Future Vision

Future Vision is Garnet's Standard special move.
== Description ==
Garnet uses her future vision to counter the opponent's attack and dish out half the damage she would have taken. Simple on the surface, but holding B is where it gets fun as it allows Garnet to react to what the opponent has planned accordingly (it can be cancelled by releasing B).
* Back - Garnet jumps out of the way, allowing for an immediate follow-up. She can also get behind the opponent.
* Forward - Garnet will counter a grab by grabbing the opponent herself and tossing them forward.
* Up - Garnet punches away any projectile coming towards her.
* Down - Garnet does the standard counter, but this time dishes out 3/4 of the damage of an opponent's attack.
Using any of the special counter variants has a 3-second cooldown to prevent spamming it and shutting down an opponent completely. Use a counter variant before the cooldown's finished and you always fail, unlike a regular counter, so it's best to use these to read opponents and plan accordingly for whatever future possibility will come. The counter will be ready again when Garnet's shades gleam in the HUD.
=== Move Origin ===
Due to Sapphire's ability to see the future in a linear path, Garnet has her own Future Vision ability that incorporates Ruby's spontaneous nature. As explained to Steven in the episode Future Vision, Garnet sees multiple possible outcomes of any certain situation, with Garnet focusing on the most likely scenarios and outcomes for given situations. In her analogy given to Steven, she equates time to a flowing river with many branching paths, and Garnet chooses the paths she goes down.
Category:Standard special moves
Category:Special moves
Category:Attacks