AH-50 Attack Helicopter

==Summary==
The AH-50 Attack Helicopter, also known as the CELL Hellcat and the CELL Hawk, is an attack helicopter used almost exclusively by CryNet Enforcement & Local Logistics, and the reconstituted CELL Corporation later on. It is employed both as a light troop transport and as a helicopter gunship. Its efficient NOTAR design and superior agility compared to the MV-24 VTOL have made it the go-to light aerial transport and gunship of the CELL Assault Operatives.
==Powers and Stats==
Tier: with HMGs. with missiles
Name: AH-50 Attack Helicopter, CELL Hellcat, CELL Hawk
Origin: Crysis
Classification: NOTAR light helicopter transport and gunship
Users: CELL Corporation, US Marine Corps (commandeered)
Needed prerequisite for use: At least one skilled pilot to fly the aircraft and operate the missile pods, two gunners to man the heavy machine gun mounts.
Attack Potency: Wall level with HMGs (Mounted with two .50 HMGs). Small Building level+ with missiles (Its air-to-surface rockets are capable of bringing down a walkway connecting two skyscrapers and destroying a fair portion of an entire floor of a skyscraper. Overall much more powerful than grenades like these. Its air-to-air missiles can bring down a Ceph Dropship, which is durable enough to plough through a small building and keep on going, and capable of ploughing through four storeys of a New York skyscraper [albeit with critical damage])
Speed: Likely Subsonic flight speed (Never specified but likely in the range of Mach 0.2 to 0.3, which is typical for military helicopter transports and helicopter gunships). Subsonic+ to Supersonic+ attack speed (Its missiles should easily be capable of velocities of a few to several hundred m/s, which would be typical for a helicopter gunship. The .50 calibre rounds fired by its HMGs should have 900+ m/s muzzle velocities)
Durability: Small Building level+ (Can take a couple of rifle grenades from a SCAR and press on [albeit with damage]. Nothing short of an anti-tank missile or battle tank main cannon is needed to bring it down in one hit)
Range: Likely Kilometers for the heavy machine guns (modern day heavy machine guns of similar calibre are capable of such ranges). Likely up to several kilometres with missiles.
Weaknesses:
* The two HMG operators somewhat lie exposed, leaving them open to being sniped by skilled enough enemies or just hordes of enemies spraying small arms fire at them and hoping to get lucky.
* The large cockpit canopy leaves the pilot open to being potentially sniped, as has happened on at least one occasion. Focused heavy machine gun fire here can also potentially injure or kill the pilot.
* Well placed heavy weapons hits on the main rotor can bring the craft down.
Category:Crysis
Category:Machines
Category:Vehicles
Category:Aircraft
Category:Items