The Squires

== Description ==
Entity 101, also known as The Squires, are a group of four elite warriors. They average a height of around 6’4”, and their armor resembles those of Ottoman janissaries and Japanese samurai. Each squire possesses a unique weapon and combat style, which they exhibit proficiency in:
* The first squire, Uruz, wields dual maces.
* The second squire, Galla, wields a Turkish saber and shield. 
* The third squire, Arcish, has a decurved bow and a dagger that she keeps on her waist. 
* The fourth squire, Kash, has an urumi, along with various throwing weapons such as chakrams, daggers and caltrops. Additionally, he carries a bag filled with bottles of different liquids, which he distributes to the other squires after combat for healing and recovery. 
Each of The Squires have a mysterious red gem embedded into a piece of their gear. These gems have been occasionally observed to glow and emit a red aura around The Squires, briefly enhancing their combat abilities.
== Behaviors ==
Each of The Squires are stoic in their own ways, though this does not necessarily mean that they are without personality. 
Uruz is likely the first to charge into battle before the others. She enjoys the thrill of combat, and being challenged by a worthy opponent. When not in battle, however, Uruz is short-tempered and can easily be aggravated by wanderers, although the others will usually stop her before she goes too far.
 
Galla — considered the de facto “leader” of the group — is the kindest towards wanderers, and may sometimes give them advice. She has a strong moral compass sense of justice.
Arcish is the most arrogant of The Squires, with poor manners and boastfulness which tend to annoy those she interacts with. Although typically capable of backing up her bold claims through actions, Arcish may sometimes overestimate herself and be left humbled. 
Kash is the most quiet member of the group, being more observant than vocal. He rarely tends to speak outside combat, in which he coordinates moves and warns others of oncoming attacks.
== Biology ==
Three of The Squires are female, while the fourth is male. Based on their appearances and everything else currently known about them, they are presumably humanoid. Beneath their armor, The Squires have pale white skin, slit eyes and sharp fangs (with the exception of Kash, who has dull flat teeth). In general, The Squires have enhanced strength and speed beyond human capabilities, which have been displayed in combat.
==Relations==
The Squires have shown disdain towards all hostile entities, and will engage in combat with such entities until they die or flee. The Squires are generally neutral towards most groups within the Backrooms, neither seeing them as threats nor allies. The following is a list of notable beings that The Squires have known relations with:
The Crimson Wanderer: The Squires are known to have some level of connection with him, as apparent by their similar values and overall aesthetic. However, the exact extent of said connection is unknown.
Weeaboo Jones: The Squires don’t have the most generous view of Weeaboo Jones or the Edge Lords, whose ideology is seen as a corruption of their own. Because of this, they are locked in a rivalry with each other. 
The Keymaster: In the words of Galla, “That being is nothing more than an ego out of control.” The others seem to be in agreement with this statement.
== Discovery ==
Ancient legends tell of four warriors, whose purpose was to “lay down their lives for the Knight of the Court”. This may be referring to The Squires, or at least the role that they serve. During an expedition by the M.E.G. through the Hallowed Gate, four sealed sarcophagi bearing the names of each squire were discovered within the Crypt of the Resting Ones. Following this expedition, sightings of The Squires were reported throughout The Backrooms, wherein they were seen slaying entities and rescuing wanderers. 
In a subsequent expedition to the Hallowed Gate, which aimed to determine the source of a strong signal that had emitted from within the level, the same four coffins were found open and empty. 
== Relevant Tales==
*Awakening
*Locked Archival Report
Category:Entities
Category:Groups
Category:The Squires
Category:The Crimson Wanderer