Console variables/Complete list

==List of Console Variables==
 		 	Name 	Default 	Category	Scope 	Description
10.1.0		 	acknowledgedArrowCallouts 	0 	Game 	Character	Bit field of Looking for guild player settings
4.x 		 	ActionButtonUseKeyDown 	1 	Game 	Account 	Activate the action button on a keydown
10.0.0		 	ActionButtonUseKeyHeldSpell 	0 	Game 	Account 	Activate the press and hold cast option on a keydown
7.0.3 		 	actionedAdventureJournalEntries 	 	Game 	Account 	Which adventure journal entries flagged with ADVENTURE_JOURNAL_HIDE_AFTER_ACTION the user acted upon
4.x 		 	activeCUFProfile 	 	Game 	Character	The last active CUF Profile.
3.x 		 	addFriendInfoShown 	0 	Game 	Account 	The info for Add Friend has been shown
5.x 		 	advancedCombatLogging 	0 	Game 	 	Whether we want advanced combat log data sent from the server
3.x 		 	advancedWatchFrame 	0 	Game 	Account 	Enables advanced Objectives tracking features
10.0.0		 	AdvFlyingDynamicFOVEnabled 	1 	Game 	 	Enables adjustment of camera field of view based on gliding speed
6.2.0 		 	advJournalLastOpened 	0 	Game 	Account 	Last time the Adventure Journal opened
6.0.2 		 	agentUID 	wow_ptr 	Game 	 	The UID provided by Battle.net to be passed to Agent
 		 	AIBrain 	0 	 	 	
8.0.1 		 	AIController 	0 	 	 	
 		 	AIControllerEventLog 	0 	 	 	
 		 	AIEventLog 	0 	 	 	
6.0.2 		 	allowCompareWithToggle 	1 	Game 	Account 	
3.x 		 	alwaysCompareItems 	0 	Game 	Account 	Always show item comparison tooltips
2.x 		🛡️	alwaysShowActionBars 	0 	Game 	Account 	Whether to always show the action bar grid
5.x 		 	animFrameSkipLOD 	0 	Graphics	 	animations will skip frames at distance
 		 	AreaTriggerEventLog 	0 	 	 	
 		 	AreaTriggers 	0 	 	 	
8.0.1 		 	assaoAdaptiveQualityLimit 	.45 	Graphics	 	ASSAO Adaptive Quality Limit [0.0, 1.0] (only for Quality Level 3)
8.0.1 		 	assaoBlurPassCount 	2 	Graphics	 	ASSAO Blur Pass Count [ 0, 6] Number of edge-sensitive smart blur passes to apply. Quality 0 is an exception with only one 'dumb' blur pass used.
8.0.1 		 	assaoDetailShadowStrength 	0 	Graphics	 	ASSAO Detail Shadow Strength [0.0, 5.0] Used for high-res detail AO using neighboring depth pixels: adds a lot of detail but also reduces temporal stability (adds aliasing).
8.0.1 		 	assaoFadeOutFrom 	50.0 	Graphics	 	ASSAO Fade Out From [0.0, ~ ] Distance to start start fading out the effect.
8.0.1 		 	assaoFadeOutTo 	300.0 	Graphics	 	ASSAO Fade Out To [0.0, ~ ] Distance at which the effect is faded out.
8.0.1 		 	assaoHorizonAngleThresh 	0.4 	Graphics	 	ASSAO Horizon Angle Thresh [0.0, 0.2] Limits self-shadowing
8.0.1 		 	assaoNormals 	1 	Graphics	 	Use Normals for ASSAO
8.0.1 		 	assaoRadius 	1.85 	Graphics	 	ASSAO Radius [0.0, ~ ] World (view) space size of the occlusion sphere
8.0.1 		 	assaoShadowClamp 	.98 	Graphics	 	ASSAO Shadow Clamp [0.0, 1.0]
8.0.1 		 	assaoShadowMult 	1.1 	Graphics	 	ASSAO Shadow Multiplier [0.0, 5.0] Effect strength linear multiplier
8.0.1 		 	assaoShadowPower 	1.34 	Graphics	 	ASSAO Shadow Power [0.5, 5.0] Effect strength pow modifier
8.0.1 		 	assaoSharpness 	.98 	Graphics	 	ASSAO Sharpness [0.0, 1.0] (How much to bleed over edges; 1: not at all, 0.5: half-half; 0.0: completely ignore edges)
8.0.1 		 	assaoTemporalSSAngleOffset 	0.0 	Graphics	 	ASSAO Temporal Super Sampling Angle Offset [0.0, PI] Used to rotate sampling kernel; If using temporal AA / supersampling, suggested to rotate by ( (frame%3)/3.0*PI ) or similar. Kernel is already symmetrical, which is why we use PI and not 2*PI.
8.0.1 		 	assaoTemporalSSRadiusOffset 	1.0 	Graphics	 	ASSAO Temporal Super Sampling Radius Offset [0.0, 2.0] Used to scale sampling kernel; If using temporal AA / supersampling, suggested to scale by ( 1.0f + (((frame%3)-1.0)/3.0)*0.1 ) or similar.
1.0.0 		 	assistAttack 	0 	Game 	Character	Whether to start attacking after an assist
2.x 		 	asyncHandlerTimeout 	100 	Debug 	 	Engine option: Async read main thread timeout
2.x 		 	asyncThreadSleep 	0 	Debug 	 	Engine option: Async read thread sleep
3.x 		 	auctionDisplayOnCharacter 	0 	Game 	Account 	Show auction items on the dress-up paperdoll
9.0.1 		 	auctionHouseDurationDropdown 	2 	Game 	Account 	The previously selected duration index in the auction house duration dropdown
6.0.2 		 	audioLocale 	 	Game 	 	Set the game locale for audio content
 		 	AuraDebugger 	0 	 	 	
 		 	AuraEventLog 	0 	 	 	
7.2.0 		 	autoAcceptQuickJoinRequests 	0 	Game 	Account 	Whether or not to auto-accept players who are trying to join your party through quick join
1.0.0 		 	autoClearAFK 	1 	Game 	Account 	Automatically clear AFK when moving or chatting
3.x 		 	autoCompleteResortNamesOnRecency 	1 	Game 	Account 	Shows people you recently spoke with higher up on the AutoComplete list.
3.x 		 	autoCompleteUseContext 	1 	Game 	Account 	The system will, for example, only show people in your guild when you are typing /gpromote. Names will also never be removed.
3.x 		 	autoCompleteWhenEditingFromCenter 	1 	Game 	Account 	If you edit a name by inserting characters into the center, a smarter auto-complete will occur.
2.x 		 	autoDismount 	1 	Game 	Account 	Automatically dismount when needed
2.x 		 	autoDismountFlying 	0 	Game 	Account 	If enabled, your character will automatically dismount before casting while flying
3.x 		 	autoFilledMultiCastSlots 	0 	Game 	Character	Bitfield that saves whether multi-cast slots have been automatically filled.
1.0.0 		 	autoInteract 	0 	Game 	Account 	Toggles auto-move to interact target
2.x 		 	autojoinBGVoice 	0 	Sound 	Account 	Automatically join the voice session in battleground chat
2.x 		 	autojoinPartyVoice 	0 	Sound 	Account 	Automatically join the voice session in party/raid chat
3.x 		 	autoLootDefault 	0 	Game 	Character	Automatically loot items when the loot window opens
6.0.2 		 	autoLootRate 	150 	Game 	Character	Rate in milliseconds to tick auto loot
9.0.1 		 	AutoPushSpellToActionBar 	1 	Game 	Character	Determines if spells are automatically pushed to the Action Bar. 0: No, 1: Yes (default).
4.x 		 	autoQuestPopUps 	 	Game 	Character	Saves current pop-ups for quests that are automatically acquired or completed.
3.x 		 	autoQuestProgress 	1 	Game 	Account 	Whether to automatically watch all quests when they are updated
2.x 		 	autoQuestWatch 	1 	Game 	Account 	Whether to automatically watch all quests when you obtain them
1.x 		 	autoSelfCast 	1 	Game 	Character	Whether spells should automatically be cast on you if you don't have a valid target
2.x 		 	autoStand 	1 	Game 	Account 	Automatically stand when needed
2.x 		 	autoUnshift 	1 	Game 	Account 	Automatically leave shapeshift form when needed
 		 	BeckonTriggerEventlog 	0 	 	 	
 		 	BehaviorTree 	0 	 	 	
5.x 		 	blockChannelInvites 	0 	Game 	Character	Whether to automatically block chat channel invites
1.0.0 		 	blockTrades 	0 	Game 	Character	Whether to automatically block trade requests
5.x 		 	bodyQuota 	100 	Graphics	 	Maximum number of componented bodies seen at once
5.x 		 	breakUpLargeNumbers 	1 	Game 	Account 	Toggles using commas in large numbers
8.0.1 		 	Brightness 	50.000000 	Graphics	 	Brightness adjustment. Range: [0 - 100]
2.x 		 	buffDurations 	1 	Game 	Account 	Whether to show buff durations
9.0.1 		 	cacaoBilateralSimilarityDistanceSigma 	0.01 	Graphics	 	CACAO Sigma squared value for use in bilateral upsampler giving similarity weighting for neighbouring pixels. Should be greater than 0.0.
3.x 		 	calendarShowBattlegrounds 	1 	Game 	Character	Whether Battleground holidays should appear in the calendar
3.x 		 	calendarShowDarkmoon 	1 	Game 	Character	Whether Darkmoon Faire holidays should appear in the calendar
8.3.0 		 	calendarShowHolidays 	1 	Game 	Character	Whether holidays should appear in the calendar
3.x 		 	calendarShowLockouts 	1 	Game 	Character	Whether raid lockouts should appear in the calendar
10.0.0		 	calendarShowResets 	0 	Game 	Character	Whether raid resets should appear in the calendar
3.x 		 	calendarShowWeeklyHolidays 	1 	Game 	Character	Whether weekly holidays should appear in the calendar
1.0.0 		 	cameraBobbing 	0 	Game 	 	
1.0.0 		 	cameraBobbingSmoothSpeed 	0.800000 	Game 	Account 	
1.0.0 		 	cameraCustomViewSmoothing 	0 	Game 	Account 	
7.1.0 		 	cameraDistanceMaxZoomFactor 	1.900000 	Game 	Account 	
7.1.0 		 	cameraDistanceRateMult 	1.000000 	Game 	Account 	
1.0.0 		 	cameraDive 	1 	Game 	Account 	
9.1.5 		 	CameraFollowGamepadAdjustDelay 	1.000000 	Game 	Account 	Delay before follow resuming after manually adjusting the camera with Gamepad input
9.1.5 		 	CameraFollowGamepadAdjustEaseIn 	1.000000 	Game 	Account 	Ease-in time for follow resuming after manually adjusting the camera with Gamepad input
9.0.1 		 	CameraFollowOnStick 	0 	Game 	Account 	Enable camera to follow target as though being pushed/pulled along on a stick
9.0.1 		 	CameraFollowPitchDeadZone 	5.000000 	Game 	Account 	Controls pitch follow deadzone size
9.0.1 		 	CameraFollowPitchSpeed 	1.000000 	Game 	Account 	Controls speed of pitch following
9.0.1 		 	CameraFollowPitchStrength 	0.700000 	Game 	Account 	Controls strength of pitch following
9.0.1 		 	CameraFollowSnapCharacterAngle 	45.000000 	Game 	Account 	Angle beyond which character will snap to camera's facing when moving
10.1.7		 	CameraFollowTargetCombat 	1 	Game 	Account 	Camera follow the locked target only during combat.
9.0.1 		 	CameraFollowYawSpeed 	1.000000 	Game 	Account 	Controls speed of yaw following
9.2.5 		 	cameraFov 	90.000000 	Graphics	 	Default camera field of view
1.0.0 		 	cameraFoVSmoothSpeed 	0.500000 	Game 	Account 	
1.0.0 		 	cameraGroundSmoothSpeed 	7.500000 	Game 	Account 	
1.0.0 		 	cameraHeightIgnoreStandState 	0 	Game 	Account 	
9.0.1 		 	CameraKeepCharacterCentered 	1 	Game 	Account 	Motion sickness control to keep character's head at center of screen to act as motion reference point. Can override other cvar settings.
1.0.0 		 	cameraPitchMoveSpeed 	90.000000 	Game 	Account 	
1.0.0 		 	cameraPitchSmoothMax 	23.000000 	Game 	Account 	
1.0.0 		 	cameraPitchSmoothMin 	0.000000 	Game 	Account 	
1.0.0 		 	cameraPitchSmoothSpeed 	45.000000 	Game 	Account 	
1.0.0 		 	cameraPivot 	1 	Game 	Account 	
1.0.0 		 	cameraPivotDXMax 	0.050000 	Game 	Account 	
1.0.0 		 	cameraPivotDYMin 	0.000000 	Game 	Account 	
9.0.1 		 	CameraReduceUnexpectedMovement 	0 	Game 	Account 	Motion sickness control to reduce camera movement without player input. Can override other cvar settings.
3.x 		 	cameraSavedDistance 	5.550000 	Game 	Character	
5.x 		 	cameraSavedPetBattleDistance 	10.000000 	Game 	Character	
3.x 		 	cameraSavedPitch 	10.000000 	Game 	Character	
3.x 		 	cameraSavedVehicleDistance 	-1.000000 	Game 	Character	
1.0.0 		 	cameraSmooth 	1 	Game 	Account 	
 		 	cameraSmoothAlwaysFearDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysFearFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysIdleFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysStopDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysStopFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysTrackFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothAlwaysTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothNeverFearDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverFearFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverIdleFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverMoveFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverStopDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverStopFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverStrafeFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverTrackFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothNeverTurnFactor 	0.000000 	Game 	Account 	
1.0.0 		 	cameraSmoothPitch 	1 	Game 	Account 	
 		 	cameraSmoothSmarterFearDelay 	0.400000 	Game 	Account 	
 		 	cameraSmoothSmarterFearFactor 	10.000000 	Game 	Account 	
 		 	cameraSmoothSmarterIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterIdleFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSmarterStopDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterStopFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSmarterTrackDelay 	0.400000 	Game 	Account 	
 		 	cameraSmoothSmarterTrackFactor 	10.000000 	Game 	Account 	
 		 	cameraSmoothSmarterTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmarterTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSmartFearDelay 	0.400000 	Game 	Account 	
 		 	cameraSmoothSmartFearFactor 	10.000000 	Game 	Account 	
 		 	cameraSmoothSmartIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartIdleFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSmartStopDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartStopFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSmartTrackDelay 	0.400000 	Game 	Account 	
 		 	cameraSmoothSmartTrackFactor 	10.000000 	Game 	Account 	
 		 	cameraSmoothSmartTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSmartTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSplineFearDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineFearFactor 	4.000000 	Game 	Account 	
 		 	cameraSmoothSplineIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineIdleFactor 	4.000000 	Game 	Account 	
 		 	cameraSmoothSplineMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSplineStopDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineStopFactor 	4.000000 	Game 	Account 	
 		 	cameraSmoothSplineStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothSplineTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineTrackFactor 	4.000000 	Game 	Account 	
 		 	cameraSmoothSplineTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothSplineTurnFactor 	1.000000 	Game 	Account 	
1.0.0 		 	cameraSmoothStyle 	4 	Game 	Account 	
1.0.0 		 	cameraSmoothTimeMax 	2.000000 	Game 	Account 	
1.0.0 		 	cameraSmoothTimeMin 	0.100000 	Game 	Account 	
1.0.0 		 	cameraSmoothTrackingStyle 	4 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysDistanceDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysDistanceFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysPitchDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysPitchFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysYawDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataAlwaysYawFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverDistanceDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverDistanceFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverPitchDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverPitchFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverYawDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataNeverYawFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartDistanceDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartDistanceFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterDistanceDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterDistanceFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterPitchDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterPitchFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterYawDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmarterYawFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartPitchDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartPitchFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartYawDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSmartYawFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplineDistanceDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplineDistanceFactor 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplinePitchDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplinePitchFactor 	1.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplineYawDelay 	0.000000 	Game 	Account 	
 		 	cameraSmoothViewDataSplineYawFactor 	1.000000 	Game 	Account 	
1.0.0 		 	cameraSmoothYaw 	1 	Game 	Account 	
1.x 		 	cameraSubmergePitch 	18.000000 	Game 	Account 	
1.0.0 		 	cameraSurfacePitch 	0.000000 	Game 	Account 	
1.0.0 		 	cameraTargetSmoothSpeed 	90.000000 	Game 	Account 	
1.0.0 		 	cameraTerrainTilt 	0 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFallAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFallDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFallFactor 	0.750000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFearAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFearDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysFearFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysIdleAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysIdleFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysJumpAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysJumpDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysJumpFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysMoveAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysStrafeAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysSwimAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysSwimDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysSwimFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTaxiAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTaxiDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTaxiFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTrackAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTrackFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTurnAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltAlwaysTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFallAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFallDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFallFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFearAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFearDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverFearFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverIdleAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverIdleFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverJumpAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverJumpDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverJumpFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverMoveAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverMoveFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverStrafeAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverStrafeFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverSwimAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverSwimDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverSwimFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTaxiAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTaxiDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTaxiFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTrackAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTrackFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTurnAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltNeverTurnFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFallAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFallDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFallFactor 	0.750000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFearAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFearDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterFearFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterIdleAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterIdleFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterJumpAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterJumpDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterJumpFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterMoveAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterStrafeAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterSwimAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterSwimDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterSwimFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTaxiAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTaxiDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTaxiFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTrackAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTrackFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTurnAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmarterTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFallAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFallDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFallFactor 	0.750000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFearAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFearDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartFearFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartIdleAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartIdleFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartJumpAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartJumpDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartJumpFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartMoveAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartStrafeAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartSwimAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartSwimDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartSwimFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTaxiAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTaxiDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTaxiFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTrackAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTrackFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTurnAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSmartTurnFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFallAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFallDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFallFactor 	0.750000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFearAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFearDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineFearFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineIdleAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineIdleDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineIdleFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineJumpAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineJumpDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineJumpFactor 	-1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineMoveAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineMoveDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineMoveFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineStrafeAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineStrafeDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineStrafeFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineSwimAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineSwimDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineSwimFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTaxiAbsorb 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTaxiDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTaxiFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTrackAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTrackDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTrackFactor 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTurnAbsorb 	1.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTurnDelay 	0.000000 	Game 	Account 	
 		 	cameraTerrainTiltSplineTurnFactor 	1.000000 	Game 	Account 	
1.0.0 		 	cameraTerrainTiltTimeMax 	10.000000 	Game 	Account 	
1.0.0 		 	cameraTerrainTiltTimeMin 	3.000000 	Game 	Account 	
1.0.0 		 	cameraView 	2 	Game 	Account 	
1.0.0 		 	cameraViewBlendStyle 	1 	Game 	Account 	
1.0.0 		 	cameraWaterCollision 	0 	Game 	Account 	
1.0.0 		 	cameraYawMoveSpeed 	180.000000 	Game 	Account 	
1.0.0 		 	cameraYawSmoothMax 	0.000000 	Game 	Account 	
1.0.0 		 	cameraYawSmoothMin 	0.000000 	Game 	Account 	
1.0.0 		 	cameraYawSmoothSpeed 	180.000000 	Game 	Account 	
7.1.0 		 	cameraZoomSpeed 	20.000000 	Game 	Account 	
9.0.1 		 	cameraZSmooth 	1 	Game 	Account 	Smooths camera vertical movement. 1 = only while moving, 2 = also while standing still
2.x 		 	ChatAmbienceVolume 	0.3 	Sound 	 	Ambience Volume (0.0 to 1.0)
1.x 		 	chatBubbles 	1 	Game 	Account 	Whether to show in-game chat bubbles
1.x 		 	chatBubblesParty 	1 	Game 	Account 	Whether to show in-game chat bubbles for party chat
8.0.1 		 	chatClassColorOverride 	0 	Game 	 	Whether or not class names are colored in chat. 0 = always color by class name (where applicable), 1 = never color by class name, 2 = respect the legacy per-channel class color settings
3.x 		 	chatMouseScroll 	1 	Game 	Account 	Whether the user can use the mouse wheel to scroll through chat
2.x 		 	ChatMusicVolume 	0.3 	Sound 	 	Music volume (0.0 to 1.0)
2.x 		 	ChatSoundVolume 	0.4 	Sound 	 	Sound volume (0.0 to 1.0)
3.x 		 	chatStyle 	im 	Game 	Account 	The style of Edit Boxes for the ChatFrame. Valid values: "classic", "im"
1.x 		 	checkAddonVersion 	1 	Game 	 	Check interface addon version number
7.3.0 		 	ClientCastDebug 	0 	 	 	debug client cast allocation
 		 	ClientMessageEventLog 	0 	 	 	
8.0.1 		 	ClipCursor 	0 	Graphics	 	Lock the cursor to the game window
7.0.3 		 	cloakFixEnabled 	1 	 	 	
9.0.1 		 	closedExtraAbiltyTutorials 	 	Game 	Character	Bitfield for which extra ability tutorials have been acknowledged by the user
5.x 		 	closedInfoFrames 	 	Game 	Character	Bitfield for which help frames have been acknowledged by the user
8.3.0 		 	closedInfoFramesAccountWide 	 	Game 	Account 	Bitfield for which help frames have been acknowledged by the user (account-wide)
8.2.0 		 	clubFinderCacheExpiry 	1000 	Game 	 	Value in (MS) for time to expire the cache.
