Eres

==Description==
An Etrean found in the settlement on Meteor Isle, Eres was part of an Etrean Navy unit that was captured by The Central Authority in Aratel and imprisoned at Fort Merit. He alludes to being rescued by the settlers on Meteor Isle and has dedicated the remainder of his life to helping others escape the horrors of the war. He also talks about his relationship with Sekh, a Vesperian Hive Scout who also resides on Meteor Isle.
==Dialogue==
Upon first speaking to Eres, you will see the following:
===First Encounter===
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*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.* 	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.*	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.*	*A young, rough-looking Etrean probably in his twenties is sitting by a bench, visibly weary, tired and a little malnourished. He is clutching some small trinket in his hands, and is muttering something under his breath hurriedly, with his eyes closed.*
1. Hey, are you okay? 	1. Hey, are you okay? 	1. Hey, are you okay? 	1. Hey, are you okay? 	2. [Say nothing, listen and try to make out what he's saying] 	2. [Say nothing, listen and try to make out what he's saying] 	2. [Say nothing, listen and try to make out what he's saying] 	2. [Say nothing, listen and try to make out what he's saying] 	 	 	 	
*The young man shudders as if started from a deep slumber.* Oh, I'm... I'm okay, I think. Yes, I'm okay now, stranger. *He sighs, his breath slightly ragged.* Oh, where are my manners... My name is Eres. Nice to meet you. 	*The young man shudders as if started from a deep slumber.* Oh, I'm... I'm okay, I think. Yes, I'm okay now, stranger. *He sighs, his breath slightly ragged.* Oh, where are my manners... My name is Eres. Nice to meet you. 	*The young man shudders as if started from a deep slumber.* Oh, I'm... I'm okay, I think. Yes, I'm okay now, stranger. *He sighs, his breath slightly ragged.* Oh, where are my manners... My name is Eres. Nice to meet you. 	*The young man shudders as if started from a deep slumber.* Oh, I'm... I'm okay, I think. Yes, I'm okay now, stranger. *He sighs, his breath slightly ragged.* Oh, where are my manners... My name is Eres. Nice to meet you. 	*A frantic flood of furtive whispers flutters freely from his mouth.* --o king whose might surpasses all whose words encourage and compel pray help resist the ocean's call the rise of which I cannot quell-- 	*A frantic flood of furtive whispers flutters freely from his mouth.* --o king whose might surpasses all whose words encourage and compel pray help resist the ocean's call the rise of which I cannot quell-- 	*A frantic flood of furtive whispers flutters freely from his mouth.* --o king whose might surpasses all whose words encourage and compel pray help resist the ocean's call the rise of which I cannot quell-- 	*A frantic flood of furtive whispers flutters freely from his mouth.* --o king whose might surpasses all whose words encourage and compel pray help resist the ocean's call the rise of which I cannot quell-- 	 	 	 	
1. You don't look like most of the other settlers here. Are you a traveller too? 	1. You don't look like most of the other settlers here. Are you a traveller too? 	2. What was that muttering, if you don't mind me asking? 	2. What was that muttering, if you don't mind me asking? 	1. Hey, are you okay? 	1. Hey, are you okay? 	2. [Keep listening] 	2. [Keep listening] 	 	 	 	
Uh... no, not exactly... I'm a rescue from the prison at Fort Merit. Initially, I came to Aratel with an Etrean Navy unit, but... 	Uh... no, not exactly... I'm a rescue from the prison at Fort Merit. Initially, I came to Aratel with an Etrean Navy unit, but... 	Oh, that... Just a prayer I learned at home. It's... meant to act as a ward. To protect you, from the evils of the world. *Eres glances bitterly at the trinket in his palms.* Little good that has done for me... Though, I suppose I'm still alive. There's that. And it reminds me who I am. It reminds me of home, and keeps me grounded.	Oh, that... Just a prayer I learned at home. It's... meant to act as a ward. To protect you, from the evils of the world. *Eres glances bitterly at the trinket in his palms.* Little good that has done for me... Though, I suppose I'm still alive. There's that. And it reminds me who I am. It reminds me of home, and keeps me grounded. 	[See first instance.] 	[See first instance.] 	--protect us all from clouded sight aspersions cast away with light as crash the tides and winds yet blow as is above thus is below-- 	--protect us all from clouded sight aspersions cast away with light as crash the tides and winds yet blow as is above thus is below-- 	 	 	 	
Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	End 	End 	Dialogue Continues 	Dialogue Continues 	 	 	 	
1. But..? 	1. But..? 	1. You don't look like most of the other settlers here. Are you a traveller too? 	1. You don't look like most of the other settlers here. Are you a traveller too? 	 	 	1. Hey, are you okay? 	1. Hey, are you okay? 	 	 	 	
