Shadow Haze

Shadow Haze is a Warframe Augment Mod for that increases the Critical Chance from any source against enemies affected by or . When affected enemies die, a new Reap Shadow spawns from their corpse and seeks other enemies, up to a maximum of 3 active Shadows at all mod ranks.
== Stats ==
Rank	Critical Chance	Cost
0 	35% 	6
1 	40% 	7
2 	45% 	8
3 	50% 	9
==Acquisition==
*This mod can be acquired by attaining the rank of Partner under The Perrin Sequence, or the rank of Genius under , and spending to purchase.
==Notes==
*Shadow Haze can only be equipped on Sevagoth himself, but grants its effects to via its ability.
** does not increase critical chance but killing enemies affected by it spawns additional shadows that apply the critical chance bonus.
***The lifespan and area of effect of shadows spawned by are determined by the Ability Duration and Ability Range of , while the duration and potency of the Damage Vulnerability and critical chance debuffs applied by the shadows are determined by the Ability Duration and Ability Strength of .
*Critical chance bonus is affected by Ability Strength.
*Critical chance bonus is applied additively after mods, the same way as and .
**For example, a with a rank 5 affected by with a rank 5 will have critical chance.
**The bonus does not apply to radial attacks on weapons such as .
**The bonus will apply to Amps.
*Number of Shadows is not affected by Mods.
*Spawned Shadows take flight toward the direction their enemy host was facing and travel at the regular flight speed of 's tap-cast. They can traverse across high and low terrain elevations as invulnerable flying entities.
**Auto-seek enemies yet unaffected by Reap or Death's Harvest, within a ? meters detection range around each Shadow.
**Considered new instances of Reap that inherit Sevagoth's modded values on Ability Strength, Ability Range, and Ability Duration.
***Each Shadow inflicts its damage, marks enemies with Death's Harvest debuff, as well as trigger ability synergy with his Death Well passive and . Multiple spawned Shadows can damage enemies affected by previous Shadows.
**Cannot be controlled via Sevagoth player's aiming down sights.
**New Shadows cannot spawn from killing affected enemies when at max number of active Shadows.
**Tracked on the minimap as blue allied dots.
==Tips==
==Patch History==
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ru:Теневая Дымка
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Category:Sevagoth
Category:Syndicate Offerings
Category:Rare Mods
Category:Untransmutable Mods
Category:Zenurik Mods
Category:Update 33
Category:Warframe Mods
Category:Augment Mods