8.2.0 		 	clubFinderCachePendingExpiry 	5000 	Game 	 	Value in (MS) for time to expire the cache.
8.3.0 		 	clubFinderPlayerLanguageSettings 	0 	Game 	Character	Bit field of Looking for club/guild player language settings
8.2.0 		 	clubFinderPlayerSettings 	1 	Game 	Character	Bit field of Looking for guild player settings
9.2.0 		 	CMAA2ExtraSharpness 	0 	Graphics	 	Set to 1 to preserve even more text and shape clarity at the expense of less AA
10.0.0		 	CMAA2HalfFloat 	0 	Graphics	 	0: 32-bit Float. 1: 16-bit Float.
9.2.0 		 	CMAA2Quality 	3 	Graphics	 	CMAA2 Quality Level. 0 - LOW, 1 - MEDIUM, 2 - HIGH, 3 - ULTRA
3.x 		 	Collision 	0 	 	 	
3.x 		 	colorblindMode 	0 	Game 	Account 	Enables colorblind accessibility features in the game
6.1.0 		🛡️	colorblindSimulator 	0 	Graphics	 	Type of color blindness
6.1.0 		🛡️	colorblindWeaknessFactor 	0.5 	Graphics	 	Amount of sensitivity. e.g. Protanope (red-weakness) 0.0 = not colorblind, 1.0 = full weakness(Protanopia), 0.5 = mid weakness(Protanomaly)
3.x 		 	colorChatNamesByClass 	0 	Game 	Account 	If enabled, the name of a player speaking in chat will be colored according to his class.
2.x 		 	combatLogRetentionTime 	300 	Game 	Account 	The maximum duration in seconds to retain combat log entries
9.0.1 		 	combatLogUniqueFilename 	1 	Game 	 	Write combat log file with a timestamped name per client launch
10.0.0		 	combinedBags 	0 	Game 	Account 	Use combined bag frame for all bags
7.0.3 		 	comboPointLocation 	2 	Game 	 	Location of combo points in UI. 1=target, 2=self
9.0.1 		 	commentatorLossOfControlIconUnitFrame 	1 	Game 	Account 	0: Off, 1: On.
9.0.1 		 	commentatorLossOfControlTextNameplate 	0 	Game 	Account 	0: Off, 1: On.
9.0.1 		 	commentatorLossOfControlTextUnitFrame 	0 	Game 	Account 	0: Off, 1: On.
8.0.1 		 	communitiesShowOffline 	1 	Game 	Account 	Show offline community members in the communities frame roster
3.x 		 	componentCompress 	1 	Graphics	 	Character component texture compression
7.0.3 		 	componentEmissive 	1 	Graphics	 	Character component unlit/emissive
7.0.3 		 	componentSpecular 	1 	Graphics	 	Character component specular highlights
5.x 		 	componentTexCacheSize 	32 	Graphics	 	Character component texture cache size (in MB)
5.x 		 	componentTexLoadLimit 	16 	Graphics	 	Character component texture loading limit per frame
3.x 		 	componentTextureLevel 	0 	Graphics	 	Level of detail for character component textures. 0 means full detail.
3.x 		 	componentThread 	1 	Graphics	 	Multi thread character component processing
8.0.1 		 	ConsoleKey 	` 	Console 	 	Set key that opens the console
10.1.5		 	contentTrackingFilter 	1 	Game 	Character	If enabled, tracked items will display on the world map.
8.0.1 		 	ContentTuning 	0 	 	 	
8.0.1 		 	Contrast 	50.000000 	Graphics	 	Contrast adjustment. Range: [0 - 100]
6.0.2 		 	countdownForCooldowns 	0 	Game 	Account 	Whether to use number countdown instead of radial swipe for action button cooldowns or not.
9.0.2 		 	covenantMissionTutorial 	0 	Game 	Character	Stores information about which covenant mission/adventures tutorials the player has seen
6.1.0 		 	currencyCategoriesCollapsed 	0 	Game 	Character	Internal CVar for tracking collapsed currency categories.
3.x 		 	currencyTokensBackpack1 	0 	Game 	Character	Currency token types shown on backpack.
3.x 		 	currencyTokensBackpack2 	0 	Game 	Character	Currency token types shown on backpack.
3.x 		 	currencyTokensUnused1 	0 	Game 	Character	Currency token types marked as unused.
3.x 		 	currencyTokensUnused2 	0 	Game 	Character	Currency token types marked as unused.
9.0.1 		 	CursorCenteredYPos 	0.6 	 	 	0-1 vertical position of centered cursor/targeting (0 at bottom)
9.0.1 		 	CursorFreelookCentering 	0 	 	 	Center the cursor when using Mouse freelook
9.0.5 		 	CursorFreelookStartDelta 	0.001 	 	 	Fraction of the screen the cursor must move to start freelook after mouse button goes down
7.1.0 		 	cursorSizePreferred 	-1 	Graphics	 	Size of cursor: -1=determine based on system/monitor dpi, 0=32x32, 1=48x48, 2=64x64, 3=96x96, 4=128x128
9.0.1 		 	CursorStickyCentering 	0 	 	 	Make the centered position stick after freelook; Don't restore previous cursor position
 		 	CustomDesignEventLog 	0 	 	 	
 		 	CustomWindowEventLog 	0 	 	 	
6.1.0 		🛡️	daltonize 	1 	Graphics	 	Attempt to correct for color blindness (set colorblindSimulator to type of colorblindness)
 		 	DamageCalculator 	0 	 	 	
6.2.0 		 	dangerousShipyardMissionWarningAlreadyShown 	0 	Game 	Character	Boolean indicating whether the shipyard's dangerous mission warning has been shown
8.0.1 		 	debugGameEvents 	0 	Debug 	 	Show additional information about game events
7.2.0 		 	DebugTorsoTwist 	0 	Debug 	 	Debug visualization for Torso Twist: 1 = Player, 2 = Target, 3 = All
6.0.2 		 	DepthBasedOpacity 	1 	Graphics	 	Enable/Disable Soft Edge Effect
1.x 		 	deselectOnClick 	0 	Game 	Account 	Clear the target when clicking on terrain
4.x 		 	digSites 	1 	Game 	Character	If enabled, the archaeological dig site system will be used.
10.0.5		 	DisableAdvancedFlyingVelocityVFX 	0 	Game 	Account 	Disable the advanced flying velocity VFX
9.0.1 		 	disableAELooting 	0 	Game 	 	Disable AoE Looting
6.2.4 		 	disableAutoRealmSelect 	0 	 	 	Disable automatically selecting a realm on login
4.x 		 	disableServerNagle 	1 	Net 	 	Disable server-side nagle algorithm
6.0.2 		 	displayedRAFFriendInfo 	0 	Game 	Account 	Stores whether we already told a recruited person about their new BattleTag friend
4.x 		 	displaySpellActivationOverlays 	1 	Game 	Character	Whether to display Spell Activation Overlays (a.k.a. Spell Alerts)
2.x 		 	displayWorldPVPObjectives 	1 	Game 	Account 	Whether to show world PvP objectives
10.1.0		 	dnMTUpdate 	1 	Graphics	 	Update Daynight in parralel.
7.0.3 		 	doNotFlashLowHealthWarning 	0 	Game 	Account 	Do not flash your screen red when you are low on health.
4.x 		 	dontShowEquipmentSetsOnItems 	0 	Game 	Account 	Don't show which equipment sets an item is associated with
9.0.1 		 	doodadLodScale 	100 	Graphics	 	Doodad level of detail scale
10.0.0		 	dragonRidingPitchSensitivity 	2.5 	Game 	 	Changes the sensitivity of pitch down/up keys
10.0.0		 	dragonRidingTurnSensitivity 	5 	Game 	 	Changes the sensitivity of turn left/right keys
9.0.1 		 	DriverVersionCheck 	1 	Graphics	 	
9.0.1 		 	dynamicLod 	1 	Graphics	 	Dynamic level of detail adjustment
9.1.5 		 	DynamicRenderScale 	0 	Graphics	 	Lowers render scale if GPU bound to hit Target FPS. Note this feature is in BETA. Known issues: May cause hitching. May behave poorly with vsync on.
9.1.5 		 	DynamicRenderScaleMin 	0.333333 	Graphics	 	Lowest render scale DynamicRenderScale can use
6.1.0 		 	EJDungeonDifficulty 	0 	Game 	Character	Stores the last dungeon difficulty viewed in the encounter journal
5.x 		 	EJLootClass 	-1 	Game 	Character	Stores the last class that loot was filtered by in the encounter journal
5.x 		 	EJLootSpec 	0 	Game 	Character	Stores the last spec that loot was filtered by in the encounter journal
6.1.0 		 	EJRaidDifficulty 	0 	Game 	Character	Stores the last raid difficulty viewed in the encounter journal
10.0.2		 	EJSelectedTier 	0 	Game 	Character	Stores the last manually selected journal tier in the encounter journal
6.0.2 		 	EmitterCombatRange 	900 	Game 	Account 	Range to stop shoulder/weapon emissions during combat
4.x 		 	emphasizeMySpellEffects 	1 	Game 	Account 	Whether other player's spell impacts are toned down or not.
10.0.0		 	EmpowerMinHoldStagePercent 	1.000000 	Game 	Account 	Sets a percentage of the first empower stage [0.0,1.0]. Before this point, the spell will be auto-held. After it, releases will be accepted.
10.0.0		 	empowerTapControls 	0 	Game 	Character	By default, Empower spells use a press-hold-release control scheme. Set this CVar to use a tap-tap scheme instead.
10.0.0		 	EmpowerTapControlsReleaseThreshold 	300 	Game 	Account 	Sets the time in milliseconds after which release/re-hold requests will be registered for press-and-tap empowers. Begins when the cast is sent from the client.
10.1.0		 	EnableAirlockLogging 	0 	Game 	 	If 1, enables airlock logging, which will print out the various steps as they happen so that timing can be done.
8.0.1 		 	enableAssetTracking 	1 	Game 	 	Whether to track which assets are least recently used
6.0.2 		 	enableBGDL 	1 	Debug 	 	Background Download (on async net thread) Enabled
7.2.0 		 	EnableBlinkApplicationIcon 	1 	Game 	 	Allows the client to blink the application icon in the taskbar in Windows, or bounce the application icon in the dock on macOS
7.0.3 		 	enableFloatingCombatText 	0 	Game 	Account 	Whether to show floating combat text
9.2.0 		🛡️	enableMouseoverCast 	0 	Game 	Character	Whether mouseover casting is enabled (optionally with a modifier key).
5.x 		 	enableMouseSpeed 	0 	Game 	 	Enables setting a custom mouse sensitivity to override the setting from the operating system.
4.x 		 	enableMovePad 	0 	Game 	Account 	Enables the MovePad accessibility feature in the game
7.0.3 		 	enablePetBattleFloatingCombatText 	1 	Game 	Account 	Whether to show floating combat text for pet battles
10.1.7		 	enablePings 	1 	Game 	 	Enables ping system.
2.x 		 	enablePVPNotifyAFK 	1 	Game 	Account 	The ability to shutdown the AFK notification system
7.3.0 		 	enableRuneSpentAnim 	1 	 	 	Adjust the time the rune fades after it flashes when you spend it
9.2.5 		 	enableSourceLocationLookup 	1 	Debug 	 	Allows addon file name lookup for debugging help
6.1.0 		 	enableTwitter 	0 	Game 	Account 	Whether Twitter integration is enabled
3.x 		 	enableWowMouse 	0 	 	 	Enable Steelseries World of Warcraft Mouse
6.1.0 		 	engineSurvey 	0 	Game 	 	Whether to send the engine survey to the servers
9.1.5 		 	engineSurveyPatch 	0 	Game 	 	Engine Survey Patch
6.0.2 		 	entityLodDist 	10 	Graphics	 	Entity level of detail distance
8.0.1 		 	entityLodOffset 	10 	Graphics	 	Entity level of detail offset
8.0.1 		 	entityShadowFadeScale 	50 	Graphics	 	Entity shadow fade scale
1.0.0 		 	ErrorFilter 	all 	Debug 	 	
1.0.0 		 	ErrorLevelMax 	3 	Debug 	 	
1.0.0 		 	ErrorLevelMin 	2 	Debug 	 	
1.0.0 		 	Errors 	0 	Debug 	 	
10.0.7		 	excludedCensorSources 	1 	Game 	Account 	Inappropriate message source exemptions. 0 = Exempt nobody, 1 = Exempt Friends, 3 = Exempt Friends and Guildmates, 255 = Exempt All
10.0.0		 	expandBagBar 	1 	Game 	Account 	Expand the main menu bar that shows the bags so you can see all equipped bags instead of just the backpack and reagent bag
4.x 		 	expandUpgradePanel 	1 	Game 	 	Controls whether the upgrade panel is expanded or collapsed.
