Guardia

On the northwest part of the common world map is the continent of Guardia, a mountaineous land of interconnected cities. The terrain varies wildly, depending on proximity to the mountains, and whether or not it is close to the north pole. The vast majority of the population lives in the flatlands and valleys of the Truce and Wutai regions.
Nearly all of the continent is run by a central elected government named after the continent that represents the major cities. Guardia is divided by region, with a representative mayor from a town in each region. Some parts that are within the continent of Guardia are not actually under the rule of the state of Guardia, and instead these entities have sovereignty.
 * Inaccessible areas.
 ** Inaccessible areas with names that aren't finalized.
=== Guardia Kingdom ===
 Bold areas are sovereign.
==== _____ Winterlands ====
 Frosty Forest
 Wintry Village, Todo
 Madra Ice Field
 Brigantes
 Temple of Arctic
 Phendrana Drifts
The majority of the northern portion is cold enough year-round for extremely long (and in some places permanent) winters. The north is also covered almost entirely in conifer forest. It also has the largest river (the ____ River) in Guardia running through it and emptying into the Manawydan Ocean, which covers the northern limits of the Cleft.
The northeast section of the Winterlands is a barren ice field and is largely unregulated. The ancient city of Brigantes once existed in this region. Along the north coast are the Phendrana Drifts and some barren beaches with some tiny villages that live their lives oblivious of what goes on in the world.
==== Truce Farmlands ====
 Guardia Fields
 Placid Village, Crysta
 Rabite Forest
 Booster's Tower
 Artificial Province, Marrymore
 Backwater Industry, Rocket Town
 Free City, Truce
 Sulfataska Mountains
 Mongrelia
The southern most section of Guardia is popularly known as Truce Valley, and contains the continent's capital: Truce. Truce is a populous port town that is well guarded because of the primacy of it's location. There are many small towns that directly interact with this trade city, and it often acts as a financial liason.
The Western Sea is to the east of the valley. The majority of farmland exists within this valley as well, protected by small mountains on its other three sides. The south mountains represent the border between Guardia and Fa'Diel.
==== Guardia Tablelands ====
 Guardia Castle
 Bustling Canyon, Cosmo
 Saturn Valley
 Truce Canyon
 Gigan Canyons
 Gigantos Stronghold
==== Loftarasa Highlands ====
 Loftarasa Mountain Range
 Mountaintop Commune, Mandala
 Temple of Prophecy
 Mount Nibelheim
 Mount Rolante
==== Wutai Marshlands ====
 Oriental City, Wutai
 Altamira Boardwalk
 Smash Stadium
 Wutai Fields
 Wutai Pagoda
 Humboldt Island
 Kett's Rooms
 The Western Sea
The southeastern section of Guardia is still cool, but the warmest part of Guardia. It is isolated by canyons to the west and mountains to the north and much of it is marsh or beach. The region is named after the largest city there, Wutai. Wutai is a city whose primary economy focuses on the crop fields surrounding it. It also has a booming tourism industry, with the Altamira Boardwalk being the most notable example of this.
The ____ bridge connects the Marshlands to Humboldt Island, which has a small inn.
=== Central Government ===
==== Officials ====
While Guardia claims to be a Kingdom, and there is even an actual throne, there has never been an actual monarch since Guardia Castle was built. All the actual work of governing is performed by a group of ministers who are appointed by the Knights of the Square Table, who are elected by popular vote.
Castle of Guardia
Official Position 	Duties 	Current Figure	Gained By
The Royal Family 	Ceremonial Figurehead 	??? 	Inherited
Chancellor 	Head of Judicial branch 	Yakra 	Appointed by the Knights of the Square Table
Chief of Defense 	Commands the army of Guardia and the Truce Militia 	Frog 	Appointed by the Knights of the Square Table
Grand Magister 	Head of the Misuse of Magic and Magical Artifacts branch 	??? 	Appointed by the Knights of the Square Table
Minister of Urban Development	Head of housing and construction 	Reeve Tuesti 	Appointed by the Knights of the Square Table
Knights of the Square Table 	Mayors of the towns who also gather at Guardia Castle to debate and vote on manners related to the citizens of Guardia.	Various 	Popular Vote
Chairman of the Square Table 	Presides over the Square Table 	??? 	Chosen by the Chancellor
Mayors
Each territory has a capitol town, even if that territory only has one town. While all towns have mayors, the leaders of these specific towns have more voting power as members of the Knights of the Square Table. The mayors are elected by the town's citizens.
Territory 	Mayor/Town #	Capitol	Current Mayor
_____ Winterlands 	1 	Todo 	???
Truce Farmlands 	5 	Truce 	Magnus
Guardia Tablelands 	1 	Cosmo 	Bugenhagen
Loftarasa Highlands	1 	Mandala	Byrjun
Wutai Marshlands 	2 	Wutai 	Brock
==== Military ====
Guardia employs a voluntary military sourced from its own population. The army is headed by the Chief of Defense, a position appointed by the Knights of the Square Table. The Guardia Army protects the interests, sovereignty, and territorial integrity of Guardia from internal and external threats.
The Truce Militia forms an auxiliary reserve corps for the defense of the city of Truce.
=== Sovereign Areas ===
==== Alfador Isle ====
* Magus' Castle
* Imp Village, Medina
==== Brigantes ====
==== Iktoa ====
===== Giganto Territories =====
* Gigan Canyons
* Gigan Hold
===== Gerudo Territories =====
* Haunted Wastelands
* Spirit Temple
==== Saturn Valley ====
*