Gibbage

Gibbage is a fighting game developed by Size Five Games, and it was officially released on April 25, 2006, for the Windows platform.
In the game, players engage in intense battles where they control two characters called clones. Each player has their own clone, and these clones spawn from power booths. These power booths have a power level that decreases continuously over time. To prevent the power level from reaching zero, players need to collect power cubes scattered throughout the game and return them to their respective power booth. These power cubes help maintain the booth's power level and sustain the player's ability to spawn new clones.
Equipped with a weapon known as a Gibber, players can defend themselves and attack their opponents. The goal is to destroy the enemy's clone while protecting their own. When a player's clone is destroyed, they lose a portion of their power, and they must wait for a new clone to be created before they can continue the fight.
During gameplay, power-up items occasionally appear, providing various upgrades and effects to the players. These power-ups can grant additional Gibbers, powerful rocket launchers, or even temporary abilities to freeze opponents or reduce them to just one hit point, making the battles even more intense and unpredictable.
The game continues until all but one player's power level has been reduced to zero. The remaining player is declared the winner and emerges victorious from the fierce battles.