Red Arremer

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|-|Red Arremer=
|-|Red Arremer Ace=
|-|Red Arremer King=
|-|Red Arremer Dark=
|-|Red Arremer Joker=
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==Summary==
Red Arremers (Sometimes translated as Red Gargoyles or Red Demons) are demons in the Ghosts N Goblins. Considered to be among the fiercest warriors in the Demon Realm they are often the ones to kidnap the Princess under their ruler's orders, and stand against Arthur in his attempts to rescue her.
Various sub-species of Red Arremers exist. Red Arremer Ace, Dark and King are versions that are stronger and even more aggressive than the average sort, and Red Arremer Joker is a particularly powerful and ancient one who is rumored to be their universal ancestor.
==Powers and Stats==
Tier: At least 
Name: Varies
Origin: Ghosts N Goblins
Gender: Seemingly all Male
Age: Varies
Classification: Red Arremer Demon/Gargoyle
Powers and Abilities:
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Superhuman Physical Characteristics, Martial Arts (To qualify as "true" warriors, Red Arremers must all pass through heavy training), Flight, Immortality (Type 4 and 7. After dying, can chant the Cursed Words as a ghost) and Resurrection (Low-Godly. After being killed, Red Arremers can resurrect themselves by speaking the Cursed Words, an ability inherent to all ghouls), Teleportation (Using the Cursed Words will teleport a demon back to the last place he has learned them), Fire Manipulation and Breath Attack (Can spit fireballs), Reactive Power Level and limited Transformation (If in a fight long enough Red Arremers can transform into White Arremers), Bodily Weaponry 
|-|Red Arremer Ace/King=
As before, Summoning (Red Arremer Aces and Kings are capable of summoning "Blue Killer" demons) 
|-|Red Arremer Joker=
As before, possibly Longevity (Red Arremer Joker is the leader of all Red Arremers, and speculated to be their origin), Teleportation (Shown here), Energy Projection and Manipulation (Capable of shooting energy balls and controlling their path along the arena), Summoning (Can summon Red Arremer Aces) 
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Attack Potency: At least Small Building level+ (Can hurt and knock away Arthur and have posed as mini-bosses in certain games. Among the fiercest of demons in the Realm. Can destroy a portion of a building. Stronger variations of Red Arremers can even serve as full-fledged bosses)
Speed: Subsonic+ (Can surprise an off-guard Arthur and react to his attacks)
Lifting Strength: Likely Peak Human (Can easily overpower and carry away people), up to Class M (The strongest Red Arremers are capable of overpowering Arthur)
Striking Strength: At least Small Building level+
Durability: At least Small Building level+
Stamina: At least Athletic (Capable of flying around enemies and dodging their attacks for extended amounts of time)
Range: Tens of Meters with fireballs
Standard Equipment: None notable
Intelligence: Highly trained and fierce demon warriors.
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Ghosts 'n Goblins
Category:Bodily Weaponry Users
Category:Breath Attack Users
Category:Claw Users
Category:Demons
Category:Energy Projection Users
Category:Energy Users
Category:Fire Users
Category:Flight Users
Category:Game Characters
Category:Immortals
Category:Longevity Users
Category:Martial Artists
Category:Reactive Power Level Users
Category:Resurrection Users
Category:Species
Category:Summoners
Category:Teleportation Users
Category:Video Game Characters