Fiend

The Fiend is a race of demons, often powerful in major attributes. With a few exceptions, the Fiends are dominantly portrayed as clothed skeletons due to the fact that they are often the incarnations of death or evil in various forms, and even then, most of the exceptions tend to be closely associated with death and disaster of sorts. In some games, such as Shin Megami Tensei III: Nocturne and Shin Megami Tensei: Devil Summoner, some bosses of the Fiend race are demon-related humans, like Dante and Sid Davis.
==Appearances==
*Shin Megami Tensei - Secret Boss Exclusive
*Shin Megami Tensei II - Secret Boss Exclusive
*Shin Megami Tensei: if... / Hazama's Chapter - Hidden Boss / Guardian Exclusive
*Shin Megami Tensei: 20XX Devil's Colosseum
*Shin Megami Tensei NINE
*Shin Megami Tensei III: Nocturne
*Shin Megami Tensei IMAGINE
*Shin Megami Tensei: Strange Journey / Redux
*Shin Megami Tensei IV
*Shin Megami Tensei IV Apocalypse
*Shin Megami Tensei V
*Shin Megami Tensei: Devil Summoner - Boss Exclusive
*Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
*Giten Megami Tensei: Tokyo Mokushiroku
*Megami Ibunroku Persona
*Devil Survivor / Overclocked - Boss Exclusive
*Devil Survivor 2 / Record Breaker
*Shin Megami Tensei: Liberation Dx2
==List of Demons==
===Shin Megami Tensei===
Fiends appear very rarely (1/256) in fixed locations, in squares where there will always be an encounter the first time it is stepped in and will say "There is no one here" afterwards until a save is loaded again (all Fiend encounter locations will remain empty after the first encounter in any one of them). If they are successfully defeated, they have an equally slim chance (1/256) of dropping the most powerful weapons of each Alignment: the Reaper's Bell (Chaos) from Daisoujou, the Stradivarius (Neutral) from David and the Angel's Trumpet (Law) from Pale Rider.
Demon 	Level
David 	99
Pale Rider	99
Daisoujou 	99
===Shin Megami Tensei II===
As in the previous game, Fiends are rare encounters in fixed locations and have a very rare chance (1/256) to drop the strongest weapons in the game. However, unlike the previous game, the fixed points at which they appear are not marked with a fixed encounter and message, but are only marked with a subtle hint, as magnetite does not decrease when stepping into one of these squares, however Fiends will not spawn unless Aleph is facing a specific direction within the square. The determination for whether a Fiend will spawn is made when Aleph steps in the square and faces the correct direction; if a Fiend does not spawn, or if a Fiend is encountered and defeated, the spawn points are reset by saving at a Terminal. In addition to spawning at fixed points, Alice has a 1/128 chance of appearing and asking for the gem contained within when a Magic Box is opened during the Full Moon.
The general spawn rate for Fiends has been increased from 1/256 in the previous game to 1/32, however in the post-game there is a Fiend-spawning point in the Diamond Realm, which is almost guaranteed to spawn one of the Fiends, but the door to the room cannot be opened unless Aleph's Luck is at least 25 (not counting bonuses).
Demon 	Level
Ghost Q 	16
Alice 	25
Hell's Angel	35
Matador 	40
Sage of Time	50
The general locations where Fiends can spawn are listed below.
* Center 21F
* Holy Town Church 1F
* Factory Excavation Site B2F
* Old Aqueduct
* Camp B1F
* Old Shinjuku B1F, B3F
* Old Akasaka B2F
* Old Roppongi B1F-A, B1F-B
* Watchtower 13F
* Tiphereth
* Yesod
* Hod
* Netzach
* Chesed
* Geburah Fort
* Binah
* Chokmah Tower 1F
* Ark 52F, 55F
* Diamond Realm (Lu 25+)
* Maps for specific squares and directions can be found here
===Shin Megami Tensei: if...===
In Shin Megami Tensei: if..., the Fiends are easier to encounter and defeat than in Shin Megami Tensei, yet still challenging for newcomers of the series. They spawn at specific tiles within the dungeons in the Expanse. Provided they are higher in level than the protagonist, their battles are optional; if not, they will not let the protagonist pass without a fight. As in the previous two games, some of them drop the strongest weapons in the game.
Maps for specific squares where a Fiend can spawn can be found here (Marked with §-symbol)
Every Fiend is available as a Guardian, most of them only for the protagonist (both genders), however Alice is exclusive to Charlie and Gotou is exclusive to Akira.
Demon 	Level
Little Lama	15
Sadhu 	25
Gotou 	28
The Hero 	32
Chaos Hero 	32
Law Hero 	32
Alice 	36
En no Ozuno	48
====Hazama's Chapter====
Demon 	Level
Akira 	10
Pascal 	12
Matador 	25
Alice 	40
Sage of Time	63
The Hero 	80
===Shin Megami Tensei: 20XX Devil's Colosseum===
Demon 	Level
Alice 	55
Ghost Q	?
Matador	?
===Shin Megami Tensei NINE===
Fiends can only be acquired via Race Shifting.
Demon 	Level
Jeanne D'Arc	40
Alice 	50
Yoshitsune 	65
Tokisada 	(scrapped)
Masakado 	(scrapped)
===Shin Megami Tensei III: Nocturne===
The Demi-fiend starts out with the race title of "Fiend" (which changes depending on the number of mastered Magatama and their alignments). However, aside from this, the Fiend race demons are not available in the original Japanese release of the game, and were added in the Maniax version, upon which the international releases are based. They serve as semi-optional bosses rather than encountered randomly with extremely low odds as in the previous installments.
As part of the blond boy's machinations, the Demi-fiend is given a special Candelabra, part of a set required to illuminate the darkness of the Labyrinth of Amala, and is informed other demons, the Fiends, have stolen the other pieces of the set and separated them. By killing the Fiends and collecting the Candelabra, the Labyrinth's deepest corridors and the highest powers are made available. This unlocks the sixth, "True Demon" ending.
Each fusable Fiend has a nonstandard fusion method. The player must first obtain a Deathstone (easily found in the Labyrinth of Amala). Then, depending on the Kagutsuchi phase, attempting to fuse a demon of another race will instead produce a Fiend, and the fusion process consumes the Deathstone. The player will be forewarned of the fusion that will produce the Fiend in the fusion results menu; should they want a different outcome they must attempt the fusion in a different Kagutsuchi phase. Rank-up/Rank-down fusions will never produce Fiends.
The phase-based mechanics of this fusion also means that you can only enhance the creation of Daisoujou or Trumpeter through sacrificial fusion, and this also means they will interfere with the process of enhancing Nights and Tyrants this way. Attempting to fuse two Fiends will produce no valid result.
Demon 	Level	Fuse 	Phase
Demi-fiend 	1 	- 	-
Matador 	30 	Yoma 	1-Half
Daisoujou 	37 	Night 	5-Full
Hell Biker 	42 	Fairy 	Half-7
White Rider	52 	Yoma 	New
Red Rider 	55 	Fairy 	New
Black Rider	61 	Night 	New
Pale Rider 	63 	Tyrant	New
The Harlot 	69 	Tyrant	Half
Trumpeter 	77 	Tyrant	Full
Dante* 	80 	- 	-
===Shin Megami Tensei IMAGINE===
Demon 	Level
Matador 	30
Alice 	35
David 	37
Hell Biker 	46
White Rider 	52
Daisoujou 	55
Red Rider 	58
Black Rider 	65
Pale Rider 	74
Jeanne D'Arc 	75
Tokisada 	83
Yoshitsune 	87
Masakado 	90
Trumpeter 	91
Mother Harlot	93
Demi-Fiend* 	99
===Shin Megami Tensei: Strange Journey===
The Fiends appear as powerful resident demons of each of the Schwarzwelt Sectors from Carina onwards, found rarely via Enemy Search.
Demon 	Level	Location
David 	22 	EX Mission
Matador 	30 	Sector Carina
Alice 	39 	EX Mission
White Rider 	49 	Sector Delphinus
Red Rider 	59 	Sector Eridanus
Black Rider 	69 	Sector Fornax
Pale Rider 	78 	Sector Grus
Trumpeter 	83 	Sector Horologium
Mother Harlot	90 	EX Mission
===Shin Megami Tensei IV===
In Shin Megami Tensei IV, most of the Fiends appear as random encounters in specific locations, each of them having a 1/256 chance of spawning. Only David, Mother Harlot and Plasma are not encountered this way, with the first two appearing in Challenge Quests and Plasma's fusion data requiring the Death Has Its Applications DLC. Most Fiends also spam Almighty skills if Flynn's party can resist or nullify the other attacks in their arsenal.
