107308-i-wish-i-knew-why-im-on-the-fence-about-this-game

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I've been a huge WildStar supporter from the day I first heard of it over a year ago. I wanted in to beta for a long time. When I finally got into beta I had a blast. Not exactly rich (actually, I'm exactly poor), but I bought the deluxe edition anyway even though it meant more raman noodles that month than usual. When the game came out I had a blast. Built three houses and enjoyed every minute of it. 
 
But somehow I've sorta lost interest and I don't know why. I'll log in, check my mail, futz around with my house a bit, check the AH for any good deals, maybe do a challenge, get bored and log out. I've actually been going days without logging in now. I was even on the fence about renewing for August. Sub auto-renewed before I could make up my mind. 
 
Been trying to figure out what it is that's got me feeling this way. I think it's a whole lot of minor things. Stuff like how I've never liked the crafting in the game (worst thing about the game. So awful). Fewer and fewer people around in the game. Visiting random public skymaps and finding most them barren with all plugs broken, clearly the player has left the game, Getting the same cut and paste replies to three tickets about vastly different things. Dying gear being stupid expensive with no option to revert to original colors, no barber shop, no pets, next to no help online-- places like Jabbithole being barren wastelands almost entirely devoid of information (which kinda means not enough players care enough about the game to submit info to sites like this), the forums, of course, are just doom and gloom all the time, which doesn't help, a playable race still doesn't have voices, almost none of the race/class combos are the combos I wanted to play (the ones I wanted aren't available)... it just goes on and on. No one thing is major, but it all kinda adds up. 
 
On the other hand, it could just be that after a decade of WoW I'm just done with MMOs and didn't realize it. Maybe I wasn't so much fed up with WoW as I was just fed up with MMOs. It doesn't feel good to fall behind other players. It doesn't feel good feeling I have to log in every night to keep up, and I'm wasting money if I don't. It doesn't feel good knowing there's content I'm paying for but I'll never see. It doesn't feel good to realize how much money I've spent on and time I've spent in a game with nothing real to show for it. I mean, ten years of WoW and what do I have? I remember some fun times with the guild and friends, but most of that time was just a waste and now that I'm not subbed, I got nothing. 
 
I really want to still be excited about WS and I really want to be having fun playing it. It's just not really happening for me and I wish it was. 
 
 	
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To put it in the way that a friend of mine has put it, Wildstar does everything well, but it doesn't do anything great. It was after I had quit personally (after seeing that I'd be spending an extra twelve dollars a month because my sub was being taxed which struck me as too odd to keep going) that those words really sunk in. Wildstar does a lot of good things, and it's handling itself fairly well in a lot of things. It's fallen into trappings that other games have (Balancing for PvP and ruining PvE (if the community has any word on it)) but has remained a decent title. But that's just it, it's decent, it's not the cutting edge on combat (I think TERA holds that crown), it doesn't have the most content (WoW), and... some other things that I could mention but can't put my finger on it. It's good that Wildstar is, in fact, going with the month drop thing, that's nice, little things every month to keep people going (Where as, compared to FFXIV, is on a three month schedule and they actually acknowledge people will burn through the content faster than they can produce), I have to agree with the opinion that while this is nice and good, it's not spectacular.
 
But that's just my opinion and the opinion of a peer, take it with salt.	
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			This is pretty much where I'm at as well. I log on occassionally, rarely cap EGs and just generally can't even pinpoint what I want to do because nothing really calls out to me. I was having a fair amount of fun leveling my esper in pvp, but with the recent healing changes, I'm not sure I agree or like where they're heading with healing.Ultimately, I kind of wonder if I'm in the same boat. Just generally done with MMOs.	
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The feeling you're having is because underneath all the style and hype and flash,  Wildstar is just doing the exact same things every MMO for the past 10 years has been doing. Other than telegraphs, really what is all that new?  The quests are boring quest hubs with 'Kill X'  and fetch missions.  The characters have levels and skills points that let you customize(lol)  your build.  The equipment has primary stats and secondary stats.  There's crafting and gathering which involve the same roaming around looking for stuff to click on.  There's group content which requires 1 tank, 1 healer, and some DPS.   There's raids. There's a single progression path. There's PVP in the form of instanced maps involving CTF and King of the Hill.   I could go on and on. All in all, what's new and amazing about the game, really, when you look past all the fluff?    
 
