Black Mage (Final Fantasy XIV)

The Black Mage is a Job in Final Fantasy XIV, introduced as the Discipline of Magic Thaumaturge in the original release. Players start as a Thaumaturge, and then may upgrade to Black Mage using the Soul Crystal obtained from the quest "Taking the Black" after Thaumaturge reaches level 30.
==Profile==
===Thaumaturge===
Thaumaturges are powerful spellcasters adept with the three primary elements of fire, ice and lightning. They are considered magical ranged DPS for the purpose of party roles.
Thaumaturges can augment their spells further via the status effects Astral Fire and Umbral Ice. Astral Fire increases the potency of fire spells, but also doubles their MP cost and halts MP recovery. Umbral Ice accelerates MP recovery while reducing the potency of ice spells. Both remove the MP cost of spells of the opposing element, but casting these spells removes the status. Later levels allow Thaumaturges to stack Astral Fire and Umbral Ice up to three times. Mastery of the Thaumaturge class requires knowing the right time to switch between Umbral Ice and Astral Fire.
===Black Mage===
Black Mage further enhances the Thaumaturge's offensive magic abilities by delving on unaspected spells. Black Mages have no party utility whatsoever, only brings with them massive damage. Proper mastering of a Black Mage means the player must memorize enemies' attack patterns as they will be rooted to the spot while casting spells, with little time to move around.
In Final Fantasy XIV: Shadowbringers, the important character Y'shtola Rhul upgrades her job into Sorceress, a unique form of Black Mage that has access to spells from all 6 elements.
==Story==
===History===
In the lands of Yafaem at the peak of the Fifth Astral Era, the genius sorceress Shatotto wove the first spell of the art that became known as "black magick". The Mhachi mage's obsessive research into destructive power gave rise to a host of devastating incantations and arcane weaponry, found many willing students, and cadres of Black Mages soon formed the offensive core of Mhach's forces in the War of the Magi. But the casting of so many mighty spells drained the land dry of aether, and both sides of the terrible conflict knew defeat with the great floods of the Sixth Umbral Calamity. 
In the years following this realm-spanning catastrophe, the practitioners of the arcane were mistrusted and reviled. Black magick itself was branded a forbidden art, its secrets consigned to the darkest depths of history. In any age, however, there always exist those whose hunger for knowledge and power drive them to explore the most lightless abyss. Thus it was that scarcely a century ago, a thaumaturge by the name of Quruka Ququruka broke the seals of an ancient tome, and secretly donned the black robes of a long-forgotten cabal.
===Thaumaturge===
Thaumaturges start off in Ul'dah taught by five siblings, each holding the title of guildmaster. They teach the Warrior of Light the basics of thaumaturgy. The Warrior returns from their training in ranged magic, and the siblings congratulate them. The youngest sibling, Cocobusi, quarrels with the rest and storms out. The siblings explain that their younger brother has low aetheric levels and so can't practice thaumaturgy. The leaders of the guild teach the Warrior of Light to keep the state of aetheric balance in mind, through managing their state of balance or through replenishing mana through ether.
Returning to the guild the Warrior of Light finds the siblings in a bind with the merchants who had requested the siblings retrieve their ether from Amalj'aa. Having drank all the ether, the siblings request the Warrior of Light to try and convince the merchants to leave empty-handed. After getting the merchants to leave, the siblings assign the Warrior of Light with destroying the cursed artifact known as Mormo's urn, stolen by Alacran thieves. After the mission is a success, Cocobuki is impressed with the Warrior of Light's control and skill.
There has been a recent spree of murders and Cocobusi requires the Warrior of Light's aid in Western Thanalan. Cocobusi has the Warrior examine the remains of slain Thaumaturges, and use themselves as bait to lure out the "Mageslayer". After defeating a group of imps, Cocobusi informs the Warrior of Light that an imp has fled to a nearby cave where Cocobusi attempts to kill the Warrior of Light only to be stopped by his brother, Cocobuki. Cocobusi has been possessed by the voidsent within Mormo's urn, and he escapes. Distraught, Cocobuki and the Warrior of Light return to the Thaumaturge guild.
Cocobuki has the Warrior of Light go to Camp Drybone to retrieve chapters on the Book of Mormo. After retrieving the chapters the group learns that the voidsent is a glutton for aether, but nothing on how to save their brother, and are left with the only option to kill him. Cocobuki wants to use his aether as bait to draw out the voidsent and have the group defeat the creature, but before that the siblings have the Warrior of Light face one final trial. Following the trial the siblings are amazed with the Warrior's prowess, and are convinced they can save their brother.
There have been sightings of Cocobusi at vesper bay, and the Warrior of Light goes to investigate. After speaking with the locals, they head north to rescue the captured victims. Mormo is found in the caves draining the aether from maidens. Cocobuki sets his plan in motion in offering up his aether, and once Mormo reveals her true from, the siblings attack the voidsent. With the defeat of the voidsent Cocobusi returns to his normal self, but Cocobuki is knocked unconscious and starts fading due to his aether being drained. Cocobusi uses a mana-amplifying potion to save him. The siblings meet up at the Thaumaturge guild once more and thank the Warrior of Light, and once there Cocobuki teaches them the spell Manaward, a defensive spell that blunts the force of attacks.
