Dungeon Sets

The following are Dungeon Sets in .
==Important information==
#Each dungeon will drop items relevant to its particular sets (e.g. the Tormentor set will not drop in Arx Corinium).
#Items obtained are bind on pickup, but can be traded between group members for two hours upon obtaining.
#Minor/minibosses – will drop one of the following pieces: hands, waist, feet, or unique item.
#Bosses will drop one of the following pieces: chest, shoulder, legs, or unique item.
#Final bosses will drop: jewelry, weapon, shield, or unique item.
#Treasure chests – have a chance to drop armor (this can be increased via Treasure Hunter passive).
#Items dropped in Veteran dungeons will be of Epic quality or above; normal dungeons will always be blue-rarity (Superior quality).
#Some items can also be obtained from a coffer rewarded for completing the initial story quest of some DLC dungeons, or obtained from Imperial City Trophy Vaults.
==Arx Corinium==
===Lamia's Song===
(Light Armor)
*2 Items: Adds 11–967 Maximum Magicka
*3 Items: Adds 1–129 Magicka Recovery
*4 Items: Adds 11–967 Maximum Magicka
*5 Items: When you use an Ultimate ability, you heal you and your allies within 20 meters of you for 0–30 Health per point of the Ultimate's cost.
===Medusa===
(Heavy Armor)
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: Gain Minor Force at all times, increasing your Critical Damage done by 10%.
===Undaunted Infiltrator===
(Medium Armor)
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 8–688 Weapon Critical
*5 items: When you use an ability that costs Magicka, your Light Attacks deal an additional 9–774 damage and Heavy Attacks deal an additional 13–1161 damage for 10 seconds.
==Banished Cells==
===Jailbreaker===
(Medium Armor)
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Stamina Recovery
*4 items: Adds 1–129 Stamina Recovery
*5 items: Gain Minor Expedition at all times, increasing your Movement Speed by 10%.
===Sanctuary===
(Light Armor)
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 4% Healing Taken
*4 items: Adds 11–967 Maximum Magicka
*5 items: Increases your healing received by 12% for you and up to 11 group members within 10 meters of you.
===Tormentor===
(Heavy)
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 4% Healing Taken
*4 items: Adds 4% Healing Taken
*5 items: When you deal damage with a Charge ability, you gain 42–3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.
==Blackheart Haven==
===Bone Pirate's Tatters===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Stamina Recovery
*4 items: Adds 11–967 Maximum Stamina
*5 items: While you have a drink buff active, your Max Stamina is increased by 23–2000 and Stamina Recovery by 3–300.
===Knight-Errant's Mail===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Weapon Damage
*5 items: Adds 2–200 Weapon Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 14–1250 Health.
===Undaunted Unweaver===
Light Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 8–688 Spell Critical
*5 items: When you use an ability that costs Stamina, your Light Attacks deal an additional 9–774 damage and Heavy Attacks deal an additional 13–1161 damage for 10 seconds.
==Blessed Crucible==
===Nikulas' Heavy Armor===
Heavy Armor
*2 items: Adds 22–1935 Spell Resistance
*3 items: Adds 22–1935 Spell Resistance
*4 items: Adds 12–1064 Maximum Health
*5 items: When you Block a spell projectile, you have a 25% chance to Reflect the spell back to the enemy.
===Noble Duelist's Silks===
Light Armor
*2 items: Adds 1–129 Stamina Recovery
*3 items: Adds 1–129 Spell Damage
*4 items: Adds 1–129 Spell Damage
*5 items: When you dodge an attack, your light and Heavy Attacks deal an additional 14–1225 damage for 8 seconds.
===Sword Dancer===
Medium Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Weapon Damage
*5 items: Adds 5–450 Weapon Damage to your Dual Wield abilities.
==City of Ash==
===Burning Spellweave===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 1–129 Spell Damage
*4 items: Adds 8–688 Spell Critical
*5 items: When you deal damage with a Flame Damage ability, you have a 20% chance apply the Burning status effect to the enemy and increase your Spell Damage by 6–600 for 8 seconds. This effect can occur once every 12 seconds.