Our troop was caught unaware and out of position, and we were captured by Central Authority forces. Then they rounded us up like cattle, and took us to Fort Merit... *The young Etrean shudders at the recollection.* 	Our troop was caught unaware and out of position, and we were captured by Central Authority forces. Then they rounded us up like cattle, and took us to Fort Merit... *The young Etrean shudders at the recollection.* 	[See first instance.] 	[See first instance.] 	 	 	[See first instance.] 	[See first instance.] 	 	 	 	
Dialogue Continues 	Dialogue Continues 	End 	End 	 	 	End 	End 	 	 	 	
1. I'm sorry to hear that. 	1. I'm sorry to hear that. 	1. I'm sorry to hear that. 	2. Such is war. 	2. Such is war. 	3. Sounds deserved to me. 	3. Sounds deserved to me. 	3. Sounds deserved to me. 	 	 	 	
*The ragged Etrean lowers his head bitterly.* It's inevitable in war, I guess. I should consider myself lucky, too - the rest of my unit was caught during our escape attempt. They're all probably executed by now. I've known most of them since I was a kid. And I could do nothing... *He lowers his head, his lower lip trembling.*	*The ragged Etrean lowers his head bitterly.* It's inevitable in war, I guess. I should consider myself lucky, too - the rest of my unit was caught during our escape attempt. They're all probably executed by now. I've known most of them since I was a kid. And I could do nothing... *He lowers his head, his lower lip trembling.*	*The ragged Etrean lowers his head bitterly.* It's inevitable in war, I guess. I should consider myself lucky, too - the rest of my unit was caught during our escape attempt. They're all probably executed by now. I've known most of them since I was a kid. And I could do nothing... *He lowers his head, his lower lip trembling.* 	Yes... Such is war... *He pauses for a brief moment.* ...But does it have to be, stranger? The things I would give up for peace... *He lets out a defeated sigh.* There is hope in my heart that this may come true, in the future. But likely not soon... 	Yes... Such is war... *He pauses for a brief moment.* ...But does it have to be, stranger? The things I would give up for peace... *He lets out a defeated sigh.* There is hope in my heart that this may come true, in the future. But likely not soon... 	*The young Etrean looks at you with disgust.* Being treated like animals, held in a long-forgotten prison with no food and little water, tortured for information by those... monsters... held until unceremoniously executed - do you think anyone deserves that, stranger? *There is a newfound wrathful vigour in his eyes, his words ring with brimstone and ire.* 	*The young Etrean looks at you with disgust.* Being treated like animals, held in a long-forgotten prison with no food and little water, tortured for information by those... monsters... held until unceremoniously executed - do you think anyone deserves that, stranger? *There is a newfound wrathful vigour in his eyes, his words ring with brimstone and ire.* 	*The young Etrean looks at you with disgust.* Being treated like animals, held in a long-forgotten prison with no food and little water, tortured for information by those... monsters... held until unceremoniously executed - do you think anyone deserves that, stranger? *There is a newfound wrathful vigour in his eyes, his words ring with brimstone and ire.* 	 	 	 	
1. It's not your fault. One person cannot stand against a fort full of soldiers. You did your best. 	1. It's not your fault. One person cannot stand against a fort full of soldiers. You did your best. 	1. It's not your fault. One person cannot stand against a fort full of soldiers. You did your best. 	1. And what about this settlement? 	1. And what about this settlement? 	1. Yes. 	1. Yes. 	2. No, sorry, I didn't mean it like that... 	 	 	 	