===Black Mage===
The Warrior of Light speaks to the Thaumaturge guild receptionist Yayake who tells them of a prisoner by the name of Ququruka Tataruka, a self-proclaimed Black Mage who demands the Warrior of Light find the Gem of Shatotto in exchange for his freedom. Yayake has the Warrior retrieve the gem by defeating monsters that will reveal the gem. An Amalj'aa by the name of Kazagg Chah appears and gives the Warrior of Light the soul crystal before taking his leave. Returning to the Thaumaturge's guild, the Warrior of Light presents the soul crystal to Yayake who is amazed to discover it's real. She begins to leave to gather the order of Nald Thal only to find the main doors closing. Two Lalafells garbed in mage attire appear from the shadows, one being the prisoner Ququruka, and the other his apprentice Lalai. Having convinced the gaolers to let him free, he proclaims that the seal on the voidgate will be broken and that the Warrior of Light can close it. He bids the Warrior to visit at Milvaneth Sacarium to hear the words of Lalai, and before leaving tells the Warrior not to fear the power to destroy, but to master it. At the Sacarium, Lalai promises to guide the Warrior of Light on the path of the Black Mage.
Lalai sends the Warrior of Light out to seal voidgates throughout the realm by pouring voidsent blood on the planar fissure. Three other Black Mages, Kazagg Chah, Dozal Meloc, and Da Za, assist them. After closing the planar fissures and attaining the special Sorceress garb, the Warrior of Light learns from Lalai that Ququruka is no prophet, but the criminal he was convicted of being one hundred years ago. His plan is to use black magic to open the voidgate and summon forth Barbatos.
At Nald's Reflection the Warrior of Light finds the Black Mage beastmen and discover that the ritual for summoning Barbatos is complete. After a long battle Barbatos is defeated and Ququruka tells the truth of his past, revealing that he was interested in black magic and became eager to master it. During his studies he had three of the beastmen ancestors assist him with a spell, only to realize it was a summoning spell for Barbatos. The voidsent took the lives of his allies and sealed the monster, as he wasn't strong enough to defeat it on his own. Sealing the voidsent corrupted Qururuka, and he made the Order of Nald Thal Imprison him to keep the realm safe. The beastmen forgive him for his sins, and Qururuka passes on.
===Final Fantasy XIV: Heavensward===
Lalai has found a parchment belonging to Ququruka, which reveals the whereabouts of tomes thought long lost, the Books of Nald'thal. She tells the Warrior of Light to meet her in Nald's Reflection to search for the Book of Nald. The pair find the book and head to Thal's respite to look for the Book of Thal. Arriving at Thal's Respite, the two find that the Book of Thal has recently been taken. Lalai is determined to retrieve the tome before the secrets it contains are used to cause great harm.
Lalai concludes that the thief is a Black Mage, and speculates they may have contacted other Black Mages. The Warrior of Light heads to Burgundy Falls to meet with Kazagg Chah, who tells them he was recently attacked by a robed man who wielded black magic, and asks for them to search for the attacker. The Warrior of Light finds a robed man who denies being the one who attacked Kazagg Chah, and suggests they visit Kazagg to clear up the confusion. The Amalj'aa confirms this, and the robed man introduces himself as Zhai'a Nelhah, a Hearer of Gridania. He informs the two that the Seedseer Council has sent him to find a certain Black Mage. He believes he may learn something from Lalai, and decides to pay her a visit, explaining that Waldeve leads a cult of nefarious Black Mages, and that he was once a conjurer of Stillglade Fane, but left in search of power. Zhai'a takes his leave, requesting that they tell him of any leads they find on the Black Mage. Lalai teaches the Warrior of Light a new spell, Ley Lines, deciphered from the Book of Nald.
Lalai receives a letter from Da Za, and requests a meet up at Bronze Lake where he explains he was approached by Waldeve and asked to share his knowledge of black magic. The Kobold asked for time to reconsider to plan an ambush with the Warrior of Light's assistance. The Warrior hides nearby while Da Za waits for Waldeve. Waldeve arrives, and Da Za refuses his proposal. Waldeve leaves and tells his cultists to kill him after gathering the information he needs. The mages are defeated with no survivors, and Zhai'a Nelhah arrives, furious to learn none of Waldeve's men have lived. He storms off to speak with Lalai. Zhai'a claims that the Warrior of Light is not in control of their powers, and Lalai claims that they are, and proves as much by entrusting the Warrior with more magic gleaned from the Book of Nald.
Lalai receives a letter from Dozol Meloc who is hiding in Alder Springs and seeks assistance. The Warrior of Light finds Dozol Meloc surrounded by defiant mages whom they swiftly defeat. After checking on Dozol, Zhai'a arrives and berates the Warrior of Light for slaying every last attacker, before realizing that they were burned alive from the inside. Dozol Meloc suggests that without the Gem of Shatotto to control their dark magicks, the very aether within their bodies ignited when they resorted to powerful spells. Zhai'a apologizes before leaving, and the Warrior of Light returns to Ul'dah.
