Military Engineering (Civ6)

Military Engineering is a Medieval Era technology in Civilization VI. It can be hurried by building an Aqueduct.
== Strategy ==
With engineering all the rage in the Middle Ages, it was only a matter of time until it got a specialized military application branch. The development of weapons and countermeasures led to the need to develop countermeasures to the countermeasures, and so on. And here it became obvious that a special corps of half-scientists, half-builders would be needed on the battlefield.
Discovering Military Engineering unlocks the Military Engineer, which a wise commander can put to great use. It also unlocks a next-generation siege unit (the Trebuchet) and a new Encampment building (the Armory) and reveals a new strategic resource ().
Military Engineering is an important tech overall because of the new strategic resource it reveals (which has very nice yields, military applications notwithstanding). But militaristic civilizations will want it quickly for the Armory, which further boosts the rate at which their armies acquire s and is needed to train Military Engineers. It's also a prerequisite for Gunpowder, which unlocks the Musketman. To beeline it, you need to research the central part of the tech tree, which usually happens naturally; then from Construction go straight to Military Engineering to get an instant economic boost.
== Civilopedia entry ==
ru:Военная инженерия (Civ6)