Damage/Object

Object is a type of health that is possessed by mostly Object-based entities. They do not register Critical Hit damage nor Status Effects and do not possess any kind of resistances and weaknesses.
Regardless of which tileset an object belongs to, it can be damaged by players and other NPCs (including enemies) alike. With the exception of Ramparts, Object health never scales with level.
==List of Object Items==
de:Schaden 2.0/Objekt
es:Salud de objeto
fr:Santé/Objet
Category:Damage 2.0
Category:Update 11
Category:Mechanics