60823-update-notes-build-6714-622014

== Content ==
			
Build 6714
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm!
Fixed a bug that would occasionally cause an “infinite loading screen” on particularly busy realms.
Fixed a bug that would sometimes prevent a Boom Box from being claimed.
Anachrondax will no longer grant experience points when slain.
The Meteor Crater FABkit has had its level reduced to 8.
Fixed a bug with the “guest” realm queue.
Fixed a bug with the realm queue, which under rare conditions, could cause it to stop functioning.
Added video.framerateMax console variable which can be used to adjust the maximum allowed framerate.
Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
Fixed a performance problem which would have affected users using Windows 7 running in non-Fullscreen Exclusive mode.
Fixed a remaining UI bug where players who had purchased the game were being shown as a "guest" in realm queue.
Improved overall game performance and graphics optimization.
 	
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			WTF... that's a hell of a random change. Go go PVP Chua AND Granok on samsies servers <3	
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			It's to accommodate server transfers. They had said there was an issue setting it up for PVP servers because of the rule set so they're removing it to be able to put the server transfer stuff in faster.	
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It's to accommodate server transfers. They had said there was an issue setting it up for PVP servers because of the rule set so they're removing it to be able to put the server transfer stuff in faster.
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			These changes will go live AFTER the downtime tonight.	
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			Cougar, do we know when the server transfers will go live and what the rules are for them? I'm looking to go to a PvP server, where my friends are (rowsdower), but I am on  a PvP server. Will that be allowed?	
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			Right after I cancel my pre order and bought another game =\	
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			PLEASE fix the disappearing name plates issue for those of us who have it! It makes the game very difficult to play!	
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			4000 in the queue.. 16 hour wait... NICE!	
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PLEASE fix the disappearing name plates issue for those of us who have it! It makes the game very difficult to play!
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			Any notice on whether further server instances will be added, or simply more realms to accommodate the upcoming additional population from launch?	
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			Advanced Riding Skill fix/refunds in the near future?	
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Improved overall game performance and graphics optimization.
 
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			question, i never recieved my boom boxes.... is that a problem?	
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Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
I'm not sure if this is the change that's causing it but I can barely play the game now due to crazy mouse movements. http://youtu.be/sldAr8s7s1M?t=30s shows how it is to play right now - I am walking and all of a sudden have turned around more than a full circle. It's horrible. :(
 
Edit: just saw that this isn't live yet. What happened with my mouse since yesterday!?	
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question, i never recieved my boom boxes.... is that a problem?
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Right after I cancel my pre order and bought another game =\
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PLEASE fix the disappearing name plates issue for those of us who have it! It makes the game very difficult to play!
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			i hope this fixes the memory leak issue and i will continue to complain about it till its fixed carbine i want to enjoy your game but its getting ridiculous that everytime i play the game crashes  	
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Carbine, much aprecciation for all the efforts on those updates, but stil, we claim you guys:
 
FREE REALM TRANSFER PLEASE!
 
Thats about it.
 
:)	
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			Well, after this patch my game wont work I get the network connection error now.... awesome was working just fine before I was playing when it went down for update	
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			Any update on the invisible enemies? Could have been a minor bug.	
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Well, after this patch my game wont work I get the network connection error now.... awesome was working just fine before I was playing when it went down for update
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So happy to see they are still optimizing the game. 
 
Is anyone else having issues with their housing plots? I can't access any of the edit features (toggle edit mode is on, reloading UI and relogging did nothing) - - my landscape, crate, etc. buttons don't work when I click them. Any ideas?	
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			Erf both factions on a pvp server =/ bye bye city assaults ='(	
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Ahh for me it says the Realms are up, it usually always does or doesn't and I can still log in my Client is buggy
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Um... it's down for updates...
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Ahh for me it says the Realms are up, it usually always does or doesn't and I can still log in my Client is buggy
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Carbine, much aprecciation for all the efforts on those updates, but stil, we claim you guys:
 
FREE REALM TRANSFER PLEASE!
 
Thats about it.
 
 :)
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Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
I'm not sure if this is the change that's causing it but I can barely play the game now due to crazy mouse movements. http://youtu.be/sldAr8s7s1M?t=30s shows how it is to play right now - I am walking and all of a sudden have turned around more than a full circle. It's horrible. :(
 
Edit: just saw that this isn't live yet. What happened with my mouse since yesterday!?
 
Do you have the same issue elsewhere? Because it does sound odd, that this is a problem with Wildstar. Sounds more like a faulty driver or hardware issue.
 
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Right after I cancel my pre order and bought another game =\
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Build 6714
Improved overall game performance and graphics optimization. 
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			Very sad about the factional intermingling of PvP servers. Faction loyalty is the basis of some very explosive pvp rivalry and conflict.	
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Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
I'm not sure if this is the change that's causing it but I can barely play the game now due to crazy mouse movements. http://youtu.be/sldAr8s7s1M?t=30s shows how it is to play right now - I am walking and all of a sudden have turned around more than a full circle. It's horrible. :(
 
Edit: just saw that this isn't live yet. What happened with my mouse since yesterday!?
 
Do you have the same issue elsewhere? Because it does sound odd, that this is a problem with Wildstar. Sounds more like a faulty driver or hardware issue.
 