This is not to say that Wildstar is a BAD game. Quite the contrary!  It's well-crafted for the most part. It's got style in spades!   But the reason you're getting bored is the underlying FACT that you have been playing this game(MMOs)  for a decade or more. 	
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			You're choosing to be bored. You could always get to 1800 rating or get attuned.	
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On the other hand, it could just be that after a decade of WoW I'm just done with MMOs and didn't realize it.
 
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To put it in the way that a friend of mine has put it, Wildstar does everything well, but it doesn't do anything great. 
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@AtomicPanda,
 
You sound like you are actually just suffering from MMORPG burnout in general.  Take a break for a bit and come back refreshed.  It helps.
 
Hope you have fun again in the future in Wildstar ( and WoW ( I still like that game too ) ).	
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@AtomicPanda,
 
You sound like you are actually just suffering from MMORPG burnout in general.  Take a break for a bit and come back refreshed.  It helps.
 
Hope you have fun again in the future in Wildstar ( and WoW ( I still like that game too ) ).
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Now I can't get back into it because I bought 20000 games for $40 and I need to play them.
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Did your zero key stick? 
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 (Balancing for PvP and ruining PvE (if the community has any word on it)) but has remained a decent title. But that's just it, it's decent, it's not the cutting edge on combat (I think TERA holds that crown),
 
But that's just my opinion and the opinion of a peer, take it with salt.
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it's not the cutting edge on combat (I think TERA holds that crown),
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Man I expected to see at least one white knight post in this thread by now and none.  Guess it goes to show just how much in agreement the overall Wildstar community is when it comes to this game.
 
I would have to agree on your burn out theory as well.  I have been questioning that feeling a lot more as of late.  I get super hyped for new games for about a month+ and then just get tired of them.  I as well have been playing for 20+ years the MMO genre and even taking a year or two off completely when I was in the military I do not really get the same feeling anymore.  
 
Wildstar on the other hand just peeved me off with the ridiculous number of bugs it has and continues to add every day.  However, if the retarded number of bugs didn't cancel my sub I would probably have lost interest in another month.  If nothing else my patience is very thin.  MMO's have been out a long time now and there is almost zero reason to not have most of your **** together.  Especially when most of the team has worked on a good deal of other titles. 
 
Anyway, who knows. 	
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Man I expected to see at least one white knight post in this thread by now and none.  Guess it goes to show just how much in agreement the overall Wildstar community is when it comes to this game.
 
 
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Man I expected to see at least one white knight post in this thread by now and none.  Guess it goes to show just how much in agreement the overall Wildstar community is when it comes to this game.
 
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Man I expected to see at least one white knight post in this thread by now and none.  Guess it goes to show just how much in agreement the overall Wildstar community is when it comes to this game.
 
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Man I expected to see at least one white knight post in this thread by now and none.  
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You missed the "It's your fault you're bored" guy up there. I will admit he has an interesting argument. Like, I'm bored with TV, but that's my fault. I should either watch something I've seen before, or something I don't like or have no interest in. 
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			You might try switching up genre's for awhile.  I personally set up about 2 months worth of CREDD on my account, and I'm playing other games while keeping an eye on Wildstar.  Hoping that Carbine will get their act together and start rearranging the game to not suck so much.   Guildwars 2 has caught my attention, and I've been playing a fair amount of DOTA2.  Hell, I even played a fair amount of Terraria.      What really amazes me after returning to Guildwars 2 after a year of not playing is just how GOOD it's core systems are. I feel like that game really took the genre a step forward, and I'm a little surprised so many MMOs after it have stuck to copying older games instead of looking at the progression and improvements over the years.   The quest system is better. The crafting system is arguably better.  The combat is smooth and the skill/gear system allows the freedom and options to really support a dynamic combat system.  I just wish someone would take the gameplay of GW2 or Wildstar, the story and voice-acting of SWTOR, the instanced/quest system from DDO, and the skill and economy/open universe systems from maybe EVE online.  Probably not really feasible. But I can always dream. 	
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You're choosing to be bored. You could always get to 1800 rating or get attuned.
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			I was just like the OP at start of the Strain patch got in got asked to run vet STL nearly silvered it and was like damn that was fun and is hooked again	
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I played since the beta, loved it, white-knighted it -- "WoW is dead and Wildstar will win" and all of that.
 
But now, since following it since last year, I think the thrill has worn off.  
 
Got my arena rating in 2's, did the adventures. Stuck on dungeons.  Nothing left to do -- that is interesting at least.
 
I have 1850 in 2's.... btw the arena bug hit my toon and now my character is magically 1799 when I havent played arena in about 35 days.
 
Its stuff like this but probably has sent some players away.  But I just am not liking this game anymore.  Maybe the promise of telegraphs and action combat seemed so compelling I bought in.  But after a while, all the toons play like meh, whatever.  Just variations of the spenders and builders.
 
I am going back to WoW, for WOD, now featuring telegraphs....lol... how funny is that.  
 
But in general, I think the genre of MMO's is dying and getting boring.
 
Really the people playing this game are in an age group -- generationally probably committed themselves to the genre during WoW's heyday.
 
Also, I know most people dont think this is a problem, but (6) classes are too few and the classes themselves become uninteresting.
 
This is a suberb game, but my feeling of it being something so much better was just a hope.
 
I really think they could have made PVE content a little easier.  Kept the community in tact and growing.  Just because you make a MOB so much harder doesn't mean its infinitely more fun.  Yes, lets time gate and buff mobs.... and people will be dying at the pearly gates of Wildstar to down content and devoting their lives to it---lol--NO.  People will give up and move on.
 
Anyways, I think this was a divine experiment and people were clamoring for something different and it is a little different, but not that much better and definitely not that much more entertaining.
 
Not quitting because of rage -- just ennui to this game and the genre.  There is nothing Wildstar can do now to regenerate interest, if they try... it will be too much too late.
 
As Gaffney said, "PVE will become easier over time" -- not soon enough unfortunately.	
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			Wildstar: A cupcake with no frosting.	
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I am going back to WoW, for WOD, now featuring telegraphs....lol... how funny is that.  
 
But in general, I think the genre of MMO's is dying and getting boring.
 
 
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I can specifically state what has lessened my enthusiasm and now my time logged in. I have a guild of about 8 people who have played many MMOs together since SWG. We get in a game, recruit to a respectable size, and try to do someone end game content. However, in wildstar, the guild just died after the first free month ran up. As we get older, we have less time to play, and therefore less time to recruit. So when you have a guild of 25 players, and then 15 all disappear the day free month ends, it really is like starting over. 
 
So the obvious answer is to join another guild. Which is a possibility. We consider converting the current guild into a circle and merging into a larger guild. This would help, I'm sure, but it doesn't make the complete collapse after the first month any less disheartening or disappointing. 
 
So for a month I've logged in, done my dailies, got my EGs, and logged out to play Titanfall. Maybe I'm another MMO burnout, maybe I need a sandbox game, or maybe I'm just clinging to the glory days of my guild. Either way, I just feel down when I log in.	
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I can specifically state what has lessened my enthusiasm and now my time logged in. I have a guild of about 8 people who have played many MMOs together since SWG. We get in a game, recruit to a respectable size, and try to do someone end game content. However, in wildstar, the guild just died after the first free month ran up. As we get older, we have less time to play, and therefore less time to recruit. So when you have a guild of 25 players, and then 15 all disappear the day free month ends, it really is like starting over.
 
So the obvious answer is to join another guild. Which is a possibility. We consider converting the current guild into a circle and merging into a larger guild. This would help, I'm sure, but it doesn't make the complete collapse after the first month any less disheartening or disappointing.
 
