Super Monkey Ball Plus

Super Monkey Ball Plus is a video game which is the exact same as the original 2001 game, but with new content.
The game features two new backgrounds not seen in the original game; Vortex and Cola Factory. Vortex uses the same music as Monkey Fight and Cola Factory uses a sample of Eric Prydz' song Pjanoo.
The game will be released for the Nintendo Switch in 2019.
== Challenge Mode ==
Unlike other games, you can save your progress at any time.
Difficulty	Description
Newcomer 	For first time players. 1 level to show you how to play.
Beginner 	For new players to the game. 20 levels and 7 extra.
Advanced 	For experienced players. 50 levels and 14 extra.
Expert 	For super players. 80 levels and 20 extra.
Master 	For masters of the game. 31 levels.
Ultimate 	For extreme experts. All of Beginner, Advanced and Expert, making 150 levels. Including the extras and Master, that makes 222 levels.
=== Beginner ===
# 	Description 	Background
1 	Exact copy of Beginner 1 in SMB1. 	Jungle
2 	Exact copy of Beginner 2 in SMB1. Contains a green goal. 	Jungle
3 	Exact copy of Beginner 3 in SMB1. 	Jungle
4 	Exact copy of Beginner 4 in SMB1. 	Jungle
5 	Exact copy of Beginner 6 in SMB1. 	Jungle
6 	Conveyor obstacles. Go straight forward to the goal. 	Mountain
7 	Platforms pushing in and out slowly. Cross two for the goal, but crossing a third gives you a green goal and crossing a fourth gives you a red goal. 	Mountain
8 	Go up to a launcher which sends you speeding towards the goal. 	Mountain
9 	Escalator which sends you to a ramp you must jump to make it to the goal. 	Mountain
10	Exact copy of Beginner 5 in SMB1. 	Bonus
11	Exact copy of Beginner 7 in SMB1. 	Desert
12	Exact copy of Beginner 8 in SMB1. 	Desert
13	Exact copy of Beginner 9 in SMB1. 	Desert
14	Exact copy of Beginner 10 in SMB1. 	Desert
15	Bumpy obstacle course. If you go past the blue goal, there is a thinner path which leads to a green goal. 	Desert
16	Wavy course. Go up to the wall and push against it whilst rolling up and down the waves to the goal. 	Mall
17	You start in the centre of this circular platform. There is a part sticking out which spins around. It has the blue, green and red goals attached to it. Get to one of the goals whilst it is idle before it spins again. The red goal takes you straight to the final level.	Mall
18	A straight, long path with ramps. It is very long, so you must make it before time runs out. 	Mall
19	A thin path with platforms at the side pushing in and out. The walls can push you off if you are not careful. There is another path with 3 banana bunches. 	Mall
20	A golf course. You have to avoid clubs swinging in and out as well as golf balls getting hit everywhere. There are a few windmills to go under. The goal is at the end. 	Mall
=== Beginner Extra ===
#	Description 	Background
1	Exact copy of Beginner Extra 1 in SMB 1. 	Space
2	Similar to Master 4 in SMB 2, but there are not blocks pushing in and out and the jumps actually have a cliff you can roll across. Contains a green goal. 	Space
3	Exact copy of Beginner Extra 2 in SMB 1. 	Space
4	You must jump on to a platform shaped as a banana. If you are willing to take a risk, you can grab a few bunches at the sides. 	Space
5	Level is shaped as a shirt hanger. You start at the hanging part. The blue goal is located on one end, but a thinner end contains a green goal. 	Space
6	Exact copy of Beginner Extra 3 in SMB 1. 	Space
7	You have to run away from a boulder to the goal. If you go too slow, the boulder will crush you, and if you go too fast, you will miss the goal and plunge off.	Space
=== Advanced ===
# 	Description 	Background
1 	Exact copy of Advanced 1 in SMB 1. 	Jungle
2 	Exact copy of Advanced 2 in SMB 1. 	Jungle
3 	Exact copy of Advanced 3 in SMB 1. 	Jungle
4 	Exact copy of Advanced 4 in SMB 1. 	Jungle
5 	Exact copy of Advanced 6 in SMB 1. Contains a green goal. 	Jungle
6 	Exact copy of Advanced 7 in SMB 1. 	Mall
7 	Exacr copy of Advanced 8 in SMB 1. 	Mall
8 	Exact copy of Advanced 9 in SMB 1. 	Mall
