Final Fantasy IV -Interlude- enemy types

Final Fantasy IV -Interlude- has 6 different enemy types, which effects how certain pieces equipment deal extra damage, or take less damage, from enemies. Specifically, damage is either multiplied by four, or quartered, respectively. However, for Undead enemies, additional flags are added.
==List of enemies==
==Enemy Types==
===Dragon===
4× damage dealt	¼ damage taken
*Artemis Arrow	
*Gold Hairpin
===Machine===
4× damage dealt	¼ damage taken
*Gaia Hammer
*Lightning Arrow
*Mythril Hammer	
*Giant's Gloves
===Ghoul===
4× damage dealt	¼ damage taken
*Holy Arrow
*Mythril Hammer
*Mythril Knife
*Mythril Sword	
*Mythril Armor
*Mythril Gloves
*Mythril Helm
*Silver Armlet
===Giant===
4× damage dealt	¼ damage taken
*Faerie Claws 	
*Giant's Gloves
===Flan===
4× damage dealt	¼ damage taken
*Index Finger 	
*None
===Mage===
4× damage dealt	¼ damage taken
*Rune Staff 	
*Aegis Shield
*Rune Armlet
===Undead===
4× damage dealt	¼ damage taken
*Holy Arrow
*Lilith Rod
*Mythril Staff	
*Luminous Robe
Enemy Types
Category:Enemy type lists