Manbosaki Strikes!/Sudden Deaths 1~20

==Battleground==
*1 Ayumi Manbosaki spawns as the boss after 5 seconds150f.
*10 Sardines spawn after 6.67 seconds200f, delay 3.33~6.67 seconds100f~200f.
*10 Squid spawn after 10 seconds300f, delay 3.33~6.67 seconds100f~200f.
*10 Sardines spawn after 56.67 seconds1,700f, delay 2.67~5.33 seconds80f~160f.
*10 Squid spawn after 60 seconds1,800f, delay 2.67~5.33 seconds80f~160f.
*10 Sardines spawn after 96.67 seconds2,900f, delay 2~4 seconds60f~120f.
*10 Squid spawn after 100 seconds3,000f, delay 2~4 seconds60f~120f.
*Infinite Sardines spawn after 60 seconds1,800f, delay 10~20 seconds300f~600f.
*Infinite Squid spawn after 66.67 seconds2,000f, delay 10~20 seconds300f~600f.
*Infinite Young Man Molas spawn after 20 seconds600f, delay 20~26.67 seconds600f~800f.
*9 Mola Kings spawn after 26.67 seconds800f, delay 26.67 seconds800f.
*3 Crabs spawn after 20 seconds600f, delay 2~4 seconds60f~120f.
*3 Crabs spawn after 80 seconds2,400f, delay 1.33~2.67 seconds40f~80f.
*3 Crabs spawn after 80.67 seconds2,420f, delay 1.33~2.67 seconds40f~80f.
*3 Crabs spawn after 160 seconds4,800f, delay 0.67~1.33 seconds20f~40f.
*3 Crabs spawn after 160.67 seconds4,820f, delay 0.67~1.33 seconds20f~40f.
*3 Crabs spawn after 161.33 seconds4,840f, delay 0.67~1.33 seconds20f~40f.
*Infinite Crabs spawn after 240 seconds7,200f, delay 50~100 seconds1,500f~3,000f.
==Details==
Sudden Death	Enemy base's HP	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy cost	Rewards 	Rewards
Sudden Death	Enemy base's HP	Ayumi Manbosaki 	Young Man Mola 	Mola King 	Crab 	Sardine 	Squid 	Energy cost	Treasure 	Base XP
1 	10,000 	2% 	100% HP, 15% AP 	10% 	10% 	15% 	15% 	30 	Treasure Radar +1	570
2 	30,000 	8% 	100% HP, 50% AP 	25% 	25% 	50% 	50% 	40 	Catamin [A] +3 	760
3 	60,000 	30% 	200% 	100% 	150% 	200% 	200% 	50 	Cat Ticket +1 	950
4 	120,000 	65% 	400% 	250% 	375% 	400% 	400% 	60 	Bricks +5 	1,140
5 	180,000 	100% 	600% 	400% 	600% 	600% 	600% 	70 	XP +250,000 	1,330
6 	240,000 	273% 	1,160% 	773% 	1,160% 	1,160% 	1,160% 	70 	Catamin [B] +3 	1,330
7 	300,000 	446% 	1,720% 	1,146% 	1,720% 	1,720% 	1,720% 	80 	Feathers +5 	1,520
8 	375,000 	619% 	2,280% 	1,519% 	2,280% 	2,280% 	2,280% 	80 	Coal +5 	1,520
9 	450,000 	792% 	2,840% 	1,892% 	2,840% 	2,840% 	2,840% 	80 	Cat Ticket +2 	1,520
10 	525,000 	965% 	3,400% 	2,265% 	3,400% 	3,400% 	3,400% 	90 	XP +500,000 	1,710
11 	600,000 	1,138% 	3,960% 	2,638% 	3,960% 	3,960% 	3,960% 	90 	Catamin [C] +3 	1,710
12 	675,000 	1,311% 	4,520% 	3,011% 	4,520% 	4,520% 	4,520% 	100 	Sprockets +5 	1,900
13 	750,000 	1,484% 	5,080% 	3,384% 	5,080% 	5,080% 	5,080% 	100 	Gold +5 	1,900
14 	825,000 	1,657% 	5,640% 	3,757% 	5,640% 	5,640% 	5,640% 	100 	Cat Ticket +3 	1,900
15 	900,000 	1,830% 	6,200% 	4,130% 	6,200% 	6,200% 	6,200% 	110 	XP +750,000 	2,090
16 	1,000,000 	2,003% 	6,760% 	4,503% 	6,760% 	6,760% 	6,760% 	110 	Meteorite +5 	2,090
17 	1,100,000 	2,176% 	7,320% 	4,876% 	7,320% 	7,320% 	7,320% 	130 	Leadership +1 	2,470
18 	1,200,000 	2,349% 	7,880% 	5,249% 	7,880% 	7,880% 	7,880% 	130 	Beast Bones +5 	2,470
19 	1,300,000 	2,522% 	8,440% 	5,622% 	8,440% 	8,440% 	8,440% 	130 	XP +1,000,000 	2,470
20 	1,400,000 	2,700% 	9,000% 	6,000% 	9,000% 	9,000% 	9,000% 	150 	Rare Ticket +1 	2,850
==Strategy==
Ayumi Manbosaki has a very slow attack rate while both Mola King and Baby Mola both have Single Target. As such, they are vulnerable to disposable units who can be easily replaced and deal lots of damage that will accumulate over time. Instead, the main threats are the large Crab swarms that can cover the ranged threats and push with terrifying ease. Using cheap meatshields like Manic Mohawk and Stone are definitely recommended over Erasers and Tankers, as later stages of the Gauntlet feature overbuffed enemies that can cut through any amount of health in a mater of seconds, making durable units completely useless. Likewise, any disposable Anti-Red units that can demolish Crab swarms are also good to bring.
