Ningyoutsukai (Puppeteer) Rules

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Ningyoutsukai (Puppeteer) Rules
 
 
 
The art of puppetry was created approximately six hundred years in the past along the "Land of Wind" by a group of youthful like composers that had a fascination of the study of puppetry. By moving into the art of Puppetry a user has the capability of using certain things such as puppets to help out within combat. When the Puppet Masters first created such a type of movement the users used puppets as a form of entertainment by controlling the puppets by the usage of chakra strings. 
 
After periods of time and speaking with multiple people a style of combat was suddenly created in its stay as many began to use the art of Puppetry as more of a fighting style with a hint of what some may consider to be as a style of art dance and clan like abilities.
 
 
Capable of learning every Puppeteer technique in existence.
Capable of creating puppets, puppet weapons, and other puppet information.
Proficiency to shoot Puppetry Weapons is 30 meters with no obstacles and stationary. While moving Proficiency is cut in half.
 
 Abilities of a Puppeteer
 
May control Tiny Puppets with 1 Chakra String.
May control Small Puppets with 3 Chakra Strings.
May control Medium Puppets with 5 Chakra Strings.
May control Large Puppets with 7 Chakra Strings.
May control Huge Puppets with 11 Chakra Strings.
May control Gargantuan Puppets with 13 Chakra Strings.
May control Colossal Puppets with 15 Chakra Strings.
May control Titan Puppets with 25 Chakra Strings.
Proficiency to shoot is projectiles from launchers 30 meters with no obstacles and stationary. While moving Proficiency is cut in half.
Able to perform sneak attacks and not be detected within 10 meters.
 
 
When making a Puppeteer with a New Character the Puppet replaces both Primary Weaponry and Secondary Weaponry. Must start off with a Medium Sized Puppet. May only have "C" Rank Puppetry Items for Starter Puppet. Every Equipment Slot that holds Secondary Items is subtracted from the user's starter Secondary Weapons.
 
Example: New Member wishes to be a Puppeteer. He creates a Humanoid (Doesn't have to be Humanoid) Medium Sized Puppet. The Medium Sized Puppet has a Grenade Launcher on its Right Arm, a Bo-Shuriken Launcher on its Right Arm, and a Chest Cavity for its Torso, and a Stinger in its head. User must subtract 6 slots from the 15 because the Grenade Launcher, and the Bo-Shuriken Launcher take up 3 Slots already
 
User may opt-out of this option and have the Launchers completely empty giving the user free room to choose what they wish. However the Launchers must be Empty.
 
 
 
 
Additional Limbs
 
A puppet may have additional limbs. Depending on the size of the puppet equals the amount of extra limbs they may have. Extra Limbs equals more Equipment Slots. (Additional Limbs may only be acquired as you Rank up) 
 
The Limbs can be an additional Head, Arm, Leg, or even Tail. If the Limbs are outside of the body they do not take up any Equipment Slots. However if they are inside the Puppet it takes up one Equipment Slot for each limb.
 
Tiny - May have an additional 0 additional limbs.
 
Small - May have an additional 1 additional limbs.
 
Medium - May have an additional 2 additional limbs.
 
Large - May have an additional 3 additional limbs.
 
Huge - May have an additional 4 additional limbs.
 
Gargantuan - May have an additional 5 additional limbs.
 
Colossal - May have an additional 6 additional limbs.
 
Titan - May have an additional 7 additional limbs.
 
Example: If the user wishes to create a Large Scorpion Puppet they may have 2 extra limbs for the Legs and 1 Extra limb for the tail. 
 
 
 
Detachable Limbs
 
The Detachable Limbs do not take up any slots what so ever. If a Puppeteer wishes to detach a limb, they may do so. However, for each limb that becomes detachable there is an extra cost of 200 Ryo for each limb as materials are needed for the gears and points to release a limb.
 
 
 
 
Moving Slots
 
Puppeteer may "move" slots by making one part bigger, and one part smaller. This is mostly used on puppets with larger backs and wishes to put weapons against the backs. This means that if a user creates a Large Puppet that is a Large Panther, however does not weapons to come out of the four legs. Instead they can keep the slots in the back in order to put weapons on the backside.
 
