104260-update-notes-8012014

== Content ==
			
Update Notes: 8/01/2014
 
General
Fixed another server crash condition.Class
StalkerAbility: Punish Tier 4 bonus can no longer stack.
Spell SlingerAbility: Ignite: (Surged) T4+ GCD has been reduced to 0.5s from 1.0s
Ability: Wild Barrage: T2+ damage area is now constrained to the telegraph shape.
Housing
Visiting a player who has certain chairs placed on their property will no longer crash the client when visiting.PvP
PvP GadgetsReinforce: Adjusted the PvP Defense Rating increase from this gadget to 880, down from 5500. This change is to bring it in line with other PvP stat adjustments in Drop 2.UI
Fixed an issue where stat bonuses were showing incorrect values on the character window.
Added several dozen missing localization strings for French and German.	
----
			I like that you guys added some new content, but is there any chance that you can undo some of the SS nerfs? 3 targets on quickdraw seems really low. I like the slight buff on ignite you gave us just now, but quickdraw is used in every damage build and it was't anything too special before the sabotage patch.	
----
			How about the CD not lining up with the TF changes? It would be nice to know when those utilities are actually off cooldown?!	
----
			Seriously in lategame pve content there are never more than 3 Targets to hit at once ... so its totally fine!	
----
			Certain chairs?... weird man. Any chance of getting some love back for Medic Probes? Love you Long Time.	
----
			
PVP defense is working in the opposite direction.
The more defense you currently have the more damage you take from players.
Please do not let this persist past tonights patch.	
----
			
{| class="blockquote"
I like that you guys added some new content, but is there any chance that you can undo some of the SS nerfs? 3 targets on quickdraw seems really low. I like the slight buff on ignite you gave us just now, but quickdraw is used in every damage build and it was't anything too special before the sabotage patch.
----
			
Trigger Fingers reduce the CD of the Icons, but not the ability itself. It is not possible to play properly right now.
 
https://www.youtube.com/watch?v=UnMVk1iJFb4&feature=youtu.be	
----
			
Ability: Wild Barrage: T2+ damage area is now constrained to the telegraph shape.
 
Lol this was such a funny bug though
 	
----
			
{| class="blockquote"
Seriously in lategame pve content there are never more than 3 Targets to hit at once ... so its totally fine!
----
			
{| class="blockquote"
 
Ability: Wild Barrage: T2+ damage area is now constrained to the telegraph shape. 
Lol this was such a funny bug though
 
----
			
{| class="blockquote"
Seriously in lategame pve content there are never more than 3 Targets to hit at once ... so its totally fine!
----
			No thoughts on ever actually fixing path abilities huh?	
----
			
Still can't heal on my spellslinger. Awesome. Except not really.
 
EDIT: And apparently spellsurged ignite can now be cast while sprinting.
 
 
 
A nice summary of all the broken stuff. Spellsurged ignite being cast while sprinting, while I cheerily wait on the cooldown for C1 vitality burst that doesn't show, nor should it exist, that never procced the healing aura amp, that left its telegraph stuck to my screen until I recast it successfully.
 
Fun!
 
 	
----
			Any word on the 3-5 seconds freezes happening at certain places in the game?	
----
			
{| class="blockquote"
You've never done dailies then I take it?
----
			More worried about the pvp defense issue and to some extent healing in general currently, hope it'll be addressed very very soon.	
----
			
So much "i got nerfed" cries its hillarious.
 
Just adapt. Thats what everyone else does. And crying about dailies... really... i mean... come on now... 
 
Im only waiting for Technologists working properly with Vouchers we can spend, not to mention the Path abilities actually ranking up to T3 ;) *hint hint Carbine*	
----
			
{| class="blockquote"
You are seriously crying about daylies, when on the other side it would be almost a 60% dmg buff in BG's for the Spell? Funny shit...
----
			
