Blood Pact: Ward

==Job Ability==
* Obtained: Summoner Level 1
*Blood Pact: Ward (Recast time: 1 minute)
*Orders the avatar to use support abilities.
*Blood Pact: Ward focuses on enhancing and healing magic.
*The beneficial effects of all Blood Pact: Ward abilities will affect all Allied NPCs and PCs in Campaign battles.
*The Summoning Magic skill affects the duration a Blood Pact: Ward. (no effect on Earthen Ward and Aerial Armor duration)
*The effects of Blood Pact: Ward will cover a range similar to that of Protectra.
*For enhancing Blood Pact: Wards with a base duration of 180 seconds or less:
Base Duration	Less than 300 Summoning Skill 	300+ Summoning Skill
30 seconds 	Add 1 second / summoning skill over cap (Max duration: 1 minute) 	1 minute + 1 second / summoning skill over 300
60 seconds 	Add 2 seconds / summoning skill over cap (Max duration: 2 minutes)	2 minutes + 1 second / summoning skill over 300
90 seconds 	Add 3 seconds / summoning skill over cap (Max duration: 3 minutes)	3 minutes + 1 second / summoning skill over 300
180 seconds 	Duration cannot be extended 	3 minutes + 1 second / summoning skill over 300
*For enfeebling Blood Pact: Wards, the base duration can also be extended by 1 second per summoning skill over 300.
==List of abilities==
{| class="sortable" border="1" cellpadding="2" cellspacing="0" width="100%"	Level 	 Command 	 Avatar 	 Duration
1 	 Healing Ruby 	 Carbuncle	 Instant 	
20	 Somnolence 	 Diabolos 	 unknown 	
21	 Lunar Cry 	 Fenrir 	 unknown 	
24	 Shining Ruby 	 Carbuncle	 3 Minutes 	
25	 Aerial Armor 	 Garuda 	 15 Minutes	
28	 Frost Armor 	 Shiva 	 90 Seconds	
29	 Nightmare 	 Diabolos 	 60 Seconds	
31	 Rolling Thunder	 Ramuh 	 60 Seconds	
32	 Lunar Roar 	 Fenrir 	 Instant 	
33	 Slowga 	 Leviathan	 unknown 	
36	 Whispering Wind	 Garuda 	 Instant 	
37	 Ultimate Terror	 Diabolos 	 unknown 	
38	 Crimson Howl 	 Ifrit 	 30 Seconds	
39	 Sleepga 	 Shiva 	 90 Seconds	
42	 Lightning Armor	 Ramuh 	 90 Seconds