Mountain Giant (Warcraft III)

These monstrous creatures, crafted by the Titans when the world was young, are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the night elves' cause -- and stand ready to banish the last remnants of the Burning Legion from the world. These massive melee units that can take incredible amounts of punishment from attackers.
==Information==
Mountain Giants are one of the Night Elves' ultimate melee unit - the other being Bears. Though extremely expensive and taking up a massive amount of food, Mountain Giants are incredibly bulky to make up for this; 1,600 health and several abilities to compliment it.
Taunt prompts the Mountain Giant to perform a yell, forcing all hostile units to target the Mountain Giant, overriding all commands (such as focusing on an enemy Hero). This forces the enemy to reinsert the command again to make their units act the way they wanted them to. 
Make sure to research Hardened and Resistant Skin when using the giants. Hardened Skin reduces all attack damage the giant receives by 12 (after damage calculations), with a minimum of 3 damage taken from any attack should the resulting damage be less then 12. Resistant Skin will make the giants immune to some spells and any spells and effects that would harm the giant is reduced.
Mountain Giants may also rip trees from the ground to use as massive battering clubs against the enemy. This will override the giant's attack type from Normal to Siege, but grants it slightly more damage and an attack range of 200. The "club" will last for 15 swings before being discarded.
==Spells and abilities==
=== aunt ===
:The closest 10 enemies are forced to attack this unit.
 	 	 	 	
{| class="darktable" style="text-align:center; width:100%;"	Cooldown	Area of Effect 	Allowed Targets 	Effect
14 sec.	45 	Air, Ground, Enemy	Nearby 10 enemies attack Mountain Giant	
=== ar Club ===
:Picks up a tree to give the Mountain Giant Siege damage, and increased attack range. Lasts for 15 strikes.
 	 	 	 	
{| class="darktable" style="text-align:center; width:100%;"	Duration	Range	Allowed Targets 	Effect
15 hits	3.2 	Tree 	Switches to Attack 2.	
===ardened Skin (Passive)===
:Reduces all attacks on the Mountain Giant by 12 damage. Attacks cannot be reduced below 3 damage.
:This means that lower units cannot really damage him.
Research Cost	Researched At 	Requirements 	Upgrade Time
100 175 	Ancient of Lore	Tree of Eternity, Ancient of Wonders	40 sec.
This means that lower units can't really damage him. You will need to use Tier 3 units such as Tauren, Knights, Bears, and Abominations.
===Rsistant Skin (Passive)===
:Gives Mountain Giants increased resistance to spell damage.
Research Cost	Researched At 	Requirements 	Upgrade Time
50 100 	Ancient of Lore	Tree of Eternity, Ancient of Wonders	75 sec.
This gives the unit hero magic resistance, similar to the resistance that level 6+ creeps have.
Namely, you can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc).
It DOES NOT reduce damage dealt to the target, however. That’s an effect of hero armor, not hero magic resistance. 
==Upgrades==
== Gallery ==
File:Wc3r mountain giant portrait.png|Mountain Giant portrait in Warcraft III: Reforged.
==Patch changes==
*
*
*
==External links==
Category:Mountain giants