Isha

The Isha puppet is a haunting creation designed to resemble the iconic attire of the medieval Plague Doctors. Its appearance strikes fear into the hearts of its adversaries, evoking an aura of mystery and dread.
The puppet stands at approximately six feet tall, with a slender yet imposing frame. Its body is constructed from reinforced materials, providing both durability and flexibility in combat. The puppet is adorned in a long, flowing cloak and a wide-brimmed hat reminiscent of the traditional plague doctor's outfit. The cloak drapes elegantly, concealing the puppet's inner mechanisms while adding to its ominous presence. The hat casts a shadow over its face, adding to the air of mystery surrounding the puppet.
The puppet's face is the most striking feature, featuring a long, beak-like mask crafted from hardened, lightweight material. The mask is intricately detailed, with engraved patterns resembling bird-like features. The beak curves downwards, giving it a menacing and distinctive appearance. The eye sockets of the mask are hollow, revealing an eerie glow emanating from within, indicating its puppeteer's presence.
The puppet's limbs are long and nimble, allowing for swift and precise movements. Its fingers are elongated and equipped with sharp, retractable claws, perfect for both close combat and precision strikes. The claws can extend and retract with remarkable speed, capable of slicing through opponents with lethal precision.
Adorned on the puppet's belt are various vials and pouches, reminiscent of the tools used by Plague Doctors to contain medicinal herbs and antidotes. These vials can be filled with various substances, ranging from corrosive acids to debilitating toxins, adding a potent offensive element to the puppet's arsenal.
To further augment its abilities, the Isha puppet possesses a hidden compartment within its chest cavity. This compartment can be utilized to store scrolls, additional tools, or even to conceal surprises such as smoke bombs or explosive devices. The versatility of this hidden compartment allows the puppeteer to adapt to different situations and catch opponents off guard.
==Arsenal==
Poisoned Blades: The puppet is equipped with small blades hidden within compartments throughout its body. These blades can be coated with various poisons, toxins, or debilitating substances. When unleashed, they can deliver precise and deadly strikes, causing damage and impairing the opponents.
Smoke-emitting Capsules: Built into the puppet's beaked mask, there are compartments filled with smoke-emitting capsules. When activated, these capsules release thick, obscuring smoke, creating a shroud of confusion and disorientation. This can be used to gain tactical advantages, escape, or set up ambushes.
Projectile Launchers: The puppet's forearms house concealed projectile launchers capable of firing a variety of ammunition. These projectiles can include small darts, explosive shurikens, or specialized kunai. The launchers provide both ranged attacks and the element of surprise.
Hidden Blades and Needles: The puppet's fingers contain retractable blades and needles, designed for close-quarters combat. These razor-sharp blades and needles can be extended swiftly, allowing the puppet to deliver swift and precise strikes to vital points on opponents' bodies.
Antidote and Healing Vials: The puppet's inner compartments contain vials filled with various antidotes and healing substances. These can be used to counteract poisons or administer immediate healing to the puppeteer or injured allies. The puppeteer can access these vials during combat, providing support and enhancing their survivability.
Paralyzing Gas Emitter: Embedded within the puppet's body is a gas emitter that releases a paralyzing gas upon activation. This gas can temporarily immobilize opponents caught within its range, restricting their movements and leaving them vulnerable to further attacks.