V0.5.21

of Stormworks: Build and Rescue was released on February 8th, 2019.
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*Feature - Visual overhaul of the map screen including:
*Grass and sand are now visible on islands
*Island shallows have more layers
*Contours are sharper and closest zoom level has been increased slightly
*Fog of war is smoother
*Ocean is now blue instead of white
*Improved performance of map rendering
*Feature - File thumbnails in vehicle load/save view are loaded only when visible
*Feature - Expanded font support for Greek and additional latin characters
*Fix - Optimisations to reduce GPU texture memory usage by roughly 90% (may resolve some crashes for players on integrated graphics)
*Fix - Loading from main menu to game is now quicker
*Fix - Removed minimap
*Fix - Fixed microcontroller editor crashing when loading a different MC when component property window is visible
*Fix - Fixed vehicles getting stuck in infinite load if they contain voxels that extend to the edge of their voxel tree
*Fix - Fixed gripper connectors not attaching properly after being flipped vertically
*Fix - Added localisations for more text
*Fix - Fixed fuel prices being too high
*Fix - Fixed being able to pick up deceased characters
==Source==
* Steam Community News
Category:Patch notes