149921-accidental-pvp-flag-activating

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I just transferred over to Entity from Warhound and I was under the impression before I got here that as long as I didn't flag myself for PvP that I wouldn't have to worry about accidentally shooting an Exile out in open world and turning my PvP flag on just because they ran in my line of fire.  
 
The good news is this is true I won't turn my PvP flag on because I'm a bad shot or hit an enemy player flagged or not by accident.  What I did quickly discover is that by double right clicking with my mouse over an enemy player I instantly turned my PvP flag on. It caught me completely by surprise I totally did not mean to turn my PvP flag on but still managed to turn it on by accident and that bothered me. Even more bothering is that right after my death I returned to the safe bubble in Star Comm Basin and I was no longer flagged for PvP. I remember earlier after right clicking my portrait and turning my PvP flag on that after scrapping with some Exiles and then turning my PvP flag off I had to wait 5 minutes before my PvP flag would actually turn off which I understood so I couldn't just turn it on/off at will to kill people then make myself immune to PvP combat robbing them of a chance for payback.
 
My PvP flag was no longer on as soon as I rezzed and I also checked the enemy Exile and taunted him outside of the safe bubble where if he was still flagged for PvP would have appeared as red but was still orange and unflagged. Safe. Immune to PvP and even though I was no match for him I accidentally turned my PvP flag on, got killed and then my attacker was instantly unflagged for PvP so I couldn't even call him out for payback if I wanted to.  This irks me. Please either change it so I can't flag myself with a simple double click of my right mouse over an enemy player or at least give me the option in the game settings to disable such a function/feature please. That was unpleasant.
 
 	
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			On death, your flag is automatically turned off.. you even get a little blurb in the chat window telling you this.. it's to help avoid chain ganking of those of us who suck at PvP.	
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			This isn't new. We've always needed to be careful to not click on flagged players. There's just going to be more of them now. I hate PvPing, but I'm not worried about this. 	
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			I mentioned this same issue yesterday on my post/rant/worry and I was tiold that I was full of BS that this couldnt and would'nt happen in WS amd here we are, it happened.	
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			It would be awesome that if a player kills you, that player gets a bounty debuff making it impossible to deflag for pvp for like 5-10 minutes. 	
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This isn't new. We've always needed to be careful to not click on flagged players. There's just going to be more of them now. I hate PvPing, but I'm not worried about this. 
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I mentioned this same issue yesterday on my post/rant/worry and I was tiold that I was full of BS that this couldnt and would'nt happen in WS amd here we are, it happened.
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It needs to be impossible for this to happen. If you are not flagged and there is a flagged player in your field of view, the game should treat them as if they are not even there to you. That means no tab-targeting them, no clicking on them, no telegraphs hit them, nothing. The same goes for people of your own faction that are flagged. You should in no way, shape or form be able to heal, buff or otherwise aid them if they are flagged and you are not or vice versa.
 
In short, Carbine needs to remove any possible way of flagging yourself short of manually clicking on the choice to activate your PvP flag. Period.
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No, what you mentioned had nothing to do with what happened here.. you mentioned things like 'blocking a node', 'blocking a quest giver'... you can't get flagged by those activities because you can use the F key to get around them..
 
Double clicking is attacking the player.. if you are attacking a pvp flagged player (not them running through your telegraphs attacking someone else).. you want to be flagged.
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double clicking is not attacking a player if you are not flagged for PVP, you have to click in a player to check who he is or to what faction or guild belongs. Automatically flagged like I said yesterday happens, no way to deny it, you can hide your rhetoric  but it will not invalidate the point that you can be automatically flagged.
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double clicking is not attacking a player if you are not flagged for PVP, you have to click in a player to check who he is or to what faction or guild belongs. Automatically flagged like I said yesterday happens, no way to deny it, you can hide your rhetoric  but it will not invalidate the point that you can be automatically flagged.
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I just have to ask, why are we even clicking out in the open world, heck by double clicking you are asking for it.  (Besides for loot and such)
 
 
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double clicking is not attacking a player if you are not flagged for PVP, you have to click in a player to check who he is or to what faction or guild belongs. Automatically flagged like I said yesterday happens, no way to deny it, you can hide your rhetoric  but it will not invalidate the point that you can be automatically flagged.
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			Right clicking on any mobs initiates an auto attack, just fyi. Most ppl don't realize this game has auto attacks.	
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			Playing the game wrong then, thought QD was the auto attack.	
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double clicking is not attacking a player if you are not flagged for PVP, you have to click in a player to check who he is or to what faction or guild belongs. Automatically flagged like I said yesterday happens, no way to deny it, you can hide your rhetoric  but it will not invalidate the point that you can be automatically flagged.
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Playing the game wrong then, thought QD was the auto attack.
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			Heh foul, QD is basically our builder similar to the espers T strike.	
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			ah yeah, it probably looks like QD but you are just blasting away.	
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Telegraphs do ignore PvP flagged players of the opposing faction..fyi.  Healing a PvP flagged player will still flag you, but Carbine has said they're looking into how to change that.
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Just killed a world boss for the t3 contract.  I got pvp flagged and subsequently killed 3 separate times in the process.  I am not a healer.  I do not have any healing abilities on my bar SPECIFICALLY to avoid getting flagged.  I'm a medic, I do not use probes while doing open world stuff to avoid being flagged.  I use my mouse to move (holding right click and strafing), I don't double click, and I still got flagged. Repeatedly.  
 
Carbine sent out a survey a while ago, it included a question of what was the one thing you would improve in WildStar if you could. This was the one single thing I said I'd fix.  I would put an end to all of the accidental pvp flagging.  I do not want to pvp, I do not enjoy pvp.  I rolled on a pve server in order to NOT pvp.  Now with the server merging before they've bothered to figure out how to fix this accidental flag issue, it's only going to get way way way worse.  I used to really enjoy joining on world boss trains.  Now I do not.
 
Put an option within the interface to completely turn off all pvp.  I mean ALL pvp. That option would prevent you from going into battlegrounds unless you manually change it.  	
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Just killed a world boss for the t3 contract.  I got pvp flagged and subsequently killed 3 separate times in the process.  I am not a healer.  I do not have any healing abilities on my bar SPECIFICALLY to avoid getting flagged.  I'm a medic, I do not use probes while doing open world stuff to avoid being flagged.  I use my mouse to move (holding right click and strafing), I don't double click, and I still got flagged. Repeatedly.  
 
Carbine sent out a survey a while ago, it included a question of what was the one thing you would improve in WildStar if you could. This was the one single thing I said I'd fix.  I would put an end to all of the accidental pvp flagging.  I do not want to pvp, I do not enjoy pvp.  I rolled on a pve server in order to NOT pvp.  Now with the server merging before they've bothered to figure out how to fix this accidental flag issue, it's only going to get way way way worse.  I used to really enjoy joining on world boss trains.  Now I do not.
 
Put an option within the interface to completely turn off all pvp.  I mean ALL pvp. That option would prevent you from going into battlegrounds unless you manually change it.  
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