Staff of the Rising Sun

The Staff of the Rising Sun is an Weapon which was obtained from the Resistance and was the only weapon that could deal damage to Dante.
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== Obtaining ==
Obtained from Seraphine (along with the Armor of the Rising Sun), after the Resistance Leader had been elected, and before The Uprising started. It was the only weapon that could deal damage to Dante. It is also one of the only weapons in the game that does not deal melee damage.
There was a player playtime requirement of 8 hours to collect this item.
== Bugs ==
*When used on Dirt or Grass, it will leave the top part of the flower sitting on the dirt. Although this is only a visual bug, and the bugged flower will disappear when clicked.
== Trivia ==
*It has pull to aim, similar to the Spirit Sceptre, which means that the ability will follow the player's crosshair.
*The weapon is classified as a wand, therefore it cannot be enchanted.
*Technoblade, the Resistance Leader, owns a version of this wand, which only costs 2% of your total mana.
*Some players still have it as a rarity item, before it was changed to to match the Armor of the Rising Sun's rarity.
*Players were able to obtain multiple sets of the Staff and Armor of the Rising Sun if they went back to Seraphine after the 0.11.117 minor update introducing the resistance_equipment content/internal advancement.
*The Resistance Generals were given a special version of the item, with the item ID being GENERALS_HOPE_OF_THE_RESISTANCE instead of the usual HOPE_OF_THE_RESISTANCE.
*If the player closed the menu before claiming the staff, they could log out and log back in to be able to claim it again.
*The Staff of the Rising Sun cannot be reforged or enchanted (except for and , however, does not function.)
==History==