132653-feedback-and-known-issues-wildstar-reloaded-game-update

== Content ==
			
Hey Everyone -
 
At this time the servers are back online and players can now play the WildStar: Reloaded game update - notes can be found here, and feedback can be left below.
 
Cheers,
 
Team WildStar
 
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Known Issues
General
The client occasionally crashes on systems with an AMD R9 380 display adapter when running in DirectX11 mode.
There are no loot notifications for items received from an Instance Lockbox.
A Telegraph sometimes appears upon logging into the game when not hovering over any action bar buttons.
Achievements
Bombastic Bandit Basher is not counting bandit kills.
Auction House
General
Filters have not been updated from the old stat system to the new stat system.
Character
Customization
The Titan's Assailing Hauberk has the incorrect model and color and looks out of place with the rest of the set.
Armor and dyes are being temporarily removed from costumes when a player teleports to different continents.
Classes
General
Focus costs on charged abilities do not get modified by bonuses on the tooltips.
The 'Cutthroat' AMP's debuff icon presents random damage amounts when stacked on a target character.
The Shield Repair tooltip is incorrect.
The Sure Shot AMP is granting a disproportionate amount of damage.
Esper
Telekinetic Strike
Tier 8 sometimes generates a stack of Mental Overflow when it should not.
Superiority AMP
Buff tooltip and AMP tooltip are inconsistent.
Medic
Barrier
The heal over time portion is incorrectly triggering direct shield heal proc events.
Medic - Protective Surge AMP
Does not trigger off of Mending Probes Tier 4 or above.
Quantum Cascade
While using Hold to Continue casting, Quantum Cascade is not recast.
Rejuvenator
Tiers display target as either Freeform or Self, but it is not consistent.
Spellslinger
Wild Barrage
Tooltip incorrectly displays that damage is dealt every 0s.
Stalker
Amplification Spike
The correct visuals are not showing up properly.
AMPs
Iron Man
Tooltip lists an incorrect duration for its Interrupt Armor buff.
Killer
Killer is gated by a 500ms window that causes inconsistent results.
Left in the Dust
The debuff is missing tooltip information.
Stealth Mastery
The 'Stealth Mastery' AMP does not present a buff icon to match its effect of increasing the character's movement speed in Stealth by 10% when viewed over the character's Unit Frame
Punish
Tier 4 does not express a duration.
Warrior
Bring It On AMP
Stacking buff tooltip does not properly recalculate the value displayed.
Combat
Multi-hit spells will sometimes erroneously display huge numbers in the combat floaters
Pets don't support damage variance currently.
Multihit Crit heals will sometimes not correctly proc.
Challenges
Threshold Focus costs are not being modified by Focus Cost Reduction or Intensity.
Content
Zones
Algoroc
The achievement "Up to the Challenge: Algoroc" cannot be completed because the challenge "Augmented Eldan Weaponry" is no longer a challenge.
Celestion
During the quest, "Firefighting," the sprinkler will occasionally reverse direction.
On quest "Sanctuary Enshrined" the location indicator for Arwick Redleaf is incorrect.
Deradune
Agent Lex shows up as "Unknown" after the quest "Arrival of the Luminai" in Bloodfire Village.
Ellevar
The "Highland Beef" imbuement quest in Ellevar is not updating for Highland Bull and Highland Longhorn kills.
Many of the Poisoned Stormseekers and Supplies for "The Cruel and the Credulous" are outside of the objective radius.
Farside
The Arm-a-Geddon public event is awarding Gold Medals for players who only qualify for Bronze or Silver medals.
The location links in multiple Tradeskill quests on Farside do not open the map when clicked on.
Grimvault
The quest, "Can't Turn Back Now," has an incorrect location link.
The quest, "Gates of Fire," has an incorrect location link.
The quest, "Hot Drop Troopers," has an incorrect location link.
The quest, "Not on My Watch," has an incorrect location link.
The quest, "Search and Rescue" has a location link that directs players to the micro interior, rather than the entrance to the micro.
The quest, "Too Late for Mutt," has an incorrect location link.
Levian Bay
The objective to find Cambot Z-1n for "Find Artemis Zin" is not displaying on the map.
Malgrave
The quest, "WANTED: A Deep, Dark Hole," has an incorrect location link.
The Journey to Malgrave quests are available at level 38 but you will still get warned that Malgrave is too Dangerous at that level when using the portal from Illium or Thayd.
The Defile
Tessa and her Quickclaw Assassin group may be killed by hostile creatures in the Defile.
Dungeons
General
Some items do not have the correct icon for their slot type.
Protogames Academy (Veteran)
There is an issue causing the Scrapyard Cleanup challenge to fail incorrectly.
Sanctuary of the Swordmaiden (Veteran)
Cowl of the Infected is incorrectly using a hand asset.
Skullcano (Veteran)
Items
The Space Pirate Hat appears as gloves on players Itemization.
Stormtalon’s Lair
Skyborn Tempest's charge is killing pets, which is unintended.
Expeditions
There is a rare case where killing Riptide sometimes does not advance the public event properly.
The low gravity buff in Outpost M-13 does not get applied when you leave the ship.
Housing
When you attempt to place special decor beyond the limit of 50 pieces, placement visuals can persist and the UI can behave strangely.
Cup of Tea housing décor is unavailable to some players.
In-Game Store
The "Jungle Trask (Green)" in the Store appears to purchasers as "Jungle Trask" without the color in the name in the Account Inventory, but it is the green one.
Please note that the following store products cannot be gifted when purchased: Character Slot Unlock, Auctions and Bids Limit, Commodity Order Limit, Holo-Wardrobe Display Limit, Costume Slot Unlock, and Decor Limit.
Items
"Tanglevine Detangler" does not have an icon.
Food says it grants "Assault Power" or "Support Power" when it actually grants "Assault Rating" or "Support Rating".
Healer gauntlets have the tank special. Tank gauntlets have the healer special.
Challenges
Elegant Floral Arrange is using an incorrect pant icon.
Runes
When rerolling a Rune Slot, the word "slot" is displayed twice.
The buff 'Surge Life' has no description text.
Unstoppable buff description incorrectly displays a value of 0 for Health gained.
Madame Fay's Fortunes
If the player clicks too fast on a fortune card to make it spin around faster, the tool-tip for the card does not appear.
Paths
The Levian Bay explorer path mission "Cartography: Levian Bay" does not display on the objective tracker until the player reaches "The Elder Vault" and then does not display the correct percentage complete.
Pets
Flying pets will sometimes occupy the same air space as their owner’s Scientist Scanbots.
Public Events
 Some public events will always award Gold Medals.
PvP
Fallen Clairvoyant's Afflicting Grasps and Fallen Clairvoyant's Afflicting Foxtrots currently have the wrong icon.
Daggerstone Pass
Detonating bombs are not currently dealing the correct amount of damage to nearby players.
Raids
The amount of Tokens and Matrices dropped in Raids need to be increased.
Datascape
Elemental Pairs
There is an issue causing the Elemental Pairs to sometimes not drop loot. Please contact CS if this occurs and we will reimburse your items.
Frostbringer Warlock
His ice waves are killing pets, which is unintended.
Genetic Archives
The egg hallways have looping sound throughout the entire instance.
Reputation
Methods used by players to boost their reputation gain do not work on a very small number of quests.
Runecrafting
Rune Specials
Venom
Stacked visual effects may turn the target a different color.
Sprint
Sprint/Run/Walk Mode setting is not saving when closing the client.
Taxi
Some distant taxi destinations from Illium incorrectly say they're blocked because you're too close.
Wilderrun only connect to each other, but a teleport is available from Illium.
Tradeskills
Some Tradeskill trainers still have references to former crafting options.
Some tutorials still have references to former crafting options.
A number of Dominion Armorer tradeskill quests incorrectly reference the Exile faction.
Crafting
Weak Ferrocite Power Core is more expensive than it is intended to be.
Tutorial
The Public Event tutorial prompt is pointing under the Objective Tracker.
Path tutorial prompts do not accurately point to the Path Mission tracker.
Warplots
Sometimes walls in a 'Warplot' are appearing as simply white with no textures when the video settings are placed as 'Low' and under.
User Interface
 
