Feral Troglodon

is a missile monster unit introduced in Total War: Warhammer II with The Silence & The Fury.
== Recruitment ==
*
** Unlocked with: Pyramid of Itzl
*
** Unlocked with: Giant Beast Pit
== Description ==
Without Skink Oracles to command them, the Feral Troglodon are even more vicious in their own right. Unburdened by a rider, they streak at the enemy with speed and power, firing their venomous spit at every foe before them, their poison sinking deep into the skin. As mounts, they are quick and able protectors, yet as a unit of their own, the Troglodon are as wild and unpredictable as they are fierce.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Feral Rage I
* Feral Rage II
* Predatory Fighter
* Primal Instincts
* Wounds
== Strategy ==
The Feral Troglodon has a similar role to the Carnosaur but with somewhat different strengths. It is generally better at killing other large monsters or Lords due to its ranged poison attack. While lacking the anti-large bonus of the Carnosaur, the Troglodon can engage from a distance, has armor-piercing, and has poison to reduce the damage of its target. Depending on the target's melee defense, the Carnosaur might kill it faster but the Troglodon will kill it safer. However, targets with high melee defense may also get killed faster by the Troglodon. When it comes to the flanking role of the Carnosaur, the Troglodon seems a bit worse as its movement speed is slower and its attack animations seem a bit worse for killing clusters of archers or infantry.
When planning an army, the player may want to consider whether a Skink Oracle will be included since the Skink Oracle comes mounted on a Troglodon by default. This unit provides the same benefits while also bringing spells to the battlefield and being upgraded with equipment slots.
Category:The Silence and the Fury units