Junko Enoshima

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|-|Junko Enoshima=
|-|Monokuma=
</tabber>
==Summary==
Junko Enoshima is a member of the 78th class of Hope's Peak Academy with the title Ultimate Fashionista for her impeccable fashion sense and ability to predict and set trends. In truth, her actual talent is Ultimate Analyst, allowing her to understand her surroundings and other people in an instant.
Bored with the mundanity of the society she knows inside out, she decides to experience something completely new by plunging the world into inescapable despair, causing the The Worst, Most Despair Inducing Incident in the History of Mankind as the leader of Ultimate Despair, being the true mastermind behind Monokuma and the events of the series.
==Powers and Stats==
Tier: | At least | At least as Virus Monokuma, as Alter Ego Junko
Key: Physically | As Monokuma | Neo World Program
Name: Junko Enoshima, Ryoko Otonashi (Danganronpa Zero) | Alter Ego Junko
Origin: Danganronpa
Gender: Female. Referred to as male as Monokuma
Age: 19 in Trigger Happy Havoc. AI Junko is only 2–3 years old.
Classification:
<tabber>
|-|Junko=
Human. Ultimate Fashionista, Ultimate Analyst, Ultimate Despair, Despair Sisters
|-|Monokuma=
Teddy Bear, Robot, Headmaster, Mastermind, Puppet, Virus
</tabber>
Powers and Abilities:
<tabber>
|-|Base=
*Superhuman Physical Characteristics
*Genius Intelligence
*Precognition and Information Analysis (As the Ultimate Analyst, Junko is able to read and analyze anything virtually instantaneously, being able to determine the personality, abilities, thoughts, and history of her foes with a mere glance. Her analytical skills are so high that she can practically predict the future)
*Social Influencing
*Statistics Amplification (Enforcing despair can give adrenaline that lets them ignore mortal wounds)
*Madness Manipulation (Type 1 and 2; As the Ultimate Despair, she can easily drive other people to be suicidal, homicidal and "full of despair". This can be done psychologically, technologically, or by lobotomizing the target when torturing them. Other people under the influence of despair can also inflict despair to others)
*Paralysis Inducement, Mind Manipulation and Morality Manipulation (Via despair video, leaking it on the Internet drove a large amount of people to become anarchists that tore down any buildings, killed people with glee and replaced famous buildings with one's themed after Monokuma and Junko. Made Class 77-B willing to kill themselves to be possessed by her AI, as well as making them psychotic)
*Memory Manipulation (With Yasuke Matsuda's research, she can erase memories. Can also restore them with the Escape Button)
*Slight Toon Force (Survived most of her execution with no visible wounds before being squashed to death, and even then, the Ultimate Despair was able to retrieve Junko's body parts)
*Summoning (Can control and summon up to 100 Monokumas)
*Possible Acupuncture (Should be capable of utilizing needles as a weapon and use them in a brainwashing method as most of her brainwashing methods came from Yasuke Matsuda's research)
*Limited Immortality (Type 6; Her AI can potentially be uploaded into computers or even bodies, though this requires very specific conditions that would require lengthy preparation)
Resistance to
*Fire Manipulation (Was unaffected from being burned alive in her "Ultimate Punishment")
*Electricity Manipulation (Was unaffected from being electrocuted in her "Ultimate Punishment")
|-|As Monokuma=
All previous abilities, plus including the following:
*Inorganic Physiology (Type 2)
*Small Size (Type 0: 75 cm)
*Martial Arts (Somewhat kept up with Sakura Ogami)
*Natural Weaponry (claws)
*Breaking the Fourth Wall 
*Self-Destruction (Shown here)
*Information Analysis (His left, red eye can estimate age, heart rate, measure the distance of an opponent from Monokuma and measure the opponents' velocity)
*Enhanced Vision (His left, red eye seems to have an "eye mode" which has a night vision and an infrared vision)
*Stealth Mastery (Any Monokumas can blend in backgrounds with colors that are divided into two halves)
*Possibly Afterimage Creation (Shown here)
|-|Neo World Program=
</tabber>
Attack Potency: Small Building level (Should be comparable to Makoto Naegi) | At least Large Town level (Comparable to Sakura) | At least Multi-City Block level+ as Virus Monokuma (Easily defeated Akane Owari and Nekomaru Nidai), Unknown as Alter Ego Junko (Should still have nigh-absolute control of the program, which includes a relatively large island, multiple smaller islands, and outer space)
Speed: Superhuman speed and reactions (Is comparable to Yasuhiro Hagakure) | High Hypersonic with Relativistic+ reactions (Can match Sakura Ogami in a fight) | At least Hypersonic+ with Relativistic+ reactions as Virus Monokuma (Can dodge all of Akane Owari's attacks easily), Unknown as Alter Ego Junko
Lifting Strength: Above Average Human (Comparable to Makoto Naegi) | At least Class 5 | At least Class 5 as Virus Monokuma, Unknown as Alter Ego Junko
Striking Strength: Small Building level | At least Large Town level | At least Multi-City Block level+ as Virus Monokuma, Unknown as Alter Ego Junko