Addons
Account Inventory
C.R.E.D.D. does not always display correctly in the Account Inventory
Auction House and Commodities Exchange
The buttons for purchasing Signature status and unlocking additional slots are selected over buttons that overlap them.
Automatic Mouse Look Mode
Automatic Mouse Look mode does not re-enable after leaving the Store, Fortunes, or Options menus.
Challenge Log
The icon and text for gold medals are cut off for some challenges.
Character Creation
Characters can appear with the opposite faction's costume during Character Creation.
Circuitboard Crafting
UI incorrectly states that the loyalty bonus is 9% instead of 10%.
Content Finder
Lower level characters that are the same name as previously deleted high level characters on the same account can get into a state where they will fail role checks for Dungeons and Adventures.
Confirmation text for Nav Points is cut off occasionally.
Players are unable to solo queue for Warplots as a Warparty.
Commodities Exchange
Players are able to list double their maximum orders.
C.R.E.D.D. Exchange
The label that shows how many C.R.E.D.D. you have shows an extra 0.
If the player's first use of the C.R.E.D.D. Exchange is to sell C.R.E.D.D., there will be a blank entry in the C.R.E.D.D. Exchange's Log.
Guild Panel
The Guild Influence cap displays an incorrect maximum influence when viewing it in the 'Guild Perks' tab of the 'Social' menu.
Housing
There is an issue that is preventing the user from deleting decor in the Skyplot.
Level Up Unlock
The level up unlock window is currently missing entries for Bay of Betrayal, Daggerstone Pass, Northern Wastes, and Star-Comm Basin.
Mini Map
Some subzone names will not display on the mini-map.
Objective Tracker
Imbuements are still appearing in the Objective Tracker after the item with the imbuement is unequipped.
The Objective Tracker does not always resize correctly when setting and clearing Nav Points.
Work orders tracked in the Quest section do not state which tradeskill they are for.
Some text in the objective tracker overlaps the section headers.
Sprint Meter
The Sprint Meter does not always hide itself correctly.
Store
Characters do not appear in a battle pose when previewing a weapon in the Store.
Trade
Players are unable to remove or move items in the trade window.
Re-initiating trade while the "Trade Declined" window is displayed causes the system to think that the player is still trading, even though the UI has closed.
			
				
	Edited October 1, 2015 by CRB_Sunshine
	
		Updates	
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			"The amount of Tokens and Matrices dropped in Raids need to be increased."  sad this didn't get in.  Hope there's a hotfix with it soon.	
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			Thayd Guardsmen are not able to provide directions. It will be great if it is fixed since lots of new players won't know where to look for a particluar NPC. It is also possible that there's the same issue in Illium.
			
				
	Edited September 29, 2015 by Sawalot	
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1. an early level around level 3 quest in Everstar Grove that requires you to collect life vitalus something from kind of alchemist corpses... is broken. I couldn't collect them after when I had got out of the place and got in again...
 
2. I'm a slow reader and my English is not good so I want auto-dismissing windows stay longer
 
Best Wishes, from Korea	
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I am missing a listing for this bug:
 
Objective Tracker can not be moved anymore (at least in german game-client). In the user-interface you can not find an entry for objective tracker, therefore you can not make it movable.
 
Since I am playing with 3 monitors and my quest-tracker is now on the rightmost side of my right screen it is really annoing.	
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			Anything on the missing guilds ?	
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			queues on the mega servers = why are you aloud to call them mega servers	
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One complaint about the forums, the little options in the bottom right of posts. Like the edit button, multiqoute, etc...is really hard to see.
Be nice to have that brightened up a tad please.	
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			Is it a known issue that many of the Cosmic rewards from tier unlocks aren't showing up in account inventory? I have some of my cosmic rewards, but many of them aren't in my character's account inventory, especially the dyes.	
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Is it a known issue that update is not spelled correctly in the title of this thread?
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			Is it a known issue that update is not spelled correctly in the title of this thread?	
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			I've had a subscription intermittently since launch, and continuously since before June 15th.  I don't see the signature time or the account rewards anywhere, have they not gone out yet? (I've seen some mounts and the title for those who have been continuously subbed from the beginning)	
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There is also a problem with AH/CX list orders, many of my guildied ( including me) had 40 maximum CX/AH listings, now we have max of 13...
 
Other thing is new World Boss contract tier 3 which is unfarif for Exiles, we are supposed to kill World Bosses in Deradune/Ellevar/Auroria or Zoetic. Only one of them is "viable" for Exiles fraction, but there is another problem we need to collect 75 "thingies" from elite mobs around Zoetics spot, but the thingies are not droping every mob but 1 per 10-20 mobs, that must be a joke, it should be droping every mob....	
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			It appears the Transport Controls to take you back to the Levian Bay starting area is broken.	
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{| class="blockquote"
Known Issues
General
The client occasionally crashes on systems with an AMD R9 380 display adapter when running in DirectX11 mode.
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{| class="blockquote"
Is it a known issue that many of the Cosmic rewards from tier unlocks aren't showing up in account inventory? I have some of my cosmic rewards, but many of them aren't in my character's account inventory, especially the dyes.
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			The menu for the Scientists Scanbot does not display correctly. Every clickable icon seems to be in the correct place but the background for it seems to be the wrong size and you are able to see through a portion of it because there is nothing there.
			
