Hobgoblin (Puzzle And Dragons)

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|-|Goblin=
|-|Hobgoblin=
|-|Heavy Infantry Hobgoblin=
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==Summary==
Goblins are a common monster in 'Puzzle and Dragons', serving as low-level threats for Dragon Tamers that appear in a larger number of dungeons across the series. They are capable of evolving into a more powerful form, Hobgoblin, which in turn can evolve into the even more powerful form Heavy Infantry Hobgoblin.
==Powers and Stats==
Tier: ,  with Indiscriminate Carnage | | , with certain skills 
Key: Goblin | Hobgoblin | Heavy Infantry Hobgoblin
Name: Goblin | Hobgoblin | Heavy Infantry Hobgoblin
Origin: Puzzle and Dragons
Gender: Unknown
Age: Unknown
Classification: Attacker Type, Wood Element
Powers and Abilities:
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|-|Goblin=
Superhuman Physical Characteristics, Sword Fighting, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Body Control and Elemental Manipulation (Of Fire, Water, Ice, Light, Holy, Electricity, and Darkness) via Indiscriminate Carnage (Can change Elemental Attribute), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Damage Reduction, limited Immortality (Type 2, Super Resolve can allow survival of a normally fatal blow when triggered), Resistance to Water Manipulation, and Ice Manipulation, can Resist Fire Manipulation, Earth Manipulation, Plant Manipulation, and Air Manipulation based on Elemental Attribute changes
|-|Hobgoblin=
Superhuman Physical Characteristics, Sword Fighting, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Transmutation (Of Orbs into other Orb types), Resistance to Water Manipulation, and Ice Manipulation
|-|Heavy Infantry Hobgoblin=
Superhuman Physical Characteristics, Sword Fighting, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Damage Reduction, limited Immortality (Type 2, Resolve can allow survival of a normally fatal blow when triggered), Statistics Amplification, Transmutation (Of Orbs into other Orb types), Resistance to Water Manipulation, and Ice Manipulation
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Attack Potency: Street level (Wields a sword in combat, should be comparable to Woodsie who can knock humans outPuzzle and Dragons Z; 2015; Monster Book, and the basic form Mystic Knights), Wall level with Indiscriminate Carnage (Multiplies the power of the attack by 80x) | Wall level (Should be comparable to Morigannon who can hammer off trees just by charging through themPuzzle and Dragons X; Ep 6) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with certain skills (Via 'Defensive Formation' and 'Super Big Blade's multipliers)
Speed: Superhuman (Should be comparable to Zabgon who can swim over 30 mphPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Should be comparable to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | At least Supersonic (Should be faster than before, comparable to Shade)
Lifting Strength: Unknown
Striking Strength: Street level, Wall level with Indiscriminate Carnage | Wall level | City Block level+, Multi-City Block level with certain skills
Durability: Street level | Wall level | City Block level+
Stamina: Likely High
Range: Standard Melee Range; Extended Melee Range with swords; Kilometers via elemental attacks
Standard Equipment: None notable
Intelligence: Average (Are capable fighters, but otherwise unremarkable)
Weaknesses: Takes extra damage from Fire Element attacks. Takes extra damage from Water, Wood, Light, and Dark attack depending on the changed Elemental Attribute
Notable Attacks/Techniques:
All Keys:
*Wood Orbs: Goblin and its Evolutions can tap into Wood Orbs in the atmosphere to unleash Earth, Plant, and Air attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
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|-|Goblin=
*Super Resolve: As long as HP is above 50%, user will survive any fatal blow with 50% HP remaining
*Sturdy Body: For a limited time, reduces all incoming damage by 75%
*Gob-Lunge: An attack that does normal damage
*Indiscriminate Carnage: An attack that does 80x normal damage, as well as changing the user's element to either Fire, Water, Wood, Light, or Dark
|-|Hobgoblin=
*Orb Refresh: Refreshes all the Orbs in the air nearby
*Heal Jammer: Transforms Heal Orbs into Jammer Orbs
*Goblin Sword: An attack that does normal damage
|-|Heavy Infantry Hobgoblin=
*Orb Refresh: Refreshes all the Orbs in the air nearby
*Defensive Formation: Passively increases the Attack of all Attacker Type allies by 2x
*Enhanced HP: Passively increases the HP of all allies
*Enhanced Wood Orbs: Increases the chance of Wood Orbs being enhanced by 20%, and increases the power of Enhanced Orbs by 7%
*Big Blade: An attack that does normal damage
*Resolve: As long as HP is above 50%, user will survive any fatal blow with 50% HP remaining
*Defensive Stance: For a limited time, reduces all incoming damage by 75%
*Super Big Blade: An attack that deals 2x damage, and transforms the top row of Orbs into Wood Orbs
*Pouring Fighting Spirit: Heals self for 100% HP
*Counterattack: For the remainder of the battle, reduces all incoming damage by 75%
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Accelerated Development Users
Category:Air Users
Category:Body Control Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Darkness Users
Category:Earth Users
Category:Electricity Users
Category:Element Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Fire Users
Category:Forcefield Users
Category:Game Characters
Category:Healers
Category:Holy Users
Category:Ice Users
Category:Light Users
Category:Longevity Users
Category:Monsters
Category:Non-Physical Interaction Users
Category:Plant Users
Category:Reactive Power Level Users
Category:Sense Users
Category:Statistics Amplification Users
Category:Transmutation Users
Category:Video Game Characters
Category:Water Users