134125-poll-what-is-your-opinion-of-f2p-launch-day

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***CLICK HERE TO VOTE***
 
No matter which option you choose, please post and explain why   :)	
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No option to accurately pick.
 
It went as expected due to it being a launch day.  We had launch day problems..	
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			"As expected" ... I called everything that happened two weeks ago.  :lol:	
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			Rated 4 stars. Carbine hasn't given in and made more arbitrary servers, other than queues and a few bugs things have been relatively decent compared to most other relaunches I've been through. Didn't give it 5 because I did have an easier time with Rifts launch... the 3 emergency shutdowns pissed me off and they ended up closing most of the initial servers mucking things up a bit... But none the less. 	
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Its so so, most was expected.
The lag is a serious issue but then who cares, if they add more servers they shoot themselves in the foot so its a waiting game.
GW2 has an expansion in a few weeks so that willprobably lighten the load just enough.	
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			That Poll is going to if not already is biased. there is a lot more people crying about launch day atm roaming on the forum, than there are players not giving a shit and having fun on the game atm. so ye.. 3/4 are probably under 15 whining about something they didnt have in time as they expected like their parents normally do. An in-game poll would definitely be more acurate.	
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{| class="blockquote"
That Poll is going to if not already is biased. there is a lot more people crying about launch day atm roaming on the forum, than there are players not giving a shit and having fun on the game atm. so ye.. 3/4 are probably under 15 whining about something they didnt have in time as they expected like their parents normally do. An in-game poll would definitely be more acurate.
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			two stars, not the worst, but still not good. I at least can get it and do housing stuff. That's about it. 	
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My biggest issue with the "this is expected" approach is that we as gamers have become used to failings like this, that we consider them to be normal. Whether or not it is to be expected, it doesn't make it any less of a failure. We have dealt with these crummy launches where the first week of a game is plagued with horrible problems for the past decade, so we have just gotten used to it. We really need to stop patting people on the back and saying "it's ok you did bad, it's normal and we expected it"; because it isn't ok, and we shouldn't expect it.
 
Like any dev they tried to cut corners, by cutting servers, or whatever the case may be. I am sure they had a good idea of how many people would be trying to access the game, they just wanted to wait it out to save a few dollars. Now they are suffering the angry wrath of customers, and bad reputation. Was it worth saving some money on servers? I guess we'll find out.
 
P.S. - I am not targeting Wildstar, Carbine, or NCSOFT. I am talking about games in general, specifically MMOs. This is also my opinion, so take it with a grain of salt.
			
				
	Edited October 1, 2015 by Jenilya	
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			I gave it 1 star.  You see, this game already had a TERRIBLE Initial Launch.  A Re-Launch should of been 100% golden!!!!    It was their chance for redemption and they really dropped the ball.  Highly disappointed, but then again, what do you expect from "ex-WoW Developers" ?  lol	
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5 stars had 3 votes, tell that Chua he only gets one vote!
 
not telling you what I voted, if i voted or why.... and theres nothing you can do about it :P	
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			It's not the worst I've ever seen but it's far from the best. Pretty close to one of the worst though. Still to be expected. What frustrates me is that their "megaserver" tech is clearly inferior to other games that utilize it. They either need to admit defeat in that area and open another "megaserver" or figure out how to improve the current ones. Also having people who aren't from the server's respective area locked out would help. I've seen no shortage of people who can barely speak english playing on the NA servers...	
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			It could have been worse, but not by much.  The bug where people could not make characters was a big deal, I can't believe that slipped by.  That was huge.	
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			Where is the option: "Another thread to add to the 5000 threads about this topic"?  :D	
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			Slipped by?  We still can't create *cupcake*ing characters.  Hope you enjoyed that three hour queue time, now you can just not play our *cupcake*ing game	
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2 star...
 
Like others I have seen better and worse.
 
New folks not being able to create a character (hence not being able to play) without difficulty knocked my rating lower.	
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			That poll is a dead giveaway at this point cause we already know how the recent release was like.  I'd give it a 3 cause it's certainly wasn't the greatest and not the worst either. Just getting adjusted to the new settings were something else.	
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2*
 
Disappointing.	
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2 star for me - I've experienced worse launches (not going to name names because it's not going to lead anywhere good), but I've experienced far better launches also.
 
It gets 2 stars rather than 1 because I can get in and enjoy it.... sometimes. When the lag begins I may as well exit because it's going to get worse before it gets better. Hoping it's sorted tonight, it's beyond a joke now.
			
				
	Edited October 1, 2015 by Johnbonne	
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2 stars from me.
 
