Super Smash Bros.: The Time to Fight

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Super Smash Bros.: The Time to Fight was an upcoming fighting game in the Super Smash Bros. series developed by MikuLuigi07 and published by Nintendo for the Nintendo Switch.
The game crosses over with multiple different series. Most of them are from Nintendo.
The game was stated to play like the Super Smash Bros. titles from Smash 4 before hand. Because of that, classic elements were highly focused. Most of the content is from Brawl.
== Gameplay ==
The gameplay is like previous Super Smash Bros. games. The launch rate works like how it did from Super Smash Bros. (64) - Super Smash Bros. 4, hence the classic feeling.
Some characters can transform in between matches. The switching animation is as fast as Pokemon Trainer switching Pokemon in Super Smash Bros. Ultimate.
== Items ==
Items appear in the middle of battle. They can be turned on and off.
For a list of items, click here. (Outdated)
== Fighters ==
It's unknown how many playable characters there will be. So far, 18 (22 if everyone's counted separately) have been confirmed.
Picture	Name 	Series 	Role 	Final Smash
 	Mario 	Super Mario 	64 Veteran 	
 	Bowser 	Super Mario 	Melee Veteran 	
 	Link 	The Legend of Zelda	64 Veteran 	
 	Zelda / Sheik 	The Legend of Zelda	Melee Veterans 	
 	Kirby 	Kirby 	64 Veteran 	
 	Meta Knight 	Kirby 	Brawl Veteran 	
 	Pikachu 	Pokemon 	64 Veteran 	
 	Pokemon Trainer
(Squirtle / Ivysaur / Charizard)	Pokemon 	Brawl Veterans 	
 	Samus / Zero Suit Samus	Metroid 	64 & Brawl Veterans	
 	Donkey Kong 	Donkey Kong 	64 Veteran 	
 	Yoshi 	Yoshi 	64 Veteran 	
 	Fox 	Star Fox 	64 Veteran 	
 	Pit 	Kid Icarus 	Brawl Veteran 	
 	Wario 	WarioWare 	Brawl Veteran 	
 	Sonic 	Sonic the Hedgehog 	Brawl Veteran 	
 	Shrek 	Shrek 	Newcomer 	
 	Cassie 	Crush Crush 	Newcomer 	
 	Alto 	Stella Glow 	Newcomer 	
== Palette Swaps ==
Every character has a variety of palette swaps.
For a list of palette swaps, click here. (Outdated)
== Stages ==
It's unknown how many stages there will be. So far, 12 have been confirmed.
* 8 stages are new.
* 4 stages are returning.
New Stages
Picture	Name 	Series 	Originates From
 	Battlefield 	Super Smash Bros. 	Super Smash Bros.
 	Mario's Rainbow Castle	Super Mario 	Mario Party
 	Dimensional Dimension 	Kirby 	Kirby's Return to Dreamland
 	Pokemon Stadium DX 	Pokemon 	Pokemon Stadium & Pokemon Stadium 2
 	Wave Ocean Zone 	Sonic the Hedgehog	Sonic the Hedgehog (2006)
 	Shrek's Swamp 	Shrek 	Shrek Series
 	Dates of Crush Crush 	Crush Crush 	Crush Crush
 	Colorful Voice 	VOEZ 	VOEZ
Returning Stages
Picture	Name 	Series 	Originates From 	Returns From
 	Mushroom Kingdom U 	Super Mario 	New Super Mario Bros. U 	Wii U
 	Great Plateau Tower	The Legend of Zelda	The Legend of Zelda: Breath of the Wild	Ultimate
 	Dream Land 	Kirby 	Kirby's Dream Land 	64
 	Frigate Orpheon 	Metroid 	Metroid Prime 	Brawl
== Music ==
Music is what's played in the background during fights, as well as other areas.
For a list of music, click here. (Outdated)
== Other Modes ==
=== Classic Mode ===
Classic Mode works in a way similar to Super Smash Bros. for Wii U.
For a number of rounds, you will enter one of the few doors, each with a different symbol on in, which represents the 1st fighter & the home stage (or in ???'s case, a random stage with no set fighter, excluding the Super Smash Bros. stages). Overtime, a Target Smash, Giant Battle, Team Battle, Multi-Man Smash, & a Metal Battle will happen.
At the end, you will have to fight Master Hand (Master Hand & Crazy Hand in harder difficulties), but if you're able to make it to the final battle within a set time and without using a continue on Hard, Very Hard, or Intense, you will fight Tabuu instead. At the end, you will get a trophy of the set fighter.
The order of Classic Mode goes as follows.
Round	Setup 	Notes
1 	Random Match 	
2 	Random Match 	
3 	Target Smash [Automatic] 	Differs for each fighter.
4 	Random Match 	
5 	Random Match 	
6 	Giant Battle [Automatic] 	Allies appear in easier difficulties
7 	Random Match 	
8 	Team Battle [Automatic] 	
9 	Random Match 	
10 	Multi-Man Smash [Automatic] 	Always at Battlefield
11 	Metal Battle [Automatic] 	Always at Battlefield
12 	Master Hand (and Crazy Hand) / Tabuu [Automatic]	
When it says Automatic, it means you do not choose a door to go to, and instead it will take you to the battle.
=== Events ===
Events are tasks that must be cleared in a set way. New to the game, there are returning events.
For a list of events, click here. (Outdated)
== Trivia ==
* This is the first Super Smash Bros. title since Brawl to...
**Have Zelda & Sheik transform in the middle of the match,
**Have Samus and Zero Suit Samus switch after their Final Smashes.
*Fitting to the classic feeling of the game, characters' classic voice clips and appearances were used instead of their updated ones.
**There are some exceptions though.
*Even though the details are like Ultimate, it is done in a simple color setup so it can better fit a classic vibe.
*The game was cancelled due to being in development hell and disagreements with the team.
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Category:Super Smash Bros.: The Time to Fight