Bonesburg

: An endless night is upon us! Something wicked has awakened, plunging the area into darkness! Mindless horrors prowl the land in search of human prey!
: Our king has tasked you with protecting the defenceless villagers and finding out what is causing this blight... the realm needs you!
Bonesburg is the nineteenth stage in Kingdom Rush: Frontiers and the first one in the Shadowmoon mini-campaign.
==Campaign==
===Set-Up===
* Gold 900
* Strategic Point x14
* Dark Forge x1
* Moon
===Wave Composition===
KRFstage19-1.jpg
Wave	Enemies(Southwest > East)	Enemies(Southwest > South)	Enemies(Northeast > East)	Enemies(Northeast > South)	Enemies(Other)	Income
1 	Zombie x20 	Zombie x10 	 	 	Zombie x3 	231
2 	Zombie x18 	Zombie x9 	Zombie x9 	 	Zombie x20 	392
3 	Ghoul x6Zombie x10 	Zombie x14 	Ghoul x2Zombie x12 	 	Zombie x3 	356
4 	Ghoul x4Zombie x14 	Ghoul x1
Zombie x14 	Ghoul x1Zombie x17 	 	Zombie x20 	575
5 	 	 	Bat x14 	Bat x53 	 	670
6 	Zombie x40 	 	Zombie x27 	Bat x9 	Zombie x45 	874
7 	Werewolf x11 	Werewolf x3 	 	 	 	350
8 	Werewolf x13 	Werewolf x8 	Werewolf x9 	 	 	750
9 	Werewolf x10 	Werewolf x6 	Werewolf x5 	 	 	525
10 	Ghoul x10 	Ghoul x8 	Ghoul x5 	Bat x25 	Ghoul x3 	770
11 	Abomination x4 	 	 	 	Zombie x15 	305
12 	Abomination x6 	Zombie x20 	Zombie x20 	 	Ghoul x18 	940
13 	Abomination x6 	Abomination x4 	Abomination x4Bat x10 	Bat x30 	Zombie x16 	1212
14 	Werewolf x35 	Werewolf x12 	Werewolf x18 	 	 	1625
15 	Abomination x13 	Ghoul x28 	 	 	Zombie x130 	2456
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Heroic Challenge==
===Set-Up===
* Gold 2000
* Strategic Point x14
* Dark Forge x1
* Moon
**Restriction: Heroes are allowed.
**Restriction: Upgrades fully allowed.
===Wave Composition===
KRFstage19-2.jpg
Wave	Enemies(Southwest > East)	Enemies(Southwest > South)	Enemies(Northeast > East)	Enemies(Northeast > South)	Enemies(Other)	Income
1 	Ghoul x5 	Ghoul x3Zombie x7 	 	 	Zombie x42 	503
2 	Zombie x5Ghoul x8 	Ghoul x9 	 	 	 	375
3 	 	Zombie x35 	 	Zombie x35 	Zombie x 43 	791
4 	Ghoul x8 	Abomination x4Zombie x53 	Ghoul x8Zombie x35 	 	 	1136
5 	Abomination x14 	 	 	 	Zombie x115 	1505
6 	Ghoul x9Abomination x9 	Abomination x3Zombie x24 	Ghoul x7 	Ghoul x4Zombie x51 	Zombie x33 	1756
Strategy
*Zombies start to spawn from various scenery at the end of wave 1 and it can be aborted if the next wave is called immediately.
==Iron Challenge==
===Set-Up===
* Gold 2000
* Strategic Point x12
* Dark Forge x3
* Moon
**Restriction: Heroes are allowed
**Restriction: Upgrades fully allowed.
**Restriction: only.
===Wave Composition===
KRFstage19-3.jpg
Wave	Enemies(Southwest > East)	Enemies(Southwest > South) 	Enemies(Northeast > East) 	Enemies(Northeast > South)	Enemies(Other)	Income
1 	Bat x54Ghoul x11 	Abomination x10Bat x7Zombie x60	Abomination x8Bat x17Zombie x60	Bat x58 	 	3320
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Events==
New EnemyWave 1	Zombie
link=Zombie 	Reanimated mindless corpses of innocent victims... brains are all they crave....
* Slow speed
New EnemyWave 3	Ghoul
link=Ghoul 	Ravenous flesh-eating undead, they hunt in packs.
* Fast speed
* Cannibalizes victims
New EnemyWave 5	Bat
link=Bat 	Giant winged creatures made out of shadows, they stalk the night in search for prey.
* Fast speed
* Flying
New EnemyWave 7	Werewolf
link=Werewolf 	Once formidable warriors, now crazed with bloodlust.
* Fast speed
* High damage
* Health regeneration
New EnemyWave 11	Abomination
link=Abomination	Giant flesh golems made out of mutilated limbs and bodies of many creatures.
* Slow speed
* Explodes on death
==Trivia==
*Bonesburg features a graveyard similar in appearance to those seen in the first Kingdom Rush game. However, it is only for decoration and does not spawn any additional enemies.
Category:Kingdom Rush: Frontiers
Category:Levels
Category:Elite Levels