Version Update:04/18/2022

==New Content==
■ New areas of Dynamis have been introduced: Dynamis – Valkurm, Dynamis – Buburimu, Dynamis – Qufim, and Dynamis – Tavnazia.
In contrast to existing areas, you will be unable to access your support job on entry, and only a maximum of 36 people can enter the new areas after meeting the specified requirements.
You may enter Dynamis – Tavnazia with up to 18 people, but only after completing the areas Dynamis – Valkurm, Dynamis – Buburimu, and Dynamis – Qufim.
Players can remain in this area for 15 minutes and will be unable to access support job abilities.
However, players can extend the time allowed in the area and regain support job abilities by fulfilling certain conditions.
Thanks to the Testing team, their extensive and prolonged efforts made this content addition possible.
■ The following new quests are available: Waking the Beast, Spice Gals, X Marks the Spot, Secrets of Ovens Lost, Elderly Pursuits, Out of the Depths, A Question of Faith, Return to the Depths, the Tutorial Quests for all nations, All at Sea, Teak Me To the Stars, Hyper Active, and The Naming Game. 
■ New BCNM/ENMs: Steamed Sprouts, Beloved of the Atlantes, Toadal Recall, Playing Host, Simulant, You Are What You Eat. 
■ The Promyvion-Vahzl notorious monsters Deviator and Wailer may now be spawned.
==Mission/Quest Related==
■ Fixed an error in some weaponskill quests that forced obtaining the weapon of trials despite declining the quest.
■ Corrected the cutscene received at the spatial displacement during the Chains of Promathia mission 'Ancient Vows'.
■ Audited and updated Thief, Warrior, and Monk artifact armor quests for missing dialogue and quest behavior.
■ Resolved issues that caused the quest 'Rat Race' to interfere with other quests.
■ Nashmau stew is now properly attainable from the quest 'Cook-a-roon?'
■ Resolved issues in the Black Coffin fight caused by crossover from Scouting the Ashu Talif.
■ Corrected an issue that was causing all assaults to be considered as first-time completions.
■ The quest 'Picture Perfect' should once again be able to be completed.
■ Adjusted the treasure pools for the BCNM 'Kindred Spirits' to align with similar cost BCNMs.
■ Adjusted the behavior, level, immunities, skills, and repop time for the Limit Break 2 Boreal monsters, and adjusted the ??? uptime.
■ Corrected an issue in the Chains of Promathia BCNM 'Flames of the Dead' where players would receive win credit despite losing the battlefield.
■ Adjusted COR 'Breaking the Bonds of Fate' BCNM so that a full inventory doesn't prevent breaking limit to 75.
■ Resolved an issue during the quest 'Bait and Switch' where players were unable to obtain rewards without restarting the conquest tally wait.
■ Trading invitation cards to Naja Salaheem from the Lure of the Wildcat quests is now functional.
■ Qn'Zdei that guard the elevator during 'When Angels Fall' have had their sight range reduced.
==Nyzul Related==
■ Lamps will now shed aggro if an option is chosen before a player is hit.
■ Leshys are now aggressive.
■ Wamoura have been set to true detection.
■ Resolved an issue where players were not receiving the Runic Key on floor 100 completion.
■ Floor 100 will now properly drop 2 weapons.
■ Players who disconnect while in Nyzul will now receive proper token rewards upon completion.
■ Custard NMs job was adjusted to blm/war.
■ Added 'Xenoglossia' and 'Amorphic Scythe' to custard NMs. 
■ Added spikes mode to Nyzul flans which adds 'Amorphic Spikes'.
■ Pathos are only obtainable once per gear (i.e. if gear deaggros, you cannot reobtain a pathos if aggroed again).
■ Pathos strength for concentration, casting speed down, refresh and regen have been adjusted. Thanks to Bliven for retail validation.
■ Thief Draugar will no longer link in Nyzul.
■ Bat Eye now properly checks as impossible to gauge.
■ Fixed Vile Yabeewa's model.
■ Homing missile from Long-armed Chariot will now reset hate and do less damage to those who are not the main target.
==Job Related==
■ Dread spikes are now reduced by Magic Defense Bonus.
■ Resolved an issue where Ninja's Subtle Blow Effect merit did not work correctly.
■ Added Killer Effect merits to intimidation rate calculations.
■ Dragoon's Empathy ability now works for HP/MP and Stat boosts.
■ Increased Monk's base counter rate.
■ Two hours are now removed on zone.
■ Automaton burden will only decrease with the Heatsink attachment if the burden is from fire maneuvers. Thank you to Esunii for the code contribution!
■ Puppetmaster's automaton will only attempt ranged attack when within the correct distance.
■ Puppetmaster attachments 'Damage Gauge' and 'Eraser' have been corrected to their era properties.
■ Removed spell bonuses from Blue Mage's 'Self-Destruct'.
■ Removed OOE effect from Snake Eye that allowed a chance at forcing an 11 roll. 
■ Corrected the formula/haste values for Victory March. Thanks to Bliven for determining the formula!
■ Elemental spirit initial casting delay and spell cooldown is now based on summoning skill and also affected by Astral Flow and equipping Summoner's Spats. Weather/day effects on casting delay are not yet implemented.
■ Beastmaster's 'Ready' job ability may no longer be used if pet is not engaged.
■ The cast time for Blindna and Cursna has increased to three seconds.
==Monster Related==
■ Fomors low HP detection range (i.e. blood aggro) has been reduced, and Sacrarium and Phomiuna Aqueducts fomors will only link within their parties. 
■ Stirges in Oldton Movalpolos are no longer aggressive.
■ Ancient bats, Seeker bats and Stirges in Delkfutt's Tower no longer link.
■ Seeker bats in Ordelle's Caves and Maze of Shakhrami are now aggressive.
■ Soulflayers will now display the magic shield animation when under the effect of Immortal Shield.
■ All elementals in SW Apollyon are now properly immune to silence.
■ The Chandelier notorious monster popped during 'Hitting the Marquisate' has drastically been increased in attack power/damage.
■ Huu Xalmo the Savage's HP has increased, and his size and name corrected.
■ Removed building stun resistance from Bahamut v2.
■ Increased the efficacy of the bee TP move 'Pollen'.
■ Enemies fought during the quest 'Scouting the Ashu Talif' will roam to spawn point if the party wipes.
■ Corrected the HP value of Ashu Talif Crew monks.
■ Audited the 'Shell We Dance' ENM, adjusting mob shell behavior and -damage taken, Parata attack power, and adding missing spells.
■ Corrected the TP move usage of enemies in the 'Wings of Fury' BCNM and adjusted initial magic casting delay.
■ Adjusted Jailer of Faith's attack speed/immunities/damage taken functionality dependent on form and added initial magic casting delay.
■ Adjusted the timing/movement of Jailer of Faith's pop ???
■ Bahamut v2 and Ouryu in Ouryu Cometh will roam back to their spawn point on party wipe.
■ Fomors and other monsters with special ranged attacks should now move if their line of sight is blocked.
■ Vodyanoi will now use its two hour and no longer casts spells.
■ Monsters who can parry, guard, or block may now do so during weaponskills.
■ Adjusted the respawn time of Ooze and Old Quadav mobs in Beadeaux.
■ Adjusted Pelican HP, attack strength, and immunities.
■ Adjusted attack strength of Capricious Cassie and adjusted draw-in.
■ Capricious Cassie and Voluptuous Vivian have had the following TP move adjustments: lowered scale of breath moves, replaced Vampiric Lash with Drain Whip, and changed the effect of Impale.
■ Maat's pets (Beastmaster, Dragoon, and Summoner) have had a level increase.
■ The second Tonberry Tracker in Den of Rancor will now respawn properly.