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			Malevola +1000 i was so proud of that on wildstar =/ pls put it again, if people want to play two factions they  can go on pve server =/ 	
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			bye bye open world pvp, i was missing you. Welcome running circles in thayd, waiting for bg/arena pops... or in lllium, depends which faction rocks currently in pvp.	
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			Whoever fixed the FPS thing....buy them a drink. 	
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Cougar, is the PVP server character creation rule permanent or just for server transfers?  Don't know how I feel about that one.  I always liked the "make a decision and stick with it" thing.  I understand to alleviate the queues but hopefully you guys will revert back after the launch rush is over.  Either way I'm a happy customer, just preferred the old rule.
 
Also,
 
Getting kicked to character select about every 30-60 seconds since the new update.  A lot of people in zone chat are saying they're getting the same thing.Currently in Whitevale by the squig exile/dominion questing hub by the terraformer.  Warbringer NA server.	
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Anyone else experiencing random disconnects since this update? Affecting me and a friend.
 
Also ruleset change hard to implement in reverse, what to do with extra characters?	
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			So when will the DC'ing stop? I can't even stay online more then 2 mins before i love connection to world server. PS awesome game keep working out those bugs	
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			so now my account inventory is completely empty. guess i cant see if the boom box bug is fixed, they deleted all the items in my account apparently :(	
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Build 6714
Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
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			I'm actually glad to see that they decided away with the faction restriction for PvP realm. In long run that will ruin the server with overwhelming inbalance faction. See Malganis or Illidan on Warcraft. They are currently 99% horde with 1% alliance. You want that inbalance on the WildStar's PvP servers? We don't. By removing the restriction, you bring in more world pvp.	
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Improved overall game performance and graphics optimization. 
Yay! :D	
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			Stayed up just to transfer off of Pergo..and it was a success..hopefully 24hrs later my character will find its new home...and I am so happy that this team responded in a great way. Thank-you!	
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Build 6714
Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
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I'm actually glad to see that they decided away with the faction restriction for PvP realm. In long run that will ruin the server with overwhelming inbalance faction. See Malganis or Illidan on Warcraft. They are currently 99% horde with 1% alliance. You want that inbalance on the WildStar's PvP servers? We don't. By removing the restriction, you bring in more world pvp. 
 
With removing restriction, simple pvp day starting with checking which side has more wins at this time, and if needed switching faction fast. More world pvp? Doms has 40vs20, who want to get beaten? switching to doms :) Ganking is way less frustrating then getting ganked. In result it will be doms vs doms bg/arenas/wp. There are lots of examples.
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			I also was having the issue of losing connection with the server frequently on Evindra. Then, all the realms went offline.	
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			Yeah def not happy with the changes it will bring.  Faction pride will be the first thing to go.  Just switch to whichever side has more people and is doing better.I don't understand the argument that letting people switch to the winning side will HELP faction balance.... It's a snowball.  It's only going to hurt it.Also I highly doubt there are servers on wow with 99% - 1%.  There are entire communities of players that would love to roll on that server and be the underdog which would immediately make it... NOT 1%.	
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K, k, there are peoples who want to play pvp and have both factions on one server. I dont really care, but may we at least one server, for example Warbringer, make faction locked, who will want, they will transfer from it to another characters, who wants faction lock, will stay on Warbringer (for example).
 
 
When you change rules on servers so hard, its totally not wildstar i paid. And i dont see any other choice, as to start demanding moneys for preorder back.	
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THE GAME WAS WORKING 1 MIN AGO BUT NOW I CANT GO IN ITS WRITING no realms are avalible at this time                 
                                                                    HELP ME PLEASE!	
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THE GAME WAS WORKING 1 MIN AGO BUT NOW I CANT GO IN ITS WRITING no realms are avalible at this time                 
                                                                    HELP ME PLEASE!	
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			when is this maintenance over lol?.. why do you keep posting those times in those weird time zones. if i check the internet for utc it's 7:45 am atm. that means that the maintenance should have been done for already 30mins...	
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This was also driving me crazy, but I found THE fix for it - stop playing in Full Screen mode. Play in borderless windowed mode. Just like fullscreen but I've had ZERO problems with nameplates since then. Just a suggestion (that I found somewhere else). 
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when is this maintenance over lol?.. why do you keep posting those times in those weird time zones. if i check the internet for utc it's 7:45 am atm. that means that the maintenance should have been done for already 30mins...
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Build 6714
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm!
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It appears they did come up, but were taken offline again.
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			The twitter feed says the realms are back up. I'd check, but I'm in the middle of an episode of Game of Thrones.	
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Added video.framerateMax console variable which can be used to adjust the maximum allowed framerate. 
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			Please fix nameplate bug in PVP thank you.	
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Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm!
 
R.I.P. pvp servers. Nice carbine, you have just kill pvp servers. Put flying mounts now and you kill world pvp. You said that many of you were mmo players but i can t trust you now... you kill your own game now.
 
You didn t learn from the mmo past, many of you worked with blizzard but you didn t learn from their mistake.
 	
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Really hating the fact that Carbine Caved and unlocked the Faction Restrictions for PvP Severs. The Faction Lock was One of he MAIN Reasons I invested so much time in the Weekend BETAs and pre-ordered the game. Hell quite honestly if I had known in advance that they were not going to lock the Factions on the PvP Realms I would not have purchase the game. I've been in games like this before. No matter how great the game is the PvP takes a dive when it's not Faction Locked. Carbine if I just wanted to do BGs, or Arena's with out faction lock I could have started a LOL account. They seem very similar to your BGs.
 
