Corridor No. 5

Corridor No. 5Metroid manual, pg. 17, also known as Brinstar's lower-right corridorMetroid: Zero Mission: The Official Nintendo Player's Guide pg. 11, is a room in Brinstar. It appears in Metroid and Metroid: Zero Mission.
==Description==
 After Samus acquires the first Missile Tank, she is unable to progress further until she acquires the Bomb, due to the presence of a blockade in front of the access to Norfair. As she backtracks to Corridor No. 4, she is ambushed by the Charge Beam Beast. If she fails to kill the creature during an encounter, she will continue to be accosted whenever she passes through Corridor No. 5 until it is destroyed.
==Connecting rooms==
*Gold-colored shaft (via Blue Door)
*"Transport to Norfair" (Metroid/Zero Mission, via Blue Door)
==Inhabitants==
===Metroid===
*9 Skrees
*2 Reos
*Zebs spawned from 6 Air Holes (3 yellow, 3 red)
*9 Zoomers
===Zero Mission===
*Zebs
*Charge Beam Beast (boss)
==Items==
===Metroid===
*1 Missile Tank
===Zero Mission===
*1 Missile Tank
*Charge Beam (if the Charge Beam Beast is defeated)
==Official data==
===Metroid Prime: The Official Nintendo Player's Guide===
;002 FIGHT FOR FIREPOWER (pg. 128)
:"After a long climb in an enemy-infested, vertical passage and a journey through an equally dangerous tunnel, you'll be ready for more firepower. Hop over damaging liquid onto a platform that holds the first Missile Tank."
===Metroid: Zero Mission: The Official Nintendo Player's Guide===
;014 missile tank (pg. 30)
:"Open a blue hatch and run to the right through a tunnel that is marked by ancient ruins and damaging lava[sic] pools. If you're low on energy, blast the creatures that pop out of the lava[sic] and collect the energizing items they leave behind. Continue to the right until you reach the Missile Tank."
;031 JOURNEY TO THE DEPTHS OF NORFAIR (pg. 35)
:"On your way through the long lower corridor, you'll reach what appears to be a dead end - a rock ledge over lava. Hop onto the ledge, roll close to the wall and detonate a bomb. The explosion will clear a path. Roll to the right over a gap in the ledge, then run to the elevator."
==Trivia==
*In Victory Techniques for Metroid, Samus sees one of the Air Holes in Corridor No. 5 and attempts to enter it, mistaking it for a Warp Pipe from Super Mario Bros., only to be promptly attacked by the Zebs living inside the pipe. She acquires her first Missile and, in her excitement, gets lost in Brinstar.
==Gallery==
Corridor No. 5 full view Metroid.png|Full view in Metroid.
Corridor No. 5 full view MZM.png|Full view in Zero Mission.
Pg048-049.jpg|Samus mistakes the corridor's Air Hole for a Warp Pipe in Victory Techniques for Metroid.
VTFM Corridor No 5.png|Samus discovers Zebs and finds Missiles in Victory Techniques for Metroid.
Corridor No. 5 Victory map.png|The room on a hand-drawn map in Victory Techniques.
==References==
Category:Rooms
Category:Brinstar
Category:Boss Rooms
Category:Rooms containing upgrades in Metroid and Metroid: Zero Mission