===Embershield===
Medium Armor 
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 12–1064 Maximum Health
*4 items: Adds 22–1935 Spell Resistance
*5 items: When you deal damage with a fully-charged Heavy Attack, you have a 50% chance increase your Spell Resistance by 40–3440 and deal 12–1032 Flame Damage to all enemies within 5 meters of you every 1 second for 6 seconds.
===Sunderflame===
Heavy Armor 
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Weapon Damage
*4 items: Adds 8–688 Weapon Critical
*5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 9–774 Flame Damage and reduce the enemy's Physical Resistance by 40–3440 for 8 seconds.
==Crypt of Hearts==
===Ebon Armory===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 12–1064 Maximum Health
*4 items: Adds 4% Healing Taken
*5 items: Increases your Max Health by 13–1118 for you and up to 11 other group members within 28 meters of you.
===Leviathan===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 8–688 Weapon Critical
*4 items: Adds 8–688 Weapon Critical
*5 items: Adds 19–1643 Weapon Critical
===Shroud of the Lich===
Light Armor
*2 items: Adds 1–129 Magicka Recovery
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Magicka Recovery
*5 items: When you fall below 33% Magicka increase your Magicka Recovery by 12–1032 for 20 seconds. This effect can occur once every 1 minute.
==Darkshade Caverns==
===Armor of Truth===
Heavy Armor
*2 items: Adds 8–688 Weapon Critical
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Weapon Damage
*5 items: When you set an enemy off-balance, your Weapon Damage is increased by 5–450 for 10 seconds.
===Netch's Touch===
Light
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: Adds 4–400 Spell Damage to your Shock Damage abilities.
===Strength of the Automaton===
Medium
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Weapon Damage
*5 items: Adds 4–400 Weapon Damage to your Physical Damage abilities.
==Direfrost Keep==
===Draugr Hulk===
Medium
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 11–967 Maximum Stamina
*5 items: Adds 29–2500 Maximum Stamina
===Ice Furnace===
Heavy
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 8–688 Spell Critical
*4 items: Adds 1–129 Weapon Damage
*5 items: When you deal direct damage with a Frost Damage ability, you have a 50% chance to deal an additional 34–997 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
===Magicka Furnace===
Light
*2 items: Adds 22–1935 Physical Resistance
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: When you take damage from a melee attack while you are under 80% Magicka, restore 93–8000 Magicka. This effect can occur once every 30 seconds.
==Elden Hollow==
===Barkskin===
Medium
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 1–129 Stamina Recovery
*4 items: Adds 22–1935 Physical Resistance
*5 items: Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 23–2000 Health and restore 11–1000 Stamina. This effect can occur once every 5 seconds.
===Light Speaker===
Light
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: Adds 5–450 Spell Damage to your Restoration Staff abilities.
===Undaunted Bastion===
Heavy
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 22–1935 Physical Resistance
*4 items: Adds 22–1935 Spell Resistance
*5 items: When you taunt an enemy while you are under 60% Health, gain a damage shield that absorbs 160–13760 damage for 6 seconds. This effect can occur once every 10 seconds.
==Fungal Grotto==
===Dreugh King Slayer===
Heavy
*2 items: Adds 1–129 Weapon Damage
*3 items: Adds 1–129 Weapon Damage
*4 items: Adds 8–688 Weapon Critical
*5 items: Gain Major Brutality at all times, increasing your Weapon Damage by 20%. When you kill an enemy, you gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
===Spider Cultist Cowl===
Light 
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: Adds 5–450 Spell Damage to your Destruction Staff abilities.
===Viper's Sting===
Medium
*2 items: Adds 8–688 Weapon Critical
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 8–688 Weapon Critical
*5 items: When you deal damage with a melee attack, you deal an additional 74–6400 Poison Damage. This effect can occur once every 4 seconds.
==Selene's Web==
===Durok's Bane===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 1–129 Health Recovery
*4 items: Adds 4% Healing Taken
*5 items: When you take damage, you apply Major Defile to the attacker for 10 seconds, reducing their healing received by 30%. This effect can occur once every 1 second.
