Sliding

Sliding is an action which can be performed by players in Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: Black Ops 4, Call of Duty: Mobile, Call of Duty: Modern Warfare, Call of Duty: Black Ops Cold War, Call of Duty: Vanguard, Call of Duty: Modern Warfare II, Call of Duty: Modern Warfare III, and Call of Duty: Black Ops 6. This allows the player to avoid enemy gunfire and get to cover quickly.
==Usage==
Sliding is activated by holding the crouch button whilst sprinting. When sliding is activated, the player will hold their weapon diagonally up towards the left and enter a crouch position where they skid across the ground. This mechanic was added to make it harder to Dropshot, however, it can also benefit the player as a means to evade fire or add momentum. The same applies with Diving to Prone.
 In Call of Duty: Ghosts, to slide for the full duration, the player must hold the crouch button. If the player slides for too long (running out of stamina), the player will enter a prone position, otherwise the player will finish crouched. Players slide at a relatively decent speed. If the player tries to slide on an uphill area, they will go prone instantly; this applies to when the player quickly reverses the movement position to move backwards while sliding.
In Call of Duty: Advanced Warfare, the sliding mechanic is further reinforced with the Boost Slide Exo movement, which is available whenever exo suits are equipped. In Call of Duty: Black Ops III and Call of Duty: Infinite Warfare, Boost Slides are replaced with Power Slides.
In Call of Duty: Black Ops 4, sliding is identical to Call of Duty: Black Ops III, but due to the lack of thrust packs on the player, the duration of the slide is minimally decreased.
==Gallery==
Riptide Sliding MWIII.png|Sliding in Modern Warfare III.
Category:Gameplay mechanics