Clubs

Clubs are a class of one-handed melee weapon that fall under the Club weapon proficiency in all games except for classic Baldur's Gate, in which they shared the Blunt Weapons category with War Hammers, Maces, and Quarterstaves. They can be used by any character class with the exception of Mages and Sorcerers. The basic Club has a range of 1ft, deals 1d6 crushing damage with a speed factor of 4 and requires a Strength of 5 to use.