Lv17. Clues

==Conversation==
===Accepting the Quest===
Perry
:"Before Madeline's husband passed away, Madeline and her entire family lived in that cottage."
:"I often see Selena going back to the cottage alone, still mourning her father. I think she finds some comfort there. Once in a while, she'd come talk to me, too."
:"Now that the Pirates occupy the cottage, I'm willing to bet they've abducted Selena. There's no time to stand around pondering the possibilities. Let's catch a pirate and milk him for information."
Envoy
:You nod, but <Eidolon> looks hesitant.
Eidolon
:"..."
Perry
:"I know this seems rather sudden, but we cannot just walk away from this. Selena could be hurt - or even killed."
:"I have a Tranquilizer Blowdart designed to knock out small animals. One dart will knock a Pirate unconscious. After he passes out, bring 'em back in the Cloth Bag and we'll get him to tell us everything he knows."
Envoy
:You take the Tranquilizer from Perry and ask <Eidolon> if it has something to say.
Eidolon
:"I'm just a little bit confused. It sounds like that cottage has gone vacant for a long time, so why would the girl go there?"
Envoy
:You sigh. Issues involving emotions are difficult for <Eidolon> to grasp, and there is no simple explanation.
===In Progress===
Perry
: "What's wrong with Madeline? It didn't occur to her that Selena would return to that cottage? Madeline doesn't understand her daughter at all."
===Completing the Quest===
Perry
:"Looks like this guy is totally clueless. He's snoring like an asthmatic camel. We'll find out what he knows soon enough!"
:Perry deliberately raises his voice, trying to rouse the passed out Pirate.
Category:Main Quests
Category:Helonia Coast Quests