Faction Lock prevents much abuse from Large Guilds on PvP realms. I guarantee that the GOONs / Word of LowTax and others like them are gitty over this decision. Seriously if this kills my ability to do OWPvP or even worse quest and hunt Rare Mobs because of the stupid griefing that happens on Factionless PvP servers you won't see me renewing my 6 month sub.
 
Other than that the Early Access has been fun. BETA Weekends has been fun. The issue of Factionless Severs has been a real buzz kill, and the fact that it is a last minute change really surprises me considering how transparent your development has been. It honestly reminds me of all the BS changes that PGI did to Mech Warrior: Online after they got all the money from the Founders program.	
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			Apparently, they corrected themselves on twitter, they're still working on it.	
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The twitter feed says the realms are back up. I'd check, but I'm in the middle of an episode of Game of Thrones.
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The twitter feed says the realms are back up. I'd check, but I'm in the middle of an episode of Game of Thrones.
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Build 6714
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm!
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Really hating the fact that Carbine Caved and unlocked the Faction Restrictions for PvP Severs. The Faction Lock was One of he MAIN Reasons I invested so much time in the Weekend BETAs and pre-ordered the game. Hell quite honestly if I had known in advance that they were not going to lock the Factions on the PvP Realms I would not have purchase the game. I've been in games like this before. No matter how great the game is the PvP takes a dive when it's not Faction Locked. Carbine if I just wanted to do BGs, or Arena's with out faction lock I could have started a LOL account. They seem very similar to your BGs.
 
Faction Lock prevents much abuse from Large Guilds on PvP realms. I guarantee that the GOONs / Word of LowTax and others like them are gitty over this decision. Seriously if this kills my ability to do OWPvP or even worse quest and hunt Rare Mobs because of the stupid griefing that happens on Factionless PvP servers you won't see me renewing my 6 month sub.
 
Other than that the Early Access has been fun. BETA Weekends has been fun. The issue of Factionless Severs has been a real buzz kill, and the fact that it is a last minute change really surprises me considering how transparent your development has been. It honestly reminds me of all the BS changes that PGI did to Mech Warrior: Online after they got all the money from the Founders program.
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			Yup pretty brutal about faction restrictions...	
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Erf both factions on a pvp server =/ bye bye city assaults ='(
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Seriously...  This isn't a well thought out decision at all...  All you have to do to get people to fill an imbalanced server is put XP bonuses for the underpopulated faction like Warhammer Online did.  They will fill up fast.  Like some others have said this is a massssssssssive buzzkill for world PVP.  It's going to do so much more harm than good.  If you need a precedent I give you, every MMO ever made allowing you to play both factions on the same PVP server on the same account.
 
RIP world PVP.    6/3/2014   NEVER FORGET	
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			Was glad knowing you, world pvp. Sorry it went this way. I will always remember you	
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			I'm curious what the reasoning for the pvp-faction change is. Somebody posted saying it was to resolve realm transfer issues, but I'm not sure why that would be a problem, unless people already have opposite-faction toons on the server they're transferring to. Not even sure that warrants this change, imo. Other than that, I'm puzzled as to why this is would be necessary or preferred in any way.	
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			Hey Devs, Just wanted to say thanks for working so hard on these patches! Love the game!!	
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bye bye open world pvp, i was missing you. Welcome running circles in thayd, waiting for bg/arena pops... or in lllium, depends which faction rocks currently in pvp.
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Switched to using raw mouse data for relative mouse movement.  This will allow users with high-precision mice to look and turn much more accurately.
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Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm!
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One thing that will make this game perfect would be the ability to transfer a char for free, however we want. Please make this happen!
Also thanks for all the other changes. The mouse thing really annoyed me. So thanks! :)	
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Right after I cancel my pre order and bought another game =\
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Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm! 
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PLEASE fix the disappearing name plates issue for those of us who have it! It makes the game very difficult to play!
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Right after I cancel my pre order and bought another game =\
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when will the servers be back online.
 	
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when will the servers be back online.
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Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm! 
R.I.P. pvp servers. Nice carbine, you have just kill pvp servers. Put flying mounts now and you kill world pvp. You said that many of you were mmo players but i can t trust you now... you kill your own game now.
 
You didn t learn from the mmo past, many of you worked with blizzard but you didn t learn from their mistake.
 
 
 
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Right after I cancel my pre order and bought another game =\
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I hope you didn't buy ESO. You'll be cancelling that as well.
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Dammit. I bought ESO xD.. Cannot really compare this game to ESO. Also, i dont really see how allowing people to switch factions is gonna be anything groundbreaking for the game or whatever you guys call it. People wanna try out the different factions so let them. You do your part in the world and others will follow! :)
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THIS
 
Please be fast on this point 'cause this little thing make the PvP ( especially in melee ) unplayable...
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The faction thing is just to get around the bugs:
 
" In order to get around the bugs, faction restrictions on PvP realms have been removed. This means you can have both a Dominion and an Exile character on a PvP server."
 
Lets hope it doesn't stay like this for long enough to allow exploiters to abuse it.	
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The faction thing is just to get around the bugs:
 
" In order to get around the bugs, faction restrictions on PvP realms have been removed. This means you can have both a Dominion and an Exile character on a PvP server."
 
