Church Servants

==Summary==
Church Servants can be found throughout the Cathedral Ward, where they aim to defend the church from all those that seek to harm it. Armed with a variety of weapons, Church Servants are believed to be Pthumerians enslaved by the Healing Church as a replacement for the former Church Hunters, and are thought to be controlled through unknown arcane methods when they were discovered within the dungeons underneath Yharnam.
==Powers and Stats==
Tier: 
Name: Church Servant, Church Doctors, Clergymen
Origin: Bloodborne
Gender: Unknown
Age: Unknown
Classification: Unknown, possibly Pthumerian
Powers and Abilities: 
*Superhuman Physical Characteristics
*Immortality (Type 2 [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped outVisceral Attacks])
*Blood Manipulation/Absorption (Able to absorb the blood of defeated enemiesBlood Echoes)
*Weapon Mastery (Skilled with a variety of weapons)
*Magic/Energy Projection
*Empowerment (Able to empower their scythe with magic to deal additional magic damage)
*Fire Manipulation (Via Flamesprayer)
*Curse Manipulation/Madness Manipulation (Type 3 Via Crucifix)
*Healing (Low-Mid Via Blood Vials. Blood Vials can instantly heal wounds as severe as being impaled through the torso, having the skull pierced, or being Visceral Attacked by an enemy Hunter.)
*Invisibility (Via Blue Elixir)
*Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks.)
*Resistance to Sleep Manipulation (Can resist the effects of the Blue Elixir which completely numbs the brainBlue Elixir - Dubious liquid medicine used in strange experiments conducted by high ministers of the Healing Church. A type of anesthetic that numbs the brain. Hunters, able to retain consciousness by force of will, make use of a secondary effect of the medicine, which dilutes their presence while standing still..)
Attack Potency: Wall level+ (Due to their role as the guards of the Cathedral Ward they presumably regularly fight off enemies of a similar level of power from the surrounding area, such as Huntsman's Minions, Executioners, Scourge Beasts, and Maneater Boars.)
Speed: Subsonic Combat Speed and Reactions (Should be comparable to other early-game enemies)
Lifting Strength: Class M (Comparable to Huntsman's Minions. Can grapple an early-game Hunter.)
Striking Strength: Wall level+
Durability: Wall level+
Stamina: Superhuman
Range: Standard Melee Range, Extended Melee Range with Scythe, Cane, and Crucifix, Several Meters to Tens of Meters with Arcane attacks, Tens of Meters with Repeating Pistol
Standard Equipment: 
Standard Equipment:
Repeating Pistol.jpg|Repeating Pistol
Flamesprayer.jpg|Flamesprayer
BloodVial.png|Blood Vial
BlueElixir.png|Blue Elixir
*Cane: The standard weapon for Church Servants, a simple cane with one end sharpened to a point that can which can be wielded in either one or two hands.
*Lantern: An eye-filled hand lantern used as a focus to project energy as either a trio of homing arcane bolts or a close-range omnidirectional blast.
*Scythe: A large two-handed scythe imbued with magic that deals additional arcane damage.
*Crucifix: A large crucifix wielded by black-cloaked Church Servants. This weapon is imbued with a volatile curse that induced Frenzy when striking the opponent
*Repeating Pistol: A repeating pistol typically used by Healing Church hunters. Crafted with mostly metal parts and exhibiting a complex design, the repeating pistol fires two shots at once, making it a ravenous consume of Quicksilver Bullets. Should be used sparingly compared to its workshop counterpart, as the trump card in one's arsenal.
*Flamesprayer: A special weapon used by certain members of the Healing Church. Spits searing flames by using blood-imbued Quicksilver Bullets as a special medium. Not the most efficient weapon by any stretch, but sometimes a sea of flame is just what the doctor ordered.
*Blood Vial: Special blood used in ministration. Restores HP.
*Blue Elixir: Dubious liquid medicine used in strange experiments conducted by high ministers of the Healing Church. A type of anesthetic that numbs the brain. Hunters, able to retain consciousness by force of will, make use of secondary effect of the medicine, which dilutes their presence while standing still.
Intelligence: At least Above Average (Despite being unable to vocalize beyond vague groans, Church Servants display a modicum of combat skill, being able to wield a variety of weapons with lethal accuracy and efficiency, showing the capacity for working in teams, and even possessing the ability to utilize low-level arcane abilities such as projecting bolts of arcane energy, empowering weapons with arcane fire, and imbuing objects with curses.)
Weaknesses: Vulnerable to electricity
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
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Category:Comic Book Characters
Category:Bloodborne
Category:Antagonists
Category:Horror Characters
Category:Antagonists
Category:Monsters
Category:Guardians
Category:Weapon Masters
Category:Cane Users
Category:Scythe Users
Category:Gun Users
Category:Fire Users
Category:Magic Users
Category:Curse Users
Category:Madness Users
Category:Dual Wielders
Category:Homing Attack Users
Category:Empowerment Users
Category:Blood Users
Category:Absorption Users
Category:Immortals