Samantha Manson

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==Summary==
Samantha Manson is one of the best friends of Danny Fenton/Danny Phantom. She is a young teen who considers herself a goth, and is a very outspoken ultra-recycle-vegetarian. In her spare time, she often helps Danny hunt ghosts using her vast knowledge in the occult, paranormal, dark objects, history, and her resourcefulness.
==Powers and Stats==
Tier: At least , possibly , with Fenton Works Technology | , higher with Fenton Works Technology | , higher with Fenton Works Technology | , higher with Fenton Works Technology | 
Key: Season 1 | Season 2 | Season 3 | A Glitch in Time | Plant Sam
Name: Samantha "Sam" Manson
Origin: Danny Phantom
Gender: Female
Age: 14 (Season 1 and 2), at least 15 to 16 (Season 3 to A Glitch in Time)
Classification: Human, Ghost Hunter
Powers and Abilities:
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All previous powers and abilities up to season 3
* Plant Manipulation (Is empowered by Undergrowth, giving her control over his plantsDanny Phantom; Season 3; Episode 6; Urban Jungle)
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Attack Potency: At least Street level (Superior to Tucker Foley, who along with her could kicked a door off it's hinges with a single kick, which would be around this level of powerSam's 9-C ratings scale approximately 2291.8303535 joules. Dented a locker door with a punchDanny Phantom; Season 1; Episode 16; Lucky in Love), possibly Wall level (Tucker was confident he could help Danny Phantom take on a possessed Dash Baxter, who could throw a football with this level of force and cause this level of destruction when slamming a football into the groundDanny Phantom; Season 1; Episode 6; What You WantSam's 9-B ratings scale approximately to 625.367671337 kilojoules), Multiverse level+ with Fenton Works Technology (Fenton Works weapons are capable of harming ghosts such as WulfDanny Phantom; Season 1; Episode 15; Public Enemies, who are on the level of Danny Phantom, who at the time is powerful enough to contend with the Fright Knight) | Multiverse level (Considered Tucker's physical superior, who threw his PDA with enough force to cave in the Archer Ghost's forehead, despite the ghost being capable of withstanding attacks from Danny Phantom without noticable injuryDanny Phantom; Season 2; Episode 14; Beauty Marked. Possesses the same emotional energy as the humans of the past, who split the original world in two when fighting each other, creating the Ghost Zone and Human World in the process, both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams), higher with Fenton Works Technology (Fenton Works Technology like the Ghost Gloves and Ecto-Skeleton increase the users strengthDanny Phantom; Season 1; Episode 5; Splitting ImagesDanny Phantom; Season 2; Episode 4 - 5; Reign Storm) | Multiverse level+ (Same as before), higher with Fenton Works Technology (Fenton Works weapons can harm creatures from Pandora's Box, who can withstand attacks from Danny Phantom without issueDanny Phantom; Season 3; Episode 8; Boxed Up Fury who is twice as strong as he previous season self) | Multiverse level+ (Same as before), higher with Fenton Works Technology (The energy blasts from the Fenton weapons could harm Phantom, who had merged with Clockwork) | Multiverse level+ (Empowered by Undergrowth and utilizes his plants to attack)
Speed: At least Average Human Travel Speed (Treated as an athletic individual), Sub-Relativistic+ Combat and Reaction Speed (Easily followed Danny Phantom moving at subsonic speedDanny Phantom; Season 1; Episode 17; Maternal Instincts. Is considered Tucker's physical superior, who believed he could help Danny fight a possessed Dash, who caught up to a football that reached enough speed to catch fire and could also react to an attack from Technus and another that was aimed at Danny PhantomDanny Phantom; Season 1; Episode 12Sam's Sub-Relativistic+ speed rating scales approximately to 0.0985c), Massively FTL+ with Fenton Works Technology (Equipment like the Fenton Peeler are shown later in the series capable of allowing humans to keep up with and react to ghosts with this level of speedSam's Massively FTL+ speed ratings scale approximately to 3.3 Trillion c) | Superhuman Travel Speed (Superior to Tucker Foley, who was chased by a truck and outran a for some time before it was stoppedDanny Phantom; Season 2; Episode 1; Memory Blank), Massively FTL+ Combat and Reaction Speed (Capable of helping Danny Phantom in his battles against other ghosts in the series and should be comparable to Danny Fenton, who outran Valerie Gray's hoverboard and dodge blasts from her weaponsDanny Phantom; Season 2; Episode 12; Flirting with Disaster which were designed to keep up with and combat ghosts on the level of Danny PhantomDanny Phantom; Season 1; Episode 10; Shades of Gray), higher with Fenton works Technology (Equipment like the Ecto-Skeleton increases the wearer's speed, which allowed Jack to easily overwhelm the Fright Knight in speed) | Superhuman Travel Speed (Same as before), Massively FTL+ Combat and Reaction Speed (Same as before), higher with Fenton Works Technology (While wearing the Fenton Peeler, she crossed a decent distance and kicked Kitty before she, Ember McLain or Penelope Spectra could reactDanny Phantom; Season 3; Episode 3; Girls Night Out) | Superhuman Travel Speed (Same as before), Massively FTL+ Combat and Reaction Speed (Same as before), higher with Fenton Works Technology (The Fanton Peeler allowed Jazz to keep up with Valerie Gray's upgraded board) | Massively FTL+ (Could catch up to Danny Phantom, who is 10 times slower than when he wore the Ecto-Skeleton which at 10% was shown comparable in power to base Pariah Dark who preformed this featDanny Phantom; Season 2; Episode 4 - 5; Reign Storm)
