Bordril

=== History ===
Bordril gets its beginnings by its name shake. The Bordril Fawl, which is really more of a confederation of Fawl Clans that decided that their cousins on the rest of the continent were far to passive and a bunch of pushovers. The Bordril Fawl had a tradition of battling for mates but also raiding their passive cousins. This has lead to the average Bordril Fawl to be 7 inches taller with about 40% more muscle proportionately. When the humans came in droves raping the land, the Bordril Fawl were the only ones putting up resistance in the form of violence with violence. Bordril was not officially conquered till EII 1765, almost 1500 years after Captain Khatibi arrived in Nor’hardt. They were conquered by humans who ironically shared a lot of the same base values of freedom and violence, these humans only won due to their large population, in reality they were unorganized humans fed up with both Khati’hardt and Loridios. To the credit of these humans they attempted to preserve the Bordril Fawl’s culture best as possible, they choose the same red banners and the jungle boar as their emblem. After the conquering was done they actually built infrastructure and were committed to co existence with these Fawl. In truth this all boiled down to the first King of Bordril, High King Luther Von Chuk. Von Chuk saw that Bordril will be seen as a rebel state, and therefore needs to be stronger than their neighboring nations. In fact Von Chuk married the daughter of the previous ruling Bordril Clan the Karpo Clan, this marriage solidified the Bordril Fawl and Humans as one nation. This would tend to be a mutually beneficial relationship, as it instantly bolstered the population of Bordril, and the Fawl population was mostly unaffected during the Fawl Wars. Bordril has always been accepting of all new Fawl immigrants as well. 
==== The Orcs ====
Bordril Orcs, and Half Orc for that matter are civilized and are embraced by the Bordril cities. They set up shops and even rise to political position! The reality is however that besides being closer to a full bred orc, they are much more like 5/6th orcs (this is why they are a half-orc subrace). This breeding allows Bordril Orcs, or most of them to be able to physically speak common. This atmosphere is unique and has allowed Bordril Orcs to have increased emotional intelligence, social intelligence, and become highly educated. This caused a lot of Bordril orcs to fight for Orc/Goblin/Trolls rights and try to become diplomats to both warbands and nations to create a peaceful relationship between the races.
=== Bordril Throne ===
==== The Von Chuk Dynasty ====
Luther Von Chuk and his bride Aserdawn Karpo created a dynasty that would last thousands of years. They had half fawl 13 children together who each have a cult following themselves. Luther founded the city now known as Cheshnocrudrag since Bordril at the time had no capital during the time of being a confederation. What the Bordril Fawl did have was a historical temple called Talmarpoco. Talmarpoco was where once a year all the Bordril Fawl chiefs would gather and decide the raids and expenditures for that year. This tradition was as old as the Fawl could remember, so out of respect Luther created Bordril’s capital around Talmarpoco. Luther’s heir was Vladkhan Von Chuk who also married a Bordril Fawl “Noble” female. Vladkhan is remembered for being a conqueror as he expanded Bordril’s boarders. Vladkhan’s reign stretched south to the Kadee Mountains, East to The Black Pass, West to Red Bay, and a Northern border that ran from Lake Chysin to The Sapphire. Vladkhan would allowed his new subjects to retain what other culture they wish as long as 20% of all resources made their way back to the capital. This golden age of Bordril lasted until the death of Sakkar , son of Blis, son of Aser, son of Vlakhan. Sakkar Von Chuk has been cemented in history with two different opinions. The first is that Sakkar inherited a kingdom that was in decline since Vladkhan’s death. The boarders were too large and with Loridios and Khati’hardt both gaining resources and wealth through trade with Senios, it was simply impossible for Bordril to keep up with no direct tradelines with Senios. Upon Vladkhan’s death his heir Gargloyn retreated the northern border to the northern most point of Lakru Niva. What is now southern Loridios was conquered by the Blackcobra Dynasty, but the push really began during Sakkar’s rule. It may of taken thousands of years but Vlakhan’s dreams of an empire was turned into a medium state that nestled against Khati’hardt and Loridios with Burlim Kvos being the eastern border. It remained this way until the fawl wars where the borders shrunk again. On EIII 398 Balzar Von Chuk died with only a daughter by the name of Lysalira Von Chuk. This ended the Von Chuk dynasty but not the bloodline. Lysalira would be a important historical figure for the next 100+ years where a new Dynasty would not take the throne till Vulcran Ragnos in EIII 501. 
=== Cities ===
====Chesenocrudrag====
Cheshnocrudrag is the capital city of Bordril. It's most notable feature is Gryphon's Keep with its 1000ft tall tower that overlooks the sea. Cheshnocrudrag was established as a human trade hub that didn't ultimately much success, instead as the Orcs and Fawl grew in prestiege they converted it into a stronghold and used it's vaults meant for trade income as both a silo but also a vault to retain the profits of taking advantage of Bordril's bountiful natural resources. 
