Wound Manipulation

The power to manipulate wounds. Sub-power of Health Manipulation. Variation of Damage Manipulation.
==Also Called==
* Injury Manipulation
==Capabilities==
The user can manipulate the wounds and injuries, physical and mental, of themselves or others, preventing them from healing, speeding up the healing process, transferring them, and/or making them worse at will.
==Applications==
* Injury Absorption
* Injury Extension
* Regeneration Manipulation
** Self-Regeneration Manipulation
* Unhealing
* Wound Inducement
* Wound Memory
* Wound Transferal
==Associations==
* Damage Manipulation
* Health Manipulation
==Limitations==
* May be limited to oneself or others, not both.
* May be limited to physical or mental wounds.
==Known Users==
* Vash the Stampede (Trigun)
*Loos Klagan (Philippine Mythology)
*La Fun (Philippine Mythology)
* Jiro (Toriko)
==Gallery==
DamageKnocking.png|Jiro (Toriko) can use Damage Knocking to prevent attacks from wounding him.
File:Vash's Scars.jpg|Vash the Stampede (Trigun) actively chooses to keep his various wounds and scars rather than heal them.
Category:Powers
Category:Supernatural Powers
Category:Manipulations
Category:Cognitive Powers
Category:Organic Manipulation
Category:Support Powers