WM/Treks/Log 2-3

Narrator: The delvers are in an eerie, ruined town, filled with ghosts and hauntings. They have just beat back a wave of angry ghosts, and fallen back a bit to rest and recover.
GM: That seemed like the plan from last week.
Wolfgang: "I'm tired. Let's rest for a vhile. Let me get my breath back."
Beltarne: I'd rather not rush to meet possibly-angry-Scydd while below 1/3 FP, yes
Shelley: Indeed.
Shelley: It suddenly strikes me that I totally didn't think to ask Mark about repairing skeletons.
GM: You can cast healing on them, I guess?
Thasos: ((wouldn't that have the opposite affect?))
Shelley: (( Might need to be ME casting healing. ))
GM: Hmmm.
GM: DF9 p 25 says 'healing spells certainly don't work, nor do other spells or potions"
GM: I have no idea why, that makes zero sense to me. But whatever.
Marik: ((I'm happy to rule that healing spells DO work.))
Shelley: I argued with him about that in the playtest. It says in Unhealing that magical healing and stuff still works.
GM: Shelley can cast Zombie on them as First Aid! And use Hidden Lore (Undead) to heal HP/10 points per day in the field.
Marik: ((Or to create a Necromantic 'Heal Zombie' spell.))
Shelley: I can understand why it would be someone with the Zombie spell who should do it.
Marik: ((Ooh, that works too.))
GM: The whole "Unholy Sanctum" thing is bunk, though.
GM: Also, Shelly is badly wounded for those keeping track at home, and Wolfgang has some... uhm... well, his soul got sucked out a bit, that's not cool.
Marik: Marik feels fine.
Marik: He'd just like to point that out.
Beltarne: So, retreat to Clyde and rest?
Marik: Then we likely have to do that again.
Beltarne: Und zen I do ze healing, jah?
Beltarne: They may not come back until the next sunrise or sunset. May.
Marik: "The ones we dispersed, almost certainly. But Shelley didn't say anything about a time limit for the half-dozen or so who simply ran away, hm? The chapel should be holy ground. Would that keep them out?"
Shelley: (( sorry mom's on the phone ))
Beltarne: Okay, either way first aid?
Beltarne: First Aid/TL3 (Humanoid) (15) [3d6.skill(15,0)] => [4,4,2] = 10 vs (15) or less Success! by 5 Conditional: +1 from 'First Aid Kit'
Beltarne: For Shelley
Beltarne: [1d6] => [4] = (4)
Ghazeb: "Ghazeb will tend pretty lady... oh, fine, steal all the fun."
Ted (enter): 17:11
Beltarne: And... can I apply bandages to soul sucking wounds?
GM: People are resting and recovering.
GM: Sure!
Beltarne: Or is that a "healing magic only" type injury?
Beltarne: First Aid/TL3 (Humanoid) (15) [3d6.skill(15,0)] => [2,1,4] = 7 vs (15) or less Success! by 8 Conditional: +1 from 'First Aid Kit'
Beltarne: [1d6] => [5] = (5)
GM: Nope, it's just toxic + fatigue damage.
Shelley: Zombie first aid in a second, hard to concentrate with my mom, taking a longer time to work.
Beltarne: For Wolfgang
Wolfgang: "I'm cured!"
GM: Alright, so Shelly is mostly healed and Wolfgang is fully healed and 40 minutes pass, so recover fatigue for those low on fatigue.
Beltarne: Done
Beltarne: "I'm not sure the church will still be sanctified, Marik."
Shelley: Zombie first aid!
Shelley: Zombie (Deathly) (16) [3d6.skill(16,0)] => [1,2,1] = 4 vs (16) or less Critical Success! by 12 [B556] for [0] => 0 FP
Shelley: Zombie (Deathly) (16) [3d6.skill(16,0)] => [5,3,5] = 13 vs (16) or less Success! by 3 
Shelley: Only two zombies got squished, right?
GM: One of the zombies is repaired for 7 points!
GM: Right, Alpha and Delta.
GM: The other is repaired for [1d6] => [2] = (2) points
Shelley: Hurray! That's 8 HPs current for alpha, and 3 for Delta (They were both reduced to 1)
Shelley: So, the other was daily Hidden Lore, which I assume I do at camp.
GM: Another 20 minutes pass while Shelley tries to patch up Delta, who is still in bad shape.
GM: Yes, Hidden Lore substitutes for Physician.
Shelley: I have Surgeon, specifically for patching up undead, or making them out of spare parts, and for when I eventually graft a lich arm onto the stump which Im' pretty sure I'll suffer at some point.
GM: Surgery instead of Hidden Lore is good. We'll talk.
Wolfgang: ((As long as the stump isn't your neck))
Beltarne: ((That'd look funny))
GM: Eh, Soulcatcher managed it.
GM: Anyway.
Shelley: Oh, I was thinking about just Surgery for fixing crippling limbs.
Thasos: ((Head of Vecna party pwn))
Beltarne: Well, we're mostly healed and rested. Shall we continue to the church
Beltarne: ?
GM: It's been an hour. Everyone is feeling rested. The place is still creepy and darker than it should be for the amount of sunlight streaming down.
Shelley: And adding it to the list of skills I was making for fixing skeletons. "Zombie Spell. Hidden Lore. Surgery", that sort of thing. But yes. To the church!
** Thasos stands back up. **
GM: Move tokens back up. Is Shelley leaving Delta to stand guard over Clyde?
Beltarne: ((Please))
GM: The temple is to the south, by the way. Move your tokens, don't get too separated.
Ghazeb: "Ghazeb leads the way. What will we do about this Scydd ghost person?"
** Thasos struggles to not let Ghazeb get ahead of him. **
Narrator: As Ghazeb, Wolfgang, and Thasos jockey for position, they can see the temple ahead.
Shelley: Uh, sure, Delta and Adam and Clyde.
Narrator: It is a large structure of white and grey stone, faintly stained by old blood.
GM: Hold up while I describe what you see, okay?
Thasos: ((got carried away))
Narrator: 4 pillars hold up the roof, and 4 statues of the gods of the light support the corners.
Narrator: The central floor of the temple is covered in ancient decayed bones, mostly unremarkable.
Narrator: The only thing that catches the eye is a skeleton in a rusted suit of armor, lying face down in the middle of the temple. It looks to have been a faun when it was alive.
Narrator: Floating above the faun is a pale spirit of a knight in armor. He is droning something but you can't quite make it out from where you stand.
GM: By the way, -2 darkness penalty while you're in the dark area of the map. It's clearly an unnatural effect but people with Night Vision 2+ can ignore it.
GM: Couple of trees... no other terrain penalties of note.
GM: Okay, now you can do whatever you want to be doing.
GM: Also, are Shelley and Marik staying that far back?
Wolfgang: is the pale figure a faun too?
Marik: Marik's advancing.
GM: It looks like it, Wolfgang.
Wolfgang: "Er, scydd wasn't a faun was he?"
GM: The temple is beyond the Octagonal building, Marik.
Ghazeb: "Ghazeb heard he was a foxman."
Beltarne: "I don't believe so."
Beltarne: "Well, who wants to ask him a question?"
Marik: ((I see a Poltergeist.))
Wolfgang: "Well, you or Shelley are the experts"
Despairing Ghost: "Darkness comes. Darkness always comes. I was a fool to fight against it. There is no hope. Only unending tormet. I know that now."
GM: Also, Wolfgang can make a Will roll.
Marik: ((I want to make sure he's supposed to be there before I yell 'AMBUSH!'))
Wolfgang: Will (10) [3d6.skill(10,0)] => [2,5,6] = 13 vs (10) or less Failure! by 3 
GM: Yep, he's supposed to be there.
Thasos: ((uh oh))
Beltarne: ((Oh, I'm sure it'll be fine.))
GM: Wolfgang, you have a -3 on all IQ, Perception, Will, and DX checks. And skills that depend on those checks.
Shelley: Symtoms?
Narrator: As Wolfgang advances, he feels a great deal of despair and ennui.
Wolfgang: fear?
Wolfgang: oh
Wolfgang: can I luck that?
whispering to Ted, The temple must be cursed! You need to destroy those statues! 