Demon 	Level	Location
David 	22 	Challenge Quest
Plasma 	28 	DLC
Chemtrail 	83 	Shinjuku West Entrance Park
Matador 	84 	Toyosu Shelter
White Rider 	86 	Ginza
Red Rider 	87 	Kasumigaseki
Black Rider 	88 	Tennozu Shelter
Pale Rider 	89 	Minami Sunamachi
Trumpeter 	91 	Kiccigiorgi Forest
Mother Harlot	93 	Challenge Quest
Fiend Spawn location are shown below.
===Shin Megami Tensei IV Apocalypse===
Here, each Fiend is found at a certain floor of Twisted Tokyo, and is unlocked for fusion after defeating them for the first time. With the exception of David and Matador, each Fiend has a special fusion recipe requiring a previous Fiend.
The boss fights with each Fiend at the end of their segment have a time limit of 10 turns, after which Nanashi will be ejected to the entrance of Twisted Tokyo. However, challenging the Fiend again will resume the battle from where the party last left off, to make it possible to beat them over multiple runs. With the "Depths of Twisted Tokyo" DLC, En no Ozuno can be fought at the bottom of Twisted Tokyo. Defeating En no Ozuno will cause all the Fiends to return at a higher level and enhanced stats to match it.
Each Fiend drops a number of items equal to the current Twisted Tokyo cycle the party is on, maxing out at 6 from the 6th cycle onwards. Fiends are capable of dropping rare items like Incenses, Battle Plans, Compendium Tickets or Armor Boost Kits. Each Fiend also has an incredibly rare chance of dropping their unique equip from the 2nd cycle onwards. In-battle, the Fiends have 3 Press Turns, gaining 1 Press Turn for every 2 additional cycles of Twisted Tokyo the party is on - i.e. 4 turns on the 3rd cycle, 5 for the 5th, 6 for the 7th, and so on.
Demon 	Level	Floor
David 	82 	B2F
Matador 	87 	B5F
White Rider 	89 	B9F
Red Rider 	91 	B14F
Black Rider 	93 	B20F
Pale Rider 	95 	B27F
Trumpeter 	97 	B36F
Mother Harlot	99 	B46F
===Shin Megami Tensei V===
All Fiends, with the exception of Alice, can only be obtained via the Return of the True Demon DLC.
Demon 	Level
Matador 	24
Daisoujou 	30
Hell Biker 	36
Alice 	40
White Rider 	43
Red Rider 	47
Black Rider 	52
Pale Rider 	57
Mother Harlot	64
Trumpeter 	73
===Shin Megami Tensei: Devil Summoner===
Appears as the substitute of the Human Race.
Demon	Level
Sid 	Varies
===Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon===
Fiend Order is a classification of demon. Fiends are demons of misfortune and death that became drawn to Tokyo due to the Luck Locusts eating all of its luck. Several of them appear as bosses during the story, and the Riders can appear during New Moons beginning in Chapter 3. (their chances of appearing are much higher on Hard Mode). They can also be fought as optional bosses in the Case Files inside the Catholic Church. During a New Moon the screen will flash and Raidou will sense a terrible aura, the encounter indicator will also begin flashing red. This can happen at any point while walking during the New Moon Phase, not only during the phase change. Even if Raidou escapes the area and waits until the next New Moon, the Fiend will be waiting in any area with random encounters and Repulse Wate will not prevent their appearance. Once battle begins, Raidou cannot escape via the Escape option nor Smoke Ball; he must either negotiate with the Fiend or defeat them.
Similar to Evil Order demons, Fiends do not have an Investigation Skill and can only be made through fusion fever; if the fusion count is a multiple of 7 during a New Moon, there is a chance for the Fiend Fusion Fever event to occur (Bad Luck increases the chance of Fiend fusion over Evil fusion); using higher quality gems during this event increases the chance of creating higher level Fiends. Fiends are considered to be Skill Order for purposes of normal fusion.
Demon 	Level
Binbou-gami 	33
Alice 	42
White Rider 	49
Red Rider 	51
Yakubyou-gami	55
Black Rider 	60
Pale Rider 	69
===Giten Megami Tensei: Tokyo Mokushiroku===
"People who have become Fiends by fusing with demons. They reject divine protection and rely solely on their own strength. However, since their personalities as humans are not observed, they sometimes work for some other person or cause."
