Rumpy Cat's Rescue 2: Blinded by the Nightfall

Rumpy Cat's Rescue 2: Blinded by the Nightfall is the second game in the Rumpy Cat's Rescue series and a sequel to Rumpy Cat's Rescue (2006) being the first game developed by Stick Feline Games.
A sequel, Rumpy Cat's Rescue 3: Feline Secrets, released in 2013.
==Details==
Developer(s)
Stick Feline Games (PS3/X360/Wii)
Mass Media (PS2/Xbox/GameCube)
Climax Studios (PC)
Tantalus Media (PSP)
Vicarious Visions (GBA/DS)
Publisher(s)
THQ (PS2/PS3/Xbox/X360/GameCube/Wii/PC)
Activision (GBA/DS/PSP)
Series
Rumpy Cat's Rescue
Platform(s)
PlayStation 2
PlayStation 3
PlayStation Portable
Xbox
Xbox 360
GameCube
Wii
Game Boy Advance
Nintendo DS
Microsoft Windows
Mac OS X
Release
July 29, 2008 (PS2/PS3/Xbox/X360/GameCube/Wii/PC)
August 26, 2008 (GBA/DS/PSP)
Genre(s)
Beat-em-up (console and PC)
Stealth (GBA/DS/PSP)
Mode(s)
Single-player
Multiplayer (console only)
==Gameplay==
In five separate versions of the game, players play as Flame Thrower, Earth Slugger, Blizzard Blaster and Quick Zapper Bortz to rescue their housemate, Rumpy Cat who was kidnapped by a gang of green-furred wolves.
===Console and PC===
The console and PC versions are arcade-style beat-em-ups where players control all four cats by beating up enemies and getting to the end of the level. There are some differences in gameplay depending on the version.
====PlayStation 3, Xbox 360 and Wii====
The PlayStation 3, Xbox 360 and Wii versions are 3D games that show all four cats on screen even without four players. Cats can be switched on the fly with the shoulder buttons on the PlayStation 3 and Xbox 360 versions and the Wii Remote's 1 and 2 buttons on the Wii version.
The cats have three lives and when they lose all their health, they will lose a life. The cats can only die three times, but the fourth time when they're at live 0 will knock them out for the rest of the level. If all four cats get knocked out, players fail the level.
====PlayStation 2, Xbox and GameCube====
The PlayStation 2, Xbox and GameCube versions are 2D games that only show one cat per player on screen.
The health and live systems are the same as the seventh generation version, but when players die at live 0, they can choose to continue.
In these versions, the cat chosen by the player depends on the controller slot meaning Flame Thrower is chosen when the player plugs their controller into slot 1, Blizzard Blaster when the controller is plugged into slot 2, Quick Zapper when the controller is plugged into slot 3 and Earth Slugger when the controller is plugged into slot 4.
In the PlayStation 2 version, Quick Zapper and Earth Slugger can't be played as without the PlayStation Multitap, which also depending on the slot:
*Flame Thrower is playable when the controller is plugged into slot A.
*Blizzard Blaster is playable when the controller is plugged into slot B.
*Quick Zapper is playable when the controller is plugged into slot C.
*Earth Slugger is playable when the controller is plugged into slot D.
====PC====
The PC version is a 3D single-player-only game that also only shows one cat on screen.
In this version, the player can choose their cat and switch between them on the fly at any time during the game with the 1-4 keys (1 for Flame Thrower, 2 for Blizzard Blaster, 3 for Quick Zapper and 4 for Earth Slugger).
The health and live systems are the same as the sixth generation console version.
===Game Boy Advance, Nintendo DS and PlayStation Portable===
The Game Boy Advance, Nintendo DS and PlayStation Portable versions are stealth games and follow the same story as the beat-em-up versions.
After the player chooses a cat to play as, they start every level without their cat's weapon and has to sneak around levels and past enemies to find them. The cats throw shurikens at enemies until they find their weapons.
There are also shoot-em-up levels with the player's cat controlling a panel, inside a ship or on his hoverboard.
When a cat dies in a stealth level, the player will switch to a new one and continue the level where the last cat died. If all four cats die, the player has to go back to the beginning of the level starting as the last cat they were playing as if they decide to continue. However, the player can switch between the four cats on the fly by touching their respective tile on the touchscreen on the DS version or the D-pad on the PSP version.
The Game Boy Advance and Nintendo DS games are 2D games while the original PlayStation Portable game is a 2.5D game.
