Passives

Passives are abilities that can be equipped to receive various stat boosts, abilities and buffs. Passives are received from consuming modules or gaining levels. Some passives are only available to particular classes, but most can be earned during the adventure. Once Passives are learned, they are available for the remainder of the game and can be equipped and removed at any time.
Equipping Passives costs Passive Points "PP". The amount of PP a passive will cost will vary, with more useful and powerful passives costing more PP. The Arcaxer has a limited number of PP and therefore only a limited number of passives can be equipped at a time. PP can be increased throughout the game by gaining levels and finding items that increase PP.
== List of Passives ==
 Passives
Name 	Class 	Type 	PP Cost	Use 	Description 	Source
Aim Hax 	All 	Passive Ability	3 	Doubles Aim Assist on Hax. 	Adds a little accuracy to your aim. 	Sydney's Shop (Stock 1)
AP Return 1 	All 	Mechanic 	0 	Has a chance to refund AP when using an attack. 	Restart your turn! 	Unobtainable.
AP Up 	All 	Stat Boost 	4 	Adds 1 AP. 	More attacks, always good. 	Completing the "A Point on Actions" quest.
Arcaxer's Resolve	All 	Passive 	3 	Halves the HP cost of weapons. 	Attack more. 	Warrior level 2 reward, Mage level 2 reward, Thief level 18 reward, Beginner level 2 reward.
Attack Starter 1 	All 	Effect 	4 	Start battles with Brute Force. 	Powah! 	Unobtainable.
Breathing Room 	All 	Passive 	4 	When you get hit, gain invincibility for one second. 	Aaaaaand breathe. 	Sydney's Shop (Stock 2)
Combo Plus* 	All 	Passive 	3 	Increases the combo damage you can do in battles by 1. 	You attacked! You attacked! 	Reggie's Shop (Stock 1)
Defense 1 	Thief 	Stat Boost 	1 	Adds 3 Defense 	BUFF TIME 	Thief level 8 reward.
Defense 2 	Thief 	Stat Boost 	1 	Adds 5 Defense 	BUFF TIME V2 	Thief level 10 reward.
Defense 3 	All 	Stat Boost 	2 	Adds 10 Defense 	BUFF TIME V3 	Unobtainable.
Defense Starter 1	All 	Effect 	4 	Start battles with Byte Shield. 	Defended! 	Unobtainable.
Endure 	All 	Passive 	4 	When an attack would kill you, your HP is set to 1. 	You survived! ...but how? 	Completing the "What a great cloud." quest.
Exp Boost 	All 	Stat Boost 	4 	Get 10% more EXP from battles. 	You're smarter now, I think. 	Completing the "Knawledge" quest.
Front Runner 	All 	Passive 	5 	Your first hack deals 1,5x damage. 	First place race. 	Warrior level 20 reward, Mage level 18 reward, Thief level 14 reward.
Galaxy Brain 	Mage 	Stat Boost 	3 	Increases your AP by 20% (Adds 1 AP) 	BIG BIG BRAIN 	Mage level 1 reward.
Good Cardio 	All 	Stat Boost 	3 	Adds 100 HP. 	Running is the pinnacle of gains. 	Completing the "Healthy Heart" quest.
Hack and Slash 	Warrior	Mechanic 	1 	Your weapons cost AP instead of HP. 	Hack! Slash! Wait a second... 	Warrior level 3 reward.
Hackerman 	Mage 	Stat Boost 	3 	Your Hax deal 20% more damage. 	I've inflitrated the systems. 	Mage level 20 reward.
Health 1 	Warrior	Stat Boost 	1 	Adds 10 HP. 	Tanky! 	Warrior level 10 reward.
Health 2 	Warrior	Stat Boost 	1 	Adds 20 HP. 	The more tank, the better. 	Warrior level 12 reward.
Health 3 	All 	Stat Boost 	2 	Adds 50 HP. 	You're as tanky as a rock now. 	Unobtainable.
Last Stand 	All 	Passive 	5 	When below 20% HP, your Hax deal 1,5x damage. 	*Stand Proud intensifies* 	Warrior level 14 reward, Mage level 14 reward, Thief level 12 reward.
Mark for Deletion	Warrior	Chance Effect 	4 	Has a chance to inflict Marked for Deletion when using weapons. (Hax deal 1,5x damage to an enemy with Marked for Deletion)	You will never reach the truth. 	Warrior level 24 reward.
Massive Strength 	Warrior	Passive 	3 	Your weapons deal a second free attack that deals 33% damage. 	I AM STRONG 	Warrior level 1 reward.
Ninja Instinct 	Thief 	Mechanic 	3 	You can use a melee weapon during an enemy's turn to deflect orb-shaped attacks. 	You can't see me... 	Thief level 1 reward.
Power 1 	All 	Stat Boost 	1 	Adds 1 to Power. 	STRONKS 	Warrior level 18 reward, Mage level 7 reward, Thief level 12 reward.
Power 2 	All 	Stat Boost 	1 	Adds 5 to Power. 	STRONKS V2 	Unobtainable.
Power 3 	All 	Stat Boost 	3 	Adds 10 to Power. 	STRONKS V3 	Unobtainable.
