Lightning Returns: Final Fantasy XIII garbs

Garbs are costumes in Lightning Returns: Final Fantasy XIII and are an integral part of the Schema system. One feature allows players to change the garments' color via a color wheel in a customization menu. The garb the player has set as default is the one Lightning wears on the field (sans pre-rendered video scenes). Garbs also have certain locked abilities, auto-abilities, and stats; thus choosing a suitable garb can give the player a strategic advantage in battle.
When equipped with a garb from another Final Fantasy game, Lightning will be granted special sound effects, victory poses, and victory fanfares originating from the garb's respective game. Collecting thirty garbs earns the Expert Stylist achievement.
==List of garbs==
The following is listed according to the in-game "Category" setting.
Name 	Image	Characteristics
() 	 	A garb made for a physical attacker, which allows the wearer to use Attack to great effect.
() 	 	Locked ability: Attack Lv. 5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Final Day (Hard Mode) for 200,000 gil
 	 	A garb made for a physical attacker. It greatly increases the wearer's Strength.
 	 	Locked ability: Attack Lv. 4
 	 	Maximum ATB: +50Default ATB: 50% Strength +180
 	 	Buy: Aryas Village (Hard Mode) for 100,000 gilReward: Outerworld Services
() 	 	A balanced garb for the savior who stands on the border between man and God.
() 	 	Locked ability: Attack Lv. 1
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Initial
() 	 	An improved version of the savior's own Equilibrium garb.
() 	 	Locked ability: Attack Lv. 4
() 	 	Maximum ATB: +30Default ATB: 100% Standby ATB Recovery+
() 	 	Gift: Ark Day 13
() 	 	A garb that restore a small amount of EP when the wearer takes damage during battle.
() 	 	Locked ability: Attack Lv. 3
() 	 	Maximum ATB: 0 Default ATB: 75%
() 	 	Buy: Yusnaan Augur's Quarter (Hard Mode) for 100,000 gil
 	 	A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Protect, increasing physical resistance.
 	 	Locked ability: Attack Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Luxerion North Plaza (Day 8+), Final Day for 5,000 gil
 	 	A garb made for a physical attacker. It increases the wearer's maximum HP.
 	 	Locked ability: Attack Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Maximum HP +15% Strength +40
 	 	Buy: Luxerion North Station for 1,250 gil
 	 	A basic garb that comes set with the Attack ability.
 	 	Locked ability: Attack Lv. 1
 	 	Maximum ATB: 0Default ATB: 50%
 	 	Gift: Ark Day 1
() 	 	An improved version of the Dark Muse garb that comes set with Heavy Slash. It increases the wearer's maximum ATB.
() 	 	Locked ability: Heavy Slash Lv. 4
() 	 	Maximum ATB: 30Default ATB: 100%
() 	 	Gift: Ark Day 13
() 	 	A garb made for a physical attacker. Defeating an enemy restores HP to the wearer.
() 	 	Locked ability: Heavy Slash Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Buy: Jagd Village for 5,000 gil
() 	 	A garb that increases the damage dealt to enemies when the wearer's ATB is 30 or lower.
() 	 	Locked ability: Heavy Slash Lv. 3
() 	 	Maximum ATB: 0Default ATB: 50%
() 	 	Buy: Aryas Village Outfitters for 5,000 gil
 	 	A garb made for a physical attacker. It increases the damage dealt to enemies who are staggered.
 	 	Locked ability: Beat Down Lv. 3
 	 	Maximum ATB: +50Default ATB: 50%
 	 	Buy: Forge (Rare) for 15,000 gil
 	 	A garb which restores a small amount of HP to the wearer whenever a foe is staggered.
 	 	Locked ability: Beat Down Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Jagd Village for 5,000 gil
() 	 	A garb that increases the damage dealt to enemies when the wearer has 70% or more HP.
() 	 	Locked ability: Blitz Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Buy: Yusnaan Augur's Quarter (Day 8+), Final Day for 5,000 gil
() 	 	A garb that comes set with Blitz. It is made for a physical attacker.
() 	 	Locked ability: Blitz Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Strength +10% Strength +80
() 	 	Buy: Yusnaan Hawker's Row for 1,250 gil
() 	 	A garb made for attacking any enemies within reach. It increases the wearer's resistance to status ailments.
() 	 	Locked ability: Blitz Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Status Ailment Resistance +33% ATB Recovery +10
() 	 	Buy: Ruffian for 1,250 gil
 	 	A garb made for a physical attacker, which allows the wearer to use Area Sweep to send enemies flying.
 	 	Locked ability: Area Sweep Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Strength +10% Strength +80
 	 	Buy: Yusnaan Augur's Quarter for 1,250 gil
() 	 	A garb made for a magic user, which allows the wearer to cast a devastating Ruin.
() 	 	Locked ability: Ruin Lv. 5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Moogle Village (Hard Mode) for 200,000 gil
() 	 	A garb made for a magic user, it greatly increases the wearer's Magic.
() 	 	Locked ability: Ruin Lv. 4
() 	 	Maximum ATB: +50Default ATB: 50% Magic + 180
() 	 	Buy: Ruffian (Hard Mode) for 100,000 gil
() 	 	A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Shell, increasing magic resistance.
