API GetArchaeologyRaceInfo

__FORCETOC__
Returns the information for a specific race used in Archaeology.
 raceName, raceTexture, raceItemID, numFragmentsCollected, numFragmentsRequired, maxFragments = GetArchaeologyRaceInfo(raceIndex)
==Arguments==
:;raceIndex: - Index of the race to query, between 1 and ().
==Returns==
:;raceName: - Name of the race.
:;raceTexture: (fileID) - The texture used by this race in the Archaeology UI.
:;raceItemID: - Item ID of the Keystone used for the race's archaeology projects. Will be nil for Fossil as no such item exists.
:;numFragmentsCollected: - Number of collected fragments for this race.
:;numFragmentsRequired: - Number of fragments required to solve the current artifact
:;maxFragments: - Maximum number of fragments that can be carried
==Example==
The snippet below prints the name of every Archaeology race.
 for i=1, GetNumArchaeologyRaces() do
 print((GetArchaeologyRaceInfo(i)))
 end
==Details==
* Returns "UNKNOWN", nil, 0, 0, 0, 0 if the raceIndex is out of bounds.
* The following textures are used:
 Race Texture File IDs
Texture	Race
461831 	Dwarf
461829 	Draenei
461833 	Fossil
461837 	Night Elf
461835 	Nerubian
462321 	Orc
461839 	Tol'vir
461841 	Troll
461843 	Vrykul
839111 	Mantid
633002 	Pandaren
633000 	Mogu
1030616	Arakkoa
1030617	Draenor Clans
1030618	Ogre
1445575	Highborne
1445577	Highmountain Tauren
1445573	Demonic
2060051	Zandalari
2060049	Drust
==Patch changes==
==See also==
* 
*