Energy Damage

This is a type of Magical Damage. Energy Damage appears in the Game Window as Purple Text. 
==Energy Attacks==
=== Spells and Runes ===
List of spells and runes which inflict Energy Damage.
==== Spells ====
Note: With exception of the basic Energy Strike available for both Druids and Sorcerers, Instant Energy Attack spells are a specialty of Sorcerers.
==== Runes ====
Note: All vocations can use these runes, provided they meet the Level and Magic Level requirements. Details in each rune page.
===Melee Weapons===
*Note: Some melee weapons imbued with any version of Electrify will cause energy damage at a fixed percent. To see which ones are imbuable click here for swords, axes or clubs. Since the Vocation Balance Update, two-handed Distance Weapons can now be imbued.
===Ammunition===
===Throwing Weapons===
===Wands and Rods===
*Note: Wands can only be used by Sorcerers and Rods by Druids, but there are some weapons with other names that can be used by both vocations.
==Energy Protection==
The following equipment reduce damage taken from Energy Damage:
*Note: Also equipment can be imbued with Cloud Fabric to protect against Energy Damage. To see which ones are imbuable click here for imbuable armors, shields and spellbooks
===Helmets===
===Armors===
===Legs===
===Boots===
===Shields===
===Spellbooks===
===Rings===
===Amulets and Necklaces===
===Melee Weapons===
===Rods and Wands===
===Distance Weapons===
===Light Sources===
===Spells===
There are no spells that provide passive Energy Damage protection, however the Status Condition that deals Energy Damage over time can be removed. This spell is only available to Druids, though.
== Creatures ==
*Weak Against Energy Damage
*Neutral Against Energy Damage
*Strong Against Energy Damage
*Immune Against Energy Damage
*Healed by Energy Damage
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