Vehicles/MARKSMAN M1J MBT

==Description==
The Marksman M1 Tank series first began field trials in 3088 for the Republic of the Sphere on Terra. The tank shares a name with the ancient SLDF Marksman Artillery Vehicle, a fact the RAF anticipates being able to exploit against opponents. Unlike the older vehicle, this vehicle was created as a main battle tank for the Republic of the Sphere. Introduced during the Dark Age, the Marksman M1J is armed like the standard Marksman M1, but upgrades the MRM-10s for MRM-20s, and slightly increases armor. Thes upgrades are made possible by the inclusion of an XL engine.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=325 S=50	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Improved
Sensor Improved	
Sides/Turret	Health	A=255 S=50	A=205 S=50	A=255 S=50
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
Gauss Rifle M7
4x MG Blackwell
2x MRM-20
2x Streak SRM-4
2x SRM-6	
Right Side Tracks
Rear 	Health	 	A=180 S=50	
Rear 	Fixed 	 	
Ammo Gauss (DBL)
Ammo MG (TRC)
Ammo MRM IMP
Ammo MRM Tandem
Ammo SRM
Ammo Streak SRM
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine XL (1)
Engine Core 285
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Republic3081-3130\Base\vehicle\vehicledef_Marksman_MBT_M1J.json