Mechs/AXM-1N

==Description==
Developed by Team Banzai as the big brother of the highly successful Hatchetman, the Axman was designed exclusively to be a 'Mech killer. The Axman was also intended as a symbol of solidarity throughout the Federated Commonwealth by using components that were produced in Davion, Steiner, and even former Liao space.
Drop Cost Multiplier: 1.07
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=75/100S=50 	A=45/45S=16 	A=75/100S=50
Arms/Head	HardPoints	[ 4E ] 	[ 1S ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Hatchet 6T (1)
Arms/Head	Dynamic 	
Lower Melee
Battle Fist MK3
3x Medium Laser Intek
Large Pulse Laser Exostar	 	
Lower Melee
Battle Fist MK3
Torso 	Health 	FA=105/150 RA=40/75S=75	FA=135/210 RA=40/105S=75	FA=105/150 RA=40/75S=75
Torso 	HardPoints	 	 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Ammo AC20
C.A.S.E. (1)
Heat Sink Double	
Ferro-Fibrous
Engine XL
Engine Core 260
Heat Sink Kit (D)	
AC20 Kali Yama
Legs 	Health 	A=120/150S=75 	 	A=120/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (H) 	 	
2x Jump Jet (H)
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