Vehicles/TIGER T-12 MBT

==Description==
Succeeding the massive, outdated Estevez as the Armed Forces of the Federated Suns main battle tank in the middle of the 25th century, the Tiger was designed to be lighter and faster than, yet still able to outgun, most of its rivals. After much testing, newcomers Veridian Dynamics of Torrence favored a conventional engine and a heavy autocannon to keep costs as low as possible. With its heavy engine and over a third of its total mass devoted to weapons, the Tiger's weak spot was the thin armor. Its six tons of standard armor were only a third of that of contemporaries such as the Marsden II, and barely enough to survive two heavy autocannon hits to the same location.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=125 S=30	
Front 	Fixed 	 	
Ammo MG (Half)
Ammo SRM
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
MG	
Sides/Turret	Health	A=100 S=30	A=100 S=30	A=100 S=30
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
AC10 Federated
MG
SRM-4	
Right Side Tracks
Rear 	Health	 	A=80 S=30 	
Rear 	Fixed 	 	
2x Ammo AC10 (SAFE)
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 220
Coolant
MG	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\medium\vehicledef_TIGER.json