MOB-2

==Appearance==
<tabber>
|-|New=
TAB-140 or MOB-2 appears to be a frowning mouth with one eye, that looks similar to B-170, but with no pupil. MOB-2 also has 3 frames.
|-|Old=
The old version looks like the current one, but unsplitted appearance. Along with MOB-1.
</tabber>
== Behavior==
To survive MOB-2 you must hide in tables that aren't lit up by a green light, If one of the players are hiding In a spot that are lit up with green, MOB-2 Will check that said table and kill that player, you can either run away from MOB-1 or MOB-2 Players are able to run away from 2 bisect entities that are checking glowing hiding spots, when any players are 10 or 13 rooms away from them, there will no be glowing hiding spots and MOB-1 and MOB-2 Won't come there but be careful If they are about to merge back Into B-140. when a player hides In a locker that are lit up with green MOB-1 Will come to the player hiding spot In the current room or the previous room, MOB-1 Will check that said locker and kill that player, lot of hiding spots have a chance to lit up with green, because this Is spawned by the main entity named B-140, B-140Spawns at the beginning of the section B, where It will quickly rush towards the latest room, There will be multitude of hiding spots up to ~3-4 Rooms behind that will be promptly lit up green glow, after reaching the current room, B-140 Will split Into two bisects similar to the entity named B-244 But B-244 does a similar mechanic to B-140 When B-244 spawns, it will make Its debut behind the player at a very far-away distance and rush towards the latest room at an incredible pace, emitting decent amounts of screenshake, similar to B-140, which makes B-244 the second entity in the game to have a splitting mechanic. AfterB-244 stops emitting its main ambience, it will begin to make splat noises. After the splat noises finish B-244 will split into two entities. More information about B-244's eye and B-244's mouth will be presented below. now respectively named MOB-1 and MOB-2. Following the split, we already know what MOB-1 Does (Smiling bisect) will check Lockers lit up with green glow, while MOB-2 we already know what he does (Frowning bisect) will check Tables with a green glow, while B-140 we already know what he does (The Merged Bisects) after the bisects have Inspected the hiding spots In the previous ~3-5 rooms, they will reunite In the current room, where MOB-1 and MOB-2 merge back Into a single entity, reforming B-140. This unified entity will proceed to rush back towards B-000 and despawn. The glow In the hiding spots will slowly fade out after B-140 despawns, also It Is recommended that you hide inside a previous room during a B-140 sequence, as other additional entities (e.g., B-40, B-120, or B-170.) may spawn, so be careful about that.
==Notes/Trivia == 
*MOB-1 and MOB-2 could get stuck resulting in the server being softlocked, therefore halting game progress permanently. This has been patched by making them forcefully merge after some time passes.
*MOB-2used to have same audio as G-26 for his jumpscare, however slower, well it is now changed.
*MOB stands for Minion of B-140, according to bugggs7. (Will add screenshot proof later)
**MOB-2 Hates its twin bisect MOB-1.
==Gallery ==
File:Check.webp|MOB-2 checking a table with MOB-1 about to check a locker
File:New B-140 4.png|MOB-2's old design.
File:MOB2jumpscare.gif|MOB-2's old jumpscare.
File:MOB2Newjumpscare.gif|MOB-2's current jumpscare.
MOB-140jumpscare(2).gif|An animated version of oldest MOB-2's jumpscare.
File:MOB 2 animated GIF.gif|MOB-2’s older animation seen in the old Section B.
File:🥵🍆.jpg|Older MOB-2 being influenced by B-40’s light.
File:MOB-2 frame 1.png|New MOB-2s first frame.
File:MOB-2 frame 2.png|New MOB-2s second frame.
File:MOB-2 frame 3.png|New MOB-2s third frame.
File:Fl y.jpeg|MOB-1 and MOB-2 seen in the catwalk room.
File:A-50face3.png|MOB-2's origin image, which is also used for B-140 and MOB-1.
File:Mobbies.png|MOB-2 and MOB-1 in a Hardcore Mode room.
File:Fuck you mob 2 nah fuck you mob 1.jpg|Proof that MOB-1 And MOB-2 hate each other.
Category:Section B Entities
Category:Entities
Category:Entities with Nicknames
Category:One-eyed Entities
Category:B-140 Entites
Category:Teal