Illusion

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The Illusion skill focuses on bending the minds of NPCs, spells such as Fear and Calm, and affecting player produced effects such as sound. Examples of these kinds of spells are Muffle and Invisibility. The Illusion skill can often be used in con concert with stealth skills. An example would be using the Muffle spell while sneaking to remain undetected, or using the Invisibility skill while picking a lock to remain unseen. 
Like all spell-casting skills, it advances through repeated use. However, there are requirements for some spells. For example, the Invisibility and Muffle skills require the player to be near an NPC while using them. When using these skills, the more you move and remain undetected by an NPC, the more experience is gained. The Clairvoyance spell simply requires the player to proceed along the created path. In short, the illusion skill's best uses lie in avoiding or leaving combat, and altogether, a useful skill to invest in.
Illusion spells can also be augmented with potions which Fortify Illusion
== Spells ==
=== Novice ===
* Clairvoyance - Shows the path to the current goal
* Courage - Target won't flee for 60 seconds and gets some extra health and stamina
* Fury - Creatures and people up to level 6 will attack anything nearby for 30 seconds
* Vision of the Tenth Eye - See what others cannot
=== Apprentice ===
* Calm - Creatures and people up to level 9 won't fight for 30 second
* Fear - Creatures and people up to level 9 flee from combat for 30 seconds
* Muffle - You move more quietly for 180 seconds
=== Adept ===
* Frenzy - Creatures and people up to level 14 will attack anyone nearby for 60 seconds
* Frenzy Rune - Targets up to level 20 that fail to resist are frenzied for 30 seconds Only with Dragonborn DLC
* Rally - Targets won't flee for 60 seconds and get extra health and stamina
=== Expert ===
* Invisibility - Caster is invisible for 30 seconds. Activating an object or attacking will break the spell
* Pacify - Creatures and people up to level 20 won't fight for 60 seconds
* Rout - Creatures and people up to level 20 flee from combat for 30 seconds
=== Master ===
* Hysteria - Creatures and people up to level 25 flee from combat for 60 seconds
* Call to Arms - Targets have improved combat skills, health and stamina for 10 minutes
* Harmony - Creatures and people up to level 25 nearby won't fight for 60 seconds
* Mayhem - Creatures and people up to level 25 will attack anyone nearby for 60 seconds
== Perks ==
Perks 	Requirements 	Description (Ranks)
Novice Illusion 	None 	Cast Novice level Illusion spells for half magicka.
Animage 	Illusion 20, Novice Illusion 	Illusion spells now work on higher level animals (+8 levels to the spell maximum).
Illusion Dual Casting	Illusion 20, Novice Illusion 	Dual casting an Illusion spell overcharges the effects into an even more powerful version.
Apprentice Illusion 	Illusion 25, Novice Illusion 	Cast Apprentice level Illusion spells for half magicka.
Hypnotic Gaze 	Illusion 30, Novice Illusion 	Calm spells now work on higher level opponents (+8 levels to spell maximum). Cumulative with Kindred Mage and Animage.
Kindred Mage 	Illusion 40, Animage 	All Illusion spells work on higher level people (+10 levels to the spell maximum).
Adept Illusion 	Illusion 50, Apprentice Illusion 	Cast Adept level Illusion spells for half magicka.
Aspect of Terror 	Illusion 50, Hypnotic Gaze 	Fear spells work on higher level opponents (+10 levels to spell maximum). Cumulative with Kindred Mage and Animage.
Quiet Casting 	Illusion 50, Kindred Mage 	All spells you cast from any school of magic are silent to others.
Rage 	Illusion 70, Aspect of Terror 	Frenzy spells work on higher level opponents (+12 levels to spell maximum). Cumulative with Kindred Mage and Animage.
Expert Illusion 	Illusion 75, Adept Illusion 	Cast Expert level Illusion spells for half magicka.
Master of the Mind 	Illusion 90, Quiet Casting or Rage	Illusion spells work on undead, daedra and automatons.
Master Illusion 	Illusion 100, Expert Illusion 	Cast Master level Illusion spells for half magicka.
== Trainers ==
* Atub
* Drevis Neloren
== Skillbooks ==
* 2920, Sun's Dawn, v2
* Before the Ages of Man
* The Black Arts on Trial
* Incident at Necrom
* Mystery of Talara, Part 4
== Apparel ==
Minor Illusion 	Illusion 	Major Illusion 	Eminent Illusion 	Exteme Illusion 	Peerless Illusion
* Banded Iron Armor
* Bonemold Helmet
* Circlet
* Hide Armor
* Hide Helmet
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Ring
* Steel Armor
* Steel Helmet	
* Banded Iron Armor
* Bonemold Helmet
* Chitin Armor
* Chitin Helmet
* Circlet
* Dwarven Armor
* Dwarven Helmet
* Elven Armor
* Elven Helmet
* Hide Armor
* Hide Helmet
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Steel Armor
* Steel Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Banded Iron Armor
* Bonemold Helmet
* Chitin Armor
* Chitin Helmet
* Circlet
* Dwarven Armor
* Dwarven Helmet
* Ebony Armor
* Ebony Helmet
* Elven Armor
* Elven Gilded Armor
* Elven Helmet
* Glass Armor
* Glass Helmet
* Hide Armor
* Hide Helmet
* Imperial Helmet
* Imperial Light Helmet
* Iron Armor
* Iron Helmet
* Leather Armor
* Leather Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Stalhrim Armor
* Stalhrim Helmet
* Steel Armor
* Steel Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Chitin Armor
* Chitin Helmet
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Dwarven Armor
* Dwarven Helmet
* Ebony Armor
* Ebony Helmet
* Elven Armor
* Elven Gilded Armor
* Elven Helmet
* Glass Armor
* Glass Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Scaled Armor
* Scaled Helmet
* Stalhrim Armor
* Stalhrim Helmet
* Steel Plate Armor
* Steel Plate Helmet	
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Ebony Armor
* Ebony Helmet
* Elven Gilded Armor
* Glass Armor
* Glass Helmet
* Nordic Armor
* Nordic Helmet
* Orcish Armor
* Orcish Helmet
* Ring
* Stalhrim Armor
* Stalhrim Helmet	
* Circlet
* Daedric Armor
* Daedric Helmet
* Dragonplate Armor
* Dragonplate Helmet
* Dragonscale Armor
* Dragonscale Helmet
* Ring
* Stalhrim Armor
* Stalhrim Helmet
+ Regenerate Magicka	+ Regenerate Magicka	+ Regenerate Magicka	+ Regenerate Magicka	+ Regenerate Magicka	+ Regenerate Magicka
* Novice Robes of Illusion
* Robes of Minor Illusion	
* Apprentice Robes of Illusion
* Robes of Illusion	
* Adept Robes of Illusion
* Robes of Major Illusion	
* Expert Robes of Illusion
* Robes of Eminent Illusion	
* Master Robes of Illusion
* Robes of Extreme Illusion	
* Robes of Peerless Illusion
== Notes ==
Category:Skills
Category:Magic skills
de:Illusion