So for a month I've logged in, done my dailies, got my EGs, and logged out to play Titanfall. Maybe I'm another MMO burnout, maybe I need a sandbox game, or maybe I'm just clinging to the glory days of my guild. Either way, I just feel down when I log in.
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			So you got tired of finding marginally appropriate threads to toss in your gripes about the game, and decided just to post them all in a lump? Look man, you've been pulling a TimD for weeks now. You're burnt out on MMOs, or this one in particular, and can't cut the cord. Instead of just spreading the negativity, or letting forum negativity reinforce your own, you should seriously consider taking a break from the games or the forums, because dwelling on the bad (which really is minor though you can't see that at the moment) isn't going to solve anyone's problems.	
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 when SW:TOR came out they said that the Monk would have NO AUTOATTACKS to appeal to those players, then took it out for everyone.
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There is no shame in walking away from a game...burn out happens to us all at one point or another and to varying degrees.
 
Take a break, reroll, play some other games, etc...
 
Speaking for myself personally, I chose to take a break from my warrior and reroll with some people I have had a a pleasant time playing with frequently and RPing as well.	
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You're choosing to be bored. You could always get to 1800 rating or get attuned.
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I know what you mean, I didn't read all the long posts in these thread though  :P
 
I was going to give Wildstar 6 months but already my routine has become log in, notice there is only 3 - 4 guildies online,  collect boom box, do data fragment crafting daily, ride around Thayd for a few min thinking about doing other dailies or adventures and dungeons, log back out and play something else.	
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There's a lot to love in the game but there's equal amounts of frustration. I think there's still alot of streamlining and some of the devs flat out need replaced some are great and do a great job. But it's that 50/50 Great and Frustrating that I can see keeping people from loving the game as much as they want to. Honestly if I didn't switch factions, start my own guild with great people I would have quit shortly after last patch myself from the frustrations -- and I'm not even at end game yet. O_O 
 
So nah OP it's not you the game has potential to be OMFG awesome but right now it's teetering on Greatness and Disaster. Which side it falls on is in Carbines court.
 
Also will the people who keep saying Tera has the best combat please go play DCUO, it's light years ahead of Tera and Blows it out of the water in terms of Combat, totally a pet peeve of mine.	
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Like the OP, then I’m a bit on the fence too about this game. When at first heard about wildstar i was super hyped, and still to this day I think this game has one of the best art styles, races, character designs, zones (and so on), that I have ever seen in an MMO. Artistically there is nothing wrong with this game and I love that part.
 
This game is however not perfect, though I don’t really think anyone claims this. However, there is a few things I wish they would…. Have done differently. I'm going to mention a few competetive mmo/rpg titles, but it really is the easiest way to explain what i'm used to.
 
First the combat is really good for a hotkey based combat system, but for some reason then It seems to lack a bit of flavor to me. At first when I heard that this game would only have 6 classes and furthermore every class only got one weapon type available to them, I got a little worried. However, when I learned that the game would use a LAS system I got abit exited again, since I loved the customization it brought to a game like Diablo 3. However, while the combat is great, then it’s sadly (imho) supported by a rather limited skill system. The fact that there is skills on my warrior that is straight up mandatory for DPS is a bit of a shame, and I would have loved more options for stuff like resource generators and spenders (seems to have plenty of support/utilities though). I would have loved something like shooting a powerful blast from my arm cannon that perhaps would use all my kinetic energy, or maybe a builder that does less damage upfront but instead relies more on stacking a bleed effect on the target. I’m not claiming that these are the best ideas ever, but simply stating I would have loved more flavor and variation in the play styles, similar to another action RPG like Diablo 3. It may not be able to reach the same quantity of playstyles being a mmo and all, but… I would have loved for a little bit more.
 
Something else that has been bugging me as I lvl up my warrior is that I was really looking forward to level up and explore the world of nexus. I have great memories of WoW (my first mmo), and back in these days I really loved and enjoyed the quantity and variation of all the difference zones in Azoth, and a quick count on wowwiki claims that it’s vanilla game was released with 48 different zones compared to the 23 in wildstar  (a rough count for both games, including everything like capitals, tutorial areas and subzones with their own maps for both games). In my opinion, then the world of Nexus feels overall smaller and perhaps less connected as a world, compared to vanilla wow. I would have loved if some of the zones in Wildstar was shortened a bit to make room for a few more zones and give the leveling an overall better pacing and to see more of the amazing creativity, that carbine studies is putting into their zone design. They obvious have the skills for it (so far i loved  Algoroc and Farside may be the best zone in any mmo ever).
 
