Super Smash Bros. Rise of Sakurai/Characters

Super Smash Bros. Rise of Sakurai has 82 characters, 100 counting the echo fighters, 101 if we count the miis and 104 if we count the DLC, the starter roster is the cast of Smash Melee, Brawl and Legacy XP mix (except for Metal Sonic and Shadow). This page is in under construction, the game is CGI but the artwork is 16 bits (credits for McLeodgaming)
Image	Name 	Moveset	Change 	Victory Theme 	Stage
 	Mii Fighter 	
Neutral:Mii Brawler tosses a shot, a black iron ball resembling a cannonball, into the air. It travels a short distance and falls quickly.;produces a small whirlwind which flies forward, launching opponents directly upward.;charges power in her Arm Cannon to power the Charge Shot, an energy ball projectile. The charging can be cancelled and the move will retain its charge until it is used
Side: charges forward. If the rush connects, a flurry of kicks follows.;charges up then pinwheels forward with sword extended;fires a small flame projectile which bursts on contact with opponents or the ground
Up:flips into the air, then hits opponents with an axe kick.;slashes upwards while rising, then stabs downwards while falling.;releases an explosion beneath himself/herself, flying upwards.
Down:leaps diagonally upwards into the air, flips upside down and heads straight to the ground, landing on its head. The grounded version has an initial hitbox that leads into the main hit. In midair, it is a stall-then-fall attack. It can bury grounded opponents.;A counterratack responds to an incoming attack with a sword slash that is stronger than the countered attack.;puts up a reflector which, for a moment upon activation, has a hitbox at very close range which sends opponents down and away.
Final Smash: Omega Blitz;Final Edge;Full Blast	They are the only character who whas custom moves 	https://www.youtube.com/watch?v=YQgQslcUaLA 	Battlefield
 	Mario 	
Neutral: Mario fires a small fireball which bounces along the ground, which hits weakly and disappears.
Side: Mario swings Cappy, reversing opponents and reflecting projectiles.
Up: Sends Mario upwards and slightly forwards. Any enemy hit while performing this attack will be pulled upwards with Mario, and coins will fly out. If enemies are very close when it is used, this can hit several times for multiple coins and higher damage. If they are at the edge of the hitbox, it will only hit for 1 or 2 percent (and coins).
Down: Mario spins around rapidly, striking foes multiple times with his fists
Final Smash: Mario unleashes a devastating torrent of fire in the direction he is facing.	Mario has now, 8 pallette swaps based on Super Mario Odyssey, he has a new side special and his down special returns, his grown up taunt is back 	https://www.youtube.com/watch?v=yjTZLVFi4aA 	Mushroom Kingdom (64)
 	Dr. Mario (echo) 	
Neutral: Functions similarly to Mario's Fireball, but Dr. Mario throws pills that travel in a different arc and lack flame properties.
Side: Similar to Mario's Cappy, but Dr. Mario swings a sheet instead, having less horizontal range in exchange for more vertical range, and doesn't stall Dr. Mario in midair.
Up: Similar to Mario's, though it travels less distance, and Dr. Mario's punch consists of one powerful hit that gets weaker over time, as opposed to hitting multiple times while emitting coins.
Down: Functions similarly to Mario's Down Special
Final Smash: Dr. Mario lets loose a pair of giant vitamin capsules that spirals through the air, pushing opponents away.	He is now an echo fighter of Mario, he is more fast and has a new side special 	https://www.youtube.com/watch?v=RGEJmZPli_4 	Dr. Mario (New Stage)
 	Luigi 	
Neutral:Functions similarly to Mario's Fireball, but the green fireballs travel in a straight line instead of bouncing along the ground.
Side:Luigi swings Cappy in place, then flies forward headfirst where Cappy is
Up:Luigi jumps straight up while punching, then falls down on his head.
Down: Luigi starts by trying to trap opponents and items close to him inside the vacuum.
Final Smash: Luigi vacuums enemies with hurricane-force suction	Like Mario, Luigi has 8 pallette swaps baseds on Odyssey and has a new side and down special, his Luigi hump victory returns 	https://www.youtube.com/watch?v=6HcpiqR90Zg 	Luigi's Mansion
 	Weegee (echo) 	
Neutral: Says "That's Mama Luigi for you", and the green fireballs travel in a straight line instead of bouncing along the ground.
Side: Says "I hope they made lots a spagetti", then flies forward headfirst
Up: Weegee takes a picture while punching, then falls down on his head.
Down: Weegee starts by trying to trap opponents and items close to him inside the kart using his death stare.
Final Smash: Weegee traps everyoene in a Mario Party minigame and "does nothing" while the opponents loses	He is Luigi's echo fighter and he get's some attacks of memes 	https://www.youtube.com/watch?v=qpIfWOmaYLs 	Mario is Missing (new stage)
 	Peach 	
Neutral: Toad no longer needs to be hit to use the attack, and will instead fire it regardless, allowing it to be used as a more conventional attack.
Side: Peach does a slight stationary twirl and lunges sideways creating heart effects and creates a powerful heart explosion on impact with her butt, bouncing off and launching any opponent hit by the explosion in the way.
Up: Peach pulls out her parasol and opens it, greatly reducing her fall speed and increasing her horizontal recovery range.
Down: Peach plucks a bob-omb from the ground and holds it like an item.
Final Smash: Giant peaches descend from above, and nearby fighters fall asleep.	Like Mario and Luigi, Peach has 8 pallette swaps based on Super Mario Odyssey, she has a new Neutral and Down specials 	https://www.youtube.com/watch?v=FqC47cQipPg 	Peach's Castle (Melee)
 	Daisy (echo) 	
Neutral: identical to Peach's Toad, except that it uses a Toadette instead of using Toad himself.
Side: Functions the same as Peach's Peach Bomber, but has a powerful floral explosion upon impact from her butt and has other floral effects and symbols in place of heart effects.
Up: Identical to Peach's up special
Down: Identical to Peach's bob-ombs
Final Smash: Giant daisies float down from above, and nearby fighters fall asleep	She is still echo fighter of Peach, but with little changes, she has a new neutral and down special and her smash attacks are based in Mario Sports Games (and changing her clothes) 	https://www.youtube.com/watch?v=zM1eLuNV6_E 	Sarasaland Game Boy (new stage)
 	Bowser 	
Neutral: Bowser breathes fire as long as the button is held, but the range and strength of the flames gradually decreases
Side: A claw swipe that launches opponents near the edge of its range, and grabs opponents close by.
Up: Bowser retracts into his shell and quickly spins horizontally. The move has fairly high damage and knockback, and quite a bit of horizontal distance, being a very useful out of shield move.
Down:Tthe grounded version has a small initial hit on the way up meant to place opponents in the path of the stronger descending portion of the move.
Final Smash: Bowser transforms into the gigantic Giga Bowser. Aim carefully and unleash a ferocious punch	Now he is voiced by Kenny James, he has an alternate costume based on Dry Bowser and his old side special returns 	https://www.youtube.com/watch?v=e0NweU1vlzk 	Bowser's Castle (SNES)
 	Bowsette (echo) 	
Neutral: Bowsette breathes fire as long as the button is held, but the range and strength of the flames gradually decreases
Side: A claw swipe that launches opponents near the edge of its range, and grabs opponents close by
Up: Bowsette retracts into his shell and quickly spins horizontally.
Down: the grounded version has a small initial hit on the way up meant to place opponents in the path of the stronger descending portion of the move.
Final Smash: Bowsette transforms into the gigantic King Koopette. Aim carefully and unleash a ferocious shell rain.	Did you know Bowser has a wife? Yes! She is an echo fighter of Bowser but she has some aspects of Peach and Daisy 	https://www.youtube.com/watch?v=0aVWYzfuuy0 	Bowser's Castle
 	Birdo 	
Neutral: Sucks opponents into her snout like a vaccuum, and pops them out in an egg, vulnerable to attacks.
Side: Encases herself in a large egg and rolls on the stage at high speed
Up:  Waves her arms frantically, hitting in a barrage but getting almost no vertical or horizontal recovery
Down: Smashes straight downward into the ground
Final Smash: Birdo winks at the screen, then flies into the air, coming back down inside her Robirdo mech. She giggles, wildly plows into the opponent, running them over, and then turns around, blasting them with a barrage of eggs and fireballs	Birdo joins the smash, she has some aspects of Yoshi in her moveset 	https://www.youtube.com/watch?v=IKic3XToMgM 	Mushroom Kingdom II
 	Rosalina 	
Neutral: Rosalina sends a Luma barreling forward into opponents.
Side: Rosalina shoots several Star Bits ahead over a short range.
Up: Rosalina flies upwards with a rainbow-colored Launch Star with an adjustable trajectory
Down: Rosalina does a gymnastics dance, creating a gravitational wave which diverts and effectively destroys incoming projectiles
Final Smash: A Grand Star shoots out stars while also pulling in opponents that are hit. In the end, the Grand Star explodes	She has a new down special and new voice clips from SMG 	https://www.youtube.com/watch?v=1Qj5J_X8t7Q 	Galaxy Tours
 	Bowser Jr. 	
