Jogo

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==Summary==
 is a character in Jujutsu Kaisen Series. He is a Cursed Spirit and one of the main antagonists of the series. Jogo has immense pride as a Cursed Spirit and a passionate hatred for humans. He believes that Curses are the actual humans as they represent pure truths of life, such as hatred, while normal humans fake many positive emotions and should be exterminated.
==Powers and Stats==
Tier: At least , higher in Coffin of the Iron Mountain, with Maximum: Meteor
Name: Jogo
Origin: Jujutsu Kaisen
Gender: Male
Age: Unknown
Classification: Special Grade Cursed Spirit
Powers and Abilities: 
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*Cursed Spirit Physiology
**Fire Manipulation (Can completely burn targets with a gesture. )
**Earth Manipulation (Can create mini-volcanoes that shoots a beam of fire)
**Animal Manipulation & Explosion Manipulation (Can create and control insects that explodes into his targets)
**Creation (Can create giant meteors with his power)
**Flight (He can fly in his battle as seen in his battle against Sukuna)
**Domain Expansion (Type 1)
***Heat Manipulation (His Domain passively emits high-degree temperatures that instantly burns the opponent away)
*Martial Arts
*Enhanced Senses (Can sense killing intentJujutsu Kaisen: Chapter 14)
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Attack Potency: At least City Block level+ (Is a Special Grade Cursed Spirit, making him stronger than inferior level curses and Grade 1 SorcerersJujutsu Kaisen Chapter 21, since Grade 1 is the minimum grade needed to defeat a Special Grade CurseJujutsu Kaisen Official Fanbook. Is stronger than Dagon and HanamiJujutsu Kaisen Chapter 111Jujutsu Kaisen Chapter 50. Superior to 3 Fingers Ryomen SukunaJujutsu Kaisen Chapter 13. Kenjaku said he was as strong as 8 to 9 fingers of Sukuna at a generous estimate.Jujutsu Kaisen Chapter 12Jujutsu Kaisen Chapter 115 Easily burned an injured Nanami and Maki, then killed Naobito.Jujutsu Kaisen Chapter 111 Sukuna referred to him as strong and said that he was one of the better fighters he's fought over the years, even among humans, jujutsu sorcerers, and cursed spiritsJujutsu Kaisen Chapter 116) higher in Coffin of the Iron Mountain (Domain Expansion increases the stats of the userJujutsu Kaisen Chapter 15Jujutsu Kaisen Official Fanbook), Small City level with Maximum: Meteor (Summons a huge meteor. Would've hurt 15 Finger Sukuna if he hadn't dodged itJujutsu Kaisen Chapter 115)
Speed: Subsonic+ (Blitzed Maki and Nanami, Was compared to Naobito in speed, should be faster then Hanami and Dagon)
Lifting Strength: Class M (Capable of holding and throwing a giant meteor)
Striking Strength: City Block level+ (Comparable to his AP)
Durability: City Block level+ (Took numerous blows from Gojo's Blue enhanced strikesJujutsu Kaisen Chapter 14, which even caused Yuta and Hakari to throw upJujutsu Kaisen Chapter 231 from, and had Uraume feeling the painJujutsu Kaisen Chapter 222 weeks later. Took a RedJujutsu Kaisen Chapter 14 to the head which are at least twice the curse energy output from BlueJujutsu Kaisen: Chapter 84to the face and got back up without much damage from it. Took a beating from a causal 15 finger Sukuna as well)
Stamina: Superhuman 
Range: Standard Melee Range physically, Hundreds of Meters with Innate Technique
Standard Equipment: None notable
Intelligence: Above Average (Jogo is an experienced fighter who was able to keep up even with enemies stronger than him, such as Gojo and Sukuna. Capable of quickly analyzing and thinking of methods to deal with a situation mid-battle, smart enough to warn Hanami to avoid taking down his domain amplification against Gojo)
Weaknesses: He can be impetuous and hot-headed at times. After a Domain Expansion, one's Innate Technique becomes unstable and unusable after some time.
Notable Attacks and Techniques:
* Disaster Flames: Jogo's Innate Cursed Technique. It allows Jogo to manipulate and create highly concentrated volcanic flames and can be applied to: shoot heat rays from his palms or head, create mini volcanoes and create large lava hands to lift skyscrapers. 
**: Jogo can release a large quantity of flying insects like curses that explode on impact. 
**: Jogo's Maximum Application of his technique. Jogo can create a large meteor from his application of his technique to destroy a portion of Shibuya.
**: Jogo's ultimate application of his technique. Jogo can create a large mountain in his domain which traps his opponents and nullifies an opponent's technique. The temperature of his domain is so hot that an average sorcerer would burn to shreds. The Domain's selling point is its Can't Miss attack which will always hit the opponent. 
* Jogo possesses an anti-domain technique which is literally a power nullification. Jogo used this to nullify Gojo's technique. Moreover, Domain Amplification can be used as a counter against Domain's of other opponents. However, Jogo can't use his Innate Technique whilst using this. 
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Antagonists
Category:Martial Artists
Category:Enhanced Senses Users
Category:Immortals
Category:Regeneration Users
Category:Invisibility Users
Category:Incorporeal Characters
Category:Abstract Entities
Category:Non-Physical Interaction Users
Category:Fear Users
Category:Fire Users
Category:Earth Users
Category:Lava Users
Category:Animal Users
Category:Explosion Users
Category:Creation Users
Category:Paralysis Users
Category:Pocket Reality Users
Category:Homing Attack Users
Category:Power Nullification Users
Category:Temperature Users
Category:Anime Characters
Category:Manga Characters
Category:Jujutsu Kaisen
Category:Spirits