Tactical Map (Cold Waters)

Here is some information about the tactical map in Cold Waters:
== TACTICAL MAP ==
The Tactical Map, along with the Mini-Map, provides a comprehensive overview of the battle, relying on submarine sensor data. This data is pivotal for maintaining situational awareness and command control during unfolding battles. Additionally, the Tactical Map integrates with the submarine's weapon systems, offering targeting information.
== MAP USAGE ==
When using the mini-map, the mouse pointer must be over it for pan and zoom functions:
*Pan Map: LEFT CLICK and drag the mouse.
*Zoom Map: MOUSEWHEEL or Equals and Minus.
*Centre Map: Backslash centers the map on the submarine.
*Auto-Centre Map: Shift Backslash locks the map to the submarine.
*Maximise Map: Tab toggles between mini-map and full screen map.
*Hide Mini-Map: LEFT CLICK in the upper portion hides/restores it.
Icons on the map include Vessel Positions, Torpedoes, Weapon Waypoints, Weapon Lead Indicator, Noisemakers and Knuckles, Directional Indicators, Aircraft and Missiles, Ice and Mines, Port, Deployment Zone, and Map Boundary.
== CONTACTS ==
Contacts represent sound sources, primarily vessels, detected by submarine sensors. The Tactical Map displays information about the current contact, including Contact Name, Bearing (BRG), Contact's Course (CSE), Contact's Speed (SPD), Range to Contact (RNG), and Target Solution Quality (SOL). Target Motion Analysis (TMA) is crucial for accurate plotting of a contact's position based on observed course, speed, and range over time.
== TARGET MOTION ANALYSIS (TMA) ==
TMA involves observing a contact over time to build a target solution, enhancing accuracy in plotting a contact's position. Factors affecting TMA accuracy include signal strength, knowing the contact type, rate of bearing change, and accurately ranging the contact. TMA is an ongoing process, and losing contact results in a decay of the target solution.
== SIGNATURE ANALYSIS ==
Signature Analysis involves comparing passive sonar signals to known sound profiles for vessel identification. The crew automatically performs this task, but a commander can expedite it. Correctly classified contacts lead to improved TMA rates, while incorrect classifications incur penalties. Sound profiles are susceptible to flow noise, impacting profile resolution.
== RECOGNITION MANUAL ==
The Recognition Manual provides detailed information about the capabilities of various units in the game. It can be opened using M or by clicking the ship icon. It is cross-linked with the Signature Analysis window, and clicking on red-highlighted weapons and sensors provides in-depth information.
Note: Use F9 (Shift 9) for Time Compression, and Shift E to toggle the Event Camera on or off.