Lulu (Final Fantasy X)

==Summary==
Lulu is one of the main party members of Final Fantasy X, accompanying the party from the beginning of their journey. Losing her parents when she was five years old, she was raised as an orphan alongside Wakka and Chappu, becoming romantically involved with the latter. Chappu would join the Crusaders, believing that it would allow him to make the world a better place for Lulu, before dying in an attempt to stop Sin
As she grew older, Lulu would become the Guardian to a summoner named Lady Ginnem, as she could not dissuade Yuna from following in her father's footsteps and become a summoner herself. Due to her inexperience, she was unable to save Ginnem in the Cavern of the Stolen Fayth when she tried obtaining Yojimbo, and harbors immense guilt over her failure as a result. She would later serve as the Guardian for Father Zuke alongside Wakka, before the pilgrimage abruptly ended in the Calm Lands.
With two failed pilgrimages and severe guilt weighing her down, Lulu developed a very cold exterior, which carried onto Yuna's own pilgrimage and Tidus' arrival to Spira. She would join Yuna in her quest to defeat Sin once and for all.
==Powers and Stats==
Tier: | At least 
Key: Final Fantasy X | Dissidia
Name: Lulu
Origin: Final Fantasy X
Gender: Female
Age: 22 during Final Fantasy X, 24 during Final Fantasy X-2
Classification: Guardian, Black Mage
Powers and Abilities:
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|-|Base=
Superhuman Physical Characteristics, Magic, Non-Physical Interaction (Able to kill the lingering Ghosts in the Cavern of the Stolen Fayth and the Wraiths found Inside Sin), Fire Manipulation, Ice Manipulation, Electricity Manipulation, Water Manipulation, Poison Manipulation (Via Bio), Gravity Manipulation (Via Demi), Death Manipulation (Via Death), Absorption (Via Drain, Osmose and Eater abilities), Energy Projection (Via Flare), Statistics Amplification (Via Cheer, Aim, Focus, Reflex, Protect and Shell), Healing, Damage Negation (Via NulBlaze, NulShock, NulTide and NulFrost), Purification (Type 3 via Esuna and various items), Resurrection (Via Life, Full-Life and Auto-Life), Attack Reflection (Via Reflect), Power Nullification (Via Dispel and Silence Attack/Buster), Regeneration (Mid-Low via Regen), Holy Manipulation, Darkness Manipulation (Via Dark Attack/Buster), Radiation Manipulation (Via Flare), Sleep Manipulation (Via Sleep Attack/Buster), Information Analysis (Via Scan and Sensor), Probability Manipulation (Via Jinx and Luck), Statistics Reduction (Via Break abilities), Damage Reduction (Via Sentinel), Fear Manipulation (Via Threaten), Necromancy and Transmutation (Via Zombie Attack), Social Influencing (Can bribe mindless monsters to leave battle), Power Mimicry (Via Copycat), Durability Negation (Via Piercing and Demi), Enhanced Senses and Stealth Mastery (Via Initiative), Petrification (Via Stonestrike), Curse Manipulation and Death Manipulation (Via Candles of Life), Resistance to Fire Manipulation, Ice Manipulation, Electricity Manipulation, Water Manipulation, Darkness Manipulation, Power Nullification, Sleep Manipulation, Poison Manipulation, Petrification, Death Manipulation, Necromancy, Transmutation, Mind Manipulation, Time Manipulation (In the form of Time Slow and Stop), Empathic Manipulation, Curse Manipulation, Absolute Zero (Can withstand Shiva's presence and attacks), and Memory Manipulation (Can challenge Sin head-on without being impeded by its toxin)
|-|Dissidia=
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Attack Potency: Small Planet level (Capable of hurting Sin with her attacks, who is unaffected by the Gravitational Forces created as an effect of his Giga Graviton move. Contributed to Sin's defeat and is one of the most powerful and experienced members of the party), Death ignores conventional durability | At least Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the gods of the cycle. Participated in the defeat of Shinryu.)
