Barcheep

Barcheep is the transitional stage between Trirp and Wirden. Usually, a single Trirp hatches before the others, then, by the time its siblings have hatched, it will be a Barcheep, protecting its siblings when Mom and Dad aren't around.
==History/Lore==
Barcheep is the transitional stage between Trirp and Wirden. Usually, a single Trirp hatches long before its siblings, and by the time they hatch, it's already a Barcheep. This Barcheep helps keep watch of its younger siblings, alongside their mom and dad. As Trirps, they don't know how to fly yet, but by the time they're Barcheeps, they know how to fly.
==Stats==
HP: 117
ATK: 46
DEF: 62
PRI: 0
CRT RT: 14%
CRT DMG: 1.5x
Regular Attack: Peel Away (Barcheep peels away at the target. This attack deals high damage to a single target.)
Special Attack: Combo Beating (Barcheep convinces all of your team to beat up a single target one after another. This attack deals decent damage to a foe up to four times, depending on how many characters you have on your team that are alive and have filled slots.)
===Stat Analysis===
Barcheep's best stats are his HP and defense. For his regular attack, he peels at the enemy. This attack deals high damage to a single target. For his special attack, he gathers all of your team members and beats up a single foe in succession, dealing decent damage to said foe up to four times, depending on how many characters you have on your team that are alive and have filled up team member slots. In short, Barcheep isn't as tough as Wirden, but he's still a skilled combatant!
===Item Drops===
Leaflet (85% chance)
Twig (57% chance)
Tree Bark (33% chance)
Bird Beak (28% chance)
Tree Root (4% chance)
==Relationships==
===Trirp and Wirden===
The lone Barcheep of nearly every family helps care for its younger siblings. It's a tough job being Wirden, so any help is greatly appreciated.
===Firspryt, Flairy, and Pixiblaze===
Pixiblaze often invades Wirden nests and roasts the whole family. Unfortunately for the Barcheep and Wirden, they may very well lose the Trirps in their family, should they be able to get away in time.
===Popby, Bubunch, and Bubblist===
Bubblist is weak to Barcheep's grass and flying magic. One false move and Bubblist is bound to pop... for good.
===Matterpillar, Doocoon, and Dredderfly===
Dredderfly is quite effective on Barcheep, thanks to its bug magic. If even one Dredderfly appears near a Wirden nest, they might as well say sayonara to their souls... and their lives!
===Colderpillar, Icicoon, and Frostyfly===
Frostyfly has a double upper hand on Barcheep. Not only is its ice magic very effective on Barcheep thanks to both of its types, but it also is weak to Frostyfly's bug magic.
===Zerpip, Slitherbolt, and Gigavipe===
Gigavipe is decently effective on Barcheep. Its electric magic is strong on Barcheep, and Barcheep's grass magic does quite little to Gigavipe.
===Harmutt===
Harmutt doesn't often target Wirden nests, but if it can reach them, and it's close by when it gets hungry... it'll sink its fiery fangs into the family... burning them to a crisp and then eating the ash left behind.
===Melodragon===
Melodragon resists Barcheep's grass magic. If it starts to breathe fire, Barcheep beware! That fire could very well be Barcheep's grave.
===Polygan===
Because Polygan is two-dimensional, it can only be attacked from in front or behind. It's impossible to see it from the side. If Polygan begins to spew out flames, that could be an issue.
===Chillder===
Chillder is extremely powerful when used on Barcheep. Because of its high weakness to ice magic and its decent weakness to rock magic, Chillder poses a serious threat to Barcheep. However, it's only found in Chiller Cavern, a place in the icy mountains of Planet Ch'in, which Wirden nests have not been documented at.
===Outlit and Shoutlet===
Shoutlet is quite effective on Barcheep. Its electric voice can easily take Barcheep and its Wirden parents out of the sky. If anyone can take the hit, it's the baby Trirps, whose wings aren't fully developed yet.
===Destructoom===
Destructoom is quite powerful on Barcheep, thanks to its explosive capabilities. If its fuse touches Barcheep or it explodes around a Wirden nest, that could be a problem.
===Mockpuppet===
Mockpuppet doesn't really disturb the peace of a Wirden's nest, because he understands parenting is a challenge, even more so when people... err... creatures... won't stop attacking your home. How does he know what it's like? Perhaps he was a parent in life... or maybe he's just well-educated.
===Mekra and Mekrustation===
Mekra and Mekrustation aren't that effective on Barcheep. Because of their water magic, it doesn't really bother Barcheep. If anything, it just helps them grow stronger.
===Bigwouth===
Bigwouth is weak to Barcheep's grass magic. Like, really weak. However, since it lives underwater, it doesn't really have much to worry about, because Barcheep can't breathe underwater.
===Sodo, Drifdump, and Garbluuge===
Garbluuge is not that strong on Barcheep, thanks to its water magic being ineffective on Barcheep. Barcheep isn't strong on Garbluuge, but it isn't weak on it, either.
===Tictoc and Timure===
Timure often nests with Wirden for an added layer of protection. They raise their young together, too. The Wirden watch the Tictocs and their Trirps, and the Barcheep helps. The Timure watch their Tictocs and the Trirps, too.
===Curser===
Curser is dangerous to a Wirden's nest. If it manifests itself by a Wirden nest, the family is as good as gone. There is no escaping this wicked arrow ghost.
===Allyke, Irevol, and Mettamonst===
Mettamonst resists Barcheep's grass magic and its flying magic. However, that doesn't necessarily mean Mettamonst is very effective on Barcheep.
===Boomblaze===
Boomblaze is a danger to a Wirden nest. If it shoots with enough force, even higher-up nests can be cooked by Boomblaze's flamethrowers.
===Armordillo===
Armordillo isn't really effective on Barcheep, but Barcheep is no more effective on Armordillo, either. A battle between them will certainly be long and drawn out.
===Octopois===
Octopois's water magic does little to Barcheep, but its poison spikes are another story. Barcheep will not be able to survive if it gets jabbed hard enough by the toxic spikes.
===Razine===
Razine is quite effective on Barcheep, thanks to its poison spikes. One false move and Barcheep will be no more.
===Psiroch, Folden, and Snappaw===
Psiroch is quite effective on Barcheep, while Folden and Snappaw resist Barcheep's magic. Barcheep also is effective on Psiroch, and resists Folden's magic, too.
===Reversia===
Reversia isn't that effective on Barcheep. Heck, even when she gets mad, she actually gets weaker to Barcheep's flying magic.
==Quotes==
TBA
==Trivia==
TBA
Category:Characters
Category:Oddballs
Category:Otherworldly Characters
Category:Roaming Characters
Category:Male Characters
Category:Multi-Characters
Category:Flying Characters
Category:Grass-Element Characters