Report 1258

Report #1258
Skillset: Combat Skill: Stratagem
 Org: Ur'Guard Status: Completed Sept 2013
Furies' Decision:
Solution 1 - raise to five.
Problem: Subactions give players greater control of sequences and combinations
when they use stratagems, but right now, they are limited to just three. That
reduces some of the strategic and tactical possibilities that exist in the
skill.
[A: 0 R: 0] Solution #1: Increase the number of subactions possible.
[A: 0 R: 0] Solution #2: Add the ability to label stratagems so that they can
 be removed regardless of their position.
Player Comments:
---[Kio on 8/25 @ 23:09 writes]:
While I support the solutions here, I'd like to ask what the intended purpose of
stratagems are? I'm fairly certain I've heard it's to help people who deal with
steady latency issues (that said, I'm not underestimating how powerful they are
in anyone's hands - I'm merely curious if I have heard correctly).
---[Shuyin on 8/29 @ 21:30 writes]:
Yeah sure.
---[Ushaara on 9/7 @ 12:47 writes]:
Supported.
---[Ioni on 9/9 @ 07:01 writes]:
Solutions #1 and #2 supported.
---[Llandros on 9/23 @ 16:26 writes]:
Report 1258 supported, I think the original intent was to encourage people to
not spam commands in heavy lag, which only created more lag. I use stratagems to
have multi step actions entered at the same time actually happen at the same
time. In heavy lag having a few seconds between pulling out a tarot card and
flinging it is no fun. Even without lag they can still increase the speed of a
series of actions though. As they, rightfully, do not bypass hindering of
command denial you have to pay attention as such things can pause the series or
cause it to skip steps.