Mace of disruption

A mace of disruption was a weapon that could utterly obliterate undead by disrupting the reanimation magic and evil affected beings of the lower planes.
==Powers==
A +1 mace, on impact, could destroy undead and lower-planes beings. Lesser undead such as skeletons, zombies, ghouls and ghasts, shadows, and wights were instantaneously blasted into non-existence. Greater undead could resist this effect, such as wraiths, mummies, spectres, vampires, ghosts, liches, in order of resilience, with evil lower-planes beings hardest to destroy, but even if they resisted, their injuries twice as severe as they would be normally.
The weapon bore a neutral good nature and powerful enchantments. Just touching it caused an evil being harm.In a Sage Advice column for Dragon #245, Skip Williams defines "touching" the mace as "...try[ing] to pick up, handle, or examine the item..." and that "nothing happens if someone pokes the [evil] creature with the item or throws it at the creature."
Maces of disruption could be created with varied power levels. Lesser maces of disruption had the ability to slay undead upon a successful hit and produced bright yellow light. Maces of disruption with a +8 enchantment were considered the most powerful variety, they were extremely effective when wielded against the undead and could almost certainly slay them upon a successful strike.
==History==
Maces of disruption were popular among clerics of Lathander for their undead-slaying powers. One such cleric was captured as he attempted to infiltrate Thay. Szass Tam himself flayed the cleric alive as cautionary example for others and reanimated the husk as a zombie servant.
In 1369 DR a mace of disruption could be found within the lair of a vampire Bodhi under Athkatla's cemetery. Same year dwarven smith in Athkatla, Cromwell, knew how to increase the weapon's effectiveness by coating it with illithium, making it a +2 enchanted weapon.
In 1372 DR, maces of disruption of +2 enchantment was created by blacksmith Marrok of Shining Knight Arms and Armor for the Hero of Neverwinter. Later a variation with +5 enchantment was created by Barun Silverblade of Beorunna's Well.
==Notable Owners==
* Astral devas wielded mace-like weapons with the powers of maces of disruption.
* Chiron Laventhos, a priest of Mystra that worked at The Bandaged Wound in Ravens Bluff owned a mace of disruption.
* Ellesime wielded a mace of disruption when encountered by Abdel Adrian on his bhaalspawn pocket plane.
* Halbenet Soladonel wielded a mace of disruption along with a similarly themed shield during the late 15 century DR.
==Appendix==
===Notes===
===See Also===
*Celestial mace
*Disruption
*St. Markovia's Thighbone
===Appearances===
===Gallery===
Mace of disruption WoW.png|A mace of disruption and matching shield.
===External Links===
*
===References===
Category:Maces
Category:Magic items
Category:Magic weapons
Category:Bludgeoning weapons
Category:One-handed weapons
Category:Items
Category:15000-19999 gold pieces
Category:Plus-1 items
Category:Plus-2 items
Category:Cleric-specific items
Category:Paladin-specific items
Category:Illithium items
Category:Items from Toril
Category:Items from Interior Faerûn
Category:Items from Faerûn
Category:Items from Ravens Bluff
Category:Items from the Vast
Category:Items from the Eastern Heartlands