V1.3.19

of Stormworks: Build and Rescue was released on January 7th, 2022.
====
* Fix - #986 CTD when vehicle is removed while player is viewing a tooltip from it
* Fix - #565 Microcontroller component states not saving
* Fix - #3117 Restored missing Donkk Island Ruins
* Fix - #1668 Microcontroller mass and centre of mass now scale with size
* Fix - #3792 resetVehicleState offsetting loaded vehicles by their voxel offset
* Fix - #3709 despawnVehicle deferred event not triggering onVehicleDespawn
* Fix - #3708 discard on despawned objects are now handled immediately (deferring this caused them to persist after a save/load)
* Fix - #3732 Weapon components pulling from blocked junction surfaces
* Fix - #4296 Added getStartTile alias for getStartIsland to be consistent with documentation
* Fix - Fluid port/intake components not using compartment sampling position
* Rework - Air Scoop Intake now has a reserved voxel consistent with other intake components
* Balance - Reduced radio voice chat static noise
==Source==
* Steam Community News
Category:Patch notes