Standard BW Ghost Husk deck

Ghost Husk is a recent addition to the CHK-RAV Standard Metagame. It is mainly based around using <c>Nantuko Husk</c> and <c>Promise of Bunrei</c>.
Debuting around the qualifiers for PT Charleston, this deck scraps the discard found in Hand in Hand for a more synergistic approach to killing its opponent.
Full of sacrifice effects, the deck uses Promise of Bunrei to create tokens, and <c>Plagued Rusalka</c> to keep early board control. <c>Orzhov Pontiff</c> can destroy the opponent's creatures or boost the deck's tokens before an attack. Late game, <c>Ghost Council of Orzhova</c> is used to win, if a Nantuko Husk hasn't shown up earlier. 
This is a fairly average build:
<deck title="Ghost Husk">
Artifacts
3 Umezawa's Jitte
Creatures
4 Nantuko Husk
4 Dark Confidant
4 Plagued Rusalka
3 Isamaru, Hound of Konda
3 Ghost Council of Orzhova
3 Orzhov Pontiff
3 Savannah Lions
3 Kami of Ancient Law
Enchantments
4 Promise of Bunrei
Instants
4 Mortify
Land
4 Godless Shrine
4 Caves of Koilos
1 Eiganjo Castle
1 Shizo, Death's Storehouse
7 Swamp
5 Plains
Sideboard
3 Grave Pact
3 Last Gasp
2 Seize the Soul
3 Mindslicer
1 Castigate
3 Shining Shoal 
</deck>
The deck can struggle against Heartbeat combo due to a lack of disruption, so post-sideboarding <C>Mindslicer</c> rips the players hand apart, leaving a few creatures to cruise in for the kill. Promise of Bunrei also leaves the deck with something post <c>Wrath of God</c>, and all it takes is an Orzhov Pontiff to win a game post-wrath.
Category:Tournament decks