Race into Space

Race into Space is a video game originally created by programmer Jan Tussi in 1985. It has been published on several platforms and had a dispute over its ownership at one point between Arselo Ltd. and Gamesworld; the dispute was resolved by giving the rights back to Tussi in 1996.
Race into Space is based around an astronaut in a starry sky background. There are platforms the astronaut can jump on, including normal, spiky, broken (disappear when stepped on), invisible (flashing up every 2 seconds) and others created by other adaptations. Points are gained for ascending higher or killing enemies; platforms become sparser and sparser, and the enemies more common, as the game goes on and the game ends when the astronaut either falls into the bottom of the screen due to automatic scrolling or dies due to spiky platforms.
Race into Space is estimated to have been downloaded 160 million times -- 80 million paid and 80 million as freeware, available for over 60 platforms. It is rooted in Red pop culture as game imagery has extended into mainstream TV shows and movies. The game is also subject to studies on its theoretical complexity and effects on human neurology.
The score attack record for any game following Jan Tussi's original scoring system is 2,966,100 points, achieved by Cal Hallows. The time attack record for Redteknika's "Story Mode" of the game, the most popular variant with finite gameplay, is 18:11 without using shortcuts by Rudy Palleni and 10:07 with shortcuts by "andrew5".
Category:Technologies