Assassin (Dissidia NT)

The Assassin class in Dissidia Final Fantasy NT is about using speed, mobility, and the triple jump ability to get to the marksman, and get the Summoning Core quickly. Although they have low projectile priority, get countered by Vanguards, and Assassins may not do the most damage they are all about dipping in, doing their job, and getting out. Each character in this class has some way to get in and out of the fray as safely (or as risky) as possible. All for the great reward of the victory screen. 
Typically Assassins get in deep, so it is recommended to grab the EX Skills to compensate. These will manifest as Rend Shield, and Enfeeble, but others can apply and benefit the Assassins. It is all character dependent beyond those two. The player could also use supportive buffs on their allies before diving in, and sometimes HP Regen is necessary.
== Assassins ==
Character 	Focus 	EX Skill 	Recommended EX Skills
Kain Highwind 	Speed 	Jump (3 Levels) 	Revivify, Teleport, Slowga, Poisonga
Locke Cole 	Offense 	Steal/Mug 	Revivify, Slowga, Poisonga
Tifa Lockhart 	Offense 	Limit Break (Slots) 	Revivify, Mighty Strikes, Slowga, Poisonga
Squall Leonhart 	Defensive	Draw (Class Dependent) 	Share Brave, Revivify, Mighty Strikes, Slowga, Poisonga
Zidane Tribal 	Speed 	Trance 	Revivify, Mighty Strikes, Poisonga, Slowga, Bindga
Kuja 	Range 	Dissonant Chorus (3 Stages) 	Bindga, Poisonga, Slowga, Mighty Strikes, Revivify, HP Regen
Tidus 	Speed 	Quick Hit (Command Grab) 	Revivify, Slowga, Poisonga, Boon, Jinx
Jecht 	Defensive	Fake Out 	Mighty Strikes, Revivify, Poisonga
Lightning 	Ranged 	Army Of One (Command Grab Heal)	Poisonga, Slowga, Revivify
Noctis Lucis Caelum	Speed 	Warp (Teleport + Damage) 	Revivify, Slowga, Poisonga, Mighty Strikes
category:Dissidia Final Fantasy NT