Modoc trading post

The Modoc trading post is a general store on Modoc Main Street run by Jo in 2241.
==Layout==
==Shop inventory==
Jo sells the following items with a barter skill of 100% and restocks every 2-3 days."Modoc Jo Merchant box" scripting file Any item with a percentage after it is not always restocked.
===Initial shop inventory===
Though the trading post is officially closed and barely has any goods on the shelves, Jo will still trade with the Chosen One.Jo: {156}{}{Sorry, this trading post is closed indefinitely due to the drought.}Jo: {265}{}{Since I rely heavily on the products of the people of Modoc, I don't have much to trade for. You know, with the drought and all. You still interested?}(Jo's dialogue)
Weapons	Ammunition	Miscellaneous Items
* 2 Dynamite	
* 1-2 units of 10mm JHP rounds	
*1-2 Rope
===Upgraded shop inventory===
After triggering any non-default Modoc ending, Modoc's trading post will now restock with significantly better goods.
Weapons	Ammunition	Medical	Miscellaneous Items
*1 Hunting rifle
*1 Shotgun
*1 14mm pistol (40%)
*1-2 Combat knives (75%)
*1-3 Dynamite	
*1 units of 7.62mm (45%)
*1-2 units of 12 gauge shotgun shells
*1 unit of 14mm AP
*1-2 units of 10mm JHP	
* 1-3 Stimpaks	
*1-2 Rope
===One-time shop discounts===
* If the Chosen One tells Jo that the bodies at Ghost Farm were just ghosts or successfully brokers peace between Modoc and the SlagsChosen One: {288}{}{I found Karl at the Den. He left because no one would believe him about the ghosts and he was scared.}Jo: {302}{}{[Shocked] The Den! I-I guess we were a little hard on him. I can imagine what he went through at the Ghost Farm, with nobody believing him and all. You say he's a drunkard now, at the Den? If you could give him the message that we believe him and that he should come home, I would be most appreciative. In the meantime, I believe it's about time the Slags and the residents of Modoc get acquainted.}{303}{}{I believe I have fulfilled my part of the bargain. How about telling me where I might find the holy GECK?}(Jo's dialogue), Jo offers his current wares "at cost" (-75 barter modifier) as a one-time reward."Jo in Modoc" scripting file
* If the Chosen One has an intelligence of less than 4 and delivers the Slag message to Jo,Chosen One: {172}{}{Mess-aj.}Jo: {275}{}{[He takes the message from the Slags.] What's this? It's from the people living at the Ghost Farm. This is incredible; have you read... oops, of course you didn't. There are still some things that need to be worked out between the Slags and Modoc, but it's much too complex for your tiny brain to understand, so you needn't worry about it.}Chosen One: {276}{}{GECK now!}Jo: {277}{}{Well, that could be a little difficult. You see I really don't know what a GECK is. But, I do know of a place called Gecko, I've never been there myself but I hear it's somewhere east of here. I feel really bad about deceiving you. I wish I could give you more in the way of compensation than this, but the best I can offer you is a discount on goods. I'm not too stocked up right now, but I'm sure things will pick up around here soon and I'd be honored to help stock you up.}(Jo's dialogue) Jo offers his current wares at a "discount" (-50 barter modifier) as a one-time reward.
==Appearances==
The Modoc trading post appears only in Fallout 2.
==References==
Category:Fallout 2 shops
Category:Modoc