Patch 4.0.0 - Bug Fixes

Patch 4.0.0 - Bug Fixes
16 June 2011
Skills:
Druid Skill - Earth Pulse: Now hits all targets in line of sight.
Warrior Skill - Thunder: FPS loss when activating the skill Thunder has been fixed.
Rogue Skill - Informer: doesn’t overwrite Druid/Rogue Elite Skill Magic Turmoil anymore.
The first effect of HoTs and DoTs works the right way now.
Scout Skill - Blood Arrow: When the buff is disabled due to low HP, the memento food buff doesn’t disable anymore.
Rogue Skill - Informer: It now doesn’t overwrite Energy Influx anymore.
Warden Skill - Valiant Shot: It now has an automatic attack function.
Rogue Skill - Premeditation: Every heal casted during Premeditation is no longer a critical. The effect of Premeditation now also disappears when using a heal.
Druid Skill - Elven Guidance: From now on monsters will respawn in their original state not in the state they were killed in.
Elite Skills:
Druid/Warrior Elite Skill Glory Wand: Now has correctly enhanced attack speed.
Mage/Warden Earth Scepter: After receiving the level 35 elite skill, mages won’t also get the level 40 elite skill effect anymore.
Priest/Scout Elite Skill Curing Shot and Druid/Scout Healing Arrows: don’t heal NPCs anymore.
Priest/Druid Elite Skill Focus will no longer give an immune message when you’ve entered your house
Rogue/Mage Elite Skill Trap Master: pets aren’t recalled when this skill is activated.
Scout/Mage Elite Skill Blazing Energy: now also affects Ignite.
Knight/Scout Elite Skill Disregard Danger: Knights do not receive more than 80% of the target’s damage.
Knight/Mage Elite Skill Holy Light Domain: this skill now works for all attacks.
Rogue/Scout Elite Skill Coerce: It now correctly enhances damage when the target has less than 30% HP.
Rogue/Warden Elite Skill Wood Spirit’s Grasp: It now correctly enhances the damage of Power of the Wood Spirit.
Rogue/Mage Elite Skill Poison Trap: It no longer overwrites the debuff of Poison.
Scout/Mage Elite Skill Blazing Energy: It no longer overwrites Fire Ward.
Mage/Rogue Elite Skill Cursed Fangs: after this skill has worn off the player won’t be immune to Cursed Fangs anymore.
Knight/Scout Elite Skill Sacred Resistance: It now has the cooldown as stated in the description.
Rogue/Druid Elite Skill Slaughter Blessing: It no longer overwrites Scout skill Blood Arrow.
Item-Set Skill:
Elemental Spirit Stone Essence: after using this skill and restoring less than 1500 mana it will show the right amount of mana instead of 0.
Holy Candle Shield: doesn’t block certain skills from activating anymore.
Altar of Shadoj: DoT damage now depends on Magical Damage.
Exploit fixes:
* Rogues can’t use Shadow Step and Phantom Step to step through Castle Gates during Siege Wars anymore.
* Knights can’t use Charge to step through Castle Gates during Siege Wars anymore.
* HP potions are no longer stacked on top of the effects of Grace of Life and Enhanced Grace of Life.
Siege Wars:
* Herald Status: If a player who has “Herald” status leaves the Siege war, any other player in the same party or in the siege war who has over 1000 Guild War Merits and is the first one to touch the Guild Honor Crystal will get the “Herald” Buff.
* From now on it isn’t possible to activate the Herald Buff by using the enemy’s crystal.
* The siege war’s zone won’t crash anymore if players attack the gate when the gate’s HP is almost zero.
* Players on the backseat of a 2-Player-Mount won’t be able to go through the castle gates by using the dismount function.
* The buff of the following towers won’t disappear on death:
** Tower of Speed Growth Lv1
** Tower of Increased Learning Lv2 and Lv3,
** Tower of Invincible Attack Lv2 and Lv3
** Tower of Magic Protection Lv2 and Lv3
Equipment:
* Dagger of Moving Clouds: The durability can now be higher than 80.
* Enhanced Dagger of Moving Clouds: The durability can now be higher than 80.
* Colorful Cloud Dagger: The durability can now be higher than 80.
* Angerfang Axe: The attack speed has been changed from 2.8 to 3.5 and the physical damage from 2351 to 2589 points.
* Raging Wave Boots: the boots will now also be shown on female human characters.
* Snow Combat Drum: the drum will now also be shown on female human characters.
* Sharleedah’s Great Axe: the axe will now have a special effect after being refined.
