Cynthia Alexander/TC2

Cynthia Alexander is a unlockable character in Dissidia Calamitas Infinita, originating from Twilight Cyrstal however this is her appearance in Twilight Cyrstal 2 as alternate fighting style for Cynthia. She obtain through Core of Amaterasu. 
==Appearance==
Her default outfit is with hair is longer covering her back mostly let down with two braids from sides her going all away to the back and combine in one braid at the back. She also wears Red and White Rose, White rose carrying on April's memory someone she wish she could saved and befriended, willing forgive her for actions she done. Her outfit is red and black dress with skirt long enough cover her whole legs but leaves her back expose showing her wings and sleeves covering her elbow to her hands levering top parts of her arm expose. Red Rose design her sleeves and around her skirt with dragon connect to Roses. In EX Mode her Aura ground around her in form of Bahamut.
==Story==
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==Battle==
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Cynthia AlexanderOracle Archmage – Master of Art of Magic with power of the Oracle. 
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For this version of Cynthia, she has quick casting of all her braves having them quick follow them one after other in a chain sequences. Each attack gives her elemental buff, if two different buffs on when she use next brave attack with one the two elements would create new and stronger brave attack. If her Brave attack have two buffs of same elemental and has unlock the the HP attack she gain access to these HP attacks. Due this Cynthia is best play long range as he defense and health is very low and would lose easily to close range rights, because this her Main HP attack prove ways to keep her opponent away, counter or even heal HP due he poor HP pool. 
===Brave Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Firaja 	Ground 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Firaja 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent. 	Cast down Fire on to her opponent.
Quakeja 	Ground 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Quakeja 	Raise the land under her opponent. 	Raise the land under her opponent. 	Raise the land under her opponent. 	Raise the land under her opponent. 	Raise the land under her opponent. 	Raise the land under her opponent. 	Raise the land under her opponent.
Waterja 	Ground 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Waterja 	Summon Water around her opponent. 	Summon Water around her opponent. 	Summon Water around her opponent. 	Summon Water around her opponent. 	Summon Water around her opponent. 	Summon Water around her opponent. 	Summon Water around her opponent.
Blizzaja	Aerial 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Blizzaja	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent. 	Cast down Ice on to her opponent.
Thundaja	Aerial 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Thundaja	Strike down lightning on her opponent.	Strike down lightning on her opponent.	Strike down lightning on her opponent.	Strike down lightning on her opponent.	Strike down lightning on her opponent.	Strike down lightning on her opponent.	Strike down lightning on her opponent.
Aeroja 	Aerial 	30 (15) 	200 	Ranged Low 	None 	Magical 	Initial
Aeroja 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent. 	Cast burst of wind at her opponent.
===Combine Brave Attack===
These attacks do not have CP or AP and don't need be equip to use
Move 	Type 	Elemental Buff 1 	Elemental Buff 2 	Priority 	Effect 	Damage type 	Obtained
Magma Pulse 	Ground 	Fire 	Earth 	Ranged Mid 	Burn, Wall Rush 	Magical 	Initial
Magma Pulse 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them. 	Summon Magma at her opponent as it burn them.
Steam Burst 	Ground 	Fire 	Water 	Ranged Mid 	Burn, Blind 	Magical 	Initial
Steam Burst 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them. 	Create stream of boiling water at her opponent to burn and blind them.
Ice Burn 	Ground/Aerial 	Fire 	Ice 	Ranged Mid 	Burn, Freeze 	Magical 	Initial
Ice Burn 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time. 	Create red ice on to her opponent, freezing and burning them at same time.
Burning Spark 	Ground/Aerial 	Fire 	Lightning 	Ranged Mid 	Burn, Shock 	Magical 	Initial
Burning Spark 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them. 	Cast down red lightning shocking and burning them.
Heat Wave 	Ground/Aerial 	Fire 	Wind 	Ranged Mid 	Burn, Chase 	Magical 	Initial
Heat Wave 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent. 	Summons a burst of burning air on to her opponent.
Nature Growth 	Ground 	Earth 	Water 	Ranged Mid 	Wall Rush, Absorb 	Magical 	Initial
Nature Growth 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back. 	Summons plant life as vines grab her opponent before throwing them back.
Avalanche 	Ground/Aerial 	Earth 	Ice 	Ranged Mid 	Wall Rush, Freeze 	Magical 	Initial
Avalanche 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent. 	Create icy rocks as they land on her opponent.
