105111-this-game-is-incredibly-lonely

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Between the population on Rowsdower being like a dozen people, and the /who command not working, this game is incredibly isolating.
 
I can't find out anything about a player unless they are right in front of me, and even then I can't inspect their gear unless they're the first person I try to inspect since logging in, since otherwise it always shows the first person's gear on each subsequent person.
 
Looking for dungeon groups is pointless because there's hardly anyone on the server. PVP raids don't happen. My guild has 20 people online out of 500 right now.
 
 
 
 
Rowsdower needs a *cupcake*ing merge. Enough pretending it will get better. Take it from what blizzard learned over years of WoW. You can't magically make a dying server have a larger population without merging.
 
 	
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Between the population on Rowsdower being like a dozen people, and the /who command not working, this game is incredibly isolating.
 
I can't find out anything about a player unless they are right in front of me, and even then I can't inspect their gear unless they're the first person I try to inspect since logging in, since otherwise it always shows the first person's gear on each subsequent person.
 
Looking for dungeon groups is pointless because there's hardly anyone on the server. PVP raids don't happen. My guild has 20 people online out of 500 right now.
 
 
 
 
Rowsdower needs a *cupcake*ing merge. Enough pretending it will get better. Take it from what blizzard learned over years of WoW. You can't magically make a dying server have a larger population without merging.
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Uhhh, considering BG's before this patch were solely decided by which team had more healers... Deal with it. 
 
 
I'd rather have healers struggle to keep up with the damage than DPS just running away from fights because there's no point in dancing around for 5 minutes trying to burn through obnoxiously huge heals.
 
You realize why people are leaving in droves, right?	
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Between the population on Rowsdower being like a dozen people, and the /who command not working, this game is incredibly isolating.
 
I can't find out anything about a player unless they are right in front of me, and even then I can't inspect their gear unless they're the first person I try to inspect since logging in, since otherwise it always shows the first person's gear on each subsequent person.
 
Looking for dungeon groups is pointless because there's hardly anyone on the server. PVP raids don't happen. My guild has 20 people online out of 500 right now.
 
 
 
 
Rowsdower needs a *cupcake*ing merge. Enough pretending it will get better. Take it from what blizzard learned over years of WoW. You can't magically make a dying server have a larger population without merging.
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This is a prime example of looking at the past with rose tinted glasses and trying to recreate what once was. I don't care what mmos were 10 years ago, everyone who played 10 years ago has grown up and doesn't have time to deal with a lot of the things WS presents us anymore, and new players to the genre that didn't grow up on the old school style won't stick around for much longer. When you cater to the 1% of the 1%, you don't get much back.
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When even General Discussion forums are dead, well... lol
 
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I'd rather have healers struggle to keep up with the damage than DPS just running away from fights because there's no point in dancing around for 5 minutes trying to burn through obnoxiously huge heals.
 
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My guild has 20 people online out of 500 right now.
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This is what happens to all zerg guilds that randomly invite *cupcake*tons of people in a new MMO.
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Nothing wrong with that, i like my guild being a graveyard of souls of those departed.
 
Bone Collectors!
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			I know right baddie dps need 20K crits to bring heals down. They don't know how to focus, CC, or heal debuff.	
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I know right baddie dps need 20K crits to bring heals down. They don't know how to focus, CC, or heal debuff.
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I know right baddie dps need 20K crits to bring heals down. They don't know how to focus, CC, or heal debuff.
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I know right baddie dps need 20K crits to bring heals down. They don't know how to focus, CC, or heal debuff.
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Anytime i see a person mentioning how nobody ever logs on anymore in their guild of 400 people or 500 people i cant help but think that they area a zerg guild.  Out of that many people how many were just mass invited? and how many were actually given an interview?
 
I've been in 6 guilds total the whole time i was playing WoW.  But the first 4 i joined because people vouched for me, they were my friends, or they liked how i performed in their dungeon so they recruited me or in the last one they sought me out after my previous guild disbanded and i was on a month long break.  The other two were guilds that i just joined for guild bonuses like heirlooms or xp bonuses.  Those last two are the kinds you see that send out mass invites, blind invites where the only thing you get is a canned whisper message about the guild and an auto invite.  In both of those zerg guilds i was in people came and went, and that was pretty much how i expected those types of guilds to be.  If you want a guild that has a good group of core members then look for one that has an interview process.  People join zerg guilds and they will quit at the drop of a hat. Either they quit to join another guild, they stop playing because they lost interest in the game, they stop playing/logging on because they are back on their other toon and the one in that guild was never their main anyways, or whatever.
 
