Minion Warfare 2 Power Orb Bonuses

Power Orbs are magical orbs of glowing blue energy; these items simply serve as the currency of the game. Power Orbs can be earned by completing a wide variety of actions, such as scoring a kill, spawning a Minion Summon or Mutent Summon, or reviving a teammate. Different actions will reward players with a different number of Power Orbs; this number varies depending on the complexity of the action, the difficulty of the action, or the importance of an action in a particular game mode.
Certain classes possess unique Power Orb bonuses that are particular to them, such as building Machines, healing teammates, or scoring a headshot. Different game modes also possess unique bonuses, such as capturing a base or capturing/stealing a Magic Opal.
Power Orbs can be spent in the Armory to purchase variants, accessories, bios, bonus short films, and upgrades.
==List of Power Orb Bonuses==
===General===
*Assist: 10 Orbs
*Defeat a Player: 25 Orbs
*Defeat a Summon: 10 Orbs
*Destroy an Energy Tower: 25 Orbs
*Destroy a Health Dispenser: 25 Orbs
*Destroy a Sentry: 25 Orbs
*Destroy a Teleporter: 25 Orbs
*Dominate a Player: 50 Orbs
*Fallout Kill: 10 Orbs --- As a toxic Variant
*First Strike: 50 Orbs
*Match Completed: 1,000 Orbs
*Match Win Bonus: 1,500 Orbs
*Get Revenge on a Nemesis: 25 Orbs
*Multi-Kill: 25 Orbs
*Obtain an Achievement: 50 Orbs
*Petunia Heal: 10 Orbs --- As a Minion
*Revive a Teammate: 25 Orbs
*Spawn a Summon: 10 Orbs
*Summon Kill: 10 Orbs
*Third-Degree Burn: 10 Orbs --- As a fire Variant
===Class-specific===
*Construct an Energy Tower: 25 Orbs (Krackle or Beauregard)
*Construct a Health Dispenser: 25 Orbs (Krackle or Beauregard)
*Construct a Sentry: 25 Orbs (Krackle or Beauregard)
*Construct a Teleporter: 25 Orbs (Krackle or Beauregard)
*Energy Tower Used: 10 Orbs (Krackle or Beauregard)
*Headshot Kill: 15 Orbs (Chucky or Nigel Whapplesnapp III)
*Heal a Teammate: 10 Orbs (Snerlin or Floyd Windsong)
*Health Dispenser Used: 10 Orbs (Krackle or Beauregard)
*Multi-Charge: 10 Orbs (Clod)
*Reflect a Projectile: 50 Orbs (Mr. Stinky)
*Sentry Kill: 10 Orbs (Krackle or Beauregard)
*Sigil Snare: 10 Orbs (Skelldon)
*Suppression Assist: 10 Orbs (Clod or Brainioid)
*Teleporter Used: 10 Orbs (Krackle or Beauregard)
*Tiny Kill: 25 Orbs (Pump-Kog)
*Upgrade an Energy Tower: 15 Orbs (Krackle or Beauregard)
*Upgrade a Health Dispenser: 15 Orbs (Krackle or Beauregard)
*Upgrade a Sentry: 15 Orbs (Krackle or Beauregard)
*Upgrade a Teleporter: 15 Orbs (Krackle or Beauregard)
===Mode-specific===
*Capture a Base: 50 Orbs ('Capture Control or Super 'Bash Brothers)
*Capture a Magic Opal: 50 Orbs (Capture the Opal)
*Complete a Boondoggle Match: 25 Orbs (Boondoggle Mode)
*Defeat a Magic Opal Carrier: 10 Orbs (Capture the Opal)
*Defend a Base: 10 Orbs (Super Bash Brothers) --- As a Mutent
*Shutdown a Power Cell: 50 Orbs (Operation: Shutdown)
*Steal a Magic Opal: 25 Orbs (Capture the Opal)
Category:Minion Warfare 2
Category:Goop (Series)
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