Heist Maker(HAWAIIANpikachu)

== Stats ==
Role Name: Heist Maker
Alignment: Neutral Chaos
Abilities: Go on a Heist
Attributes: You and up to two other people go stealing.
You pick the place you raid.
* A jewlery story (90% CoS)
* A bank (75% CoS)
* A Mansion (50% CoS)
Goal: Go on two heist, then live to the end of the game.
Notes: (Prepare for a headache)
* You go raiding for two nights.
* For the two nights you are raiding, you can not, Talk during day (As you are gone), Vote to lynch someone, Do your role ability, you can however, talk to each other. (But as Heist member 1, 2 and Heist Leader.)
* If you fail, you get nothing
* If you successfully raid a place. The following happens, each player picks a crate(s), and gets what's in the box
If you raided the Jewellery story. You get three crates.
# 25 TP
# one vest
# Empty Crate.
If you raided the Bank. you get six crates.
# 25 TP
# 50 TP
# one vest
# one self heal.
# a gun (Killing one person)
# Empty Crate
If you raided a mansion, You get Nine Crates.
# 25 TP
# 25 TP
# one Self Heal
# two vests
# a gun
# 100 TP
# bomb (Killing youself)
# empty crate
# 50 TP
== Actions ==
Sun Icon: N/A
No night action: N/A
Target Self: GO ON A RAID
Target Other: N/A
Secondary Target: N/A
== Strategy ==
* list strategies for your role on a bullet list here (you can leave this blank if you have no strategies)
Category:Criminals
Category:Criminal Chaos