** Ancient Dreamland Rewards: The level and the attributes of the following rings have been adjusted:
** Aoth Valiance Ring
** Aoth Mysticism Ring
** Aoth Sacred Defense Ring
** Aoth Blade Ring
** Aoth Salvation Ring
** Aoth Strike Ring
** Aoth Nature Ring
** Aoth Forest Ring
Item effect changes:
* Snowflake Festival Soft Candy: physical Hit Rate increased to 30.0
* Snowflake Festival Lollipop: physical Hit Rate increased to 30.0
* Potion: Crazy Breakout: not useable in guild siege war
* Snowflake Festival Hat: not useable in guild siege war
Instances:
Necropolis of Mirrors: The boss Magister Gumas doesn’t walk through the walls anymore.
Raksha Temple: The skill Chain of Light will now attack also the summoned totems of the Angren Priests.
Cave of the Water Dragon: The Water Elementals will now be attackable after their HP becomes 0%.
Recipes:
* Demonic Hook: The name of the recipe has been changed to ‘Rod of the Depraved’.
* Fine Arcane Adept Tailoring Chest: players won’t also learn ‘Fine Enigma Adept’s Tailoring Chest’.
* The rarity of the following recipes was changed from ‘normal’ to ‘Rarity 1’:
** Recipe – Potent Strength Potion
** Recipe – Potent Intelligence Potion
** Recipe – Potent Wisdom Potion
** Recipe – Potent Dexterity Potion
** Recipe – Potent Health Potion
* Mushroom Pie: The amount of crafted pies was changed from 2 to 3.
* The following recipes have been changed from blacksmithing to carpentry recipes:
** Recipe – Staff of Gelant
** Recipe – Sacred Staff of Gelant
** Recipe – Thunderbolt of Solice Bow
** Recipe – Solice’s Deep Blue Thunderbolt Bow
Title System:
* The category ‘Monster’ has been changed to ‘Challenge’ and got two subtypes: Hunting and Instance.
* All titles from the ‘Monster’ category have been moved to the subtypes of ‘Challenge’.
* The title ‘Member of the Royal Assembly’ got a shortnote: ‘Signifies that one is a member of the Royal Assembly.’
Other Fixes:
* Pets will no longer be healed by Group Heal skills from Priests or Druids.
* Mobs will no longer heal by 20% during combat.
* Players who resurrect in the Savage Lands won’t be stuck in the resurrection stone anymore.
* Chest of Mirrors in Necropolis of Mirrors no longer spawns twice meaning that it can now be looted.
* Some more resurrection points in the Thunderhoof Hills have been added.
* Housekeepers can now have 100 Charisma in combination with skills other than Battle.
* Agnes should now be available on all channels.
* Title ‘Hero of Taborea’ has been fixed and is available for all players now.
* Crazy Breakout and Snowflake Festival Hat Biscuit are no longer useable in Siege War.
* The Lost Rod required for the Quest ‘Lost Fishing Rod’ can be picked up without re-logging in.
* Fire Damage of various monsters has been adjusted.
* Daily Quest ‘Proof of Defeating the Commander’ can be repeated now.
* The loot window won’t close suddenly anymore.
* The relationship bar won’t disappear anymore.
* Relationships won’t disappear upon logging out or crashing.
* The ‘Weapon Encyclopedia (30 Days)’ has been fixed. It now also works for players above level 60.
* The Drill Ground is easier to target during the Siege War.
* Players with a gathering skill higher than level 20 are able to interact with the Gathering NPCs at Elven Island and Howling Mountains.
* Weapon DPS is now visible in the weapon details.
* If the rental time of a backpack page has expired, the consumable potions in this page can’t be used.
* The permission for the second page of the guild bank will now be saved.
* Players will now be able to leave combat after being healed by their newbie pets in combat.
* The Housekeeper Special Cheese Fishcake has been changed from 1200 MATK to 1200+15% MATK.
* Lavender Sprig can now be found in the ‘Quest Item’ category of the auction house.
* Players will now get XP for killing Rh’anka Salt Raiders.
* From now on it is possible to hide scroll banners. The messages will only appear in the chat window. (Interface Settings -> Character Information -> Hide the Scrollbanner)
* New Monster Cards have been added.
* The monster Soulless Soldier now gives XP and TP when killed.
* The items ‘Sigg Lurker's Foreleg' and 'Common Vine' are no longer shown as quest items and bound.
* The female version of the item ‘Wabbit Bato’ is now flagged as a 1-handed weapon.
* Item: Dry Demon Weed Juice Extractor: Cooldown is no longer shared with mount’s cooldown.
* Hall of the Demon Lord: Alarm Mobs no longer spawn once the alarm has been deactivated.
* Hall of the Demon Lord: Warden Pet no longer becomes stuck in the barrier.
* Kalin Shrine: Yusalien: Freezing Vapor will now disappear if a player dies.
* The Chests in Tempest Height will now disappear after one minute.
* Magic Attack Sigil has been adjusted to match up with the Attack Sigil. Instead of 20% increase of magical attack, it now increases magical attack by 50%.
Category:Patch Notes