Arcade Zombie (PvZ: BfN)

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Arcade Zombie is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. He is a Support class who specializes in supporting the team with damage boosts and spawned AI allies to overwhelm the enemy. Arcade Zombie can see a special ammo icon above allies with less than 50% ammo or more than 50% overheat for use with Cheat Code.
==Description==
===In-game description===
Arcade Zombies are epic gamers that can provide damage buffs and stay close to the team. Their Mob Spawners generate endless supplies of zombie allies!
==Primary Weapon==
Arcade Zombie's primary weapon is the 16-Bit Blaster, which launches a pixel projectile that deals 10 damage (12 critical) and fires at a rate of 240 RPM (rounds per minute) or RPS (rounds per second) with DPS ( critical). 16-Bit Blaster also deals 6 muzzle damage to enemies up to 5 meters away (which increases his DPS from / to /). 16-Bit Blaster can hold 16 ammo, and must reload for 1.9 seconds once it is depleted.
==Abilities==
===Empower-Up Power===
When activated, Arcade Zombie attaches a beam to an ally up to 20 meters away which increases their damage by 30%. The effects of multiple Empower-Up Powers do not stack. It has no cooldown penalty when used. Arcade Zombie can fire their primary weapon and even use other abilities while Empower-Up Power is being used, making it a very versatile ability.
===Mob Spawner===
When activated, Arcade Zombie spawns an arcade machine which has a total of 100 health. The arcade machine spawns an 8-Bit Buckethead every 9 seconds which has the same stats as a normal AI Buckethead zombie. Each Mob Spawner can only have a maximum of 4 8-Bit Bucketheads alive at once and will continue to spawn more once one is vanquished. Mob Spawner cannot be used in spawn areas in modes such as Turf Takeover. It takes 35 seconds to recharge and has a 25-second starting recharge.
===Cheat Code===
When activated, Arcade Zombie instantly reloads full ammo for allies up to 5 meters away including himself. Allies with overheat will have their overheat reset. It does not affect abilities such as Impkata. It takes 14 seconds to recharge, but the recharge is decreased by 1 second for each ally affected.
==Upgrades==
Credit to Creepes for helping with a lot of the upgrade names
==Strategies==
===With===
Arcade Zombie is alright as an attacker, as his weapon can deal quite a lot of damage up close, but his main focus and his best playstyle is as a supportive character, helping others deal more damage faster and boosting their ammo. While defending, you can use Empower-Up Power on a Captain Deadbeard to help them vanquish many more plants in a single shot, or on a tanky character such as Z-Mech to give them even more firepower. Using Empower-Up Power on a zombie that has an area damage attack will help as they can clear out plants much quicker.
Mob Spawner is a fairly fragile ability, and having it destroyed early will result in a long wait before being able to use it again. Dropping it in the back allows for a steady flow of 8-Bit Bucketheads to help swarm enemies or capture points in Turf Takeover, while also potentially overwhelming weakened enemies to get rare vanquishes. You can even use Empower-Up Power on the 8-Bit Bucketheads to make them hit harder, although they won't deal much damage to begin with.
===Against===
When Arcade Zombie is using his Empower-Up Power on another zombie, he's no less of a threat and if anything is more threatening as attacking alone would be a 2v1. Even in a 1v1 situation Arcade Zombie can use Cheat Code to instantly reload his ammo, giving him an extra advantage in the fight. It's advised to try fighting him alone or with a group of other plants. 
Arcade Zombie's 16-Bit Blaster deals devastating damage up close, so a ranged character such as Cactus or Kernel Corn would be ideal to try taking him out. Mob Spawner can be a serious annoyance, so if you notice a few 8-Bit Bucketheads (or any at all, really) there is likely one nearby. Mob Spawners themselves do not have much health, so taking them out won't be too much of a challenge, unlike finding them. Using Butter Beacon as Kernel Corn can help highlight both the 8-Bit Bucketheads and the Mob Spawner, helping your team track down and eliminate it.
==Balancing changes==
September 16, 2020
*16-Bit Blaster
**Rate of fire decreased: 275 -> 260
October 7, 2020
*16-Bit Blaster
**Muzzle flash range increased: 1.5m -> 2.5m
*Cheat Code
**Radius decreased: 6m -> 5m
**Recharge decreased: 21s -> 19s
**Recharge speedup decreased: 3s -> 2.5s
December 11, 2020
*16-Bit Blaster
**Increased muzzle flash range from 2.5m -> 5m
**Increased muzzle flash damage from 5 -> 6
**Decreased rate of fire from 260 RPM -> 240 RPM
*Cheat Code
**Decreased refresh time from 19 -> 15 seconds
**Decreased refresh reduction per ally from 2.5 -> 1
February 22, 2021
*16-Bit Blaster
**Increased rate of fire from 240 RPM -> 250 RPM
*Empower-Up Power
**Increased range from 16m -> 20m
*Cheat Code
**Decreased refresh time from 15 -> 14 seconds
*Upgrade Big Boy Boost
**Decreased range from 3.15m -> 3m
**Decreased equip cost from 3 -> 2
*Upgrade Good Connection
**Decreased equip cost from 3 -> 2
*Upgrade Plugged In
**Increased Mob Spawner healing from 35 -> 50
*Upgrade Support And Report
**Increased damage from 6 -> 8
**Increased rate of damage from 480 RPM -> 500 RPM
*Upgrade Lives For Lives
**Increased effect duration from 1.5 -> 2 seconds
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