Final Fantasy XV: Episode Ardyn shops

When free-roaming around Insomnia in Final Fantasy XV: Episode Ardyn, the player can find various shops for where to spend yen. Yen is made by selling treasures procured from felled enemies and found from the environment. Consumable items are sold in vending machines, whereas gear (hats) is sold in stands. Defeating the guardians at the Wall amplifiers unveils all nearby points of interest on the map, including shops. The bonus shop opens in all save files after completing the episode.
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==List of shops==
===Vending machines===
There are numerous vending machines scattered around Insomnia the player can use to purchase basic consumables. The vending machines spell "Winhill" in the background. Winhill is also a name of a village in Final Fantasy VIII.
Item	Yen 	Info
 	200 	Restores half of HP.
 	400 	Restores 100% of current HP.
 	400 	Restores 100% of current MP.
 	1,600	Restores 100% of current HP and MP.
 	2,000	Inflicts Tenacious (Strength +100) for 120 seconds.
 	2,000	Inflicts Stalwart (Vitality +100) for 120 seconds.
 	2,000	Inflicts Enchanted (Magic +100) for 120 seconds.
 	2,000	Inflicts Spiritual (Spirit +100) for 120 seconds.
===Hats All, Folks===
====South====
Item	Yen 	Info
 	7,500	A durable hat that provides protection from injury. Increases defense, vitality and all elemental resistances, but reduces maximum MP.
 	980 	A breathable hat perfectly suited for a sunny summer day. Increases maximum MP, but reduces fire and lightning resistances.
 	2,800	A dashing cap for the distinguished gentleman. Enhances vitality, but reduces maximum MP.
 	5,600	A sturdy hat perfect to wear where the anak and the mesmenir play. Enhances strength, but reduces maximum MP.
 	5,600	A fancy and formal hat for a man of discerning taste. Increases maximum HP and fire resistance, but reduces maximum MP.
====Southwest edge====
Item	Yen 	Info
 	50 	A grubby hat modeled after those seen adorning the heads of imps. Reduces maximum HP to 1.
 	7,500	A durable hat that provides protection from injury. Increases defense, vitality and all elemental resistances, but reduces maximum MP.
 	2,800	A dashing cap for the distinguished gentleman. Enhances vitality, but reduces maximum MP.
 	5,600	A sturdy hat perfect to wear where the anak and the mesmenir play. Enhances strength, but reduces maximum MP.
 	5,600	A fancy and formal hat for a man of discerning taste. Increases maximum HP and fire resistance, but reduces maximum MP.
====Southwest center====
Item	Yen 	Info
 	30,000	A stately hat that likely once belonged to a high-ranking military official. Increases maximum HP, but reduces maximum MP.
 	11,000	A jolly hat perfect for a ride in one-horse open sleigh. Increases maximum MP, but reduces all elemental weaknesses.
 	2,800 	A dashing cap for the distinguished gentleman. Enhances vitality, but reduces maximum MP.
 	5,600 	A sturdy hat perfect to wear where the anak and the mesmenir play. Enhances strength, but reduces maximum MP.
 	5,600 	A fancy and formal hat for a man of discerning taste. Increases maximum HP and fire resistance, but reduces maximum MP.
====West====
Item	Yen 	Info
 	11,000	A jolly hat perfect for a ride in one-horse open sleigh. Increases maximum MP, but reduces all elemental weaknesses.
 	99,000	A gaudy hat sure to put you to celebratory spirits. Increases maximum MP and enhances both magic and spirit, but reduces strength.
 	6,900 	A stately cap that makes you feel ready to take on the world. Increases maximum HP and ice resistance, but reduces maximum MP.
 	6,900 	A weather-worn hat that inspires you to sail the high seas. Increases maximum HP and lightning resistance, but reduces maximum MP.
====Northwest====
Item	Yen 	Info
 	99,000	A gaudy hat sure to put you to celebratory spirits. Increases maximum MP and enhances both magic and spirit, but reduces strength.
 	56,000	A floppy hat befitting a master of the arcane arts. Increases maximum MP and enhances both magic and spirit, but reduces strength.
 	2,800 	A dashing cap for the distinguished gentleman. Enhances vitality, but reduces maximum MP.
 	5,600 	A sturdy hat perfect to wear where the anak and the mesmenir play. Enhances strength, but reduces maximum MP.
 	5,600 	A fancy and formal hat for a man of discerning taste. Increases maximum HP and fire resistance, but reduces maximum MP.
====Northeast====
Item	Yen 	Info
 	56,000	A floppy hat befitting a master of the arcane arts. Increases maximum MP and enhances both magic and spirit, but reduces strength.
 	50 	A grubby hat modeled after those seen adorning the heads of imps. Reduces maximum HP to 1.
 	6,900 	A stately cap that makes you feel ready to take on the world. Increases maximum HP and ice resistance, but reduces maximum MP.
 	6,900 	A weather-worn hat that inspires you to sail the high seas. Increases maximum HP and lightning resistance, but reduces maximum MP.
====East====
Item	Yen 	Info
 	980 	A breathable hat perfectly suited for a sunny summer day. Increases maximum MP, but reduces fire and lightning resistances.
 	30,000	A stately hat that likely once belonged to a high-ranking military official. Increases maximum HP, but reduces maximum MP.
 	6,900 	A stately cap that makes you feel ready to take on the world. Increases maximum HP and ice resistance, but reduces maximum MP.
 	6,900 	A weather-worn hat that inspires you to sail the high seas. Increases maximum HP and lightning resistance, but reduces maximum MP.
====Bonus hat shop====
This shop opens in all saves after completing the episode.
Item	Yen 	Info
 	123,000	A ceremonial headpiece worn only by one deemed worthy of the honor. Increases maximum MP.
ru:Магазины Final Fantasy XV: Эпизод Ардин
Category:Shop lists
Category:Downloadable content in Final Fantasy XV
Category:Final Fantasy XV