Death Jr

Death Jr, Shepard of the Dead, was an RHG created by Grim. He is a black stick with red eyes. He was created during the Stickpage era. He is the third of three RHGs created by Grim, the first being Grim, and the second being Lux.
== Background ==
Death Jr. was born on 6/6/1666. He is the son of the Grim Reaper and an angel named Iris. The Grim Reaper's conscience had grown increasingly guilty over centuries of collecting souls and desired an apprentice to carry on his work. Through a chance encounter while on a job, he stumbled upon Iris and they fell in love and shortly after, bore a child. So, Jr. was raised learning how to harvest and transport souls. He was also taught combat skills to deal with souls that resisted capture. On his 200th birthday, he was finally recognized as a fully self-sufficient reaper. His father forged two scythes for Jr. out of an ore called Nechromium which is only found in the underworld. One was accidentally mixed with Obsidian, while the other was left pure. 143 years later, at the age of 343, Jr. has grown tired of collecting and transporting souls. Humans on the surface are killing each other in droves and his job is becoming increasingly difficult. The underworld is running out of space to hold all the souls. He tried to warn humanity, but they refused to listen. After this, something snapped in him. He became increasingly overzealous in his soul collecting and began to enjoy when people resisted, seeing it as them getting what they deserved for not listening. Rather than continue harvesting people who had actually died, Jr decided to actively hunt the people who were causing so many dead to appear in the first place. Over half of these people were in the RHG program, so he enlisted himself as well...
== Personality ==
He's quiet and reserved, and so he doesn't usually speak unless spoken to. He'd never admit it but he instinctively feels protective of people in need. Whenever he comes to claim the soul of an evil person, he becomes very brutal and merciless towards them. He's also extremely scared of spiders.
== Powers/Abilities ==
=== Abilities ===
==== Teleportation ====
Death Jr. can teleport at will up to about a mile away. While he is teleporting he stays in contact with the physical world, but his interactions with it are delayed. For example, if he is teleporting from one side of a wall to the other he would probably end up destroying the wall and leaving a body shaped hole in it, but the wall wouldn't show any damage until his teleportation actually ended. Also, his momentum stays with him when he teleports. Think similar to p0rtal.
==== Agility/Reflexes ====
He is extremely agile and his reflexes are superb. He can dodge bullets as close as 50 ft. with relative ease.
==== Spiritual Weapon Connection ====
He can call his scythes to him at any time but their maximum speed is fixed. Basically, the further away they are, the longer they take to get back. They are not affected by gravity while traveling. He cannot call his pistols to him.
==== Empowered Bullets ====
Jr. can project his souls' energy into his guns for empowered shots which explode. This is his most powerful offensive ability but has the most drawbacks. The empowered shots' explosions from Freedom are weaker than Restraint's. He can also empower his scythes, but the last time he tried, he almost blew his arms off.
=== Weapons ===
==== Order(white) ====
Jr's first scythe. It's extremely light (about 10 pounds) and can effortlessly slice through concrete and common metals. He typically throws this at unsuspecting targets because it's sharpness usually guarantees a kill.
==== Chaos(black) ====
Jr's second and favorite scythe. It's extremely heavy (about 1 ton). However, his spiritual connection to his scythes allows him to lift it with relative ease. To him it weighs about 50 pounds. Because of the impact it has, it's very hard to block, although it is not nearly as sharp as Order.
==== Freedom(silver) ====
Jr's preferred pistol at medium to close range. It has a full-auto setting on it. The magazine capacity is 50 rounds.
==== Restraint(black) ====
Jr's preferred pistol at long range. It is extremely accurate up to large distances. The magazine capacity is 20 rounds.
=== Signature Moves ===
Move Levels = Amount of energy it takes to execute
==== Ammunition Assault (lvl 1) ====
Fires numerous shots while swapping between Freedom and Restraint, ending with an empowered shot from both .
==== Overzealous (lvl 1) ====
Picks opponent off the ground using either scythe and proceeds to slash repeatedly, finishing with an empowered shot.
==== What Doesn't Kill You... (lvl 3) ====
Pins opponent on the ground, throws Chaos into the air as hard as he can and shoots it causing it to spin, empties the remaining clips of both pistols into the opponent, stomps them repeatedly, then calls Chaos back to him but instead of catching it, lets it smash into the downed enemy at terminal velocity.
Category:Stickpage RHG