Save or Die: Outcasts: Episode 07

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==Synopsis==
After 18 months Garp is released from jail in Swampside. The party meet with him and find that he has turned back into a human. The party relax before heading off on their next adventure.
The party head back on the road, but they are interupted by some bandits. After the fight they escort those still living bandits back to swampside and hand them in to the authorities.
==Recap==
===Timeskip===
There is a timeskip after the events of last episode.
* Garp gets sentenced to jail time in Swampside, but because of Renatus informing on the Fireflies, the sentence is made lighter. Only a year and a half.
* Grau is freed by Autumn on the day of his arrest, inside Magistrate Zerrah's Audience Hall. Zerrah and Autumn seem to know one another. Zerrah allows Grau to leave with Autumn.
* Arachis starts up a Magic Shop to replace Mystic's Mystics in Swampside. New shop is called Articles of the Arcane.
* Renatus helps out Arachis, while still living out of the swamp and doing is Ferret Trick act.
Forest the Firefly undercover as a guard in Swampside is arrested on the intel that Renatus provides. The fate of Forest after his arrest is unknown, but is dragged off to Valesbrook. The Fireflies continue to attack Voraci infrastructure.
3 Months Later, Magistrate Zerrah arrives in Swampside to give Renatus and Arachis the information she promised to Ren. The man who cursed Ren and Grau was Wattis Thresh. The condition of the curse is that it will last until you are the end of your line. Ren's known son is already dead, so there has to be a reason his curse still holds.
A year later, in prison, Garp wakes up as a human, no longer a bullywug.
3 months after that Garp is freed from jail.
===Experience===
* Grau
** Ep 3 to 6: 1,675 exp
** Timeskip exp (3d6 x 100): 900 exp
** 2,575 exp total
* Arachis
** Ep 3 to 6: 1,720 exp
** Timeskip exp (2d8 x 100): 1,100 exp
** 2,820 exp total
* Renatus Fur
** Ep 4 to 6: 1525 exp
** Timeskip exp (1d4 x 400): 1,600 exp
** 3,125 exp total
* Garp
** Exp 3 to 6: 1115 exp
** Timeskip exp (5d100): 260 exp
** 1,375 exp total (not including prime requisite bonus)
* Grau levels to level 3.
** Max HP now 24 (+7)
** New NWP: Learns Taxidermy
 Arachis levels to level 3.
 Max HP now 13 (+5)
 New NWP: Animal Lore
 New Spells: , 
 Learned Spells from Book: , 
 Spells failed: Darkness, 15' Radius, Alter Self, Glitterdust, Magic Key
* Renatus Fur levels to level 4.
** Max HP now 10 (+3 - 1d8)
** New WP
===Garp released from Jail===
Monday April 1, 1523: The party gather to witness Garp's release from Jail. Garp, now a human, walks over to Renatus and give him a hug. Renatus is the only family that Garp has left.
The party then head to the local tavern, but first visit Arachis's shop, Articles of the Arcane. Articles of the Arcane is a rental property. The leave Garp's polearm at the shop then head to the tavern.
At the tavern everyone takes a table, and Grau explains what he has done for the past 18 months. After the "human-time" incident, Grau felt guilt over the situation, so has learned more about human society. 
Flashback: Grau talks with Autumn on the carriage ride back to Keygate. He explains he didn't understand why there was a rule to keep his transformations secret until he was hunted for being a Druid in Valesbrook. Autumn explains she only saved Grau because he was the most vulnerable and is her favorite.
Grau apologises for the trouble he caused everyone the previous episode. He gives taxidermized gifts to his friends as way of apology. Arachis gets a red bird robin amulet, Red gets a purse made from a rat, Garp gets a frog-based stress ball.
Arachis gets 4 drinks to go from Steven the short bartender, and the party head into the forest. 
The party head to a pond. Grau goes into bear form and relaxes with Arachis and Renatus. Garp has a swim in the pond.
