List of improvements (C-evo)

In the free-to-play game C-evo, the term "Improvements" has three distinct meanings:
City improvements (buildings and other features that most or all cities can have), State Improvements (buildings or features that can exist in only one city per nation at any one time), and Terrain Improvements (changing the nature and productivity of a tile).
==City Improvements==
*Airport (C-evo)
*Aqueduct (C-evo)
*Bank (C-evo)
*Barracks (C-evo)
*Cathedral (C-evo)
*City Walls (C-evo)
*Coastal Fortress (C-evo)
*Courthouse (C-evo)
*Dockyard (C-evo)
*Factory (C-evo)
*Granary (C-evo)
*Harbor (C-evo)
*Hydroelectric Dam (C-evo)
*Library (C-evo)
*Manufacturing Plant (C-evo)
*Marketplace (C-evo)
*Nuclear Plant (C-evo)
*Offshore Platform (C-evo)
*Power Station (C-evo)
*Recycling Center (C-evo)
*Research Lab (C-evo)
*SAM Missile Battery (C-evo)
*Sewer System (C-evo)
*Superhighways (C-evo)
*Supermarket (C-evo)
*Temple (C-evo)
*Theater (C-evo)
*Town Hall (C-evo)
*University (C-evo)
==State Improvements==
*Algae Plant (C-evo)
*Colosseum (C-evo)
*Command Bunker (C-evo)
*Great Wall (C-evo)
*Military Academy (C-evo)
*Observatory (C-evo)
*Palace (C-evo)
*Space Port (C-evo)
*Stock Exchange (C-evo)
==Terrain Improvements==
*Road (C-evo)
*Railroad (C-evo)
*Canal (C-evo)
*Irrigation (C-evo)
*Farmland (C-evo)
*Mine (C-evo)
*Fortress (C-evo)
*Military Base (C-evo)
Category:lists (C-evo)
Category:Improvement lists