The queues and lag, I was expecting. Not to the degree they happened, but still.
Character creation issues, on the other hand, are a surprise.
Still, it could have been worse. Character conversions seem to have been relatively bug-free and there's been noticeably less of the "go play some other game if you don't like it" stuff that happened at launch.
I hope tonight's patch addresses the most significant issues here.	
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			I would give every MMOs launch a medicore rating, what's the point of asking what this one gets?	
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4 Stars.
 
I knew going in that by trying to log in at the same time as everyone else, I wasn't going to get in right away. Although I did get estimated wait times of 4-6 hours, I actually only had to wait 20-30 min at the most (during prime time). I did get DCd a few times the first 5 min after getting in, but i didn't have to requeue. After that, I was playing fine from 8pm today til now.
 
Yes there was lag, but every AAA MMO I've played has had lag after a major patch or update.
 
If i didn't get DCd the first few times, I would have given the launch 5 stars....
 
Other than that, I feel Carbine did an excellent job with the resources that they had. 	
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4*
 
Most people are oversensitive and demanding. Little hiccup and *cupcake*storm hits the forums. Game is broken! oh-em-gee-Lag! Can't log/create/scratch my butt. And overwhelming rage and cursing that game is dead because of... reasons. The fact that one or another can't play comfortably as THEY wish, as THEY please, as THEY want and how THEY want it means whole game sucks.
 
Sense of entitlement is strong within community. Grow up people.	
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			4 stars....i only had to wait 1 time in queue for 1 hour, then maintenance happened (lol), but i had no trouble playing afterwards, pvp servers are very friendly atm.	
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			2 stars in EU PvE for the two full days and the start of day 3. Either you aren't able to play at all or you can technically play but in unbearable lag. Really should be 1½ stars. One of the worst.	
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I would give it negative stars if it were possible.
 
If it were their first launch, then a 2* maaaabye a 3* Because the game is literally unplayable for the majority. Im lucky enough to be a sub with a boxed version, and can get into the game, but the "lag" is making it unplayable so i as well have to just sit back and wait for the issues to resolve.
 
But this is their second launch. And its literally the same as their first. The majority of issues people are having are literally the exact same issues they had when the game first launched. Any other company would have prepared itself. 
 
You know what they call repeating the same thing and expecting different results? Insanity.	
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			Gamers sure are willing to accept mediocrity as par for the course. Fanboyism is a very strange mental illness.	
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Im proudly to announce that there is no such thing as que.....on Warhound server (yay!!)
 
Also, Warhound server are way less laggy than entity.	
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			Sloppy launch for a game where you have box preorders/digital preorders/beta stress tests = acceptable.Sloppy launch for a model change to F2P where you have no clue how many players will be arriving and no beta/stress tests possible = unacceptable.Neat. Maybe this is why MMOs give early access to those that preorder! WHO KNOWS?  :lol:
			
				
	Edited October 1, 2015 by Naix	
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			Very poor.  This isn't a new game, the tech isn't new to Carbine, and NcSoft has kind of been around a while now too.  There's no reason to make excuses for these folks or say it's just the way of MMORPGs.  This is bad on par with the FFXIV Reborn disaster of a launch.	
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EU-PVE:
3 (as expected). Dont play on release!!!! but i decided to do so :D and in the early hours there was zero lag. i could rune my gear and do 2-3 dungeons. then in the evening it started lagging/beeing unplayable which is obv since more players will try to login/play over time. IF the lag had not started i would rate it a 4. there were no bugs and i didnt have to wait a sec in a qeue. It was the same as i experienced on the PTR, no bad surprises.
If the lag continues i will go down to 2. the whole day yesterday was unplayable for me (EU Main-time) but i didnt have to wait in a qeue. i just logged in. thats a bit strange because other subscribers had to wait 1h+ in qeue.	
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Im proudly to announce that there is no such thing as que.....on Warhound server (yay!!)
 
Also, Warhound server are way less laggy than entity.
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You sound foreign. Why are you playing on a North American server anyways?
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Maybe because half the world is closer to NA than it is to EU.
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Too bad. We don't want them.
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I voted 3. 
 
Lag, queue and a few bugs can be expected. But they are still very much dominant on the EU server. It is 09am here and the lag makes the server unplayable and one still cannot make characters. Apparently they are taking the server down for a 3 hour maintanance so hopefully that will fix the problem once and for all. 	
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That Poll is going to if not already is biased. there is a lot more people crying about launch day atm roaming on the forum, than there are players not giving a shit and having fun on the game atm. so ye.. 3/4 are probably under 15 whining about something they didnt have in time as they expected like their parents normally do. An in-game poll would definitely be more acurate.
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			4. I've been able to play the game on day one and did couple dungeons on prime time. boss fights don't lag at all most of the time so that's a huge bonus.	
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I've given it three stars.
 
