Security

Security is the primary threat in the Campaign mode in Teardown.  There are 2 forms of security:
*Alarms
*Helicopter
==Alarms==
All alarms trigger the 60 seconds timer. 
===Fire alarms===
Fire alarms appear in every mission without a major heist and helicopter, excluding The old building problem but including The login devices. They trigger when a fire gets out of control. It plays a major role in Art return. They are not visible.
===Alarm boxes===
Alarm boxes occur in most missions. They trigger when the target is tampered with, the box becomes dynamic or broken, or the wire is disconnected. They appear as grey boxes with red lights. 
===Moisture sensors===
Water sensors appear in A wet affair. They trigger when their safe comes into contact with rain or water.
===Explosion sensors===
Explosion sensors appear in Motivational reminder and Power Outage. They trigger when their attached object is broken.
=== Demolition sensors ===
Demolitions sensors appear in Covert Chaos. They trigger when building structure is being broken.
==Security Chopper==
In An assortment of dishes and The chase there are helicopters that seek to kill the player. The 2 missions use different scripts for helicopters. 
Category:Teardown
Category:Stubs