Shackle

Shackle is a keyword ability found on artifacts with the subtype "Equipment". It first appeared on a test card in Mystery Booster 2.
==Description==
Shackle is a related mechanic to Equip but targets your opponent's creatures instead of your own. Shackling can only be activated at sorcery speed. As with an equipped creature, when the shackled creatures leaves the battlefield, the equipment remains on the battlefield.
==Example==
==Rulings==
*Although it causes an Equipment to become attached to a creature, shackle is not an "equip ability" for the purpose of cards like Fighter Class and Leonin Shikari.
*Attaching an Equipment to a creature you don't control by using a shackle ability doesn't cause that Equipment to change controllers. 
*Once an Equipment is attached to a creature, that Equipment won't fall off even if the creature changes controllers. The attachment only ends if something explicitly unattaches the Equipment or attaches it to another permanent (such as from you activating the shackle ability again). 
*In the rare case where you control the targeted creature as an Equipment's shackle ability tries to resolve, it won't resolve.
==References==
Category:Test cards