GM: Yes.
Wolfgang: Will (10) [3d6.skill(10,0)] => [4,2,2] = 8 vs (10) or less Success! by 2 
Wolfgang: Will (10) [3d6.skill(10,0)] => [5,2,5] = 12 vs (10) or less Failure! by 2 
Marik: "AMBUSH!"
** Marik draws a silver arrow and moves to position for a shot. **
whispering to Shelley, The ghost in the center looks to be a despairing ghost. Standing too close to them makes you feel weepy and depressed. People die from it. 
whispering to Shelley, You should be mostly immune, but weak-willed people will have problems. 
** Beltarne begins casting Effect Spirit on Thasos' meteor hammer **
GM: I think we're in combat here.
** Wolfgang shakes his head to clear it **
** Thasos draws his meteor hammer, ready to pound the crap out of something. **
Thasos: ((has the effect on my hammer worn off already?))
Shelley: Goes in a minute.
Beltarne: Yes
 1) YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) 
Ghazeb: "Ghazeb destroys the evil ghost!" Move forward, sword and shield at the ready.
Ghazeb: Roll Will to resist [3d6.skill(10)] => [6,5,6] = 17 vs (10) or less Critical Failure! by 7 [B556]
 2) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
Marik: ((Oh, ow.))
** Thasos isn't letting Ghazeb have all the fun. **
Thasos: MOVE: no attack; may defend
GM: Make a Will roll.
Beltarne: "Stay near me, boy!"
Beltarne: ((Damn it))
Thasos: Will (11) [3d6.skill(11,0)] => [1,1,2] = 4 vs (11) or less Critical Success! [B556]
Beltarne: ((Nice!))
** Thasos has an iron will. **
 3) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
Marik: Draw a silver arrow, load, and fire on Poltergeist 7. I have -6 range, -4 cover, -3 speed-load, +1 balanced, +3 acc?
GM: yep.
Marik: Bow:</B> [3d6.skill(20,-6-4-3+1+3)] => [2,1,2] = 5 vs (11) or less Success! by 6 
Angry Ghosts: Dodge! [3d6.skill(9)] => [3,4,1] = 8 vs (9) or less Success! by 1 
Marik: ((I don't know if Ghosts get the dodge penalty for being in a tree hex.))
Marik: ((Historically was -2))
Angry Ghosts: Oops!
Angry Ghosts: "Arrg! I kill you!"
Beltarne: ((Insubstantial, though.))
Marik: ((Damage yesno?))
Beltarne: ((Still probably harder to see it coming, though))
GM: Roll damage. It's semi-solid right now, arrows do weird things to it.
Marik: Damage: [1d6+3] => [6,3] = (9) imp silver
Marik: Nice.
Beltarne: Very much so
Angry Ghosts: Resist major wound [3d6.skill(12)] => [3,2,6] = 11 vs (12) or less Success! by 1 
Marik: ###
 6) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Marik: Hm.
Marik: Actually.
** Thasos looks around for the ghosts, realizing he hasn't exactly seen them yet, as Marik's arrow flies past and thuds into something behind a pillar. **
Marik: Luck that Major Wound.
Angry Ghosts: Resist major wound [3d6.skill(12)] => [3,2,1] = 6 vs (12) or less Success! by 6 
Angry Ghosts: Resist major wound [3d6.skill(12)] => [3,2,1] = 6 vs (12) or less Success! by 6 
Marik: Way to eat those 6s.
Wolfgang: ((um, I made will by 2 on the luck reroll))
GM: Yes, and?
Marik: ((Yes. You will be resisting again in 2 turns.))
Wolfgang: ah
Marik: ((Thasos made it by 7, he'll be resisting again in 7 turns. I assume. >.>))
Wolfgang: ((and Ghazeb is just hozed))
** Shelley points at the visible poltergeist. "Getim!" **
Shelley: "And spread out while you do it!
Shelley: "
Shelley: This turn. Move!
Shelley: Done.
GM: okay. I think unfazeable super-determined immune to mind control dead bodies can ignore the will-sapping effect.
 7) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Beltarne: Did I get a free concentrate in when Marik yelled ambush, or is this my first turn of casting??
GM: First turn.
Marik: ((I assumed we didn't get a turn, so I fast-drew.))
Beltarne: Okay, Concentrate and Step, casting Affect Spirits on whatever weapon Wolfgang has in his hand
GM: alright.
Beltarne: ###
 8) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Wolfgang: ((We can assume that's his axe, since it will be fast drawn if he doesn't have it now))
Marik: ((YAY Wolfgang ruins the spell by taking off. :P))
Wolfgang: didn't he do it?
Marik: ((Multi-second cast time.))
Wolfgang: doh
GM: He started casting it.
GM: I don't know if you'd know that. Roll IQ.
Wolfgang: IQ (10) [3d6.skill(10,0)] => [1,3,4] = 8 vs (10) or less Success! by 2 
Marik: ((He did see Beltarne cast THIS EXACT SPELL an hour or so ago.))
Wolfgang: Fast-Draw (Axe/Mace) (15) [3d6.skill(15,+1)] => [4,2,5] = 11 vs (16) or less Success! by 5 Includes: +1 from 'Combat Reflexes'
GM: So I'm giving him Thaumatology at a generous default.
GM: Anything else?
Wolfgang: attack any baddies if they get in range
GM: 'kay.
 9) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
Wolfgang: done
Shelley: Looks around for more ghosts sneaking up on us, and takes a step south.
Shelley: ***
 10) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
Despairing Ghost: "All the oaths of the Lightsworn are forsaken. The triumph of the dark is inevitable. All that I tried, all that I strived for... in the end, it was meaningless."
Angry Ghosts: Poltergeist 7 steps to the side and concentrates.
Angry Ghosts: Poltergeist 1 steps to the side and concentrates.
Shelley: "Stop them if you can!"
Angry Ghosts: Poltergeist 4 steps to the side and concentrates.
Shelley: "There's more to the southwest!
Shelley: "
Angry Ghosts: Other ghosts wait.
GM: [3d6] => [1,3,2] = (6)
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
Ghazeb: Resist despair! [3d6.skill(10,-6)] => [5,2,5] = 12 vs (4) or less Failure! by 8 
Ghazeb: Move forward, stumbling as his will to live shuts down.
Angry Ghosts: Step out of the ground and attack Ghazeb [3d6.skill(14)] => [3,1,6] = 10 vs (14) or less Success! by 4 
Ghazeb: Parries futile as his blade passes through the ghost.
 4) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
** Thasos grins as he sees the nice juicy target with its back turned. **
Thasos: attacking ghost 17, that's his back, right?
GM: Nope, it's facing you.
Thasos: I'm confused
GM: What?
Beltarne: ((It jumped out of the ground and passed through Ghazeb. It's facing you.))
GM: It's facing north. Ghazeb passed through it.
Thasos: icon confusion, i don't know it's front from it's back :P
Thasos: nevermind
** Thasos grins as he sees the nice juicy target. **
Beltarne: ((It's arms are to the front.))
Thasos: attacking 17, DA
GM: Go for it!
Thasos: Meteor Hammer [3d6.skill(18,-4)] => [2,4,2] = 8 vs (14) or less Success! by 6 , DECEPTIVE: -2 to attack per -1 target's defense
Angry Ghosts: Dodge [3d6.skill(9,-2)] => [2,3,3] = 8 vs (7) or less Failure! by 1 
Thasos: Meteor Hammer [2d6+3+0] => [6,5,3,0] = (14) cr
Narrator: Thasos' hammer, unenchanted, passes through the insubstantial ghost without slowing down.
** Thasos 's face goes from delight to dismay as he realizes he's made an error. **
 5) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
Marik: Draw silver arrow, load silver arrow, put it into Ghost 17. I have Range 15 for -5, -3 for fast load, +3 acc, +1 balanced, and can I take an extra -2 to try and arc the shot so that if the arrow goes through the ghost, it'll hit the dirt very close by?
GM: Sure!
