Craterstomp Rager (Barbarian Archetype)

== Craterstomp Rager ==
=== Adamantine Knees ===
The barbarian gains DR/- equal to their barbarian level against falling damage.
This ability replaces Trap Sense.
=== Lesser Plunging Fury ===
The barbarian gains a +1 bonus to damage rolls made while falling. In addition, they create an area of difficult terrain when plummeting back towards the planet. When the barbarian falls at least 10 feet while raging, they create a 10ft radius of difficult terrain around their point of impact. If the barbarian falls at least 100 feet before impact, this radius increases to 15 feet. The Barbarian themselves remain unhindered by their own crater; provided they maintain raging.
This replaces the Rage Power gained at 2nd Level
=== Plunging Fury. ===
The Barbarian has learned how to leap with the strength of their Ancestors; channeling their inner rage and desire to plummet unto enemies into a glorious raging bound. As a move action while raging, the barbarian can leap up to 10 feet in any direction per level of barbarian they possess, provided they have a line of sight to their destination. They must land at least 5 feet from their initial launch point. This movement does not provoke attacks of opportunity.
This replaces the Rage Power gained at 6th level.
=== Greater Plunging Fury ===
Enemies caught within the crater’s area of effect from Plunging Fury now take damage equal to the falling dice the barbarian would receive upon impact, in the form of bludgeoning damage. This damaging explosion is caused by the uproar of rocks and impact debris sent flying when the Plunging Rager descends. Enemies must make a Reflex save on impact DC=(10 + ½ Barbarian Level + CON mod). A successful save allows enemies to take ½ damage and avoid falling prone.
This replaces the Rage Power gained at 10th level.
=== Tunguska Strike ===
The Barbarian may choose to apply the bonus damage dice from falling to all melee attacks made while falling in a round; rather than only the first. If they choose to do so, they also inflict the same amount of extra die to themselves (again) with each additional attack, regardless if the attempted attack(s) hit.
This Replaces the Rage Power gained at level 20.
Category:Class
Category:Homebrew