Rogue

Rogues are those who live by their wits and skills rather than sword or spell. They are often from the lower classes of society, having neither the education to be a mage or professional craftsman, nor the fortitude necessary for working the fields or in the military. Rogues are the street urchins, pickpockets, and smugglers. They range the gambit from near-feral street rats to safecrackers with at least as much pride and skill in their profession as the person who actually made the safe.
Skill cost: 4
Requirements:
Minimum Agility: 9
Training time: 3 months
Two bonus associate contacts	
==Skills==
Streetwise II
Select four proficiencies from the following list:
Appraisal apprentice
Hand-to-Hand: Street I
Hiding I
Lock-Picking
Pickpocket I
Sleight-of-Hand I
Sneaking I
===Level bonuses===
+1 initiative, +1 dodge
Increase all class proficiencies by +2
Select an additional class skill
Increase one class proficiency by +3
+2 initiative
Select one lore skill
Select an additional class skill
Increase one class proficiency by +2
+1 Initiative, +2 dodge
Sneak attack: double damage if your opponent doesn't expect to be assaulted
Four additional contacts, buddy or associate level
Increase all class proficiencies by +2
Per additional even numbered level: +1 to initiative
Per additional odd-numbered level: +2 to one class proficiency	
===Level bonuses===
+1 initiative, +1 dodge
Increase all class proficiencies by +2
Select an additional class skill
Increase one class proficiency by +3
+2 initiative
Select one lore skill
Select an additional class skill
Increase one class proficiency by +2
+1 Initiative, +2 dodge
Sneak attack: double damage if your opponent doesn't expect to be assaulted
Four additional contacts, buddy or associate level
Increase all class proficiencies by +2
Per additional even numbered level: +1 to initiative
Per additional odd-numbered level: +2 to one class proficiency
Category:Class
Category:Codex