Takashi Takeda

is a Japanese video game director and programmer affiliated with Konami. He worked on several Castlevania titles, mainly during the 16-bit and 32-bit eras.
==Career==
Takashi Takeda worked on the following Castlevania titles, either as director or programmer:
*Castlevania: Bloodlines (1994, Sega Genesis) as Enemy Programmer
*Castlevania: Harmony of Dissonance (2002, Game Boy Advance) as Director
*Castlevania: Lament of Innocence (2003, PlayStation 2) as Chief Program
*Castlevania: Curse of Darkness (2005, PlayStation 2) as Programming Director
*Castlevania: Double Pack (2006, Game Boy Advance) as Director
He worked on Castlevania: Harmony of Dissonance as Director and Planner. He also worked with Jun-ichi Inoue and Shuichi Hirohara on the enemy programming of the game, and these three names, plus Kenji Miura, appear as individual menus within the game's main Debug Menu. Within these four debug menus are listings of enemy creatures these staff members worked on (except Miura's, which only contains a Bat). Of these menus, "TAKEDA" has the most enemies listed, implying he worked on the majority of enemy programming.
The following enemies are listed within the "TAKEDA" menu:
*SKELTON
*SKELTON FRALE
*SKELTON SPIA
*SKELTON THROW
*PSYCLOPS
*PEEPING EYE
*BALLOON
*BIG BALLOON
*SKELTON RIB
*SKELTON SOLDIER
*SKELTON APE
*ZONBIE
*MEDUSA HEAD
*MEDUSA GOLD
*RED SKELTON
*SKELTON LICUID
*ARMER KNIGHT
*SKELTON SPIDER
*KOUKIDOU SKELTON
*SKEAKUROU
*SKEAKUROU Ver.B
*TAROS
*SPRIGAN
*RARE GHOST
*ROCK ARMER
*BOMBER ARMER
*SINIMON
*ARAHABAKI
*SYOKADAI (breakable Torch, possibly a glitch or mistake)
*PAZUZU PRE (the intro scene for Pazuzu)
*PAZUZU
*GLASS SKELTON
*MIRROR SKELETON
*MINOTAUROS
*TAKANSETU ARMER
*PEEPING BIG
*SHADOW
*LEGION SAINT
*LEGION MUKURO
*HANMER ARMER
*BUMERANG ARMER (possibly Boomerang Armor. Entering this option loads a Bloody Teardrop that summons Red Skeletons, likely a glitch or mistake)
*YARI ARMER
*DRACULA Lv2
*DRACULA Lv1
*MINOTAUROS Ver.B
*HANTOUMEI SKELTON
==Gallery==
Dissonance Staff Roll cut (Takeda-Kojima-Mirua-Hirohara-Inoue).png|Takashi Takeda's name in the credits of Castlevania: Harmony of Dissonance.
==Trivia==
*Takeda worked as enemy programmer on both Castlevania: Harmony of Dissonance and Contra: Hard Corps. Possibly because of this, some enemies between these two games seem to share similar behaviors. Some examples include:
**The Skeleton Glass attacks from a smashed glass tube in a manner resembling the Alien enemy from the Big Battle stage.
**Dracula Wraith's second form claw reaching attack is nearly identical to Java's claw launch from the Alien Space stage, using the same arcing motion.
==External links==
*Harmony of Dissonance – 2002 Developer Interview at shmuplations 
*MobyGames
*Takashi Takeda at GameStaff@wiki (Japanese)
*Takashi Takeda at the Contra Wiki
Category:Directors and Producers
Category:Programmers