Ash Dragonblade

Ash Dragonblade is the first challenge on the Beginnings Challenges board. He appears alongside Drakath Slugwrath in Gotta Start Somewhere.
== Attacks ==
All of Ash's attacks do Light damage.
# Ash swings and misses.
#* Ash: 'R-right! It's time to save the world... Oops!'
#* Attacks for 1 hit of 100% Light Melee damage with -500 Bonus.
# Ash swings his blade wildly.
#* Ash: 'Keep it together, Ash..!'
#* Attacks for 4 hits of 100% Light Melee damage (400% total).
# Ash throws a rock at his target.
#* Ash: 'Pocket rock, attack!'
#* Attacks for 1 hit of 100% Light Melee damage.
#* Inflicts 'Rocked' for 5 turns, a stun.
# Ash stabs his target.
#* Attacks for 1 hit of 200% Light Melee damage.
#* Inflicts 'Armor Pierced' for 5 turns inclusive.
#** -25 All.
#** +25 Health.
# Ash swings at his target.
#* Ash: 'I've got you now!'
#* Applies 'Determination' for 10 turns inclusive.
#** +100 Bonus.
#* Attacks for 1 hit of 200% Light Melee damage.
# Ash powers up and unleashes a powerful ArchKnight combo attack.
#* Ash: 'ArchKnight power go!'
#* Applies 'Giving It All' for 5 turns inclusive.
#** +50X Bonus.
#** +50X Boost.
#** X is equal to the number of times this attack has been used.
#* Attacks for 11 hits of 90.9% Light Melee damage (1000% total).
# Ash powers up, before swinging his blade wildly.
#* Attacks for 5 hits of 100% Light Melee damage (500% total).
#* The first time this attack is used, sets his HP to 100% and inflicts 'Armor Pierced' for 3 turns inclusive.
#** -25 All.
#** +25 Health.
# Ash throws his blade at his target.
#* (First use) Ash: 'Come on... help me out, Princess!'
#* Attacks for 2 hits of 200% Light Melee damage (400% total). 
#* First use inflicts 'Lightcut' for 5 turns, a 50% Light DoT.
#** Subsequent uses instead inflict 'Lightcut' for 5 turns, a 25% Light DoT.
# Ash swings his blade wildly.
#* Ash: 'I'm sorry I forgot your birthday! Please!'
#* Attacks for 11 hits of 90% Light Melee damage (990% total).
# Ash powers up and drops elemental bombs on his target.
#* (First use) Ash: 'That's more like it! Okay, fiend, it's time to face the true power of an ArchKnight!'
#*(Subsequent uses) Ash: 'No. An ArchKnight never gives up! Just like my hero!'
#* Applies 'Princess' Light' for 99 turns inclusive.
#** +50 Boost.
#** +50 Bonus.
#* Applies 'Destiny's Embrace' for 3 turns.
#** +180 Melee/Pierce/Magic.
#* Attacks for 2 hits of 250% Light Melee damage (500% total).
# Ash swings his blade and fires balls of light at his target.
#* Attacks for 3 hits of 200% Light Melee damage (600% total).
#* First use inflicts 'Shadowbreaker' for 3 turns inclusive.
#** -50 Light.
#** -50 Boost.
#*Subsequent uses instead inflict 'Shadowbreaker' for 4 turns inclusive.
#** -30 Light.
#** -30 Boost.
# Ash powers up, healing himself.
#* The first this this is used, heals himself for 100% of his maximum HP.
#** Ash: 'Let's do this, Princess!'
#* Subsequent uses instead heal himself for 33.3% of his maximum HP (3,894).
#** Ash: 'Ready, Princess?'
# Ash uses the Ultimate ArchKnight Light Soul Flare Beam Splatty Boom Technique!!!
#* Attacks for 18 hits of 90.9% Light Melee damage (1636% total).
# Ash swings and misses.
#* Ash: 'But... our ultimate attack...! How...?'
#* Attacks for 1 hit of 100% Light Melee damage with -500 Bonus.
# Ash throws a knife.
#* Attacks for 1 hit of 300% Light Melee damage.
#* Inflicts 'Pinned', a 3-turn stun.
== Rotation ==
* Ash has three rotations, which depends on his current phase.
* In Phase 1, Ash's rotation is 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> repeat.
* In Phase 2, Ash's rotation is 7 -> 8 -> 9 -> 10 -> 11 -> 12 -> 13 -> 14 -> transition to phase 3.
* In Phase 3, Ash's rotation is 10-> 8 -> 7 -> 11 -> 15 -> 12 -> 13 -> repeat.
== Mechanics ==
Ash has 3 phases to his fight, which advance after dropping below a certain HP or enough turns have passed.
* If he was brought below the HP threshold by a direct attack, he will become immune to all damage until his next turn.
** Ash: 'No! I can do this! I'm... I'm an Archknight!'
* When he falls below 50% HP (5,841), Ash transitions to phase 2.
* After using Attack 14, Ash transitions to phase 3.
=== Princess' Trust ===
When Ash is brought below 25% HP (2,921), applies 'Princess' Trust' for 100 turns inclusive.
* ???: 'Believe in yourself, Ash. We can do this together!'
** +50 Bonus.
** +50 Boost.
=== Quick Learner ===
When an extra action is gained, applies 'Quick Learner' for 1 turn inclusive.
* +20X All.
* -20X Health.
** X is equal to the number of extra actions taken before Ash acts (double turns with a stun will increase Quick Learner).
== Stats ==
==Resistances==
*Shrink: 300
==Gallery==
HD ash.png
Category:Boss
Category:Monster