Spider-Man (TASM Games)

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|-|The Amazing Spider-Man=
|-|The Amazing Spider-Man 2=
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==Summary==
Peter Parker AKA Spider-Man is the primary protagonist of Beenox's duology of Spider-Man video games based on Marc Webb's films of the same name. At four years old, Peter was forced to move in with his Aunt May and Uncle Ben as a result of his parents' mysterious disappearance. He proved himself to be an incredibly intelligent student, excelling at science, although it did not make him any more popular at school. Looking into a lead in relation to his parents' vanishing, Peter found himself at Oscorp Industries, where a genetically altered spider bite him in a restricted area he snuck into. This bite turned Parker into a "Cross-Species", attaining remarkable abilities aligning with that of a spider, while never succumbing to the arachnid part of him. Peter would spend hours away from home to adjust to his powers and continue learning more about his mother and father. His constant disappearances lead to Uncle Ben confronting his nephew one night, engaging in a conversation that caused Peter to storm out angrily. Afterwards when leaving a convenience store, he carelessly let a robber slip by, claiming it was not his problem. This action would forever haunt Parker, as he soon found his Uncle Ben shot and killed by the same robber he had more than enough power to stop. Furthermore, he never came to catch the same killer he crossed paths with that fateful night. The tragedy of his guardian's death lead to him taking up the alias of Spider-Man, making up for his selfishness by defending and saving the citizens of New York as a superhero.
During Spider-Man: Across the Spider-Verse, the moment in which this version of Peter witnessed Ben Parker die was displayed as one of many "Canon Events".
==Powers and Stats==
Tier: At least 
Name: Peter Parker, Spider-Man
Origin: The Amazing Spider-Man Duology (Video Game Series), retroactively integrated into the Spider-Verse
Gender: Male
Age: 17 during The Amazing Spider-Man, 19 during The Amazing Spider-Man 2 (Two years have passed since the first gameThe Amazing Spider-Man 2 (2014 Video Game))
Classification: Cross-Species, Human (formerly), Superhero, Photographer
Powers and Abilities:
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|-|Innate Abilities=
*Superhuman Physical Characteristics
*Genius Intelligence
*Martial Arts
*Acrobatics (Possesses incredible agility, commonly performing several different flips and spins effortlessly, and has incorporated his acrobatic finesse into his fighting style.The Amazing Spider-Man (2012 Video Game) Can reach several storeys upwards in a single bound, capable of leaping over entire buildings. His acrobatics are considered slightly better than Felicia Hardy's ownThe Amazing Spider-Man (2012 Video Game))
*Stealth Mastery (Before obtaining his powers, Peter made his way into a restricted section of Oscorp without being spotted.The Amazing Spider-Man (2012 Video Game) Snuck into the Beloit Psychiatric Hospital unnoticed.The Amazing Spider-Man (2012 Video Game) Has broken into Oscorp twice, claiming it was of little difficulty to pull off.The Amazing Spider-Man (2012 Video Game) Capable of silently taking down enemies guarding rooms.The Amazing Spider-Man (2012 Video Game) Could stealthily take out the turrets in an a highly secure and almost fully automated room within Oscorp Tower.The Amazing Spider-Man (2012 Video Game) Went unnoticed by Felicia Hardy, who is toted as a master of stealth, with her underlings speaking highly of her observational skills, so much so that they believed Spider-Man would require invisibility to elude herThe Amazing Spider-Man (2012 Video Game))
*Social Influencing (His conversational “boldness” quickly appealed to and caught the attention of Wilson Fisk, who would willingly prompt a conversation with Parker as well as let him in on details regarding the Russians and the securing of rights to Spider-Man's likenessThe Amazing Spider-Man 2 (2014 Video Game))
*Precognition (The Spider-Sense alerts Spidey of danger before it happens, giving him a chance to react in time and avoid harm. This also picks up on more obscure threats, such as how he was warned of a waiter’s attempt to poison Harry OsbornThe Amazing Spider-Man 2 (2014 Video Game))
