Armor of Faith

Armor of Faith is the name of two modified advantages with different bases.
==Fantasy==
http://www.sjgames.com/pyramid/sample.html?id=5085
:One thing that a person with True Faith can do is to bless other people.
:Such a blessing lasts until it's needed, but then is used up.
:One possible blessing would be one use of the Heroic Feats version of Blessed.
:Another is Armor of Faith, defined in GURPS Fantasy: a single use of defensive Luck, with a Pact requiring fulfillment of a minor vow (for example, paying for a mass of thanksgiving).
This refers to what's found in the middle column of page 128 of GURPS Fantasy and uses the special modifiers of Defensive and Pact for Luck
==Monster Hunters==
This is Damage Resistance under the Mysticism abilities on page 43 of Monster Hunters 1
It is significant as a 2011 example of No Signature being applied to DR, which contrasts with PK's later 2016 work on Sorcery: Protection and Warning Spells which uses Utter Dome as DR with Visible.
category:advantages