Fantendo Smash Bros. Soul/Adventure Mode

In Fantendo Smash Bros. Soul, Adventure Mode is the main single-player campaign. Adventure Mode takes the structure of a platforming-based quest. The aim is rescue all of the game's fighters after they have been taken over by an unstoppable infection-like spread known as The Contagion - fighters afflicted by The Contagion have been turned into blood-red Infected Clones which the player has to defeat in order to free them. 
Adventure Mode takes place in Soul's Edge, a large island divided into eight different zones that can be explored in any order. Inspired by the likes of 's Great Maze and Super Smash Bros. Ultimate's World of Light, Adventure Mode is comprised of various platforming levels where the goal in each is to progress towards a gateway at the end. On the way, the player will have to fight enemies, clear platforming challenges and on some occasions, solve puzzles to progress.
Between these levels, certain Battle Areas can be found. At these areas, the player will have to fight either an Infected Clone or a Boss to progress to the next level in that area. Each of the eight areas has two bosses - a mini boss and a regular boss.
After the player has defeated all Infected Clones and Bosses throughout Soul's Edge's eight zones, they become able to enter The Contagion Hive, vile nest at the center of Soul's Edge where the infection spawned from. It is here that they discover The Contagion is a not just a spreading disease, but an enormous, hostile alien parasitoid leeching off the life force of everything in Soul's Edge.
== Gameplay ==
Adventure Mode's levels are structured similarly to that of the platforming segments found in 's Adventure Mode and 's Subspace Emissary. The player's character has a percentage meter, just like in multiplayer modes, that determines how much knockback they take from enemy attacks. They player has access to 3 stocks per level, which can either be three different characters or three of the same character. Once the player's character is KO'd by an enemy, one of their stocks will be used up. If the player runs out of stocks, they will get a Game Over and be forced to restart their current level or battle.
Battle Areas, however, work slightly differently as the number of available stocks varies depending on the opponent. Battles against Infected Clones only permit 1 stock, essentially making them duels. Battles against Bosses permit 3 stocks, with the exception of the final boss battle against The Contagion, which permits 5 stocks.
To begin with, Unten is the only playable character as he is the only character to have escaped The Contagion, however once a character's Infected Clone is defeated, that character becomes available for use in Adventure Mode. Furthermore, if the player unlocks a character in Adventure Mode that they have not yet unlocked in other modes, that character will become universally unlocked across all game modes.
== Enemies ==
Enemies are weak opponents that can be found throughout almost all of the levels in Adventure Mode. When the player first hits an enemy, a stamina meter for that enemy will appear at the bottom of the screen, similar to that of the player's own percentage meter. Each time the player damages an enemy, their health will deplete, and the enemy will despawn once their health reaches zero.
Below is a list of enemies that can be found in Adventure Mode.
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x120px|center|link=Acordionos 	Debuted in Beatdown TownCharacter owned by Trained as Guard Dogs by the Cacophonoid Army's leader, Emperor Mono, Acordionos are highly aggressive, barking and shuffling towards the player when they see them. Although they aren't very fast, they can stretch out their bodies like accordions to reach and bite the player to deal heavy damage. However, this greatly extends their hitbox making this the best time to attack them.
Fectcorcoss 	Debuted in Fantendo Smash Bros. SoulCharacter owned by Infected version created by Acordionos overcame completely by the Contagion, melting into a rabid souped-up form of their usual doggy selves. Like their healthy counterparts, they attack by stretching their bodies towards the player to bite viciously, being stronger, faster, and more resilient than regular Acordionos. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Armo 	Debuted in Pickpocket, Our Hero!Character owned by Armoured guards that patrol back and fourth, wielding spears and shields. When they spot a player, they will alternate between charging forward with their spear and guarding themselves with their shield. While moderately powerful, they have no ranged moves, and are easily picked off by fighters with projectile or long-ranged attacks.
Fectamorgua 	Debuted in Pickpocket, Our Hero!Character owned by Infected version created by The valiant Armos, reduced to pawns by the Contagion's influence and melted into ruthless infected soldiers. They act like stronger versions of their original selves, attacking with their spear-like appendage and guarding when necessary, but are much more aggressive and skilled at blocking attacks, in addition to having boosted stats all around. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Beeee 	Debuted in SparkplugCharacter owned by Very small and very fast-moving, Beeee are common enemies that can be found flying through the air. They attack by flying towards the player before very quickly flying away again. Since they are so small and fast moving, they can be very hard to hit, but they have incredibly low HP and so can almost always be defeated with one single attack.
