Level 700

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Survival Difficulty: Class ¾
》You can’t tell if you’re safe, can you?
》Do you really need us to tell you that you're insecure, don't you? Find out for yourself...
》Are there entities? You will never know…
Level 700 is the 701st level of the Backrooms.
==Description==
Level 700 is an expansive non-euclidean space that takes the form of an office building. The building itself only contains one floor. Though it is impossible to map out, it has been found that rooms retain some form of architectural relationship to each other. This means that one room can lead to another without any blockage in doorways or anything of the sort. It has also been found that there are select rooms that the level generates. These include, but are not limited to: rooms with cubicles that have nothing in them, rooms with computers scattered on the ground, or rooms without anything at all.
Level 700 also seems to contain a faint static around it, along with white noise that can be heard in the background. The static has also been described by wanderers as something they can "touch." It has been described feeling somewhat like sandpaper and rust. What causes this is unknown. Many have also reported hearing ringing in their ears due to the white noise playing in the background, though this has been proven to be purely a side effect and is not something the level causes on its own. On many occasions, the white noise may change to pink noise. The pink noise in question may adjust itself to give off a effect to lull wanderers into sleeping.
As one traverses further into Level 700, they may feel more paranoid as if something is watching them. This starts to occur around 5 miles into the level. If one travels 10 miles into the level, they may start to hallucinate. Many think these hallucinations are real due to what occurs later in the level, though these are fake until one travels 20 miles into the level. At this point, one may see tall, black figures lying within their peripheral vision. These figures have been proven to be real and not just fake hallucinations. Many wanderers refer to these figures as "Them" rather than "It" due to them occasionally appearing in clusters of two or more. These figures are neutral and will not attack unless provoked in any way. This lasts up until one travels 30 miles into the level. At this point, the figures will start to mimic the noises of other wanderers in hopes of luring them in. Once successful, the figures will attack the wanderers and eventually consume them.
Another important thing to note when traveling inside Level 700 is that as one travels further in, the static-like aura surrounding the level may become more apparent and the white and pink noise may increase in volume too. Paranoia can also increase, too. Though no one has ever experienced it yet, it is theorized that the static may become so apparent that it would be impossible to see and cause irreparable damage to the eye. It has also been theorized that the white and pink noise may become so loud that, if it exceeds 1100 decibels, it may create a black hole and the level would be destroyed. All of this is just speculation.
==Entities==
The only entities that can be found in Level 700 are the black figures that can be spotted after traversing 20 miles into the level. These entities are currently not properly designated. There have been many efforts to document this entity, all of which have ultimately failed due to so little information about found about them.
==Bases and Outposts==
No bases have been founded inside Level 700 because of how easy it is to encounter the black figures.
==Entrances and Exits==
===Entrances===
*If white noise ever plays in Level 14, following the direction it is playing leads here.
*No-clipping on any level with faint static leads here.
*Levels with pink noise can lead here.
===Exits===
*Noclipping when the static is near opaque leads to Level -1000 or Level 0.95.
*Exiting the way you entered from Level -14 leads back.
*Typing aimlessly on any computer leads to The End or Level 4.
Category:Class ¾
Category:Levels
Category:Cluster I
Category:Mental Hazards
Category:Oddball Levels