Ludicrously Overpowered Weapons/2

This is the sequel. I don't want to really start yet, but I don't want to forget anything. I think up cool things, then I realise that not everything can logically and seemlessly fit into one game. Swimming is where i draw the line. Ignore most of the weapons, as they are unchanged from the previous only because i need the formatting, and the ideas.
So, this includes the rest of the people that weren't in the first game, with a larger objective, and more unusual weapons!
LOW 2: America is the sequel to the wildly popular game LOW (obviously); a tower defense shooter. Build defenses against the hordes, while defending them with your friends. (Or my friends). A suitable comparison is Commando Assault, an excellent flash game on Miniclip. This game features many more raids and assaults than the first, much to the delight of fans. I may even crank out a third. But no more than that.
==Story==
The military has seen the benefit and efficiency of the team. They recruit more of the original group, and give the heroes a bigger scope to defend. The attack must be stopped! Then as a side note, supplies are improved because of previous success showing the high return on investment. TechnoZombies have taken over North America.
==Characters==
Characters were some braces to balance the strain put on by their weapons. Some Equipment upgrades.
All 16 identifiable by their initials, asterisks mark new guys or changes.
Group	Initials	Weapon style 	Background 	Unique Strength 	Unique Weakness
1 	
DP 	Explosives 	Somewhat inaccurate, he likes his effort to count. Likes explosives. 	Armor is stronger than others against explosives 	Weak to Tech.
1 	
RW 	Fire 	Much more accurate, plus an added bonus for the extra flame. Pyromaniac. 	Faster reload, change of weapons. 	
1 	
AN 	Splash Damage 	More inaccurate than DP, would appreciate weapons that hurt as long as they're close. 	Stronger battery. 	Weak to electricity/tech.
1 	
PN 	Accurate 	Known for accuracy, and will chose instant kill weapons, to stronger and less accurate weapons. 	Strong vs. Headshots 	Weak to splash damage and stickies. (Get it off, GET IT OFF! AUGH!)
1 	
DD* 	Reflex 	Not known for much accuracy, but reflexes and defensive counterattacks are next to none. 	 	
1 	
JD 	Indirect 	Prefers computers doing the dirty work. 	Strong to Tech 	
2 	
KT 	Evasive 	Light, and maneuverable, enjoys hit and run incidents. Must be half ninja. 	Better speed. 	Weak to Melee
2 	
GS* # 	Offensive Engineer	Maniac scientists usually destroy the world rather than save it, so we changed his title to engineer to aid PR.	 	
2 	
HH* # 	Defensive Engineer	 	 	
2 	
GQ 	Minimalist 	Tall and presumed helpless. However, all weapons are concealed well, and the enemy rarely knows what hit them. 	Higher jump and better speed. 	
2 	
JA* # 	Support 	Tall and nearly invisible. Doesn't jump into the fray, but knows how to clear a stage. 	High recharge rates, especially for special ability.	Lower speed, and fewer bullets. Only for professionals.
2 	
AP # 	Offensive* 	A love for technology allows for an interesting set of dangerous weapons. 	Strong to Tech 	
==Weapons and Specs==
There are many crazy weapons featured in this game. As such, inspiration will be marked. It used to be marked with asterisks (*), but there are too many epic weapons, so each is marked by name. SO weapons are kept from the previous title, but many are brand new to reflect the slightly different feel to the game.
Legend
Short form	Game
(Raze) 	Raze, a flash game on Andkon.
(TF2) 	Team Fortress 2, created by VALVe
(Por2) 	Portal 2, created by VALVe
(Halo) 	Halo, by Bungie
(Com 2) 	Commando 2, available on Miniclip. For reference of Commando 2 weapons, there is a video.
(Gears) 	Gears of War, by Epic Games.
(007) 	Golden Eye 007, by Activision.
(NMD!) 	Nitrome Must Die!, (as you may have guessed,) is a game by Nitrome.
(Tox) 	Toxic, by Nitrome
425px
===User Weapons===
Luckily for me, I get to use all of the crazy weapons I've thought up making the first game.
All weapons in line of upgrades
Owner Initials	Starter 	Halfway through 	Final
DP 	Rocket Launcher (TF2) 	Dragon Destructor (Commando 2) 	Mountain Launcher (")
DP 	TI-rex M30 (Com 2) 	Dominator (") 	Pequeno R25 (")
DP 	Post-it Grenades (007) 	Glue Grenades (Raze) 	Plasma Grenades (Halo)
DP 	Shotput Mines (007) 	Bowling Mines (Halo) 	Planet Mines (007)
RW 	Sniper Rifle (Raze) 	Bullet Accelerator (Gears) 	Hyper Sniper (007)
RW 	Flame Shotgun (Raze) 	Inferno Shotgun (") 	Pretzeled Punisher (")
RW 	Greek Furnaces (Gears - FLAME BOOMER IN A BOTTLE!)	Incendiary Grenades (Gears - Aug! OWW! 100% SATISFIED! Augh!)	Firestormer (Gears)
RW 	Molotov Pop can (NMD!) 	Molotov Cocktails (Com 2) 	Molotov Keg (NMD!)
