Session Attack

Sessions , also known as Session Attacks, are the core battle mechanic in Tokyo Mirage Sessions ♯FE.
== Profile ==
Session Attacks are special attack chains that are triggered by taking advantage of an enemy's weakness, as long as allies have the appropriate Session Skill . If a character strikes the enemy with an attack the enemy is weak against, the other party members can immediately follow-up with attacks of their own. Strengths and weaknesses are based on a combination of Fire Emblem's standard weapon types (Sword, Axe, Lance, Bow), tomes (/Blaze, , , , and the status afflictions (Mind and Body).
Sessions can combo, and the higher the number, the more colorful the flavor text: i.e. a combo of two is COOL, and anything past 8 is SHINING. If an enemy is killed during a Session, an Overkill occurs. When an Overkill is active, the remaining attacks in that Session will ignore the enemy's Resist/Null/Repel/Drain. If at any point an attack gets repelled (e.g., a Mirage that can repel Lance attacks nulls Touma's Lance Session contribution) prior to said Overkill, the Session prematurely ends. 
Dual Arts can also extend the Session combo meter at the cost of removing the two characters who performed it, though sometimes the same Dual Art that was used can come back for an encore session. It is possible to chain multiple Dual Arts attacks back to back, allowing for a huge amount of damage to be inflicted on the enemy.
New Session Skills are obtained by leveling up the Carnages of any given character, and like certain Skills, learning duplicates of the same Skill increases the base power. Each character (including Itsuki in Encore's New Game Plus) also possess a Radiant Skill called "Open Audition" that, when made, allows them to join in the Session while in the back up party. These Radiant Skills are made from Performa that can be obtained from leveling up their Stage Rankings. Later party members also have some innate Session Skills in their repertoire, allowing them to mesh well enough with the team in battle.
===Tokyo Mirage Sessions ♯FE Encore===
In the enhanced port, Tokyo Mirage Sessions ♯FE Encore, there is a unique variety of Session Skills called "Jump-In Session Skills", which are Session Skills that can allow Tiki, Maiko Shimazaki, and Barry Goodman, normally non-combatants, to join in the fray. They can be unlocked by traversing the Area of Aspirations, an area tied to the Idolasphere of the Bloom Palace, and opening specially locked treasure boxes, with three areas being unlocked as the story progresses. Each of these Session Skills are found in the 2nd, 3rd, and 4th Floors of the Area of Aspirations.
Encore also has the option to toggle on or off "Fast Session", which significantly reduces the animation time for a Session Skill chain.
===List of Session Skills===
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Light Session Skills=
Skill 	Effect 	Carnage Skill is Inherited from...
Lance-Slash 	(Phys/Sword) Light attack. Sessions from Lance skills. 	Falchion, Rank 2Rapier, Rank 3Killing Edge, Rank 2
Wind-Thunder 	(Mag/Elec) Light attack. Sessions from Force skills. 	Iron Sword, Rank 3Epee, Rank 3
