Report 578

Report #578
Skillset: Shadowbeat Skill: Bloodycaps/NightshadeBlues
 Org: Harbingers Status: Completed Mar 2011
Furies' Decision:
Solution 1
Problem: Report 390 tried to address the strength of NightshadeBlues in groups -
the main issue being its use in conjunction with double-haegl and lash - making
mana-kills too easy to achieve. Since it is not feasible to have different
modifiers on mana drain from different sources as the report suggested, the
solution implemented was a flat reduction of the boosted mana drain of
NightShadeBlue from 100% to 50%. This has resulted in a 25% reduction on the
amount of damage bards are able to inflict from the clotting of bleeding with
manabarbs -- something the original report did not intend.
[A: 0 R: 0] Solution #1: Add to BloodyCaps the additional effect of reducing
 the amount of bleeding healed on 'clot' by 20% (A
 single clot will heal 16 points of bleeding, not 20).
[A: 0 R: 0] Solution #2: Add this effect to NightshadeBlues, instead.
Player Comments:
---[Talan on 3/8 @ 04:38 writes]:
A report to address this problem is so long removed from the original
NightshadeBlues report because I've only recently had the chance to talk with
Sior about the issues with the change why the solution was implemented as it
was. I also want to note that if you do the math, it's a 25% reduction to
clotting which would achieve the same damage when paired with manabarbs that
Harbingers were able to get before the change in report 390. I'm suggesting 20%
as an acknowledgement that this will have some effect in groups - but the
primary issue I'm trying to address pertains to the damage output for a single
Harbinger.
---[Raeri on 3/8 @ 10:56 writes]:
I don't see much of an issue with either at the moment, but I guess I could just
be missing something obvious. Solution 1.
---[Destridas on 3/8 @ 22:18 writes]:
Ok, did a little number crunching. Keep in mind this only takes into account
kingdom enchant and not chervil. CrowCaw and BloodyCaps will hit for 400
clotting every 10 secs (assuming you CrowCaw with or around the tic), kingdom
will negate 120 bleeding every 10 secs so 280 bleeding from one Harbinger. This
will translate into 1575 mana from clotting and 1575 health with manabarbs up
and 1730 with acromaticaura up. All these numbers to state that this is really
only truly dangerous en masse in which case the people are almost as likely to
do from minorsixth damage which is much more reliable. My only concern is true
group combat when bleeding from other sources starts to stack. Otherwise either
solution looks good.
---[Viynain on 3/9 @ 00:01 writes]:
Group combat is a difficult thing to balance around, but chervil will help with
that anyway. I support either solution.
---[Raeri on 3/9 @ 05:12 writes]:
Achromaticaura does not increase damage caused by auric afflictions such as
manabarbs. The only increase would be gained via BatBane.
---[Iytha on 3/9 @ 10:44 writes]:
I support either solution.
---[Senna on 3/10 @ 02:55 writes]:
Looks fine to me!
---[Veyrzhul on 3/11 @ 14:30 writes]:
Sounds good, although maybe there should be a different or additional clotting
message in this case.