 
 
 
Increased Slots
 
Additional Slots Costs an extra 500 Ryo per Puppet Size. Each size of puppet may only carry so many extra slots before it becomes too bulky for it to be used. These Slots may be used for whatever the puppeteer wishes such as more ammo storage or another weapon.
 
Tiny - Have 0 additional Equipment slots due to their size.
 
Small - Have 0 additional Equipment slots due to their size.
 
Medium - May have an additional 2 additional equipment slots.
 
Large - May have an additional 3 equipment slots.
 
Huge - May have an additional 4 equipment slots.
 
Gargantuan - May have an additional 5 equipment slots.
 
Colossal - May have an additional 6 equipment slots.
 
Titan - May have an additional 7 equipment slots.
 
Speed and Attacking Power
 
Because of puppets capabilities, and because the fact that larger puppets have larger body parts in which creates larger damage puppets may attack faster and not attack as strong, or attack slower but have a greater hitting power. Depending on the size of the puppet depends on the movements they are capable of performing along with the hitting power they are able to do.
 
 
 
 How do I design Puppets?
 
 
 
Puppet Body Structure
 
A puppet comes in Tiny, Small, Medium, Large, Huge, Gargantuan, Colossal, and Titan sizes. A puppet's size determines how many Equipment Slots it has, and how well it measures up in combat.
 
Note: What is Fighting Space - Fighting Space is the amount of space a puppet needs to move and fight effectively.
 
 
 
Tiny Puppet (Overview)
Rank: D
Type: Wooden
Type: Main, Puppet Slot Holder (2), Puppet
Height: 1 ft. to 2 ft.
Weight: 1 lb. to 8 lb.
Special: ---
Description: Tiny Puppets are essentially reconnaissance puppets that are sized of small children, or animals. Tiny puppets excel in espionage as well as hiding in tiny areas. The Tiny puppets are the easiest to operate. However, they are not powerful at all, they are extremely small in firearms ability, and take the same amount of time to use as Medium sized puppets. Their reach is extremely small, smaller than tiny. The Small Puppet has a reach of up to 1 foot with no need of extra weapons. The fighting space that is needed is 1 by 1 foot. It takes 1 Chakra String to control a Tiny puppet without additional skill. A Tiny puppet has 2 slots available. User must choose 2 out of 5 slot locations. The Tiny Puppets are mainly used for espionage. 
 
 
 
Small Puppet (Overview)
Rank: D
Type: Wooden
Type: Main, Puppet Slot Holder (3), Puppet
Height: 2 ft. to 4 ft.
Weight: 8 lb. to 60 lb.
Special: ---
Description: Small Puppets are essentially reconnaissance puppets that are sized of small children, or animals. Small puppets excel in espionage as well as hiding in small areas. The Small puppets are incredibly easy to operate. However, they are not very powerful, and are small in firearms ability, and take the same amount of time to use as Medium sized puppets. Their reach is extremely small. The Small Puppet has a reach of up to 3 feet with no need of extra weapons. The fighting space that is needed is 3 by 3 feet. It takes 3 Chakra Strings to control a Small puppet without additional skill. A Medium puppet has 3 slots available. User must choose 3 out of 5 slot locations. 
 
 
 
Medium Puppet (Overview)
Rank: C
Type: Wood/Metal
Type: Main, Puppet Slot Holder (5), Puppet
Height: 4 ft. to 8 ft.
Weight: 60 lb. to 500 lb.
Special: ---
Description: Medium Puppets are essentially human sized puppets. Medium puppets excel in espionage as well as blending in with the crowds. The Medium puppets are the second easiest to operate. However, they cannot carry intense array of weapons that bigger puppets can, nor are they as strong or durable. Their reach is the same length as of a regular human being. The Small Puppet has a reach of up to 5 feet with no need of extra weapons. The fighting space that is needed is 5 by 5 feet. It takes 5 Chakra Strings to control a Medium puppet without additional skill. A Medium puppet has 5 slots available. 
 
