Forest Temple

The is a recurring dungeon and location in .
==Overview==
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The is the first that is directed to as an adult in . He must journey here to save his childhood friend, the named , only to awaken her to her role as the . The primary item of the is the , and its boss is .
====Entrance to the ====
Deep within the in the lies the abandoned mansion-like , inhabited by many fierce foes. Since the stairway leading to the is now broken, the only way to gain access to the is by obtaining the from the and using it to grab onto a branch hanging off of the entrance platform.
====Themes and Navigation====
The is an eerie, complex filled with strange puzzles and other features designed to confuse its explorers, such as an array of which have the ability to twist entire hallways in an unnatural manner, rearranging the very , making walls become floors. It is one of the few in whose structure can be altered in this manner. The 's interior design is reminiscent of a mansion or castle, with portraits hanging in certain rooms and quaint red carpets decorating the floor. This is also one of the few that has open-air elements, walled gardens are found on the east and west sides of the , connected by two wells. Most of its rooms and corridors are covered with moss and , and many hold enemies. However, most of the threats the Hero of Time will encounter in this are undead.
The is also where the four certain Poes named the Poe Sisters appear by stealing the flames from four multicolored in the center of the main room of the . This becomes the primary puzzle that the is centered around: must hunt down and destroy them to restore the flames and complete the . The first two can be found on the upper levels of the , in passageways with staircases; the third appears in the eastern end of the upper levels after solves a jigsaw puzzle, and the final mournfully returns to the 's main chamber after her sisters are defeated.
The 's music uses a mix of haunting, eerie sounds and a slow, gentle melody driven by wind instruments. Its boss is Phantom Ganon, a ghost of 's creation.
In , the locations of and have changed. The two are no longer at the entrance of the , but rather at the room where the first was fought. The now appears in a small connecting room and rewards with the . More and can be found throughout the . The room with the has been altered to host a single whereas the has been moved elsewhere. There are two extra blocks in the jigsaw puzzle room, but they serve no purpose other than to obfuscate the puzzle further. The first twisted room is straightened when it is first found, and is twisted by activating a instead of an . Puzzles involving have been added throughout the as well. The wells are now emptied by shooting an with an .
=====Small Keys=====
*In the original, there are five small keys.
*In Master Quest, there are six.
=====Minor Enemies=====
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====Entrance to the ====
The is housed within a massive in . If revisits the after clearing it, the will be needed in order to make it any further than the 's main room, as well as to reach the chamber. This is because the that initially helped him traverse the disappear from inside it once the is defeated.
====Themes and Navigation====
The is infested with . The , which is obtained after defeating the 's , , is used to manipulate wind powered and bridges, allowing to access rooms deeper within the . must also be used in place of in order to destroy several inside the , as well as to defeat the 's . Eight , which have been imprisoned in various locations throughout the by , must be freed in order to help progress. There are two that can obtain in the . Upon defeating the 's , , will obtain the first of the .
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*There are four .
=====Minor Enemies=====
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The is the first that must explore in order to restore its energy to the fragmented in . The main item obtained is the , and the 's boss is .
====Entrance to the ====
The is located in the northwest of the of , and is accessible after and perform a in the , which in turn is found after the young hero crosses a maze in the . Left of the 's inner entrance is a statue that teaches the "".
====Themes and Navigation====
The has the appearance of a with a giant growing atop it. throughout the will reveal the locations of on each floor for a fee of . Items such as and are found here, as well as the , the main treasure of the that is also critical to defeat the boss of the . serves as the dungeon's , while the boss is a large stag beetle-like creature called , who has stolen the 's from its beacon atop the and thus is responsible for the deactivation of the 's energy beacon.
 must defeat the creature atop the by using the to turn its weaknesses and attacks on itself, therefore exposing it to his own attacks. Following 's defeat, the 's is restored to its energy beacon, restoring the 's energy flow to the and causing a segment of the to reconnect to the base, completing the hero's first task to restore the to its original state.
=====Minor Enemies=====
File:ST Blastworm Model.png|
File:ST Bubble Model.png|
File:ST Fog Model.png|
File:ST Green Spinut Model.png|
File:ST Key Master Model.png|
File:ST Spinut Model.png|
File:ST Vengas Model.png|
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The is the area surrounding the situated in the . Before can enter the , he must find the within the area. The location of this is revealed by a that is hidden in a patch of . A that can on to restore his can be found to the side of the entrance to the . The door to the has two crystals, located at the head and the tail. By shooting these crystals with the , can receive a and a , respectively. A single can be found at the .
