Psycho (Fallout 3)

Psycho is a chem .
==Background==
In the add-on Operation: Anchorage, the origins of the chem are explored in more detail. The American field doctor in the simulation can give the player character Psycho before combat, and a holodisk can be found that details the creation and use of the drug. It is also revealed that it can cause dangerous, long-lasting side effects, such as increased aggression.
==Locations==
* At least one dose can be found in Silver's house.
* Several doses can be found in the Super-Duper Mart.
* Frequently found in raider establishments.
* Sold by Doc Hoff, Cindy Cantelli, Ahzrukhal, Leo Stahl, and various other vendors.
* Three can be stolen from A Quick Fix in Rivet City.
* Four can be stolen from Cantelli's room in Rivet City.
* Found on the corpses of wastelanders and feral ghouls.
* Can be found on the corpses of Talon Company mercs and raiders.
* Sold by the wasteland junkie, along with Jet, Mentats and other addictive chems in a random encounter.
* Can be found on hunters.
* One can be found on the ground of Kaelyn's Bed & Breakfast.
* In the mobile base crawler's armory.
* Given by a field doctor during the simulation. Additionally, two doses are found in the Command HQ tent.
==Notes==
* Psycho is very common in the Capital Wasteland. There are around 60 in set locations in the game.
* If My First Laboratory is currently brewing a new compound, the "random useful compound" will sometimes be Psycho. If patient, this allows for infinite Psycho, as well as other drugs, including stimpaks.
==Gallery==
Plasma grenade MBC armory.jpg|Mobile base crawler 
==References==
Category:Fallout 3 consumables
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