Wonder Yellow (Smash 5)

Wonder Yellow makes his first appearance as a playable character to the Super Smash Bros. franchise in Super 5mash Bros. 5. Wonder Yellow is a weapon based fighter with enhanced strength and durability. He is easily one of the strongest fighters out there. Aesthetically, he appears as his model from The Wonderful 101.
==Attributes==
Wonder Yellow is a powerhouse and one of the strongest characters in the entire roster, not just The Wonderful 101. His Peta Peta Hammer has decent reach but does area damage. When fully charged, it is devastating. However, it requires a lot of charging time and Wonder Yellow has a lot of lag to his attacks though he does possess the most super armor as a result. His speed is lacking due to his size and weight as if his jumping abilities. However, he has good defense and launch resistance and he can usually shrug off attacks that would kill lighter characters.
==Moveset==
===Move Set===
 	Name 	Damage 	Description
Neutral Attack 	Wonder Jab, Wonder Jab, Wonder Combo, Hammer Pound	5%, 2%, 5%, 13% 	Wonder Yellow punches, then kicks, and then can deliver a series of bashes with the pole of his hammer that deal damage. His finisher is an upward swing of his hammer that has high knockback.
Forward Tilt 	Wonder Squash 	13% 	Wonder Yellow takes his Hammer, pauses for a time and then heaves his hammer forward; slamming it to the ground.
Up Tilt 	Wonder Uppercut 	8% 	Wonder Yellow readies his attack, pauses, and then performs an upward punch that has poor reach and average knockback.
Down Tilt 	Wonder Heel 	3% 	Wonder Yellow, pauses, crouches, and kicks forward along the ground.
Dash Attack 	Wonder Smasher 	14% (clean), 10% (late) 	Wonder Yellow pauses briefly and then zooms runs forward; slamming his hammer from an upward angle to a downward angle over his head. Large amounts of damage and knockback but very laggy.
Forward Smash 	Unite Smash 	31% (charged clean), 24% (uncharged clean), 27% (charged per late), 22% (uncharged per late)	Wonder Yellow charges his Hammer and then jumps upwards slightly and brings the power of his hammer down on the opponent; knocking them up into the air. It does more damage with the head of the hammer rather than back part.
Up Smash 	Unite Undertaker 	25% (charged clean), 20% (uncharged clean), 23% (charged late), 19% (uncharged late) 	Wonder Yellow charges the attack and then swings his Unite Hammer from a downward position upwards vertical in a full circle causing it to be facing the other way when it is finished.
Down Smash 	Unite Sweep 	20% (charged), 16% (uncharged) 	Wonder Yellow crouches like a Russian dancer and performs a sweeping attack with his Unite Hammer. The hammer knocks away opponents further than any other Down Smash.
Neutral Aerial 	Wonder Thor 	9% 	Wonder Yellow charges his attack and then slams his hammer forward at a vertical slash; knocking opponents away.
Forward Aerial 	Wonder Hook 	8% 	Wonder Yellow punches forward; pausing slightly and delivering a weak punch.
Back Aerial 	Wonder Reverse 	7% 	Wonder Yellow reaches backward and slams his fist behind his; dealing damage. It has lag in the beginning.
Up Aerial 	Wonder Flip 	3% 	Wonder Yellow flip kicks his opponent upwards; dealing below average knockback but poor reach
Down Aerial 	Wonder Meteor 	4% (aerial), 6% (impact) 	Wonder Yellow pauses briefly in mid-air and then shoots downward with his legs stretched out. It deals decent knockback but fairly weak.
Grab 	--- 	--- 	Wonder Yellow grabs with his hand.
Pummel 	Wonder Headbutt 	4% 	Wonder Yellow hits the opponent with a headbutt.
Forward Throw 	Wonder Bash 	6.5% (per hit 3 hits) 	Wonder Yellow takes the opponent and slams them into the ground three times with the third time spiking opponents up.
Back Throw 	Wonder Toss 	5.5% 	Wonder Yellow simply tosses the opponent behind him.
