Patrick English

Patrick English is a Canadian environment artist who worked at Next Level Games, on Metroid Prime: Federation Force for 11 months in 2015.
English was interviewed by Shinesparkers about his work on Federation Force in 2022.
==Early career==
English learned 3D modeling in his spare time during high school, and he pursued an accelerated animation course after graduation. Once the course was complete, he made a demo reel that he shared with the animation studio C.O.R.E.,Interview: Patrick English. Shinesparkers. September 30, 2022. Retrieved September 30, 2022. who hired him to work on The Wild. English then worked at Rainmaker Studios on the 2015 reboot of Bob the Builder and Barbie: The Princess & the Popstar. In search of more compelling projects and stable work, English shifted into the video games industry. He worked at EA Black Box on environments for Skate and Skate 2, and at United Front Games on environment modeling and texturing for Sleeping Dogs and LittleBigPlanet Karting, and weapons modeling and texturing for the 2013 reboot of Tomb Raider.
==Metroid Prime: Federation Force==
Prior to working for Next Level Games, English had played the original Metroid game for NES in his youth, but never finished it.
English modeled and textured the game's tutorial on the G.F.S. Aegis and M03: Smokestack, M13: Phantom and M21: The Core. He did not work on the Blast Ball mode. English would create complete assets from concept artwork and greyblocked levels he received, turning them into full-fledged environments. The largest challenge was in conveying a sense of scale due to the limited graphical capabilities of the Nintendo 3DS, and the limited number of real-world technologies and elements in the environments. This made the actual size of the Mechs and other characters ambiguous.
As a fan of co-operative games over single-player ones, English enjoyed the larger focus on the former in Federation Force, and he was unbothered by the negative reception towards the game. While not being involved with creation of the story, English also felt that Samus Aran being the final boss was a cool twist. He confessed that before Shinesparkers contacted him, he had not thought much of the game since its development finished, but rewatched playthroughs of it on YouTube afterwards.
==Subsequent career==
English left Next Level Games in late 2015 and became the lead environment artist and then Art Director at Archiact, a VR video game development company. The games shipped under his tenure include Canoe Ride VR (2017), Hidden Fortune and Marvel Dimension of Heroes. As of September 2021, English is now the Art Director at Lucky VR.
==External links==
*Website
*English on LinkedIn
*English on MobyGames
*English on YouTube
*English on ArtStation
==References==
Category:Next Level Games employees
Category:Environment Artists