You'll Know It When It Happens

You'll Know It When It Happens is a main quest in Fallout: New Vegas.
==Synopsis==
Aaron Kimball, president of the New California Republic is visiting Hoover Dam to improve morale among his troops. As their political leader, the NCR seeks to keep their president safe while he's in a war zone. Mr. House wants Kimball alive for a different reason, in that as long as Kimball remains alive, he can serve as a scapegoat for House, meaning the NCR public will blame him and not New Vegas for an NCR defeat at the Hoover Dam.
==Quick walkthrough==
==Detailed walkthrough==
The Courier will be directed to speak with Ranger Grant in order to make preparations. Speaking to him will trigger a waiting period, after which it will be time for the speech. He will allow the player character to make a security sweep before the speech begins. If the player character is not in good standing with the NCR, he will not give the Courier the itinerary for the speech and the player character will not be allowed to draw their weapons even if intending to kill the sniper or engineer. The Courier may ask Grant for access to all areas of the dam in order to do a proper search. At this point, the player character may either complete the optional objective or skip to the speech.
===Optional===
Investigate the area for clues. There will be no waypoints to direct the player character, so they must locate them independently.
* On the second floor of the visitor center, one can talk to Allison Valentine, who is looking for her engineer friend who has been missing for several hours.
* The engineer's bloodstain can be found in the supply closet in the Hoover Dam visitor center, on the first floor behind the staircase. It requires a Perception of 6 to examine.
* Hack the computer terminal (one will need 50 Science) in the visitor center to discover an unauthorized access ID (Sgt. Macovitch). The terminal is unowned, so the soldiers will not become hostile.
Note: If one has Boone as a companion, walking up the ramp on the visitor center exterior towards Ranger Grant will cause him to say something about if he were the sniper, where he would shoot from.
He'll tell the Courier three locations (the last two ideas of his are correct):
* The ridge to the left of the road.
* The tower behind the stage.
* The roof of the visitor center.
===The speech===
Once the Courier speaks to Ranger Grant again, the president's speech will begin. Kimball's vertibird, Bear Force One, will land on the roof of the visitor center. Kimball and four Rangers will disembark, then move to the stage for the speech. In order to hear the entire speech, each assassination attempt must be dealt with quickly and covertly. Alternatively, there are opportunities to scuttle the speech early to get the president to safety.
Keep in mind that even if the Courier has asked for and received clearance to enter "all areas" from Grant, entering the backstage area or going onto the stage with the president will cause the NCR to become hostile.
There are three different assassination attempts:
* A bomb is placed on the vertibird by an engineer;
* A sniper, dressed as an NCR Ranger, will appear atop the guard tower behind the stage set up for the speech;
* A Legion soldier, disguised as an engineer, will run to the president and try to assassinate him with a knife. If the Courier speaks to Ranger Grant and tells him about any of the above two attempts, this can not be avoided.
If the player character has received this quest from Yes Man or Mr. House, the staircase leading to the roof of the visitor center will be locked. So long as one is in good standing with the NCR and has asked Ranger Grant for access to all areas, the player character can go up using the ladder on the outside of the building. Private Jensen will be guarding it, so an NCR disguise might be necessary to bypass him. A disguise can be found in the storage closet underneath the stairs in the visitor center. The player character can also talk their way past him with a Speech skill of 50. The same can happen if the Courier has a mixed relationship with the NCR even if one has attained this quest through the NCR.
Once on the roof, depending on how quickly one gets up there, they may see an engineer tamper with the vertibird. "Activating" the vertibird will result in the Courier examining it and revealing that a bomb has been planted on it. An Explosives or Repair skill of 50 is required to remove it. Failing that, one will need to get the detonator from the engineer. This can be done before or after the arrival of the sniper. He will head into the crowd watching the speech, so one will need to find him. 
