Southwest Harbor

Southwest Harbor is a location on the Island in 2287.
==Background==
Before the war, Southwest Harbor was a town on Mount Desert Island inhabited by the Island's locals. At some point, the inhabitants apparently fled, leaving the town to be taken over by trappers.
==Layout==
This location is the remains of an old pre-War town. It is mostly walled off, but has entrances from the dock and the front gates. Most of the buildings are burned out and have trapper architecture, with loot and scrap scattered throughout.
A pre-War gift shop on the southeast side next to one of the breaks in the wall holds a couple of trappers and some loot. The diner to the northwest of the gift shop hosts some scrap, an old but functional jukebox, a low-level turret, and a chemistry station in the back. Next to the docks just northwest of the diner is a dock house with a power armor station, an armor workbench, and tools scattered throughout.
On the southwest coast of the harbor is a wrecked boat containing the storage drives needed to complete the quest Data Recovery. Looking to the west from this point, one can see flaming fuel in the water trailing from the boat, with the Vim! Pop factory looming across the channel. Aboard the boat is a sea captain's hat, an open shipping container, and two steamer trunks; one of the trunks can only be opened with Victoria's key.
==Notable loot==
* Sea captain's hat - On the wrecked boat.
* Three storage drives - On the wrecked boat. Related to the quest Data Recovery.
* Victoria's key - When the Sole Survivor returns to Acadia after completing Data Recovery and speaks to Cog, he will mention that Jule has been telling him about her strange dreams. He then asks the Sole Survivor to follow him to her, and after some conversation tells them about her dream. Jule will then give the Sole Survivor the key, which opens Victoria's trunk back on the wrecked boat.
* Victoria's note - On the wrecked boat, in Victoria's trunk. Related to the quest The Price of Memory.
==Related quests==
* Data Recovery: Faraday asks the Sole Survivor to retrieve several storage drives from this location.
* Quartermastery: Scribe Haylen has identified the location of a piece of technology she wishes to retrieve and catalog. She asks the Sole Survivor for help in bringing back the technology in one piece.
* Trapper Attack: This location may be a targeted Trapper camp to help defend a player's settlement on the Island.
* The Price of Memory: Cog asks the Sole Survivor to assist Jule.
==Notes==
* The storage drive in the container respawns.
* A pier on the eastern side of town near a docked ship can make the player character stuck by walking to the end and slipping into the crack. This can be remedied by fast traveling if no enemies are nearby.
==Appearances==
Southwest Harbor appears only in the Fallout 4 add-on Far Harbor.
==Behind the scenes==
The location is based on the real-world town of Southwest Harbor, which is located near where it is in the game. Southwest Harbor in the game instead lies on the site of the real-world village of Northeast Harbor, while the actual Southwest Harbor is located across the bay to the southwest, approximately at the location of the Vim! Pop factory.
==Gallery==
SouthwestHarbor-FarHarbor.jpg|Overview
SouthwestHarbor-Center-Farharbor.jpg|Overview
SouthwestHarbor-Street1-FarHarbor.jpg|Street
SouthwestHarbor-Street2-FarHarbor.jpg|Street
SouthwestHarbor-Patio-FarHarbor.jpg|Restaurant
SouthwestHarbor-Wreck-FarHarbor.jpg|Wrecked boat
FO4_FH_Victoria's_steamer_trunk.png|Victoria's trunk
Cooking stove Southwest Harbor.jpg|Cooking stove (east)
Category:Far Harbor locations
de:Southwest Harbor
ru:Юго-западный Харбор
uk:Південно-західний Харбор