Reaver Class

Reaver Class
Skills:Armour Maintenance(light) Intimidation First Aid Heraldry: Dwarven, Heldannic Freeholders 2 Weapon Proficiencies Swimming Melee Weapon: Battle Axe, Warhammer, Rapier Sailing Walking( Marching) Weapon Maintenance Shield
Skill Cost: 7 Skill Points Requirements Heldann, Dwarf, Gaijin Training Time: 6 Months, 2 Year Enlistment Minimum of 14 Stamina Minimum on all other Physical or Mental Attributes +1d8 Hit Points +2 While Berzerk +3 Stamina Bonus Contact: 2 Reaver Contacts( 1 Buddy, Associate level) Bonus Equipment: special-See Reaver Equipment Section Special: May take Berzerk Background Special: If Retired from Active Duty receive 2 gold per month retirement pay, Free Hospitalization and medical benifets at local VA Hospital Tent (note all cities/towns do not have VA locations and you must travel to the nearest location to receive benifits.),loose all Hierarchy Standing, Able to keep primary battle weapon and clothing from service as a souvenir.
Level Bonuses 1. 2. 2 Additional Martial Skills 3. +1 to all Melee Weapon Skills 4. Gain +1 HP per Level 5. Gain Military History or Tactics Skill or +2 to Both if Already Known 6. Gain Lightning Strike Skill 7. +1 to all Martial Proficiencies 8. Increase all Martial Apprentice Skills 1 Level 9. +2 to all Physical Attributes 10. Status. at 9th Level Gain Signature Combat Move Skill 11. Gain +1 Status per Every 2 Levels( GM Descression) 12. +3 to Willpower, Stamina, Awareness, and Common Sense 13. Status : Powerful 14. Double Life Points 15. Gain Ambidexterity or Rear Defence/Back Protection (Choose One)
Category:Abstract: Classes