Marik: <B>Bow: Predictive -2/1 [3d6.skill(20,-3-5-2+1+3)] => [1,1,3] = 5 vs (14) or less Success! by 9 
Marik: Er.
Marik: Should be success by 7.
Marik: Forgot the -2 predictive.
Marik: Still!
Angry Ghosts: Dodge [3d6.skill(9,-1)] => [1,5,2] = 8 vs (8) or less Success! by 0 
Marik: Jerk.
 6) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Marik: ###
Shelley: Automata advance!
Shelley: ***
 7) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Beltarne: Finish concentrating and cast!
Beltarne: Affect Spirits (Holy) (16) [3d6.skill(16,+1)] => [5,3,6] = 14 vs (17) or less Success! by 3 Includes: +4 from 'Power Investiture (Holy)'
Beltarne: "Alright, go show them what's what, son!"
Narrator: Energy surges from Beltarne's hands to Wolfgang's axe.
 8) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Wolfgang: move and done
Kuroshima (exit): 18:09
 9) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
** Shelley yells at the skeletons, "hold there a second!" And jogs after them. **
Shelley: ***
GM: Will roll to resist despair. This is a supernatural necromantic effect, your resistance applies.
Shelley: Will (14) [3d6.skill(14,8)] => [5,4,6] = 15 vs (22) or less Success! by 7 
 11) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
GM: Poltergeist 7 steps and throws dirt, rocks, and branches all around Beltarne [3d6.skill(14,4-4-5)] => [2,1,5] = 8 vs (9) or less Success! by 1 
Angry Ghosts: Poltergeist 1 steps and throws dirt, rocks, and branches all around Beta [3d6.skill(14,4-6)] => [4,5,3] = 12 vs (12) or less Success! by 0 
Shelley: Dodgeable?
Angry Ghosts: Poltergeist 4 steps and aims.
Shelley: Or blockable?
GM: 1 hex Area attack - dodge and drop to try to get out of the area.
Shelley: Dodge and block :D
Shelley: Drop
Shelley: thing.
Shelley: That.
Beltarne: Same
Shelley: Dodge (11) [3d6.skill(11,3-1 +2 )] => [2,5,5] = 12 vs (15) or less Success! by 3 
GM: Beta takes [3d6] => [6,3,5] = (14) crushing damage!
GM: and needs to move a hex and fall prone.
Shelley: Success is 3d6 crushing?
Beltarne: Do you get shield DB on dodge and drop?
GM: Shelley: He didn't get out of the area of effect. Beltarne: No.
Beltarne: [3d6.skill(11,3-1)] => [6,2,1] = 9 vs (13) or less Success! by 4 
Shelley: ... sorry?
Marik: ((You said '1 hex area attack'?))
GM: It hits the hex it is centered on and all adjacent ones.
GM: It's the same attack they used last session.
Shelley: Not one hex, that's 7.
GM: GURPS radius terms totally confuse me. Sorry.
Shelley: Not specifying radius makes it sound like one hex, sorry.
GM: Beltarne takes [3d6] => [3,4,5] = (12) crushing.
Beltarne: ((Also, "dodge and drop to try to get out of the area" if it's impossible, that's not really an option, is it?))
GM: If you want to take back the dodge and drop, I'm okay with that.
Shelley: Especially when you said to dodge and drop to try and get out of the area implies that actually would get you out of the area.
Beltarne: ((I might as well have just stood there))
Shelley: Rather than "Dodge and drop to uselessly go prone so the GM can laugh at you."
GM: Okay.
Beltarne: 
((Sure, I hold my shield over my head))
GM: You can choose not to Dodge and Drop since I was unclear.
Beltarne: ((Or something
Thasos: ((get buried under debris, or have it hit you on the head))
Beltarne: Major Wound?
Beltarne: HT (13) [3d6.skill(13,0)] => [5,4,2] = 11 vs (13) or less Success! by 2 
GM: Looks like it to me.
Beltarne: No knockdown or stunning para mi!
Shelley: Standing around rocks bouncing off. DR 5, [(14-5)*2] => 18
Angry Ghosts: Ghost 17 moves forward, slamming Wolfgang! [3d6.skill(14)] => [6,1,4] = 11 vs (14) or less Success! by 3 
Shelley: Consciousness!
Shelley: HT (12) [3d6.skill(12,0)] => [5,4,2] = 11 vs (12) or less Success! by 1 
Shelley: Major wound!
Shelley: HT (12) [3d6.skill(12,0)] => [1,5,4] = 10 vs (12) or less Success! by 2 
Wolfgang: Axe (Kopfen) parry [3d6.skill(14,-3+3)] => [5,2,2] = 9 vs (14) or less Success! by 5 
GM: Axes breaks on a 1? [1d3] => [2] = (2)
GM: Roll damage?
Wolfgang: Axe (Kopfen) [3d6+1] => [2,6,2,1] = (11) cut
Narrator: Wolfgang cleaves the ghost in two as it advances.
GM: [3d6] => [4,3,4] = (11)
GM: People can make hearing checks at -3, you're a little distracted.
Shelley: Hearing (12) [3d6.skill(12,-3)] => [2,2,1] = 5 vs (9) or less Success! by 4 
Marik: Hearing: [3d6.skill(16,-3)] => [6,6,3] = 15 vs (13) or less Failure! by 2 
Beltarne: Hearing (14) [3d6.skill(14,-3)] => [5,5,5] = 15 vs (11) or less Failure! by 4 
Marik: Wow.
whispering to Shelley, Something is moving inside the octagonal building. 
Wolfgang: Per (10) [3d6.skill(10,-3)] => [4,1,4] = 9 vs (7) or less Failure! by 2 
Thasos: Hearing (13) [3d6.skill(13,-3)] => [2,2,6] = 10 vs (10) or less Success! by 0 
whispering to Thasos, Something is moving inside the octagonal building. 
Shelley: "There's something inside the building!"
Ghazeb: Can't roll.
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
** Thasos points at the octagon-shaped building. **
Ghazeb: Resist despair! [3d6.skill(10,-7)] => [4,2,3] = 9 vs (3) or less Failure! by 6 
Ghazeb: Move to Poltergeist 7.
Ghazeb: "Ghazeb might as well kill you, though is it worth the effort to kill the dead?"
 4) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
Thasos: ((is beltarne casting on me still))
GM: Make an IQ check.
Thasos: IQ (10) [3d6.skill(10,0)] => [6,4,6] = 16 vs (10) or less Failure! by 6 
GM: You have no idea.
** Thasos grumbles quietly to himself and chases after Ghazeb. **
 5) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
** Marik sees Thasos point. "I'll check the building. You lot handle these ghosts!" **
GM: Marik, roll Will.
Marik: Draw a silver arrow, load, and move.
GM: Also, those doors should be closed.
Marik: Will: [3d6.skill(12,0)] => [4,2,2] = 8 vs (12) or less Success! by 4 
 7) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Shelley: Pause as per orders!
Shelley: ***
 8) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Beltarne: "Damned spectres!"
Beltarne: Turning!
Beltarne: Will (14) [3d6.skill(14,+5-4)] => [5,4,5] = 14 vs (15) or less Success! by 1 
Beltarne: Heh
Beltarne: And step.
Beltarne: ###
Shelley: So much for giving you lots of room :D
Angry Ghosts: Resist! [3d6.skill(11)] => [2,6,3] = 11 vs (11) or less Success! by 0 
GM: Also, Beltarne - roll Will at +1 to resist Despair.
Beltarne: ((Yes, so much))
Beltarne: Will (14) [3d6.skill(14,1)] => [4,4,5] = 13 vs (15) or less Success! by 2 
 10) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Wolfgang: the faun guy still in the middle of the temple?
GM: Yes.
GM: Doh! Sorry, now you can see him too!
GM: Action?
Wolfgang: hmm, should I see any more on my way?
Wolfgang: ok, I can't see the other polts
 11) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
Wolfgang: ###
Shelley: (( Don't game stoned folks, it's inefficient. ))
Shelley: "Beta and Epsilon, with me! Rest of you, go back to getting him and stay spread!"
GM: Sure, that's an order.
GM: And then you've moving south? Great.
