Survival element in Obscurum Pandemic

This page deal with survival element in Obscurum Pandemic.
A lot of people, either actually believe it or just trolling, compare Obscurum Pandemic with Dust. One such aspect is survival. That's completely incorrect, as either project pay attention to different things, as Survival elements.
OP pay attention to combat elements to make it harder to survive, quite harder than Dust. But other than that, the three other elements of Survival: Thirst/Drink, Starvation/Food, and Sleep/Exhaustion is relaxed to vanilla level, and quite easier than Dust.
While pure water source is harder to find than in vanilla, with most water source is irradiated, it's quite easy to find bottles of sewage water and use campfire to process it to Purified Water bottles.
Staled bread and other vanila foods are also easy to find, though fresh ingredients to make foods are harder.
Despite there's a perk for Doctor to decontaminate bed to rest, it's also not that hard to find an useable one. A well-rested bed is a problem, as all four safehouses are locked without key, but eventually you can have access to your motel room in Brigands Rest.
Radiation damage is increased much in OP. Wherever there's pickable plants in vanilla, now there's red fog that irradiate and damage you. Someplace, the damage can be so intense you die nearly instantly, for example Vault 3 and Hoover Dam Office level. So whenever you take a stroll on the outside, and see a red fog in visual range, it's a good idea to pop an antirad capsule right away.
Poison is now less frequently met than vanilla, thanks to most creatures are dead from environment. But whatever poisonous creatures now can survive, they are bloody more toxic. Thankfully, you should have enough antivenom and datura antivenom during your course of looting.