Archer Tower/Builder Base

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"No foe can escape the Archer's arrows. This tower has a special switch – choose long range or fast attack!"
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Long Range
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
Fast Attack
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
==Summary==
*The Archer Tower is a defensive building that can target both air and ground units. This building is unlocked at Builder Hall level 2. Like the Home Village , it is a single-target defense.
*The Builder Archer Tower can be set to Long Range or Fast Attack. Both modes have their advantages and disadvantages.
**The Long Range mode gives the Archer Tower a range of ten tiles, at the cost of DPS. It has the lowest DPS of any single-target defensive building at relative level in this mode. They can outrange Cannon Carts in their Mortar Mode.
**The Fast Attack mode gives the Archer Tower additional damage output by firing about twice as fast as the Long Range mode. This comes at the cost of range – even as its range is reduced by three tiles, it covers only about half of the area that a long-range Archer Tower would cover, and is vulnerable to being destroyed by Mortar Mode Cannon Carts.
*The Master Builder can go to your Home Village and gear up an Archer Tower that is level 10 or above in order to allow it to toggle between Long Range and Fast Attack modes, which requires Town Hall 8. This requires a level 6 Archer Tower in the Builder Base, which is unlocked at Builder Hall 6. Like with other gear ups, only one Archer Tower can be geared up.
==Strategies==
===Defensive Strategy===
*Archer Towers can target both ground and air units at an amazing distance. Therefore, it is generally a good idea to place them on the outer perimeter of the base. Doing so allows players to capitalize on the excellent range and provides good coverage for the rest of the . 
*An Archer Tower set to Long Range can protect outer buildings from Sneaky Archers, Beta Minions, and Cannon Carts set to Mortar Mode. However, the Sneaky Archer's Cloak ability allows it to hide for a few seconds, and the Archer Tower can do nothing to stop the Sneaky Archers under their cloak.
*An Archer Tower that is set to Fast Attack cannot protect buildings in front of it. However, it is more effective at taking down tank-units, and they are more able to handle small swarms of Bats or Skeletons in this manner.
*You can protect Archer Towers with splash damaging defenses like the Crusher since it is a single-target defense.
*It is typically a good idea to upgrade Archer Towers before you upgrade s. Although they are more expensive and take longer to upgrade than similar-level Cannons, Archer Towers have more range and can target air units as well as ground units.
*It is typically wise to put an Archer Tower near a Cannon or the due to the fact that neither of these two defenses can target air units.
*Placing and setting Mines and Mega Mines to air near an Archer Tower can help with its single-target weakness, especially against hordes of Beta Minions and Drop Ships.
===Offensive Strategy===
*Try to swarm the Archer Tower with swarm units such as Raged Barbarians as it attacks one target at a time..
*Use tanks like Boxer Giants to distract it so that supported troops can take down outer buildings.
*Long-range Archer Towers have fairly low damage output. If you use Sneaky Archers or Beta Minions to snipe buildings and there are no more unprotected buildings, choosing buildings protected only by a single long-range Archer Tower will give your troops the most time to attack before they are destroyed.
*The best choices for attack are high health troops combined with low health, high attack troops, as the high health troops will soak up all the damage, leaving the low health ones to attack.
==Upgrade Differences==
*When initially constructed, the Archer Tower is a basic wooden tower tied up with ropes, partially inside a square hole in the ground, with a lever next to it. 
**At level 2, the Archer Tower's platform gains low wooden railing on all sides. The composition of the beams and ropes of the tower also change.
**At level 3, the tower uses thicker wood, most rope ties are gone. The hole in the ground is surrounded by stone and the lever gains more substantial housing.
**At level 4, the top platform's edges are reinforced with a riveted copper band. The beams and ropes are in new locations.
**At level 5, the rest of the ropes disappear and are replaced by riveted metal fittings and the copper band becomes gray metal.
**At level 6, the top platform's corners are reinforced with copper plates. The corners of the base gain additional stone bricks.
**At level 7, the top platform is now made of stone; its corner reinforcements are now blue-gray metal, and its edges are completely metallic as well. Blue gears can be seen near the base of the tower.