AN 	Flame Thrower (TF2) 	Inferno Cannon (Gears) 	H. Volcano (NMD!)
AN 	SE-40 Prowse (Co2) 	DA Moonshadow (Co2) 	Domino gun (Co2)
AN 	Acid Balloons (Raze) 	Paint Grenades (Por2) 	Cement Grenades (Btd)
AN 	Unlocked cell phone plan (007) 	Pay per use phone plan (") 	Satellite phone plan (")
PN 	Auto RPG/bullet hybrid gun (Co2) 	Knee-jerk Terminator (") 	Roulette of Death (")
PN 	Rail Gun (Raze) 	Thundergun (Raze) 	Gammaraydiator (Halo)
PN 	Grenade dud (Halo) 	C4 dud (007) 	Thermal detonator dud
PN 	Spiked grenade (Tox) 	Hedgehog grenade (Tox) 	Porcupine grenade (Tox)
DD 	 	 	
DD 	 	 	
DD 	 	 	
DD 	 	 	
KT 	Candlestick chaingun (Raze) 	Frozen Spear chaingun (Raze) 	Coated Javelin chaingun (Raze)
KT 	Barbeque gun (Raze) 	Volcano gun (Gears) 	Solar Blaster (Gears)
KT 	Broiled darts (Nitrome) 	Napalm darts (") 	Olympic darts (")
KT 	Smoke grenade (Gears) 	Gas grenade (Gears, different grenade) 	Noxious grenade (Gears)
GS 	 	 	
GS 	 	 	
GS 	 	 	
GS 	 	 	
HH 	 	 	
HH 	 	 	
HH 	 	 	
HH 	 	 	
JD 	Buzz Droid (Star Wars) 	Flying Drone (Co2) 	Satellite (Co2)
JD 	Missiles (Co2) 	Intelligent missiles (Co2) 	Seeker missiles (Co2)
JD 	Flightless Drones (Co2) 	Crippled Turrets (Por2) 	Landed Satellites (Co2)
JD 	Combustible Lemon (Por2) 	Old Car battery 	Old Hybrid Car battery
JS 	 	 	
JS 	 	 	
JS 	 	 	
JS 	 	 	
GQ 	Static shocker (Raze) 	Lightning Storm (Halo) 	Supercell (Co2)
GQ 	Assult rifle (Raze) 	MPC-Avenger (Co2) 	TI Prescision (Co2)
GQ 	C3 (Brawl) 	Frisbee Mine (007) 	Anti army mine (Btd)
GQ 	Vacuum Tubes (Btd) 	Dry Whirlpool (Btd) 	Black hole container (Btd)
Ju.B 	 	 	
Ju.B 	 	 	
Ju.B 	 	 	
Ju.B 	 	 	
Jo.B 	Boulder Maker 	 	Planet Maker
Jo.B 	Snow Shotgun 	Intelligent missiles (Co2) 	Mercury Shotgun
Jo.B 	Snow ball 	Frozen Grenade 	Frozen Plasma
Jo.B 	Portable Blizzard 	Portable Firestorm 	Portable Asteroid Field
AP 	Gun Light (TF2) 	Spotlight (") 	Search light (")
AP 	Film Camera (Raze) 	Digital Camera (Raze) 	S.L.A.E.C.O.D. (Por2)
AP 	Flash bulb (Halo) 	Halogen bulb (") 	Flash Tube (")
AP 	Low beams (Halo) 	High beams (Halo) 	Floodlights (Halo)
AY 	 	 	
AY 	 	Umbrella gun 	
AY 	 	 	
AY 	 	 	
 
Owner Initials	Special weapons 	Type 	Explanation
DP 	Laser Pointer 	Equipment 	Ultimate laser pointer of death. GG445's laser made portable.
DP 	Laser Pointer 	Melee 	Ultimate laser pointer of death. GG445's laser made portable.
RW 	Lighter 	Heh, fire. 	
AN 	Splatter Bat 	melee 	That baseball bat is dripping green and dissolving the floor
AN 	Domino 	Projectile 	That looks unusual-why is it flashing?
PN 	Pocket Telescope 	Burn enemies, snipe enemies, eh, it's a good weapon. 	
KT 	Compass 	Not the one that shows direction, the one used to draw circles. 	
GQ 	Mime 	Wait, can I slit someone's throat by pointing and miming, too? 	