*The young man slowly looks up at you, tears welling in his eyes.* You think so? I failed them in the fight, I failed them in the prison, I failed them in our escape. I- I... *He stops, trying to compose himself, slowly wiping the tears from his eyes.* No, you're right. I couldn't have helped them. Not on my own. 	*The young man slowly looks up at you, tears welling in his eyes.* You think so? I failed them in the fight, I failed them in the prison, I failed them in our escape. I- I... *He stops, trying to compose himself, slowly wiping the tears from his eyes.* No, you're right. I couldn't have helped them. Not on my own. 	*The young man slowly looks up at you, tears welling in his eyes.* You think so? I failed them in the fight, I failed them in the prison, I failed them in our escape. I- I... *He stops, trying to compose himself, slowly wiping the tears from his eyes.* No, you're right. I couldn't have helped them. Not on my own. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	*Eres' eyes, the shade of night-sky at midnight, meet yours head-on. His burning gaze pierces you, like a fang pierces pray.* I will not waste my breath on you. Do yourself a favour - seek misery, and hope death finds you before the Lord Regent does. 	*He squints apprehensively, a mistrustful glint of fire still in his eyes.* What did you mean then, stranger?.. 	*He squints apprehensively, a mistrustful glint of fire still in his eyes.* What did you mean then, stranger?.. 	 	 	 	
Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	End 	End 	End 	 	 	 	
1. But you're not on your own now, right? 	1. But you're not on your own now, right? 	1. But you're not on your own now, right? 	1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	2. How long have you been here? 	2. How long have you been here? 	2. How long have you been here? 	 	 	
No. Now I'm among the kind and welcoming settlers here, helping them out in their struggle against the Authority's iron fist. It's the least I can do for them, as thanks. They're my new comrades now. 	No. Now I'm among the kind and welcoming settlers here, helping them out in their struggle against the Authority's iron fist. It's the least I can do for them, as thanks. They're my new comrades now. 	No. Now I'm among the kind and welcoming settlers here, helping them out in their struggle against the Authority's iron fist. It's the least I can do for them, as thanks. They're my new comrades now. 	Generally speaking, yes. But not in this settlement. These are kind of neutral grounds. I'm told there's a bunch of complex politics behind it. Besides, the hivekin aren't all that bad, when you get to know them. Take... Sekh, for example. He makes for good conversation. 	Generally speaking, yes. But not in this settlement. These are kind of neutral grounds. I'm told there's a bunch of complex politics behind it. Besides, the hivekin aren't all that bad, when you get to know them. Take... Sekh, for example. He makes for good conversation. 	Generally speaking, yes. But not in this settlement. These are kind of neutral grounds. I'm told there's a bunch of complex politics behind it. Besides, the hivekin aren't all that bad, when you get to know them. Take... Sekh, for example. He makes for good conversation. 	My unit landed in Aratel some three months ago. We were captured about one and a half months ago, and I was rescued about three weeks ago. I've been here since then. 	My unit landed in Aratel some three months ago. We were captured about one and a half months ago, and I was rescued about three weeks ago. I've been here since then. 	My unit landed in Aratel some three months ago. We were captured about one and a half months ago, and I was rescued about three weeks ago. I've been here since then. 	 	 	
1. And what about this settlement? 	1. And what about this settlement? 	1. And what about this settlement? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What will you do now that you are free? Will you return home to Etrea? 	1. What will you do now that you are free? Will you return home to Etrea? 	1. What will you do now that you are free? Will you return home to Etrea? 	 	 	
