Report 218

Report #218
Skillset: Athletics Skill: Numbness
 Org: Ebonguard Status: Rejected Jul 2009
Furies' Decision:
We do not like the suggestions given. Reject.
Problem: Numbness has a problem with its entire setup. At present, it costs 5p
and lasts 20s. It was envoyed in the past, and the duration was changed instead
of the cost being adjusted-- on the surface, this seems like a decent idea,
until it is considered that the longer numbness lasts the more damage will be
done in the final burst. At this point, generally that's just enough to
instantly kill the warrior, which makes the skill difficult to use for most non-
Demigod warriors.
Solution #1: Drop the power cost drastically (set it at 2p), make the duration
 10s again.
Solution #2: Make it cost 4p, and make it apply the damage in two bursts (1 at
 10s, one at 20s). The final burst will still be hitting when the
 warrior is no longer numbed and could get the death-blows in this
 time period.
Solution #3: Let Athletics users specify the time (1p = 5s). Much like how
 Shadowdance Flight has a greater effect the more power is used.
 Perhaps cap it at 5p maximum (for 25s), so it's not a full 50
 seconds of bashing away.
Player Comments:
---[Nienla on 7/28 @ 02:47 writes]:
Solution #3 sounds preferable.
---[Ceren on 7/31 @ 21:21 writes]:
Kind of a nerf to big boom skills like pollute/maelstrom/fury and meteor, but
solution 1 or 3. That would be an enviable skill indeed, makin me green.