Holy Power (ability)

Holy Power (ability) is a 1st level innate ability only usable by a cleric with a Priest of Tempus kit. It imbues the priest with the strength and skill of a fighter of the same level.
It is similar to the Holy Power priest spell, however this innate ability version is activated with a 1 casting time, is a level 1 spell, and has different scaling.
This innate spell ability is accessible from the character's "Special Abilities" button, which opens a menu bar allowing selection. Player's using a game platform with a keyboard interface can use the F12 shortcut.
==Description==
==Gameplay==
The caster applies this spell to self only.
When the spell cast is finished, the a "holy pillar of light" graphic renders onto the priest, as well as a brief color glow.
A player character will show an icon (No. 60) titled "Holy Power" on their portrait for the spell's duration.
At this time the spell's effects will modify three separate values upon the caster:
* Strength attribute is set to 18/00 - even if it may have been greater than that before the spell cast.
* The caster's base THAC0 modifier is set to a specific value, commensurate with that of a Fighter class of the same level as the priest's caster level - For example, a 7th level Cleric has a base THAC0 of 16, and this spell changes it to that of a 7th level Fighter, which is 14, which improves the caster's base THAC0. 
* An extra +1 Hit point is added to the caster's maximum hit point modifier for each level of the caster, from +1 up to +20 - these extra HPs aren't permanent, and disappear when the spell expires or is removed.
The spell has a variable duration, dependent on the caster's priest level, lasting up from 1 to 20 rounds - a sound effect will audible signifying the end of the spell.
This spell isn't cumulative with another Holy Power spell - they won't "stack" effects, and the most current casting replaces the previous spell cast.
This spell can be removed with any applicable Dispel Magic effect.