Regeneration 	All 	Passive 	5 	Heals 5% of your max health every turn. 	Are you someone who climbs The Stack? Are you someone who Buys Battle Trainers? Are you someone who goes to Sandy Bridge often? Do you die a lot? Do you fight a lot? Do you take a bunch of damage? If so, this passive is for you! For the low low price of 19'000 Credits (a month) you can be the proud owner of the Regeneration passive (Module not included)! This passive is a must have for any Arcaxer or non Arcaxer alike! This module allows you to heal HP every turn! This already sounds awesome, right? It gets better! If you upgrade your payment to 25'000 Credits (per month) you'll get a free Module so you can learn the Regeneration passive! With this module, you will never have to worry about needing 20'000 Credits worth of Health Modifiers! Side effects may include: Life, not death, still dying anyway, not life, still sucking at fights. Product made by Sydney [Lastname]. Sydney [Lastname] is not responsible for any: loss of Credits, sucking at the game, dying, not living, still taking a bunch of damage in battle even with the passive or the module.	Sydney's Shop (Stock 2)
Summon Boost 	All 	Stat Boost 	3 	Your allies deal 100 more damage to enemies. 	I SUMMON MY TRAP CARD. i think i said that right... 	Completing the "Friendly Strength" quest.
Thievery 	Thief 	Mechanic 	2 	Has a chance to steal Credits from an enemy when using a weapon. 	Make extra cash on the side ;) 	Thief level 20 reward.
Zoom Module 	All 	Stat Boost 	0 	Adds 10 to Walk Speed. 	Vroom Vroom 	Completing the "Gotta go quick" quest.
Virus Scan 	All 	Chance Effect 	2 	Has a 20% chance to remove one debuff. 	Now I have a debuff, now it's gone. 	Completing the "Cafiene Rush" quest.
Thorns Starter 	All 	Effect 	4 	Start battles with the Thorns effect. 	Prickle wall is already here. 	Completing the "Lost and Found" quest.
Giga Shield 	All 	Effect 	4 	Start battles with a huge defense buff for one turn. 	Stronk shields for stronk players 	Completing the "Assertion Madness" quest.
Auto Summon 	All 	Mechanic 	5 	Automatically summons equipped allies. 	I SUMMON- Wait, you're already here? 	Completing the "Summoning Done Fast" quest.
Hack Floor 	Warrior	Passive 	4 	Halves the minimum damage you take from enemies by 50%. 	I have a beeg shield, I guess. 	Warrior Level 37 Reward
Cheat Damage 	Thief 	Chance Effect 	4 	Grants a 10% chance to take 0 damage. 	I'm not hacking, I just have a good gaming chair. 	Thief Level 37 Reward
Frenzied Casting 	Mage 	Mechanic 	3 	Allows the user to cast Arcax Missiles for free during a Frenzy. 	Fireball! Fireball! Wait, no... Arcax Missile! Arcax Missile! 	Mage Level 37 Reward
Fast Forward 	All 	Chance Effect 	 	Grants a 10% chance to reduce Hax cooldowns by 1 turn. 	I can see the future, by putting the stream at 2x speed. 	Finally, Haxium Quest.
*This Passive can be learnt and used 3 times.
== Abilities ==
Much like passives, abilities offer effects. Some damaging, and some buffs. The difference is that these are given by Weapons or Armor.
Abilities
Name 	Type 	Use 	Description 	Source
Combo Plus E 	Passive 	Increases the combo damage you can do in battles by 1.	You attacked! You attacked! 	Equipping the Combo Plate.
Auto Crit 	Effect 	Applies Auto-Crit to yourself. 	You underestimate my power. I HAVE CONSTANT BLUEAGA CRIT MWAHAHAHAHAHA! 	Pressing Trigger in battle while USBuster is equipped.
Drop Breaks 	Mechanic 	Has a chance to damage either you or the enemy. 	Break time! 	Pressing Trigger in battle while Jailbreaker is equipped.
Stunning Strikes 	Chance Effect	Your weapons have a 5% chance to stun enemies. 	Stunning! 	Equipping the Stunning Pendant.
Defense Master 	Passive 	Defensive Hax cost 5 less adrenaline to cast. 	Who needs a shield? 	Equipping the Defensive Necklace.
Bloody Adrenaline	Passive 	Grants Adrenaline when getting damaged. 	Everything that kills me, makes me feel alive. 	Equipping the Bloody Necklace.
Regeneration 2 	Passive 	Regenerates 7% of your total HP every turn. 	Are you someone who climbs the stack? Do you visit Sandy Bridge often? Do you go to Coffee Lake? Do you like coffee? Do you visit the Router? Do you fight toxins? Do you have a boat? Can you not use Hax? Do you die when you fight Toxins? If you answered "yes" to any of those questions, the Regeneration 2 effect is for you! For the low low price of 29'000 Credits (a month), you can have the Regeneration 2 effect (accessory not included). This effect is key for every Arcaxer or non-Arcaxer alike! This accessory allows you to regenerate HP every turn! This already sounds awesome, I'm sure. But wait, it gets better. If you upgrade your payment plan to 35'000 Credits (per month), you can get the free Accessory alongside it! With this accessory you never have to worry about buying 35'000 Credits worth of Health Modifiers! And there's even more! For the low low price of 19'000 Credits (per month), you can also get the first regeneration passive! And if you upgrade that payment to 25'000 Credits (per month) you can get the Regeneration Module! And not only that, bur the two may or may not combine to work together! Side effects may include: Life, not death, still dying anyway, not life, still sucking at fights. Accessory/Effect sold by Reggie [Lastname]. Reggie [Lastname] is not responsible for any: loss of Credits, sucking at the game, dying, not living, still taking a bunch of damage in battle even with the effect or the accessory. Module/Passive made by Sydney [Lastname]. Sydney [Lastname] is not responsible for any: loss of Credits, sucking at the game, dying, not living, still taking a bunch of damage in battle even with the passive or the module.	Equipping the Regeneraing Pendant.
2 Becomes 1 	Passive 	Hax that cost 2 AP to cast now only cost 1 AP. 	I get good deals at stores. 	Equiping the Energized Emblem.