133210-f2p

== Content ==
			They're saying failure because of the wait time. WoW and FF14 have huge player bases so the wait time is expected although they both have enough money to have the available servers to process and prevent the issue. What it comes down to is a lot of people are using recent games in comparison. GW2 just went F2P a month or 2 ago and had 0 issues, and 0 downtime. TERA went F2P from P2P and had 0 issues. Rift re-launched as F2P and had 0 issues and Rift is not a new game. Players shouldn't be forced out. Especially those who spent money on the game. I am currently a Signature player but my concern is I won't be online until about 6PM or so. That's Peak game time. How bad will queues be when I get home? :/ Why did I spend money just to lose it? I don't need to be comped for my downtime but I shouldn't have to wait 3-5 days for the bottle necking to be fixed. x.x	
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First of all, I'm glad to be back in Wildstar, so much so that I began subscribing about a week ago to work my way back into the game before the F2P started.
Logged in fine this morning on Jabbit and although there was a little bit extra lag, It was to be expected and I still managed to get about a fiar bit and raise up a few lvls ( now at 45 and looking forwards to gear gathering etc. )
So the servers were closing down for maintaince  earlier and I though ok no probs I need to have a break anyways.
I tried to log back in and wow.. 97 hours timer.
For people saying that the re-launch is a failure, you're wrong, there's loads more people playing now, I just hope that the timer is telling fibs so I can get back in game soon.	
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			Just give it a few weeks... should settle down once people get into their actual gaming rhythm	
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