Plants Vs. Zombies: One Last War/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: One Last War, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
==List of zombies==
Speed Rates:
*Creeper - Takes 7.5 seconds to move one square.
*Stiff - Takes 6.75 seconds to move one square.
*Basic - Takes 5.0 seconds to move one square.
*Hungry - Takes 3.75 seconds to move one square.
*Speedy - Takes 2.5 seconds to move one square.
*Flighty - Takes 0.5 seconds to move one square.
Toughness Rates:
*Fragile - Absorbs 1-90 damage per shot.
*Average - Absorbs 190-200 damage per shot.
*Solid - Absorbs 240-320 damage per shot.
*Protected - Absorbs 340-600 damage per shot.
*Dense - Absorbs 680-1000 damage per shot.
*Hardened - Absorbs 1240-1700 damage per shot.
*Machined - Absorbs 1800-2500 damage per shot.
*Great - Absorbs 3600-8000 damage per shot.
*Undying - Absorbs 13000-29500 damage per shot.
*Ultra-Undying - Absorbs 48000-1000000 damage per shot.
==The Suburbs==
Name 	Image	Description 	Toughness	Speed 	First encountered
Browncoat Zombie 	 	Just your normal original zombie. That's it. 	Average 	Basic 	0-1
Conehead Zombie 	 	Your average zombie with a taste for cones. 	Protected	Basic 	0-3
Buckethead Zombie 	 	Your common undead corpse with a bucket on his head.	Hardened 	Basic 	0-4
Flag Zombie 	 	Summons a group of his fellow zombies. 	Solid 	Hungry 	0-2
Pole Vaulting Zombie	 	Pole-vaults over the first plant he meets. 	Protected	Speedy, then Hungry	0-5
Newspaper Zombie 	 	Gets angry when his newspaper is gone. 	Dense 	Hungry, then Speedy	0-6
Gargantuar 	 	Kind of a big deal. 	Great 	Hungry 	0B-1
Imp 	 	Is launched into your defenses by other zombies. 	Average 	Hungry 	0B-1
==The Dry Divide==
Name 	Image	Description 	Toughness	Speed 	First encountered
Mummy Zombie 	 	A regular zombie, who's now part mummy. 	Average 	Basic 	1-1
Conehead Mummy Zombie 	 	Egyptians invented cones, so he's wearing one. 	Protected	Basic 	1-1
Buckethead Mummy Zombie	 	A pot modified into a bucket, now on a mummy's head. 	Hardened 	Basic 	1-2
Flag Mummy Zombie 	 	Sends in a horde of mummies. 	Solid 	Hungry 	1-1
Ra Zombie 	 	Steals your sun to increase his health. 	Average 	Basic 	1-1
Explorer Zombie 	 	Burns plants at contact with his torch. 	Solid 	Hungry 	1-2
Camel Zombies 	 	Comes in groups of three. Or more. 	Solid 	Basic 	1-5
Egyptian Gargantuar 	 	Crushes plants with his sarcophagus, and throws his Mummy Imp when damaged enough. 	Great 	Hungry 	1-10
Mummy Imp 	 	Mummified nuisance that's launched onto your defenses by other zombies. 	Average 	Hungry 	1-10
Tomb Raiser Zombie 	 	Regurgitates and throws a bone that'll turn into a gravestone where it's thrown. 	Dense 	Basic 	1-11
Pharaoh Zombie 	 	Stays protected inside his sarcophagus, until it is destroyed, which is when he'll get angry and start to speed up. 	Hardened 	Basic (When trapped)
Speedy (When freed)	1-15
Mother Sandserpent 	 	Roars to summon zombies (and summon her babies), regurgitates sarcophagi and tombstones, and rushes down the lane in order to destroy all plants there.	Undying 	Flighty 	1-20
Sandserpent Zombies 	 	Devours plants whole upon being summoned by their mother 	N/A 	Flighty 	1-20
Messenger Zombie 	 	Sends in a hawk to swoop down on a lane to steal a plant. 	Dense 	Machined	1B-1
