Weakness (Oblivion)

Weakness is a Destruction spell that decreases the target's resistance (by percentage) to Fire, Frost, Shock, Magicka (non-elemental), normal weapons (non-enchanted), Disease, and Poison. Weakness to normal weapons and disease cannot be gained through spells, but only items such as Staves.
==Effects==
* Weakness to Fire
* Weakness to Frost
* Weakness to Magic
* Weakness to Poison
* Weakness to Shock
* Weakness to Normal Weapons
* Weakness to Disease
==Uses==
Weakness to poison is useful over 1 second on weapons that are meant for being poisoned (similarly to drain health). Poisons can also be put on hotkey.
==Spell list==
Name 	Magnitude	Duration	Range 	Area	Mastery
Weakness to Fire 	25 	30 	Target	0 	Apprentice
Weakness to Frost 	25 	30 	Target	0 	Apprentice
Weakness to Magicka	25 	30 	Target	0 	Journeyman
Weakness to Poison 	25 	30 	Target	0 	Apprentice
Weakness to Shock 	25 	30 	Target	0 	Apprentice
==Trivia==
*"Weakness to" can only be effective in custom spells when put at the end of a spell. If put at the beginning, it will cancel out. The spell has to be used two times for weakness to noticeably affect the enemy.
==Appearances==
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Category:Oblivion: Effects
Category:Oblivion: Destruction