Terra (Kingdom Hearts)

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|-|Keyblade Armor/Lingering Will (KHIII)=
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|-|Keyblade Armor/Lingering Will=
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==Summary==
Terra is a Keyblade Wielder training under Eraqus in the Land of Departure. He aspires to be a Keyblade Master, but Eraqus refuses to give Terra the title of Master after noticing the Darkness in Terra's heart during his Mark of Mastery Exam. But after learning that the Seven Princesses of Heart were in danger of being attacked by the Unversed, Terra sets off on a quest to save them in order to protect the worlds and prove himself worthy of becoming a Keyblade Master.
After Xehanort took over Terra's body to sustain himself for years to come, Terra's hatred and rage reassembled his armor, took up his keyblade, and took the form of the Lingering Will, which ultimately triumphed over Terra-Xehanort in their first battle.
== Powers and Stats==
Tier: | 
Key: Early-KHBbS | Late-KHBbS to KHIII
Name: Terra
Origin: Kingdom Hearts
Gender: Male
Age: 20 (KHBbS), technically 31 in KHIII (Terra didn't age in this timeframe)
Classification: Human, Keyblade Wielder, Xehanort's (unwilling) vessel
Powers and Abilities: 
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|-|KHBbS=Superhuman Physical Characteristics, Keyblade Master powers except the Power of Waking, Summoning (Can summon his Keyblade Armor, Can summon meteors via Meteor and Meteor Crash, Via Pete's D-Link which has the Rumble Rave technique that can summon Pete's race kart that he uses as Captain Dark, It also has the Fruit Shot technique which can summon a giant pineapple that bounces against the ground and bashes enemies), Aura, Time Manipulation (In the form of slowing down and stopping time), Earth Manipulation (Via Geo Impact, His D-Link (His power summoned by someone else) has the Landbreaker technique which allows the user to break the ground), Explosion Manipulation (Via Explosion and Mega Flare), Vibration Manipulation (Via Quake), Enhanced Senses (Has a "map" in his head (While it could normally be dismissed as a game mechanic, the status effect in 358/2 Days that prevents access to it justifies it being an actual ability)), Telekinesis (Can automatically collect nearby prizes and items via Treasure Magnet), Transformation (Can change his Keyblade's form and abilities using Keychains, Can transform his Keyblade into a Keyblade Glider which allows for Flight and travel between worlds, Can transform his Keyblade into a cannon via the Ultima Cannon technique), Vehicular Mastery (Over the Keyblade Glider), Homing Attack (With most spells and Shotlocks), Information Analysis (Via Scan which allows him to view his opponent's health), Energy Manipulation, Fire Manipulation, Ice Manipulation, Electricity Manipulation, Air Manipulation, Magnetism Manipulation (Via Magnega), Gravity Manipulation (Via Zero Gravity and Transcendence), Invisibility (Via Vanish), Damage Boost (Can restore his own Focus Gauge by taking damage), Afterimage Creation, Elemental Manipulation, Light Manipulation (Can use several light based attacks as a warrior of light), Spatial Manipulation, Darkness Manipulation, Curse Manipulation and Death Manipulation (Dark Haze casts a countdown beginning at 5 on the target's head, which kills the target upon reaching zero), Illusion Creation, Astral Projection (Terra was capable of communicating with Aqua while she was in the Realm of Darkness, could cover his appearance of being possessed by Xehanort, and projected himself outside of his body to restrain Terranort), Chain Manipulation (Was capable of restraining Terra-Xehanort in chains of light), Damage Reduction (Via Donald's D-Link which has the Shell ability that can reduce damage from Magic attacks by 50%, Via Goofy's D-Link which has the Protect ability that can reduce damage from physical attacks by 50%), Resurrection (Via Aqua's D-Link which has the Auto-Life ability that can revive the user with 25% of their health), Poison Manipulation (Via Poison and the Bio Barrage Shotlock), Existence Erasure (Warp is described as erasing his enemies from existence), Life Absorption (Via Maleficent's D-Link which has the Drain ability that allows the user to absorb health from enemies with their attacks), Healing (Via Curaga, D-Links and various items, Can recover health proportional to the strength of the attacks he blocks via Renewal Block, Via Cinderella's D-Link which has the Regen ability), Weather Manipulation (Via Maleficent's D-Link which has the Thunderchaser technique that can summon a small thunderstorm cloud that fires bolts of lightning at enemies below), Forcefield Creation, Transmutation, Size Manipulation (Minimizes enemies with Mini), Sleep Manipulation (Can put enemies to sleep via Sleep), Status Effect Inducement (Has a chance of stunning his opponents with Stun Edge, Can blind enemies via Blackout), Paralysis Inducement (Can bind enemies in place with bind), Confusion Inducement (Can confuse enemies with Confuse or the Chaos Snake Shotlock), Statistics Amplification (Can boost his stats tremendously via various Command Styles and D-Links, Defender increases Terra's durability if he's at low health, His D-Link has the Overdrive ability which increases the user's strength if they have less than 25% of their health left), Instinctive Reaction (His D-Link has the Auto-Block ability which allows the user to automatically block frontal attacks, Via Ventus' D-Link which has the Auto-Counter ability that allows the user to automatically counterattack when blown away by an enemy attack, Via Aqua's D-Link which has the Magic Deflector ability which allows the user to occassionally automatically block elemental attacks, Via Zack's D-Link which has the Attack Deflector ability that allows the user to sometimes automatically guard when attacked), Keyblade Master-level fighter and Proficient Cannon User, Invulnerability (While healing himself (Via Leaf Bracer)), Self-Sustenance (Type 1. Can breathe in space), Sound Manipulation (Via Rhythm Mixer)
