PS135

Canon	Mario Mix
PS135 is a horrorbrew created by Misfire (@Fire_Mario_Fan) at an unstated date, and revealed to the public on March 1st, 2022 https://x.com/Fire_Mario_Fan/status/1498801529230401538?s=20. Originally used in the first noteworthy and most popular "Mario Mix" of the VS. Sonic.EXE mod for Friday Night Funkin', the character has since gone through such a transcendence in popularity that a new lore is being created behind the scenes to differentiate it from it's initial notoriety. 
Please note that this article will be primarily referring to the canon variant of the character, not the FNF/Mario Mix version.
== Biography ==
PS135 is an entity that manifests and disguises himself in the form of Mario's sprite as it's seen when utilizing Powerup Incrementation Glitch within Super Mario World, specifically during "Power Up State 135", drawing it's identity from that phenomena. It uses Mario's figure to lure in prey to kill and consume his prey for sustenance, taking refuge within Forest of Illusions as it's personal hunting ground. 
Initial interpretation of the character showed him having appeared out of nowhere, finding an unknown way to take Mario's form, and attempting to lure in victims under the pretense of "striking a deal" with them. With this strategy in mind, he began terrorizing and torturing many of the residents of Dinosaur Land, including key players such as Luigi, Princess Toadstool, Oogtar, Yoshi, and Bowser.
Aside from that, PS135's true origin has not been elaborated upon yet. We know not of his true identity, what type of entity he is that grants him his abilities, how and why he was brought to fruition, and what his core motivation is.
== Appearance ==
While disguised, PS135's appearance is exactly that of Mario's sprite appearance in SMW; pink shirt and cap, baby blue overalls, white buttons and gloves, brown shoes, gold cap emblem, and a black mustache, hair, and brim. The only off-putting feature is the absence of his eyes, the area apparently covered by skin where they should be.https://x.com/Ultra_Inferno64/status/1698769865304145956?s=20
In his hand-drawn depictions, the shape of his emblem has been shown as either a simple circle like an on-model Mario, or an upside-down T-shape to keep accuracy to the sprites. It's unknown which shape is intended, but most lean towards the latter. The iconic "M" is omitted regardless.
When transformed, his entire presence shifts dramatically, most notably on the face. The skin fully caves into itself, revealing a hollow void behind his jowls, stretching to make room for an enormous gleaming red eye lodged behind a pronounced set of teeth. Despite most of the conventional structure being removed, the sides of his mustache are kept, to still have the advantage of a somewhat Mario-like silhouette; even with his physique changing to be more taller, leaner, and more imposing. His colors also shift dramatically to be in line with the glitch he's drawn from, his hat and shirt shifting to dark green, and his overalls, hair, and hat emblem shifting to a wine-ish brown. 
In the initial post unveiling the character, his disguised form appeared to maintain Mario's eyes, albeit with a red shine to them, perhaps meant to be indicative of his true nature. Additionally, a few animations had his disguise's face darken before his eye reveals itself and the colors change similar to powering up in a standard Mario game. These were most likely scrapped. Prior to the redesign by Inferno, his revealed form had a slight difference- rather than his disguise's face dissolving to reveal his eye, his jaws completely dislodge the entire face to open his maw. This aspect was introduced by and kept exclusive to the Mario Mix version. 
It should be noted that the color-shifting aspect of the glitch also seems to affect how light casts upon his body, as the shaded areas of the normal Mario sprite now seemingly refract the shadows into inexplicable bright green ambience wherever they would normally fall, visible on him regardless of angle. 
It's unknown if he has a "true form", or any kind of appearance outside of Mario.
== Abilities/Weaknesses ==
=== Abilities ===
Many of PS135's abilities are unknown as of right now. Ones that are confirmed by Word-of-God or can be at the very least assumed are as follows:
* Digital form: Being reliant on an irregular trigger condition within a game's data, PS135 utilizes glitches to take form and carry out tasks.
** Sprite/Asset Physiology: PS135 can harness a vessel and use it as a body for direct actions.
*** Shapeshifting: Presumably immediate or gradual. PS135 utilizes his Mario sprite as a disguise, but should the facade drop, he gains the appearance stated above. It's unknown if this is the extent it can change or not, or if he has complete control over how it does. His form is seemingly considered "complete" when fully contorted and in possession of a cape feather.
** Arsenal: PS135 has every power-up within the Super Mario World game at his disposal, except for the Starman/Super Star.
=== Weaknesses ===
* Fallibility Condition: If PS135 were ever to collect Super Star, the state of the glitch to which his form is tethered to will end, and by effect disrupt his physical presence, presumably killing him. Hypothetically, the same will happen if someone under the Super Star's power touches him.
