Civilian House

Civilian Houses increase the population in your city. Adding houses, or upgrading them, raises the population cap, allowing more citizens to move into your city. Citizens work in your production plants and factories, and they can be trained as soldiers.
== Level Requirements/House holdings. ==
* Level 1 House - Holds 100 Civilians
** Level Requirements are Food 100, Steel 500, Oil 100, and Rare Metal 50. Time for completion: 3s
* Level 2 House - Holds 220 Civilians
** Level Requirements are Food 200, Steel 1,000, Oil 200, and Rare Metal 100. Time for completion: 46s
* Level 3 House - Holds 495 Civilians
** Level Requirements are City Hall Level 2, Food 400, Steel 2,000, Oil 400, and Rare Metal 200. Time for completion: 2m 30s
* Level 4 House - Holds 880 Civilians
** Level Requirements are City Hall Level 3, Food 800, Steel 4,000, Oil 800, and Rare Metal 400. Time for completion: 4m 10s
* Level 5 House - Holds 1,375 Civilians
** Level Requirements are City Hall Level 4, Food 1,600, Steel 8,000, Oil 1,600, and Rare Metal 800. Time for completion: 5m 12s
* Level 6 House - Holds 1,980 Civilians
** Level Requirements are City Hall Level 5, Food 3,200, Steel 16,000, Oil 3,200, and Rare Metal 1,600. Time for completion: 31m 15s
* Level 7 House - Holds 2,695 Civilians
** Level Requirements are City Hall Level 6, Food 6,400, Steel 32,000, Oil 6,400, and Rare Metal 3,200. Time for completion: 1h 2m 30s
* Level 8 House - Holds
Category:Buildings