Arithmeticks

Arithmeticks , also known as Math Skill, is the action ability used by the Arithmetician in Final Fantasy Tactics. The Arithmeticks command is unique in that it uses abilities from other command ability sets, specifically Black Magicks, White Magicks, Time Magicks, and Mystic Arts with the exception of the magicks that cannot be reflected such as all -ja magicks, Meteor or Invigoration. However, by applying mathematical conditions to the spell, the user can cast the spell on anybody on the field who meets the conditions, for no MP cost nor Charge Time, and ignoring all distance and height. For example, by choosing the condition Level, Multiple of 5 and the spell Death, the user can cast the classic spell Level 5 Death.
With the right choices of job (Black Mage for its highest magick power, or White Mage for its greater speed), spell (such as White Magic Holy or Mystic Arts Petrify/Induration) and equipment (for immunity to the attack), the player can easily wipe out all enemies in one turn without harming a single ally. This unique nature of this job class made the developers of The War of the Lions decide that using Arithmeticks in Cooperative play will not allow the player to gain any battle rating, which means no trophy after the victory.
Arithmeticks is not regarded as "magicks" to reaction abilities that are triggered by magickal effect like Magick Counter, Absorb MP or Faith Boost.
==Abilities==
Name	Range 	Effect 	Speed 	JP Needed
 	— 	— 	— 	250
 	Base arithmetick algorithm on the target's CT. 	Base arithmetick algorithm on the target's CT. 	Base arithmetick algorithm on the target's CT. 	Base arithmetick algorithm on the target's CT.
 	— 	— 	— 	350
 	Base arithmetick algorithm on the target's level. 	Base arithmetick algorithm on the target's level. 	Base arithmetick algorithm on the target's level. 	Base arithmetick algorithm on the target's level.
 	— 	— 	— 	200
 	Base arithmetick algorithm on the target's EXP. 	Base arithmetick algorithm on the target's EXP. 	Base arithmetick algorithm on the target's EXP. 	Base arithmetick algorithm on the target's EXP.
 	— 	— 	— 	250
 	Base arithmetick algorithm on the height of the target's current tile. 	Base arithmetick algorithm on the height of the target's current tile. 	Base arithmetick algorithm on the height of the target's current tile. 	Base arithmetick algorithm on the height of the target's current tile.
 	— 	— 	— 	300
 	An algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97.	An algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97.	An algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97.	An algorithm for targeting units whose specified attribute is a prime number. A prime number is a number only divisible by 1 and itself. A list of the prime numbers under 100 follows. 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97.
() 	— 	— 	— 	200
() 	An algorithm for targeting units whose specified attribute is a multiple of 5. 	An algorithm for targeting units whose specified attribute is a multiple of 5. 	An algorithm for targeting units whose specified attribute is a multiple of 5. 	An algorithm for targeting units whose specified attribute is a multiple of 5.
() 	— 	— 	— 	400
() 	An algorithm for targeting units whose specified attribute is a multiple of 4. 	An algorithm for targeting units whose specified attribute is a multiple of 4. 	An algorithm for targeting units whose specified attribute is a multiple of 4. 	An algorithm for targeting units whose specified attribute is a multiple of 4.
() 	— 	— 	— 	600
() 	An algorithm for targeting units whose specified attribute is a multiple of 3. 	An algorithm for targeting units whose specified attribute is a multiple of 3. 	An algorithm for targeting units whose specified attribute is a multiple of 3. 	An algorithm for targeting units whose specified attribute is a multiple of 3.
==Other appearances==
===Final Fantasy XII===
The Numerology Technick has the same Japanese name as the Arithmeticks skillset in Final Fantasy Tactics, though it does not have an identical effect.
===Pictlogica Final Fantasy===
PFF Arithmeticks.png|Pictlogica Final Fantasy.
PFF Arithmeticks 2.png|Heal version in Pictlogica Final Fantasy.
====Pictlogica Final Fantasy ≒====
==Etymology==
The -ks suffix is used in games that take place in Ivalice.
Category:Arithmeticks in Final Fantasy Tactics
Category:Action abilities in Final Fantasy Tactics