JD 	Meme 	Wounded enemy tries to crawl away to another. JD walks up and whispers "Problem?" Enemy loses will to live.	
AP 	iPod Nano 	Used to deafen, or play fitting music. 	
AY 	Umbrella 	What, it's unbreakable too?! 	
Owner Initials	Special Abilities 	Type 	Explanation
DP 	Explosion jump 	Agility 	Can bounce off any explosion if mid-jump when one is close. Doubles as an attack, if close enough.
DP 	Boredom 	Strategic 	Relaxes, regains health, and plays with a deadly laser pointer. Instant kill if shot connects. May connect with network.
RW 	Serenity 	Agility 	Zones out to think. Regains health. Occasionally burns the area in front of him with a lighter for possible instant kill.
RW 	Serenity 	Strategic 	Zones out to think. Regains health. Occasionally burns the area in front of him with a lighter for possible instant kill.
AN 	Tech check 	 	Glances at phone. Increases the power of weapons temporarily. May connect with network.
AN 	Tech check 	 	Glances at phone. Increases the power of weapons temporarily. May connect with network.
PN 	Skill Test (range)	 	Flicks knives in many directions. Instant kill if shot connects.
PN 	Skill Test (range)	 	Flicks knives in many directions. Instant kill if shot connects.
KT 	Study 	 	Studies devices or random object. Powers up weapons or heals health respectively) May connect with network.
KT 	Study 	 	Studies devices or random object. Powers up weapons or heals health respectively) May connect with network.
GQ 	Skill Test (melee)	 	Tries out melee attacks. Instant kill if shot connects.
GQ 	Skill Test (melee)	 	Tries out melee attacks. Instant kill if shot connects.
JD 	Game 	 	Whips out DS and games. Powers up weapons or heals health based on game) May connect with network.
JD 	Game 	 	Whips out DS and games. Powers up weapons or heals health based on game) May connect with network.
AP 	Sound Check 	 	Powers up weapons while checking status. May connect with nearby computers to set up advanced attack.
AP 	Sound Check 	 	Powers up weapons while checking status. May connect with nearby computers to set up advanced attack.
===Opposition/Scattered Weapons===
All weapons in line of upgrades. The guns are available to anyone, and are found, or awarded.
Name 	Type 	Range 	Owner
Shoopdawhoop face 	Laser Cannon 	Long 	Map
(Gen) Shotty (cooler name coming (?))	Generic Shotgun 	Medium	Map
(Gen) Machine Gun 	Generic Machine Gun 	Medium	Map
(Gen) Sniper 	Generic Sniper Rifle	Long 	Map
Barcode Planter 	Marker maker 	Melee 	Map
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Defenses===
Defenses are purchaseable, and highly recommended. Enemies are able to avoid them, based on their type. Some are notably reminiscent of Stronghold games and Plants vs. Zombies
Name 	Type 	Use 	Upgrades 	Changes
Moat 	Defense 	Used to keep ground enemies from reaching walls or doors. Depending on the dimensions, it may be jumped. Or swam across.	Filled with water, gas, lava. May also be left unfilled. Now with optional covers. Like ice.	
Camera	Line of Sight 	Alerts players to intruders 	Better field of view, clarity, thermal vision 	
Turret	Exterminator 	Shoots at intruders 	Shoots more at intruders 	
Drone 	Extras 	Shoots at intruders, can also be used to spawn teammates 	Shoots more at intruders 	
 	Trip mines 	Explosives. Each reset at the end of a level. 	Multiple use mines. 	
 	Walls 	Extra barriers may be set up. 	Stronger walls 	
 	Sprinkler Systems 	Hackable, automatic, tripwired to rain on enemies as an attack or defense 	more aware. 	
 	PA systems 	Alerts allies, annoys enemies. 	 	
 	Motion sensor lights	Auto turrets to most enemies. Cannot see engineers. 	 	
 	Generator 	Improves the performance of machines 	More effective, more efficient 	
 	Thermostat 	Changes temperature in an area 	larger area, more extreme temperature 	
==Opposition==
Enemies are able to avoid defenses, based on their type. Remember who does what.
Class 	Description 	Common weapons 	Danger level (Average)
Engineer 	Support units, can navigate most traps. Not dangerous based on fighting abilities. 	Nail gun, Sledge Hammer, Pistols. 	Low, Mostly defense
Drone 	Basic attack units. Dangerous, but too predictable to be a major threat. All around abilities.	Tenderizer shotty, Machine guns, Knives, Fists, Grenades. 	Average
Berserk 	Die-hard (literally) soldier. Loves fighting more than the point of the war. Enjoys sacrifice.	Extreme 	
Support 	A group of such enemies who aid their team rather than destroy yours. 	Minimal, but may increase the danger of surrounding enemies.	
