Tsugae/Legacy

== Description ==
== Appearance ==
The is a swampy, slightly decayed quadrupedal creature with a thin build and round-tipped leafy spikes protruding from its front and hind legs, tail and back. It has spikes hanging from the sides of its snout, with lower teeth jutting up from its bottom jaw, similar to several deep-sea fish; as well as thin spikes protruding from its forehead. In the middle of its back lies a fin-like appendage.
=== Males ===
Male have no additional features.
=== Females ===
Female have two pairs of long eyelash-like structures.
 
== Abilities ==
 
== Gameplay ==
=== Pros ===
The is a carnivore with a decent appetite and speed, allowing it to survive for a while once adult without a regular intake of food and water. Thanks to Iron Stomach, needs to worry considerably less about eating rotten products (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals. Being capable of eating on-the-run gives it multiple advantages, eliminating the risk of remaining stuck in-animation while eating, and providing the ability to regain hunger while fighting and/or fleeing. With ambush, the gains quite an advantage against non-ambushers, specially against non-swimmers when fleeing or chasing one to water.
Its decent stamina and stamina regeneration ensure the can run and swim for quite a long time without immediately tiring, as well as recover easier from such a state. Its total HP are on the medium-higher end for its tier, ensuring it cannot be one-shotted by opponents; while its HP regeneration is average but still useful for healing HP under normal circumstances.
Its melee damage is quite high for its tier making it really dangerous against most lighter targets (which for the most part happen to be on lower tiers), its slight bleed defense helps against offensive melee bleed attacks, and its poison immunity guarantees they never suffer the poison and radiation ailments from any ranged or melee source, making them quite sturdy against opponents which rely on those status.
However, plague breath is one of its most lethal weapons, mainly due to its ranged sickness properties that will first deal percentage damage (thus being equally effective regardless of total HP) and stamina drain on the victim, then tunnel vision on the next level and finally will start dealing poison and bleed every 3 seconds and deal a reduction of thirst and hunger of 1 point per second; making a deadly combo along its melee defensive poison and necro poison attacks. Also if they die on the fight, the massive poison, necro poison and sickness will probably kill the opponent since unless the target tries to quickly get rid of the status, the sickness properties won't stop harming them at low health unlike bleed, poison and burn; and if sick enough, will rapidly dehydrate and famish the creature. Creatures with low hunger and thirst are extremely vulnerable. Even if they survived, the necro poison the opponent may have suffered from biting the may still impair them, either with the swapped colors that make scenting confusing, the tunnel vision (stacked with sickness) and confusion, or on higher stats the bleed it may cause (along with sickness), blocking the victim's HP regeneration.
=== Cons ===
Its turn speed is not the best, so when their breath is exhausted they can be attacked on vulnerable spots with a bit of practice. Its low turn speed also affects ambush turn a bit. As a common terrestrial creature, once it loses all stamina underwater it'll start to drown and will inevitably die momentarily.
Necro poison needs its time to ramp up into something dangerous to the victim, since biting a necro poison creature won't stack more of the ailment (specially bad since has little necro poison), meanwhile any experienced player can counter the swapped colors effect and the confusion. There's also the fact many people purposefully attack necro poison creatures to get the hallucinogenic ailment, either for recreational purposes or for side-quests like Sha'Rei mission.
Their breath has the lowest fuel, to the point it depletes rapidly (on around two pulses) and misclicking twice after the breath bar depletes will cause red exhaustion bar to reach its maximum and will most likely kill the the user. Extremely recommended to use the breath in pulses to allow it to regenerate and avoid the dangers of overexerting the breath.
's horrible nightvision does help it ignore Night Stalkers, but that means it cannot detect creatures at night that aren't right in front of it without scenting, nor knowing by visual when a Night Stalker creature is nearby.
Poison defense is not fully active until reaching maximum age. Combine it with all the other cons and young are considerably more vulnerable than its fully adult counterparts.
== Carry-able Creatures ==
== Trivia ==
* Original and redesign concepts by @Stood (Stood_04).
** The was inspired by hyenas.
** The came from the planet Daimona.
* Rigged by Hurricane_Lordus.
* Animations by Mukudori.
* Although intended to receive Plague Breath, was temporarily given Acid Breath upon release as the Sickness status was unfinished. The correct ability was swapped in on 10/21/2022, when Plague Breath and its associated status were properly implemented. 
* Legacy can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
 
Tsugae Redesign Concept.png| redesign concept art
Tsugae.jpg|Original concept art
TsuPallete.png|'s primary color palette
TsugaeTrialGlimmer.png|Default Glimmer 
TsugaeGlim.webp|Custom Glimmer 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
 
Tsugae_Rigged.png|Rigged model
TsugaeSelect.png| in menu, prior to release
TsugaeStats.png|Pre-release menu preview cont.
TsugaeDev1|Clip provided by Mukudori (M_uku), CoS Discord, 10/4/2022
TsugaeDev2|Clip provided by Mukudori (M_uku), CoS Discord, 10/5/2022
TsugaeDev3|Clip provided by Mukudori (M_uku), CoS Discord, 10/5/2022
TsugaeDev4|Clip provided by Mukudori (M_uku), CoS Discord, 10/5/2022
TsugaeDev5|Clip provided by Mukudori (M_uku), CoS Discord, 10/6/2022
TsugaeDev6|Clip provided by Mukudori (M_uku), CoS Discord, 10/6/2022
TsugaeDev7|Clip provided by Mukudori (M_uku), CoS Discord, 10/6/2022
TsugaeDev8|Clip provided by East (EastByEastz), CoS Discord, 10/7/2022
TsugaeDev9|Clip provided by Mukudori (M_uku), CoS Discord, 12/17/2022
TsugaeDev10|Clip provided by Mukudori (M_uku), CoS Discord, 12/17/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
TsugaeJuvenile.png|Juvenile 
TsugaeTeen.png|Teen 
Tsugae Adult.png|Adult 
Tsugae Male vs Female Designs.png|A closer view of 's gender dimorphism
|-|
Other =
TsugaeThumbnail.png| in the game's icon during its release, by Monsoonite
Tsugae Plague Breath.png|'s Plague Breath ability
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls