Triangular Pandemonium

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==Description==
Triangular Pandemonium is a large, triangular and dark outdoor mall, composed of three corridors, with two floors, that measure about 90 meters (about 295 feet) each and meet at their ends. Despite its resemblance to its parent level, it has many notable differences, such as the sky, which is frozen in a starry night look, the corridors, which are destroyed, and the non-existent lighting.
The three corridors of the level are also silent and dark, with many objects broken and scattered on the floor. These objects are predominantly bottles, office supplies, furniture, electronics and toys — anything that can be found in a mall, as if every store had its contents thrown out. There are holes in the walls of the stores that lead to other stores and places in the mall. The state of the park, present in the middle of the main level and supposedly on this one too, is unknown as no one has been there yet, though it is assumed to be destroyed as well.
Wanderers stated that the level has some strange properties, just like The Delta Mall; however, unlike it, none is advantageous or harmless. Firstly, the corridors, like those of the main level, can change their stores; some noted that objects dropped on the floor also change with the aisles, while others said that the halls are sometimes turned, backward (mirrowed) or even upside down. After it, Triangular Pandemonium is devoid of consumables; any food or drink is quite rare and, when found, is not in a good state of consumption. Then, there are some strange particles that appear to be dust, soot and/or ash floating around the level; it is recommended not to inhale such particles, as it is not known where they come from and what their damage might be. And finally, the hall lights will sometimes flicker.
The last property is also one of the main hazards of the level: triangular void holes on the ground. They seem to appear randomly throughout the level and are certainly dangerous, as many believe falling into them may send someone to The Void. But the main danger of Triangular Pandemonium is its entity, which was classified as “Entity 751”. It is very dangerous and cruel, as it has been said to hunt down any life forms that enter the level, making the level basically devoid of other entities.
This high-danger level is certainly not a place for beginners, especially because there's no safe exit yet, so explorers need to know what they're doing. It is very advisable not to enter the level, but if you want to go anyway, at least some precautions must be followed: 
* The danger of void holes is due to the almost eternal blackout of Triangular Pandemonium that makes them almost invisible; it is highly recommended to bring a flashlight, cell phone or any other light-emitting object to the level to ensure you don't fall into these hollows;
* While it's nice to have a light source, you need to know when to use it so the entity doesn't see it. Noises can also alert the entity about your location, so it is recommended that you change your shoes for slippers to soften the noise – it is not advised to go barefoot as the chances of you stepping on a noisy or sharp object are high;
* It's good to bring food and water so you can survive the inospitable environment and the various inevitable chases of Entity 751.
==Entity==
Entity 751 or “The Warden” is said to be a giant hamster-looking entity with a smiling face, gray fur, red glowing eyes and long black claws coming out of its back. Explorers state that this entity is a true monster that is always looking for a living being to pursue and capture. The name of the entity was given by The Hamster, since this creature is the same one he referred to; despite the description of the appearance given by The Hamster being a little different, the same confirmed that the Entity 751 and the Warden are the same being and even revealed that he created the entity, even if unintentionally.
Even when little was known about the level, it was already possible to say with certainty that this entity is its main danger. The Warden is very silent, moving around the mall just making faint thuds and a constant low frequency noise, making it difficult to tell if it is nearby; the entity's low frequency noise was recorded and found to be a monotonic sound with a frequency around 900Hz. The entity is also quite fast, so it takes a bit of effort to be able to outrun its speed, which makes water a must-have on this level. Last but not least, the silence of Triangular Pandemonium makes it easier for the entity to locate careless beings in the level.
Some who have witnessed the creature attack other explorers have said that it does so by picking them, lifting them up, opening its mouth and eating them whole; when the entity does this, it is possible to see the inside of its mouth: it's very white and shiny, with some “weird black shape-shifting marks” — as said by the explorers — and it casts a beam of light like a flashlight. It has also been said that, when opening its mouth after capturing someone, the entity produces a loud, confused-sounding scream that “appears to be a condensation of sounds”, but most say the sound is simply undescribable. This all shows that this entity is not one to mess with, so when on the level, be silent and avoid this entity at all costs.
==Colonies and Outposts==
Because of the harsh nature of Triangular Pandemonium and its entity, colonies and outposts are impossible to be established.
==Entrances and Exits==
===Entrances===
There is only one known way of getting into this shady level: finding, collecting and arranging all four dark hamster statues on the tables that are closest to the tree in The Delta Mall. Though being unadvised by other wanderers and The Hamster itself, performing these steps will open a black-colored hole, in which you can't see what's on the other side, on the tree trunk leading to this level. The portal will disappear from The Delta Mall shortly after a being crosses it or after a while more if nothing crosses it – it is not seen in Triangular Pandemonium, which explains why nobody came back from there through it. After closing, the statues will appear to evaporate and appear back at their stores.
===Exits===
The only supposed safe way out of Triangular Pandemonium is still pretty dubious: some claim to have found a white hamster statue well hidden in the devastated mall that likely allows one to exit the level, but communication is mysteriously cut off whenever the explorers tell about it. Some believe that this is due to teleportation, others claim that it is all just a hoax, but the truth is that telephone communication makes it difficult to obtain clearer information about this and any safe exit.
There are still other supposed ways to get out that don't look safe, which is why they are heavily unrecommended. These exits are listed below: 
* Falling into one of the void holes of the level will probably lead to The Void.
* It is presumed that getting caught by Entity 751 and entering its mouth will lead you to some sort of the creature's variation of The Void — a few people believe this would take you to the glitched void present in Level -1000 instead, but the true outcome is unknown.
Category:Sub-Levels
Category:Anomalous Levels
Category:Unconfirmed Levels
Category:Secret Levels
pt-br:Pandemônio Triangular
Category:Levels
Category:Dangerous