Power of Destiny

Power of Destiny is a unique skill for each faction, unlocked by having a certain total level of Stones of Fate socketed in the Faction Array of the corresponding Faction.
Faction	15 total stone level 	36 total stone level	60 total stone level	84 total stone level	
 	Each time a Castle unit is deployed, increases own Unit Damage and Unit Damage Reduction by 0.5%. 	- 	- 	- 	
 	Upon gaining a Shield, gains an additional Shield equal to 2% of max Hit Points that lasts for 15s and can't be dispelled. 	- 	- 	- 	
 	Increases own Tenacity by 70 against targets with Low Morale. 	- 	- 	- 	
 	When a units Hit Points fall below 50%, increases their Unit Damage Reduction by 40% and recovers Hit Points equal to 5% of maximum Hit Points every 2s for 2s. Can only be triggered once.	- 	- 	- 	
 	Critical hits deal additional damage equal to 2% Unit Attack. 	- 	- 	- 	
 	When buffed by a friendly heros Support Spell, increases own Critical Hit by 60 for 4s. 	- 	- 	- 	
 	Each Dungeon unit restores 1 mana to your hero whenever an enemy hero casts a spell. Cd is 15s. 	- 	- 	- 	
 	For each debuff onto self and target, increases own Block Value and Defense Pierce by 2 	- 	- 	- 	
 	Gain 2% Unit Damage, Unit Damage Reduction, Critical Damage and Unit Defense per debuff out of Burn, Freeze, Petrify and Static. 	- 	- 	- 	
 	Attacks also inflict Serious Injury on target units, dealing damage equal to 1% Unit Attack. Lasts 5s, and stacks up to 2 times. 	- 	- 	- 	
 	When attacking enemies with higher HP percentage, gains Critical Damage by 2%. When attacked by enemies with higher HP percentage, gains 2% Critical Damage Reduction. 	- 	- 	-