UNIT MAXPOWER

Fired when a unit's maximum power (mana, rage, focus, energy, runic power, ...) changes.
 UNIT_MAXPOWER: unitTarget, powerType
==Payload==
:;unitTarget: : UnitId
:;powerType: - resource whose maximum value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER".
==Patch changes==