List of shard skills (Daybreak)

Shard Skills (シャードスキル); a part of the Xipha, are a mechanic introduced in . 
== Mechanics ==
By equipping different quartz on different lines, similar to earlier games in the series, the player can stack elemental attributes and gain shard skills, unique effects which can activate in and out of combat. It is important to note that element restricted slots gain double the amount of attributes from their respective quartz.
There are 22 Shard skills for each type of line (Weapon, Shield, Drive and Extra) aside from the Extra line having 30 for a total of 96 Shard skills.
=== Activation Chance ===
The activation chance of Shard Skills can be manipulated, however how to do this depends almost entirely on the type of Shard Skill.
S-Boost Chance
This is the most common type of skill. S-Boost, on top of giving bonuses from the equipped Holo Core, also increases the activation chance of many Shard Skills. The chance increases drastically when under S-Boost, and if the user boosts fully, then the chance will boost to 100% and the skills will be guaranteed to trigger. This is the case for the Elemental Impact Skills for example or the Elemental Arts Boost skills.
Stun Chance
The chances of these skills activating increases if the enemies are stunned. If the player transitions from Action Battle to Command Battle against stunned enemies, all of the player's starter skills will activate guaranteed for example.
SCLM Chance
The chance of these skills activating increases when the user is under an SCLM Link. Covering Shield on the shield line, for example, has its activation chance double for the partner in an SCLM chain.
Fixed Chance
Some skills have a fixed chance of activating. Crisis Force on the extra line has a 50% chance of activation which cannot be modified for example. Other skills like Fatal Lancer on the Weapon Line have a 100% chance of activating at all times.
Always Active
Certain skills are always active regardless of what actually happening at the current moment and act more like passives or quartz effects. This is notably the case of Treasure Hunter and Hawkeye whose effects were put on quartz in previous games in the series.
== Weapon Line ==
The Weapon line pertains to shard skills used offensively by craft attackers for either dealing additional damage or aiding in using crafts.
=== List of Weapon Shard Skills ===
Name 	Elemental Values 	Effects 	Activation Chance
Earth Impact 	2x Earth 	Inflicts additional Earth attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Earth Impact II 	8x Earth 	Inflicts additional higher Earth attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Water Impact 	2x Water 	Inflicts additional Water attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Water Impact II 	8x Water 	Inflicts additional higher Water attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Fire Impact 	2x Fire 	Inflicts additional Fire attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Fire Impact II 	8x Fire 	Inflicts additional higher Fire attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Wind Impact 	2x Wind 	Inflicts additional Wind attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Wind Impact II 	8x Wind 	Inflicts additional higher Wind attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Time Impact 	2x Time 	Inflicts additional Time attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Time Impact II 	8x Time 	Inflicts additional higher Time attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Space Impact 	2x Space 	Inflicts additional Space attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Space Impact II 	8x Space 	Inflicts additional higher Space attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Mirage Impact 	2x Mirage 	Inflicts additional Mirage attribute damage when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Mirage Impact II 	8x Mirage 	Inflicts additional higher Mirage attribute damage when using attacks/crafts	25% (Base)50% (S-boost)100% (Full Boost)
Sword Breaker 	4x Fire4x Time 	Inflict STR Down (S) when using attacks/crafts 	20% (Base)40% (S-boost)100% (Full Boost)
Shield Breaker 	4x Earth4x Time 	Inflict DEF Down (S) when using attacks/crafts 	20% (Base)40% (S-boost)100% (Full Boost)
Sword Breaking Assault 	6x Fire6x Space 	Inflicts STR Down on enemies upon deploying shards 	50% (Base)100% (Stun)
Shield Breaking Assault	6x Earth6x Space 	Inflicts DEF Down on enemies upon deploying shards 	50% (Base)100% (Stun)
Fatal Lancer 	8x Time4x Earth 	Initiates a follow-up on low health enemies and kills them 	100%
Fatal Lancer EX 	12x Time 6x Earth	Initiates a follow-up on low health enemies and kills them 	100%
Burst Gain 	12x Fire3x Water 	Regain HP equal to 10% of damage dealt and 10 CP when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Executioner 	12x Wind6x Fire 	Initiates a strong follow-up after hitting stunned enemies 	25% (Base)50% (S-boost)100% (Full Boost)
== Shield Line ==
The Shield line pertains to shard skills used for defensive purposes such as reducing incoming damage and preventing status effects.
