Resurgence - Abbeville Mission 2 Parameters

==Abbeville Mission 2==
*2nd Mission Fortification
**With the Refining Factory in the control of the WOB they are now pushing towards the city to break through the defensive perimeter
*Map Construction
**This map should be constructed like a wall surrounding a city. In this interpretation it was made so there was a gap for construction equipment and that is where the Blakists were targeting.
**Outside the wall should be trees and hills, inside should be buildings.
*WOB Objectives
**Primary (100 points):
***Break The Line: Get 75% of forces past the defensive wall
***Road to Paradise: Destroy/Cripple 50% of Nomad force BV by turn 8
**Secondary (50 points):
***Get Physical: 25 points per successful physical attack
***Get Intel: Scan three buildings
***Last Man Standing: More tonnage not destroyed or in forced withdrawal
*Nomad Republic Objectives
**Primary (100 points)
***Hold The Line: Put 75% of enemy BV into forced withdrawal
***Delaying Tactics: Destroy/Cripple two enemy officers (one if there is only one)
**Secondary (50 points)
***Discourage Pursuit: Destroy/cripple fastest enemy units (3 units)
***Ferocity: Destroy 50% of enemy BV with less than 50% destroyed/crippled
***Bullet Time: No pilot deaths
*Deployment:
**WOB is attacker and chooses BV
**WOB begins on side that would be outside of the walls
**Nomad Republic is the defender and is 85% of the Word of Blake BV
**Walled fortification should be about one quarter of the map from the Nomad deployment zone
**Nomad Republic can use hidden units behind or near the fortification
*Game Factors:
**Forced Withdrawal is in Effect
*Conditions of Victory:
**This is a story based mission where the players tell the story, consider these details when running the mission and considering its end point
**Victor is determined by players when it is no longer feasible to hold the field or to accomplish additional objectives for one side.
***Players may be able to make a last ditch effort to save a downed pilot before ceding the battlefield, for example
*Victors:
**If WOB is victorious players move to next battlefield: City
***With the fortified perimeter breached by the WOB, the Nomad survivors fall back to the city
***As the Nomads are leaving the battlefield there are more in the city, so the WOB will not pursue to try to crush them
**If Nomad Republic is victorious they will sally forth and attack the Refining Factory
***Use the same parameters as Mission 1 but the Nomads are the attackers
***If the Nomads win at the Refining Factory, they then push to the LZ
I sincerely hope you enjoy these missions and helping Nomad Republic fight off the Word of Blake on Abbeville! if you have any follow-up questions, reach out to me on Facebook or check out the Battletech into the Future Facebook page! -Minis & Dumbbells
Resurgence Main Page
Abbeville Campaign Preparation