Bee (Group)

Bees are a blue/yellow Group based around swarming the field with an endless army of bees. This Group's main source of strength is the low-cost Honey Bee, to get more cards of the Bee Group, and Basic Bee, to get yellow studs. The other cards buff the Group of bees or supply them with bees.
Bees suffer from being weak individually, which means that a highly statted fighter can take out several bees by itself. In addition, Bees are incredibly weak to area of effect damage abilities.
Take note that most bee users have to overextend, making cards like Mzh3000, bobaman1, or Mass Epidemic great against it.
Pros:
* Incredibly fast at swarming.
* Vast amount of OnAllySummon effects.
* Great stud generation for inexpensive fighters.
*Insane amount of effects that give Bees.
*Has a lot of AoE buffs combined with tanky bees.
Cons:
* Weak to AoE and OnEnemySummon effects.
* Reliance on stud generation instead of the baseplate makes it low on studs in the long-term.
* Majority of fighters have weak stats without buffs.
*Will very quickly be drained of colourless studs.
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=Trivia=
Bees had two ways to construct them back then: a fast-paced aggro deck based around old Beekeeper, and a controlling deck based around Beehive, with a heavy dose of yellow/blue protection (Glaciem Mage, ChildofGiotto, etc). The controlling deck is generally considered to be stronger.
Beehive, until it got nerfed, was so good that many non-bee decks ran it, including Caverns, Monoblue Aggro, and Monoyellow.
The controlling deck is known as Control Bee, and while the deck is long gone, its' legacy remains.
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=LIST OF BEE CARDS=
<tabber>Bee Fighters=
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|-|Bee Action Cards=
|-|Bee Alt Arts (Fighters)=
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|-|Bee Alt Arts (Actions)=
</tabber>
Category:Lists
Category:Groups