Up Throw 	Wonder Launch 	8% 	Wonder Yellow throws the opponent upwards.
Down Throw 	Wonder Slammer 	4% (throw) 10% (shot) 	Wonder Yellow slams the opponent down and then slams his hammer onto them.
Floor Attack (front/back)	Wonder Spin 	8% 	Wonder Yellow gets up and spins while wielding his hammer.
Floor Attack (trip) 	Wonder Rise 	5% 	Wonder Yellow rises up while uppercutting his opponent.
Edge Attack 	Wonder Guard 	5% 	Wonder Yellow pulls himself up and throws his shoulder forward.
===Special Custom Set A===
 	Name 	Damage 	Description
Neutral Special	Unite Hammer 	38% (charged clean), 30% (uncharged clean), 32% (charged late), 28% (uncharged late), 15% (Wonder Yellow)	Wonder Yellow gathers the power of his Unite Hammer by collecting power from the Wonder Ones. He then slams it downward forward with huge amounts of damage but will always damage Wonder Yellow as well. It can also cause a daze effect to those close but not hit by the attack. It can easily be punished and is very slow.
Custom 1 	Unite Quick Hammer 	24% (charged clean), 18% (uncharged clean), 22% (charged late), 16% (uncharged late), 13% (Wonder Yellow)	Much quicker yet weaker version that deals less damage but doesn't cause the daze effect but will damage Wonder Yellow if fully charged.
Custom 2 	Unite Bury Hammer 	27% (charged clean), 21% (uncharged clean), 25% (charged late), 19% (uncharged late), 16% (Wonder Yellow)	Does less damage than the default but will bury the opponents or meteor airborne opponents if it connects. It will damage Wonder Yellow is charged halfway.
Side Special 	Unite Ball 	18% (charged), 14% (uncharged) 	Wonder Yellow and the Wonderful Ones will be condensed into a large all that grows in size depending on how much it was charged. Releasing will propel it forward; dealing damage. It also increases the speed. It does more damage for Wonder Yellow due to his weight.
Custom 1 	Unite Spike Ball 	20% (charged), 16% (uncharged) 	It creates spike which deal more damage but is slower than the default.
Custom 2 	Unite Bouncing Ball	17% (charged), 15% (uncharged), 15% (bounce charged), 12% (uncharged) 	Much like the default but, instead it will bounce along instead of rolling. Charging it increases the size, damage, and number of bounces with 4 being the max. Doesn7t bounce when it mid-air but simply propels itself forward.
Up Special 	Unite Chain 	11% (charged), 8% (uncharged) 	Wonder Yellow will call the Wonderful Ones to form a chain. Charging it increases the length of the chain. It can be used to hit opponents as well as grab onto the ledge. Has little recovery distance.
Custom 1 	Unite Boost Chain 	9% (charged), 6% (uncharged) 	Much shorter than the default but will boost the player slightly upwards when performing it. It also deals less damage.
Custom 2 	Unite Rapid Chain 	0% 	Much faster to charge and has the same length as the default but doesn't damage opponents.
Down Special 	Unite Guts 	2.5X (charged), 1.5x (uncharged) 	Wonder Yellow charges the attack and can cover himself with the Wonderful Ones with a Yellow gel. It can reflect opponents projectiles and bounce opponents away to touches it. It grows weaker and smaller with every projectile/contact. Charging it increases it's strength and duration.
Custom 1 	Unite Spike Guts 	6% (projectile), 9% (contact) 	It is unable to reflect projectiles but, when attacked, it will throw out spikes all around it which travel for a little distance. It does more damage with the projectile.
Custom 2 	Unite Medi Guts 	0% 	Instead of reflecting projectiles, it transfers it to energy and will heal Wonder Yellow. It can be canceled with a melee attack.
===Special Custom Set B===
 	Name 	Damage 	Description
Neutral Special	Unite Crumble 	18% (charged clean), 15% (uncharged clean), 17% (charged late), 14% (uncharged late) 	Wonder Yellow takes his Unite Hammer and slams it down with the top of the head. This causes the ground below him to crumble and will bury anyone who touches it for a duration of time. If done in the air, he descends down for high damage. It will do damage and bury an opponent who is close to him during the attack.
