Re:Monster Game:The Tower

This game mode is no longer available
==Overview==
The Tower is a game mode where player can organize up to nine units in a formation to challenge waves of enemies. To enter The Tower player need at least to have mercenary level 10. Unlike traditional game mode, instead of using Skill, here players able to take action directly in battle. Each evolution variant has different skill that can be used in battle. The Tower also offer free movement at battle area instead of only 3x3 area.
To challenge Tower player need to spend Stamina like normal Hunt. Clearing challenge will yield player with Tower Points. By accumulating tower points player can increase the tower level, higher tower level offer greater rewards but of course the enemies also will be harder to beat. Tower points can be used to buy Equipments and Materials from Tower Shop. Player can enter Tower screen by go to Home > Hunt > The Tower.
Player can also compete with others in term of Tower Points in a designated group of 100 (?) players. Ranking determined by player's acquired tower points between 1st day (00:00 AM) and last day (11:59 PM) of the month (JST), ranking updated every hour. By reaching the top rank, players will obtain Title reward. Title grants player with additional bonus for Hunt and Great War. The rank will reset each 1st day of next month at 00:00 JST.
==Tower Level/Rank==
By accumulating certain points, tower level will increase. Higher tower level will have higher difficulty, stronger enemies and boss, but the tower points gained also increased, the chance to receive better chest dropped also raised. Each level has different stamina cost and number of enemies waves also different.
#	Icon	Rank 	Points Requirement	Stamina	Waves
1	 	Normal Rank 	0 	8 	3
2	 	Stone Rank 	5,000 	10 	4
3	 	Iron Rank 	10,000 	12 	4
4	 	Bronze Rank 	25,000 	14 	5
5	 	Silver Rank 	50,000 	16 	5
6	 	Gold Rank 	75,000 	18 	6
7	 	Platinum Rank	100,000 	20 	7
==Squad Formation==
For Tower, player can compose five parties, each party can be composed of units up to 9 members, including MC. Note that same unit can only included once in each party. Player compose party in 6x6 tile formation, 2 column red (vanguard), 2 column green (middle), and 2 column blue (rear). Formation almost similar with Basic Formation of Great War. Units can only used skill corresponding to tile color/position it's assigned to. So when an unit placed to red tile, it can only use vanguard skill, if green only middle skill, and blue for rear skill. Keep that in mind when building a party. Each party can only be used every 30 minutes, but can be refreshed immediately at a cost of 5 Spirit Crystals. Edit party can be done in The Tower > Edit Platoon.
==Battle==
Battle can be started by clicking Entry button in The Tower home screen. Player should notice information about stamina cost and enemies waves before head to battle. After picking a party to be used, player will enter battle. In the battle, unit can move anywhere on the battle field. Player can order units to move by tap and drag a unit to destination tile. Each unit can only move for a limited step, it's depend on its action speed. For example unit with 90 action speed can move up to 9 tiles.
Player can order all of units to act by a set of command:
*Manual. Unit won't move at all. Player need to move unit individually.
*Collect. When a chest dropped from enemies unit will try to collect it.
*Assemble. All unit will gather around MC, useful to regroup formation/
*Attack. Unit will aggressively attack enemies.
Unlike usual hunt, here MC join the battle directly by using his skill, every evolution variant has different skillset. Other difference is player can't use active skill and passive to help in battle. It's stated that MC get stats boost bonus, the amount based on acquired abilities. The more abilities player have, the higher the bonus. Player can check the Tower stats and skill in Home > Edit > Player's Info > Tower.
In battle enemies and bosses will drop chest, the chest can be collected manually by order an unit to retrieve it or when all enemies wiped it's all collected automatically. Enemies wave can be cleared in two ways: 1. wipe all enemies, and 2. make MC go to stair found in the floor. When MC go to stair, the wave will be skipped, the downside is player got no wave clear points and miss uncollected chest.
===Trap===
Trap is item that can be used in Tower battle. It can be bought from Tower screen by using Gold or Spirit Crystal. There is also daily/weekly mission that give traps as reward. Each trap has its own function. To use traps player can tap Push button at right side of battle screen to show trap item menu. Tap the trap and drag them to battle field. Note that player can only use one Meat trap (Monster Meat and Dragon Meat) per enemy wave. Other trap beside meat (Steel Trap, Bomb, and Decoy) can be used multiple times per wave, but each has cooldown time before player can use it again.