*Enhanced Senses (As the "perfect cross-species", Peter would possess superior senses to the likes of Vermin and Scorpion, who can distinguish humans and Cross-Species apart through the detection of blood, even from within containment units.The Amazing Spider-Man (2012 Video Game) Sensed approaching Sentries while in the sewers.The Amazing Spider-Man (2012 Video Game)The Amazing Spider-Man 2 (2014 Video Game) His Spider-Sense kept track of Black Cat in both of their fights and defeated her in both instances,The Amazing Spider-Man (2012 Video Game) with Hardy being a master of stealth and possessing acrobatics nearly as good as Peter's.The Amazing Spider-Man (2012 Video Game) Heard an entire conversation between Curtis Connors and Alistaire Smythe from a floor above and behind a thick metal wall and screen, even as they walked further away into another room. Capable of detecting multiple enemies at once, including those obscured to the naked eye and from a distance.The Amazing Spider-Man 2 (2014 Video Game) Located Stan inside a burning building filled with smoke too dark for a normal human to see through.The Amazing Spider-Man 2 (2014 Video Game) Spider-Man has the ability to view radio waves, distinctly seeing which signals are transmitting to others.The Amazing Spider-Man 2 (2014 Video Game) Detected cars equipped with bombs starting from those positioned a few meters in front of him to the far end of the street.The Amazing Spider-Man 2 (2014 Video Game) Capable of continuing to properly react to and fight his opponents when flashbangs are utilized against him, such as how Kraven’s consistent usage of them never once prevented the Spider-Sense from accurately locating the trees he was hiding inThe Amazing Spider-Man 2 (2014 Video Game))
*Surface Scaling (His powers allow him to effortlessly stick to walls, excellent for navigating buildings, ceilings, and tight spaces)
*Speed Amplification and Perception Manipulation (Peter's Spider-Sense can enable him to momentarily move faster, viewing the world around him in a slowed down state.The Amazing Spider-Man 2 (2014 Video Game) During this state, Spider-Man can avoid harm and counterattack opponents, being given ample time to comfortably react to enemies with levels of speed he finds surprisingThe Amazing Spider-Man 2 (2014 Video Game))
*Regeneration (Mid-Low; Automatically recovers his health when not attacking enemies, and can alternatively recover through web-shooting, or accelerate the process by remaining stationary.The Amazing Spider-Man (2012 Video Game) Can heal from having his body covered in large scars and gashes.The Amazing Spider-Man (2012 Video Game) After getting his powers back, Spider-Man immediately recovered from the interior damage done to his body in his depowered state, which he was clearly suffering fromThe Amazing Spider-Man (2012 Video Game))
*Non-Physical Interaction (Physically dealt damage to the exposed head of Electro, who stated himself to have become pure energy, initially believing Spider-Man could not effectively harm himThe Amazing Spider-Man 2 (2014 Video Game))
*Web Creation (Peter's Web-Shooters allow him to fire out webbing in several different fashions)
*Air Manipulation (Can form a tornado of webbing around himself when performing the Web-HurricaneThe Amazing Spider-Man (2012 Video Game))
*Forcefield Negation (Spider-Man can briefly disable forcefields with his web shots, while his upgraded Power Strike permanently removes them altogetherThe Amazing Spider-Man (2012 Video Game))
*Pressure Points (Capable of stunning opponents with his Web Strikes due to having located the key pressure points of the bodyThe Amazing Spider-Man 2 (2014 Video Game))
*Time Stop and Time Manipulation (Web Rush causes time to stop for a brief period before simply slowing it down, allowing Spider-Man to assess his situation to choose an ideal combative or mobility-based maneuverThe Amazing Spider-Man (2012 Video Game)The Amazing Spider-Man: Official Strategy GuideThe Amazing Spider-Man Game Manual)
