Frag Grenade

The Frag Grenade is a special type of ammunition that explodes upon hitting its target, damaging all creatures within a Skull Trap sized radius, allies included. Like the Case of Plenty, this item must be equipped in a character's ammo slot, can be fired using a crossbow (or the Big Metal Rod), and provides unlimited ammunition.
==Gameplay==
Though not enchanted, this grenade is a magical item that, for all intents and purposes, will behave like a weapon with a +1 enchantment. The projectile provides a +10 bonus to THAC0 and attempts to get through the target's AC vs Piercing damage. If successful, it explodes and deals 1d12 Fire damage in an AoE that bypasses magic resistance. Certain effects can be carried along with the AoE to affect multiple targets, unless they are protected by Mirror Image. This applies to abilities like Called Shot or Poison Weapon, but also to the grenade launcher's eventual piercing damage bonus or the proficiency of the character using it.
Once the main target is hit and the projectile is not ineffective, the explosion ignores the weapon immunities of secondary targets, like Protection From Magical Weapons, so it is possible to fire at a vulnerable target and catch a nearby enemy with immunity to +1 weapons in the blast.
== Locations ==
=== Baldur's Gate II: Throne of Bhaal ===
*Kerrick the Smith, in Amkethran (see Big Metal Unit).
== Description ==
Category:Bypass Magic resistance
Category:Infobox upgrade