Parry

:Not to be confused with , an ability featured in .
The , also known as the , and the , is a recurring ability in .
== Overview ==
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The is the second that can learn. This lets bash the enemy with his to open their defenses. The can be learned by first finding the located on the trail leading to . Howling at the awakens the , who joins in howling with . After howling with the , the instructs to find him while in human form and marks where he will wait on 's . Once returns to human form, he can find the waiting at the . Approaching the can return to the clouded area where he can find the and learn the .
To perform the on the GameCube version, must get close enough to the enemy while targeting it and then press the R-Button, which will cause the enemy to lower its defense and thus allow to attack the foe with another skill, such as the . In the Wii version of , this can be executed by thrusting the Nunchuk forward.
Other than bringing the enemy's defenses down, the can also be used to deflect certain enemy projectiles.
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 can learn the ability after first acquiring a . The , teaches this ability at the . To perform the , must ready his right before an enemy attacks him. The force from his arm will repel the enemy's attack. The gives an opening to strike his opponent. The technique is useful against enemies who throw weapons or refuse to give an opening. Using the to parry an attack requires perfect timing in battle. can practice this ability on the in the .
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 can by readying his with ZL and pressing the A button in and Tears of the Kingdom. By at the right time - just before an attack makes contact with his shield - can execute a , which will unbalance and redirect projectiles without causing damage to the shield. Nearly every form of attack in both Breath of the Wild can be parried, even things like explosions and Lynel fireballs, which will pass through Link without causing damage. This technique is particularly useful against Guardians, as it will reflect their beam attack directly back at them and deal 500 damage. 
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Parrying is largely the same in as it was in . One key difference, however, is that using Fuse to combine Link's shields with certain Materials can produce additional effects. For example, if Link is using a Lynel shield or a shield with a sharp object fused to it, the shield itself can deal damage if it makes contact with an enemy. 
== Nomenclature ==
== See Also ==
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