Wanderer's Trial (Stage 1)

Wanderer's Trial (Stage 1) (ネコ修行 初段, Neko Shugyō Shodan, Cat Training - Stage 1) is the only available stage in the English Version of the Catclaw Dojo, this stage/feature was added in the Version 5.5 Update.
==Battleground==
*The enemy base here is a Scarecrow.
*Infinite Squire Rels (100%) spawn after 30 seconds900f, delay 25~26.67 seconds750f~800f.
*Infinite Squire Rels (100%) spawn after 28.33 seconds850f, delay 25~26.67 seconds750f~800f.
*Infinite Squire Rels (100%) spawn after 5 seconds150f, delay 3.33~10 seconds100f~300f.
*When the base takes 1,000 damage:
**1 Le'boin (100%) spawns as the boss.
*When the base takes 3,000 damage:
**1 One Horn (100%) spawns.
*When the base takes 5,000 damage:
**10 Squire Rels (100%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 7,500 damage:
**1 Le'boin (100%) spawns.
*When the base takes 10,000 damage:
**10 Squire Rels (100%) spawn, delay 3.33~10 seconds100f~300f.
*When the base takes 15,000 damage:
**1 The Face (100%) spawns as the boss.
**5 Doge Darks (100%) spawn, delay 5~10 seconds150f~300f.
**1 One Horn (100%) spawns.
*When the base takes 30,000 damage:
**1 Le'boin (200%) spawns.
**10 Squire Rels (200%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 45,000 damage:
**1 St. Pigge the 2nd (200%) spawns as the boss.
**5 Doge Darks (200%) spawn, delay 3.33~5 seconds100f~150f.
*When the base takes 60,000 damage:
**1 One Horn (400%) spawns.
*When the base takes 75,000 damage:
**5 Squire Rels (400%) spawn, delay 25~26.67 seconds750f~800f.
**5 Squire Rels (400%) spawn, delay 25~26.67 seconds750f~800f.
*When the base takes 90,000 damage:
**1 Squire Rel (100%) spawns as the boss.
**1 Dagshund (200%) spawns.
**1 Dagshund (200%) spawns.
**1 Dagshund (200%) spawns.
**1 St. Pigge the 2nd (400%) spawns.
*When the base takes 120,000 damage:
**1 Shadow Boxer K (100%) spawns.
*When the base takes 135,000 damage:
**10 Squire Rels (400%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 150,000 damage:
**1 Shadow Boxer K (100%) spawns.
*When the base takes 180,000 damage:
**1 The Face (400%) spawns as the boss.
**5 Doge Darks (400%) spawn, delay 3.33~5 seconds100f~150f.
**5 Doge Darks (400%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 195,000 damage:
**5 Squire Rels (600%) spawn, delay 25~26.67 seconds750f~800f.
**5 Squire Rels (600%) spawn, delay 25~26.67 seconds750f~800f.
*When the base takes 210,000 damage:
**1 Le'boin (600%) spawns.
*When the base takes 240,000 damage:
**1 One Horn (600%) spawns.
*When the base takes 270,000 damage:
**10 Squire Rels (600%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 300,000 damage:
**1 Squire Rel (600%) spawns as the boss.
**2 Shadow Boxer Ks (100%) spawn, delay 10 seconds300f.
**3 Shadow Boxer Ks (100%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 360,000 damage:
**3 Doge Darks (600%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 390,000 damage:
**1 Dagshund (300%) spawns.
*When the base takes 420,000 damage:
**3 Doge Darks (600%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 450,000 damage:
**1 R.Ost (100%) spawns as the boss.
*When the base takes 480,000 damage:
**5 Squire Rels (1,200%) spawn, delay 25~26.67 seconds750f~800f.
**5 Squire Rels (1,200%) spawn, delay 25~26.67 seconds750f~800f.
*When the base takes 500,000 damage:
**1 St. Pigge the 2nd (600%) spawns.
*When the base takes 550,000 damage:
**1 St. Pigge the 2nd (600%) spawns.
*When the base takes 600,000 damage:
**1 The Face (1,000%) spawns as the boss.
**3 One Horns (1,200%) spawn, delay 33.33 seconds1,000f.
**8 Doge Darks (800%) spawn, delay 3.33~5 seconds100f~150f.
*When the base takes 650,000 damage:
**1 Dagshund (400%) spawns.
*When the base takes 700,000 damage:
**1 Le'boin (1,800%) spawns.
*When the base takes 750,000 damage:
**1 Dagshund (400%) spawns.
*When the base takes 800,000 damage:
**1 Squire Rel (1,800%) spawns as the boss.
**10 Squire Rels (1,800%) spawn, delay 6.67~10 seconds200f~300f.
**2 Shadow Boxer Ks (200%) spawn, delay 10 seconds300f.
**3 Shadow Boxer Ks (200%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 850,000 damage:
**3 Doge Darks (900%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 900,000 damage:
**1 One Horn (1,800%) spawns.
*When the base takes 950,000 damage:
**3 Doge Darks (900%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 1,000,000 damage:
**1 Squire Rel (2,100%) spawns as the boss.
**2 R.Osts (150%) spawn, delay 10 seconds300f.
*When the base takes 1,050,000 damage:
