Halo: Warhunt/Armor Permutations

In Halo: Warhunt, players have the ability to customize their Spartan and Sangheili armors. Armor customization includes leggings, wrist pieces, chestplates, shoulder pads, and helmets for Spartans, and full armor sets for Sangheili. There are 26 different types of Spartan helmets, 46 helmet attachments, 8 chestplate permutations, 6 forearm types, 9 leggings, 7 visor colors, and 10 shoulder pads and 6 wrist pieces that can both be fitted individually, with each arm having a different one. There are also 10 Sangheili armor sets. Finally, there are 24 character voices that can be used in Firefight and Warzone. 12 are human voices, and the other 12 are Sangheili.
== Armor Sets ==
=== Spartan Armor ===
==== Spartan Helmets ====
Name 	Description 	Rank to Buy 	Requirements
 	One of the most coveted sets in the Mjolnir lineup, Achilles is extremely dangerous to use because of its built-in AI. 	Recruit 	Achievement Unlock: "Don't Ever Let Go" (Complete the Campaign on Legendary Solo)
 	The GEN 2 version of Air Assault improves upon the previous iteration with the ability to fight well groundside. 	Warrant Officer 	40,000 Credits
 	Aviator is a substitute for the GEN 1 Pilot Mjolnir, and is manufactured by Hannibal Weapon Systems. 	Colonel 	90,000 Credits
 	Originally reserved for team leaders and tactical command operatives, Commando is now more widespread among the Spartan Branch. 	Commander 	100,000 Credits
 	The helmet's traditional Viking design matches its purpose. The reinforced armor is perfect for those who wish to be the first to fight and strike fear in their enemies. Rumors have also speculated that the design on the sides and front of the helmet are more than just cosmetic.	Recruit 	Achievement Unlock: "Gone Raiding" (Complete "Promethean" on Legendary without dying)
 	EOD's GEN 2 iteration is considered more durable and structurally integral than the GEN 1 version. 	Sergeant 	25,000 Credits
 	Both GENs of EVA have been the prime armor for exra-vehicular combat. 	Major 	40,000 Credits
 	Dubiously recognizable with its spiked torque-node, Fotus is one of the rarest armors in the Spartan Branch. 	Recruit 	Achievement Unlock: "Hero's Testament" (Complete the Campaign on Heroic)
 	With enhanced video optics, Gungnir is a prime choice among Spartans that favor the powerful Spartan Laser. 	Brigadier 	250,000 Credits
 	Manufactured by the infamous Acheron Security, HAZOP is designed for use in hazardous environments. 	Corporal 	14,000 Credits
 	A Spartan remake of the equipment used by Orbital Drop Shock Troopers, Helljumper lacks in few areas. 	Private 	2,500 Credits
 	The GEN 2 equivalent of the first Mjolnir armor, Mark IV is one of the armors preferred by Spartan IIs. 	Brigadier 	300,000 Credits
 	Mark V was a powerful improvement upon the original Mark IV armor, giving the user a personal energy shield and the ability to store AI directly inside their helmet. 	General 	400,000 Credits
 	An iconic armor used by the , Mark VI is another popular choice by Spartans. 	Myth 	500,000 Credits
 	GEN 2 Operator is designed for use in unconventional warfare. 	Sergeant 	15,000 Credits
 	Made with the incentive of improving upon the more common EVA, Orbital is a newer line of armor used by Spartan IVs. 	Lieutenant Commander	50,000 Credits
 	Pathfinder is designed to last in hostile terrain for prolonged periods of time. 	Lieutenant Commander	60,000 Credits
 	Raider's feral look is meant to catch enemies off guard. 	Private 	1,000 Credits
 	GEN 2 Recon is commonly used for scouting and reconnaissance, with higher resiliency than its predecessor. 	Commander 	100,000 Credits