Fire-Slash 	(Phys/Sword) Light attack. Sessions from Fire skills. 	Epee, Rank 2Noble Rapier, Rank 3
Ice-Slash 	(Phys/Sword) Light attack. Sessions from Ice skills. 	Deathbringer, Rank 1
Wind-Slash 	(Phys/Sword) Light attack. Sessions from Wind skills. 	Deathbringer +1, Rank 5
Bow-Thunder 	(Mag/Elec) Light attack. Sessions from Bow skills. 	Answerer, Rank 1Mill Cutter, Rank 3
Lance-Thunder 	(Mag/Elec) Light attack. Sessions from Lance skills. 	Answerer +1, Rank 5
Axe-Thunder 	(Mag/Elec) Light attack. Sessions from Axe skills. 	Mo Ye, Rank 1Durandal, Rank 1
Elec-Lunge 	(Phys/Lance) Light attack. Sessions from Electricity skills. 	Iron Feather, Rank 1Wicked Lance, Rank 3
Sword-Lunge 	(Phys/Lance) Light attack. Sessions from Sword skills. 	Iron Feather, Rank 3Iron Spear, Rank 4Ningen Mukotsu, Rank 1
Fire-Lunge 	(Phys/Lance) Light attack. Sessions from Fire skills. 	Wicked Lance, Rank 2Killer Lance, Rank 1
Elec-Wind 	(Mag/Force) Light attack. Sessions from Electricity skills. 	Steel Feather, Rank 3Radiant Lance, Rank 2Hayakaze, Rank 1Yggdrasil Rod, Rank 2
Sword-Wind 	(Mag/Force) Light attack. Sessions from Sword skills. 	Silver Feather, Rank 1Stingray, Rank 2Lilith Rod +1, Rank 5
Axe-Lunge 	(Phys/Lance) Light attack. Sessions from Axe skills. 	Silver Feather +1, Rank 5
Wind-Wind 	(Mag/Force) Light attack. Sessions from Wind skills. 	Hayakaze +1, Rank 5Yagrush, Rank 1
Fire-Wind 	(Mag/Force) Light attack. Sessions from Fire skills. 	Stingray, Rank 1Death Rod, Rank 2
Sword-Blaze 	(Phys/Fire) Light attack. Sessions from Sword skills. 	Iron Spear, Rank 2
Elec-Blaze 	(Phys/Fire) Light attack. Sessions from Electricity skills. 	Spear, Rank 4Wind Spear, Rank 2Poison Spear, Rank 1
Ice-Lunge 	(Phys/Lance) Light attack. Sessions from Ice skills. 	Poison Spear, Rank 2
Lance-Lunge 	(Phys/Lance) Light attack. Sessions from Lance skills. 	Poison Spear +1, Rank 5
Axe-Blaze 	(Phys/Fire) Light attack. Sessions from Axe skills. 	Ningen Mukotsu +1, Rank 5
Ice-Blaze 	(Phys/Fire) Light attack. Sessions from Ice skills. 	Eligor, Rank 2Nazr, Rank 2Yatsuka Sword, Rank 2
Sword-Blaze 	(Phys/Fire) Light attack. Sessions from Sword skills. 	Sleipnir, Rank 1
Elec-Blizzard 	(Mag/Force) Light attack. Sessions from Electricity skills. 	Iron Rod, Rank 2Spell Rod, Rank 2
Sword-Blizzard	(Mag/Ice) Light attack. Sessions from Sword skills. 	Iron Rod +1, Rank 5
Fire-Blizzard 	(Mag/Force) Light attack. Sessions from Fire skills. 	Lilith Rod, Rank 1Death Rod, Rank 1
Wind-Blizzard 	(Mag/Force) Light attack. Sessions from Wind skills. 	Lilith Rod, Rank 2
Elec-Snipe 	(Phys/Bow) Light attack. Sessions from Electricity skills. 	Longbow, Rank 3
Wind-Snipe 	(Phys/Bow) Light attack. Sessions from Electricity skills. 	Longbow +1, Rank 5
Lance-Snipe 	(Phys/Bow) Light attack. Sessions from Lance skills. 	Poison Arc, Rank 2
Sword-Plasma 	(Phys/Elec) Light attack. Sessions from Sword skills. 	Killer Bow, Rank 1
Elec-Plasma 	(Phys/Elec) Light attack. Sessions from Electricity skills. 	Killer Bow, Rank 3Kunikuzushi, Rank 2
Sword-Snipe 	(Phys/Bow) Light attack. Sessions from Sword skills. 	Azusa Yumi, Rank 1
Fire-Plasma 	(Phys/Elec) Light attack. Sessions from Fire skills. 	Azusa Yumi +1, Rank 5
