Cure Critical Wounds

Cure Critical Wounds is a 5th level priest spell. It heals 27 points of damage and cures intoxication.
==Description==
==Gameplay==
The caster touches a creature to apply the Cure Critical Wounds spell, including self, designated by using the targeting cursor.
A Necromancy spell school casting graphic renders from the caster, and the recipient shows a 3D effect graphic as well as a brief color fade - a text displays, reading "Healed".
The recipient receives 27 current hit points worth of healing and any Intoxicated effects are removed.
This spell can only heal damage incurred on a recipient and won't provide extra hit points above the creature's maximum.
The game doesn't restrict this spell from healing any creature, although the description mentions some limits - that part actually isn't implemented in the game mechanics.
==Scroll Locations==
===Siege of Dragonspear===
*Temple of Bhaal - Trapped (65; Silence, 15' Radius) chest in the western wing of the temple
*Sold by:
**Belegarm (×10)
**Crusader Priest Polvi (×5)
===Shadows of Amn===
*Guardian Vottnar - Drop
===The Black Pits II: Gladiators of Thay===
*Sold by:
**Molzahn of Tymora (×10)
==See also==
*Cure Light Wounds, 1st level priest spell - less powerful variant
*Cure Medium Wounds, 3rd level priest spell - less powerful variant
*Cure Serious Wounds, 4th level priest spell - less powerful variant
*Heal, 6th level priest spell - more powerful variant
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition ruleset Cure Critical Wounds spell requires a random 3d8+3 die roll to determine the quantity of healing provided, while the BG video game version just applies its maximum.
The PnP spell is limited to what kind of creature can be affected by the healing/wounding aspects of the spell - it does not affect creatures without corporeal bodies, those of extraplanar origin, or those not living.
The PnP spell version is reversible and can instead be used to cast Cause Critical Wounds as well.
==Gallery==
OG Cure Critical Wounds 1.png|Aerie casts Cure Critical Wounds upon Jan Jansen - the gnome is nearly returned to full health, nothing that a bit 'o turnip juice can't mend.
==Mod content==
Spell Revisions mod removes the 5th level spell "Cure Critical Wounds" from the game. SR replaces Cure Serious Wounds with its version of Cure Critical Wounds.
==External links==
*
*
*Advanced D&D 2nd Edition Wiki - Cure Critical Wounds (Priest Spell)
Category:Cleric 5th level spells
Category:Druid 5th level spells