V0.2.27-28

of Stormworks: Build and Rescue were released on June 22, 2018.
==v0.2.28==
*Feature - Hinged doors now have a docking feature!
**Will attract to each other like other types of connectors when switched on
**Will form a seal when connected to allow underwater vehicles to dock without letting water in
**Both doors have been updated to have one on/off transfer logic node and one number transfer logic node for communicating between two docked vehicles
*Feature - All beds on all islands can now be slept in
*Feature - Mission objective HUD is now always visible when there is an active mission with active objectives
*Feature - Added new mission objective type - remove objects from zone
*Fix - Fixed being stuck in spawning screen when a vehicle's bodies are too far apart
*Fix - Reduced width of back of seats so player can fit between them
*Fix - Memory register clear takes priority over set
*Fix - Renamed "water" tag on components to "fluid"
*Fix - Vehicle button default logic state is set correctly when spawning mission vehicles
*Fix - Vehicle bounding boxes generate correctly in the mission editor
*Fix - 1 block vehicles can be selected in the mission editor
*Fix - Vehicle shadows render properly in the mission editor
*Fix - Fixed fire parented to a vehicle not being attached to vehicle in multiplayer 
==v0.2.27==
*Fix - Rebalanced water cannon strength
*Fix - Multiple stability fixes for multiplayer
*Fix - Server notifies players if one player is slowing the game for others
==Source==
* Steam Community News
Category:Patch notes