Shinobi Illusionist (Character Kit)

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==Shinobi Illusionist==
Qualifications: This kit is available to human illusionists only.
Description and Role: The Shinobi Illusionist has much in common with the Spirit Warrior ninja but chooses to concentrate more on magical skills than physical skills. This shinobi's special powers of illusion give the clan greater versatility and help embellish the frightening reputation of the ninja.
Secondary Skills: Scribe.
Weapon Proficiencies: Required: None.
Nonweapon Proficiencies: Required: Reading/Writing.
Special Benefits: In addition to those spells available to normal illusionists, the Shinobi Illusionist can learn some of the ninja spells described in the previous chapter. This shinobi is also able to learn a few thieving skills (move silently, hide in shadows, read languages) at the progression rate described for the Shinobi Fighter. Like a Shinobi Mage, the Shinobi Illusionist can also learn to use the ninja-to.
At 1st level he can move silently, detect noise, and read languages with base scores of 10% each (modified by all racial bonuses and penalties). With each subsequent experience level, the Shinobi gets 10 discretionary points to divide among the three thieving skills.
 Shinobi Illusionist Base Scores
Skill 	Base Score
Move Silently 	10%
Hide in Shadows	10%
Read Languages 	10%
Special Hindrances: Because her training is divided between magic and ninjutsu, the Shinobi illusionist cannot attain the same mastery of magic as a normal wizard. When consulting Table 4 in the Player's Handbook, treat the Shinobi Illusionist as having an Intelligence score 1 point lower than it actually is.
Note: The followers of a Shinobi Illusionist are all Shinobi Illusionists, Shinobi Mages, and Spirit Warriors.
Category:Character Kit
Category:Character Kit CNH