Mechs/VLK-II-1A

==Description==
The Valkyrie II project originated as an assignment for two NAIS student design teams to create a new heavy scout and skirmisher mech based on the Valkyrie VLK-QA. A rivalry between the two teams and outside pressures from Davion bureaucrats pushed both designs far beyond a replacement for the VLK-QA. Achernar BattleMechs was contracted to construct the Valkyrie II-1A which sports a Hermes 360XL Engine, six Jump Jets, an ER PPC, a LRM10, and over eleven tons of armor.
Drop Cost Multiplier: 1.08
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Modular Weapons 	Flexible Internals: +3 Heat Sinking, -6% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/100S=50 	A=45/45S=16 	A=80/100S=50
Arms/Head	HardPoints	[ 3O ] 	[ 1O ] 	[ 3O ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Piloting Support A
Tactics Support B
Cockpit Voice
Guardian ECM
Sensors Range	
ER PPC
Torso 	Health 	FA=110/140 RA=45/70S=70	FA=150/200 RA=55/100S=70	FA=110/140 RA=45/70S=70
Torso 	HardPoints	[ 3O ] 	[ 1O ] 	[ 3O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM
C.A.S.E. (1)
Jump Jet (H)
LRM-10	
Engine XL
Engine HS +1
Engine Core 360
Heat Sink Kit (D)
Endo-Steel (1)	
Advanced Optics MK1
Jump Jet (H)
Legs 	Health 	A=100/140S=70 	 	A=100/140S=70
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (H) 	 	
2x Jump Jet (H)
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