				
	Edited September 29, 2015 by Krystyn	
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			Need more servers so everyone can play.. My friends and I want to play but we are stuck loading so we are resorting to just skipping playing wildstar and staying on WoW till you guys get more realms.. :(	
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			It´s impossible to enter in server ... queues about 4h and more .... 4get i can´t try the game ... can´t enter ....	
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			Remote quest turn-in is not working for me. I get green check mark, but no option to complete the quest.	
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			Occasionally when playing my spellslinger after a lag spike I just stop any type of regen. Like my health nor my spellpower will regen even if I'm not in combat. It doesn't go back to normal until I relog. Not sure if I'm the only one having this issue or not.	
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			I am just curious, how did they go from a well oiled machine, working all smooth, to a Free-To-Play launch that appears to be a big mess. I just recently downloaded, spent the last hour or so downloading the gigs of updates, bought a signature pack subscription, and find out I am unable to make a character for my account.  I am really bummed out. =/	
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			What about Suit Power not regening? Or getting stuck in general?	
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			Cannot create character, just get an hourglasses, US PVE server.	
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I am just curious, how did they go from a well oiled machine, working all smooth, to a Free-To-Play launch that appears to be a big mess. I just recently downloaded, spent the last hour or so downloading the gigs of updates, bought a signature pack subscription, and find out I am unable to make a character for my account.  I am really bummed out. =/
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			You forgot about how many people can't create characters 	
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			can't create character some robot girl is blocking the screen :angry:	
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			Why isn't "Subscribers being placed in queues while F2P players are able to get in" not in the "Known Issues" list?
			
				
	Edited September 30, 2015 by Scormus	
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Because the F2P update was 6 gig worth of patches.  It was bound to be buggy no matter what.  XD
 
 
I've had this issues as well as a friend of mine.  It looks like a bug in the character selection system.  In my case, I had 2 characters, but on realm transfer, it said 3.  I was unable to make a character.  I deleted 1 character and checked again.  It showed I had 1 character, the correct number.  Then I was able to create a character no problem.  Not sure if this is a solution you can apply...I had a low level 7 Dominion scum I wanted off my account so it worked fine for me ^^
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			Can't create either, just got stuck with the hourglass then "lost connetion due to inactivity". Then ill wait in to an hour queue again	
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Why isn't "Subscribers being placed in queues while F2P players are able to get in" not in the "Known Issues" list?
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Dye prices are way too high at 50 and way too low earlier on. The same piece costs about 15 silver at level 14 and 48 gold at level 50. That's absolutely outrageous, and you removed the 'cheap' ties like platinum silver by upping the price of everything significantly at 50.
 
It feels like another attempt to shove service tokens down my throat.
			
				
	Edited September 30, 2015 by eMachiavelli	
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A few bugs that aren't being talked about, from what I've seen. Could've missed them, but these are the big ones
 
Client
Extremely slow loading to get to log in screen
Crashes when changing video settings (from borderless windowed to anything just dies)
- this occurs in both the log in config settings and in game
Crashes randomly when trying to load game 
Housing
Right click on certain decor items causes crashing of client
Linking items (likely the same issue) causes crashing of client
Flat Ground causing FabKits to have decor floating on them (not a huge priority but it's there)
 -cannot fix as they are premade items
Flat Ground causing major clipping with Aurin Cozy House/Spacious House Entrances- cannot fix due to premade
			
				
	Edited September 30, 2015 by Kitsune Hazard	
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Please also include HEAVY LAGG-SPIKES!
 
unbelievable that it is not already in this list under known issues -> general. The technical background is not important, if it is cpu overload or a bug in server-processes. It is definitely an issue and IMHO the most serious one, followed by the buggy character-creation. Those are FAR more important than ANY cash-shop issues.
 
The game is NO FUN anymore with these kind of hardcore laggs that are not ping-related.
My whole guild stopped playing because you can not seriously do anything ingame. So these people will NOT buy anything in cashshop. I dont think that my guild is an exception here. So cut the cash-shop crap and handle the REAL issues 1st priority! Grant more server power if needed or you will loose all the new and returned players in no time.
 
PROBLEM DESCRIPTION
I killed dungeon bosses for example and had to wait 1 minute until all loot from the kill was in my inventory, because the boss drops about 40 pieces of silver and the "laggspike-affected vacuum-loot" decided that it would be a good idea to pick one coin per second. I should make a video. That is just ridiculous!
In each fight you stand still 1 - 2 times for 2 - 3 seconds with a lagg-spike and can not avoid telegraphs or even do skills. So doing any quests is a struggle.
Different maps are affected.
You can not do expeditions, instances, adventures, raids. Thayd is also so laggy that you can not even use a npc for selling/buying properly.
You can not manage stuff in your inventory without it becoming frustrating because you have to wait after each drag and drop about 2 seconds.
You can not test new rotations because of lagg-spikes braking any resource- and cooldownmanagement.
In fact you can not play the game with these laggs. Fix pls ASAP.
			
				
	Edited September 30, 2015 by Sairai	
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			any idea why i am stuck on charecter screen and cant log into the game ?	
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			Thank you carbine! It's not without its flaws but it's certainly well polished and on its way :)
			
				
	Edited September 30, 2015 by Madderhadder	
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https://forums.wildstar-online.com/forums/index.php?/topic/129577-in-game-storefront-icon/
 
Can't reply to the linked thread maybe because the beta is over but please see that post.  The Store Icon constant blinking has to stop.  Completely obnoxious. 	
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When leaving battlegrounds in the EU you crash to desktop error Failuer handling network message missing or foreign ID #403 then the game closes and you get a memory reference error.
 
