Starth

== Overview ==
Starth is a deep gnome who is fond of rocks, shadows, and drinking. 
== History ==
=== Before the Drunken Dragon ===
Starth had found himself aboard the Hogshead, slaving away for its captain, Badger, who had somehow got his hands on a sacred artefact from Starth's monastery that the gnome badly wanted back. When Driscoll called for his captains to offer able bodies for a joint operation, Badger forced Starth into it. Thus, the deep gnome found himself a member of the Drunken Dragon's crew.  
=== Part One: Reigniting the War ===
When Laylin offered the party her seat at the captains' meeting in Crab Claw Cove, Starth had them request Badger return his monastery's artefact. Driscoll, offering a show of good faith, paid Badger 600 gold pieces for the item - a sacred goat's testicle, it turned out - on behalf of the party. This was the beginning of a long string of debts to Driscoll that the group found themselves in.  
After travelling to Mother Shandy's island hatchery, battling some infant dragons under Driscoll's orders, and sailing back through a fleet of nearly 100 enemy ships, Starth had grown in strength enough to use the artefact, and then quickly realised just how powerful it was. It had been able to instantly killed an entire galleon of pirates, and nearly taken Starth's life in the process as well.
At a similar time, Starth's magical key, the way to an extra-planar bar he frequented, finally began working again. The gnome was able to take his leave, intending to return the artefact to his monastery as soon as possible. Starth told only Pyt where he was going, offering the half-elf the chance to come with him to the bar and maybe recover the memories he had lost. Pyt opted to stay; he was enjoying his new life at sea. To the others, Starth simply said he was off now, and then he was gone.
Category:Player Characters