Mage Sight

Mage Sight allows a character to see into the Magic realm. When a character activates Mage Sight, they have a chance to see active spells. Seeing into the magical realm is disorienting, all normal perception checks are made at -4 while Mage sight is active. The character generates a Mage Sight total modified by the Value for the amount of time they study the Spell(s). The difficulty to observe a spell is the casting difficulty of each spell being observed. The number of success levels determine the information learned. Minimal the spell is spotted. Average the type of magic is addded. Good the Knowledge is added. Superior the effect is added. Spectacular, the power (Effect Value) is known. The following modifiers are applicable to the difficulty of observing a spell:
Condition 	Modifier
Per spell on the target 	
Spell is known 	
Time spent studying target