ED-E My Love

ED-E My Love is a companion quest in Fallout: New Vegas.
==Quick walkthrough==
==Detailed walkthrough==
===Finding and repairing ED-E===
The inert chassis of the eyebot can be found on a counter in the Nash residence in Primm. This building is on the corner opposite both the Vikki and Vance Casino and the Bison Steve Hotel; it will be on the right if crossing the bridge into Primm from the nearby NCR camp. The Nash residence is also known as the local Mojave Express office, according to the large sign on the roof.
Talk to Johnson Nash, the owner of the store and mention the robot sitting on the counter. He will reveal that he does not know much about it and will offhandedly suggest taking it to the junkyard near Novac.
* Nash will be inside the Vikki and Vance Casino when he is first met, as the town is overrun with convicts. Once the Courier brings stability to the town, Nash will be found inside his store, sitting at the counter.
Examining the broken robot will reveal that it can be fixed with the appropriate skills, or lacking that, several ingredient items:
* A Repair skill of 65, or a Science skill of 55 and a subsequent lowered Repair of 35.
* 1 scrap electronics, 3 scrap metals, and 2 sensor modules. Two scrap metals are right next to the robot while the rest can be easily obtained from Lone Wolf Radio, south of Goodsprings.
** Note that the robot can be repaired before or after talking to Nash. His dialogue will change slightly, but nothing else will be affected.
After ED-E is repaired, enable its companion protocol.
===Playback event triggers===
There are two pre-recorded messages in ED-E regarding the databanks it is carrying. There is a 5-day waiting period after the first message is triggered before the second can be triggered.
The triggers for these messages are specific words or phrases found in the dialogue of different characters, usually occurring while talking to someone who used to be in (or talks about) the Enclave, or someone who talks about technology.
*Many individuals on the following lists can be spoken to in order to trigger either audio log 1 or 2. However, once they have triggered the first message, the same person cannot trigger the second. The message will also not be triggered if a quest has been completed for that person.
====Audio log 1====
To trigger the first message, talk to any one of the following:
* Old Lady Gibson at the Gibson scrap yard. (If her conversation options have already been gone through before starting this quest, talking to her will no longer trigger this message.)
* NCR troopers at HELIOS One outside of the front door.
* Doctor Henry, found in the lodge in Jacobstown. Talk about his experience with the Enclave.
** If the companion quest For Auld Lang Syne has been completed, Doc Henry will no longer be present in the Jacobstown lodge. Instead, Calamity will then trigger the audio log.
* Ignacio Rivas at HELIOS One. Talk about ARCHIMEDES and the Brotherhood of Steel.
* Knight Torres, the quartermaster of the Brotherhood of Steel armory in Hidden Valley.
* Apprentice Watkins. Talk about HELIOS One.
* Thomas Hildern, director of the OSI at Camp McCarran. Much of the dialogue involves the quest There Stands the Grass.
* Colonel Moore. Talk about the first assignment for the quest, For the Republic, Part 2.
* Michael Angelo at his workshop, located on the Strip. Talk about his "lack of inspiration," and choose the Medicine skill check. Failing it will still count as a trigger word.
* Robert House. Talk about the Brotherhood of Steel at the start of The House Always Wins V.
* Quartermaster Mayes, found in Camp Forlorn Hope. Speak to him about the quest, Restoring Hope.
* Brotherhood of Steel paladins in the Hidden Valley bunker. One of their small talk dialogues will trigger it.
When the message is triggered, the Courier will be turned to face ED-E and an audio file will begin playing:
After this message (Audio log 1) has been triggered, the quest will be added to the quest log, but Audio log 2 (below) may not be immediately triggered. ED-E will not react to any further keywords until at least five in-game days have passed.
====Audio log 2====
After passing at least five in-game days, do any one of the following:
* Listen to the Brotherhood Scribe (found in a classroom inside the Brotherhood bunker in Hidden Valley) teaching his class.
