Civil war (Civ2)

A civil war is a game mechanic which splits a large civilization into two different nations if its capital city is captured.
Much of the information here comes from forum posts on CivFanatics and the Apolyton Civilization Site.https://forums.civfanatics.com/threads/how-do-you-split-a-civilization.6269/https://forums.civfanatics.com/threads/civil-war-in-civ2.107751/https://web.archive.org/web/20140913121511/http://apolyton.net/showthread.php/22811-Prevent-them-to-escape
== Conditions that trigger civil war ==
A Civilization may fall into Civil War if its capital falls and:
* It is conquered by a less powerful civilization or barbarians
* The total number of Civilizations is less than 7
* ?
Cities that are distant from the original capital are more likely to be part of the new Civilization than cities that are closer.
== References ==
== See also ==
* Civil war in other games
Category:Game concepts (Civ2)