Bloom Wizes 	Debuted in AnagrammarCharacter owned by Bloom Wizes are slow, cube-shaped zombie-like creatures that move gradually along the ground, typically in front of other enemies so that they can block hits for them. They are very slow and pose no real threat for that reason, however they are good at soaking up hits and can deal quite a lot of damage if the player accidentally lets their guard down and runs into one.
Contagite 	Debuted in Fantendo Smash Bros. SoulCharacter owned by A common spawn of the Contagion, a weak but infectious little blight. They will scuttle around, climbing walls and ceilings, until they see the player. While it has weak defences, they will latch onto the player's head to attack and deal continuous damage. While they can be shaken off by mashing the control stick, leaving the Contagite on for too long will have it stab the player with a needle-like appendage, instantly KOing them. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Contaggo Drone 	Debuted in Fantendo Smash Bros. SoulCharacter owned by An insect-like pest, one of the Contagion's parasitic workers. It's unclear whether the bug is part of them or if they're just infecting it. They move through the air in an erratic pattern, occasionally taking potshots at the player. While it is easy to defeat, it has a chance of spawning a Contagite where it dies. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Contobomba 	Debuted in Fantendo Smash Bros. SoulCharacter owned by A balloon-like spawn of the Contagion, filled with a gaseous virus. They will float in mid-air, either immobile or moving slowly, and will not attack the player unless touched. When anything comes into contact with them, they will detonate, causing a large explosion that leaves behind a damaging Contagion gas cloud. Because of this behaviour, it is seen as more of an obstacle than an enemy, and can eliminate other non-Contagion enemies with its blast. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
x120px|center|link=Explosive Cacophonoid	Debuted in Beatdown TownCharacter owned by An alien species that use advanced technology to take over planets. Explosive Cacophonoids carry chunks of highly explosive TNT which will explode when they are attacked, dealing extremely high damage to the player if they're in close range. They are more easily taken care of using projectiles from a safe distance, as they will be destroyed once they explode.
Fectpinpoftion 	Debuted in Fantendo Smash Bros. SoulCharacter owned by Some sort of poor spiked creature, taken over completely by the Contagion. They will hop around breezily, retracting and protruding their spikes in a pattern, shifting every time they hit the ground. Knowing the right time to strike is key to defeating them, as they are completely invincible while spiked. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Gearon 	Debuted in NintenexusCharacter owned by Gearons are basic enemies and the lowest-ranking, weakest members of the Gearix Army. Gearons generally walk in a straight line, minding their own business but dealing damage to the player if they come into contact with them. They will become hostile if they or other nearby Gearix enemies are attacked, increasing their movement speed and causing them to lock onto the player.
Gearon Trooper 	Debuted in NintenexusCharacter owned by High-ranking grunts in the Gearix Army, Gearon Troopers are robotic humanoids built using stolen parts and data from the Cornerian army and Galactic Federation. Gearon Troopers are found in pairs patrolling important areas, and they will attack the player with laser blasts on sight. Their metal armour and damaging lasers make them quite hard to take down.
Goblin 	Debuted in KingdomboundCharacter owned by Goblins are mischievous creatures of the forest that enjoy pulling pranks on others - that is, when they're not beating them up. Goblins are typically found in small groups of 3-5 members, and they attack the player from a distance by shooting arrows from their bows at them. When attacked, Goblins will typically flee to maintain a distance between themselves and the player. They come in groups of red or blue varieties that function identically.
Gremlin 	Debuted in Gadget GridCharacter owned by Gremlins are mischievous little enemies that love causing chaos for the sake of fun, enjoying breaking machines and getting into trouble. They're fairly weak enemies that are found in Adventure Mode's earlier levels, and they will attack by clobbering the player with their wrenches. They can also throw their wrenches at the player from long range to deal damage, though this leaves them weaponless.