===Final Fantasy XIV: Stormblood===
===Final Fantasy XIV: Shadowbringers===
==Equipment==
Thaumaturges and black mages wield staves and rods as their weapons. At lower levels they also have access to one-handed scepters and cudgels, which they can use in conjuction with shields, but these items stop appearing past level 50. Their armor is primarily made up of "Casting" gear, armor with low physical defense and high magic defense that they share with other magical DPS classes.
The primary attribute for thaumaturges and black mages is intelligence, which boosts their attack magic potency, and should always be prioritized over other attributes. As DPS disciplines, they draw the most benefit from the critical hit, direct hit, spell speed, and determination secondary attributes, which all improve their damage dealing capabilities in some way.
Lists of thaumaturge and black mage equipment	Lists of thaumaturge and black mage equipment
 Thaumaturge's Arms (1H|2H) 	
 Shields
 Head
 Body
 Hands
 Waist
 Legs
 Feet 	
 Earrings
 Necklaces
 Bracelets
 Rings
 Soul Crystal
==Job gauge==
The Job Gauge was introduced in 4.0 Stormblood. The Black Mage uses the Elemental Gauge, though it is unique for having a more limited version from the moment a character becomes a Thaumaturge.
The Elemental Gauge displays which elemental influence the player is currently under — Astral Fire or Umbral Ice. Fire spells used under Astral Fire have an increased potency but will cost more MP, and MP regeneration is halted. Umbral Ice dramatically increases the speed at which MP regenerates.
In Endwalker, upon learning the Enochian trait on level 56, the Black Mage's spells are strengthened under Astral Fire and Umbral Ice. At level 70, Enochian adds an additional bar to the lower right corner of the gauge that fills every 30 seconds while the status is maintained, granting a Polyglot status effect, indicated by pink crystals at the bottom of the Elemental Gauge. Polyglot allows for the usage of Foul (acquired on level 70) and Xenoglossy (acquired on level 80), with each use consuming a stack of Polyglot.
Upon reaching level 58, when the Black Mage casts certain Blizzard-aligned spells, they acquire Umbral Hearts which are represented by three blue arrows on the lower left corner of the Elemental Gauge. A Heart is consumed each time a Fire-aligned spell is cast, nullifying the increased MP cost caused by Astral Fire. This allows the Black Mage to cast more high-potency Fire IV spells before having to regenerate their MP through Umbral Ice. Alternately, Flare's MP cost is reduced, allowing it to be cast again without MP restoring moves. This, however, consumes all Umbral Hearts regardless of number held so it can't be done multiple times.
Upon reaching level 90, the Paradox marker is added to the Elemental Gauge. The marker is activated after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. When the Paradox marker is lit, Fire and Blizzard are replaced with Paradox, a stronger spell that takes on the traits of the spell it replaces that matches the current element.
===Umbral Ice and Astral Fire effects===
Effect 	MP regen 	Ice spells	Ice spells	Ice spells	Fire spells	Fire spells	Fire spells
Effect 	MP regen 	MP cost 	Potency 	Cast time 	MP cost 	Potency 	Cast time
Umbral Ice 	2500 per ice spell 	x0.75 	— 	— 	x0 	x0.9 	—
Umbral Ice II 	5000 per ice spell 	x0.75 	— 	— 	x0 	x0.8 	—
Umbral Ice III 	10000 per ice spell	x0 	— 	— 	x0 	x0.7 	x0.5
Astral Fire 	x0 	x0 	x0.9 	— 	x2 	x1.4 	—
Astral Fire II 	x0 	x0 	x0.8 	— 	x2 	x1.6 	—
Astral Fire III	x0 	x0 	x0.7 	x0.5 	x2 	x1.8 	—
==Abilities==
===Class and Job Actions===
Cast times and MP costs listed are base values, without any aspect effects.
Action	Level 	Type 	Cast 	Recast 	MP Cost 	Range 	Area
 	1 	Spell 	2.5s 	2.5s 	400 MP 	25y 	—
 	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.	Deals ice damage with potency of 180.
:Additional Effect: Grants Umbral Ice or removes Astral Fire
:Duration: 15s
 Action changes to Paradox under the effect of Paradox.
 	2 	Spell 	2.5s 	2.5s 	800 MP 	25y 	—
 	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.	Deals fire damage with potency of 180.
:Additional Effect: Grants Astral Fire or removes Umbral Ice
:Duration: 15s
: Additional Effect: 40% chance to grant Firestarter
: Firestarter Effect: Next Fire III will cost no MP and have no cast time
: Duration: 30s
 Action changes to Paradox under the effect of Paradox.
 	4 	Ability 	Instant 	5s 	— 	— 	—
 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. 	Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire.
 	6 	Spell 	Instant 	2.5s 	— 	25y 	—
 	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.	Deals lightning damage with potency of 100.
:Additional Effect: Lightning damage over time
:Potency: 45
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder III.
 	12 	Spell 	3s 	2.5s 	800 MP 	25y 	5y radius
 	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.	Deals ice damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice or removes Astral Fire ( Grants Umbral Ice III and removes Astral Fire)
:Duration: 15s
 Upgrades to High Blizzard II.
 	15 	Spell 	Instant 	2.5s 	800 MP 	25y 	—
 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double 	Deals unaspected damage with a potency of 100.
