Minoshi Prime

==Overview==
Minoshi Prime is a downscaled yet equally destructive counterpart of a certain reborn (and re-dead) king. She is an Empyreal Koishi summoned with a Glass Prison.
==Appearance==
Minoshi Prime is a Koishi primarily glowing blue with translucent skin and clothing, or some horrifying hybrid of both facts. The transparency weakens near her extremities, such as her shoes and hands, and her glowing red satori eye is over a visible cardiovascular system. She has a pair of coiled snakes on her arms, and a crown-shaped extrusion on her head. Her face is absent, appearing to be replaced by a hole instead.
== Behavior==
After escaping the Glass Prison, Minoshi Prime monologues, then attacks the player after a screech. The player can skip the monologue and go straight to combat by parrying her.
She utilizes a series of attacks to defile the frail concept of your life, with said assault charges forewarned by her physically saying it. She can also hurt the player on contact, something that several attacks are designed for in mind.
Minoshi starts with 240 HP, and has to be Parried during certain attacks to be weakened. Upon defeat (programmed to trigger at <5 HP), Minoshi monologues again before becoming collectible.
====Phase 1 ====
*PREPARE THYSELF: Minoshi Prime dashes briefly, before summoning golden orbs (internally referred to as snakes), that serve as time bombs. Minoshi is parriable in the period of time before summoning the bombs.
**CRUSH: Similar to "DIE", albeit Minoshi slams downward and creates a JUDGEMENT-sized explosion. "CRUSH" is no longer an attack independent from "PREPARE THYSELF".
*THY END IS NOW: Minoshi Prime dashes around several times; twice forwards-then-backwards, then forwards and then a great leap forward. Twice during this attack is when Minoshi becomes parriable, and it is possible to combo Minoshi on both moments.
*DIE: Minoshi Prime teleports before exploding. This is the only Phase 1 attack completely unparriable.
*JUDGEMENT: Similar to "DIE", albeit with a larger wait time and larger explosion radius. Minoshi can be parried in the moment leading up to the explosion, but it will still unfold and the player has to run.
====Phase 2====
Phase 2 begins at 120 HP. It is forewarned by Minoshi yelling "WEAK", as well as the more obvious showcase of Minoshi's parrying windows becoming more risky to hit.
*PREPARE THYSELF is no longer parriable, and summons nine bombs. It is always chained after by "CRUSH", a repeat of this attack, and then "DIE".
**CRUSH becomes parriable after Phase 2.
*THY END IS NOW: While the parrying windows still remain, both moments have Minoshi summoning the bombs used in "PREPARE THYSELF".
*DIE becomes parriable.
*JUDGEMENT now explodes twice, and is parriable on the second blast. However, this explosion still happens and generally it's the most dangerous to attempt.
==Trivia ==
* Minoshi Prime says "DIE" often. This is a fact that if you aren't careful, you will die. This is best observed when playing on low brain functioning.
*She had existed in FTK2 since V.A2b, but wasn't properly implemented until V.A4 added the Flesh Prison.
*Currently, she holds the 'second most valuable Koishi' title with Koishyphus Prime and Archangel Koishabrel.
Category:Koishis
Category:Enigmatic Tier
Category:Summoned
Category:Find the Koishis 2
Category:Empyreal Tier
Category:Major Threat