Bank (Civ6)

The Bank is an advanced economic building in Civilization VI. It is built in the and requires a (or one of its replacements).
* Effects:
** +5 (boosted by Free Market policy card)
** +1 Citizen slot
** +1 point per turn
** +2 slots for Great Works of any type with Great Merchant Giovanni de' Medici activated.
** +4 for each Trade City-State with 6 s.
*** +2 for each Trade City-State with 6 s.
*** With Ethiopia Pack: +4 for each Trade City-State with 3 s.
== Strategy ==
The Bank is a mid-level building that boosts a city's output. The Great Merchant Giovanni de' Medici can be used to instantly build a Market and a Bank, and the Bank gains 2 Great Work slots which can be filled by any Great Work including Relics.
Building two Banks triggers the for Economics.
In Rise and Fall, each trade city-state with 6 or more s gives an additional +4 in each Bank.
== Civilopedia entry ==
== See also ==
* Bank in other games