Messenger Hawk 	 	Swoops down on the lane to steal a random plant. 	Fragile 	Flighty 	1B-1
??? 	 	??? 	??? 	??? 	1C-1
??? 	 	 	 	 	1D-1
== Twilight Town==
Name 	Image	Description 	Toughness	Speed 	First encountered
Villager Zombie 	 	A totally normal villager living in a totally normal town. 	Average 	Basic 	2-1
Conehead Villager Zombie 	 	Another totally normal villager who... wears a cone on his head, due to insanity reasons... 	Protected	Basic 	2-1
Buckethead Villager Zombie 	 	Another fallen villager who went insane to the point where his bucket is on his head. 	Hardened 	Basic 	2-2
Flag Villager Zombie 	 	Summons an insane rioting horde of zombies. 	Solid 	Basic 	2-1
Coffin Zombie 	 	Pharaoh Zombie, but he's WAY weaker 	Protected	Basic 	2-1
Rogue Zombie 	 	Drinks a potion to become hidden, unless a light source reveals him. 	Average 	Hungry 	2-4
Gargoyle Zombie 	 	Perches on your lawn, staying dormant until he eventually awakens, and flies past your defenses 	Solid 	Creeper	2-8
Ogre Gargantuar 	 	Works like a stereotypical Gargantuar: Crushes plants with a sturdy coffin, and throws his Jackalope Imp upon receiving enough damage. However, he's slightly tougher than a normal gargantuar.	Great 	Flighty	2-10
Jackalope Imp 	 	Is that a rabbit with deer antlers? Nope, it's just an Imp. 	Average 	Hungry 	2-10
Monster 	 	Stronger and more powerful versions of a normal villager who spawn from coffins in place of Coffin Zombies 	Protected	Creeper	2-12
Werewolf Zombie (OLW version) 	 	Appears as a normal zombie at first, then he can unpredictably turn into a werewolf. But he's able to be turned back into normal by Wolfsbane 	Protected	Basic (Normal self)
Hungry	2-15
Gravedigger Zombie 	 	Digs up bones to throw onto other tiles to spawn gravestones or coffins. 	Solid 	Basic 	2-17
??? 	 	 	 	 	2-20
Vampire Zombie 	 	Sucks out the life force from your plants, but they're vulnerable to Garlics 	 	 	2B-1
Necromancer Zombie (OLW version)	 	Raises fallen allies for utter chaos, alongside bringing out gravestones and coffins 	Protected	Stiff 	2C-1
Ghost Zombie 	 	Upon death, he'll fly and stay hidden, until you kill him for real 	Dense 	Creeper	2D-1
== Faerie Forest ==
Name 	Image	Description 	Toughness	Speed 	First encountered
Dryad Zombie 	 	A resident of these magical woods whom you accidentally disturbed 	Average 	Basic 	3-1
Dryad Conehead Zombie 	 	A dryad who carved a cone out of wood 	Protected	Basic 	3-1
Dryad Buckethead Zombie	 	She wears a bucket made out of a magical ore 	Hardened 	Basic 	3-2
Flag Dryad Zombie 	 	Brings out a magical (and angry) horde of dryad zombies. 	Solid 	Hungry 	3-1
Pixie Zombie 	 	Flutters over your defenses to put them to sleep. 	Fragile 	Flighty	3-1
Troll Zombie 	 	A mini-meat shield that's weaker than a Gargantuar, but is vulnerable to light-based attacks. 	Machined 	Creeper	3-3
Unicorn Zombie 	 	Gallops and leaps over your defenses. 	Protected	Speedy 	3-7
Elder Oak Gargantuar 	 	Crushes plants with his stump 	Great 	Hungry 	3-10
Nimph 	 	Thrown from the elder oak tree for a deadly ambush 	Average 	Hungry 	3-10
Ent Zombie 	 	Ensnares plants slowly before getting rid of them entirely 	Solid 	N/A 	3-12
Centaur Zombie 	 	Jumps your defenses rapidly unless he's blocked or stunned 	 	 	3-15
