Meka (Group)

Meka is a Red/Yellow Group featuring the inhabitants of the Planet Meka and the events that occur on Pier's arrival. This group features a mechanic called "Training."
Training behaves similarly to Nurture, targeting a card in hand to empower. If used on a Meka fighter, it will increase the Potency of its effect, denoted by being contained in [brackets]. If that effect is for a stat, like for Meka Citizen, it will increase by 100; otherwise, it increases by 1. Training a non-Meka fighter will instead increase its power by 100.
Meka are a parody of Namek from Dragon Ball, with the card arts uniquely imitating the style of the series. 
Pros: 
* Very fast and aggressive.
* Training snowballs quickly.
* Planet Meka can take advantage of non-Meka cards like Beebo.
* Some cards like the starters are splashable in other decks thanks to their generic effectiveness.
Cons:
* Most of the fighters are frail.
* Runs out of handpower quickly; the only draw in the deck makes cards Fleeting.
* The group's topends require a lot of training and the opportunity to attack to transform.
=List of Meka Cards=
<tabber> Fighters=
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|-|Actions and Terrain=
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</tabber>
Category:Groups
Category:Metaverse Cards
Category:Lists