Wyrm head rotating regardless of being able to see

left|thumb|855x855px|In this video, the player has stopped moving after activating the wyrms' chasing state. The wyrms have "see moving" disabled but "see still" enabled, meaning they can only detect the player when standing still. Despite this, the wyrms continue to rotate their heads to track the player's location, even while the player is moving and effectively invisible to them, creating a behavior that makes no sense.