Super Mario 64

Super Mario 64 is a Nintendo 64/CD-i shame from back when Nintendo had to make a 3D shame, or else they would be annihilated by Sony and Mr. Nintendo wouldn't get his bonus. Super Mario 64 is the greatest Mario shame of all time. In fact, the reason why it's so great is because the developers only had 64 days to make it, and the sleep deprivation the team had translated to better shameplay, and NOT because Mr. Miyamoto wanted his bonus sooner. 
Super Mario 64 had a Nintendo 64-exclusive enhanced re-release Super Mario 64 EXTREEEEEME, as well the downgraded DS port Super Mario 64 DS. 
==Story ==
Bowser PWNS Princess Toadstool, Peach. He also PWNS her castle, PWNS her stars, PWNS her paintings, and PWNS Toad. He basically PWNS everything. So Mario who thinks he's getting his cake when he comes there instead has to PWN Bowser and UnPWN the stars, paintings, castle, and Toad. Not Toads; it's just 1 Toad. And also do it in that order. 
==Shameplay==
This is the 3rd Mario shame where you don't need to play all the levels in order. Peach's Castle is where you can go play levels and beat each mission. That's how you UnPWN the stars. With these stars, you can UnPWN the paintings. The paintings are important because they're also the levels, and you need stars to go beat up Bowser and UnPWN parts of the castle. Once you have enough stars (or don't) you can go Backwards Long Jump to Bowser and UnPWN Toad. Toad is important because you play as him in the final stage instead of Mario, as he's the only one who doesn't instantly die to Gay Bowser since Toad is a homosexual too.
=== Mario's Moves===
*Jump
*Long Jump
*Backwards Long Jump
* Punch
*Kick
*Wall/Ceiling/Floor Kick
*Back/Side/Front Flip
*Flip Off Bowser
* Dance
*Surf
*PWN
===Levels===
Most levels have 6 missions and 7 stars, but the Bowser ones only have 1 mission 2 stars.
*Bob-omb Battlefield: A warzone in the mountains of Iraq. You fight the King Bomb here and race Koopa the Quick here.
*Whomp's Fortress: A small floating island somewhere in the sky. You fight the King Whomp and asplode his Whomps.
* Jolly Roger Bay: A cove somewhere in Australia. There's a giant electrical eel you have to kill to sell to Koopa the Quick for a star, but if you startle him the entire cove becomes electrified, and you can't beat any of the missions. Only way to undo it is to power off the console.
* Cool, Cool Mountain: Another floating island stage, but this time in The Frost Dimension. This stage is super messed up because one of the missions you have to kill all the baby penguins and their parents.
*Big Boo's Haunt: A tiny ghost house inside a bird cage. You have to drink a shrinking potion in order to enter it, since this was before Mini Mushrooms were a thing.
*Bowser in the Dark UnWorld: The first obstacle course stage. You have to shoot fireballs to see, since light runs low in the stage. Don't forget to unlock the Fire Flower before going here. Once you get to Bowser's arena you throw him into one his bombs to PWN him.
*Hazy Maze Cave: A big huge cave. This is the only level that has a timer à la the old Mario shames, because there's not much airflow here and you'll suffocate if you're here too long.
*Lethal Lava Land: Hell, the level. You can go into the volcano in the middle of it and beat Satan.
*Shifting Sand Land: Big fat desert with a pyramid at the center. You can go in it and fight Mummio.
*Dire, Dire Docks: Clone of Jolly Roger Bay. This one has no eel though. You can sometimes see the ghost of Wario's head in the fog.
*Bowser in the Fire Sea: Hell, except a Bowser level.
*Snowman's Land: King Frost holds the stars of this level. He gives you stars if help him fight Mario's evil impersonator MX by killing all the Evil Snowmen, disrupting supply lines, and closing portals. If you try to go through the portals to fight MX, you get attacked by Shadows and DIE.
*Wet-Dry World: Creepy toybox level. The gimmick is that you can flood or drought the level depending on how thirsty you are in real life.
*Tall, Tall Mountain: A giant mountain. All the missions are just you climbing it.
*Tiny, Huge Island: 3 levels that are actually 1. You choose either the Big Island, Medium Island, or Tiny Island, and your size determines what you can do.
*Tick Tock Clock: The hardest level in the shame. It takes place in Big Ben after Bowser saw Cars 2 and thought British people were cool, so he took over the clock tower for himself. He also used Glitchify on the stage to make it almost unbeatable. All the missions are just you climbing up the tower like Tall, Tall Mountain.
*Rainbow Ride: Another super hard level, only this time it's like a Bowser level.
*Bowser in the Sky: The final level. You have to play as toad as mentioned before.
=== Oddities ===
* Butterflies sometimes explode from drinking too much coffee.
* You die from glitches a lot.
=== Unlockables ===
There are 3 power-ups you can unlock by going into hidden levels in the castle and here's how to unlock them:
* Fire Flower - Wait in Cool, Cool Mountain until Luigi joins you and gives you his spare Fire Flower. Works just it does in previous shames.
*Wing Cap - Stare at the sun until you go to the Red Bull stage and grab as many cans as you can hold. Using it makes you fall with style.
*Metal Cap - In Hazy Maze Cave there's these tiny green ! boxes you can collect. Using it makes you unkillable.
You can use any of these power-ups at any time by pressing on the directional buttons. You can go in the settings menu to change the bindings.
==Reception==
This is the best received Mario shame of all time. Everybody, even Wario gave it a good review.
*Wario Ratings - They rated it G for Good.
*Biased Ratings - "This shame is the awesomest most 3d shame evah! All 64 of the bits went into use for this one!"
*Yahoo! - "Why does it run 30fps? Where the crap is Luigi and Wario?" (Never got the Fire Flower)
Category:Mario's shames
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