Martin Walker (Spec Ops: The Line)

==Summary==
Captain Martin Walker is the main villain protagonist of the campaign for the 2012 video game: Spec Ops: The Line. He was the leader of a group of soldiers serving under the Delta Force who were sent to Dubai as apart of what appears to be a rescue mission initially, only for things to take a sinister turn as the group proceed with their mission, with Martin Walker being accountable for the murder of hundreds of innocent civilians, under the belief that Konrad, who he used to look up to for saving his life, was responsible for the crimes being committed.
==Powers and Stats==
Tier: physically, to with equipment, higher with White Phosphorus
Name: Martin Walker, Captain Martin Walker
Origin: Spec Ops: The Line
Gender: Male
Age: Unknown
Classification: Human, soldier serving the Delta Force
Powers and Abilities: Militaristic Combat Training, Acrobatics, Trained in firearms and other military equipment, Explosion Manipulation (via M32 MGL, RPG and grenades), Smoke Manipulation/Status Effect Inducement (via flash bang), Limited Healing (Can heal Adams and Lugo with an adrenaline injection whenever they are down), Social Influencing, Acid Manipulation and Limited Air Manipulation with White Phosphorus
Attack Potency: Athlete level physically (Soldiers in the military are required to be athletic; capable of harming other American soldiers with executions and other forms of physical attacks), Street level to Wall level with equipment (Has access to firearms that would be around these levels. In addition, Walker has also wielded RPGs and other forms of explosives throughout the game), higher with White Phosphorus 
Speed: Athletic Human, Supersonic with firearms
Lifting Strength: Unknown
Striking Strength: Athlete level
Durability: At least Athlete level
Stamina: At least Athletic, possibly higher (Capable of recovering from his helicopter crashing into another helicopter and falling out of it. Has suffered from wound related injuries throughout the game and kept going, albeit, in a mild struggle)
Range: Standard Melee Range physically, Hundreds of Meters with firearms and grenades, higher with White Phosphorus 
Standard Equipment: List of firearms and explosives in Spec Ops: The Line
Optional Equipment: White Phosphorus 
Intelligence: Above Average (Skilled in firearms and hand-to-hand combat and a capable leader of the Delta Force trio who were sent to Dubai, giving Lugo and Adams orders throughout the game. Capable of holding off whole groups of American soldiers with help from his trio and usually finds different strategies of picking off his enemies with the environment, such as using the storms of Dubai as a way to fire at incoming soldiers while they are blinded by the storm’s effects, even if he himself has a hard time trying to see their exact spot)
Weaknesses: Completely delusional to the point he blames Konrad for all of the things that occurred in Dubai, despite Walker being responsible for all of the crimes committed during the events of the game. Though his delusions could be the result of him snorting White Phosphorus, which is capable of affecting people with such side effects. One of the side effects being hallucinations, which Walker is shown to experience later in the game
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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