126784-feedback-f2p-announcement-faq

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== Content ==
			
Hello Everyone - 
 
We know that there is much excitement about our transition, and we're excited too! This is an incredible opportunity for us, and we're so happy to be able to include you by gathering all of your valuable feedback.
 
By this time you've heard our announcement, and read our Player Appreciation Reward article. You may have also read our FAQ and Knowledge Base articles. There's probably a few questions that we may have missed so here's an opportunity for you to continue to help us meet your needs, so we encourage you to ask them here and we'll do our best to answer them.
 
Thanks again!
 
Team WildStar	
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			Onward!	
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Robbed of my thread. :(
 
Oh well.
 
Hurray.
 
My only complaint is I left for three months while the game imploded, but came back the minute it was worthwhile ... and despite a year of beta testing and endless hours of support, I don't get all the loyalty rewards.
 
That sort of sucks, but otherwise, at least we can stop speculating.	
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Robbed of my thread. :(
 
Oh well.
 
Hurray.
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Two points:
 
First: Mwahahahahahahahahahahahahaha!
 
Second: I've always thought that people should be willing to admit when they are wrong. So I'd like to officially admit I was wrong...by a few months  :D	
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Does this include CREDD maintained sub or Paid sub?
 
I purchased a 1 year sub, and have CREDD enough stored for the F2P launch.	
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I've always thought that people should be willing to admit when they are wrong. So I'd like to officially admit I was wrong...by a few months  :D
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Shame that steam isn't on the plan. Over all good move on their part seeing how much money GW2 brings in, it will finally stop some people from living in denial of something most of us saw coming.I do wonder why in the fall?
 
Is this due to it being a bad time to launch during the summer? Will we still see more changes or another drop before F2P?	
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Obvs, I'm not a fan of the model switch as I think there are enough customers to be courted who prefer WildStar's play.
 
But I totally support all of my friends at Carbine and hope this propels their success to the moon! I'll be a Signature Member forever.	
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Another Question. 
Do you plan to monetize the future drops? If so how?
 
 
I would strongly prefer a system such as seen in Funcom's 'The secret world'.	
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Thanks for the announcement Carbine. I'll be interested to see how this works out, but I'm not surprised and I wish you the very best.
 
And as long as the game stays amazing and fun, I'll be here and playing (and paying you to do so).	
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Obvs, I'm not a fan of the model switch as I think there are enough customers to be courted who prefer WildStar's play.
 
But I totally support all of my friends at Carbine and hope this propels their success to the moon! I'll be a Signature Member forever.
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The FAQ (if I understood it correctly) says that F2P players cannot create or be invited to guilds.
Does this apply if they are already in a guild? Will they get kicked, or remain in a guild if they are already in one during the transition?	
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			there is only one problem....your free to play gives too much;) I have no reason to stay subscribed lol..uhh well at least I hope you will have a sort of like shop where i can toss a few dollars here and there on weapon looks etc..and costumes:):)	
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The FAQ (if I understood it correctly) says that F2P players cannot create or be invited to guilds.
Does this apply if they are already in a guild? Will they get kicked, or remain in a guild if they are already in one during the transition?
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The FAQ (if I understood it correctly) says that F2P players cannot create or be invited to guilds.
Does this apply if they are already in a guild? Will they get kicked, or remain in a guild if they are already in one during the transition?
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			I'm so excited you guys.  I know it's been rough, but this is exactly what WildStar needs.  The game has come so far, and it's finally ready for a mass influx of players.  Congratulations on sticking through the rough parts, and I hope company and player morale remains strong.  This is going to be an incredible ride. 	
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Hey guys just as a heads up, I'm collecting the questions so if you don't see an answer right away, please hang in there. :) 
 
Thank you
- Team WildStar 	
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I think it reads that you cant invite someone else into the guild you are in....but you can BE in a guild as a f2p player
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So as long as my sub (bought through sub or activated through CREDD) goes past the f2p change I get my loyalty stuff right?
 
awww yeee
 
Also, I highly disagree with the guild invite thing. All people should be able to invite to a guild if the officers choose for all members to invite. Seems a bit unfair to make it that way..	
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			Awwww yiss. I will be happy to show some filthy casuals the ropes once they jump in feet first!	
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Wow, I missed that completely. Well, that's a HUGE thing. Man, I hope that works out for them.
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My prediction:
 
Loads of players will log in, servers will crash because we all know megaserver is just a normal server renamed to justify the server merges... Players will claim the game performance hadn't improved since release and proceed to uninstall.	
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I think it reads that you cant invite someone else into the guild you are in....but you can BE in a guild as a f2p player
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No no, it says "cannot invite into" it doesn't say "cannot be invited into". What that means is F2P players can join guilds but while in them can't invite other players, this has to be done by guild suscribers, that's all.
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The FAQ (if I understood it correctly) says that F2P players cannot create or be invited to guilds.
Does this apply if they are already in a guild? Will they get kicked, or remain in a guild if they are already in one during the transition?
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Well, I expect large chunks of the game to go to the cash shop from now on and inflation of prices on everything to justify the Cash Shop. But hey! 2000 decor limit for box purchasers. I guess they managed to get some more data space out after all, eh?
 
 
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I like that launch subscribers get the mount but no one else can.However, I think all of the loyalty rewards should only stay unlocked if you remain a subscriber, and go away if you stop.
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I want that officially confirmed, as that can be a huge screw up for guilds if it means how I interpreted it.
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Again, official confirmation to rule out any incoming drama.
Wouldn't be the first game to implement this "nifty behaviour"
 
Also about this Loyalty program, I assume it works like swTOR?
We get monthly points for having a sub running, allowing us to purchase things from the shop?
 
Will there be additional things for subs, as the exp bonus etc is useless for vet players.
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Pretty generous F2P model.  Looking forward to the influx of players.
 
pro tip:  recolor/ slightly reskin the Snarf and the Loyalty Crawler and sell 'em on your cash shop.  Just sayin'	
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Again, official confirmation to rule out any incoming drama.
Wouldn't be the first game to implement this "nifty behaviour"
 
Also about this Loyalty program, I assume it works like swTOR?
We get monthly points for having a sub running, allowing us to purchase things from the shop?
 
