Snake Skin (Priest Spell)

This spell enables spellcasters to shapechange into any species of constrictor, giant constrictor, poisonous snake, giant poisonous snake, pitting snake, or jaculi (as detailed in the MONSTROUMS ANNUAL tome). For the duration of the spell, casters can assume a new snake form once per round or revert to their original forms. The spell is immediately ended when a spellcaster returns to his or her original form.
Upon first assuming a snake form and upon returning to their original forms, the casters heal 1d6xl0% of all damage they have suffered (round fractions down). (Priests are not healed every time they assume a new snake form, only the first time.)
While in the form of a snake, casters of snake skin take on all of that serpent's characteristics: its movement rate and abilities, its Armor Class, number of attacks, damage per attack, and any special abilities. The caster's clothing (if any) and one item held in each hand also become part of the new body; these reappear when a spellcaster resumes his or her normal shape. The items cannot be used while casters of snake skin are in serpent form.
In the final transformation back from snake form casting priest shed their snake form skin. Discarded skins do not vanish with the termination of the spell. A discarded skin can be used or treated as any other snake kin of the corresponding species.
The material component a small piece of desiccated skin shed by any serpent.
Notes: Granted by the snake god Sseth of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Powers & Pantheons
Category:Spells