Paladin

A Paladin is a holy knight, crusading in the name of good and order, and a divine spellcaster. By definition and game restriction, a paladin is almost always of lawful good alignment. A paladins is expected to demonstrate and embody goodness – they are not supposed to lie or use poison. A paladin is a champion of justice and destroyer of evil, protected and strengthened by an array of divine powers.
Paladins are knights, working for their church or an order. Qualifying for an order is often difficult, and membership always requires that the paladin follow a specific code of conduct. These orders often allow non-paladins as members, with good-aligned ranger and fighter being the most common sort of non-paladin members. Paladins can serve in the military force of an aristocrat sanctioned by their religion, or within some autonomous church-based military order established for defense.
Paladins of the Sovereign Host have distinct differences of beliefs compared to the paladins of the Silver Flame. Although both use the same spell lists, they would argue over different points of doctrine compared with their religions. Most paladins of the Sovereign Host follow Dol Arrah or the whole pantheon as Vassals. Paladins of the Silver Flame represent the power of the Silver Flame and gain their powers from the Silver Flame.
Category:Sovereign Host
Category:Silver Flame
Category:Semi-Spell Using Professions
Category:Knights
Category:Combat
Category:Thrane
Category:Breland
Category:Aundair
Category:Karrnath