Custom 1 	Unite Debris Crumble 	21% (charged clean), 17% (uncharged clean), 19% (charged late), 15% (uncharged late), 8% (debris charged), 4% (debris uncharged)	More powerful but slower. Causes debris to fly up around Wonder Yellow instead of burying opponents. It has no after affect.
Custom 2 	Unite Lava Crumble 	16% (charged clean), 13% (uncharged clean), 15% (charged late), 12% (uncharged late) 	Weaker version but causes lava to sweet in where he struck and will burn opponents instead of burying them.
Side Special 	Unite Boomerang 	3.5% (per hit charged), 2.5% (per hit uncharged) 	Wonder Yellow charges the attack and transforms into a boomerang by calling on the Wonderful Ones. Charging the attack causes it to become bigger and stronger but does not lengthen the travel distance. It does multiple hits as it goes forward. Slower than the other Wonderful Ones.
Custom 1 	Unite Gale Boomerang 	7% (charged), 4.5% (uncharged) 	It only does one hit which tosses opponents upwards after it passes through. It also has a vacuum effect.
Custom 2 	Unite Shock Boomerang 	3% (charged), 0% (uncharged) 	Much weaker but it causes hitstun and carries opponents as it goes through. Once it finishes, it leaves the opponent dazed. It causes opponents to go into a short helpless if used as an aerial.
Up Special 	Unite Rocket 	8% 	Wonder Yellow will form the Unite Rocket through the Wonderful Ones. Holding down the special button causes it to fly heights and faster until it explodes; causing Wonder Yellow to fall back down. The explosion does damage but only when maxed out. It is slower than the other Wonderful Ones.
Custom 1 	Unite Rapid Rocket 	0% 	Has more traveling distance but doesn't deal damage.
Custom 2 	Unite Big Rocket 	17%, 3% (Wonder Yellow) 	Much slower and shorter traveling distance but larger explosion that deals more damage but also damages Wonder Yellow with 3%.
Down Special 	Unite Tombstone 	9% (charged descent), 7% (uncharged descent), 8% (impact charged), 5% (impact uncharged) 	Wonder Yellow will call upon the Wonderful Ones to form a tombstone. Charging it increases the size and durability. If performed in the air, releasing it will cause the tombstone to descend to the ground very quickly; dealing damage. It does more damage to Wonder Yellow due to his weight.
Custom 1 	Unite Burying Tombstone	5% (charged descent), 4% (uncharged descent), 8% (impact charged), 5% (impact uncharged) 	Weaker version of the default but it will bury grounded opponents or meteor aerial opponents.
Custom 2 	Unite Launch Tombstone 	3.5% (charged ascent), 2.5% (uncharged ascent), 12% (blast charged), 8% (blast uncharged) 	Reversed version of the default wise Wonder Yellow will launch upwards as the tombstone. Charging increases the distance and damage. At the end, it will explode dealing damage. It has the most traveling distance.
===Final Smash===
 	Name 	Damage 	Description
Final Smash 1	Wonderful One	5% (per hit center), 2.5% (per hit edge)	Wonder Yellow calls upon the powers of the Wonderful Ones where they form a large W at the top of the stage. It then fires a ray of energy that can be controlled by using the control stick. It deals multiple hits as long as the ray connects with the opponent. It does more damage in the center of the ray compared to it's edges.
Final Smash 2	Unite Yellow 	45% (Unite Hammer) 	Wonder Yellow will call upon the power of the Wonderful Ones who form a gigantic Wonder Yellow. He will use his Unite Hammer to make wide sweeping hammer attacks that do high amounts of damage. He is unable to perform his Unite Crumble ability.
==Taunts==
Italics means they have to be unlocked.
*Wonder Yellow strikes a pose with his fist in the air and says "I fight for justice!" (Up)
*Wonder Yellow strikes a pose where he lowers himself slightly to the ground and says "I am Wonder Yellow"! (Right)
*Wonder Yellow swings his Hammer and then holds out his fist saying "Alien scum!" (Left)
*Wonder Yellow spins and punches in to the air saying "This is my taunt!", "I am taunting you!", or "This is one wonderful taunt!"(Down)
===Character Selection Screen===
*Wonder Yellow punches forward saying "Wonder Yellow!"
*Wonder Yellow cracks his knuckles and says "Time for a workout!"
*Wonder Yellow does a thumbs up and says "You chose well!"'
===On Screen Appearance===
*Wonder Yellow appears and strikes a pose while yellow energy out from behind him.
*He appears as Ivan Istochnikov and transforms into Wonder Yellow
*He descends from the top of the screen, crashes while crumbling the stage, and says "I am so embarrassed..."
===Victory Animations===
*Wonder Yellow pumps his fist in the air and says "That's going on my Character Record!".
*Wonder Yellow spins around and then strikes a pose while saying "You never stood a chance!".
*Wonder Yellow does several punches, a kick, and then says "Don't tell me that's all you got!"
*Wonder Yellow lands, strikes a dramatic pose, and energy shoots up from behind him, casting him in a yellow glow.
*Wonder Yellow is signing a an adult male's autograph saying "To Tyler....
*Wonder Yellow uses his Unite Hammer to blast in the air while saying "I do this to people who think I am a clone!"
===Losing Animation===
*Wonder Yellow slowly claps while looking forward.
*Wonder Yellow's mask is slightly torn as he is bent slightly over (If Ivan Istochnikov, it has a bruise on his right eye.).
*Wonder Yellow is blushing and hiding his face.
===Crowd Cheer===
Male/female voice chanting "Yellow Yellow Wonder Yellow!!"
===Victory Fanfare===
A flourish remix of the Wonderful 101 victory theme using the 0:06 to 0:016 portion.
===Fighting Stance===
Wonder Yellow faces forward with both hands wielding his hammer. He slightly moves up and down.
====Idle Poses====
*Pumps his fist.
*Wipes his brow.
*Swings his hammer slightly forward.
*Points upwards slightly.
===Misc Animations===
====Crouching====
Crouches on one knee while holding the hammer..
====Jump====
Jumps up while holding the hammer.
====Rolling====
Rolls along the ground.
====Walking====
Average walking speed. A simple walking animation.
====Dash====
Runs forward while holding his hammer.
====Sleeping====
Falls to the ground and sleeps in a slumped over sitting position.
====Tripping====
Trips and lands on his butt.
====Balancing====
Swings back and forth on one leg while waving his arms for balance.
====Home-Run Bat====
Swings the bat with one hand while the other holds the hammer..
====Star KO====
Goes "NOOOOOOOO!"
====Screen KO====
Slams into the screen with his mouth and eyes wide open.
==Trophies==
Wonder Yellow's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.
Wonder Yellow
Unlock: Classic Mode
"Wonder Yellow is apart of the CENTINELS and is a member of the Wonderful Ones. Hailing from Mother Russia, he possesses impressive strength and durability. Many of his attacks really put the hurt on his enemies and can damage far and wide. He uses his Peta Peta Hammer to great effect, smashing in opponents heads and taking names! However, he has a gentle and quiet demeanor and dislikes too much attention...the complete opposite of Wonder Blue! He is also humble about his manly strength and doesn't like it when people praise him for it. Unlike Wonder Blue. He also puts others before himself and wishes to save the Earth for everyone; not just himself. Unlike Wonder Blue!"
Wonder Yellow (Alt)
Unlock: Adventure Mode
Console/Dark Yellow
"Unite Hammer is a powerful Unite Morph where Wonder Yellow combines all of the powers of the Wonderful Ones and forms the Unite Hammer. It is an extraordinarily large Hammer that can grow with power. Wonder Yellow can use it's power to not only protect himself from damage but can deliver powerful, earth-shattering blows from his massive hammer. When fully charged, it is a frightening weapon to behold and can even damage Wonder Yellow in the process! Despite that, the power online is enough to shake the stage and send anyone, even the mighty Bowser, flying into the great unknown!"