*Information Analysis (Web Rush Mode highlights nearby objects that Spider-Man can use to his advantage in combat.The Amazing Spider-Man (2012 Video Game) Additionally, it displays specific maneuvers that can be performed to a much greater extent than he can normally deduce.The Amazing Spider-Man (2012 Video Game)The Amazing Spider-Man Game Manual Peter has the ability to distinguish if a Stealth Takedown can be made without alerting others, represented through a coloured outline of his enemies.The Amazing Spider-Man (2012 Video Game)The Amazing Spider-Man: Official Strategy Guide The Spider-Sense highlights objects of importance, including those hidden by solid surfaces. Quickly recognized that several cars were set up with explosives.The Amazing Spider-Man 2 (2014 Video Game) Can focus enough to sense his enemies' lines of sightThe Amazing Spider-Man 2 (2014 Video Game))
*Shockwave Creation (Sent Rhino into the ground hard enough to generate a shockwaveThe Amazing Spider-Man (2012 Video Game))
*Preparation (Created multiple suits with different capabilities in his spare time, some of which are intended for specific circumstancesThe Amazing Spider-Man 2 (2014 Video Game))
*Damage Boost (Can strike with increased strikes when performing Critical Hits. Spider-Man's second costume created by Gwen increases the damage to Peter's melee attacksThe Amazing Spider-Man 2 (2014 Video Game))
*Vibration Manipulation and Status Effect Inducement (Equipped his Web-Shooters with the technology from Shocker’s Gauntlets, allowing him to unleash seismic blasts.The Amazing Spider-Man 2 (2014 Video Game) Along with inflicting damage, opponents struck by these attacks will enter a stunned state, including those physically guarding themselves. The Amazing Spider-Man 2 (2014 Video Game)After fully upgrading the seismic blasts, Spider-Man can affect those who were immune to the previous versions' stunning effectThe Amazing Spider-Man 2 (2014 Video Game))
*Healing (Should he take damage, Spider-Man can quickly heal himself in the middle of battleThe Amazing Spider-Man 2 (2014 Video Game))
*Statistics Reduction and Matter Manipulation (Spider-Man's ionic webbing weakens the armour of his enemies on contact through the fracturing of ions within metals, and has upgraded its potency to where it causes reinforced metals and body armour to shatter on impact.The Amazing Spider-Man 2 (2014 Video Game) The level at which the webbing deteriorates the strength of metal causes armour that Spider-Man would normally be incapable of damage to be weakened to the point at which he can easily deal effective harmThe Amazing Spider-Man 2 (2014 Video Game))
*Resistance to Disease Manipulation (Capable of physically interacting with Cross-Species undeterred, the likes of which are highly contagious, described as “walking diseases” that inflict infections leading to death on direct contact.The Amazing Spider-Man (2012 Video Game) Gwen called Connors' serum that accidentally turned himself into The Lizard an earlier strain that could barely be considered a virus in comparison to a Cross-Species infection.The Amazing Spider-Man (2012 Video Game) Spider-Man's blood is unique in its ability to resist the side effects of the virus, leading to it being used in forming an effective antidote.The Amazing Spider-Man (2012 Video Game) Richard Parker's work on the spiders responsible for Peter's powers came the closest to finding a cure to Norman and Harry's diseases.The Amazing Spider-Man 2 (2014 Video Game) Because of the spider bite and his DNA, Spider-Man is the only successful, healthy example of a Cross-SpeciesThe Amazing Spider-Man 2 (2014 Video Game)), Transmutation (Often physically fights Cross-Species, which have the potential to turn others into a Cross-Species themselves on direct contact, doing so at a level far stronger than the serum which turned Curtis Connors into The Lizard.The Amazing Spider-Man (2012 Video Game) Connors correctly deduced that Spider-Man's blood was the key to finding an antidote for those infected, stating that he was the "perfect cross-species", as he held something unique which prevents him from completely transforming to his spider sideThe Amazing Spider-Man (2012 Video Game)), Electricity Manipulation (Managed to turn around as well as dodge a projectile while being shocked by one of Felicia Hardy's electric grenades. Endured electrocuting himself to destroy all of the nanobots inside his bodyThe Amazing Spider-Man (2012 Video Game)), Smoke Manipulation (Remained undeterred after having a smoke bomb thrown directly in his faceThe Amazing Spider-Man (2012 Video Game)), Poison Manipulation (While powerless and having “a few million” poisonous nanobots in his bloodstream, Peter still managed to escape Oscorp Tower, managing to walk all the way from the building and into Connors’ secret lab in the sewers.The Amazing Spider-Man (2012 Video Game) Spider-Man's suit can resist the acid from Scorpion's tail, with his stinger possessing the most toxic venom on the planetThe Amazing Spider-Man (2012 Video Game)), Acid Manipulation and Poison Manipulation (Spider-Man's suit can resist acid-based attacksThe Amazing Spider-Man: Official Strategy Guide), Energy Projection (Spider-Man's suit provides resistance against concentrated laser fireThe Amazing Spider-Man: Official Strategy Guide)
