Hero Points

Hero Points and Antihero Points are part of EON's exchangeable player character reward system. A Hero Point is a player reward which can be bought for 500 experience points and used in a myriad of ways at any time to fundamentally change the flow of the game. The hero and antihero points represent karma.
Hero Points are earned by performing especially heroic, self-sacrificing, risky, or bold moves that are particularly valuable to advancing the plot, renewing group awareness, creating friendship, promoting peace, or preventing death. Hero Points are only awarded on occasion. Certain deities are also known to give hero points to those who they favor. In Eon: Legends of the Ages, they were called Timé Points.
Hero Points can be used at any time to:
*Undo up to 12 seconds of non-combat time, or 4 turns of combat.
*Turn any roll into a natural 20, which might also cause critical success.
*Undo an opponent's attack or attacks.
*Take an additional standard action within your round.
*Stabilize a dying person.
*Remove a curse, status effect, Two, or recent sanity point.
*Prevent anything that would result in certain death.
*Prevent Grevious Bodily Harm.
Antihero Points are earned by performing especially nasty, cowardly, selfish, risky, or bold moves that are particularly valuable to advancing the plot. Antihero Points can be used at any time to:
*Turn any roll into a natural 1, which might also cause critical failure.
*Undo the effect of a Hero Point.
*Bestow a Two.
*Cause a party member to gain a single, temporary Sanity Point.
*Take an additional attack at your highest base attack bonus.
*Cause a successful attack to cause Grievous Bodily Harm.
Category:Game Mechanics