#	Icon	Name 	Description 	Price 	Max Owned
1	 	Monster Meat	A meat which emits appetizing aroma to lure monsters. Luring huge monster rarely. 	10,000 Gold 	99
2	 	Dragon Meat 	A prime meat which emits an exquisite aroma to lure monsters. Luring huge monster occasionally. 	5 Spirit Crystal	99
3	 	Steel Trap 	When a prey stepped on it, this trap holds the prey for a certain time. Give damage as well. 	5 Spirit Crystal	99
4	 	Bomb 	A bomb to flick out units with damage when a unit steps on the trap. Two square cross range from the center and affect enemies and your party units as well. Affected units are going to be stun for a certain time.	7 Spirit Crystal	99
5	 	Decoy 	Mysterious decoy which blocks up a enemy’s way. It looks Gobuta. 	5 Spirit Crystal	99
Mastering the use of traps can determine the outcome of battle, player should use traps wisely.
===Boss===
Boss is a strong enemy that randomly appear in battle. Boss occupy a large area tile (3x3, 4x4, 5x5) and has strong attack move. It can use a charge attack that knocked back units, even its own allies, and also has large AOE attack, different boss has different AOE pattern. Boss has a level, start from level one and maxed at level 21. Each time player defeat boss, boss will leveled up at next appearance. Higher level boss has upgraded attack, higher crit chance, has larger AOE, and faster skill cooldown. Player has 5 minutes time to defeat the boss.
It's better to spread units when facing a boss so they won't be caught in boss area attack. When boss appears, he/she will target one of unit to use the deadly charge attack, spreading units can be used to predict who is the target. Boss will continue to charge until he/she killed the target. If player can identify who's the target, move that unit far away from main formation, so other units won't be caught in the charge. Tips: Boss charge can be stopped by using a meat. When the boss start charging, throw meat at the floor, he/she will stop and start moving to the meat position.
To face a boss, have a unit as a tanker to soak damage, make boss hit the tanker and position some healer behind it. Other units then can start to hit the boss. Boss has a weak point, indicated by purple box in its tile. It's recommended to attack those weak points to deals more damage. Each boss has different position for its weak point. Boss also has a resistance to certain attributes, makes it resist attack with those attributes.
Image	Name 	Attack	Event 	Weakness	Weak Point
 	Mind Overlord 	 	Default	 	Corner
 	Bandit (Elder Sister) 	 	1st 	 	Top Row
 	Cerberus 	 	2nd 	 	Half BottomLeft & Right Side
 	Half-Earth Lord Variant	 	3rd 	 	Top Mid
 	Jade Eagle Prince 	 	4th 	 	Left & Right Sides 3 Bottom Squares
 	Dark Elf Sorcerer 	 	5th 	 	Upper & Bottom Sides Mid Squares
 	Slime Emperor 	 	6th 	 	Left & Right Sides Mid Squares
 	Pirate Lad 	 	6th 	 	Bottom Row
Boss can appear in every wave. By defeating a boss, player can randomly receive chest drop contains valuable item. The probability of boss appearing can be tracked by percentage bar at the bottom of battle screen. Player can lure the boss by using some traps, for example Monster Meat and Dragon Meat, those traps increased the probability of boss appearance. By defeating boss, player will get a bonus points, increasing tower points gained. After defeating boss the battle will be over, even if it's only in the first wave.
If player defeated by boss or when played decide to run towards stair instead of facing boss (because the boss TOO STRONK), a Monster icon will appear on Entry button at Tower main screen. Player can directly challenge the boss at the cost of half usual stamina. Boss will retain remaining health from previous engagement.
===Enemy Units===
There is various type of units encountered at tower area. At normal tower stage they weak to elemental attack, an elemental attack will deals critical damage when landed. At limited tower event stage, they only weak to one element and resist the other.
===Chest Drop===
There is four type of chest dropped from enemies and boss: Bronze, Silver, Gold, and Purple. Not only from drop, there is also a chance a chest already appeared on the floor when player enter the battle area. Player can check the chest reward from Tower info before heading to battle. Chest can contain items like materials and equipment. Material can be used to craft special tower equipment and also to learn some skill.
