Hifumi Yozakura

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==Summary==
Hifumi Yozakura is the eldest daughter of Taiyo and Mutsumi Yozakura and a member of the Yozakura family's 11th Generation. She is currently a student of Teiou Academy. She is immensely talented even in comparison to the Yozakuras of previous generations. Hifumi is very obsessed with her younger twin brother Alpha, in some ways taking after Kyoichiro himself. Her weapon of choice is the Hifumi Yo-Yo, which has strings made out of the same material used for Kyoichiro's steel spider. Her blooming, Infinity revolves around her being able to generate and manipulate large amounts of pure someinine energy. Her favorite color is red.
==Powers and Stats==
Tier: , higher with Alpha's cheer, with Zwing, with Blooming and H.A.K.C, with Infinity 
Name: Hifumi Yozakura
Origin: Mission: Yozakura family 
Gender: Female
Age: 4
Classification: Someinine User, Yozakura Family member, Teiou Academy student 
Powers and Abilities:
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*Base Someinine abilities
*Spy abilities
*Sound Manipulation (Hifumi's singing, like Mutsumi's, is so bad it acts as a sonic weapon which can stun or knock people out which only Taiyo and Kyoichiro can easily withstandMission: Yozakura Family, Chapter 198)
*Empowerment (Mission: Yozakura Family, Chapter 190)
*Technique Mimicry (Managed to copy Futaba's Aiki techniques in order to create her own version of an Aiki ballMission: Yozakura Family, Chapter 212. Although she had to see her use it Mission: Yozakura Family, Chapter 179Mission: Yozakura Family, Chapter 208a few times first)
*Limited Sealing (Managed to copy Futaba's Aiki ball technique, the ball is capable of trapping peopleMission: Yozakura Family, Chapter 212Mission: Yozakura Family, Chapter 224 within a ball of air that she claims to be difficult to breakMission: Yozakura Family, Chapter 215. However, instead of air, Hifumi uses Steel threads reinforced with Aiki) and Attack Reflection (Aiki Balls reflect all attacks sent at them by turning them into another source of power. Futaba even notes that despite being fragile, brute force is not going to pop themMission: Yozakura Family, Chapter 179)
*Resistance to Sound Manipulation (Can withstand her own bad singing)
*Optional Equipment:
**Yozakura Family equipment
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*Blooming and Energy Manipulation (Is capable of generating vast amounts of pure Someinine energy to be used for attacks. She can even form her energy into a physical substance to grab enemies or herself along Mission: Yozakura Family, Chapter 214. Can create multiple curving projectilesMission: Yozakura Family, Chapter 215 or barrage opponents with her Someinine reinforced Yo-YoMission: Yozakura Family, Chapter 215)
*Resistance to Power Nullification (Kazu was incapable of nullifying Infinity, while he could nullify Futaba's Aiki attacksMission: Yozakura Family, Chapter 216. Kazu could also nullify Kyoichiro's thread attacksMission: Yozakura Family, Chapter 213)
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Attack Potency: Multi-City Block level (Alongside Kyoichiro, she accidentally burrowed a hole into the ground this deepMission: Yozakura Family, Chapter 209449 Tons of TNT. Is stated by Hydra, that strength wise she is easily on par with the top 10% of Silver rank spiesMission: Yozakura Family, Chapter 172. Which puts her relative to if not above Pre-Timeskip Taiyo Asano. Hydra even stated that the reason he was able to defeat her was specifically because he was as strong as a Gold rank spy. Stated by Futaba to have far more talent and potential than anyone in her generation had growing upMission: Yozakura Family, Chapter 179. Shion and Kengo also have the same opinionMission: Yozakura Family, Chapter 182. Is consistently portrayed as stronger than Alpha), Multi-City Block level+ with Alpha's cheer (Mission: Yozakura Family, Chapter 190898 Tons of TNT), Small Town level with Zwing (Her Zwing strikes are superior to Alpha's fully charged Rook shots according to the Nanao eye. As Hifumi does 10 damage compared to Alpha's 81.49 Kilotons of TNT. The power of her Zwing is doubled when cheered by Alpha2.98 Kilotons of TNT), Large Town level physically with Blooming (Despite only being in Half Blooming she can shatter one of Futaba's Aiki balls158 Kilotons of TNT, which Futaba states is difficult to break, and is meant to reflect attacks) and H.A.K.C (By stacking Alpha's 8x Multiplier on top of her 2x Multiplier and her Zwing, on top of their unique twin synergy, H.A.K.C is far more powerful than what either of the twins can do on their own in base, to an exponential degree. This attack is powerful enough to do damage comparable to a casual KyoichiroBelow 158 Kilotons of TNT), City level with Infinity (Her Zwing made a hole in a volcano this big27 Megatons of TNT. Kazu noted that she is powerful enough that Nii had a good excuse to run away and that one blast could've taken off his armMission: Yozakura Family, Chapter 214. Forced Kazu into using his Blooming against her and he only didn't because Kyoichiro interrupted them. Kazu stated Nii can't handle her attacks, yet Nii is strong enough to parry Kyoichiro's threads. Nii can also force Futaba to use an Aiki ball to defend against her explosionMission: Yozakura Family, Chapter 225 ) 
