Emotion Severing Law

Emotion Severing Law is a Non-Taiyi Law used in Xiandao Cultivation. It is an Artifact Law. Being very-Charisma focused, it can offer relatively fast cultivation for cultivators with the right profile but is otherwise lackluster compared to other Artifact laws. It is however useful for the Ancient Celeste Talisman Special Adventure.
==Methods of Acquisition==
Emotion Severing Law can be acquired by:
*Selecting it as a starting Experience: Emotion Severing Legacy for Humans
*Winning the Kunlun Competition Magic Duel (Secrets_KunLunFaHui5)
*Manifesting Mandate (Secrets_Gong7) Secret
==Law Match==
Matching or exceeding the following Attribute values improves Cultivation:
Element	PER	CON	CHA	INT	LUK
 	5 	 	9 	5 	
The highest possible Law Matching value with capped stats and without any Fire Law Matching Bonus is 169%.
==General==
Emotion Severing Law has a strong focus on Adventure Breakthroughs and a very high Charisma requirement for Law Match, which makes the law particularly appropriate with a good Breakthrough Time Multiplier property, for example with the Favored By Destiny Background. Its cultivation is relatively long but with an appropriate candidate, essentially painless.
While it is an artifact law, its exclusive manuals don't give particularly good bonuses for it, with the best bonus coming from Sagely Stoic II, which is fairly generic and gives buffs to Spell Power too. The law unfortunately has no strong upsides but a number of relatively minor benefits that still makes them worthwile:
* their required Attributes and easy 20 Social skill level (not an exclusive manual tho) makes them fit to be Sect Leaders.
* an Emotion Severing Cultivator is needed for the Ancient Celeste Talisman Special Adventure.
* The Legacy Artifact is extremely good for Spell-based fighters.
Emotion Severing Law contains no Mutually Exclusive Manuals.
==Stages and Breakthroughs==
Name 	Stage 	XP 	Breakthrough 	Breakthrough 	Breakthrough 	Breakthrough 	Change on success
Name 	Stage 	XP 	Name 	Base 	Fail Bonus 	Duration 	Change on success
Self-nourishment	Qi Shaping 	600 	Consonance 	Adventure Breakthrough: 1 day 	Adventure Breakthrough: 1 day 	Adventure Breakthrough: 1 day 	Core Shaping
Aloofness 	Core Shaping 	3,240 	Merciless 	Adventure Breakthrough: 2 days	Adventure Breakthrough: 2 days	Adventure Breakthrough: 2 days	
Aloofness 	Core Shaping 	3,600 	Refinement 	Golden Core Breakthrough 	Golden Core Breakthrough 	Golden Core Breakthrough 	Golden Core
Extreme Emotion 	Golden Core 	142,500 	Desire 	10% + 1% * CHA 	10% + 1% * CHA 	100s
4 hours 	
Extreme Emotion 	Golden Core 	150,000 	Reborn 	Adventure Breakthrough: 3 days	Adventure Breakthrough: 3 days	Adventure Breakthrough: 3 days	First Achievement
Cognition 	Primordial Spirit (10)	2,422,500	Viscera 	10% + 1% * CHA 	10% + 1% * CHA 	100s
4 hours 	
Cognition 	Primordial Spirit (10)	2,550,000	Heavenward 	Adventure Breakthrough: 4 days	Adventure Breakthrough: 4 days	Adventure Breakthrough: 4 days	Second Achievement
Grand Supreme 	Primordial Spirit 	4,050,000	Detachment 	10% 	 	1200s
48 hours 	
Grand Supreme 	Primordial Spirit 	4,500,000	Obliviousness	Tribulation: 580,000 strength 	Tribulation: 580,000 strength 	Tribulation: 580,000 strength 	Demi-God
==Inspiration Tree==
==Law Exclusive Manuals==
Name	Stage 	Att.	Prerequisite 	Effect 	Element
Mind Fasting II
Gong7_LvUpEsoterica_1	Core Shaping 	3 	Mind Fasting 	+5 Base Mood Value (AddV)
+20% Cultivation Speed Bonus (AddP) 	
Mind Fasting III
Gong7_LvUpEsoterica_2	Core Shaping 	4 	Mind Fasting II 	+10 Base Mood Value (AddV)
+40% Cultivation Speed Bonus (AddP) 	
Illusory Realm
Gong7_LvUpEsoterica_3	Core Shaping 	8 	Alluring Illusion	Learn Miracle 	
Longevity Chant II
Gong7_LvUpEsoterica_4	Golden Core 	6 	Longevity Chant 	+3 Potential Bonus (AddV) 	
Sagely Stoic II
Gong7_LvUpEsoterica_5	Primordial Spirit	8 	Sagely Stoic 	
*+10% to all Five Attributes (AddP)
*+99 Lifespan
*+2500% Max Qi (AddP)
*+500% Artifact Power Bonus (AddP)
*+1000% Artifact Qi Recovery Bonus (AddP)
*+1000% Artifact Max Qi Bonus (AddP)
*+15% Barrier Power Bonus (Percent) (AddV)
*+1500% Spell power bonus (AddP)
*+1500% Spell Qi Cost Bonus (AddP)
* / Temperature Tolerances
*+25% Artifact Crafting Success Rate Bonus (AddV)
*+15% Alchemy Success Rate Bonus (AddV)
*+200% Adventure Fly Speed Bonus (AddV)	
Auraforce Blade
Gong7_LvUpEsoterica_6	Primordial Spirit	9 	Reflected Self 	Learn Battle Spell , which costs 5,000 Qi, has a cooldown of 600s, is cast on the lowest Qi enemy and dealsXiaWorld.Fight.FightMgr.SkillDamageApply(), in the skilldef.Kind == g_emFightSkillKind.Damage conditional and XiaWorld.Thing.ReduceDamage(FightSkillDef...) 1,000 Base damage.	
Legacy Artifact: Feather of Agility
Gong7_LvUpEsoterica_7	Primordial Spirit	8 	Sagely Stoic II 	Learn Legacy Artifact Crafting Recipe for 	
==Manual List==
The Cultivation Level corresponds to the Manual requirement which may not correspond to the Inspiration Tree level. It is the one considered when learning from the Manual Pavilion.
Name 	Cultivation Level	Cultivation Level	Att.	Effect 	Element	Type
Name 	# 	Stage 	Att.	Effect 	Element	Type
Doctrine of Self-Nourishment
Gong7_Esoterica_6	1-3 	Qi Shaping 	1 	
*+10% Charisma (AddP)
*+40 Base Max Qi (BAddV)
*+100% Artifact Power Bonus (AddP) 	 	None
Incantation of Mind Cleansing
Magic_AbsorbGong_8_1	1-3 	Qi Shaping 	1 	Learn Miracle 	 	None
Mind Fasting
Gong7_Esoterica_1 	1-3 	Qi Shaping 	2 	
*+5 Base Mood Value (AddV)
*+20% Cultivation Speed Bonus (AddP) 	 	Gong
Sword of Sentiment
Gong7_Esoterica_12	4-6 	Core Shaping 	2 	
*-300% Artifact Qi Recovery Bonus (AddP)
*+800% Artifact Max Qi Bonus (AddP) 	 	Fabao
Sitting in Oblivion
Gong7_Esoterica_7	4-6 	Core Shaping 	3 	
*+5 Base Mental State (AddV)
*+30% Cultivation Speed Bonus (AddP)
*+250% Artifact Power Bonus (AddP) 	 	Fabao
Mind Fasting II
Gong7_LvUpEsoterica_1	4-6 	Core Shaping 	3 	+5 Base Mood Value (AddV)
+20% Cultivation Speed Bonus (AddP) 	 	Gong
Gaia Plane
Gong7_Esoterica_2 	4-6 	Core Shaping 	4 	
*+10% Charisma (AddP)
*+5 Base Mental State (AddV) 	 	Gong
Mind Fasting III
Gong7_LvUpEsoterica_2	4-6 	Core Shaping 	4 	+10 Base Mood Value (AddV)
+40% Cultivation Speed Bonus (AddP) 	 	Gong
Palm of Absorption
Magic_AbsorbLing_Item_1	4-6 	Core Shaping 	4 	Learn Miracle 	 	None
Alluring Illusion
Magic_AbsorbGong_2_1	4-6 	Core Shaping 	5 	Learn Miracle 	 	None
Soul Infection
Magic_AbsorbGong_6_1	4-6 	Core Shaping 	7 	Learn Miracle 	 	None
Illusory Realm
Gong7_LvUpEsoterica_3	4-6 	Core Shaping 	8 	Learn Miracle 	 	None
Bladereader
Gong7_Esoterica_11 	7-9 	Golden Core 	4 	
*+500% Artifact Power Bonus (AddP)
*+45% Artifact Turning Speed Bonus (AddP) 	 	Fabao
Curious Reformation
Gong7_Esoterica_5	7-9 	Golden Core 	5 	