{| class="blockquote"
PVP defense is working in the opposite direction.
The more defense you currently have the more damage you take from players.
Please do not let this persist past tonights patch.
----
			I'm not too 'certain' about your choice of chairs.....HA!	
----
			I see a quick fix for the punish bug (was fun for the one night our dps got to try it  :D ) after it was reported. Any chance you can be equally speedy fixing the mess you made of SS healing (trying to use surged C0 sustain to keep rolling healing aura in raids now is pretty much unplayable currently, you killed off Vit Burst as well for when that's used) https://forums.wildstar-online.com/forums/index.php?/topic/103828-vitality-burst-and-sustain-cooldowns-broke-with-patch-please-fix-asap/ for details although abilities simply not casting was also present just for the hell of it (that may have been server related though as it was yet another fun night of repeated disconnects/random lag spikes).	
----
			Can't believe they fixed wild barrage so fast :(	
----
			
ea, can't believe it as well... will jump through hoops to fix bug and issue but wont even put a minor fix on warrior threat.......................................................Just upping the agro gain in the defence stance to 250% from 200 would be a quick, easy, fast band aid, but that is asking too much, instead they going to "fix" it in 2 months...
 
And before all the white knights jump on the bandwagon, i can tank and hold threat in vet dungeons just like any other warrior tank can, its just a lot more work than other classes while there is no reason it should be.	
----
			
{| class="blockquote"
PVP defense is working in the opposite direction.
The more defense you currently have the more damage you take from players.
Please do not let this persist past tonights patch.
----
			If anyone else gets patch update failed error, I just got it to work using cyberghost.	
----
			
Great to see some stuff already being fixed.. thanks!
I saw you changed the position of Practice and Rated bgs/arenas in the Group Finder window.. that's a nice change..
But you haven't fixed Daggerstone Pass showing as (3-39) bracket.. :D it's quite silly to see it that way, please fix it :P	
----
			
{| class="blockquote"
We're having the team look into this to validate what's happening with this as we did make some changes to PvP defense in Drop 2
----
			
Good folk of Carbine, I'm sure you are aware that the Ignite T8 doesn't work now?   I'm all for new stuff, buffs/nerfs where necessary, and making pvp'ers cry (that's my favorite part), but please please please don't break something so vital to many a Spellslinger.
 
Thank you.	
----
			
and we're losing 90 ELO randomly just for being in the main city, even while actively playing ranked matches (2v2 Arena).
 
https://forums.wildstar-online.com/forums/index.php?/topic/104185-losing-arena-rating-when-not-even-qued/	
----
			
{| class="blockquote"
Trigger Fingers reduce the CD of the Icons, but not the ability itself. It is not possible to play properly right now.
 
https://www.youtube.com/watch?v=UnMVk1iJFb4&feature=youtu.be
----
			No fix for the pvp def in the AMP!  it work in the wrong side! the amp actualy remove 3 percent pvp def!!!!!!!	
----
			
Good job carbine yet anothe nerf to the warrior...
not to be picky but since the only viable role of the warrior was dps and even with that role the warrior was lingering at the bottom of the list as dps, since you foolishly think the problem is rampage for pvp....which is not its bloody detonate you decide to once again to "fix" something that didnt need the fix and have completely buried the warrior in the ground nowbut wait! we can still tank.... nope wait the threat issues are still there which any dps class can pull off a warrior with 1 attack.....
 
On behalf of the warrior community ty you just killed an entire class.. and the only spark of life that may bring some people back in playing warrior is the threat patch which is in what? drop 4? 2 months from now? so you ruined an entire class for the wrong reasons....
 
i understand the idea that you want the warrior to be more of utility class but guess what you picked the wrong class for being that aspect in the game you don't pick melee classess for that role....
 
You people need to actually implement more testing on how it affects both aspects of the game before you release a patch and not rush things through.	
----
			
{| class="blockquote"
Good job carbine yet anothe nerf to the warrior...
not to be picky but since the only viable role of the warrior was dps and even with that role the warrior was lingering at the bottom of the list as dps, since you foolishly think the problem is rampage for pvp....which is not its bloody detonate you decide to once again to "fix" something that didnt need the fix and have completely buried the warrior in the ground nowbut wait! we can still tank.... nope wait the threat issues are still there which any dps class can pull off a warrior with 1 attack.....
 
On behalf of the warrior community ty you just killed an entire class.. and the only spark of life that may bring some people back in playing warrior is the threat patch which is in what? drop 4? 2 months from now? so you ruined an entire class for the wrong reasons....
 
i understand the idea that you want the warrior to be more of utility class but guess what you picked the wrong class for being that aspect in the game you don't pick melee classess for that role....
 
