Abraham Williams

Abraham Williams is a character in Maid of Sker
== Background ==
He is more of a muscle and bodyguard to his brother Isaac, thanks to his height and body. Having a short temper when dealing with Elisabeth, his only objective is to follow his brother orders, not caring about the consequences for the ritual that she is pushed into. Having little to no moral compass, he is more of a destructive behaviour, preferring death and chaos instead of profits, to the annoyance of his brother.
After the failed attempt of the Siren's Song, he becomes mad and starts a rampage around the hotel, becoming nothing more than an Enforcer for the Quiet Ones. When Thomas arrives at the Hotel and stumbles upon a trapped Henry Hughes, Abraham will head towards his direction and knock him out before dragging him towards the Basement, where he will discard most of his belongings inside a Furnace before taking him to the Church, where he is witness to the Ritual performed on Henry by Isaac.
== Main Game ==
Spotted in brief moments at the Basement, and then having to deal with him at the Second Floor, his appearance as a Quiet One is imposing in both height and body. Wearing his signature black Bowler Hat, coupled with a black formal suit, he is a force to be reckoned with. It is easy to locate him thanks to the thumping of his steps. Trying to deal with him using the Phonic Modulator is more of an annoyance, as he is able to recover quickly from the stun, being able to make a small dash towards the player to try and punch him.
If the player gets too close to him, he will try to deal a high damage punch. On the other hand, if the player remains at a distance for too long, he will make a dash towards the player before finishing it with a high damage punch. This behaviour remains when damage by the Musical Instrument at the Second Floor.
When defeated, the player will be able to retrieve the Bird Key from the chain around his neck. This does not mean that he will remain defeated. He will recover from this state after leaving the area, and will remain a threat to this floor for the rest of the game.
At the Hard Difficulty, he will be also present at the end area of the Gardens.
In the Bad Ending, he will be standing to the left of Thomas, keeping a hand on him most of the time. After Elisabeth dismisses Thomas, he will them place a sack on his head to end the cutscene.
In the Good Ending, he will try to stop Thomas from continuing to play the counter song, but will be rendered paralized by the song itself.
== Challenge ==
Spotted at the Main Lobby, his appearance remains mostly unchanged except with the fact that a couple of chains are wrapped around both of his arms. He will immediately make a line towards the player. If it gets too close to the player, he will try to deliver a high damage punch. Otherwise, he will start the following pattern:
* He will kneel to leave a Bear Trap on the floor. Stepping on it will slow down the player for a few seconds and deal small damage. You can damage the traps to deactivate them.
* He will use his Grappling Hook (followed by the sound of chains) to grab the player and leave him right in front of him.
* He will do a small taunt with a growl, followed by a medium-range cone-shaped area-of-effect attack that will deal considerable damage to the player.
If enough damage is dealt to him, he will summon two Quiet Ones that will dash towards the player. This can only be done three times, and it serves as an indicator for the health remaining of him.
Players can also shoot off his Bowler Hat, leaving him hatless for the rest of the fight.
Category:Characters
Category:Enemies
Category:Quiet Ones