Dungeon Fantasy: Traps

Dungeon Fantasy Traps - "not all threats can be overcome with swords or spells. Catch heroes unaware with ready-made traps for home-made adventures: nasty gadgets, complicated architecture, hidden poison, malicious magic, and devious tricks. Endure the rain of liquid ice, disarm the dragon's maw hallway, untangle the riddle of stone ... or face any of dozens of other dangers."
It is also part of the Dungeon Fantasy Companion.
==Trap Template==
This is a filed in version of the Trap Template
==Additional Ideas==
While they tend to have a DM vs player mindset the Grimtooth books can be mined for more trap ideas.
*Grimtooth's Traps (1981, 1992); Edited by Paul Ryan O'Connor; Produced by Blade, a division of Flying Buffalo; ISBN 0-940244-75-6; ISBN 0-940244-87-X
*Grimtooth's Traps Too (1982); Edited by Paul Ryan O'Connor, Pat Mueller, Michael Stackpole;Produced by Blade, a division of Flying Buffalo; ISBN 0-940244-78-0
*Grimtooth's Traps Fore (1986); Edited by Elizabeth T. Danforth, Paul Ryan O'Connor; Produced by Blade, a division of Flying Buffalo; ISBN 0-940244-83-7
*Grimtooth's Traps Ate (1989); Paul Ryan O'Connor; Blade, a division of Flying Buffalo; ISBN 0-940244-84-5
*Grimtooth's Dungeon of Doom (1992); Jim B. Peters; ISBM:‎ ‎0-940-244-88-8, 978-0-940244-88-7
Category:Jason "PK" Levine
Category:Christopher R. Rice
Category:Dungeon Fantasy (series)