Shedu (GAP)

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Shedu are noble, benevolent creatures that roam the planes, though they routinely make the Prime their case of choice. Fiercely lawful as well as good, these champions of their alignment crusade against evil. This brings them into combat with not only fiends and other travelers on the Astral, but the githyanki as well.
In fact, if it wasn't for the githzerai and the illithids, shedu would possibly be the most hated of foes of the githyanki. Many shedu show no mercy when combating pure evil and have wiped out entire settlements of their astral foes.
Some shedu have traveled all the way to Sigil, and some have found a home in planar culture. They typically join the Guvners, the Harmonium, and even the Mercykillers. Others who've made their way to Mount Celestia become members of the Order of the Planes-Militant. These groups welcome the shedu for their strongly held convictions and considerable power. The planar shedu still frequent the Astral, looking to aid (and possibly recruit) good folks and destroy evil ones.
On the Silver Void, these cutters are found in groups of five or six most of the time, often led by a greater shedu. They're as likely to be astrally projecting from the Prime as traveling physically.
Shedu possess powerful equine bodies with short feathered wings. Beards and mustaches cover their large, humanoid heads. Although shedu prefer to use their psionic powers, they can attack with their front hooves (1d6 points of damage). Look for the shedu in the MONSTROUS MANUAL tome.