ReViv™-ified

Through nanotech or strange science, these creatures have been given a second chance at life, albeit as an inhuman, bestial creature more than a sapient being. Revivs have gleaming, black eyes, and have remarkably tough flesh. Unlike some undead, revivs aren't "evil" by most standards, simply dangerous as predators. They don't use weapons, and are typically limited to whatever musculature they had when they first expired.
== Limitations ==
Revivs are not much faster nor stronger than their living counterparts, and as such, will tend to struggle when hunting creatures in the wild--they can't catch up with deer, rabbits and rodents will slip past them, and bears might eat them if given the chance. By animalian logic, revivified zombies may be frightened off by a strong enough opponent--although the PCs may need to chase them into the hills or capture them to prevent future attacks.
== Template ==
==Appearances==
*A type of non-infective Revivified zombie shows up in the Zombietown adventure.
==References==
*GURPS Zombies pg 104-105
Category:Meta-Traits
Category:Zombies