:Additional Effect: 20% chance potency will double
 	18 	Spell 	3s 	2.5s 	1500 MP 	25y 	5y radius
 	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.	Deals fire damage with a potency of 80 to target and all enemies near it.
:Additional Effect: Grants Astral Fire or removes Umbral Ice ( Grants Astral Fire III and removes Umbral Ice)
:Duration: 15s
 Upgrades to High Fire II.
 	26 	Spell 	Instant 	2.5s 	— 	25y 	5y radius
 	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.	Deals lightning damage with a potency of 60 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 30
:Duration: 18s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to Thunder IV.
 	30 	Ability 	Instant 	120s 	— 	— 	—
 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s 	Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
:Duration: 20s
fka. 	30 	Ability 	Instant 	120s( 100s) 	— 	— 	—
fka. 	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.	Fully restores MP.
:Additional Effect: Grants Astral Fire II ( Astral Fire III)
:Duration: 15s
:Additional Effect: Grants Thunderhead
:Duration: 30s
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells
: Additional Effect: Grants Paradox
Can only be executed while under the effect of Astral Fire.
 	35 	Spell 	3.5s 	2.5s 	2000 MP 	25y 	—
 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s 	Deals fire damage with a potency of 280.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s
 	35 	Spell 	3.5s 	2.5s 	800 MP 	25y 	—
 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s 	Deals ice damage with potency of 280.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s
 	35 	Spell 	Instant 	2.5s 	— 	— 	—
 	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.	Grants Umbral Ice ( and 1 Umbral Heart).
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
:Additional Effect: Restores an amount of MP commensurate with your stacks of Umbral Ice
:Umbral Ice I: 2,500 MP
:Umbral Ice II: 5,000 MP
:Umbral Ice III: 10,000 MP
Grants Umbral Ice III ( and 3 Umbral Hearts), and also restores 10,000 MP when used while outside of combat.Can only be executed while under the effect of Umbral Ice.
 	40 	Spell 	2.8s 	2.5s 	1000 MP 	25y 	5y radius
 	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 120 to target and all enemies nearby it.
: Additional Effect: Grants 3 Umbral Hearts
: Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.
 	45 	Spell 	Instant 	2.5s 	— 	25y 	—
 	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.	Deals lightning damage with potency of 120.
:Additional Effect: Lightning damage over time
:Potency: 50
:Duration: 27s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder.
 	50 	Ability 	Instant 	10s 	— 	25y 	—
 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound. 	Rush to a target party member's side.Unable to cast if bound.
 	50 	Spell 	4s 	2.5s 	 	25y 	5y radius
 	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.	Deals fire damage to target and all enemies nearby it with a potency of 240 for the first enemy, and 30% less for all remaining enemies.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
: Additional Effect: Grants 3 stacks of Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the effect of Astral Fire.
 Consumes all Umbral Hearts upon execution.
 	52 	Ability 	Instant 	120s 	— 	— 	3y radius
 	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.	Connects naturally occurring ley lines to create a circle of power which, while standing within it, reduces spell cast time and recast time, and auto-attack delay by 15%.
:Duration: 30s
 Action optionally becomes Retrace upon execution.
 	58 	Spell 	2.5s 	2.5s 	800 MP 	25y 	—
 	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.	Deals ice damage with a potency of 320.
:Additional Effect: Grants 3 Umbral Hearts
:Umbral Heart Bonus: Nullifies Astral Fire's MP cost increase for Fire spells and reduces MP cost for Flare by one-third
Can only be executed while under the effect of Umbral Ice.
 	60 	Spell 	2.8s 	2.5s 	800 MP 	25y 	—
 	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.	Deals fire damage with a potency of 320.
: Additional Effect: Grants Astral Soul
 Effect ends when Astral Fire expires.Can only be executed while under the of and Astral Fire.
 	62 	Ability 	Instant 	3s 	— 	25y 	—
 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound. 	Move instantly to Ley Lines drawn by you.Cannot be executed while bound.
 	64 	Spell 	Instant 	2.5s 	— 	25y 	5y radius
 	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.	Deals lightning damage with a potency of 80 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 35
:Duration: 21s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 Upgrades to High Thunder II.
 	66 	Ability 	Instant 	60s 	— 	— 	—
 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2 	The next three spells will require no cast time
:Duration: 15s
:Maximum Charges: 2
 	70 	Spell 	2.5s( Instant) 	2.5s 	— 	25y 	5y radius
 	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1	Deals unaspected damage to a target and all enemies nearby it with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
:Polyglot Cost: 1
 	72 	Spell 	3s 	2.5s 	 	25y 	—
 	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.	Deals fire damage with a potency of 350.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Can only be executed while under the effect of Astral Fire.
 	80 	Spell 	Instant 	2.5s 	— 	25y 	—
 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1 	Deals unaspected damage with a potency of 880.
:Polyglot Cost: 1
 	82 	Spell 	3s 	2.5s 	1500 MP 	25y 	5y radius
 	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s	Deals fire damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Astral Fire III and removes Umbral Ice
:Duration: 15s
 	82 	Spell 	3s 	2.5s 	800 MP 	25y 	5y radius
 	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s	Deals ice damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Grants Umbral Ice III and removes Astral Fire
:Duration: 15s
 	86 	Ability 	Instant 	120s 	— 	— 	—
 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice. 	Grants Polyglot.Can only be executed while under the effect of Astral Fire or Umbral Ice.
