Report 1152

Special Report #1152
Skillset: Wyrdenwood Skill: Pepper
 Org: Pyromancers Status: Rejected Apr 2013
Furies' Decision:
We do not think lacerations are appropriate for the pepper leaves.
Problem: With the bleed focus Wyrdenwood promotes, their passive afflictions
currently causing masochism with Pepper leaves does nothing to cohesively
support their offense. Thus, this report aims to taper this focus into an
altogether concentrated range of bleed-centric effects.
Solution #1: Replace Pepper leaves' masochism affliction with lacerations.
Player Comments:
---[Shuyin on 4/23 @ 05:04 writes]:
Solution 1 is fine
---[Vadi on 4/24 @ 01:05 writes]:
Supported
---[Ushaara on 4/25 @ 20:18 writes]:
With report 1153, having both lacerations and arteries on top of bleeding from
blood leaves is making me wary. I think it should be one or the other. Your org
drink will be adding more bleeding, and wyrdenwood has substantial reactive
bleeding.
---[Enyalida on 5/3 @ 16:45 writes]:
I agree with Ushaara, especially as both of them are on the same, singluar cure
(that is blocked by herbbane). Way too much unstoppable synergy with the rest of
the org.
---[Shuyin on 5/4 @ 03:03 writes]:
I am honestly puzzled as to how you can expect to kill anyone without any
synergy whatsoever considering you guys are not even offering alternative ideas.
So if bleeding is too worrying for you, please feel free to offer a viable
alternative kill method for wyrdenwood. We already know what going down the path
of damagebombs will entail and how it will hti the inevitable wall of 'fighting
someone with enough hp to tank it all', so I feel that having an offense that
has good synergy that doesn't -necessarily- have to rely on damagebomb mechanics
and instead focuses on the the spec's actual instakill (swoop) is loads better
than what we have right now.
---[Enyalida on 5/4 @ 04:52 writes]:
None of the skillsets have really viable kill methods solo, because of the gimpy
way the burst damage attacks currently work. EVEN WITH this proposed stack of
affs, they won't be killing solo, period. That's just not the arena we currently
have to balance these for. I see no reason to give this one spec a stack of
afflictions that does nothing to solve the areas the skillsets are deficient in
(solo viability, hindering, power-cost effectiveness, lack of active attacks,
lack of strategy), but "improves" the areas that are already dumb and
thoughtless - the unstoppable passives. You mention this stack making swoop a
possibility... remember that this stack happens without fail with minimal input
and no thought on the part of the user. Not the best way to enable a free
instakill. Alternatives would be suggested, but there hasn't been any
communication from this skillset's envoy on what direction is wanted or
anything.. outside of these pyromancer reports to move everything onto yarrow
cured bleeding afflictions.