Weslei Vetmos

Weslei Vetmos is a DLC character in Dissidia Calamitas Infinita, originating from At Fate's End. The son of a famous Gladiator, he has always hated conflict and the fact that his father killed to support them. Despite his father's training Weslei never planned to follow in his footsteps. When his father is slain by a relatively unknown gladiator titled the Mist Lord, a heartbroken Weslei leaves on a quest to complete his transformation into a warrior, avenge his father, and perhaps end conflict altogether.
Summoned to the world of Sundry, Weslei fights on the side of Ragnarok. As with his original world, Weslei takes a disapproving stance towards the conflict, and battles in order to end all warfare.
==Appearance==
Weslei's default costume consists of camouflage shorts and a grey v-neck t-shirt. He also wears tan boots and a torn up jacket with a hood that he keeps on most of the time. His first alternate, Father's Legacy, covers him in his father's oversized, battle-worn gladiator armor. Next is his Overlord's Heir outfit, which depicts him in form-fitting khaki pants, tan boots, a grey sweater, a blue scarf, and a faded violet longcoat.
File:Weslei.png|Default
==Battle==
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Weslei VetmosTempest Crusher – Gain and lose legacy with changes in the wind.
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As the Tempest Crusher, Weslei combines basic swordplay with wind magic and weapon switching. His default weapon, Troublemaker, is a sword with a blade that has shattered down to its hilt and a violet cloth wrapped around its handle. The first upgrade is Jarek Caim's greatsword, Caladbolg, but its second, inner blade is missing. The final upgrade is Castor Pollux's 12-foot spear, Xyston, with his shield, Aspis, strapped to his left forearm. Upgrading his weapon increases the damage of attacks that use them and alters their reach and proprieties in various ways. If Weslei is hit by an enemy HP Attack that removes at least 1000 of his Health, his current weapon reverts by one upgrade, and if it removes at least 2500 Health then his weapon is reverted all the way back to his broken sword.
===Personal===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Recall Legacy	Ground 	 	 	 	 	N/A 	Initial
Recall Legacy	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.	[Self] Performed by pressing + . A lengthy animation where Weslei switches out his current weapon for an upgraded one.
===Bravery Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Scatter (ground) 	Ground 	 	 	Melee Low 	 	Physical 	Initial
Scatter (ground) 	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.
Rush Punch (ground)	Ground 	 	 	Melee Low 	Wall Rush 	Physical 	Initial
Rush Punch (ground)	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him.
Handle Whack 	Ground 	 	 	Melee Mid 	 	Physical 	
Handle Whack 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle. 	[Very Close/Close] Weslei quickly turns his back to the opponent and slams the back of his weapon's handle into their face. With Xyston equipped the attack reaches farther forward due to the second spike on the back of its handle.
Cut 	Ground 	 	 	Melee Low 	Chase 	Physical 	
Cut 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon. 	[Very Close/Close/Mid] Weslei performs an upwards swing with his weapon.
Scatter (midair) 	Aerial 	 	 	Melee Low 	 	Physical 	
Scatter (midair) 	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.	[Close/Mid] Weslei performs three quick swings of his weapon with the range slightly extended by wind slashes, Weslei moving slightly closer to the opponent with each swing (can leave him airborne if the enemy is above him). Can combo without hitting.
Rush Punch (midair)	Aerial 	 	 	Melee Low 	Wall Rush 	Physical 	
Rush Punch (midair)	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him. 	[Mid] Weslei rushes forward towards the opponent and punches them. With Xyston equipped the accompanying shield boosts the damage and partly protects him.
Cyclone 	Aerial 	 	 	Melee Low 	AbsorbChase 	Physical 	Initial
Cyclone 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air. 	[Close/Mid, Rise] Weslei quickly spins several times with his weapon extended while rising higher into the air.
Downbeat 	Aerial 	 	 	Melee Low 	Wall Rush 	Physical 	
Downbeat 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended. 	[Close/Mid, Dive] Weslei quickly descends straight downwards a set distance with his weapon extended.
===HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Drive (ground) 	Ground 	 	 	Grab-Unblockable 	AbsorbWall Rush 	N/A 	Initial
Drive (ground) 	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.
Tempest Bomb (ground) 	Ground 	 	 	Ranged High 	AbsorbWall Rush 	Magical 	
Tempest Bomb (ground) 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof.
Tempest Blade (ground)	Ground 	 	 	Melee Mid 	Absorb 	Physical 	
Tempest Blade (ground)	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid]
Discard (ground) 	Ground 	 	 	Ranged Mid 	 	N/A 	
Discard (ground) 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade.
Drive (midair) 	Aerial 	 	 	Grab-Unblockable 	AbsorbWall Rush 	N/A 	Initial
Drive (midair) 	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.	[Mid] Weslei leaps a short distance towards the opponent while reaching forward with a hand that is channeling a gale hole to pull the opponent closer. If it connects, Weslei grabs the opponent by their face before blasting them away by using the gale hole like a cannon.
