Poison Pool

The Poison Pool is a special enemy spawning path in Rotten Forest and Fungal Forest.
==Description==
The Poison Pool spawns a Husk when a Barracks soldier, Reinforcement, Sylvan Elf or Viking Ancestor is killed, and a Swamp Thing when an Earth Elemental is killed. Reanimated enemies are treated like their regular counterparts, but give no gold. 
In Rotten Forest , there is one poison pool southwards from the main choke point.
In Fungal Forest, there are two poison pools, one is located eastwards from the center of the stage and the other one is located right below Sylvan Elf Hall. Whenever an enemy spawns from a Poison Pool, the exact one where it emerges is determined randomly. 
==Strategy==
* Due to the Poison Pool's presence, it's not recommended to use Earth Elementals, as Swamp Things are very hard to defeat with their high health, fast health regen, and ranged area attacks, but give no gold; as a result, they are EXTREMELY obnoxious. Along this note, although it is strongly advised not to build Barracks due to the great hordes that will overwhelm and kill any soldier, Reinforcements can still be deployed normally after the main defense has been set up, as Husks are weak and easily obliterated by high-level towers.
* Magnus Spellbane's Mirages and Alleria's Wildcat do not spawn Husks upon their deaths.
* A Rangers Hideout equipped with Wrath of the Forest can be placed next to a poison pool to delay the Husks and Swamp Things that emerge, without the added risk that soldiers present.
==Appearances==
* Rotten Forest
* Fungal Forest
==Gallery==
2020-08-23-13-25-37-986-new.gif|Magnus' Mirage won't summon Husks after death
Category:Kingdom Rush
Category:Scenery