Flame arrows

Flame arrows, sometimes known as flame arrow, was a transmutation spell that either ignited a certain number of arrows or bolts with fire, or conjured porjectiles of the flame the caster could direct at a target.
==Effects==
Upon touching a quiver containing arrows or bolts, the caster imbued the ammunition inside with fire for up to one hour, for as long as the caster kept concentrating on the spell. The power could affect each arrow only once per casting. Initially, a maximum of 12 arrows could be imbued each time, but more powerful castings could increase this number.
Alternately, the caster could hurl launch one or more conjured magical bolts of flame towards their opponent. The number of projectiles they created was dependent on their experience and skill as a spellcaster.
==Components==
The spell required only verbal and somatic components.
==History==
The spell was attributed to Netherese arcanist Primidon in and was originally known as Primidon's arrow.
In the month of Eleasis, of the , the city of Ravens Bluff's Ministry of Art and Wizards Guild jointly declared it illegal to cast flame arrows within city limits due to a raging unnatural storm at the time called the Soulstorm. In addition to threatening arrest for those that broke this decree, it was declared that breaking this prohibition would result in a permanent expulsion from either organization.
==Appendix==
===Notes===
===Gallery===
Flame arrows 3e.png|The symbol of the flame arrows spell from Neverwinter Nights.
===Appearances===
===References===
Category:Conjuration spells
Category:Transmutation spells
Category:Artifice spells
Category:Elemental fire spells (2e)
Category:Flame spells
Category:Inventives
Category:Primidon's spells
Category:Artificer spells
Category:Druid spells
Category:Ranger spells
Category:Sorcerer spells
Category:Wizard spells