Morale

Creatures in the Baldur's Gate series are naturally subject to fear and rage. These can be seen as "normal" states of mind stemming from the creature's psyche. They affect combat behavior as Morale states, which must not be confused with status effects.
==Mechanics==
From a gameplay standpoint, each creature keeps track of its current morale, breaking point and recovery rate. The stat is an integer between 0 and 20 which may plummet in various situations such as witnessing the death of an ally, taking a lot of damage over a short period of time or being low on hit points.
When a creature goes through enough mental pressure that its stat reaches or falls below its stat, its behavior changes in one of two ways reported in the combat logs like so:
*Morale failure: Panic, causing the creature's flight from the fray
*Morale failure: Berserk, causing it to attack without discernment
A creature in such a state is said to be in morale failure, and the circle at its feet should become yellow. If it was in the player's control, that control is lost until recovery.
A stat of 0 means immunity to morale failure. The protagonist and many creatures have permanent immunity thanks to this.
===Morale recovery===
Natural recovery occurs one point at a time. The stat describes the amount of AI ticks that must pass for morale to increase one point. Most creatures have this value set to 60. With the game's default configuration, 15 AI ticks occur within one second, so 4 seconds are needed for to grow one point with a stat of 60.
==Companion morale stats==
While the protagonist has unbreakable morale (excepting Durlag's Goblet), this cannot be said of all companions. Their stats are listed below. There has often been talks of Khalid being more sensitive to morale failure, or of high Charisma from the party "leader" being a good way to keep party morale in check, but whether this is true (and how) is unclear. 
Companions in Baldur's Gate
Companion 	Morale	Break	Recovery
Ajantis Ilvastarr	10 	2 	60
Alora 	10 	5 	60
Branwen 	10 	4 	60
Coran 	10 	5 	60
Dynaheir 	10 	5 	60
Edwin Odesseiron 	10 	5 	60
Eldoth Kron 	10 	6 	60
Faldorn 	10 	5 	60
Garrick 	10 	6 	60
Imoen 	10 	5 	60
Jaheira 	10 	5 	60
Kagain 	10 	6 	60
Khalid 	10 	6 	60
Kivan 	10 	4 	60
Minsc 	10 	2 	60
Montaron 	10 	4 	60
Quayle 	10 	6 	60
Safana 	10 	5 	60
Shar-Teel Dosan 	10 	4 	60
Skie Silvershield	10 	5 	60
Tiax 	10 	6 	60
Viconia DeVir 	10 	5 	60
Xan 	10 	5 	60
Xzar 	10 	5 	60
Yeslick Orothiar 	10 	4 	60
Temporary companions during combat training in Candlekeep's storage cellars
Companion	Morale	Break	Recovery
Arkanis 	10 	6 	60
Canderous	10 	2 	60
Deder 	10 	4 	60
Mordaine 	10 	5 	60
Osprey 	10 	6 	60
New companions in Baldur's Gate: Enhanced Edition
Companion 	Morale	Break	Recovery
Baeloth Barrityl	10 	0 	1
Dorn Il-Khan 	20 	1 	1
Neera 	10 	5 	60
Rasaad yn Bashir	10 	4 	60
Category:Game mechanics
Ru:Мораль