Eyes of the Undead (Wizard Spell)

This spell is cast upon any dead or undead body of Small size (S) or less. Once cast, a link is forged between the necromancer and the cadaver, allowing him to see and hear anything that the corpse can. Only an unwilling undead creature receives a saving throw vs. spell to avoid the dweomer. If the undead creature is a willing ser­vant of the necromancer, no saving throw is nec­essary, and a dead body receives no saving throw.
Since a dead body is not able to direct its eyes, it is unlikely to see much of use unless prepared, although it can be an effective listener. An undead creature, able to move around, and is a better sub­ject for the spell.
The necromancer cannot control the undead creature through this spell, but must rely upon the creature's orders or instincts to provide the appro­priate views. The more self-willed and intelligent the undead, the better the chance of seeing or hearing something useful.
Although the corpse must be within 30 yards of the necromancer when the spell is cast, the caster can be up to one mile away and still see and hear through the undead creature. In the Ravenloft setting, the spell ceases to work if the caster and undead are in different domains and the borders of either domain (or any intervening domain) are closed.
The material components for this spell are an eye and an ear of a dead man. Casting this spell is cause for a Ravenloft powers check.
Notes: Restricted to necromancers and undead spellcasters; uncommon.
Category:Spells from Wizard's Spell Compendium