Mechs/BL-16-KNT

==Description==
Although based on the BL-7-KNT, the BL-16-KNT is meant to fight primarily at long range. It features a light Gauss rifle and twin ER PPCs and is powered by an XL fusion engine. Four extended range medium lasers and six additional double heat sinks round out its firepower.
Drop Cost Multiplier: 1.11
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Supercooled: +10 Heat Sinking (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/120S=60 	A=45/45S=16 	A=120/120S=60
Arms/Head	HardPoints	[ 3E ] 	 	[ 1B 2E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x ER Medium Laser
ER PPC	 	
Ammo Light Gauss
Light Gauss Rifle
2x ER Medium Laser
Torso 	Health 	FA=120/160 RA=45/80S=80	FA=160/230 RA=65/115S=80	FA=120/160 RA=45/80S=80
Torso 	HardPoints	[ 1B ] 	[ 1E ] 	[ 1E 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink Double 	
Engine XL
Engine HS +2
Engine Core 300
Heat Sink Kit (D)
ER Small Laser	
Heat Sink Double
ER PPC
Legs 	Health 	A=160/160S=80 	 	A=160/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Eras\CivilWar3062-3067\Base\mech\mechdef_black_knight_BL-16-KNT.json