1.0.0 		 	farclip 	1000 	 	 	Far clip plane distance
6.0.2 		 	ffxAntiAliasingMode 	0 	Graphics	 	Anti Aliasing Mode
1.0.0 		 	ffxDeath 	1 	Graphics	 	full screen death desat effect
1.0.0 		 	ffxGlow 	1 	Graphics	 	full screen glow effect
9.0.5 		 	ffxLingeringVenari 	1 	Graphics	 	full screen Lingering Cloak of Ven'ari effect
7.2.0 		 	ffxNether 	1 	Graphics	 	full screen nether effect
9.0.5 		 	ffxVenari 	1 	Graphics	 	full screen Cloak of Ven'ari effect
7.0.3 		 	findYourselfAnywhere 	0 	Game 	Account 	Always Highlight your character
7.0.3 		 	findYourselfAnywhereOnlyInCombat 	0 	Game 	Account 	Highlight your character only when in combat
7.0.3 		 	findYourselfInBG 	1 	Game 	Account 	Always Highlight your character in Battlegrounds
7.0.3 		 	findYourselfInBGOnlyInCombat 	0 	Game 	Account 	Highlight your character in Battlegrounds only when in combat
7.0.3 		 	findYourselfInRaid 	1 	Game 	Account 	Always Highlight your character in Raids
7.0.3 		 	findYourselfInRaidOnlyInCombat 	1 	Game 	Account 	Highlight your character in Raids only when in combat
7.0.3 		 	findYourselfMode 	0 	Game 	Account 	Highlight your character. 0 = circle, 1 = circle & outline, 2 = outline
3.x 		 	flaggedTutorials 	 	 	Account 	Internal cvar for saving completed tutorials in order
7.0.3 		 	flashErrorMessageRepeats 	1 	Game 	Account 	Flashes the center screen red error text if the same message is fired.
7.1.0 		 	flightAngleLookAhead 	0 	Game 	 	Enables more dynamic attitude adjustments while flying
7.0.3 		 	floatingCombatTextAllSpellMechanics 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextAuras 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextCombatDamage 	1 	Game 	Account 	Display damage numbers over hostile creatures when damaged
7.0.3 		 	floatingCombatTextCombatDamageAllAutos 	1 	Game 	Account 	Show all auto-attack numbers, rather than hiding non-event numbers
7.0.3 		 	floatingCombatTextCombatDamageDirectionalOffset	1 	Game 	Account 	Amount to offset directional damage numbers when they start
7.0.3 		 	floatingCombatTextCombatDamageDirectionalScale 	1 	Game 	Account 	Directional damage numbers movement scale (0 = no directional numbers)
7.0.3 		 	floatingCombatTextCombatDamageStyle 	1 	Game 	Account 	No longer used
7.0.3 		 	floatingCombatTextCombatHealing 	1 	Game 	Account 	Display amount of healing you did to the target
7.0.3 		 	floatingCombatTextCombatHealingAbsorbSelf 	1 	Game 	Account 	Shows a message when you gain a shield.
7.0.3 		 	floatingCombatTextCombatHealingAbsorbTarget 	1 	Game 	Account 	Display amount of shield added to the target.
7.0.3 		 	floatingCombatTextCombatLogPeriodicSpells 	1 	Game 	Account 	Display damage caused by periodic effects
7.0.3 		 	floatingCombatTextCombatState 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextComboPoints 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextDamageReduction 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextDodgeParryMiss 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextEnergyGains 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextFloatMode 	1 	Game 	Account 	The combat text float mode
7.0.3 		 	floatingCombatTextFriendlyHealers 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextHonorGains 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextLowManaHealth 	1 	Game 	Account 	
7.0.3 		 	floatingCombatTextPeriodicEnergyGains 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextPetMeleeDamage 	1 	Game 	Account 	Display pet melee damage in the world
7.0.3 		 	floatingCombatTextPetSpellDamage 	1 	Game 	Account 	Display pet spell damage in the world
7.0.3 		 	floatingCombatTextReactives 	1 	Game 	Account 	
7.0.3 		 	floatingCombatTextRepChanges 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextSpellMechanics 	0 	Game 	Account 	
7.0.3 		 	floatingCombatTextSpellMechanicsOther 	0 	Game 	Account 	
1.0.0 		 	FootstepSounds 	1 	Sound 	 	play footstep sounds
8.2.0 		 	ForceAllowAero 	0 	Graphics	 	Force Direct X 12 on Windows 7 to not disable Aero theme. You are opting into crashing in some edge cases
2.x 		 	forceEnglishNames 	0 	 	 	
10.0.0		 	ForceGenerateSlug 	0 	Debug 	 	Generate .slug files for all loaded fonts before they are actually used rather than deferred load.
7.0.3 		 	forceLODCheck 	0 	Graphics	 	If enabled, we will skip checking DBC for LOD count and every m2 will scan the folder for skin profiles
9.0.1 		 	ForceResolutionDefaultToMaxSize 	0 	Graphics	 	Force default resolution to the maximum supported size rather than the auto-detected size
9.1.5 		 	FrameBufferCacheForceNoHeaps 	0 	Graphics	 	Disable use of texture heaps and force the fallback path
7.1.0 		 	friendInvitesCollapsed 	0 	Game 	Account 	Whether friend invites are hidden in the friends list
10.1.0		 	friendInvitesCollapsed_WowLabs 	0 	Game 	 	The info for pending invites has been shown
3.x 		 	friendsSmallView 	0 	Game 	Character	Whether to use smaller buttons in the friends list
3.x 		 	friendsViewButtons 	0 	Game 	Character	Whether to show the friends list view buttons
10.1.0		 	frontendMatchingModes_WowLabs 	1 	Game 	 	0=All,1=DuoOnly,2=TrioOnly,3=DuoAndTrio
10.0.0		 	fstack_enabled 	0 	Debug 	 	0: Hide Framestack Tooltip (Default), 1: Show Framestack Tooltip.
8.2.0 		 	fstack_preferParentKeys 	0 	Debug 	 	0: Prefer Global Names, 1: Prefer ParentKeys (Default).
8.1.0 		 	fstack_showanchors 	1 	Debug 	 	0: Hide Anchors, 1: Show Anchors (Default).
8.1.0 		 	fstack_showhidden 	0 	Debug 	 	0: Hide Hidden (Default), 1: Show Hidden.
8.1.5 		 	fstack_showhighlight 	1 	Debug 	 	0: Hide Highlight, 1: Show Highlight (Default).
9.0.2 		 	fstack_showRaisedFrameLevels 	0 	Debug 	 	0: Show normal frame levels (default), 1: Show raised frame levels instead
8.1.0 		 	fstack_showregions 	1 	Debug 	 	0: Hide Regions, 1: Show Regions (Default).
5.x 		 	fullDump 	0 	Debug 	 	When you crash, generate a full memory dump
 		 	GameDataVisualizer 	0 	 	 	
9.1.0 		 	GamePadAnalogMovement 	1 	 	 	Enable analog movement in any direction, rather than just the 8 cardinal directions
9.1.5 		 	GamePadCameraLookMaxPitch 	0 	 	 	Max pitch 'Look' stick can adjust camera angle
9.1.5 		 	GamePadCameraLookMaxYaw 	0 	 	 	Max yaw 'Look' stick can adjust camera angle
9.0.1 		 	GamePadCameraPitchSpeed 	1 	 	 	Pitch speed of GamePad camera moving up/down
9.0.1 		 	GamePadCameraYawSpeed 	1 	 	 	Yaw speed of GamePad camera turning left/right
9.0.1 		 	GamePadCursorAutoDisableJump 	1 	 	 	GamePad cursor control will auto-disable when you jump
9.0.1 		 	GamePadCursorAutoDisableSticks 	2 	 	 	GamePad cursor control will auto-disable on stick input (0=none, 1=movement, 2=movement+cursor)
9.0.1 		 	GamePadCursorAutoEnable 	1 	 	 	Auto enable GamePad cursor control when opening UIs that may need it
9.0.1 		 	GamePadCursorCenteredEmulation 	1 	 	 	When cursor is centered for GamePad movement, also emulate mouse clicks
9.0.1 		 	GamePadCursorCentering 	0 	 	 	When using GamePad, center the cursor
9.1.5 		 	GamePadCursorForTargeting 	1 	 	 	Enable GamePad controlled cursor for spell targeting (1=enable, 2=start-at-target)
9.0.1 		 	GamePadCursorLeftClick 	PADRTRIGGER 	 	 	GamePad button that should emulate mouse Left Click while controlling the mouse cursor
9.0.1 		 	GamePadCursorOnLogin 	1 	 	 	Enable GamePad cursor control on login and character screens
9.1.0 		 	GamePadCursorPushCamera 	1 	 	 	Rate for GamePad controlled cursor to push/turn camera when at edge of window
9.0.1 		 	GamePadCursorRightClick 	PADRSHOULDER 	 	 	GamePad button that should emulate mouse Right Click while controlling the mouse cursor
9.0.1 		 	GamePadCursorSpeedAccel 	2 	 	 	Acceleration of GamePad cursor per second as it continues to move
9.0.1 		 	GamePadCursorSpeedMax 	1 	 	 	Top speed of GamePad cursor movement
9.0.1 		 	GamePadCursorSpeedStart 	0.1 	 	 	Speed of GamePad cursor when it starts moving
9.0.1 		 	GamePadEmulateAlt 	none 	 	 	GamePad button that should emulate the Alt key
9.0.1 		 	GamePadEmulateCtrl 	PADLSHOULDER 	 	 	GamePad button that should emulate the Ctrl key
9.0.1 		 	GamePadEmulateShift 	PADLTRIGGER 	 	 	GamePad button that should emulate the Shift key
9.2.5 		 	GamePadEmulateTapWindowMs 	350 	 	 	GamePad buttons emulating Ctrl/Alt/Shift will be 'tapped' if released withing this time in MS
9.0.1 		 	GamePadEnable 	0 	 	 	Whether GamePad input should be enabled
9.1.5 		 	GamePadFaceMovementMaxAngle 	0 	 	 	Max movement to camera angle to face movement direction instead of camera direction. 0 = always, 180 = never (115 allows using strafe with quick turn around)
9.1.5 		 	GamePadFaceMovementMaxAngleCombat 	180 	 	 	Max movement to camera angle to face movement direction instead of camera direction, in combat. 0 = always, 180 = never (115 allows using strafe with quick turn around)
9.2.0 		 	GamePadFactionColor 	1 	 	 	Enable setting GamePad's led color to match current faction
10.0.0		 	GamePadOverlapMouseMs 	2000 	 	 	Duration after gamepad+mouse input to switch to just one or the other.
10.0.0		 	GamePadRunThreshold 	0.5 	 	 	0-1 Amount of stick movement before character transitions from walk to run
9.0.1 		 	GamePadSingleActiveID 	0 	 	 	ID of single GamePad device to use. 0 = Use all devices' combined input
9.0.5 		 	GamePadStickAxisButtons 	0 	 	 	Enables virtual buttons for the GamePad stick cardinal directions
9.0.1 		 	GamePadTankTurnSpeed 	0 	 	 	If non-zero, character turns like a tank from GamePad movement
9.1.5 		 	GamePadTouchCursorEnable 	1 	 	 	Enable cursor control with GamePad's touch pad
9.1.0 		 	GamePadTurnWithCamera 	1 	 	 	Turn character to match when camera facing is changed (1=in-combat, 2=always)
9.1.5 		 	GamePadVibrationStrength 	1 	 	 	GamePad vibration effect strength
 		 	GameplayContext 	0 	 	 	
1.x 		 	gameTip 	0 	 	 	
1.0.0 		 	Gamma 	1.000000 	Graphics	 	Gamma correction. Range: [0.3 - 2.8]
7.0.3 		🛡️	garrisonCompleteTalent 	0 	Game 	Character	
7.0.3 		🛡️	garrisonCompleteTalentType 	0 	Game 	Character	
9.1.0 		 	graphicsComputeEffects 	3 	 	 	
7.0.3 		 	graphicsDepthEffects 	3 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsEnvironmentDetail 	6 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsGroundClutter 	6 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsLiquidDetail 	2 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsOutlineMode 	2 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsParticleDensity 	4 	Graphics	 	UI value of the graphics setting
7.0.3 		 	graphicsProjectedTextures 	1 	Graphics	 	UI value of the graphics setting
4.x 		 	graphicsQuality 	6 	 	 	save for Graphics Quality Selection
7.0.3 		 	graphicsShadowQuality 	3 	 	 	UI value of the graphics setting
9.0.1 		 	graphicsSpellDensity 	4 	 	 	UI value of the graphics setting
7.0.3 		 	graphicsSSAO 	3 	 	 	UI value of the graphics setting
7.0.3 		 	graphicsTextureResolution 	2 	 	 	UI value of the graphics setting
7.0.3 		 	graphicsViewDistance 	6 	Graphics	 	UI value of the graphics setting
2.x 		 	groundEffectDensity 	16 	 	 	Ground effect density
2.x 		 	groundEffectDist 	70 	 	 	Ground effect dist
4.x 		 	groundEffectFade 	70 	Graphics	 	Ground effect fade
1.0.0 		 	guildMemberNotify 	1 	Game 	Account 	Receive notification when guild members log on/off
4.x 		 	guildNewsFilter 	0 	Game 	Character	Stores the guild news filters
4.x 		 	guildRewardsCategory 	0 	Game 	Character	Show category of guild rewards
4.x 		 	guildRewardsUsable 	0 	Game 	Character	Show usable guild rewards only
4.x 		 	guildRosterView 	 	Game 	Character	The current guild roster display mode
3.x 		 	guildShowOffline 	1 	Game 	Account 	Show offline guild members in the guild UI
6.0.2 		 	gxAdapter 	 	Graphics	 	Set which GPU to use. See GxListGPUs for valid names (empty string to let client choose)
5.x 		 	gxAFRDevicesCount 	0 	Graphics	 	Force to set number of AFR devices
8.0.1 		 	gxAftermathEnabled 	1 	Graphics	 	Enable frame crash debugging
10.0.0		 	GxAllowCachelessShaderMode 	0 	Graphics	 	CPU memory saving mode, if supported by backend. When enabled, shaders are fetched from disk as needed instead of being kept resident. This mode may slightly increase the time objects take to appear the first time they are encountered. Computers without solid state drives may want to disable this feature
1.0.0 		 	gxApi 	auto 	 	 	graphics api
1.x 		 	gxAspect 	1 	Graphics	 	constrain window aspect
10.0.7		 	GxFrameEndMode 	0 	Graphics	 	Allow GxFrameEnd to overlap next frame (feature not yet available)
7.0.3 		 	gxFullscreenResolution 	auto 	Graphics	 	resolution
6.2.0 		 	gxMaxFrameLatency 	3 	Graphics	 	maximum number of frames ahead of GPU the CPU can be
1.x 		 	gxMaximize 	1 	 	 	
4.x 		 	gxMonitor 	0 	Graphics	 	monitor
8.1.0 		 	gxMTAlphaM2 	1 	Graphics	 	Render transparent M2 pass in parallel.
10.1.5		 	gxMTAlphaWater 	1 	Graphics	 	Render Alpha Water Volumes in parallel.
8.1.0 		 	gxMTBeginDraw 	1 	Graphics	 	Do BeginDraw multithreaded.
8.1.0 		 	gxMTDisable 	0 	Graphics	 	Disable all render multithreading
8.2.0 		 	gxMTOpaqueM2 	1 	Graphics	 	Render opaque model pass in parallel.
8.2.0 		 	gxMTOpaqueM2NoReflect 	1 	Graphics	 	Render opaque model no reflection pass in parallel.
8.1.0 		 	gxMTOpaqueWMO 	1 	Graphics	 	Render opaque WMO in parallel.
10.1.5		 	gxMTParticulateVolumes 	0 	Graphics	 	Render Particulate Volumes in parallel.
8.1.0 		 	gxMTPrepass 	1 	Graphics	 	Render prepass in parallel.
8.1.0 		 	gxMTShadow 	1 	Graphics	 	Render shadow bands in parallel.
8.2.0 		 	gxMTTerrain 	1 	Graphics	 	Render terrain in parallel.
7.0.3 		 	gxNewResolution 	0x0 	Graphics	 	resolution to be set
9.0.1 		 	GxPrismEnabled 	1 	Graphics	 	0: Prism backends Disabled. 1: Default Prism backends Enabled. 2: Experimental Prism backends Enabled.
