Series Symbol

Series Symbols are distinctive iconography to represent games or series, assigned to fighters and stages. For fighters, it is displayed next to their damage meter (in the same color as the player's slot), as well as on the victory screen. For stages, it is visible on the stage selection screen. These are also applicable to items, trophies, music, enemies, and bosses.
In previous games, series symbols represented entire game series, such as the Mario series or Sonic series. This game, however, gives almost every individual game its own series symbol, and elements that originate from said game are categorized as such. However, the previous encompassing series symbols are still used for Trophy categories. Additionally, there is no longer an "others" series symbol used for series or games with no fighter or stage, as all of those games have their own symbols now. It should also be noted that not every game has its own symbol; for example, all of the New Super Mario Bros. games and both Super Mario Galaxy games are represented through one symbol respectively.
Below is a list of symbols used in the game, along with a short explanation of what they are and where they come from.
==Game Symbols==
The following are symbols used to represent individual games. Some series symbols from previous games were repurposed as game symbols, namely ones that represent single games such as Ice Climber and Duck Hunt.
Game Symbols	Game Symbols 	Game Symbols 	Game Symbols
Symbol 	Game 	Description 	Explanation
 	Super Smash Bros. 	The number "64" 	The Nintendo 64 was the console Super Smash Bros. was released on. The symbol is stylized after the game's logo.
 	Super Smash Bros. Melee 	The letter "M" with the Super Smash Bros. symbol underneath	The "M" is how it appears in the logo for Super Smash Bros. Melee.
 	Super Smash Bros. Brawl 	The letter "B" 	The "B" is how it appears in the logo for Super Smash Bros. Brawl. The mark underneath is what "Brawl" is written over.
 	Super Smash Bros. for Nintendo 3DS / Wii U	The Super Smash Bros. symbol surrounded by flames 	Stylized after the logo for Super Smash Bros. for Nintendo 3DS / Wii U, which is surrounded by flames.
 	Super Smash Bros. Ultimate 	The letter "U" 	The "U" is how it appears in the logo for Super Smash Bros. Ultimate; it also has the asymmetric cross of the Super Smash Bros. symbol, which is also drawn on the game's logo. The line underneath also appears under the logo.
 	The Subspace Emissary 	A hollow circle with a bar on the inner left 	Featured prominently on many Subspace Army creatures and objects. Used to represent the mode as a whole.
 	World of Light 	Galeem 	One of the two main antagonists of World of Light. Used to represent the mode as a whole.
 	Super Mario Bros. 	Mario jumping 	Small Mario's sprite when jumping in Super Mario Bros.
 	Super Mario Bros. 3 	A "3" with a shadow 	Appears as the "3" in Super Mario Bros. 3's logo. The ears and tail on the shadow represent Raccoon Mario, a power-up form introduced in this game. Super Mario 3D Land also has a tail by its logo.
 	Super Mario Sunshine 	A stylized sun 	Represents Mario's health in Super Mario Sunshine. It also appears as the "O" in Super Mario Sunshine's logo.
 	New Super Mario Bros. 	The word "New" 	Appears on the logo of every New Super Mario Bros. game.
 	Super Mario Galaxy 	A Launch Star 	Allows Mario to launch to other planets. Lumas are able to transform into them, and Mario can form one by collecting five Star Chips.
 	Super Mario Kart 	A set of hills and trees 	Hills and trees appear as background setpieces in the Mario Circuit courses. Similar hills are also featured on the title screen Super Mario Kart, and are also based on the ones that appear in the background of various levels in Super Mario World.
 	Mario Kart 64 	The number 64 in front of a checkered flag. 	Taken from the logo of Mario Kart 64.
 	Mario Kart: Super Circuit 	Peach's Castle 	Peach's Castle as it appears in the background of Peach Circuit and Battle Course 3.
 	Mario Kart: Double Dash!! 	A Double Item Box 	An Item Box that gives the player two items, one for each driver. They return in Mario Kart 8 Deluxe.
 	Mario Kart DS 	The word "DS" with a checkered flag pattern 	Appears to be based on the game's preliminary logo from E3 2005.