|-|Resistances=Curse, and Death Manipulation (Can resist Xehanort's Doom spell), Absorption (Unaffected by Heartless, which passively  and absorb things around them), Data Manipulation (Ansem The Wise stated that the "heart" cannot be contained by data, and that the process itself would be incalculable), Sleep Manipulation, Dream Manipulation, Statistics Reduction, and Power Nullification (Ventus' Keyblade Armor is what protected Sora from the darkness, and Keyblade Armor can resist all aspects of darkness), Fire Manipulation, Ice Manipulation, Electricity Manipulation, Air Manipulation), Poison Manipulation (Via Poison Block), Time Manipulation (Can break out of the Chrono Twister's Time Manipulation, and he can move inside of the Realm of Darkness), Existence Erasure (Can take hits from Heartless, which can do this with any attack), Mind Manipulation, Cosmic Radiations, Darkness Manipulation, Corruption, Possible Possession (His Keyblade Armor protects him from the Corrupting Effects of the Darkness of the lanes between, it was implied that if Terra had his Armor on he would have been safe from Xehanort's possession), Madness Manipulation (Type 3), Memory Manipulation, Soul Manipulation, Empathic Manipulation (The Realm of Darkness has been stated to eradicate existence itself within it, and anyone who's traveled there have never returned. Ansem by being in the Realm of Darkness was losing his sense of self and memories, having to give in to his hatred to survive. Aqua not long after being in the Realm of Darkness lost the will to continue, and needed to stay true to her friends to fight it)
|-|KHII onwards=Likely all previous, Proficient Whip User, Teleportation, A Berserk Mode that increases the velocity, strength, and speed of his attacks, magical seals with varying effects (Ex. trapping a target in a triangular seal that saps away their health similar to Xemnas's but more powerful), Summoning (Can summon drone-like objects that shoot plasma beams), Transformation (Has the ability to morph his Keyblade into numerous weapons such as a chain whip, a drill-like gauntlet, a harken like weapon etc.), Power Nullification (Can prevent his opponents from using their abilities in battle), As Lingering Will, Self-Sustenance (Types 2 and 3, remained still in the Keyblade Graveyard for a decade) and Nobody Physiology (Lingering Will lacks a "heart", being only Terra's soul possessing his armor)
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Attack Potency: Multiverse level (Is rather equal to his peers, Aqua and Ventus (Kingdom Hearts)) | Low Complex Multiverse level (Significantly stronger than before, could fight Xehanort, is noted in KHIIFM as being far more powerful than any foe KHII Sora has ever faced before including Sephiroth and Xemnas, could put up a fight against Terra-Xehanort in KHIII even while being supported by the Dark Guardian and a fragment of Xehanort's heart from the present, who could also defeat Re Mind KHIII Sora)
Speed: Infinite (Capable of keeping pace with Xehanort and Vanitas despite his focus on physical strength rather than speed, capable of traveling between worlds [Which each reside in different solar systems] in short periods of time, comparable to others that can travel across the worlds with a Keyblade Glider, which has been shown to also relate to direct physical movements and is comparable to the Gummi Ship based on Aqua and Ventus getting to the Keyblade Graveyard within a day just like it while also including the threat of Gummi Heartless, comparable to Xemnas, who reacted to Roxas going from Radiant Garden to the Keyblade Graveyard in seconds, not far behind Sora, who reacted to a Keyblade beam from Xehanort of a similar nature as this one) | Infinite (Significantly faster than Terra, was easily keeping up with KHII Sora, who at some point in KHII fought Roxas, the second most powerful member of Organization XIII as well as one of the fastest characters in the entire series)
Lifting Strength: At least Class M (One of the physically strongest characters in the series) | At least Class M
Striking Strength: Multiverse level (The physical superior of Eraqus's apprentices, able to trade blows with Vanitas and Xehanort) | Low Complex Multiverse level (Easily traded blows with a KHII End-game Sora)
Durability: Multiverse level | Low Complex Multiverse level (Able to easily take hits from a KHII end-game Sora) 
Stamina: Very high. Limitless as Lingering Will (Given how he, in this state, is simply possessing his Keyblade Armor)
Range: Extended Melee Range with regular attacks. Planetary with magic
Standard Equipment: Various recovery items, such as Potions, Ethers, and Elixirs
*Keyblade: By channeling one's strength of heart, the user can summon a Keyblade to use in battle. Through the use of the Keyblade, the user is granted increased strength, speed, durability, and increased magical power, as well as access to special abilities, like turning the Keyblade into a bike or whip. Terra is a complete master of the Keyblade, evident by the fact that he can morph his Keyblade into several different forms, including a whip, a bike, a bow, and a laser cannon among all other forms. Terra's personal Keyblade is the Earthshaker, which is later upgraded into the more powerful Ends of the Earth. It has an average reach and offers an emphasis on physical attacks over magic and serves as the basis for almost all of his attacks.
