Protection (Wizard Spell)

This spell improves the Armor Class of an af­fected character by 3. Thus, a character with AC 8 gains AC 5. The caster can affect one charac­ter for every level of experience the caster has achieved. The Armor Class improvement con­ferred by this dweomer is of no benefit against a metal weapon.
The material component of the spell is a piece of shell from a snapping turtle.
Notes: Restricted to practitioners of hishna magic (the Maztica setting); common.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells