API CharacterModelBase SetAnimation

Sets the animation to be played by the model.
 CharacterModelBase:SetAnimation(anim [, variation])
==Arguments==
:;anim: - An animation ID 
:;variation: - The variation ID in the animation, when a model has more than one animation for an animation ID. 
==Example==
 myModel:SetAnimation(60) -- Play the talking animation
==Details==
* Some models have more than one animation for a given animation ID (Blood Elf females for the talking animation for example). You can pass a variation ID to play a specific variation of the animation.
* When the animation is over, the model stops being animated and freezes (except for looping animations).