 	90 	Spell 	2.5s 	2.5s 	1600 MP 	25y 	—
 	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.	Deals unaspected damage with a potency of 500.
:Astral Fire Bonus: Grants Astral Fire
:Duration: 15s
:Astral Fire Bonus: Grants Firestarter
:Firestarter Effect: Next Fire III will require no time to cast and cost no MP
:Duration: 30s
:Umbral Ice Bonus: Requires no MP to cast and grants Umbral Ice
:Duration: 15s
Can only be executed while under the effect of Paradox.※This action cannot be assigned to a hotbar.※Fire and Blizzard change to Paradox when requirements for execution are met.
 	92 	Spell 	Instant 	2.5s 	— 	25y 	—
 	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with potency of 150.
:Additional Effect: Lightning damage over time
:Potency: 60
:Duration: 30s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 	92 	Spell 	Instant 	2.5s 	— 	25y 	5y radius
 	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.	Deals lightning damage with a potency of 100 to target and all enemies nearby it.
:Additional Effect: Lightning damage over time
:Potency: 40
:Duration: 24s
Can only be cast while under the effect of Thunderhead, granted when gaining Astral Fire or Umbral Ice from an unaspected state, or changing between their influences.
:Thunderhead Duration: 30s
Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.
 	96 	Ability 	Instant 	40s 	— 	— 	3y radius
 	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.	Weave ley lines anew, setting your circle of power at a new location.Can only be executed while under the effect of Ley Lines.
 	100 	Spell 	3s 	2.5s 	— 	25y 	5y radius
 	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.	Deals fire damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 65% less for all remaining enemies.
Can only be executed when the Astral Gauge is full.
===Role Actions===
Action	Level	Type 	Cast 	Recast 	MP Cost	Range	Area
 	8 	Ability	Instant	90s 	— 	25y 	—
 	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)	Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
:Duration: 10s ( 15s)
 	10 	Spell 	2.5s 	2.5s 	800 MP 	30y 	5y radius
 	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.	Puts target and all nearby enemies to sleep.
:Duration: 30s
Cancels auto-attack upon execution.
 	14 	Ability	Instant	60s 	— 	— 	—
 	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s	Gradually restores own MP.
:Potency: 55
:Duration: 21s
 	18 	Ability	Instant	60s( 40s)	— 	— 	—
 	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s	Next spell is cast immediately.
:Duration: 10s
 	44 	Ability	Instant	120s 	— 	— 	—
 	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s	Spells can be cast without interruption.
:Additional Effect: Nullifies most knockback and draw-in effects
:Duration: 6s
===Traits===
Name	Level	Description
 	1 	Casting of certain fire and ice spells will grant a stack of Astral Fire and Umbral Ice respectively.
:Maximum Stacks: 1
:Duration: 15s
While under the effect of Astral Fire, the cost of casting Fire spells is doubled, MP recovery is reduced to 0, and the potency of Ice spells is reduced by 10%.While under the effect of Umbral Ice, the cost of casting Ice spells is reduced to 0, 2,500 MP is recovered upon landing an Ice spell, and the potency of Fire spells is reduced by 10%.
 	20 	Increases base action damage and HP restoration by 10%.
 	20 	Allows the stacking of a second Astral Fire and Umbral Ice.While under the effect of Astral Fire II, the potency of Fire spells is increased by 60% and the potency of Ice spells is reduced by 20%.While under the effect of Umbral Ice II, 5,000 MP is recovered upon landing an Ice spell and the potency of Fire spells is reduced by 20%.
 	35 	Allows the stacking of a third Astral Fire and Umbral Ice.Casting Fire II or Blizzard II grants maximum stacks of Astral Fire or Umbral Ice respectively.While under the effect of Astral Fire III, the potency of Fire spells is increased by 80%, and the cast time of Ice spells is halved and potency lowered by 30%.While under the effect of Umbral Ice III, 10,000 MP is recovered upon landing an Ice spell, and the cast time of Fire spells is halved and potency lowered by 30%.
 	40 	Increases base action damage and HP restoration by 30%.
 	42 	Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.
:Duration: 30s
 	45 	Upgrades Thunder to Thunder III.
 	58 	Increases damage dealt by 5% while under the effect of Astral Fire or Umbral Ice.
fka.	58 	Grants 3 Umbral Hearts upon casting Freeze or executing Manafont or Umbral Soul.
 	64 	Upgrades Thunder II to Thunder IV.
 	70 	Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%.
 	78 	Improves Enochian's magic damage increase to 15%.
 	80 	Allows the stacking of a second Polyglot.
 	80 	Allows for the immediate casting of Foul.
 	82 	Upgrades Fire II and Blizzard II to High Fire II and High Blizzard II.
 	84 	Reduces Manafont recast time to 100 seconds.
 	86 	Improves Enochian's magic damage increase to 25%.
 	90 	Adds a Paradox marker to your Elemental Gauge.The marker is made active after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. The marker is made inactive when the effect of Astral Fire or Umbral Ice expires.Fire and Blizzard become Paradox when the Paradox marker is made active.