Special Forces	Rare enemies, but dangerous when they come. 	Varies 	
Scum 	Hordes of one type of enemy 	Varies, related to number 	
Enemies are able to avoid defenses, based on their type. Remember who does what. Dropped items are starred, rarely dropped are starred with brackets.
Class 	Name 	Weapon 	Abilities 	Danger level 	Notes
Engineer 	Lead Engineer 	Nail gun*, Sledge Hammer, Pistol* 	Builds/destroys structures and traps. 	Fights minimally and usually only when nearly dead. 	Engineers are similar to the humans in Gods vs. Humans, rather than the Engineer of TF2.
Engineer 	Mechanical Engineer	Nail Gun*, Gattling gun(*) 	Sets up turrets, and robots. 	Defends itself. 	
Engineer 	Civil Engineer 	Sledge Hammer, Hammer 	Sets up defenses for the enemies. 	Melee/short range weapons. 	
Engineer 	Siege Engineers 	Phones* 	Disables traps of yours 	Melees with their technology 	Especially weak to phones, technology (They try to disable them faster than you trigger them.)
Engineer 	Sapper 	Hammer, Machine gun 	Does general engineer duties, but fights and protects his team. Much stronger than they. 	Fights when you get close 	Of the engineers, take these guys out first.
Drone 	Basic Drone 	Machine gun, shotty 	Basic soldier 	Fights whenever possible, even when it could cost them their lives 	A slightly smarter and less dangerous berserk
Berserk 	Berserk Drone 	Multiple Machine Turrets, Rockets (not the wimpy missiles, actual rockets) 	Does anything to get to you and brutally demolish you. 	This die-hard is ready to die hard for his team. 	Really dangerous all around. Good thing he's slow.
Berserk 	Berserk Sapper 	A source of fire, more explosives than humanly possible (too bad he's not human; there'd be less to run from)	Does more than anything to clear a way to you and brutally demolish anything in his path. 	Less of a harm to you personally, more of a harm to your defenses 	He's the saboteur/Minecraft creeper of the game, at the speed of a train.
Berserk 	Berserk Tank 	Fists, Body slam 	You wish this guy was a tank. Tanks eventually stop. 	This is a steamroller. One guy you don't ever want chasing you. 	Guns? Who needs 'em. The only equipment he needs is a football helmet
Support 	Mt. Caravan 	None. 	A dump truck of supplies and enemies. 	Well, he's really large... and he comes bearing disaster. Can't be that bad...	Slow, but holds slower things.
Support 	Troll Drone 	Size 	If trolls usually live under bridges, this guy must have wanted some freedom to go with it.	He plugs moats by jumping in 	Eventually will suffocate, and can be removed prematurely. Will go into lava. Now has some better protection against the elements.
Support 	Holo Cheer Leaders 	Spawns Berserks 	An invincible fan of the most dangerous players on the block 	Spawns the best enemies. 	Their only presence is a holo-disc, which can be destroyed. Be careful, they can ruin your life more when you fight them. Cue the Berserk Tanks
Special Forces	Sniper 	Sniper Rifle 	Picks off the idiots who ignore them 	Only if you leave him. 	Long range death.
Scum 	Robo niners 	Their size and blocking abilities. A "meat" shield. 	A swarm of short, weaponless drones. Ugly and annoying. 	A defensive unit. 	One room clearing grenade is all you need for them.
Scum 	Fangirls 	Ruin your aim, occasionally steal some ammo while your distracted 	A swarm of short, weaponless drones. Pretty (and) annoying. 	A offensive unit. 	One room clearing grenade is all you need for them. Do not get close.
Scum 	XBolls 	Xbox spheres comin' at'cha! They unpack to fire lazors. 	Fat Droidikas 	A offensive unit. 	One room clearing grenade is all you need for them. Do not get close.
==Locations==
*UW, like all of it
*Toronto
==Controls==
Controls do more than the first game, and are better tested, too.
==Changes from previous title==
*Players when ghosting (dead and using ghost cam. Pun for coasting, as you can't really help beat the level. Similar to actual ghosting, where you work to be invisible.) through the level can cause paranormal activity, and distract enemies. As this game features a list of items that need/are desired to be bought from the store and built, players when passed on can add to the list. This is even better when in such a state, as they couldn't do much else then watch, but now can go to every corner and check its strength. This will be a massive help to the team.
*There are a few visual changes to effects.
*Shop terminals, which cut upgrade prices in half, and allow free invincibility while browsing.
==Points of Interest for this title==
*Adding humor to shooters
*Being dead is actually useful in multiplayer
LOW 2: putting the Ludicrous into Ludicrously Overpowered Weapons.
Category:Geniusguy445