() 	 	Locked ability: Ruin Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Buy: Luxerion South Station (Day 8+) for 5,000 gil
() 	 	A garb that brings ruin—and Ruinga—with it. It greatly increases the wearer's Strength and Magic.
() 	 	Locked ability: Ruinga Lv. 3
() 	 	Maximum ATB: 0Default ATB: 30% Strength & Magic +200
() 	 	Buy: Forge (Rare) (Day 6+) for 15,000 gil
 	 	A garb that harnesses the power of fire. It strengthens the wearer's Magic.
 	 	Locked ability: Fire+ Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Magic +10% Magic +80
 	 	Buy: Canopus Farms for 1,250 gil
() 	 	A garb that harnesses the power of fire. It increases the wearer's maximum ATB.
() 	 	Locked ability: Fira Lv. 3
() 	 	Maximum ATB: +30Default ATB: 100%
() 	 	Reward: "The Fighting Actress" quest
() 	 	A garb that harnesses the power of fire and brings the powerful spell Firaga with it.
() 	 	Locked ability: Firaga Lv. 5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Yusnaan Hawker's Row (Hard Mode) for 200,000 gil
() 	 	A garb that harnesses the power of ice. It strengthens the wearer's Magic.
() 	 	Locked ability: Blizzard+ Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Magic +10% Magic +80
() 	 	Buy: Canopus Farms for 1,250 gil
 	 	A garb that harnesses the power of ice. It increases the wearer's Magic and maximum HP.
 	 	Locked ability: Blizzard Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Maximum HP +15% Magic +40
 	 	Buy: Luxerion South Station for 1,250 gil
() 	 	A garb that harnesses the power of ice and brings the powerful spell Blizzaga with it.
() 	 	Locked ability: Blizzaga Lv.5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Yusnaan Hawker's Row (Hard Mode) for 200,000 gil
 	 	A garb that harnesses the power of lightning. It strengthens the wearer's Magic.
 	 	Locked ability: Thunder+ Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Magic +10% Magic +80
 	 	Buy: Canopus Farms for 1,250 gil
 	 	A garb that harnesses the power of lightning. It strengthens the wearer's Magic.
 	 	Locked ability: Thunder Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Maximum HP +15% Magic +40
 	 	Buy: Luxerion South Station for 1,250 gil
() 	 	A garb that harnesses the power of lightning and brings the powerful spell Thundaga with it.
() 	 	Locked ability: Thundaga Lv. 5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Yusnaan Armor Alley (Hard Mode) for 200,000 gil
() 	 	A garb that harnesses the power of the wind. It strengthens the wearer's magic.
() 	 	Locked ability: Aero+ Lv.2
() 	 	Maximum ATB: 0Default ATB: 100% Magic +10% Magic +80
() 	 	Buy: Canopus Farms for 1,250 gil
() 	 	A garb that harnesses the power of wind and brings the powerful spell aeroga with it.
() 	 	Locked ability: Aeroga Lv. 5
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Yusnaan Armor Alley (Hard Mode) for 200,000 gil
() 	 	A garb that allows the wearer to restore a little ATB with each enemy defeated.
() 	 	Locked abilities: Fira Lv. 3, Blizzara Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Buy: Canopus Farms (Day 8+), Final Day for 5,000 gil
 	 	A garb which restores a small amount of ATB to the user whenever a foe is staggered.
 	 	Locked abilities: Thundara Lv. 3, Aerora Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Canopus Farms (Day 8+) for 5,000 gil
 	 	A garb that masters multiple elements. It is an effective choice for striking out at enemy weaknesses.
 	 	Locked abilities: Flamespark Lv. 2, Icestorm Lv. 2
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Yusnaan Hawker's Row (Day 9+; must complete "Roadworks III" quest), Forge (Rare) for 10,000 gil
() 	 	A garb that masters multiple elements, bearing Flamespark within its weave. It strengthens the wearer's Magic.
() 	 	Locked ability: Flamespark Lv. 3
() 	 	Maximum ATB: +30Default ATB: 70% Magic +250
() 	 	Buy: Canopus Farms (Day 9+; must complete "Roadworks II" quest), Forge (Rare) for 8,000 gil
() 	 	A garb that masters multiple elements, bearing Icestorm within its weave. It strengthens the wearer's Magic.
() 	 	Locked ability: Icestorm Lv. 3
() 	 	Maximum ATB: +30Default ATB: 70% Magic +250
() 	 	Buy: Luxerion South Station (from Day 9+; must complete "Roadworks I" quest), Forge (Rare) for 8,000 gil
 	 	A basic garb that comes set with Thunder.
 	 	Locked ability: Thunder Lv. 1
 	 	Maximum ATB: 0Default ATB: 50%
 	 	Gift: Ark Day 1
() 	 	An improved version of the Mist Wizard garb that comes set with Thunderstorma. It increases the wearer's maximum ATB.
() 	 	Locked ability: Element Lv. 4
() 	 	Maximum ATB: +30Default ATB: 100%
() 	 	Gift: Ark Day 13
() 	 	A garb outfitted with the most powerful of magic attacks, Ultima.
() 	 	Locked ability: Ultima Lv. ★
() 	 	Maximum ATB: +50Default ATB: 30%
() 	 	Reward: Defeat Ereshkigal
() 	 	A defensive garb that allows for powerful guarding.