===Hircine's Veneer===
Medium Armor
*2 items: Adds 1–129 Stamina Recovery
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Stamina Recovery
*5 items: Increases your Stamina Recovery by 10% for you and up to 11 other group members within 28 meters of you.
===Vestments of the Warlock===
Light Armor
*2 items: Adds 1–129 Magicka Recovery
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Magicka Recovery
*5 items: When you fall below 33% Magicka, restore 104–9000 Magicka. This effect can occur once every 1 minute.
==Spindleclutch==
===Knightmare===
Heavy Armor
*2 items: Adds 22–1935 Physical Resistance
*3 items: Adds 12–1064 Maximum Health
*4 items: Adds 1–129 Weapon Damage
*5 items: When you deal melee damage, you have a 20% chance to apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 15%.
===Prayer Shawl===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 1–129 Spell Damage
*4 items: Adds 1–129 Magicka Recovery
*5 items: When you heal a friendly target, you have a 6% chance to grant them a damage shield that absorbs 28–2425 damage for 6 seconds.
===Spelunker===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Stamina Recovery
*4 items: Adds 1–129 Weapon Damage
*5 items: Adds 4–400 Weapon and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 17–1500 Stamina.
==Tempest Island==
===Jolting Arms===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 22–1935 Spell Resistance
*4 items: Adds 22–1935 Spell Resistance
*5 items: When you block an attack, you have a 50% chance to charge your arms, causing your next Bash ability to deal an additional 67–5805 Shock Damage and increase your Spell Resistance by 75–6450 for 6 seconds.
===Overwhelming Surge===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 1–129 Spell Damage
*4 items: Adds 1–129 Spell Damage
*5 items: When you activate a Class ability, you have a 15% chance to surround yourself with a torrent that deals 22–1892 Shock Damage to the closest enemy within 12 meters of you every 1 second for 6 seconds.
===Storm Master===
Medium
*2 items: Adds 8–688 Weapon Critical
*3 items: Adds 8–688 Weapon Critical
*4 items: Adds 1–129 Weapon Damage
*5 items: When you deal Critical Damage with a fully-charged Heavy Attack, your Light Attacks deal an additional 15–1333 Shock Damage for 20 seconds.
==Vaults of Madness==
===Oblivion's Edge===
Medium Armor
*2 items: Adds 8–688 Weapon Critical
*3 items: Adds 1–129 Weapon Damage
*4 items: Adds 1–129 Stamina Recovery
*5 items: When you kill an enemy, you fill an empty Soul Gem and heal for 20–1720 Health. Adds 1–129 Weapon Damage
===Rattlecage===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 1–129 Spell Damage
*4 items: Adds 1–129 Spell Damage
*5 items: Gain Major Sorcery at all times, increasing your Spell Damage by 20%. Adds 1–100 Spell Damage
===The Worm's Raiment===
Light Armor
*2 items: Adds 1–129 Spell Damage
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Magicka Recovery
*5 items: Reduces the cost of your Magicka abilities by 5% for you and up to 11 other group members within 28 meters of you.
==Volenfell==
===Crusader===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Stamina Recovery
*4 items: Adds 11–967 Maximum Stamina
*5 items: Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
===Duneripper's Scales===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 4% Healing Taken
*4 items: Adds 4% Healing Taken
*5 items: While you are blocking, your Physical and Spell Resistance is increased by 50–4300.
===Treasure Hunter===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 8–688 Spell Critical
*4 items: Adds 8–688 Spell Critical
*5 items: Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191. Adds 1–100 Spell Damage
==Wayrest Sewers==
===Combat Physician===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 8–688 Spell Critical
*4 items: Adds 8–688 Spell Critical
*5 items: When you critically heal a friendly target, you grant them a damage shield that absorbs 95–8195 damage for 6 seconds. This effect can occur once every 6 seconds.
===Sergeant's Mail===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 1–129 Health Recovery
*4 items: Adds 1–129 Weapon Damage
*5 items: Increases the damage of your fully-charged Heavy Attacks by 19–1634.
