THQ's Homefront 2/Resistance Cells

Document Status: Red [Needs updating in-line with the script updates]
== Techies ==
Who are they?
* Tech-savvy group that includes a Korean defector
* Have established links with the EU
* Know about (and are focused on) the “big picture”
Goals?
* Attacking the KPA infrastructure and restoring American control
* Reducing the KPA State’s ability to function
Morality?
* Will sacrifice for the greater good – willing to perform terrorist attacks on KPA despite civilian reprisals
Featured in?
* Shipyard
== Army Rangers ==
Who are they?
* A remaining group of US Army rangers
* Incredibly well organised and run by a Colonel (Apocalypse Now)
* Are stationed in an area that holds no importance for  the KPA (so are left alone)
* Rumoured to be cannibals by outsiders, with people afraid to go into the area
Goals?
* To continue fighting the war however, and where ever, they can
Morality?
* Morally good: just want to restore America
Featured in?
* Wetlands
== Activists ==
Who are they?
* Dissidents looking to spread their truth
* Trying to reach as many people as possible
* Local scale but have small groups all over
Goals?
* Counter propaganda
* Become the new Voice of Freedom
* Make the country rise up to throw off the oppression
Morality?
* Lots of conflicting views on how to deal with the KPA
* Embrace the player as a man of action
Featured in?
* Independence Hall
== Samaritans ==
Who are they?
* Underground Red Cross cell looking to do the “right thing”
* Use combat only to facilitate getting done what they need to
* Widespread and well connected
Goals?
* Acquiring and distributing aid to American civilians
* Become the new Voice of Freedom
* Make the country rise up to throw off the oppression
Morality?
* Just focused on the problems right in front of them, not the bigger picture
Featured in?
* Samaritan
== Anarchists ==
Who are they?
* A mixture of ex gang members and activists who will stop at nothing to hurt the KPA
* Live out of sight underground and on skyscraper rooftops to stay undetected
Goals?
* Attacking KPA strongholds
* Assassinating KPA leaders
* Weakening KPA morale
Morality?
* Are focused 100% on hurting the KPA
* Have no concerns towards collateral damage
Featured in?
* High Rises
== The Priests ==
Who are they?
*Religious group living in rural areas of no importance to the KPA
*Keep themselves to themselves, continuing with life within their own community
*They’re not out to fight the KPA but they’ve stockpiled the means to defend their livelihood should they need to
Goals?
*To avoid the KPA (and creating scenarios of conflict with them)
*To continue living normal lives despite the invasion
Morality?
*Outwardly they’re whiter than white but, behind that, they’re prepared to act should their way of life be threatened
Featured in?
* Comms Dish
==Unused Cells==
===Lawgivers===
Who are they?
*Disparate bunch of firemen, policemen and national guard
*Well structured mid-level group, fighting to preserve law and order where the KPA are not interested
Goals?
*Restoring (and maintaining) order
*Protecting Americans from any threat whether KPA or gang
Morality?
*Somewhat grey, can act against other resistance groups if they threaten order or American civilians
===Revengists===
Who are they?
*Street gangs with a gang mentality (look after themselves)
*Disorganised opportunists with a disregard for law and order
*Acting at a local level with no large scale goals
Goals?
*Hurting the KPA (and anyone else) where ever they can
*Taking whatever they want from anyone weaker
*Muscle for hire ?
Morality?
*Largely amoral, no regard for anyone outside the group
*Only tolerate the player if he is useful to them