() 	 	Locked ability: Guard Lv. ★
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	Buy: Luxerion North Station (Hard Mode) for 200,000 gil
 	 	A defensive garb that puts vitality above all else. It greatly increases the wearer's maximum HP.
 	 	Locked ability: Guard Lv. 4
 	 	Maximum ATB: +50Default ATB: 50% Maximum HP + 1,000
 	 	Buy: Luxerion South Station (Hard Mode) for 100,000 gil
() 	 	A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Brave, strengthening physical attacks.
() 	 	Locked ability: Guard Lv. 3
() 	 	Maximum ATB: 0Default ATB: 70%
() 	 	Buy: Yusnaan Armor Alley, Hawker's Row (Day 8+) for 5,000 gil
() 	 	A garb perfectly suited for switching to other schemata. Changing out of it when ATB is low will cast Faith, strengthening magic attacks.
() 	 	Locked ability: Guard Lv. 3
() 	 	Maximum ATB: 0Default ATB: 70%
() 	 	Buy: Yusnaan Armor Alley, Hawker's Row (Day 8+) for 5,000 gil
 	 	A garb built for strong defense, hard and true. It increases the wearer's maximum HP.
 	 	Locked ability: Guard Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Maximum HP +15% Strength +40
 	 	Buy: Luxerion South Station, North Station for 1,250 gil
() 	 	A garb built for strong defense, hard and true. It increases the wearer's resistance to status ailments.
() 	 	Locked ability: Guard Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Resist status ailments +33% ATB Recovery +10
() 	 	Buy: Dead Dunes Station for 1,250 gil
() 	 	A garb that increases the damage dealt to enemies when the wearer's ATB is 70 or higher.
() 	 	Locked ability: Light Guard Lv. 3
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Buy: Aryas Village for 5,000 gil
 	 	A garb built for strong defense, hard and true. It increases the wearer's physical and magical damage.
 	 	Locked ability: Heavy Guard Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Physical and Magic Resistance +15% Strength +80
 	 	Buy: Yusnaan Armor Alley for 1,250 gil
() 	 	A garb built for strong defence and persistence. Reviving from KO triggers regen, slowly restoring HP to the wearer.
() 	 	Locked ability: Steelguard Lv. 3
() 	 	Maximum ATB: 0Default ATB: 75%
() 	 	Buy: Dead Dunes Station (Hard Mode) for 100,000 gil
 	 	A garb designed for those able to manage their health wisely. As the wearer's HP dwindles, the stronger her attacks become.
 	 	Locked ability: Mediguard Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Dead Dunes Station (Day 8+) for 8,000 gil
() 	 	A fantastic garb that resists all four magic elements. It hastens the recovery of ATB.
() 	 	Locked ability: NulAll Guard Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50% ATB Recovery +20
() 	 	Buy: Forge (Rare) (Day 9+) for 15,000 gil
 	 	A defensive garb that brings to the wearer the great Heroic Guard ability.
 	 	Locked ability: Heroic Guard Lv. 1
 	 	Maximum ATB: 0Default ATB: 50%
 	 	Rewards Barter Shop: Obtain "Eternal Light" Trophy or all Achievements
() 	 	A garb that comes partnered with the ATB charge ability. It increases the wearer's maximum HP.
() 	 	Locked ability: ATB Charge Lv. 3
() 	 	Maximum ATB: +50Default ATB: 50% Maximum HP: +1,500
() 	 	Buy: Final Day for 100,000 gil
() 	 	A garb for a battle tactician who creates weaknesses in her enemies. It also increases the wearer's resistance to debilitations and debuffs.
() 	 	Locked ability: Debrave Lv. 2, Defaith Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Status Ailment Resistance +33% ATB Recovery +5 ATB Recovery +5
() 	 	Buy: Ruffian for 1,250 gil
 	 	A garb for a battle tactician who creates weaknesses in her enemies. Damage done to enemies that have status ailments will restore HP to the wearer.
 	 	Locked ability: Debravega Lv. 3, Defaithga Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Buy: Ruffian (Day 8+) for 5,000 gil
 	 	A garb for a battle tactician who creates weaknesses in her enemies. It increases the wearer's resistance to status ailments.
 	 	Locked abilities: Deprotect Lv. 2, Deshell Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Status Ailment Resistance +33% ATB Speed +5 ATB Speed +5
 	 	Buy: Dead Dunes Station for 1,250 gil
() 	 	A garb for a battle tactician who creates weaknesses in her enemies. Damage done to enemies that have status ailments will restore a little ATB to the wearer.
() 	 	Locked ability: Deprotega Lv. 3, Deshellga Lv. 3
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Buy: Ruffian (Day 8+), Final Day for 5,000 gil
() 	 	A tricky set of garb, woven with Dispel to prevent enemies from giving themselves an advantage. It increases the wearer's physical and magic resistance.
() 	 	Locked ability: Dispel Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100% Physical & Magic Resistance +15% Strength +80
() 	 	Buy: Yusnaan Augur's Quarter for 1,250 gil
 	 	A garb imbued with the soul of the black mage. It increases the wearer's magic damage and maximum ATB.