Iron Lightning 	Ground/Aerial 	Earth 	Lightning 	Ranged Mid 	Wall Rush, Shock 	Magical 	Initial
Iron Lightning 	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.	Create metal rod from the ground near her opponent as lighting strikes in the area.
Sandstorm 	Ground/Aerial 	Earth 	Wind 	Ranged Mid 	Blind, Chase 	Magical 	Initial
Sandstorm 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit. 	Create storm of sands on her opponent, blinding them when hit.
Glacier Depths 	Ground/Aerial 	Water 	Ice 	Ranged Mid 	Absorb, Freeze 	Magical 	Initial
Glacier Depths 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent. 	Summons a wave of water and ice on her opponent.
Lighting Stream	Ground/Aerial 	Water 	Lightning 	Ranged Mid 	Blind, Shock 	Magical 	Initial
Lighting Stream	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent. 	Summons a stream of electrical water at her opponent.
Rainstorm 	Ground/Aerial 	Water 	Wind 	Ranged Mid 	Blind, Chase 	Magical 	Initial
Rainstorm 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent. 	Summons storm of violent rain on to her opponent.
Freeze Shock 	Aerial 	Ice 	Lightning 	Ranged Mid 	Freeze, Shock 	Magical 	Initial
Freeze Shock 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice. 	Prison her opponent within electrical ice.
Ice Storm 	Aerial 	Ice 	Wind 	Ranged Mid 	Freeze, Chase 	Magical 	Initial
Ice Storm 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent. 	Cast down violent storm of ice on her opponent.
Storm Call 	Aerial 	Lightning 	Wind 	Ranged Mid 	Shock, Chase 	Magical 	Initial
Storm Call 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent. 	Summons a violent storm on to her opponent.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Mirror Wall 	Ground 	50 (25) 	400 	Block High 	Block 	Magical 	Initial
Mirror Wall 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them. 	Creates a magical wall blocking any close ranged attacks and sending attack back at them.
Viral Outbreak 	Ground 	50 (25) 	400 	Ranged High 	Poison, Blind, Paralyze, Confused 	Magical 	Level 10
Viral Outbreak 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave. 	Creates vile gas around her infecting her opponent, with many aliments base on her Brave.
Death Hounds 	Ground 	60 (30) 	500 	Ranged High 	Iai Strike 	Magical 	Level 25
Death Hounds 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her. 	Open portals of darkness summoning skull hounds of darkness as they attack her opponent forcing them away from her.
Ultima 	Ground 	60 (30) 	450 	Unblockable 	Wall Rush 	Magical 	Level 50
Ultima 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her. 	Cast huge pure energy around her damaging everything near her.
Gravitational Force	Aerial 	50 (25) 	400 	Ranged High 	Wall Rush 	Magical 	Initial
Gravitational Force	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below. 	Cast orb down her opponent smashing them to the ground below.
Time Collapses 	Aerial 	60 (30) 	450 	Ranged High 	Stop 	Magical 	Level 15
Time Collapses 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time. 	Freeze time around her, for every second past take up 100 Brave, when use again magical blades summon around her opponent stabbing them to unfreeze time.
Holy 	Aerial 	60 (30) 	400 	Healing, Ranged High 	Healing, Wall Rush 	Magical 	Level 30
Holy 	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.	Cynthia encase herself in orb of light using her Brave to restore HP when use again cast blast of light around her, if she hit would cancel the move and loses all her brave.
Meteor 	Aerial 	50 (25) 	400 	Unblockable 	Wall Rush 	Magical 	Level 45
Meteor 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent. 	Open up Portal in air summons Metero down on her opponent.
===Brave to HP Attack===
Move 	Chains from 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Inferno 	Firaja 	40 (20) 	350 	Ranged High 	Burn 	Magical 	Level 32
Inferno 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area. 	Cynthia's Aura appear forming in shape of Ifrit, as she cast fire down in area.
Earthen Fury	Quakeja 	40 (20) 	350 	Ranged High 	Wall Rush, Absorb 	Magical 	Level 35
Earthen Fury	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them. 	Cynthia's Aura form in shape of Titan, forcing land around her opponent to shatter and form spikes under them.
Tidal Wave 	Waterja 	40 (20) 	350 	Ranged High 	Wall Rush, Blind 	Magical 	Level 38
Tidal Wave 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent. 	Cynthia's Aura form in shape of Leviathan, creating a tidal wave onto her opponent.
