Editing Guidelines

==Overview==
This page aims to inform all users the basic editing guidelines for the Minus Elevation Wiki. All prospective editors are encouraged to read this page.
Any new guidelines will be announced on the Minus Elevation Wiki Discord server.
===The Different Editors===
There are two editors that users can use on Fandom: the visual editor and the source editor. If you are a new user, you will most likely familiarize yourself with the visual editor. However, it is recommended that you learn how to use the source editor given the amount of convenience it provides.
===What to Familiarize Yourself with===
Whether you are using the visual editor or the source editor, there are a few Fandom features new editors should familiarize themselves with: The basic layout of pages on this wiki, tables, links, and templates. For adept editors, HTML tags will also prove useful.
The best way to learn how to edit is to take a look at the source code on each page. From there, you can learn the page layout, templates, HTML tags, and much more.
==General Guidelines==
*All rules are to be followed when editing pages.
*Use proper English grammar.
**Vocabulary examples include proper spelling and the difference between "it's" and "its"; "their", "there", and "they're"; and "who" and "whom".
***Note that various regions spell certain English words differently. Both "color" and "colour" are correct spellings.
**Use proper punctuation.
**Slang is not recommended.
*All users are permitted to undo edits.
**Should a page be vandalized, undo the edit and contact an administrator with the name of the vandal and optionally proof. If multiple pages have been vandalized, also contact an administrator so they may undo all of the edits of the vandal.
*When mentioning buffs or debuffs, they must be put in the following form: [[Effects#"Buffs/Debuffs"|"EffectName" buff/debuff]]. For example, [[Effects#Debuffs|Slow (Oculus) debuff]].
==Creating Pages==
*Most pages are created for certain feature or mechanics. This includes maps, entities, items, stamina, and so on.
**There are a few exceptions: Consumable items will be added to the Category:Items page, Lobby features will be added to the Lobby page, and stats will be added to the Stats page.
*All pages must follow the recommended page guidelines.
*DO NOT create pages for unconfirmed items or items without sufficient information. If you are unsure about creating a page, ask for the advice of a staff member.
==Page Layout & Content==
===Infobox===
*Map, entity, or item pages will have an infobox template named {{Infobox1}}. Fill out the necessary data of the infobox with the respective information of the thing the page is about. Since this infobox is an "all-in-one" infobox and can be used for many pages, you can view all of the data parameters on the separate infoboxes page here.
**Some data parameters require templates to be manually added.
**Some data parameters automatically implement templates instead of requiring a user to manually implement one. Make sure to check out the infobox page here to see which parameters automatically assign one.
**Dates will be listed in the following format: [Numerical day] [Full month], [Full year]. For example, "1 January, 2000".
===Quote===
*A {{Quote}} template will be placed right under the infobox template. Example usage: {{Quote|Example.}}
**Any typographical or grammatical errors must be marked with an unitalicized "[sic] directly after where the error is.
*Mentions of other in-game features, whether direct or metaphoric, must link to that page.
===Overview===
*After the infobox and quote templates are added, the Overview comes next, written in the "Heading" format.
**Sentences should be in paragraphs, and are grouped based on the main idea. Three to four sentences are ideal.
**Maps with multiple variants will have their own sections listed as sub-headings under Overview. See the Facilities page for reference.
**Map, entity, and item names will be bolded only once when first introduced in the first paragraph. It stays unbolded every subsequent time it is mentioned throughout the page. Similarly, when another map, entity, or item is mentioned, you must create a link to its page only once per heading or sub-heading it is first mentioned.
===Abilities===
*For entity and item pages, the Ability section, written in the "Heading" format, will come after Overview.
**The passive and active abilities of entities or items are included in this section.
**Abilities must be listed in bullet form.
===Tips===
*For entity pages, the Tips section, written in the "Heading" format, will come after Abilities.
**This section lists all of the tips and weaknesses of entities to provide users with information on how to successfully survive encounters therewith in the most effective manner.
**Tips must be listed in bullet form.
===Lore===
*For entity pages, the Lore section, written in the "Heading" format, will come after Tips.
**This section lists the different lore surrounding an entity.
**Lore must be listed in bullet form.
**Lore must have a reference. References include in-game dialogue, plushie dialogue, or posts from the developers of Minus Elevation.
