The strong die

== Description ==
You encountered a group of shaders. Fredericks had not thought that the situation would be so bad. She explained that these shaders are bugs - small pieces of the simulation that gained their own consciousness and now travel throughout the Otherland in search of loose code that it can devour. She thinks that this is a sign of something bad here and is something that should be dealt with. She wants you to free the barbarians from these shaders.
== Quick Walkthrough ==
* Inspect the barbarian bodies [0/3]
== Quest Dialogue ==
Fredericks: "The camp in front of us seems to have hostile activity in it. Their movements are quite chaotic, not fitting the simulation. I expect shaders."
"Shaders are broken pieces of simulations that, because of sheer luck managed to create a sort of consciousness. It's not real AI but it has potential. Its goal is to gather more code and grow."
"I am aware that it's not our most pressing matter but we should deal with them. If they are left unchecked they will become a bigger issue."
On completion:
Fredericks: "Hmm... Not many barbarians died here. I think that they might have managed to escape. We should move along before more shaders appear. They... tend to do that."
"I'm sure the barbarians will consider us friendly when they learn we avenged their people."
== Rewards ==
* 3250 exp
* 24 bits
Category:Quest
Category:8Squared
Category:Treehouse