Gear/NLRM-10

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_LRM_10_Enhanced
Manufacturer: Jackson
Enhanced Long Range Missiles were developed by the Federated Commonwealth in response to the superior performance of Clan weaponry. These new LRMs use a more sophisticated arming mechanism to increase their viability at close range. The result has been a much smaller blind spot compared to traditional LRMs while still retaining the same long-range functionality.
Uses LRM Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
6 	3 	125000	All 	All
* Missile has +1 HP.
* Weapon is capable of Indirect fire.
* Hits cluster toward same location, affected by clustering modifiers.
* Can be used with Artemis IV or V weapon attachments.
* This weapon has an Anti-Air Factor of 8%
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM10
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	LRM 	7 	0 	1.5 	10 	1 	10 	0 	0 	0 	0.035 	0.25 	35 	0 	240 	450 	660 	900 	✔
=Used By Mechs=
Mechs 	Mechs 	Mechs
ERC-001	GRF-3N	SG11-B
SG11-B2	STK-RM	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2