Droids

Droids are AI-controlled minions belonging to the red or blue teams. They follow a preset path towards the enemy base and won't stop until they either find an enemy unit, are crowd controlled or destroyed.
==Lane Droids==
The Droids level up as the time in the game increases. They start at Droid Level 1, and level up every six minutes. They cap at Level 3. Every level, they gain 1 damage, +20% damage against turrets, and 15 additional maximum health. They also noticeably increase in size.
===Sawblade Droids===
Sawblade Droids are the basic Droids that spawn from Bases and walk towards Turrets. They spawn in packs of two. Raelynn can use her T-800 Dome upgrade to summon one of these Droids, which does not drop Solar. These are the only Droids that do melee damage, deploy Shields, and heal themselves.
Their main purpose is to take damage from Turrets while attacking them, thus protecting allied Awesomenauts nearby who can attack the enemy Turret without taking damage.
When near a Turret, they raise their shields up and gain a protective glow around them. In this phase, their maximum health increases and they are healed for a large amount.
Sawblade Droid Stats
Health: 60 | 75 | 90
Damage: 8 | 9 | 10
Speed: 3.05 | 3.55
Damage against turrets: 100% | 120% | 140%
Turret Shielding: 60
Solar Bounty: 5
Respawn Interval: Estimated 20 Seconds
===Humming Droids===
Humming Droids (Also known as Flying Droids) are only naturally generated on AI Station 404. They are spawned by pressing the button on the Droid Releaser. They shoot homing energy bursts that track onto their target. They are also the only Droids able to attack the innermost bottom lane turret on AI Station 404.
With the addition of Genji to the Awesomenauts cast, his The Last Pieridae Transformae upgrade can be used to polymorph an enemy Sawblade Droid into a Humming Droid which helps your team. This Humming Droid does not drop Solar upon death, and has reduced health and damage compared to the AI Station Droids.
Humming Droid Stats
Health: 75 | 95 (Verification Needed)
Damage: 8 | 9 | 10
Speed: 3.05 | 3.55 (Verification Needed)
Damage against turrets: 100% | 120% | 140%
Solar Bounty: 5
Respawn Interval: 10 Seconds
===Super Droid===
These Droids spawn when a team destroys an enemy Turret. They carry a ranged rocket launcher that deals 40 damage in an area around the impact point. These Droids are not affected by Droid leveling, and have health regeneration.
Super Droid Stats
Health: 200
Damage: 40
Health Regeneration: 250 HP / Minute
Speed: 3.05 | 3.55 (Verification Needed)
Damage Vs. Turrets: 100%
Solar Bounty: 10