Mario Kart DX

Mario Kart DX is a new Mario Kart game to be released for the Nintendo Switch. The game is meant to combine many aspects of previous Mario Kart games into one, essentially remastering a lot of content from old games, following Mario Kart 8 being ported as Mario Kart 8 Deluxe. Like that game, Mario Kart DX features new content and additional features that were not present in the original games, such as extra battle modes, additional characters, more cups, and more levels in Mission Mode, which returns from Mario Kart DS.
==Gameplay and features==
Controls and stats have been slightly revised compared to the original games. Drifting and steering functions similarly to Mario Kart 8, and tricks have returned. Several of the old tracks have been modified to feature air, underwater, or anti-gravity sections, while most new tracks also feature these. The graphical interface appears to be a combination of that of Mario Kart DS and Mario Kart 8. Additionally, kart customisation also makes a return; the game features the Pipe Frame from the first three games in the series, as well as several karts from Mario Kart DS, Mario Kart Wii and Mario Kart: Double Dash!!, and many parts from Mario Kart 7 and Mario Kart 8 also return, while nearly no new ones have been introduced. They can still be seperated into the groups of kart, bike, and ATV; however, some old karts may be reclassed into a different category.
Like in other Mario Kart games, items also make an appearance on the track. Regular Item Boxes will give the player one item, while Double Item Boxes will give the player two items at once. The player will have access to two different item slots, like in Mario Kart: Double Dash!! and Mario Kart 8 Deluxe.
==Game modes==
===Grand Prix===
Grand Prix is mainly the same as in previous installments. The mode features several Cups that a player may choose from: each cup consists of four races that must be raced in order to obtain a trophy.
===VS===
The player can race on tracks and freely change the rules. They may change the cc, the item types that appear, the amount of drivers per race, the types of vehicles that are permitted, and the amount of races played. They can freely choose from any track or let the game select a random track.
===Battle mode===
The game features five battle modes for players to choose from. The same settings as in VS Mode can be changed, except for the cc.
====Balloon Battle====
Balloon Battle remains mainly unchanged from past incarnations. All drivers start the battle with three ballons floating over their heads, and each time they are hit by an item, they will lose a balloon and a point. However, if they hit other drivers with an item, they will gain a point. The player or team with the most points in the end, wins.
====Coin Runners====
Coin Runners also remains mostly unchanged. In it, a large amount of Coins are dropped onto the battle field, and players have to drive around the stage in order to collect as many coins as they can. Getting hit by an item will result in the loss of three coins, which will be scattered on the floor around the driver. The player or team with the most coins in the end, wins.
====Bob-omb Blast====
In this mode returning from Mario Kart: Double Dash!!, players can only get Bob-ombs as items. The player is able to collect Bob-ombs from Item Boxes, and they may hold up to eight Bob-ombs at a time. The goal is to hit as many other characters with the Bob-ombs, which will award the player with a point; however, getting hit by a Bob-omb will result in a point being lost. The player or team with the most points in the end, wins.
====Crown Catchers====
A new mode in the game, in Crown Catchers, a crown from Super Mario 3D World is placed in the stage, and drivers must attempt to get to it before any other drivers. A driver that wears the crown will gain more points the longer they wear it. However, getting hit by an item will make them drop the crown, which will then relocate to a randomly selected different point of the stage for the drivers to find again. This Battle Mode cannot be played in teams. The player with the most points in the end, wins.
====Scavengers====
The final new mode in the game, Scavengers is a different type of Battle Mode compared to the other modes. Firstly, a number of modified regular race tracks are used in this mode, as opposed to the battle stages. In this mode, all drivers start at the same point, the finish line, and must drive around the stage and try to collect several rare items that are placed over the course. The player must try to get the most and rarest items, but must also beware of a time limit; if they do not return to the finish line in time, their items will be lost again. The player may set the amount of rounds for this mode. This Battle Mode can also not be played in teams. The player with the most points in the end wins.
===Online Mode===
Like in Mario Kart Wii and Mario Kart 8, a maximum of two people can play online through a copy of the game. Players can choose to play with players worldwide, or from their own region only, and they may also choose to only play with friends by creating a room. Players can also join friends in global online matches by selecting them through a friend list. Like in the past three games, players earn points called VR based on how well they do; the initial amount of VR is 1000, and the maximum amount is 99999. Additionally, a player can have stars next to their name, if they beat every Cup with a star ranking. This can be ★, ★★, or ★★★. Both VS races and Battle move are available online. Players can choose to play only one specific Battle Mode, or join a room where Battle Modes are selected at random. Like in Mario Kart Wii and Mario Kart 8, VS races and Battle mode have seperate VR rankings.
Also like in Mario Kart 8, the game will show the player three pre-selected tracks and a random icon, from which the player must choose one before every race or battle.