Neutral: Bowser Jr. spits a little fireball and then fires a large
Side: He enters in his clown car and gains wheels and accelerates forward.
Up: Bowser Jr. jumps entering in shell (similar to his Dad's up special), covering a great vertical distance
Down: Bowser Jr. releases a Mechakoopa which begins to walk around the stage of its own accord.
Final Smash: Bowser Jr. becomes Shadow Mario in order to deal damage by painting a giant X on the screen.	He now has 8 new pallette swaps baseds on Koopalings, his clown car only appears on some moves,  	https://www.youtube.com/watch?v=KHpMXPW4e3s 	Bowser's Airship
 	Koopa (echo) 	
Neutral: Koopa does a shell attack and then fires a large
Side: He enters in his kart and gains wheels and accelerates forward.
Up: Koopa flies entering in his parashell, covering a great vertical distance
Down: Koopa releases a crab from Mario Bros which begins to walk around the stage of its own accord.
Final Smash: Koopa gets out a blue shell and sets it off. The blue shell first flies around the battlefield and background, setting its target towards the healthiest opponent of the competition	Koopa in this game appears like an echo fighter of Bowser Jr., he has an alternate costume based on Dry Bones 	https://www.youtube.com/watch?v=Zc8TJ53Y9Uw 	Mario Circuit
 	Boo 	
Neutral: Boo charges up blue fire from his mouth and fires it in a sphere
Side: Boo sends out a swarm of Boos forward in a direction pressed. Deals multiple hits
Up: Boo teleports to a direction pressed and reappears.
Down: Boo hides his face, and when he is attacked, will retaliate with opening his face, revealing a scary expression on it, stunning the opponent.
Final Smash: Boo turns into King Boo and enlarges himself and starts rolling across the stage, not falling off of any platform he is on.	In this game, Boo appears as a playable character and he can jump 5 times, unlike the other characters 	https://www.youtube.com/watch?v=9hhDWbGt4EA 	Ghost House (SNES)
 	Piranha Plant 	
Neutral: Produces a spiked ball that can be launched to the left or right. Correct timing determines the attack distance.
Side: The Piranha Plant spews a damaging cloud of poison in front of it. If all hits connect, it will deal a great amount of damage
Up: The Piranha Plant spins its leaves in a fashion akin to a propeller, causing it to rise upward
Down: The Piranha Plant retreats into its pot/pipe and extends outward to bite opponents in the direction aimed.
Final Smash: Piranha Plant summons a giant Petey Piranha that moves left and right while swinging cages.	He now has new voice clips and has an alternate costume based on Piranha Bones 	https://www.youtube.com/watch?v=PkptnBqCwb8 	Mushroom Kingdom III
 	Toad 	
Neutral: Release to shoot spores out on both sides of Toad. The longer it is charged, the more range and power it has.
Side: Stock up on mushrooms, then release to slam into enemies head-first!
Up: Don a Propeller Hat and perform a spinning attack
Down: Heave up an overgrown veggie, then press an attack key to throw it.
Final Smash: Pull up a POW Block and throw it onto the stage.	Toad is a playable character in this game, like Weegee, Toad can't jump! 	https://www.youtube.com/watch?v=se7t7MAmhm0 	Super Bell Hill
 	Geno 	
Neutral: Shoots a laser. Knockback, size and damage depends on amount of stars charged.
Side: A small bullet that does small knock back and 5% damage.
Up: When used, your attack and defence increase by 1.5.
Down: Rains down stars around Geno and then small beams rise up.
Final Smash: Geno transform into a large cannon, and fires a ball of energy that expands quickly and sends anyone in the blast flying.	The most RPG loved character joins the battle, remember the old SMRPG adventures 	https://www.youtube.com/watch?v=wxD-nCd4vD8 	Mushroom Kingdom RPG
 	Yoshi 	
Neutral: Yoshi sticks his tongue out in a similar manner to his grab. If he catches an opponent with it, they are swallowed and trapped inside an egg
Side: Yoshi launches an egg upwards in an arc, which can be angled along a variety of trajectories, hitting anywhere from far horizontally in front of Yoshi to slightly behind and above Yoshi 
Up: Yoshi curls up inside an egg and begins to roll around
Down: A stall tenn fall ground pound attack.
Final Smash: Yoshi knocks down opponents with a tackle. Then, Yoshis of various colors appear and send the opponent flying!	Yoshi now switched up and side special, he is more handy in this game 	https://www.youtube.com/watch?v=fOY4ywrohlI 	Yoshi's Island
 	Yarn Yoshi (echo) 	
Neutral: Yoshi sticks his tongue out in a similar manner to his grab. If he catches an opponent with it, they are swallowed and trapped inside a wool
Side: Yoshi launches a wool upwards in an arc, which can be angled along a variety of trajectories, hitting anywhere from far horizontally in front of Yoshi to slightly behind and above Yoshi
Up: Yoshi curls up inside a wool and begins to roll around
Down: A stall tenn fall ground pound attack.
Final Smash: Yoshi knocks down opponents with a tackle. Then, wool of various colors appear and send the opponent flying!	He appears as echo fighter of Yoshi in this game, his attacks are the same, but the eggs was replaced by wool 	https://www.youtube.com/watch?v=xvP0-8kXc_4 	Yoshi's Wooly Word
 	Crash Bandicoot 	
Neutral: Crash's signature attack. He starts spinning and damages foes. It can be held out to approximately 3 seconds.
Side: Crash either throws a Crate, a TNT or Nitro Crate
Up: Crash uses his Jetpack from Crash Bandicoot 2: Cortex Strikes Back and flies upwards. He can use his Spin Attack while flying for better recovery.
Down: Crash takes out his Bazooka from Crash Bandicoot 3: Warped.
Final Smash: Crash uses Aku Aku, he turns invincible and will damage and knockback any foes automatically.	The most non-nintendo loved character, joins the battle, he has attacks based on the trilogy 	https://www.youtube.com/watch?v=uohm2ng-O74 	Cortex Island
 	Mr. Game and Watch 	
Neutral: With each press of the button, Mr. Game & Watch uses a frying pan to launch small food items as projectiles with random trajectories.
Side: Mr. Game & Watch swings his hammer, producing a number between 1 and 9. Each number causes a different effect.
Up: Mr. Game & Watch launches quickly upwards, propelled by a duo of Game & Watch characters with a fireman's trampoline who then disappear. High vertical distance but minimal horizontal distance.
Down: Mr. Game & Watch holds out a bucket. Any incoming projectile is absorbed and converted into a "bar" which fills the bucket, up to three bars.
Final Smash: Mr. Game & Watch turns into a giant octopus, grabbing anyone he touches and dragging them off-screen.	Mr. G&W now is not flat anymore and he is more handy in this game, but his special moves are unchanged. 	https://www.youtube.com/watch?v=0nHKLMKEWgw 	Flat Zone
 	Simon 	
Neutral: Simon throws a heavy, slow axe in a wide arc, which passes through terrain. Its distance can be controlled by directional inputs.
Side: Simon throws a cross ahead as a projectile, which returns along the same path.
Up: Simon rises upward in a set arc, delivering multiple slashes to opponents.
Down: Simon lobs a bottle of holy water a short distance away, which explodes into a pillar off flame on contact, dealing multiple hits.
Final Smash: Simon traps nearby opponents in a coffin and repeatedly attacks them with crosses made of holy light.	Simon has been unchanged from Ultimate 	https://www.youtube.com/watch?v=XP5-TSYn8Wc 	Dracula's Castle (NES)
 	Ritcher (echo) 	
Neutral: Ritcher throws a heavy, slow axe in a wide arc, which passes through terrain. Its distance can be controlled by directional inputs.
Side: Ritcher throws a cross ahead as a projectile, which returns along the same path.
Up: Ritcher rises upward in a set arc, delivering multiple slashes to opponents.
Down: Ritcher lobs a bottle of holy water a short distance away, which explodes into a pillar off flame on contact, dealing multiple hits.
Final Smash: Richter traps nearby opponents in a coffin and repeatedly attacks them with crosses made of holy light.	Ritcher has been unchanged from Ultimate 	https://www.youtube.com/watch?v=sVpo9u2dLmM 	Dracula's Castle
 	R.O.B 	
Neutral: R.O.B. fires a beam light from his eyes
Side: R.O.B. rapidly spins his arms around his body like a top, dealing multiple hits and reflecting projectiles
Up: R.O.B. uses a rocket thruster to boost himself into the air
Down: R.O.B. begins charging his Gyro. The charging can be cancelled and the move will retain its charge until it is used.
Final Smash: R.O.B. automatically lock on to multiple opponents, then fires homing lasers at them.	Like most characters, Rob looks more handy than Ultimate, he now has an alternate costume based on Virtual Boy 	https://www.youtube.com/watch?v=5ckuaHCpr9c 	Stack Up Universe
 	Ness 	
Neutral: Ness throws a short-ranged fire projectile which bursts on contact.
Side: Ness produces a green energy projectile which initially deals no damage.