You people need to actually implement more testing on how it affects both aspects of the game before you release a patch and not rush things through.
----
			
SS tears so delicious
3 targets instead of 5 deal with it every other class can hit what 2 ?	
----
			Screw PvP fix SS for PVE i have no need to measure epeens with PVP  jocks . i just hate i cant gun done 5 mobs at once anymore. Also why cant i nuke a zone yet....just 1 skill lets me aoe a zone map..	
----
			
At first grats on Carbine for the major patch and the fixes asap after this was released.
He had some problems with the DC's yesterday but ok, not that important and we can understand.
 
Now im gonna speak about my class which is a Stalker tank. In the patch notes the changes regarding
nanofield clearly said: tier 8 nanofield from 100 to 75%. They didnt say anything about changing the mechanic
of the skill. As a lot of ppl in many thread's allready said it is broken somehow and I agree with them.
My question is, is nanofield now working as you wanted to work or is this some kind of bug?
 
We would be so glad if you could just confirm what's going on with that Carbine.
Sorry for my english and thanks in advance for reading.	
----
			just want to state that the crashes in pvp bg's in particular have not been fixed. also the pvp def also has not been addressed. having 4 flags, me assist in 2, being top kills and top dmg and then being kicked because of server issues and not getting any bags is just ridiculous. also crafted pvp gear should be switched to having 2 stats down from 3 would be a hugechange and greatly appreciated. stalkers still being able to stay invisible while attacking people and still able to cap while stealthed is also an issue and i believe they are using false retreat or something liek that to do it is kind of absurd and needs to be addressed. 	
----
			also receiving deserter because your server crashed me should also be addressed and another possible chnage to bg's should be that it makes sure you have at min 1 healer in the group pref 2 though. it would make it a bit more balanced since if you get a team with 0 healers and if they have still can win but 9/10x it doesn't happen	
----
			
{| class="blockquote"
No thoughts on ever actually fixing path abilities huh?
----
			
Tried to speak with a protostar NPC to change my skin and got a major client crash. Had to restart computer and all. Just to say it's my FIRST client crash ever since the beginning (rare enough in current games to notice it).
By the way had to restart it again 5 minutes later because crash again this time in the character screen.
 
Yesterday it was also impossible to have the costumes finctionning properly, like if you uncheck a part, it's unchecked for ever, even if you change skin. And unchecked parts still appear on the character.	
----
			
{| class="blockquote"
SS tears so delicious
3 targets instead of 5 deal with it every other class can hit what 2 ?
----
			
{| class="blockquote"
Trigger Fingers reduce the CD of the Icons, but not the ability itself. It is not possible to play properly right now.
 
https://www.youtube.com/watch?v=UnMVk1iJFb4&feature=youtu.be
----
			
Can we get an official response to the bugs introduced for SS healing?  
Link to thread with multiple people having the same issues: https://forums.wildstar-online.com/forums/index.php?/topic/103828-vitality-burst-and-sustain-cooldowns-broke-with-patch-please-fix-asap/	
----
			Any SS nerf is a good nerf. More SS nerfs, please.	
----
			
Hi !
 
I don't know if it is a bug but since the drop 2 patch, when i spell surged T8 QD and hit a foe, i don't get my Empower buff from T8 but when i don't use spell surge, i get the buff. So i wanted to know if it was normal or if it was bugued atm.
 
If anyone has the same problem... (maybe i'm the only one ^^). 	
----
			
Stalkers randomly leave stealth, sometimes 3-4x per min. also happens whenever IA buff gets refreshed
Vexillari's claws (1500) have no graphic.
pvp defense doesnt work properly and in some cases (amps) it LOWERS your defense.
pvp offense is too stronge to the point where it is the only stat one should put in pvp gear eliminating the viability of any customization and set bonuses of other runes.	
----
			
It's different for me. TF just doesn't reduce cooldown on ANYTHING anymore. Neither utility or A/S skills. It's ofcourse most visible on assault/support skills (I know the speed it should reduce. It reduces nothing), but it's clear it doesn't reduce utility skills either.
And by this I mean the cooldown on your skillsbars, doesn't work either for me.	
----
			
{| class="blockquote"
Seriously in lategame pve content there are never more than 3 Targets to hit at once ... so its totally fine!
----
			
{| class="blockquote"
This patch was essentially a big hotfix to some major bugs plaguing the recent Drop.  Revamping Paths (not just the skills) would be a big job and likely be part of another Drop.
----
			
