Grifter (Post-Flashpoint)

==Summary==
Cole Cash is a former U.S. Army Special Ops soldier who deserted and became a con artist. After the Daemonites attempted to possess his body, he ended up as one of the most wanted men alive. Hiding his face under a mask, he wages war on the Daemonites as Grifter. His firearms expertise makes him an incredible marksman and one of the most dangerous men in the world. Through Daemonite experimentation, he also gained telepathy and telekinesis.
With their father killed when they were children, Cole and Max Cash were raised by their mother and abusive step-father. Cole left his family embarking on a life of crime. Despite being a criminal, he had a code of honor. He was recruited into International Operations, demonstrating exceptional marksmanship and great potential. As a former Delta operator for the U.S. Army, Cole Cash made a living for himself and his girlfriend Gretchen as a con man. He was on the verge of his biggest score when he was abducted by the Daemonites, an alien race secretly infiltrating Earth by taking human bodies as hosts. They attempted this process on Cole only for him to awaken prematurely and escape. The experience left him with the ability to sense the Daemonites and hear their telepathic communications, making him a target. Since only he could perceive the Daemonites, his actions against them quickly had him deemed a murderer and terrorist by human authorities. He is now hunted by aliens and humans alike, donning a mask and becoming Grifter.
==Powers and Stats==
Tier: 
Name: Grifter
Origin: DC Comics
Gender: Male
Age: Somewhere in his 30s
Classification: Former soldier, current vigilante and con man
Powers & Abilities: Superhuman Physical Characteristics, Superhuman marksmanship, expert hand to hand combatant and tracker. Psionic powers such as Telekinesis, Telepathy, Enhanced Senses, Energy Projection, Forcefield Creation, Precognition, Mind Manipulation and Mind Control.
Attack Potency: Building level (Fought evenly with BatmanBatman (Volume 3) #101)
Speed: Supersonic+ combat speed (Can react and catch arrows barehanded and bullets with his telekinesis. Able to fight as fast as Green Arrow, Nightwing, and the Midnighter)
Lifting Strength: Unknown with telekinesis
Striking Strength: Building level (Comparable to Batman and the Midnighter)
Durability: Building level (Went toe-to-toe with Batman and the Midnighter in a fist-fight)
Stamina: Superhuman
Range: Kilometres with firearms and telekinesis.
Standard Equipment: Suppressed Colt 22 Target, Magpul PDR, Steel Ruger Mini-14, other various firearms, combat knife, explosives.
Intelligence: Gifted (Grifter is a master tactician and con artist)
Weaknesses: None notable
Note: Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Male Characters
Category:Comic Book Characters
Category:DC Comics
Category:Psychics
Category:Telepaths
Category:Telekinesis Users
Category:Super Soldiers
Category:Tricksters
Category:Gun Users
Category:Energy Users
Category:Forcefield Users
Category:Vigilantes
Category:Superheroes
Category:Antiheroes
Category:Characters
Category:Post-Flashpoint