Dragon Sage (Character Kit)

__NOTOC__
==Dragon Sage==
For those who want to try another option, as well as a different kind of roleplaying challenge for the Council of Wyrms setting, we present the dragon sage kit.
Knowledge is power. This philosophy, above all else, defines the dragon sage. Dragons who pursue knowledge to the exclusion of everything else become dragon sages. To these dragons, the what, where, when, and why of a particular subject is as important as the how. But dragon sages aren't reptilian know-it-alls. Most sages know a lot about a few select subjects. It is the rare dragon sage who has access to many fields of expertise.
A dragon sage spends the time between hatching and 1st level learning about its initial field of study, as well as the theories and techniques of wizard and priest magic. To the young dragon sage, the difference between the two types of magic isn't as significant as wizards and priests would have everyone believe.
As a hatchling, a dragon sage receives instructions from a higher-level sage connected to the Council Aerie. During this time of apprenticeship, while a dragon sage gains the experience and treasure necessary to advance to 1st level, it is also learning a selection of spells and preparing a spellbook. The spellbook contains three spells to start: read magic, one 1st-level wizard's spell, and one 1st-level priest's spell. The OM randomly selects these extra spells. Until the sage reaches 1st level, it must rely on its natural dragon abilities and these spells to protect it from the dangers of the dragon isles.
Because a dragon sage follows a scholarly approach to both types of magic, it loses the ability to shape spells naturally. A dragon sage doesn't follow the spell progression listed for its dragon type on TABLE 5: DRAGON INFORMATION BY AGE. Instead, the sage gains spells as wizards and priests do. The sage's approach isn't faith, but scholarly research into methods and techniques.
The spell progression table below lists how many spells a sage can cast at a given level. These spells can be drawn from the sage's collection of wizard and priest spells, but no more than the specified number of spells can be cast in a single day.
Dragon sages are also limited as to where they can draw their spells from. Wizard spells must come from the schools of Lesser/Greater Divination and Conjuration/Summoning, as defined in the Player's Handbook. Priest spells must be drawn from the spheres of Divination and Summoning, as defined in the Player's Handbook.
 Dragon Sage Spell Progression
SageLevel	Spell Level	Spell Level	Spell Level	Spell Level	Spell Level	Spell Level	Spell Level	Spell Level	Spell Level
SageLevel	1 	2 	3 	4 	5 	6 	7 	8 	9
1 	1 	— 	— 	— 	— 	— 	— 	— 	—
2 	2 	1 	— 	— 	— 	— 	— 	— 	—
3 	2 	2 	1 	— 	— 	— 	— 	— 	—
4 	3 	2 	2 	1 	— 	— 	— 	— 	—
5 	3 	3 	2 	2 	1 	— 	— 	— 	—
6 	4 	3 	3 	2 	2 	1 	— 	— 	—
7 	4 	4 	3 	3 	2 	2 	1 	— 	—
8 	5 	4 	4 	3 	3 	2 	2 	1 	—
9 	5 	5 	4 	4 	3 	3 	2 	2 	1
10 	6 	5 	5 	4 	4 	3 	3 	2 	2
11 	6 	6 	5 	5 	4 	4 	3 	3 	2
12 	6 	6 	6 	5 	5 	4 	4 	3 	3
Requirements: All dragon types with Intelligence scores of 14 or better and Wisdom scores of 13 or better can select this kit.
Role: Dragon sages are obsessive characters as far as knowledge is concerned. A dragon sage finds a particular subject that excites it and then researches that subject until every fact-from the consequential to the mundane-has been committed to memory. If someone needs to know about a given topic, they seek out a dragon sage. However, as each sage's area of expertise is different, the search may take a while.
A dragon sage is a knowledge specialist that concentrates its efforts until it masters a specific field, then it selects another body of information to study. A sage travels far and wide to uncover every detail about its chosen specialty, and to share that knowledge with others. It is customary to trade treasure for the wisdom of a dragon sage. The standard exchange rate depends on the amount of detail sought:
Level of Detail	Treasure Worth...
Student 	100 gp x sage's level
Expert 	500 gp x sage's level
Master 	1000 gp x sage's level
In an adventuring party, a dragon sage may go along to add to its own body of knowledge, or a sage may be assigned by the Council (or requested by the adventurers) to provide an expert on a particular subject.
The dragon sage can be distracted by details, missing the big picture in its search for minutia. A
sage is extremely curious and loves to engage in scholarly conversation. The sage rarely gives up any knowledge for free, however. Pay in kind for what is given in kind, the sage always says.
Treasure isn't the only form of payment a sage will accept. Knowledge in exchange for knowledge is an acceptable alternative-if it is knowledge the sage is interested in adding to its collection.
Combat Proficiencies: A hatchling dragon sage starts with the claw attack as a bonus proficiency. It receives additional combat proficiencies as listed on TABLE 10: DRAGON PROFICIENCY SLOTS. Dragon sages, however, can use combat slots to purchase noncombat proficiencies if they so desire.
Noncombat Proficiencies: The proficiencies suggested for the dragon sage are as follows:
* Bonus Proficiencies: Racial language, racial bonus, two specific Lore slots of the player's choice (received at 1st level).
* Required Proficiencies: Reading/writing (as of 1st level).
* Recommended Proficiencies (at hatching): Hunting, Languages (high draconic), Observation, Singing, Trick.
* Recommended Proficiencies (after 1st level): Ancient history, Astrology, Debate, Languages (ancient), Local history, Lore, Sagecraft.
Equipment: None. A dragon sage is restricted to items usable by creatures of great size and limited dexterity. What a sage places in its treasure hoard, however, is never restricted. At 1st level, a dragon sage receives a spell book containing three spells, as outlined above, as well as a collection of spell components.
Special Benefits: In addition to the bonus Claw Attack and the two bonus Lore proficiencies, a dragon sage starts with one item in its bonded hoard. This item, a gem or precious metal appropriate to the dragon's type, starts with a value of 1,000 gp multiplied by the hatchling's Hit Dice total. A portion of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. The reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp. Other benefits are described below.
Spell Use: After slotting the Sagecraft proficiency, a dragon sage can cast both wizard and priest spells according to the spell progression table. The sage is limited to spells from the Lesser/Greater Divination and Conjuration/Summoning schools of wizardly magic, and the priestly spheres of Divination and Summoning.
Proficiency Benefit: The dragon sage can use its combat proficiency slots to purchase noncombat proficiencies.
Lore Check Bonus: After a dragon sage purchases the Sagecraft proficiency, it receives special bonuses to all Lore checks it makes. When making lore checks, a sage need to roll Int-2 for student-level knowledge, Int-4 for expert-level knowledge, and Int-6 for master-level knowledge (instead of the normal -3, -6, -9 respectively).
Special Hindrances: Dragon sages don't follow the normal dragon spell progression as outlined on TABLE 5: DRAGON  INFORMATION BY AGE (SPECIFIC). Instead, they must follow the progression table provided with this kit. Other hindrances are described below.
Spell Failure: Any spell cast by a dragon sage has a chance to fail. The chance is based on its Wisdom score, plus 15%. So, even a sage with a Wisdom score of 18 has a 15% chance of spell failure.
Combat Penalty: Dragon sages don't get to add the combat bonus based on level that other dragons can use due to their more cerebral approach to life. Instead of the full combat bonus, a dragon sage receives one-half the combat bonus, rounded down.
Wealth Options: A dragon sage starts with one item in its bonded hoard.
==New Non Combat Proficiency==
* Sagecraft (Proficiency)
Category:Character Kit
Category:Character Kit Dragon Magazine
Category:Character Kit Council of Wyrms