 	92 	Upgrades Thunder III to High Thunder and Thunder IV to High Thunder II.
 	96 	The location of Ley Lines can be reset while its effect is active.
 	96 	Improves Enochian's magic damage increase to 33%.
 	98 	Allows the stacking of a third Polyglot.
 	100 	Grants a stack of Astral Soul upon landing Fire IV or Flare.
:Maximum Stacks: 6
Flare grants 3 stacks.
===Role Traits===
Name	Level	Description
 	94 	Reduces Swiftcast recast time to 40 seconds.
 	98 	Extends the duration of Addle to 15 seconds.
===PvP Actions===
Action	Type 	Cast 	Recast 	MP Cost 	Range 	Area
 	Spell 	1.44s 	2.4s 	– 	25y 	–
 	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.	Deals fire damage with a potency of 4,000.Requires no cast time when cast under the effect of Umbral Ice.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire II
:Duration: 15s
Effect cannot be stacked with Umbral Ice.※Action changes to Fire IV while under the effect of Astral Fire II.
 	Spell 	1.44s 	2.4s 	– 	25y 	–
 	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.	Deals ice damage with a potency of 4,000.Requires no cast time when cast under the effect of Astral Fire.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice II
:Duration: 15s
Effect cannot be stacked with Astral Fire.※Action changes to Blizzard IV while under the effect of Umbral Ice II.
 	Spell 	1.92s 	20s 	– 	– 	5y radius
 	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.	Deals lightning damage to all nearby enemies with a potency of 16,000.
:Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 16,000 potency
:Duration: 10s
This action does not share a recast timer with any other actions.
 	Spell 	Instant 	15s 	– 	25y 	–
 	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.	Deals unaspected damage with a potency of 8,000.
:Additional Effect: Increases target's stacks of Astral Warmth or Umbral Freeze to maximum
:Duration: 15s
This action does not share a recast timer with any other actions.
 	Ability 	Instant 	30s 	– 	25y 	5y radius
 	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.	Afflicts target and all enemies nearby it with Half-asleep.
:Duration: 3s
:Half-asleep Effect: Targets succumb to Sleep when effect expires
:Duration: 4s
Targets struck while under the effect of Sleep will take additional damage with a potency of 8,000, and effect will dissipate.
 	Ability 	Instant 	10s 	– 	25y 	–
 	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.	Rush to a targeted enemy's or party member's location.
:Additional Effect: Grants Swiftcast
:Swiftcast Effect: Next spell can be cast immediately
:Duration: 10s
:Maximum Charges: 2
Cannot be executed while bound.
 	Ability 	Instant 	15s 	– 	– 	30y radius
 	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2	Deals damage to nearby enemies with a potency of 3,000 up to a maximum of 9,000 for every stack of Astral Warmth or Umbral Freeze they have accumulated.
:Additional Effect: Enemies under the effect of Astral Warmth are afflicted with Burns, dealing fire damage over time
:Potency: 3,000
:Duration: 6s
Duration increases by 3s for each additional stack of Astral Warmth, up to a maximum of 12s.
:Additional Effect: Enemies under the effect of Umbral Freeze are afflicted with a status ailment commensurate with the number of stacks accumulated
:1 Stack: Heavy
:2 Stacks: Bind
:3 Stacks: Deep Freeze
:Duration: 2s
:Maximum Charges: 2
 	Spell 	1.92s 	2.4s 	– 	25y 	–
 	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.
:Additional Effect: Grants Astral Fire III
:Duration: 15s
Effect cannot be stacked with Umbral Ice.Can only be executed while under the effect of Astral Fire II.※Action changes to Flare while under the effect of Astral Fire III.※This action cannot be assigned to a hotbar.
 	Spell 	1.92s 	2.4s 	– 	25y 	5y radius
 	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals fire damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Astral Warmth, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Umbral Freeze.Can only be executed while under the effect of Astral Fire III.Astral Fire III effect expires upon execution.※This action cannot be assigned to a hotbar.
 	Spell 	1.92s 	2.4s 	– 	25y 	–
 	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 6,000.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.
:Additional Effect: Grants Umbral Ice III
:Duration: 15s
Effect cannot be stacked with Astral Fire.Can only be executed while under the effect of Umbral Ice II.※Action changes to Freeze while under the effect of Umbral Ice III.※This action cannot be assigned to a hotbar.
 	Spell 	1.92s 	2.4s 	– 	25y 	5y radius
 	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.	Deals ice damage with a potency of 12,000 to target and 8,000 to all enemies nearby it.
:Additional Effect: Afflicts target with a stack of Umbral Freeze, up to a maximum of 3
:Duration: 15s
Effect cannot be stacked with Astral Warmth.Can only be executed while under the effect of Umbral Ice III.Umbral Ice III effect expires upon execution.※This action cannot be assigned to a hotbar.
 	Spell 	Instant 	2.4s 	– 	25y 	5y radius
 	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.	Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.Can only be executed while under the effect of Polyglot.※This action cannot be assigned to a hotbar.
 	Limit Break 	Instant 	10s 	– 	– 	–
 	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s	Grants 6 stacks of Soul Resonance, upgrading Fire to Flare and Blizzard to Freeze.