* Speak to Michael Angelo about his inspiration which not only will trigger audio log 2, but also starts the quest Classic Inspiration. (If one has completed Michael Angelo's quest, this dialogue option will no longer be available.)
* Speak with Veronica Santangelo while on the quest I Could Make You Care, and again after accessing Father Elijah's terminal.
* Interact with the members of the Brotherhood of Steel in Hidden Valley (the knight repairing a turret has worked on at least one occasion).
* When trying to gain the Brotherhood of Steel's trust (without the help of Veronica), a keyword is spoken after getting rid of the NCR ranger in Hidden Valley.
* If enough trust has been gained with the Brotherhood, a scribe will give thanks and point out a footlocker containing energy weapon ammunition. Talking to the scribe again will trigger a keyword.
* Talk to Apprentice Watkins both about her parents and her decision, and ask her about all the computers.
* Talk to Doctor Hildern and Dr. Williams when starting the quest There Stands the Grass, and go back to Hildern after Williams told the Courier about the danger in Vault 22 to trigger a keyword.
* Talk to Fantastic at Hoover Dam, he will mention HELIOS One trigger word if That Lucky Old Sun was completed by sending power to Camp McCarran and The Strip.
Some of the characters that can trigger audio log 1 can trigger audio log 2 as well, so long as they weren't used to trigger the first one.
As with the first triggered message, the Courier will be turned to face ED-E and the second audio file will begin playing:
=====Other possible triggers=====
* Talk to Senior Knight Lorenzo in Hidden Valley.
* Talk to Quartermaster Mayes at Camp Forlorn Hope about retrieving NCR dogtags.
* Talk to one of the guards in the room with Elder McNamara in Hidden Valley.
====Additional log notes====
* Other possible keywords have been reported as being the Enclave, Navarro, Poseidon, HELIOS, Air Force Base, Eden and ARCHIMEDES.
* A way to incorporate another companion to help in this quest is to have Arcade Gannon present, as his personal quest being undertaken will result in many of the key words being spoken.
** If the companion quest For Auld Lang Syne has been completed, Doc Henry will no longer be present in the Jacobstown lodge. Instead, Calamity will then trigger the audio log.
* Using the "wait" feature will also speed up ED-E's speech events. Use the wait feature in increments of 1 hour inside Old Lady Gibson's house and after that, anywhere else.
* It is possible to get both logs 1 and 2 from Doctor Henry in Jacobstown.
* It is possible to get both logs 1 and 2 from talking to members of the Brotherhood of Steel.
* It is possible to be contacted by Brotherhood and the Followers without obtaining both logs.
* It is possible to get both logs from talking to Michael Angelo on The Strip.
* It is possible to get both logs from talking to NCR troopers outside HELIOS One.
===Upgrading ED-E===
After both the logs have been triggered, in approximately 2 in-game days, Senior Knight Lorenzo of the Brotherhood of Steel broadcasts a radio transmission through ED-E.
He goes on to say that he would like to examine ED-E and will ask for it to be brought to a patrol near the REPCONN headquarters. If one has already enter the Hidden Valley bunker for any reason, then he will simply ask them to return to him there. If one has already visited Hidden Valley, Lorenzo's transmission is cut off by April Martimer making her own transmission and requesting that ED-E instead be brought to the Followers of the Apocalypse at the Old Mormon Fort in Freeside. If one has never visited Hidden Valley, then upon traveling there for the first time and reaching the front grate, April should contact the player and the quest will update to offer both upgrade choices.
====Brotherhood of Steel====
Once the holotape has been acquired from REPCONN, the Courier will be prompted to go to Hidden Valley, where the Brotherhood bunker is located. If this is the first time visiting, Senior Paladin Ramos greets them at the intercom entrance and strips the Courier of all their belongings before they meet Elder McNamara, triggering Still in the Dark. The elder will require a display of trustworthiness and fits the Courier with an explosive collar to ensure compliance while completing their next task. In order to be trusted by the Brotherhood, McNamara wants the Courier to remove an NCR Ranger who is posing a threat to the Brotherhood's secrecy by patrolling nearby their bunker, Dobson. Getting rid of him by any means necessary will gain the elder's trust and will remove the explosive collar. With free clearance to the bunker, it is then possible to talk to Senior Knight Lorenzo, who will be located on the second lower floor of the bunker.
