A Feast of Lies

is a Quest in Final Fantasy XIV added in patch 5.0.
==Story==
Having determined that the final Lightwarden is under Vauthry's protection in Eulmore, the Scions of the Seventh Dawn assemble on the outskirts of Gatetown, where they observe the residents of the shantytown acting strangely. Y'shtola Rhul and Ryne determine that meol, the white clumps of nutritious dough that Vauthry's Red and Blue Jongleurs had been handing out as charity, was actually made of sin eater flesh, and that the tyrant was able to exert control over the minds of those who ingested it. Moreover, Alphinaud Leveilleur recalls being told that while many bonded citizens enter the city, none ever leave, deducing that those who lost their positions were forcibly turned into sin eaters, providing the villains a nigh-endless supply of meol. Declaring that Vauthry's crimes are beyond forgiveness, the Scions charge forth into the city.
Vauthry commands the refugees under his control to attack the Scions, forcing them to act cautiously as to not harm them as they make their way through the shantytown. When Vauthry's hordes of unwilling thralls fail to stop Alphinaud and the Warrior of Darkness from breaching the tower, the Red and Blue Jongleurs take it upon themselves to finish the job. Upon attacking the Scions, the girls arrogantly declare that they are not mind-controlled, but lead comfortable lives under Vauthry's rule and are willing to kill and commodify the people of Gatetown to maintain them. For the jesters' role in Vauthry's unforgivable crimes, the righteously vengeful Scions hold nothing back against them in the ensuing fight.
Cutting down the last panicked jester blocking their path, the Scions ascend the winding staircase leading up to the canopy. Before Alphinaud and the Warrior of Darkness can reach the canopy together, Alphinaud is caught up in a bout with one last wave of enthralled soldiers, forcing the Warrior to go on without him. Before the Warrior of Darkness can reach Vauthry's chambers, they are intercepted by a lone Ran'jit, acting as Vauthry's last line of defense. Much like the despot's murderous henchwomen, Ran'jit proves to be no match for Warrior of Darkness, who slays him as well in one final duel.
==Journal==
* By all indications, the residents of Gatetown are under Vauthry's mind control, and as Urianger attempts to fathom its workings, Alisaie arrives with your old friend Kai-Shirr in tow. Based on his account of events, it would seem that those who have lived in Gatetown the longest were the first to be affected. All the pieces fall into place when Y'shtola subsequently returns brandishing a loaf of meol. With dread and disbelief, Ryne immediately recognizes the Eulmoran staple for what it is: sin eater flesh, the consumption of which apparently renders one susceptible to Vauthry's influence. This sickening revelation leaves everyone aghast, but the horrors do not end there... Recalling the words you heard during your first visit to Eulmore, Alphinaud shares his suspicion that citizens who have outlived their usefulness are being deliberately turned into sin eaters. Suppressing the urge to gag, you endeavor to put such thoughts from your mind, and concentrate instead on the task at hand: hunting down the Lightwarden. The being is all but certain to be hiding in Eulmore's upper levels, and it is decided that you will lead the charge into the city.
* Together with your comrades, you sally forth into Eulmore.
* While the others keep Vauthry's thralls at bay, you press on to the Canopy, where you are confronted by a lone Ran'jit. Driven by a resolve all his own, the old soldier brings the sum of his might to bear against you, but you narrowly emerge the victor, striking him down once and for all. Rejoined by your comrades, you then ascend to the Emergent and find Vauthry having dinner in his chamber. There, Ryne finally realizes that he is the Lightwarden, being an unholy mixture of man and sin eater. Before you are able to act, however, Vauthry sprouts wings and takes to the skies. Rushing to the balcony, you are met with an impossible sight: the peak of Mt. Gulg, torn from the earth and floating in the heavens. It is there that Vauthry appears to have fled. With your quarry out of reach, you decide to suspend the hunt, that you might instead render aid to the casualties of the battle.
* To your relief, Thancred informs you that Ryne is able to counteract the effects of Vauthry's mind control, and is busy tending to the afflicted one by one. There are, however, countless wounded requiring attention, and you are asked to assist in the relief effort.
==Objectives==
* Speak with Alphinaud.
* Subdue the civilians!
* Subdue the soldiers!
* Defeat the jesters!
* Climb to the next level!
* Defeat Ran'jit!
* Speak with Thancred.
==Script==
script 	script
 	
Thancred 	The gears are clearly turning in Urianger's mind. Why don't you ask him what he makes of all this?
 	
Resident03630 	Wh-What's happening!? What's wrong with everyone!?
 	
Alisaie 	I'm fine, [Player Name]. Shaking with fury, but fine. Let's go.
 	
Thancred 	We are like to encounter Ran'jit again. One can only hope he's still licking his wounds.
Thancred 	Yet even without him, Eulmore is an eminently defensible city─as you doubtless gleaned during your visit.
Thancred 	When last I set foot inside its walls, I almost mistook it for dear old Limsa─but it is full of unpleasant surprises. All of which is a long way of saying: be on your guard.
 	
Ryne 	The uppermost level of the city houses Vauthry's chambers. He must keep the Warden close.
 	
Urianger 	My heart is gripped by an unshakable sense of foreboding. Let us proceed with all care.
 	
Yshtola 	That Vauthry should so brazenly exert his influence over the people bespeaks his desperation. He will not go quietly.
 	
Kaishirr 	Meol...is sin eater? Wicked white, we all scoffed the stuff without a second thought...
Kaishirr 	I never got near as much as the others, but...ugh...
Kaishirr 	Heh... The bitter greens and bony fish I got by on don't seem so bad no more...
 	
Alphinaud 	When we step through the gates, we shall find not the place of hedonistic pleasure we remember, but a battlefield.
Alphinaud 	If you are prepared for this, then let us sally forth!
 	
Alphinaud 	Are you all right, [Player Name]!?
Thancred 	The citizens appear to have calmed down for the moment. I can only assume Vauthry is otherwise engaged. Let's get to the upper level while we can.
 	
Alphinaud 	My thanks again, [Player Name]. We will seek out the wounded and render what aid we can.
 	
Alisaie 	Some managed to shake off the mind control only to be caught in the chaos. We'll make sure they receive treatment as well.
 	
Ryne 	It's all right. You're safe now.
 	
Patient03631 	<groan> What...what happened?
 	
Urianger 	Bereft of leadership, the soldiers have lost the will to fight. They pose no threat to us.
 	
Yshtola 	So this was how the citizens lived─the Eulmoran dream. They are in for quite a rude awakening.
 	
Thancred 	Good news, [Player Name]. It would seem that Ryne is indeed able to reverse the effects of Vauthry's influence.
Thancred 	Even as we speak, she tends to the afflicted in turn. The problem being: there's no end to them.
Thancred 	We're trying to provide what relief we can to those who are waiting, and would appreciate your help, if you're willing.
Quest complete.	Quest complete.
Category:Shadowbringers Main Scenario Quests in Final Fantasy XIV
Category:Quest battles in Final Fantasy XIV