Kas the Bloody Handed

==Summary==
Kas the Bloody-Handed was a powerful warrior who famously never suffered a wound in battle. Because of this, he was courted by the lich Vecna to join and lead his armies into battle- a task Kas accepted for the glory promised in return. Over the years, Kas led countless successful campaigns for his lord, eventually becoming the second-in-command of Vecna's entire empire in return for his service. As a reward for his services, Vecna forged for Kas a sword of immense power with a shard of the lich himself within it- known simply as the Sword of Kas, it was made from the black metal of the stars, and spoke to Kas of power greater than he currently possessed. 
And so it was that when Vecna became wounded after a particularly taxing battle, he found Kas at his throne, waiting with the sword in hand. The two fought for control over their entire dominion, with Kas taking the initial advantage- he cleaved the lich's hand from his body, and tore his eye from its socket. Backed into a corner, the lich Vecna made use of esoteric, chaotic magic, and shunted them both into a raging maelstrom somewhere outside of the standard multiverse, where the two fought impotently for untold eternities, until Vecna escaped. 
Kas, now a vampire, raged at his seclusion, eventually becoming a vestige- a being beyond life and death whom may only enter reality by the usage of Binders. And so the vampire, chained in the endless void, began answering the call of mortal summoners who sought his power...
==Powers and Stats==
Tier: At least , likely higher
Name: Kas the Bloody Handed, The Betrayer, The Terrible, The Destroyer, The Hateful, Kas of Tycheron
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown, likely countless millennia 
Classification: Vampire Knight
Powers and Abilities:
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|-|Kas=Superhuman Physical Characteristics, Weapon Mastery (Was never wounded in countless wars before entering Vecna's service), Martial Arts, Immortality (Types 1, 2, 3, 5, 7, and 9; Kas is a VestigeDragon Magazine, Issue 341, page 69, making him beyond concepts such as life and death, and outside of commonly-accessible space barring his manifestationsTome of Magic, page 7; requires magical weapons to hit, implying he exists on multiple planes of existence at once), Avatar Creation (He creates manifestations in reality instead of appearing properlyDragon Magazine, Issue 341, page 70), Regeneration (Mid-High, Kas can regenerate from vapor, and lacks the weaknesses typical of a vampireVecna Lives, page 81), Empathic Manipulation (His gaze has a charming effect on an individual, causing them to bend to his will), Intangibility (He can revert to a gaseous form as he pleases), Shapeshifting (Can shapeshift into a bat), Summoning (Bats, rats, and wolves invariably follow his commands and heed his call), Surface Scaling (He can walk up walls or across ceilings), Statistics Reduction (His attacks lower levels, potentially outright killing an individual as a result), Forcefield Creation (He is accredited with the creation of several magical texts describing the practice of forming energy armor around oneselfDragon Magazine, Issue 82, page 58), Damage Reduction (Stoneskin reduces incoming physical damage significantly), Sealing (Can use Forcecage, which prevents all forms of planar travel and is essentially indestructible), Self-Sustenance (Types 1, 2, and 3), Mind Manipulation (His manifestation appearing before a summoner causes them to become "warm and affectionate" towards those they meet; his influence alters how those he interacts with act to his whimsTome of Magic, page 17), Power Bestowal (As a Vestige, Kas grants several powers to all willing to accept themDragon Magazine, Issue 341, page 71), Social Influencing (He is adept at bluffing and other social skills), Sense Manipulation (Attacks with his weapons permanently blind enemies), Resistance Negation (Kas' blows and the blows of his followers pierce all defenses of undead creatures), Soul Manipulation (He can bestow shards of his soul to others, binding him to them and giving him some level of control over their actions- they must accept to thisTome of Magic, page 8, He can deal constant necrotic damage to enemies, which rots the soul and kills quickly), Blood Manipulation (He can draw all the blood from a foe out with a single action, healing himself immensely in the processOpen Grave, page 204), Damage Boost, Fear Manipulation (The impact of his blade invokes preternatural fear in his enemies, forcing them to flee), Healing and Purification (He can focus inwardly to heal himself immensely, even when in direct sunlight, and remove all negative statuses afflicting him), Enhanced Senses (Can see in total darkness), Age Manipulation (Caused the denizens of his entire demiplane to age twice as fast to support his war effort against VecnaVecna Reborn, page 5Vecna Reborn, page 6, His mask can cause individuals to simply cease aging), Dream Manipulation (The Silver Mask of Kas alters the dreams of those it influences with visions of greatnessOpen Grave, page 42), Non-Physical Interaction (Can affect intangible, incorporeal, abstract, conceptual, and nonexistent creatures and things)