*+10% Constitution (AddP)
*+80% Natural Resilience (AddP) 	 	Gong
Empathy Chant
Gong7_Esoterica_3 	7-9 	Golden Core 	6 	
*+10% Charisma (AddP)
*+20 Social Skill Level (does not overcap)
*+2000% Max Qi (AddP) 	 	None
Longevity Chant
Gong7_Esoterica_8	7-9 	Golden Core 	6 	+490 Lifespan 	 	Gong
Longevity Chant II
Gong7_LvUpEsoterica_4	7-9 	Golden Core 	6 	+3 Potential Bonus (AddV) 	 	Gong
Chant of ResonanceMagic_KongZhi2	7-9 	Golden Core 	9 	Learn Miracle 	 	None
Celestial Demon Dance
Magic_KongZhi3	7-9 	Golden Core 	9 	Learn Miracle 	 	None
Steelweight Passion
Gong7_Esoterica_13	10-12 	Primordial Spirit	7 	
*+500% Artifact Power Bonus (AddP)
*+75% Artifact Flying Speed Bonus (AddP) 	 	Fabao
Spirit Gale
Gong7_Esoterica_9 	10-12 	Primordial Spirit	8 	
*+10% Charisma (AddP)
*+4000% Max Qi (AddP) 	 	None
Sagely Stoic II
Gong7_LvUpEsoterica_5	10-12 	Primordial Spirit	8 	
*+10% to all Five Attributes (AddP)
*+99 Lifespan
*+2500% Max Qi (AddP)
*+500% Artifact Power Bonus (AddP)
*+1000% Artifact Qi Recovery Bonus (AddP)
*+1000% Artifact Max Qi Bonus (AddP)
*+15% Barrier Power Bonus (Percent) (AddV)
*+1500% Spell power bonus (AddP)
*+1500% Spell Qi Cost Bonus (AddP)
* / Temperature Tolerances
*+25% Artifact Crafting Success Rate Bonus (AddV)
*+15% Alchemy Success Rate Bonus (AddV)
*+200% Adventure Fly Speed Bonus (AddV)	 	None
Legacy Artifact: Feather of Agility
Gong7_LvUpEsoterica_7	10-12 	Primordial Spirit	8 	Learn Legacy Artifact Crafting Recipe for 	 	None
Charismatic
Magic_Healing_Charisma_1	10-12 	Primordial Spirit	8 	Learn Miracle 	 	None
Reflected Self
Gong7_Esoterica_10	10-12 	Primordial Spirit	9 	
*+150% Cultivation Speed Bonus (AddP)
*+1500% Artifact Power Bonus (AddP) 	 	Fabao
Auraforce Blade
Gong7_LvUpEsoterica_6	10-12 	Primordial Spirit	9 	Learn Battle Spell , which costs 5,000 Qi, has a cooldown of 600s, is cast on the lowest Qi enemy and dealsXiaWorld.Fight.FightMgr.SkillDamageApply(), in the skilldef.Kind == g_emFightSkillKind.Damage conditional and XiaWorld.Thing.ReduceDamage(FightSkillDef...) 1,000 Base damage.	 	Fabao
Wise Detachment
Magic_AbsorbGong_10_1	10-12 	Primordial Spirit	10 	+1 Sub-Spirit
Learn Miracle 	 	None
Sagely Stoic
Gong7_Esoterica_4 	10-12 	Primordial Spirit	12 	
*+40 Base Mood Value (AddV)
*+10 Pain Tolerance (AddV) 	 	Gong
Eureka Pill
God2_Dan 	12 	Demi-God 	10 	Learn Alchemy Pill recipe 	 	Dan
Taoist Artifact
God2_Fabao 	12 	Demi-God 	10 	
*+1000% Base artifact crafting success rate (AddP)
*-1000% Artifact Crafting Speed Bonus (AddV) 	 	Fabao
==Law Related Aspects==
===Achievements===
The following Achievements are related to Emotion Severing Law:
*Scion of Emotion Severing
**Cultivate the Emotion Severing Law
*Orthodox Training: Emotion Severing
**Cultivate the Emotion Severing Law with over 150% of compatibility
*Tier I: Emotion Severing
**Shape the Tier I Golden Core with the Emotion Severing Law
*Mastery: Emotion Severing
**Ascend through the Emotion Severing Law
The following events are affected with Emotion Severing Law:
*Magic Duel (KunLun Competition, Secrets_KunLunFaHui5):
**When competing and Emotion Severing Law hasn't been unlocked, the reward for winning will include unlocking the law, Sect Reputation (2000 for a Golden Core, 500 for a Primordial Spirit), a title (True · Kunlun King of Magic for a Golden Core, Kunlun King of Magic for a Primordial Spirit), and the Cape Zhou Flow.
