149149-new-player-woes

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So I played Wildstar at launch for about a month, gave up and came back during f2p launch and after my 5th time giving it a try I've finally begun starting to enjoy myself and sticking with it (couldn't for the life of me tell you why I wasn't previously lol). I want to start by saying that my main MMO is SWTOR and will probably be at least for the foreseeable future and I know that me being a veteran there sometimes I overlook things or stop appreciating certain things that newer players do. Being "new" to Wildstar I want to say that the game is super well done. It's combat is dynamic (even in PVE which says something) and has a super fleshed out world and unique class playstyles to suite different tastes. I've tried getting a couple of my military buddies of mine to start playing but they seem to be stuck in that same situation I was in and they cant seem to get into it. Where my real worries come in though is the state of the game currently.
 
I cant help but be extremely worried about Wildstar's future at the moment though. I know that MMO forums can be super toxic or filled with doom and gloom but Wildstar's seems to be full of "the game is dying" etc. I cant help but notice while playing that there are ghost towns everwhere and a dead gen chat. Normally while leveling in an MMO you cant wait to hit max level because then you can start the "real game" and begin doing endgame. My issue is that the closer I am to reaching max level the more I'm sort of dreading it as I wont have anybody to do it with. I rarely run into or see someone else in-game and when I do they aren't exactly social. I'm a spellslinger healer (Dominion) and want to get into some endgame dungeons and possibly raids. I'm an avid PVP'r as well (do Ranked PVP in SWTOR) however since I'm not in an established guild and know nobody i'm kinda stuck like chuck. I guess my real question is the game in as bad of shape as it seems population wise? :/
			
				
	Edited January 22, 2016 by MightyMouse019	
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I have raised my concerns about the future of the game on these forums, but I accept that I have access to extremely limited information and only Carbine and NCsoft know the true 'state of the game' and its future prospects, so my comments in other posts should be read with the appropriate sized grain of salt.  For what it's worth, I do hope that this game can attract new players and retain existing players and keep its doors open for a long while to come.
 
There is no doubt that this game has problems, and bugs that should have been fixed a long time ago (I love that my Medic can get flagged as an enemy in open world events and Exiles then drop my hp down to as little as 0.1%).  However, now that I've come to terms with the combat system, stat system, gold sinks and other game sub-systems, I play it on its terms and usually have a very enjoyable time (I don't miss levelling alts, after doing it seven times).
 
Sorry, now to get back to your question.  I not in a raiding guild, and don't raid (and only do dungeons when my guild-mate makes a party for one) and rarely do adventures.  So, with all that taken into account, I still think you won't be short on things to do at end-game.  There's world bosses, open world events like the Grove, Expeditions (formerly shiphands) and daily contracts to complete.  There's also some individual character goals to work towards, like getting maximum AMP and ability points.  I play in US off-peak (being Australian), and, sometimes with a wait period involved, I can get into an expedition or an event or a WB raid team.  But most of the time I just do contracts and stuff that doesn't require any real cerebral matter.	
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If you are on Warhound, you need to transfer or re roll to entity if you can. Unless you are stuck like I am (18 months subscribed, stuck on a dead server with no response from Carbine).
 
Basically, Carbine has a dead server (pvp) and a full server (pve). If you get too invest in your character while on the pvp server, you will have to lose all of your progress or pay 20 dollars to transfer. The problem is, Carbine really should just shut down the pvp server and merge the remaining population to pve. The wont however, because that means that anyone who is on the pvp server wont have to pay 20 dollars. 
 
It is a shit sandwich, and everyone has to take a bite. We are just waiting on Carbine to take theirs.	
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spellslinger healer (Dominion)
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Oh ffs.
 
Seriously, we need to get rid of the pvp servers already. This is ridiculous.
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Oh ffs.
 
Seriously, we need to get rid of the pvp servers already. This is ridiculous.	
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			Oh wow so there is a huge faction imbalance then? Damn and just my luck I would be leveling on the less populated one when I'm running into population issues as it is lol. So the PVP server is worse? I just checked and thank god I'm on entity (PVE), though as I stated I love doing PVP and participate in ranked PVP as well on other games. Guess I should just ditch this toon and start and Exile toon then? Shame since I put all this time into it :(	
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			Yup, thayd the exile's captial is still crowded before/after office/school hours or prime time.	
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Oh wow so there is a huge faction imbalance then? Damn and just my luck I would be leveling on the less populated one when I'm running into population issues as it is lol. So the PVP server is worse? I just checked and thank god I'm on entity (PVE), though as I stated I love doing PVP and participate in ranked PVP as well on other games. Guess I should just ditch this toon and start and Exile toon then? Shame since I put all this time into it :(
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			Yeah let's make the faction imbalance even worse.	
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Are you in the EntityLFM channel?
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			Aurins are pretty much the reason why the exiles are more popular.	
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Speaking from a PvE view. I see the problem, exiles are more popular due to the faction being good and Aurins. Dominion seems to be pick by hardcore players who don't want to have play for fun players in their raids/PvP.
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			or you could say the dominion races make them unpopular :p	
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We have a bunch of players in my guild who "play for fun" and raid. There's even someone trying to get more "play for fun" types into battlegrounds and arenas. Within the faction itself there are also players who don't care much for raiding and are more into housing or even making sweet costumes.
 
I think we have rather diverse interests, but there's simply less of us than Exiles.
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For the Domionion, I hate playing as chuas becuase they are space hamsters and the draken are just lizard people. Robots don't really appeal to me. For the exiles, male Granok are cool becuase they drink beer and love explosions, Mordesh are just zombies.
 
Cassian/Humans so are just the generic race of MMOs. Surprise over the Aurins, carbine really developed them very well to be very beautiful, cute, strong and roguish.
			
				
	Edited January 22, 2016 by goff01030	
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For the Domionion, I hate playing as chuas becuase they are space hamsters and the draken are just lizard people. Robots don't really appeal to me. For the exiles, male Granok are cool becuase they drink beer and love explosions, Mordesh are just zombies.
 
Cassian/Humans so are just the generic race of MMOs. Surprise over the Aurins, carbine really developed them very well to be very beautiful, cute, strong and roguish.
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For the Domionion, I hate playing as chuas becuase they are space hamsters and the draken are just lizard people. Robots don't really appeal to me. For the exiles, male Granok are cool becuase they drink beer and love explosions, Mordesh are just zombies.
 
Cassian/Humans so are just the generic race of MMOs. Surprise over the Aurins, carbine really developed them very well to be very beautiful, cute, strong and roguish.
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Lol.
 
And what a shocker. It's an Aurin player that says that. Sigh.
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What is wrong with Aurin?
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The fact that 90 percent of the population plays them. They should just call this game Aurinstar and stop pretending like there are two factions, because those stupid anime cat people are the only thing anyone plays. Seriously though, I'm willing to bet there's more aurin than there are Dominion players.
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I dunno about anime cat. If that is your observation, then so be it. I am not an anime fan, so I dunno. I just wasn't compelled to play the other races personally.
 
Sure, there are a lot of players that play Aurin, but you can't really blame people for that. Aurin are aesthetically pleasing to many while the other races are aesthetically pleasing to fewer.
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The fact is that the populations are always going to be absurdly skewered in favor of the exiles because of aurin. 
 
And you dont have to be anime fan to like an anime aesthetic style. 
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I'd love to meet/socialize with some of your guildies then, I'd rather not have to ditch my dominion toon and completely start all over again, I like Wildstar but not sure I'm ready to commit to a 2nd toon at the moment to be honest :/ lol
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No at least I dont believe so, I bounce back and forth between zone chat and a few others. To be honest I can't say I've even seen someone say anything in chat outside of the dominion capital city and even then its pretty slim pickings :(
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The fact that 90 percent of the population plays them. They should just call this game Aurinstar and stop pretending like there are two factions, because those stupid anime cat people are the only thing anyone plays. Seriously though, I'm willing to bet there's more aurin than there are Dominion players.
 
Aurin have got to be the largest reason by far that there will never be any faction balance, because everyone has to play as the anime cat people in every mmo that has them.
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As others have said on these forums, I'd like to see a system built into the game (yes, similar to CoH/CoV) where players could start with a race on one side (e.g. Aurin on Exiles) and, at some pre-determined point, be offered an option to start an arc to move to the other faction (e.g. Aurin that decides the Dominion have much cleaner lines than Exiles, and better snacks).  This would be locked into either a system of 'lockout for x period' or permanent (less attractive to most players).
 
That way, Carbine could keep this ridiculous 'we must have two factions' mentality and the players would be happier.  It would, hopefully, also do something to address faction imbalance (but, conversely, it could make it worse).
 
Sorry to hijack the thread OP :)	
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			Oh, and Chua rule :P	
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