Kabbu

==Summary== 
Kabbu is a Rainbow Scarab Beetle that traveled to Bugaria from the Northern Lands. During this journey, he met many hardships. Kabbu is one of three protagonists in Bug Fables: The Everlasting Sapling. He is the initial member of the party, and thus the leader of Team Snakemouth.
==Powers and Stats==
Tier: 
Name: Kabbu
Origin: Bug Fables: The Everlasting Sapling
Gender: Male
Age: Early twenties
Classification: Rainbow Scarab Beetle
Powers and Abilties: <tabber>
|-|Base=
Superhuman Physical Characteristics, Small Size (Type 2), Afterimage Creation (When using the skill Dash Through, he leaves behind afterimages), Bodily Weaponry, Underground Mobility (Can dig underground to avoid obstacles or attack an enemy from below), Stealth Mastery (Was able to sneak through the Bandit Hideout, as well as the Wasp Kingdom), Information Analysis (Kabbu, as well as other members of Team Snakemouth, are able to analyze enemies mid-fight in order to create strategies or find weaknesses), Social Influencing (Taunts opponents to make them focus on only attacking Kabbu), Rage Power (Kabbu's horn dash grew significantly stronger after he became angry), Supernatural Willpower (Could force himself to stand and fight even after having taken an attack from The Beast the, just moments before, one-shot his teammates), Resistance to Fire Manipulation (Flame Brooch protects the bearer from fire attacks) 
|-|With Medals=
 Same as before, Regeneration (Low, with HP Core, Prayer, Reverse Poison when poisoned, Block Heal, and Heavy Sleeper when sleeping), Invulnerability (First Plating nullifies the damage of the first attack that connects, Shock Trooper makes the user immune to damage if paralyzed/numbed), Earth Manipulation (Mighty Pebble and Mightier Pebble allow Kabbu to throw pebbles and rocks respectively), Life Manipulation (Life Stealer heals the user when the enemy is struck, taking bits of their life force), Status Effect Inducement (Poison Touch induces poison, Frostbite could freeze an enemy, Weak Stomach can induce poison on the medals user, Status Relay randomly applies one status to the user, Status Mirror can induce the same ailments on the one inflicting them if they afflict the user of this medal), Berserk Mode (Berserker medal increases the user's strength, but lose the ability to perform other actions when this medal is active), Camouflage (Leaf Cloak makes it less likely for enemies to target the user/wearer), Statistics Reduction (Many of his stat buffs come with self applied debuffs), Statistics Amplification (A large number of medals buff defense and attack), Resistance to Sleep Manipulation, Poison Manipulation, Ice Manipulation (Specifically flash freezing), Paralysis Inducement, Fire Manipulation (Specifically burns left behind by fire based attacks, not fire attacks), Power Nullification (Resist All provides resistance to the Ink effect, which prevents the usage of skills)
</tabber>
Attack Potency: Below Average Human level (Due to his size)
Speed: At least Subsonic (On numerous occasions, has fought characters who leave behind afterimages, can also move fast enough to create his own afterimages), possibly Transonic (Fought and defeated Mothiva on two occasions, who attacks by singing at her opponents)
Lifting Strength: Below Average Human
Striking Strength: Below Average Human level
Durability: Below Average Human level (Due to his size, although he is likely more durable than the other members of his team, as he was the only member of Team Snakemouth to survive The Beast's one-shot attack)
Stamina: Superhuman (Capable of fighting and keeping up with The Everlasting King for an extended period of time, who was thought to have infinite power, and can sprint through the Lost Sands with little trouble.)
Range: Below Standard Melee Range
Intelligence: Gifted (Enjoys reading and learning, and is quick to talk about the histories of various locations that he and his party travel to. Has shown a good understanding and knowledge of Bugaria's religions and towns despite not being from Bugaria. Is quick to formulate strategies after analyzing opponents.)
Weaknesses: Lacks ranged options if he is without the Mighty Pebble/Mightier Pebble medals, usually relies on his allies Leif and Vi to take down enemies out of his range. Can be overcome with rage or fear when the lives of his friends and allies are on the line.
Feats: Survived the trek from the Northern Lands to Bugaria which involved an encounter with The Beast, managed to find all of the ancient artifacts needed to locate the Everlasting Sapling alongside his team, managed to keep up with and ultimately defeat The Everlasting King.
Notable Attacks/Techniques
*Heavy Strike: Kabbu will charge up his horn for a powerful strike. Can only target the first grounded enemy. Pierces 1 DEF. Flips.
*Pep Talk: Kabbu will inspire a fallen ally, rallying them to continue fighting. Revives a KO'd party member.
*Dash Through: Kabbu charges forward, damaging all grounded enemies with his horn. Hits all grounded enemies. Deals 1 extra damage. Pierces 1 DEF. Flips.
*Under Strike: Kabbu will dig under enemies, hitting them with a power flipping, piercing strike. Hits 2 times. Pierces all defense. Flips and unearths. Can hit multiple enemies. 
