Strength (card)

The Strength card, can be drawn from the deck of many things when agreeing to play a game with Aesgareth in the Watcher's Keep Teleport Maze.
This page is to document the potential spell effects of this card when it is drawn.
==Gameplay==
When a party member character engages in the second card draw contest with Aesgareth, there is an even chance of drawing the Strength card, or the Guile (card).
If this card is drawn, the script controlled by Aesgareth's dialogue will apply this spell to the party member who drew the card.
The spell will animate a graphic visual effect and color glow over the character, and the combat log will display a text reading "Strength Curse".
A "Cursed" icon is placed in the character's portrait.
The target is now affected by a Strength modifier effect which sets the target's STR to a value of 6. This effect will not expire.
This spell has no school, nor any assigned secondary type. It is unaffected by magic resistance, and all of its internal components have a 0 Power level.
This essentially means that there is no method available to the player to block this spell.
As the effect is coded to be a curse, a Remove Curse is needed to eliminate it. 
A Dispel Magic effect won't work on this spell.
==Gallery==
OG Aes Strength Card.png|Screenshot of a player character exposed to the Strength Curse from a card draw. The PC's strength fell so far that he is over encumbered and can't move about the map. Let's hope a party cleric has a Remove Curse spell!