Anthropomorphic Entirely Inducement

The ability to give non-human creatures or inorganic items anthropomorphic traits. Sub-power of Evolution Manipulation. Combination of Animation and Humanization.
==Also Called==
*Personification
*Pinocchio Effect
==Capabilities==
The user can grant the attributions of human characteristics or behavior to non-living objects or even concepts life and anthropomorphic form/intelligence, change animals and plants into more humanoid in form and abilities and change pictures and paintings into three-dimensional beings. These new beings can use the abilities of their former state in addition to their new humanoid skills.
==Applications==
*Grant forces of nature, abstract concepts & various elements an anthropomorphic form.
*Give non-sentient organisms or nonliving beings the psychological abilities of thought & emotions.
**Grant them sentience inducement to give a conscious awareness.
*Bring photos, paintings, digital records, films, etc. to the real world and give them life.
*Grant objects like toys, machines & statues a life of their own (Golem Creation).
*Change animals, plants, fungi into humanoids.
*Grant all of the beings above the ability to speak.
==Variations==
*Human Sapience Replication
*Humanization
==Associations==
*Anthrocephaly
*Art Manipulation
*Elemental Manipulation
*Emotion Manipulation
*Evolution
*Evolution Manipulation
*Human Manipulation
**Human Disguise
*Life Manipulation
**Animation
**Life Creation
**Reanimation
*Literary Manipulation
*Object Manipulation
**Toy Manipulation
*Organic Manipulation
**Animal Manipulation
**Biological Manipulation
**Plant Manipulation
*Technology Manipulation
*Transmutation
*Sentience Inducement
==Known Users==
See Also: Sliding Scale of Anthropomorphism, Anthropomorphic Personification, Fantastic Sapient Species Tropes, Bishōnen Line, & Uplifted Animal.
Category:Powers/Skills/InBorns
Category:Transmutation