Mag'har orc (playable)

The Mag'har orcs are one of the playable Horde allied races in World of Warcraft, introduced in Battle for Azeroth. After the events of on the , the remnants of the Iron Horde and the Frostwolf clan united into one clan simply known as the , meaning "uncorrupted" in Orcish. During the Fourth War, the Horde opened a portal back to the alternate Draenor, only this time many years later from their point of view, to recruit them in the conflict against the Alliance. After saving their kin from the Lightbound, the Mag'har were stranded on Azeroth as the portal closed behind, and agreed to join the Horde.
Geya'rah, the alternate universe counterpart to Thrall, serves as the Mag'har leader now that they have settled on Azeroth. Much like their main universe allies, they prefer to ride wolves, and speak Orcish as a main language.
==Background==
===Race preview===
For untold generations, the orc clans of Draenor battled one another in endless war. But when Gul'dan offered them the blood of his demonic masters, the disparate tribes of Mag'har—the orcish word for "uncorrupted"—refused the dark bargain and banded together to drive out the Burning Legion. United under the leadership of Grommash Hellscream, the Mag'har pledged to one day repay Azeroth's heroes for aiding their cause. As war against the Alliance intensifies, the Horde must call upon the might of the Mag'har to seize victory.
Note: the official Battle for Azeroth website says "In the aftermath of the fall of Hellfire Citadel..." instead of "United under the leadership of Grommash Hellscream..."Battle for Azeroth website
===Creation screen description===
The orc clans of Draenor never drank the demon blood that corrupted their distant kin. Proud and defiant, they stood united as one tribe--the Mag'har. With their unrelenting courage and fierce sense of honor, the Mag'har now fight to claim a new home on Azeroth.
===Opening cutscene===
Overlord Geya'rah: Strength and honor. Blood and thunder. Mere words to others... but everything to us. We are the last survivors of a proud tribe. The uncorrupted... the unbroken... the Mag'har!
==Appearance==
Mag'har can have:
* Black skin and rocky growths (Blackrock)
* Gray skin, can also be mutilated (Burning Blade, Laughing Skull, Shadowmoon, Shattered Hand)
* Brown skin, can also have brown or white tattoos (Bleeding Hollow for white tattoos, Burning Blade, Frostwolf, Shadowmoon, Thunderlord, Warsong for brown tattoos)
The gray skin tone with yellow eyes (Dragonmaw) and the pale white skin tone (Shattered Hand) are not available. The latter is likely not unavailable because it is tied to a separate, unique model unable to equip armor.
==Unlocking==
In order to unlock the ability to play as Mag'har orcs, players must have a level 40 Horde character and complete the following recruitment questline:
==Character==
===Racial traits===
Ancestral Call - active - 2 min cooldown 	
Invoke the spirits of your ancestors granting you their power. Increases a random secondary stat by 102 for 12 seconds.	
Open Skies - passive 	
Increases mounted speed by 10%. 	
Savage Blood (racial) - passive 	
Reduces the duration of Poisons, Diseases, and Curses by 10%. 	
Sympathetic Vigor -passive 	
Increases pet health by 10%. 	
===Classes===
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==Quotes==
==Notes==
*On Draenor and in Orgrimmar, each clan is represented by a particular type of recurring Mag'har NPC: Deadeyes, Grunts, and Warders for the Blackrock, Impalers for the Bleeding Hollow, Blademasters for the Burning Blade, Warriors for the Frostwolf, Limbflayers for the Laughing Skull, Darkcasters for the Shadowmoon, Rippers for the Shattered Hand, Giantslayers for the Thunderlord, and Outriders for the Warsong.
*Mag'har shaman totems look like small Cups of Unity.
*One of the playable Mag'har haircut is called "The Dreadnaught".
*Mag'har were initially planned to become available in patch 8.1.5, with Dark Iron dwarves and Zandalari trolls being the allied races slated for the launch of Battle for Azeroth. However, when Blizzard settled on making Kul Tiran humans an allied race in 8.1.5, they felt that it made the most sense from a story perspective to pair Kul Tirans with Zandalari. Thus, the Zandalari allied race was moved back until 8.1.5 so they could be released alongside Kul Tirans, while Mag'har were moved forward to 8.0 as the Horde equivalent to Dark Irons.
*A Thieving Scoundrel wearing alternate Frostwolf armor can be seen in the Underbelly of Dalaran.
*Mag'har orcs wearing alternate Warsong armor can be seen playing drums on the Horde gunship during the Seething Shore battleground.
*The Hood, a Shattered Hand rogue that looked like those of the Iron Horde was originally planned to appear in Legion.
*Prior to the removal of reputation and achievement requirements to unlock allied races, unlocking Mag'har required reputation with the Honorbound and the achievement Ready for War (Horde).
*They are the first and currently only Horde allied race to not have reputation bonus to their specific faction, diverging from the Paragon chest bonuses awarded to other factions, tied to their former exalted reputation requirements.
==Gallery==
Mag'har orc Allied Race.jpg
Mag'har shaman totems.jpg|Mag'har orc shaman totems.
Mag'har orc racial mount.jpg|Racial mount
==Patch changes==
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==References==
==External links==
 
 
Category:Horde races
es:Orco Mag'har (jugable)
it:Orco Mag'har (giocabile)