1.21: Light and Shadow Update Part Two

This update is cancelled and no longer part of my canon. Ideas here still may be used in some of my future updates.
Note: This is a continuation of the 1.20: Light & Shadow Update post. 
Please do NOT vandalize. No one is allowed to edit this page except for TympanicCafe/DarkstalkerMoon and 23Aee.
1.21: Light and Shadow Update Part Two, was a Major Update announced during Minecon Live 2024 in April. It was released on February 29th on Leap Day. Light and Shadow was in two waves, with 1.20 updating the End Dimension, the "Shadow" part of the Update, while also adding a few minor Overworld Features and started preparing for the Aether, while 1.21 added the Aether Realms Dimension and finished polishing up the end. Many people loved 1.21 for how much lore it added to the game, but many others criticized it for adding stuff that originated from mods and adding stuff that was "too futuristic." After 1.21 was made, Game Theorist MatPat theorized that the Aether was the Overworld at the beginning, where it slowly started degenerating into the Overworld, and then finally into the End. 1.21 had no official start to it's snapshots, as they kept going on as 1.20 prereleases were made. Minecraft Earth 2024 introduced a new biome vote where we chose to update the Snowy Biome, the Beach Biome, or the Forest Biome. Snowy won, with Beaches coming in a close second. All will eventually be updated.
Mojang announced that the original creators of the Aether Mod would be joining them to help build a dimension that truly fit Minecraft but also fit the theme of the Aether. Not all of the content of the Aether mod would be added, and some new stuff would be implemented too, but most players loved the changes.
Light and Shadow Update received a lot of criticism for adding stuff that mostly originated from datapacks and mods. The developers said that their main focus was to make the best game possible and they did that by adding these.
== The Aether Realms ==
The focus of the update, the Aether Realms are only accessible through an Aether Portal found in the Tundra Biome. The player must have first been to all three other dimensions to get here in survival, as you need Timestones from the End to charge the portal, and you need Blaze Powder to enter the End.
The Aether Realms is mainly made up of islands similar to that of the end. Although the flora and overall makeup of the islands is different for each biome, generally, the Aether Realms' Islands are mostly made of Aerstone, with a layer of Aether Grass Blocks and a few layers of Aether Soil on top.
The Aether is the second dimension (the first being the overworld) to experience a day-night cycle. However, there are two moons in the Aether, always right next to each other, and unlike in the overworld, during the night the light level only goes down to 11, as opposed to four. As a result, all Aether Hostile Mobs can spawn at light levels of 11 or lower. Even if there is a light level of zero, the Aether has a dim ambient light just like all other dimensions, (besides overworld) but it is roughly equivalent to the overworld light of 11 as opposed to eight for the Nether and End. Unlike the Nether and End, beds do not explode in the Aether and can be used to set respawn. Compasses, unlike Clocks and Maps, still do not work in the Aether, and spin randomly unless attracted to a Lodestone in the Aether.
== Additions ==
=== Blocks ===
=== Items ===
=== Mobs ===
=== Other Entities ===
=== World Generation ===
=== Gameplay ===
== Changes ==
=== Blocks ===
=== Items ===
=== Mobs ===
=== Other Entities ===
=== World Generation ===
=== Gameplay ===
== Snapshots (Java) ==
== Snapshots (Bedrock) ==
== Trivia ==
== Gallery ==
== See Also/Canonical To ==
Category:Fan Made Updates