German States (Rise of the Moderns)/Tech Tree

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===Unique units===
*U-boot [5],successor to the Toro
*Junker Grenadiers [2] => Regimental Guard Grenadiers [3] => Kaiserliche Jagdbatallion [4] => Stosstruppen [5] Ultimate heavy infantry unit. Runs faster, and costs less, and hits harder -but is difficult to upgrade.
*Jäger [2] (shared with Russia) => Schutzen [3] => Rifle Regiments [4-5] German light infantry line - has no ramp, but is troublesome to upgrade.
* Guard Jägers [4]
*Cavalry guard [1], Regimental Lancers [4]
*Landwehrs [3] => Freikorps [4-5] Germany's militia unit
*Armed caravans, ribaults, supply?
====Auxiliaries====
* [1] Merchant cavalryman — Weak but rather fast unit.
* [1] Landsknecht
* [2] German Legion
* [3] Jazda
* [3] Auxiliary Chasseur Corps
* [4] Uhlan Lancers
* [5] Tankette.
===Unique buildings===
*Academy - trains your elite units
*Cathedral - performs taxation and religion research, and is the main stopping point for your auxiliary units.
*Military-industrial complex (requires 6 levels of Military research; available from [4])
Category:Spoiler
Category:Rise of the Moderns factions