Speed: FTL+ (Capable of fighting Braska's Final Aeon) | Massively FTL+ (Can keep up with the other Warriors of Materia.)
Lifting Strength: Class E (Able to endure the high gravity exerted by Sin's Giga Graviton from several kilometers away) | Immeasurable (Is superior to Neo Exdeath and Enuo)
Striking Strength: Small Planet level with Magic (Capable of harming Sin) | At least Multiverse level+
Durability: Small Planet level (Can withstand the gravitational force exerted by Sin's Giga Graviton, however a direct impact would instantly kill her. Should be no less durable than Rikku, a Guardian of lesser note able to survive multiple Meteor spells and an Ultima from Trema [A character stronger than a Final Aeon-level Fiend, Paragon/Lord Zaon]) | At least Multiverse level+
Stamina: Unknown
Range: Standard Melee Range; Tens of Meters with Magic
Standard Equipment:
▪ Moogle: Lulu's initial weapon, a simple doll in the shape of a Moogle, which she uses to help her cast spells and can animate to attack.
▪ Onion Knight: Lulu's Celestial Weapon, found in a chest at the Baaj Temple after fighting Geosgaeno. It makes her spells ignore enemy defense, harming them regardless of attempts to increase their durability, and dramatically reduces the energy she needs to cast spells.
Intelligence: Lulu is one of the most experienced members of the party, having been a guardian for two other summoners before becoming Yuna's. She specializes heavily in Black Magic, bombarding foes from a distance with a variety of powerful spells to prevent them from ever approaching her. In addition, she eventually becomes one of the strongest guardians in history, having contributed to the defeat of Sin, a feat thought impossible up to that point. However, Lulu suffers from the guilt of failing to protect her last two summoners and can be emotionally distraught in addition to her preference to stick to the traditional ways, leaving her sorely behind on varied and modern trains of thought.
Weaknesses: She has a limited supply of mana, but her Onion Knight doll renders this issue virtually non-existent, Lulu is shackled emotionally and spiritually by the guilt from her past actions and her preference for traditional methods, which she does not get over until the end of the game.
Notable Attacks/Techniques:
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|-|Innate=
▪ Doublecast: Lulu is able to rapidly cast two copies of the same spell simultaneously, effectively doubling her casting speed and firepower.
▪ Focus: Lulu increases her allies' magic power and magic defense.
▪ Reflex: Lulu increases her party's evasion, making it easier for them to dodge attacks.
▪ Firaga: Lulu scorches her target with a massive fireball to deal heavy fire-elemental damage.
▪ Blizzaga: Lulu freezes her target with huge ice crystals, dealing heavy ice-elemental damage.
▪ Thundaga: Lulu calls down several large lightning bolts to smite her enemies, dealing heavy lightning-elemental damage.
▪ Waterga: Lulu generates a spontaneous burst of water that crashes into her opponent like a geyser, dealing heavy water-elemental damage.
▪ Bio: Lulu creates a cloud of noxious gas that poisons her enemies.
▪ Demi: Lulu creates a condensed sphere of gravity that crushes enemies under its weight.
▪ Death: Lulu summons a spectral figure, which drags its talons though her target's chest and instantly kills them. Ther also works on robotic enemies and ghosts unless they explicitly resist instant death.
▪ Flare: Lulu generates a spontaneous nuclear reaction that engulfs the targets in a massive non-elemental burst of energy.
▪ Ultima: The ultimate Black Magic, Lulu blasts her foes with an incredible amount of arcane energy, exceeding all other spells in her arsenal in terms of raw power.
▪ Fury: When using her Overdrive, Lulu is able to rapidly cast a single spell up to sixteen times in an instant for no cost and bypasses any and all anti-magic barriers. As a trade-off, she must still spend a significant amount of time to cast her spells and each spell used in this manner is greatly weakened in potency.
|-|Inherited=
Contrary to popular belief, the party members are not limited to their sections of the Sphere Grid and are capable of branching into the sections of other characters. Key Spheres, which are strictly used for this purpose, are canonically given out at certain points in the story, and character-exclusive abilities like Lulu's Black Magic and Kimahri's Lancet are discussed as if they are common abilities and not completely restricted to the characters in question. As a result, the party is entirely capable of using each other's abilities, as long as they are part of the Sphere Grid.
