103169-hey-devs-i-have-a-quick-question-for-you-d

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Hey guys! I've been tooting the horn about your game and I am happy to say I've gotten two new players active and subbed :D
 
I love your game. I want it to succeed. I do, however, have a tendency to look at things through rose-colored glasses much of the time. I want to be direct with you, so here's my straight question:
 
 
Would you ever succumb to a F2P or B2P model - sans subscription - if subscriptions waver?
 
 
Okay so there's the question. I personally appreciate the P2P model: it creates a quality community and I feel that the content is much more controlled and polished. Yeah, there are plenty of naysayers here and there who say Wildstar isn't polished. I personally think it has a very nice layer of quality and care, which would be the polish on the game. Thing is, I don't want the game to come to a F2P payment model simply because it just causes the playerbase as a whole to degenerate. I know I'm not the company, and I know I'm not the one in charge of money and stuff, but I would much rather have a small population of quality players than a large population of crap.
 
Further, I think Carbine has been doing the right thing in handling what appears to be a medium to small offering of players. They're not handling many millions of subs, obviously, so I think if they handle us on small hardware and only expand when it's ABSOLUTELY necessary then they won't have to crumble under the own weight of their infrastructure. This is a good thing, because it increases the longevity of our premium game and business model. I think a lot of people scoff at P2P simply because the F2P games have spoiled them. Similarly, the F2P games I have played almost always have thick layers of polish over many layers of grind and garbage. You can't polish a turd, and F2P games tend to release a stale, boring game and then hype the new content. Wildstar does the opposite: they release a good game and have us excited to play the CURRENT content, not having us hold out for the next item mall release with bated breath.
 
Okay that was kind of a really long and drawn out post, but the simple question I would love answered. I don't want this thread to turn into a discussion. I'd much more be happy to hear what the devs have to say on how they envision the future of their game if the cupcakes ever hit the fan and rains us with sugar and frosting. (lol)	
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Agreed, reported the thread to chillia! This kind of positivity is what ruins the community!
 
OT: I really couldn't care less about a P2P or F2P option. Both have their benifits and if you'r number get below a certain threshold you might need to go F2P in order to keep a server populated.
 
If its a choice, between empty servers, or full servers WITH more spammers and haters etc.... What would you prefer? I still get to choose who i actually play with. so all the haters are not my issue.	
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The game is currently Subscription based, Pay2Win and Free2play. It has 3 options. There really isn't much else they can offer.
 
Apparently, the devs have already stated that if "pure" F2P become a reality, they'd just shut it down anyway. There is a thread about that somewhere around here.
 
Grind, endlessly for weeks and you'll get enough Plat to buy a few CREDDs and add 30 days of game time to your account. Get 12 and you'll have an entire year of free gaming RNG.	
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Agreed, reported the thread to chillia! This kind of positivity is what ruins the community!
 
OT: I really couldn't care less about a P2P or F2P option. Both have their benifits and if you'r number get below a certain threshold you might need to go F2P in order to keep a server populated.
 
If its a choice, between empty servers, or full servers WITH more spammers and haters etc.... What would you prefer? I still get to choose who i actually play with. so all the haters are not my issue.
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The game is currently Subscription based, Pay2Win and Free2play. It has 3 options. There really isn't much else they can offer.
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How is it P2W?
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Grind, endlessly for weeks and you'll get enough Plat to buy a few CREDDs and add 30 days of game time to your account.
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			@Azzacarina Quite. I'm just wondering if Krighton knows that.	
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Can I ask what is the logical difference between pay to win, and play to win?
Play to win have a resource (time) in order to do this, Pay to win have the resource (money) in order to do this?. This is why I like CREDD it shows that (Time = Money), and (Money = Time). Not may games actually like to acknowledge this little facet.
 
Sarah	
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Can I ask what is the logical difference between pay to win, and play to win?
Play to win have a resource (time) in order to do this, Pay to win have the resource (money) in order to do this?. This is why I like CREDD it shows that (Time = Money), and (Money = Time). Not may games actually like to acknowledge this little facet.
 
Sarah
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How is it P2W?
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The classic definition of Pay2Win is "being able to get advantages with cash that you can't get by playing".
Frustrated trolls like Krighton have extended this definition to "being able to get things faster by paying cash".
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The game is currently Subscription based, Pay2Win and Free2play. It has 3 options. There really isn't much else they can offer.
 
