Frost Charge

Frost Charge is an Active ability in Sonny (2017). It's available for Sonny from the Frost Strain.
==In-Game Description==
Restore X HP, 100 Focus and reduce the cooldown of your previously used ability by 5 turns. Also grants Clarity, increasing critical strike chance for one turn. 
==Details==
Strikes self 1 time, restoring HP with 150% of the caster's Power, multiplied with healing factor Y and using the Frost element. It also restores 10000 Focus. When this ability hits, the target's (caster) previously used ability is refreshed by 5 turns. They also gain the buff Clarity. After this ability has been used, it enters a cooldown of 8 turns.
===Caster Buff===
Clarity: Critical strike chance increased by 50% for the next attack. (+ Crit Chance)
The +50% Crit. Chance modifier is continuous while the buff is active. When the target of this buff strikes with an ability, a charge is consumed. When the target ends their turn, the duration ticks down. This buff starts with 1 charge and a duration of 3 turns. It's also considered to be a positive buff.
As this buff is applied to the caster before they end their turn, it's duration immediately ticks down after this ability has been used.
===Upgrades===
Healing factor (Y) is upgraded:
*Level 1: Multiplied with power factor 1.05 (157.5% Power)
*Level 2: Multiplied with power factor 1.1 (165% Power)
*Level 3: Multiplied with power factor 1.15 (172.5% Power)
*Level 4: Multiplied with power factor 1.2 (180% Power)
*Level 5: Multiplied with power factor 1.25 (187.5% Power)
==Tactics==
Works well with abilities that have an extra effect on critical hit, as this ability allows the player to use the former twice in quick succession.
===Evolutions===
*Recommended
**Diffuse: Allows the entire party to perform an "extra attack". If playing on the iOS version, this ability is bugged with Diffuse. See the Glitches page for more info.
==Trivia==
*While the ability Blend from the Shadow Strain has a similar effect as this ability, it will not break the game in the same way when evolved with Diffuse, because it was programmed to apply it's cooldown reducing effect on the targets, not the caster.
*The reason this ability restores 10000 focus might be that during development, the focus value used to be treated as a float value between 0 and 100. It was then later changed to be a percentage (float between 0 and 1), but this ability was left as is. In reality, there's no difference between restoring 100 or 10000 focus, as the game automatically sets focus to 100 if an ability causes it to go over it.
==See Also==
Category:Sonny (2017)
Category:Frost Strain
Category:Abilities (Sonny 2017)