Fighter Jet

Defenders, prepare to engage in aerial combat.
==/// SUMMARY==
Fighter Jet, is a morph that spawns the player as a military aircraft fitted with multiple weapons. This morph, by default, is only available on Viper Squadron and spawns the player at one of four runways. This morph has 3,000 Hull Durability and 1,000 Shield Durability that recharge's after not taking damage for 5 seconds. If the player were to die during the Viper Squadron dialogue, they will be respawned as a Fighter Jet.
==/// MECHANICS==
Upon spawning in, the player is given 30 seconds to select their modifications for their Fighter Jets. Depending on the chosen modification, the Fighter Jet will receive some stat changes, stats may be viewed at the bottom right with the debug setting turned on. If the user is unable to afford their selected loadout after the timer, their parts will be changed to the default.
=== / STATS ===
STAT 	INFO
Speed 	The base speed of your Fighter Jet.
(Speed Multi)
Fuel 	The duration your Fighter Jet can last in the air.
Fuel cannot be replenished.
(Fuel Multi)
Acceleration 	The rate at which your Fighter Jet can speed up.
(Acceleration Multi)
Deceleration 	The rate at which your Fighter Jet can slow down.
(Deceleration Multi)
Roll Speed 	How fast your Fighter Jet can roll.
(Roll Multi)
Turn Power 	How fast your Fighter Jet can turn.
(Turn Multi)
Lock-On Range	The diameter of your Fighter Jets automatic lock on.
Contrary to the stat name it does not affect the range but rather how strict you have to be to lock-on, a higher stat resulting in easier lock-on.
(Lock-On Multi)
Stall Time 	How long your Fighter Jet can resist stalling. (?)
Stalling occurs upon the Fighter Jet flying directly upwards until it loses speed.
(Stall Multi)
Recovery Time	How fast your Fighter Jet can recover from stalling.
(Recovery Multi)
=== / PRIMARY ===
NAME: 	PRICE:	INFO:
Default	FREE 	Damage: 50 (x2)
Rate of fire: 0.07s 
Ammo: 4,000 
No stat changes.
Vulcan 	20,000	Damage: 50 (x3)
Rate of fire: 0.03s
Ammo: 9,999
* +10% Lock-On Range
* -5% Max Speed, Boost, Roll, Acceleration, Handling
* -10% Stall Recovery, Stall Time, Deceleration
* -20% Fuel Duration
* Low accuracy
50. Cal	60,000	Damage: 250
Rate of fire: 0.133s
Ammo: 2,000
* Perfect accuracy
* -10% Max Speed, Roll, Stall recovery, Fuel Duration
* -20% Boost, Stall Time
* -33% Lock-On Range
=== / SECONDARY ===
NAME: 	PRICE:	INFO:
Default Rockets	FREE 	Damage: 100
Rate of fire: 0.125s
Reload time: 5s
Ammo: 20
No stat changes.
Torpedo 	20,000	Damage: 2,500 (x2)
Reload time: 30s
Fires both rockets at the same time.
* -10% Max Speed, Handling, Stall Recovery
* -15% Roll, Acceleration, Deceleration, Boost
* -20% Lock-On Range, Stall Time, Fuel Duration
Swarm 	30,000	Damage: 200 (x10)
Reload time: 15s
Targets without Lock-On, firing all rockets at once to target nearby enemies.
* +20% Boost, Deceleration
* +10% Roll, Acceleration, Max Speed, Stall Time, Stall Recovery
* +5% Handling
* -50% Fuel Duration
EMP 	40,000	Damage: 250/s
Reload time: 30s
Deploys a AOE similar to Vipers EMP barrage.
* -10% Max Speed, Boost, Acceleration, Deceleration, Fuel Duration
* -20% Roll, Handling, Stall Time, Stall Recovery
== /// CONTROLS ==
CONTROLS:	ABILITY: 	EXTRAS:
LMB 	Fire primary. 	Has limited ammo.
Does not reload.
F 	Fire secondary. 	Has infinite ammo.
Can only be reloaded when there are 0 rounds left.
W 	Accelerate (Increase velocity)	Drains Boost the longer it's used.
Tapping W will consume 2% Boost
S 	Decelerate (Decrease velocity)	Decelerating increases the Boost regeneration 50%
A 	Roll (Left) 	Rolls your fighter jet over its respective side.
D 	Roll (Right) 	Rolls your fighter jet over its respective side.
A A 	Aileron Roll (Left) 	Boost Usage: 5%
* +2% Boost Usage per concensecutive rolls
Provides Invulnerability Frames.
* Five (5) conconsecutive rolls to lose I-Frame
D D 	Aileron Roll (Right) 	Boost Usage: 5%
* +2% Boost Usage per concensecutive rolls
Provides Invulnerability Frames.
* Five (5) conconsecutive rolls to lose I-Frame
T 	Lag Roll (180°) 	Boost Usage: 5%
* +2% Boost Usage per concensecutive rolls
Provides Invulnerability Frames.
* Five (5) conconsecutive rolls to lose I-Frame
Q
(Exclusive)	Fire Imperial Railgun. 	Ammo Capacity: INF
Reload time: 30 Seconds
==/// TRIVIA==
*Fighter Jets by default are only available for use on Viper Squadron.
*Players with the KINGS badge will gain purely visual old ROBLOX symbols on their wings alongside with neon accent on their jet.
**This badge is now deprecated.
*The Fighter Jets can come in a variety of colors. This is purely cosmetic and does not affect gameplay. 
**Fighter Jet color is chosen upon spawning as a Fighter Jet, resetting and respawning as a Fighter Jet will change your color, however this will result in a casualty.
== /// GALLERY ==
File:V0.7 jet ui.png|v0.7 Fighter Jet GUI
#
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
v0.8.0