V0.2.39-40

of Stormworks: Build and Rescue were released on July 13, 2018.
==v0.2.40==
*Fix - Fixed workshop files no longer updating properly for some players
*Fix - Fixed vehicles uploaded to workshop after previous patch not loading correctly in editor 
==v0.2.39==
*Feature - Added trigonometry logic component (provides sin, cos, tan, asin, acos and atan)
*Feature - Added exponent logic component (the exponent's value can be set using the select tool)
*Feature - Added small keypad component (used to easily input a number into your logic system)
*Feature - Added large keypad component (used to easily input 2 numbers, with a shortcut button that inputs current waypoint coordinates)
*Feature - Trim will quickly reset to 0 if both directions of axis are held simultaneously
*Fix - Workshop vehicles have default name unrelated to workshop item name to allow uploads to be renamed with special characters (any vehicles reported as not showing in the editor can now be fixed by updating the workshop item from in-game. If you find a vehicle that doesn't show up, notify the creator so they can apply the fix)
*Fix - Vehicle upload title editbox allows typing of punctuation/symbols
*Fix - Fixed temporary workshop files not being cleared up before/after upload causing mission files to sometimes be included in workshop uploads
*Fix - Fixed issues with key buttons getting stuck when using external inputs
*Fix - Minimap faces correct direction when attached to ladder
*Fix - Pilot seat UI hides when fast travelling from a seat
*Fix - Fixed camera not resetting properly when fast travelling from a ladder
*Fix - Opening pause menu in singleplayer pauses the game again
*Fix - Increased trigger zone for lighthouse delivery mission to ensure secondary objective triggers
*Fix - Third objective of sea water sample mission is no longer completed by default
*Fix - Fixed crash when converting very large floating point values to text on component tooltips
*Fix - Fixed push buttons not releasing when pressed in third person
*Fix - Fixed held buttons desyncing in multiplayer when moving out of range
*Fix - Both docking doors will reset their logic outputs when disconnecting
*Fix - Water cannons spray in the correct direction when flipped
*Fix - Paintable sign additive renders correctly when flipped
*Fix - Engines no longer output torque when switched off
==Source==
* Steam Community News
Category:Patch notes