 	 	Locked ability: Rapid Fire Lv. 2, Quick Freeze Lv. 2
 	 	Maximum ATB: +50Default ATB: 75%
 	 	Default (Demo version)Gift: Ark Day 4 (Full version)
 	 	A garb imbued with the soul of the white mage. It increases the wearer's magic damage and maximum HP.
 	 	Locked abilities: Dispel Lv. 2, Quick Ruin Lv. 2
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Gift: Ark Day 4
 	 	A garb imbued with the soul of the red mage. It increases wearer's physical damage as well as magic damage in a balanced way.
 	 	Locked abilities: Light Slash Lv. 2, Buster Ruin Lv.2
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Find: Area around ice pillar safe (Demo version)Gift: Ark Day 2 (Full version)
 	 	A garb imbued with the soul of the blue mage. It allows the wearer to wield the peculiar magics of nature itself, and hastens the recovery of ATB.
 	 	Locked abilities: Lightning Lv. 3, Wind Slash Lv. 3
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Reward: "Free Will" quest
() 	 	A garb imbued with the soul of the warrior. It increases the wearer's physical damage and maximum HP.
() 	 	Locked abilities: Guard Lv. 2, Speed Slash Lv. 2
() 	 	Maximum ATB: +20Default ATB: 50%
() 	 	Gift: Ark Day 7
 	 	A garb imbued with the soul of the thief. It allows for quick and agile attacks, and hastens the recovery of ATB.
 	 	Locked abilities: Leaping Rush Lv. 2, Evade Lv. 2
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Reward: Deem room safe (Demo version)Gift: Ark Day 9 (Full version)
() 	 	A garb imbued with the soul of the fighter. It strengthens the wearer's physical damage.
() 	 	Locked ability: Punt Lv. 2, Charged Strike Lv. 2
() 	 	Maximum ATB: +20Default ATB: 50%
() 	 	Gift: Ark Day 11
 	 	A garb imbued with the soul of the knight. It improves the effects of the guarding maneuvers Guard, Light Guard, and Heavy Guard.
 	 	Locked ability: Defensive Strike Lv. 3
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Reward: "The Grail of Valhalla" quest
 	 	Imbued with the soul of the holy knight. Guarding for a certain length of time will unleash a magic counterattack.
 	 	Locked ability: Heavy Guard Lv. 3
 	 	Maximum ATB: +30Default ATB: 50%
 	 	Reward: "The Saint's Stone" quest
 	 	A garb imbued with the soul of the dark knight. It increases the wearer's physical damage and magic resistance, and allows her to use the abilities Darkness and Ashura.
 	 	Locked abilities: Darkness Lv. 3, Ashura Lv. 3
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Reward: "To Save the Sinless" quest
 	 	A garb imbued with the soul of the dragoon. It allows the wearer to use Lancet and increases her stagger capability.
 	 	Locked ability: Lancet Lv. 3
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Reward: "Death Game" quest
() 	 	A garb imbued with the soul of the hunter. It grants the wearer Shadowbind, which halts enemies in their tracks, and transforms any equipped Heavy Slash into the powerful ability Artemis's Arrows.
() 	 	Locked ability: Shadowbind Lv. 3
() 	 	Maximum ATB: +50Default ATB: 0%
() 	 	Reward: "The Hunter's Challenge" quest
() 	 	A garb imbued with the soul of a ninja. It grants the wearer access to the dark and secret arts of ninjutsu.
() 	 	Locked ability: Flame Lv. 3, Flood Lv. 3
() 	 	Maximum ATB: +75Default ATB: 50%
() 	 	Reward: "A Rose by Any Other Name" quest
 	 	A garb imbued with the soul of the devil. It grants the wearer power over nightmares, hastens the recovery of ATB, and increases the wearer's resistance to status ailments.
 	 	Locked ability: Siren Strike Lv. 3
 	 	Maximum ATB: +20Default ATB: 50%
 	 	Buy: Final Day for 200,000 gil
 	 	The attractive costume of the Miqo'te people who live in the mythical world of Eorzea.
 	 	Locked abilities: Mediguard+ Lv. ★, Magic Slash Lv. ★
 	 	Maximum ATB: 0Default ATB: 75%
 	 	Gift: Yusnaan (After examining a Chocobo Girl poster, collect fireworks from four Chocobo Girls between 5 PM and 3 AM)Changes the victory fanfare to "A Victory Fanfare Reborn" from Final Fantasy XIV: A Realm Reborn.
 	 	The ultimate garb for those specializing in magical arts. It comes equipped with the abilities Flare, Chill, Surge, and Tornado.
 	 	Locked abilities: Tornado Lv. 3, Surge Lv. 3, Flare Lv. 3, Chill Lv. 3
 	 	Maximum ATB: +50Default ATB: 0
 	 	Buy: Forge (Rare) (Hard Mode) for 500,000 gil
 	 	A garb that allows the wearer to unleash consecutive attacks. It increases Strength.
 	 	Locked ability: Relentless Assault Lv. 2
 	 	Maximum ATB: 0Default ATB: 100% Strength +10%
 	 	Reward: Complete Lightning Returns: Final Fantasy XIII demo and post battle score from Zaltys battle using Outerworld Services (Initial), Enable Outworld Services (from April 1, 2015). Unobtainable on PC version barring mods.
