110589-im-finally-realizing-how-this-game-is-in-bad-shape

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There's so much to say, I don't even know where to begin. 
 
Let's start with an introduction. You could say I'm the 99%, a "casual" with a "life": kids, spouse, etc. and I currently cannot raid with my guild due to my schedule. (Looking forward to spring next year though, when I will be able to)! I don't like referring myself as a casual, since I used to be a hardcore raider WoW, and I still love to min/max my gear, keep tabs on all the class updates, theorycraft, and basically... Be the best I can at my class! (We'll say I'm a dedicated casual). 
 
First and foremost, I want to say that I LOVE this game, and this is NOT a QQ/quitting thread. I'm really just stating how I feel about the game.. And maybe some of you can relate. Hopefully the devs are actually listening too.
I've been having a blast with the game, and the combat in this game is probably my favorite of all other MMO's I tried in the past. This is the first MMO I actually stuck with for more than a month (other than WoW, but I quit WoW last year and don't plan on returning. I want, and need a new "home"... And I really hope that WildStar will stand tall through the bumps and hick-ups its been having since launch). I will continue to sub and support this game as much as I can possibly can, in hopes that things WILL get better.
 
 
Here's what's really bothering me right now:
 
- THE BUGS: Since I don't raid just yet, when I'm done my dailies, I go to lower zones and finish the quests and challenges that I missed while leveling up. It's always fun finding datacubes and secret chests that I had missed. I would much rather "max out" and play one character than have 11 alts.. And this is a big problem in WildStar. A good portion of achievements are bugged and don't give credit). It's a real waste of time and very frustrating. I'm really hoping this is on Carbine's priority list.
 
I'm not going to name them all, but I'm mostly pointing at the achievements requiring you to get gold on every challenges in a zone.  
In the challenge tab, it doesn't say what your "high score" is, so you can't know which challenges you got bronze or silver or gold. You only know whether you completed them or not. The only way to actually keep track is to list the achievements you complete in NotePad. 
 
- DAILIES: Dailies aren't new to me (coming from WoW), and while they don't really bother me, I know a lot of people out there complain about the repetitiveness. It's one of the only effective ways to make gold in this game.. And I think it would help if we could get bonus gold after hitting esteemed with the faction instead of still getting rep.. Even though we're capped. It might give a little more incentive for people to do them. Maybe.
Another idea is to have different quests chains that rotate daily, so even though they're still "dailies", you're never doing the same thing every single day.
 
- POPULATION: Speaking about dailies, I also do Scorch, Elyona and the guardians event in Blighthaven every day, but it's getting increasingly difficult to find groups as the population is unfortunately dwindling down. At launch, my friends decided to roll on a low pop server and I went along with them (knowing it'd be a bad idea for the months to come).. And we're finally starting to pay the price. Sometimes it'll take over an hour just to get enough people to kill Scorch. 
 
I'm really sad that WildStar has already been facing a lot of public negativity (announcing that they will not be having monthly patches, and only 1 Nexus Report show instead of 2)
If they do decide to merge servers, it will also be perceived negatively in the gaming community.
Perhaps connected realms could be a good alternative, if Carbine has the technology to do so. (I would like to assume so, since WoW, a 10 year old game was able to do it). 
 
 
 
 
I'm sorry this turned out to be a little long, but thank you if you did take the time to read it.
-Nifra
 
TL;DR: The achievement/challenge bugs and other issues in the game are really affecting my enjoyment of this game. The casual perfectionists/OCD players are suffering ;(
 
 
 
 
 
 
 
 
 	
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I am casual
My past gaming exp is moot as the issue is THIS game, not past games or how often I played.
 
I purchased to play casual.....but not to be bored out of my mind.
 
My server is a ghost town and I am not paying 20.00 to move and I am not going to be content with cross realm populations to be honest. I had a lot higher level of expectations for the game and they just slowly fell off to be honest. PVP is silly all around. I know it was just a "side" thing for the game...but it should at least function on the norm
 
lvl 50 is where a casual gamer finds another reason to play ...anything else. Add in the low server pop and I have to say I would have more interaction with a facebook game.
 
I love crafting. I LOVE the housing and fabt kits, I really do. Thise were the primary reasons for prepaying for me...I just did not expect the game to fall off so fast. I would never go back to WOW.....but I cannot see myself lasting a few more months here to be honest.
 
 The game is not casual player oriented unless you enjoy monotony 	
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I'm starting to fall into the same boat. Since I've hit 50 I've been logging in less for unknown reasons, I've just lost that zest for life with this game. But I really want it to succeed as this game has so much potential. I've been telling myself stick out to 6 months before I decide but now I'm starting to worry I won't last it out the 6 months before deciding to just play other games (I've already found another game to occupy myself hoping to buy some time for WS).
 
