Waymoot

Waymoot () was a large traders' town and the biggest settlement in the King's Forest in Cormyr.
==Description==
Waymoot was built on a five-mile man-made clearing in the King's Forest. The town was a mish-mash collection of buildings that sprung up around a wide stone-walled keep at the center of the clearing. The said keep – Lord Woodbrand's Keep, was a small but tall structure that included a small prison attached to the outside as well as barracks and stables.
Waymoot's coat of arms was an image of three simple upright triangles that symbolized pine trees depicted standing side by side.
==Geography==
thumb|A map showing Waymoot in the King's Forest.|435x435px
The biggest town in King's Forest, Waymoot stood on the Way of the Dragon, where it met with Ranger's Way. The town's closest neighbors were Espar, along the Way of the Dragon to the northwest, Dhedluk – to the northeast along Ranger's Way, and the Stag Steads to the northeast. Waymoot's fresh drinking water came from the Starwater River.
==Government==
The town's ruler held the title of the Lord. In the mid-14 century DR, the beloved ruler was Lord Filfar "Trollkiller" Woodband with the Herald of Cormyr being Dhag Greybeard. Alatha Korduis was Dhag's Herald-in-training during the same time period.
==Trade==
Waymoot was a trade town that bred and trained horses for private and army use, as well as built and repaired wagons. Due to its location and trade nature, the town had numerous inns. The horses that were purchased at Waymoot were of all categories: light, medium, and war horses. Animal pelts from the Thunder Peaks and the Storm Horns did very good business in Waymoot in the mid-to-late 14 century DR.
Commercial fishers and woodcutters in the towns of the King's Forest, including Waymoot, had to obtain a legal permit to operate.
==Defenses==
The town housed Purple Dragon troops that patrolled the roads, passing through every four hours, led by the High Constable of the King's Garrison who also recorded changed in Cormyr's adventuring charters.
Lord Woodbrand's Keep was defended by ballistae and catapults placed atop its battlments.
==History==
Before Waymoot, the area was the site of a keep, long gone by the time the town began. Underneath it was a labyrinthine catacomb lair where a gold dragon, in a human guise, once hid the hoard. Subsequently, the dragon was slain by a beholder that penetrated the lair from deeper underground caverns. Despite the fact that the catacombs had long collapsed by the 14 century, it was believed that the beholder still dwelt in the old dragon's lair underneath central Waymoot.
Waymoot began its existence as a muddy troll-infested campground that grew in size as woodcutters created a clearing, eventually becoming a compound and, eventually, a trade center and horse farms around a fortified keep.
Filfar "Trollkiller" Woodband in his youth, sometime in the early-to-mid 14 century DR successfully defended Waymoot from an attacking horde of trolls virtually singlehandedly – the deed that gave him the "Trollkiller" moniker and later allowed him to be granted the title of the town's Lord.
Historically, Waymood was known for its rough edge and crime with a notorious thieves' guild along with other sinister organizations operating in Waymoot. However, by the mid-14 century DR, with the death of dark deity Bhaal, the town's reputation was just that, a reputation of old, contrasted by the town's relative peace and calm.
In Flamerule of the , The Firemaster, an infamous and mysterious wizard assembled mercenaries from Suzail and Westgate to try and plunder magic-filled ancient tombs north of Waymoot.
In the , Waymoot, along with Espar, Eveningstar, and Tyrluk, was plagued by rogue dragons.
==Rumors & Legends==
*There existed claims that dead Obarskyr kings were put to rest somewhere under Waymoot according to the Legend of the Sleeping Kings. The dead kings were said to lay in wait until the need was great to bring them back from the dead.
*Another claim of a hidden treasure stated that the town's old thieves' guild and other unsavory organizations left behind some undiscovered booty.
*Locals remembered old tales of the collapsed catacombs underneath and an ancient beholder who, allegedly, still dwelt underneath. However, these tales were virtually unknown outside Waymoot.
==Notable Locations==
===Inns & Taverns===
*Beruintar's Bone Warmer, one of the least-known but adequate inns in Waymoot.
*The Cup and Spoon, the town's largest and best eatery.
*Kula's, a boarding house of note in the mid-14 century DR.
*The Moon and Stars, also sometimes called the Moon Stars, one of the greatest taverns in all of the Realms according to Volothamp Geddarm.
*The Old Man, the quietest and the most traditional inn in town in the mid-14 century DR.
*The Silver Wink, the town's most popular inn and favored inn of Lord Woodbrand's in the late 14 century DR.
===Shops & Businessess===
*Burilla's horse farm, a farm that produced better horses than Llamskir's, but less popular in the 14 century DR.
*Cheerlair farm, a farm of note.
*Chunil farm, a farm of note.
*Dulea farm, a farm of note.
*Derlith's farm, a farm of note.
*Kryson horse farm, a horse farm of note.
*Llamskir's horse farm, the most famous horse farm in Waymoot in the 14 century DR.
*Marker's Fine Goods, one of the more prominent merchants in the 14 century DR.
*Nightstar Guiding and Outfitters, a shop run by a Harper in the late 14 century DR.
*Orr farm, a farm of note.
*Tirin's horse farm, a farm that produced better horses than Llamskir's, but less popular in the 14 century DR.
*Ulian farm, a farm of note.
===Temples & Shrines===
*Sheltering Hand, the Temple of Tymora, the temple halmed by Gothric and supported by three clerics in the mid-to-late 14 century DR.
*Sounds of Joy, the Temple of Lliira, a small temple under Jezarai Moonbolt and supported by three acolytes. Before the Time of Troubles, the temple was dedicated to Waukeen.
===Residences===
*Brimstone, the home of the Dulea family with Trathren and Jilrarra Dulea being the heads of the family in the late 15 century DR.
*Strongwood, the home of the Morler family, a noble family of Cormyr with holdings in Waymoot.
==Notable Inhabitants==
===Notable Individuals===
*Gorlskar "Longhammer" Longaharr, a founder and leader of the company of Swan Banners.
*Jag Dubbispeir, the finest officer of the Waymoot garrison who lived sometime before the mid-14 century DR.
*Jerlak, one of the more prominent merchants in the 14 century DR.
*Liriel Nightstar, a Harper agent in the late 14 century DR.
*Sabrast Windriver owned a cottage in Waymoot where he housed his third misstress circa the .
*Lurdruth Thaloane, a 15 century DR weaver.
==Appendix==
===Appearances===
===References===
Category:Locations
Category:Large towns
Category:Settlements
Category:Locations in the King's Forest
Category:Locations on the Way of the Dragon
Category:Locations on the Ranger's Way
Category:Locations in Cormyr
Category:Locations in the Eastern Heartlands
Category:Locations in Interior Faerûn
Category:Locations in Faerûn
Category:Locations on Toril
Category:Exports pelts
Category:Exports horses
Category:Exports wagons
Category:Year of Metropolises