Obsidian Rifle Round

==Description==
s are an alternative to that deals fire damage on hit and has a chance to apply a unique debuff to targets while also setting them ablaze. Although it may have a low percent chance of setting targets on fire, s excel when used against Fauna that have a weakness to fire, dealing more damage than . A list of fauna that are weak to fire can be viewed here.
Unlike arrows, javelins, and bolts this ammunition is destroyed on impact and cannot be recovered. Talents that increase projectile damage do not increase the elemental damage dealt by this projectile.
The talent has a chance to proc when crafting, giving prospectors a 5% chance to craft double ammo.
==Crafting==
This ammunition can only be made while on Prometheus, as Shaped Obsidian can only be made while on Prometheus.
s are made in batches of 5 at the Machining Bench with the following resources:
5x
Amount	Resource
5 	
1 	
==Comparison==
Although s consistently deal less damage per shot in comparison to , s are far cheaper to craft in bulk. If the 'Burning' modifier procs, however, s output more damage than their counterpart, especially to creatures that are weak to fire.
Damage dealt to Fauna without a weakness to Fire
Body 	Body 	Body 	Body 	Body 	Body 	Body
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	250 	160 - 220 	- 	410 - 470 	- 	410 - 470
 	125 	- 	125 	250 	350 - 450 	600 - 700
Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head) 	Major Weakpoint (Head)
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	1,000 	160 - 220 	- 	1,160 - 1,220 	- 	1,160 - 1,220
 	500 	- 	500 	1,000 	350 - 450 	1,350 - 1,450
Damage dealt to Fauna with a major weakness to Fire
Body 	Body 	Body 	Body 	Body 	Body 	Body
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	250 	320 - 440 	- 	570 - 710 	- 	570 - 710
 	125 	- 	187 	312 	700 - 900 	1,012 - 1,212
Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head) 	Major Weakpoint (Head)
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	1,000 	320 - 440 	- 	720 - 840 	- 	720 - 840
 	500 	- 	750 	1,250 	700 - 900 	1,950 - 2,150
Category:Ammo
Category:Ammunition