Dissidia Final Fantasy Opera Omnia passive abilities/Equipment/Final Fantasy Tactics

List of the passive abilities that can be learned by characters from Final Fantasy Tactics.
Equipment Passives
I - II - III - IV - V - VI - VII - VIII - IX - X - XI - XII - XIII - XIV - XV - FFT - 0 - FFCC - WO - FFO
==Ramza==
;Weapons
Ability	Description 	Equipment	CP cost
 	Boost to S1 ability "Shout". 	 	20CP
 	Boost to S2 ability "Galvanize". 	 	20CP
 	May equip EX ability "Enervate". 	 	20CP
 	Boost to EX ability "Enervate". 	 	20CP
 	May equip LD ability "Icebrand - Storming Winter".	 	00CP
 	May equip Finishing Burst "Ultima". 	 	20CP
;Armor
Ability	Description 	Equipment	CP cost
 	Raises HP by 680. 	 	05CP
 	Raises ATK by 72.Raises DEF by 84. 	 	10CP
 	Raises HP by 680.Raises MAX BRV by 220.	 	10CP
 	Raises INT BRV by 110.Raises ATK by 72.	 	10CP
 	Raises party's ATK by 5%.
Party's held bravery and HP damage dealt can exceed limit of 99999 by 5% (up to 104998).	 	10CP
;Miscellaneous
Ability	Description	Equipment	CP cost
 	Attack Up use +1.
Attack Up effect duration +2.	 	20CP
==Agrias==
;Weapons
Ability	Description 	Equipment	CP cost
 	Boost to S1 ability "Knight's Pride". 	 	20CP
 	Boost to S2 ability "Judgment Blade". 	 	20CP
 	May equip EX ability "Hallowed Bolt". 	 	20CP
 	Boost to EX ability "Hallowed Bolt". 	 	20CP
 	May equip LD ability "Divine Ruination".	 	00CP
;Armor
Ability	Description 	Equipment	CP cost
 	Raises INT BRV by 110.Raises ATK by 72.	 	10CP
 	Raises HP by 680.Raises MAX BRV by 220.	 	10CP
 	Raises ATK by 72.Raises DEF by 84. 	 	10CP
 	Increases BRV granted by 5%.
Held bravery and HP damage dealt can exceed limit of 99999 by 10% (up to 109998).	 	10CP
 	 	 	10CP
;Miscellaneous
Ability	Description 	Equipment	CP cost
 	Debuff Success Attack Up use +1.	 	20CP
Category:Passive abilities in Dissidia Final Fantasy Opera Omnia