ED-E

Eyebot Duraframe Subject E, also known as ED-E (pronounced "Eddie" or "E-D-E"), is a Duraframe eyebot in the Mojave Wasteland in 2281. Initially found inactive at the Nash residence in Primm, once repaired, it is a possible companion of the Courier .
==Background==
Originally constructed for use by the Enclave on the East Coast,Bethesda Podcast Episode 3 (2:00-2:30) "Subject E" was the fifth of its eyebot series built by Doctor Whitley at Adams Air Force Base around 2275.PlayStation Blog Meet the Companions As a prototype "Eyebot Duraframe" model, ED-E was enhanced as a support unit in regular combat as opposed to the original eyebots that function primarily as mobile radio transmitters as well as the standard Duraframe models. These enhancements include an additional dish directed sensor, armor plating to protect the side mounted vacuum tubes, and a front-mounted, miniaturized Tesla cannon for improved offensive capabilities compared to the standard laser cannon.Fallout: New Vegas Official Game Guide Game of the Year Edition p.467
By 2277, pressured by the conflict with the Capital Wasteland Brotherhood of Steel, the Enclave leadership ordered the reallocation of resources towards the production of Hellfire armor, bringing eyebot production to a halt and leaving ED-E as the last surviving model. Having come to care about his creations and knowing he couldn't let the Enclave destroy ED-E, Whitley uploaded an enormous amount of valuable data on Poseidon Energy and his duraframe research into the eyebot's data logs,The Courier: "What would you like it for?"April Martimer: "I've heard through our channels that it has some research that may be related to Enclave and Poseidon Energy technology. I'd like to get what I can from it and use that data for the good of humanity... ALL of humanity, unlike the Brotherhood."(April Martimer's dialogue)The Courier: "I've heard some information from its logs, sounds like it is carrying some Enclave data."Lorenzo: "Really? What kind of logs? What kind of data does he have on it?"The Courier: "The logs spoke about Enclave Duraframe research and Poseidon Energy research."Lorenzo: ""(Lorenzo's dialogue) then dispatched it on a cross-country journey to the Enclave branch at Navarro on the West Coast.
One of ED-E's stops along the way was a hidden Enclave outpost in Chicago in the former state of Illinois for upgrades and repairs, during which it briefly interacted with a boy named Tommy who shared a fondness for the entertainment program called RALPHIE the Robot's Incredible Odyssey! Inevitably, though, ED-E had to keep moving to reach its destination and left Chicago.The Courier: "Sounds like that kid was pretty fond of you. Why did you leave?"ED-E: The Courier: "Where did this happen?"ED-E: The Courier: "Illinois? So that's where you got that plate. The other you, I mean."ED-E: The Courier: "What's a Chicago?"ED-E: (ED-E's dialogue (Lonesome Road)) 
Eventually, it reached the former state of Nevada, now the Mojave Wasteland, where it was shot twice by a raider sniper using hand-loaded .308 rounds which dealt critical damage to its chassis; the added protection provided by the Duraframe enhancements kept ED-E from being totally destroyed.The Courier: ""ED-E: ""(ED-E's dialogue (Lonesome Road)) The damage did, however, eventually cause ED-E to temporarily deactivate near Primm, where it was later found and taken in by a courier of the Mojave Express, ending up with Johnson Nash who hoped to use it for package delivery. Unable to repair it himself, however, Nash left ED-E's inert chassis to languish in the corner of the courier office, where it remained while Primm was taken over by escaped convicts and the residents were forced to hide in the Vikki and Vance Casino.The Courier: "Where did it come from?"Johnson Nash: "A courier dropped it off a couple months back. I got it working for a little while, but the darn thing pooped out. I haven't been able to get it up and running again. I was hoping to use it for some courier work, but that ain't gonna happen.The Courier: "What is wrong with it?"Johnson Nash: "Hell if I know. I don't think its serious, but my tinkering days are long gone."The Courier: "Do you mind if I try to fix it?"Johnson Nash: "You're welcome to try. Its yours if you can get it working. If I had my way I'd dump it in the scrapyard in Novac and be done with the damn thing."(Johnson Nash's dialogue)
==Interactions with the player character==
===Interactions overview===
===Quests===
* ED-E My Love: Once ED-E's logs are discovered, the Brotherhood of Steel and the Followers of the Apocalypse will express interest in it, offering upgrades in exchange for its data.
===Other interactions===
When first found in the Nash residence at Primm, ED-E is broken and lying on a counter. It can be repaired through one of three methods:
* A Repair skill of 65.
* A Science skill of 55, with a subsequent Repair skill of 35.
* Three pieces of scrap metal, two sensor modules and one bundle of scrap electronics. This can be easily obtained from Lone Wolf Radio close to Primm.
====Lonesome Road====
* With the Lonesome Road add-on installed, ED-E can be used to craft items as if it were a workbench or reloading bench, through dialogue. This option will already be available even before Lonesome Road has begun.
* Both ED-E and its manufactured duplicate can be further upgraded by finding five circuit boards in the Divide:
** Rank 1 - Weapon maintenance function: Access to a daily dialogue option allowing ED-E to instantly restore the condition of the Courier's currently equipped weapon by 25%. This can be increased to 35% with a skill check, after obtaining rank 2.
** Rank 2 - Energy/microfusion cell production: Access to a daily dialogue option allowing ED-E to produce a number of energy and microfusion cells. Also, through dialogue and skill checks, ED-E can produce more cells per prompt, or be made to produce flamer fuel or satchel charges (which share the same once-per-day cooldown as the energy and microfusion cells).
