Slugcat

<tabber>
|-|The Survivor= 
|-|The Monk= 
|-|The Hunter= 
</tabber>
==Summary==
Slugcats are a species of animal in Rain World. Small, slightly clumsy and preyed upon by most of the fauna, their main weapons to survive the hostile environment often swept by lethal rainfalls are their wits and agility. Several varieties of Slugcats exist, and different individuals representing them see themselves as the protagonists of Rain World's campaigns.
==Powers and Stats==
Tier: , higher with Grenades
Name: "The Survivor", "The Monk" and "The Hunter" are the names of the playable slugcats
Origin: Rain World
Gender: Unknown
Age: Unknown. Capable of surviving through many cycles of hybernation. Has reincarnated an unknown but great amount of times.
Classification: Descendant of an unknown Purposed Organism"It is the genome for a purposed organism. A small slug to clean the inside of pipes. Do you know what a purposed organism is? Actually you are talking to one right now! Although, a small fraction of one. Nowadays I am mostly just my puppet. The bulk of me is in these walls but I am disconnected from those parts, to a degree where I am only vaguely aware of how bad their condition is. Most purposed organisms were considerably smaller than me, and most barely looked like organisms at all. More like tubes in metal boxes, where something went in one end and something else came out the other. There were of course those that were purposed to spectacle rather than industry - they enjoyed the privilege of glass boxes. When I came into this world there was very little primal fauna left. So it's highly likely that you are the descendant of a purposed organism yourself!" - Looks to the Moon, Slugcat
Powers and Abilities:<tabber>
|-|Inherent ▾=
|-|Equipment= Explosion Manipulation and Fire Manipulation (Cherrybombs, Explosive Spears and Grenades all explode when thrown against a surface or enemy, with Cherrybombs being relatively harmless though temporarily disorienting and deafening"It's a branch of a fire bush - each of these nuts can explode. It's unpleasant rather than dangerous, except to your ears perhaps." - Looks to the Moon, with the others being deadlier. This explosion also creates flames"It's a weapon made with fire powder. Did the scavengers give this to you? Be very careful if you have to use it!" - Looks to the Moon), Perception Manipulation and Statistics Amplification (When consumed, Mushrooms increase a slugcat's speed, jumping height and length while slowing down their perception of time), Pseudo-Flight (While carrying a Squidcada, the Slugcat's jumping height will be greatly increased by their attempts to fly away, and the descent will be much slower), Animal Manipulation and Thread Manipulation (Beehives unleash swarms of bugs that rapidly bind foes in threads), Vibration Manipulation (Snails unleash ultimately harmless but powerful shockwaves that stun and shoot away nearby creatures), Adhesive Manipulation (Can make Grapple Worms shoot out their highly adhesive tongue and use it as a means of traversal), Smoke Manipulation (Hazers release large clouds of dark smoke when thrown), Electricity Manipulation (Jellyfish release electric shocks that briefly paralyze targets), Light Manipulation (When thrown, Flare Bombs unleash an intensely bright and disorienting flash of light powerful enough to instantly kill certain creatures attuned to pitch black darkness, though much less effective on normal ones. Lanterns and Lantern Mice are more long-lasting and stable sources of light), limited Summoning (Vulture Grubs will attempt to summon Vultures when scared), Fungus Manipulation and limited Poison Manipulation (Spore Puffs emanate clouds of spores that instantly kill any invertebrate, but do not affect other creatures), Underwater Breathing (Type 3. Bubble Weed stores air for the Slugcat to consume while diving underwater, providing 20-30 seconds of oxygen before being fully depleted), Astral Projection (Karma Flowers allow creatures to temporarily let go of their carnal self, and make contact with their previous selves"This is a hallucinogenic plant. They used to call it a 'Wheel Flower'. It became the symbol for enlightenment as it momentarily enables a creature to let go if its carnal self, and to contact the selves of other planes - dreams, memories, imagined worlds." - Looks to the Moon)</tabber>Attack Potency: Street level (Capable of harming creatures capable of threatening it and can wield Explosive Spears. Note that the Monk is weaker than the Survivor, while the Hunter is stronger), higher with Grenades
Speed: Below Average Human (Quite small and as such relatively unable to cross long distances quickly, though it is very nimble), higher with Mushrooms
Lifting Strength: Below Average Human (Can drag the bodies of Red Centipedes far larger than itself. Capable of overpowering, carrying and tossing creatures as large or larger than itself)
Striking Strength: Street level
Durability: Street level (Can survive the blast of an Explosive Spear. Can also tank weaker explosions capable of sending him flying with no damage)
Stamina: Superhuman. Despite not being a particularly agile swimmer, can swim or climb ledges while being drained dry by large leeches or patches of Worm Grass. Capable of withstanding bites from much larger creatures and escaping if freed. Can force itself to hybernate even while starving and proceed afterwards, despite being barely capable of staying conscious.
