Panache

==Encounters==
Possible Assistance:
*Brave Boost Lv. 2
*Spark Boost Lv. 2
*Supportive Set
*Final Battle Set
Round	Foe	Special Notes
1 	 	
 Suspicious Mangrove
*. . . - Adds Angel Idol effect to self & gradually heals 30000 HP to all allies for 20 turns
**Used on turn 1
*Ambush party - Summons Guerilla Fighter
**Used on turn 2 and whenever an ally had been defeated
*breaks cover! - Adds Angel Idol effect to allies
**Used on turn 2 and whenever an ally had been defeated
*Ensare - 4 hit AoE attack with 40% chance to inflict 80% BB drain & heals 2000000 HP + 10% own's Rec 
**Used upon defeating an ally 
*It is a trap - 4 hit ST attack that deals 750% of HP as damage & heals 2000000 HP
**Used on turn 10 and every turn afterwards
 Guerilla Fighter
*Sneak Attack - 7 hit ST attack with 100% chance to inflict injury
*Ambush was countered! - 7 hit AoE attack that deals 34% HP to all allies & 100% HP to self
**Used upon reaching 0 HP
*It is a trap - 4 hit ST attack that deals 750% of HP as damage & heals 2000000 HP
**Used on turn 10 and every turn afterwards
2 	 	
 Shield Armsman
*Form ranks! None shall pass! - 12 hit AoE attack that adds Angel Idol effect to self, inflicts 50% Atk down & gradually heals all allies 30000 HP + 20% own's Rec
*Phalanx advance! - 13 hit AoE attack that deals 80% HP as damage
*Retreat... Now... - Deals 100% HP to self
**Used upon reaching 0% HP and is defeated afterwards
*The enemy has broken! - 13 hit AoE attack that deals 750% of HP as damage & heals 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
 Sniper
*Seeking out targets... - 4 hit ST attack with 100% innate crit, adds 90% damage reduction to self for 20 turns & restores 30000 HP + 10% own's Rec for 20 turns
*A clear shot... - 4 hit ST attack that deals 75% of HP as damage
*Running Fire - 9 hit AoE attack that deals 75% of HP as damage & has 100% chance to inflict weakened
*Like shooting fish in a barrel. - 1 hit AoE attack that deals 175% of HP as damage & heals 2000000 HP + 10% own's Rec
*This... is not... optimal… - buff-wipes self
**Used when Shield Armsman is defeated
*Indiscriminate fire…" - 1 hit AoE attack that deals 750% of HP as damage & heals 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
3 	 	
 Steadfast Blossom
*Aha! Time for a rematch! - Gradually heals 30000 HP + 10% own's Rec for 20 turns
*Ow! This is troublesome! - 2 hit ST attack with innate 100% crit 
*Better play it safe…' - Adds 75% damage reduction to for 20 turns & heals 500000 HP + 10% own's Rec
**Used upon reaching <50% HP
*This is bad! I should... - 2 hit ST attack with innate 100% crit and removes all buffs on self
*Wait! Not that way! - 4 hit AoE attack that deals 90% of HP as damage
*Hey, watch where you jump! - Adds Angel Idol effect to self
**Used upon Fleetfoot Ruu reaching <50% HP
*Nope - 4 hit AoE attack that deals 175% of HP as damage & heals 2000000
*And down you go! - 4 hit AoE attack that deals 750% of HP as damage & heals 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
*Crab apples! Time to run! - 4 hit AoE attack that deals 90% of HP as damage & deals 100% HP to self
**Used upon reaching <10% HP
 Fleetfoot Ruu
*Whee! Heah we go!- 90% damage reduction for 20 turns 
*Hee! Cannah touch this! - 8 hit AoE attack that deals 175% of HP as damage and restores 2000000 HP + 10% own's Rec
*Uh oh... - 5 hit ST attack with innate 100% crit & removes all buffs on self