 	Mario Kart Wii 	A Wii Wheel 	A accessory that was bundled with Mario Kart Wii, enabling motion controls that simulated turning with a steering wheel. Mario, Luigi, and Peach also drive with a Wii Wheel in the game's opening cutscene.
 	Mario Kart 7 	The number 7 	Taken from the game's logo. This 7 is also used for the Lucky 7 item in Mario Kart 7 and Mario Kart Tour.
 	Mario Kart 8 	A Lakitu 	The logo for Mario Kart TV, a feature that allows the player to save and view replays of races in Mario Kart 8 and Mario Kart 8 Deluxe.
 	Mario Kart Tour 	A set of skyscrapers 	Represents the game's real world setting, as well as the courses taking place in various cities across the world.
 	Donkey Konga 	A pair of bongos 	Donkey Kong plays bongos in the Donkey Konga series, and the player uses a DK Bongos controller to play the series. They were also compatible with Donkey Kong Jungle Beat. The bongos also appear in the logo for the first Donkey Konga.
 	Wrecking Crew 	A steel drum 	Steel drums can be used in Wrecking Crew to trap enemies.
 	F-Zero 	The Blue Falcon 	Captain Falcon's machine. The icon resembles its posing on the boxart for F-Zero.
 	F-Zero X 	An "X" 	The "X" in the logo of F-Zero X.
 	F-Zero GX 	The letters "GX" 	The "GX" in the logo of F-Zero GX.
 	F-Zero 99 	The number 99 	The "99" in the logo of F-Zero 99. Represents the battle royale gameplay with 99 players racing on the same track simultaneously.
 	Ice Climber 	An eggplant 	The first type of vegetable the player collects in a bonus level in Ice Climber.
 	Pikmin 	The S.S. Dolphin 	Olimar's personal ship, which he must find the parts for after he crash lands on PNF-404.
 	Pikmin 2 	A flying ship 	The emblem for Hocotate Fright, the company Olimar works for.
 	Pikmin 3 	The S.S. Drake 	The ship Charlie, Alph, and Brittany use to fly to PNF-404.
 	Pikmin 4 	The S.S. Shepherd 	The ship the Rescue Corps use to save castaways on PNF-404.
 	Hey! Pikmin 	The word "Hey!" 	Part of the logo for Hey! Pikmin.
 	Stack-Up 	R.O.B.'s base with blocks on it 	During gameplay, R.O.B. will pick up blocks and place them around his base.
 	Gyromite 	A gyro 	A real-world accessory used by R.O.B. to play Gyromite. Also incorporates the Subspace Army symbol.
 	Nintendo DS 	The "dual screen" logo 	Represents the upper and lower screens of the Nintendo DS, which were used in part of its logo. This icon was also featured on the casing of the Nintendo DS Lite.
 	Electroplankton 	A Nanocarp 	One of the game's various Electroplankton. It is also featured on the boxart.
 	Duck Hunt 	A duck 	The objective of Duck Hunt is to shoot at flying ducks before they fly away. The icon is based on the duck's flying sprite.
 	Balloon Fight 	A pair of balloons 	The player starts each life with two balloons in Balloon Fight.
 	Find Mii 	The Regal Crown 	The crown worn by the King or Queen in Find Mii, who the player's Mii takes the role of.
 	Miiverse 	The Miiverse logo 	Shows three people, representing the community of players on Miiverse. Also used to represent the Miiverse Administration.
 	ARMS 	An extended fist 	Represents the game's focus on extendable arm combat. The icon is based on that of the ARMS Japan Grand Prix 2017 tournament.
 	Sonic the Hedgehog 	Sonic with his finger pointing up 	Sonic's pose on the title screen for Sonic the Hedgehog.
 	Sonic the Hedgehog 2 	A "2" with a checkerboard pattern 	Appears on the North American boxart for Sonic the Hedgehog 2, with Sonic and Tails standing in front of it and Dr. Eggman holding the top of the "2" from the background. This boxart was also remade as one of the posters for the second Sonic the Hedgehog movie.
 	Sonic the Hedgehog 3 & Knuckles 	A silhouette of Sonic and Knuckles 	Appears on the boxart of Sonic & Knuckles.