# 	Icon	Name 	Type 	Description
1 	 	R Gold Turtle Snake 	Unit 	
2 	 	R+ Gold Turtle Snake 	Unit 	
3 	 	SR Gold Turtle Snake 	Unit 	
4 	 	SSR Gold Turtle Snake 	Unit 	
5 	 	LE Gold Turtle Snake 	Unit 	Gold Chest dropped from Turtle Snake
6 	 	Gemstone of Fire Elemental King 	Material 	
7 	 	Gemstone of Water Elemental King 	Material 	
8 	 	Gemstone of Wind Elemental King 	Material 	
9 	 	Gemstone of Earth Elemental King 	Material 	
10	 	Gemstone of Thunder Elemental King 	Material 	
11	 	Gemstone of Dark Elemental King 	Material 	
12	 	Gemstone of Light Elemental King 	Material 	
13	 	Black Steel Ingot 	Material 	Gold Chest
14	 	Gemstone of Magic Element 	Material 	Gold Chest
15	 	Rusty Longsword 	Material 	
16	 	Rusty Rod 	Material 	
17	 	Rusty Spear 	Material 	
18	 	Rusty Big Shield 	Material 	
19	 	Rusty Magic Gun 	Material 	
20	 	A Cut of Rusty Cloth 	Material 	
21	 	Rusty Big Axe 	Material 	
22	 	Dull Iron Ingot 	Material 	
23	 	Rusty Big Club 	Material 	
24	 	Rusty Iron Fan 	Material 	
25	 	Rusty Short Sword 	Material 	
26	 	Rusty Longbow 	Material 	
27	 	Rusty Armor 	Material 	
28	 	Rusty Gauntlet 	Material 	
29	 	Rusty Greave 	Material 	
30	 	Armor of Black Steel 	Equipment	Gold Chest
31	 	Black Kite Clothes of Earth Mother God	Equipment	Gold Chest
32	 	Crimson Ritual Clothes 	Equipment	Gold Chest
33	 	Crimson Armor of Sword Wing 	Equipment	Gold Chest
34	 	Holy Light Garment 	Equipment	Gold Chest
35	 	Fateful Kimono Dress 	Equipment	Gold Chest
36	 	Curse White Dress 	Equipment	Gold Chest
37	 	Dark Clothes of Eclipse 	Equipment	Gold Chest
38	 	Bistre Clothes of Frenzy 	Equipment	Gold Chest
39	 	Secret Key of Destructive Devil King 	Material 	Purple Chest dropped from boss
Above drop list only valid for normal tower stage. Tower event has different drop list.
===Battle Result===
Battle result determines tower points received. These condition affect points:
*Wave Clear. More waves cleared more points.
*Subjugation Bonus. If player can defeat a boss will receive additional points.
*Damage Bonus to Boss. Received when deals damage to boss weak points (?)
*Remaining Time Bonus. The faster to clear battle the higher the points gain.
The higher tower rank apparently also increase points.
==Rank==
Acquired tower points determine player rank in Tower. Spending some tower points at shop won't reduce player rank. Rank will reset every month. Based on accomplished rank, player will acquire Title for Hunt and Great War.
===Title===
Title only given to player that has rank between 1st - 75th. Players won't get Title when they have 0 point, even if they're in rank range. Title last until end of the month.
Name 	Rank 	EFfect
God Class of the Tower 	1st - 5th 	
* Reduce MP consumption by 20%
* Reduce skill cooldown by 20%
* 100 additional damage for skill attack
* Increase all elemental resistance by 25%
Extinct Species Class of the Tower	6th - 15th 	
* Reduce MP consumption by 15%
* Reduce skill cooldown by 15%
* 75 additional damage for skill attack
* Increase all elemental resistance by 20%
Rare Class of the Tower 	16th - 30th	
* Reduce MP consumption by 10%
* Reduce skill cooldown by 10%
* 50 additional damage for skill attack
* Increase all elemental resistance by 15%
Sub Class of the Tower 	31st - 50th	
* Reduce MP consumption by 5%
* Reduce skill cooldown by 5%
* 25 additional damage for skill attack
* Increase all elemental resistance by 10%
Entry Class of the Tower 	51st - 75th	
* Reduce MP consumption by 3%
* Reduce skill cooldown by 3%
* 10 additional damage for skill attack
* Increase all elemental resistance by 5%
==Tower Shop==
Tower shop sell legendary class armor for Rou and 8 generals units and also sell several valuable materials needed to craft MC equipments, unlock MC evolution, or learn some skills. Tower shop use tower points as its currency.
===Equipment===
For equipment detail visit here.
