Orꓘ Bloodline

== Orꓘ ==
=== Skill ===
Knowledge(Dungeoneering) 
=== Feats ===
Diehard, Endurance, Great Fortitude, Intimidating Prowess, Powerful Maneuvers, Toughness, Widen Spell
=== Spells ===
Burning hands (7th), Bull's strength (10th), Fireball (13th), Wall of Fire (16th) 
== Bloodline Powers ==
=== Stillborn Terror ===
At first level the bloodrager may make an intimidate check to demoralize the target struck as a swift action after a successful melee attack. This ability may be used as free action at 8th level.
=== Blood-tuned Magic ===
At 4th level, a bloodrager may add half of his bloodrager level to damage with spells that have fire descriptor once per day. This ability may be used an extra time per day at 8th level and every four levels after for a total of 5 times per day at level 20.
=== Orcish Fortitude ===
At 8th level the bloodrager gains immunity to fear effects and the sickened condition, gains fire resistance 10 and loses light sensitivity, if they have it.
=== Might of the Tribe ===
At 12th level, the morale bonus to Strength granted by your bloodrage increases by 2, but the penalty to AC becomes –4 instead of –2. At 16th level, this bonus increases by 4 instead. At 20th level, it increases by 6 instead.
=== Fireborn ===
At 16th level the connection to the fires of war grows ever stronger. When the bloodrager activates his Blood-tuned Magic, he may treat immunity to fire damage as fire resistance 30. Additionally the bloodrager’s melee weapons deal an extra 1D6 points of fire damage.
=== Biggest Warboss ===
At 20th level the bloodrager gains immunity to fire and DR 20/Lethal. You have this benefit constantly, even while not bloodraging.
Category:Class
Category:Homebrew