Walk on Air

Cost: 20 points
Walk on Air is a exotic physical Advantage that allows you to walk on air, smoke, and other gases as if they were solid ground.
==Special Enhancements==
*Specific (-40% to -60%; DM discretion): only if you can only walk on a particular type of gas
*Lighter Than Air (-10%)
*Maximum Height (30-foot limit, -10%; 10-foot limit, -20%; 5-foot limit, -25%)
*Planetary (-25%)
==Alternatives==
*Flight
*Super Jump
==References==
*Basic Set pg 97
*GURPS Powers pg 87-8
Category:Advantages
Category:Exotic Traits
Category:Physical Traits
Category:Special Modifiers