Battleground lag is making them unplayable	
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remove estimated login time , it just says less than one minute with a fantabillion queue  :D	
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			When the store lags out or goes down you lose you +100% omnibits buff from cosmic points	
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			Lag spikes should be on the list. Hope that gets fixed by Friday or I'm going to have to call off our raid.	
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			I cannot even log in to the game it says. Network error: Unable to Connect. Any ideas?	
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			I'm using a crossfired Radeon HD 6950 Setup. I'm getting the same type of crashes as the AMD R9 380 display issues.	
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{| class="blockquote"
I cannot even log in to the game it says. Network error: Unable to Connect. Any ideas?
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{| class="blockquote"
Public Events
 Some public events will always award Gold Medals.
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Someone else might have posted this, but- the holo-wardrobe has a bug where you can't switch a costume item more than once. You have to reopen the window every time you want to try a new item for your costume.
 
The 2-step verification preview window gets stuck to my mouse curser sometimes (/reloadui fixes it). I can post a screenshot when it happens again.
 
Last night everyone was getting disconnected after completing pvp battlegrounds.
			
				
	Edited September 30, 2015 by Debrained	
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After the 9/30 Hotfix for NA servers, 8 hour queue times (actual time, about 75 minutes), then log in, DC'd out within 30 seconds. Log in, DC'd out within 15 seconds. Log in, DC'd out from the character select screen. Etc., etc. So far it's been about 15 disconnects within 60 seconds or less. I keep trying. 
 
UPDATE: OK, I did get in long enough to confirm that the weird lag I had been having between a keyed in command and seeing the result on screen (it had been anywhere from a 2 second delay on combat commands, to a 9 second delay to vacuum up loot) is gone. I had been having that lag since relaunch, but now it's nice and smooth. I just can't stay in the game longer than 3 minutes, lol. 
			
				
	Edited October 1, 2015 by Blueskylight	
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Forgot an issue,   should be #1 in the list 
 
 
Known Issues:
 
#1 Tremendous Lag , will result in horrible game play, unresponsive looting and skill usage.  Will also at times result in disconnects which will force you to re-log and start at the back of the long queue line.	
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			So, I thought Subscribers were supposed to have priority over free to play players... Seeing how i'm a subscriber and I am having extremely long que times and my position in que is usually around 3000 - 4000 what is going on?	
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			Dont forget that alot of the other subscribers are having the same issue as you	
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Transmat is now returning you to the Character Selection screen and you can't log in until you've logged out and logged in again.Tried this again but it was fine second time  :wacko:
 
Doing Lightspire...disconnected about 10 secs after engaging Dreadwatcher, can't reconnect "Reason 10" "disconnected due to server lag"
			
				
	Edited October 1, 2015 by Charge	
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			EU totally unplayable due to lags. Why can't you see any streams from Eu servers? Cause game cannot be played on EU.	
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			NA unplayable as no one seems to be able to load the game world after Character selection. Just get booted back to characters... The revolving door is working as intended.	
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			The blue Onslaught runes missing from the Set Rune Exchanger vendor,is this intentional?	
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>https://forums.wildstar-online.com/forums/index.php?/topic/133561-stuck-in-protogames-academy-lobby/
 
I'll just leave this here before going for a nap. Here's to hoping they solve it.	
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			The little glowy running man keeps appearing on my screen - even when I'm not in sprint mode - every time I interact with an aspect of the UI. Open my character panel? Oh hey running man. Open my bags? Running man!	
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			Can not get past character selection screen... select character -> loading screen -> back to character select... weeeeeeee	
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			can't even get to character select now, just sits there loading for 30+ mins  (NA PvE)	
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			Is a completely empty auction house a known issue? My items aren't visible anywhere, and neither are anyone else's.	
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{| class="blockquote"
Thayd Guardsmen are not able to provide directions. It will be great if it is fixed since lots of new players won't know where to look for a particluar NPC. It is also possible that there's the same issue in Illium.
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Since I do not see it mentioned in the list:
 
On Jabbit (EU), the game seems to not remember existing active characters. This shows in social lists, where most names are replaced with "unknown", but more importantly it means you cannot send mails to any characters, including your own alts. This has been the case from Reloaded launch until this morning (like a lot of others I can't get online so I can't say if it's been fixed with today's maintainance).
 
If this was indeed already mentioned and I missed it, feel free to ignore.	
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{| class="blockquote"
can't even get to character select now, just sits there loading for 30+ mins  (NA PvE)
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Retrieving Characters... Just a moment.
For like 20 minutes already.	
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			Can't connect to any server, 9 hours lost today for nothing :l	
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{| class="blockquote"
Can't connect to any server, 9 hours lost today for nothing :l
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{| class="blockquote"
Did you seriously just sit there and waited 9 hours for this?
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			The quest "From The Wreckage" in Northern Wilds won't pop-up for me. The NPC that is supposed to give the quest is there but he won't start it. Every other quest that's supposed to be in Northern Wilds has been there with no issues and I'm on the last "Episode" now. Is this a known glitch?	
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			Occasionally when I try to teleport to my home, or Thayd, I get kicked to the character screen, and when I try to reenter, after a loading screen I get kicked back to character selection. After fifth or so try I can log back in. Might be from lag. And my bad if someone already reported it.	
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			I'm getting the same crash issue as the Radeon R9 380 users using dx11.  I'm using a Radeon R9 285.	
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ATTEN; SUPPORT - BUGGED: It's approx 4PM CST. I hit level 14 and went to do the Housing quest. I entered the Holograph thing to go to housing, and it bumped me to Character Select screen. I "entered world" again, hamster wheel, hamster wheel, bump back to Character Select screen. It does this over and over. I cannot enter the game. I'm locked between the city and the housing I guess. I rebooted them game. Waited. Rebooted my comp. Tried again. Again. Various approaches. No go. For now, I'm effectively locked out of the game.
 
NOTE: A player posts above the same issue, but says after 5+ tries he can get in. I'm up to 20+ tries and cannot get in.
			
				
	Edited October 1, 2015 by Blueskylight	
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			Can reach the character screen but choosing my character takes me to the houseplot loading screen and it loads for about 3-4 mins before kicking me back to the character select.	
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{| class="blockquote"
ATTEN; SUPPORT - BUGGED: It's approx 4PM CST. I hit level 14 and went to do the Housing quest. It entered the Holograph thing to go to housing, and it bumped me to Character Select screen. I "entered world" again, hamster wheel, hamster wheel, bump back to Character Select screen. It does this over and over. I cannot enter the game. I'm locked between the city and the housing I guess. I rebooted them game. Waited. Rebooted my comp. Tried again. Again. Various approaches. No go. For now, I'm effectively locked out of the game.
 