==Controls==
===PlayStation 3, Xbox 360 and Wii versions===
<tabber>PlayStation 3 =
*Left analog stick: Move character
*Right analog stick: Move camera
*X: Jump
*Square: Attack
*Circle: Special Attack
*L1: Previous character
*R1: Next character
*L2: Run
*Start: Pause
|-|Xbox 360 =
*Left analog stick: Move character
*Right analog stick: Move camera
*A: Jump
*X: Attack
*B: Special Attack
*Left bumper: Previous character
*Right bumper: Next character
*Left trigger: Run
*Start: Pause
|-|Wii =
*Analog stick on Wii Nunchuk: Move character
*D-pad on Wii Remote: Move camera
*A: Jump
*Shake Wii Remote left and right: Attack
*B: Special Attack
*Z: Run
*1: Previous character
*2: Next character
*+: Pause
</tabber>
===PlayStation 2, Xbox and GameCube versions===
<tabber>PlayStation 2 =
*Left analog stick: Move character
*X: Jump
*Square: Attack
*Circle: Run
*Triangle: Special Attack
*Start: Pause
|-|Xbox =
*Left analog stick: Move character
*A: Jump
*X: Attack
*B: Run
*Y: Special Attack
*Start: Pause
|-|GameCube =
*Control Stick: Move character
*A: Jump
*B: Attack
*X: Run
*Y: Special Attack
*Start/Pause: Pause
</tabber>
===PC version===
*WASD: Move character
*Mouse: Move camera
*Spacebar: Jump
*Left click on mouse: Attack
*Right click on mouse: Special Attack
*1: Switch to Flame Thrower
*2: Switch to Blizzard Blaster
*3: Switch to Quick Zapper
*4: Switch to Earth Slugger
*Esc: Pause
===PlayStation Portable version===
Stealth levels
*Analog stick: Move character
*X: Crouch
*Triangle: Hide
*Circle: Jump
*Square: Attack
*L: Scout
*R: Spin attack
*Up on D-pad: Switch to Flame Thrower
*Left on D-pad: Switch to Earth Slugger
*Right on D-pad: Switch to Quick Zapper
*Down on D-pad: Switch to Blizzard Blaster
*Start: Pause
Hoverboard levels
*Analog stick: Move character
*Circle: Jump
*Square: Attack
*L: Scout
*R: Spin attack
*Start: Pause
Panel levels
*Analog stick: Move target
*Square: Shoot
*R: Blast
*Start: Pause
Ship levels
*Analog stick: Move ship
*Circle: Drop mine
*Square: Shoot
*R: Blast
*Start: Pause
===Game Boy Advance and Nintendo DS versions===
<tabber>Game Boy Advance =
Stealth levels
*Left and right on D-pad: Move character
*Down on D-pad: Crouch
*Up on D-pad: Hide
*A: Jump
*B: Attack
*L: Scout
*R: Spin attack
*Start: Pause
Hoverboard levels
*Left and right on D-pad: Move character
*A: Jump
*B: Attack
*R: Spin attack
*Start: Pause
Panel levels
*D-pad: Move target
*B: Shoot
*R: Blast
*Start: Pause
Ship levels
*D-pad: Move ship
*A: Drop mine
*B: Shoot
*R: Blast
*Start: Pause
|-|Nintendo DS =
Stealth levels
*Left and right on D-pad: Move character
*Down on D-pad: Crouch
*Up on D-pad: Hide
*A or X: Jump
*B or Y: Attack
*L: Scout
*R: Spin attack
*Touchscreen: Switch character
*Start: Pause
Hoverboard levels
*Left and right on D-pad: Move character
*A or X: Jump
*B or Y: Attack
*R: Spin attack
*Start: Pause
Panel levels
*D-pad: Move target
*B or Y: Shoot
*R: Blast
*Start: Pause
Ship levels
*D-pad: Move ship
*A or X: Drop mine
*B or Y: Shoot
*R: Blast
*Start: Pause
</tabber>
==Opening logos used==
===PlayStation 3, Xbox 360 and Wii versions===
*Comet logo of THQ
*Stick Feline Games
===PlayStation 2, Xbox and GameCube versions===
*Blue-lighting logo of THQ
*Mass Media
===PC version===
*Announcer logo of THQ
*2003 Climax Studios logo
===PlayStation Portable version===
*2001 Activision logo
*2004 Tantalus Media logo
===Game Boy Advance and Nintendo DS versions===
*Still version of the Activision logo
*Still version of the 2001 Vicarious Visions logo
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