Update v23.50

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|-|Battle Royale=
Encrypted and unencrypted messages have been intercepted in the form of Cipher Quests. The unencrypted messages are straightforward, but it's up to you to solve the mystery of the encrypted ones! Figure out how to crack the encrypted Quests then complete all of them. In the process, take up the unvaulted Six Shooter and Infantry Rifle!
== Cipher Quests: Interpret the Cryptic Messages ==
Messages received.
In the Cipher Quests section of the Quests page, you'll find unencrypted Quests that have clear objectives, and an encrypted Quest with an objective that's… inconclusive. Use the clues at your disposal to figure it out! After completing the encrypted Quest, you'll unlock the next one after it becomes available. A new Cipher Quest will be added each day until March 7, 2023, and all the Quests will be available until 3/10/23.
Earn XP by completing individual Cipher Quests. For completing certain amounts of Cipher Quests, you'll unlock new items for your Locker:
*7 unencrypted Cipher Quests: Keep the Peace Spray
*15 unencrypted Cipher Quests: Order Up Loading Screen
*24 unencrypted Cipher Quests: Deciphered Emoticon
*3 encrypted Cipher Quests: Circuitry Wrap
For completing a certain encrypted Cipher Quest, you'll unlock the Distant Roar Spray.
== Cipher Questing Old-School ==
Speaking of mysteries, it's no mystery that the Six Shooter and the Infantry Rifle are out of the vault! These classic weapons can be found from the ground, Chests, and Supply Drop. Some of the Cipher Quests will have you using 'em!
== Miscellaneous Updates ==
*The Oathbound Chest spawn rate has increased from 70% to 100%.
*Players have an increased chance to roll the Mechanical Archer Reality Augment.
*In v23.50, Reality Augments you haven't unlocked will be more likely to unlock.
== Competitive Notes ==
*The Six Shooter and Infantry Rifle are not included in competitive playlists.
== Major Bug Fixes  ==
*Fixed the issue that caused us to disable the Rift-jector Seat Reality Augment. This Reality Augment is now re-enabled.
|-|Creative=
The Fortnite v23.50 update has changes to the Hiding Prop Gallery and Pop-up Dialog device, plus updates to the Loot Controller and Map Settings device on Battle Royale Islands. v23.50 also adds the Shifty Shafts Prefabs and Galleries, and additional assets in several other Galleries, along with bug fixes for Prefabs, Galleries, devices, and more.
== Hiding Props Update: Hidden Travel ==
Hiding props give players a place to hide, but now players can also travel from one hiding prop to another! Any hiding prop can be assigned to a group using the Hidden Travel Group option. You can set other hiding props to send players to another group of hiding props using the Hidden Travel Target Group option. If you've enabled the Hidden Travel option on a prop, a player who hides inside it will travel to the target hiding prop and jump out. If you have the prop set to random selection, you can also set it to avoid repeats whenever possible. Keep in mind that when a hiding prop is enabled, it will be invulnerable if it is set up for hidden travel. For more information, see the Hiding Prop Gallery page in our official documentation.
== Pop-up Dialog Update: Rich Text Editor ==
With the Pop-up Dialog device, you can now use a rich text editor when typing in the dialog text. This gives you options for styling the text in different ways. Click the Edit Text button next to the Description option to open the editor in a new full-screen interface. For more details, see the updated Pop-up Dialog Devices page in our documentation.
== Other Updates ==
Prefab & Gallery Updates
*New Shifty Shafts Prefabs:
**Shifty Shafts Mine A
**Shifty Shafts Mine B
**Shifty Shafts Mine C
*New Shifty Shafts Galleries:
**Shifty Shafts Building Gallery
**Shifty Shafts Prop Gallery
*Sanctuary Mighty Monument Gallery: Added destroyed statue assets.
*Door Gallery: Added more door variants.
*Pirate Ship Gallery: Added destroyed ship assets.
*Chapter 4 Nature Gallery: Added three Autumn bush variants.
*Cloud Prop Gallery: Added four clouds that have no collision properties.
Device Updates
*Battle Royale Island Loot Controller has new options:
**Restrict Health Items (Yes/No)
**Restrict Shield Items (Yes/No)
**Allow Consumable Items in Loot (Yes/No)
**Allow Weapons in Loot (Yes/No)
**Allow Ammo in Loot (Yes/No)
*Battle Royale Island Loot Controller loot pools were updated to match current Battle Royale items. Primal items were removed from loot pools.
*Battle Royale Island Loot Controller has new options for islands converted to direct event binding:
**On Common Chest Looted
**On Rare Chest Looted
**On Produce Box Looted
**On Ammo Box Looted
**On Cash Register Looted
*Battle Royale Island Map Settings Device has added a new option to turn Reality Augments on or off. If the option is turned on, all released Reality Augments will be available to players on Battle Royale Islands.
*The Accolade device is now available in Battle Royale Islands.
== Bug Fixes ==
Prefab & Gallery Fixes
*Fixed an issue where the indestructible Quarry Cube from The Citadel Prop Gallery displayed destruction effects if it was near another prop that was destructible.