Druid Zombie 	 	Heals zombies and removes negative effects, such as poison and freezing 	Dense 	Creeper	3-18
Mother Nature 	 	Sends out fellow dryads, wrecks plants with spirit-bombs, and uses plant magic to wreck your defenses 	Undying 	Hungry 	3-20
Kapre Zombie 	 	A Troglobite-like figure who's immune to the earth elemental tile's knockback effect. However, they can sometimes disarm plants via a VERY foul odor	Dense 	Basic 	3B-1
Ranger Zombie 	 	Rains down energy-filled arrows on the lawn 	Average 	N/A 	3C-1
Wyvern Zombie 	 	Mini boss-like figure that flies onto your lawn, and scorches plants in front of him. 	Hardened 	Stiff 	3D-1
==Rainforest Ruins==
Name 	Image	Description 	Toughness	Speed 	First encountered
Adventurer Zombie 	 	He adventured to the jungle for research, treasure, and brains. 	Average 	Basic 	4-1
Adventurer Conehead Zombie 	 	He took the extra safety measures via bringing a cone with him to the jungle. It didn't, and will never work (But it did as a helmet)	Protected	Basic 	4-1
Adventurer Buckethead Zombie	 	The bucket he now wears was intended for stealing treasure. 	Hardened 	Basic 	4-2
Adventurer Flag Zombie 	 	Summons a massive group of lost adventurers and angry tribesmen. 	Solid 	Basic 	4-1
Tribal Zombie 	 	About the second time you've inadvertently angered the locals 	Average 	Basic 	4-2
Tribal Conehead 	 	Made a nice cone out of Kapok wood 	Protected	Basic 	4-2
Tribal Buckethead 	 	Has a special bucket made of iron. 	Protected	Basic 	4-2
Lost Pilot Zombie 	 	Suddenly drops in from above, 	Protected	Basic 	4-1
Parasol Zombie 	 	Blocks off shots from above. 	Protected	Hungry 	4-8
Jungle Jeep Zombie 	 	Drives a heavy and powerful jeep onto your lawn 	Hardened 	Hungry 	4-5
Tribal Gargantuar 	 	That's definitely not an angry mother gorilla with her babies... 	Great 	Hungry 	4-10
Blowdart Imp 	 	Fires darts at plants with his blowgun, disarming them. 	Average 	Hungry 	4-10
Relic Hunter Zombie 	 	Swings onto your lawn, but has a chance to fail, and fall into the river. 	Dense 	Stiff 	4-12
Serpent Zombie 	 	Constricts a plant. 	Average 	Stiff 	4-15
Bug Zombie 	 	Uses a bug to fly over your plants. Also comes in Conehead and Buckethead variants too. 	Solid 	Hungry 	4-17
Madera Poderosa 	 	Seriously, stop pissing off the guardians of the place. 	Undying 	Hungry 	4-20
Zombie Simian 	 	Dangles from above to throw beehives that trap plants in a sweet honey mixture 	Solid 	Hungry 	4B-1
Turquoise Skull Zombie 	 	Collects sun to power his artifact, and uses it to burn your defenses down 	Protected	Basic 	4C-1
Witch Doctor Zombie 	 	Heals his zombie allies, and summons armored tribesmen to protect him 	Hardened 	Creeper	4D-1
==Wipeout Waterpark==
Name 	Image	Description 	Toughness	Speed 	First encountered
Duckie Tube Zombie 	 	Your regular old zombie, with a tube for lingering in WATER. 	Average 	Basic 	5-1
Duckie Tube Conehead Zombie 	 	Somehow thought of bringing a cone into the pool. 	Protected	Basic 	5-1
Duckie Tube Buckethead Zombie	 	What he used to scoop up the water is now a helmet for him. 	Hardened 	Basic 	5-2
Flag Duckie Tube Zombie 	 	Brings on an aquatic army of zombies. 	Solid 	Hungry 	5-1
Snorkel Zombie 	 	Ducks down underwater to avoid most attacks, and surfaces to attack. 	Solid 	Hungry 	5-2