Up: Shoots an electric bolt out of Ness' head.
Down: Ness surrounds himself in a vortex of energy which absorbs incoming projectiles and heals Ness in proportion to the amount of damage the projectile deals.
Final Smash: With the help of Paula and Poo, Ness calls down a shower of meteors that damage any foes they hit	Ness changed the side and neutral specials, he has a new pajama alternate costume, and his brawl voice clips return 	https://www.youtube.com/watch?v=kVLclgTSfWY 	Eagleland Onnet
 	Lucas (echo) 	
Neutral: Lucas throws a short-ranged fire projectile which bursts on contact.
Side: Lucas produces a green energy projectile which initially deals no damage.
Up: Shoots an electric bolt out of Lucas' head.
Down: Lucas surrounds himself in a vortex of energy which absorbs incoming projectiles and heals Ness in proportion to the amount of damage the projectile deals.
Final Smash: With the help of Kumatora and Boney, Lucas calls down a shower of meteors that damage any foes they hit.	He now is the echo fighter of Ness, giving him more abilities 	https://www.youtube.com/watch?v=4d3MyYLaVrI 	Eagleland Fourside
 	Rayman 	
Neutral: Throws a blue bear trap-shaped weapon with a metal handle forward or, if used in the air, diagonally downward.
Side: Reels his fist back and punches forward, creating a blue tornado that flies forward a short distance and traps opponents on contact.
Up: Does a short hop and rapidly spins the fronds of his hair like propeller blades, greatly slowing his vertical descent and granting him full horizontal control.
Down: Pulls out a large, purple plum that can be stood on as a platform and can be hit to be moved. The plum constantly bounces while out.
Final Smash: Calls forth Bzzit, a giant mosquito, to ride it, then he shoot projectiles and suck up opponents with Bzzit's proboscis.	Rayman joins the battle, he has some attacks who uses his "float body parts" 	https://www.youtube.com/watch?v=uByRGhH7CqM 	Ray Forest
 	Captain Falcon 	
Neutral: Captain Falcon readies this attack for about one second, then unleashes a powerful punch engulfed in flames in the shape of a falcon.
Side: Captain Falcon lunges forward, and if an opponent is in his path, he delivers a flaming uppercut.
Up: Captain Falcon is given a quick boost upwards and forwards, and anything within his target area is pulled to him, given a blast of fiery energy, and launched away.
Down: Captain Falcon rushes forward with a flaming kick along the ground.
Final Smash: The Blue Falcon races directly in front of the Captain, striking opponents and launching them to a race track where he can run them down.	He's not changed too much in this game, but he is more handy, more fast and also more strong 	https://www.youtube.com/watch?v=LRXIiNc0mmo 	Big Blue
 	Pikachu 	
Neutral: Pikachu's releases a small electrical projectile. If the projectile hits the ground, it travels forward a considerable distance before disappearing.
Side: Pikachu charges in place then flies forward headfirst.
Up: Behaves like Pichu's Agility, except does not deal recoil damage and any enemy caught at the mid or end point of these teleportations will be dealt slight damage 
Down: Pikachu calls down a lightning bolt from above, which travels straight down and can pass through some platforms
Final Smash: Pikachu turns into a ball of electricity that darts all over the stage.	He now has an alternate costume based on Dectetive Pikachu and also Raichu, he has also some voice clips from SSB64 	https://www.youtube.com/watch?v=B21jTMdOsYY&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=1 	Safrron City (64)
 	Pichu (echo) 	
Neutral: Functions similarly to Pikachu's Thunder Jolt, but is faster and stronger. Pichu will also hurt itself slightly after using this move
Side: Functions similarly to Pikachu's Skull Bash. However, it travels further and inflicts recoil damage.
Up: Pichu performs a quick teleport-like action in any direction.
Down: Same as Pikachu, but causes damage
Final Smash: Pichu turns into a ball of electricity that darts around at high speed.	He now has the same moveset as Pikachu, but the special moves are unchanged 	https://www.youtube.com/watch?v=uoPqoX3sLGs&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=3 	Poké Floats
 	Squirtle 	
Neutral:  Activated to spray water at opponents, damaging then.
Side: Squirtle retreats into its shell and begins to spin along the ground, aided by a stream of water.
Up: Rides up on a wave of water and ends with a small splash.
Down: Happens a counterattack
Final Smash: Does a hydro hump	He doesn't are controlled by Pokemon Trainer anymore, he also can't drown 	https://www.youtube.com/watch?v=kq46ODk3avQ&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=7 	Prism Tower
 	Ivysaur 	
Neutral: Ivysaur will rapidly shoot seeds upward in a column as long as the attack button is held, up to a maximum of a few seconds.
Side: Ivysaur throws a single large leaf projectile.
Up: Shoots a vine up, can be used as a tether recovery
Down: Throws a ladder
Final Smash: Does a solar beam	He doesn't are controlled by Pokemon Trainer anymore 	https://www.youtube.com/watch?v=MC3mRDE-MXo&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=9 	Unova League
 	Charizard 	
Neutral: Same as Bowser, but stronger
Side: Charizard rushes forward, surrounded with flames
Up: Flies up for a short distance. Has little horizontal recovery. 
Down: Charizard produces a boulder and smashes it with its head.
Final Smash: Does a fire blast	He doesn't are controlled by Pokemon Trainer anymore, his Smash 4 Moveset Returns 	https://www.youtube.com/watch?v=RrX-fntF8uo&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=8 	Kalos League
 	Lucario 	
Neutral: Functions similarly to Mewtwo's Shadow Ball, but retains a hitbox while charging
Side: Lucario produces a small burst of aura in front of it. Nearby opponents will be grabbed and then launched.
Up: Pauses very briefly then moves very quickly
Down: A counterattack where Lucario responds to incoming attacks with a flying kick
Final Smash: Lucario Mega evolves into Mega Lucario and jumps straight up, then he fires	His Brawl voice clips return, he also is more stronger than the previous game 	https://www.youtube.com/watch?v=jAZ3QilrSPM&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=6 	Spearr Pillar
 	Jigglypuff 	
Neutral: Jigglypuff slides forward with a single punch
Side: Jigglypuff charges in place, then rolls forward at high speed.
Up: Pink waves and musical notes radiate out from Jigglypuff as it sings a short song
Down: Jigglypuff falls asleep
Final Smash: Jigglypuff puffs itself up until it takes over the majority of the stage, then it rapidly deflates, launching nearby opponents	His neutral and side special moves changed the place 	https://www.youtube.com/watch?v=-ibO0HkO8kI&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=2 	Pokémon Stadium
 	Mewtwo 	
Neutral: Mewtwo charges a large ball of shadowy energy.
Side: Mewtwo creates a psychic disturbance in front of it, reflecting projectiles and momentarily causing opponents to tumble in place.
Up: Mewtwo vanishes and appears a fair distance away in any direction
Down: Mewtwo's eyes flash and a spark appears in front of it, stunning opponents who are nearby and facing towards Mewtwo.
Final Smash: Mewtwo Mega Evolves into Mega Mewtwo Y and fires a projectile that freezes and launches every foe it hits.	He now has an alternate costume based on Mew, and also has some voice clips from Melee 	https://www.youtube.com/watch?v=jYNTcsvKI_0&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=4 	Pokémon Stadium 2
 	Ash Ketchum 	
Neutral: Ash first tosses a Pokéball, but then it expands in size and becomes a vacuum. After sucking up enough, it returns to Ash in its normal size, allowing him to throw it like a projectile.
Side: Ash puts the aura he discovered in Lucario and the Mystery of Mew to good use (in Sir Aaron's Aura-enhancing gloves)
Up: Ash hops aboard Porygon from the infamous seizure episode
Down: Ash lifts up his shirt to reveal that he inexplicably has a six-pack.
Final Smash: Throws a rain of Pokeballs and Master Balls, attacking every character of the stage	The main anime of the GameBoy game, joins the battle, he has some attacks based on the anime 	https://www.youtube.com/watch?v=ahLi1cwPCQ8&list=PLf3Pa7YUA4Dhxcsp0p2l4yhtczkLPMSVB&index=5 	Pallet City
 	Spyro 	
Neutral: Spyro fires a small fireball from his mouth that flies forwards; if the button is held, he will charge up the move and launch a larger fireball,
Side: Spyro charges forwards at an incredible speed horns first to ram opponents.
Up: Spyro's wings glow and he gains the ability to fly nearly limitlessly in any direction.
Down: Spyro switches between three elemental breaths, Ice, Lightning, and Rock. The Ice breath deals less damage but freezes opponents, lightning is faster and paralyzes opponents but takes a moment to fire, and rock is slower but breaks shields.
Final Smash: Spyro switches between three elemental breaths, Ice, Lightning, and Rock. The Ice breath deals less damage but freezes opponents, lightning is faster and paralyzes opponents but takes a moment to fire, and rock is slower but breaks shields.	The PS dragon joins the battle, he has some aspects of Charizard in his Moveset 	https://www.youtube.com/watch?v=ejq81KsadIY 	Stone Hill
 	Olimar 	
Neutral: Olimar pulls a Pikmin from the ground and adds it to the back of his lineup. If the maximum amount of Pikmin are already on the field, the move does nothing.