{| class="blockquote"
How about the CD not lining up with the TF changes? It would be nice to know when those utilities are actually off cooldown?!
----
			
{| class="blockquote"
Seriously in lategame pve content there are never more than 3 Targets to hit at once ... so its totally fine!
----
			
{| class="blockquote"
Never heard of PvP ?
----
			
{| class="blockquote"
SS tears so delicious
3 targets instead of 5 deal with it every other class can hit what 2 ?
----
			DC -lost connection to the world- is still a problem.	
----
			
{| class="blockquote"
This patch was essentially a big hotfix to some major bugs plaguing the recent Drop.  Revamping Paths (not just the skills) would be a big job and likely be part of another Drop.
----
			Pushback from special:heavy blow is not taking into consideration its 10sec ICD	
----
			prep, on all levels, even without the heal and even if the mob is much lower then you agros mobs when used from stealth. A self buff that doesnt break stealth (t1-3) shouldnt do this.	
----
			nerf - the reason most of us quit MMOs.	
----
			
I would mention yet again all the myriad of things that the new patch has broken for spellslingers, making both the DPS and the Healslinger almost totally unusable in both PVE and PVP... 
 
But instead I will bring up that :
 
Stopped exhibitionist characters from parading around in their underwear on the character select screen. 
No. No you didnt. Some of mine are still doing it. Same as before. 
 
 
So not only did you break things that were not broken before, and only half fix things that were broken (but leaving them even worse to use), you also didnt fix some of the things that are listed as fixed.
 
Now I'm not threatening to unsub, 'cos I like this game a lot, but I am currently unable to use my healslinger in dungeons as he is a liability, and so for the next few days/weeks until its fixed, I'll have to play as another class. Which is just annoying. 
 
Stop annoying customers. Please. 	
----
			
{| class="blockquote"
PvP
PvP GadgetsReinforce: Adjusted the PvP Defense Rating increase from this gadget to 880, down from 5500. This change is to bring it in line with other PvP stat adjustments in Drop 2.
 
----
			
{| class="blockquote"
And that's exactly my point when I discussed the Sabotage drop with my bro.  Technically wasn't a nerf, but a normalization.  All classes now are limited to hit 3 targets at the same time.  So no more 1 char OP pulling 2 groups and AOE them.
----
			
{| class="blockquote"
nerf - the reason most of us quit MMOs.
----
			
The SS filler hits alot harder also then the other class's. You people need to look deeper into the skills then just the targets. Just because you were spoiled earlier on doesn't mean you suck now just adjust to the play style things are going to keep changing until its all better.
 
Its also the darn filler skill.... Hoiw about you push more then one button to kill something? Between a surged charged shot, a wild barrage a blink to stun when the mobs hit you followed buy rapid fire i think what ever your hitting is dead? If not yay~ your CD's are prob almost up from trigger fingers. 
 
Sorry but it doesn't seem that hard to me...	
----
			
{| class="blockquote"
Its also the darn filler skill.... Hoiw about you push more then one button to kill something?
----
			I don't do PvP, so if the SS needs to be adjusted there, so be it. That's fine. But all the people saying "deal with it" and "adjust to the game" to those on PvE, then if that's the mentality - the same goes for you on the bad end of PvP. Deal with a stun into Surged Charge Shot into 2 or 3 Assasinates and improve your skill. And quit crying, weenies.	
----
			I like this game Carbine but the pvp offense/defense and pvp healing needs work, fast. I have not seen an issue cause more players to quit/consider quitting in a long time. I hope this gets sorted out very very quickly before you lose more people.	
----
			
{| class="blockquote"
No, actually every class hits 5 with their fluff filler, except for SS.  But what ever.  I hope this is a sign of what's coming for everyone.  Then your tears will be so sweet.
----
			Health pools need to go up big time, damage as a whole went up but hp isn't that imo is one of the main issues with TTK being so low besides pvp def not working correctly and you end up with classes like SS and stalkers that are pretty much based around bursting down targets destroying people way to quickly even for a burst class. Maybe all gear should come with a set amount of Grit or base health??? 	
----
			
Healers still cant heal in pvp anymore.  That means one of three things:
 
1) its such a big goof up that you guys need more than a day to hotfix it
2) you're unaware of just how bad it is atm, or
3) You think healing is fine after drop 2, in which case a lot of the healers who no longer feel as useful healing as dpsing will either reroll dps or quit the game and go back to WoW or wherever they came from.	
----
			
