Difficulty Manipulation

The ability to control how easy/hard a task or action is.
==Also Called==
*Difficulty Control
*Difficulty Level Manipulation
==Capabilities==
The user can manipulate the difficulty of any task/action is, making most difficult tasks easy and making the easiest tasks hard. They can bend logic for themselves to make things easy and/or make it impossible for others to do what they could normally do.
==Applications==
*Ability Tier Activation
*Level Manipulation
*Probability Manipulation
*Rule Bending
*Simplicity Manipulation
*Situational Synchronicity
*Variable Manipulation
==Variations==
*Adaptive Difficulty
==Associations==
*Hierarchy Manipulation
*Logic Manipulation
*Obstacle Manipulation
*Power Negation
*Quest Manipulation
*Task Manipulation
==Limitations==
*Less experienced users may not be able to achieve supernatural feats, they may be limited to what it is already possible for them to do.
==Known Users==
*Aporia (Greek Mythology)
*The Player (Minecraft)
*You (Real life); you can control a difficulty of a game
==Known Objects==
*The Forbidden Book (Legend of Mana)
==Videos==
The shame of reducing the difficulty-2
Category:Powers
Category:Supernatural Powers
Category:Manipulations
Category:Support Powers
Category:Game-based Powers
Category:Conceptual Powers