Shamanism Mastery

The power to be a master of shamanism, either innately or through training. Variation of Complete and Preternatural Studies Mastery. Not to be confused with Magic Mastery.
== Capabilities ==
Users, either innately or through training, are masters of shamanic phenomena and all their myriad forms, allowing them to perceive and understand shamanism like no other and learn and master virtually any effect and school of shamanism with outstanding ease.
Their ever-growing understanding of the workings of shamanism allows them to extensively modify any effect available to them, drastically increasing their potency and efficiency, merge them into even more powerful ones, and even create their own arsenal of shamanic trump card, while intuiting effective countermeasures to most effectively handle any entity they encounter.
As their shamanic prowess endlessly soars to ever-greater heights, potentially, they eventually reach a near-godlike level, triumphing over terrifyingly powerful entities and entire supernatural armies with little to no effort, often binding them to service in the aftermath, forging unprecedented empires based on superior shamanic systems of their own design, and eventually ruling entire worlds of their own making, second only to genuine spirits - and who knows for how long. 
==Applications==
*Absolute/Transcendent Arts
*Shamanism/Black Shamanism
== Associations ==
*Complete Mastery 
**Preternatural Studies Mastery
==Known Users==
*Various Characters (Jujutsu Kaisen)
*Jericho Drumm/Brother Voodoo (Marvel Comics)
*Nightwolf (Mortal Kombat)
*Various Shamans (Shaman King)
*Kargalgan (Solo Leveling)
*Tusk (Solo Leveling)
*Cheon Ma (Myst, Might, Mayhem/Nano Machine)
Category:Powers
Category:Skills
Category:Mystic Powers
Category:Spiritual Powers
Category:Supernatural Powers