()(Final Fantasy XIII Costume) 	 	The field uniform of a member of the Sanctum forces. It was considered acceptable wear during times of peace.
()(Final Fantasy XIII Costume) 	 	Locked ability: None
()(Final Fantasy XIII Costume) 	 	Maximum ATB: +20Default ATB: 100%
()(Final Fantasy XIII Costume) 	 	Reward: Have an existing Final Fantasy XIII save fileChanges the victory fanfare to "Glory's Fanfare" from Final Fantasy XIII.
()(Final Fantasy XIII-2 Costume)	 	A suit of armor received from the goddess Etro in Valhalla.
()(Final Fantasy XIII-2 Costume)	 	Locked ability: None
()(Final Fantasy XIII-2 Costume)	 	Maximum ATB: +20Default ATB: 100%
()(Final Fantasy XIII-2 Costume)	 	Reward: Have an existing Final Fantasy XIII-2 save fileChanges the victory fanfare to "Blessed Fanfare" from Final Fantasy XIII-2.
() 	 	The garb worn by a summoner who brought the Eternal Calm to a faraway land called Spira.
() 	 	Locked ability: Elementa Lv. ★
() 	 	Maximum ATB: 0Default ATB: 70%
() 	 	Other: Purchase Final Fantasy X/X-2 HD Remaster on PS3 or Vita (JP); Amazon.com pre-order bonus (NA); First print copies of Final Fantasy X/X-2 HD Remaster (EU)DLCChanges the victory fanfare to "Victory Fanfare" from Final Fantasy X.
 	 	The garb of a sphere hunter who journeyed Spira in search of a dream that was lost in the name of peace.
 	 	Locked ability: Crashing Waves Lv. ★
 	 	Maximum ATB: 0Default ATB: 70%
 	 	DLCChanges the victory fanfare to "Mission Complete" from Final Fantasy X-2.''
() 	 	The dress once worn by a woman who was one with the planet; even now she lives on in the heart of many.
() 	 	Locked ability: Mediguard Lv. ★
() 	 	Maximum ATB: +30Default ATB: 50%
() 	 	Other: V Jump magazine strategy guide bonus (JP), Collector's Edition (NA)DLC: Released on March 11, 2014. Unobtainable on PC version.Changes the victory fanfare to "Victory Fanfare" from Final Fantasy VII.
() 	 	A uniform which only the elite members of SOLDIER may don and which ordinary men dream of.
() 	 	Locked ability: Heavy Slash Lv. 2
() 	 	Maximum ATB: +30Default ATB: 50% Physical & Magic Resistance +10%
() 	 	Other: Downloadable preorder bonusDLC: Released on March 11, 2014Changes the victory fanfare to "Victory Fanfare" from Final Fantasy VII.
 	 	The garb worn by a great adventurer who has escaped death countless times.
 	 	Locked ability: Fatal Sweep Lv. 3
 	 	Maximum ATB: 0Default ATB: 100%
 	 	DLC: Released on February 11, 2014
() 	 	A set of armor used by an unparalleled hero who wielded military might to bring an end to troubled times.
() 	 	Locked ability: Guard Lv. 2, Attack Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Other: Square Enix Store preorder bonus (JP), "Lightning Samurai Set" preorder bonus (EU)DLC: Released on March 11, 2014
() 	 	A set of traditional armor passed down through a family of great warriors.
() 	 	Locked ability: Thunder Lv. 2, Fire Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Other: Included with Lightning Returns soundtrack (JP), Nordic Limited Edition (EU)DLC: Released on March 11, 2014
 	 	The armor of a brave warrior, as feared as a demon, who sent evildoers straight to the underworld.
 	 	Locked ability: Guard Lv. 2, Attack Lv.2
 	 	Maximum ATB: 0Default ATB: 100%
 	 	Other: Geo preorder (JP), GameStop preorder bonus (NA), Nordic Limited Edition (EU)DLC: Released on March 11, 2014
() 	 	The armor of a wise leader who forged a path of virtue through a world filled with chaotic war, loving those who loved heaven.
() 	 	Locked ability: Blitz Lv. 2, Attack Lv. 2
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Other: HMV and Lawson preorder bonus (JP), "Lightning Samurai Set" preorder bonus (EU)DLC: Released on March 11, 2014
 	 	The armor of a warrior who is the height of courage, yet moves through the shadows for the sake of the world.
 	 	Locked abilities: Aero Lv. 2, Blizzard Lv. 2
 	 	Maximum ATB: 0Default ATB: 100%
 	 	Other: General preorder bonus (JP), download Lightning Returns: Final Fantasy XIII demo (NA, PS3 version only), Nordic Limited Edition (EU)DLC: Released on March 11, 2014
() 	 	The armor of a rare military commander whose name was known to all under the heavens for his bravery and ingenuity.
() 	 	Locked ability: Guard Lv. 2, Attack Lv.2
() 	 	Maximum ATB: 0Default ATB: 100%
() 	 	Other: TSUTAYA preorder bonus (JP), included with Lightning Returns: Final Fantasy XIII Collector's Edition guideDLC: Released on March 11, 2014
 	 	The battle garb of a princess considered the lone bloom in troubled times, who fought as though battle was an elegant dance.