■ Added some missing Ephramadian Shade spawns in Arrapago Reef.
■ Corrected a Dynamis statue spawn in Dynamis-Windurst, it should now be targettable. Updated renamer file corrects its name from 'NPC'.
■ Dahaks will no longer use song-type TP moves when under the effects of silence.
■ If Xolotl despawns without being killed, he will respawn on the following evening.
■ Adjusted the attack strength of Nepionic Soulflayer and added silence immunity.
■ The ferries to and from Mhaura / Selbina will now spawn elementals.
■ Regular monsters and elementals now spawn on the Phanauet Channel barge.
■ Resolved an issue with the TP move 'Formation Attack' that would sometimes result in 0 damage.
■ Corrected the slow value from the TP move 'Sprout Smack'.
■ Adamantking Images and Effigies are now aspirable.
■ The Dark Knight Effigy Shield in Dynamis - Bastok is now sleepable.
■ A Goblin Statue on the back wall in Dynamis - Jeuno no longer moves.
■ Corrected a Vanguard Eye to a Tombstone Prototype in Dynamis - Xarcabard, and added pathing for four eyes.
■ Corrected Ameretat behavior, regen, endrain, and TP move usage.
■ Despot now pops claimed to the player who killed the placeholder.
■ Puddings are now /war.
■ The majority of tigers no longer link.
■ Increased the level of Snoll Tzar per retail captures, and adjusted attack power, regain, and bind resistance.
■ Corrected the use of shell during the ENM 'Brothers' to Shell III from both tauri per era videos.
■ Corrected spawn points and lowered mob levels/attributes for Coveter, Satiator, and Cerebrator NMs.
■ Amemet will now path around Kuftal Tunnel when spawned.
■ Cockatrice/Ziz now have correct animations based on TP moves used, and Ziz gain increased attack power when silenced. The strength of poison from the TP move 'Poison Pick' has been lowered.
■ Lizards' 'Baleful Gaze' now has a longer windup time.
■ Corrected Jailer of Temperance's spawn code to ensure pop logic is accurate.
==Item/NPC Related==
■ Bloody bolt damage has been adjusted. Thanks to Dowzer for extensive retail testing.
■ New items: Relic -1/+1 gear, Sorcerer's Belt, Cleric's Belt, Valor Cape, Scout's Belt, Summoner's Cape, Wyrm Belt, Saotome Koshe-Ate, Commodore Belt, Assassin's Cape, Monster Belt, Pantin Cape, Melee Cape, Duelist's Belt, Abyss Cape, Koga Sarashi, Mirage Mantle, Bard's Cape, Warrior's Stone, all Hydra gear pieces, Dia Wand, Hamayumi, Ifrit's Bow, Carbuncle's Cuffs, Carbuncle's Pole, Titan's Baselard, Shiva's Shotel, Garuda's Sickle, Ramuh's Mace, Leviathan's Couse, Pilferer's Aspis, Balance Buckler, Survival Belt, Trimmer's Mantle, Genin Mantle, Magician's Shield, Buboso, Koryukagemitsu, Chanter's Staff, Raise Rod, Kshama Rings, Summoning, Dark, Enfeebling, String, Bucker, Divine, Singing, Parrying, Evasion, Healing, Ninjutsu, Augmenting, Guarding, Wind, and Elemental Earrings, Elegant Ribbon.
■ Limit points may no longer be gained with XP scrolls.
■ Root Sabots and Kawahori Kabuto are now usable.
■ Added some pathing for NPCs in Whitegate, Rabao, Southern San d'Oria, Tavnazian Safehold, and Bastok Mines.
■ NPCs in the Port Windurst Airship building will now tell you if you do not have enough gil to purchase a ticket.
■ Removed non-BST killer effects from Beast Trousers/+1, and lowered the killer effect value.
■ Increased the killer effect value of Suzaku's Scythe and Fowling Earring.
■ Resolved issues with talking to/trading Twinkbrix.