Lets hope it doesn't stay like this for long enough to allow exploiters to abuse it.
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			As much as I hate the faction unlock, how can they just put it back to normal now that a percentage of the user base has two toons, across two factions, and not allowing new comers this ability? I'm sure this would just as much whining.	
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Build 6714
Improved overall game performance and graphics optimization. 
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Okay. I am rly disappointed about the remove of factions restrictment. I never logged in the forum before, but this change is honestly killing me right now.
I like this game, and i love the fact you do have to stick to your faction. This is just destroying it. One of the main reason i bought this game, was in hope of
real open PvP flair. I just hate the idea you can play both faction on the same realm. Hell, it makes me so sad , i just dont want to play anymore, since world pvp was my only real motivation.
 
I know it sounds exggerated, but its just my opinion and if there is no change back, i will give it up.	
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			Well, that was really dissappointing Carbine. Why would you drop one of the game's features without even asking? That's really cheap if you ask me. Bye bye Capital Cities' assaults. What's bad about this is even if the PvPers outroared now you probably won't take it back since people will just have too many characters crossfaction. I really dislike this kind of thing. 	
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Yeah def not happy with the changes it will bring.  Faction pride will be the first thing to go.  Just switch to whichever side has more people and is doing better.
 
I don't understand the argument that letting people switch to the winning side will HELP faction balance.... It's a snowball.  It's only going to hurt it.
 
Also I highly doubt there are servers on wow with 99% - 1%.  There are entire communities of players that would love to roll on that server and be the underdog which would immediately make it... NOT 1%.
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			Since this patch, sound effects for puzzles and temporary weapons (that require using the T or G keys) , are missing.	
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if you would have watched the livestream yesterday, the one with sevadus, then you would know that the only reason, the very only reson that they took off the faction restriction for pvp realms is so they could give the realm trancfers today, instead of next week. they did it so all of you that didn't want to wait in the long que's and didn't wanna reroll on a new realm could get your characters from an overpopulated realm to a lower one so you wouldn't have the rediculasly long que's annymore.
 
thats the only reason, to help ya all be able to play
 
so maybe be a bit nicer to Carbine?
 
(pve player here, kinda h8 pvp wich is why i'm playing on a pve realm, i do however understand you guys don't like the restriction being taken away, if i was into pvp i would stick to exiles :D but you could be a bit nicer in the wording of your posts, and who know's they may change it back when the free tracfers are no longer neded.)	
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Since this patch, sound effects for puzzles and temporary weapons (that require using the T or G keys) , are missing.
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If that was the case, PVE servers would be unbalanced all the time. Given that they aren't, the usual server faction balances aside, I find the argument that releasing restrictions will unbalance servers to be a rather unbased one. Do we have examples of this being done before and PvP taking a nosedive? And how consistent are these cases?
 
Given that all it takes for someone to switch to the "winning side" even on a locked server is to delete their character and reroll the winning side, the current MMO lock system is not even that hard of a lock anyway.
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Oh, right. I forgot I could just delete my level 50 toon that I've been getting shiny gear for a couple months if the enemy faction is winning. What this change does is make it possible for players to reroll on the enemy side without any repercussion, something that before wasn't true at all. in fact, once people get to level 50, the repercussion starts growing.
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			So you level a character to 50, takes you a few weeks of heavy gameplay,take a few weeks to gear up that character and feel that the opposing faction is doing better. Being the mediocre player that you are, a player who doesn't like competition, you roll a new character on the other faction, and take a few weeks to get to level 50, and a few weeks to gear up. Then its like what? Congratulation, you are now able to gank a single dude with like 4 of your friends, you're great at PvP and great at the game!	
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if you would have watched the livestream yesterday, the one with sevadus, then you would know that the only reason, the very only reson that they took off the faction restriction for pvp realms is so they could give the realm trancfers today, instead of next week. 
 
so maybe be a bit nicer to Carbine?
 
 
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Since this patch, sound effects for puzzles and temporary weapons (that require using the T or G keys) , are missing.
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			Come to think of it, given that most people are going to do battlegrounds, arena's and warplots anyway (because MMO history has shown battlegrounds and arena's to be the most efficient way to farm PvP resources and world PvP taking a nosedive whenever they are introduced) I'm kind of having trouble visualizing why people would roll for the winning side anyway. That just means longer que times.	
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If it took you several months to figure out which side was winning, you probably didn't care much about PvP faction balance to begin with.
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It doesn't matter how long it takes you, and ofcourse to the big mass it won't be 1 week, not everyone is super l337, the thing is, even if it takes you 8 years, you can just reroll without repercussion any time you want. 
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Yes, and by that time you'd have figured out which side was the winning one *years* ago. If PvP faction balance was truly that critical, you would also have rerolled years ago.
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Removing the faction lock is just a cheap solution for a bug that you should have fixed instead.
This is really frustrating me because it's one of the things i really loved about this game.
STOP GOING MAINSTREAM.. and stick to you freaking beliefs Carbine !!! ffs	
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To be totally honest, I was pretty pissed off about the Faction lock being removed. However, I just realized that it doesn't matter in Wildstar. Let me explain.
 