Demon 	Level
Innsmouth 	7
Mother-Child Fusion Demon	10
Demon Student Miki 	22
Demon Student Yoshio 	22
Demon Student Hiroko 	23
Demon Student Akira 	24
Vampyr 	26
Adonis 	46
===Megami Ibunroku Persona===
Demon 	Demon 	Level
PSP 	Revelations	Level
Alice 	Alice 	99
God Kandori	Super Guido	76
===Devil Survivor===
The Fiend race is a race exclusive only to certain bosses in this game (with the exception of one playable demon). Every member of this race has their Racial Skill known as "Fiend," which prevents them from moving but allows them to attack enemy teams from up to 3 squares away.
===Devil Survivor 2===
Fiends have the Uncanny Form Racial Skill, which allows their entire team to move and act a second time, albeit at the cost of over half the Fiend's MP. However, this cannot be used twice in succession within the same turn. Stronger Fiends have this skill changed to Unearthly Form, which reduces the MP % consumption. All members of the Fiend race are Unique demons, have to be unlocked for fusion and each one has their unique fusion recipe. Most Fiends, however, have low MP.
Demon 	Level
Ghost Q 	26
Sage of Time 	43
Billiken 	50
Trumpeter 	63
Mother Harlot*	79
Alice 	88
*Available only in Record Breaker.
=== Shin Megami Tensei: Liberation Dx2 ===
Demon 	Grade	Rarity
Mother Harlot 	95 	★★★★★
Trumpeter 	94 	★★★★★
Dante☆ 	90 	★★★★★
Nero☆ 	90 	★★★★★
Skull Knight 	90 	★★★★★
Berserker Guts	90 	★★★★★
Zodd 	90 	★★★★★
Alice 	89 	★★★★★
Ban 	85 	★★★★★
Pale Rider 	84 	★★★★★
Black Rider 	82 	★★★★★
Daisoujou 	81 	★★★★★
David 	80 	★★★★★
Red Rider 	80 	★★★★★
Mozgus 	80 	★★★★★
Hell Biker 	77 	★★★★
White Rider 	74 	★★★★
Matador 	73 	★★★★
Dante 	73 	★★★★
Nero 	70 	★★★★
==Gallery==
File:1545431-14.jpg|Red and Black Riders, Mother Harlot and Hell Biker
File:1545432-15.jpg|Trumpeter, Daisojou, Matador, Pale and White Riders
File:1545434-17.jpg|Dante, from Nocturne
==Music==
Battles against the Fiend demons (excluding Dante, who has his own battle theme) use separate battle themes in Shin Megami Tensei III: Nocturne which is composed by Kenichi Tsuchiya, and Shin Megami Tensei IV uses the remix version of the former. This battle theme is distinctive that it uses more classical instruments than the other battle themes of rock and roll style. Originally, the theme was utilized for Fiend battles in the PlayStation remakes of the original Super Famicom titles in the series (with the exception of Alice, who had her own battle theme). Tsuchiya later remixed the theme in 7/8 time signature for Shin Megami Tensei V.
The Fiend battle theme in Raidou Kuzunoha vs. King Abaddon composed by Shoji Meguro is more unified with other battle themes in terms of style.
==Trivia==
* The Fiend race has the highest quantity of non-mythological demons, with Ghost Q, Alice, David, Matador, Daisoujou, Hell Biker, Chemtrail, Sid Davis, Dante and the Demi-fiend.
*In the English translation of Digital Devil Saga: Avatar Tuner 2, Satan is listed as part of the Fiend race. However, he hails from the Tyrant race in the Japanese version and the Fiend race does not otherwise appear in the game.
* According to some sources, Tenma Crusader was originally intended to be a Fiend.https://megamitensei.fandom.com/wiki/File:Crusader-descrp.jpgShin Megami Tensei Final Story, ATLUS, Naomi Inoue & Mega Ten Analysis Team, pg. 6
ゲーム中に、「デイビット」、「ペイルライダー」「大僧正」という3体の隠しモンスターが存在するが、このクルセイダーも同じ、魔人系のモンスターとしてデザインされた
"There are three hidden demons the game: "David", "Pale Rider", and "Daisoujou", and this Crusader was also designed as a Fiend."
==In Other Languages==
Language	Name 	Meaning
Japanese	魔人 (Majin) 	Devil Person
French 	Maudit 	Cursed
Italian 	Diavolo 	Devil
German 	Scheusal 	Fiend
Spanish 	Oscuro 	Dark
==References==
*
Category:Human Species
Category:Magica Species
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*