Gangrel

The Gangrel are the ultimate survivors. Close to the Beast and close to the bone, they’re primal. No. Feral! They’re tough, shrugging off what should be terrible wounds as the weapons harmlessly thunk in their dead flesh. They’re out there, and you can’t do a damn thing about them. More than any other clan, they are a reminder that the greatest lie the Devil ever told was, “Congratulations, you escaped the food chain!”
Slick urban predators or wild beast staking a claim on one of Berlin's ancient forests, the Gangrel in Berlin are attuned to its modern sensibilities. The hunter Woden rode through these woods, leading a pack of gods, knights and demons. The Gangrel followed on this eternal hunt—on wings, on their motorcycles, and on all fours.
Nicknames: Savages
Favored Attributes: Composure or Stamina
Disciplines: Animalism, Protean, Resilience
Clan Bane (The Feral Curse): Gangrel Beasts boil close to the surface. A Gangrel can run with the devil inside her, but has difficulty fighting it. All her dice pools to resist frenzy are limited by her Humanity dots. This weakness does not affect dice pools to ride the wave.
===Gangrel Members:===
*Carl von Mansfeld
*Gudrun
===Gangrel Positions:===
*Priscus:
*Whip:
===Gangrel Bloodlines:===
*Annunaku
*Anubi
*Barjot
*Bohagande
*Bruja
*Carnon
*Childer of the Morrigan
*Dead Wolves
*Kerberos
*Hounds of Actaeon
*Les Gens Libres
*Mabry
*The Mara
*Matasuntha
*Moroi
*Mystikoi
*Nepheshim
*Shepherds
*Taifa
*Vedma