Vehicles/MORNINGSTAR CCV CC

==Description==
The Morningstar City Command Vehicle is designed to coordinate battles that take place within urban centers. Though it was ostensibly created to coordinate defensive operations in said areas, it has proven equally adept at going on the offensive. The Morningstar is built around a C3 computer that can coordinate friendly units. Four tons of cargo space let's it ferry infantry into the battle. 
 Can carry 1 Battle Armor Squads. Has firing ports.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	FCS Adv TC 	Overclocking: Headshot Enabled (Gear)
140 	Communications Equipment 3t	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks) (Gear)
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=215 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
Sensors Vehicle Basic
FCS Adv TC
BC Ballistic
BC Tracking
MG	
Sides/Turret	Health	A=145 S=30	A=130 S=30	A=145 S=30
Sides/Turret	Fixed 	
Left Side Wheels
MG	
Turret Systems (5)
AC5 Mydron	
Right Side Wheels
MG
Rear 	Health	 	A=100 S=30	
Rear 	Fixed 	 	
Ammo AC5 (AP)
Ammo AC5 Flak
Ammo AC5 (INC)
Ammo AC5 (PRE)
Ammo MG (AP)
Ammo MG (HE)
Armor (1)
Structure (1)
Wheeled Propulsion System
C3 Master
Guardian ECM
Engine XL (1)
Engine Core 280
Communications Equipment 3t
Battle Armor Compartment (1 BA)
Coolant
Firing Ports	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\Jihad3068-3080\Base\vehicle\vehicledef_MORNINGSTAR_CC.json