 	 	Locked ability: Blitz Lv. 2, Attack Lv. 2
 	 	Maximum ATB: 0Default ATB: 100%
 	 	Other: Amazon preorder bonus (JP), GameStop preorder bonus (NA), Lightning Samurai Set (EU)DLC: Released on March 11, 2014
() 	 	A holy garb, imbued with the life of all creation and blessed by the spirits which turn even the stars in the sky.
() 	 	Locked ability: Cosmic Arts Lv. ★
() 	 	Maximum ATB: +50Default ATB: 50%
() 	 	DLC: Released on February 26th, 2014
() 	 	The otherworldly armor of a disciple said to be beyond both good and evil.
() 	 	Locked ability: Cross Blitz Lv. ★
() 	 	Maximum ATB: +20Default ATB: 100%
() 	 	DLC: Released on February 26th, 2014
 	 	The wishes of the moogles to protect Lightning go beyond any known bounds, kupo!
 	 	Locked ability: Magnet Lv. ★
 	 	Maximum ATB: +20Default ATB: 100%
 	 	DLC: Released on February 26th, 2014
==Color customization==
Players can change colors of garb to their preferences. The parts that can be customized depend on the garb. The player can either select all parts of a garb at once, or individual parts, and choose a new color from the menu. Colors can also be customized and added to the garb.
Customizing a garb's color for the first time earns the Novice Artist achievement.
==Other appearances==
===Final Fantasy Airborne Brigade===
FFAB Flamespark - Lightning Legend SR+.png|Flamespark (SR+).
===Final Fantasy Record Keeper===
FFRK Dark Muse FFXIII.png|Dark Muse.
FFRK Velvet Bouncer FFXIII.png|Velvet Bouncer.
===Final Fantasy Trading Card Game===
Some of Lightning's garbs appear as cards. They are of the element associated with the garb in question.
Lightning2 TCG.png|12-192S.
Lightning3 PR TCG.png|PR-072.
Lightning4 TCG.png|12-117R.
Lightning4 PR TCG.png|PR-080.
Lightning5 TCG.png|12-492S.
Lightning5 PR TCG.png|PR-090.
Lightning6 PR TCG.png|PR-098.
==Non-Final Fantasy guest appearances==
===Puzzle & Dragons===
Guardian Corps, Knight of Etro and Equilibrium garbs appear in Puzzle & Dragons as part of the Final Fantasy collaboration. They serve as outfits for Lightning and her evolutions.
PAD Lightning4.png|Guardian Corps.
PAD Lightning2.png|Knight of Etro.
PAD Lightning3.png|Equilibrium.
==Behind the scenes==
Player reaction to the downloadable costumes in Final Fantasy XIII-2 was mixed, as some players felt the effect should be more than cosmetic, but, for example, the Black and White Mage outfits were very well received. With the previous games in the trilogy there was always a request from the development team to be able to change the look of the characters when their paradigm roles switched, and with new system memory resources opening up with a single playable character, this became possible with Lightning Returns: Final Fantasy XIII. However, the concept of changing outfits didn't come first, but naturally found its way into the game based on the compatibility between how the game mechanics were set up.
The developers wished to try and match the look of a garb with what proficiencies it would grant in battle, and strove for different looks for more offensive, defensive and magical-oriented garbs. For different garbs, the team only pitched for outfits they felt would definitely work, and thus there was little need to cut any of them out. Once getting down the last few, the decisions were made democratically as a team of what went in and what was left out. As the player has only one playable character, it was decided she could change between jobs, and thus many garbs were built with the look and feel of traditional Final Fantasy jobs. Although players can freely assign abilities to go with different outfits, the distinctive look of the garbs was designed to give visual clues on what kind of "job" it could be made into.
Yuji Abe has singled out Primavera as a "classic thief outfit" from the Final Fantasy series, based on a redesign and rearrangement of the outfit worn by Locke Cole in Final Fantasy VI, and said that there are numerous garbs in Lightning Returns: Final Fantasy XIII that are re-imaginations of his original outfit.
The White and Black Mage outfits available as DLC in Final Fantasy XIII-2 were well-received and there was demand from the fans to bring back past Final Fantasy titles. To respond to that demand, garbs reminiscent of previous Final Fantasy heroes were added to Lightning Returns: Final Fantasy XIII: the Splendid Admiral and Heartstealer garbs are based on Yoshitaka Amano's depictions of Faris Scherwiz from Final Fantasy V and Locke Cole from Final Fantasy VI, respectively. With regard to the Miqo'te outfit from Final Fantasy XIV: A Realm Reborn, the leaders of each project came together to make it happen since the release dates for both games were fairly close to each other.
Garbs based on Yuna's summoner and gunner attires from Final Fantasy X and Final Fantasy X-2 respectively were included mainly because of the Final Fantasy X/X-2 HD Remaster, released on PlayStation 3 after Lightning Returns: Final Fantasy XIII. Yuna's default Staff and Ring along with Tidus's Brotherhood and Buckler are equippable too.