Dolphin Rider Zombie 	 	Uses his dolphin to jump your defenses, unless you got certain plants. 	Solid 	Flighty, then Hungry	5-4
Lazy River Zombie 	 	Is immune to most straight-shot attacks with his absurdly large floating ring.	Hardened 	Creeper 	5-7
Life Guard-gantuar 	 	You broke the pool rules, and he's ready to make you pay for it. 	Great 	Flighty 	5-10
??? (Imp variant) 	 	??? 	Average 	Flighty 	5-10
Paddleboard Zombie 	 	Uses his paddleboard to assist him in swimming past your defenses. 	Average 	Flighty 	5-12
High-diver Zombie 	 	Drops in from above to ambush your defenses. 	Average 	Basic 	5-15
Flamingo Zombie 	 	Flies for brief moments across your defenses 	 	Basic 	5-18
??? (Boss fight) 	 	 	Undying 	Hungry 	5-20
Sunscreen Zombie 	 	Throws sunscreen at your sun-producers, which prevents them from making sun. 	 	 	5B-1
??? 	 	 	 	 	5C-1
?? 	 	 	 	 	5D-1
==Sunrise Hideaway==
Name 	Image	Description 	Toughness	Speed 	First encountered
Farmer Zombie 	 	A normal farmer. Probably... 	Average 	Basic 	6-1
Conehead Farmer Zombie 	 	A farmer with a love for cones. 	Protected	Basic 	6-1
Buckethead Farmer Zombie	 	Is that mud, paint, or blood? We'll never know. 	Hardened 	Basic 	6-2
Flag Farmer Zombie 	 	Brings on a sweet harvest of zombies. 	Solid 	Basic 	6-1
Chicken Wrangler Zombie 	 	Summons Zombie Chickens upon receiving enough damage. 	Solid 	Hungry 	6-1
Zombie Chicken 	 	BA-QWACK! 	Fragile 	Flighty	6-1
??? 	 	 	 	 	6-3
Zombie Bull 	 	Launches his Imp towards your defenses. 	Hardened 	Stiff 	6-5
Pitchfork Zombie 	 	Stabs plants with his pitchfork. 	Solid 	Creeper	6-8
Bovine Gargantuar 	 	DEFINITELY ready to smash and ram your defenses. 	Great 	Hungry 	6-10
Cowboy Imp 	 	Is thrown from his steed's back. 	Average 	Hungry 	6-10
Zombeaver 	 	Builds dams to block shots. 	Average 	Flighty	6-11
??? 	 	 	 	 	6-14
Scarecrow Zombie 	 	Lands on the lawn out of nowhere, then comes to life. He's luckily somewhat weak however. BUT.... he sometimes has Crow Zombies carry him across your defenses.	Average 	Creeper	6-18
Crow Zombie 	 	Sometimes comes in groups to carry Scarecrow Zombie across your defenses. 	Fragile 	Flighty	6-18
??? (Boss) 	 	 	 	 	6-20
Lumberjack Zombie 	 	Spins with his axe for a seriously dangerous attack. 	Solid 	Stiff (Normally)
Flighty (When spinning)	6B-1
Outhouse Zombie 	 	Acts like a Coffin/Pharaoh Zombie, but she leaves an awful stench behind afterwards. 	Protected	Basic 	6C-1
Ambush Zombie 	 	Hides in a bush waiting to attack. Luckily, his bush, like every other bush is flammable 	Average 	Basic 	6D-1
==Polar Plains==
Name 	Image	Description 	Toughness	Speed 	First encountered
Wintry Zombie 	 	A native of the cold who was stupid enough to believe that the shaman had finally came. 	Average 	Basic 	7-1
Wintry Conehead Zombie 	 	A native who carved a cone out of spruce wood for protection. 	Protected	Basic 	7-1
Wintry Buckethead Zombie	 	He made a bucket out of ice in a poor attempt to get some water. It serves as armor now, I guess. 	Hardened 	Basic 	7-1
Wintry Flag Zombie 	 	Brings on a blizzard of icy natives 	Solid 	Basic 	7-1
Ice Block Zombie 	 	Was unlucky enough to fall into icy waters, and get trapped. In an ice block. 	Hardened 	Creeper	7-3
Snowball Throwing Zombie	 	Throws snowballs to encase plants in ice. 	Dense 	Creeper	7-6
