Kingdom

A kingdom is a group of up to 25 provinces and the game mechanics are designed so that each kingdom functions as a team. Kingdoms can compete in rankings for land, networth, honor and wars.
The Kingdom page lists various statistics about each Kingdom, including:
* The Kingdom Name
* A Kingdom banner 
* Total Networth, 
* Total Acres
* Total Honor
* the Kingdom's rank in the above categories 
* the wars won, total wars and war score
* details of the provinces within the Kingdom:
** Province Names
** Race
** Land
** Networth
** Honor Rank
The game allows players to see information about their own Kingdom as well as other Kingdoms. These can be searched by Kingdom location or by using the next and previous buttons to browse through Kingdoms. At the start of the age Kingdoms on other islands are hidden, once protection ends neighboring islands will be revealed every 2 hours until all islands are visible.
== Adding provinces ==
Any kingdom with less than 24 provinces will be automatically filled to 24 provinces by random provinces who join the game (unless the kingdom wall is up) or those invited by the monarch. The 25th slot in a kingdom can only be filled using reservations or invites.
=== Kingdom Wall ===
Monarchs can choose to raise the kingdom wall and block random provinces from joining the Kingdom.
=== Invites ===
Monarchs can invite players to join their kingdom from the 'Invite' tab on the 'recruit' page. 
Invitations can be sent to: 
* provinces in other Kingdoms (displayed on that player's lobby page) 
* a player's email address (including the monarch's message and an invitation URL). Once the player logs in or creates an account (using the same email as the invite) they will see the invitation in the Province Lobby.
Players can be invited to create a new province or take over an abandoned province in a kingdom. 
# A new player creating a new province allows the player to choose a new race, province name, ruler name and personality,
# A new player taking over an abandoned province allows them to start with some science, wizards and units that the previous player developed. All other province details remain the same.
# A player invited via their province will start with the same race and personality starting at 400 acres with the same units and science as a new province. (Players can abandon their existing province or be invited by email if they want to change province details).
A Monarch can invite multiple people to move into the same single space in his/her kingdom and invitations work on a first-come, first-served basis. The first person to accept an invitation will take the space and use up a kingdom invite from the pool of available invites. If then other players attempt to accept the invitation they will receive a message explaining that the invitation has been used by another player. 
In game recruitment chat is broken, thought messages can be sent by the monarch with the original recruitment campaign. 
Each Kingdom has three free invites at the start of each age and receive an additional invite every 3 weeks (January 1 YR 3, YR 6, YR 9, and YR 12) to a max of 3 free invitations at any one time. Invites do not carry over from Age to Age. Kingdoms can buy extra Invites, free Invites are always consumed before paid Invites. 
=== Reservations ===
At the end of each age each player can choose to stay with the same kingdom the following age, so long as they have not been razed 5 times that age by any provinces in their kingdom. The monarch can see which players have reserved for the following age and for a couple of days immediately before the age ends can send free reservations via email to other players. At the start of the age during freeze time some places in a kingdom may be empty until the player uses their reservation. Invitations can not be issued for these reserved spaces until freeze time ends and protection starts.
=== Removing provinces ===
The game offers limited options for a kingdom to remove a player or province from their team. The player can abandon or defect to leave the kingdom (if they can be convinced to do so). Other players in the kingdom can kill a province to remove it from the kingdom, this is most often done by raze attacking the province, known as 'intra-razing' or 'raze-killing'. 
== New Kingdoms ==
Game admins can create new empty kingdoms for player to move into. A minimum of three people need to provide their emails to the game admins to request a kingdom, 7 free invites are provided.
== Banners and Taunts ==
Monarchs can set a banner for the kingdom. The size of a banner is limited to 500x200 pixels.
Kingdoms can also send taunts to their enemies, which replace their banner. Taunts are limited to 720x90 pixels, the size of the advertisement they replace.
== Enemy ==
Monarchs and stewards can set a different kingdom as an enemt so they can easily be viewed on the 'enemy; page. This is done using the 'setenemy' command in the game bot.