2nd Round: Dusk (Deadly)

2nd Round: Dusk (Deadly) is one of the possible Continuation Stages that derives from First Round (Deadly) that is a part of The Proving Grounds. Beating this stage allows the access of two, random Continuation Stages. The possible Continuation Stages include:
*3rd Round: Dawn (Deadly)
*3rd Round: Dusk (Deadly)
==Battleground==
*2 Coffin Zoges spawn after 3.33 seconds100f, delay 6.67 seconds200f.
*Infinite Zoges spawn after 6.67 seconds200f, delay 26.67~33.33 seconds800f~1,000f.
*5 Coffin Zoges spawn after 13.33 seconds400f, delay 30~33.33 seconds900f~1,000f.
*3 Zir Zeals spawn after 20 seconds600f, delay 43.33~46.67 seconds1,300f~1,400f.
*2 Cadaver Bears spawn after 36.67 seconds1,100f, delay 56.67~60 seconds1,700f~1,800f.
==Strategy==
A fairly simple, but difficult Zombie-filled stage. You are rushed by Coffin Zoges and a Zir Zeal, with more Zir Zeals spawning later. Cadaver Bear spawns after only ~36 seconds, so you do not have time to save up for much. Any cheap anti-Zombie Uber will be extremely useful here, like Mighty Aethur Ltd. Otherwise, any cheap unit that can slow Cadaver Bear's advance or knock him back, like a well-timed Bullet Train Cat, will also help. Taking out the Coffin Zoges / Zir Zeals as quickly as possible will be helpful, such as Cadaver BearCat for the Coffin Zoges or Bullet Train Cat + a Zombie Kill from Housewife Cat or something similar.
==Reference==
*https://battlecats-db.com/stage/s01250-03ex02.html
Category:Event Stages
Category:No Continue Stages