|-|Optional Equipment=
*Enhanced Stealth Mastery (The Big Time Suit grants Peter an "extra dose of stealth" while the Noir Suit is described as great for being stealthy, making him harder for enemies to notice from a distance.The Amazing Spider-Man 2 (2014 Video Game) The Vigilante Suit grants the same effectThe Amazing Spider-Man 2 (2014 Video Game))
*Greater Enhanced Senses (The Big Time, Hornet, and Cosmic Spider-Man Suits increase the radius of the Spider-SensesThe Amazing Spider-Man 2 (2014 Video Game))
*Damage Boost (The Vigilante Suit, Superior Spider-Man, 2099 Suit, Flipside Suit, Spider-Carnage Suit and Black Suit increase the damage to Spider-Man's melee attacksThe Amazing Spider-Man 2 (2014 Video Game))
*Damage Reduction (The Ultimate Comics, 2099 Suit, Spider-Armour, Black Suit, and the Ends of the Earth Suit reduce the amount of damage Spider-Man takes from enemy attacks.The Amazing Spider-Man 2 (2014 Video Game) The Spider-Armour is specifically described as practically bulletproof. The Flipside and Noir Suits reduce ballistic damage.The Amazing Spider-Man 2 (2014 Video Game) The Iron Spider Suit reduces both regular and ballistic damage takenThe Amazing Spider-Man 2 (2014 Video Game))
*Supernatural Luck (Multiple suits grant a higher chance of landing critical hitsThe Amazing Spider-Man 2 (2014 Video Game))
*Enhanced Healing (The Ultimate Comics, Flipside, Spider-Carnage, and Cosmic Spider-Man Suits increase the rate at which Peter can heal himselfThe Amazing Spider-Man 2 (2014 Video Game))
*Enhanced Vibration Manipulation and Status Effect Inducement (The Ricochet Suit increases the radius of the explosion created by a seismic blast impact and decreases the amount of time needed to charge up the seismic blast ability. The Ends of the Earth Suit decreases the time needed to charge up seismic blastsThe Amazing Spider-Man 2 (2014 Video Game))
*Enhanced Statistics Reduction and Matter Manipulation (The Ricochet and Cosmic Spider-Man Suits reduce the amount of ionic webbing needed to weaken the armour of enemiesThe Amazing Spider-Man 2 (2014 Video Game))
*Electricity Nullification (The Electro-Proof Suit specializes in nullifying electric shocks, preventing the risk of electrocutionThe Amazing Spider-Man 2 (2014 Video Game))
*Social Influencing (Simply wearing the Scarlet Spider Suit or Vigilante Suit makes it easier for Spider-Man to passively maintain his heroic reputationThe Amazing Spider-Man 2 (2014 Video Game))
*Multiple Selves (Type 3; Spider-Carnage Suit coexists in a symbiotic relationship with its hostThe Amazing Spider-Man 2 (2014 Video Game))
*Empathic Manipulation (The Spider-Carnage Suit is suggested to give Peter a bloodthirsty and murderous attitude)
*Elasticity and Body Control (Because of the symbiote, the Spider-Carnage Suit would let Spider-Man form long reaching tendrils from his body at willThe Amazing Spider-Man 2 (2014 Video Game))
*Creation (Like Cletus, the Spider-Carnage Suit would allow Peter to create symbiotic begins to fight off opponentsThe Amazing Spider-Man 2 (2014 Video Game))
*Mind Manipulation and Power Bestowal (Like Cletus, the Spider-Carnage Suit would allow its host to infect others with its symbiote, granting them new abilities while altering their mindsets to be chaoticThe Amazing Spider-Man 2 (2014 Video Game))
*Regeneration (High-Mid; Chameleon claimed that the Carnage Symbiote can heal from any harm it recognized and would only be stopped if it took more damage than it could recover from through the means of burning and destroying it completely with fire and intense vibrations.The Amazing Spider-Man 2 (2014 Video Game) Even after Carnage was defeated through the use of its primary weaknesses, the Spider-Carnage Suit suggests that it would require only a small piece of the symbiote to survive to bond once more and regain its full shapeThe Amazing Spider-Man 2 (2014 Video Game))
