Spells (Battlespire)

offers the player 26 available spells to choose from during character creation, each with a unique purpose and a unique school of magic. Every character starts with at least one spell, even those that are not spell casters.
==Spells==
Name/effect 	Duration 	Magnitude 	Target 	School
Cause Damage 	0 	2-20+1-6 per 1 level 	Other only 	Destruction
Confusion 	2+1 per 1 level 	0 	Other only 	Mysticism
Continuous Damage 	1+1 per 1 level 	4-6+2-3 per 1 level 	Other only 	Destruction
Cure Health 	0 	2-20+1-6 per 1 level 	Any 	Restoration
Cure Poison 	0 	0 	Any 	Restoration
Delayed Damage 	10+10 per 1 level	2-20+1-6 per 1 level 	Caster Only	Destruction
Detect Enemy 	5+5 per 2 levels 	0 	Any 	Mysticism
Detect Invisiblity	5+5 per 2 levels 	0 	Any 	Mysticism
Detect Spell 	5+5 per 2 levels 	0 	Any 	Mysticism
Dispel Magic 	0 	0 	Caster Only	Thaumaturgy
Etherealness 	2+2 per 1 level 	0 	Any 	Thaumaturgy
Fire Shield 	8+3 per 1 level 	50-50+1-10 per 1 level 	Any 	Alteration
Invisibility 	5+5 per 2 levels 	0 	Any 	Illusion
Jumping 	5+5 per 2 levels 	0 	Any 	Mysticism
Monster Summon 	5+5 per 2 levels 	0 	Any 	Illusion
Poison 	1-1 per 1 level 	4-6+2-3 per 1 level 	Other only 	Restoration
Resistance 	5+5 per 1 level 	0 	Any 	Alteration
Shield 	0 	50-50+1-10 per 1 level 	Any 	Alteration
Slow Fall 	5+5 per 2 levels 	0 	Any 	Alteration
Spell Absorption 	5+5 per 2 levels 	10-50/20-20 per 1 level	Any 	Mysticism
Spell Reflection 	5+5 per 2 levels 	10-50+20-20 per 1 level	Any 	Thaumaturgy
Spell Resistance 	5+5 per 2 levels	10-50+20-20 per 1 level	Any 	Alteration
Teleport 	0 	0 	Caster Only	Thaumaturgy
Vampiric Drain 	0 	1-6+1-3 per 1 level 	Other only 	Restoration
Category:Battlespire: Spells