Vile Peaks

The Vile Peaks is a location in Final Fantasy XIII and an optional location in Final Fantasy XIII-2. It is a range of mountainous peaks in Cocoon formed mostly of scrap metal. After the War of Transgression, supplies were raided from Gran Pulse to repair the damage Cocoon had sustained. The junk was dumped at the Vile Peaks, and thus the junk-filled terrain contains dilapidated Pulsian machines who continually fight the lingering Cocoon robots.
The Vile Peaks is an unrevisitable location in Final Fantasy XIII and comprises the fourth chapter. In Final Fantasy XIII-2, visiting Vile Peaks is optional, and it is unlocked in the Historia Crux by using wild artefacts on the gates leading to Vile Peaks 010 AF (via Academia 4XX AF) and 200 AF (via Archylte Steppe).
== Datalog ==
The Vile Peaks are built of debris—the castoffs of material originally lifted up from Pulse by the fal'Cie and used in the construction of Cocoon and later additions of landmass. These towering piles of refuse now serve as lairs for all manner of beasts, including lowerworld mechanical horrors that, intentionally or not, hitched a ride with what became the building blocks of Cocoon. The Sanctum military endeavors to clear out the dangerous inhabitants of the peaks, but some say they leave the job half done to discourage civilians from entering the lowlands.
== Fragments ==
;Travel Guide: Vile Peaks
;Area Information
Located in Cocoon, Vile Peaks is a massive dumping ground of waste and refuse. When the fal'Cie built Cocoon, and during later modifications, large quantities of material were lifted up from the surface of Gran Pulse.
The unused surplus was discarded here, and now it is infested with roaming war machines of ancient Pulse.
;From the Editor's Desk:
Forget about sightseeing. Not even the military is allowed full access. That said, there are a few brave collectors of retro war weapons and relics who sneak in here to scavenge for parts...
== Story ==
=== Final Fantasy XIII ===
The newly branded l'Cie arrive at the Vile Peaks after crashlanding the airship they boarded at Lake Bresha. After Lightning gets fed up with the others over their lack of stamina, the party splits, with Lightning and Hope separating from Sazh and Vanille. Lightning explains to Hope why she volunteered to join the Purge, but soon leaves him. Sazh and Vanille find Hope and regroup with Lightning. After a fight with a Dreadnought the party tries to discern their Focus.
Lightning feels that instead of completing their Focus, they should travel to Eden, Cocoon's capital, to destroy its patron fal'Cie. After a disagreement, Lightning and Hope split from Sazh and Vanille, this time permanently, as a PSICOM attack prevents them from regrouping.
On their way out Lightning and Hope find another Dreadnought, and Hope rides it, powering through ranks of enemies. Lightning summons Odin out of anger for having to "babysit" Hope and after the two defeat the Eidolon, Hope vows to become stronger, and Lightning lets him stay with her.
Sazh and Vanille make their way through a trash repository, reactivating its power. With no plan in sight apart from escaping PSICOM, they settle to sleep on the ground for the night.
=== Final Fantasy XIII-2 ===
Lightning blames herself for creating the paradox that caused the Academy anti-paradox team, the Blitz Squadron, to get lost in time while scouting the area in 10 AF to deal with a distortion. She appears in the area at 10 AF, just before Serah, Mog, and Noel engage the paradox, a dark imitation of Odin called Twilight Odin.
In 200 AF, after they defeat Twilight Odin's true form, Lightning is released from the burden of Odin's shadow twin. She recalls fighting alongside the men in Blitz Squadron and finds comfort in how they still remember her. As Lightning watches Noel and Serah from afar, she tells her, "So, Serah. If you keep me in your thoughts, one day, I am certain I will find my way home again," to which Serah answers that she will.
Serah, Mog, and Noel meet Sazh seemingly caught in a paradox who tells them he is gambling for the thing most dear to him in a mysterious place. Later, when Mog reveals a phased-out image of Lightning, she tells Serah and Noel about how as a l'Cie, she first thought fighting for what she believed in alone was the only way but was proven wrong by realizing she wasn't alone since the others were burdened with the same fate. Now all by herself in Valhalla, Lightning holds on to the memories of Serah and her friends to stay strong in her battle against Caius Ballad. She tells Serah that she misses her and prays for the day when they can be together again, and disappears.
== Areas ==
The area is largely untouched in Final Fantasy XIII-2, although had been reduced in size to the beginning state from Chapter Four of Final Fantasy XIII where the travel limits to circling around the area. The mechanical engines are absent, also disabling travel to the upper parts of the Peaks.