Tempest Bomb (midair) 	Aerial 	 	 	Ranged High 	AbsorbWall Rush 	Magical 	
Tempest Bomb (midair) 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof. 	[Mid] Weslei gathers wind energy in his free hand before throwing it at the opponent's location like a grenade, where it lingers as a large sprawling tempest for a few seconds. Inflicts Wall Rush against the roof.
Tempest Blade (midair)	Aerial 	 	 	Melee Mid 	Absorb 	Physical 	
Tempest Blade (midair)	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid] 	[Close/Mid]
Discard (midair) 	Aerial 	 	 	Ranged Mid 	 	N/A 	
Discard (midair) 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade. 	[Mid/Long] Weslei throws his current weapon at the opponent's location pushed by wind magic. His current weapon reverts by one upgrade.
===Bravery to HP Attacks===
Move 	Type 	CP (Mastered)	AP	Priority	Effect 	Damage type	Obtained
Rising Disciple (ground)	Ground	 	 	N/A 	Wall Rush	Physical 	Scatter (ground)
Rising Disciple (ground)	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.
Rising Disciple (midair)	Aerial	 	 	N/A 	Wall Rush	Physical 	Scatter (midair)
Rising Disciple (midair)	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.	[Combo] Weslei performs a combo attack that changes based on what his current weapon is, and leaves him with an upgraded one.
:Troublemaker: Weslei summons the smaller Caladbolg sword in his off-hand and slashes with it, before combining it with the larger Caladbolg sword and performing a downwards crush swing. Inflicts Wall Rush against the floor.
:Caladbolg: Weslei summons a shield in his off-hand and throws it at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before summoning a spear and performing a powerful stab attack.
:Xyston & Aspis: Weslei throws the shield attached to his off-hand at the opponent as a ranged attack (can hit the opponent out of Wall Rush crumple) that knocks the enemy towards him, before performing a powerful stab attack with his spear that impales the opponent on it. Weslei then proceeds to lift the oppnent above him as wind twisters converge on the opponent for several seconds. Inflicts Wall Rush against the roof.
==EX Mode==
Weslei's EX Mode is Storm Lord. He gains the abilities "Regen" and "Critical Boost", and the ability "Wayward Gale", which leaves behind an unblockable mass of brief swirling wind that deals magical damage and knocks the opponent higher on contact whenever Weslei performs a Dodge, as well as the ability "Determination", which prevents enemy HP Attacks from reverting his upgraded weapon.
Weslei's EX Burst is Divergence.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Troublemaker (Broken) 	1 	
Troublemaker (Reforged)	30 	
Troublemaker (Bloodied)	93 	
Flashlight 	100 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Scattered Fate 	A story without a hero is a body with a hollow chest. 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Cerulean Pass 	Sometimes you have to do what you don't like to make things right.	LUK+4 	Battlegen from the Isaac Friend Card
Crusher's Desire	N/A 	LUK+1 	Battlegen
Crusher's Dream 	N/A 	LUK+2 	Battlegen
Crusher's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: 
*World Map Theme: Lost in Inevitable Oblivion, originally Unravel (Lullaby)
*Normal Battle: Detwisted Reality, originally Untitled
*Boss Battle: Reign of Righteousness, Reserved, originally The Final Decision
*Final Boss Battle: All the World's Battle, originally Guren no Yumiya German Ver.
===Rival Theme===
*Vs. Oavyce: Whose World is Ours, originally Dishonesty, God, and Mai
*Vs. Jarek: 
*Vs. Iocus: Cries of a Forfeit Future, originally White Silence
*Vs. Sloth:
*Vs. April:
==Quotes==
===Encounter===
*"Stop fighting, or I'll make you stop."
*"I'll crush your reasons for this war."
*"I'm not a talker..."
*"This could be our last day on this planet..."<BR>— If HP is low
*"I will avenge him..."<BR>— If HP is low
*"Am I good enough?!"<BR>— If opponent is stronger
*"You're an accessory to conflict!"<BR>— If opponent is stronger
*"I don't think this should happen."<BR>— If opponent is weaker
*"A broken sword is all I need."<BR>— If opponent is weaker	
===Victory===
*"Huh. Dad trained me well."
*"Don't you ever pick up a sword again."
*"For you, dad..."
*"I didn't think I was this good..."<BR>— If HP is low
*"Endure..."<BR>— If HP is low
*"Zack would be proud."<BR>— If opponent is stronger
*"Why must more die..."<BR>— If opponent is weaker	
===Defeat===
*"So this is it?"
*"I'll fade with my dream..."
*"I never got to avenge you, Dad..."
*"Will I be avenged?"<BR>— If opponent is stronger
*"This war will destroy you too..."<BR>— If opponent is weaker
===Default specific===
===Boss Specific===
*Ragnarok: "Phantasm! I'll crush your selfish crusade!"
*Genesis: "I'll make my last stand, too!"	
*Eris: "I'll kill you and end this war!"
*The Embodiment: "I don't understand... I just don't understand..."	
*Amaterasu: "I'm done hanging on... and so are you!"
===DLC specific===
Category:Characters
Category:At Fate's End characters