Zomboni 	 	Leaves a trail of smooth ice with his Zamboni, but can be destroyed by Spikeweeds, Spikerocks, and Carroasts 	Hardened 	Speedy 	7-8
Bobsled Zombie Team 	 	A team who follows a trail of smooth ice. 	Average 	Speedy 	7-8
Abominable Gargantuar 	 	Remember how I pointed out how that rainforest Gargantuar WASN'T a gorilla? Well, this time, it's somewhat a gorilla, but icy...	Great 	Hungry 	7-10
Ice Spirit Imp 	 	Mischievous force in the cold that's thrown by other zombies 	Average 	Hungry 	7-10
Troglobite 	 	Pushes blocks of ice towards your house. 	 	 	7-11
Weasel Hoarder 	 	Releases a hungry horde of weasels 	 	 	7-14
Ice Weasel 	 	Emerges from Weasel Hoarders to nibble your plants away 	Fragile 	Flighty	7-14
Yeti Zombie 	 	Plants that get into contact with him automatically get frozen 	Protected	Creeper	7-17
The Winter Shaman 	 	She finally came this time. However, she isn't happy with you ravaging the icy land 	Undying 	Flighty	7-20
Hockey Player Zombie 	 	Strikes plants with a hockey puck and hits them hard with his hockey stick afterwards 	??? 	Flighty	7B-1
Figure Skater Zombie 	 	Graceful dancers who only appear in the "...On Ice!" surprise attack 	 	Flighty	7C-1
Wendighoul 	 	Fearsome frosty spirits who'll rip your defenses with ease 	Great 	Creeper	7D-1
==Misty Mountain Range==
Name 	Image	Description 	Toughness	Speed	First encountered
Hiker Zombie 	 	He expected brains at the top of the mountain. He got what he wanted 	Average 	Basic	8-1
Conehead Hiker Zombie 	 	??? 	Protected	Basic	8-1
Buckethead Hiker Zombie	 	He thought of bringing a bucket to the top of a mountain, for a reason... 	Hardened 	Basic	8-1
Flag Hiker Zombie 	 	He intended to plant the flag at the peak. He changed his mind and now uses it 	Solid 	Basic	8-1
Bungee Zombie 	 	Swoops in from above to steal a plant. 	 	 	8-1
Zombie Mountain Goat 	 	Rams the first plant he encounters 	 	 	8-3
Eagle Zombie 	 	Dangling from an eagle to avoid your lower defenses 	 	 	8-5
Catapult Zombie 	 	Lobs basketballs to hurt backmost plants. 	 	 	8-8
??? (Gargantuar) 	 	 	 	 	8-10
??? (Imp) 	 	 	 	 	8-10
Rock Lifting Zombie 	 	Carries a rock with them that they can use to crush a plant. The rock stays permanently on the lawn.	 	 	8-11
??? 	 	 	 	 	8-15
??? 	 	 	 	 	8-18
??? 	 	 	 	 	8-20
==Deep Dark Caverns==
Name 	Image	Description 	Toughness	Speed 	First encountered
Miner Zombie 	 	He was caved-in and left to rot. Now, he's hungry for revenge 	Average 	Basic 	9-1
Conehead Miner Zombie 	 	Set up cones for camp at first, before he used it as headgear 	Protected	Basic 	9-1
Buckethead Miner Zombie	 	A hot-bucket of coal became a helmet for him 	Hardened 	Basic 	9-1
Flag Miner Zombie 	 	Brings on a cave-in of hungry miners 	Solid 	Hungry	9-1
Excavator Zombie 	 	Digs up plants and throws them back 	 	 	9-3
Digger Zombie 	 	Digs all the way to the other side of the lawn to wreck your defenses 	 	 	9-5
Scintillating Zombie 	 	Shines a bright light on the lawn that disarms your defenses by putting them to sleep	 	 	9-7
??? (Gargantuar) 	 	 	 	 	9-10
??? (Imp) 	 	 	 	 	9-10
Coal Miner Zombie 	 	Dumps burning hot coal onto the first he meets 	 	 	9-12
Furnace Zombie 	 	 	 	 	9-15