 12) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
Shelley: And move, and done.
Angry Ghosts: Poltergeist 1 steps back, concentrating.
Angry Ghosts: Poltergeist 7 steps to the side, concentrating. "I hate the living! You live, but I am dead! It is unfair!"
Beltarne: ((I can really feel the ennui, Mark.))
Angry Ghosts: Ghosts 19 and 16 emerge from the ground and slam Wolfgang from behind as he passes them [3d6.skill(14)] => [4,5,2] = 11 vs (14) or less Success! by 3 
[3d6.skill(14)] => [5,6,3] = 14 vs (14) or less Success! by 0 
Angry Ghosts: They do a total of 2 toxic and 2 fatigue, ignoring DR
Wolfgang: cheap
Angry Ghosts: Poltergeist 4 steps out and throws dirt, rocks, and nastiness at Wolfgang from the flank [3d6.skill(14,4+2-6)] => [4,5,4] = 13 vs (14) or less Success! by 1 
GM: You can Dodge and Retreat/ Dodge out of it at no extra penalty since your step is 2.
Wolfgang: which flank?
GM: Shield size, but it's an area attack.
Wolfgang: retreat forward and dodge
Wolfgang: Dodge (10) [3d6.skill(10,+3)] => [3,5,1] = 9 vs (13) or less Success! by 4 
Wolfgang: hmm, -2 but still OK
GM: -2 for flank, but good enough. You need to move 2 hexes or you're still in it, though.
Wolfgang: up a yard?
GM: Ghost 20, fully solid, flings open the door.
Marik: Octagonal building door?
Beltarne: ((Which door?))
Marik: Oh, I see it now.
Despairing Ghost: 3 solid ghosts come running out of the door, look around, and charge Beltarne.
Angry Ghosts: 3 solid ghosts come running out of the door, look around, and charge Beltarne.
Angry Ghosts: Except for Ghost 18, who charges Marik and cross-checks him with the old staff in his hands [3d6.skill(14)] => [2,3,1] = 6 vs (14) or less Success! by 8 
Marik: 18 looks suspiciously like it's charging me instead.
GM: As a note, all 4 of these ghosts are solid and holding staves.
Beltarne: ((How suspicious!))
Marik: Sidestep and Extra Effort dodge.
Marik: Dodge: [3d6.skill(10,+2+2)] => [1,6,5] = 12 vs (14) or less Success! by 2 
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
Ghazeb: Resist despair [3d6.skill(10,-5)] => [5,5,5] = 15 vs (5) or less Critical Failure! by 10 [B556]
Ghazeb: "Die, Ghazeb guesses." Steps and cuts at the ghost [3d6.skill(22,-10)] => [3,1,1] = 5 vs (12) or less Success! by 7 
Angry Ghosts: Dodge! [3d6.skill(9)] => [6,2,2] = 10 vs (9) or less Failure! by 1 
Angry Ghosts: "Owww!"
 6) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
** Thasos runs around the tree and catches up with Ghazeb. **
GM: okay...
 7) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
Marik: ((Ack sorry phone here now.))
Marik: Hm.
Marik: I appear to be behind Ghost 15.
Marik: I think I'll put an arrow into the back of its head.
GM: Yes, that seems to be the case.
GM: Actually flanked.
Marik: No, rear if it's facing SE.
GM: That's NE, it's facing SE. 13 is facing NE.
GM: I think you're behind it, though.
Marik: If I'm taking a flank shot either way, I'll go for the back of the head of the one beside me.
Marik: Thusly.
GM: Right.
Marik: I have no range penalty, +3 acc, -7 skull, +1 balanced?
GM: Yep.
Marik: Bow:</B> DA -4/2 [3d6.skill(20,+3+1-7-4)] => [6,4,3] = 13 vs (13) or less Success! by 0 
Angry Ghosts: Parry! [3d6.skill(10,2-2)] => [1,2,1] = 4 vs (10) or less Critical Success! by 6 [B556]
Marik: Reroll that.
Angry Ghosts: Parry! [3d6.skill(10,2-2)] => [1,1,2] = 4 vs (10) or less Critical Success! by 6 [B556]
Marik: Luck.
Angry Ghosts: Parry! [3d6.skill(10,2-2)] => [5,1,4] = 10 vs (10) or less Success! by 0 
Marik: Also: Parry Missile Weapons?
Shelley: O.o
Marik: Seriously?
Marik: Also: Moved and attacked with that weapon.
GM: Also, you're making a ranged attack while adjacent...
GM: fuck.
Beltarne: ((HaHA!!!))
GM: right, that's a dodge, he fails.
Shelley: You can parry when you're in melee with a rifle. Knock it aside. But yeah.
Marik: Damage: [1d6+3] => [3,3] = (6) imp silver to the skull.
Beltarne: ((Take that you big GM meanie, you!))
Marik: ((Nah, next time I'll just step into close combat.))
Narrator: Marik puts his bow to the ghosts head and drives an arrow through it.
 8) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Shelley: Move actions all around! Although, 17 has been severed, aye?
GM: I think so.
Shelley: "Get the solid ones morons! Beta, Epsilon, stay with me and get this guy!"
Shelley: Move and Attack!
Shelley: Shield Slam on 15
GM: Can't reach.
Shelley: Buckler anyways.
Shelley: Can't slam.
GM: Have to enter the hex.
GM: You can shield punch, but I'd go with an axe swing.
Shelley: Move and attack axing him then :D
Shelley: Yeah.
Shelley: Axe/Mace (14) [3d6.skill(14,-5)] => [6,5,6] = 17 vs (9) or less Critical Failure! by 8 [B556] Includes: +4pts from 'Skeletal Servitor'
Shelley: Wups.
GM: [3d6.crit_miss()] => [6,3,1] = 10 You drop your weapon (& a cheap weapon breaks). [B556]
Shelley: Cheap!
Shelley: Down one axe.
Shelley: Alpha moves up.
Shelley: His red eyes glitter over Marik's shoulder.
Shelley: ***
 9) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Beltarne: Step and Attack ghost 13, Rapid Strike.
Beltarne: No other penalties?
GM: Nope.
Beltarne: Axe/Mace (18) [3d6.skill(18,-6)] => [1,4,3] = 8 vs (12) or less Success! by 4 Includes: +1 from 'Pickaxe Penchant', +3 from 'Extra Pickaxe Penchant'
Beltarne: Axe/Mace (18) [3d6.skill(18,-6)] => [5,6,3] = 14 vs (12) or less Failure! by 2 Includes: +1 from 'Pickaxe Penchant', +3 from 'Extra Pickaxe Penchant'
Angry Ghosts: Parry with staff! [3d6.skill(10,2)] => [3,5,6] = 14 vs (12) or less Failure! by 2 
Beltarne: Axe * Primary [1d6+4] => [1,4] = (5) cut
Angry Ghosts: "Ow! I hate you, false priest!"
 10) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Beltarne: "False priest! Why I never..."
Wolfgang: up and forward
GM: Roll Will.
Wolfgang: Will (10) [3d6.skill(10,0)] => [5,4,2] = 11 vs (10) or less Failure! by 1 
Wolfgang: done
 11) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
** Shelley continues with her bee line towards Poltergeist 1. **
 12) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
Angry Ghosts: Poltergeist 7 needs to hold concentrates [3d6.skill(12,-2-3)] => [5,6,2] = 13 vs (7) or less Failure! by 6 
Angry Ghosts: "Die! Die! Thief of my fate! Monster! Die!" It turns and smacks Ghazeb [3d6.skill(14)] => [3,6,5] = 14 vs (14) or less Success! by 0 
Angry Ghosts: oops, -2 for shock, no hit.
Angry Ghosts: Poltergeist 4 steps forward, concentrating.
Angry Ghosts: Poltergeist 1 steps forward, aiming. Debris whirls toward Beltarne.
Angry Ghosts: Ghosts chase after Wolfgang
Angry Ghosts: Ghosts 13, 15 step on other side of Beltarne and hit him with sticks [3d6.skill(14)] => [5,2,6] = 13 vs (14) or less Success! by 1 
[skill(14,-1)] => [1] = 1 vs (13) or less Success! by 12 
Angry Ghosts: [3d6.skill(14,-1)] => [4,3,4] = 11 vs (13) or less Success! by 2 
Beltarne: Block one, parry the other
GM: Roll it.