Cloud Strife's SOLDIER 1st Class-based garb was included because of the demand of a French fansite (ffdream.com), who gave to the producers, Yoshinori Kitase and Motomu Toriyama, two drawings of "Lightning Strife". An Aerith Gainsborough-based costume was shortly available as part of the downloadable content between December 17th and 20th, 2013, but was taken down as it was meant to be acquired through redeeming a code obtained from purchasing a guide book or the Collector's Edition.In February 2014, Aerith's outfit was reintroduced as a DLC. The Aerith outfit is not included in the PC version of Lightning Returns: Final Fantasy XIII, but the other downloadable garbs are.
Lightning's Mist Wizard garb originally had a victory pose many considered "out of character", in which she raised her arms and crossed her weapons behind her head. After its debut in the game's E3 2013 demo, Square Enix changed it to a pose similar to that of L'ange Noir, in which she puts hand on her waist. Guardian Corps also got change in victory pose based on a battle stance Lightning often took in Final Fantasy XIII, as weapons in Lightning Returns don't fold like gunblades did in Final Fantasy XIII. Knight of Etro's victory pose is also changed.
Aside from the Mist Wizard garb, the Midnight Mauve garb is the only one required to complete the game due to its importance in the play The Song of the Savior.
Lightning wears her Duelist garb in the promotional images for Final Fantasy XIII: Reminiscence -tracer of memories-. Writer Daisuke Watanabe meant for the characters' outfits to be left for readers' imaginations. All garbs that end in "ence" or "ance" share parts from the savior's Equilibrium garb, known as Ambivalence in Japan. They also have the savior's symbol and share the same victory pose.
The Equilibrium was described by art director Isamu Kamikokuryo as his favorite out of all the garbs.http://www.youtube.com/watch?v=jrt1Il8B2PI
The locked ability "Relentless Assault" of the Siegfried garb refers to the paradigm (COM/RAV/RAV) from the previous games in Final Fantasy XIII series. The Relentless Assault ability combines physical attacks with elemental magic.
Mist Wizard+'s description mistakenly says the garb comes with Thunderstorma, an ability that doesn't appear in the game, when its locked ability is actually Element.
Martial Monk's pattern and color scheme are reminiscent of Bruce Lee's iconic yellow and black tracksuit from Game of Death.
If Lightning is wearing her SOLDIER 1st Class outfit during her first meeting with Fang, Fang's hand will clip through the outfit's shoulder pad as she puts her hand on Lightning's shoulder.
==Gallery==
;Garb in cutscenes
LRFFXIII_Lightning_Yusnaan.png|Equilibrium.
LRFFXIII_Dark_Muse_Costume_Scene2.png|Dark Muse.
Misty_Wizard.png|Mist Wizard.
LRFFXIII_Dust_&_Shadow_Costume_Scene.png|Dust and Shadow.
LRFFXIII L'Ange Noir Costume Scene.png|L'ange Noir.
LRFFXIII-Midnight-Mauve-Costume-Scene.png|Midnight Mauve.
LRFFXIII-Nocturne-Costume-Scene.png|Nocturne.
LRFFXIII-Splendid-Admiral-Costume-Scene.png|Splendid Admiral.
Lightning costume image Famitsu.jpg|Electronica.
LRFFXIII-Astral-Lord-Costume-Scene.png|Astral Lord.
LRFFXIII-Astral-Lord-Costume Scene.png|Duelist.
LRFFXIII Etro's Champion Costume Scene.png|Knight of Etro.
LRFFXIII Shogun.png|Alternate shot of Shogun preparing for battle.
LRFFXIII Miqo'te Outfit Scene.png|Miqo'te Dress.
LRFFXIII Summoner of Spira Scene.png|Spira's Summoner.
LRFFXIII_Spira_Hunter_scene.png|Sphere Hunter.
LRFFXIII SOLDIER 1st Class scene.png|SOLDIER 1st Class.
LRFFXIII Aerith Outfit Scene.png|Midgar's Flower Girl.
LRFFXIII Cosmo Curator Cut-Scene.png|Cosmocrator.
LRFFXIII_Lara_Croft_TOMB_RAIDER_Gear_in_a_Cutscene.png|Tomb Raider.
LRFFXIII White Mage Costume Scene.png|White Mage.
;Garb in battle
LightningReturnsBattleC-costume4.jpg|Equilibrium.
LightningReturnsBattleC-costume5.jpg|Equilibrium.
Lightning special move.png|Equilibrium.
LightningReturnsBattleC-costume1.jpg|Dark Muse.
LightningReturnsBattleC-costume2.jpg|Dust and Shadow.
LightningReturnsBattleC-costume3.jpg|Dust and Shadow.
LightningReturnsBattleC-costume6.png|Mist Wizard.
LRFFXIII L'Ange Noir Costume Battle.jpg|L'ange Noir.
LRFFXIII_Crescent Moon_Battle.png|Midnight Mauve.
LRFFXIII Magician's Suit Costume Battle.png|Black Mage.
LRFFXIII_?_Costume_Battle.png|Astral Lord.
LRFFXIII_???_Costume_Battle.png|Quiet Guardian.
LRFFXIII_????_Costume_Battle.png|Innocence.
LRFFXIII_??_Costume_Battle.png|Cyber Jumpsuit.
LRFFXIII_Camo_???_Costume_Battle.png|Woodland Walker.
LRFFXIII SOLDIER 1st Class (Battle 2).jpg|SOLDIER 1st Class.
