Skeleton Raid

A Skeleton Raid is an event that randomly occurs in a world when many skeletons spawn and attack a village or a player. The type of skeletons differ depending on the biome and what they are attacking.
==Players==
A Skeleton Raid only occurs near a player if the player has a "house", and if the player has not slept in a bed for two nights. When the raid is focused on a player, it only has one wave. A player cannot sleep during a Skeleton Raid.
==Villages==
A Skeleton Raid on a village happens randomly in a world, but has a better chance to occur after a player has raided a Skull Fortress. They have 4 waves. 
==Biomes==
===Plains and variants===
This includes savannas and cold variants of plains. 
====Waves====
*Wave I- Skeletons, Skeleton Horses/horsemen
*Wave II- Skeleton Horses/horsemen, Waterbugs (if there is water)
*Wave III- Skeletons, Strays, Skeletal Hoglins
*Wave IV- Strays, Skeletons, Waterbug Jockeys,  
===Wooded biomes===
This does not include crimson and warped forests.
====Waves====
*Wave I- Skeletons
*Wave II- Skeletons, Skeletal Hoglins
*Wave III- Skeletons, Strays, Waterbug Jockeys
*Wave IV- Strays, Skeleton horses/horsemen, Spider Jockeys
===Volcanic===
This includes the basalt deltas biome. However, since villages do not generate in volcanic biomes, there are not waves.
====Mobs====
*Strays
*Lava Gliders
*Wither Skeletons
===Desert===
====Waves====
*Wave I- Strays, Skeletal Hoglins 
*Wave II- Strays, Skeleton Horses/horsemen
*Wave III- Skeletons, Skeletal Hoglins, Strays
*Wave IV- Wither Skeletons, Skeletons
===Mountains===
Villages do not generate in mountain biomes, so there are no waves.
====Mobs====
*Waterbug
*Skeleton
*Stray
*Skeleton horse/horseman
*Waterbug Jockey
===Nether Forests===
====Mobs====
*Wither Skeleton
*Skeleton
*Lava Glider
*Lava Glider Jockey
===Soul Sand Valley and Nether Wastes===
====Mobs====
*Skeleton
*Lava Glider
*Lava Glider Jockey
*Stray
*Wither Skeleton
Category:Concepts