Rodall Juhziz

General Rodall 'Demo' Juhziz was a GLA commander who specializes in explosives.
==Background==
This 36 year oldGenerals Zero Hour, generals.csf, GUI:BioDOBEntry_Pos8 bomb-maker of Middle Eastern ancestry is responsible for some of the most devastating terrorist attacks of the twenty-first century. General Juhziz and his organization have been tied to both the attack on the US Embassy in Cairo and the sinking of the USS Nelsen in 2012. Such bold strikes have drawn more supporters to his side, including bombers from many nations willing to sacrifice their lives for the causes of the GLA. General Juhziz lost the use of a hand in a bomb-making accident and rarely speaks to anyone outside of his own organization.Generals: Zero Hour manual
Commanding the GLA Scorpion cell, 'Demo' Juhziz is a much-feared and very threatening opponent for the GLA's enemies.
=== USS Nelsen ===
The USS Nelsen was a US vessel of an unknown class. It was sunk by GLA General Rodall "Demo" Juhziz in 2012. This bold strike, along with Juhziz's attack on the US Embassy in Cairo in the same year, drew many supporters to his side, including bombers from many nations willing to sacrifice their lives for the causes of the GLA.
==In-game==
=== Overview ===
Juhziz commands a well-balanced and very effective force. Juhziz's specializes in creating high-yield conventional explosives, with a particular focus on single-use kamikaze units combined with the advantage of the GLA cost-effective speedy productions. With Demo Charges already provided to Rebels and the commando Jarmen Kell, his own Bomb Trucks, furthermore, now costs less and has thicker armor followed by the GLA's explosive-based units and superweapons now having higher destructive yields than their standard counterparts. Most of his ground units are strapped with explosives and each of them can be detonated on command, whereas his infantry will set themselves off when enemy vehicles attempt to ram them. This makes his Rebel Ambush more devastating than the GLA standard. 
Conversely, Juhziz forgoes the importance of biological weapons, stealth equipment, and other underhanded tactics, evident with the absence of Hijackers and Saboteurs from his arsenal and the Toxin Tractors costing more to produce. This is not much of a deficiency, given his other advantages. 
With broad capabilities and few weaknesses, the demolition general can adopt any number of strategies, from direct assault to superweapon duel. Additionally, the inherent destructiveness of Juhziz's units makes him formidable as an AI opponent, as he does not require complex management or strategies to be effective. 
===Units===
* All units and defensive structures, including Stinger site and Tunnel network, can be upgraded with Demolition. Demolition upgrade allows them to automatically detonate or a manually activated Detonate ability with a damaging radius of the unit or defensive structures.
* Vehicles cost more.
* Rebels can place Booby traps for free.
* Terrorists are cheaper, more powerful and with a wider explosion radius.
* All rocket-based weapon systems are equipped with High Explosive warheads (dealing 25% more damage, indicated with a red flashy explosion). This includes RPG Troopers, Stinger site, SCUD Launchers, SCUD Storms and Scorpion tanks equipped with Scorpion rocket.
* Combat cycles come with Terrorists by default.
* Jarmen Kell can plant timed and remote demolition charges.
* SCUD launcher comes with high explosive warheads by default, but can't equip anthrax warheads.
* Bomb truck costs less and takes less damage.
===Buildings===
* Advanced demo traps instead of Demo traps (more powerful, costs less).
* SCUD storm explosions are stronger and no longer contaminate their targeted area with Anthrax.
===Limitations===
* No access to Saboteur, GPS Scrambler, Camouflage, Hijacker, Anthrax Beta and Toxin Shells.
== Quotes==
==Generals Challenge==
General Rodall Juhziz was not included in the General Challenge, therefore, if the player choses to play as the Demolition General, they have to beat all of the generals that are in the Challenge. The same goes for General Shin Fai, though both generals' audio files were included in the game.
His Challenge is included in the game files, but only playable using mods that incorporate it like Shockwave, Progen mod, and Nproject, as it lacks scripts and triggers. The map is largely open desert terrain roughly bisected by a ravine, with numerous booby-trapped buildings and heavily mined open spaces. Most of Juhziz' structures are ensconced in the southeast corner.
It is unknown as to why his challenge was removed, though some speculate that it was due to time constraints during the game's development.
==Trivia==
*Although he is not faced in the General Challenge, according to his sound files, he referred to his Arms Dealer as a War Factory. He said: "Not my War Factory! General, this annoying habit you developed cannot continue!" suggesting his Arm Dealer was to be replaced with a War Factory of some kind.
* uses both in his arms in the Generals Challenge images - The left on the selection screen and the right on his defeat screen. It is not specified as to which arm he lost.
*It is unknown if the name "Rodall Juhziz" is intended to represent an actual Arabic name or was merely created as a joke (similar to Ta Hun Kwai), but the nearest real Arabic name that resembles his is (Raad al-Aziz =راد العزيز ).
==Gallery==
File:GenZH Rodall Victorious.png|Victorious
File:GenZH Rodall Defeated.png|Defeated
File:ZH Juhziz German Version.jpg|Portrait (German version)
File:ZH Juhziz Defeat German Version.jpg|Defeated (German version)
==See also==
* Prince Kassad, GLA Stealth general
* Dr. Thrax, GLA Toxins general
==References==
Category:Zero Hour characters
Category:GLA characters
ru:Родалл Джазиз