107289-suggestion-dont-just-give-out-drop-costume-pieces-make-us-work-for-them

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Now, before you start grabbing for the pitchforks, listen out. :)
 
I love that we get new costume items with each new drop, that they're available to everyone playing during that drop and that they're free. Do not want any of that changed.
 
However, I would very much enjoy it, if instead of them being sent directly to the account inventory, without any kind of player interaction, we would have to go out in the world and find them. That's right, you heard it, I want to go out on a scavenger hunt, and have my costume piece as a reward.
 
I don't suppose it would be that difficult to have a scavenger hunt quest pop up in our comms and give us a set of clues as we go about to get our hands on our precious. (Cowboy hat, I'm looking at you.) A couple steps would be more than enough, and a combination of a few objects and/or NPCs could be easily placed around the world with a minimum amount of text/dialog. It could be as simple as placing an object under a rock, or an NPC inside a bush, doesn't need to be intricate in any way. It would be great to have to travel to the depths of a dungeon, or some hidden cave, a top of a tree or a mountain, a ship in outer space...(you get the idea)...and get a sense of accomplishment and some genuine joy upon completion.
 
Opening the account inventory just doesn't seem exciting enough, while I appreciate the cool new items, I would like to have to work for them in some way. #hardcore
 
This could accomplish two things:
* It would give the game more easy and fun solo content that is desperately needed, at no expense at the intended reward for continuing playing, and with no massive effort required at the dev end.
* It fits with the whole game philosophy of if you want something, it's not just going to fall from a tree. (Although it would be great if at some point in the hunt a mad Chua NPC would drop on you from a treetop and blast you to your next clue. But I digress.)
 
Okay, you may proceed to the pitchforks now.	
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			Ugh, how about a second one that you can do that with, and still get the one that goes to the account inventory. I like that I have it for every character, and don't want to hunt it down on everyone of them. I mean it's not a terrible Idea at all, just ugh this game already makes you work for EVERYTHING else, it's nice to have one thing that's like "Hey here ya go."	
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			I like the beret, but I never ever would have worked for it.	
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Ugh, how about a second one that you can do that with, and still get the one that goes to the account inventory. I like that I have it for every character, and don't want to hunt it down on everyone of them. I mean it's not a terrible Idea at all, just ugh this game already makes you work for EVERYTHING else, it's nice to have one thing that's like "Hey here ya go."
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The account inventory hats are nothing more than an incentive to keep your subscription active. It would no longer be a free bonus if you had to work for it and it would no longer be an incentive if it was made into a permanent quest.
 
The strain costume was the one you were meant to "work" for. The hats are simple marketing gimmick.	
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			Top hat and monocle costume (and more) up for grabs - your "work" is to visit the booth at Gamescon! :D	
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Just put all this stuff in a cash shop and quit mucking about imo; we all know it's going to happen eventually so why not now?
 
$$ in the bank.	
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Just put all this stuff in a cash shop and quit mucking about imo; we all know it's going to happen eventually so why not now?
 
$$ in the bank.
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{| class="blockquote"
The account inventory hats are nothing more than an incentive to keep your subscription active. It would no longer be a free bonus if you had to work for it and it would no longer be an incentive if it was made into a permanent quest.
 
The strain costume was the one you were meant to "work" for. The hats are simple marketing gimmick.
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Just put all this stuff in a cash shop and quit mucking about imo; we all know it's going to happen eventually so why not now?
 
$$ in the bank.
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			Doesn't need to be drop related either. Just small bits of additional content plus more costume pieces. Not sure what would be wrong with that.	
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If you want a tophat and a piece of housing furniture you'll use for a few months before stashing away, go get tickets.
 
Otherwise, Madda suggests finding another outlet for complaints.	
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