You want to raid a city, so you gather a raid of 40 people or whatever. Each player in your raid has to "Sync" to your instance, and then you make way to the city and raid that city within your instance of the city.
 
Sadly, the city can only fight back, if they then create a group (while you are there), sync to each other to get into the same instance and then fight back.
 
The World PVP aspect was flawed to begin with and I'm sad to have just now realized this. If the game wasn't instance based, then we would have real world PVP.
 
The only thing that really irritates me now, is not understanding why they even have it instance based to begin with, when you are already isolated to seperate servers. Having instances no longer requires multiple servers, since it is all instanced off in a server cluster to begin with. Other games like Neverwinter and ESO are also instanced based, which is why you do not need to worry about servers.
 
Right now you have two downsides with no upsides. The downside of having to seperate everything out into seperate servers, and the fact that instancing it off essentially kills World PVP.
 
I would love to hear from the developers on this.	
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I'm pretty angry about this decision... really angry....
 
What is the Bug they are talking about ?	
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balance tends to change, from time to time, but when u have no faction lock, it will be changing everyday, depends on peoples mood, top players went to play doms, other community relogged to their end game doms, players went to exiles, peoples relogged to exiles, so mostly it will be one faction pvp like doms vs doms (arena, bg), or if this option is locked, then just very long queue. Number of peoples who brave enough to fight zerg you can count on fingers, so it means no one will struggle open world, and in result you will just end up circling thayd or lllium waiting for q... Also if you said something bad to other player, he is just relogging, and farming lowbies untill he gets satisfaction, lowbies go to cry in thayd/lllium, but no one cares, if you just can sit in thayd/lllium and farm comms in bg/arena :) etc etc etc
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			Glad to see all the updates... keep up the great work!!!	
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{| class="blockquote"
I would point out that, if this were true, the battleground/arena balance switching would be the case all the time in PVE servers. But that's never the case. And in regards to world PvP... wouldn't that just be worse on a faction-locked server? A server locked server where one side is "winning" makes it impossible to level for the other side, so they would reroll the winning side or change servers long before they reach max level. And if they have a high level alt, it doesn't matter whether the server they're on is locked or not. They can just log in on said high level and gank lowbies anyway.
 
I understand the theory, but I believe it's rather lacking in evidence. Just fears and speculation.
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{| class="blockquote"
for 9 year of mmo experience, i had/still have characters at least in 6 projects, where pvp failed by this reason (not only, but mostly, and that is not what i'm trying to say btw), some of them had huge potential, and in all of them i was forced to lvl both factions by this reason. Thats why i feel like walking same road countless times. non-locked/faction unlock -> merge pvp servers -> f2p model -> hour q in wp etc etc etc. Some of this games could be still awesome in pvp and still alive if they had lock on factions. And i have no any doubt that ws will repeat their fate, i just regret that i paid for preorder and didnt wait when it will turn out to f2p
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{| class="blockquote"
Whoa, jumping to conclusions like a rabbit on crack here. No pvp faction lock is hardly the reason a lot of recent MMO's went F2P (at least not those I am familiar with). If you don't mind, could you share which MMO's these would have been?
----
			Question: Why is that every time you guys update the game, my patcher has a fit, and I need to try for several hours to repair/update the patcher because of constantly getting Patch Failed error?	
----
			
{| class="blockquote"
Lol propaganda of other mmo games, even in private messages is permaban. Wont walk in same trap twice. Not worth risking 75$. But you can easly figure it out on your own. And i have no doubt, after what they did, that one ur report will be enough to put me in ban.
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{| class="blockquote"
 
Build 6714
Added video.framerateMax console variable which can be used to adjust the maximum allowed framerate. 
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{| class="blockquote"
I honestly have no clue which MMO's you're talking about. And with just a vague "well, I've played X amount of MMO's and they died because of no faction locked PvP servers" I have a hard time taking it seriously.
 
Honestly, with battlegrounds and such being cross-realm from the get go faction balance per server shouldn't be much of an issue. And said battlegrounds hurt world PvP a hell of a lot more than no faction lock does.
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{| class="blockquote"
Submit a ticket and we'll look into it.
----
			"Added video.framerateMax console variable which can be used to adjust the maximum allowed framerate."Can someone PLEASE tell us how this works. Is there a in-game conslone and if yes how the heck do we open it............?!	
----
			This patch fudged up mouselock addons. D:	
----
			I love how the game JUST released to public today and people are already screaming about wanting free transfers and everything else. The game is going to have bugs, its a given. It takes a game almost a full year to really get on its feet and get some of the bugs worked out. Apparently people that are crying about every little thing, haven't ever played a game right at release. There are going to be bugs, report them, be patient, and they will get to them. You can never release a bug free game as soon as it opens, its never going to happen. People need to take a chill pill and just casually bring up bugs in the BUG REPORT forum not scream about it in the patch notes. You have to give a game time to work the kinks out, and to do that they must release the game and see what transpires, and comes to fruition. There is only so much they can fix and see during beta stages. I'm sure when the flood of people comes from the release of the game, there will be some down time and some server management, it all comes with a new game. Patients people.	
----
			
Kosmos6..... are you serious!If the FPS problem was not fixed in BETA, why would they launch the game for ppl to PAY? many customers cannot even go over 16 fps.
This is one thing that should be fixed ASAP...even if they have to work long hours to do so...... i feel i should be given free months worth for wasting part of my long hours fixing my problem with addons, UI...etc...and in the end nothing... i even spent money to update my graphics card and guess what.... nothing only 5 fps increase!
 