As someone mentioned earlier then Wildstar may do many things well, but only a few things great. I really do not want to sound like someone who wants to ruin this game, but there is a few areas in this game that lacks a bit imo, and could have benefit from improvement.
 
I cannot really talk a lot about the endgame though, but my impression so far is that the solo play is a bit of a grind, but the veteran dungeons and raids looks amazing. But I’m still leveling through the last few lvls in this game, so I can’t really comment on that. Not sure if that makes my post less valid though.	
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the world of Nexus feels overall smaller and perhaps less connected as a world, compared to vanilla wow
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@Atomicpanda, you're not alone. I feel the exact same way.
My Dominion guild completely died after the first free month and it had loads of good players coming from other games, so something is not right, if this game is supposed to last for a long time.
 
Was really excited in beta and bought a 3-months subscription right away.
But after having leveled one char to 50 and looking at nothing but endless attunement grinding (I don't do pvp), I completely lost interest.
No way I'm leveling another char to 50. You got 0 choice of zones from lvl 15 and you got 0 choice about the quests you want to do (you need to do them all to get enough xp).
And you can forget about doing/completing one of the few dungeons in pugs while you level :(
 
I don't regret buying WS, it was fun while it lasted. I should have bought the 1 month subscription instead though :(
I'm not burned out in general, since I still play other games, but sadly WS really got me down faster than any other MMO I've played.	
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			 Ive been spent on mmos for a long time.. its the communities and making new friends that keep me going..	
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Did your zero key stick? 
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			People hit a wall in this game and they don't think its worth it to try and get past that wall. They see their friends leaving, their servers are becoming ghost towns, and no relief in sight. You can't really blame people for jumping ship when that's all they see.	
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Tera had great combat, but also massive amounts of memory leaks, rubber banding, de syncing etc. Not that mattered for me, being a Mystic in VM gear I was for the most part unkillable anyway.
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I will take it with salt and pepper, because when re-installing Tera while Wildstar was on maintenance, i logged in, fought stuff for 5 mins, logged out and uninstalled its 20gig+ butt off my computer.
 
Wildstar imo is 500% better combat system then Tera or any other current MMO.
 
I feel its combat is the best thing it has going for it.
 
I'm also going to acknowledge that it does have its serious issues (time-gating, tedium, pvp, pvp affecting pve, itemization, timers on dungeons), and somedays i find myself posting on forums but 'forgetting' to log into the game.
 
But the combat is awesome and i'll struggle to go to a game where you can't dodge and interrupt the serious chunks of damage (and that double jump!)
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Wow, so much to this thread.
 
@AtomicPanda:  I have to agree with others that it sounds like you may just be suffering from MMO burnout.  No matter what game we play, there are always going to be little things that don't work for us for one reason or another.  For example, you mentioned crafting.  I *like* the equipment crafting system, because it gives crafters the ability to customize what they make, AND because the gear they make is relevant and useful for adventurers.  On the other hand, I don't like the coordinate crafting thing that technologists and architects have to do - it just feels contrived, like someone made a minigame for the sake of having a minigame.  And don't get me starting on cooking and how everything that comes out of it is basically the same.
 
A lot of the other things you mention are things that many other games don't have at launch, either.  Those come later.  I agree that they're important, but we should remember that prior to launch, the main focus of a dev team is on core gameplay systems.  As soon as I can have a pet jabbit running around my house though, yes please!  These things can and will change over time - they have to, if Carbine wants to retain subscribers long-term.
 
I think a lot of us (myself included) need to remind ourselves that no NEW game, no matter how well-funded or well-created, can ever fully match our favorite aspects of the games that came before, and still be better in other ways too.  I hear lots of complaints about PvP balance, grindiness, sameness of quests, etc - these are pitfalls that every game has at launch.  They're not new to Wildstar.
 
Some folks have posted about the majority of their guildmates bouncing off the game - honestly, this happens to everyone in every new game.  It sucks.  It happened to our guild.  But it's not the end of the world.  Yes it means you have to get out there and recruit.  Yes it means that you have to be social and make new friends.  But that's kind of the point?  One thing I like about Wildstar, at least on Evindra, is the community.  I meet new players every week that are enjoying the heck out of the game, and that's really energizing.  I've also run into people, like me, who have been playing MMOs since they went graphical - and they're all enjoying the game too.  So for as much as Wildstar is doing wrong, it's also doing a lot of things right.
 