*Thas nah good. - 5 hit ST attack with innate 100% crit & adds Angel Idol effect to self
**Used upon reaching <50% HP
*Ack! This too close! - 5 hit ST attack that deals 100% of HP as damage
*Eep! Move it! - 5 hit ST attack that deals 100% of HP as damage
*Time nah cut an run! - 8 hit AoE attack that deals 90% of HP as damage & deals 100% HP to self
**Used upon reaching < 10% HP
*Nyah ha! Who ya daddy?" - 15 hit AoE attack that deals 750% of HP as damage & restores 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
4 	 	
 Bewitching Siren
*...doyourbest... - 5 hit ST attack that deals 100% of HP as damage and adds 20% Atk buff to all allies for 20 turns
*...doyourbestplease...yaaay… - 5 hit ST attack that deals 110% of HP as damage and adds 50% Atk buff to all allies for 20 turns
 Ocean Lancer
*Prepare to receive boarders! - Adds Angel Idol effect to all allies
*Firing a broadside! - 30 hit AoE attack that deals 90% of HP as damage & adds Water, Earth, Dark element to all allies attacks for 20 turns
*Aim below their waterline! - 30 hit AoE attack that deals 100% of HP as damage & adds Fire, Thunder, Light element to all allies attacks for 20 turns
 Corsair Captain
*AVAST! LUBBERS TO STARBOARD! - Adds Angel Idol effect to all allies
*EVASIVE ACTIONS! - 17 hit AoE attack that deals 90% of HP as damage & adds 25% damage reduction to all allies for 25 turns
*AHRR! BRACE FOR IMPACT! - 17 hit AoE attack that deals 100% of HP as damage & adds 50% damage reduction to all allies for 50 turns
*Keelhaul - 20 hit AoE attack that deals 750% of HP as damage & heals 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
5 	 	
 Ninja Genin
*So. It has come to this. - Idle
*Flash shadow division! - Summons Ninja Genin Ninja Genin Ninja Genin Ninja Genin
*Take them! - Adds Angel Idol effect to all allies & gradually heals 30000 HP + 10% own's Rec for 20 turns
*Agh! - AoE attack that deals 20% HP to self
**Used upon defeating all clones
*Burning shadow technique! - Summons Ninja Genin Ninja Genin Ninja Genin Ninja Genin
*Wood shadow clones! - Summons Ninja Genin Ninja Genin Ninja Genin Ninja Genin
*Flowing shadow skill! - Summons Ninja Genin Ninja Genin Ninja Genin Ninja Genin
*Shadow Clone Bomb - 12 hit AoE attack that deals 750% of HP as damage & heals 2000000 HP + 10% own's Rec
**Used on turn 10 and every turn afterwards
 Ninja Genin
*Searing Flames - 7 hit AoE Fire attack that deals 125% of HP as damage and removes all buffs on self
*Virulent Waters - 18 hit AoE Water attack that deals 125% of HP as damage and removes all buffs on self
*Razor Leaves - 1 hit AoE Earth attack that deals 125% of HP as damage and removes all buffs on self
*Crashing Thunder - 4 hit AoE Thunder attack that deals 125% of HP as damage and removes all buffs on self
*Illusion Break - Removes all buffs on self & deals 100% HP to self
**Used upon defeating a clone
==Rewards==
Pts Needed	Reward 	Effects
100,000 	Steeple Rose 	Increases damage dealt during Spark by 50%
150,000 	Evil Shard 	BB gauge increases after every turn
300,000 	2x Burst Emperor	Fuse to increase BB Lvls by 5!
500,000 	Alzeon Pearl 	BB gauge fills much faster when obtaining BC
1,000,000 	2x Imp Keys 	
1,500,000 	Buccaneer Banner	Greatly boosts Spark damage and drop rate of BC and HC
1,750,000 	Mem Cache 	50% boost to Atk, 100% boost to Spark damage, Spark damage slightly boosts BB gauge & negates Curse, Paralysis, Injury effects.