Factions

In Twilight Imperium, each player controls a faction with unique strengths and weaknesses, and their own motivations for pursuing the galactic throne. The base game includes 17 such factions for players to choose from.
== Twilight Imperium Fourth Edition ==
	The Arborec
	The Barony of Letnev
	The Clan of Saar
	The Embers of Muaat
	The Emirates of Hacan
	The Federation of Sol
	The Ghosts of Creuss
	The L1Z1X Mindnet
	The Mentak Coalition
	The Naalu Collective
	The Nekro Virus
	Sardakk N’orr
	The Universities of Jol-Nar
	The Winnu
	The Xxcha Kingdom
	The Yin Brotherhood
	The Yssaril Tribes
== Prophecy of Kings Expansion ==
Prophecy of Kings introduced 7 new playable factions. 
	The Argent Flight
	The Empyrean
	The Mahact Gene-Sorcerers
	The Naaz-Rokha Alliance
	The Nomad
	The Titans of Ul
	The Vuil'Raith Cabal
== The Codex ==
The third volume of the official Twilight Imperium Codex released one new faction, bringing the total up to 25. 
	The Council Keleres
== Faction Attributes ==
=== Gameplay ===
* Faction Abilities
*Faction Promissory Notes
* Faction Technologies
* Faction Specific Units
* Flagships
* Mechs
* Leaders
*Faction Starting Fleets
*Faction Starting Technology 
*Faction Home Systems 
*List of Factions by Play Complexity 
=== Lore ===
*Faction Government and Leadership
*Faction Disposition‎
*List of Factions by Home System Population
*List of Factions by Tendencies