Will there be additional things for subs, as the exp bonus etc is useless for vet players.
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Again, official confirmation to rule out any incoming drama.
[...]
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I just hope you cant buy loyalty points like in swtor. That ruined it for me
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			I hope the servers can handle all the new people coming this Fall.	
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I agree on the shop thing...cause to me it seems like I have no reason to "sub" anymore...
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Question: Does queue bypass refer to login queues? Or dungeon/PvP queues
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			Thank you Carbine for the official announcement. I am happy to be a subscriber now and will be happy to become a signature player in the fall.	
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			Question: Does queue bypass refer to login queues? Or dungeon/PvP queues	
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I hope the servers can handle all the new people coming this Fall.
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hence the question, cause the restrictions placed on F2P....
well they're not really restrictions that would impede anyone right now. Just paying a sub for the 30 slots on the AH and CX.....
not worth it at all.
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I hope not. They would screw over a lot of loayal players. I think they should give it to ppl which were subscribed 95+% of the time since release.
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I'm sure it has to be continuous to qualify.
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			I think it should be extended to people who played the beta, here for launch, and currently subbed at F2P announcement. I mean, that's pretty loyal.	
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			Let the Wildstar revival begin.	
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Hello, Carbine, and gratz for the decision. I hope it brings your business to new hights and allows for unprecedented development of the game. 
 
I have two comments, though:
 
- I know a lot of WS players, but I do not know a single one who maintained a sub continuosly through the year. I thus presume there would only be a handful of players that qualify for the mount. Perhaps you could look into broadening this group by changing the criteria? For ex. Pre-purchasers + subscribers with 6+ months of paid time? Or something. Please consider.
 
- does F2P really seem that much better than B2P? 10$ would be a not-so-bad barrier against botters and other riff-raff.	
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I hope not. They would screw over a lot of loayal players. I think they should give it to ppl which were subscribed 95+% of the time since release.
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They can't handle the current player base......just saying.
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Can imagine there are many players left who have been 100% active since launch
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			Suggestion: change the program to allow those subbed from the time of the announcement to the F2P swap to get full rewards.	
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Hello Everyone - 
 
First, thank for all of the feedback! We really appreciate all of you and the passion and dedication that you have for WildStar. As Chillia said before, we're collecting all of your questions and concerns. As our crew trickles in to start their day, I'll be able to collect answers and hopefully get them to you in one way or another (whether directly here, or a clarification update to our FAQ). In the meantime, if we can just ask for you patience, that would be much appreciated. 
 
Again, thank you all!!!!
 
Team WildStar	
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I can come up with a few names in this thread;)
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			*is* there a cash shop?	
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*is* there a cash shop?
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I hope not. They would screw over a lot of loayal players. I think they should give it to ppl which were subscribed 95+% of the time since release.
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what is a bit more scary is the "login queues".
 
i mean, you cannot have login queues in an mmo unless its the first week of launch.
this is a killer.	
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Does this mean no Drop 6 ?   if we don't get a drop 6 I think it's a sign of things to come....F2P = No content updates apart from in a cash shop!
 
And what should I be excited about ? 	
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Well, how so? Loyalty has been defined in this case as continuous. Wouldn't make sense to say "sorta continuous, and thanks for your sorta loyalty" right?
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			Coming back to a game after you've left it to give it a second chance is pretty loyal, too.	
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			I don't think players should lose out on something in this case. The game had some serious problems after launch. The players shouldn't be punished for deciding to leave a game that wasn't up to snuff. Loyalty =\= being blind to flaws. I hope they change the program.	
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Lol just checked my account.
 
I had "not sub" for a total of 9 days =/ thought it was more then that. 	
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Coming back to a game after you've left it to give it a second chance is pretty loyal, too.
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			I really hope they keep the loyalty rewards as continuous subscription. It wasn't that hard to keep your subscription going. I took breaks from the game for a month sometimes, but my account was always active with CREDD. 	
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Does this mean no Drop 6 ?   if we don't get a drop 6 I think it's a sign of things to come....F2P = No content updates apart from in a cash shop!
 
And WTF should I be excited about ? 
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Well, to keep it all in one place ...
 
People who paid for the box, then horded CREDD and never paid another penny ... they'll get the "loyalty" rewards.
 
Whereas folks like me who left because we didn't have anything to do, but have still dished out month-after-month, won't get anything but the pity-prizes.That just doesn't seem right.	
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Another question.
 
Could you explain the reasoning behind putting warparty creation and invitation to a subscriber only model?
 
I would find that if kept free it would be something that could really increase the utilization of that 	
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I don't think players should lose out on something in this case. The game had some serious problems after launch. The players shouldn't be punished for deciding to leave a game that wasn't up to snuff. Loyalty =\= being blind to flaws. I hope they change the program.
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Either way, I'm kind of relieved. 
 
I'm glad they finally made an announcement, and I'm glad that the difference between free and signature seems fair.
 
The only thing I'm disagreeing on and think that carbine should perhaps remove is the ability for free players not being able to invite friends into a guild. If the guild officers allow it in the guild ranks then they should be allowed to invite. Otherwise I think it's fairly good and the loyalty system will be good in the long run.	
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While I think free to play isn't the right business model for this type of game, I understand that we need to keep WildStar afloat. It's a brilliant game with incredible graphics, just a shame the whole WoW mentality of no competition for their game ever won over. It was a self fulfilling prophecy in the end, wasn't it? I've been defending WildStar since day 1 and will have to eat my words Wildstar's not going free to play, but there's not much I can do about that.
 
This is a bit of a punch to the gut, but I'll be staying and making sure my guild continues to thrive (heck we may get an influx of members because of it). I just hope they don't change the combat system. I hope they keep raids at the current level they are now.  
 
Sorry for the downer post, this is a bit of a bitter pill to swallow for me.	
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Well, to keep it all in one place ...
 
People who paid for the box, then horded CREDD and never paid another penny ... they'll get the "loyalty" rewards.
 
Whereas folks like me who left because we didn't have anything to do, but have still dished out month-after-month, won't get anything but the pity-prizes.
 
That just doesn't seem right.
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My account was created May 15th. I'm uber loyal. I wanna Scorchwing mount. -I'm- the timer on Scorchwing suckahs!
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I've paid two subs (my wife an myself) since launch. I have no feelings one way or the other about the loyalty benefits (I don't feel entitled, and I wouldn't be frustrated if people who left and came back got them). Getting to play the game for the last year was worth the sub I paid.
 
It's nice to get 4 months for free, though (for all of us with subs).	
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Well, to keep it all in one place ...
 
People who paid for the box, then horded CREDD and never paid another penny ... they'll get the "loyalty" rewards.
 
Whereas folks like me who left because we didn't have anything to do, but have still dished out month-after-month, won't get anything but the pity-prizes.
 
That just doesn't seem right.
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			My feedback to Carbine is this: if you keep the game fun and you NEVER make me feel encouraged to spend real money in game beyond my sub, I'll be here. If stuff that I want gets put beyond a cash wall that my sub doesn't cover, my fun-factor is going to take a huge hit.	
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While I think free to play isn't the right business model for this type of game, I understand that we need to keep WildStar afloat. It's a brilliant game with incredible graphics, just a shame the whole WoW mentality of no competition for their game ever won over. It was a self fulfilling prophecy in the end, wasn't it? I've been defending WildStar since day 1 and will have to eat my words Wildstar's not going free to play, but there's not much I can do about that.
 
