Korey McKragg (DrJest)

===Basic Information===
 Race: Dwarf
 Class: Fighter
 Level: 1
Experience: 460
 Alignment: Lawful Neutral
 Languages: Common, Dwarven
 Deity: Caridin
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 15 +2 (7 pts) 
CON: 14 +2 (2 pts) +2 Racial
INT: 10 +0 (0 pts)
WIS: 12 +1 (0 pts) +2 Racial
CHA: 9 -1 (1 pts) -2 Racial
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
(Max-2) HP: 13 = [1d10 + CON (2) + FC (1)] (Fighter)
 AC: 17 = [10 + DEX (02) + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 12 = [10 + DEX (02) + Size (00) + Misc (00)]
 AC Flatfooted: 15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +3 = [DEX (02) + Misc (01) Trait]
 BAB: +1 = [Fighter (01)]
 CMB: +4 = [BAB (01) + STR (03) + Misc (00)]
 CMD: 16 = [10 + BAB (01) + STR (03) + DEX (02) + Misc (00)]
 Fortitude: +4 = [Fighter (02) + CON (02) + Misc (00)]
 Reflex: +3 = [Fighter (00) + DEX (02) + Misc (01) Deft Dodger Trait]
 Will: +1 = [Fighter (00) + WIS (01) + Misc (00)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
MW Dwarven War Axe (2 Weapon Primary): Attack: +04 = [BAB (01) + Ability (03) + Misc (+02/-02) MW/Weapon Focus/2 Weapon + Magic (00)]
 Damage: 1d10+3, Crit: x3, Special: NA
Hand Axe (2 Weapon Offhand): Attack: +02 = [BAB (01) + Ability (03) + Misc (-02) 2 Weapon + Magic (00)]
 Damage: 1d6+1, Crit: x3, Special: NA
MW Dwarven War Axe (1 Handed): Attack: +06 = [BAB (01) + Ability (03) + Misc (02) MW/Weapon Focus + Magic (00)]
 Damage: 1d10+3, Crit: x3, Special: NA
Heavy Crossbow (Ranged): Attack: +03 = [BAB (01) + Ability (02) + Misc (00) + Magic (00)]
 Damage: 1d10, Crit: 19-20/x2, Special: NA
===Racial Traits===
Ability Adjustments: +2 (Constitution), +2 (Wisdom), -2 (Charisma)
 Size: Medium
 Speed: 20'
 Favored Class: Fighter
 Slow and Steady: Speed is never modified by armor/encumbrance
 Darkvision: Darkvision 60'
 Defensive Training: +4 Dodge Bonus to AC vs. Giants
 Greed: +2 Racial bonus to Appraise nonmagical goods w/ precios metals/gemstones
 Hatred: +1 bonus attack vs Orcs and Goblins
 Hardy: +2 Racial bonus to saves vs. Poison, Spells, and Spell like abilities
 Stability: +4 Racial bonus to CMD vs bull rush/trip while on ground
 Stonecunning: +2 bonus to perception to notice unusual stonework
 Weapon Familiarity: Profiecient with battle axes, heavy picks, & warhammers; treat any Dwarven weapon as martial
===Class Features===
Fighter
Armor/Weapons: Proficient with all Simple and Martial Weapons. Profiecient with all armor and shields.
 Bonus Feat: Receive a free combat feat 
===Feats===
Two weapon Fighting (1st Level): Reduced penalty to two weapon fighting
 Weapon Focus (Fighter 1): +1 attack bonus with Dwarven War Axe
===Spell Lists (Known)===
Spells: None
===Spell Lists (Prepared)===
Spells: None
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 02 = [Base (02) + INT (00)/Level; FC (00), Misc (00)] (Fighter)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics -02 0 0 2 -4 +0
Appraise 00 0 0 0 +0
Bluff -1 0 0 -1 +0
Climb -1 0 0 3 -4 +0
Craft ( ) 00 0 0 0 +0
Diplomacy -1 0 0 -1 +0
Disable Device 0 0 2 -4 +0
Disguise -1 0 0 -1 +0
Escape Artist -2 0 0 2 -4 +0
Fly -2 0 0 2 -4 +0
Handle Animal 0 0 -1 +0
Heal 01 0 0 1 +0
Intimidate 03 1 3 -1 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 01 0 0 1 +0
Perform ( ) -1 0 0 -1 +0
Profession ( ) 0 0 0 +0
Ride -2 0 0 2 -4 +0
Sense Motive 01 0 0 1 +0
Sleight of Hand 0 0 2 -4 +0
Spellcraft 0 0 0 +0
Stealth -02 0 0 2 -4 +0
Survival 05 1 3 1 +0
Swim -01 0 0 3 -4 +0
Use Magic Device 0 0 -1 +0
===Traits===
 Deft Dodger (Combat): +1 Trait Bonus to Reflex Saves
Religion (Veteran of Battle): +1 Trait Bonus to Initiative, may draw weapon as a free action if able to 
 act during suprise round
===Equipment===
Equipment Cost Weight
Scale Mail 50 gp 30 lb
MW Dwarven War Axe (Melee) 330 gp 08 lb
Hand Axe (Melee) 06 gp 03 lb
Heavy Crossbow (Ranged) 50 gp 08 lb
 Bolts (20) 02 gp 02 lb
Backpack 		 02 gp 02 lb
 4 Days Trail Rations 02 gp 04 lb
 Bedroll 01 sp 05 lb
 50' Rope 01 gp 10 lb
 Crowbar 02 gp 05 lb
Waterskin 01 gp 04 lb
 Total Weight: 81 lb
 Light Medium Heavy 
Max Weight: 0-76 77-153 154-230
===Finances===
PP: 00
GP: 253
SP: 09
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium	
 Gender: Male
 Age: 49
 Height: 4'3"
 Weight: 201 lbs
Hair Color: Redish Orange
 Eye Color: Blue
Skin Color: Olive
Appearance: Gruff, Weatherworn with poor hygiene
 Demeanor: Perpetually Grumpy
Background: The son of a smith, Korey left home at a young age to pursue a martial career. Having spent a three
 year tour in a dward lord's army, he decided the life wasn't for him. His wonderlust led him to 
 employment as a traveling blade for hire. He currently finds himself unemployed and nearly destitute.
 Perhaps a life as an adventurer will be more lucrative. 
===Adventure Log===
[link=Crab Ala King]
 XP Received: 0460
Treasure Received: 0580 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
None
===Approvals===
*Approval (Dec. 16, 2010) (Aldern Foxglove) level 1
*Approval (Dec. 17, 2010) (Mowgli) level 1
Category:Approved Characters