Gear/Laser AMS (1)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_AMS_Laser
Manufacturer: DS Aero
The Laser Anti-Missile System (LAMS) is an advanced variation of the standard Anti-Missile Systems. While the standard system utilizes a machine gun linked to specialized tracking systems, the LAMS uses a Small Pulse Laser, ensuring that the system never runs out of ammunition.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1.5 	2 	225000	All 	All
* Laser Anti-Missile System, fires at incoming missiles in range once every 10 meters.
* Can fire up to 8 times per round.
* AMS Deals 2 Dmg to missiles.
* 55% Missile intercept chance per shot.
* AMS fires up to 12 shots per activation.
* 4 Heat per activation in AMS mode.
* Lance mode is -15% accuracy, +4 heat, 20 jam chance, +50m range, and Protects Teammates & Allies.
* Can fire up to 2 times per round in alternate fire mode.
=Weapon Stats=
Category: AntiPersonnel
Type: Laser
SubType: SmallLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode 	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
 	Solo 	NotSet	0 	0 	0 	12 	1 	6 	0 	0 	0 	0.5 	0 	1 	0 	30 	60 	90 	110 	
✔	Lance	NotSet	0 	0 	0 	12 	1 	10 	0 	0 	0 	0.5 	0 	1 	0 	30 	60 	90 	160 	
 	Off 	NotSet	0 	0 	0 	0 	1 	6 	0 	0 	0 	0.5 	0 	1 	0 	30 	60 	90 	110 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ABSII-O 	ALB-5W-DDANTALION	ASNII-OD
BH-1 	BLK-OA 	BLR-1CX
BTL-C-2OI 	C-DVA-OSCAELESTIS	C-SRP-O-RRAVANA
CGR-1X1 	CH11-NGC 	CLNT-P3
CN9-B1 	CN11-PT 	COM-SP-2
COR-8R3 	CRX-C 	EXT-7X
GRF-ECH 	HMR-RSC 	JM6-P
JR7-CHP 	KGC-666 	KHP-8R
LI-OA 	LI-OT 	MAD-8A
MBT-OE 	MRP-3T 	NCT-P
PLG-4X 	PRC-3N 	PT-O
PT-OA 	PT-OB 	PT-OC
PT-OD 	PT-OF 	PTR-8D
RPT3-O 	RVN-X3X 	RZK-P
SHM-O 	SHM-OB 	SHM-OC
SHM-OD 	SP1-X 	SP2-X
STG-6M 	STK-3HB 	TNS-XT
UK-9000 aka URBANKNIGHT	VND-1AAX 	WVR-X
YMN-6K 	ZEU-XR 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2