=== List of Shield Shard Skills ===
Name 	Elemental Values 	Effects 	Activation Chance
Resist Earth 	2x Earth 	Resist Corrosion status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Earth II 	7x Earth 	Resist Corrosion status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Aqua 	2x Water 	Resist Freeze status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Aqua II 	7x Water 	Resist Freeze status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Flare 	2x Fire 	Resist Burn status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Flare II 	7x Fire 	Resist Burn status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Gale 	2x Wind 	Resist Seal status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Gale II 	7x Wind 	Resist Seal status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Darkness 	2x Time 	Resist Blind status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Darkness II	7x Time 	Resist Blind status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Gold 	2x Space 	Resist Mute status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Gold II 	7x Space 	Resist Mute status 	75% (Base)90% (S-boost)100% (Full Boost)
Resist Chaos 	2x Mirage 	Resist Fear status 	50% (Base)75% (S-boost)100% (Full Boost)
Resist Chaos II 	7x Mirage 	Resist Fear status 	75% (Base)90% (S-boost)100% (Full Boost)
Covering Shield 	2x Earth 	Reduces the damage taken by an ally 	10% (Standard)20% (SCLM)
Covering Shield II	8x Earth 	Reduces the damage taken by an ally 	20% (Standard)40% (SCLM)
Recovery Guard 	6x Water6x Space 	Recover HP when defending 	50% (Base)75% (S-Boost)100% (Full Boost)
Rise Guard 	6x Wind6x Fire 	Gain CP Regeneration +10 for 3 turns when defending 	50% (Base)75% (S-Boost)100% (Full Boost)
Forte Guard 	6x Earth6x Fire 	Gain Physical Damage Up (S) for 3 turns when guarding 	50% (Base)75% (S-Boost)100% (Full Boost)
Crest Guard 	6x Earth6x Time 	Gain Physical Defence Up (S) for 3 turns when guarding 	50% (Base)75% (S-Boost)100% (Full Boost)
Revenge Arrow 	12x Time3x Wind 	Counter when ally is hit 	20% (Standard)40% (SCLM)
Seraphim Force 	12x Space6x Water	Endures a fatal hit and restores a medium amount of HP/EP/CP (once per battle only)	100%
== Drive Line ==
The Drive line pertains to shard skills used for either increasing the damage of arts or aiding in attacking with arts.
=== List of Drive Shard Skills ===
Name 	Elemental Values 	Effects 	Activation Chance
Earth Boost 	Earth x2 	Boosts damage of Earth arts 	25% (Base)50% (S-boost) 100% (Full Boost)
Earth Boost II 	Earth x8 	Boosts damage of Earth arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Water Boost 	Water x2 	Boosts damage of Water arts 	25% (Base)50% (S-boost) 100% (Full Boost)
Water Boost II 	Water x8 	Boosts damage of Water arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Fire Boost 	Fire x2 	Boosts damage of Fire arts 	25% (Base)50% (S-boost) 100% (Full Boost)
Fire Boost II 	Fire x8 	Boosts damage of Fire arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Wind Boost 	Wind x2 	Boosts damage of Wind arts 	25% (Base)50% (S-boost) 100% (Full Boost)
Wind Boost II 	Wind x8 	Boosts damage of Wind arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Time Boost 	Time x2 	Boosts damage of Time arts 	25% (Base)50% (S-boost)100% (Full Boost)
Time Boost II 	Time x8 	Boosts damage of Time arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Space Boost 	Space x2 	Boosts damage of Space arts 	25% (Base)50% (S-boost)100% (Full Boost)
Space Boost II 	Space x8 	Boosts damage of Space arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Mirage Boost 	Mirage x2 	Boosts damage of Mirage arts 	25% (Base)50% (S-boost)100% (Full Boost)
Mirage Boost II 	Mirage x8 	Boosts damage of Mirage arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Voice Breaker 	4x Wind4x Mirage 	Inflicts ATS Down (S) when using offensive arts 	20% (Base)40% (S-Boost)100% (Full Boost)
Spirit Breaker 	4x Water4x Mirage	Inflicts ATS Down (S) when using offensive arts 	20% (Base)40% (S-Boost)100% (Full Boost)
Voice Breaking Assault 	6x Wind6x Time 	Inflicts ATS Down on enemies upon deploying shards 	50% (Base)100% (Stun)
Spirit Breaking Assault	6x Water6x Time 	Inflicts ADF Down on enemies upon deploying shards 	50% (Base)100% (Stun)
Arc Feather 	8x Mirage4x Wind 	Initiates a follow-up attack after using arts that inflicts AT delay on the target(s) 	40% (Base)80% (S-boost)100% (Full Boost)
Arc Feather EX 	12x Mirage6x Wind	Initiates a follow-up attack after using arts that inflicts a higher amount of AT delay on the target(s)	50% (Base)90% (S-boost)100% (Full Boost)
Cataract Gain 	12x Earth3x Water	Restores EP relative to damage done with arts 	50% (Base)75% (S-Boost)100% (Full Boost)
Avenger Spell 	12x Space3x Fire 	Counter with arts after evading an enemy magic attack 	50% (Base)75% (S-Boost)100% (Full Boost)
== Extra Line ==
The Extra line consists of Shard skills used for various additional utilities, from buffs at the start of combat all the way to increasing the range of SCLM links. 
