Meat

Meat are Items that are obtained from certain Animals when killed and butchered. They can also be purchased from the Merchant, Sects, or the Auction.
==Types of meat==
There are a number of different types of Meat present in the gameSettings\ThingDef\Item\Item_Material_2_Meat.xml. All of them can be used as Ingredients in Cooking. While Meat can be eaten directly, it is considered raw food and will result in a negative Moodlet when eaten.
In general, all types of Meat have similar properties, but many of them can randomly be selected as Favorite items for Sect Leaders, which can be gifted for Favor and Connection. All non-magical Animals except the Panda drop Meat of their corresponding species when slaughtered.
Item
ThingDefName	Description 	Food	Obtained from 	QtySettings/Npc/Race/Race_Animal.xml	Notes
Boar Meat
Item_BoarMeat	Meat of a boar. 	35 	Boar 	60 	
Frog Meat
Item_FrogMeat	Meat of a frog. 	35 	Frog 	12 	
Turtle Meat
Item_TurtleMeat	Meat of a turtle. 	35 	Turtle 	26 	
Bear Meat
Item_BearMeat	Meat of a bear. 	35 	Bear 	148 	
Bull Meat
Item_Beef	Beef. 	35 	Bull 	120 	
Rabbit Meat
Item_RabbitMeat	Meat of a rabbit. 	35 	Rabbit 	14 	
Chicken Meat
Item_ChickenMeat	Meat of a chicken.	35 	Chicken 	24 	
Wolf Meat
Item_WolfMeat	Meat of a wolf. 	70 	Wolf 	28 	
Fish Meat
Item_FishMeat	Meat of a fish. 	70 	Trading, Daemonia Temple	 	Can only be purchased. Not obtainable from Fishing.
Snake Meat
Item_SnakeMeat	Meat of a snake. 	35 	Snake 	60 	
Cat Meat
Item_CatMeat	Meat of a cat. 	35 	Cat 	12 	
Tiger Meat
Item_TigerMeat	Meat of a tiger. 	35 	Tiger 	80 	
The quantity refers to the base drop of meat that can be expected from butchering an adult animal, before taking into account possible modifiers from Butchering yield (related to the Cooking skill) or difficulty settings.
==References==
Category:Food
Category:Food (Type)
Category:Items
Category:Objects