Apparently, the devs have already stated that if "pure" F2P become a reality, they'd just shut it down anyway. There is a thread about that somewhere around here.
 
Grind, endlessly for weeks and you'll get enough Plat to buy a few CREDDs and add 30 days of game time to your account. Get 12 and you'll have an entire year of free gaming RNG.
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I remember a friend going on a date with a male nearing his forties and when she asked him what life achievement he was most proud of, he promptly replied about a first boss server kill on a well known game, and then began to was lyrical about his top ten *raiding* guild.
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S...seriously? It's crazy how some people seem to lack all self awareness and are completely caught up in their own little world.
I mean you wouldn't tell a vegan you're proud of killing some big animal with a 500yard headshot on that one hunt... or tell the average couch potato video gamer you scored that sweet goal in that one important game a few years ago.
 
It's okay to be proud about gaming achievements, I do it too at times. But man, realize not everyone cares. At all. :mellow:
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Okay so there's the question. I personally appreciate the P2P model: it creates a quality community and I feel that the content is much more controlled and polished.
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The reality is that no developer can promise they'll never change their payment model. Especially when there's a publisher involved. Any other answer you get is meaningless PR drivel.
 
Also,  think Krighton meant "b2p" instead of "p2w", since b2p would be an actual third option alongside p2p and f2p.	
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No, no he didn't.
 
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The game is currently Subscription based, Pay2Win and Free2play. It has 3 options. There really isn't much else they can offer.
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The reality is that no developer can promise they'll never change their payment model. Especially when there's a publisher involved. Any other answer you get is meaningless PR drivel.
 
Also,  think Krighton meant "b2p" instead of "p2w", since b2p would be an actual third option alongside p2p and f2p.
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Can I ask what is the logical difference between pay to win, and play to win?
Play to win have a resource (time) in order to do this, Pay to win have the resource (money) in order to do this?. This is why I like CREDD it shows that (Time = Money), and (Money = Time). Not may games actually like to acknowledge this little facet.
 
Sarah
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Thank you Vic, as usual a well thought out, well explained and understandable post!!! *smiles* it's becoming a habit with you I see!
 
 
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S...seriously? It's crazy how some people seem to lack all self awareness and are completely caught up in their own little world.
I mean you wouldn't tell a vegan you're proud of killing some big animal with a 500yard headshot on that one hunt... or tell the average couch potato video gamer you scored that sweet goal in that one important game a few years ago.
 
It's okay to be proud about gaming achievements, I do it too at times. But man, realize not everyone cares. At all. :mellow:
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Thank you Vic, as usual a well thought out, well explained and understandable post!!! *smiles* it's becoming a habit with you I see!
 
 
 
 
Sadly yes seriously, and more than a few of my male friends actually boast similarly, however it's not as bad, I am a gamer, I don't judge harshly!!!
 
Sarah
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 I remember a friend going on a date with a male nearing his forties and when she asked him what life achievement he was most proud of, he promptly replied about a first boss server kill on a well known game, and then began to was lyrical about his top ten *raiding* guild.
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People bring up their MMO achievements on dates? I mean that's great that he's proud of that, but if she's not a big hardcore raider herself she's not going to be impressed.
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*grins* They were in a candlelit resteraunt at the time I believe, no the gentleman in question did not get a second date. However I am sure we all wish him well in his requirements for a mate. He may find it a tad more challenging than he expected!
 
Sarah	
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Thank you Vic, as usual a well thought out, well explained and understandable post!!! *smiles* it's becoming a habit with you I see!
 
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We all boast about some things.
 
When I first met my wife she thought I was a 12 inch pianist.
 
She misheard me.	
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Right now it's a solid niche game.  The super-casuals have housing, costumes and crafting to keep them entertained and the super-hardcore have their endgame grind.  The rest of us... dunno.  My small raid guild pretty much wrote this game off for a couple months to see if Carbine dials back the bro-tude a bit.  I'm just keeping the lights on while I can afford the CREDD.
 
If NCSoft is good with it being niche then sure it'll survive as a sub game.  That's a pretty big "if" though.	
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