Carbine are you going to pay for my new spec machine?? even if i nearly meet your max spec requirements!!!
Answer this post fast, as im sure your customers would love a reply as soon as possible.
 
Thank you.	
----
			
{| class="blockquote"
PLEASE fix the disappearing name plates issue for those of us who have it! It makes the game very difficult to play!
----
			
{| class="blockquote"
Kosmos6..... are you serious!
 
If the FPS problem was not fixed in BETA, why would they launch the game for ppl to PAY? many customers cannot even go over 16 fps.
This is one thing that should be fixed ASAP...even if they have to work long hours to do so...... i feel i should be given free months worth for wasting part of my long hours fixing my problem with addons, UI...etc...and in the end nothing... i even spent money to update my graphics card and guess what.... nothing only 5 fps increase!
 
Carbine are you going to pay for my new spec machine?? even if i nearly meet your max spec requirements!!!
Answer this post fast, as im sure your customers would love a reply as soon as possible.
 
Thank you.
----
			Please make the faction limitations temporary, its a significant contribution to breaking the feel and competitive vibe of faction loyalty.	
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{| class="blockquote"
 
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm
 
----
			
Please put the faction lock back on after this is fixed..
Feels like we have nothing worth fighting for anymore..	
----
			
{| class="blockquote"
Well, I like it. I hate having to play on different servers just to check out the other faction.
----
			
{| class="blockquote"
Please put the faction lock back on after this is fixed..
Feels like we have nothing worth fighting for anymore..
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{| class="blockquote"
I realize that very few people game on a graphics tablet, but this change 100% broke the ability to use one. Even at 0.1x mouse sensitivity, it spins lightning fast, and always points your camera straight down. Is there some ini setting I can change to revert to the old mouse code?
----
			
{| class="blockquote"
Could just fight because you like your faction and PvP is fun. I honestly can't see how this affects anything.
----
			
Thanks for the hard work! 
 
Can you resolve the costume equip and de-equip issue	
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{| class="blockquote"
PvE-ers don't understand.
(comeon go ahead.. tell me how hardcore pvp you are)
----
			That logic..	
----
			I am getting frequent, unexplained disconnects since last night's patch.  It takes a very long time for my account to disconnect after a disconnect, so I can't log in for what seems an eternity.  I keep dying from these disconnects! Is there a fix?	
----
			mouse sensitivity is messed up after this patch.	
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{| class="blockquote"
 
Build 6714
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm! 
----
			
{| class="blockquote"
I hope you didn't buy ESO. You'll be cancelling that as well.
----
			
{| class="blockquote"
PvE-ers don't understand.
(comeon go ahead.. tell me how hardcore pvp you are)
----
			
{| class="blockquote"
Kosmos6..... are you serious!
 
If the FPS problem was not fixed in BETA, why would they launch the game for ppl to PAY? many customers cannot even go over 16 fps.
This is one thing that should be fixed ASAP...even if they have to work long hours to do so...... i feel i should be given free months worth for wasting part of my long hours fixing my problem with addons, UI...etc...and in the end nothing... i even spent money to update my graphics card and guess what.... nothing only 5 fps increase!
 
Carbine are you going to pay for my new spec machine?? even if i nearly meet your max spec requirements!!!
Answer this post fast, as im sure your customers would love a reply as soon as possible.
 
Thank you.
----
			
{| class="blockquote"
Kosmos6..... are you serious!
 
If the FPS problem was not fixed in BETA, why would they launch the game for ppl to PAY? many customers cannot even go over 16 fps.
This is one thing that should be fixed ASAP...even if they have to work long hours to do so...... i feel i should be given free months worth for wasting part of my long hours fixing my problem with addons, UI...etc...and in the end nothing... i even spent money to update my graphics card and guess what.... nothing only 5 fps increase!
 
Carbine are you going to pay for my new spec machine?? even if i nearly meet your max spec requirements!!!
Answer this post fast, as im sure your customers would love a reply as soon as possible.
 
Thank you.
----
			
{| class="blockquote"
I'm very serious Ash. Ghanny hit it on the head, they have a set release time and they do what they can in that amount of time. Name one game that has came out that was absolutely flawless upon release. You'll be searching for a long time because let me let you in on a little secret... there isn't one! I've been a part of many beta teams for games and been there for the release of them. They all had bugs upon release. It's part of building a game. Can you honestly tell me that if it were you building this game with millions of codings to be done that you would be able to flawlessly make it all mesh together perfectly? The game isn't even a day old yet, and you yelling about stuff and how they should pay for months of your gameplay when it hasn't even gave you the opportunity for that much game play, thats non sense. Relax, breathe, fixes take time, and coding isn't a simple, oh, thats bugged, click button, fixed. So the next time you feel your need to make a fool of yourself, dance naked on the table with a female Granok.  :lol: Untill then take a breath and just ride it out. Either that or if you're not happy, cancel your subscription and come back in 6 to 9 months when they have had a decent amount of time to fix some things. 
 