Durability: Likely at least Large Town level, possibly far higher (Took "The Ultimate Punishment", which involved feats such as being electrocuted with enough force to liquefy, being hit by speeding trucks while being burned alive, getting hit by countless baseballs at machine-gun fire rate, pounded by an excavator, sent into space and forcefully brought down all before dying under a crusher. Just one of them was enough to easily kill the likes of Mondo Owada) | At least Large Town level | At least Multi-City Block level+ as Virus Monokuma (has also near infinite replacements), Unknown as Alter Ego Junko
Stamina: Superhuman (Withstood the Ultimate Punishment that involved several tortures, like being burned alive and crashing from space in a spaceship. Should be superior to Yasuhiro Hagakure) | Superhuman (Has not shown any signs of tiring, thought it depends on Junko's current stamina as she's the one controlling him) | Superhuman as Virus Monokuma, Unknown as Alter Ego Junko
Range: Standard Melee Range physically, higher while controlling Monokumas (Can make them travel basically anywhere) | Standard Melee Range physically | Standard Melee Range physically, Several Meters or higher when using a bazooka as Virus Monokuma, Unknown as Alter Ego Junko
Standard Equipment: None notable (Though sometimes seen using baseball bats or ice picks, meaning she can use most weapons that she sees to benefit her. In Danganronpa Zero, she used a poisonous lipstick to paralyze Yasuke Matsuda with a kiss) | None notable | None notable
Intelligence: Extraordinary Genius (Due to her feats down below). Her Ultimate Analyst talent gives her monstrous analytical capabilities, which makes it extremely easy for her to predict events, such as the killing game in Danganronpa: Trigger Happy Havoc, even the Tragedy was beginning to bore her (as the chaotic event went just like she planned it to be), and her talent is the reason why she's called the Ultimate Fashionista, due to her ability to predict and set trends, she was able to understand and know the best current fashion sense. This talent also allows her to quickly learn the skills of other talent holders, such as learning how to produce brainwashing videos by just simply observing Ryota Mitarai while doing his work, learning how to lobotomize and/or remove the memories of others via neurosurgery by simply reading Yasuke Matsuda's research, and as well as gaining knowledge in programming by observing Chihiro Fujisaki's programs. She is even more intelligent as Alter Ego Junko, making her smarter with computers due to her being an AI, she also created a plan to Junko-fy All Mankind by Junko-fying everyone who died, and presumably do the same to Future Foundation members, and then do the rest to the other people all over the world to create a despair utopia where you can despair as you please, called Junkoland
Weaknesses:
<tabber>
|-|Junko=
Makoto Naegi, as she can't read him properly due to his luck being weaker than Nagito Komaeda, it doesn't come out as much as Nagito's luck, it always happens and most of those situations are "convenient" for his condition or simply situations that are in his favor and mostly what he wants to happen, unlike Makoto's luck, which only takes action during "mostly" near-death situations and take note that Makoto is clueless on how his luck works or at least to manipulate his luck to some extent unlike Nagito which might be also another factor on why she can't read his luck, and she hates anything to do with hope. Will flip when facing someone with Ultimate Hope (such as Makoto). Purposely leaves flaws in her plans, so there is a small chance her plan will fail and she herself will be consumed by despair. She can easily get bored because of the nature of her talent, to the point that she has to create new personalities to avoid getting bored temporarily, and then eventually get bored of those new personalities anyways. As AI Junko, she only has the authority to add rules, and does not have the authority to delete rules
|-|Monokuma=
Same as Junko as she's the one controlling him. There's a certain spot on Monokuma where the bomb mechanism and his power source align, if it's hit at the right spot then one Monokuma immediately dies without any explosion. As a virus avatar with the same level of an overseer, he is restricted by the status itself. There are restrictions in the program that disables teleportation to certain places, where he can not come and go as he pleases. Similar to Alter Ego Junko, he only has the authority to add rules. He can not modify or remove currently existing ones
</tabber>
Feats:
*Staged , and succeeded in doing so, Caused a movement in the internet, caused mass panic, caused talented people to create software that spreads despair, Monokuma Units, caused influential people to create new ideals for spreading despair, caused powerful people to brainwash citizens, 
**Succeeded in staging three separate Mutual Killing Games.
**Introduced the first killing game between the student council and framed Izuru Kamukura to lessen the reputation that the Hope's Peak Academy once had.
**Used Yasuke Matsuda for escaping from the suspicions of being the perpetrator of the Tragedy of Hope's Peak Academy by brainwashing herself and assuming a different identity that is Ryoko Otonashi.