:Additional Effect: Grants Polyglot and Apocatastasis
:Polyglot Effect: Action changes to Foul
:Duration: 60s
:Apocatastasis Effect: Reduces damage taken by 10%
:Duration: 15s
:Additional Effect: Reduces the recast time of Superflare by 15 seconds
Can only be executed when the limit gauge is full.Gauge Charge Time: 60s
 	Ability 	4.5s 	5s 	— 	— 	—
 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken. 	Restores your HP and MP to maximum.Casting will be interrupted when damage is taken.
 	Ability 	Instant 	1s 	2500 MP 	— 	—
 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000 	Restores own HP.
:Cure Potency: 15,000
 	Ability 	Instant 	30s 	— 	— 	—
 	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.	Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
:Additional Effect: Grants Resilience
:Resilience Effect: Nullifies status afflictions that can be removed by Purify
:Duration: 5s
Can be used even when under the effect of certain status afflictions.
 	Ability 	Instant 	30s 	— 	— 	—
 	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.	Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
:Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.Effect ends upon reuse, using another action, or when the effect duration expires.
 	Ability 	Instant 	1.5s 	— 	— 	—
 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action. 	Increases movement speed.Effect ends upon reuse or execution of another action.
===Removed actions===
The following actions are no longer usable. Removed actions will still appear on a hotbar, their icon greyed out icon with a red strikethrough. They will have no effect and must be removed by the player. The given statistics represent their last form before their removal.
Action	Level	Type 	Cast 	Recast 	MP Cost	Range	Area
 	8 	Ability	Instant	30s 	— 	— 	—
 	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.	Next spell is cast without interruption.Duration: 10s
16 Enhanced Surecast: Grants a 15% chance to have no recast time.
Replaced by Surecast Role Action in patch 4.0.
 	10 	Spell 	 	 	800 	25y 	5y
 	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.	Puts target and all nearby enemies to sleep.Duration: 30sCancels auto-attack upon execution.
Replaced by Sleep Role Action in patch 6.0.
 	26 	Ability	Instant	60s 	— 	— 	—
 	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.	Next spell is cast immediately.Duration: 10sPotency of attack magic cast under the effect of Swiftcast is halved in PvP.
Replaced by Swiftcast Role Action in patch 4.0.
 	40 	Ability	Instant	90s 	— 	— 	—
 	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.	Reduces a party member's magic vulnerability by 20%.Duration: 10s
Removed in patch 4.0.
 	45 	Ability	Instant	120s 	— 	— 	—
 	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.	Creates a barrier that nullifies physical damage up to 20% of maximum HP.
Removed in patch 4.0.
 	42 	Ability	Instant	30s 	— 	25y 	—
 	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.	Afflicts target with Slow and Heavy +20%.Duration: 12s (PvP 6s)
Removed in patch 4.0.
 	54 	Ability	Instant	60s( 30s)	— 	— 	—
 	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.	Ensures that the next Scathe, Fire, Paradox, or Thunder spell cast will, for the first hit, trigger Scathe's additional effect, Firestarter, or Thundercloud.
:Duration: 30s
: Maximum Charges: 2
Removed in patch 7.0.
 	56 	Ability	Instant	30s 	— 	— 	—
 	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.	Increases magic damage dealt by 15%. Also allows the casting of Blizzard IV and Fire IV, Despair and Umbral Soul.Additional Effect: Grants Polyglot if Enochian is maintained for 30sMaximum Stacks: 2Can only be executed while under the effect of Astral Fire or Umbral Ice. Effect is canceled if Astral Fire or Umbral Ice ends.
Replaced with Enochian Trait in patch 6.0.
==Limit Break==
Thaumaturges' and Black Mages' Limit Breaks focus on dealing powerful damage to enemies in a circular area of effect. The damage dealt is determined by the combined weapon damage of all party members, thus, its damage is not based on the user's gear. The ability Swiftcast cannot be used to instantly cast a Limit Break. Thaumaturges and Black Mages both have the same Level 1 and Level 2 limit breaks as other Ranged Magical DPS.
Ability	Level	Description 	Image
 	1 	Delivers an attack to all enemies in the target area, dealing 0.6x the damage of Braver.	
 	2 	Delivers an attack to all enemies in the target area, dealing 1.3x the damage of Braver.	
 	3 	Delivers an attack to all enemies in the target area, dealing 2.1x the damage of Braver.	
==Other appearances==
===Final Fantasy Record Keeper===
FFRK Ley Lines Fire IV.png|Ley Lines Fire IV.
===Final Fantasy Brave Exvius===
FFBE Apocatastasis.png|Apocatastasis.
FFBE Convert FFXIV.png|Convert.
FFBE Manawall.png|Manawall.
FFBE Scathe.png|Scathe.
===Final Fantasy Trading Card Game===
Black Mage appears in Final Fantasy Trading Card Game as Lightning-elemental Backup cards. Thaumaturge appears as Ice-elemental Forward cards.
BlackMage XIV TCG.png|Black Mage [12-080C] Chapter series card.
Thaumaturge TCG.png|Thaumaturge [14-025C] Chapter series card.
Black Mage 2-108C from FFTCG Opus.jpg|Black Mage [2-108C] Opus series card.
Thaumaturge 5-040C from FFTCG Opus.jpg|Thaumaturge [5-040C] Opus series card.