P.S. even in 6 to 9 months there will still be bugs, just maybe some of the ones that make you rage will be fixed  ;)
 
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{| class="blockquote"
To be totally honest, I was pretty pissed off about the Faction lock being removed. However, I just realized that it doesn't matter in Wildstar. Let me explain.
 
You want to raid a city, so you gather a raid of 40 people or whatever. Each player in your raid has to "Sync" to your instance, and then you make way to the city and raid that city within your instance of the city.
 
Sadly, the city can only fight back, if they then create a group (while you are there), sync to each other to get into the same instance and then fight back.
 
The World PVP aspect was flawed to begin with and I'm sad to have just now realized this. If the game wasn't instance based, then we would have real world PVP.
 
The only thing that really irritates me now, is not understanding why they even have it instance based to begin with, when you are already isolated to seperate servers. Having instances no longer requires multiple servers, since it is all instanced off in a server cluster to begin with. Other games like Neverwinter and ESO are also instanced based, which is why you do not need to worry about servers.
 
Right now you have two downsides with no upsides. The downside of having to seperate everything out into seperate servers, and the fact that instancing it off essentially kills World PVP.
 
I would love to hear from the developers on this.
----
			"Added video.framerateMax console variable which can be used to adjust the maximum allowed framerate."WHAT IS THIS AND HOW DO YOU DO IT?!?!?!!?!!?!!?	
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{| class="blockquote"
I don't PvP for the most part, typically I'm good with a few matches of TF2 and then I'm fine for a while. I'm more of a Fallout/RTS fan than anything. From what I've seen, the PvP in Wildstar looks pretty good, but for the time being I'm not that interested in MMO PvP from my experiences with the PvP on WoW with the iLevel requirements. I think I'd just rather just jump in, have fun and leave without having to get too invested into it, haha...
 
My only primary concern I've noticed is that the arguements for closed factions seems to revolve around the idea that it wouldn't foster that animosity as much between the factions, which I question whether it's a healthy attitude or not. Faction rivalry is good for sure, but when you feel like you gotta get your hate on to enjoy something, is it good? Shouldn't you mainly enjoy PvP cause it's, you know, engaging, active and fun? If the PvP community suddenly turns in on itself because that arbitrary boundary is gone, it makes me question why people do it in the first place.
 
I honestly doubt it'll be that big of a deal or immersion breaking, or at least it shouldn't be unless people make it out to be one.
 
Oh man, it'd actually be an awesome social experiment if they keep the present PvP servers open, but they make some new PvP servers that are faction closed, wonder what'll happen.
----
			Befor the update my game ran perfectly now I get 25 fps and freezing wtf cant play.	
----
			
{| class="blockquote"
Its the same principle where PVE-ers wouldn't want their dungeons to be nerfed or removed pveing easier or simpler. You still can DO the pve instance sure, but whats so special about doing it? you don't do pve instances to kill mobs, you do it for the whole experience. 
 
The fun engaging thing about pvp is that YOU help your team and you take pride in being the person that tipped the game in your teams favor.
 
Allowing people to switch factions means you get no sense of defensiveness over your faction, meaning people don't care if there's a bunch of enemies ganking..
 
Nothing gets added to the community, it ruins people's drive to defend their own faction and it just feels less passionate.
Pvpers get passionate about what they do just as much as raiders spend time planning on their weekend raid marathon.
It's not just the kill or the fight, it's the plan and the rallying up and the feeling of defeat or victory. The after chat about how to improve or the chat about how well it went.
 
There's nothing engaging, active or fun about having no loyalty to the faction you chose. Being able to flick between the two just breaks the feeling of co-operation. 
 
Honestly alot of pvpers lose morale over this, it's just a depressing and hopefully temporary thing. 
----
			
{| class="blockquote"
Dammit. I bought ESO xD.. Cannot really compare this game to ESO. Also, i dont really see how allowing people to switch factions is gonna be anything groundbreaking for the game or whatever you guys call it. People wanna try out the different factions so let them. You do your part in the world and others will follow! :)
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{| class="blockquote"
Hahaha... Well, you seem to care an awful lot about your PvP deal, I can't really see the devs shunting half the people's toons off the present PvP servers; most people are not nearly into the deal as you are. But, Carbine's track record for being good to their player base makes feel a bit optimistic for you getting something that'll make you happy. All we can do is hope for the best, right?
----
			
{| class="blockquote"
Well, that was really dissappointing Carbine. Why would you drop one of the game's features without even asking? That's really cheap if you ask me. Bye bye Capital Cities' assaults. What's bad about this is even if the PvPers outroared now you probably won't take it back since people will just have too many characters crossfaction. I really dislike this kind of thing. 
----
			
{| class="blockquote"
If that was the case, PVE servers would be unbalanced all the time. Given that they aren't, the usual server faction balances aside, I find the argument that releasing restrictions will unbalance servers to be a rather unbased one. Do we have examples of this being done before and PvP taking a nosedive? And how consistent are these cases?
 
Given that all it takes for someone to switch to the "winning side" even on a locked server is to delete their character and reroll the winning side, the current MMO lock system is not even that hard of a lock anyway.
----
			
{| class="blockquote"
if you would have watched the livestream yesterday, the one with sevadus, then you would know that the only reason, the very only reson that they took off the faction restriction for pvp realms is so they could give the realm trancfers today, instead of next week. they did it so all of you that didn't want to wait in the long que's and didn't wanna reroll on a new realm could get your characters from an overpopulated realm to a lower one so you wouldn't have the rediculasly long que's annymore.
 
thats the only reason, to help ya all be able to play
 
so maybe be a bit nicer to Carbine?
 
