Super Mario Bros. 4: Taking Back The Mushroom Kingdom

Super Mario Bros. 4 is a fanmade game idea. It is a traditional 2D Mario platformer with multiplayer. 
== Playable Characters ==
There are four playable characters available in the game. Players can chose which one they want to play as but no one can play as the same character as the same time. They each have different skills and abilities.
Character	Emblem	Jump	Speed	Description
Mario 	 	3/5 	3/5 	Mario is an all-round balanced character.
Luigi 	 	4/5 	3/5 	Luigi is mostly similar to Mario, however he can jump slightly higher than his brother. He also has worse traction however.
Wario 	 	2/5 	2/5 	Wario is a heavy character, meaning he is slightly slower than the other playable characters. However, this allows him to ground pound through metal brick blocks that other players cannot break. He can also lift heavier frozen enemies such as Hammer Bros..
Yoshi 	 	3/5 	4/5 	Yoshi is the fastest of the playable characters. Despite his jumping abilities not being the best, he can flutter jump to reach higher places that other characters may not be able to access normally.
== Power-Ups ==
The player will start levels in their Super form. When hit with an enemy they will shrink to their standard form, Mario, Luigi and Wario lose their hat in this form while Yoshi turns into a baby Yoshi. 
==== Returning Power-Ups ====
* Super Mushroom: This changes players into their Super form when in their standard form. As said before this makes them stronger.
* Super Leaf: This changes players into their Raccoon, or Fox in Luigi's case, form. This allows them to attack foes with their tail, and fly through the air when they have dashed for long enough. 
* Fire Flower: This changes players into their Fire form. It allows them to throw fireballs which can defeat most enemies. 
* Ice Flower: Similar to the Fire Flower, it changes the player to their Ice form. This allows them to throw iceballs, which can potentially freeze certain enemies. The frozen enemy can often by lifted up and thrown by players. 
* Penguin Suit: This changes players into their Penguin form. It essentially is an upgrade from the Ice Flower as it allows them to throw iceballs, as well as swim through water at an easier rate, stand normally on ice without slipping, and even slide on their belly when dashing. 
* Hammer Suit: This changes the players into their Hammer form. It allows them to throw hammers at enemies, and while the hammers aren't very easy to aim they can defeat many enemies. 
* Superstar: Turns the player who gets it invincible. It lasts for a limited amount of time however.
==== New Power-Ups ====
* Bomb Mushroom: This changes players into their Bomb form. It allows them to place bombs in areas guarded by brick blocks. The bombs can also kill enemies, however once placed they can also harm players. 
* Boomerang Suit: Similar to the Hammer Suit, it changes players into their Boomerang form. They can throw boomerangs which can defeat enemies but only one can be thrown at the time, and once it reaches a certain distance it comes back to the player. 
* Magma Suit: Turns the player to their Magma form. It is essentially an upgrade from the Fire Flower as it allows them to throw fireballs as well as swim in lava to potentially access new areas. 
== Story ==
== Worlds ==
There are ten main worlds in the game as well as three secret worlds. Worlds can potentially be skipped through finding secret exits that can unlock hidden pathways on the map. They all contain Toad Houses, Red, Green or Yellow as well as the hidden Blue house. The main worlds all have at least one fortress with a boss at the end, usually Boom Boom or Pom Pom, although the appearance of the fortress changes between each world. There is an airship belonging to one of the Koopalings, or in World 8's case Bowser, and said Koopaling is fought at the end. There is a castle at the end of the world that changes appearance depending on the world like the fortresses, and at the end of the castle there is a major boss, for example Big Bob-omb. 
No.	World 	Description 	Levels	Toad Houses	Enemy Course
W1 	Mushroom Plains 	A grassland world set in the Mushroom Kingdom, mainly inhabited by Toads and filled with Mushrooms and grassland areas. Unfortunately Peach's Castle has been taken over by Larry Koopa. 	 	 	Hammer Bro.
W2 	Crystal Cavern 	An underground world dominated by enemies such as Spinies, Buzzy Beetles and Monty Moles, as well as containing many crystal platforms and pipes. It is currently in the hands of Roy Koopa. 	 	 	Venus Fire Trap
W3 	Sunshine Ocean 	A sea themed world containing many sandy beaches and of course water, with enemies such as Cheep Cheeps, Urchins and Huckit Crabs. It's being held under the ownership of Wendy O. Koopa. 	 	 	Cheep Chomp
W4 	Prehistoric Jungle 	A jungle themed world inhabited by many enemies such as Piranha Plants, in or out of pipes, Dino Rhinos, and Rexes, as well as toxic waters. Iggy Koopa is currently ruling over it, unfortunately for the animals. 	 	 	Dino Rhino
W5 	Spiketop Ruins 	A desert themed world set in some kind of ancient ruin, inhabited mainly by Spikes, Pokeys, and Fire Snakes to name a few, as well as having a lot of sinksand to avoid. The ruin is under control of Morton Koopa Jr.. 	 	 	Spike
W6 	Icicle Mountain 	An ice themed world set on a mountain, mainly inhabited by Cooligans and Flipruses, containing clifftops, climbing walls and of course lots of slippery ice. It's currently the property of Lemmy Koopa. 	 	 	Fliprus
W7 	Irate Volcano 	A volcano themed world containing many lava spouts and meteors to avoid, most of the inhabitantts are basically dead, having many Dry Bones, Bone Goombas, and other undead enemies. It's under the power of Ludwig von Koopa.	 	 	Bone Bro.
W8 	Neon Koopa Metropolis	A city themed world owned by King Bowser Koopa himself. It is constantly raining there, and it's inhabited by many tough enemies such as Hammer Bros. and Magikoopas, and machinery to stop anyone who enters. 	 	1 	Rocky Wrench
W9 	Koopa Troop Fleet 	A world filled with Bowser's fleet of airships, tanks and other attack vehicles. 	 	0 	None
== Bosses ==
At the end of most of the fortresses, airships and castles there are bosses ready to battle. Most of them take three hits to defeat, but this time around have an invincibility frame once they are hit so that they cannot be struck again instantly. 
Boss 	Description
Bowser Jr. 	Bowser Jr. commands the head Bowser airship throughout the game. He interferes with the players progress and appears at the end of W4 and W7, and is truly fought in W8's airship level.
Boom Boom 	Boom Boom is summoned by Kamek, and is the boss of the fortresses in W1, W3, W5, W6's first fortress, W7's first fortress is fought alongside Pom Pom in W7's second fortress.
Pom Pom 	Pom Pom is also summoned by Kamek, and is the boss of the fortresses in W2, W4, W6's second fortress and is fought alongisde Boom Boom in W7's second fortress.
Larry Koopa 	Larry is the boss of W1's airship. He jumps around and uses his magic wand to fire sky blue blasts at average speed while being fought on a tilting platform with water underneath. He will also stomp on the platform to make it wobble to send players flying.
False Bowser 	False Bowser is the boss of W1's castle. He appears identical to Bowser and is fought like Bowser from Super Mario Bros. 3, shooting fireballs and breaking the blocks underneath. When he falls in the lava however he's revealed to be just a Goomba.
Roy Koopa 	Roy is the boss of W2's airship. He charges across the room and up the walls of the room and shoots purple magic blasts from above. He comes back down by making earthquakes to paralyze players.
Big Bob-omb 	
Wendy O. Koopa 	
Gooper Blooper 	
Iggy Koopa 	
Petey Piranha 	
Morton Koopa Jr.	
Spike Chief 	
Lemmy Koopa 	
Cooligan
Boss 	
Ludwig von Koopa	
King Boo 	
Category:Games
Category:Mario (series)
Category:Mario Games
Category:2D Platforming Games
Category:Platforming Games
Category:Multiplayer Games
Category:Fan Games