Flying Fingers

==Summary==
A variant of the Crawling Claw, the Flying Finger as the name suggests is a flying construct made from the hands of various evil people.
Each hand has an eye sown into it in order to give it potent sensory ability, which aids it in its main duty of guarding locations for evil casters. 
==Powers and Stats==
Tier: At least , likely 
Name: Flying Fingers
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Varies
Classification: Diminutive Construct
Powers and Abilities:
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|-|Baseline Abilities=Superhuman Physical Characteristics, Small Size (Type 1; Are severed hands), Immortality (Type 7), Bodily Weaponry (Some of their hands have Dungeon Magazine Issue 127 Page 87), Flight (Shown ), Enhanced Senses (Have Dungeon Magazine Issue 73 Page 42), Self-Sustenance (Type 1, 2 and 3; Constructs don't need to Monster Manual 3.5e Page 307)
|-|Optional Powers=Flying Fingers can be imbued with which can grant them: Fire Manipulation (Via Player's Handbook 2e Page 131), Death Manipulation (Via Player's Handbook 2e Page 132 and Player's Handbook 2e Page 199), Statistics Reduction (Via Chill Touch), Electricity Manipulation (Via Player's Handbook 2e Page 137), Light Manipulation ( )Player's Handbook 2e Page 200, Fragrance Manipulation and Paralysis Inducement (Via The Complete Wizard's Handbook Page 98), they also on top of this spell list have Poison Manipulation (Their claws can be laced with Dungeon Magazine Issue 188 Page 29), Attack Reflection (Shown Dungeon Magazine Issue 127 Page 88), Homing Attack and Energy Projection (Via )
|-|Resistances=As a construct they have Extreme Resistance to Poison Manipulation (Shown ), Mind Manipulation (Shown ), Death Manipulation (Shown ), Disease Manipulation (Shown ), Energy Absorption (Shown ), Sleep Manipulation (Shown ), Paralysis Inducement (Shown ), Status Effect Inducement (Can't be ), Statistics Reduction (Can't have their ), Pressure Points (Can't be hit , i.e in a weak point)
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Attack Potency: At least Wall level, likely Small Building level (As a monster in 3.5e they're superior to the Rothé)
Speed: Subsonic
Lifting Strength: Athletic Human (As a diminutive creature with a strength score of a single Flying Finger can at max push 113.398 kg)
Striking Strength: At least Wall level, likely Small Building level
Durability: At least Wall level, likely Small Building level
Stamina: Infinite (As a construct they require no rest)
Range: Standaard Melee Range
Standard Equipment: None notable
Intelligence: Mindless
Weaknesses: Cold based attacks can make them and resurrection abilities make them 
Notable Attacks/Techniques:
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|-|Baseline=
A Flying Fingers swarm has no coherent method of attacking outside flying at its enemy and attempting to knock them down as fast as they can.
|-|Optional=
*Burning Hands: By putting two tumbs together and spreading the rest of their fingers out the Flying Fingers can create a jet of fire which is 5 foot long and shaped like a sheet of flames that's 120 degrees wide.
*Shocking Grasp: The Flying Finger can take hold of a target and deliver electric energy to them.
*Chill Touch: A blue glow covers the Flying Finger, and afterwards if it manages to strike the target properly it directly harms their life force and reduces the target's strength. The target's strength recovers naturally in a few hours.
*Ghoul Touch: This spell mimics the Ghoul's paralysis ability, and on top of it targets who failed to resist this spell also emit a foul stench that is harmful to others.
*Cause Light Wounds: A direct opposite of the spell Cure Wound, this spell allows the Flying Finger to harm a target just by touching them.
*Faerie Fire: This spells creates a strong light which outlines any invisible creature struck by it and makes it easier to hit anything bathed in this light.
*Spell Turning: Some Flying Finger swarms are able to reflect back spells cast at them back at the caster.
*Player's Handbook 2e Page 136 The spell creates 5 energy darts that fly towards an enemy that the Flying Finger can see.
*Spell Turning: A few rare Flying Finger swarms have the ability to reflect spells back to whoever cast them, they also unlike regular casters have no limit on the times they can reflect spells back.
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==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Neutral Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Monsters
Category:Small Sized Characters
Category:Immortals
Category:Flight Users
Category:Bodily Weaponry Users
Category:Claw Users
Category:Enhanced Senses Users
Category:Self-Sustenance Users
Category:Fire Users
Category:Electricity Users
Category:Death Users
Category:Light Users
Category:Paralysis Users
Category:Fragrance Users
Category:Poison Users
Category:Attack Reflection Users
Category:Homing Attack Users
Category:Energy Projection Users