Wonder Yellow (Alt)
Unlock: Adventure Mode
Console/Dark Yellow
"Unite Hammer is a powerful Unite Morph where Wonder Yellow combines all of the powers of the Wonderful Ones and forms the Unite Hammer. It is an extraordinarily large Hammer that can grow with power. Wonder Yellow can use it's power to not only protect himself from damage but can deliver powerful, earth-shattering blows from his massive hammer. When fully charged, it is a frightening weapon to behold and can even damage Wonder Yellow in the process! Despite that, the power online is enough to shake the stage and send anyone, even the mighty Bowser, flying into the great unknown!"
Ivan Istochnikov Yellow
Unlock: Boss Battle
Console
"Wonder Yellow or should I say Ivan is considered a hero to his countrymen and a member of the Russian Army. He has survived many dangerous missions on just his strength and endurance alone. Despite this, Ivan is a humble man from humble origins. Coming from a quiet Russian village in the countryside, he has left behind his wife and children to save the Earth from the GEATHJERKs. His quiet yet stern demeanor as well as kindness and value for life helps pacify some of the arguments between the Wonderful Ones. He truly has earned his title as a Wonderful One, Russia's Greatest Army Man, and Best Father in the World!"
Unlock: Boss Battle
Handheld
Wonder Yellow (Unite Tombstone)
Unlock: Complete a Character Challenge
Kahki
"Unite Guts is a unique Unite Morph that allows the Wonderful One to create a tombstone int he air and come crashing down to the ground with such deathly power that is should be illegal. Wonder Yellow and his fellow Wonderful Ones that become a tombstone both in the air and the ground allowing for it to be fairly flexibly. When performed on the ground, it protects the Wonderful One with damage and is near impervious. Only super powerful attacks or Final Smashes can break this tombstone. When performed in the air, it crashes down causing immense damage and destroying any sort of guard the opponent had put up."
Wonder Yellow (Space Pirate)
Unlock: Complete a character challenge
"The Space Pirates are led by the prince of the traveling comet, Rhullo, Prince Vorkken. He has sworn vengeance against the GEATHJERK for slaughtering her people and destroying her kingdom. The Space Pirates are 100 strong and have sworn loyalty to Price Vorkken. They are capable of becoming incorporated into his Unite Morphs much like the Wonderful Ones. However, his brand of Unite ability is caused Unify thought they share similar traits. Those who the Prince conquers are then forced into servitude in order to grow the Prince's power and used as a massive army."
Wonder Yellow (Down)
Default
Unlock: Match or Trophy Shop
"One question being asked nowadays if is video games characters are self aware that they are being controlled. Pit in Kid Icarus: Uprising hinted he knew this was just a video game. Wonder Yellow shows that he understands that he may be apart of a video game though nothing is for certain. Wonder Yellow carries with himself an over-exaggerated form of humbleness and kindness. I never thought I would hear myself say that. For such a muscular man, he doesn't seem to the fill the bill of a bashful and frightened weakling. Despite that, he shies away from violence. I wonder how he instills such fear into his opponents..."
Unmasked Yellow
Unlock: Complete a Wonderful One Character Challenge
"Wonder Yellow is one loveable guy when he isn't smashing things with his mighty hammer. However, when fully Unmasked...well...let's just say that it's rather amusing. Despite his huge muscular frame and imposing size, he wears pink underpants. Perhaps his children or wife made them for him or he lost a bet with some fellow Russian soldiers. Whatever the case, he seems to sport these undies though he can't seem to see himself as his arms are closed. His entire body is made of muscle so even in nothing but his undies, he can shake off damage like a underpants-wearing bear."
Wonderful Forever
Unlock: All Star Mode
"The Wonderful Ones are anything but not dramatic. Everything they do is rather over the top and self-promoting! This is especially the case with the Final Smash, Wonderful Forever. Every Wonderful One has access to it upon breaking the Smash Ball. They call upon the power of the Wonderful Ones to create a gigantic....yep...W. Get it Wonderful? Wonder Yellow? The Wonderful 101? When activated, it releases a controllable ray of wonder that can be used to damage opponents and send them flying. It also plays music from The Wonderful 101. Once it finihes, the Wonderful disperse and returns to whatever they were doing before.
Unite Yellow
Unlock: Unlock all Wonder Yellow's trophies
"One of the most powerful Unite Morphs OF ALL TIME! Unite Big calls upon, yet again, the power of the Wonderful Ones to form a gigantic version of Wonder Yellow. Just in case you wondering how Wonder Yellow would look big, well, there you have it. While in this form, Wonder Yellow can deliver use his Unite Hammer for truly devastating and wide reaching attacks that literally shakes the ground. Pretty terrifying stuff, huh? Can we call it Giga Wonder Yellow or is that too much crossover for one game?"
==Alternate Costumes==
Color Title 	Color 	Notes 	Status
Default 	Yellow 	Wonder Yellow's default outfit 	Starter
Dark Yellow 	Dark Yellow	A darker version of his outfit 	Starter
Khaki 	Khaki 	A browner version of the outfit. 	Starter
Space Pirate 	Purple 	Color scheme based off the Space Pirates. 	Starter
Ivan Istochnikov	Brown 	His alter ego, Ivan Istochnikov from Russia.	Locked
Unmasked Yellow 	Black 	Unmasked form of Wonder Yellow. 	Locked
==Reveal Trailer==
"A Wonderful Intervention"
Time: 4:20
Scene: A bustling metropolis
The reveal trailer starts off an aerial view of bustling metropolis in the afternoon. Helicopters buzz overhead, cars are honking, and every thing seems sunny and bright. Suddenly an explosion rises up from the north section and a roar is heard.
The scene then cuts to the middle of the explosion. Everything is covered in smoke, fire, and ash while scared civilians run about; unsure what to make with this maddness. From the smoke steps out Mario, Link, Pit, Samus, Bayonetta, Marth, Lucario, and Matthew who all get into their battle stances while awaiting the terror that awaits them. From the smoke, an unearthly beast roars and rising out from its a gigantic Giga Bowser. Giga Bowser continues to grow and grow until he is towering over all them; blocking out the sun. Mario narrows his eyes and jumps forward but is instantly slapped into a nearby building; crashing into it. Link, Marth, and Matthew all charge forward with swords drawn but are flattened when Giga Bowser steps on top of them; driving them into the pavement. Samus appears right next to Giga Bowser's head and fires a missile which doesn't do a thing. Bowser chomps down on Samus and then spits her off causing her to fly off into the sky.
Bayonetta and Lucario charges forth; dodging the attacks from Giga Bowser and jump forward but get slammed away from his tail causing them to be launched down the street; skidding on the pavement. Pit looks absolutely terrified and looks to Mario. The scene changes to Mario lying in a rubble of the building. The scene then changes to Link, Marth, and Matthew embedded into the pavement. The scene then switches to Samus burnt to a crisp while crumbled into a bus stop. It then shifts to Bayonetta and Lucario; laying unconscious in the street. Giga Bowser roars triumphantly and steps towards Pit. Pit steps back; frightening and frozen.
Suddenly, an announcers voices can be heard with both Pit and Giga Bowser unsure to where it is coming from:
"When the world is in danger, there is only one superhero to call! They come in a variety of colors but their leader is RED! Armed with the CENTINEL suits and the Unite Morph ability, they pound evil into space dust! They are the..."
A flash of red then flashes forward and punches Giga Bowser causing him to fall down. He tries to get up but another red blur punches him in his gut; causing Giga Bowser to roar in pain. The red blur shout out:
"Unite Hand!"
Pit feels himself start to be lifted from the ground to his surprise and sees the other fighters also lifted from the ground. They are absorbed into the air. The camera pans from the huge hand that has formed and to the person wielding it; showing Wonder Red.
