Bedrock Edition guides/Overworld Update

This guide is a simplified overview of all the changes in the Overworld Update (Bedrock Edition 0.14.x releases), which assumes at least some familiarity with 0.13.x releases.
== Creature ==
=== NEW CONTENT ===
Witch		
* Witches can be generated in places where the Overworld Lightness level is less than or equal to 7.
* Villagers located within 3 blocks of Lightning will turn into witches.	
Randomly select 0-2 items and drop 1-3 items each, with a maximum of 6 items dropped in total.	
* Use new sounds.
* There is a chance that the potion in hand will be dropped when killed by the player.
=== Changes ===
Young Zombie 		
* has a 15% chance of trying to ride other creatures. If this event is triggered, the following creatures will be prioritized before attacking the player:
** Adult Chicken
** Adult Ocelot
** Adult Wolf
** Adult Zombie
** Cow
** pig
** Sheep
** spider
Blaze 		
* glows in the dark.
Creeper 		
* Got shorter (1.7 blocks tall instead of 1.8 blocks).
* The detection range for players wearing helmets is adjusted to 50% of the normal range.
* Explosions are more powerful and more consistent.
Enderman 		
* Drops blocks in hand when killed.
Ghost 		
* 's eyes will flash.
Magma Cube 		
* core will glow in the dark.
Villager 		
* Become taller (1.95 blocks tall instead of 1.8 blocks tall, baby mobs 0.975 blocks tall instead of 0.9 blocks tall).
* Will turn into a Witch when struck by lightning.
* More diverse occupations.
Skeleton 		
* The detection range for players wearing the corresponding Head is adjusted to 50% of the normal range.
* Became taller (1.99 blocks higher instead of 1.95 blocks).
zombie 		
* The detection range for players wearing the corresponding creature's head is adjusted to 50% of the normal range.
Cow 		
* Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).
Mooshroom 		
* Become taller (1.4 blocks tall instead of 1.3 blocks tall, baby creatures 0.7 blocks tall instead of 0.65 blocks tall).
Squid 		
* now has particle effects for bubbles.
* Got shorter (0.8 blocks longer instead of 0.95 blocks).
Wither Skeleton		
* Got shorter (2.4 blocks tall instead of 2.535 blocks tall, 0.7 blocks wide instead of 0.72 blocks wide).
Iron Golem 		
* Got shorter (2.7 blocks tall instead of 2.9 blocks tall).
Wolf 		
* Became taller (0.85 blocks high instead of 0.8 blocks high).
== Block ==
=== NEW CONTENT ===
Redstone Comparator 			
* Can be broken with any tool and drop itself.	
* Maintain signal strength, compare signal strength, difference signal strength or detect block status.
Dispenser 			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Used to launch items or projectiles.
Big Trapped Chest 		
* Two trapped chests placed side by side will now turn into a large trapped chest.	
* Can be destroyed with any tool or with bare hands, but an ax is the fastest.	
* Can be used as an item container to store items or as a redstone component.
Hopper 			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Used to collect items.
Thrower 			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Used for throwing items.
Redstone Repeater 			
* Can be broken with any tool and drop itself.	
* Used to "relay" the redstone signal and amplify, prevent the signal from flowing backwards, or "latch" the signal state.
Item Frame 			
* Can be broken with any tool and drop itself.	
* Used to place items or blocks in it for display.
cauldron 		
* Each Swamp Hut will generate an empty cauldron, and the generated cauldron will be filled with a random potion or splash potion.	
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Can fill buckets with full cauldrons.
* adds dye to dye the internal water.
**Colors can be mixed.
* can dye items (such as leather armor).
* can use water bottle to add water to cauldron.
* can store potions.
** The potion will make an explosive sound when mixed, but will not explode.
Red Sandstone, cut red sandstone and carved red sandstone			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Red sandstone can be synthesized into red sandstone stairs and red sandstone steps.
Red Sandstone Stairs 			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Sprinting when going up stairs can increase the climbing speed, but it will also consume a lot of Saturation energy.
Red Sandstone Steps 			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Can be used to craft carved red sandstone.
Slime Block 			
* Can be broken with any tool and drop itself.	
* Used for bouncing, transporting items, moving via pistons, or crafting Slimeballs.
=== Changes ===
Large fern 		
* Generates in all biomes of the world.
Trapped Chest 		
* Two trapped chests will merge into a large trapped chest when placed adjacent to each other.
Pumpkin and Head		
* Players can wear it.
Double layer花 		
* When using Bone Meal on it, the corresponding item will drop.
花 		
* The hitbox for flowers and similar blocks is no longer a block.
Snow 		
* When destroyed by Shovel, it will drop Snowball.
* Rendering is now faster.
Carpet 		
* Rendering is now faster.
stairs 		
* Rendering is now faster.
Nether Bricks 		
* Got brighter textures.
Lava 		
* There are new animations.
camera 		
* Updated textures.
* No longer functional.
== Items ==
=== NEW CONTENT ===
Map 			
* Used to view explored terrain or display player position.
Ender Pearl		
*Currently only available through editing inventory.	
* Used for transmission.
=== Changes ===
Leather Armor		
100% dyeable.
== Structure ==
=== NEW CONTENT ===
Swamp Hut			
* no	
* yes	
* cauldron contains random potions.
=== Changes ===
Name 	Appearance	Change
Abandoned Mineshaft	 	
* Now spawns transport minecarts instead of chests.
Village 	 	
* Increased the ratio of the number of doors to the number of villagers in the village.
mossy boulders 	 	
* The moss boulders generated in Giant Taiga are now more rounded.
Giant Mushroom 	 	
* Giant mushrooms no longer spawn in water.
== Game Content ==
=== Changes ===
Name 	Change
Creative Mode	
* Added survival mode tab.
* chest, anvil, furnace, thrower, launcher, brewing stand, enchanting table and Hopper can interact with creative mode players.
* It is now possible to pick up 64 items by throwing them in Creative Mode.
Texture 	
* Organized texture files.
* Updated texture and language buttons.
** Looks more like the Windows 10 version of the button.
voice 	
* Changed the sounds of jumping into and swimming in water.
Animation 	
* New player burning animation
* new entry animation
zh:携带版指南/主世界更新