Rod of Cancellation II (Magic Rod)

This dreaded rod is a bane to all classes, for its touch drains items of all magical properties unless a saving throw vs, rods against the cancellation is made. Contact is made by making an attack roll in combat.
Saving Throw	Item
20 	Potion
19 	Scroll
17 	Ring
15 	Wand
14 	Rod
13 	Staff
12 	Miscellaneous magic item
11(8) 	Armor or shield(if +5)
10 	Miscellaneous weapon1
9(7) 	Sword(holy sword)
3 	Artifact or relic
1Several small items, such as magical arrows or bolts together in one container, are drained simultaneously.
To find out if the draining can be prevented, a 1d20 roll is made for the target item. If the die roll results in a number equal to or higher than the number listed on the table above, the target is unaffected. If the roll is lower, the item is drained. Upon draining an item, the rod itself becomes brittle and cannot be used again. Drained items are not restorable, even by wish.
In a SPELLJAMMER Campaign: The spelljamming devices are treated as relics for determining the effects of the rod.
Category:Magic Items
Category:Magical Rod
Category:Encyclopedia Magica Magic Items
Category:Dungeon Master Guide