Devstream 51

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Devstream #51 started on April 24, 2015, @ 2 PM EST
And of course the awesome Livestream crew (Tom, Dean, Warren, Conner, Danielle, Arthur, Jake), Megan, and everyone at DE!
==Questions==
Proto-Excalibur and Nemesis Nyx are out now... what's next?
*Not sure... but we're not done with these yet
Any chance of cutting Nemesis Nyx's tail?
*Nope, it's part of her design
PS4 Update
*Sorry it's so huge (11GB) it won't happen again!
*Testing the Vay Hek Trial on PS4 to make sure it's running ok
False Profit event
*We've had a few problems/oversights on launching the event, fixed some, working on fixing others
*Scoring is going to change; there will be a score multiplier for higher level Bursa to reduce grind
*The different levels of Offering have no effect on the event score, only the time it takes to transmit, and the amount of credits received from hacking
*Going to tweak the spawning of random mobs as well
*The Riot MOA will be tweaked further based on feedback; blinding attack already will have greatly reduced range, and telegraphed more
Nef Anyo
*Nef Anyo won't arrive as a boss for a while (beyond U17), but expect more appearances from him until then
*Nef Anyo and Derf Anyo are still going to be a duo, in the final boss encounter with him
*The sound team is working on boss battle music
*Click HERE to see the sound team getting underwater sound samples
Underwater Tileset
*Designed to be very "vertical"
*Will feature many parkour areas
*Will debut Sabotage 2.0; initially exclusive to Underwater tileset, will expand later
*Click HERE to see a pre-view of the tileset
Underwater Enemies?
*Grineer Frogman is the basic "Lancer" enemy
*Frogman is a Sharkwing enemy with a speargun
Tyl Regor
*Release within 2 months
*Click HERE to see Tyl animations!
Kela de Thaym
*Release date is beyond U17
*Grineer women are the most intelligent and scary enemies; expect her to be a real threat
*Although her graphic design is done, still working on her actual boss fight mechanics
What goes into making a boss fight (invulnerability phases, knockdown, etc.)
*The damage in Warframe, dealt to bosses and to players, is "too spiky"
*Nobody (Devs included) enjoy anything that denies damage, but it's currently one of the few ways to combat the inflating damage economy in Warframe
*Always discussing possible changes to address this, but the scope is too large for a Devstream
*The newly implemented "diminishing returns" is a possible way to not render players helpless while extending the boss battle
*In the future, it would be nice to implement resistances, such as "boss is resistant to CC"
Parkour 2.0
*Was hoping to show it off, but it's not quite ready
*Expect to see some more next stream (Reb demo'ing)
J-3 Golem
*J-3 Golem is the next Trial (Raid)
*Archwing/normal gameplay transition
*Like Law of Retribution, there will be multiple stages, as you travel inside it
*Click HERE to see lots of J-3 animations!
Orbiter Compartment
*Click HERE to see a short clip of the orbiter compartment
Warframe Nexus (Mobile App)
*Will be able to check foundry and craft things
*Minigames that will allow you to earn things in the main game
*Access clanchat
*Deploy Extractors (might be something else you can do in U17 with them)
*Will not be able to alter Warframe colour schemes
New Syandana
*Working on in still, got distracted by Trial optimization
From Design Council: Hints and Tips are coming!
*Might include things like elemental combinations and other useful tips
*These tips are from players, so will be of actual value
Dark Sectors PVP
*Will get a big overhaul
*Probably not coming back until the next major update
*Expect more on this next Devstream
Syndicates
*Not worried about Syndicate bosses until the current bosses get re-worked
*Syndicate assassins drop Specter blueprints (I guess this is live on PC now? News to me)
Kubrows
*Armour coming
*Tweaks with Stabilizers, Stasis, and Genetic Foundry coming
*Looking at balance versus Sentinels in general
*There's a new breed of Kubrow coming
More Archwing content?
*Yes, there's stuff coming
*Also, J-3 is coming
What will make Sentients unique?
*When they land in the trailer, you can see they are linked together, they share experiences
*When one dies, it transfers that experience to the rest
*That's all for now
==Media==
Grineer_Frogman_Concept.png|Grineer Frogman Concept for Sharkwing
J-3_Golem_Animations.gif|J-3 Animations
NefAnyoFinalMain.jpg|Nef Anyo Concept
Warframe_Nexus_App_Teaser.png|Warframe Nexus App
Warframe_Nexus_App_Content_Teaser.png|Warframe Nexus App Content
Tyl_Regor_Animations.gif|Tyl Regor Revamp Animations
Kela_de_Thaym_Revamp.png|Kela de Thaym Revamp Model
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