Energizing Shot

Energizing Shot is an Exilus mod for non-area of effect secondary weapons that allows picking up Energy Orbs when shooting at them, also increasing the amount gained by doing so.
==Acquisition==
Obtainable from the Arbitrations vendor in the room in Relays for 30 .
==Stats==
Rank	Effect	Cost
0 	+10% 	0
1 	+20% 	1
2 	+30% 	2
3 	+40% 	3
4 	+50% 	4
5 	+60% 	5
6 	+70% 	6
7 	+80% 	7
8 	+90% 	8
9 	+100% 	9
10 	+110% 	10
==Notes==
*This mod cannot be equipped on Exalted Weapons, nor the following explosive area-of-effect secondaries (with the hidden AOE compatibility tag):
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*Mutually exclusive with (cannot be equipped together).
*Technically being an AoE weapon, the can equip this mod. Both its wide projectile and explosion will pick up Energy orbs.
*This mod will make projectiles stop when hitting energy orbs, potentially wasting ammo. This can vary with hitscan weapons.
**Weapons with Multishot can pick up energy orbs with just a single pellet/projectile.
*Energy orbs picked up this way will trigger on-Energy-pickup effects, like , , and 's bonus regeneration.
**Zenurik's Energy Pulse scales off of the increased energy gained, while (including 's passive) does not.
***Bonus does affect 's conversion on Energy Orbs from dispensers in Arena gamemodes.
*Increased Energy Orb Effectiveness is additive with the similar increase from , but multiplicative with 's Passive.
*Works across the material and Rift planes.
==Tips==
*This mod is useful when paired with channeled abilities like 's or 's (with on) when energy sources are scarce and you want to get the most out of Energy orbs.
*Somewhat useful when paired with abilities that produce energy orbs, like 's . 
*Most useful when paired with weapons that have qualities of one or more of the following: High firerate, Area of Effect, moderate inaccuracy or spread. As such, it will allow collection of higher energy at range without the need to focus on specifically shooting the energy orbs themselves. For example, the has the ability to burst down enemies quickly with its aimed burst fire, collect the energy orb in the same breath with its unaimed automatic fire mode, or collect a number of energy orbs in range with its empty reload electric pulse which can allow a level of regeneration rivaling or . 
==Patch History==
==See Also==
*, the primary equivalent for Health Orbs.
es:Disparo energizante
fr:Tir Énergisant
ru:Бодрящий Выстрел
Category:Update 27
Category:Exilus Weapon Mods
uk:Заряджальний постріл