7.0.3 		 	gxWindowedResolution 	1920x1080 	Graphics	 	windowed resolution
6.0.2 		 	hardTrackedQuests 	 	Game 	Character	Internal cvar for saving user manually tracked quests in order
7.0.3 		 	hardTrackedWorldQuests 	 	Game 	Character	Internal cvar for saving user manually tracked world quests
9.0.1 		 	HardwareCursor 	1 	Graphics	 	
 		 	HealHandler 	0 	 	 	
6.1.0 		 	heirloomCollectedFilters 	0 	Game 	Account 	Bitfield for which collected filters are applied in the heirloom journal
6.1.0 		 	heirloomSourceFilters 	0 	Game 	Account 	Bitfield for which source filters are applied in the heirloom journal
7.0.3 		 	hideAdventureJournalAlerts 	0 	Game 	Account 	Hide alerts shown on the Adventure Journal Microbutton
9.0.1 		 	horizonClip 	1600 	 	 	
7.0.3 		 	horizonStart 	800 	 	 	Horizon start distance
 		 	HotfixEventLog 	0 	 	 	
7.0.3 		 	hotReloadModels 	1 	Graphics	 	Allow an active model to be reloaded when a new version is detected in the bin folder. If this is disabled, the model data will only be refreshed after all game objects using the model are deleted
1.0.0 		 	hwDetect 	1 	 	 	do hardware detection
8.0.1 		 	ImpactModelCollisionMelee 	1 	Game 	 	Enable model collision checks for melee impact effects
8.0.1 		 	ImpactModelCollisionMissile 	1 	Game 	 	Enable model collision checks for missile impact effects
8.0.1 		 	ImpactModelCollisionRanged 	1 	Game 	 	Enable model collision checks for ranged attack impact effects
7.0.3 		 	incompleteQuestPriorityThresholdDelta 	135 	Debug 	 	
6.2.4 		 	initialRealmListTimeout 	60 	 	 	How long to wait for the initial realm list before failing login (in seconds)
10.0.2		 	interactKeyWarningTutorial 	0 	Game 	 	Has the player seen the interact key warning tutorial since they have logged in
4.x 		 	interactOnLeftClick 	1 	Game 	Account 	Test CVar for interacting with NPC's on left click
10.0.0		 	interactQuestItems 	1 	Game 	Account 	Enable Quest Item use as an interaction
9.0.1 		🛡️	KioskCanSessionExpire 	 	 	 	
9.0.1 		🛡️	KioskCharacterTemplateSet 	 	 	 	
9.0.1 		🛡️	KioskLobbyKickSeconds 	 	 	 	
5.x 		 	lastAddonVersion 	0 	Game 	 	Addon interface version number from previous build
9.1.0 		 	lastCharacterGuid 	0 	Game 	 	Last character selected's guid
1.x 		 	lastCharacterIndex 	0 	Game 	 	Last character selected
6.0.2 		 	lastGarrisonMissionTutorial 	0 	Game 	Character	Stores the last garrison mission tutorial the player has accepted
9.0.2 		 	lastRenownForCovenant1 	0 	Game 	Character	Stores the Kyrian renown when Renown UI is closed
9.0.2 		 	lastRenownForCovenant2 	0 	Game 	Character	Stores the Venthyr renown when Renown UI is closed
9.0.2 		 	lastRenownForCovenant3 	0 	Game 	Character	Stores the NightFae renown when Renown UI is closed
9.0.2 		 	lastRenownForCovenant4 	0 	Game 	Character	Stores the Necrolord renown when Renown UI is closed
10.0.0		 	lastRenownForMajorFaction2503 	0 	Game 	Character	Stores the Maruuk Centaur renown when Renown UI is closed
10.0.0		 	lastRenownForMajorFaction2507 	0 	Game 	Character	Stores the Dragonscale Expedition renown when Renown UI is closed
10.0.0		 	lastRenownForMajorFaction2510 	0 	Game 	Character	Stores the Valdrakken Accord renown when Renown UI is closed
10.0.0		 	lastRenownForMajorFaction2511 	0 	Game 	Character	Stores the Iskaara Tuskarr renown when Renown UI is closed
10.1.0		 	lastRenownForMajorFaction2564 	0 	Game 	Character	Stores the Loamm Niffen renown when Renown UI is closed
8.0.1 		 	lastSelectedClubId 	0 	Game 	Character	The last club that was selected by the user. We default to this club when the player opens the communities frame if the player isn't in a guild.
3.x 		 	lastTalkedToGM 	 	Game 	Account 	Stores the last GM someone was talking to in case they reload the UI while the GM chat window is open.
7.3.0 		 	lastTransmogOutfitIDSpec1 	 	Game 	Character	SetID of the last applied transmog outfit for the 1st spec
7.3.0 		 	lastTransmogOutfitIDSpec2 	 	Game 	Character	SetID of the last applied transmog outfit for the 2nd spec
7.3.0 		 	lastTransmogOutfitIDSpec3 	 	Game 	Character	SetID of the last applied transmog outfit for the 3rd spec
7.3.0 		 	lastTransmogOutfitIDSpec4 	 	Game 	Character	SetID of the last applied transmog outfit for the 4th spec
4.x 		 	lastVoidStorageTutorial 	0 	Game 	Character	Stores the last void storage tutorial the player has accepted
9.0.1 		🛡️	latestSplashScreen 	0 	Game 	Character	The ID of the latest splash screen from the UISPLASHSCREEN table.
7.3.0 		 	latestTransmogSetSource 	0 	Game 	Character	itemModifiedAppearanceID of the latest collected source belonging to a set
5.x 		 	launchAgent 	1 	Game 	 	Set this to have the client start up Agent
3.x 		 	lfdCollapsedHeaders 	 	Game 	Character	Stores which LFD headers are collapsed.
3.x 		 	lfdSelectedDungeons 	 	Game 	Character	Stores which LFD dungeons are selected.
3.x 		 	lfgAutoFill 	0 	Game 	Account 	Whether to automatically add party members while looking for a group
3.x 		 	lfgAutoJoin 	0 	Game 	Account 	Whether to automatically join a party while looking for a group
6.2.0 		 	lfgListSearchLanguages 	0 	Game 	Account 	A simple bitfield for what languages we want to search in.
3.x 		 	lfgSelectedRoles 	0 	Game 	Character	Stores what roles the player is willing to take on.
4.x 		 	lfGuildComment 	 	Game 	Character	Stores the player's Looking For Guild comment
4.x 		 	lfGuildSettings 	1 	Game 	Character	Bit field of Looking For Guild player settings
2.x 		 	locale 	 	 	 	Set the game locale
10.1.0		 	locateViewerMaxJobs 	32 	Graphics	 	Maximum job threads for LocateViewer
2.x 		 	lockActionBars 	1 	Game 	Account 	Whether the action bars should be locked, preventing changes
7.0.3 		 	lodObjectCullDist 	30 	Graphics	 	Lod object culling dist minimum
7.0.3 		 	lodObjectCullSize 	15 	 	 	Lod object culling size
7.2.0 		 	lodObjectFadeScale 	100 	Graphics	 	Lod object fade scale
7.0.3 		 	lodObjectMinSize 	20 	Graphics	 	Lod object min size
9.1.0 		 	lodObjectSizeScale 	1 	Graphics	 	Scales all objects size for culling
2.x 		 	lootUnderMouse 	1 	Game 	Account 	Whether the loot window should open under the mouse
5.x 		 	lossOfControl 	1 	Game 	Character	Enables loss of control spell banner
5.x 		 	lossOfControlDisarm 	2 	Game 	Character	Setting for Loss of Control - Disarm
5.x 		 	lossOfControlFull 	2 	Game 	Character	Setting for Loss of Control - Full Loss
5.x 		 	lossOfControlInterrupt 	2 	Game 	Character	Setting for Loss of Control - Interrupt
5.x 		 	lossOfControlRoot 	2 	Game 	Character	Setting for Loss of Control - Root
5.x 		 	lossOfControlSilence 	2 	Game 	Character	Setting for Loss of Control - Silence
10.0.0		 	LowLatencyMode 	0 	Graphics	 	0=None, 1=BuiltIn, 2=Reflex
10.0.0		 	luaErrorExceptions 	1 	Game 	 	Enable exceptions for non-tainted lua errors
2.x 		 	M2ForceAdditiveParticleSort 	0 	Graphics	 	force all particles to sort as though they were additive
6.0.2 		 	M2UseInstancing 	1 	Graphics	 	use hardware instancing
1.0.0 		 	M2UseThreads 	1 	Graphics	 	multithread model animations
6.0.2 		 	mapAnimDuration 	0.12 	Game 	Account 	Duration for the alpha animation
6.0.2 		 	mapAnimMinAlpha 	0.35 	Game 	Account 	Alpha value to animate to when player moves with windowed world map open
6.0.2 		 	mapAnimStartDelay 	0.0 	Game 	Account 	Start delay for the alpha animation
6.0.2 		 	mapFade 	1 	Game 	Character	Whether to fade out the world map when moving
2.x 		 	maxFPS 	120 	Graphics	 	Set FPS limit
2.x 		 	maxFPSBk 	30 	Graphics	 	Set background FPS limit
7.3.0 		 	maxFPSLoading 	10 	Graphics	 	Set loading screen max FPS
10.0.0		 	maxLevelSpecsUsed 	0 	Game 	Character	The specs the player has switched to at max level
6.1.0 		 	maxLightCount 	 	Graphics	 	Maximum lights to render
6.1.0 		 	maxLightDist 	2048 	Graphics	 	Maximum distance to render lights
5.x 		 	MaxObservedPetBattles 	4 	 	 	Maximum number of observed pet battles
8.0.1 		 	miniCommunitiesFrame 	0 	Game 	Character	Whether or not the communities frame has been toggled to smaller size
7.3.0 		 	miniDressUpFrame 	0 	Game 	Character	Whether or not the dress up has been toggled to smaller size
7.0.3 		 	minimapAltitudeHintMode 	0 	Game 	 	Change minimap altitude difference display. 0=none, 1=darken, 2=arrows
1.0.0 		 	minimapInsideZoom 	0 	Game 	Character	The current indoor minimap zoom level
3.x 		 	minimapPortalMax 	99 	Game 	 	Max Number of Portals to traverse for minimap
4.x 		 	minimapShapeshiftTracking 	 	Game 	Character	Stores shapeshift-specific tracking spells that were active last session.
5.x 		 	minimapShowArchBlobs 	1 	Game 	Character	Stores whether to show the quest blobs on the minimap.
4.x 		 	minimapShowQuestBlobs 	1 	Game 	Character	Stores whether to show the quest blobs on the minimap.
 		 	minimapTrackedInfov2 	 	 	 	
10.0.0		 	minimapTrackedInfov3 	1006319 	Game 	Character	Stores the minimap tracking that was active last session.
10.0.0		 	minimapTrackingClosestOnly 	1 	Game 	 	If enabled, show only the closest tracked icon for certain minimap icon types.
10.0.0		 	minimapTrackingShowAll 	0 	Game 	 	If enabled, show dropdown for configuring all possible minimap tracking options.
1.0.0 		 	minimapZoom 	0 	Game 	Character	The current outdoor minimap zoom level
3.x 		 	miniWorldMap 	1 	Game 	Character	Whether or not the world map has been toggled to smaller size
7.0.3 		 	missingTransmogSourceInItemTooltips 	0 	Game 	Character	Whether to show if you have collected the appearance of an item but not from that item itself
10.0.5		 	motionSicknessFocalCircle 	0 	Game 	Account 	Enables a focal circle showing up when mounted
10.0.5		 	motionSicknessLandscapeDarkening 	0 	Game 	Account 	Enables landscape darkening at higher speeds
7.3.0 		 	mountJournalGeneralFilters 	 	Game 	Account 	Bitfield for which collected filters are applied in the mount journal
8.3.0 		 	mountJournalShowPlayer 	0 	Game 	Account 	Show the player on the mount preview.
7.3.0 		 	mountJournalSourcesFilter 	 	Game 	Account 	Bitfield for which source filters are applied in the mount journal
9.1.5 		 	mountJournalTypeFilter 	 	Game 	Account 	Bitfield for which type filters are applied in the mount journal
1.0.0 		 	mouseInvertPitch 	0 	Game 	Account 	
1.0.0 		 	mouseInvertYaw 	0 	Game 	Account 	
9.0.1 		 	MouseNoRepositioning 	0 	Game 	 	Disables repositioning of mouse cursor during relative movement to keep it in the game's window frame
1.x 		 	mouseSpeed 	1.0 	Game 	 	
8.3.7 		 	MouseUseLazyRepositioning 	1 	Game 	 	During camera control, only reposition mouse cursor when nearing edge of window, rather than every input event
 		 	MoveHistoryEventLog 	0 	 	 	
1.0.0 		 	movieSubtitle 	1 	Game 	 	Show movie subtitles
6.1.0 		 	MSAAAlphaTest 	1 	Graphics	 	Enable MSAA for alpha-tested geometry
6.1.0 		 	MSAAQuality 	0 	Graphics	 	Multisampling AA quality
8.3.0 		🛡️	NamePlateClassificationScale 	1.0 	Game 	Character	Applied to the classification icon for nameplates.
7.0.3 		🛡️	nameplateClassResourceTopInset 	.03 	Graphics	Character	The inset from the top (in screen percent) that nameplates are clamped to when class resources are being displayed on them.
10.1.0		🛡️	nameplateGameObjectMaxDistance 	30 	Graphics	Character	The max distance to show player nameplates for game objects
7.0.3 		🛡️	nameplateGlobalScale 	1.0 	Graphics	Character	Applies global scaling to non-self nameplates, this is applied AFTER selected, min, and max scale.
10.0.0		🛡️	nameplateHideHealthAndPower 	0 	Game 	Character	
7.0.3 		🛡️	NamePlateHorizontalScale 	1.0 	Game 	Character	Applied to horizontal size of all nameplates.
7.0.3 		🛡️	nameplateLargeBottomInset 	0.15 	Graphics	Character	The inset from the bottom (in screen percent) that large nameplates are clamped to.
7.0.3 		🛡️	nameplateLargerScale 	1.2 	Graphics	Character	An additional scale modifier for important monsters.
7.0.3 		🛡️	nameplateLargeTopInset 	0.1 	Graphics	Character	The inset from the top (in screen percent) that large nameplates are clamped to.
7.0.3 		🛡️	nameplateMaxAlpha 	1.0 	Graphics	Character	The max alpha of nameplates.
7.0.3 		🛡️	nameplateMaxAlphaDistance 	40 	Graphics	Character	The distance from the camera that nameplates will reach their maximum alpha.
7.0.3 		🛡️	nameplateMaxDistance 	60 	Graphics	Character	The max distance to show nameplates.
8.3.0 		🛡️	NamePlateMaximumClassificationScale 	1.25 	Game 	Character	This is the maximum effective scale of the classification icon for nameplates.
7.0.3 		🛡️	nameplateMaxScale 	1.0 	Graphics	Character	The max scale of nameplates.
7.0.3 		🛡️	nameplateMaxScaleDistance 	10 	Graphics	Character	The distance from the camera that nameplates will reach their maximum scale.
7.0.3 		🛡️	nameplateMinAlpha 	0.6 	Graphics	Character	The minimum alpha of nameplates.
7.0.3 		🛡️	nameplateMinAlphaDistance 	10 	Graphics	Character	The distance from the max distance that nameplates will reach their minimum alpha.
7.0.3 		🛡️	nameplateMinScale 	0.8 	Graphics	Character	The minimum scale of nameplates.
7.0.3 		🛡️	nameplateMinScaleDistance 	10 	Graphics	Character	The distance from the max distance that nameplates will reach their minimum scale.
4.x 		🛡️	nameplateMotion 	0 	Graphics	Character	Defines the movement/collision model for nameplates
7.0.3 		🛡️	nameplateMotionSpeed 	0.025 	Graphics	Character	Controls the rate at which nameplate animates into their target locations [0.0-1.0]
7.2.0 		🛡️	nameplateOccludedAlphaMult 	0.4 	Graphics	Character	Alpha multiplier of nameplates for occluded targets.
7.0.3 		🛡️	nameplateOtherAtBase 	0 	Game 	Account 	Position other nameplates at the base, rather than overhead
7.0.3 		🛡️	nameplateOtherBottomInset 	0.1 	Graphics	Character	The inset from the bottom (in screen percent) that the non-self nameplates are clamped to.
7.0.3 		🛡️	nameplateOtherTopInset 	0.08 	Graphics	Character	The inset from the top (in screen percent) that the non-self nameplates are clamped to.
4.x 		🛡️	nameplateOverlapH 	0.8 	Graphics	Account 	Percentage amount for horizontal overlap of nameplates
4.x 		🛡️	nameplateOverlapV 	1.1 	Graphics	Account 	Percentage amount for vertical overlap of nameplates
9.0.1 		 	NameplatePersonalClickThrough 	1 	Game 	Character	When enabled, the personal nameplate is transparent to mouse clicks.
7.1.0 		🛡️	NameplatePersonalHideDelayAlpha 	0.45 	Game 	Character	Determines the alpha of the personal nameplate after no visibility conditions are met (during the period of time specified by NameplatePersonalHideDelaySeconds).
7.1.0 		🛡️	NameplatePersonalHideDelaySeconds 	3.0 	Game 	Character	Determines the length of time in seconds that the personal nameplate will be visible after no visibility conditions are met.
7.1.0 		🛡️	NameplatePersonalShowAlways 	0 	Game 	Character	Determines if the the personal nameplate is always shown.
7.1.0 		🛡️	NameplatePersonalShowInCombat 	1 	Game 	Character	Determines if the the personal nameplate is shown when you enter combat.
7.1.0 		🛡️	NameplatePersonalShowWithTarget 	0 	Game 	Character	Determines if the personal nameplate is shown when selecting a target. 0 = targeting has no effect, 1 = show on hostile target, 2 = show on any target
10.0.0		🛡️	nameplatePlayerLargerScale 	1.8 	Graphics	Character	An additional scale modifier for players.
10.0.0		🛡️	nameplatePlayerMaxDistance 	60 	Graphics	Character	The max distance to show player nameplates.
7.0.3 		🛡️	nameplateResourceOnTarget 	0 	Game 	Character	Nameplate class resource overlay mode. 0=self, 1=target
7.0.3 		🛡️	nameplateSelectedAlpha 	1.0 	Graphics	Character	The alpha of the selected nameplate.
7.0.3 		🛡️	nameplateSelectedScale 	1.2 	Graphics	Character	The scale of the selected nameplate.
7.0.3 		🛡️	nameplateSelfAlpha 	0.75 	Graphics	Character	The alpha of the self nameplate.
7.0.3 		🛡️	nameplateSelfBottomInset 	0.2 	Graphics	Character	The inset from the bottom (in screen percent) that the self nameplate is clamped to.
7.0.3 		🛡️	nameplateSelfScale 	1.0 	Graphics	Character	The scale of the self nameplate.
7.0.3 		🛡️	nameplateSelfTopInset 	0.5 	Graphics	Character	The inset from the top (in screen percent) that the self nameplate is clamped to.
