Mechs/ON1-KP

==Description==
The Orion K was the first true heavy 'Mech. As a multirole brawler, the Orion can engage enemies at a variety of ranges, and with plenty of armor, it can survive combined fire for quite some time. Slow, yes, but powerful.
Quirk: Anti-Air Targeting
Drop Cost Multiplier: 1.11
Mech Affinity
* Sniper (20): +1 Long Range Accuracy, +2 Extreme Range Accuracy
==Mech Bay==
* QUIRK: Anti-Air Targeting
* Special: Dynamic - Heat Bank Mk2
* Special: Dynamic - Exchanger
Fixed Gear 	Affinity
Anti-Air Targeting	Vector Plotting (40): +1 Evasion Ignore
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/120S=60 	A=45/45S=16 	A=120/120S=60
Arms/Head	HardPoints	[ 1E 1S ] 	[ ] 	[ 1E ]
Arms/Head	Fixed 	
Arm Limit: Lower 	
* InSitu: 1x Cockpit [1]
* InSitu: 1x Life Support - A [1]
* InSitu: 1x Life Support - B [1]
* InSitu: 1x FCS Standard [1]
* InSitu: 1x Sensors Basic [1]	
Arm Limit: Lower
Arms/Head	Dynamic 	
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x Light PPC [2]	
* 1x Gunnery Support A [1]
* 1x Tactics Support B [1]
* 1x Rangefinder Mk2 [1]
* 1x FCS Flak [1]
* 1x Sensors Tracker [1]	
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x Light PPC [2]
Torso 	Health 	FA=130/160 RA=50/80S=80	FA=180/230 RA=57/115S=80	FA=130/160 RA=50/80S=80
Torso 	HardPoints	[ 1M ] 	[ ] 	[ 1B 1S ]
Torso 	Fixed 	 	
* InSitu: 1x Armor [1]
* InSitu: 1x Engine [2]
* InSitu: 1x Cooling [1]
* InSitu: 1x Structure [1]
* InSitu: 1x Engine HS [1]
* InSitu: 1x Gyro [3]	
Torso 	Dynamic 	
* 1x Ammo Streak LRM (Half) [1]
* 1x Ammo Streak MRM (Half) [1]
* 1x Ammo Streak SRM (Half) [1]
* 1x Engine [2]
* 1x Streak ATM 9 (P) [5]	
* 1x Engine Light [2]
* 1x Heat Sink Kit (D) [1]
* 1x Endo-Steel [1]
* 1x Ballistic Reinforced [1]
* 1x Engine Core 300 [1]
* 1x Engine HS [1]
* 1x Gyro [3]	
* 1x Ammo AC20 (AP) [1]
* 1x Ammo AC20 (Half) [1]
* 1x Ammo AC20 (INC) [1]
* 1x Ammo AC20 (PRE) [1]
* 1x Engine [2]
* 1x AC20 Mydron [4]
Legs 	Health 	A=160/160S=80 	 	A=160/160S=80
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]	 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]
Legs 	Dynamic 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]	 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]