(pve player here, kinda h8 pvp wich is why i'm playing on a pve realm, i do however understand you guys don't like the restriction being taken away, if i was into pvp i would stick to exiles :D but you could be a bit nicer in the wording of your posts, and who know's they may change it back when the free tracfers are no longer neded.)
----
			
{| class="blockquote"
So you level a character to 50, takes you a few weeks of heavy gameplay,take a few weeks to gear up that character and feel that the opposing faction is doing better. Being the mediocre player that you are, a player who doesn't like competition, you roll a new character on the other faction, and take a few weeks to get to level 50, and a few weeks to gear up. Then its like what? Congratulation, you are now able to gank a single dude with like 4 of your friends, you're great at PvP and great at the game!
----
			
{| class="blockquote"
Come to think of it, given that most people are going to do battlegrounds, arena's and warplots anyway (because MMO history has shown battlegrounds and arena's to be the most efficient way to farm PvP resources and world PvP taking a nosedive whenever they are introduced) I'm kind of having trouble visualizing why people would roll for the winning side anyway. That just means longer que times.
----
			
{| class="blockquote"
I love how the game JUST released to public today and people are already screaming about wanting free transfers and everything else. The game is going to have bugs, its a given. It takes a game almost a full year to really get on its feet and get some of the bugs worked out. Apparently people that are crying about every little thing, haven't ever played a game right at release. There are going to be bugs, report them, be patient, and they will get to them. You can never release a bug free game as soon as it opens, its never going to happen. People need to take a chill pill and just casually bring up bugs in the BUG REPORT forum not scream about it in the patch notes. You have to give a game time to work the kinks out, and to do that they must release the game and see what transpires, and comes to fruition. There is only so much they can fix and see during beta stages. I'm sure when the flood of people comes from the release of the game, there will be some down time and some server management, it all comes with a new game. Patients people.
----
			
{| class="blockquote"
Please put the faction lock back on after this is fixed..
Feels like we have nothing worth fighting for anymore..
----
			
{| class="blockquote"
Same here, glad they made this change. I didn't pay full price to only end up seeing half the game.
----
			
{| class="blockquote"
PvE-ers don't understand.
(comeon go ahead.. tell me how hardcore pvp you are)
----
			Is the EU server down? because I can't login. 	
----
			Looks like it, I can't either. Queued for 3 hours and got 30 mins game play before servers crashed	
----
			FFS now back online and another 45 min wait, getting a bit tired of this now. Head start my $3%^	
----
			
{| class="blockquote"
Hahaha... Well, you seem to care an awful lot about your PvP deal, I can't really see the devs shunting half the people's toons off the present PvP servers; most people are not nearly into the deal as you are. But, Carbine's track record for being good to their player base makes feel a bit optimistic for you getting something that'll make you happy. All we can do is hope for the best, right?
----
			
Best bit is I started at a lower position in the queue than I am now and I bought deluxe version - now 56 min queue time
 
Sort it out please!!!	
----
			
 :blink: Just noticed how much I've posted in this Forum alone today....  :blink:
 
Sorry.. I will go now. DAMN YOU QUEUE!!  :D	
----
			
Looks like the US servers are down as well? Getting the "Game client does not match the server client" error.  
 
Don't see a way to force an update of the game itself.  Oh and I live in Minnesota.	
----
			
{| class="blockquote"
Lastly while I do love the game if Carbine is going to back peddle on Faction Lock, what other Core mechanic will they back peddle on? What next? Chua running rampant through the streets of Illum with flowers in their hair professing the virtues of peace and love? Aurin laughing maniacally as they blow up ancient trees with newly forges mecha cannons? I tell you Faction Unlocked PvP servers is the end of life as we know it!
----
			Here is another thread discussing the faction lock lift: https://forums.wildstar-online.com/forums/index.php?/topic/60662-cougar-please-make-the-pvp-faction-restriction-lift-only-temporary/	
----
			
{| class="blockquote"
 
Build 6714
Improved overall game performance and graphics optimization. 
----
			
{| class="blockquote"
 :blink: Just noticed how much I've posted in this Forum alone today....   :blink:
 
Sorry.. I will go now. DAMN YOU QUEUE!!   :D
----
			
{| class="blockquote"
Factional restrictions have been removed from the realm PvP rule-set. In essence, you may now create both Exile and Dominion characters on the same PvP-flagged realm! 
----
			
{| class="blockquote"
Then you didn't pay to play on a PvP server. There is this new thing for you it's called a PvE Server. Or do what real PvPers do if they want to see both factions. Roll on anther PvP server for your other faction.
----
			
Since this patch I have been having a lot of issues with my mouse. 
Can't right click on resources to gather
If I play in borderless windowed mode, the mouse interacts with windows behind the game while I'm playing the game.
If I play in full screen mode, the game minimizes and says I'm out of resources. 
over all mouse response seems sluggish.
 
 
I'm running a Gigabyte motherboard with i7 4550K processor, 16gigs of RAM, and a GForce 770 video card.  My mouse is a A4Tech F4.
 
I never had any of these problems before this patch.
Any help would be appreciated.	
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