He can be found on the southern side of the podium. The engineer in question is the only one who will talk to the player character and is the only one who does not clap during the speech. He will also move around occasionally, as noted in some cases. If one has Rex in their company, he will detect the Legion engineer in the group, growling at him to point him out. Talking to the engineer will turn him hostile, thus canceling the speech. If the player character has the Animal Friend perk, they can take control of the search dog from the Ranger in front of the visitor center. The dog will also sniff out the disguised engineer.
Whether or not the Courier has been able to defuse the bomb, they will still need to stop the assassin at the guard tower. The player character will see him throw the real guard off the guard tower and take their place, unless the Courier is already there, in which case he will attack both the player character and the real guard on the spot. If the Courier missed the event, there are several ways to tell if the assassin has arrived. First and foremost, the Ranger's body will be on the ground in front of the tower. It can be examined to determine that the Ranger was killed recently, but cannot be looted until after the quest is completed. Second, the assassin, though dressed similarly, has a visible face. The Ranger wears a face wrap. Finally, the Ranger will remain in position near the radio on the tower, while the assassin will pace back and forth. About halfway through the speech, the assassin will line up his shot, firing after a few seconds.
Finally, the Legion engineer may attempt to stab Kimball personally. This won't happen if the Courier covertly disables the bomb since the engineer will still try to detonate it. Assuming he does attack, killing him will result in the final assassination attempt failing. Kimball will return to his vertibird and depart, completing the quest.
===Alternate completion methods===
There are a few other methods with which one can end this quest. Each of these methods yields a different ending to the quest. Note that, no matter which way the quest is solved (as long as NCR doesn't turn hostile), one will receive the Eureka! quest (if the Courier is siding with the NCR). All of them involve canceling or interrupting Kimball's speech.
* One can speak to the engineer before the vertibird even lands; he will respond aggressively, and the Courier can lead him to attack by expressing their suspicions and offering to call the MPs or take him away oneself. Kill him and the speech will be canceled, the vertibird leaves, and the quest is completed, even though Grant won't talk to the player character. The vertibird at least needs to be visible for this to work, as the engineer will simply respond as any other engineer would prior to its appearance.
* The player character can report the existence of either the bomb or the assassin to Grant, provided one has dealt with one or both already. The player character does not need to disarm the bomb to report it in, merely find it, but they will need to kill the assassin to report him in. Once reported, Grant will cancel the speech and usher Kimball to safety by various means.
* If both the sniper and the bomb have been dealt with, it will trigger a scripted event where the engineer attempts to stab Kimball, only to be killed by the Rangers.
* Disabling the bomb and reporting it without getting rid of the assassin will cause him to take a shot at Kimball, only to miss and hit a Ranger instead. Kimball will flee to safety. This is an easy way to obtain the NCR Ranger combat armor, provided one is sneaky enough to loot it without being seen. The NCR soldiers will turn hostile if they catch the Courier. One can also use an NCR disguise to get on stage without suspicion.
* Reporting the assassin without disabling the bomb will cause Grant to sweep the area again, causing him to find the bomb and defuse it. The engineer will also try to kill Kimball, so be ready to kill him first, as nobody in the crowd will stop him.
* If the player character talks to the assassin on the tower after he pushes the ranger off, they can question him about it. He will then suggest going down there, but if the Courier tells him not to, he will turn hostile. After he is dead, if one reports to Ranger Grant via the radio on the tower, tell him what happened and he will evacuate the president. As long as one has not completed the optional objective with the dead engineer, the engineer won't stab Kimball and the bomb won't go off. Kimball will then fly off and the quest will mark complete. This can be done even if the bomb has not been defused. 
* The Courier can pickpocket the engineer and steal the redundant failsafe detonator that he has in his pocket. After that, they can show their findings to Grant. He will send two Rangers to arrest the engineer. Before the Rangers come to arrest him, it is scripted that the engineer will take a knife and kill one of the Rangers before another shoots him dead. The speech will be canceled and the quest will be successfully completed.
