PRO CRIT.MSG (Fallout)

Dialogue for humans, robots and creatures ("critters") in Fallout. Each number corresponds to the proto ID used by the game. Note that scripts use a different numbering system (see WORLDMAP.TXT), where the proto number is increased by 16,777,216. To identify which proto is referenced in a script (e.g. Fallout random encounters), substract that value from the proto call. 
:Eg. Glow2 references Critter_type := 16777261;. After subtracting 16,777,216, we obtain proto ID 45, which corresponds to a floater.
Category:Fallout game files
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