*Keyblade Armor: Normally kept as a simple shoulder plate when not in use, Terra can activate it at any time by placing his hand on it, covering him from head to toe in a futuristic suit of armor with bronze, black, and gold highlights. This suit of armor protects Terra from the Darkness and attacks that would directly target the Heart (soul) in addition to letting him survive the vacuum of space. However, since Terra already had darkness in his heart, it failed to save him from Xehanort's attempt to possess him. Instead, his mind reanimated his Keyblade Armor and took up his Keyblade, becoming Lingering Will and beating Xehanort senseless to the point that the latter had trouble remembering his identity for several years.
Intelligence: Terra is a Keyblade Master-level combatant on par with his friends Ventus (Kingdom Hearts) and Aqua. Favoring slow, powerful attacks over Ventus's swift barrages and Aqua's magic, he crushes foes with the largest repertoire of attacks in the game, including the powerful Ars Solum and Zantetsuken attacks. While not as proficient as Aqua, Terra also has access to powerful and wide-reaching magic such as Quake and Meteor. In addition, much like Riku, his connection to the Darkness has given him access to dark-based attacks that his peers do not, such as Dark Haze and Chaos Blade. However, this boon also proves to be a weakness, as it renders Terra's heart vulnerable to possession. In addition, he has proven to be easy to manipulate as a result of his overly trusting nature and his fear of losing, becoming a pawn in Xehanort's game and eventually losing his body in the process. After becoming Lingering Will, Terra has become even more skilled, furiously attacking opponents with much faster and more precise combos and showcasing powerful energy and magical attacks alongside his new physical prowess
Weaknesses: The darkness in his heart constantly threatens to overwhelm him, he is somewhat easily manipulated, his attacks are comparably slow and his large frame makes it more difficult to dodge | The blast from his Ultima Cannon can be deflected back towards him and causing it to take damage instead, Lingering Will's hold on the seals on his target can be nullified if he is continuously hit by the target. He seems to be somewhat detached from his surroundings, as he was unable to distinguish Sora from Xehanort until after their fight | As first, although seems to have less of the emotional/darkness related weaknesses shown in BbS
Notable Attacks/Techniques:
Command Styles
Command Styles are special forms that Terra and his friends can use by repeatedly using specific types of attacks. Once activated, they provide a dramatic boost to their combat abilities and often imbue their attacks with elemental properties.
*Critical Impact: Terra enters this form by executing several melee combos in a row, raising the power of his physical attacks even further.
*Dark Impulse: By accepting the Darkness in his heart, Terra becomes enveloped in a jet black aura, enhancing his stats and gaining new attacks. The boost offered by this transformation was substantial enough for him to overwhelm a Keyblade Master like Eraqus in moments.
*Rockbreaker: A Command Style specializing in the manipulation of earth, Terra tears up the ground with every swing, sending pillars of rock and large boulders at his targets to crush his foe.
Shotlocks
Shotlocks are powerful abilities that allow Terra to lock on to multiple targets or focus on a single target before unleashing a powerful barrage of attacks on all of them, dealing massive damage in the process.
*Dark Volley: Terra shoots a large volley of dark energy blasts at the opponent.
*Sonic Shadow: Terra jets around at high speed while cloaked in darkness, piercing throw enemies with his Keyblade.
*Ultima Cannon: Terra's ultimate Shotlock. It transforms his Keyblade into a cannon which shoots a large energy sphere at the opponent and explodes on contact, dealing phenomenal amounts of damage.
Finishers and Exclusive Attacks
*Ars Solum: Terra channels his strength of heart and his body is enveloped in a soft glow. Using a combination of fast and slow attacks, Terra hacks away at the enemy.
*Chaos Blade: Terra uses the power of darkness to repeatedly teleport and slash an enemy, the speed of the warps leaving them unable to counterattack.
