Filter

Filters, also known as render modes, are unlockable bonuses in The Last of Us and extras in The Last of Us Part I and The Last of Us Part II and its remastered version.
== Overview ==
In The Last of Us and The Last of Us Remastered, the player can earn in-game currency by completing various tags. After completing the game's story, they can use their earned currency to unlock bonuses, which include render modes, skins, and concept art. Each render mode can be unlocked with $100. Enabling a render mode will only change the appearance or color overlay of the game, and nothing else.
Render modes return in The Last of Us Part II, introduced after the Grounded Update on August 13, 2020. Similar to the game's prequel, the player can earn points by finding collectibles, earning trophies, and completing the game on higher difficulties. Earned points can be spent to unlock render modes, concept art, character models, and gameplay modifiers. Each render mode costs 5 points.
In The Last of Us Part I, render modes return, but are instead labeled as "filters". As with previous releases, the player can earn points through gameplay, which can be used to unlock filters. Each filter cost 5P.
== List of filters ==
=== The Last of Us ===
There are a total of 3 render modes available in The Last of Us:
Black and white render mode.jpg|Black and white
Dreampop render mode.jpg|Dreampop
Old West render mode.jpg|Old West
=== The Last of Us Part II ===
There are a total of 29 render modes available in The Last of Us Part II and 1 additional filter in its remastered version:
Graphic render mode.png|Graphic
Headache render mode.png|Headache
Afterlife render mode.png|Afterlife
8-bit render mode.png|8-bit
Watercolor render mode.png|Watercolor
Dungeon render mode.png|Dungeon
Void render mode.png|Void
Pop poster render mode.png|Pop poster
1960 render mode.png|1960
Dither punk render mode.png|Dither punkExclusive to The Last of Us Part II Remastered
Cool render mode.png|Cool
Warm render mode.png|Warm
Vibrant render mode.jpg|Vibrant
Noir render mode.png|Noir
Blorange render mode.png|Blorange
Sepia render mode.png|Sepia
Vintage render mode.png|Vintage
Beasts render mode.png|Beasts
Terminated render mode.png|Terminated
Gridlocked render mode.png|Gridlocked
Blacklight render mode.png|Blacklight
Desert fog render mode.png|Desert fog
Blood render mode.png|Blood
Inferno render mode.png|Inferno
Fire render mode.png|Fire
Trinity render mode.png|Trinity
Pusher render mode.png|Pusher
Demons render mode.png|Demons
Drugzone render mode.png|Drugzone
Moonlight render mode.png|Moonlight
=== The Last of Us Part I ===
There are a total of 30 filters in The Last of Us Part I. These include the 29 filters available in the The Last of Us Part II along with one new one: "Dither Punk".
== Gallery ==
Last of Us - Render Modes Explained & Compared (No Spoilers)
== Notes ==
Category:The Last of Us (2013) bonuses
Category:The Last of Us Part II extras
Category:The Last of Us Part I extras