Barak Varr

== Overview ==
Barak Varr is a minor Dwarfs faction introduced in Total War: Warhammer. It is led by Byrrnoth Grundadrakk and can be found west of Karaz-a-Karak, in the northern parts of the Badlands. 
== Background ==
Barak Varr, which means the Gate to the Sea in Khazalid, is unique amongst the Dwarf strongholds for being the only Hold built to be a massive harbor. Approaching from the land there is no indication at all of the busy port that lies ahead. In fact, even standing on the cliff edge it seems to the unsuspecting eye that the ships are destined to smash themselves into the cliff face. However, the powerful tides of the Black Gulf have carved out a deep cave system into the tall white rock, and here in these vast sea caverns the Dwarfs harbour their trading fleet.https://warhammerfantasy.fandom.com/wiki/Barak_Varr
==Campaign==
=== Starting Territory ===
Campaign	Territory	Region
Mortal Empires	Blood River Valley
*Barak Varr
** Varenka Hills	The Old World
== Diplomacy ==
=== Starting Treaties ===
Barak Varr will start with the following treaties already in effect:
* Trade Agreement:
** Karaz-a-Karak
== Strategy ==
This Dwarfen faction provides an ally to Thorgrim or Grombrindal - if they can be saved from the onslaught of Greenskins in the area, notably the Scabby Eye tribe. Although, being in the vast hordes of orks and gobbos, the seafaring Dwarfs of Barak Varr fare pretty well considering the circumstances. They can also find a potential ally in the Border Princes to the north and might even hold fast against Vampire Counts expanding southwards.
== Trivia ==
* The genius survivalist Jorek Grimm, a Dawi part of Markus Wulfhart's expedition, is from the hold of Barak Varr.
==References==
Category:Total War: Warhammer minor Dwarfs factions
Category:Dwarf Realms