Alyssa Anastasius

Alyssa Anastasius is a DLC character in Dissidia Calamitas Infinita, originating from At Fate's End II. The daughter of Melissa Anastasius, she was raised by her alongside the retired gladiator Jarek Caim in relative seclusion from society. With her parents' sudden disappearance, she ventures out into world with her father's old sword in search of answers.
Alyssa appear in Dissidia Calamitas Infinita NT . /NT
==Appearance==
Alyssa is a young and small sized woman with developed and in shaped body yet still look feminine, brown eyes and long brunette hair keep in fishtail with braids at front and her forehead cover by her bangs. Her default outfit is hot pink lace tank top, a blue long skirt, white and gold jacket with pair angel wing design on back and wing on each sleeve, pair white heel boots and leather figure less gloves and gold scarf around her neck.
==Story==
<tabber>
1=
:Memory of Jarek
[Note: Alyssa cannot gain EX Force or enter EX Mode until completing this chapter]
Alyssa awakens in the barren world of Sundry to the sight of her parents in the distance. She chases after them into a growing cloud of mist, where she hallucinates several scenes from Jarek's journey within the Cycles of Conflict and is forced to fight those battles from his perspective. Upon experiencing Jarek's final death, Alyssa is confronted by a masked figure, who calls her an ignorant child before summoning a large clockwork spider and attacking. Alyssa is victorious, but finding herself deserted within the infinite fog she soon breaks down in tears.
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2=
:Memory of Melissa
[Note: Melissa is equipped as Alyssa's assist character for this chapter]
Alyssa is startled from her despair by her mother leaning over her and wiping tears from her cheeks. Taking her hand, Alyssa is lead through the mist, occasionally experiencing more flashbacks and battles from the Cycles of Conflict, this time from Melissa's perspective. Just as Melissa is cornered by the forces of Madness, Alyssa's mind suddenly snaps back to the present where she notices they have stopped moving, a man in red now blocking their path. Defeating him, Alyssa can only watch as the phantom of her mother smiles before vanishing alongside the man. As the fog finally fades, the exhausted Alyssa is found by a young woman with scales.
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3=
:Memory of Jannie
There was no darkness when Alyssa closed her eyes, and no images that she might have conjured from recollection to fill the void. There was only mist, obscuring, sometimes enlightening, continuing on forever. And whenever her companions paused their journey to rest, the fog returned to smother her as she slept. Tonight, uniquely, the mist chilled her to the blood, numbing her even more than usual. As she wandered, she saw images of another girl, laughing alongside her own companions. Many other memories followed, some of loss, some of fear, and finally of contentment as she died protecting the Order of this place, but the joy the girl felt lingered, frozen within Alyssa's head long after she awoke.
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4=
:Memory of Avilis
Again Alyssa slept, and again she drowned in the memories of the lost. An obsidian palace, a field of roses, and a grave all danced in the mist in front of her, just beyond her grasp. A girl recited a poem to a ragged man, who faced the gravestone with suppressed tears, but the girl faced her, with a smile that shone like the sun and eyes the glimmered like the moons. The two left, but as the fog began to cloud the memories, Alyssa grabbed onto the last one, as the girl witnessed the Calamity cloud the sky and end everything in a flash of red.
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5=
:Memory of Azazel
Alyssa had spilled blood on the sands of the ashlands.
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6=
:Memory of Skye
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7=
:Memory of Kenzie
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8=
:Memory of Loeve
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9=
:Memory of May
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10=
:Memory of Rutilus
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11=
:Memory of Iocus
"A thread of fate has ended..."
</tabber>
==Battle==
__NOTOC__
Alyssa AnastasiusFluid Fighter – A versatile maiden who freely switches between healing and blood magic.
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As the Fluid Fighter, Alyssa wields her father's greatsword alongside her mother's water and healing magic and the lingering taint of Azazel's blood magic. Pressing the L and R buttons together swaps Alyssa's current stance between Aqua Art and Blood Art, which cannot be done while attacking but does not interrupt her regular movement. A faint magical mist surrounds Alyssa at all times, its blue/red coloring denoting Alyssa's current form. Aqua Art is Alyssa's default mode, which is slightly below average in strength/priority but can be used to restore her own health. Blood Art alters most of Alyssa's moveset, either augmenting her attacks or swapping in new moves entirely in exchange for slightly damaging her whenever she uses them. Alyssa's stats are altogether well-rounded.
Alyssa is also unique in that she does not unlock new attacks from leveling up. Instead, she must complete exclusive story segments, each focusing on another At Fate's End character, in order to learn from the experience and expand her fighting style.
===Bravery Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Cleave 	Ground/Aerial 	 	 	Melee Mid 	 	Physical 	Initial
Cleave 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword. 	[Close] A slow, wide horizontal greatsword cleave. Pressing the button again on contact will have Alyssa perform a second horizontal cleave, whereas pressing ↑ OR ↓ instead will have her split Caladbolg in two and slash with each sword.
