Sense

Sense is one of the six Functions of a Character. It measures the sensory abilities of the Character after suffering from Injuries. 
==Losing Sense==
Sense is lost from having low Willpower, or directly from Injuries to sensory Body Parts such as Eyes and Ears. 
==Effects of low Sense==
Low Sense reduces the ability of the Character to sense their surroundings. It also affects these Properties. Having reduced Sense decreases the Character's Skill Level and Properties and therefore their ability to perform tasks would be impaired.XiaWorld.NpcBodyData.Step. 
==Increasing Sense==
Sense reductions can be reversed by either increasing WillpowerXiaWorld.NpcBaseProperty.GetValue or by healing the injuries reducing Sense.
==References==
Category:Game Mechanics
Category:Functions
Category:Injuries