A-Ressha de Ikou

A-Ressha de Ikou (A列車で行こう, Take the A Train) is a Japanese strategy video game developed by Artdink for the Nintendo Entertainment System in 1991. Apart of the A Train series made for various Nintendo consoles, A-Ressha de Ikou is a train-simulation game, as the player is sent to construct a path for a railroad system to operate. This game is one of the few A Train games not to be marketed outside of Japan; all of its sequels have been produced for popular consoles, such as the Xbox 360 and Nintendo DS.
== Gameplay ==
The objective of A-Ressha de Ikou is to make a suitable railroad path so that the train may operate between a city, or surrounding land. Each file created will give the player the option to switch maps; each one has a different layout. The area the train traverses through and where a train may stop to unload, or pick up passengers is signified by an "HH." Messages with brief descriptions on the schedule are programmed to pop up during different courses of the day. A map is completed when a train completes usual transactions. The plater is then sent back to the title screen, where the player may play a map anytime.
Category:Games released on the Nintendo Entertainment System
Category:Games released in 1991
Category:Vehicle Simulation