Current Secrets

== Campaign 2 Long-Term Secrets ==
Note: secrets may be more accurate on specific pages than here
=== Tavern Rumors ===
* Volo is short on cash right now, since neither royalties from his previous book or advances from his current have arrived. He's run up a bit of a tab at several taverns around the city and hopes to make it up with book signings or other appearance based events.
*The Black Viper, the famous thief, has returned to Waterdeep
*The Sea Maiden's Faire traveling circus has arrived in the harbor
*There is a faction of Zhentarim that do not follow Manshoon: the Doom Raiders
=== Plot Secrets ===
* The Rosewinds and the Cult of the Junction used to be the same organization
** A large schism five years ago caused the Cult to splinter off
* The Rosewinds and the Cult of the Junction are headed by the same person
** Used to be run by two separate twins, but the leader of the Rosewinds killed their sibling
* Neverember's Enigma is an embezzlement scheme (main plot)
**Dagult Neverember stole half a million dragons from the city
** Those dragons are still in a hidden vault
** The vault is accessible from within the city
**The Stone of Golorr is necessary to ascertain the location of the vault
***Dalakhar (Neverember's agent who will be killed in chapter 3) was carrying the Stone of Golorr
***The Stone has three "eyes" that need to be replaced in order to unlock the location of the vault
****The Cassalanters have one of the eyes (PCs now have this one)
****The Xanathar Guild has one of the eyes
****The Zhentarim have one of the eyes
* Xanathar the Beholder ordered the original theft of the Stone of Golorr from the Palace of Waterdeep
** Xanathar believes the Zhentarim Network have the other two eyes
** Xanathar started the gang war
* A clone of Manshoon has returned to Waterdeep and is leading the Zhentarim
** Neverember had used parts of the Zhentarim to embezzle the money from Waterdeep
** Manshoon's agent stole an Eye of Golorr from Neverember's house in Neverwinter
** Manshoon knows that the Eyes work with the Stone of Golorr 
** Manshoon knows that the Xanathar Guild has at least one eye
** Manshoon ordered the kidnapping of Renaer Neverember and stole the eye from inside his locket
*Captain Zord of the Sea Maiden's Faire is a man named Jarlaxle Baenre in disguise
**The main ship of the Sea Maiden's Faire is towing a submarine, the Scarlet Marpenoth
**Zord/Jarlaxle is selling nimblewrights at a steep discount
***He is harvesting data from the nimblewrights he is selling
***He can view through the eyes of the nimblewrights and review what they've previously seen through a Brass Mechanism in the stateroom of the Scarlet Marpenoth (he refers to it as a "crystal ball")
**Jarlaxle Baenre is trying to convince Waterdeep to support Luskan's bid to join the Lords' Alliance
*The Cassalanters worship the devil Asmodeus, Lord of the Nine Hells
**Victoro and Ammalia Cassalanter's business and fortunes had a miraculous comeback three years ago
***Eldest son left for school and hasn't come back, earning them sympathy
***Banking and lending business suddenly thrived while rivals' collapsed
**There is a temple to Asmodeus beneath the Cassalanter Villa
*** The Cult of Asmodeus meets once a tenday
**Their oldest son, Osvaldo Cassalanter, has not been seen in three years
*** Party guests have reported rumors of howling coming from the attic of Cassalanter Villa
*The Gralhunds are trying to increase their standing in Waterdavian society
== Campaign 1 ==
italicized secrets have been given to the players
*There is a traitor in the Cult of the King
**Phyrra is disguised as Vhondyl
***When she disappeared from the group, she killed her sister
***Has been disguised as Vhondyl for some time, trying to throw the Cult into chaos
*The Cult is trying to resurrect the Tyrant King
**They know The Tomb of the Tyrant King is somewhere in Blackleaf Vale
**They do not know where it is, and are kidnapping miners and other locals to search for the tomb
***Dwarves in the mountains to the north and south report that miners have been mysteriously disappearing
**The ritual involves at least one of the two gems
*The Tyrant King is Orcus, Demon Lord of the Undead
**Its tomb contains the place of binding and the Wand of Orcus
*Somewhere is a magic compass that points the way to the Sepulcher
**A high-end curios shop in Stromis sells leads to unique items, the Griffon’s Cache
**The compass is thought to be in the caverns underneath Stromis
***The nuns of the Arach Conclave have the compass
***A powerful being guards the compass
***The compass is activated with a command word:  “qu'ellar” (home)
***The compass gives off a tone based on how close it is to the location
***Lolth created the Compass in secret
*Count Liezhman has solidified control over Stromis, but is very reclusive
*Eleren’s cart racing scene has a seedy underground
**Street races
**Smuggling across lines
*Bandits and creatures roam the Blackleaf Vale—it is considered very unsafe
**An old wizard’s tower is recently ruined in the south
***see Blackleaf Vale Wizard's Tower for more secrets
**The proprietor of Redwood’s Rest, halfway on the road to Nasat, frequently takes kickbacks from bandits for supplying information on caravans
***see Redwood's Rest for more secrets
**There is a wood elf colony in the southwest of the forest
***Some people report feeling watched as they wander into the south areas of the woods
*People are reporting dragon sightings further south, along the coast
*The Book of Vile Darkness contents
**It has an active, corrupting effect on anyone who carries the book or reads it for long periods of time.
**Secrets of unending life (lich ritual)
**Secrets of resurrection
**Ritual to empower oneself by sacrificing a friend
**After decoding a spell, charisma save to see if the reader stays or changes alignment
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