Atlas Windshear

"This is Codename Atmosphere, ready to deploy!" ~ Atlas Windshear, before deploying onto the battle field of Roethsburg, during the Roethsburg Siege. Atlas "Atmosphere" Windshear is a character appearing in Dominance: The Next Generation.
== Appearance ==
Atlas is a lean, caucasian male with short brown hair and has a mildly stocky build. His eyes are a captivating hazel. 
A large scar covers nearly the entire left half of Atlas' torso, due to a wound sustained during the Spellplague Event. 
Atlas typically dons a suit of white body armor with blue cloud patterning - a remnant of his former team, the Cloud Squad. 
== Personality ==
Out of combat, Atlas is a very laid back and easygoing, often making jokes and all around having an outgoing personality, yet he always manages to instill a sense of charm in others.
In combat or a serious situation, Atlas is incredibly blunt and straightforwards, but manages to retain his charisma as a high-ranking officer. He is intelligent, cunning and proficient in the art of warfare, every move he makes being planned out, often attempting to deliver the decisive blow in the least amount of time possible, with minimal energy spent. This mixed with his extreme weather manipulation abilities makes him a sufficiently deadly threat for even the toughest of supers.
== Equipment ==
=== Current ===
AR-15 .50 Beowulf: A modified AR-15 platform designed to take the .50 Beowulf round. Its barrel is much larger than that of a regular AR-15's in order to fit the round through the barrel. As an AR platform, it has little recoil despite the rounds being .50 caliber. Its magazine holds 15 rounds. Atlas switched this out for his SCAR-H due to it providing much better piercing and stopping power, in order to combat the Darkbane, who are far more durable than the regular human opponents that Atlas is used to facing.
S&W Model 500: Atlas' sidearm is a Smith & Wesson Model 500 5-round revolver chambered with .500 Nitro Express. It is capable of tearing through basic Alliance soldier armor with ease.
=== Former ===
Cloud Tank: The Cloud Tank is a 10-foot tall, mechanized suit. It has a .50 GAU gattling gun built on each of its forearms, homing missiles built into its chest, and a 120mm anti-tank gun built onto its shoulder. The Cloud tank can withstand a substantial amount of damage, its armor being made from a Carbyne-Danium alloy, built to withstand 120mm rounds. 
FN SCAR-H: Atlas' previous main weapon whilst not in the Cloud Tank was his SCAR-H, built with an ACOG sight and FN40GL grenade launcher, and painted in the signature Cloud Squad colors. 
== Powers and Abilities ==
Atmospheric and Weather Manipulation: Atlas is able to control the weather at will, meaning he is able to bring lightning down upon his foes, create wind barriers that shred anything that comes into contact with them, cause full-scale gale winds, tornadoes, cyclones and thunder storms, or even raise or lower the oxygen levels in a certain area. This ability is incredibly versatile and deadly, and has made Atlas a formidable opponent in combat that should never be underestimated. 
* Airspace: Atlas' most deadly ability is his ability to control the oxygen in the air. He is able to increase or decrease its content at will, turning the very air we breathe into a deadly weapon.
** Airspace 1: Atlas lowers the oxygen content around someone to around one third of its usual content, causing those who rely on oxygen to suffocate.
** Airspace 2: Atlas manipulates the airwaves around an opponent, creating intense ringing noises, loud enough to deafen most humans and supers.
** Airspace 3: Atlas raises the oxygen concentration to lethal levels, poisoning anyone who inhales it.
** Airspace 0: Atlas removes all atmospheric molecules in an area all at once, creating a vacuum. Any beings that would require oxygen to breathe would instantly have their insides explode, unless they possess superhuman durability or a form resistance.
* Designated Lightning Strikes: Atlas is able to designate lightning strikes. He prefers to use this technique at a range, due to it possessing danger to himself should he be too close to the bolt himself.
* Atmosphere Barrier: Atlas can control the weather to such an extent that he is able to create his own, miniaturized atmosphere around himself. Anything that will attempt to enter this barrier will be torn apart by friction, making Atlas nearly untouchable. Small-caliber bullets will slow down to the point where they simply bounce off his armor, and most artillery will simply be shredded before they touch him due to their speed and the friction created by the barrier. However, it is heavily taxing on Atlas' stamina, and he can only sustain it for around two minutes maximum, and must stay still whilst generating the barrier. An opponent can also tell when he has summoned the barrier, in the form of small clouds forming around Atlas. The barrier covers a 2 meter radius.
Super Physiology: Atlas was one of the very first soldiers to undergo a special Iron Talon enhancement program. His bodily functions were elevated to their uppermost limits, allowing him to surpass any human athlete in history. This has granted him several near-superhuman physical and mental traits. Despite this, he is still only average when compared to most Supers, and even smallarms fire is enough to critically injure or even kill him.
* Enhanced Strength: Atlas' strength is well beyond that of a human's, having undergone intense Iron Talon biological enhancement programs and training.
* Enhanced Speed:
* Enhanced Recovery:
* Enhanced Durabiity:
* Enhanced Endurance:
* Enhanced Intelligence:
* Healing Factor (Slight):
=== Significant Traits ===
Master Strategist: As a former military Captain, Atlas is a master of strategies and war plans.
Soldier's Charm: Not only is Atlas a master in the art of war, but he is also very charismatic and knows how to persuade individuals into complying with him.
== Trivia ==
Category:WIP
Category:Kamehameha1007's Roster
Category:Iron Talon
Category:Supers
Category:Cloud Squad
Category:Dominance: The Next Generation