Ragnarok Online Reimagined Evolution Of Combat/Boss Protocol V2

New overhaul of Boss class monsters
* They can now be poisoned, stone-cursed and bled but 5x slower or 5x less than normal monsters, meaning they clear 5x faster than normal ones!
* Chance of coma onto Boss monsters is now fixed at 3% and it can damage 25% of current total HP, but not all of it.
* White Imprison now immobilizes Boss Monsters but at 20% of duration but receive 20% more Ghost damage.
* They can be stone-cursed and frozen for 20% of the duration but elemental property cannot change them.
* All elemental change skills have no effect on Boss monsters.
* Deflects have no effect on them , similar to Diablo Immortal.
* All boss monsters have modifiers, some may be immune to some status changes, but others don't.
* MVPs are treated like bosses.
* But World Boss Monsters are immune to all status and skill effects!?