Report 861

Report #861
Skillset: Loralaria Skill: Crystalsong
 Org: Symphonium Status: Completed Jun 2012
Furies' Decision:
Solution 2.
Problem: This is the ability that lets us attach or detach charged gems to our
instruments, boosting some song effects. For example a song that heals will heal
a little more, a song that stuns will stun a little longer, a song that afflicts
will be a chance to afflict twice. It costs 10p to attach a new gem, detaching
is free. The gems are destroyed when detached. The high power cost and the
unrecoverable commodities more or less ensure that the ability is used once,
ever, for the best overall effects, and never used again. This is pretty
contrary to the bard spec on the whole, which by design is highly adaptable to
different situations (evidenced by the way imbuing song effects works, and the
fact that any spec even has more song effects than can be imbued at one time).
So, in an effort to make playing around with gems more feasible...
[A: 0 R: 0] Solution #1: Add the GemAffinity ability to Loralaria. This is the
 Harmonics ability that allows gems to be stored in
 the special rift.
[A: 0 R: 0] Solution #2: In addition to Solution 1: drastically reduce the
 cost of attaching gems. 1p would put it in line with
 mage staff tuning, and I think that's reasonable. 2p
 if you really insist. This ability is not likely to
 be used frequently in the midst of combat regardless
 (we just have other things to be doing), but it could
 reasonably be used during a breather/retreat.
Player Comments:
---[Hiriako on 6/6 @ 13:20 writes]:
I think this would add a nice element of strategy to LoralAria without
significantly strengthening the ability. Supported.
---[Shuyin on 6/6 @ 19:52 writes]:
Solution 2 is fine
---[Draylor on 6/8 @ 22:19 writes]:
Could have sworn I commented on this. Regardless, fine with solution 2. It does
seem overly expensive as things stand right now.
---[Tulemrah on 6/8 @ 22:51 writes]:
Support for solution 2. As long as attaching a gem has a longish balance time,
the lower power cost is fine.
---[Tacita on 6/9 @ 19:36 writes]:
Happy with solution 2.
---[Ushaara on 6/12 @ 17:09 writes]:
Solution 2 supported.
---[Asmodea on 6/13 @ 12:56 writes]:
APPROVE solution 2.
---[Llandros on 6/30 @ 03:29 writes]:
2 is good. I think setting it up so it's not something you waould want to do in
the heat of combat but still allow you to change up your strategy when you see
who you will be fighting would be worth it.