Ayvoid Security Force

"They care about nothing other than the homeworld, which makes being a colony's Security Chief fun as you can do whatever you want." Jarellia Valk on the ASF.
The Ayvoid Security Force, or ASF, is the combined military and government of the Ayvoid species.
==Overview==
Formed as a political splinter group in the early 1600s shortly after the Ayvoid species first achieved space flight and encountered their first alien life form, the ASF managed to get elected in the late 1600s after campaigning to protect the Ayvoid from anything the galaxy threw at them, from both internal and external threats, and a general disgust at the main Ayvoid political parties which had been stuck in a stagnant cycle of promising everything but never delivering anything they promised, instead bickering between themselves for centuries.
Shortly after they were elected, the ASF started to both implement their promised policies and take over the Ayvoid democracy and turn it into a dictatorship with their current party leader, Varal Nalm, installed as the new ruler of the Ayvoid species. Before the century was out, the ASF had completely changed the Ayvoid from a democratic and exploratory species into a dictatorial and insular species. However, the first few years of transition got mass public appeal, as ASF forces had a noticeable presence not just on Avia but it's expanding number of off-world colonies and reduced crime to their lowest levels in several centuries.
In 1701, the ASF organised a great push for off-world colonisation after previously ignoring and almost denouncing the existing colonies, to round the number of Ayvoid off-world colonies to a neat 100. The 78 new colonies would have to serve some productive purpose unlike the existing 22, which resulted in many of the new 78 colonies having minimal populations often rivalled by a single city on Avia and primarily consisting of huge-scale farms, mining and/or manufacturing.
Most Ayvoid accept that the ASF have made life safer and the cost of freedom in choosing their rulers was worth giving up, especially in the early years of ASF rule where the bulk of the Ayvoid population had lived through several decades of useless political parties that would promise anything to get elected but then fail to actually deliver on their promises and would occasionally deliver the opposite of what they promised. After the Ayvoid who had lived through the useless Ayvoid democracies had died from old age, there were growing anti-ASF movements which wanted to go back to being a Democracy seeing it as a better form of rule without actually seeing how poorly it had worked for the Ayvoid in the past. The pro-democratic movements resulted in the ASF getting more oppressive, and eventually gave birth to a dedicated ASF Intelligence division being founded in 1798 to spy on the Ayvoid population.
The nature of the ASF is best seen not on a species-wide level, but more on a local level, as how oppressive the ASF can be often comes down to the individual ASF officer in control of an area, with power-hungry thugs, benevolent leaders and pretty much everything in between being noted to exist within the ASF. As a result most anti-ASF movements tend to gain the most traction in places where the local ASF leader is abusing their power. Internal ASF measures to deal with local leaders who abused their powers were present from the start, but were always slow affairs due to the often hereditary nature of the higher positions, although the measures did speed up when ASFI was formed.
==Rank Structure==
The ASF has a weird rank structure, using both political ranks and military ranks which merge into one. Security Chief is limited to 2 per colony, but is not limited on the homeworld.
*Security officer grade 1: SOG1, The lowest rank, and the most numerous. Grade 1 officers act as crewmen aboard Ayvoid starships and serve as foot soldiers.
*Security officer grade 2: SOG2, Generally have some skills, and tend to fill higher roles on starships. They also serve as pilots for fighter and shuttle type vessels.
*Security officer grade 3: SOG3, Mandatory knowledge of something important, and normally fill the top roles aboard starships short of captain, there are normally only a few Grade 3's aboard a starship and they normally fill the first officer and department chief roles.
*Security Chief: SC, Security chief's often serve as starship captains and regional commanders on Avia being both the local military leader and local political leader, but those on the colonies serve a role as commander of their colonies in a system that requires 2 per colony, with one senior and one junior. These are of equal rank, but the senior/junior distinction exists to distinguish the two. Outside of starship captaincy, Security Chief is often a hereditary role.
*Colony Chief: CC, Colony Chiefs give orders to the colonies, and co-ordinate fleet movements, there are only 100 of them on a permanent basis.
*Commanding Officer: CO, The Commanding Officer controls the entire ASF, but has a group of lower ranking officers to assist. They notionally have complete control of Ayvoid society and are the final say on laws. Like Security Chief, the Commanding Officer of the ASF is a hereditary position.
==Intelligence==
Ayvoid Security Force Intelligence, ASFI or Intelligence for short, is a secretive and feared arm of the ASF.
Founded in 1798 by Jarin Valk and headed as of 1846 by Karellia Valk (Jarin's "Daughter"), ASFI focuses mainly on intelligence gathering on both the Ayvoid themselves as well as neighbouring species, including those not known to the rest of the ASF; those who official first contact has been made; as well as those who are known to the Ayvoid, but have made no official first contact.
Agents of the ASFI wear a black variant of typical Ayvoid uniforms as well as mounting armour plating to give them a more fearsome appearance.
The ASFI command a single fleet of uprated Starships which do not appear on any official listings; are painted black; and have more armouring not only to protect the data onboard, but also to shield any energy signatures which would make them easily detectable.
Uniformed ASFI officers are a rare sight on Avia or the 100 Colonies, often being sent into deep space and being based on the completely off the records Colony 101.
===Intelligence Ranks===
Snitch - The lowest intelligence rank, holds no power in the ASF and is only used to recruit new members into intelligence from both the civilian and ASF populations. Recruits who perform well at secretly feeding information to a designated place without being noticed can progress beyond the rank of Snitch.
Spy - Equivalent to a Security Officer Grade 2 in power and by far the most numerous intelligence rank. Spies typically serve aboard starships as crew as well as covertly gathering information on the Ayvoid species.
Agent - Equivalent to a Security Chief in power, Agent's often captain ASFI owned Starships and fill the department head roles.
Intelligence Chief - Wielding significantly more power than a Colony Chief, but slightly less than Commanding Officer, the Intelligence Chief manages the ASFI as well as leads their raids. While Jarin Valk never physically took part in an ASFI raid while Intelligence Chief, he would command from the ASFI Flagship. However, his "Daughter" would quite happily personally lead an ASFI raid herself, taking extreme joy in making sure there are never any witnesses.
==Notable Members==
*Jarellia Valk - Security Chief of Colony 65
*Security Chief Del - The other Security Chief of Colony 65
*Kerienia Nalm - Commanding Officer
*Karellia Valk - Intelligence Chief
*Jarin Valk - ASFI Intelligence Founder
Category:Ayvoid
Category:Factions
Category:Militaries