Playing in the Corvosphere

The Corvosphere is the largest cultural entity in the Universe, and the region where most FAITH adventures take place. Everything can happen there: new opportunities await around every corner, but danger lies ahead at every turn. Everything and everyone is for same or hire.
Private property is pivotal, and whatever you can buy is yours and you have the right to defend it as you see fit. The courts are at the service of private property, and will defend whoever can prove their private property was in any way harmed or trespassed.
In the Corvosphere, it is up to each citizen to earn their livelihood. Credits are the universal currency, but their worth depends greatly on where they are. Tiantang and the resorts are the most expensive by far, while mining colonies are extremely cheap - but it is hard to find anything other than basic needs coverage in them.
Characters can buy any kind of gear if they have enough credits. It is nearly impossible to find free items, but property is guaranteed by law (which of course does not prevent thieves and other underworld types from trying to separate rightful owners from their property).
== Character's Economy ==
In the Corvosphere, charcters needs to earn their livelihood, migrate, or die. This is represented in the game with the Lifestyle system.
Category:Mechanics
Category:Corvo