9 	Exact copy of Advanced 11 in SMB 1, but the green goal has been replaced by a red goal. 	Mall
10	Exact copy of Advanced 10 in SMB 1. 	Bonus
11	Pyramid maze. The goal is at the top. This level has 120 seconds due to its size. 	Desert
12	A wide, swigly path with swinging bars. 	Desert
13	Two sloped walls. The smaller one has a blue goal and some bananas, whilst the other one has a green goal and four bunches. 	Desert
14	Similar to the Sucker Punch from Total Wipeout. You must make sure that the walls poking out do not push you off. 	Desert
15	You are on a squared flooring with nothing but you on it. There is a cannon which shots balls you must avoid. After a while, the cannon shoots out the goal. 	Desert
16	Large area with a bunches of holes in it. The goal has a wall around it, so you have to go around one of the tight edges to get to it. 	Desert
17	You have to fall onto the platform which has the goal on it. If you fall again, you can get a green goal and falling once more gives you a red goal. 	Desert
18	You must beat a set of dominos to the goal. They are relatively slow, but there are bunches on the outskirts. 	Desert
19	Similar to Beginner 15 in SMBDX. The goal is literary given to you, but the platform is moving and gives a good opportunity to get a bunch of bananas. 	Desert
20	Exact copy of Advanced 20 in SMB 1. 	Bonus
21	Exact copy of Advanced 12 in SMB 1. 	Mountain
22	Exact copy of Advanced 13 in SMB 1. 	Mountain
23	Exact copy of Advanced 14 in SMB 1. 	Mountain
24	Exact copy of Adavnced 15 in SMB 1. 	Mountain
25	Exact copy of Advanced 16 in SMB 1. 	Mountain
26	Eaxct copy of Advanced 17 in SMB 1. 	Mountain
27	Exact copy of Advanced 18 in SMB 1. Contains a green and red goal. 	Mountain
28	Exact copy of Advanced 19 in SMB 1. 	Mountain
29	Exact copy of Advanced 21 in SMB 1. 	Mountain
30	You fall down a tube into an area with a bunch of bananas spinning in a swirly like tube. There is a hole in the centre, and some bananas may fall if you are not careful. 	Bonus
31	Exact copy of Advanced 22 in SMB 1. 	Storm
32	Exact copy of Advanced 23 in SMB 1. 	Storm
33	Exact copy of Advanced 24 in SMB 1. 	Storm
34	Exact copy of Advanced 25 in SMB 1. Contains a green goal. 	Storm
35	Exact copy of Advanced 26 in SMB 1. 	Storm
36	Exact copy of Advanced 27 in SMB 1. 	Storm
37	Exact copy of Advanced 28 in SMB 1. 	Storm
38	Exact copy of Advanced 29 in SMB 1. 	Storm
39	Exact copy of Advanced 30 in SMB 1. 	Storm
40	The bananas are on rotating floors. Similar to Master Extra 9 in SMB 2, but there are walls to prevent easy falls. 	Bonus
41	Harder version of Beginner 20. 	Underwater
42	Harder version of Beginner 5. The outer parts have holes in them. 	Underwater
43	You have to get on to certain parts which are on rails. You have to make a running push to get them moving to the next area, or you might get stuck and be forced to sacrifice a life. 	Underwater
44	Level shaped as a fork. One part contains a blue goal, another contains a green goal, another contains a red goal and the last contains a set of bananas. 	Underwater
45	Some parts of the floor spin. You have to get on and off the parts as they are stationary. 	Underwater
46	You have to get on the thin paths and jump off them. This can be difficult if you do not have balance skills. 	Underwater
47	A tower. You must make it up the slopes. Trickier than it sounds. 	Underwater
48	Pinball machine. You start at the top and try to dodge the objects preventing you from getting to the goal. 	Underwater
49	A very large obstacle. First, there is a big area with holes, where if you fall down the holes, you must skip the next part, which is the tunnel. The tunnel contains 20 bananas in it. Next, there is a ramp and finally, some swinging hammers.	Underwater
50	You are in a ghost train ride. You must avoid stuff popping out from nowhere and coasters driving past. The goal is outside the area. 	Underwater
=== Advanced Extra ===
# 	Description 	Background
1 	Exact copy of Advanced Extra 1 in SMB 1. 	Space
2 	A combination of Advanced levels 21 through 25. This level has 120 seconds due to its length. 	Space
