Mandrake

The is a monster from the Brigandine series.
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|-|The Legend of Forsena=
== Overview ==
Mandrakes are giant colorful mobile plant creatures. Each attack from their tentacles gives a chance to paralyze its target. They have the lowest base agility among all the basic monsters in the game but they make up for it by having an unusually high amount of HP. They are at their strongest when they are battling in Forest terrain due to their increased mobility. They are unable to move around as freely on other terrain.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	6-14 	0 	0-2 	0-1 	0-2
GE 	4-12 	0 	0-2 	0-1 	0-2
Class Defense	90 (TLoF) 100 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	2 	3 	4 	5 	6 	7 	8 	9 	10
Experience (TLoF) 	109 	239 	392 	570 	775 	1009 	1274 	1572 	1905
Experience (GE) 	119 	259 	422 	610 	825 	1069 	1344 	1652 	1995
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★
Mandrake 	Lv. 10 	Man-Eater
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Tentacle Snap	テンタクルスナップ 	60 (TLoF) 90 (GE) 	 	1 	◯/◯ 	↑ 	0 	Enemy 	↑ 	Single Target
Tentacle Snap	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"	Description: "Attack with tentacle. May paralyze enemy"
Tentacle Snap	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to paralyze the enemy unit.
Magic	Skills	Equipment (GE only)	Summon Locations	Summon Locations
- 	- 	
* Accessories
* Accessories (Monster)	 	
* Linnuis
* Xanas
* Caelsent
* Broceliande
* Toria
* Tallas
* Camelford
* Phazard
== Gallery ==
File:Mandrake.png|TLoF 3D Model
File:Mandrake Sprite.png|Sprite
File:Mandrake.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
Sentient plant monsters. Legend say a medicine can be made from their roots capable of curing any illness. They are competent in hand-to-hand combat, and will recover HP every turn when in forest terrain. Experts on paralysis, they know how to inflict it on foes and are immune to it themselves. They may not be pretty, but they make valuable allies.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
HP 	MP 	STR 	INT 	AGI
3-10 	0-2 	1-2 	0-1 	0-1
Class Defense	110
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy 	Class Hierarchy
Class 	Condition 	Class 	Condition 	Class
Mandrake 	Lv. 10 	Maneater 	Infernal Eyeball	Basilisk
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Numb Bite 	100 	+11 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Numb Bite 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Has a 20% chance of inflicting Paralyze."
Numb Powder	80 	-4 	 	1~2 	↑/↑ 	↑ 	0 	Enemy 	× 	Single Target
Numb Powder	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze." 	Description: "Deals minor damage to a single enemy unit within a 2-hex radius. Has a 20% chance of inflicting Paralyze."
Magic	Abilities	Equipment	Summon Locations
- 	
* Paralyze Immunity
* Forest HP Recover B	
* Fangs
* Heavy Armors
* Helms
* Accessories (Monster)	
* Angela
* Orsol
* Mezza
* Katchana
* Fupai
* Sedestoria
== Navigation ==
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Category:Monsters