NOTE: A player posts above the same issue, but says after 5+ tries he can get in. I'm up to 20+ tries and cannot get in.
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{| class="blockquote"
Can reach the character screen but choosing my character takes me to the houseplot loading screen and it loads for about 3-4 mins before kicking me back to the character select.
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			Lost 2 LVL and cannot Loading 	
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			Can someone please find my pod? I want to play! :(	
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			im just getting  a message that says sorry we dropped the pod could not login character lol	
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Character screen and no further! It taunts me... You shall not pass!
 
'Character screen failed to handle network message' whatever that means.
 
Oh well, I'm prepared to be patient.  Of course you will be refunding my subscription... ;)
 
Good luck getting it all sorted team!	
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Bugs??
It's like look for a scratch on the Titanic when it was sinking.
Pathetic​....	
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			after 3 days of waiting for the NA server bugs to be fix, there team has yet to give the player community a good days worth of play time, instead they only given us Bugs, issues, and delays, to put it bluntly, get the damn game FIX, and stop stalling!	
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			When I went into Loftite Cavern I was standing in mid air. I jumped anyway thinking the platform should be under my feet and it worked. The platform showed up after I jumped so maybe it was just lag. When you go to try and kill the Deadstar Juggernauts you can't while they have their backs to you.  Once they turn around you can attack them. Some time after I got out of the cavern I started walking real slow. My thought was maybe I hit the walk slow button. No...tried the shift button and nothing. Went a bit nuts and clicked every keyboard button I thought that would help. Nadda.  I logged out hoping this would fix it since I couldn't stand watching my butt wag from side to side on slow mo. Of course I couldn't get back into the game. Am caught in the loop.	
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			I'm once again stuck on infinite character loading screen! 	
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			I liked it better when the game was dead, at least we could play the game. GG Carbine this was your one chance to show how great Wildstar is and you blew it	
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			Login server seems to have taken a break. Infinite login loop regardless of server.	
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BUGGED, FROZEN more than 24 HOURS, SUPPORT: Please Look. - I am having the bug where you go to enter Housing, and it goes to Housing loading screen for 2 minutes, then bounces you to Char Load screen. You enter game again, and it goes back to Housing loading screen for 2 mins, bounces you back to Char Load screen. I did this for a couple hours yesterday. Gave up, went to bed. Started again today. It's now more than 24 hours of this. Back and forth. Even the server restart didn't change it. I tried to choose realm transfer, but a piece of mail that wouldn't delete in my mailbox (another bug) prevents me from realm transfer. So. I am just stuck. 24 hours and counting. I submitted a ticket, but I'm not hopeful. 
 
UPDATE: Holy Moly! They fixed me! Joy ;-) I submitted a ticket and the attended to it in under an hour and solved it. Well done Support Team!
			
				
	Edited October 2, 2015 by Blueskylight	
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			I can not log onto my character that is in Alizar, but I was able to create a new character.  As soon as that character got sent down to Nexus from the ship it kicked me and now I can't log onto either.	
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Hello there,I was wondering if the new achievement for killing the World Bosses gives the same rewards as the old one? (Title "Monster Masher" and that holo décor of one of the Metal Maws).Since I must have done R12 about a hundred times and only ever got the Cleric once (and that was back when the achievements for it were bugged).So I pretty much just want to know if any chance of getting those things is gone for me now.
 
Also: Feel free to move this to a better place if you can think of one, because I couldn't.	
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			my question is when are they going to fix the character log in bug, or they still given the bullshit reply they're looking into it?	
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			I have not been able to log into Jabbit at all for 2 days now - paying, signature customers don't get priority slots, thats for sure....
			
				
	Edited October 2, 2015 by Qhriz	
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			It's sad that you aren't acknowledging you screwed up on some of the crafting tokens (i.e. crafted support system is replaced with a token that makes a weapon attachment).  It's even worse when your support directs people here and doesn't just give you a token that works.	
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			 I have not been able log on to the game for days. I keep getting message  "Network Error: Unable to connect".  Support wrote me back and said they fixed the issue.   The issue was never fixed and they have ignored my requests for further help for days.  Does anyone know how to fix this problem?  	
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I do not know if this has been brought up, but I was kicked out just now while I was trying to buy some NCoin through Paypal. My memory usage spiked all the way up and kicked me out.
 
Thank you.	
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			I don't know exactly if this bug has been reported already before but since i am frustrated i will just go with it: after a battleground finishes, i get this network error #403 and game crashes to log in, its been going for 3 days now and i tried everything, no result.	
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So feedback for wildstar :)
 
So i played it at release and i didnt like it. I felt the combat feeling weid and not fun.
Now playing it again it seems like a lot has changed, combat feels good and responsive, much better then what I remember, no rooting on skills, mobs are not bullet sponges etc.
While I still see a problem in how quest are given and their types, and that path doesn’t seem to do much or mean much (I personally just want a lot of cool hard combat), and that combat is laughable easy untill now (only 11 by now, so understandable. But I would have loved being able to fighting harder “elite” type mobs for more challenge and same/more rewards).
But in general it is a positive experience on the gameplay front.
 
Now here is where the problem comes: the server lag, qoues etc.
Now the problem here is that as a first experience again, not being able to login, not being able to make a character, then extreme qoues, then extreme lags, then more qoues and lag, and now several days after release, just extreme qoues….
It really kills the lust to play the game, and give a very bad experience with the game. A few friends have just given up already. This is due to the coupling of the “old last experience which was very bad, and made people not want to try again: together with now extremely bad early experience with the game again”.
 
It is sad that the game will most likely not get the “reviving” it could have due to the issue’s which lets be frank and honest, shouldn’t happen yet again, at the second release…
It will no doubt be a major issue on it.
			
				
	Edited October 3, 2015 by shirish	
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Bug 01: as a stalker my "energy" bar sometimes don't fill up, meaning after I finish a fight, and wanna go kill something else, I might get stick with 02 energy, and it just wont go back to 100 until I empty it out completely.
Bug 02: while crafting if I run out of material, (for example copper wire) and buy additional ones, I need to exit the crafting screen, and reenter, otherwise I cant craft my weapon, cause it acts as if I still dont have enough materials.	
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			It's sort of frustrating when things are going well and you get steady bg queue pops.  Then they take the server down to deploy a hotfix, you get one pvp match after the servers come back up, and then you get stuck in the infinite login loop.  :/	
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			I was actually able to play the game for a bit after the hotfix today. But, then I tried to get some healer training from MAC, and I'm back in the character screen infinite loop again. I'll keep trying, but it is very frustrating. 	
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			I was able to log in this morning and play my main character for while, but when zoning out of housing to Thayne she is now stuck in an infinite loading screen.  It never loads Thayne. Even stranger I had a lower level character I made that I can log in and play with no problem, but when I try to switch back to main character and try to log into the game the character get stucks with a loading screen.  It won't let you get out of the screen other than Alt - Tab out and end task the game. Anyone else experiencing this problem.	
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Hey everyone. I've posted on other forums and thought I'd bring it here.
 
The character select into loading back into character select. Essentially what's happening is the loading into the world server is timing out. Changing the graphics setting to help reduce the load to get you in might help. Usually takes me personally 15 to 20 mins to get in. 
 
Don't log back out. If you get kicked back to character select just hit enter again you may need to dfo this a few times. 
 
For anyone that was in wow beta or launch day of wow this same issue occurred then. Patience is key when trying to get in and not create more loading drag on the system	
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Possible issue cause:
 
Exile Thayd city, Vermin quest, quest instance "sewer" might cause some issues. 
 
Upon entering I notices some short frame drop and server-side issues started: un-lootable drops, quest tracking fails (not tracking kill progress), slight spell cast delays,
 
Also right after I entered the dungeon I noticed login looping messages in guild tab.
 
Please check it out, might this instance be the reason for issues ? 	
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Might have been mentioned somewhere before but I do not really have that much time to search for general words such as "Salvaging".
Salvaging tips (on both opened bags and in Game Tips) happen way before lvl 8. It is VERY confusing for anyone not familiar with the game that you got advertised functionality that is not there yet for you.	On the other hand, when entering zone where you can use your path abilities, there is no guide/tips (or i badly missed some, sorry in such case) at least i missed that for scientist.	Tip: after receiving first helmet item, it might be nice to guide players into holo-wardrobe and explaining how to hide helmet from your character. Spending some time on deciding how your avatar face will looks like, then to be hidden in weird "fly-like" helmet might be fun for someone, but less fun for someone else :)	
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was a subscriber since lunch and stopped about a year ago because the server was deserted. started to play again with the F2P drop.Feedback:the good:- LOTS of ppl around- crafting tech trees are simpler and easier to understand- runeslots addable/changeable- stats are simpler and gearing choices become clearer
- the world story starts sooner, more involvementthe bad:- crafting costs. the mandatory components you need to get from vendors and the crafting cost at the station are too high. i feel the need to fund my lvl25ish twink with money from my lvl50 stalker to persue crafting
- missing equipment costume models. the OLD xenocite stuff and all the epochos stuff for example. sometimes there is similar looking gear avaible, but not the exact same one. disappointing, because a lot of the old stuff i used to have looked really nice exactly the way it was- almost 1,5k dps drop for my lvl50 stalker despite what i consider HEAVY upgrades - NOT HAPPY! how much did you nerf stalkers? because stalker is my main and beloved class, this is especially disheartening for me.
OLD: 6k dps on raid target dummyAssault Power: 1952Strikethrough: 7,62%Critical hit Chance: 19,45%Critical hit Severity: 181,07%Armor Pierce: 6%dummy test (~1:30 min) (stats, LAS, AMP are displayed in the first minutes)http://www.youtube.com/watch?v=a5JXNdiPD4M&t=2m52sNEW: 4,6k (-1,4k) dps on raid target dummy3 more action points5 more AMP pointsAssault Power: 2865 (+913)Strikethrough: 10,49% (+2,87%)Critical hit Chance: 14,57% (-4,88%)Critical hit Severity: 175,63% (-5,44%)Armor Pierce: 6% (-)Multi Hit Chance: 10,72% (+10,72%)Multi Hit Severity: 30% (+30%)Vigor: 1,82% (+1,82%)dummy test (~1:30 min)https://youtu.be/WQo-UDU08Ls	
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			I would like to point it (dunno if it already has been) that in one of the dungeons (the one with the giants) we've faced one of the bosses, a robot which during a certain stage would root the players in place requiring them to destroy some kind of rods. The players from Jabbit EU were unable to see these rods.	
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{| class="blockquote"
I would like to point it (dunno if it already has been) that in one of the dungeons (the one with the giants) we've faced one of the bosses, a robot which during a certain stage would root the players in place requiring them to destroy some kind of rods. The players from Jabbit EU were unable to see these rods.
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{| class="blockquote"
- almost 1,5k dps drop for my lvl50 stalker despite what i consider HEAVY upgrades - NOT HAPPY! how much did you nerf stalkers? because stalker is my main and beloved class, this is especially disheartening for me.
OLD: 6k dps on raid target dummy
Assault Power: 1952
Strikethrough: 7,62%
Critical hit Chance: 19,45%
Critical hit Severity: 181,07%
Armor Pierce: 6%
 
dummy test (~1:30 min) (stats, LAS, AMP are displayed in the first minutes)
http://www.youtube.com/watch?v=a5JXNdiPD4M&t=2m52s
 
 
NEW: 4,6k (-1,4k) dps on raid target dummy
3 more action points
5 more AMP points
Assault Power: 2865 (+913)
Strikethrough: 10,49% (+2,87%)
Critical hit Chance: 14,57% (-4,88%)
Critical hit Severity: 175,63% (-5,44%)
Armor Pierce: 6% (-)
Multi Hit Chance: 10,72% (+10,72%)
Multi Hit Severity: 30% (+30%)
Vigor: 1,82% (+1,82%)
 
dummy test (~1:30 min)
https://youtu.be/WQo-UDU08Ls
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Could you also address the problem with the Quest ; Journey to the Omicore-1 where it loops at the stage where u have to "Kill the Cortex Controller"
 
There is threads about it aswell https://forums.wildstar-online.com/forums/index.php?/topic/136740-how-to-kill-cortex-controller/          and      https://forums.wildstar-online.com/forums/index.php?/topic/137059-journey-into-omnicore-1-bugged/ 
could you not address this with a hotfix? It prevents us from doing the Story Quest after spending around 30-45 minutes.
 
Still doesn't show as "Known Issue"	
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			Customer Service tells me that the Master Craftsman bug, where he closes the window and does not let you slot a power core when trying to use the token to reclaim a weapon, is a Known Issue, but I don't see it here.  Apparently a fix is in the works and I am to watch the forums.  Where should I be watching?	
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The client occasionally crashes on systems with an AMD R9 380 display adapter when running in DirectX11 mode
has this been fixed or still gona have to wait for even longer can't find any answer to this issue being fixed.	
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			The infinite load screen issue is something I would like to see addressed.	
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Very good work guys. I love your game and the work you put in it. Go on plz° :)
 
_____________
 
Zurückgenommen, alles was ich machen werde ist zurückgenommen.	
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			Bug: auto aiming npc  for interactive f  key is stucked at the last one often.
			