 
 
Added several dozen missing localization strings for French and German. 
That was really needed. Hell why would we reboot or stabilize the NA servers when we can just add dozen of missing localization strings for the french and german. At least now I can download the french/german client and read the error messages in 2 different languages with an arrow that points me to nowhere after being clicked. Thanks carbine much appreciated.	
----
			Awesome ! Now can we PLEASE get a fix for TF not giving its CD reduction on some abilities like Charged Shot and Surged Ignite NOT putting a debuff and doing 0 damage to its target?!	
----
			
{| class="blockquote"
 
Added several dozen missing localization strings for French and German. 
That was really needed. Hell why would we reboot or stabilize the NA servers when we can just add dozen of missing localization strings for the french and german. At least now I can download the french/german client and read the error messages in 2 different languages with an arrow that points me to nowhere after being clicked. Thanks carbine much appreciated.
 
----
			Advanced movement housing decor controls are still broken. Saw a post from a dev saying it had been fixed and they just needed to add it to the game. Guess that wasn't the case.	
----
			
Carbine must be trying to set a record with fastest method to shoo away players.
Good job.	
----
			Would be really nice for a "Usable" Filter function for the Auction House...scrolling through every recipe for a tradeskill to see if there is one that is learnable is a pain in the arse!	
----
			
{| class="blockquote"
Good job carbine yet anothe nerf to the warrior...
not to be picky but since the only viable role of the warrior was dps and even with that role the warrior was lingering at the bottom of the list as dps, since you foolishly think the problem is rampage for pvp....which is not its bloody detonate you decide to once again to "fix" something that didnt need the fix and have completely buried the warrior in the ground nowbut wait! we can still tank.... nope wait the threat issues are still there which any dps class can pull off a warrior with 1 attack.....
 
On behalf of the warrior community ty you just killed an entire class.. and the only spark of life that may bring some people back in playing warrior is the threat patch which is in what? drop 4? 2 months from now? so you ruined an entire class for the wrong reasons....
 
i understand the idea that you want the warrior to be more of utility class but guess what you picked the wrong class for being that aspect in the game you don't pick melee classess for that role....
 
You people need to actually implement more testing on how it affects both aspects of the game before you release a patch and not rush things through.
----
			
{| class="blockquote"
Healers still cant heal in pvp anymore.  That means one of three things:
 
1) its such a big goof up that you guys need more than a day to hotfix it
2) you're unaware of just how bad it is atm, or
3) You think healing is fine after drop 2, in which case a lot of the healers who no longer feel as useful healing as dpsing will either reroll dps or quit the game and go back to WoW or wherever they came from.
----
			
{| class="blockquote"
You are seriously crying about daylies, when on the other side it would be almost a 60% dmg buff in BG's for the Spell? Funny shit...
 
So what should Medic's say then? They just got buffed to 3 target from 1. Daylies impossible before? Not really
 
----
			
Healer is UNPLAYABLE in BGs.
 
Please look at this Carbine.	
----
			I love seeing everyone bitching like they're actually going to unsub... the game is 2 months old, sit tight and quit being a punkass	
----
			
PLEASE Fix the bug on Spell Slinger's utility abilitys.
I'm fine with the nerf to .25s off utility spells with trigger fingers, but the skills don't reflect that, and they'll show they are "usable" WELL before they actually are.
I don't care about the nerfs to spell slinger otherwise, They're still doing well. Anyone bitching about how much worse they are simply can't play the class right. 
I am just not a fan of having to guess when I can use Gate or Void Slip and the likes.	
----
			
{| class="blockquote"
I love seeing everyone bitching like they're actually going to unsub... the game is 2 months old, sit tight and quit being a punkass
----
			please fix pvp defense and then everything will be okay between us carbine <3	
----
			
{| class="blockquote"
Hate to tell ya your wrong but well your wrong.
----
			
{| class="blockquote"
You've never done dailies then I take it?
----
			Any info about taking out the Medic changes to Gamma Rays that were supposed to have been taken out (3 target and the 2 second GCD on Tier 8 Actuator Gain)? I heard that they would be hot fixed sometime soon, which I am fine with. But It would be nice to know if/when it will happen.	
----
			
I just installed the patch and can't play anymore. I haven't changed anything about my config but I get a 100% sure crash when I get to the character selection screen. Tried to reboot multiple times, changed language, and even used the repair tool but I still get the same crash again and again : http://i.imgur.com/7Ut9FSZ.png (sorry if you don't speak french)
 
Is there some way to fix this please ? I could try a full reinstall but i don't know if that's worth the pain.
 
