Monsters

Monsters are creatures that appear throughout all the Dokapon games. They act as enemies for the adventurers to fight. They hide out on Empty Spaces, take over Towns, take over Empty Spaces in Dokapon DX, and charge in when summoned by an Adventurer (via Conjure, Conjure All, or Town Conjure) or a Boss. Monsters are the primary source of EXP. 
==Stats & Skills==
Monsters have the same six attributes as adventurers: Lv., HP, AT, DF, MG, and SP. Most monsters can't use Weapons, Shields, and Accessories, but they often do have Offensive Magic, Defensive Magic, and Battle Skills.
In Kessen (and its remake, Journey) and 3-2-1, monsters all have Charge as their battle skill and have many unique Offensive Magic. Starting in Sword of Fury, monsters can have their own battle skills as well.
In 3-2-1 and Sword of Fury, sometimes, regular monsters may beg for their life (only if the player is 10 or more levels higher than the monster in the latter) before the battle or before they take hit, which is another different action from Give Up. The player can accept this, and the monster will leave without giving experience points, but they may give items, gold or treasures.
Town Monsters and Boss Monsters never Give Up, but any other types of monsters may Give Up under certain circumstances, ceding one Item, Field Magic, Weapon, Shield, or an Accessory.
It has been recorded elsewhere in this wiki that most of the monsters have 2 possible drop items, but Rico Jr. also has a small chance to drop Chevalier when he's a random encounter. The drop listings on the below table assume most of that page to be accurate.
In Dokapon Kingdom, all Enemy IDs 119 or higher (Rico Jr., Overlord Rico (both forms), Comacho, Wabbit, Wallace, Chimpy, and Robo-Sassin), as well as the monster who is chosen to hold the Royal Ring (Skeleton, Red Bones, Dwarf, Squilla, and Unseelie), and the Clonus are considered as Boss Monsters. They will never Give Up, and they will always drop an item if applicable to the story or king's favor. They also have auto-counter, which means that they will automatically use Counter if the player uses Strike, unless their Counter option is sealed. These should not be confused with the Town Boss Monsters, and even the old Dokapon games, as they don't have an auto-counter.
Some monsters can only be encountered during certain circumstances. For example, the Metal Star from DX only appears when an adventurer's level is lower than the area's monster average level, and Chimpy and Wabbit only spawn in certain events in Kingdom.
==List of Bestiaries==
*Bestiary (Kessen! Dokapon Oukoku IV: Densetsu no Yuusha Tachi)
*Bestiary (Dokapon 3-2-1: Arashi o Yobu Yuujou)
*Bestiary (Dokapon! Sword of Fury)
*Bestiary (Dokapon?! Millennium Quest)
*Bestiary (Dokapon: Monster Hunter)
*Bestiary (Dokapon DX)
*Bestiary (Dokapon the World)
*Bestiary (Dokapon Kingdom)
*Bestiary (Dokapon Journey)
*Bestiary (Dokapon UP! Mugen no Roulette)
==Gallery==
Monster_Icon.png
Category:Monsters
Category:Lists
Category:Terms