Cargo Technician

You basically unload the crates, load the crates, make things in autolathe and mess with the MULE and mail system.
== Your workplace ==
The Cargo bay is your home as a Cargo Technician and, naturally, where you start the game. It contains a Hand Labeler, a Cell Charger and Power Cell set, a Station Bounced Radio, some Rods, a Multitool, a Med-kit, some empty Crates, a MULE, a Copy Machine, and an Autolathe.
== Your Boss ==
The Head of Personnel is your superior, as is the Quartermaster. Do what they order you to do, with the Head of Personnel being the top priority.
==Disposals Mailing==
This is an alternative way of delivering items, and is usually preferable to MULE transport as long as the pipes are still intact.
#Wrap your item/crate with package wrapper.
#Pick up the destination tagger and click in your hand to set a destination.
#Use the destination tagger on the parcel.
#* Optional: Use a pen to write a message on the parcel, or custom set a destination.)
#Stick it on the conveyor, or dump it in a disposals unit, and let the system handle it.
#*Tip: Click and drag the large parcels to disposals units to put them in. This can only be done a few times however.
You can also gift wrap packages, but these cannot be tagged with a destination, and have to be delivered manually. This will not work with large objects. The process is slightly more complicated.
#Pick up the item you want to gift wrap.
#Hold a sharp object in your other hand. (Wirecutters are the most common for this.)
#Click the wrapping paper with the item you want to wrap.
Gift wrapping a human is also possible, but they must have a straight jacket on and you need the wrapping paper in your hand. This is usually not a good idea.
== Using the MULEBot ==
#Drag the crate on to the MULE.
#Set a destination with your PDA or on the control panel.
#Send the MULE off!
==How to Recharge the MULEBot==
#Open up the maintenance panel with a screwdriver. (Make sure the controls are unlocked first!)
#Take out the power cell. (Top entry.)
#Insert charged power cell.
#Close panel with screwdriver.
== Traitoring ==
You're a bit of in a pickle here, but wait. There's an autolathe that can help you GREATLY. Be careful though, if there is a Quartermaster, he will probably notice your shady activities in the Cargo Bay. If you can somehow get him to remove his sunglasses, he could be made into a valuable asset to the revolution.
Category: Jobs