Tahn Staful (SelcSilverhand)

===Basic Information===
 Race: Half-Elf
 Class: Cleric
 Level: 3
Experience: 3,892
 Alignment: N
 Languages: Common, Elven, Draconic
 Deity: Tessel, God of Spies, 
 Seeker of Hidden Knowledge 
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 14 +2 (05 pts)
DEX: 10 +0 (00 pts)
CON: 12 +1 (02 pts)
INT: 13 +1 (03 pts)
WIS: 16 +3 (05 pts) (+2 Racial)
CHA: 14 +2 (05 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 (Max -2) HP: 23 = [3d08 (20) + CON (03) + FC (00)] (Cleric)
 [0d00 + CON (00) + FC (00)] (Class #2)
 AC: 18 = [10 + DEX (00) + Armor (06) + Shield (02) + Natural (00)
 + Size (00) + Misc (00)]
 AC Touch: 10 = [10 + DEX (00) + Size (00) + Misc (00)]
 AC Flatfooted: 18 = [10 + Armor (06) + Shield (02) + Natural (00) 
 + Size (00) + Misc (00)]
 INIT: +02 = [DEX (00) + Misc (02)]
 BAB: +02 = [Cleric (02)]
 CMB: +04 = [BAB (02) + STR (02) + Misc (00)]
 CMD: +14 = [10 + BAB (02) + STR (02) + DEX (00) + Misc (00)]
 Fortitude: +04 = [Cleric (03) + CON (01) + Misc (00)]
 Reflex: +01 = [Cleric (01) + DEX (00) + Misc (00)]
 Will: +06 = [Cleric (03) + WIS (03) + Misc (00)]
 Speed: 30'
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 MW Sap: Attack: +05 = [BAB (02) + STR (02) + MW (1) + Magic (0)]
 "The Sandman" Damage: 1d6+2, Crit: 20/x2, Special: Non-Lethal Damage Only
Punching Dagger: Attack: +04 = [BAB (02) + STR (02) + Misc (00) + Magic (00)]
 Damage: 1d4+2, Crit: 20/x3, Special: Piercing
 Javelin: Attack: +02 = [BAB (02) + DEX (00) + Misc (00) + Magic (00)]
 Damage: 1d6+2, Crit: 20/x2, Special: Ranged Piercing
===Racial Traits===
Ability Adjustments: +2 (Wisdom)
 Size: Medium
 Speed: 30'
 Low-light Vision: See twice as far as humans in dim light
 Adaptability: Skill Focus (Diplomacy)
 Elf-Blood: Counts as both Elf and Human for race related effects
 Elven Immunities: Immune to magic sleep effects; +2 saves against enchantment
 spells and effects
 Keen Senses: +2 Perception
 Multitalented: Favored classes: Cleric, Rogue
 Languages: Common & Elven (racial), Draconic from Intelligence.
===Class Features===
Cleric
 Weapons: Proficient with sap (favored weapon of Tessel)
 Aura (Ex): Faint evil
 Spells: Casts prepared cleric spells (see below)
Channel Energy (Su): Negative energy 7/day, 2d6, DC 13 Will save for half
 Domains: Trickery & Knowledge
 Knowledge Domain: All Knowledge skills are class skills
 Knowledge Domain: Lore Keeper (Sp): You can touch a creature to learn 
 about its abilities and weaknesses. With a successful
 touch attack, you gain information as if you made the 
 appropriate Knowledge skill check with a result equal
 to 15 + your cleric level + your Wisdom modifier.
 No Use Limit - Check Result as if rolling a 20 in 
 appropriate knowledge skill.
 Trickery Domain: Bluff, Disguise and Stealth are class skills
 Trickery Domain: Copycat (Su): You can create an illusory double of
 yourself as a move action. This double functions as
 a single mirror image and lasts for a number of rounds
 equal to your cleric level (unless dispelled or 
 destroyed). You can have no more than one copy cat at
 a time. This ability does not stack with mirror image. 
 3+Wis/Day = 6
 Orisons: May prepare four orisons per day
Spontaneous Casting: Swap spells for Inflict
Traits
Sacred Conduit: Your birth was particularly painful and difficult for your
 mother, who needed potent divine magic to ensure that you
 survived (your mother may or may not have). In any event,
 that magic infused you from an early age, and you now
 channel divine energy with greater ease than most. 
 Whenever you channel energy, you gain a +1 trait bonus to
 the save DC of your channeled energy.
Elven Reflexes: One of your parents was a member of a wild elven tribe,
 and you've inherited a portion of your elven parent's quick
 reflexes. You gain a +2 trait bonus on Initiative checks.
