Fishing Zone

The Fishing Zone is a Device in Fortnite: Creative, added in Update v16.40.
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|-|Settings=
==All Settings==
All default values have been Bolded.
Option 	Value 	Description
Usage Type 	Infinite, Battle Royale, Limited 	Determines how many times the Fishing Zone can be used before it disables depending the type. If set to Battle Royale, match the current Battle Royale behavior.
Number Of Uses 	1 - 1000 	Determines how many times the Fishing Zone can be used before it disables.
Pool Type 	Battle Royale, Device Inventory, Trigger Only, Fish Only	Determines what type of fishing pool this is.
* Battle Royale - Use the default loot pool.
* Device Inventory - Source the pool's loot from items dropped into it while editing your island.
* Trigger Only - Don't spawn items, but still transmit a signal according to On Caught.
Zone FX 	Yes, No 	Determines whether the zone has fish visual FX.
Disable when Empty 	Yes, No 	Determines whether to disable the device when all the items have been caught and removed.
Extra Ammo 	Yes, No 	Determines whether to grant appropriate bonus ammo when a weapon is caught.
Remove Caught Items	Yes, No 	Determines whether to remove caught items from the loot pool.
Ripple FX 	Yes, No 	Determines whether the zone has water ripple visual FX.
Item List 	Array element 	The list of items associated this device/trap
|-|Functions and Events=
==Functions and Events==
Option 	Description
Enable When Receiving From 	Enable the device.
Disable When Receiving From 	Disable the device.
Restock When Receiving From 	Restock device inventory.
Reset Uses When Receiving From	Reset the number of uses of the fishing zone.
Option 	Description
On Caught Send Event To	When an item is caught, send an event.
On Empty Send Event To 	When the zone is empty but fished, send an event.
|-|Verse API=
This device can be found in Content Browser in the following path: /All/Fortnite/Devices/Gameplay
==fishing_zone_device class==
using { /Fortnite.com/Devices }
Inheriting 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
Event Function	Type
CaughtEvent 	listenable(agent)
EmptyEvent 	listenable(agent)
Function	Parameters	Description
Enable 	 	Enables this device.
Disable 	 	Disables this device.
Reset 	 	Resets the number of available uses for this device back to Uses Allowed.
Restock 	 	Returns all caught and removed items to the inventory. This only works when Pool Type is set to Device Inventory.
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Category:Devices
Category:UEFN
Category:Creative
Category:Verse API