Shroomcerer Zombie

Shroomcerer Zombie is a zombie in Plants vs. Zombies 2, first encountered in Dark Ages - Level 8. 
Ten seconds after his arrival, he uses his staff to extract power from a maximum of ten mushrooms on the lawn, which lasts for three seconds. Afterwards, he creates a healing mushroom in the tile behind him. The mushroom's base healing is 50% of the zombie's health, and increases by 5% per mushroom whose power he's extracted (max. 100%). He then walks on for about 10-15 seconds before repeating this process.
If there are no mushrooms on the lawn, he will skip the extraction process.
Mushrooms whose power he's extracted are weakened by 50% and lasts for 8 seconds.
==Origins==
Shroomcerer Zombie's appearance is based on a fly agaric.
His name is a portmanteau of "shroom", short for " mushroom", and "sorcerer", a person who claims or is believed to have magic powers; a wizard.
==Appearance==
Shroomcerer Zombie wears a white robe with a gray cloth tied to his waist. He also wears a white-dotted red wizard hat.
His staff is identical to that of Wizard Zombie's and contains a magical mushroom themed orb.
==Almanac Entry==
==Overview==
Shroomcerer Zombie absorbs 540DPS, and his arm falls off after absorbing 270DPS.
==Encounters==
* Dark Ages - Level 8, 10, 12, 13, 15, 18, 20
*Arena
*Penny's Pursuit
*Piñata Parties
==Strategies==
The obvious thing to do when facing him is to avoid bringing any mushrooms. But even if the player does so, he can still pose a threat and should be killed as soon as possible.
He himself has a decent amount of health, so if not dealt with, he can produce a handful of mushrooms and continuously heal fellow zombies. 
His mushrooms don't do much when picked up by weak zombies, but can be quite dangerous when picked up by high-health zombies, especially s because they heal based on the full health of a zombie rather than their missing health. If a Gargantuar does enter a lane with (a) mushroom/s, block his path by using wall plants such as or stop him from advancing by using stalling plants such as .
His ability to weaken mushrooms could be a problem if you're only using mushrooms. Having (a maximum of) ten mushrooms be half effective for eight seconds can be pretty damaging to your defense. Try planting a column or two of in front of your defense; he prioritizes to weaken mushrooms closest to the right side of the lawn.
He can be very annoying in Dark Ages, especially because most of the levels he's featured in are Locked and Loaded and Save our Seeds levels, which forces the player to use mushrooms for their main defense. The zombies in this world also have abilities that, if not deal with properly, bring down your defense; having a zombie who heals them will make them more annoying to deal with.
In Arena and Penny's Pursuit, he's even more dangerous due to the fact that the zombies have increased health, meaning that he can heal them more.
Conclusion: He is okay with low-health zombies and very good with high-health zombies. Also... get rekt Sun-shroom users XD! (i am kidding i like sun-shroom)
==Gallery==
File:ShroomcererZombieHD.png|HD Shroomcerer Zombie
File:ShroomcererZombieMushroom.png|HD Healing Mushroom
==Trivia==
*This is an entry for The Shroom Dynasty Contest 2023.
** The creator had two scrapped ideas for the contest: 
***Shroomiken, a plant that throws shurikens that bounce off of the lawn's boundaries while also increasing its damage, and;
***Mushroom Zombie, who drops mushrooms that poison plants and heal zombies while also being ignored by mushrooms. The creator reworked him and led to the creation of Shroomcerer Zombie.
*His ability, as well as Mushroom Zombie's, was inspired by Cordelius, a brawler in Brawl Stars, specifically his second Star Power that spawns mushrooms in the Shadow Realm, healing him or damaging enemies when picked up.
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