Fallout Tactics: Brotherhood of Steel

:Not to be confused with Fallout: Brotherhood of Steel.
Fallout Tactics: Brotherhood of Steel is the third installment of the Fallout series following Fallout and Fallout 2. The game, however, has been labeled non-canon due to its various inconsistencies with the rest of the series.
== Plot ==
The game focuses on the military force designed to restoring civilization through developing and fixing new and old technologies known as the Brotherhood of Steel. The Brotherhood, whose main base is located in southern California, began to claim lands in the post-apocalyptic wasteland, and eventually found it would be best to move out west. The player, named The Warrior, is tasked by the Brotherhood to aid them on their quest by performing missions, rationing equipment, and claim more land to be faithful to the Brotherhood. 
== Gameplay ==
Several changes to the gameplay of the original two Fallout games were made to make this game have a less roll-playing feel and more of a real time strategy feel. In doing so, the game focuses more so on the tactical aspect and combat strategy. The game focuses on the Brotherhood of Steel bunkers in which the player receives missions and obtain equipment.
Fallout Tactics also offers a multiplayer mode that creates a squad to obtain a set amount of points. This multiplayer mode could be played on the Gamespy Arcade, and using Steam's severs, can be played via Steam.
== Inconsistencies with the Fallout series ==
Fallout Tactics is a game that has been labeled as non-canon due to several inconsistencies. However, certain events have been considered pseudo-canon by Bethesda Softworks, those who designed Fallout 3.
:List of various inconsistencies:
* Fallout Tactics states that the Brotherhood of Steel originated from a military vault, but that's not entirely true as it was designed by those stationed at the Mariposa Military Base.
* Due to limitation of the game engine, "normal" ghouls suffer from radiation poisoning.
* A new race of Deathclaw, the Hairy Deathclaw were given the ability to talk, but in Fallout 2, this ability was given to Deathclaw via advanced technology by the Enclave.
* The game features more than a few modernized weapons, most unlike any featured in previous Fallout games.
== Music ==
The soundtrack of Fallout Tactics is one of the few soundtracks of the Fallout series not be composed by Mark Morgan. It instead was done by Inon Zur.
# "Battle with Critters"
# "Battle with Ghouls"
# "Battle with Raiders"
# "Battle with Reavers"
# "Battle with Robots"
# "Battle with Supermutants"
# "Battle with Tribals"
# "Environment Brotherhood of Steel"
# "Environment CAL"
# "Environment DES"
# "Environment FAC"
# "Environment MNT"
# "Environment URB"
# "Environment Worldmap"
# "Main Menu"
# "The End DTH"
# "The End INC"
# "The End VCT"
# "The Final Battle"
# "The Generic Battle"
Category:Games released in 2001
Category:Games that are rated M
Category:Games released for PC
Category:Games by Interplay