P-51 Mustang (Civ6)

The P-51 Mustang is a unique air fighter unit of the American civilization in Civilization VI. It replaces the Fighter.
In the Gathering Storm expansion, the P-51 Mustang requires 1 to train and 1 per turn to maintain.
* Common abilities:
** May perform Patrols to Intercept incoming enemy aircraft.
** -17 Ranged Strength against defenses.
* Special abilities:
** 
** 
* Special traits:
** 
** 
== Strategy ==
As the only unique air unit, the P-51 Mustang allows the Americans to rest easy if a civilization with a strong air force tries to pick a fight with them. It receives a combat bonus against other air fighter units, on top of its superior Combat Strength compared to the standard Fighter. It also earns XP 50% faster, allowing it to quickly earn s that make it sturdier against anti-air units or more powerful against bomber units and land units. In addition, its superior flight range allows it to deploy farther away from cities, effectively extending the maximum of the unit from the standard 13 tiles to 15 tiles.
The P-51 Mustang, as an air unit, is vulnerable to Battleships and Anti-Air Guns. But thanks to its strength and XP bonuses, it can more easily stand up to enemy units, and even face Brazil's fearsome Minas Geraes if you have enough of them with the right s.
Air fighter units, including the P-51 Mustang, cannot be deployed to tiles in the fog of war or in enemy territory even when the tile is within the deploy () range of the unit.
== Civilopedia entry ==
== Trivia ==
* The markings on the P-51 Mustang's model are the same as those of the "Red Tails" squadron of the Tuskegee Airmen.
* The bubble canopy and six wing mounted guns denote that the model is based on the most famous and numerous P-51 model, the P-51D.
== Gallery ==
File:Civilization 6 mustang.jpg|P-51 Mustang in game
File:Historic Moment P-51 Mustang (Civ6).png|Historic Moment for building the P-51 Mustang
de:P-51 Mustang
Category:American