FreeCol 0.9.0

FreeCol's 0.9.0 "alpha" stage was released in early October 2009 and the final form in early January 2010.
*Pictures of buildings in colony screen. Arranged in a fixed order, unlike the original game, where only the water-related buildings had a fixed place on the page.
*More permissible variety in screen size. (That will please anyone who has an Eee pc 1000, which has 1024 by 600 screen resolution.) 
*Clear "borders".
*Smarter AI.
*You can abandon a colony even after it has a stockade. (In Col1 you cannot, which should be the default option in FreeCol 1.0.0.)
*With de Witt, a custom house circumvents boycotts.
*Changed algorithm for bells per founding father; as burschik says: "We now use an algorithm that this source (http://t-a-w.blogspot.com/2007/05/colonization-tips.html) claims to be that of the original game."
==See also==
*FreeCol versions
*FreeCol 0.8.1
*FreeCol 0.9.1
Category:FreeCol versions