Dark Ages: End of an Era Project

Dark Ages: End of an Era Project
The Dark Ages: End of an Era Project is a proposal to create a simple project, though with a certain grade of complexity in which players will be able to build their own empire, build settlements, conquer lands, seek out and explore the known world (eventually), trade, and progress with time.
====The Team:====
*manomed177 (moderator)
====Project Setting:====
The project starts in the year 321 A.P (Anno Propheta), the _______ Empire has collapsed, they reigned for over 200 years, but no more, the tribes that belonged to the lands that once was the empire begin to prosper, they begin to adapt the true religion and become civilized, however vast lands remain unexplored, who know what is beyond the explored lands?
====History:====
321 A.P, the Empire that once held the continent and the southern lands has collapsed, a time where the title of emperor no longer held any value, corrupt dictators drove the empire to it's collapse, the light that it once shined to the barbaric tribes has extinguished.
The Northern tribes pillaged the empire, sacked the capital and burnt the remains, now more than ever people turn to their faith, for this are dark times, a dark age.
As the tribes rise and new lands are discovered, the world evolves, however, this are dark times, winters seem to never end, the harvest is scarce, hunger reigns the world, as tribes migrate in search for better land, and with no one to stop them, the civilization that the empire once enforced may dissapear forever.
It is now up to your people to seek prosperity in this lands.
DAEE map.png|The map of the Known World, circa 321 a.p
DAEE cultures map.png|Cultural Division of the Known World (yes, those are Earth cultures for a basic idea)
(Blank spaces will be filled eventually, this is a project proposed in ordered to solve the PoMP crisis in which people seem to have lost interest.)
Note to self: no magic.
Guidelines
Like mentioned before, the project does have a level of complexity, and this are some helpful chunks of information in ordered you can be part of the project correctly.
===Starting up:===
*Making a Faction
*Settlements
*Resources
*Technology
===Advanced Guides:===
*Alliances and Unions
*Trading
===Prohibitions:===
*Repetition
Category:Dark Ages: End of an Era Project
Category:Incomplete