135313-so-what-was-the-purpose-of-ptrcbt

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			I see a lot of you have come to accept mediocrity as an acceptable form of planning and work performance in this day and age.  What exactly was the purpose of their CBT/PTR testing if not to avoid major problems such as this?  Little problems are of course expected after a launch but not MAJOR issues.  I am sure i will get the same trolls others have. "Haven't you played mmos before"  "MMOs are never perfect after launch"  etc etc etc.  These are the trolls that have come to accept mediocrity.  This is a major bug not a minor one.  Any fool with common sense would have been able to predict F2P=more players.  Cabine has failed a 2nd time and those of you who say they haven't are as blind as Ray Charles.	
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			Sure they might have failed the launch, but I wonder how much worse it would have been if they didn't test.	
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Yet another thread like this.  Were you around during the dark days of drops 2 and 3?  I for one don't accept mediocrity, but for christs' sake what's so constructive about these threads besides venting?
 
 
 	
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			Have to agree Dade75 as all of these problems cannot be explained away with an influx of players.	
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I think what they should have done was a stress test: invite as many players as possible to be on the servers at once, with open access to anyone who wants to attend, and a small post-testing reward for those that (try) to log in at the testing time. That'd give them some numbers before official F2P re-release/update.
 
But eh, what do I know? I've never worked with servers before. 	
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Have to agree Dade75 as all of these problems cannot be explained away with an influx of players.
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			Next to nothing we're running into here could have been found tracked and fixed in on the PTR. Between user loads across all the servers that no stress test could match, to database errors that couldn't come up until the changes got applied to the Live account database.Theoretically the only thing they could have done in addition was copy the live database (and all characters) to a test server, apply the upgrades, and ask everyone to login there. But in a lot of cases the issues still wouldn't have been caught because they only trigger when specific people login on certain characters, and there's no guarantee those people would have been here for the stress test window.	
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I think what they should have done was a stress test: invite as many players as possible to be on the servers at once, with open access to anyone who wants to attend, and a small post-testing reward for those that (try) to log in at the testing time. That'd give them some numbers before official F2P re-release/update.
 
But eh, what do I know? I've never worked with servers before. 
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			They stated that PTR/CBT was for stress testing. Honestly they didn't get the real numbers they needed for a stress testing. What happened was they used the popularity and hype of a CBT/re-release to bring in more players... pretty common MMO marketing.	
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			When it comes to programming it's a simple fact that you will NEVER come close to catching every bug. It doesn't matter how much time you spend or changes you make. One small bug fix can easily break 10 other totally unrelated things, and this type of thing happens fairly often.Most people don't have the slightest idea how difficult making a game is, or even just programming in general. You could do nothing but change a word on the title screen and have that somehow break a major, entirely unrelated part of the game.
			
				
	Edited October 2, 2015 by UnityGN	
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I think what they should have done was a stress test: invite as many players as possible to be on the servers at once, with open access to anyone who wants to attend, and a small post-testing reward for those that (try) to log in at the testing time. That'd give them some numbers before official F2P re-release/update.
 
But eh, what do I know? I've never worked with servers before. 
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			Well, phase 2 of the PTR was to focus on testing their store as per carbine. Not sure if there was a phase 3 or not though.	
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https://forums.wildstar-online.com/forums/index.php?/topic/135358-feedback-new-wildstar-servers-incoming/
 
And now people can calm down a little.
Of course no one is going to give up their level 5 character to make life easier and reroll but lol, its carbines fault right?	
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			I'd complain about this game, but I've read about Tony Hawk 5 lol 	
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			Carbine have announced that in the next 24 hours they will be opening 4 new realms.	
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