Chest

A Chest is an object that contain a number of rewards. Whenever the player encounters a chest, they can choose open it to obtain a reward inside, or they may skip the chest.
There are two different types of chests.
Category:Game Mechanics
== Boss Chest ==
A boss chest can only be found after completing a boss fight, and will allow the player a choice of one out of three Boss Relics. They can be skipped, but doing so is not ideal, as Boss Relics are very powerful.
== Non-boss Chest ==
Non-boss chests can be found in a Treasure Room. These chests will give the player one relic from the Common, Uncommon, or Rare relic pool. They will also have a chance to give the player a certain amount of gold.
There are 3 variations of non-boss chests, each with their own chances of appearance and rewards inside.
 	Small Chest 	Medium Chest 	Large Chest
 	 	 	
Chance 	50% 	33% 	17%
Relic Rewards	Relic Rewards	Relic Rewards	Relic Rewards
Common 	75% 	35% 	0%
Uncommon 	25% 	50% 	75%
Rare 	0% 	15% 	25%
Gold Rewards 	Gold Rewards 	Gold Rewards 	Gold Rewards
Chance 	50% 	35% 	50%
Amount 	23-27 	45-55 	68-82
If Act 4 is unlocked and the player has not already picked up the Sapphire Key, the non-boss chest in each area contain the key, but linked to a relic, meaning the player can only pick one or the other. If the key is not picked, it will continue to show up in all later non-boss chests until it is picked.
The following relics will interact with non-boss chests:
* : Causes the next 2 non-boss chests you open to have 2 relics inside.
* : Causes the next non-boss chest you open to be empty.
* : Whenever you open a non-boss chest, obtain a .