CC Cave Burrower Region

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Base Stats 	Base Stats 	 	
Race 	Burrower 	 	
Ethnicity 	Cave Burrower	 	
Sex 	Female 	Starting Attributes	Starting Attributes
Fitness 	2 	 	
Coordination	12 	 	
Intellect 	7 	 	
Intuition 	11 	 	
Willpower 	4 	Starting Skills 	Starting Skills
Labor 	 	 	
Agility 	 	 	
Handicraft 	+2 	 	
Awareness 	 	 	
Stealth 	 	 	
==Region==
Most Burrowers enlisted in the Grienzen Imperial Army are from one of the Grienzen states, with one exception, There are Burrowers who are citizens of Alemannia have enrolled in the Grienzen military as the only way to act on their desire to defend their kin in Grienzland against the Ascendancy of Man.
Burrowers hardly ever leave their home Region, but on extremely rare occasions a Cave Burrower will agree to leave her cave due to human encroachment. Even then they will usually find a new home within the same mountain range, though some will join a human mining company or work in fabrication. Still, most Cave Burrowers tend to stay in the same Region due to their connection to the land itself, and as such have something of a regional character that grants them +1 to one Attribute based upon their Region.
===Selection Methods===
There are two methods to determine your Region:
*Intentional: Choose your Region
*Random: Roll a d100
===Effects===
Increase one Attribute by 1.
Region	Region 	Region 	d100 roll	Region	+1 to one Attribute
1-18 	Rhein Province 	Coordination or Willpower	 	 	
19-25 	Upper Luthairingia	Intellect or Intuition 	 	 	
26-34 	Lower Luthairingia	Intellect or Intuition 	 	 	
35-39 	Occupied Danmag 	Coordination or Willpower	 	 	
40-65 	Preusvia 	Intellect or Willpower 	 	 	
66-72 	Lesser State 	Intuition or Willpower 	 	 	
73-84 	Kierstia 	Intellect or Intuition 	 	 	
85-95 	Bayernia 	Fitness or Willpower 	 	 	
96-100	Alemannia 	Intuition or Willpower 	 	 	
==Next Step==
With your Region selected and your regional characteristic differences added to your base stats, move on to Birthplace.