Manchineel (404)

Manchineel as Plant of the Week
Manchineel is an plant that costs 250 Manchineel seed packets to unlock. He costs 125 sun and has a slow recharge.
Manchineel shoots poison clouds that drift down the lane, damaging all zombies upon contact. After a zombie encounters a poison cloud, they will be damaged for 50 damage per second, for four seconds.
When a zombie eats Manchineel, he bursts into sap that slows zombies walking through it by 25% speed and delivers 100 damage per second. This sap lasts for 30 seconds.
==Origins==
 Manchineel is based on the plant in real life with the same name, which grows in tropical regions like the Caribbeans. His ability reflects how manchineel plants are highly poisonous in real life, as even standing under one when it rains will burn one's skin. Don't pick Caribbean green apples, kids!
==Almanac Entry==
==Upgrades==
===Plant Food effect===
Upon being fed , blows poison clouds, filling up all five lanes with poison, dealing 200 damage over 4 seconds (pretty much his normal poison attack.
===Ail-mint effect===
When powered by Ail-mint, Manchineel blows poison clouds in three lanes.
==Strategies==
Because of how long his sap lasts and its slowing quality, Manchineel should be planted before wall plants like . That way, Manchineel can effectively attack zombies and won't let zombies get to plants behind wall plants after being eaten, as the zombies will be trapped in front of the wall plants while taking damage.
==Gallery==
File:HD Manchineel Poison.png|HD Manchineel
File:HD Manchineel.png|Manchineel without poison clouds
File:Manchineel Seed.png|Manchineel's seed packet
File:Manchineel Endless Zone.png|Manchineel's Endless Zone card
File:Manchineel Sap.jpg|Manchineel's sap tile
File:Manchineel PotW.png|Manchineel as PLANT of the WEEK
==Trivia==
*Part of three poison plants I'm making, marking my return to PvZCC after a year of inactivity
Category:Ail-mint Family plants