7.0.3 		🛡️	nameplateShowAll 	0 	Game 	Character	
7.3.0 		🛡️	nameplateShowDebuffsOnFriendly 	1 	Game 	Character	
3.x 		🛡️	nameplateShowEnemies 	1 	Game 	Character	
3.x 		🛡️	nameplateShowEnemyGuardians 	0 	Game 	Character	
7.0.3 		🛡️	nameplateShowEnemyMinions 	0 	Game 	Character	
6.0.2 		🛡️	nameplateShowEnemyMinus 	1 	Game 	Character	
3.x 		🛡️	nameplateShowEnemyPets 	0 	Game 	Character	
3.x 		🛡️	nameplateShowEnemyTotems 	0 	Game 	Character	
10.0.0		🛡️	nameplateShowFriendlyBuffs 	0 	Game 	Character	
3.x 		🛡️	nameplateShowFriendlyGuardians 	0 	Game 	Character	
7.0.3 		🛡️	nameplateShowFriendlyMinions 	0 	Game 	Character	
7.1.0 		🛡️	nameplateShowFriendlyNPCs 	1 	Game 	Character	
3.x 		🛡️	nameplateShowFriendlyPets 	0 	Game 	Character	
3.x 		🛡️	nameplateShowFriendlyTotems 	0 	Game 	Character	
3.x 		🛡️	nameplateShowFriends 	0 	Game 	Character	
7.3.0 		 	nameplateShowOnlyNames 	0 	Game 	 	Whether to hide the nameplate bars
10.0.0		🛡️	nameplateShowPersonalCooldowns 	0 	Game 	Character	
7.0.3 		🛡️	nameplateShowSelf 	1 	Game 	Character	
7.0.3 		🛡️	nameplateTargetBehindMaxDistance 	15 	Graphics	Character	The max distance to show the target nameplate when the target is behind the camera.
7.2.0 		🛡️	nameplateTargetRadialPosition 	0 	Game 	Account 	When target is off screen, position its nameplate radially around sides and bottom. 1: Target Only. 2: All In Combat
7.0.3 		🛡️	NamePlateVerticalScale 	1.0 	Game 	Character	Applied to vertical size of all nameplates.
1.0.0 		 	nearclip 	0.2 	Graphics	 	Near clip plane distance
8.1.0 		🛡️	newMythicPlusSeason 	1 	Game 	Character	Signals a new mythic+ season for the user, so when they open the UI it shows them the info about the season
8.1.0 		🛡️	newPvpSeason 	1 	Game 	Character	Signals a new pvp season for the user, so when they open the UI it shows them the info about the season
7.0.3 		 	noBuffDebuffFilterOnTarget 	0 	Game 	Character	Do not filter buffs or debuffs at all on targets
6.0.2 		 	NonEmitterCombatRange 	6400 	Game 	Account 	Range to stop shoulder/weapon emissions outside combat
9.2.0 		 	NotchedDisplayMode 	1 	Graphics	 	Do nothing = 0. Shift UI down = 1. Shift everything down = 2.
10.1.7		 	notifiedOfNewMail 	0 	Game 	Character	Stores whether the player has been previously notified of new mail. Only set to false once everything in their Inbox has been marked as read.
1.0.0 		 	ObjectSelectionCircle 	1 	Game 	 	
8.0.1 		 	occlusionMaxJobs 	5 	Graphics	 	Maximum job threads for occlusion render
7.0.3 		 	orderHallMissionTutorial 	0 	Game 	Character	Stores information about which order hall mission tutorials the player has seen
8.2.0 		 	otherRolesAzeriteEssencesHidden 	0 	Game 	Character	Whether to collapse the Azerite Essences for player's other roles
7.0.3 		 	outdoorMinAltitudeDistance 	10 	Game 	 	Minimum altitude distance for outdoor objects when you are also outdoors before the altitude difference marker displays
1.0.0 		 	Outline 	2 	Game 	Account 	Outline Mode
6.0.2 		 	OutlineEngineMode 	0 	 	 	
6.0.2 		 	outlineMouseOverFadeDuration 	0.9 	Debug 	 	
6.0.2 		 	outlineSelectionFadeDuration 	0.32 	Debug 	 	
10.0.0		 	outlineSoftInteractFadeDuration 	0.3 	Debug 	 	
5.x 		 	overrideArchive 	0 	Game 	 	Whether or not the client loads alternate data
9.0.1 		 	overrideScreenFlash 	0 	Game 	Account 	Overrides fade color options so that it always fades to black
1.0.0 		 	particleDensity 	100 	Graphics	 	Particle density
6.1.0 		 	particleMTDensity 	100 	Graphics	 	Multi-Tex particle density
9.0.1 		 	particulatesEnabled 	1 	Graphics	 	Particulates enabled
3.x 		 	partyBackgroundOpacity 	0.5 	Game 	Account 	The opacity of the party background
10.1.0		 	partyInvitesCollapsed_WowLabs 	0 	Game 	 	The info for pending invites has been shown
2.x 		 	Pathing 	0 	 	 	
4.x 		 	pathSmoothing 	1 	Game 	 	NPC will round corners on ground paths
3.x 		 	pendingInviteInfoShown 	0 	Game 	Account 	The info for pending invites has been shown
10.1.0		 	pendingInviteInfoShown_WowLabs 	0 	Game 	 	The info for pending invites has been shown
10.0.5		 	perksActivitiesCurrentMonth 	0 	Game 	Account 	Current month for perks activities
10.0.5		 	perksActivitiesLastPoints 	0 	Game 	Account 	Last seen number of influence points in the perks progress bar
10.0.5		 	perksActivitiesPendingCompletion 	 	Game 	Account 	List of completed activities that are pending completion animation in the UI
7.3.0 		 	persistMoveLogOnTransfer 	0 	Debug 	 	Set to 1 to automatically re-enable logging on the current movelog target after a transfer
5.x 		 	petJournalFilters 	 	Game 	Account 	Bitfield for which collected filters are applied in the pet journal
6.0.2 		 	petJournalSort 	0 	Game 	Account 	Sorting value for the pet journal
7.0.3 		 	petJournalSourceFilters 	 	Game 	Account 	Bitfield for which source filters are applied in the pet journal
5.x 		 	petJournalTab 	1 	Game 	Account 	Stores the last tab the pet journal was opened to
7.0.3 		 	petJournalTypeFilters 	 	Game 	Account 	Bitfield for which type filters are applied in the pet journal
 		 	PhaseHistory 	0 	 	 	
7.0.3 		 	physicsLevel 	1 	Graphics	 	Level of physics world interaction
10.1.7		 	pingMode 	0 	Game 	 	Determines which mode is used to use the ping system.
 		 	PlayerSpawnTracking 	0 	 	 	
3.x 		 	playerStatLeftDropdown 	 	Game 	Character	The player stat selected in the left dropdown
3.x 		 	playerStatRightDropdown 	 	Game 	Character	The player stat selected in the right dropdown
4.x 		 	playIntroMovie 	0 	Game 	 	Starting expansion movie to play on startup
3.x 		 	POIShiftComplete 	0.3 	Debug 	 	
3.x 		 	portal 	 	Net 	 	Name of Battle.net portal to use
 		 	PraiseTheSun 	0 	Game 	 	
3.x 		 	predictedHealth 	1 	Game 	Account 	Whether or not to use predicted health values in the UI
7.3.0 		 	PreemptiveCastEnable 	0 	 	 	Enable preemptive triggering of cast visuals based on spell release timing
4.x 		 	preloadLoadingDistObject 	512 	 	 	Object preload distance when loading
4.x 		 	preloadLoadingDistTerrain 	1024 	 	 	Terrain preload distance when loading
6.0.2 		 	preloadPlayerModels 	1 	Game 	 	Preload all local racial models into memory
4.x 		 	preloadStreamingDistObject 	64 	 	 	Object preload distance when streaming
4.x 		 	preloadStreamingDistTerrain 	256 	 	 	Terrain preload distance when streaming
8.3.0 		 	PreventOsIdleSleep 	0 	 	 	Enable this to prevent the computer from idle sleeping while the game is running
7.0.3 		 	primaryProfessionsFilter 	1 	Game 	Character	If enabled, primary profession world quests icons will be shown on world maps
 		 	ProcDebugEventLog 	0 	 	 	
2.x 		 	processAffinityMask 	0 	Debug 	 	Sets which core(s) WoW may execute on - changes require restart to take effect
1.0.0 		 	profanityFilter 	1 	Game 	Account 	Whether to enable mature language filtering
10.0.2		 	professionAccessorySlotsExampleShown 	0 	Game 	Character	If the profession gear slots example has been shown
10.0.0		 	professionsAllocateBestQualityReagents 	1 	Game 	Account 	Indicates if best quality reagents should be automatically allocated in the crafting UI.
10.0.5		 	professionsAllocateBestQualityReagentsCustomer 	1 	Game 	Account 	Indicates if best quality reagents should be automatically allocated in the customer crafting order UI.
10.0.0		 	professionsFlyoutHideUnowned 	0 	Game 	Character	Boolean indicating if unowned items are hidden in the profession slot flyouts
10.0.0		 	professionsOrderDurationDropdown 	2 	Game 	Account 	The previously selected duration index in the professions customer order form dropdown
10.0.0		 	professionsOrderRecipientDropdown 	1 	Game 	Account 	The previously selected order recipient index in the professions customer order form dropdown
10.0.2		 	professionToolSlotsExampleShown 	0 	Game 	Character	If the profession gear slots example has been shown
3.x 		 	projectedTextures 	0 	 	 	Projected Textures
3.x 		 	PushToTalkSound 	0 	Sound 	Account 	Play a sound when voice recording activates and deactivates
10.1.5		 	pvpFramesDisplayClassColor 	0 	Game 	Character	Colors pvp frames with the class color
10.1.5		 	pvpFramesDisplayOnlyHealerPowerBars 	0 	Game 	Character	Whether to display power bars only for healers on Pvp Frames
10.1.5		 	pvpFramesDisplayPowerBars 	0 	Game 	Character	Whether to display mana, rage, etc. on Pvp Frames
10.1.5		 	pvpFramesHealthText 	none 	Game 	Character	How to display health text on the pvp frames
10.1.5		 	pvpOptionDisplayPets 	0 	Game 	Character	Whether to display pets on the pvp frames
5.x 		 	pvpSelectedRoles 	0 	Game 	Character	Stores what roles the player will fulfill in a BG.
 		 	QuestEventLog 	0 	 	 	
6.0.2 		 	questLogOpen 	1 	Game 	Character	Whether the quest log appears the side of the windowed map.
3.x 		 	questPOI 	1 	Game 	Character	If enabled, the quest POI system will be used.
9.1.0 		 	questTextContrast 	0 	Game 	 	Whether to increase text contrast in Quest UIs
6.0.2 		 	RAIDcomponentTextureLevel 	0 	Graphics	 	Level of detail for character component textures. 0 means full detail.
6.1.0 		 	RAIDDepthBasedOpacity 	1 	Graphics	 	Raid Enable/Disable Soft Edge Effect
9.0.1 		 	RAIDdoodadLodScale 	100 	Graphics	 	Raid doodad level of detail scale
8.0.1 		 	RAIDentityLodDist 	10 	Graphics	 	Raid Entity level of detail distance
8.0.1 		 	RAIDentityShadowFadeScale 	10 	 	 	Raid Entity shadow fade scale
6.0.2 		 	RAIDfarclip 	1000 	 	 	Raid Far clip plane distance
4.x 		 	raidFramesDisplayAggroHighlight 	1 	Game 	Character	Whether to display aggro highlights on Raid Frames
4.x 		 	raidFramesDisplayClassColor 	0 	Game 	Character	Colors raid frames with the class color
10.0.0		 	raidFramesDisplayDebuffs 	1 	Game 	Character	Whether to display debuffs on Raid Frames
10.0.0		 	raidFramesDisplayIncomingHeals 	1 	Game 	Character	Whether to display incoming heals on Raid Frames
4.x 		 	raidFramesDisplayOnlyDispellableDebuffs 	0 	Game 	Character	Whether to display only dispellable debuffs on Raid Frames
10.1.5		 	raidFramesDisplayOnlyHealerPowerBars 	0 	Game 	Character	Whether to display power bars only for healers on Raid Frames
4.x 		 	raidFramesDisplayPowerBars 	0 	Game 	Character	Whether to display mana, rage, etc. on Raid Frames
4.x 		 	raidFramesHealthText 	none 	Game 	Character	How to display health text on the raid frames
4.x 		 	raidFramesHeight 	36 	Game 	Character	The height of the individual raid frames
4.x 		 	raidFramesPosition 	 	Game 	Character	Where the raid frames should be placed
4.x 		 	raidFramesWidth 	72 	Game 	Character	The width of the individual raid frames
9.1.0 		 	raidGraphicsComputeEffects 	3 	 	 	
7.0.3 		 	raidGraphicsDepthEffects 	3 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsEnvironmentDetail 	6 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsGroundClutter 	6 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsLiquidDetail 	2 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsOutlineMode 	2 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsParticleDensity 	4 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsProjectedTextures 	1 	 	 	UI value of the raidGraphics setting
6.0.2 		 	RAIDgraphicsQuality 	6 	 	 	save for Raid Graphics Quality Selection
7.0.3 		 	raidGraphicsShadowQuality 	3 	 	 	UI value of the raidGraphics setting
9.0.1 		 	raidGraphicsSpellDensity 	4 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsSSAO 	3 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsTextureResolution 	2 	 	 	UI value of the raidGraphics setting
7.0.3 		 	raidGraphicsViewDistance 	6 	 	 	UI value of the raidGraphics setting
6.0.2 		 	RAIDgroundEffectDensity 	16 	 	 	Raid Ground effect density
6.0.2 		 	RAIDgroundEffectDist 	70 	 	 	Raid Ground effect dist
6.0.2 		 	RAIDgroundEffectFade 	70 	Graphics	 	Raid Ground effect fade
9.0.1 		 	RAIDhorizonClip 	1600 	 	 	
7.0.3 		 	RAIDhorizonStart 	800 	 	 	Raid Horizon start distance
7.0.3 		 	RAIDlodObjectCullDist 	30 	Graphics	 	Lod object culling dist minimum
7.0.3 		 	RAIDlodObjectCullSize 	15 	 	 	Lod object culling size
7.2.0 		 	RAIDlodObjectFadeScale 	100 	Graphics	 	Lod object fade scale
7.0.3 		 	RAIDlodObjectMinSize 	20 	 	 	Lod object min size
4.x 		 	raidOptionDisplayMainTankAndAssist 	1 	Game 	Character	Whether to display main tank and main assist units in the raid frames
4.x 		 	raidOptionDisplayPets 	0 	Game 	Character	Whether to display pets on the raid frames
4.x 		 	raidOptionIsShown 	1 	Game 	Character	Whether the Raid Frames are shown
4.x 		 	raidOptionKeepGroupsTogether 	0 	Game 	Character	The way to group raid frames
4.x 		 	raidOptionLocked 	lock 	Game 	Character	Whether the raid frames are locked
4.x 		 	raidOptionShowBorders 	1 	Game 	Character	Displays borders around the raid frames.
4.x 		 	raidOptionSortMode 	role 	Game 	Character	The way to sort raid frames
6.1.0 		 	RAIDOutlineEngineMode 	0 	 	 	Mode for the OutlineBuffer
6.0.2 		 	RAIDparticleDensity 	100 	 	 	Particle density
6.1.0 		 	RAIDparticleMTDensity 	100 	Graphics	 	Multi-Tex particle density
9.0.1 		 	RAIDParticulatesEnabled 	1 	Graphics	 	Enabling particulates (0-1)
6.0.2 		 	RAIDprojectedTextures 	0 	 	 	Projected Textures
6.0.2 		 	RAIDreflectionMode 	3 	 	 	Reflection mode
6.0.2 		 	RAIDrefraction 	0 	 	 	Refraction
6.0.2 		 	RAIDrippleDetail 	2 	 	 	Ripple surface detail
6.0.2 		 	RAIDsettingsEnabled 	0 	Graphics	 	Raid graphic settings are available
10.1.0		 	RAIDshadowBlendCascades 	0 	Graphics	 	Blend between shadow cascades (0/1)
6.0.2 		 	RAIDshadowMode 	0 	 	 	Raid Quality of shadows (0-3)
9.0.1 		 	RAIDshadowRt 	0 	Graphics	 	Raid Raytraced shadows (0-2)
7.0.3 		 	RAIDshadowSoft 	0 	Graphics	 	Soft shadows (0/1)
6.0.2 		 	RAIDshadowTextureSize 	1024 	Graphics	 	Shadow texture size (1024-2048)
9.0.1 		 	RAIDspellClutter 	-1 	Graphics	 	Cull unimportant spell effects. -1 means auto based on targetFPS otherwise [0-100], 0 means cull nothing for perf reasons, 100 means cull as much as you can
6.0.2 		 	RAIDSSAO 	0 	 	 	Raid Screen-Space Ambient Occlusion
6.0.2 		 	RAIDsunShafts 	0 	 	 	SunShafts
6.0.2 		 	RAIDterrainLodDist 	400 	Graphics	 	Raid Terrain level of detail distance
9.0.1 		 	RAIDTerrainLodDiv 	768 	 	 	
6.0.2 		 	RAIDterrainMipLevel 	0 	Graphics	 	Terrain blend map mip level
9.1.0 		 	RAIDVolumeFog 	0 	Graphics	 	Volume Fog
8.0.1 		 	RAIDVolumeFogLevel 	2 	Graphics	 	Volume Fog Level (0-3)
6.0.2 		 	RAIDWaterDetail 	0 	 	 	Raid Water surface detail
6.0.2 		 	RAIDweatherDensity 	2 	 	 	
6.0.2 		 	RAIDwmoLodDist 	650 	 	 	Raid Wmo level of detail distance
6.0.2 		 	RAIDworldBaseMip 	0 	Graphics	 	World texture base mip
7.1.0 		 	rawMouseAccelerationEnable 	1 	Game 	 	Enable acceleration for raw mouse input
7.1.0 		 	rawMouseEnable 	0 	Game 	 	Enable raw mouse input
7.1.0 		 	rawMouseRate 	125 	Game 	 	Raw mouse update rate
7.1.0 		 	rawMouseResolution 	400 	Game 	 	Raw mouse resolution
4.x 		 	reflectionDownscale 	0 	Graphics	 	Reflection downscale
4.x 		 	reflectionMode 	3 	Graphics	 	Reflection mode
6.0.2 		 	refraction 	0 	 	 	
10.0.0		 	reloadUIOnAspectChange 	0 	Graphics	 	Reload the UI on aspect change
9.1.0 		 	remoteTextToSpeech 	0 	Game 	Account 	Enables typing into a voice chat window to speak to other players using the text to speech system
9.1.0 		 	remoteTextToSpeechVoice 	1 	Game 	Account 	Voice option used with Speak for Me where you can send text to speech to other players in voice chat
2.x 		 	removeChatDelay 	0 	Game 	Account 	Remove Chat Hover Delay
6.1.0 		 	RenderScale 	1.000000 	Graphics	 	Render scale (for supersampling or undersampling)
10.1.5		 	ReplaceMyPlayerPortrait 	0 	Game 	Account 	Replaces local player's unit frame portrait with their class icon
10.1.5		 	ReplaceOtherPlayerPortraits 	0 	Game 	Account 	Replaces other player unit frame portraits with their class icon
4.x 		 	reputationsCollapsed 	 	Game 	Character	List of reputation categories that have been collapsed in the Reputation tab