=== Final Fantasy XIII ===
* Dismal Dunescape
* Wrack and Ruin
* Another Man's Treasure
* Munitions Necropolis
* Devastated Dreams
* Mounds of Naught
* Scavenger's Trail
* Scrap Processing	
=== Final Fantasy XIII-2 ===
* Another Man's Treasure
* Dismal Dunescape
* Wrack and Ruin
== Maps ==
File:Vile_Peaks_010AF_Map.png|XIII-2 Map
== Quests ==
=== Final Fantasy XIII ===
==== Piloting an armament ====
The Vile Peaks contains the only instance of the player controlling a mounted character other than a chocobo. The enemies that attempt to prevent the player's passage are white Pulsework Soldiers, a regular enemy in the Vile Peaks. However, they cannot be fought in any way, since the player is mounted while they appear. While controlling the machine at a certain edge, it allows the player to look up to Eden in the sky.
== Treasure ==
=== Final Fantasy XIII ===
Item 	Location
Librascope 	Wrack and Ruin
Black Belt 	Another Man's Treasure
Ninurta 	Another Man's Treasure
Metal Armband 	Munitions Necropolis
Phoenix Down 	Munitions Necropolis
Librascope 	Devastated Dreams
Ember Ring 	Devastated Dreams
Fiber-optic Cable x3 	Scavenger's Trail
Librascope 	Scavenger's Trail
see Pulse Armament Treasures	Scavenger's Trail
see Pulse Armament Treasures	Scavenger's Trail
Electrolytic Capacitor x2 	Scavenger's Trail
Spark Ring 	Scavenger's Trail
Phoenix Down 	Scavenger's Trail
Phoenix Down 	Scrap Processing
Auric Amulet 	Scrap Processing
Ember Ring 	Scrap Processing
Phoenix Down 	Scrap Processing
Iron Shell x8 	Scrap Processing
Vibrant Ooze x6 	Scrap Processing
Fortisol 	Scrap Processing
300 gil 	Scrap Processing
==== Pulse Armament Treasures ====
During the trek through the Scavenger's Trail, Hope takes control of a Pulse armament to clear out a path of Pulsework Soldiers. There are 43 in total, split in several groups. At the end of the minigame, two treasure spheres will appear, whose contents depend on how many Pulsework Soldiers were defeated in total and how many were defeated with the sweep attack.
{|class="half-width FFXIII article-table"	
Item 	Total kills
Sturdy Bone x10 	0-24
Thickened Hide x20	25-34
Spark Ring 	35+
=== Final Fantasy XIII-2 ===
==== 10 AF ====
Item 	Location 	Requirements
Mana Orb x8 	Wrack and Ruin	None
Royal Armlet 	Wrack and Ruin	None
Entite Ring 	Wrack and Ruin	None
Saint's Armlet 	Wrack and Ruin	None
Hero's Armlet 	Wrack and Ruin	Moogle Hunt
Zealot's Amulet 	Wrack and Ruin	Moogle Throw
Platinum Casino Ticket	Wrack and Ruin	Moogle Hunt
Platinum Casino Ticket	Wrack and Ruin	None
==== 200 AF ====
Item 	Location 	Requirements
Phoenix Down 	Another Man's Treasure	None
Vitality Bolt x8	Another Man's Treasure	Moogle Hunt
Unicorn Horn 	Dismal Dunescape 	Advanced Moogle Hunt
== Enemies ==
=== Final Fantasy XIII ===
;Dismal Dunescape
* Pantheron x4
;Wrack and Ruin
* Thexteron
* Thexteron, Pantheron x2
* Watchdrone x3
* Watchdrone x2, Thexteron
* Pulsework Soldier
;Another Man's Treasure
* Watchdrone x3 vs Pulsework Soldier (three-way battle)
* Thexteron x2 vs Pulsework Soldier (three-way battle)
* Thexteron x2, Watchdrone x3 vs Pulsework Soldier (three-way battle)
* Pulsework Soldier x2 vs Thexteron x3 (three-way battle)
* Pulsework Soldier (two separate encounters)
;Munitions Necropolis
* Incubus x2 (two separate encounters)
* Incubus, Pulsework Soldier (two separate encounters)
* Incubus x2, Succubus
* Succubus, Pulsework Soldier, Incubus
;Devastated Dreams
* Pulsework Soldier x2 (two separate encounters)
* Incubus, Succubus
* Incubus x2, Succubus
* Incubus, Succubus x2
* Incubus x2
* Pulsework Soldier x2, Succubus
* Dreadnought (Boss)
;Mounds of Naught
* PSICOM Tracker, Corps Gunner x4
;Scavenger's Trail
* Corps Regular, Corps Gunner
* Corps Regular x2
* Corps Regular x2, Corps Gunner
* Uhlan
* PSICOM Tracker x2
* PSICOM Ranger, Corps Regular x2
* Uhlan, PSICOM Tracker (can spawn Targeting Beacon)