Arachis talks about finding Shadow Mage Sigris Shadowhand's abandoned tower in the swamp again. The idea was to go to the town of Wikish to find out more information from his descendants, but Arachis found out that Lord Sackmore of Roseluck had sacked the city of Wikish back in the day, and gathered up any books that were around at the time regarding Sigris. Roseluck is north of the Devouring Marsh in the kingdom of Ageron. Arachis says he can pay the party for their time to help with the investigation. Renatus says the party can decide about it tomorrow. 
Grau goes into the water and plays with Garp. Renatus goes into the water and joins them. Arachis relaxes beside the pond.
That evening Arachis makes arrangements with the potter next door, Harrison, to watch his shop while he is away on adventure. He prepares a box of components that Autumn may want in advance to make things easier. 
===Bandits on the Road===
Tuesday April 2, 1523: On the road, 3 hours outside of Swampside, Arachis's notices the expensive locket worn by Garp. Garp reveals his mother is the Queen of Vantis, who disappeared when he turned 18. Inside the locket is a well painted portrait of his family, the Nefarious.
As Arachis and Garp talk about the value of the locket, the party is accosted by bandits, made up of former soldiers & mercenaries. The bandits clearly overheard Garp & Arachis, and demand the locket. Garp refuses and battle begins.
Combat: 6 bandits & Bandit Leader Vs Party
Round 1: Grau turns into a bear, while Garp & Ren prepare for the enemy with their weapons. Grau turns to Bear form. Arachis casts as the opening, knocking out 2 bandits. The bandit leader assumes the bear is an illusion and confidently goes to attack Grau. Grau claws and bites the bandit leader. Two bandits goes after Garp. 2 bandits go after Ren.
Round 2: Arachis casts . Garp and Ren keep fighting the bandits near them. Grau keeps attacking the bandit leader. The badly wounded Leader insists that Grau is still an illusion. Garp kills out one of the bandits with his glaive. 
Round 3: Garp in his fight is reduced to 1 HP. Arachis casts at the bandits fighting Ren, knocking out one of the 2. the other bandit fighting Ren backs off next to the Bandit Leader. Grau bites the Bandit Leader, and the Bandit Leader cries out that the bear isn't an illusion and retreats. 
Round 4: Using the spectral hand, Arachis hits the bandit leader with . Grau goes after a bandit, and the bandits pretends to die. The bandit fighting Ren retreats.
Combat Ends
Ren & Garp start to tie up the sleeping bandits, as all the awake bandits have fled or died. Grau turns into an Orc. Garp takes the leather armor from a bandit and wears it himself.
The party decide to take the 4 living bandits back to town to be arrested, including the one playing dead. Grau casts on Garp.
The bandits say they were part of the Army of Voraci, before being replaced with Orcs. Garp and Ren give the men an offer to work for them, after they serve time in jail. Garp gives advice to the bandits about the jail and the conditions there. 2 of the 4 bandits apricate the advice. Garp gives 2 gold to the bandits who take the advice, and 1 gold to the 2 that don't take the advice.
The party return to Swampside and hand in the bandits to the town guard. The party sell the bandit's equipment for 60 gold, Garp gets a bow & arrows. They also get some more rope. Then they set out again the next day.
==Heading on the Road Again==
Leaving on April 3, the party travel for 3 days to get to Jaedyn (6th). 3 more days at they are at Keygate (9th). The party then start to cross across the maw to get to the north coast of the devouring marsh.
Towards dusk on the 10th, the party arrive at an island to camp for the night. But the island is actually secretly infested by a pack of swamp gremlins. Renatus, and Arachis ends up falling into tiny pit trap with spikes inside, while hidden gremlins laugh. Arachis will end up with a fever from infection overnight. 
Renatus walks about the island disabling the traps he can find. He also spots a point in the swamp where bubbles are coming out with a gold coin in a lilypad. Ren throws one of his daggers at the bubble trap. The lilypad gets damaged, but the bubbles continue. Garp stabs the pond with his glaive but nothing changes. 
Garp goes into the pond as the tongue of the great toad wraps around him. He out strengths the toad and pulls it out of the water, letting Ren attack it. 
Battle is paused until next episode.
==Experience==
No experience for the events of this episode. 
Category:Save Or Die: Outcasts Episodes
Category:Save Or Die Episodes
Category:Save Or Die: Outcasts