112758-dye-economy-game-improvement

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Hi, 
this is really simple. Make all dyes learned as account bound. This way we can use colors at all characters that we collect. This way cost of Dyes will increase for exchange you dont need to find/grind them at all chars. Make satchel more expensive and lower drop rate of dyes. Its pretty simple solution, and for me even improvement as long as i dont need to grind one color for my alt.	
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Account bound things is softcore this game is HARDCORE
 
 
but i agree with you should be account bound	
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Hi, 
this is really simple. Make all dyes learned as account bound. This way we can use colors at all characters that we collect. This way cost of Dyes will increase for exchange you dont need to find/grind them at all chars. Make satchel more expensive and lower drop rate of dyes. 
Its pretty simple solution, and for me even improvement as long as i dont need to grind one color for my alt.
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Account bound things is softcore this game is HARDCORE
 
 
but i agree with you should be account bound
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dunno if its hardcore, but i know its hard coz i have war tank xD
 
anyway. Some aspects of the game should be more "friendly" ill give you some examples this time again from wow.
Account achievements, account mounts. If you buy hoverboard for 100p why the hell you should farm another 100p for my alt ? Yeah it keeps you play the game, but good content too.
My point is. Some things should be ACC bound and less asian grind style.
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