Loot/Master of Arms Weapons

This is a temporary page for collecting minimum and maximum stats for weapons. There are more tables now to make editing easier, once the information is reasonably complete it will be consolidated and moved to the main Loot page. While you may wish to keep screenshots for your personal reference, you do not need to upload them at this time.
== Notes ==
* For historical purposes, pre-patch weapon stats have been archived in the Pre-2012 Loot Table.
* According to a NoWorries Post about weapon maxes, all weapons of the same class in each skill will have the same maximum damage. So for example, all heavy swords have the same maximums, all light axes have the same maximums, etc. To make sure no errors have been made in the implementation, the maxes stated below are the best that has been found so far in game, as time goes by this table will become more and more complete and we will be able to have confidence that everything is working as intended.
* In the tier 8 (MFK, Colo, and Castle Mhoire chest) loot profile, weapons spawn with modifiers between the maximum level for that weapon and 7 below that maximum. For example, a Sword can spawn with up to 20%/20% modifiers, so the minimum levels are 13%/13%.
== Maximum Damages ==
===Heavy Weapons===
Weapon Type 	Best Variance	420 Max	400 Max	370 Max	350 Max	325 Max	300 Max	250 Max	0 Max
Axe 	90% 	68 	66 	56 	51 	 	 	 	
Spear 	59% 	66 	64 	54 	49 	 	 	 	
UA 	44% 	55 	53 	45 	41 	 	 	 	
Sword 	47% 	65 	63 	54 	49 	 	 	 	
Sword Multi 	40% 	34 	32 	27 	25 	 	 	 	
Dagger 	47% 	65 	63 	54 	49 	 	 	 	
Dagger Multi	40% 	34 	32 	27 	25 	 	 	 	
Staff 	38% 	64 	62 	52 	47 	 	 	 	
Mace 	30% 	63 	61 	52 	47 	 	 	 	
===Light / Finesse Weapons===
Weapon Type 	Best Variance	420 Max	400 Max	370 Max	350 Max	325 Max	300 Max	250 Max	0 Max
Axe 	80% 	55 	53 	 	 	 	 	 	
Spear 	65% 	54 	52 	45 	41 	 	 	 	
UA 	43% 	44 	43 	36 	33 	 	 	 	
Staff 	32.5% 	51 	49 	42 	38 	 	 	 	
Sword 	42% 	52 	50 	43 	39 	 	 	 	
Sword Multi 	24% 	24 	23 	19 	17 	 	 	 	
Dagger 	42% 	52 	50 	43 	39 	 	 	 	
Dagger Multi	24% 	24 	23 	19 	17 	 	 	 	
Mace 	23% 	50 	48 	41 	37 	 	 	 	
32.5% 	51 	49 	42 	38 	 	 	 	 	
===Two-Handed Weapons===
Weapon Type	Best Variance	420 Max	400 Max	370 Max	350 Max	325 Max	300 Max	250 Max	0 Max
Cleavers 	30% 	39 	37 	31 	28 	 	 	 	
Spears 	60% 	42 	40 	34 	30 	 	 	 	
This information was obtained from thousands of pulls using Mag-LootLogger.
== Variances ==
Every one hand wield*type spawns with one of five possible variances. Two Handed weapons drop with six possible variances apiece. These potential variances hold steady across wields and loot tiers.
Weapon Type 	1 	2 	3 	4 	5
Axe 	90%	93%	95%	97%	99%
Spear 	59%	63%	68%	72%	75%
UA 	44%	48%	53%	58%	60%
Sword 	47%	50%	53%	57%	62%
Sword Multi 	40%	43%	48%	53%	58%
Dagger 	47%	50%	53%	57%	62%
Dagger Multi	40%	43%	48%	53%	58%
Staff 	38%	42%	45%	50%	52%
Mace 	30%	33%	37%	42%	46%
===Finesse / Light Weapons===
Weapon Type 	1 	2 	3 	4 	5
Axe 	80% 	83% 	85% 	90% 	95%
Spear 	65% 	68% 	71% 	75% 	80%
UA 	43% 	48% 	53% 	58% 	60%
Sword 	42% 	47% 	52% 	56% 	60%
Sword Multi 	24% 	28% 	35% 	40% 	45%
Dagger 	42% 	47% 	52% 	56% 	60%
Dagger Multi 	24% 	28% 	35% 	40% 	45%
Staff 	32.5% 	35% 	40% 	45% 	50%
Mace 	23% 	28% 	32% 	37% 	43%
32.5% 	35% 	40% 	45% 	50% 	
Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot	Frequency of variance categories dropped in loot
 	1 	2 	3 	4 	5
Frequency 	10% 	20% 	40% 	20% 	10%
===Two Hand Variances===
Variance	Approximate Frequency in Loot
30% 	4.0%
35% 	14.6%
40% 	33.3%
45% 	29.1%
50% 	14.3%
55% 	4.6%
This information was obtained from thousands of pulls using Mag-LootLogger.
