0.11.0

0.11.0, also known as the Crimson Eye update, is a major update released on 28 October 2024.Crimson Eye - Phasmophobia v0.11Official Kinetic Games Partners were given early access keys on 27 October 2024. It features the Halloween 2024 event, optimizations, and bug fixes.
==Additions==
;Halloween
*Added the Halloween 2024 event
;Event Board
*Added an Event Board to the Warehouse featuring leaflets for current in-game events and challenges
**Each Event and Challenge has a unique leaflet for progress tracking
***You can open a leaflet by interacting with it, revealing information and corresponding rewards
**The event board is located between the truck and Interior door of the Warehouse
**Several assets and decor have been moved to surround the event board
**The previous game's photo corkboard has been relocated to the parked Warehouse truck
**New Challenges have been added:
***Ranger Challenge
***Sunny Meadows Survival
;General
*Added Latin American Spanish language support
*Point Hope now has a unique key in the Truck
*You can now invite and join friends using your Steam friends list
*Your Unity ID is now displayed on the main menu board. Please provide this with any game support ticket you submit
*If you block a player, you will now be muted for them (in addition to them being muted to you)
*The EULA now supports all languages
==Changes==
;Upgraded Physics
*The player and door systems have been overhauled to fix all physics-related issues:
**Doors will no longer push players into walls or out of locations
**Doors can no longer be pulled off of their hinges
**Players with low fps will no longer fall through the floor on Point Hope
**Players can no longer be pushed through walls or objects
;General
*All aspects of the game have been heavily optimised, resulting in higher performance and more consistent frame rates
*The handwritten font (Journal / Main menu) has been replaced to improve localisation support across all languages
*You can no longer access the badge selection menu or change your character model while in the debriefing screen
*The ghost orbs section of Training will now be completed more consistently
==Fixes==
*Many localisation, UI and font issues have been fixed throughout the game, in all languages
*Sticky notes in training will now display the correct key bindings when using a controller and will be disabled in VR
*Ghosts will no longer be able to hear players using push to talk after you stop talking using global chat
*Players will no longer float when loading into the warehouse
*The Main Menu UI will no longer break and overlap if you click the join button too many times, or when leaving the difficulty settings
*Red strings on the investigation board will now turn on and off correctly when taking/removing photos
*ID Cards will now reset when resetting your save file
*You will no longer pick up the ouija board if you ask the sanity question with a gamepad and text voice recognition
*You will no longer get stuck in the Monkey Paw text menu when using a gamepad
*New badges will now appear as options on your ID card as soon as you earn them
*Badges on the ID card will now be completely reset if you have a badge that isn't synced with your cloud save
*Your ID card will now reset if you reset your save file
*Ghosts can now enter and exit Sunny Meadows 'experiment room 3'
*Ghosts will no longer get stuck on top of several objects in Sunny Meadows
*The Ridgeview utility light will no longer stop rendering if you close the door
*Gamepad icons for navigating main menu board will no longer disappear when swapping between menus
*The gamepad cursor speed will now correct adjust to higher resolution monitors
*VR and gamepad users can now scroll on the debriefing screen to see all information
*You can no longer lose equipment inside the wall above the stairs in Ridgeview
*When multiple players die at the same time, the contract will now end, and you will be able to exit the debriefing screen
*The contract will now load correctly if someone disconnects while loading
*Custom difficulty will now properly unlock at level 50 instead of level 1
*The voice recognition UI will no longer show multiple phrases for each question in some languages
*Weekly difficulty "Primitive" no longer tries to spawn more salt than what is possible
*UI will no longer overlap if spamming the join button or when leaving the difficulty settings
*When the host leaves, objects physics will now correctly reset for the new host
*The ghost animations during events will now be the correct speed
*Fixed several microphone issues on Steam Deck
==Known Issues==
*Some locations have lighting and reflection issues, specifically with rooms being too bright
*After dropping the voodoo doll, the movement will be incorrect
*Some trees will flash with Eye Adaption enabled on low-end hardware
*The first two pages of the VR Journal have missing text
*Tripod I will follow you when dropped on consoles
*Rain and Snow effects can't be seen on consoles
==References==
==Notes==
Category:Development
fr:0.11.0