Automatic Guardian Mage

== Overview of the Automatic Guardian Mage ==
The Automatic Guardian Mage is a mechanical being that Guards the 4th Floor of the Tul-Necra. Each of the floors of the Tul-Necra are guarded by a mechanical being to test the denizens that may dare to enter that cursed tomb. This one was primarily created to guard places of high mystic potential. Even though this being is a floor guardian, on deeper levels, more can be found within the Tul-Necra.
== Loot Table ==
Roll	Action Dice
Requirement	Item	Stats
1-5 	N/A 	1d25: 200 Aelic
1d60: Machine Parts	N/A
6 	1d12	1d25: 200 Aelic
1d2 Blank Terramax Crystals	N/A
7 	1d12	 	Costs 50 Mana to activate
Gains -10% Mana Cost for the rest of the game
Boosts all Mysticism attacks by 1d6+5 for the rest of the game
Durability 1d10+Mysticism
Can only be activated at the beginning of the game.
8 	N/A 	 	Resurrects one party member
who has died within 1 day
9 	1d12	 	Holds 40 Charge
Durability 1d20 (Minimum 10)
Can convert Mana to Charge
5 LBS
10 	1d12	 	Relic
26 LBS
Fills blank Terramax Crystals with both HP and Mana
== Special Ability ==
Has three bonus actions.
Heat seeking: Attacks from Automatic Guardian Mage are cannot be dodged
Can be hacked to remove a bonus action: Difficulty 15