Armor Buff

Not to be confused with Set of Armor.
The Armor buff is a beneficial buff that protects the player. It has multiple tiers (Reinforced Armor, Juggernaut) that have the same functionality but are more persistent.
==Effects==
The buff reduces damage from most sources by 50% (rounding down). The juggernaut also has a built in shield that will block low damage attacks completely. Unlike a normal shield, it will not block attacks that exceed the damage capacity, but it will not break until death. When the player dies, if they have the base form of the buff, it will be lost, otherwise, the player will lose one tier of the buff (reinforced to normal, or juggernaut to reinforced). Rarely, a death effect will prevent this from happening.
==Flavor Text==
*Dying with the base buff: “Player’s armor broke…”
*Dying with the reinforced armor buff: “Player’s armor lost its plating…”
*Dying with the juggernaut buff: “Player’s Juggernaut Suit got heavily damaged…”
*Dying and triggering the rare death effect that keeps your armor: “Your armor didnt break. I lied. Deal with it.”
==Trivia==
*The message for keeping your armor is missing the apostrophe in the word didnt.
*The reinforced armor buff used to be named steel armor (and the item was called Steel-Plated Armor), but was changed when the steel material was renamed to advanced plating.