Last Round: Dusk (Deadly)

Last Round: Dusk (Deadly) is the one of the two last possible Continuation Stages that derive from First Round (Expert) that is a part of The Proving Grounds. This is a No Continues stage. 
==Battleground==
*10 Zrocos spawn after 6.67 seconds200f, delay 33.33~36.67 seconds1,000f~1,100f.
*2 Hyppohs spawn after 20 seconds600f, delay 3.33~6.67 seconds100f~200f.
*1 Maawth spawns after 20 seconds600f.
*When the base reaches 99% HP:
**1 Lord Gravey spawns as the boss.
**6 The Thrillerz spawn, delay 13.33~20 seconds400f~600f.
**1 Maawth spawns.
**2 Zomboes spawn, delay 56.67~60 seconds1,700f~1,800f.
**1 Bun Bun Symbiote spawns.
==Strategy==
An Alien and Zombie enemies stage. By now, it is expected you have all the Anti-unstarred Alien Treasures, meaning you should have both the Aqua Crystal Treasure and the Plasma Crystal Treasure in every Into the Future chapter. The Zombie enemies are the main threats, The Thrillerz have a pretty powerful Single Attack even at 100%, Lord Gravey has well-rounded stats, and Zomboe's burrow can sometimes mess things up despite being pretty weak, they also all come out of nowhere, as none of the other Continuation Stages from First Round (Expert) had any Zombie enemies except for a Zoge. The Alien enemies aren't too big of a deal aside from Bun Bun Symbiote, and maybe even Maawth if you haven't brought a lot of good units to outrange Maawth.
As always, stall the beginning enemies for as long as you can before hitting the base. When you hit the base, start sending out any anti-Zombie cats you may have brought, and send out any Wave Shield units you may have brought as well, like Octopus Cat. It would be wise to target Bun Bun Symbiote first, as he has less health and bad Wave Attack RNG can ruin a run. Once Bun Bun Symbiote is gone, the stage should be fairly trivial, as Lord Gravey cannot push that far on his own.
==Reference==
*https://battlecats-db.com/stage/s01250-02ex08.html
Category:Event Stages
Category:No Continue Stages