				
	Edited October 11, 2015 by Bladeofhonour	
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			There is an issue that dosnt let ppl that have transfer 7 days before come back on there original servers! even 8 days has passed still we get the error and we cant transfer! we have tried make new characters and transfer them via both of the sister servers and it works perfect! it only dosnt work when the character has been transfered before!In a sticky post on general you say that the only limitation is the 7 days and that you should be able to go back to your first server if the 7 days pass! we ofc talk for sister servers with no e-mail etc etc!Please if it is possible see if you can do something! many of us have friends/guilds etc on the other sister server and we cant play together!(personaly my gf was able to transfer from iluminai 2 to 1 her character as she had created it on i2 and i count as i had came from 1, so now we just stoped play and we whait for this problem to be fix)-if you see on the forum are serveral topics/post on few categories like general,bugs etc that say they have this transfer problem!	
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			I have just one issue with the game.....FIX THE *cupcake* LAG!!! thanks :)	
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			^ same	
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Two things i've noticed since i started a week ago, not sure if either has been mentioned before:
 
1. Mobs firing ranged abilities through walls/interactible objects. I've seen this once in Whitevale around the large 'drills' or whatever they are, near the starting camp, and is most noticeable in Sim Core, if you take the option to deal with the Esper inmates, and go hide in one of the corridors, they will happily stand outside pelting you through all walls/fences and other objects lol.
 
2. Character run speed (even when mounted) gets slowed to a crawl as soon as a mob even targets you, ie: you have NOT been hit, and they are not even close enough to hit you...extremely annoying when running through a low level map, or even trying to skip mobs. In my opinion, your speed shouldn't  be modified until you are in combat (ie: the mob hit you and knocked you off your mount).	
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Just a few general points. First, kudos on the combat system. Didn't like it at first, but it is growing on me. Nice to face a real challenge and have to use tactics in some situations to defeat mobs instead of simply stand and slash.
 
However, I did find that the mission system seems a bit....muddy perhaps. There are missions all over the place fairly early in the game, and you really don't seem to have a focus to move from one mission hub to another...at least not when you hit the first main town.
 
I also came across a few situations, around level 10, where there were a few missions that had very high level mobs involved...died very quickly. This was a surprise for such a low level area.
 
Another kudo while I'm thinking of it...it seems that mobs generally leave you alone in focused mission areas once you complete the mission arc (unless that is level based, which may be the case). Either way, this seemed like a fantastic feature. No need to fight my way back through a cloud of mobs to get to the exit.	
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Hi,
 
With last  SCHEDULED MAINTENANCE the Lag problem and desconections come back to my computer. Not sure if is just me or other players have the same problem now. I am so sad cos finally the game was working fine but now it is like the launch time... Cant play this way =¨(
 	
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			i have been having an issue where every time recently when i open up the game launcher it's having me accept the Terms of Service agreement each and every time, that and my settings in game keep getting set back to default after i saved them. i don't know if this is an issue on my end or if anybody else is having the same issue, not game breaking, just annoying. if anybody knows of a fix that would be most helpful.
			
				
	Edited October 15, 2015 by Ariana Spritefire	
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There's still the issue of picking up each pile of gold separately, and it lagging the hell out of the servers.  Sometimes there are 20+ piles of gold when killing mobs x20 people doing this, everything freezes up for a few seconds everytime anything dies.
 
Is there some sort of tool tip or something that could be added to let new players know the standard flow of progression?  Generally once you hit 50 you do vet shiphands -> vet adventures -> vet dungeons.
 
A lot of people that have just hit 50 with ilvl40 gear are jumping right into vet dungeons and failing miserably (or getting carried).  i know it won't solve the problem completely, but maybe some sort of warning or minimum ilvl requirement would be nice.	
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			Is there a known bug that prevents players from completing the crafting of tokens?  Mine gets to 100% then does nothing.  The specific token is Complex Mortar Imprint.  I don't want to Abandon the craft as it says the materials will be destroyed.  Also, I have more gear to craft after this, so I am really stuck just waiting for this to be fixed.  Thanks!	
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			Since I now get the impression this started with F2P, not before: The tutorial trimmed down to the point of uselessness is bad, as is changing the starting zones so there's no race-specific elements anymore. You cut out almost everything that made the tutorial/Arkship worth doing in an effort to make it faster, and making the starting zones identical regardless of race is a frankly boneheaded move that provides much less reason to actually play as different races and a much less interesting experience.	
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			I think i'm having a problem with rune fragments dropping at A riduclously low rate only 1 per bag on average I'll submit a ticket in game but I was hoping this could be addressed.	
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SUGGESTION! MAKE THE SUBSCRIPTION OF THE GAME ACTUALLY WORTH A DAMN TO LONG TIME SUBSCRIBERS AND END GAME RAIDERS! 
 
Send out $15 worth of service tokens out periodically throughout the month, like weekly!
 
Because otherwise for those players that have been subscribed and playing since you guys started, most if not all of the benefits for subscribing are complete shit.
 
and im ecstatic that shit didnt get edited out!
			
				
	Edited October 30, 2015 by Techr	
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{| class="blockquote"
Since I now get the impression this started with F2P, not before: The tutorial trimmed down to the point of uselessness is bad, as is changing the starting zones so there's no race-specific elements anymore. You cut out almost everything that made the tutorial/Arkship worth doing in an effort to make it faster, and making the starting zones identical regardless of race is a frankly boneheaded move that provides much less reason to actually play as different races and a much less interesting experience.
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			The game still crashes within 5 minutes of logging in...would love to actually play wildstar instead of just staring at my character while everyone else runs in place until 10 minutes later when the program decides that I've lost connection.  Nvidia GeForce 8400	
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{| class="blockquote"
A few bugs that aren't being talked about, from what I've seen. Could've missed them, but these are the big ones
 
Client
Extremely slow loading to get to log in screen
Crashes when changing video settings (from borderless windowed to anything just dies)
- this occurs in both the log in config settings and in game
Crashes randomly when trying to load game 
Housing
Right click on certain decor items causes crashing of client
Linking items (likely the same issue) causes crashing of client
Flat Ground causing FabKits to have decor floating on them (not a huge priority but it's there)
 -cannot fix as they are premade items
Flat Ground causing major clipping with Aurin Cozy House/Spacious House Entrances- cannot fix due to premade
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			feedback: i find the controls rather annoying. it is damned difficult sometimes to just inch forward in order to do leaping quests. the mouse controls could be tighter: ie: able to move just a bit at a time instead of several steps. 	
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{| class="blockquote"
feedback: i find the controls rather annoying. it is damned difficult sometimes to just inch forward in order to do leaping quests. the mouse controls could be tighter: ie: able to move just a bit at a time instead of several steps. 
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			since FTP I noticed  that when trying to track your quests via clicking them in your quest tracker (intending to have the arrow and distance pop up) It doesn't let you click on the quest again to check a second time for the same reaction. Instead, I have to click on another quest first, before clicking on the previous quest to see the arrow/distance that I want.I don't trust the 'F' button to check my direction/distance because half the time F button will send my character running for the nearest chair, or interact-able item within 20 yards.I use no addons to do with quest tracker.also an issue for the longest time is every time I log in- the daily Light Spire quest in Defile will pop up no matter where I am, even if I have done it dozens of times already.	
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			The failed role check bug is really annoying. Seems to have popped up last week.	
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Please enter the game the possibility of transferring the " guild leader " to another player .
 
 
 
It happens that the guild leader goes out of play or for a long time does not appear. Later guild begins to fall apart .	
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{| class="blockquote"
Please enter the game the possibility of transferring the " guild leader " to another player .
 
It happens that the guild leader goes out of play or for a long time does not appear. Later guild begins to fall apart .
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{| class="blockquote"
 
IIRC it's /gvote {name of active character}. All active guild members will now be presented with a message to vote yes or no for the next 24 hours.
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Swordmaiden Normal - Not awarding Silver / Gold Medal achievements / Immortal Achievement / Wormwood kill Achievement.
Guildbank - Rightclicking items from inventory to guildbank does not stack the item into already stacked items in the bank.
Cannot change Title (guild/circle title below name), reverts back to previously used title whenever Zoning / relogging / dying.
"Loftite Ambitions I", "Loftite Lover II" & "Loftite Prospector III" Achievements impossible to complete if you are beloved with Algoroc.
Whitevale - 92% Quest Completion. "The Last Man Standing (22)". Quest points to Area, Cannot talk to anyone there.
Grimvault - 95% Quest Completion. "CATALOGUE: Sentient Creation (50)". Path Quest - Impossible to complete as non-scientist.
 
Live Events - Snowtron Smash Event, Seems impossible to obtain Medal and or Achievement.
			
				
	Edited December 22, 2015 by EIvarion	
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			Still have to use an addon to load my keybinds on my gunslinger every time I log in. The game won't remember the keybinds on that one character. They are held server side and there is nothing I can do to fix it. Several people have had the same issue for months and no one ever addresses it. 	
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{| class="blockquote"
and im ecstatic that shit didnt get edited out!
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Hi Carbine, have some time playing and as several ppl: youtubers,streamers,players say, the current problem ingame is: "the majority veteran community" 
Too many ppl leaving cause they have problems with veteran players. This ones asking for dungeons and raids 2 conditions:
 
1° High level gear --> Problem 1
2° Being runned  ---> Problem 2
 
If one of this 2 or both aren't fulfilled, they leave, vote for disband or u arent able to enter their parties.
 
Thats why when a casual streamer plays Wildstar they lv a new character or do pvp for a while, but dont do much dungeons and never do raids.
 
I tried to make parties for expeditions (it seems everyone prefer do them alone cause is faster). Adventures are too long and no much parties want to do them. I noticed every fresh lv50 want to do dungeons and they face the 2 conditions ruining all the good mood for everyone. Almost no one want to do expeditions or adventures.
 
 Same happens with pvp, new pvpers (with no proper pvp gear and unrunned) with veteran ones together unbalancing one team and ruining the pvp experience.
 
Possible Solutions:
 
Problem 1:
---------------
Add normal lv50 dungeons: dropping the last boss ilv 70, subbosses and/or trashmobs drop max ilv60  
 
Problem 2: the core here is easy the process or running for new people
--------------
1° Add the rune window to the character screen: remove rune npcs, nobody wants to do the run till the npc
 
2° Make rune window user friendly (for pve and pvp gear): proposing the best rune for each gear piece as "green", "yellow" for the so-so ones, "red" for the worst choices.
 
3° Add the quest chain "Pimp my ride" for pve and pvp (a Xzibit npc could call u by your communicator :P): once a player gets a ilv80, the npc gives the first quest consisting of:
   1° He gives u a sack of runes, containing a fresh "green" rune and rune fragments
   2° Use the green rune in ur gear
   3° Create a second rune with these rune fragments
   4° Add the second rune to ur gear
 
So fresh lv50 ppl can enjoy of normal dungeons, practice if they didnt dungeons before lv50 (like pvpers), then go to the veterans ones with proper ilv and runes with nobody "bothering them". Then they know the game is there to help them for rune them for raids
 
I love this game and don't want to see it dead. I think this is the current critical situation and need to be solved a.s.a.p. I have some proposal to improve game but they can be left after this issues are solved and game saved. Sorry for my bad english. Thxxxxx 	
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For those still having the graphics freezing and crashing bug, go into your options ingame and turn "dynamic shadow" settings as low as they can go. It won't change anything visually in the game, but it will stop the horrific crashes and stuttering and beeping and error messages. 
 
Aside from that one issue, holy crap! I can't believe this is the same game I left just after release. I downloaded for shiz and gigz over xmas, no issues. I installed and activated the authenticator... no issues, so damned simple I thought I'd missed something lol. I logged into the game. It. Just. Worked. Do you Dev's know how RARE that is for any game EVER, let alone an MMORPG???? Literally the only issue I had was that intermittent crash, and both the workaround as well as *finding* the work around were so easy I could have almost done them blind folded. SO damned refreshing. 
 
Now, I can't speak for end game, I'm still sub level 25, but I have to say kudos to the WS guys and girls for admitting they derped and working their collective buts off to fix their mistakes instead of pulling the favorite MMO Dev line these days "it's now we meant it and you like it". 
 
I'm having a blast in this game at the moment, and I haven't laughed so much in a game in years. Are there issues ingame still? Absolutely. Some of the path quests and quests, as well as the crafting are hellishly confusing to figure out where I"m meant to be heading (figuratively, the pointer tells me litterally most of the time) and when. Also, the path clickies still vanish without a trace leaving me stuck in caves a lot. But compared to many other MMO's I've dabbled with over the last 18 months, I have to say, this is the first in a long long time that I've been even vaguely tempted to commit to enough to subscribe. 	
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