Gear/Cockpit Hotseat Mk1

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Cockpit_Ceres_TSM
Manufacturer: Ceres Metals
Pretty much just a Standard Armored Cowl, but some joker decided to label a button that shuts off some heatsinks with 'WEEE' to enable linked TSM
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	777777	Head 	All
* +1 Injuries resisted.
* Modifier of +1 to Guts: Allows exceeding maximum skill level.
* Armored Cowl adds +5 armor and structure to the Head
* Use Components Menu to Toggle Item.
* Can only be activated before movement.
* X1.5 melee damage when active.
* +60m walk distance when active.
* 25 heat per turn when active.
* 6 Fixed slots reserved.
* 10% base failure chance on activation and each turn until deactivated.
* 10% additional failure chance on consecutive turns.
* CenterTorso receives failure penalty.
* Deals critical hit to location on failure.
* 2 structure damage to location on failure.
* Chance of failure is reduced by 2% per Piloting skill.
* Increases Maximum Carry Weight by X2.
* Basic Cockpit piloting systems
* Reduces Bleeding out speed by 20%.
=Used By Mechs=
Mechs 	Mechs 	Mechs
AS7-DX 	HCT-7X	INC-II-LRIFLE
JR7-CHP 	RB-P 	TLS-0
TLS-0A 	TLS-0B	TLS-0C
TLS-0D 	TLS-0E	UK-9000 aka URBANKNIGHT
VAL-NT-JX	 	
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2