Beltarne: Retreating Block: [3d6.skill(12,1)] => [4,2,1] = 7 vs (13) or less Success! by 6 
Beltarne: Axe * Primary parry [3d6.skill(14,0)] => [6,3,4] = 13 vs (14) or less Success! by 1 
Beltarne: ((Thanks for moving me))
Angry Ghosts: Angry Ghost takes a long step forward and swings at Marik [3d6.skill(14)] => [6,3,3] = 12 vs (14) or less Success! by 2 
Angry Ghosts: Two more ghosts emerge from the ground and move toward Marik.
Marik: Retreat and dodge.
Marik: Dodge: [3d6.skill(10,+3)] => [4,4,6] = 14 vs (13) or less Failure! by 1 
Marik: Well, balls.
Angry Ghosts: Damage is [1d6+4] => [5,4] = (9) crushing.
Marik: 7 penetrates DR. Major Wound: [3d6.skill(14,+1)] => [3,3,3] = 9 vs (15) or less Success! by 6 
GM: I thought your DR was 1 now?
Marik: So it is!
GM: [3d6] => [2,5,4] = (11)
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
Ghazeb: Resist despair! [3d6.skill(10,-9)] => [3,3,6] = 12 vs (1) or less Critical Failure! by 11 [B556]
Ghazeb: Attack! [3d6.skill(22,-11)] => [4,6,1] = 11 vs (11) or less Success! by 0 
Angry Ghosts: Dodge! [3d6.skill(9)] => [1,3,4] = 8 vs (9) or less Success! by 1 
 5) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
Marik: ((Not below 1/3 HP yet. Thankfully.))
Thasos: i'm going to grab ghazeb and drag him back to the others
GM: Make a grapple rolls
Thasos: dx?
GM: yep.
Thasos: DX (16) [3d6.skill(16,0)] => [4,4,5] = 13 vs (16) or less Success! by 3 
Marik: ((Have the people without night vision been remembering that -2 darkness penalty? Or is it not applying here?))
Ghazeb: Block! [3d6.skill(12,2-5)] => [1,1,6] = 8 vs (9) or less Success! by 1 
GM: Thasos is the only person it applies to, and that's his first die roll.
Thasos: ((forgot it, actually))
GM: oops, forgot the flank penalty. Thasos grabs Ghazeb with one hand.
 6) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
** Thasos grabs Ghazeb and snorts in his ear. **
Shelley: (( laugh! ))
Marik: Fast-draw two arrows, fast-load both, step back, and put one each into Ghost 20 and Ghost 14. This exhausts my supply of silver arrows, I think.
Marik: WELL HELLO THERE GHOST 10.
Marik: Fast-Draw 1: [3d6.skill(18,-4)] => [2,4,3] = 9 vs (14) or less Success! by 5 Fast-Draw 2: [3d6.skill(18,-4-2)] => [5,6,2] = 13 vs (12) or less Failure! by 1 
Marik: I ready a second arrow.
Marik: ###
GM: Right.
 7) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Shelley: Gamma has no useful axe!
Shelley: He steps up to the ghost and claws at it with thin bony fingers!
Shelley: Commited attack, two steps.
Shelley: That's +2 for committed attack, -2 for the extra step?
GM: Right.
Shelley: Brawling * Punch [3d6.skill(14,+2-2)] => [5,6,6] = 17 vs (14) or less Critical Failure! by 3 [B556]
** Shelley facepalms **
GM: [3d6.crit_unarm()] => [5,3,3] = 11 You lose your balance; you can do nothing else (not even free actions) until next turn, and all defenses -2 until next turn. [B557]
Shelley: Alpha does a Committed Attack, two steps, and hacks at Ghost 20 with his axe.
Shelley: Axe [3d6.skill(14,+2-2)] => [5,6,3] = 14 vs (14) or less Success! by 0 
Angry Ghosts: Parry with cheap staff! [3d6.skill(10,2)] => [1,2,6] = 9 vs (12) or less Success! by 3 
Shelley: Cheap axe vs cheap staff!
Shelley: Go!
GM: Both weigh 4 lbs...
Shelley: Yep, boink.
GM: Epsilon and Beta?
Shelley: Oh right. Moving!
 8) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Beltarne: Step south and Rapid Strike Ghost 13
Beltarne: Axe/Mace (18) [3d6.skill(18,-6)] => [2,5,2] = 9 vs (12) or less Success! by 3 Includes: +1 from 'Pickaxe Penchant', +3 from 'Extra Pickaxe Penchant'
Beltarne: Axe/Mace (18) [3d6.skill(18,-6)] => [2,6,1] = 9 vs (12) or less Success! by 3 Includes: +1 from 'Pickaxe Penchant', +3 from 'Extra Pickaxe Penchant'
Angry Ghosts: Parry! Dodge! [3d6.skill(10,2)] => [1,4,4] = 9 vs (12) or less Success! by 3 
[3d6.skill(9)] => [4,6,6] = 16 vs (9) or less Failure! by 7 
Beltarne: Axe * Primary [1d6+4] => [4,4] = (8) cut
Beltarne: Axe * Primary [1d6+4] => [6,4] = (10) cut
Beltarne: Sorry
Angry Ghosts: Resist Major Wound! [3d6.skill(12)] => [3,5,4] = 12 vs (12) or less Success! by 0 
 9) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Wolfgang: move
GM: Roll Will.
Wolfgang: Will (10) [3d6.skill(10,0)] => [6,5,2] = 13 vs (10) or less Failure! by 3 
Beltarne: ((I think I need to re-roll will too))
GM: Nope, Beltarne is covered for this turn.
Beltarne: ((K))
 10) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
Shelley: I will totally get this poltergeist before the end of the fight.
Shelley: Or at least get to him in time to have ten tons of bricks land on my head.
Shelley: Move
GM: Moving? Don't forget your sprint bonus.
 11) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
Shelley: First time it's been a straight line two in a turn.
** Shelley has a silver big ass knife out btw. Ominous wavey blade, wooooo! **
Angry Ghosts: Snarls at Shelley and sends rocks and stuff next to Beltarne [3d6.skill(14,2+4-4-8)] => [2,1,3] = 6 vs (8) or less Success! by 2 
Shelley: So much for interrupting his concentration. Bleh.
Angry Ghosts: Poltergeist 4 sends rocks and stuff at Thasos and Ghazeb - more at Thasos [3d6.skill(14,4-4)] => [4,3,6] = 13 vs (14) or less Success! by 1 
Angry Ghosts: 2 ghosts charge after Wolfgang
Beltarne: Spend a FP to Dodge and Drop: Long.
GM: Roll Dodge!
Thasos: can we dodge together or do i have to let go?
GM: You have to let go.
Beltarne: [3d6.skill(12,0)] => [4,4,2] = 10 vs (12) or less Success! by 2 
Thasos: hmm... alright...
Thasos: Acrobatics (15) [3d6.skill(15,0)] => [4,3,1] = 8 vs (15) or less Success! by 7 
Ghazeb: "Why bother?" Dodge [3d6.skill(11,3-2)] => [2,2,2] = 6 vs (12) or less Success! by 6 
Thasos: Dodge (11) [3d6.skill(11,2)] => [4,6,1] = 11 vs (13) or less Success! by 2 
GM: You'll need to spend a fatigue to make a long dodge.
Thasos: spent
Angry Ghosts: Ghost 13 steps back and hits Beltarne [3d6.skill(14,-4)] => [4,4,5] = 13 vs (10) or less Failure! by 3 
Angry Ghosts: Ghost 14 slams Marik from the flank [3d6.skill(14)] => [3,4,1] = 8 vs (14) or less Success! by 6 
Ghost 10 punches him [3d6.skill(14)] => [4,1,3] = 8 vs (14) or less Success! by 6 
Angry Ghosts: Ghost 20 steps past Alpha and swings at Marik [3d6.skill(14)] => [4,5,2] = 11 vs (14) or less Success! by 3 
Thasos: ((poltergeists are semi-solid?))