Yuna's Sphere Grid:
▪ Curaga: Lulu significantly heals herself or one of her allies.
▪ NulBlaze: Lulu nullifies all fire damage for herself and her allies for one attack.
▪ NulShock: Lulu nullifies all lightning damage for herself and her allies for one attack.
▪ NulTide: Lulu nullifies all water damage for herself and her allies for one attack.
▪ NulFrost: Lulu nullifies all ice damage for herself and her allies for one attack.
▪ Esuna: Lulu removes all negative status effects on herself or one of her allies.
▪ Life: Lulu revives one of her allies if they happen to die, though they are nonetheless still significantly injured.
▪ Full-Life: Lulu revives one of her allies at their full strength.
▪ Shell: Lulu enhances an ally's magic defense, halving the damage of all spells directed at them. However, there is also inclusive of any healing spells.
▪ Protect: Lulu enhances an ally's physical defense, halving any damage they receive from physical attacks.
▪ Reflect: Lulu creates a barrier around herself that automatically reflects any spell back at her enemy.
▪ Dispel: Lulu removes any sort of buffs her enemy has that would increase their power.
▪ Regen: Lulu casts a spell that gradually heals herself or one of her allies over a period of time.
▪ Auto-Life: Lulu casts a spell that ensures that, upon death, she will be automatically revived.
▪ Holy: Lulu calls down a massive beam of holy-elemental energy to blast her foes.
Wakka's Sphere Grid:
▪ Dark Attack: Lulu strikes her enemy, blinding them with darkness for an extended period of time.
▪ Silence Attack: Lulu strikes her enemy, silencing them and preventing them from using magic.
▪ Aim: Lulu increases her party's accuracy, allowing them to more easily land attacks on evasive foes.
▪ Sleep Attack: Lulu strikes her enemy and puts them to sleep.
▪ Dark Buster: An enhanced version of Dark Attack, lasting for a shorter amount of time but bypassing standard resistance to it.
▪ Drain: Lulu siphons vitality from her enemy, healing her while damaging them in the process.
▪ Silence Buster: An enhanced version of Silence Attack, lasting for a shorter amount of time but bypassing standard resistance to it.
▪ Sleep Buster: An enhanced version of Sleep Attack, lasting for a shorter amount of time but bypassing standard resistance to it.
▪ Osmose: Lulu absorbs her enemy's magic energy to refuel her own supply.
▪ Triple Foul: Lulu attacks her enemy, inflicting Dark, Silence and Sleep simultaneously in a combination of Dark Attack, Silence Attack and Sleep Attack.
Rikku's Sphere Grid:
▪ Steal: Lulu secretly grabs items her opponents may possess to use for herself.
▪ Luck: Lulu raises her party's "luck", making it easier for them to dodge attacks.
▪ Spare Change: Lulu tosses a random amount of gil at her opponents, dealing damage dependent on how much she uses.
▪ Mug: Lulu attacks an enemy while simultaneously stealing from them.
▪ Bribe: Lulu offers her enemy a large sum of gil, potentially convincing them to leave the battle and leave their possessions behind, regardless of their sentience or comprehension of money.
▪ Pilfer Gil: Lulu attacks her enemy while stealing any money they have.
▪ Copycat: Lulu mimics the previous action of one ally, using whatever technique they had just used.
Kimahri's Sphere Grid:
▪ Lancet: Lulu absorbs energy from her enemy to heal herself and restore her magic reserves. However, as she is not a Ronso, she cannot use there to learn enemy abilities like Kimahri can.
▪ Scan: Lulu analyzes her target's vital statistics, determining their strength, elemental weaknesses, and ways to defeat them.
▪ Jinx: Lulu lowers all of her enemies' "luck", decreasing their chance of hitting him with their attacks.
Auron's Sphere Grid:
▪ Power Break: Lulu strikes her enemy, halving their physical power.