===Mission Mode===
Returning from Mario Kart DS, a Mission mode is available in the game; the mode features ten levels, all of which consist of eight missions and a boss. There are many types of missions that the player must complete, with a pre-selected character and kart combination. Mission types include driving backwards, passing through gates in order, racing CPU players, destroying items or obstacles, or a combination thereof. At the end of every eight missions, a level boss must be fought in order to progress to the next level. Defeating the boss will reward the player with kart parts or characters. Clearing the whole mission mode will turn the player's star ranking into platinum stars.
This mode is exclusively single-player, except for level 10, which is designed to be played with two people, though it can still be played in single-player mode.
===Character Museum===
:See also: /Character Museum/
A mode new to the Mario Kart series is the Character Museum mode. In this mode, players can unlock information and figurines of all characters in the game, whether they are playable characters or NPCs, as well as all of the items. The player can unlock these by completing certain small tasks (such as ‘Use a Mushroom 20 times’) during regular races or battles, which will unlock figurines.
===Testing Mode===
In this new mode, the player will have access to an obround-shaped arena, Trial Arena, with several obstacles, which is not available in any other mode. In the area, there are several ramps, an underwater section, and anti-gravity walls. The player can use this to test out kart combinations. They may also select items to use here, and there are several targets that they can use to try items on. There are also moving targets. All items are available, except for the Blue Shell and the Bullet Bill, which would not function.
==Tracks==
===Nitro Cups===
Mushroom Circuit 	Tree Zone 	Yoshi Shore 	Icicle Dome 	
Construction Grounds	Shroom Highlands	Birdo's Boutique 	Volbono Voyage 	
Toad Town Trail 	Piranha Pathways	Sky-High Fortress 	Scarlet Street 	
Resort Palace 	Monty Moor 	Shadowy Desert 	Bowser's Castle	
Sarasa Tour 	New Donk City 	Bowser's Theme Park	Rainbow Road 	
===Retro Cups===
Toad CircuitMario Kart 7 	Toad's FactoryMario Kart Wii 	Thwomp RuinsMario Kart 8 	Ghost Valley 1Super Mario Kart 	
Mario CircuitMario Kart DS 	Sunset WildsMario Kart: Super Circuit 	Dolphin ShoalsMario Kart 8 	Daisy CircuitMario Kart Wii 	
Dry Dry RuinsMario Kart Wii	Ice Ice OutpostMario Kart 8 	Broken PierMario Kart: Super Circuit 	Shroom RidgeMario Kart DS 	
Wario StadiumMario Kart 64 	Mushroom CityMario Kart: Double Dash!!	Yoshi DesertMario Kart: Super Circuit 	Rosalina's Ice WorldMario Kart 7 	
Wario's GalleonMario Kart 7	Vanilla Lake 2Super Mario Kart 	Bowser's CastleMario Kart: Double Dash!!	Rainbow RoadMario Kart: Super Circuit	
===Battle Courses===
TBA 	TBA 	TBA 	TBA
Battle Course 2Super Mario Kart	SkyscraperMario Kart 64 	Battle Course 4Mario Kart: Super Circuit	Tilt-a-kartMario Kart: Double Dash!!
Tart TopMario Kart DS 	Funky StadiumMario Kart Wii	Honeybee HouseMario Kart 7 	Lunar ColonyMario Kart 8
==Characters==
The game features a total of 54 characters, with 12 default characters, 36 unlockable characters, and 6 characters added in an update. Additionally, several characters also have various alternate colorations that can be unlocked as well. These make for an additional 53 alternate colorations that can be selected, and if these are counted, making a grand total of 107 characters.
===Default characters===
Mario 3 - SuperMarioRun.png|Mario
Luigi - Mario Party 10.png|Luigi
Peach - Mario Party 10.png|Peach
Yoshi - Mario Party 10.png|Yoshi
Toad - Mario Party 10.png|Toad
Bowser - Mario Party 10.png|Bowser
DK Strong.png|Donkey Kong
MKDX Green Koopa Troopa.png|Koopa Troopa
Daisy MK7.png|Daisy
LazyWario.png|Wario
WaluigiMP8Official.png|Waluigi
Dry Bones MPSR.png|Dry Bones
===Unlockable characters===
Shy Guy CTTT.png|Shy Guy
Rosalina - Mario Party 10.png|Rosalina
Toadette - Mario Party 10.png|Toadette
Birdo MP9.png|Birdo
DRYBONESBOWSER.PNG|Dry Bowser
Bowserjr MP9.png|Bowser Jr.