===Current Equipments===
	Bewitching Ice Empress’s Kamikazari	Hair ornaments that accentuate Kanami’s cool beauty. Equip on LE+【Benevolent Ice Empress】Kanami or LE rarity Gobumi class units to freeze foes’ eyes and hearts.. 	25,000pt
	Flickering Axe of Condemnation 	A massive, heavenly axe that holds tremendous, destructive powers. Equip on LE+【Demolishing Darlings】Minokichi & Asue or LE rarity Gobukichi class units for an intense blitz. 	25,000pt
	Earth Goddess Battering Ram 	A majestic, stout battering ram. Equip on LE+ 【Darling Demolishers】Minokichi & Asue or LE rarity Gobue class units to show its destructive potential. 	25,000pt
	Miter of Charity 	This hat is meant for the one titled “Sacred Demon Lord.” Equip it on LE+ 【Sentinel of the Holy Land】 Seiji & other Gobuji type units to increase their defense. 	25,000pt
	Sublime Kimono of Nullification 	A gorgeous long-sleeved kimono meant for the Nine Lives Demon Princess. Equip on LE+【Gloomy Gals at War】Kugime & Aifu or Gobume-type units to rub out enemies. 	25,000pt
	Dress of the Baneful Princess 	An exquisite gothic dress meant for the Demon Princess of Decay. Equip on LE+【Gloomy Gals at War】Kugime & Aifu or Gobufu-type units to corrode and command. 	25,000pt
	Celestial Oni Staff 	A beloved oni sorceress loves this magical rod. Equip on LE+【Dancers in Ecstasy】Supesei & Burasato or Hobusei-type units to conjure from the cosmos. 	25,000pt
	Euphoric Empress’s Crimson Swords 	A pair of crimson blood swords crafted for an empress who will experience a frenzy. Equip on LE+【Dancers in Ecstasy】Supesei & Burasato or Hobusato-type units to lay waste to armies. 	25,000pt
===Old Equipments===
Since 07 June 2018, all of 8 generals equipments in tower shop has been replaced with new version. So these equipments below no longer available to purchase.
	Armor of Black Steel 	Armor which wrapped by thick black steel plate. Its hidden potential shines when used by appropriate SSR or higher Gobukichi unit. ※Event or special units are excluded. 	50,000pt
	Black Kite Clothes of Earth Mother God	Kite clothes which give feeling of the mother earth. Its hidden potential shines when used by appropriate SSR or higher Gobue unit. ※Event or special units are excluded. 	50,000pt
	Crimson Ritual Clothes 	Crimson clothes which gives the power of seven attributes. Its hidden potential shines when used by appropriate SSR or higher Hobusei unit. ※Event or special units are excluded. 	50,000pt
	Crimson Armor of Sword Wing 	Crimson Armor which equipped crimson devil swords as wings. Its hidden potential shines when used by appropriate SSR or higher Hobusato unit. ※Event or special units are excluded. 	50,000pt
	Holy Light Garment 	Garment which pulls out the holy power of wearing person. Its hidden potential shines when used by appropriate SSR or higher Gobuji unit. ※Event or special units are excluded. 	50,000pt
	Fateful Kimono Dress 	Kimono dress which change the fate of wearing person. Its hidden potential shines when used by appropriate SSR or higher Gobume unit. ※Event or special units are excluded. 	50,000pt
	Curse White Dress 	Special dress which gives the power from curse fire. Its hidden potential shines when used by appropriate SSR or higher Gobufu unit. ※Event or special units are excluded. 	50,000pt
	Dark Clothes of Eclipse 	Clothes as if a wearing person is embraced by the deep dark power of eclipse. Its hidden potential shines when used by appropriate SSR or higher Gobumi unit. ※Event or special units are excluded.	50,000pt
	Bistre Clothes of Frenzy 	Bistre clothes which bring wearing person to insanity. Its hidden potential shines when used by appropriate SSR or higher Goburou unit. ※Event or special units are excluded. 	75,000pt
===Material===
	Gemstone of Light Elemental King 	250pt 	
	Gemstone of Dark Elemental King 	250pt 	
	Gemstone of Thunder Elemental King 	250pt 	
	Gemstone of Earth Elemental King 	250pt 	
	Gemstone of Wind Elemental King 	250pt 	
	Gemstone of Water Elemental King 	250pt 	
	Gemstone of Fire Elemental King 	250pt 	
	Black Steel Ingot 	1,000pt 	
	Three tools of Smith 	2,500pt 	
	Raw Meat of Emperor Class x10 	2,500pt 	
	Secret Key of Destructive Devil King 	25,000pt 	
	Meat of True Line x10 	2,500pt 	
	A Secret Key of Ice Blood True Vampire	25,000pt 	
	Meat of Thunder Bull Emperor x10 	2,500pt 	
	A Secret Key of Thunder Bull Emperor 	25,000pt 	
	Hell Demon Steak x10 	2,500pt 	
	Cryptic Hell Key 	25,000pt 	
	Meat for Visual Health 	2,500pt 	
	Divine Eyeball Key 	25,000pt 	
	Starlight Spirit Mage's Meat 	2,500pt 	
	Void Spirit Mage Mystery Key 	25,000pt 	
	Imperial Blood Raider's Meat 	2,500pt 	
	Imperial Blood Raider Secret Key 	25,000pt 	
	Noble Death Oni’s Meat 	2,500pt 	
	Noble Death Oni’s Secret Key 	25,000pt 	
	Awakening Elixir 	150,000pt	(max: 1)
Note:
* Apparently, both Keys and Meat needed to unlock the newer evolution forms are added to Tower Shop after the corresponding event ends.
