The Attendant (VCRPG)

==Summary==
The Attendant is one of the playable characters in No Delivery. They are one of the employees hired on by The Manager to work at Stezzoni's Pizzeria, and during their time there they can begin to uncover some of the darker secrets of the restaurant.
==Powers and Stats==
Tier: 
Name: The Attendant
Origin: No Delivery
Gender: Male
Age: Unknown
Classification: Human
Powers and Abilities: <tabber widths="375">
|-|Base=
Superhuman Physical Characteristics, Non-Physical Interaction (Can do battle with ghosts and souls, as well as hold a soul and carry it around), limited Soul Manipulation and Necromancy (Could claim the soul of the talking cat and infuse it into an animatronic), Healing (Via Wambo Combo), Resistance to Mind Manipulation and Transmutation (Can resist the mind control and body mutating effect of the Kitchen Legion bag being placed on her head long enough to fight and remove it)
|-|Equipment=
Healing (Via Food and Ticket Tart), Regeneration (At least Low, likely Mid-Low via Mint Gum), Purification (Via Mint Gum), Explosion Manipulation (Via Pop Rocks and Firecracker), Statistics Amplification (Via Soda), Light Manipulation (Via Light Gun), Sound Manipulation (Via Walkman Blast), Status Effect Inducement (Poison Manipulation via Whoopee Cushion, Paralysis Inducement via Disposable Camera and Ticket Spool, and Marked via Permanent Marker)
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Attack Potency: At least Street level (Is able to fight various pizzeria monsters that kill patrons, employees, and police officers with ease, that can survive multiple gunshots, and one of which tore the heads off of three employees during an attack), likely Wall level (Can fight The Collector. Was able to put a gaping hole through a mirror and the brick and mortar wall behind it with a single strike, as well as smash their way through a door)
Speed: Likely Average Human with possibly Subsonic (Can keep up with the monsters of the pizzeria, who have been able to evade handgun fire) to at most FTL reaction speeds (Is capable of dodging Limelight and Encore, attacks where the opponents flash the stage spotlights on them. Can keep up with monsters that can avoid shots from the Light Gun and the flash of the Disposable Camera), Speed of Light attack speed (The Light Gun fires a laser beam projectile)
Lifting Strength: Likely Class 1 to Class 5 (Can fight with and handle being grappled by a monster who ripped the heads off of three employees)
Striking Strength: At least Street level, likely Wall level
Durability: At least Street Level, likely Wall level
Stamina: Likely Above Average (Can explore Wrong Turns, fight large groups of monsters at the pizzeria, and still have the energy to work a day-shift at the restaurant afterwards. Was able to fight The Kid on even ground)
Range: Standard melee range, several meters with thrown weapons
Standard Equipment: 
*Light Gun: Stolen off of one of the arcade machines. Fires a laser that damages the target twice
*Ticket Spool: Unravel a spool of tickets around a target. Likely to Stun
*Walkman: A personal music player, can be used by the Attendant for Walkman Blast
*Food: Can be eaten to restore health or thrown to prove a point
*Pop Rocks: Surprisingly not edible. But throwing it at the ground makes a nice pop. Can be thrown to do damage to enemies
*Firecracker: A tiny party popper, but packs a punch when thrown at someone's face. Can be thrown to do a large amount of damage to enemies
*Disposable Camera: Comes with a flash that may stun a target, but is disposed of on use
*Ticket Tart: Sweet tarts that come packaged with arcade tickets. Use to gain 2 tickets and restore HP
*Permanent Marker: A meaty pen that marks the target, making them more likely to be hit and with higher critical chance
*Mint Gum: A good palate cleanser after all that grease. Heals all status effects with HP regen
*Soda: Contains enough sugar to induce a Sugar Rush. Allows +1 action and increased evade until hit
*Sentient Frisbee: A self-aware frisbee that will always come back. Able to attack targets with mild inaccuracy
*Whoopee Cushion: Asselts targets with endless fart noises. Wildly inaccurate, but may cause nausea
*Unlucky Bat: A discontinued arcade prize. Unsafe for kids. Enjoy its endless use. Wildly inaccurate but hits hard
*Sledgehammer: May have been used for expansion in the past
Intelligence: At least Average (Is a competent employee and fighter, survives against the horrors of the restaurant for multiple back-to-back shifts, and can handle a wide variety of monsters within Stezzoni's Pizzeria)
Weaknesses: None notable
Notable Attacks/Techniques:
*Wambo Combo: Recover a chunk of HP by sandwiching two pizza slices to form a dish that tastes better than it looks
*Walkman Blast: Assaults all targets with rock n' roll
==Notable Matchups==
Victories:
The Nemesis (Dead by Daylight) Nemesis' Profile (Speed was equalized)
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Playable Characters
Category:Humans
Category:Non-Physical Interaction Users
Category:Soul Users
Category:Necromancers
Category:Healers
Category:Regeneration Users
Category:Explosion Users
Category:Status Effect Users
Category:Paralysis Users
Category:Poison Users
Category:No Delivery
Category:VCRPG
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Light Users
Category:Purification Users