Pulse/Tom Clancy's The Division 2

The Pulse skill makes a return in Tom Clancy's The Division 2. 
The Pulse skill acts like a short-range radar type device. It can either mark enemies, or apply status effects to them. 
There are currently 5 pulse variants, four are in-game while one (the Achilles) is coming up as a reward for taking down Faye Lau.
== Base values for the Pulse at Level 40 ==
== Tips ==
*The Standard Pulse is good when fighting in buildings and close quarters, as there is the highest chance for enemies to be caught in the pulse when the player sets it off.
*The Remote Pulse is good for covering your flank, as it can be set into a specific location and goes off every 5 seconds, letting players know if enemies are attempting to flank or if additional enemies are coming.
*The Jammer Pulse is good when dealing with the abilities of enemies (i.e. the drones of the Black Tusk or the RC Cars of the Hyenas) though players have to be close to the enemies/skills of the enemies to be truly effective.
== Trivia ==
* Each different mod for the Pulse skill slightly changes the look of the ISAC Brick on the agent's shoulder.
** The Scanner has a smoother sloped base with a larger antenna.
** The Jammer has a flat addition to then base of the brick.
** The Banshee is the most different, with a protruding device on the indicator ring, no antenna, and an attachment to the bottom of the brick.
* The Remote Pulse's device is shaped like an Icosahedron.
== Gallery ==
Pulse 1.png|Scanner Pulse
Pulse 2.png|Remote Pulse
Pulse 3.png|Jammer Pulse
Pulse 4.png|Banshee Pulse
Pulse 4.png|Achilles Pulse
==Appearances==
*Tom Clancy's The Division 2
Category:The Division 2
Category:Skills
Category:Abilities
Category:SHD Tech