This is a bit of a punch to the gut, but I'll be staying and making sure my guild continues to thrive (heck we may get an influx of members because of it). I just hope they don't change the combat system. I hope they keep raids at the current level they are now.  
 
Sorry for the downer post, this is a bit of a bitter pill to swallow for me.
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Great, so due to RL issues, I unsubbed for a month over the last year. Yet I get the same package as all the people who played on launch day and quit?
 
Not awesome.	
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Can imagine there are many players left who have been 100% active since launch
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			Few things need to change for F2P players will also leave quick....like F2P can;t create or invite ppl to guilds, signature players earn 25% extra currency, and not being able creat war parties by f2p players. These things will hurt the chances for getting players to stick around.	
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Hello Everyone - 
 
First, thank for all of the feedback! We really appreciate all of you and the passion and dedication that you have for WildStar. As Chillia said before, we're collecting all of your questions and concerns. As our crew trickles in to start their day, I'll be able to collect answers and hopefully get them to you in one way or another (whether directly here, or a clarification update to our FAQ). In the meantime, if we can just ask for you patience, that would be much appreciated. 
 
Again, thank you all!!!!
 
Team WildStar
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Either way, I'm kind of relieved. 
 
I'm glad they finally made an announcement, and I'm glad that the difference between free and signature seems fair.
 
The only thing I'm disagreeing on and think that carbine should perhaps remove is the ability for free players not being able to invite friends into a guild. If the guild officers allow it in the guild ranks then they should be allowed to invite. Otherwise I think it's fairly good and the loyalty system will be good in the long run.
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			I bought my copy from GmG and preordered. Am I a box player? And if you want my opinion : Give a title to people who have been around before the transition not just people who keep an active sub. I mean I see no reason to deprive people like me who have been around since the start of the bonus items. 	
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One important question:
 
 
Will the Cash Shop have Chua Stalker Race Chance on launch?	
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			Can F2P players hold guild ranks that have invitation permissions? That is, can they still be that rank, but just can't invite?	
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Hoorah!! I think the model seems great. The more you spend (box/signature) the more you are rewarded, and this has been proven to work. I just hope there's a big push and we get a whole bunch of players back into the game! Also if this gets released on steam, it should do really well. Look at TERA, and this game is far better than that game imo. Hopefully I've done enough to secure all the rewards, because they look cool :)
 
Congrats and I look forward to a brighter future, together!! 	
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Great, so due to RL issues, I unsubbed for a month over the last year. Yet I get the same package as all the people who played on launch day and quit?
 
Not awesome.
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Few things need to change for F2P players will also leave quick....like F2P can;t create or invite ppl to guilds, signature players earn 25% extra currency, and not being able creat war parties by f2p players. These things will hurt the chances for getting players to stick around.
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			Another question ....is this why PvP never got sorted, and why we had no season 2 ?	
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Ok well, first off: carbine I love you. I think you're a great studio and want you to have success. Great.
 
Personally I have reservations about F2P. I've always preferred B2P or P2P, so I'll be keeping my sub active (or credd, whatever) for as long as it's an option.
 
That said there is something else I wanted to say: you guys need to advertise. I don't think there is this wall of players that have just been waiting for a payment model change. You guys arent a huge well known IP and if you don't get the name out there this still won't have a huge change on the games population. I say this because I want this game to succeed however it has to, but payment model isn't the biggest issue. 
 
Looking forward to the future!	
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Yeah, exactly my complaint.
 
I only left because the game had nothing left to offer me, as a player, not because I wasn't "loyal" to the company and game.
 
There just wasn't anything to DO. No vet shiphands, no contracts, no nothing for a casual player who had already been playing the same content for almost a year by the time the game launched. So I left until they gave me something to do.
 
That's not lack of loyalty, that's not paying for something you can't use.
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My feedback to Carbine is this: if you keep the game fun and you NEVER make me feel encouraged to spend real money in game beyond my sub, I'll be here. If stuff that I want gets put beyond a cash wall that my sub doesn't cover, my fun-factor is going to take a huge hit.
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Maybe they can change the name to "thanks for funding our extended beta Reward." Because that's what it really is. And the only things non - continuous subscribers won't get are a title and a mount.
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Questions:
 
As Omnibits (the new store currency, see: http://www.mmorpg.com/gamelist.cfm/game/632/feature/9725/Guess-What-WildStar-is-Going-Free-to-Play.html/page/1 ) also will be in-game drops, will they then be tradable between players?
 
Will you be able to exchange any other in-game currencies (platinum, renown, glory... ) for Omnibits?
 
Will subscribers get any monthly allowance of Omnibits? Any increased rate of Omnibit drops?	
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			Ok ty Olivar since I've got that June 22 date and all the past subs cancelled except the current one which is active. Since I don't wait for Renewal date I resub for lets say instead of 3 months I camcel and resub for 6 months.But I've maintain my sub since day 1 even if I didn't played some months.	
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			Rowsdower with headphones... I need this... *throws money at screen* F2P WORKING.	
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I'm less concerned about loyalty rewards and more concerned about current players having their game experience suddenly dwindle dramatically. While there are a few "founders" benefits (6 costume slots, 2000 decor limit, 5 bank slots), a lot of what we have now is getting taken away based on whether or not you keep subscribing. AH and CX slots, the number of circles you can join, the ability to create a guild (what happens if you're a guild leader...?), no warparty creation ability...
 
That's a serious reduction in quality of life to slap on people who have stuck out with you through the meager months, Carbine. I urge you to reconsider and give box-purchased accounts these benefits.	
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			What happens if we have more than 12 Characters?	
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Well, like I said, it's not enough to make me walk away - but it's still doesn't seem very fair to some folks who really are loyal customers. THEY let US down, not the other way around -  and the minute they gave us something "casual" to do, people came flooding back, myself included.
 
And yet, we get the pity-prizes, where guys who've played for free for the last year get everything.
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That's not lack of loyalty, that's not paying for something you can't use.
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F2P Trolls incoming !!!! I get that it makes sense on a buisness side of things, but i was really hoping it wont get to that point. I was hoping for it to be at last B2P. F2P welcomes a certain typ of player into the game.
Maybe its just me, but i feel like that going F2P will make a lot of current issues worse. Server Performances due to the increase of Players that are not paying. Overall behavior and trolling. What do you guys think?	
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F2P Trolls incoming !!!! I get that it makes sense on a buisness side of things, but i was really hoping it wont get to that point. I was hoping for it to be at last B2P. F2P welcomes a certain typ of player into the game.
Maybe its just me, but i feel like that going F2P will make a lot of current issues worse. Server Performances due to the increase of Players that are not paying. Overall behavior and trolling. What do you guys think?
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Haha I had to unsub for a couple of weeks 'cause of school bullshit.
 
