Level 269

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Level 269 is the 270th level of the Backrooms.
==Description==
Level 269, also known as The Flood Tunnels, is a large network of concrete tunnels that have a constant presence of water. The whole level is made entirely of concrete with the exception of catwalks and lights. The lights in the level are known to dim and brighten at random intervals and can slightly change colors between a pale blue to bright yellow. Catwalks are present in the main areas of the level, although they are inaccessible, they could pose as a useful refuge during the flooding events in the level.
The water constantly present on Level 269's floor is unable to dry out, the water also has a small percentage of almond water in its composure. Whatever pattern the water has made will be altered by the next flooding event, in which parts of the floor will dry out until around a third of the floor in each cavern is free of water. The walls in each cavern has been found to quickly dry out any water it makes contact with, although this effect begins with a delay of around two minutes. Additionally, the pillars also have this same effect, but the delay is longer by an additional two minutesThe effect does not apply to the base of the pillars..
For a currently unknown reason, random parts of Level 269 shake at completely random intervals, all known shaking has been equivalent to a magnitude 2.5 earthquake, and does not cause damage to the structure of the level. An event known as "Silencing" happens every fifty days within the level, for an exact twenty-four hour period, all ambience in the level seems to stop for an unknown reason. While other noises can be made, any background ambient noise is completely absent. Once this period is over, all ambience will resume as per normal.
===Tunnels===
The tunnels of Level 269 are what connect all of the cavernous spaces. Just like the rest of the level, they are made of concrete and have the same water-drying effects as the walls and pillars, except with a delay of an hour. Tunnels in Level 269 range from one mile in length to five miles in length. Wanderers of Level 269 have noted strange sounds coming from the walls of the tunnels, such as scratching, heavy breathing, piano keys played in a chaotic fashion, rain, electronic beepingIt was later found that it was morse code for "KJJWBQA," it is not known what to make of this., rustling leaves, and creaking doors. The source of all of these sounds is unknown.
===Flooding Events===
The flooding events are when water in Level 269 comes from an unknown sourceIt is thought that the water comes from the tunnels, although as to exactly how water comes from the tunnels is unclear. and creates a flood across the entire level. These floods start with the shaking mentioned previously, this shaking indicates that the flood will happen in around thirty-or-so minutes. Once this time is up, the water will begin to flow in mass, able to sweep away anything not part of the level. Once the flooding has reached all parts of Level 269, the signature water-drying effects of the walls will have began and will begin to lower the water, albeit at a slow rate due to the amount of water.
At around halfway of the water drying, the pillars will have also began to dry-out the flood waters, helping lower the water-level much faster. Once the water has reached the top part of the pillar bases, the water will remain for around two to four days until it disappears by unknown means. All remaining water is to be considered part of the permanent water phenomenon and thus will remain until the next flooding event.
==Entities==
While entities do reside here, said entities being Dullers, Hounds, and Facelings, they are uncommon. Small traces of the Hydrolitis Plague have also been found in the puddles across the floor, seemingly immune to the harsh flooding events.
==Bases, Communities, and Outposts==
Due to the harsh nature of Level 269 and the lack of resources, making any sort of settlement has been deemed too risky and not worth it.
==="The Outpost"===
*Has an undetermined amount of members.
*Location is known by members, although it is kept secret from outsiders.
*They use the water in the level to trade with outside sources, mainly bases in The Hub due to proximity of the exit.
*It is unknown how they make the water safe to consume, though most people think it's by simply boiling the water.
*A wanderer of Level 269 was approached by an M.E.G. operative and questioned, the wanderer said he was part of "The Outpost," hence the given nameIt is unknown what the true name of the base is, due to its secrecy..
M.E.G. RecordingThe following recording is from M.E.G. Operative Nathaniel Powell, who was instructed to go to Level 269 to find a "base that sells water" in the area.
BEGIN RECORDING
M.E.G. Operative Powell: "Okay, so, there's people talking about this base or something in Level 269, so I got sent here to check it out."
Footsteps are heard in the distance.
M.E.G. Operative Powell: "Well, uhhm, I guess I'll ask this guy in the tunnel then."
Powell is seen running over to the direction of the footsteps, he encounters a man who appears around thirty years of age, wearing all grey clothing and carrying a basket full of bottles.
M.E.G. Operative Powell: "Hey, do you know anything about a base of the sort in this level?"
The man continues walking, seemingly not acknowledging Powell's presence.
M.E.G. Operative Powell: "Hey! Can you hear me!"
Wanderer: "Yes."
M.E.G. Operative Powell: "Do you know anything about a base in this level?"
Wanderer: "I'm part of it."
The man gestures to the basket containing water bottles.
M.E.G. Operative Powell: "Is there a name?"
Wanderer: "The Outpost."
M.E.G. Operative Powell: "Uhh, okay...? What does the outpost do exactly?"
"The Outpost" Member: "Deliver water."
M.E.G. Operative Powell: "From here?"
"The Outpost" Member: nodding
M.E.G. Operative Powell: "Where is this 'Outpost' located?"
"The Outpost" Member: "I'm not able to disclose that information."
M.E.G. Operative Powell: "Excuse me?"
"The Outpost" member continues walking.
"The Outpost" Member: "I have to make this delivery."
Powell stands in confusion for a few seconds before ending the recording.
END RECORDING
==Entrances and Exits==
===Entrances===
*Entering a large cavernous area identical to Level 269 in Level 49 will lead to this level.
*No-clipping into a wall during a flash flood event in Level 129 will lead to this level.
*Entering a rare door in Level 268 with a "Next" sign will lead to this level.
*A random no-clip in Level 597 may lead to this level.
===Exits===
*Stepping into a puddle that resembles sewage will lead to Level 34.
*Entering a door with a brick pattern will lead to Level 290.
*No-clipping into a blue portion of wall will lead to Level 470.
*Stepping into a puddle that resembles a gallium-like liquid will lead to Level 916.
*Entering a door that has a 1 in 100 chance of appearing in a certain cavern will lead to The Hub.
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Category:Levels
Category:Unconfirmed Levels
Category:Cluster I
Category:Safe