Awards

Awards were a type of clothing items that could not be worn, but were obtained by completing a certain task in Club Penguin. Awards were listed in the "others" section of the inventory, and clicking them, unlike in ordinary clothing items, would open the actual award in-game. Some awards were just static while others allowed some interaction.
==IDs==
Awards were given clothing IDs from 800–899 and 8000–8999.
==Medals==
Medals were awards obtained after completing PSA Secret Missions.
==List of Awards==
ID 	Award 	How to obtain
800 	Spy Phone 	Becoming a PSA agent, or enter the code from Club Penguin: Elite Penguin Force
801 	Mission 1 Medal 	Complete PSA Mission 1: Case Of The Missing Puffles
802 	Letter from Aunt Arctic 	Give Aunt Arctic a picture of her puffles in PSA Mission 1: Case Of The Missing Puffles
803 	Mission 2 Medal 	Complete PSA Mission 2: G's Secret Mission
804 	Letter from G 	Complete PSA Mission 2: G's Secret Mission
805 	Mission 3 Medal 	Complete PSA Mission 3: Case of the Missing Coins
806 	Card from Dancing Penguin 	Restore power at the Night Club in PSA Mission 3: Case of the Missing Coins
807 	Forest Map 	Follow the traces of a map from the Ski Hill to the Snow Forts before the Cove Opening Party
808 	Mission 4 Medal 	Complete PSA Mission 4: Avalanche Rescue
809 	Handy Penguin Award 	Fixing the Ski Lift in PSA Mission 4: Avalanche Rescue
810 	Mission 5 Medal 	Complete PSA Mission 5: Secret of the Fur
811 	Box of Pizza (award) 	Deliver the fishing penguin a box of pizza in PSA Mission 5: Secret of the Fur
812 	Coins For Change Card 	Donate to Coins for Change during the Christmas Party 2007
813 	Mission 6 Medal 	Complete PSA Mission 6: Questions for a Crab
814 	Magnet Blueprints 	Bring Gary the blueprints for the Electromagnet 3000 from Herbert's cave in PSA Mission 6: Questions for a Crab
815 	Mission 7 Medal 	Complete PSA Mission 7: Clockwork Repairs
816 	Blue Pennant 	Give the Blue Team's penguins a new target in PSA Mission 7: Clockwork Repairs
817 	Mission 8 Medal 	Complete PSA Mission 8: Mysterious Tremors
818 	Cool Gift 	Remove the stolen gear from the Earthquake Driller and return it to Gary in PSA Mission 8: Mysterious Tremors
819 	Mission 9 Medal 	Complete PSA Mission 9: Operation: Spy & Seek
820 	Box of Chocolates 	Help the penguins at the Ski Lodge find all the Find Four pieces in PSA Mission 9: Operation: Spy & Seek
821 	Starter Deck 	Talk to Sensei for the first time in the Dojo Courtyard or Dojo
822 	Mission 10 Medal 	Complete PSA Mission 10: Waddle Squad
823 	Employee of the Month Trophy	Make a stand for a sale outside the Gift Shop in PSA Mission 10: Waddle Squad
8000	Wood EPF Badge 	Progressing through Club Penguin: Elite Penguin Force
8001	Ice EPF Badge 	Progressing through Club Penguin: Elite Penguin Force
8002	Bronze EPF Badge 	Progressing through Club Penguin: Elite Penguin Force
8003	Silver EPF Badge 	Progressing through Club Penguin: Elite Penguin Force
8004	Gold EPF Badge 	Progressing through Club Penguin: Elite Penguin Force
8005	EPF Certificate 	Enter the code from Club Penguin: Elite Penguin Force
8006	Fire Booster Deck 	Talk to Sensei for the first time in the Dojo Courtyard or Dojo (included in the Starter Deck)
8007	Mission 11 Medal 	Complete PSA Mission 11: The Veggie Villain
8008	Gift from Dot 	Fixing Dancing Penguin's glasses in PSA Mission 11: The Veggie Villain
8009	EPF Phone 	Become an EPF Agent, or enter the code from Club Penguin: Elite Penguin Force: Herbert's Revenge or from the EPF Card Game
8010	Water Booster Deck 	Talk to Sensei for the first time in the Dojo Courtyard or Dojo (included in the Starter Deck)
8011	Snow Starter Deck 	Talk to Sensei for the first time in the Dojo Courtyard or Dojo (included in the Starter Deck)
==Notes==
*After the Popcorn Explosion, the Spy Phone stopped functioning outside of PSA Missions, and instead displayed a message telling the player to join the EPF.
*The Box of Pizza and Box of Chocolates allowed you to "eat" the pizza and chocolates by clicking them.
*The Mission 7 Medal could be opened, and displayed the current time on your computer.
*The Mission 8, Mission 9, Mission 10, and Mission 11 Medals all contained alliterations in their descriptions.
**The Mission 11 Medal featured an interactive endless maze game or contained rewards.
*The Cool Gift could be opened, and contained the replacement gear from Clockwork Repairs. It also contained a note from Gary.
*The Starter Deck could be accessed at all times from the corner of the screen while the player was in any of the Dojo areas, as well as the Dojo Courtyard.
*The Employee of the Month Trophy could be shaken like a bobblehead, by clicking the head of the trophy.
*The EPF Certificate allowed access to the Command Room. After the Command Room was replaced by the EPF Command Room, the certificate had no function.
*The Gift from Dot could be shaken, like a snow globe. Pressing the red button on the side of the gift revealed a pair of Spy Goggles, which could be clicked to be obtained.
==Trivia==
*The EPF Badges could not have been obtained, due to a defunct in Club Penguin: Elite Penguin Force's programming.
*Awards earned from PSA Secret Missions also had an equivalent stamp.
*The Spy Phone and EPF Phone could be unlocked by transferring coins (formerly) or using the one use code cards from Club Penguin: Elite Penguin Force and Club Penguin: Elite Penguin Force: Herbert's Revenge, respectively. The EPF Phone could also be unlocked by a code from the EPF Card Game.
==Names in other languages==