3 	Exact copy of Advanced Extra 2 in SMB 1. 	Space
4 	A Pac Man-like maze. There is a blue goal slowly moving about and a green goal which tries to move away from you. Plenty of bananas here. 	Space
5 	Exact copy of Advanced Extra 3 in SMB 1. 	Space
6 	You have to go down a tube which keeps rotating about the place. You have to time the perfect moment to land on the goal area. 	Space
7 	Exact copy of Advanced Extra 4 in SMB 1. 	Space
8 	Six teirs. You start at the bottom and have to use a curved path at the side to go up levels. The second tier has a blue goal, the fourth tier has a green goal and the sixth tier has a red goal. Each tier also has a set of bananas.	Vortex
9 	Exact copy of Adavnced Extra 5 in SMB 1. 	Vortex
10	You must chase after a teleported which is moving about, then wait for a spider on a spinning wheel to bring the goal up. 	Vortex
11	A big area with a bunch of holes and bombs. You want to get to the end without hitting the bombs, as they can make you fall off the stage. 	Vortex
12	A tube like obstacle. You must first hit a switch at the end which brings down a platform to the goal, then you must make it through the whole thing again before time runs out. 	Vortex
13	You must take a ramp down and land on this mountain-like obstacle without falling off. The goal is at the bottom, but the bananas are at the top. 	Vortex
14	Like Advanced 47, but you are rolling up the outskirts of a big cylinder. The goal is at the top. 	Vortex
=== Expert ===
# 	Description 	Background
1 	Exact copy of Expert 1 in SMB 1. 	Jungle
2 	Exact copy of Expert 2 in SMB 1. Contains a red goal. 	Jungle
3 	Exact copy of Expert 3 in SMB 1. Contains a green goal. 	Jungle
4 	Exact copy of Expert 4 in SMB 1. 	Jungle
5 	Exact copy of Expert 6 in SMB 1. 	Jungle
6 	Exact copy of Expert 7 in SMB 1, but the path was made slightly thicker. 	Vortex
7 	Exact copy of Expert 8 in SMB 1. 	Vortex
8 	Exact copy of Expert 9 in SMB 1. 	Vortex
9 	Exact copy of Expert 11 in SMB 1. 	Vortex
10	Exact copy of Expert 30 in SMB 1. 	Bonus
11	Similar to Beginner 5, Advanced 42 and Expert 7, but the vast majority of the paths are thin now and go in a circular spin downwards. At the end, there are three different paths, each leading to a blue, green or red goal. 	Mountain
12	Harder version of Advanced 45. 	Mountain
13	Like a Donkey Kong course. There are three tier of dodging rolling crates with platforms shooting out to send you to the next tier. 	Mountain
14	Harder version of Advanced 12. 	Mountain
15	A big flat out maze. You can go around the hard way or cheat your way through by bumping yourself over. 	Mountain
16	Very similar to Beginner 4 and Advanced 4, but the bridge spins fast and it can be difficult to position yourself on. 	Mountain
17	A small, circular platform with a bumper in the centre. The goal is spinning fast and pauses occasionally. You only have 20 seconds to do this stage. 	Mountain
18	You have to build up some speed to make it past the crumbling bridge. The pieces collapse as soon as you touch them, so it is best to build up speed. 	Mountain
19	Harder version of Beginner 2 and Advanced 5. The half with the goal on it sometimes flings itself up. You will be flung off the stage if you are on it at that time. You can easily bump down the thin-ish slope to the red goal, but it is harder to reach this time. 	Mountain
20	Exact copy of Expert 40 in SMB 1. 	Bonus
21	Exact copy of Expert 12 in SMB 1. 	Storm
22	Exact copy of Expert 13 in SMB 1. 	Storm
23	Exact copy of Expert 14 in SMB 1. 	Storm
24	Exact copy of Expert 15 in SMB 1. 	Storm
25	Exact copy of Expert 16 in SMB 1. 	Storm
26	Exact copy of Expert 17 in SMB 1. 	Storm
27	Exact copy of Expert 18 in SMB 1. 	Storm
28	Exact copy of Expert 19 in SMB 1. 	Storm
29	Exact copy of Expert 21 in SMB 1. 	Storm
30	A spinning roulette with ten segments. Nine of the segments have banana bunches and the tenth has a hole which can suck you in. If you get a bunch, the floor will push you back up so you can try for more bananas until the time runs out. 	Bonus
