Gear/Ammo AAA Missile x2 (Bay)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Bay_AAA_Arrow_x2
Manufacturer: Generic
A single Anti-Air Arrow (AAA) Missile set for air launch by flying units. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. On a Critical Hit, the Pressurized Container will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
2 	2 	90000	All 	All
* 100 damage dealt with this Ammo
* 20 Damage dealt directly to Internals, always rolls for a Crit.
* 25 stability damage dealt
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* +8 Accuracy against VTOL units.
* -8 Accuracy against Ground Units units.
* 180 Minimum Range.
* 1800 Extreme Range.
* -50% chance to to be shot down by AMS.
* Missile has 40 HP.
* Missile Ammo - 2 Shots
* 9000 Cbills Cost per Shot.
* Ammunition Box can explode for 60 damage, 25 heat and 12.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
2 	9000 	60 	25 	12.5
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2