Alliance

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Alliance is a guild/clan system. You can battle Alliance members at any time, even if you're not friends with them. In this game it's very difficult to progress on your own. So join an alliance, find some friends, and visit the community at official reddit/unofficial discord.
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The Azit contains buildings that can be built at the cost of Medals, that are gained from defeating the Alliance Boss. The buildings give buffs of various sorts, aall of which stack even within the same type of building (8% PATK and 6% PATK give total 14% PATK). 
If you fail to finish the Azit building in time, it'll be demolished and you won't get back any materials contributed.
Very Important: Azit Buffs are very, very important. They're crucial in the last 3 Rifts, you go from being a winner to getting your ass handed to you. So join an alliance, and make sure they have decent Azit buffs.
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Alliance Boss has three phases : 
# Gathering "Fury" to start the Battle Phase.
#Battle Phase during which actual fighting takes place (lasts 12 hours).
During the battle phase, you begin with 6 battle tries and get 1 each hour for the next 12 hours. You also get 1 extra try if you kill the boss (you're the one to reduce HP to 0 for any level of the boss). 
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Each boss needs a certain amount of "Fury" to begin the battle phase. For this, you have to put explorers in areas of the area group in which the Alliance Boss is related to.
*Fury Groups by Boss:
**Klaud : Southeastern Mountains
**Ashwood : Eastern Mountains
** Natrix : Southern Desert 
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** All zones give Fury 
** Zones with higher min turns give more fury 
*Each successful exploration gives a small amount of fury.
**If explorer's job matches the area, you get double fury from succesful exploration.
*Each succesful monster capture gives:
**Ancient: 7 Fury
**Legendary: 18 Fury
**Immortal: 37 Fury
**Mythic: 70 Fury
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Alliance Bosses do insane amounts of damage, and have a "Melee Splash" damage type. You can only use Shielded Adventurers for the frontline, and even then only 1 (because of the Splash they die at the same time anyways). Elpaiton is amazing for this as he has 30% knockback resist and 7 shields. 
Most of your damage will be the burden of ranged units. 
*Popular Frontline choices,
**Elpaiton : Multi-hit, 7 shields, 30% knockback resist with high MSPD.
**Heidi : Multi-hit, 5 shields, but has Def debuff.
**Delfranco, Rautle and Moon Jiangshi (monsters) : Have high base stats.
**Paiton, etc : Shielded Adventures with no Multi-Hit are usable, but slower in breaking Natrix shields.
Note: Early on, monsters will deal a lot of the damage because of their high base stats. But eventually Elpaiton overtakes them with gear and ennobles.
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Coming soon.