Vehicles/SNIPER ARTILLERY

==Description==
The key feature of the Sniper Artillery vehicle is its namesake weapon the forward-mounted Armstrong Industries Sniper Artillery Piece. Two forward-mounted ER Small Lasers and the two turret-mounted Machine Guns are secondary weapons at best. Twelve tons of standard armor give good coverage to most facings, and included CASE mitigates ammunition explosions. The Sniper's capabilities go beyond fire support Quikscell also added Limited Amphibious Equipment. More impressive is the four tons of Communications Equipment allowing it to function as a limited mobile command and control vehicle.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Targeting - Short 	Advanced Short Range Targeting: +1 Short Range Accuracy (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	Communications Equipment 3t	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=240 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Scatter
Sensor Sniper
2x ER S Laser Diverse Optics	
Sides/Turret	Health	A=200 S=40	A=200 S=40	A=200 S=40
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
Sniper Artillery
2x MG	
Right Side Tracks
Rear 	Health	 	A=120 S=40	
Rear 	Fixed 	 	
Ammo MG (SAFE)
3x Ammo Sniper
2x Ammo Sniper Inferno
2x Ammo Sniper Shaped Charge
Armor (1)
Tracked Propulsion System
Limited Amphibious (2)
Engine
Engine Core 240 (1)
Heat Sink
Communications Equipment 3t
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Republic3081-3130\Base\vehicle\vehicledef_SNIPER_ARTILLERY.json