12.2: Who's Who in the Wing Commander Universe

The Wing Commander Universe has grown significantly since the initial release of Wing Commander in 1990. Considered the first game in the space combat simulation genre, it spawned four direct sequels, ten more related games, ten novels and a movie, not to mention a ton of fan fiction and several spin-off projects. Each game and novel, while having its share of action in the cockpit, did a good job of focusing on the thoughts and emotions of individuals; they made you invest in the characters emotionally. WCRPG tries to do much the same. After all, without the people needed to populate a universe, it'd be a pretty boring place.
This sub-Chapter takes a look at some of the major characters that were present in the Wing Commander Universe including those introduced as part of the original games and novels. The character profiles include background information and game statistics for each character so that GMs may include them in their adventures as either NPCs or as PCs. When included in an adventure, a GM should feel free to adjust the stats of these characters as necessary to suit their needs; data on equipment in particular has been left out for this very reason. A few of the more important characters in the WC Universe (Blair, Tolwyn, Taggart, Marshall and Thrakhath in particular) appear multiple times in the list in order to reflect their development over time.
==Characters from Wing Commander: Action Stations==
===VADM Spencer Banbridge===
Spencer Banbridge (known as "Skip" by his closest Academy friends and as "Wayne" by his other colleagues; almost never as "Spencer") started his career as a Spacehand in the Confederation Fleet, eventually proving to possess sufficient intelligence and capabilities to earn a sponsorship to the Academy. While there, he met and befriended Winston Turner as well as his future wife, Janet. He and Turner rose through the ranks together; for a while, he was under Turner's command on the elite Marine Commando Six special-operations team along with Gunnery Sergeant Manuel Ulandi and future Free Republic of the Landreich President Johann Blucher. Sometime well prior to the onset of the Terran-Kilrathi War, this unit was deployed to prevent a terrorist organization from launching a biological attack on a Terran colony; despite the loss of 5/6 of the entire unit, Banbridge and Turner both displayed an extraordinary degree of courage that ensured the success of the operation. Both gentlemen were rewarded with the Fleet Cross for their actions. Turner eventually burnt out and took an Academy professorship but Banbridge's career continued to rise.
In the months leading up to the beginning of the Kilrathi War, Banbridge was serving as the Chief of Command of the Confederation Fleet (CINCCONFEDFLT), a position that due to the political climate at the time left him more hamstrung than ever with little hope of improving conditions within the Fleet. His temper more than once got him into disputes with senior senators, particularly Senator Jamison More, who was threatening to withhold support for the Fleet's fighter-upgrade programs unless the new factories were built on his colony world.
Spencer Wayne "Skip" Banbridge
Species: Terran 	Species: Terran 	Rank: Admiral of the Fleet (brevet), TCN(VADM; CINCCONFEDFLT) 	Rank: Admiral of the Fleet (brevet), TCN(VADM; CINCCONFEDFLT) 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2582.055 (Age 52; Middle Age) 	Birth Date: 2582.055 (Age 52; Middle Age) 	Place of Birth: Pern, McCaffrey, Roddenberry Quadrant, Enigma Sector 	Place of Birth: Pern, McCaffrey, Roddenberry Quadrant, Enigma Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 37, Reflex: 41, Willpower: 46 	Saves - Fortitude: 37, Reflex: 41, Willpower: 46 	Saves - Fortitude: 37, Reflex: 41, Willpower: 46
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25. 	Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25. 	Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25. 	Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25. 	Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25. 	Power: 40, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 0.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 90, Cunning: 25, Knowledge: 25 (Confederation Politics 10, Strategic Plans 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 25), Performance: 25 (Marine 10), Survival: 25.Charm: 125, Leadership: 25 (Fleet Command 50), Diplomacy: 25, Personality: 25.
Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 145, Inspire: 20, Coordination: 25 (Confed Fleet 35), Strategy: 25, Security: 25, Guidance: 15,Science: 85, Technology: 20, Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 5,Navigation: 105, Vehicle Piloting: 25 (Armored 10), Orientation: 25, Stealth: 20, Starship Piloting: 15, Astrogation: 10,Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 70, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.
Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Impulsive -5, Temper -10.
===CDR Winston Turner===
Winston Turner joined the Confederation Navy a couple of years late out of high school but quickly gained notoriety as a top cadet. It was assumed that one day he would ascend to the Admiralty; indeed he saw rapid promotion throughout his early career. After his involvement with Marine Commando Six (specifically the action where only 1/6 of his unit returned from a successful operation to prevent the terrorist release of bioweaponry), Turner's confidence was shaken and he requested reassignment to the Academy. He remained there as an instructor until his old roommate, Admiral Skip Banbridge, sent him along with two green officers, Ensign Geoffrey Tolwyn and Lieutenant Vance Richards, on a fact-finding mission across the border of the Kilrathi Empire in early 2634. Turner shortly thereafter found himself in command of TCS Concordia during the McAuliffe Ambush.
Winston "Winnie" Turner
Species: Terran 	Species: Terran 	Rank: Commander, TCN(Instructor, TCN Academy) 	Rank: Commander, TCN(Instructor, TCN Academy) 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2576.185 (Age 58; Middle Age) 	Birth Date: 2576.185 (Age 58; Middle Age) 	Place of Birth: Glade Spring, Virginia, United States, Earth 	Place of Birth: Glade Spring, Virginia, United States, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 34, Reflex: 38, Willpower: 40 	Saves - Fortitude: 34, Reflex: 38, Willpower: 40 	Saves - Fortitude: 34, Reflex: 38, Willpower: 40
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 64 	SI: 64
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Move Quietly 20), Dodge: 15.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 90, Cunning: 25, Resourcefulness: 25 (IED 10), Knowledge: 20 (Confederation Politics 10).Acumen: 105, Perception: 25 (Spot Enemy 20), Performance: 25 (Marine 10), Survival: 25.Charm: 115, Personality: 25 (Lecturing 20), Diplomacy: 25, Leadership: 25 (Covert Ops Teams 10).
Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.	Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.	Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.	Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.	Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.	Command: 50, Security: 25, Strategy: 10, Inspire: 10, Coordination: 10.Science: 95, Technology: 25, Archaeology: 20, Geology: 25, Planetology: 15, Typhonology: 10,Navigation: 90, Stealth: 25, Orientation: 25, Vehicle Piloting: 20, Astrogation: 10, Starship Piloting: 5,Tactical: 80, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5,Engineering: 45, Damage Control: 20, Internal Systems: 15, Mechanics: 10.Communications: 135, Rapport: 25 (Students 15), Negotiate: 35, Intimidate: 25, Translate: 20, Distress: 15,Medicine: 60, Specialized Medicine: 25, Psychology: 20, Xenobiology: 10, Intensive Care: 5.
Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10. 	Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10. 	Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10. 	Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10. 	Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10. 	Traits: Tactical Sense +5, Reputation (Instructor) +10, Quick Draw +5, Phobic (Sending People to Die) -10.
===SGTM Manuel Ulandi===
Manuel Ulandi enlisted in the Marine Corps in 2587 out of a sense of duty to the Confederation. He re-enlisted after his initial tour and before long was invited to join their Special Operations division. He showed great aptitude for field operations and became a lifer, rapidly rising through the enlisted ranks. He had achieved the rank of Gunnery Sergeant when Marine Six under the command of Winston Turner succeeded in stopping a bioterrorism attack. Ulandi was personally responsible for saving the lives of two officers, including Commander Turner himself (the other was Skip Banbridge) during that operation. By 2634 he had been promoted to the rank of Sergeant Major and was serving as topkick for Admiral Nagumo Tadahisa, Commander of the Seventh Fleet at Naval Station McAuliffe. He was four months from retirement when the Kilrathi ambushed McAuliffe and was an eyewitness to the destruction of both the Alexandria skyhook and the naval base on the planet's surface. He survived the initial assault and assisted in repelling the Kilrathi from the planet. It is unclear whether Ulandi went through with his retirement as planned after McAuliffe or not.
Manuel Ulandi
Species: Terran 	Species: Terran 	Rank: Sergeant Major, TCMC 	Rank: Sergeant Major, TCMC 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2569.126 (Age 65; Old Age) 	Birth Date: 2569.126 (Age 65; Old Age) 	Place of Birth: Quelimane, Zambezia Province, Mozambique, Earth 	Place of Birth: Quelimane, Zambezia Province, Mozambique, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +14; Ranged: +12 	Attack Bonuses - Melee: +14; Ranged: +12 	Attack Bonuses - Melee: +14; Ranged: +12 	Saves - Fortitude: 35, Reflex: 42, Willpower: 51 	Saves - Fortitude: 35, Reflex: 42, Willpower: 51 	Saves - Fortitude: 35, Reflex: 42, Willpower: 51
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 4343/50 	HD/THD/FHD: 4343/50 	SI: 65 	SI: 65
Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15. 	Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15. 	Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15. 	Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15. 	Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15. 	Power: 90, Brawling: 20 (Xingyiquan 20), Three-Dimensional Maneuvers: 20 (Climbing 15), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Recuperation: 25, Concentration: 10.Intellect: 100, Knowledge: 25 (Combat Tactics 20), Resourcefulness: 25 (IED 5), Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 25), Survival: 25 (Bivouac 20), Performance: 20.Charm: 130, Personality: 25 (Drill Troops 50), Leadership: 25 (Marine Platoon 15), Diplomacy: 15.
Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Coordination: 25, Inspire: 20, Guidance: 15,Science: 85, Technology: 25, Typhonology: 25, Archaeology: 15, Planetology: 15, Geology: 5,Navigation: 155, Stealth: 20 (Armored 10), Vehicle Piloting: 25 (Armored 50), Orientation: 25, Starship Piloting: 15, Astrogation: 10,Tactical: 175, Ballistics: 20 (DF Missiles 25), Marksmanship: 15 (Mass Drivers 25), Targeting: 25 (Reactor 15), Combat Maneuvers: 25, Evasive Maneuvers: 25,Engineering: 140, Defenses: 25, Damage Control: 25, Mechanics: 25 (Armored 40), Internal Systems: 20, Faster-Than-Light Mechanics: 5,Communications: 100, Intimidate: 20 (Nuggets 10), Rapport: 25, Distress: 20, Negotiate: 15, Translate: 10,Medicine: 70, Specialized Medicine: 15, Intensive Care: 20, Psychology: 25, Treatment: 10.
Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5. 	Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5. 	Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5. 	Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5. 	Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5. 	Traits: Discipline +10, Reflexes +5, Education -5, Creed (Protect Confederation) -5, Addicted (Cigars) -5.
===Hans Maximillian Kruger===
Kruger's early life was tinged with disappointment. He joined the Sarn Consortium to escape a drunken father after being rejected by the Confederation Academy. He had to flee Confederation space after gunning down a Sarn son in a bar fight. His next job was aboard the independent merchantman Phantom, best known for an infamous run-in with a Kilrathi border patrol during a cross-border smuggling run on 2634.121. Facing two frigates and the better part of a Kilrathi fighter squadron, Phantom launched a nuke mine which destroyed one frigate; the other hit Phantom as she jumped with a missile salvo that killed off the entire crew except for Kruger.
After repairing Phantom (now renamed Lazarus) Kruger briefly went into business as an independent pilot-for-hire, during which time he ferried a Confederation infiltration squad led by Commander Winston Turner into Kilrathi space and helped discover the Kilrathi fleet poised to strike the Landreich. Following their return to Hell Hole, Kruger was drafted into the Landreich Militia and commanded a Landreich "frigate" at the Battle of Hell Hole, helping to repel the Kilrathi invasion force. Kruger's ship was shot down during a follow-up raid on Fawcett's World; the only survivors from his ship were Kruger himself and his executive officer. Kruger managed a series of guerrilla raids which threw the local Kilrathi administration into chaos before stealing a frigate and escaping back to the Landreich.
Hans Maximilian Kruger
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.047 (Age 21; Adult) 	Birth Date: 2613.047 (Age 21; Adult) 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 42, Willpower: 38 	Saves - Fortitude: 35, Reflex: 42, Willpower: 38 	Saves - Fortitude: 35, Reflex: 42, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 20 (Underworld 10).Acumen: 80, Survival: 15 (Space 10), Perception: 25 (Spot Goons 10), Performance: 20.Charm: 100, Personality: 25, Diplomacy: 20 (Bribery 40), Leadership: 15.
Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 90, Security: 25 (Slugthrower 5), Strategy: 25, Guidance: 20, Coordination: 10, Inspire: 5,Science: 50, Technology: 20, Planetology: 15, Archaeology: 10, Planetology: 5.Navigation: 30, Starship Piloting: 15, Stealth: 10, Targeting: 5.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Damage Control: 15, Mechanics: 5.Communications: 35, Intimidate: 20, Distress: 10, Rapport: 5.Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.
Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Hunted (Sarn Consortium) -20, Impulsive -5, Wealth -10, Social Status -5, Intolerant (Confederation Citizens) -2.
===ENS Geoffrey Tolwyn===
Geoffrey Tolwyn, who would ultimately prove to be one of the most controversial figures in Confederation history, began his military career training to become a fighter pilot. While still at the Academy, Tolwyn was assigned to TCS Albemarle for his cadet cruise with his classmate David Whittaker. While they were flying a training mission together, Tolwyn's helm console exploded and the shuttle he and David were piloting crash-landed on the planet they were surveying at the time. He was trapped in the wreckage, blind and without a helmet; the planet's atmosphere contained sulfur dioxide. Whittaker, his helmet having been destroyed in the crash, somehow managed to get both he and Tolwyn into an emergency pressure bubble; they were both rescued and spent six months in the hospital recovering from their injuries. Tolwyn befriended Spencer Banbridge and Duke Grecko sometime after his recovery, having enrolled as of Banbridge's students at the Academy; it was in Banbridge's quarters that Tolwyn first met his future wife Elizabeth Clara.
In 2634, Tolwyn accompanied Winston Turner to McAuliffe and became one of the first heroes of the Kilrathi War. Despite only having simulator experience, he successfully flew a Wildcat fighter to defend TCS Concordia against Kilrathi forces that had just destroyed the Alexandria Skyhook, though the fighter took sufficient damage from hostile fire that it had to be scrapped on landing. Ensign Tolwyn decided to fly in Concordia's counter-attack despite having suffered from second degree burns, a dozen durasteel shrapnel wounds and having part of a rudder pedal stuck in his leg; Turner attempted to convince him not to fly due to his injuries but failed. After a dogfight, Tolwyn forced Kilrathi Prince Ratha to eject but chose not to kill him because it would not have been "British." After the delaying action, he landed his fighter on Concordia with only 15 seconds remaining to jump. Tolwyn was later recommended for the Medal of Honor for his heroic efforts in the defense of McAuliffe.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Ensign, TCN 	Rank: Ensign, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2613.164 (Age 21; Adult) 	Birth Date: 2613.164 (Age 21; Adult) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Confederation Politics 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 25, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 20 (Wildcat 5), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 5, Psychology: 20.
Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Wealth +5, Education +5, Social Status +5, Impulsive -5, Honest -5, Creed (Protect Confederation) -5.
===2LT Vance Richards===
Like his colleague Geoffrey Tolwyn, Vance Richards began his career as a fighter pilot, graduating from the Naval Academy in 2633. The following year, he and Ensign Tolwyn were assigned to accompany Commander Winston Turner in a covert reconnaissance mission across the border into Kilrathi space, where they discovered Kilrathi intentions to strike at McAuliffe. During the McAuliffe Ambush, he flew a Wildcat fighter and earned the Medal of Honor for his actions during the fight. Richards would go on to command a destroyer squadron and would eventually become Commander of Fleet Intelligence, a field in which he showed a great deal of talent even as a cadet.
Vance Richards
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCN 	Rank: Second Lieutenant, TCN 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2612.353 (Age 22; Adult) 	Birth Date: 2612.353 (Age 22; Adult) 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 42, Willpower: 37 	Saves - Fortitude: 34, Reflex: 42, Willpower: 37 	Saves - Fortitude: 34, Reflex: 42, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25 (Encryption 20), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 20 (Wildcat 10), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 30, Rapport: 25, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5. 	Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5. 	Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5. 	Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5. 	Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5. 	Traits: Linguistic Sense +10, Reflexes +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -5.
===Joor'rad nar Kiranka===
The last Emperor of the Kilrathi Empire, Joor'rad nar Kiranka was already an old kil by the time the Terran-Kilrathi War began. The son of the venerated Joor'rath nar Kiranka and the commoner Graknala nar Kiranka (nee Saskath), Joor'rad ascended to the throne upon his father's death and won glory for himself through the conquest of the Varni late in the 26th century. He lost a leg and his left eye during the final climatic battle against the Varni, both of which were ultimately replaced with bionic prosthetics. While approving of his son Gilkarg's plan to strike at the Terran Confederation, his caution proved fatal to the Kilrathi plan to conquer Terrankind quickly and lead to a prolonged war that would ultimately end in the deaths of his homeworld, his Empire and himself.
Joor'rad nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Emperor 	Rank: Emperor 	Gender: Male 	Gender: Male
Height: 2.96 m 	Height: 2.96 m 	Mass: 120.75 kg 	Mass: 120.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2566.162 (Age 68; Old Age) 	Birth Date: 2566.162 (Age 68; Old Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +11 	Attack Bonuses - Melee: +7; Ranged: +11 	Attack Bonuses - Melee: +7; Ranged: +11 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 127 	SI: 127
Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 35, Three-Dimensional Maneuvers: 10, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Concentration: 20, Recuperation: 20, Stamina: 10.Intellect: 145, Knowledge: 20 (Court Politics 20, Clan Politics 20, Kilrathi Lore 20), Cunning: 25 (Deception 15), Resourcefulness: 25.Acumen: 110, Performance: 25, Perception: 25 (Detect Lies 35), Survival: 25.Charm: 125, Diplomacy: 20 (Clan Barons 25), Personality: 25 (Command Masses 25), Leadership: 20.
Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.	Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.	Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.	Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.	Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.	Command: 150, Guidance: 25, Coordination: 25 (Military 10), Inspire: 20, Strategy: 15 (Jaktu 35), Security: 20.Science: 95, Archaeology: 25, Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 75, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 65, Damage Control: 15, Internal Systems: 15, Defenses: 15, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 75, Specialized Medicine: 25, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 5.
Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +15, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Comeliness -15.
===Gilkarg nar Kiranka===
Gilkarg nar Kiranka was the only son of Emperor Joor'rad to survive into adulthood; he became Crown Prince and heir to the throne upon his birth. At the onset of the Terran-Kilrathi War, he was already an influential war leader. Gilkarg was a strong advocate of war with the Confederation, eager to win glory in battle with the Terrans just as his father had against the Varni. It was Gilkarg who planned and led the Kilrathi attack on McAuliffe, an attack that was devastatingly successful and one that allowed the Kilrathi to seize a huge portion of the Confederation's frontier territory uncontested. The attack on McAuliffe could have won the war for the Kilrathi outright had it not been for a daring counter-attack by the few surviving Confederation ships. The losses inflicted on the Kilrathi force by a supposedly defeated enemy caused the Emperor to have second thoughts; he ordered the Imperial Fleet to pull back and consolidate their gains, whereas Gilkarg wished to push ahead and destroy Earth. Gilkarg had the sinking feeling that by launching such a devastating attack but not completing the kill, he might have begun a war that would last for generations...
Gilkarg nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2590.318 (Age 44; Middle Age) 	Birth Date: 2590.318 (Age 44; Middle Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 39, Reflex: 43, Willpower: 35 	Saves - Fortitude: 39, Reflex: 43, Willpower: 35 	Saves - Fortitude: 39, Reflex: 43, Willpower: 35
HP/NHP: 79 	HP/NHP: 79 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 131 	SI: 131
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 95, Concentration: 20 (Concentrate Under Fire 30), Stamina: 20, Recuperation: 25.Intellect: 85, Cunning: 20 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 50, Perception: 20, Performance: 20, Survival: 10.Charm: 110, Leadership: 25 (Fleet Commander 20), Diplomacy: 25 (Clan Barons 10), Personality: 15 (Debate 15).
Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 145, Inspire: 20, Coordination: 25 (Fleet Command 10), Strategy: 15 (Jaktu 35), Security: 25, Guidance: 15.Science: 90, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 20, Stealth: 20, Starship Piloting: 25, Astrogation: 10.Tactical: 130, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.
Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10. 	Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10. 	Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10. 	Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10. 	Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10. 	Traits: Enhanced Visual Sense, Social Status +15, Reputation +10, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -10, Obsessed (Honor) -10.
===Ratha nar Kiranka===
Ratha was the eldest son of Crown Prince Gilkarg, grandson of the Kilrathi Emperor Joor'rad and heir apparent to the throne of Kilrah after his father. He had come of age in Kilrathi society a few years prior to the onset of the Terran-Kilrathi War and at the time was eager for glory and conquest of his own, staunchly supporting his father's plan of jaktu against the Terrans. Ratha was a strike pilot at McAuliffe, scoring several kills but unable to finish off one persnickety, seemingly inexperienced Wildcat pilot. When this same pilot, Geoffrey Tolwyn, later ultimately forced Ratha to eject and didn't finish him, Ratha performed the only duty he could to restore his tarnished honor: he removed his helmet and noticed how silent death was in space.
Ratha nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Second Fang(Prince, Empire of Kilrah) 	Rank: Second Fang(Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2611.172 (Age 23; Adult) 	Birth Date: 2611.172 (Age 23; Adult) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 127 	SI: 127
Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 20), Brawling: 10, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20 (Stalking 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 20 (Court Politics 25), Resourcefulness: 20, Cunning: 20.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 65, Personality: 25 (Taunting 15), Leadership: 10, Diplomacy: 15.
Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 40, Security: 20, Strategy: 15, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 15 (Jalthi 30), Orientation: 25, Astrogation: 10, Starship Piloting: 15, Stealth: 5.Tactical: 75, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 35, Damage Control: 10, Mechanics: 20, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15.
===Thrakhath nar Kiranka===
Thrakhath was the younger grandson of the last Kilrathi Emperor, the younger son of Crown Prince Gilkarg and younger brother to Ratha and Zukara. Just like every Kilrathi before him, Thrakhath was groomed for a life of conflict and had a strong lust for blood and warfare. He took an active role in the Terran-Kilrathi War from its early years and would later establish himself as a lethal Kilrathi pilot. Born heir apparent after his father and elder brother, he became second in line for the throne after his elder brother Ratha was killed in action at the McAuliffe Ambush in 2634. He had not yet come of age when the war began.
Thrakhath nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Prince and Heir Apparent, Empire of Kilrah 	Rank: Prince and Heir Apparent, Empire of Kilrah 	Gender: Male 	Gender: Male
Height: 1.48 m 	Height: 1.48 m 	Mass: 60.35 kg 	Mass: 60.35 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2624.259 (Age 10; Adolescent) 	Birth Date: 2624.259 (Age 10; Adolescent) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 33, Reflex: 35, Willpower: 35 	Saves - Fortitude: 33, Reflex: 35, Willpower: 35 	Saves - Fortitude: 33, Reflex: 35, Willpower: 35
HP/NHP: 73 	HP/NHP: 73 	HD/THD/FHD: 48/45/53 	HD/THD/FHD: 48/45/53 	SI: 122 	SI: 122
Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 20, Dodge: 15, Hiding and Seeking: 15.Physique: 35, Concentration: 20, Recuperation: 10, Stamina: 5.Intellect: 55, Knowledge: 20 (Court Politics 5, Kilrathi Lore 5), Cunning: 15, Resourcefulness: 10.Acumen: 55, Performance: 20, Perception: 20, Survival: 15.Charm: 45, Diplomacy: 15, Personality: 15, Leadership: 15.
Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 10, Coordination: 5, Strategy: 5.Science: 10, Archaeology: 5, Technology: 5.Navigation: 10, Vehicle Piloting: 10.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 10, Internal Systems: 5, Defenses: 5.Communications: 10, Negotiate: 10.Medicine: 10, Psychology: 10.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5.
==Characters from Wing Commander Academy==
===CDOR Geoffrey Tolwyn===
Though his injuries sustained at McAuliffe prevented him from ever flying a fighter again, Tolwyn's rise through the ranks was rapid. In 2639, Tolwyn had achieved the rank of Captain and played a vital role in the Enyo Engagement, preparing and executing a daring plan that ultimately liberated the colony with minimal loss of civilian life. He had by this time married Elizabeth Clara and the couple had two young sons. Tolwyn's wife and sons were later killed in a Kilrathi raid in 2649, by which time Tolwyn himself had been promoted to flag rank. This event hardened Tolwyn's character and some historians after Tolwyn's death pointed to it as the main reason for his spectacular career and subsequent downfall.
In 2654, he spent some time as commander of TCS Tiger's Claw when Confederation High Command wanted to distance themselves from him. He worked closely with pilots from the Academy's 201st Plebe Class, including young pilots such as Christopher Blair, Todd Marshall and others who came to prominence as the war progressed. Tolwyn became attached to the Claw and worried for its survival when he ordered it sent out to pursue and destroy KIS Sivar in 2656 after the attack on Goddard.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Commodore, TCN 	Rank: Commodore, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2613.164 (Age 41; Middle Age) 	Birth Date: 2613.164 (Age 41; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 37, Reflex: 37, Willpower: 40 	Saves - Fortitude: 37, Reflex: 37, Willpower: 40 	Saves - Fortitude: 37, Reflex: 37, Willpower: 40
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 67 	SI: 67
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 20), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 35), Diplomacy: 20.
Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 15, Coordination: 25 (Fleet Command 25), Strategy: 20 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 10), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +10, Contacts (Confed Military Command Structure) +10, Impulsive -5, Honest -2, Creed (Protect Confederation) -10, Obsessed (Vengeance) -5, Intolerant (Incompetence) -10.
===2LT/OT Christopher "Maverick" Blair===
Christopher Blair was born on 2630.168 to Major Arnold Blair and Devi Soulsong, a Pilgrim originally from Peron. Both of Blair's natural parents were killed in the Peron Massacre. Young Christopher lived with his paternal aunt, Jennifer Blair, and her husband on his home world of Nephele II until his stepfather was killed in a farm accident. Jennifer went off world to find work and remarry while Chris was left to be raised by his paternal grandparents on Earth. His grandmother was a member of the Confederation Grand Assembly at the time while his grandfather was the chairman of StarPeace, an organization dedicated to promoting understanding among the inhabited worlds of the galaxy. His grandparents were his legal guardians for the bulk of his early life and he developed such a close relationship with them that he often considered them to be his natural parents, to the point of regularly calling his grandfather "Dad".
As he started high school, Blair decided he wanted to become a pilot and apply to the Space Force Academy on Earth. He took up wrestling to qualify as extracurricular activities for his Academy appointment; he qualified for all-Sector and took planetary champion in his weight class. Nephele was allowed just one at-large Academy appointee every three years, so this helped him get noticed and accepted into the Academy's 201st Plebe Class in 2650. He went on to get straight As after a B-average his first year. He planned originally to serve his six-year Academy obligation, leave the military and use his experience to become a crop duster. He earned his callsign, "Maverick", as an ironic reference to his by-the-book approach.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 24; Adult) 	Birth Date: 2630.168 (Age 24; Adult) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 15.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25 (Confed Medium Fighters 15), Astrogation: 25, Starship Piloting: 25.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5. 	Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5. 	Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5. 	Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5. 	Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5. 	Traits: Navigational Sense +25, Honest -10, Hunted (Anti-McDanielites) -5.
===2LT/OT Todd "Maniac" Marshall===
Todd Marshall was born on 2631.105 on Leto, the fourth planet of the Proxima Centauri system. He was the fourth and youngest son of TCMC Captain Arnold "Boomer" Marshall, a star college athlete who was drafted into the Marine Corps during the early days of the Terran-Kilrathi War and served as a platoon leader. Todd was exceptionally good at sports and was accepted into the Space Force Academy on an athletic scholarship. His grades were good and he kept a clean disciplinary record excluding a couple of demerits for borderline insubordination. Marshall’s marksmanship and simulator scores were the highest in his class; he earned his callsign "Maniac" for his erratic, seat-of-the-pants flying style. Marshall was rivaled in every way by his classmate, Christopher Blair, even to the point of pursuing the affections of the same girl. Marshall and Blair were the only aces in the Terran-Kilrathi War's top-40 list to begin active duty after Custer’s Carnival. Upon graduation, Marshall and Blair were both assigned to TCS Tiger's Claw, where they had previously served as trainees.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 23; Adult) 	Birth Date: 2631.105 (Age 23; Adult) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +20, Tactical Sense +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5.
===2LT/OT Gwen "Archer" Bowman===
Gwen Bowman was a contemporary of Christopher Blair and Todd Marshall and graduated from the same plebe class. She was known as a dedicated pilot who wanted to make sure she did her job right. Like Marshall and Blair, she first saw action against the Kilrathi while serving her training cruise aboard TCS Tiger's Claw. An incident early in the cruise forced her to kill a fellow cadet who was preparing to torpedo the carrier. This incident severely shook her confidence; afterwards she began hesitating before pulling the trigger, particularly if she knew she was firing at a live target. She was able to hide this hesitation while still in training, but it became apparent to her superiors once she graduated and began her active tour of duty.
Gwen Bowman, Callsign: Archer
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2632.334 (Age 22; Adult) 	Birth Date: 2632.334 (Age 22; Adult) 	Place of Birth: Churchill, Locanda IV, Deneb Quadrant, Epsilon Sector 	Place of Birth: Churchill, Locanda IV, Deneb Quadrant, Epsilon Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 42 	Saves - Fortitude: 34, Reflex: 35, Willpower: 42 	Saves - Fortitude: 34, Reflex: 35, Willpower: 42
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Military Regulations 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 70, Vehicle Piloting: 25 (Scimitar 10), Orientation: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 55, Evasive Maneuvers: 10, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 10, Translate: 10.Medicine: 30, Intensive Care: 15, Psychology: 15.
Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5. 	Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5. 	Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5. 	Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5. 	Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5. 	Traits: Navigational Sense +5, Empathic Sense +5, Discipline +5, Honest -10, Phobic (Killing) -5.
===PFC/OT Hector "Grunt" Paz===
Grunt began his military career by enlisting in the Marine Corps, which he did mainly as a way of getting out of his provincial home town. He served with distinction with the Marines and fought through several of the war's more fierce early ground engagements, culminating in an assignment to Repleetah. There, he planted a satchel charge on the hull of a Kilrathi Gopher tank and saved his squad from certain annihilation; in the process he sustained trauma that caused occasional temporary paralysis, an injury that would have earned him a medical discharge. Not wanting to leave the war, he requested the medics to hide the paralysis on his records and transferred to the Space Force, where he began training to become a fighter pilot. It's known that Grunt ultimately survived the wars against both the Kilrathi and the Nephilim, winding up on TCS Port Broughton in the Corsair system by 2701. He's known for being stubborn and absolutely fearless, traits picked up during his stint with the Marines.
Hector Paz, Callsign: Grunt
Species: Terran 	Species: Terran 	Rank: Private First Class, TCMC(Officer Trainee, 201st Academy Plebe Class) 	Rank: Private First Class, TCMC(Officer Trainee, 201st Academy Plebe Class) 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2626.008 (Age 28; Adult) 	Birth Date: 2626.008 (Age 28; Adult) 	Place of Birth: Lago Madera, Celeste, Terra Quadrant, Sol Sector 	Place of Birth: Lago Madera, Celeste, Terra Quadrant, Sol Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +12; Ranged: +10 	Attack Bonuses - Melee: +12; Ranged: +10 	Attack Bonuses - Melee: +12; Ranged: +10 	Saves - Fortitude: 19, Reflex: 45, Willpower: 45 	Saves - Fortitude: 19, Reflex: 45, Willpower: 45 	Saves - Fortitude: 19, Reflex: 45, Willpower: 45
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15. 	Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15. 	Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15. 	Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15. 	Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15. 	Power: 70, Brawling: 20 (Aikido 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 50, Dexterous Maneuvers: 25, Dodge: 15, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Recuperation: 15, Concentration: 10.Intellect: 70, Knowledge: 20 (Infiltration Techniques 10), Resourcefulness: 25, Cunning: 15.Acumen: 105, Perception: 25, Survival: 25 (SERE 25, Bivouac 10), Performance: 20.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.
Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.	Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.	Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.	Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.	Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.	Command: 45, Security: 25 (Laser Rifle 10), Strategy: 5, Coordination: 5.Science: 25, Technology: 15, Typhonology: 10.Navigation: 70, Stealth: 25, Vehicle Piloting: 20, Orientation: 15, Starship Piloting: 10.Tactical: 95, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 50, Defenses: 20, Damage Control: 15, Mechanics: 10, Internal Systems: 5.Communications: 30, Intimidate: 15, Rapport: 10, Distress: 5.Medicine: 10, Specialized Medicine: 5, Intensive Care: 5.
Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15. 	Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15. 	Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15. 	Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15. 	Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15. 	Traits: Reflexes +10, Nerves +5, Discipline +5, Obsessed (Fighting Cats) -10, Health -15.
===2LT/OT Yulan "Hyena" Chang===
Hyena was a cadet in the 201st Academy Plebe Class. He was a first rate pilot and had excellent skills as a gymnast. The class comedian, he refused to take much of anything seriously, including the Kilrathi. This had the net effect of inspiring a lack of confidence in those around him, which eventually got to the point where many of the cadets vastly disliked having Hyena on their wing.
Yulan Chang, Callsign: Hyena
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.237 (Age 23; Adult) 	Birth Date: 2631.237 (Age 23; Adult) 	Place of Birth: Shanghai, Shanghai Municipality, China, Earth 	Place of Birth: Shanghai, Shanghai Municipality, China, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 26 	Saves - Fortitude: 34, Reflex: 35, Willpower: 26 	Saves - Fortitude: 34, Reflex: 35, Willpower: 26
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 20, Resourcefulness: 20, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Wisecracking 30), Leadership: 15, Diplomacy: 10.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 55, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5. 	Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5. 	Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5. 	Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5. 	Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5. 	Traits: Quick Draw +10, Reflexes +10, Discipline -10, Overconfident -5, Crude -5.
===PO Maya McEaddens===
Maya McEaddens was a Technical Specialist serving aboard TCS Tiger's Claw in the mid-2650s. She was one of the ship's top mechanics and oversaw the day-to-day maintenance and repair of the craft used by the 201st Academy Plebe Class during their training cruise. McEaddens was known for having a mischievous, fun-loving and practical-joking personality. It is unknown whether or not she was still with the Claw on that fateful day at K'Tithrak Mang.
Maya McEaddens
Species: Terran 	Species: Terran 	Rank: Petty Officer(Tech Specialist, TCS Tiger's Claw) 	Rank: Petty Officer(Tech Specialist, TCS Tiger's Claw) 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2626.323 (Age 28; Adult) 	Birth Date: 2626.323 (Age 28; Adult) 	Place of Birth: Lauder, Scottish Borders, Scotland, Earth 	Place of Birth: Lauder, Scottish Borders, Scotland, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +6; Ranged: +5 	Attack Bonuses - Melee: +6; Ranged: +5 	Attack Bonuses - Melee: +6; Ranged: +5 	Saves - Fortitude: 37, Reflex: 35, Willpower: 32 	Saves - Fortitude: 37, Reflex: 35, Willpower: 32 	Saves - Fortitude: 37, Reflex: 35, Willpower: 32
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25. 	Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25. 	Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25. 	Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25. 	Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25. 	Power: 65, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15 (Swimming 10).Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 75, Concentration: 20 (Concentrate Under Fire 20), Stamina: 15, Recuperation: 20.Intellect: 70, Cunning: 20, Resourcefulness: 20 (Jury-Rigging 15), Knowledge: 15.Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 20), Diplomacy: 25, Leadership: 25.
Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 20, Coordination: 15, Guidance: 5.Science: 70, Technology: 20, Archaeology: 20, Geology: 15, Typhonology: 10, Planetology: 5,Navigation: 70, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10.Tactical: 55, Marksmanship: 25, Targeting: 15, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 125, Damage Control: 20, Internal Systems: 20, Mechanics: 20 (Fightercraft 35), Defenses: 15, Faster-Than-Light Mechanics: 15.Communications: 40, Distress: 5, Rapport: 15 (Pilots 15), Translate: 5.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.
Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5. 	Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5. 	Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5. 	Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5. 	Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5. 	Traits: Comeliness +5, Mechanical Sense +5, Reputation +5, Temper -5, Discipline -5, Jealous (Any Other Woman Chris Blair Is Interested In) -5.
===2LT/OT Lindsay "Payback" Price===
Payback's early life was not particularly happy. At the tender age of four, the rest of her entire natural family was among the relatively few civilian casualties of the Enyo Engagement. Lindsay found herself in foster care, being bounced around from home to home. She ultimately wound up with a family on Icarus colony, where she loved living even though her foster family treated her poorly. One day, she had enough of her foster parents and ran away, becoming an ore shuttle pilot. She stuck to her newfound profession until one day, while on approach to Icarus, Lindsay was witness to a massive attack by Kilrathi forces that resulted in the colony's complete destruction. That day she enlisted, citing the need to pay back the Kilrathi for all the misery and pain they had caused her. Her drill instructors saw talent behind her determination and arranged for her to attend the Space Force Academy, where she joined the 201st Academy Plebe Class.
Lindsay Price, Callsign: Payback
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Rank: Second Lieutenant, TCSF (Brevet)(Officer Trainee, 201st Academy Plebe Class) 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.291 (Age 24; Adult) 	Birth Date: 2630.291 (Age 24; Adult) 	Place of Birth: New Deimos, Enyo, Day Quadrant, Vega Sector. 	Place of Birth: New Deimos, Enyo, Day Quadrant, Vega Sector. 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 47, Willpower: 36 	Saves - Fortitude: 34, Reflex: 47, Willpower: 36 	Saves - Fortitude: 34, Reflex: 47, Willpower: 36
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 20.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 55, Knowledge: 25, Resourcefulness: 25, Cunning: 5.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 25, Personality: 25, Leadership: 10, Diplomacy: 10.
Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 50, Security: 20 (Blades 15), Strategy: 10, Guidance: 5.Science: 35, Technology: 20, Planetology: 10, Geology: 5.Navigation: 55, Vehicle Piloting: 25 (Broadsword 15), Astrogation: 20, Starship Piloting: 10.Tactical: 65, Ballistics: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10. 	Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10. 	Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10. 	Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10. 	Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10. 	Traits: Tactical Sense +5, Reflexes +10, Temper -5, Obsessed (Vengeance) -10.
===Dr. Guthrig Andropolos===
Dr. Andropolos was a civilian analyst employed by the Confederation Fleet in the early 2650s. His job was to conduct psychological evaluations on up and coming cadets during their final training cruises. Andropolos was almost universally disliked not just because he held the power to wash out a cadet on the cusp of graduating but also because he could be cold, unemotional and opinionated. He occasionally even offered unwanted evaluations of active service personnel.
Guthrig Andropolos, Ph.D.
Species: Terran 	Species: Terran 	Occupation: Aviation Psychologist, TCS Tiger's Claw 	Occupation: Aviation Psychologist, TCS Tiger's Claw 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 130 kg 	Mass: 130 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2618.003 (Age 36; Adult) 	Birth Date: 2618.003 (Age 36; Adult) 	Place of Birth: Tremetousia, Larnaca District, Cyprus, Earth 	Place of Birth: Tremetousia, Larnaca District, Cyprus, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 10 (Cutting Straight Lines 20), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 25, Stamina: 20, Recuperation: 15.Intellect: 105, Knowledge: 20 (Current Psychological Testing Methods 50), Cunning: 10, Resourcefulness: 25.Acumen: 95, Perception: 20 (Spot Symptoms 10), Performance: 20 (Field Surgeon 20), Survival: 25.Charm: 75, Personality: 20, Diplomacy: 20 (Military Personnel 15), Leadership: 20.
Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,	Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,	Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,	Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,	Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,	Command: 65, Guidance: 25, Coordination: 20, Inspire: 15, Strategy: 5.Science: 100, Technology: 20 (Medical Tools 40), Planetology: 5, Archaeology: 20, Geology: 5, Typhonology: 10,Navigation: 35, Vehicle Piloting: 20, Orientation: 10, Stealth: 5.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 50, Internal Systems: 20, Mechanics: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 80, Rapport: 15 (Patients 15), Distress: 10, Intimidate: 25, Translate: 10, Negotiate: 5,Medicine: 145, Psychology: 25 (Psychological Evaluation 30), Specialized Medicine: 30, Xenobiology: 25, Treatment: 20, Intensive Care: 15,
Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5. 	Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5. 	Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5. 	Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5. 	Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5. 	Traits: Empathic Sense +20, Phobic (Heights) -5, Phobic (Arachnids) -5, Phobic (Claustrophobic) -5, Phobic (Drowning) -5.
===Thrakhath nar Kiranka===
After his brother's death at McAuliffe, Thrakhath began to be groomed to take his brother Ratha's place, which included a heavy dose of military training. In the 2640s he served in several field commands and proved to be a skilled, dedicated and deadly pilot. In 2655, Thrakhath's father was executed by the Emperor as punishment for the loss of KIS Sivar and its entire strike force. As a result, Thrakhath was elevated to Crown Prince and became the immediate heir to the Kilrathi throne.
Thrakhath nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr(Crown Prince, Empire of Kilrah) 	Rank: Shintahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 1.48 m 	Height: 1.48 m 	Mass: 60.35 kg 	Mass: 60.35 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2624.259 (Age 31; Adult) 	Birth Date: 2624.259 (Age 31; Adult) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 20.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 15, Stamina: 20.Intellect: 100, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10), Resourcefulness: 25.Acumen: 80, Performance: 25, Perception: 20 (Spot Enemy 20), Survival: 15.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15.
Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 75, Archaeology: 20, Technology: 25 (Computers 5), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Bloodfang 15), Orientation: 20, Astrogation: 15, Starship Piloting: 10, Stealth: 10.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 15, Ballistics: 20.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Impulsive -5.
===Garahl nar Hhallas===
Garahl was initially a figure of minor importance in his clan but his reputation for dependability and his skills in a fighter led him to steady promotion. A veteran of the Vega Sector Campaign, Garahl grew to believe the Terrans had the warrior spirit, something he also began to believe his own people were forgetting. Garahl became disillusioned with the Kilrathi war effort after the death of Gilkarg and the subsequent questionable actions of his offspring; he began to consider defecting to the Terran cause. It's unknown whether he was eventually able to do so or not, though it is known that his ship, KIS Ras Nik'hra, wound up under the command of his kinsman Ralgha nar Hhallas before the year 2654 was out.
Garahl nar Hhallas, Callsign: Renegade
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr 	Rank: Shintahr 	Gender: Male 	Gender: Male
Height:2.42 m 	Height:2.42 m 	Mass: 105 kg 	Mass: 105 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.307 (Age 33; Adult) 	Birth Date: 2621.307 (Age 33; Adult) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +13 	Attack Bonuses - Melee: +12; Ranged: +13 	Attack Bonuses - Melee: +12; Ranged: +13 	Saves - Fortitude: 36, Reflex: 44, Willpower: 41 	Saves - Fortitude: 36, Reflex: 44, Willpower: 41 	Saves - Fortitude: 36, Reflex: 44, Willpower: 41
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 95, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 20).Physique: 65, Stamina: 25, Concentration: 20, Recuperation: 20.Intellect: 100, Knowledge: 25 (Kilrathi Lore 15, Court Politics 10), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Fighter Squadron 10), Diplomacy: 20.
Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 80, Security: 20, Strategy: 20, Guidance: 15, Coordination: 10, Inspire: 15.Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 135, Vehicle Piloting: 25 (Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 10, Distress: 5.Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.
Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15. 	Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15. 	Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15. 	Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15. 	Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15. 	Traits: Enhanced Visual Sense, Discipline +5, Reflexes +5, Reputation +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -2, Creed (Loyalty to Subordinates) -15.
===Zukara nar Kiranka===
Zukara nar Kiranka was the only granddaughter of Kilrathi Emperor Joor'rad, the middle child and only daughter of Gilkarg and sister to Ratha and Thrakhath. As a female, Zukara was automatically ineligible to assume the Kilrathi throne and was expected to enter service in the temples of Sivar as a high-ranking priestess. Zukara chafed at the notion of temple life and convinced her father to allow her the opportunity to face death at the hands of the Terrans as a common fighter pilot. In 2654, she was assigned to KIS Ras Nik'hra under the command of Garahl nar Hhallas, where she proved to be more of an insubordinate nuisance than anything else despite her skills in a fighter. When her father was executed in 2655, her brother Thrakhath had her commission revoked and she was finally sent off to the temples, where she's been sitting in exile ever since.
Zukara nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: First Fang(Princess, Empire of Kilrah) 	Rank: First Fang(Princess, Empire of Kilrah) 	Gender: Female 	Gender: Female
Height:2.96 m 	Height:2.96 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2621.009 (Age 33; Adult) 	Birth Date: 2621.009 (Age 33; Adult) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Saves - Fortitude: 35, Reflex: 37, Willpower: 30 	Saves - Fortitude: 35, Reflex: 37, Willpower: 30 	Saves - Fortitude: 35, Reflex: 37, Willpower: 30
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 127 	SI: 127
Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15. 	Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15. 	Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15. 	Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15. 	Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15. 	Power: 60, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 20 (Stalking Prey 15).Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 30 (Court Politics 30), Cunning: 25, Resourcefulness: 15.Acumen: 50, Performance: 25, Perception: 25.Charm: 95, Diplomacy: 20 (My Way or Else 50), Personality: 20, Leadership: 15.
Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.	Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.	Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.	Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.	Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.	Command: 55, Inspire: 10, Coordination: 15, Guidance: 20, Security: 10.Science: 45, Archaeology: 20, Technology: 15, Typhonology: 10.Navigation: 70, Vehicle Piloting: 10 (Dralthi-II 50), Stealth: 10.Tactical: 20, Marksmanship: 20.Engineering: 25, Mechanics: 15, Damage Control: 10.Communications: 130, Negotiate: 20, Translate: 25, Rapport: 20, Intimidate: 15 (Subordinates 50).Medicine: 75, Psychology: 25, Specialized Medicine: 20, Treatment: 15, Intensive Care: 15.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +5, Social Status +5, Temper -5, Discipline -5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10.
==Characters from the Wing Commander I Era==
===COL Peter Halcyon===
Peter Halcyon was a prominent commander in the Terran Confederation Space Force during the 2650s, serving as CAG aboard TCS Tiger's Claw. It was his pilots (among them then-Major Christopher Blair) who halted the Kilrathi offensive in the Vega Sector. Shortly after this victory, Halcyon took part in Operation Thor's Hammer, in which Tiger's Claw tracked down and destroyed KIS Sivar in retaliation for the destruction of the Goddard colony. During this mission, Halcyon briefly acted as ship's CO following the removal of Captain Thorn from command by Admiral Tolwyn. From 2655 into 2656, the 88th under Halcyon's leadership did their utmost to defend the planet of Firekka after the Kilrathi invaded; the planet was eventually liberated largely thanks the efforts of the 88th. Tiger's Claw was later deployed to Enigma Sector in 2656 on a mission to destroy the Kilrathi Sector Command at K'Tithrak Mang. Halcyon was among the casualties of the Kilrathi ambush that destroyed Tiger's Claw during that operation.
Peter Halcyon
Species: Terran 	Species: Terran 	Rank: Colonel, TCSF(CO, VF-88, TCS Tiger's Claw) 	Rank: Colonel, TCSF(CO, VF-88, TCS Tiger's Claw) 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.079 (Age 41; Middle Age) 	Birth Date: 2613.079 (Age 41; Middle Age) 	Place of Birth: Silver Spring, Maryland, United States, Earth 	Place of Birth: Silver Spring, Maryland, United States, Earth 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 36, Reflex: 44, Willpower: 38 	Saves - Fortitude: 36, Reflex: 44, Willpower: 38 	Saves - Fortitude: 36, Reflex: 44, Willpower: 38
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 66 	SI: 66
Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 105, Knowledge: 25 (Fleet Tactics 25, Defensive Planning 10), Resourcefulness: 25, Cunning: 20.Acumen: 85, Perception: 25 (Spot Enemy 10), Performance: 25 (Starship Captain 5), Survival: 20.Charm: 85, Personality: 25, Leadership: 20 (Fighter Wing 20), Diplomacy: 20.
Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.	Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.	Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.	Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.	Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.	Command: 120, Security: 20, Strategy: 20, Guidance: 20, Coordination: 20 (Fighter Wing 15), Inspire: 25,Science: 95, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 10,Navigation: 145, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 15,Engineering: 70, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10.Communications: 40, Rapport: 20, Translate: 15, Distress: 5.Medicine: 45, Intensive Care: 15, Psychology: 15, Treatment: 10, Specialized Medicine: 5.
Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5. 	Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5. 	Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5. 	Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5. 	Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5. 	Traits: Social Status +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Intolerant (Failure) -5, Temper -5.
===LCOL Christopher "Maverick" Blair===
Blair was promoted to Cadet Wing Commander by Admiral Tolwyn late in his training cruise, a distinction Blair did not want; notably, he threw the badge of office out of an airlock with Tolwyn present much to Tolwyn's annoyance. Upon graduation, Blair drew regular duty aboard Tiger's Claw, which had been sent back to active duty in Vega following Tolwyn's promotion to the rank of Rear Admiral and his subsequent reassignment. It was around this time Blair began to explore his latent Pilgrim powers; often the source of discrimination and ridicule, Blair struggled to come to grips with his uncanny cockpit intuition and extra-sensory perception.
He was successful in his early career, rapidly earning a promotion to the rank of Major. He was credited for bringing the Vega Sector Campaign to a successful conclusion, destroying the Venice starbase personally. Shortly thereafter, Tiger's Claw was dispatched to pursue KIS Sivar and destroy it in retaliation for the destruction of the Goddard colony. Blair later had a central role in protecting the Confederation's interests in the Firekka system, by which time he had been promoted to the rank of Lieutenant Colonel.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Lieutenant Colonel, TCSF 	Rank: Lieutenant Colonel, TCSF 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 24; Adult) 	Birth Date: 2630.168 (Age 24; Adult) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20 (Sleight-of-Hand 5), Dodge: 20, Hiding and Seeking: 10.Physique: 70, Stamina: 25, Concentration: 20 (Concentration Under Fire 15), Recuperation: 10.Intellect: 80, Knowledge: 25 (Confederation Politics 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15.
Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 55, Technology: 15, Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 140, Vehicle Piloting: 25 (Confed Light Fighters 20, Confed Medium Fighters 25, Confed Heavy Fighters 20), Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 15, Mechanics: 10, Defenses: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10. 	Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10. 	Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10. 	Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10. 	Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10. 	Traits: Navigational Sense +25, Reputation +10, Honest -15, Hunted (Anti-McDanielites) -10.
===1LT Tanaka "Spirit" Mariko===
Tanaka "Spirit" Mariko was a Terran Confederation fighter pilot assigned to VF-88 aboard TCS Tiger's Claw. A third-generation fighter pilot, she joined the Space Force out of family tradition and a sense of duty to Earth. She began her flight training in Japan, where she was given the callsign "Kami" ("Spirit" being a loose translation) by her local instructors. Although a pilot of few words, Mariko was pleasant company and proved herself to be an able pilot. Mariko was known for her skill with defensive piloting, an ability to avoid incoming fire and a penchant for waiting until she was close to a target before firing. Her active service began in 2653. Mariko was a close friend of Christopher Blair and Jeannette Devereaux during her service aboard Tiger's Claw; she was in fact the first wingman Blair flew with during his active duty career. She flew with distinction during the Vega Sector Campaign and participated in Operation Thor's Hammer and Operation Crusade.
Tanaka Mariko, Callsign: Spirit
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.113 (Age 24; Adult) 	Birth Date: 2630.113 (Age 24; Adult) 	Place of Birth: Sapporo, Hokkaido Prefecture, Japan, Earth 	Place of Birth: Sapporo, Hokkaido Prefecture, Japan, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 37, Willpower: 42 	Saves - Fortitude: 34, Reflex: 37, Willpower: 42 	Saves - Fortitude: 34, Reflex: 37, Willpower: 42
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 15, Concentration: 20, Recuperation: 10.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Light Fighters 10), Orientation: 15, Astrogation: 25, Starship Piloting: 20, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10. 	Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10. 	Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10. 	Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10. 	Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10. 	Traits: Navigational Sense +5, Nerves +5, Discipline +5, Reputation +5, Honest -10, Creed (Bushido) -10.
===MAJ James "Paladin" Taggart===
James Taggart was one of the prominent figures of the 27th Century. He began his career as a fighter pilot assigned to TCS Tiger's Claw, receiving his commission shortly after first contact with the Kilrathi in 2629. Taggart had a reputation as both an effective wingleader and a skilled wingman. By 2654, Taggart had twenty-five kills under his belt, earning his Ace of Aces performance service ribbon. He was featured in Pilot Profiles in April 2654, at which time he held the rank of Major. A veteran of the Vega Sector Campaign and Operation Thor's Hammer, he officially retired from the Space Force during Operation Crusade on 2656.069 (being over the age limit for pilots) and assumed captaincy of Bonnie Heather, a Special Operations craft. He along with his colleague Ian "Hunter" St. John launched a successful mission to rescue Firekkan hostages later that year.
James Taggart, Callsign: Paladin
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2609.156 (Age 45; Middle Age) 	Birth Date: 2609.156 (Age 45; Middle Age) 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 48, Willpower: 37 	Saves - Fortitude: 35, Reflex: 48, Willpower: 37 	Saves - Fortitude: 35, Reflex: 48, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 10.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20.
Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 75, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 125, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 15.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.
Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2. 	Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2. 	Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2. 	Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2. 	Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2. 	Traits: Reputation +10, Reflexes +10, Creed (Protect Confed) -10, Honest -6, Addicted (Scotch) -2, Luck -2.
===MAJ Chen "Bossman" Kien===
Kien Chen, aka "Bossman", was a Terran Confederation fighter pilot assigned to TCS Tiger's Claw. Chen was originally known for an irreverent, spontaneous flying style, which he abandoned after seeing replacement pilots killed in action while attempting to imitate his success; he changed his callsign from "Ripper" to "Bossman" to reflect this change in philosophy. As of 2654, Chen had 17 years of service with the Terran Confederation Space Force, during which time he had flown everything in the Terran fleet and destroyed at least one of every class of ship the Kilrathi had in their arsenal. Chen was a natural leader and among the most admired pilots on Tiger's Claw. He was calm and coordinated, never getting distracted on the battlefield or taking unnecessary risks. He was also known for giving out advice to his fellow pilots, most of which was reliable; his reputation in this regard was so esteemed that even his superiors often looked to him for advice. A veteran of the Vega Sector Campaign and Operation Thor's Hammer, Chen was killed during Operation Crusade after he and wingman Jeanette "Angel" Devereaux were ambushed, with Chen buying the time Angel needed to escape. Chen's death was a major blow to the morale of the crew of Tiger's Claw and he was given a traditional space funeral.
Chen Kien, Callsign: Bossman
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2615.175 (Age 39; Adult) 	Birth Date: 2615.175 (Age 39; Adult) 	Place of Birth: Municipality of Kaohsiung, Kaohsiung, Republic of China, Earth 	Place of Birth: Municipality of Kaohsiung, Kaohsiung, Republic of China, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 44 	Saves - Fortitude: 35, Reflex: 37, Willpower: 44 	Saves - Fortitude: 35, Reflex: 37, Willpower: 44
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20 (Swimming 10), Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 60, Knowledge: 20, Resourcefulness: 20, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 110, Personality: 25, Leadership: 25 (Wingleader 40), Diplomacy: 20.
Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.	Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.	Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.	Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.	Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.	Command: 65, Security: 15, Strategy: 10, Guidance: 25, Coordination: 15.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 155, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15,Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 10, Mechanics: 15 (Fightercraft 25).Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 10, Treatment: 5.
Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5. 	Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5. 	Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5. 	Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5. 	Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5. 	Traits: Reputation +10, Nerves +5, Discipline +5, Honest -5, Luck -5, Impulsive -5, Lecherous -5.
===CPT Ian "Hunter" St. John===
Ian "Hunter" St. John was a pilot assigned to TCS Tiger’s Claw. He was an irreverent but very skilled pilot who flew mainly for the sake of the adrenaline rush. A veteran of the Vega Sector Campaign, he was on Chris Blair's wing when the two of them discovered the location of the Kilrathi Sector Command in Venice and assisted in its destruction. Hunter remained aboard Tiger's Claw during Operation Thor's Hammer and became a prominent figure during Operation Crusade when he assisted in the rescue of several high-ranking Firekkan hostages. Hunter would ultimately be killed covering the escape of the Covert Operations ship Bannockburn during the False Armistice of 2668.
Ian St. John, Callsign: Hunter
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2627.137 (Age 27; Adult) 	Birth Date: 2627.137 (Age 27; Adult) 	Place of Birth: Brisbane, Queensland, Australia, Earth 	Place of Birth: Brisbane, Queensland, Australia, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +12; Ranged: +12 	Attack Bonuses - Melee: +12; Ranged: +12 	Attack Bonuses - Melee: +12; Ranged: +12 	Saves - Fortitude: 36, Reflex: 37, Willpower: 32 	Saves - Fortitude: 36, Reflex: 37, Willpower: 32 	Saves - Fortitude: 36, Reflex: 37, Willpower: 32
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10). 	Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10). 	Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10). 	Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10). 	Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10). 	Power: 70, Three-Dimensional Maneuvers: 25, Brawling: 20 (Shot To The Pills 10), Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 60, Stamina: 25 (Hold Liquor 10), Concentration: 15, Recuperation: 10.Intellect: 75, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 15, Diplomacy: 20 (Convince Superiors 10, Apologize to Superiors 10).
Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 50, Security: 25, Strategy: 10, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 5, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Specialized Medicine: 15, Psychology: 10.
Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Luck +5, Nerves +15, Overconfident -5, Impulsive -5, Addicted (Tobacco) -5, Addicted (Alcohol) -5, Discipline -5, Lecherous -5.
===2LT Todd "Maniac" Marshall===
After graduating from the Academy, Maniac drew permanent assignment to Tiger's Claw after its re-assignment to active duty. Unfortunately, the wise-cracking, insubordinate attitude and seat-of-the-pants flying style Maniac exhibited were not appreciated by the Claw's active duty personnel and unlike Blair, Maniac's career began to stall. On 2654.280, Marshall accidentally destroyed a Confederation transport with a heat-seeking missile during an escort mission in the Rostov system; all fourteen of the crew were lost. Though cleared of all charges regarding the incident, it still sent him into a severe state of depression and by 2655.239, the stress from the Vega campaign and Operation Thor’s Hammer weighed so heavily on him that he had to be taken off the flight roster and put into sickbay. He was put back on the flight roster on 2655.278 when all pilots were desperately needed, though he remained mentally unstable. Marshall’s mental condition eventually culminated in a complete nervous breakdown – he was put into a mental hospital for several months and so survived the eventual destruction of Tiger's Claw at K'Tithrak Mang.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF 	Rank: Second Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 23; Adult) 	Birth Date: 2631.105 (Age 23; Adult) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36 	Saves - Fortitude: 34, Reflex: 35, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Boasting 15, Taunting 10), Leadership: 15, Diplomacy: 10.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 25, Technology: 15, Planetology: 10.Navigation: 110, Vehicle Piloting: 25 (Light Fighters 10, Medium Fighters 15, Heavy Fighters 10), Orientation: 15, Astrogation: 20, Starship Piloting: 15.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 10.Engineering: 15, Damage Control: 10, Mechanics: 5.Communications: 20, Rapport: 5, Translate: 15.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5. 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5. 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5. 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5. 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5. 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +5, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation -5, Insane (Clinical Depression) -5.
===CPT Jeanette "Angel" Devereaux===
Jeanette Devereaux was a pilot aboard TCS Tiger's Claw. She had a reputation as a by-the-book, no-nonsense pilot and could often be seen in the Claw's recreation area going over the latest statistics and figures on enemy designs. She served aboard Tiger's Claw for the final stages of the Vega Sector Campaign, Operation Thor's Hammer and Operation Crusade. On 2655.271, Devereaux and fellow Tiger’s Claw pilot Major Kien "Bossman" Chen were ambushed by several wings of Kilrathi Imperial Guard fighters jumping into the Firekka System. Chen occupied the Kilrathi long enough to let Devereaux escape but was killed in the ambush, leaving Devereaux emotionally distraught for several days. A week later, at the suggestion of Captain Ian "Hunter" St. John, Colonel Zaritsky of TCS Austin offered Devereaux command of the ship's fighter squadron. She decided to accept the post; by 2655.293, she was serving aboard Austin and held the rank of Major.
Jeanette Devereaux, Callsign: Angel
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2626.243 (Age 28; Adult) 	Birth Date: 2626.243 (Age 28; Adult) 	Place of Birth: Brussels, City of Brussels, Belgium, Earth 	Place of Birth: Brussels, City of Brussels, Belgium, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 15, Kilrathi Craft Specifications 15), Resourcefulness: 20, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 20, Leadership: 25 (Wingleader 15), Diplomacy: 20.
Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 55, Security: 20, Strategy: 10, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 10, Confederation Heavy Fighters 10), Orientation: 5, Astrogation: 25, Starship Piloting: 10, Stealth: 5.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 25, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 10, Psychology: 15.
Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Honest -10, Intolerant (Hotshots) -10.
===MAJ Michael "Iceman" Casey===
Michael Casey was assigned to Tiger's Claw shortly after Custer's Carnival. He served adequately but with little inspiration for two years and probably would have been rotated out to shore duty were it not for the death of his first wife and a 15-month-old daughter in a Kilrathi raid on Vega VII; his other daughter, Julia Casey, was taken prisoner during the same raid. His kill ratio nearly doubled immediately afterwards and his subsequent dispassionate, emotionless demeanor and flying style earned him a new callsign, "Iceman". He served with distinction during the Vega Sector Campaign, Operation Thor's Hammer and Operation Crusade.
Shortly after Operation Crusade, he took a shore leave and met Kylie Sarah Richards, a waitress; a few months later they married. He recorded holo-videos for her and their unborn son, Lance. Six weeks after his second marriage, Casey was killed in action "on a deep space patrol in the B'shriss System." Christopher Blair brought back his life-pod, but the official report of his death omitted the fact that he had been captured and cut into pieces to order to spare his family any additional trauma.
Michael Casey, Callsign: Iceman
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.8 m 	Height: 1.8 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2623.232 (Age 31; Adult) 	Birth Date: 2623.232 (Age 31; Adult) 	Place of Birth: Vancouver, British Columbia, Canada, Earth 	Place of Birth: Vancouver, British Columbia, Canada, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 37, Willpower: 36 	Saves - Fortitude: 35, Reflex: 37, Willpower: 36 	Saves - Fortitude: 35, Reflex: 37, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 25, Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 10.
Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.	Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.	Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.	Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.	Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.	Command: 65, Security: 25, Strategy: 20, Guidance: 5, Coordination: 15.Science: 80, Technology: 15, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 210, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 30, Confed Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15,Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 20, Intensive Care: 5, Psychology: 10, Treatment: 5.
Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10. 	Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10. 	Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10. 	Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10. 	Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10. 	Traits: Nerves +10, Navigational Sense +5, Reputation +5, Obsessed (Vengeance) -10, Honest -10.
===CPT Joseph "Knight" Khumalo===
Joseph "Knight" Khumalo was a Terran Confederation fighter pilot assigned to TCS Tiger's Claw. He was known as a reliable wingman and for being steady under fire. Shortly after receiving his commission, he was involved in the Enyo Engagement. During the main battle, Khumalo and his wingman Captain Maria "La Doña" Álvarez attacked a Kilrathi transport. After strafing it from its rear down its belly they turned to find a swarm of enemy fighters heading right for them; rather than maneuver away from his wingleader, Khumalo fired as quickly as possible and destroyed multiple enemy fighters which were attacking Álvarez. Álvarez replied "Ooh, eet's my White Knight", earning Khumalo his callsign; he received his Ace Performance Service Ribbon at Enyo.
Khumalo served alongside famed pilot Christopher Blair during the Vega Sector Campaign, where he saw extensive action against the Kilrathi. In 2655, Khumalo was on Blair's wing when the pair spotted and destroyed KIS Sivar. Khumalo also served in Operation Crusade. During this time, he was offered a chance to become a flight instructor and to retire from frontline service; Khumalo ultimately rejected this offer, preferring to stay in the fight.
Joseph Khumalo, Callsign: Knight
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.9 m 	Height: 1.9 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2618.173 (Age 36; Adult) 	Birth Date: 2618.173 (Age 36; Adult) 	Place of Birth: Kroonstad, Free State, South Africa, Earth 	Place of Birth: Kroonstad, Free State, South Africa, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 35, Reflex: 37, Willpower: 49 	Saves - Fortitude: 35, Reflex: 37, Willpower: 49 	Saves - Fortitude: 35, Reflex: 37, Willpower: 49
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 20.Acumen: 90, Perception: 20 (Spot Enemy Craft 30), Performance: 25, Survival: 15.Charm: 85, Personality: 20 (Debating 15), Leadership: 20 (Wingleader 10), Diplomacy: 20.
Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 15, Coordination: 10, Guidance: 10.Science: 65, Technology: 20, Planetology: 15, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 180, Vehicle Piloting: 25 (Scimitar 30, Confed Light Fighters 15, Confed Medium Fighters 25, Confed Heavy Fighters 10), Orientation: 20, Astrogation: 20, Starship Piloting: 20, Stealth: 15,Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10. 	Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10. 	Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10. 	Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10. 	Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10. 	Traits: Navigational Sense +5, Nerves +10, Discipline +10, Temper -5, Honest -10, Intolerant (Slander) -10.
===Sam "Shotglass" Seigler===
Sam "Shotglass" Seigler was originally a pilot on TCS Tiger's Claw until injuries sustained in late 2653 prevented him from flying again, after which he took up tending the bar in the ship's rec room - a talent for which his skills had already been noted during his duty career. Sam had flown with nearly every pilot on the Claw as of early 2654 including rookie pilots Blair and Marshall and freely shared information regarding each pilot's flight habits with new members of the crew. Shotglass certainly fit the stereotype of the "omniscient bartender"; his knowledge spanned from details of systems visited by Tiger's Claw (including their Kilrathi names) to Kilrathi Aces to tactics for dealing with specific Kilrathi fighters. He was the inventor of the Rostov Hairball, a drink that he created on 2654.284 and named after the system to which Tiger's Claw was assigned at the time.
Sam Seigler, Callsign: Shotglass
Species: Terran 	Species: Terran 	Rank: Major (Retired)(Culinary Specialist, TCS Tiger's Claw) 	Rank: Major (Retired)(Culinary Specialist, TCS Tiger's Claw) 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2612.009 (Age 42; Middle Age) 	Birth Date: 2612.009 (Age 42; Middle Age) 	Place of Birth: New Braunfels, Texas, United States, Earth 	Place of Birth: New Braunfels, Texas, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 35, Reflex: 35, Willpower: 47 	Saves - Fortitude: 35, Reflex: 35, Willpower: 47 	Saves - Fortitude: 35, Reflex: 35, Willpower: 47
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20. 	Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20. 	Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20. 	Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20. 	Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20. 	Power: 30, Three-Dimensional Maneuvers: 10, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 15, Dodge: 25, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 20, Mixed Drinks 30), Resourcefulness: 25, Cunning: 25.Acumen: 120, Perception: 25 (Spot Enemy 20), Performance: 25 (Bartender 35), Survival: 15.Charm: 95, Personality: 50, Leadership: 25, Diplomacy: 20.
Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.	Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.	Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.	Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.	Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.	Command: 65, Security: 25, Strategy: 20, Guidance: 15, Coordination: 5.Science: 90, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 20, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Hornet 15, Scimitar 15, Raptor 15), Orientation: 5, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 100, Evasive Maneuvers: 15, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 60, Rapport: 20 (Pilots 20), Translate: 5, Negotiate: 15.Medicine: 45, Intensive Care: 10, Psychology: 25, Specialized Medicine: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Discipline +5, Comeliness -5, Amputee (Motor Appendage) -5, Bleeder -5, Honest -5.
===CPT R.A. "Mule-Skinner" Skinner===
R.A. Skinner (aka "Mule-Skinner") was a Terran Confederation fighter pilot assigned to TCS Tiger's Claw. In March 2654, Captain Skinner was assigned as wingleader to Lieutenant Larry "Tooner" Dibbles and ordered to take part in a combined strike against KIS Rathtak. The flight left the carrier at 2300 hours; twenty minutes later they encountered two apparently crippled Jalthi and Dibbles broke formation against Skinner's orders to engage. At 2321 hours, Skinner ordered him back into formation; this was the final transmission made by either pilot. Neither Jalthi was actually damaged; in the ensuing engagement both Terran pilots were killed. The incident became the impetus for "Taggart's Tactics", an article in the next month's edition of Claw Marks, the shipboard publication of TCS Tiger's Claw.
R.A. Skinner, Callsign: Mule-Skinner
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2627.247 (Age 27; Adult) 	Birth Date: 2627.247 (Age 27; Adult) 	Place of Birth: Augusta, Georgia, United States, Earth 	Place of Birth: Augusta, Georgia, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Ambush Tactics 20), Resourcefulness: 30, Cunning: 25.Acumen: 70, Perception: 30 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20 (Debating 10), Leadership: 25 (Wingleader 10), Diplomacy: 10.
Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.	Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.	Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.	Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.	Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.	Command: 55, Security: 25, Strategy: 25, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Scimitar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 30, Rapport: 10 (Wingmen 5), Translate: 15.Medicine: 15, Intensive Care: 5, Psychology: 10.
Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10. 	Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10. 	Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10. 	Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10. 	Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10. 	Traits: Senses (Sound) +10, Reflexes +10, Intolerant (Change) -10, Temper -10.
===2LT Larry "Tooner" Dibbles===
Larry "Tooner" Dibbles was a Terran Confederation fighter pilot assigned to TCS Tiger's Claw. Dibbles attended the Space Force Academy and graduated a couple of years ahead of Christopher Blair, with whom he was a friend. Dibbles was assigned to the Claw in 2652 upon his graduation and created "Hornet's Nest", an article which he wrote and drew that appeared in each issue of Claw Marks, the shipboard publication, while he served aboard. In March 2654, Lieutenant Dibbles was assigned as wingman to Captain R.A. "Mule-Skinner" Skinner and ordered to take part in a combined strike against KIS Rathtak. The flight left the carrier at 2300 hours; twenty minutes later they encountered two apparently crippled Jalthi and Dibbles broke formation against Skinner's orders to engage. At 2321 hours, Skinner ordered him back into formation; this was the final transmission made by either pilot. Neither Jalthi was actually damaged; in the ensuing engagement both Terran pilots were killed. The incident became the impetus for "Taggart's Tactics", an article in the next month's edition of Claw Marks. In that same issue, "Now Hear This" (the editor's commentary) eulogized Dibbles as having had "a deft wit and a diseased mind".
Larry Dibbles, Callsign: Tooner
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF 	Rank: Second Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2630.030 (Age 24; Adult) 	Birth Date: 2630.030 (Age 24; Adult) 	Place of Birth: North Smithfield, Rhode Island, United States, Earth 	Place of Birth: North Smithfield, Rhode Island, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Kilrathi Tactics 10, Drawing Techniques 20), Resourcefulness: 15, Cunning: 10.Acumen: 70, Perception: 20, Performance: 25 (Cartoonist 10), Survival: 15.Charm: 75, Personality: 20 (Debating 20), Leadership: 15, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Scimitar 5), Orientation: 10, Astrogation: 15, Starship Piloting: 10.Tactical: 65, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: Psychology: 5.
Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Overconfident -5, Impulsive -5.
===Bhurak nar Caxki (Bhurak Starkiller)===
Bhurak nar Caxki (a.k.a. "Bhurak Starkiller") was a Kilrathi fighter ace known for his prowess with the Salthi Light Fighter, a craft which he flew during his entire career despite its inferiority to most Confederation fighter designs. In 2654, Bhurak was the best-known Kilrathi ace and was regarded by other Kilrathi as the finest living pilot in the Vega Sector. Bhurak was an excellent pilot and marksman and possessed great reflexes. He was credited with 64 kills during his career. Terran Confederation psychological profiles indicated that he was addicted to speed, thrills and sport; he was also believed to have a strong survival instinct. Confederation pilots were advised to engage Bhurak with superior numbers or to defend against him in a style he would not find fun, such as staying motionless and spinning to keep him in sight. On 2654.132, Tiger's Claw pilots Christopher Blair and James Taggart encountered Bhurak while escorting a Drayman in the McAuliffe System; during this encounter, Blair engaged and shot down Bhurak.
Bhurak nar Caxki, Callsign: Starkiller
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr 	Rank: Shintahr 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 94.5 kg 	Mass: 94.5 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2615.078 (Age 39; Middle Age) 	Birth Date: 2615.078 (Age 39; Middle Age) 	Place of Birth: Hrai Caxki Brajakh, Zagacaxki, Kilrah 	Place of Birth: Hrai Caxki Brajakh, Zagacaxki, Kilrah 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Saves - Fortitude: 36, Reflex: 59, Willpower: 36 	Saves - Fortitude: 36, Reflex: 59, Willpower: 36 	Saves - Fortitude: 36, Reflex: 59, Willpower: 36
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Jumping 10), Brawling: 20, Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Balance 5), Dodge: 20, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 25, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Tactics 20, Clan Lore 10), Resourcefulness: 25, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Taunting 20), Leadership: 25, Diplomacy: 10.
Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 75, Security: 25, Strategy: 20, Guidance: 15, Coordination: 15.Science: 85, Technology: 20, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5,Navigation: 160, Vehicle Piloting: 25 (Salthi 50), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 20.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Rapport: 15, Translate: 15.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reflexes +20, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Impulsive -5, Addicted (Thrill-Seeking) -5, Lecherous -5.
===Dakhath nar Sihkag (Deathstroke)===
Dakhath nar Sihkag was a Kilrathi fighter ace known to fly the Dralthi-I Medium Fighter and had at least 55 recorded kills by April 2654. Dakhath was single-minded and seemed to be completely without fear; he would not abandon an engagement until every enemy within a thousand kilometers was dead and would not abandon a target until it had been completely destroyed. He enjoyed inflicting pain and made a hobby of shooting down ejected pilots. In combat, Dakhath was known for firing missiles from a distance and then engaging in close combat using guns; it was believed that he enjoyed watching explosions. Confederation pilots were advised to use his single-mindedness to lead him away from strategic targets. On 2654.135, Christopher Blair and Jeannette Devereaux encountered Dakhath while flying a mission in the Gimle System; Blair was able to shoot down the Kilrathi ace during this encounter.
