Mr. Game and Watch (Smash V)

Mr. Game and Watch (Mr.ゲーム＆ウォッチ, Mr. Game & Watch) returns as a playable character in Super Smash Bros. V as a hidden character. 
Mr. Game and Watch is confirmed to have no alternate costumes.
==How to Unlock==
*Play 60 VS matches. (Both Online and Offline counted)
*Clear Classic Mode 10 times on intensity 6.0 or higher.
==Changes from Smash 4==
Aesthetics
*Like every other veteran, Mr. Game and Watch now appears much more vibrant and his appearance is more based off his appearance in his games with a small realistic touch.
Attributes
*Mr. Game and Watch’s fall speed has been increased
*Mr. Game and Watch’s dash is a bit faster
Ground Attacks
*Up Smash range increased
Aerial Attacks
*Neutral Aerial damage increased
Grabs and Throws
*No changes.
Special Moves
*No changes.
==Special Moves==
 	Name 	Damage 	Description
Neutral Special	Chef 	5% (pan), 4% (sausage), 4% (steak), 4% (shrimp), 4% (fish) 	Flips food out of a frying pan. Moves slowly in the air. Aside from the pan itself dealing damage, the food can be used defensively to cancel attack animations of opponents as a zoning tool.
Alternate 1 	XXL Chef 	2% (pan), 9% (sausage), 8% (steak), 7% (shrimp), 7% (fish) 	Flips food out of a frying pan. The food is a bigger and stronger, but is a lot slower.
Alternate 2 	Short-Order Chef 	0.5% (pan), 2% (sausage), 1.5% (steak), 1% (shrimp), 1% (fish) 	Flips three weaker food out of a frying pan in front of the player very quickly, opening a zoning and approach option.
Side Special 	Judge 	2% (#1), 4% (#2), 6% (#3), 8% (#4), 3%*4 (#5), 12% (#6), 14% (#7), 9% (#8), 32% (#9) 	A hammer that can have any one of 9 effects.
Alternate 1 	Extreme Judge 	5% (#1), 23% (#9) 	Only chooses the 1 or 9 numbers, though with less extreme effects on each.
Alternate 2 	Chain Judge 	1% (#1), 3%,2% (#2), 3%*2,3% (#3), 3%*3,2% (#4), 3%*4,3% (#5), 3%*5,2% (#6), 2.5%*6,4% (#7), 2.4%*7,4.2% (#8), 2.25%*8,10% (#9)	Instead of additional effects, the number of hits matches the number displayed.
Up Special 	Fire 	6% 	Jumps upwards, opening a fall-slowing parachute afterwards. Capable of canceling into any move when falling. Has KO potential at high damages near the left and right blast lines.
Alternate 1 	Heavy Trampoline 	16% (clean), 10% (late) 	Less height on the jump, but with more damage.
Alternate 2 	Trampoline Launch	12% (near), 8% (far) 	More height on the jump, but has no parachute or lasting hitbox, though it does have KO potential at high damages, especially near the upper blast line.
Down Special 	Oil Pnaice 	Based on absorbed attacks 	Collects absorbable attacks and dumps them on opponents.
Alternate 1 	Efficient Panic 	Based on absorbed attacks 	Fills in one shot, but subsequently weaker with less range.
Alternate 2 	Panic Overload 	Based on absorbed attacks 	Oil is bigger and slower.
Final Smash 	Octopus 	15% 	Turns into a large octopus.
==Animation and Misc.==
===Taunts===
SIDE - Rings his bell in front of him.
UP - Rings his bell above his body.
DOWN - Sits down and sighs in the same fashion Mario and Luigi would when finishing a level in the Mario Bros. Game & Watch.
===Character Selection Screen Animation===
Similar to his Up taunt
===On Screen Appearance===
Moves along a row of Game and Watch LCD frames until he reaches the foreground.
===Victory Animations===
*Moves around in different poses.
*Rings his bell.
*Jumps up and down in the air.
===Crowd Cheer===
“Game - And - Watch!!”
===Victory Fanfare===
A flourished, original medley directly from SSB4, based upon the typical bleeping noises that characters or other objects in a Game & Watch would make.
===Fighting Stance===
Retains his fighting stance from SSB4.
===Idle Poses===
*Hops in place
*Looks behind himself
===Walk===
Retains his walking animation from SSB4.
===Dash===
Retains his dashing animation from SSB4.
==Trophies==
To be added.
==Palette Swaps and Alternate Costume w/Palette Swap==
 	Color 	Origin/Description
Default 	Black 	Game and Watch’s regular appearance.
Second 	Red 	Similar to the colours of characters and objects on the Virtual Boy.
Third 	Yellow 	Similar to the lime green screen on the original Game Boy.
Fourth 	Blue 	Game and Watch’s blue palette swap from SSB4.
Fifth 	Green 	Game and Watch’s green palette swap from SSB4.
Sixth 	White 	Game and Watch’s white palette swap from SSB4.
Locked First 	Rainbow	No explanation needed.
Locked Second	Techno 	No explanation needed.
==Trivia==
Category:SSBV Characters
Category:Super Smash Bros. (series)
Category:Game & Watch (series)
Category:Subpages
Category:Males
Category:Playable Characters
Category:Characters
Category:Game & Watch Characters
Category:Super Smash Bros. Characters