Ch 8 (CNH)

__NOTOC__
This chapter is for the DM. It deals with all sorts of game-mastering concerns brought on by the introduction of ninja into a campaign. Players are also welcome to read this chapter. It will give them a better idea of what to expect from their DMs.
==Chapter 8: Campaigning the Ninja==
* Campaigning the Ninja
* Secrecy Within the Campaign
** Keeping Secrets From the Players
** The Players Know, The Characters Don't
** The Characters Know
* The Character Mix
** Ninja Passing
** Ninja Group
* Ninja Adventures
** Intelligence Gathering
** Theft and Covert Deliver
** Elimination
** Protection
** Sabotage
** Sowing Dissent
** Smoking Out Traitors
** Testing Ninja
* Ninja Kits in the Campaign
** Lone Wolf
*** Becoming a Lone Wolf
*** Becoming a Pack Wolf
** Shadow Warrior
** Intruder
** Consort
** Pathfinder
** Spirit Warrior
* Ninja Clan Resources
* Spy Campaigns