Solved

Solved is a special keyword ability that can be found on Cases. Cases were introduced in Murders at Karlov Manor.
==Description==
The meaning of "solved" differs based on what type of ability follows it. 
*"Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
*"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
*"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost less to cast."
Once a Case becomes solved, it stays solved until it leaves the battlefield. As long as it's solved, its "to solve" ability won't trigger again. A Case remains solved even if another player gains control of it. Cases don't lose their other abilities when they become solved.
==Rules==
==References==