MushroombanditNSMBU.png|Nabbit
Mario Party Star Rush King Boo.png|King Boo
MagiKoopa - Super Mario 3D World.png|Kamek
Petey Piranha MPSR.png|Petey Piranha
Red Lakitu MK7.png|Lakitu
MotleyBossblob.png|Motley Bossblob
DiddyKongReturns.png|Diddy Kong
Toadsworth Brawl.png|Toadsworth
Wiggler MK7.png|Wiggler
Peepa MPSR.png|Peepa
SM3DL Boom Boom Solo Art.png|Boom Boom
PunpunSolo.png|Pom Pom
NSMBULarry.png|Larry
Wendy O. Koopa Artwork.png|Wendy
LudwigNSMBU.png|Ludwig
IggyNSMBU.png|Iggy
Lemmy Koopa NSMBU.png|Lemmy
MortonNSMBU.png|Morton
Roy Koopa.png|Roy
PiantaTree.PNG|Pianta
Ninji SMR.png|Ninji
Lumalee.png|Lumalee
150px-Mummy-Me.png|Mummy-Me
Wacky Coco Cap Guy.png|Tostarenan
129px-Whittle NSM64W.png|Whittle
MetalMarioMK7Solo.png|Metal Mario
Babymariositting.png|Baby Mario
BabyLuigibeinghimself.PNG|Baby Luigi
Tanooki Mario SM3DW.png|Tanooki Mario
MiiLogo.png|MiiVarious
===Additional Characters===
These characters were added in a free update two months after the game's release.
SMO Pauline.png|Pauline
CappyOpdysseyHalved.png|Cappy
SMO Glydon.png|Glydon
Blooper - MarioPartyStarRush.png|Blooper
Monty Mole NSMBU Solo.png|Monty Mole
Spike - Mario Party 10.png|Spike
===Alternate colorations===
There is a total of 53 alternate colorations, spread over 7 different characters.
==Items==
The game features 25 different items that can be obtained from an Item Box, while there are 3 items found on the courses. The game features 5 new items.
Items found on the track	Items found on the track
Item Box 	Gives the driver an item once it is touched. The powerfulness of the item depends on the driver's place.
Coin 	Collecting more coins will slightly improve the vehicle's top speed. Coins may also appear in Item Boxes. Does not appear in Battle Mode, except for Coin Runners.
Red Coin 	Works like a coin, except it is worth 2 regular coins. It appears only in Coin Runners.
New items 	New items
Special Crown 	Activates automatically once obtained. It provides a minor speed boost for 10 seconds, but if its user bumps into another driver, the Special Crown will be passed onto them instead. Does not appear in Battle Mode.
Mini Mushroom 	It can be thrown forward or backward, after which it will stay on the track. Anyone who drives into it will shrink, as if they were hit by a Lightning Bolt.
Freezie 	Once thrown, it will slide across the track. If it hits a driver, they will be encased in ice for a short amount of time, making them unable to steer.
Brick Block 	It will place a Brick Block in front of the drivers in front of its user, which acts like a breakable crate. Does not appear in Battle Mode.
1-up Mushroom 	Gives its user an ‘extra life’, which will protect them from whatever the next hit is. It has no time limit, and will last until the driver is hit.
Returning items 	Returning items
Banana Peel 	It can be placed on the track. If a driver drives into it, they will spin out.
Triple Bananas 	Three Bananas. They will spin around the kart once activated.
Green Shell 	When used, it will slide across the track, bouncing off walls. If it hits a driver, they will topple over.
Triple Green Shells 	Three Green Shells. They will spin around the kart once activated.
Red Shell 	Once it is thrown, it will target the driver in front of its user. If it hits another item on its path, or if it collides with a wall, it will break.
Triple Red Shells 	Three Red Shells. They will spin around the kart once activated.
Mushroom 	Provides a short speed boost when used.
Triple Mushrooms 	Thee Mushrooms. They will spin around the kart once activated.
Golden Mushroom 	Will give unlimited speed boosts for 10 seconds. Does not appear in Battle Mode.
Fire Flower 	Its user may throw 10 weak fireballs that make other drivers spin out on contact.
Super Leaf 	Once it is activated, it will provide its user of a tail that they can spin around their kart, knocking over drivers on contact.
Star 	Will give its user complete invincibility and a minor speed boost for about 7 seconds.
Boomerang Flower 	The player may throw a boomerang three times, which will spin out drivers on contact. The player may throw only one boomerang per time, and must wait until it returns to throw another.
Cape Feather 	The player will perform a short jump upon activating the item. The jump is high enough to jump over other drivers, items on the track, or certain parts of tracks.
Bob-omb 	Explodes shortly after being thrown or dropped, knocking over karts in its blast radius.
Boo 	The user will turn invisible and invincible temporarily, allowing them to pass through other drivers and items. The Boo will also steal an item from another driver in the race at random, for its user to use.
Lightning 	Will shrink all other drivers in the race. They will grow back to normal size in order from last place to first place.
Spiny Shell 	Will target the driver in first place, knocking over other karts in its path. Will explode once it reaches its target, knocking over karts in its blast radius.
POW Block 	Will spin out all drivers on the ground, but has no effect on drivers in the air.
Bullet Bill 	Its user transforms into a speeding Bullet Bill, which will steer automatically and is invincible to all items. Does not appear in Battle Mode.
Category:Mario Kart (series)
Category:Mario (series)
Category:Qyzxf's Games
Category:Nintendo Switch Games