149308-need-for-oceanic-sever

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who else think wildstar need a oceanic sever.
i know i would def be a sub and be more inclined to buy Ncoin as well but with the bad lag of 300ms minimum i dont think it is worth it any one else feel the same 	
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			Lol no. Wildstar can even fill the NA server so the pop on the OCE server would be pathetic. There isn't a fight in this game that you cant do with 300ms	
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			Going to have to wait until more players show up first	
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			if you want to play on your own server you have to pay for it like everyone else.  jk :P.  what kind of population do you think you would get on an oceanic server?  just curious, not trolling.  I know I have played with quite a few Australians and the latency did not pose much of an issue, even in raids.  there were only a few fights where they typically had issues.	
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			i know 300ms is fine but that is the minimum i have seen i normal sit around 400ms and it sucks i know of 5-7 people thatt would be a sub if the MS was lower and that just people i know 	
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A 300 ping vs a 50-100 ping is night and day, even using a tunneling service the difference between 300 and 250 was MASSIVELY noticeable to me.
 
While it would be amazing you really can't expect a game with as little an audience to get it's own local server.
 
I really can't wait til new technology improves the interconnects between counties/continents, it will dawn a new era for online gaming. It's pretty much our only hope.	
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I'm Australian and play with a minimum of 300ms.  I often get disconnected at world bosses due to 'server lag' (according to the game) and, in peak time in certain areas (and I play Dominion), I lag like crazy.  However, I'm willing to put up with this *cupcake*ing situation because, even if it were financially viable for Carbine/NCsoft, an oceanic server would mean that I would lose the ability to game with my only in-game friend and access to our guild. 
 
I think this is a moot point, because I don't ever see it happening - as others have pointed out, it's a struggle just to keep one PvE and one PvP server running for NA and EU.  The last thing Carbine needs at the moment is to invest money in an oceanic server.	
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I'm Australian and play with a minimum of 300ms.  I often get disconnected at world bosses due to 'server lag' (according to the game) and, in peak time in certain areas (and I play Dominion), I lag like crazy.  However, I'm willing to put up with this *cupcake*ing situation because, even if it were financially viable for Carbine/NCsoft, an oceanic server would mean that I would lose the ability to game with my only in-game friend and access to our guild. 
 
I think this is a moot point, because I don't ever see it happening - as others have pointed out, it's a struggle just to keep one PvE and one PvP server running for NA and EU.  The last thing Carbine needs at the moment is to invest money in an oceanic server.
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Thanks!  I actually found that post before the WB event and implemented your suggestions (although I suspect one of my addons still has a dps/threat meter running under the hood) and it did help... a bit.  I also found forcing the launcher to use DX9 helps a bit.
 
I haven't tried the 'change to TCP' option others have posted on these forums, as I'm concerned about the stability of the network connection if I were to do that.
 
Ultimately, when the latency is as high as it is for Australian/NZ players, no amount of tweaking is going to help us when we're dealing with a game like this (and the hopping we must do to get to the game's servers).  It's so much fun to be dc'ed due to lag and come back and find you're dead and lose event rewards :( 	
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