Adanti (Shadow Fight)

==Summary==
For many moons, Adanti has been living under the guise of a bison beast, to the point where it has forgotten how it felt to be a human, but nonetheless revelling in the real freedom the beast form had given it. When life as a human became too hard for it to bear, Adanti chose the easy way to live by transforming into the beast it is now, and as a result the curse ended up making the shaman go crazy and be obsessed with turning people into beasts in order to create an army of monsters just like it.
==Powers and Stats==
Tier: 
Name: Adanti, Beast
Origin: Shadow Fight 2: Underworld
Gender: As a beast, Adanti's referred to as an "it", although it has a male-like voice.
Age: Unknown
Classification: Werewolf, Shaman, Raid Boss
Powers and Abilities:
* Superhuman Physical Characteristics
* Acrobatics with Martial Arts (Adanti can perform all of Shadow's acrobatic and fighting movements, and fights more aggressively and smarter than the enemies that Shadow fought during the main events of Shadow Fight 2)
* Curse Manipulation with Corruption (Type 2) and Madness Manipulation (Type 2) (Adanti can "bless" people with its werewolf curse, turning them into beasts to create and gather a whole army of monsters. Additionally, the curse makes said people crazy, causing them crave the "real freedom" of their beast forms - thus preventing them from choosing to live the hard way as a human again 1Shadow Fight 2; Underworld; Independence Day 2021 Event; Adanti Raid)
* Durability Negation (The level and stats of all of Shadow's equipment do not affect Raids against Adanti, allowing Adanti to deal fixed damage with all of its attacks regardless of how high Shadow's Helm and Armor defensive stats are)
* Forcefield Creation (Adanti is protected by a shield that is worth 95 times its own health)
* Likely Incorporeality with Intangibility (Immaterial) (The spectral apperance of Adanti's beast form is greatly similar to that of Wolf Wind's, who is described as being a vengeful spirit [1]Shadow Fight 2; Underworld; Independence Day 2022 Event; Google Play Event Description. Additionally, Adanti's beast form is the manifestation of a human's soul under the mask of the beast [1]Shadow Fight 2; Underworld; Independence Day 2021 Event; Adanti Raid)
* Law Manipulation (Adanti can inflict and enforce universal laws known as "Fight Rules" upon its enemy)
* Life Manipulation with Likely Soul Manipulation (Adanti can feast upon the vitality of a person and suggests that it can also consume their spirit [1]Shadow Fight 2; Underworld; Independence Day 2021 Event; Adanti Raid)
* Power Nullification / Probability Manipulation (The majority of Shadow's Perks are unable to activate by chance when in combat with Adanti)
* Regeneration (Low-Mid; not combat-applicable)
* Transformation with Statistics Amplification (Adanti's werewolf curse is a gift of strength, as it allows it to turn into a bison-like beast and stay in this form for as long as it wishes [1]Shadow Fight 2; Underworld; Independence Day 2021 Event; Adanti Raid)
* Weapon Mastery (Adanti is an adept user of Tomahawk Axes and Throwing Tomahawks)
===Equipment===
* Energy Manipulation with Magic (With Spirits' Wrath Magic)
* Fire Manipulation (With Spirits' Wrath Magic)
* Power Nullification (With Chieftain's Tomahawk Ranged Weapon, Spirits' Wrath Magic)
* Summoning (With Spirits' Wrath Magic)
===Perks===
* Damage Boost (Via Critical Hit, Head Hit)
* Damage Reduction (Via Block)
* Durability Negation (Via Cobra)
* Empathic Manipulation (Via Shock)
* Enhanced Senses (Via Eagle Eye)
* Power Nullification (Via Block Breaker, Critical Hit, Shock)
* Statistics Amplification (Via Eagle Eye, Overcharge)
===Enchantments===
* Damage Reduction (Via Critical Protection)
* Energy Manipulation (Via Magic Recharge)
* Magic (Via Critical Protection, Frenzy, Magic Recharge)
* Rage Power (Via Frenzy)
===Special Abilities===
* Invisibility with Smoke Manipulation (Via Smoke Bomb)
===Fight Rules===
* Causality Manipulation (Via Inverted Movement)
* Combat Manipulation (Via Hot Ground)
* Death Manipulation (Via Dodge Enemy Magic)
* Power Nullification (Via No Blocks, No Jumps, No Kicks)
* Vibration Manipulation (Via Periodical Earthquakes)
===Resistances===
* Possibly Death Manipulation (Adanti is unaffected by hits from Shadow's Blade of Death Scythe and Death's Jaw Knives)
* Possibly Empathic Manipulation (Adanti is unaffected by hits from Shadow's Pain and Panic Sickles)
* Fate Manipulation (Adanti can still win fights against Shadow even though the latter is in possession of Fatum's Valentine's Day artifacts, which can change destiny 1.Shadow Fight 2; Underworld; Valentine's Day 2017 It is also unaffected by Shadow's ability to choose which direction the next coil of life and death will take along the spiral of history 1Shadow Fight 2; Underworld; Tenebris Raid; Enter Portal)
* Possibly Madness Manipulation (Adanti is unaffected by hits from Shadow's Harbinger of Madness Ranged Weapon)
* Possibly Pain Manipulation (Adanti is unaffected by hits from Shadow's Pain and Panic Sickles and Blade of the Eternal Pain Sickles)
* Paralysis Inducement (Adanti is immune to Shadow's Stun Enchantment)
* Possibly Social Influencing (Adanti is unaffected by hits from Shadow's Dissector of Hopes Scythe)
* Possibly Soul Manipulation (Adanti is unaffected by hits from Shadow's Harvester of Souls Ranged Weapon and "Sentinel's Spirit" Magic, which is a spirit dragon described as being a Souls Keeper)
Attack Potency: Solar System level (Adanti put up a good fight against a Shadow who previously defeated Tenebris, who stated that he forged the light and darkness of worlds 1Shadow Fight 2; Underworld; Tenebris Raid [3.4 × 1046 Joules]). Can ignore conventional durability with its Punches, Kicks, Throws, Weapons, Ranged Weapons, Magic, Special Abilities and Cobra Perk.
