Bruno Morin

Bruno Morin is a character artist currently employed at Ubisoft Québec. He previously worked as a texture artist for Assassin's Creed III, Assassin's Creed IV: Black Flag, and Assassin's Creed: Syndicate, before switching to character works for Assassin's Creed: Odyssey.
==Games credited==
*Assassin's Creed III (2012) – Ubisoft
*Assassin's Creed IV: Black Flag (2013) – Ubisoft
*Assassin's Creed: Syndicate (2015) – Ubisoft
*Assassin's Creed: Odyssey (2018) – Ubisoft
==Gallery==
===Assassin's Creed III===
ACIII Davenport Homestead.jpg
ACIII Davenport Homestead - Chicken Coop.jpg
ACIII Davenport Homestead - Coal Pile.jpg
ACIII Davenport Homestead - Doctor House.jpg
ACIII Davenport Homestead - Farm.jpg
ACIII Davenport Homestead - Farmer House.jpg
ACIII Davenport Homestead - Inn Brewery.jpg
ACIII Davenport Homestead - Tailor House.jpg
ACIII Davenport Homestead - Tailor House 2.jpg
ACIII Davenport Homestead - Tailor Workshop.jpg
ACIII Davenport Homestead - Tavern.jpg
ACIII Davenport Homestead Blacksmith House.jpg
ACIII Davenport Homestead Stables.jpg 
===Assassin's Creed: Odyssey===
Bruno Morin ACOD Minotaur.jpg
ACOD Pilgrim Set model.png
ACOD Phidias head.png
ACOD Dionysos Set models.png
ACOD Swift-Winged Bow - Model 1.jpg
ACOD Swift-Winged Bow - Model 2.jpg
ACOD Swift-Winged Bow - Sculp.jpg
ACOD Sacred Oracle Armor Models 1.jpg
ACOD Sacred Oracle Armor Models 2.jpg
ACOD Sacred Oracle Armor - Head Model.jpg
==External Links==
*Bruno Morin's Profile on ArtStation.
Category:Development team
Category:Assassin's Creed III development team
Category:Assassin's Creed IV: Black Flag development team
Category:Assassin's Creed: Syndicate development team
Category:Assassin's Creed: Odyssey development team