Report 24

Report #24
Skillset: Blademaster Skill: Impale/Pinleg
 Org: Ebonguard Status: Completed Aug 2008
Furies' Decision:
We are going with #2.
Problem: Currently, Impale and Pinleg function differently (while being the same
mechanic). Impale (the gut affliction) makes both the target AND the wielder of
the weapon prone with either one or two weapons inserted into the target's body.
Pinleg (the leg affliction) makes ONLY the wielder of the weapon prone with
either one or two weapons inserted into the target's body. It doesn't make much
sense that they work differently in this case, especially when it's considered
that someone who has a sword stuck through their leg should have as much
difficulty (if not more) dodging blows than the person who stuck the sword into
them. However, mechanics-wise, pinleg/impale making the victim prone is
extremely powerful, and as such, pinleg should not be made to make the victim
prone either
[A: 0 R: 0] Solution #1: Just remove the "prone" flags from the attacker-side.
 Do NOT make pinleg prone the victim, but impale still
 should (as the gut is protected by Trueshield
 already).
[A: 0 R: 0] Solution #2: Remove the prone flags as in solution 1, but make it
 so that having a weapon stuck in someone means you
 cannot parry with that weapon (such as if that arm
 was amputated). Thus, having a person 2x pinned or
 impaled would mean you could not parry, but you would
 still be able to dodge.
[A: 0 R: 0] Solution #3: Some other equitable solution goes here.