===Feats===
Skill Focus (Diplomacy)[racial]: +3 to Diplomacy (Half-Elf)
 Channel Smite [Level 1]: Swift action to channel negative energy through
 your attack. 2d6 Negative Energy 
 DC13 Will save for Half
 Extra Channeling [Level 3]: Channel Energy 2 more times per day
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Bleed * Cure Light Wounds * Cure Moderate Wounds * 
* Create Water * Cure Light Wounds D Detect Thoughts * 
* Stabilize * Command
* Spark D Comprehend Languages
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 12 = [Base (02) + INT (01)*Level; FC (01)*Level, Misc (0)](Cleric)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics -1 0 0 0 -1 +0
Appraise 01 0 0 1 +0
Bluff 02 0 0 2 +0
Climb 01 0 0 2 -1 +0
Craft ( ) 01 0 0 1 +0
Diplomacy 11 3 3 2 +3 Skill Focus
Disable Device 0 0 0 -1 +0
Disguise 02 0 0 2 +0
Escape Artist -1 0 0 0 -1 +0
Fly -1 0 0 0 -1 +0
Handle Animal 0 0 2 +0
Heal 07 1 3 3 +0
Intimidate 02 0 0 2 +0
Knowledge (Arcana) 0 0 1 +0
Knowledge (Dngnrng) 0 0 1 +0
Knowledge (Engnrng) 0 0 1 +0
Knowledge (Geography) 0 0 1 +0
Knowledge (History) 0 0 1 +0
Knowledge (Local) 0 0 1 +0
Knowledge (Nature) 0 0 1 +0
Knowledge (Nobility) 0 0 1 +0
Knowledge (Planes) 0 0 1 +0
Knowledge (Religion) 05 1 3 1 +0
Linguistics 0 0 1 +0
Perception 05 0 0 3 +2 Racial
Perform ( ) 02 0 0 2 +0
Profession ( ) 0 0 3 +0
Ride -1 0 0 0 -1 +0
Sense Motive 09 3 3 3 +0
Sleight of Hand 0 0 0 -1 +0
Spellcraft 06 2 3 1 +0
Stealth 01 2 0 0 -1 +0
Survival 03 0 0 3 +0
Swim 01 0 0 2 -1 +0
Use Magic Device 0 0 2 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Mithril Breastplate 1,200 gp 15 lb
Shield, heavy wooden 07 gp 10 lb
Masterwork Sap 301 gp 02 lb
Punching Dagger 02 gp 01 lb
Javelin (2) 02 gp 02 lb
Wooden holy symbol 01 gp -- lb
Grappling Hook 01 gp 04 lb
Silk rope 10 gp 05 lb
Manacles (DC26 str; EA30) 15 gp 02 lb
Caltrops 01 gp 02 lb
 Total Weight: 43.00 lb
 Light Medium Heavy 
Max Weight: 0-58 59-116 117-175
===Finances===
PP: 00
GP: 2,718
SP: 03
CP: 00
Gems/Jewelry/Other:
0000
Consumed or Destroyed Items
 53 gp of unaccounted for items
===Details===
 Size: Medium
 Gender: male
 Age: 29
 Height: 5'10"
 Weight: 190
Hair Color: blond
 Eye Color: blue
Skin Color: white
Appearance: Tahn looks almost human. He is of average height and well muscled. 
His narrow jaw and slightly pointed ears hint at his exotic ancestory. He 
wears a long leather coat, like a duster, with a wide collar and large buttons.
A worn tricorn hat sits upon his head hiding all but a few strands of his fair
hair.
 Demeanor: Tahn smiles a lot. Even when it seems there is nothing going on,
he looks entertained by his own inner thoughts. He enjoys listening more than
speaking and has a tendency to interject questions to steer a conversation to
interesting topics. While he is often involved in others conversations he is
maddeningly evasive about his own background.
Background: A resident of the half-elven nation Irthos, Tahn claims to be a
traveler. Anything further has yet to be pried from his tightly closed lips.
===Adventure Log===
Kobold's Keep
Howling Night: Temple of Hinotheus
Example:
Kobold's Keep
 XP Received: 1,398 XP
Treasure Received: 1,502 GP
Howling Night
 XP Received: 2,494 XP.
Treasure Received: 2,658.3 GP
===Level Ups===
 Level 2:
 Class: Cleric
 BAB: +0 to +1
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +2 to +3
 Feat: None
 Features: None
 HP: 7hp (Max -2), +0 FC Bonus (If Chosen), +1 CON
Skill Pts: +4 = +2 (Class) +1 (INT) +0 (Race) +4 (Old Total) +1 (FC Bonus if Chosen) = 08 (New Total)
 
Mithril Breastplate. 6 AC, 1 ACP. 1,200gp
Masterwork Sap, "The Sandman". +1 attack. 301gp
Sold chain shirt for half cost, 50gp
 Level 3:
 Class: Cleric
 BAB: +1 to +2
 Fort: +3 to +3
 Ref: +0 to +1
 Will: +3 to +3
 Feat: Extra Channeling +2
 Features: Channel Energy 2d6
 HP: 7hp (Max -2), +0 FC Bonus (If Chosen), +1 CON
Skill Pts: +4 = +2 (Class) +1 (INT) +0 (Race) +8 (Old Total) +1 (FC Bonus if Chosen) = 12 (New Total)
 2nd Level Spells
===Approvals===
*Approval (grufflehead) (3 July 2010), Level 1
*Approval (Mowgli) (7 July 2010), Level 1
*Approved (HolyMan) (6 April 2011) Level 2
*Approved (Satin Knights) (7 Oct 2011) Level 3
Category:Approved Characters