After receives the at the , he is greeted by in the area. asks if he found . Upon hearing that she is still missing, offers that at least knows where to go next. then thanks for helping to reunite him with his friends and then bids farewell.
A can be found near the chasm separating the area from the rest of the . Its corresponding , which contains a , can be found on a small island directly south of the 's in the .
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File:SS Chirri Model.png|
====Minor Enemies====
File:SS Burr Model.png|
File:SS Deku Baba Model 2.png|
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The is a in . It is the fourth and last of the .
====Themes and Navigation====
The consists of an ancient situated within a dense forest. It features numerous types of traps and obstacles that the must overcome.
In Stage 1, the enter a room where a pair of and a can be found. A gate blocks the rest of the passage, and must be opened by lighting the unlit in the room. The can be lit by having one fire an towards it from one of the lit , which will carry the flame over and light it. The second near the gate is too high for one to reach, thus requiring that the form a and have the top light it with an . Lighting both opens the gate to a room with four spinning that follow a set path. These traps must be destroyed by having the throw into their openings. The last will drop a that opens the gate to the .
Stage 2 is a large chamber with a heavy in the center, that can only be pressed down with all three . Pressing it makes pillars raise from the floor, and summons and that the must defeat. The will move along a set path around the room, while the will hop along the pillars. The can be attacked either by forming a , by firing at them from one of the ledges, or by destroying the cracked pillars with when they jump onto them. The can then be attacked from the floor once they are knocked off, but they will soon hop back onto the pillars. Defeating all the enemies opens the gate to the next .
Stage 3 places the in a large chasm with narrow paths over a pit. The must carefully follow this path, while dodging that constantly shoot from the walls. One of the trap will fly into the path of a and carry its flame, but is blocked by stone cubes preventing it from flying any further. The must destroy both cubes, allowing the trap to light a at the far end of the path. Once this is lit, the can use it to light the other and raise a staircase. The walk along more narrow paths while dodging trap , eventually reaching the end where a heavy, steel sits atop a ledge. The must use their combined effort to push this block into the path of oncoming , protecting them while they move towards the . A freely moving around the platform must be defeated to activate the .
Stage 4 is where is fought in a courtyard outside the . 
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The contains the following : "", "", and "".
=====Materials=====
At the end of the , three can be opened. Two contain the same , and one contains a more valuable .
======No Challenge======
*2 
*1 
======"Adventure in the dark!"======
*2 
*1 
======"Clear within the time limit!"======
*2 
*1 
======"Fewer Heart Containers!"======
*2 
*1 
=====Minor Traps and Enemies=====
File:TFH Arrow Wall Model.png|
File:TFH Mini-Margo Model.png|
File:TFH Tektite Model.png|
== Trivia ==
* It is likely that the Forest Temple in Ocarina of Time is the remnant of what was originally planned for the game's setting during early development. The story was supposed to be based on Ganon's Castle in a similar structure to Princess Peach's Castle in Super Mario 64, with its rooms being the Dungeons. Although this was scrapped in the final release, the Forest Temple's architecture is much like a dark castle unlike every other, and the six paintings in the boss room where Phantom Ganon is fought actually shows Ganon's Castle in the background, suggesting this Temple might the first to be designed for the game.
==Nomenclature==
==Gallery==
File:Forestoot.jpg|A of the from 
File:Oot3d5.png| running through a twisted corridor from 
File:TP Link Opening a Door in the Forest temple.png| opening a door inside the from 
File:ST Whirlwind Obtention.png| obtaining the in the from 
File:Forest Temple Force Gem.png|The 's from 
File:STForest.png|The true height of the from , shown with empty space to represent the spacing of the two Nintendo DS screens
File:TPHD Forest Temple Texture.png|A design from the from 
File:TPHD Forest Temple Texture 2.png|A design from the from 
File:TPHD Forest Temple Texture 3.png|A design from the from , used throughout the 
File:TPHD Forest Temple Texture 4.png|A design from the from , used in the opening hub room
File:TPHD Forest Temple Texture 5.png|A design from the from , used in center of room
File:TPHD Forest Temple Texture 6.png|A floor design found in the from , used in the room with enemies. The left half is used for the underside of the tile and the right half is used for the top side
==See Also==
*