Normal zombie

Normal zombie is a zombie that absolutely immune against high level or S-tier plants, but very weak against low level F-tier plants. Stronger and better plant is then more damage he deals against this plants and less damage he takes. He only appears when player use S or A tier plants.
==Origins==
His look and name is a reference to one YouTube user (@normalinuy)
==Appearance== 
This zombie doesnt wear any armor, he attacks by eating plants. He appears only if player have high-level or A-tier/S-tier plants. He absolutely immune to S-tier plants and deals infinite damage to them.
 
==Overview== 
He absorbs 1800 of damage in total before getting electrified. He lose his left arm after 600 damage taken and right arm after 1200 damage taken. Also sometimes he can drop leg's if eaten by chomper
==Encounters==
Any level player use S-A tier or high-level plants in.
Arena
==Strategies== 
You need to use F or E tier plants against Normal zombie. Also you need to use 1 level plants to fight him better. You can not use strong plants to not deal with him, but its not the best option.
== Plants tier calculating==
The formula for calculating the tier of a plant is as follows: DPS÷((suncost÷25)+((refresh time in seconds÷5)-1))
* If plant is range shooter(7-9 tiles), then ×2 for DPS
*The same formula for toughness 
**But oneshot-attack(eg. gargantuar) resist is ×1.5 for points
**But If plant have regen, then (toughness+(health regen in minute×2))
*Plant-fooded form plants tier calculating is the same, but (...)÷2
*Zombie's slow down multiples DPS count at slowness effecient times(eg. snow pea slow down zombie by 2) 
**Stan counst as slow down, but its formula is: stun in seconds÷2
*Splash or pierce damage multiples points for 1.5
==Tier radius==
Attacking plants
 S - more than 50
 A - 50-30
 B - 30-20
 C - 20-10
 E - 10
 F - less than 10
Defensive plants
 S - more than 2000
 A - 2000-1500
 B - 1500-1000
 C - 1000-500
 E - 500-250
 F - less than 250
*Ranking for support or insta-kills plants without continious attackind/defensive function is much harder to calculate
==Trivia== 
*His plant-rank calculating is kinda weird, so some weak(in most people opinion) plants he concider as OP
**Also some OP(in most people opinion) plants he concider as weak too
*He using mummy zombie animations 
**Expect death animation, its always electrified
*His hands can be magnetized
*He drops one silver coin when he loosing his arm
*Unlike other basic speed zombies he use 45% of bar in almanac speed section instead of 46
*He does metal sound when damaged
*He groans twice loader than regular zombie's
Category:Uncleared page