Report 1655

Special Report #1655
Skillset: Kata Skill: Poisons
 Org: Nekotai Status: Approved Dec 2007
Furies' Decision:
Sol2
Problem: There are two old poisons that currently do not do any effects.
Specifically, calcise, dendroxin. This report aims to correct this. Currently,
the full poisons skillset has 9 dust affs, 7 lucidity and 2 steam. I'll
therefore suggest steam affs for those two poisons. This report will also aim to
tackle any poisons that need their effects changed. Currently, the only one I
know is pyrotoxin and the burns it gives - since giving an ice affliction on a
poison is probably a bad idea for stacking. That said, if this is not an issue,
do let me know as well. Please also let me know if there are any others that
need to be changed. All three solutions are meant to be implemented together.
Solution #1: Make Calcise give pacifism (steam) and rename it Paxin. Make
 Dendroxin give luminosity (steam) and rename it luminox.
Solution #2: Make pyrotoxin give ablaze instead. I had the impression this was
 the case in the past, but I'm not sure why it was changed to
 burns - if there was a balance concern that prompted this change,
 do let me know.
Solution #3: Make Pyrotoxin not give burns on afflict, only the fire-type
 damage, except when used with TK AnimatedDagger - it should give
 burns then. This is to maintain the status quo for pyromancer
 afflicting. In return, increase its damage to around 300 instead
 (currently ~150). Do note that as a result, this will buff
 pyromancers somewhat. Alternate ideas welcome.
Player Comments:
---[Shedrin on 3/29 @ 12:42 writes]:
300 extra damage x 2 potentially is a significant amount. Not sure we want to do
that. Solution 1 seems fine, however. Some alternate effects I had thought of
before, but probably aren't as balanced: calcise - prone, dendroxin - unwield.
---[Xenthos on 3/30 @ 12:36 writes]:
I honestly like solution 3, Shedrin, for warriors (in that it removes an ice-
stacking poison with wounds). I'm still of the opinion that wounds need to be
tweaked (though am still waiting for report 1496 before committing), and having
a poison that stacks with warrior weapons does skew things somewhat (harder to
make a change that affects wounding when pyrotoxin is applying burns).
---[Shedrin on 3/30 @ 18:16 writes]:
I agree with that, but I think the damage numbers may be too high. If you're
doing 1k a combo for example, that's an extra 60% if both poisons proc (decently
reliable with BM or potentially monks, though may all change). If you're doing
1500 that's still 40%. I'm not sure of an alternate effect.
---[Shuyin on 3/31 @ 01:50 writes]:
I'm fine solution 1. Re: solution 3, why not just make pyrotoxin do ablaze? That
way, it lowers the warrior benefit a lot (due to the fact that it doesn't stack
unlike burns). It will still help warriors some, but this idea preserves the
idea behind pyrotoxin. I would prefer this.
---[Lerad on 4/8 @ 02:48 writes]:
I've put your suggestion as solution 2, but I'm actually not sure if that's the
correct way forward. In the past, it used to be ablaze, didn't it? It was
changed to burns somewhere along the line for some reason... but I'm not sure
what that reason is. If there was a concern, we might not want to change it back
to ablaze. But anyway, it's there as a solution for consideration.
---[Wobou on 4/18 @ 10:56 writes]:
I'm in favor of solution 1 and 2. The latin nerd in me would die if dendroxin
doesn't change its name if it's given luminosity. Maybe something like luminox?
Perhaps paxin for the pacifism poison?
---[Lerad on 4/19 @ 12:57 writes]:
Suggestion is added to solution