** Rank 3 - Increased DT: +2 DT for both the Courier and ED-E.
** Rank 4 - Beam damage bonus: +5 to beam weapon damage; affects the same list of weapons affected by the Laser Commander perk.
** Rank 5 - V.A.T.S. accuracy bonus: Chance to hit targets in V.A.T.S. is increased by 5%.
===Endings===
==Inventory==
==Notes==
* When first encountered, ED-E has a bumper sticker on its right side saying "My child is an HONOR STUDENT at Roosevelt Academy," which is a location in Fallout 3. On the opposite side from the bumper sticker is a Great Midwest Illinois 2062 license plate reading "2ED-E59." The numbers are more worn and faded than the letters, making the letters "ED-E" more visible. This is elaborated on in Lonesome Road, where the duplicate version mentions that the original had to stop in Chicago for repairs and visited a family along the way.
* Regardless of who upgrades it, ED-E's appearance will be altered. If upgraded by the Followers, the armor will remain the same, but its zapper will slightly change, shooting light blue projectiles, similar to the alien blaster. Also, when in combat, its laser will sound the same as a Tesla cannon, and outside of combat it will make a buzzing-like sound as well. If upgraded by the Brotherhood, it will result in ED-E having refurbished armor. Both upgrades will remove all of ED-E's stickers and the license plate.
* ED-E behaves like a human in pathfinding, which means it can set off traps (and can even be knocked down by the Ranger Takedown) even though it hovers. It also cannot travel vertically over obstacles.
* ED-E will sometimes make a sort of distressed beeping sound when a gun is aimed at it. Other times, it will just turn and face the Courier's direction.
* ED-E does not have much HP to start with. When it is upgraded, however, it will have more than most other companions.
* Even though ED-E is a robot, stimpaks still work to heal it.
* If ED-E is ever frenzied, it will become hostile if dismissed as a companion and returned to Primm. The only exception is if it is sent to be upgraded. After a few days, ED-E should be willing to go with the player character again, found roaming around Primm instead of inside the Nash residence.
* After having completed the game and the ED-E My Love quest, during ED-E's part of the ending slides, the narration will be spoken using its signature beeps, so general subtitles must be enabled to read them.
* ED-E might strafe side-to-side if multiple enemies are in sight.
* Many non-player characters will express their attitudes toward ED-E upon seeing it:
** Legionaries will express their discomfort around it.
** Boomers will want to examine it further and will offer to take it from the Courier.
** Fiends will mutter "A flying robot... man, I must be fucked up...," believing ED-E to be a drug fueled hallucination.
** James and Francine Garret, owners of the Atomic Wrangler Casino, will find it strange.
** Powder Gangers may comment that they envy the Courier for having a "flying" robot on their side.
* The four versions of ED-E (not working, working but not upgraded, upgraded by the Brotherhood of Steel and upgraded by the Followers of the Apocalypse) all have different console IDs.
* The Courier interprets ED-E's beeping, at times resulting in responses such as <happy beeping> or <makes beeping sounds>.
==Notable quotes==
==Appearances==
ED-E appears and on the cover of . A clone of ED-E also appears , as a companion.
==Behind the scenes==
* ED-E's character arc was designed by Akil Hooper.Interview with Chris Avellone (Archived)Joshua Sawyer on Twitter: "Companions: Arcade (me), Boone (Fenstermaker), Cass (Avellone), ED-E (Hooper), Lily and Raul (Stout), Rex (Farrell), Veronica (Fenstermaker)."
* Justin Bell was responsible for creating and implementing the ED-E victory musical sound effect.Fallout: New Vegas - Stingers and Additional Music on Justin E. Bell YouTube
==Bugs==
==Sounds==
==Gallery==
FNV Collect Edition 37.jpg|ED-E Concept art, Fallout: New Vegas Official Game Guide/Behind the Bright Lights & Big City
FNV Collect Edition 38.png|ED-E Miscellaneous Items Concept art, Fallout: New Vegas Official Game Guide/Behind the Bright Lights & Big City
FNV Collect Edition 39.png|Concept art, Fallout: New Vegas Official Game Guide/Behind the Bright Lights & Big City
ED-EReg.png
FNV Ed Ecated transparent.png
ED-E left.png|Left side view (with honor Student badge from Roosevelt Academy from the Capital Wasteland)
ED-E right.png|Right side view
FNV_License_plate_EDE.png|ED-E's license plate
ED-EWeap.png|Follower weapon upgrade
ED-EArmor.png|Brotherhood armor upgrade
Ede.png|ED-E in the Fallout: New Vegas E3 trailer
ED-E clone.png|ED-E's Divide counterpart
EDE nightview.jpg
Fallout wasteland warfare mojave companions ED-E, Rex & Veronica.png|Fallout: Wasteland Warfare
Nvdlc04 endingslide edemojave.jpg|ED-E in an endings slide of Lonesome Road
Fallout Magic ED-E, Lonesome Eyebot.png|Magic: The Gathering card
Fallout Magic ED-E, Lonesome Eyebot Extended Art.png|Extended Art
File:Fallout Magic ED-E, Lonesome Eyebot art.jpg|Card art
==References==
Non-game
Category:Fallout: New Vegas robots and computers
Category:Fallout: New Vegas companions
Category:Eyebot characters
Category:Primm characters
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