Ghal Maraz

Ghal Maraz is a Weapon item first introduced in Total War: Warhammer. It is available to Karl Franz.
It is the "Warhammer" that Warhammer Fantasy is named for.
It becomes available after winning the Battle of Black Fire Pass quest battle.
==Description==
Ghal Maraz is the legendary hammer of Sigmar Heldenhammer. This rune-encrusted weapon is not only the symbol of the Emperor's mantle, but one of the most potent artefacts in the world.
==Effects==
===TWW1===
*Ghal Maraz ability:
** ?
*Enables magic attacks
*Melee attack: +8
*Income from post-battle loot: +10%
*Public order: +5% (factionwide)
===TWW2===
* Melee attack +8
* Weapon strength +10%
* Enables magic attacks
* Income from post-battle loot +10%
* Public order +3 (all provinces)
* Ability: Ghal Maraz
** Type: Augment
** Duration: 39 seconds
** Target: Self
** Cooldown: 120 seconds
** Effects: +16 Bonus vs large and +40% Armour-piercing damage
Category: The Empire items
Category: Total War: Warhammer weapons
Category: Total War: Warhammer legendary items
Category: Items with active abilities