 	The default armor configuration used by new Spartan IVs. 	Default 	Default
 	Designed to navigate the battlefield, GEN 2 Scout varies in looks from its GEN 1 counterpart. 	Captain 	40,000 Credits
Sentinel	Drawing heavy inspiration from the armor of Sangheili Honor Guards, Sentinel-class Mjolnir was purposed for defense of human delegates during various meetings between the UEG and Swords of Sanghelios. 	Commander 	DLC Purchase, 100,000 Credits
Shikari 	SHIKARI-Class MJOLNIR represents a significant step forward for the operational capabilities of autonomous action groups and rogue-element engagement. 	Recruit 	Achievement Unlock: "Big Game Shikari" (Kill a Shikari Spartan in Warzone)
 	After Recruit, Soldier is one of the most common armor sets donned by Spartan IVs. 	Warrant Officer 	30,000 Credits
 	Similar in looks and function to Soldier, Warrior is however more risky to use due to its high sensitivity, and as such is less common. 	Major 	45,000 Credits
 	A more rugged design, War Master is made for encounters in any type of battle. 	Recruit 	Achievement Unlock: "Finished the Fight" (Complete the Campaign on Normal)
===== Helmet Attachments =====
Name 	Description 	Prerequisites 	Requirements
Achilles: HUL 	Traditional Hardened Uplink module in replacement of default HERCULES node. 	Achilles Helmet 	Achievement Unlock: A Zealot's Equal (Defeat Grono 'Yendam on Legendary without dying in "The Field Master")
Achilles: HD-II 	2nd generation up-armored variant of base Achilles helmet. 	Achilles Helmet, HUL 	Achievement Unlock: The stuff of Myths (Complete a Campaign Level on Legendary with all skulls on)
Air Assault: CNM 	Command Network Module. Personal configuration of Spartan B-320. 	Air Assault Helmet 	4,000 Credits
Air Assault: HD-II/HUL 	2nd generation up-armored variant with Hardened Uplink module. 	Air Assault Helmet, CNM 	6,000 Credits
Aviator: CNM 	Command Network Module. Standard issue to UNSC Spartan pilots. 	Aviator Helmet 	9,000 Credits
Aviator: FC-I 	Command Network Module - Improved; external Hardened Uplink. Recommended for high-risk pilots only. 	Aviator Helmet, CNM 	14,000 Credits
Commando: HUL[3] 	3rd generation Hardened Uplink attached. Personal configuration of Spartan A-259. 	Commando Helmet 	10,000 Credits
Commando: FC-I[2] 	Second generation up-armored variant with external Command Network Module and 3rd generation Hardened Uplink module. 	Commando Helmet, HUL(3) 	15,000 Credits
EOD: HUL 	Hardened Uplink module. For when the messes need to be cleaned up. 	EOD Helmet 	2,500 Credits
EOD: FC-I 	Removed CBRN apparatus in favor of 2nd generation up-armored variant, Command Network Module, and 3rd generation Hardened Uplink module.	EOD Helmet, HUL 	4,000 Credits
EVA: HD-II 	2nd generation up-armored variant. Removes the viability of the term 'bubblehead'. 	EVA Helmet 	4,000 Credits
EVA: [C] 	Hand-carved skull engraved on the visor to scare enemies senseless. Used by Spartan-A239. 	EVA Helmet, HD-II 	Achievement Unlock: Genocide (Kill one thousand enemies in Firefight)
Fotus: HD-II 	2nd generation up-armored variant. 	Fotus Helmet 	Achievement Unlock: United We Stand (Complete "Joint-Occupation" on Heroic without letting any civilians die)
Fotus: EDS 	Enemy Distraction System installed for sustained operations. Makes up for the Torque node's weaknesses. 	Fotus Helmet, HD-II 	Achievement Unlock: Priority (Defeat the Promethean Knight Commandos without killing any of their minions in "Promethean")
Gungnir: CBRN 	CBRN module attached for operations in hazard zones. 	Gungnir Helmet 	25,000 Credits
Gungnir: EDS 	Enemy Distraction System installed for sustained operations. 	Gungnir Helmet, CBRN 	35,000 Credits
HAZOP: CBRN 	CBRN module attached for operations in hazard zones. 	HAZOP Helmet 	1,500 Credits
HAZOP: CNM-I 	Command Network Module - Improved; upgraded variant of the standard-issue CNM unit. 	HAZOP Helmet 	2,500 Credits
Helljumper: HD-II 	2nd generation up-armored variant. 	Helljumper Helmet 	1,000 Credits
Helljumper: CBRN/EDS 	CBRN module attached for operations in hazardous zones; Enemy Distractions System installed for sustained operations. 	Helljumper Helmet, HD-II 	1,500 Credits
Mark IV: HD-II 	2nd generation up-armored variant. 	Mark IV Helmet 	30,000 Credits
Mark IV: FC-I[2] 	Second generation up-armored variant with external Command Network Module and Hardened Uplink module. 	Mark IV Helmet, HD-II 	45,000 Credits
Mark V: CNM 	Command Network Module; standard issue to UNSC Spartan invaders. 	Mark V Helmet 	40,000 Credits
Mark V: HD-II 	2nd generation up-armored variant. 	Mark V Helmet, CNM 	60,000 Credits
Mark VI: HD-II 	2nd generation up-armored variant. 	Mark VI Helmet 	50,000 Credits
Mark VI: Scarred 	Marred by years of conflict and bless by an abundance of luck. Used by Spartan-117. 	Mark VI Helmet, HD-II 	Achievement Unlock: God Slayer (Kill a Mythic Boss in Warzone)
Operator: HUL 	Hardened Uplink module; for close quarters. 	Operator Helmet 	1,500 Credits
Operator: EDS 	Removed CNM-I module in favor of Enemy Distraction System installed for sustained operations. 	Operator Helmet, HUL 	2,500 Credits
Orbital: HD-II 	2nd generation up-armored variant. 	Orbital Helmet 	5,000 Credits
Orbital: HD-II/CNM 	2nd generation up-armored variant with Command Network Module. 	Orbital Helmet, HD-II 	7,500 Credits
Pathfinder: HUL-I 	Hardened Uplink module - Improved; upgraded variant of the standard issue HUL unit. 	Pathfinder Helmet 	6,000 Credits
Pathfinder: HD-II 	2nd generation up-armored variant. 	Pathfinder Helmet, HUL-I 	9,000 Credits
Raider: EDS 	Enemy Distraction System installed for sustained operations. 	Raider Helmet 	1,000 Credits
Raider: CRBN 	CBRN module attached for operations in hazard zones. 	Raider Helmet, EDS 	1,500 Credits
Recon: HD-II 	2nd generation up-armored variant. 	Recon Helmet 	10,000 Credits
Recon: HUL/CBRN 	Hardened Uplink module; CBRN module attached for operations in hazard zones. 	Recon Helmet, HD-II 	15,000 Credits
Recruit: HD-II 	2nd generation up-armored variant. 	Recruit Helmet 	500 Credits
Recruit: HD-II/CNM 	2nd generation up-armored variant and Command Network Module. 	Recruit Helmet, HD-II 	1,000 Credits
Scout: CBRN 	CBRN module attached for operations in hazard zones. 	Scout Helmet 	4,000 Credits
Scout: CBRN/HU/RS 	CBRN module attached for operations in hazard zones; Hardened Uplink/Remote Sensor package. 	Scout Helmet, CBRN 	6,000 Credits
Soldier: HU/RS 	Hardened Uplink/Remote Sensor package attached for transmission feed. 	Soldier Helmet 	3,000 Credits
Soldier: HD-II/EDS 	2nd generation up-armored variant with Enemy Distraction System installed for sustained operations. 	Soldier Helmet, HU/RS 	4,500 Credits
Warrior: HD-II/CBRN 	2nd generation up-armored variant with CBRN module attached for operations in hazard zones. 	Warrior Helmet 	4,500 Credits
Warrior: FC-I 	2nd generation up-armored variant with Command Network Module and 3rd generation Hardened Uplink module. 	Warrior Helmet, HD-II/CBRN	7,500 Credits
War Master: HD-II 	2nd generation up-armored variant. 	War Master Helmet 	Achievement Unlock: Shortcut (Board a Banshee and fly it to the Lich in "Once more unto the Breach")
War Master: HD-II/HUL[3]	2nd generation up-armored variant with 3rd generation Hardened Uplink module. 	War Master Helmet, HD-II 	Achievement Unlock: Straight to the Source (Use a Broadsword to destroy the secret Lich in "Boarding Action")
==== Spartan Shoulder Pads ====
Name 	Description 	Rank to Buy	Requirements
 	Tested along with the rest of the Aviator suit, the shoulder pads are made to protect damage to the collar bone in the event of a crash. 	Sergeant 	6,000 Credits
CD-IV 	Designed for the same use as the faceshield of the GRENADIER chestplate, the CD-IV shoulder pad has been modified for use on any harness. 	Major 	10,000 Credits
 	These shoulders' sizes are not only meant for intimidation, but house extra hielding power to allow the wearer to take heavier punches or a few extra rounds. However, a side effect comes in the form of a slower recharge time than any other armor.	Recruit 	Achievement Unlock: "Shield Wall!" (Survive 10 melee hits)
 	Considered strong, even for Mjolnir, the Mark VI shoulder protection is used for more risky engagements. 	Private 	1,000 Credits
 	Modeled off of the pauldrons found on GEN 1 COMMANDO suits, Orbital is suitable in extravehicular activity for its sturdiness, which reduces the chance of an operative being knocked off of their feet in the event that a shoulder pad is hit. 	Sergeant 	5,000 Credits
 	Smaller than most shoulder pads, Recon protection is designed not to be bulky, as to promote the stealth aspect of the armor. 	Corporal 	4,000 Credits
 	Standard protection for the shoulders is required for all Spartan IV inductees. 	Default 	Default
Sentinel	Sentinel shoulder pads are adorned in large, ceremonial spikes, based on those of the Sangheili Honor Guards. 	Captain 	DLC Purchase, 10,000 Credits
Shikari 	Passive autonomous sensor suites and ceramo-metal exoskeletal plates serve as the hallmark of any SHIKARI operative utilising these pauldrons. 	Recruit 	Achievement Unlock: "Big Game Shikari" (Kill a Shikari Spartan in Warzone)
 	While advanced, SOLDIER pauldrons are simple in design, as not to draw attention to the wearer. This contributes to the shoulder pad type being chosen to be configured into custom armor sets for Headhunter operatives. 	Corporal 	3,000 Credits
==== Spartan Chestplates ====
Name	Description 	Rank to Buy 	Requirements
 	The armor's design may be simplistic, but its inner workings are meant to keep the fighter going. With built-in adrenaline boosters the wearer is capable of fighting even after serious injuries have occurred. The bear heads designed on the chest were copied from the tattoo of a legendary Spartan who hailed from the colony of EINHERJAR's production.	Recruit 	Achievement Unlock: "The Viking" (Listen to the tale of Johan on "The Last Stand")
 	While the first prototypes of GRENADIER chestplates contained drums that housed power supplies for early energy shields, the current iteration's drum is designed to carry a much more powerful shield than that of its predecessor. 	Commander 	25,000 Credits
 	The HAZOP chestplate is designed with a built-in Unit A-7X43 Oxygen Filtration System for hazardous environments. 	Sergeant 	4,000 Credits
 	Originally able to hold 90 minutes of oxygen, the vastly improved Mark VI is more durable and can hold much more. 	Major 	15,000 Credits
 	The Orbital chestplate is constructed with a tow-grip cable for stabilization. 	Private 	400 Credits
 	Built to stay off of sensors, the Recon harness is made with an infrared sensor modulator. 	Corporal 	600 Credits
 	Equipped with standard folds, the Recruit chestplate allows for more mobility with new Spartans. 	Default 	Default
