Groups, Classes, and Kits (CBOH)

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All four major character groups (warrior, wizard, priest, and rogue) can be found among the humanoid races, though not every character group is open to every race. The individual race entries will list the restrictions, if any, which apply. Similarly, the dasses within these groups may be off limits to certain humanoid races.
This book also features character kits for the humanoid races. A kit is a specialized role, designed to augment and enhance the character class system. Kits do not replace classes. Every character who uses a kit still belongs to a particular character class. Kits add detail to characters after their class has been selected.
Kits are entirely optional, though they are recommended. Humanoid characters can be created without them, but the kits add detail that might otherwise be missing. Only one humanoid kit is allowed per character.
==Multi-Class Characters==
Most humanoids can be multi-class characters, though the combinations available to them varies depending upon what race a humanoid is. If you decide to play a multi-class character, read over the benefits and limitations of such characters as outlined in the Player's Handbook. As an option, if a character is ineligible to be multi-classed due to low ability scores, and later has the scores raised to the point of eligibility, the DM may allow the character to declare immediately for multi-class status.
==Character Class Maximum Levels==
The maximum levels humanoids can attain depend upon the character's race, as listed on Table 1. Multi-class characters can attain the maximum level of each group. Single-classed characters with exceptional scores can attain even higher levels, as listed on Table 2. See individual race entries for further information on groups and classes open to humanoids.
==Exceeding Level Limits==
As an optional rule, DMs may allow humanoid characters to advance to any level, but they must earn two, three or even four times the amount of experience points normally required for each level. This effect is cumulative with other experience point multipliers that a humanoid race might have.