*Resistance to Fire Manipulation and Temperature Manipulation (The Scarlet Spider and Iron Spider Suits reduce the damage taken from fire-based attacks and explosionsThe Amazing Spider-Man 2 (2014 Video Game)), Enhanced Electricity Manipulation (The 2099 and Electro-Proof Suits reduce electrical damage and the deactivation delay of the Web-ShootersThe Amazing Spider-Man 2 (2014 Video Game)), Status Effect Inducement (The Ends of the Earth Suit reduces the duration of stun effects inflicted onto himThe Amazing Spider-Man 2 (2014 Video Game)), Enhanced Disease Manipulation (The Spider-Carnage's symbiote can heal from any disease it can recognize, protecting and defending the hostThe Amazing Spider-Man 2 (2014 Video Game))
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Attack Potency: At least Town level (Fought The Lizard, who could harm him, with their second fight being called "a battle for the ages".The Amazing Spider-Man (2012 Video Game) Capable of damaging the S-02, a massive robot reprogrammed to slay Spider-Man, being considered meaner, deadlier, and superior to the S-01, which caused an earthquake across Manhattan by merely travelling underground, causing structural damage on the level of a magnitude 6.The Amazing Spider-Man (2012 Video Game) Has taken down Cross-Species such as Rhino, Vermin, and Nattie with ease, the likes of which required the creation of the S-01 and S-02 to collectThe Amazing Spider-Man (2012 Video Game))
Speed: At least Supersonic travel speed (Capable of outpacing the Hunters' omnidirectional electricityThe Amazing Spider-Man (2012 Video Game)), Relativistic+ combat speed and reactions (Dodged lasers from the S-01 at a point-blank range, which are stated to move at lightspeedThe Amazing Spider-Man (2012 Video Game)), higher with Spider-Sense
Lifting Strength: Class K (Kicked the S-02 hard enough to send it flying backwards, which weighs 458.25 tonsThe Amazing Spider-Man (2012 Video Game))
Striking Strength: At least Town level
Durability: At least Town level (After sustaining injuries from his efforts to take down Scorpion in their first battle, Spider-Man could still survive hits from the S-02The Amazing Spider-Man (2012 Video Game))
Stamina: Superhuman (After the spread of the Cross-Species virus had begun, Spider-Man was active for over 18 hours straight, in which he swung around Manhattan while thinking up a plan, fought the S-01, broke into the Beloit Psychiatric Hospital, brought Curtis Connors up to date on the situation, and fought his way out of the Asylum before swinging back to Stan's apartment with Connors.The Amazing Spider-Man (2012 Video Game) After the aforementioned actions, he continued tracking down and taking on Cross-Species, fighting off Smythe’s Sentries and Hunters, stopping criminals, and defeating Oscorp’s guards without tire.The Amazing Spider-Man (2012 Video Game) Came out on top in a huge battle against the S-02, despite having just received damage from his fight with Scorpion, and swung himself back to Stan’s apartment.The Amazing Spider-Man (2012 Video Game) When he was injected with a serum that filled his bloodstream with millions of poisonous nanobots that were also altering his DNA which caused his to lose his powers and had his body covered in multiple deep wounds, Peter still survived being thrown through two thick windows and hitting the ground hard, getting right back up.The Amazing Spider-Man (2012 Video Game)
In this powerless state, he managed to escape Oscorp Tower, a process in which he had to carefully traverse pipes with carefully balancing, eventually making his way through the streets and into the sewers. To get his powers back, he purposefully electrocuted himself from the inside of the S-03, using the electricity to course through his body and destroy the nanobots, a process that yielded success without him dying.The Amazing Spider-Man (2012 Video Game) Spent an entire night taking down Task Force members, defeating Wilson Fisk and his men, and fighting off Electro)
Range: Standard Melee Range; Hundreds of Meters with webbing
Standard Equipment:
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|-|Standard Equipment=
*First Spider-Man Suit: Peter's first real costume for operating under the alias of Spider-Man.
