Units

Units are the types of roles that make up your provinces population. 
==Units==
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Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)	Here are the unit types that are available in Utopia (racial/personality bonuses are not included)
† Racial and Personality modifiers can increase or decrease these values.
Unit wages are covered in more detail in Economy.
== Soldier Drafting ==
Soldiers are drafted from your province's peasants. 
=== Soldiers Drafted Per Tick ===
 Soldiers Drafted per Tick = Peasants * Draft Speed * Race Bonus * Personality Bonus * Patriotism * Ritual * Sloth * Drought * Dragon * Heroism Science Effect
 	
Patriotism 	
Sloth 	0.5
Drought 	0.85
Ruby Dragon 	0.75
Expedient Ritual	1.2
===Draft Cost Formula===
 Cost of Soldier Drafting = MAX(1.0154 * ((Soldiers + Offspecs + Defspecs + Elites) / max population)^2 + 1.1759 ((Soldiers + Ospecs + Defspecs + Elites) / max population) + 0.3633 , 1) * Draft Rate cost per soldier * Race Bonus * Personality Bonus * Armouries Mod * Heroism Science Effect * Sloth Effect
Base Draft Rate	Draft Speed	Cost per soldier
Reservist 	0.3% 	30gc
Normal 	0.6% 	50gc
Aggressive 	1.0% 	75gc
Emergency 	1.5% 	110gc
Sloth cost effect is 200% when active. 
Note - The first part of the draft cost formula accounts for the current draft level and increases soldier draft costs once at least 50% of a province's maximum population is military units. 
== Troop Training ==
=== Training cost ===
 Training Cost = Unit Cost * Race Bonus * Armouries Bonus
Historically Rituals could reduce training costs, but no longer offer this benefit. 
=== Training time ===
 Full training time = 24 * Race Bonus * Personality Bonus * MAX (Inspire Army,Hero's Inspiration) * Valor Science Effect * Ritual * Training Grounds Bonus