Dynamite (NowhereMash)

Dynamite is an explosive made of nitroglycerin, sorbents (such as powdered shells or clay) and stabilizers. It was invented by the Swedish chemist and engineer Alfred Nobel in Geesthacht, and patented in 1867. It rapidly gained wide-scale use as a safer alternative to gun powder and nitroglycerin.
A stick of dynamite requires a fuse or detonator to set it off. Additional sticks can be set off at the same time if they are within the burst radius of the first stick, increasing the damage and burst radius of the explosion. Each additional stick increases the damage by +1d6 (maximum 10d6) and the burst radius by 5 feet (maximum 20 feet).
It is possible to wire together several sticks of dynamite for even greater explosive effect. Doing so requires a Demolitions check (DC 10 + 1 per stick). If you succeed on the check, the damage or the burst radius of the explosion increases by 50% (your choice).
Dynamite is sold in boxes of 12 sticks. It is considered to be a simple explosive for the purpose of using Craft (chemical) to manufacture it.
To set off dynamite using a fuse, the fuse must first be lit, requiring a move action (and a lighter or other source of flame). The amount of time until the dynamite explodes depends on the length of the fuse - a fuse can be cut short enough for the dynamite to detonate in the same round (allowing it to be used much like a grenade), or long enough to take several minutes to detonate. Cutting the fuse to the appropriate length requires a move action.
Category:NowhereMash
Category:NowhereMash Weapons