*Second Spider-Man Suit: After his first costume had been torn to shreds in a turbine, Gwen Stacy created a second suit for Peter to wear in his following superhero duties. This is currently remains as Parker's primary suit when fighting as Spider-Man. Aside from being an overall better costume than the first, it provides a damage bonus for melee attacks.
*Web-Shooters: Spider-Man's personal devices that attach to his wrists, which he created for the means of utilizing webbing. They
**Standard Webbing: Even as Spider-Man's most common tool in combat, his regular webbing provides ample versatile, being used as a primary means of transportation and having great applicability in combat. As he continues his crimefighting tasks, Spidey will often increase the tensile strength of the formula, making them all the more useful.
***Ionic Webbing: After obtaining the chemical compounds used by Kraven, Spider-Man altered his regular webbing to fracture and deteriorate metals upon contact. The early variant only required a few web shots to easily eat away at armour that would be too durable for him to damage with his sheer strength alone, while his fully upgraded version causes the aforementioned metals to shatter on impact.
**Seismic Blasts: Using the implemented technology from Shocker's Gauntlets, Spider-Man can quickly charge and release blasts of seismic energy. Aside from hitting opponents with attacks that cause a hard knockback, they will induce a stun effect on foes regardless of if they are vulnerable or blocking beforehand, leaving them open for follow-up assaults. Spider-Man has upgraded this part of his Web-Shooters to the point at which the time needed to charge up blasts is nearly instant, and those immune to earlier versions of the stun effect will be rendered helpless.
*Spider-Tracers: Devices that, when stuck to antennas, allow Spider-Man to listen to everything being communicated from them. He uses these to tap into police radios, notifying him of crimes around New York.
*OsPhone: A prototype model of an Oscorp smartphone. Gwen Stacy gave this to Spider-Man for safely messaging him during the Cross-Species infection. He primarily uses its map functions, giving him a layout of the city and telling him the exact distance he is away from a destination.
*Camera: Apprehended by Whitney Chang. Spider-Man uses this to gather evidence of shady exploits and miscellaneous pictures.
|-|Alternate Suits=
*Ultimate Comics Spider-Man Suit: A suit created by Peter using Oscorp technology. It enhances the rate at which he can heal himself and reduces the damage taken from enemy attacks when worn.
*Superior Spider-Man Suit: A suit created by Peter. It increases his chances of performing a critical hit and boosts the damage of his melee attacks when worn.
*Big Time Suit: A suit created by Peter using Oscorp technology. It enhances his stealth efficiency and increases his Spider-Sense's range when worn.
*Scarlet Spider Suit: A suit created by Peter using Oscorp technology. It helps maintain Spider-Man's heroic image, as well as reduces damage taken from fire and explosives when worn.
*Spider-Man 2099 Suit: A suit created by Peter using Oscorp technology, specifically being built with experimental unstable molecules. It reduces damage taken from enemy attacks, boosts the damage to Spider-Man's melee attacks, and reduces the damage taken from electrical attacks as well as the deactivation delay of his Web-Shooters when worn.
*Flipside Suit: Originally designed by Oscorp in what was seemingly an attempt to make a cyborg version of Spider-Man, Peter altered their creation and retooled it into a suit. It boosts the damage to his melee attacks, reduces the damage taken from firearms, and increases the rate at which he can heal himself when worn.
*Spider-Armour: A suit created by Peter using Oscorp technology. It reduces the damage taken from enemy attacks and increases Spider-Man's chances of performing a critical hit when worn.
*Hornet Suit: A costume Peter bought based on a fictional hero known as the Sensational Hornet. It increases Spider-Man's chances of performing a critical hit and enhances his Spider-Sense's range when worn.