I think that we as players need to realize that we are our own worst enemies.  Years of playing other games has made us jaded.  It's gotten us into bad habits and given us unrealistic expectations.  If we think back to the first MMO we ever played (that we liked), it was probably that sense of awe and wonder, the amazing fun we had, the friends we made, and the epic adventures we went on.  Even if we've played 3 or 4 or 5 games since then, we're still looking for that same feeling in every new game that we play.  That's not a bad thing.  It's human nature.  And it's still possible - but it requires us to stop comparing this game to the others.  That's a lot harder than it sounds.
 
My advice to anyone feeling as you do is this:  Take a week or two away.  Go read a book, see some movies, play through some single player games.  Don't play other MMOs.  Heck, get outside - go to the beach or something.  Try to reset your brain a bit.  When you come back, roll a new character, and just play.  Go explore a class or a faction you haven't done yet.  Don't worry about leveling up.  Don't worry about your guild.  Talk to people in zone chat, do some roleplaying, do some pvp, whatever.  Just focus on the moment and have fun.  Do that for a week or two.  And if you're still not feeling it at the end?  Then take a longer break.  MMO Burnout works different for everyone, and sometimes the best thing really is to step away for six months or a year or whatever.  I've done it in the past, and I don't regret it.
 
All that said:  I think Wildstar's a great game, and I think the challenge for all of us MMO veterans is just to remain realistic about it.  It's a great game, but it's not perfect.  There's flaws.  There's things that need to be changed.  That's normal - after all, Wildstar hasn't had 10+ years of continuous development.  Over time, the things that bother us will get improved.  We just have to be patient and continue to give constructive feedback.  If we can't, we've pretty much doomed the entire MMO industry to another decade of non-innovative, easy-mode, on-rails, massively-single-player experiences.  I don't think any of us really wants that.	
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Nobody has 10 years to wait. People have gotten older and generationally this game is towards mmo veterans.
 
Btw I am having great fun lately with League of Legends. I know MOBA so totally different thing than mmo.... But man is it addictive.	
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			I was really looking forward to this game when it was in beta. Now we're barely two months into live, and I've already cancelled my renewal. The game just isn't holding my attention enough to even get a character fully leveled. PVE questing is tedious and full of time and gold sinks. PVP is fun but doesn't have much personality to hold your attention over any other PVP game. The PVE end game, from everything I'm reading here, isn't much to look forward to, especially if you're not in a hardcore raiding guild. Dominion side on Evindra last night was the busiest I've ever seen it, and it was still not even low pop...more like "Wow, there's actually four people at once in the same place!" Many features in the game, like challenges and paths, seemed neat at first but have turned out to be limiting and annoying. The smartass voice acting (I would KILL to be able to turn off the voices on transmats, holo-crypts, leveling, etc.) drives me up a wall, and the more I examine the plot of the game, the weaker it becomes. There is so much that could be awesome in this game...SO much potential. But it's been stifled under layers of crap, and I honestly don't know if Carbine can (or even wants to) dig it out. They've got til January when my current sub ends... *sigh* 	
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For me, and no few number of guildies, this game became more like a job than a pleasant way to relax with my friends. We are, or rather were, the definition of casuals that so many of the devs, and their like minded player base, discuss with such disdain. The fact that we are the backbone of most MMO's seem lost on them. We are the ones that log in and do dailies, fix up our houses, grind for mounts, tweak our looks, and pay a sub for the privilege. But not in this game.
 
Couple of things: do not let the devs off the hook with this new game stuff. They were Vanilla WoW devs, and have been developing through the release of so many other games, and alongside the updates to already deployed games, with ample opportunity to see what was good, what was bad, and what the others missed. They did not seem to take much of that to heart. Runes, PVP, RNG, attunement, those are things THEY say they got wrong. That's not good. 
 
