Anomaly Types

==Types of Anomalies==
===Creature===
The type Creature describes an anomaly which exhibits traits of instinct and animalistic behavior. Generally, anomalies with this type classification are similar in appearance to well-known Earth fauna or at least mimic the body type of a non-humanoid creature.
Example:
*Anomaly-014
*Anomaly-046
*Anomaly-077
===Existential===
The type Existential describes an anomaly which is unexplainable by modern scientific laws and theories and, for all intents and purposes, exists separate from the laws of our reality. Researchers have trouble even comprehending the mechanics of these anomalies.
Example:
*Anomaly-064
*Anomaly-100
*Anomaly-200
===Inanimate Object===
The type Inanimate Object describes an anomaly which is non-biological and is instead artificial in construct. Sentience does not play a part in this classification, as objects can be sentient as well and still retain this classification. These anomalies are, by definition, incapable of independent movement.
Example:
*Anomaly-003
*Anomaly-025
*Anomaly-068
===Location===
The type Location describes an anomaly which does not constitute an individual object or entity, but rather an entire area of land. This anomaly could be a stretch of land, a forest, a man-made building, or a body of water. These are obviously often the largest anomalies and therefore the hardest to keep hidden.
Example:
*Anomaly-001
*Anomaly-011
*Anomaly-088
===Microorganism===
The type Microorganism describes an anomaly which is biological in nature, is not an animal, an entity, or a plant, and is too small to be seen with the unaided eye. These anomalies can be diseases, bacteria, or fungi, to name several possible examples.
Example:
*Anomaly-081
*-
*-
===Non-Sentient Entity===
The type Non-Sentient Entity describes an anomaly which is a non-animal and non-plant being that does not show any signs of intelligence. These anomalies are generally humanoid in form, although this is not always the case.
Example:
*Anomaly-013
*Anomaly-024
*Anomaly-035
===Phenomenon===
The type Phenomenon describes an anomaly which is a mental or psychological phenomenon that does not necessarily manifest itself as a physical object. Because of their incorporeal nature, these anomalies are generally difficult or impossible to contain.
Example:
*Anomaly-007
*Anomaly-043
*Anomaly-056
===Plant===
The type Plant describes an anomaly which belongs to the kingdom Plantae. Plants are very diverse and can take a wide variety of forms, such as inanimate flowers or sentient tree humanoids.
Example:
*Anomaly-002
*Anomaly-030
*-
===Sentient Entity===
The type Sentient Entity describes an anomaly which is a non-animal and non-plant being that shows signs of intelligence and/or self-awareness. These anomalies are generally humanoid in form, although this is not always the case.
Example:
*Anomaly-006
*Anomaly-029
*Anomaly-097
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