9.1.5 		 	ResampleAlwaysSharpen 	0 	Graphics	 	Run sharpness pass, even if not using AMD FSR Upscale [0,1]
6.1.0 		 	ResampleQuality 	3 	Graphics	 	Resample quality
9.1.5 		 	ResampleSharpness 	0.2 	Graphics	 	FSR sharpness strength [0.0-2.0]. 0 is full strength. -1 to disable.
9.0.2 		 	ResolvedSSAOType 	0 	Graphics	 	
4.x 		 	rippleDetail 	2 	Graphics	 	Ripple surface detail
2.x 		 	rotateMinimap 	0 	Game 	Account 	Whether to rotate the entire minimap instead of the player arrow
7.3.0 		 	runeFadeTime 	0.2 	 	 	Adjust the time the rune fades from on CD to ready
7.3.0 		 	runeSpentFadeTime 	0.1 	 	 	Adjust the time the base rune takes to fade out after the rune flash fades out
7.3.0 		 	runeSpentFlashTime 	0.15 	 	 	Adjust the time the rune flash takes to fade out
6.0.2 		 	sceneOcclusionEnable 	1 	Graphics	 	Scene software occlusion
2.x 		 	screenEdgeFlash 	1 	Game 	Account 	Whether to show a red flash while you are in combat with the world map up
2.x 		 	screenshotFormat 	jpeg 	Graphics	 	Set the format of screenshots
2.x 		 	screenshotQuality 	3 	Graphics	 	Set the quality of screenshots (1 - 10)
9.0.1 		 	screenshotSizeOverride 	0x0 	Graphics	 	Set the size of screenshots to a specific resolution (e.g. 7680x4320). 0x0 means use the window size
2.x 		 	scriptErrors 	1 	 	Account 	Whether or not the UI shows Lua errors
2.x 		 	scriptProfile 	0 	 	 	Whether or not script profiling is enabled
5.x 		 	scriptWarnings 	0 	 	Account 	Whether or not the UI shows Lua warnings
7.0.3 		 	secondaryProfessionsFilter 	1 	Game 	Character	If enabled, secondary profession world quests icons will be shown on world maps
2.x 		 	secureAbilityToggle 	1 	Game 	Account 	Whether you should be protected against accidentally double-clicking an aura
8.1.0 		 	seenAlliedRaceUnlocks 	0 	Game 	 	Bit array for which allied race unlocks have been seen
6.0.2 		🛡️	seenAsiaCharacterUpgradePopup 	0 	Game 	Account 	Seen the free character upgrade popup (Asia)
5.x 		 	seenCharacterUpgradePopup 	6 	Game 	 	Seen the free character upgrade popup
7.3.0 		 	seenConfigurationWarnings 	0 	Game 	 	A bitfield to track which configuration warnings have been seen
8.0.1 		 	seenExpansionTrialPopup 	6 	Game 	 	Seen the expansion trial popup
9.0.1 		 	seenLevelSquishPopup 	0 	Game 	 	Seen the level squish popup
9.1.5 		 	seenRegionalChatDisabled 	0 	Game 	Account 	Seen the alert indicating chat has been disabled by default. (UK AADC)
1.x 		 	serverAlert 	SERVER_ALERT_URL 	Net 	 	Get the glue-string tag for the URL
 		 	ServerMessageEventLog 	0 	 	 	
3.x 		 	serviceTypeFilter 	6 	Game 	Account 	Which trainer services to show
10.1.0		 	shadowBlendCascades 	0 	Graphics	 	Blend between shadow cascades (0/1)
3.x 		 	shadowCull 	1 	 	 	enable shadow frustum culling
7.0.3 		 	shadowInstancing 	1 	 	 	enable instancing when rendering shadowmaps
5.x 		 	shadowMode 	0 	 	 	Quality of shadows (0-3)
9.0.1 		 	shadowRt 	0 	Graphics	 	Raytraced shadows (0-3)
3.x 		 	shadowScissor 	1 	 	 	enable scissoring when rendering shadowmaps
7.0.3 		 	shadowSoft 	0 	Graphics	 	Soft shadows (0/1)
4.x 		 	shadowTextureSize 	1024 	Graphics	 	Shadow texture size (1024-2048)
9.0.1 		 	ShakeStrengthCamera 	1.000000 	Game 	Account 	Motion sickness control for how much effects can shake the camera
9.0.1 		 	ShakeStrengthUI 	1.000000 	Game 	Account 	Motion sickness control for how much effects can shake in 2D UI
6.2.0 		 	shipyardMissionTutorialAreaBuff 	0 	Game 	Character	Stores whether the player has accepted the first area buff mission tutorial
6.2.0 		 	shipyardMissionTutorialBlockade 	0 	Game 	Character	Stores whether the player has accepted the first blockade mission tutorial
6.2.0 		 	shipyardMissionTutorialFirst 	0 	Game 	Character	Stores whether the player has accepted the first mission tutorial
3.x 		 	showArenaEnemyCastbar 	1 	Game 	Character	Show the spell enemies are casting on the Arena Enemy frames
3.x 		🛡️	showArenaEnemyFrames 	1 	Game 	Character	Show arena enemy frames while in an Arena
3.x 		🛡️	showArenaEnemyPets 	1 	Game 	Character	Show the enemy team's pets on the ArenaEnemy frames
3.x 		 	showBattlefieldMinimap 	0 	Game 	Character	Whether or not the battlefield minimap is shown
7.0.3 		 	showBuilderFeedback 	1 	Game 	 	Show animation when building power for builder/spender bar
3.x 		 	showCastableBuffs 	0 	Game 	Character	Show only Buffs the player can cast. Only applies to raids.
7.3.0 		 	ShowClassColorInFriendlyNameplate 	1 	Game 	Character	use this to display the class color in friendly nameplate health bars
3.x 		 	ShowClassColorInNameplate 	1 	Game 	Character	use this to display the class color in enemy nameplate health bars
3.x 		 	showDispelDebuffs 	1 	Game 	Character	Show only Debuffs that the player can dispel. Only applies to raids.
8.2.0 		 	showDungeonEntrancesOnMap 	1 	Game 	Character	If enabled, dungeon entrances will display on the world map.
1.0.0 		 	showErrors 	1 	Debug 	 	
1.0.0 		 	showfootprintparticles 	1 	Graphics	 	toggles rendering of footprint particles
7.0.3 		 	showHonorAsExperience 	0 	Game 	Character	Show the honor bar as a regular experience bar in place of rep
9.0.1 		 	showInGameNavigation 	1 	Game 	Account 	0: Disable IGN, 1: Enable IGN (Default).
9.1.0 		 	showLoadingScreenTips 	1 	Game 	 	Show loading screen tooltips
7.0.3 		 	ShowNamePlateLoseAggroFlash 	1 	Game 	Character	When enabled, if you are a tank role and lose aggro, the nameplate with briefly flash.
6.0.2 		 	showNPETutorials 	1 	Game 	Account 	display NPE tutorials
9.1.5 		 	showOutfitDetails 	1 	Game 	Character	Whether or not to show outfit details when the dressing room is opened in maximized mode, default on
2.x 		🛡️	showPartyPets 	0 	Game 	Character	Whether to show pets in the party UI
10.1.7		 	showPingsInChat 	1 	Game 	 	Enables ping details being shown in chat.
3.x 		 	showQuestObjectivesOnMap 	1 	Game 	Character	Shows quest POIs on the main map.
7.0.3 		 	ShowQuestUnitCircles 	1 	Game 	Account 	Determines if units related to a quest display an indicator on the ground.
6.2.4 		 	showSpectatorTeamCircles 	1 	Game 	 	Determines if the team color circles are visible while spectating or commentating a wargame
7.0.3 		 	showSpenderFeedback 	1 	Game 	 	Show animation when spending power for builder/spender bar
5.x 		 	showTamers 	1 	Game 	Character	If enabled, pet battle icons will be shown on world maps
2.x 		 	showTargetCastbar 	1 	Game 	Account 	Show the spell your current target is casting
2.x 		🛡️	showTargetOfTarget 	0 	Game 	Account 	Whether the target of target frame should be shown
3.x 		 	showTimestamps 	none 	Game 	Account 	The format of timestamps in chat or "none"
3.x 		 	showToastBroadcast 	0 	Game 	Account 	Whether to show Battle.net message for broadcasts
8.0.1 		 	showToastClubInvitation 	1 	Game 	Account 	Whether to show Battle.net message for club invitations
3.x 		 	showToastConversation 	1 	Game 	Account 	Whether to show Battle.net message for conversations
3.x 		 	showToastFriendRequest 	1 	Game 	Account 	Whether to show Battle.net message for friend requests
3.x 		 	showToastOffline 	1 	Game 	Account 	Whether to show Battle.net message for friend going offline
3.x 		 	showToastOnline 	1 	Game 	Account 	Whether to show Battle.net message for friend coming online
3.x 		 	showToastWindow 	1 	Game 	Account 	Whether to show Battle.net system messages in a toast window
3.x 		 	showTokenFrame 	0 	Game 	Character	The token UI has been shown
3.x 		 	showTokenFrameHonor 	0 	Game 	Character	The token UI has shown Honor
3.x 		 	showTutorials 	1 	Game 	Account 	display tutorials
2.x 		 	showVKeyCastbar 	1 	Game 	Account 	If the V key display is up for your current target, show the enemy cast bar with the target's health bar in the game field
5.x 		 	showVKeyCastbarOnlyOnTarget 	0 	Game 	Character	
5.x 		 	showVKeyCastbarSpellName 	1 	Game 	Character	
4.x 		 	simd 	-1 	 	 	Enable SIMD features (e.g. SSE)
6.0.2 		 	skipStartGear 	0 	Game 	 	Whether we should show starter gear on character create
1.0.0 		 	SkyCloudLOD 	0 	Graphics	 	Texture resolution for clouds
10.0.0		 	SlugOpticalWeight 	0 	Debug 	 	When rendering, coverage values are remapped to increase the optical weight of the glyphs. This can improve the appearance of small text, but usually looks good only for dark text on a light background.
10.0.0		 	SlugSupersampling 	1 	Debug 	 	The slug glyph shader performs adaptive supersampling for high-quality rendering at small font sizes
5.x 		 	smoothUnitPhasing 	1 	Game 	 	The client will try to smoothly switch between the same on model different phases.
5.x 		 	smoothUnitPhasingActorPurgatoryTimeMs 	1500 	Game 	 	Time to keep client-actor displays in purgatory before letting go of them, if they were despawned
6.0.2 		 	smoothUnitPhasingAliveTimeoutMs 	3500 	Game 	 	Time to wait for an alive unit to get it's despawn message
5.x 		 	smoothUnitPhasingDestroyedPurgatoryTimeMs 	750 	Game 	 	Time to keep unit displays in purgatory before letting go of them, if they were destroyed
5.x 		 	smoothUnitPhasingDistThreshold 	0.25 	Game 	 	Distance threshold to active smooth unit phasing.
5.x 		 	smoothUnitPhasingEnableAlive 	1 	Game 	 	Use units that have not despawn yet if they match, in hopes the despawn message will come later.
5.x 		 	smoothUnitPhasingUnseenPurgatoryTimeMs 	1000 	Game 	 	Time to keep unit displays in purgatory before letting go of them, if they were just unseen.
7.0.3 		 	smoothUnitPhasingVehicleExtraTimeoutMs 	1000 	Game 	 	Extra time to wait before releasing a vehicle, after it has smooth phased. This allows it's passengers to smooth phase as well.
10.0.0		 	SoftTargetEnemy 	1 	Game 	Character	Sets when enemy soft targeting should be enabled. 0=off, 1=gamepad, 2=KBM, 3=always
10.0.0		 	SoftTargetEnemyArc 	2 	Game 	Character	0 = No yaw arc allowance, must be directly in front. 1 = Must be in front yaw arc. 2 = Can be anywhere in tab targeting area.
10.0.0		 	SoftTargetEnemyRange 	45.000000 	Game 	Character	Max range to soft target enemies (limited to tab targeting range)
10.0.0		 	SoftTargetForce 	1 	Game 	 	Auto-set target to match soft target. 1 = for enemies, 2 = for friends
10.0.0		 	SoftTargetFriend 	0 	Game 	Character	Sets when friend soft targeting should be enabled. 0=off, 1=gamepad, 2=KBM, 3=always
10.0.0		 	SoftTargetFriendArc 	2 	Game 	Character	0 = No yaw arc allowance, must be directly in front. 1 = Must be in front yaw arc. 2 = Can be anywhere in targeting area.
10.0.0		 	SoftTargetFriendRange 	45.000000 	Game 	Character	Max range to soft target friends (limited to tab targeting range)
10.0.0		 	SoftTargetIconEnemy 	0 	Game 	Account 	Show icon for soft enemy target
10.0.0		 	SoftTargetIconFriend 	0 	Game 	Account 	Show icon for soft friend target
10.0.0		 	SoftTargetIconGameObject 	0 	Game 	Account 	Show icon for sot interact game objects (interactable objects you cannot normally target)
10.0.0		 	SoftTargetIconInteract 	1 	Game 	Account 	Show icon for soft interact target
10.0.0		 	SoftTargetInteract 	1 	Game 	Account 	Sets when soft interact should be enabled. 0=off, 1=gamepad, 2=KBM, 3=always
10.0.0		 	SoftTargetInteractArc 	0 	Game 	Account 	0 = No yaw arc allowance, must be directly in front. 1 = Must be in front yaw arc. 2 = Can be anywhere in targeting area.
10.0.2		 	softTargetInteractionTutorialTotalInteractions 	0 	Game 	 	total interactions that the player has used in soft targetting
10.0.0		 	SoftTargetInteractRange 	10.000000 	Game 	Account 	Max range to soft target interacts (limited to tab targeting and individual interact ranges)
10.0.0		 	SoftTargetInteractRangeIsHard 	0 	Game 	Account 	Sets if it should be a hard range cutoff, even for something you can interact with right now.
10.0.0		 	SoftTargetLowPriorityIcons 	0 	Game 	Account 	Show interact icons even when there is other visual indicators, such as quest or loot effects
10.0.0		 	SoftTargetMatchLocked 	1 	Game 	 	Match appropriate soft target to locked target. 1 = hard locked target only, 2 = for targets you attack
10.0.0		 	SoftTargetNameplateEnemy 	1 	Game 	Account 	Always show nameplates for soft enemy target
10.0.0		 	SoftTargetNameplateFriend 	0 	Game 	Account 	Always show nameplates for soft friend target
10.0.0		 	SoftTargetNameplateInteract 	0 	Game 	Account 	Always show nameplates for soft interact target
10.0.0		 	SoftTargetNameplateSize 	19 	Game 	Account 	Size of soft target icon on nameplate (0 to disable)
10.0.0		 	softTargettingInteractKeySound 	0 	Game 	Account 	Setting for soft targeting that enables sound cues
10.0.0		 	SoftTargetTooltipDurationMs 	2000 	Game 	Account 	
10.0.0		 	SoftTargetTooltipEnemy 	0 	Game 	Account 	
10.0.0		 	SoftTargetTooltipFriend 	0 	Game 	Account 	
10.0.0		 	SoftTargetTooltipInteract 	0 	Game 	Account 	
10.0.0		 	SoftTargetTooltipLocked 	0 	Game 	Account 	
10.0.0		 	SoftTargetWithLocked 	1 	Game 	 	Allows soft target selection while player has a locked target. 2 = always do soft targeting
10.0.0		 	SoftTargetWorldtextFarDist 	40.000000 	Game 	Account 	
10.0.0		 	SoftTargetWorldtextNearDist 	4.000000 	Game 	Account 	
10.0.0		 	SoftTargetWorldtextNearScale 	1.000000 	Game 	Account 	
10.0.0		 	SoftTargetWorldtextSize 	32.000000 	Game 	Account 	
7.2.0 		 	sortDiskReads 	0 	Debug 	 	Sort async disk reads to minimize seeks (requires restart)
9.0.1 		 	soulbindsActivatedTutorial 	 	Game 	Character	Bitfield for tutorializing activating soulbinds
9.0.1 		 	soulbindsLandingPageTutorial 	 	Game 	Character	Boolean indicating if the landing page tutorial has been completed.
