Railroad HQ

The Railroad HQ is a location in the Commonwealth in 2287.
==Background==
Railroad HQ is the second and current base of operations of the Railroad after their main base of operations, the Switchboard, was raided by the Institute's forces. It is located inside the crypt of the Old North Church.
The entrance to the HQ is hidden and can only be opened by following the Freedom Trail and solving the puzzle to unlock the rotating wheel at the hidden door. The crypt may be dark, but it offers protection from attacks and prying eyes and allows the Railroad to keep functioning.
==Layout==
After the Sole Survivor joins the Railroad, they are given free rein in the HQ. There is a large circular table in the middle of the chamber where Desdemona usually lingers. To the left of the entrance is Doctor Carrington's area, with medical supplies and a treatment bed. To the right is Tinker Tom's corner, containing research equipment, a terminal, and a firing range. 
On the other side of the circular table is a rest area where Drummer Boy and Glory can be found (Deacon will also be here if the Sole Survivor chose not to take him as a follower or elected not to send him to a settlement upon dismissal). To the left is P.A.M.'s chamber, with several large computers and her terminal on the table in the lower section.
There is a chalkboard on the wall showing all of the railsigns. There is another exit from the HQ to the left of the rest area. This exit connects to an escape tunnel, which leads directly to a ruined building with a chained door on the surface north of the church.
==Inhabitants==
==Notable loot==
* Astoundingly Awesome Tales - On the desk west of the central circular stone table.
* Lab scale - On a metal shelf near Tinker Tom. This is the only location where this item can be found.
* Mole rat teeth - On the table in P.A.M.'s chamber. This is the only location where this item can be found on its own.
* Blackbird report holotape - Held by Doctor Carrington.
* Fatigues - Worn by Desdemona.
* Tinker headgear - Worn by Tinker Tom.
* Tinker Tom Special - Sold by Tinker Tom.
* Prototype railway rifle - Used by a Railroad agent who is helping Tinker Tom test it.
* Fusion core - In the escape tunnel, inside a generator behind a security door operated by an Expert-locked terminal.
* Nuka-Cherry - One on a shelf near Tinker Tom's position. Another in the escape tunnel, halfway through, on a boat.
==Related quests==
==Notes==
* Railroad HQ is one of the few interior locations the Sole Survivor can fast travel to and from.
* Leading X6-88 into Railroad HQ will cause the Railroad to automatically turn hostile. The same does not apply to Paladin Danse.
* One does not need to follow the entire Freedom Trail in order to input the HQ access code.
===Morse code messages===
There is a Railroad agent decoding Morse code signals at a ham radio. The decoded messages are as follows.
==Appearances==
Railroad HQ only appears only in Fallout 4.
==Bugs==
* It is possible to become stuck when standing on the central circular stone table. To fix this issue, crouch and walk away, reload a previous save, or fast travel to a different location.
* In the later quests, it's possible for the main entrance door to close without being able to be opened again. 
* If power armor is docked in the power armor station, it might become corrupted, causing pieces of the power armor to go missing and rendering it impossible to exit the power armor while in the HQ. 
* There is a bug whereby Railroad quests will suddenly fail, and upon returning to the HQ, all occupants will turn hostile. However, this is not a state of formal hostility unless or until the Sole Survivor returns fire.
==Gallery==
Railroad_HQ.jpg
FO4 Railroad HQ in (5).png|Overview
FO4 Railroad HQ in (1).png|Table
Map_in_Railroad_HQ.png|Table
FO4 Railroad HQ in (4).png|Bulletin board
Railroad training.jpg|Firing range
FO4 Railroad HQ in (3).png|Firing range
Railroad PAM location.jpg|P.A.M.'s chamber
FO4 Railroad HQ in (7).png|P.A.M.'s chamber
FO4 Railroad HQ in (2).png|Chalkboard
Railroad labels.jpg|Chalkboard showing the railsigns
FO4 Railroad HQ Astoundingly Awesome.png|Astoundingly Awesome Tales
Nuka Cherry Railroad HQ.jpg|Nuka-Cherry
Fo4 fusion core RR HQ escape tunnel.jpg|Fusion core in the escape tunnel
Nuka Cherry Railroad HQ et.jpg|Another Nuka-Cherry in the tunnel
AWB and COS and WWB Railroad HQ.jpg|Armor workbench, Cooking station and weapons workbench
Chemistry station Railroad HQ.jpg|Chemistry station
Power armor station Railroad HQ.jpg|Power armor station
Weapons workbench RR HQ escape tunnel.jpg|Weapons workbench (tunnel)
Stoneplaques01 d.png|Texture file
Railroad HQ underground concept art.jpg|Concept art
Railroad HQ crypt concept art.jpg|Concept art
Fallout magic Rogue's Passage.png|Magic: The Gathering card
 
Category:North End 
de:Railroad HQ
es:Cuartel general del Ferrocarril
pl:Sztab Trasy
pt:QG da Ferrovia
ru:Штаб «Подземки»
uk:Штаб «Підземки»
zh:鐵路組織總部