The Mad Hatter (DCAU)

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==Summary==
Jervis Tetch, better known as the Mad Hatter, is a recurring antagonist in Batman The Animated Series show and a minor antagonist in the DC Animated Universe.
Jervis was a Wayne Enterprises researcher specializing in neurology and with the technological skill to create circuitry capable of controlling the brain. Lonely and socially inept, he developped an infatuation for his colleague Alice and had an obsession for Lewis Caroll's Alice in Wonderland. Enraged at how he was treated by others, Jervis decided to use his mind control technology to take control of his life. His obsession led him to adopt the identity of the Mad Hatter and use his hypnotic skills in his crimes.
==Powers and Abilities==
Tier: 
Name: Jervis Tetch, The Mad Hatter
Origin: DC Animated Universe
Gender: Male
Age: Between his 30s to late 30s
Classification: Neuroscientist, Criminal, Supervillain
Powers and Abilities: Genius Intelligence, Expert Manipulator, Preparation, Weapon Mastery (Some melee weapons and firearms), Stealth Mastery (Able to sneak up on people to overpower and abduct them with relative ease), Mind Control, Empathic Manipulation, Memory Manipulation, Illusion Creation, Perception Manipulation, Sleep Manipulation & Dream Manipulation with his tech (His device can hypnotize people and turn them into mindless goons, cause them to fall into a dream-like coma, alter their emotions and memories or rewrite their personnality), Animal Manipulation (Created mind control circuitry that allowed him to command the animals in the Haley's Circus to commit robberies for him), Statistics Amplification (His mind control tech greatly amplifies the strength and stamina of his victims to the point they can fight the likes of Batman)
Attack Potency: Small Building (Can overpower full-grown adults. Able to harm the likes of Batman to a degree)
Speed: Athletic Human movement speed (Able to outrun full-grown adults) with possibly Hypersonic reaction speed (Managed to dodge a Batarang thrown at close range)
Lifting Strength: Possibly Superhuman (Was able to restrain Poison Ivy with some help from Scarecrow)
Striking Strength: Small Building level
Durability: Small Building level (Can some hits from the likes of Batman before getting knocked down. Survived being repeatedly struck by an angry gorilla who could harm the likes of Nightwing)
Stamina: Average
Range: Standard Melee Range, Extended Melee Range with an axe, Tens of Meters with a handgun
Standard Equipment: His Hats & Various mind control devices like cards & chips, Handgun
*Optional Equipment: Axe
Intelligence: Genius. Single-handedly created highly advanced mind-control and altering technologies in various forms, ranging from cards to miniaturized chips and large coma-inducing machines that can rewrite the mind and even the personnality of his victims. Displays enough technical expertise to identify alien technologies, including some developped by Brainiac, and understand their inner working. Shown to be an effective planner and excellent actor who managed to pass as a clown for several weeks while undetected.
Weaknesses: Unstable and prone to fits of anger. While he can physically overpower other people, he does not possess any fighting capability beyond an average person.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Adults
Category:Animal Users
Category:Antagonists
Category:Axe Users
Category:Cartoon Characters
Category:Criminals
Category:DC Animated Universe
Category:Dream Users
Category:Empathic Manipulation Users
Category:Evil Characters
Category:Geniuses
Category:Hat Users
Category:Humans
Category:Illusionists
Category:Memory Users
Category:Perception Users
Category:Preparation Users
Category:Scientists
Category:Sleep Users
Category:Statistics Amplification Users
Category:Stealth Masters
Category:Steam Users
Category:TV Characters
Category:Villains
Category:Weapon Users