Midnight Moss

Midnight Moss is a plant introduced in the 11.6.3 update of Plants vs. Zombies 2 as part of the "Into The Moss Pit" Arena Season.
Midnight Moss is a Moss plant that sits on the ground similar to how Spikeweed does. Midnight Moss can be placed on top off already placed plants which powers them if they are a shadow plant. Midnight Moss also slows zombies that step over himself. When powered by other shadow plants or when Midnight Moss is bordering another Midnight Moss in at least 3 directions, Midnight Moss also teleports a random zombie passing over him to very right of the lawn every 12 seconds. Midnight Moss also spreads to a bordering tile that is available every 20 seconds.
==Origins==
Midnight Moss draws inspiration from the plant known as Moss. Moss is a small, non-vascular plant that belongs to the Bryophyta division. It typically grows in dense green clumps or mats in moist, shady environments like forests or rocks. Lacking true roots, mosses have rhizoids to anchor themselves and reproduce via spores instead of seeds. They play important ecological roles by retaining moisture, preventing soil erosion, and providing habitats for small organisms.
One way of Moss spreading is with vegetative growth. Vegetative growth in moss occurs when the plant spreads without relying on spores. Instead, mosses grow by extending their rhizoids or by producing new shoots from stems and leaves. Fragments of the moss, like broken-off pieces, can also establish in a new location and grow into a new plant. This type of growth allows moss to cover large surfaces and expand efficiently, especially in moist and shaded environments. Since it doesn’t require reproduction, vegetative growth helps mosses spread quickly and colonize new areas. This can be seen in Midnight Moss as he spreads naturally over time.
File:Image 2024-09-10 190114402.png|A cluster of moss growing and spreading on a rock.
File:Image 2024-09-10 190220614.png|A moist forest where moss can be seen thriving.
==About==
Midnight Moss can be placed on top of already placed plants and powers them if they are shadow plants. When unpowered, Midnight Moss slows zombies that step on it are slowed by 20%. However when powered, Midnight Moss also teleports a random zombie that steps on it every 12 seconds. Midnight Moss also spreads to an adjacent tile every 20 seconds.
Midnight Moss has a starting sun cost of 100 sun, a recharge time of 15 seconds and 300 toughness. Midnight Moss is also part of the Conceal-mint power mint family.
==Almanac Entry==
==Upgrades==
===Plant Food effect===
When fed with Plant Food, Midnight Moss spawns 3 Midnight Mosses in random lanes and teleports 10 zombies to the very right of the lawn. 
===Conceal-mint effect===
When boosted by Conceal-mint, Midnight Moss slows zombies down by an additional 10%, spreads 5 seconds quicker and teleports an additional zombie to the right each time he teleports someone.
===Level Upgrades===
Level	Seed packets	Coins	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed packets	Coins	Slowdown Effect	Spread Time	Teleport Cooldown	Sun Cost
1 	0 	0 	20% 	20 Seconds 	12 Seconds 	100 Sun
2 	50 	0 	20% 	20 Seconds 	12 Seconds 	100 Sun
3 	100 	0 	20% 	19 Seconds 	12 Seconds 	100 Sun
4 	200 	0 	20% 	19 Seconds 	11 Seconds 	100 Sun
5 	300 	0 	20% 	18 Seconds 	11 Seconds 	100 Sun
6 	400 	0 	25% 	18 Seconds 	11 Seconds 	100 Sun
7 	500 	0 	25% 	17 Seconds 	10 Seconds 	75 Sun
8 	600 	0 	25% 	17 Seconds 	10 Seconds 	75 Sun
9 	800 	0 	30% 	16 Seconds 	8 Seconds 	75 Sun
10 	1,000 	0 	30% 	15 Seconds 	8 Seconds 	75 Sun
===Mastery upgrades===
* Sludgy Overgrowth
* Mystic Moss
== Strategies ==
Midnight Moss is a strong plant that can be boosted further when placed in a shadow aura or when in large groups Midnight Mosses. Midnight Moss fits well into most loadouts as he can be placed on the lawn and forgotten about as he spreads naturally onto the lawn. This makes Midnight Moss useful in longer levels where he is given more time to grow. This makes him quite useful in difficult worlds as the levels in them are generally longer. Since his recharge is quite high it's recommended to get at least one Midnight Moss down as soon as possible, generally in the centre of the lawn. Since he can be placed on top of already placed plants, Midnight Moss can be used as a bait target for Gargantuars, being able to tank a hit for the other plant on the tile.
Midnight Moss also slows zombies that walk on him by 20% which is minor but helpful considering the fact that Midnight Moss can't be destroyed by most zombies and just grows in the background. For example, Midnight Moss could be combined with Spikeweed (which is a plant that can't be destroyed by most zombies) in order to deal damage over time to zombies as they step over them. Midnight Moss could be used in levels where stalling is required in order to achieve an objective. Plants such as Iceweed, Sap-fling or Dazey Chain could be used in order to slow the zombie horde down by the largest percentage.
When powered, Midnight Moss also teleports a zombie that steps on him to the very right of the lawn every 12 seconds while keeping the zombie's health the same. This improves Midnight Moss' stalling ability further as it can infinitely stall a single zombie which can be used to drag out the amount of time until the next wave of zombies spawn in. This is especially useful in various scenarios such as when a Buckethead Zombie spawns early in a level and the player can't afford to deal with it currently. 
Midnight Moss can also power other shadow plants so he should be used alongside them in order for them to synergize with each other. Since Midnight Moss also spreads every 20 seconds and can boost plants if he is just underneath them, the need for Moonflower is decreased since the player can power their shadow plants through other ways. This also allows the player to try other strategies as Moonflower's seed slot is now freed up (however a sun producing plant would still be the best replacement).
Midnight Moss synergizes well with most other plants plants whilst also having the capabilities to synergize with himself as he can also power himself without the need of Moonflowers. Midnight Moss generally works best with plants that can also be walked on as that allows his ability to grow on other plants to activate while still being able to do slow and teleport zombies. Midnight Moss also works well when boosted by Conceal-mint as his main abilities get boosted whilst also teleporting a large amount of zombies away.
In terms of worlds, Midnight Moss is less useful in Pirate Seas and Big Wave Beach since he cannot grow or be placed on water. Midnight Moss isn't affected by grid items so he works very well in Ancient Egypt, Dark Ages and Frostbite Caves due to there being a large abundance of grid items that can be made redundant. Midnight Moss could also be useful in Lost City as he can be placed on a Gold Tile as another form of generating sun. Midnight Moss isn't very useful in Wild West since he can't be placed on rails and reduced room makes him a slightly worse staller. Midnight Moss alongside the Power Tiles in Far Future allow for multiple Midnight Mosses to activate their Plant Food ability at once which can teleport nearly every zombie to the very right of the lawn.
== Gallery ==
File:Midnight Moss.png|An image of regular Midnight Moss on the lawn.
File:Midnight mOSS Zo.png|A zoomed in image of regular Midnight Moss on the lawn.
File:Midnight Mossb.png|A blank image of regular Midnight Moss.
File:Shademoss.png|An image of powered Midnight Moss.
File:Shademossbz.png|A zoomed in image of powered Midnight Moss.
File:Shademossb.png|A blank image of powered Midnight Moss.
==Trivia==
*Midnight Moss was an entry for the MOONFEST 2024 CONTEST!
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