Saxons

Faction Overview	/Strategic Overview/	/History/
The Saxons have the Power of  Tradition.
Of all the German tribes, the Saxons are the staunchest in the defence of their lands and pagan ways as well as the fiercest in their resistance to Frankish hegemony in Germany, being separated from the rest of Christian Europe by the Ardennes forest, and the foreboding crag of the Alps. The old ways are thus strong with the Saxon tribes as they were centuries ago.
Yet, this is a state of affairs that might not last long, for Christian zeal, aided by Frankish lances and Roman gold, has struck deep into the heart of Europe, penetrating many a forest and bog to preach the Bible, threatening the German way of life and incurring the wrath of their ancestors. And the Saxons are fast becoming a pagan islet in the way of an impending deluge of Christianisation. The Norse under their leader, the king of Denmark, have expressed their wish to aid the Saxons in their struggle, but the disunited nature of the Norse peoples makes this possibility murky at best in the Saxon eyes.
If the Saxons had fought the hardest in past centuries, they must now redouble their efforts to hold back the Frankish hordes and stem the march of Roman Chrstianity throughout Europe before the laws of Woden are lost — along with any semblance of freedom for the Saxons and their pagan German allies in this world.	
Of all the German tribes, the Saxons are the staunchest in the defence of their lands and pagan ways as well as the fiercest in their resistance to Frankish hegemony in Germany, being separated from the rest of Christian Europe by the Ardennes forest, and the foreboding crag of the Alps. The old ways are thus strong with the Saxon tribes as they were centuries ago.
Yet, this is a state of affairs that might not last long, for Christian zeal, aided by Frankish lances and Roman gold, has struck deep into the heart of Europe, penetrating many a forest and bog to preach the Bible, threatening the German way of life and incurring the wrath of their ancestors. And the Saxons are fast becoming a pagan islet in the way of an impending deluge of Christianisation. The Norse under their leader, the king of Denmark, have expressed their wish to aid the Saxons in their struggle, but the disunited nature of the Norse peoples makes this possibility murky at best in the Saxon eyes.
If the Saxons had fought the hardest in past centuries, they must now redouble their efforts to hold back the Frankish hordes and stem the march of Roman Chrstianity throughout Europe before the laws of Woden are lost — along with any semblance of freedom for the Saxons and their pagan German allies in this world.	
Of all the German tribes, the Saxons are the staunchest in the defence of their lands and pagan ways as well as the fiercest in their resistance to Frankish hegemony in Germany, being separated from the rest of Christian Europe by the Ardennes forest, and the foreboding crag of the Alps. The old ways are thus strong with the Saxon tribes as they were centuries ago.
Yet, this is a state of affairs that might not last long, for Christian zeal, aided by Frankish lances and Roman gold, has struck deep into the heart of Europe, penetrating many a forest and bog to preach the Bible, threatening the German way of life and incurring the wrath of their ancestors. And the Saxons are fast becoming a pagan islet in the way of an impending deluge of Christianisation. The Norse under their leader, the king of Denmark, have expressed their wish to aid the Saxons in their struggle, but the disunited nature of the Norse peoples makes this possibility murky at best in the Saxon eyes.
If the Saxons had fought the hardest in past centuries, they must now redouble their efforts to hold back the Frankish hordes and stem the march of Roman Chrstianity throughout Europe before the laws of Woden are lost — along with any semblance of freedom for the Saxons and their pagan German allies in this world.	
Of all the German tribes, the Saxons are the staunchest in the defence of their lands and pagan ways as well as the fiercest in their resistance to Frankish hegemony in Germany, being separated from the rest of Christian Europe by the Ardennes forest, and the foreboding crag of the Alps. The old ways are thus strong with the Saxon tribes as they were centuries ago.
Yet, this is a state of affairs that might not last long, for Christian zeal, aided by Frankish lances and Roman gold, has struck deep into the heart of Europe, penetrating many a forest and bog to preach the Bible, threatening the German way of life and incurring the wrath of their ancestors. And the Saxons are fast becoming a pagan islet in the way of an impending deluge of Christianisation. The Norse under their leader, the king of Denmark, have expressed their wish to aid the Saxons in their struggle, but the disunited nature of the Norse peoples makes this possibility murky at best in the Saxon eyes.
If the Saxons had fought the hardest in past centuries, they must now redouble their efforts to hold back the Frankish hordes and stem the march of Roman Chrstianity throughout Europe before the laws of Woden are lost — along with any semblance of freedom for the Saxons and their pagan German allies in this world.
Faction Type: EuropeanNational Bonuses:
* First Meeting House built is free and is built instantly.
*Military units (including Scouts) in friendly territory are hidden when not attacking. All units heal when not moving or attacking in friendly territory.
*Woodcutters gather +2 Food while working.
*Warrior Society. Barracks units have +10% hit points. Warrior Hall is built 33% faster.
Unique Units:
* / / : Angry Mob, War Dogs
* : Peasant Levy, Slingers (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Skjaldberi, Militia, Archers
** : Feudal Retinue
* : Horsemen; Horse Retinue; Javelin Cavalry
* : Huskarlar
* : Úlfhéðnar
* : Longship
Mercenaries:
* : Brigand , German Axemen
*Mercenary Camp:
**[Germans] German Warriors , German Nobles , German Crossbowmen	
Faction Type: EuropeanNational Bonuses:
* First Meeting House built is free and is built instantly.
*Military units (including Scouts) in friendly territory are hidden when not attacking. All units heal when not moving or attacking in friendly territory.
*Woodcutters gather +2 Food while working.
*Warrior Society. Barracks units have +10% hit points. Warrior Hall is built 33% faster.
Unique Units:
* / / : Angry Mob, War Dogs
* : Peasant Levy, Slingers (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Skjaldberi, Militia, Archers
** : Feudal Retinue
* : Horsemen; Horse Retinue; Javelin Cavalry
* : Huskarlar
* : Úlfhéðnar
* : Longship
Mercenaries:
* : Brigand , German Axemen
*Mercenary Camp:
**[Germans] German Warriors , German Nobles , German Crossbowmen	
Faction Type: EuropeanNational Bonuses:
* First Meeting House built is free and is built instantly.
*Military units (including Scouts) in friendly territory are hidden when not attacking. All units heal when not moving or attacking in friendly territory.
*Woodcutters gather +2 Food while working.
*Warrior Society. Barracks units have +10% hit points. Warrior Hall is built 33% faster.
Unique Units:
* / / : Angry Mob, War Dogs
* : Peasant Levy, Slingers (consumed by Levy Crossbowmen)
** : Skirmisher Levy, Levy Crossbowmen
* : Skjaldberi, Militia, Archers
** : Feudal Retinue
* : Horsemen; Horse Retinue; Javelin Cavalry
* : Huskarlar
* : Úlfhéðnar
* : Longship
Mercenaries:
* : Brigand , German Axemen
*Mercenary Camp:
**[Germans] German Warriors , German Nobles , German Crossbowmen	
Unique buildings:
*Peasant Commune
*Warrior Hall
*Fortified Barracks
*Mercenary Camp
Wonders:
* Stave Church
*Abbey
Upgrades:
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: ;"
	Lvl 2		Lvl 1
	Lvl 2		Lvl 2
	Max 		Lvl 2
	Lvl 2		Lvl 1
	Lvl 1		Lvl 2
Category:Swords of the Prophets factions