Detect Spirits (Priest Spell)

This divination reveals the presence of disembodied or noncorporeal spirits of all types, including wraiths, ghosts, spectres, astrally-projecting creatures, characters or monsters employing magic jar or possession, and (of course) animal spirits and spirits of nature. Characters or monsters who are simply invisible, phased, or ethereal do not count as spirits, since they are physically present in the flesh despite their unusual status. The caster detects spirits in a path 10 feet wide and 60 feet long; any within the area of effect are revealed in their preferred form or appearance for all to see. Simply detecting a spirit doesn’t give the caster any special ability to communicate with or attack the entity.
Notes: Uncommon for priests with access to the sphere of Divination (PO.SM). Also granted by the elven god Sehanine Moonbow.
Category:Spells from Spells and Magic
Category:Priest Spells
Category:Spells
Category:Spells from Priest's Spell Compendium