Evil Ryu (SSB16)

Evil Ryu is a playable character in Super Smash Bros. OC 2016. Evil Ryu is but in the "Surge of Murderous Instant". Unlike Ryu, Evil Ryu doesn't have a Command Input, but tournament play, Evil Ryu is a Mid-Low Tier Character without the Command Input. Evil Ryu was meant to be an Unlockable Character but due to being a Semi-Clone, He's a Starter.
==Attributes==
Evil Ryu is very similar to normal in many ways, but he is slightly lighter and has many different normal attacks, and his special moves are generally more powerful (with the exception of Hadoken). He is also able to use a diagonally fired Zanku Hadoken in the air, and will fire two of them at once when using the EX version of the move. In addition, instead of the Hurricane Kick, Evil Ryu uses the Ashura Senkuu (teleport). In terms of playstyle, Ryu and Evil Ryu are similar, but there are notable differences. For one thing, Evil Ryu's attacks are generally quicker to start and to end, and he also moves more quickly than Ryu. These traits make him better suited to be an aggressive character than Ryu. Additionally, Evil Ryu generally hits harder with his normal and special moves, giving him the ability to KO opponents faster. Finally, Evil Ryu generally has less priority and range on his attacks than Ryu does, so getting inside enemies' defenses is important. 
Evil Ryu, and Ryu share the unique ability to cancel some of their normal moves into Special attacks. For example, when Evil Ryu connects with the first two hits of his Jab, he can directly go into a Tatsumaki Senpuu Kyaku for a combo. This allows him to "confirm" damage from attacks that normally would not cause much damage on their own. 
==Moveset==
Attack 	Name 	Damage 	Description
Neutral Attack 	 	10% 	Evil Ryu delivers three quick punches. It has slightly above-average range and power for a Jab
Side Tilt 	 	11% 	A strong long-ranged punch
Up Tilt 	 	10% 	A spin heel kick that hits high in front of Evil Ryu. It has solid range overall and is best suited for hitting enemies out of the air.
Down Tilt 	 	2% 	Evil Ryu does a quick crouching jab that deals weak knockback and can be rapid-fired.
Dash Attack 	 	10% 	Evil Ryu performs a powerful lunging punch move that deals good horizontal knockback but has long ending lag
Side Smash 	Joudan Sokutogeri 	17% 	It works as the same as 's Side Smash.
Up Smash 	 	20% 	The "Axe Kick", or Ryusokyaku. It launches foes directly into the air with decent power.
Down Smash 	 	25% 	Evil Ryu performs the Kongou Kokuretsuzan, an attack where Evil Ryu slams the ground, releasing energy above himself and to his sides. Very slow, but good range, damage, and knockback.
Neutral Ariel 	 	9% 	Evil Ryu performs a flying side kick. It gives him a lot of range, decent speed, and decent knockback as well. It's faster than but slightly weaker than normal Ryu's Nair. This is Evil Ryu's go-to edge guard.
Forward Ariel 	 	11% 	A quick forwards punch. It's a good edge guard as well.
Back Ariel 	 	11% 	A backwards spin kick. This move is very fast to startup and recover and has deceptively high knockback.
Up Ariel 	 	11% 	An upwards kick that is cancelable and has decent active frames.
Down Ariel 	 	11% 	Evil Ryu plummets towards the ground with the Misogi attack. Deals two hits, the first hit being a spike that leads into the second.
Forward Throw 	 	8% 	Evil Ryu does a kick throw forwards.
Back Throw 	 	9% 	A backwards rolling throw that travels a fair distance along thr ground before throwing the enemy with moderately high power.
Up Throw 	 	9% 	Evil Ryu uppercuts his foe into the air. Launches enemies upwards.
Down Throw 	 	9% 	Evil Ryu slams his foe into the ground in front of him.
Neutral Special	Zanku Hadoken 	5, 5.5%, or 6% (standard), 1.25x damage with directional input; 1% (rapid hits 1-4), 4% (last hit) (Shakunetsu). 	Evil Ryu fires a purple Hadouken fireball. In the air, the Hadouken is fired down at an angle. The EX version hits twice, but is still purple. If the EX version is used in the air, two separate Hadoukens are fired.
Side Special 	Ashura Senkuu 	8% (close); 9%, 10%, or 12% (grounded); 8%, 9%, or 11% (aerial); 1.16x damage with directional input. 	Evil Ryu uses the Satsui No Hado to "teleport" forwards. If the player presses B at the end of the move, Evil Ryu delivers a powerful Hado-imbued punch.
Up Special 	Shoryuken 	13%, 14%, or 15% (grounded); 12%, 13%, or 14% (aerial); 12% (grounded slightly late); 10% (aerial slightly late); 7% (latest hitbox); 1.2x damage with directional input.	Evil Ryu does a rising uppercut that is useful for hitting airborne attackers and punishing close foes. It has little horizontal range, but lots of power.
Down Special 	Focus Attack 	12%-17% (fully charged). 	A chargeable punch attack that grants Evil Ryu super armor while charging and gains power the longer it's charged. When fully charged, it inflicts heavy stun, allowing for an easy follow-up. It can also be canceled by crouching.
Final Smash 	Shinkuu Tatsumaki / Shun Goku Satsu	30% (Shinkuu Tatsumaki), 17% (Shun Goku Satsu) 	Evil Ryu performs a Hurricane Kick that hits multiple times and deals a ton of damage and knockback. If Evil Ryu is near the opponent, he will dash forward and grab the opponent, if he makes contact with a Opponent, the screen turns black as showing a flash of series with damage, The Background turns in Evil Ryu's symbol as the Opponent is on the ground helpless and Evil Ryu can finish them with a free hit.
===Taunts===
*Up: Evil Ryu gets red energy around himself saying, "Are you frightened?"
*Side: Evil Ryu slams his foot down grunting.
*Down: Evil Ryu throws his fist out at the opponent saying, "Draw your final breath"
===On-Screen Apperance===
*Evil Ryu appears from the mist, similar to Ryu's entrance
===Idle Poses===
*Adjusts his wrists
*Throws his fist out then back in his fighting pose.
===Victory Poses===
*Evil Ryu punches twice before finishing with an uppercut saying, "Absolute destruction is the only perfection possible"
*Evil Ryu unleashes red enery around himself saying, "Your life is not the only thing that you are risking in battle"
*Evil Ryu slams his foot down in battle pose saying, "It is too late to go back, now..."
==In Competitive Play==
===Match ups===
==Alternate Costumes==
==Trivia==