*cupcake* me, right Carbine?	
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Additionally, stats and itemization are being streamlined and improved to make them easier to grok at first blush. Too many players come in and don’t quite know what stats they should be investing in.  Mike made sure to say that this doesn’t mean stats are changing in terms of power; that aspect stays the same so you won’t suddenly have to tweak your build. But the way they’re presented to the player will be altered, and we’ll learn more about that soon."
 
From the above linked article. Please say this is not a stat simplification ala Cata/MoP WoW. I hated that a lot. If anything WS needs more stats (CDR rating, armor pen rating) to balance off against each other. Especially given new content tiers when people are already AP capped. 	
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I didn't went away from WS even though I tried WOW, SWTOR, ESO I paid es the sub for all those games but came back 2 WS since it's way more addictive less restricted
 
Right now as a sub game what's max character you can create per account	
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I'm less concerned about loyalty rewards and more concerned about current players having their game experience suddenly dwindle dramatically. While there are a few "founders" benefits (6 costume slots, 2000 decor limit, 5 bank slots), a lot of what we have now is getting taken away based on whether or not you keep subscribing. AH and CX slots, the number of circles you can join, the ability to create a guild (what happens if you're a guild leader...?), no warparty creation ability...
 
That's a serious reduction in quality of life to slap on people who have stuck out with you through the meager months, Carbine. I urge you to reconsider and give box-purchased accounts these benefits.
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Kizare, I don't believe there is a limit.
 
To add. even with the 12 character limit coming, that is still enough for one of each class, on each faction.	
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I think that your attitude is the same type of attitude that people have who discriminate against certain groups of people because of the actions of some in that group, which do not actually represent the group as a whole. Yes, there will be a lot of new players with F2P. And yes, some of them won't be the kind of people you want to hang out with. But some of them will be nice, cool people. This is true of any MMO, regardless of whether it is a sub of F2P game. It is also true of most groups of people in RL.
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I want answer about subscribers since day one who's weren't subscribed for day or two. I'm gonna loose my s**** if I don't get the reward :D
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I'm less concerned about loyalty rewards and more concerned about current players having their game experience suddenly dwindle dramatically. While there are a few "founders" benefits (6 costume slots, 2000 decor limit, 5 bank slots), a lot of what we have now is getting taken away based on whether or not you keep subscribing. AH and CX slots, the number of circles you can join, the ability to create a guild (what happens if you're a guild leader...?), no warparty creation ability...
 
That's a serious reduction in quality of life to slap on people who have stuck out with you through the meager months, Carbine. I urge you to reconsider and give box-purchased accounts these benefits.
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			4 me it's fine I'm not an Altholic anymore been 3 months dry.	
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F2P Trolls incoming !!!! I get that it makes sense on a buisness side of things, but i was really hoping it wont get to that point. I was hoping for it to be at last B2P. F2P welcomes a certain typ of player into the game.
Maybe its just me, but i feel like that going F2P will make a lot of current issues worse. Server Performances due to the increase of Players that are not paying. Overall behavior and trolling. What do you guys think?
 
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			As long as they don't go Freemium overboard like AA and keep it normal like Tera it will be fine.	
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All of the things you're concerned about can be gained back with Loyalty Perks, which the subscribed months are going to count towards.
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I never sad anything agains F2P Players in generall!! I just have issues with people who create an account and just start trolling for the fun of it and just make another account after they get banned. And its not true for MMORPG were you have poeple paying money and investing time into their character compared to F2P MMOs-
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Anyway- is it the rewards (a title and mount) or just the principle that frustrates you? (Asking because I'm curious- I don't have a dog in this hunt).
----
			I left as well for 4 months but kept paying them.	
----
			So my accounts lapsed for a day or two due to credit card reissue. Does that mean I may only lose out on the mount?	
----
			
What is the monthly "signature account"/subscription price going to be? Same as current? slightly lower? 
 
Will plan costs be announced before people with annual subscriptions come up for renewal?	
----
			well it was a blast guys. gg carbine i have friends that just got a year sub, I'm sure they are ecstatic.	
----
			An I'm worried about that ad well	
----
			The best part for me is the sign up for beta button at the end of the trailer.  For a game that has been out for a year.	
----
			
{| class="blockquote"
The best part for me is the sign up for beta button at the end of the trailer.  For a game that has been out for a year.
----
			Yazra tell me is AA TERA or Aion downhill as Freemium game	
----
			
{| class="blockquote"
If someone breaks the rules, you treat them just like anyone else who breaks the rules; you report them, and /ignore them. It makes no difference whether they are F2P or not, and Carbine has the ability to ban people's IPs, to stop them from creating multiple accounts. Sure, there are technically some ways around that, but the average joe isn't going to be able to do it.
----
			
{| class="blockquote"
Pretty much this.
What happens if an account was lapsed for a very shot period of time ( >1 day)? What if a subscription was actively canceled to switch payment methods? What if a subscription was cancelled, but renewed at some point before the account's play time actually ran out? It's been a year, measuring loyalty by who's credit card didn't expire in the middle would be doubleplusungood.
 
Basically I just want my cosmetics, and I've been here since head-start day 1, damnit.
 
 
 
 
Real talk though please don't put this post in the same category as the people who unsubbed for 1+ month(s) and still want stuff.
----
			
The sign up for beta pop up dialog box on the website needs some work.  Just throwing that out there.
 
As for the "loyalty" thing... I dunno.  They wanted to draw the line somewhere, a place that was readily measured (if (subscription uninterrupted since 6/1/2014) then X).  I fall into the subscribed since day one category, and will likely remain subscribed (because I get my money's worth -- I don't buy a lot of other games, etc).  Satisfied with perks though I can see folks with lots of alts who want to go free feeling some pain, or housing hounds.
 
Anyhow, mood is mostly bemused.  We'll see what happens.  I know my son fell into the "I'd like to play but can't afford subscription" so it'll be fun to play with him come the transition time.  I am mostly positive.	
----
			Nice and generous f2p model, I'll keep my sub to support you guys. Keep up the work, game is in a good shape at the moment and it's a shame not so much people are enjoying it.	
----
			
{| class="blockquote"
Nice and generous f2p model, I'll keep my sub to support you guys. Keep up the work, game is in a good shape at the moment and it's a shame not so much people are enjoying it.
----
			
{| class="blockquote"
I found that entertaining as well... But hey, that's marketing for you. Advertise it as a relaunch and new players that have never heard will come. It's like the fine print on medicine commercials.
----
			
{| class="blockquote"
While this is true for some, it isn't for all.
 
