Shroomy: The Game

Shroomy: The Game is the first game staring Shroomy as the main character. It is a platformer with a very warped sense of humor, spoofing many other platform games.
==Characters==
===Shroomy===
The game's main character, he simply wants to get rid of Code before anyone notices the trouble with the system.
===Code===
The game's main antagonist, Code is a computer virus inadvertantly created by Shroomy.
===Data===
A female program similar in personallity and appearence to Starlow from Bowser's Inside Story. She travels with Shroomy through the system, giving him tips and talking with him.
==Plot==
Shroomy is messing with the code for one of Black Diamond's games, and he accidentally creates a computer virus called Code. This virus enters the CATEGORIES and starts to devour the data, and Shroomy must enter the computer system and stop him.
==Worlds==
The entire game takes place inside a computer system, the CATEGORIES, excluding the final world.
===The Datalands===
A grassland similar to the famous World 1-1. It is inhabited by Goombas and Koopas, as well as other Mario enemies. There is also a castle very similar to Bowser's Castle, but it is inhabited by Code. This land is also the home of the .shrm files. It spoofthe Mario series.
===Program Hill===
Unlike the other worlds, this one is divided into three "zones", which are larger than a ragular level and also feature different paths. It is a green area with robotic enemies. The robotic enemies have cute animals inside.
===Program Man's Stage===
A large computer system ruled by the robot Program Man. It spoofs Mega Man.
===Creepy Crypt===
A decrepit castle with computer vampires. It spoofs Castlvania.
===Recycle Bin===
A stage featuring beta elements that were scrapped from the rest of the game.
===Computer Core===
The computer's central memory base.
===Fan City===
Code escapes into th real world, and absorbs a bunch of data, becoming Code 0, a massive dragon-like creature. He then perches on top of Fantendo Castle, and Shroomy must go to the castle and defeat Code.
==Gameplay==
The gameplay is similar to New Super Mario Bros.
===Controls===
A- Jump
B- Use weapon
Control Pad- Left or right to move, down to crouch
===Power-Ups===
The game uses power-ups similar to SMB. They are obtained from ? Blocks.
Super Mushroom- Replenishes half of health
1 Up Mushroom- One extra life
Laser Flower- Allows Shroomy to shoot a laser
Super Shoes- Makes Shroomy run fast
==References to Other Games==
The game makes fun of many other platforming games, such as the Mario and Sonic series, as well as others. This is a list of references:
*In the very first level, Shroomy hits a ? Block, and a Mushroom pops out. He asks Data what he is supposed to do with it, and she tells him to eat it, to which he responds "Eat it!? Do I look like a canibal?"
*At the end ofthe first level, Shroomy jumps onto the flagpole ala SMB, but instead of sliding down, the pole falls down and crashes into the little fortress.
*In Program Hill, the first time Shroomy kills a robot and a bunny pops out, Shroomy freaks out.
*In Program Man's Stage, Data remarks that "Despite what he looks like, Program Man is not a robot master."
*Many other references.
==Music==
*Main Theme
*Code's Theme
Category:Games
Category:Games by Indi555
Category:Fan Games
Category:Platforming Games
Category:Original Games
Category:Nintendo DS Games
Category:Rated E Games
Category:2D Games