Sonic.EXE

Sonic.EXE (Also known as just X) is an upcoming monster to Pillar Chase 2. He is a demonic version of Sonic The Hedgehog with godlike powers who enjoys tormenting the souls of Sonic's friends, along with whoever plays his game. He is the main antagonist of the creepypasta of the same name, which started a trend of many subsequent Sonic creepypastas, EXEs and other general horror works. He is currently owned by JoeDoughBoi. He will also be the seventeenth monster added to the game.
==Appearance==
File:SonicEXERenderALT.png|Sonic.EXE’s Full Render.
File:Onic.png|Sonic.EXE's Alternate Render.
Sonic.EXE is an almost-identical copy of the original Sonic The Hedgehog, with his iconic white gloves, blue fur, and tan chest and arms. However, Sonic.EXE sports a menacing grin filled with sharp, yellow teeth, as well as orange glowing pupils instead of regular eyes. Streaks of blood creep from his eyes, some of which splattering onto his chest. He also has yellow shoes instead of Sonic's typical red ones, along with having no visible socks. He also wears golden bands identical to Sonic's rings on his gloves and shoes, similar to Shadow and Amy. 
==Gameplay ==
While Sonic.EXE's stats are yet unknown, his passive and active abilities were revealed as a comparison to the other Sonic-inspired monster, EXE.
KeyBind	Name 	Ability	Description 	Effect
Passive	You Can't Run	TBA 	Sonic.EXE will run extremely fast if he is more than 65 studs away from the nearest player. Instead of his running animation, he will have a floating animation. 	Faster movement.
Passive	Jump 	TBA 	Once space is pressed, Sonic.EXE will jump. 	Allows Sonic.EXE to jump, letting him reach high places and dodge player CC items. (e.g: Doomfist Gauntlet
M1 	M1 	TBA 	TBA 	Deals damage to players.
1 	Found You 	TBA 	When pressing 1, Sonic.EXE will teleport to the closest player. Afterward, he will attempt to swipe his hand at the player. If hit, the player will be damaged and knocked down, and Sonic.EXE will point and laugh as the player gets up from the floor, giving them time to run away.	Traversal, deals damage to players.
2 	Final Act 	TBA 	When pressing 2, Sonic.EXE will fly forward extremely fast. If he runs into a player during this, they will be sent into a game of "tag". The player will have increased speed for a short duration and the Sonic drowning theme will playing on their end, and their screen will get a red tint effect that slowly grows brighter as the theme plays. Meanwhile, Sonic.EXE will move with his flying animation for the same duration instead of his normal sprinting animation. If the player is caught, Sonic.EXE will shout "I AM GOD!" before lunging at them, inflicting 70 damage, then laugh, giving the player a chance to run away.
(This ability is likely to be replaced in the future, as Blade has outlined that he is not sure what to do with this ability.)	Faster movement, confusing players.
==Trivia==
*Sonic.EXE was originally going to look exactly like his in-game appearance with red-dotted eyes, blood on his gloves, a bloody chest, and red shoes. However, BladeNinja wanted to make a more original variant.
*There is a large, yet unconfirmed possibility that Sonic.EXE will have a skin with either red or gray shoes, similar to the original design(s).
*His passive, You Can't Run, is named after the second stage from the original creepypasta/game.
**Likewise, the name of Found You is a reference to Sonic.EXE's quote when he first encounters Knuckles in the aforementioned level.
*Contrary to popular belief, this version of Sonic.exe is an original character designed for Pillar Chase 2, not from any previous Sonic.exe variants.
*Sonic.EXE's tendency to laugh after hitting someone was most likely incorporated because he is known to play with his victims and loves to see them suffer before he inevitably kills them.
*Sonic.EXE's kill animation is a reference to how X kills Dave in the Sonic.EXE remake.
*Sonic.EXE is the shortest monster in the game, and maybe is even a bit shorter than a player. However he flies in most his animations, still giving him a bit of height.
*Sonic.EXE's Full Render was created by Razima, while their Alternate Render was created by PhoenixFinch.
*Sonic.EXE will be the first monster to have the ability to jump.
==Gallery==
<tabber>
|-|Gameplay=
File:Placeholder.png|Sonic.EXE's Intro.
File:Sonic.EXE_probable_kill_aniation.gif|Sonic.EXE's kill animation.
File:Placeholder.png|Ditto, but from the player's view.
File:Hedgehog stew.webp|Sonic.EXE in game. 
|-|Other=
</tabber>
==References==
 
Category:From Other Media
Category:Templates
Category:Character From Lobby