Psychic Impressions (Priest Spell)

A savant who handles an object while using this spell may to glimpse important happenings that befell its previous possessors. Thus, a savant
examining a sword next to a skeleton might receive a vision of the fighter in his former life, and possibly what killed him.
The savant receives information about the owner's race, class or profession, alignment, and possibly his fate. These can be determined with 90% accuracy; failure results in no reading. The owner's fate is not revealed past the moment he lost possession of the item or died in its immediate vicinity; for example, if the previous owner dropped her hat while being kidnapped, the savant learns nothing about the owner's current location.
The caster has a 5% chance per level of deter­mining a command word associated with a magi­cal object, to a maximum of 90%. If the item is an artifact or relic, the DM decides what information, if any, is learned. If the object has a particularly tragic or legendary history, the caster is 30% likely to experience a vision of the item's past.
The spell is 5% per level likely to reveal any psionic potential in a device, including powers and any stored PSPs.
Notes: Restricted to savant-clerics, common.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells