Mob

A mob is an AI-driven game entity resembling a living creature. Beside its common meaning, the term "mob" is short for "mobile entity". or a single entity in a group when referring to Minecraft. All mobs can be attacked and hurt (from falling, attacked by a player or another mob, falling into the void, hit by an arrow, etc), and have some form of voluntary movement. Different types of mobs often have unique AI and drop good or bad loot depending on the mob that was killed.
== Spawning ==
Mobs spawn in various ways. Most mobs spawn naturally, depending on the light level, biome, and their surroundings. For example, most animals are found in bright areas on the surface, while hostile monsters are commonly found in the dark (whether it's a cave, dungeon, mansion, or at night). Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player. Some mobs including passive and neutral animals, and even hoglins have the ability to be bred by the player, creating offspring. Villagers also breed randomly depending on the time of day and the number of beds (though they can’t be directly bred by the player). Most mobs never spawn on transparent blocks, in water (except fish, dolphins, turtles, and other aquatic creatures), in lava (except for striders), on bedrock, or on blocks less than a full block tall (such as slabs placed on the bottom half). The exception is monster spawners, from which monsters can spawn naturally on any block including air.
Some mobs (like the snow golem and the wither) require that the player "construct" them before being able to spawn. The iron golem can spawn naturally and can also be constructed. The ender dragon can be respawned with four end crystals.
Players can also spawn mobs easily by using a spawn eggs in Creative mode, or the command. 
=== Despawning ===
Many mobs despawn (cease to exist) after a certain amount of time if far enough from the player. , most passive mobs do not despawn, while most monsters do. , almost all mobs despawn.
== Behavior ==
Mobs are affected by the environment in the same ways as the player; they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacked by weapons, /kill command, etc.). Some mobs may be resistant or immune to certain hazards, such as some Nether mobs, which are immune to fire. All aquatic mobs except dolphins are immune to drowning. Mobs can ride minecarts and other mobs can climb up ladders. When mobs are killed, they turn to dust and drop items that may be useful resources. Each type of mob in Minecraft has a certain AI (artificial intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player within 32 blocks and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced path-finding system that allows them to navigate through obstacles to get to a desired object or destination. Passive mobs flee in random directions after being hurt, while hostile mobs face and chase/attack the player as soon as the player comes close. Neutral mobs remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob becomes hostile toward and attacks the entity that hit it. Most mobs are aware of players within 16 blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks (spherical) away. Mobs are harmless to players in Creative mode.
Most mobs cannot see through most solid blocks, including semi-transparent blocks such as ice, glass, tall grass, or glass panes. , mobs (except wardens) do not attempt to walk over rails tracks unless pushed onto the rails by other mobs.
== List of mobs ==
Mobs are listed and classified by their nature from the player's perspective. For more details on a particular mob, click on them to view their individual page.
=== Passive mobs ===
Passive mobs are harmless mobs (except for the pufferfish) that do not attempt to attack the player, even when provoked or attacked. Most of them can be bred or tamed.
 	 	 	 	 	 	 	 	 	 	
Allay	Armadillo	Axolotl	Bat	Camel	Cat	Chicken	Cod	Cow	Donkey	Frog
 	 	 	 	 	 	 	 	 	
Glow Squid	Horse	Mooshroom	Mule	Ocelot	Parrot	Pig	Pufferfish (defensive)	Rabbit	Salmon
 	 	 	 	 	 	 	 	 	 	
Sheep	Skeleton Horse	Sniffer	Snow Golem	Squid	Strider	Tadpole	Tropical Fish	Turtle	Villager	Wandering Trader
===Neutral mobs===
Neutral mobs are sometimes passive and sometimes hostile toward the player. All of these mobs (except goats and foxes) are provoked when the player attacks it first. Some mobs may also be naturally hostile with provocation, and some mobs also have some additional way to be provoked.
 	 	 	 	 	 	 	
Bee	Cave Spider	Dolphin	Drowned	Enderman	Fox	Goat	Iron Golem (naturally spawned)
 	 	 	 	 	 	 	
Llama	Panda	Piglin	Polar Bear	Spider	Trader Llama	Wolf	Zombified Piglin
=== Hostile mobs ===
Hostile mobs are dangerous, aggressive mobs that always attack the player within their respective detection ranges.
 	 	 	 	 	 	 	 	 	 	
Blaze	Bogged	Breeze	Creeper	Elder Guardian	Endermite	Ender Dragon	Evoker	Ghast	Guardian	Hoglin
 	 	 	 	 	 	 	 	 	
Husk	Magma Cube	Phantom	Piglin Brute	Pillager	Ravager	Shulker	Silverfish	Skeleton	Slime
 	 	 	 	 	 	 	 	 	
Stray	Vex	Vindicator	Warden	Witch	Wither	Wither Skeleton	Zoglin	Zombie	Zombie Villager
=== Compound mobs ===
Compound mobs, also called jockeys, are a special condition in which a mob spawns riding another mob. All jockeys are hostile except for the strider jockey, which is neutral.
 	 	 	 	 	
Chicken Jockey	Hoglin Jockey	Ravager Jockey	Skeleton Horseman	Spider Jockey	Strider Jockey
=== Boss mobs ===
Boss mobs are special hostile mobs that are distinctly more dangerous and tougher than other mobs. They do not spawn randomly, and are confronted intentionally. Boss mobs provide unique challenges but also equivalent rewards. 
 	 	 	
Elder Guardian	Ender Dragon	Warden	Wither
=== Unused mobs === 
Only contains a few mobs that never spawn naturally in-game as they can only be summoned with the command though the zombie horse, Agent and NPC can be spawned in with a spawn egg.
 	 	 	 	 	 	
Giant	Zombie Horse	The Killer Bunny	Agent	NPC	Illusioner	Elder Guardian Ghost
=== Removed mobs ===
Removed mobs no longer exist in current versions of the game.
 	 	 	 	 	
Mob	Beast Boy	Black Steve	Rana	Steve	Monster
=== Joke mobs ===
Mobs that were added as a joke for April Fools' Day .
 	 	 	 	 	 	 	 	 	 	
Diamond Chicken	Horse	Love Golem	Mars	Moon Cow	Nerd Creeper	Pink Wither	Pony	Ray Tracing	Redstone Bug	Smiling Creeper
=== Unimplemented mobs ===
Mobs that were announced by Mojang as potential additions to the game, but either got scrapped or shelved indefinitely.
 	N/A 	N/A 	 	 	 	 	 	 	
Pigman	Red DragonStatus uncertain, whether it has been scrapped or simply shelved is unknown.	Alpaca	Barnacle Scrapped, will be not be added in any future update to Minecraft.	The Great Hunger	Wildfire	Chinese Alligator	Golden Monkey	White-Lipped Deer	Baiji
 	 	 	 	 	 	 	 	
MoobloomShelved indefinitely, may or may not come in a future update.	Iceologer	Glare	Copper Golem	Firefly	Rascal	Tuff Golem	Crab	Penguin
== Mob vote ==
In 2016, Jeb held an informal poll on Twitter in which the public voted on adding the llama to Minecraft over the alpaca. In the six annual Minecraft events MINECON Earth 2017, MINECON Earth 2018, MINECON Live 2019, Minecraft Live 2020, Minecraft Live 2021, Minecraft Live 2022, and Minecraft Live 2023, the public also voted on a mob to be added to Minecraft. In the first vote, the winner was the phantom (then known as "Mob B" or "The Monster of the Night Skies"). In the second, the winner was the taiga biome and the fox. In the third, the winner was the mountain biome and the goat. In the fourth, the winner was the glow squid. In the fifth, the winner was the allay. In the sixth, the winner was the sniffer. And In the seventh, the winner was the armadillo. Shortly before the second vote, the China Edition also had a mob vote, the winner of which was the panda. Shortly after the second vote, there was also a vote for which new cat skin would be added, the winner of which was Jellie.
Llamaalpacavote.png
Mob vote 1.jpg
MinecraftChinaVote.png
Biome vote 1.png
Cat Vote.jpg
Minecon 2019 biome vote image.png
Mob vote 2.jpg
MCLive2021MobVoteAllOptions.png
MCLive2022MobVoteAllOptions.png
File:ArmadilloPeguinCrab Mob Vote.png
== Classification ==
Most of the mobs are divided into different types, such as the animals or the monsters, but some creatures are assigned to a more detailed group. There are a total of four mob classifications that have different effects than other mobs.
=== Weaknesses and immunities ===
Some mobs are weak or immune to certain kinds of damage. Sea creatures, such as turtles, take more damage from tridents that are enchanted with Impaling. Skeletons and their variants are immune to drowning. All undead mobs are healed by potions of Harming, but take extra damage from weapons enchanted with Smite, along with taking damage from Potions of Healing. Many of these weaknesses and immunities are a result of what category (see below) of mobs that the mob falls into.
=== Undead mobs ===
This group of mobs includes drowned, husks, phantoms, skeletons, skeleton horses, strays, withers, wither skeletons, zoglins, zombies, zombie horses, zombie villagers, and zombified piglins. These mobs are damaged by potions of Healing, healed by potions of Harming, and are immune to drowning (except for husks and zombies, which turn into zombies and drowned if drowning, respectively) and poison damage. Zombies, zombie villagers, drowned, skeletons, strays, and phantoms burn when under direct sunlight, unless they are touching water or wearing a helmet. Under the fire resistance effect, undead mobs still catch fire in direct sunlight but do not get hurt by the fire. All undead mobs except for drowned, phantoms, and withers sink in water. All undead mobs take extra damage from weapons enchanted with Smite, and are ignored by withers.
Most undead mobs have the ability to pick up items. Some can spawn wearing armor, or holding tools or weapons.
=== Aquatic mobs ===
This group of mobs includes axolotls, dolphins, squids, glow squids, guardians, elder guardians, turtles, cod, salmon, pufferfish, and tropical fish, but not drowned.MC-128249 - comment from cojomax99 They take extra damage from tridents enchanted with Impaling, and, except axolotl, do not cause pufferfish to inflate nor take damage from them. All aquatic mobs except dolphins are immune to drowning, and all except guardians, elder guardians, and turtles take suffocation damage if out of water for too long. Aquatic mobs have the ability to swim, whereas other mobs simply float on water or sink.
In there is no in-game classification for these mobs.
=== Arthropods ===
This group consists of mobs based on , namely bees, cave spiders, endermites, silverfish, and spiders. They take extra damage and receive the Slowness IV effect when attacked with weapons enchanted with Bane of Arthropods.
=== Illagers ===
This group includes pillagers, illusioners, ravagers, evokers, and vindicators. They are immune to evoker fangs damage and ignored by vindicators named "Johnny" (except ravagers). They are hostile toward villagers, wandering traders, iron golems and players in Survival or Adventure mode. Witches, and vexes may accompany them in raids. Illusioners (and witches) can see players or targets through blocks.
=== Knockback resistance ===
Some non-boss mobs resist a percentage of knockback from attacks.
Mob	Knockback resistance
 	0% - 5% (determined upon spawning)
 	60%
 	0% - 5% (determined upon spawning)
 	100%
 	85% (outside water)
 	75%
 	100%
 	100%
 	60%
 	0% - 5% (determined upon spawning)
 	0% - 5% (determined upon spawning)
 	0% - 5% (determined upon spawning)
== Platform availability==
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==Damage dealt by hostile and neutral mobs==
==Achievements==
==Advancements==
Advancements are made when a player accomplishes something that is either rare to accomplish or sometimes easy to do so (such as Adventure for killing or getting killed by an entity).
==Videos==
==History==
	
