Wormhole (Psionic)

With this power, a psionicist can open a door between two points, no matter how far apart they may happen to be (at least theoretically). It resembles the devotion dimensional door, but on a much larger scale. The psionicist must open one end within 20 yards of himself, although the portal may have any orientation and be any size up to 10 feet by 10 feet square. If the psionicist wishes to, he can try to make the wormhole larger, each doubling in portal size adds an additional -2 penalty to the power check.
The other end of the wormhole will be of identical size and can be placed at any point the psionicist has ever seen. It can also be positioned at any place he can reference from where he currently is—for example, "10 miles east of where I am now"—whether or not he has ever actually been there.
The distance spanned by the wormhole will affect its PSP cost as shown below.
Distance 	Initial Cost	Maintenance Cost
100 yards 	24 	8/round
1,000 yards 	36 	12/round
10 miles 	48 	16/round
100 miles 	60 	20/round
1,000 miles 	72 	24/round
10,000 miles 	100 	30/round
Interplanetary	150 	50/round
Once created, the wormhole's entrances remain motionless. Anything can pass through, to be instantly transported to the other side. The psionicist could conceivably transport an entire army or a mekillot wagon by spending enough PSPs. If an object cannot fit entirely within the wormhole's mouth, it cannot be transported.
If the psionicist tries to use this power to transport an unwilling creature, the victim gains a saving throw versus spells to avoid being affected.
Power Score: The maintenance costs are cut in half.
20: The psionicist creates a dimensional vortex that transports him 10 to 100 miles in a random (horizontal) direction if he fails a saving throw versus spells.
Category:Psionic Powers
Category:Science Psionic Powers
Category:Psychoportation Psionic Powers