DMG Tables

* Table 1: Method I Characters
* Table 2: Method II Characters
* Table 3: Method III Characters
* Table 4: Method IV Characters
* Table 5: Method V Characters
* Table 6: Method VI Characters
* Table 7: Racial Class and Level Limits
* Table 8: Prime Requisite Bonuses
* Table 9: Maximum Levels for Variant Races
* Table 10: 0-Level Hit Points by Title
* Table 11: Race
* Table 12: Combat Value Used
* Table 13: Saving Throw Table Used
* Table 14: Hit Dice Per Level
* Table 15: Armor Allowed
* Table 16: Weapons Allowed
* Table 17: Hit Points Per Level Beyond 9th
* Table 18: Optional Abilities
* Table 19: Thief Average Ability Table
* Table 20: Restrictions
* Table 21: Base Experience Points
* Table 22: Player Character Living Expenses
* Table 23: Equipment By Time Period
* Table 24: Lock Quality
* Table 25: Horse Quality
* Table 26: Horse Traits
* Table 27: Unusual Metal Armors
* Table 28: Hit Points of Items
* Table 29: Item Saving Throws
* Table 30: Spell Book Capacities
* Table 31: Creature Experience Point Values
* Table 32: Hit Dice Value Modifiers
* Table 33: Common Individual Awards
* Table 34: Individual Class Awards
* Table 35: Combat Modifiers
* Table 36: Weapon Type Vs. Armor Modifiers
* Table 37: THAC0 Advancement
* Tabel 38: Calculated THAC0S
* Table 39: Creature THAC0
* Table 40: Standard Modifiers to Initiative
* Table 41: Optional Modifiers to Initiative
* Table 42: Armor Modifiers for Wrestling
* Table 43: Punching and Wrestling Results
* Table 44: Cover and Concealment Modifiers
* Table 45: Grenade-Like Missile Effects
* Table 46: Character Saving Throws
* Table 47: Turning Undead
* Table 48: Hit Dice Vs. Immunity
* Table 49: Morale Ratings
* Table 50: Situational Modifiers
* Table 51: Poison Strength
* Table 52: Structural Saving Throws
* Table 53: Mounted Missile Fire
* Table 54: 2-20 Encounter Table
* Table 55: Dungeon Level
* Table 56: Frequency and Chance of Wilderness Encounters
* Table 57: Surprise Modifiers
* Table 58: Encounter Distance
* Table 59: Encounter Reactions
* Table 60: NPC Professions
* Table 61: Fields of Study
* Table 62: Sage Modifiers
* Table 63: Research Times
* Table 64: Military Occupations
* Table 65: Common Wages
* Table 66: Europeans Titles
* Table 67: Oriental Titles
* Table 68: Religious Titles
* Table 69: NPC Spell Costs
* Table 70: General Traits
* Table 71: Permanent Morale Modifiers
* Table 72: Optional Degrees of Darkness
* Table 73: Terrain Effects on Movement
* Table 74: Terrain Costs for Overland Movement
* Table 75: Terrain Modifiers
* Table 76: Boat Movement
* Table 77: Ship Types
* Table 78: Sailing Movement Modifiers
* Table 79: Weather Conditions
* Table 80: Aerial Movement Modifiers
* Table 81: Chance of Getting Hopelessly Lost
* Table 82: Lost Modifiers
* Table 83: Chance to Hear Noise by Race
* Table 84: Treasure Types
* Table 85: Gem Table
* Table 86: Gem Variations
* Table 87: Objects of Art
* Table 88: Magical Items
* Table 89: Potions and Oils (D6)
* Table 90: Scrolls (D6)
* Table 91: Rings (D6)
* Table 92: Rods
* Table 93: Staves
* Table 94: Wands
* Table 95: Miscellaneous Magic: Boooks, Librams, Manuals, Tomes
* Table 96: Miscellaneous Magic: Jewels, Jewelry, Phylacteries (D6)
* Table 97: Miscellaneous Magic: Cloaks and Robes
* Table 98: Miscellaneous Magic: Boots, Bracers, Gloves
* Table 99: Miscellaneous Magic: Girdles, Hats, Helms
* Table 100: Miscellaneous Magic: Bags, Bottles, Pouches, Containers
* Table 101: Miscellaneous Magic: Candles, Dusts, Ointments, Incense, and Stones
* Table 102: Miscellaneous Magic: Household Items and Tools
* Table 103: Miscellaneous Magic: Musical Instruments
* Table 104: Miscellaneous Magic: The Weird Stuff
* Table 105: Armor Type
* Table 106: Armor Class Adjustment
* Table 107: Special Armors
* Table 108: Weapon Type (D6)
* Table 109: Attack Roll Adjustment
* Table 110: Special Weapons (D10)
* Table 111: Potion Compatibility
* Table 112: Spell Failure
* Table 113: Weapon Intelligence and Capabilities
* Table 114: Weapon Alignment
* Table 115: Weapon Primary Abilities
* Table 116: Weapon Extraordinary Powers
* Table 117: Special Purpose Weapons
* Table 118: Languages Spoken by Weapon
* Table 119: Weapon Ego