Diamond Dust	Blizzaja 	40 (20) 	350 	Ranged High 	Freeze 	Magical 	Level 34
Diamond Dust	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.	Cynthia's Aura appear in shape of Shiva, summoning storm of crystal ice around her opponent before encasing them with in them.
Hypercharge 	Thundaja 	40 (20) 	350 	Ranged High 	Shock 	Magical 	Level 36
Hypercharge 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent. 	Cynthia's Aura appear in shape of Ixion, as she cast down masstive stream of lightning down onto her opponent.
Howling Wind	Aeroja 	40 (20) 	350 	Ranged High 	Wall Rush 	Magical 	Level 40
Howling Wind	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent. 	Cynthia's Aura appear in shape of Fenrir, creating huge burst of wind at her opponent.
==EX Mode==
Cynthia's EX Mode is Wyrm of Aura, while in EX Mode Cynthia gains the abilities Regen, Aura Glide, Valfor Egi and Teraflare. Aura Glide work same as normal Cynthia, her glide while slowly gaining brave while gliding. Valefor Egi, create small aura being in shape of Valefor as it Auto Attacks dealing Mid Range Brave damage. Teraflare an R + Dealing unblockable HP damage as she charges up create orb of energy behind her before unleash it down on her opponent 
Cynthia's EX Burst is Twilight Stream Ω, the player need feel two bars, for bar of Light, and for bar of Darkness. If both bar aren't filled then Burst appear as Teraflare, if Light attack would then Tera Judgement, and for Darkness attack is Tera Oblivion. When EX Burst is successful then Cynthia would use Twilight Stream Ω creating stream of Light and Darkness magic at her opponent. 
==Equipment==
===Exclusive Weapons===
Name	Level	Description
 	50 	
 	90 	
 	100 	
===Related Accessories===
Accessory 	Description/Effect	Description/Effect	Acquired
 	 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
 	 	LUK+4 	Battlegen from the ??? Friend Card
Oracle's Desire	N/A 	LUK+1 	Battlegen
Oracle's Dream 	N/A 	LUK+2 	Battlegen
Oracle's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: The Orcale
*World Map Theme:
*Dungeon Theme: 
*Normal Battle: 
*Boss Battle:
*Final Boss Battle:
===Rival Battle===
*Vs. April: Our Tears
*Vs. Rain/Kasumi/Clair:
*Vs. Selena: The Black Flower
*Vs. Vylinn: Hour of Twilight
*Vs. 0: Bloody Aura
*Vs. Taarin: 
*Vs Pride: Bad Blood
==Quotes==
===Encounter===
*"It best you would leave, don't wish hurt anyone."
*"Shouldn't judge me how frail I look now."
*"I can't escape the violence it seems."
*"I don't wish harm anyone, but I will if I must."
*"I can't afford to go just yet."<BR>— If HP is low
*"Feel my life slipping"<BR>— If HP is low
*"I'm not afraid, I just wish there another way."<BR>— If opponent is stronger
*"I'm more powerful then I look."<BR>— If opponent is stronger
*"This isn't right."<BR>— If opponent is weaker
*"Please go, I don't wanna hurt you."<BR>— If opponent is weaker	
===Victory===
*"This was lost for me too."
*"I warn you, but you didn't listen."
*"I don't expect forgiveness, I just hope you may rest now."
*"Such cruel world."
*"I'm sorry, but I still have family who needs me."<BR>— If HP is low
*"I live to suffer another day it seems."<BR>— If HP is low
*"There too many people that need me, I must be strong no matter what."<BR>— If opponent is stronger
*"My body is frail but my magic however."<BR>— If opponent is stronger
*"This was horrible."<BR>— If opponent is weaker
*"What... have I done."<BR>— If opponent is weaker	
===Defeat===
*"I guess it time..."
*"I..I can't got yet..."
*"I have children, I can't leave them."
*"Good...bye.."
*"No matter how much I learn, I wont be strong enough."<BR>— If opponent is stronger
*"I tried..."<BR>— If opponent is stronger
*"I'm still weak..."<BR>— If opponent is weaker
*"I would never be strong enough."<BR>— If opponent is weaker
===Default Specific===
=== Boss Specific ===
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
===Story Specific===
Category:Characters
Category:Twilight Crystal characters