Speed: At least Hypersonic (As a silver rank level combatant, she would be far faster than Taiyo was when he was still a novice Spy and before he even became a Bronze rank spy. Who could dodge transonic chalk at this speedMission: Yozakura Family, Chapter 12Mach 5.4), High Hypersonic with Blooming (After undergoing a full Blooming she went from being blitzed by KazuMission: Yozakura Family, Chapter 213, to being able to contend with him in speedMach 29. Kazu is fast enough to intercept Kyoichiro's thread attacks. As well as having his speed and attacks complimented by Futaba) 
Lifting Strength: Class 5 (Can carry a Great White Shark on her back. Due to having Someinine and being on par with Silver ranks, she is superior to Bos Taiyo2.2 Metric Tons), Class M with Blooming (Stronger than before. Due to being on par with Silver ranks and having a complete blooming, she should be stronger than Half Blooming Taiyo, who can resist being restrained by Shinzo and NanaoMission: Yozakura Family, Chapter 48. while they are working together2256 Metric Tons)
Striking Strength: Multi-City Block level, Multi-City Block level+ with Alpha's Cheer, Small Town level with Zwing, Large Town level with Blooming
Durability: Multi-City Block level+ (Can withstand the force of her own attacks, even after her striking strength is doubled. Indicating her standard durability exceeds her strikes. During her combo attack Kyoichiro, she was completely unharmed in the aftermath898 Tons of TNTMission: Yozakura Family, Chapter 209. Can take a hit from a Nanao slime which Nanao notes as being dangerous), Large Town level with Blooming (Can withstand her own attacks158 Kilotons of TNT) 
Stamina: Superhuman (Was capable of immediately upon arriving at Teiou, fighting and winning consecutive battles against Bounty hunters offscreen without showing a sign of tiring. Being ready to fight Kyoichiro when she thought he was an enemy as well. Was able to go on a several minute long sprint after Kengo and Shion, then spent the rest of her 20 minute timer chasing after Alpha without issue. During her trip in the amazon she first fought against Futaba alongside Kyoichiro, then got into an extended chase running from Futaba and flowing magma without getting tired. Even after her blooming wore off and the physical strain set in, she decided to attach herself to a boulder and pull it as she was talking to Kyoichiro as a form of self discipline, she still did not showcase exhaustion. Due to being on par with Silver ranks, she is superior to BoS Taiyo who just to qualify as a Bronze rank spy, had to do a full sprint for an hour straight. As well as navigating their house, which is filled with traps at every turn), higher with Blooming (Has Someinine on similar to a Yozakura Head along with combat capabilities, meaning she has more Someinine than the other Yozakuras. Stated by Kyoichiro to have an effectively limitless energy supply) 
Range: Extended Melee Range normally, Several Meters with Zwing, up to Tens of Kilometers with the Hifumi Yo-Yo (The Hifumi Yo-Yo was able to extend 30 kilometers to hit a submarine, however she needed Futaba's help to throw it that far so she cannot take advantage of this length normally), Kilometers with Infinity (Despite being very deep underground, one of her blasts was able to go through the mountain. With the hole being this long3.75km) 
Standard Equipment: Hifumi Yo-Yo 
Intelligence: Average (While academically she is very weak, as she hates Math class, alongside Alpha she is capable of gathering useful intel. As Kyoichiro stated that even for Silver rank spies it is difficult to find the spy guide that they were looking for, yet the twins managed to do it in a few hours. She was able to easily read Nii's intentions and figured out she was simply lying when she threatened her. She claims due to her experiences with Alpha that its easy for her to tell when others are lying. When she wanted a way to get away from Futaba, she easily figured out a random spot in a cave would be a trap and triggered it on purpose), Gifted in Combat (Is consistently noted to be gifted by the 10th generation of the Yozakura Family as a fighter. With Futaba saying she's more talented than any of them were growing up. Making her at least on par with 6-year old Futaba and Kyoichiro, who were already going on Spy missions at that point. Her skill and prowess is on par with Silver ranks, most of whom are full grown adults. Not even Pre-Timeskip Taiyo achieved Silver rank until later on. After seeing Futaba preform her Aiki ball techniques a couple of times, she intricately broke down how she makes them and the weaknesses of it, allowing her to take advantage of its flow and redirect it. She even managed to copy Futaba's aiki ball technique. While trained masters of Aiki failed to decipher her technique during the Silver Rank exam 5 years ago. With even Taiyo struggling to decipher her techniques)
Weaknesses: 
*Without Alpha she cannot access Alpha's cheer nor can she use H.A.K.C.
