Seiko Ayase

==Summary==
 is a supporting character of the manga series Dandadan. She is a spirit medium who goes by the name and the grandmother of Momo Ayase.
Seiko has a phlegmatic personality with a highly uncouth manner of speech. At the same time, she is selfless and empathetic to help others in need if its within her power, with the greatest example being her taking people in her house if they need a place to stay. As such, she follows the concept of "being in it together". Instead of accepting Okarun's generous compensation for looking after him while he was cursed by the Turbo-Granny, Seiko told him that the only way he could repay her is to help other people who are in trouble. When involving herself with children, Seiko believes that, as an adult, she should be able to shoulder their burdens to allow them to be free to do what they want in life. Because of this, she felt sadden that she was unable to honor Jiji's wishes in helping him keep the Evil Eye under control in order to spare the yokai from being exorcised. While willing to help others, Seiko is too proud to admit when she needs help herself or burden others with her problems, having at first refused Okarun and Mr. Mantis Shrimp's offer to help rebuild her house when it was in ruins after the Evil Eye's stay.
==Powers and Stats==
Tier: , with Tools and Weapons
Name: Seiko Ayase
Origin: Dandadan
Gender: Female
Age: Unknown (Grandmother of Momo Ayase)
Classification: Human, Spirit Medium
Powers and Abilities:<tabber>
|-|Base=
Superhuman Physical Characteristics, Aura, Skilled Fighter, Extrasensory Perception (Can see and sense spirits. Perceiving the danger far from her. She can see Okarun in Astral form, while many other psychic or spiritual people are unable to see), Clairvoyance with Crystal Ball (Augur Idol Shoma correctlyDandadan, Chapter 3), Forcefield Creation, Fire Manipulation, Limited Paralysis Inducement (Using the slidable pencil tip at the top of Nessie, Seiko draws a large circle on the ground and places a charm nail to create a barrier. When the charm nail is placed within the drawn circle, Seiko can create a barrier that protects her from any evil spirits that might attack her. When placed on the outside of the drawn circle, Seiko can trap the evil spirit and leave them at her mercy. The lethality of the barrier can increase if more than one nail is placed on the ground. Seiko was also able to use the barrier for offense by placing one on a brick and using it as a throwing weapon to stop a possessed Okarun from eating MomoDandadan, Chapter 3), Sealing (Disabling a curse with an TalismanDandadan, Chapter 3), Non-Physical Interaction, Purification (Type 2. A harisen that is capable of driving out evil spirits sealed within a personDandadan, Chapter 11), Reality Warping (Seiko is able to harness the Power of Words, referring to the power to alter reality through one's words that are said with conviction behind themDandadan, Chapter 85), Blessed (Her barrier-building power came from the gods of the land)​
|-|Resistances=
Resistance to Soul Manipulation (Clothing that act somewhat like bulletproof vests for spirit mediums when trying to protect oneself from evil spiritsDandadan, Chapter 4), Energy Manipulation & Aura Manipulation (People and yokai with paranormal abilities or spiritual power are able to survive being eaten by a yokai. When an ordinary person is eaten by a yokai, it causes their aura, which is the battery needed to sustain life, to disappear and results in their death)
</tabber>Attack Potency: Small Building level (Able to put enough physical power into her bat to knock down Evil Eye), Building level with Tools and Weapons (Her tools and weapons are able to temporarily suppress The Evil Eye as he grows stronger and stronger)
Speed: Superhuman (Comparable to Evil Eye)
Lifting Strength: Class M (Comparable to Evil Eye)
Striking Strength: Small Building level
Durability: Likely Small Building level (Should be comparable to Evil Eye)
Stamina: Unknown
Range: Standard Melee Range. Extended Melee Range with Nessie and Harisen. Several Meters with throwing weapons.
Standard Equipment:
*Nessie + Charm Nails: Using the slidable pencil tip at the top of Nessie, Seiko draws a large circle on the ground and places a charm nail to create a barrier. When the charm nail is placed within the drawn circle, Seiko can create a barrier that protects her from any evil spirits that might attack her. When placed on the outside of the drawn circle, Seiko can trap the evil spirit and leave them at her mercy. The lethality of the barrier can increase if more than one nail is placed on the ground. Seiko was also able to use the barrier for offense by placing one on a brick and using it as a throwing weapon to stop a possessed Okarun from eating Momo.
*Talisman: Talisman that are capable of warding off evil spirits from a residential area. Seiko is shown to have placed at least two around her home.
*Nessie: Seiko wields a bat with the words "Power of Nessie" engraved as her signature weapon. The bat gets its name from the Loch Ness Monster after Seiko asked Momo in the past as to who she thought was the strongest creature in the world was in order demonstrate how to use the Power of Words on a sandbag. Coupled with Seiko's impressive strength, the bat can cause great damage to opponents, and with the Power of Words applied, she can send her targets flying effortlessly with one swing. The bat also has a slidable pencil tip used for Seiko's barrier magic.
*Crystal Ball: A crystal ball that she uses to perform her clairvoyance ability.
*Spirit Medium Robes: Clothing that act somewhat like bulletproof vests for spirit mediums when trying to protect oneself from evil spirits.
*Harisen: A harisen that is capable of driving out evil spirits sealed within a person.
Intelligence: Gifted. As a spirit medium, Seiko has a clear understanding of spirits and how to protect oneself against evil spirits, plotting Turbo-Granny to leave her territory, weakening Turbo-Granny, and being able to use planned tools by Seiko Ayase.
Weaknesses: Her Barrier magic is borrowing the power of the god that lives in this region. She can use the power of other realms by borrowing power from the gods of that realm and staying in the region for 3 days to give thanks to the gods.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Dandadan
Category:Extrasensory Perception Users
Category:Forcefield Users
Category:Clairvoyance Users
Category:Fire Users
Category:Paralysis Users
Category:Sealing Users
Category:Non-Physical Interaction Users
Category:Purification Users
Category:Body Control Users
Category:Reality Warpers