Signature gets: 30 AH sell/bid slots; 5 Circle slots; 30 buy/sell order slots; warparty creation and invite ability
Loyalty gets: 10 AH sell/bid slots; 10 buy/sell orders
 
And how long does it take for those perks to be obtained? It doesn't say.
 
Basically, signature status should ONLY add bonuses on top of the current game experience for us.
----
			
One think i believe should be revised is the Guild Invites.
 
Based on the list on the website, free players will not be able to create or invite someone into a guild.
 
I can understand the creation bit, but the invite makes no sense ... basically you are forcing players to have a sub or have at least someone in the guild that has a sub to invite people.
 
If the plan is to keep this setting in, then you can start closing your doors and shut down the servers. Soon I posted the plan for the free to play on our facebook community page, this setting was the only one that took a negative feedback from everyone.
 
We have WoW, GW2, SWTOR, TERA and a few FPS games, and everyone just laugh at this.	
----
			Q: Why limit social features in a MMO game?	
----
			
{| class="blockquote"
Q: Why limit social features in a MMO game?
----
			
{| class="blockquote"
Yep, I have no issues with the F2P model as is. That was my biggest fear - that it would be a SWTOR style nickle and diming model. 
----
			
{| class="blockquote"
Loyalty Perks gets the Circle slots and Warparty creation and invite ability as well. The only thing thing that's different is fewer AH and CX slots.
----
			
{| class="blockquote"
I agree :)
----
			
Best news for PvPers in a long time. So happy.
 
Am I missing the actual f2p release day or will it be in the future after beta testing.
 
Either way, great news, and glad Carbine finally is making the switch. 
 
Not sure how anyone really ever argued against f2p.
 
Either way, I'm really happy to start releasing videos and guides again. I've been holding off the extra hours of editing because I wasn't sure if this game was worth it or not.	
----
			This is very much like the conversion City of Heroes did, and I'm fine with that. I'll continue to play and pay just as I have since before launch.	
----
			
{| class="blockquote"
Best news for PvPers in a long time. So happy.
 
Am I missing the actual f2p release day or will it be in the future after beta testing.
 
Either way, great news, and glad Carbine finally is making the switch.
 
Not sure how anyone really ever argued against f2p.
 
Either way, I'm really happy to start releasing videos and guides again. I've been holding off the extra hours of editing because I wasn't sure if this game was worth it or not.
----
			
{| class="blockquote"
Does this mean that if you had even one day where your subscription wasn't active, you lose out on the loyalty reward?
----
			
{| class="blockquote"
 
How much of the game is accessible to Free players?
We place no restrictions on any of the game’s content. Every zone, every dungeon, every raid, every battleground... they’re all available. All players will be able to create characters of every race, class, and path while choosing any tradeskills they like. Characters can achieve level 50 and path level 30, just as they can under the current system. There are some restrictions on services and social functions, however, as noted in the table below.
----
			
I have posted this on twitter but just in case I'll post here as well :)
 
If we are already subbed is there a reason to sign up to the beta?
 
Will the PTR require a sub still?
 
Lastly I know people whine about them, but will there be boom boxes? I personally enjoy having that daily thing to open ^^	
----
			
Apologies if this has already been asked, but I cannot keep up with all the posts that are being submitted as this time.
 
I would like to know if the cash shop will be available, along with drops of the currency from mobs, in the next PTR update or will all of it be done via the 'new' closed beta for Free-To-Play??  
 
Also Member Since 13 Jul 2014 kinda sucks to have missed out on some stuff since I didn't know the game existed when it launched - Ah well...	
----
			
"Life does not start and stop at your convenience you miserable piece of shit"
- Walter Sobchak
 
I get it, some people unsubbed for a time (a month here or there) because of real life events that kept them from being able to play. I couldn't start playing til August because I spent may/june/july studying for the bar exam, but I've been subscribed ever since. However, Carbine has to create a distinction somewhere, and no matter where that is, there will always be someone just on the other side who thinks that the distinction drawn is unfair. 	
----
			
From what I've seen so far, the F2P model WS is going for seems way better than some of the others I've seen. I'll most likely stay subbed but can't make the judgment on that until more info is revealed on the cash shop, such as
What will the drop rate of the CS currency be?
How high will the CS costs be?
Will signature players get a given amount of said currency per month?
The last point is quite important to me. Subbed players are already paying for playing the game, as we are now. Receiving no credit for the shop from the subscription would be just an attempt to gouge money.
 
Also the restriction on inviting people to circles/guilds seems a bit extreme. Like mentioned above, someone will be forced to maintain a sub in order to get new members in. This makes it impossible to have F2P guilds (though even without the invite restriction the creation of one wouldn't be free).	
----
			
{| class="blockquote"
Q: Why limit social features in a MMO game?
----
			
the "sign up for beta" at the end of the video is a bit... weird.
 
i knew i've been playing beta for the past year but don't make it so obvious :D	
----
			
{| class="blockquote"
Maybe I decide I don't want to support a payment model I fundamentally disagree with?
----
			
I've been fully subscribed since the beginning, but even I feel there should be a leeway of maybe one or two weeks of non-subbed time due to the fact that accidents do happen. Someone forgot to use a C.R.E.D.D and missed a few days because of it? Well that happens and people should have a chance for that. Those gone a month or so? Less so. True, people have different circumstances (Such as life may have forced them to be out of game for a month or such) but those things happen. There needs to be a line somewhere for the mount and title. It'll be kind of neat though as a reward for those who have stuck through it all from the beginning and were willing to invest in the game before it was even out (And thus were indeed helping with that extended beta test as some like to say,)
 
This game has been growing and while I was fine with subscription I'll continue to be paying regardless and look forward to the future. This is an awesome game that I am happy to be a part of and has an awesome role-play community behind it that I love to be involved with.
 
Keep up the awesome game and I hope this still means lots of excellent content. Also, I'm happy to see a Cash Shop due to, well, I would have been happy to buy a Snarflaxy mount via money. (Well, I sort of did, I bought four box copies... still didn't get the Glitter Kitty cruiser though, wonder if anyone wants to trade for a Maurader costume set?)	
----
			
Been subbed since launch but haven't actually PLAYED since sept/oct since I got incredibly bored of the solo endgame (As usual clans/groups/whatever only help their chosen few for raiding).
 
 
So do we still get the benefits or is this active players only?	
----
			
Hello CRB,
 
Congratulations on your decision to move to F2P, hopefully more people can be exposed to this awesome game and we can all move towards a brighter future together! With that being said I think the way that you're going about the player appreciation rewards and the cut off point for the highest loyalty tier is unacceptable.  
 
