Neverending Concrete

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Neverending Concrete
Neverending Concrete is a Liminal Sub-Space within the Backrooms System that takes the form of a vast labyrinth of concrete rooms, hallways, and chambers. Neverending Concrete is among one of the larger known Liminal Spaces, as its varying concrete rooms seemingly go on and on in every direction. If one travels far enough out within the Neverending Concrete they will eventually come across a wall preventing further travel within the main labyrinth, instead further exploration is achieved by traversing through the several doors scattered across this wall that lead to more areas which often have completely different layouts. The Neverending Concrete is one of the more populated Sub-Spaces of the Backrooms, with several communities and a small entity population.
The layout of Neverending Concrete may often vary, as several peripheral regions of the subspace found behind doors on its further out walls or staircases closer towards the middle lead to more unique areas with a different design from the main section of the subspace.
=== History ===
* The Neverending Concrete was discovered by the SDSB in 144.
* In 305 CIS operatives passed through the subspace, interacting with SDSB Vaultlock during this expedition.
== Demographics ==
The Neverending Concrete is among of the more populated Sub-Spaces of the Backrooms, housing several small communities. These communities are run by several factions, making the subspace unique for being de facto contested, although no state of war exists between its inhabitants. Alongside its settlements the Neverending Concrete has a fairly small population of Entities which can occasionally be found in the further out sections of the subspace.
=== Vaultlock ===
Vaultlock is a small SDSB-run colony located near the centre of the Neverending Concrete. Vaultlock is primarily used to store the SDSB's valuables and artefacts, as well as act as a safehaven within the subspace. They are open to new members, and have several basic ammenities such as a permanent water supply, a restaurant, a storage section and computers with WIFI-access.
Vaultlock is notable for being the settlement where the SDSB's flag was designed.
=== BREO Assorted Camps ===
There are several small camps throughout the Sub-Space run by BREO. These tend to only have a few people living at them, partially due to the SDSB's dominance in the level.
=== Trade-Settlement-Alpha ===
Trade-Settlement-AlphaColloquially known as "Alpha Town" or "TSA" is a fairly large colony run by UBTO, which is an organization primarily focused on fostering trade and accumulating wealth. This community has grown to the point of having several functioning civil services and institutions.
=== Data-Asset-11 ===
Data-Asset-11 is a small outpost with no permanent population located near Trade-Settlement-Alpha. It is one of UBTO's primary data centres and vaults, where alot of their digital data and monetary assets are held in secrecy and security, guarded by a small team of highly trained guards.
== Entrances and Exits ==
=== Entrances ===
* Generally when noclipping in a random spot in Crush Depth you are sent here.
* In the more fringe peripheral regions of the Neverending Concrete there exists a rumoured entrance into the Library of Eden.
* Entering a fire-exit in the "main" area of The Lobby sends you here.
* Jumping down a missing toilet in The Pizzeria leads here.
=== Exits ===
* Noclipping in some further out sections of this subspace leads to the Electrical Station.
* Noclipping into a broken light above a puddle sends you to Hotel Backrooms.
* An entrance to this subspace is rumoured to exist within the Library of Eden.
* In the corners of the first/mains ection youc an find vents that lead to The Facility.
* Entering an elevator with balloons in front of it leads to The Pizzeria
Category:Backrooms
Category:Levels
Category:Class 1
Category:Liminal Spaces
Category:Dimensions and Timelines