Dakhath nar Sihkag, Callsign: Deathstroke
Species: Kilrathi 	Species: Kilrathi 	Rank: First Fang 	Rank: First Fang 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 105 kg 	Mass: 105 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.306 (Age 33; Adult) 	Birth Date: 2621.306 (Age 33; Adult) 	Place of Birth: Sihkag Brajakh, Qith’rak Sihkag, Kilrah 	Place of Birth: Sihkag Brajakh, Qith’rak Sihkag, Kilrah 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +11; Ranged: +15 	Attack Bonuses - Melee: +11; Ranged: +15 	Attack Bonuses - Melee: +11; Ranged: +15 	Saves - Fortitude: 36, Reflex: 40, Willpower: 36 	Saves - Fortitude: 36, Reflex: 40, Willpower: 36 	Saves - Fortitude: 36, Reflex: 40, Willpower: 36
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 43/40/53 	HD/THD/FHD: 43/40/53 	SI: 128 	SI: 128
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 100, Dexterous Maneuvers: 25 (Trick Shooting 10), Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Clan Lore 15, Confederation Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 70, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 15.
Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).	Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).	Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).	Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).	Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).	Command: 70, Security: 25, Strategy: 20, Inspire: 5 (Inspire Fear 10), Coordination: 10.Science: 80, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 10, Typhonology: 5,Navigation: 135, Vehicle Piloting: 20 (Dralthi-I 50), Orientation: 15, Astrogation: 15, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics: 25,Engineering: 55, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Translate: 15 (English 5).Medicine: 35, Psychology: 15 (Fear 20).
Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15. 	Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15. 	Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15. 	Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15. 	Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15. 	Traits: Enhanced Visual Sense, Nerves +20, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Navigational Sense +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Addicted (Inflicting Pain) -15.
===Khajja nar Ja'targk (Khajja the Fang)===
Khajja nar Ja'targk was a renowned Krant ace. A steady and mission-oriented pilot, he was nicknamed "the Machine" by Terran Intelligence because he was the most efficient pilot known in Kilrathi service. He never panicked and could not be distracted with taunts, though he could be dissuaded by unfavorable odds. He had complete confidence in his wingmen, frequently ignoring enemy fighters to focus on a mission objective. He was known to reserve his heat-seeking missiles for mission objectives or troublesome enemies and his IFF missiles for emergencies. His dogfighting style was straightforward, favoring strafing runs. Confederation intelligence also indicated that some Kilrathi pilots were afraid of Khajja. Terran Confederation pilots were advised to avoid his wingmen and focus on using classic dogfight tactics or to lead him towards other friendlies. Christopher Blair and Todd Marshall encountered Khajja on 2654.137 in the Brimstone System while attacking a Dorkir transport which Khajja was escorting at the time; Blair was able to shoot down the Kilrathi ace during this encounter.
Khajja nar Ja'targk, Callsign: The Fang
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr 	Rank: Shintahr 	Gender: Male 	Gender: Male
Height: 2.96 m 	Height: 2.96 m 	Mass: 115.5 kg 	Mass: 115.5 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2617.343 (Age 37; Adult) 	Birth Date: 2617.343 (Age 37; Adult) 	Place of Birth: Brajakh Ja'targk, Ja'targk, Kur'U'Tak Quadrant, Kilrah Sector 	Place of Birth: Brajakh Ja'targk, Ja'targk, Kur'U'Tak Quadrant, Kilrah Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +13; Ranged: +13 	Attack Bonuses - Melee: +13; Ranged: +13 	Attack Bonuses - Melee: +13; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 46 	Saves - Fortitude: 36, Reflex: 38, Willpower: 46 	Saves - Fortitude: 36, Reflex: 38, Willpower: 46
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 128 	SI: 128
Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 80, Three-Dimensional Maneuvers: 20 (Swimming 15), Brawling: 25, Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Politics 15), Resourcefulness: 25, Cunning: 25.Acumen: 60, Perception: 25, Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20.
Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.	Command: 75, Security: 25, Strategy: 20, Guidance: 5, Coordination: 25.Science: 90, Technology: 25, Planetology: 25, Geology: 20, Archaeology: 15, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Krant 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 5.Communications: 30, Translate: 15 (English 15).Medicine: 45, Intensive Care: 20, Psychology: 15, Treatment: 10.
Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Reputation +5, Discipline +10, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Social Status -5, Lecherous -5.
===Bakhtosh nar Kiranka (Bakhtosh Redclaw)===
Bakhtosh nar Kiranka was a Kilrathi fighter ace and a member of a high-ranking aristocratic Kilrathi family. A Jalthi ace, he was an expert gunfighter and was considered the finest Kilrathi shot in the Vega Sector. His piloting skills were ordinary but he had perfected the art of taunting; he was known for sarcastically gloating and for offering the perfect crowning insult, patronizing remark or racial slur needed to goad enemy pilots into making errors. Bakhtosh preferred to engage at the maximum range of his guns to avoid being outmaneuvered by superior pilots; when forced into close combat he was known to fire his missiles. Terran Confederation pilots were advised not to be daunted by his reputation and to fire continuously while closing and then out-fly him using standard maneuvers. On 2654.139, Christopher Blair and Joseph Khumalo encountered Bakhtosh in the Dakota System while attacking a Kilrathi supply convoy, which Bakhtosh was defending. The Kilrathi ace was finally shot down during this encounter.
Bakhtosh nar Kiranka, Callsign: Redclaw
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Shintahr 	Rank: Kal Shintahr 	Gender: Male 	Gender: Male
Height: 2.96 m 	Height: 2.96 m 	Mass: 120.75 kg 	Mass: 120.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2611.162 (Age 43; Middle Age) 	Birth Date: 2611.162 (Age 43; Middle Age) 	Place of Birth: Uni Qith’rak, Imperial City, Kilrah 	Place of Birth: Uni Qith’rak, Imperial City, Kilrah 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 47/44/53 	HD/THD/FHD: 47/44/53 	SI: 127 	SI: 127
Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 20 (Court Politics 15, Clan Lore 10), Resourcefulness: 35, Cunning: 30.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 155, Personality: 25 (Taunting 50), Leadership: 15 (Wingleader 45), Diplomacy: 20.
Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.	Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.	Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.	Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.	Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.	Command: 90, Security: 20 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20.Science: 110, Technology: 35, Planetology: 30, Geology: 20, Archaeology: 15, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25 (Jalthi 15), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 155, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 25 (Laser Cannon 35, Neutron Gun 35), Ballistics: 15.Engineering: 75, Damage Control: 25, Mechanics: 20, Defenses: 15, Internal Systems: 10, Faster-Than-Light Mechanics: 5,Communications: 65, Translate: 15 (English 50).Medicine: 25, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Reputation +10, Social Status +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15.
===Gilkarg nar Kiranka===
Gilkarg fought the Terrans valiantly in the decades that followed the McAuliffe Ambush and commanded the Kilrathi forces in the Vega Sector during the campaign to conquer and secure the region. In 2654, the Confederation destroyed the Kilrathi stronghold at Venice, forcing Gilkarg to abandon the entire Sector. In retaliation, Gilkarg unleashed the power of the newly developed Proton Accelerator Gun on the Terran colony of Goddard, exterminating all life on the planet's surface. With the success at Goddard, Gilkarg retreated to ensure the weapon's safety but was pursued by TCS Tiger's Claw. Despite Gilkarg's efforts to defend KIS Sivar and its signature weapon, the Claw and its pilots managed to track down and destroy Sivar, foiling Gilkarg's plans for the swift destruction of Earth. Facing court intrigue and a possible Clan insurrection, Emperor Joor'rad was left with no choice but to have Gilkarg brought back to Kilrah in chains for his failures; Gilkarg accepted his fate and was executed by disintegration.
Gilkarg nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kalralahr(Crown Prince, Empire of Kilrah) 	Rank: Kalralahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2590.318 (Age 64; Old Age) 	Birth Date: 2590.318 (Age 64; Old Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 40, Reflex: 42, Willpower: 36 	Saves - Fortitude: 40, Reflex: 42, Willpower: 36 	Saves - Fortitude: 40, Reflex: 42, Willpower: 36
HP/NHP: 80 	HP/NHP: 80 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 132 	SI: 132
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 15).Physique: 100, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 15.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 25 (Court Politics 40), Resourcefulness: 15.Acumen: 65, Perception: 25 (Spot Enemy 10), Performance: 20, Survival: 10.Charm: 135, Leadership: 25 (Fleet Commander 40), Diplomacy: 25 (Clan Barons 15), Personality: 15 (Debate 15).
Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.	Command: 195, Inspire: 25, Coordination: 25 (Fleet Command 40), Strategy: 25 (Jaktu 35), Security: 25 (Blades 5), Guidance: 15.Science: 110, Technology: 25 (Computers 20), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 110, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 10), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25 (Akwende Drive 5).Tactical: 180, Combat Maneuvers: 25 (Battle Line 50), Evasive Maneuvers: 25 (Hard Brake 5), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Treatment: 15.
Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15. 	Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15. 	Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15. 	Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15. 	Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15. 	Traits: Enhanced Visual Sense, Social Status +20, Reputation +15, Reflexes +5, Senses (Sight) +5, Senses (Smell) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Creed (Conquer Terrans) -20, Obsessed (Honor) -15.
===1LT Zachary "Jazz" Colson===
Zachary Colson started his service career as a young, inexperienced pilot aboard TCS Austin. He was given the callsign "Jazz" due to his skills as a pianist; he gave several performances while still serving aboard Austin. During Operation Crusade, Colson transferred temporarily to TCS Tiger's Claw along with Etienne Montclair. Even at this point, Colson despised everyone on the Claw; he considered it their fault for not arriving in time to save the Goddard Colony - his brother was killed in the attack. Colson betrayed the Confederation in 2656 by leaking the coordinates of Tiger's Claw to the Kilrathi at K'Tithrak Mang, enabling the carrier's destruction.
Zachary Colson, Callsign: Jazz
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.8 m 	Height: 1.8 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.133 (Age 24; Adult) 	Birth Date: 2631.133 (Age 24; Adult) 	Place of Birth: Kansas City, Missouri, United States, Earth 	Place of Birth: Kansas City, Missouri, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20.
Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 10 (Laser Pistol 10), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 20 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Marksmanship: 15, Ballistics: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10. 	Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10. 	Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10. 	Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10. 	Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10. 	Traits: Navigational Sense +5, Reflexes +5, Obsessed (Revenge) -10.
===1LT Etienne "Doomsday" Montclair===
Etienne "Doomsday" Montclair began his service to the Confederation in 2653. In 2655, Doomsday was a young, inexperienced pilot assigned aboard TCS Austin. During Operation Crusade, he was temporarily transferred to TCS Tiger's Claw along with Zachary “Jazz” Colson to replace recent pilot losses. He was a descendant of the Maori, the natives of New Zealand on Earth, and was known to sometimes mutter words in Maori. He also had the traditional markings of a Maori warrior tattooed on his face. He had a habit of saying that the war with the Kilrathi would kill him and was known for having a generally pessimistic view of life (which he considered to be more realistic than pessimistic). He was also known for having a fondness for over-brewed coffee and had the rare ability to accept a much younger friend as a commanding officer.
Etienne Montclair, Callsign: Doomsday
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.006 (Age 24; Adult) 	Birth Date: 2631.006 (Age 24; Adult) 	Place of Birth: Hastings, Hawke's Bay, New Zealand, Earth 	Place of Birth: Hastings, Hawke's Bay, New Zealand, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Saves - Fortitude: 34, Reflex: 36, Willpower: 37 	Saves - Fortitude: 34, Reflex: 36, Willpower: 37 	Saves - Fortitude: 34, Reflex: 36, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 95, Personality: 20 (Being Realistic 35), Leadership: 20, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Confederation Heavy Fighters 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20.Tactical: 80, Evasive Maneuvers: 25, Combat Maneuvers: 20, Ballistics: 15, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.
Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10. 	Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10. 	Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10. 	Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10. 	Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10. 	Traits: Navigational Sense +5, Luck +5, Reputation (Pessimist) -10.
===Kirha hrai Ralgha nar Hhallas===
Kirha was the sworn retainer of Lord Ralgha nar Hhallas, serving aboard KIS Ras Nik'hra as Ralgha's Hyilghar. During Ralgha's defection to the Confederation as a gesture of good faith, Kirha was instructed to swear fealty to Ian St. John as Hunter had saved Ras Nik'hra from certain destruction; Kirha's name change (to Kirha hrai Hunter nar Aussie) was the result of this change in allegiance. Kirha went on to participate in the rescue attempt of several kidnapped Firekkans taken by the Kilrathi. Kirha developed a friendship with the Firekkan K'Kai; despite their initial differences the two creatures found they had many things in common. Following the rescue operation, Kirha was sent to a Confederation POW camp; K'Kai visited him during his time there. He was released from the camp during the False Armistice and went to live with Hunter's family in Brisbane. When news arrived of Hunter's death, Kirha committed zu'kara for failing to protect his sworn liege lord.
Kirha hrai Ralgha nar Hhallas
Species: Kilrathi 	Species: Kilrathi 	Rank: Hyilghar, KIS Ras Nik'hra 	Rank: Hyilghar, KIS Ras Nik'hra 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 105 kg 	Mass: 105 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.146 (Age 23; Adult) 	Birth Date: 2631.146 (Age 23; Adult) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 45, Reflex: 48, Willpower: 37 	Saves - Fortitude: 45, Reflex: 48, Willpower: 37 	Saves - Fortitude: 45, Reflex: 48, Willpower: 37
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 127 	SI: 127
Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15. 	Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15. 	Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15. 	Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15. 	Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15. 	Power: 60, Lifting: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 15.Finesse: 80, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalking Prey 15), Dodge: 20.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Lore 30, Clan Politics 10), Resourcefulness: 20, Cunning: 15.Acumen: 75, Performance: 20 (Retainer 10), Perception: 25, Survival: 20.Charm: 65, Personality: 20 (Debating 10), Diplomacy: 20, Leadership: 15.
Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 55, Coordination: 20 (Bridge Crew 10), Security: 25.Science: 80, Archaeology: 20, Typhonology: 25, Technology: 20, Planetology: 10, Geology: 5,Navigation: 75, Astrogation: 25, Starship Piloting: 20, Orientation: 15, Vehicle Piloting: 10, Stealth: 5.Tactical: 60, Evasive Maneuvers: 15, Targeting: 20, Marksmanship: 10, Ballistics: 15.Engineering: 20, Damage Control: 20.Communications: 105, Rapport: 15, Negotiate: 25, Distress: 10, Translate: 15 (English 30), Intimidate: 10.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Health +10, Reflexes +10, Math Expert +5, Creed (Liege Lord) -25, Creed (Warrior's Code) -15, Social Status -10.
===Kal Shintahr Ralgha nar Hhallas===
Ralgha nar Hhallas was a loyal soldier of the Kilrathi Empire, serving as a field officer in the Imperial Fleet during the early war with the Terrans. In 2650, all of Ralgha's hrai (as well as the hrai of his Hyilghar, Kirha) were killed when the Confederation raided his homeworld of Hhallas; Ralgha was in space at the time and so escaped death. He subsequently volunteered to participate as a sleeper agent against the Terrans, a request granted by Prince Thrakhath.
Ralgha's new personality came to the conclusion that the meaningless deaths of his hrai were ultimately the fault of Thrakhath, the Emperor and all who led the Kilrathi in a war which was itself meaningless; he began to doubt Thrakhath's wisdom. He joined the rebel movement on Ghorah Khar in 2653. He was later assigned as commanding officer of KIS Ras Nik'hra, a Fralthi-class cruiser and a post he inherited from his kinsman Garahl. On 2655.266, Ralgha was questioned for five hours at Imperial Intelligence Headquarters on Ghorah Khar; he never showed a hint of treason but had insulted Jahkai, the Kalralahr of Imperial Security. Prince Thrakhath attended the questioning; satisfied that the personality overlay was holding as it should, he ordered Ralgha's release. At the direction of his childhood friend and Sivar priestess Hassa, he subsequently defected to the Confederation taking Kirha and Ras Nik'hra with him. He would later join the Confederation Space Force, befriending Ross Baldwin, who would give him the callsign "Hobbes".
Ralgha nar Hhallas
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Shintahr(CO, KIS Ras Nik'hra) 	Rank: Kal Shintahr(CO, KIS Ras Nik'hra) 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2614.096 (Age 41; Middle Age) 	Birth Date: 2614.096 (Age 41; Middle Age) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49
HP/NHP: 77 	HP/NHP: 77 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 129 	SI: 129
Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20.
Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 90, Technology: 20, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 120, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 140, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Immelman Turn 15), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.
Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -10, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10.
===K'Kai===
Of all the Firekka, K'Kai is one of the most influential in her people's history and certainly in their dealings with other races. She was bred to become the leader of the White Flower, the highest ranking of the flocks on Firekka. Her ascension to flock leader upon her mother's death would have made K'Kai the Teehyn Ree, the nominal leader of the entire planet. In her adolescent years, K'Kai was inspired to leave her planet by Larrhi, the first Firekkan to ever venture out into space. The flock did not support her wishes and when K'Kai abdicated as heir apparent in order to become a space freighter captain, her younger sister Kree'Kai was elevated to next in line. A few other Firekkans joined her when K'Kai headed off into space; she effectively became the matriarch of her own new flock and she trained her crew herself. She returned to Firekka to attend the signing of the Articles of Confederation and met and befriended Ian "Hunter" St. John when he defended her freighter from attacking Kilrathi raiders; Hunter in turn was impressed with her piloting skills.
When the Kilrathi invaded Firekka in 2655 for their Sivar-Eshrad ceremony, the Firekkans attempted to defend their planet. Led by K'Kai and using only the rifles given to them by the Confederation, they used their knowledge of the terrain to inflict many Kilrathi casualties. Kree'Kai was killed in an attempt to rescue her daughter and heir, Rikik, who was taken hostage as the Kilrathi were pulling out of Firekka. Together with Hunter, James "Paladin" Taggart and the Kilrathi Kirha, K'Kai was able to stage a successful rescue attempt. She later became an advisor to Rikik, who became Teeyhn Ree upon her mother's death.
K'Kai
Species: Firekkan 	Species: Firekkan 	Billet: CO, Firekkan Freighter Rawwwk'ai 	Billet: CO, Firekkan Freighter Rawwwk'ai 	Gender: Female 	Gender: Female
Wingspan: 5.59 m 	Wingspan: 5.59 m 	Mass: 108.52 kg 	Mass: 108.52 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2593.055 (Age 62; Middle Age) 	Birth Date: 2593.055 (Age 62; Middle Age) 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Saves - Fortitude: 38, Reflex: 36, Willpower: 46 	Saves - Fortitude: 38, Reflex: 36, Willpower: 46 	Saves - Fortitude: 38, Reflex: 36, Willpower: 46
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 35/32/53 	HD/THD/FHD: 35/32/53 	SI: 68 	SI: 68
Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10). 	Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10). 	Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10). 	Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10). 	Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10). 	Power: 65, Brawling: 15, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 25 (Concentrate Under Fire 10), Stamina: 30, Recuperation: 20.Intellect: 80, Cunning: 25, Knowledge: 25 (Firekkan Politics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Advisor 5), Survival: 25.Charm: 120, Leadership: 25 (Freighter Captain 25), Diplomacy: 20 (Flocks 20), Personality: 20 (Debating 10).
Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.	Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.	Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.	Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.	Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.	Command: 155, Inspire: 25 (Youth 15), Coordination: 25 (Battle Commanders 15), Strategy: 20 (Guerilla Tactics 10), Security: 25, Guidance: 20.Science: 85, Technology: 25, Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 120, Vehicle Piloting: 15, Orientation: 20, Stealth: 25, Starship Piloting: 25 (Drayman 10), Astrogation: 25.Tactical: 135, Combat Maneuvers: 25, Evasive Maneuvers: 25 (Shake, Rattle and Roll 10), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 60, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 55, Rapport: 20 (Confed Officials 10), Negotiate: 15, Intimidate: 10.Medicine: 65, Psychology: 20, Specialized Medicine: 15, Intensive Care: 10, Treatment: 10, Xenobiology: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Discipline +5, Social Status +5, Creed (Protect Flock) -10.
===Kree'kai===
Kree'Kai was the sister of K'Kai and assumed the role of Teehyn Ree of Firekka upon her mother's death and her sister's abdication; her daughter is Rikik. Kree'kai held strongly to the old beliefs of the Firekka and strongly disagreed with her sister's decision to head out into space. She also wished to limit Rikik's exposure to her "eccentric" aunt as much as possible. Kree'Kai's mate was killed during the 2654 Sivar-Eshrad on Firekka and Kree'Kai herself was killed while attempting to rescue Rikik from the departing Kilrathi.
Kree'Kai
Species: Firekkan 	Species: Firekkan 	Rank: Teehyn Ree of Firekka 	Rank: Teehyn Ree of Firekka 	Gender: Female 	Gender: Female
Wingspan: 5.59 m 	Wingspan: 5.59 m 	Mass: 108.52 kg 	Mass: 108.52 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2593.057 (Age 62; Middle Age) 	Birth Date: 2593.057 (Age 62; Middle Age) 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 38, Willpower: 42 	Saves - Fortitude: 35, Reflex: 38, Willpower: 42 	Saves - Fortitude: 35, Reflex: 38, Willpower: 42
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 33/30/53 	HD/THD/FHD: 33/30/53 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20. 	Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20. 	Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20. 	Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20. 	Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20. 	Power: 60, Three-Dimensional Maneuvers: 20 (Flight 25), Lifting: 20, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 35, Dodge: 30, Hiding and Seeking: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 105, Knowledge: 15 (Firekkan Politics 20, Firekkan Lore 10), Cunning: 20 (Deception 15), Resourcefulness: 25.Acumen: 120, Performance: 15 (Teehyn Ree 50), Perception: 25, Survival: 30.Charm: 85, Diplomacy: 25, Personality: 25 (Oratory 15), Leadership: 20.
Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.	Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.	Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.	Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.	Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.	Command: 135, Guidance: 25 (World Leadership 15), Coordination: 25 (Resistance Movements 10), Inspire: 25, Strategy: 20, Security: 15.Science: 75, Archaeology: 10 (Firekkan Architecture 25), Technology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 65, Vehicle Piloting: 15 (Groundcars 15), Stealth: 20, Orientation: 10, Starship Piloting: 5.Tactical: 45, Targeting: 20, Marksmanship: 15, Evasive Maneuvers: 10.Engineering: 90, Damage Control: 25, Internal Systems: 25, Defenses: 20, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 150, Translate: 15 (English 25), Negotiate: 20 (Firekka's Finest 15), Rapport: 15 (Confederation Assembly 15), Distress: 25, Intimidate: 20.Medicine: 115, Specialized Medicine: 20 (Poisonous Plants 15), Psychology: 15 (Flock Behavior 30), Xenobiology: 10, Treatment: 15, Intensive Care: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Creed (Protect Flocks) -10, Intolerant (New Ideas) -10.
===Rikik===
Rikik is the daughter of Kree'Kai and the niece of K'Kai. In late 2655, she was taken as a hostage by the Kilrathi when they were forced to leave Firekka. An escape attempt led by her mother Kree'Kai failed; Kree'Kai was killed in the process. A few weeks later, Rikik and the other Firekkans were freed from a Kilrathi space station by K'Kai, Kirha, Hunter, Paladin and Gwen Larson. Upon her return, Rikik was instated as the planet's Teehyn Ree. She represented Firekka at the 2669 conference to discuss whether or not the Confederation should accept the Kilrathi offer for an armistice; she called Baron Jukaga an outright liar and withdrew Firekka from the Confederation when it became apparent the armistice would go forward.
Rikik
Species: Firekkan 	Species: Firekkan 	Rank: Teehyn Ree of Firekka 	Rank: Teehyn Ree of Firekka 	Gender: Female 	Gender: Female
Wingspan: 4.39 m 	Wingspan: 4.39 m 	Mass: 84.92 kg 	Mass: 84.92 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2628.310 (Age 26; Adult) 	Birth Date: 2628.310 (Age 26; Adult) 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Place of Birth: Sharrhi Settlement, Southern Hemisphere, Firekka 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 35/32/53 	HD/THD/FHD: 35/32/53 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15. 	Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15. 	Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15. 	Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15. 	Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15. 	Power: 50, Three-Dimensional Maneuvers: 15 (Flight 25), Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 15 (Wingtip Balance 15), Dodge: 20, Hiding and Seeking: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 80, Knowledge: 10 (Firekkan Lore 25), Cunning: 25, Resourcefulness: 20.Acumen: 95, Performance: 25 (Teehyn Ree 35), Perception: 20, Survival: 15.Charm: 65, Diplomacy: 20, Personality: 20 (Oratory 10), Leadership: 15.
Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.	Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.	Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.	Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.	Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.	Command: 85, Guidance: 15 (World Leadership 25), Coordination: 15, Inspire: 15, Strategy: 10, Security: 5.Science: 35, Archaeology: 20, Technology: 10, Typhonology: 5.Navigation: 25, Vehicle Piloting: 20, Stealth: 5.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 50, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 100, Translate: 15 (English 15), Negotiate: 20, Rapport: 15 (Confederation Grand Assembly 10), Distress: 15, Intimidate: 10.Medicine: 65, Specialized Medicine: 15, Psychology: 20, Xenobiology: 15, Treatment: 15.
Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Hunted (Kilrathi) -5, Contacts +10, Social Status +10, Intolerant (Dishonesty) -10, Impulsive -5, Crude -5.
===1LT Gwen Larson===
Lieutenant Larson was James "Paladin" Taggart's assistant circa 2655 after he was reassigned to Special Operations. Larson was a technical specialist who proved invaluable during the unauthorized rescue of Firekkan flock leaders from Kilrathi captivity above Ghorah Khar. She was killed while shutting off the station's artificial gravity; her sacrifice allowed Paladin to survive and, along with Ian "Hunter" St. John, Kirha and K'Kai, successfully rescue the Firekkan hostages.
Gweneviere Larson
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCN 	Rank: First Lieutenant, TCN 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.276 (Age 25; Adult) 	Birth Date: 2631.276 (Age 25; Adult) 	Place of Birth: Concord, McAuliffe, Day Quadrant, Vega Sector 	Place of Birth: Concord, McAuliffe, Day Quadrant, Vega Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Saves - Fortitude: 35, Reflex: 25, Willpower: 37 	Saves - Fortitude: 35, Reflex: 25, Willpower: 37 	Saves - Fortitude: 35, Reflex: 25, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 20, Hiding and Seeking: 20, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 105, Resourcefulness: 25, Knowledge: 25 (Kilrathi Encryption 30), Cunning: 25.Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 60, Personality: 20, Diplomacy: 25, Leadership: 15.
Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.	Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.	Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.	Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.	Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.	Command: 35, Security: 20, Coordination: 15.Science: 50, Technology: 20, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Orientation: 10.Tactical: 25, Evasive Maneuvers: 15, Marksmanship: 10.Engineering: 65, Faster-Than-Light Mechanics: 25, Internal Systems: 25, Defenses: 15.Communications: 90, Translate: 25 (Kilrathi 40), Rapport: 10, Negotiate: 15.Medicine: 10, Intensive Care: 5, Specialized Medicine: 5.
Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10. 	Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10. 	Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10. 	Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10. 	Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10. 	Traits: Mechanical Sense +5, Math Expert +5, Reflexes -10.
==Characters from the Wing Commander II Era==
===RADM Sir Geoffrey Tolwyn===
Tolwyn served a brief stint as CINCFLT around the time of Operation Crusade and the opening stages of the Enigma Sector Campaign in 2655, holding the rank of Vice Admiral at the time. He was in this post when Tiger's Claw was lost at K'Tithrak Mang; Tolwyn laid the blame for the ship's destruction solely at the feet of Lieutenant Colonel Blair. Though he could not make a treason conviction stick, Tolwyn did have Blair successfully convicted of negligence and had him cashiered out to the ISS.
When TCS Concordia rolled off the assembly line in 2661, Tolwyn was offered command of the ship and her battle group with the provision that it would involve a grade reduction to the rank of Rear Admiral. Having served in a desk position for several years at that point, Tolwyn was anxious to get back in the saddle and accepted the position. He served as Concordia's CO through the Battle of Earth, when he became CINCFLT again after the death of Spencer Banbridge. During that time, Blair was able to vindicate himself and the relationship between the two men improved somewhat.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Rear Admiral, TCN 	Rank: Rear Admiral, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2613.164 (Age 53; Middle Age) 	Birth Date: 2613.164 (Age 53; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 68 	SI: 68
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25.
Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +5, Reputation +15, Contacts (Confed Military Command Structure) +15, Overconfident -5, Creed (Protect Confederation) -15, Intolerant (Incompetence) -15.
===CPT Christopher "Maverick" Blair===
Tragedy struck when Kilrathi Strakha fighters destroyed TCS Tiger's Claw on an attack approach to the K'Tithrak Mang star base in the Enigma Sector. A small number of pilots on patrol survived; Blair was the only survivor in the immediate vicinity of the ship. His missing flight recorder disc and stories of invisible stealth fighters earned him the scorn of Admiral Tolwyn. He was convicted of negligence, reduced in rank to Captain, transferred to In-System Security and relegated to duty aboard Caernarvon Station in the Gwenydd System for the next nine years.
On 2665.110, a Kilrathi attack forced Blair to come to the aid of TCS Concordia under the command of Admiral Tolwyn. Desperate circumstances and the influence of CAG Colonel Jeannette Devereaux helped Blair stay aboard where he was able to vindicate himself by identifying Zachary Colson as the traitor responsible for the destruction of Tiger's Claw. During his service on Concordia, Blair began a romantic relationship with Devereaux and ultimately helped to win the Enigma Sector for the Confederation by finally destroying the Kilrathi base at K'Tithrak Mang. In the time that followed aboard Concordia he averaged 400 kills per year and was eventually given the CAG position when Colonel Devereaux left to perform a mission with Covert Ops.
Working with James Taggart aboard Bonnie Heather, Blair was then transferred to the Special Operations Division and was instrumental in consolidating gains in Enigma and in assisting rebel Kilrathi worlds. While working with Maniac's Wild Eagles Squadron in testing the new F-95 Morningstar fighter, a Mandarin plot was revealed; Mandarin saboteurs sprung Zachary Colson from TCS Bastille and compromised the test squadron, stealing one of the prized Morningstars for their own use. Blair and Maniac were able to destroy the pirate base at Ayer's Rock and later Blair successfully dueled Colson to the death.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Captain, InSystem Security 	Rank: Captain, InSystem Security 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 36; Adult) 	Birth Date: 2630.168 (Age 36; Adult) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 37, Reflex: 37, Willpower: 37 	Saves - Fortitude: 37, Reflex: 37, Willpower: 37 	Saves - Fortitude: 37, Reflex: 37, Willpower: 37
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 67 	SI: 67
Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 95, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 25 (Spot Enemy 5), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15.
Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 85, Technology: 15 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 190, Vehicle Piloting: 25 (Confed Light Fighters 35, Confed Medium Fighters 35, Confed Heavy Fighters 30), Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Immelmann 20, Shelton Slide 15), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +25, Reputation -15, Honest -15. 	Traits: Navigational Sense +25, Reputation -15, Honest -15. 	Traits: Navigational Sense +25, Reputation -15, Honest -15. 	Traits: Navigational Sense +25, Reputation -15, Honest -15. 	Traits: Navigational Sense +25, Reputation -15, Honest -15. 	Traits: Navigational Sense +25, Reputation -15, Honest -15.
===COL Jeannette "Angel" Devereaux===
Devereaux remained CAG aboard TCS Austin for five years. She was re-assigned to TCS Concordia in 2661 at the personal request of Admiral Tolwyn, where she would serve in the same role. In 2665, Christopher Blair came aboard when the ship was ambushed and very nearly destroyed; it was largely through Devereaux's influence that his assignment aboard became permanent. Jeannette's long-time friend Mariko "Spirit" Tanaka died in a kamikaze attack on the Heaven's Gate Starbase on 2666.356; Blair comforted Devereaux during this time and they began a long-term romantic relationship. At some point during their relationship, Jeannette and Christopher spent a week on leave on the beaches of Vespus. She was present in early 2667 for the end of the Enigma Sector Campaign, the Gettysburg Incident and the final push against the Mandarins at Ayer's Rock. When Blair was promoted to Wing Commander of Concordia, Devereaux transferred to James Taggart’s Covert Operations Division. Blair thought her move to be out of character, believing Devereaux to be cool and rational; Devereaux stated that she was simply prompted by her regard for Taggart. Her final mission with Covert Ops involved the installation of a trio of Theta-type depots in the Kilrah System in 2669, a mission from which she wouldn't return.
Jeanette Devereaux, Callsign: Angel
Species: Terran 	Species: Terran 	Rank: Colonel, TCSF 	Rank: Colonel, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2626.243 (Age 40; Middle Age) 	Birth Date: 2626.243 (Age 40; Middle Age) 	Place of Birth: Brussels, City of Brussels, Belgium, Earth 	Place of Birth: Brussels, City of Brussels, Belgium, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +12; Ranged: +11 	Attack Bonuses - Melee: +12; Ranged: +11 	Attack Bonuses - Melee: +12; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 55, Stamina: 25, Concentration: 25, Recuperation: 5.Intellect: 145, Knowledge: 25 (Kilrathi Tactics 35, Kilrathi Craft Specifications 35), Resourcefulness: 25, Cunning: 25.Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 90, Personality: 25, Leadership: 25 (Wingleader 20), Diplomacy: 20.
Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Coordination: 25 (Flight Wing 10), Guidance: 5.Science: 110, Technology: 25 (Computer Use 30), Planetology: 25, Geology: 20, Archaeology: 10.Navigation: 180, Vehicle Piloting: 25 (Confederation Light Fighters 20, Confederation Medium Fighters 25, Confederation Heavy Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 5.Tactical: 140, Evasive Maneuvers: 25 (Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25 (Flight Deck 15), Mechanics: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10. 	Traits: Navigational Sense +5, Comeliness +5, Memory +5, Education +5, Reputation +10, Honest -10, Intolerant (Hotshots) -10, Luck -10.
===LCOL Tanaka "Spirit" Mariko===
Spirit was on patrol when Tiger's Claw was destroyed and so survived the ship's destruction. Mariko was eventually transferred to TCS Concordia, where she became the wing's XO under her friend Jeanette Devereaux.
In 2666, Mariko received a blackmail message claiming that her fiancé was still alive despite having been captured ten years earlier and was on the Heaven's Gate Starbase. The message urged her to join the Society of Mandarins so that his life might be spared. Even though Concordia was preparing to destroy the base, Spirit refused to tell anyone about the message; the only one who knew was her old comrade Christopher Blair, whom she forced to remain silent on the matter. Mariko flew with Blair on the mission to destroy the Heaven's Gate Starbase. However, her fighter had been sabotaged; the ship exploded, crippling it beyond recovery. With her Sabre losing air pressure, Mariko flew it straight into the space station against Blair's protests. Her torpedoes exploded on impact, killing her and destroying the base. Her fiancé Philip, who was indeed on the base at the time, was also killed. Her last words to Blair were, "Tengoku de omachishi te imasu", which in Japanese means "I will wait for you in heaven."
Tanaka Mariko, Callsign: Spirit
Species: Terran 	Species: Terran 	Rank: Lieutenant Colonel, TCSF 	Rank: Lieutenant Colonel, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.113 (Age 36; Adult) 	Birth Date: 2630.113 (Age 36; Adult) 	Place of Birth: Sapporo, Hokkaido Prefecture, Japan, Earth 	Place of Birth: Sapporo, Hokkaido Prefecture, Japan, Earth 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 35, Reflex: 39, Willpower: 47 	Saves - Fortitude: 35, Reflex: 39, Willpower: 47 	Saves - Fortitude: 35, Reflex: 39, Willpower: 47
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 20 (Balance 25), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 35), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 80, Personality: 25, Leadership: 25 (Wingleader 10), Diplomacy: 20.
Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 65, Security: 20 (Laser Pistols 15), Strategy: 20, Guidance: 10.Science: 90, Technology: 25 (Computer Use 25), Planetology: 25, Geology: 15, Archaeology: 10.Navigation: 170, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 5,Tactical: 70, Evasive Maneuvers: 25 Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 30, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 15, Psychology: 20.
Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5. 	Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5. 	Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5. 	Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5. 	Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5. 	Traits: Navigational Sense +5, Nerves +5, Discipline +10, Reputation +10, Honest -5, Creed (Bushido) -20, Hunted (Mandarins) -5.
===CPO Janet "Sparks" McCullough===
Janet McCullough began her career as a technician aboard TCS Austin in 2655. She spent some time aboard Tiger's Claw during Operation Crusade. Her talents included an apparent immunity to jumpshock. Likeable and intelligent with a radiant smile, she was affectionately referred to as "Sparks" by the pilots with whom she worked.
By 2665, she had been promoted to the rank of Chief Petty Officer aboard TCS Concordia and befriended the downtrodden Christopher Blair. They shared information on shipboard incidents that did not seem to make sense, which ultimately led to the discovery of Zachary Colson as a Mandarin operative. On 2667.077, she secretly outfitted Blair's Sabre with torpedoes for a surprise strike on K'Tithrak Mang, helping to end the struggle for Enigma Sector.
After the Enigma Campaign, she was injured in an explosion set by the Mandarin saboteur Maria Grimaldi. She later transferred off Concordia to become Chief Fighter Maintenance Officer aboard TCS Tarawa and participated in Operation Back Lash. McCullough was wounded during this operation and resigned from the fleet on 2668.228 during the Armistice; by this time she had been promoted to the rank of Lieutenant.
Janet "Sparks" McCullough
Species: Terran 	Species: Terran 	Rank: Chief Petty Officer, TCN 	Rank: Chief Petty Officer, TCN 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2639.170 (Age 27; Adult) 	Birth Date: 2639.170 (Age 27; Adult) 	Place of Birth: North Berwick, East Lothian, Scotland, Earth 	Place of Birth: North Berwick, East Lothian, Scotland, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +6; Ranged: +5 	Attack Bonuses - Melee: +6; Ranged: +5 	Attack Bonuses - Melee: +6; Ranged: +5 	Saves - Fortitude: 42, Reflex: 35, Willpower: 38 	Saves - Fortitude: 42, Reflex: 35, Willpower: 38 	Saves - Fortitude: 42, Reflex: 35, Willpower: 38
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 60, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentration Under Fire 10), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 95, Personality: 25, Diplomacy: 20, Leadership: 25 (Chief Tech 25).
Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 90, Technology: 20, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 60, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5,Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 15), Defenses: 20, Faster-Than-Light Mechanics: 20.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 35, Specialized Medicine: 10, Intensive Care: 10, Psychology: 15.
Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +5, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5.
===CPT Dirk "Stingray" Wright===
Dirk Wright enlisted in the Space Force as a pilot during the Terran-Kilrathi War, citing his desire for the adrenaline rush that came with combat. Wright was marked by his severe hatred for the Kilrathi as a race and was eager to destroy as many of them as he could. By 2665, he was serving aboard TCS Concordia and held the rank of Captain. He was uncivil towards "The Coward of K'Tithrak Mang" when Blair was reassigned to the vessel and openly hated Ralgha nar Hhallas simply for being Kilrathi, with the two engaging in several fistfights resulting in mutual injury. During operations at Niven, Communications Specialist McGuffin was killed in Concordia's communications room by a Terran traitor who was relaying classified intelligence to the Kilrathi. To cover up his involvement, the traitor planted Wright's pilot wings in McGuffin's hand for Concordia personnel to find, making Wright the prime suspect in the murder. Although he was not imprisoned, Wright remained closely watched by Confederation personnel for the duration of the campaign.
Wright fought hard during the Enigma Sector Campaign and played a role in the defense of Concordia on numerous occasions. He also aided in the defense of Olympus Station at Ghorah Khar. He would eventually have a change of heart over Blair and Ralgha after witnessing their loyalty to the Confederation and became more civil in the months that followed. Once Zach Colson was revealed to be the traitor who betrayed Tiger's Claw and framed Wright for McGuffin's murder, the hostility between Blair and Wright vanished. Wright continued to serve on Concordia and once again aided in the defense of Ghorah Khar during the Kilrathi's prolonged effort to retake the system. He would continue his service on the flagship through 2668. He was a survivor of the Battle of Earth and Concordia's destruction, ultimately surviving the Kilrathi War and continued his military career through the 2670s.
During the Nephilim War of the 2680s, Wright held the rank of General and became famous for his actions against the invading Nephilim at the Third Battle of Warsaw. By 2701, he retired with the rank of General. He eventually became a mercenary in Antares Quadrant, believing that "you are never too old to fly".
Dirk Wright, Callsign: Stingray
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2635.058 (Age 31; Adult) 	Birth Date: 2635.058 (Age 31; Adult) 	Place of Birth: Galt, California, United States, Earth 	Place of Birth: Galt, California, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Current Events 10, Recent History 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 20), Leadership: 15, Diplomacy: 15.
Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 20 (Hand Lasers 5), Strategy: 15, Coordination: 25.Science: 70, Technology: 25, Planetology: 20, Geology: 5, Archaeology: 20.Navigation: 105, Vehicle Piloting: 25 (Confed Heavy Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.
Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5. 	Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5. 	Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5. 	Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5. 	Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5. 	Traits: Reputation +10, Reflexes +10, Impulsive -10, Temper -5, Intolerant (Traitors) -5.
===CPT Ross "Downtown" Baldwin===
Ross Baldwin grew up during the Kilrathi War and lived on the Kilrathi separatist colony of Ghorah Khar during his childhood. He was rescued by Kilrathi defector Ralgha nar Hhallas during the battle for control over the planet and he and Ralgha became close comrades. It was Ross who suggested the callsign "Hobbes" to Ralgha; Baldwin considered Ralgha to be very wise, just like the 17th-Century Terran philosopher.
Ross eventually enlisted as a pilot in the Terran Confederation and during his career assumed the callsign "Downtown". He was assigned to TCS Concordia and in 2665 held the rank of Captain. That year, Baldwin met Christopher Blair during a mission in the Niven System where he flew escort for a food transport to Ghorah Khar. The two of them were introduced at an outpost on Niven while Blair flew on a courier mission. After their first encounter, the two would fly on several missions together throughout the course of the Enigma Sector Campaign and Baldwin's friendship with Hobbes had a profound positive impact on Blair's overall perception of the Kilrathi traitor.
Baldwin served on the Concordia faithfully throughout the campaign. He was killed in action during operations in the Enigma System after having been ambushed by ten Drakhri on a routine mission. His death was a severe blow to his comrade Hobbes, who felt that his loss was entirely needless.
Ross Baldwin, Callsign: Downtown
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2636.153 (Age 30; Adult) 	Birth Date: 2636.153 (Age 30; Adult) 	Place of Birth: Kar Ghayeer Prison Camp, Ghorah Khar, Isaac Quadrant, Enigma Sector 	Place of Birth: Kar Ghayeer Prison Camp, Ghorah Khar, Isaac Quadrant, Enigma Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 37, Willpower: 37 	Saves - Fortitude: 35, Reflex: 37, Willpower: 37 	Saves - Fortitude: 35, Reflex: 37, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Balance 15), Dodge: 20, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Kilrathi Warrior's Creed 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 20 (Wingleader 10), Diplomacy: 20.
Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Confederation Heavy Fighters 15), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10,Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 5, Translate: 5 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Honest -5.
===CPT Elizabeth "Shadow" Norwood===
Elizabeth Norwood was an active member of the Confederation's In-System Security division in the Gwynedd System prior to 2665, during which time she was stationed at Caernarvon Station. By 2665, she held the rank of Captain and went by the callsign "Shadow". During his service at Caernarvon, Blair regularly flew patrols alongside Norwood and she soon became one of his only friends following the loss of Tiger's Claw. Norwood was known to favor the P-64 Ferret in combat, citing its excellent speed.
Norwood, a reservist, was not used to interstellar combat with the Kilrathi, so when Gwynedd was invaded in 2665, she found herself increasingly anxious; she was due to retire within a month so that she could return to her family. In spite of her fears, she loyally served alongside Blair during a defense of TCS Concordia. During this action, she insisted that Blair be transferred to Concordia, knowing that his skills could be better used on a carrier rather than a security outpost. Despite the odds, Colonel Jeannette Devereaux agreed to attempt to secure Blair's transfer.
Norwood flew on Blair's wing as they fought to defend the damaged Concordia from a growing number of Kilrathi forces. Shadow fought valiantly but was pursued by Kilrathi fighters and ultimately killed in action. She was given a traditional space funeral on the decks of Concordia hosted by Colonel Devereaux. Norwood's death hit Blair very hard; he was bitter towards his superiors in the days following Norwood's death.
Elizabeth Norwood, Callsign: Shadow
Species: Terran 	Species: Terran 	Rank: Captain, ISS 	Rank: Captain, ISS 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.223 (Age 45; Middle Age) 	Birth Date: 2621.223 (Age 45; Middle Age) 	Place of Birth: Bognor Regis, South East England, England, Earth 	Place of Birth: Bognor Regis, South East England, England, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 15, Recuperation: 5.Intellect: 95, Knowledge: 25 (Starbase Operations 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Wingleader 10), Diplomacy: 20.
Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 70, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5 (Wingman 15).Science: 70, Technology: 15 (Computers 20), Planetology: 20, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Ferret 15), Orientation: 10, Astrogation: 25, Starship Piloting: 15, Stealth: 20.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 20, Ballistics: 10.Engineering: 40, Mechanics: 20, Internal Systems: 20.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10. 	Traits: Navigational Sense +5, Senses (Sight) +5, Comeliness +5, Nerves -5, Luck -10.
===COL Ralgha "Hobbes" nar Hhallas===
Ralgha eventually signed on as a Confederation pilot. Hobbes played a significant part in the rebellion on Ghorah Khar and also rescued Downtown when he was still a child. He was ultimately assigned to TCS Concordia; his prior rank of Kal Shintahr in the Imperial Fleet corresponded to his new rank of Colonel in the Space Force.
Hobbes' relationship with Christopher Blair was initially rocky due to the latter's initial impression of the Kilrathi in general. After flying a few missions together at Ghorah Khar and with the help of Captain Baldwin, the two became good friends, with Hobbes even becoming involved in a fistfight with Dirk Wright when the latter questioned Blair's loyalty to the Confederation. Hobbes was later assigned to Covert Ops along with Blair after the destruction of K'Tithrak Mang and was involved with organizing ground resistance on Ghorah Khar and the defense of Olympus Station around that same time. The success of these operations allowed the N'Tanya, K'arakh and Shariha systems to complete their rebellions against the Kilrathi Empire. Hobbes contributed to the Kilrathi Psycho-Anthropological Profile published on 2668.312 and remained a valuable asset to the Confederation on the subject of Kilrathi psychology throughout the length of his Space Force service.
Ralgha nar Hhallas
Species: Kilrathi 	Species: Kilrathi 	Rank: Colonel, TCSF 	Rank: Colonel, TCSF 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2614.096 (Age 52; Middle Age) 	Birth Date: 2614.096 (Age 52; Middle Age) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49 	Saves - Fortitude: 37, Reflex: 37, Willpower: 49
HP/NHP: 77 	HP/NHP: 77 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 129 	SI: 129
Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20. 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dodge: 25, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 20 (Stalking Prey 10).Physique: 70, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 95, Perception: 25 (Spot Enemy 10), Performance: 20 (Pilot 15), Survival: 25.Charm: 115, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 20.
Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 100, Technology: 20 (Computers 10), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 170, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 15, Confederation Heavy Fighters 20), Orientation: 25, Stealth: 20, Starship Piloting: 25, Astrogation: 25.Tactical: 165, Combat Maneuvers: 25 (Shelton Slide 10), Evasive Maneuvers: 25 (Immelmann Turn 30), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.
Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Social Status -5, Hunted (Kilrathi Empire) -10, Creed (Ghorah Khar Rebellion) -10, Creed (Protect Confederation) -5.
===CPT Etienne "Doomsday" Montclair===
Doomsday remained aboard Tiger's Claw after Operation Crusade and was among the survivors when the Claw was destroyed at K'Tithrak Mang. He returned to service aboard TCS Austin and was transferred to TCS Washington six months later to act as her Rapier squadron commander, with an attendant promotion to the rank of Captain. Doomsday was later transferred to TCS Concordia; he once remarked that Concordia could launch 80 craft within half an hour.
Despite all his moaning and groaning, Doomsday survived the war's later years, serving with Strike Force Valkyrie at Kilrah, participating as a bomber pilot during the Battle of Earth, serving with Landreich forces during Project Goliath and even finding work as a mercenary in the Antares Quadrant in the early 28th Century.
Etienne Montclair, Callsign: Doomsday
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.006 (Age 35; Adult) 	Birth Date: 2631.006 (Age 35; Adult) 	Place of Birth: Hastings, Hawke's Bay, New Zealand, Earth 	Place of Birth: Hastings, Hawke's Bay, New Zealand, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37 	Saves - Fortitude: 34, Reflex: 37, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 60, Knowledge: 25, Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 105, Personality: 20 (Being Realistic 35), Leadership: 20 (Wingleader 10), Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.	Command: 35, Security: 20, Strategy: 10, Coordination: 5.Science: 60, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 10.Navigation: 140, Vehicle Piloting: 25 (Confederation Heavy Fighters 45), Orientation: 25, Astrogation: 25, Starship Piloting: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Ballistics: 25, Marksmanship: 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 20.Medicine: 25, Intensive Care: 10, Psychology: 15.
Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15. 	Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15. 	Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15. 	Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15. 	Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15. 	Traits: Navigational Sense +5, Luck +5, Reputation (Wingman) +10.Reputation (Pessimist) -15.
===MAJ Zachary "Jazz" Colson===
By 2665, Colson was serving aboard TCS Concordia and had been promoted to the rank of Major; he had joined the Society of Mandarins by this time and was instructed during that year to begin a campaign of betrayal and murder. He did this by sabotaging fighters, transmitting classified information to the Kilrathi and planting explosives on Concordia's flight deck. Eventually, Colson's betrayal was discovered when he inadvertently revealed that he knew more than he should have about the Confederation's operation at K'Tithrak Mang. He attempted to kill Colonel Devereaux but was forced to flee Concordia when Devereaux disarmed him. Colson subsequently fled in a Sabre but was swiftly shot down and captured by Christopher Blair, whom he had framed for the destruction of Tiger's Claw ten years earlier. When Blair confronted Colson as to why he betrayed the Confederation, Colson explained his belief that the Goddard colony and his brother would have been saved if Tiger's Claw hadn't detoured to attack a Kilrathi troopship. Colson had back then sworn to kill everyone who served on Tiger's Claw, and confessed to being responsible for the death of Mariko Tanaka.
At his trial, Colson was convicted of murder and high treason and was sentenced to death. TCS Bastille was to transport him to TCS Alcatraz, which would then take him to Earth for his execution. However, the Mandarins freed him while he was still aboard Bastille. Colson took refuge on Ayer's Rock starbase but fled in a captured F-95 Morningstar when Blair, as part of a Special Operations group, destroyed the base. Blair tracked down and finally killed Colson.
Zachary Colson, Callsign: Jazz
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.8 m 	Height: 1.8 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.133 (Age 35; Adult) 	Birth Date: 2631.133 (Age 35; Adult) 	Place of Birth: Kansas City, Missouri, United States, Earth 	Place of Birth: Kansas City, Missouri, United States, Earth 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Saves - Fortitude: 35, Reflex: 54, Willpower: 38 	Saves - Fortitude: 35, Reflex: 54, Willpower: 38 	Saves - Fortitude: 35, Reflex: 54, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Planting Explosives 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 105, Knowledge: 25 (Confed Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Treachery 10).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25 (Pianist 10), Survival: 15.Charm: 65, Personality: 20, Leadership: 25, Diplomacy: 20.
Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 80, Security: 25 (Laser Pistol 10), Strategy: 15, Coordination: 25, Guidance: 5.Science: 70, Technology: 25, Planetology: 25, Geology: 15, Archaeology: 5.Navigation: 90, Vehicle Piloting: 25 (Confederation Heavy Fighters 35), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 10.Tactical: 110, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 25, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5. 	Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5. 	Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5. 	Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5. 	Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5. 	Traits: Navigational Sense +10, Reflexes +15, Reputation (Pilot) +5, Obsessed (Revenge) -20, Lecherous -5, Overconfident -5.
===Joor'rad nar Kiranka===
Emperor Joor'rad continued to sit on the throne of Kilrah through to the final end of the war in 2669. He continued to be plagued with poor health and court intrigue after he issued the order for his son Gilkarg's death in 2655, a situation made worse by the relative incompetence of his new heir, Prince Thrakhath. As time went on, many Kilrathi nobles saw Joor'rad as little more than a "desiccated, senile old corpse", though they also dreaded the day Thrakhath took the throne. Joor'rad's later years saw the fall of Ghorah Khar, defeat in Enigma and the defilement of his mother's ancestral home at Vukar Tag. However, those years also had their victories, such as the Confederation's defeat in the Deneb Quadrant and near-victory at the Battle of Earth. He lived long enough to see the destruction of TCS Behemoth and had it not been for the Temblor raid that destroyed Kilrah and ultimately killed him he would likely have seen final victory against the Terrans.
Joor'rad nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Emperor 	Rank: Emperor 	Gender: Male 	Gender: Male
Height: 2.96 m 	Height: 2.96 m 	Mass: 120.75 kg 	Mass: 120.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2566.162 (Age 100; Venerable Age) 	Birth Date: 2566.162 (Age 100; Venerable Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +6; Ranged: +12 	Attack Bonuses - Melee: +6; Ranged: +12 	Attack Bonuses - Melee: +6; Ranged: +12 	Saves - Fortitude: 28, Reflex: 38, Willpower: 42 	Saves - Fortitude: 28, Reflex: 38, Willpower: 42 	Saves - Fortitude: 28, Reflex: 38, Willpower: 42
HP/NHP: 73 	HP/NHP: 73 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 125 	SI: 125
Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20. 	Power: 25, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 35, Concentration: 20, Recuperation: 5, Stamina: 10.Intellect: 150, Knowledge: 25 (Court Politics 30, Clan Politics 15, Kilrathi Lore 15), Cunning: 20 (Deception 20), Resourcefulness: 25.Acumen: 125, Performance: 25, Perception: 25 (Detect Lies 50), Survival: 25.Charm: 150, Diplomacy: 25 (Clan Barons 45), Personality: 25 (Command Masses 25), Leadership: 20.
Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.	Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.	Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.	Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.	Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.	Command: 205, Guidance: 25, Coordination: 25 (Military 50), Inspire: 25 (Inspire Masses 5), Strategy: 20 (Jaktu 35), Security: 20.Science: 115, Archaeology: 25 (Computers 20), Technology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 85, Vehicle Piloting: 25, Stealth: 20, Orientation: 15, Starship Piloting: 10, Astrogation: 15.Tactical: 85, Targeting: 25, Marksmanship: 20, Evasive Maneuvers: 10, Ballistics: 5.Engineering: 95, Damage Control: 25, Internal Systems: 25, Defenses: 25, Mechanics: 10, Faster-Than-Light Mechanics: 10.Communications: 250, Translate: 25 (English 50), Negotiate: 25 (Clans 45), Rapport: 25, Distress: 25, Intimidate: 25 (Clans 30).Medicine: 115, Specialized Medicine: 25, Psychology: 25 (Inspire Fear 35), Xenobiology: 15, Treatment: 10, Intensive Care: 5.
Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5. 	Traits: Enhanced Visual Sense, Contacts (Clan Barons) +25, Social Status +25, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -15, Comeliness -15, Health -5.
===Thrakhath nar Kiranka===
Thrakhath's first major action after the execution of his father was the disastrous Sivar-Eshrad ceremony at Firekka in 2655. After the Kilrathi were forced to abandon the system, he was reassigned to K'Tithrak Mang to oversee the Empire's efforts in the Enigma Sector (in particular to direct efforts to quell the rebellion at Ghorah Khar). In 2656, TCS Tiger's Claw was sent to destroy K'Tithrak Mang in an effort the cripple the Kilrathi in the Sector; Thrakhath learned of this attack after a Terran traitor leaked the Claw's coordinates to the Crown Prince and in response he sent stealth fighters to thwart the attack. Subsequently, Tiger's Claw was destroyed. Thrakhath might've taken control of the Sector then and there but was forced to destroy the Ghorah Khar shipyards when the rebellion succeeded in taking control of the planet.
In the eleven years of warfare that followed, Thrakhath's forces slowly advanced across Enigma, aided by the Society of Mandarins. However, he found himself at increasing odds with his cousins (most notably Khasra) whose lust for glory ultimately hindered the Kilrathi's conquest of Terrankind. Incensed that he himself was not able to directly command the armada, Thrakhath appealed to his grandfather to let him take command. The Emperor granted his wish, warning him that if he failed to deliver results, one of his fifteen cousins would instead inherit the throne.
In 2667, TCS Concordia launched a second strike on K'Tithrak Mang, during which Thrakhath's disgraced rival Captain Blair launched a personal strike on the Kilrathi Sector HQ. Thrakhath dueled the Captain in his prized Bloodfang fighter but was shot down after a heated battle and K'Tithrak Mang was subsequently destroyed. Thrakhath managed to eject and was rescued by a nearby warship, vowing to avenge his defeat. He maintained command of his forces despite his defeat, but his enmity with Khasra came to a boiling point when he accused the Crown Prince of incompetence, culminating in a failed assassination attempt during his efforts to retake Ghorah Khar. He later attempted to procure a Morningstar heavy fighter from the Mandarins. After Ayer's Rock, the headquarters of the Mandarins, had been destroyed by Confederation Special Ops in the area, Thrakhath's fleet destroyed the Confederation's 6th Battle Fleet and forced Concordia out of the area, effectively conquering the region. The campaign was declared a major victory by the Kilrathi and they proceeded to further encroach on Terran systems.
Thrakhath nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 1.48 m 	Height: 1.48 m 	Mass: 60.35 kg 	Mass: 60.35 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2624.259 (Age 42; Middle Age) 	Birth Date: 2624.259 (Age 42; Middle Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Saves - Fortitude: 35, Reflex: 40, Willpower: 38 	Saves - Fortitude: 35, Reflex: 40, Willpower: 38 	Saves - Fortitude: 35, Reflex: 40, Willpower: 38
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 43/40/53 	HD/THD/FHD: 43/40/53 	SI: 127 	SI: 127
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 105, Knowledge: 25 (Court Politics 10, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 20 (Spot Enemy 25), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20.
Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 105, Guidance: 20, Coordination: 20 (Fleet 10), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25, Negotiate: 25, Rapport: 15, Intimidate: 25.Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +15, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -10.
===BGEN James "Paladin" Taggart===
By 2665, Taggart was Chief Field Officer of Intelligence and Special Operations in the Enigma Sector with the rank of Colonel. He was still in possession of Bonnie Heather and later he also commanded SS Grimalkin, a Kilrathi transport previously known as KIS Gamal Gan.
At one point, Taggart participated in a raid behind Kilrathi lines; Taggart destroyed a Kilrathi light transport and gun camera recordings showed that the ship contained radiation suits. The Confederation established that the Kilrathi were headed to the "Hot Pit", the only military target in the Sector where such suits would be required. A Marine raider battalion was rushed in to setup an ambush and they destroyed an entire regiment of elite Imperial shock troops.
By 2668.229, Taggart had been promoted to the flag rank of Brigadier General. He was present for the meeting called by Geoffrey Tolwyn at his personal estate to discuss the Kilrathi Project Hari. To the general public, Taggart had been reported dead but he had actually been involved in Intelligence work relating to the project. On 2668.330, Taggart was made "point man" on TCS Tarawa's mission into Kilrathi space. Aboard Bannockburn, Taggart was the first Terran to sight the new Hakaga-class supercarriers. Later, during the subsequent defense of Hell Hole, he flew as a Sabre co-pilot with Doomsday Montclair.
James Taggart, Callsign: Paladin
Species: Terran 	Species: Terran 	Rank: Brigadier General, TCSF 	Rank: Brigadier General, TCSF 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2609.156 (Age 57; Middle Age) 	Birth Date: 2609.156 (Age 57; Middle Age) 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 35, Reflex: 49, Willpower: 39 	Saves - Fortitude: 35, Reflex: 49, Willpower: 39 	Saves - Fortitude: 35, Reflex: 49, Willpower: 39
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 65 	SI: 65
Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 110, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 90, Perception: 25 (Spot Enemy 25), Performance: 25 (Pilot 5), Survival: 10.Charm: 105, Personality: 25 (Resist Torture 20), Leadership: 25 (Wingleader 10), Diplomacy: 25.
Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 130, Technology: 25 (Computers 25), Planetology: 25, Geology: 25, Archaeology: 25, Typhonology: 5.Navigation: 165, Vehicle Piloting: 25 (Confederation Light Fighters 10, Confederation Medium Fighters 15, Confederation Heavy Fighters 15, Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 25 (Capital Ship Cloaks 10).Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 60, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10.Communications: 95, Rapport: 25, Negotiate: 20, Intimidate: 15, Translate: 15 (Kilrathi 20).Medicine: 55, Intensive Care: 20, Psychology: 25, Treatment: 10.
Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +10, Creed (Protect Confed) -20, Honest -2, Addicted (Scotch) -5.
===Khasra Redclaw nar Kiranka===
Khasra Redclaw was one of Prince Thrakhath's cousins and was his chief lieutenant from 2655 until 2666, when he began to aspire to the throne himself. Khasra questioned Thrakhath's orders to lead an assault on the rebels on Ghorah Khar and blamed Thrakhath for the failure at K'Tithrak Mang that cost the Kilrathi the Enigma Sector. Thrakhath in turn told Khasra to carry out his orders or die as a traitor. Khasra later attempted to kill Thrakhath, but Thrakhath was rescued by Colonel Blair and was briefly kept as a prisoner aboard Bonnie Heather. Thrakhath eventually escaped in a Crossbow while Blair was battling Khasra, a skirmish that led to Khasra's death.
Khasra Redclaw nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kalahn 	Rank: Kalahn 	Gender: Male 	Gender: Male
Height: 2.96 m 	Height: 2.96 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2615.229 (Age 45; Middle Age) 	Birth Date: 2615.229 (Age 45; Middle Age) 	Place of Birth: Du Qith’rak, Imperial City, Kilrah 	Place of Birth: Du Qith’rak, Imperial City, Kilrah 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38 	Saves - Fortitude: 36, Reflex: 39, Willpower: 38
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20. 	Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20. 	Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20. 	Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20. 	Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20. 	Power: 75, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 25, Brawling: 20.Finesse: 95, Dexterous Maneuvers: 20 (Balance 10(, Dodge: 25, Hiding and Seeking: 25 (Stalking Prey 15).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 130, Knowledge: 20 (Court Politics 25, Clan Lore 25), Cunning: 15 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 85, Performance: 25 (Pilot 20), Perception: 20, Survival: 20.Charm: 80, Diplomacy: 20, Personality: 25 (Debate 15), Leadership: 20.
Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.	Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.	Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.	Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.	Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.	Command: 140, Guidance: 20, Coordination: 25 (Fleet 20, Squadron 10), Inspire: 20, Strategy: 20, Security: 25.Science: 85, Archaeology: 25, Technology: 25, Typhonology: 15, Planetology: 10, Geology: 10.Navigation: 115, Vehicle Piloting: 25 (Kilrathi Heavy Fighters 30), Stealth: 20, Orientation: 20, Starship Piloting: 20.Tactical: 125, Targeting: 25, Marksmanship: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25, Ballistics: 25.Engineering: 70, Damage Control: 20, Internal Systems: 15, Defenses: 10, Mechanics: 15, Faster-Than-Light Mechanics: 10.Communications: 120, Translate: 25 (English 20), Negotiate: 20, Rapport: 20, Distress: 10, Intimidate: 25.Medicine: 85, Specialized Medicine: 20, Psychology: 25, Xenobiology: 15, Treatment: 10, Intensive Care: 15.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +5, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Incompetence) -5.
===MAJ Jason "Bear" Bondarevsky===
Jason "Bear" Bondarevsky was born on the Russian Colony of Razin in the Alpha Centauri system in 2641. Jason had a single older sibling, Joshua, who joined the Terran Confederation Marine Corps and later died during the defense of Khosan in 2661. Jason's father was a pilot with the Fleet; his contact with his father was limited as a result of the war. Jason's father was killed in combat in 2657, when Jason was only 16. Enraged by this, Jason stole a birth certificate from the local clerk's office and doctored it so that he could enlist.
He was a Second Class Flight Deck Mate on his first cruise. Two years later he went on to the Academy, where he met Janice Parker and Svetlana Ivanova; he developed a romantic relationship with the latter. Unfortunately, she had failed the Advanced Spaceflight and Jump Point Physics Course and was dismissed from the Academy. Eager to prove herself against the Kilrathi to avenge for her flunking out of the Academy, Ivanova transferred to the Marines where she eventually reached the rank of Major and served as air-to-ground coordinator for the First Marine Commando Battalion. After graduation, Bondarevsky was assigned to the Waterloo-Class Cruiser TCS Gettysburg as a pilot. It was during a mission flown off Gettysburg in 2664 that Bondarevsky met Captain Grierson of the destroyer TCS Intrepid for the first time. Having been forced to eject during combat, Bondarevsky was rescued by tractor beam by Grierson with several Kilrathi destroyers in hot pursuit. This initial meeting between the two men proved to be mutually beneficial later when the commands of both men were assigned to Strike Force Valkyrie.
On 2667.072, after encountering unarmed Kilrathi civilian transports in the N'Tanya system, Commodore Cain, commanding officer of Gettysburg, ordered his pilots to destroy the transports. The pilots refused and triggered a mutiny that successfully removed Cain from command. Soon afterwards, the crew divided into two groups. One group under Colonel Ransom wanted to continue a career of terrorism and piracy and disregarded any notion of returning to the Confederation. The other group was led by Lt. Colonel Poelma and Lt. Bondarevsky; they sought to rejoin the Fleet as quickly as possible. As the debate on their next course of action continued, Gettysburg jumped from N'Tanya to Rigel where they then staged a raid on the Rigel Supply Depot. The raid was led by Colonel Ransom; he was successful in capturing the depot intact. However, during the raid a prisoner attempted to escape and what followed was described as a "massacre" of the depot's crew by Ransom's team. This event caused the opposition group to leave Ransom's team on the depot. Colonel Ransom turned the depot into a temporary headquarters until he could retake Gettysburg. The ship's crew sent out a signal to TCS Concordia informing them that they were willing to negotiate. Bondarevsky was selected to meet a representative from Concordia and subsequently rendezvoused with Colonel Christopher Blair who then escorted him back to Concordia for debriefing. Upon arrival, he was imprisoned because of the nature of the situation and lack of knowledge as to exactly what that situation was. During that time, Bondarevsky met Admiral Geoffrey Tolwyn, an encounter that would have long-lasting effects on Bondarevsky’s career. Colonel Blair later rendezvoused with Gettysburg and informed the crew they had been given a full pardon for their actions. Bondarevsky was eventually released and transferred aboard Concordia where he completed one tour of duty before being promoted and transferred to TCS Tarawa as its new CAG.
Jason Bondarevsky, Callsign: Bear
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2641.303 (Age 25; Adult) 	Birth Date: 2641.303 (Age 25; Adult) 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 35, Reflex: 41, Willpower: 37 	Saves - Fortitude: 35, Reflex: 41, Willpower: 37 	Saves - Fortitude: 35, Reflex: 41, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20.
Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 85, Security: 25, Strategy: 20, Guidance: 15, Coordination: 25.Science: 80, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 50, Mechanics: 20, Faster-Than-Light Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (Mutineer) -5, Temper -5, Honest -5, Creed (Protect Confederation) -5.
===MAJ Todd "Maniac" Marshall===
Maniac eventually recovered from his depression and was able to return to active duty, though his mental breakdown still continued to plague him in the years that followed along with his continued reckless flight style. Things turned around for Maniac when he performed what was to be the most spectacular exploit of his career. Leading a wing of Arrow scout fighters on routine patrol in the Deneb Sector, he encountered two heavy Kilrathi capital ships. With no bombers available, Marshall managed to maneuver the battleships into a fatal collision with one other saved an entire strike fleet in the process. After this incident, Marshall was promoted to Major and given command of the Wild Eagles, a group of test pilots. Marshall quickly proved invaluable as a test pilot; in particular, he designed some of the special features of the Morningstar heavy fighter including its Mace Nuclear Missile payload.
On 2667.098, Marshall and his Wild Eagles squadron arrived on TCS Concordia to test the Morningstar under field conditions. Over the course of the following week, an attempt was made by the Society of Mandarins to acquire the fighter and to give it to the Kilrathi; of the Wild Eagles was killed, another severely injured and a third revealed to be a Mandarin traitor - leaving Marshall as the only remaining active member of his own squadron. With the assistance of Christopher Blair, Marshall assisted in unraveling the plot, though a jump drive failure prevented Marshall from being able to assist Blair in his final showdown with Zach Colson.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 35; Adult) 	Birth Date: 2631.105 (Age 35; Adult) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10.
Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 180, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 25, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.
Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10, 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10, 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10, 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10, 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10, 	Traits: Navigational Sense +20, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -10,
===CPT Maria "Minx" Grimaldi===
Maria Grimaldi was a Terran pilot serving in the Terran Confederation Space Force during the Terran-Kilrathi War; unbeknownst to her superiors, she was also an agent for the Society of Mandarins. Grimaldi was assigned to the Wild Eagle Squadron in 2667, a group of four test pilots commanded by Major Todd "Maniac" Marshall. At the time, the group was testing out the F-95 Morningstar under field conditions aboard TCS Concordia. During a routine test flight, Grimaldi was left stranded after her fighter failed to make a jump, a persistent technical defect seen in the first Morningstars. She abandoned her craft and ejected after activating the self-destruct device but her team could not retrieve her due to the lack of a tractor beam in the Morningstar design. Fortunately for Grimaldi, she was later retrieved by Colonel Christopher Blair.
During operations in the Canewdon System, Grimaldi revealed her true allegiance when she informed Chief Tech Janet McCullough that she was to fly the Morningstar on a mission that day when in fact she was not assigned to any mission at the time. Pilots Jeffrey "Talon" Burkheimer and Markham "Crossbones" Colt discovered her activities and attempted to prevent the launch; Grimaldi anticipated this move and detonated a series of explosives she had planted on the flight deck. The resulting explosion killed Colt, injured McCullough and left Burkheimer permanently disabled, allowing Grimaldi to make a quick escape. Despite all attempts to capture her, Grimaldi eluded Concordia and fled to Ayer's Rock, the secret headquarters of the Society of Mandarins. Upon arriving at Ayer's, Grimaldi delivered the Morningstar, which the Mandarins intended to give to their Kilrathi allies. Grimaldi then met Major Zachary Colson, Blair's rival and one of the most wanted men in the Confederation. She soon entered a romantic relationship with Colson, unaware of his sadistic and manipulative nature.
Grimaldi continued to serve the Mandarins and the Kilrathi faithfully in the days that followed. The Confederation eventually tracked her down to Ayer's and a Special Operations Team led by James Taggart and Colonel Blair arrived to destroy the Mandarin network. They were eventually successful in destroying Ayer's Rock but Colson and Grimaldi fled beforehand. Minx was forced to eject and she was left for dead by Colson, who fled in the Morningstar. Dying from radiation exposure, Minx signaled Blair and begged him to kill Colson for her before she finally succumbed to her injuries.
Maria Grimaldi, Callsign: Minx
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Female 	Gender: Female
Height: 1.80 m 	Height: 1.80 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2638.151 (Age 28; Adult) 	Birth Date: 2638.151 (Age 28; Adult) 	Place of Birth: La Condamine, Principality of Monaco, Earth 	Place of Birth: La Condamine, Principality of Monaco, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Saves - Fortitude: 35, Reflex: 43, Willpower: 37 	Saves - Fortitude: 35, Reflex: 43, Willpower: 37 	Saves - Fortitude: 35, Reflex: 43, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Plant Explosives 10).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Explosives 10), Resourcefulness: 20, Cunning: 25 (Deception 15, Seduction 15).Acumen: 70, Perception: 20, Performance: 25, Survival: 25.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20.
Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 15 (Hand Laser 10), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 30, Translate: 20 (Kilrathi 10).Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10. 	Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10. 	Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10. 	Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10. 	Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10. 	Traits: Comeliness +5, Linguistic Sense +10, Reflexes +5, Impulsive -5, Overconfident -5, Lecherous -10.
===CPT Jeffrey "Talon" Burkheimer===
Jeffrey Burkheimer was a pilot in the Wild Eagles squadron, a group of test pilots. In 2667, the squadron was testing the F-95 Morningstar fighter. Burkheimer, along with squadron-mate Markham Colt and Concordia Chief Tech Janet McCullough, was wounded in an explosion aboard 
Concordia during the theft of a Morningstar by Maria Grimaldi; it's assumed that Burkheimer later succumbed to his injuries. He was known for being able to speak Kilrathi and for his in-depth studies of their battle tactics and history.
Jeffrey Burkheimer, Callsign: Talon
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2638.081 (Age 28; Adult) 	Birth Date: 2638.081 (Age 28; Adult) 	Place of Birth: Riverside, Iowa, United States, Earth 	Place of Birth: Riverside, Iowa, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 47, Willpower: 31 	Saves - Fortitude: 35, Reflex: 47, Willpower: 31 	Saves - Fortitude: 35, Reflex: 47, Willpower: 31
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 115, Knowledge: 20 (Kilrathi Tactics 25, Kilrathi History 25) , Resourcefulness: 20, Cunning: 25.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 65, Personality: 25, Leadership: 20, Diplomacy: 20.
Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Morningstar 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5,Engineering: 40, Mechanics: 20, Faster-Than-Light Mechanics: 15, Damage Control: 5.Communications: 40, Rapport: 10, Translate: 5 (Kilrathi 25).Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Reflexes +10, Linguistic Sense +10, Impulsive -10, Discipline -5, Overconfident -5.
===CPT Markham "Crossbones" Colt===
Markham Colt was a pilot in the Wild Eagles squadron, a group of test pilots. In 2667, the squadron was testing the F-95 Morningstar fighter. He was killed by an explosive device set by Maria Grimaldi when she stole a Morningstar prototype and fled TCS Concordia.
