Wind Shadow (Wizard Spell)

The recipient of wind shadow takes on a translucent and almost weightless form, gliding silently upon a magical breeze. All items that the creature carries and wears undergo the same change, provided they are not living.
The breeze trails behind the creature; no scent or air current precedes it to betray its movement. Nor does any footprint, track, or magical path mark its passage. The magical breeze enables the creature to float at its normal movement rate, in whatever horizontal direction it wishes.
Although the creature typically hovers just above the ground, it can also ascend or descend up to 70 feet per round by force of will. Against a strong natural or magical gale, the creature moves at half normal rate.
The creature retains its original Armor Class. Its THAC0 remains the same with one exception: when making missile attacks, the creature suffers a -1 attack roll penalty. The creature cannot speak aloud while in transit, nor cast spells; the movement is not stable enough.
Because of these drawbacks, the creature often chooses to end the spell prematurely. This spell is most useful for those who wish to bridge a chasm, or to sneak across a small distance unde­tected (such as from cover to cover). Silent and translucent, the creature has a 65% chance of es­caping detection by those that are not expecting or watching for it. When the creature is passing humans-or passing those unable to smell more acutely than humans-its chance increases to 75%. However, it is only 40% likely to escape the notice of alert, watchful beings. If the creature enters a well-guarded position such as an enclo­sure, bridge, or doorway, its chance to remain un­detected drops to 10%.
The material component of this spell is a piece of silk or gossamer.
Notes: Common for spellcasters from an Arabian setting; otherwise, very rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells