API GetLFGProposal

Returns information about the current LFD group invite.
 proposalExists, id, typeID, subtypeID, name, texture, role, hasResponded, totalEncounters,
 completedEncounters, numMembers, isLeader, isHoliday, proposalCategory = GetLFGProposal()
==Return values==
:;proposalExists: - true if your character has a pending LFD invitation, nil otherwise.
:;id: - dungeonID (?)
:;typeID: - LFG type ID - one of TYPEID_DUNGEON (1), TYPEID_RANDOM_DUNGEON (6).
:;subtypeID: - One of the LFG_SUBTYPEID_* values:
:* LFG_SUBTYPEID_DUNGEON = 1
:* LFG_SUBTYPEID_HEROIC = 2
:* LFG_SUBTYPEID_RAID = 3
:* LFG_SUBTYPEID_SCENARIO = 4
:* LFG_SUBTYPEID_FLEXRAID = 5
:;name: - Instance name (unless the invitation is to a random dungeon).
:;texture: - Invitation background texture name (appended to "Interface\\LFGFrame\\UI-LFG-BACKGROUND-").
:;role: - Proposed player role; one of "HEALER", "TANK", "DAMAGER", or "NONE".
:;hasResponded: - true if your character has already accepted/rejected the invitation, false otherwise.
:;totalEncounters: - total number of bosses in the dungeon.
:;completedEncounters: - number of bosses in the dungeon already killed.
:;numMembers: - number of members in the proposed party.
:;isLeader: - true if your character is selected to be the party leader, false otherwise.
:;isHoliday: - true if the proposal is for a holiday event queue, false otherwise.
:;proposalCategory: - queue category; one of the LE_LFG_CATEGORY constants.
==See also==
* 
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