Gold Mine

==Description==
This mining facility is essential for collecting gold.
==Info==
Level	Build/Upgrade Costs	Build/Upgrade Costs	Build/Upgrade Costs	Build/Upgrade Times	Sell Price
Level	Gold 	Crystal 	Castle Level 	Build/Upgrade Times	Sell Price
1 	6000 	800 	1 	Instant 	2100 Gold
280 Crystal
2 	3000 	600 	6 	90 Minutes 	2100 Gold
280 Crystal
3 	5000 	1000 	11 	180 Minutes 	2100 Gold
280 Crystal
4 	8000 	1600 	16 	270 Minutes 	2100 Gold
280 Crystal
5 	12000 	2400 	21 	360 Minutes 	2100 Gold
280 Crystal
Hours / Level	1 	1 	2 	2 	3 	3 	4 	4 	5 	5
Hours / Level	15px	15px / Hour	15px	15px / Hour	15px	15px / Hour	15px	15px / Hour	15px	15px / Hour
1 Hour 	300 	300 	340 	340 	380 	380 	420 	420 	460 	460
3 Hours 	765 	255 	867 	289 	969 	323 	1071	357 	1173	391
6 Hours 	1260	210 	1428	252 	1596	266 	1764	294 	1932	322
9 Hours 	1484	164 	1683	187 	1880	209 	2078	231 	2276	253
Note: Level 5 upgrade is available from Castle Level 21
===Gold Mines per Player Level===
#Player Level 2
#Player Level 4
#Player Level 8
#Player Level 11
#Player Level 15
#Player Level 19
===Gold Mine Misc.===
*The Gold Mine is a 5x5 square building.
*Maximum of 6 Gold Mines.
A Gold Mine upgrade has a payback cost in the sense that you spend Gold and Crystal as well as time (while it is upgrading, it is not making Gold). Furthermore, building a Gold Mine has similar invested costs. We calculate the TrueCost of a Gold Mine build/upgrade by taking its Gold cost + its Crystal cost (multiply by 5 for Crystal to Gold value ratio) + its downtime Gold cost. Example: Upgrading a level 1 mine is GoldCost(3,000)+CrystalCost(600x5=3,000)+TimeCost(450) = TrueCost(6,450). Therefore the first upgrade has a Gold cost to you of 6,450. Then assuming you can use a Gold Mine non-stop at 1 hour sets(highly unlikely), your increased Gold revenue produced is 40 per hour. So in order to be paid back the cost to you, it will take 161 hours of peak mining or 6.7 days of non stop hourly mining. The following chart breaks down the TrueCost and Hours needed for all level of upgrades:
Upgrade Level	Gold Cost in Gold	Crystal Cost in Gold	Time Cost in Gold	Total Cost in Gold	Gold Increase Peak Hour	Peak Break Even Hours
1 	6,000 	4,000 	0 	10,000 	300 	34 Hours or 1.4 Days
2 	3,000 	3,000 	450 	6,450 	40 	161 Hours or 6.7 Days
3 	5,000 	5,000 	1,020 	11,020 	40 	276 Hours or 11.5 Days
4 	8,000 	8,000 	1,710 	17,710 	40 	443 Hours or 18.5 Days
5 	12,000 	12,000 	2,510 	26,510 	40 	663 Hours or 27.6 Days
These are peak hours for paying back the TrueCost. Anything less than 1 hour mining cycles causes the payback for a mine or upgrades to be even more severe. It should be noted that the mines will payback upgrades and costs concurrently. In otherwords, if you make 2 Upgrades at the same time, both upgrades are being paid back at the same time. So if a level 30 player built a Mine and upgraded it straight to level 5, it would be paid off completely in a total of 27.6 days of non-stop 1 hour mining. As a general average, based on typical power mining (1 hour reps for most of a day + 9 hour rep while player sleeps) the Building of a Mine takes 2 days before it is paid back, Upgrade to level 2 takes 1 week, Upgrade to level 3 takes 2 weeks, Upgrade to level 4 takes 4 weeks and Upgrade to level 5 takes 6 weeks. A casual player, who 1 hour reps while playing, does a 9 hour rep while working and a 9 hour rep while sleeping can expect an additional 1-2 weeks across the board respectively.
Category:Gold Mine
Category:mining
Category:Mine
Category:Crystal 
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Category:Building
Category:Gold
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Category:Basic Buildings
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