* If one does not want to report to Ranger Grant and/or does not want to kill the Legion sniper. The Courier can first defuse the bomb on the vertibird, then go on to the stage where Kimball delivers his speech. The NCR will turn hostile but the quest would not fail. After that, the ongoing speech will be cut and the president will flee safely.
** Notice that despite that the NCR turning hostile, the reputation with them will be unaffected. So it is recommended to finish this quest alone when using this method to avoid companions ruining the player character's NCR fame.
* The simplest way to complete this quest is to disable the bomb placed on the vertibird, do not report it to Ranger Grant, and subsequently kill the Legion sniper. The speech will go on normally, and the engineer won't try to assassinate the president with a knife, assuming the bomb is still in place.
==Quest stages==
==Notes==
* When playing in Hardcore mode, all Hardcore meters will be set to zero when skipping to the morning of the speech after talking to Grant.
* It is possible to automatically and accidentally fail this quest before taking it. After the Courier loads Yes Man into Mr. House's computer, speaking to him will result in him telling the Courier that there is a chance of the president being assassinated. If one has a mixed reputation (i.e. Wild Child) or negative reputation with the NCR, then there is no option to save the president later and any dialogue box chosen will automatically cause one to fail the quest. If this occurs, go back a save and complete For the Republic, Part 2 before continuing on with any quest from Yes Man.
* One also will automatically fail the quest if they try to leave the Hoover Dam area after starting it.
* One must be at least accepted by the NCR to do this quest.
* If the player character fails the quest by letting the president die, they are still given the next quest (Eureka!) unless they have failed the Don't Tread on the Bear! quest. The same occurs to the quest For the Republic, Part 2.
* The official Prima Games strategy guide does not account for the third assassination attempt - wherein a Legion operative disguised as an NCR engineer rushes the stage with a knife. One will not be able to hear President Kimball finish his speech if they report their findings to Ranger Grant early.
* The Legion sniper is treated as a member of the NCR faction until the moment where he kills the Ranger on the tower or turns hostile (if the Courier is there to intercept him). If they kill him prior to the Ranger's scripted death, it will result in NCR infamy and garner the hostility of nearby troops. The same applies to the Legion engineer if the Courier attacks him without finding the evidence and reporting it first.
* It is possible to keep the NCR sniper alive. If the player character reaches the top of the tower shortly after the president arrives and begins to speak, they will see a hostile NCR sniper appear and show he is, in fact, a Legion sniper. After the player character and the real NCR sniper deal with him, they can use the radio to terminate the president's speech. Now, one should prepare to snipe the Legion engineer, (if one lacks a long-distance weapon, use the enemy's sniper rifle) he will draw his knife out and try to kill the president. This must be done quickly as no one in the crowd will attempt to stop him. Then one will not need to worry about the bomb, because no one will detonate it.
* While in the crowd or at the top of the visitor center, do not draw any weapons until the Legion sniper appears, or everyone may turn hostile. This only applies if one does not have sufficient fame with the NCR.
* If the player character climbs the tower and speaks to the disguised Legion sniper before the scripted death of the NCR sniper on the tower, they can enter a dialogue with him but there is no option to expose him. The scripted death of the NCR sniper will not occur if the player character stays on the tower. Eventually, the Legion sniper will enter a crouch and approach the edge of the tower, at which point he will successfully assassinate Kimball. At this time the player character can kill him and not make the NCR hostile, the nearby NCR sniper not reacting to his death except for a grunt.
* If the player character gets to the vertibird landing area before it lands, they can observe the engineer planting the bomb on it immediately after it touches down. The same engineer can be observed later joining the crowd listening to the speech which will allow the Courier to already be aware which individual is the Legion agent.
* The player character can pickpocket the redundant failsafe detonator from the engineer on the platform before the vertibird has even landed. The engineer won't stop them, even if they are in the [Detected] state. The bomb will not be visible in his inventory, but he will still plant it afterward. The knife the engineer uses to try to kill the president isn't in his inventory either.