Alternatively, if the bunker has already been accessed, such as if Veronica is a companion, there will just be a prompt to meet Lorenzo in the bunker.
Lorenzo will upgrade ED-E's armor as compensation for the databanks regarding Poseidon Energy research. This will give ED-E a defense bonus from base 8 DT to 20 DT (+12 Damage Threshold), and a refurbished metallic surface, clean of its stickers and the car license plate. After three to four days, ED-E will return to Primm.
====Followers of the Apocalypse====
Bringing ED-E to the Followers instead will require reaching either of the gates into the northern half of Freeside, where the Old Mormon Fort stands.
Once she's met, April offers to upgrade ED-E's weapon system to compensate for the data being given to the Followers to promote the greater good of the wasteland. ED-E receives an extra laser zapper (+5 DAM, +5 shots/sec, +169 DPS, -0.01 Min Spread, +0.5% Critical Chance and +5 Critical Damage) though retains use of its original laser, now with a tendency to use the new blaster at short-medium range. Its armor will retain the rusted appearance but still be cleared of the stickers and license plate. After three to four days, ED-E will return to Primm.
====Additional notes====
* Neither option requires nor affects reputation with the Brotherhood of Steel or the Followers of the Apocalypse, so the choice is purely between which upgrade is more appealing.
* It is possible for only April to make contact if the Old Mormon Fort has been visited beforehand and neither Hidden Valley is visited nor the holotape acquired from REPCONN Headquarters.
* If Lorenzo has already been killed as a result of The House Always Wins V, Render Unto Caesar, or For the Republic, Part 2, waiting two days and talking to ED-E will trigger April Martimer to make contact without having to travel to the REPCONN Headquarters. Note that April Martimer will not make contact until Hidden Valley has been discovered.
* If the holotape was obtained previously by exploring REPCONN Headquarters, April won't make contact until the gate in the fence that surrounds Hidden Valley is opened or, if entering through the gap in the fence, until the Brotherhood compound is entered.
===Conclusion===
After three in-game days have passed, the quest advances and a message will appear saying that ED-E has returned to the Mojave Express building in Primm. Once the building is entered, the quest will be completed. However, one will still have to speak to ED-E in order to recruit it again.
==Quest stages==
==Notes==
* Talking to Ignacio Rivas about ARCHIMEDES can activate both logs in the same playthrough (although not simultaneously). This can be done even after completing That Lucky Old Sun. If the second log doesn't activate after waiting nine days, try waiting another 24 hours.
* If everyone in the Hidden Valley bunker is killed, April Martimer will automatically make contact after two game days.
* The numbers of in-game days listed above do not always work as it is implied they should when using the "wait" feature. However, not receiving a message after waiting does not mean the quest has glitched or failed.
* If prompted to talk to Senior Knight Lorenzo for the quest Still in the Dark while he is upgrading ED-E, he will not be present until ED-E's upgrades are finished. In the meantime, the quest arrow will point to the spot Lorenzo is usually found in.
* Any items in ED-E's inventory will disappear when it is upgraded (unless any add-on content has been installed, or playing the Ultimate Edition).
==Behind the scenes==
The name of the quest is a reference to the 1956 song "Eddie My Love" by The Teen Queens.
==Bugs==
Category:Fallout: New Vegas companion quests
Category:Primm quests
de:Mein lieber ED-E
es:ED-E, mi amor
it:ED-E amore mio
pl:ED-E Moja Miłość
pt:ED-E My Love
ru:ЭД-Э, любовь моя
uk:ЕД-Е, любов моя
zh:ED-E我的爱