 
==Issues==
:For issues unique to specific mobs, see that mob's issues section.
==Trivia== 
*Renaming a mob "Dinnerbone" or "Grumm" using a spawn egg or name tag causes it to flip upside down.
*Renaming a sheep "jeb_" makes its wool change color with a smooth transition between colors. Note that the sheep named "jeb_" drops only the color of wool it had when named (e.g., when a pink sheep is named "jeb_" and then sheared when its color has changed to blue, it still drops pink wool).
*Renaming a vindicator "Johnny" makes it attack all nearby mobs, except other illagers.
*Renaming a rabbit "Toast" gives the rabbit a new texture, as an Easter egg to xyzen420's girlfriend's missing rabbit.
*Spiders, cave spiders, slimes, silverfish and illusioners are some of the few mobs that can see players behind walls.
*Cats, villagers and bats can see players with the invisibility effect.
*There are many blocks in the game that do not take up a full block, such as trapdoors, and mobs actually see many of these as full blocks. 
**With some blocks, mobs mistake them for air, such as carpets, snow, and string.
*Strangely, despite the term mob being derived from mobile entity, supplementary material consistently uses it within the Minecraft universe. Characters from Minecraft Story Mode begin calling monsters mobs starting in Order Up, whereas Farnum refers to himself as a “mobologist.”
==Gallery==
Animal Totem JINX.jpg|Official T-shirt artwork "Animal Totem" made by JINX.
Creatures JINX.jpg|Official T-shirt artwork "Creatures" made by JINX.
Lineup JINX.jpg|Official T-shirt artwork "Lineup" featuring hostile mobs as well as a chicken. Made by JINX.
Hilltop by Capy.jpg|Official T-shirt artwork featuring Steve and mobs. Made by Capy.
Minecraft Party JINX.jpg|Official T-shirt artwork "Party" featuring Steve and mobs. Made by JINX.
Tight Spot JINX.jpg|Official T-shirt artwork "Tight Spot" featuring Steve and hostile mobs. Made by JINX.
Mob E 1.jpg|An image of a mysterious mob posted on twitter to promote the first mob vote.
Mob E 2.jpg|A slightly more detailed version of the previous image, posted later.
==References==
==Notes==
 
cs:Stvoření
de:Kreatur
el:Mob
es:Criatura
fr:Créatures
hu:Teremtmény
it:Mob
ja:Mob
ko:몹
nl:Wezen
pl:Moby
pt:Criatura
ru:Мобы
th:ม็อบ
tr:Mob
uk:Моби
zh:生物