Dungeons (Flags)

==== Shuffle Dungeon Rooms ====
* The rooms and doors in each dungeon will be shuffled; the same overall shape remains.
* Condition 1: Unshuffled Enemies
** If Shuffle Dungeon Rooms is enabled
** AND if Shapes are not included in the Dungeon Quest
** AND if Shuffle Dungeon Monsters is not selected
** THEN enemies will be in the same physical location in the dungeon, but they will be in a shuffled room.
==== Force Gannon Fight ====
* You must kill Gannon before you can rescue Zelda.
* Exception:
** IF Shuffle Dungeon Rooms is off
** AND IF Shuffle Gannon and Zelda is on
** THEN Gannon will not be required, regardless of this flag's status, unless he directly blocks the only path to Zelda.
==== Shuffle Dungeon Text ====
* Levels 1-8 will have their dungeon text shuffled (e.g., the text normally found in Level 1 may be found in Level 7).
==== Randomize Dungeon Rooms ====
* Dungeon rooms may consist of any room in the game.
==== Add 2nd Quest Rooms ====
* Second Quest (2Q) rooms will be added to the mix of rooms available (e.g., Level 1 will have a mix of rooms from First Quest Level 1 and Second Quest Level 1).
* Using this flag also allows Second Quest stairs in dungeons.
==== Add 2nd Quest Doors ====
* Second Quest doors will be added to the mix of doors available (e.g., you may be able to walk through walls in Level 2, but never Level 1).
* Second Quest doors are only found in the following levels: 2, 4, 5, 6, 8, and 9. This follows the characteristics of levels in the original Second Quest.
==== Add Money or Life Rooms ====
* 1-3 Money or Life ("mugger") rooms will be added, replacing other Old Man rooms.
*See: Mugger Room
==== Change "Leave your..." Rooms ====
* Different items may be required for Money or Life Rooms (-1 Heart Container, -1 Bomb capacity, -2 to -5 keys, -30 to -70 rupees).
*See: Mugger Room
==== Hide Dungeon Numbers ====
* The numbers for dungeons 1-8 will not be displayed when you are in that level.
==== Allow Important Items in 9 ====
* Important items (i.e., Ladder, Raft, Power Bracelet, Recorder, and Bow) may be found in Level 9.
==== Shuffle Dungeon Start Room ====
* Levels 1-8 will have the start room changed.
==== Shuffle Dungeon Palettes ====
* Levels 1-8 will have their palettes shuffled.
==== Shuffle Hungry Goriya ====
* The Hungry Goriya can be shuffled to a random level.
* Note: This is currently applicable to First Quest/Shapes only.
==== Shuffle Bomb Upgrade Men ====
* The Bomb Upgrade Men can be shuffled to a random level from 1-8.
* Note: This is currently applicable to First Quest/Shapes only.
==== Level 9 Entry ====
The requirements to enter Level 9. This could be a fixed number of Triforce pieces, a random permanent item, or possibly Open Level 9.
* Triforce pieces required: 1-8
* Open Level 9
* Random Triforces
* Other Item
* Random
Category:Flags