Global Members

Global Members are members in the global namespace, and can be used anywhere.
A full list can be found here:
== Properties ==
=== ===
A reference to the game's .
=== ===
A reference to the game's .
=== ===
An array that can be used in any code in any script. This array is different on server/client.
== Methods ==
=== ===
Returns the local player's 
=== ===
Throws an error if the given 'v' is false or nil. If no error is given, it will throw "assertion failed!"
=== ===
Collects garbage based on the given option. The only available option is "count". If count, it will return the amount of memory in use by Lua, in Kbytes.
=== ===
Causes a standard Lua error, with the message being message.
Category:Scripting