31	Exact copy of Expert 22 in SMB 1. 	Underwater
32	Exact copy of Expert 23 in SMB 1. 	Underwater
33	Exact copy of Expert 24 in SMB 1. 	Underwater
34	Exact copy of Expert 25 in SMB 1. 	Underwater
35	Exact copy of Expert 26 in SMB 1. 	Underwater
36	Exact copy of Expert 27 in SMB 1. 	Underwater
37	Exact copy of Expert 28 in SMB 1. 	Underwater
38	Exact copy of Expert 29 in SMB 1. 	Underwater
39	Exact copy of Expert 31 in SMB 1. 	Underwater
40	You are in a sphere-like area which is impossible to fall out of. It spins around, so you must get as much bananas as possible whilst spinning about in it. 	Bonus
41	You must get up a slope to reach the goal. There is another slope with holes with a green goal and a third with holes and bumpers with a red goal. 	Desert
42	A difficult obstacle with falling blocks. You may get stuck and have to sacrifice a life. 	Desert
43	A long balance test. You do not have time to waste, as you only have 40 seconds and the obstacle is large. 	Desert
44	You have to use switches to start and stop moving blocks from moving. There are alternative paths with banana bunches, but they usually slow you down. It is best to head straight to the goal. 	Desert
45	You have to get across pans, with the lids flying in the air (you can still stand on them). Falling in the pans give you death as well as falling off the stage. 	Desert
46	Like Beginner 13 and Advanced 28, but there are three jumps. You have 60 seconds, however, unlike the Advanced variant. 	Desert
47	Like Expert 90 in SMB DX. You are on a ring-like area which is spinning about. You have to keep on moving and chase the goal. 	Desert
48	There are two ramp jumps you must cross. The second one has a small landing area, so beware! There is a third ramp jump containing a green goal. 	Desert
49	Piano-like level. Some of the pieces are pushed in for a few seconds at a time. This can be difficult, as your time can run out before even making it halfway there. Requires some luck. 	Desert
50	Possibly the most wackiest bonus stage in the history of Monkey Ball. There are 5 slides you can go down and collect bananas from. You have 90 seconds. Do this right, and you can get over 100 bananas. 	Bonus
51	Exact copy of Expert 32 in SMB 1. 	Cola Factory
52	Exact copy of Expert 33 in SMB 1. 	Cola Factory
53	Exact copy of Expert 34 in SMB 1. 	Cola Factory
54	Exact copy of Expert 35 in SMB 1. 	Cola Factory
55	Exact copy of Expert 36 in SMB 1. 	Cola Factory
56	Exact copy of Expert 37 in SMB 1. 	Cola Factory
57	Exact copy of Expert 38 in SMB 1. 	Cola Factory
58	Exact copy of Expert 39 in SMB 1. 	Cola Factory
59	Exact copy of Expert 41 in SMB 1. 	Cola Factory
60	A spinning star. There are a few bananas scattered everywhere, with bunches at the five ends. The star spins faster as time progresses, so try to get the bunches first. 	Bonus
61	Exact copy of Expert 42 in SMB 1. Contains a green and red goal. 	Mall
62	Exact copy of Expert 43 in SMB 1. 	Mall
63	Exact copy of Expert 44 in SMB 1. 	Mall
64	Exact copy of Expert 45 in SMB 1. 	Mall
65	Exact copy of Expert 46 in SMB 1. Contains a green goal. 	Mall
66	Exact copy of Expert 47 in SMB 1. 	Mall
67	Exact copy of Expert 48 in SMB 1. 	Mall
68	Exact copy of Expert 49 in SMB 1. 	Mall
69	Exact copy of Expert 50 in SMB 1. 	Mall
70	This level is all over the place. First, you must go down a small tube containing bananas (which are unavoidable), then you collecting bananas via a area similar to Advanced 30. After spending a while there, the hole opens and pulls you in. You then have to collect bananas as you are rolling down a steep ramp. Finally, you go through a small hole and fall on top of a bananas bunch.	Bonus
71	A Drum Kit themed level where you start by going onto the base drum, launching onto the set whenever the pedal kicks the base drum and then you go onto snare drum and them you use the hi hat control to launch yourself onto the hi hat and then onto the crash symbol and wait for the stick to hit the crash symbol so you are launched onto the ride symbol where the goal is. 	Glacier
