Patches (Online)/Patch 2.0.2

==Alliance War==
===General===
*Significantly increased siege weapon damage against other player characters.
*Increased Trebuchet damage against keep walls.
*Increased the XP received from killing other players by 50%.
*Increased the XP provided by many of the less lucrative quests in Cyrodiil.
*Increased the stats of a battle leveled player character in Cyrodiil to those of a VR12 player character.
*Reduced the XP received from some guards at the Scroll gates.
*Increased the level of all monsters in Cyrodiil to VR12 so they provide more XP per kill.
*Reduced the damage and health of guards so they are at a similar power level to the old VR5 guards.
==Art & Animation==
===Animation===
*Fixed an issue that was causing some NPCs to not turn smoothly.
==Audio==
===General===
*Created a more natural flow for the Silvernar's Audience Hall theater sequence.
*Music and sounds from the Champion System UI are now easier to hear and more immersive.
==Combat & Gameplay==
===General===
*All foods, drinks, and potions can now be used while you are silenced.
*Fixed an issue that was causing you to sit too far forward or back on your mount.
===Nightblade===
*Assassination
**Grim Focus: The weapon glow from this ability will now always be visible so you know when the buff has expired. The Spectral Bow conjured from Assassin's Will also now plays correctly.
*Siphoning
**Agony: This ability is now more responsive and transitions more smoothly with other combat animations.
===Weapon===
*Bow
**Snipe: Fixed an issue with this ability's visual effects getting stuck on your bow.
===Armor===
*Heavy Armor
**Constitution: Fixed an issue where Rank I and II of this passive were unintentionally stacking.
==Champion System==
*Fixed an issue where you would not gain access to the Champion UI without relogging after reaching Veteran Rank 1.
*Fixed an issue where you would not see the proper amount of Champion Points upon your initial login after patch v2.0.1.
==Dungeons & Group Content==
===Trials===
*Increased the XP received from defeating monsters in Trials by 1100%. Additionally, the XP received in Trials will now be more consistent among group members.
==Exploration & Itemization==
===Collections===
*Fixed an issue that was preventing a small number of players from having all expected costumes, mounts and pets available in the Collections UI upon logging in.
==Justice System==
===General===
Fixed an issue with a small percentage of stealable items which had their item level set to scale instead of being locked to 1, which resulted in higher than intended sale values.
===Zones===
===Eastmarch===
The Spirits of Sovngarde can no longer be pickpocketed or attacked.
===Greenshade===
*The enemies in the delve Naril Nagaia will no longer award bounty when killed.
==Miscellaneous==
===General===
*Fixed a number of commonly-occurring crashes, including when you would alt-tab or minimize the game to your taskbar.
*Fixed an issue that was causing custom resolutions to not save between sessions.
==Quests & Zones==
===Auridon===
*Lifting the Veil: The step of this quest that involves drinking Palomir's concoction to visit the island will now more reliably work as intended.
*The Veil Falls: Fixed an issue where Heritance Cutthroat would occasionally flip into walls or other fixtures and get stuck, blocking your progress.
===Stirk===
*The Weight of Three Crowns: Countess Hakruba will now more reliably complete her trek up the summit during this quest.
==UI==
===General===
*The Default Soul Gem option in the UI settings will now update when changed.
*Fixed an issue where Alliance indicators and healthbars would occasionally disappear.
Category:Online: Patches