Airdashing

Airdashing is an action in Fraymakers that allows the player to quickly dash in a direction while in midair. It is performed by pressing the shield input in midair while holding a direction. It can also be separately assigned to a dedicated button or secondary stick. An airdash can be performed in one of eight directions, and the player becomes helpless after the airdash ends. It can also be canceled into an aerial attack, and landing the attack prevents the player from becoming helpless afterward, but if the player does not land the attack then they will also receive high landing lag.
One of the main uses for airdashing is to extend combos by dashing toward an opponent and canceling into a follow-up attack. It is also useful for crossing up opponents, particularly while shielding, or recovering a short distance. It can also be used for wavedashing by airdashing diagonally into the ground or airdashing horizontally while grounded.
The mechanic is performed similarly to air dodging in the official series, particularly and . However, unlike in these games, airdashing does not grant intangibility and is instead mainly intended for extending combos, making it more similar to "air dash" mechanics found in fighting games such as , , and .
Category:Fraymakers