Water Release: Water Formation Wall

= Water Release: Water Formation Wall =
==== Ninjutsu (Water) ====
Level: 	B (5th)
Hand Seals: 	Tiger → Snake → Rat → Snake → Tige
Casting Time:	Standard Action
Range: 	Close (25 ft away)
Area: 	Wall of Water with one 5ft square/level
Duration: 	Instantaneous
Saving Throw 	None (defensive)
The user spits a stream of water from their mouth at the ground, which circles around them and rises upward to create a wall. If the user is standing on a body of water, they can instead create the wall from the surroundings. The water wall defends anyone within its perimeter from attack, with the wall's strength being determined by how much of the user's chakra is put into it. Users control how long the wall lasts as well as how much water it's made with. Because the water is clear, the wall doesn't obstruct the user's vision, allowing them to make their next move uninhibited. The wall's initial formation, if timed correctly, can be used to fend off opponents, flinging them away as the wall rises.
This jutsu is primarily used defensively, but if used to block an incoming melee attack, the caster can attempt to push their attacker back on a failed fortitude save. If the attacker fails, they are pushed back by the wall, and knocked prone. The character is moved back a number of feet equal to 1/2 the caster level (rounded down) x 5 ((at 10th level it is 25 feet). If a wall or some other obstruction prevents this movement, the opponent takes 1d4 points of damage per 5 foot interval they would have been pushed.