API C EquipmentSet.SaveEquipmentSet

Saves your currently equipped items into an equipment set.
 C_EquipmentSet.SaveEquipmentSet(equipmentSetID [, icon])
==Arguments==
:;equipmentSetID: - can be retrieved from an existing equipment set by name with .
:;icon: - icon to use for the equipment set. If ommited, the existing icon will be used.
::Accepts both texture names and file IDs, e.g. "INV_Ammo_Snowball", 655708 or "655708"
==Details==
* Can only modify an existing equipment set.