*Ricochet Suit: A costume Peter bought based on a fictional hero known as the Amazing Ricochet. It enhances the radius of his seismic blasts, decreases the amount of time needed to charge them up, and increases the potency of his ionic webbing.
*Spider-Carnage Suit: A suit that shows what would happen if a part of the Carnage Symbiote managed to latch onto Peter upon Cletus Kasady's defeat. Along with all of Carnage's abilities, wearing this suit enhances the rate at which Spider-Man can heal himself, boosts the damage to his melee attacks, and increases his chances of performing a critical hit. It is highly suggested that Peter's attitude is influenced into a murderous state when worn.
*Spider-Man Noir Suit: A suit created by Peter. It enhances his stealth efficiency and decreases the damage taken from firearms when worn.
*Iron Spider Suit: A suit created by Peter. It reduces the damage taken from enemy attacks, fire, explosives, and firearms when worn.
*Cosmic Spider-Man Suit: A suit created by Peter. It enhances the rate at which Spider-Man can heal himself, increases the Spider-Sense's range, and increases the potency of his ionic webbing when worn.
*Black Suit: A suit created by Peter. It boosts the damage to his melee attacks and reduces the damage taken from enemy attacks when worn.
*Electro-Proof Suit: A suit created by Peter and Gwen during a weekend, this suit was made to prevent the risk of electrocution, specializing in the nullification of electric shocks. It reduces the damage taken from electrical attacks.
*Ends of the Earth Suit: A suit created by Peter with more proactive intentions, made to be incredibly customizable with the potential to equip it with technology useful for taking on six supervillains at the same time. It reduces the duration effect of stun-based attacks, decreases the damage taken from enemy attacks, and decreases the amount of time needed to charge up seismic blasts when worn.
*Vigilante Suit: The original costume Peter wore before creating his first legitimate suit. It helps maintain Spider-Man's heroic image, as well as boosts the damage to his melee attacks when worn.
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Intelligence: Genius (Peter is much like his father regarding intelligence, being described as a scientifically inclinedThe Amazing Spider-Man 2 (2014 Video Game) individual when he was just four years old.The Amazing Spider-Man (2012 Video Game) Unsurprisingly, he came to thrive in most of his studies, especially science.The Amazing Spider-Man (2012 Video Game) Built his own Web-Shooters.The Amazing Spider-Man (2012 Video Game) He would significantly aid Curtis Connors in the development of a serum which turned the latter into the Lizard.The Amazing Spider-Man (2012 Video Game) Built the Spider-Tracers, that without having been properly tested yet, functioned entirely as Peter intended them to, tapping into antennas to let him listen into specific radios.The Amazing Spider-Man (2012 Video Game) Adjusted his Web-Shooters, so they could utilize the technology taken from Shocker’s Gauntlets immediately after retrieving it.The Amazing Spider-Man 2 (2014 Video Game) Right after Kraven's defeat, Spider-Man quickly used the hunter's chemicals and tech to create Ionic Webbing.The Amazing Spider-Man 2 (2014 Video Game) Finished an incomplete new suit that provided him with combat related benefits in mere seconds after locating Oscorp technology in a Russian Gang hideout.The Amazing Spider-Man 2 (2014 Video Game) Often refines his web formula, improving its tensile strength, as well as improves the SHCR Tech for his seismic blasts.The Amazing Spider-Man 2 (2014 Video Game) Casually fought and destroyed the S-01, a massive robot created by Alistaire Smythe for the purpose of apprehending Cross-Species, boasting highly advanced technology arsenal.The Amazing Spider-Man (2012 Video Game) Even when tired from a fight with Scorpion, Spider-Man still defeated the S-02 to a similar level of ease as he did the S-01.The Amazing Spider-Man (2012 Video Game) Has easily come out on top against gangs composed of ex-military soldiers turned mercenaries and skilled knife wielders.The Amazing Spider-Man (2012 Video Game) Displays no trouble taking down teams of Oscorp Guards, who are credited as being legitimate professionals, as well as the Oscorp Sergeants, the likes of which are posed as much more