* If the engineer tries to assassinate the president, he will have a knife in his hand after he is killed by the Rangers, but it won't be in his inventory.
* If one changes into a set of faction armor during the speech and in doing so change one's reputation with NCR to neutral or negative, drawing a weapon may turn all soldiers nearby hostile.
* If one causes the NCR to become hostile while performing this quest, it fails. Based on Mr. House's dialogue, the assassination is prevented anyway, as they call off the speech due to the chaos caused by the Courier. 
* If the Courier deals with all three assassination attempts without informing Grant and without interrupting the speech, President Kimball will finish his speech, say thank you, and then continue talking, making some colorful remarks without realizing that the microphone is still on. 
* It is also possible to skip the entire quest yet still complete it. If the Courier takes out their weapon as the president's vertibird lands while standing near Ranger Grant, then puts away their weapon, the note that the Courier should return to Colonel Moore to let her know that the president has safely left will appear.
* If the player character reports to Grant and tells him about the sniper assassin in person, he will speak to them with a distortion in his voice as though they had contacted him over the radio. The opposite also occurs if one reports the bomb on the vertibird over the radio, he will speak without the radio distortion.
* Even if the assassin doesn't attack, he can still be killed afterward for no Karma loss, without turning anyone hostile, gaining 30 XP.
* Stepping into the backstage area will cause the NCR Rangers to turn hostile. The Courier will be warned first, but if Kimball is already speaking, the Rangers will be inaudible. The Rangers will also turn hostile if any companion passes through the area. ED-E could potentially fly into the area as the Courier heads to the tower.
* After Kimball is hustled onto the vertibird and it flies away, the player character can run toward Boulder City where the vertibird will still be visible in the air. Firing on it several times with an anti-materiel rifle will blow it up (and debris will rain down, usually landing between Ranger station Alpha and Camp Golf) but the quest will still complete.
* When the two Rangers apprehend the engineer in the crowd, the death of the first Ranger is scripted. Killing the engineer before he can attack will prevent the second Ranger's death. The knife the engineer uses cannot be looted from his corpse.
* If the Courier goes up the ladder to the vertibird or the Legion sniper during Kimball's speech he may just stop talking and stand there. Although one can not hear him talking if they go back down, he will still be considered giving his speech and after a minute or two he will just say "Okay, let's get the fuck out of here" and go to his vertibird and make his exit.
* If the Courier destroys the vertibird when Kimball is giving his speech, he would run away to the second floor of the visitor center and then explode, failing the quest.
* It is possible that the player character may not have a positive reputation with the NCR and as a result will not be granted access to the president's vertibird. If this is the case, one can either use a Speech check of 50 with Private Jenson, or may take equip the NCR engineer jumpsuit to gain to access to the vertibird. This may be necessary if one has a neutral or shunned reputation with the NCR potentially due to a faction armor bug in which the player's reputation is reset.
==Behind the scenes==
* After killing the Legion sniper on the guard post and using the radio to report to Grant, one of the dialogue options ("Everything's fine up here, thank you. How are you?") is a reference to a line spoken by Harrison Ford's character Han Solo in Star Wars Episode IV: A New Hope when he is questioned by Imperials over the intercom.
* A majority of this quest was implemented by Charles Staples.J.E. Sawyer's Formspring
* The name is a reference to a song by the popular singer Frank Sinatra, You'll Know When It Happens similar to many other quests in Fallout: New Vegas.
* The president's vertibird is named "Bear Force One," which is a pun on the president of the United States' aircraft "Air Force One" and the NCR's coat of arms featuring a two-headed bear.
==Bugs==
==References==
Category:Fallout: New Vegas quests
Category:Fallout: New Vegas NCR quests
Category:Yes Man quests
de:Es geschah am hellichten Tag
es:Cuando suceda, lo sabrás
pl:Zauważysz, kiedy się wydarzy
ru:Ты почувствуешь приближение
uk:Ти відчуєш наближення
zh:当发生时你便知道