VIP Commands

== Overview ==
VIP commands can only be used in private servers if you own the "VIP pass" gamepass for Average Plate Gaem, which costs 249 Robux. It can be bought in game or on the Roblox game page.
== Command List ==
Command List
Commands 	Parameters	Description
/panel 	N/A 	Opens the command bar at the bottom of the screen, VIP commands can be used here by typing them in the bar and clicking the play button.
'ctrl + /' also opens the panel.
/logs 	N/A 	Opens up the game logs in the center of the screen.
'ctrl + ;' also opens the logs.
/togglelogs 	N/A 	Enables or disables logging.
/tool 	
* [target] = Only works on player targets, for more info, scroll down to the target types section of this page
* [toolname] = The name of the tool given to the target, see Gears for more info.	Give you or someone else a tool.
/cmds 	N/A 	Provides a list of available VIP commands in the in-game chat window.
/event [event][target] 	
* [event] = name of the event, which can be found in the logbook or on the events page of the wiki
* [target] (optional) = a plate or a player, for more info, scroll down to the target types section of this page	Spawns the given event at the given target, if a target isn't given, the target will be random.
/mod [modifier] 	
* [modifier] = name of the modifier, which can be found on the modifiers page of the wiki	Spawns the selected modifier during a match, the command will only work if there is an ongoing round.
/dif [number] 	
* [number] = any number from 1-10, decimals work too, for example, 7.6. Inputting 'nan' in the place of the number creates a glitched difficulty, that is the same as 10.0 but with a delay at the start	Sets the difficulty tp the number given in the command, can only be used before a match starts.
/effect [effect] [target] [duration]	
* [effect] = Name of the effect, which can be found on the status effects page of the wiki, use 'clear' in place of an effect to clear all status effects from a target
* [target] = Only works on player targets, for more info, scroll down to the target types section of this page
* [duration] = Any number, which will make the duration that number of seconds long	Gives the selected player target the status effect given, for the provided duration of seconds.
/endgame 	N/A 	Instantly eliminates any alive players in an active match, effectively ending the round.
/startsuddendeath 	N/A 	Instantly starts sudden death in an active match, ignoring the round time and alive players.
/pause 
/unpause 	N/A 	Using /pause prevents events from occurring naturally in an active match. Events will remain paused until the /unpause command is used.
/admin [target] /unadmin [target] 	
* [target] = Only works on player targets, for more info, scroll down to the target types section of this page	Allows the selected player target to use VIP commands, this works even if the player target doesn't have the 'VIP pass' gamepass.
/enablepowers/disablepowers 	N/A 	/disablepowers disables powers from being used in an active match until /enablepowers is used to enable powers again.
/resize [target] [number] 	
* [target] = Only works on player targets, for more info, scroll down to the target types section of this page
* [number] = Any number, decimals work too, for example, 0.3, inputting 'nan' in place of the number will cause the targets limbs to move inside their torso, making them appear as cube. This also happens with 'inf' in place of a number, but makes the targets chat voice very loud	Changes the size of the given player target's character to the number specified
/map [modename(49).map] 	
* [modename(49).map] = The modename can either be classic, baseplate, or teams, adding a 49 to the end of the modename forces the mega server version of the map, the 49 is optional for small server maps.
* The .map part of the parameter is the name of the map, which can be found on the maps page of the wiki
* Parameter Examples: classic49.city, classic.normal, baseplate.jenga, teams.caverns	Loads the specific map provided if the command is used before a match starts.
/modcount [number] 	
* [number] = Any number from 0-16	Sets the number of modifiers for the next match, only works if used before the next round starts.
/addpower [target] [number] 	
* [target] = Only works on player targets, for more info, scroll down to the target types section of this page
* [number] = Any number, decimals work too, for example 0.5, inputting 'nan' in place of a number gives the target infinite power juice, despite no juice appearing on the button. (Warning: adding nan power with the Hermes' boots passive instantly eliminates the target)	Adds the specific number of power juice to the specified player target.
/freecam 	N/A 	Allows you to view the map with the ability to move your camera freely without any UI in the way.
