134638-endgame-options-for-the-non-raider

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What are the options at endgame, other than dungeons and raids??
 
Thanks!	
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			PvP, shiphands, adventure, housing, contracts, pet collecting, world bosses, races, roleplaying, and other stuff I can't think of right now.	
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			I don't get the concept of soloists wanting endgame options.  The only reason MMORPG ever persist and are worth a crap is the group oriented content.  If you're not interested in that, why play - why not just stick to single player games that do a way better job with single player gaming.  MMORPGs themselves would be far better if THEY would stick to group content and stopped trying to appeal to people that don't even want or like core MMORPG gameplay - quit wasting dev time and money trying to attract and retain players that should be playing single player games, or PvP games, or minecraft/sims, and so on.	
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I don't get the concept of soloists wanting endgame options.  The only reason MMORPG ever persist and are worth a crap is the group oriented content.  If you're not interested in that, why play - why not just stick to single player games that do a way better job with single player gaming.  MMORPGs themselves would be far better if THEY would stick to group content and stopped trying to appeal to people that don't even want or like core MMORPG gameplay - quit wasting dev time and money trying to attract and retain players that should be playing single player games, or PvP games, or minecraft/sims, and so on.
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I don't get the concept of soloists wanting endgame options.  The only reason MMORPG ever persist and are worth a crap is the group oriented content.  If you're not interested in that, why play - why not just stick to single player games that do a way better job with single player gaming.  MMORPGs themselves would be far better if THEY would stick to group content and stopped trying to appeal to people that don't even want or like core MMORPG gameplay - quit wasting dev time and money trying to attract and retain players that should be playing single player games, or PvP games, or minecraft/sims, and so on.
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			I would also be interested in more info about endgame outside of raids, instance and pvp.  Is it viable to spend time making and selling trade skilled gear?  Are there chase items or epic quests?	
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			Who said I'm a soloist?	
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Greybear -- 
 
It totally depends on what you like to do. I love my expeditions (used to be shiphands) those can be ran by yourself or with a full group or somewhere in between. They aren't as intense as Dungeons or Raids and can be fun :) 
 
Other than that you have housing which some spend a TON of time in, socializing, RP and more.... What do you like to do in game and we can go from there on some options :) 	
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			I see people asking for solo options get shot down time and time again by people saying 'go play a single player game if you want to solo'.  The issue is that single player games do not offer the content we crave.  Just because I never group doesn't mean I wish to play a single player game.  Seeing other people fighting, selling, populating a world enough to make it look actually alive, having someone swoop in at the last minute and save you from an inglorious demise are why I play mmos.  Not because I like grouping with a million people I don't know and could care less about.	
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			Well Haloa, I like to group to do things a single player can't, for one.  That's why I've been playing on an Everquest progression server lately.  I also like to socialize and roleplay a bit, especially in Lord of the Rings Online.	
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			Some of us like to play in groups - however; we cannot schedule our lives around raiding anymore.3+ hours a night for multiple nights a week just isn't feasible if you have shift work, a family or an active social life.That's why people want other options. They're not asking for "solo" content but rather something that does not need to be scheduled in order to participate at a decent level.This is the main reason I quit a different MMORPG - all there was to do is raid. It's not just a feasible option for the sole end game going into 2016.	
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I don't get the concept of soloists wanting endgame options.  The only reason MMORPG ever persist and are worth a crap is the group oriented content.  If you're not interested in that, why play - why not just stick to single player games that do a way better job with single player gaming.  MMORPGs themselves would be far better if THEY would stick to group content and stopped trying to appeal to people that don't even want or like core MMORPG gameplay - quit wasting dev time and money trying to attract and retain players that should be playing single player games, or PvP games, or minecraft/sims, and so on.
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HELLO people inquiring about solo/small group/small time commitment character progression!
 
Please understand that other than a few throw backs the wild star community is happy to accept all kinds of players of all different gaming back grounds.
 
if this resposne sounds recorded i would just like to say floop dee doop dee da doop.
 
OK on a serious note, Wildstar has added a ton of stuff to do as a casual/small group player. Contracts synergize perfectly with old dailies, you can knock out contracts while doing your dailies. WHY? you ask
well contracts give decent rewards (including really good gear) and getting rep with the daily circles gives more of the same!
 
world bosses have been re worked with F2p to give rewards for level 50s across the board . yes YAY they are useful!!
 
wanna smack some baddie around with a few buddies for 20 minutes?!? bet ship hands are awesome. they DO reward gear, but it is lower tier than world bosses and contracts. HOWEVER the (the name is escaping me coz im drunk) group currency that is earned though them unlocks TONS of cool goodies ( Renown! its renown right?) cosmetics, housing stuff, gear, ect.
 
dungeons in the lower levels have been scaled back a bit, and GA is regularly pugged these day, join a guild for more consistency
 
i was a hardcore critic of the casual viablity of this game, i was run off by the hardcore.
im here and i stake my 1 year + of forum posting on it, that ALL players, from soloists, to small group players, to casual players, to mid tier to hardcore ALL have a home on nexus now	
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