Standard Equipment: 
*Flame Brooch - Gift from the Wasp Queen to Team Snakemouth, protects the bearer against flames
Optional Equipment:
==Medals==
*Hard Mode - Boosts enemy strength, but gives you more rewards and EXP
*Hard Hits - Raises enemy attack, but doubles berry reward
*But Me Not! - Defeats any weak enemies on the field upon touching them
*HP Plus - Increases an ally's HP
*TP Plus - Increases the party's TP
*EXP Booster - Increases EXP earned after battle, but reduces the party's attack
*Super Block+ - Increases damage blocked with the Super Block by 1
*Block Heal - If the equipped ally performs a Super Block, they heal 1 HP
*Power Exchange - Boosts an ally's attack by 1, but also reduces their defense by 1
*Defense Exchange - Boosts an ally's defense by 1, but also reduces their defense by 1
*Front Support - Boosts ally's at the front defense by 1
*Back Support - Boosts ally's at the back defense by 1
*Triumph Buzz - After a successful battle, the party heals 2 HP
*Victory Buzz - After a successful battle, the party will recover 4 TP
*Antlion Jaws - Boosts an ally's basic attack, making them ignore 1 point of enemy defense
*Resist All - Decreases an ally's chances of receiving bad status effects by 50%
*Sleep Resistance - Decreases an ally's chances of falling asleep by 50%
*Heavy Sleeper - The equipped ally won't be woken up by attacks. Being asleep halves damage and heals more each turn
*Freeze Resistance - Decreases an ally's chances of being frozen by 50%
*Frostbite - Reduces a frozen ally's damage taken by half, and gives a chance to freeze the striking enemy upon contact
*Numb Resistance - Decreases an ally's chances of being numbed by 50%
*Shock Trooper - The equipped ally receives no damage while paralyzed
*Poison Resistance - Decreases an ally's chances of being poisoned by 50%
*Poison Attacker - Increases an ally's attack while poisoned by 1
*Poison Defender - Increases an ally's defense while poisoned by 1
*Weak Stomach - Makes any healing item also poison the equipped ally
*Poison Touch - If the equipped ally is directly attacked while poisoned, the attacker has a chance of getting poisoned
*Reverse Poison - Being poisoned heals the equipped ally instead. However, it reduces defense by 1 while poisoned
*Eternal Venom - The equipped ally will not naturally heal from poison
*Favorite One - Increases an ally's damage taken, but makes the rest of the party angry upon seeing their friend hurt
*Life Stealer - Reduces an ally's attack by 1, but their attacks will steal life from enemies
*Leaf Cloak - Camouflages the equipped ally, making them get targeted less often by enemies
*Heal Plus - Healing items used by the equipped bug will heal 1 more HP
*HP Core - The equipped ally recovers 2 HP every 2 turns
*TP Core - The party recovers 2 TP every 2 turns
*TP Saver - Reduces an ally's TP costs by 1
*Life Cast - Skills cost HP instead of TP for the equipped bug but they cost 1 point less to use
*Miracle Matter - If the equipped ally falls in battle, they will revive in 2 turns
*Status Booster - Grants a higher chance to inflict status effects on enemies with the equipped party member
*Prayer - The equipped ally's "Do Nothing" command recovers 2 HP as well
*Meditation - The equipped ally's "Do Nothing" command recovers 1 TP as well
*Reflection - The equipped ally's "Do Nothing" command increases defense for 1 turn
*First Plating - The first hit dealt to the equipped bug does no damage in battle
*Status Relay - When relaying, the equipped ally will transfer ALL statuses and charges to the relayed ally
*Random Start - The equipped ally starts the battle with a random status buff/condition
*Strong Start - The equipped ally starts the battle with an extra turn, but their exhaustion ramps up quicker
*Berserker - Increases an ally's attack by 3, but makes them unable to use Skills, Blocking, Items, Relay or to be relayed to
*Hard Charge - Allow the equipped bug to use the "Hard Charge" skill, which grants maximum charge in exchange for HP
*Tardigrade Shield - Grants the equipped bug the "Sturdy" skill, which increases defense and grants status immunity for 1 turn
*Spiky Bod - When blocking, Kabbu will damage enemies that touch him with his horn
*Deep Taunt - Kabbu's taunt will now reduce enemies' defense by 1, but increase their attack by 1
*Mighty Pebble - Grants Kabbu the Pebble Toss skill, which can target an airborne enemy
*Mightier Pebble - Grants Kabbu the Boulder Toss skill, which can target airborne enemies
*Crazy Prepared - Prevents enemies from striking first outside of battle
*Secure Pouch - A medal made by Prof. Honeycomb. Makes enemies unable to steal items
*Spy Specs - A medal made by Dr. HB. Allows the party to see enemy HP without spying.
*Detector - A medal made by Dr. HB. Beeps if there are interesting objects nearby
*Quick Flea - A favorite to those who know when to retreat. Makes fleeing battles a bit easier
*Seedling Affinity - This golden token shows your affinity to Seedlings! Increases the chances of finding special things...
*Berry Finder - Increases berries found after defeating enemies
Notes: "TP" refers to team points, which are used for Skills, which are listed in the Notable Attacks/Techniques section
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Insectoids
Category:Bugs
Category:Leaders
Category:Bug Fables: The Everlasting Sapling
Category:Good Characters
Category:Playable Characters
Category:Primary Protagonists
Category:Protagonists
Category:Characters
Category:Adventurers
Category:Heroes
Category:Insects
Category:Indie Game Characters
Category:Small Sized Characters
Category:Game Characters