Side: Olimar throws his current Pikmin ahead
Up: he Pikmin currently following Olimar form into a chain that Olimar uses to latch onto a ledge, performing a tether recovery
Down: Olimar blows a whistle, causing any stray Pikmin to quickly jump back to him and fall in line.
Final Smash: Olimar boards a ship and flies off, leaving his foes at the mercy of the indigenous creatures.	He now has alternate costumes baseds on Alph (since he doesn't appear anymore in games) Like in Brawl, Olimar can call infinite pikmins, instead of three  	https://www.youtube.com/watch?v=jKyDq1yiLBo&list=PLf3Pa7YUA4Dj0N0Aq3Yve62q5g1EpBe5_&index=43 	Distant Planet
 	Wario 	
Neutral: Wario opens his jaws wide and chomps down around the head of nearby opponents.
Side: Wario jumps on his motorcycle and begins to ride it.
Up: Wario spins and moves vertically slightly.
Down: Release noxious gas that makes flowers grow on opponents' heads
Final Smash: Wario wolfs down garlic and delivers a headbutt. Any foes hit by the headbutt are forced to deal with multiple Wario-Men's striking fists of justice	Wario now has a new down special, his default costume is the Warioland costume and you can also put the WarioWare costume, with different clips of voice  	https://www.youtube.com/watch?v=rhva6cgG-dY&list=PLf3Pa7YUA4Dj0N0Aq3Yve62q5g1EpBe5_&index=36&t=0s	WarioWare Inc.
 	Waluigi 	
Neutral: Throws a dice block forward, which explodes, revealing a number.
Side: Enters a crouched position before flying forward, homing in on nearby opponents
Up: Waluigi spins upwards in a corkscrew manner, striking a pose at the end to launch opponents, while his symbol flashes briefly.
Down: Places an Assist Trophy on stage, which grabs opponents that get close to it and throws them toward Waluigi.
Final Smash: Traps his opponent with multiple vines, then, using another vine, executes an extremely strong whip.	After many trolls, Waluigi finally moves in, WAAAAAH! 	https://www.youtube.com/watch?v=czor3QicFog 	Waluigi Pinball
 	Chrono Trigger 	
Neutral: Like Meta Knight's Mach Tornado, but he may move a little sideways, giving him a wider hitbox
Side: A streak of energy that goes on the floor, moves straightforward and stops at the edge of the platform, hurting everybody in its path
Up: Crono uses his katana as a lightning rod and makes a thunderbolt fall onto himself, much like Pikachu's Thunder
Down:  A dome made of electricity bursts around Crono, hurting anybody engulfed in it
Final Smash: Crono uses the eponymous time machine in order to summon on the stage one of the game's playable characters	Triggered! Chrono joins the battle to attack everyone on the battle! 	https://www.youtube.com/watch?v=WmTc7ipgEwY 	Trigerred Enix
 	Alex Kidd 	
Neutral: Alex Kidd will thrust his fist forward sending out a Shocking Wave of Destruction- this crescent shaped energy wave will travel in a straight path and deal damage to foes whom it strikes it will also electrocute them making them walking damage givers.
Side: A lighter, less powerful bike than Wario's. It does have more speed, which is beneficial for recovery. It's easier to pick up and carry around and doesn't leave parts when it's destroyed.
Up: Alex Kidd will take out an old looking wooden cane and make a motion with it and clumsily drops the cane as it hits the ground it vanishes in a poof of smoke
Down: Holding "B" will cause Alex to stop and shake his fist as he thinks of what he should throw- a small thought bubble will appear over his head- releasing "B" will cause Alex to throw whatever he was thinking of. This also changes Alex's fighting effects.
Final Smash: Alex hops into his Peti-Copter, automattically shoot missiles at opponents	The ex-sega maskot, Alex Kidd, joins the battle for attack the other players! 	https://www.youtube.com/watch?v=nOXRcZQIV8w 	Enchanted Castle
 	Pac Man 	
Neutral: Pac-Man begins to charge a projectile in a unique way: As he charges, the available projectile cycles from various fruit, to a Galaxian, to a Bell, and finally to a Key.
Side: Pac-Man produces a Power Pellet, then turns into his iconic sprite form and rushes forward to chomp on it.
Up: Pac-Man produces a trampoline from the Namco arcade game Mappy
Down: Pac-Man places a fire hydrant on the ground or, if the move is used in midair, launches the fire hydrant downwards as a projectile
Final Smash: PAC-MAN grows giant and moves across the screen at high speed	Pac Man has been unchanged from Ultimate 	https://www.youtube.com/watch?v=sobdF46-dL8 	Pac Man Stage
 	Ice Climbers 	
Neutral: Each Ice Climber releases a small iceberg projectile that slides along the ground
Side: The Ice Climbers begin spinning in tandem, dealing multiple hits with their hammers.
Up: Sends one of the Ice Climbers far into the air, with a cord attached to the other one, which pulls it up afterwards
Down: Each Ice Climber releases a blast of snowy air with short range in front of them
Final Smash: A huge iceberg emerges in the center of the stage. Opponents are hit each time they touch it. 	They now are controlled the same time, and you can choose if you want 1 of then or both 	https://www.youtube.com/watch?v=_7poBtia898 	Summit
 	Ryu 	
Neutral: Ryu releases a large energy projectile
Side: Ryu flies forward a set distance with a spinning kick
Up: Ryu attacks using a powerful uppercut. It travels higher if the attack button is held.
Down: Ryu enters a ready stance, preparing to deliver a powerful but short-ranged punch
Final Smash: Ryu unleashes a Shinku Hadoken that penetrates through the stage, allowing it to hit multiple opponents and deal serious damage	Ryu has been unchanged from Ultimate 	https://www.youtube.com/watch?v=FvX_0ZsoMZo 	Suzaku Castle
 	Ken (echo) 	
Neutral: Same as Ryu, though it travels slower 
Side: Same as Ryu, but deals multiple hits instead of one strong one.
Up: Same as Ryu, but hits multiple times and travels further horizontally
Down: Same as Ryu, though he performs a kick instead of a punch
Final Smash: Ken twirls and rises up with a Shinryuken, dealing damage to foes and tossing them into the air.	Ken has been unchanged from Ultimate 	https://www.youtube.com/watch?v=W1lHsWsxSRs 	Battle Harbor
 	Snake 	
Neutral: Snake pulls the pin on a hand grenade with a fuse of a few seconds, and holds onto it like an item
Side: Snake launches a remote-controlled missile and stays in place while directing it.
Up: Grabs his flying reconnaissance camera and uses it to fly upward.
Down: Snake plants a C4 explosive on the ground
Final Smash:  Leaps off the stage and grabs onto a rope ladder of a helicopter. The camera becomes an over-the-shoulder view and the player can aim with a crosshair	His codec returns in this game, but still works only with Brawl characters but has some new, his old final smash returns 	https://www.youtube.com/watch?v=PlqKwDznPlU 	Shadow Moses
 	Inkling 	
Neutral: Inkling fires the Splattershot continuously forward as long as the button is held, consuming ink
Side: Inkling runs along the ground with the Splat Roller held out
Up: Inkling leaps up in squid form, before falling back down.
Down: Inkling lobs a Splat Bomb forward, which explodes shortly after touching the ground.
Final Smash: he Inkling sets up the Killer Wail, which fires a sonic blast. 	Inkling has been unchanged from Ultimate 	https://www.youtube.com/watch?v=D16DM8hRDv4 	Moray Towers
 	Donkey Kong 	
Neutral: Donkey Kong swings his arm to charge up the Giant Punch, a single powerful blow directly ahead
Side: Donkey Kong carries a coconut gun and shots
Up: Donkey Kong extends both of his arms out, sometimes with his hands balled into fists, and spins quickly horizontally
Down: Donkey Kong slaps the ground with his hands as the attack button is pressed repeatedly, creating a wide shock wave that can only hit grounded opponents
Final Smash: Donkey Kong pummels opponents with a flurry of punches before launching them with a finishing uppercut.	He now is voiced by Takashi Nagasato, he has a new side special and now uses gloves for neutral special 	https://www.youtube.com/watch?v=vUcDiefbeb0&list=PLf3Pa7YUA4Dhf2tT7CnjNhQwLwJmzkGAm 	Kongo Jungle
 	Diddy Kong 	
Neutral: Diddy Kong fires a peanut in arc
Side: Diddy Kong takes a guitar and the notes stun the opponents
Up: This move can be charged, but holding it too long will cause it to come off and land on the stage
Down: Diddy Kong dances with his radio and the opponents dance, similar to Jigglypuff's up special
Final Smash: Diddy Kong multiplies himself and flies around the stage with his rocketbarrel from DK: Barrel Blast.	He is now voiced by Katsumi Sutsuki and has a new side and down special  	https://www.youtube.com/watch?v=guOyiff2Lb0&list=PLf3Pa7YUA4Dhf2tT7CnjNhQwLwJmzkGAm&index=2 	Jungle Japes
 	Dixie Kong 	
Neutral: Dixie Kong takes out her specialty Bubblegum Pop Gun from Tropical Freeze!