9.0.1 		 	soulbindsViewedTutorial 	 	Game 	Character	Bitfield for tutorializing viewing soulbinds trees
8.0.1 		 	Sound_AllyPlayerHighpassDSPCutoff 	 	Sound 	 	The cutoff value to use for the Highpass filter on the Ally Player bus (default 80 Hz)
7.3.5 		 	Sound_AlternateListener 	1 	Sound 	 	When enabled, calculates listener forward by simply using the camera's yaw value, instead of a vector from camera position to listener position
7.3.5 		 	Sound_AmbienceHighpassDSPCutoff 	 	Sound 	 	The cutoff value to use for the Highpass filter on the Ambience bus (default 100 Hz)
2.x 		 	Sound_AmbienceVolume 	0.6 	Sound 	 	Ambience Volume (0.0 to 1.0)
6.0.2 		 	Sound_DialogVolume 	1.0 	Sound 	 	Dialog Volume (0.0 to 1.0)
2.x 		 	Sound_DSPBufferSize 	0 	Sound 	 	sound buffer size, default 0
2.x 		 	Sound_EnableAllSound 	1 	Sound 	 	
2.x 		 	Sound_EnableAmbience 	1 	Sound 	 	Enable Ambience
2.x 		 	Sound_EnableArmorFoleySoundForOthers 	1 	Sound 	 	
2.x 		 	Sound_EnableArmorFoleySoundForSelf 	1 	Sound 	 	
6.1.0 		 	Sound_EnableDialog 	1 	Sound 	 	all dialog
3.x 		 	Sound_EnableDSPEffects 	1 	Sound 	 	
2.x 		 	Sound_EnableEmoteSounds 	1 	Sound 	 	
2.x 		 	Sound_EnableErrorSpeech 	1 	Sound 	 	error speech
7.1.0 		 	Sound_EnableMixMode2 	0 	Sound 	 	test
2.x 		 	Sound_EnableMusic 	1 	Sound 	 	Enables music
5.x 		 	Sound_EnablePetBattleMusic 	1 	Sound 	 	Enables music in pet battles
3.x 		 	Sound_EnablePetSounds 	1 	Sound 	 	Enables pet sounds
10.1.7		 	Sound_EnablePingSounds 	1 	Sound 	 	Enable Ping Sounds
7.0.3 		 	Sound_EnablePositionalLowPassFilter 	1 	Sound 	 	Environmental effect to make sounds duller behind you or far away
2.x 		 	Sound_EnableReverb 	1 	Sound 	 	
2.x 		 	Sound_EnableSFX 	1 	Sound 	 	
2.x 		 	Sound_EnableSoundWhenGameIsInBG 	0 	Sound 	 	Enable Sound When Game Is In Background
8.0.1 		 	Sound_EnemyPlayerHighpassDSPCutoff 	 	Sound 	 	The cutoff value to use for the Highpass filter on the Enemy Player bus (default 80 Hz)
4.x 		 	Sound_ListenerAtCharacter 	1 	Sound 	 	lock listener at character
2.x 		 	Sound_MasterVolume 	1.0 	Sound 	 	master volume (0.0 to 1.0)
2.x 		 	Sound_MaxCacheableSizeInBytes 	174762 	Sound 	 	Max sound size that will be cached, larger files will be streamed instead
2.x 		 	Sound_MaxCacheSizeInBytes 	134217728 	Sound 	 	Max cache size in bytes
2.x 		 	Sound_MusicVolume 	0.4 	Sound 	 	music volume (0.0 to 1.0)
7.3.5 		 	Sound_NPCHighpassDSPCutoff 	 	Sound 	 	The cutoff value to use for the Highpass filter on the NPC bus (default 80 Hz)
2.x 		 	Sound_NumChannels 	64 	Sound 	 	number of sound channels
2.x 		 	Sound_OutputDriverIndex 	0 	Sound 	 	
2.x 		 	Sound_OutputDriverName 	Primary Sound Driver 	Sound 	 	
4.x 		 	Sound_OutputSampleRate 	44100 	Sound 	 	output sample rate
10.1.7		 	Sound_PingVolume 	1.0 	Sound 	 	Ping Volume (0.0 to 1.0)
2.x 		 	Sound_SFXVolume 	1.0 	Sound 	 	sound volume (0.0 to 1.0)
2.x 		 	Sound_VoiceChatInputDriverIndex 	0 	Sound 	 	
2.x 		 	Sound_VoiceChatInputDriverName 	Primary Sound Capture Driver	Sound 	 	
4.x 		 	Sound_VoiceChatOutputDriverIndex 	0 	Sound 	 	
2.x 		 	Sound_VoiceChatOutputDriverName 	Primary Sound Driver 	Sound 	 	
2.x 		 	Sound_ZoneMusicNoDelay 	0 	Sound 	 	
6.2.0 		 	SoundPerf_VariationCap 	32 	Sound 	 	Limit sound kit variations to cut down on memory usage and disk thrashing on 32-bit machines
 		 	SpawnRegion 	0 	 	 	
7.0.3 		 	specular 	1 	Graphics	 	Specular lighting multiplier (0-1)
9.1.0 		 	speechToText 	0 	Game 	Account 	Allows enabling transcription on a voice channel in order to see written text based on the words spoken by other players
4.x 		 	spellActivationOverlayOpacity 	0.65 	Game 	Account 	The opacity of the Spell Activation Overlays (a.k.a. Spell Alerts)
5.x 		 	spellBookSort 	1 	Game 	Account 	
6.0.2 		 	spellClutter 	-1 	Graphics	 	Cull unimportant spell effects. -1 means auto based on targetFPS otherwise [0-100], 0 means cull nothing for perf reasons, 100 means cull as much as you can
 		 	SpellCooldownDebugger 	0 	 	 	
 		 	SpellEventLog 	0 	 	 	
 		 	SpellOverrides 	0 	 	 	
7.2.0 		 	SpellQueueWindow 	400 	Game 	Account 	Sets how early you can pre-activate/queue a spell/ability. (In Milliseconds)
 		 	SpellScriptEventLog 	0 	 	 	
 		 	SpellTargeting 	0 	 	 	
7.3.5 		 	SpellVisuals 	0 	 	 	
6.0.2 		🛡️	splashScreenBoost 	0 	Game 	Character	Show boost splash screen id
6.0.2 		🛡️	splashScreenNormal 	0 	Game 	Character	Show normal splash screen id
8.1.0 		🛡️	splashScreenSeason 	1 	Game 	Character	Show season splash screen id
2.x 		 	SplineOpt 	1 	Debug 	 	toggles use of spline coll optimization
5.x 		 	SSAO 	0 	 	 	Screen-Space Ambient Occlusion
8.0.1 		 	ssaoMagicNormals 	1 	Graphics	 	SSAO Use combined GBuffer and face normals; attempts to get the best compromise for architecture, foliage, and characters
8.0.1 		 	ssaoMagicThresholdHigh 	50 	Graphics	 	SSAO High threshold for transitioning from gbuffer to face normal (degrees)
8.0.1 		 	ssaoMagicThresholdLow 	25 	Graphics	 	SSAO Low threshold for transitioning from gbuffer to face normal (degrees)
9.0.1 		 	SSAOType 	0 	Graphics	 	Screen-Space Ambient Occlusion Type
7.0.3 		 	statusText 	0 	Game 	Account 	Whether the status bars show numeric health/mana values
5.x 		 	statusTextDisplay 	NONE 	Game 	Account 	Whether numeric health/mana values are shown as raw values or percentages, or both
2.x 		 	stopAutoAttackOnTargetChange 	0 	Game 	Character	Whether to stop attacking when changing targets
5.x 		 	streamingCameraLookAheadTime 	2000 	Graphics	 	Look ahead time for streaming.
5.x 		 	streamingCameraMaxRadius 	250 	Graphics	 	Max radius of the streaming camera.
5.x 		 	streamingCameraRadius 	100 	Graphics	 	Base radius of the streaming camera.
4.x 		 	streamStatusMessage 	1 	Game 	Account 	Whether to display status messages while streaming content
4.x 		 	sunShafts 	0 	 	 	SunShafts
5.x 		 	superTrackerDist 	0.75 	Game 	Account 	
3.x 		 	synchronizeBindings 	1 	 	 	
6.0.2 		 	synchronizeChatFrames 	1 	 	 	
3.x 		 	synchronizeConfig 	1 	 	 	
3.x 		 	synchronizeMacros 	1 	 	 	
3.x 		 	synchronizeSettings 	1 	 	 	Whether client settings should be stored on the server
2.x 		 	taintLog 	0 	 	 	Whether taint logging is enabled
3.x 		 	talentFrameShown 	0 	Game 	Account 	The talent UI has been shown
4.x 		 	talentPointsSpent 	0 	Game 	Character	The player has spent a talent point
10.0.0		 	TargetAutoEnemy 	1 	Game 	Character	Auto-Target from your single target helpful spells
10.0.0		 	TargetAutoFriend 	1 	Game 	Character	Auto-Target from your single target helpful spells
10.1.5		 	TargetAutoLock 	0 	Game 	Character	Lock targets auto-set by the game
10.0.0		 	TargetEnemyAttacker 	1 	Game 	Character	Auto-Target Enemy when they attack you
9.0.1 		 	targetFPS 	60 	Graphics	 	Set target FPS. Dynamic actions will be taken if you fall below the FPS target
7.2.0 		 	TargetNearestUseNew 	1 	Game 	 	Use new 7.2 'nearest target' functionality (Set to 0 for 6.x style tab targeting)
7.0.3 		 	TargetPriorityCombatLock 	1 	Game 	 	1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.
7.2.0 		 	TargetPriorityCombatLockContextualRelaxation 	1 	Game 	 	1=Enables relaxation of combat lock based on context (eg. no in-combat target infront)
7.0.3 		 	TargetPriorityCombatLockHighlight 	0 	Game 	 	1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
7.0.3 		 	TargetPriorityPvp 	1 	Game 	 	When in pvp, give higher priority to players and important pvp targets (1 = players & npc bosses, 2 = all pvp targets, 3 = players only)
9.2.0 		 	telemetryTargetPackage 	... 	 	 	The Package we want to send telemetry to e.g. Wow_Mainline or Wow_Classic
9.0.1 		 	teleportMaxNoLoadDist 	200 	Graphics	 	Max teleport distanace without preload
5.x 		 	terrainLodDist 	400 	Graphics	 	Terrain level of detail distance
9.0.1 		 	TerrainLodDiv 	768 	Graphics	 	Terrain lod divisor
4.x 		 	terrainMipLevel 	0 	Graphics	 	Terrain blend map mip level
7.1.0 		 	test_cameraDynamicPitch 	0.000000 	Game 	 	Adjust camera pitch according to zoom distance for a more cinematic view
7.1.0 		 	test_cameraDynamicPitchBaseFovPad 	0.400000 	Game 	 	Fraction of screen height to keep feet below
7.1.0 		 	test_cameraDynamicPitchBaseFovPadDownScale 	0.250000 	Game 	 	Strength of dynamic pitch when looking down
7.1.0 		 	test_cameraDynamicPitchBaseFovPadFlying 	0.750000 	Game 	 	Fraction of screen height to keep character below when able to fly
7.1.0 		 	test_cameraDynamicPitchSmartPivotCutoffDist 	10.000000 	Game 	 	Dynamic pitch disables Smart Pivot within this camera distance
7.1.0 		 	test_cameraHeadMovementDeadZone 	0.015000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementFirstPersonDampRate 	20.000000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementMovingDampRate 	10.000000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementMovingStrength 	0.500000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementRangeScale 	5.000000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementStandingDampRate 	10.000000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementStandingStrength 	0.300000 	Game 	 	
7.1.0 		 	test_cameraHeadMovementStrength 	0.000000 	Game 	 	
7.1.0 		 	test_cameraOverShoulder 	0.000000 	Game 	 	
7.2.0 		 	test_cameraTargetFocusEnemyEnable 	0 	Game 	 	
7.2.0 		 	test_cameraTargetFocusEnemyStrengthPitch 	0.400000 	Game 	 	
7.2.0 		 	test_cameraTargetFocusEnemyStrengthYaw 	0.500000 	Game 	 	
7.2.0 		 	test_cameraTargetFocusInteractEnable 	0 	Game 	 	
7.2.0 		 	test_cameraTargetFocusInteractStrengthPitch 	0.750000 	Game 	 	
7.2.0 		 	test_cameraTargetFocusInteractStrengthYaw 	1.000000 	Game 	 	
6.0.2 		 	textLocale 	 	Game 	 	Set the game locale for text
9.1.0 		 	textToSpeech 	0 	Game 	Account 	Reads chat text out loud using the voice text to speech system based on the selected options
10.0.0		 	textureErrorColors 	1 	Graphics	 	If enabled, replaceable textures that aren't specified will be purple
2.x 		 	textureFilteringMode 	5 	Graphics	 	Texture filtering mode
3.x 		 	threatPlaySounds 	1 	Game 	Account 	Whether or not to sounds when certain threat transitions occur
3.x 		 	threatShowNumeric 	0 	Game 	Account 	Whether or not to show numeric threat on the target and focus frames
3.x 		 	threatWarning 	3 	Game 	Character	Whether or not to show threat warning UI (0 = off, 1 = in dungeons, 2 = in party/raid, 3 = always)
3.x 		 	threatWorldText 	1 	Game 	Account 	Whether or not to show threat floaters in combat
2.x 		 	timeMgrAlarmEnabled 	0 	Game 	Account 	Toggles whether or not the time manager's alarm will go off
2.x 		 	timeMgrAlarmMessage 	 	Game 	Account 	The time manager's alarm message
2.x 		 	timeMgrAlarmTime 	0 	Game 	Account 	The time manager's alarm time in minutes
2.x 		 	timeMgrUseLocalTime 	0 	Game 	Account 	Toggles the use of either the realm time or your system time
2.x 		 	timeMgrUseMilitaryTime 	0 	Game 	Account 	Toggles the display of either 12 or 24 hour time
2.x 		 	timingMethod 	0 	 	 	Desired method for game timing
2.x 		 	timingTestError 	0 	 	 	Error reported by the timing validation system
3.x 		 	toastDuration 	4 	Game 	Account 	How long to display Battle.net toast windows, in seconds
6.1.0 		 	toyBoxCollectedFilters 	0 	Game 	Account 	Bitfield for which collected filters are applied in the toybox
7.3.5 		 	toyBoxExpansionFilters 	0 	Game 	Account 	Bitfield for which expansion filters are applied in the toybox
6.1.0 		 	toyBoxSourceFilters 	0 	Game 	Account 	Bitfield for which source filters are applied in the toybox
3.x 		 	trackedAchievements 	 	Game 	Character	Internal cvar for saving tracked achievements in order
10.0.5		 	trackedPerksActivities 	 	Game 	Character	Internal cvar for saving tracked perks activities in order
10.0.0		 	trackedProfessionRecipes 	 	Game 	Character	Internal cvar for saving tracked recipes in order
10.0.5		 	trackedProfessionRecraftRecipes 	 	Game 	Character	Internal cvar for saving tracked recraft recipes in order
3.x 		 	trackedQuests 	 	Game 	Character	Internal cvar for saving automatically tracked quests in order
7.0.3 		 	trackedWorldQuests 	 	Game 	Character	Internal cvar for saving automatically tracked world quests
6.0.2 		 	trackQuestSorting 	top 	Game 	Account 	Whether to sort the last tracked quest to the top of the quest tracker or use proximity sorting
7.0.3 		 	transmogCurrentSpecOnly 	0 	Game 	Character	Stores whether transmogs apply to current spec instead of all specs
7.0.3 		 	transmogrifyShowCollected 	1 	Game 	Account 	Whether to show collected transmogs in the at the transmogrifier
7.0.3 		 	transmogrifyShowUncollected 	0 	Game 	Account 	Whether to show uncollected transmogs in the at the transmogrifier
7.0.3 		 	transmogrifySourceFilters 	0 	Game 	Account 	Bitfield for which source filters are applied in the wardrobe at the transmogrifier
9.1.5 		 	TTSUseCharacterSettings 	1 	 	Character	If character-specific TTS settings are being used.
9.0.1 		 	TurnSpeed 	180 	 	 	Set the keyboard turn rate in degrees per second; capped by the server
6.1.0 		 	twitterGetConfigTime 	0 	Game 	 	Last time that we got Twitter configuration data successfully
6.1.0 		 	twitterShortUrlLength 	23 	Game 	 	Number of characters that non-https URLS get shortened to
6.1.0 		 	twitterShortUrlLengthHttps 	23 	Game 	 	Number of characters that https URLS get shortened to
1.0.0 		 	UberTooltips 	1 	Game 	Account 	Show verbose tooltips
1.0.0 		🛡️	uiScale 	1.0 	Game 	 	The current UI scale
7.1.0 		🛡️	uiScaleMultiplier 	-1 	Game 	 	A multiplier for the default UI scale. -1=determine based on system/monitor DPI, 0.5-2.0=multiplier to use when calculating UI scale. Only applied when useUIScale is 0.
