Water

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Of the mage class, it reflects damage from Archers and attacks with AoEs in quick succession.
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Name	Description
 	
 	
 	
 	
 	
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High MATK AOE damage, with a lethal explosion that is almost guaranteed to wipe your whole team after 45 seconds.
Archers and Mages will have their damage reflected (Always reflect damage from Archer, periodically reflect damage from Mage). This, however, doesn't mean you cannot bring Archer or Mage to the fight, but you cannot use them as a main Damage Dealer.
This leaves us the only option of using Adventurer as damage dealer. But with the knockback in the normal attack, it is recommended to bring (Jin) Anaris to increase knockback resist, or Ein to reduce travel time after getting knockbacked.
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Formation: 2-3 Adventurers as dps + Magic Damage Reduction + Healers/Buffers/Specials
* Adventurers:
** Aries: 2nd best adventurer boss killer. High damage and immune to knockback makes her the best choice.
** Bronks: Best option for damage. 80% Knockback Resist and slow ASPD means that little knockback he will receive doesn't impact his damage potential that much.
** Asmodeo/Cayan/Edin: High dps.
** Elise: Has a skill that deals enemy's MAX HP as damage. Downside is slow. Not recommended unless you have Ein.
* Specials:
** Ein: Pulling Melkui toward you. Reduce the amount of travel time after being knockbacked. (Also a decent damage dealer)
** Nohara: Reduce MATK of Mage class (This includes the boss) by 60% with her skill 5 at max level. (MUST HAVE in higher level cube)
** (Jin) Anaris: Increase knockback resist. (And a healer too)
* Magic Damage Reduction: (These units won't stack with each other. Highest value will take priority)
** Lawrence: Level 6 4th skill, 30% Magic Damage Reduction to all allies after transformation. Because of her transformation requirement, it is recommended to keep her at low level so she can trigger it easily.
** Dustin: Level 5 3rd skill, 30% Magic Damage Reduction
** Seruj: Level 5 3rd skill, 20% Magic Damage Reduction to all allies. But be careful, her 2nd skill grants 40% Crit Damage to all mages (this includes the boss)
** Celenia: Level 5 2nd skill, 20% Magic Damage Reduction
** Reny: Level 5 5th skill, 20% Magic Damage Reduction
** And more
* Healers/Buffers:
** Wedding Lin: Best offensive buffer ingame
** Elle: Best healing capability
** Ashes/Jin Bachmaul/Emily: All of them have an AOE damage reduction that does not stack with each other. (MUST HAVE in higher level cube)
** Alpha: Reduce MATK of the enemy. (only use if you don't have Nohara)