Nico's Nextbots (legacy)

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nico's nextbots [legacy] is the original version of nico's nextbots, prior to the Overhaul Update, which was released on July 6th, 2023, for nico's nextbots first anniversary. It keeps the same goal and premise as the main game.
As of September 8th, 2024, nico's nextbots [legacy] has reached over 15,415,881 player visits.
nico's nextbots [legacy] was developed by three people:
 	 	
1nicopatty	jasper_creations	Number1Riker
 
There are currently two different events that can occur during gameplay.
Icon	Name 	Description 	
 	blackout 	All lights will be turned off, leaving the map in faded black darkness, and any gates will no longer work; scattered around the map are four power boxes, which players must find and collect within five minutes to resume normal gameplay. However, if the players don't find all four power boxes in time, the power will turn back on automatically after ten minutes.	
 	bloodmoon	The entire map tints to red and nextbots will have their speed increased, the players' goal is to stay alive until the blood moon ends (usually lasting between 1-6 minutes). 	
==Maps==
 	
nn_mall	nn_backrooms
==Nextbots==
There's only twenty-one nextbots featured in this game. Click the [Expand] button to view them.
Nextbots that spawn in nn_mall.
 	 	 	 	
aheno 	alternate	aooni 	armstrong	cootie
 	 	 	 	
fazbearmug	grudge 	idiot 	jerma 	jungler
 	 	 	 	
pinhead 	sanic 	thisman	unknown 	yoshie
Nextbots that spawn in nn_backrooms.
 	 	
bateman	crabbo	nerd
 	 	
roblox 	speed 	sponge
Nextbots that cannot be found in game.
 	 	 	 	
afton	carter	obunga	selene	quandie
==Notable Differences ==
There are a handful of differences between nico's nextbots [legacy] and the current version of nico's nextbots. Click the [Expand] button to see a list of comparisons between the legacy version and the final game.
<tabber>
|-|Gameplay=
|-|Audio=
===Audio===
====Main Menu====
*The background music on the main menu is slightly lower pitched and detuned.
**Regarding the 2024 restoration, the music was at normal for the pitch.
**Listen closely, there is no static ambience from the menu.
====In-Game====
*The jumping sound is drastically different, being high pitched.
*When a nextbot hits any object, the impact sound effect is simply a thud, as opposed to many varieties from the final.
* If you run towards the door or by slide jump through it, the sound effect has a weak impact.
*All of the radios are a bit loud than usual.
*Audio from nextbots isn't muffled when in safezones.
*Nextbots' Proximity audio are quieter and less distorted than the final.
*Activating the gate by using the control pad has a major difference from the final.
====Events====
*The bloodmoon ambience is different compared to the old one.
**Similarly, the sound effect that plays after an event ends doesn't play when bloodmoon ends, only with blackout.
</tabber>
==Trivia== 
*Some in-game sounds didn't get permission or got removed. This will cause a lot of sound errors in the Developer Console, same goes to nextbots when the game got reuploaded.
*Meanwhile on August 14th, 2023, the legacy version was shut down due to "discrimination".
**The reason being is that Roblox thought that obunga was in the game even though he wasn't.644px
*It is most likely NOT coming back, as they cannot set it back to public.
**It was first thought it'd be coming back due to it saying "private" instead of it being under review, but they confirmed that they cannot make it public again, thus making it impossible to return. 
** Then, on February 2nd, 2024, at 8:17 PM, the game was miraculously added again.
*In the same day, the old nico's nextbots [legacy] game name was changed to "this game is shut down lol" along with its description changing to "roblox thank you".
*On April 19th, 2024, the "create custom bot" was replaced with "play main game" which is a redirect to the main game. A donation button has also been added at the bottom right corner.
==History==
==References==
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