== Target Types ==
=== Player Target Parameters ===
Player Target Parameters
Target Parameter	Description
[player name] 	Targets the player with the given player's username, does not work with display names, usernames can be shortened and still function.
me 	Targets the player who used the command
all 	Targets all players in-game, excluding lobby players
others 	Targets all players other than yourself in-game, excluding lobby players
everyone 	Targets all players in-game and in the lobby
lobby 	Targets all players in the lobby, excluding players in-game
=== Plate Target Parameters ===
Plate Target Parameters
Target Parameter	Description
plate-[number] 	Targets the plate of the specified number, which can only be 1-16
plate-nearest 	Targets the nearest plate to your character
plate-all 	Targets all plates
=== Removed Parameters ===
Removed Parameters
Target Parameter	Description
otherplayers 	Targets all players in-game other than yourself
players 	Targets all players in-game
== Game Parameters ==
=== List of Events ===
==== Plate events: ====
allgrow, alllower, allraise, allshrink, allstretch, anvil, ballplate, bamboo, barrelroll, beehive, blackhole, bridge, campfire, cauldron, chair, discoplate, electricfence, elevator, explosivebarrel, fireplate, freezingbarrel, geyser, ghostplate, grave, grow, hotairballoon, house, icyplate, keg, killspinner, landmine, lazar, legos, lightning, lightningbarrage, lightningstrike, lootbox, lower, meteor, moai, motherland, mushroom, normalizeplate, nuke, officechair, orbit, pbjtime, piano, platestretch, plateswap, plateteleport, portal, prison, raise, rocketchair, seat, shakyplate, shrink, skyscraper, snowglobe, spinplate, swordfight, tesla, throne, thundercloud, tiltedplate, timebomb, toaster, tower, toxicbarrel, trains, trap, trash, treadmill, tree, turret, ufocrash, volcano, wall. 
==== Arena events: ====
acidrain, alieninvasion, arrowbarrage, artillery, earthquake, eyebeam, firearrowbarrage, firetornado, fishhook, jellybeans, lavatsunami, lootboxrain, meteorshower, missile, molotovbarrage, moonfall, pianobarrage, pirateship, rockets, rollingpin, seamines, solarflare, speedingwall, theflop, thunderstorm, tornado, tsunami. 
==== Big events: ====
hurricane, rainingtix, sandstorm, space, zombies. Player events: airstrikephone, bananapeel, beans, bloxycola, bomb, bombhead, boomerang, crowbar, errorflop, flamethrower, forcefieldpotion, freeze, freezeray, gasolinecan, gravcoil, healthpotion, jumppotion, lightningstaff, molotov, oneFlop, paintballgun, playerswap, resizeplayer, rocketlauncher, speedcoil, speedpotion, stink, stronk, sword, teleport, tnt, tporb, tripmine, umbrella. 
==== Player events: ====
airstrikephone, bananapeel, beans, bloxycola, bomb, bombhead, boomerang, crowbar, errorflop, flamethrower, forcefieldpotion, freeze, freezeray, gasolinecan, gravcoil, healthpotion, jumppotion, lightningstaff, molotov, oneFlop, paintballgun, playerswap, resizeplayer, rocketlauncher, speedcoil, speedpotion, stink, stronk, sword, teleport, tnt, tporb, tripmine, umbrella.
==== Class events: ====
allresize, allupdown, barrage, celestial, classics, downfall, fallingobjects, flopplayer, heavywinds, lightning, lootboxes, nukes, pirateships, plateresize, plateupdown, randombarrel, randombuild, randomchair, randomgear, randompopup, randompotion, randplateeff, randplreff, resize, shake, stretch, teleportation, transport, tsunamis, weather. 
=== List of Effects ===
==== Effect types: ====
bees, clear, cold, fire, forcefield, freeze, frostbite, heal, invisible, jumpboost, poison, ragdoll, slowness, speed, stink, stun, virus. the ghost effect type got renamed to invisible effect type
Credits to @TheCat for his catalogue on discord