NOTE: Some Two Handed Spears in low loot tiers can spawn with 75% variance, which is wider than on this chart. It is unknown at this time if this is a bug or intentional, and if it replaces a value on this chart or extends its size. This chart is valid for two-handed weapons in higher loot tiers.
== Tier 7 ==
=== Heavy Weapons ===
Weapon Type	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Axe 	Battle Axe 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	46 	
Axe 	Lugian Hammer	Bludgeoning 	15 	11 	42 	22 	18 	4.0 	4.0 	39 	
Axe 	Silifi 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	 	
Axe 	War Axe 	Slashing 	15 	11 	54 	22 	18 	4.0 	4.0 	48 	
Dagger 	Dirk 	Slash/Pierce 	13 	13 	36 	20 	20 	4.0 	4.0 	29 	
Dagger 	Stiletto 	Slash/Pierce 	13 	13 	33 	20 	20 	4.0 	4.0 	32 	Double-Strike
Dagger 	Jambiya 	Slash/Pierce 	13 	13 	12 	20 	20 	4.0 	4.0 	11 	Double-Strike
Mace 	Flanged Mace 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	 	
Mace 	Mace 	Bludgeoning 	11 	15 	34 	18 	22 	4.0 	4.0 	30 	
Mace 	Mazule 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	30 	
Mace 	Morning Star 	Piercing 	11 	15 	63 	18 	22 	4.0 	4.0 	54 	Now Piercing Damage.
Spear 	Spine Glaive 	Slash/Pierce 	18 	8 	31 	25 	15 	4.0 	4.0 	29 	
Spear 	Partizan 	Piercing 	18 	8 	 	25 	15 	4.0 	4.0 	 	
Spear 	Trident 	Piercing 	18 	8 	48 	25 	15 	4.0 	4.0 	42 	
Staff 	Nabut 	Bludgeoning 	8 	18 	39 	15 	25 	4.0 	4.0 	36 	
Staff 	Stick 	Bludgeoning 	8 	18 	26 	15 	25 	4.0 	4.0 	23 	
Sword 	Flamberge 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Ken 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Long Sword 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Tachi 	Slash/Pierce 	13 	13 	32 	20 	20 	4.0 	4.0 	29 	
Sword 	Takuba 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Schlager 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	(rapier, double strike, full power pierce, comes in elemental versions)
UA 	Cestus 	Bludgeoning 	13 	13 	17 	20 	20 	4.0 	4.0 	16 	
UA 	Nekode 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	16 	(now slash/pierce)
=== Light Weapons ===
Weapon Type	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Axe 	Dolabra 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	47 	
Axe 	Hand Axe 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	47 	
Axe 	Ono 	Slashing 	15 	11 	38 	22 	18 	4.0 	4.0 	 	
Axe 	War Hammer 	Bludgeoning 	15 	11 	45 	22 	18 	4.0 	4.0 	39 	
Dagger 	Dagger 	Slash/Pierce 	13 	13 	17 	20 	20 	4.0 	4.0 	16 	Double-Strike
Dagger 	Khanjar 	Slashing 	13 	13 	 	20 	20 	4.0 	4.0 	15 	Double-Strike
Mace 	Club 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	31 	
Mace 	Kasrullah 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	 	
Mace 	Spiked Club 	Piercing 	11 	15 	36 	18 	22 	4.0 	4.0 	31 	
Spear 	Spear 	Slash/Pierce 	18 	8 	26 	25 	15 	4.0 	4.0 	25 	(now slash/pierce)
Spear 	Yari 	Piercing 	18 	8 	 	25 	15 	4.0 	4.0 	27 	
Staff 	Quarter Staff 	Bludgeoning 	8 	18 	27 	15 	25 	4.0 	4.0 	22 	
Sword 	Broad Sword 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Dericost Blade	Slash/Pierce 	13 	13 	29 	20 	20 	4.0 	4.0 	28 	
Sword 	Epee 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	24 	(rapier, double strike, full power pierce, comes in elemental versions)
Sword 	Kaskara 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Spada 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Shamshir 	Slash/Pierce 	13 	13 	34 	20 	20 	4.0 	4.0 	 	
UA 	Knuckles 	Bludgeoning 	13 	13 	 	20 	20 	4.0 	4.0 	15 	
UA 	Katar 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
=== Finesse Weapons ===
Weapon Type	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Axe 	Hammer 	Bludgeoning 	15 	11 	45 	22 	18 	4.0 	4.0 	40 	(new weapon that will look like the smithing hammer)
Axe 	Hatchet 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	 	
Axe 	Shou-ono 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	22 	
