127977-holo-wardrobe-question

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I just came back after being gone for months. The holo wardrobe is one of the things new to me. Seems like I'm having a surprisingly hard time finding out some things about it. Maybe one of you can help?
 
Main question, how much space does it have? I'm a bit of a pack rat, if it looks good I keep it. You should see my bank after playing WoW for ten years... I'm worried that if I start putting the items I've saved in WS into the wardrobe I'll fill it up. I've seen limits listed from 200 to 350 items, but I don't know what's accurate. Honestly, even 350 doesn't sound like much room to me.
 
Pretty sure I know the answer to this one, but to be sure, dye is per character, right? So, I could put one, say, highwayman outfit in the wardrobe and use it on all my alts, and those alts could all have different dye jobs, right?
 
Can you use something in a costume slot that isn't in the wardrobe? Like, if I have several alts but only one medic, and I want to use different resonators for my costume, it would make sense to save room in the wardrobe and just keep the costume resonators in my bank, since none of my alts could use them. Is that possible?
 
And I guess, if anyone has any suggestions about the use of the holo wardrobe I'd be glad to hear em. I just came back today and it's all new to me.  	
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			The limit is 350 yes. And yes, if you want One of Everything it is small. However I myself am finding that while some skins may have different dye channels and a few different details, they're not radically different enough for me to want to keep on file. My plan is going to be delete every skin I have that is available as General gear on a vendor somewhere, unless I'm using it in a costume. Then I can focus on pieces with genuine interest to me.Dye is indeed per character. You can even have the same piece with different dye jobs in different slots on the same character.The old costume system is gone, it's holo wardrobe or bust. You could choose to hold onto items in inventory and only scan them into the wardrobe when you're ready to use them, but you have to take up a wardrobe slot for them eventually.My one suggestion to Carbine would be instead of a raw increase of slots (though that would be nice) they should "pre-scan" all those basic armor sets available at vendors in each area and give them to everyone for free so they don't count toward your cap. Additionally now and in the future any costume item giveaways should be auto scan unlocks that don't count toward your limit. Other than that, the only things I'm hankering to see in the wardrobe are filters. All in all it is a good system.PS- I do have one question others may be able to answer: We were given those free change tokens to make up for the conversion, is there any other ways to earn more ingame?	
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			Since your questions have been answered, I'll just say... Desperately need more space. @_@ I'm sitting at 344/350 and I still have a lot of weapon skins to learn (only really dug into them on 2 out of 6 classes). And I haven't even learned most of the costume sets!!! Auuuugh....
			
				
	Edited June 15, 2015 by Naunet	
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			 i think the wardrobe should have a limitless ceiling on how much you can collect.. its a silly idea to put a restriction on this especially if carbine is going to be capitalizing on costume items and weapons skins this makes zero sense from a buisness standpoint.. and you cant tell me its space resources i call bull crap on that notion... in another game my collection was close to 1500 items and there was still more to collect and that was just on my main....oh well just another bad decision on carbines part i guess...
			
				
	Edited June 15, 2015 by Rebel Angel	
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