Corvax Schultheiss

Grimnebuolin
===Basic Information===
 Race: Tielfling
 Class: Ranger
 Level: 1
Experience: 0
 Alignment: CG
 Languages: Common, Abyssal
 Deity: Deity
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 16 +3 (05 pts, +2 racial)
CON: 14 +2 (05 pts)
INT: 12 +1 (00 pts, +2 racial)
WIS: 12 +1 (02 pts)
CHA: 06 -2 (-2 pts, -2 racial)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max -2) HP: 12 = [1d10 + CON (+2) + FC (00)] (Ranger)
 AC: 19 = [10 + DEX (+3) + Armor (+6) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 13 = [10 + DEX (+3) + Size (00) + Misc (00)]
 AC Flatfooted: 16 = [10 + Armor (+6) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +3 = [DEX (+3) + Misc (00)]
 BAB: +1 = [Ranger (+1)]
 CMB: +4 = [BAB (+1) + STR (+3) + Misc (00)]
 CMD: 17 = [10 + BAB (+1) + STR (+3) + DEX (+3) + Misc (00)]
 Fortitude: +4 = [Ranger (+2) + CON (+2) + Misc (00)]
 Reflex: +5 = [Ranger (+2) + DEX (+3) + Misc (00)]
 Will: +1 = [Ranger (+0) + WIS (+1) + Misc (00)]
 Speed: 30'
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Masterwork Falchion: Attack: +6 = [BAB (+1) + STR (+3) + Masterwork (+1) + Trait (+1)]
 Damage: 2d4+4, Crit: 18-20/x2
Longbow: Attack: +4 = [BAB (+1) + Ability (+3) + Misc (00) + Magic (00)]
 Damage: 1d8+0, Crit: 20/x3
Skinning Knife (dagger): Attack: +4 = [BAB (+1) + Ability (+3) + Misc (00) + Magic (00)]
 Damage: 1d4+3, Crit: 19-20/x2
===Racial Features===
Ability Adjustments: +2 (Dexterity), +2 (Intelligence), -2 (Charisma)
 Size: Medium
 Speed: 30'
 Favored Class: Ranger
 Darkvision: 60 feet
Fiendish Resistance: Resistance 5 (Cold, Electricity & Fire)
 Spell-like Ability: Darkness 1/Day
===Class Features===
Ranger
 Armor/Weapons: Armor (Light, Medium), Shields (Not Tower),
 Weapons (All Simple & Martial)
Favoured Enemy: Humans
 Track: +½ Level to Survival (Track) Checks
 Wild Empathy: Improve initial attitude of animals
===Feats===
Power Attack (1st Level): Trade melee attack bonus for damage bonus
===Traits===
 Rich Parents (Social): Your starting wealth increases to 900gp 
Heirloom Weapon (Equipment): Masterwork Falchion with +1 trait bonus to attack
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 08 = [Base (06) + INT (01)/Level; FC (01), Misc (00)] (Class 01)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 04 1 3 3 -3 +0
(Jump 07 1 3 3 -0 +0)
Appraise 1 0 0 1 +0
Bluff 0 0 0 -2 (+2 racial)
Climb 07 1 3 3 -0 +0
Craft ( ) 00 0 0 0 +0
Diplomacy -2 0 0 -2 +0
Disable Device 0 0 0 -3 +0
Disguise -2 0 0 -2 +0
Escape Artist 0 0 0 3 -3 +0
Fly 0 0 0 3 -3 +0
Handle Animal 2 1 3 -2 +0
Heal 1 0 0 1 +0
Intimidate -2 0 0 -2 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 5 1 3 1 +0
Perform ( ) -2 0 0 -2 +0
Profession ( ) 0 0 0 +0
Ride 4 1 3 3 -3 +0
Sense Motive 1 0 0 1 +0
Sleight of Hand 0 0 0 -3 +0
Spellcraft 0 0 0 +0
Stealth 6 1 3 3 -3 (+2 racial)
Survival 5 1 3 1 +0
Swim 4 1 3 3 -3 +0
Use Magic Device 0 0 0 +0
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Masterwork Agile breastplate 550 gp 25 lb
Masterwork Falchion 75 gp 08 lb
Longbow 75 gp 03 lb
 Ammo (40) 02 gp 00 lb
Backpack 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Total Weight: 00 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 00
GP: 00
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size:
 Gender:
 Age:
 Height:
 Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
 Demeanor:
Background:
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 01) level 1
*Approval (Date) (Judge 02) level 1
Category:In Progress/Character