Mario Kart X (AlterEgo)

Mario Kart X is the upcoming 10th game in the Mario Kart series. It is slated to launch on the Nintendo Switch's successor in late 2025, and will be the first brand new console Mario Kart since 2014.
==Gameplay==
The game controls somewhat similarly to Mario Kart Wii, with the addition of gliding and underwater driving from Mario Kart 7 and anti-gravity from Mario Kart 8. One major change made from 8 Deluxe is how each type of vehicle handles drifting. Whereas all vehicles used the type of drifting seen since Wii in 8 Deluxe, this style is only retained for ATVs. Bikes can now be either inside drift or outside drift and can only go up to blue, while karts drift by rocking the control stick back and forth (similarly to how drifting worked in Mario Kart DS), only going up to orange. These changes were made to differentiate the three types of vehicles from one another, while not making any of them overpowered, as each of them have mechanics which, if used properly, can give their user a massive advantage (snaking for karts, wheelies/inside drift for bikes, and purple drifts for ATVs).
==Game modes==
===Grand Prix===
Mario Kart X's Grand Prix mode is virtually identical to those seen in previous installments of the series. The player chooses one of five engine classes (50cc, 100cc, 150cc, 200cc, and Mirror), chooses a cup, and competes with 11 CPUs in 4 consecutive races. There are exactly 10 cups to choose from within the base game - 4 of which (the Star Cup, Special Cup, Leaf Cup, and Lightning Cup) are unlockable. 
===VS Mode===
VS Mode allows the player to race other players (CPU or real) under a set of customized rules. Most of these modifiable rules (CPU difficulty, vehicles allowed, item availability, etc.) return from previous games, although some (ex. exact number of CPUs in each race) are new to Mario Kart X.
===Time Trials===
In Time Trials, the player races on a course of their selection, with the goal of getting the best possible time on it. They can either race alone or against ghosts, which can be downloaded from the internet, like in previous games. Staff ghosts and expert staff ghosts also return.
===Battle Mode===
This version of Battle Mode works similarly to the ones seen in DS and 8 Deluxe. The player selects one of a few gamemodes and a track, before playing said gamemode. Unlike previous games in the series, players can now shuffle gamemodes between battles, allowing for gamemodes to change without getting rid of the player's streak/teams.
The gamemodes seen in Battle Mode include:
*Balloon Battle: Can be played solo or in teams. The goal of this gamemode is to earn points by popping other players' balloons, which each player receives three of. If you get hit by an item, you lose one balloon, and if you lose all three of your balloons, you lose a couple points. The player/team with the most points at the end of the battle wins.
*Deathmatch: Can be played solo or in teams. This mode is identical to the version of Balloon Battle seen before Wii, in that there is no timer, and the goal is to survive instead of earning points. Unlike regular Balloon Battle, if you lose all three of your balloons, you die and are unable to respawn. The last player/team standing by the end wins.
*Coin Runners: Can be played solo or in teams. In this mode, various coins are scattered throughout the map, and the player is tasked with collecting as many of them as possible. If you get hit by an item, you will drop several coins, which other players can then pick up. The player/team with the most coins at the end of the battle wins.
*Shine Thief: Can be played solo or in teams. In this mode, players are tasked with holding on to a single Shine Sprite for a certain amount of time. If they get hit with an item, they will lose the Shine. However, if they still have it by the end of the timer, they/their team wins.
*Bob-omb Blast: Can be played solo or in teams. This mode is identical to Balloon Battle, except the only items available are Bob-ombs, which the player can carry up to 10 of. Points are awarded by hitting other players with Bob-ombs, and deducted for being hit. The player/team with the most points at the end wins.
*Renegade Roundup: Can only be played in teams. This gamemode is similar to the game Cops and Robbers - one team plays the role of the cops, whose job is to jail the robbers via Piranha Plants attached to their cars, while the other fulfills that of the robbers, whose goal is to run out the clock, while also freeing their teammates from the cages scattered throughout the map. If the cops manage to jail all the robbers, the cops win, but if time runs out and they aren't all jailed, the robbers win.
