Path of Spirit

==Path of Spirit (Hellboy)==
*Banish (Path of Spirit-4) Resisted
*Bind (Path of Spirit-3) Resisted
*Embody (Path of Spirit-3)
*Empower (Path of Spirit-4)
*Exorcise (Path of Spirit-2; Path of Protection-5) Resisted by Will-5
*Ghost Sword (Path of Spirit-4)
*Spirit Slave (Path of Spirit-6) Resisted
*Spirit Trap (Path of Spirit-4) Special Resistance
*Summon (Path of Spirit) Resisted by Will-3
==Path of Spirit (GURPS Thaumatology)==
This path is entirely Effect Shaping It is part of the Invocationism Path-based tradition.
Name 	Default; Casting time 	Energy Accumulating 	Page
Astral Projection	Path of Spirit-5; 20 minutes 	8 points 	159
Banish 	Path of Spirit-4 (Modified for target’s HT); 20 minutes 	7 points (see spell for details) 	160
Bind 	Path of Spirit-3; 10 minutes 	5 points 	160
Embody 	Path of Spirit-5; 2 hours 	12 points 	160
Empower 	Path of Spirit-4; 10 minutes; transfers FP up to margin of success x 5 (minimum 5 FP)	6 points, +1 per 5 FP transferred 	160-161
Exorcise 	Path of Protection-5 or Path of Spirit-2; 1 hour. 	8 points 	161
Fetish 	Path of Spirit-8*; 1 hour. 	13 points (Modified for target’s ST or HT; see spell for details)	161
Ghost Sword 	Path of Gadgets-5* or Path of Spirit-3*;
30 minutes
* Modified for weapon weight; see spell for details	8 points (Modified for weapon weight; see spell for details) 	161-162
Lay to Rest 	Path of Spirit; 20 minutes 	3 points 	162
Spirit Slave 	Path of Spirit-6; 1dx10 minutes 	10 points 	162
Spirit Trap 	Path of Spirit-4; 1dx10 minutes 	8 points 	162
Summon 	Path of Spirit; 1dx10 minutes 	4 points 	162
==References==
*Hellboy Sourcebook and Roleplaying Game
*GURPS Thaumatology
Category:Books and Paths