**10 Squire Rels (2,100%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 1,100,000 damage:
**1 St. Pigge the 2nd (800%) spawns.
*When the base takes 1,150,000 damage:
**1 St. Pigge the 2nd (800%) spawns.
*When the base takes 1,200,000 damage:
**1 The Face (1,200%) spawns as the boss.
**2 One Horns (2,100%) spawn, delay 20 seconds600f.
**5 Doge Darks (1,000%) spawn, delay 3.33~5 seconds100f~150f.
*When the base takes 1,250,000 damage:
**1 Dagshund (500%) spawns.
*When the base takes 1,300,000 damage:
**1 Le'boin (2,100%) spawns.
*When the base takes 1,350,000 damage:
**1 Dagshund (500%) spawns.
*When the base takes 1,400,000 damage:
**1 Squire Rel (2,400%) spawns as the boss.
**10 Squire Rels (2,400%) spawn, delay 6.67~10 seconds200f~300f.
**2 Shadow Boxer Ks (300%) spawn, delay 10 seconds300f.
**3 Shadow Boxer Ks (300%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 1,450,000 damage:
**3 Doge Darks (1,100%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 1,500,000 damage:
**1 One Horn (2,400%) spawns.
*When the base takes 1,550,000 damage:
**3 Doge Darks (1,100%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 1,600,000 damage:
**1 Squire Rel (2,700%) spawns as the boss.
**2 R.Osts (200%) spawn, delay 10 seconds300f.
*When the base takes 1,650,000 damage:
**10 Squire Rels (2,700%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 1,700,000 damage:
**1 St. Pigge the 2nd (1,000%) spawns.
*When the base takes 1,750,000 damage:
**1 St. Pigge the 2nd (1,000%) spawns.
*When the base takes 1,800,000 damage:
**1 The Face (1,500%) spawns as the boss.
**2 One Horns (2,700%) spawn, delay 20 seconds600f.
**5 Doge Darks (1,200%) spawn, delay 3.33~5 seconds100f~150f.
*When the base takes 1,850,000 damage:
**1 Dagshund (600%) spawns.
*When the base takes 1,900,000 damage:
**1 Le'boin (2,700%) spawns.
*When the base takes 1,950,000 damage:
**1 Dagshund (600%) spawns.
*When the base takes 2,000,000 damage:
**1 Squire Rel (3,000%) spawns as the boss.
**10 Squire Rels (3,000%) spawn, delay 6.67~10 seconds200f~300f.
**2 Shadow Boxer Ks (400%) spawn, delay 10 seconds300f.
**3 Shadow Boxer Ks (400%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,050,000 damage:
**3 Doge Darks (1,300%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,100,000 damage:
**1 One Horn (3,000%) spawns.
*When the base takes 2,150,000 damage:
**3 Doge Darks (1,300%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,200,000 damage:
**1 Squire Rel (3,300%) spawns as the boss.
**2 R.Osts (250%) spawn, delay 10 seconds300f.
*When the base takes 2,250,000 damage:
**10 Squire Rels (3,300%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 2,300,000 damage:
**1 St. Pigge the 2nd (1,200%) spawns.
*When the base takes 2,350,000 damage:
**1 St. Pigge the 2nd (1,200%) spawns.
*When the base takes 2,400,000 damage:
**1 The Face (1,800%) spawns as the boss.
**2 One Horns (3,300%) spawn, delay 20 seconds600f.
**5 Doge Darks (1,400%) spawn, delay 3.33~5 seconds100f~150f.
*When the base takes 2,450,000 damage:
**1 Dagshund (700%) spawns.
*When the base takes 2,500,000 damage:
**1 Le'boin (3,300%) spawns.
*When the base takes 2,550,000 damage:
**1 Dagshund (700%) spawns.
*When the base takes 2,600,000 damage:
**1 Squire Rel (3,600%) spawns as the boss.
**10 Squire Rels (3,600%) spawn, delay 6.67~10 seconds200f~300f.
**2 Shadow Boxer Ks (500%) spawn, delay 10 seconds300f.
**3 Shadow Boxer Ks (500%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,650,000 damage:
**3 Doge Darks (1,500%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,700,000 damage:
**1 One Horn (3,600%) spawns.
*When the base takes 2,750,000 damage:
**3 Doge Darks (1,500%) spawn, delay 5~10 seconds150f~300f.
*When the base takes 2,800,000 damage:
**1 Squire Rel (3,900%) spawns as the boss.
**2 R.Osts (300%) spawn, delay 10 seconds300f.
*When the base takes 2,850,000 damage:
**10 Squire Rels (3,900%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 2,900,000 damage:
**1 St. Pigge the 2nd (1,400%) spawns.
*When the base takes 2,950,000 damage:
**1 St. Pigge the 2nd (1,400%) spawns.
*When the base takes 3,000,000 damage:
**1 The Face (2,100%) spawns as the boss.
**2 One Horns (3,900%) spawn, delay 20 seconds600f.
**5 Doge Darks (1,600%) spawn, delay 3.33~5 seconds100f~150f.
==Explanation==
*You have five minutes to defeat as many enemies as possible.
*You have unlimited Speed Ups and Cat CPUs, but no other items are allowed.
*The base has unlimited health and can attack Cats that are close to it.
*You gain no money for defeating enemies.
*Defeating enemies will earn you points. The number varies.
*The total points will decrease overtime.
==Reference==
*https://battlecats-db.com/stage/s06000-01.html
Category:Catclaw Dojo Stages