I have been playing this game since early access (with the exception of a break before drop 3). I've made a point of paying my subscription because I love this game and support it. I've bought a considerable amount of CREDD as well because it provided me with a way to gain in game benefits (platinum) while directly supporting the developers. I'm willing to bet that based on the shear amount of CREDD I've purchased that I fall within the top 5% of most profitable customers. But alas I took a break from this game for a month and now I don't have access to the Ikthian mount or Living Legend title.
 
Seriously Carbine? Wouldn't it be much wiser to have a more realistic cut off point like "subscribed for X amount of months and you're entitled to the full list of rewards"? This doesn't make me feel like my support as a customer is valued. As it stands someone that isn't currently a subscriber but subscribes tomorrow will get almost exactly the same reward that I will be getting when I've support the hell out of this game. 
 
Fix this Carbine because it seriously isn't cool. Reconsider the cut off point for the mount and title.
 
-SekoiyA
 	
----
			
{| class="blockquote"
Apologies if this has already been asked, but I cannot keep up with all the posts that are being submitted as this time.
 
I would like to know if the cash shop will be available, along with drops of the currency from mobs, in the next PTR update or will all of it be done via the 'new' closed beta for Free-To-Play??  
----
			
{| class="blockquote"
the "sign up for beta" at the end of the video is a bit... weird.
 
i knew i've been playing beta for the past year but don't make it so obvious :D
----
			
{| class="blockquote"
Hey, lately the hate on Eclips dialogue has been high. I've been pro casual, pro newbie, and pro low barrier to entry since I first started playing this game.
 
Ive loved the idea of f2p since league of legends and planet side 2. Spend as you please and you can load up the game and play with your friends whenever you want.
 
"I'm bored, want to try out X game with me and see if we like it?" Download - play. Buy skins / boosts
 
Wildstar previously- "I'm bored, want to try out Wildstar? Sure, but there's a NOx cost and a sub model, and you really aren't getting good value for your money with limited pvp population and Dev attention"
 
When the bar is too high, lower it!
----
			
Its been much needed.
 
I will remain with  my sub for the love and support of the game and its perks and loyalist. and its the coolest mmo out right now.
 
iam hoping that future DLC will be for sale like TSW   does with their Issues. and ESO plan on doing, F2p is a nice thing todo, but truth be told,   hard work should be rewarded= and carbine has exceeded on that!	
----
			
{| class="blockquote"
I know, that's what I said. My list was pointing out the differences. I think nothing about a player's current game experience should change regardless of whether they remain subbed or stop paying once the transition hits. Signature rewards should simply be bonuses on top of our current experience.
----
			
{| class="blockquote"
Don't know why, but I always thought you would be against F2P for some reason.
 
Not a dig, just a thought I had
----
			
{| class="blockquote"
"Life does not start and stop at your convenience you miserable piece of shit"
- Walter Sobchak
 
I get it, some people unsubbed for a time (a month here or there) because of real life events that kept them from being able to play. I couldn't start playing til August because I spent may/june/july studying for the bar exam, but I've been subscribed ever since. However, Carbine has to create a distinction somewhere, and no matter where that is, there will always be someone just on the other side who thinks that the distinction drawn is unfair. 
----
			
After coming back a week or two ago, I'm glad to see WS will be going F2P (though personally I'd prefer a more rigid B2P scenario like GW2 or ESO). I completely smashed the game on launch before burning out due to an abundance of real life commitments as well  as sub-optimal mechanics such as random rune slots on raid gear making time spent not feel as rewarding as it should of been. 
 
Back to the positive, the new contract systems, pets and dungeon incentives make things a lot more fun (and fluid!) so I think WildStar is definitely going to have better retention now returning players don't have to get over the £9/E11 paywall just to scope the game out again. 
 
I am worried about the loyalty currency allowing players to buy gear aspect though.  Although I'll just wait and see what's on the PTR and hopefully Carbine are willing to develop the model from player feedback in order to achieve maximum awesomeness.  It would be a crying shame to see WS go P2W in any regard... 	
----
			
I had just subbed through July and I'm interested in this decision!
I think it's appropriate for Wildstar but I think a few things have to be considered to avoid a lapse in population again. So here is my list of feedback & suggestions!
 
1. F2P usually involves including more types of different players and I'm not convinced just yet that Wildstar is entirely at that point. There are elements of this game that are still massively punishing that guaranteed a lot of new players will not enjoy and may leave over again. I really think this aspect of gameplay needs to be addressed and more choice options have to be introduced. It seems Housing is the only thing for a person to do after level cap if they're not interested in the difficulty of dungeons and raids or PvP. One suggestion would be introducing more mini-games outside of FAB kits. Challenges and group events rely either on being timed or having to battle. Maybe fishing? Ultimately, I think something else casual needs to be introduced for end game be it a dungeon or what, something else needs to be introduced at end game. I really think this will be a barrier even after the sub is gone.
 
2. That being said, if the focus of a cosmetic cash shop becomes introduced, it's important to balance these things out not only in regards to what gets released but what they are priced for. One of my biggest pet peeves of cash shops is having a separate currency that does not balance with the prices of what's being sold so there's always excess currency. Another is random generator prizes. If you're going to sell a costume, please sell the costume and not the chance at the costume. If there's a Halloween event for example, make an outfit you can buy in the cash shop and a cosmetic item you can earn just for playing during the time, and an outfit you can earn by playing the event. Hits the target for everyone. And if a single item costs as much or more than a month's subscription, that's very unbalanced.
 
3. A big concern now would be account security and hacking. I wouldn't know the details of this but I think this is something that definitely needs to have an eye kept on. I know I will be making sure to check on my two step activation. 
 
4. Please consider making a physical shop! T-shirts, plushies, mugs, please please consider this. Barely any MMOs have this and Wildstar has a great potential for this. As an example, one of my favorite game companies has a very modest purchase shop outside of their PC games: http://www.ivokelife.com/?PK=0e851570-3790-4a69-9e6f-a55210904794
I think this could be a HUGE bread and butter for Wildstar that I would absolutely partake in.  :D
 
I think that's it for now. Looking forward to continue playing! :D	
----
			
{| class="blockquote"
Been subbed since launch but haven't actually PLAYED since sept/oct since I got incredibly bored of the solo endgame (As usual clans/groups/whatever only help their chosen few for raiding).
 
 
So do we still get the benefits or is this active players only?
----
			
I want to keep "subscribed" during the F2P  game with CREDD... Will CREDD still be available for players to buy and sell in the game ???
 
I don't mind spending all my Plat on CREDD. 
 
