Gear/Emergency Coolant System +3

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_EngineCooling_EmergencyCoolant_3
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
3 	1 	1500000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 3 additional engine heat sinks.
* Activates when above 120% heat.
* Deactivates when below 40% heat.
* -35 heat per turn when active.
* 30% base failure chance starting on round 2 of consecutive operation.
* 25% additional failure chance on consecutive turns.
* Deals critical hit to self on failure.
* Pressurized Coolant can explode for 25 heat and 50% of that as damage and stability damage.
* 3 Cbills Coolant Cost.
* 3% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
AS-IIC-ICR	AWS-PB 	CRX-A
CRX-B 	I-LEM-OB	I-LEM-OD
I-LEM-OE 	I-LEM-OH	LMT-3L
LMT-3M 	MCIII-RX	MDG-X
NCT-MRX 	TLR1-OS 	WHK-P
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2