* Blinding: The gazing red eye within his revealed form's maw is his most vulnerable spot. Hitting it in some way, such as with a projectile like a fire flower, is said to cause him blindness (for what can be assumed is a temporary period, at the very least).
*Unclegrandpaphobia: He is afraid of Uncle Grandpa thus he has Unclegrandpaphobia. https://twitter.com/Fire_Mario_Fan/status/1561153536892755970 
== Trivia ==
* PS135 was seemingly not created just to be the counterpart for Friday Night Funkin': Vs. Sonic.EXE's depiction of Xenophanes within Fire's concept for a "Mario Mix" of the mod; with the first post regarding him predating her Mix's introduction to the public by 3 months. He was likely chosen to fill the role at her convenience, being presented in his songs as being much of the same sort of loose, straightforward antagonist.
** Because of this, PS135 bears little resemblance to Xeno or the original Sonic.EXE in traits that aren't surface-level, with Xeno himself already being heavily diluted for sake of the original mod. 
*** On the upside, much of the pick-and-choose aspects that Fire pioneered for Mario Mix-ing FNF songs is what rose her, as well as PS135, to heights that allowed him to become a more distinct entity, hence this page.
* PS135 is based off of what the color palette looks like if you were to do the power-up incrementation glitch 135 times.
*He can give good head and Polyfield has a screenshot for proof.
*PS135's catchphrase seems to be a reference to a side-effect of the Item Stock Glitch, specifically cutscene lines appearing.
**In his case, it's taken from the post-Ludwig cutscene.
*Due to the release of PS135's official Rivals of Aether mod, it has been confirmed that PS135 was, in fact, able to catch and kill Bowser.[2]
** He did so by promising Bowser mercy if he lured Mario into the forest, to which PS135 promptly killed Bowser upon the completion of the task. [3]
== Gallery ==
File:PS135 Revealed Form (NEW).png|Alternate revealed form render.
File:PS135 Revealed Form NEW (Eyeless) .png|Ditto, without his eye.
File:PS135 Revealed form NEW (Without accessories).png|Ditto, but without accessories instead.
File:PS135 OG SPRITES.png|PS135's original appearance, uploaded by Fire.
File:PS135 OG DIALOGUE.png|First usage of his catchphrase, also included in the original post. It's uncertain whether or not this scene is still meant to be included in the story.
File:PS135 disguise sketch.jpg|Disguised form sketch
File:PS135 eerie rain.png
File:PS135 sketch mid-transformation.png|Mid-transformation.
File:PS135 transforming anim.gif|Transformation animation, potentially outdated.
File:PS135 Luigi kill attempt anim.gif|Attempted kill on Luigi, before Toadstool intervenes. Outdated.
File:PS135 versus Toadstool anim.gif|Ditto, with scenery.
File:PS135 scary ahh.png
File:PS135 sprite.png|In-game sprite, outdated.
File:PS135 traits.png|A somewhat older run-down of PS135's prime features Inferno drew up between him and the ALL-STARS.
File:PS135 face transformation process.png|Facial detailing on the transformation process out of his disguise.
File:PS135 redesign process beginning.jpg|The first step during Inferno's redesign process, using his in-game sprite as a basis for the head.
File:PS135 redesign process midway.jpg|Ditto, but using the more iconic toothy gaping jaw appearance.
File:PS135 redesign process comparison.png|Ditto, a comparison between the two.
File:PS135 redesign process finalized.png|Ditto, finalized!
File:PS135 lineless head.png|Lineless headshot, by Inferno.
File:PS135 goofy ahh.png
File:PS135 new reference sketch.png|Initial sketch of his new full-body appearance.
File:PS135 with Flower.jpg|Utilizing the fire flower in some kind of sub-form.
File:PS135 sketches w alt palette.png|Sketches by Fire with an alternate revealed form palette.
File:ALLSTARS.png|PS135 among the "ALL-STARS"; The All-Father, MX, Mr. V, himself, and Mario.EXE.
File:ALLSTARS ON PAPER.jpg|Detailed portraits of the ALL-STARS on paper, by Inferno.
File:PS135 SMB1 .png|A depiction of PS135 in the SMB1 sprite style made by Pixelcraftian for one of their animations. Uses the old design.
File:GS.Scary.png|ps135 inside pizza tower aka GS.Scary oooh oooh so ooky bwuuh
File:PS135 congregation.jpg|"yall missing out" (Note that he uses the old/Mario Mix design here.)
Category:Antagonist .EXEs
Category:Male
Category:Haunted
Category:EXEs with faker forms
Category:Sonic derivatives
Category:Giant
Category:Fire Mario fan exe
Category:SMW based exe
Category:God-like
Category:Mario-Based
Category:Mario FNF Port
Category:Glitches
Category:Code-entities