72	Like Advanced 27, but the goals are even faster. Like the Advanced variant, there is a green and red goal. 	Glacier
73	The goal is moving back and forth on a conveyor. The conveyor is very fast and it is where you start. You have to run up to the goal. Bouncing off the sides can lead you to your death. There are also bananas at the ends. 	Glacier
74	You must navigate around a flat out maze looking for switches to open a gate to the goal. There are walls moving in and out. If you bump into one of these, they can send you flying off the stage. 	Glacier
75	Harder version of Advanced 34. The level has a lot of bumpers and holes. There is a red goal. 	Glacier
76	A slide with holes and curves. If you go too slow, you will run out of time and if you go too fast, you will bump straight off the stage. 	Glacier
77	A roundabout like obstacle. On similarities to Beginner 17. The three goals are spinning really fast on a roundabout divided into three sections. The blue goal has the biggest section whereas the red goal has the smallest. You only get two shots in your 40 second period. Taking the red goal here takes you to the final level. 	Glacier
78	Harder version of Beginner 20 and Advanced 41. 	Glacier
79	More crumbling platforms, but this time you have to dive into icebergs. The doors are small, so be careful. 	Glacier
80	The goal has a glass box over it. It is moving and jumping. When it hits the floor after jumping, it pumps the floor up. You have to slam into it after it jumps. Do this 3 times and the goal will pop out. 	Glacier
=== Expert Extra ===
# 	Description 	Background
1 	Exact copy of Expert Extra 1 in SMB 1. 	Space
2 	Exact copy of Expert Extra 2 in SMB 1. 	Space
3 	Exact copy of Expert Extra 3 in SMB 1, but the hitter is even bigger than before! 	Space
4 	Exact copy of Expert Extra 4 in SMB 1. 	Space
5 	Exact copy of Expert Extra 5 in SMB 1. 	Space
6 	You have to balance on these seesaws you must position carefully. There are two you must pass. The third is an optional green goal. If you fall on the third one, you will be taken to a blue goal. 	Space
7 	A bigger version of Expert 39. You, however, have to pay attention to which blocks have platforms which spring you up. 	Space
8 	The path is shaped like rails, with big holes. You have to make it up an eventually big slope. Something thankful about this level is that if you lose your balance, you can balance on the thick areas. 	Space
9 	You have to hit a switch which makes a block appear. You must balance on the block as it moves you about. It might make sudden turns, something you should be careful about. 	Space
10	You have to make it to the end whilst balancing on the circular objects attached to a pole above. They have trouble supporting your weight. Passing three gives you a blue goal. Passing five gives you a green goal and passing seven gives you a red goal.	Space
11	Eaxct copy of Expert Extra 6 in SMB 1. 	Vortex
12	Exact copy of Expert Extra 7 in SMB 1. 	Vortex
13	Exact copy of Expert Extra 8 in SMB 1. 	Vortex
14	Exact copy of Expert Extra 9 in SMB 1. 	Vortex
15	Exact copy of Expert Extra 10 in SMB 1. 	Vortex
16	Like Advanced 9 and Expert 8, but there are six paths and they are very curvy and wavy. The easiest two give you the blue goal, the third and fourth path give you a green goal and the hardest two give you a red goal. 	Vortex
17	Quite like Expert 68, but only the goal is protected with bumpers and there is a stick in the centre. It will try to shoot you with marbles without warning and randomly. 	Vortex
18	You have to ramp off a tight path onto the next. Can be very difficult since the last part spirals down and you only have 30 seconds. 	Vortex
19	You must beat some racing car to the goal in this curvy stage. The car will knock the goal off if you are too slow. 	Vortex
20	Even harder version of Expert 80. This time it takes four hits and is twice as aggresive. You get 120 seconds this time. 	Vortex
=== Master ===
To unlock Master, you must beat Expert without using a continue.