I wont pay real money until the Telekom fix their traffic shaped, over utility crappy link to Sweden.
 
moderator edit: content
			
				
	Edited May 28, 2015 by Chillia	
----
			
Curious how Credd will be handled.  So we have to have Credd prior to f2p release for it to count or will Credd still be in the game after release to get Signature status?  If this is the case, have a feeling that the Credd costs will go way up.
 
And everyone may flame me, but I prefer p2p over f2p even though f2p usually brings more people into the game, I just see more dedicated players playing with p2p due to already spending $15 so getting my money's worth although didn't work for this game sadly.  Also, I hope the playerbase that comes in understands that endgame raiding is hard.  It's not a let me log in, get in a queue and afk/autoattack to get epics.  And CARBINE, PLEASE DO NOT NERF CONTENT or make future content super easy.
 
With going f2p, how will gold spamming (it will be there) be handled?
 
For those that are complaining about dropping subscription for a month, well, you don't deserve a mount.  It's a loyalty program so you were not loyal.  But for those that had account lapsed, happened to me, had an out of date CC in there and when monthly went thru, didn't accept payment.  Had to redo later that night but it "lapsed".  In that case, I hope they fix that and give mounts for possible a couple days not being subscribed.  Being gone a month, no.	
----
			So you are telling me that if I was suscribed for most of the time, or just any time, but Im not suscribed by the time the change happens, i dont get any rewards... So bad thought	
----
			
{| class="blockquote"
Hey, lately the hate on Eclips dialogue has been high. I've been pro casual, pro newbie, and pro low barrier to entry since I first started playing this game.
 
Ive loved the idea of f2p since league of legends and planet side 2. Spend as you please and you can load up the game and play with your friends whenever you want.
 
"I'm bored, want to try out X game with me and see if we like it?" Download - play. Buy skins / boosts
 
Wildstar previously- "I'm bored, want to try out Wildstar? Sure, but there's a NOx cost and a sub model, and you really aren't getting good value for your money with limited pvp population and Dev attention"
 
When the bar is too high, lower it!
----
			
{| class="blockquote"
Does this include CREDD maintained sub or Paid sub?
 
I purchased a 1 year sub, and have CREDD enough stored for the F2P launch.
----
			
{| class="blockquote"
They are going to be putting the f2p version of the game on the ptr at some point, perhaps that is what meant?
----
			
{| class="blockquote"
The FAQ (if I understood it correctly) says that F2P players cannot create or be invited to guilds.
Does this apply if they are already in a guild? Will they get kicked, or remain in a guild if they are already in one during the transition?
----
			
{| class="blockquote"
I've been fully subscribed since the beginning, but even I feel there should be a leeway of maybe one or two weeks of non-subbed time due to the fact that accidents do happen. Someone forgot to use a C.R.E.D.D and missed a few days because of it? Well that happens and people should have a chance for that. Those gone a month or so? Less so. True, people have different circumstances (Such as life may have forced them to be out of game for a month or such) but those things happen. There needs to be a line somewhere for the mount and title. It'll be kind of neat though as a reward for those who have stuck through it all from the beginning and were willing to invest in the game before it was even out (And thus were indeed helping with that extended beta test as some like to say,)
----
			
{| class="blockquote"
Been subbed since launch but haven't actually PLAYED since sept/oct since I got incredibly bored of the solo endgame (As usual clans/groups/whatever only help their chosen few for raiding).
 
 
So do we still get the benefits or is this active players only?
----
			
{| class="blockquote"
Hey, lately the hate on Eclips dialogue has been high. I've been pro casual, pro newbie, and pro low barrier to entry since I first started playing this game.
 
Ive loved the idea of f2p since league of legends and planet side 2. Spend as you please and you can load up the game and play with your friends whenever you want.
 
"I'm bored, want to try out X game with me and see if we like it?" Download - play. Buy skins / boosts
 
Wildstar previously- "I'm bored, want to try out Wildstar? Sure, but there's a NOx cost and a sub model, and you really aren't getting good value for your money with limited pvp population and Dev attention"
 
When the bar is too high, lower it!
----
			I'm excited for this!	
----
			
{| class="blockquote"
No, it means F2P players won't be restricted to certain races, classes or paths. Some MMOs restrict what races/classes you can play when they go F2P (SWTOR, for example, restricts F2P players to Human, Cyborg and Zabrak).
----
			
{| class="blockquote"
Its been much needed.
 
I will remain with  my sub for the love and support of the game and its perks and loyalist. and its the coolest mmo out right now.
 
iam hoping that future DLC will be for sale like TSW   does with their Issues. and ESO plan on doing, F2p is a nice thing todo, but truth be told,   hard work should be rewarded= and carbine has exceeded on that!
----
			
{| class="blockquote"
 
So does this mean Aurin and Chua Warriors?
----
			
Also here's an interview guys: http://www.mmorpg.com/gamelist.cfm/game/632/feature/9725/Guess-What-WildStar-is-Going-Free-to-Play.html/page/1
 
Direct quote on microtransactions:
"FREE TO PLAY, BUT NOT PAY TO WIN
Yes, there will be microtransactions in the F2P WildStar, but think more along the lines of what you see in Guild Wars 2 than some Pay 2 Win MMO.  Cosmetic and convenience items are the name of the game: mounts, pets, costumes, experience rate potions, instant teleports, dyes and other such stuff. You can essentially see that Carbine has been working towards free to play and its necessary MTX systems since November of last year. Though every single feature added since then (such as pets, the new costume system, the character chop shop, and so forth) have been requested by the players, it’s clear to see that adding them makes monetizing the F2P version easier.
There will also be a new currency called Omnibits that can both be bought and found on all mobs in the world. So even completely free players will be able to save up their Omnibits to buy items from the store.  The goal, Chad and Mike reminded me, is to make it so that there’s no forced reason to spend money… just incentive and fun reasons to do so. Progression and endgame success will still take skill and teamwork, not a fat wallet."	
----
			
{| class="blockquote"
*is* there a cash shop?
----
			Because "Winning" is only defined by how big your numbers are..	
----
			So if I'm reading this correctly, I didn't input my payment plan until the day before my free month ran out (you could do that at launch), either that or one of the early bugs made my start date weird. I was and have been subbed the entire time though, so here's hoping the transition works out for me.	
----
			
While I am not super happy about FtP, I hope it will give new life to game. And that we somehow can maintain our good community.I very much hope that you are not gonna dumb down or nerf the game further though, to cater to a more slack crowd.
We like it rough!!!!	
----
			
{| class="blockquote"
Does this mean no Drop 6 ?   if we don't get a drop 6 I think it's a sign of things to come....F2P = No content updates apart from in a cash shop!
 
And what should I be excited about ? 
----
			
{| class="blockquote"
Can F2P players hold guild ranks that have invitation permissions? That is, can they still be that rank, but just can't invite?
----
			
Well, now I'm torn...
 
