Therolachus/Legacy

== Description ==
=== Behavior ===
* mostly walks on the seafloor/bottom of the ocean rather than swimming.
** This is similar to real-world hippopotamuses, which run along the riverbed instead of swimming.
* love chewing on rocks. 
** They do not eat rocks, they just simply chew on them for enjoyment.
== Appearance ==
The is a hippo-like creature, with thick legs that lead up to a stocky and heavy-set build. It has several thin stripes along its flank, as well as vertebrae-like protrusions on its neck, dorso and tail, with the last one looking particularly skeletal in nature. Its mouth is defined and presents two pair of fangs, with the lower pair being noticeable bigger and it curls upwards. 
=== Males ===
Males have large, moose-like antlers atop their heads.
=== Females ===
Females have a sharp arrow-shaped tip on their tails.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a semi-aquatic creature with a good appetite stat, which allows it to survive for a long time without any food and water intake on the rare occasion that it cannot find food, and allows it to change biome if conditions get too harsh. Being capable of eating on-the-run reduces the impact of getting stuck mid-animation while eating, and having ambush gives it a decent advantage over most herbivores.
' build leans towards a very effective defense against multi-status-effect hunters, having quite good HP and weight (especially for its tier), quite high bleed defense, and the Fortify ability, which lets it heal from the most annoying status such as acid covering, broken bones, radiation, sickness, and poison. This allows it to defend itself against individual attackers, which, combined with its high damage output and bone break, in case of face-to-face combat with them, can actually allow it to have good chances of destroying them. This effectively leaves vulnerable only to raw damage output, slowed-down effects by breaths, abilities or debuffs that are not negated by Fortify (see above section), or repeatedly reapplying those same status over and over again before the can use its Fortify ability again.
Its nightvision is good enough to detect creatures with Night Stalker without the huge debuff creatures with better nightvision suffer.
=== Cons ===
Its HP regeneration, while not bad, is a bit on the lower-side, making healing HP a lengthy task for the . Its stamina regeneration, while average, is diminished by its bad stamina, which makes the time it can be chasing and fleeing, and especially its performance running underwater, far inferior than normal. This makes the somewhat easy to escape or chase since its running speed is not the best either, and its very low turn speed can allow many creatures to attack its vulnerable spots with ease at melee distance or at a distance.
Creatures with ways to heal or ignore bone break, such as creatures with the Unbreakable or Fortify abilities, will have an advantage over the as well.
== Carry-able Creatures ==
== Trivia ==
* Designed by vvaterisnotwet in the Creatures of Sonaria Discord.
** The was inspired by "hippos and a deer-ish creature from the inspo board."
* Redesigned by Xhosa_Onkai.
** The redesign was inspired by "hippos and moose, I was attempting to go for a steampunk like design." (Quoted by Concept Creator Xhosa_Onkai)
* Modeled by Erythia.
* was one of the few playable creatures during the game's Alpha stages.
* Legacy can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Therolachus Redesign .png| redesign concept art
Therolachus.png|Former concept art
TherolachusColorPalette.png|' primary color palette
TherolachusRedesignTrialGlimmer.png|Glimmer (night)
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
oldthero model.png|Previous development 1
Iridhuk Size Comparison.png|' previous model next to Iridhuk (scrapped)
oldthero model3.png|Previous development 2
oldthero model4.png|Previous development 3
oldthero model5.png|Previous development 4
oldthero model6.png|Previous development 5
oldthero finished.png|' previous model in Roblox Studio
Therolachus Redesign Model.png| redesign development
Therolachus Redesign Finished Model.png| redesign finished model
Therolachus Redesign Rigged Model.png| redesign rigged model
TheroRemodel1.png| redesign development image 3
TherolachusDev1|Clip provided by Erythia, CoS Discord, 8/12/2020
TherolachusDev2|Clip provided by Erythia, CoS Discord, 8/12/2020
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
TherolachusJuvenileR.png|Juvenile 
TherolachusTeenR.png|Teen 
TherolachusAdultR.png|Adult male (above) and female (below) 
TherolachusJuvenile.png|Previous juvenile 
TherolachusTeen.png|Previous teen 
TherolachusAdult.png|Previous adult male (above) and female (below) 
Glimmer_thero_2.PNG|Previous custom Glimmer male 
|-|
Other =
OldTherolachusColorPalette.png|Previous primary color palette
</tabber>
Category:Beta Release
Category:Glimmer/Legacy
Category:Remodels/Legacy