**At level 8, the corners reinforcements are now golden, as are the bolts on it. A golden band replaces the metal on the perimeter of the tower as well.
**At level 9, the corners reinforcements become larger with two bolts on each side of the corner. The golden band becomes a bit thicker. The lever is removed from the side and replaced with stone stairs on all four sides.
**At level 10, the corners reinforcements become even larger, leaving only a small gap between them, the two bolts are more spaced out. The corners of the base are covered with riveted wood. Also, the lever is removed.
*When switching to Fast Attack Mode, the whole tower is lowered and only the top is visible. 
*An unused ruined stats existed for Archer Tower, where one of the pillar is broken and the tower is leaning to the right side, the top platform is broken apart, and the lever is crooked to the side. An Archer stands on top of the wreckage.
*The Archers on top of the Archer Tower change their appearance as you upgrade the Archer Tower. The Archers that are on top of the tower appear to be Archers from the Home Village instead of Sneaky Archers.
**When initially constructed, the Archer Tower stations a single Archer that appears to be level 1 (or 2).
**When upgraded to level 4, the Archer atop the tower resembles a level 3 (or 4) Archer.
**When upgraded to level 6, the Archer atop the tower resembles a level 5 Archer.
**When upgraded to level 8, the Archer atop the tower resembles a level 6 Archer.
==Statistics==
Long Range Mode
Level	Damage per Second	Damage per Shot	Hitpoints	Build Cost	Build Time	Experience Gained	Builder Hall Level Required
1 	40 	40 	500 	12,000 	5m 	17 	2
2 	44 	44 	575 	30,000 	15m 	30 	3
3 	48 	48 	660 	60,000 	2h 	84 	3
4 	53 	53 	760 	250,000 	8h 	169 	4
5 	59 	59 	875 	800,000 	1d 	293 	5
6 	64 	64 	1,050 	1,200,000 	2d 	415 	6
7 	71 	71 	1,250 	2,000,000 	4d 	587 	7
8 	78 	78 	1,450 	2,800,000 	6d 	720 	8
9 	86 	86 	1,650 	3,600,000 	8d 	831 	9
10 	94 	94 	1,850 	4,600,000 	9d 	881 	10
Range	Attack Speed	Damage Type 	Unit Type Targeted
10 	1s 	Single Target	Ground & Air
Fast Attack Mode
Level	Damage per Second	Damage per Shot	Hitpoints	Build Cost	Build Time	Experience Gained	Builder Hall Level Required
1 	89 	40? 	500 	12,000 	5m 	17 	2
2 	98 	44? 	575 	30,000 	15m 	30 	3
3 	107 	48? 	660 	60,000 	2h 	84 	3
4 	118 	53? 	760 	250,000 	8h 	169 	4
5 	131 	59? 	875 	800,000 	1d 	293 	5
6 	142 	64? 	1,050 	1,200,000 	2d 	415 	6
7 	158 	71? 	1,250 	2,000,000 	4d 	587 	7
8 	173 	78? 	1,450 	2,800,000 	6d 	720 	8
9 	191 	86? 	1,650 	3,600,000 	8d 	831 	9
10 	209 	94? 	1,850 	4,600,000 	9d 	881 	10
Range	Attack Speed	Damage Type 	Unit Type Targeted
7 	0.45s? 	Single Target	Ground & Air
==Trivia==
*The number of Archers atop the tower is purely aesthetic. Archer Towers with two Archers at the top have the same range and rate of fire as towers with only one Archer at the top (although the individual Archers, which take turns to fire, will have different firing rates). This remains true if the Archer Tower is set to Fast Attack mode.
===Comparisons===
*The Archer Tower, along with the , s, and are the only Builder Base buildings that have the same name but have a different design than their Home Village versions.
**This is likely due to the fact that the tower itself has a system where it can be set into different modes and adding cohesion to the steampunk theme.
*The Archer Tower and X-Bow are the only defensive buildings in Builder Base that have two modes.
*It is the only defensive building in the Builder Base that has troops on the top of it.
Category:Buildings
Category:Defenses
Category:Builder Base
Category:Builder Base Defenses
de:Bogenschützenturm (Bauarbeiterbasis)