Vehicles/BEHEMOTH BHT-K KURITA

==Description==
Developed in 3062 during the FedCom Civil War and produced by New Samarkand Metals, this version of the Behemoth removes all the standard weaponry. It carries a pair of Ultra AC/10s, a pair of MRM-10 launchers, and a pair of Artemis IV FCS enhanced SRM-6 launchers in the turret. To provide some additional long range firepower, it mounts a pair of LRM-5 launchers with Artemis guidance systems on the front of its hull. Introduced in 2952, the Behemoth was designed for increased firepower and heavy armor rather than speed or manoeuvrability. The design allowed the Behemoth to engage both distant and short-range targets, while allowing it to stand up to almost any type of unit possible.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=250 S=50	
Front 	Fixed 	 	
Ammo LRM
Ammo HMG (TRC)
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
2x LRM-5
2x MG Heavy	
Sides/Turret	Health	A=190 S=50	A=245 S=50	A=190 S=50
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x Artemis IV Attachment
2x Ultra AC10
2x MRM-10
2x SRM-6	
Right Side Tracks
Rear 	Health	 	A=185 S=50	
Rear 	Fixed 	 	
Ammo MRM
2x Ammo SRM Artemis
2x Ammo UAC10
2x Ammo UAC10 (CL)
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 200
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_BEHEMOTH_KURITA.json