Board Game Mimicry

The power to use the abilities of board game pieces. Technique of Board Game Manipulation. Variation of Object Mimicry.
==Also Called==
*Board Game Piece Mimicry/Physiology
== Capabilities==
User with this ability either is or can transform into at least one of the pieces of the board games. Any piece the user mimics has certain abilities that are drawn directly from their abilities in the game and some that are conceptually connected to them.
==Applications==
*Gain Powers from game pieces depending on the board game such as, but not limited to...
**Army Manipulation
**Combat Adaptation
**Energy Amplification
**Energy Concentration
**Energy Wave Emission
**Enhanced Combat
**Enhanced Condition
**Enhanced Speed
**Prime Being
**Force Armor Generation
**Life Mastery
**Personal Domain
**Power Bestowal
==Variations==
*Chess Mimicry
==Associations==
*Board Game Manipulation
*Chess Manipulation
*Game Interaction
*Intuitive Aptitude
*Object Mimicry
==Limitations==
*May need to follow the rules of board games.
**May need to follow the movement of their board game pieces.
==Known Users==
*Residents of The King's Leap (Cuphead: The Delicious Last Course)
*Chess Soldiers (One Piece)
*Gameland Residents (Rupert)
*Move (Undead Unluck)
==Gallery==
File:Rupert_Gameland_Residents.png|The Gameland Residents (Rupert) take many board game piece forms.
Category:Powers
Category:Object Mimicry
Category:Game-based Powers