Level 10.5

Level 10.5, commonly referred to as "Storm Chaser" or "Thunder Hunt", is a sub-level between Level 10 and Level 11. This level is one of the most oddball early levels, and is not recommended for inexperienced wanderers. The strange titles will be explained later.
==𝐃𝐞𝐬𝐜𝐫𝐢𝐩𝐭𝐢𝐨𝐧==
━━☽【🌧】☾━━
Level 10.5 resembles a prairie, most similar to the ones in Southern Canada, that is about to experience a thunderstorm.
Nevertheless, the impeding thunderstorm is frozen in place. There are sounds of thunder, grey skies, cumulonimbus clouds in the distance, and occasional raindrops, yet the storm never arrives.
Strong, merciless winds blow across the rolling hills with wind speed ranging from the low 20kph range to the high 40kph range. Wind speeds can rarely reach a gale and serve as a serious impediment to a wanderer's journey throughout this level. The temperature usually fluctuates between 0°C to 8°C. The felt temperature will usually be lower due to wind. 
The grass in this level is on average moderately tall, and in some parts, the grass goes up to your waist. The grass grows upon a saturated dirt floor that presumably extends infinitely down. Unlike Level 10, there are no worms below the dirt. Occasionally, there will be trees, shrubs, small lakes/puddles and small pockets of Almond Water on the ground.
This level's environment is quite challenging, but it is easily survivable. This level's true danger does not lie in its environment. Wanderers should start searching for an almond water pond immediately if they are out of potable liquids, and continuously move around the level. Physical activity keeps internal temperatures high (to counter the cold), and also significantly decreases the chances of being targeted by the entity in this level.
Wanderers are typically pushed by the environmental hazards to start chasing the storm in the distance in an attempt to escape the level. From this the level got its name, because the only way to survive is to chase the storm in the distance. Note that you will be running for a while.
Chasing the storm is the first correct step in exiting the level. There a several rules that wanderers should follow while running, and they will be attached in the appendix of the level.
==𝐄𝐧𝐭𝐢𝐭𝐢𝐞𝐬==
━━☽【🌪】☾━━
Entities?
There are no entities in this level. 
Go away.
<choose>
<option>Start running. Don't look back.</option>
<option>Feel the wind blow.</option>
<option>Chase the thunder. Hunt it down.</option>
<option>The storm is coming.</option>
<option>What are you really chasing?</option>
<option>Is it me chasing you, or you chasing me?</option>
</choose>
==𝐂𝐨𝐥𝐨𝐧𝐢𝐞𝐬 𝐚𝐧𝐝 𝐎𝐮𝐭𝐩𝐨𝐬𝐭𝐬==
A colony and an outpost were formed upon this level's inaugural discovery and subsequent exploration. It was falsely classified as a Class 1. The colony and the outpost lost contact with M.E.G. Headquarters approximately 1 hour after their formation, and their remains have been spotted but not approached.
===𝘽.𝙉.𝙏.𝙂. 𝘾𝙤𝙡𝙤𝙣𝙮 "𝙎𝙩𝙤𝙧𝙢𝙮 𝙋𝙧𝙖𝙞𝙧𝙞𝙚"===
This short-lived B.N.T.G. colony was created by B.N.T.G. with dreams of populating Level 10.5. It started with approximately 80 people, and planned to grow to 200 by the end of the year. Their hopes were cut short by the entity.
*This entire colony was made up by tents placed inside a fenced perimeter. There would be one large tent in the center, and smaller tents would surround it.
*This colony started with 80 members. Their bodies have been spotted but not approached.
*They had moderate resources. (Some of their resources included tarps, tents, heavy-duty camping and trekking gear, weapons, Almond Water, Royal Rations, etc.) Do not pursue their wreckage. You will pay with your life.
*Now a destroyed outpost.