Shelley: Can I Intercept that?
Shelley: Alpha anyways.
GM: I... shield wall training? Sure.
Angry Ghosts: Ghost 15 smacks Gamma [3d6.skill(14)] => [5,3,6] = 14 vs (14) or less Success! by 0 
Shelley: Don't have shield wall training, I *think*. I was thinking the "attack of Opportunity" thing. Missed what angle that was at.
GM: Oh, no, he's not quite past you there, just using the staff reach.
Shelley: Ah, kk.
Shelley: Wish I had shield wall training. (double checks that they don't)
Shelley: newp, no perks.
Shelley: Gamma can... block at a -2 penalty?
GM: Right.
Marik: ((Frakkit, sorry. Roommate, moving, lots of stuff going on. >.<))>
Shelley: Block - Shield (Buckler) (11) [3d6.skill(11,-2+2 )] => [6,2,5] = 13 vs (11) or less Failure! by 2 
Shelley: Dang, he's boned.
Marik: Retreat and dodge ghost 14 with extra effort. Acrobatically dodge Ghost 10 with extra effort.
Angry Ghosts: Damage is [1d6+4] => [2,4] = (6).
Shelley: 1 doubled to two!
Marik: Dodge: [3d6.skill(10+3+2-2)] => 3d6.skill(10+3+2-2)
Marik: Dodge: [3d6.skill(10,3+2-2)] => [1,1,1] = 3 vs (13) or less Critical Success! [B556]
Marik: Acrobatics: [3d6.skill(14,0)] => [6,6,1] = 13 vs (14) or less Success! by 1 
Marik: Dodge 2: [3d6.skill(10,+2+2)] => [3,5,2] = 10 vs (14) or less Success! by 4 
Marik: So critdodged the slam, dodged the other.
Marik: Weapon slam, right?
GM: no, body slams from the two beside you, a staff hit from the guy in the distance.
GM: 10 and 14 are totally insubstantial.
GM: [3d6.crit_unarm()] => [3,1,2] = 6 You hit a solid object (wall, floor, etc.) & take crushing damage equalt to 1/2 of (your thrusting damage - your DR) (EXCEPTION: If attacking with natural weapons, such as claws or teeth, they break -1 damage on future attacks until you heal (for recovery, B422). [B557]
GM: [3d6.crit_hit()] => [3,3,1] = 7 If any damage penetrates DR, treat as major wound. See [B420] for major wounds. [B556]
GM: [3d6.crit_unarm()] => [6,3,3] = 12 You trip; make a DX roll to avoid falling at -4 if kicking or twice the normal penalty for a technique that normally requires a DX to avoid injury on even a normal failure (e.g., Jump Kick). [B557]
Marik: Extra effort dodge from the other slam, then.
Marik: Dodge 3:</B> [3d6.skill(10,+2)] => [5,5,2] = 12 vs (12) or less Success! by 0 
GM: So 3 fatigue spent?
Marik: Or the punch, or whatever it was.
Marik: Yup.
GM: staff swing!
Marik: I was attacked three times.
Marik: I succeeded three dodges.
GM: You rock, yes, yes.
Marik: Sorry, I thought you were implying that I needed to dodge again.
Angry Ghosts: Poltergeist 7 becomes insubstantial again.
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
Ghazeb: Get to his knees.
 5) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
Ghazeb: [3d6.skill(10,-10)] => [2,4,1] = 7 vs (0) or less Failure! by 7 
Thasos: step and attack #7
Thasos: da of course
GM: You're prone after dodging and dropping?
Thasos: oh
GM: I mean, so I guess you can make it at -4?
Thasos: you didn't mark it :P
Thasos: no i'l stand
Thasos: acrobatic stand?
GM: sure, acrobatics -6 I think.
Thasos: Acrobatics (15) [3d6.skill(15,-6)] => [4,4,4] = 12 vs (9) or less Failure! by 3 
GM: 'kay.
 6) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
** Thasos awkwardly gets to his knees. **
Marik: Fast-Ready (2): [3d6.skill(20,-3-2)] => [4,1,5] = 10 vs (15) or less Success! by 5 
Marik: Fast-ready both arrows, step back, and put them into Ghost 10 and Ghost 14.
Marik: 0 range, +3 acc, -3 fast-ready, +1 balanced, anything else?
GM: Nope.
Marik: Ghost 10: Deceptive -8/4 [3d6.skill(20,+3-3+1-8)] => [3,5,2] = 10 vs (13) or less Success! by 3 
Marik: Ghost 14: Deceptive -8/4 [3d6.skill(20,+3-3+1-8)] => [5,6,5] = 16 vs (13) or less Failure! by 3 
Marik: Boo.
Angry Ghosts: Dodge! [3d6.skill(9,-4)] => [4,3,4] = 11 vs (5) or less Failure! by 6 
Marik: Luck is up.
Marik: Ghost 14: Deceptive -8/4 [3d6.skill(20,+3-3+1-8)] => [6,1,5] = 12 vs (13) or less Success! by 1 
Marik: Ghost 14: Deceptive -8/4 [3d6.skill(20,+3-3+1-8)] => [3,2,3] = 8 vs (13) or less Success! by 5 
Angry Ghosts: Dodge! [3d6.skill(9,-4)] => [1,1,5] = 7 vs (5) or less Failure! by 2 
Marik: I like success.
GM: Damage?
Marik: Damage is [1d6+3] => [5,3] = (8) imp silver on Ghost 10 and [1d6+3] => [2,3] = (5) imp silver on Ghost 14.
GM: Hits ghost 3? [3d6.skill(9)] => [2,6,3] = 11 vs (9) or less Failure! by 2 
Narrator: The ghosts burn as Marik's arrows penetrate them and pass on.
 7) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Shelley: Beta topples to the ground, a limp heap of bones.
Marik: "What are the chances that these things are upset by meteoric iron?"
Shelley: Gamma runs forward before I forget him!
whispering to Shelley, Ghosts are not affected by meteoric iron, unless they're substantial in which case anything will hurt them. 
Shelley: Alpha turns and whacks Ghost 20 with an axe!
Shelley: Axe [3d6.skill(14,0)] => [4,5,3] = 12 vs (14) or less Success! by 2 
Angry Ghosts: Parry! [3d6.skill(10,2)] => [6,4,4] = 14 vs (12) or less Failure! by 2 
Shelley: Woo!
Shelley: Axe [2d6+2] => [3,1,2] = (6) cut
Shelley: Gamma is not the guy who ran forward! Epsilon did. Gama is no longer off balance!
Shelley: Gamma claws at Ghost 15!
GM: That everyone?
GM: Great.
 8) YOUR TURN NOW:: [25] Beltarne 
(on deck: [24] Wolfgang) 
Shelley: ?
Shelley: Does Gamma miss the entire turn?
GM: Yes, regains his balance.
Beltarne: Change Position to Kneeling!
Beltarne: ###
Shelley: AH, sorry> critresult disappeared in the buffer.
GM: okay.
 9) YOUR TURN NOW:: [24] Wolfgang 
(on deck: [24] Shelley) 
Shelley: "They're not magic! It'll just poke regular holes innem!"
Marik: "They're kind of misty, I don't think holes help."
Wolfgang: rapid strike the knight
Shelley: "Well then stab one when it isn't misty!"
GM: roll will at -2 first.
Wolfgang: telegraphed
Wolfgang: Will (10) [3d6.skill(10,-2)] => [5,4,3] = 12 vs (8) or less Failure! by 4 
Wolfgang: -2?
GM: you're at -4 on all actions as despair overwhelms you.
GM: Penalty reduces every round, but you have to reroll.
Beltarne: ((Do I need to roll will now as well?))
GM: Beltarne, yes.
Beltarne: Will (14) [3d6.skill(14,0)] => [1,6,5] = 12 vs (14) or less Success! by 2 
Beltarne: Yar!