 	Soldier chestplates have a unique case structure, extending their combat sustainability. 	Warrant Officer	6,000 Credits
==== Spartan Forearms ====
Name 	Description 	Rank to Buy 	Requirements
FT-1 Pipeline 	The FT-1 Pipeline forearms were developed by Naphtali Contract Corporation in conjunction with the XV-27 Shifting wrists.	Captain 	5,000 Credits
Inner-Plated 	The Inner-Plated wrists are designed cope with internal injuries. 	Private 	400 Credits
Outer-Plated 	The Outer-Plated wrists are manufactured to provide dense armor to external threats. 	Corporal 	600 Credits
Recruit 	The Recruit forearms provide vanilla armor capacity. 	Default 	Default
Twin-Plated 	The Twin-Plated wrists provide a pair of miniature deflector shields along the forearms. 	Sergeant 	1,000 Credits
XV-27 Shifting	The XV-27 Shifting forearms were tested to great lengths in the Buffalo Breaker Yards before being approved for use. 	Warrant Officer	3,000 Credits
==== Spartan Wrist Pieces ====
Name 	Description 	Rank to Buy	Requirements
Dagger 	Many Spartan melee combatants find it easier to kill enemies when their weapon is just mounted to their wrist, rather than having to fetch from elsewhere.	Colonel 	30,000 Credits
Datapad 	When Spartans need information that VISR can't give them, they often turn to personal datapads. 	Commander 	25,000 Credits
Dermal 	The dermal plates mounted on the wrists of Spartan Helljumpers provide a level of aerodynamics as well as an extra layer of armor. 	Sergeant 	10,000 Credits
Gauntlet	Used as heavy armor by Spartan operators in combat zones. 	Captain 	15,000 Credits
Recruit 	Most new Spartan inductees leave their wrists barren until they find a specialty. 	Default 	Default
Watch 	Some Spartans just need to know the time. 	Major 	20,000 Credits
==== Spartan Leggings ====
Name 	Description 	Rank to Buy 	Requirements
Assault 	The successor to GEN 1 Sapper pieces, Assault leggings come with all the offensive utilities a Spartan needs. 	Colonel 	75,000 Credits
Breacher 	CQC operators keep their equipment at the hip when using GEN 2 Mjolnir suits. 	Major 	15,000 Credits
Dagger 	With the addition of chest folds and energy drums to many GEN 2 armor sets, the presence of a melee weapon must be moved elsewhere.	Commander 	25,000 Credits
Einherjar 	In case of combat, use this axe to slaughter the sheep and find your glory. 	Recruit 	Achievement Unlock: "Fool Me Once" (Attain a Retribution medal)
Grenadier 	Heavy armor for extreme operations. 	Lieutenant Colonel 	50,000 Credits
Holster 	Spartans situated for dual-wielding small arms often find this all-encompassing holster set useful. 	Lieutenant Commander	20,000 Credits
Mark VI 	Having endured throughout the years, Mark VI is a common legging choice for Spartan-IIs and IIIs. 	Warrant Officer 	10,000 Credits
Promethean	So fades the great harvest of my betrayal. 	Brigadier 	100,000 Credits
Recruit 	While not as specialized as other leggings, Recruit provides favorable protection for new members of the Spartan branch. 	Default 	Default
=== Sangheili Armor Sets ===
Name	Description 	Rank to Buy 	Requirements
 	Cry in thunder, strike in lightning. 	Default 	Default
 	Every lance needs a leader. 	Corporal 	2,500 Credits
 	Few would dare to face death head-on. 	Sergeant 	10,000 Credits
 	Fight until the last. 	Warrant Officer 	20,000 Credits
 	We are their instrument. 	Captain 	30,000 Credits
 	The Didact's Hand. 	Major 	50,000 Credits
 	Victory to clan and kin. 	Lieutenant Commander	100,000 Credits
 	Honor is guaranteed in a glorious death.	Recruit 	Achievement Unlock: "Short on Time" (Defeat Kyro 'Dezan in under one sixty seconds on "The Last Stand")
