Mugman

== History ==
In Inkwell Isle, Mugman lived a joyful and easygoing life alongside his older brother, Cuphead. One day, the boys wandered far from home and ended up in the Devil's Casino despite the warnings of their caretaker, the Elder Kettle.
In the casino, Mugman and Cuphead worked together to gain a winning streak at the Craps table that surprised even King Dice himself. When the Devil approached, he offered the duo a bet: If the boys won, they get all the loot in the casino, but if they lose, the Devil will take their souls.
== Abiliters ==
Finger Bullets - Mugman can create energy bullets by constantly snapping his fingers. He can also charge them up to preform an EX attack, which is usually a much larger bullet that hits multiple times. The type of bullets depend on what potion you buy:
* Peashooter - The default weapon. Light blue bullets that travel non-stop with high velocity and unlimited range. Does average damage.
** EX Move: Mega Blast - A huge, light blue fire ball that hits multiple times,
* Spread - Shoots red pyramid bullets the spread in 4 rows. Has a limited range.
** EX Move: Eight Way - Sends 8 large bullets all around Mugman.
* Chaser - Shoots green homing stars. Does below average damage.
** EX Move: Chaos Orbit - Sends multiple homing stars around Mugman that attack. More bullets orbit Mugman and damages enemies that touch him.
* Lobber - Purple orbs that bounce twice before popping. Does a lot of damage but has delayed shooting.
** EX Move: Kablooey - A large orb that explodes on impact.
* Charge - An orange fiery horizontal spiral that can be charged to deal an above average amount of damage. Takes a long time to charge.
** EX Move: Radical Barrage - A large explosion that affects all around Mugman.
* Roundabout - A light blue boomerang-like bullet that can come back if it didn't hit something.
** EX Move: Jumbo Rebound - Sends a large boomerang bullet that hits multiple times.
Dashing - Mugman can dash a short distance in both mid-air and on the ground. With the Smoke Bomb ability, he can "teleport" while dashing and not take any damage.
Parry Slap - While in mid-air or flying his plane, Mugman can attack pink objects by turning his straw into a hand and slapping it, whether it be enemies, projectiles, or objects. Parry Sugar will allow Mugman to automatically parry whatever he jumps towards. This helps fill up the Super Meter, needed to perform a Super Art.
Resurrection - When Mugman dies, he can be resurrected when his heart, which is in the center of his soul, is parried. As long as Cuphead is with him and his soul is still on screen, he can return to fight.
== Charms ==
* Special tools that boost them in some way
* In terms of Gameplay, can usually carry one
** However this is up to whoever is using them
* Heart
** A charm that increases the maximum amount of damage they can take in battle
** However, their attacks deal a bit less damage as a result
* Sugar
** A tool that allows the duo to automatically parry the first parry-able object they come in contact with after jumping
* Smoke Bomb
** A tool that makes the duo invisible during their dashes
** Because of this, they seemingly disappear and reappear a bit in front of them, almost like teleporting
** Can not take damage during this dash, so they can go through enemy projectiles
* Coffee
** Makes their super meter fill up quicker
** Will still power up normally, but just also acts without attacking at all
* Whetstone
** Adds on an axe attack for their parry maneuver
* Twin Hearts
** Allows even more extra damage for the duo to take before they die
** The amount of attack power reduced is less than regular Hearts
== Plane ==
Flight - While Mugman cannot exactly fly himself, he is a master pilot and comes equipped with his own blue fighter plane, complete with bullets
* Rapid Fire Bullets - The default bullets for the plane. Like the Peashooter bullets, Mugman can shoot multiple bullets and they have a long range.
** EX Move: Toothy Terror Missile - Simply known as "Attack," Mugman shoots a missile with a Toothy Terror mouth that does multiple damage.
* Mini Bomb - Shoots tiny nukes that do above average damage to the enemy but have a slow fire rate.
** EX Move: Magnet - Shoots multiple magnets that home in on the target.
* Size Reduction - In his plane, he can shrink himself to be part of the plane, making it easier to dodge attacks and increases speed. Mugman can still use his bullets while in this shrunken stage, but they do less damage and have a limited range.
* Super Bomb Transformation - As a Super Art, Mugman can transform into a giant bomb that explodes either on impact or the if duration timer runs out.
== Super Art ==
Energy Beam - The energy beam is the first Super Art to unlock. Using the liquid from his head, Mugman spills it as a horizontal beam that damages enemies.
Invincibility - As the second Super Art, Mugman crosses the astral plane by transforming into a large, eyeless version of his head that spits out a gold, sparkling, complete version of himself. This makes Mugman invincible for a few seconds before returning to his normal state.
Giant Ghost - As the final Super Art, Mugman sends his spirit out of his body. Unlike Mugman's spirit when he dies, his spirit is now larger and muscular. The direction the ghost goes depends on how Mugman is moving (i.e. if Mugman moves left, the ghost goes left). The ghost damages any enemies he is near. He does this for approximately 10 seconds before he disappears except for his heart, which goes slowly goes up. His heart can also be parried.
Astral Projection - With the last two Super Arts involve him going into the astral plane, it can be implied that Mugman has the special ability to enter the astral plane and have out of body experiences.
== Weaknesses ==
* Made of porcelain: 3 hits can kill him (4 while equipped with the Heart Charm and 5 while equipped with the Twin Heart Charm).
* Can't be resurrected without the help of Cuphead (likewise, Cuphead can't be resurrected without Mugman).
* Mostly a coward