Afterthoughts: Using Other Sources (CSC)

__TOC__
Some DMs seek to re-create a world that has been described by another. Krynn from the DRAGONLANCE® novels is an example of using an author's imagination as the basis for a campaign world. In such cases, the DM should do his research and strive to be faithful to the original creation as possible in both physical detail and spirit of play. The same can be said for attempting to duplicate a particular period or culture from history. A game set in the North American southwest around 1,200 A.D. should have as much attention to detail as one that duplicates the fantasy worlds of Robert E. Howard, Fritz Leiber, or Stephen R. Donaldson.