Fectremwren 	Debuted in Gadget GridCharacter owned by Infected version created by >Mischevious as they are, you can't help but feel sorry for the little fiends after they get assimilated by the Contagion, melting to grow a red claw in place of their wrench. In most regards, they serve as a more powerful version of regular Gremlins, with enhanced stats. While they can throw their "wrenches" as usual, it will grow back from nothing after a few seconds, offering them unlimited use of the attack. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Isaw-Usaw 	Debuted in SparkplugCharacter owned by Isaw-Usaw are wheel-shaped enemies with sharp, jagged edges lined with saw-like teeth. When they spot a player nearby, they will quickly roll towards them, dealing heavy damage on impact as a result of their sharp edges. Their metal bodies grant them a decent amount of knockback resistance, and since they are rather fast they can be difficult to get away from.
Mandrake 	Debuted in KingdomboundCharacter owned by Plant-like humanoids that live secluded in the forest, famous for their healing nectar. They're often found in groups of other enemy types, acting more passive than other enemies and only attacking the player in self-defence. However, it will support the other enemies in the area by healing them, meaning the Mandrake must be defeated first for the player to defeat the group effectively. Each colour also provides a different effect to enemies, with Red Mandrakes offering strength buffs and Blue Mandrakes offering speed buffs.
Mimik 	Debuted in InfernoCharacter owned by A demonic chest-like being that pretends to be an ordinary treasure chest to attack curious victims. It appears identical to a regular treasure chest at first, but will spring into action when the player attempts to open it, chasing the player relentlessly. While its high stats are tough to beat, defeating it will make it drop large amounts of treasure, including Items and Cards.
Pensharp 	Debuted in Doodlemen RPGCharacter owned by Sharp, angry pencil-like enemies that appear in small groups of 3 or 4, Pensharp will attack by flying through the air towards the player, dealing very heavy damage with their spiked tips. They can be quite difficult to deal with as they move quickly and deal a lot of damage, but thankfully they are fairly brittle in will break in a few attacks.
Penspecial 	Debuted in Doodlemen RPGCharacter owned by Penspecial are more powerful versions of Pensharp, attacking in the same way by flying through the air and attempting to stab the player with their sharp, pointed heads. Penspecial deal a lot more damage and have more defense than their yellow counterparts and are often found leading groups of Pensharp. They also have the added perk of leaving a short trail of fire wherever they fly.
Pipectringe 	Debuted in Fantendo Smash Bros. SoulCharacter owned by A large glass-like spawn of the Contagion, filled with a mysterious infectious liquid. They shuffle side-to-side, chasing the player on sight. While slow-moving, if they get to close to the player, they will pin them to the ground. From there, the stick must be mashed quickly to escape, or the Pipectringe will stab the player and fill them with Contagion toxins, KOing them instantly. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Vramp 	Debuted in InfernoCharacter owned by Flying menaces that inhabit dark and dingy areas, Vramps attack by swooping down from above and biting at the player. Due to their aerial nature, Vramps can be difficult to attack for slower, ground-based characters. They usually attack on their own, but if a Vramp has been encountered, it is likely that there will be more in the area.
Fectvromp 	Debuted in InfernoCharacter owned by Infected version created by Unfortunate Vramps that have become infected with the Contagion, easily succumbing to the virus and melting into a slimy mess that can barely fly. They serve as a more powerful version of regular Vramps, swooping downward to attack, and often appearing in large groups. Instead of biting the player, they will latch onto their head to deal continuous poison damage. Like most Contagion-aligned enemies, it is likely to spawn in Infected areas.
Wolde 	Debuted in BackyCharacter owned by Woldes are aggressive, bacterial species that are generally fought by Backy. They quickly bounce towards the player when they see them, their main means of attack being their highly acidic and repulsive spit, which they spray over the player to deal heavy damage. Their spit attack also has a chance to leave their target poisoned and taking residual damage. If left alone for too long, Woldes will replicate making them considerably harder to deal with.
== Mini Bosses ==
Mini Bosses are a lot stronger that normal enemies with a lot more health and various different attacks at their disposal. They are fought in special areas and alternate between three different attack types, with one additional attack unlocked when they fall below 50% HP.
Below is a list of mini bosses that can be found in Adventure Mode.
== Bosses ==
Bosses are considerably stronger than regular Enemies, having much more stamina and having a vast range of attacks at their disposal. Bosses are fought in Battle Areas on specially-designed stages, and they fight by alternating between five different attack types. At 50% HP, all bosses will gain access to two more attacks, and at 25% HP, they will gain access to one more, typically their strongest attack.
Below is a list of bosses that can be found in Adventure Mode.
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