Shape Plant

Shape Plant is a Regular-type Plant spelll that allows the caster to shape and mold plants and plant material with their hands.Magic, p.161
* Duration: 1 minute. 
* Cost: 3 to cast. 1 to maintain. Double cost if the material is no longer living.
* Time to cast: 10 seconds. 
* Prerequisite: Identify Plant.
* Prerequisite in DFRPG: Power Investiture (Druidic) 2DFRPG: Spells, p.63
== Rules and Uses ==
=== Crafting and Repair ===
* Shape Plant gives a +2 to Carpentry and Artist (Woodworking). The caster can even work wood without tools at only -1 to skill.
* Shape Plant can also be used to repair items--and constructs that are made from plants, such as wood golems!Magic, p.59
=== Combat Uses ===
While this is useful for crafting, building and repairing, Shape Plant can also be used before combat in preparation for attacks against plant monsters--or wood items in general. The spell takes 10 seconds to cast, but lasts for a minute, and is easy to maintain.
==== Disabling Weapons and Shields ====
This spell does 2d HP damage against wooden objects and obstacles per "strike", usually unarmed. Striking a foe's weapon (such as a spear haft, a shieldAlmost all shields are wooden at their core, with exception to fancy steel shields or ancient bronze shields.) can be particularly effective for ending combat and forcing a surrender.
For maximum effectiveness, use this spell on a melee-oriented ally who can afford to get close to the opponent. Knights and Barbarians can grapple and destroy weapons--and Martial Artists can strike rapidly before the foe can react! 
=== Removing Obstacles ===
Wooden doors and barricades can be "bent" out of the way using Shape Plant at 2d HP per second!
== As an Enchantment ==
Gloves of plant material (cotton, linen, hemp, etc.Fanon suggestions). Energy cost to create: 500
== Notes ==
== References ==