Vehicles/MARS MK.3 ATM CLAN

==Description==
A monster of a unit, these heavily armed vehicles are the epitome of the Tank. Line breakers and fire support platforms, these are usually found in the front of an attack. Carrying an array of ranged weapons, the Assault Tank is designed to smash targets at range.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=260 S=50	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic (C)	
Sides/Turret	Health	A=250 S=50	A=250 S=50	A=250 S=50
Sides/Turret	Fixed 	
Ammo Gauss
Left Side Tracks
3x Heat Sink
Streak SRM-4 (C)	
Turret Systems (5)
Gauss Rifle (C)
L. Heavy Laser (C)
2x MG (C)	
Ammo Gauss
Right Side Tracks
3x Heat Sink
Streak SRM-4 (C)
Rear 	Health	 	A=200 S=50	
Rear 	Fixed 	 	
3x Ammo ATM
3x Ammo ATM ER
3x Ammo ATM HE
Ammo MG (Half)
2x Ammo Streak SRM (CLAN)
Structure (1)
Tracked Propulsion System
Guardian ECM (C)
Engine
Engine Core 200
4x Heat Sink
Coolant
3x ATM-9 (C)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_MARS_ATM_CLAN.json