Hero (Rave)

Hero (勇者, Hero) is a title given to the mainline protagonist of the Dragon Quest series and appears as a playable character in Super Smash Bros. Rave.
The Luminary is voiced by Mitsuki Saiga, Erdrick is voiced by Nobuyuki Hiyama, Solo is voiced by Takeshi Kusao, and Eight is voiced by Yuki Kaji, all reprising their roles via reused voice clips from Ultimate.
==Attributes==
Hero is a tall, middleweight swordsman with decent mobility, he also sports long range and his overall damage output is above-average. If he stands still, walks, or crouches, then projectiles will be blocked with his shield. His smash attacks have a 1/8 chance of landing a critical hit, triggering a Special Zoom and deals more damage.
He has a fighter ability called the MP Gauge. Starting out at 100 Magic Points (MP), the meter will be drained when using his special moves. If the meter is drained, then the spell will be used, but it cannot be performed. The meter is restored over time. It can also be refilled by using a normal attack on an opponent or a shield.
==Moveset==
===Ground Attacks===
Neutral attack	Performs an upward slash, then a downward slash, and then another upward slash.
Forward tilt 	Does an outward shield bash, then a outward slash.
Up tilt 	Hops while slashing overhead at an arc.
Down tilt 	Performs a baseball slide.
Dash attack 	Jumps while slashing downwards.
Forward smash 	Performs a two-handed downward slash. There is a small chance of landing a critical hit.
Up smash 	Performs an upward thrust. There is a small chance of landing a critical hit.
Down smash 	Does a kneeling inward slash in front of himself, then an outward slash behind himself. There is a small chance of landing a critical hit.
===Air Attacks===
Neutral aerial	Slashes around in a full circle around himself.
Forward aerial	Slashes downwards in front of himself.
Back aerial 	Slashes upwards behind himself.
Up aerial 	Performs a stretch kick.
Down aerial 	Thrusts his sword downwards.
===Grabs & Throws===
Grab 	Reaches out with his left hand.
Pummel 	Performs a knee strike.
Forward throw	Plants his sword to the ground before throwing the opponent away.
Back throw 	Performs the tomoe nage, a judo throw, to send the opponent backward.
Up throw 	Heaves the opponent upward.
Down throw 	Does a one-handed body slam.
===Recovery Attacks===
Floor attack	Slashes behind himself, then in front of himself while getting up.
Edge attack 	Slashes inward while climbing up.
===Special Moves===
Neutral special	Frizz / Frizzle / Kafrizz: Fires a small fireball forward, costing 6 MP to use. If held partially, then he fires two intertwined fireballs forward, costing 16 MP to use. If held fully, then he fires a large, multi-hitting fireball that deals extremely high damage and knockback, costing 36 MP to use.
Side special 	Zap / Zapple / Kazap: Swings his sword upward to emit a burst of electricity in front of himself, costing 8 MP to use. If held partially, then he emits a long-ranged bolt of energy, costing 18 MP to use. If held fully, then he raises his sword to be struck by a lightning bolt, then he performs a spinning outward slash while emitting electricity, costing 42 MP to use.
Up special 	Woosh / Swoosh / Kaswoosh: Casts a small and weak tornado that sends him upward, costing 5 MP to use. If held partially, then he casts a larger tornado that hits multiple times while sending him upward, costing 9 MP to use. If held fully, then he casts two large tornadoes that hit multiple times and sends him higher, costing 18 MP to use.
Down special 	Command Selection: Chooses between a variety of four randomly-selected spells from a pop-up menu, each requiring their own set of MP:
* Bang: A small, spark-like projectile that creates a small explosion after a certain distance or upon contact with opponents. It costs 9 MP.
* Kaboom: A small, spark-like projectile that creates a large explosion after a certain distance or upon contact with opponents. It costs 37 MP.
* Sizz: A fiery, bolt-like projectile that travels quickly. It costs 8 MP.
* Sizzle: A fiery, bolt-like projectile that travels quickly while leaving behind flames on the ground that can damage opponents. It costs 20 MP.
* Flame Slash: A quick slash with his sword aflame. It costs 12 MP.
* Kacrackle Slash: A quick slash with his sword covered in frost. It costs 11 MP.
* Hatchet Man: A delayed downward slash, triggering a critical hit and a Special Zoom on hit. It costs 15 MP.
* Snooze: Extends his hand, launching a spherical, pulse-like projectile that sends opponents asleep. It costs 16 MP.
* Whack: Swings his hand forward, launching a slow-moving dark purple sphere that can instantly KO an opponent. It costs 10 MP.
* Thwack: Swings his hand, emitting a large, dark purple blast directly in front of himself that can instantly KO an opponent. It costs 30 MP.
* Metal Slash: Slashes his sword forward, instantly KO'ing any metal opponent or another Hero using Kaclang, but it deals little damage to normal opponents. It costs 6 MP.
* Kaclang: Encases himself in metal, making him invulnerable to both damage and knockback but he cannot move. It costs 6 MP.
* Kamikazee: Crosses his arms and begins to glow, then he explodes, dealing a large amount of damage and knockback. It costs 1 MP.
* Magic Burst: Casts an enormous, spherical explosion that grows in size and hits multiple times. It consumes all of the MP.
* Oomph: Increases his damage output by 1.6x, knockback output by 1.1x and damage received by 1.2x, lasting twelve seconds. It costs 16 MP.
* Psyche Up: Increases his damage output by 1.2x, knockback output by 1.2x, and shield damage output by 1.65x. It costs 14 MP.
* Acceleratle: Increases his move and air speed by 2x-2.5x. It costs 13 MP.
* Bounce: Reflects projectiles while increasing its damage output and knockback. It costs 14 MP.
* Heal: Heals him by 11%. It costs 7 MP.
* Zoom: Jumps directly upward, going past the limits of the camera, and lands directly on a random part of a stage. It costs 8 MP.
* Hocus Pocus: Casts a random spell, making him either giant, invincible, his MP is refilled to 100, applies a timer effect to himself, his MP is depleted to 0, poisons himself, inflicts himself to sleep, shrinks himself, inflicts himself with a flower effect, turns him invisible, or uses a spell that costs only 4 MP than usual. It costs 4 MP.
Final Smash 	Gigaslash: Performs an upward slash, and if the move connects, a cutscene plays where the seven non-playable heroes from his series appear and brings their respective weapons together, discharging a combined stream of electrical energy that is infused into the Hero's sword, then he proceeds to perform Gigaslash, launching the opponent away.
==On-Screen Appearance==
*Flies onto the stage using Zoom, then he raises his sword vertically.
==Taunts==
Up taunt 	Puts away his sword and shield, then he performs Psyche Up.
Side taunt	Raises his sword vertically skyward.
Down taunt	Fumbles in place as a Slime meanders in front of him.
==Idle Poses==
*Lifts his sword in front of himself while smiling.
*Assumes an attack stance.
==Victory Poses==
Left 	Raises his sword in the air, then he slashes twice and poses.
Up 	Performs Kazap before striking a pose.
Right	Walks up to three Slimes, then he kneels down and looks at them with a smile.
Victory Theme: An arrangement of the ending phrase of "Overture", the main theme of the Dragon Quest series.
==Alternate Costumes==
Half of his costumes represent different protagonists from across his home series.
Luminary 	The Hero from Dragon Quest XI, the Luminary.
Erdrick 	The male Hero from Dragon Quest III, Erdrick.
Solo 	The male Hero from Dragon Quest IV, Solo.
Eight 	The Hero from Dragon Quest VIII, Eight.
Luminary Red 	Angelo
Erdrick White	The Hero from Dragon Quest V.
Solo Orange 	The Hero from Dragon Quest.
Eight Blue 	Terry
Category:Characters
Category:Super Smash Bros. Rave