Fire Bat

==Summary==
Hailing from the Elemental Plane of Fire, Fire Bats for casual observers appears simply as a flaming bat but one should not underestimate it in combat for they're quite cunning and can't be truly killed unless proper precautions are taken.
A Fire Bat will attack its prey and drain it from its target, and after it's full, it will immediately disengage from combat. The Fire Bat after making itself full is able to reproduce via fission, and due to their ability to resurrect themselves after death in the Elemental Plane of Fire, one day they could engulf the whole Plane should their numbers reach high enough values 
==Powers and Stats==
Tier: At least , likely 
Name: Fire Bat
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Fire elemental, bat
Powers and Abilities: Superhuman Physical Characteristics, Heat Manipulation (Shown Monster Manual II 1e Page 16), Natural Weaponry (Shown ), Flight (Shown ), Enhanced Senses (Have ), Resurrection, Immortality (Type 4 and 9; and as an elemental an it can be hit only by Monstrous Compendium Volume One Page 43 which means it exists on at least The Dragon Magazine 8 Page 4. Type 4 is none battle applicable), Stealth Mastery (Shown Monster Manual II 3.5e Page 102), Martial Arts (Via feat), Regeneration (Low-Mid; Should be able ), Non-Physical Interaction (Magic can affect abstract, incorporeal, intangible, conceptual, or nonexistent beings), Self-Sustenance (Type 1; Due to being native in the Elemental Plane of Fire they should be able to live without air), Resistance to Heat Manipulation (Can swim through ), Status Effect Inducement (Immune to Monster Manual II 3.5e Page 103), Sleep Manipulation (Can't be ), Pressure Points (Can't be ), Extreme Resistance to Poison Manipulation (Shown )
Attack Potency: At least Wall level, likely Small Building level (As a in 3.5e they're superior to the Rothé)
Speed: Subsonic (Can hit low-level adventurers who are capable of dodging arrows from close range)
Lifting Strength: Below Average Human (Can at max push 36.2874 kg)
Striking Strength: At least Wall level, likely Small Building level
Durability: At least Wall level, likely Small Building level (Should be able to tank hits from the Rothé)
Stamina: Peak Human (Should be comparable to adventurers who can keep fighting without their arms)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Animalistic but they're noted for being Planescape Accessory Monstrous Compendium Appendix III Page 43
Weaknesses: also if they're drenched and are killed . Spells such as cast on them will prevent them from reincarnating
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Dungeons and Dragons
Category:Game Characters
Category:Board Game Characters
Category:Role-playing Characters
Category:Fantasy Characters
Category:Animals
Category:Monsters
Category:Species
Category:Elemental Spirits
Category:Flight Users
Category:Non-Physical Interaction Users
Category:Enhanced Senses Users
Category:Bodily Weaponry Users
Category:Self-Sustenance Users
Category:Temperature Users
Category:Immortals
Category:Resurrection Users
Category:Regeneration Users
Category:Stealth Masters
Category:Martial Artists
Category:Elemental Spirits
Category:Bats