Damage Redirection

Damage Redirection is a mechanic where incoming damage is dealt back to the attacker or a different target. The damage redirected will be percentage of the original damage.
==Differences Between Damage Redirection and Damage Reduction==
Damage Redirection is different from Damage Reduction in that:
*It also applies to Overguarded health
*Reduces damage.
==Differences Between Damage Redirection and Damage Reflection==
Damage Redirection is different from Damage Reflection in that:
*It also applies to Area of Effects instead of just hitscan and non-hitscan projectiles.
*It also applies to Melee attacks.
*Not affected by Line of Sight.
To explain the difference, Damage Reflection "physically" redirect the projectiles while Damage Redirection directly redirect the damage.
==Sources of Damage Redirection==
;Abilities
<tabber>Nezha=
|-|Nidus=
|-|Trinity=
|-|Yareli=
</tabber>
;Mods
DeceptiveBondMod.png|link=Deceptive Bond|
ElectromagneticShieldingMod.png|link=Electromagnetic Shielding| (50% damage redirection for allies)
ShieldofShadowsMod.png|link=Shield of Shadows|
;Others
AncientProtector.png|link=Ancient Protector| Specter aura (90% damage redirection)
==See Also==
*Damage Reflection a similar but distinct mechanic where there is visible trace of the reflected hit-scan bullet or projectile.