Crystal Golem Zombie 	 	Punches the ground to create crystals to tear your defenses apart 	 	 	9-18
??? 	 	 	 	 	9-20
==Dragon Valley==
Name 	Image	Description 	Toughness	Speed 	First encountered
Dragon Zombie 	 	 	 	 	
Conehead Dragon 	 	 	 	 	
Buckethead Dragon 	 	 	 	 	
Flag Dragon 	 	 	 	 	
Magma Zombie 	 	Emerges from lava and throws blobs of lava at plants, like an Octo Zombie 	 	 	10-1
Phoenix Zombie 	 	Flies across your defenses, while torching them, and upon death, she'll leave ashes behind. Also comes in conehead and buckethead variants	 	 	10-3
??? 	 	 	 	 	10-5
??? 	 	 	 	 	10-7
Minotaur Gargantuar	 	 	 	 	10-10
Dragon Imp 	 	Fire-proof rascal that's thrown by a humongous bull 	 	Hungry 	10-10
Wraith Zombie 	 	Rapidly speeds across your lawn, scorching plants in the process 	 	Flighty	10-12
??? 	 	 	 	 	10-15
??? 	 	 	 	 	10-18
Magma Drake 	 	Evil draconic figure that breathes fire and spits lava. 	 	 	10-20
==Cherry Blossom Gardens==
Name 	Image	Description	Toughness	Speed	First encountered
Kimono Zombie 	 	 	 	 	11-1
Conehead Kimono 	 	 	 	 	11-1
Buckethead Kimono 	 	 	 	 	11-1
Flag Kimono 	 	 	 	 	11-1
Grapnel Zombie 	 	 	 	 	11-3
Kappa Zombie 	 	 	 	 	11-5
Tengu Zombie 	 	 	 	 	11-7
Shogun Gargantuar 	 	 	 	 	11-10
Ninjimp 	 	 	 	 	11-10
Sumo Wrestler Zombie	 	 	 	 	11-11
Yuki-Onna Zombie 	 	 	 	 	11-15
??? 	 	 	 	 	11-18
General Kabuto 	 	 	 	 	11-20
==Thunderstrike Citadel==
Name 	Image	Description 	Toughness	Speed	First encountered
Thunderseer Zombie 	 	 	 	 	12-1
Conehead Thunderseer 	 	 	 	 	12-1
Buckethead Thunderseer	 	 	 	 	12-1
Flag Thunderseer 	 	Brings on a literal storm of zombies. 	 	 	12-1
Paraglider Zombie 	 	Glides across the lawn a couple of times, performing multiple actions before crash landing.	 	 	12-3
Stowaway Imp 	 	Hitches a ride on flying zombies rather than entering the lawn by foot. 	 	 	12-3
Kite Flyer Zombie 	 	 	 	 	12-5
Thundercannon Zombie 	 	 	 	 	12-7
Storm Titan Gargantuar	 	 	 	 	12-10
??? (Imp) 	 	 	 	 	12-10
==Egregious Empyrean==
Name 	Image	Description	Toughness	Speed	First encountered
Angellic Zombie 	 	 	 	 	13-1
Angellic Conehead 	 	 	 	 	13-1
Angellic Buckethead	 	 	 	 	13-1
Griffin Flag Zombie	 	 	 	 	13-1
Pilot Zombie 	 	 	 	 	13-2
Pilot Conehead 	 	 	 	 	13-2
Pilot Buckethead 	 	 	 	 	13-2
==Starlit Observatory==
Name 	Image	Description	Toughness	Speed	First encountered
Astral Witch Zombie 	 	 	 	 	
Astral Conehead Witch 	 	 	 	 	
Astral Buckethead Witch	 	 	 	 	
Astral Flag Witch 	 	 	 	 	
==Blackened/Blazing Battlegrounds==
Name 	Image	Description	Toughness	Speed	First encountered
Zombie Soldier 	 	 	 	 	
Conehead Soldier 	 	 	 	 	
Bucket Head Solider 	 	 	 	 	
Flag Mutineer 	 	 	 	 	
Anarchist Zombie 	 	 	 	 	
Anarchist Conehead 	 	 	 	 	
Anarchist Buckethead	 	 	 	 	
==Mayonaka City==
Name 	Image	Description	Toughness	Speed	First encountered
Anarchist Zombie 	 	 	 	 	
Anarchist Conehead 	 	 	 	 	
Anarchist Buckethead	 	 	 	 	
Flag Anarchist 	 	 	 	 	
==Trivia ==
* Unlike most installments, the boss fight of almost every world isn't a Zombot. (e.g. The Storm God in Thunderstrike Citadel, the Winter Shaman in Polar Plains)
**The only times a zombot is the boss are in Blackened Battlegrounds (The Zombot Reawakened Mk. II), and in Atlas' End (The Zombot Multiversal-titan 25000)
Category:Uncleared page