▪ Magic Break: Lulu strikes her enemy, halving their magic power.
▪ Armor Break: Lulu strikes her enemy, halving their defense and shattering their armored defense.
▪ Mental Break: Lulu strikes her enemy, halving their magic defense.
▪ Full Break: Lulu strikes her enemy, inflicting Power, Magic, Armor and Mental Break at once.
▪ Guard: Lulu defends an ally from damage, taking the attack for them instead.
▪ Sentinel: Lulu enters a defensive stance, decreasing the damage she receives from attacks.
▪ Threaten: Lulu immobilizes her enemy with fear after threatening them.
▪ Entrust: Lulu grants one of her allies the ability to quickly access their Overdrive, at the cost of her own Overdrive gauge.
▪ Zombie Attack: Lulu strikes her enemy, transmuting them into a zombie and making them be damaged by healing spells and items.
Tidus' Sphere Grid:
▪ Cheer: Lulu enhances her party's attack power and durability.
▪ Hastega: Lulu accelerates time for her party, dramatically increasing their speed.
▪ Slowga: Lulu distorts time around her enemies, dramatically decreasing their speed.
▪ Delay Buster: Lulu strikes her enemy with an incredibly powerful blow, significantly increasing the time they need to take their next action.
▪ Provoke: Lulu taunts an enemy, encouraging them to attack her over her allies.
|-|Equipment=
Weapon Abilities:
▪ Sensor: Passively analyzes an enemy, though not to the extent of Scan, telling Lulu the enemy's strength, elemental weaknesses and general tips to fight them.
▪ Piercing: Makes damage from Lulu's weapon bypass natural armor, hitting the enemy directly.
▪ First Strike: Enhances Lulu's speed to allow her to more easily land the first attack in combat, even if she's caught off-guard.
▪ Initiative: Enhances Lulu's awareness and stealth abilities, allowing her a greater chance of landing a preemptive strike and preventing her from being ambushed.
▪ Firestrike: Applies fire elemental damage to basic attacks.
▪ Lightningstrike: Applies lightning elemental damage to basic attacks.
▪ Waterstrike: Applies water elemental damage to basic attacks.
▪ Icestrike: Applies ice elemental damage to basic attacks.
▪ Darkstrike: Applies the Dark status with regular attacks, blinding enemies with darkness and making it much more difficult for them to land their attacks.
▪ Silencestrike: Applies the Silence status with regular attacks, preventing enemies from using magic.
▪ Sleepstrike: Applies the Sleep status with regular attacks, putting enemies to sleep.
▪ Poisonstrike: Applies the Poison status with regular attacks, poisoning enemies.
▪ Stonestrike: Applies the Stone status with regular attacks, petrifying enemies and allowing her to shatter them afterwards.
▪ Deathstrike: Applies the Death status with regular attacks, instantly killing them.
▪ Zombiestrike: Applies the Zombie status with regular attacks, turning the enemy undead and making them vulnerable to healing items and spells.
▪ Slowstrike: Applies the Slow status with regular attacks, bending time around them to slow their movements.
▪ Counterattack: Allows Lulu to instinctually counter physical attacks that hit her.
▪ Evade & Counter: Allows Lulu to instinctually dodge attacks and counter them.
▪ Magic Counter: Allows Lulu to instinctually counter magic attacks that hit her.
▪ Magic Booster: Significantly increases the power of Lulu's spells at the cost of increasing their energy cost.
▪ Alchemy: Significantly increases the power of healing items.
▪ One MP Cost: Dramatically reduces the energy needed to cast spells, allowing Lulu to cast many, many more than usual before requiring Ethers.
Armor Abilities:
▪ Fireproof: Completely protects Lulu from fire damage from comparable opponents.
▪ Fire Eater: Allows Lulu to absorb damage from fire attacks, healing her instead.
▪ Lightningproof: Completely protects Lulu from lightning damage from comparable opponents.
▪ Lightning Eater: Allows Lulu to absorb damage from lightning attacks, healing her instead.
▪ Waterproof: Completely protects Lulu from water damage from comparable opponents.
