134345-loot-drop-lag

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So first off I would like to say I love the new patch/gear/runeing/accessiblity etc. I have been playing wildstar for a few months now and have come to love the game for its super awesome fast past action combat built around an impressively smooth running low latency game. This leads me to my point. The lag is game breaking. The lag is bearable (not awesome latency like it used to be but its doable)  in fights before anything dies and even in boss fights that have mobs that don't drop loot. However there is a HUGE GAME BREAKING ISSUE IN COMBAT NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 
 
THE PROBLEM IS SIMPLE: when you KILL anything that DROPS LOOT you get a MASSIVE LAG SPIKE . 
 
Recommendation:
 
Find out what is going on in the loot servers/calculations (if there is such a thing) that's causing this game breaking lag and fix/upgrade it!
 
Outside of this lag stuff I have been sincerely happy with the changes and I hope you can resolve the lag shortly or I fear raids/new recruits and tenured players will be a thing of the past.
 
 pa pa pa please don't let the game I love turn into a horrible lag fest where hosing plot activity ( about all I can do atm) reigns supreme.   	
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			And you thinks they aint trying to fix it??  It not as simple as you make it sound.	
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			Looting should be prohibited.	
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			It's loot OR XP, they know about it, and they are working on it 24x7.	
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			Well, they said they'd identified it and cited loot/xp as the culprits.	
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I support this theory.
 
The Housing Plot was lag-free for me until I took down some Survivalist Trees. When the lag was gone I tried to vendor some chunk to my vendor on the plot. The silver I got in return 
caused another lag.	
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			It's only half a theory. Mail, Item claim from the store, Cosmic Rewards, and Loot all use the same grant code, and if there's a bug it could be in any of them. Or it could just be the fact that EVERYONE is generating a lot of traffic because of all the new stuff and changes overloading things.	
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			It isn't just loot. Anytime loot or XP is dropped (so anytime you kill a mob), it causes the server to choke. When you're killing a pack of mobs, do you notice how as soon as 1 dies, your abilities start to lag?	
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https://forums.wildstar-online.com/forums/index.php?/topic/133856-at-least-acknowledge-the-problem-and-tell-us-youre-working-on-the-lag/&do=findComment&comment=1379236
 
Apparently addressing lag isn't a high priority.  Hopefully they meant traffic based lag and not that caused by this loot/xp drop issue.	
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We actually have a thread going on the lag issues here - https://forums.wilds...-1#entry1379236
 
Please use that thread to continue the discussion.	
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