Edit : updated drivers, no change.	
----
			I dont understand why pvp defense is so low and so high damage, this only helps certain classes as stalker or ss, they can do much damage and then hide.. epic patch 	
----
			
Nerfing the crap out of SS and still having TF be nearly impossible to find, eh? You really don't want my sub, Carbine :/ I'm bored from running out of meaningful game content, anyway, but still.
 
I guess it's time to see how far Firefall has come since I played it last year :P	
----
			Don't forget that TF is still not working. Its a pretty huge bug too. 	
----
			
https://forums.wildstar-online.com/forums/index.php?/topic/103828-vitality-burst-and-sustain-cooldowns-broke-with-patch-please-fix-asap/
 
Surged Vitality Burst still gets 6 second cooldown on any charge. Please, it needs a hotfix.	
----
			
{| class="blockquote"
 
Perhaps you should try backing up your claims with some facts.  All the level 1 filler spells:
 
Stalker - Shred - 5 Foes
Esper - Telekinetic Strike - 5 Foes
Warrior - Relentless Strikes - 5 Foes
Medic - Discharge - 5 Foes
Engineer - Pulse Blast - 5 Foes
SpellSlinger - Quick Draw - 3 Foes
 
----
			
I like the stalker damage buff to impale being able to hit 2 targets now but nerfing the nano fields health regen to 75% ok i'll take it was kind of op any ways but the hold to cast fix you did added a 1 sec CD and basically tripled the time it take to activate was that something you intended?
 
also razor storm seems to go off 3-5 times in a row now
 
and sometimes nano field doesnt return any health at all or very little if i activate it with 5 mobs around me and at 50% health didnt seem to pick up my health at all.  seems to be very ramdom but sometimes it doesnt seem to return health at all. 	
----
			
{| class="blockquote"
I dont understand why pvp defense is so low and so high damage, this only helps certain classes as stalker or ss, they can do much damage and then hide.. epic patch 
----
			
Every patch brings progress and stability. Some classes get nerfed and others get buffed. WoW follows the same nerf-cycle. If your class of choice gets nerfed it will be back on top in a matter of time. Game is brand new and devs here actually communicate with the players. If people threat to unsub then I think the community is better off. Let them delete their FOTM toon and jump back on the dying wow bandwagon.
 
Keep it up Carbine. You have a great game, it might need some work but things are getting better with every patch.	
----
			
This is getting to be absolutley rediculous.....Yet another update, but nothing in regards to making a supposed full release out of beta game run better ..... better yet, run PROPER as far as graphics, gpu, cpu etc etc are conserned....me and a HOST of people I know are still having these issues, and are machines are MORE THAN CAPABLE of running this game.....With my setup, I should be able to run this game in ultra settings 1080p with 120fps+ yet, im stuk in low / ultra low settings lucky to get 40fps in some areas.....This is sickening that a company would charge not only full price for the game, but continue to charge monthy to play that game....If nothings fixed within the next month, I'll be canceling my subscribtion and throwing the game right in the trash, and I know im not the only one who feels this way. My brother, 2 of his friends, and 3-4 of my friends I play W* with on a regular basis ALL ARE HAVING THE SAME ISSUES! and were sick of putting up with it, and all will be leaving the game if nothing is done, or mentioned as far as fixing this broken shit....And its not like its just a small majority having this issue...Theres about 200-250 people in our guild / clan , and atleast 1/3rd to almost one half are all having to play on ultra low / low settings to even get the damn game to run.....yet we can all fire up witcher 2, or crysis or pretty much anything in high settings and get 60+fps out of our games.....Honestly this is just me venting.....but IDK where to go to with this concern anymore....I cant get any answeres, let alone any CARE to seem as if anyone wants to do anything about it as far as carbines concerned....
 
 	
----
			lol all this pvp nerd rage  Epeen Warriors RAGE ON!!!! fix PVE and nerf PVP into the ground make them fight with only t1 skills in split screen mode!	
----