Markham Colt, Callsign: Crossbones
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2637.359 (Age 29; Adult) 	Birth Date: 2637.359 (Age 29; Adult) 	Place of Birth: Hartford, Connecticut, United States, Earth 	Place of Birth: Hartford, Connecticut, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 47, Willpower: 38 	Saves - Fortitude: 35, Reflex: 47, Willpower: 38 	Saves - Fortitude: 35, Reflex: 47, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Kilrathi Codes 10, Kilrathi Tactics 10), Resourcefulness: 20, Cunning: 20.Acumen: 85, Perception: 20 (Spot Enemy 20), Performance: 20, Survival: 25.Charm: 75, Personality: 15 (Realistic Thinking 40), Leadership: 10, Diplomacy: 10.
Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25. 	Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25. 	Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25. 	Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25. 	Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25. 	Command: 55, Security: 25, Strategy: 15, Coordination: 15.Science: 50, Technology: 20, Planetology: 15, Archaeology: 15.Navigation: 110, Vehicle Piloting: 25 (Morningstar 15), Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 15, Defenses: 5.Communications: 20, Translate: 20.Medicine: 25, Psychology: 25.
Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10. 	Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10. 	Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10. 	Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10. 	Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10. 	Traits: Navigational Sense +5, Reflexes +10, Quick Draw +5, Luck -5, Obsessed (Death) -5, Impulsive -10.
===Janet Williamson===
Janet Williamson was the author of A Treacherous Hero, a book about the alleged treason committed by then-Lieutenant Colonel Christopher Blair in 2655 that resulted in the loss of TCS Tiger's Claw. The book was released in 2657 and remained on the bestseller's list for more than 11 months. In 2673, well after Blair's vindication and the identification of Zachary Colson as the true traitor, the book was made into a holo-vid; Blair was paid royalties for it as compensation.
Janet Williamson
Species: Terran 	Species: Terran 	Occupation: Bookchip Author 	Occupation: Bookchip Author 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2634.170 (Age 30; Adult) 	Birth Date: 2634.170 (Age 30; Adult) 	Place of Birth: Buckland, Massachusetts, United States, Earth 	Place of Birth: Buckland, Massachusetts, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Saves - Fortitude: 35, Reflex: 36, Willpower: 39 	Saves - Fortitude: 35, Reflex: 36, Willpower: 39 	Saves - Fortitude: 35, Reflex: 36, Willpower: 39
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10. 	Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10. 	Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10. 	Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10. 	Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10. 	Power: 45, Brawling: 5 (Aikido 15), Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 15 (Dodging Fans 15), Dodge: 20, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Current Events 15), Cunning: 10 (Creative License 35), Resourcefulness: 15.Acumen: 90, Perception: 15, Survival: 10, Performance: 15 (Sensationalist Writer 50).Charm: 75, Diplomacy: 15, Personality: 15 (Interviewing 35), Leadership: 10.
Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.	Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.	Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.	Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.	Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.	Command: 70, Coordination: 25, Guidance: 20, Inspire: 15, Security: 10.Science: 85, Technology: 20 (Computer Use 25), Archaeology: 10, Typhonology: 15, Planetology: 10, Geology: 5.Navigation: 55, Orientation: 25, Vehicle Piloting: 15, Stealth: 10, Starship Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 40, Internal Systems: 20, Damage Control: 15, Mechanics: 5.Communications: 110, Rapport: 10 (Publishers 25), Translate: 25, Negotiate: 20, Intimidate: 20, Distress: 10.Medicine: 25, Psychology: 15, Intensive Care: 10.
Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20. 	Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20. 	Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20. 	Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20. 	Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20. 	Traits: Linguistic Sense +5, Luck +5, Memory +10, Impulsive -20.
==Characters from End Run and Fleet Action==
===CPT Macmillan Harcourt===
Macmillan Harcourt was an officer in the Terran Confederation Space Force. In 2667, he was the commanding officer of TCS Johnny Greene, a Venture-class corvette. For two years, Harcourt and his crew staved off numerous Kilrathi raids along the Trk'Pahn Sector frontier while performing picket duty. In 2667 after an assault by enemy raiders left Johnny Greene's oxygen reclamation system critically damaged, Captain Harcourt diverted the ship for repairs, after which the ship was sent on a top-secret reconnaissance mission to the Kilrathi colony of Vukar Tag. Lieutenant Commander Ramona Chekhova was assigned to Harcourt's vessel to oversee this mission. Harcourt guided Johnny Greene to Vukar Tag, arriving in the middle of a series of Kilrathi war games. Upon assessing the situation, Harcourt and Chekhova made plans for a series of orbital flybys intended to collect full reconnaissance of the planet's surface. In order to avoid early detection, Harcourt parked Johnny Greene in a nearby asteroid belt, masking their presence. During their planning, Johnny Greene's crew detected the wreckage of TCS John Bunyan, another corvette that had been lost in an attempt to reconnoiter the planet; Harcourt personally investigated the wreck. Upon retrieving the ship's logs, Harcourt returned to discover the wreck of yet another corvette. At this point Chekhova volunteered to ride one of the destroyed hulks to Vukar Tag in order to scan the surface while Harcourt created a diversion by "attacking" the local Kilrathi forces. Harcourt vehemently protested but Chekhova convinced him it was necessary for the success of the mission and Harcourt reluctantly complied after she pulled rank. The mission was ultimately a success and it set the stage for Operation Back Lash.
Macmillan Harcourt
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2632.071 (Age 35; Adult) 	Birth Date: 2632.071 (Age 35; Adult) 	Place of Birth: Invermere, British Columbia, Canada, Earth 	Place of Birth: Invermere, British Columbia, Canada, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 37, Reflex: 45, Willpower: 37 	Saves - Fortitude: 37, Reflex: 45, Willpower: 37 	Saves - Fortitude: 37, Reflex: 45, Willpower: 37
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25. 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 70, Concentration: 20 (Concentrate Under Fire 10), Stamina: 25, Recuperation: 15.Intellect: 80, Cunning: 20 (Anticipate Tactics 10), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 15.Acumen: 75, Perception: 25 (Sense Deception 10), Performance: 20, Survival: 20.Charm: 100, Leadership: 25 (Corvette 25), Diplomacy: 25, Personality: 25.
Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.	Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.	Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.	Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.	Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.	Command: 105, Inspire: 20 (Crew 15) Coordination: 25, Strategy: 20, Security: 15, Guidance: 10.Science: 55, Technology: 25, Archaeology: 15, Planetology: 10, Geology: 5.Navigation: 70, Vehicle Piloting: 10, Orientation: 20, Stealth: 15, Starship Piloting: 25.Tactical: 85, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 10, Marksmanship: 15.Engineering: 25, Damage Control: 15, Internal Systems: 10.Communications: 20, Rapport: 15, Negotiate: 5.Medicine: 40, Psychology: 20, Specialized Medicine: 15, Intensive Care: 5.
Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5. 	Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5. 	Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5. 	Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5. 	Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5. 	Traits: Nerves +5, Reflexes +10, Temper +5, Honest -5, Creed (Protect Crew) -10, Creed (Protect Confederation) -5.
===LCDR Ramona Chekhova===
Ramona Chekhova was a Terran Confederation Naval officer; in 2667, she held the rank of Lieutenant Commander. She was known among her subordinates for her cold and domineering personality; she demanded respect from all around her whether she deserved it or not. She was also at times an impractical tactician and was known for her occasional bouts of impulsiveness on the battlefield.
Chekhova was serving as an intelligence specialist when TCS Johnny Greene was assigned to perform a top-secret reconnaissance mission on the Kilrathi planet of Vukar Tag; she was sent along to oversee the mission. Chekhova quickly earned the dislike of the crew due to her authoritative persona and attempted multiple times to take command of the ship from Captain Harcourt, culminating in a misguided attempt to speed the ship towards a jump point at full acceleration while the Captain was asleep. After rescinding this order, Harcourt reprimanded Chekhova and confined her to her quarters until their arrival at Vukar Tag.
Upon arrival, Johnny Greene's crew parked the ship in an asteroid belt and investigated the hulk of TCS John Bunyan, which was lost in its attempt to scan Vukar Tag. Chekhova accompanied Harcourt when he investigated the vessel and successfully retrieved the ship's logs. Seeing the critical nature of the situation and Vukar Tag's formidable defenses, Chekhova formulated a plan in which she would pilot John Bunyan's hulk into planetary orbit to scan the surface while Harcourt created a diversion to ensure the Kilrathi did not intercept her. Harcourt protested against this plan but Chekhova pulled rank, finally being in a position to do so legitimately. While Harcourt carried out his assault, Chekhova successfully photographed the planet's sole point of interest: the ancestral home of the Empress Graknala. Chekhova transmitted the data to Harcourt and subsequently perished when the Kilrathi destroyed her craft. Chekhova's sacrifice ultimately allowed Harcourt and his colleagues to escape with the intelligence, which proved vital to the success of Operation Back Lash.
Ramona Chekhova
Species: Terran 	Species: Terran 	Rank: Lieutenant Commander, TCN 	Rank: Lieutenant Commander, TCN 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2635.077 (Age 32; Adult) 	Birth Date: 2635.077 (Age 32; Adult) 	Place of Birth: SS Korobeiniki (en route to Liverpool Refinery), Metsor System, Potter Quadrant, Gemini Sector 	Place of Birth: SS Korobeiniki (en route to Liverpool Refinery), Metsor System, Potter Quadrant, Gemini Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 37, Reflex: 36, Willpower: 38 	Saves - Fortitude: 37, Reflex: 36, Willpower: 38 	Saves - Fortitude: 37, Reflex: 36, Willpower: 38
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 15 (Concentrate While Scanning 25), Stamina: 15, Recuperation: 20.Intellect: 125, Cunning: 20, Knowledge: 15 (Kilrathi Tactics 35, Intelligence Gathering Techniques 35), Resourcefulness: 20.Acumen: 80, Perception: 15 (Spot Vital Intelligence 20), Performance: 20 (Intelligence Officer 10), Survival: 15.Charm: 65, Leadership: 15, Diplomacy: 5, Personality: 20 (Debating 25).
Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.	Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.	Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.	Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.	Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.	Command: 80, Inspire: 5, Coordination: 15 (Fleet Intel 25), Strategy: 15, Security: 20Science: 165, Technology: 25 (Computers 25, Scanners 25), Archaeology: 25 (Kilrathi Architecture 25), Planetology: 25, Geology: 15.Navigation: 80, Vehicle Piloting: 15, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 45, Evasive Maneuvers: 15, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Damage Control: 20, Internal Systems: 10, Defenses: 5.Communications: 60, Rapport: 5, Negotiate: 5, Intimidate: 5 (Subordinates 20), Translate: 25.Medicine: 20, Psychology: 10, Intensive Care: 10.
Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10. 	Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10. 	Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10. 	Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10. 	Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10. 	Traits: Scientific Sense +10, Education +10, Memory +10, Impulsive -10, Obsessed (Respect for Rank) -10, Temper -10.
===ADM Spencer Banbridge===
Banbridge retired from duty in 2647 as per tradition in order to allow younger officers their shot at advancement to flag rank. Retirement didn't sit very well with him, however, and by 2657 he had returned to duty as a full Admiral. Banbridge served as CO of the Third Fleet throughout much of the 2660s and had returned to the post of Chief of Naval Operations by 2667 when he oversaw the planning stages of Operation Back Lash.
In 2668, the Kilrathi sued for peace. Like many other Confederation citizens, Banbridge recognized the offer as a ploy and authorized a covert mission to discover their true intent. This mission, led by James Taggart, eventually discovered the Hakaga Fleet being secretly assembled in the Hari Sector. The group sent a warning to Banbridge; sadly, he did not get the opportunity to act on the intelligence. On 2668.341, Vak'ga, the Kilrathi Ambassador to the Terran Confederation, called for a meeting with the Joint Chiefs of Staff. He detonated a bomb attached to his chest during the meeting, killing himself and 142 Terran officers of various ranks; Banbridge was among the dead. The loss of Admiral Banbridge along with most of the Joint Chiefs left the Confederation in a precarious situation, as the majority of its military leadership had been massacred and left the Terran Confederation Navy in particular in a state of utter chaos.
Spencer Wayne "Skip" Banbridge
Species: Terran 	Species: Terran 	Rank: Admiral, TCN(CINCCONFEDFLT) 	Rank: Admiral, TCN(CINCCONFEDFLT) 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2582.055 (Age 86; Venerable Age) 	Birth Date: 2582.055 (Age 86; Venerable Age) 	Place of Birth: Pern, McCaffrey, Roddenberry Quadrant, Enigma Sector 	Place of Birth: Pern, McCaffrey, Roddenberry Quadrant, Enigma Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +6; Ranged: +10 	Attack Bonuses - Melee: +6; Ranged: +10 	Attack Bonuses - Melee: +6; Ranged: +10 	Saves - Fortitude: 37, Reflex: 40, Willpower: 49 	Saves - Fortitude: 37, Reflex: 40, Willpower: 49 	Saves - Fortitude: 37, Reflex: 40, Willpower: 49
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10). 	Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10). 	Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10). 	Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10). 	Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10). 	Power: 15, Brawling: 10, Three-Dimensional Maneuvers: 5, Lifting: 0.Finesse: 50, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 5.Physique: 75, Concentration: 25 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 5.Intellect: 110, Cunning: 25, Knowledge: 25 (Confederation Politics 20, Strategic Plans 20), Resourcefulness: 20.Acumen: 140, Perception: 25 (Spot Enemy 15, Sense Deception 20), Performance: 25 (Marine 10), Survival: 25.Charm: 150, Leadership: 25 (Fleet Command 50), Diplomacy: 25 (Confederation Council 15), Personality: 25 (Oratory 10).
Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.	Command: 250, Inspire: 25 (Fleet Officers 25), Coordination: 25 (Confed Fleet 50), Strategy: 25 (Fleet Deployment 35), Security: 25 (Slugthrowers 15), Guidance: 25.Science: 125, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 10, Typhonology: 25.Navigation: 155, Vehicle Piloting: 25 (Groundcar 15, Armored 15), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25. Marksmanship: 25.Engineering: 75, Damage Control: 25, Internal Systems: 20, Defenses: 10, Faster-Than-Light Mechanics: 20.Communications: 110, Rapport: 25 (Fleet Commanders 20), Negotiate: 25 (Confederation Council 15), Intimidate: 25.Medicine: 85, Psychology: 25 (PSTD 15), Specialized Medicine: 20, Intensive Care: 15, Treatment: 10.
Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20. 	Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20. 	Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20. 	Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20. 	Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20. 	Traits: Reputation (Fleet) +15, Discipline +5, Reflexes +5, Quick Draw +5, Temper -10, Creed (Get The Job Done) -20.
===ADM Vance Richards===
After McAuliffe, Richards continued to serve for a time as a fighter pilot. He turned in his wings after a particularly hairy mission in 2637 and became a bridge officer aboard the destroyer TCS Villahermosa. He excelled in this role and by 2639 he'd been promoted to the rank of Fleet Captain and assigned command of TCS San Jacinto, from which he commanded a destroyer squadron assigned to the Landreich Sector. When High Command decided to pull out of Landreich ahead of a Kilrathi advance, he found himself the target of a mutiny lead by none other than his old Lazarus shipmate Hans Kruger. Though acquitted of any wrongdoing in the subsequent inquiry, Richards's career was damaged by the incident and he quickly found himself reassigned to Naval Intelligence.
Despite the circumstances under which he got there, Richards took to his new field with considerable gusto and by 2660 was serving as Chief of Naval Intelligence. He still held this post during the Free Corps mission during the False Armistice (having mostly forgiven Kruger for his actions aboard San Jacinto) and personally accompanied TCS Tarawa deep into the Empire, ultimately discovering the Hakaga fleet in time to warn Earth.
Vance Richards
Species: Terran 	Species: Terran 	Rank: Admiral, TCN 	Rank: Admiral, TCN 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2612.353 (Age 56; Middle Age) 	Birth Date: 2612.353 (Age 56; Middle Age) 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Saves - Fortitude: 31, Reflex: 45, Willpower: 41 	Saves - Fortitude: 31, Reflex: 45, Willpower: 41 	Saves - Fortitude: 31, Reflex: 45, Willpower: 41
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 40/40/50 	HD/THD/FHD: 40/40/50 	SI: 66 	SI: 66
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 115, Perception: 25 (Sense Deception 15), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 130, Personality: 25 (Debating 15), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 10).
Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 160, Technology: 25 (Computers 20, Kilrathi Technology 20), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 10), Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 25).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 155, Rapport: 25 (Landreich 15), Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 30), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.
Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5. 	Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5. 	Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5. 	Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5. 	Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5. 	Traits: Linguistic Sense +15, Navigational Sense +5, Reflexes +5, Memory +5, Math Expert +5, Intolerant (Stupidity) -5, Honest -10, Creed (Protect Confederation) -10, Health -5, Comeliness -5.
===FRL President Hans Maximillian Kruger===
Kruger was drafted into the Confederation Fleet after the Kilrathi's initial foray into the Landreich at the beginning of the war. At some point he led a successful mutiny aboard the destroyer TCS San Jacinto under the command of Vance Richards when the latter was preparing to pull his destroyer squadron out of the Landreich Sector. Kruger used the ship in a three-year campaign against the local Kilrathi, proving to be an effective (if hell-bent) leader. The ship was eventually shot down but Kruger subsequently led a raiding campaign against the local Kilrathi forces on the world on which he found himself and his surviving crew until they were all rescued by an allied privateer. Kruger's actions made him a hero throughout the Landreich Sector and he was elected President of the Free Republic of the Landreich despite being a wanted criminal within the Confederation. As President, Kruger's policy was one of stolid self-reliance, fiercely defending the Landreich's sovereignty against all foreigners, Terran or Kilrathi.
Kruger (like most Colonials) was intensely suspicious of the False Armistice and the Kilrathi motivation behind it. His skepticism was shared by some Confederation Navy Fleet officers, who organized a "Free Corps" mission of volunteers built around several recently decommissioned escort carriers and led by Geoffrey Tolwyn and Vance Richards. Although intended primarily as a cover for Richards's intelligence-gathering activities, Kruger refused to release the Free Corps from Landreich service after their mission to the Hari Sector was concluded and personally led them as part of the Landreich Sector Fleet from FRLS Blitzkrieg in a madcap defense of the Sector, losing the carrier Gallipoli, a frigate and a corvette in exchange for a Kilrathi carrier and two destroyers. By that time the main Kilrathi offensive had penetrated through to Sirius and Geoffrey Tolwyn had retreated Concordia to Earth. A last-minute harangue from a young Free Corps captain appears to have swayed Kruger into assisting the Confederation, which he did in his typical flamboyant fashion - racing at flank speed through multiple jump points to save Earth from a Kilrathi cruiser squadron, which had just bombarded Earth's moon and several major cities and was preparing to launch Strontium-90-tipped warheads that would've rendered the planet uninhabitable. Kruger's actions made him the hero of the hour and won him both an official pardon and assistance from a Confederation squadron when the Kilrathi raided the Landreich the following year.
Hans Maximilian Kruger
Species: Terran 	Species: Terran 	Occupation: President, Free Republic of the Landreich 	Occupation: President, Free Republic of the Landreich 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.047 (Age 55; Middle Age) 	Birth Date: 2613.047 (Age 55; Middle Age) 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 110, Resourcefulness: 25, Cunning: 25 (Deception 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 110, Survival: 15 (Space 10), Perception: 25 (Sense Deception 10, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 140, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 5, Landreich Senate Council 10), Leadership: 15 (Landreich President 15).
Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 170, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 20 (Landreich Fleet 25), Inspire: 15 (Landreich Citizens 20).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 95, Starship Piloting: 25, Stealth: 10, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 155, Negotiate: 10, Rapport: 25 (Landreich Intel 15, Confed Intel 15), Intimidate: 25 (Confees 15), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.
Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10. 	Traits: Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5,  Impulsive -15, Intolerant (Cowardice) -10, Obsessed (Glory) -10.
===RADM Geoffrey Tolwyn===
In 2667, Tolwyn selected Jason Bondarevsky, Etienne Montclair and other comrades to serve aboard  TCS Tarawa. He thought of them as his best people but was not yet aware of Operation Back Lash and what this choice would mean for them; he believed he was doing them a favor. Tolwyn's nephew, Kevin Tolwyn, was also making his own identity about this same time and the elder Tolwyn often fought with his sister-in-law over Kevin's career; Tolwyn arranged for Kevin's assignment to Tarawa as well. When more information was revealed on the nature of Operation Back Lash, the thought of having to abandon Strike Force Valkyrie if they could not escape Kilrathi pursuit on their own was unbearable for Tolwyn. After the pivotal action at Vukar Tag, Tolwyn was able to detach Concordia to come to Tarawa's aid on its return from Kilrah. With the success of Operation Back Lash, Tolwyn was recommended for the Medal of Valor with Diamonds.
In 2668, with the Confederation striking hard and winning major victories, Tolwyn was the first critic of the armistice extended by the Kilrathi. He authorized an attack on a Kilrathi carrier in the Munro system shortly after learning about the cease fire and this decision brought him to a humiliating court-martial ending with a dishonorable discharge. This new-found freedom was actually orchestrated by the Admiral Banbridge so that Tolwyn could build a team to infiltrate deep into Kilrathi space and uncover evidence that the armistice was indeed a ruse. Information from the infiltration team was delivered barely in time to cobble together a defense of Earth but not before the inner worlds of Warsaw, Gilead and Sirius Prime were attacked and rendered uninhabitable. President Harold Rodham officially pardoned Tolwyn for the Munro incident and reinstated him as a full Admiral in command of the Third Fleet with the mission of organizing Earth's defenses. He subsequently commanded Concordia in a harrowing battle and ultimately was able to stave off the Kilrathi. He received the Senatorial Medal of Honor for his actions at the Battle of Earth, but the near catastrophic defeat of the Confederation truly embittered Tolwyn and caused a dramatic shift in his way of thinking.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Rear Admiral, TCN 	Rank: Rear Admiral, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2614.164 (Age 53; Middle Age) 	Birth Date: 2614.164 (Age 53; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40 	Saves - Fortitude: 38, Reflex: 37, Willpower: 40
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 68 	SI: 68
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 85, Stamina: 20, Concentration: 25 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 100, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 105, Perception: 20 (Detect Deception 20), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 145, Personality: 25 (Debating 25), Leadership: 25 (Ship Captain 45), Diplomacy: 25.
Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 155, Inspire: 25 (Inspire Crew 10), Coordination: 25 (Fleet Command 40), Strategy: 25 (Fleet Deployment 20), Security: 25, Guidance: 25.Science: 100, Technology: 20 (Computers 25), Archaeology: 20, Planetology: 25, Geology: 10.Navigation: 135, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 15, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 75, Psychology: 20 (Cadets 20), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -5, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15.
===CDOR Thaddeus O'Brian===
Commodore Thaddeus O'Brian begun his naval career at the Academy; some time after his graduation he dinged a destroyer in a docking maneuver. The Fleet sent him off to Transport Command duty, where he spent twenty-nine years before being sent back to an office on Earth. He had a hand in the design of the Wake-Class Escort Carrier and aided in the conversion of the original group of transport hulls to the CVE design, something he took particular pride in. His knowledge of transports aided him in securing the CO billet aboard TCS Tarawa, never believing the ship would see large-scale combat. He was unaware of its upcoming role in Operation Back Lash as the heart of Strike Force Valkyrie and was surprised when Tarawa was rerouted to Vukar Tag for the opening moves of the operation. He was killed during the Kilrah Raid when a Strakha made a kamikaze attack on Tarawa's bridge while in the middle of an argument with Jason Bondarevsky; O'Brian had elected to retreat when a Kilrathi carrier entered the system thereby abandoning a company of Marines on the surface of Kilrah's second moon. He had a weak overall physique, maddeningly inconsistent behavior, a big grievance with pilots and an obvious drinking problem.
Thaddeus O'Brian
Species: Terran 	Species: Terran 	Rank: Commodore, TCNCO, Strike Force Valkyrie 	Rank: Commodore, TCNCO, Strike Force Valkyrie 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2610.220 (Age 57; Middle Age) 	Birth Date: 2610.220 (Age 57; Middle Age) 	Place of Birth: Porthcawl, Bridgend County Borough, Wales, Earth 	Place of Birth: Porthcawl, Bridgend County Borough, Wales, Earth 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Saves - Fortitude: 26, Reflex: 34, Willpower: 42 	Saves - Fortitude: 26, Reflex: 34, Willpower: 42 	Saves - Fortitude: 26, Reflex: 34, Willpower: 42
HP/NHP: 61 	HP/NHP: 61 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 61 	SI: 61
Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30). 	Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30). 	Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30). 	Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30). 	Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30). 	Power: 35, Three-Dimensional Maneuvers: 15, Brawling: 10, Lifting: 10.Finesse: 45, Dodge: 20, Hiding and Seeking: 15, Dexterous Maneuvers: 10.Physique: 15, Concentration: 5, Recuperation: 5, Stamina: 5.Intellect: 110, Knowledge: 25 (Cargo Hauling 50), Cunning: 20, Resourcefulness: 15.Acumen: 120, Perception: 25 (Spot Enemy 20, Sense Deception 10) Performance: 20 (Helmsman 5), Survival: 25.Charm: 110, Diplomacy: 15 (Influential People 30), Leadership: 15, Personality: 20 (Debate 30).
Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.	Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.	Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.	Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.	Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.	Command: 180, Coordination: 25 (Fighter Escort 40, Fleet Command 40, Underway Replenishment Group 40), Inspire: 5, Security: 15, Guidance: 5, Strategy: 10.Science: 130, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 25, Planetology: 10, Geology: 25.Navigation: 55, Vehicle Piloting: 5, Orientation: 5, Stealth: 5, Starship Piloting: 15, Astrogation: 25.Tactical: 20, Evasive Maneuvers: 5, Marksmanship: 5, Ballistics: 5, Stealth: 5.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Defenses: 10, Internal Systems: 5.Communications: 95, Intimidate: 10, Negotiate: 10, Rapport: 10 (Fleet Command 30), Translate: 10, Distress: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 15, Intensive Care: 10.
Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15. 	Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15. 	Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15. 	Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15. 	Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15. 	Traits: Reputation (Transport Command) +20, Education +5, Contacts (Fleet Command) +20, Health -5, Nerves -15, Intolerant (Pilots) -10, Addicted (Alcohol) -15.
===CPT Janice "Starlight" Parker===
Janice Parker was a friend of Jason Bondarevsky and Svetlana Ivanova during their time at the Academy. She served aboard TCS Concordia and TCS Tarawa; she was commander of Tarawa's Ferret squadron. She was killed during Operation Back Lash when she rammed her ship into an incoming torpedo, saving Tarawa and allowing it to escape in the process.
Janice Parker, Callsign: Starlight
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2640.239 (Age 27; Adult) 	Birth Date: 2640.239 (Age 27; Adult) 	Place of Birth: Jacksonville, North Carolina, United States, Earth 	Place of Birth: Jacksonville, North Carolina, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 35, Reflex: 42, Willpower: 37 	Saves - Fortitude: 35, Reflex: 42, Willpower: 37 	Saves - Fortitude: 35, Reflex: 42, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 20, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 20, Leadership: 25 (Fighter Squadron 10), Diplomacy: 20.
Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 15, Strategy: 20, Guidance: 15, Coordination: 25.Science: 50, Technology: 15, Planetology: 10, Geology: 15, Archaeology: 10.Navigation: 110, Vehicle Piloting: 25 (Ferret 40), Orientation: 15, Astrogation: 15, Starship Piloting: 5, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5. 	Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5. 	Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5. 	Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5. 	Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5. 	Traits: Navigational Sense +5, Nerves +10, Reflexes +5, Honest -10, Impulsive -5, Allergic (Pollen) -5.
===1LT Kevin "Lone Wolf" Tolwyn===
Kevin "Lone Wolf" Tolwyn was the nephew of Admiral Geoffrey Tolwyn. He was a tall man with red hair, sharp eyes and an aquiline nose. In later years, he would grow a pencil moustache and his hair would turn darker. Kevin grew up in privileged society but couldn't avoid the family tradition of military service and ultimately volunteered to be a fighter pilot, much to his mother's chagrin. Upon his graduation from the Academy, he was assigned to TCS Tarawa. Tarawa's skipper, Commodore Thaddeus O’Brian, was eager to gain the ear of someone who was so well connected and he made Kevin the acting wing commander until Doomsday and Starlight arrived. Tarawa's new wing commander, Jason Bondarevsky, found Kevin to be difficult and borderline insubordinate.
Kevin shot down a Sartha during the initial assault on Vukar Tag. This kill came at the cost of the life of Jim Conklin and a Sabre which Tolwyn was supposed to be escorting at the time, after which Bondarevsky temporarily grounded him. Once he was reinstated, he gained several more kills in the diversionary attack on Kilrah. He was made acting Rapier squadron commander after Bondarevsky had to assume command of the strike force. By the end of the operation, Kevin was a confirmed ace and was awarded the Gold Star with silver wings. He was also given the option of joining Admiral Banbridge's staff, which he turned down in order to remain commander of Tarawa's Rapiers.
Kevin continued serving in the Confederation Navy until the end of the War, eventually becoming an official courier officer after he sustained a significant radiation dose during the Battle of Earth. He later served with the Free Republic of the Landreich Navy, becoming wing commander aboard FRLS Independence. By 2701, he retired as a Commodore in the FRLN and a mercenary in Antares Quadrant.
Kevin Tolwyn, Callsign: Lone Wolf
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2644.080 (Age 23; Adult) 	Birth Date: 2644.080 (Age 23; Adult) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25, Resourcefulness: 25, Cunning: 20 (Deception 10).Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 20, Diplomacy: 25.
Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Inspire: 5.Science: 40, Technology: 25, Typhonology: 15.Navigation: 55, Vehicle Piloting: 25 (Rapier 20), Astrogation: 10.Tactical: 75, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 5, Marksmanship: 15, Ballistics: 15.Engineering: 10, Mechanics: 10.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10. 	Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10. 	Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10. 	Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10. 	Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10. 	Traits: Tactical Sense +5, Social Status +10, Wealth +10, Contacts (Admiral Tolwyn) +25, Discipline -5, Impulsive -10, Overconfident -10.
===GEN Duke "Big Duke One" Grecko===
Duke Grecko was a Confederation Marine who served during the Terran-Kilrathi War. He had been friends with Geoffrey Tolwyn since their days together at the Academy. Despite being only five feet tall, he had a "pugnacious attitude", always looking for a fight. His attitude earned him the nickname of "Big Duke" at the Academy which became "Big Duke One" when he ultimately became Commandant of the Marine Corps. Grecko was known even to Prince Thrakhath as the best Confederation Marine commander.
Grecko personally led the charge at Vukar Tag in 2667 and remained with the ground forces there when the Kilrathi attempted to reclaim the planet. He lost an arm during the battle but was subsequently fitted with a prosthetic replacement. By 2668, he was serving as Commandant of the Marine Corps, one of the Joint Chiefs of Staff. Of the Joint Chiefs, he was the sole survivor of Ambassador Vag'ka's suicide bombing; his artificial arm absorbed a blow from a falling pillar that might otherwise have killed him. Grecko became Acting Chairman of the Joint Chiefs in the aftermath and came up with the plan to board the Kilrathi Hakaga carriers in order to detonate antimatter mines. Again, Grecko personally led the charge, leading the team that destroyed KIS Hagu'ka at the cost of his own life.
Duke "Big Duke One" Grecko
Species: Terran 	Species: Terran 	Rank: General, TCMC 	Rank: General, TCMC 	Gender: Male 	Gender: Male
Height: 1.52 m 	Height: 1.52 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2620.345 (Age 47; Middle Age) 	Birth Date: 2620.345 (Age 47; Middle Age) 	Place of Birth: Wellington, Colorado, United States, Earth 	Place of Birth: Wellington, Colorado, United States, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +14; Ranged: +13 	Attack Bonuses - Melee: +14; Ranged: +13 	Attack Bonuses - Melee: +14; Ranged: +13 	Saves - Fortitude: 41, Reflex: 43, Willpower: 41 	Saves - Fortitude: 41, Reflex: 43, Willpower: 41 	Saves - Fortitude: 41, Reflex: 43, Willpower: 41
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15. 	Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15. 	Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15. 	Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15. 	Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15. 	Power: 95, Brawling: 25 (Knife Fighting 15), Three-Dimensional Maneuvers: 35 (Climbing 10), Lifting: 20.Finesse: 80, Dexterous Maneuvers: 25 (Stealth 15), Dodge: 20, Hiding and Seeking: 20.Physique: 65, Stamina: 25, Recuperation: 20, Concentration: 20.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 115, Perception: 25 (Spot Enemy 30), Survival: 25 (Wilderness 10), Performance: 20 (Gropo 10).Charm: 130, Personality: 25 (Debating 25), Leadership: 25 (Marine Division 40), Diplomacy: 15.
Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.	Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.	Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.	Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.	Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.	Command: 250, Security: 25 (Blades 30, Slugthrowers 30), Strategy: 25 (Ground Assault 40), Coordination: 25 (Navy 25), Inspire: 25, Guidance: 25.Science: 95, Technology: 25 (Computers 5), Typhonology: 25, Planetology: 25, Geology: 15.Navigation: 165, Stealth: 25, Vehicle Piloting: 25 (Armored 35, Hovercopter 30, Aeroplane 25), Orientation: 25.Tactical: 175, Ballistics: 25 (DF Missiles 25), Marksmanship: 25 (Lasers 25), Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 80, Defenses: 20, Damage Control: 25, Mechanics: 25 (Armored 10).Communications: 100, Intimidate: 25 (Subordinates 15, Politicians 15), Rapport: 20 (Navy 10), Negotiate: 15.Medicine: 60, Specialized Medicine: 10, Intensive Care: 25, Psychology: 25.
Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4. 	Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4. 	Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4. 	Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4. 	Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4. 	Traits: Health +5, Reputation (Marine Commander) +20, Reflexes +5, Creed (Protect Nation) -20, Amputee -5. Abnormal Height (Short) -4.
===MAJ Svetlana "Talker" Ivanova===
Svetlana Ivanova began her career in the Confederation Space Force training as a fighter pilot. She had a strong desire to prove herself; her cold demeanor earned her the callsign "Ice Princess". She first met Jason Bondarevsky in 2659; both were drawn to each other at first as friends from home but the relationship quickly blossomed. When she failed her Advanced Spaceflight and Jump Point Physics course exam and washed out of flight school, she left to join the Marines, a decision that ended their relationship.
With her flight background, it was determined that Ivanova would be the best candidate to run air-to-ground strike coordination for the First Marine Commando Battalion, the "Cat Killers". An injury sustained on her second landing prevented her from being killed with the rest of her company on what would have been her third landing. Ivanova took part in sixteen landings - five in 2666-2667 alone - and the liberation of four Terran worlds, including Khosan.
Ivanova and her Commando Battalion were pulled from a fight on Niven to join with nine regiments of Marines at Khartoum Station for planet assault training exercises. One week before they would have reached their destination, Colonel Merritt, the battalion CO, received orders to double back and join the assault on Vukar Tag; Duke Grecko gave First Marine a special assignment to destroy the palace complex. First Marine later joined Strike Force Valkyrie. Ivanova received a field promotion to Major in charge of Company C after their leader died in the assault on Largkza, the second moon of Kilrah. Her landing craft was subsequently damaged by a missile strike while it was taking off and it crashed back on the moon killing all but thirty-five of the marines aboard. Knowing there was no time for the strike force to retrieve them, she manually triggered the antimatter mines they'd placed earlier, killing herself and the remaining survivors but also destroying a full third of the Kilrathi's entire fleet construction capability in the process.
Svetlana Ivanova, Callsign: Talker
Species: Terran 	Species: Terran 	Rank: Major, TCMC 	Rank: Major, TCMC 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2639.267 (Age 28; Adult) 	Birth Date: 2639.267 (Age 28; Adult) 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +12; Ranged: +10 	Attack Bonuses - Melee: +12; Ranged: +10 	Attack Bonuses - Melee: +12; Ranged: +10 	Saves - Fortitude: 37, Reflex: 40, Willpower: 39 	Saves - Fortitude: 37, Reflex: 40, Willpower: 39 	Saves - Fortitude: 37, Reflex: 40, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25. 	Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25. 	Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25. 	Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25. 	Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25. 	Power: 75, Three-Dimensional Maneuvers: 20 (Knife Fighting 10), Lifting: 25, Brawling: 20.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 70, Concentration: 25, Recuperation: 20, Stamina: 25.Intellect: 90, Knowledge: 25 (Kilrathi Tactics 15), Cunning: 25, Resourcefulness: 25.Acumen: 95, Performance: 25 (Pilot 5), Perception: 25 (Sense Deception 10), Survival: 20 (SERE 10).Charm: 70, Diplomacy: 20, Personality: 25, Leadership: 25.
Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 95, Coordination: 25, Security: 25 (Blades 20), Strategy: 25.Science: 55, Archaeology: 5, Technology: 25, Typhonology: 25.Navigation: 65, Vehicle Piloting: 15, Stealth: 25, Orientation: 20, Astrogation: 5.Tactical: 50, Evasive Maneuvers: 5, Targeting: 15, Marksmanship: 15, Ballistics: 15.Engineering: 65, Damage Control: 20, Internal Systems: 20, Mechanics: 25.Communications: 135, Translate: 25, Rapport: 20 (Navy 20), Distress: 5 (Jam 30), Intimidate: 25, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.
Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10. 	Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10. 	Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10. 	Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10. 	Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10. 	Traits: Linguistic Sense +10, Comeliness +10, Reflexes +5, Temper -10, Impulsive -5, Obsessed (Vengeance) -10.
===CAPT Grierson===
Captain Grierson was a Confederation Naval officer; in 2667, he was serving as commanding officer of TCS Intrepid. Grierson and his vessel were selected to join Strike Force Valkyrie as part of Operation Back Lash, a Terran operation whose goal was to draw off a Kilrathi counter-attack at Vukar Tag by raiding Kilrah itself and with a secondary aim to cripple Kilrathi war production. Intrepid along with TCS Kagimasha acted as escorts to TCS Tarawa during the operation. Grierson was acquainted with Tarawa's CAG, Jason Bondarevsky; he had tractored in Bondarevsky's ejection pod when the latter had almost been cornered by a pair of Kilrathi destroyers a few years earlier.
Grierson survived the initial assault on Kilrah and continued to defend Tarawa in the Baragh System after Kagimasha was destroyed in combat. Unfortunately, the two ships were pursued by a massive carrier force and Tarawa was critically damaged. Grierson ordered his ship to attack the nearest Kilrathi cruiser in order to buy Tarawa time to escape. Both ships fired full volleys of torpedoes at each other and destroyed each other in the process. Grierson did not survive but his sacrifice delayed the Kilrathi long enough for Tarawa to rendezvous with TCS Concordia.
Colin Grierson
Species: Terran 	Species: Terran 	Rank: Captain, TCN 	Rank: Captain, TCN 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2621.167 (Age 46; Middle Age) 	Birth Date: 2621.167 (Age 46; Middle Age) 	Place of Birth: Stonehaven, Aberdeenshire, Scotland, Earth 	Place of Birth: Stonehaven, Aberdeenshire, Scotland, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Attack Bonuses - Melee: +10; Ranged: +10 	Saves - Fortitude: 38, Reflex: 40, Willpower: 45 	Saves - Fortitude: 38, Reflex: 40, Willpower: 45 	Saves - Fortitude: 38, Reflex: 40, Willpower: 45
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 68 	SI: 68
Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20). 	Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20). 	Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20). 	Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20). 	Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20). 	Power: 45, Brawling: 15, Three-Dimensional Maneuvers: 25, Lifting: 5.Finesse: 55, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Stamina: 15, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 15), Knowledge: 25 (Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Helmsman 10), Survival: 25.Charm: 120, Leadership: 25 (Destroyer Commander 25), Diplomacy: 25, Personality: 25 (Debate 20).
Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,	Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,	Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,	Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,	Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,	Command: 145, Inspire: 20 (Subordinates 10), Coordination: 25 (Fleet 10, Fighter Wing 10), Strategy: 25, Security: 25, Guidance: 20.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 105, Vehicle Piloting: 15, Orientation: 10, Stealth: 20, Starship Piloting: 25 (Gilgamesh 10), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 5, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 20, Negotiate: 25, Intimidate: 25.Medicine: 40, Psychology: 25, Intensive Care: 15,
Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15. 	Traits: Discipline +5, Reflexes +5, Quick Draw +5, Creed (Complete Mission) -15.
===Harold Rodham, President===
Harold Rodham was the 54th President of the Terran Confederation, elected to office in 2664; David Quinson was his Vice-President and Rhonda Jamison was his Foreign Secretary. Rodham was president when the Kilrathi offered their armistice, a move supported by Jamison and opposed by Quinson. Rodham ultimately agreed to the armistice and signed the agreement on behalf of the Confederation.
With the Fleet being mothballed under the terms of the armistice and questioning Kilrathi motives in the matter, the Joint Chiefs of Staff secretly ordered Vance Richards and Geoffrey Tolwyn to take a Confederation battle group made up of volunteers to the Landreich in order to protect it from  any Kilrathi incursions and to find out what the Kilrathi were really up to. TCS Tarawa, aided by James Taggart on Bannockburn, eventually detected the Hakaga fleet and sent the evidence of Kilrathi duplicity back to Earth.
When word of the Hakaga fleet made it back to Earth and after the Kilrathi ambassador had killed most of the Joint Chiefs and military commanders in a suicide bombing, Rodham called for the renouncement of the armistice. He demanded the resignation of Rhonda Jamison and had her face an investigation over alleged treason. He officially pardoned Geoffrey Tolwyn for the incident over Munro and reinstated him as a full Admiral in command of the Third Fleet with the mission of organizing Earth's defenses. His last executive order was for a full mobilization of the fleet along with wartime government control of the economy. He then resigned from office and Vice-President Quinson was quickly sworn in to take his place.
The holofilms never seemed to pick up on the fact that he was a short man.
Harold Rodham
Species: Terran 	Species: Terran 	Occupation: President, Terran Confederation 	Occupation: President, Terran Confederation 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2605.318 (Age 62; Old Age) 	Birth Date: 2605.318 (Age 62; Old Age) 	Place of Birth: Reading, Pennsylvania, United States, Earth 	Place of Birth: Reading, Pennsylvania, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 35, Reflex: 35, Willpower: 41 	Saves - Fortitude: 35, Reflex: 35, Willpower: 41 	Saves - Fortitude: 35, Reflex: 35, Willpower: 41
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20). 	Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20). 	Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20). 	Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20). 	Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20). 	Power: 45, Three-Dimensional Maneuvers: 20 (Swimming 15), Lifting: 10.Finesse: 55, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 150, Cunning: 25 (Deception 25, Persuasion 30), Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25.Acumen: 110, Performance: 25 (Lawyer 50), Perception: 20, Survival: 15.Charm: 150, Diplomacy: 25 (Senate 30), Leadership: 25 (Confederation 35), Personality: 15 (Oratory 20).
Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).	Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).	Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).	Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).	Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).	Command: 235, Inspire: 25 (Citizens 40, Military 15), Coordination: 25 (Government 50, Military 25), Guidance: 25, Security: 15, Strategy: 15.Science: 65, Archaeology: 25, Technology: 20, Typhonology: 10, Geology: 5, Planetology: 5.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 50).Tactical: 5, Marksmanship: 5.Engineering: 10, Mechanics: 10.Communications: 210, Negotiate: 25 (Senate 50), Rapport: 25 (Judiciary 50), Intimidate: 10, Translate: 25, Distress: 25.Medicine: 80, Psychology: 25, Specialized Medicine: 5 (Poisons 50).
Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10. 	Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10. 	Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10. 	Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10. 	Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10. 	Traits: Social Status +20, Contacts +20, Reputation (Politician) +10, Creed (Serve Confederation) -25, Greed -5, Allergic (Pollen) -10, Phobic (Arachnids) -10.
===Dave Quinson, Vice President===
Dave Quinson was Vice President of the Terran Confederation under President Harold Rodham. A man with a stronger personality than Rodham, he had always been better at rallying the people. He never supported the 2668 armistice. When Rodham resigned after intelligence of the Hakaga fleet made it back to Earth, Quinson was sworn in as the Confederation's 55th President; he subsequently ordered the military to mobilize for immediate defensive action. When Baron Jukaga demanded the surrender of Third Fleet, Dave Quinson's crude response had the entire Confederation Grand Assembly come to its feet roaring in support. Quinson survived the subsequent Battle of Earth and led the Confederation during the final year of the war, winning a second term in office in the 2672 election.
David Quinson
Species: Terran 	Species: Terran 	Occupation: Vice President, Terran Confederation 	Occupation: Vice President, Terran Confederation 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2601.224 (Age 67; Old Age) 	Birth Date: 2601.224 (Age 67; Old Age) 	Place of Birth: New Pasadena, Trimble, Roberts Quadrant, Vega Sector 	Place of Birth: New Pasadena, Trimble, Roberts Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 45 	Saves - Fortitude: 35, Reflex: 37, Willpower: 45 	Saves - Fortitude: 35, Reflex: 37, Willpower: 45
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40). 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40). 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40). 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40). 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40). 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 70, Hiding and Seeking: 25 (Seek Evidence 20), Dodge: 10, Dexterous Maneuvers: 15.Physique: 50, Concentration: 25, Recuperation: 20, Stamina: 5.Intellect: 140, Cunning: 20 (Sense Deception 25, Persuasion 25), Knowledge: 25 (Current Events 15, Confed Politics 15), Resourcefulness: 15.Acumen: 150, Performance: 25 (Lawyer 50), Perception: 25 (Sense Deception 35), Survival: 15.Charm: 140, Diplomacy: 25, Leadership: 25 (Vice President 25), Personality: 25 (Oratory 40).
Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.	Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.	Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.	Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.	Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.	Command: 250, Inspire: 25 (Citizens 50, Military 30), Coordination: 25 (Government 10, Military 10), Guidance: 25 (Subordinates 40), Security: 15, Strategy: 20.Science: 70, Archaeology: 25 (Anthropology 10), Technology: 20, Typhonology: 15.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcar 30).Tactical: 10, Evasive Maneuvers: 10.Engineering: 75, Damage Control: 25, Mechanics: 25 (Groundcar 25).Communications: 250, Negotiate: 25 (Judiciary 25), Rapport: 25 (Judiciary 35), Intimidate: 30 (Witnesses 50, Senate 50), Translate: 10.Medicine: 30, Psychology: 25, Specialized Medicine: 5, Intensive Care: 5.
Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10. 	Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10. 	Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10. 	Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10. 	Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10. 	Traits: Social Status +15, Contacts +20, Creed (Serve Confederation) -15, Temper -5, Crude -5, Allergic (Cedar Pollen) -10.
===Rhonda Jamison, Foreign Minister===
Rhonda Jamison was Foreign Minister in President Harold Rodham's cabinet both before and during the Armistice with the Kilrathi in 2668. She was one of the most vocal proponents of the Armistice and was a key figure in the Confederation's negotiations with the Kilrathi. When the Confederation's leaders were presented with evidence that the truce might be a deception a week before the Armistice was declared, Jamison insisted that the reports were unconfirmed rumors and even accused the military of deliberately trying to keep the war going. President Rodham backed her up and the signing ceremony went ahead.
Publicly, Jamison was opposed to the war because of its massive monetary cost; she argued that the war cost almost eight trillion credits an year and had generated a debt that would take generations to pay off. Shortages were widespread and in many parts of the Confederation everything from eggs to nylon were rationed. Jamison had also lost a son to the war; he was supposedly killed in a behind-the-lines raid while serving on an escort carrier during the Third Enigma campaign. She never passed up an opportunity to attack the military over such losses.
In reality, Jamison was a Kilrathi agent. Her son had in fact been captured alive; a holo of him in prison had convinced her to defect. Confederation Intelligence had gathered information about her cooperation with the Kilrathi in exchange for the life of her son but President Rodham refused to believe it until it became obvious that the Armistice was a fraud. Even then, Jamison refused to resign. President Rodham had no choice but to resign himself, forcing everyone in his cabinet to resign as well and leaving the way clear for Vice President Quinson to mobilize the Confederation's forces against the Kilrathi assault.
Rhonda Jamison
Species: Terran 	Species: Terran 	Occupation: Foreign Minister, Terran Confederation 	Occupation: Foreign Minister, Terran Confederation 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2616.167 (Age 52; Middle Age) 	Birth Date: 2616.167 (Age 52; Middle Age) 	Place of Birth: Blackall, Queensland, Australia, Earth 	Place of Birth: Blackall, Queensland, Australia, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Saves - Fortitude: 34, Reflex: 36, Willpower: 40 	Saves - Fortitude: 34, Reflex: 36, Willpower: 40 	Saves - Fortitude: 34, Reflex: 36, Willpower: 40
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40). 	Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40). 	Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40). 	Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40). 	Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40). 	Power: 35, Three-Dimensional Maneuvers: 15, Lifting: 10, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dodge: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Cunning: 25 (Persuasion 10, Deception 20, Treachery 30), Knowledge: 25 (Current Events 10, Fleet Operations 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Business Owner 25), Perception: 25 (Sense Deception 20), Survival: 5.Charm: 115, Diplomacy: 25 (Trade Legislation 20), Leadership: 10, Personality: 20 (Debating 40).
Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.	Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.	Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.	Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.	Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.	Command: 185, Inspire: 20, Coordination: 25 (Foreign Ministry 50), Guidance: 25 (Citizens 40), Security: 10, Strategy: 15.Science: 40, Archaeology: 5 (Anthropology 15), Technology: 20.Navigation: 105, Stealth: 25, Orientation: 25, Vehicle Piloting: 25 (Groundcars 30).Tactical: 30, Evasive Maneuvers: 20, Marksmanship: 5, Ballistics: 5.Engineering: 30, Damage Control: 20, Mechanics: 10.Communications: 185, Negotiate: 25 (Business Owners 50), Rapport: 25, Intimidate: 20 (Executive Branch 25), Translate: 25, Distress: 15.Medicine: 50, Psychology: 25, Specialized Medicine: 25.
Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5. 	Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5. 	Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5. 	Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5. 	Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5. 	Traits: Social Status +15, Contacts +20, Reputation (Businesswoman) +15, Greed -10, Tightwad -15, Creed (Protect Family) -20, Hunted (Fleet Intelligence) -5.
===Thrakhath nar Kiranka===
The tide of the war turned against the Kilrathi from 2667 to 2668, during which time the Confederation won major victories at Vukar Tag and Kilrah itself. The Kilrathi were losing ships and soldiers at an alarming rate due to Confederation raids, which forced the Crown Prince to pursue new means by which to halt the Terran campaign. In 2668, the Crown Prince attended a war meeting with the Emperor; the exiled Baron Jukaga nar Ki'ra was also present. During this meeting, Baron Jukaga presented a plan to sue for peace with the battle-weary Confederation as a means to allow the Empire time to rebuild its armada. Thrakhath also revealed the full extent of the top-secret Hari Project to the Emperor: he had commissioned an enormous portion of the Kilrathi supply fleets to undertake the project to build the new Hakaga-Class Carriers, whose size and power would be unmatched by any Terran vessel. The Emperor authorized this daring plan, allowing Baron Jukaga to forge the False Armistice while Thrakhath oversaw the completion of the new fleet.
Throughout 2668, Thrakhath slowly built up his fleet in preparation for the assault on Earth while the Confederation's civilian government failed to recognize the Kilrathi ruse. Thrakhath's fleet was eventually discovered by a group of covert operatives led by James Taggart, forcing Thrakhath to launch the fleet early; despite the need for haste, Thrakhath was already in a position to crush the Confederation opposition. His group suffered only modest losses at Sirius while TCS Concordia and most of the meager Confederation defense forces were forced to retreat, allowing Thrakhath to exterminate the population of Sirius in a series of thermonuclear strikes. Thrakhath proceeded to Sol where the Battle of Earth would take place.
Thrakhath's subsequent strike on Earth would surely have ended the war were it not for a suicidal counter-strike by Confederation Marines. When reinforcements from the Free Republic of the Landreich arrived to help defend Earth, the Crown Prince was forced to retreat. Despite this loss, Thrakhath had broken the back of the Confederation Fleet and the Kilrathi Empire was nearing total victory as the greatly weakened Confederation Navy struggled to maintain control over its territory. Thrakhath launched new fleets across the frontier and slowly eroded Confederation lines, conquering colony after colony as the Terrans were continually forced to retreat.
Thrakhath nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 1.48 m 	Height: 1.48 m 	Mass: 60.35 kg 	Mass: 60.35 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2624.259 (Age 44; Middle Age) 	Birth Date: 2624.259 (Age 44; Middle Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Attack Bonuses - Melee: +11; Ranged: +14 	Saves - Fortitude: 35, Reflex: 40, Willpower: 40 	Saves - Fortitude: 35, Reflex: 40, Willpower: 40 	Saves - Fortitude: 35, Reflex: 40, Willpower: 40
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 43/40/53 	HD/THD/FHD: 43/40/53 	SI: 127 	SI: 127
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 115, Knowledge: 25 (Court Politics 20, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 100, Performance: 25, Perception: 25 (Spot Enemy 45), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20.
Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.	Command: 140, Guidance: 25, Coordination: 25 (Fleet 35), Inspire: 15, Strategy: 20, Security: 20.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 90, Translate: 25 (English 20), Negotiate: 25, Rapport: 20, Intimidate: 25 (Clan Lords 15).Medicine: 65, Specialized Medicine: 25, Intensive Care: 15, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +10, Social Status +20, Creed (Warrior's Code) -15, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -5, Obsessed (Victory At All Costs) -15.
===Jukaga nar Ki'ra===
Baron Jukaga was a prominent Kilrathi politician and a firm opponent of the Terran Confederation. He possessed an extensive knowledge on Terran behavior, customs and battle strategies, which he gained on Fawcett's World as a cub under the orders of his father, Baron Vakka nar Jukaga. The knowledge he gained during that time made him a valuable asset to the ongoing Kilrathi war effort.
Jukaga recognized the strike on Vukar Tag for the Terran trap that it was and counseled Prince Thrakhath to not attempt to re-take the planet. The loss of face for the Imperial family, however, was too much to even make this a considerable option for Thrakhath. Instead, the Crown Prince assigned Jukaga as supreme commander over the effort to retake the planet; Jukaga's prestige suffered greatly after the Kilrathi defeat at the subsequent Battle of Vukar Tag, he was blamed for the disaster and exiled. However, in the wake of the Kilrathi Empire's string of defeats throughout 2668, Jukaga was welcomed back into the Emperor's inner circle the following year. He was the one who came up with the plan for the False Armistice, bringing total victory back into the realm of possibilities for the Empire. He was killed at the Battle of Earth when his cruiser was struck by a volley of torpedoes; immediately prior to this, however, Jukaga had prevented the launch of strontium-90 warheads against Earth itself.
Jukaga nar Ki'ra
Species: Kilrathi 	Species: Kilrathi 	Rank: Kalralahr(Baron, nar Ki'ra clan) 	Rank: Kalralahr(Baron, nar Ki'ra clan) 	Gender: Male 	Gender: Male
Height: 2.69 m 	Height: 2.69 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2610.054 (Age 59; Old Age) 	Birth Date: 2610.054 (Age 59; Old Age) 	Place of Birth: Nove Qith’rak, Imperial City, Kilrah 	Place of Birth: Nove Qith’rak, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 38, Willpower: 52 	Saves - Fortitude: 34, Reflex: 38, Willpower: 52 	Saves - Fortitude: 34, Reflex: 38, Willpower: 52
HP/NHP: 74 	HP/NHP: 74 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 126 	SI: 126
Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.	Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.	Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.	Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.	Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.	Power: 60, Three-Dimensional Maneuvers: 25, Lifting: 25, Brawling: 10.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 25 (Stalk Prey 20).Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Clan Lore 10, Court Politics 10, Terran Behavior 10, Terran Strategy 10), Cunning: 25 (Persuasion 15, Deception 10, Treachery 15), Resourcefulness: 20.Acumen: 125, Performance: 25 (Bridge Officer 25), Perception: 25 (Sense Deception 25), Survival: 25.Charm: 150, Diplomacy: 25 (Confederation 45), Personality: 25 (Debating 25), Leadership: 25.
Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5. 	Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5. 	Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5. 	Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5. 	Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5. 	Command: 65, Guidance: 25, Strategy: 25, Security: 15.Science: 100, Archaeology: 15 (Terran Culture 25), Technology: 25 (Computers 20), Typhonology: 15.Navigation: 50, Stealth: 25, Starship Piloting: 25.Tactical: 10, Marksmanship: 10.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 200, Translate: 25 (English 45), Negotiate: 25 (Clan Leaders 15), Rapport: 25 (Confederation Foreign Ministry 35), Distress: 20, Intimidate: 10.Medicine: 105, Specialized Medicine: 25 (Poisons 50), Psychology: 25, Xenobiology: 5.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Wealth +10, Social Status +10, Education +10, Discipline +10,  Creed (Warrior's Code) -15, Reputation (Cowardice) -15, Obsessed (Lower Classes) -15, Impulsive -5.
===Gar nar Kiranka===
Little is known of Gar's life and career but by 2667 he was Kalralahr of the Imperial Legions and was considered to be one of the finest commanders in the Empire. When the Confederation occupied Vukar Tag as part of Operation Back Lash, Gar, Rusmak nar Kiranka, Baron Jukaga nar Ki'ra and Prince Thrakhath planned a counterstrike. Gar believed the Confederation's plan was to dig in on Vukar so that Imperial forces would lose their best legions trying to take back the planet. Tarawa and her strike force were detected sneaking up on Kilrah while the Home Fleet was on its way to Vukar to take back the planet, so Gar suggested sending seven carriers on to Vukar and sending the remaining three back to Kilrah, one to head straight for Strike Force Valkyrie and the other two to close off any possible escape route.
Gar and Rusmak continued on this course with the Baron in charge of the assault on the planet. Gar perished in the assault, along with five carriers, sixteen support ships, nineteen troop transports and four legions of the Imperial Guard down to the last kil. Jukaga later said that Gar was too confident and eager to go in; the Baron had advised him to hold off on the landing but Gar didn't listen and his landing fleet was caught in the open when Confederation forces jumped in. 40,000 Kilrathi died and Imperial forces failed to take back Vukar.
Gar nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kalralahr(Commander of the Imperial Legions) 	Rank: Kalralahr(Commander of the Imperial Legions) 	Gender: Male 	Gender: Male
Height: 2.69 m 	Height: 2.69 m 	Mass: 115.5 kg 	Mass: 115.5 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2617.103 (Age 50; Middle Age) 	Birth Date: 2617.103 (Age 50; Middle Age) 	Place of Birth: Tre Qith’rak, Imperial City, Kilrah 	Place of Birth: Tre Qith’rak, Imperial City, Kilrah 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 40, Reflex: 39, Willpower: 41 	Saves - Fortitude: 40, Reflex: 39, Willpower: 41 	Saves - Fortitude: 40, Reflex: 39, Willpower: 41
HP/NHP: 80 	HP/NHP: 80 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 132 	SI: 132
Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10). 	Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10). 	Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10). 	Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10). 	Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10). 	Power: 70, Brawling: 20 (Knife Fighting 10), Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 90, Dodge: 25, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seek Prey 15).Physique: 105, Concentration: 25 (Concentrate Under Fire 35), Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25 (Persuasion 10), Knowledge: 15 (Clan Lore 10, Court Politics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 25 (Legionnaire 10), Survival: 20 (SERE 10).Charm: 130, Leadership: 25 (Legions 45), Diplomacy: 25, Personality: 25 (Debating 10).
Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.	Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.	Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.	Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.	Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.	Command: 250, Inspire: 25 (Troops 40), Coordination: 25 (Imperial Fleet 30), Strategy: 25 (Ground Assault 30), Security: 20 (Blades 30), Guidance: 25.Science: 170, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 25, Typhonology: 25.Navigation: 125, Vehicle Piloting: 25 (Armored 25), Orientation: 25, Stealth: 25, Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Mechanics: 25 (Armored 25).Communications: 115, Rapport: 25 (Imperial Fleet 35), Negotiate: 10, Intimidate: 25, Translate: 20.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 25, Xenobiology: 10.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +15, Reputation (Legion Commander) +20, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Creed (Protect Nation) -10, Overconfident -10.
===Rusmak nar Kiranka===
Little is known of Rusmak's life and career but by 2667 he was Kalralahr of the Imperial Navy and the Crown Prince considered him one of his best and most loyal commanders. When the Confederation occupied Vukar Tag as part of Operation Back Lash, Rusmak, Gar nar Kiranka, Baron Jukaga nar Ki'ra and Prince Thrakhath planned a counterstrike. While planning was ongoing and with the Home Fleet en route to Vukar, TCS Tarawa and her strike force were detected sneaking up on Kilrah. Gar suggested that three carriers be sent back to Kilrah to deal with the intruders while Rusmak and Gar continued on, with the Baron in charge of the assault on the planet.
If Vukar had been taken back, Rusmak would have been given the credit. Things turned out quite differently; the Empire took massive losses in the subsequent Confederation ambush at Vukar. Rusmak perished, along with five carriers, sixteen support ships, nineteen troop transports and four legions of the Imperial Guard down to the last kil.
Rusmak nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kalralahr(Commander of the Imperial Fleet) 	Rank: Kalralahr(Commander of the Imperial Fleet) 	Gender: Male 	Gender: Male
Height: 3.23 m 	Height: 3.23 m 	Mass: 120.75 kg 	Mass: 120.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2610.285 (Age 57; Old Age) 	Birth Date: 2610.285 (Age 57; Old Age) 	Place of Birth: Tre Qith’rak, Imperial City, Kilrah 	Place of Birth: Tre Qith’rak, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 128 	SI: 128
Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20). 	Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20). 	Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20). 	Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20). 	Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20). 	Power: 60, Brawling: 20 (Knife Fighting 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 10 (Stalk Prey 20).Physique: 65, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 5.Intellect: 130, Cunning: 25 (Persuasion 15, Deception 15), Knowledge: 20 (Clan Lore 15, Court Politics 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Spot Enemy 15, Sense Deception 15), Performance: 25 (Pilot 15), Survival: 20.Charm: 135, Leadership: 20 (Imperial Fleet 30), Diplomacy: 20 (Clan Leaders 20), Personality: 25 (Debating 20).
Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25, Coordination: 25 (Imperial Fleet 35, Imperial Legions 35), Strategy: 25 (Fleet Deployment 40), Security: 25 (Blades 15), Guidance: 25.Science: 140, Technology: 25 (Computers 45), Archaeology: 10, Planetology: 10, Geology: 25, Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Dralthi 40), Starship Piloting: 25 (Ralari 30), Astrogation: 25.Tactical: 125, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 75, Damage Control: 25, Faster-Than-Light Mechanics: 25, Mechanics: 25.Communications: 150, Rapport: 25 (Imperial Legions 25), Negotiate: 25, Intimidate: 25, Translate: 25, Distress: 25.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Social Status +10, Reputation +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5.
==Characters from Wing Commander: Privateer and Righteous Fire==
===Grayson Burrows===
Grayson Burrows was a Terran privateer who operated in Gemini Sector during the final years of the Terran-Kilrathi War. Not much is known about his early years other than that he picked up a deep scar just above his left eye at some point. He was part of the crew of Scarab, a tramp freighter operating between the Gegarin Quadrant and the Humboldt Quadrant. Just prior to the conquest of Sheol Base by the Church of Man and the scrapping of Scarab due to battle damage, Burrows inherited an old Tarsus from his late grandfather and used it to start his career as a privateer. Though the refit and repair of the ship left Burrows without much scratch at first, he became a successful privateer in Gemini and became one of the few Terrans to ever make direct contact with the enigmatic Steltek race. His most prized possession was a Steltek Gun which he found on a derelict carrier while exploring the Delta Prime system, a weapon that he used to destroy a drone that had been plaguing Gemini that year. In 2670, the Steltek Gun was stolen by Mordecai Jones, the new leader of the Church of Man; Jones was eventually killed by Burrows near the uncharted planet of Eden and Burrows was able to recover his gun. Burrows still had the gun in his possession in 2701 and he was still active as a mercenary, though he was also wanted by the Epsilon Prime Sheriff's Office for murder and piracy by that point.
Grayson Burrows
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 81.6 kg 	Mass: 81.6 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2642.026 (Age 27; Adult) 	Birth Date: 2642.026 (Age 27; Adult) 	Place of Birth: New Friesland, Matahari, Aldebran System, Gemini Sector 	Place of Birth: New Friesland, Matahari, Aldebran System, Gemini Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 36, Reflex: 42, Willpower: 38 	Saves - Fortitude: 36, Reflex: 42, Willpower: 38 	Saves - Fortitude: 36, Reflex: 42, Willpower: 38
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20 (Lockpicking 10), Hiding and Seeking: 25, Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 75, Resourcefulness: 25, Cunning: 25, Knowledge: 25.Acumen: 85, Survival: 25, Perception: 25 (Spot Traps 15), Performance: 20.Charm: 70, Personality: 25 (Negotiating Contracts 5), Diplomacy: 25, Leadership: 15.
Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.	Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.	Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.	Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.	Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.	Command: 65, Security: 25 (Hand Lasers 10), Strategy: 10, Guidance: 5, Coordination: 15.Science: 70, Technology: 15, Planetology: 20, Archaeology: 25, Typhonology: 10.Navigation: 90, Vehicle Piloting: 20, Starship Piloting: 20, Stealth: 15, Orientation: 15, Astrogation: 20.Tactical: 70, Evasive Maneuvers: 20, Combat Maneuvers: 20, Marksmanship: 20, Ballistics: 10.Engineering: 40, Faster-Than-Light Mechanics: 20, Mechanics: 20.Communications: 55, Intimidate: 25, Distress: 15, Rapport: 10, Negotiate: 5.Medicine: 20, Psychology: 15, Treatment: 5.
Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5. 	Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5. 	Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5. 	Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5. 	Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5. 	Traits: Navigational Sense +5, Quick Draw +5, Reflexes +5, Greed -5, Luck -5, Lecherous -5.
===Ernesto Sandoval===
Ernesto Sandoval was a prospector working in Gemini Sector in 2669. In that year, he obtained an alien artifact by killing its previous owner, having been tempted by its apparent inherent value. He didn't realize that possessing the artifact would put InSystem Security, the Confederation and less reputable people after him. These factions all wanted the artifact for themselves and most of them were prepared to kill Sandoval to get it. Fearing for his life, Sandoval offloaded the artifact onto the first sucker he could find: an unsuspecting Grayson Burrows, to whom he offered it as collateral on a simple delivery to a nearby refinery. Before Burrows could return for his actual payment, however, Sandoval was killed.
Ernesto Sandoval
Species: Terran 	Species: Terran 	Occupation: Mineralogical Surveyor/Prospector 	Occupation: Mineralogical Surveyor/Prospector 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2627.317 (Age 42; Middle Age) 	Birth Date: 2627.317 (Age 42; Middle Age) 	Place of Birth: Friedrich, Schmidt, Hughes Quadrant, Argent Sector 	Place of Birth: Friedrich, Schmidt, Hughes Quadrant, Argent Sector 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +9; Ranged: +7 	Attack Bonuses - Melee: +9; Ranged: +7 	Attack Bonuses - Melee: +9; Ranged: +7 	Saves - Fortitude: 42, Reflex: 34, Willpower: 41 	Saves - Fortitude: 42, Reflex: 34, Willpower: 41 	Saves - Fortitude: 42, Reflex: 34, Willpower: 41
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 67 	SI: 67
Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25). 	Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25). 	Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25). 	Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25). 	Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25). 	Power: 60, Lifting: 20, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 10.Finesse: 40, Hiding and Seeking: 10 (Seek Mineral Deposits 10), Dexterous Maneuvers: 15, Dodge: 5.Physique: 70, Recuperation: 15, Stamina: 25 (Extended Digging 15), Concentration: 15.Intellect: 85, Resourcefulness: 25, Knowledge: 25, Cunning: 20 (Treachery 10).Acumen: 115, Survival: 20 (Wilderness Environments 30), Perception: 25 (Spot Mineral Deposits 10, Spot Bill Collectors 10), Performance: 20.Charm: 105, Leadership: 10, Personality: 25 (Debating 25), Diplomacy: 15 (Mineral Rights 25).
Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.	Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.	Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.	Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.	Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.	Command: 30, Security: 15, Coordination: 15.Science: 90, Geology: 25, Typhonology: 25, Technology: 20, Planetology: 15, Archaeology: 5.Navigation: 135, Vehicle Piloting: 25, Orientation: 20, Stealth: 25, Astrogation: 25, Starship Piloting: 25 (Drayman 15).Tactical: 75, Targeting: 25, Evasive Maneuvers: 20, Ballistics: 15, Marksmanship: 10, Combat Maneuvers: 5.Engineering: 45, Faster-Than-Light Mechanics: 20, Mechanics: 15, Damage Control: 10.Communications: 115, Translate: 25, Intimidate: 10, Negotiate: 25 (Business Contracts 30), Rapport: 15, Distress: 10.Medicine: 60, Specialized Medicine: 20, Intensive Care: 25, Psychology: 10, Treatment: 5.
Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15. 	Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15. 	Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15. 	Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15. 	Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15. 	Traits: Health +5, Education +5, Nerves -5, Greedy -5, Hunted (Pretty Much Everyone) -15.
===Tayla===
Tayla (known only by her first name; her surname is conjectural and probably an alias) was a smuggler and drug pusher operating in Gemini in 2670. She was best known for organizing the smuggling of the illegal drug Brilliance between Troy and the neighboring systems in Gemini, including the lucrative Troy-New Constantinople run. She had connections on Oakham pirate base in the Pentonville system that ensured anyone she employed woud be left alone by local pirates and could arrange for the installation of secret compartments in vessels to help sneak drugs past local patrols. She is best known for employing Grayson Burrows on a series of smuggling runs in 2669 in exchange for information about an alien artifact.
Tayla Crane
Species: Terran 	Species: Terran 	Occupation: Freelance Merchant 	Occupation: Freelance Merchant 	Gender: Female 	Gender: Female
Height: 1.80 m 	Height: 1.80 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2638.308 (Age 31; Adult) 	Birth Date: 2638.308 (Age 31; Adult) 	Place of Birth: Leda, Helen, Troy System, Gemini Sector 	Place of Birth: Leda, Helen, Troy System, Gemini Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide From Cops 15), Dodge: 15.Physique: 55, Stamina: 20, Concentration: 20, Recuperation: 15.Intellect: 85, Resourcefulness: 20, Cunning: 25 (Deception 10, Seduction 10), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 20 (Spot Cops 10), Performance: 20 (Smuggler 10).Charm: 70, Personality: 15, Diplomacy: 25 (Bribe Cops 15), Leadership: 15.
Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.	Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.	Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.	Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.	Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.	Command: 105, Security: 25 (Hand Lasers 20), Strategy: 25, Coordination: 15 (Drug Trade 20).Science: 70, Technology: 25, Archaeology: 15 (Anthropology 20), Planetology: 10.Navigation: 40, Vehicle Piloting: 20, Stealth: 20, Stealth: 5, Astrogation: 15.Tactical: 25, Marksmanship: 15, Ballistics: 10.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 100, Intimidate: 25, Distress: 25, Rapport: 25, Negotiate: 25.Medicine: 40, Specialized Medicine: 25, Psychology: 15.
Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5. 	Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5. 	Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5. 	Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5. 	Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5. 	Traits: Wealth +10, Contacts (Underworld) +10, Reputation (Drug Runner) +5, Hunted (Authorities) -10, Temper -5, Crude -5, Tightwad -5.
===Roman Lynch===
Roman Lynch was a notorious mob boss operating in Gemini Sector in the 2660s and 2670s. Running his empire out of New Constantinople and Basque mining base in the Pyrenees system, he was known for employing local privateers and mercenaries to carry out his dirty work. In 2669, Roman Lynch's connections led Grayson Burrows to seek out his services while investigating an alien artifact, to which Lynch agreed in exchange for a series of dodgy missions. These missions included a hit job, weapons smuggling and the transport of a known felon (Lynch's cousin) out of Confederation-controlled space. Lynch wanted Burrows' artifact for himself and attempted to lure Burrows into a trap but let leak the fact that the information Burrows sought was in the Oxford library and underestimated his skill as a pilot, allowing him to slip away. Though frustrated and costing him a valuable associate in the process, Lynch had apparently forgiven Burrows by the following year when the latter came to collect on a bounty he had offered for the assassination of Governor Menesch.
Roman Lynch
Species: Terran 	Species: Terran 	Occupation: Owner, Lynch Enterprises 	Occupation: Owner, Lynch Enterprises 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2615.271 (Age 54; Middle Age) 	Birth Date: 2615.271 (Age 54; Middle Age) 	Place of Birth: Guayaguayare, Rio Claro-Mayaro Regional Corporation, Trinidad and Tobago, Earth 	Place of Birth: Guayaguayare, Rio Claro-Mayaro Regional Corporation, Trinidad and Tobago, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Saves - Fortitude: 36, Reflex: 38, Willpower: 49 	Saves - Fortitude: 36, Reflex: 38, Willpower: 49 	Saves - Fortitude: 36, Reflex: 38, Willpower: 49
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Evading Cops 10), Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Deception 15, Treachery 15), Knowledge: 20 (Gemini Underworld 25), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mafioso 20), Perception: 25 (Spot Cops 10), Survival: 15.Charm: 105, Personality: 25 (Oration 15), Leadership: 25 (Syndicate 10), Diplomacy: 20 (Bribe Cops 10).
Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.	Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.	Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.	Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.	Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.	Command: 95, Security: 15, Coordination: 25, Guidance: 20, Strategy: 25, Inspire: 10.Science: 120, Technology: 25 (Computers 20), Archaeology: 25, Typhonology: 15, Geology: 25 (Artifacts 10).Navigation: 95, Stealth: 25, Vehicle Piloting: 15, Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 100, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 25, Targeting: 20, Evasive Maneuvers: 10.Engineering: 65, Internal Systems: 25, Damage Control: 20, Defenses: 15, Mechanics: 5.Communications: 155, Intimidate: 25 (Deadbeats 20, Business Partners 20), Negotiate: 25 (Contraband 10), Rapport: 20 (Underworld 10), Distress: 25.Medicine: 50, Psychology: 25, Specialized Medicine: 15, Xenobiology: 10.
Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10. 	Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10. 	Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10. 	Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10. 	Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10. 	Traits: Wealth +10, Memory +5, Temper +5, Discipline +10, Reputation (Mob Boss) -10, Greedy -10, Tightwad -10.
