M16

The M16 is an assault rifle that is useful at any range thanks to its moderate damage and magazine size. Good stats and versatility contribute to M16 being considered one of the best weapons in game.
== Obtaining ==
* Not available as floor loot.
* Secret Rooms may contain M16, with two boxes of 20 each.
* may contain M16 with two boxes of 20 each.
* may contain M16 with two boxes of 20 each.
== Strategy ==
The M16 is often considered an upgrade over an , as it has better damage, accuracy, and bullet speed while retaining the same rate of fire as the AK.
Keep a distance from the opponent while using this weapon, and be aware of surrounding dead angles to prevent getting ambushed by opponents who use the or the .
== Damage based on distance ==
Damage output depends on the distance traveled by a bullet before it hits the target. A bullet fired from the M16 can travel up to SAU, or .
==Skins==
Weapon appearance can be customized with one of the following weapon skins:
== Trivia ==
* The closest real world counterpart would be M16A3 Assault Rifle.
* Vaporwave M16 has a custom sound effect when firing unique to that skin.
**The Guitar M16 also has a custom firing sound unique to its skin as well.
*Oddly enough, the stock from M16 is shorter than the real life counterpart.
*The real M16 commonly have burst fire/single fire system, possibly the M16 in game is based of M16A2 Enhanced/M16A3 which features the automatic fire system.
== Patch History ==
* M16's magazine capacity has been reduced from 30 to 25 .
* M16's bullet speed increased from to .
* M16's recoil while running has been increased from 32% to 40%.
* M16 now has a smoother recoil pattern after the 4th shot (but before randomized recoil kicks in).
* M16's damage at point blank range reduced from to , and damage at max range reduced from to .
* Adjusted epic M16 and legendary M16 bullet speeds to be 196 and 204 (previously were 221 and 233).
* M16 recoil while moving changes from +20% to +32%.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
* Move speed while shooting increased from 63% to 76%.
* Recoil per shot while moving increased from 1.1° to 1° per shot.
* M16's can now spawn in the world (only legendary remains exclusive to the Delivery Mole).
* Initial running recoil reduced from 4.5° to 4.0°.
* Maximum recoil reduced from 9° to 7.5°.
* Maximum recoil down from 10° to 9°.
* New bullet spread system added.
* Weapon recoil changes, recoil while moving now applies on a per-weapon basis.
* Smaller weapons such as pistols and SMG have less, and larger weapons like the AK, M16, and Sniper have more recoil while moving.
* rarity added.
* All weapon bullet speeds increased by about 6-8%.
de:M16
es:M16
ru:M16
zh:M16