Big Fort

is a Special Landmark in Total War: Warhammer II located in Black Crag. In Total War: Warhammer III, it was located in Sabre Mountain as of Patch 2.4 until it was changed to Karak Vrag in Patch 3.0 on April, 13th, 2023. 
"Greenskins like a good fort, it makes them feel important when they can shout and fling excrement from the walls."
== Background ==
Greenskin forts are mostly made from the ruins of Dwarf keeps, their founders long-since vanquished. The Orcs know this really winds up the stunties, so they revel in it. ‘Improvements’ to the Dwarfen structures are always made in the form extra platforms, spiky bitz and carved faces of the Orc Gods. Not all forts use Dwarf foundations, there are some notable ramshackle structures in the Badlands with walls made entirely of bones and wood, but these are in the minority for obvious reasons of build quality.
==Effects==
=== Greenskins ===
* Unlocks Hero recruitment: Black Orc Big Boss
*Hero capacity: +2 for Black Orc Big Bosses
*Upkeep: -5% for Black Orcs and Big 'Uns units (all armies)
*Recruitment cost: -15% for Black Orc units
*Recruit rank: +2 for Black Orc units (all provinces)
*Recruit rank: +3 for Black Orc units
*Recruitment duration: -1 turn for Black Orc units (minimum 1)
*Unlocks recruitment of:
**Black Orcs
== Building Chain ==
* Tier IV - Big Fort
Category:Special landmark buildings