▪ Water Eater: Allows Lulu to absorb damage from water attacks, healing her instead.
▪ Iceproof: Completely protects Lulu from ice damage from comparable opponents.
▪ Ice Eater: Allows Lulu to absorb damage from ice attacks, healing her instead.
▪ Darkproof: Protects Lulu from the Dark status, preventing her from being blinded.
▪ Silenceproof: Protects Lulu from the Silence status, allowing her to use magic freely.
▪ Sleepproof: Protects Lulu from the Sleep status, allowing her to resist being forcefully put to sleep.
▪ Poisonproof: Protects Lulu from the Poison status, blocking out poisons.
▪ Stoneproof: Protects Lulu from the Stone status, preventing her from being petrified.
▪ Deathproof: Protects Lulu from the Death status, guarding her from instant death abilities.
▪ Zombieproof: Protects Lulu from the Zombie status, preventing her from being transmuted into a zombie.
▪ Slowproof: Protects Lulu from the Slow status, nullifying attempts to slow her in time.
▪ Confuseproof: Protects Lulu from the Confuse status, keeping her cognitive functions instead of being twisted to attack herself.
▪ Berserkproof: Protects Lulu from the Berserk status, preventing her from being reduced to a mindless attacker.
▪ Curseproof: Protects Lulu from the Curse status, blocking curses and attempts to nullify her abilities.
▪ SOS NulBlaze: When Lulu enters critical condition, she is automatically granted the NulBlaze status, nullifying fire damage against her once.
▪ SOS NulShock: When Lulu enters critical condition, she is automatically granted the NulShock status, nullifying lightning damage against her once.
▪ SOS NulTide: When Lulu enters critical condition, she is automatically granted the NulTide status, nullifying water damage against her once.
▪ SOS NulFrost: When Lulu enters critical condition, she is automatically granted the NulFrost status, nullifying fire damage against her once.
▪ Auto-Shell: Passively applies the Shell status, halving damage Lulu receives from magic.
▪ Auto-Protect: Passively applies the Protect status, halving damage Lulu receives from physical attacks.
▪ Auto-Reflect: Passively applies the Reflect status, automatically reflecting magic attacks back at the caster.
▪ Auto-Haste: Passively applies the Haste status, dramatically increasing Lulu's speed by accelerating time around her.
▪ Auto-Regen: Passively applies the Regen status, gradually healing Lulu.
▪ HP Stroll: Gradually heals Lulu with every step she takes.
▪ MP Stroll: Gradually recovers Lulu's magic energy with every step she takes.
▪ Ribbon: Protects Lulu from any type of status effect, outside of instant death and Curse.
|-|Items=
Curative Items:
▪ X-Potion: Fully heals the target.
▪ Mega-Potion: Significantly heals all allies.
▪ Al Bhed Potion: Heals all allies and cures Poison, Silence and Stone.
▪ Healing Water: Fully heals the entire party.
▪ Tetra Elemental: Applies NulBlaze, NulShock, NulTide and NulFrost at once.
▪ Turbo Ether: Recovers a significant portion of the target's magic energy supply.
▪ Phoenix Down: Revives deceased allies from death, though Lulu cannot use it on herself unless she uses it right before her death, and when brought back she's still in fairly weak condition.
▪ Mega Phoenix: Revives all allies at full strength. Like with Phoenix Downs, it can't be used on Lulu herself unless used right before her death.
▪ Elixir: Fully heals an ally and restores their magic energy.
▪ Megalixir: Fully heals all allies while restoring their magic energy.
▪ Antidote: Cures the Poison status ailment, cleansing the target of poison.
▪ Soft: Cures the Stone status ailment, undoing petrification.
▪ Eye Drops: Cures the Dark status ailment, clearing their eyesight.
▪ Echo Screen: Cures the Silence status ailment, allowing the target to cast magic once again.
▪ Holy Water: Cures the Zombie and Curse status ailments, reverting the target back to a normal human and purging them of statuses that nullify their abilities.