===Miggs===
Miggs (last name unknown; the name given below is conjectural) was Roman Lynch's chief enforcer and personal bodyguard. He was an exceedingly loyal and intimidating individual who had some flying skill in a Talon fighter, though he was clearly not hired for his intelligence or good looks. Miggs served Lynch faithfully for many years. He was shot down and killed by Grayson Burrows in 2669 during a botched attempt to kill Burrows and to steal a Steltek artifact in Burrows's possession for Lynch.
Miggs Schwachkopf
Species: Terran 	Species: Terran 	Occupation: Bodyguard, Lynch Enterprises 	Occupation: Bodyguard, Lynch Enterprises 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2638.092 (Age 31; Adult) 	Birth Date: 2638.092 (Age 31; Adult) 	Place of Birth: Oakham, Pentonville, Potter Quadrant, Gemini Sector 	Place of Birth: Oakham, Pentonville, Potter Quadrant, Gemini Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +16; Ranged: +10 	Attack Bonuses - Melee: +16; Ranged: +10 	Attack Bonuses - Melee: +16; Ranged: +10 	Saves - Fortitude: 47, Reflex: 45, Willpower: 35 	Saves - Fortitude: 47, Reflex: 45, Willpower: 35 	Saves - Fortitude: 47, Reflex: 45, Willpower: 35
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10. 	Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10. 	Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10. 	Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10. 	Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10. 	Power: 115, Brawling: 25 (Breaking Legs 45), Lifting: 25, Three-Dimensional Maneuvers: 20.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Recuperation: 20, Concentration: 5 (Concentrate Under Fire 25).Intellect: 30, Resourcefulness: 15, Knowledge: 15.Acumen: 55, Performance: 25, Perception: 10, Survival: 20.Charm: 45, Personality: 20 (Taunting 10), Leadership: 5, Diplomacy: 10.
Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 120, Security: 25 (Hand Lasers 20, Slugthrowers 20, Blades 20), Strategy: 20, Coordination: 15.Science: 20, Technology: 15, Archaeology: 5.Navigation: 120, Vehicle Piloting: 25 (Talon 10), Stealth: 25, Starship Piloting: 20, Astrogation: 25.Tactical: 85, Ballistics: 25, Marksmanship: 25, Targeting: 15, Combat Maneuvers: 10, Evasive Maneuvers: 10.Engineering: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Intimidate: 25, Rapport: 5 (Mr. Lynch 25).Medicine: 25, Psychology: 15, Specialized Medicine: 10.
Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15. 	Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15. 	Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15. 	Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15. 	Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15. 	Traits: Health +10, Reflexes +10, Reputation (Bodyguard) +10, Comeliness -10, Impulsive -5, Temper -15.
===Masterson===
Masterson (known by his surname only) was the Dean of Libraries and Head of Collection Development for the University of Oxford at Planet Oxford for a little over ten years, right up until the library was closed in 2670. In addition to overseeing day-to-day operations, he was known for using local privateers and merchants in order to bring in new materials to the library. In 2669 and 2670, Masterson twice hired privateer Grayson Burrows for a series of missions in exchange for specific services; the first time was so that Burrows could access the Oxford Library computer to analyze his Steltek artifact and the second time was to arrange for an introduction to Monte, an expert of the local criminal underworld.
Everett Masterson, Ph.D.
Species: Terran 	Species: Terran 	Occupation: Dean of Libraries, UOPO 	Occupation: Dean of Libraries, UOPO 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2628.034 (Age 41; Middle Age) 	Birth Date: 2628.034 (Age 41; Middle Age) 	Place of Birth: Bridgeport, Connecticut, United States, Earth 	Place of Birth: Bridgeport, Connecticut, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10). 	Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10). 	Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10). 	Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10). 	Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10). 	Power: 40, Three-Dimensional Maneuvers: 5, Brawling: 10, Lifting: 25.Finesse: 75, Dodge: 15, Dexterous Maneuvers: 25, Hiding and Seeking: 15 (Find Rare Books 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Current Events 15, Terran History 10, Information Services 20), Cunning: 20.Acumen: 100, Performance: 25 (Cataloger 15), Perception: 25 (Spot Unauthorized Users 10), Survival: 25.Charm: 85, Personality: 25, Diplomacy: 25, Leadership: 25 (Oxford Library 10).
Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.	Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.	Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.	Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.	Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.	Command: 70, Coordination: 25 (Library Departments 10), Guidance: 20, Inspire: 15.Science: 150, Technology: 25 (Computers 45), Archaeology: 25 (Anthropology 5), Planetology: 25, Geology: 15, Typhonology: 10.Navigation: 60, Orientation: 25, Vehicle Piloting: 20, Stealth: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 60, Internal Systems: 25, Mechanics: 20, Faster-Than-Light Mechanics: 15.Communications: 135, Rapport: 25 (Faculty 10, Students 5), Translate: 25 (Kilrathi 10), Distress: 25, Negotiate: 20 (Services to Library 15).Medicine: 45, Psychology: 25, Xenobiology: 20.
Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10. 	Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10. 	Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10. 	Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10. 	Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10. 	Traits: Social Status +10, Education +20, Reputation (Librarian) +10, Allergic (Pollen) -10, Phobic (Vermin) -10, Nerves -10, Intolerant (Excessive Talking in Library) -10.
===Hunter Toth===
Hunter Toth was the author of the book "Prometheus Unplugged", which was critical of the Church of Man cult and led to a fatwa by the Church calling for Toth's death. He was attacked by the Retros while on his way to deliver the keynote commencement address at Oxford University in 2669 but was safely escorted to his destination by Grayson Burrows.
Hunter Toth
Species: Terran 	Species: Terran 	Occupation: Author 	Occupation: Author 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2628.171 (Age 41; Middle Age) 	Birth Date: 2628.171 (Age 41; Middle Age) 	Place of Birth: Mumbai, Maharashtra, India, Earth 	Place of Birth: Mumbai, Maharashtra, India, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Saves - Fortitude: 35, Reflex: 37, Willpower: 39 	Saves - Fortitude: 35, Reflex: 37, Willpower: 39 	Saves - Fortitude: 35, Reflex: 37, Willpower: 39
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20. 	Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20. 	Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20. 	Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20. 	Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20. 	Power: 45, Brawling: 10, Three-Dimensional Maneuvers: 15 (Swimming 10), Lifting: 10.Finesse: 70, Hiding and Seeking: 15 (Hiding From Retros 15), Dodge: 25, Dexterous Maneuvers: 15.Physique: 55, Concentration: 25 (Concentration While Writing 15), Stamina: 5, Recuperation: 10.Intellect: 105, Knowledge: 25 (Church of Man Cult 15, Literary Technique 20), Cunning: 15, Resourcefulness: 15 (Encryption 15).Acumen: 95, Perception: 10, Survival: 10, Performance: 25 (Writer 50).Charm: 60, Diplomacy: 15, Personality: 25, Leadership: 20.
Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.	Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.	Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.	Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.	Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.	Command: 75, Coordination: 20, Guidance: 20, Inspire: 25, Security: 10.Science: 140, Technology: 20 (Computer Use 50), Archaeology: 25, Typhonology: 20, Planetology: 15, Geology: 10.Navigation: 65, Astrogation: 25, Starship Piloting: 20, Stealth: 15, Vehicle Piloting: 5.Tactical: 20, Targeting: 15, Evasive Maneuvers: 5.Engineering: 50, Faster-Than-Light Mechanics: 20, Damage Control: 15, Internal Systems: 10, Defenses: 5.Communications: 110, Rapport: 25, Translate: 25, Negotiate: 25, Intimidate: 10, Distress: 25.Medicine: 35, Psychology: 20, Intensive Care: 10, Xenobiology: 5.
Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5. 	Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5. 	Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5. 	Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5. 	Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5. 	Traits: Education +20, Nerves +10, Hunted (Retros) -25, Bleeder -5.
===Lynn Murphy===
Lynn Murphy was a high-ranking employee of the Rondell Corporation. She was a no-nonsense, somewhat sarcastic woman who went almost solely by her surname. In 2669, the competing Bronte Corporation arranged for a blockade of planet Palan in the Palan System in order to stymie Rondell's profits and to help boost their own flagging sales. Murphy was sent to the system to organize a hired resistance of local privateers in order to find a way to lift Bronte's blockade; her efforts proved successful and the blockade was lifted. The following year, she organized resistance against the increased presence of Retros in Gemini at Edom in the New Constantinople system and was one of several parties offering a bounty for the assassination of Governor Menesch.
Lynn Murphy
Species: Terran 	Species: Terran 	Occupation: Regional Assistant Manager, Rondell Corporation 	Occupation: Regional Assistant Manager, Rondell Corporation 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 75 kg 	Mass: 75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2629.359 (Age 40; Middle Age) 	Birth Date: 2629.359 (Age 40; Middle Age) 	Place of Birth: Flushing Refinery, Ross 248, Terra Quadrant, Sol Sector 	Place of Birth: Flushing Refinery, Ross 248, Terra Quadrant, Sol Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39 	Saves - Fortitude: 34, Reflex: 36, Willpower: 39
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20). 	Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20). 	Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20). 	Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20). 	Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20). 	Power: 55, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 15.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 10 (Lockpick 15).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 105, Knowledge: 25 (Rondell Operations 20), Cunning: 25 (Deception 10), Resourcefulness: 25.Acumen: 95, Perception: 25 (Sense Deception 15), Performance: 20 (Negotiator 10), Survival: 25.Charm: 115, Diplomacy: 25 (Corporate Rivals 15), Leadership: 25 (Resistance Movement 10), Personality: 20 (Debating 20).
Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 135, Coordination: 25 (Rondell Employees 30), Inspire: 20, Security: 15, Guidance: 25 (Corporate Business 10), Strategy: 10.Science: 90, Technology: 25 (Computers 5), Archaeology: 25, Typhonology: 20, Geology: 15.Navigation: 45, Vehicle Piloting: 25, Orientation: 20.Tactical: 40, Evasive Maneuvers: 15, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 10, Damage Control: 5.Communications: 165, Intimidate: 25, Negotiate: 25 (Business Contracts 10), Rapport: 25 (Privateers 50). Translate: 20, Distress: 10.Medicine: 45, Specialized Medicine: 20, Psychology: 25.
Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10. 	Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10. 	Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10. 	Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10. 	Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10. 	Traits: Reputation +5, Education +5, Contacts (Rondell Corporate Administration) +5, Temper -5, Intolerant (Cheap Come-Ons) -10.
===Dr. Lemuel Monkhouse===
Lemuel Monkhouse was considered to be the foremost expert in xenoarchaeology in the Confederation, with a combination of degrees in Xenoarchaeology, Xenobiology and Xenophilology. The pinnacle of Monkhouse's career was his discovery of the Mars Steltek Site in 2667, which called into question previous estimates of the age of the universe and was also the first evidence found which supported his "Steltek Hypothesis". After the Confederation closed the Mars Steltek site in 2668, Dr. Monkhouse received a large grant from the Rondell Corporation for an archaeological dig on planet Palan. Unfortunately, he was still there when Bronte's blockade of the planet went up in 2669.
Privateer Grayson Burrows sought out Monkhouse to try to learn something about the alien artifact in his possession, ultimately transporting Monkhouse past the blockade to Basra Refinery. Monkhouse had a nearly identical Steltek artifact in his possession and when the two were joined together, Burrows immediately realized that the combined artifact was a treasure map. Monkhouse allowed Burrows to keep his artifact on the condition that he could publish any scientific finds on the Steltek from anything Burrows found. He also programmed Burrows' computer with the navigational information from the artifacts as well as the Steltek syllabary - something that came in handy when Burrows later encountered a Steltek ship in the Nitir system.
Lemuel Monkhouse, Ph.D.
Species: Terran 	Species: Terran 	Occupation: Xenoarchaeologist 	Occupation: Xenoarchaeologist 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2610.097 (Age 59; Middle Age) 	Birth Date: 2610.097 (Age 59; Middle Age) 	Place of Birth: Afula, Northern District, Israel, Earth 	Place of Birth: Afula, Northern District, Israel, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Attack Bonuses - Melee: +6; Ranged: +7 	Saves - Fortitude: 37, Reflex: 36, Willpower: 39 	Saves - Fortitude: 37, Reflex: 36, Willpower: 39 	Saves - Fortitude: 37, Reflex: 36, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 15), Lifting: 15, Brawling: 5.Finesse: 60, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 20 (Seeking Artifacts 10).Physique: 70, Concentration: 25 (Concentrate on Dig 20), Recuperation: 10, Stamina: 15.Intellect: 135, Knowledge: 25 (Steltek Culture 20, Steltek History 15), Resourcefulness: 25 (Appraisal 15), Cunning: 25 (Deception 10).Acumen: 95, Perception: 20 (Sense Deception 10), Performance: 20 (Instructor 10), Survival: 25 (Field Conditions 10).Charm: 115, Diplomacy: 25, Personality: 25 (Debating 45), Leadership: 20.
Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.	Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.	Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.	Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.	Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.	Command: 30, Coordination: 25, Security: 5.Science: 250, Planetology: 40, Technology: 35 (Steltek Artifacts 50), Archaeology: 30 (Steltek Civilization 50), Geology: 25, Typhonology: 20.Navigation: 50, Vehicle Piloting: 5, Orientation: 25, Stealth: 10, Astrogation: 5, Starship Piloting: 5.Tactical: 25, Evasive Maneuvers: 5, Targeting: 5, Ballistics: 10, Marksmanship: 5.Engineering: 110, Internal Systems: 25, Defenses: 25, Damage Control: 25, Faster-Than-Light Mechanics: 15, Mechanics: 20.Communications: 110, Rapport: 15, Translate: 25 (Steltek 50), Negotiate: 10, Distress: 10.Medicine: 115, Treatment: 5, Specialized Medicine: 25, Xenobiology: 25 (Steltek 50), Intensive Care: 5, Psychology: 15.
Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10. 	Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10. 	Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10. 	Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10. 	Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10. 	Traits: Education +15, Reputation (Xenoarchaeologist) +15, Scientific Sense +10, Allergic (Pollen) -5, Bleeder (-5), Intolerant (Uneducated People) -5, Obsessed (Steltek) -5, Phobic (Death) -10.
===Taryn Cross===
Taryn Cross was a field agent for the Terran Confederation Exploratory Service. In 2669, she was responsible for directing exploration efforts in the Fariss Quadrant of Gemini Sector, stationing herself out of Rygannon Mining Base in the Rygannon System; at the time, Rygannon marked the edge of the frontier with Wild Space. That same year, she was responsible for the discovery of the "Delta Quad" group of systems - Delta, Gamma, Beta and Delta Prime - with the assistance of privateer Grayson Burrows. By 2701, Cross had achieved the rank of Captain in the Exploratory Service and was serving as Coordinator of the Service's efforts in the Pleiades Sector. She contributed an article entitled "Arming Yourself" to the January 2701 issue of Star*Soldier.
Taryn Cross
Species: Terran 	Species: Terran 	Rank: Captain, TCES 	Rank: Captain, TCES 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2638.208 (Age 31; Adult) 	Birth Date: 2638.208 (Age 31; Adult) 	Place of Birth: Kailash, Siva, Rikel, Gemini Quadrant 	Place of Birth: Kailash, Siva, Rikel, Gemini Quadrant 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +5; Ranged: +6 	Attack Bonuses - Melee: +5; Ranged: +6 	Attack Bonuses - Melee: +5; Ranged: +6 	Saves - Fortitude: 39, Reflex: 36, Willpower: 40 	Saves - Fortitude: 39, Reflex: 36, Willpower: 40 	Saves - Fortitude: 39, Reflex: 36, Willpower: 40
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15. 	Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15. 	Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15. 	Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15. 	Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15. 	Power: 55, Three-Dimensional Maneuvers: 25, Lifting: 20, Brawling: 10.Finesse: 65, Hiding and Seeking: 25, Dexterous Maneuvers: 25, Dodge: 15.Physique: 45, Concentration: 20, Stamina: 15, Recuperation: 10.Intellect: 90, Resourcefulness: 15 (Jury-Rig 20), Knowledge: 20 (TCES Procedure 10), Cunning: 25.Acumen: 100, Perception: 20, Survival: 20 (Field Conditions 35), Performance: 25.Charm: 70, Diplomacy: 20 (Base Command 10), Personality: 25, Leadership: 15.
Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 25, Coordination: 25.Science: 95, Archaeology: 10, Technology: 15 (Computers 25), Geology: 20, Planetology: 25.Navigation: 80, Astrogation: 25, Orientation: 25, Vehicle Piloting: 25, Stealth: 5.Tactical: 60, Targeting: 25, Marksmanship: 20, Ballistics: 15.Engineering: 90, Mechanics: 25, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15 (Privateers 10), Translate: 15.Medicine: 20, Intensive Care: 10, Psychology: 10.
Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5. 	Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5. 	Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5. 	Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5. 	Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5. 	Traits: Luck +5, Health +5, Mechanical Sense +5, Scientific Sense +5, Curious -10, Honest -5, Lecherous -5.
===CPT Sandra Goodin===
Captain Goodin served as Admiral Terrell's personal military attaché in the mid-2660s to mid-2670s. Aside from handling the Navy's dealings with the civilian population in Gemini, she was also known for employing local privateers to take on missions that the Confederation's overworked military didn't have the time or available resources to handle. In 2669, she invited Grayson Burrows to meet Admiral Terrell to discuss the alien weapon that had been following him, an offer Burrows ultimately accepted. The following year, she informed privateers of a Confederation bounty for the death of Governor Menesch, a bounty that was ultimately collected by Burrows.
Sandra Goodin
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2642.305 (Age 27; Adult) 	Birth Date: 2642.305 (Age 27; Adult) 	Place of Birth: Oliver, Talos IV, Talos, Sol Sector 	Place of Birth: Oliver, Talos IV, Talos, Sol Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 34, Reflex: 37, Willpower: 38 	Saves - Fortitude: 34, Reflex: 37, Willpower: 38 	Saves - Fortitude: 34, Reflex: 37, Willpower: 38
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10. 	Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10. 	Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10. 	Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10. 	Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10. 	Power: 50, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 15.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Hiding and Seeking: 25, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 100, Knowledge: 20 (Gemini Current Events 10, Gemini Sector Defense Plans 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 85, Performance: 20 (Officer 15, Fixer 10), Perception: 20, Survival: 20.Charm: 75, Personality: 20 (Debating 20), Diplomacy: 25, Leadership: 10.
Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.	Command: 40, Coordination: 20, Guidance: 10, Security: 10.Science: 85, Archaeology: 15 (Anthropology 15), Typhonology: 25, Technology: 15, Planetology: 15.Navigation: 70, Astrogation: 25, Stealth: 20, Orientation: 15, Vehicle Piloting: 10.Tactical: 45, Evasive Maneuvers: 15, Targeting: 15, Marksmanship: 15.Engineering: 20, Damage Control: 15, Faster-Than-Light Mechanics: 5.Communications: 115, Rapport: 20 (Privateers 15), Negotiate: 25, Distress: 10, Translate: 25, Intimidate: 20.Medicine: 25, Specialized Medicine: 15, Intensive Care: 10.
Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15. 	Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15. 	Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15. 	Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15. 	Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15. 	Traits: Math Expert +5, Contacts (Confed Navy, Gemini) +5, Comeliness +5, Intolerant (Unintelligence) -15.
===ADM William Terrell===
William Terrell was the Commanding Officer of Perry Naval Base throughout the 2660s and 2670s; he also served as CINCGEMFLT during that time. He was known for being a stern but fair career officer and served well as the Sector's military governor. From time to time he was known to offer naval commissions to local privateers with impressive performance records. The Fleet under his command suffered severe attrition in 2669 due to a marauding Steltek Drone. Terrell assembled a small flotilla to wait in ambush at Blockade Point Tango while arranging for Grayson Burrows, who by then was being harassed by the drone wherever he went, to lure the drone into an ambush, offering Burrows ¤30,000 to do so. Burrows was able to destroy the drone personally; Terrell's flotilla proved to be of almost no assistance. The following year, Terrell offered an ¤80,000 bounty for the death of Mordecai Jones, which Burrows also ultimately collected.
William Terrell
Species: Terran 	Species: Terran 	Rank: Admiral, TCN(CO, Perry Naval Base; CINCGEMFLT) 	Rank: Admiral, TCN(CO, Perry Naval Base; CINCGEMFLT) 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2615.239 (Age 54; Middle Age) 	Birth Date: 2615.239 (Age 54; Middle Age) 	Place of Birth: New Westminster, British Columbia, Canada, Earth 	Place of Birth: New Westminster, British Columbia, Canada, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 38, Reflex: 37, Willpower: 46 	Saves - Fortitude: 38, Reflex: 37, Willpower: 46 	Saves - Fortitude: 38, Reflex: 37, Willpower: 46
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 68 	SI: 68
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 70, Dodge: 20, Dexterous Maneuvers: 25 (Balance 10), Hiding and Seeking: 15.Physique: 80, Concentration: 20 (Concentrate Under Fire 20), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 25 (Deception 15), Knowledge: 20 (Confed Military Structure 10, Kilrathi Tactics 10), Resourcefulness: 25.Acumen: 110, Perception: 25 (Spot Enemy 20), Performance: 20 (Bridge Officer 15), Survival: 20 (Field Conditions 10).Charm: 130, Leadership: 25 (Base Commander 30), Diplomacy: 25 (Gemini Merchant's Guild 15), Personality: 25 (Debating 10).
Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.	Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.	Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.	Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.	Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.	Command: 170, Inspire: 25, Coordination: 25 (Gemini Fleet 25), Strategy: 25 (Sector Defense 25), Security: 25, Guidance: 20.Science: 110, Technology: 25 (Computers 25), Archaeology: 20, Planetology: 20, Geology: 10, Typhonology: 10.Navigation: 125, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 145, Combat Maneuvers: 20, Evasive Maneuvers: 25, Targeting: 20, Ballistics: 25 (Torpedo 10), Marksmanship: 25 (Antimatter Gun 10, Flak Cannon 10),Engineering: 75, Faster-Than-Light Mechanics : 25, Damage Control : 20, Defenses: 15, Faster-Than-Light Mechanics: 10, Internal Systems : 5,Communications: 60, Rapport: 25, Negotiate: 20, Intimidate: 10, Translate: 5.Medicine: 90, Psychology: 20, Specialized Medicine: 25 (Poisons 25), Intensive Care: 20.
Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10. 	Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10. 	Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10. 	Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10. 	Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10. 	Traits: Discipline +5, Social Status +5, Creed (Protect Confederation) -10.
===CDOR Hans Reismann===
Hans Reismann was a naval officer whose exploits led him to rapid promotion; it took him only ten years of active duty to achieve flag rank. Reismann distinguished himself as a highly skilled and tenacious destroyer captain, always willing to push himself and his subordinates as far as necessary to get the job done. He was known for having a cold and demanding demeanor; on average, roughly half of his crew requested a transfer at the end of their first month. At the same time, it was noted that those of his crew who stayed with him beyond that first month invariably ended up becoming some of the best-trained and most highly-motivated personnel in the Fleet. Reismann's promotion to Commodore and his assignment as CO of the escort carrier TCS Firekka came during the False Armistice in late 2668. Admiral Terrell was unwilling to lose such a valuable and capable officer and made the arrangements necessary to have Firekka assigned to his fleet in Gemini, the only Confederation carrier to be attached permanently to Gemini during the Terran-Kilrathi War. After being present for the Battle of Earth, Reismann was assigned to lead the fleet waiting in ambush for the Steltek Drone at Blockade Point Tango.
Hans Reismann
Species: Terran 	Species: Terran 	Rank: Commodore, TCN(CO, TCS Firekka) 	Rank: Commodore, TCN(CO, TCS Firekka) 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2619.208 (Age 50; Middle Age) 	Birth Date: 2619.208 (Age 50; Middle Age) 	Place of Birth: Ozma, Drake, Roddenberry Quadrant, Enigma Sector 	Place of Birth: Ozma, Drake, Roddenberry Quadrant, Enigma Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 38, Reflex: 36, Willpower: 51 	Saves - Fortitude: 38, Reflex: 36, Willpower: 51 	Saves - Fortitude: 38, Reflex: 36, Willpower: 51
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 68 	SI: 68
Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40). 	Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40). 	Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40). 	Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40). 	Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40). 	Power: 50, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 5.Finesse: 65, Dodge: 25, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 85, Concentration: 20 (Concentrate Under Fire 30), Stamina: 15, Recuperation: 20.Intellect: 90, Cunning: 25 (Deception 10), Knowledge: 15 (Command Structure 10, Kilrathi Tactics 10), Resourcefulness: 20.Acumen: 110, Perception: 25 (Spot Enemy 40), Performance: 25, Survival: 20.Charm: 125, Leadership: 25 (Destroyer 15, Fleet Commander 10), Diplomacy: 10, Personality: 25 (Chew Out 40).
Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.	Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.	Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.	Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.	Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.	Command: 155, Inspire: 20 (Demand Excellence 25), Coordination: 25 (Destroyer Squadron 10), Strategy: 25 (Destroyer Tactics 10), Security: 25, Guidance: 20.Science: 95, Technology: 20 (Computer Use 30), Archaeology: 25, Planetology: 20.Navigation: 120, Vehicle Piloting: 25, Orientation: 20, Stealth: 10, Starship Piloting: 25 (Confed Destroyers 20), Astrogation: 20.Tactical: 135, Combat Maneuvers: 25 (Combat Line 15), Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 25.Engineering: 65, Damage Control: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 5.Communications: 50, Rapport: 20, Negotiate: 5, Intimidate: 25.Medicine: 80, Psychology: 20 (PTSD 25), Specialized Medicine: 20 (Poisons 15), Intensive Care: 10.
Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10. 	Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10. 	Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10. 	Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10. 	Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10. 	Traits: Reputation (Ship CO) +10, Discipline +10, Temper -5, Obsessed (Excellence) -5, Intolerant (Failure) -10.
===Governor Menesch===
Menesch (first name conjectural; sometimes spelled "Meshach") was one of the first Confederation civilian governors of the Gemini Sector. He is remembered for his corrupt administration and was directly involved in war profiteering, including multiple illegal trades. He sold surplus Confederation ships to criminal groups including the Church of Man and later brokered several deals with the Kilrathi Empire. It was the sale of a batch of F-38 Talon fighters to the Church of Man and the subsequent exposure of that deal to the general public in 2654 that brought down his administration, forcing him into hiding. The Confederation later placed an ¤80,000 bounty on him, with several other private sources following suit. In 2670, Menesch was responsible for the theft of Grayson Burrows' Steltek Gun on planet Jolson and its subsequent sale to Mordecai Jones, an action for which Burrows later hunted down and finally assassinated Menesch.
Uwe Menesch
Species: Terran 	Species: Terran 	Occupation: Past Governor, Gemini Sector 	Occupation: Past Governor, Gemini Sector 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2607.336 (Age 62; Old Age) 	Birth Date: 2607.336 (Age 62; Old Age) 	Place of Birth: Karneid, South Tyrol, Italy, Earth 	Place of Birth: Karneid, South Tyrol, Italy, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +12 	Attack Bonuses - Melee: +9; Ranged: +12 	Attack Bonuses - Melee: +9; Ranged: +12 	Saves - Fortitude: 34, Reflex: 52, Willpower: 41 	Saves - Fortitude: 34, Reflex: 52, Willpower: 41 	Saves - Fortitude: 34, Reflex: 52, Willpower: 41
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 75, Hiding and Seeking: 20 (Hide from Authorities 25), Dodge: 25, Dexterous Maneuvers: 5.Physique: 45, Concentration: 25, Recuperation: 10, Stamina: 10.Intellect: 130, Cunning: 20 (Treachery 15, Deception 15), Knowledge: 20 (Confed Patrol Patterns 10, Kilrathi Trading Protocol 10, Gemini Underworld 15), Resourcefulness: 20.Acumen: 110, Performance: 25 (Politician 25), Perception: 25 (Sense Deception 10), Survival: 25.Charm: 135, Diplomacy: 20 (Kilrathi 10, Church of Man 10), Leadership: 25 (Sector Governor 15), Personality: 35 (Debating 10, Oratory 10).
Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.	Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.	Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.	Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.	Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.	Command: 110, Inspire: 20, Coordination: 20 (Gemini Military 10), Guidance: 20, Security: 25, Strategy: 15.Science: 95, Archaeology: 25 (Artifacts 20), Technology: 20, Typhonology: 15, Geology: 15.Navigation: 130, Stealth: 25, Orientation: 15, Vehicle Piloting: 25 (Centurion 15), Starship Piloting: 25, Astrogation: 25.Tactical: 110, Evasive Maneuvers: 20, Targeting: 20, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 20.Engineering: 90, Internal Systems: 15, Damage Control: 20, Defenses: 25, Faster-Than-Light Mechanics: 25, Mechanics: 15.Communications: 165, Negotiate: 25 (Retros 10, Pirates 10, Kilrathi 10), Rapport: 20 (Retros 5, Pirates 5), Intimidate: 25, Translate: 25 (Kilrathi 10), Distress: 20.Medicine: 75, Psychology: 25, Specialized Medicine: 20 (Poisons 10), Intensive Care: 5, Xenobiology: 15.
Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25. 	Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25. 	Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25. 	Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25. 	Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25. 	Traits: Wealth +25, Luck +10, Reflexes +15, Reputation (Profiteer) -10, Greed -15, Hunted (Gemini Business Interests) -25.
===Mordecai Jones===
Mordecai Jones was an unknown figure when he joined the Church of Man in 2665. He started as a ship technician but by virtue of his astounding eloquence and technical skill, he quickly attained a position of leadership. Within a year, he commanded a church battalion; within three years, he was an Elite Guard Commander. Benengeli, the previous Church of Man leader, appointed Jones to be his successor and Jones became the leader upon Benengeli's somewhat suspicious death in 2670. Jones's leadership brought the Church of Man a stunning string of victories that same year. He provided new Kilrathi ships and "stronger arms" as well as Grayson Burrows's Steltek Gun, which Jones wanted on every Retro ship as a "spiritual cleansing tool." His secret plan to dominate Gemini and then restructure the Church of Man's military forces into a police force was discovered by one of his elite counselors, who then revealed the location of the Retro base of Eden to Grayson Burrows and asked him to eliminate Jones. Burrows flew to Eden and killed Jones while he was flying a routine patrol with his elite guards. In return, the counselor promised that all copies of the Steltek Gun would be destroyed. The Church of Man in Gemini was crippled upon Jones's death; Burrows somehow managed to get his original gun back intact.
Mordecai Jones
Species: Terran 	Species: Terran 	Occupation: Grand Illustrious Potentate, Church of Man 	Occupation: Grand Illustrious Potentate, Church of Man 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 140 kg 	Mass: 140 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2626.154 (Age 43; Middle Age) 	Birth Date: 2626.154 (Age 43; Middle Age) 	Place of Birth: Princeton, New Jersey, United States, Earth 	Place of Birth: Princeton, New Jersey, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 34, Reflex: 36, Willpower: 49 	Saves - Fortitude: 34, Reflex: 36, Willpower: 49 	Saves - Fortitude: 34, Reflex: 36, Willpower: 49
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20). 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 10.Physique: 40, Concentration: 20, Stamina: 15, Recuperation: 5.Intellect: 95, Knowledge: 20 (Church Operations 10), Cunning: 20 (Deception 10, Treachery 10), Resourcefulness: 25.Acumen: 95, Performance: 25 (Mechanic 20), Perception: 25, Survival: 25.Charm: 125, Diplomacy: 25, Personality: 25 (Oratory 30), Leadership: 25 (Church of Man 20).
Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.	Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.	Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.	Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.	Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.	Command: 115, Inspire: 25 (Church Followers 10), Coordination: 20 (Church of Man Military 10), Guidance: 20, Security: 10, Strategy: 20.Science: 60, Archaeology: 25, Technology: 25, Typhonology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 10), Stealth: 25, Astrogation: 25.Tactical: 30, Marksmanship: 15, Ballistics : 10, Evasive Maneuvers: 10.Engineering: 85, Mechanics: 25 (Talon 25, Centurion 10), Damage Control: 25.Communications: 125, Negotiate: 25, Translate: 25, Rapport: 25 (Retros 25), Intimidate: 20, Distress: 5.Medicine: 50, Psychology: 25, Specialized Medicine: 5 (Poisons 10), Intensive Care: 10.
Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15. 	Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15. 	Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15. 	Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15. 	Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15. 	Traits: Contacts +10, Discipline +10, Wealth +5, Social Status (Church of Man) +25, Greedy -5, Hunted (Confederation) -20, Lecherous -5, Obsessed (Power) -15.
===Monte===
Monte (last name conjectural) was a scholar living in the Gemini Sector from the late-2660s to the mid-2670s. He considered himself an expert of every fringe organization in Gemini, studying their methods of operation, major activities and key personnel. After exposing the activities of certain groups to the authorities, he became quite paranoid and fearful for his life, staying on the move as much as possible. He did keep contacts in key places, such as Dr. Masterson at Oxford. In 2670, Masterson contacted Monte about a meeting with Grayson Burrows; Monte allowed the meeting to take place, though only after Burrows had boosted his reputation for reliability and trustworthiness with other clientele in Gemini.
Monte Bank
Species: Terran 	Species: Terran 	Occupation: Criminal Investigator 	Occupation: Criminal Investigator 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.153 (Age 39; Adult) 	Birth Date: 2630.153 (Age 39; Adult) 	Place of Birth: Winnipeg, Manitoba, Canada, Earth 	Place of Birth: Winnipeg, Manitoba, Canada, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +4; Ranged: +8 	Attack Bonuses - Melee: +4; Ranged: +8 	Attack Bonuses - Melee: +4; Ranged: +8 	Saves - Fortitude: 36, Reflex: 38, Willpower: 41 	Saves - Fortitude: 36, Reflex: 38, Willpower: 41 	Saves - Fortitude: 36, Reflex: 38, Willpower: 41
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 80, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 20 (Hide From Underworld 20).Physique: 60, Concentration: 25, Recuperation: 20, Stamina: 15.Intellect: 115, Resourcefulness: 25, Knowledge: 25 (Gemini Underworld 40), Cunning: 25.Acumen: 115, Performance: 25 (Researcher 15), Perception: 20 (Sense Danger 10), Survival: 25 (Wilderness 20).Charm: 60, Personality: 25, Diplomacy: 20, Leadership: 15.
Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Strategy: 25, Coordination: 20, Guidance: 10, Inspire: 5.Science: 120, Technology: 25 (Computers 15), Archaeology: 20 (Anthropology 10), Planetology: 15, Geology: 15, Typhonology: 20.Navigation: 75, Orientation: 20, Vehicle Piloting: 10, Stealth: 20, Astrogation: 10, Starship Piloting: 15.Tactical: 30, Evasive Maneuvers: 15, Marksmanship: 10, Targeting: 5.Engineering: 90, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25.Communications: 135, Rapport: 25 (Underworld 15), Translate: 25 (Kilrathi 20), Distress: 25, Negotiate: 25.Medicine: 45, Specialized Medicine: 20, Psychology: 25.
Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5. 	Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5. 	Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5. 	Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5. 	Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5. 	Traits: Contacts (Gemini Underworld) +10, Contacts (E. Masterson) +10, Scientific Sense +5, Education +10, Hunted (Retros) -20, Bleeder -10, Curious -5.
===William Riordian===
William Riordian was a smuggler who worked for Tayla in the year 2669 on the Pentonville-New Constantinople run. He was constantly shooting his mouth off about smuggling Brilliance for Tayla and how she had pirate contacts in Pentonville, information that got back to the authorities and made Tayla annoyed enough to give Riordian the boot. Grayson Burrows took his place flying Tayla's missions. Riordian was angry about this and attacked Burrows while the latter was performing a run for Tayla, ultimately forcing Burrows to kill him.
William Riordian
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2624.189 (Age 45; Middle Age) 	Birth Date: 2624.189 (Age 45; Middle Age) 	Place of Birth: Johannesburg, Gauteng, South Africa, Earth 	Place of Birth: Johannesburg, Gauteng, South Africa, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 37, Reflex: 58, Willpower: 39 	Saves - Fortitude: 37, Reflex: 58, Willpower: 39 	Saves - Fortitude: 37, Reflex: 58, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 67 	SI: 67
Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10. 	Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10. 	Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10. 	Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10. 	Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10. 	Power: 65, Brawling: 10 (Krav Maga 20), Three-Dimensional Maneuvers: 20, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpicking 10), Hiding and Seeking: 20 (Hide From Cops 10), Dodge: 20.Physique: 75, Stamina: 20, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 20.Intellect: 85, Resourcefulness: 25, Cunning: 10, Knowledge: 10 (Confed Patrol Routes 40).Acumen: 95, Survival: 15, Perception: 20 (Spot Cops 35, Sense Deception 10), Performance: 15.Charm: 70, Personality: 15 (Arguing 35), Diplomacy: 10, Leadership: 10.
Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 110, Security: 25, Strategy: 25, Guidance: 25, Coordination: 20, Inspire: 15,Science: 60, Technology: 25, Archaeology: 15, Typhonology: 10, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Centurion 30), Stealth: 10, Astrogation: 25.Tactical: 75, Marksmanship: 25, Ballistics: 25, Evasive Maneuvers: 10, Combat Maneuvers: 15.Engineering: 55, Damage Control: 15, Faster-Than-Light Mechanics: 25, Mechanics: 10, Defenses: 5.Communications: 110, Intimidate: 25, Distress: 20, Rapport: 15 (Pirates 25), Negotiate: 25.Medicine: 50, Intensive Care: 25, Psychology: 25.
Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5. 	Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5. 	Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5. 	Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5. 	Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5. 	Traits: Reflexes +20, Memory +10 , Greed -10, Crude -10, Lecherous -5, Jealous (Grayson Burrows) -5.
===Salman Kroiz===
Salman Kroiz was described as being less scrupulous than Roman Lynch; that description came from Roman Lynch himself. He was mainly a gun-runner, known for being ridiculously polite despite being very dangerous. He described himself as a "privateer extraordinaire" and flew a Demon fighter. He attacked Grayson Burrows on a flight to deliver weapons to Siva in the Rikel system for Roman Lynch. Burrows couldn't let Kroiz get his hands on the shipment and was ultimately forced to kill him.
Salman Kroiz
Species: Terran 	Species: Terran 	Occupation: Freelance Merchant 	Occupation: Freelance Merchant 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2623.304 (Age 46; Middle Age) 	Birth Date: 2623.304 (Age 46; Middle Age) 	Place of Birth: Marshfield, Hubble's Star, Douglas Quadrant, Vega Sector 	Place of Birth: Marshfield, Hubble's Star, Douglas Quadrant, Vega Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 45 	Saves - Fortitude: 36, Reflex: 38, Willpower: 45 	Saves - Fortitude: 36, Reflex: 38, Willpower: 45
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10. 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10. 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10. 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10. 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10. 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 10.Finesse: 85, Dexterous Maneuvers: 25, Hiding and Seeking: 20 (Hide from Authorities 20), Dodge: 20.Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 100, Resourcefulness: 25, Cunning: 20 (Deception 10, Treachery 10), Knowledge: 20 (Gemini Patrol Routes 15).Acumen: 105, Survival: 25 (Wilderness Conditions 10), Perception: 25 (Sense Deception 10, Sense Rudeness 10), Performance: 25.Charm: 80, Personality: 25, Diplomacy: 25 (Targets 20), Leadership: 10.
Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).	Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).	Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).	Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).	Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).	Command: 90, Security: 25 (Hand Laser 15), Strategy: 15, Guidance: 10, Coordination: 25.Science: 105, Technology: 25, Planetology: 25, Archaeology: 20 (Weaponry 10), Geology: 25.Navigation: 100, Vehicle Piloting: 25 (Demon 25), Stealth: 25, Astrogation: 25.Tactical: 100, Marksmanship: 25, Ballistics: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 65, Damage Control: 15, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 85, Intimidate: 15, Distress: 5, Rapport: 15 (Bounty Hunters 15), Negotiate: 25, Translate: 10.Medicine: 80, Intensive Care: 15, Psychology: 25 (Politeness 40).
Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10. 	Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10. 	Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10. 	Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10. 	Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10. 	Traits: Quick Draw +10, Nerves +10, Discipline +5, Greedy -10, Tightwad -5, Obsessed (Politeness) -10.
==Characters from the Wing Commander III Era==
===ADM Sir Geoffrey Tolwyn===
Shortly before Concordia was lost at Vespus, Tolwyn was assigned to the Behemoth Project at the Confederation's Weapons Development Office to oversee the weapon's final implementation, taking the place of Ubarov. He did not like Behemoth's poor maneuverability and defensive capabilities; he also did not agree with the idea of destroying entire planets. He was ready to scrap the entire project until his old Academy friend David Whittaker came to recruit him for the Belisarius Group in order to include him in their plans for a military coup. His paranoia peaked, Tolwyn decided he had to finish the Kilrathi War as soon as possible so that Belisarius no longer had an excuse to stage a coup.
Consequently, Tolwyn rushed to press Behemoth into service, pushing people to their limits. Tolwyn's plan for implementing Behemoth was to use a low-profile carrier, TCS Victory, staffed with legendary pilots such as Christopher Blair, Todd Marshall and Ralgha nar Hhallas; ships such as TCS Coventry under Captain Jason Bondarevsky would defend the battle group. Tolwyn formally transferred his flag to Victory on 2669.245 to oversee the final deployment of Behemoth himself. Just four days later, the massive super-weapon was destroyed by the Kilrathi.
After its loss, Tolwyn was relieved and returned to Sector HQ at Torgo to face an inquiry into the reasons for the loss of Behemoth. Tolwyn and his staff left Victory on 2669.249. With Behemoth destroyed, Tolwyn resigned himself to a Kilrathi victory in the war. He later revealed to Jason Bondarevsky that he did not know of Special Operations' plans to develop the Temblor Bomb or he would have assisted them instead.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Admiral, TCN 	Rank: Admiral, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2614.164 (Age 55; Middle Age) 	Birth Date: 2614.164 (Age 55; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 40, Reflex: 36, Willpower: 40 	Saves - Fortitude: 40, Reflex: 36, Willpower: 40 	Saves - Fortitude: 40, Reflex: 36, Willpower: 40
HP/NHP: 70 	HP/NHP: 70 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 70 	SI: 70
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 100, Stamina: 25, Concentration: 25 (Concentrate Under Fire 40), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 105, Perception: 20 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25.
Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 120, Technology: 20 (Computers 40), Archaeology: 25, Planetology: 25, Geology: 10.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 50, Rapport: 20 (Subordinates 10), Negotiate: 10, Intimidate: 5, Translate: 5.Medicine: 85, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15, Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +20, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -15, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15.
===GEN James "Paladin" Taggart===
By 2669.203, Taggart was commander of a full Covert Ops division. Taggart knew of the death of Jeanette Devereaux prior to the loss of Concordia but was under orders to not inform Colonel Blair. On 2669.238, Taggart was present with Blair on Vespus, investigating Concordia's crash site. On 2669.251, after Behemoth was lost, Taggart came aboard TCS Victory and laid out the plans for the use of the Temblor Bomb with Colonel Blair and Captain Eisen. Through a series of recorded messages and using the covert depots built by Colonel Devereaux's team on their last mission, Blair was able to fly a Temblor Bomb to a geologically unstable spot on Kilrah, shattering the planet's crust and ending the war.
James Taggart, Callsign: Paladin
Species: Terran 	Species: Terran 	Rank: General, TCSF 	Rank: General, TCSF 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2609.156 (Age 60; Old Age) 	Birth Date: 2609.156 (Age 60; Old Age) 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Saves - Fortitude: 34, Reflex: 50, Willpower: 41 	Saves - Fortitude: 34, Reflex: 50, Willpower: 41 	Saves - Fortitude: 34, Reflex: 50, Willpower: 41
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 40/40/50 	HD/THD/FHD: 40/40/50 	SI: 64 	SI: 64
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 125, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 135, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10), Diplomacy: 25 (Navy 15).
Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 70, Security: 20, Strategy: 15, Guidance: 20, Coordination: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 165, Rapport: 25, Negotiate: 25, Intimidate: 25, Translate: 25 (Kilrathi 20), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.
Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10. 	Traits: Reputation +15, Reflexes +10, Contacts (Confed High Command) +25, Creed (Protect Confed) -25,  Addicted (Scotch) -10, Hunted (Kilrathi Counter-Intelligence) -10.
===COL Christopher "Maverick" Blair===
At the Battle of Earth, Blair was seriously wounded when his fighter took a missile hit, leaving him out of action for six months; during that time Concordia went down on Vespus. By the time he was fit for duty again, Terrankind was on the brink of total defeat. On 2669.203, Blair took command of the fighter wing aboard TCS Victory as part of a larger plan by Admiral Tolwyn to position a crack team to escort TCS Behemoth to Kilrah; Blair was bitter over this move as Tolwyn did not reveal his larger scheme at the time. Blair had no intention to retire or to take himself off the flight-line at first but after making a few serious mistakes and receiving complaints about his flying exclusively with Ralgha nar Hhallas aboard Victory, he wondered if he should command the wing from a desk. Ultimately, Tolwyn's plans were revealed and although Blair was against the notion of using planet-busting weapons, he took Behemoth's mission to heart. After the catastrophic destruction of Behemoth, Prince Thrakhath transmitted a video of Devereaux’s execution to Blair; emotionally destroyed, he felt confined on Victory and Rachel Coriolis was one of the few people the ship with which he felt comfortable. When hope was all but lost, James Taggart arrived on Victory with a last-ditch plan to destroy Kilrah using much of the infrastructure laid out by Colonel Devereaux’s last mission. Ralgha, having reverted to his true identity as a loyal operative of the Kilrathi Crown Prince, attempted to escape with the plans for the Temblor Bomb; Blair shot him down, though two other Victory pilots were killed in the escape attempt. Blair was able to drop the Temblor Bomb and shatter Kilrah. Thrakhath’s aid Melek subsequently surrendered to Blair personally on behalf of the Empire, thus ending the forty-year war.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Colonel, TCSF 	Rank: Colonel, TCSF 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 39; Adult) 	Birth Date: 2630.168 (Age 39; Adult) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 37, Reflex: 39, Willpower: 37 	Saves - Fortitude: 37, Reflex: 39, Willpower: 37 	Saves - Fortitude: 37, Reflex: 39, Willpower: 37
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 67 	SI: 67
Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 25, Lifting: 10.Finesse: 90, Dexterous Maneuvers: 25 (Sleight-of-Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 20 (Concentration Under Fire 20), Recuperation: 10.Intellect: 105, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5), Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 90, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 15.
Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 95, Technology: 25 (Radios 30), Planetology: 20, Typhonology: 15, Geology: 5.Navigation: 230, Vehicle Piloting: 25 (Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 170, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +25, Reputation +15, Honest -15. 	Traits: Navigational Sense +25, Reputation +15, Honest -15. 	Traits: Navigational Sense +25, Reputation +15, Honest -15. 	Traits: Navigational Sense +25, Reputation +15, Honest -15. 	Traits: Navigational Sense +25, Reputation +15, Honest -15. 	Traits: Navigational Sense +25, Reputation +15, Honest -15.
===MAJ Todd "Maniac" Marshall===
Over the last decade of the Terran-Kilrathi War, Marshall rotated between combat and test-piloting duties. In 2669, Admiral Tolwyn assigned him to TCS Victory. Marshall had been executive officer of Victory's wing under Wing Commander Dulbrunin and was acting as the task group's CAG before Christopher Blair arrived aboard Victory. Marshall was also commanding officer of Gold Squadron aboard Victory until Blair replaced him with Ralgha nar Hhallas. Neither of these events sat particularly well with Marshall and it was about this time that the rivalry between him and Blair peaked. Despite this, Marshall proved to be a capable pilot; in one mission he single-handedly destroyed ten Dralthi-IVs, a light cruiser and a supply depot hidden in a large asteroid.
Marshall would fly with Blair to Kilrah as part of Lancelot Flight; he was forced to eject and was taken prisoner aboard KIS Hvar'kann. He was interrogated viciously for several hours but after the destruction of Kilrah he was given medical treatment and a ceremonial release.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 38; Adult) 	Birth Date: 2631.105 (Age 38; Adult) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36 	Saves - Fortitude: 35, Reflex: 38, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight-of-Hand 5), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 90, Knowledge: 25 (Pickup Lines 20), Resourcefulness: 25, Cunning: 20.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 80, Personality: 25 (Boasting 20, Taunting 10), Leadership: 15, Diplomacy: 10.
Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 75, Security: 25, Strategy: 20, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 55, Technology: 25, Planetology: 25, Geology: 5.Navigation: 185, Vehicle Piloting: 25 (Light Fighters 25, Medium Fighters 30, Heavy Fighters 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 145, Evasive Maneuvers: 25 (Hard Brake 10), Combat Maneuvers: 25 (Playing Chicken 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 35, Damage Control: 25, Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.
Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -15, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -15.
===COL Ralgha "Hobbes" nar Hhallas===
Ralgha nar Hhallas was one of the first officers Admiral Tolwyn assigned to TCS Victory as part of his ultimate design for Project Behemoth; he came aboard just after the Battle of Earth. His reception on the ship was more than a little frosty: where he had found acceptance on Concordia, few would even tolerate him aboard Victory and none of the pilots aboard would fly with him. At Ralgha's own request, he was transferred off the flight-line and assigned to Victory's bridge, where Captain Eisen made him ship's XO. Upon his arrival on Victory, Blair immediately insisted that Hobbes be reinstated to the flight roster. Blair made Hobbes the wing's XO and CO of Gold Squadron, an event that did not sit well with the squadron's previous commander, Todd Marshall. Hobbes flew as Blair's principal wingman during his time aboard Victory until Eisen called Blair on the carpet for it; Blair eventually teamed Hobbes up with Jace Dillon.
While attempting to evade the Kilrathi fleet in the Caliban Nebula, Prince Thrakhath sent a message to TCS Victory; embedded in this piece of propaganda was a signal that brought out Lord Ralgha's true personality as a loyal Kilrathi agent. Hobbes was present at Tolwyn’s briefing on Behemoth on 2669.245. He saw the weak spots being pointed out, shown so that Victory's flight wing could better defend the ship when it made its strike run. He subsequently sent this data to KIS Sar'hrai; the Kilrathi forces used that information to destroy Behemoth.
Shortly thereafter, James Taggart came aboard with his plans for Temblor Bomb; Hobbes had bugged the briefing room by this time. Without sufficient time to signal this information to his controllers, he stole a fighter and killed Laurel Buckley, who saw him preparing to make his escape. Colonel Blair went out in pursuit and killed him in combat, but not before Mitchell Lopez, who had been diverted from a patrol in order to intercept Hobbes, was shot down and killed. Lord Ralgha retained all his memories from his time with the Confederation; he still admired Colonel Blair as a warrior and still considered him a friend even after his betrayal. Ralgha recorded this in a holo-message he left for Blair before he attempted his return to the Kilrathi, stating that if they were to meet again, they would both have to fulfill their duty.
Ralgha nar Hhallas
Species: Kilrathi 	Species: Kilrathi 	Rank: Colonel, TCSF 	Rank: Colonel, TCSF 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2614.096 (Age 55; Old Age) 	Birth Date: 2614.096 (Age 55; Old Age) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 55 	Saves - Fortitude: 36, Reflex: 38, Willpower: 55 	Saves - Fortitude: 36, Reflex: 38, Willpower: 55
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 128 	SI: 128
Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25. 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25. 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25. 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25. 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25. 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 20), Hiding and Seeking: 10 (Stalking Prey 15).Physique: 60, Concentration: 20 (Concentration Under Fire 20), Stamina: 10, Recuperation: 10.Intellect: 110, Cunning: 25 (Treachery 15), Knowledge: 25 (Kilrathi Lore 10, Court Politics 10, Confederation Command Structure 10), Resourcefulness: 15.Acumen: 100, Perception: 25 (Spot Enemy 15), Performance: 20 (Pilot 15), Survival: 25.Charm: 120, Leadership: 25 (Wingleader 15, Ship Captain 15), Diplomacy: 25 (Royal Court 15), Personality: 25.
Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.	Command: 155, Inspire: 25 (Subordinates 20), Coordination: 25 (Fleet 10, Fighter Wings 10), Strategy: 25, Security: 25, Guidance: 15.Science: 110, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 20, Geology: 10, Typhonology: 15.Navigation: 210, Vehicle Piloting: 25 (Confederation Light Fighters 25, Confederation Medium Fighters 30, Confederation Heavy Fighters 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Shelton Slide 20), Evasive Maneuvers: 25 (Immelmann Turn 45), Targeting: 25, Ballistics: 25, Marksmanship: 25.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Negotiate: 15, Intimidate: 5.Medicine: 75, Psychology: 25, Specialized Medicine: 20, Intensive Care: 15, Xenobiology: 15.
Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5. 	Traits: Enhanced Visual Sense, Tactical Sense +10, Navigational Sense +10, Discipline +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Social Status -5.
===CAPT William Eisen===
William Eisen served as chief communications officer aboard TCS Victory during her maiden voyage and also saw action during the Venice Offensive. Eisen rose through the ranks as the war progressed and had achieved the rank of Captain by the year 2669. In that same year, he was serving as CO aboard the ship on which he began his career, TCS Victory. A few months after the Battle of Earth in 2668, Colonel Christopher Blair was reassigned to Victory; although Eisen gave Colonel Blair a warm welcome, he harbored his doubts about the Colonel's ability to cooperate with his crew. As the year progressed, Captain Eisen took note of Blair's extraordinary flying skills and his ability to fly with other pilots without dispute, growing to respect the Colonel as an equal.
Eisen commanded his beloved ship through several major actions during the final year of the war. His vessel oversaw the first flight trials of the highly-advanced Excalibur heavy fighter in the Tamayo System, which ultimately saw unforeseen action for the first time during the failed Kilrathi invasion of Tamayo II. Victory assisted in the failed defense of Locanda IV, which was ultimately wiped clean of life by a Kilrathi biological attack and directly led to the fall of Blackmane. Eisen's group also led the assault on the Ariel System, where his fleet attacked and badly crippled a Kilrathi garrison stationed there.
Victory and her task group were assigned by Admiral Geoffrey Tolwyn to escort the dreadnought TCS Behemoth to Kilrah. During this time, Tolwyn briefly assumed command of the vessel, stripping Eisen of his captaincy. He resumed command following the loss of Behemoth in the Loki System and finally assisted in the deployment of the Temblor Bomb. Eisen was present at the signing of the Treaty of Torgo in 2669, which officially ended the Terran-Kilrathi War; Victory was shortly thereafter deactivated and sold as a museum ship.
William Eisen
Species: Terran 	Species: Terran 	Rank: Captain, TCN(CO, TCS Victory) 	Rank: Captain, TCN(CO, TCS Victory) 	Gender: Male 	Gender: Male
Height: 1.88 m 	Height: 1.88 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.137 (Age 56; Middle Age) 	Birth Date: 2613.137 (Age 56; Middle Age) 	Place of Birth: Chicago, Illinois, United States, Earth 	Place of Birth: Chicago, Illinois, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 20.Physique: 70, Concentration: 25 (Concentrate Under Fire 10), Stamina: 20, Recuperation: 15.Intellect: 95, Cunning: 25 (Persuasion 5), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20.Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 120, Leadership: 25 (Starship Captain 40), Diplomacy: 25, Personality: 25 (Oratory 5).
Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 145, Inspire: 20 (Crew 10), Coordination: 20 (RIF Group 20), Strategy: 25, Security: 25, Guidance: 25.Science: 85, Technology: 20 (Computers 15), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 55, Damage Control: 25, Internal Systems: 15, Faster-Than-Light Mechanics: 15.Communications: 120, Rapport: 25, Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.
Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5. 	Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5. 	Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5. 	Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5. 	Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5. 	Traits: Linguistic Sense +5, Reputation +10, Reflexes +5, Creed (Protect Nation) -10, Temper -5, Honest -5.
===1LT Ted "Radio" Rollins===
Ted Rollins was a Terran Naval officer; in 2669, he held the position Chief Communications Officer aboard TCS Victory with the rank of First Lieutenant. Rollins was present at the instatement of Colonel Christopher Blair as Victory's CAG. Rollins was famous for his need for gossip and was always ready with news of the war and collaboration between higher-ranking officers; he often had access to information that was usually classified. He was always sharing what he knew with the crew of Victory, an activity that earned him the nickname "Radio Rollins". Underneath his outgoing demeanor, Rollins was extremely pessimistic in his view of the progress of the war, predicting that it would ultimately end in Terrankind's defeat. He made no secret of his pessimism or paranoia to the rest of the crew, which put him at odds with Colonel Blair, who was making a serious attempt to preserve morale aboard ship.
Rollins accompanied Victory on some of its most important missions in its long career, such as the defense of Locanda, the 2669 offensive in Ariel and the flight of TCS Behemoth. During Behemoth's test flight, Rollins kept track of the communications of Tolwyn and his contacts, suspecting that the Admiral knew a lot more about the war than he shared with the rest of the crew. He later bore witness to Behemoth's awesome power when it destroyed Loki VI and awaited the destruction of Kilrah itself. When Behemoth was destroyed, Rollins witnessed Prince Thrakhath's challenge to Blair and the subsequent transmission of footage of Colonel Jeannette Devereaux's execution; Rollins managed to convince Blair to return to Victory and not meet Thrakhath's challenge as the ship was preparing to jump. Suspecting espionage, Rollins assisted Lieutenant Laurel Buckley in her investigations of Colonel Ralgha nar Hhallas, the sole Kilrathi officer aboard Victory. Rollins alerted Blair to Ralgha's eventual escape from Victory, but not before the latter had murdered Lieutenant Buckley in his escape.
Rollins remained present aboard Victory through the Confederation offensive against Freya and its test of the Y22A-1 Temblor Bomb on Hyperion. He watched as Lancelot Flight departed to deliver the Temblor Bomb to Kilrah, an attack that would ultimately end the Terran-Kilrathi War.
Ted "Radio" Rollins
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCN(CCO, TCS Victory) 	Rank: First Lieutenant, TCN(CCO, TCS Victory) 	Gender: Male 	Gender: Male
Height: 1.78 m 	Height: 1.78 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2640.235 (Age 29; Adult) 	Birth Date: 2640.235 (Age 29; Adult) 	Place of Birth: Moreno Valley, California, United States, Earth 	Place of Birth: Moreno Valley, California, United States, Earth 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +6; Ranged: +4 	Attack Bonuses - Melee: +6; Ranged: +4 	Attack Bonuses - Melee: +6; Ranged: +4 	Saves - Fortitude: 35, Reflex: 34, Willpower: 35 	Saves - Fortitude: 35, Reflex: 34, Willpower: 35 	Saves - Fortitude: 35, Reflex: 34, Willpower: 35
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 25 (Current Events 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25, Perception: 25 (Listen 10, Sense Deception 15), Survival: 25.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.
Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20. 	Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20. 	Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20. 	Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20. 	Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20. 	Command: 25, Coordination: 25.Science: 75, Archaeology: 15 (Anthropology 30), Technology: 20, Typhonology: 10.Navigation: 80, Vehicle Piloting: 25 (Groundcar 5), Stealth: 25, Orientation: 25.Tactical: 15, Targeting: 10, Marksmanship: 5.Engineering: 30, Damage Control: 15, Internal Systems: 15.Communications: 165, Translate: 25, Rapport: 25 (Victory Crew 30), Distress: 25, Intimidate: 15, Negotiate: 25 (Quartermasters 10).Medicine: 20, Psychology: 20.
Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5. 	Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5. 	Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5. 	Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5. 	Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5. 	Traits: Linguistic Sense +10, Senses (Sound) +5, Reputation (Gossip) -5, Discipline -5, Curious -5.
===CPO Rachel Coriolis===
Rachel Coriolis was an enlisted officer in the Confederation Navy, who became one of the most decorated enlisted females of her day and was regarded as one of the top five naval engineers on active duty. The daughter of an MP and a former showgirl, Coriolis excelled in science and math in college, ultimately graduating with a degree in Mechanical Engineering. She took Naval ROTC and did well but dropped out in her junior year rather than go on to accept a commission. In 2669, she was assigned as Chief Tech aboard TCS Victory, becoming the youngest flight deck Chief aboard a Confederation carrier at the time. She met and befriended Christopher Blair during his time aboard Victory; their relationship blossomed into a romance and short-lived marriage after the war's end.
Rachel Coriolis
Species: Terran 	Species: Terran 	Rank: Chief Petty Officer, TCN 	Rank: Chief Petty Officer, TCN 	Gender: Female 	Gender: Female
Height: 1.63 m 	Height: 1.63 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2637.348 (Age 32; Adult) 	Birth Date: 2637.348 (Age 32; Adult) 	Place of Birth: New Rockford, Hidebeidel System, Hughes Quadrant, Argent Sector 	Place of Birth: New Rockford, Hidebeidel System, Hughes Quadrant, Argent Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +6 	Attack Bonuses - Melee: +8; Ranged: +6 	Attack Bonuses - Melee: +8; Ranged: +6 	Saves - Fortitude: 38, Reflex: 35, Willpower: 37 	Saves - Fortitude: 38, Reflex: 35, Willpower: 37 	Saves - Fortitude: 38, Reflex: 35, Willpower: 37
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 68 	SI: 68
Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25. 	Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25. 	Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25. 	Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25. 	Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25. 	Power: 70, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 5).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 20.Intellect: 105, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 10, Kilrathi Fighter Designs 10).Acumen: 70, Performance: 25, Perception: 25, Survival: 20.Charm: 95, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 10), Leadership: 25.
Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 70, Coordination: 25 (Flight Deck 20), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 100, Technology: 20 (Computers 10), Archaeology: 5 (Anthropology 20), Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 130, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Fightercraft 5), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25 (Pilots 10), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.
Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5. 	Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5. 	Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5. 	Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5. 	Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5. 	Traits: Mechanical Sense +5, Education +5, Math Expert +5, Comeliness +5, Honest -5, Intolerant (Hotshots) -10, Impulsive -5.
===MAJ Jace "Flash" Dillon===
Jace Dillon enlisted in the Terran Confederation Space Force during the Terran-Kilrathi War. He was characterized by his peers as a typical Academy "hot shot": a new graduate, cocky, arrogant and exhibiting a flamboyant flying style that preceded his reputation. By 2669, he was serving as a test pilot with the rank of Major. As a result of having been entrusted with the testing and fielding of the Confederation's newest and most advanced fighters, Dillon displayed an egotistical streak, refusing to answer to the conventional chain of command and reporting directly to Admiral Tolwyn.
In 2669, Major Dillon was assigned to test fly the F-103 Excalibur, the Confederation's most advanced fighter at the time. These tests were carried out from TCS Victory in the Tamayo System, where Dillon met Colonel Christopher Blair. During these trials, Victory was ambushed by a large Kilrathi strike force, prompting a scramble. Major Dillon was asleep in the barracks at the time but even after hearing the alarm, he perceived no need to come to the aid of Victory's defense. Although Victory was successfully defended against the attack, the crew was later outraged to learn of Dillon's inaction and Blair personally reprimanded him for his behavior. Dillon was unmoved, showing little concern for the incident. Colonel Blair accused the young pilot of cowardice but Dillon maintained his position that he had orders that prevented him from flying beyond his normal test duties.
A short time later, the Kilrathi attempted an invasion of Tamayo II, prompting intervention by Victory. Blair had been granted permission by Chief Technician Rachel Coriolis to fly Dillon's Excalibur prototype against the Kilrathi. Dillon was unimpressed with the Colonel's performance and accused the Colonel of meddling with Confederation affairs. He then challenged the Colonel to a simulator duel to prove who the better pilot was; Blair accepted on the condition that if Dillon lost, he would file for a transfer to active duty aboard Victory. Dillon agreed, confident of victory. Colonel Blair won the simulator duel against Dillon and he subsequently filed for the transfer as promised. Dillon was reassigned to Victory as a combat pilot and later showed contrition for his behavior, promising to prove his abilities to Colonel Blair on the battlefield.
Jace Dillon, Callsign: Flash
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.82 m 	Height: 1.82 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2646.171 (Age 23; Adult) 	Birth Date: 2646.171 (Age 23; Adult) 	Place of Birth: Malyii Utes, Korolyov, Gagarin Quadrant, Hawking Sector 	Place of Birth: Malyii Utes, Korolyov, Gagarin Quadrant, Hawking Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 47, Willpower: 32 	Saves - Fortitude: 34, Reflex: 47, Willpower: 32 	Saves - Fortitude: 34, Reflex: 47, Willpower: 32
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 15 (Balance 15), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 20, Cunning: 15 (Deception 10, Persuasion 10).Acumen: 70, Perception: 25 (Spot Enemy 20, Sense Insults 10), Performance: 15.Charm: 75, Personality: 20 (Debating 15, Taunting 15), Leadership: 15, Diplomacy: 10.
Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Coordination: 10, Guidance: 5.Science: 50, Technology: 25, Typhonology: 10, Geology: 15.Navigation: 95, Vehicle Piloting: 25 (Excalibur 20), Starship Piloting: 25, Stealth: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5. 	Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5. 	Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5. 	Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5. 	Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5. 	Traits: Contacts (Admiral Tolwyn) +15, Navigational Sense +10, Reflexes +10, Overconfident -15, Discipline -5.
===1LT Laurel "Cobra" Buckley===
Laurel Buckley was born on Enyo in 2630. She was enslaved by the Kilrathi during the Enyo Engagement at the age of ten and was sent to a slave labor camp. During her incarceration, Laurel suffered from the miserable conditions within the camp and bore direct witness to the many horrors committed against her fellow inmates. After ten years in captivity, Laurel was rescued by Confederation Marines; by then most of her family was dead. Over the next two years, Laurel attended psychological counseling and regression therapy, during which her caretakers tried to minimize the damage inflicted on her by the horrors she witnessed. Despite the therapy, many of her memories remained vivid and she refused an identity overlay that would have suppressed them permanently. These memories continued to haunt Laurel into her adulthood.
Having lost almost her entire family and suffering severe emotional distress during her imprisonment, Laurel became marked by her severe and unyielding hatred towards the Kilrathi. She enlisted for service and graduated with high marks from the Academy, dedicating her service towards the goal of the complete extermination of the Kilrathi. She became distinguished by her lethal flying skills and earned herself the callsign "Cobra". Buckley served aboard TCS Hermes early in her career and by 2669 she had been assigned to TCS Victory with the rank of First Lieutenant. During her aboard Victory, she became close friends with fellow pilots Winston Chang, Mitchell Lopez, Robin Peters and Helmut Jaeger. She also exhibited extreme hatred towards Colonel Ralgha nar Hhallas, who had by then also been assigned to Victory. Buckley served with great distinction on the vessel, becoming Pilot of the Month on 2669.090 after defending three supply runs for Hampton Station in the Orsini System.
Despite the friendship between Ralgha and Blair, Buckley served her new Wing Commander well. She partook in numerous missions on his wing and was an active participant in the campaigns at Locanda, Blackmane and Ariel. She also aided in the defense of TCS Behemoth and was eager to see it annihilate Kilrah. When the mission ended in Behemoth's destruction, Buckley immediately suspected Ralgha of espionage and worked with Ted Rollins to confirm her suspicions. Ultimately, Buckley's suspicions were proven correct when she witnessed Ralgha attempting to flee Victory in order to inform the Kilrathi of the deployment of the Temblor Bomb, the Confederation's last-ditch attempt to destroy Kilrah. Buckley attempted to stop Ralgha but was fatally slashed across her abdomen by the Kilrathi. Colonel Blair arrived on the flight deck to find Buckley lying in a pool of her own blood alongside a recording of General James Taggart's briefing. Buckley urged Blair to kill Ralgha before it was too late and then died in the arms of her comrades; Blair avenged her death by slaying Ralgha in space combat. She was given a traditional burial in space with Colonel Blair presiding over her casket.
Laurel Buckley, Callsign: Cobra
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.034 (Age 39; Adult) 	Birth Date: 2630.034 (Age 39; Adult) 	Place of Birth: Enyo Colony, Enyo III, Day Quadrant, Vega Sector 	Place of Birth: Enyo Colony, Enyo III, Day Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 34, Reflex: 47, Willpower: 40 	Saves - Fortitude: 34, Reflex: 47, Willpower: 40 	Saves - Fortitude: 34, Reflex: 47, Willpower: 40
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 15, Hiding and Seeking: 25.Physique: 45, Stamina: 25, Concentration: 10, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 100, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25 (Kilrathi Prison Camp 15).Charm: 50, Personality: 20 (Debating 10), Leadership: 10, Diplomacy: 10.
Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25. 	Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25. 	Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25. 	Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25. 	Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25. 	Command: 35, Security: 15, Strategy: 10, Coordination: 10.Science: 30, Technology: 20, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 30), Orientation: 15, Astrogation: 20, Starship Piloting: 25.Tactical: 90, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 15, Mechanics: 15.Communications: 40, Rapport: 25, Translate: 15.Medicine: 40, Intensive Care: 15, Psychology: 25.
Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5. 	Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5. 	Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5. 	Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5. 	Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5. 	Traits: Navigational Sense +10, Tactical Sense +10, Reflexes +10, Obsessed (Killing Kilrathi) -15, Intolerant ("Cat Lovers") -10, Insane (PTSD) -5.
===1LT Mitchell "Vaquero" Lopez===
Mitchell Lopez was born in 2642 in the Dakota System to an Argentinian family. Since his family had been renowned guitar creators for centuries, he grew up with a love for music and became a musician himself. He was young, confident and always ready for a good conversation. When he enlisted in the Confederation Space Force during the 2660s, he became the first member of his family to fly into space. He acquired the callsign "Vaquero", which means "cowboy" in Spanish. He was assigned to Gold Squadron aboard TCS Victory in 2669, where he held the rank of First Lieutenant. He became good friends with fellow pilots Winston Chang, Laurel Buckley and Helmut Jaeger. He was well-liked among the crew and proved to be a highly-reliable wingman. He had little desire to continue active service after the Terran-Kilrathi War ended and instead dreamed of opening a cantina where he intended to serve his comrades and hire professional musicians to play his 200-year old guitar.
On 2669.254, Colonel Ralgha nar Hhallas betrayed his comrades and fled Victory with intelligence regarding the Temblor Bomb, a weapon specifically designed to destroy Kilrah. Vaquero, who was on patrol at the time, flew to intercept Ralgha and fought bravely against him but was ultimately shot down and killed by the Kilrathi traitor. His skirmish with Ralgha, however, delayed the Kilrathi's escape long enough for Blair to arrive and shoot down Hobbes in turn. Vaquero's death was a severe blow to the crew of Victory, most of whom considered Vaquero their friend. Blair personally wrote the death-comm to Vaquero's family and he was given a traditional space funeral with Blair presiding.
Mitchell Lopez, Callsign: Vaquero
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2642.317 (Age 27; Adult) 	Birth Date: 2642.317 (Age 27; Adult) 	Place of Birth: Nova Eboracum, Fargo, Dakota System, Vega Quadrant 	Place of Birth: Nova Eboracum, Fargo, Dakota System, Vega Quadrant 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 34, Reflex: 37, Willpower: 34 	Saves - Fortitude: 34, Reflex: 37, Willpower: 34 	Saves - Fortitude: 34, Reflex: 37, Willpower: 34
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 15 (Music 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 90, Perception: 25 (Spot Enemy 15), Performance: 25 (Musician 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20.
Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination: 10, Inspire: 10.Science: 50, Technology: 20, Archaeology: 5 (Anthropology 25).Navigation: 80, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 10, Starship Piloting: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 15, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10. 	Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10. 	Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10. 	Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10. 	Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10. 	Traits: Navigational Sense +10, Reputation +5, Senses (Hearing) +5, Luck -5, Discipline -5, Honest -10.
===1LT Robin "Flint" Peters===
Robin Peters was born on Locanda IV during the early years of the Terran-Kilrathi War, the latest generation in a long line of fighter pilots. She and her brother David were both taught how to fly by their father, who eventually retired to "fly a desk". David enlisted and became a combat pilot and was killed in action against the Kilrathi in 2652. Robin eventually became an experienced pilot and dedicated her service to her brother's memory. In 2669, during Operation Unseen Death, Peters hijacked a Longbow to avenge her brother by attacking a Kilrathi Bhantkara-class carrier singlehandedly. Colonel Blair decided to follow her and returned her safely to TCS Victory; since he needed every available pilot on the flight-line, he chose not to ground her for disobeying orders.
After it had become clear that Blair's girlfriend, Jeannette Devereaux, had been executed by Prince Thrakhath nar Kiranka on Kilrah, Peters and Victory Chief Tech Rachel Coriolis both sought a romantic relationship with the Colonel; Blair ultimately chose Coriolis over Peters. Peters was one of Blair's wingmen in Lancelot Flight, the Temblor Bomb run on Kilrah. She was killed in action but her sacrifice was not in vain; Blair reached his target and completed his mission, ending the war.
Robin Peters, Callsign: Flint
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2637.075 (Age 32; Adult) 	Birth Date: 2637.075 (Age 32; Adult) 	Place of Birth: Plaxy, Locanda IV, Deneb Quadrant, Epsilon Sector 	Place of Birth: Plaxy, Locanda IV, Deneb Quadrant, Epsilon Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 47, Willpower: 33 	Saves - Fortitude: 35, Reflex: 47, Willpower: 33 	Saves - Fortitude: 35, Reflex: 47, Willpower: 33
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 15 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 20.Intellect: 80, Knowledge: 25, Resourcefulness: 20, Cunning: 25 (Persuasion 5, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 65, Personality: 25 (Debating 10), Leadership: 15, Diplomacy: 15.
Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5. 	Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5. 	Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5. 	Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5. 	Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5. 	Command: 50, Security: 25, Inspire: 10, Coordination: 15.Science: 20, Technology: 20.Navigation: 105, Vehicle Piloting: 20 (Fightercraft 35), Astrogation: 20, Starship Piloting: 20, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 15, Marksmanship: 20, Ballistics: 20.Engineering: 20, Damage Control: 10, Mechanics: 10.Communications: 30, Rapport: 20, Translate: 20.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -5, Discipline -5, Creed (Avenge Brother) -10.
