Huff-shroom

Huff-shroom is the seventh plant obtained in Shroom Moors in Plants vs. Zombies: Lost World, after beating Level 10A. Huff-shroom has to be manually controlled in order to attack zombies. Tap and hold Huff-shroom to draw in air, then release to discharge a barrage of spores at all zombies ahead of Huff-shroom. The longer you tap and hold Huff-shroom, the more powerful the spores and the more damage is done (but you can only tap and hold for a maximum of 5 seconds, and the spores can deal a maximum of 400 DPS (the amount of damage done is equal to 80 DPS multiplied by the amount of seconds he was tapped and held). After attacking, Huff-shroom must take time to cool down before being able to attack again (Huff-shroom takes longer to cool down if he was tapped and held for a longer time, taking 4 seconds multiplied the amount of seconds he was tapped and held to cool down (so the maximum cooldown time is 20 seconds)). Huff-shroom is also able to suck up certain things in order to make his next attack have certain effects (Huff-shroom cannot do this while he is cooling down). For example, Huff-shroom can suck up herbicide created by Landscaper Zombie so that the next time he releases a barrage of spores, the spores have a poison effect. After this attack has been done, the poison effect will not apply for the next attack unless another herbicide cloud has been sucked in. Huff-shroom automatically sucks up anything two tiles away from him, and he may only suck up one thing at a time (he must attack once before he can suck up more things).
The following are things that Huff-shroom is able to suck up:
*Herbicide (from Landscaper Zombie) - Gives spores a poison effect, which can poison zombies for 30 seconds, dealing 20 DPS every second.
*Purple herbicide (from Zombot Shroom Harvester) - Unlike anything else Huff-shroom is able to suck in, sucking in purple herbicide can cause Huff-shroom to explode, damaging all zombies for 1200 DPS in a 3×3 area, while also creating remains of purple herbicide on its tile, rendering that tile unsuitable for planting until the remains disappear (it takes 30 seconds to disappear).
*Ash/Smoke clouds (from Magma Marshlands/Smoke Grenade Zombie) - Gives spores a blinding effect, which can stun zombies for two seconds before they are able to walk again. These zombies will then, while still actually blinded, also attempt to attack other nearby zombies if they reach any, whether it'd be through biting or unique abilities, e.g. Zombot Drone Engineer's Zombot Drone (however, for balancing purposes, zombies have a smaller chance of attacking each other through their unique abilities (more powerful abilities have even smaller chances), including running over and smashing by vehicle zombies and Gargantuars respectively). The blinding effect is permanent, and zombies cannot be blinded twice (obviously).
*Blizzards (from Blizzard Peaks) - Gives spores a chilling effect, chilling zombies and slowing them down for 10 seconds. If the zombies were already chilled before Huff-shroom attacked them, they become frozen for 5 seconds before going back to being chilled for 10 seconds.
*Gas clouds (from Wilted Cherry Bombs thrown by Explodonator Zombie) - Gives spores the ability to combust and explode if they get in contact with any fire sources (whether they are from plants or zombies). If the spores combust, they will deal an extra 300 DPS worth of damage to all zombies caught in the blast.
==Origins==
Huff-shroom’s name is based off Puff-shroom’s name and the word ‘huff’, which refers to Huff-shroom’s ability to suck up herbicide.
==Almanac entry==
Huff-shroom
Sun cost: 150
Recharge: Mediocre
Tap and hold to draw in air, then release to discharge a barrage of spores at all zombies ahead. Takes time to cooldown before ready again, and can suck up certain things to add special effects to attacks.
Usage: Tap and hold longer to unleash more spores.
Special: Able to automatically suck up certain things to add special effects to spores.
When they were young, Huff-shroom and Puff-shroom attempted to blow a brick house down.
==Upgrades==
===Plant Food power===
When fed with Plant Food, Huff-shroom will draw in air and release a barrage of spores with a random effect throughout the game (e.g. poison effect from herbicide) excluding purple herbicide, releasing it on all zombies in the lanes above and below, dealing 600 DPS worth of damage to all zombies caught in the barrage and applying the random effect on them. Huff-shroom will automatically finish cooling down after this attack.
===Stat tiers===
Stat 	Tier 1 	Tier 2 	Tier 3 	Tier 4	Tier 5
Strength 	Up to 200 DPS	Up to 350 DPS	Up to 400 DPS	
Up to 450 DPS
(Unlock cost: 1 Strength Token)	
Up to 600 DPS
(Unlock cost: 2 Strength Tokens)
Toughness	50 DPS 	200 DPS 	300 DPS 	
400 DPS
(Unlock cost: 1 Toughness Token)	
550 DPS
(Unlock cost: 2 Toughness Tokens)
Sun cost 	225 sun 	175 sun 	150 sun 	
125 sun
(Unlock cost: 1 Sun cost Token)	
75 sun
(Unlock cost: 2 Sun cost Tokens)
Recharge 	20 seconds 	15 seconds 	10 seconds 	
5 seconds
(Unlock cost: 1 Recharge Token)	
0 seconds
(Unlock cost: 2 Recharge Tokens)
More about the upgrading system here.
==Strategies==
Huff-shroom is good for dealing with crowds of zombies in a lane and for Screen Door Zombies, similarly to Fume-shroom, except Huff-shroom is manually operated and has to cool down after usage, so if you are able to utilise manual plants effectively, Huff-shroom can prove to be useful. Huff-shroom is also versatile and good for countering multiple threats that use gases in some form. Huff-shroom can prevent Landscaper Zombie from utilising his herbicide, making sure the herbicide does not reach other plants and is able to use this herbicide to his own advantage by giving his spores a poison effect, which can be enough to defeat the Landscaper Zombie if Huff-shroom is used correctly. Huff-shroom can also be used to counter Smoke Grenade Zombie's smoke cloud, or get rid of some of the ash clouds in Magma Marshlands, and can use these clouds to blind zombies in his next attack. Huff-shroom can also be used to counter blizzards in Blizzard Peaks by sucking them up before they reach your vulnerable plants, while also being able to use this blizzard to their advantage by being able to chill or freeze zombies with their next attack. He can also be used to counter the gas clouds released from Wilted Cherry Bombs thrown by Explodonator Zombies, and can use these clouds to cause his next attack to release flammable spores, which synergize well with fire plants and can damage zombies (usually, however, Explodonator Zombie will still be able to combust the flammable spores on his own without the help of fire plants, since he lights himself on fire).
==Gallery==
Huff-shroom.png|Huff-shroom (HD)
HD Huff-shroom.png|Improved HD image by Endy
Costume (Huff-shroom).png|Costume
Filled with herbicide (Huff-shroom).png|Huff-shroom after sucking in herbicide from Landscaper Zombie
Sucking up herbicide (Huff-shroom).png|Sucking up Landscaper Zombie's herbicide
Seed packet (Huff-shroom).png|Seed packet
Seed packet (old) (Huff-shroom).png|Scrapped seed packet
Idling (Huff-shroom).gif|Idling
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Category:Offensive Plants
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Category:PvZ:LW content
Category:Manually controlled plants
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