Kazuya/Attack Set

This is an overview of Kazuya's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- straight left jab
Standing M- high right kick
Standing H- hard right punch
Crouching L- low right kick
Crouching M- long reaching left kick
Crouching H- hard left punch (mid)
S launcher- high left kick
Air L- straight left punch
Air M- straight right kick
Air H- straight left kick
Air S- downward right punch
TAC exchange up- aerial version of Wind God Fist
TAC exchange side- same animation as air H
TAC exchange down- same animation as air S
==Throws==
Forward ground- Kicks foe twice, the last kick knocking them down to the floor (2 hits)
Backward ground- Shoulder throws foe to the ground behind him
Forward air- grabs hold of foe before delivering a headbutt that knocks them to the floor
Backward air- uses right hand to toss foe to the ground behind him
==Special Moves==
QCF + atk- Demon God Fist (steps forward with a hard right punch while his right fist is encased with dark energy; knocks down; hard knockdown against aerial foes; stronger versions have longer startup; super armor during first two frames; causes wall bounce on counterhit)
DP + atk- Rising Sun (jumps up with a spinning kick; L version is just the spinning kick; M and H versions add one and two spinning kicks respectively that must ne guarded low and they knock down foe)
F, pause, D, D + F- Mist Step (dashes forward in a crouching formation; pressing any button causes a different attack; L- Rising Uppercut, a hopping left uppervut that causes a knockdown on hit; M- Spinning Demon, a pair of advancing spin kicks that must be guarded low; H- Spinning Demon Uppercut- an advancing spin kick that must be guarded low followed by a jumping left uppercut; S- Wind God Fist- a hard electrified right upper punch; Mist Step dash travels half the screen's horizontal length)
QCB + L- Slaughter High Kick (performs a hard left hook and a high right kick in succession)
QCB + M- Devastator (performs a hard left hook and a straight right electrified punch in succession; last hit causes hard knockdown)
QCB + H- Slaughter Hook (performs a hard left hook and a right overhead punch in succesion; last hit ground bounces foe)
==Hyper Combos==
QCB + atk x2- Devil Fist (charges a punch before advancing forward with a straight right punch; goes through foes on contact and deals multiple hits after going through foe; last hit causes hard knockdown)
DP + atk x2- Screw Uppercut (spins around encased in electricity before attacking with a powerful jumping left uppercut; causes hard knockdown)
QCF + atk x2- Devil Beam* (performs a Demon God Fist; if it hits, he performs a hard left hook encased in dark energy then a right uppercut encased in dark energy, which foe into the air, before finishing with using a lazer blast from his left eye, which pierces through foe's chest; hard knockdown)
(* means Level 3 hyper combo)
==Extra==
Kazuya has four unique chain combos that are reminiscent of many of his attack chains from the Tekken series
Flash Punch Combo- St. L, St. L, St. H (knocks down)
Twin Fang Double Kick- St. L, St. H, St. M, St. M (knocks down)
Reign of Terror- St. M, St. L, Cr. L, St. M (knocks down)
Rampaging Demon- St. H, St. M, Cr. H
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay