King Behemoth (Final Fantasy VII)

King Behemoth is an enemy from Final Fantasy VII that appears in a single area of the Northern Cave.
==Stats==
==Formations==
#	Formation
 	King Behemoth
==Locations==
Northern Cave 	Northern Cave
Vertical Fork 	892
Light Cavity 	892
Rocky Descent 	892
Above Mako Stream	892
Mako Stream 	892
==Battle==
King Behemoth uses powerful physical attacks and strong magic in the form of Comet2. Comet2 is only used as a 100% counter-attack against magical attacks. King Behemoth has no elemental weaknesses, has high HP and strong magic resistance. However, it is weak to almost every negative status effect.
===Strategy===
King Behemoths can be reduced to a sleeping, confused frog with Bad Breath or the Hades summon. The player can link Hades with Added Effect to a physical attacker's weapon. Frog Song also works as well as regular status spells. Being at Level 60, King Behemoth is also vulnerable to both L5 Death and L4 Suicide.
==AI script==
AI: Setup
{
:SpclChance = 6
}
AI: Main
{
:1/3 Chance: TempVar:ChosenAtt = <Behemoth Horn>
:1/3 Chance: TempVar:ChosenAtt = King Teel
:1/3 Chance: TempVar:ChosenAtt = Bite
:Choose Random Opponent
:Use TempVar:ChosenAtt on Target
:If (Rnd(1..SpclChance) == 1) Then
:{
::Choose Random Opponent
::Use TempVar:ChosenAtt on Target
:}
}
AI: Counter - General
{
:If (King Behemoth's HP <= 25% of King Behemoth's Max HP) Then
:{
::SpclChance = 2
:} Else If (King Behemoth's HP <= 50% of King Behemoth's Max HP) Then {
::SpclChance = 3
:} Else If (King Behemoth's HP <= 75% of King Behemoth's Max HP) Then {
::SpclChance = 4
:} Else {
::SpclChance = 6
:}
}
AI: Counter - Magical
{
:If (King Behemoth's MP >= 110) Then
:{
::Choose All Opponents
::Use Comet2 on Target
:}
}
==Gallery==
FFVII Bad Breath.png|King Behemoth in battle.
FFVII Bite.png|Bite.
FFVII King Teel.png|King Teel.
==Etymology==
==Related enemies==
*Behemoth
Category:Enemies in Final Fantasy VII