Draggie

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|-|Draggie=
|-|Draggie Knight=
|-|Ancient Draggie Knight=
|-|Ancient Draggie Knight, Zeal=
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==Summary==
Draggie is a special dragon-like slime from Puzzle and Dragons. It is a unique member of the slime series of monsters that acts as support for dragon type allies.
It evolves into the armored Draggie Knight, then to Ancient Draggie Knight, and finally ultimate evolving into Ancient Draggie Knight, Zeal, mimicking the evolution path of Mystic Stone Knight into Ancient Dragon Knight, Zeal.
==Powers and Stats==
Tier: | , with Dragon Enhancement | At least , likely  | 
Key: Draggie | Draggie Knight | Ancient Draggie Knight | Ancient Draggie Knight, Zeal
Name: Draggie | Draggie Knight | Ancient Draggie Knight | Ancient Draggie Knight, Zeal
Origin: Puzzle and Dragons
Gender: Unknown
Age: Unknown
Classification: Dragon Type, Wood Element
Powers and Abilities: 
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|-|Draggie=
Superhuman Physical Characteristics, Flight, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Paralysis Inducement, Absorption, Resistant to Water Manipulation, Ice Manipulation
|-|Draggie Knight=
Superhuman Physical Characteristics, Flight, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Paralysis Inducement, Sense Manipulation, Damage Reduction, Sealing (Of Orb Attributes), Resistant to Water Manipulation, Ice Manipulation
|-|Ancient Draggie Knight=
Superhuman Physical Characteristics, Flight, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Paralysis Inducement, Negation of Statistics Amplification, Resistant to Water Manipulation, Ice Manipulation
|-|Ancient Draggie Knight, Zeal=
Superhuman Physical Characteristics, Flight, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Paralysis Inducement, Damage Reduction, Statistics Reduction, Negation of Statistics Amplification, limited Negation of Healing and Regeneration, Resistant to Water Manipulation, Ice Manipulation, and Status Effect Inducement (Poison Manipulation, Statistics Reduction, Sleep Manipulation, Paralysis Inducement, Time Stop)
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Attack Potency: Wall level (Comparable to Morigannon who can hammer off trees just by charging through themPuzzle and Dragons X; Ep 6) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with Dragon Enhancement | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | Large Star level (Comparable to Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49)
Speed: Supersonic (Comparable to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | At least Supersonic (Faster than before, comparable to Shade) | Massively Hypersonic+ (Should be comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively FTL+ (Comparable to Idia who could fire a beam into the sky to light up multiple new stars in secondsPuzzle and Dragons X; Ep 49)
Lifting Strength: Unknown
Striking Strength: Wall level | City Block level+, Multi-City Block level with Dragon Enhancement | At least Small Country level, likely Country level | Large Star level
Durability: Wall level | City Block level+ | At least Small Country level, likely Country level | Large Star level
Stamina: Unknown
Range: Standard Melee Range; Kilometers via elemental attacks; Interstellar via elemental attacks (as Ancient Draggie Knight, Zeal)
Standard Equipment: Dragon lance, armor, and shield
Intelligence: Average
Weaknesses: Takes extra damage from Fire element attacks
Notable Attacks/Techniques:
All Keys:
*Wood Orbs: Draggie can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
*Dragon Enhancement: Temporarily boosts the Attack stat of all Dragon Type allies by 2.5x and delays all foes' next action
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|-|Draggie=
*Fight Time!: Draggie absorbs all damage from attacks that are 2 or less combos
*Dragon Fang: An attack that strikes twice, each strike doing 0.5x damage
|-|Draggie Knight=
*Draggie Eye: Partially blinds all foes' vision for a limited time
*protection: Temporarily reduces all incoming damage by 50%
*dragon lance: Randomly locks one Orb, preventing it from being transformed
|-|Ancient Draggie Knight=
*Enhanced HP: Boosts Ancient Draggie Knight's HP slightly
*Enhanced Attack: Boosts Ancient Draggie Knight's Attack slightly
*Draggie Fang: An attack that strikes twice, each strike doing 0.6x damage
*Dragon Fang: An attack that strikes twice, each strike doing 0.85x damage
*Draggie Enhance: Ancient Draggie Knight powers up, doubling its attack
*Wave of Nothingness: Dispels all foes' buffs
*I HATE Fire!: Binds all Fire Element foes, making them unable to move and disabling passive abilities
|-|Ancient Draggie Knight, Zeal=
*Dragon Knight's Rage: Passively increases the Attack stat of all Dragon Type allies by 2.5x
*Enhanced HP: Boosts Ancient Draggie Knight's HP slightly
*Skill Boost: Lowers the amount of time active skills need before being used
*Ancient Field: Preemptive ability, reduces all foes' ability to heal and regenerate themselves
*Hyper Dragon Shield: Preemptive ability, reduces all incoming damage by 99% for a limited time
*Ready...Set...Fight!: Makes Ancient Draggie Knight, Zeal immune to status effects like poisons, statistics reduction, and paralysis
*Wave of Nothingness: Dispels all foes' buffs
*Super Dragon Shield: Reduces all incoming damage by 75% for a limited time
*Dragon Fang: An attack that strikes twice, each strike doing 0.5x damage
*That's All You've Got?: Reduces the action time of all foes by 3 seconds for a limited time
*Dragon Shield: Reduces all incoming damage by 50% for a limited time
*This is my true power!: Ancient Draggie Knight, Zeal powers up, tripling its attack
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Air Users
Category:Armor Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Dragons
Category:Earth Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Forcefield Users
Category:Game Bosses
Category:Game Characters
Category:Knights
Category:Lance Users
Category:Longevity Users
Category:Monsters
Category:Non-Physical Interaction Users
Category:Paralysis Users
Category:Plant Users
Category:Power Nullification Users
Category:Shield Users
Category:Slime Users
Category:Slimes
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Video Game Characters