Side: One of Dixie Kong’s most iconic abilities, Dixie Kong levitates slightly off the ground as she spins rapidly with her hair outstretched, dealing DMG and knockback to opponents and gliding her forward in a spinning multi-hit special attack.
Up:  Equipping the Rocket Barrel from the DK Rocket Barrel series, Dixie rapidly slams both drums about 4 times each before blasting off into the air
Down: Similar to Diddy Kong's old down special, Dixie Kong tosses a Banana Peel over her shoulder and into the air to have it fall onto the ground
Final Smash: Dixie Kong’s hair glows a bright blonde as she spins rapidly in a massive helicopter spin across the stage.	The flyer kong joing the battle, also remember the nostalgia from DKC2 	https://www.youtube.com/watch?v=atUgsh9XNe8&list=PLf3Pa7YUA4Dhf2tT7CnjNhQwLwJmzkGAm&index=4 	Rumble Falls
 	King K Rool 	
Neutral: King K. Rool throws his crown forward, which then returns to him along the same path
Side: King K. Rool fires a cannonball from his Blunderbuss
Up: King K. Rool activates a backpack with a small helicopter blade and uses it to ascend.
Down: King K. Rool punches strong the opponents with his gloves
Final Smash: King K. Rool charges forward. He then fires the Blast-o-Matic from his fortress, striking any fighters he hit with his first attack	He is now voiced by Toshihide Tschuyia, his neutral special and side are switched and has a new down special 	https://www.youtube.com/watch?v=ogxUTT4Ixes&list=PLf3Pa7YUA4Dhf2tT7CnjNhQwLwJmzkGAm&index=3 	Gang Plank Galleon
 	Steve 	
Neutral: On the ground, Steve mines resources depending on the surface he is on
Side: Steve summons a minecart and rails for it to move on.
Up: Steve fires a firework rocket as he opens an elytra, using the explosion to propel him into the air
Down: Steve drops a box of TNT, and can also create a fuse connected to a pressure plate to detonate it from afar.
Final Smash: Create a big piston that strikes out to one side. The piston can hit multiple opponents, but only one will be launched into a dark room that then explodes.	Steve has been unchanged from Ultimate 	https://www.youtube.com/watch?v=od1NcI5aVg0&ab_channel=GB6 	Minecraft World
 	Baldi 	
Neutral: Numbers (Baldi will throw a number from 1 to 9, if any player (including Baldi) touches the number, this will give them the damage of what number Baldi threw)
Side: Addition (Baldi will throw a plus sign and will throw another number besides the number he threw before the plus sign, adding on to the first number)
Up: Multiplication (Baldi will stick a multiplication sign on a random player, and will multiply their damage with a random number)
Down: Subtraction (Baldi will set down a subtraction sign, while touching it, whatever number Baldi throws, removes that much damage that has been caused on him (the other players can have their damage caused on them subtracted, too with this subtraction sign))
Final Smash: you have 20 seconds to find the real exit, if you don't find in 15 seconds, Baldi will appear on the screen blocking every player's view, KOing every player	Congratulations! The Crazy Teacher Joins the Smash! Do you know? GET OUT WHILE YOU STILL CAN!!!!!!! 	https://www.youtube.com/watch?v=sAG0CMc378U 	Baldi's Schoolhouse
 	Lloyd 	
Neutral: Fires off a Demon Fang, which is pretty fast, although weak. Lloyd can also launch two projectiles at once.
Side: Lunges forward while flipping, holding out both swords; on contact, Lloyd delivers several hits to opponents while rising.
Up: Jumps and slashes upwards
Down: Rises into the air and dives downwards with both swords at a diagonal angle
Final Smash: Traps his opponents and proceeds to fuse his Material Blades into the bigger and more powerful Eternal Sword, smashing with a powerful attack with great knockback.	Remember the Tales, because Lloyd Irving  joins the smash! 	https://www.youtube.com/watch?v=r5TFuCCYSp8 	Tower of Salvation
 	Chibi Robo 	
Neutral: Fires beams from his blaster
Side: Pulls out his toothbrush and brushes in front of him while moving forwards
Up: Propels himself upwards a short distance, hitting opponents above him multiple times.
Down: Grabs any projectile that comes within reach and stores it within his head
Final Smash: Chibi-Robo calls forth Giga Robo, a gigantic robot that looks like Chibi-Robo, who stays in one place as he continuously stomps the ground.	The most cute Robot joins the battle, but... is he sibling of R.O.B? 	https://www.youtube.com/watch?v=bSEmjmg-L0E 	Desk
 	Isaac 	
Neutral: Summons vines that grow out of his arms and when they connect with an opponent, they will constrict the opponent
Side: Summons a giant Psynergy hand that pushes opponents away.
Up: Summons the Psynergy hand underneath him, which flings him into the air.
Down: Summons a rock pillar from the ground.
Final Smash: Summons the spirit Judgment, who fires down at trapped opponents.	The sun turned golden after many trolls, Isaac moves in! 	https://www.youtube.com/watch?v=wgqLeWS_g5k 	Venus Lighthouse
 	Link 	
Neutral: Link throws his Boomerang forward. The projectile can be angled.
Side: Link fires an arrow from his bow
Up: Link extends his sword horizontally and spins, shooting slashing energy slightly beyond the length of the blade
Down: Link pulls out a Bomb and holds onto it like an item
Final Smash: Use the Triforce to seal and slash at foes.	He changed a lot in this game, he is now using the design of Legends of Zelda: Memory Found (but you can change), has new voice clips and the neutral and side are switched 	https://www.youtube.com/watch?v=sJCm4nIdfnM&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB 	Hyrule Castle (64)
 	Young Link (echo) 	
Neutral: Functions similarly to Link and Toon Link's boomerang
Side: Functions similarly to Link's Hero's Bow, but the arrows have a flame effect.
Up: Same as Toon Link
Down: Functions similarly to Link's bomb, though the bombs are smaller and hit multiple times instead of once while dealing more damage.
Final Smash: Young Link dashes forward to seal an opponent in the Triforce.	He has the same wheight and speed as his adult counterpart, the neutral and side specials are switched but his voice clips still the same 	https://www.youtube.com/watch?v=iKtkhp9wyCw&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=4 	Great Bay
 	Toon Link 	
Neutral: Same as Link, but weakness
Side: Works similarly to Link's Hero's Bow, but the arrows travel more slowly.
Up: Identical to Link's variation, except it gives much longer recovery distance, is a bit shorter in range, and hits multiple times on the ground.
Down: Functions similarly to Link's bomb. The explosion is larger, but deals less damage in return.
Final Smash: oon Link charges forward and traps his foes in the Triforce.	He's not changed too much in this game, he just switched the neutral and side special and alternate costumes are based on his original counterpart 	https://www.youtube.com/watch?v=1TvZ8FcpIi8&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=6 	Pirate Ship
 	Zelda 	
Neutral: Zelda surrounds herself with a spinning prism-like barrier which reflects projectiles and deals damage to nearby enemies
Side: Zelda releases a small fireball which initially deals no damage, and whose trajectory can be influenced up or down
Up: Zelda flashes for a second, then invisibly teleports a long distance in one of the 8 main directions
Down: Turns into Sheik
Final Smash: Zelda uses the Triforce of Wisdom against an opponent, damaging and launching them	She changed a lot in this game, she is now using the design of Legends of Zelda: Memory Found (but you can change), has new voice clips and the old down special returns 	https://www.youtube.com/watch?v=PB40HBGpGFc&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=3 	Bridge of Eldin
 	Sheik (echo) 	
Neutral: Sheik throws slim, nearly invisible needles ahead, which travel very fast.
Side: Sheik produces a chain which can be swung back and forth in any direction.
Up: Sheik stays in one place (or, if in the air, jumps upward slightly), then disappears with a puff of flame.
Down: Turns into Zelda
Final Smash: Sheik charges forward and strikes an opponent in her path.	She is now using the design of Legends of Zelda: Memory Found (but you can change), has new voice clips and the old down special returns, she is echo fighter of Zelda but his attacks and speed still the same as the previous games 	https://www.youtube.com/watch?v=ICprwe87Sos&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=2 	Gerudo Valley
 	Ganondorf 	
Neutral: Functions similarly to Captain Falcon's Falcon Punch It is much stronger than the Falcon Punch, but it also takes much longer to charge up
Side: Ganondorf lunges forward, grabbing an opponent in his path and launching them straight down into the ground.
Up: Behaves almost identically to the Falcon Dive, it charges the enemy full of dark energy rather than fire, and deals much higher damage and knockback.