EDIT: i actually just scrolled up to reread all the comments and i LOL'd when i saw that Wadey also referred to them as zerg guilds.	
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EDIT: i actually just scrolled up to reread all the comments and i LOL'd when i saw that Wadey also referred to them as zerg guilds.
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Anytime i see a person mentioning how nobody ever logs on anymore in their guild of 400 people or 500 people i cant help but think that they area a zerg guild.  Out of that many people how many were just mass invited? and how many were actually given an interview?
 
 
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Interviews are for jobs.
 
 
Why be Zerg when you can be:
 
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Because Kerrigan is 6/10 and still doable.
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Dude....what the "cupcake" are you on really man...really.
She can genetically alter men at will at this point. Plus she can still read minds......
If thats not at least a 7, I don't know what is.
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She's a 6, and that stays until I have confirmation she still has her lady parts.
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??? Hardcore mentality guild recruiting has no barring's on the outcome of the game .Still don't change the fact the game has major issues on why people are leaving in mass numbers . This game was built for the 1 % and the Developers thought all the casual will stand around and clap at the 1% and be happy . Fail .  As a earlier forum post said . Carbine has put in multi walls to run off players . why they did I have no clue . The hardcore factor of the raids being hard would of been just fine . Examples - Wall 1 - We will make them get attuned imo ... Fail ,Wall 2 - Hard dungeons wasn't good enough , we going to make them do it in certain amount of time . Fail , Wall 3 - Rng for everything you can think of . Will the boss drop what I need Rng , Now will it have the stats I need Rng ....Rng hell . Fail , All of this is fine for the hardcore group , but to keep the majority of your players from seeing and enjoying your game isn't smart business . Your setting up so many walls its not enjoyable . The hardcore part should come inside the raid and wiping over and over . Not Rng factors . Its a game not a job . That's why WOW has normal and heroics modes .  
I could careless now what Wildstar does now, just posting this to the hardcores that think their business model is the best and this model will be why this game goes F2P . Carbine will have to pay bills one day and its suck because the core of the game is great in my opinion . But the walls you have to cross to see content and the reward at the end doesn't justify the work for myself since I,m a casual player.	
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That's how Legacy of the Void ends.
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She's a 6, and that stays until I have confirmation she still has her lady parts.
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Nothing wrong with that, i like my guild being a graveyard of souls of those departed.
 
Bone Collectors!
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If its not actually called Bone Collectors I am dissapoint
if it is, you win
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You need to get your eyes checked if you think Tricia is a 6 on any scale.
 
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Tricia as EDI > Tricia as Kerrigan
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Well the quote feature seems to be broken.
 
I was just pointing out that abaris eiwar  post, on page one, was sort of funny given his avatar.
			
				
	Edited August 3, 2014 by Quuarm	
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			There are plenty of players on all servers, but certainly plenty of active guilds. Why not join one instead of trying to play an MMO solo?	
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There are plenty of players on all servers, but certainly plenty of active guilds. Why not join one instead of trying to play an MMO solo?
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65% of players play solo!
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Then I guess the OP shouldn't be worried about having other players around!
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People just want to see other people around them.
 
Not so much interact with them.
 
Just like life in the big cities :D
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The big cities are crowded in WildStar too! But I can guarantee if I went 4 miles off the road near my house, into a cave… not gonna see anyone there. I'd probably form a group before going :)
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On topic, I agree that the /who command seriously sucks in this game. It's a basic function of every MMO and it's just pitifully implemented here. Sometimes I can't even /who someone who is standing next to me in-game.
 
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65% of players play solo!
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TheZone addon sort of replaces the bad native /who of this game.
 
That being said it's sort of sad when you have TheZone up and there's no one in the daily zones from either faction... considering they are a central chunk of the current end-game content.	
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TheZone addon sort of replaces the bad native /who of this game.
 
That being said it's sort of sad when you have TheZone up and there's no one in the daily zones from either faction... considering they are a central chunk of the current end-game content.
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TheZone addon sort of replaces the bad native /who of this game.
 
That being said it's sort of sad when you have TheZone up and there's no one in the daily zones from either faction... considering they are a central chunk of the current end-game content.
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Wellllllllll to be fair the daily zones are kind of a chore so I think a lot of people got tired of doing them. I would not be doing them either if my bf didn't drag my dumb ass along to do them every day, and sometimes we see like a total of 2 people between both of them. Dailies need a lot of work, then maybe people might actually do the daily zones. 
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There are plenty of players on all servers, but certainly plenty of active guilds. Why not join one instead of trying to play an MMO solo?
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cue "I'm Ridin' Solo"
 
actually no don't, that song sucks
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