Axe 	Tungi 	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	39 	
Dagger 	Knife 	Slash/Pierce 	13 	13 	8 	20 	20 	4.0 	4.0 	7 	Double-Strike
Dagger 	Lancet 	Slash/Pierce 	13 	13 	18 	20 	20 	4.0 	4.0 	 	Double-Strike
Dagger 	Poniard 	Slash/Pierce 	13 	13 	34 	20 	20 	4.0 	4.0 	 	
Mace 	Board with Nail	Piercing 	11 	15 	36 	18 	22 	4.0 	4.0 	30 	
Mace 	Dabus 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	 	
Mace 	Tofun 	Bludgeoning 	11 	15 	 	18 	22 	4.0 	4.0 	15 	
Mace 	Jitte 	Bludgeoning 	8 	18 	 	15 	25 	4.0 	4.0 	27 	(mutates with new staff values)
Spear 	Budiaq 	Piercing 	18 	8 	28 	25 	15 	4.0 	4.0 	27 	
Spear 	Naginata 	Slash/Pierce 	18 	8 	31 	25 	15 	4.0 	4.0 	25 	
Staff 	Bastone 	Bludgeoning 	8 	18 	26 	15 	25 	4.0 	4.0 	22 	
Staff 	Jo 	Bludgeoning 	8 	18 	 	15 	25 	4.0 	4.0 	22 	
Sword 	Rapier 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	24 	(double strike, full power pierce, comes in elemental versions)
Sword 	Sabra 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Scimitar 	Slash/Pierce 	13 	13 	30 	20 	20 	4.0 	4.0 	27 	
Sword 	Short Sword 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Simi 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	 	
Sword 	Yaoji 	Slash/Pierce 	13 	13 	 	20 	20 	4.0 	4.0 	25 	
UA 	Claw 	Slash/Pierce 	13 	13 	18 	20 	20 	4.0 	4.0 	16 	
UA 	Hand Wraps 	Bludgeoning 	13 	13 	 	20 	20 	4.0 	4.0 	17 	
=== Two Handed Weapons ===
== Two Handed Sword ==
Weapon Type 	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type 	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Two Handed Weapon	Nodachi	Slashing 	15 	11 	42 	22 	18 	4.0 	4.0 	42 	Cleaving
Two Handed Weapon	Shashqa	Slashing 	15 	11 	42 	22 	18 	4.0 	4.0 	 	Cleaving
Two Handed Weapon	Spadone	Slashing 	15 	11 	 	22 	18 	4.0 	4.0 	41 	Cleaving
== Two Handed Great Axe ==
Weapon Type 	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type 	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Two Handed Weapon	Greataxe	Slashing 	15 	11 	 	22 	18 	 	 	39 	Cleaving
== Two Handed Mace ==
Weapon Type 	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type 	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Two Handed Weapon	Quadrelle 	Bludgeoning 	15 	11 	 	22 	18 	 	 	32 	Cleaving
Two Handed Weapon	Khanda-handled Mace	Bludgeoning 	15 	11 	 	22 	18 	3.5 	 	35 	Cleaving
Two Handed Weapon	Tetsubo 	Bludgeoning 	15 	11 	 	22 	18 	 	 	32 	Cleaving
== Two Handed Spear ==
Weapon Type 	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type 	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Two Handed Weapon	Assagai 	Piercing 	13 	13 	 	20 	20 	4 	4 	40 	Hits 1 Target at a time.
Two Handed Weapon	Pike 	Piercing 	13 	13 	 	20 	20 	4 	4 	40 	Hits 1 Target at a time.
Two Handed Weapon	Corsesca 	Piercing 	13 	13 	 	20 	20 	4 	4 	40 	Hits 1 Target at a time.
Two Handed Weapon	Magari Yari	Piercing 	13 	13 	 	20 	20 	4 	4 	40 	Hits 1 Target at a time.
== Missile Weapons ==
Weapon Type 	Name 	Damage Types (Non Elemental)	Minimums	Minimums	Minimums	Maximums	Maximums	Maximums	Maximums	Maximums	Notes
Weapon Type 	Name 	Damage Types (Non Elemental)	Attack 	Defense 	Speed 	Attack 	Defense 	Magic 	Missile 	Speed 	Notes
Thrown Weapon	Atlatl 	 	 	 	 	15 	15 	 	 	 	
Thrown Weapon	Slingshot 	 	 	 	 	15 	15 	 	 	 	
Thrown Weapon	Dart Flinger	 	 	 	 	 	 	 	 	40 	Hits 1 Target at a time.
== Magic Casters ==
=== Magic Casters ===
For screenshots of maximum stats, see Talk:Magic Casters.
Wield Req 	vs Monsters	vs Players	Max Mana C	Max +Melee D	Max +Missile D	Max +Magic D
None 	-- 	-- 	10 	15 	2.5 	2.5
NoneTier 7	-- 	-- 	10 	20 	3.0 	4
290 	2 	0.5 	10 	15 	2.5 	2.5
310 	5 	1.2 	10 	15 	2.5 	2.5
330 	8 	2 	10 	15 	2.5 	2.5
330Tier 7 	8 	2 	10 	20 	4 	4
355 	10 	2.5 	10 	15 	2.5 	2.5
355Tier 7 	12 	3.0 	10 	20 	4 	4
375Tier 7 	12 	3.0 	10 	20 	4 	4
----
== No Wield ==
=== ? ===
Category:In Progress
Category:In Progress