Psychosomatic

Psychosomatic is a Loyalty mission in Saints Row IV.
==Overview==
Shaundi finds out Veteran Child is loose in The Simulation and trying to build a fan base. Fearful he'll come after her again, she asks Playa to help her take him out. Playa agrees. Fun Shaundi tags along, informing the group there's alien drug deals in virtual Steelport being handled by Sons of Samedi members. She suggests they get the drugs first because they're rumored to give super human abilities. Playa agrees to help Fun Shaundi score the drugs to have a better chance against Veteran Child and his fans. Shaundi reluctantly agrees to go along with it.
The first stop turns out to be a low grade knock off. Shaundi gets upset with Fun Shaundi when she says that she knows of another deal which definitely has the real stuff. Playa declares they'll try to jump the other deal but they go after Veteran Child afterwards whether it's real or not. Fun Shaundi agrees.
After a getting and using the drugs, nothing happens for a few seconds. Then suddenly the drugs kick in and both Shaundis gain Super Powers and Playa gets a super change. The Shaundis then race each other to the top of a building west of Sunset Park. After the race, the Shaundis Blast each other, and groan they'll never do that again before heading to Sunset Park to take out Veteran Child.
The group is attacked by what appear to Playa to be furries, but both Shaundis state they're just college kids. The fans aren't much more than standard enemies. After they're all defeated, Veteran Child unleashes several copies of himself. They aren't much tougher than the fans, but as they're defeated, the remaining copies get tougher, gain Super Powers, and the last 3 have Force Fields.
Once all the clones are dealt with, Veteran Child suddenly teleports away. Two Veteran Child copies grab one Shaundi each and tell Playa to decide which one to save. The Shaundis, having had enough of being held hostage, suddenly break free and shoot the Veteran Child holding the other Shaundi. Making amends with her past self, Shaundi is ready to continue the fight.
==Gameplay==
==Rewards==
==Trivia==
* This mission is required in order to get the full ending of the game.
* The Alien Narcotics, the second batch of drugs in Port Pryor, affect Playa and both Shaundis. Both versions of Shaundi unlock their Super Powers (Normal Shaundi also unlocks her Super outfit) and Playa does not need to wait for Super Powers to recharge for the rest of the mission, along with strange visuals when Playa is under the influence of the drugs.
* This mission is not available in the Australian release as the game was originally refused classification for containing " or drug use related to incentives or rewards.". Instead of removing the references to "Narcotics", Volition chose to remove the mission entirely.
** Due to this, the rewards from this mission are instead unlocked after completing De Plane Boss.
** A similar situation occurred in the game , which was refused classification due to having a drug named "". The drug was renamed "" to avoid the real-life drug reference.
* Unlike in Brotherhood, the Sons of Samedi vehicles cannot normally be saved in the Garage, but are sometimes present in the area after failing the mission.
==Transcript==
===Prologue===
==Gallery==
 
Category:Missions in Saints Row IV