106741-signing-off

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Hello all!
 
As the final days of my subscription wear off I would like to say a few things that, I hope, will be a good feedback. Not to change the game or anything, is not what I am asking nor will... I just wanted to point out things I enjoyed in Wildstar and things I think weren't made to me, as a casual looking for fun player.
 
This is just MY opinion and I know probably no one is not even interested. But I do know a lot of the people who left, by one way or another, had the same reasons as I did to do it.
 
Positive things:
 
Game play and the lore are awesome. I've only played Exiles side but I did loved the many stories intertwining, the sarcasm and humor and the way the game was written.
 
The quests are great and do led you to uncover the whole history behind Nexus. They're also fun to play! (in the majority)
 
UI: best UI I've used in my life. First one I didn't tinkered or used addons to change. 
 
Combat is cool, very well designed and is a great upgrade to the usual combat systems from another games.
 
Graphics: 10, in a 10 scale. Not only the graphics are good but the maps are beautifully designed... plants, mountains, peaks, trees, floor... everything. Beautiful.
 
Skill system: very well done. I do think some abilities are to... "alike"... and there is no big difference choosing one from the other but... it's a new game, this will most likely change in time.
 
Community: the best in game community I ever found. Everyone was nice and polite... to the point you would think "what the hell? no cry babies, no rudeness, no cussing? Am I, finally, away from Barrens chat?"
 
Very well implemented features, like the LFG interface =)
 
Negative things:
 
Level of difficulty: in some points, is nice to have a harder fight... I'm not one to flee from it. But I haven't been able to complete even the first dungeon in the game, with no group at all. In one time we wiped about 15 times and could not kill the last boss. The problem could be me right? But I tried with so many different groups... and I usually ended up as first or second best dps... and yes, I did used my interrupts and stuff. So, I don't think the problem is me. Can be, though. Anyway, I skipped ALL other dungeons and group content all the way to the level cap. And I just didn't wanted to see the end game because I really don't like to die so many times just to complete a dungeon or other group content. To some, that is rewarding, to die a lot but, in the end, kill the boss. To me, on top of my 2-3 hours daily, that I have free to play, I want to do something that brings me fun... not pain. I'm not saying the game is wrong... as many people do enjoy it like that. Just saying, it is not meant for me. And my friends. And probably those who left. I even understand the people who does enjoy the game as it is... I played WoW classic, raided mc, bwl and original Nax. And I loved every moment. But that is just not for me, anymore =).
 
I think that's the only bad thing I can actually find in Wildstar lol. And is exactly why I am leaving. If you don't want to (or can't) spend a lot of time on content that is, indubitably, hard, there is nothing for you to do. So, pack your things and go home. That's what I am doing.
 
As I already stated, I am not asking for changes in the game. Not saying the game is wrong or not good. Is just, really, not casual friendly, as many others are, this days. Some time ago I posted a question, asking if this was the intended level of difficulty... I found out that it is. And it's ok. I am moving on and wish the best to those who will stay and make this game even better!
 
Be well all! Have fun and be nice!!! =) 	
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			I'm surprised what's his face hasn't locked this thread yet.	
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You're not wrong OP.
 
Once all the top elitist guilds get tired  and bored and move on to their online ego boost, Wildstar will be revamped for American culture or they'll shut it down. Those are the only two options.
 
Given the less than stellar release, subscriptions and dwindling playerbase, they have no choice but fix it or quit. My guess is that NCSoft will push for more revenue to at least try and break even next by the 4th quarter.
 
You can attract players by giving them a reason to play the game.
 
RNG isn't one of those things. I think Carblind should switch their entire company payroll system to RNG and see how well that goes for a couple months.	
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			Thanks for taking the time to leave your feedback OP. I hope you find what you're looking for and definitely come back and check us out.	
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