Familiar Mage

As a familiar mage, your link with your familiar is much improved and your familiar grows as your power grows.
Familiar Mage	Familiar Mage 	Familiar Mage 	Familiar Mage 	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level	Spell Slots per Spell Level
Level 	Proficiency Bonus	Features 	Cantrips Known	1st 	2nd 	3rd 	4th 	5th 	6th 	7th 	8th 	9th
1st 	+2 	Spellcasting, Arcane Recovery 	3 	2 	- 	- 	- 	- 	- 	- 	- 	-
2nd 	+2 	Familiar Mage, Synchronized Thoughts	3 	3 	- 	- 	- 	- 	- 	- 	- 	-
3rd 	+2 	Shared Experience 	3 	4 	2 	- 	- 	- 	- 	- 	- 	-
4th 	+2 	Ability Score Improvement 	4 	4 	3 	- 	- 	- 	- 	- 	- 	-
5th 	+3 	Familiar Evolution 	4 	4 	3 	2 	- 	- 	- 	- 	- 	-
6th 	+3 	Survivability Upgrade 	4 	4 	3 	3 	- 	- 	- 	- 	- 	-
7th 	+3 	 	4 	4 	3 	3 	1 	- 	- 	- 	- 	-
8th 	+3 	Ability Score Improvement 	4 	4 	3 	3 	2 	- 	- 	- 	- 	-
9th 	+4 	 	4 	4 	3 	3 	3 	1 	- 	- 	- 	-
10th 	+4 	Familiar Evolution 	5 	4 	3 	3 	3 	2 	- 	- 	- 	-
11th 	+4 	 	5 	4 	3 	3 	3 	2 	1 	- 	- 	-
12th 	+4 	Ability Score Improvement 	5 	4 	3 	3 	3 	2 	1 	- 	- 	-
13th 	+5 	 	5 	4 	3 	3 	3 	2 	1 	1 	- 	-
14th 	+5 	 	5 	4 	3 	3 	3 	2 	1 	1 	- 	-
15th 	+5 	 	5 	4 	3 	3 	3 	2 	1 	1 	1 	-
16th 	+5 	Ability Score Improvement 	5 	4 	3 	3 	3 	2 	1 	1 	1 	-
17th 	+6 	 	5 	4 	3 	3 	3 	2 	1 	1 	1 	1
18th 	+6 	Spell Mastery 	5 	4 	3 	3 	3 	3 	1 	1 	1 	1
19th 	+6 	Ability Score Improvement 	5 	4 	3 	3 	3 	3 	2 	1 	1 	1
20th 	+6 	Signature Spells 	5 	4 	3 	3 	3 	3 	2 	2 	1 	1
==Synchronized Thoughts==
When you reach 2nd level, you can better coordinate the actions of your familiar. Your familiar takes their turn directly before you take yours.
==Shared Experience==
When you reach 3rd level, your familiar improves their hit dice and proficiency bonus at half the rate of your wizard level rounded up. For example, at 3rd level your familiar has 2 hit dice. When you reach 9th level, your familiar has 5 hit dice and a proficiency bonus of +3.
==Evolution==
At 5th level, your familiar chooses one of two evolutionary paths. Once chose, this path cannot be changed. This path will have another choice at 10th level that further refines the archetype. Choose either a Greater Fire Beetle, or an Improved Fire Beetle.
==Survivability Upgrade==
At 6th level pick a survivability upgrade for your familiar. If you picked a greater familiar, choose between Resilient Body and Soul Bound. If you picked an improved familiar, choose between Hardened Carapace and Reactive Dismissal.
===Resilient Body===
Your familiar gains resistance to bludgeoning, slashing, and piercing damage from non-magical sources
===Soul Bound===
Whenever you or your familiar suffer damage, you can use your reaction to split the damage evenly between the two of you. Damage to the soul bonded partner is magical and psychic. This ability cannot be used if your familiar is dismissed.
===Hardened Carapace===
Your familiar gains an additional AC bonus equal to 1/2 of your wizard level, rounded down.
===Reactive Dismissal===
Your familiar can be dismissed as a reaction. If this is in reaction to an attack, it can be done after the attack is rolled but before damage is rolled.
==Final Evolution==
At 10th level your familiar chooses another path. If you have a Greater Fire Beetle, choose between a Fire Beetle Tank and a Fire Beetle Mount. If you have an Improved Fire Beetle, choose between a Chameleon Fire Beetle and a Fire Beetle Flier.
==Familiar Mage Familiars==
See Familiar Mage Familiars
Category:Custom Classes
Category:Custom 5e Classes
Category:Custom 5e Subclasses