Weapon mechanics

:See also Weapons
Weapons can be equipped to Units to increase a team's stats. A unit can equip up to 1 main weapon and 2 sub-weapons. The sub-weapon slots are unlocked when a unit reaches Level 5 and Level 50.
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==Weapon Auto-Skills==
Weapons have effects which activate immediately during battle. These effects can range from increasing stats, BREAK damage, boosting the effectiveness of other weapon skills, etc.
==Upgrading Weapons==
Weapons can be leveled up / enhanced by using other weapons and Zel. 
The amount of EXP a weapon gives is dependent on its rarity as shown in the following table:
Rarity	EXP Given
N 	600
R 	1,200
SR 	2,500
SSR 	5,000
The amount of Zel is dependent on the rarity of the weapon being upgraded as well as the amount of EXP the weapon is getting.
Zel Cost When Upgrading
Rarity	Zel Cost
N 	10% of Earned EXP
R 	20% of Earned EXP
SR 	30% of Earned EXP
SSR 	60% of Earned EXP
==Limit Break==
Weapons have an initial level cap dependent on rarity that can be increased by limit breaking a weapon up to 3 times using either weapon duplicates or weapon limit break items (Goldsteel, Silversteel, Bronzesteel) + Zel. 
Each limit break will give a weapon an additional 10 levels.
Limit Break Level Caps
Rarity	Initial Level Cap	LB1	LB2	LB3
N 	20 	30 	40 	50
R 	30 	40 	50 	60
SR 	40 	50 	60 	70
SSR 	50 	60 	70 	80
In addition, the Zel cost for limit breaking a weapon increases every limit break. The second limit break is 2.5x and the final limit break is 7.5x.
 Limit Break Zel Costs
Rarity	LB0 -> LB1	LB1 -> LB2	LB2 -> LB3
N 	60 	150 	450
R 	800 	2,000 	6,000
SR 	4,000 	10,000 	40,000
SSR 	20,000 	50,000 	150,000
===Weapon Level Up EXP===
The following table shows the total amount of EXP required to get to a weapon level.
Level	N 	R 	SR 	SSR 
1 	0 	0 	0 	0
2 	10 	20 	40 	60
3 	30 	55 	105 	160
4 	60 	105 	195 	300
5 	100 	170 	310 	480
6 	150 	250 	450 	700
7 	210 	345 	615 	960
8 	280 	455 	805 	1260
9 	360 	580 	1020 	1600
10 	450 	720 	1260 	1980
11 	550 	880 	1530 	2400
12 	670 	1070 	1850 	2900
13 	810 	1290 	2220 	3480
14 	970 	1540 	2640 	4140
15 	1150 	1820 	3110 	4880
16 	1350 	2130 	3630 	5700
17 	1570 	2470 	4200 	6600
18 	1810 	2840 	4820 	7580
19 	2070 	3240 	5490 	8640
20 	2350 	3670 	6210 	9780
21 	2650 	4130 	6980 	11000
22 	2990 	4650 	7850 	12380
23 	3370 	5230 	8820 	13920
24 	3790 	5870 	9890 	15620
25 	4250 	6570 	11060 	17480
26 	4750 	7330 	12330 	19500
27 	5290 	8150 	13700 	21680
28 	5870 	9030 	15170 	24020
29 	6490 	9970 	16740 	26520
30 	7150 	10970 	18410 	29180
31 	7850 	12030 	20180 	32000
32 	8670 	13270 	22250 	35300
33 	9610 	14690 	24620 	39080
34 	10670	16290 	27290 	43340
35 	11850	18070 	30260 	48080
36 	13150	20030 	33530 	53300
37 	14570	22170 	37100 	59000
38 	16110	24490 	40970 	65180
39 	17770	26990 	45140 	71840
40 	19550	29670 	49610 	78980
41 	21450	32530 	54380 	86600
42 	23590	35750 	59750 	95180
43 	25970	39330 	65720 	104720
44 	28590	43270 	72290 	115220
45 	31450	47570 	79460 	126680
46 	34550	52230 	87230 	139100
47 	37890	57250 	95600 	152480
48 	41470	62630 	104570	166820
49 	45290	68370 	114140	182120
50 	49350	74470 	124310	198380
51 	- 	80930 	135080	215600
52 	- 	87750 	146450	233780
53 	- 	94930 	158420	252920
54 	- 	102470	170990	273020
55 	- 	110370	184160	294080
56 	- 	118630	197930	316100
57 	- 	127250	212300	339080
58 	- 	136230	227270	363020
59 	- 	145570	242840	387920
60 	- 	155270	259010	413780
61 	- 	- 	275780	440600
62 	- 	- 	294950	471260
63 	- 	- 	316520	505760
64 	- 	- 	340490	544100
65 	- 	- 	366860	586280
66 	- 	- 	395630	632300
67 	- 	- 	426800	682160
68 	- 	- 	460370	735860
69 	- 	- 	496340	793400
70 	- 	- 	534710	854780
71 	- 	- 	- 	920000
72 	- 	- 	- 	996740
73 	- 	- 	- 	1085000
74 	- 	- 	- 	1184780
75 	- 	- 	- 	1296080
76 	- 	- 	- 	1418900
77 	- 	- 	- 	1553240
78 	- 	- 	- 	1699100
79 	- 	- 	- 	1856480
80 	- 	- 	- 	2025380
==Selling Weapons and Starred Weapons==
Weapons can be sold by going to Upgrade > View List / Sell > Sell Weapon. Selling a weapon gives Zel and X-Medals. 
Each weapon has a base amount of Zel that they sell for. Depending on a weapon's rarity, each level will increase the sell price by a set amount of Zel.
Rarity	Amount of Additional Zel per Level
N 	1
R 	4
SR 	9
SSR 	30
Weapons also sell for X-Medals. Unlike Zel, levels do not affect the amount of X-Medals a weapon can sell for. 
Additionally, there are two types of weapons: Starred and Non-Starred weapons. This is denoted by the Green Star in a weapon's icon. 
Starred weapons are obtained from Summons that require Blade Diamonds/Lord Stones and will sell for more Zel and X-Medals than Non-Starred weapons. It is recommended to sell Starred Weapons rather than use them for Upgrading because of their increased sell price.
X-Medal Sell Cost
Rarity 	Non-Starred Weapon	Starred Weapon
N 	0 	0
R (No Auto-Skill) 	0 	10
R (With Auto-Skill)	1 	10
SR 	10 	100
SSR 	1 	300
Category:Mechanics