[See first instance]. 	[See first instance]. 	[See first instance]. 	Oh, uhm... You know. Stuff? The weather, the daily going-ons of Meteor Isle, current happenings elsewhere in Aratel... He's a great talker, and a great listener. Witty, too. Talking to him makes my situation much more bearable. Yet, we are still on two opposing sides of war. *He lowers his gaze sheepishly, smiling a little sadly with his eyes.* Maybe one day... things will be different.	Oh, uhm... You know. Stuff? The weather, the daily going-ons of Meteor Isle, current happenings elsewhere in Aratel... He's a great talker, and a great listener. Witty, too. Talking to him makes my situation much more bearable. Yet, we are still on two opposing sides of war. *He lowers his gaze sheepishly, smiling a little sadly with his eyes.* Maybe one day... things will be different.	Oh, uhm... You know. Stuff? The weather, the daily going-ons of Meteor Isle, current happenings elsewhere in Aratel... He's a great talker, and a great listener. Witty, too. Talking to him makes my situation much more bearable. Yet, we are still on two opposing sides of war. *He lowers his gaze sheepishly, smiling a little sadly with his eyes.* Maybe one day... things will be different.	*He muses for a moment.* I'm not sure yet... but I think I might stay. Seeking vengeance for myself - or for my fallen friends - is pointless. But helping the people here... We few cannot change the world to make it better for everyone. But if we can make it better for at least some... I feel like that's a cause worth living and dying for. Wouldn't you agree?	*He muses for a moment.* I'm not sure yet... but I think I might stay. Seeking vengeance for myself - or for my fallen friends - is pointless. But helping the people here... We few cannot change the world to make it better for everyone. But if we can make it better for at least some... I feel like that's a cause worth living and dying for. Wouldn't you agree?	*He muses for a moment.* I'm not sure yet... but I think I might stay. Seeking vengeance for myself - or for my fallen friends - is pointless. But helping the people here... We few cannot change the world to make it better for everyone. But if we can make it better for at least some... I feel like that's a cause worth living and dying for. Wouldn't you agree?	 	 	
End 	End 	End 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	 	 	
 	 	 	1. How long have you been here? 	1. How long have you been here? 	1. How long have you been here? 	1. And what about your home? 	1. And what about your home? 	1. And what about your home? 	 	 	
 	 	 	[See first instance.] 	[See first instance.] 	[See first instance.] 	You mean Etrea? There is little there for me now. Most of my friends were in our captured unit, and I left no family behind - the Authority raids saw to that. My home is here now. *He looks wistfully into the distance, his glance lingering around one point.* The people I care for are now here. 	You mean Etrea? There is little there for me now. Most of my friends were in our captured unit, and I left no family behind - the Authority raids saw to that. My home is here now. *He looks wistfully into the distance, his glance lingering around one point.* The people I care for are now here. 	You mean Etrea? There is little there for me now. Most of my friends were in our captured unit, and I left no family behind - the Authority raids saw to that. My home is here now. *He looks wistfully into the distance, his glance lingering around one point.* The people I care for are now here. 	 	 	
 	 	 	End 	End 	End 	End 	End 	End 	 	 	
===Subsequent Encounters===
Speaking to Eres for a second time, once you have already learned his story from him, will provoke a more friendly dialogue. If this occurs, you will see the following:
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*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*	*Eres sits against the wall, his hands clasping some small trinket, his head lowered in pensive prayer, as he mutters the words you've heard before - though, they flow more calmly now.*
1. [Listen in] 	1. [Listen in] 	1. [Listen in] 	1. [Listen in] 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	 	 	 	
-O King whose might surpasses all, Whose words encourage and compel, Pray help resist the ocean's call, The rise of which I cannot quell- 	-O King whose might surpasses all, Whose words encourage and compel, Pray help resist the ocean's call, The rise of which I cannot quell- 	-O King whose might surpasses all, Whose words encourage and compel, Pray help resist the ocean's call, The rise of which I cannot quell- 	-O King whose might surpasses all, Whose words encourage and compel, Pray help resist the ocean's call, The rise of which I cannot quell- 	*The young Etrean lifts his head.* Ah, we meet again. Yes, we can talk. What's on your mind? 	*The young Etrean lifts his head.* Ah, we meet again. Yes, we can talk. What's on your mind? 	*The young Etrean lifts his head.* Ah, we meet again. Yes, we can talk. What's on your mind? 	*The young Etrean lifts his head.* Ah, we meet again. Yes, we can talk. What's on your mind? 	 	 	 	