 	The Prophets' Will be done. 	Recruit 	Achievement Unlock: "Legends aren't Simply Born" (Complete the Campaign on Legendary)
 	Defenders of the Prophets' Light. 	Commander 	DLC Purchase, 200,000 Credits
=== Visor Colors ===
Name 	Description 	Rank to Buy 	Requirements
Bronze	Beginner's luck. 	Default 	Default
Red 	Roses are red. 	Sergeant 	10,000 Credits
Blue 	Violets are blue. 	Sergeant 	10,000 Credits
Green 	Green is the Demon that's coming for you.	Sergeant 	10,000 Credits
Silver	Second to none. 	Captain 	30,000 Credits
Black 	Shadows in the night. 	Lieutenant Commander	75,000 Credits
Gold 	Fit for a king. 	Colonel 	150,000 Credits
=== Firefight/Warzone Voices ===
Name 	Description 	Species 	Requirements
Cadence 	While he's a fun guy to drink with, you don't want to fight him on the battlefield. 	Human 	50,000 Credits
Caliber Five 	The mystery man/woman. 	Human 	Default
Cortana [AI] 	She picks them well. Too bad for this would-be dictator. 	Human 	100,000 Credits
CPT Brooks 	The captain of a ship well-maintained through vigor. 	Human 	10,000 Credits
Grono 'Yendam 	A feared Covenant Field Master infamous across the Join-Occupation Zone for his cruelty. 	Sangheili	75,000 Credits
Jacques 	The perfect wingman for any date. 	Human 	25,000 Credits
John-117 	He'll finish the fight. 	Human 	150,000 Credits
Julia 	She likes more intel with her intel. 	Human 	25,000 Credits
Jul 'Mdama 	The Hand of the Didact, a cunning commander and tactician. 	Sangheili	50,000 Credits
Kyro 'Dezan 	A raging proponent for the return of the Covenant Empire, and a dreaded warrior in combat. 	Sangheili	25,000 Credits
Liana 	Do NOT engage. She'll tear you apart! 	Human 	25,000 Credits
Locke 	The light is green for this hunter. 	Human 	75,000 Credits
MSGT Burns 	Insult his ass, and you'll do push-ups 'til you puke. 	Human 	10,000 Credits
Nak 'Yendam 	Once an arrogant aristocrat, the Swords of Sanghelios Field Master transitioned into a supporter of freedom and liberty.	Sangheili	50,000 Credits
Oln 'Parvam 	A relatively obscure but respected Fleet Master in the Swords of Sanghelios. 	Sangheili	10,000 Credits
Rach 'Iltuk 	A Commander with a surprisingly large amount of authority, he hunts his enemies for sport. 	Sangheili	10,000 Credits
Ripa 'Moramee 	Fueled by fervor and arrogance, the former Arbiter met his downfall at his own blade. 	Sangheili	100,000 Credits
Rtas 'Vadum 	The Half-Jaw's tenacity makes up for his lack of mandibles. 	Sangheili	100,000 Credits
Sangheili 	A strong member of a proud species. 	Sangheili	Default
Sesa 'Refumee 	Once a Special Operations Officer, the Heretic fell from grace and paid the price for it. 	Sangheili	25,000 Credits
SGTMAJ Johnson	He'll give them a belly full of lead and a pool of their own blood to drown in! 	Human 	100,000 Credits
Souzou 'Calot 	An expert pilot in the trade of Liches. 	Sangheili	10,000 Credits
Thel 'Vadam 	Kaidon, Supreme Commander, Arbiter, Liberator. These are the titles given to the leader of the Swords of Sanghelios. 	Sangheili	150,000 Credits
Titanium One 	She keeps her Achilles AI in line. Damn! 	Human 	10,000 Credits
== Notes ==
* When the CD-IV shoulder pad is equipped, due to its location on the chestplate instead of shoulders, the player wears the default Recruit shoulder pad below the CD-IV.
* Due to being the only Sangheili armor set to have a visor, the Ranger harness is affected by the choice of visor color akin to Spartan helmets.
* The total price of all armor pieces in the game sums up to 5,057,000 Credits.
* Big thanks to for allowing the Shikari armor set to be used.
Category:Halo: Warhunt