|-|With the Sword of Kas=Energy Manipulation (The sword can explode with radiant energy to better destroy the undeadDragon Magazine, Issue 402, History Check: Kas and Vecna, page 5), Non-Corporeal (The Sword allows him to become etherealEldritch Wizardry, page 51), Biological Manipulation (Wounds will expand when caused by the sword, those that carry his sign find their biology shifted to include an eye that spontaneously forms on their palms), Power Nullification (All magic and supernatural properties of those that touch the Sword besides its wielder permanently lose these effectsEldritch Wizardry, page 52; the sword successfully struck out Vecna's eye and cut his hand, wounds which never healed despite Vecna gaining Mid-Godly regeneration immediately after), Purification, Absorption (The wielder of the blade restores lost levels by absorbing them from nearby creaturesEldritch Wizardry, page 53), Dimensional Travel (The sword allows the user to plane-shift apparently at-willVecna Lives, page 65), Aura (The blade radiates a constantly-changing aura of magic, made to disguise its true arcane aurasVecna Lives, page 71), Telepathy (The sword communicates telepathically with its wielder), Corruption (Type 1 and 2, Taints water around it passively; it also attempts to twist the minds of those around it telepathicallyVecna Lives, page 72), Statistics Amplification (The sword amplifies the offensive and defensive capabilities of the user wildly), Damage Boost (The sword deals double damage against extraplanar creatures, furthermore deals more damage in the event of a betrayalOpen Grave, page 44), Precognition (The sword grants the user the effects of Foresight constantly- this grants constant warnings of impending danger and awareness of all things about to happen), Paralysis Inducement (The sword can paralyze on touch), BFR (Can cast Divine Word, instantly sending creatures from different planes of existence back to their home plane), Death Manipulation (The sword can cast Finger of Death, potentially instantly killing a target), Electricity Manipulation (The sword can call lightning from the heavens to smite enemies), Invisibility (The Sword can conceal its user for a time after slaying or mortally wounding a foe), Poison Manipulation (The sword is imbued with poison that constantly harms its enemies, killing them in seconds), Statistics Reduction (The sword reduces the accuracy and precision of those around itOpen Grave, page 45), Regeneration (Mid-Godly, sword only; the sword must be destroyed by an individual wielding both the Hand and Eye of Vecna, anything less will see it returned), Acausality (Types 1 and 4)
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Attack Potency: At least Small City level+, likely higher (Listed as a 17th level fighter, making him considerably superior to legendary dragons; as a Vampire his strength should be amplified immensely beyond this. He was Vecna's top lieutenant even prior to becoming a vampire, making him superior to other major undead)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 5 (Can push over 4 metric tons), higher with the Sword of Kas
Striking Strength: At least Small City level+, possibly higher
Durability: At least Small City level+, possibly higher
Stamina: Infinite, as an undead he requires no rest nor sustenance to continue functioning forever
Range: Extended melee, his sword is stated to have a blade length of 6 feet, up to hundreds of meters with spells and effects, multiversal+ with certain abilities such as BFR
Standard Equipment: The Sword of Kas, The Silver Mask of Kas, Lifedrinker Bastard Sword, Black Iron Plate Armor
Intelligence: At least Extraordinary Genius, listed as having a 24 Intelligence, where the average is 10 and genius can be achieved as early as 16- the peak human intelligence is 18 barring supernatural enhancements, and by 21, an individual is comparable to a Elder Brain, a creature capable of storing all knowledge of a multiversal civilization within itself- said civilization maintained dyson sphere-equivalent tech and designs capable of merging different realities via technology alone
Weaknesses: As a Vestige, it can be nearly impossible for him to appear in proper reality without being summoned first- however, he has apparently learned to overcome this
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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