# 	Description 	Background
1 	Exact copy of Master 1 in SMB 1. 	Glacier
2 	Exact copy of Master 2 in SMB 1. 	Glacier
3 	Very big maze. A blue goal and red goal are located somewhere. It is easy to get lost. 	Glacier
4 	Exact copy of Master 3 in SMB 1. 	Glacier
5 	Exact copy of Master 4 in SMB 1. 	Glacier
6 	Open for suggestions. 	Glacier
7 	Exact copy of Master 5 in SMB 1. 	Glacier
8 	Exact copy of Master 6 in SMB 1. 	Glacier
9 	Open for suggestions. 	Cola Factory
10	Exact copy of Master 7 in SMB 1. 	Cola Factory
11	Exact copy of Master 8 in SMB 1. 	Cola Factory
12	Like Expert 44 in SMB 2, but the pipes are curved and the green goal has bumpers. 	Cola Factory
13	Exact copy of Master 9 in SMB 1. 	Cola Factory
14	Exact copy of Master 10 in SMB 1. 	Cola Factory
15	You have to charge across waves. If you go too slow, you will fall off. As you move on, you come across ones with walls in the centre, which can be really tricky to cross. 	Cola Factory
16	Open for suggestions. 	Cola Factory
17	Open for suggestions. 	Vortex
18	Open for suggestions. 	Vortex
19	Open for suggestions. 	Vortex
20	Open for suggestions. 	Vortex
21	Open for suggestions. 	Vortex
22	Open for suggestions. 	Vortex
23	Open for suggestions. 	Vortex
24	Open for suggestions. 	Vortex
25	Open for suggestions. 	Heaven
26	Open for suggestions. 	Heaven
27	Open for suggestions. 	Heaven
28	Open for suggestions. 	Heaven
29	A path that expects you to make sharp turns, that also gradually gets thinner. Think of it as Master 9 from SMB1, except slightly longer, and with sharper turns. 	Heaven
30	Open for suggestions. 	Heaven
31	A circular platform. The goal is spinning fast (and never stops), and there are 50 bananas moving about. Once you are done grabbing bananas, try to get into the goal. Easy.	Heaven
== Party Games ==
There are seven Party Games in Super Monkey Ball Plus, six from the original game and one brand new one.
=== Monkey Race ===
Monkey Race has the player(s) racing through a series of circuits. There are twelve race tracks, six from the original game and six new courses. There are also several modes to choose from;
* Grand Prix: The player races through a set of four races against seven CPU. Whoever has the best results wins.
* Time Attack: The player races alone and tries to get the best time.
=== Monkey Fight ===
=== Monkey Target ===
=== Monkey Billiards ===
=== Monkey Bowling ===
=== Monkey Golf ===
=== Monkey Roulette ===
Category:Video games
Category:Sega
Category:Puzzle games
Category:Nintendo Switch Games