Gear/Ammo SRM (CLAN)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Clan
Manufacturer: CLAN
Clan Grade SRM Munitions are mostly equal to their IS Counterparts but able to be fired from the more advanced Launchers. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	75000	All 	All
* Missile has 3 HP.
* SRM-(C) Ammo - 100 Shots
* 86 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
100 	86 	5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACH-I 	ACH-X 	ACW-1
ACW-2 	ACW-A 	ACWII-B
ACWII-C 	ADR-I 	ARN-1
ARN-JJ 	AV2-OD 	BAL-U
BAS-P 	BAS-T 	BC-1
BC-2 	BKL-D 	BKL-PRIME
BKL-S 	BKL-T 	BKT-1
BL-IIC-KNT 	CAT-1 	CAT-P
CGX-E aka ASWANG E	CLNG-D 	COM-IIC
COM-IIC-Z 	COU-D 	CPLT-R1
CRD-10T-LAM 	CRS-U 	CYTL-B
DCW-1 	DCW-4 	DLR-OA
DV-IIC-I 	DV-IIC-III 	DW-PRO
EBJ-C 	EBJ-PRIME 	ERY-X009
EXB-C 	EXE-D 	EXE-J
FF-C 	FF-D 	FFL-C
FLM-2 	FLM-3 	FLM-A
FLM-B 	FLM-C 	FLM-D
FLM-PRIME 	FM-PRIME 	FM-T
FM-X 	GAR-PRIME 	GLD-7R/SFSF
GLD-9SF 	GLT-IIC 	GRD-D
GRD-T 	GTL-RSC 	HAV-A
HBR-F 	HBR-M 	HBRII-T
HCT-RX 	HEN-E 	HEP-4R
HFN-B 	HLF-3 	HLF-COL
HMD-X 	HMR-NI 	HMR-RSC
HND-4 	HND-GP 	HWR-6
IFR-B 	IFR-G 	IFR-H
IFR-I 	IFR-PRIME-EWR 	INF-NOR
IOS-B 	ISM-1 	JAG-1
JHK-03 	JLP-C 	JLP-KW
JPH-C 	JR7-IIC-1 	JR7-IIC-5
JVN-12N 	KF-B 	KF-COL
KF-XP 	KHP-8R 	KNF-A
KNF-G 	KS-1 	LBK-F
LGB-RX 	LIBR-D 	MDD-A
MDDII-O 	MED-1 	MED-3
MED-Z 	MLX-B 	MLX-I
MLX-M 	MLX-T 	MNK-1
MNK-101 	MNK-102 	NGA-C
NGA-D 	NTG-E 	NTS-C
NUW-M 	NUW-PRIME 	NVA-C
OGR-1 	OGR-2 	ON1-IIC-1
ON1-IIC-A 	ON1-IIC-B 	ON1-IIC-C
OW-RSC 	PCR-B 	PCR-G
PCR-X-B 	PNT-9C 	PNT-IIC
PTM-B 	PTM-R 	PTS-01
R-III-PRIME 	R-III-XP-PRIME aka RYOKEN III-XP PRIME	RNC-RX
ROT-D 	RPT-RX 	RVN-G
S-YR-3LAM 	SCR-D 	SHC-TC
SHC-X 	SHD-IIC-11 	SMN-A
SMN-AA 	SMN-B 	SMN-G
SMN-I2 	SMN-Q 	SSR-1
SSR-3 	SSR2-1 	STK-9F
STO-4X 	SVG-L 	TBR-1
TBR-1-J 	TBR-2 	THR-1
THR-2 	THR2-1 	TKR-X-B
TW-BH2 	TW-KHCM 	TW-S
TWF-5 	UM-RISC-III 	UMS-R9999
URS-1 	VLK-II-LAM 	VLTIII-A
VLTIV-PRIME 	VND-RSC 	VPR-F2
VPR-PRIME 	VPR-W 	WHK-B
WHK-E 	WHK-I 	WHM-6G
WHM-LAM-IIC 	WMR-IIC-1 	WMR-IIC-2
WMR-IIC-10 	WMR-IIC-12 	WMR-IIC-13
WMR-IIC-ML 	WSP-2K 	WVE-IIC
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2