Warzone: Iron Wolf II/Features/League Ranking

Warzone: Iron Wolf II features a matchmaking system based on League Ranking. Players receive score after every match they complete, as well as after quiting, which affect their League Ranking. This is done through an Elo rating system and the amount of score received cannot be seen by players.
==Factors==
There are multiple factors that play a role in determining the amount of score a player receive. These are as following:
*KDA ratio in the match.
*Accumulated Score and XP. 
*Wether the match was a win or a loss.
*Relative League ranking to opponents.
*Relative performance compared to teammates.
*Relative performance compared to all players.
How better you perform in these areas, how higher your rating will be. Quiting a match will automatically give you either no points or when you have quit many times in a short time span, will start giving negative ratings with each consecutive rating being worse.
==Leagues==
There are a total of 7 Leagues, with each League having 5 sub-tiers. Accumulating enough Score will let you ascend tiers of a League. When you hit the maximum tier of a League, you are required to player placement matches where you either have to gather enough wins or have gathered enough rating score for you to enter the next League. The Leagues are as following:
*Iron
*Bronze
*Silver
*Gold
*Platinum
*Obsidian
*Master
Every new player starts without a League and has to placement matches to enter Bronze League. If they fail to do so, they enter the Iron League, where they start at sub-tier 1. Each League also has it's unique Loyalty program, rewarding you with Supply Kits from time to time and having unique League-specific daily challenges.