Republic (government) (Civ1)

Republic is a government available with The Republic, an ancient technology.
== Civilopedia entry ==
The "republican" form of government encourages greater economic freedom among the
people and leads to dramatic increases in trade. More trade means more
luxuries, tax revenues, and science research. However, under a republic war
is much more difficult to wage because military units not in their home city
cause one citizen to become unhappy. Most cities can therefore only afford to
have a few military units on campaign without risking civil disorder. The
republic becomes especially useful when your cities have grown quite large,
because the increase in trade is very helpful in providing luxuries and
maintaining a reasonable rate of technology advance.
*+1 trade bonus in all tiles that already produce trade.
*Every unit outside their home city causes 1 unhappiness. (exceptions: settlers, transports, diplomats, caravans)
*Units cost 1 shield of maintenance. Settlers consume 2 food units.
*Can't declare war, and must accept all peace treaties.
*Very Low Corruption.
Advisors are Greeks in the ancient era and Americans in the modern era. The leader is known as a President.
Women's Suffrage wonder reduces the unhappiness penalty for units outside the city to 0.
Category:Governments (Civ1)