Red Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class, instead they have to take a Dragon Kit instead. Only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Red Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	9
1 	Hatchling 	0-5 	250,000 	9
2 	Very young 	6-15 	750,000 	11
3 	Young 	16-25 	1,250,000	13
4 	Juvenile 	26-50 	1,750,000	15
5 	Young adult 	51-100 	2,000,000	16
6 	Adult 	101-200 	2,250,000	17
7 	Mature adult	201-400 	2,500,000	18
8 	Old 	401-600 	2,750,000	19
9 	Very old 	601-800 	3,000,000	20
10 	Venerable 	801–1,000 	3,250,000	21
11 	Wyrm 	1,001-1,200 	3,500,000	22
12 	Great Wyrm 	1,200+ 	3,750,000	23
==Hit Dice & THAC0==
* Age of the Red Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior's THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
==Proficiencies==
 Red Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
5 	2/3 	4 	2 	1
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A red dragon's claws cause 1d10 points of damage, plus its combat modifier. Its bite uses 3d10 damage, plus modifier.
Breath Weapon: A red dragon's breath weapon is a searing cone of fire 90 feet long, 5 feet wide at the dragon's mouth, and 30 feet wide at the end. Creatures in the path of the cone can save vs. breath weapon for half damage. (See "Red Dragon Information by Age Class" table, at bottom of article, for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: IntimidationCWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Red Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Red Dragon Abilities==
Special Abilities:Special and Innate Abilities (CWS)
* can communicate with any intelligent creature (16% chance at hatchling, 5% increase at each new age category);
* spells and magical abilities at 9th level plus combat modifier;
* immune to fire.
Innate Abilities:
* Young: affect normal fires three times per day;
* Juvenile: pyrotechnics three times per day;
* Adult: heat metal once per day;
* Old: suggestion once per day;
* Very Old: hypnotism once per day;
* Venerable: detect gems three times per day.
Detect gems allows a dragon to know the number and kind of precious stones within a 100-foot radius for a duration of one round.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
* Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
* Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Red Dragon Information by Age Class==
 Red Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC 	Breath Wpn.	Spells (W/P)	MR
1 	+1 	Nil 	Nil 	1-12 	3-12 	0 	2d10+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	12-23 	12-21 	-1 	4d10+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	23-42 	21-30 	-2 	6d10+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	42-61 	30-49 	-3 	8d10+4 	1 	Nil
5 	+5 	15 yards 	+2 (+6) 	61-80 	49-68 	-4 	10d10+5 	2 	30%
6 	+6 	20 yards 	+3 (+7) 	80-99 	68-87 	-5 	12d10+6 	21 	35%
7 	+7 	25 yards 	+1 (+5) 	99-118 	87-106 	-6 	14d10+7 	22 	40%
8 	+8 	30 yards 	0 (+4) 	118-137 	106-125 	-7 	16d10+8 	22 	45%
9 	+9 	35 yards 	-1 (+3) 	137-156 	125-144 	-8 	18d10+9 	222 	50%
10 	+10 	40 yards 	-2 (+2) 	156-165 	144-153 	-9 	20d10+10 	2221/1 	55%
11 	+11 	45 yards 	-3 (+1) 	165-174 	153-162 	-10	22d10+11 	2222/2 	60%
12 	+12 	50 yards 	-4 (0) 	174-183 	162-171 	-11	24d10+12 	22221/21 	65%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races