Luxite Nationalism

Luxite Nationalism is a form of government and ideology, this ideology combines Theocracy with a form of Stratocracy. The ideology has two different beliefs, however these beliefs agrees on most topics, and are just small changes which nations can adopt. 
== History ==
=== Foundation/Early History ===
Luxite Nationalist was established in early January 2022, after the Zefranian War of Independence. The war veteran Jamesk711, who had witnessed the horrors of war, in iron armour eating kelp, knew that the only reason he came out alive, after seeing so much death was because of Lux's protection. After the war he would be given the highest honours in the Zefranian army. He went home after the war to his humble home in Acodon. Where he started writing books on religious and political topics. He wrote his famed book in Acodon on Luxite Nationalism in January 2022. Initially the religion was unknown and was seen as a little too extreme, but the Tenoch Zedis Eydur and Grand Chancellor Iou Zahir who were devoted Luxites saw it as a good idea. Zedis started writing more onto it so it'd function as an ideology used in a nation, and the ability to keep the nation stabile with that ideology. 
=== Luxite Nationalism Today ===
After the Tenoch and Grand Chancellor talked about the ideology they grew to like it, so they slowly started introducing pro-Luxite Nationalist policies into the government. For an example to force conversion off all Zefranian towns, and the complete removal of religious freedom which was limited before. Luxite Nationalism should also be considered a "lighter" version of a stratocracy. As advisory roles, right and representation of the people should still be practiced. 
== Plyronelist Ideals ==
(WIP)
=== Unity Through Religion ===
The idea of unity through religion shines through in Luxite Nationalism, as it believes that Lux is a superior god to every other one even Tenebris. This unity should come from teaching everyone the good word of Lux, and spreading the enlightenment making sure every town has a place to sacrifice or learn of the teachings of Lux. The nation leader should also be a chosen one of Lux, as to assure the people can trust in that leader. 
=== Unity Through Authority ===
Of course it should be stressed that to achieve the ideal Luxite Nationalist nation it needs an authoritarian religiously driven ruler. One chosen by Lux as previously mentioned. This leader should have competence in all fields assuring a bright future for their nation, the nation should remain the leader of said nation, so the nation continues to be blessed by Lux. 
(pls make more on this jamesk :pray:) 
=== Eydurian Ideals ===
The Eydurian Ideals falls as a branch under both schools of thought, it is a more extremist one, which both "sides" seems to agree with. And as both sides are essentially the same, no divides happens. 
==== Dominium Sinus ====
Dominium Sinus is a Zefranian diplomatic and territorial doctrine that involves being the main power in the Ummarni gulf area, hence its name. The idea was created shortly after Zefrania was originally created it was only exercised in the fashion of the Tegridy purchase which granted them a lot of control in the north part of the gulf. 
== Zahirist Ideals ==
(WIP)
=== Summary ===
The ideology of Luxite Nationalism is balanced by two pillars, that off Theocracy and Nationalism. The ideology mixes these two ideologies and schools of thought together. This leads to no sort of religious freedom, with a stratocratic rule, meaning that the military should be the leaders of the nation. Not to be confused with a Military Junta. 
=== Organization ===
A nation, country, province and or town should have a religion, as to establish an identity and a religious and cultural political strategy. A political or diplomatic entity should establish two seperate councils, one which represents the nation and one which represents the towns and the people. As previously stated, the military leads, therefore the council that represents the nation should be the one with executive rule, this should be on foreign affairs primarily. The Civil Council should have executive rights on domestic affairs, infrastructure, squatter policies, welfare, schooling etc. 
The Civil Council should be made up of mayors with a large population under them, and should also be a democratically elected position. The Civil Council are civil servants, they do not necesarily hold more power, but are there to represent their people, and have the responsibility to do so, in a respectable manner.
The Military's council should also have a say in the domestic affairs however, as to stay away from disagreements within the nations politics. 
=== Economy ===
(WIP)
The economy should be centered around the nation itself, and should trade should be domestic. Every town should establish a small market place, with the basic requirements such as food and building blocks that are primarily used in the town. This is to boost the players activity, making trades mutual, the citizen gets money while on the other hand, the mayor gets blocks, which they need. Food, however should be free and provided by charitable citizens or mayors.
==== Merchants ====
Merchants is an essential part, however, as the nation should not find itself dependent on foreign nations resources and markets, the merchants should look inwards. Towards the nations resources, and export them domestically. 
==== Taxes ====
Taxes are generally discouraged. The people should not be forced to pay the government, however, the people should be expected to provide for the government. Whether that is in skill, monetary gain, or just activity in general. Imposing taxes, especially with difference between classes creates a sense of unrest and instability. Living in the nation, earning money having property is a basic human right, which is a policy that not just Luxite Nationalist nations should go with, but all nations.
==== Export ====
The nation should export the items which it is capable of producing in larger quantities. Said items should be sold by the government and put into the governments coffers. 
=== Military ===
As previously stated, the nations government is heavily influenced by the military's officer core. Therefore, the military plays an important role in the nation in general. The military must be established as any other. It must have an officer core, a doctrine, basic training and equipment.
=== Industry ===
The nations industry is important, the things that can be semi-automated should be semi-automated. Towns should be encouraged to have obsidian farms, experience farms etc. This is to boost the nations efficiency, where the experience farms plays hand in hand with the military's equipment production. 
== Literature ==
=== Luxite Nationalist Manifesto ===
This is a book by the famed Zefranian scholar, writer and veteran James Plyronel. It is estimated that these books were written between late December 2021 and early January 2022. The book explains how the ideal nation practicing Luxite Nationalism should look and function. 
=== Lux and Nation ===
* Lux and Nation was also written by James Plyronel. 
* Luxite Nationalist Manifesto written by James Plyronel. 
* Greater Zefrania written by Zedis Eydur
== Political Organization ==
* Zefranian National Loyalist Party (Luxite Kingdom of Zefrania)
* Zefranian Liberation Front (Fransterdam)
Category:Ideologies
Category:Zefrania
Category:Lux
Category:Traveler's Era