Echevericity

==Description==
Echevericity is a premium plant unlocked, it can be unlocked using gems.
Echevericity launches electric flower petals towards the target zombie(s), which has a 3x3 splashing damage area and in this are all machines will be temporarily disabled. When planted, it immediately changes into double targeting state. In the double targeting state, echevericity launches two electric flower petals each targeting a different zombie, this state ends when 5 pairs of petals were launched. After this state is the single targeting state: in this state, echevericity launches one petal targeting one zombie, this state ends after 10 pedals were launched. When both states has ended, echevericity will recharge itself, during this period echevericity does not do any damage or protection to itself or others. It repeats this process until it is removed or otherwise eaten.
Animation see this page.
==Origins==
Echevericity is based on a succulent plant called 'Echeveria Lilacina'. (Though it doesn't seem that similar)
 
==Almanac Entry==
==Upgrades==
===Plant food effect ===
Like homing thistle, Echevericity spins and shoots electric petals 
===Fila-mint effect===
Projectile deals more damage and machine disabling special is extended.
==Strategies==
Echevericity is recommended being used in worlds that have water. It these worlds the projectile will have a larger splashing damage area due to water's electricity conductive property.
==Trivia==
This plant was originally designed to be in the submerge-mint family. As you can see in the old design, the splash damage looks more like a water splashing effect.
When this idea first came to my mind the shape was similar to dartichoke.
==Gallery ==
echevericity_old.PNG|Old design|link=https://scratch.mit.edu/projects/414574553/
Echevericity origin.PNG|Redesigned
Echevericity lauch.png|Lauching projectile
Echevericity with tile.PNG|with premium tile
Seed packet Echevericity.png|Seed packet
Category:Uncleared page