Commander (2011)/Devour for Power

Devour for Power is a 100 card Commander preconstructed deck, first featured in Commander, and reprinted in Commander Anthology Volume II. It is a blue/black/green deck with an emphasis on graveyard setup
<d title="Devour for Power">
General
1 The Mimeoplasm
Lands
1 Barren Moor
1 Command Tower
1 Dimir Aqueduct
1 Dreadship Reef
8 Forest
1 Golgari Rot Farm
8 Island
1 Jwar Isle Refuge
1 Lonely Sandbar
1 Rupture Spire
1 Simic Growth Chamber
1 Svogthos, the Restless Tomb
11 Swamp
1 Temple of the False God
1 Terramorphic Expanse
1 Tranquil Thicket
Creatures
1 Acidic Slime
1 Artisan of Kozilek
1 Avatar of Woe
1 Brawn
1 Butcher of Malakir
1 Damia, Sage of Stone
1 Dark Hatchling
1 Desecrator Hag
1 Dreamborn Muse
1 Eternal Witness
1 Extractor Demon
1 Fleshbag Marauder
1 Gravedigger
1 Lhurgoyf
1 Mortivore
1 Mulldrifter
1 Nezumi Graverobber
1 Patron of the Nezumi
1 Riddlekeeper
1 Scythe Specter
1 Sewer Nemesis
1 Skullbriar, the Walking Grave
1 Slipstream Eel
1 Solemn Simulacrum
1 Szadek, Lord of Secrets
1 Triskelavus
1 Troll Ascetic
1 Vorosh, the Hunter
1 Vulturous Zombie
1 Wonder
1 Wrexial, the Risen Deep
1 Yavimaya Elder
Other spells
1 Buried Alive
1 Cultivate
1 Dimir Signet
1 Fact or Fiction
1 Golgari Signet
1 Grave Pact
1 Lightning Greaves
1 Living Death
1 Memory Erosion
1 Minds Aglow
1 Oblivion Stone
1 Relic Crush
1 Rise from the Grave
1 Shared Trauma
1 Sign in Blood
1 Simic Signet
1 Sol Ring
1 Spell Crumple
1 Stitch Together
1 Syphon Flesh
1 Syphon Mind
1 Tribute to the Wild
1 Unnerve
1 Vow of Flight
1 Vow of Malice
1 Vow of Wildness
1 Windfall
</d>
The new cards in the deck are: <c>The Mimeoplasm</c>
==References==