1. [Continue listening] 	1. [Continue listening] 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	2. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. You don't look like most of the other settlers here. Are you a traveller too? 	1. You don't look like most of the other settlers here. Are you a traveller too? 	2. What was that muttering, if you don't mind me asking? 	2. What was that muttering, if you don't mind me asking? 	 	 	 	
-Protect us from clouded sight, Aspersions cast away with light; As crash the tides, and winds yet blow, As is above, thus is below- 	-Protect us from clouded sight, Aspersions cast away with light; As crash the tides, and winds yet blow, As is above, thus is below- 	[See first instance.] 	[See first instance.] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	 	 	 	
Dialogue Continues 	Dialogue Continues 	End 	End 	End 	End 	End 	End 	 	 	 	
1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk? 	1. Hey. Sorry to interrupt your prayer again. Do you mind if we talk?
[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.] 	[See first instance.]
End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End
Once you ask Eres about whether or not he is a traveller, or about his muttering, the trees in the "First Encounter" section resume as normal.
===Locked Dialogue===
It is possible to be locked out of Eres' dialogue by pursuing the "Sounds deserved to me" tree and doubling down with a "Yes" when asked whether or not you believe his suffering was deserved. If this occurs, you will see the following:
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*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*	*The young Etrean, although seemingly deep in prayer, appears to sense your nearby presence. In response, he furrows his brow and coldly ignores you.*
End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End
This cannot be undone without wiping or speaking to Eres on another slot, meaning you are permanently locked out of Eres' dialogue.
===Unlockable Dialogue===
It is possible to unlock unique dialogue with Eres if you have already spoken to Sekh, the Vesperian Hive scout. You have the option to trigger this when Eres talks about Meteor Isle, after you ask about the settlement as seen above.
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You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace. 	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace.	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace.	You mean Meteor Isle? It's... unique. It's like Sekh-- I mean, like the Hive Scout over there keeps saying. An oasis of greenery and peace.
1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	1. You've talked to the Hivekin? But aren't Etris and the Greathive at war here, in Aratel? 	2. How long have you been here? 	2. How long have you been here? 	2. How long have you been here? 	3. You've talked to Sekh? 	3. You've talked to Sekh? 	3. You've talked to Sekh? 	 	 	
[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	*Eres' eyes widen a little. He shyly looks away.* Yes, a little... Can't be picky about company in my circumstances. Seems you've spoken to him, too... 	*Eres' eyes widen a little. He shyly looks away.* Yes, a little... Can't be picky about company in my circumstances. Seems you've spoken to him, too... 	*Eres' eyes widen a little. He shyly looks away.* Yes, a little... Can't be picky about company in my circumstances. Seems you've spoken to him, too...	 	 	
End 	End 	End 	End 	End 	End 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	 	 	
1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	2. Indeed. He's mentioned you, you know. 	2. Indeed. He's mentioned you, you know. 	2. Indeed. He's mentioned you, you know. 	2. Indeed. He's mentioned you, you know. 	 	 	 	
[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	*The young Etrean unwittingly tightens his grasp on the trinket he is holding.* He has? *He pauses, considering his words.* And... what has he told you about me?	*The young Etrean unwittingly tightens his grasp on the trinket he is holding.* He has? *He pauses, considering his words.* And... what has he told you about me?	*The young Etrean unwittingly tightens his grasp on the trinket he is holding.* He has? *He pauses, considering his words.* And... what has he told you about me?	*The young Etrean unwittingly tightens his grasp on the trinket he is holding.* He has? *He pauses, considering his words.* And... what has he told you about me?	 	 	 	