*Dark Haze: Terra pauses for a moment before rushing through a group of enemies with a powerful darkness-infused strike with a small chance of instantly killing the target.
*Demolition: Terra's ultimate attack, he calls down numerous meteors to crash into the battlefield, dealing massive damage to all foes in range and has a 50% chance of stunning the target on impact.
*Geo Impact: Terra leaps down from the air with his Keyblade, causing large boulders to come out of the ground and deal additional physical damage to enemies.
*Meteor: Terra drops a meteorite on the battlefield that explodes on impact.
*Quake: Terra triggers a localized earthquake and causes pillars of rock to erupt from the ground, dealing heavy earth-elemental damage across a wide area.
*Warp: Terra warps his targets away from the battlefield, removing them permanently.
*Zantetsuken: Terra executes a single, impossibly fast Keyblade strike, dealing a devastating amount of damage.
Lingering Will
*Ability Sealing: Lingering Will is able to temporarily seal his opponent's abilities with a special magic formation, preventing the opponent from using physical attacks or magical attacks/or other special skills depending on whether he uses an orange or a blue seal respectively (in other words, the orange seal prevents the target from using physical attacks while the blue seal prevents them from using their special attacks). This can only be nullified by continuously striking Lingering Will with whatever skills they have left until his focus over the ability falters.
*Attack Drones: Lingering Will generates remote weapons that home in on his opponents and attack with flurries of energy beams. They can be destroyed by having their beams deflected back at them or by shooting them down individually, but their rapid and erratic movements make this difficult.
*Blizzaga: Fires massive chunks of ice into the air that fall onto Lingering Will's opponents. He can fire this while riding his Keyblade Glider to ram them while they're occupied with the falling projectiles.
*Gliding Slash: Lingering Will hovers off the ground and rushes at the opponent to deliver a series of three thrusts.
*Keyblade Bow: Lingering Will converts his Keyblade into a bow before launching powerful homing projectiles that trap his foe in a triangular seal that rapidly drains their stamina and prevents them from using any of their abilities. Should his initial shot miss, he'll teleport around the battlefield for additional vantage points and to catch his foe off guard in order to trap them with the seal.
*Keyblade Drill: Lingering Will attacks with careful and precise Keyblade strikes reminiscent of Sora's own attacks, performing a three-hit combo before converting his Keyblade into a drill and driving it through his opponent to send them flying.
*Keyblade Glider: Lingering Will tosses his Keyblade into the air to convert it into its Keyblade Glider configuration and jets away before ramming the opponent with it, circling around to do so repeatedly before returning his Keyblade to its normal form to resume combat.
*Keyblade Whip: Lingering Will's Keyblade becomes a bladed whip. While it deals less damage than its normal configuration, Lingering Will can swing it much more quickly, allowing him to strike foes around him multiple times before they can react. He can even hit foes behind him with this attack.
*Magnega: Lingering Will manipulates electromagnetic forces to drag fleeing foes back to him, preventing their escape and leaving them open to additional attacks.
*Rage Awakened: Lingering Will is able to temporarily enter a berserk mode in which he emits a red aura and splits his Keyblade in two before unleashing a terrifyingly powerful combo of Keyblade strikes that cover a wide area. Should his opponent attempt to escape, Lingering Will will teleport right behind them and continue where he left off.
Note: Lingering Will is also capable of using Terra's ultimate shotlock move, the Ultima Cannon, as one of his attacks in his moveset.
==Gallery ==
===Keyblades===
Earthshaker KHBBS.png|Earthshaker|link=http://www.khwiki.com/Earthshaker
200px-Ends of the Earth KHBBS.png|Ends of the Earth|link=http://www.khwiki.com/Ends_of_the_Earth
===Command Styles===
Critical Impact KHBBS.gif|Critical Impact's Finisher|link=http://www.khwiki.com/Critical_Impact
Dark Impulse KHBBS.gif|Dark Impulse's Finisher|link=http://www.khwiki.com/Dark_Impulse_(Command)
Rockbreaker (Finisher) KHBBS.gif|Rockbreaker's Finisher|link=http://www.khwiki.com/Rockbreaker
===Keyblade Techniques and Other Attacks ===
Ars Solum KHBBS.gif|Ars Solum|link=http://www.khwiki.com/Ars_Solum
300px-Chaos Blade KHBBS.gif|Chaos Blade|link=http://www.khwiki.com/Chaos_Blade
300px-Dark Haze KHBBS.gif|Dark Haze|link=http://www.khwiki.com/Dark_Haze
Ultima Cannon 01 KHBBSFM.gif|Ultima Cannon|link=http://www.khwiki.com/Ultima_Cannon
Zantetsuken KHBBS.gif|Zantetsuken|link=http://www.khwiki.com/Zantetsuken
Lingering Will Fighting Styles KHIIFM.png|The many styles of Lingering Will's weapon forms.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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