Pounce

pounce is a zombie-specific item in item asylum. It is exclusive to ZS and is a tool utilized by the Hunter mutation of zombies.
==Functionality==
pounce has no appearance while equipped.
Using pounce causes the user to leap forward at approximately 100 studs per second, playing a loud screech. While pouncing, the user is inflicted with hitstun, and they passively emit a hitbox 6×5×5 studs in size in the direction they are moving. If the user is in first-person or has shift lock enabled, the user leaps at their point of aim; otherwise, the user leaps forward. The user continues to pounce even while the item is unequipped. The pounce ends upon the user landing on the ground or the hitbox making contact with an enemy.
Upon pouncing on an enemy, the user pins them to the ground, inflicting both parties with hitstun, immobilizing them, and illuminating them in red light. While pinned, the user rapidly swipes at the victim, dealing 3.5 damage per swipe. This continues indefinitely, only ending upon the victim's death or the user being killed or ragdolled.
pounce has a cooldown of 1 second, beginning upon the initial pounce ending or the user no longer pinning a victim.
==Tips==
*It can be tempting to use pounce to quickly reposition due to the Hunter's slow movement; however, the sound is extremely loud, and will alert survivors of the Hunter's presence.
*Incapacitating a survivor also tends to make the Hunter an easy target. Aim to pounce on survivors which are unlikely to have any sort of backup, such as those who have been separated from other survivors.
*Try aiming at where the survivor is going to be. Even if you have a short travel time, you are still a sort of projectile.
*Be careful trying to pounce on a survivor near edges or map hazards, as it is entirely possible the lunge could send the user falling straight to their doom.
==Gallery==
Pounce in use.gif|In use.
Pounce maul.gif|A Hunter ripping apart its victim with pounce.
Pounce hitbox.png|Pounce's hitbox
==Trivia==
*pounce is based on the Hunter from the Left 4 Dead series.
*pounce can be used to get the badge "sudden hunter jumpscare". The way to obtain this badge is to pounce someone 100 studs away.
*If two players who both have pounce and are on different teams use it on each other, they both start taking damage due to a glitch. This can be only done in private servers due to pounce being a ZS/VIP exclusive item.
==Changes==
*v1.8.1 (November 9th, 2024)
**Roblox moderated the loud screech sound effect that played while lunging.
*v1.7.4
**Re-added screech sound effect.
*v1.7.3 (October 19th, 2024)
**Roblox moderated the loud screech sound effect that played while lunging.
*v1.7.0
**Pounce angle can now be aimed while in first-person or while shift lock is on.
* v1.6.0
**Fixed a bug that allowed pounce's cooldown to start earlier if used when landing from a jump.
**Introduced a bug that sometimes causes the user to be stationary if used when landing from a jump.
*v1.5.6
**v1.5.5 changes reverted.
*v1.5.5
**User now scratches victim at an extremely high pace.
*v1.1.0 [❄]
**Added pounce.
Category:Items
Category:Gamemode-Exclusive Items
Category:Based on media
Category:ZS Items
Category:Inflicts hitstun