You see, I have been a subscriber since launch, and was questioning whether or not I should let my current annual subscription go, before it renews in about a month. I'm inclined to keep it, although I don't play the game very often, because I do enjoy it when I do have the time to log in now and again. But with the game going F2P this autumn (BTW, would this be September, October, November, or December? "Coming this Fall" is rather vague), I'm actually considering switching down to a month-to-month sub, until I see what the Loyalty rewards are, and learn more about the inevitable cash shop and what all it will entail. If the Loyalty rewards aren't rather spectacular, I really don't see why I should keep a subscription going after F2P launches.
 
This all said, I am glad that Carbine is making this move. It should bring more players to the game, and F2P MMORPGs are pretty much the norm now, so I don't see this as a failure of the game to "make it" as a sub-only title. It's just the nature of the industry, and very few games can really make it as a sub-only MMO anymore. But at least I know some of my GW2 guild will give Wildstar a chance once F2P launches, as they refused to do so if it meant parting with actual money. Yes, they are rather cheap.	
----
			
I think we need more details on the whole 'Loyalty perks' system. I know they said they'd talk more about it later but I hope that's pretty soon. I wouldn't want to find out the system is crappy after they 'feature lock it' or whatever.
 
Also, any cash shop currency allowances like some other games do to keep people subscribing besides the stated bonuses?	
----
			The table that compares free vs non-free benefits lists under guild stuff that a free player can't create or invite to a guild. It's not mentioned, but I assume they can join a guild?? Probably should add that nugget there.	
----
			
{| class="blockquote"
One important question:
 
 
Will the Cash Shop have Chua Stalker Race Chance on launch?
----
			
{| class="blockquote"
No, it means F2P players won't be restricted to certain races, classes or paths. Some MMOs restrict what races/classes you can play when they go F2P (SWTOR, for example, restricts F2P players to Human, Cyborg and Zabrak). That being said, if they do add other race/class combinations before F2P, that would be pretty cool. :)
----
			
{| class="blockquote"
There are elements of this game that are still massively punishing that guaranteed a lot of new players will not enjoy and may leave over again. :D
----
			
{| class="blockquote"
Questions:
 
As Omnibits (the new store currency, see: http://www.mmorpg.com/gamelist.cfm/game/632/feature/9725/Guess-What-WildStar-is-Going-Free-to-Play.html/page/1 ) also will be in-game drops, will they then be tradable between players?
 
Will you be able to exchange any other in-game currencies (platinum, renown, glory... ) for Omnibits?
 
Will subscribers get any monthly allowance of Omnibits? Any increased rate of Omnibit drops?
----
			
Oh by the way, will our Glitterkitty and Snarfy mounts be in the shop? I sure hope not, it was adverticed as a one time deal.
I wanna be special, after all that hassle to get my hands on them :D	
----
			
While perhaps a "number of months subscribed" would be better isn't there another layer of such loyalty rewards, i like that i'm being reward since sticking with the game way back even when not actively playing, so sorry folks but
 
U jelly?
 	
----
			
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I think we need more details on the whole 'Loyalty perks' system. I know they said they'd talk more about it later but I hope that's pretty soon. I wouldn't want to find out the system is crappy after they 'feature lock it' or whatever.
 
Also, any cash shop currency allowances like some other games do to keep people subscribing besides the stated bonuses?
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			I also hope that wthere are still going to be new costume, decors etc etc that you can get in the world and not putting them straight in a cash shop	
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			One question I've got after reading the MMORPG interview: all amps are going to be unlocked, which is great. Will we be seeing a change to the additional amp/ability points gained at Lv 50? Are these going to be unlocked as well? I think we can all agree that a character with all of their amp points and ability points plays substantially different than a character without them.	
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One question I've got after reading the MMORPG interview: all amps are going to be unlocked, which is great. Will we be seeing a change to the additional amp/ability points gained at Lv 50? Are these going to be unlocked as well? I think we can all agree that a character with all of their amp points and ability points plays substantially different than a character without them.
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I'm less concerned about loyalty rewards and more concerned about current players having their game experience suddenly dwindle dramatically. While there are a few "founders" benefits (6 costume slots, 2000 decor limit, 5 bank slots), a lot of what we have now is getting taken away based on whether or not you keep subscribing. AH and CX slots, the number of circles you can join, the ability to create a guild (what happens if you're a guild leader...?), no warparty creation ability...
 
That's a serious reduction in quality of life to slap on people who have stuck out with you through the meager months, Carbine. I urge you to reconsider and give box-purchased accounts these benefits.
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While perhaps a "number of months subscribed" would be better isn't there another layer of such loyalty rewards, i like that i'm being reward since sticking with the game way back even when not actively playing, so sorry folks but
 
U jelly?
 
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One question I've got after reading the MMORPG interview: all amps are going to be unlocked, which is great. Will we be seeing a change to the additional amp/ability points gained at Lv 50? Are these going to be unlocked as well? I think we can all agree that a character with all of their amp points and ability points plays substantially different than a character without them.
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If there's no box price to join, I'm curious as to how you will keep the game from being overrun by trolls, gold-farmers, and hackers. :/ It's a great game, and I don't want to see this decision turn out to be a mistake.
 
EDIT: I have a friend who got me into the game but let her subscription lapse. She's been looking over the limitations for free accounts vs. Signature and is very upset by some of the limitations, including the "lower ticket priority for free players" (what if they have a legitimate complaint/bug report?), have 1/10 the amount of auctions available, have decor options halved, can't make/run guilds, can't create chat circles, and have to wait in queues. She took up ESO after their B2P announcement, and we both agree that their "pay-optional" model used in ESO—with its total lack of paywalls for anything but basic cosmetic and convenience items—is a great system.
 
At the moment, she flatly refuses to come back to WildStar when the big change happens, and that makes me very sad. I miss adventuring with her.
 
I'd like the dev team to consider removing some of the limitations, and perhaps making the game B2P rather than completely F2P.
 
Thanks for your time.
			
				
	Edited May 28, 2015 by Sadachbia	
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While this is true for some, it isn't for all.
 
Signature gets: 30 AH sell/bid slots; 5 Circle slots; 30 buy/sell order slots; warparty creation and invite ability
Loyalty gets: 10 AH sell/bid slots; 10 buy/sell orders
 
And how long does it take for those perks to be obtained? It doesn't say.
 
Basically, signature status should ONLY add bonuses on top of the current game experience for us.
 
 
Maybe I decide I don't want to support a payment model I fundamentally disagree with?
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I was pointing out that the differences that you pointed out included Circles and War Parties, which aren't differences. 
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			If I missed 1 month of sub since launch, I won't get the mount? ~_~	
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