Wolfgang: Rapid Strike [3d6.attack(20,+4-4-3)] => [6,5,5] = 16 vs (17) or less Success! by 1 [3d6.attack(20,+4-4-3)] => [4,1,5] = 10 vs (17) or less Success! by 7 
Wolfgang: Axe (Kopfen) [3d6+1] => [5,3,5,1] = (14) cut
Wolfgang: Axe (Kopfen) [3d6+1] => [2,3,1,1] = (7) cut
Wolfgang: any effect?
Narrator: Spectral blood spurts from the ghostly knight.
Wolfgang: also, have any of the ghosts been able to get off the ground?
Despairing Ghost: "Ah! What the hell?!"
GM: Yeah, they totally walk on air.
Wolfgang: "Call off your friends or die again!"
Wolfgang: step up and back then
 11) YOUR TURN NOW:: [24] Shelley 
(on deck: [24] Poltergeists and Such) 
Shelley: I am assuming that Spirit Empathy doesn't let me use Mind Control spells. I'll look it up later.
GM: No, totally does.
GM: You should get some benefit from it.
Shelley: Nice!
Shelley: That said - poulter 1, solid, desolid, intangible?
GM: semi-solid.
Shelley: ...
Shelley: Death Vision would be hilarious.
GM: weird.
Shelley: 3 seconds so no.
Shelley: Instead, Suck freekin' Terror stupid ghost. Step forward.
Shelley: Drop Terror in his hex. 1 radius, so I'm on the border of it. 0 range penalty. (Two can use that mechanic buster!)
GM: Go for it
Shelley: 4 energy, skill 16+1 for combat casting!
Shelley: Terror (Deathly) (16) [3d6.skill(16,-3)] => [2,1,4] = 7 vs (13) or less Success! by 6 for [4] => 4 FP
Shelley: Thats +1 not -3
Shelley: Success by 10
Shelley: Not a crit sadly.
Shelley: But RESIST THIS.
Angry Ghosts: Resist Terror [3d6.skill(12)] => [6,2,6] = 14 vs (12) or less Failure! by 2 
Shelley: "FLEE, REMNANT OF THE GRAVE, BEFORE MY AWEFUL POWER!"
Angry Ghosts: Fright check [3d6.skill(10,-3)] => [4,1,1] = 6 vs (7) or less Success! by 1 
Shelley: You're joking.
Shelley: Sigh.
Angry Ghosts: "You are no demon! You hold no fear for me!"
 12) YOUR TURN NOW:: [24] Poltergeists and Such 
(on deck: [29] Ghazeb) 
Shelley: spent from ER fwiw.
Shelley: Stupid poltergeist.
Angry Ghosts: Poltergeist 1 steps forward, turning insubstantial
Angry Ghosts: Poltergeist #7 kicks Ghazeb in the face [3d6.skill(12)] => [5,6,1] = 12 vs (12) or less Success! by 0 
Ghazeb: Parry [3d6.skill(10)] => [3,4,6] = 13 vs (10) or less Failure! by 3 
Angry Ghosts: Insubstantial damage!
Angry Ghosts: Poltergeist 4 steps forward, turning insubstantial
Angry Ghosts: 2 ghosts steps into Marik [3d6.skill(12)] => [5,3,4] = 12 vs (12) or less Success! by 0 
[3d6.skill(12)] => [3,1,6] = 10 vs (12) or less Success! by 2 
Marik: Failure by 4 and failure by 2 for shock penalties?
Angry Ghosts: Ghost 20 swings at Marik again [3d6.skill(14)] => [1,4,6] = 11 vs (14) or less Success! by 3 
Angry Ghosts: Nope, I took the -2 penalty of the top.
Shelley: Skeleton wishes he had Shield Wall training again.
Marik: (I can't actually tell how bad those shock penalties are)
Marik: Ah.
Angry Ghosts: Ghost 15 hits Gamma with his staff again [3d6.skill(12)] => [1,1,2] = 4 vs (12) or less Critical Success! by 8 [B556]
Angry Ghosts: [3d6.crit_hit()] => [5,5,5] = 15 The blow inflicts maximum normal damage. [B556]
Shelley: Poor guy.
Marik: Burn 3 more FP. Retreat from the staff, acrobatically dodge the second, and just hope for the third.
Angry Ghosts: Damage is 10 crushing!
Marik: <B>Retreating: [3d6.skill(10,+3+2)] => [2,5,3] = 10 vs (15) or less Success! by 5 
Shelley: 10 injury after DR and multiplication! Major wound!
Shelley: He's at 1 HP!
Marik: Acrobatics:</B> [3d6.skill(14,0)] => [2,3,3] = 8 vs (14) or less Success! by 6 
Shelley: HT (12) [3d6.skill(12,0)] => [3,3,4] = 10 vs (12) or less Success! by 2 
Angry Ghosts: Ghost 13 steps back and hits Beltarne with a staff [3d6.skill(14)] => [2,2,5] = 9 vs (14) or less Success! by 5 
Marik: Acrobatic Dodge:</B> [3d6.skill(10,+2+2)] => [3,3,2] = 8 vs (14) or less Success! by 6 
Marik: Dodge: [3d6.skill(10,+2)] => [2,1,5] = 8 vs (12) or less Success! by 4 
Beltarne: Axe * Primary parry [3d6.skill(14,-2+2)] => [1,5,3] = 9 vs (14) or less Success! by 5 
Beltarne: Beltarne burns a fatigue and parries!
Marik: ((For the record, guys, another round of that and I'm SOL.))
GM: Marik, was that all of yours?
GM: Okay.
Angry Ghosts: Ghost 3 advances!
GM: [3d6] => [2,2,3] = (7)
YOUR TURN NOW:: [29] Ghazeb 
(on deck: [28] Thasos) </td> </tr> </table>
Ghazeb: Stand, slashing ineffectually. Resist despair! [3d6.skill(10,-6)] => [1,1,6] = 8 vs (4) or less Failure! by 4 
 5) YOUR TURN NOW:: [28] Thasos 
(on deck: [28] Marik) 
Thasos: stand (free action?), step, and attack with DA
GM: Stand is a step.
Shelley: Committed attack for two steps?
GM: That's cool.
Thasos: thanks, Em, i'll do that
Shelley: Committed Attack 	Make 1 melee attack at +2 to hit; 1 step; 2 steps at -2 to attack; Cannot defend with limb used to attack and any other Active Defense is at -2; cannot retreat
Shelley: Just so you know what you're getting into.
Thasos: okay, i only have the +2 one on my thing, so ignore that part
Thasos: Meteor Hammer [3d6.skill(18,-4)] => [6,3,3] = 12 vs (14) or less Success! by 2 , COMMITTED: attack is +2, RAPID ATTACK: -3 to each of two attacks, may two targets if equidistant
Thasos: oops, that was DA not rapid
Narrator: Again, the minotaur's hammer passes through the insubstantial ghost.
 6) YOUR TURN NOW:: [28] Marik 
(on deck: [28] Skeletal Autonoma) 
** Thasos is getting aggravated, having seen the ghost just be solid a moment ago. **
Marik: Draw two arrows (normal ones); fast-load both; put them both into Ghost 20, firing straight through ghosts 10 and 14.
Marik: Fast-Load (2): [3d6.skill(20,-3-2)] => [5,3,1] = 9 vs (15) or less Success! by 6 
Marik: I have -1 range, +3 acc, -3 fast-load, anything else?
GM: Nope.
Marik: Bow: DA -4/2 [3d6.skill(20,+3-1-3-4)] => [1,6,4] = 11 vs (15) or less Success! by 4 
Marik: Bow: DA -4/2 [3d6.skill(20,+3-1-3-4)] => [1,5,5] = 11 vs (15) or less Success! by 4 
Angry Ghosts: Dodge! [3d6.skill(9,-2)] => [3,5,3] = 11 vs (7) or less Failure! by 4 
Angry Ghosts: Dodge! [3d6.skill(9,-2)] => [6,2,5] = 13 vs (7) or less Failure! by 6 
Marik: Damage is [1d6+3] => [4,3] = (7) and [1d6+3] => [2,3] = (5) imp
Angry Ghosts: "I'll take your life, you!"