End 	End 	End 	End 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	Dialogue Continues 	 	 	 	
1. He said you make his idle hours here more eventful. 	1. He said you make his idle hours here more eventful. 	1. He said you make his idle hours here more eventful. 	1. He said you make his idle hours here more eventful. 	2. Oh, not much, he just mentioned you two spoke. 	2. Oh, not much, he just mentioned you two spoke. 	2. Oh, not much, he just mentioned you two spoke. 	2. Oh, not much, he just mentioned you two spoke. 	 	 	 	
*His pale face turns a light plumfruit shade. He remains quiet for a moment. Then, he speaks up.* That's very nice of him... I appreciate you telling me that. If you talk to him again, let him know I feel the same way. About our talks, I mean... *His mouth crests into a furtive, secret smile that only you can see.*	*His pale face turns a light plumfruit shade. He remains quiet for a moment. Then, he speaks up.* That's very nice of him... I appreciate you telling me that. If you talk to him again, let him know I feel the same way. About our talks, I mean... *His mouth crests into a furtive, secret smile that only you can see.*	*His pale face turns a light plumfruit shade. He remains quiet for a moment. Then, he speaks up.* That's very nice of him... I appreciate you telling me that. If you talk to him again, let him know I feel the same way. About our talks, I mean... *His mouth crests into a furtive, secret smile that only you can see.*	*His pale face turns a light plumfruit shade. He remains quiet for a moment. Then, he speaks up.* That's very nice of him... I appreciate you telling me that. If you talk to him again, let him know I feel the same way. About our talks, I mean... *His mouth crests into a furtive, secret smile that only you can see.*	*He slowly purses his lips into a weary frown, looking down at his trinket.* ...I see. It would make sense. We are at war... 	*He slowly purses his lips into a weary frown, looking down at his trinket.* ...I see. It would make sense. We are at war... 	*He slowly purses his lips into a weary frown, looking down at his trinket.* ...I see. It would make sense. We are at war... 	*He slowly purses his lips into a weary frown, looking down at his trinket.* ...I see. It would make sense. We are at war... 	 	 	 	
1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	1. What do you two talk about? 	2. How long have you been here? 	2. How long have you been here? 	2. How long have you been here? 	 	
[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	[See "First Encounter".] 	 	
End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End 	End
==Trivia==
*Eres' racial variant appears to be Mamba, with black hair, red irises and yellow sclera.
*Based on Eres' story, some of the Etrean prisoners in Fort Merit that the player can rescue may be his friends.
**However, it is equally likely that - as Eres fears - his friends have already been executed and the Etreans in Fort Merit are from a different unit.
*Eres' prayer references a "king", who could be the Fifth King of Etrea - Eres asks for help resisting the "ocean's call", and it is said that the Fifth King could cut through the waves themselves. Finally, the prayer references "clouded sight", which could be The Lord Regent's mental veil.
**However, it would be bizarre for this to be the case, as it would imply a prayer about resisting their current leader somehow became common among the people, despite the Lord Regent controlling the flow of information.
**It is likely that despite his distance from Etrea, Eres is still under the influence of the Lord Regent's veil, as the only recorded case of this veil being broken resulted in the veiled one's brutal death.
***Given Inquisitor Lotus' description of Authority Mind Veils, and Zi'eer's being a more powerful variant, this is most likely the case, unless the Lord Regent traded the range of the Veil in exchange for it's ability to affect multiple people.
**The "ocean's call" may also simply refer to the power of the Drowned Gods and the Tides.
*Eres' opening dialogue in subsequent conversations says that he sitting "against a wall", although there are no walls near him; only benches.
*Naktigonis, the game's sound and music producer, wrote the dialogue for Eres.
*Eres and Sekh are stated to both be gay, but appear to be stuck in the talking phase and thus, their relationship is not canon. Yet.
*Eres' dialogue is one of the longest conversations you can have with an NPC in game. 
==References==
Category:NPCs
Category:Etrea
Category:NPCs located in the Eastern Luminant