Rauta

Rauta is 's signature shotgun. Sports high Status Chance, Multishot, and Reload Speed, but low Critical Chance, Fire Rate, and Magazine Size. Rauta also uniquely increases the equipped melee weapon's Melee Combo Count with each pellet that lands on an enemy. In Kullervo's hands, his melee Combo Duration increases.
==Characteristics==
*This weapon deals primarily damage.
*Each pellet adds 2 Melee Combo Count.
**Total combo count gain for one shot has a cap of 28, achievable with +70% Multishot. 
***This cap "floats" over to the next shot, and resets once the total combo gained by Rauta reaches +28. For example, when modded with only (12.8 total multishot), Rauta will gain up to 26 combo per shot. The next shot afterwards can only gain +2 combo.
*Landing pellets onto more enemies with Punch Through does not increase combo count.
*When equipped by , his melee weapon gains +7s Melee Combo Duration.
==Acquisition==
===Limited Time Event===
In the first two weeks after The Seven Crimes of Kullervo launched (June 21st, 2023 @ 12 PM ET until July 5th, 2023 @ 12 PM ET), entering Duviri via the Star Chart banner and Dormizone door would present all players with an event mission called Kullervo's Hold, which was based on The Lone Story's spiral-focused gameplay and always included the dungeon island in the Duviri Landscape regardless of the current Mood Spiral. This limited-time access required 5 .
===Normal Progression===
Kullervo's Hold only appears in Duviri during Anger, Sorrow, and Fear Spirals from The Duviri Experience and The Lone Story game modes. It can appear as a fourth, fifth, or sixth spiral stage or a side objective; speak with The Warden to engage in gladiatorial combat with the imprisoned Kullervo in the waterlogged arena.
Completion of the Spiral (defeating the Orowyrm) and defeating Kullervo awards 4, 5, or 6 (6, 7, or 8 on The Steel Path), which can be traded to Acrithis for Rauta's main and part blueprints: the main blueprint requires 12 Banes, while the parts require 6, to a total of 30 Kullervo's Banes.
==Crafting==
==Notes==
*Does not build combo for Exalted Weapons, only normal melee weapons.
==Tips==
*Players opting to use the Rauta's combo gain can use mods that reduce spread such as , , or to make the Rauta more accurate and thus more likely to boost or maintain combo at longer ranges. The falloff stat will make the weapon do minimal damage, but using the Rauta for this purpose makes the low damage at range a moot point.
*Even though the Rauta can only gain a max of 28 combo per shot, adding more multishot or punch-through can help to ensure maximum combo from each shot and avoid the floating cap penalties, especially when firing from longer ranges.
*Fire rate mods and the mod greatly enhance the weapon's utility, allowing the player to quickly build up combo with minimal interference to melee combat.
==Trivia==
*Rauta is the Finnish word for "iron".
*The Rauta is a single-barrel, break action shotgun, but it uses a mechanism based on the Alofs reloading magazine to hold three more rounds. 
**The Alofs reloading magazine is a cylinder installed on the side of the shotgun, feeding in a new shell via the use of springs when the previous one was ejected. This is reflected in the Rauta's firing animation where the Warframe breaks open the action, with the spent round being ejected and an arm quickly moving into position to reload the Rauta, returning to the cylinder afterward. 
**Whereas all surviving Alofs magazines were mounted on the left side of the shotgun, the Rauta's magazine is mounted on the right side.
*The design of the Rauta's stock is likely inspired by the unique stocks of jezail rifles.
==Bugs==
*When paired with a melee that can go beyond the 12x combo multiplier limit (e.g. Venka Prime) it will reset it back to 12x combo upon landing a pellet.
*The barrel may glitch out and rotate when reloading if the reload is fast enough.
*The glowing tracer rounds follow where the barrel is pointed, so firing before the weapon is straight will cause them to fire toward the ground. This is a visual bug and has no effect on the actual projectiles which always land where you aim.
==Gallery==
File:Kullervo in Cell.png|Kullervo with the Rauta
File:Nikita Leshakov Rauta.jpeg
File:Nikita-leshakov-sketches.jpg|Concept art
==Patch History==
Category:Shotgun Weapons
Category:Tenno Weapons
Category:Duviri Weapons