Cyberstacking is an effective (albeit time consuming) way to beat these stages. The strategy is very straightforward: players can use anti-Red tanks and attackers like Roe Cat, Can-Can Cat, and Manic Island Cat to deal with the Crabs, while meatshielding and stacking Cyberpunk Cats to beat the stage. After a while, the waves of Crabs become fewer in numbers and Mola Kings stop spawning, so it is less important to use your anti-Red units. Other helpful units are Cameraman for meatshielding and DPS, Cats in the Cradle to tank around 2 shots from the Manbosaki and deal damage, and Manic Macho Legs or Jelly Cat to clear out the peons. This strategy takes a lot of patience, and you can expect to spend upwards of 7 minutes per stage with this, so a Speed Up is recommended. 
An alternative strategy is using Cat God the Great paired with a tanky Uber Rare cat like Divine Kai to halt Ayumi Manbosaki's progression so it is easier to use Cat God's Omni Strike and Knockback abilities to hit the enemies behind the base and use his high damage to destroy it easily on levels 1 to 18. Just make sure to keep a constant stream of meatshields, as Cat God is a sitting duck between attacks and is very easy to kill during that time.
If you want to use a safer version of that strategy, using The 10th Angel is a viable option, as it has more Omni Strike range than Cat God. Be careful if you are thinking of using this strategy however, as The 10th Angel has a about a fifth of the damage of Cat God, and no Knockback ability to keep itself alive, so support from talented Cyberpunk Cat is very necessary. You can also opt to use both Cat God & The 10th Angel in tandem, for more damage and an easier win.
===Strategy 1 (Healer Cheese)===
===Strategy 1===
Battle: Immediately deploy Manic Eraser as soon as you can. Once Manbosaki's first attack has ended, spawn Manic Macho Legs, Healer and Courier (Healer needs to be spawned before Courier or it won't get to Manbosaki in time, whereas Manic Macho Legs needs to be spawned first so it could get rid of the peons before Healer gets to Manbosaki). Once these are out, spam your meatshields, and spam Manic Macho Legs, Courier and Hermit whenever you can. Your Manic Erasers should be able to hold off the Crabs long enough for Courier and wave units to easily defeat them while Healer keeps Manbosaki permafrozen. If done right, Courier should be able to destroy the base long before Manbosaki itself.
=== Strategy 2 (Sudden Death Lv. 1-20) (Semi-Cheese) ===
Lineup: Courier Cat 40 (30+ is fine), Jiangshi 30, Fisherman Cat (any level, optional), Necromancer/Necrodancer Cat (any level, optional)
Items: Cat CPU (recomended), Speed Up (recomended), Rich Cat (optional).
In the beginning, wait for Manbosaki to spawn before sending out a Jiangshi. After Manbosaki attacks, send out another Jiangshi along with a Courier. You want to time Courier so that he doesn't die to Manbosaki. You want to constantly send out Jiangshi. Slowly upgrade your Rich Cat until it is max. After you have done so, you can turn on Cat CPU and Speed up. Keep in mind that Manbosaki has 6,480,000 health on Sudden Death lv. Max so use this strategy if you are willing to wait, and have ample time.
Additionally, you can spam Necromancer and Fisherman Cat in the hopes of stunlocking Manbosaki, allowing Courier to clip through her and damage the base without having to kill the boss. The amount of time it takes to achieve this varies due to the heavy influence of RNG, but more often than not you'll end up stunlocking her before you defeat her.
=== Strategy 3 ===
Lineup: Manic Macho Cat, Manic Eraser, Jiangshi Cat, Metal Cat, Courier 40, Fishman Cat (speed up talent 1), ICat, Awakened Bahamut Cat Optional units: Can Can Cat, Bullet Train Cat
Notes: Levels don't matter for most cats due to the fact that all your units die in one hit to Manbosaki on higher difficulties. Wave or surge attack Ubers can help to clear out the Molas hiding behind Manbosaki, although they require very precise timing.
Wait until Manbosaki spawns and then immediately spawn Fishman. Then as soon as you have enough money, spawn Metal Cat and start spamming Manic Eraser. Upgrade your wallet to level 2 or 3 and continue spamming Manic Eraser and Metal Cat until the first wave of crabs come out. Once they do, start spawning Manic Macho and Jiangshi. Time Courier so he doesn't die before attacking. You should be able to get your wallet to level 4 or 5 after this. Switch to spamming Jiangshi and continue spamming Metal Cat. Once the second wave of crabs appears you can pretty much do the same thing as the first wave. By this point your wallet should be max. Continue spamming Jiangshi and Metal until the last wave of crabs appears, at which point you can spawn Couriers and stall and wait for them to stack up and then spawn A. Bahamut to take a very large portion of their health (iCat can help with timing and stalling). Once you've cleared the last wave you have pretty much won. NNow you just need to continue spawningJjiangshi andMmetal, a swell as timingFfishman,Coouriers and Bahamuts to chip downMmanbosaki.
==Reference==
*https://battlecats-db.com/stage/s27013.html
Category:Collaboration Stages
Category:No Continue Stages
Category:Gauntlets