*Fixed an issue where some brace walls flipped when The Citadel Prefabs were placed.
*Fixed an issue where terrain pieces in the Chapter 4 Nature Gallery were being placed outside of the preview volume. Fixed a missing thumbnail for an individual asset in the Chapter 4 Nature Gallery.
*Fixed an issue where the individual prop images for Cyber City Prop Gallery A were not showing.
*Fixed an issue where the field lines on the Sports Gallery's soccer field asset were floating above the field.
Event Binding Fixes
*Fixed an issue where some devices were not displaying Events and Functions tabs when a Battle Royale Island was converted to the direct event binding system.
*Fixed an issue where guards that were hired with the Auto Hire When Spawned function would not transmit When Hired Transmit On events.
Device Fixes
*Fixed an issue where guards would spawn in a Downed But Not Out state while inside a Barrier device.
*Fixed an issue with the Guard Spawner device where the Disable and Despawn options would only affect one guard at a time.
*Fixed an issue where Player Counter devices could not count Target Bots in Battle Royale Islands.
*Fixed an issue where changing the Interact Time option on a Timer device would change the interaction time for Create mode to the same amount of time.
*Fixed an issue where My Island settings would override customized options in a Down But Not Out device.
*Fixed an issue where the Ball Spawner device would not interact with a Capture Area.
*Fixed an issue where Target Bots in Battle Royale Islands could not receive items using an Item Granter device.
*Fixed an issue where the Class Selector UI would appear even if the UI was disabled in the device options.
Upgraded Device Fixes
*Fixed an issue where a Tracker device's Stat to Track option would change to an incorrect value when an island was converted to upgraded devices. This occurred when the Stat to Track option was set to Channel before converting, and the option value changed to None after converting the island. The Channel value now correctly changes to Event after converting the island.
*Fixed an issue that prevented players from interacting with Timer devices that have the Applies To option set to Player and the Can Interact option set to Yes when there was a second Timer that had the Applies To option set to the default.
Gameplay Fixes
*Fixed an issue where sprinting players were unable to crouch correctly when the Allow Sliding option in My Island > Settings was set to Off.
*Fixed an issue where a thrown Cow Catcher on an island could not be destroyed.
*Fixed an issue where Slap Berries would spawn on the ground instead of the appropriate bushes in Battle Royale Islands.
*Fixed an issue where items did not spawn correctly on some older islands.
*Fixed an issue where creators could not place Prefabs or Galleries at different distances.
|-|Save the World=
The v23.50 update in Save the World brings Weeks 6 and 7 of Wargames: Quantum Countdown and Shortcut! This update also brings back the Valor questline, rewarding the Hero Major Oswald upon completion.
== Wargames Week 6: Quantum Countdown ==
Week 6 of Wargames begins Wednesday, March 1, 2023, at 7pm ET. A bomb is teleporting all throughout your base and the Husks will be trying their hardest to destroy it. This Wargames Challenge will require fast thinking and even faster moving Commanders.
== Wargames Week 7: Shortcut ==
Wargames' Week 7 begins Wednesday, March 8, 2023, at 7pm ET. Teleporting Husks may be a-door-able, but their elements? Not so much. In Shortcut, Strange doors will appear near the enemy spawners. When Husks get near one of these doors, they'll be teleported to one of the exit doors closer to your fort. Beware! Husks that travel through these doors gain elemental effects. 
== Valor Questline ==
Starting Wednesday, March 7, 2023, at 7pm ET, complete the returning Valor questline to recruit Major Oswald to join your fight against the Horde:
Major Oswald
*Standard Perk: Command Presence
**War Cry snares enemies within its range by 30% for its duration.
*Commander Perk: Command Presence+
**War Cry snares enemies within its range by 30% for its duration. Additionally, affected enemies take 25% increased weapon damage.
== Event and Weekly Store ==
Fallen Love Ranger - March 1 at 7 PM ET
“Love hurts.” - Fallen Love Ranger
*Standard Perk: Fuel for the Fallen
**Eliminations restore 6 Energy over 3 seconds. Duration refreshed with additional eliminations.
*Commander Perk: Fuel for the Fallen+
**Eliminations restore 18 Energy over 3 seconds. Duration refreshed with additional eliminations.
Battle Hound Jonesy - March 7 at 7 PM ET
“I have a bone to pick with The Storm.”- Battle Hound Jonesy
*Standard Perk: Rucksack
**Increases Frag Grenade maximum charges by 1.
*Commander Perk: Rucksack+
**Increases Frag Grenade maximum charges by 4. 
== Bug Fixes ==
A number of bug fixes were included in the v23.50 game update, including:
*Fixed an issue where the Fill/No Fill setting on the Map and Quests tabs could become out of sync.
*In-And-Outlander+ now correctly grants 2 charges, and has been buffed slightly.
**Using In-And-Outlander+ to eliminate 4 enemies in 10 seconds after using Phase Shift grants 2 charges of Phase Shift.
**Note that the support version of In-And-Outlander is unchanged. (Eliminating 6 enemies grants 1 charge.)
*Fixed an issue where the wrong prompt could be displayed when interacting with the Defender Post.
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Category:Patch Notes