===Trivia===
*After all pages have been given the respective previous headings, following will be the Trivia section, written in the "Heading" format.
**Trivia has little value for in-game application, but is rather meant to pique the interest of users.
***Trivia can include developer or creator notes, easter eggs and references, and so on.
***Trivia must not provide obvious or useless information.
***Major bugs could be accepted as trivia.
***The previous features of an item should not be listed in the trivia, but rather the infobox.
**Trivia must be listed in bullet form.
**Trivia does not need references, but any speculation must be confirmed.
===Gallery===
*The Gallery section, written in the "Heading" format, will come after Trivia.
**Gallery includes images or gifs of the respective map, entity, or item.
***For maps, common gallery exhibits include easter eggs.
***For entities, common gallery exhibits include a frontal view of the entity, both regular and during a blackout; a gif of the different abilities of the entity; the design of the entity during certain events; and so on.
***For items, common gallery exhibits include a player wearing the item or a gif of the ability of the item.
**Source editor code for implementing galleries:<gallery widths="185" bordersize="none">[Example].png|[CaptionHere]</gallery>
===References===
*The References section, written in the "Heading" format, will come after Gallery.
**This section is only included when the Lore section is present.
**Source editor code for implementing references:==References=={{#tag:references|<ref name="[Example]">[TextHere]</ref>}}Afterwards, simply put <ref name="[Example]"/> after what needs to be referenced.
===Categories===
*Categories must be added to all pages for easier navigation. Below is a list of all categories.Categories marked with an asterisk (*) are added automatically to the page based on the map_type or entity_type parameters in the {{Infobox1}} template.
**Floors
***Common Floors*
***Rare Floors*
***Boss Floors*
***Unique Floors*
***Event Floors*
***Event Boss Floors*
**Entities
***Common Entities*
***Rare Entities*
***Boss Entities*
***Dangerous Entities*
***Event Entities*
***Event Boss Entities*
**Items
***Shop Items
***Event Items
***Gamepass Items
**Miscellaneous
***Upcoming Content
***Removed Content
***Mechanics
==Useful Templates==
Temples can be used by all editors and greatly increase the quality of your editing, but they are easier to implement in the source editor.
Below is a list of all the useful templates.
Popular Templates 	Popular Templates 	Popular Templates 	Popular Templates
Template Name 	Usage (remove quotations/brackets) 	Example Input 	Example Output
Item category templates 	{{Quote|"[ExampleSentence]"|— [ExampleSpeaker]}} 	{{Quote|"Example quote."|— John Doe}}	
Item category templates 	{{"ItemCategory"}} 	{{Aggro}} 	
Special entity name templates	{{"EntityName"}} 	{{Greed}} 	
Created By template 	{{CreatedBy|"RobloxUsername"}} 	{{CreatedBy|luckily_dragon}} 	
Item Icon template 	{{ItemIcon|"ItemWithoutSpaces"|"Item With Spaces"}}	{{ItemIcon|InfoVisor|Info Visor}} 	
Verify template 	N/A 	{{Verify}} 	
Speculation template 	N/A 	{{Speculation}} 	
Bug template 	{{Bug|"ExampleSentence"}} 	{{Bug|Example bug.}} 	
M$ template 	{{M$|"Number"}} 	{{M$|250}} 	
Robux template 	{{Robux|"Number"}} 	{{Robux|250}} 	
*Stub template 	{{Stub|"ReasonHere"}} 	{{Stub|Example reason.}} 	
Limited Item template 	N/A 	{{LimitedItem}} 	
* — The reason portion of the Stub template is purposely not meant to show; it is only meant to show in the source editor.
==Organization Priority for Maps, Entities, and Item Category Pages==
*Maps, entities, and items currently not in Minus Elevation WILL NOT be added to the these pages. This includes removed and unreleased features.
**They may be added to the categories, however.
*Maps, entities, and items are organized in a very specific manner. The following is a list of the organization priority for the entity table, from highest priority to lowest priority:
**Maps:
***Type — From Common to Rare, Boss, Unique, Event, and lastly Event Boss.
***Event (only for Event and Event Boss maps) — From earliest event to latest event.
***Player Requirement — From no requirement to highest requirement.
***Weight — From higher weight to lower weight.
***Date Added — From earliest date added to latest date added. (CURRENTLY UNUSED)
***Alphabetically — From A to Z.
**Entities:
***Type — From Common to Rare, Boss, Dangerous, Event, and lastly Event Boss.
***Event (only for Event and Event Boss entities) — From earliest event to latest event.
***Floor Requirement — From no requirement to highest requirement.
****The only exception to this priority are the sin entities. Sin entities will be grouped together, and always come after other dangerous entities.
