Atheon, Time's Conflux

==Summary==
Atheon is the Vex Axis Mind tasked with bringing their calculations for the universe into reality. It is unknown if Atheon created the Vault of Glass or the Vault of Glass created Atheon. Within the Vault, Atheon has complete control over every aspect of reality, being the convergence point upon every causal pathway in the space-time bulk. He is capable of sending Guardians to the past or future at a whim. Atheon’s reach extends further into the Vex Conflux network which it uses to accomplish its goal.
Due to controlling multiple time streams fate simultaneously, it was weakened by the fate defying properties of the Aegis. Despite attempts to scatter the Guardians across time, their ability to reconvene with the Aegis eventually brought about the downfall of Atheon. Later, its eye was retrieved and delivered to the Future War Cult for analysis.
==Powers and Stats==
Tier: At least , likely 
Name: Atheon, Time's Conflux
Origin: Destiny
Gender: Genderless
Age: Incalculable
Classification: Vex, Minotaur, Time's Conflux
Power and Abilities:
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|-|Powers=Superhuman Physical Characteristics, Genius Intelligence, Preparation, Inorganic Physiology (Vex are metallic frames, which are essentially piloted by microscopic silica-based organismsMysterious Logbook: NOTE—VEX FLUIDPatternfallMysterious Logbook: NOTE—FORGE STAR), Precognition and Retrocognition (Vex don't experience time linearly and their technology can look into the futureact|choose|reactGhost Fragment: Vex 5), Information Analysis and Analytical Prediction (All Vex have an internal simulation of reality upon which they act. They can analyze everything around them, infer what is beyond their reach and predict what happens nextXLIII: End of Failed TimelineGhost Fragment: Vex), Enhanced Senses (The Vex have extremely precise sensors, capable of observing quarks and detecting a sneeze from three hundred meters awayAt the Gate | Part I), Time Travel (Vex can make small leaps in time in order to shift into more advantageous positions. Atheon can sidestep past and future within the Vault of GlassVI - IsolationAtheon, Time's ConfluxQueen's Ransom), Adaptation (Vex structures are so suited to adaption and survival that if they were set on fire, the heat of the fire directly becomes the response required to snuff it out. They generate self-sustaining and self-correcting patterns, which like the suspension of a bridge flexing under strain, can accept destructive input and produce reparatory output), Reactive Evolution (If the Vex come across a problem they can't initially deal with, they can generate counter-measures through the Vex ritual-of-better-thoughts when in larger groupsXXXIX: open your eye : go into it), Quantum Manipulation (The Vex can affect reality on the quantum level), Gravity Manipulation (Vex tech can distort gravity), Energy Manipulation (The Vex can store and utilize energy in all its forms and create structures in a hybrid state of matter-energyA Spark in ShadowMicrophasic Datalattice), Data Manipulation, Matter Manipulation (Vex can convert matter, living or dead, into other matter and create matter-energy hybrid structuresAdventure: Cliffhanger), Transmutation and Cyborgization (The Vex transform any matter they come into contact with into radiolaria and Vex structuresGhost Fragment: Eris MornRelic: The Aegis), Corruption (Types 1 and 2; The Vex infect everything they come into contact with, be it physical matter or electromagnetic radiation. They can spread their infection, their Vex patterns, through both physical and more abstract means, including Vex cytostructures and substrate-free syntactic replicators, malignant oncomemes, and viral semiotic signifiersMysterious Logbook: ENTRY 11Floating Gardens - Pomona Mons, VenusQuest: Calculated Action, Dynasty), Mind Manipulation (Vex infection affects the mind and protecting the mind against outside influences is generally necessary when it comes to Vex technologyPrime Zealot Helm), Hacking and Technology Manipulation (Vex patterns can infect and take over technologyTractor Cannon), Madness Manipulation (Vex technology can drive people mad), Higher-Dimensional Existence (Atheon seems to be the centerpiece of the Vault of Glass, a realm that extends through all timelines and that may contain timelines of its own. Causal pathways converge on Atheon from every axis in the space-time bulk), Non-Physical Interaction (Can interact with Vex energy and data structures and Vex that exist as agressive ideas), Reality Warping (Vex in the Vault of Glass can bend reality to their will), Acausality (Types 3 and 4. Vex exist across innumerable timelines, and summon other Vex from pasts, presents, and futures on a regular basisQuest: Signal Light, Legends Lost. Their resources are essentially infinite. Causal pathways converge on Atheon from every axis in the space-time bulk and defies simple causality), Status Effect Inducement via Detainment fields (The target is slowed down considerably while inside a Detainment field), Summoning (Can summon Oracles, Vex, Conflux's, and Supplicants), Teleportation, Causality Manipulation (Causal pathways converge on Atheon from every axis in the space-time bulk), Space-Time Manipulation (can control and bend the realities and timelines that are within the Vault of Glass. Even a basic Vex Minotaur can fold Space and TimeThe Taken: Minotaur), Black Hole Creation (The Vex can create kugelblitz black holesreact|choose|act), Physics Manipulation (Vex work with physics that even Ghosts can't fully understand and use them for their own purposesGhost Scan: The Cistern, Nessus), Antimatter Manipulation (Vex technology can employ antimatterSolstice Strides (Rekindled)), Sealing (Vex can seal things and people into 'quasi-spaces'LoopedDeontic), Sense Manipulation and Death Manipulation via Marked by the Void (beings under the effects of Marked by the Void will slowly lose their eyesight until they become completely blind, and if they are unable to cleanse themselves, they will eventually die), BFR (Can send its opponents to the future, past, or even into other timelines), Law Manipulation (Every race has a demiurge, which is a rule maker that changes reality to their power/willA Thousand Wings), Subjective Reality, Existence Erasure, Conceptual Manipulation (Type 1) and Information Manipulation (Type 2) by itself and via Prophesy of Doom, Lost in Time, and Vex Conflux sacrifices (Those affected by the Prophecy of Doom are expunged from the Vault of Glass, erasing them in a way that not even Sunsingers can revive from, who are able to resurrect even after being erased across all of time and those that are Lost in Time are erased from history itself and forgotten. If enough Vex sacrifice themselves to a Conflux that Atheon summons, the opponent will be expunged, erasing them. It has the same capabilities as Gorgons, which are ontological weapons, capable of erasing even the Guardian and their fireteam from existence.The Gorgons With the Guardian being capable of withstanding Deathsongs, which reify death, describing it in its totality, made autonomous and universal, separate from any context or condition. Deathsongs can invoke the ending of anything.Ir Yût, the Deathsinger And Atheon's powers are implied to have been based on those of Oryx, the Taken KingXLIII: End of Failed Timeline), Radiation Manipulation via Torch HammerTorch Hammer, and Explosion Manipulation via Supplicants (Atheon is capable of summoning Supplicants, who chase after the enemy and explode when right next to them)
|-|Resistances=Resistance to Subjective Reality, Reality Warping, Law Manipulation, Existence Erasure, Matter Manipulation (Macro-Quantum), Energy Manipulation, Quantum Manipulation, Explosion Manipulation, Temperature Manipulation, Fire Manipulation, Light Manipulation, Radiation Manipulation, Magma Manipulation, Plasma Manipulation, Electricity Manipulation, Magnetism Manipulation, Paralysis Inducement, Pain Manipulation, Space-Time Manipulation, Gravity Manipulation, Black Hole Creation, Statistics Reduction, Soul Manipulation, Life and Energy-Absorption, Corrosion Inducement, Physics ManipulationArm Yourself with Knowledge: Asterion Abyss, Absolute Zero, Power Nullification, Status Effect Inducement, Sense ManipulationHelm of Saint-14, Poison Manipulation, TransmutationRuinous EffigyOn the Hunt, and Sound ManipulationBRONTIOS Type 0 (Atheon is extremely resistant to the attacks of a team of six elite Guardians, including Warlocks)
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Attack Potency: At least Universe level+ (Atheon is the centerpiece of the Vault of Glass, a dimension that extends throughout all timelinesDestiny: Fall of OsirisTalk to Ikora 8), likely Low Multiverse level (Through the memories of dead Ghosts it's shown that multiple timelines do seem to exist in the Vault of GlassMystery: The Vault of GlassMystery: The Vault of Glass 2Mystery: The Vault of Glass 3)
Speed: Unknown
Lifting Strength: Unknown
Striking Strength: At least Universe level+, likely Low Multiverse level (Can kill Guardians with a mere stomp)
Durability: At least Universe level+, likely Low Multiverse level (Even the mightiest of weapons in the Guardian's Arsenal were barely able to harm him, the same Guardian who would go on to kill Crota, Son of Oryx. Could only be considerably damaged when the Guardian was empowered by Time's Vengeance) 
Stamina: Infinite (The Vex network contains infinite energy, and every Vex unit is powered by the Network)
Range: At least Universal+, likely Low Multiversal (Should be able to affect and interact with anything in the Vault of Glass)
Standard Equipment: Torch Hammer
Intelligence: Supergenius alone (Vex Axis Minds are incredibly advanced Vex computers designed for the most arduous of tasks, while even basic vex drones possess the capability to simulate a universe), Nigh-Omniscient when connected to the Vex Collective (All Vex are connected to a collective mind, and as such all information and knowledge can be transferred between them at will. The Vex as a collective can simulate an infinite amount of universes to near perfection, only being unable to comprehend certain beings such as Oryx, the Taken King. Vex are constantly making predictions and simulating possibilities, allowing them to foresee futures with the utmost accuracy. The Vex mind also spans across space and time, with Vex from pasts and futures also contributing information to the collective mind)
Weakness: It is confined to the Vault of Glass. It's weak spot is vulnerable at all times (The white container).
Notable Attacks/Techniques:
* Temporal Shockwave: Atheon stomps the ground, releasing a shockwave of temporal energies.
* Marked by the Void: Those that are sent to the past or the future shall be inflicted with "Marked by the Void", in which they will slowly lose their eyesight until becoming completely blind unless they cleanse themselves. If they are unable to cleanse themselves from the debuff in time, they shall perish instantly.
* Lost in Time: The opponent is lost in the dark corners of time, erased from history itself as they are unable to return.
* Prophecy of Doom: If the opponent is unable to destroy all of the Oracles in time, Atheon shall unleash Prophecy of Doom, which erases all that is undesirable from existence.
Note: This profile reflects Atheon's capabilities while inside the Vault of Glass.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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