Spike Trap

==Description==
Spike Traps are placeable traps in Raid Maps. Any enemies that walk on it will take damage depending on the level of the spike trap. 
	
*Damages all enemies by the same amount, regardless of Type or Ability.
*Has a high limit of 50.
*The Spike variation is stronger than their original version.	
*Really slow cooldown after attacking which could make the Spike Traps be only hit the boss once.
*Fairly low damage at earlier levels.
*Despite having decently high damage, the cost is laughably cost inefficient and needing do complete the set of 50.
==Upgrades==
Level	Appearance	Mana Cost	⚔️
Damage	🕒
Cooldown
1 	<tabber> 	 	 	
120 	2 (Spike Trap)
10 (Spike)	5s 	 	
2 	 	250 	8 (Spike Trap)
30 (Spike)	5s
3 	 	450 	20 (Spike Trap)
70 (Spike)	5s
4 	 	700 	40 (Spike Trap)
120 (Spike)	5s
5 	 	1100 	90	5s
==Trivia==
*This is the only Buildable able to damage enemies.
*The Spike Challenge Weekly Challenges are centered around using Spike Traps to damage enemies.
*Spike replaces the Spike Trap on Build to Survive.
==Update Log==
05/31/2020
*Spike Traps were added to the game
??/08/2020 - ??/09/2020 
*Placement Limit increased ⚠️25 -> ⚠️50
*Placement Cost decreased 150 -> 120
*Level 2 Cost decreased 300 -> 250
*Level 3 Cost decreased 550 -> 450
*Level 4 Cost decreased 900 -> 700
* Level 5 Cost decreased 1,300 -> 1,100
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Category:Buildables