===Toothrow===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 8–688 Weapon Critical
*4 items: Adds 8–688 Weapon Critical
*5 items: Gain Major Savagery at all times, increasing your Weapon Critical rating by 2191. Adds 1–100 Weapon Damage
===Cradle of Shadows===
===Gossamer===
Light Armor
*2 items: Adds 1–129 Magicka Recovery
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 11–967 Maximum Magicka
*5 items: When you heal a friendly target, you have a 10% chance to grant them Major Evasion for 6 seconds, increasing their dodge chance by 15%.
===Hand of Mephala===
Heavy Armor
*2 items: Adds 4% Healing Taken
*3 items: Adds 12–1064 Maximum Health
*4 items: Adds 22–1935 Physical Resistance
*5 items: When you take damage, you have a 10% chance to cast a web around you for 5 seconds, reducing the Movement Speed of enemies within by 50%. After 5 seconds the webs burst into venom, dealing 30–2580 Poison Damage and applying Minor Fracture to any enemy hit for 5 seconds, reducing their Physical Resistance by 1320.
===Widowmaker===
Medium Armor
*2 items: Adds 8–688 Weapon Critical
*3 items: Adds 8–688 Weapon Critical
*4 items: Adds 11–967 Maximum Stamina
*5 items: When your alchemical poison fires, deal 90–7740 Poison Damage to all enemies within 5 meters of you
==Imperial City Prison==
===Leeching Plate===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 4% Healing Taken
*4 items: Adds 4% Healing Taken
*5 items: When you take damage, you have a 8% chance to summon a cloud of leeching poison under the attacker that deals 14–1204 Poison Damage in a 4-meter radius every 1 second for 5 seconds and heals you for 100% of the damage caused.
===Scathing Mage===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 8–688 Spell Critical
*4 items: Adds 8–688 Spell Critical
*5 items: When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 6–516 for 6 seconds. This effect can occur once every 6 seconds.
===Sheer Venom===
Medium Armor 
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 1–129 Weapon Damage
*4 items: Adds 1–129 Weapon Damage
*5 items: When you deal damage with an Execute ability you infect the enemy, dealing 98–8428 Poison Damage over 6 seconds. This effect can occur once every 6 seconds.
==Ruins of Mazzatun==
===Amber Plasm===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 8–688 Spell Critical
*4 items: Adds 1–129 Spell Damage
*5 items: Adds 3–300 Stamina Recovery. Adds 3–300 Magicka Recovery.
===Aspect of Mazzatun===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 11–967 Maximum Magicka
*5 items: When you fall below 30% Health, heal for 82–7052 Health and restore 70–6020 Magicka and Stamina. This effect can occur once every 45 seconds.
===Heem-Jas' Retribution===
Medium Armor
*2 items: Adds 1–129 Stamina Recovery
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 8–688 Weapon Critical
*5 items: When an enemy within 28 meters of you dies, you gain Major Berserk for 3 seconds, increasing your damage done by 25%.
==White-Gold Tower (Online)==
===Brands of the Imperium===
Heavy Armor
*2 items: Adds 12–1064 Maximum Health
*3 items: Adds 12–1064 Maximum Health
*4 items: Adds 4% Healing Taken
*5 items: When you take damage, you have a 10% chance to grant you and your allies within 8 meters a Damage Shield that absorbs 140–12040 damage for 6 seconds. This effect can occur once every 15 seconds.
===Essence Thief===
Medium Armor
*2 items: Adds 11–967 Maximum Stamina
*3 items: Adds 11–967 Maximum Stamina
*4 items: Adds 1–129 Weapon Damage
*5 items: When you deal damage with a Light Attack, you have a 15% chance to draw essence from the enemy. Collecting the essence heals you 50–4300 Health, restores 50–4300 Stamina, and increases your damage done by 12% for 10 seconds.
===Spell Power Cure===
Light Armor
*2 items: Adds 11–967 Maximum Magicka
*3 items: Adds 11–967 Maximum Magicka
*4 items: Adds 1–129 Spell Damage
*5 items: When you heal a friendly target that is at 100% Health, you have a 50% chance to increase their Weapon and Spell Damage by 3–258 for 10 seconds.
Category:Online: Item Sets