▪ Remedy: Cures all negative status effects, including all of the above in addition to Confuse, Sleep, Slow and Berserk.
Offensive Items:
▪ Ice Gem: Damages all enemies with several blasts of ice magic.
▪ Fire Gem: Damages all enemies with several blasts of fire magic.
▪ Lightning Gem: Damages all enemies with several blasts of lightning magic.
▪ Water Gem: Damages all enemies with several blasts of water magic.
▪ Frag Grenade: Damages all enemies and inflicts Armor Break.
▪ Dream Powder: Damages all enemies and inflicts Sleep.
▪ Silence Grenade: Damages all enemies and inflicts Silence.
▪ Smoke Bomb: Damages all enemies and inflicts Dark.
▪ Shadow Gem: Creates a sphere of intense gravity that halves all enemies' vitality.
▪ Shining Gem: Creates a torrent of fire to damage an enemy.
▪ Blessed Gem: Generates effects comparable to Holy to bombard enemies with holy damage.
▪ Supreme Gem: Generates effects comparable to Ultima to deal immense damage.
▪ Poison Fang: Inflicts damage and casts Poison on one enemy.
▪ Gold Hourglass: Damages all enemies and delays their next action.
▪ Candle of Life: Casts Doom on all enemies, cursing them to die when the timer above their head reaches 0. Much like Death, this even works on robotic enemies and ghosts, and even enemies who resist instant death can still be killed, though the timer is considerably longer as a penalty.
▪ Petrify Grenade: Applies Stone to all enemies.
▪ Farplane Wind: Casts Death on all enemies.
▪ Dark Matter: Creates an extremely powerful gravitational singularity to heavily damage all enemies.
▪ Chocobo Wing: Casts Haste on all allies.
▪ Lunar Curtain: Casts Shell on one ally.
▪ Light Curtain: Casts Protect on one ally.
▪ Star Curtain: Casts Reflect on one ally.
▪ Healing Spring: Casts Regen on one ally.
▪ Soul Spring: Absorbs vitality and magic energy from an enemy.
▪ Purifying Salt: Damages an enemy and dispels their buffs.
▪ Stamina Tonic: Doubles all allies' vitality.
▪ Mana Tonic: Doubles all allies' magic energy.
▪ Three Stars: Sets the magic cost of all allies to 0, allowing them to use spells with impunity.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Final Fantasy X
Category:Final Fantasy
Category:Absolute Zero Users
Category:Absorption Users
Category:Adults
Category:Attack Reflection Users
Category:BFR Users
Category:Bomb Users
Category:Corrosion Users
Category:Creation Users
Category:Curse Users
Category:Death Users
Category:Death Users
Category:Deconstruction Users
Category:Dimensional Travel Users
Category:Doll Users
Category:Duplication Users
Category:Durability Negation Users
Category:Electricity Users
Category:Element Users
Category:Energy Users
Category:Explosion Users
Category:Fear Users
Category:Female Characters
Category:Fire Users
Category:Game Bosses
Category:Game Characters
Category:Good Characters
Category:Gravity Users
Category:Guardians
Category:Healers
Category:Holy Users
Category:Ice Users
Category:Immortals
Category:Information Analysis Users
Category:Law Users
Category:Light Users
Category:Magic Users
Category:Matter Users
Category:Necromancers
Category:Non-Physical Interaction Users
Category:Petrification Users
Category:Petrification Users
Category:Playable Characters
Category:Poison Users
Category:Poison Users
Category:Potion Users
Category:Power Mimicry Users
Category:Power Nullification Users
Category:Probability Users
Category:Protagonists
Category:Puppeteers
Category:Radiation Users
Category:Radiation Users
Category:Reactive Power Level Users
Category:Regeneration Users
Category:Resurrection Users
Category:Resurrection Users
Category:Sealing Users
Category:Self-Destruction Users
Category:Smoke Users
Category:Social Influencers
Category:Soul Users
Category:Space Users
Category:Stealth Masters
Category:Summoners
Category:Supernatural Willpower Users
Category:Transmutation Users
Category:Water Users
Category:Wing Users