Hammerers (Grudge Settlers)

are a Grudge Settlers melee infantry unit introduced in Total War: Warhammer III with Update 5.0.
== Recruitment ==
* Unlocked by achieving the Gorm tier or Gnollengrom tier at the end of an Age of Reckoning and recruiting them with the Grudge Settlers Recruitment panel
== Description ==
The most skilled warriors in a Dwarf Hold are the Hammerers. They are individuals from different units, and perhaps even Clans, who have proven themselves in uncountable battles, showing not just great strength and deadly martial prowess, but also steadfast loyalty and a bold and courageous nature. They are formed into a hard-hitting shock unit, a force capable of breaking enemy formations the way a heavy maulhammer crushes shale. Outfitted in heavy, well-polished Dwarf mail, Hammerers wade into combat wielding their great weapons. They swing their hammers in sweeping arcs, hitting their enemies with such vigour that only enchanted or hell-forged armour can withstand the force of their blows. With a cracking and crumping, the whirling hammerheads send up gory debris, as splintered shields, cracked bits of armour and even heads or limbs are thrown into the air by the sheer force of the impact. Dwarf battle lines have been known to cheer at the sight of the great hammers rising and falling around their King's banner, beating out a rhythmic noise that is not unlike the deep-booming industrial sounds made by the vast drop hammers found in the larger Dwarf forges.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Frenzy
== Strategy ==
See here for general strategies involving Hammerers.
Category:Grudge Settlers units