History Of Playstudio

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== 2021 ==
=== May - June ===
May 1 - August 10
* Mechabytes was an avid player of FakeBlOx from May to August of 2021; however, he realized that FakeBlOx was no longer being updated and had no multiplayer support; after the owner, tylorfoot6 abandoned it, so he wanted his own "backup" of the game, just in case it were to ever become deleted, or lost media. Mechabytes thought of having his friends participate to help him code it. This is how in November the entire project sets off sail!
* August 10 - TheReal_BestGamer contacts Mechabytes about his previous game, Blocky's World; about the art and execution, and how they could help and benefit by contributing to the project by adding features Mechabytes would've suggested.
=== June ===
* June 5 - Blocky's World Beta 1.0 releases.
=== November ===
November 12th -
* The first mention of Playstudio is made by Mechabytes under the name "susblox"; The project was created the same day, forked from tylorfoot6's now unsupported project dubbed "FakeBlOx".
* TheReal_BestGamer becomes the "Lead Scripter" of Playstudio as they join the development team.
* Future development for Blocky's World is halted after having a conversation about Playstudio with TheReal_BestGamer.
* November 13th - The first client of Playstudio starts development.
* November 14th - The future and goals of Playstudio are made publicly available; this is after sorting out the far-fetched and achievable goals.
* November 16th - Playstudio's first ever client (Pre-Alpha 1.0) releases. This is the first milestone to becoming a published game.
* November 25th - The next client (Pre-Alpha 1.5) starts development.
=== December ===
* Everyone on the Playstudio team is out to spend time during the holidays. Updates are not published or worked on during this time.
== 2022 ==
=== January ===
* Everyone comes back after the holidays and updates are now regularly worked on.
* January 11th - The custom "Saviu" typeface was created by Mechabytes. The word saviu translates to "wise" in Corsican, a former Italian love dialect. Mechabytes has stated that the name was completely accidental.
=== February ===
February 14th -
* The second client releases (Pre-Alpha 1.5). This release changes the UI slightly; changing the Coins and Emeralds logos.
* Mechabytes changed the client name from "susblox" to "Susblox" as it could be interpreted as unprofessional; this was a stylistic choice to keep the name lowercase.
=== June ===
* June 29th - The third client releases (Alpha 1.0). This release changes the logo most notably to the Saviu typeface from the Sans Serif typeface.
=== July ===
* July 7 - The fourth client (Alpha 2.0) releases. This changes around the UI and added and removed some testing hats. The Coins and Emeralds icons are reverted to their original design.
July 8 -
* The fifth client was released; this was the first beta client (Beta 2.6).
* Up until July 8, 2022, Playstudio was called "Susblox". The client was completely rebranded to suit the new name, as Susblox felt too close to the name Among Us, and didn't fit Playstudio. Mechabytes didn't want Innersloth, the developers of Among Us to think that the name Susblox was under intent to be another product of theirs.
=== August ===
* August 22 - The sixth client is released (second beta client; Beta 3.1). This client introduces moderation features and an overall better structure for newer clients to follow.
=== October ===
* October 13 - Blocc joins the development team.
* October 20 - The seventh client is released (third beta client; Beta 4.0). This client introduced the first hat, the Dominus Virtius, as well as the first overall client to have gift testing. This was the fourth longest gap between a new client release, being 1 month and 29 days.
=== November ===
* November 25 - The eighth client is released (fourth beta client; Beta 5.1) The gift testing concludes; the gifts weren't off-sale yet.
* November 28 - The ninth client is released (fifth beta client; Beta 5.5) More moderation features are put in place. The gifts also finally go off-sale.
=== December ===
* Everyone on the Playstudio team is out to spend time during the holidays. Updates are not published or worked on during this time.
== 2023 ==
=== January ===
* Everyone comes back after the holidays and updates are now regularly worked on.
=== May ===
* May 7 - The tenth client is released (sixth beta client; Beta 6.0). This client introduced some new hats, and some features were improved. SuperLocker was introduced as a temporary security option. This was the second longest gap between a new client release, being 5 months and 9 days. This client introduced limited stock for hats.
* May 10 - Blocks12345 joins the admin team.
=== September ===
* September 3 - The eleventh client is released (seventh beta client; Beta 6.101). This client was a bug fix. One of Playstudio's features broke earlier in July. This was the longest period between two bug fix clients. It took 3 months, and 27 days to fix Beta 6.0.
=== October ===
* October 28 - The twelfth client releases (eighth beta client; Beta 6.5) A new theme arrives, and gift testing starts again. The Dominus Virtius becomes available after being taken off sale randomly. This is the last client to have limited stock for hats, as it broke in Beta 7.0.
=== December ===
* Everyone on the Playstudio team is out to spend time during the holidays. Updates are not published or worked on during this time.
== 2024 ==
=== January ===
* Everyone comes back after the holidays and updates are now regularly worked on.
=== February ===
* February 9 - The thirteenth client releases (ninth beta client; Beta 7.0). This client introduced a new theme and removed almost all hats available.
February 17 -
* The fourteenth client releases (tenth beta client; Beta 8.0). This client introduced multiplayer, along with removing more hats, making it the biggest update since November 16, 2021. This client also introduces account saving. You can save your account name, avatar, and items. This was the first client to be available on itch.io.
* All previous clients pre-8.0 Beta are converted to .EXE files.
* TheReal_BestGamer is promoted to co-owner.
* February 26 - Playstudio becomes available on itch.io. This includes archives of every single version made, except for developer clients.
=== March ===
* March 15 - The "Eggtravaganza 2024" event begins.
* March 29 - The "Eggtravaganza 2024" event ends.
=== April ===
April 3 -
* Playstudio now has a "rolling release" schedule from this point on, meaning that if an update is really small, it will be counted as a content update instead of a new client.
* April 3 - The "April fewlz" event starts. You could get the "april fewlz hat" for free in the catalog.
* April 6 - The "April fewlz" event ends.
* April 10 - The "Memorial Day Sale 2024" event starts.
April 18 -
* - The "Memorial Day Sale 2024" event ends.
* The fifteenth client releases (eleventh beta client; Beta 9.0). This client introduced faces (albeit, not fully functional yet), a new logo, and a new theme.
* April 21 - Beta 10.0 begins development.
=== May ===
* May 10 - Plisp (Playstudio List Processing) is announced; it is a coding language that makes it possible for other players to code games and programs inside Playstudio itself to share the game with others, so they can play.
* May 16 - Playstudio removes archived clients from the itch.io download page.
* May 21 - The Classix event was supposed to start.
* May 22 - The Classix event was delayed to November 16, as Mechabytes got a cold; the new date also suited the update better.
* May 24 - Playstudio surpasses 60 downloads/users.
=== June ===
June 8 -
* The sixteenth client releases (twelfth beta client; Beta 10.0). This update fixed faces, started a collaboration, changed the UI a bit, added over 25+ new items, and added native support for Raspberry Pi, Linux, and 32-bit and ARM support for Windows.
* The QS Collaboration begins.
* Development of 10.0 Beta ends.
* Playstudio surpasses 80 downloads/users.
* Over 320 people saw Playstudio on June 8. Another 150 people had seen Playstudio within less than less than 1 week. 572 was the exact count.
* June 11 - Playstudio temporarily changed their license to open-source by accident.
* June 13 - Mechabytes reprises his roles as Co-Founder and Community manager; he leaves his Creative Director position up for grabs.
* June 14 - BlueSky joins Playstudio as the Creative Director.
* June 22 - Playstudio reaches (exactly) 100 downloads/users.
* June 23 - Playstudio surpasses 100+ downloads/users.
* June 28 - An official documentation guide was made for Plisp, offering some documentation for existing parameters and code.
=== July ===
July 5 -
* TheReal_BestGamer starts development on Plisp.
* 11.0 Beta starts development.
* July 16 - BlueSky leaves Playstudio.
=== September ===
* September 18 - The Hallow's Play 2024 event starts development.
* September 29 - HappyX is added to the staff as a scripter.
=== October ===
* October 18 - Hallow's Play 2024 is canceled due to Mechabytes getting sick.
* October 23 - Playstudio 10.0 Beta gets a small hotfix update.
=== November ===
* November 5 - The "Playstudio 3rd Anniversary" event starts development.
* November 16 - The "Playstudio 3rd Anniversary" event starts and is published as a content update.
=== December ===
* Everyone on the Playstudio team is out to spend time during the holidays. Updates are not published or worked on during this time.
== 2025 ==
=== January ===
* Everyone comes back after the holidays and updates are now regularly worked on.
* January 5 - 11.0 Beta releases, marking a turning point with modern UI & modern logo. This client removes support for Raspberry Pi.
* January 10 - New Year's 2025 Sale starts.
* January 15 - New Year's 2025 Sale ends.
=== To Be Announced ===
* Unknown date; Playstudio is expected to release and drop the beta title.
== 2025-2027 ==
* Planned to remove 32-bit support.
Category:History
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