The launch was what I expected, including the problems.
But they could have prepared/tested a bit better to be honest.
The amount of people on the PTR simply was enough to test what was coming.	
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			4 stars. if it wasn't the lag then sure 5.	
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			Had no other option than to go 1/4, and please note that I really want to give this game a better rating, but it's been 52 hours since the relaunch and I haven't even been able to make a character until now, much less actually play the game. It literally doesn't get much worse than this is far is (re-)launches are concerned. Maybe your experience differs if you already have a WS character, but for a launch designed to bring in new players, not being able to even make a character for more than two days has to take the cake for "worst launch", I can't think of any launch, relaunch, expansion release or similar that has gone worse than this one at this point (again, from the perspective of a new player, your opinion might obviously differ if you're a "veteran" player)
			
				
	Edited October 1, 2015 by TheDelta	
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2 stars and unplayable for third day in a row...
 
its not a good impression for a new player.
 
expected or not its still rubbish dunno why people defend it.... Gamers are weird :P 	
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			A 2 just like every other mmo launch under the sun. However I give the game itself a 4.5 as it's the best mmo on the market. This launch will eventually be forgotten as did every other launch. Talk about a *cupcake*ing storm in a tea cup.	
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			1 star: Day 3 and still can't get past character creation	
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Well I voted it pretty low.  I have been at launches before with many MMOs.  I expected server lag, server crashes, quests not to work right, etc.  The one thing that made this the worst for me was the Character creation.  I have never had that issue with an MMO launch yet.  It really is huge.  
 
While I know Carbine is busting their buts to fix this issue (and we all appreciate the crazy hours you must be putting in right now), and the usual others, I have to agree that we as MMO players should be able to expect a better launch from games.  Just imagine the press a flawless launch or even a slightly buggy launch could do for a game's reputation!  I have played SoE/Daybreak games for years and all the players know not to try and play the expansion/new game the day of release.  The servers won't stay up and some horrible game breaking hack will cause rollbacks beyond belief.  However, we all still sit there on day one with that hope that just this once it will go smooth.  That maybe this time they will have learned from the countless other poor launches what to do right the next time around.  
 
Why is it that we can't get a game mostly right the first time around?  I know the coding is tough, beta testers may not be enough or hold back exploit bugs they find to use when the game goes live, and I know that servers cost money as does the talent.  Seriously though, if this was a car or appliance we would return it.  Why is it acceptable here?  Do they count on us being okay with these glitches and launch knowing all these bugs still exist and that they have a week before people really get annoyed at them?  This of course isn't just Carbine, but every MMO we have all played has had a pretty bad to horrendous launch.  What can we as players do to change the notion that we are ok with this continual problem?	
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			you can't plan for something like this, you just have to manage it.  And they hve done an excellent job, with the resources they have.  Its impossible to go faster than the speed of light!	
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Gave it a 2.  Tuesday was class day so I had gotten a second hand account of the shtf.  Come home, lag around a bit, servers go down, downtime extended, servers up, lag around some more, downtime, FUUUUUUUUUUUUUU, say *cupcake*it and play something else.
 
To be frank, it has been shit.  Carbine however has goodwill with me to where I can go one of two ways.  1) I go play on warhound where things are nicer, in a way despite my lack of appreciation for pvp. or 2) I just give it a week or two.  I don't have to catch up or wait for anyone so I can give it more downtime and CRB can patch the shit out of it.  I assume if I wait it will still be here
 
I hope.	
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I would give every MMOs launch a medicore rating, what's the point of asking what this one gets?
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I've learned to stay away on launch (or in this case re-launch) days, apart from a couple of attempts (just to see if the miracle occurred)
Usually the expected happens and the whole shebang goes belly up.
Do i find it acceptable ? 
No, never have, never will and not accepting any reasoning or apologies.
But i don't ignore the facts, so i keep playing whatever i have played before that ominous day and give it a few days.
In this case probably until after the weekend.
Not the ideal solution, but the least frustrating one.	
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That Poll is going to if not already is biased. there is a lot more people crying about launch day atm roaming on the forum, than there are players not giving a shit and having fun on the game atm. so ye.. 3/4 are probably under 15 whining about something they didnt have in time as they expected like their parents normally do. An in-game poll would definitely be more acurate.
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Well I voted it pretty low.  I have been at launches before with many MMOs.  I expected server lag, server crashes, quests not to work right, etc.  The one thing that made this the worst for me was the Character creation.  I have never had that issue with an MMO launch yet.  It really is huge.  
 
While I know Carbine is busting their buts to fix this issue (and we all appreciate the crazy hours you must be putting in right now), and the usual others, I have to agree that we as MMO players should be able to expect a better launch from games.  Just imagine the press a flawless launch or even a slightly buggy launch could do for a game's reputation!  I have played SoE/Daybreak games for years and all the players know not to try and play the expansion/new game the day of release.  The servers won't stay up and some horrible game breaking hack will cause rollbacks beyond belief.  However, we all still sit there on day one with that hope that just this once it will go smooth.  That maybe this time they will have learned from the countless other poor launches what to do right the next time around.  
 