He jumps high into the air and comes crashing back down with his Unite Hand stretched out. Giga Bowser gets up and is about to fight back but the attack slams the Unite Hand into Giga Bowser. Knocking him into the air and causing him to land into several skyscrapers. Angrily, he roars and continues to grow in size while gathering power. He grows even larger and dashes forward slamming his fist and kicking Wodner Red; causing him to lose his powers and the earlier fighters are separated from his Unite Hand.
Wonder Red tries to get up but he is unable to and collapses from his injuries. Pit looks on as Giga Bowser approaches them. However, once again a mysterious voice is heard:
"While one Wonderful One may be strong on their own, they have the support from not only the Wonderful One team but from the people they protect as well! This creates an effective and powerful fighting team!"
Suddenly, in the air a voice is heard:
"Unite WHIP!"
Giga Bowser is thrown to the ground with a whip wrapped around his head. He tries to get up but another voice is heard:
"Unite GUN!!!"
A bullet knocks Giga Bowser off his feet and send shim tumbling along the ground. He goes to stand up up another voice is heard:
"Unite Hammer!!!!"
Giga Bowser is slammed down to the ground by a huge hammer; leveling him. Once again, from the air comes another voices:
"Unite Claws!!!"
Giga Bowser is slashed over and over as he lays on the ground; roaring in pain. From the shadows comes a small, whisper:
"Unite Bomb.."
Giga Bowser is blasted high into the air; spiraling as he goes. As he is thrown upwards, he looks to his right and a blur blur appears:
"UNITE SWORD!!!"
This attack launches Giga Bowser high into the air until he becomes a speck. The scene then cuts to Wonder Red standing up slightly with Pit looked up amazed. Standing around them are the following:
Wonder Blue, Wonder Pink, Wonder Yellow, Wonder Green, Wonder White, and Wonder Black.
The mysterious voice, the announcer, says:
"No job is impossible for The Wonderful Ones!!!"
The scene then shifts to game play footage of the Wonderful Ones:
*It shows Wonder Red, Wonder Pink, Wonder Blue, Wonder Yellow, Wonder Green, Wonder White, and Wonder Black on the Blossom City stage. They all do their "I'm Wonder ..." taunt.
*Shows Wonder Red using an uncharged Unite Hand on Wonder Blue who is knocked away but returns and does a fully charged Unite Sword; blasting the opponent away.
*It shows Wonder Pink running and kicking the Link into the air; dealing damage.
*It then cuts to Wonder Yellow hammering Donkey Kong with his Forward and Down Smash attacks. However, he is blasted away by Wonder Black who is playing on his video games system.
*It then shows Bowser running away while the Wonderful Ones chase him.
*It then shows Wonder Green using his Unite Gun to blast Samus far away but is then beat senseless through quick attacks by Wonder Pink.
*It then shows Shiek running forward but is stopped dead by Wonder White who deliver various quick attacks to Shiek.
*It shows Mario and Wonder Red; standing side by side while in their fighting animations.
*It then shows very quick videos of each Wonderful One activating their neutral specials.
*It then shows them fighting against Bowser who grabs the Smash Ball and becomes Giga Bowser. He roars triumphantly but then, suddenly, Wonder Red calls out "Unite Red!"
The scene changes to an animation sequence where Wonder Red begins to grow taller and taller; becoming the Unite Big version of himself. Giga Bowser looks absolutely terrified and whimpers slightly before being punched and launched into the stratosphere.
The Wonderful Ones separate and then the announcer is heard again:
"For the first time ever! The Wonderful Ones!"
They all then strike a dramatic pose. This cuts into the logo sequence for Super Smash Bros. 5.
Then the final sequence then shows Wonder Red in his Space Pirate costume which then pans down showing Wonder Pink in her Alice Pink costume, Unmasked Blue, Space Pirate Wonder Yellow, Unmasked Green and White, and Space Pirate Black.
==Trivia==
*The Wonderful Ones are considered both individual characters as well as alternative costumes by the development team. According to director Masahiro Sakurai "You can say the Wonderful Ones are the product of mixing Bowser Jr. and the Koopalings with the Mii Fighter. We sort of went overboard. :laughs:
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