Flow 	Ground/Aerial 	 	 	 	 	Magical 	Initial
Flow 	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid] Alyssa conjures a small stream of water that rams into the opponent. Pressing the button again on contact will have it expand and ram the opponent again, whereas pressing ↑ OR ↓ instead will have it ram them upwards.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.
Bubble Barrier / Blood Orb	Ground/Aerial 	 	 	 	 	Magical 	Complete Memory of Melissa
Bubble Barrier / Blood Orb	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.	Bubble Barrier: [Block, Mid] Alyssa conjures a shield of bubbles in front of herself and holds it in place for as long as the button is held. Blocking enemy melee attacks never staggers the opponent and their combos/follow-ups can still occur but all damage and knockback to Alyssa is negated, but deflected attacks pop some of the bubbles based on the priority of the attack, and if an attack pops the last of the remaining bubbles then Alyssa is staggered. After at least 2 seconds of holding the guard stance, releasing the button has Alyssa send the wall of remaining bubbles flying at the opponent's location as projectiles.
Blood Orb: [Long] Costs a small amount of health. Alyssa conjures a medium-sized sphere of blood that slowly homes on the opponent's location for up to 15 seconds, erupting into a blood geyser on contact.
Aqua Arrow / Spite 	Ground/Aerial 	 	 	 	N/A 	Magical 	Complete Memory of Jannie
Aqua Arrow / Spite 	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.	[Mid~Long] Alyssa conjures a bow of water with her off-hand as she sheathes Caladbolg across her back. Hold the button to charge the attack, during which Alyssa can jump and walk with reduced speed. Releasing the button has Alyssa shoot a liquid arrow at the target.
Blood Art version consumes a small amount of health on use but deals more damage and staggers the opponent if blocked.
Bubble Lenses / Enucleate 	Ground/Aerial 	 	 	Ranged Low 	N/A 	Magical 	Complete Memory of Avilis
Bubble Lenses / Enucleate 	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.	[Long] Alyssa conjures several floating bubbles that float in the air around her and absorb the sun's rays for several seconds before each bubble magnifies the sunlight into a thin fast-traveling beam of fire aimed at the opponent's location. Can be delayed by holding down the button in order to increase the number of bubbles created. Bubbles can be destroyed by enemy attacks.
Blood Art version consumes a small amount of health on use but instead conjures demonic blood eyes that attack earlier and cannot be destroyed by the opponent.
Quick Draw 	Ground/Aerial 	 	 	Melee Low 	 	Physical 	Complete Memory of Kenzie
Quick Draw 	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.	[Close~Mid] Alyssa lowers Caladbolg to her hip like a sheath and pulls out the smaller sword in a slashing motion while stepping towards the opponent. Can be delayed by holding down the button, which increases the distance Alyssa travels upon releasing it.
===HP Attacks===
Move 	Type 	CP (Mastered)	AP	Priority 	Effect 	Damage type 	Obtained
Liquid Slash 	Ground 	 	 	Melee High	Wall Rush 	Physical 	Initial
Liquid Slash 	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.	[Close] Alyssa leans her greatsword against the floor as a water is infused across its blade, before stepping towards the opponent performing a wide one-handed swing followed by a two-handed overhead swing.
Blood Art version consumes a small amount of health on use but has an additional slash added to the middle of the attack.
Divine Tears / Scarlet Tears 	Aerial 	 	 	N/A 	N/A 	N/A 	Initial
Divine Tears / Scarlet Tears 	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.	[Self] Alyssa points her sword to the sky as it briefly flashes with mist, causing rain to fall down in a medium area around her for 10 seconds that slowly restores health to both Alyssa and her opponent while they are within this area. Cannot deal HP Damage.
Blood Art version consumes a small amount of health on use but calls down a blood rain that only restores health to Alyssa. Cannot deal HP Damage.
Cleansing Spring / Magatsu Claw	Ground 	 	 	 	 	N/A 	Complete Memory of Azazel
Cleansing Spring / Magatsu Claw	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.	Cleansing Spring: [Close] Alyssa stabs her greatsword into the ground in front to create a whirlpool of water, slowly restoring health to Alyssa and pulling the grounded opponent closer to her for as long as the button is held. Upon releasing the button, Alyssa pulls her weapon out of the spring as it erupts into a geyser of water.
Magatsu Claw: [Close] Costs a small amount of health. Alyssa's off-hand morphs into Azazel's claw and she thrusts it forward. Is Alyssa's quickest HP Attack.
Azure Thorn / Vanity 	Ground/Aerial	 	 	 	N/A 	MagicalPhysical	Complete Memory of Loeve
Azure Thorn / Vanity 	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.	[Mid] Alyssa makes a finger gun gesture towards the opponent and and fires a small bubble as a fast-moving projectile. If it connects, Alyssa shifts forward as mist to the opponent's location and performs an auto-combo of erratic sword slashes.
