Stormwind (WC1 Human)

==Production==
 	Unit / Building	Unit / Building	Unit / Building
 	Peasant 	Road 	Wall
 	400 	50 	100
 	- 	- 	-
Build time	750 	0 	200
==Information==
Stormwind appears at the last mission of the orc campaign, Stormwind Keep. It functions as a Town Hall, but with double the Hit Points, and it cannot be rebuilt.
Destroying the keep will make all remaining Human combat units launch an all-out attack on your base. Production facilities that still remain will continue to produce and immediately send the units towards your base.
In the game files, it is given a cost of 2500 gold and 2000 lumber, but this is irrelevant since it cannot be built. The Cutting Room Floor. Retrieved on 2021-06-05.
==Trivia==
*In old versions of the game (e.g. the 1.12 floppy release), the keep was named "Stonewind." This name appears on some old printed maps as well.
*Stormwind Keep benefits from armor upgrades, but since the enemy AI never performs any upgrades or new research, this extra protection remains unused.
*In the old demo versions, the gold cost and time frames were considerably higher. The frames cost uses the same address as the gold cost for Grunts.
** 1.00: 400 gold, 450 frames
** 1.01: 150 gold, 450 frames
*Within WAR.EXE, a construction time is included for how long it takes to build a road. This value remains unused through all versions of the game.
** 1.00 & 1.01: 450 frames
** 1.12+: 300 frames
==References==
Category:Forts