Maruo Kaido

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|-|Post-Training=
|-|Casual=
|-|Kid=
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==Summary==
Maruo Kaido (海堂マルオ, Kaidō Maruo) is the main protagonist of Ayashimon. He is a Marebito-type Human and a member of the Urara Family, serving as Urara's bodyguard. Maruo is a young man of average height and has a thin, yet muscular, build. He has short black hair and dark eyes. He has three small scars on his face (located on his lower right cheek, underneath his left eye, and on the bridge of his nose), which he received from his time undoing rigorous training as a child, and prefers to keep them covered by bandages. He also wears bandages around his hands. After being defeated by Doppo, Maruo chooses to have Urara sketch an irezumi onto his back that has a similar design to hers; chrysanthemums, clouds, and three-leaf shamrocks surrounding the Urara Family's crest at the center. At the start of the series, Maruo wore a simple white shirt, baggy pants, another shirt that was tied to his waist, and socks with sandals. After affiliating with Urara, Maruo retained his white shirt but now wears an opened red collar shirt over it that has an axe and knot pattern. He also changes to wearing dark jeans.
==Powers and Stats==
Tier: likely | At least , likely far higher | At least , Varies with Suksma Sarira, likely far higher
Key: Kid | Urara Family | Post-Ozunu Training
Name: Maruo Kaido
Origin: Ayashimon
Gender: Male
Age: 18
Classification: Human, Marebito Superhuman, Yakuza
Powers and Abilities:<tabber>
|-|7 Years Old=
*Superhuman Physical Characteristics
*Limited Power Mimicry (Copies the techniques of his favorite manga heroes Goku, Jotaro, Joseph Joestar, Joe Yabuki, Kenshiro and Kinnikuman)
|-|18 Years Old = Same as before but including
*Martial Arts (Trained in Boxing, Karate, Judo, Sumo and Wrestling before being kicked out for destroying equipment)
*Statistics Amplification (Gets stronger by channeling his Prana using his Suksma Sarira)
*Empowerment (Gets stronger from excitement of facing stronger opponent)
*Berserk Mode (Activates from accumulated damage he receives and losing control, which makes him ignore Urara and focus solely on his enemy)
*Social Influencing (Every "thug in his town fear him, has influence over the Urara Group and the Todoroki Alliance)
*Breaking the Fourth Wall (Finds out he is a manga protagonist) 
*Empathic Manipulation (Helped Ten awaken his true power with his presence and influence)
*Accelerated Development via Suksma Sarira (Boosted his speed enough to dodge Kotton's blitz when he couldn't before) 
*Acrobatics 
*Air Manipulation via Suksma Sarira (Destroys fire using wind to change it's shape and destroy the concept of it) 
*Fear Inducement (Notoriously feared throughout his entire city due to his superhuman strength)
*Durability Negation (Broke through Hashihime's "Waxen armor" which she claims is harder than steel) 
*Regeneration Negation (Can defeat or kill Yokai that regenerate their limbs)
*Supernatural Willpower (Overcame Tamagawa's version of Doppo's "Yobimizu" attack that extinguishes life from only living things using "Black Water")
*Adaptation (Was unaffected by the temperature from Doppo's snowstorm creation, and his "icy hot" attacks that permanently damage internal organs due to being frozen)
*Extreme Pain Tolerance (Tanked being thrown into a car and laughed it off before throwing it back, was thought to be a Yokai or a masochist by other monsters)
*Chi Manipulation via Prana (Has an abnormal amount of Chi or "Chakra" which amplifies his strength)
*Enhanced Senses via Prana (The physical human world and the immaterial Yokai world don't touch they only interact through a medium most humans can't touch, except Maruo)
*Limited Healing (Healed faster than Urara, tells Ten he heals from eating and reading manga)
*Non-Physical Interaction (Maruo can touch and damage Yokai through a medium of "cash")
*Instinctive Reaction (Can turn his brain off physically and still fight)
|-|Resistances=
*Resistance to Explosion Manipulation (Tanked an explosion from Hashihime in her Yokai form)
*Resistance to Fire (Tanked multiple "icy hot" attacks from Doppo, which made Ten ask if Maruo was really human), 
*Resistance to Ice (Tanked multiple "icy hot" attacks from Doppo, which made Ten ask if Maruo was really human)
*Resistance to Water (Survived a "black water" attack that extinguishes life)
*Resistance to Life Manipulation (Survived an attack that drains life force)
*Resistance to Mind Manipulation (Overcame mind manipulation from Tamagawa who attempted to use Doppo to scare Maruo)
*Resistance to Fear Manipulation (Overcame mind manipulation from Tamagawa who attempted to use Doppo to scare Maruo)
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Attack Potency: At least Small Building level (Could split large boulders at 7 years old) | At least Large Building level (Far stronger than Hashihime who blew up a building with Maruo still inside), likely far higher | At least City level (Comparable to Doppo who created a snowstorm), Varies with Suksma Sarira, likely far higher
Speed: Unknown | At least Supersonic (Can React to Kotton at his fastest which broke the sound barrier), higher with Suksma Sarira, likely far higher | At least Supersonic, higher with Suksma Sarira, likely far higher
Lifting Strength: Unknown | At least Class 5 (Lifted a car), likely Far higher | At least Class 25 (Can easily push 18 wheelers), higher with Suksma Sarira, likely far higher
Striking Strength: At least Small Building level | At least Large Building level (All of his attacks are through physical force), likely far higher | At least City level, Varies with Suksma Sarira, likely far higher
Durability: At least Small Building level (Comparable to his AP) | At least Large Building level (Comparable to his AP), likely far higher | At least City level (Tanked multiple attacks from Doppo), Varies with Suksma Sarira, likely far higher 
Stamina: Superhuman. Endured the same training as his mange heroes like Goku, Kinnikuman etc. | Superhuman. Defeated an entire high school of delinquents. | Superhuman. Tanked impaled multiple times at once by Ice blades created by Doppo.