**Later betrayed Yasuke Matsuda. Used Ryota Mitarai for his brainwashing methods and as well as using her "lover's" memory-erasing procedures.
**Used the weaknesses of her "enemies" to blackmail them into doing her bidding or reporting that she's innocent. For instance, blackmailing Juzo Sakakura that he's romantically interested on Kyosuke Munakata. Brainwashed Chisa Yukizome to also further convince Kyosuke that Junko was innocent.
**Convinced Izuru Kamukura to work with her (due to his curiosity) and convinced him to help her take over the Neo World Program and everything in it (with the help of Izuru). In advance, she used Towa Group and the Warriors of Hope to work for her as well and she also prepared Shirokuma and Kurokuma for later use, which is her AI.
**Used Chisa Yukizome to execute Chiaki Nanami to spread despair on Class 77-B students and used them to spread despair further and ruin Hope's Peak Academy's reputation, for example, Sonia Nevermind or the Ultimate Imposter using their talents to create nuclear threats to other countries and eventually led to some global panic. Which led to the Reserve Course rallying and killing students on the main course, which results to the instant decline of the Hope's Peak Academy. Junko Enoshima later used her suicide video to make them commit suicide. Izuru also mentioned that she used memes to influence what others think about Hope's Peak Academy and "probably" changing the current trends and culture as well, with her influence.
**Took advantage of the "last symbols of hope" or Class 78th, which is Makoto Naegi's class and forced them to kill each other. As Hope's Peak Academy's plan was to preserve their peaceful life in a well-protected building until chaos and despair disappears in the outside world.
**With her influence, she indirectly managed to cause mutual killings between Future Foundation members and with her suicide video, she managed to create a fake impression that there's a killer on the loose, even though there's not, which led to panic and convincing the Future Foundation members into fighting one another.
Notable Attacks/Techniques:
*Ultimate Analyst: She is able to read and analyze anything virtually instantaneously, being able to determine the personality, abilities, thoughts, and history of her foes with a mere glance. As such, she is able to predict virtually anything that comes her way unless it is completely outside of comprehension and understanding that she has witnessed, such as Makoto Naegi and his luck, only appearing when it's extremely needed unlike Komaeda, where his luck takes action every time it's convenient for him.
**Ultimate Despair: Due to her talent that makes everything predictable and easily understandable, she has devoted herself into causing despair into the world as she deemed despair as the unpredictable. She is specialized and skilled in spreading despair due to her talent that her everything about people and objects that she sees, including her victims' weaknesses.
**Ultimate Fashionista: As a fashionista, she often appeared in magazines as the cover model. She uses her Ultimate Analyst talent to her advantage, as she can predict trends. Likely a talent that she used as a ruse to stay under the radar of her opponents.
==Gallery==
Vjunkoenoshima1.png|Junko and Monokuma in the official illustration
G dgr junkoenoshima1.png|Junko Enoshima's design sketches
G dgr junkoenoshima2.png|Junko Enoshima in Danganronpa: Trigger Happy Havoc
G dgr junkoenoshima3.png|Junko enforcing her execution
G dgr junkoenoshima4.png|AI Junko
G dgr junkoenoshima5.png|Junko Enoshima in the Japanese Website Profile of Danganronpa 3
Junko Profile Danganronpa 3.png|Junko Enoshima in the Design Profile of Danganronpa 3: Despair Arc
G dgr junkoenoshima6.png|Junko in a magazine
G dgr junkoenoshima7.png|Junko's Introduction in Danganronpa 3: Despair Arc
G dgr junkoenoshima8.png|Junko's signature smile
G dgr junkoenoshima9.png|Junko in Danganronpa Gaiden: Killer Killer
G dgr junkoenoshima10.png|Junko's signature smile in Danganronpa Gaiden: Killer Killer
Danganronpa 3- The End of Hope's Peak OST 2 - 03. The Biggest Tragic Event in Human History|Junko's Theme
Danganronpa 3- The End of Hope's Peak Academy OST 1 - 17. Sisters Plan|Theme of the Despair Sisters
==Notable Matchups==
Victories:
Johnny Test (Johnny Test) Johnny's Profile (Base Johnny and Junko as Monokuma were used. Johnny had all of his equipment, excluding Bionic Arm and Black Hole, speed was equalized, starting distance was 5 meters and the fight took place at Porkbelly)
Chris McLean (Total Drama) Chris’ Profile (Battle took place at Hope's Peak Academy and speed was equalized. Junko was controlling Monokuma. Chris had a week of preparation and access to all of his equipment)
Caine (The Amazing Digital Circus) Caine's Profile (Neo World Program Junko was used. Speed was equalized and the battle takes place within the Neo World Program at the center of Jabberwock Island)
Losses:
Inconclusive:
Daniel Park (Lookism) Daniel's Profile (Speed was equalized. Daniel's UI Key is used against Junko's physical key)
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