The Alchemist

The Alchemist is a unique dilemma for the Dark Elves race introduced in Total War Warhammer II and part of the loyalty game mechanic.
This random chance dilemma can only be triggered once for a high loyalty lord and gives the player three choices with differing bonuses and effects, namely:
*The crafted Satchel of Potions enchanted item in exchange for a moderate lord loyalty cut
*A moderate money payment, and a minor lord bonus experience and loyalty increase
The name of the lord that triggered this event is displayed under the dilemma name.
==In-game description==
An Asur Mage has been captured in a recent raid. Your Lord desperately wants to make them their personal slave. However, this Mage has a gift for prophecy, so it might be beneficial to claim to claim him as your own...
==Requirements==
*Player is a Dark Elves faction
*Player has a lord with high loyalty (10)
==Trigger timing==
*As soon as all requirements are met there is a random chance chance the dilemma will trigger immediately.
==Options==
===Option 1: He is mine!===
*Loyalty: -3
*Satchel of Potions
Hated foes are not kept around for pleasure! Have the slave dragged to the dungeons and torture him until he reveals everything he knows!
===Option 2: You can have him!===
*Bonus experience: +750 for < lord with high loyalty >
*Loyalty: +2
*Treasury: +2500An Asur slave is priceless and brings great prestige. The Lord can have him if he wishes, but not without paying his weight in riches!
==Strategy==
*It pays off to improve lord loyalty and keep it high as this dilemma can provide a variety of bonuses and effects which can support your campaign strategy.
*High loyalty dilemmas are triggered only once per lord so it may be helpful to consider how your choice fits in with your long term strategy.
Category:Dilemmas
Category:Loyalty dilemmas
Category:Dark Elves dilemmas