Nocts

Noct is a term used to define anima, specifically feral or wild souls and spirits that inhabit random substances at night. 
Among them, the most prevalent substances used by these spirits are plant matter, stone, dirt, corpses and, in rare cases, lava.
== Noctromancy ==
Main article: Noctromancy
A type of necromancy inspired by the nocts, and from any body smaller than a baseline skeleton, a full anthropomorph skeleton rises.
=== Noct Repellent Workbench ===
A staple of noctromancy is getting rid of nocts. The result of this research is the Noct Repellent Workbench, which prevent nocts from appearing in its construction field. Workbenches emit construction fields, where objects can be placed, and remain in a stable position where the effect of gravity is lessened on the structure. This effect on gravity seemingly affects a nocts ability to inhabit matter in the field, preventing their creation. This is why they will seek to destroy these devices rather than any other target. 
=== Domn Finder ===
Domn Finders are machines that could attract nocts, specifically Domnocts, in their incorporeal form and trap them inside, only to be released in the corporeal form the user chooses. The Dalmer use these machines to harvest the perfectly sterilized matter Domnocts are made of in industrial grinders.
== Species of Nocts ==
Nocts are widespread in welt, with innumerable subspecies found in the wilds.
=== Arduinlings ===
Main Article: Arduinlings
Arduinling are plant based nocts that answer to a forest lord. They are often confused with dryads.
=== Domnocts ===
Main Article: Domnocts
Domnocts are nocts found in the Domain, who are nocturnal only creatures, and the mater they inhabit is perfectly sterilized upon death.
Category:Incorporeal Forms
Category:Animal
Category:Short articles
Category:Biology
Category:Golem
Category:Nocts