Deus Ex Conversation Editor

The Deus Ex Conversation Editor, also known as ConEdit or ConvEdit, is a development tool for Deus Ex. It enables viewing and editing of the game's conversation files. The editor is included with Deus Ex: Game of the Year Edition. 
==Background==
ConEdit was created by Ion Storm developer Albert Yarusso.Harvey Smith (Jan 30, 1999), "progress-update" witchboy.net blog post. It served as a proprietary editor used to create the conversation of the game.Warren Spector (November 2000). "Postmortem: Ion Storm's Deus Ex". Game Developer. UBM TechWeb: 50–58. Archived from the original on September 28, 2013. The editor was later released for free on September 22, 2000, along with the Deus Ex SDK."Getting started with the Deus Ex SDK", Off Topic Productions After its release, ConEdit has been used to develop third party mods for Deus Ex.
==Notes==
*ConEdit is included with the Game of the Year Edition as a standalone program. The installation file for ConEdit is located in the "ConvEdit" folder. 
*The Game of the Year Edition includes sample files in the "DeusExConversations" folder. However, the actual conversation files actually used by the game are located in the "DeusExConversations.u" package in the "system" folder. These conversation files must first be extracted from this package before they can be viewed in ConEdit.
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==Gallery==
DX1 ConEdit screenshot.png|Screenshot showing the player's dialogue with Lucius DeBeers, along with developer comments.
==References==
Category:Deus Ex
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