LRFFXIII Aerith Outfit Battle.png|Midgar's Flower Girl.
LightningYunaBattle.jpg|Spira's Summoner.
LightningYunaBattle2.jpg|Spira's Summoner.
LRXIII_Spira_Hunter.jpg|Sphere Hunter.
LRFFXIII Miqo'te Outfit Costume Battle.png|Miqo'te Dress.
Lightning_Samurai_1.png|Shining Prince in battle.
LRFFXIII Celestial Garb Battle.png|Celestial Body.
LRFFXIII Moogle Queen Battle.png|Moogle Queen.
LRFFXIII_Lara_Croft_TOMB_RAIDER_Gear_in_Battle.png|Tomb Raider.
;Victory poses
;Concept artwork
Samurai_Garb_Vajra_Bodhisattva_Concept.jpg|Sohei Savior by Nomura.
Samurai_Garb_Fushikaden_-_Official_Artwork_by_Nomura.jpg|Shining Prince official artwork by Nomura.
LRFFXIII Garbs CA 6.jpg|Concept artwork of Equilibrium.
LRFFXIII Garbs CA 1.jpg|Concept art of Dark Muse.
LRFFXIII Garbs CA 2.jpg|Concept art of Dust and Shadow.
LRFFXIII Garbs CA 3.jpg|Concept art of Midnight Mauve and Heartstealer.
LRFFXIII Garbs CA 4.jpg|Concept art of Mist Wizard, L'ange Noir, and Dragoon.
LRFFXIII Garbs CA 5.jpg|Concept art of Splendid Admiral and Nocturne.
MoogleLover-lrffxiii-concept.jpg|Concept art of Moogle Queen.
Garbs.jpg|Various concept artworks.
LRFFXIII Garbs.jpg|Various concept artworks.
Lr garbs.jpg|Various concept artworks.
Garb ffxiii.jpg|Various concept artworks.
;Other
Lightning_Returns_13_Garb.png|(From left to right) Nocturne, L'ange Noir, Mist Wizard, Ranger, Midnight Mauve, Beautiful Butler.
LRFFXIII Magician's Suit.png|Promotional render of Black Mage (previously called Magician's Suit).
Lightning - Yuna Outfit.png|Lightning in the Yuna-inspired Spira's Summoner garb.
LRFFXIII Miqo'te Outfit Costume Victory Pose.png|Promotional Miqo'te Dress pose.
LRFFXIII-Color-Customization.png|Color customization.
==Etymology==
In the Japanese release, Lightning's default garb is called Ambivalence. Ambivalence is the state of feeling simultaneously positive and negative emotions about the same thing, generally considered to be a psychologically confused state of mind with constantly fluctuating opinions. This could allude to Lightning's drained emotions, uncertainty of who or what she is anymore, or the morally gray area being Bhunivelze's savior puts her in. In the English release the standard garb is named Equilibrium, which carries a more positive connotation of being composed, tranquil and balanced, referring to Lightning's equal boosts to strength and magic.
Dust and Shadow is a Sherlock Holmes pastiche novel by Lyndsay Faye.
A number of garbs have French names. "L'ange Noir" means "black angel", "L'automne" means "autumn" and "Passion Rouge" means "red passion". "La fouldre" is the Medieval French spelling of "la foudre", which means "lightning". "Danse macabre" is French for "dance of death", a type of Medieval allegory depicting a personification of death in order to remind people of the fragility of their lives.
"Primavera" means "spring" in Spanish, likely as a reference to the garb's colour scheme, which is a mix of light green, white and gold.
Vajra means "thunder" in Sanskrit. "Bodhisattva" is the highest rank of Buddhist in Buddhism religion, who will becomes a new Buddha in the future.
Shogun, which literally means military general, was one of the hereditary military governors of Japan from 1192 to 1867.
Fūrinkazan , was the battle standard used by the Sengoku period daimyo Takeda Shingen.
Lilitu is the Babylonian name of the mythical figure "Lilith". The garb's Japanese name, Kiskil-lilla, is a straight transliteration of the Lilith figure described in Tablet XII of the Epic of Gilgamesh, ki-sikil-lil-la-ke. She is originally described as a demon, but was referred to as Adam's first wife in Jewish folklore.
Etro's will is referred to as the "Providence" in the Analects in Final Fantasy XIII. Although the word means the act of divine intervention, its use as a garb name for Lightning may be related to Etro, as Lightning gains supernatural powers in Lightning Returns and Bhunivelze likens her to Etro.
Pallas Athena is named after the classical Greek goddess of wisdom and warfare after which the city of Athens is named. In Olympian myth, Athena is protected by her Aegis, a formidable protective barrier identified as either a decorated animal skin or a shield and it afforded her near invincibility, much like the Heroic Guard ability attached to the garb.
Helter Skelter means "a tall spiral slide winding around the tower at a fair" in British English. The more common connotation is "in disorderly haste and confusion".
Dark Muse refers to the 'Dark Muse' books written by Gary Lachman.
Siegfried is another name for Sigurd, a hero of Germanic and Scandinavian mythology, who notably appears in operas by Richard Wagner.
==References==
de:Kleidung
Category:Garbs in Lightning Returns: Final Fantasy XIII
Category:Armor lists
Category:Attire