===1LT Winston "Vagabond" Chang===
Winston Chang was born in 2631. He was of Chinese descent and was known for being very fond of card games, always having a deck of cards at the ready. He began his career working with Philip Severin in the demolitions business but quit after a disastrous demolition test on Pax VII, feeling guilty for his role in it. He became a pilot, taking the callsign "Vagabond" as a reflection of his wanderer’s spirit. By 2669, Vagabond held the rank of First Lieutenant in the Space Force and was assigned to TCS Victory. Vagabond was one of the few pilots aboard Victory who did not mind flying with Kilrathi defector Ralgha "Hobbes" nar Hhallas and his carefree attitude was also reflected in his relative disregard for things like military protocol. Vagabond did not take the war with the Kilrathi on a personal level, and he did not like the idea of destroying an entire planet. Despite Vagabond’s person views, he later volunteered for the Temblor Bomb attack on Kilrah on 2669.261 after his friend and fellow Victory pilot, Mitchell "Vaquero" Lopez was killed. Vagabond's fighter was detected despite being cloaked at the time by a Kilrathi patrol, forcing him to eject and tipping off the Kilrathi to the presence of Confederation forces. Vagabond was found and rescued after Kilrah's destruction.
Winston Chang, Callsign: Vagabond
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.299 (Age 38; Adult) 	Birth Date: 2631.299 (Age 38; Adult) 	Place of Birth: Penh's Hill, Pembroke, Grills Quadrant, Enigma Sector 	Place of Birth: Penh's Hill, Pembroke, Grills Quadrant, Enigma Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Saves - Fortitude: 36, Reflex: 36, Willpower: 35 	Saves - Fortitude: 36, Reflex: 36, Willpower: 35 	Saves - Fortitude: 36, Reflex: 36, Willpower: 35
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 66 	SI: 66
Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 15, Dodge: 15.Physique: 65, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 20, Stamina: 15.Intellect: 110, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15.
Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 105, Planetology: 25, Technology: 25, Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 100, Vehicle Piloting: 25, Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 15.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Luck +10, Honest -5, Discipline -5. 	Traits: Luck +10, Honest -5, Discipline -5. 	Traits: Luck +10, Honest -5, Discipline -5. 	Traits: Luck +10, Honest -5, Discipline -5. 	Traits: Luck +10, Honest -5, Discipline -5. 	Traits: Luck +10, Honest -5, Discipline -5.
===Dr. Philip Severin===
Dr. Philip Severin was a leading Confederation scientist involved in the research and development of advanced weapons. He is best remembered for the design of the Y22A-1 Temblor Bomb. Throughout his career, he was involved in the development of high-energy explosives, demolitions and warheads; some of his designs were used against the Kilrathi during the Terran-Kilrathi War. A man of questionable ethics, some of Dr. Severin's experiments had severe consequences; one of the most notable incidents occurred on Pax VII, which resulted in the death of millions and a complete quarantine of the planet.
Despite his questionable R&D practices, Dr. Severin was commissioned in the early 2660s to design a tectonic frequency weapon that was capable of destroying an entire planet. It was to be part of the Covert Operations Division's "long shot" effort to destroy the Kilrathi home world of Kilrah as a means to end the Terran-Kilrathi War; Severin spent the next ten years developing this weapon. Shortly before the project's completion, Dr. Severin was captured by the Kilrathi and imprisoned on Alcor V, halting the development of the Temblor Bomb at a crucial, near-completed stage. By 2669, the Terran Confederation was on the brink of defeat and their attempt to destroy Kilrah via TCS Behemoth had ended in failure. Out of desperation, Brigadier General James Taggart ordered a rescue of Dr. Severin. During the rescue mission, Colonel Blair launched an assault on Alcor V's ground defenses, clearing a path for Confederation Marines to rescue Dr. Severin. Prior to their departure, Dr. Severin's former comrade Winston Chang physically assaulted him in revenge for the Pax VII tragedy. Dr. Severin and his team were quickly able to finish development of the Temblor Bomb, allowing the Confederation to use the weapon and end the war.
Philip Severin, Ph.D.
Species: Terran 	Species: Terran 	Occupation: Head of Research, TCDMWD 	Occupation: Head of Research, TCDMWD 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.260 (Age 48; Middle Age) 	Birth Date: 2621.260 (Age 48; Middle Age) 	Place of Birth: Sedbergh, North West England, England, Earth 	Place of Birth: Sedbergh, North West England, England, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15. 	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 15, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 75, Concentration: 25 (Concentrate While Working 20), Recuperation: 15, Stamina: 5.Intellect: 150, Knowledge: 25 (Seismology 15, Explosives 10), Resourcefulness: 25 (Demolition 20), Cunning: 25 (Treachery 15, Deception 15).Acumen: 95, Perception: 25 (Sense Danger 25), Performance: 25, Survival: 20.Charm: 80, Diplomacy: 15, Personality: 25 (Debating 25), Leadership: 15.
Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.	Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.	Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.	Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.	Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.	Command: 40, Coordination: 25, Security: 15.Science: 195, Planetology: 25, Technology: 25 (Explosives 50), Archaeology: 25, Geology: 25, Typhonology: 25 (Earthquakes 20).Navigation: 65, Vehicle Piloting: 15, Starship Piloting: 25, Astrogation: 25.Tactical: 100, Targeting: 25, Ballistics: 25 (Heavy Ordnance 50).Engineering: 105, Defenses: 25 (Weaponry 50), Damage Control: 5, Faster-Than-Light Mechanics: 25.Communications: 85, Rapport: 15, Translate: 25, Negotiate: 15, Distress: 15, Intimidate: 15.Medicine: 45, Intensive Care: 20, Psychology: 25.
Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15. 	Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15. 	Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15. 	Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15. 	Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15. 	Traits: Tactical Sense +10, Math Expert +10, Greed -5, Obsessed (Research) -15.
===Bhuk "Bloodmist" nar Hhallas===
Bhuk "Bloodmist" nar Hhallas was a Kilrathi bomber ace. He was known to be particular in his choice of targets, was not susceptible to taunts and was always heavily armed; his rear gunner was also famous for his accuracy. Bhuk's ship of choice was a custom Paktahn bomber with four Plasma Guns and two Lasers fore and two Mass Drivers mounted to the rear turret.
Bhuk nar Hhallas, Callsign: Bloodmist
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr 	Rank: Shintahr 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2625.253 (Age 44; Middle Age) 	Birth Date: 2625.253 (Age 44; Middle Age) 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Place of Birth: Ikgara Brajakh, Hhallas, Tr'K H'Hra Quadrant, M'Shrak Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +13; Ranged: +14 	Attack Bonuses - Melee: +13; Ranged: +14 	Attack Bonuses - Melee: +13; Ranged: +14 	Saves - Fortitude: 36, Reflex: 39, Willpower: 37 	Saves - Fortitude: 36, Reflex: 39, Willpower: 37 	Saves - Fortitude: 36, Reflex: 39, Willpower: 37
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 20 (Knife Fighting 10), Lifting: 15.Finesse: 95, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 65, Stamina: 25, Concentration: 25, Recuperation: 15.Intellect: 110, Knowledge: 25 (Clan Lore 10, Confed Tactics 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 70, Perception: 25, Performance: 20, Survival: 25.Charm: 80, Personality: 20 (Taunting 25), Leadership: 25, Diplomacy: 10.
Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.	Command: 125, Security: 25, Strategy: 20, Guidance: 20, Coordination: 25 (Bomber Group 10), Inspire: 25.Science: 60, Technology: 25, Planetology: 20, Geology: 10, Archaeology: 5.Navigation: 165, Vehicle Piloting: 25 (Paktahn 50), Orientation: 20, Astrogation: 25, Starship Piloting: 20, Stealth: 25.Tactical: 135, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 25, Marksmanship: 25, Ballistics: 25 (Torpedo 20).Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 40, Rapport: 15, Translate: 10 (English 15).Medicine: 50, Intensive Care: 25, Psychology: 25.
Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +5, Senses (Smell) +10, Senses (Hearing) +10, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15.
===Dakhath "Deathstroke" nar Caxki===
Dakhath nar Sihkag, the first Deathstroke, was an inspiration to many young warriors in the 2650s and 2660s, including Dakhath nar Caxki. When nar Sihkag was killed, young nar Caxki decided to take up the mantle and became the new Deathstroke. nar Caxki did not fly the quickest fighter in space but he gained a reputation for being utterly fearless, never backing down from an enemy engagement and even sometimes going well out of his way to begin one. Like the earlier Deathstroke, nar Caxki flew a Dralthi Medium Fighter, though in this case it was one of the legendary Dralthi-IV line. Dakhath survived the Kilrathi War and was seen flying as a mercenary in the Antares Sector in 2701.
Dakhath nar Caxki, Callsign: Deathstroke
Species: Kilrathi 	Species: Kilrathi 	Rank: First Fang 	Rank: First Fang 	Gender: Male 	Gender: Male
Height: 3.23 m 	Height: 3.23 m 	Mass: 126 kg 	Mass: 126 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2627.284 (Age 42; Middle Age) 	Birth Date: 2627.284 (Age 42; Middle Age) 	Place of Birth: M'ns-M'rgl,  K'za-Ha'duhm System, Kur'u Caxki Quadrant, Kilrah Sector 	Place of Birth: M'ns-M'rgl,  K'za-Ha'duhm System, Kur'u Caxki Quadrant, Kilrah Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Saves - Fortitude: 36, Reflex: 49, Willpower: 36 	Saves - Fortitude: 36, Reflex: 49, Willpower: 36 	Saves - Fortitude: 36, Reflex: 49, Willpower: 36
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 44/41/53 	HD/THD/FHD: 44/41/53 	SI: 128 	SI: 128
Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 25 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 90, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 15).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 105, Knowledge: 25 (Clan Lore 10, Terran Mythology 10), Resourcefulness: 25, Cunning: 25 (Deception 10).Acumen: 65, Perception: 25 (Spot Enemy 5), Performance: 20, Survival: 15.Charm: 80, Personality: 25 (Taunting 15), Leadership: 20 (Wingleader 10), Diplomacy: 10.
Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).	Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).	Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).	Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).	Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).	Command: 95, Security: 25 (Blades 10), Strategy: 20, Guidance: 15, Coordination: 10 (Fighter Squadron 15).Science: 80, Technology: 25, Planetology: 20, Archaeology: 10 (Terran Death Symbols 20).Navigation: 135, Vehicle Piloting: 25 (Dralthi-IV 45), Orientation: 15, Astrogation: 25, Stealth: 25.Tactical: 120, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 25.Engineering: 65, Damage Control: 20, Mechanics: 25, Faster-Than-Light Mechanics: 20.Communications: 40, Rapport: 15, Translate: 15 (English 10).Medicine: 35, Intensive Care: 10, Psychology: 20, Xenobiology: 0 (Terrans 5).
Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Reflexes +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Obsessed (Inflicting Pain) -10, Comeliness -10.
===Kramm "Deathfang" nar Caxki===
Deathfang was a legendary Vaktoth pilot that served in the Imperial Navy in the closing years of the Terran-Kilrathi War. He was the Kilrathi equivalent of Maniac Marshall, noted for having a cocky attitude and using aggressive taunts along with a natural, seat-of-the pants flying style. Coupled with the design of the custom Vaktoth fighter he flew, it made him among the more deadly Kilrathi aces of his day.
Kramm nar Caxki, Callsign: Deathfang
Species: Kilrathi 	Species: Kilrathi 	Rank: Shintahr 	Rank: Shintahr 	Gender: Male 	Gender: Male
Height: 2.69 m 	Height: 2.69 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2627.059 (Age 42; Middle Age) 	Birth Date: 2627.059 (Age 42; Middle Age) 	Place of Birth: Hrai Caxki Brajakh, Zagacaxki, Kilrah 	Place of Birth: Hrai Caxki Brajakh, Zagacaxki, Kilrah 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +13; Ranged: +15 	Attack Bonuses - Melee: +13; Ranged: +15 	Attack Bonuses - Melee: +13; Ranged: +15 	Saves - Fortitude: 37, Reflex: 40, Willpower: 36 	Saves - Fortitude: 37, Reflex: 40, Willpower: 36 	Saves - Fortitude: 37, Reflex: 40, Willpower: 36
HP/NHP: 77 	HP/NHP: 77 	HD/THD/FHD: 43/40/53 	HD/THD/FHD: 43/40/53 	SI: 129 	SI: 129
Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10. 	Power: 85, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20 (Knife Fighting 10), Lifting: 20.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10), Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 15).Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 105, Knowledge: 30 (Clan Lore 10), Resourcefulness: 25, Cunning: 25 (Treachery 15).Acumen: 65, Perception: 30, Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 20), Leadership: 25, Diplomacy: 10.
Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.	Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.	Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.	Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.	Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.	Command: 105, Security: 25 (Blades 20), Strategy: 15, Guidance: 10, Coordination: 25 (Squadron 10).Science: 60, Technology: 25, Planetology: 20, Geology: 10, Typhonology: 5.Navigation: 145, Vehicle Piloting: 25 (Vaktoth 50), Orientation: 20, Astrogation: 25, Stealth: 25.Tactical: 165, Evasive Maneuvers: 25 (Hard Brake 20), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Damage Control: 25, Mechanics: 10, Faster-Than-Light Mechanics: 15.Communications: 80, Rapport: 20, Translate: 25 (English 35).Medicine: 40, Intensive Care: 20, Psychology: 20.
Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5. 	Traits: Enhanced Visual Sense, Navigational Sense +5, Senses (Sight) +10, Senses (Smell) +10, Senses (Hearing) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -5, Impulsive -5, Lecherous -5.
===Marjakh "Stalker" nar Kur'u'tak===
Marjakh "Stalker" nar Kur'u'tak was a Kilrathi ace pilot. He predominantly flew a custom-built late model Strakha stealth fighter equipped with two Particle Cannons and another two Neutron Guns in place of the craft's standard guns. Stalker was an expert in stealth tactics and was extremely effective in their execution; the first sign of his presence was usually being fired upon. His only known weakness (one that was not easily exploited when he could render himself invisible) was the inferior armor of his craft. Whether or not he survived the Kilrathi War is unknown.
Marjakh nar Kur'u'tak, Callsign: Stalker
Species: Kilrathi 	Species: Kilrathi 	Rank: First Fang 	Rank: First Fang 	Gender: Male 	Gender: Male
Height: 3.23 m 	Height: 3.23 m 	Mass: 120.75 kg 	Mass: 120.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.143 (Age 39; Middle Age) 	Birth Date: 2630.143 (Age 39; Middle Age) 	Place of Birth: Thrak'garga Kur'u'tak, Tr'p-Khar, Kur'U'Tak Quadrant, Kilrah Sector 	Place of Birth: Thrak'garga Kur'u'tak, Tr'p-Khar, Kur'U'Tak Quadrant, Kilrah Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +12; Ranged: +11 	Attack Bonuses - Melee: +12; Ranged: +11 	Attack Bonuses - Melee: +12; Ranged: +11 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39 	Saves - Fortitude: 36, Reflex: 37, Willpower: 39
HP/NHP: 76 	HP/NHP: 76 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 128 	SI: 128
Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Jumping 20), Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 5).Physique: 60, Stamina: 25, Concentration: 20, Recuperation: 15.Intellect: 90, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25.Acumen: 95, Perception: 25 (Spot Enemy 30), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Wingleader 15), Diplomacy: 10.
Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 20, Strategy: 20 (Hit and Run 10), Guidance: 15 (Squadmates 10), Coordination: 15 (Strike Group 10).Science: 75, Technology: 25, Planetology: 20, Archaeology: 10, Typhonology: 20.Navigation: 160, Vehicle Piloting: 25 (Strakha 50), Astrogation: 10, Stealth: 25 (Cloaking Device 50).Tactical: 105, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 50, Rapport: 15, Translate: 10 (English 25).Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15. 	Traits: Enhanced Visual Sense, Navigational Sense +10, Tactical Sense +10, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Overconfident -15.
===Najji "Fireclaw" nar Ragitagha===
Najji "Fireclaw" nar Ragitagha was a Kilrathi ace pilot who served in the final years of the Kilrathi War. Najji was a master of the Darket light fighter and preferred to fly a custom-built fighter with two Particle Cannons replacing the usual Meson Guns. His fighter suffered from a relative lack of weapons and shielding compared to other aces of the time, which made him vulnerable to coordinated attacks. As a result, he generally flew cautiously and usually retreated when he was obviously outnumbered or outgunned.
Najji nar Ragitagha, Callsign: Fireclaw
Species: Kilrathi 	Species: Kilrathi 	Rank: Second Claw 	Rank: Second Claw 	Gender: Male 	Gender: Male
Height: 2.15 m 	Height: 2.15 m 	Mass: 89.25 kg 	Mass: 89.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2633.290 (Age 36; Adult) 	Birth Date: 2633.290 (Age 36; Adult) 	Place of Birth: Ragitagha Brajakh, Qith’rak Ragitagha, Kilrah 	Place of Birth: Ragitagha Brajakh, Qith’rak Ragitagha, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 35, Reflex: 38, Willpower: 47 	Saves - Fortitude: 35, Reflex: 38, Willpower: 47 	Saves - Fortitude: 35, Reflex: 38, Willpower: 47
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 127 	SI: 127
Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5. 	Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5. 	Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5. 	Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5. 	Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5. 	Power: 60, Three-Dimensional Maneuvers: 20, Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Clan Lore 10, Confed Tactics 10), Resourcefulness: 20, Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25 (Taunting 10), Leadership: 25 (Wingleader 10), Diplomacy: 5.
Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.	Command: 115, Security: 25, Strategy: 20, Guidance: 25, Coordination: 25 (Strike Group 20).Science: 40, Technology: 25, Archaeology: 15.Navigation: 125, Vehicle Piloting: 25 (Darket 50), Astrogation: 10, Starship Piloting: 20, Stealth: 20.Tactical: 105, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Mechanics: 25.Communications: 50, Rapport: 20, Translate: 5 (English 25).Medicine: 20, Intensive Care: 10, Psychology: 10.
Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5. 	Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5. 	Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5. 	Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5. 	Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5. 	Traits: Enhanced Visual Sense, Discipline +10,Senses (Sight) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Lecherous -5, Addicted (Vak'qu) -5.
===Thrakhath nar Kiranka===
In 2669, the Kilrathi captured a small team of covert operatives in the Kilrah system led by Colonel Jeannette Devereaux. Thrakhath personally oversaw the disintegration of Devereaux's team in the Kilrathi Royal Palace and then executed Devereaux personally by disemboweling her. By this point in the war, Thrakhath had bestowed Colonel Blair with the warrior name "Heart of the Tiger", referencing the pilot's lethal combat skills. He remained eager to personally kill Blair.
During the final months of the war, Thrakhath personally oversaw the execution of Operation Unseen Death, the Kilrathi offensive to exterminate the Terran population of the contested Locanda System. Despite resistance spearheaded from TCS Victory, Thrakhath's fleet successfully wiped Locanda clean of life in a massive biological attack. This was followed up by successful attacks on Delius, Trafalgar and Blackmane, all of which proved disastrous for the Confederation in Vega Sector. However, Victory continued to be a thorn in Thrakhath's side, leading a successful counter-attack against the Kilrathi in Ariel and destroying the garrison there. After this action Thrakhath sent a message directly to TCS Victory. On the surface, he simply swore vengeance against the Confederation; the true purpose of the message was to awaken the true personality of Ralgha nar Hhallas. Through Ralgha, Thrakhath learned of TCS Behemoth and its weaknesses. Thrakhath attacked Behemoth with an overwhelming bomber force, destroying the war machine and thwarting Kilrah's destruction.
After Behemoth's destruction, Thrakhath was confident a Kilrathi victory was inevitable. He commissioned a vast armada to assemble in Kilrah orbit that would then venture to Sol and end the war. As the fleet assembled, Thrakhath expressed his desire for a final engagement with Blair, intent on silencing his enemy and truly securing victory over the Terrans. Less than 48 hours before the armada was scheduled to depart, Colonel Blair led a small strike force to Kilrah in a last desperate attempt to attack the Kilrathi homeworld. Thrakhath engaged Blair in Kilrah's atmosphere; he was ultimately shot down and killed by Blair before the latter destroyed Kilrah with the Temblor Bomb, ending the war. With the Emperor also dead and having no living heir, distant relatives of the Emperor and several warlords fought for control of the throne in the years immediately following the loss of Kilrah.
Thrakhath nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Rank: Kal Khantahr(Crown Prince, Empire of Kilrah) 	Gender: Male 	Gender: Male
Height: 1.48 m 	Height: 1.48 m 	Mass: 60.35 kg 	Mass: 60.35 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2624.259 (Age 45; Middle Age) 	Birth Date: 2624.259 (Age 45; Middle Age) 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Place of Birth: Imperial Palace, Imperial City, Kilrah 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Saves - Fortitude: 35, Reflex: 40, Willpower: 41 	Saves - Fortitude: 35, Reflex: 40, Willpower: 41 	Saves - Fortitude: 35, Reflex: 40, Willpower: 41
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 43/40/53 	HD/THD/FHD: 43/40/53 	SI: 127 	SI: 127
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10), Lifting: 20, Brawling: 15.Finesse: 100, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalking Prey 30).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 25 (Court Politics 30, Kilrathi Lore 10), Cunning: 20 (Deception 10, Treachery 5), Resourcefulness: 25.Acumen: 115, Performance: 25 (Pilot 20), Perception: 25 (Spot Enemy 50), Survival: 15.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20.
Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.	Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.	Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.	Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.	Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.	Command: 165, Guidance: 25, Coordination: 25 (Fleet 45), Inspire: 20, Strategy: 25, Security: 25.Science: 85, Archaeology: 20, Technology: 25 (Computers 15), Typhonology: 5, Planetology: 15, Geology: 5.Navigation: 135, Vehicle Piloting: 25 (Bloodfang 35), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 40, Damage Control: 15, Internal Systems: 15, Defenses: 5, Mechanics: 5.Communications: 130, Translate: 25 (English 40), Negotiate: 25, Rapport: 25, Intimidate: 25 (Clan Lords 30).Medicine: 75, Specialized Medicine: 25 (Poisons 10), Intensive Care: 15, Psychology: 25.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Wealth +15, Social Status +20, Creed (Warrior's Code) -5, Intolerant (Non-Kilrathi) -10, Intolerant (Lower Classes) -5, Temper -10, Obsessed (Victory At All Costs) -20.
===Melek nar Kiranka===
Melek was chee'dyachee - senior vassal and highest-ranked retainer - to Prince Thrakhath during the latter days of the Terran-Kilrathi War. He was a trusted servant who wielded considerable power in the Prince's name, though he eventually came to regret having the position because of the Prince's temper. Melek was aboard KIS Hvar'kann when Kilrah was destroyed; with the Imperial line wiped out, Melek took nominal command of the Kilrathi government. When Hvar'kann tractored in Blair's ejection pod, Melek declined to take revenge for the loss of his homeworld and instead he offered to surrender on behalf of the Empire. Melek believed that the Kilrathi had paid the price for their bloodlust and corruption and that they would have to work together with the Confederation in the near future against the races harassing the far side of the now-fallen Empire. Melek was the chief signatory of the Treaty of Torgo for the Kilrathi delegation, formally ending the war.
By 2670, Melek was Chancellor of a caretaker Kilrathi government. His government did not lay claim to the throne and would have turned over command to a rightful heir. Many clan leaders and senior officials ignored Melek, among them Ukar dai Ragark, a Kilrathi warlord who was preparing to move against the Landreich. Melek wouldn't have minded if the Landreich would have disposed of Ragark for him as it would have saved him the trouble of fighting him for control of the Kilrathi worlds. When Dawx Jhorrad, CO of KIS Vorghath, elected to join Ragark's forces, Melek unsuccessfully sent out forces to hound the ship in order to prevent it from reaching the sanctity of Baka Kar.
In 2673, Melek crossed paths with Christopher Blair once again while leading a convoy from 89 Hydrae B to Pasqual. The convoy was attacked by Black Lance fighters and seven Kilrathi transport ships were destroyed. Blair and several other pilots operating off BWS Intrepid drove off the attackers and escorted the Kilrathi ships to safety. Blair's fighter was damaged during the battle and he landed on Melek's ship for repairs rather than risk returning to Intrepid. Here he learned that Melek and many other Kilrathi regarded him as a savior; Melek treated Blair as an honored guest and even offered him a Kilrathi concubine as a companion for the night before sending him on his way. What became of Melek after this and any role he played in the formation of the Kilrathi Clan Assembly is not known.
Melek nar Kiranka
Species: Kilrathi 	Species: Kilrathi 	Rank: Chee'dyachee, Empire of Kilrah 	Rank: Chee'dyachee, Empire of Kilrah 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.155 (Age 48; Middle Age) 	Birth Date: 2621.155 (Age 48; Middle Age) 	Place of Birth: De Qith’rak, Imperial City, Kilrah 	Place of Birth: De Qith’rak, Imperial City, Kilrah 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 36, Willpower: 38 	Saves - Fortitude: 34, Reflex: 36, Willpower: 38 	Saves - Fortitude: 34, Reflex: 36, Willpower: 38
HP/NHP: 74 	HP/NHP: 74 	HD/THD/FHD: 47/44/53 	HD/THD/FHD: 47/44/53 	SI: 126 	SI: 126
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 15.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Clan Lore 20, Current Events 20), Cunning: 25, Resourcefulness: 25.Acumen: 85, Perception: 25 (Sense Danger 15), Performance: 25, Survival: 20.Charm: 120, Diplomacy: 25 (Confederation 20, Clan Leaders 20), Leadership: 25 (Kilrathi Assembly of Clans 10), Personality: 20.
Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.	Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.	Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.	Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.	Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.	Command: 120, Coordination: 25 (Kilrathi Military 30), Inspire: 10, Security: 25, Guidance: 10, Strategy: 20.Science: 95, Technology: 20 (Computers 10), Archaeology: 25, Typhonology: 20, Geology : 20.Navigation: 80, Vehicle Piloting: 20 (Groundcar 20), Orientation: 25, Stealth: 15.Tactical: 25, Marksmanship: 10, Ballistics: 10, Stealth: 5.Engineering: 25, Damage Control: 10, Mechanics: 10, Internal Systems: 5.Communications: 160, Intimidate: 15 Negotiate: 25, Rapport: 20, Translate: 25 (English 50), Distress: 25.Medicine: 70, Specialized Medicine: 25 (Poisons 15), Psychology: 25, Intensive Care: 10.
Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15. 	Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15. 	Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15. 	Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15. 	Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15. 	Traits: Enhanced Visual Sense, Contacts +15, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Reputation (Sa'guk/Coward) -15.
===Barbara Miles===
Barbara Miles was the Terran News Channel's best-known anchorwoman and head correspondent. She was widely considered to be so good-looking that many of her viewers wonder if she was in fact computer-generated. She was perhaps best known for her delivery of TNC's "Infobursts", major breaking news stories that ran outside the regular news-airing schedule, during the late-2660s into the early-2670s.
Barbara Miles
Species: Terran 	Species: Terran 	Rank: TNC Head Correspondent 	Rank: TNC Head Correspondent 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2628.057 (Age 41; Middle Age) 	Birth Date: 2628.057 (Age 41; Middle Age) 	Place of Birth: Marylhurst, Oregon, United States, Earth 	Place of Birth: Marylhurst, Oregon, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.	Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.	Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.	Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.	Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.	Power: 45, Brawling: 5 (Judo 20), Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 75, Hiding and Seeking: 10 (Finding Subjects 15, Avoid Paparazzi 10), Dodge: 15, Dexterous Maneuvers: 15 (Horseback Riding 10).Physique: 55, Concentration: 25, Stamina: 20, Recuperation: 10.Intellect: 120, Knowledge: 25 (Confederation Politics 25, Current Events 25), Cunning: 25, Resourcefulness: 20.Acumen: 110, Perception: 15 (Stories When They Happen 30), Survival: 15, Performance: 25 (News Reporter 25).Charm: 95, Diplomacy: 15 (Negotiate With Stubborn Subjects 10), Personality: 10 (Interviewing 50), Leadership: 10.
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.	
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.	
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.	
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.	
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.	
Command: 105, Coordination: 15 (Lead News Crew 15), Guidance: 15, Inspire: 15, Security: 15 (Slugthrower 20), Strategy: 10.Science: 125, Technology: 20 (Computer Use 25), Archaeology: 15 (Anthropology 10), Typhonology: 25, Planetology: 15, Geology: 15.Navigation: 85, Orientation: 20, Vehicle Piloting: 20 (Groundcar 15), Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Targeting: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 70, Internal Systems: 20, Damage Control: 20, Mechanics: 20, Defenses: 10.Communications: 145, Rapport: 20 (Field Recording 20), Translate: 15 (Kilrathi 25), Negotiate: 25, Intimidate: 25, Distress: 15.Medicine: 55, Psychology: 25, Intensive Care: 15, Xenobiology: 10, Specialized Medicine: 5.
Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20. 	Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20. 	Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20. 	Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20. 	Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20. 	Traits: Nerves +5, Luck +5, Comeliness +10, Creed (Truth) -20.
==Characters from Wing Commander: False Colors==
===ADM Sir Geoffrey Tolwyn===
Christopher Blair ended the Terran-Kilrathi War before the Belisarius Group had the chance to seize power. The loss of Behemoth in 2669 was a devastating blow for Tolwyn that lead to a sensational court-martial.. The officers presiding over the court-martial were agents of Belisarius and they acquitted Tolwyn but subsequently reminded him that they could just as easily eliminate him if he raised trouble in the future. He returned to active duty just in time to negotiate the peace with the Kilrathi that his rival James Taggart and Christopher Blair had won. There was indignation upon his acquittal across the Confederation but it quietly died down in the wake of peace.
After the war ended, Belisarius wanted to trigger another war along the frontier so they could once again have their justification to stage a coup. Tolwyn wanted to avoid this by stopping the rogue Kilrathi warlord Ragark; he believed if the Landreich's Project Goliath succeeded then war could be avoided and Belisarius would not be able to seize power. All the conspiracies playing out within the Confederation along with the bitter feelings he felt over the civilian government's mismanagement of the False Armistice were beginning to make Tolwyn paranoid.  He sent his nephew out to the Landreich for his own protection.
After the success of Goliath, Tolwyn announced that he would resign his Landreich commission and return to Earth serve as commander of the Confederation's Strategic Readiness Agency; he believed that peace would soften Terrankind and as a result the Confederation would not be prepared for the next threat. Tolwyn's paranoia overwhelmed him and he declined to share his ideas on the Genetic Enhancement Program with ex-confidants like Bondarevsky and Vance Richards while becoming ever-increasingly involved with that project.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Admiral, TCN 	Rank: Admiral, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2614.164 (Age 56; Middle Age) 	Birth Date: 2614.164 (Age 56; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41
HP/NHP: 71 	HP/NHP: 71 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 71 	SI: 71
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25.
Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Social Status +10, Reputation +5, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -20, Intolerant (Incompetence) -15.
===ADM Vance Richards===
After the war Richards transferred to the Landreich and continued to serve in an intelligence capacity. He was of some assistance in bringing the Outerworld Naval Reserve into existence for the nascent Union of Border Worlds, particularly by finding talented recruits such as Velina Sosa. In 2670, he accompanied Geoffrey Tolwyn and Jason Bondarevsky to the Vaku system as part of Project Goliath to oversee the salvage and refit of KIS Karga, which was later re-commissioned as FRLS Mjollnir. Richards was assigned as commander of the ship's battle group when her salvaging proved to be successful, later transferring his flag to FRLS Xenophon when news of KIS Vorghath's arrival at Baka Kar was received. Richards was killed in the ensuing skirmish at Baka Kar when a Kilrathi raiding fleet under Ukar dai Ragark jumped into the system, successfully ambushing and destroying Xenophon.
Vance Richards
Species: Terran 	Species: Terran 	Rank: Admiral, FRLN 	Rank: Admiral, FRLN 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2612.353 (Age 58; Middle Age) 	Birth Date: 2612.353 (Age 58; Middle Age) 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Place of Birth: Downers Grove, Illinois, United States, Earth 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Attack Bonuses - Melee: +12; Ranged: +15 	Saves - Fortitude: 26, Reflex: 45, Willpower: 42 	Saves - Fortitude: 26, Reflex: 45, Willpower: 42 	Saves - Fortitude: 26, Reflex: 45, Willpower: 42
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 40/40/50 	HD/THD/FHD: 40/40/50 	SI: 66 	SI: 66
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15). 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 25 (Krav Maga 5), Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Lockpick 15), Dodge: 25, Hiding and Seeking: 25 (Find Valuable Intel 15).Physique: 60, Stamina: 20, Concentration: 25 (Concentrate Under Fire 5), Recuperation: 10.Intellect: 125, Knowledge: 25 (Kilrathi Strategy 15), Resourcefulness: 25 (Encryption 30), Cunning: 25 (Deception 10).Acumen: 125, Perception: 25 (Sense Deception 25), Performance: 25 (Pilot 10, Destroyer Captain 15), Survival: 25.Charm: 145, Personality: 25 (Debating 25), Leadership: 35 (Fighter Squadron 10, Destroyer Squadron 10), Diplomacy: 25 (Landreich 15).
Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.	Command: 125, Security: 25, Strategy: 25, Inspire: 10, Guidance: 25 (Crew 10), Coordination: 20 (Fleet 10).Science: 185, Technology: 25 (Computers 20, Kilrathi Technology 35), Planetology: 25, Geology: 25, Archaeology: 35 (Kilrathi Culture 20), Typhonology: 10.Navigation: 210, Vehicle Piloting: 25 (Wildcat 20, Scimitar 20), Orientation: 25, Astrogation: 25 (Kilrathi Territory 10), Starship Piloting: 25, Stealth: 25 (Capital Ships 35).Tactical: 160, Evasive Maneuvers: 25 (Immelmann 20), Combat Maneuvers: 25, Targeting: 25 (Communications 10, Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 90, Damage Control: 25 (Communications 15), Internal Systems: 20, Faster-Than-Light Mechanics: 20, Defenses: 10.Communications: 205, Rapport: 25 (Landreich 45), Negotiate: 25 (Kruger 15), Intimidate: 25, Translate: 25 (Kilrathi 35), Distress: 10.Medicine: 55, Psychology: 25, Xenobiology: 0 (Kilrathi 15), Intensive Care: 15.
Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5. 	Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5. 	Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5. 	Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5. 	Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5. 	Traits: Linguistic Sense +25, Navigational Sense +5, Reflexes +5, Memory +10, Math Expert +10, Intolerant (Stupidity) -10, Honest -10, Creed (Protect Confederation) -20, Health -10, Comeliness -5.
===CDOR Jason "Bear" Bondarevsky===
Bondarevsky was forced to take command of TCS Tarawa during the Raid on Kilrah when the ship's captain died in a kamikaze attack. He barely led the ship out of Kilrah intact but managed to hold her together long enough for Concordia to come to the rescue. Jason received the Medal of Honor for his part in Operation Back Lash and was offered command of a new light carrier or a chance to join Admiral Banbridge’s staff. He refused both offers in order to remain CO of Tarawa where he served officially until she was decommissioned and sold to the Free Republic of the Landreich during the False Armistice. Bondarevsky later went to the Landreich with the ship at Admiral Tolwyn's behest. While serving with the Landreich, he took Tarawa on a dangerous mission behind Kilrathi lines, which ultimately helped to expose the Armistice as a sham. After helping defend Landreich from a Kilrathi attack, Tarawa was among several Landreich ships that rushed to the Confederation's aid at the Battle of Earth; they arrived in the nick of time.
After the Battle of Earth, Jason returned to service in the Confederation Navy was assigned as CO of TCS Coventry, the flagship of a destroyer squadron supporting TCS Victory. During the deployment of Behemoth, Coventry was lost to a minefield and Jason was badly wounded, losing an arm. He spent the rest of the war recuperating and retired after the war with a courtesy promotion to the flag rank of Commodore.
A year after the end of the war, he was recruited by Admiral Tolwyn to serve again with the forces of the Landreich. He was made commander of the wing aboard FRLS Mjollnir, a salvaged Kilrathi carrier. She was later used by the Landreich to cripple KIS Vorghath, a dreadnaught in the possession of a Kilrathi warlord threatening the Landreich. Jason would continue serving with the Landreich after this action, ultimately retiring from the FRLN with the rank of Rear Admiral.
Jason Bondarevsky, Callsign: Bear
Species: Terran 	Species: Terran 	Rank: Commodore, FRLN 	Rank: Commodore, FRLN 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2641.303 (Age 29; Adult) 	Birth Date: 2641.303 (Age 29; Adult) 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Place of Birth: Razin, Alpha Centauri, Terra Quadrant, Sol Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 37, Reflex: 42, Willpower: 38 	Saves - Fortitude: 37, Reflex: 42, Willpower: 38 	Saves - Fortitude: 37, Reflex: 42, Willpower: 38
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 67 	SI: 67
Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10). 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10). 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10). 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10). 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10). 	Power: 55, Three-Dimensional Maneuvers: 20, Brawling: 20, Lifting: 15.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 30 (Kilrathi Tactics 10, Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 5).Acumen: 85, Perception: 25 (Spot Enemy 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 115, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10, Starship Captain 15), Diplomacy: 20 (Landreich 10).
Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 195, Inspire: 25 (Crew 20, Confederation Citizens 20), Security: 25, Strategy: 25 (Fleet Deployment 10), Guidance: 25, Coordination: 25 (Battle Group 20).Science: 110, Technology: 25 (Computers 15), Planetology: 25, Geology: 15, Archaeology: 10 (Anthropology 10), Typhonology: 10.Navigation: 130, Vehicle Piloting: 25 (Rapier 10, Sabre 10), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25, Ballistics: 10.Engineering: 95, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25, Defenses: 10, Internal Systems: 15.Communications: 60, Rapport: 20, Translate: 20, Intimidate: 20.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5. 	Traits: Navigational Sense +5, Tactical Sense +5, Contacts (Admiral Tolwyn) +5, Reflexes +5, Reputation (First to Kilrah) +10, Temper -5, Honest -5, Creed (Protect Confederation) -10, Amputee (Bionic Arm) -5.
===1LT Janet "Sparks" McCullough===
After the Battle of Earth, Sparks became Damage Control Officer aboard TCS Coventry under Jason Bondarevsky during the Behemoth operation. She led the team that saved Bondarevsky when Coventry was struck by a mine and the ship's bridge was vented to space. The two retired together after the signing of the Treaty of Torgo.
McCullough followed Bondarevsky to his new seaside resort on Odessa, looking after him during his recovery. After this, she came along with him to the Landreich; on 2670.292, she was recruited into Project Goliath. Aboard FRLS Mjollnir, Jorkad lan Mraal helped McCullough set up Strakha simulator modules so that Terran pilots could be trained to fly the Kilrathi stealth fighters. She piloted a Kofar shuttle as necessary and was also part of the team that boarded KIS Wexarragh as part of the final raid on Baka Kar. Her activities after Project Goliath are unknown.
Though she held romantic feelings for Bondarevsky, she never could find the right time to share this with him; Bondarevsky was always either already involved with someone else or acting as her commanding officer.
Janet "Sparks" McCullough
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCN 	Rank: First Lieutenant, TCN 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2639.170 (Age 31; Adult) 	Birth Date: 2639.170 (Age 31; Adult) 	Place of Birth: North Berwick, East Lothian, Scotland, Earth 	Place of Birth: North Berwick, East Lothian, Scotland, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +6 	Attack Bonuses - Melee: +7; Ranged: +6 	Attack Bonuses - Melee: +7; Ranged: +6 	Saves - Fortitude: 44, Reflex: 36, Willpower: 38 	Saves - Fortitude: 44, Reflex: 36, Willpower: 38 	Saves - Fortitude: 44, Reflex: 36, Willpower: 38
HP/NHP: 69 	HP/NHP: 69 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 69 	SI: 69
Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25). 	Power: 75, Lifting: 20, Brawling: 25, Three-Dimensional Maneuvers: 15 (Climbing 15).Finesse: 60, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 20, Dodge: 10.Physique: 90, Concentration: 25 (Concentration Under Fire 25), Stamina: 20, Recuperation: 20.Intellect: 90, Cunning: 25, Resourcefulness: 25 (Jury-Rigged Repairs 15), Knowledge: 25.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 105, Personality: 35, Diplomacy: 20, Leadership: 25 (Chief Tech 25).
Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.	Command: 50, Coordination: 15 (Bridge Crew 15, Flight Deck Crew, 15), Guidance: 5.Science: 130, Technology: 25 (Computers 15), Archaeology: 25 (Anthropology 15), Geology: 25, Typhonology: 15, Planetology: 10.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 200, Damage Control: 25, Internal Systems: 25 (Flight Deck 30), Mechanics: 25 (Fightercraft 45), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Distress: 5, Rapport: 15, Translate: 10, Intimidate: 20.Medicine: 45, Specialized Medicine: 20, Intensive Care: 10, Psychology: 15.
Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5. 	Traits: Mechanical Sense +5, Health +5, Reputation +10, Comeliness +5, Luck -5, Honest -5, Curious -5, Intolerant (Jerks) -5, Jealous (Other Women Interested in Jason Bondarevsky) -5.
===FRL President Hans Maximillian Kruger===
After the destruction of Kilrah, Kruger, who was suspicious of any peace agreement with the Kilrathi - particularly so after the False Armistice, continued to run the Republic on a war footing. This had the effect of driving away many of his friends and potential political allies such as Landreich Councilman Daniel Webster Galbraith. When KIS Karga was discovered, Kruger's decision to salvage her further ostracized him from his own government. When the full details of Project Goliath were revealed to the Landreich government in a closed-council session, Kruger's career appeared to be finished; he was roundly condemned and subjected to a vote of no-confidence. It is possible that the Landreich president could have escaped this disgrace by counter-publicizing the presence of KIS Vorghath at Baka Kar, but Kruger decided that widespread public knowledge of this fact would only cause unnecessary panic. Instead, Karga, largely repaired and renamed Mjollnir, was sent under false auspices to destroy or cripple Vorghath while he personally took the bulk of the remaining Landreich Fleet to Ilios to counter any Kilrathi incursions. His gamble largely went in his favor, with Vorghath successfully neutralized and Ragark's plans thrown into disarray.
Although Kruger survived the vote of no-confidence and was reinstated as Landreich President, none of the underlying issues that had sparked the row were resolved. Kruger continued to run the Landreich in an increasingly belligerent fashion and from 2671-72 even fought a brief war against the Confederation. Though Kruger remained in power and assisted the Union of Border Worlds during that fledgling nation's own brief conflict with the Confederation, the near-dictatorial power he had held over the government for almost twenty-five years was gone. Kruger remained in office until his death in 2689; the Landreich was suffering heavily from the depredations of the Nephilim at the time.
Hans Maximilian Kruger
Species: Terran 	Species: Terran 	Occupation: President, Free Republic of the Landreich 	Occupation: President, Free Republic of the Landreich 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.047 (Age 57; Middle Age) 	Birth Date: 2613.047 (Age 57; Middle Age) 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Place of Birth: Neosho, Racene, Isaac Quadrant, Enigma Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41 	Saves - Fortitude: 35, Reflex: 43, Willpower: 41
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15). 	Power: 50, Brawling: 20, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 85, Dexterous Maneuvers: 20 (Sleight of Hand 10), Hiding and Seeking: 25 (Hide From FRL Senate 15), Dodge: 15.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 120, Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 10), Knowledge: 10 (Underworld 10, Kilrathi Tactics 10, Confed Politics 5, Landreich Politics 10).Acumen: 115, Survival: 15 (Space 10), Perception: 25 (Sense Deception 15, Spot Goons 10), Performance: 25 (Destroyer Captain 15).Charm: 150, Personality: 25, Diplomacy: 20 (Bribery 50, Confees 10, Landreich Senate Council 15), Leadership: 15 (Landreich President 15).
Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.	Command: 195, Security: 25 (Slugthrower 15), Strategy: 25 (Charge 5), Guidance: 20, Coordination: 25 (Landreich Fleet 30), Inspire: 15 (Landreich Citizens 20, Confederation Citizens 15).Science: 70, Technology: 25, Planetology: 15, Archaeology: 25, Planetology: 5.Navigation: 105, Starship Piloting: 25, Stealth: 20, Astrogation: 25, Orientation: 20, Vehicle Piloting: 15.Tactical: 75, Evasive Maneuvers: 5, Targeting: 15, Combat Maneuvers: 10, Marksmanship: 25, Ballistics: 20.Engineering: 60, Damage Control: 15, Mechanics: 20, Internal Systems: 20, Defenses: 5.Communications: 195, Negotiate: 25 (Guilds 5), Rapport: 25 (Landreich Intel 25, Confed Intel 20), Intimidate: 25 (Confees 20), Translate: 25, Distress: 15 (Jam 10).Medicine: 50, Intensive Care: 15, Specialized Medicine: 5, Psychology: 25, Xenobiology: 5.
Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15. 	Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15. 	Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15. 	Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15. 	Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15. 	Traits: Contacts (Confederation Military) +10,  Luck +5, Quick Draw +5, Reflexes +5, Wealth +10, Social Status +15, Intolerant (Confederation) -5, Impulsive -15, Intolerant (Cowardice) -15, Obsessed (Glory) -15.
===Daniel Webster Galbraith===
Daniel Webster Galbraith was a successful industrialist before he went into politics; he became a councilman in the Landreich Council of Delegates and later became party leader of the Loyal Opposition. Due to his success in his previous career he had more wealth than the remaining members of the council put together. During the Terran-Kilrathi War, he and his party pulled the Landreich out of many financial crises. He made big loans to the government and it was with his money that Kruger funded the acquisition of ex-Confederation ships like TCS Tarawa (renamed FRLS Independence) and Themistocles. Through his influence, Galbraith managed to secure command of Independence, the Fleet's flagship, for his son.
After the Treaty of Torgo, he began to oppose Kruger's government. Galbraith felt that Kruger was not the right person to lead the Landreich during peacetime; they needed a statesman, not a fighter. He also disagreed with the continuing military buildup; although he was no pacifist, he still thought that Kruger was spending far too much money on the Fleet. Galbraith also did not approve of Kruger bringing in outsiders like Jason Bondarevsky and Geoffrey Tolwyn into the Fleet since they made his son's service record look far less spectacular. By 2671, he and his supporters had almost full control of the Landreich Council; he started planning a vote of no-confidence against Kruger. He leaked information about Zachary Banfeld's Guild base on Hell Hole to the government, triggering a scramble against the outpost. He knew Independence would be sent in and that it would have looked good on his son's record if he took out the "pirate" base that had supposedly been causing trouble along the frontier. During the Baka Kar action, Galbraith managed to get Kruger voted out of office; when Kruger returned victorious from Baka Kar, the Council of Delegates struck down the new government and Galbraith was forced to make a public apology to Kruger.
Galbraith would eventually ascend to the presidency of the Landreich after Kruger's death in 2689, inheriting the problems caused by Nephilim raids against the Landreich. He would ultimately pursue an isolationist stance during his term in office, straining diplomatic ties with the Confederation.
Daniel Webster Galbraith
Species: Terran 	Species: Terran 	Occupation: Councilman, FRL Council of Delegates 	Occupation: Councilman, FRL Council of Delegates 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2618.101 (Age 52; Middle Age) 	Birth Date: 2618.101 (Age 52; Middle Age) 	Place of Birth: Neu Ste. Croix, Orleans, Gonwyn Quadrant, Landreich Sector 	Place of Birth: Neu Ste. Croix, Orleans, Gonwyn Quadrant, Landreich Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 34, Reflex: 35, Willpower: 46 	Saves - Fortitude: 34, Reflex: 35, Willpower: 46 	Saves - Fortitude: 34, Reflex: 35, Willpower: 46
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15). 	Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15). 	Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15). 	Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15). 	Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15). 	Power: 40, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 5.Finesse: 55, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 10.Physique: 45, Concentration: 25, Recuperation: 15, Stamina: 5.Intellect: 125, Cunning: 20 (Deception 10, Treachery 15, Persuasion 15), Knowledge: 25 (Landreich Politics 15, Confederation Politics 15), Resourcefulness: 10.Acumen: 115, Performance: 25 (Businessman 40), Perception: 25 (Sense Deception 10), Survival: 15.Charm: 120, Diplomacy: 25 (Confederation 20), Leadership: 20 (Landreich 20), Personality: 20 (Debating 15).
Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).	Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).	Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).	Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).	Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).	Command: 85, Inspire: 5, Coordination: 20 (Landreich Government 10), Guidance: 25, Security: 15 (Slugthrower 10).Science: 115, Archaeology: 10, Planetology: 25, Geology: 25, Technology: 15, Typhonology: 20.Navigation: 70, Stealth: 20, Orientation: 20, Vehicle Piloting: 5 (Groundcar 25).Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 70, Internal Systems: 25, Damage Control: 25, Mechanics: 20.Communications: 200, Negotiate: 25 (Business Owners 40), Rapport: 25 (Confederation Government 10, Landreich Government 20), Intimidate: 25 (Landreich Government 15), Translate: 15, Distress: 25.Medicine: 55, Psychology: 25, Specialized Medicine: 15 (Poisons 15).
Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2. 	Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2. 	Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2. 	Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2. 	Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2. 	Traits: Wealth +25, Discipline +5, Contacts +10, Obsessed (Power) -10, Tightwad -15, Social Status (Colonial) -5, Intolerant (Confederation Citizens) -2.
===CDR Donald Graham===
Donald Graham was Chief Engineer aboard the destroyer TCS Juneau; in 2669, he held the rank of Commander. That year, Juneau along with her sister ship TCS Dover were among a squadron sent by President David Quinson to the Landreich in order to assist in repulsing Kilrathi reprisals for their part in the Battle of Earth. Juneau engaged the carrier KIS Karga and her battle group in the Vaku system while the latter was trying to retreat. Graham became the surviving ranking officer from Juneau to abandon ship and lead her crew when it became clear she would not survive the battle with Karga and the CO ordered all hands to abandon ship, though the rest of Karga's battle group had been neutralized and Karga herself had been crippled. He brokered a truce with the crew of KIS Frawqirg and the Cadre from Karga led by Murragh Cakg dai Nohtak on the surface of Nargrast, which proved to be beneficial for the mutual survival of all concerned during the nine months they were forced to live on the inhospitable moon's surface.
Graham made regular forays to the hulk of Karga aboard one of her shuttles in order to scrounge for supplies. In 2670 as Project Goliath was getting under way, Graham came up to Karga for one of these runs and ran into the Landreich salvage team. Explaining their situation and with Murragh's approval, Graham and the castaways became vital members of Karga's salvage effort. He eventually was assigned to oversee the refit of Karga's engineering spaces and was later assigned to serve as her Chief Engineer. Graham accompanied Karga during her mission to Baka Kar and survived the subsequent battle, returning to the Confederation afterwards.
Donald Graham
Species: Terran 	Species: Terran 	Rank: Commander, TCN(CEO, TCS Juneau) 	Rank: Commander, TCN(CEO, TCS Juneau) 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2624.151 (Age 46; Middle Age) 	Birth Date: 2624.151 (Age 46; Middle Age) 	Place of Birth: Oakland, California, United States, Earth 	Place of Birth: Oakland, California, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Attack Bonuses - Melee: +6; Ranged: +8 	Saves - Fortitude: 32, Reflex: 36, Willpower: 38 	Saves - Fortitude: 32, Reflex: 36, Willpower: 38 	Saves - Fortitude: 32, Reflex: 36, Willpower: 38
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10). 	Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10). 	Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10). 	Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10). 	Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10). 	Power: 40, Lifting: 20, Brawling: 15, Three-Dimensional Maneuvers: 5.Finesse: 65, Dexterous Maneuvers: 20 (Lockpick 10), Dodge: 25, Hiding and Seeking: 10.Physique: 75, Stamina: 25, Concentration: 25 (Concentration Under Fire 10), Recuperation: 15.Intellect: 115, Resourcefulness: 25 (Kilrathi/Terran Technology Interfaces 20), Knowledge: 25 (Engineering Practices 10), Cunning: 25 (Persuasion 10).Acumen: 85, Perception: 20, Performance: 25, Survival: 25 (Hostile Environments 15).Charm: 95 Personality: 25, Leadership: 25 (Juneau Survivors 10), Diplomacy: 25 (Karga Survivors 10).
Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.	Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.	Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.	Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.	Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.	Command: 75, Inspire: 15, Coordination: 25, Guidance: 20, Security: 10, Strategy: 5,Science: 115, Technology: 25 (Computers 10, Kilrathi Technology 10), Geology: 20, Planetology: 25, Typhonology: 25.Navigation: 80, Vehicle Piloting: 25 (Shuttle 20), Orientation: 15, Astrogation: 20.Tactical: 20, Targeting: 10, Ballistics: 5, Marksmanship: 5.Engineering: 145, Internal Systems: 25 (Communications 5, Sensors 5, Engines 30), Damage Control: 25 (Engines 20), Defenses: 25 (Shields 10).Communications: 95, Rapport: 25, Intimidate: 20, Distress: 25, Negotiate: 25.Medicine: 30, Specialized Medicine: 5, Xenobiology: 0 (Kilrathi 10), Intensive Care: 15.
Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5. 	Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5. 	Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5. 	Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5. 	Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5. 	Traits: Mechanical Sense +10, Education +10, Health -5, Temper -5, Luck -5.
===LT Aengus "Bard" Harper===
Aengus Harper was a pilot in the Free Republic of the Landreich Navy. For leisure, Harper played Irish and Gaelic songs on the guitar, a fact that earned him his callsign. Of Irish descent, he graduated from the Landreich's Naval Academy sometime prior to the Free Corps mission; at the time there were few openings for Landreich pilots who did not want to transfer their commissions to the Confederation. Combined with a discipline problem in his early career, Harper was only able to land shuttle-piloting duties; he continued to train in simulators in order to exercise his combat skills current. By 2670, he had been assigned to FLRS Themistocles. Late in the year, he ferried Jason Bondarevsky to his initial briefing on Project Goliath and was subsequently requested by Bondarevsky to serve on his staff during the project; he often acted as the voice of Bondarevsky's conscience during this time. This led to his assignment with FW-137 aboard FRLS Mjollnir as chief cat tender. He was part of the action that boarded KIS Wexarragh on 2671.041 as part of the final raid on Baka Kar.
Aengus Harper, Callsign: Bard
Species: Terran 	Species: Terran 	Rank: Lieutenant, FRLN 	Rank: Lieutenant, FRLN 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2644.281 (Age 26; Adult) 	Birth Date: 2644.281 (Age 26; Adult) 	Place of Birth: Lea Fáil, Tara, Gonwyn Quadrant, Landreich Sector 	Place of Birth: Lea Fáil, Tara, Gonwyn Quadrant, Landreich Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 35, Reflex: 42, Willpower: 33 	Saves - Fortitude: 35, Reflex: 42, Willpower: 33 	Saves - Fortitude: 35, Reflex: 42, Willpower: 33
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 25 (Balance 5), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 25 (Irish Lore 15, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 80, Perception: 25 (Spot Enemy 10), Performance: 20 (Guitarist 10), Survival: 15.Charm: 60, Personality: 25, Leadership: 15, Diplomacy: 20.
Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 20, Strategy: 10, Guidance: 10, Coordination: 15.Science: 35, Technology: 25, Typhonology: 10.Navigation: 150, Vehicle Piloting: 25 (Shuttles 15, Medium Fighters 10), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 15).Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 15, Ballistics: 15,Engineering: 40, Damage Control: 20, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2. 	Traits: Navigational Sense +10, Tactical Sense +5, Reflexes +5, Impulsive -10, Discipline -5, Wealth -5, Social Status -5, Intolerant (Confederation Citizens) -2.
===Murragh Cakg dai Nohtak===
Murragh Cakg dai Nohtak (nar Kiranka) served as hyilghar to his uncle, Kal Khantahr Lord Largka Cakg dai Nohtak (nar Kiranka), aboard KIS Karga during its raid on the Landreich in the aftermath of the Battle of Earth; this voyage was Murragh's first deployment with the Imperial Navy. After the raid ended in disaster and Karga was crippled at Vaku, Largka ordered Murragh to take charge of the ship's Cadre and the survivors of the destroyer Frawqirg on the surface of Vaku VIIa, a world the survivors would later christen "Nargrast". Murragh brokered a truce with the survivors of TCS Juneau and over the course of the next nine months awaited rescue, doing what was possible in order to keep their respective crews alive. Murragh, along with the remaining Kilrathi, were rescued by members of Project Goliath when they arrived to salvage Karga. Murragh would prove very useful to the project by disarming Karga's self-destruct sequence, aiding in translation and adapting Terran technologies to the ship's system and even impersonating his uncle during the final mission to Baka Kar. Murragh survived the Battle of Baka Kar and later attempted a military coup to seize the Kilrathi throne (which was rightfully his) from Melek; military support from the Landreich did not arrive and he had to abort the attempt, living out his remaining years in exile.
Murragh Cakg dai Nohtak
Species: Kilrathi 	Species: Kilrathi 	Rank: First FangHyilghar, KIS Karga 	Rank: First FangHyilghar, KIS Karga 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 105 kg 	Mass: 105 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2636.281 (Age 34; Adult) 	Birth Date: 2636.281 (Age 34; Adult) 	Place of Birth: Du'De Qith’rak, Imperial City, Kilrah 	Place of Birth: Du'De Qith’rak, Imperial City, Kilrah 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 30, Reflex: 38, Willpower: 38 	Saves - Fortitude: 30, Reflex: 38, Willpower: 38 	Saves - Fortitude: 30, Reflex: 38, Willpower: 38
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 45/42/53 	HD/THD/FHD: 45/42/53 	SI: 127 	SI: 127
Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15). 	Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15). 	Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15). 	Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15). 	Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15). 	Power: 65, Three-Dimensional Maneuvers: 20, Lifting: 20, Brawling: 25.Finesse: 80, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 85, Knowledge: 25 (Clan Lore 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 85, Diplomacy: 20, (Landreich 10) Personality: 15, Leadership: 25 (Karga Survivors 15).
Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.	Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.	Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.	Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.	Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.	Command: 125, Guidance: 20, Coordination: 25 (Cadre 10, TCS Juneau Survivors 10), Inspire: 25, Strategy: 10, Security: 25.Science: 55, Technology: 25, Typhonology: 10, Planetology: 20.Navigation: 35, Vehicle Piloting: 20, Orientation: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 30, Damage Control: 10, Internal Systems: 10, Defenses: 10.Communications: 165, Translate: 25 (English 40), Negotiate: 25 (Landreich 10), Rapport: 25 (TCS Juneau Survivors 10), Distress: 20, Intimidate: 10.Medicine: 65, Specialized Medicine: 10, Psychology: 25, Xenobiology: 10, Treatment: 10, Intensive Care: 10.
Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5. 	Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5. 	Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5. 	Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5. 	Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5. 	Traits: Enhanced Visual Sense, Social Status +15, Senses (Sight) +5, Creed (Warrior's Code) -25, Health -5, Honest -5.
===Dawx Jhorrad===
Dawx Jhorrad was an extremely charismatic commoner who served in the Imperial Navy. Originally working as a welder, he was one of the few survivors of the Marine raid on Largkza during Operation Back Lash. He suffered horrific damage to half of his face, requiring the installation of prosthetics including a bionic eye and ear; he subsequently appealed directly to the Emperor to ask for the chance to avenge himself upon the Terrans. The Emperor was unwilling at first but the young kil's charisma appealed to him and the Emperor allowed Jhorrad special dispensation to serve in the Imperial Fleet. He first saw action over Earth, personally destroying two Confederation capital ships and impressing even some of the nobility. He subsequently was assigned to the crew of KIS Vorghath, one of three Hvar'kann-class Dreadnoughts; the ship was in orbit and seriously damaged when Kilrah was destroyed. With the entire senior staff killed, Jhorrad took command and piloted the ship out of the area. He refused to obey Melek's surrender order and went into exile, taking Vorghath and his crew with him. He spent some time fighting off Melek and the other clans, who were all either jealous or afraid of his ship.
Ukar dai Ragark bargained for Jhorrad to join forces with him and at Asharazhal Orbital Station Jhorrad pledged his loyalty to the Kilrathi warlord, adding Vorghath to his private fleet; news of this event made its way back to the Landreich and President Kruger subsequently ordered the ship to be crippled or destroyed. FRLS Mjollnir was assigned to raid Baka Kar for purposes of accomplishing this task even though her refitting as part of Project Goliath was not complete at the time.
When FRLS Caliburn, FRLS Durendal and FRLS Xenophon jumped into the system to conduct a diversionary action, Jhorrad decided not to put his ship on alert, thinking they'd never live long enough to reach it let alone have the firepower to conduct a successful assault. His complacency left Vorghath vulnerable to attack from FRLS Mjollnir posing as a Kilrathi ship. Jhorrad survived the attack on his ship but Vorghath was crippled in the raid and was out of action for years afterwards. It is not known if Jhorrad himself lived very long after the raid, though it seems unlikely given Kilrathi culture and custom.
Dawx Jhorrad
Species: Kilrathi 	Species: Kilrathi 	Rank: Kal Shintahr(CO, KIS Vorghath) 	Rank: Kal Shintahr(CO, KIS Vorghath) 	Gender: Male 	Gender: Male
Height: 3.23 m 	Height: 3.23 m 	Mass: 110.25 kg 	Mass: 110.25 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2625.337 (Age 45; Middle Age) 	Birth Date: 2625.337 (Age 45; Middle Age) 	Place of Birth: Harakh H'ghayeer Settlement, Kabla Meth, Tr'L Rass Quadrant, Epsilon Sector 	Place of Birth: Harakh H'ghayeer Settlement, Kabla Meth, Tr'L Rass Quadrant, Epsilon Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 37, Reflex: 37, Willpower: 38 	Saves - Fortitude: 37, Reflex: 37, Willpower: 38 	Saves - Fortitude: 37, Reflex: 37, Willpower: 38
HP/NHP: 77 	HP/NHP: 77 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 129 	SI: 129
Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10). 	Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10). 	Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10). 	Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10). 	Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10). 	Power: 50, Brawling: 15, Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 5.Finesse: 75, Dodge: 20, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Stalk Prey 10).Physique: 70, Concentration: 25, Stamina: 25, Recuperation: 20.Intellect: 95, Cunning: 25, Knowledge: 25, Resourcefulness: 25 (Jury Rig 20).Acumen: 80, Perception: 25, Performance: 25 (Welder 5), Survival: 25.Charm: 130, Leadership: 25 (Dreadnought Captain 40), Diplomacy: 25 (Kilrathi Warlords 10), Personality: 20 (Oratory 10).
Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.	Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.	Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.	Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.	Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.	Command: 195, Inspire: 25 (Crew 20, Kilrathi 50), Coordination: 25, Strategy: 25, Security: 25, Guidance: 25.Science: 90, Technology: 25 (Computers 10, Welding Equipment 30), Archaeology: 25.Navigation: 75, Vehicle Piloting: 25, Orientation: 25, Stealth: 25.Tactical: 45, Combat Maneuvers: 15, Evasive Maneuvers: 15, Targeting: 5, Ballistics: 5, Marksmanship: 5.Engineering: 125, Damage Control: 25, Internal Systems: 25, Defenses: 25 (Weaponry 25. Shields 25).Communications: 40, Rapport: 25, Negotiate: 25.Medicine: 65, Psychology: 25, Specialized Medicine: 5 (Bionics 25), Intensive Care: 10.
Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10. 	Traits: Enhanced Visual Sense, Senses (Sight) +5, Senses (Hearing) +5, Reputation (Ship Commander) +15, Creed (Warrior's Code) -25, Intolerant (Non-Kilrathi) -10, Amputee (Bionic Face) -10, Comeliness -10.
===Ukar dai Ragark lak Haka===
Ukar dai Ragark lak Haka was leader of clan Haka, a lesser clan within clan Kur’u’tak. It was well known that he did not feel appreciated in the days of the Empire. Ragark was not on good terms with the Imperial family; he was openly critical of Thrakhath's handling of the Battle of Earth, which led to his appointment as Governor of the Hralgkrak Province of the Landreich Sector, a backwater region, by the Emperor. Ragark ruled the province from Brajakh Kar in the Baka Kar system.
After the war, he retained the title of Governor and continued to rule the province, occasionally squashing minor rebellions. Ever ambitious, he became one of the Kilrathi warlords attempting to set himself up as the new Emperor. Unlike most of the warlords, however, Ragark's fleet was large enough to pose a serious threat to the Landreich even though it consisted mainly of older ships. To ensure a decisive victory, he contacted and bargained with Dawx Jhorrad, CO of the Hvar'kann-class dreadnought KIS Vorghath, to join his forces. Jhorrad agreed; Vorghath made a formidable addition to Ragark's arsenal. Once fully repaired, Vorghath could have defeated the Landreich fleet single-handedly and combined with his existing forces, he suddenly became a major threat to the Confederation itself.
When news reached Baka Kar that the Landreich had found out about Vorghath, Ragark decided to launch an all-out attack against Kruger's fleet before they had a chance to mount some kind of offensive. While most of Ragark's fleet was deployed in this effort, FRLS Mjollnir raided Baka Kar; most of the repair facilities there were destroyed or badly damaged and Vorghath was crippled. The Landreich raid on Baka Kar set Ragark's efforts back more than a year and due to last minute intervention by Kruger himself, he was unable to pursue the retreating intruders for fear of losing more ships.
Ukar dai Ragark lak Haka
Species: Kilrathi 	Species: Kilrathi 	Occupation: Planetary Governor, Baka Kar 	Occupation: Planetary Governor, Baka Kar 	Gender: Male 	Gender: Male
Height: 2.42 m 	Height: 2.42 m 	Mass: 99.75 kg 	Mass: 99.75 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2625.131 (Age 45; Middle Age) 	Birth Date: 2625.131 (Age 45; Middle Age) 	Place of Birth: Garga Hrai Ragark, Poghath, Kur'U'Tak Quadrant, Kilrah Sector 	Place of Birth: Garga Hrai Ragark, Poghath, Kur'U'Tak Quadrant, Kilrah Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +12; Ranged: +12 	Attack Bonuses - Melee: +12; Ranged: +12 	Attack Bonuses - Melee: +12; Ranged: +12 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42
HP/NHP: 75 	HP/NHP: 75 	HD/THD/FHD: 46/43/53 	HD/THD/FHD: 46/43/53 	SI: 127 	SI: 127
Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5). 	Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5). 	Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5). 	Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5). 	Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5). 	Power: 70, Three-Dimensional Maneuvers: 20 (Jumping 10), Lifting: 20, Brawling: 20.Finesse: 70, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Stalk Prey 10).Physique: 55, Concentration: 25, Recuperation: 15, Stamina: 15.Intellect: 125, Knowledge: 20 (Clan Lore 10, Inter-Clan Politics 10), Cunning: 20 (Persuasion 40), Resourcefulness: 25.Acumen: 120, Performance: 25, Perception: 25 (Sense Danger 25, Sense Deception 20), Survival: 25.Charm: 85, Diplomacy: 15 (Other Clans 15), Personality: 25, Leadership: 25 (Haka Clan 5).
Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.	Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.	Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.	Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.	Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.	Command: 230, Guidance: 25, Coordination: 25 (Personal Fleet 20), Inspire: 25 (Kilrathi 10), Strategy: 25 (Fleet Deployment 10), Security: 25 (Blades 10).Science: 75, Archaeology: 25, Technology: 25, Typhonology: 25.Navigation: 75, Stealth: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 65, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 50, Damage Control: 25, Faster-Than-Light Mechanics: 25.Communications: 165, Translate: 25 (English 20), Negotiate: 25 (Other Clans 10), Rapport: 20 (Other Clans 10), Distress: 25, Intimidate: 20 (Other Clans 10),Medicine: 60, Specialized Medicine: 25 (Poisons 10), Psychology: 25.
Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20. 	Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20. 	Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20. 	Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20. 	Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20. 	Traits: Enhanced Visual Sense, Contacts +10, Social Status +5, Senses (Sight) +5, Senses (Smell) +5, Senses (Hearing) +5, Creed (Warrior's Code) -20, Intolerant (Non-Kilrathi) -10, Obsessed (Power) -20.
==Characters from the Wing Commander IV Era==
===James "Paladin" Taggart, Senator===
With the failure of Project Behemoth and Christopher Blair retreating from media attention, Taggart became "the man who saved the Confederation" in the eyes of the public. He used this newfound fame to launch a career in politics; he retired from the military and was voted to represent the planet Altair in the Confederation Grand Assembly in 2672. By the following year, he had been elected to the post of Assembly Master, legitimately voted to the position largely because of his popularity. He was also appointed to the Ways and Means Committee, something unprecedented for a freshman assemblyman.
With ongoing economic and social unrest about this same time, Admiral Tolwyn wanted to deploy Confederation fleet carriers to the frontier to identify raiders of shipping convoys. Taggart was uncomfortable with this idea but allowed the Admiral to proceed, giving Tolwyn two weeks to investigate whether or not the Assembly should vote for war against the Union of Border Worlds. Taggart was present when Blair presented his evidence to the Assembly implicating Tolwyn for his role in the affair.
James Taggart, Callsign: Paladin
Species: Terran 	Species: Terran 	Occupation: Assembly Master and Senator from Altair, Confederation Grand Assembly 	Occupation: Assembly Master and Senator from Altair, Confederation Grand Assembly 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2609.156 (Age 64; Old Age) 	Birth Date: 2609.156 (Age 64; Old Age) 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Saves - Fortitude: 29, Reflex: 45, Willpower: 41 	Saves - Fortitude: 29, Reflex: 45, Willpower: 41 	Saves - Fortitude: 29, Reflex: 45, Willpower: 41
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 40/40/50 	HD/THD/FHD: 40/40/50 	SI: 64 	SI: 64
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15).
Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.
Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5. 	Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5. 	Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5. 	Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5. 	Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5. 	Traits: Reputation +15, Reflexes +5, Social Status +15, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -5.
===SMAR Sir Geoffrey Tolwyn===
On 2673.223, Tolwyn delivered a biennial report to the Defense Committee of the Great Assembly. In it he charged the Union of Border Worlds with instigating piracy and lawlessness on the fringes of society. Secretly, Tolwyn was using members of a genetically enhanced black ops unit - the Black Lance - and secret weapons to instigate his own war, which was designed to keep Terrankind geared for fighting. He believed there were more dangerous threats than the Kilrathi in the universe and he believed he was the only one who could save the Confederation from them.
Tolwyn thereafter lost his grip on reality and committed various atrocities to further his paradoxical and obsessive need to defend the Confederation; he essentially lost his humanity with only his sense of duty remaining. After intervention by Christopher Blair and William Eisen and shortly after Tolwyn's promotion to the highest flag rank of Space Marshal, Tolwyn failed to convince the Great Assembly to vote for war. His conspiracy was revealed and Tolwyn faced another long and sensational trial; the Admiralty court found him guilty of genocide and 15 lesser crimes - he was stripped of rank and sentenced to death.
Tolwyn was convinced that humanity would now face extinction at the hands of the next enemy that came along, possibly one of the races the Kilrathi feared. He originally thought Blair had condemned all of Terrankind by stopping his plans but Tolwyn came to the realization in his prison cell that he had pushed his plans too quickly. He also realized that there was no need for the entire population to be genetically pure; it would not have been perfect but it would have worked to purify just the military. Realizing that his haste more than anything else had brought the entire project down, he decided his actions would prove to be responsible for condemning the entire race despite his life-long efforts to save it. With this realization, Tolwyn hung himself in his prison cell on the eve of his execution. Tolwyn died a disgraced man and in the post-Kilrathi War era he came to be viewed with great contempt by most of the Terran populace for his ignoble fall from grace, despite the fact that with the emergence of the Nephilim less than a decade later his fears proved to be justified.
Geoffrey Tolwyn
Species: Terran 	Species: Terran 	Rank: Space Marshal, TCN 	Rank: Space Marshal, TCN 	Gender: Male 	Gender: Male
Height: 1.74 m 	Height: 1.74 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2614.164 (Age 59; Middle Age) 	Birth Date: 2614.164 (Age 59; Middle Age) 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Place of Birth: Tolwyn Estate, East Burra, Shetland Islands, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41 	Saves - Fortitude: 41, Reflex: 36, Willpower: 41
HP/NHP: 71 	HP/NHP: 71 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 71 	SI: 71
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 25, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 110, Stamina: 25, Concentration: 25 (Concentrate Under Fire 50), Recuperation: 10.Intellect: 150, Knowledge: 25 (Confederation Politics 20), Resourcefulness: 25, Cunning: 20 (Persuasion 20, Deception 20, Treachery 20).Acumen: 110, Perception: 25 (Detect Deception 30), Performance: 25 (Fighter Pilot 10), Survival: 20.Charm: 150, Personality: 25 (Debating 30), Leadership: 25 (Ship Captain 45), Diplomacy: 25.
Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.	Command: 250, Inspire: 25 (Inspire Crew 25), Coordination: 25 (Fleet Command 50), Strategy: 25 (Fleet Deployment 50), Security: 25, Guidance: 25.Science: 140, Technology: 25 (Computers 50), Archaeology: 25, Planetology: 25, Geology: 15.Navigation: 150, Vehicle Piloting: 20 (Wildcat 5), Orientation: 25, Stealth: 20, Starship Piloting: 25 (Confederation Destroyers 10, Confederation Carriers 20), Astrogation: 25.Tactical: 115, Combat Maneuvers: 25 (Battle Line 25), Evasive Maneuvers: 25, Targeting: 20, Ballistics: 20, Marksmanship: 25.Engineering: 70, Damage Control: 15, Internal Systems: 25, Mechanics: 15, Defenses: 15.Communications: 90, Rapport: 25 (Subordinates 10), Negotiate: 25, Intimidate: 15, Translate: 15.Medicine: 110, Psychology: 20 (Cadets 20, Service Personnel 10), Specialized Medicine: 15 (Bioweaponry 25), Intensive Care: 15, Treatment: 5.
Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15. 	Traits: Wealth +5, Education +5, Reputation (Traitor) -25, Contacts (Confed Military Command Structure) +15, Obsessed (Protect Confederation) -25, Creed (Protect Confederation) -25, Intolerant (Incompetence) -15.
===COL Christopher "Maverick" Blair===
By the time the Terran-Kilrathi War ended, Blair had become the 11th ranked greatest TCSF ace of all time based on kills alone, was the number one all-time record holder for Kilrathi ace kills and was the TCSF's most decorated officer. He was one of only two pilots on the top 50 list that began active duty after Custer's Carnival and one of only a handful that survived to see the war's end. After a short time serving in the diplomatic corps, Blair became a farmer in the southern regions of Nephele II to fulfill his original, simpler ambitions. He shared this quieter existence with Rachel Coriolis for a time but their relationship ultimately ended on unhappy terms. The farm was never a success and by 2673 Blair was on the verge of bankruptcy, despite receiving half-pay for remaining in the Space Force Reserves and royalties from the "Treacherous Hero" holovid.