*H.A.K.C has a charge up time of 3 seconds.
*If someone can match Alpha's voice and appearance and does a good enough job impersonating him, one can pacify Hifumi without needing to use force. 
*Often tends to think with her emotions rather than logically, thus on occasion she makes questionable choices.
*The circulation of someinine will start to halt if there is excessive blood loss or if the heart and lungs stop, which will dull a Yozakura's powers like Blooming.Mission: Yozakura Family, Chapter 80Mission: Yozakura Family, Chapter 82 The Blooming weakens when you lose control over your emotions.Mission: Yozakura Family, Chapter 76
Notable Attacks and Techniques:	Notable Attacks and Techniques:
*Swirly Whirly - Hifumi swings the Yo-Yo in circles around herself at rapid speeds
*Zwing - Hifumi launches the Yo-Yo in a straight line as hard as she can. Which is rated as more powerful than Alpha's fully charged Rook
*Twisty - Hifumi uses the wiring of the Yo-Yo in order to wrap and restrain a target in place
*Hifumi Ball - Simulates the air bubbles Futaba can create with Aiki. She coats her strings in Aiki and completely surrounds the target in an array of threads before launching them towards the opponent. Since it functions the same as Futaba's, attempts to break out through brute force will be reflected. Even explosions and shockwave attacks as shown by Futaba against Nii. Although many small, powerful and simultaneous attacks can bypass this, such as Blight Nii's cluster explosions.
*Hifumi Alpha Kapow Canon (H.A.K.C) - A combo move used with Alpha, Alpha charges his Rook for the full 3 seconds by continuously firing on Hifumi's Yo-Yo, causing it to spin at high speeds. Once the charge up is complete Hifumi releases the Zwing alongside the Rook shot, firing a beam carrying exponentially more firepower than each of their attacks.
*Blooming (開花, Kaika) is an ability created when the Someinine in the Yozakura's blood strengthens the body to its limits. With each ability being unique to each user’s personality or beliefs. The Someinine in the Yozakura Blood strengthens the body to its ultimate limits, becoming a trump card for those given the Yozakura Blood. With each ability being unique to the user's personality. For Hifumi, this ability is called Infinity.
**Infinity:
***Super Zwing - Hifumi coats and reinforces her Yo-Yo in pure Someinine energy. Increasing the Yo-Yo's size before she throws it in a straight line towards the opponent. Similar to her base Zwing.
***Super Twisty - Hifumi fires a beam of energy in a coil motion until reaching the target. Then she grabs herself with the energy construct and launches herself through this coil. Which she used to quickly catch up to Kazu.	
==Notable Matchups==
Victories:
*Homelander (The Boys) Homelander's Profile (Hifumi’s Zwing and Blooming are restricted and Homelander was bloodlusted. Speed was equalized. Wincons are knockout or kill)
Losses:
Inconclusive:
==References== 
==Notes/Explanations==
Category:Yo-yo Users
Category:Students
Category:Spies
Category:Sealing Users
Category:Power Mimicry Users
Category:Empowerment Users
Category:Sound Users
Category:Energy Users
Category:Energy Weapon Users
Category:Weapon Masters
Category:Stealth Masters
Category:Extrasensory Perception Users
Category:Acrobats
Category:Mission: Yozakura Family
Category:Fear Users
Category:Aura Users
Category:Regeneration Users
Category:Regeneration Negation Users
Category:Weapon Control Users
Category:Characters
Category:Kids
Category:Female Characters