148494-loving-wildstar-but

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As a relatively noobie when it comes to Wildstar, I gotta say Im impressed with the quality of this game. The graphics are amazing, and the whole space/sci-fi universe comes together in such a great way. 
 
The gameplay feels fluid, and even grinding mobs for materials feels less grindy compared to the tab target cast and wait mmos. 
 
A game with a limited budget however will have its flaws. One of these flaws is the intricate rune system. Another is the crafting system. Im not gonna focus on the pvp aspect, since the forums is jammed with posts about this. 
 
With the different systems like rune and crafting not being more accessible, the need for information and explenations arises. This is where external resources made and maintained by the players of Wildstar can help. Most of these resources are not kept up to date, and the fact that you have to use a raiding guilds website for information about builds and class guides, makes it evident that the playerbase can do more to create a more comprehensive resource for new players to find information and guides.
 
Either updating the wiki, and fill in the holes and lacking articles, or create a new resource similar to Icy veines, a wow pve resource. 
 
Complaints about how there is not much to do except raids once you reach a certain point of progress is commen in many mmos. Wildstar is no exception here. One way to stay involved in the game once you have reached your endgame goals, is to contibute to the game yourself. Rather then beeing a forum pvp warrior, how about spending your time and resources by contributing?
 
The game is good, but accesabilty for newer players is far from optimal. If you wish to help this game, and its limited staff, contribute by improving its external resources. 
 
Still Happy Christmas to you all:)	
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Either updating the wiki, and fill in the holes and lacking articles, or create a new resource similar to Icy veines, a wow pve resource.
 
Complaints about how there is not much to do except raids once you reach a certain point of progress is commen in many mmos. Wildstar is no exception here. One way to stay involved in the game once you have reached your endgame goals, is to contibute to the game yourself. Rather then beeing a forum pvp warrior, how about spending your time and resources by contributing?
 
The game is good, but accesabilty for newer players is far from optimal. If you wish to help this game, and its limited staff, contribute by improving its external resources.
 
Still Happy Christmas to you all:)
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			Precisely what I've been saying all along. Unfortunately, not all of us have the money to run large websites. :(	
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Runing is actually very simple now. I made a post summarising some aspects of runing: https://forums.wildstar-online.com/forums/index.php?/topic/147921-the-truth-about-runes/
 
In general, I rune my gear as follows:
 
1. Install Rune Master addon. http://www.curse.com/ws-addons/wildstar/222521-runemaster
 
It is one of the best addons in the game.
 
CHECK THE CX!!!! The runecrafting section has the materials you will need. You should find very quickly that almost all  materials are very affordable, but the following are not:
- Any PvE Class Focus
- Major Divine Set Focus
- Major Pure Set Focus
 
Plan runing with runemaster avoiding using any level 100+ runes that have a "2" on them (the major runes).
 
2. Could I buy a gear upgrade from the AH for less than unlocking the slot would cost? If so, then I do not unlock the slot. (That's not to say I should buy the upgrade, just that I won't unlock the extra slot).
 
3. Does my DPS gear have any life runes? if so, I consider leaving the slot empty or re-rolling if affordable. Life runes don't add any DPS unless as part of a set, and even then I'd get more from a non-life rune.
 
4. If I am likely to replace the gear (anything below 78 should be in this category), I really don't spend a lot of time on runes. You do need runes, but I just whack anythng cheap (of the right level and role) in there.
 
5. If I am planning to keep the gear, I consider re-rolling the slot to help make sets. Note that there is a 50% chance to get a specific slot in four rolls. If you are after one of two slots, you have a 50% chance of getting one of them in just 2 rolls. You can use service tokens to choose the slot you want. For lower level gear, I tend to not bother rolling and for higher, I roll while one of two slots will do, and use tokens when I need a single specific.
 
6. In sub-90 gear (not 90, this is for gear below 90), I always rune majors (purple runes) of a "general set". You can only put one of each type on each gear piece.
 
7. In 90+ gear, I find the cost of major (purple) runes (the ones with the 2 set bonus) to be prohibitive. I just don't buy them. So I just rune minor runes (the blue ones) although there is no point unless you can actually make a 2-set bonus. You can drop down to Purple Superb runes, but what you gain in set bonuses is pretty much lost in the stat drop from Pure to Superb.
 
8. When I finally get a (90+) legendary (5 slots) I think I will keep for a while, I pick the set I want, get two of each rune slot I want on it (e.g. water/air for striker) and rune 2x Major and 2x Minor for the 6/6 bonus and put fusion in the other one. If there is no fusion (trousers or shoulder)  I just put anything non-life (if DPS, life is OK for tank or heals) in there.
 
To be honest, the new rune system is great. Spend 15 minutes working it out and you'll love it. Runemaster makes it even easier and will even generate a shopping list of crafting mats for you.
 
Enjoy.	
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Check out the Rune Guide and Combat Basics guide. http://www.mistakesweremade.fail/guides/
 
And I don't think you meant it the way I took it, but don't knock raiding guilds. Raiding guilds figured out the rotations and class mechanics and will share that with the world. So... it's not a bad thing that you get your information from a raiding guild. Maybe the format in which the information is published can be confusing for newer players, I'll give you that.	
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And I don't think you meant it the way I took it, but don't knock raiding guilds. Raiding guilds figured out the rotations and class mechanics and will share that with the world. So... it's not a bad thing that you get your information from a raiding guild. Maybe the format in which the information is published can be confusing for newer players, I'll give you that.
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Yeah, I miss websites like Allakhazam when I played EQ back in the day.
 
Early on there were several sites you could get information from, but to be honest, I haven't seen much from them (haven't gone to the sites to see if they are updated) so I'm not sure if they are working on it or not.	
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			Reminder to folks who appreciate these websites, especially jabbithole - you make their lives easier by helping them collect data. Make sure to grab this http://www.jabbithole.com/pages/clientif you wanna keep jabbithole up to date with all the latest goodies.	
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Reminder to folks who appreciate these websites, especially jabbithole - you make their lives easier by helping them collect data. Make sure to grab this http://www.jabbithole.com/pages/clientif you wanna keep jabbithole up to date with all the latest goodies.
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Last I heard the person who was running jabbithole hasn't updated it in a VERY long time due to a lot of RL stuff and being a one-man show. We need to either make another site that can be updated more reliably, or that guy needs to find himself a helper or something.
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