Zeul

<--Aegotha
(PLAYABLE RACE)
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===Description:===
The swamp trolls of the Faerish swamps, eponymously known as the zeul, are a primarily nocturnal species who dwell in caves and hollows asleep during the day. Though they are gifted with great regenerative qualities, due to a moss-like substance that grows over their skin as they age, their abilities however are not as great as those of Forest Trolls and are limited to smaller and less complex appendages like fingers, ears or toes. They are also gifted with infravision, or sight in the infrared spectrum to which most races are blind.
Zeul are little more than an annoyance for the united armies of Faerne, but occasionally they do cause serious havoc within the region. Some zeul leave the surface for the forever darkened world of Vechnost, but they are not natively a subterranean peoples.
They constantly seek to experience the world of dreams during a waking state, believing that the two realms are not altogether unjoined... Consumption of plants with psychedelic properties is common place in their culture, most notably among their priests.
They are known to be brutal and cruel, but not without reason.
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Racial Traits:
[Zeul Regeneration]
: (Requires Zeul)
: Passive Effect - Racial Trait
: The zeul is able to regenerate lost limbs and heals faster than most other races, at the end of battle the zeul regenerates +1 HP.
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[Infravision]
: (Requires Zeul)
: Passive Effect - Racial Trait
: The zeul is able to see in the infrared spectrum and therefore has enhanced vision at night.
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[Zeul Narcolepsy]
: (Requires Zeul)
: Passive Effect - Racial Trait
: The zeul is attached to the dream realm even when awake, all sleeping effects last +1 turns on the zeul.
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Category:Destiny of the Fated
Category:DOTF Races