Fighter

Jin is a fast, heavy attacker with very short range using his fists and feet to attack. He possesses the unique ability "Burning" or "Flame" Mode, involving the charge bar. He can charge the gauge and use the charge to perform special attacks or improved skills. If the bar is fully charged, Jin will go into "burn" mode, making several new attacks available and boosting his skills and attack power; however the charge bar will quickly drain in burn mode. Jin also has the ability to dash through opponents mid-combo.
==Unlocking==
As a first class, Fighter does not need to be unlocked; Jin starts as this class.
==Basic Attacks==
Keystrokes 	Effect
12px 	1x Hit
12px12px 	Dash + Run
(Note: chaining this ability provides excellent speed and can be used midair)
12px12px+12px 	Dash + 2x Hit
12px+12px 	3x Hit
12px+12px+12px12px 	3x Hit + Dash + 2x Hit (Critical Attack) + Knockdown
12px12px+12px+12px 	Dash + 3x Hit + Knockdown
12px+12px+12px 	5x Hit + Knockdown
12px+12px+12px+12px12px 	5x Hit + Dash + 2x Hit (Critical Attack) + Knockdown
12px+12px 	1x Hit + Dodge
(Note: Can be used in the midlle of a combo)
12px+12px+12px+12px 	6x Hit + Knockdown
12px+12px+12px+12px+12px12px	6x Hit + Dash + 2x Hit (Critical Attack) + Knockdown
12px12px+12px+12px 	4x Hit + Knockup
12px+12px+12px+12px+12px 	7x Hit + Knockdown
12px+12px+12px+12px+12px12px	6x Hit + Dash + 2x Hit (Double Attack) + Knockdown
12px12px 	Jump + 1x Hit
12px12px 	Grab + Throw target (high damage)
(Note: Doesn't always work, but can interrupt combos at odd times)
==Special Attacks==
Level/Type 	Name 	Effect
LVL 1 Basic	Dragon Upper Cut 	Jin releases a shockwave that knocks the opponent into 2 uppercuts.
LVL 2 Basic	White Flower Technique	Jin unleashes several powerful punches followed by an explosion with a wide Area of Effect.
LVL 3 Basic	Fist of 10,000 Hells 	Jin dashes forward with a punch and an explosion, followed by an attack from behind.
==Burning Mode==
When the Burning Gauge is completely filled, you can use the 12px key to activate "Burning" Mode for a few seconds. The Burning Gauge rapidly decreases more than it was used to build. Jin's Speed will greatly increase, and activate temporary Super Armor (much like Nephilim's, except its really weak and the user can still be grabbed). Use of any Chi movements will not help decrease the time. Also, usage of any Burning Skills will stop the timer during the attack.
===Basic Chi Attacks===
The "Burning" Gauge will determine the use of Chi Attacks, but can be refilled anytime, anywhere, and as many times as possible. 
Somehow its possible to leap down a platform and still charge.
Note: All the Chi Attacks are shared by each job, though they all go through a different change (within the exception of Storm Fist).
Keystrokes 	Effect
12px+12px 	2x Hit (Chi Wave)
12px12px+12px+12px	Dash(DON'T RUN) + Turn + 4x Hit (Hanuman)
12px+12px 	1x Hit + Knockup + 1x Hit + Kockdown (Storm Fist)
===Burning Special Attacks===
Level/Type 	Name 	Effect
LVL 1 Basic	Burning Dragon Upper Cut 	Jin releases a shockwave and a punch that knocks the opponent into 2 uppercuts.
LVL 2 Basic	Burning White Flower Palm 	Jin unleashes several powerful punches and a last powerful punch that knocks back the enemy.
LVL 3 Basic	Burning Fist of 10,000 Hells	Jin unleashes an explosion simlar to Sentinel's Soul Effect, then shoots the explosion forward to hit the enemy.
(Note: All skills consume one bar of the Burn gauge unless in Burn Mode, whereas burn gauge is depleted even if a skill wasn't used.)
==Trivia==
*In the Fighter trailer, Jin made a taunt to a doll-like version of him saying "You really are troublesome!", referring that Jin is an extremely dangerous foe.