skilled combatants in comparison to the aforementioned guards.The Amazing Spider-Man (2012 Video Game) Commonly evades and defeats squads of Oscorp Snipers, who are toted as highly trained marksmen more akin to assassins.The Amazing Spider-Man (2012 Video Game) Located the key pressure points of the body through his time in the field, teaching himself to use them against his opponents in battle. Outskilled and defeated Scorpion two separate times, a Cross-Species experiment who was stated to have been twice as strong as the wall-crawler.The Amazing Spider-Man 2 (2014 Video Game) Received training from Sergei Kravinoff, a legendarily skilled hunter that is seen as the world's apex predator, killing and stuffing the escaped Cross-Species over the years.The Amazing Spider-Man 2 (2014 Video Game) While being mentored under Sergei, he would come to learn all of his hunting techniques and becoming a better tracker, leading to Spider-Man executing a very successful attack on a Russian Hideout.The Amazing Spider-Man 2 (2014 Video Game) Proved himself to be the superior opponent in a fight against Kraven himself, the latter of which had been studying Spider-Man for years and planning to beat him in combat, even expressing surprise and disbelief at the “fury” the superhero could utilize without the need to kill him.The Amazing Spider-Man 2 (2014 Video Game) Has taken down the Task Force's units one after another with no trouble, with group members being comprised of professionally trained hand-picked officers from throughout five different boroughs that wield Oscorp's cutting-edge weaponry.The Amazing Spider-Man 2 (2014 Video Game) Defeated Kingpin with relative ease, a crime lord with sumo wrestler training who Kraven viewed as incredibly dangerous, very confidently in the belief that Fisk would have defeated Spider-Man had he shown even a moment's weakness.The Amazing Spider-Man 2 (2014 Video Game) Fisk had been pressured at many points in their battle to where he felt the need to call in his Task Force members for assistance, which Parker would defeat as wellThe Amazing Spider-Man 2 (2014 Video Game))
Weaknesses: Powerful enough electrical attacks can briefly deactivate the Web-Shooters, although the waiting period only lasts up to a few seconds at worst.The Amazing Spider-Man 2 (2014 Video Game) Wearing the Spider-Carnage Suit will cause Spider-Man to enter a murderous state, as well as make him vulnerable to fire and intense vibrations.The Amazing Spider-Man 2 (2014 Video Game)
Note: This profile is based on the Spider-Man who appears in the video games based on the Marc Webb Duology of films based on the titular hero. Avoid scaling the film version of the character with this page, and vice versa. Additionally, Beenox themselves have confirmed these games take place in an alternate continuity.Beenox's Official Twitter Account
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:The Amazing Spider-Man Video Game Duology
Category:Spider-Verse
Category:Primary Protagonists
Category:Protagonists
Category:Good Characters
Category:Heroes
Category:Superheroes
Category:Teenagers
Category:Adults
Category:Vigilantes
Category:Tragic Characters
Category:Journalists
Category:Video Game Characters
Category:Game Characters
Category:Playable Characters
Category:Geniuses
Category:Martial Artists
Category:Acrobats
Category:Stealth Masters
Category:Social Influencers
Category:Precognition Users
Category:Enhanced Senses Users
Category:Surface Scalers
Category:Statistics Amplification Users
Category:Perception Users
Category:Regeneration Users
Category:Non-Physical Interaction Users
Category:Thread Users
Category:Web Users
Category:Air Users
Category:Power Nullification Users
Category:Pressure Point Users
Category:Time Users
Category:Information Analysis Users
Category:Vibration Users
Category:Shockwave Users
Category:Preparation Users
Category:Damage Boost Users
Category:Status Effect Users
Category:Healers
Category:Statistics Reduction Users
Category:Matter Users
Category:Supernatural Luck Users
Category:Multiple Selves Users
Category:Empathic Manipulation Users
Category:Mind Users
Category:Power Bestowal Users
Category:Elasticity Users
Category:Body Control Users
Category:Creation Users
Category:Scientists
Category:Orphans
Category:Hunters
Category:Bracelet Users
Category:Camera Users
Category:Engineers
Category:Hybrids
Category:Students
Category:Symbiote Hosts