==== Dracrog ====
==== Vog're ====
==== Bracrog ====
Bracrog is a medium city that is quite wealthy. Citizens live in comfort but the mining encampments are hold to many travelers, gypsys, and migrants that are trying to earn gold for labor. These individuals are often taken advantage of by the citizens including murdered and raped. Continuing North the forest breaks and nestled along the canyon edge seems to be a large work camp. It is clear that these laborer's are a combination of travelers, immigrants, and impoverished citizens. The Bracrog mine runs nearly a half mile into Loria’s crust and gets upward to 150*. The toll of the work here is shown on the faces of the miners and loggers, however they are all dressed nice and seemingly paid better than most other cities. 
Beyond the camp is a 50 foot tall stone wall surrounding structures vastly different from the work camps. These homes have dark blue tile earth made from clay that is harvested from the canyon’s ancient riverbed. These buildings are impeccably clean and well maintained. Citizens through these streets have the same pale faces but walk with their chin held high and a vibe of arrogance. 
To the east is a large stone citadel known as the Ark.  In the winter it is heated geothermally and it is dwavern made and is said to be able to withstand any beast or technology Has many secret tunnels and passages. Can house an entire city within its catacombs and an entire army up above. The party aided in the eldest son overthrowing the youngest son's plan to take control of the city and join to moonborn. Crog IV is now in charge and is an ally of the party promising to use Bracrog as a sanctuary and point of strength against the moonborn. 
Bracrog although looking ordinally and inviting, is full of dark secrets, politics, and everyone hoping to make a quick gold off of you if you're not careful. 
==== Ragvalgal ====
==== Olbag ====
Olbag seems ancient, in all there are 3 apparent cities built loosely on top of themselves. First is the ruins, totems, and burial mounds of the ancient Fawl Bordril tribes, the second is from when Olbag belonged to Khati’hardt and the human architecture is in a slow state of decay, looking worse than the Fawl runes that predates them, lastly is the current state which has a blend of human/orc/fawl architecture largely tent/yurt orientated. There are clear signs that this is a very popular destination as a rest stop for travelers, as there are dozens of small adventuring group much like your own making their way through the town. In the center is a large Sacred Fawl Tree dedicated to Gor, it has seen better days.
=== Locations ===
==== Red Bay ====
==== Blood Bay ====
==== The Bone Jungle ====
==== Gorereeve River ====
=== Events ===
==== First Fawl War ====
During the first Fawl War the nation of Bordril was on edge as their southern borders were being occupied by a large Khati’hardt army who kept pushing more and more north. Bordril was not stupid, they did not want to invoke the wrath of a now mature Raznak so they constantly surrendered more and more land not willing to initiate combat. Bordril was populated with many free Fawl, 60% of which were native part of various war eccentric Fawl tribes which is unusual for the Fawl, and 40% of which were Khati Hardt Falls that gained their freedom and pilgrimed to Bordril. This caused the racist sultan/emperor of Khati’hardt to create a lot of fear in the heart of these Fawls which also lead to Bordril trying to avoid any battles. Luckily for the time and being Inferni would be preoccupied with his new wife, and seeking revenge for his lost love. 
Vedo ultimately marched Northwest towards Bordril with 200 young Fawl eager for revenge, he made Bvylir Maliyan his second in command, she was a formidable fighter single handedly killing 21 of the guards the night before, she was a beautiful Fawl women with an athletic tones female build and beautiful ebony antlers. Bur’nes was appointed the groups spiritual leader as well as advisor. Several hundred non-fighting , fawl children, and elderly also accompanied Vedo. They reached the eastern banks of the large lake Kura Niya in 3 months, which was normally already Bordril lands, however Khati’hardt has already pushed them all the way to past their northern borders where the Bordril army started retreating west still trying not to engage.
Vedo and an armed guard of 50 went ahead north to meet up with Bordril’s generals to the west. Vedo spun what happened as them liberating Kyrinanru and gifting it back to Bordril. Word however already was sent from Khati’hardt that war was declared between Khati’hardt and Bordril. Bordril began reclaiming lost ground reclaiming their surrendered lands. They spanned all the way back east to what is now southern Lordios. Bordril human and orc Generals were ordered to defend the nation at all cost but do not get involved in any campaigns beyond their historic borders. Bordril Fawl generals were allowed to join their brothers in any regard. Vedo’s advisor Bur’nes unfortunately became ill and passed away on their journey across the lake. His council seat was filled by Rarin Garfeer a Bordril Fawl General. Vedo’s numbers now bolstered 150,000, with an additional 200,000 of Bordril Soldiers securing the Bordril borders.
Lordios at this time was a smaller kingdom , they decided to take this time to ally with Khati’hardt and constantly engaged Bordril along their borders. This war really is what expanded Lordios all along the mid-eastern coast which is still their territory to this day. Lordios participated minimally in the Fawl genocide. Things in Khati’hardt were rolling full force, Sultan  Dracanoz heard of the defeat of the Palm Of Light, and decided to march north with a force of 1,500,000 men and Raznak that measured 80 feet in length at this point. They plowed through the Bordril resistance at their northern borders killing every living humanoid that wasn't under the orange banners of Khati’hardt. The conquest over Bordril lasted 24 years and by the time EIII4229 rolled in Bordril was decimated , their nation that once included all of the Lakru Niva jungle, from west coast all the way to east coast. Now contained the Bordrils grasslands and the Red Bay Peninsula, 1/8th of their original territory. Bordril finally surrendered and publically banished all Fawl from their borders. Bordril slowly regained some of their lost lands but never was able to fully rebound from the war. Khati’hardt trying to focus on rebuilding her economy relinquished any conquests north of the Kadee Mountains.
==== Second Fawl War ====
The First Fawl Liberation war was erupt, bloody, and ultimately a failure; and lead to 426 years of the very few remaining Fawl scraping by in a sea of racism. The Fawl were not shy about breeding to save their species and reached nearly 10,000 true Fawl borns by the year EIV 70 (not counting the close to 50,000 who were ancestors of the children taken for the next generation of slaves). A 30% good portion of those Fawl joined their tougher war like ancestors in Bordril, no longer wishing to be pacifists. 50% are living in the jungle, trying to establish their ancestral tribes , the remaining 20% were scattered across the world. But considering 50,000 were still slaves or “servants that could never leave” 83% of Fawl were still captives on their own continent. The free tribes re enforced by Bordril created a confederation called The Prism Antlers. al’Burlia Vichad Khatibi The 18th already had intenions of conquering Bordril and Lordios, the Sultan either through pressure or the result of incest, was slowly growing mad. The Sultan gained the throne when he was still an infant, but even as a child was blood thirsty sending men and women to their deaths even for the smallest of crimes. The confederation marched their able men and women to the northern border of Khati’hardt hoping to slip through the mountains and free their Fawl brothers and sisters. The Sultan marched 500,000 men to the boarders with thousands of Fawl starting to uprise throughout Khati’hardt knowing that the Confederation was on its way. Nestled in the mountains of Kadee were 5,000 Fawl , 17,000 half fawl, and 200,000 Bordril soldiers. With the uprising an additional 25,000 Fawl rebels and 20,000 mixed race militia sympathetic to the caused marched behind the Sultan’s forces. Battle did not spark, but the Sultan’s forces were waiting for the Confederations 3 months of supplies to run dry as they had Lordios mercenaries harass their supply lines leaving the ultimately stranded in the mountains. When the rebels caught up to the northern border, hoping to get through Bell Pass and swing around to re enforce the confederations , they were met with the bulk of the Sultans men on either side of the pass. It was a slaughter with the Sultan loosing 5 men and not a single rebel was left standing. Each man woman and child were decapitated and under the sultans orders was catapulted into the mountains causing it to rain heads down on the confederation. General Jav Deflir who was tasked with training marines in Sala knew that if The Confederation lost al’Burlia would march his army to Lordios and Bordril, this would be a waste of countless Kalimdar lives and Khati’hardt’s strength come from its northern boarder being the Kadee Mountains , anything more is being stretched too thin. This is the reason Lordios and Bordril are always in conflict but neither goes after Khati’hardt. General Deflir took 150,000 Salaian marines loyal to him and 1,500 ships and sailed into Kalimdar. Deflir was well respected and the retainers of 50,000 men in Kalimdar put up zero fight. General Deflir marched into Spuco Ol Foo , beheaded al'Burlia Vichad Khatibi the 18th and claimed the throne for himself. 
He gave Bordril territory south of Burlim Niva to the west that they once ruled anyways; the purpose of this was to have the 200,000 bordril soldiers to return home. Sultan Deflir abolished slavery, and granted the Fawl the land between Bordril and Lordios (normally a nomans land constantly in conflict) as a new sanctuary for them. This ended the Second Fawl Liberation War almost as quickly as it began. Bordril regaining old territory happily agreed, while Lordios who relied on slavery was not as thrilled. Sultan Deflir pushed the Khati’hardt northern border about 70 miles north, and that was intimidation enough to pacify Lordios. Not being able to abolish slavery in any nations, Sultan Deflir did announce  that Khati’hardt would go to war with any nation that commits genocide again.
Category:Nations