Ch 8 (TCG)

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For people who don't have the time (or desire) to play out a long siege with the BATTLESYSTEM™️ rules, we present the following quick resolution systems. The first is intended for use in resolving sieges and the second for determining the outcome of entire military campaigns. Either of these settings can serve as an interesting backdrop to a traditional AD&D game campaign.
==Chapter 8: Quick Resolution Systems==
* Quick Resolution Systems
* Siege Resolution
** Phases
** Siege Resolution Table Modifiers
*** Force Size · Special Forces & Equipment · Length of Siege · Supply Conditions · Morale · Command
** Phase Initiative
** Victory Conditions
* Fighting Campaigns
** War in the Medieval Age
*** Manpower · 1ifferences in a Fantasy Universe
** War Plans
*** Territorial · Cultural/Racial · Religious · Just Cause · Mercenary · Preemptive · Defensive · Setting the Scene
** Battle Resolution
*** Battle Results · BRT Modifiers · Force Size · Special Forces & Equipment · Supply Conditions · Morale · Command · Morale Issues
** Quitting the Field
* Campaign Victory—Winning the War
** Suing for Peace · Modifiers
* Character Involvement