7.0.3 		 	unitClutter 	1 	Game 	 	Enables/Disables unit clutter
7.0.3 		 	unitClutterInstancesOnly 	1 	Game 	 	Whether or not to use unit clutter in instances only (0 or 1)
7.0.3 		 	unitClutterPlayerThreshold 	10 	Game 	 	The number of players that have to be nearby to trigger unit clutter
 		 	UnitEnterCombatLog 	0 	 	 	
9.0.1 		 	unitFacingPlayerDeadZoneDeg 	60 	Game 	 	Degrees outside a unit's default facing a player has to be for the unit to face them on interact
3.x 		 	UnitNameEnemyGuardianName 	1 	Game 	Account 	
7.0.3 		 	UnitNameEnemyMinionName 	1 	Game 	Account 	
2.x 		 	UnitNameEnemyPetName 	1 	Game 	Account 	
2.x 		 	UnitNameEnemyPlayerName 	1 	Game 	Account 	
3.x 		 	UnitNameEnemyTotemName 	1 	Game 	Account 	
6.0.2 		 	UnitNameForceHideMinus 	0 	Game 	Account 	
3.x 		 	UnitNameFriendlyGuardianName 	1 	Game 	Account 	
7.0.3 		 	UnitNameFriendlyMinionName 	1 	Game 	Account 	
2.x 		 	UnitNameFriendlyPetName 	1 	Game 	Account 	
2.x 		 	UnitNameFriendlyPlayerName 	1 	Game 	Account 	
4.x 		 	UnitNameFriendlySpecialNPCName 	1 	Game 	Account 	
3.x 		 	UnitNameFriendlyTotemName 	1 	Game 	Account 	
6.0.2 		 	UnitNameGuildTitle 	1 	Game 	Account 	
5.x 		 	UnitNameHostleNPC 	1 	Game 	Account 	
7.0.3 		 	UnitNameInteractiveNPC 	1 	Game 	Account 	
3.x 		 	UnitNameNonCombatCreatureName 	0 	Game 	Account 	
1.x 		 	UnitNameNPC 	0 	Game 	Account 	
1.x 		 	UnitNameOwn 	0 	Game 	Account 	
1.0.0 		 	UnitNamePlayerGuild 	1 	Game 	Account 	
1.x 		 	UnitNamePlayerPVPTitle 	1 	Game 	Account 	
9.0.1 		 	unitsLookAtPlayers 	1 	Game 	 	Enables units turning their head to look at players
10.0.2		 	unlockedExpansionLandingPages 	 	Game 	Character	Bitfield for which expansion landing pages have been unlocked/seen by the user
10.0.2		 	unlockedMajorFactions 	 	Game 	Character	Internal cvar for tracking unlocked Major Factions. Used to play a toast when a new faction has been unlocked.
10.1.7		 	useCommentatorSelectionCircles 	1 	Game 	 	Determines whether to use the commentator selection circles or the default selection circles while spectating or commentating a wargame
8.0.1 		 	useHighResolutionUITextures 	0 	Game 	 	Whether to use high resolution UI Textures
4.x 		 	useIPv6 	0 	Net 	 	Enable the usage of IPv6 sockets
10.0.0		 	UseKeyHeldSpellErrorPollTime 	500 	Game 	Account 	(Internal only) Time between a failed cast and when it should attempt to cast again in ms. (Clamped to 100 and 10000)
10.0.0		 	useMaxFPS 	0 	Graphics	 	Enables or disables FPS limit
10.0.0		 	useMaxFPSBk 	1 	Graphics	 	Enables or disables background FPS limit
10.0.0		 	UseSlug 	1 	Debug 	 	Render with slug text
10.0.0		 	useTargetFPS 	1 	Graphics	 	Enables or disables background FPS limit
1.0.0 		🛡️	useUiScale 	0 	Game 	 	Whether or not the UI scale should be used
10.0.0		 	validateFrameXML 	1 	 	 	Display warning when FrameXML detects unparsed elements
 		 	VerboseSpellScriptEventLog 	0 	 	 	
2.x 		 	videoOptionsVersion 	0 	 	 	Video options version
8.1.0 		 	videoOptionsVersionDefault 	0 	Graphics	 	
1.0.0 		 	violenceLevel 	2 	Game 	Account 	Sets the violence level of the game
8.0.1 		 	VoiceChatMasterVolumeScale 	1 	Sound 	 	Voice Chat audio ducking, applied as a scale to the game's master volume when somebody is speaking in voice chat
8.0.1 		 	VoiceCommunicationMode 	0 	Sound 	Account 	Which communication mode to use for voice chat: push-to-talk, open mic, etc...
8.0.1 		 	VoiceEnableWhenGameIsInBG 	1 	Sound 	 	Enable Voice Chat when game is in background
8.0.1 		 	VoiceInputDevice 	 	Sound 	 	Which deviceID you would like to use to pick up the sound of your wonderful voice, usually a microphone of some kind, empty string is system default
8.0.1 		 	VoiceInputVolume 	50 	Sound 	 	The gain applied to your microphone, helps change your speaking volume from other users' perspectives, larger values are louder.
8.0.1 		 	VoiceOutputDevice 	 	Sound 	 	Which deviceID you would like to use to transmit the sound of other users' wonderful voices, usually a speakers of some kind, empty string is system default
8.0.1 		 	VoiceOutputVolume 	50 	Sound 	 	The volume of incoming voice chat, how loud other users' voices sound
8.0.1 		 	VoicePushToTalkKeybind 	` 	Sound 	Account 	Push to talk key
8.0.1 		 	VoiceSelfDeafened 	0 	Sound 	 	Voice Chat Self Deafened
8.0.1 		 	VoiceSelfMuted 	0 	Sound 	 	Voice Chat Self Muted
8.0.1 		 	VoiceVADSensitivity 	43 	Sound 	 	How sensitive voice activity detection is. Value ranges from 0 to 100, smaller values will transmit at a lower noise threshold.
8.0.1 		 	volumeFog 	0 	Graphics	 	Volume Fog
8.0.1 		 	volumeFogInterior 	1 	Graphics	 	Volume Fog Interiors
8.0.1 		 	volumeFogLevel 	2 	Graphics	 	Volume Fog Level (0-3)
9.0.1 		 	vrsParticles 	1x1 	Graphics	 	Render scale like effect for particles. Only used if lots of particles are on screen
10.0.7		 	vrsValar 	0 	Graphics	 	Generate a shading rate mask based on velocity and luminance. Requires VRS Tier 2.
10.0.7		 	vrsValarEnvLuma 	0.05 	Graphics	 	Env. Luma for VALAR
10.0.7		 	vrsValarK 	2.13 	Graphics	 	Quarter Rate Sensitivity (K) for VALAR
10.0.7		 	vrsValarSensitivityThreshold 	0.31 	Graphics	 	Sensitivity Threshold for VALAR
10.0.7		 	vrsValarUseAsyncCompute 	0 	Graphics	 	Use async compute for VALAR
10.0.7		 	vrsValarUseMotionVectors 	0 	Graphics	 	Use motion vectors for VALAR
10.0.7		 	vrsValarUseWeberFechner 	0 	Graphics	 	Use Weber-Fechner Algo for VALAR
10.0.7		 	vrsValarWeberFechnerConstant 	1.0 	Graphics	 	Weber-Fechner Constant for VALAR
9.0.1 		 	vrsWorldGeo 	1x1 	Graphics	 	Render scale like effect for terrain, buildings and liquids
1.0.0 		 	vsync 	1 	Graphics	 	vsync on or off
 		 	WalkableSurfacesValidationLog 	0 	 	 	
7.2.0 		 	wardrobeSetsFilters 	0 	Game 	Account 	Bitfield for which transmog sets filters are applied in the wardrobe in the collection journal
7.0.3 		 	wardrobeShowCollected 	1 	Game 	Account 	Whether to show collected transmogs in the wardrobe
7.0.3 		 	wardrobeShowUncollected 	1 	Game 	Account 	Whether to show uncollected transmogs in the wardrobe
7.0.3 		 	wardrobeSourceFilters 	0 	Game 	Account 	Bitfield for which source filters are applied in the wardrobe in the collection journal
3.x 		 	watchFrameBaseAlpha 	0 	Game 	Account 	Objectives frame opacity.
3.x 		 	watchFrameIgnoreCursor 	0 	Game 	Account 	Disables Objectives frame mouseover and title dropdown.
3.x 		 	watchFrameState 	0 	Game 	Account 	Stores Objectives frame locked and collapsed states
4.x 		 	waterDetail 	0 	 	 	Water surface detail
1.x 		 	weatherDensity 	2 	 	 	
6.2.4 		 	webChallengeURLTimeout 	60 	 	 	How long to wait for the web challenge URL (in seconds). 0 means wait forever.
4.x 		 	whisperMode 	popout 	Game 	Account 	The action new whispers take by default: "popout", "inline", "popout_and_inline"
3.x 		 	wholeChatWindowClickable 	1 	Game 	Account 	Whether the user may click anywhere on a chat window to change EditBox focus (only works in IM style)
2.x 		 	windowResizeLock 	0 	Graphics	 	prevent resizing in windowed mode
6.0.2 		 	wmoDoodadDist 	2000 	Graphics	 	Wmo doodad load distance
5.x 		 	wmoLodDist 	300 	 	 	Wmo level of detail distance
7.3.0 		 	wmoLodDistScale 	1.0 	Graphics	 	Wmo level of detail distance scale
10.1.5		 	wmoPortalFadeScale 	1000 	Graphics	 	Wmo portal fade scale
10.1.5		 	wmoPortalInteriorFade 	0 	Graphics	 	Wmo portal interior fade
 		 	WorldActionsLog 	0 	 	 	
5.x 		 	worldBaseMip 	0 	Graphics	 	World texture base mip
10.1.0		 	worldIntersectMaxJobs 	32 	Graphics	 	Maximum job threads for culling
7.2.0 		 	worldLoadSort 	1 	Graphics	 	Sort objects by distance when loading
5.x 		 	worldMaxMipLevel 	12 	Graphics	 	World maximum texture mip level
7.2.0 		 	worldPreloadHighResTextures 	1 	Graphics	 	Require high res textures to be loaded in streaming non critical radius when preloading
7.1.0 		 	worldPreloadNonCritical 	2 	Graphics	 	Require objects to be loaded in streaming non critical radius when preloading
8.1.0 		 	worldPreloadNonCriticalTimeout 	45 	Graphics	 	World preload time (in seconds) when non-critical items are automatically ignored
7.2.0 		 	worldPreloadSort 	1 	Graphics	 	Sort objects by distance when preloading
9.0.2 		 	worldQuestFilterAnima 	1 	Game 	Character	If enabled, world quests with anima rewards will be shown on the map
7.1.0 		 	worldQuestFilterArtifactPower 	1 	Game 	Character	If enabled, world quests with artifact power rewards will be shown on the map
7.1.0 		 	worldQuestFilterEquipment 	1 	Game 	Character	If enabled, world quests with equipment rewards will be shown on the map
7.1.0 		 	worldQuestFilterGold 	1 	Game 	Character	If enabled, world quests with gold rewards will be shown on the map
7.1.0 		 	worldQuestFilterProfessionMaterials 	1 	Game 	Character	If enabled, world quests with profession material rewards will be shown on the map
8.1.0 		 	worldQuestFilterReputation 	1 	Game 	Character	If enabled, world quests with reputation rewards will be shown on the map
8.0.1 		 	worldQuestFilterResources 	1 	Game 	Character	If enabled, world quests with order resource rewards or war resource rewards will be shown on the map
7.0.3 		 	WorldTextCritScreenY 	0.0275 	Game 	Account 	
7.0.3 		 	WorldTextGravity 	0.5 	Game 	Account 	
10.0.0		 	WorldTextMinAlpha 	0.5 	Game 	Account 	
10.0.0		 	WorldTextMinSize 	0 	Game 	Account 	
6.0.2 		 	WorldTextNonRandomZ 	2.5 	Game 	Account 	
7.0.3 		 	WorldTextRampDuration 	1.0 	Game 	Account 	
7.0.3 		 	WorldTextRampPow 	1.9 	Game 	Account 	
7.0.3 		 	WorldTextRampPowCrit 	8.0 	Game 	Account 	
6.0.2 		 	WorldTextRandomXY 	0.0 	Game 	Account 	
7.0.3 		 	WorldTextRandomZMax 	1.5 	Game 	Account 	
7.0.3 		 	WorldTextRandomZMin 	0.8 	Game 	Account 	
7.1.0 		 	WorldTextScale 	1.0 	Game 	Account 	
7.0.3 		 	WorldTextScreenY 	0.015 	Game 	Account 	
6.0.2 		 	WorldTextStartPosRandomness 	1.0 	Game 	Account 	
8.1.5 		 	worldViewCullMaxJobs 	32 	Graphics	 	Maximum job threads for culling
10.1.0		 	wowLabsClosedTutorials 	 	Game 	Character	Bitfield for which help frames have been acknowledged by the user, specifically for WoW Labs
2.x 		 	xpBarText 	0 	Game 	Account 	Whether the XP bar shows the numeric experience value
 		 	agentLogLevel 	1 	Debug 	 	Logging level for agent (0, 1, 2)
 		 	debugAllocSingleBlade 	 	 	 	At startup only, choose a single blade such as a CSI peer to have debug allocators
 		 	debugAllocTrackStacktrace 	0 	 	 	Whether to track the stacktrace for each debug allocation
 		 	debugLog0 	0 	 	 	
 		 	debugLog1 	0 	 	 	
 		 	debugLog2 	0 	Game 	 	CVar for debugging
 		 	enableRefHistory 	1 	Debug 	 	Whether ref history tracking is enabled. Disabling may slightly improve performance, but at the cost of less information when leaks occur.
 		 	ErrorFileLog 	0 	Debug 	 	
 		 	useDebugAllocators 	0 	 	 	Should we use debug allocators (level: 0, 1, 2)
==List of Console Commands==
Name 	Category	Description
ActionCam 	Game 	
clear 	Console 	Clears the console buffer
clearSeenCustomizationChoices	Game 	
closeconsole 	Console 	Closes the Console window
cvar_default 	 	Set the value of a CVar to its coded default value
cvar_reset 	 	Set the value of a CVar to its startup value
cvarlist 	 	List CVars
D3D11 	Graphics	
D3D11_LEGACY 	Graphics	
D3D12 	Graphics	
DefragmentGPU 	Graphics	Defragment suballocated GPU resources
enable 	Console 	Enable the console with "/console enable" in the chat window. This is the same as launching the client with -console
fontcolor 	Console 	[ColorClassName] [Red 0-255] [Green 0-255] [Blue 0-255]
fontsize 	Console 	[10-50] arbitrary font size
FrameBufferCacheGpuFootprint 	Graphics	
GamePadListDevices 	Game 	List all connected GamePad devices in the console
GetSwapChainSize 	Graphics	
GetWindowSize 	Graphics	
GxCurrentAPI 	Graphics	
GxCurrentGPU 	Graphics	
GxFrameStats 	Graphics	Get Engine Frame Stats
GxGetVideoMemory 	Graphics	
GxIsPrism 	Graphics	
GxListGPUs 	Graphics	
GxLogFlush 	Graphics	
GxLogFullGPUInfo 	Graphics	
GxRestart 	Graphics	
help 	Console 	Provides help information about a command.
LogFps 	Graphics	Log FPS data to file. Optionally pass in polling freq in seconds, default 1 second. Call again to end logging.
logout 	 	
ObjUsage 	Game 	
physCreateForceField 	Debug 	
physCulling 	Debug 	
physCullingDist 	Debug 	
physEnable 	Debug 	
physEnableVegOverrides 	Debug 	Toggles physics vegetation cvars for tuning vegetation physics simulation etc.
physReset 	Debug 	
physVegMinPushDist 	Debug 	Squared distance the unit must be within from the bone to begin pushing it.
physVegPosMaxPush 	Debug 	Maximum distance in yards a bone can be pushed from its base position before being clamped.
physVegPosPushAmt 	Debug 	Distance per frame in yards the bone is pushed while a unit moves along the push direction, scaled by delta time.
physVegPosRelaxSpeed 	Debug 	Speed at which the bone will return to rest once the unit leaves the volume, or crosses the max push threshold.
physVegVelMaxPush 	Debug 	Max distance the bone can be pushed additionally when a unit has velocity while moving in the veg, pushed along the units vel direction.
physVegVelSpeed 	Debug 	Speed at which the bone moves along the velocity direction when a unit has move while within the veg.
pitchLimit 	Game 	
quit 	 	
reloadUI 	Graphics	Reloads the user interface
repeat 	Console 	Repeats a command [repeat <count> <command> <args ...>]
ResetChallengeMode 	 	
set 	 	Set the value of a CVar
SetDifficulty 	 	
SetGraphicsQuality 	Graphics	
SetGraphicsQualityRAID 	Graphics	
ShowObjUsage 	Game 	
showPlayer 	Graphics	
spectate 	Game 	Spectate <CharName-Realm> - Begin commentator view of specified player's instance party. Exclude name to exit spectator mode
TakeScreenshot 	Graphics	
timingInfo 	Debug 	
ToggleWindowMode 	Graphics	
UpdatePOI 	Game 	Updates Quest POI from User Server
UpdateWindow 	Graphics	
ver 	 	
whois 	Debug 	Ask the server to do an account/real name lookup on a character name
WriteCustomizationOptions 	Game 	
HeapUsage 	Game 	
HeapUsage2 	Game 	
HeapUsage3 	Game 	
logWowConnections 	Net 	
MemTimings 	Game 	
memTypeUsage 	Console 	Shows memory usage by category
MemUsage 	Game 	
MemUsageDetailed 	Game 	
Category:Console variables