Range: Below Standard Melee Range via sheer size, several meters by throwing objects
Standard Equipment: None notable.
*Optional Equipment: Slugcats are capable of carrying two small objects or one large one, as well as store another small object in their mouths. The Hunter is capable of carrying a second spear on his back, too. As such, there is a limit to how much a Slugcat can carry into battle, though certain tamed creatures will also follow it of their own volition. Only items usable in combat in any way are listed here, and the only creatures listed are ones that can be tamed or utilized as vehicles freely, rather than ones that act as temporary allies or neutral parties.
**Rubbish: Small rocks or other objects that can be thrown as projectiles. Not particularly powerful, but light and can be used to stun creatures. Like other throwable items they can also be utilized to boost the momentum of a jump by throwing them forward.
**Cherrybomb: A small plant that grows several explosive nuts. These explosions aren't harmful but very disorienting and deafening. Scavengers utilize them to craft more powerful explosive weapons.
**Spear: A broken, sharp piece of rebar that can be used for combat as a throwing weapon. It can also be planted into a floor or wall to use as a platform. One of the most common and versatile weapons in Rain World.
**Explosive Spear: A spear imbued with explosive powder that detonates a few moments after making contact with a surface. The explosion is small but powerful, especially after the spear penetrates the target's flesh. Slugcats can survive these explosions and even use them to blast themselves in a desired direction.
**Grenade: An orb that upon an impact explodes with great strength.
**Bubble Weed: A plant that contains pressurized bubbles of oxygen"It's a plant that keeps pressurised air in these globules." - Looks to the Moon, which can be used to breathe underwater for a longer amount of time than the Slugcat's usual water reserves.
**Karma Flower: Prevents the Slugcat's Karma from dropping after death upon being eaten.
**Mushroom: A hallucinogenic mushroom that, when eaten, causes the Slugcat to become much faster and view the world in slow motion for 20 seconds (from its perspective).
**Beehive: A small hive that contains a swarm of insects that, upon being provoked, cover a target in webs that immobilize them for some time.
**Spore Puff: A mushroom/plant that when thrown releases a cloud of spores that kills any arthropods that breathe it. Completely harmless to other creatures.
**Lantern: A small orb that emanates intense light, perfect for traversing dark environments.
**Jellyfish: A small water organism that administers electric shocks to those that touch its tentacles. Capable of surviving out of the water indefinitely.
**Lizards: Relatively large animals that normally view Slugcats as prey, but can be tamed and turned into fairly trustworthy allies. Come in various subspecies with different abilities.
**Jetfish: Slugcat-sized cuttlefish that can swim through water at very fast paces. Can be overpowered or tamed by the Slugcat and utilized as a means of crossing water areas.
**Squidcada: Flying insectoid creatures that the Slugcat can carry with it and utilize as a means to enhance its own jumping abilities: a squidcada will fly upwards and greatly increase jumping height and slow falling speed. Squidcadas get tired relatively quickly and need to rest after a few jumps.
**Grappling Worm: Small worms that can shoot out their tongues up to several times their body length and can be used as a grappling hook of sorts.
**Hazer: Tiny amphibious squids that release thick clouds of obscuring black smoke/ink.
**Lantern Mouse: A small rodent that emanates intense light, and can be utilized as a means to navigate dark areas.
**Vulture Grub: A small grub with a laser pointer mechanism built in it that will summon large, aggressive, cybernetic Vultures when shining into the sky. Vultures are aggressive to the Slugcat just as much as they will be to any other entity, so this is of limited utility unless the Slugcat finds a safe spot to hide.
**
Intelligence: At least Above Average. Can seemingly comprehend complex concepts after being given the ability to understand iterator speech. Capable of taming the normally predatorial lizards and turning them into loyal followers, and utilizing various other creatures as vehicles or weapons. Can form mental maps of entire areas and quickly recount it to perfection and rapidly figure out how to navigate Five Pebbles' zero gravity environment.
Weaknesses: Small and relatively helpless without weaponry. Spears can get stuck into walls, and though they can be utilized as platforms they are impossible for the Slugcat to yank out and use in combat again. The Monk is somewhat weaker than the Survivor, and the Hunter is ill, and will begin to die after 20 hibernation cycles.
==References==
All non-referenced information comes from unscripted gameplay interactions. GIFs taken from the Rain World Wiki.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Game Characters
Category:Protagonists
Category:Primary Protagonists
Category:Rain World
Category:Animals
Category:Species
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Category:Bodily Weaponry Users
Category:Explosion Users
Category:Fire Users
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Category:Statistics Amplification Users
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Category:Thread Users
Category:Vibration Users
Category:Adhesivity Users
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Category:Spear Users