Zemo Quest

The Zemo Quest is established right after the Zemo did not approve those non-members visiting at the Zemo faculty. The Zemo directly orders those non-members to stay and not get involved in the Zemo business until they get back from the war. Despite the bad history between Denise Mavik and Katy Ethan, Katy Ethan distrusted Denise and was her archnemesis. 
When the Zemo went back to the war, they did not realize that they had another problem coming where they did not get the message from the communication room. At the communication room, Denise Mavik tempts to listen to the warning message from an unknown person. She wants to prove her archnemesis, Katy wrong and that she is the worthy of the member of the Zemo. 
Then leaving those who had to stay there at the Zemo faculty and waiting for Katy to return for interrogation, Denise Mavik practically broke the law and disrespected Katy's words in an order to receive a message and decide it is time for her to go solo. Then those who decided to follow her. 
When Katy warns them not to do anything stupid and wants them to understand that she willingly interviews them before they joins the team--Zemo. She does not give them a license and membership approval yet. She gives them a probationary membership status. She tells them to stay until the war is over and she gets back from the war. Denise has no other choice to do that in which has changed the better life of the world and Zemo as well. If it was not for Denise, the mystery unknown would have seized the world into a dark fantasy land and controlled everyone under her command via advanced dark magic power. 
Denise Mavik finds out herself being a stupid to arrive at the first time on the mystery Fantasy Land. She almost lost her life and almost dies for being a stupid noob at member of the Zemo. She forces herself to try hard and push her hard into a serious fighter mode. When she looks at those who wanted to follow her lead, she decide to name the Zemo Quest because no one leads the team and she decides it is quest for them to pass every quest to see if they can get through the wall of the Fantasy Land. Those magic powers and traps can kill them instantly. Even magical savage beasts can kill them.