Down:  Same as Captain Falcon, but with dark effects
Final Smash: Turn into a giant beast and make foes flinch as you tackle them	He changed a lot in this game, he is now using the design of Legends of Zelda: Memory Found (but you can change), has new voice clips and the attacks of Brawl returns 	https://www.youtube.com/watch?v=S354AwKJ1AQ&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=5 	Skyloft
 	Melee Ganondorf (echo)	
Neutral: Functions similarly to Captain Falcon's Falcon Punch It is much stronger than the Falcon Punch, but it also takes much longer to charge up
Side: Same as Captain Falcon, but with dark effects
Up: It charges the enemy full of dark energy rather than fire, and deals much higher damage and knockback
Down:  Same as Captain Falcon, but with dark effects
Final Smash: anondorf transforms into a boar-like beast, stuns nearby opponents with his gigantic blades, and then charges forward with full force to the edge of the stage.	Nostalgia moves in, that's a Ganondorf clone who represents his mage version, do you know? 	https://www.youtube.com/watch?v=sJOtpZThg4M&list=PLf3Pa7YUA4Dhvwlbh29D4caELGIZ4ZmKB&index=7 	Temple
 	Bomberman 	
Neutral: Pulls out a bomb, which can be charged for greater damage and knockback and thrown in 3 directions
Side: Does a quick kick, which can move bombs around. In the air, it can reflect projectiles.
Up: Takes out a jetpack that launches him upwards. Good vertical recovery.
Down: Detonates all the bombs he has laid out on the stage.
Final Smash: Hops on the Bad Bomber and drops countless amounts of bombs toward the stage.	KA-BOOM! The Bomber from the games joins the battle, along with the another ex-assist trophies 	https://www.youtube.com/watch?v=fgxt5qOUdk4 	Bomb Factory
 	Samus 	
Neutral: Samus charges power in her Arm Cannon to power the Charge Shot, an energy ball projectile.
Side: Samus releases a homing missile
Up: Samus quickly rolls up into a ball and launches upwards, spinning. 
Down: Samus enters Morph Ball form and drops a bomb which explodes moments later, damaging opponents but not Samus.
Final Smash: Samus unleashes a massive, long-range beam.	She now has muffled voice clips, to remember the brawl, the "taunt code" returns and when she takes damage, like Olimar, if you punch her, her armor breaks and after fix it 	https://www.youtube.com/watch?v=gGdx1tOmFl4&list=PLf3Pa7YUA4Dh049QBOgqRjFFPagQwO3c_ 	Planet Zebes
 	Dark Samus (echo) 	
Neutral: Same as Samus, though with a different charging animation; it fires at a lower height as a result.
Side/Up/Down: Same as Samus
Final Smash: Dark Samus unleashes a massive, long-range beam.	She now has muffled voice clips, like Olimar, if you punch her, her armor breaks and after fix it 	https://www.youtube.com/watch?v=evYCb7oY8Jo&list=PLf3Pa7YUA4Dh049QBOgqRjFFPagQwO3c_&index=2 	Brinstar Dephts
 	Zero Suit Samus 	
Neutral: Zero Suit Samus charges and releases a short-ranged energy projectile which paralyses opponents on contact.
Side: Zero Suit Samus reaches out with her whip.
Up: Zero Suit Samus flicks her whip upwards, catching enemies midair
Down: Zero Suit Samus flips into the air in an arc, leaving afterimages behind.
Final Smash: Jump into your Gunship and shoot lasers at your opponents.	She now is more handy, like the most characters, her old up special move returns and has an alternate costume based in Brawl 	https://www.youtube.com/watch?v=9PdM7eCGua8&list=PLf3Pa7YUA4Dh049QBOgqRjFFPagQwO3c_&index=3 	Brinstar
 	Ridley 	
Neutral: Ridley releases a stream of plasma balls from his mouth
Side: Ridley grabs opponents and rushes forward, dragging them along the ground to inflict damage.
Up: Ridley pauses in midair and then lunges forward in a straight line
Down: Ridley violently stabs his tail out straight ahead
Final Smash: Ridley tackles foes, hurling them onto Samus's Gunship	Ridley now has pallette swaps based on his old version, he can now jumps 3 times and also have some attacks from his brawl participation 	https://www.youtube.com/watch?v=we8YrH9izJk&list=PLf3Pa7YUA4Dh049QBOgqRjFFPagQwO3c_&index=4 	Norfair
 	Pit 	
Neutral: Pit fires an ethereal arrow from his bow
Side: Pit does a short dash forward, twirling his blades in a circle.
Up: Wings of Icarus allows Pit to fly freely for a while
Down: Pit crouches and holds up a large shield in front of him
Final Smash: Call up an immense image of Palutena, Goddess of Light. Pit, captain of Palutena's Army, commands the Centurions to dive-bomb into enemies.	Pit now can jump 5 times, and his brawl moveset returns, his Palutena guidance returns (but only works with Wii U and Ultimate fighters), and he has 2 star KOs in this game (The Normal Scream and "I never learned how to reeeheehee!")	https://www.youtube.com/watch?v=FgCTJQWTsp4 	Skyworld
 	Dark Pit (echo) 	
Neutral: Same as Pit, but the arrows are stronger and faster at the cost of their trajectories being barely controllable once fired.
Side: Same as Pit, but deals more damage and sends opponents at a significantly lower trajectory. It also has an electric effect.
Up: Same as Pit, but Dark Pit glows different colors instead during the move.
Down: Same as Pit
Final Smash: Dark Pit uses his staff to launch opponents with a high-speed horizontal blast that goes straight through obstacles.	Pitoo... I mean, Dark Pit now can jump 5 times, and has the same brawl moveset as Pit and he can now participate on Palutena Guidance 	https://www.youtube.com/watch?v=On5xeJyvvh0 	Reset Bomb Forest
 	Marth 	
Neutral: Marth charges and then releases a sword stab that deals high shield damage
Side: Pressing the button repeatedly will deliver up to four sword strikes.
Up: Marth flies quickly upwards, blade extended vertically.
Down: Attack with a sword slash that is stronger than the countered attack.
Final Smash: Marth dashes forward and strikes.	Marth's japanese vocabulary returns in this game, but you can change to english, has also a new down special and his sword is more handy in this game  	https://www.youtube.com/watch?v=7HzxdnW2gaI&list=PLf3Pa7YUA4Dhdwh6aEYj2MGZfgF5RvaJ9 	Castle Siege
 	Lucina (echo) 	
Neutral: Same as Marth, though with a different charging animation, and lacks a sweetspot or sourspot
Side: Same as Marth, but it lacks a sweetspot or sourspot.
Up/Down: Same as Marth
Final Smash: Lucina dashes forward and strikes.	Lucina has a new down special and her sword is more handy in this game 	https://www.youtube.com/watch?v=_Ch_21jJyTo&list=PLf3Pa7YUA4Dhdwh6aEYj2MGZfgF5RvaJ9&index=2 	Arena Ferox
 	Ike 	
Neutral: Same as Roy, but creates an explosion all around Ike rather than mostly in front of him
Side: Ike charges in place as long as the button is held, then rushes forward, striking with his sword if an opponent is in his path.
Up: Ike throws Ragnell in the air, then jumps up, catches it, and falls back to earth
Down: Same as Marth
Final Smash: Ike knocks his foes into the air and then strikes them repeatedly	Ike's alternate voice costume returns in this game, his old voice actor returns and also has different voice clips, has also a new down special 	https://www.youtube.com/watch?v=_yhaen7kZ28&list=PLf3Pa7YUA4Dhdwh6aEYj2MGZfgF5RvaJ9&index=5 	Coliseum
 	Roy 	
Neutral: Roy charges power in his sword while the button is held down
Side: Same as Marth, but the sweetspot and sourspot placements are reversed
Up: Same as Marth, except it sets the enemy character on fire and hits multiple times
Down: Same as Marth
Final Smash: Roy swings his blade around to catch enemies, and then brings the sword down to finish them off in a blast of fire	Roy's japanese vocabulary returns in this game, but you can change to english, has also a new down special and his sword is more handy in this game 	https://www.youtube.com/watch?v=KhjGq4CmIz0&list=PLf3Pa7YUA4Dhdwh6aEYj2MGZfgF5RvaJ9&index=3 	Fire Emblem: Retro Stage
 	Chrom (echo) 	
Neutral: Same as Roy, but lacks the flame effect
Side: Same as Marth/Roy, but it lacks a sweetspot or sourspot on Chrom's blade, and all three final hits lack the flame effect,
Up: Same as Ike, but Chrom rises with his sword in hand instead of throwing it first.
Down: Same as Marth
Final Smash: Chrom calls Robin and quickly charges forward, slashes upward, then swings his blade diagonally to launch opponents upward	Chrom has a new down special and his sword is more handy in this game 	https://www.youtube.com/watch?v=6nM9ptjA2-g&list=PLf3Pa7YUA4Dhdwh6aEYj2MGZfgF5RvaJ9&index=4 	Garreg Match Monastery
 	Kirby 	
Neutral: Kirby will suck in air for as long as the button is held. If an opponent is sucked in, Kirby can spit them out in the form of star projectile, or he can swallow them to gain their copy abilities.
Side: Kirby swings his hammer horizontally. When used in midair, Kirby flips the hammer in a pinwheel motion instead.
Up: Kirby extends a blade and launches straight up into the air, then proceeds to fall at a very fast speed.
