Re Engineering

Re engineering is the ability to add effects on an existing item, through the use of a technology learned through reverse engineering.
Studying this skill increases the amount of options available when modifying an item and the quality of the technology that can be placed on that item.
As with all technology, a re engineered item's power diminishes with use, in which case additional energy is required to replenish it, such as power cells, batteries etc. The strength of an enchanted item and the amount by which it can be recharged is directly related to the magnitude of the power source it can use. Any item that requires a power source can be recharged, due to the universality of the technology, and re engineered items are no exception.
=Reverse Engineering Workstation Interface=
Main article: Reverse Engineering Workstation Interface
To use the re engineering skill, a workstation is necessary. These stations enable both reverse engineer items in order to learn their effects and create newly modified items using the technologies learned.
== Reverse Engineering ==
To reverse engineer an item, all that is necessary is the item that the wish to learn the technology of. On the engineering interface at a workstation, selecting the option for reverse engineer, and selecting the item to reverse engineer will scan and disassemble the item to its molecular structure, and the technology will be added to the users database. Items available to be reverse engineered will appear white, while items with technologies that are already known will appear greyed out.
Note that many items, such as government issue artifacts, prototypes and even most unique items, cannot be reverse engineered and their technologies cannot be learned; they will not even appear on the re engineering list. Reverse engineering an item, will disassemble the item to a molecular level, which are then safely disposed in the atmosphere. This effectively destroys the item and the technology that it contains will be added to the users database.
Three components are necessary for re engineer an item with a new effect: An item to apply the technologie(s) to, a learned technology through the reverse engineering of other items to apply to the item and a power source.
== Re engineering ==
To re engineer an item, begin by opening up the engineering interface at the workstation. Then choose the Item menu option and select the desired item. The type of item selected will determine what technologies can be placed upon it. Next, select the technologies to place on the item. Then the selected technology can be fine tuned using a slider before confirming. Moving the slider to the left will increase the number of charges that the item has, but decrease the magnitude of the effect applied. Once the technology(ies) is chosen, you will then select a power source. The magnitude of the technology(ies) placed on the item will be scaled by the magnitude of the power source selected. If the power source is greyed out on the interface, then it is not strong enough to make the selected technology function with at least one charge at the selected magnitude. The technoloiges magnitude must then be reduced, or if the technology was deselected, then the same technology can be reselected and the magnitude slider will start at the minimum magnitude.
When re engineering an item, it can be renamed.
=== Features ===
Some interfaces have extra features that give bonuses to the items created.
Insightful Addon: allows the study of the opponent, making the weapon more adapted to the situation.
Extra Effect: Can put two add ons on the same item.
Energy Squeezer: Power sources provide extra recharge.
Soul Siphon: Death blows to creatures, but not people, traps part of the victims animus, recharging the weapon.
Category:Dalmer Technology
Category:Concepts
Category:Unfinished articles
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