Oil Spill Rainbow

Oil Spill Rainbow is the third stage in Diver's City.
==Battleground==
*Infinite Zackie Pengs spawn after 6.67 seconds200f, delay 40~43.33 seconds1,200f~1,300f.
*2 Zuches spawn after 10 seconds300f, delay 26.67~30 seconds800f~900f.
*2 Metal Hippoes spawn after 26.67 seconds800f, delay 26.67~30 seconds800f~900f.
*3 Zollows spawn after 26.67 seconds800f, delay 20~23.33 seconds600f~700f.
*When the base reaches 99% HP:
**1 Lord Gravey spawns as the boss.
**2 Super Metal Hippoes spawn, delay 33.33~36.67 seconds1,000f~1,100f.
**5 Metal Hippoes spawn, delay 26.67~30 seconds800f~900f.
**5 Zuches spawn, delay 53.33~56.67 seconds1,600f~1,700f.
**8 Zollows spawn, delay 26.67~30 seconds800f~900f.
**2 Zollows spawn, delay 6.67~10 seconds200f~300f.
==Strategy==
===Strategy 1===
Another stage where you can abuse the power of a wave stack :D
For the startoff you want to make sure you let the Zombies burrow by using a combination of pushing and luring. After you have dealt with the Zollows and zuches make sure to stall close to your base so you can snipe the Zachie Pengs that attempt to burrow than focus on creating a safety net so you can catch any zollows that attempt to wipe away your stack. Bullet train is mostly here for touching the enemy base early so you can fight closer to your own base reducing the pressure on the deploy limit, but he also helps with the startoff. After you're setup it's playing the waiting game until Lord Gravey dies from waves.
Make sure to leave some space in the deploy limit so you can fight off any zombies that attempt to burrow past your stack while the deploy limit is full. Holyblast can also save you from that, but it's the best that you also keep the deploy limit in mind.
==Reference==
*https://battlecats-db.com/stage/s13032-03.html
Category:Uncanny Legends Stages
Category:Sub-chapter 82 Stages