Down: Kirby transforms into a rock (or other heavy objects) and plummets downward
Final Smash: Whip out a big pot that sucks in enemies and items (When it didn't copy anything)	Kirby changed a lot in this game, he now can inhale assist trophies and also can copy the final smashes of the characters, some old voice clips returns, and has new form of down special: Tanooki Mario Stone 	https://www.youtube.com/watch?v=Vfcas_jml3s&list=PLf3Pa7YUA4DjTuSypvkB31njAKQRQ1A9J 	Dream Land (64)
 	Bandanna Dee 	
Neutral: Waves a staff, charging the move, then throws two sphere-like beams that circle around each other, while pushing back Bandana Dee.
Side: Dee throws his spear
Up: Does a short jump, then glides while spinning his spear like a helicopter blade
Down: If done on the ground, Dee rushes forwards with his parasol, dealing strong knocback
Final Smash: Dons the Flare Beam Super Ability from Kirby: Return to Dreamland and uses it to create a large ball of electricity, which is automatic	One of Dedede's minions joins the battle, showing who's small has your advantages 	https://www.youtube.com/watch?v=OQ6I8COfX7g&list=PLf3Pa7YUA4DjTuSypvkB31njAKQRQ1A9J&index=4 	Green Greens
 	King Dedede 	
Neutral: Same as Kirby, but King Dedede cannot copy fighters
Side: King Dedede randomly throws a Waddle Dee, Waddle Doo, or Gordo.
Up: King Dedede takes a great leap into the air and lands with tremendous force.
Down: King Dedede begins charging up his jet-powered hammer, then unleashes a wide, spinning swing
Final Smash: Does the BGD, Then Dedede slams an opponent into a chain-link cage with his hammer before unleashing missiles.	King Dedede changed a lot in this game, he now can inhale assist trophies, some old voice clips returns and his brawl moveset returns 	https://www.youtube.com/watch?v=7-JQEGzaee4&list=PLf3Pa7YUA4DjTuSypvkB31njAKQRQ1A9J&index=3 	Fountain of Dreams
 	Meta Knight 	
Neutral: Meta Knight spins into a whirling tornado which deals multiple hits before launching opponents as it ends.
Side: Meta Knight rushes forward with a corkscrew motion, dealing multiple hits.
Up: Leaps into the air with sword drawn, and then backflips 270 degrees and goes into a glide, which puts him into helpless mode if it is cancelled.
Down: Meta Knight swirls his cape and vanishes from sight, then reappears a short distance away, in a direction of the user's choosing.
Final Smash: Meta Knight raises his sword, emitting a blast of electricity	Meta Knight didn't change too much, like Samus, Dark Samus and Olimar, if you punch his face, his mask falls, but for a few seconds, appears again  	https://www.youtube.com/watch?v=MYIMxSJQZ5M&list=PLf3Pa7YUA4DjTuSypvkB31njAKQRQ1A9J&index=2 	Halberd
 	Fox 	
Neutral: Rapidly fires laser blasts ahead in a straight line.
Side: Fox dashes forward from point to point at high speed, leaving afterimages in his wake.
Up: Fox stops in midair with flames gathering around him, then erupts like a rocket, flying quickly in one direction.
Down: Fox puts up a reflector which, for a moment upon activation
Final Smash: Fox uses a targeting reticle to lock on to any opponents right in front of him	Fox's brawl voice clips returns, his pallette swaps are based on the other Star Fox games and also his smash taunt returns, but only works with him, Falco, Wolf and Krystal 	https://www.youtube.com/watch?v=u2fsW8GLmBE&list=PLf3Pa7YUA4Di1QBXrM042zDLi1zUxcSpl 	Sector Z (64)
 	Falco (echo) 	
Neutral: Same as Fox, but the shots are slower
Side: Same as Fox, however, it travels at a lesser distance
Up: Same as Fox, except for a few small changes
Down: Same as Fox
Final Smash: Falco uses a targeting reticle to lock on to any opponents right in front of him	Falco's brawl voice clips returns, his pallette swaps are based on the other Star Fox games and he now has the same speed as Fox 	https://www.youtube.com/watch?v=bE4ZlfLuvns&list=PLf3Pa7YUA4Di1QBXrM042zDLi1zUxcSpl&index=2 	Corneria
 	Wolf 	
Neutral: Same as Fox/Falco, with an additional close-range melee hit at the start of the attack.
Side: Same as Fox, but Wolf travels diagonally upward instead of straight ahead
Up: Same as Fox, but it sends Wolf into the air horizontally almost immediately after it is used
Down: Same as Fox, but the initial hitbox is larger, and it does not slow Wolf's midair descent.
Final Smash: Wolf displays a targeting reticle in front of himself, which can lock on to opponents.	Wolf's brawl voice clips returns, his pallette swaps are based on the other Star Fox games and he now is more faster 	https://www.youtube.com/watch?v=qvKqbT8K87g&list=PLf3Pa7YUA4Di1QBXrM042zDLi1zUxcSpl&index=3 	Lylat Cruise
 	Krystal 	
Neutral: Fires powerful lasers from a sniper rifle.
Side: Rushes forward with a kick, bouncing off opponents, which she can use to set up combos
Up: Activates a rocket within her staff, which she uses to travel a short distance upward.
Down: Throws a grenade that produces a small, lingering explosion
Final Smash: Using the power of the Krazoa Spirits, fire four swords in different directions.	The Star Fox agent, Krystal, joins the battle for help Fox and Falco and defeat everybody! 	https://www.youtube.com/watch?v=mrd4UwofSME&list=PLf3Pa7YUA4Di1QBXrM042zDLi1zUxcSpl&index=4 	Venom
 	Mega Man 	
Neutral: Mega Man throws a circular, bladed projectile in one of 8 directions.
Side: Mega Man launches a Crash Bomb forward, which will stick to opponents for a few seconds before exploding.
Up: Mega Man bounces off of Rush, jumping high into the air
Down: Mega Man summons a rotating circle of leafs which move with him, dealing minor damage to opponents and blocking projectiles.
Final Smash: Mega Man fires a Black Hole Bomb forward and draws in opponents;	Mega Man has been unchanged from Ultimate 	https://www.youtube.com/watch?v=kDReBwxPnbE 	Willy Castle
 	Sonic 	
Neutral: Sonic rises into the air for a moment, then shoots forward, curving to target a nearby opponent.
Side: Sonic runs forward at high speed.
Up: A classic spring from the Sega Genesis-era Sonic the Hedgehog games appears below Sonic, propelling him upward with a powerful bounce.
Down: Rolls forward at high speed
Final Smash: Sonic uses the Chaos Emeralds to turn into Super Sonic and then dashes left and right, crossing through the stage at supersonic speed.	Sonic has an alternate costume based on Brawl with his voice clips returns and also his old smash attacks return, Sonic has a new side special 	https://www.youtube.com/watch?v=UNHBHToEmEM&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_ 	Green Hill Zone
 	Tails 	
Neutral: Fires a round electric projectile from his Energy Ball
Side: Leaps forward to grab opponents and carry them through the air
Up: Throws out a small robot that walks back and forth and explodes upon contact with an opponent
Down: Curls into a ball from and rolls forward, damaging any opponent in his way
Final Smash: Flies in the Tornado from one side of the stage to the other, dropping bombs in his path	Sonic's pal joins the battle, to unlock him go to Mario and Sonic at the first adventure togheter, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=pGgacoWhLS0&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=4 	Chemical Plant Zone
 	Knuckles 	
Neutral: Does a powerful charged-up punch
Side: Release to send Knuckles spinning
Up: Knuckles leaps high into the air by bouncing on a spring, performing an uppercut attack at the same time.
Down: Knuckles pulls a huge boulder from the ground and throws it forwards
Final Smash: Knuckles transforms into Boom Knuckles for a moment, slamming his fist into the ground, creating huge energy waves that deal brutal damage and knockback.	Sonic's friendly rival joins the battle, to unlock him go to Mario and Sonic at the first adventure togheter, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=7DPuTz331yQ&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=3 	Sky Sanctuary Zone
 	Amy Rose 	
Neutral: Amy hits the opponent with her Piko Piko Hammer
Side: Amy tosses her hammer forward, and it comes back like a boomerang
Up: Amy spins with her Piko Piko Hammer
Down: Amy turns away in fear and slaps the opponent three times
Final Smash: Amy leaps to the middle of the stage, enlarges her Piko Piko Hammer, and slams it down on the stage	Sonic's "girlfriend" joins the battle, to unlock him go to Mario and Sonic at the first adventure togheter, and press the button in the extras: "join smash", then you click on his picture and she joins the battle 	https://www.youtube.com/watch?v=euaZOUxQL5U&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=5 	Palmtree Panic
 	Shadow 	
Neutral: Shadow shoots forward a ray of light.
Side: Shadow dashes forward a short distance in a similar matter to Fox's Fox Illusion
Up: Shadow teleports a short distance away
Down: Shadow spins around, creating a tornado around him that sucks up enemies, and sends them a distance away.