 	Sonic Heroes 	Three circles 	Represents the team gameplay of Sonic Heroes, with the speed, fly, and power characters being in their respective circle. These circles also appear behind the game's logo.
 	Persona 5 	A stylized mask and top hat 	The logo of the Phantom Thieves of Hearts.
 	SpongeBob SquarePants 	SpongeBob 	The titular main character. The icon is based on how he's drawn in the show's logo.
==Series Symbols==
The following are symbols used to represent franchises. All of them are reused from previous games.
Series Symbols	Series Symbols 	Series Symbols 	Series Symbols
Symbol 	Game 	Description 	Explanation
 	Super Smash Bros. 	An asymmetrical cross inside a circle 	This symbol has represented the Super Smash Bros. series ever since the first game on Nintendo 64. Series director Masahiro Sakurai has stated that the cross is meant to represent the crossover aspect, while the four sections are meant to represent the multiplayer aspect.
 	Mario 	A Super Mushroom 	A common power-up in the Mario series, which makes the user larger upon using it.
 	Donkey Kong 	The letters "DK" 	Donkey Kong's initials, which appear on his tie. They also serve as his emblem in Mario Kart and other Mario spin-offs.
 	Yoshi 	A Yoshi egg 	Yoshis can be found inside eggs and use eggs for several signature techniques. It also serves as Yoshi's emblem in Mario Kart and other Mario spin-offs.
 	Wario 	The letter "W" 	Wario's emblem, used in Mario Kart and other Mario spin-offs. He also has this printed on his hat and gloves.
 	The Legend of Zelda 	The Triforce 	A powerful relic of Hyrule and the driving force of the series. It is split into the Triforce of Courage (represented by Link), the Triforce of Wisodm (represented by Zelda), and the Triforce of Power (represented by Ganon). Its iconography is prevalent throughout the franchise.
 	Metroid 	The Screw Attack 	An item that allows Samus to use the Screw Attack. Its design is reminiscent of its appearance in the ending of Super Metroid, the logos for Metrid Fusion and Metroid Prime, and as suit upgrades in the Metroid Prime series.
 	Kirby 	A star 	Stars are a signature motif used throughout the Kirby series, as reflected by its Japanese name, Kirby of the Stars. Resembles both Planet Popstar, Kirby's home planet, and Warp Stars, which transport Kirby between areas.
 	Star Fox 	A winged fox 	The signature logo for Team Star Fox, which adorns all of their vehicles, including their Arwings, the Great Fox, and the Lansmaster.
 	Pokmon 	A Pok Ball 	An item used to catch Pokmon. Commonly used as a symbol in-universe, appearing on several brands and organizations.
 	MOTHER 	Earth 	The MOTHER series' Japanese logos, as well as the English logo for EarthBound Beginnings, all substitute this symbol for the letter "O". Based on the original, non-rotated version of "The Blue Marble", a famous photo of Earth taken from outer space.
 	F-Zero 	A falcon 	The golden crest on Captain Falcon's helmet.
 	Fire Emblem 	The Falchion 	The legendary sword wielded by Marth in the first, third, eleventh, and twelfth Fire Emblem games. The icon uses the Falchion's design in Fire Emblem: Mystery of the Emblem.
 	Game & Watch 	A Game & Watch character ringing a bell 	Represents the alarm feature in many Game & Watch games, where a character would appear on the screen and ring a bell when the desired time has elapsed.
 	Kid Icarus 	Palutena's Bow 	Pit's main weapon, and the icon for bow-type weapons in Kid Icarus: Uprising.
 	Pikmin 	A Pikmin's flower 	Fully grown Pikmin have flowers on their stems. Flowers also appear on Onions, acting as their main propeller.
 	R.O.B. 	R.O.B.'s head 	This icon appeared on the boxart of Stack-Up and Gyromite, indicating they are part of the "Robot Series" and compatible with R.O.B.
 	Animal Crossing 	A leaf with a hole in it 	Represents a piece of furniture in the player's inventory. It is also the logo of Tom Nook's shop, and appears as part of the logo of Animal Crossing: New Leaf.
 	Wii Fit 	A silhouette of the Dancer yoga pose 	One of the poses featured on the Wii Fit boxart, and the software icon for Wii Fit U.
