Vittorio Veneto

==Summary==
The personification of Italian Battleship Vittorio Veneto. She was the second Littorio-class battleship that served in the Italian Regia Marina during World War II. She participated in the Battle of Cape Spartivento and the Battle of Cape Matapan where she was damaged by a torpedo bomber, and then she was torpedoed by submarines in December 1941. After Italy withdrew from the war, she was allocated as a war prize to Britain and broken up for scrap.
==Powers and Stats==
Tier: 
Name: Vittorio Veneto
Origin: Azur Lane (Verse)
Gender: Female
Age: Unknown
Classification: Shipgirl (Battleship), Leader of the Sardegna Empire
Powers and Abilities: Shipgirl Physiology, Weapon Creation (Manifested a rapier), Skilled Swordsmanship (Presumably have a degree of rapier skills), Status Effect Inducement (First skills weaken her enemies defense), Statistics Amplification and Limited Time Manipulation (Second skills increase stats for all Sardegna ships in the fleet, including herself, and decreases loading time of first salvo. Third skills increase Firepower stat), Damage Reduction (Third skills decrease damage taken by her)
Attack Potency: Multi-City Block level (Shipgirls can do significant damage to the Pawn, which is based on a real life warship, and has power greatly exceed that of normal warships)
Speed: Superhuman with Supersonic+ reaction and combat speed (Shipgirls can react to gunfire and torpedos. Should be comparable to Zuikaku who can react and intercept missile)
Lifting Strength: Class M (Shipgirls are superior to normal ships, which can displace tens of thousands to hundreds of thousands of tonsAzur Lane Operation Siren Files)
Striking Strength: Multi-City Block level (Ships can completely destroy WW2 ships and airplanes with just her basic attacks.)
Durability: Multi-City Block level (Capable of surviving attacks from other Ships who are comparable to her in strength)
Stamina: At least Peak Human, likely Superhuman (Ships are capable of fighting waves of enemies without getting tired, and some can even do so while being injured. Shipgirls can travel a long distance through sea for many days without rest. Comparable to Vincenzo Gioberti who can survived on Mirror Sea for two days straight without food and she still able to join the operation at that moment without problem. Should be somewhat comparable to META Shipgirls who can fought for an endless amounts of time) 
Range: Standard melee range, Ten of kilometers with Naval guns, AA ceiling of ten of kilometers with Anti-aircraft guns 
Standard Equipment: 
* Shipgirl's Rigging: All Shipgirls have their standard rigging correspond to their ship version, which have built-in radars that allow them to get information about their opponents and their surroundings, locate other ships' positions, and pinpoint their direction, or use it for navigation
*Guns: As Battleship-class Shipgirl, her rigging contain various naval cannons ranging from small caliber to large caliber which included CL/DD guns and BB guns, and AA guns allow her to engage airborne threat
*Rapier 
Intelligence: Gifted (She is the leader of the Sardegna Empire and the one who handles diplomatic and military matters of the nation. In Daedalian Hymn event, she took the Eternal Flagship role and commanded the fleet through a Mirror Sea which is an isolated space akin to the Labyrinth of Crete; she was able to figure out its mechanism and chasing Sirens away while saving the fleet strength and ammos. In the same event, she come up with a strategy that forces Tester's to retreat, despite the thick haze and jammed rigging prevent them from operate effectively. As noted by her sister Littorio, she is very good when it come to crafting plan and strategy whenever it is for political or fighting)
Weaknesses: None notable
Notable Attacks/Techniques:
*The Eternal Flagship: Every 15s: 45% (75%) chance to fire a special barrage (DMG is based on the skill's level). If this barrage fails to activate, instead targets 1 random enemy and increases its DMG taken by 1% (10%) for 8s.
*Eternal Light of Sardegna: At the start of the battle: increases FP, TRP, and EVA by 5% (15%) for all Sardegna ships in your Vanguard, and increases FP, AVI, and Accuracy by 4.5% (12%) for all Sardegna ships in your Main Fleet. For each additional Sardegna ship in the same fleet (up to 2 at most): decreases the loading time of this ship's first salvo by 40%.
*Banner of Splendor: At the start of the battle, if your fleet contains at least one other Sardegna ship, or if this ship has an AP Main Gun equipped: increases this ship's FP by 4.5% (12%). Additionally, for the first 3 battles of a sortie: the fleet this ship is in takes 5% (20%) less DMG from torpedoes.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Azur Lane
Category:Ships
Category:Shipgirls (Azur Lane)
Category:Adults
Category:Female Characters
Category:Sardegna Empire
Category:Leaders
Category:Soldiers
Category:Sword Users
Category:Good Characters
Category:Weapon Masters
Category:Weapon Creation Users
Category:Summoners
Category:Enhanced Senses Users
Category:Information Analysis Users
Category:Free Movement Users
Category:Explosion Users
Category:Homing Attack Users
Category:Immortals
Category:Danmaku Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Time Users
Category:Damage Reduction Users