Final Smash: Shadow uses Chaos Control to freeze time	Sonic's rival joins the battle, to unlock him go to Mario and Sonic at the first adventure togheter, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=6NYCsFe_Kv4&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=2 	Radical Righway
 	Metal Sonic 	
Neutral: Same as Mega Man, but with a strong engine
Side: Metal Sonic uses his engine to dash forward at incredible speed and rams opponents.
Up: Because of Metal Sonic's greater weight, the spring doesn't propel him as high.
Down:  A black diamond shape rotates around Metal Sonic that reflects projectiles
Final Smash: Metal Sonic transforms into Metal Overlord from Sonic Heroes	Sonic's evil clone joins the battle, to unlock him go to Mario and Sonic at the first adventure togheter, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=i8M7kTftXDE&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=6 	Stardust Speedway
 	Sora 	
Neutral: Throws the Kingdom Key, sending it spinning forward, hitting opponents multiple times, before it boomerangs back to him
Side: Sora flies forward while surrounded by purple aura, performing one of five different attacks on opponents he makes contact with depending on the directional input
Up: Gracefully rises into the air with a backflip while circles surround him
Down: Performs one of three different Magic spells: Fire, Blizzard, and Thunder.
Final Smash: Creates a magnetic orb above the Kingdom Key with the help of Donald Duck and Goofy that pulls opponents in	The Disney imposter joins the battle, HA-HA, and let's do the hot dog dance, (just kidding) 	https://www.youtube.com/watch?v=tXXm6gUvx7o 	Twillight Town
 	Shantae 	
Neutral: Transforms into one of three forms, Monkey form (side input), Elephant (down input) or Harpy (up input).
Side: Fires off 1-3 fireballs, depending if the B button is held down
Up: Blasts into the air with a cannonball three times
Down: Charges up 1-3 metal balls that orbit Shantae
Final Smash: The player is prompted to perform a chain of button commands that result in a column of gems flying up the screen	The loved genie of the games, joins the battle, get out of the pirate cruise! 	https://www.youtube.com/watch?v=2dWjs5XKtgg 	Pirate Cruise
 	Goku 	
Neutral: Concentrates his Kamehameha into a single point between his hands and then thrusts forward to shoot out a powerful streaming beam of kamehameha.
Side: Fires a mid-range energy blast and quickly follows up with a second one
Up: Performs a flip kick, before teleporting in one of eight directions, as chosen by the player
Down: Goku powers up and let out a blue ki aura
Final Smash: Rushes forward in Super Saiyan form, trapping opponents, then delivers some kicks and a short-ranged blow, as his transitions from Super Saiyan God to Super Saiyan Blue, culminating with a Genki Dama.	Cha-la! Goku joins the battle, he is the first fourth-party character in this game! 	https://www.youtube.com/watch?v=rjkREnXB8BA 	World Tournament
 	Vegeta (echo) 	
Neutral: Vegeta charges up and fires a purple beam of energy while crying, "Galick GUN!"
Side: Same as Goku, but shoots one ki Blast (3%).
Up: The Ability to use ki.
Down: Vegeta dodges the opponent's attack and lays on the ground to double kick them up into the air.
Final Smash: Vegeta turns into his super saiyan form and & like Goku, it increases the attack & speed.	It's over 9000! Vegeta has the same tilts and smash attacks of Goku, but the special moves are diferrent 	https://www.youtube.com/watch?v=V97qYNlB9Gg 	Planet Namek
 	Red 	
Neutral: A large slingshot appears behind Red and he jumps into it
Side: Red summons a Blue Bird that appears in his slingshot. Instead of aiming, Red simply fires Blue upward at a diagonal
Up: Matilda appears beside Red and lays an egg downward
Down: Bomb, the black bird, appears in Red’s slingshot and is fired forward a few feet.
Final Smash: Red flies towards the screen and you now control a big red target. Press any attack button once you take aim to launch a can of sardines to wherever the target it. As soon as the can gets to that target, the Mighty Eagle soars to that spot and slams into the stage.	The Angry Bird join the battle, the most loved mobile game! 	https://www.youtube.com/watch?v=AdENZruzNbo 	Poached Eggs
 	Sans 	
Neutral: Sans will summon his Gasterblaster and shoot a big laser
Side: Sans will lift up his arm and turn a random opponent blue
Up: Sans will get a lift with random bones.
Down: Sans will slide back if an opponent tries to attack him
Final Smash: Sans decides to spare the opponent. Sans gives out a hug gesture to the opponent. Once they get close to sans, They instantly get K.O.ed by a bone cage	The main antagonist of the most famous Toby Fox game, joins the battle, like Weegee and Toad, Sans can't jump and also has a new smash taunt: Papyrus' Quotes 	https://www.youtube.com/watch?v=-nKJON7kjqc 	Megalovania
 	Shrek 	
Neutral: The roar works like Bowser's rants, but it does not have to be charged and also doesn't have fire
Side: Shrek tosses a onion, if someone touches it, they will be stunned
Up: Donkey comes out of nowhere and tosses Shrek to the highest platform, If he lands on an oppenent, the oppenent will recieve 8% damage.
Down: Since "Ogres have layers", when Shrek does this: A layer will come off and will regenerate all of his health. You only have 3 layers per stock.
Final Smash: Shrek will appears in the background (similar to Bowser). Shrek does a mighty roar which will send everyone flying. This lasts for 10 seconds.	The Ogre of the Roar moves in, to unlock him go to Dreamworks Superstar Kartz 2, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=jW36fAX1KrQ 	Shrek's Swamp
 	SpongeBob 	
Neutral: SpongeBob blows a bubble in the shape of a torpedo.
Side: SpongeBob puts on his karate gear and spins
Up: SpongeBob surfs on a pack of jellyfish for two seconds
Down: SpongeBob puts on his fry cook uniform and throws a Krabby Patty in the direction he is facing
Final Smash: SpongeBob will turn into a rock wizard like in the first movie and he will fly upward into the middle of the screen	The Squarepants Sea Toon moves in, to unlock him go to Nickelodeon Block Party Ultimate, and press the button in the extras: "join smash", then you click on his picture and he joins the battle 	https://www.youtube.com/watch?v=80MoPFBerCg 	Bikini Bottom
 	Sandbag 	
Neutral: Picks a capsule from inside itself that can contain any items currently active in the item switch
Side: Leaps itself forward, then grabs and throws opponents in its path with its head
Up: Throws a Bob-omb in the air, exploding itself, dealing massive damage and strong upward knockback on both itself and opponents
Down: A controllable burst of momentum in any direction that can be cancelled into any other attack, including itself when used on the ground.
Final Smash: Carries opponent to Home-Run Contest, stops time to attack them, then smashes them with a Home-Run Bat.	Stop punching him!!!! He is revenging of you!!! The Sandbag joins the battle! 	https://www.youtube.com/watch?v=lhU2SEvO_wc 	Waiting Room
 	Silver (DLC) 	
Neutral: Silver uses his psychokinetic powers in order to manifest psychic energy that takes the form of an wide knife-like cyan wave which emits electrical energy
Side: Silver uses his mind to move objects and other matter without exerting his own physical force on it.
Up: Silver performs a psychic jump that warps space which allows Silver to move quickly/teleport in mid air at light speed
Down: Silver telekinetically charges his first and slams it into the ground which released a psychokinetic shockwave causing paralysation to enemies which also knocks away projectiles
Final Smash: Shield of Light is an amplified psychokinetic Chaos Power utilised by Silver in his Super Form, Silver uses his natural psychokinesis to form a large green shield in front of him	It's No Use!, The Guy who confuses Sonic with Iblis Trigger joins the battle! 	https://www.youtube.com/watch?v=xCZipEE69r4&list=PLf3Pa7YUA4DgwucgDDeurnTIbnMX9cuc_&index=8 	Crisis City
 	Banjo-Kazooie (DLC) 	
Neutral: Banjo lies face down, Kazooie comes out and shoots eggs.
Side: Banjo charges forward as Kazooie shields him with her wings.
Up: Banjo & Kazooie launch themselves into the air with a Shock Spring Pad
Down: Banjo crouches down and Kazooie shoots a Grenade Egg from her rear end.
Final Smash: Banjo and Kazooie summon a statue from the ground, If it hits an opponent, the mighty Jinjonator will awaken and unleash high-speed strikes alongside other Jinjos to launch the opponent.	Banjo-Kazooie has been unchanged of Ultimate 	https://www.youtube.com/watch?v=WZcel6nLYA4 	Spiral Moutain
 	NES Mario (DLC) 	
Neutral: Same as his normal counterpart, but stronger!
Side: Same as his normal counterpart, but with a Racoon Tail
Up: Same as his normal counterpart
Down:  Same as his normal counterpart, but summoning a vegetable
Final Smash: Same as his normal counterpart, but weaker!	Remember the Nostalgia of the NES, of Mario, Like Mr. Game and Watch, he is 2D! 	https://www.youtube.com/watch?v=3BsBXp6VkvU 	Mushroom Kingdom (NES)
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Category:Super Smash Bros. (series)
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