Jan Jansen Summoned Home

Jan Jansen Summoned Home is a Companion Quest during the Baldur's Gate II: Shadows of Amn campaign.
==Acquisition==
Fifteen days after Jan joins the party, Jan's cousin, Beeloo Jansen, arrives with a message that he needs to get home right now. The party must be outdoors in order for the meeting to occur, but there are a number of excluded areas; being in a city should work. Agreeing to help updates the player's Journal under, "Jan returns home to help his former love, Lissa."
==Walkthrough==
Make haste back to the Athkatla Slums and to The Jansen Home. You'll meet his lost love Lissa, who has returned with her daughter Jaella, who is deathly ill.
Jan asks you to speak with Gerhardt, one of his many uncles. With Uncle Gerhardt you have a convoluted conversation, which grants if you manage to get the uncle to tell you that you need to contact The Hidden. 
To find the Hidden, Gerhardt directs you to Lady Jysstev in the Government District, and your Journal is updated under the heading "Jan returns home to help his former love, Lissa."
Despite her disdain that you are not an "Enlightened One," Lady Jysstev will arrange a meeting with the Hidden in the Slums' Sewer beneath the Copper Coronet .
Enter the Copper Coronet, go into the back rooms, and down into the sewers. The Hidden will be in the southwestern end of the main sewage tunnel. 
Initiate dialogue with the mysterious fellow -- but keep it no-nonsense and simple (he isn't fond of talking to you). 
The Hidden agrees to help the girl if you eliminate a pair of his enemies. "The two have a contact in the proprietor of a dingy flop-house in in the docks called the Sea's Bounty ..."
Visit the tavern and find the proprietor, who goes by "Thumb", and let him know that you are a "seeker". He will tell you where your quarry is,
The player's Journal updates:
:Journal entry:Jan returns home to help his former love, Lissa
: I have met with the Hidden in the sewers... a strange and mysterious creature that knew why I was there before I even said anything. He directed me to kill two evil creatures that are hunting him. I can locate them through a contact of theirs... the proprietor of an inn in the Docks District called the Sea's Bounty... he will know me as legitimate if I tell him that I am a "Seeker." Once I have done the deed, I am to return to him, and he will cure the girl.
They are on the second floor of the Five Flagons Inn in the Bridge District. There are two Githyanki contacts in a study behind closed doors, including a Fighter mage githyanki and a Fighter githyanki. These two sense the party's deceit and believe that you mean them harm.
They will respond immediately ( each) by turning hostile, casting spells and using Psionic Ability attacks. 
Return to the Hidden once they are dealt with () and you may now ask a few questions of the Hidden. 
The strange personage will reveal himself as a Mind Flayer and warns you, "If others should come looking for me, you know nothing. Tell them otherwise and I will kill you. I shall go." 
The player's Journal updates:
:Journal entry:Jan returns home to help his former love, Lissa
:According to the Hidden, Jaella has been cured of her illness. He left to go elsewhere into the dark sewers, I assume, telling me in no uncertain terms that I am not to speak of his presence. All that remains is to return to Jan and tell him the good news.
Return to let Jan know about the outcome of this task. 
The plot continues downstairs (), with an unpleasant confrontation with a gnome named Vaelag and his guards. At the conclusion of Vaelag's visit and strong words, insults and threats, Jan asks Gorion's Ward opinion on matters, and should support be offered, he rejoins the team.
This concludes the quest, and the player's journal should show it as resolved.
== Gallery ==
JanQuest1.png|thumb|Gorion's Ward meets the Hidden in the Slums Sewers after Lady Jysstev set it up.
JanQuest2.png|thumb|The Ward told The Thumb he was a "seeker" - and sent us to the Seas Bounty to find his contacts. Find two hostile Githyanki - they tried Psionic Domination, save negated.
== Mod content ==
Jan's Extended Quest is a Mod that continues after his original quest. Perhaps you were curious about Lissa and her violent husband Vaelag? In the original game, this story was never explored very far or resolved. This Mod seeks to provide an extension to the story and finish the questline. Contains adventures, intrigue, a new item for Jan.
== Mod gallery ==
:Portraits from Portraits Portraits Everywhere
BEELOO JANSEN.jpg|thumb|Beeloo Jansen summons Jan Home - "Hey, turnip boy!" 
TAT.jpg|thumb|Tat, Jan's Neice - "Jan! Did ya bring me some candy?"
TOT.jpg|thumb|Tot, Jan's Nephew - "My uncle Jan could whup you in a fight."
MAJAN.jpg|thumb|Ma Jansen, Mother to Jan and brothers and sisters.
LISSA.jpg|thumb|Lissa, Jan's ex love, mother of Jaella.
GERHARDT.jpg|thumb|Uncle Gerhardt. Jan's mentally challenged relative - "Well, I've nary a sausage to feed ye. Have ye come to devour Athkatla?"
SCLJYSS.jpg|thumb|Lady Jysstev, has knowledge of the "Hidden", and begrudgingly sets up a meeting.
HIDDEN.jpg|thumb|The Hidden, awaits in the Slum Sewers. It will help Jaella if you perform a task. 
THUMB.jpg|thumb|The Thumb, assists with information since you are a "Seeker". Informs where the Hidden's quarry is hiding.
JANGIT01.jpg|thumb|Githyanki contact ordered killed by the Hidden - "You dare to betray the githyanki, manling? Taste righteous death and know that your master will be next!"
VAELAG.jpg|thumb|Vaelag, Lissa's wealthy and cruel husband.
JanQuest3.png|thumb|Party speaks with Uncle Gerhardt in the cellar of the Jansen home - amidst his ramblings will get clues how to heal Jaella.
== Sources & References ==
*Baldur's Gate II Walkthrough by Dan Simpson
==Achievements ==
===Homecoming===
Help Jan's loved ones.