Thorn: Siren's Siege

Thorn: Siren's Siege is a fast-paced beat em' up developed by Laughball Interactive for the TimeStrike Neo. Players control Thorn through a variety of levels, with a focus on fast-paced combat and mobility. The game features a new story, following up on Thorn: Hollow Victories and bridging the gap between the graphic novel and newer projects.
 
==Gameplay==
Thorn: Siren's Siege is a 2D beat em' up, designed for fast gameplay utilizing the TimeStrike Neo's simple controls. Players can use the thumbstick or D-pad to move, the A button to jump, and the B button to attack. Various directional inputs can modify Thorn's basic attacks, allowing her to chain moves together or aim for enemies outside of her usual range. Attacking and defeating enemies will slowly build up Thorn's Willpower meter, which can be activated when filled using the R shoulder button; the effect of the Willpower meter is determined by Fighting Stances, which Thorn unlocks throughout the game.
 
While Thorn has a wide array of weapons available to her, only two may be equipped at a time, meaning players must choose carefully before beginning a level. Hitting the L shoulder button allows her to switch between her two weapons, and tapping it twice quickly will let her continue a combo seamlessly between different weapons. Thorn can change out her weaponry, Fighting Stance, and equip various costumes at Rose's Spire between levels.
 
Aside from acting as a quick stop to change out your equipment, Rose's Spire also acts as a small hub, featuring various shops, NPCs to talk to, and the Trialcomb, which lets Thorn play through finished levels while tracking goals such as fastest time or most damage dealt. New characters will appear and new shops will open as the story progresses, incentivizing players to explore the Spire.
 
==Story==
Thorn: Siren's Siege acts as a "mini-sequel" to Thorn: Hollow Victories, featuring a smaller scale story that unfolds throughout the game.
:Even with the Benefactors defeated, peace on Meadow is shaky as Rose attempts to bring order to the Sirens. A mysterious armored Siren calling themselves Kiloton has been identified as the culprit behind a spree of strange crimes, and it's up to Thorn to uncover the truth behind their motives before it's too late.
Story can be found here.
 
==Levels==
Siren's Siege features 25 levels, divided up into five Sectors with five levels each.
===Sector 1: Central Meadow===
Sector 1	Sector 1
Level 1-1
Meadow Heights	
"Thorn is caught up in a chase across the rooftops of Meadow with the masked Siren criminal, Kiloton."
A fairly simple level designed to introduce the basic mechanics to players. There's lots of verticality and grappling points, with a few long stretches of enemies for Thorn to fight her way through. The level ends with a brief fight against Kiloton, who must be lead into their own landmines.
Level 1-2
Derelict District	
"In pursuit of Kiloton after their miraculous escape, Thorn pushes her way through the abandoned streets on the outskirts of Meadow."
Derelict District is a fairly straightforward level with several paths to move ahead - abandoned roads, unstable rooftops, and empty sewer pipes are all options, depending on Thorn's equipment. Enemies patrol the main route, adding an element of stealth as Thorn makes her way through.
Level 1-3
Mercantile Pass	
"Kiloton seems to have slipped away into the crowded street markets that sprawl through the city to try and lose Thorn."
At first glance, Mercantile Pass is a simple platforming level, running through and over a busy bazaar; however, just a few steps before the gateway out of central Meadow, a bomb detonates, forcing Thorn to backtrack up through the higher paths and fight off enemies before climbing the gate.
 
==Equipment==
===Weapons===
Weapons 	Weapons
Siren's Blade 	
A fairly simple knife that Thorn seems to favor. It doesn't do anything too special, but it's a reliable weapon that deals plenty of damage. 
Unlocked by default
Grappling Knife	
A straight blade that curves into a hook towards the tip. It's not the strongest weapon, but if aimed upwards, it lets Thorn grapple to nearby ledges.
Unlocked by default
===Fighting Stances===
Fighting Stances	Fighting Stances
Strategist 	
By activating the Willpower meter, Thorn can briefly slow down time, allowing her to dodge incoming attacks and put together longer combos. 
Damage is dealt once time returns to normal, which opens up more strategies. 
Unlocked by default
Berserker 	
By activating the Willpower meter, Thorn can enter a more powerful state, marked by a fierce red glow. All weapons deal more damage, and running into enemies tosses them up into the air.
Unlocked by default
Sentinel 	
By activating the Willpower meter, Thorn can become incredibly resilient, taking almost no damage or knockback. Projectile attacks reflect off of her, making her impervious to ranged enemies.
Unlocked by default
===Outfits===
 
Outfits 	Outfits
Vigilante 	
Thorn's latest outfit - she swears it's handmade for vigilante work, but it seems pretty worn down already. It doesn't really do anything other than looking sharp.
Unlocked by default
Siren Guard	
A suit of silver armor worn over a baggy cloth jumpsuit, issued to all of Rose's personal guards. It's not the cutting edge of armor, but it gives Thorn a little bit of extra defense.
Purchasable for 300P at Rose's Spire after Sector 1 is completed
==Enemies==
===Standard===
Enemies 	Enemies
Kilodrone Type-A	
Shoddily built drones designed by Kiloton to act as cannon fodder. This simple Type-A model packs a powerful punch, but it's incredibly fragile.
Kilodrone Type-B	
Shoddily built drones designed by Kiloton to act as cannon fodder. The Type-B model is essentially a walking rifle, so keep an eye out for its projectiles.
Kilodrone Type-C	
Shoddily built drones designed by Kiloton to act as cannon fodder. Type-C Kilodrones are ticking time bombs, so fight cautiously - if you hit them hard enough though, they might go flying towards other enemies.
Trashy Long-Legs	
An old-school Benefactor trash collector, hacked by Kiloton to patrol desolate areas. You'll have to knock out its spindly legs to attack the core, but watch out for its garbage disposal "mouth".
Restless Moth 	
An old-school Benefactor curfew enforcer, hacked by Kiloton to patrol desolate areas. The Restless Moth waits perfectly still on walls, but if the eye patterns on its wings catch a glimpse of you, it'll spike up its steel wool and charge at you. Either sneak by it, or hit it with a well-timed attack.
===Bosses===
Bosses 	Bosses
Kiloton (First Encounter)	
A mysterious criminal in a heavy suit of armor with a naval mine encasing their head. Kiloton will try their best to take the high ground and toss bombs down at you, but if you lure them down into their own landmines, they'll go down easily.
fought in Meadow Heights
==Trivia==
*Thorn: Siren's Siege draws several ideas from unused projects - the story is based on an unused Fantendo - Drive pitch, while the gameplay resembles what was planned for Hollow Victories before it was written as a graphic novel.
*Although the touchscreen is not used for any controls, several characters have unique animations for being tapped on; Thorn will do a pose corresponding to her current outfit, while enemies tend to show off their weapons.
Category:TimeStrike Neo Games
Category:Thorn
Category:Laughball Interactive