Conductors of Magic

Conductors of Magic is a mutation in the , which allows adding abilities from the Combat and Sign trees to the additional slots.
==Description==
*When drawn, magic, unique and witcher swords increase Sign damage dealt by 50% of their own damage dealt.
==Tips==
*The description is a bit misleading as by "unique" it means relic tier weapons.
**As a result, it will have no effect if the sword is master or common tier.
*The damage boost will often exceed any damage boost that can be obtained through sign intensity, including extraordinarily high boosts such as from euphoria.
**The boost will also increase the endurance of Quen, despite not being damage.
**It can also increase the damage of Aard, but only if Shock Wave is equipped, although the damage will still be pretty low.
*However, this does not instantly make sign intensity inferior, as the mutation will only increase damage while it has no effect on other effects caused by signs, such as Igni's chance to burn it's victims or Yrden's ability to slow down enemies. Sign intensity, however boosts all effects of signs, as an example burning an enemy will often cause far more damage than the damage boost itself can provide.
**Effectively the mutation works best with sign focused builds which rely on them as the primary source of damage. Most notably when fighting enemies who are immune to signs special effects.
**The mutation is also less effective when fighting humanoids as steel swords deal less damage than silver swords of the same level. So for maximum damage, it would be best to turn on Manual Sword Drawing and draw the steel sword manually only when intending to use it.
*Like most damage boosting effects, the mutation only takes the base damage of the equipped sword into account.
Category:Blood and Wine mutations