Tribal Militia

“I came here, where freedom is being defended, to serve it, and to live and die for it.”
—Count Casimir Pulaski, Polish revolutionary and American cavalry officer
==In game==
===Vital stats===
Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics	Light Dragoon — Vital statistics
 	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.	
*
Basic heavy unit, armed with javelins. Has mediocre range and armour, but is cloaked when not moving or attacking.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* 	12.6s(190t) 	100 	7 	16 	1.67s(25t) 	38 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 60;: 50 	: 1;: 1 	1 	 	4 	Melee 	? 	 	
 	 	 	 	 	 	 	 	
=== Overall strategy ===
Not all peoples in the Early Modern Era are made alike. In undeveloped or semi-developed nations, the use of Tribal Militia - a handpicked body of warriors - very much continues to function as the main fighting elites of various nations, including not just the native American Iriquois and Lakota nations, but also in other lands, such as those of the Arabs, the Malays and even the native peoples of New Spain and Peru, who still continue to supply the main bulk of military manpower used by Spanish colonies in the New World. 
These units do not fight in lines unlike more developed nations, such as the Russians and the Turks. Rather, they are specialised in the use of archaic weapons - most notably javelins - which they use with deadly proficiency: it doesn't matter if an enemy is armed with a sword or a gun; if they are unarmoured, they are easy prey for these so-called "ranged heavy units". 
Still it is very much a good idea whenever possible to upgrade them as soon as you can, either to Grenadier Guards for Mexico and Peru, or to Marines for the Malays as soon as the opportunity presents itself - these units are trained slowly and thus not easily replaced should they fall.
====Notes====
They are as tough and strong as vanilla Athanatoi, but have one grade less of armour. Still, if you're playing as the Native American civs, they are some of your best units and continue to do so.
Buffalo Braves replace them in Rise of Napoleon for the Lakota.