**When competing and Primordial Alchemy Law has been unlocked, instead of unlocking the law, an Eureka Pill will be given.
*Ancient Celeste Talisman (Secrets_TianJi)
**Emotion Severing Law is required to successfully decipher the pattern at the entrance of the cave.
==Element Related Aspects==
Emotion Severing Law is a Fire Element Law, the following applies for all Fire Element Laws.
===Cultivation resources===
As a Fire Law, it wants an environment rich in Wood.
====Wood Element Cultivation Array====
*Flooring under the cultivator should be Phoenixwood Offcut, as it provides more Element than Spiritwood Offcut. With the Deep in the Bamboo Forest DLC, Bamboo Offcut is ideal as it provides more Element than Phoenixwood Offcut.
*When utilizing Qi Cushions, there is no difference in Coziness between Igneocopper Bars and Fire Essence Bars, only the temperature.
*When utilizing the Altar of Magic, Spiritwood is the ideal material. Spirit Crystal has equivalent Coziness without providing any element, while Parasol wood provides more Element but less Coziness that Spiritwood.
*When possible, utilize Giant Ginkos at Range 5. With weaker arrays, having them at Range 2 can result in the peak location (tile with highest Qi Gathering) being off-center, which can reduce the effectiveness of the array.
===Event differences===
Fire Law cultivators are utilized in the following events:
Natural Spirit Root in the wild (Story_LingZhiGet);
*Alchemist's Peak (CentralPlains2) with a LUK equal or greater than a random number between 1 and 1 for an Ocher Essence.
*Blazenest (Place_Desert3) with a LUK equal or greater than a random number between 1 and 19 for a Crimson Fruit.
Cultivation Areas:
*Metal Element areas (Mt. Mesa, Story_XiuLian_Jin): result is Cultivation XP increased by 10*State
*Wood Element areas (Millspine Forest, Story_XiuLian_Mu): result is Cultivation XP increased by 20 *State*State*State
*Water Element areas (Supreme Clarity Cave, Story_XiuLian_Shui): result is receiving an Overflow of Qi damage
*Fire Element areas (Glimmer Cave, Story_XiuLian_Huo): result is Cultivation XP increased by 10 *State*State*State
*Earth Element areas (Mirage Wastelands, Story_XiuLian_Tu): result is Cultivation XP increased by 10*State
Rare Adventure Spots:
*Rare Metal drop (HighFind_Jin, Abyss), result is nothing.
*Rare Wood drop (HighFind_Mu, not utilized in any existing location), result is nothing.
*Rare Water drop (HighFind_Shui, Celestial Pool, Deathknell Cave), result is nothing.
*Rare Fire drop (HighFind_Huo, Poison Dragon Lake), if cultivators LUK is equal or greater than a random number between 1 and 19, receive an item from the locations PlaceHighProduce cache.
*Rare Earth drop (HighFind_Tu, Gemspring Cave, Southrock Palace (WuDang DLC)), if cultivators LUK is equal or greater than a random number between 1 and 9, receive an item from the locations PlaceHighProduce cache.
Other Events:
*Bladesmith Tomb (Story_JianZhong, adventuring at Bladesmith Tomb), Fire Cultivators have the received Artifact with its Material as Central Earth Essence(Item_Other_TuJing).
===Ancient Formation Node requirements===
The following Ancient Formation nodes require a Fire Element cultivator for activation. Due to the conditions being bugged as of 1.211, these requirements will only show up with mods.
*Ragestriker Formation - Wrathbringer
*Impregnable Formation - Yellow Apricot
*Divine Law Formation - Divine Longevity Formation
==Screenshots==
Category:Laws