Iron Tager

==Overview==
Tager is, to put it lightly, powerful. A large hulking man, Tager seems imposing and is. He is ranked very low in the tier list, but can be quite a terror if you know how to use him. The one thing besides his power that makes him fearsome is the status effect that he inflict when using his specials and certain non-special moves. This status effect is known as charge (or magnetize, if you so prefer). It makes the enemy crackle with a static energy and whenever you execute one of Tager's specials (or certain non-specials) the enemy will be drawn into the attack. This creates a very good WOP (Wall of Pain), meaning you can continuously draw the opponent in and hit, meaning endless magnetization. Despite no range to his moves (only one ranged move which relies on a full meter) he plays an EXCELLENT anti-air game. Any of his attacks that are angled upward can easily knock an opponent out of the air (due to his long and large arms). All in all, Tager is a character for the specialist. You really have to know how to use him to be effective. He is slow and, due to his size, has a large hitbox, not to mention he can only jump once. However, his unlimited mode makes up for these shortcomings. In unlimited mode he gains a double jump (surprisingly high for his size), a high speed run that gains momentum as he continues to run. He also gains a second Electric meter bar making it easier to use moves that consume the bar.
== Movelist ==
==== See also ====
* Revolver Action Table
* Frame Data
Come on Mike Z fill it in for us wannabe TAGER's!
== Combos ==
=== Bread and Butters ===
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===Counterhit Combos===
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===Character Specific===
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==Traps and Gimmicks==
Iron Tager Traps
Category:Characters
Category:BlazBlue