* PSICOM Ranger, Corps Gunner x3
* PSICOM Tracker x2 (can spawn Targeting Beacon), Uhlan
* Odin (Eidolon battle)
* Uhlan x2, PSICOM Ranger x2
;Scrap Processing
* Bomb
* Bomb x2 (two separate encounters)
* Pulsework Soldier, Bomb (three separate encounters)
* Bomb x2, Pulsework Soldier
* Gremlin x2
* Gremlin x3
* Gremlin x2, Pulsework Soldier
* Pulsework Soldier x2
* Pulsework Soldier x2, Gremlin x3
* Bomb x3, Pulsework Soldier
* Pulsework Soldier x3
* Pulsework Soldier x2, Bomb x2
=== Final Fantasy XIII-2 ===
;10 AF
;Another Man's Treasure
* Yaksha ×2
* Black Chocobo
* Bomb, Yaksha
* Dreadnought
* Cryohedron, Yakshini
* Yakshini ×2
* Haguma, Shaguma
;Wrack and Ruin
* Yaksha, Yakshini
* Dreadnought
* Bomb ×2
* Yakshini ×2
* Haguma, Shaguma
* Twilight Odin (Boss)
;200 AF
* Vespid
* Koboldroid Yang
* Viking
* Lancer
* Garuda
* Twilight Odin
== Musical themes ==
The Vile Peaks' eponymous theme plays as a background theme in Final Fantasy XIII with "Sazh's Theme" playing in the Scrap Processing zone. The Vile Peaks theme reappears in Final Fantasy XIII-2 being played in the Archylte Steppe during cloudy weather. At 200 AF, "Blinded By Light" serves as the background theme. A number of other themes are used in this area at various points in Final Fantasy XIII-2 depending on the completion of certain story events, such as "PSICOM" and "Lightning's Theme".
== Other appearances ==
=== Final Fantasy Airborne Brigade ===
FFAB Vile Peaks FFXIII.png|Background.
FFAB Vile Peaks FFXIII 2.png|Background.
FFAB Vile Peaks - Munitions Necropolis FFXIII.png|Vile Peaks - Munitions Necropolis.
FFAB Vile Peaks FFXIII Special.png|Vile Peaks (Special) [FFXIII].
FFAB Vile Peaks -AF010- FFXIII-2 Special.png|Vile Peaks -AF010- (Special) [FFXIII-2].
=== Final Fantasy Record Keeper ===
==== The Vile Peaks 1 ====
==== The Vile Peaks 2 ====
==Behind the scenes==
The areas in Final Fantasy XIII where Dreadnought is battled, where the party permanently splits up, where Lightning and Hope camp out, and where Vanille and Sazh camp out, are only seen in cutscenes, but can be made playable via hacks. The camp sites even have areas that do not appear in cutscenes; Vanille and Sazh's camp site is near a large lake.
In Final Fantasy XIII-2, the Vile Peaks are, in contrast to the other visitable locations on Cocoon, the very same place as visited in Final Fantasy XIII. However, only a small part of the area is explorable. It is the only location which is not required to visit to complete the game. In Final Fantasy XIII, Hope climbs over scrap to catch up with Lightning making it collapse into the water, taking the bridge with it. In Final Fantasy XIII-2 the bridge is still there in one of the time periods. The bridge may therefore be a minor paradox.
== Gallery ==
;Final Fantasy XIII
VilePeaks.png|Concept art.
Vile peaks concept1.png|Concept art.
Vile peaks concept2.png|Concept art.
Vile peaks concept3.png|Concept art.
Vile peaks concept4.png|Concept art.
Vile peaks concept5.png|Concept art.
Vile peaks concept6.png|Concept art.
Vile peaks concept7.png|Concept art.
Vile peaks concept8.png|Concept art.
Vile peaks bridge.png|Concept art.
FFXIII Vile Peaks - Wrack and Ruin.png|Vile Peaks - Wrack and Ruin.
FFXIII Vile Peaks - Another Man's Treasure.png|Another Man's Treasure.
Vile Peaks - Scavenger's Trail.png|Scavenger's Trail.
Vile Peaks - Scrap_Processing.png|Scrap Processing.
VanillePulseShip.png|Vanille, Hope, and Sazh find an old Pulsian ship.
Vile Peaks Tunnel.png|An old tunnel.
;Final Fantasy XIII-2 10 AF
FFXIII-2 Vile Peaks 3.jpg|The Vile Peaks.
;Final Fantasy XIII-2 200 AF
FFXIII-2 Vile Peaks 200 AF - Dismal Dunescape.png|Dismal Dunescape.
FFXIII-2 Vile Peaks 200 AF - Another Man's Treasure.png|Another Man's Treasure.
== Etymology ==
de:Piz Vile
Category:Mountains
Category:Locations in Final Fantasy XIII
Category:Locations in Final Fantasy XIII-2
Category:Snowfields