Super Training

Super Training is a mechanic introduced in Pokémon X and Pokémon Y.
Super Training improves the battle statistics of your Pokémon by small increments, through effort. It refers to "base stats", but mirrors Effort Values in every way. Since it can be seen almost all the time, Super Training also allows to carefully track EVs as win battles against other Pokémon are won. It even has a training bag that completely resets EVs.
==Training Bags==
There are several training bags yet only six represent Pokémon that would be a representative of each stat:
*Attack
**Small = Machop
**Medium = Machoke
**Large = Machamp
*Defense
**Small = Aron
**Medium = Lairon
**Large = Aggron
*Hit Points
**Small = Azurill
**Medium = Marill
**Large = Azumarill
*Special Attack
**Small = Litwick
**Medium = Lampent
**Large = Chandelure
*Special Defense
**Small = Flabébé
**Medium = Floette
**Large = Florges
*Speed
**Small = Zubat
**Medium = Golbat
**Large = Crobat
Small bags reward the Pokémon with 1 point and requires 10 hits to complete the training. Medium bags reward 4 and requires 25 hits. Large bags reward 12 and requires 50 hits.
==Special Bags==
These punching bags have effects activate when you start the next Regime.
*Big-Shot Bag - Increases the size of the soccer ball.
*Strength Bag - Increases the amount of points scored with each successful hit.
*Toughen-Up Bag - Decreases the penalty when being hit.
*Swiftness Bag - Increases your Pokémon's mobility in the next Regime.
*Double-Up Bag - The next Regime (not the hidden one for fully-trained Pokémons) will reward your Pokémon with double points.
Category:Game Mechanics