Consumable

Consumables are items that disappear after their use, providing certain positive or negative effects. Many consumables can be created using specific materials via the Omni-Synthesizer while others can only be obtained through world interaction and sellers. 
==Types==
Consumables vary wildly in effect, but there are five main categories:
* Attack
* Defense
* Special
* Restorative
* Energy Regen
Only one Attack Consumable and one Defense Consumable can take effect at the same time. Using another Attack/Defense Consumable will replace the previously active consumable of the same type.
==Auto-Use==
Only Attack Consumables and Defense Consumables can enable the Auto-Use feature.
==List==
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