Geography of Silmiran

==Ered Laiqa==
The western flank of the mountains is hometo a small number of hippogriffs. The hippogriffs are captured and trained by the Silmirans, in the nearby town of Wolftry, and make excellent steeds for the Knights of the Gemguard. Although not as powerful as Griffons,they are faster on land, and used for fast attacks.
==Ered Taithiel==
The Ered Taithiel mark the northern borderof  Silmiran. They are higher than the Laiqa, and are scattered with ruins, most of which seem to be Norsan- according to historians, the Norsan city-state of Grichgilm was located here, though it has yet to be discovered. Giants and wild-trolls roam the mountains.
==Ered Bizar==
Also known as the Dwarven Peaks, the Bizar are the highest range in Ardadain. There highest peaks are permanently covered in snow, and metals and gems are abundant. The entire range is claimed by the Bizari Dwarves as their kingdom, as well as the eastern slopes. More ruins are scattered amongst the peaks, though most of these have been ransacked by Dwarven treasure-seekers. They mark the eastern border of Silmiran.
==Carredor Hollow==
Carredor hollow is a large plain, surrounded by mountains. Unlike the fertile valley to the south, the plains have had to be irrigated. Many farms are located here, and various small villages. The north of the hollow is filled with mines, whereas the south has many fortresses which protect the plains. Hippogriffs are a common sight along the edges of the plain, and wild-cats and wolves are occasionally seen.
==Mercester Vale==
This lush valley is abundant in natural plant- life- a hundred varieties of fruit and herbs grow along the banks of the 8 rivers, and the soil is suitable for many kinds of farming. The majority of food for Silmiran and Bizara comes from here, and hundreds of large farms and manors are built in the numerous vales.
The river Mersa is wide and slow-moving, and transport and fishing vessels are a common sight. Many varieties of fish make the rivers their home, as well as the Mersini. The other rivers are just as wide, and suitable for fishing- however, each passes over hundreds of large drops before reaching the valley floor- making them unsuitable for boats, but an incredible sight. The beauty of the Mercester vale is rivaled only by its usefulness, and it is a constant source of pride for all Silmirans. It is little wonder that the Stimdorans are still bitter about its loss.
==The Dwarf Trail==
The Dwarf trail continues its journey from Stimdor, before climbing on a high trail through the mountains, one which takes it to the very gates of Twisted-Fell. This section is well traversed with traders. The road then continues south, into the Wildlands, from where one can take a road to Rhutalath. Merchants are rare on this leg of the road, though soldiers and Wildhawks are common.
Category:Geography
Category:Ardadain
Category:Silmiran
Category:Bizara