***Weight — From higher weight to lower weight.
***Date Added — From earliest date added to latest date added. (CURRENTLY UNUSED)
***Alphabetically — From A to Z.
****The only exception to this priority are the first nine common entities and rare entities.
**Items:
***Type — From Shop to Event and lastly Gamepass.
***Event (only for Event items) — From earliest event to latest event.
***Date Added — From earliest date added to latest date added. (CURRENTLY UNUSED)
***Alphabetically — From A to Z.
==Speculation==
*Speculation is most common in two places throughout the wiki: the trivia section of pages and the List of Upcoming Content page.
**For the trivia section of a page, any thoughts must be verified by a developer before making a claim. For example, a user once put in a trivia section that, "Sin of Ratio might be based out of [sic] LeafyIsHere." It was confirmed by a developer that this is, in fact, not true.
***Whenever possible, reference the source to support your claim that the trivia is true in the "Describe what you changed" section before you save your edits. A link to the reference is preferable.
***If a claim does not have a reference, it is to either have a {{Spectulation}} template right after it, or be outright removed from the page.
**The List of Upcoming Content page has two sections: confirmed content and planned content. You can read more about each section on the page here. Confirmed content and planned content MUST have references. References can include images or messages from the developers of Minus Elevation.
***The references must either be put under the Gallery section with figure names, with the figure names next to the claim (e.g., "See Fig. 1); or, if it is a message, put under the References section with a reference number next to the claim.
***If a claim does not have a reference, it is to be removed from the page.
==Pictures==
Pictures, from here on out, will have specific guidelines.
===General Guidelines===
*NEVER including yourself or other players in pictures! This includes taking frontal pictures of entities, map pictures, and so on.
**The only two exceptions are taking frontal pictures of plushies and taking a picture of an item displayed on your character. You MUST use a "noob character" for the latter.
*All pictures must be in PNG or GIF format.
*All pictures used in infoboxes MUST be named the same as the page it will be on.
**For example, a picture of the water effect being placed within the infobox in the "Water (Effect)" page will take the name "Water (Effect).png".
**This does not apply to pictures in the gallery sections.
*There must be no distracting or obstructing objects or GUIs. This includes players, holding items, effects, and so on.
*Graphics MUST ALWAYS be set to 10.
*Your player's flashlight MUST BE OFF at all times, unless an entity has odd lighting issues.
===Tips===
*Using the Roblox in-game screenshot feature will not have the cursor in the image.
===Map Pictures===
Pictures of maps must have an adequate amount of room for users to get a sense of the scale of the map. Examples include the corners of hallways, areas with a sufficient amount of furniture, and so on. Take into consideration the in-game GUI when taking pictures, and only use a certain space of your screen to get a sense of how you will crop the final picture.
===Entity Pictures===
Pictures of entities from the front can be tough depending on the entity. The best way to take a picture of an entity is to zoom into first person, have the entity chase you, then take an in-game screenshot.
===Item Pictures===
Generally, item pictures are recreated in Roblox Studio. The pictures are then given a transparent background with the help of a photograph software.
For items equipped and displayed on your character, it is preferable to use a neutral "noob" character to show the features of the item being displayed on a player.
All item pictures MUST HAVE square dimensions! (E.g., 643x643; notice how the length and width are the same.)
===Effect Pictures===
Effect pictures are typically taken in game against a white surface. Make sure the duration bar is not in the way of the effect. The picture will then be given a transparent background.
All effect pictures MUST HAVE square dimensions! (E.g., 643x643; notice how the length and width are the same.)
==Stats==
An important feature of Minus Elevation, stats help make certain features properly function. However, some stats depend on other stats, such as runspeed depending on walkspeed, or \text{runspeed}=\text{walkspeed}+10. For the ease of understanding information, however, the Minus Elevation Wiki treats each stat as independent. In this case, although runspeed technically increases when walkspeed increases, the increase in both stats are treated as independent of each other on the wiki.