Zomborg

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==Summary==
Zomborg is a boss in Rise of the Dead. As its name implies, it is a zombie with cybernetic enhancements, making it far from ordinary and very dangerous. It also has an upgraded form, known as Zomborg Prime, which is even more dangerous than before.
==Powers and Stats==
Tier: | 
Key: Base | Prime
Name: Zomborg | Zomborg Prime
Origin: Rise of the Dead
Gender: Unknown, assumed to be male.
Age: Unknown.
Classification: Zombie, Cyborg.
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 2), Cyborgization, Bodily Weaponry (Some of its cybernetic enhancements include a set of metal claws on its left hand and a blade attached to its right arm), Possibly Enhanced Senses (The cybernetic enhancement on the left side of its face includes what could be an optical targeting system but this is unconfirmed), Paralysis Inducement and Electricity Manipulation (With Wire Shock), Energy Manipulation, Explosion Manipulation, and Statistics Amplification (With Energy Pulse) Rise of the Dead; 2014 | All previous abilities enhanced, minus Electricity Manipulation and Energy Manipulation (In addition to its previous cybernetic enhancements, it now also has a pair of shoulder mounted launchers that fire explosive rockets, a green core on its abdomen that continuously powers its durability amplification while operating, and a set of metal claws on both hands as opposed to just one), plus Vibration Manipulation (With Ground Punch)
Attack Potency: Wall level (Its strongest attacks can severely harm the Player and bring them to the verge of death) | Wall level (Superior to its base form)
Speed: Below Average Human with Athletic Human combat and reaction speed (Can trade blows with the Player), possibly Subsonic attack speed with Wire Shock (Zomborg’s Wire Shock ability is able to reach the intended target from across the room instantaneously) | Below Average Human with Athletic Human combat and reaction speed (As fast as its base form)
Lifting Strength: Unknown | Unknown
Striking Strength: Wall level | Wall level
Durability: Wall level (Superior to The Billies in their base form), likely higher with Energy Pulse (Its durability is gradually enhanced to an unknown extent while charging the attack which eventually makes it invulnerable to conventional attacks on its level until the attack ends) | Wall level (Far more durable than its base form and comparable to base form Vexeron), likely higher with Immunity (Its green core while still intact and active makes it invulnerable to most conventional attacks on its level, though the green core itself can still be damaged)
Stamina: Superhuman (Is cybernetically enhanced which allows it survive even more substantial damage than normal zombies. The original Zomborg and Zomborg Prime are implied to be the same entity, meaning it somehow survived its first fight with the Player)
Range: Standard Melee Range, Tens of Meters with abilities.
Standard Equipment: Its cybernetic enhancements include metal plating covering its torso and half of its head, with a red gem where its left eye should be (which might be an optical targeting system), a blade attached to its right arm, and a cybernetic left hand with claws | Same as before except with cybernetic hands on the ends of both arms, as well as a green core on the abdomen and a pair of shoulder-mounted rocket launchers
Intelligence: Could be anywhere from Animalistic to Above Average (Seems to have some level of knowledge and skill in utilizing its cybernetic enhancements in battle and there is also a workbench with pieces of an unfinished second zombie cyborg in the room Zomborg resides in which may suggest it also has a certain level of mechanical, electrical, and possibly biological knowledge, though these could just be from instinct. Scarecrows do not fool it) | Likely same as before.
Weaknesses: Has to stand still while using Energy Pulse | Destroying the green core will remove its durability enhancement. Detonating powerful explosives next to Zomborg Prime can bypass the green core, damaging it directly and briefly stunning it.
Notable Attacks/Techniques:
*Zomborg:
**Claw: Zomborg will reach towards a target to inflict damage.
**Wire Shock: Zomborg will aim its clawed hand at a target and fire off a burst of electricity with pinpoint accuracy to paralyze the target for a few seconds.
**Energy Pulse: Should Zomborg lose a certain amount of health, it will stop moving and create an energy sphere that grows as it charges it. While Zomborg is charging up the attack, its durability is gradually enhanced to an unknown extent which eventually makes it invulnerable to conventional attacks on its level until the attack ends. After charging the sphere, a large explosion will occur, damaging anyone within range and knocking them back. This attack will deal more damage the closer someone is to Zomborg.
*Zomborg Prime:
**Claw: Zomborg Prime will reach towards a target to inflict damage.
**Rocket Barrage: Zomborg Prime will lean back to aim upwards and fire multiple rockets at its targets.
**Ground Punch: Zomborg will lean backwards for a few seconds before slamming its fists into the ground, generating a shockwave that deals damage to anyone caught in its radius and knocks them back violently in the process. It usually follows this up immediately with a Rocket Barrage.
**Immunity: Zomborg's green core while still intact and active makes it invulnerable to most conventional attacks on its level, though the green core itself can still be damaged.
==Notable Matchups==
Victories:
Tank (Left 4 Dead) Tank’s Profile (Zomborg was in its base form)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Rise of the Dead (Roblox)
Category:Bodily Weaponry Users
Category:Cyborgs
Category:Electricity Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Explosion Users
Category:Game Bosses
Category:Game Characters
Category:Paralysis Users
Category:Statistics Amplification Users
Category:Video Game Characters
Category:Zombies