I feel the major killer for me is the population decrease. Even when I'm not mucking about the game completing dailies, quests or whatever, it's hard to enjoy the atmosphere when you're one of the only people in the city during server prime time.	
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			This is exactly how I feel.  I desperately want this game to succeed and see the great potential it has; but it's simply not delivering.  For now I'm just unsubbing and will monitor the updates for the next few months until I feel it is in a better place.	
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			At 50 it's the time gates Carbine has thrown up in your way that a sapping your will. Gating progression is a big killer to endgame content. Then their is the tedium that is built into the game that Carbine thinks is "Hardcore", but it is anything but. They seem to think that making things take a long time, instead of being a true challenge, is the way to go.	
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I too am a casual adult player, but casual in the sense I like to achieve all game content and do the best I can for my characters.  I cover all aspects, pvp - pve to get my monies worth.
 
I have been finding our server population is low to the point of only a few players showing up in /who (i think it displays max 50) but when it only has 20 or less, you kinda get a bit worried.
 
This game requires you to group up - not much a solo game.  Guild recruiting is getting harder and harder as most casual adult gamers are already guided and the starter zones are empty or have people leveling up alts.
 
I am starting to feel I am wasting my money per month subbing, since I can play Gw2 for free and have a ball - and that definitely can be a solo game.
 
Are the game developers listening?
 
I feel they need to change their business model, the sub is set too high, ingame CRED is priced too high.  I do not make enough plat in a month to purchase CRED to pay for my gametime. Be interesting to know their subscription figures? Are we paying money on a dead-end game? 
There are numerous bugs.  For me I get out of memory crashes all the time and even friends with better systems are having the same issues.  But I seemed to have stuck it out as I like the game, I like the concept, combat, tradeskills etc. 
I agree dailys need to be on some form of rotation to alleviate some of the repetitiveness. Raid Attuement too long for casuals.  Just because we are causal does not mean we do not want to raid. 
PVP - I don't want to just do Walataki Temple! Give some PVP incentives for doing the other ones please 
Server Merge.  I am sorry but there are too many servers and there has to be a way to merge them?  Import DB from one server to another? Force people with duplicate names to rename their toons, first in first served.I am thinking of not renewing my sub too for a couple of months and see what happens.
 
Doing my head in <end rant>	
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I think it's in worse shape than what people realize.
 
There is a error that prevents me and my neighbors from visiting my own plot just because I have a ferris wheel.
 
At this point the patch that is suppose to fix this it on a "give or may not give" status.
 
There are doubts that the Daggerstone boots from the last drop are in the game.
The hype of building a rigorous schedule of patches to justify the subscription payment is no longer there, (note they are not making the content longer, they are trying to fix the bugs for the next patch).
The signs are there, maybe they expected to put on a great game, but did not have the manpower to properly put out bug-free content.
Maybe it's skill, or perhaps they fell behind in schedule and rushed to throw everything out there now they got to play clean up.
 
I just can not justify something I can not play.
Right now I can not log in due to a simple stupid bug, my neighbors can not visit and many of them dropped me from their lists.
I lost time, money, and neighbors. The fix (from what I am hearing for devs) is up in the air for this week.
 
This game is subscription, why should we have to deal with this mess and be expected to pay?
 
EDIT: Forgive my bad typing and grammar, I've been drinking a bit.
and I'm a bit angry... I can't play the game, who wouldn't be PO'ed at this?	
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			Realizing the state of this game and instantly not wanting to play anymore is a hardcore feature, please subscribe	
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- POPULATION: Speaking about dailies, I also do Scorch, Elyona and the guardians event in Blighthaven every day, but it's getting increasingly difficult to find groups as the population is unfortunately dwindling down. At launch, my friends decided to roll on a low pop server and I went along with them (knowing it'd be a bad idea for the months to come).. And we're finally starting to pay the price. Sometimes it'll take over an hour just to get enough people to kill Scorch.
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			Population problem + Unrewarding Content (Bad itemization/Drop rate) +Too much RNG (e.g. rune) + Hard Attument process + Not enough content for PUG + Bug/poor optimization + Too slow class balance + PvP imbalance, that were brought this game down faster than ever.	
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Hello,
 
We do already have an active thread regarding opinions on the state of the game here - in order to prevent duplicate threads and keep all information in one spot I'm going to lock this and request you please post to the main one to keep the conversation all in one place. 
 
Thank you
- Team WildStar 	
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