=== List of Extra Shard Skills ===
Name 	Elemental Values	Effects 	Activation Chance
Guard Starter 	2x Earth 	Buffs user with DEF/ADF Up (S) 2 turns when deploying Shards 	25% (Base)100% (Stunned)
Guard Starter II 	8x Earth 	Buffs user with DEF/ADF Up (M) 2 turns when deploying Shards 	50% (Base)100% (Stun)
Energy Starter 	2x Water 	Buffs user with HP Regen (S) 2 turns when deploying Shards 	25% (Base)100% (Stunned)
Energy Starter II 	8x Water 	Buffs user with HP Regen (M) 2 turns when deploying Shards 	50% (Base)100% (Stun)
Power Starter 	2x Fire 	Buffs user with STR Up (S) 2 turns when deploying Shards 	25% (Base)100% (Stunned)
Power Starter II 	8x Fire 	Buffs user with STR Up (M) 2 turns when deploying Shards 	50% (Base)100% (Stun)
Gift Starter 	2x Wind 	Buffs user with Insight for 1 turn when deploying Shards 	25% (Base)100% (Stunned)
Gift Starter II 	8x Wind 	Buffs user with Insight for 2 turns when deploying Shards 	50% (Base)100% (Stun)
Quick Starter 	2x Time 	Buffs user with SPD/MOV Up (S) 2 turns when deploying Shards 	25% (Base)100% (Stunned)
Quick Starter II 	8x Time 	Buffs user with SPD/MOV Up (M) 2 turns when deploying Shards 	50% (Base)100% (Stun)
Arts Starter 	2x Space 	Buffs user with ATS Up (S) 2 turns when deploying Shards 	25% (Base)100% (Stunned)
Arts Starter II 	8x Space 	Buffs user with ATS Up (M) 2 turns when deploying Shards 	50% (Base)100% (Stun)
Phantom Starter 	2x Mirage 	Buffs user with Stealth for 1 turn when deploying Shards 	25% (Base)100% (Stunned)
Phantom Starter II 	8x Mirage 	Buffs user with Stealth for 2 turns when deploying Shards 	50% (Base)100% (Stun)
Treasure Hunter 	2x Mirage 	Displays chests on the minimap 	Always active
Hawkeye 	2x Space 	Displays enemies on the minimap 	Always active
Leg Breaker 	4x Time4x Wind 	Inflict Slow (S) when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Leg Breaking Assault	6x Water6x Wind 	Inflicts Slow (S) on enemies upon deploying shards 	50% (Base)100% (Stunned)
HP Charger 	5x Water5x Space	Restores a small amount of HP after a command battle 	100%
HP Charger II 	9x Water9x Space	Restores a medium amount of HP after a command battle 	100%
EP Charger 	5x Earth5x Water	Restores a small amount of EP after a command battle 	100%
EP Charger II 	9x Earth9x Water	Restores a medium amount of EP after a command battle 	100%
CP Charger 	5x Fire5x Wind 	Restores a small amount of CP after a command battle 	100%
CP Charger II 	9x Fire9x Wind 	Restores a medium amount of CP after a command battle 	100%
Auto Forte 	7x Fire7x Mirage	Grants STR Up (S) for 1 turn at the start of your turn 	10% (Base)50% (S-boost)100% (Full Boost)
Auto Crest 	7x Earth7x Space	Grants DEF Up (S) for 1 turn at the start of your turn 	10% (Base)50% (S-boost)100% (Full Boost)
Auto Quick 	7x Time7x Wind 	Grants Quick (S) for 1 turn at the start of your turn 	10% (Base)50% (S-boost)100% (Full Boost)
Scrum Up 	12x Water6x Time	Increase SCLM range 	Always active
Crisis Force 	12x Space6x Fire	Gain all stats up (S) at start of turn when on low HP for 1 turn (Once per battle only)	50%
Gift Steal 	12x Time6x Wind 	Steals an enemy's AT bonus when using attacks/crafts 	25% (Base)50% (S-boost)100% (Full Boost)
Category:Data Lists
Category:Mechanics