Mantra (ability)

Mantra is a recurring ability from the Final Fantasy series. The ability is normally associated with the Monk job, with its effects varying with each appearance.
Despite sharing similar English names, it is not related to the recurring Blitz ability used by Sabin Rene Figaro in the SNES and PlayStation releases of Final Fantasy VI, later corrected to Chakra in future releases.
==Appearances==
===Final Fantasy XI===
Mantra is gained upon reaching 75 and spending the requisite number of Merit Points. Mantra increases all party member's HP by 4%, 8%, or 12% depending on the level of Mantra merit the Monk has. It can be used once every 10 minutes and the duration of the HP increase is 3 minutes.
===Final Fantasy XIV===
Mantra is an ability learned by Pugilists at level 42. When activated, it increases the HP recovered from healing magic by 20% for the user and every party member within 7 yalms for a duration of 15 seconds. It has an instant cast time, and has an independent recast time of 120 seconds.
Before the release of Stormblood, Mantra can be cross-classed onto every Disciple of War and Magic. When activated, it increases the HP recovered from curative magic by 5% for the user and every party member within 25 yalms. The removed trait Enhanced Mantra increases this healing to 20% at level 48.
===Pictlogica Final Fantasy ≒===
===Final Fantasy Record Keeper===
Mantra is a follow-up attack caused by Prishe's Unexpected Assault Mode after using her Hundred Fists Sync Soul Break. The attack deals three physical lightning, ice, and non-elemental attacks to one enemy, while also briefly raising the elemental attack levels of all allies by 1. It can only be triggered by any normal physical attacks and abilities used by Final Fantasy XI heroes other than Prishe.
==Etymology==
Category:Monk abilities in Final Fantasy XI