Assault Rifles

Assault Rifles are a category of weapons in Tom Clancy's The Division. They are moderate weapons, having fair handling traits.
== Overview ==
Assault Rifles fall intermediately in accuracy, range, rates of fire, and firepower. Assault rifles are selective fire, which can contribute to overall accuracy and marksmanship skills from a Marksman Rifles adapted onto this class of weapon.
== In-Game ==
Assault Rifles tend to be mid-range, full-automatic weapons, with some limited exceptions. Compared to SMGs, assault rifles tend to have a smaller bullet spread, stronger recoil, and longer optimal range. Additionally, all assault rifles have an innate headshot damage bonus of +75%, compared to +50% on most other weapons. There are two different types. The ones that use the 5.56 mm rounds (like the G36 and the SIG-716) and the ones that use 7.62mm rounds (The Classical FAL).
Assault Rifles have a in-class bonus of 17.5-24% Enemy Armor Damage, increasing damage towards enemies having armor.
== Assault Rifles ==
== Talents ==
Category:Weapons
Category:Assault Rifles