Peak condition

Peak condition is the ability to have bodily functions at the maximum limit of their species' condition; meaning that the natural capabilities are near-enhanced.
== Capabilities ==
The user's bodily functions are enhanced to the pinnacle of their species' conditioning; therefore, the user's strength, speed, stamina, senses, agility, reflexes, accuracy, longevity, durability, intelligence, healing time, flexibility and combat skills are greatly heightened, but not to the enhanced level.
Peak individuals are superior to normal members of their species. They are strong enough to punch an individual through a wooden or thin-metal door; able to break thin steel bars with their bare hands; fast enough to catch-up or outrun moving vehicles; able to exert themselves to peak capacity for 1 hour without fatigue; producing top-endurance and lung capacity; agile enough to climb the tallest of buildings, leap to high feats into the air and distant miles; reflexive enough to quickly dodge multiple gunfire, incoming attacks, and fast motions, accurate enough to achieve multiple small and further distant targets, capable of living longer than the average-person, durable enough to withstand normal and enhanced physical/projectile attacks, intelligent enough to understand complex problems better than average humans, they can heal themselves in very short-periods of time, flexible enough to coordinate their limbs perfectly and their combat skills are advanced enough to defeat large groups of enemies.
== Applications ==
* Peak speed
* Peak durability
* Peak strength
* Peak agility
* Peak stamina
* Peak combat
Category:Abilities
Category:Peak abilities