Beathed

Beathed is a myth known for his affiliation with Mythsman: Myth Investigation Service and his game "TELEGO". His myth includes many themes and references to his love for music.
==Biography==
Not much is known about Beathed's past, as his games seem to delve into the memories of a relationship he had with an individual, being somewhat abstract, and mostly being in Beathed's perspective. 
Beathed is a person with a passion for music, who also creates music of his own, possessing a variety of musical equipment. Him and his lover would likely meet on a beach, where they watched the stars together. He would share a demo of his music to them. It is not known whether they ever got the chance to listen to it or not, as they would either break up, or he would lose them in an accident. After this, he started trying his best to forget about them, and possibly developed a fear of time. 
==History ==
Beathed created his account on January 28th, 2019. In February he created his most popular game "TELEGO", and a month later in March he created his second game "AWARE". And then in April of 2020, he created his third game "Restless". A month later, on May 3rd, 2019 a myth hunter named "SlugyUgly" would post an interaction and a look at an old version of Beathed's game, "TELEGO" within the Robloxian Myth Hunters Discord server.
He later became a developer for Mythsman and ended up privating his games. In April, 2023 he would join Immanual's Collaboration style group, "Allusion". He was likely on a hiatus at this time, as he still had no public games. Sometime in 2024, he would came back to rework his games and would unprivate them.
==Appearance==
Beathed wears the "Wanwood Back Guitar" and "Blindfold" accessories, the "Green Plaid Cap" hat, and the "Time" t-shirt. His torso and legs are colored cyan and green, and he uses the "Cartoony Animation Package".
==Personality and Traits==
Beathed has likely never had a set character for his myth, with him using his myth as a main account. He is usually very expressive in his messages and mostly speaks in all lowercase. He often expresses love for bands he likes.
==Game(s)==
===TELEGO===
"TELEGO" is a game which starts off in a dark, worn down facility-like area. There are no doors, or any entrance, the only path the player can take is going up a railing, leading to a white cube held up by wires. If the player gets close enough to this cube to fill their entire screen with it, they will be teleported. This is a gimmick that is commonly used for teleports throughout the game.
Inside of the cube, the player will be greeted with a symbol. If they decide to get close they will be taken to a subgame called "docks". The game starts off with a dialogue between two unnamed characters.
"ÇÖÅ£: did you listen to it?
ÂÁ/È: only a few times once i got home.
ÂÁ/È: i know its still around here somewhere. ill send it to you if i find it.
ÇÖÅ£: id like that :)"
The docks seem to be a hub of sorts, holding Beathed's memories. This place is also dark and has a generally unwelcoming atmosphere, with dead trees and spikes emerging from the water. The end of two roads have a butterfly that will teleport the player to a different game. The symbol from the last game appears at the end of one the roads here as well.
Walking along the deck board, the player can see a crow figure fishing who they can interact with. Upon interaction, they say, "Everything's the same, just how you left it."
If the player decides to follow the path of the symbol, they will be taken to a long stairway. Walking along the stairway there are missing steps that the player cannot pass, with the only way to get past is staring into the doors, switching the colors and taking the player to the end of a different door. It is not known whether this place has anything noteworthy. There is also no known way to exit this place.
If the player walks to the leftmost part of the docks, they can find another piece of land. This island features various ruined structures, rocks, and stairs leading nowhere. There is no known purpose for this place yet.
The first butterfly will take the player to a place called "here". This game is set at night and takes place on a beach shore with a dock. The player cannot leave the beach, as there are spikes blocking the way. Going along the dock, there is a seemingly empty house, with a star symbol on its roof. At the end of the dock, there is a butterfly. Touching it will take the player back to the last place they were in.
The second butterfly leads the player to a place called "eternal". This place starts off with the player spawning on the middle of the road, from here they can see a person holding onto the railing of a bridge above the road. If the player gets close, they end up turning into a butterfly. Touching it will take the player back to the last place they were in.
===AWARE===
"AWARE" is a game which starts off in a dark void, as the player is woken up by their alarm. Clicking the alarm clock will teleport the player inside of Beathed's bedroom. This room is filled with various types of musical equipment, a glowing TV, as well as a few interactables that don't seem to do much on the first playthrough. A small version of the crow figure, who is also present in "TELEGO" can be seen on the bed. 
Here, the player can make their way into the attic by climbing the shelf under it. The attic is filled with boxes, clothes hanging on a drying line, and a glowing TV is present here too. In front of the window, there is a table with a drawing, a can of paint, and a demo CD the player can take a closer look at. The game does not seem to go any further.
Once the player has collected the demo CD, they can listen to it via the radio in Beathed's room.
===Restless (unavailable)===
==Theories==
*"TELEGO" is about revisiting the memories Beathed had with a loved one, who may have passed away, or he has broken up with and how he doesn't want to remember these memories. 
**The crow figure mentioning how the place is just as he left it, meaning he hasn't been there in a while.
**The spikes seem to be used in the same way it is in hostile architecture, signifying the docks, the place storing all the memories is not safe. 
***This also could be the case for "here", where the front of the game holds all the warmth and looks friendly and looking back giving a more ill-feeling.
**"eternal" likely represents the person becoming nothing but just a memory.
***They become a butterfly, like all the other memories as you get closer to them.
***The title of the game could represent that their love was supposed to last forever.
**The incomplete structures, staircases could also be here to represent how their efforts amounted to what feels like nothing.
**Old versions of the game also reinforce this, with a piece of text saying "Choronophobia", which is the fear of the passage of time.
* His games take place inside of his mind, with "TELEGO" being an ever deeper layer, hidden inside of the televisions.
** The thumbnail for "TELEGO" literally being inside of a TV.
** It taking place inside of a television could be a way to show this episode of his life was only temporary, only airing once.
** The fact the two TV's are apart could be a way to represent the distance and disconnect Beathed feels with them now.
==Trivia==
*Beathed is friends with many well known community members.
*Beathed has assisted 0 KTJ in development in the past and is highly ranked in his group, despite their myths not being linked.
*The Japanese text in "TELEGO" is all placeholder and does not mean anything.
*The paper and CD in "AWARE" features art made by Dillon Lee, drummer of the band "Julie".
**The band has never actually used the image as cover art.
*The text in the thumbnail for "TELEGO" can be read once flipped upside down and mirrored.
==Gallery==
File:Aware.png|The old thumbnail for the game AWARE, from when it was private.
File:Beat1.png|The first noted mention of Beathed being seen in-game.
File:Beat2.png|Screenshots of an early version of "TELEGO", sent after the user's prior interaction with Beathed.
==References==
Beathed's Roblox Profile
Category:Myths
Category:Active Myths
Category:Retired Myths
Category:Stub
Category:Glory Era Myths
Category:Small Myths