Ike (Smash Plus)

Ike is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Fire Emblem universe, he is listed as Fighter #53 in Smash's modified numbering system and is classified as a Heavyweight fighter. He is hidden at the start of the game, but can be unlocked through random encounters in Versus mode or by scoring at least 10 KO's in a single match on either the Arena Ferox or Coliseum stages.
Ike is a stereotypical heavyweight swordfighter with good endurance and poor mobility. Power is the name of the game, as many of Ike's attacks rank among the most powerful in the game, but also have some poor attack speed. Thankfully Ike has the durability to not be labeled a glass cannon. While he is susceptible to edge guarding and comboing (his linear recovery moves don't exactly help in this matter), it usually only takes one good shot for Ike to regain control of the match. The only problem is finding the right time for that shot, as Ike's bad frame data makes him one of the more punishable fighters in the game, especially if his more powerful attacks whiff on faster opponents. Despite this, a competent player can utilize Ike's strengths and make him a fearsome force to be reckoned with. Ike has two normal jumps and no additional movement options.
==Moveset==
===Basic Attacks===
*Neutral Jab- Ike performs a two hit punch kick combo that is finished off with a kneeling downward slash with his sword.
*Side Tilt- Ike performs a lunging outward slash with his sword that can be angled up or down based on directional input.
*Up Tilt- Ike hops into the air briefly with his sword parallel to the ground.
*Down Tilt- Ike performs a quick kneeling inward slash with his sword. Ike's fastest tilt attack, but also his weakest by far.
*Dash Attack- Ike performs a lunging two-handed sword slash. One of the most powerful, but also one of the slowest dash attacks in the game.
*Grab & Pummel- Ike grabs with his free hand and pummels with a simple headbutt. One of the more powerful pummels in the game, but also one of the slowest.
*Forward Throw- Ike a simple front kick that works well as an edge-guard setup but has high endlag.
*Back Throw- Ike spins the opponent around and then kicks them directly behind himself.
*Up Throw- Ike sticks his sword into the ground and then delivers a rising hammer blow to the opponent.
*Down Throw- Ike slams the opponent into the ground and then kicks them away a short distance.
*Neutral Air- Ike delivers a diagonally vertical slash directly in front of himself. An attack that has good range as a combo starter.
*Forward Air- Ike delivers a powerful downward slash from high to low with both hands on the hilt of his sword.
*Back Air- Ike spins around and swings his sword up at an angle directly behind himself. His fastest aerial move.
*Up Air- Ike performs an overhead arcing slash with his blade from front to back.
*Down Air- Ike swings his sword between his legs, with the tip of the sword acting as a meteor smash point while the rest of the blade has a high base knockback.
===Smash Attacks===
*Side Smash- Ike performs a super powerful two-handed slash with his sword, moving forward slightly as he does so. It has a wide arc, even reaching slightly behind Ike when the move begins, but has massive startup and endlag, making it incredibly hard to hit despite its massive power and knockback.
*Up Smash- Ike swings his sword overhead from front to back in an arcing slash. While it is less powerful than his forward smash, its reduced endlag and greater coverage makes it a more versatile and easy to use move.
*Down Smash- Ike kneels down and slashes his sword twice, first in front of himself and then behind himself, with the second hit doing slightly more damage than the first.
===Special Moves===
*Neutral Special: Eruption- Ike lifts his sword in front of him and begins to charge energy. Once the special button is released, or once the attack has reached full charge, Ike will unleash a powerful explosion of fire directly in front of himself by stabbing his sword into the ground. As the move grows in power it also increases its range, and at full power does massive damage. However it also does 10% recoil damage to Ike at full power. At full power, it also breaks any shield.
*Side Special: Quick Draw- Ike kneels down and readies himself, dashing forward with a powerful slash attack with his sword when the special button is released. The move gains both horizontal distance and damage as it charges, making it a useful attack and an alternative recovery option. However it has high ending lag if it doesn't connect with an opponent.
*Up Special: Aether- Ike tosses his sword directly upwards, causing it to spin in place briefly. He then jumps up to retrieve it and then slams it down in a powerful downward slash. As a recovery move, it covers a great amount of vertical distance but almost no horizontal distance, limiting its usefulness. It also can't be canceled, giving it no use over the blast zone. It's knockback is mostly horizontal, though, giving it some use as a KO move near the edge.
*Down Special: Counter-Ike assumes a defensive stance and flashes briefly. During that time he will parry and then counter any physical attack with a 1.35x damage reflector, making it a strong counter attack that does have high endlag if it misses.
*Final Smash: Great Aether- Ike performs an upward slash with his blade engulfed in flames. Any opponent hit by this is sent to center stage. Ike leaps up and delivers several powerful slashes with the flame-engulfed Ragnell, before finishing with a descending slash that slams the opponents into the ground and creates an explosive backlash that sends the opponents and any other bystanders flying straight up.
===Miscellaneous===
*Entry Animation- Ike warps onto the stage with warp magic, swirling his cape and sword as he does so.
*Idle Animation 1- Ike taps his blade onto his shoulder twice.
*Idle Animation 2- Ike moves his hand slowly down the edge of his blade.
*Side Taunt- Ike points his sword skyward over his shoulder, saying "Prepare yourself!"
*Up Taunt- Ike holds Ragnell in front of himself while growling, wind blowing his cape behind him.
*Down Taunt- Ike tosses his sword into the ground and crosses his arms while grunting, his cape blowing in the wind.
*Victory Animation 1- Ike slashes his blade twice and then rests it on his shoulder, saying "Don't Stand in My Way."
*Victory Animation 2- Ike forcefully plants Ragnell into the ground and crosses his arms, saying "I submit to no one!"
*Victory Animation 3- Ike performs his Aether attack while facing the screen, finishing on the ground and saying "You'll Get No Sympathy From Me."
==How to Unlock==
Ike can be unlocked in the game any of the following ways:
*Playing versus matches until he randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Score at least 10 KO's on a single match in either the Arena Ferox or Coliseum stages.
*Unlock him in the Finale of World of Light by defeating him.
*Paying 1,000 gold in a shop, where he can randomly appear (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters