Sweet spot

A sweet spot, also referred to as a sweetspot, is a hitbox in an attack in Super Smash Flash 2 or Fraymakers that is stronger than other hitboxes that are out at the same time. Inversely, the sour spot of an attack is a weaker hitbox.
Although some sweet spots only appear at a certain timing, note that, in order for a strong hitbox to be considered a sweet spot, it must be active at the same time as another hitbox. Strong hitboxes that do not co-exist with other weak hitboxes are referred to as early hits or late hits.
Although most sweet spots only change the amount of damage and knockback a move deals, certain sweet spots can change the properties of the attack, such as the sweet spot on 's Flying Slam in SSF2, which turns the attack into a command grab.
Sweet spots are completely absent from Super Smash Flash, due to every attack possessing only one attackbox.
== List of notable sweet spots ==
Below is a list of notable sweet spots. A great amount of attacks in the game possess sweet spots. However, most of them simply deal a little more damage than the sour spot, without directly altering knockback. Sweet spots whose stats are not completely different from their sour spots' stats will not be listed here.
Characters' sweet spots
Character	Move 	Location
 	Flying Slam 	Bowser's hand. Will lead into opponents getting grabbed, then sent flying away.
 	Down aerial 	Captain Falcon's chest. It is also called the "Nipple Spike".
 	Down tilt 	The bottom of the middle of the sword. The opponent must be airborne for it to properly work. Opponents hit by the sweet spot will be meteor smashed.
 	Back aerial 	Luigi's feet.
 	Down aerial 	His upper body. Foes hit by it will be meteor smashed.
 	Forward smash 	The fire ball shot out of his hand.
 	Forward aerial 	His hand, during the late part of the move. Opponents hit by the sweet spot will be meteor smashed.
 	All moves(except throws and Counter) 	The tip of his sword. Those are referred to as "tippers". Hitting down aerial's tipper will lead to opponents getting spiked.
 	Up smash 	Her hands, above her head, at the beginning of the move.
 	All attacks(except throws, dash attack and down aerial)	The tip of his whip.
 	Down tilt 	The lightning effect on the tip of her toes. The moves are often called "Lightning Kicks". Hitting either the down aerial or the down tilt sweet spot will cause opponents to get meteor smashed.
 	Forward aerial 	The lightning effect on the tip of her toes. The moves are often called "Lightning Kicks". Hitting either the down aerial or the down tilt sweet spot will cause opponents to get meteor smashed.
 	Back aerial 	The lightning effect on the tip of her toes. The moves are often called "Lightning Kicks". Hitting either the down aerial or the down tilt sweet spot will cause opponents to get meteor smashed.
 	Down aerial 	The lightning effect on the tip of her toes. The moves are often called "Lightning Kicks". Hitting either the down aerial or the down tilt sweet spot will cause opponents to get meteor smashed.
== List of notable sour spots ==
Some move sour spots' utility is equal to or greater than their sweet spots'. Such moves will be listed below.
Characters' sour spots
Character	Move 	Location and utility
 	Flying Slam 	Bowser's claw. Can be used to string into other attacks.
 	Down aerial 	Luigi's legs. This sour spot can combo opponents, as well as KO them when off-stage.
 	Forward aerial	Mario's arm. This sour spot is as efficient at KOing opponents as the sweet spot, and, unlike the sweet spot, the sour spot cannot be meteor cancelled.
 	Forward aerial	The blade of his sword. Unlike their tipper hitboxes, these sour spots are very proficient at comboing and forward aerial's can lead into a Ken Combo.
 	Up aerial 	The blade of his sword. Unlike their tipper hitboxes, these sour spots are very proficient at comboing and forward aerial's can lead into a Ken Combo.
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Category:Game physics
Category:Smash physics
Category:Hitboxes
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:Fraymakers