Casual Gameplay Escape

= Front Wall =
* Click on the note.
* Note the pattern of the X's:
x.........
..........
..x....x.x
...x....x.
..x..x....
......x...
.x...x....
x.........
.x........
x.........
* Turn off the light.
* Turn right twice.
= Back Wall =
* Enter the buttons as listed above.
* Turn left once.
= Right Wall =
* Click the leftmost panel.
* Move the roof and door into place.
* In the second panel, move things such that it is roof on top, then window, then door, then orange thing to the right -- fill the outline.
* In the third panel, use all pieces, just make sure the smileys match and the door is at the bottom.
* Click each panel.
* Turn right twice.
= Left Wall =
* Click the leftmost panel.
* Set the arrows in this order:
** up
** gun
** left
** right
* For the second panel -- each arrow, left to right, top to bottom:
** up
** gun
** left
** right
** gun
** up
** ignore
* For the third panel -- by now, you know how the stick figure goes:
** right
** gun
** up
** ignore -- it jumps past this
** up
** up
** gun
** up
** up
* Click the posters.
* Turn left.
= Back Wall =
* Solve the pipes, such that none of them are connected to anything.
There are multiple solutions. One is:
L . J I J 7
7 - L . - .
. L I . J -
I 7 7 - L L
- F F L I I
. F F I 7 7
* Click the checkmark.
* Click the up arrow.
* This is a 6x10 grid. Assume that 1-10 are the columns, and A-F are the rows top-bottom, press in this order:
** 3E
** 4D
** 5C
** 6E
** 7B
** 7B
** 7B
** 8D
** 8D
** 9C
** 10F
** 10F
* Click the up arrow.
* Rearrange the letters to match the crossword on the Casual Gameplay poster, for the words 'casual', 'games', 'play', and 'jay':
.........
...g.....
.play....
...m.....
...e.j...
.casual..
.....y...
.........
.........
* Click the up arrow.
* You need to make a letter J in the yellow. So in the red:
.x.
..x
x.x
.xx
.xx
* Click the up arrow.
x 4 x
1 5 x
x 3 6
x 2 x
* Click the up arrow.
* Survive for 30 seconds, and do NOT hit the ship.
= Front Door =
Open the door!
Category:Escape
Category:Puzzle Games