On 2673.218, Blair had a meeting with Todd Marshall at the Nephele II starport and was recalled him to active service under Emergency Decree 394A. Later on battle station Orion, Admiral Tolwyn explained the new situation to Blair and assigned him to TCS Lexington under Captain Eisen. The missions he subsequently flew had odd discrepancies and Eisen was mysteriously removed from command. The new captain and accompanying crew that came aboard forced Blair to join the defecting Eisen to the Union of Border Worlds on 2673.220.
Blair was given command of BWS Intrepid when Eisen left to seek help from a few remaining friends in Confederation High Command. Blair ultimately infiltrated a secret organization, the Black Lance, which was instigating war between the Confederation and Border Worlds under the direction of Admiral Tolwyn. With the help of Eisen's friends in the Confederation, Blair was able to stop Tolwyn's staged war from happening largely through an appeal and presentation of the evidence in front of the entire Grand Assembly.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Colonel, TCSF Reserves 	Rank: Colonel, TCSF Reserves 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 43; Middle Age) 	Birth Date: 2630.168 (Age 43; Middle Age) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Saves - Fortitude: 38, Reflex: 39, Willpower: 37 	Saves - Fortitude: 38, Reflex: 39, Willpower: 37 	Saves - Fortitude: 38, Reflex: 39, Willpower: 37
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 68 	SI: 68
Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 85, Stamina: 25, Concentration: 20 (Concentration Under Fire 30), Recuperation: 15.Intellect: 110, Knowledge: 25 (Confederation Politics 30), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 20, Leadership: 25 (Wingleader 30), Diplomacy: 20.
Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 55, Security: 20, Strategy: 15, Guidance: 5, Coordination: 15.Science: 135, Technology: 25 (Radios 30), Planetology: 20 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 5.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 50, Damage Control: 15, Internal Systems: 10, Mechanics: 10, Defenses: 15.Communications: 40, Rapport: 15, Translate: 25.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5. 	Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5. 	Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5. 	Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5. 	Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5. 	Traits: Navigational Sense +25, Reputation +20, Honest -15, Wealth -5, Addicted (Alcohol) -5.
===MAJ Todd "Maniac" Marshall===
After the Terran-Kilrathi War, Marshall resumed alternating between combat and test piloting for the Confederation. By 2673.217, Marshall still held the rank of Major and was serving aboard TCS Lexington. He held the opinion that Christopher Blair becoming a farmer on Nephele II was disgraceful; he nevertheless went to Nephele to recall him to active military service under Emergency Decree 394A. Marshall and Blair left Nephele for Orlando Depot in a pair of Hellcats.
On 2673.224, Marshall was briefly promoted to the rank of Lieutenant Colonel and was assigned as wing commander aboard BWS Intrepid after Captain William Eisen departed for the Confederation. On the same day, Intrepid jumped to the Peleus system to investigate system-wide jamming; Marshall retrieved an ejected Confederation pilot who subsequently led Intrepid to the jamming device. Marshall led a squadron to the jamming device and, together with the remainder of Intrepid's fighters, destroyed it.
After the end of the Black Lance Affair, Marshall was promoted to the rank of Colonel and was given command of the light carrier TCS Kiev with a mission to patrol the border between the Confederation and Border Worlds. Though he performed his job adequately, he still yearned to be in the cockpit and after a time Maniac began looking for ways to go back to flying fighters.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 42; Middle Age) 	Birth Date: 2631.105 (Age 42; Middle Age) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Saves - Fortitude: 35, Reflex: 39, Willpower: 36 	Saves - Fortitude: 35, Reflex: 39, Willpower: 36 	Saves - Fortitude: 35, Reflex: 39, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 65 	SI: 65
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 20, Lifting: 10.Finesse: 95, Dexterous Maneuvers: 25 (Sleight-of-Hand 20), Dodge: 25, Hiding and Seeking: 25.Physique: 55, Stamina: 20, Concentration: 15, Recuperation: 15.Intellect: 110, Knowledge: 25 (Pickup Lines 20, Current Events 10), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10.
Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 95, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 10 (Fighter Squadron 10).Science: 85, Technology: 25 (Computers 15), Planetology: 25, Anthropology: 10, Geology: 10.Navigation: 235, Vehicle Piloting: 25 (Light Fighters 35, Medium Fighters 35, Heavy Fighters 35), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 185, Evasive Maneuvers: 25 (Hard Brake 30), Combat Maneuvers: 25 (Playing Chicken 10, Shelton Slide 15), Targeting: 25 (Engines 5), Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.
Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +15, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5, Reputation (Reliability) -5, Jealous (Blair) -5.
===CAPT William Eisen===
In 2673, Eisen was assigned as CO of TCS Lexington, a Concordia-class fleet carrier. By this point, tensions between the Confederation and the Border Worlds were increasing; Eisen and his vessel were ordered to the Border Worlds in an attempt to investigate piracy against the Confederation on the frontier and to restore order to the region. It was during this time that he reunited with Victory comrades Christopher Blair, Todd Marshall and Winston Chang. Lexington was tasked with driving away Border World raiders, seizing targets of strategic value such as the Masa Space Station and rescuing Terran scientist Dr. Tuesday Brody from captivity. In response to these provocations, a number of the Border Worlds officially seceded from the Confederation. Though he performed these assignments as ordered, Eisen secretly harbored suspicions that the conflict on the frontier was not the fault of the Border Worlds but rather of elements operating within the Confederation. Using his position, Eisen privately investigated the matter and even contacted several old friends from the Border Worlds.
A number of Confederation officers suspected Eisen's activities and sought to silence him quietly. One such officer, Captain Hugh Paulsen, was ordered to relieve Eisen and assume command of Lexington. As a covert operative for the Confederation elements instigating the war, Paulsen intended to execute Eisen at an opportune time; however, Eisen fled Lexington with the intention to defect to the Border Worlds before Paulsen could act. Major Todd Marshall agreed to fly Eisen to BWS Intrepid, which was commanded by Eisen's old comrade, Captain Raul Dominguez. Paulsen ordered Colonel Blair and his wing to stop Eisen only to see Blair, Lieutenant Chang and 2nd Lieutenant Troy Carter defect as well; the defectors quickly fled Confederation aerospace. Eisen arrived aboard Intrepid only to discover that Captain Dominguez had been killed in the pursuit and that most of the crew were dead or wounded from Confederation attacks. Eisen assumed command of the vessel and informed Blair of his suspicions regarding the Confederation. He led the effort to uncover the Confederation's role in the ongoing undeclared war and eventually left Intrepid to continue his investigation from within the Confederation, leaving Blair in nominal command.
Eisen was eventually successful in implicating the Black Lance, an illegal faction organized by Admiral Tolwyn, as the instigator of the unrest along the frontier. Blair eventually discovered the Black Lance's activities as well and he raced to Earth aboard Intrepid to prevent the Confederation from declaring war on the Border Worlds. Tolwyn pursued Blair aboard TCS Vesuvius but was intercepted by Eisen, who with the aid of "friends in low places" had commandeered Vesuvius's sister ship TCS Mount St. Helens. The efforts of Eisen and Blair were ultimately successful in exposing the conspiracy and the Senate rejected the war declaration. Eisen was one of many witnesses to testify at Tolwyn's subsequent tribunal.
William Eisen
Species: Terran 	Species: Terran 	Rank: Captain, TCN(CO, TCS Lexington) 	Rank: Captain, TCN(CO, TCS Lexington) 	Gender: Male 	Gender: Male
Height: 1.88 m 	Height: 1.88 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2613.137 (Age 60; Old Age) 	Birth Date: 2613.137 (Age 60; Old Age) 	Place of Birth: Chicago, Illinois, United States, Earth 	Place of Birth: Chicago, Illinois, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40 	Saves - Fortitude: 37, Reflex: 41, Willpower: 40
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5). 	Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5). 	Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5). 	Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5). 	Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5). 	Power: 35, Brawling: 20, Three-Dimensional Maneuvers: 10, Lifting: 5.Finesse: 60, Dodge: 20, Dexterous Maneuvers: 25, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 15.Intellect: 115, Cunning: 25 (Persuasion 10), Knowledge: 25 (Kilrathi Tactics 20), Resourcefulness: 20 (Encryption 15).Acumen: 105, Perception: 25 (Sense Deception 20), Performance: 25 (Comm Officer 10), Survival: 25.Charm: 145, Leadership: 25 (Starship Captain 50), Diplomacy: 25 (Border Worlds 15), Personality: 25 (Oratory 5).
Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.	Command: 195, Inspire: 20 (Crew 30), Coordination: 20 (RIF Group 20, Carrier Battle Group 15), Strategy: 25 (Group Deployment 10), Security: 25 (Hand Laser 5), Guidance: 25.Science: 100, Technology: 20 (Computers 30), Archaeology: 25, Planetology: 25.Navigation: 90, Vehicle Piloting: 15, Orientation: 15, Stealth: 10, Starship Piloting: 25, Astrogation: 25,Tactical: 95, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 15, Ballistics: 15, Marksmanship: 15.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 185, Rapport: 25 (Border Worlds 40, Confed High Command 40), Distress: 5 (Jam 15), Translate: 25, Negotiate: 15, Intimidate: 15.Medicine: 40, Psychology: 25, Intensive Care: 15.
Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5. 	Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5. 	Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5. 	Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5. 	Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5. 	Traits: Linguistic Sense +5, Reputation +15, Social Status +5, Reflexes +5, Creed (Protect Confederation) -15, Temper -5, Honest -5, Hunted (Black Lance) -5.
===COL Jacob "Hawk" Manley===
Jacob Manley was a Border Worlds pilot. A native of Mylon II, he enlisted as a comm tech in the Confederation Space Force after graduating from high school in 2643. Being a comm tech didn't interest Manley for long and he subsequently entered OCS and later flight school. While Manley was still in flight school, the Kilrathi proton-bombed Mylon II, killing his family. After flight school he was assigned to TCS Tiger's Claw. On one of Manley's first missions, three of his wingmen died, including two bunkmates. He was traumatized by the experience and couldn't fly until he was pulled aside by then-Major Michael Casey for a talk. Michael signed on as Jacob's wingman and had to "kill a clan" of Kilrathi until Manley pulled himself together. Manley and Casey developed a deep friendship fueled by their mutual hatred of the Kilrathi.
Manley served most of the last decade of the Terrain-Kilrathi War stationed in the Astoria system, earning his Ace ribbon and a citation for bravery for his actions at the Battle of Earth; he scored 96 kills with the Fleet. After the war, he was transferred to the TCSF flight school as an instructor. During a training exercise, he ordered a trainee to do a dangerous maneuver in an asteroid field, which resulted in the death of the trainee; Manley was reprimanded for negligence and dismissed from his post. He headed out to the Border Worlds, where he was offered a commission in the Outerworlds Navy and was assigned to BWS Intrepid. He was still aboard during the Black Lance Affair and briefly served as ship's CO after Captain Dominguez was killed.
In 2681, Eugene Wilford brought Manley with him to TCS Midway in order for him to become the top man on the flight roster, assigning him command of Black Widow Squadron. While aboard Midway, rookie pilot Lance Casey experienced the same trauma as Manley did aboard Tiger's Claw, so Manley pulled the rookie aside and performed the same service as the rookie's father had for him. Not long afterwards, Manley was killed in action while on reconnaissance after being ambushed by two full squadrons of Nephilim fighters.
A veteran of the Terran-Kilrathi War, Hawk found it difficult not to see everything in terms of warfare; he saw every conflict in black-and-white and never had any qualms about the wisdom of any decision that he made. He never married and was known for carrying around a "trademark" bowie knife.
Jacob Manley, Callsign: Hawk
Species: Terran 	Species: Terran 	Rank: Colonel, BWM 	Rank: Colonel, BWM 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2625.123 (Age 48; Middle Age) 	Birth Date: 2625.123 (Age 48; Middle Age) 	Place of Birth: Bad Axe, Mylon II, Downing Quadrant, Vega Sector 	Place of Birth: Bad Axe, Mylon II, Downing Quadrant, Vega Sector 	Initiative: +9 	Initiative: +9
Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Attack Bonuses - Melee: +12; Ranged: +14 	Saves - Fortitude: 36, Reflex: 39, Willpower: 44 	Saves - Fortitude: 36, Reflex: 39, Willpower: 44 	Saves - Fortitude: 36, Reflex: 39, Willpower: 44
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 41/41/50 	HD/THD/FHD: 41/41/50 	SI: 66 	SI: 66
Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10. 	Power: 75, Three-Dimensional Maneuvers: 20, Brawling: 25 (Knife Fighting 10), Lifting: 20.Finesse: 90, Dexterous Maneuvers: 25 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 25.Physique: 65, Stamina: 30, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 90, Knowledge: 25 (Current Events 10), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 25 (Spot Enemy 20), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 20), Leadership: 25 (Starship Captain 5), Diplomacy: 10.
Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 115, Security: 25 (Blades 10), Strategy: 25, Guidance: 15, Coordination: 20 (Fighter Wing 10), Inspire: 10.Science: 75, Technology: 25 (Computers 10), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 170, Vehicle Piloting: 20 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 135, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 10), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Rapport: 25, Translate: 15 (Kilrathi 10), Intimidate: 10.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5. 	Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5. 	Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5. 	Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5. 	Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5. 	Traits: Navigational Sense +10, Discipline +5,  Social Status -5, Intolerant (Confederation Citizens) -5, Impulsive -10, Obsessed (Killing Cats) -5.
===COL Tamara "Panther" Farnsworth===
Tamara Farnsworth spent a fair amount of time stationed in the Astoria system during the Terran-Kilrathi War and served aboard TCS Tarawa for a brief period after the Raid on Kilrah and before the ship was sold to the Landreich. She joined the Borderworlds Militia after the end of the war and was later assigned as a pilot aboard BWS Intrepid. She was assigned as acting damage control officer aboard BWS Intrepid by Colonel Manley after Captain Dominguez was killed. Later during the Black Lance Affair, Admiral Wilford placed her on his planning staff. She accompanied Intrepid when Blair took the ship to Earth to present his testimony before the Grand Assembly.
More comfortable with moment-by-moment tactics than galaxy-spanning plans, Panther was a tough woman who more than once proved that she could hold her own against "the boys." Her honesty and commitment to her people made her a popular commander, although her tendency to lead from the heart rather than by the book somewhat crippled her overall career. Her activities after the Black Lance Affair are unknown.
Tamara Farnsworth, Callsign: Panther
Species: Terran 	Species: Terran 	Rank: Colonel, BWM 	Rank: Colonel, BWM 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2641.179 (Age 32; Adult) 	Birth Date: 2641.179 (Age 32; Adult) 	Place of Birth: New Sausalito, Bradbury System, Isaac Quadrant, Enigma Sector 	Place of Birth: New Sausalito, Bradbury System, Isaac Quadrant, Enigma Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 35, Reflex: 38, Willpower: 44 	Saves - Fortitude: 35, Reflex: 38, Willpower: 44 	Saves - Fortitude: 35, Reflex: 38, Willpower: 44
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 30 (Climbing 10), Brawling: 15, Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Balance 10), Dodge: 20, Hiding and Seeking: 25.Physique: 55, Stamina: 15, Concentration: 25, Recuperation: 15.Intellect: 130, Knowledge: 25 (Current Events 15, Confed Tactics 15, Border Worlds Defense Plans 15), Resourcefulness: 25, Cunning: 25 (Persuasion 10).Acumen: 95, Perception: 20 (Spot Enemy 30), Performance: 25, Survival: 20.Charm: 95, Personality: 25 (Debating 15), Leadership: 20 (Wingleader 25), Diplomacy: 20.
Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.	Command: 105, Security: 20, Strategy: 15, Guidance: 15, Coordination: 20 (Bridge Crew 20), Inspire: 15.Science: 65, Technology: 25, Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 155, Vehicle Piloting: 25 (Ferret 25, Vindicator 25), Orientation: 15, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 95, Damage Control: 25, Mechanics: 20, Defenses: 25, Internal Systems: 25.Communications: 40, Rapport: 15, Translate: 15, Distress: 20.Medicine: 30, Intensive Care: 15, Psychology: 15.
Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5. 	Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5. 	Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5. 	Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5. 	Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5. 	Traits: Navigational Sense +10, Discipline +5, Social Status -5, Intolerant (Confederation Citizens) -2, Honest -10, Impulsive -5.
===2LT Troy "Catscratch" Carter===
Troy Carter was a Confederation fighter pilot who served during the latter years of the 27th Century. Born as a fourth-generation Border Worlder, he enlisted in the Space Force late in the Terran-Kilrathi War, attending the Academy and earning high marks. The war ended before Carter graduated from the Academy; although he regretted not being able to join sooner, Carter ultimately graduated at the top of his class with the rank of Second Lieutenant and served in the immediate post-war era.
In 2673, the Border Worlds Conflict reached its peak, endangering the tenuous relations between the Confederation and the newly-formed Union of Border Worlds. Carter was assigned to TCS Lexington that same year, where he met his lifetime hero, Christopher Blair. Carter was ecstatic to be learning from the Savior of the Confederation; Blair ensured that Carter remained focused on flying. Carter saw several engagements against Border Worlds forces, which were allegedly instigating the conflict through piracy on civilian shipping. During the campaign, Carter was forced to fire upon his own people and he began to question whether the Confederation's treatment towards the Border Worlds was justified. Carter was flying on Blair's wing along with Winston Chang when Captain Eisen defected and he followed when Blair subsequently also defected.
During his service aboard BWS Intrepid, Carter continued to serve on Blair's wing loyally, proving effective in the fight against Confederation forces. Carter also began a romantic relationship with the ship's communications officer, Velina Sosa. During action in the Pasqual System, Intrepid answered a Kilrathi distress call, as the Kilrathi were being attacked by unidentified Terran assailants. The Kilrathi leader, Melek, subsequently requested that the Terrans escort them back to their home base. Although he carried out the mission, Carter found it hard to sympathize with the Kilrathi refugees, having dreamt of fighting them all his life and remembering the billions who died at their hands. Later in the campaign, the Border Worlds Militia engaged Terran mercenary forces in the Circe and Speradon systems; during these actions, Carter volunteered for a solo mission to retrieve an enemy satellite orbiting Circe VI, which held potentially vital data on Confederation activities along the frontier. Unfortunately, he was intercepted by the Confederation and Carter was forced to abandon his fighter. Although he survived, the satellite was lost and Carter earned a reprimand from Blair for his reckless actions.
Carter served through the remaining duration of the Border Worlds conflict, which ultimately saw the restoration of peace between the Confederation and the Border Worlds. Thereafter, Carter continued to serve the Confederation faithfully and in the latter days of his career would steadily rise through the ranks. He saw action during the Nephilim War and lived to see the end of that conflict. By 2701, Carter had retired with the rank of Major General.
Troy Carter, Callsign: Catscratch
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF 	Rank: Second Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2647.057 (Age 26; Adult) 	Birth Date: 2647.057 (Age 26; Adult) 	Place of Birth: New Kurtistown, Harrison System, Isaac Quadrant, Enigma Sector 	Place of Birth: New Kurtistown, Harrison System, Isaac Quadrant, Enigma Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Saves - Fortitude: 34, Reflex: 40, Willpower: 33 	Saves - Fortitude: 34, Reflex: 40, Willpower: 33 	Saves - Fortitude: 34, Reflex: 40, Willpower: 33
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Current Events 10, Confed Military Structure 10), Resourcefulness: 15, Cunning: 15 (Persuasion 5).Acumen: 80, Perception: 25 (Spot Enemy 15), Performance: 25, Survival: 15.Charm: 65, Personality: 20 (Debating 10), Leadership: 15, Diplomacy: 20.
Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 15, Strategy: 10, Coordination : 10.Science: 40, Technology: 20, Planetology: 15, Typhonology: 5.Navigation: 65, Vehicle Piloting: 25 (Hellcat-V 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship : 10, Ballistics : 10.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5. 	Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5. 	Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5. 	Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5. 	Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5. 	Traits: Navigational Sense +10, Reflexes +5, Nerves +5, Impulsive -10, Honest -5, Discipline -5.
===1LT Winston "Vagabond" Chang===
After the Terran-Kilrathi War, Chang remained in the active reserves. He was eventually reinstated and assigned to TCS Lexington under Captain William Eisen with the rank of First Lieutenant.
In 2673, tensions rose between the Terran Confederation and the Union of Border Worlds. Chang was reunited with Victory comrades Colonel Blair and Major Marshall, with both of whom he fought faithfully. During the subsequent campaign, Chang displayed sympathies towards the Union of Border Worlds, recognizing the many injustices committed against them by the Confederation. During operations in the Masa System, Captain Eisen and Major Marshall defected to the Border Worlds, prompting a pursuit by Colonel Blair, Lieutenant Carter and Lieutenant Chang. However, Chang refused to fire on the Captain and also defected with Colonel Blair and Lieutenant Troy Carter following.
Chang served aboard BWS Intrepid for the remainder of the conflict. He volunteered to infiltrate the communications station orbiting Orestes VI, having had some experience in espionage. He and Lieutenant Velina Sosa were deployed via Manned Insertion Pods by Colonel Blair in order to obtain vital intelligence on illegal Confederation activities from the station. During their escape, they were ambushed by Confederation guards, forcing Chang to provide cover fire for Sosa. During the shootout, Chang managed to kill several guards before he himself was mortally wounded by a single rifle shot. Sosa fled the station with the data, leaving Chang's body behind. Colonel Blair and the crew of Intrepid were distraught over Chang's death and committed his memory to space with full military honors; at his funeral, Blair said he was proud to have been his friend and declared that his spirit "would continue to roam the stars".
Winston Chang, Callsign: Vagabond
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.299 (Age 42; Middle Age) 	Birth Date: 2631.299 (Age 42; Middle Age) 	Place of Birth: Penh's Hill, Pembroke, Grills Quadrant, Enigma Sector 	Place of Birth: Penh's Hill, Pembroke, Grills Quadrant, Enigma Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Saves - Fortitude: 36, Reflex: 37, Willpower: 25 	Saves - Fortitude: 36, Reflex: 37, Willpower: 25 	Saves - Fortitude: 36, Reflex: 37, Willpower: 25
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Lifting: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 20, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15, Stamina: 15.Intellect: 120, Knowledge: 25 (Card Games 15), Resourcefulness: 25 (Demolition 20, Encryption 10), Cunning: 25.Acumen: 105, Perception: 25 (Spot Enemy 15), Performance: 20 (Researcher 25), Survival: 20.Charm: 60, Diplomacy: 25, Personality: 20, Leadership: 15.
Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.	Command: 35, Coordination: 15, Security: 10, Guidance: 10.Science: 115, Planetology: 25, Technology: 25 (Computers 10), Archaeology: 20 (Structural Engineering 10), Geology: 15, Typhonology: 10.Navigation: 140, Vehicle Piloting: 25 (Thunderbolt 30), Starship Piloting: 20, Orientation: 20, Stealth: 20, Astrogation: 25.Tactical: 115, Evasive Maneuvers: 25 (Immelmann Turn 15), Combat Maneuvers: 20 (Shelton Slide 10), Targeting: 25, Marksmanship: 20, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 55, Rapport: 20, Translate: 20, Negotiate: 10, Distress: 5.Medicine: 15, Intensive Care: 10, Psychology: 5.
Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5. 	Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5. 	Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5. 	Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5. 	Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5. 	Traits: Luck +5, Reputation +10, Nerves +5, Honest -5, Discipline -5, Curious -5.
===LCOL John "Gash" Dekker===
John Dekker was drafted into the Confederation Marine Corps at the height of the Terran-Kilrathi War. During basic training, he had to be medivacked out of a three night bivouac when he gave himself paper cut with a foil package of rations, which was severe enough to require hospital attention; upon his return, his drill sergeant decreed that his name among Marines would forever after be "Gash." Dekker earned several citations for valor in his first two years of duty and he applied to OCS. After being posted to Repleetah, Dekker was taken prisoner by the Kilrathi; after the required subsequent near-fatal interrogation, he was sent to a slave labor mining camp for four years. The camp was liberated a few months before the False Armistice. After the war, Dekker became a mercenary but couldn't stomach the ethical compromises required by the profession, so he ended up in the Border Worlds Marine Corps where he was given command of a Marine company and promoted to the rank of Lieutenant Colonel. Dekker's company was assigned to BWS Intrepid by Admiral Wilford; he and his company were still aboard during the Black Lance Affair.
Dekker was later lured back to the Confederation by the promise of duty aboard TCS Midway. At the invitation of Senator Taggart, Dekker testified several times before Grand Assembly committees "in support of acts to provide restitution to the families of Repleetah casualties." He fought through and survived the Nephilim War and by 2701 he had become the Editor-in-Chief of Star*Soldier.
John Dekker, Callsign: Gash
Species: Terran 	Species: Terran 	Rank: Lieutenant Colonel, BWMC 	Rank: Lieutenant Colonel, BWMC 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.357 (Age 42; Middle Age) 	Birth Date: 2631.357 (Age 42; Middle Age) 	Place of Birth: Birmingham, Alabama, United States, Earth 	Place of Birth: Birmingham, Alabama, United States, Earth 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +13; Ranged: +12 	Attack Bonuses - Melee: +13; Ranged: +12 	Attack Bonuses - Melee: +13; Ranged: +12 	Saves - Fortitude: 35, Reflex: 47, Willpower: 39 	Saves - Fortitude: 35, Reflex: 47, Willpower: 39 	Saves - Fortitude: 35, Reflex: 47, Willpower: 39
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15. 	Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15. 	Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15. 	Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15. 	Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15. 	Power: 80, Brawling: 25 (Krav Maga 10), Three-Dimensional Maneuvers: 20 (Climbing 10), Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20 (Balance 10), Dodge: 20, Hiding and Seeking: 15.Physique: 50, Stamina: 25, Recuperation: 15, Concentration: 10.Intellect: 75, Knowledge: 20 (Kilrathi Ground Tactics 15), Resourcefulness: 25, Cunning: 15.Acumen: 95, Perception: 25 (Sense Deception 15), Survival: 20 (Wilderness 10), Performance: 25.Charm: 110, Personality: 20 (Debating 20), Leadership: 25 (Marine Platoon 30), Diplomacy: 15.
Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.	Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.	Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.	Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.	Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.	Command: 130, Security: 25 (Slugthrowers 10, Blades 5), Strategy: 20, Coordination: 25 (Assault Groups 20), Inspire: 10, Guidance: 15.Science: 45, Technology: 20, Typhonology: 15, Archaeology: 10.Navigation: 115, Stealth: 25, Vehicle Piloting: 20 (Armored 15), Orientation: 25, Starship Piloting: 15, Astrogation: 15.Tactical: 125, Ballistics: 25, Marksmanship: 25, Targeting: 25, Combat Maneuvers: 25, Evasive Maneuvers: 25.Engineering: 45, Damage Control: 25, Mechanics: 20.Communications: 60, Intimidate: 25, Rapport: 20, Negotiate: 15.Medicine: 30, Specialized Medicine: 5, Intensive Care: 10, Psychology: 15.
Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10. 	Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10. 	Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10. 	Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10. 	Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10. 	Traits: Reflexes +10, Nerves +10, Quick Draw +5, Intolerant (Jackasses) -10, Temper -10.
===CAPT Hugh Paulsen===
Hugh Paulsen was an officer in the Terran Confederation Navy. He mostly served in staff roles during his career, acting as a liaison to R&D and serving as program manager for the Bureau of Weapons; in particular he was involved with the development of the Mark V torpedo and the third generation Mass Driver cannon. After the end of the Terran-Kilrathi war, he was assigned to a field position aboard TCS Potemkin, where he held the rank of Second Lieutenant. Paulsen had access to black funds, which he used without qualm to buy influence through funding the Genetic Enhancement project.
Paulsen's lack of combat experience prevented him from being promoted; he was desperate for a command position so that he could someday be promoted to the Admiralty. Due to the influence he had acquired, persons unknown were able to arrange for Paulsen to replace William Eisen as Lexington's CO, though the Black Lance contingent that accompanied him aboard - most notably Seether - held de facto command of the ship. Shortly after Eisen, Christopher Blair, Winston Chang, Todd Marshall and Troy Carter defected, Paulsen sent Lexington in to pursue BWS Intrepid without her escorts. This reckless move resulted in Lexington being disabled and put out of action for a month, a serious setback for the Black Lance. For this mistake, Paulsen was executed and thrown out of an airlock by Seether.
Paulsen was known for being a stickler for regulations to the point of open abuse, seeking to assert his authority over others in every way possible. He made no secret of his disregard for those who were either inferior in rank or who rivaled his own prestige and always did what was necessary to keep them in line. He was also highly ambitious and sought the approval and praise of his superiors.
Hugh Paulsen
Species: Terran 	Species: Terran 	Rank: Captain, TCN 	Rank: Captain, TCN 	Gender: Male 	Gender: Male
Height: 1.69 m 	Height: 1.69 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2623.354 (Age 50; Middle Age) 	Birth Date: 2623.354 (Age 50; Middle Age) 	Place of Birth: SS Manhattan en route to Sol, Apollo System, Hubble Quadrant, Hawking Sector 	Place of Birth: SS Manhattan en route to Sol, Apollo System, Hubble Quadrant, Hawking Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +7 	Attack Bonuses - Melee: +7; Ranged: +7 	Attack Bonuses - Melee: +7; Ranged: +7 	Saves - Fortitude: 35, Reflex: 35, Willpower: 39 	Saves - Fortitude: 35, Reflex: 35, Willpower: 39 	Saves - Fortitude: 35, Reflex: 35, Willpower: 39
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).	Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).	Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).	Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).	Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).	Power: 55, Three-Dimensional Maneuvers: 15 (Swimming 25), Brawling: 5, Lifting: 10.Finesse: 55, Dodge: 20, Hiding and Seeking: 25, Dexterous Maneuvers: 10.Physique: 50, Concentration: 20 (Concentrate While Working 10), Recuperation: 15, Stamina: 5.Intellect: 125, Knowledge: 25 (Current Events 15, Black Lance Strategy 20), Cunning: 20 (Persuasion 10, Deception 5, Treachery 20), Resourcefulness: 10.Acumen: 95, Perception: 15, Performance: 25 (Weapons Researcher 40), Survival: 15.Charm: 95, Diplomacy: 25 (Black Lance 10), Leadership: 15, Personality: 20 (Oratory 15, Debating 10).
Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15. 	Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15. 	Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15. 	Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15. 	Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15. 	Command: 45, Coordination: 15, Security: 10, Guidance: 10, Strategy: 10.Science: 100, Technology: 25 (Computers 30), Archaeology: 15, Typhonology: 15, Planetology: 15.Navigation: 35, Vehicle Piloting: 10 (Groundcar 15), Starship Piloting: 5, Astrogation: 5.Tactical: 40, Targeting : 10, Marksmanship: 15, Ballistics: 15.Engineering: 120, Mechanics' : 15, Defenses' : 25 (Torpedoes 40, Mass Drivers 40).
Communications: 155, Intimidate: 20, Negotiate: 25, Rapport: 25 (Black Lance 40), Translate: 20, Distress: 25.Medicine: 45, Specialized Medicine: 20 (Poisons 10), Psychology: 15.
Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5. 	Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5. 	Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5. 	Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5. 	Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5. 	Traits: Wealth +15, Contacts (Black Lance) +10, Intolerant (Subordinates) -10, Obsessed (Becoming an Admiral) -10, Creed (Follow Rules) -5.
===Dr. Tuesday Brody===
Dr. Tuesday Brody was a Confederation civilian scientist and an unwilling accomplice of the Black Lance. She was one of the Confederation's leading experts in the field of bio-convergence, a scientific field that dealt with the study of Terran DNA for military purposes. By 2673, Dr. Brody had accomplished much in the field, to the point where she could employ Terran DNA codes to program microscopic nanobots. Her contributions to bio-convergence attracted the interests of many Terran military personnel, in particular those involved with covert ops.
During the Border Worlds Conflict of 2673, Dr. Brody was captured by the Union of Border Worlds and imprisoned on Tyr VII in the Tyr System. The Confederation ordered TCS Lexington to retrieve Dr. Brody alive; after sweeping away the base defenses, Confederation Marines extracted Dr. Brody unharmed. She was briefly stationed on Lexington after her rescue. Shortly thereafter, she was secretly transferred to the Axius Star Base, where she was held hostage and forced to work under the direction of the Black Lance. During her captivity, Dr. Brody unwillingly created the Gen-Select Bioweapon, a device designed to exterminate Terrans whose genetic codes did not match the pre-selected standards programmed into the nanobots deployed by the device. The device was tested on the Border Worlds colony of Telamon; 90% of the planetary population died horribly.
Colonel Blair discovered the existence of the Black Lance at Axius after having tracked the attackers from Telamon back to their base. While trying to escape, Blair encountered Dr. Brody, who recognized him immediately and insisted on escaping with him, saying she could help to stop the Black Lance. The two fled to the hangar where Blair's fighter was waiting; the two were ambushed by Black Lance security forces and despite Blair's attempts to defend her, Dr. Brody was shot in the back. Knowing her wounds were fatal, Dr. Brody gave Blair a data disk carrying intelligence vital to stopping the imminent war between the Confederation and the Border Worlds. Brody died on the station, but she ensured that Blair was ultimately successful in stopping the conspiracy.
Tuesday Brody, Ph.D.
Species: Terran 	Species: Terran 	Occupation: Bioconvergence Researcher 	Occupation: Bioconvergence Researcher 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2640.050 (Age 33; Adult) 	Birth Date: 2640.050 (Age 33; Adult) 	Place of Birth: SS Brooklyn en route to Locanda IV, Locanda System, Deneb Quadrant, Epsilon Sector 	Place of Birth: SS Brooklyn en route to Locanda IV, Locanda System, Deneb Quadrant, Epsilon Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 36, Reflex: 35, Willpower: 37 	Saves - Fortitude: 36, Reflex: 35, Willpower: 37 	Saves - Fortitude: 36, Reflex: 35, Willpower: 37
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 66 	SI: 66
Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20). 	Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20). 	Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20). 	Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20). 	Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20). 	Power: 45, Three-Dimensional Maneuvers: 10 (Swimming 10), Lifting: 15, Brawling: 10.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 15, Dodge: 10.Physique: 65, Concentration: 20 (Concentrate While Working 10), Recuperation: 20, Stamina: 15.Intellect: 100, Knowledge: 20 (Bioconvergence 40), Resourcefulness: 15, Cunning: 15 (Persuasion 10).Acumen: 75, Perception: 20 (Sense Danger 10), Performance: 25, Survival: 20.Charm: 90, Diplomacy: 20, Personality: 20 (Debating 15), Leadership: 15 (Research Team 20).
Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 115, Technology : 25 (Nanotechnology 30, Computers 30), Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 10 (Groundcar 15), Orientation: 15.Tactical: 5, Marksmanship : 5.Engineering: 45, Mechanics: 20, Damage Control : 10, Faster-Than-Light Mechanics: 15.Communications: 55, Rapport: 25, Translate: 10, Negotiate: 10, Distress: 10.Medicine: 125, Treatment: 10, Specialized Medicine: 25 (Bioweaponry 25), Xenobiology: 25 (Terrans 25), Intensive Care: 10, Psychology: 5.
Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10. 	Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10. 	Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10. 	Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10. 	Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10. 	Traits: Scientific Sense +10, Empathic Sense +10, Math Expert +5, Luck -15, Bleeder -10.
===Seether===
Seether was a pilot in the Black Lance and a key instigator of the Border Worlds Conflict in 2673. He was one of the first successful products of the original Genetic Enhancement project begun in the 2640s, one of the most infamous "Black Projects" whose purpose was to end the war with the Kilrathi as soon as possible; GE in particular sought to field super-soldiers with a strict military upbringing. During his progression in the program, Seether developed unusually fast reflexes, incredible strength and increased intelligence. As a result, he moved through the program's ranks quickly and proved to be a lethal pilot. During the latter years of the Terran-Kilrathi War, Seether served as a rookie pilot on a carrier together with Jacob Manley. After the war's end, he was transferred to Intelligence and all records of his existence were thereafter erased.
Admiral Tolwyn revived the GE program after the war with the intent of instigating a conflict between the Confederation and Union of Border Worlds, with the intended goal of restoring Confederation's war-era military strength. Seether became one of the top wing commanders for Tolwyn's faction, the Black Lance, and soon acquired the rank of Colonel as well as the Admiral's respect and trust. In order to promote conflict along the frontier, Seether led numerous attacks on Confederation and Border Worlds vessels, flying unmarked craft such as the F-107 Dragon and claiming to be a member of the opposite faction. Seether was directly responsible for the deaths of hundreds of civilians and the destruction of many transports. It was Seether who used a Flash-Pak on TCS Amadeus, bringing the crisis to a head. Shortly thereafter, he destroyed Orlando Depot in the Nephele system, declaring victory in the name of the Border Worlds. Seether later came aboard TCS Lexington under Captain Paulsen and assumed de facto command of the ship.
Seether continued to carry out attacks on the Border Worlds and the Confederation behind the scenes and prepared himself for an eventual showdown with Blair. The conflict continued to intensify as a result, threatening interstellar war between the two Terran factions. As the vote on a Declaration of War within the Confederation Senate drew closer, Tolwyn ordered Seether to test their latest weapon: the Gen-Select Bioweapon, which would "cleanse" Terrankind of those deemed by the Black Lance to be unfit. Seether led a squadron to the Border Worlds colony of Telamon and exterminated 90% of the population. Despite the success of the operation, Blair arrived shortly afterwards aboard BWS Intrepid and tracked Seether's strike team to their base in the Axius System. Blair infiltrated the facility and discovered Tolwyn's treachery and his plans while Seether and the Admiral were rallying their forces. Tolwyn fled to Earth aboard TCS Vesuvius in order to secure the war declaration before Blair could intervene, but he was pursued by Intrepid and Captain Eisen aboard TCS Mount St. Helens. Tolwyn continued to Earth on a shuttle while Seether and Vesuvius stayed behind to stop Blair. Colonel Blair destroyed Vesuvius with a Flash-Pak and on Tolwyn's orders, Seether challenged Blair to a one-on-one match above Earth. Ultimately, Seether's genetic superiority failed him; Blair shot down and killed Seether after an intense dogfight, ending the murderous pilot's rampage.
Seether was a fearless man who demanded perfection from himself and his wingmen. He would regularly test himself for fear by dropping a mine from his craft and thrusting with afterburners, thereby detonating the mine and riding the blast wave at speeds much greater than his fighter would otherwise have been able to achieve. He also was extremely sadistic and had no remorse for those he killed on the battlefield nor any respect for the dead; he considered death to be the ultimate failure, something he refused to tolerate. He also found death to be humorous, often laughing after having murdered an unfortunate victim.
"Seether"
Species: Terran 	Species: Terran 	Rank: Colonel, Black Lance(Warrant Officer, TCN) 	Rank: Colonel, Black Lance(Warrant Officer, TCN) 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2642.263 (Age 31; Adult) 	Birth Date: 2642.263 (Age 31; Adult) 	Place of Birth: Axius Star Base, Axius, Grills Quadrant, Enigma Sector 	Place of Birth: Axius Star Base, Axius, Grills Quadrant, Enigma Sector 	Initiative: +13 	Initiative: +13
Attack Bonuses - Melee: +16; Ranged: +18 	Attack Bonuses - Melee: +16; Ranged: +18 	Attack Bonuses - Melee: +16; Ranged: +18 	Saves - Fortitude: 49, Reflex: 53, Willpower: 43 	Saves - Fortitude: 49, Reflex: 53, Willpower: 43 	Saves - Fortitude: 49, Reflex: 53, Willpower: 43
HP/NHP: 69 	HP/NHP: 69 	HD/THD/FHD: 37/37/50 	HD/THD/FHD: 37/37/50 	SI: 69 	SI: 69
Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.	Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.	Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.	Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.	Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.	Power: 115, Three-Dimensional Maneuvers: 25 (Swimming 10, Climbing 10), Brawling: 25 (Knife Fighting 20), Lifting: 25.Finesse: 130, Dexterous Maneuvers: 25 (Balance 10, Sleight of Hand 10, Lockpick 10), Dodge: 25, Hiding and Seeking: 25 (Stalking 25).Physique: 95, Stamina: 25 (Diseases 10), Concentration: 25 (Concentrate Under Fire 10), Recuperation: 25.Intellect: 125, Knowledge: 25 (Current Events 5, Spacecraft Weak Points 10, Ways to Kill People 10), Resourcefulness: 25 (Aerospace Engineering 10), Cunning: 25 (Treachery 10, Persuasion 5).Acumen: 85, Perception: 25 (Spot Target 10), Performance: 25, Survival: 25.Charm: 100, Personality: 25 (Taunting 15), Leadership: 25 (Fighter Squadron 30), Diplomacy: 5.
Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25). 	Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25). 	Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25). 	Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25). 	Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25). 	Command: 105, Security: 25 (Blades 25), Strategy: 25, Guidance: 5, Coordination: 25.Science: 105, Technology: 25 (Bioweaponry 20, Computers 20), Planetology: 10, Geology: 10, Archaeology: 10, Typhonology: 10.Navigation: 200, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25 (Cloaking Device 25).Tactical: 145, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Ride Mine Wake 20), Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 50, Mechanics: 25, Faster-Than-Light Mechanics: 25,Communications: 100, Rapport: 25, Translate: 25, Intimidate: 25 (Physical Violence 25).Medicine: 60, Intensive Care: 10, Psychology: 25 (Application of Fear 25).
Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15. 	Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15. 	Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15. 	Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15. 	Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15. 	Traits: Navigational Sense +15, Discipline +5, Nerves +10, Memory +10, Health +10, Reputation -10, Intolerant (Failure) -10, Overconfident -15.
===MCPO Robert "Pliers" Sykes===
Robert "Pliers" Sykes was a Master Chief Petty Officer in the Confederation Fleet during the Terran-Kilrathi War. He retired out to the Border Worlds after the Kilrathi War. When tensions rose between the Confederation and the Union of Border Worlds in 2673, Sykes was reactivated for service in the Borderworlds Militia and was assigned as Chief Tech aboard BWS Intrepid, where he was serving when William Eisen and his fellow defectors came aboard. He was known for enjoying chewing tobacco as well as his penchant for modding and tweaking fighters and ordnance. After the end of the crisis, Pliers was able to resume his retirement.
Robert "Pliers" Sykes
Species: Terran 	Species: Terran 	Rank: Master Chief Petty Officer, BWM 	Rank: Master Chief Petty Officer, BWM 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2605.132 (Age 68; Old Age) 	Birth Date: 2605.132 (Age 68; Old Age) 	Place of Birth: Waukesha Mining Base, Barnard's Star, Petrov Quadrant, Sol Sector 	Place of Birth: Waukesha Mining Base, Barnard's Star, Petrov Quadrant, Sol Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Saves - Fortitude: 36, Reflex: 35, Willpower: 39 	Saves - Fortitude: 36, Reflex: 35, Willpower: 39 	Saves - Fortitude: 36, Reflex: 35, Willpower: 39
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 66 	SI: 66
Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25). 	Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25). 	Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25). 	Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25). 	Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25). 	Power: 55, Lifting: 25, Brawling: 25, Three-Dimensional Maneuvers: 5.Finesse: 50, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 5.Physique: 65, Concentration: 20 (Concentrate Under Fire 15), Stamina: 20, Recuperation: 10.Intellect: 105, Cunning: 20 (Persuasion 15), Resourcefulness: 25 (Aerospace Engineering 15), Knowledge: 20 (Current Events 10).Acumen: 95, Performance: 25, Perception: 20 (Sense Deception 25), Survival: 25.Charm: 115, Personality: 20 (Arguing 10), Diplomacy: 25 (Bridge Crew 10), Leadership: 25 (Crew Chief 25).
Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 130, Coordination: 25 (Flight Deck 50), Guidance: 15 (Pilots 25), Security: 15.Science: 100, Technology: 25 (Computers 10, Fightercraft 10), Archaeology: 10, Geology: 10, Typhonology: 25, Planetology: 10.Navigation: 70, Vehicle Piloting: 15 (Groundcar 20), Orientation: 25, Stealth: 10.Tactical: 30, Marksmanship: 10, Targeting: 10, Ballistics: 10.Engineering: 210, Damage Control: 25 (Flight Deck 50), Internal Systems: 10, Mechanics: 25 (Fightercraft 50), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 70, Rapport: 25 (Pilots 10), Translate: 10, Intimidate: 25.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10. 	Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10. 	Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10. 	Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10. 	Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10. 	Traits: Mechanical Sense +10, Reputation (Modder) +10, Addicted (Tobacco) -10, Honest -10.
===RADM Eugene Wilford===
Eugene Wilford's parents were among the first settlers to land on their colony and Eugene was the first child to be born on its soil. He passed his college entrance exams with flying colors and pursued ROTC training; the Border Worlds had negotiated an agreement with the Confederation's military for officer training for Border World citizens, and Wilford was subsequently commissioned as an officer in the Terran Confederation Navy. Wilford excelled in his duties and was rapidly promote; by the time the Terran-Kilrathi War ended, he had achieved the rank of Captain and had held several field commands. After the war, Wilford returned home to assist with building a small defensive fleet for the Border Worlds Navy; because of his wartime experience, he was instantly promoted to the flag rank of Rear Admiral and placed in charge of fleet operations. When the Black Lance Affair began in 2673, Wilford was placed in charge of organizing the Border Worlds Militia in order to hold off the Confederation Fleet; Wilford's leadership ultimately ensured that the Border Worlds' nascent military forces held on long enough for a peace accord to be reached.
Eugene Wilford
Species: Terran 	Species: Terran 	Rank: Rear Admiral, BWM 	Rank: Rear Admiral, BWM 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.203 (Age 52; Middle Age) 	Birth Date: 2621.203 (Age 52; Middle Age) 	Place of Birth: Tsnit Tse, Elohim System, Downing Quadrant, Vega Sector 	Place of Birth: Tsnit Tse, Elohim System, Downing Quadrant, Vega Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 39, Reflex: 38, Willpower: 47 	Saves - Fortitude: 39, Reflex: 38, Willpower: 47 	Saves - Fortitude: 39, Reflex: 38, Willpower: 47
HP/NHP: 69 	HP/NHP: 69 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 69 	SI: 69
Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10). 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10). 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10). 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10). 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10). 	Power: 65, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 20.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 15.Physique: 95, Concentration: 25 (Concentration Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 105, Cunning: 25, Knowledge: 25 (Current Events 10, Kilrathi Tactics 10, Confed Fleet Strategy 10), Resourcefulness: 25.Acumen: 120, Perception: 25 (Sense Danger 25), Performance: 20 (Helmsman 15, Gunner 10), Survival: 25.Charm: 135, Leadership: 25 (Starship Captain 30), Diplomacy: 25 (Confederation 20), Personality: 25 (Oratory 10).
Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 240, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 20), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 135, Technology: 25 (Computers 15), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 150, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15), Astrogation: 25.Tactical: 165, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.
Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5. 	Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5. 	Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5. 	Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5. 	Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5. 	Traits: Discipline +5, Social Status +5, Creed (Defend Border Worlds) -10, Bleeder -5.
===LT Velina Sosa===
Velina Sosa was Chief Communications Officer aboard BWS Intrepid during the Black Lance Affair. Though she was only 25 at the time of the conflict, she already held master's degrees in theoretical mathematics and linguistics from the University of Oxford at Planet Oxford. She had been working on a doctorate on theoretical numbers and phase shift inducers when Admiral Vance Richards recruited her to serve on his staff; she did not accompany him on Project Goliath and continued to serve in an Intelligence role after his death.
Sosa was an expert on codes and communications; she successfully deciphered the information that Captain Eisen brought with him when he defected from the Confederation and also took part in a daring mission to infiltrate a Confederation communications station to gather more information. She also helped to pinpoint the location of the Black Lance's secret base in Axius.
Sosa had something of a crush on Christopher Blair, having heard about him on the news and having watched every episode of Heroes of the Confederation. She made a pass at Blair while they were aboard TCS Princeton but he turned her down because of their age difference; Sosa later began a relationship with Troy Carter. After the conflict was over, Sosa was assigned as a Border Worlds liaison officer to Confederation forces on the frontier and was promoted to the rank of Captain.
Velina Sosa
Species: Terran 	Species: Terran 	Rank: Lieutenant, BWM(CCO, BWS Intrepid) 	Rank: Lieutenant, BWM(CCO, BWS Intrepid) 	Gender: Female 	Gender: Female
Height: 1.63 m 	Height: 1.63 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2648.347 (Age 25; Adult) 	Birth Date: 2648.347 (Age 25; Adult) 	Place of Birth: SS Ciudad de los Ángeles en route to Edom, Newcastle System, Potter Quadrant, Gemini Sector 	Place of Birth: SS Ciudad de los Ángeles en route to Edom, Newcastle System, Potter Quadrant, Gemini Sector 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +11; Ranged: +8 	Attack Bonuses - Melee: +11; Ranged: +8 	Attack Bonuses - Melee: +11; Ranged: +8 	Saves - Fortitude: 35, Reflex: 34, Willpower: 38 	Saves - Fortitude: 35, Reflex: 34, Willpower: 38 	Saves - Fortitude: 35, Reflex: 34, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 65 	SI: 65
Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 125, Knowledge: 25 (Mathematics 10, Linguistics 10), Cunning: 15 (Seduction 5), Resourcefulness: 10 (Encryption 50).Acumen: 80, Performance: 20, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Personality: 25, Leadership: 20.
Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 45, Security: 20, Coordination: 15, Guidance: 10.Science: 50, Archaeology: 10, Technology: 20 (Radios 10), Typhonology: 10.Navigation: 70, Vehicle Piloting: 20 (Groundcar 10), Stealth: 15, Orientation: 25.Tactical: 10, Targeting: 5, Marksmanship: 5.Engineering: 35, Damage Control: 10, Internal Systems: 15 (Communications 10).Communications: 165, Translate: 25 (Kilrathi 20), Rapport: 25 (Decoding 20), Distress: 20 (ECCM 30), Intimidate: 15, Negotiate: 10,Medicine: 20, Psychology: 15, Specialized Medicine: 5.
Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5. 	Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5. 	Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5. 	Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5. 	Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5. 	Traits: Linguistic Sense +15, Math Expert +10, Honest -5, Luck -5, Curious -5.
==Characters from the Prophecy Era==
===Senator James Taggart===
By 2680, Taggart was chairman of the Confederation Grand Assembly’s Armed Forces Committee. That year, he asked Brigadier General Christopher Blair to act as the chief military liaison to the so-called "mega-carrier" program and transfer his commission to the Navy. He also invited Eugene Wilford to transfer his commission to the TCN and command the first of these ships, TCS Midway, upon the recommendation of Blair. On 2681.016, Taggart pushed for a gradual expansion of the Confederation’s military budget during a sitting of the Assembly including funding for the Midway-class, citing the age and increasing obsolescence of the wartime fleet.
Four days later, Fleet Intelligence compiled and sent a confidential report to Taggart and two days after that Taggart wrote to Christopher Blair concerning the emergence of a new alien threat that made "the Kilrathi look like a pack of rock-throwing baboons". During this same time Taggart was keeping a watchful eye on Lance Casey, son of Tiger's Claw shipmate Michael "Iceman" Casey. Casey was an excellent pilot but also had a habit of getting himself into mischief; Taggart used his influence to have Casey transferred to Midway, hoping that military discipline would curb his bad habits.
James Taggart, Callsign: Paladin
Species: Terran 	Species: Terran 	Occupation: Senator from Altair, Confederation Grand Assembly(Chairman, Armed Forces Committee) 	Occupation: Senator from Altair, Confederation Grand Assembly(Chairman, Armed Forces Committee) 	Gender: Male 	Gender: Male
Height: 1.85 m 	Height: 1.85 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2609.156 (Age 72; Old Age) 	Birth Date: 2609.156 (Age 72; Old Age) 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Place of Birth: Ares Station, Venus, Sol, Sol Sector 	Initiative: +10 	Initiative: +10
Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Attack Bonuses - Melee: +10; Ranged: +14 	Saves - Fortitude: 19, Reflex: 40, Willpower: 41 	Saves - Fortitude: 19, Reflex: 40, Willpower: 41 	Saves - Fortitude: 19, Reflex: 40, Willpower: 41
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 40/40/50 	HD/THD/FHD: 40/40/50 	SI: 64 	SI: 64
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15). 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 10.Finesse: 100, Dexterous Maneuvers: 25 (Balance 10, Lockpick 15), Dodge: 25, Hiding and Seeking: 25.Physique: 45, Stamina: 20, Concentration: 20, Recuperation: 5.Intellect: 135, Knowledge: 25 (Kilrathi Tactics 25, Confederation Politics 10), Resourcefulness: 25, Cunning: 25 (Deception 10, Persuasion 15).Acumen: 115, Perception: 25 (Spot Enemy 25, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 20.Charm: 150, Personality: 25 (Resist Torture 35), Leadership: 25 (Wingleader 10, Grand Assembly 15), Diplomacy: 25 (Navy 15).
Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.	Command: 95, Security: 20, Strategy: 15, Guidance: 20, Coordination: 25, Inspire: 15.Science: 185, Technology: 25 (Computers 50), Planetology: 25 (Tectonics 15), Geology: 25, Archaeology: 25 (Kilrathi Culture 15), Typhonology: 5.Navigation: 205, Vehicle Piloting: 25 (Confederation Light Fighters 15, Confederation Medium Fighters 20, Confederation Heavy Fighters 20, Orientation: 25, Astrogation: 20, Starship Piloting: 25, Stealth: 25 (Capital Ship Cloaks 30).Tactical: 155, Evasive Maneuvers: 25, Combat Maneuvers: 25 (Shelton Slide 15), Targeting: 25 (Communications 15), Marksmanship: 25, Ballistics: 25.Engineering: 70, Damage Control: 25, Mechanics: 15, Defenses: 10, Internal Systems: 10, Faster-Than-Light Mechanics: 10.Communications: 205, Rapport: 25 (Grand Assembly 15), Negotiate: 25 (Grand Assembly 20), Intimidate: 25, Translate: 25 (Kilrathi 25), Distress: 5 (Jam 40).Medicine: 75, Specialized Medicine: 15 (Poisons 5), Intensive Care: 20, Psychology: 25, Treatment: 10.
Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15. 	Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15. 	Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15. 	Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15. 	Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15. 	Traits: Reputation +20, Social Status +20, Contacts (Confed High Command) +25, Creed (Protect Confed) -25, Addicted (Scotch) -10, Health -15.
===CDOR Christopher "Maverick" Blair===
After the Border Worlds Conflict, Blair was promoted to the rank of Brigadier General; he spent several years teaching at the Academy and authored some simulation missions among other things. James Taggart, as chairman of the Confederation Grand Assembly's Armed Forces Committee, asked Blair to act as Senior Operational Consultant to the new "mega-carrier" program. Blair's commission was transferred from Space Force to Navy, keeping his O-7 grade. Blair played a significant role in the new ship's design.
During her maiden voyage, TCS Midway encountered a new alien threat, the Nephilim, emanating from a wormhole gate in the Kilrah System. As the only Confederation carrier in the area at the time, Midway was dispatched to render aid to the Kilrathi. After Midway pilot Lance Casey's wingman Jack Slayton died, Blair volunteered to fly on his wing for an important mission in the T'lan Meth System. Blair was captured aboard the Dula 7 Star Base during that mission and held captive for some sort of interrogation; Marines from Midway later stormed the base and rescued him. His interrogation had dredged up memories of Telamon, Tolwyn, Kilrah, Devereaux and other tragedies and left Blair emotionally traumatized. The flight surgeon and Captain Wilford cleared him to fly again but Midway CAG Patricia Drake refused. An emergency forced him to fly out during Midway's final assault to the Kilrah Wormhole Gate and he was unable to return from the stabilizing tower before it finally collapsed.
On 2681.061, Sol Sector Governor Cavazos delivered to the public the news that Commodore Blair had been officially declared missing in action and presumed dead. Though no remains were ever recovered, a memorial service was held for Blair in Sol in New York City and Nephele Prime at Hightower Flats, with his favorite music group, tHE lOVE aNIMALS, performing. Live testimonials were heard from as far away as Repleetah and the Avalon System. His farm on Nephele became a historical site with a "Heart of the Tiger" memorial and museum of military history.
Christopher Blair, Callsign: Maverick
Species: Terran 	Species: Terran 	Rank: Commodore, TCN 	Rank: Commodore, TCN 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2630.168 (Age 51; Middle Age) 	Birth Date: 2630.168 (Age 51; Middle Age) 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Place of Birth: Tosche, Nephele II, Downing Quadrant, Vega Sector 	Initiative: +11 	Initiative: +11
Attack Bonuses - Melee: +10; Ranged: +16 	Attack Bonuses - Melee: +10; Ranged: +16 	Attack Bonuses - Melee: +10; Ranged: +16 	Saves - Fortitude: 36, Reflex: 41, Willpower: 39 	Saves - Fortitude: 36, Reflex: 41, Willpower: 39 	Saves - Fortitude: 36, Reflex: 41, Willpower: 39
HP/NHP: 71 	HP/NHP: 71 	HD/THD/FHD: 39/39/50 	HD/THD/FHD: 39/39/50 	SI: 71 	SI: 71
Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10). 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10). 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10). 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10). 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10). 	Power: 55, Three-Dimensional Maneuvers: 25 (Swimming 10), Brawling: 20, Lifting: 10.Finesse: 110, Dexterous Maneuvers: 25 (Sleight-of-Hand 25, Balance 10), Dodge: 25, Hiding and Seeking: 25.Physique: 110, Stamina: 25 (Bioweapons 10), Concentration: 20 (Concentration Under Fire 45), Recuperation: 15.Intellect: 120, Knowledge: 25 (Confederation Politics 30, Megacarrier Program 10), Resourcefulness: 25 (Jury-Rig Radio 5, Jury-Rig Farm Equipment 5), Cunning: 20.Acumen: 95, Perception: 25 (Spot Enemy 10, Sense Deception 15), Performance: 25 (Pilot 5), Survival: 15.Charm: 125, Personality: 25, Leadership: 25 (Wingleader 30, Flight Instructor 15), Diplomacy: 20 (Confed Assembly 10).
Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.	Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.	Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.	Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.	Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.	Command: 185, Inspire: 25 (Confed Citizens 20), Security: 25, Strategy: 25, Guidance: 20, Coordination: 25 (Megacarrier Project 45).Science: 175, Technology: 25 (Radios 30, Computers 20), Planetology: 25 (Farming 20), Typhonology: 25 (Sandstorms 5), Geology: 5, Archaeology: 20.Navigation: 250, Vehicle Piloting: 25 (Groundcar 15, Confed Light Fighters 40, Confed Medium Fighters 40, Confed Heavy Fighters 40), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 20.Tactical: 180, Evasive Maneuvers: 25 (Immelmann 30, Shelton Slide 20), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 25 (Laser Cannon 10), Ballistics: 25.Engineering: 140, Damage Control: 25, Internal Systems: 25 (Communications 25), Mechanics: 15, Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Translate: 25.Medicine: 45, Intensive Care: 15, Specialized Medicine: 10, Psychology: 20.
Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5. 	Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5. 	Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5. 	Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5. 	Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5. 	Traits: Navigational Sense +25, Reputation +25, Honest -15, Addicted (Alcohol) -10, Health -5.
===MAJ Todd "Maniac" Marshall===
Marshall was able to get back into the cockpit by accepting a posting to TCS Midway as "a personal favor to Senator Taggart". He flew in Black Widow Squadron aboard Midway in 2681, returning to the rank of Major. After Midway’s retreat to the H’hrass system, Marshall’s bluster and apparent disrespect for the dead irritated fellow Midway pilot Lance Casey to the point that Casey physically assaulted him. While Midway was in the T’lan Meth system, Marshall was assigned to command Black Widow Squadron, a position he took on with great delight. However, Marshall was distraught after having a pilot go missing-in-action in T’lan Meth and losing another two rookie pilots in the G’mar system; Marshall voluntarily stepped down from his post as squadron commander by the time Midway reached the H’rissith system.
After Midway returned from Kilrah, Marshall retired from active duty to become a consultant and test pilot for a civilian defense contractor. During that time he also wrote his autobiographical memoir, "ME: The Life and Battles of 'Maniac' Marshall". As of 2681.022, Marshall was the highest-ranked ace on the Space Forces flight roster and was rated the fourteenth highest-scoring ace in Space Force history, having scored over 2000 combat victories over the course of his career. He married twice during his career - one relationship lasting three years and the other 22 days. He had no children.
Todd Marshall, Callsign: Maniac
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.91 m 	Height: 1.91 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2631.105 (Age 50; Middle Age) 	Birth Date: 2631.105 (Age 50; Middle Age) 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Place of Birth: Radnor, Leto, Proxima Centauri, Sol Sector 	Initiative: +11 	Initiative: +11
Attack Bonuses - Melee: +13; Ranged: +16 	Attack Bonuses - Melee: +13; Ranged: +16 	Attack Bonuses - Melee: +13; Ranged: +16 	Saves - Fortitude: 36, Reflex: 41, Willpower: 36 	Saves - Fortitude: 36, Reflex: 41, Willpower: 36 	Saves - Fortitude: 36, Reflex: 41, Willpower: 36
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 39/39/50 	HD/THD/FHD: 39/39/50 	SI: 66 	SI: 66
Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10. 	Power: 80, Three-Dimensional Maneuvers: 25 (Climbing 15), Brawling: 25, Lifting: 15.Finesse: 115, Dexterous Maneuvers: 25 (Sleight-of-Hand 20, Lockpick 20), Dodge: 25, Hiding and Seeking: 25.Physique: 60, Stamina: 25, Concentration: 15, Recuperation: 15.Intellect: 125, Knowledge: 25 (Pickup Lines 20, Current Events 20), Resourcefulness: 25 (Erase Flight Recorder 10), Cunning: 20 (Persuasion 5).Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 85, Personality: 25 (Boasting 20, Taunting 10), Leadership: 20, Diplomacy: 10.
Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.	Command: 125, Security: 25 (Hand Laser 15), Strategy: 25, Guidance: 10, Coordination: 15 (Fighter Squadron 35).Science: 115, Technology: 25 (Computers 30), Planetology: 25, Anthropology: 20, Geology: 15.Navigation: 250, Vehicle Piloting: 25 (Light Fighters 40, Medium Fighters 40, Heavy Fighters 40), Orientation: 25, Stealth: 25 (Cloaking Device 5), Astrogation: 25, Starship Piloting: 25.Tactical: 250, Evasive Maneuvers: 25 (Hard Brake 30, Immelmann Turn 10), Combat Maneuvers: 25 (Playing Chicken 25, Shelton Slide 30), Targeting: 25 (Engines 10), Marksmanship: 25, Ballistics: 25.Engineering: 55, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 10.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 20, Psychology: 5.
Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5. 	Traits: Navigational Sense +25, Tactical Sense +15, Luck +10, Overconfident -10, Impulsive -10, Crude -5, Lecherous -5.
===CAPT Eugene Wilford===
Eight years after the Black Lance Affair and upon the recommendation of Christopher Blair, Senator James Taggart invited Wilford to transfer his commission to the Confederation Navy and assume command of the first megacarrier, TCS Midway. Wilford accepted this posting and became Midway's first CO, accepting a grade reduction to Captain in the TCN while keeping his Rear Admiral grade in the Outerworlds Naval Reserve. He commanded Midway through the opening stages of what would become the Nephilim War, returning to the Border Worlds after Midway's return to Earth.
Eugene Wilford
Species: Terran 	Species: Terran 	Rank: Captain, TCN(Rear Admiral, UBWN) 	Rank: Captain, TCN(Rear Admiral, UBWN) 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2621.203 (Age 60; Old Age) 	Birth Date: 2621.203 (Age 60; Old Age) 	Place of Birth: Tsnit Tse, Elohim System, Downing Quadrant, Vega Sector 	Place of Birth: Tsnit Tse, Elohim System, Downing Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 39, Reflex: 37, Willpower: 47 	Saves - Fortitude: 39, Reflex: 37, Willpower: 47 	Saves - Fortitude: 39, Reflex: 37, Willpower: 47
HP/NHP: 69 	HP/NHP: 69 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 69 	SI: 69
Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10). 	Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10). 	Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10). 	Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10). 	Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10). 	Power: 55, Brawling: 20, Three-Dimensional Maneuvers: 25, Lifting: 10.Finesse: 70, Dodge: 25, Dexterous Maneuvers: 25 (Balance 15), Hiding and Seeking: 5.Physique: 95, Concentration: 25 (Concentration Under Fire 35), Stamina: 25, Recuperation: 10.Intellect: 115, Cunning: 25, Knowledge: 25 (Current Events 15, Kilrathi Tactics 10, Confed Fleet Strategy 15), Resourcefulness: 25.Acumen: 125, Perception: 25 (Sense Danger 25), Performance: 25 (Helmsman 15, Gunner 10), Survival: 25.Charm: 150, Leadership: 25 (Starship Captain 35), Diplomacy: 25 (Confederation 30), Personality: 25 (Oratory 10).
Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.	Command: 250, Inspire: 25 (Crew 20, Border Worlders 20), Coordination: 25 (Fleet Command 25), Strategy: 25 (Battle Group Deployment 30), Security: 25 (Hand Laser 5), Guidance: 25 (Crew 25).Science: 165, Technology: 25 (Computers 45), Archaeology: 25, Planetology: 25, Geology: 20, Typhonology: 25.Navigation: 160, Vehicle Piloting: 25, Orientation: 25, Stealth: 25, Starship Piloting: 25 (Corvettes 10, Cruisers 15, Carriers 10), Astrogation: 25.Tactical: 190, Combat Maneuvers: 25 (Crossing the T 25), Evasive Maneuvers: 25, Targeting: 25 (Engines 20, Guns 20), Ballistics: 25, Marksmanship: 25.Engineering: 95, Damage Control: 25, Internal Systems: 20, Defenses: 20, Faster-Than-Light Mechanics: 25, Mechanics: 5.Communications: 80, Rapport: 20 (Pilots 10), Negotiate: 20, Intimidate: 15, Translate: 10, Distress: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 10, Intensive Care: 25.
Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5. 	Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5. 	Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5. 	Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5. 	Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5. 	Traits: Discipline +5, Social Status +10, Creed (Defend Border Worlds) -10, Creed (Defend Confederation) -5, Bleeder -5.
===CPT Lance R. Casey===
Lance Casey was the only surviving descendent of legendary Tiger's Claw pilot Michael "Iceman" Casey; this fact that earned Lance the nickname "Frosty" from his wingman Jack Slayton. Lance was born shortly after the Kilrathi ceremonially captured and killed his father. His early career was quite undistinguished; he did not apply to the Academy until his final year of eligibility and he was accepted partially due to favors granted to the children of aces.
Casey proved to be a natural but brash pilot, earning himself a large number of demerits while at the Academy (though not as many as his friend Maxwell Garrett). After graduation, Lance was assigned milk runs, shuttling ambassadors and diplomats in fast transports; Casey got in to mischief in-between missions and narrowly avoided career-ending charges several times. Ultimately, it was James Taggart who influenced a transfer for Casey to TCS Midway, hoping that military discipline would solve his discipline problems.
Aboard Midway, Casey excelled, becoming one of the carrier's top pilots and soon earning an assignment to the carrier's elite Wolf Pack Squadron. The Nephilim invasion began shortly after Casey's arrival aboard Midway; Casey played a key role in defeating the alien forces. Following the initial Nephilim encounter, Casey was transferred to Special Operations aboard TCS Cerberus, where again he played a part in repelling renewed alien attacks. In the space of just a few short months, Casey had been promoted to the rank of Captain and had earned himself both the Confederation Flying Cross and a Silver Star.
Casey returned to Midway after his stint aboard Cerberus, serving through the Nephilim War and seeing action at such major engagements as Zhrtx’s Doublecross; for a brief period, he even served as Midway's CO. He ultimately became known as the hero of the Nephilim War, eventually being promoted to the rank of Colonel.
Lance R. Casey
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2656.042 (Age 25; Adult) 	Birth Date: 2656.042 (Age 25; Adult) 	Place of Birth: Culver City, Xanadu, Douglas Quadrant, Vega Sector 	Place of Birth: Culver City, Xanadu, Douglas Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 35, Reflex: 37, Willpower: 32 	Saves - Fortitude: 35, Reflex: 37, Willpower: 32 	Saves - Fortitude: 35, Reflex: 37, Willpower: 32
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Confed Politics 10, Current Events 5), Resourcefulness: 25, Cunning: 25.Acumen: 75, Perception: 25 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25, Diplomacy: 25.
Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 75, Security: 20, Strategy: 10, Inspire: 10, Guidance: 10, Coordination: 25.Science: 50, Technology: 25, Geology: 25.Navigation: 120, Vehicle Piloting: 25 (Fightercraft 25), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 85, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 10.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Reputation (Brashness) -5, Discipline -5, Impulsive -5.
===CPO Rachel Coriolis===
Rachel and Blair's marriage lasted from just after the end of the Terran-Kilrathi War in 2669 to sometime in early 2673; they had a particularly messy divorce largely due to Blair's increasing use of alcohol and unsuccessful attempts at farming the Nephele desert. Coriolis re-enlisted in the fleet shortly thereafter, earning two post-graduate degrees while serving. She and Blair eventually got back to amicable terms with one another and became good friends in the following years. 
Coriolis was occasionally involved in research projects in the mid- to late-2670s, and joined Midway's development team at Blair's invitation; she accepted after being promised complete control of the flight deck after the ship's launch and remained with Midway through most of the Nephilim War.
Rachel Coriolis
Species: Terran 	Species: Terran 	Rank: Chief Petty Officer, TCN 	Rank: Chief Petty Officer, TCN 	Gender: Female 	Gender: Female
Height: 1.63 m 	Height: 1.63 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2637.348 (Age 44; Middle Age) 	Birth Date: 2637.348 (Age 44; Middle Age) 	Place of Birth: New Rockford, Hidebeidel System, Hughes Quadrant, Argent Sector 	Place of Birth: New Rockford, Hidebeidel System, Hughes Quadrant, Argent Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 39, Reflex: 35, Willpower: 37 	Saves - Fortitude: 39, Reflex: 35, Willpower: 37 	Saves - Fortitude: 39, Reflex: 35, Willpower: 37
HP/NHP: 69 	HP/NHP: 69 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 69 	SI: 69
Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25. 	Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25. 	Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25. 	Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25. 	Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25. 	Power: 80, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 25 (Climbing 15).Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 95, Concentration: 25 (Concentrate Under Fire 25), Stamina: 25, Recuperation: 20.Intellect: 110, Cunning: 20 (Seduction 5), Resourcefulness: 20 (Jury Rig 15), Knowledge: 25 (Confed Fighter Designs 15, Kilrathi Fighter Designs 10).Acumen: 75, Performance: 25, Perception: 25 (Sense Deception 5), Survival: 20.Charm: 110, Personality: 25 (Empathy 15), Diplomacy: 20 (Bridge Crew 25), Leadership: 25.
Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.	Command: 100, Coordination: 25 (Flight Deck 50), Guidance: 5, Security: 5, Strategy: 5, Inspire: 10.Science: 140, Technology: 20 (Computers 30), Archaeology: 5 (Anthropology 35), Geology: 15, Typhonology: 25, Planetology: 10.Navigation: 35, Vehicle Piloting: 15, Orientation: 15, Stealth: 5.Tactical: 30, Marksmanship: 10, Targeting: 5, Evasive Maneuvers: 5, Ballistics: 10.Engineering: 200, Damage Control: 25 (Flight Deck 20), Internal Systems: 25 (Flight Deck 15), Mechanics: 25 (Fightercraft 40), Defenses: 25, Faster-Than-Light Mechanics: 25.Communications: 60, Rapport: 25 (Pilots 20), Translate: 15.Medicine: 35, Intensive Care: 15, Psychology: 20.
Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5. 	Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5. 	Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5. 	Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5. 	Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5. 	Traits: Mechanical Sense +5, Education +10, Math Expert +5, Comeliness +5, Reputation +10, Honest -5, Intolerant (Hotshots) -10, Intolerant (Stupidity) -5, Impulsive -5.
===1LT Maxwell "Maestro" Garrett===
Maxwell Garrett was the son of William Garrett, the Attorney General for the Delta Region (Avalon, Hawking and Argent Sectors) from 2670 through the mid-2680s. Max was a big man on campus at his prep school and a star athlete. During his senior year, his father informed Max that he felt he didn't have the necessary discipline "to make it in politics or business," so Max applied to the Space Force Academy and was accepted.  During his freshman year, Garrett was asked by James Taggart to keep an eye on fellow cadet Lance Casey and the two became good friends (sometimes to Taggart's dismay). While at the Academy, he racked up an all-time record number of disciplinary demerits but still managed to graduate based on the strength of his impressive flight scores.
Garrett pulled strings to get a soft first assignment for himself and Casey ferrying diplomats around space after their graduation; both were later rotated to TCS Midway through Taggart's machinations. Garrett quickly rose through the ranks aboard Midway based on his impressive flight performance and was soon assigned to the carrier's elite Wolf Pack squadron. Following the initial Nephilim encounter, Garrett was transferred to Special Operations aboard TCS Cerberus where he served in the operation that culminated in the capture of the alien Stellar Accretion Device in the Proxima system. His actions during the subsequent Nephilim War are largely unknown; it is not known whether or not he survived through to the war's end.
Maxwell Garrett, Callsign: Maestro
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2654.333 (Age 27; Adult) 	Birth Date: 2654.333 (Age 27; Adult) 	Place of Birth: Mount St. Albans, Hawking, Hubble Quadrant, Hawking Sector 	Place of Birth: Mount St. Albans, Hawking, Hubble Quadrant, Hawking Sector 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Attack Bonuses - Melee: +7; Ranged: +8 	Saves - Fortitude: 35, Reflex: 35, Willpower: 27 	Saves - Fortitude: 35, Reflex: 35, Willpower: 27 	Saves - Fortitude: 35, Reflex: 35, Willpower: 27
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5). 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5). 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5). 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5). 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5). 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 10, Hiding and Seeking: 20.Physique: 50, Stamina: 20, Concentration: 20, Recuperation: 10.Intellect: 85, Knowledge: 25 (Mixed Drinks 10), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Taunting 15), Leadership: 25, Diplomacy: 25 (Superiors 5).
Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15, Coordination : 10, Guidance: 10.Science: 50, Technology: 20 (Computers 20), Geology: 10.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 20), Astrogation: 25, Starship Piloting: 25.Tactical: 95, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 15, Ballistics : 15.Engineering: 25, Damage Control: 15, Mechanics: 10.Communications: 25, Rapport: 15, Translate: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10. 	Traits: Contacts (Diplomatic Corps) +10, Navigational Sense +15, Tactical Sense +10, Wealth +5, Reputation (Brashness) -10, Discipline -10, Impulsive -10.
===1LT Jean "Stiletto" Talvert===
Jean Talvert was an officer in the Terran Confederation Space Force during the latter years of the 27th Century. The daughter of a professional racing pilot and a commercial shuttle pilot (both of whom were veterans), Jean got an early handle on how to fly; she was flying atmospheric craft by age the age of 10 and spaceships by 15. In school she was a straight-A student and was approached by numerous top colleges but she ultimately opted to enter the Space Force Academy. Upon graduation, she was accepted for a one-year tour with the Empyrean Zephyrs, the TCSF's exhibition flight team. When this tour was up, she transferred to the new TCS Midway for active duty.
Talvert's first combat engagement was against the Demon's Eye Pirates. Upon killing her first pirate, she "threw up in the cockpit". Despite this, she became acting commander of Midway's junior Diamondback Squadron. She rose through the ranks quickly, ultimately being assigned first to Black Widow squadron and finally the elite Wolf Pack squadron aboard Midway. Following the initial Nephilim encounter, Talvert was transferred to Special Operations aboard TCS Cerberus. She served through the Nephilim War and had been promoted to the rank of Lieutenant Colonel by 2701, becoming the Confederation's top scoring pilot in the F-109 Vampire. An interview recounting her experiences appeared in the February 2701 edition of Star*Soldier.
Jean Talvert, Callsign: Stiletto
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2658.307 (Age 23; Adult) 	Birth Date: 2658.307 (Age 23; Adult) 	Place of Birth: Mute City, Leonis VI, Roan Quadrant, Sol Sector 	Place of Birth: Mute City, Leonis VI, Roan Quadrant, Sol Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 34, Reflex: 41, Willpower: 39 	Saves - Fortitude: 34, Reflex: 41, Willpower: 39 	Saves - Fortitude: 34, Reflex: 41, Willpower: 39
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 25 (Sense Deception 25), Performance: 25, Survival: 15.Charm: 75, Personality: 25, Leadership: 25 (Squadron 10), Diplomacy: 15.
Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 45, Security: 15, Coordination : 25, Guidance: 5.Science: 25, Technology: 25.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 15), Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 105, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 15, Marksmanship: 20, Ballistics : 20.Engineering: 30, Damage Control: 15, Mechanics: 15.Communications: 20, Rapport: 5, Translate: 15.Medicine: 25, Intensive Care: 5, Psychology: 20.
Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10. 	Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10. 	Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10. 	Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10. 	Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10. 	Traits: Navigational Sense +20, Reflexes +5, Temper -10, Intolerant (Hotshots) -5, Creed (Defend Confederation) -10.
===CDR Patricia Drake===
Patricia Drake was best known for her role as the first Commander, Air Group aboard TCS Midway. Born into a family of pilots, she originally applied to the Space Force Academy in 2661 but was passed over in favor of the nephew of the Sector Governor. She disdained a SFROTC scholarship and enlisted instead, serving 4 years as a shuttle gunner before entering OCS and then Flight School. She graduated three months before the destruction of Kilrah, serving aboard TCS Petrov under the unlikely callsign of "Princess" during some of the war's most harrowing days. She saw combat action before the end of the war and a lesser amount in cleanup operations afterwards.
After the war she had a number of different jobs, including staff duty at Fleet Headquarters, Company CO of a basic training unit, Flight Control Officer at a major space port and flight school instructor. She met Christopher Blair while working as a flight instructor; he selected her for a slot aboard Midway based on her ability as a training officer. By 2681, she was being considered for promotion to flag rank; she served through the initial Nephilim invasion aboard Midway. By 2694, she had been promoted to the flag rank of Commodore and was selected to serve as the head of the nascent Confederation Citizen Subsidy Program, a group that in the post-Nephilim War years was later responsible for the re-colonization of Gemini Sector as well as the settlement of newly discovered systems along the Confederation's spinward frontier.
Patricia Drake, Callsign: Princess
Species: Terran 	Species: Terran 	Rank: Commander, TCN(CAG, TCS Midway) 	Rank: Commander, TCN(CAG, TCS Midway) 	Gender: Female 	Gender: Female
Height: 1.70 m 	Height: 1.70 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2642.275 (Age 39; Adult) 	Birth Date: 2642.275 (Age 39; Adult) 	Place of Birth: Denver, Colorado, United States, Earth 	Place of Birth: Denver, Colorado, United States, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Attack Bonuses - Melee: +8; Ranged: +11 	Saves - Fortitude: 36, Reflex: 38, Willpower: 43 	Saves - Fortitude: 36, Reflex: 38, Willpower: 43 	Saves - Fortitude: 36, Reflex: 38, Willpower: 43
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20. 	Power: 55, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 20), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 15, Concentration: 20 (Concentrate Under Fire 10), Recuperation: 15.Intellect: 105, Knowledge: 20 (Kilrathi Tactics 10, Confederation Politics 10), Resourcefulness: 25, Cunning: 10 (Persuasion 20).Acumen: 80, Perception: 20 (Spot Enemy 20), Performance: 25, Survival: 15.Charm: 90, Personality: 25 (Debating 10), Leadership: 25 (Fighter Wing 10), Diplomacy: 20.
Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.	Command: 100, Security: 15, Strategy: 15, Guidance: 15, Coordination: 25 (Fighter Wing 20), Inspire: 10.Science: 45, Technology: 25 (Computers 20).Navigation: 140, Vehicle Piloting: 25 (Fightercraft 20, Shuttles 20), Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 115, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 20, Ballistics: 20.Engineering: 60, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 15, Translate: 15, Intimidate: 20.Medicine: 45, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10. 	Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10. 	Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10. 	Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10. 	Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10. 	Traits: Navigational Sense +5, Reputation +10, Discipline +5, Contacts +10, Creed (Protect Confederation) -5, Intolerant (Violating Regulations) -10, Temper -10.
===LCDR Aurora Finley===
Aurora Finley started her military career by accepting a Space Force ROTC scholarship to finance her education. After earning a BS in Astrophysics, the Navy financed her post-graduate degrees in Planetary Engineering and Hyper-spacial Topology. Originally intending to spend a few years fulfilling her service obligation before going in to research or teaching, she found it difficult to leave the military. The Confederation assigned her several fascinating multi-discipline projects in the field and Finley eventually found herself running these projects. In 2681, she was assigned to run TCS Midway's Scientific Services division. Her services proved valuable straight away when Midway first encountered the Nephilim race, particularly when she was able to extract key Nephilim codes and data from a captured signal buoy and when she saved numerous lives by detecting that the Kilrathi base at Dula 7 was rigged to explode. Her activities during the Nephilim War are not known.
Aurora Finley
Species: Terran 	Species: Terran 	Rank: Lieutenant Commander, TCN 	Rank: Lieutenant Commander, TCN 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2653.157 (Age 28; Adult) 	Birth Date: 2653.157 (Age 28; Adult) 	Place of Birth: Springfield, Illinois, United States, Earth 	Place of Birth: Springfield, Illinois, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39 	Saves - Fortitude: 37, Reflex: 35, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20). 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 70, Concentration: 25 (Concentrate while Working 10), Recuperation: 25, Stamina: 10.Intellect: 95, Knowledge: 20, Resourcefulness: 25 (Planetary Engineering 10, Encryption 10), Cunning: 25 (Persuasion 5).Acumen: 90, Perception: 25, Performance: 25 (Project Leader 20), Survival: 20.Charm: 95, Diplomacy: 20, Personality: 20 (Debating 10), Leadership: 25 (Science Team 20).
Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Coordination: 20 (Sciences Division 35).Science: 135, Planetology: 25 (Terrestrial Worlds 20), Technology: 25 (Space Stations 10), Archaeology: 25, Geology: 15, Typhonology: 15.Navigation: 40, Vehicle Piloting: 25, Orientation: 15.Tactical: 20, Evasive Maneuvers: 15, Targeting: 5.Engineering: 90, Internal Systems: 20 (Sensors 10), Defenses: 10, Damage Control : 25, Faster-Than-Light Mechanics: 25.Communications: 125, Rapport: 25 (Decryption 50), Translate: 25, Negotiate: 15, Distress: 10.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15. 	Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15. 	Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15. 	Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15. 	Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15. 	Traits: Scientific Sense +10, Education +10, Linguistic Sense +5, Math Expert +10, Comeliness +5, Temper -5, Nerves -5, Intolerant (Hotshots) -15, Honest -15.
===MAJ Karl "Spyder" Bowen===
Karl Bowen originally enlisted as a Marine four years before the end of the Terran-Kilrathi War; he was transferred to Space Force OCS due to his uncanny natural flying ability. His record of activities during the war is "hazy" and it's rumored he was in a "black ops" unit. Some of these rumors suggest he was working for General Taggart and it was his unit that was originally slated to drop the Temblor Bomb on Kilrah; the way the rumor goes, his unit was ambushed a few days before the mission and lost most of its ships and pilots.
It is unknown what Bowen did immediately after the war, but in 2681 he had been assigned to TCS Midway as a member of Black Widow squadron with the rank of Major, where he mostly kept to himself. Following the initial Nephilim engagement, Bowen was transferred to Special Operations aboard TCS Cerberus and assisted in the capture of the Proxima Gate. Like so much about his life, his activities during the Nephilim War are unknown.
Karl Bowen, Callsign: Spyder
Species: Terran 	Species: Terran 	Rank: Major, TCSF 	Rank: Major, TCSF 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2643.281 (Age 38; Adult) 	Birth Date: 2643.281 (Age 38; Adult) 	Place of Birth: Macabee Mining Base, Nexus System, Fariss Quadrant, Gemini Sector 	Place of Birth: Macabee Mining Base, Nexus System, Fariss Quadrant, Gemini Sector 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 37, Reflex: 43, Willpower: 47 	Saves - Fortitude: 37, Reflex: 43, Willpower: 47 	Saves - Fortitude: 37, Reflex: 43, Willpower: 47
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 67 	SI: 67
Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10. 	Power: 65, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 20, Lifting: 15.Finesse: 80, Dexterous Maneuvers: 25 (Move Quietly 10), Dodge: 20, Hiding and Seeking: 25.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Knowledge: 20 (Kilrathi Tactics 10), Resourcefulness: 25 (Demolitions 10), Cunning: 25.Acumen: 70, Perception: 20 (Spot Target 10), Performance: 25, Survival: 15.Charm: 50, Personality: 25, Leadership: 15, Diplomacy: 10.
Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.	Command: 65, Security: 25 (Slugthrowers 10, Blades 10), Strategy: 10, Guidance: 5, Coordination: 25.Science: 25, Typhonology: 25.Navigation: 175, Vehicle Piloting: 25 (Fightercraft 50), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 25.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics : 15.Communications: 40, Rapport: 15, Translate: 5, Intimidate : 20.Medicine: 35, Intensive Care: 10, Psychology: 25.
Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10. 	Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10. 	Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10. 	Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10. 	Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10. 	Traits: Navigational Sense +20, Discipline +10, Reflexes +5, Nerves +10, Temper -10, Overconfident -5, Impulsive -10.
===CPT Terrence "Zero" O'Hearn===
O'Hearn was the son of one of the foremost experts on Kilrathi anthropology. He despised his given name and refused to answer to it. He was known for having a very pessimistic and paranoid attitude; he got his callsign from an Academy instructor after he told O'Hearn that "When they drop the Big One, you're going to be right at ground zero." O'Hearn was known to carry a rare and ancient coin-like Kilrathi icon that he was given by his father, which he considered a good luck charm. O'Hearn was posted to TCS Midway's Black Widow squadron in 2681 and following the initial Nephilim encounter, he was transferred to Special Operations aboard TCS Cerberus. His subsequent activities during the Nephilim War are unknown.
Terrence O'Hearn, Callsign: Zero
Species: Terran 	Species: Terran 	Rank: Captain, TCSF 	Rank: Captain, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2653.264 (Age 28; Adult) 	Birth Date: 2653.264 (Age 28; Adult) 	Place of Birth: Research Outpost Stuyvesant, Rostov III, Downing Quadrant, Vega Sector 	Place of Birth: Research Outpost Stuyvesant, Rostov III, Downing Quadrant, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38 	Saves - Fortitude: 35, Reflex: 37, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 15 (Sleight of Hand 15), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 15, Concentration: 20, Recuperation: 15.Intellect: 95, Knowledge: 25 (Kilrathi Lore 10, Current Events 10), Resourcefulness: 25, Cunning: 25.Acumen: 85, Perception: 20 (Sense Deception 10, Spot Enemy 10), Performance: 20, Survival: 25.Charm: 75, Personality: 20 (Debating 20), Leadership: 20, Diplomacy: 15.
Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.	Command: 55, Security: 15, Strategy: 10, Guidance: 10, Coordination: 20.Science: 70, Technology: 25 (Computers 10), Archaeology: 25 (Kilrathi Anthropology 10).Navigation: 115, Vehicle Piloting: 25 (Fightercraft 20), Orientation: 10, Astrogation: 25, Starship Piloting: 25, Stealth: 10.Tactical: 90, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 40, Damage Control: 10, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 20, Rapport: 10, Translate: 10.Medicine: 25, Intensive Care: 5, Psychology: 20.
Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10. 	Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10. 	Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10. 	Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10. 	Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10. 	Traits: Navigational Sense +10, Scientific Sense +5, Memory +5, Honest -15, Intolerant (Being Called By His First Name) -10.
===2LT Jack "Dallas" Slayton===
Jack Slayton was the third son of a Texas building contractor. Realizing early on that there'd be very little left for himself after his two elder brothers were done carving up their father's estate when he finally passed away, Jack decided to build up a name and fortune for himself. To that end, he entered the military and planned to go through ROTC, flight training and then a few years of duty before collecting a trust fund and entering civilian life possibly as commercial pilot or defense contractor, eventually moving on to a directorship or politics. He got an ROTC scholarship, hoping to earn a "substantial endowment" from his maternal grandfather who was waiting for any descendent who honorably completed a term as a military officer. Upon graduation, Jack Slayton was posted to TCS Midway's junior Diamondback Squadron and was aboard when the Nephilim began their initial invasion. He was eventually killed in action in the G'wriss system.
Jack Slayton, Callsign: Dallas
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF 	Rank: Second Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2656.198 (Age 25; Adult) 	Birth Date: 2656.198 (Age 25; Adult) 	Place of Birth: Dallas, Texas, United States, Earth 	Place of Birth: Dallas, Texas, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +6; Ranged: +6 	Attack Bonuses - Melee: +6; Ranged: +6 	Attack Bonuses - Melee: +6; Ranged: +6 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15 (Swimming 10), Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 20, Dodge: 10, Hiding and Seeking: 25.Physique: 45, Stamina: 10, Concentration: 25, Recuperation: 10.Intellect: 100, Knowledge: 25 (Business Practices 10, Current Events 10), Resourcefulness: 25, Cunning: 20 (Persuasion 10).Acumen: 70, Perception: 20, Performance: 25 (Businessman 10), Survival: 15.Charm: 55, Personality: 20, Leadership: 15, Diplomacy: 20.
Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.	Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.	Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.	Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.	Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.	Command: 35, Security: 5, Strategy: 15, Coordination: 15.Science: 40, Technology: 15, Archaeology: 5, Typhonology: 20.Navigation: 55, Vehicle Piloting: 15 (Fightercraft 10), Astrogation: 15, Starship Piloting: 15.Tactical: 45, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 5, Marksmanship: 10, Ballistics: 10.Engineering: 10, Mechanics: 10.Communications: 40, Rapport: 5, Translate: 5, Negotiate: 15, Distress: 15.Medicine: 25, Intensive Care: 10, Specialized Medicine: 15.
Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5. 	Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5. 	Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5. 	Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5. 	Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5. 	Traits: Wealth +10, Reflexes +10, Nerves- 10, Luck -5, Phobic (Death) -5.
===1LT Liam Anderson===
Liam Anderson, who preferred to be known by his surname only, could trace his family line back to a 20th century RAF pilot who helped fight off the Blitzkrieg during World War II. Military service ran in his family and Anderson himself was no different; after training for four years at the Academy, he opted to become a communications officer rather than a pilot. His aptitude earned him the Chief Communications Officer position aboard TCS Midway.
Liam Anderson
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCN(CCO, TCS Midway) 	Rank: First Lieutenant, TCN(CCO, TCS Midway) 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2645.052 (Age 36; Adult) 	Birth Date: 2645.052 (Age 36; Adult) 	Place of Birth: SS James Cook en route to Sol, Leon System, Williams Quadrant, Avalon Sector 	Place of Birth: SS James Cook en route to Sol, Leon System, Williams Quadrant, Avalon Sector 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +7; Ranged: +4 	Attack Bonuses - Melee: +7; Ranged: +4 	Attack Bonuses - Melee: +7; Ranged: +4 	Saves - Fortitude: 35, Reflex: 34, Willpower: 40 	Saves - Fortitude: 35, Reflex: 34, Willpower: 40 	Saves - Fortitude: 35, Reflex: 34, Willpower: 40
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 65 	SI: 65
Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15. 	Power: 70, Three-Dimensional Maneuvers: 20 (Swimming 20), Lifting: 15, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 15, Hiding and Seeking: 15, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 85, Knowledge: 25 (Battle Group Operations 10), Cunning: 20 (Persuasion 10), Resourcefulness: 20.Acumen: 100, Performance: 25 (Communications Officer 15), Perception: 25 (Sense Danger 20), Survival: 15.Charm: 70, Diplomacy: 20, Personality: 25 (Debating 10), Leadership: 15.
Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.	Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.	Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.	Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.	Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.	Command: 50, Coordination: 20 (Battle Group 10, Fighter Wings 10), Guidance: 10.Science: 70,Technology: 25 (Radios 15, Computers 20), Typhonology: 10.Navigation: 60, Vehicle Piloting: 25 (Groundcar 10), Orientation: 25.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 55, Damage Control: 15, Internal Systems: 25 (Communications 15).Communications: 135, Translate: 25 (Kilrathi 15), Rapport: 25 (Fighter Wings 25), Distress: 20, Intimidate: 5, Negotiate: 20.Medicine: 20, Psychology: 10, Specialized Medicine: 10.
Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5. 	Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5. 	Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5. 	Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5. 	Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5. 	Traits: Linguistic Sense +10, Senses (Sound) +10, Nerves -5, Intolerant (Getting Shot At) -10, Bleeder -5.
===1LT Amber "Amazon" Elbereth===
Amber Elbereth earned her callsign after hiking the Great River from Fonte Boa to Santarem, considered one of the last true wildernesses on Earth, alone. In 2681, she was assigned to Black Widow Squadron aboard TCS Midway and served through the initial Nephilim engagement, during which she earned a Navy Cross. After a brief stint with Special Operations aboard TCS Cerberus, she returned to Midway and remained aboard for most of the duration of the Nephilim War. By January 2701, she had racked up over 2800 career combat victories, was considered the top mercenary pilot flying in the Antares Quadrant (being featured in that year's January issue of Star*Soldier) and had become the 18thranked all-time TCSF ace.
Amber Elbereth, Callsign: Amazon
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2651.109 (Age 30; Adult) 	Birth Date: 2651.109 (Age 30; Adult) 	Place of Birth: Tolkein's Grove, Nanjing, Chang-Cu System, Vega Sector 	Place of Birth: Tolkein's Grove, Nanjing, Chang-Cu System, Vega Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Saves - Fortitude: 24, Reflex: 37, Willpower: 38 	Saves - Fortitude: 24, Reflex: 37, Willpower: 38 	Saves - Fortitude: 24, Reflex: 37, Willpower: 38
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.	Power: 70, Three-Dimensional Maneuvers: 25 (Climbing 10, Swimming 10), Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 15), Dodge: 15, Hiding and Seeking: 20.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 10 (Persuasion 10, Seduction 5).Acumen: 80, Perception: 20 (Spot Enemy 10), Performance: 25, Survival: 15 (Tropical Rain Forest 10).Charm: 65, Personality: 20 (Taunting 10), Leadership: 20, Diplomacy: 15.
Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10. 	Command: 50, Security: 20, Strategy: 10, Coordination: 20.Science: 35, Technology: 25, Typhonology: 10.Navigation: 115, Vehicle Piloting: 25 (Fightercraft 10), Orientation: 25, Astrogation: 20, Starship Piloting: 20, Stealth: 15.Tactical: 90, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 30, Mechanics: 15, Faster-Than-Light Mechanics: 15.Communications: 35, Rapport: 10, Translate: 15, Negotiate: 10.Medicine: 10, Psychology: 10.
Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10. 	Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10. 	Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10. 	Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10. 	Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10. 	Traits: Navigational Sense +20, Tactical Sense +20, Comeliness +10, Impulsive -5, Bleeder -5, Health -10.
==Characters from the Privateer II Era==
===Lev Arris===
"Lev Arris" was the name printed on the side of a cryopod recovered from the wreckage of the transport ship Canera. The occupant was recovered, his case of amniotrophic ossecular degeneration was quickly cured and he had a new lease on life, but he also had Anterior Amnesia; he had no idea who he really was or what he was doing in the pod. His quest for self-identity took the better part of a year; in the end, he discovered his true name was Vel Ricaud II, rightful heir to Ricaud Planetary and to the Kindred.
Vel Ricaud II, a.k.a. Lev Arris
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Male 	Gender: Male
Height: 1.89 m 	Height: 1.89 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2740.277 (Biological Age 30; Adult) 	Birth Date: 2740.277 (Biological Age 30; Adult) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Attack Bonuses - Melee: +10; Ranged: +12 	Saves - Fortitude: 36, Reflex: 47, Willpower: 38 	Saves - Fortitude: 36, Reflex: 47, Willpower: 38 	Saves - Fortitude: 36, Reflex: 47, Willpower: 38
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 25.Physique: 65, Stamina: 20, Concentration: 20, Recuperation: 25.Intellect: 75, Resourcefulness: 20, Cunning: 25 (Seduction 5, Deception 5), Knowledge: 20.Acumen: 85, Survival: 25, Perception: 25 (Sense Danger 10, Sense Deception 10), Performance: 15.Charm: 70, Personality: 20 (Argument 10), Diplomacy: 25, Leadership: 15.
Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.	Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.	Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.	Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.	Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.	Command: 65, Security: 25 (Hand Laser 10), Strategy: 15, Coordination: 15.Science: 45, Technology: 25, Archaeology: 5 (Anthropology 10), Geology: 5.Navigation: 95, Vehicle Piloting: 25 (Fightercraft 30), Astrogation: 15 (D-Drive 10), Starship Piloting: 15.Tactical: 80, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 20, Ballistics: 20.Engineering: 20, Faster-Than-Light Mechanics: 5 (D-Drive 10), Mechanics: 5.Communications: 90, Intimidate: 10, Distress: 10, Rapport: 25 (Clientele 10), Translate: 10, Negotiate: 25.Medicine: 15, Psychology: 15.
Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5. 	Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5. 	Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5. 	Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5. 	Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5. 	Traits: Navigational Sense +10, Comeliness +5, Reflexes +10, Quick Draw +15, Memory -20, Hunted (Kindred) -15, Lecherous -5.
===Sar Ricaud===
Sar Ricaud was the younger of two twin brothers; growing up, the Ricaud family doted on Sar's elder brother Vel, a fact Sar knew all too well and grew to resent. Shortly after his brother was placed in cryo-suspension, his parents died in rapid order; by 2772, Sar was in charge of Ricaud Planetary and their criminal branch, the Kindred. Sar led both organizations ruthlessly for nearly twenty years, until his brother, having been healed of the condition that required his suspension, came back to reclaim his rightful inheritance.
Sar Ricaud, a.k.a. Kronos
Species: Terran 	Species: Terran 	Occupation: CEO, Ricaud Planetary (The Kindred) 	Occupation: CEO, Ricaud Planetary (The Kindred) 	Gender: Male 	Gender: Male
Height: 1.89 m 	Height: 1.89 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2740.277 (Biological Age 90; Venerable Age) 	Birth Date: 2740.277 (Biological Age 90; Venerable Age) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Attack Bonuses - Melee: +6; Ranged: +9 	Saves - Fortitude: 24, Reflex: 35, Willpower: 39 	Saves - Fortitude: 24, Reflex: 35, Willpower: 39 	Saves - Fortitude: 24, Reflex: 35, Willpower: 39
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).	Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).	Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).	Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).	Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).	Power: 25, Brawling: 5, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 50, Dexterous Maneuvers: 10 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 5.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 130, Cunning: 25 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 20 (Current Events 20, Tri-System Underworld 15), Resourcefulness: 20.Acumen: 90, Performance: 20, Perception: 25 (Sense Deception 25), Survival: 20.Charm: 120, Personality: 20 (Debating 35), Leadership: 25 (Kindred 5), Diplomacy: 20 (Tri-System Underworld 15).
Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25). 	Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25). 	Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25). 	Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25). 	Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25). 	Command: 135, Security: 20, Coordination: 25 (Kindred 50), Guidance: 15, Strategy: 20, Inspire: 5.Science: 70, Technology: 25 (Computers 25), Geology: 20.Navigation: 125, Stealth: 25, Astrogation: 25 (D-Drive 50), Starship Piloting: 25.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 50, Faster-Than-Light Mechanics: 25 (D-Drive 25).Communications: 135, Intimidate: 25, Negotiate: 25, Rapport: 25 (Tri-System Underworld 25), Distress: 25, Translate: 10.Medicine: 40, Specialized Medicine: 15 (Revive 25).
Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10. 	Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10. 	Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10. 	Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10. 	Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10. 	Traits: Wealth +20, Contacts (Kindred) +20, Social Status +10, Reputation (Ruthlessness) -10, Temper -10, Health -10, Hunted (CIS) -20, Insane (Schizophrenia) -10.
===Dr. Janna Frevel===
Dr. Frevel was a graduate of the Ledellan Medical Institute and had practiced at AMC for 6 years under Dr. Yvan Loomis as assistant neurologist. She was rated as one of the top 30 Bathycephalic surgeons in the system in the year 2790. She was killed during the abduction of Lev Arris and was sadly missed by the medical fraternity.
Janna Frevel, M.D.
Species: Terran 	Species: Terran 	Occupation: Neurological Consultant, Crius Hospital 	Occupation: Neurological Consultant, Crius Hospital 	Gender: Female 	Gender: Female
Height: 1.63 m 	Height: 1.63 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2761.324 (Age 29; Adult) 	Birth Date: 2761.324 (Age 29; Adult) 	Place of Birth: Crius, Hom, Tri-System 	Place of Birth: Crius, Hom, Tri-System 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 55, Dexterous Maneuvers: 25 (Sleight of Hand 15), Hiding and Seeking: 10, Dodge: 5.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Neurology 10, Medical Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 85, Perception: 25 (Spot Symptoms 10), Performance: 25 (Surgeon 5), Survival: 20.Charm: 70, Personality: 20, Diplomacy: 25 (Hospital Administrators 10), Leadership: 15.
Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30). 	Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30). 	Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30). 	Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30). 	Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30). 	Command: 75, Guidance: 15 (Nurses 10), Coordination: 25 (Crius Hospital Staff 10), Inspire: 15.Science: 70, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10).Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 0.Engineering: 10, Mechanics: 10.Communications: 50, Rapport: 10 (Patients 20), Distress: 10, Negotiate: 10.Medicine: 115, Intensive Care: 20, Specialized Medicine: 20, Xenobiology: 5 (Terrans 20), Treatment: 20 (Bathycephalic Surgery 30).
Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5. 	Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5. 	Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5. 	Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5. 	Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5. 	Traits: Empathic Sense +15, Comeliness +5, Education +15, Reputation (Surgeon) +15,  Honest -10, Bleeder -10, Luck -5, Addiction (Painkillers) -5.
===Dr. Yvan Loomis===
Dr. Loomis graduated second in his class from the 1st Crian Medical University, showing a special aptitude for neurology. He has become one of the most respected practitioners in his field by 2790. He was the pioneer of three major neurological techniques: Hypercutaneous Cephalic Remedial Leucotomy, Hypothalamic Analgesic Stimulation and Bathycephalic Surgery; the last of these techniques was co-developed with the help of his assistant, Dr. Janna Frevel.
Yvan Loomis, M.D.
Species: Terran 	Species: Terran 	Occupation: Senior Neurologist, Crius Hospital 	Occupation: Senior Neurologist, Crius Hospital 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2743.071 (Age 47; Middle Age) 	Birth Date: 2743.071 (Age 47; Middle Age) 	Place of Birth: Crius, Hom, Tri-System 	Place of Birth: Crius, Hom, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Attack Bonuses - Melee: +4; Ranged: +7 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40 	Saves - Fortitude: 36, Reflex: 37, Willpower: 40
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.	Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.	Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.	Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.	Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.	Power: 40, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 5.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Hiding and Seeking: 25, Dodge: 15.Physique: 60, Concentration: 20 (Concentrate While Operating 10), Stamina: 20, Recuperation: 10.Intellect: 115, Knowledge: 25 (Neurology 15, Differential Diagnosis Techniques 10), Cunning: 25 (Persuasion 10, Deception 5), Resourcefulness: 25.Acumen: 105, Perception: 25 (Spot Symptoms 15, Sense Deception 15), Performance: 25, Survival: 25.Charm: 85, Personality: 25 (Debating 15), Diplomacy: 25, Leadership: 20.
Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15. 	Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15. 	Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15. 	Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15. 	Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15. 	Command: 140, Guidance: 25 (Colleagues 25), Coordination: 25 (Neurology Department 50), Inspire: 15.Science: 80, Technology: 25 (Computers 10), Planetology: 25 (Pharmaceuticals 10), Typhonology: 10.Navigation: 45, Vehicle Piloting: 10 (Groundcar 10), Orientation: 25.Tactical: 5, Marksmanship: 5.Engineering: 15, Mechanics: 15.Communications: 100, Rapport: 20 (Patients 30), Distress: 15, Intimidate: 20, Negotiate: 15.Medicine: 165, Intensive Care: 25, Specialized Medicine: 25, Xenobiology: 15 (Terrans 10), Treatment: 25 (Brain Surgery 50), Psychology: 15.
Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10. 	Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10. 	Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10. 	Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10. 	Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10. 	Traits: Education +20, Reputation (Neurologist) +20, Nerves +5, Creed (No Harm) -15, Temper -10, Intolerant (Extortion Attempts) -10, Tightwad -10.
===Joe Kane===
Ser Kane was suspected of dealings with the criminal classes; he certainly seemed to be aware of most criminal activity in the Tri-System. Despite his rather heavy-handed culinary and cocktail-mixing skills, Joe earned a reputation for being a firm but fair licensee, providing a useful sounding board and "fixer" for his favored regulars.
Joe Kane
Species: Terran 	Species: Terran 	Occupation: Proprietor, "Sinner's Inn" 	Occupation: Proprietor, "Sinner's Inn" 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2734.022 (Age 56; Middle Age) 	Birth Date: 2734.022 (Age 56; Middle Age) 	Place of Birth: Hermes, Hom, Tri-System 	Place of Birth: Hermes, Hom, Tri-System 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42 	Saves - Fortitude: 36, Reflex: 38, Willpower: 42
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20). 	Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20). 	Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20). 	Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20). 	Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20). 	Power: 50, Lifting: 10, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25 (Concentrate While Serving 5), Recuperation: 20, Stamina: 10.Intellect: 115, Cunning: 25 (Persuasion 10, Deception 5, Treachery 5), Knowledge: 25 (Mixed Drinks 10, Underworld 15), Resourcefulness: 20.Acumen: 125, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Bartender 20), Survival: 25.Charm: 95, Leadership: 20, Diplomacy: 20 (CIS 10), Personality: 25 (Oratory 20).
Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.	Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.	Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.	Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.	Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.	Command: 135, Security: 25 (Hand Laser 20), Inspire: 20, Guidance: 25 (Patrons 20), Coordination: 15, Strategy: 10.Science: 85, Geology: 25 (Rare Minerals 10), Typhonology: 15, Technology: 25 (Computers 10).Navigation: 95, Vehicle Piloting: 15, Orientation: 15, Stealth: 15, Astrogation: 25 (D-Drive 10), Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 100, Damage Control: 25, Faster-Than-Light Mechanics: 25 (D-Drive 50).Communications: 165, Negotiate: 25 (Alcoholic Beverages 25), Rapport: 25 (Patrons 20, CIS 20), Intimidate: 15, Distress: 20, Translate: 15,Medicine: 70, Specialized Medicine: 5 (Poisons 30), Psychology: 20, Intensive Care: 15.
Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5. 	Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5. 	Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5. 	Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5. 	Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5. 	Traits: Senses (Sound) +5, Memory +15, Contacts (Underworld) +20, Reputation (Criminal) -5, Curious -5, Greed -10, Tightwad -5.
===David Hassan===
Hassan saw more injustice and corruption in his time than most peace officers and yet somehow managed to remain above it all. For the better part of five years, he led an investigation into the Kindred at grave risk to himself and all of those around him; this investigation came to a head in 2790. After the crash of the cargo ship Canera, Hassan noticed an increase in Kindred comm traffic regarding Ser Lev Arris, prompting a meeting with him that would ultimately lead to the closure of Hassan's investigation and the end of the Kindred as a criminal organization.
David Hassan
Species: Terran 	Species: Terran 	Rank: Commander, CIS 	Rank: Commander, CIS 	Gender: Male 	Gender: Male
Height: 1.83 m 	Height: 1.83 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2754.090 (Age 36; Adult) 	Birth Date: 2754.090 (Age 36; Adult) 	Place of Birth: Hades, Isaac, Tri-System 	Place of Birth: Hades, Isaac, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 37, Reflex: 36, Willpower: 49 	Saves - Fortitude: 37, Reflex: 36, Willpower: 49 	Saves - Fortitude: 37, Reflex: 36, Willpower: 49
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10. 	Power: 55, Brawling: 25, Three-Dimensional Maneuvers: 20, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Hiding and Seeking: 25, Dodge: 15.Physique: 70, Stamina: 25, Concentration: 25, Recuperation: 20.Intellect: 90, Cunning: 20 (Persuasion 10), Knowledge: 25 (Underworld 10, CIS Operations 10), Resourcefulness: 15.Acumen: 95, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 20 (CIS Officer 10), Survival: 25.Charm: 80, Personality: 35 (Debating 20), Leadership: 25, Diplomacy: 10.
Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).	Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).	Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).	Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).	Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).	Command: 125, Security: 25 (Slugthrowers 15), Coordination: 25 (CIS 25), Strategy: 15, Guidance: 10, Inspire: 10.Science: 30, Technology: 25, Archaeology: 5.Navigation: 75, Vehicle Piloting: 10, Orientation: 10, Stealth: 5, Astrogation: 25, Starship Piloting: 25.Tactical: 85, Targeting: 25, Marksmanship: 15, Combat Maneuvers: 15, Evasive Maneuvers: 15, Ballistics: 15.Engineering: 40, Mechanics: 15, Faster-Than-Light Mechanics: 5 (D-Drive 20).Communications: 70, Rapport: 20 (Criminal Investigation 10), Distress: 5 (Jam 10), Intimidate: 25.Medicine: 50, Intensive Care: 15, Psychology: 15 (Criminal Profiling 10), Specialized Medicine: 5 (Poisons 10).
Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20. 	Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20. 	Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20. 	Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20. 	Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20. 	Traits: Social Status +15, Discipline +10, Quick Draw +15, Temper -5, Obsessed (Putting the Kindred Out of Business) -15, Hunted (Tri-System Underworld) -20.
===Hal Taffin===
Ser Taffin is an unpleasant and unstable individual involved in both criminal and legitimate enterprises. His company, Taffin Reclamation, specializes in salvage, particularly that of small capital ships. His company has served as a front for him to fence stolen and pirated goods in the past and he served eight years in the prison pits on Hades for such offences; he has not been apprehended since, although his operation remains under CIS scrutiny. This scrutiny increased after a salvage operation on the crashed transport Canera led agents to believe that certain objects, including a life support pod, were removed without proper procedures being observed.
Hal Taffin
Species: Terran 	Species: Terran 	Occupation: Owner, Taffin Reclamation Inc. 	Occupation: Owner, Taffin Reclamation Inc. 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 140 kg 	Mass: 140 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2749.017 (Age 41; Middle Age) 	Birth Date: 2749.017 (Age 41; Middle Age) 	Place of Birth: Crius, Hom, Tri-System 	Place of Birth: Crius, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38 	Saves - Fortitude: 35, Reflex: 36, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10). 	Power: 45, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 10.Finesse: 65, Hiding and Seeking: 20 (Hide from CIS 10, Find Salvage 10), Dexterous Maneuvers: 10 (Lockpick 10), Dodge: 5.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Cunning: 20 (Deception 5, Treachery 5, Persuasion 10), Knowledge: 25 (Salvage Techniques 10, Underworld 10), Resourcefulness: 20.Acumen: 85, Perception: 20 (Sense Deception 10, Sense Danger 5), Performance: 20, Survival: 20 (Prison 10).Charm: 95, Personality: 20 (Debating 10), Diplomacy: 20 (Underworld 10, CIS 10), Leadership: 15 (Taffin Reclamation 10).
Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).	Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).	Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).	Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).	Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).	Command: 80, Coordination: 25 (Salvors 15), Security: 25 (Hand Laser 10), Strategy: 5.Science: 100, Technology: 25 (Spacecraft 20), Archaeology: 20, Typhonology: 5, Geology: 5 (Precious Minerals 25).Navigation: 80, Stealth: 10, Vehicle Piloting: 10, Orientation: 10, Astrogation: 25, Starship Piloting: 25.Tactical: 20, Targeting: 10, Marksmanship: 5, Ballistics: 5.Engineering: 50, Faster-Than-Light Mechanics: 15, Damage Control: 20, Mechanics: 5, Internal Systems: 5, Defenses: 5.Communications: 125, Negotiate: 25 (Salvage 10), Rapport: 20 (Underworld 20), Intimidate: 25 (Threaten Violence 15), Distress: 5 (Jam 5).Medicine: 20, Specialized Medicine: 5 (Poisons 15).
Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15. 	Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15. 	Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15. 	Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15. 	Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15. 	Traits: Contacts +15, Luck +15, Math Expert +10, Reputation (Ex-Convict) -15, Social Status -10, Greed -15.
===Larn Regis===
Before his death when the transport ship Canera crashed into Mendra City, Larn Regis was one of the richest men in the Tri-System. He was the Chairman and major stock holder of Richmond Intergalactic, a corporation with a net worth of ¤345,679,000,000. After his death, his financial dealings were scrutinized by the CIS in connection with Ricaud Interplanetary, the largest industrial concern in the Tri-System.
Larn Regis, a.k.a. Malakai
Species: Terran 	Species: Terran 	Occupation: Chairman, Richmond Intergalactic 	Occupation: Chairman, Richmond Intergalactic 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2738.167 (Age 52; Middle Age) 	Birth Date: 2738.167 (Age 52; Middle Age) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42 	Saves - Fortitude: 35, Reflex: 37, Willpower: 42
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 20, Brawling: 5.Finesse: 75, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Deception 10, Persuasion 10), Knowledge: 25 (Underworld 15), Resourcefulness: 20.Acumen: 120, Perception: 25 (Sense Deception 10, Sense Danger 10), Performance: 25 (Chairman of the Board 35), Survival: 15.Charm: 95, Leadership: 25 (Kindred 15), Diplomacy: 20 (Board of Directors 10), Personality: 25.
Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.	Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.	Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.	Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.	Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.	Command: 145, Security: 15, Inspire: 25, Guidance: 20 (Subordinates 10), Coordination: 20 (Board of Directors 10, Kindred 20), Strategy: 25.Science: 55, Archaeology: 25, Typhonology: 15, Technology: 10, Planetology: 5.Navigation: 85, Vehicle Piloting: 20, Orientation: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 15.Tactical: 70, Evasive Maneuvers: 25, Marksmanship: 20, Ballistics: 15, Targeting: 10.Engineering: 105, Damage Control: 25, Mechanics: 25, Internal Systems: 20, Defenses: 15, Faster-Than-Light Mechanics: 20.Communications: 125, Negotiate: 25, Rapport: 25, Intimidate: 25, Distress: 25, Translate: 25.Medicine: 40, Specialized Medicine: 20, Psychology: 15, Intensive Care: 5.
Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15. 	Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15. 	Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15. 	Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15. 	Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15. 	Traits: Wealth +25, Social Status +15, Senses (Sound) +10, Hunted (Kronos) -10, Bleeder -10, Tightwad -15, Greed -15.
===Rhineheart===
The name "Rhineheart" was featured in several of the CIS' interceptions of Kindred communications in 2790. The context in which he was featured implied that he was a high-ranking member of the Kindred. He "fell off the grid" in 2790 after going into hiding when an attempt to abduct Lev Arris failed; he was not mentioned in Kindred comms for over three months and was suspected by the CIS to be dead. He was eventually found and captured by David Hassan, who thought that he had in fact captured Malakai instead. It was Rhineheart who filled in Lev Arris on his true identity, an incident that led to his installment as head of the Kindred.
"Rhineheart"
Species: Terran 	Species: Terran 	Occupation: Chief Lieutenant, Kindred 	Occupation: Chief Lieutenant, Kindred 	Gender: Male 	Gender: Male
Height: 1.88 m 	Height: 1.88 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2734.210 (Age 56; Middle Age) 	Birth Date: 2734.210 (Age 56; Middle Age) 	Place of Birth: Unknown, Tri-System 	Place of Birth: Unknown, Tri-System 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Attack Bonuses - Melee: +10; Ranged: +13 	Saves - Fortitude: 36, Reflex: 38, Willpower: 48 	Saves - Fortitude: 36, Reflex: 38, Willpower: 48 	Saves - Fortitude: 36, Reflex: 38, Willpower: 48
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).	Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).	Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).	Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).	Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).	Power: 55, Brawling: 10, Three-Dimensional Maneuvers: 15 (Jumping 10, Swimming 10), Lifting: 10.Finesse: 80, Dexterous Maneuvers: 25 (Sleight of Hand 10), Hiding and Seeking: 20 (Hide from CIS 10), Dodge: 15.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 125, Cunning: 25 (Treachery 10, Persuasion 10), Knowledge: 25 (Kindred Operations 10, Business Practices 10, CIS Tactics 10), Resourcefulness: 25.Acumen: 85, Performance: 25, Perception: 25 (Sense Deception 10, Sense Danger 5), Survival: 20.Charm: 120, Personality: 25 (Taunting 20, Resist Interrogation 10), Leadership: 20 (Ricaud Planetary 15), Diplomacy: 20 (CIS 10).
Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15). 	Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15). 	Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15). 	Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15). 	Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15). 	Command: 110, Security: 25, Coordination: 25 (Kindred 20), Guidance: 20, Strategy: 20.Science: 80, Technology: 25, Archaeology: 25, Typhonology: 10, Geology: 25.Navigation: 120, Stealth: 25, Vehicle Piloting: 25 (Skimmer 15), Orientation: 25, Astrogation: 20, Starship Piloting: 10.Tactical: 70, Marksmanship: 25, Ballistics: 25, Targeting: 20.Engineering: 60, Faster-Than-Light Mechanics: 25, Damage Control: 20, Mechanics: 15.Communications: 205, Intimidate: 25 (CIS Operatives 30), Negotiate: 25 (Weaponry 20, Ships 20), Rapport: 25 (Underworld 25), Distress: 10, Translate: 25.Medicine: 50, Psychology: 20, Specialized Medicine: 15 (Poisons 15).
Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5. 	Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5. 	Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5. 	Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5. 	Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5. 	Traits: Contacts (Underworld) +25, Social Status +15, Education +15, Memory +10, Discipline +10, Hunted (Kindred) -25, Hunted (CIS) -20, Overconfident -10, Greed -10, Tightwad -5.
===Sheila Nabokov===
Admiral Sheila Nabokov was the Commander-in-Chief of the CIS in 2790. Per standard procedure, all information about her history, personal information and even her general appearance were expunged from all public databases for the sake of her personal safety; the head of the CIS was always a primary target for the Tri-System's criminal groups and assassination attempts such as the one made by the Kindred just before Vel Ricaud II took over in 2790 were commonplace. As such, there is no data available about her.
Sheila Nabokov
Species: Terran 	Species: Terran 	Rank: Admiral (CINC), CIS 	Rank: Admiral (CINC), CIS 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2743.215 (Age 47; Middle Age) 	Birth Date: 2743.215 (Age 47; Middle Age) 	Place of Birth: Hades, Isaac, Tri-System 	Place of Birth: Hades, Isaac, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 37, Reflex: 36, Willpower: 50 	Saves - Fortitude: 37, Reflex: 36, Willpower: 50 	Saves - Fortitude: 37, Reflex: 36, Willpower: 50
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15). 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15). 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15). 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15). 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15). 	Power: 40, Brawling: 20, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 60, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 15.Physique: 75, Concentration: 25 (Concentrate Under Fire 5), Stamina: 25, Recuperation: 20.Intellect: 85, Cunning: 25, Knowledge: 25 (CIS Operations 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Spot Enemy 20), Performance: 25 (CIS Director 5), Survival: 25.Charm: 115, Leadership: 25 (CIS 25), Diplomacy: 25, Personality: 25 (Debating 15).
Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.	Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.	Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.	Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.	Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.	Command: 135, Inspire: 20 (Subordinates 10), Coordination: 20 (CIS 10), Strategy: 25, Security: 25, Guidance: 25.Science: 75, Technology: 25, Archaeology: 20, Planetology: 15, Geology: 10, Typhonology: 5.Navigation: 90, Vehicle Piloting: 25, Orientation: 25, Stealth: 20, Starship Piloting: 10, Astrogation: 10.Tactical: 115, Combat Maneuvers: 25, Evasive Maneuvers: 25, Targeting: 25, Ballistics: 20, Marksmanship: 20.Engineering: 45, Damage Control: 20, Internal Systems: 15, Defenses: 10.Communications: 30, Rapport: 15, Negotiate: 10, Intimidate: 5.Medicine: 60, Psychology: 25, Specialized Medicine: 20, Intensive Care: 10, Treatment: 5.
Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15. 	Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15. 	Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15. 	Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15. 	Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15. 	Traits: Nerves +15, Discipline +10, Social Status +10, Quick Draw +20, Creed (Protect Nation) -10, Hunted (Underworld) -20, Bleeder -5, Addicted (Stimulants) -15.
===Alberto Fossa===
A notorious Bexian art dealer, Ser Fossa's affection for religious art made him a prime suspect on the world of Bex for missing religious artifacts circa 2790. He was fined for possessing an icon belonging to the Avuncular Order of Hom in 2786. In 2790, he offered Ser Lev Arris ¤5,000 to bid on an original image of the maker of malts being auctioned by the Bray brothers; Ser Arris turned him down.
Alberto Rinaldo Fossa
Species: Terran 	Species: Terran 	Occupation: Art Dealer 	Occupation: Art Dealer 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2741.214 (Age 49; Middle Age) 	Birth Date: 2741.214 (Age 49; Middle Age) 	Place of Birth: Bex, Irrulan, Tri-System 	Place of Birth: Bex, Irrulan, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Attack Bonuses - Melee: +7; Ranged: +10 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41 	Saves - Fortitude: 35, Reflex: 37, Willpower: 41
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 70, Hiding and Seeking: 20, Dexterous Maneuvers: 25 (Lockpick 10), Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 120, Cunning: 25 (Deception 10, Treachery 10), Knowledge: 25 (Fine Art 25), Resourcefulness: 25.Acumen: 110, Perception: 25 (Sense Danger 20, Spot Valuable Objects 15), Performance: 25, Survival: 25.Charm: 100, Personality: 20, Diplomacy: 25 (Art Collectors 40), Leadership: 15.
Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.	Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.	Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.	Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.	Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.	Command: 55, Coordination: 20, Security: 15, Guidance: 5, Strategy: 15.Science: 125, Technology: 25, Archaeology: 20 (Artwork 40), Typhonology: 25, Geology: 15.Navigation: 105, Stealth: 25, Vehicle Piloting: 15, Orientation: 15, Astrogation: 25, Starship Piloting: 25.Tactical: 45, Evasive Maneuvers: 25, Marksmanship: 10, Ballistics: 10.Engineering: 70, Faster-Than-Light Mechanics: 25, Damage Control: 25, Mechanics: 20.Communications: 205, Negotiate: 25 (Artwork 50), Rapport: 25 (Freelance Pilots 30, Art Experts 30), Intimidate: 15, Distress: 15, Translate: 15.Medicine: 20, Psychology: 20.
Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5. 	Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5. 	Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5. 	Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5. 	Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5. 	Traits: Contacts (Art Collectors) +20, Contacts (Underworld) +10, Reputation (Stolen Art Fence) -5, Greed -10, Tightwad -5.
===Angus Santana===
Ser Santana graduated top of his class in Economics from the Anhurian Business College and was immediately offered the post of Senior Projects Manager by the charity group Interplanetary Aid. It was largely due to his efforts that Interplanetary Aid became the foremost aid organization in the galaxy. In 2790, he was voted "Businessperson of the Decade" by the magazine Croesus and described by the lifestyle journal King Kiddy as "smoother than a vat-grown buttock" - praise indeed. That same year he helped set Ser Lev Arris on the trail of the memory solid of the life pod in which he had been found, after Taffin Reclamation had sold the pod to Interplanetary Aid.
Angus Santana
Species: Terran 	Species: Terran 	Occupation: Senior Vice-President, Interplanetary Aid 	Occupation: Senior Vice-President, Interplanetary Aid 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2760.169 (Age 30; Adult) 	Birth Date: 2760.169 (Age 30; Adult) 	Place of Birth: Anhur, Hom, Tri-System 	Place of Birth: Anhur, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 30, Reflex: 36, Willpower: 38 	Saves - Fortitude: 30, Reflex: 36, Willpower: 38 	Saves - Fortitude: 30, Reflex: 36, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dodge: 25, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20 (Concentrate While Negotiating 10), Recuperation: 15, Stamina: 10.Intellect: 90, Knowledge: 25 (Business Practices 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 80, Perception: 25 (Sense Deception 10), Performance: 25, Survival: 20.Charm: 100, Diplomacy: 25, Leadership: 25 (Interplanetary Aid 25), Personality: 25.
Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.	Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.	Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.	Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.	Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.	Command: 85, Coordination: 20 (Field Agents 25), Inspire: 10, Security: 15, Guidance: 10, Strategy: 5.Science: 70, Technology: 15 (Computers 20), Archaeology: 15 (Economics 20).Navigation: 55, Vehicle Piloting: 25, Orientation: 10, Astrogation: 10, Starship Piloting: 10.Tactical: 40, Targeting: 10, Marksmanship: 15, Ballistics: 15.Engineering: 20, Faster-Than-Light Mechanics: 15, Internal Systems: 5.Communications: 105, Intimidate: 15, Negotiate: 25 (Medical Equipment 20), Rapport: 20 (Clients 10), Distress: 15.Medicine: 25, Psychology: 25.
Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15. 	Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15. 	Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15. 	Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15. 	Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15. 	Traits: Reputation (Philanthropist) +15, Contacts (Interplanetary Aid) +20, Wealth +15, Health -5, Greed -5, Addicted (Jackal Powder) -15.
===Bernice Barlow===
Serra Barlow retired from her position as Account Supervisor for Kreznya Systems Inc. in 2790, subsequently putting up a ¤7,000 bounty for the head of her ex-boss. A medical analysis that year indicated that she was developing chronic alcoholism.
Bernice Barlow
Species: Terran 	Species: Terran 	Occupation: Unemployed 	Occupation: Unemployed 	Gender: Female 	Gender: Female
Height: 1.73 m 	Height: 1.73 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2761.348 (Age 29; Adult) 	Birth Date: 2761.348 (Age 29; Adult) 	Place of Birth: Hephaestus, Irrulan, Tri-System 	Place of Birth: Hephaestus, Irrulan, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Saves - Fortitude: 29, Reflex: 37, Willpower: 37 	Saves - Fortitude: 29, Reflex: 37, Willpower: 37 	Saves - Fortitude: 29, Reflex: 37, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15. 	Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15. 	Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15. 	Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15. 	Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15. 	Power: 40, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Balance 20), Hiding and Seeking: 20, Dodge: 15.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 95, Knowledge: 20 (Business Ethics 10), Resourcefulness: 20 (Economics 10), Cunning: 15 (Treachery 10, Seduction 10).Acumen: 75, Performance: 20 (Accountant 10), Perception: 25, Survival: 20.Charm: 70, Personality: 20 (Taunting 10), Diplomacy: 25, Leadership: 15.
Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.	Command: 30, Coordination: 15, Guidance: 10, Security: 5.Science: 70, Archaeology: 15 (Anthropology 10), Typhonology: 20, Technology: 15 (Computers 10).Navigation: 50, Starship Piloting: 20, Astrogation: 15, Orientation: 10, Vehicle Piloting: 5.Tactical: 10, Marksmanship: 5, Ballistics: 5.Engineering: 20, Faster-Than-Light Mechanics: 15, Mechanics: 5.Communications: 120, Rapport: 20 (Accountants 25), Negotiate: 25 (Microelectronics 25), Intimidate: 25.Medicine: 25, Specialized Medicine: 15, Psychology: 10.
Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5. 	Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5. 	Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5. 	Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5. 	Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5. 	Traits: Math Expert +15, Memory +10, Addicted (Alcohol) -15, Health -5.
===Dimitri Avignoni===
An extremely talented microelectrician of genius-level intelligence, Ser Avignoni's abilities in his field in the late 28th Century were rated second-to-none. He rejected all employment offers made to him by interplanetary electronics companies and started up his own company, although its low profits led the CIS to suspect his involvement in criminal activities (not to mention the fact that he was known to associate with Joe Kane). He was implicated in many small-time scams such as product duplication and system-breaking. In 2790, he cracked an encoded memory solid for Lev Arris, for the staggering sum of ¤30,000.
Dimitri Avignoni
Species: Terran 	Species: Terran 	Occupation: Owner, Avignoni Microelectronics Ltd. 	Occupation: Owner, Avignoni Microelectronics Ltd. 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2753.153 (Age 37; Adult) 	Birth Date: 2753.153 (Age 37; Adult) 	Place of Birth: Hermes, Hom, Tri-System 	Place of Birth: Hermes, Hom, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +12 	Attack Bonuses - Melee: +9; Ranged: +12 	Attack Bonuses - Melee: +9; Ranged: +12 	Saves - Fortitude: 36, Reflex: 37, Willpower: 37 	Saves - Fortitude: 36, Reflex: 37, Willpower: 37 	Saves - Fortitude: 36, Reflex: 37, Willpower: 37
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 66 	SI: 66
Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.	Power: 45, Three-Dimensional Maneuvers: 25, Lifting: 10, Brawling: 10.Finesse: 75, Dexterous Maneuvers: 20 (Sleight of Hand 10, Lockpick 10), Hiding and Seeking: 25, Dodge: 10.Physique: 65, Concentration: 25 (Concentrate While Working 15), Recuperation: 15, Stamina: 10.Intellect: 135, Resourcefulness: 25 (Microelectronics 20), Knowledge: 25 (Encryption Techniques 10, Computer Programming Languages 20), Cunning: 25 (Persuasion 10).Acumen: 75, Perception: 25 (Sense Danger 10), Performance: 25, Survival: 15.Charm: 55, Personality: 25, Diplomacy: 20, Leadership: 10.
Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20. 	Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20. 	Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20. 	Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20. 	Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20. 	Command: 65, Security: 25, Strategy: 25, Coordination: 15.Science: 150, Technology: 25 (Computers 50, Microelectronics 25), Archaeology: 25, Typhonology: 25.Navigation: 100, Orientation: 20, Vehicle Piloting: 20 (Skimmer 10), Stealth: 20, Astrogation: 20, Starship Piloting: 10.Tactical: 15, Ballistics: 5, Marksmanship: 5, Targeting: 5.Engineering: 75, Damage Control: 25, Internal Systems: 25, Faster-Than-Light Mechanics: 25.Communications: 50, Rapport: 25, Negotiate: 25.Medicine: 20, Psychology: 20.
Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10. 	Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10. 	Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10. 	Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10. 	Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10. 	Traits: Reputation (Electrician) +20, Contacts +10, Scientific Sense +15, Mechanical Sense +15, Math Expert +15, Reputation (Data Hacker) -15, Greed -15, Bleeder -10.
===Errendi Farquharson===
A habitué of the Surgeon's Blunder bar on Crius, Ser "Farq" was an earnest supporter of the Mutant Recognition League and canvassed for their cause on many occasions. He was a known associate of bounty hunter Xavier Shondi; in 2790, he sent Lev Arris after Shondi when the latter got himself into trouble. Shondi later paid Arris ¤10,000 and Ser Farq was treated to a round of drinks.
Errendi "Farq" Farquharson
Species: Terran 	Species: Terran 	Occupation: None 	Occupation: None 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 130 kg 	Mass: 130 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2765.302 (Age 25; Adult) 	Birth Date: 2765.302 (Age 25; Adult) 	Place of Birth: Crius, Hom, Tri-System. 	Place of Birth: Crius, Hom, Tri-System. 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +5; Ranged: +4 	Attack Bonuses - Melee: +5; Ranged: +4 	Attack Bonuses - Melee: +5; Ranged: +4 	Saves - Fortitude: 38, Reflex: 34, Willpower: 39 	Saves - Fortitude: 38, Reflex: 34, Willpower: 39 	Saves - Fortitude: 38, Reflex: 34, Willpower: 39
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 68 	SI: 68
Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20. 	Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20. 	Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20. 	Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20. 	Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20. 	Power: 50, Brawling: 15, Lifting: 20, Three-Dimensional Maneuvers: 15.Finesse: 45, Hiding and Seeking: 20, Dexterous Maneuvers: 15, Dodge: 10.Physique: 80, Stamina: 20 (Intoxication 20), Recuperation: 25, Concentration: 15.Intellect: 75, Knowledge: 20 (MRL Philosophy 10), Cunning: 25, Resourcefulness: 20.Acumen: 90, Perception: 20 (Sense Danger 20), Performance: 25, Survival: 15 (Urban Environments 10).Charm: 60, Personality: 15, Leadership: 25, Diplomacy: 20.
Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.	Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.	Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.	Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.	Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.	Command: 20, Coordination: 15, Inspire: 5.Science: 45, Geology: 15, Technology: 10, Archaeology: 5 (Anthropology 5), Typhonology: 10.Navigation: 75, Vehicle Piloting: 10 (Skimmer 10), Stealth: 15, Orientation: 10, Starship Piloting: 15, Astrogation: 15,Tactical: 50, Evasive Maneuvers: 20, Targeting: 10, Ballistics: 10, Marksmanship: 10.Engineering: 35, Mechanics: 20, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 85, Translate: 25, Distress: 20, Negotiate: 15, Rapport: 25.Medicine: 15, Specialized Medicine: 15.
Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5. 	Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5. 	Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5. 	Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5. 	Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5. 	Traits: Ambidexterity +20, Crude -10, Addicted (Alcohol) -5, Addicted (Jackal Powder) -5.
===Hugo Carmichael===
A much-travelled man, Carmichael owned one of Bex's chief liquor exporters. He was known as something of a playboy; various reasons were posited for his wealth and extravagance, the darkest of which were his rumored connections with Kindred operations. These rumors proved true; in 2790, he was found murdered by a Kindred assassin at the Galactic Gourmet Inn on Hephaestus.
Hugo Carmichael
Species: Terran 	Species: Terran 	Occupation: Owner and Managing Director, Blessed Aquawine Co. 	Occupation: Owner and Managing Director, Blessed Aquawine Co. 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2755.231 (Age 35; Adult) 	Birth Date: 2755.231 (Age 35; Adult) 	Place of Birth: Bex, Irrulan, Tri-System. 	Place of Birth: Bex, Irrulan, Tri-System. 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 50, Concentration: 25, Recuperation: 15, Stamina: 10.Intellect: 100, Cunning: 25 (Deception 10), Knowledge: 20 (Brewing Techniques 10, Tri-System Underworld 10), Resourcefulness: 25.Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25 (CEO 10), Survival: 25.Charm: 65, Leadership: 20 (Blessed Aquawine 10), Diplomacy: 25, Personality: 20.
Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20. 	Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20. 	Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20. 	Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20. 	Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20. 	Command: 105, Security: 25 (Hand Laser 10), Guidance: 5, Coordination: 25 (Blessed Aquawine 15), Strategy: 25.Science: 25, Archaeology: 15, Typhonology: 10.Navigation: 50, Vehicle Piloting: 15, Astrogation: 15, Stealth: 10, Starship Piloting: 10.Tactical: 5, Marksmanship: 5.Engineering: 70, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics: 25.Communications: 125, Negotiate: 25 (Liquors 50), Rapport: 15, Intimidate: 25, Distress: 10.Medicine: 20, Specialized Medicine: 20.
Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10. 	Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10. 	Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10. 	Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10. 	Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10. 	Traits: Wealth +20, Contacts (Underworld) +15, Social Status +10, Hunted (Kindred) -15, Greed -15, Crude -10.
===Jan Mitorr===
Mitorr was employed by the medical shipping firm Medexport for over 50 years. Starting as a junior accounts executive in 2729, he steadily rose through the ranks until he was made senior director in 2760. He was often referred to as "my right-hand man" by the company's founder, Pier Porter. It was he who navigated the company through the depression of the '60s. Ser Mitorr died of a sudden heart attack in 2790.
Jan Mitorr
Species: Terran 	Species: Terran 	Occupation: Retired (Former director of Medexport Inc.) 	Occupation: Retired (Former director of Medexport Inc.) 	Gender: Male 	Gender: Male
Height:1.70 m 	Height:1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2709.122 (Age 81; Venerable Age) 	Birth Date: 2709.122 (Age 81; Venerable Age) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Attack Bonuses - Melee: +10; Ranged: +11 	Saves - Fortitude: 09, Reflex: 36, Willpower: 43 	Saves - Fortitude: 09, Reflex: 36, Willpower: 43 	Saves - Fortitude: 09, Reflex: 36, Willpower: 43
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/4/50 	HD/THD/FHD: 44/4/50 	SI: 64 	SI: 64
Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25). 	Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25). 	Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25). 	Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25). 	Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25). 	Power: 55, Three-Dimensional Maneuvers: 25 (Climbing 5), Brawling: 15, Lifting: 10.Finesse: 65, Dodge: 15, Hiding and Seeking: 25, Dexterous Maneuvers: 5 (Balance 10, Lockpick 10).Physique: 40, Concentration: 25, Recuperation: 5, Stamina: 10.Intellect: 140, Knowledge: 25 (Business Practices 15, Tri-System Law 15), Cunning: 20 (Persuasion 10, Deception 10, Treachery 10), Resourcefulness: 25 (Cryonics 10).Acumen: 130, Perception: 25 (Sense Danger 15, Sense Deception 15), Performance: 25 (Company Director 40), Survival: 10.Charm: 150, Diplomacy: 25, Leadership: 25 (Medexport 50), Personality: 25 (Oratory 25).
Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).	Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).	Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).	Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).	Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).	Command: 175, Coordination: 25 (Medexport 20), Inspire: 20 (Employees 30), Security: 25, Guidance: 20 (Employees 35).Science: 160, Technology: 25 (Computers 20, Cryonic Chambers 45), Archaeology: 25 (Anthropology 20), Typhonology: 25.Navigation: 145, Vehicle Piloting: 25 (Skimmer 30), Orientation: 25, Stealth: 25, Starship Piloting: 25, Astrogation: 15.Tactical: 110, Evasive Maneuvers: 25, Marksmanship: 25, Ballistics: 25, Stealth: 20, Combat Maneuvers: 15.Engineering: 90, Damage Control: 20, Mechanics: 15, Faster-Than-Light Mechanics: 25 (D-Drive 30).Communications: 195, Intimidate: 25 (Competition 25), Negotiate: 25 (Medical Equipment 30), Rapport: 25 (Medical Care Providers 15), Translate: 25, Distress: 25.Medicine: 125, Specialized Medicine: 25 (Cryonics 30), Psychology: 25 (Project Empathy to Customer 45).
Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5. 	Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5. 	Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5. 	Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5. 	Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5. 	Traits: Reputation (Businessman) +25, Education +15, Contacts +20, Health -25, Insane (Dementia) -5.
===Louisa Phillips===
Louisa Phillips was the daughter of a wealthy Anhur industrialist, Ser Hendri Phillips. Serra Phillips' life concorded very closely with the stereotypical picture of a young dilettante. In 2790, she took up the life of a freelance pilot in an attempt to assert her individuality; by all accounts the attempt was a disaster. She became a groupie of Ser Arris when he rescued her in 2790, much to his annoyance. Ser Phillips eventually tracked down his daughter and paid Ser Arris ¤10,000 for all the trouble she caused.
Louisa Elizabeth Einstein Mayflower Tennessee Buttercup Phillips
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2772.360 (Age 18; Adult) 	Birth Date: 2772.360 (Age 18; Adult) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 35, Reflex: 35, Willpower: 26 	Saves - Fortitude: 35, Reflex: 35, Willpower: 26 	Saves - Fortitude: 35, Reflex: 35, Willpower: 26
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).	Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).	Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).	Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).	Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).	Power: 45, Three-Dimensional Maneuvers: 25, Brawling: 10, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 5.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 5, Persuasion 10, Deception 10), Resourcefulness: 5, Knowledge: 5 (Romantic Fiction 10, Anhurian Politics 5).Acumen: 65, Performance: 25, Perception: 25 (Sense Deception 10), Survival: 5.Charm: 85, Diplomacy: 25 (Parents 10), Leadership: 5, Personality: 15 (Debating 30).
Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20). 	Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20). 	Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20). 	Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20). 	Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20). 	Command: 5, Coordination: 5.Science: 35, Technology: 25, Geology: 10.Navigation: 35, Astrogation: 10, Stealth: 5, Vehicle Piloting: 10, Starship Piloting: 10.Tactical: 30, Evasive Maneuvers: 5, Targeting: 5, Marksmanship: 10, Ballistics: 10.
Engineering: 15, Faster-Than-Light Mechanics: 10, Damage Control: 5.Communications: 105, Rapport: 5 (Servants 10), Distress: 25, Intimidate: 5 (Servants 10), Negotiate: 25 (Parents 20), Translate: 5. 
Medicine: 25, Psychology: 5 (Manipulate Parents 20).
Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5. 	Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5. 	Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5. 	Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5. 	Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5. 	Traits: Wealth +20, Comeliness +10, Social Status +10, Impulsive -15, Discipline -10, Lecherous -5.
===Maria Filippa Gabriel===
The daughter of a prosperous Anhur Vidpix maker, Auntie Gabriel renounced her life as an Anhurian dilettante for that of religious contemplation with the Avuncular Order of Hom. When she came into her inheritance, there were those within the ordered who wooed her with the idea of getting her to bequeath it to them. Auntie Maria fled Bex, offering Ser Arris ¤3,000 to transport her to Hephaestus.
"Auntie" Maria Filippa Gabriel
Species: Terran 	Species: Terran 	Occupation: Officiant, Avuncular Order of Hom 	Occupation: Officiant, Avuncular Order of Hom 	Gender: Female 	Gender: Female
Height: 1.90 m 	Height: 1.90 m 	Mass: 80 kg 	Mass: 80 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2754.245 (Age 36; Adult) 	Birth Date: 2754.245 (Age 36; Adult) 	Place of Birth: Bex, Irrulan, Tri-System. 	Place of Birth: Bex, Irrulan, Tri-System. 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Attack Bonuses - Melee: +5; Ranged: +8 	Saves - Fortitude: 35, Reflex: 37, Willpower: 40 	Saves - Fortitude: 35, Reflex: 37, Willpower: 40 	Saves - Fortitude: 35, Reflex: 37, Willpower: 40
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10. 	Power: 45, Three-Dimensional Maneuvers: 20, Lifting: 15, Brawling: 10.Finesse: 70, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 20.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 105, Knowledge: 20 (Beer 20), Resourcefulness: 25 (Brewing 10), Cunning: 15 (Seduction 5, Persuasion 10).Acumen: 105, Perception: 25 (Sense Danger 15, Sense Deception 15), Survival: 25, Performance: 25.Charm: 70, Diplomacy: 25, Personality: 25 (Oratory 10), Leadership: 10.
Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.	Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.	Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.	Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.	Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.	Command: 45, Guidance: 20, Coordination: 10, Inspire: 5, Security: 5, Strategy: 5.Science: 100, Archaeology: 25, Planetology: 20 (Hops Farming 10), Typhonology: 15, Technology: 25, Geology: 5.Navigation: 50, Orientation: 10, Vehicle Piloting: 25, Stealth: 15.Tactical: 20, Targeting: 10, Marksmanship: 10.Engineering: 65, Damage Control: 25, Mechanics: 20, Internal Systems: 20.Communications: 155, Rapport: 25 (Farmers 30), Distress: 25, Intimidate: 20, Negotiate: 10 (Liquor 30, Luxury Foods 15).Medicine: 40, Specialized Medicine: 10 (Intoxication 15), Psychology: 15.
Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10. 	Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10. 	Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10. 	Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10. 	Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10. 	Traits: Wealth +20, Hunted (Avuncular Order) -10, Luck -10.
===Melissa Kathryn Banks===
A highly skilled pilot, Serra Banks was the owner of the Tiger Shark-class cruiser Fatale. She as not above illegal trading; CIS agents were advised to scan her holds if she was encountered. In 2790, she began a well-known romantic relationship with Lev Arris after the latter saved her life and flew with her on a number of occasions.
Melissa Kathryn Banks
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Female 	Gender: Female
Height: 1.78 m 	Height: 1.78 m 	Mass: 65 kg 	Mass: 65 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2761.039 (Age 29; Adult) 	Birth Date: 2761.039 (Age 29; Adult) 	Place of Birth: Hephaestus, Irrulan, Tri-System 	Place of Birth: Hephaestus, Irrulan, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38 	Saves - Fortitude: 34, Reflex: 42, Willpower: 38
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 70, Dexterous Maneuvers: 20 (Balance 10), Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 90, Knowledge: 25, Resourcefulness: 25, Cunning: 25 (Seduction 10, Persuasion 5).Acumen: 85, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 25.Charm: 60, Personality: 25, Leadership: 20, Diplomacy: 15.
Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Coordination : 5.Science: 30, Technology: 20, Geology: 10.Navigation: 85, Vehicle Piloting: 25 (Fightercraft 10), Astrogation: 25, Starship Piloting: 25.Tactical: 70, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 10, Marksmanship: 15, Ballistics : 15.Engineering: 50, Faster-Than-Light Mechanics : 25, Mechanics: 15, Damage Control : 10.Communications: 55, Rapport: 15, Translate: 5, Negotiate : 15, Distress : 10, Intimidate : 10.
Medicine: 10, Psychology: 10.
Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10. 	Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10. 	Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10. 	Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10. 	Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10. 	Traits: Navigational Sense +10, Quick Draw +5, Reflexes +5, Reputation (Smuggler) -10, Lecherous -10.
===Nelson James Ramirez===
Although a legally-appointed bailiff, rumor associated Ramirez with a number of legally dubious repossessions; he was suspected to be a 'debt-collector' affiliated to the lower levels of the Kindred. CIS agents attempted to bring him in for questioning in 2790; Ramirez anticipated the move and offered Lev Arris &crren;4,000 to transport him into hiding on Janus IV. He was last seen preparing to go fishing.
Nelson James Ramirez
Species: Terran 	Species: Terran 	Occupation: Auditor, Johnisty Collection Agency 	Occupation: Auditor, Johnisty Collection Agency 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2747.235 (Age 43; Middle Age) 	Birth Date: 2747.235 (Age 43; Middle Age) 	Place of Birth: Hermes, Hom, Tri-System 	Place of Birth: Hermes, Hom, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 34, Reflex: 37, Willpower: 40 	Saves - Fortitude: 34, Reflex: 37, Willpower: 40 	Saves - Fortitude: 34, Reflex: 37, Willpower: 40
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10. 	Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10. 	Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10. 	Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10. 	Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10. 	Power: 55, Lifting: 15, Three-Dimensional Maneuvers: 20, Brawling: 20.Finesse: 75, Dexterous Maneuvers: 25, Hiding and Seeking: 25 (Seek Deadbeats 10), Dodge: 15.Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 115, Knowledge: 25 (Tri-System Law 10, Streetwise 15), Resourcefulness: 25, Cunning: 20 (Persuasion 10, Treachery 10).Acumen: 100, Performance: 25 (Bailiff 20), Perception: 20 (Sense Danger 20), Survival: 15.Charm: 90, Personality: 25 (Debating 20), Diplomacy: 20 (Kindred 15), Leadership: 10.
Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.	Command: 60, Coordination: 20 (Kindred 10, Tri-System Government 10), Security: 10, Strategy: 10.Science: 115, Archaeology: 10 (Anthropology 10), Typhonology: 25, Technology: 25, Planetology: 5 (Fish 15), Geology: 10 (Rare Minerals 15).Navigation: 90, Astrogation: 25, Stealth: 15, Orientation: 20, Vehicle Piloting: 15, Starship Piloting: 15.Tactical: 30, Targeting: 10, Marksmanship: 10, Ballistics: 10.Engineering: 30, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 180, Rapport: 25 (Collection Agencies 50), Negotiate: 25, Distress: 15, Translate: 15, Intimidate: 25 (Debtors 25).Medicine: 45, Specialized Medicine: 20, Psychology: 25.
Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10. 	Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10. 	Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10. 	Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10. 	Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10. 	Traits: Wealth +10, Contacts +10, Hunted (CIS) -10, Greed -10.
===Pemtur Douglas===
Ser Douglas worked at the Astravin Medical Centre in Crius hospital for over 10 years following his graduation from Nursing college. In 2790, he was killed during the abduction attempt of Lev Arris; he was sadly missed by the medical fraternity.
Pemtur Douglas
Species: Terran 	Species: Terran 	Occupation: Nurse, Astravin Medical Centre 	Occupation: Nurse, Astravin Medical Centre 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2759.363 (Age 31; Adult) 	Birth Date: 2759.363 (Age 31; Adult) 	Place of Birth: Crius, Hom, Tri-System 	Place of Birth: Crius, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +4; Ranged: +6 	Attack Bonuses - Melee: +4; Ranged: +6 	Attack Bonuses - Melee: +4; Ranged: +6 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40 	Saves - Fortitude: 35, Reflex: 36, Willpower: 40
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 25.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 90, Knowledge: 25 (Differential Medicine 10), Cunning: 20 (Persuasion 10), Resourcefulness: 25.Acumen: 100, Perception: 20 (Sense Deception 10, Sense Danger 10), Performance: 25 (Nurse 20), Survival: 15.Charm: 75, Diplomacy: 10 (Doctors 20), Personality: 25, Leadership: 20.
Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.	Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.	Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.	Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.	Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.	Command: 25, Coordination: 15, Guidance: 10.Science: 85, Planetology: 5, Archaeology: 15, Technology: 25, Typhonology: 10, Geology: 10 (Pharmaceuticals 20),Navigation: 40, Vehicle Piloting: 20, Orientation: 15, Astrogation: 5.Tactical: 20, Evasive Maneuvers: 15, Combat Maneuvers: 5.Engineering: 55, Internal Systems: 25, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 70, Rapport: 25, Intimidate: 20, Distress: 15, Negotiate: 10.Medicine: 120, Xenobiology: 25 (Terrans 10), Treatment: 25, Intensive Care: 25, Specialized Medicine: 15, Psychology: 20.
Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5. 	Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5. 	Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5. 	Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5. 	Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5. 	Traits: Empathic Sense +15, Reputation (Nurse) +10, Greed -10, Bleeder -10, Luck -5.
===Ralph McCloud===
The son of a Bex farmer, Ser McCloud was an old-hand trader with reputation for plain-speaking and hard-bitten toughness. He was well-known as an avid collector of spacecraft and associated paraphernalia. In 2790, Ser Lev Arris came to Ser McCloud's rescue; in payment, Ser McCloud gave Ser Arris a full spare set of Kraven Mk-IV Laser cannons.
Ralph "Bill" McCloud
Species: Terran 	Species: Terran 	Occupation: Freelance Merchant 	Occupation: Freelance Merchant 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2745.266 (Age 45; Middle Age) 	Birth Date: 2745.266 (Age 45; Middle Age) 	Place of Birth: Hermes, Hom, Tri-System 	Place of Birth: Hermes, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 37, Reflex: 36, Willpower: 40 	Saves - Fortitude: 37, Reflex: 36, Willpower: 40 	Saves - Fortitude: 37, Reflex: 36, Willpower: 40
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10. 	Power: 45, Lifting: 20, Three-Dimensional Maneuvers: 15, Brawling: 10.Finesse: 60, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 15.Physique: 75, Concentration: 25, Recuperation: 25, Stamina: 25.Intellect: 110, Knowledge: 25 (Spacecraft Paraphernalia 10, Current Events 10), Resourcefulness: 25 (Agriculture 10), Cunning: 10 (Persuasion 20).Acumen: 100, Perception: 25 (Sense Deception 15), Performance: 25, Survival: 25 (Wilderness 10).Charm: 85, Diplomacy: 25, Personality: 25 (Debating 25), Leadership: 10.
Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.	Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.	Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.	Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.	Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.	Command: 25, Coordination: 10, Security: 15.Science: 105, Archaeology: 10, Technology: 25 (Spacecraft 10), Geology: 10, Planetology: 15 (Crops 10), Typhonology: 25.Navigation: 100, Vehicle Piloting: 25, Orientation: 25, Astrogation: 25, Starship Piloting: 25.Tactical: 50, Marksmanship: 20, Ballistics: 20, Targeting: 10.Engineering: 80, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 175, Negotiate: 25 (Comestibles 25), Translate: 15, Intimidate: 25, Rapport: 25 (Farmers 35), Distress: 25.Medicine: 30, Psychology: 15, Intensive Care: 15.
Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5. 	Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5. 	Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5. 	Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5. 	Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5. 	Traits: Mechanical Sense +10, Reputation (Collector) +10, Intolerant (Fancy Talk) -10, Luck -5, Addicted (Alcohol) -5.
===Reginald Arthur Bray===
The Bray twins were notorious Anhur gangland criminals, big fish in their own ponds but very small fry when compared to the Kindred. Although heavily implicated in many criminal activities, neither brother was ever brought to justice. Reggie was involved in the negotiation side of the brothers' affairs; he was involved in many instances of fencing, blackmail and bribery. In 2790, he oversaw an auction of an image of the maker of malts, believing it to be a reproduction. Ser Lev Arris bought the piece for a mere ¤100; it later turned out to be an original piece.
Reginald Arthur Bray
Species: Terran 	Species: Terran 	Occupation: Crime Lord 	Occupation: Crime Lord 	Gender: Male 	Gender: Male
Height: 1.8 m 	Height: 1.8 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2750.127 (Age 40; Middle Age) 	Birth Date: 2750.127 (Age 40; Middle Age) 	Place of Birth: Anhur, Hom, Tri-System 	Place of Birth: Anhur, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37 	Saves - Fortitude: 35, Reflex: 36, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 15, Lifting: 5.Finesse: 65, Dexterous Maneuvers: 20, Hiding and Seeking: 25 (Hide Contraband 10), Dodge: 10.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 20 (Treachery 10, Persuasion 15), Knowledge: 25 (Appraisal 10, Current Events 10), Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 15.Charm: 100, Personality: 25 (Debating 15), Leadership: 10, Diplomacy: 25 (Bribery 25).
Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10). 	Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10). 	Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10). 	Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10). 	Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10). 	Command: 65, Security: 25, Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Vehicle Piloting: 20, Orientation: 20.Tactical: 65, Marksmanship: 25, Ballistics: 25, Targeting: 15.Engineering: 30, Mechanics: 20, Damage Control: 10.Communications: 185, Intimidate: 25 (Blackmail 40), Negotiate: 25 (Contraband 20), Rapport: 25, Distress: 5 (Jam 25).Medicine: 45, Psychology: 10 (Fear 25), Specialized Medicine: 0 (Poisons 10).
Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5. 	Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5. 	Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5. 	Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5. 	Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5. 	Traits: Contacts +10, Empathic Sense +15, Reputation -10, Temper -10, Hunted (CIS) -5.
===Ronald Henry Bray===
The Bray twins were notorious Anhur gangland criminals, big fish in their own ponds but very small fry when compared to the Kindred. Although heavily implicated in many criminal activities, neither brother was ever brought to justice. Ronnie was concerned with the 'muscle' side of the brothers' business; kidnap, murder, piracy, menacing and protection rackets were his department. He accompanied his brother to Bex in 2790 but was not directly involved in the auction itself.
Ronald Henry Bray
Species: Terran 	Species: Terran 	Occupation: Crime Lord 	Occupation: Crime Lord 	Gender: Male 	Gender: Male
Height: 1.8 m 	Height: 1.8 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2750.127 (Age 40; Middle Age) 	Birth Date: 2750.127 (Age 40; Middle Age) 	Place of Birth: Anhur, Hom, Tri-System 	Place of Birth: Anhur, Hom, Tri-System 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 52 	Saves - Fortitude: 35, Reflex: 36, Willpower: 52 	Saves - Fortitude: 35, Reflex: 36, Willpower: 52
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15. 	Power: 45, Brawling: 25, Three-Dimensional Maneuvers: 10, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Hiding and Seeking: 25, Dodge: 15.Physique: 55, Concentration: 25, Recuperation: 20, Stamina: 10.Intellect: 110, Cunning: 25 (Persuasion 20), Knowledge: 25 (Current Events 10, Torture Methods 10), Resourcefulness: 20.Acumen: 75, Performance: 20, Perception: 25 (Sense Deception 15), Survival: 15.Charm: 80, Personality: 25 (Extortion 25), Leadership: 15, Diplomacy: 15.
Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).	Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).	Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).	Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).	Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).	Command: 85, Security: 25 (Slugthrowers 10, Blades 10), Coordination: 20, Strategy: 20.Science: 50, Technology: 20, Archaeology: 20, Geology: 10.Navigation: 60, Stealth: 20, Starship Piloting: 20, Astrogation: 20.Tactical: 105, Marksmanship: 25, Ballistics: 25, Targeting: 25, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 25, Damage Control: 25.Communications: 90, Intimidate: 25 (Run Rackets 20), Negotiate: 15, Rapport: 25, Distress: 5 (Jam 10).Medicine: 80, Psychology: 10 (Fear 50), Specialized Medicine: 0 (Poisons 20).
Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10. 	Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10. 	Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10. 	Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10. 	Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10. 	Traits: Contacts +15, Discipline +15, Reputation (Local Crime Lord) -5, Temper -15, Tightwad -10.
===Veklyn Ames===
Formerly a businessman of somewhat dubious progeny, Ser Ames skills adapted to a political career; in 2790, he served as the Tri-System Confederacy Senator from the Hanwyn & Kreti Districts. It was thought that his career change was more compulsory than voluntary; rumors abounded of deals gone wrong and high-placed enemies looking to get even. These rumors proved true when Ames's daughter was attacked; her attackers were driven off by Ser Lev Arris. Ser Ames paid Arris ¤6,000.
Veklyn Ames
Species: Terran 	Species: Terran 	Occupation: Senator, Hanwyn & Kreti District 	Occupation: Senator, Hanwyn & Kreti District 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2723.158 (Age 67; Old Age) 	Birth Date: 2723.158 (Age 67; Old Age) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 34, Reflex: 37, Willpower: 41 	Saves - Fortitude: 34, Reflex: 37, Willpower: 41 	Saves - Fortitude: 34, Reflex: 37, Willpower: 41
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 64 	SI: 64
Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20). 	Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20). 	Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20). 	Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20). 	Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20). 	Power: 60, Three-Dimensional Maneuvers: 20 (Swimming 30), Lifting: 5, Brawling: 5.Finesse: 70, Hiding and Seeking: 25, Dodge: 20, Dexterous Maneuvers: 5 (Sleight of Hand 10, Lockpick 10).Physique: 40, Concentration: 20, Recuperation: 15, Stamina: 5.Intellect: 135, Cunning: 25 (Persuasion 10, Deception 10), Knowledge: 20 (Tri-System Politics 10, Business Practices 20, Current Events 10), Resourcefulness: 20 (Mechanical Engineering 10).Acumen: 115, Performance: 25 (Businessman 35), Perception: 25 (Sense Danger 20), Survival: 10.Charm: 140, Diplomacy: 25 (Tri-System Senate 25), Leadership: 25 (Senator 20), Personality: 25 (Oratory 20).
Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.	Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.	Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.	Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.	Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.	Command: 155, Inspire: 25, Coordination: 25 (Tri-System Senate 30), Guidance: 10 (Subordinates 20), Security: 25, Strategy: 20.Science: 85, Archaeology: 20, Technology: 20, Typhonology: 25, Planetology: 20.Navigation: 125, Stealth: 25, Orientation: 25, Vehicle Piloting: 25, Starship Piloting: 25, Astrogation: 25.Tactical: 125, Evasive Maneuvers: 25, Targeting: 25, Combat Maneuvers: 25, Marksmanship: 25, Ballistics: 25.Engineering: 100, Internal Systems: 25, Damage Control: 25, Defenses: 20, Faster-Than-Light Mechanics: 15, Mechanics: 15.Communications: 175, Negotiate: 25 (Capital Goods 40), Rapport: 25 (Staff 20), Intimidate: 15, Translate: 25, Distress: 25.Medicine: 85, Psychology: 25, Specialized Medicine: 25, Intensive Care: 15, Xenobiology: 10, Treatment: 10.
Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5. 	Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5. 	Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5. 	Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5. 	Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5. 	Traits: Wealth +15, Contacts +10, Social Status +15, Hunted -5, Nerves -5, Bleeder -5, Glutton -5.
===Slade "Tex" Carver===
Slade Carver was a CIS Marine Corps Special Operations fighter pilot and the author of the CIS Interplanetary Combat Manual. Carver joined the CIS in 2770 and was awarded every possible military honor during his twenty-year career. He was universally recognized by inhabitants of the Tri-System as a war hero for surviving the One-Way Ticket Torpedo Run during the Scatterbelt Wars and was the only living recipient of the Golden Cluster. Carver's writing was infused with rural colloquialisms, contributing to his callsign "Tex". He died in 2790 during an unsanctioned mission against the Chirichan Clan. He was survived by a child on Anhur.
Slade Carver, Callsign: Tex
Species: Terran 	Species: Terran 	Rank: Colonel, CISSMC 	Rank: Colonel, CISSMC 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2746.108 (Age 44; Middle Age) 	Birth Date: 2746.108 (Age 44; Middle Age) 	Place of Birth: Anhur, Hom, Tri-System. 	Place of Birth: Anhur, Hom, Tri-System. 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +12; Ranged: +13 	Attack Bonuses - Melee: +12; Ranged: +13 	Attack Bonuses - Melee: +12; Ranged: +13 	Saves - Fortitude: 36, Reflex: 48, Willpower: 38 	Saves - Fortitude: 36, Reflex: 48, Willpower: 38 	Saves - Fortitude: 36, Reflex: 48, Willpower: 38
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10. 	Power: 70, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Balance 10, Lockpick 10), Dodge: 20, Hiding and Seeking: 20.Physique: 60, Stamina: 20, Concentration: 20, Recuperation: 20.Intellect: 85, Knowledge: 25 (Military Tactics 10), Resourcefulness: 15, Cunning: 20 (Persuasion 15).Acumen: 80, Perception: 20 (Spot Enemy 15), Performance: 25, Survival: 20.Charm: 80, Personality: 25 (Taunting 10), Leadership: 25 (Black Watch 10), Diplomacy: 10.
Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.	Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.	Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.	Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.	Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.	Command: 125, Security: 25 (Slugthrowers 5), Strategy: 15, Guidance: 15, Coordination: 20 (CIS Fleet 20), Inspire: 25.Science: 60, Technology: 25 (Computers 10), Archaeology: 15, Typhonology: 10.Navigation: 145, Vehicle Piloting: 25 (ML3B 30), Orientation: 25, Astrogation: 25, Starship Piloting: 25, Stealth: 15.Tactical: 125, Evasive Maneuvers: 25, Combat Maneuvers: 25, Targeting: 25, Marksmanship: 25, Ballistics: 25.Engineering: 85, Damage Control: 25, Mechanics: 20, Faster-Than-Light Mechanics : 25 (D-Drive 15).Communications: 85, Rapport: 25, Translate: 15, Distress: 5, Intimidate : 25, Negotiate : 15.Medicine: 40, Intensive Care: 25, Psychology: 15.
Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5. 	Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5. 	Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5. 	Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5. 	Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5. 	Traits: Reputation (Hero) +25, Reflexes +10, Senses (Sight) +5, Impulsive -10, Discipline -5.
===Tamessa Shuna Ames===
The daughter of Senator Veklyn Ames, Serra Ames was one of the foremost members of the Janus IV jet-set, a regular at all the major parties and seasonal events. In 2790, she was placed under Grade-M CIS observation following rumors that some of her father's enemies had targeted her as an object of revenge. Senator Ames offered Ser Lev Arris ¤6,000 to escort his daughter; her transport was attacked but Ser Arris was able to drive the hostiles away.
Tamessa Shuna Ames
Species: Terran 	Species: Terran 	Occupation: None 	Occupation: None 	Gender: Female 	Gender: Female
Height: 1.80 m 	Height: 1.80 m 	Mass: 55 kg 	Mass: 55 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2761.220 (Age 29; Adult) 	Birth Date: 2761.220 (Age 29; Adult) 	Place of Birth: Janus IV, Isaac, Tri-System 	Place of Birth: Janus IV, Isaac, Tri-System 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38 	Saves - Fortitude: 35, Reflex: 35, Willpower: 38
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Recuperation: 25, Stamina: 15, Concentration: 10.Intellect: 75, Cunning: 25 (Seduction 10), Resourcefulness: 20, Knowledge: 20.Acumen: 85, Performance: 25, Perception: 25 (Sense Danger 10), Survival: 25.Charm: 70, Diplomacy: 25, Leadership: 25, Personality: 20.
Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.	Command: 30, Coordination: 15, Inspire: 10, Guidance: 5.Science: 35, Archaeology: 20, Typhonology: 10, Technology: 5.Navigation: 70, Astrogation: 25, Stealth: 20, Starship Piloting: 15, Orientation: 10.Tactical: 50, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 15, Defenses: 5, Faster-Than-Light Mechanics: 20.Communications: 95, Rapport: 20 (Debutants 10), Distress: 25, Negotiate: 20, Translate: 15, Intimidate: 5.Medicine: 25, Psychology: 15, Specialized Medicine: 10.
Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5. 	Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5. 	Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5. 	Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5. 	Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5. 	Traits: Wealth +10, Education +5, Hunted -10, Lecherous -5.
===Veldon Kashumai===
Uncle Kashumai was a leading member of the Avuncular Order of Hom; in 2790, he held a position as curator of the Order's most treasured possessions. Although his opinions were treated with respect, he was politically insignificant within the Order and as such was never rated a threat by the CIS Intervention division. In 2790, he asked Ser Lev Arris to retrieve an original image of the Lord of the brews from the Bray brothers, which Arris was able do with a ¤100 bid at auction. Uncle Kashumai eventually paid Arris ¤20,000 for his efforts.
"Uncle" Veldon Kashumai
Species: Terran 	Species: Terran 	Occupation: Curator, Holy Museum of Hom 	Occupation: Curator, Holy Museum of Hom 	Gender: Male 	Gender: Male
Height: 1.75 m 	Height: 1.75 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2725.282 (Age 65; Old Age) 	Birth Date: 2725.282 (Age 65; Old Age) 	Place of Birth: Bex, Irrulan, Tri-System 	Place of Birth: Bex, Irrulan, Tri-System 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +7; Ranged: +7 	Attack Bonuses - Melee: +7; Ranged: +7 	Attack Bonuses - Melee: +7; Ranged: +7 	Saves - Fortitude: 35, Reflex: 35, Willpower: 40 	Saves - Fortitude: 35, Reflex: 35, Willpower: 40 	Saves - Fortitude: 35, Reflex: 35, Willpower: 40
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50). 	Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50). 	Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50). 	Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50). 	Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50). 	Power: 55, Three-Dimensional Maneuvers: 20 (Climbing 10), Brawling: 10, Lifting: 15.Finesse: 55, Dodge: 20, Hiding and Seeking: 20, Dexterous Maneuvers: 15.Physique: 55, Concentration: 20, Recuperation: 15 (Intoxication 10), Stamina: 10.Intellect: 135, Knowledge: 25 (Relics of the Order 20), Cunning: 20 (Persuasion 10), Resourcefulness: 20 (Agriculture 20, Brewing 20).Acumen: 100, Perception: 20 (Spot Parasites 20), Performance: 25 (Curator 10), Survival: 25.Charm: 135, Diplomacy: 20, Leadership: 25 (Holy Museum of Hom 15), Personality: 25 (Oratory 50).
Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.	Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.	Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.	Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.	Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.	Command: 180, Coordination: 25 (Holy Museum of Hom 50, Avuncular Order 15), Inspire: 15 (Initiates 20), Security: 10, Guidance: 15 (Initiates 20), Strategy: 10.Science: 230, Technology: 25 (Computers 20), Archaeology: 25 (Religious Artifacts 50), Typhonology: 25, Planetology: 20 (Hops Farming 50), Geology: 15.Navigation: 50, Vehicle Piloting: 25, Orientation: 25.Tactical: 20, Marksmanship: 10, Targeting : 10.Engineering: 75, Damage Control: 25, Mechanics: 25, Internal Systems: 25.Communications: 165, Intimidate: 15, Negotiate: 25 (Liquor 35), Rapport: 25 (Mercenaries 10, Archaeologists 10), Translate: 25, Distress: 20.Medicine: 60, Specialized Medicine: 25, Psychology: 20, Intensive Care: 15.
Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5. 	Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5. 	Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5. 	Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5. 	Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5. 	Traits: Reputation +5, Social Status +5, Scientific Sense +5, Addicted (Bex Beer) -15, Crude -5.
===William Maddox===
Bill Maddox came from a long line of soldiers: his ancestors achieved notoriety in a number of conflicts for the last 300 years. The subject himself followed the tradition as a Combat Engineer in the Anhurian Response Force, until he was invalidated due to Post Traumatic Stress and physical injury resulting in the loss of most of his hearing. He was offered an honorary doctorate by AMU due to the wealth of his idiosyncratic knowledge. In 2790, he offered Lev Arris ¤6,000 to pick up some of his grandfather's old equipment from a warehouse on Bex.
William Maddox
Species: Terran 	Species: Terran 	Occupation: Doctor of Military History, Anhur University 	Occupation: Doctor of Military History, Anhur University 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2729.137 (Age 61; Old Age) 	Birth Date: 2729.137 (Age 61; Old Age) 	Place of Birth: Anhur, Hom, Tri-System 	Place of Birth: Anhur, Hom, Tri-System 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Attack Bonuses - Melee: +9; Ranged: +13 	Saves - Fortitude: 41, Reflex: 38, Willpower: 42 	Saves - Fortitude: 41, Reflex: 38, Willpower: 42 	Saves - Fortitude: 41, Reflex: 38, Willpower: 42
HP/NHP: 66 	HP/NHP: 66 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 66 	SI: 66
Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20. 	Power: 45, Three-Dimensional Maneuvers: 20, Brawling: 10, Lifting: 15.Finesse: 80, Dodge: 25, Dexterous Maneuvers: 25 (Balance 5), Hiding and Seeking: 25.Physique: 60, Concentration: 25, Recuperation: 25, Stamina: 10.Intellect: 150, Resourcefulness: 25 (Mechanical Engineering 20, Demolition 20), Knowledge: 20 (Military History 50), Cunning: 15.Acumen: 125, Performance: 25 (Combat Engineer 25), Perception: 25 (Spot Enemy 10), Survival: 20 (Wilderness 20).Charm: 70, Personality: 25, Diplomacy: 25, Leadership: 20.
Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.	Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.	Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.	Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.	Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.	Command: 95, Strategy: 15, Coordination: 15, Guidance: 10, Inspire: 5, Security: 25 (Slugthrowers 15, Grenades 10).Science: 140, Technology: 25 (Computers 35), Archaeology: 25 (Architecture 30), Typhonology: 25.Navigation: 85, Orientation: 25, Vehicle Piloting: 25 (Armored 15), Stealth: 20.Tactical: 60, Evasive Maneuvers: 10, Combat Maneuvers: 10, Marksmanship: 15, Targeting: 10, Ballistics: 15.Engineering: 215, Damage Control: 25 (Sensors 20, Communications 20), Internal Systems: 25 (Sensors 10, Communications 10), Mechanics: 25, Defenses: 25 (Weaponry 10, Shields 10), Faster-Than-Light Mechanics: 25 (D-Drive 10).Communications: 165, Rapport: 25 (Military Historians 40), Translate: 20, Distress: 15 (Jam 40), Negotiate: 25.Medicine: 15, Intensive Care: 15.
Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5. 	Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5. 	Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5. 	Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5. 	Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5. 	Traits: Social Status +5, Contacts +10, Education +5, Health +5, Senses (Hearing) -20, Insane (PTSD) -5.
===Xavier Shondi===
Ser Shondi was a perplexing individual: the CIS was certain that he coordinated a good deal of smuggling and yet he was never apprehended or conclusively linked to any offence other than a minor case of tax evasion. He was also a criminal with a conscience: rumor has it that he smuggled medical supplies to victims of the Hephaestus uprising in violation of the CIS embargo and supported the Mutant Recognition League with donations and consignments of supplies and weapons. He was known to frequent the Surgeon's Blunder bar on Crius; it was there in 2790 that he hired Ser Lev Arris to run a shipment of guns to Hephaestus, offering him ¤16,000 to do so. Later on, Ser Arris saved Ser Shondi from an ambush; the latter paid him ¤10,000 for the assist.
Xavier Shondi
Species: Terran 	Species: Terran 	Occupation: Freelance Pilot 	Occupation: Freelance Pilot 	Gender: Male 	Gender: Male
Height: 1.83 m 	Height: 1.83 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2747.161 (Age 43; Middle Age) 	Birth Date: 2747.161 (Age 43; Middle Age) 	Place of Birth: Crius, Hom, Tri-System 	Place of Birth: Crius, Hom, Tri-System 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Attack Bonuses - Melee: +11; Ranged: +13 	Saves - Fortitude: 37, Reflex: 43, Willpower: 39 	Saves - Fortitude: 37, Reflex: 43, Willpower: 39 	Saves - Fortitude: 37, Reflex: 43, Willpower: 39
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 67 	SI: 67
Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15. 	Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15. 	Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15. 	Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15. 	Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15. 	Power: 65, Brawling: 25, Three-Dimensional Maneuvers: 25, Lifting: 15.Finesse: 85, Dexterous Maneuvers: 25 (Lockpick 10, Sleight of Hand 10), Hiding and Seeking: 20, Dodge: 20.Physique: 75, Stamina: 25, Concentration: 25, Recuperation: 25.Intellect: 90, Resourcefulness: 25, Cunning: 20 (Persuasion 5, Deception 5), Knowledge: 25 (Current Events 10).Acumen: 90, Survival: 25, Perception: 20 (Spot Enemy 10, Sense Danger 10), Performance: 25.Charm: 70, Personality: 20 (Debating 10), Diplomacy: 25, Leadership: 15.
Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.	Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.	Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.	Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.	Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.	Command: 75, Security: 25 (Hand Laser 15), Strategy: 15, Coordination: 20.Science: 65, Technology: 20 (Computers 10), Archaeology: 20, Typhonology: 10, Geology: 5,Navigation: 60, Vehicle Piloting: 25, Stealth: 15, Astrogation: 10, Starship Piloting: 10.Tactical: 100, Marksmanship: 25, Ballistics: 25, Targeting: 20, Combat Maneuvers: 15, Evasive Maneuvers: 15.Engineering: 75, Damage Control: 25, Mechanics: 25, Faster-Than-Light Mechanics: 25.Communications: 115, Intimidate: 25, Distress: 20, Rapport: 25 (Mercenaries 10, Barflies 10), Negotiate: 25.Medicine: 60, Intensive Care: 15, Specialized Medicine: 25, Psychology: 20.
Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5. 	Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5. 	Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5. 	Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5. 	Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5. 	Traits: Quick Draw +5, Reputation +10, Reflexes +5, Luck -5, Tightwad -5.
===Zakariah Skintight===
Ne Zakariah Frump, Ser Skintight was probably the galaxy's most famous late 28th-Century musician; he was upheld as a youth icon despite his humble upbringing. The son of a Bex farmer, he left for Anhur at the age of 17 and within 4 years had already achieved planet-wide fame for his outrageous exploits and musical ability. Poorly educated and with an SIQ of only 90 (sub-average), he became one of the century's most remarkable success stories.
Zakariah Skintight
Species: Terran 	Species: Terran 	Occupation: Rock Musician 	Occupation: Rock Musician 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2761.076 (Age 29; Adult) 	Birth Date: 2761.076 (Age 29; Adult) 	Place of Birth: Janus IV, Isaac, Tri-System. 	Place of Birth: Janus IV, Isaac, Tri-System. 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +5; Ranged: +5 	Attack Bonuses - Melee: +5; Ranged: +5 	Attack Bonuses - Melee: +5; Ranged: +5 	Saves - Fortitude: 34, Reflex: 35, Willpower: 39 	Saves - Fortitude: 34, Reflex: 35, Willpower: 39 	Saves - Fortitude: 34, Reflex: 35, Willpower: 39
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.	Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.	Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.	Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.	Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.	Power: 50, Lifting: 25, Brawling: 15, Three-Dimensional Maneuvers: 10.Finesse: 55, Dodge: 25, Dexterous Maneuvers: 20, Hiding and Seeking: 10.Physique: 45, Concentration: 20, Recuperation: 15, Stamina: 10.Intellect: 70, Knowledge: 15 (Farming Techniques 5, Music Trends 10), Resourcefulness: 25, Cunning: 15.Acumen: 95, Performance: 25 (Musician 30), Perception: 20 (Sense Deception 10), Survival: 10.Charm: 85, Personality: 25 (Bedazzling 35), Diplomacy: 20, Leadership: 5.
Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5. 	Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5. 	Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5. 	Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5. 	Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5. 	Command: 20, Inspire: 15, Coordination: 5.Science: 110, Archaeology: 5, Technology: 25 (Musical Instruments 25), Typhonology: 20, Geology: 15, Planetology: 20.Navigation: 30, Vehicle Piloting: 15, Stealth: 10, Orientation: 5.Tactical: 10, Marksmanship: 10.Engineering: 40, Internal Systems: 20, Mechanics: 20.Communications: 100, Negotiate: 25, Intimidate: 20, Rapport: 15 (Groupies 15, Roadies 15), Distress: 10.Medicine: 15, Psychology: 10, Specialized Medicine: 5.
Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5. 	Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5. 	Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5. 	Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5. 	Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5. 	Traits: Contacts +10, Reputation (Musician) +20, Reputation (Symbol of Anarchy) -10, Addicted (Jackal Powder) -5, Education -10, Lecherous -5.
==Non-Canonical Characters==
===Characters from Standoff===
====CPT William Bradshaw====
Upon graduation from the Academy in 2663, Bradshaw requested a frontline assignment to TCS Concordia; the Navy sent him to TCS Defiance, an old Ranger-class carrier, instead. Aboard Defiance, Bradshaw continued flying with his Academy classmates Fabian Schroeder and Jason Beverly. He also became romantically involved with one of the other Defiance pilots, Marie LeBlanc; their well-known relationship lasted almost a year but ultimately ended badly. In the eight months that preceded Defiance's destruction, Bradshaw filed no less than four separate transfer requests, all of which were denied. In early 2666, Defiance was destroyed during Operation Nightshade, a Confederation strike on the Trk'Pahn Sector. Bradshaw rallied the remaining pilots and under his command they managed to complete their assigned mission and land on TCS Valiant without taking any further losses. The subsequent investigation cleared Bradshaw and the other Defiance pilots of any wrongdoing in the loss of their carrier and also concluded that his quick thinking and able leadership may in fact have saved Valiant, turning the operation from a complete disaster into a partial success. Bradshaw and Schroeder spent the next few months serving in Valiant's Rapier II squadron. When Valiant was mothballed during the False Armistice, Bradshaw was assigned the wing commander position onboard TCS Lionheart, having won Admiral Terrell's favor after Operation Nightshade; Bradshaw oversaw the retrieval of a number of Sabres stolen from TCS Guadalcanal while serving aboard Lionheart. Bradshaw would eventually be transferred to TCS Firekka to oversee flight operations from that carrier during the Battle of Earth.
William Bradshaw
Species: Terran 	Species: Terran 	Rank: Captain, TCSF(CAG, 232nd Fighter Wing) 	Rank: Captain, TCSF(CAG, 232nd Fighter Wing) 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2641.093 (Age 27; Adult) 	Birth Date: 2641.093 (Age 27; Adult) 	Place of Birth: Caer Lleon, Camelot, Petrov Quadrant, Sol Sector 	Place of Birth: Caer Lleon, Camelot, Petrov Quadrant, Sol Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37 	Saves - Fortitude: 35, Reflex: 47, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10. 	Power: 60, Three-Dimensional Maneuvers: 15 (Swimming 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20 (Sleight-of-Hand 10), Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Spot Enemy 20), Performance: 15, Survival: 15.Charm: 75, Personality: 20, Leadership: 15 (Fighter Squadron 30), Diplomacy: 10.
Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 10 (Hand Lasers 15), Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 20 (Rapier-II 25), Orientation: 15, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Immelmann Turn 15), Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5. 	Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5. 	Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5. 	Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5. 	Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5. 	Traits: Reputation +10, Reflexes +10, Honest -10, Allergic (Pollen) -5, Luck -5.
====CPT Marie "Sparrow" LeBlanc====
Sparrow graduated from the Academy in 2661, best in her class and with an arrogance to match. Her first years of frontline service aboard TCS Defiance were extremely stormy; it wasn't until her career almost ended over an insubordination incident in 2662 that her superior officers began seeing any sort of improvement. This improvement, however, was rapid; by mid-2663, she was finally promoted to First Lieutenant and her superiors had enough confidence in her to start giving her high-profile strike assignments. In late 2665, a year-long relationship between her and William Bradshaw ended. Nobody (except for Sparrow and Bradshaw themselves) knew what exactly went wrong but most of the ship's pilot were willing to bet it was all her fault. This prevailing attitude, of course, did nothing to improve her relations with the rest of the wing; she resented it and simply stopped bothering trying to get along with them anymore. Her performance remained excellent despite this  and she was promoted to the rank of Captain just days before Operation Nightshade. Following the loss of Defiance, Sparrow was assigned to TCS Guadalcanal as the commander of its squadron of Sabres. In 2669, the ship's wing commander expressed concern that she'd been using her position to turn the squadron into a personal fan club of sorts. This proved to be true; when the ship was scheduled to be mothballed and her pilots discharged, Sparrow convinced a number of Guadalcanal's pilots to steal their fighters and join the local pirate clans. She was shot down and captured by Bradshaw and spent the next few weeks incarcerated before being released on probation for the Battle of Earth, where her valiant actions probably kept her from a longer prison sentence.
Marie LeBlanc, Callsign: Sparrow
Species: Terran 	Species: Terran 	Rank: Captain, TCSF(Squadron CO, 321st Fighter Wing) 	Rank: Captain, TCSF(Squadron CO, 321st Fighter Wing) 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 50 kg 	Mass: 50 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2639.080 (Age 29; Adult) 	Birth Date: 2639.080 (Age 29; Adult) 	Place of Birth: Piccadilly, Bradshaw, Vearrier Quadrant, Sol Sector 	Place of Birth: Piccadilly, Bradshaw, Vearrier Quadrant, Sol Sector 	Initiative: +7 	Initiative: +7
Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Attack Bonuses - Melee: +11; Ranged: +12 	Saves - Fortitude: 35, Reflex: 42, Willpower: 32 	Saves - Fortitude: 35, Reflex: 42, Willpower: 32 	Saves - Fortitude: 35, Reflex: 42, Willpower: 32
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 43/43/50 	HD/THD/FHD: 43/43/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15. 	Power: 60, Three-Dimensional Maneuvers: 15 (Climbing 15), Brawling: 15, Lifting: 15.Finesse: 75, Dexterous Maneuvers: 20, Dodge: 20, Hiding and Seeking: 20 (Hiding 15).Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 95, Knowledge: 25, Resourcefulness: 25 (Override Lock Codes 10), Cunning: 25 (Treachery 5, Seduction 5).Acumen: 70, Perception: 25, Performance: 25, Survival: 20.Charm: 75, Personality: 20 (Debate 20), Leadership: 20, Diplomacy: 15.
Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 115, Vehicle Piloting: 20 (Sabre 25), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 20 (Hard Brake 10), Combat Maneuvers: 25, Targeting: 15, Marksmanship: 10, Ballistics: 5.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5. 	Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5. 	Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5. 	Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5. 	Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5. 	Traits: Navigational Sense +10, Reflexes +5, Social Status +5, Impulsive -10, Discipline -5, Reputation -5.
====CPT Theodore "Cougar" Murphy====
Cougar started out his career as an enlisted man, serving as a gunner aboard TCS Rodrigo Diaz, eventually obtaining an officer's commission through the ROTC program. Because of this, he is a few years older than most pilots of his rank and in most of his ship assignments so far he has found himself commanded by officers younger than him. As an ROTC man, he also on several occasions encountered some degree of discrimination from Academy graduates. He was rather relieved when, after having been assigned to TCS Lionheart as Bradshaw's executive officer, he found that his new wing commander had great appreciation for his experience and stability. As a pilot, Cougar is good, even if not remarkably so. He has a reputation for reliability and obedience - Cougar has never lost a wingman. Considering this, Bradshaw was rather surprised when Cougar actually requested to fly with the much less reliable Spoons; apparently Cougar treated Spoons as a personal challenge of sorts. Cougar transferred to TCS Firekka when the False Armistice was discovered to be a sham along with most of the wing from Lionheart and served with distinction during the Battle of Earth.
Theodore Murphy, Callsign: Cougar
Species: Terran 	Species: Terran 	Rank: Captain, TCSF(XO, 232nd Fighter Wing) 	Rank: Captain, TCSF(XO, 232nd Fighter Wing) 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2635.295 (Age 33; Adult) 	Birth Date: 2635.295 (Age 33; Adult) 	Place of Birth: New Kona, Onizuka, STS-51L, Hawking Quadrant 	Place of Birth: New Kona, Onizuka, STS-51L, Hawking Quadrant 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Attack Bonuses - Melee: +11; Ranged: +11 	Saves - Fortitude: 35, Reflex: 36, Willpower: 59 	Saves - Fortitude: 35, Reflex: 36, Willpower: 59 	Saves - Fortitude: 35, Reflex: 36, Willpower: 59
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20. 	Power: 60, Three-Dimensional Maneuvers: 25, Brawling: 20, Lifting: 15.Finesse: 65, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 20.Physique: 50, Stamina: 25, Concentration: 15, Recuperation: 10.Intellect: 85, Knowledge: 25 (Kilrathi Tactics 15), Resourcefulness: 20, Cunning: 25.Acumen: 90, Perception: 20 (Spot Enemy 15), Performance: 20 (Gunner 10), Survival: 25.Charm: 75, Personality: 20, Leadership: 20 (Squadron XO 15), Diplomacy: 20.
Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 55, Security: 25, Strategy: 15, Guidance: 10, Coordination: 5.Science: 70, Technology: 25, Planetology: 20, Geology: 15, Archaeology: 10.Navigation: 105, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 10.Tactical: 85, Evasive Maneuvers: 15, Combat Maneuvers: 15, Targeting: 20, Marksmanship: 20, Ballistics: 15.Engineering: 40, Damage Control: 20, Mechanics: 15, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5. 	Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5. 	Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5. 	Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5. 	Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5. 	Traits: Discipline +20, Nerves +5, Reputation +5, Intolerant (Incompetence) -5, Creed (Family) -10, Social Status -5.
====1LT Fabian "Spoons" Schroeder====
A fifth-generation colonial, Spoons was born in a small farming settlement on Oxford. He excelled at school, and continued to do well at the Academy in the theoretical classes. As a pilot, he was generally regarded as an unreliable thrill-seeker; by the time he graduated, the only people still willing to fly with him were his room-mates, William Bradshaw and Jason Beverly. He was ultimately assigned to TCS Lionheart; given the small size of the ships wing, other pilots had no choice but to get used to flying with him. Spoons transferred to TCS Firekka with most of Lionheart's wing when the False Armistice was discovered to be a sham; aboard Firekka, he hounded Bradshaw about his willingness to forgive Marie LeBlanc and Jason Beverly for their respective roles in an attempt to give Sabres to one of Gemini's local pirate clans, almost to the point of insubordination. He was eventually killed in action during the Battle of Earth.
Fabian Schroeder, Callsign: Spoons
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2642.186 (Age 26; Adult) 	Birth Date: 2642.186 (Age 26; Adult) 	Place of Birth: Neu Saarbrücken, Oxford, Potter Quadrant, Gemini Sector 	Place of Birth: Neu Saarbrücken, Oxford, Potter Quadrant, Gemini Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +5; Ranged: +7 	Attack Bonuses - Melee: +5; Ranged: +7 	Attack Bonuses - Melee: +5; Ranged: +7 	Saves - Fortitude: 34, Reflex: 46, Willpower: 32 	Saves - Fortitude: 34, Reflex: 46, Willpower: 32 	Saves - Fortitude: 34, Reflex: 46, Willpower: 32
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 100, Knowledge: 25 (Kilrathi Tactics 25), Resourcefulness: 25, Cunning: 25.Acumen: 70, Perception: 20 (Detect Lies 15), Performance: 20, Survival: 15.Charm: 85, Personality: 25 (Debating 35), Leadership: 10, Diplomacy: 15.
Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 5 (Slugthrowers 15), Strategy: 10, Guidance: 5.Science: 55, Technology: 25, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 95, Vehicle Piloting: 25, Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 15.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5. 	Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5. 	Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5. 	Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5. 	Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5. 	Traits: Reflexes +10, Luck +5, Scientific Sense +5, Intolerant (Traitors) -10, Discipline -5, Reputation -5.
====1LT Jason "Squealer" Beverly====
Squealer attended the Academy at the same time as Spoons and Bradshaw, quickly becoming friends with both. He proved to be a fine pilot and many speculated that he would have gotten a prestigious assignment to Concordia or Wolfhound straight out of the Academy if he hadn't managed to accumulate a record number of demerits that wouldn't be surpassed until Maxwell Garrett attended the Academy about fifteen years later. Squealer was only barely able to graduate at all and was relieved when he was assigned to TCS Defiance together with Bradshaw. Once on the frontlines, Squealer's insubordination was quickly forgiven by his superiors in consideration of his excellent performance; he quickly racked up an impressive collection of medals but not even one promotion. Following the destruction of Defiance, Squealer found himself serving on TCS Guadalcanal together with Sparrow. Ironically, he finally earned his promotion to First Lieutenant just three weeks before being informed that he would be dismissed as one of the first victims of the Terran-Kilrathi armistice. This convinced him to participate in an ill-fated attempt to give Sabres to one of Gemini's local pirate clans, a plan conceived by Sparrow. After serving a few weeks incarcerated, Squealer was released on parole to TCS Firekka; his valiant efforts during the Battle of Earth probably saved him from having to serve a longer prison sentence.
Jason Beverly, Callsign: Squealer
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2641.199 (Age 27; Adult) 	Birth Date: 2641.199 (Age 27; Adult) 	Place of Birth: Dutton, Montana, United States, Earth 	Place of Birth: Dutton, Montana, United States, Earth 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Attack Bonuses - Melee: +7; Ranged: +9 	Saves - Fortitude: 34, Reflex: 36, Willpower: 31 	Saves - Fortitude: 34, Reflex: 36, Willpower: 31 	Saves - Fortitude: 34, Reflex: 36, Willpower: 31
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 64 	SI: 64
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25). 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25). 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25). 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25). 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25). 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 60, Dexterous Maneuvers: 20, Dodge: 25, Hiding and Seeking: 15.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 70, Knowledge: 25, Resourcefulness: 20, Cunning: 25.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 95, Personality: 25 (Resist Torture 10), Leadership: 25, Diplomacy: 20 (Appeasing Superiors 25).
Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Laser Rifles 5), Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 25 (Sabre 20, Rapier 20), Orientation: 20, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Reflexes +10, Navigational Sense +10, Impulsive -10, Discipline -5, Lecherous -5.
====1LT Robert "Saxman" Collins====
Saxman graduated from the Academy in 2666. A specialized bomber pilot, he was assigned to TCS Defiance's squadron of Gladii. While serving aboard Defiance, Saxman frequently flew sorties with Bradshaw, whose Rapier wing provided escorts for the Gladii. Over time, they grew to be good friends, especially after Saxman turned the tables on his escorts and knocked a Dralthi off Bradshaw's tail during Operation Nightshade. Following the loss of Defiance, Saxman was given a different assignment than Bradshaw, flying patrol missions from Perry Naval Base. After several fairly fruitless months at Perry, Saxman was assigned as one of the senior bomber pilots aboard TCS Firekka. He was still serving aboard Firekka when the ship was diverted to fight in the Battle of Earth and was present for the final assault on KIS Craxtha.
Robert Collins: Callsign, Saxman
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2644.039 (Age 24; Adult) 	Birth Date: 2644.039 (Age 24; Adult) 	Place of Birth: Piller, Wolf 359, Roan Quadrant, Sol Sector 	Place of Birth: Piller, Wolf 359, Roan Quadrant, Sol Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Attack Bonuses - Melee: +8; Ranged: +10 	Saves - Fortitude: 37, Reflex: 36, Willpower: 36 	Saves - Fortitude: 37, Reflex: 36, Willpower: 36 	Saves - Fortitude: 37, Reflex: 36, Willpower: 36
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 67 	SI: 67
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 25 (Bombing Runs 30), Recuperation: 10.Intellect: 70, Knowledge: 20 (Weak Spots 25), Resourcefulness: 10, Cunning: 15.Acumen: 60, Perception: 20, Performance: 25, Survival: 15.Charm: 60, Personality: 20, Leadership: 20, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 130, Vehicle Piloting: 15 (Confederation Bombers 50), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 10, Combat Maneuvers: 10, Targeting: 25, Ballistics: 25.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Senses (Sound) +5, Impulsive -5, Honest -5, Wealth -5.
====1LT Benoît "Popsicle" LaHaye====
Hailing originally from the North American state of Quebec, Popsicle had the distinction of being one of just three Earth-born pilots assigned to the Gemini Sector in 2669. He was also the only one to have found himself in Gemini by receiving exactly the assignment he had asked for at graduation; where most pilots clamored for assignments on Concordia and other frontline carriers, Popsicle decided to take a gamble and requested an assignment to the freshly-launched TCS Firekka, an escort carrier. By doing so, he figured he would actually end up seeing more action than on Concordia. He was right: a month after his arrival, Firekka took part in a major raid behind enemy lines wherein Popsicle earned himself a promotion and a Bronze Star. He was still serving aboard Firekka when the ship was diverted to fight in the Battle of Earth and was present for the final assault on KIS Craxtha.
Benoît LaHaye, Callsign: Popsicle
Species: Terran 	Species: Terran 	Rank: First Lieutenant, TCSF 	Rank: First Lieutenant, TCSF 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2643.210 (Age 25; Adult) 	Birth Date: 2643.210 (Age 25; Adult) 	Place of Birth: Municipality of Pontiac, Quebec, Canada, Earth 	Place of Birth: Municipality of Pontiac, Quebec, Canada, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Attack Bonuses - Melee: +8; Ranged: +9 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37 	Saves - Fortitude: 37, Reflex: 35, Willpower: 37
HP/NHP: 67 	HP/NHP: 67 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 67 	SI: 67
Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 40, Three-Dimensional Maneuvers: 15, Brawling: 15, Lifting: 10.Finesse: 50, Dexterous Maneuvers: 15, Dodge: 20, Hiding and Seeking: 15.Physique: 75, Stamina: 20, Concentration: 15 (Concentrate Under Fire 30), Recuperation: 10.Intellect: 95, Knowledge: 20 (Kilrathi Tactics 30), Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 15, Performance: 25, Survival: 15 (Cold Weather 15).Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 100, Vehicle Piloting: 25 (Rapier 10), Orientation: 25, Astrogation: 20, Starship Piloting: 15, Stealth: 5.Tactical: 70, Evasive Maneuvers: 25, Combat Maneuvers: 20, Targeting: 15, Marksmanship: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5. 	Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5. 	Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5. 	Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5. 	Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5. 	Traits: Navigational Sense +5, Luck +5, Overconfident -5, Honest -5.
====1LT James "Trigger" Walker====
Once a promising young officer in the Space Force, Trigger ended his career rather abruptly by punching out his CO during a mission debriefing. The Space Force might have been willing to overlook the incident had it occurred after a particularly stressful mission; unfortunately, Trigger's wing did not encounter any enemy activity that day and Trigger himself never provided any satisfactory explanation for his action. He was subsequently dishonorably discharged from service and Trigger drifted around from system to system. He eventually found work in the Nexus system flying a Talon for the local Militia forces. According to his wingmen, Trigger was a good pilot; he usually obeyed orders, was never been known to panic in combat and could generally be relied upon to do his job right. When the Confederation faced a severe personnel shortage in the days leading up to the Battle of Earth, Trigger was among several militiamen pressed into service; he found himself assigned to TCS Firekka under William Bradshaw. He was present for the final assault on KIS Craxtha.
James Walker, Callsign: Trigger
Species: Terran 	Species: Terran 	Rank: First Lieutenant, Nexus Planetary Militia 	Rank: First Lieutenant, Nexus Planetary Militia 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 110 kg 	Mass: 110 kg 	Handedness: Left 	Handedness: Left
Birth Date: 2638.313 (Age 30; Adult) 	Birth Date: 2638.313 (Age 30; Adult) 	Place of Birth: McLaren, Port Hedland, Roberts Quadrant, Vega Sector 	Place of Birth: McLaren, Port Hedland, Roberts Quadrant, Vega Sector 	Initiative: +6 	Initiative: +6
Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Attack Bonuses - Melee: +9; Ranged: +10 	Saves - Fortitude: 35, Reflex: 36, Willpower: 36 	Saves - Fortitude: 35, Reflex: 36, Willpower: 36 	Saves - Fortitude: 35, Reflex: 36, Willpower: 36
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 44/44/50 	HD/THD/FHD: 44/44/50 	SI: 65 	SI: 65
Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 15, Brawling: 25, Lifting: 10.Finesse: 65, Dexterous Maneuvers: 25, Dodge: 25, Hiding and Seeking: 15.Physique: 55, Stamina: 20, Concentration: 25, Recuperation: 10.Intellect: 65, Knowledge: 25, Resourcefulness: 25, Cunning: 15.Acumen: 65, Perception: 25, Performance: 25, Survival: 15.Charm: 70, Personality: 25, Leadership: 25, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 50, Technology: 20, Planetology: 15, Geology: 10, Archaeology: 5.Navigation: 105, Vehicle Piloting: 20 (Talon 10), Orientation: 20, Astrogation: 25, Starship Piloting: 25, Stealth: 5.Tactical: 100, Evasive Maneuvers: 20, Combat Maneuvers: 20, Targeting: 20, Marksmanship: 20, Ballistics: 20.Engineering: 30, Faster-than-Light Mechanics: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5. 	Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5. 	Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5. 	Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5. 	Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5. 	Traits: Navigational Sense +10, Temper -5, Insane (Schizoid Personality Disorder) -5.
====LT Ewan Freyers====
Born on a backwater mining station in the Beta Tauri system, Freyers came very close to dying of boredom; he signed up with the Confederation Fleet the day he became eligible. During his officer training, it was discovered that Freyers had a great deal of aptitude with coding systems. Upon graduation, he was assigned to TCS Winterrowd as a communications specialist. His wishes for an exciting career were fulfilled exactly three days later; Freyers decoded a Kilrathi transmission and as a consequence Winterrowd was able to successfully hold off a Kilrathi attack that otherwise would have reached the Perry system before the Fleet could react. His success got him a promotion, a medal and a personal meeting with Admiral Terrell; it also gave him quite an ego. When the False Armistice went into effect, Winterrowd was mothballed and most of its crew dismissed. To ensure that Freyers' talents would not be wasted, Terrell transferred him to TCS Lionheart and later to TCS Firekka when Lionheart was slated for the boneyard. Freyers was serving aboard Firekka when the ship was diverted to fight in the Battle of Earth.
Ewan Freyers
Species: Terran 	Species: Terran 	Rank: Lieutenant, TCN(Chief Communications Officer, TCS Lionheart) 	Rank: Lieutenant, TCN(Chief Communications Officer, TCS Lionheart) 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 70 kg 	Mass: 70 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2641.202 (Age 27; Adult) 	Birth Date: 2641.202 (Age 27; Adult) 	Place of Birth: Elnath Mining Base, Beta Tauri, Roan Quadrant, Sol Sector 	Place of Birth: Elnath Mining Base, Beta Tauri, Roan Quadrant, Sol Sector 	Initiative: +4 	Initiative: +4
Attack Bonuses - Melee: +6; Ranged: +4 	Attack Bonuses - Melee: +6; Ranged: +4 	Attack Bonuses - Melee: +6; Ranged: +4 	Saves - Fortitude: 38, Reflex: 34, Willpower: 37 	Saves - Fortitude: 38, Reflex: 34, Willpower: 37 	Saves - Fortitude: 38, Reflex: 34, Willpower: 37
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 46/46/50 	HD/THD/FHD: 46/46/50 	SI: 68 	SI: 68
Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15. 	Power: 60, Three-Dimensional Maneuvers: 20, Lifting: 25, Brawling: 15.Finesse: 45, Dexterous Maneuvers: 20, Hiding and Seeking: 15, Dodge: 10.Physique: 80, Concentration: 25 (Concentrate Under Fire 25), Recuperation: 20, Stamina: 10.Intellect: 95, Knowledge: 20 (Kilrathi Encryption Methods 35), Cunning: 20, Resourcefulness: 20.Acumen: 75, Performance: 25, Perception: 25, Survival: 25.Charm: 65, Diplomacy: 25, Personality: 25, Leadership: 15.
Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.	Command: 25, Coordination: 15, Guidance: 10.Science: 70, Archaeology: 25, Technology: 20, Geology: 15, Typhonology: 10.Navigation: 85, Vehicle Piloting: 20, Stealth: 25, Orientation: 25, Starship Piloting: 10, Astrogation: 5.Tactical: 40, Evasive Maneuvers: 20, Targeting: 15, Marksmanship: 5.Engineering: 55, Damage Control: 25, Internal Systems: 15, Defenses: 10, Mechanics: 5.Communications: 110, Translate: 25 (Kilrathi 15), Rapport: 25, Distress: 20, Intimidate: 15, Negotiate: 10.Medicine: 20, Psychology: 15, Specialized Medicine: 5.
Traits: Linguistic Sense +5, Memory +5, Curious -10. 	Traits: Linguistic Sense +5, Memory +5, Curious -10. 	Traits: Linguistic Sense +5, Memory +5, Curious -10. 	Traits: Linguistic Sense +5, Memory +5, Curious -10. 	Traits: Linguistic Sense +5, Memory +5, Curious -10. 	Traits: Linguistic Sense +5, Memory +5, Curious -10.
====CPO Jean Henderson====
Henderson came from a family with a long and distinguished military history; her father and grandfather had both been Space Force pilots as were both her brothers. Her decision to join the Navy instead of the Space Force was something of a disappointment for her father, especially when she chose to enlist rather than seek a place at the Naval Academy to pursue an officer's commission. A dedicated, hardworking young woman, Henderson rose through the ranks at a relatively fast pace, eventually serving as the lead air wing maintenance officer aboard TCS Lionheart and later TCS Firekka. Perhaps because she has so many pilots in her family, Henderson, unlike most maintenance officers, considers pilots to actually be more important than the fighters for which she is responsible.
Jean Henderson
Species: Terran 	Species: Terran 	Rank: Chief Petty Officer, TCN(Crew Chief, TCS Lionheart) 	Rank: Chief Petty Officer, TCN(Crew Chief, TCS Lionheart) 	Gender: Female 	Gender: Female
Height: 1.60 m 	Height: 1.60 m 	Mass: 45 kg 	Mass: 45 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2641.199 (Age 27; Adult) 	Birth Date: 2641.199 (Age 27; Adult) 	Place of Birth: Dutton, Montana, United States, Earth 	Place of Birth: Dutton, Montana, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +5; Ranged: +5 	Attack Bonuses - Melee: +5; Ranged: +5 	Attack Bonuses - Melee: +5; Ranged: +5 	Saves - Fortitude: 38, Reflex: 35, Willpower: 43 	Saves - Fortitude: 38, Reflex: 35, Willpower: 43 	Saves - Fortitude: 38, Reflex: 35, Willpower: 43
HP/NHP: 68 	HP/NHP: 68 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 68 	SI: 68
Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25. 	Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25. 	Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25. 	Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25. 	Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25. 	Power: 55, Lifting: 20, Brawling: 20, Three-Dimensional Maneuvers: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 85, Concentration: 25 (Repairs Under Fire 15), Stamina: 25, Recuperation: 20.Intellect: 80, Cunning: 20, Resourcefulness: 25 (Jury-Rig 20), Knowledge: 15.Acumen: 80, Performance: 25 (Mechanic 10), Perception: 25, Survival: 20.Charm: 75, Personality: 25, Diplomacy: 25, Leadership: 25.
Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.	Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.	Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.	Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.	Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.	Command: 20, Coordination: 15, Guidance: 5.Science: 95, Technology: 25, Archaeology: 25, Geology: 20, Typhonology: 15, Planetology: 10.Navigation: 75, Vehicle Piloting: 25, Orientation: 20, Stealth: 15, Starship Piloting: 10, Astrogation: 5.Tactical: 65, Marksmanship: 25, Targeting: 20, Evasive Maneuvers: 15, Ballistics: 5.Engineering: 145, Damage Control: 25, Internal Systems: 25, Mechanics: 25 (Confederation Fighters 35), Defenses: 20, Faster-Than-Light Mechanics: 15.Communications: 50, Distress: 20, Rapport: 15, Translate: 10, Intimidate: 5 , Negotiate: 20.Medicine: 35, Specialized Medicine: 20, Intensive Care: 10, Psychology: 5.
Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5. 	Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5. 	Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5. 	Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5. 	Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5. 	Traits: Discipline +5, Mechanical Sense +10, Reputation +5, Honest -5, Impulsive -5, Luck -5, Curious -5.
===Characters from Saga===
====2LT David "Sandman" Markham====
There’s not much glamor about David’s past; he wasn’t born from a military family, didn't have a powerful politician father and did not have any war heroes in his family. He was born in a North American state, a son of an average middle class family. During his time in college, something ignited within young David’s heart to make him want to apply to become a pilot; he had to apply several times before he was finally accepted into the Space Force Aviation Officer Candidate program.
David was a pretty average officer candidate throughout OCS and flight school; his potential started to shine once he entered advanced flight training aboard TCS Wellington. What set David apart from the other candidates was his heart and spirit; he wanted to learn as much as he could from "The Old Breed" and measure himself to see if he was up to the challenge of becoming a Confederation fighter pilot. Just like any young idealistic rookie, Sandman dreamt of dashing fighter combat with the Kilrathi in his sleep and had an image of himself personally leading the Terrans to final victory over the Kilrathi. He had several acquaintances from his OCS class with him aboard Wellington, including "Panzer" DeMarco, "Hoobler" Hornaday, "Floyd" Pink, "Honeybear" Hasselbeck and the smarmy "Champ" Cooper. During his time aboard Wellington, he learned a lot from his flight instructors First Lieutenant Jon "Assassin" Chaplin, First Lieutenant Alex "Ninja" Crisologo and his squadron commander, Major Kenneth "Kettle" Baws. In addition, Sandman started a mentorship with veteran pilot Captain Marcus "Viking" Snyder.
Sandman survived the Kilrathi ambush of Wellington and was able to complete his flight qualifications. He along with his surviving colleagues were posted to TCS Hermes together as battlefield replacements and served in the subsequent campaign in Vega Sector leading up to a crucial mission to push into Kilrathi territory as far in as the Hyperion system late in 2669 that enabled TCS Victory to slip Lancelot Flight through to the Kilrah system. He later served as an advanced flight instructor during the Border Worlds Conflict. Facing court-martial for refusing to fire on Border Worlds civilians, he led a successful mutiny against the Black Lance conspirators aboard his ship. He was exonerated after the Border Worlds Conflict and went on to become a squadron commander, leading and teaching a new generation of pilots in the same way he was led.
David Markham, Full Callsign: Kitty Sandman
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Gender: Male 	Gender: Male
Height: 1.70 m 	Height: 1.70 m 	Mass: 90 kg 	Mass: 90 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2647.036 (Age 22; Adult) 	Birth Date: 2647.036 (Age 22; Adult) 	Place of Birth: Jamestown, Colorado, United States, Earth 	Place of Birth: Jamestown, Colorado, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37 	Saves - Fortitude: 34, Reflex: 35, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 35, Resourcefulness: 25, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 75, Personality: 20 (Taunting 10), Leadership: 25, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 60, Vehicle Piloting: 20 (Arrow 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5. 	Traits: Navigational Sense +5, Senses (Sight) +5, Luck -5, Impulsive -5.
====2LT Thad "Champ" Cooper====
Thad Cooper was the son of Senator Henry Cooper, a member of the Grand Assembly's Committee for Military Expenditures. He majored in studio art from the University of Auburn; while there he also was president of his college fraternity, lead officer of his college Federalist political party interest group and captain of the varsity hyperball team. His callsign refers to him being an All-Confederation fullback during his four years in school. He was selected for flight training and attended OCS with David Markham, Jeremy Pink, Haley Hasselbeck, Joe Hornaday and Angela DeMarco. Cooper set several class records during his time in OCS but was ranked near the bottom of his class in academics, peer reviews and military bearing. He was ultimately assigned to TCS Wellington’s training wing along with the rest of his class. Champ was a capable pilot and a decent shot, but he was also confident, overly cocky, and arrogant. He quickly developed a reputation as an unreliable safety hazard and a thrill-seeker. He was killed during advanced flight training by a group of pirates in the Oberan system after disobeying a direct order from his wingleader not to engage, getting his wingleader killed in the process.
Thad Cooper, Callsign: Champ
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF(Pilot Trainee, 367th Training Wing, TCS Wellington) 	Rank: Second Lieutenant, TCSF(Pilot Trainee, 367th Training Wing, TCS Wellington) 	Gender: Male 	Gender: Male
Height: 2.00 m 	Height: 2.00 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2647.081 (Age 22; Adult) 	Birth Date: 2647.081 (Age 22; Adult) 	Place of Birth: Anniston, Alabama, United States, Earth 	Place of Birth: Anniston, Alabama, United States, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 15 (Mixed Drinks 15, Politics 5, Pickup Lines 10), Resourcefulness: 15, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 10, Spot Drinks 10, Spot Women 15), Performance: 10, Survival: 5.Charm: 75, Personality: 15 (Bragging 25, Taunting 10), Leadership: 15, Diplomacy: 10.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 15 (Hellcat 10), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5. 	Traits: Wealth +10, Social Status +10, Impulsive -10, Discipline -5, Overconfident -5.
====2LT Angela "Panzer" DeMarco====
Angela DeMarco originally had no intentions to join the military. In high school she was a varsity cross country and lacrosse athlete in high school; while there she was offered an appointment to both the Naval and Space Force Academies. She declined both as she had "mixed feelings" about the Terran-Kilrathi War and serving as a member of the military. She spent time as an activist during her time at the University of Manila’s political science program, working as a volunteer for the Galactic Move On Pacifism movement. Her viewpoint drastically changed when her older sister, a fighter pilot who graduated from the Space Force Academy, was killed in action. After researching the details of her sister's death, Angela did some serious soul-searching about the fate of humanity and what was at stake. She subsequently applied for the highly competitive OCS program and was accepted based on the accomplishments of her sister. In early 2669 she was assigned to TCS Wellington’s training wing for advanced flight instruction. She ultimately perished in the initial Kilrathi ambush on the ship. DeMarco was no-nonsense, driven, and intense officer, one of the most aggressive and outspoken flight trainees from her OCS class. Her callsign stemmed from her ability to steamroll over anybody she conceived.
Angela DeMarco, Callsign: Panzer
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF(Pilot Trainee, 367th Training Wing, TCS Wellington) 	Rank: Second Lieutenant, TCSF(Pilot Trainee, 367th Training Wing, TCS Wellington) 	Gender: Female 	Gender: Female
Height: 1.50 m 	Height: 1.50 m 	Mass: 60 kg 	Mass: 60 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2646.244 (Age 23; Adult) 	Birth Date: 2646.244 (Age 23; Adult) 	Place of Birth: Caloocan, National Capital Region, Philipines, Earth 	Place of Birth: Caloocan, National Capital Region, Philipines, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Attack Bonuses - Melee: +9; Ranged: +9 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37 	Saves - Fortitude: 34, Reflex: 45, Willpower: 37
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Political Science 15), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy 15), Performance: 20, Survival: 15.Charm: 75, Personality: 25 (Debating 10), Leadership: 20, Diplomacy: 20.
Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10. 	Command: 35, Security: 20, Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 55, Vehicle Piloting: 25, Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10. 	Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10. 	Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10. 	Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10. 	Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10. 	Traits: Senses (Sound) +10, Reflexes +10, Obsessed (Self-Redemption) -10, Intolerant (Weak-Minded People) -10.
====2LT Joseph "Hoobler" Hornaday====
Joseph Hornaday was a medical student from the Bahama Islands on Earth. He was approached by the Confederation Fleet Medical Corps to become a doctor; he turned their offer down and instead applied for Space Force OCS and was accepted due to his graduate academic performance and the Fleet's need for intelligent and highly motivated pilot trainees. He attended OCS right after earning his M.D.
Hoobler was one of the top academic performers in his OCS class but struggled with physical fitness and military bearing. He and his fellow OCS roommate, Thad Cooper, would get IT'ed (Intensive Training) on a one-on-one basis with their Drill Instructor for failing multiple personnel and room inspections. Eventually he pulled through, graduating as a Second Lieutenant and earning a posting to TCS Wellington for advanced flight training.
As a rookie trainee, Hoobler was a very book-smart and enthusiastic pilot; he could recite verbatim various engineering systems, tactics, ops limits and emergency procedures as if he was born with the knowledge. His inexperience was evident in his flying; Major Baws gave him slightly below-average marks, citing him as "lacking self-confidence and basic situational awareness" though he also recommended continued training and retention. Hoobler eventually pulled it together, survived the Kilrathi ambush on TCS Wellington and was later assigned to TCS Hermes for active duty.
Jason Hornaday, M.D., Callsign: Hoobler
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Gender: Male 	Gender: Male
Height: 1.80 m 	Height: 1.80 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2643.126 (Age 26; Adult) 	Birth Date: 2643.126 (Age 26; Adult) 	Place of Birth: Tarpum Bay, Eleuthera, Commonwealth of The Bahamas, Earth 	Place of Birth: Tarpum Bay, Eleuthera, Commonwealth of The Bahamas, Earth 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Attack Bonuses - Melee: +4; Ranged: +5 	Saves - Fortitude: 35, Reflex: 35, Willpower: 32 	Saves - Fortitude: 35, Reflex: 35, Willpower: 32 	Saves - Fortitude: 35, Reflex: 35, Willpower: 32
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 65 	SI: 65
Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15. 	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15. 	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15. 	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15. 	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15. 	Power: 45, Lifting: 15, Three-Dimensional Maneuvers: 15, Brawling: 15.Finesse: 55, Dexterous Maneuvers: 25, Hiding and Seeking: 20, Dodge: 10.Physique: 50, Concentration: 25, Stamina: 15, Recuperation: 10.Intellect: 80, Knowledge: 25 (Medicines 10), Cunning: 25, Resourcefulness: 20.Acumen: 75, Perception: 20, Performance: 15 (Corpsman 20), Survival: 20.Charm: 70, Personality: 20 (Taunts 20), Diplomacy: 15, Leadership: 15.
Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.	Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.	Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.	Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.	Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.	Command: 35, Guidance: 20, Coordination: 10, Inspire: 5.Science: 45, Technology: 20, Planetology: 15, Archaeology: 10.Navigation: 25, Vehicle Piloting: 15, Orientation: 10.Tactical: 20, Evasive Maneuvers: 15, Marksmanship: 5.Engineering: 30, Internal Systems: 15, Mechanics: 10, Faster-Than-Light Mechanics: 5.Communications: 40, Rapport: 20, Distress: 15, Intimidate: 5.Medicine: 55, Intensive Care: 25, Specialized Medicine: 15, Xenobiology: 10, Treatment: 5.
Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5. 	Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5. 	Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5. 	Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5. 	Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5. 	Traits: Education +10, Memory +10, Reflexes -10, Discipline -5, Senses (Sight) -5.
====2LT Jeremy "Floyd" Pink====
Floyd was a fourth-generation Colonial of British ethnicity. He spent several years as a shuttle pilot working for Horizon Spacelines on a route between Earth and the Inner Colonies. In between cruises, he ran an electro-acoustic band in which he played vocals and guitar. His passion for music got the better of him; he began showing up late for his flights and soon afterwards he was fired. Not having anywhere else to go, Jeremy joined the Navy and applied to Naval OCS. He was originally unmotivated during his tenure with OCS, with barely passable grades and a questionable attitude during his first few weeks. Candidate Pink was seriously considering voluntarily quitting the program until he found out that his old charter travel company had volunteered to take part in the Battle of Earth; most of his former friends and co-workers had been annihilated by the Kilrathi. Pink’s attitude did a complete 180: he completed OCS and earned his commission. Transferred to TCS Wellington, he was an above average performer in the training wing. A natural flyer from his experience in the shuttle lanes, Floyd’s impulsive and "devil may care" nature landed him in hot water many times both inside and outside the cockpit. Floyd survived Wellington's destruction and was eventually assigned to TCS Hermes as a replacement pilot. 
Jeremy Pink, Callsign: Floyd
Species: Terran 	Species: Terran 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Rank: Second Lieutenant, TCSF(Pilot, 47th Fighter Wing, TCS Hermes) 	Gender: Male 	Gender: Male
Height: 1.90 m 	Height: 1.90 m 	Mass: 120 kg 	Mass: 120 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2644.310 (Age 25; Adult) 	Birth Date: 2644.310 (Age 25; Adult) 	Place of Birth: New Lancaster, Barrett, Camelot 	Place of Birth: New Lancaster, Barrett, Camelot 	Initiative: +5 	Initiative: +5
Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Attack Bonuses - Melee: +8; Ranged: +8 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32 	Saves - Fortitude: 34, Reflex: 35, Willpower: 32
HP/NHP: 64 	HP/NHP: 64 	HD/THD/FHD: 45/45/50 	HD/THD/FHD: 45/45/50 	SI: 64 	SI: 64
Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20. 	Power: 50, Three-Dimensional Maneuvers: 25, Brawling: 15, Lifting: 10.Finesse: 55, Dexterous Maneuvers: 25, Dodge: 20, Hiding and Seeking: 10.Physique: 45, Stamina: 20, Concentration: 15, Recuperation: 10.Intellect: 80, Knowledge: 20 (Sol Sector Nav Routes 25), Resourcefulness: 20, Cunning: 15.Acumen: 70, Perception: 20, Performance: 20 (Guitarist 15), Survival: 15.Charm: 75, Personality: 30, Leadership: 25, Diplomacy: 20.
Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.	Command: 35, Security: 15 (Slugthrowers 5), Strategy: 10, Guidance: 5.Science: 40, Technology: 20, Planetology: 15, Geology: 5.Navigation: 65, Vehicle Piloting: 20 (Shuttles 15), Orientation: 15, Astrogation: 10, Starship Piloting: 5.Tactical: 45, Evasive Maneuvers: 20, Combat Maneuvers: 15, Targeting: 10.Engineering: 30, Damage Control: 15, Mechanics: 10, Defenses: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 25, Intensive Care: 15, Psychology: 10.
Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5. 	Traits: Navigational Sense +10, Reflexes +10, Impulsive -10, Discipline -5, Lecherous -5.
====MAJ Kenneth "Kettle" Baws====
Baws graduated from the Space Force OCS program in 2658 and was assigned to the Waging Wasps Squadron aboard TCS Kyoto on his first tour of duty. Kettle flew a Hornet light fighter throughout several failed campaigns by the Confederation Fleet to take Enigma Sector. He was transitioned to the Epee fighter in 2661 and spent three more years aboard Kyoto until the day she went down in the Battle of Enigma. After recovering from injuries sustained during the loss of Kyoto,  Baws was assigned to TCS Gibraltar. She served with her well and survived her loss when Prince Thrakhath’s forces annihilated the Confederate 6th Fleet in the Deneb Disaster. He was later assigned to TCS Wolfhound and was decorated during several intense fleet actions. Shortly after his promotion to Major, he led an Epee squadron against the Imperial Home Fleet during the Battle of Vukar Tag. Upon the completion of this tour, he was assigned to the training carrier TCS Wellington as XO of the 367th Training Wing. After his tour as a flight instructor aboard Wellington came to an abrupt end, Major Baws was rotated back to the front line as a combat pilot and squadron commander aboard TCS Hermes. He was known for being mostly easy-going but also rather impatient, tending to get angry easily - hence his callsign. He began taking private anger management courses to reign in his temper during his time aboard Wellington. After serving through to the end of the Terran-Kilrathi war, Baws retired from the military and started up his own private flight instruction school. He trained merchants to bounty hunters in combat tactics and occasionally freelanced as a privateer.
Kenneth Baws, Callsign: Kettle
Species: Terran 	Species: Terran 	Rank: Major, TCSF(CO, 811th Fighter Squadron, TCS Hermes) 	Rank: Major, TCSF(CO, 811th Fighter Squadron, TCS Hermes) 	Gender: Male 	Gender: Male
Height: 1.60 m 	Height: 1.60 m 	Mass: 100 kg 	Mass: 100 kg 	Handedness: Right 	Handedness: Right
Birth Date: 2635.354 (Age 34; Adult) 	Birth Date: 2635.354 (Age 34; Adult) 	Place of Birth: Colfax, California, United States, Earth 	Place of Birth: Colfax, California, United States, Earth 	Initiative: +8 	Initiative: +8
Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Attack Bonuses - Melee: +9; Ranged: +11 	Saves - Fortitude: 35, Reflex: 38, Willpower: 37 	Saves - Fortitude: 35, Reflex: 38, Willpower: 37 	Saves - Fortitude: 35, Reflex: 38, Willpower: 37
HP/NHP: 65 	HP/NHP: 65 	HD/THD/FHD: 42/42/50 	HD/THD/FHD: 42/42/50 	SI: 65 	SI: 65
Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20. 	Power: 65, Three-Dimensional Maneuvers: 20, Brawling: 20 (Karate 10), Lifting: 15.Finesse: 80, Dexterous Maneuvers: 20 (Balancing 20), Dodge: 20, Hiding and Seeking: 20.Physique: 55, Stamina: 25, Concentration: 20, Recuperation: 10.Intellect: 100, Knowledge: 20 (Confed Command Structure 10, Kilrathi Fighter Tactics 10, Confed Training Procedure 20), Resourcefulness: 20, Cunning: 20.Acumen: 70, Perception: 20 (Spot Enemy Fighters 15), Performance: 20, Survival: 15.Charm: 80, Personality: 25, Leadership: 20 (Fighter Squadron 15), Diplomacy: 20.
Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.	Command: 65, Security: 15 (Laser Pistols 10), Strategy: 20, Guidance: 15, Coordination: 5.Science: 80, Technology: 20 (Kilrathi Craft 10), Planetology: 20, Geology: 15, Archaeology: 10, Typhonology: 5.Navigation: 135, Vehicle Piloting: 25 (Confederation Light Fighters 25), Orientation: 25, Astrogation: 25, Starship Piloting: 20, Stealth: 15.Tactical: 100, Evasive Maneuvers: 20 (Immelmann Turn 10), Combat Maneuvers: 25, Targeting: 20, Marksmanship: 15, Ballistics: 10.Engineering: 50, Damage Control: 20, Mechanics: 15, Defenses: 10, Internal Systems: 5.Communications: 20, Rapport: 15, Translate: 5.Medicine: 35, Intensive Care: 20, Psychology: 10, Treatment: 5.
Traits: Navigational Sense +10, Temper -10. 	Traits: Navigational Sense +10, Temper -10. 	Traits: Navigational Sense +10, Temper -10. 	Traits: Navigational Sense +10, Temper -10. 	Traits: Navigational Sense +10, Temper -10. 	Traits: Navigational Sense +10, Temper -10.
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Category:WCRPG