Report 139

Report #139
Skillset: Pureblade Skill: CrackElbow
 Org: Serenguard Status: Completed Feb 2009
Furies' Decision:
We'll give Pureblades CollapsedNerve without hemiplegy.
Problem: As a heavy wound, crackelbow's benefit is minimal towards a Pureblade's
offense. It doesn't hinder very well and can be done by other classes in a much
more efficient way. So it needs replacing
[A: 0 R: 0] Solution #1: Replace crackelbow with the collapsenerve wound, jab
 or swing, heavy requirement, it will synergize well
 with a pureblade's arm attacks considering they can
 give hemiplegy
Player Comments:
---[Xiel on 2/15 @ 03:12 writes]:
I've no qualms with this suggestion.
---[Synl on 2/16 @ 21:24 writes]:
Pureblade probably needs it
---[Xenthos on 2/21 @ 19:19 writes]:
I'm actually not so sure about this one, simply because it requires that a nerve
be collapsed before this affliction can fire. It's easier for BM who have two
weapons, but when you've just got one affliction firing at a time it's going to
be rougher. It would appear to be trading one aff for another that looks
better, but will be a lot harder to achieve for this class.
---[Shuyin on 2/24 @ 07:26 writes]:
I'd be down with PB collapsenerve not requiring hemiplegy to differentiate
between the two specs
---[Ceren on 2/28 @ 23:52 writes]:
Yep, this ought to not require hemiplegy