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Below Average
Weaknesses: Not good at anything besides fighting. Has a short attention span.
Notable Attacks/Techniques:
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|-|Maruo's Techniques=
*Technique Mimicry Maruo is an otaku who is a stan of many manga characters such as Goku, Jotaro, Joeseph Joestar, Saitama and many others. He wanted to be a manga protagonist so badly that he trained ruthlessly until he was able to crack boulders in half by age 7. He copies the iconic techniques of his favorite manga heroes and even changes the "impossible to do" moves like Kamehameha or Kenshiro's into his own version. Maruo isn't interested in copying techniques from anyone other than his idols.
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*Suksma Sarira (Maruo's Yokai spirit which he taps into to allow him to physically hit elemental type Yokai)
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*Prana (A power which flows in Maruo's Chakra through paths called "Nadi", which allow Marebito humans to be Superhuman)
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*Super Smart Attack Punch
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*Ultimate Final Conquering Destruction Heavenly True Phoenix Punch
Maruosecretpunch.jpeg
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*Sumo (Teppo, Shiko Stomp, Butsukari Push)
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|-|Goku=
Techniques from Goku.
*Kamehameha Punch (A punch where he yells Kamehamaha and punches the head off a Yokai)
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*Dragonthrow (Used to throw Kotton into a fountain wall)
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*Karate (Copied from Goku)
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*Wing Chun (Copied from Goku)
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*Kung Fu (Copied from Goku)
Gokuzeroinchpunch.gif
|-|Saitama=
Maruo didn't copy any of his moves in any of his fights, but the 2 share many similarities both being "one punch men", albeit Saitama on a significantly higher scale. 
Marusaitama.jpeg
|-|Jotaro/Joseph's=
Techniques from Jotaro and Joseph.
*Ora Ora Ora Ora Ora Ora (Copying Star Platinum's infamous move)
Maruojotaro.jpeg
Starplatinumbeatdown.gif
|-|Kenshiro's=
Techniques from Kenshiro.
*Kenshiro Hundred Rendering Fist: Maruo's version of Kenshiro's "Hokuto Hyakuretsu Ken"
Maruokenshirorending.jpeg
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Kenshirohundred.gif
|-|Joe Yabuki/Taison Maeda's=
Techniques from Joe Yabuki.
*Boxing (Copied from Joe Yabuki and Taison Maida from Rokudenashi Blues) Maruo copied the same training methods as Joe Yabuki and Taison Maeda from the age of 7 and has the strength to pull off his iconic moves.
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|-|Kinnikuman's=
Techniques from Kinnikuman.
*Wrestling (Copied from Kinnikuman's move set) Maruo copied the same training methods as Kinnikuman from the age of 7 and has the strength to pull off his iconic moves.
Maruowrestling.jpeg
*Kinniku Buster: Kinnikuman's infamous technique. It was first used during the fight with Warsman. He places an opponent's neck on his shoulder and grabs their thighs. He then jumps up and lands in a sit-down position, causing damage to the neck, spine, and groin. This move is also used by his son Mantaro.
Kinnikubustermaruo.jpeg
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*Niku Curtain
*Niku Curtain Attack
*Kinniku Driver : The Kinniku Driver is the second part of the Kinniku Buster. First used during the fight with General Devil. Kinnikuman runs up to his opponent and places his head between their legs. He then leaps up, flips the opponent upside down, places his feet on the underside of their arms, and drives them into the canvas.
Kinnikudriver.jpeg
*Muscle Spark 
Musclespark.jpeg
*Fu Rin Ka Zan : A four-part maneuver of the following:
**(風 Fuu, "Quick Like the Wind") Kinnikuman first puts his opponent in a double under-hook hold, spins him around, throwing him from arm to arm, and slams him into the canvas.
**(林 Rin, "Silent Like the Forest"): He then grabs his opponent under his arm and jumps into the air, flipping himself and the victim around in a Rolling Cradle until he has him in a pile-driver hold.
**(火 Ka, "Conquer Like the Fire"): With his opponent in a pile-driver hold, Kinnikuman drives him into the canvas.
**(山 Zan, "Immovable Like the Mountain"): Finally, he throws his opponent into the air, jumps up after him, catches him in a Reverse Romero Special, and falls back to the canvas.
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==Gallery==
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:YJK Verse
Category:Accelerated Development Users
Category:Air Users
Category:Berserkers
Category:Brawlers
Category:Chi Users
Category:Enhanced Senses Users
Category:Explosion Users
Category:Fear Users
Category:Fire Users
Category:Healers
Category:Life Users
Category:Manga Characters
Category:Martial Artists
Category:Mind Users
Category:Power Mimicry Users
Category:Social Influencers
Category:Statistics Amplification Users
Category:Supernatural Willpower Users
Category:Water Users