===𝘼𝙡𝙢𝙤𝙣𝙙 𝙒𝙖𝙩𝙚𝙧 𝙄𝙣𝙘. 𝙊𝙪𝙩𝙥𝙤𝙨𝙩 𝙎𝙩𝙤𝙧𝙢===
Almond Water Inc. set up base in Level 10.5 upon news that there were lakes of Almond Water here. They set up a small pumping station with 5 personnel. The entire outpost was obliterated by the entity in the level.
==𝐀𝐝𝐝𝐞𝐧𝐝𝐮𝐦𝐬 𝐚𝐧𝐝 𝐅𝐢𝐥𝐞𝐬==
┆ 𝗔𝗱𝗱𝗲𝗻𝗱𝘂𝗺 𝟭 ┆
 • 𝗦𝘁𝗮𝘁𝘂𝘀 𝗟𝗼𝗴 — ✎ 𝗕.𝗡.𝗧.𝗚. 𝗖𝗼𝗹𝗼𝗻𝘆 "𝗦𝘁𝗼𝗿𝗺𝘆 𝗣𝗿𝗮𝗶𝗿𝗶𝗲"
「2/10/2023 — Tuesday, 4:34 AM」
The following log was recorded on the piece of paper that has been blown by the wind to a place where it is accessible. It was written minutes before the colony's destruction.
I see a black dot in the distance. It is in the opposite direction of the storm. It is not advancing, just... here. Is it coming for us? It's really unnerving. Maybe I should not have come here after all.
┆ 𝐅𝐢𝐥𝐞 𝟮 ┆
• 𝐒𝐮𝐫𝐯𝐢𝐯𝐚𝐥 𝐆𝐮𝐢𝐝𝐞— ✎ 𝗠.𝗘.𝗚. 𝗕𝗮𝘀𝗲 𝗔𝗹𝗽𝗵𝗮
「2/11/23 — BackOS」
#Get your resources and start running. Never look back.
#If somehow there are no storms in the distance, or if you start running and the storm suddenly dissapears, lay down flat on the grass and wait. It will be over soon.
#If the rain suddenly stops, a bright beam of sunlight will illuminate your surroundings from behind you. Keep running. Looking back will result in a fate worse than death.
#Do not think much when chasing the storm, because this entity presumably attracted to neural activity.
#Never doubt the surrounding environment.
#Never doubt the danger behind you. It's there. Trust me.
#Trust the description of the level. Trust the Backrooms database. Trust Director E. Do not make decisions based on a whim. This guide exists for a reason.
#If you see something that shouldn't be there, stay far away from it.
#Never try to fight the being behind you.
#Chase the storm. That's the only way to escape. It will become incredibly tough after a while. As your mind begins to dull, your movements become mechanical, and you start to forget why you even started chasing... that's when you will noclip through the grass.
==𝐄𝐧𝐭𝐫𝐚𝐧𝐜𝐞𝐬 𝐚𝐧𝐝 𝐄𝐱𝐢𝐭𝐬==
===𝐄𝐧𝐭𝐫𝐚𝐧𝐜𝐞𝐬===
*Wandering solo in Level 10 might cause its environments to fade into Level 10.5.
*If a storm starts roaring in Level 10.4, it's environment will transition into here.
*If you see a black dot in the distance in Level 10 or any of it's sub-levels, start sprinting in your life. You have 1 minute to run 500 meters. If you survive, first understand that you are an above average sprinter. Keep running.
===𝐄𝐱𝐢𝐭𝐬===
*Running for an extensive period of time will lead to a noclip through the grassy floor back to Level 11.
- Storm Chaser
Halfway between the fields and the city, I saw a storm by my side.
It allured me, wide-eyed and ignorant, because it was one of my kind.
Nothing was ever chasing you. The black dot never moves.
It's a journey of motion, and you?
A particle in the storm of life. To move is your choice.
A part of motion, a sector in the liminality of transcdence...
As rhyme and order breaks...
Into a storm... of chaos and fury...
Silence is all that remains.
Category:Class 2
Category:Oddball Levels
Category:Sub-Levels
Category:Levels
Category:Unconfirmed Levels
Category:Cluster I
Category:Safe