■ The Afflictors in Beadeaux now provide messages when approaching / leaving the curse area, and will no longer curse players above or below.
■ Resolved an issue that occasionally made the NPC Peddlestox not appear when they should. Peddlestox will also appear with the correct animation, courtesy of landsandboat.
■ Characters may consume raw fish or meat regardless of race when equipping the Matron's Knife.
■ Resolved an issue preventing equipping of automaton attachments obtained from the quest Scouting the Ashu Talif.
■ Separated loot pools for items and Worm Mulch in the Pulling the Strings ENM.
■ An issue where having the Flyers for Regine quest active prevented guild trades to Alivatand has been resolved.
■ Added the latent effect for "Citizen of..." items (Master Caster's Bow, Senior Gold Musketeer's Scimitar, etc.) and the latent for Sunlight Pole.
■ Corrected the subcrafts for Jaridah/Akinji Nails.
■ Items designed to aid in Chains of Promathia missions now correspond to their 2007 rules in terms of rare/ex, tradeable, sellable, etc. Shu'Meyo Salt's activation time has decreased.
■ Beastmen helms are now usable and summon beastmen friends.
==System Related==
■ Players may now use the !menu command as a one-stop shop to use the !re !ticket !unstuck and !uptime commands, generate registration codes, and learn how to file a gm ticket. Thanks to Zach/landsandboat for the custom menu framework!
■ Players are now able to obtain a temp item if they have its permanent rare or ex counterpart (i.e. Vile Elixir +1).
■ Players will no longer lose an assault tag if entering an instanced mission/quest via a Runic Portal.
■ Entrance menus for instances will now offer multiple options if the player is on multiple Aht Urhgan missions, quests or assaults, and are flexible on number of player requirements.
■ Counter attacks may no longer claim mobs.
■ CP/ISP can no longer be gained through XP scrolls, ENM completion, or other non-monster killing means.
■ Player Automatons, Wyverns and Fellows will no longer be lost when teleporting / during cutscenes that move the player.
■ Port Bastok's bridge/airship mechanics and cutscenes have been implemented, and the custom porting removed. Thanks to Aenge/landsandboat for this feature.
■ Fixed an issue that could cause items to get stuck in a delivery box.
■ Various fixes to enmity ordering when dealing with NPCs fighting alongside players.
■ Players may now use ranged attack to pull off the ledges at the Bhaflau Thickets merit camp.
==Version Timeline Related==
The following updates complete through March 2008's era update have been implemented. Some post-March 2008 updates have also been included:
■ November 2007 items accessible outside of WoTG areas have been added (Fin/Salmon sushi, Electrum bullets/ingots, Gold dust, etc.)
■ November 2007 spells and abilities are now available: Repose, Accomplice, Snarl, Velocity Shot.
■ March 2008 spells and abilities have been added: Absorb-Acc, Monomi: Ichi, Elemental Siphon, Collaborator, Sekkanoki, and Retaliation.
■ March 2008 items accessible outside of WoTG areas have been added (Margherita and Anchovy Pizza as well as the missing ingredients to make, Bahut)
■ Reward recast has been lowered, and the Reward recast merits are now worth three seconds per merit.
■ A haste cap of 80% has been implemented.
■ Puppetmaster is now able to use Magic Mortar, Bone Crusher and Armor Piercer. Magic Mortar was adjusted to correct era strength.
■ Corsair now has two Quick Draw charges.
■ Crafting guild no-HQ rings and crafting signboards are now available.
■ HELM activities in the following zones have been restricted for players under the level of 20:
Newton Movalpolos, Mount Zhayolm, Halvung, Gusgen Mines, Ifrits Cauldron, Mamook, and Caedarva Mire
■ The drop rate of relic armor in Northlands Dynamis has been adjusted.
■ Players' first weaponskills are now learned at combat skill 5.
That concludes this version update. Thank you for playing on Eden!