Blood Art version consumes a small amount of health on use but instead of a bubble conjures a blood spear projectile that deals more damage and breaks guards. The follow-up combo still happens if it connects.
Mist Scythe 	Ground/Aerial	 	 	Melee High	Wall Rush 	N/A 	Complete Memory of Skye
Mist Scythe 	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.	[Close] Alyssa performs a wide swing with Caladbolg as its second blade extends sideways from the point of the main blade.
Blood Art version consumes a small amount of health on use and has Alyssa cut her hand across the blade first to greatly extend the weapon's reach.
Mist Finale / Blood Requiem 	Ground/Aerial	 	 	 	 	Magical 	Complete Memory of Rutilus
Mist Finale / Blood Requiem 	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile	Mist Finale: [Close~Mid] Alyssa splits Caladbolg in two and lowers the swords into the space between her torso and the opposite arm, before performing an attack that sends an x-shaped multi-hitting mist slash projectile forward.
Blood Requiem: [Close~Long] Costs a small amount of health. Alyssa lifts her greatsword above her head with both hands before slashing it downwards, conjuring a large blood crescent projectile
Hydro Blast / Daughter's Vein 	Aerial 	 	 	 	Wall Rush|Hydro Blast}}	Magical 	Complete Memory of May
Hydro Blast / Daughter's Vein 	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.	Hydro Blast: [Mid] Alyssa conjures a large spherical mass of water and magically slams it into the opponent, dealing less Bravery damage the farther is has to travel to hit its target due to the projectile constantly losing water.
Daughter's Vein: [Long] Costs a small amount of health. Alyssa conjures a dozen red streams from her wrists that all travel in twirling and unpredictable patterns while homing onto the opponent's location.
==EX Mode==
Alyssa's EX Mode is Legacy. Alyssa removes her jacket and wounds appear across her arms and hands, constantly dripping either water or blood depending on her current stance. Alyssa cannot enter EX Mode until completing Memory of Jarek. She gains the abilities "Regen" and "Critical Boost", and the ability "Actress Ascendant", which conjures mist that slows time for a few seconds upon first initiating EX Mode.
Alyssa's EX Burst is Divine Blood
==Equipment==
===Exclusive Weapons===
Name	Level	Description
 	50 	
 	90 	
 	100 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Mist Lord Blade 	Father by water is just good to one by blood. 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Golden Scarf 	No matter how far you travel, a mother love is always with you.	LUK+4 	Battlegen from the Melissa Friend Card
Conjurer's Desire	N/A 	LUK+1 	Battlegen
Conjurer's Dream 	N/A 	LUK+2 	Battlegen
Conjurer's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: Maiden of the Water 
*World Map Theme:
*Dungeon Theme: 
*Normal Battle: 
*Boss Battle:
*Final Boss Battle:
===Rival Battle===
*Vs May: Emotional Disorder
==Quotes==
===Encounter===
*"Now entering, Lady of the Mist!"
*"Hope you're ready get soak!"
*"I'm going win this one, you'll see!"
*"I wont lose this one, this be my shining moment!"
*"I must hang out."<BR>— If HP is low
*"I must be careful, I can't over do it."<BR>— If HP is low
*"Me! scared? Ha... uh... I'm not scared at all. Ha ha!"<BR>— If opponent is stronger
*"It calm and relax, you got this Alyssa."<BR>— If opponent is stronger
*"I'm not holding back, I'll just heal you little extra. *giggles"<BR>— If opponent is weaker
*"You sure you wanna do this? Okay."<BR>— If opponent is weaker	
===Victory===
*"Victory goes to the Lady of the Mist!"
*"If you say please I might heal up those wounds I made. *giggles*"
*"Don't worry I'll patch that right up."
*"Phew! That was fun!"
*"I need be more careful with my blood magic..."<BR>— If HP is low
*"I already heard mother nagging me about being reckless again..."<BR>— If HP is low
*"I wont?, I am Of course I won! *giggles*"<BR>— If opponent is stronger
*"Yay! I did it! I'm hope Jarek proud of me!"<BR>— If opponent is stronger
*"Oh no, did I hurt you too much?"<BR>— If opponent is weaker
*"Here comes to healing, sorry if I was too rough."<BR>— If opponent is weaker	
===Defeat===
*"I... I can't let it win."
*"Mom... Jarek... I'm sorry."
*"Lost another one... *sob*"
*"Why do I keep losing!"
*"I'm just idoit..."<BR>— If opponent is stronger
*"Why I thought fighting this guy was good idea..."<BR>— If opponent is stronger
*"Will I ever be as strong as Jarek...."<BR>— If opponent is weaker
*"I'm sure huge failure. *sob*"<BR>— If opponent is weaker
===Default Specific===
===Boss Specific===
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
Category:Characters
Category:At Fate's End characters