Federation Necklaces

Federation Necklaces are in-game accessories items that users can utilize to provide buffs that focus on different departments. Each Federation contains two stocks. Additionally, Federation Necklaces cannot be bought in Casual Mode. On top of this, using any Federation Necklaces bought from the shop will cut XP flow by 75%.<tabber>
|-|Federation of Greed=
==/// SUMMARY==
The Federation of Greed is a passive-utility item that grants the user an extra 15% cash boost and more ammo capacity. Unlocked on Wave 15 at the price of $12,500.
==/// MECHANICS==
This item will not take up an inventory slot.
Upon purchasing Federation of Greed, the user will passively earn 15% more cash upon killing enemies, defeating boss, completing waves, and supporting allies. Additionally, the user will have 20% increased max ammo. However, the user will not be able to donate or receive any donation from other teammate, all the weapons purchased after buying Federation of Greed will be 30% less profitable, and the user will not get an ammo crate upon defeating bosses or completing waves. 
==/// STRATEGY==
#N/A
==/// TRIVIA==
#N/A
|-|Federation of Endurance= 
==/// SUMMARY==
The Federation of Endurance is a passive-utility item that grants the user a shield upon completing waves, along with shortening the duration of both buffs and debuffs. Unlocked on Wave 16 at the price of $15,000.
==/// MECHANICS==
This item will not take up an inventory slot.
Upon purchasing Federation of Endurance, the user will passively receive a shield upon completing waves. The shield's durability will increase as the game wave progresses (minimum of 1,250 and maximum of 7,500) and will last until broken, much like the shield provided by Shield Potion. The user will also have 40% shorter debuffs. However, the user's buffs will also have a 40% shorter duration.
==/// STRATEGY==
#N/A
==/// TRIVIA==
#N/A
|-|Federation of Effigy=
==/// SUMMARY==
The Federation of Effigy is a passive-utility item that, during boss fights, grants the user a shorter respawn time along with a chance to invalidate the user's casualty. Unlocked on Wave 19 at the price of $22,500.
==/// MECHANICS==
This item will not take up an inventory slot.
Upon purchasing Federation of Effigy, the user will have a 50% shorter respawn time during boss fights and a 60% chance of having their casualty invalidated upon death. However, during boss fights the user's death will count as three casualties. Outside of boss fights, the user will only be granted a 20% longer respawn time.
==/// STRATEGY==
#N/A
==/// TRIVIA==
#N/A
|-|Federation of Dishonor=
==/// SUMMARY==
The Federation of Dishonor is a passive-utility item that grants the user the ability to penetrate through enemies' resistances and shields, negating every damage modifier. Unlocked on Wave 21 at the price of $30,000.
==/// MECHANICS==
This item will not take up an inventory slot.
Upon purchasing Federation of Dishonor, the user's attacks will ignore the enemies' shield, resistances, and the item's damage modifier. In turn, the weapon's positive damage modifiers will be ignored. Additionally, the user will deal 50% less damage and any positive speed-related, damage-related, and critical-related buffs received will be negated.
==/// STRATEGY==
#N/A
==/// TRIVIA==
#N/A
Category:Inventory
Category:Misc.
|-|Federation of Limits=
==/// SUMMARY==
The Federation of Limits is a passive-utility item that adjusts the class- and element-type of the user's attacks to match the enemies' corresponding weaknesses, unlocked on Wave 22 at the price of $40,000.
==/// MECHANICS==
This item will not take up an inventory slot.
Upon purchasing Federation of Limits, the user's attacks will change to match the weapon class and element of the enemy's weakest class and element, optimizing the damage. As an example, a user with a Federation of Limits will always deal mage-type damage with the light element against Shadow Noobs, due to them being weak to both light and magic weapons. However, the user cannot land any critical hits and will be unable to penetrate enemy shields. Additionally, the user will deal 30% less damage and any positive headshot multipliers from consumable and effects will be negated.
==/// STRATEGY==
#N/A
==/// TRIVIA==
#N/A
</tabber>
== /// HISTORY ==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Misc.
Category:Removed