100744-attn-raiding-guilds-how-do-you-do-loot-in-wildstar

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My guild is on the cusp of entering the Genetic Archives but our chosen loot system, EPGP, has an addon that hasn't been updated since May. That's a problem. My question to you is this:
 
What loot system do you use and why? What in-game/external resource do you use to track it?
 
Thanks!	
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			Everyone is using Cybors for Epixxx. ;)	
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Everyone is using Cybors for Epixxx. ;)
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Like other MMO's we raided in, we will be using Loot Council in Wildstar. It's worked out great for us during the last 6+ years so no reason to change it up. Our officer core is solid when it comes to not being biased or swayed by besties.  As a rule, we try to make sure everyone who raids with us has an almost 100% attendance, so that there's no weird stuff about "Why did that guy get that when he wasn't here for two weeks and I was.", and while it's difficult to run close to no benching backups, we haven't really had any issues.
 
We base everything on 5 factors: attendance, performance, BiS, who has received loot lately and who it's the biggest upgrade for.
 
As for tracking, manual spreadsheets have worked for us.	
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If you guys are a mature and serious guild with trustworthy leadership then loot council is really the best way to go about it. Assign loot where it's best suited and most beneficial to your entire raid group. Ofc that only ever works if there is not going to be any loot drama.
 
If you're going for a point system then EPGP is your best option. Perhaps if there is enough noise made on the forums someone would be willing to pick up the addon for Wildstar?  :unsure:
 
Then there is DKP, zero sum system being the best implementation thereof. You can use an EQDKP plugin for your website for this purpose.
 
You should avoid any type of system using rolls (relying on luck means some people will feel screwed over) and any system where the winner is determined by bidding. It really depends on your guild, something you guys should discuss and decide as a group.	
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			We use DKP been playing since EQ1 and it's always the system I end up coming back to it's a simple time based one where benches also receive as long as they remain available during the raid.	
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			In a perfet world Loot Council would be my pick with that manual spreadsheet tracking but I can see how it could cause people to grumble.	
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We are using a modified version of Suicide Kings DKP.  Has worked for over 7 years with us.  You earn dkp for various things that we put in place, like on time bonus, kill bonus, excellent run bonus, etc.  There is also 5 DKP awarded every 15 minutes.
 
Once an item drops, the loot master will declare the item and receive whispers.  Highest DKP wins and loses all of their DKP.  Also benched players receive the same DKP so there is no issues with people sitting out.
 
Right now this is done manually via an Excel spreadsheet, but as more addons are produced there is likely to be something to support this.	
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			We currently use a DKP system with weekly decay for most gear drops, except gadgets, and we track it via Google Docs.  The formula we use has been gradually changing as members voice their opinions over loot value, but the basis of an items value is determined by its ilvl, gear slot, and run slots.  If you want an idea of the system that we use, feel free to take a look at our page.  https://docs.google.com/spreadsheets/d/11TTWRkHtFiFAYsqwsc4Uu-IyuCjb0sKYpQ-bFami904/edit?usp=sharing	
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