Guard Slip'kik

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Guard Slip'kik is an ogre mini-boss found in Dire Maul North.
When you fix the frost trap near his patrol route, he'll get frozen. If you gain the King of the Gordok buff from completing the Tribute Run, he will become friendly and offer the buff Slip'kik's Savvy: "Chance for a critical hit with a spell increased by 3%." for 2 hours. This now depends on the level of the player, since in Patch 2.1 the following change was made: "Fengus' Ferocity, Mol'dar's Moxie, Rallying Cry of the Dragonslayer, Slip'kik's Savvy and Spirit of Zandalar these buffs will no longer work on targets over level 63." 
Slip'kik is still inside the ice block after you become King — amusingly, this does not prevent him from talking to you or buffing you.
==Dungeon Journal==
Some might think Slip'kik is merely cautious, but he's also lazy. Rather than challenge King Gordok directly, Slip'kik tinkers with traps and old, broken magical devices, hoping to eventually deliver a coup de grace without an ounce of risk or a drop of sweat.
==Abilities==
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==Loot==
==Patch changes==
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==See also==
*Dire Maul NPCs
==External links==
Category:Ogre characters
Category:Warrior characters
Category:Engineers
Category:Named mobs
Category:Dire Maul mobs
Category:Dire Maul NPCs