Piety (Civ5)

Piety is a social policy tree in Civilization V. It is available at the start of the Classical Era and cannot be active at the same time as Rationalism in vanilla and Gods & Kings.
In Brave New World it is available from the Ancient Era and can be active simultaneously with Rationalism.
==Game Info==
Piety increases the (Vanilla and ) and ( and ) of empires.
Adopting Piety reduces the time to build:
* Culture buildings by 15% (Vanilla) 
* Shrines and Temples by 50% ( and )
Unlocks building the Great Mosque of Djenne ( only).
Adopting all Policies in the Piety tree:
* will reduce the cost of future Policies by 10% (Vanilla)
* will provide a 20% discount on all purchases of religious units and buildings with and Holy Sites provide +3 and +3 ()
* causes a Great Prophet to appear and Holy Sites provide +3 ().
Policy 	Effect 	Requirement
 	+1 from Monuments, Temples, and Monasteries (Vanilla). +1 from Shrines and Temples ( and ). 	Adopting Piety
 	50% of excess added each turn to the amount of that may be spent on Social Policies (Vanilla and ).
20% discount on all purchases of religious units and buildings with (; does NOT work for Great People, including Great Prophets).	Adopting Piety
 	increased by 33% in all cities which have built a World Wonder and the empire immediately enters a (Vanilla and )If you founded a religion, gain a bonus Reformation belief ().	Organized Religion (Vanilla and )Religious Tolerance ()
 	Temples increase a cities output by 10% (25% in ).Holy Sites provide +3 ( only). 	Organized Religion
(Vanilla only)	Gives 1 free Social Policy and +1 from Monuments, Temples, and Monasteries. 	Reformation & Mandate of Heaven
( and only) 	Reduces the cost of future Policies by 10% ().Cities with a majority religion also get the Pantheon belief bonus of the second most popular religion (). 	Reformation & Mandate of Heaven ()Organized Religion ()
==Strategy==
==Civilopedia entry==
== Related achievements ==
ru:Набожность (Civ5)
Category:Social policies (Civ5)