Update Log

=== Update 35 ===
Date: 6th September 2024
Features & Changes
New Lobby
Quick Teleport options can be found on the toolbar at the top left of your screen
New Ultimate Banner unit
Revamped Inventory UI
Shiny's can now be trained in the lobby automatically
New blacksmithing/artifact crafting
Artifacts reworked
Along with new ones added
Blueprints are required to learn to craft them, blueprints can be found in dungeons
New ping feature in matches
Gamepasses can now be purchased ingame
You can no longer buy cash in match's
Party finder server advert time has been increased from 3 minutes to 10 minutes
Minor visual changes to Roller & Skateboard mount
Equipping artifacts is no longer exclusive to shiny units
New Rubies leaderboard
Console Changes
You can now press left trigger to toggle sprint
You can press B button on controller to close whatever menu is currently open
Dungeon Changes
New Challenges:
Unsellable Towers has been changed to: Unsellable Towers If Upgraded
Useless farms has been changed to: Farms give 50% less cash
2x Tower Costs has been changed to: 2x Placement Costs
Enemies 10% faster changed to: Enemies 12.5% faster
New "No Refunds" Challenge
New "Towers lose upgrade each wave" Challenge
New "Useless Artifacts" Challenge
Drop rates and drop amounts have been heavily balanced and adjusted
Changed max wave count per unique dungeon map
=== Update 31 ===
* 4 new towers
* New Star Pass season
* Due to popular demand, we readded Space to the list of playable maps.
* Added crates as rewards for beating certain maps on Hard mode.
* Added AOE indicators to all towers that display the size of their attacks.
* Added morphing which allows you to take on the appearance of your towers.
* Added a new mechanic that lets you quickly save and load your previously equipped loadouts.
* Added a few extra performance options to the Settings menu.
* New blessings for Unleashed, Sealed and Salter.
-- Gameplay fixes: --
* Fixed the "no enemies spawned in 2 minutes" error causing people to get kicked from games.
* Blessings no longer fill up your screen if you go into first-person mode.
* Towers in the Index now have a spinning animation.
* Changed the donation box to require nicknames instead of usernames.
* Fixed visual glitch causing gems to not update correctly after a successful trade.
* Fixed towers that were lacking clothes or faces.
* Puppets now instantly lose all effects and gain extra speed.
* Unobtainable towers should no longer appear in your Index.
* Tweaked the models and faces of a few older towers for better quality.
* Trying to enter a portal with no units equipped will now once again fling you away.
* Other changes: - New walk & idle animations for the player models.
* Minimum level for trading is now 100.
* Starting cash now depends on your player level, starts at 700 (500 if you're a Guest) + 15 per level.
=== Update 29 ===
*Halloween features disabled
*7 New Units
*Panda Mount!
*2 New Maps
*Merged Infinite Mode into the classic mode map selection gui, we've closed off the old infinite area for now until we come up with something to put there
*Reverted cash gain to per-hit instead of per-kill
=== Update 28 ===
* Re-Added the difficulty option
* Added Ultimate Unit Blessings
* Spooky stuff
* Event Shop
* Spooky Event Currency
* Added "M" hotkey to quick-toggle equipped mounts (button for mobile)
* Battlepass System (We called it star pass because we're changing how you can obtain youtuber units, now you can get them through their own special pass, but there is a main battlepass too which contains an exclusive unit and mount)
* Ultimate and Divine unit rebalancing
* Code: SpookyScarySkeletons
=== Update 27 ===
* Added a small delay if you get majestic trait and click re-roll in less than a second
* Added some more units to be effected by disable some effect settings (theres like 50+ now?)
* Added trade request setting
* New maps (3)
* Mounts
* New units (11)
* Re-Made Some GUI's
* Small balancing changes
* Event Gamemode removed
* Added Ultimate to gem banner
* Added "Last" target setting
* Code: ByeByeBoris
=== Update 26 ===
* Event Gamemode
* 7 New Units
* New Sacrificing feature
* Cash is now fixed per kill rather than per damage
* Improved enemy health bars
* Added 2 new rarities
* New Lobby Map
* Removed superhero maps
* New Map Lighting
=== Update 25 ===
=== Update 24 ===
=== Update 23 ===
=== Update 22 ===
=== Update 21 ===
=== Update 20 ===