Sparrow Launcher

The Sparrow Launcher is a weapon that fires sparrows which upon contact with enemy Super Animals and Giant Emus will track them for .
Unlike , the Sparrow Launcher doesn't need to be charged.
== Sparrows ==
== Obtaining ==
* Not available as floor loot.
* Secret Rooms may contain Sparrow Launcher, with two boxes of 6 each.
* may contain Sparrow Launcher, with two boxes of 6 each.
* may contain Sparrow Launcher.
== Strategy ==
It is recommended to keep to a safe distance when using this weapon because of the travel time, however it does quite good damage. It works well in a group setting where your allies can follow up on it, dealing extra damage or being able to back off if the tracked target is setting up an ambush.
However, if you are playing solo, it is recommended to pair this weapon with something that has a high fire rate with a moderate range, such as the or , to be able to follow up and make use of the tracking function. Keeping this weapon out while you're walking around can help, as you wont have to switch to the weapon and then switch back to follow up on it, but be careful in close quarter areas.
You can also use this weapon as a determent of sorts, as tracked targets are less likely to take risks in a firefight, or close to a firefight. You can track one target, and then let your allies deal with the tracked target while you try to track another, or switch to your other weapon and assist them.
== Skins ==
== Trivia ==
* The weapon was created by .https://store.steampowered.com/news/app/843380/view/4339732990378712945
== Patch History ==
* Sparrows fired from and now track Giant Emus.
* Sparrow Launcher clip size increased to 5.
* Now uses the new Specialty ammo type, replacing the Sparrows ammo type.
* Sparrow Launcher tracking time increased from 7s to 10s for epic rarity and from 10s to 12s for legendary versions of the Sparrow Launcher.
* as well as the Sparrow Launcher received a significant damage buff.
* Weapon recoil is non-random for the first few shots in a spray, but then becomes random after that. Automatic weapons such as the SMG or AK have 8 shots as non-random, but others like the Magnum or Deagle have 2. The Sniper goes random after its first shot, similar to its current version.
* Weapon introduced.
* Is able to fire a new Sparrow every 0.5s.
* Available in and rarities.
* The epic variant tracks targets for 7s and the legendary variant tracks targets for 10s.
== Gallery ==
Thomas Sledison assembling the Sparrow Launcher.jpg| assembling the Sparrow Launcher.
Super Squirrel.jpg|Sparrow Launcher featured in the artwork for update.
== References ==
de:Spatzenwerfer
ru:Воробьиный Арбалет
zh:十鴙弩