Mariah (Lord Camulus)

===Basic Information===
 Race: Aasimar
 Class: Oracle
 Level: 1
Experience: 0
 Alignment: Lawful Good
 Languages: Common, Celestial, Infernal
 Deity: Erwahai
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 12 +01 (02 pts)
DEX: 16 +03 (10 pts)
CON: 10 +00 (00 pts)
INT: 10 +00 (00 pts)
WIS: 10 +00 (-2 pts) +2 Racial
CHA: 18 +04 (10 pts) +2 Racial
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
(Max -2) HP: 08 = [1d08 + CON (00) + FC (00)] (Class 01)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 20 = [10 + DEX (03) + Armor (05) + Shield (02) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 13 = [10 + DEX (03) + Size (00) + Misc (00)]
 AC Flatfooted: 17 = [10 + Armor (05) + Shield (02) + Natural (00) + Size (00) + Misc (00)]
 INIT: +05 = [DEX (03) + Misc (02)]
 BAB: +00 = [Class 01 (00) + Class 02 (00)]
 CMB: +01 = [BAB (00) + STR (01) + Misc (00)]
 CMD: 14 = [10 + BAB (00) + STR (01) + DEX (03) + Misc (00)]
 Fortitude: +00 = [Class 01 (00) + Class 02 (00) + CON (00) + Misc (00)]
 Reflex: +03 = [Class 01 (00) + Class 02 (00) + DEX (03) + Misc (00)]
 Will: +02 = [Class 01 (02) + Class 02 (00) + WIS (00) + Misc (00)]
 Speed: 20'
Damage Reduction: 5/ acid, 5/ cold, 5/ electricity
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Longsword: Attack: +1 = [BAB (00) + Ability (1) + Misc (00) + Magic (00)]
 Damage: 1d8+1, Crit: 19/x2, Special: Special
Longbow: Attack: +4 = [BAB (00) + Ability (3) + Misc (01*) + Magic (00)]
 Damage: 1d8+0, Crit: 20/x3, Special: Special
* = Weapon Focus
===Racial Traits===
 Ability Adjustments: +2 (Wisdom), +2 (Charisma)
 Size: Medium
 Speed: 30'
 Favored Class: Oracle
 Daylight: May cast daylight once per day 
Celestial Resistance: acid resistance 5, cold resistance 5, electricity resistance5
 Dark vision: 60'
===Class Features===
Class 01
 Armor/Weapons: All simple weapons, all light armor, all medium armor, all shields 
 except tower shields.
 Divine spell caster: Uses the cleric's spell list 
 Orations: May cast 0 level cleric's spells
 Oracle's Curse: Tongues/ Any time the oracle is in combat she begins 
 to speak Infernal and can only speak and understand 
 Infernal.(Bonus language Infernal)
 Mystery of Battle: My choose mystery spells and revelations from the 
 battle mystery.
 Revelation Skill at Arms: Is now proficient with all martial weapons and heavy 
 armor.
 Revelation Weapon Mastery: Has weapon focus with the longbow and gains additional 
 feats at higher levels.
Class 02
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Extra Revelation (Level 01): Gain one extra revelation
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Read magic * Cure Light Wounds * __________ * __________
* Spark * Magic Weapon * __________ * __________
* Detect Magic * Summon Monster I * __________ * __________
* Guidance * __________ * __________ * __________
* __________ * __________ * __________ * __________
* __________ * __________ * __________ * __________
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Read magic * Summon Monster I * __________ * __________
* Spark * Cure Light Wounds * __________ * __________
* Detect Magic * Cure Light Wounds * __________ * __________
* Guidance * Magic Weapon * __________ * __________
* __________ * __________ * __________ * __________
* __________ * __________ * __________ * __________
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (04) + INT (00)/Level; FC (01), Misc (00)] (Oracle)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics -3 0 0 3 -6 +0
Appraise 00 0 0 0 +0
Bluff 04 0 0 4 +0
Climb -5 0 0 1 -6 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 10 1 3 4 +2 racial
Disable Device 0 0 3 -6 +0
Disguise 04 0 0 4 +0
Escape Artist -3 0 0 3 -6 +0
Fly -3 0 0 3 -6 +0
Handle Animal 05 1 0 4 +0
Heal 00 0 0 0 +0
Intimidate 04 0 0 4 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engineering) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 04 1 3 0 +0
Knowledge (Religion) 04 1 3 0 +0
Linguistics 0 0 0 +0
Perception 02 0 0 0 +2 racial
Perform ( ) 04 0 0 4 +0
Profession ( ) 0 0 0 +0
Ride -3 0 0 3 -6 +0
Sense Motive 00 0 0 0 +0
Sleight of Hand 0 0 3 -6 +0
Spellcraft 04 1 3 0 +0
Stealth -3 0 0 3 -6 +0
Survival 00 0 0 0 +0
Swim -5 0 0 1 -6 +0
Use Magic Device 0 0 0 +0
===Traits===
Reactionary (Type): +2 initiative
 Fencer (Combat): +1 bonus to confirming a critical hit with daggers, swords,and scimitars
===Equipment===
Equipment Cost Weight
Explorer's Outfit 0 gp 8 lb
Scale Mail 50 gp 30 lb
Heavy Wooden shield 7 gp 10 lb
Longsword 15 gp 4 lb
Longbow 75 gp 3 lb
 Arrows (20) 1 gp 3 lb
Wooden Holy Symbol 1 gp - lb
 Item 00 gp 00 lb
 Total Weight: 58 lb
 Light Medium Heavy 
Max Weight: 0-43 44-86 87-130
===Finances===
PP: 00
GP: 01
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Female
 Age: 17
 Height: 5'10"
 Weight: 125
Hair Color: Platinum
 Eye Color: Silvery Blue
Skin Color: Creamy Porcelain white
Appearance: Cheerful and elegant
 Demeanor: When first encountered Mariah's is a cheery delightful 
companion with an honest face and an oversize heart. To those who know 
her well she is an unwavering friend trustworthy, loving, and true. 
She will never pass up a chance to do a good deed and never willingly 
do harm to an innocent. If an opponent asks for mercy and promises to 
change their ways she will do all she can to make sure that they get a 
second chance. If she encounters that opponent again and they are back 
to their old ways then there will be no third chance. "Erwahai is 
forgiving but shall not be mocked." She often says, quoting the the 
Candesell, Erwahai's sacred teachings. 
In battle or times or great stress Mariah will uncontrollably begin to 
speak in Infernal and can only communicate thus until she has calmed 
down. Sister Sandra says that it is the mark of the Oracle of Erwahai 
and is a warning to those who worship devils and their ilk that justice 
will prevail.
Background: Mariah Day Bringer was raised in the northern mountains, 
where the cold is the most hospitable resident of the land. Her 
parents Sir Thomas Day Bringer and his wife Liranu are the stewards of 
a small keep and hamlet on the border to the waists beyond the 
mountains. A quiet existence that the family has enjoyed for three 
generations prier to Mariah's birth. 
The day she was born the entire village saw her as a wondrous omen of good 
fortune calling her their ray of hope in these dark times. Her parents too 
were honored to give birth to an aasimar, crediting it to their great, 
great grandfathers saving of a celestial being during a battle with 
Zazgetsu the Ice Devil.
When she was but a young girl of seven she took up archery and
often went hunting with her father and older brother Bromen. Her 
talent for the sport was so well known that villagers from the three 
nearest towns would come to see her preform tricks with the bow during 
the local harvest festival. It was at one of these celebrations that 
her curse first appeared. A fire had broken out in one of the grain 
stores and was threatening to burn the entire winter storage. 
Panicked, the young Mariah's eyes turned from their usual silvery blue 
to a flaming gold and she began to speak in a bizarre language unknown 
to most of the villagers. Clouds rolled in from all directions over 
the engulfed stores of grain and a refreshing rain pored out of the 
heavens. Unsure of what had transpired the villagers praised the 
miracle but worried for the eleven year old girls safety, because a 
traveler had identified the language she was speaking as Infernal. 
Also located in the small village was a shrine to the goddess 
Erwahai, Queen of wisdom and defender of justice. The shrine 
though small, nothing more than a chapel house and a statue of 
Erwahai, was cared for by an elderly priestess named Sandra The 
Charger a retired paladin of the goddess who settled in the 
hamlet during the time of Mariah's grandfather. Sandra was 
peasant during the girls birth and received a vision of her from 
Erwahai foretelling of the maiden's aasimar nature. The day 
Mariah began speaking in tongues and caused it to rain Sandra 
came to the family and told them of the incredible gift that 
their daughter has been given and that the goddess had chosen her 
to represent her in the mortal realm as her Oracle. She also 
suggested to the Day Bringers that she should tutor the child in 
the ways of the sister of battle to take up the cause of the 
defender of law.
===Adventure Log===
Little Rock of Horrors (DM:GlassEye)
 XP Received: 1307
Treasure Received: 1541 GP
 0005 SP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Dec. 11, 2010) (Aldern Foxglove) level 1
*Approval (Dec. 13, 2010) (Mowgli ) level 1
Category:Approved Characters