GOLCLA.ITM

GOLCLA.ITM is an undroppable melee weapon used by Clay Golem creatures.
It is considered an enchanted item and deals 3d10 Crushing damage (adjusted by Strength bonus), with a range of one foot, and speed factor of 0.
It has no animation assigned and other effects. This quick slot weapon is the actual damage dealer when a Clay Golem strikes with a fist.
In addition to the combat aspects of this item, it also provides the creature with the following immunities:
* Backstab
* Charm Creature effects
* Hold creature 2
* Morale break or modifications
* Panic
* Paralyze
* Poison status effect
* Poison damage
* Sleep (Status Effect) or Unconsciousness
==Mod content==
The Sword Coast Stratagems mod revises the typical Clay Golem melee weapon GOLCLA.ITM. When the golem hits a target, it applies an instant "Cursed Wound" effect (DW#CURSE.SPL).
The golem hit inflicts its rolled damage, but that damage is now Cursed. 
Upon a hit, a lighting animation will play over the target, the combat log will show a text display "Cursed" and another one that says "Unable to Heal". This means that any damage incurred by this weapon cannot be healed by normal means (such as a Potion of Healing, or a Cure Light Wounds (spell). However, a Regeneration effect can heal this damage.
In order to get rid of the "curse", you need to apply a Remove Curse spell or similar. Otherwise, this cursed wound is permanent. It also has no saving throw to negate, ignores magic resistance, cannot be dispelled, and has power level 0 (so will bypass spell protections).
The mod revises the golem's fist attack to provide a range of 2, instead of the unmodified creatures range of 1. This helps regulate the unfair and illogical golem "choke point" reach tactic, as a golem can easily strike with the same reach as a humanoid with a staff or spear.
Category:Non-party items