Lifting Strength: At least Average Human, possibly higher (Superior to Tucker, who could free himself from a giant spiderwebDanny Phantom; Season 1; Episode 13; Fright Night), Class 5 with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad PlasmiusDanny Phantom; Season 1; Episode 19; The Million Dollar Ghost) | Class 5 (At least comparable to Mr. Lancer, who is described as old and out of shape, yet could still move and lift large stone blocksDanny Phantom; Season 2; Episode 15; King TuckSam's Class 5 lifting strength ratings scale approximately to 1080kg), higher with Fenton Works Technology (Fenton Works Technology like the Ghost Gloves and Ecto-Skeleton increase the users strength) | Class 5 (Same as before), higher with Fenton Works Technology (Same as before) | Class 5 (Same as her season 3 self), higher with Fenton Works Technology (Same as before) | At least Class 10 (Uses the same vines as Undergrowth, which are strong enough to lift construction vehicles with ease and toss them far distances, his vines are capable of restraining Danny Phantom, who easily an occupied school busDanny Phantom; Season 3; Episode 5; Forever PhantomPlant Sam's Class 10 lifting strength rating scales approximately to 6577.0894kg)
Striking Strength: At least Street level, possibly Wall level (Superior to Tucker, who along with her could kicked a door off it's hinges with a single kick, which would be around this level of power. Dented a locker door with a punchDanny Phantom; Season 1; Episode 16; Lucky in Love), Multiverse level+ with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad PlasmiusDanny Phantom; Season 1; Episode 19; The Million Dollar Ghost) | Multiverse level+ (Superior to Tucker), higher with Fenton Works Technology (Fenton Works Technology like the Ghost Gloves and Ecto-Skeleton increase the users strength) | Multiverse level+ (Same as before), higher with Fenton Works Technology (While wearing the Fenton Peeler, she sent Kitty flying with a kick) | Multiverse level+ (Same as before), higher with Fenton Works Technology (Same as before) | Multiverse level+ (Superior to her base form)
Durability: At least Street level (Comparable to her attack power, and should be comparable to other humans, who can survive being thrown across rooms and through tables and remain unharmedDanny Phantom; Season 1; Episode 7; Bitter Reunions that have withstood being stabbed by a tigers claws without serious injury), possibly Multiverse level+ (Comparable to Tucker, who was completely unharmed by an accidental blast from Danny Phantom early in the series, even by the end of the season he could survive two blasts from a mind controlled Danny Phantom with no visible harm although it is unknown if Danny was using his full power or notDanny Phantom; Season 1; Episode 20; Control Freaks), Multiverse level+ with Fenton Works Technology (Weapons such as the Fenton Ghost Gloves allowed Jack Fenton to harm and manhandle ghosts as powerful as Vlad Plasmius without being harmed by the force of their own physical blows) | Multiverse level+ (Comparable to her attack power), higher with Fenton Works Technology (Same as before) | Multiverse level+ (Same as before), higher with Fenton Works Technology (While wearing the Fenton Peeler could survive a hit from Ember McLain, that sent her flying into a side of a building) | | Multiverse level+ (Same as before), higher with Fenton Works Technology (Same as before) | Multiverse level+ (Superior to her base form)
Stamina: Average, likely Superhuman (Likely comparable to Jazz, who spent majority of the day constantly fighting off ghosts sent by Vlad Plasmius and showed no signs of fatigue<ref name="Maternal Instincts">Danny Phantom; Season 1; Episode 17; Maternal Instincts) | Average, likely Superhuman (Same as before) | Average, likely Superhuman (Same as before) | Average, likely Superhuman (Same as before) | Superhuman (Superior to her base form, and is empowered by Undergrowth's energy)
Range: Standard Melee Range, Varies with Fenton Works Technology (Fenton Works gadgets and weapons have a wide variety of range, from various close combat weapons, and short to long ranged weapons) | Standard Melee Range, Varies with Fenton Works Technology (Same as before) | Standard Melee Range, Varies with Fenton Works Technology (Same as before) | Standard Melee Range, Varies with Fenton Works Technology (Same as before) | Planetary with plant manipulation (Has control over Undergrowth's plants which are capable of spreading across the entire planet)
Standard Equipment: Fenton Works Technology
* Optional Equipment: Time Medallion (A Glitch in Time only)
Intelligence: Gifted (She has knowledge of different mythology, is fluent in multiple different languages such as Esperanto; basically a "geek" language used to communicate with each other, similar to pig-Latin, Japanese, French and Italian. Skilled enough to properly use and operate the various gadgets, weapons, and vehicles of Fenton Works)
Weaknesses: Several Fenton Works gadgets and weapons only work on ghosts and have little to no effect on humans. | Same as before | Same as before | Same as before | Anti-Ghost Technology
Notes:
The reason Sam is currently scaling to ghosts is due to the fact that humans in Danny Phantom possess the same emotional energy as the humans of the past, and said energy is shown capable of empowering individuals. Sam along with several other humans have also been consistently shown capable of contending with ghosts without special equipment
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Danny Phantom
Category:Cartoon Characters
Category:Female Characters
Category:Good Characters
Category:Rich Characters
Category:Teenagers
Category:Humans
Category:Hunters
Category:Empowerment Users
Category:Weapon Masters
Category:Vehicular Masters
Category:Non-Physical Interaction Users
Category:Power Nullification Users
Category:Purification Users
Category:Electricity Users
Category:Extrasensory Perception Users
Category:Sealing Users
Category:Energy Weapon Users
Category:Matter Users
Category:Durability Negation Users
Category:Acausal Characters