Shiroe

==Summary==
Shiroe is a Half-Alv Enchanter-Scribe and the main protagonist of the Log Horizon series. A veteran player of the MMORPG Elder Tale, he was formerly the strategist of the legendary Debauchery Tea Party, and is the current Guild Master of Log Horizon.
==Powers and Stats==
Tier: 
Name: Shiroe, Kei Shirogane, The Villain in Glasses, The Machiavelli in Glasses
Origin: Log Horizon
Age: 23 (Real World), 98 (Elder Tales)
Gender: Male
Classification: Half-Alv, Enchanter, Scribe
Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Extrasensory Perception (Can sense magic and presences), Magic, Enhanced Senses (Adventurers have great physical attributes; not only muscle strength and agility, but their dynamic vision is also better than in the real world), Mind Manipulation (Can fire an arrow of mental energy. Can release a colorless mental wave which causes grave mental trauma, resulting in a huge drop in movement speed. Can attack the psyche of the enemy to numb its senses), Statistics Amplification (Can increase an allies' weapon attack by 30% for a few hours), Longevity (Is long lived), Accelerated Development (Adventurers grow stronger as they experienced battles, gaining powers hundreds of time more powerful. The growth speed of People of the Earth is 1/5 as fast as Adventurers), Duplication (Can duplicate magic tomes, maps, and all sorts of documents using paper and ink), Curse Manipulation, Power Nullification (Can dispel magic), Paralysis Inducement (Can restrict the movements of enemies), Electricity Manipulation (Can create a buzzing lightning ball which he shoots at the enemy), Plant Manipulation (Can create cursed vines), Sleep Manipulation (Can force any target to fall asleep for a dozen or so seconds), Summoning (Can summon griffins), Precognition (Can see ahead into the future by having an understanding of all his party's remaining resources, as well as the enemies’ remaining resources), Immortality (Type 4), Resurrection (Adventurers possess an undying soul, and are resurrected at the cathedral every time they die), Absorption (Can absorb the MP of all members of a party, average it, and send it back), Sound Manipulation (Can deliver his voice to someone registered to his friends list), Information Analysis (Adventurers can read the status of others), Reality Warping (His Contract Technique can grant desires which extend to everything he can think of. It is terribly powerful and specialized toward granting wishes, however, it has clear limits and restrictions. One of these is the cost required to draw up the contract, the physical contract for the Contract Technique has to be created by a specialist, and it called for expensive materials that corresponds to the scale of the wish—fantasy-class things), Automatic Translation (Adventurers don't speak the language of the People of the Earth, they merely hear the words and understand their meaning, and they respond in words the People of the Earth can understand), Regeneration (Low; Adventurers’ tough bodies have excellent powers of recovery), Resistance to Heat Manipulation (Adventurers bodies are sturdy when it comes to environmental differences like cold and heat), Poison Manipulation (Low ranking poisons don't work on high ranking opponents), Status Effect Inducement (Can resist the effects of movement hindrance status), Sleep Manipulation (Can resist the Eternal Moths ability which puts people to sleep), Mind Manipulation (Has high resistances against bad status that affect the mind)
Attack Potency: Multi-City Block level+ (As a level 93, he should be superior to level 90 Krusty who performed this feat)
Speed: Subsonic (Far faster than Rundelhaus who moved at superhuman speed while at level 24)
Lifting Strength: Class K (Superior to level 90 Shouryuu who lifted a Giant Krab)
Striking Strength: Multi-City Block level+
Durability: Multi-City Block level+
Stamina: High (Adventurers’ physical specs are high, they only feel a little warm, as if they have been exercising, although they have spent ten whole hours packing boxes. Even with very little sleep, Adventurer bodies can function without much trouble. Adventurers sense of pain is diluted, when they lose most of their HP, the discomfort is still no worse than sore muscles. Even at the very instant of death, it isn’t anything they can’t tolerate)
Range: Tens of meters
Standard Equipment:
===Previous Equipment===
*Staff of the Wise Owl: A rare item that is able to raise his magical power and casting speed.
*Prudent Horned Owl Cane: A cane containing the holy protection of the Horned Owl, messenger of the god of wisdom. It is said that it aids the possessor's thoughts with its wisdom, lighting a path through uncertainty. Its magical power is casting speed increase.