Lance-Plasma 	(Phys/Elec) Light attack. Sessions from Lance skills. 	Kamadeva Bow, Rank 2
Elec-Glacier 	(Phys/Ice) Light attack. Sessions from Electricity skills. 	Battle Axe, Rank 3
Bow-Split 	(Phys/Axe) Light attack. Sessions from Bow skills. 	Battle Axe +1, Rank 5
Sword-Glacier 	(Phys/Ice) Light attack. Sessions from Sword skills. 	Silver Axe, Rank 2
Bow-Glacier 	(Phys/Ice) Light attack. Sessions from Bow skills. 	Silver Axe, Rank 3
Wind-Glacier 	(Phys/Ice) Light attack. Sessions from Force skills. 	Plasma Axe, Rank 1
Sword-Split 	(Phys/Axe) Light attack. Sessions from Sword skills. 	Hauteclere, Rank 1
Ice-Glacier 	(Phys/Axe) Light attack. Sessions from Ice skills. 	Hauteclere +1, Rank 5
Sword-Slash 	(Phys/Axe) Light attack. Sessions from Sword skills. 	Killing Edge, Rank 3
Bow-Slash 	(Phys/Axe) Light attack. Sessions from Bow skills. 	Killing Edge +1, Rank 5
Lance-Blaze 	(Phys/Fire) Light attack. Sessions from Lance skills. 	Yatsuka Sword +1, Rank 5
Elec-Slash 	(Phys/Sword) Light attack. Sessions from Electricity skills. 	Wo Dao, Rank 1
Elec-Blaze 	(Phys/Fire) Light attack. Sessions from Electricity skills. 	Ragnell +1, Rank 5
Magic-Fire 	(Mag/Fire) Light attack. Sessions from Fire, Ice, Electricity, Force, Mind, and Body skills.	Area of Aspirations, Floor 2 treasure boxExclusive to Tiki in Encore
Weapon-Slash 	(Phys/Sword) Light attack. Sessions from Sword, Lance, Axe, and Bow skills. 	Area of Aspirations, Floor 3 treasure boxExclusive to Maiko in Encore
Weapon-Cyclone	(Phys/Force) Light attack. Sessions from Sword, Lance, Axe, and Bow skills. 	Area of Aspirations, Floor 4 treasure boxExclusive to Barry in Encore
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Medium Session Skills=
Skill 	Effect 	Carnage Skill is Inherited from...
Wind- 	(Mag/Elec) Medium attack. Sessions from Force skills.Overrides Wind-Thunder. 	Florete, Rank 2
Lance-Slash EX 	(Phys/Sword) Medium attack. Sessions from Lance skills.Overrides Lance-Slash. 	Balmung, Rank 3Masamune, Rank 2
Bow-Elthunder 	(Mag/Elec) Medium attack. Sessions from Bow skills.Overrides Bow-Thunder. 	Sol Katti, Rank 2
Fire-Slash EX 	(Phys/Sword) Medium attack. Sessions from Fire skills.Overrides Fire-Slash. 	Tyrfing, Rank 3
Axe-Elthunder 	(Mag/Elec) Medium attack. Sessions from Axe skills.Overrides Axe-Thunder. 	Mysteltainn, Rank 2
Ice-Slash EX 	(Phys/Sword) Medium attack. Sessions from Ice skills.Overrides Ice-Slash. 	Laevateinn, Rank 3Masamune, Rank 4
Elec- 	(Mag/Force) Medium attack. Sessions from Electricity skills.Overrides Elec-Wind. 	Winged Lance, Rank 2Demon's Rod, Rank 3
Elec-Lunge EX 	(Phys/Lance) Medium attack. Sessions from Electricity skills.Overrides Elec-Lunge. 	Dragoon Lance, Rank 3Ote-gine, Rank 3
Sword-Elwind 	(Mag/Force) Medium attack. Sessions from Sword skills.Overrides Sword-Wind. 	Brave Feather, Rank 3
Sword-Lunge EX 	(Phys/Lance) Medium attack. Sessions from Sword skills.Overrides Sword-Lunge. 	Tonbo-kiri, Rank 3Longinus, Rank 3
Fire-Elwind 	(Mag/Force) Medium attack. Sessions from Fire skills.Overrides Fire-Wind. 	Ame-no-Nuboko, Rank 3Mjolnir, Rank 2
Fire-Lunge EX 	(Phys/Lance) Medium attack. Sessions from Fire skills.Overrides Fire-Lunge. 	Gradivus, Rank 2
Sword-Blaze EX 	(Phys/Fire) Medium attack. Sessions from Sword skills.Overrides Sword-Blaze. 	Butcherer, Rank 2
