The Magic Barrier

The Magic Barrier is a mid-node dice challenge in the game Legends of Kingdom Rush in the map Extradimensional Menace.
Our path is blocked by an enormous magic barrier sustained by a pillar on either side.
By the looks of it, it seems to be set up by the cult.
= Options =
== Destroy the pillars ==
* Requires: Mighty Unit
=== Successful Roll: ===
We destroyed the pillars effortlessly, making the barrier vanish without delaying our adventure any longer.(unit is cursed, 450/700 XP)
== Disenchant it ==
* Requires: Magical Unit
=== Successful Roll: ===
As we were beginning to understand the cult's magic, we were able to cast a spell that sealed the pillar's energy in, making the barrier vanish.(700/800 XP)
=== Failed Roll: ===
We cast a spell to seal in the barrier's energy source, but the clash of magic resulted in a wave of energy that knocked us out.
With the barrier gone, we resumed our journey after regaining our senses.(party loses -1 health)
== Run through it ==
Not wanting to waste time on this setback, we ran through it together, hoping for the best.
We felt a burning pain as soon as we crossed to the other side, but were able to continue traveling soon after. (party loses -2 health)
== Take a detour ==
As the pillar's magic seemed too powerful for us to handle, we tried looking for another path, which we found after a long time walking and climbing the wasteland's unforgiving terrain.(two units are cursed)
Category:Legends of Kingdom Rush
Category:Dice Challenges