Speed: Massively Hypersonic (Kept up with Shadow in combat, who previously dodged Hermit's cloud-to-earth lightning attacks)
Lifting Strength: At least Peak Human (Should be similar to Shadow, who can swing around extremely heavy Weapons such as Scythes, Giant Swords, Two-handed Cudgels, Two-handed Maces and Warhammers with little issue. Adanti can grab and throw a Shadow who wears a heavy steel Armor and Helm)
Striking Strength: Solar System level (Can trade blows with Shadow)
Durability: Solar System level (Can take hits from Shadow)
Stamina: Superhuman (Can sustain painful battle wounds such as deep blade wounds to vital areas, impalements and powerful blunt attacks all while fighting. Its stamina is related to its health, and thus as long as it doesn't lose all of it, Adanti can maximize the amount of time it can spend fighting)
Range: Standard Melee Range with Punches, Kicks, Harrier Hooks, Several Meters with Chieftain's Tomahawk and Spirits' Wrath.
Standard Equipment: Harrier Hooks Weapon, Chieftain's Tomahawk Ranged Weapon, Spirits' Wrath Magic
{| class="wikitable mw-collapsible mw-collapsed"
! Gear:
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!Name
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!Harrier Hooks
|Adanti's Weapon of choice.
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|-|Ranged Weapons=
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!Chieftain's Tomahawk
|Adanti's Ranged Weapon of choice.
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|-|Magic=
Name 	Description 	Picture
Spirits' Wrath	Adanti's Magic of choice. This Magic amulet allows Adanti to gather inner magical energy through combat and use it to create spirit fire pillars.	
Intelligence:
<tabber>
Weaknesses:
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Notable Attacks/Techniques:	
<tabber> 	
Name 	Description
Head Hit 	Landing a strike on the enemy's head triggers a Head Hit, making it deal 60% more damage.
Critical Hit 	Any unblocked attack has a chance to be a Critical Hit, which deals 50% more damage and makes the enemy fall to the ground.
Shock 	Dealing a hit to the enemy has a slight chance of resulting in a Shock, which will disarm the enemy and make them fall to the ground, forcing them to fight barehanded afterward for the rest of the round.
Block 	By standing still and not moving, Adanti can enter defensive stances to block incoming hits from the enemy, significantly reducing the damage received.
Block Breaker 	A 30% chance to bypass its enemy's block.
Cobra 	A 100% chance that during first 3 seconds of a round Adanti's First Strike would reduce enemy health by 20%.
Eagle Eye 	Not using ranged weapons for more than 5 seconds triggers a chance to get +35% ranged damage for 3 seconds.
Overcharge 	After Adanti's magic is fully charged, 5 successful melee attacks grants it +50% magic damage for 5 seconds.
Note: Credits to the Shadow Fight Wiki for the assets and information present on this profile.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Shadow Fight (Verse)
Category:Acrobats
Category:Antagonists
Category:Axe Users
Category:Causality Users
Category:Corruption Users
Category:Curse Users
Category:Cursed Characters
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Death Users
Category:Dual Wielders
Category:Durability Negation Users
Category:Empathic Manipulation Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Evil Characters
Category:Fantasy Characters
Category:Fighting Game Characters
Category:Fire Users
Category:Forcefield Users
Category:Game Bosses
Category:Game Characters
Category:Hook Users
Category:Humans
Category:Incorporeal Characters
Category:Intangibility Users
Category:Invisibility Users
Category:Law Users
Category:Leaders
Category:Life Users
Category:Madness Users
Category:Magic Users
Category:Male Characters
Category:Martial Artists
Category:Non-Canon Characters
Category:Power Nullification Users
Category:Probability Users
Category:Rage Users
Category:Regeneration Users
Category:Science Fantasy Characters
Category:Science Fiction Characters
Category:Smoke Users
Category:Soul Users
Category:Spirits
Category:Statistics Amplification Users
Category:Summoners
Category:Thrown Weapon Users
Category:Tomahawk Users
Category:Transformation Users
Category:Vibration Users
Category:Video Game Characters
Category:Villains
Category:Warriors
Category:Weapon Masters
Category:Weapon Users
Category:Werewolves