 7) YOUR TURN NOW:: [28] Skeletal Autonoma 
(on deck: [25] Beltarne) 
Marik: The cover may take 2 damage, if they're Diffuse instead of Insubstantial.
Beltarne: ((If the arrows have been passing through the ghosts, does that hit all 3?))
GM: They're insubstantial, it wasn't a silver arrow.
GM: I have notes!
Beltarne: ((Ah, K))
Shelley: Epsilon: Move up to Polter 1, make a rather pointless Wild Swing from the side.
Angry Ghosts: Dodges to no effect.
Shelley: Gamma: Claw in frustration at Ghost 15, who has GOT to run out of those criticals eventually.
Shelley: Brawling * Punch [3d6.skill(14,0)] => [6,5,5] = 16 vs (14) or less Failure! by 2 
Angry Ghosts: Doesn't need to.
Shelley: Alpha steps into Ghost 20's flank and attacks while he has a shock penalty! 
Shelley: Izzat a flank?
Shelley: If not I'll do a committed to get to flank.
GM: Yep!
Shelley: Sweet, No committed needed then.
Shelley: Axe [3d6.skill(14,0)] => [5,3,4] = 12 vs (14) or less Success! by 2 
Angry Ghosts: Parry [3d6.skill(10,2-2)] => [4,2,6] = 12 vs (10) or less Failure! by 2 
Shelley: Axe [2d6+2] => [4,5,2] = (11) cut
Shelley: Hurray!
Angry Ghosts: The ghosts scream it panic and flee in many directions, most disappearing into the ground or flying out of reach
Narrator: Sadly, the faun ghost continues droning on, an endless litany of despair.
Beltarne: End combat? Still on automata turn?
GM: End of combat.
Beltarne: Stand and start healing Marik.
Beltarne: "Lass, is something coming?"
GM: You're still subject to the will checks for the drone of despair.
Beltarne: ((Any penalty for Major Healing?))
GM: Well, make a Will roll.
Beltarne: We move out of the range
** Shelley looks around with all six senses for any new undead onslaught. **
Beltarne: Will (14) [3d6.skill(14,0)] => [5,5,4] = 14 vs (14) or less Success! by 0 
Thasos: how's Ghazeb doing?
GM: alright, that's easy enough.
Shelley: Per (12) [3d6.skill(12,-3)] => [5,4,3] = 12 vs (9) or less Failure! by 3 
Shelley: gah, gotta fix that -3.
GM: Thasos and he stumble out of range, and soon are the usual self.
Shelley: It's +4, not -3
Beltarne: Major Healing (Holy) (15) [3d6.skill(15,1)] => [2,4,2] = 8 vs (16) or less Success! by 8 Includes: +4 from 'Power Investiture (Holy)'
Marik: ((Wait what? They were winning, why'd they go?))
GM: Shelley doesn't spot any undead except the faun ghost.
Shelley: So Success by 7 if I needed a check for Detect Undead.
Shelley: They break down and flee after a certain percentage are beaten.
Shelley: It was in the monster description I got last session from my Undead Lore check :D
** Marik waits for that heal, then begins looking for his arrows. Search? **
Beltarne: ((Kevin, you're up 8 HP))
** Thasos points at Ghazeb, thumps his own chest, then slaps the knife-edge of his hand into his palm. **
GM: Make a Will roll before Searching if you go into the despair zone.
Marik: ((Cheers))
** Shelley limps over to the rest and tries to patch up poor Gamma and Beta. **
Marik: Will: [3d6.skill(12,0)] => [5,5,5] = 15 vs (12) or less Failure! by 3 
Marik: Sigh.
Shelley: Zombie (Deathly) (16) [3d6.skill(16,-3)] => [2,5,1] = 8 vs (13) or less Success! by 5 for [0] => 0 FP
Ghazeb: "Thasos, I really don't want any sheep right now. Actually I do. Do you have any?"
** Shelley glares at the -3 **
Wolfgang: "Where did they go?"
Shelley: Zombie (Deathly) (16) [3d6.skill(16,0)] => [3,2,6] = 11 vs (16) or less Success! by 5 for [0] => 0 FP
GM: Marik, search roll at -5.
GM: You can just pick up the silver arrow, of course.
Marik: Search: [3d6.skill(16,-3-2+2)] => [4,1,2] = 7 vs (13) or less Success! by 6 
** Thasos opens his mouth to yell at Ghazeb, and hastily shuts it. He shakes his head. **
GM: Got all your arrows back then Marik. 
Beltarne: "Apparently they don't like being killed twice."
Marik: ((+2 for acute vision - it was Vision-based last time.))
Wolfgang: "What about this one?"
GM: Shelley's zombies recover [1d6] => [2] = (2) and [1d6] => [3] = (3)
Shelley: "They're not gone forever. But we're breaking them down into smaller groups."
Shelley: And they'll all be back tonight or tomorrow.
Beltarne: "Former associate of Scydd's I believe."
Shelley: 
Skeletal HPs	
Alpha: 	8
Beta: 	-3
Gamma: 	4
Delta: 	4
Epsilon: 	13
Shelley: Izzis right?
Beltarne: ((There a penalty to use First Aid on yourself?))
Wolfgang: "I mean should I hack at it some more or not"
Beltarne: ((Cause there should be)
GM: That's right, Shelley.
GM: Beltarne, -5 for yourself.
Beltarne: "Leave him be"
Ghazeb: "Ghazeb will fix." [3d6.skill(10,1)] => [5,2,6] = 13 vs (11) or less Failure! by 2 
** Beltarne eyes the bandage critically. **
** Shelley shouts at the mopey ghost. "Ho, sad and noble sir. What name were you known by in your days of glory?" **
GM: Beltarne heals 1 hit from Ghazeb's bandaging, which is sloppy.
Beltarne: "Thank you my friend"
** Beltarne tightens some gauze **
GM: Well, shit, you have Spirit Empathy, huh? Roll Diplomacy.
Shelley: Diplomacy (12) [3d6.skill(12,0)] => [3,2,4] = 9 vs (12) or less Success! by 3 Conditional: +2 from 'Charisma' when making Influence rolls
Shelley: Yep. Comes up on occasion.
Shelley: Not much point fast talking a zombie, but ghosts are handy.
** Thasos sits to rest. **
Despairing Ghost: "I... there was no glory. There was no nobility. All was lies. I thought myself to be the great Ewan Oaksilver, defender of the Light... but it was all lies."
Shelley: "Who was the fiend who lied to you, Sir Oaksilver, to leave you so diminished?"
Despairing Ghost: "It was the demons that proved the failure of the Light! I thought I could hold them back, I thought I could save these poor people. But it was all for naught. All is for naught. Darkness always comes."
Marik: "Wait, where was White Pines, again?"
Beltarne: "North, in the mountains. Scydd and his companions were slain by a horde of demons summoned by Samuel, I believe."
Shelley: "Darkness always comes, Sir Oaksilver, but the Light always stands against it. We are here to drive it back again, with your blessings Sir!"
** Shelley stands up and flourishes her holy symbol proudly. **
Shelley: (( why yes, I remembered to buy one. ))
Marik: ((A necromancer with a holy symbol, that is /awesome/.))
Despairing Ghost: "There is no hope. There are no blessings. Darkness always comes."
Shelley: (( necroTECHNICIAN thank you. ))
** Beltarne gawks at Shelly for having a holy symbol that isn't a crucified kitten or something. **
Shelley: My kingdom for an Extasy spell and my Spirit Empathy.
Despairing Ghost: "We were betrayed into the darkness. No matter how we strive, the Lightsworn will always be betrayed. Darkness..."
Shelley: "Name your betrayer! Don't let him cower in shadow, Sir Oaksilver!"
Wolfgang: "Gah, so gloomy, no wonder they lost."
Despairing Ghost: "Davin? He doesn't cower in the shadow. He made his bargain and now he pays the price eternal. Life eternal. Pain eternal." He considers... "His continued life is proof of the unjustice. I strived, but died! He betrayed, but lives!"
Beltarne: "Where is he, Sir Oaksilver?"
Despairing Ghost: "Does it matter? No, he is imprisoned eternal, beyond your reach."