And if you walk around the game insisting that your subscription dollars should get you a game that meets your challenging standards, and doesn't do the things you despise, and keeps the casuals out of your tier for raiding, well, that's entitlement too. "If you nerf this content, or go F2P, I'll take my gaming dollar elsewhere!" You could translate that to "If you do something I don't like, I'll take my ball and go home!" Pretty much the definition of entitlement.	
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 It doesn't feel good knowing there's content I'm paying for but I'll never see. 
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Tera healing was fun. The dodge was also fun. Tanking felt like tanking.
 
Tera is a lot more fun with friends doing content and bams, solo grind was never its appeal so I don't know what you thought you'd get logging in and playing solo.
I think WildStar suffers from the same... Not fun solo. Neither was ddo and yet I stumbled onto friends. I guess it was easier since I didn't already have friends pulling me elsewhere.
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While I doubt anyone reads this far in might as well add my 2 copper.
 
Today I logged on and as always the first thing I do is get my quest for my data fragment.
 
As usual fly out to Wilderrun tab out while the taxi bloke yaks on if the guild is quiet and then zip around for a min and  POOF teleport back to Thayd.
 
Go see the lady and get my data fragment ration and... That's when my brain starts whispering "Wait why am I doing this? What about this is fun? Logging in to get my daily ration?... I guess that is a pretty hardcore stretch for fun.". Sure it may capture the essence of a war torn world (and accompanying moon). But for me (in addition to many of the high and low points highlighted in this thread) something about this experience was just the final straw. Logging in to get my little avatar a ration which for some reason takes five minutes of going through the motions time just finally seemed like the game, despite it's amazingly fun and addictive combat system, was just wasting my time and somehow a symbolic example of problems at large. No I am not leaving yet, but the glass is looking a bit more empty than full. Oh well another voice in the forums ocean :).. like tears in rain maybe I'm just Batty:)
 	
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Chua toss in opinion too. See many similarities of doing similar things, but reasons different:
 
Daily quest for data fragment: Chua fly to Wilderun and get wet stone. Then come back and get fragment. Chua strike one down from list and do few daily craftings to unlock other patterns as weapon smith
Then Chua do daily quests in badlands and Northren wasted. Takes Chua about one hour for both together, Goes smooth with guild group. And Chua another platinum richer.
Then Chua make raid group for scorchwing, tree and mad lady
Then Chua decide what want to do: Either attend roleplay event and have fun whole evening or collect guild members and decide on adventure runs for shinies or practise runs in dungeons.
When doing neither Chua just casually chat or level alt
Is how Chua spend time in Wildstar, and is having fun doing so.	
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I am glad you are having fun Olivar. But in my old age my attention span seems to be dropping in term of,  as put as you put it, striking things down from the list. Esp. bullet points 1,2, and 3 makes my poor avatar feel like she is stuck in Ground Hog's Day 2 (or that TNG time slip episode). And yes, I have been on Evindra from day 1 and RP is an awesome way to add more fun to the beginning- middle and end game. I really do wish I was having as much fun as you.
I did have some fun the other day in creating a nice T1 Epochs warrior sword (which for some reason I need to make before I can make T3 resonators). It had an amazing proc on it that adds a focus regen  whenever a heal is successfully cast. I have been trying to sell it in trade promising buyers they can unlock the secret paladin class. But alas no buyers as of yet. It is a very amusing item however :)	
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			The thing is, you don't 'have' to do all of that list. Some day's I'll log in and do the dailies; more often than not I'll log in and craft for a bit/ sell stuff. Run an adventure or two with friends, do a couple BG's, maybe go play in blighthaven. There is no obligation to do dailies; I even stopped getting data rations for my architect and have fun making things I already can.	
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Yep.
Is days where Chua do nothing on list, and just sit in Ilum talking with guild members or alliance members.
Chua not in mood to run dungeons every day or do daily every day either.	
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Yep.
Is days where Chua do nothing on list, and just sit in Ilum talking with guild members or alliance members.
Chua not in mood to run dungeons every day or do daily every day either.
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Did your zero key stick? 
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WoW classes don't have auto attacks anymore?!  lol
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you were tired of Wow and wanted, no Needed to believe wildstar was going to be different. in fact, IS different.
 
you keep telling yourself every day, when you get up. and then it hits you. it isnt.
 
or is it ?	
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