Why is it that we can't get a game mostly right the first time around?  I know the coding is tough, beta testers may not be enough or hold back exploit bugs they find to use when the game goes live, and I know that servers cost money as does the talent.  Seriously though, if this was a car or appliance we would return it.  Why is it acceptable here?  Do they count on us being okay with these glitches and launch knowing all these bugs still exist and that they have a week before people really get annoyed at them?  This of course isn't just Carbine, but every MMO we have all played has had a pretty bad to horrendous launch.  What can we as players do to change the notion that we are ok with this continual problem?
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			Wost it could be. Great hype build about launch turned into total failure when they couldn't deliver stable gaming envirenoment.	
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Rated 4 stars. Carbine hasn't given in and made more arbitrary servers, other than queues and a few bugs things have been relatively decent compared to most other relaunches I've been through. Didn't give it 5 because I did have an easier time with Rifts launch... the 3 emergency shutdowns pissed me off and they ended up closing most of the initial servers mucking things up a bit... But none the less. 
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			I gave it a 2 only because i have hope that Carbine will step up and fix all the issues.	
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As a longtime veteran of MMOs (Runescape Childhood) and box owner of Wildstar back from launch (Remember when Epsers couldn't cast TK while moving?), the only way this patch could have gone any worse is for the game to simply have not been up. Heck I believe that if the game was down, it would hide the problems. I can not remember any launch I have been a part of being this bad, the various versions of Runescape, WoW (WoD had a few quest glitches, but as soon as you built your garrison you were safe), FFXIV (Some connection issues in Heavensward, ARR was fine), TESO (Not enough mobs to go round), Skyforge, and SWTOR (and its expantions, although the end quest of Revan was glitchy for a while).
 
We get lag in every sense of the word possible, From casting being stuck in BGs to straight spikes fighting monsters in normal PvE. Inventory management became a chore, heck I think housing was the only place that didn't get effected by it and that is assuming you didn't disconnect on entry. That and disconects upon returning from BGs. Foreign ID or something.
 
This is even worse for new players who had to deal with no only a constantly disconecting and failing to create character system, but most will not even have a realistic chance of leveling their character up anytime soon. It hurts 50s like me, but it hurts the new people whom this game needs to continue far more.
 
Prehaps the worst of this patch is not from Carbine, but from the worst of Wildstar's fanbase. No one should defend a bad patch (or "relaunch" as they try to pass it off as) This patch has screwed up in ways that even the actual launch with it's connection problems and high queues could not have. Once you were in the game was playable. This patch is not and for the games sake I hope Carbine fixes this soon because I do like this game, but the more these issues come up the more people will leave and the game will go back to the same tiny base that is barely enough for PvP and PvE will still be just for the hardcore of the hardcore. If it is enough for NCsoft to keep arround than so be it, but given their track record I do not want to take that chance. No more excuses, Carbine your game needs to be fixed asap. I know they want to work hard, but the fanbase trying to defend this failure is unacceptable.	
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			I've barely been able to enjoy this the past 3 days. : /	
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			Voted 2 stars because i expected it to be bad...but not THAT bad.I wasn't around for a lot of MMOs lauches, but i still knew it would be bumpy.I don't know about the US server, but being an EU player, i still can't play the game 3 days after (re)launch.Day 1 was 63 hours of estimated queue time, so i couldn't even login;Day 2 was 1h30 queue and after that, the game loaded my characters but i couldn't join the game as any of them...i would just get booted by to character select;Day 3 (today) is : queue-free login, characters load fine, i can join the game, but it takes 15-60 seconds for any of my action in the menus to be applied (one at a time), and combat is plain impossible since none of my actions take effect untill my healthbar goes from 100 to 0% after about 1 an a half minute of idle "fighting", with my character dodging and sustaining imaginary hits while mobs randomly run around and swing their weapons at nothing.As an added bonus, trying to create a new character has only about 1/3rd probability of success, while the 2 other 3rds, you get stuck in an unresponsive menu, are forced to shut the game down and have your newly created character deleted.The only reason i didn't vote 1* is because it could be worse...if day 1's queue time estimation was accurate for exemple.I'm still hanging on because i know how good the game is since i was in the public beta before the 1st release and was just too broke to let go of 15€/month...but the friends i managed to hype up about this game to play with me are bailing one by one.I don't believe they were "surprised" as they said about the amount of new and returning players, but i understand their wish to not strenghten the current server given their budget and staff cuts.I guess i'm fanboying a little, because i feel like if it wasn't Carbine, i would have just bailed out on day 2.	
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