Elec-Blaze EX 	(Phys/Fire) Medium attack. Sessions from Electricity skills.Overrides Elec-Blaze. 	Gáe Bolg, Rank 3
Ice-Lunge EX 	(Phys/Lance) Medium attack. Sessions from Ice skills.Overrides Ice-Lunge. 	Spear of Light, Rank 2
Ice-Blaze EX 	(Phys/Fire) Medium attack. Sessions from Ice skills.Overrides Ice-Blaze. 	Ruin, Rank 3Amatsu, Rank 2
Elec-Elblizzard 	(Mag/Ice) Medium attack. Sessions from Electricity skills.Overrides Elec-Blizzard. 	Caduceus, Rank 2
Wind-Elwind 	(Mag/Force) Medium attack. Sessions from Force skills.Overrides Wind-Wind. 	Thyrsus, Rank 1
Wind-Elblizzard 	(Mag/Ice) Medium attack. Sessions from Wind skills.Overrides Wind-Blizzard. 	Aymur, Rank 1
Fire-Elblizzard 	(Mag/Ice) Medium attack. Sessions from Fire skills.Overrides Fire-Blizzard. 	Asclepius, Rank 2
Sword-Snipe EX 	(Phys/Bow) Medium attack. Sessions from Sword skills.Overrides Sword-Snipe. 	Double Bow, Rank 2
Sword-Plasma EX 	(Phys/Elec) Medium attack. Sessions from Sword skills.Overrides Sword-Plasma. 	Gandiva, Rank 2
Lance-Snipe EX 	(Phys/Bow) Medium attack. Sessions from Lance skills.Overrides Lance-Snipe. 	Parthia, Rank 2
Lance-Plasma EX 	(Phys/Elec) Medium attack. Sessions from Lance skills.Overrides Lance-Plasma. 	Rienfleche, Rank 3
Elec-Snipe EX 	(Phys/Bow) Medium attack. Sessions from Electricity skills.Overrides Elec-Snipe. 	Yewfelle, Rank 2
Elec-Plasma EX 	(Phys/Elec) Medium attack. Sessions from Electricity skills.Overrides Elec-Plasma. 	Ama-no-Kagoyumi, Rank 3
Wind-Glacier EX 	(Phys/Ice) Medium attack. Sessions from Force skills.Overrides Wind-Glacier. 	Halberd, Rank 3
Wind-Split EX 	(Phys/Axe) Medium attack. Sessions from Force skills.Overrides Wind-Split. 	Killer Axe, Rank 3
Bow-Glacier EX 	(Phys/Ice) Medium attack. Sessions from Bow skills.Overrides Bow-Glacier. 	Urvan, Rank 3
Elec-Glacier EX 	(Phys/Ice) Medium attack. Sessions from Electricity skills.Overrides Elec-Glacier. 	Devil Axe, Rank 3
Sword-Glacier EX	(Phys/Ice) Medium attack. Sessions from Sword skills.Overrides Sword-Glacier. 	Wunderland, Rank 2
Sword-Split EX 	(Phys/Axe) Medium attack. Sessions from Sword skills.Overrides Sword-Split. 	Parashurama Axe, Rank 3
Lance-Blaze EX 	(Phys/Fire) Medium attack. Sessions from Force skills.Overrides Lance-Blaze. 	Amatsu, Rank 4
Sword-Slash EX 	(Phys/Sword) Medium attack. Sessions from Sword skills.Overrides Sword-Slash. 	Hi-no-Kagutsuchi, Rank 3
Elec-Slash EX 	(Phys/Sword) Medium attack. Sessions from Electricity skills.Overrides Electricity-Slash.	Ame-no-Murakumo, Rank 3
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==Play Record==
Getting a high Session chain count unlocks several Play Records. It is easier to pull off the more your party expands, the more Open Audition Radiant Skills you've created, and the more Dual Arts you've obtained.
*Trio Session: Perform a 3-combo Session.
*Orchestral Session: Perform a 10-combo Session.
*Symphonic Session: Perform a 15-combo Session.
*Epic Session: Perform a 20-combo Session.
==Trivia==
*The highest possible count for a Session combo is 34, which is possible if the player miraculously gets a third Dual Art proc.
Category:Tokyo Mirage Sessions ♯FE
Category:Mechanics