Player Stats/Defense

Defense (shortened DEF) reduces the amount of damage the player take. The amount is based on % against enemies with the same level and, like CRIT, decreases depending on the level gap.
Spending a point in DEF increases the player's DEF by 0.20%.
The current cap for DEF is 80%. Guardians can increase the cap to 85%. Overcapped DEF will convert to HP.
==Equation==
The equation for DEF is the following:
:DEF (%) = Flat DEF Increment (%) + (<DEF Stat Points>*0.2%) + λ*[(DEF Stat Increment (%)*(Base DEF Stat + Gear DEF Stat) + DEF from Title Bonuses + Contribution from Eidolon's Stats + DEF from Gear Set Bonuses]
Where:
*Flat DEF Increment (%): Don't know of any sources of this at this point in time apart from the contribution from DEF stat.
*λ: Same as defined in the equation for CRIT.Base Stats Table and Stats Calculation
==References==
Category:Terminology