146610-re-uninting-welcome-back-to-our-family

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Hello. Like https://forums.wildstar-online.com/forums/index.php?/topic/146446-server-family-reunion/&do=findComment&comment=1453440
Says it already: at 11/09 the servers will be merged to 1.
After my fail experince at jabbit 2 i came back to 1 and now all others are coming back to.
So lets say: "Welcome to Nexus, Temp server ones."
 
For this special day:
 
Welcome to Nexus: You gonna go wild? Gonna be an Star!
https://www.youtube.com/watch?v=hhSOmAbefRI
 
Go wild featuring avatarus:
https://www.youtube.com/watch?v=6uTsGwN_Q7U
 
Be happy Wildstar:
https://www.youtube.com/watch?v=AuHhs6WDpWg
 
Dominion intro:
https://www.youtube.com/watch?v=fH2oZdhvjCs
 
Aaand last but not least: the long waited exiles Intro!
https://www.youtube.com/watch?v=ZvAG44Cu-KM
 
2nd version: There is an Place in the distance. <- Exiles
https://www.youtube.com/watch?v=izq81c687E4
			
				
	Edited November 9, 2015 by Bladeofhonour	
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PvP servers at the moment. They have less population than the PvE servers.
 
Jabbit is still having server stability issues, I highly doubt they will merge them until they fix that or the issue will be much, much worse. Entity has been having issues today. Merging the PvE servers is not a good idea at the moment. 
 
I know i'll be taking a month or two off when they merge them again, I know something is going to break.
			
				
	Edited November 9, 2015 by Gomly	
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Quote:
The schedule for the other server groupings will be dependent on our relative success with Warhound and Luminai, and we’ll post those downtimes and information in our forums, as well as on our support page and @WildStarOps Twitter account as soon as we have them.
End of quote.
It are all.
But 1 difference: i am Dominion now.
 
/edit: experiments at pvp servers... interesting. can i push the"doom" button?
 
So keep an eye at the linked pages.
			
				
	Edited November 9, 2015 by Bladeofhonour	
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Q: If I have more characters across both servers than I’m allowed at my account level, what happens?A: We’ll continue to allow you to access all of your characters, regardless of the amount your account level allows. For example, if you have the base restriction of two characters per server, and you have two characters on Entity and two characters on Entity-2, you’ll continue to be able to play all four characters. However, if you ever delete those characters you will not retain the additional character slot/s without Signature or a purchased character slot increase.
 
.. the moment I saw this, I went and made two characters on Entity-2. I'll buy Character Slots for them later so they'll be "safe", but having an extra two races/classes/paths to play for basically free is aces.	
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Off to make 12 characters on E2  :D
 
HAHAHAHAHA
 
(Not really)	
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			Sure! I too aim for 24... evne if they would be "just" low level....	
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Well, the trick is ... what if they add new classes, races or unlock all classes to all races.
 
Then you have to delete a dozen toons, just to make one more.
 
I dunno. Doesn't seem like a fair trade.	
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			I'm affraid... then when they do this, everything will reset, including my house and gear... i know.. I'm exagerating a bit but..... 	
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I'm affraid... then when they do this, everything will reset, including my house and gear... i know.. I'm exagerating a bit but..... 
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please dont merge jabbit... it was a laggy mess yesterday with disconnects/10+ sec delay on skills.
in dungeons/raids it was fine but outside of it, for example during worldbosses/contracts it was a terrible experience. if the jabbit-2 players join it will be even worse.	
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Off to make 12 characters on E2   :D
 
HAHAHAHAHA
 
(Not really)
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please dont merge jabbit... it was a laggy mess yesterday with disconnects/10+ sec delay on skills.
in dungeons/raids it was fine but outside of it, for example during worldbosses/contracts it was a terrible experience. if the jabbit-2 players join it will be even worse.
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Jabbit 2 is an extra server. If they merge it they can optimise it better with the old one together.
It dosnt mean that 2 will be sold again. ;).
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Unless I misunderstood Chris on the 10/02 Live Stream (http://www.twitch.tv/wildstar/v/18792329), they're going to use new code to handle everything. It's not just a simple merger with everything else staying the same. He specially mentioned smoke test etc. before doing this. If the new Mega tech has been coded to handle the current population and tested the lag should be reduced, in theory at least.
 
EDIT: link
			
				
	Edited November 9, 2015 by Equa1ity	
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{| class="blockquote"
please dont merge jabbit... it was a laggy mess yesterday with disconnects/10+ sec delay on skills.
in dungeons/raids it was fine but outside of it, for example during worldbosses/contracts it was a terrible experience. if the jabbit-2 players join it will be even worse.
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