*Celestial Spirit Cloak: Cloak used exclusively by Mages, woven upon a meteor's trajectory. A Production-class item crafted with Phantasmal-class materials which are extremely rare. Its special ability is to absorb power from the position of celestial bodies to strengthen Astral-element spells.
*Millennium Bird's Crow Talisman made of a piece of wood from the Sacred Tree "Vendiria" which was scattered when the Sacred Bird was born. Containing the life of the immortal, the effects of 'movement hindrance' status' are reduced.
===Current Equipment===
*Summon Flute: A flute which summons griffons.
*Bag of Holding: An excellent item that could be loaded up to 200kg. Apart from the bag itself, it could negate the weight of all the items inside it.
*White Staff of the Wings of Ruin: A staff that expands the effective range of support magic cast by the owner. It's an ordinary staff made from an old tree, but a wing shaped force field can be deployed from its tip. It's a very powerful fantasy class Raid item.
*Philosopher's Coat: A fantasy-class protective gear that gives defense with divine protection in accordance with the owner's wisdom. It is the reward for clearing the Raid quest "Wise Beastmen that Sleeps in the Desert" in the overseas server. It boasts high tolerance to bad status effects against the mind.
*Moon Katsura Flower Charm: A fantasy-class talisman that models the legendary flowers said to bloom on the moon. This item blesses soul transitions, reducing the amount of exp lost when reviving from death. It has the effect of strengthening spirit attribute attack and defense spells.
Intelligence: Genius (Shiroe is an unparalleled great magician. Adventurers are geniuses in everything they do: not only as warriors, but as scouts, healers, and magicians)
Weaknesses: None notable
Notable Attacks/Techniques
*Mind Bolt: A basic attack magic of the enchanter, an arrow of mental energy that struck a single enemy.
*Nightmare Sphere: A skill that had short effect duration but it was capable of inflicting a crippling effect on its target.
*Keen Edge: One of the few spells Enchanters could cast that was very helpful. It increased an allies' weapon attack by 30% for a few hours, there was no need to recast it during battles.
*Mind Shock: A skill which attacks the psyche of the enemy to numb its senses.
*Thorn Bind Hostage: A skill which deals additional damage with its curse vines, every time an ally hit the enemy.
*Dispel Magic: A skill which dispels magic.
*Astral Bind: A skill which restricts the movements of the enemies.
*Electric Fuzz: A skill which creates a buzzing lightning ball and shots it at the enemy.
*Thorn Bind Hostage: A trap attack spell frequently used by Shiroe. Unlike single target or wide area attacks, it had a more complicated activation requirement. It also needed to be cast on the enemy beforehand.
*Astral Hypnos: A magic that forced any target to fall asleep, a stoppage spell. It only lasted a dozen or so seconds no matter how you extended it.
*Channeling: It was a spell unique to Enchanters, and no one really seemed to know what to use it on. It absorbed the MP of all members of a party, averaged it, and sent it back.
*Haste: A spell which links up attacks more quickly than usual.
*True Guide: A spell which lets him break through the defense of attacks at higher levels than normal.
*Elixir: An Enchanter support spell raised the base power values of the recovery spells its targets used.
*Force Step: A special support spell which accelerates all the recast timers she had.
*Karma Drive: A spell which recovers the MP of companions who land critical hits on the enemy.
*Whisper: A function that conveys words you speak to someone registered to your friends list.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Geniuses
Category:Male Characters
Category:Extrasensory Perception Users
Category:Magic Users
Category:Enhanced Senses Users
Category:Mind Users
Category:Statistics Amplification Users
Category:Longevity Users
Category:Accelerated Development Users
Category:Light Novel Characters
Category:Duplication Users
Category:Curse Users
Category:Power Nullification Users
Category:Internet Characters
Category:Paralysis Users
Category:Electricity Users
Category:Manga Characters
Category:Plant Users
Category:Sleep Users
Category:Summoners
Category:Primary Protagonists
Category:Precognition Users
Category:Immortals
Category:Resurrection Users
Category:Absorption Users
Category:Sound Users
Category:Reality Warpers
Category:Automatic Translation Users
Category:Regeneration Users
Category:Isekai Characters
Category:Log Horizon