*Thwart The Traitor: Can only be played solo. In this mode, every player is grouped into one singular team and given balloons. On this team, there will be one or more "traitors", whose goal is to kill every other player by popping their balloons. Non-traitors are only able to hit traitors, and vice versa - however, non-traitors are unable to tell who is and isn't a traitor. If the traitor(s) manage to kill every other player on the team, they win, while the non-traitors win if they kill all the traitors.
==Characters==
===Starting===
File:Mario Running - Mario Party 10.png|Mario
File:Luigi SM3DW.png|Luigi
File:PeachJapanwebsite.png|Peach
File:Yoshi - Mario Party 10.png|Yoshi
File:Toad - Mario Party 10.png|Toad
File:Toadette - Mario Party 10.png|Toadette
File:Koopa Troopa.png|Koopa Troopa
File:Baby Mario.png|Baby Mario
File:Bowser.png|Bowser
File:Donkey Kong.png|Donkey Kong
File:Wario.png|Wario
File:Waluigi.png|Waluigi
===Unlockable===
File:Daisy - Mario Kart X.png|Daisy
File:Rosalina Super Mario Party.png|Rosalina
File:T730BowserJr.png|Bowser Jr.
File:Diddy kong 01.png|Diddy Kong
File:Birdo!!.png|Birdo
File:Baby Luigi.png|Baby Luigi
File:Baby Peach.png|Baby Peach
File:Baby Daisy.png|Baby Daisy
File:Dry Bones - Mario Kart X.png|Dry Bones
File:Dixie Kong - Donkey Kong Country Tropical Freeze.png|Dixie Kong (NEW)
File:Funky Kong Artwork - Donkey Kong Country Tropical Freeze.png|Funky Kong
File:Cranky Kong New.png|Cranky Kong (NEW)
File:Shy Guy CTTT.png|Shy Guy
File:Lakitu - Mario Kart X.png|Lakitu
File:Ninji - MKU.png|Ninji (NEW)
File:Prince Florian SMBW.png|Prince Florian (NEW)
File:Cappy-1.png|Cappy (NEW)
File:Dry Bowser.png|Dry Bowser
File:King Boo Obliteration.png|King Boo
File:Magikoopa3DWorld.png|Kamek
File:Wiggler MK7.png|Wiggler
File:Petey Piranha MPSR.png|Petey Piranha
File:Hammer Bro (Old Version).png|Hammer Bro
File:PaulineMTA.png|Pauline
File:King K. Rool SSBU.png|King K. Rool (NEW)
File:Kritter OSSB.png|Kritter (NEW)
File:Larry Koopa 3D.png|Larry
File:Wendy O. Koopa Artwork.png|Wendy
File:Lemmy Koopa 3D.png|Lemmy
File:IggyNSMBU.png|Iggy
File:RoyKoopa.png|Roy
File:MortonNSMBU.png|Morton
File:Ludwig Von Koopa 3D.png|Ludwig
File:BoomBoom.webp|Boom Boom (NEW)
File:Pom Pom.png|Pom Pom (NEW)
File:Chargin' Chuck - MKU.png|Chargin' Chuck
File:King Bob-omb MPSR.png|King Bob-omb
File:NabbitNSMBU.png|Nabbit
File:Monty Mole NSMBU Solo.png|Monty Mole
File:Poplin + Wonder Seed SMBW.png|Poplin (NEW)
File:SMO Glydon Artwork.png|Glydon (NEW)
File:E Gadd - Mario Kart X.png|Professor E. Gadd (NEW)
File:Mallow SMRPG2023.png|Mallow (NEW)
File:Geno SMRPG NS fansparency.png|Geno (NEW)
File:WhompSSB4.png|Whomp (NEW)
File:Honey Queen - Mario Kart X.png|Honey Queen
File:Toadsworth2.png|Toadsworth (NEW)
File:Spike - Mario Party 10.png|Spike (NEW)
==Courses==
===Nitro===
Cup 	
Mushroom Cup	150px150px150px150px
Flower Cup 	150px150px150px150px
Egg Cup 	150px150px150px150px
Star Cup 	150px150px150px150px
Special Cup 	150px150px150px150px
===Retro===
Cup 	
Shell Cup 	150px150px150px150px
Banana Cup 	150px150px150px150px
Bell Cup 	150px150px150px150px
Leaf Cup 	150px150px150px150px
Lightning Cup	150px150px150px150px
Category:Mario Kart (series)