==Limited Event==
Event stages that last for about a week. Not offered all the time. They contain various stuff that are not available in the other quests. Limited event has its own ladder separate from normal monthly ladder, it also has its own reward for certain ranking range.
Bandit (Elder Sister) 	 	 	
Limited event of the Tower has started! Special boss 「Bandit (Elder sister)」 will appear! Thunder-Attribute attack would be effective for current enemies of the tower. Find and beat off the boss of the tower to open new Existence Evolution. You could get materials from the Tower. It’s not only for limited avility, but also for crafting Unique Equipment for "Ice Blood True Vampire". From treasure box, you could have a chance to get Unique Equipment for LE Artunel Bayard Rickenba, SSR Clelia, and SSR Elf Sorcerer. More Info: 	 	 	
(Dec. 14th, 2017 17:30 - Dec. 21st, 2017 4:59) GMT 	(Dec. 14th, 2017 17:30 - Dec. 21st, 2017 4:59) GMT 	 	
{| style="font-size: smaller; border-top: 1px solid rgb(0,56,22);" id="mw-customcollapsible-towerevent01" class="mw-collapsible mw-collapsed" 	
{| style="font-size: smaller; border-top: 1px solid rgb(0,56,22);" id="mw-customcollapsible-towerevent01" class="mw-collapsible mw-collapsed"	Unlockable Evolution	
Craftable Equipment 	 	 	
Obtainable Ability 	Soul of Ice Blood True Vampire, Magic Power of Ice Emperor 	 	
Obtainable Skill 	Cold Blood Sucking, Penetrative Ice Bullets, Snipe of Ice Emperor, Shooting of Crazy Ice Emperor	 	
Boss Drop 	 	 	
Enemy Drop 	 	 	
Ranking Reward 	
*1st～5th: ×1, ×1, ×50
*6th～15th: ×1, ×10, ×40
*16th～30th: ×1, ×5, ×30
*31st～50th: ×50, ×50, ×3, ×20
*51st～75th: ×50, ×10	 	
==Known Bug==
*Sometimes allies attacking blank space, they think the enemy is there but actually it's not. It's caused by enemy that got charged by boss and thrown to other place when player throw meat to floor. When that's happen, maybe enemy state of data and sprite doesn't match, it'll make enemy invincible. The only way out of this is heading towards stair. Fixed.
==Tips==
These are general tips when you challenging tower:
* Bring units that has multi target area of skill, either cross, vertical, or horizontal. These units will hit multiple tile of the boss.
* Include support units to buff allies attack / magic when building team. This will increase team overall damage output.
* Healer always welcomed. Preferably units with AOE heal and high action speed.
* Debuff boss stats. For example when boss ATK reduced It'll increase your units survivability, DEF/MAG reduction will increase units damage dealt, etc.
* Don't bring Dark-skilled units. Useless against tower boss.
* Charging boss can be stopped by throwing meat.
* You can't use meat twice in the same floor.
* Swipe your units to bypass its action cooldown.
==Note==
* 2019-01-10: Removed purchase limit for equipments, evolution meats, & evolution keys
==Navigation==
Category:Mobile Game