Vehicles/SHREK II SCHREK PIRATE

==Description==
A monster of a unit, these heavily armed vehicles are the epitome of the Tank. Line breakers and fire support platforms, these are usually found in the front of an attack. Carrying an array of ranged weapons, the Assault Tank is designed to smash targets at range.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Multi Trac 	Barrage: Breaching Shot (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=200 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
FCS PPC
Sensor Sniper	
Sides/Turret	Health	A=145 S=40	A=180 S=40	A=145 S=40
Sides/Turret	Fixed 	
Left Side Tracks
6x Heat Sink	
Turret Systems (5)
2x PPZ (P)
SnubNose PPC (P)	
Right Side Tracks
6x Heat Sink
Rear 	Health	 	A=120 S=40	
Rear 	Fixed 	 	
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 240 (1)
9x Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_SCHREK_PIRATE.json