Black Mage 6-091C from FFTCG Opus.jpg|Black Mage [6-091C] Opus series card.
==Behind the scenes==
In their original design, Thaumaturges were debuff specialists with access to Light and Dark-elemental offensive spells. After patch 1.20, the job was changed to an offensive mage, specializing on fire, ice and lightning magic. The Arcanist discipline has replaced the Thaumaturge's role in debuffing, although Thaumaturges do retain the ability to inflict Sleep.
During one scene in the Black Mage quest line where two Black Mages approach the player their eyes flash yellow, mimicking the traditional glowing-eyed look in earlier games.
==Gallery==
FF14Thaumaturge1.jpg|Thaumaturges.
ARR Thaumaturge.png|Thaumaturge render for Final Fantasy XIV: A Realm Reborn.
File:Soul of the Black Mage from Final Fantasy XIV icon.png|Soul of the Black Mage.
Elezen Black Mage.png|A Black Mage in the End of an Era video.
THM Weapon of Light.png|The Thaumaturge's weapon of light.
FFXIV Black Mage Sprite.png|Black Mage sprite.
Black mage Victory Pose.gif|Black Mage victory pose.
;Arms and Gear sets
Thaumaturge Weapons FFXIV Art.jpg|Weapons.
FF14Thaumaturge2.jpg|A rod/staff.
FF14Thaumaturge3.jpg|A rod/staff.
Thaumaturge Moogle Rod FFXIV.jpg|A moogle rod.
FFXIV Black Mage Gear Concept.jpg|Black Mage Relic Equipment concept art.
Black Mage FFXIV Art 3.jpg|Black Mage concept art.
Wolfseye Set.jpg|Wolfseye PVP set.
FFXIV Stormblood Black Mage.png|Artifact equipment from Stormblood.
FFXIV SBG Black Mage.png|Artifact equipment from Shadowbringers.
;Actions
FFXIV Blizzard.png|Blizzard.
FFXIV Fire.png|Fire.
FFXIV ARR Transpose.png|Transpose.
FFXIV Thunder.png|Thunder.
FFXIV ARR Blizzard II.png|Blizzard II.
FFXIV ARR Scathe.png|Scathe.
FFXIV ARR Fire II.png|Fire II.
BLM using Thunder II from FFXIV.png|Thunder II.
FFXIV ARR Manaward.png|Manaward.
BLM using Manafont from FFXIV.png|Manafont.
FFXIV ARR Fire III.png|Fire III.
FFXIV ARR Freeze.png|Freeze.
FFXIV ARR Blizzard III.png|Blizzard III.
FFXIV ARR Thunder III.png|Thunder III.
FFXIV ARR Aetherial Manipulation.png|Aetherial Manipulation.
FFXIV ARR Flare.png|Flare.
FFXIV Ley Lines.png|Ley Lines.
FFXIV Blizzard IV.png|Blizzard IV.
FFXIV Fire IV.png|Fire IV.
BLM using Between the Lines from FFXIV.png|Between the Lines.
FFXIV Thunder IV.png|Thunder IV.
FFXIV Triplecast.png|Triplecast.
FFXIV Foul.png|Foul.
FFXIV BLM Despair.png|Despair.
FFXIV BLM Umbral Soul.png|Umbral Soul.
FFXIV BLM Xenoglossy.png|Xenoglossy.
BLM using High Blizzard II from FFXIV.png|High Blizzard II.
BLM using High Fire II from FFXIV.png|High Fire II.
BLM using Amplifier from FFXIV.png|Amplifier.
BLM using Paradox from FFXIV.png|Paradox.
BLM using High Thunder from FFXIV.png|High Thunder.
BLM using High Thunder II from FFXIV.png|High Thunder II.
BLM using Retrace from FFXIV.png|Retrace.
BLM using Flare Star from FFXIV.png|Flare Star.
;Role Actions
BLM using Addle Role Action from FFXIV.png|Addle.
BLM using Sleep Role Action from FFXIV.png|Sleep.
BLM using Swiftcast from FFXIV.png|Swiftcast.
BLM using Lucid Dreaming from FFXIV.png|Lucid Dream.
BLM using Surecast from FFXIV.png|Surecast.
;PvP actions
;
File:Soul Resonance.png|Soul Resonance.
File:FFXIV Night Wing.png|Night Wing.
;Removed PvP actions
FFXIV Aetheric Burst.png|Aetheric Burst.
FFXIV PvP Addle.png|Addle.
FFXIV Phantom Dart.png|Phantom Dart.
;Removed PvE actions
FFXIV ARR Sleep.png|Sleep.
FFXIV ARR Swiftcast.png|Swiftcast.
FFXIV ARR Lethargy.png|Lethargy.
FFXIV ARR Manawall.png|Manawall.
FFXIV ARR Convert.png|Convert.
FFXIV ARR Apocatastasis.png|Apocatastasis.
FFXIV Enochian.png|Enochian.
BLM using Sharpcast from FFXIV.png|Sharpcast.
==Etymology==
de:Schwarzmagier (FFXIV)
es:Taumaturgo
fr:Occultiste/Final Fantasy XIV
Category:Disciplines in Final Fantasy XIV