 
 
Large Puppet (Overview)
Rank: B
Type: Wood/Metal
Type: Main, Puppet Slot Holder (7), Puppet
Height: 8 ft. to 16 ft.
Weight: 500 lb. to 2 tons
Special: ---
Description: Essentially a big piece of puppet that may be used as armor, Large puppets excel in urban battlefields and boarding ship actions, where they move through buildings and corridors to find the enemy. Large puppets are the second easiest to operate. However they can’t carry the intense array of weapons that bigger puppets can, nor are they as strong or durable. The Large Puppet has a reach of up to 10 feet with no need of extra weapons. The fighting space that is needed is 10 by 10 feet. It takes 7 Chakra Strings to control a Large puppet without additional skill. A Large puppet has 7 slots available. 
 
 
 
Huge Puppet (Overview)
Rank: B
Type: Personal
Type: Main, Puppet Slot Holder (11), Puppet
Height: 16 ft. to 32 ft.
Weight: 2 tons to 16 tons
Special: ---
Description: Now the more rarer weapons of the battlefield, Huge Puppets offer a solid balance between cost, ability, and sheer bulk. They perform well in any combat environment, but they favor locations with some variation in terrain. In the wide-open desert or depths of the ocean is sometimes a weakness, because it makes them a large target even though it’s easier to maneuver. The Huge Puppet has a reach of up to 10 feet with no need of extra weapons. The fighting space that is needed is 15 by 15 feet. It takes 11 Chakra Strings to control a Huge puppet without additional skill. A Huge puppet has 11 slots available. 
 
 
 
Gargantuan Puppet (Overview)
Rank: A
Type: Personal
Type: Main, Puppet Slot Holder (17), Puppet
Height: 32 ft. to 64 ft.
Weight: 16 tons to 125 tons
Special: ---
Description: Highly experimental, and rare kind of puppet. Units of this size are titans of the battlefield, able to destroy almost anything they can hit. Gargantuan puppets can be common for underwater battle, but are quite often expensive and unwieldy used for surface based missions. The Gargantuan Puppet has a reach of up to 15 feet with no need of extra weapons. The fighting space that is needed is 20 by 20 feet. It takes 13 Chakra Strings to control a Gargantuan puppet without additional skill. A Gargantuan puppet has 17 slots available.
 
 
 
Colossal Puppet (Overview)
Rank: S
Type: Personal
Type: Main, Puppet Slot Holder (25), Puppet
Height: 64 ft. to 128 ft.
Weight: 125 tons to 500 tons
Special: ---
Description: The rarest kind of puppet to exist. It is even rarer to see these come out in respectable numbers because of the price as well as the un-needed power. Massive juggernauts, Colossal Puppets represent the epitome of puppetry warfare, with firepower sufficient to destroy large ships, or even level entire city blocks. They typically serve as mobile artillery and walking weapon platforms. The Colossal Puppet has a reach of up to 15 feet with no need of extra weapons. The fighting space that is needed is 30 by 30 feet. It takes 15 Chakra Strings to control a Colossal puppet without additional skill. A Colossal puppet has 25 equipment slots available. 
 
 
 
Titan Puppet (Overview)
Rank: S
Type: Personal
Type: Main, Puppet Slot Holder (32), Puppet
Height: 128 ft. to 256 ft.
Weight: 175 tons and up.
Special: ---
Description: During the earlier stages of the New Development, just as Colossal Puppet leave the experimental phase of their life cycle, Puppeteers begin running field tests on a new Puppet class, the Titan Puppet. Towering over Colossal Puppets, this new class of Puppet is amazing, crossing great distances with a single stride, capable of withstanding unbelievable amounts of damage, and in all a spectacular machine of destruction. No more than a handful of Titan Puppets exist during the New Development and even at later Progress Levels Puppet of this size are extremely rare. The Titan Puppet has a reach of up to 20 feet with no need of extra weapons. The fighting space that is needed is 40 by 40 feet. It takes 25 Chakra Strings to control a Titan puppet without additional skill. A Titan puppet has 32 equipment slots available.