Interdimensional refugee crisis

The Interdimensional refugee crisis, also known as the interdimensional migrant emergency, was a period beginning in the late 2000s characterized by high numbers of people arriving in modern worlds (moderately damaged or not), known as haven worlds, from worlds that were too damaged beyond repair following the Spellcross War, divided into two waves, the first wave and the second wave. The first wave saw the arrival of refugees from fantasy, medieval worlds while the second wave saw not just refugees from modern worlds but also saw gods, fantasy worlds' continents and refugees "transplanted" into haven worlds as a result of divine interventions which involves "merging" the haven world and the broken world.
While most haven worlds welcomed the refugees, other haven worlds sent volunteers and sophisticated seismic activity stabilization equipment to stabilize the broken worlds, therefore buying more time for the volunteers to rescue as much refugees, under the rubble or others, as possible. Regardless, the haven worlds will have to build new structures, expand infrastructure, and provide more living spaces for the refugeees to live. Budget spendings into education and healthcare had been spent in response to the unexpected levels of refugees arriving in, and the military and police were forced to handle policing the refugees and cooperating with civilian authorities to construct buildings.
==Armanyan involvement in the refugee crisis==
===First Wave of the refugee crisis===
Armanya is one of these haven worlds sending volunteers and seismic activity stabilization equipment to stabilize Earth and rescue more refugees as time permits. Despite the nations of Armanya nearing completion in their reconstruction, the refugee crisis caught them by surprise. Due to the terrible conditions on the broken worlds, the International Union, have been reformed, ordered the nations to provide commodities to the first wave refugees immediately. The IU's handling of the first wave refugee crisis was initially successful for a few months but marred when the Novayan Commonwealth, due to the Novayan people being enraged by how some of the refugees (especially) gave the Novayans so much trouble, exiled the first wave refugees to a molten world as a result of the Novayan people voting to exile them without even thinking who is responsible.
The exile was reversed three months later not long after the Shadow Sphere crisis began a few days after the exile started. Though full of grudge towards the first wave refugees, the Novayan government permits the first wave refugees to contribute to the war effort in the Shadow Sphere crisis, which stalemated due to the terrorist group's use of thaumaturgy and the Novayan people forcefully voting for a permanent ban on thaumaturgy, the latter of which has been revoked. The first wave refugees, who were conscripted into the Novayan Armed Forces and received military training, and the offer of assistance provided to the Novayans by the SCP Foundation and the Global Occult Coalition helped turn the tide against the terrorist group. The mistrusts between the Novayans and the first wave refugees lingered for months before the ones who made the Novayans exile them were given moderate punishments (community service and penal forced labor).
===Second Wave of the refugee crisis===
The second wave of the refugee crisis began a few years later when refugees from Earth (coming from Universe Alpha-November-India-Mike-Echo) began pouring in, and though most Armanyan nations were helping the second wave refugees settle in, the Novayan Commonwealth and its client states and the Saiyanese Federation and its client states, knowing that the Earth is beyond stable, deployed teams to rescue as many people (trapped underneath the rubble and/or lost at sea, city underground sections, forests, or mountains) as possible and brought seismic activity stabilizers to stabilize the seismically-stricken Japan, Taiwan, Korea, Philippines and several Caribbean nations to buy more time in the evacuations. Divine intervention "transplanted" another fantasy world's inhabitants, gods and lands to Armanya that increased its size three times and its number of continents from six to eleven.
Following the Novayan example, the Armanyan nations deployed teams and sophisticated seismic stabilizers to buy more time in rescuing more people. The evacuations were hastened when Armanyan-occupied Hell opened up portals to take in more Earthborn refugees (although the refugees have to wear scarves, respirators, gasmasks and/or oxygen masks due to the Hellish air and dust) and spirits, including Novayan and Saiyanese youkais, transport more people to Armanya. The Armanyan fairies, too, assisted in the operations. The second wave refugee crisis was handled thanks to effective management and deployment of teams to rescue more people and seismic stabilizers to stabilize the Earth to allow more time, giving Armanya five weeks to complete the missions.
By the time every single Earthborn peoples were evacuated and the teams and seismic stabilizers headed back to Armanya, Earth is no longer habitable as a result of the earthquakes, storms and tsunamis, which preceded the Spellcross War, casted upon by the Forces of Darkness. Though before they left, the Novayan youkais acquired much needed "assets" - SpaceX and Blue Origin buildings, rockets, equipment and others were taken and their personnel and members evacuated, buildings linked with the Five Traditions were also taken (without any damage), and the equipment used by Tojis and Special Task Team members (composed of Tojis and non-Tojis) were retrieved for the Special Sword Administration Bureau a minute before the Earth becomes inhabitable. A few extraordinary events, such as the Underground Theaters being teleported into each developed (Second or Third World) or First World nation's capital city's underground, garnered attention but became very commonplace. The gods of Falmart, for despising advancement, were finally forced to learn their place once Armanya's gods taught them a lesson.
The only problem is where the refugees to live, and so began the expansions of the lunar colonies and infrastructure.
==Notes==
*In hindsight and to clarify who are among the First Wave refugees (and by my own choice), among the First Wave refugees were characters from Arifureta, Re:Zero, and Bofuri (just without the VMMORPG gimmicks).
**For the Bofuri part, the characters' avatars will be actual, living characters who live dual lives in the modern Earth and in a neighboring continent east of Falmart.
*In hindsight and to clarify who are among the Second Wave refugees (and again, by my own choice), among the Second Wave refugees were from The Familiar of Zero, GATE: Thus the JSDF Fought There, Date A Live, Goblin Slayer, Katana Maidens: Toji no Miko, Shoujo Kageki Revue Starlight, Love Live, and The Idolmaster.
*Also among the refugees were people from SpaceX and Blue Origin.
*The Armanyan fairies resemble the fairies from Kantai Collection.
*The Novayan and Saiyanese youkais, especially the Yomawari-type youkais, came from the Yomawari franchise by Nippon Ichi.
*The natural-born Novayans were very friendly but they get very angry and hostile. Thus, the exile is the result of how much power the natural-born Novayans have when it comes to referendums.
==See also==
*Novayan involvement in the interdimensional refugee crisis
*Saiyanese involvement in the interdimensional refugee crisis
Category:Aftermath of the Spellcross War