 	Punch-Out!! 	A boxing glove 	Represents the Punch-Out!! series being based on boxing. The design and angle of the icon is based on the one that appears in the title screen and victory screens in Mike Tyson's Punch-Out!!.
 	Xenoblade 	The Monado 	A weapon that Shulk wields in Xenoblade Chronicles. It is cropped exactly like in the loading screen of said game.
 	Tomodachi 	A house with four windows 	Representative of the residential setting of the series, and the homes inhabited by married Miis.
 	Pilotwings 	An airplane 	The plane that appears on the logo of Pilotwings Resort.
 	Wii Sports 	A palm tree next to a volcano 	A stylized representation of Wuhu Island, the setting of Wii Sports Resort, with the volcano representing Maka Wuhu.
 	Splatoon 	An Inkling in squid form 	The squid icon appears often throughout the Splatoon series, such as in gear ability icons and loading screens.
 	Metal Gear 	An "!" 	Exclamation marks are used in the Metal Gear series when an enemy sees Snake or notices something. The emblem was formerly the insignia for FOX in Metal Gear Solid 3: Snake Eater, which was also the former Kojima Productions logo.
 	Castlevania 	A castle with a bat in the top-left corner	Represents Dracula's Castle, the central location of the Castlevania series. The castle's design is based on its appearance on the Famicom Disk System of Castlevania, while the bat is based on the one on the boxart of the NES version.
 	Sonic 	Sonic's head 	Often used to represent Sonic. Also used in the logo for Team Sonic. A similar icon appears inside the "O" of "Heroes" in the logo for Sonic Heroes.
 	Bayonetta 	A crescent moon with a dot in the center 	The internal design of an Umbra Witch. Also used as part of the logo for Bayonetta 2.
 	Mega Man 	A cog 	Cogs are commonly used to represent the Mega Man series in Japan. Cog imagery became prevalent in the series' representation overseas with Mega Man 11.
 	Street Fighter 	The letters "SF" 	The letters as they appear on the logo of Street Fighter II.
 	PAC-MAN 	PAC-MAN in his classic wedge shape 	Based on PAC-MAN's original sprite in PAC-MAN.
 	Tekken 	Kazuya's fist 	Clad in Kazuya's trademark stubbed fingerless gloves, it is symbolic of the series' name which translates literally to "iron fist".
 	FINAL FANTASY 	The letters "FF" 	The series' initials, rendered in the font used for the franchise's logo. Taken directly from the logo of FINAL FANTASY for Advance. This could also be a reference to how the series creator Hironobu Sakaguchi, back when creating the series, initially wanted the then-nameless first game to be abbreviated as "FF" (エフエフ, Efu Efu) before finally choosing Final Fantasy.
 	DRAGON QUEST 	Erdrick's symbol 	This sigil, which resembles a bird, is usually seen on important equipment owned by Erdrick, which can be found in the first three DRAGON QUEST games. This symbol most closely resembles the one found on the Mark of Erdrick, a recurring item that was also found in the first three DRAGON QUEST games.
 	KINGDOM HEARTS 	A three-pointed crown 	A symbol that frequently recurs in the KINGDOM HEARTS franchise, usually in association with Sora. Notably, it appears in the KINGDOM HEARTS logo, as Sora’s necklace, and as a negative-space silhouette in the teeth of his Keyblade.
 	Banjo-Kazooie 	A Jiggy 	The main collectible of Banjo-Kazooie and Banjo-Tooie. When enough are collected, they grant access to more levels.
 	Fatal Fury 	A star tilted at an angle 	Used as part of the logo of several Fatal Fury and The King of Fighters games. It is also the icon for when Terry wins a round in Garou: Mark of the Wolves. It also appears on the back of his jacket.
 	Minecraft 	A block 	Blocks are the main feature of Minecraft; various blocks have been used as icons for the series in the past, such as Grass Blocks and Crafting Tables. The way the symbol is orientated is similar to the former desktop icon for Minecraft.
 	Nickelodeon All-Star Brawl	A messy splat 	Splats of slime like this were prominently featured on Nickelodeon's branding. Particularly, the symbol resembles the Nickelodeon logo from 2006-2009.