Shark (DC Comics)

==Summary==
Shark, also known as Karshon, was a mutated shark forcefully evolved by an experimental nuclear bomb. Gaining a human-like appearance and seemingly unmatched mental powers, Shark quickly became one of Green Lantern's deadliest and most persistent foes. 
==Powers and Stats==
Tier: | At least 
Key: Pre-Crisis | Post-Crisis
Name: Karshon, The Shark, "Prince of Predators"
Origin: DC Comics
Gender: Male
Age: Unknown. Physically an adult.
Classification: Radiated shark
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses, Natural Weaponry. Underwater Breathing (Is a shark), Magma Manipulation, Temperature Manipulation, Air Manipulation, Weather Manipulation, Accelerated Development (Melted a rock into magma and can create volcanos. Created a tornado and a stormGreen Lantern Vol 2 24), Mind Manipulation (Scanned the minds of even "far off" individuals, and even read the mind of Green Lantern), Fear Manipulation (Caused Hal Jordan to shiver with fear. Horrified Lois Lane and SupermanAction Comics Vol 1 456), Physics Manipulation, Forcefield Creation, Aura, Matter Manipulation (Created an aura/forcefield of invisible yellow, and later created a huge dome over coast City. Can manipulate matter), Invisibility (As seen hereGreen Lantern Vol 2 28), Ice Manipulation (Stripped water from a cloud and turned it into ice), Water Manipulation, Pseudo-Flight (Can create arcs of water that allows him to swim in the air. created a water-spout), Energy Manipulation, Plasma Manipulation (Can manipulate Green Lantern energy), Attack Reflection (Reflected Green Lantern missiles. Absorbed and reflected the energy caused by Superman's punches and his heat vision), Weapon Creation (Created giant fists out of waterJustice League of America Vol 1 40), Telepathy (His telepathy controlled much of AtlantisAdventure Comics Vol 1 448), Transmutation (Reduced a child to jelly), Transformation (Can freely transform between a shark and his humanoid form), Status Effect Inducement, Energy Projection (His energy lasers stunned the JLAJustice League of America Vol 1 162), Technology Manipulation (Took control over the Invisible Jet), Metal Manipulation (Via his chains an anchorsAdventure Comics Vol 1 459), Perception Manipulation (Caused Hal Jordan to hallucinate), Dream Manipulation, Pocket Reality Manipulation, Sealing (Controlled Hal Jordan's dreams, and sealed his mind and many others within a pocket dimension in his headGreen Lantern Vol 1 176), Absorption (Absorbed the knowledge of others. Absorbs the minds of his preyGreen Lantern Vol 1 175), Flight (As seen hereGreen Lantern Vol 2 197), Light Manipulation (Changed the color of waterGreen Lantern Vol 2 196), Berserk Mode (Can go into 'blood furies'Black Condor Vol 1 4), Possession (Took control of Aquaman's bodyAquaman Vol 5 31)
Attack Potency: Low Multiverse level (Managed to physically hurt and matched the energy beams of Green Lantern and later broke his constructs. Drew blood from Aquaman. Overwhelmed Superman) | At least Large Planet level (Ragdolled Guy Gardner Nearly killed Hal Jordan, though he wasn't at full powerGreen Lantern Vol 5 5)
Speed: Massively FTL+ (Fought Hal Jordan, Aquaman, and Superman) | Massively FTL+ (Fought Guy Gardner, Hal Jordan, and AquamanAquaman Vol 5 31)
Lifting Strength: Unknown (Equal to Aquaman), Multi-Stellar in big form (Stronger then Hal Jordan) | Class 5 (Threw cars), Class Z in big form (Overpowered Guy Gardner)
Striking Strength: Low Multiverse level | At least Large Planet level
Durability: Low Multiverse level (Wonder Woman hurt herself by punching him) | At least Large Planet level (Tanked the Power Battery blowing up inside him with no ill effects)
Stamina: Vastly superhuman
Range: Several Kilometers with powers (Has reached up to clouds)
Standard Equipment: None
Intelligence: Typically portrayed as Genius (Absorbed the minds of the greatest scientists of his age, though still bound by predatorial desires of hunting prey), slightly above Animalistic during Geoff Johns run (can speak basic sentences, but largely just an animal)
Weaknesses: Radiation can force him back into animal form
Standard Tactics: Shark fights both telepathically and physically. Though he often uses his telepaths powers first, namely his fear inducing powers, he is still a capable physical fighter, using his assets as a predator animal to his advantage. 
Note: The Shark was either not affected by Crisis on Infinite Earths, or the affects were so minor that he is treated as a singular character with a fluid history. Still, his stats are split in two to account for the separate consistencies between the two eras.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:DC Comics
Category:Sharks
Category:Fish
Category:Mutants
Category:Male Characters
Category:Bodily Weaponry Users
Category:Secret Society Members
Category:Telepaths
Category:Telekinesis Users
Category:Mind Users
Category:Dream Users
Category:Fear Users
Category:Enhanced Senses Users
Category:Magma Users
Category:Temperature Users
Category:Air Users
Category:Weather Users
Category:Accelerated Development Users
Category:Ice Users
Category:Water Users
Category:Physics Users
Category:Forcefield Users
Category:Light Users
Category:Aura Users
Category:Matter Users
Category:Flight Users
Category:Invisibility Users
Category:Possession Users
Category:Berserkers
Category:Absorption Users
Category:Sealing Users
Category:Status Effect Users
Category:Transformation Users
Category:Transmutation Users
Category:Technology Users
Category:Perception Users
Category:Technopaths
Category:Pocket Reality Users
Category:Weapon Masters
Category:Metal Users
Category:Chain Users
Category:Weapon Creation Users
Category:Energy Users
Category:Energy Projection Users
Category:Plasma Users
Category:Attack Reflection Users
Category:Evil Characters
Category:Hunters
Category:Monsters
Category:Villains
Category:Murderers
Category:Kings