Krabbenheim

Krabbenheim, formally known as the Kawnate of Krabbenheim, is a maritime port city located off the shores of southwest Varn Torum. The city was first founded by Emilie Iskrem in early March 2022, with the blessing of GarriGoyle.
== History ==
On that sacred evening, her Kawn Emilie took the 2.5km trek to the island Garri had so gracefully allotted to her, and on 8pm PST, the Kawnate of Krabbenheim was established. The city would lay atop an abandoned fort, its former walls turned into stubby quays, a port, and later the foundations of apparent watchtowers would be finished and expanded.
== Politics ==
The Kawnate of Krabbenheim is a republican-monarchy. In this system the democratic body serves to advise the matriarch. The government is roughly divided into 5 bodies, plus a 6th body to function as their succession line and chain of authority superseding all lower ranks. 
=== -Political Bodies- ===
==== -Versammlung ====
The Krabben Versammlung is the functioning democratic body, composed of two Forums, the citizen and the councilman. Legislature proposed in the Citizen Forum will be voted upon publicly, and such legislation that has garnered a majority approval will be pushed to the Council Forum. If the Council agrees on a 3/4th’s majority, the law will be sent to the Kawn for final approval.
==== -Grundbesitzer ====
The Grundbesizter, or landowners, are the landlords who develop and manage properties. They hold authority over but are ultimately beholden to the powers of the Gericht and Versammlung. 
==== -Gericht ====
The Gericht is the regulating body in Krabbenheim. It consists of 2 courts, the Civil and Criminal leagues. All cases are beholden to the Kawn and a triarchy of High Judges. 
==== -Tagapoyo ====
A select group of citizens favored by her Kawn. They are chosen for their skill and ability, representing the best of their respective group. Within the Tagapoyo, a highly venerated subsection of her favored serve to be her adjutants and successors. 
-Krebsschale 
The standing or reserve militia corps of Krabbenheim, a suitable force to defend and preserve order as seen fit by the Versammlung or Kawn. They are to be funded by the city and to be regularly inspected, trained, and to be provided necessary gear and provisions, the specifications of such to be elaborated upon by the Versammlung. 
=== -Legal Code ===
Legislature proposed will go through several processes to ensure the benefit of the people. All proposals are first voted in the Public Forum, where they will be passed onto the Council Forum if the proposal gains a majority vote. Legislature in the Council Forum are accepted with a 3/4ths approval vote. The proposal is then to be sent to her Kawn, where as they hold an ultimate veto on approval. 
 
== Military ==
=== Militia Structure ===
* First General of the Militia | Commands combat operations between all continental theatres in which the Krebsschale are deployed in.
* Adjutant of the Militia | Directs logistical affairs in all active theatres.
* General | Commands infantry combat forces within a designated geological region.
* Divisional Warrant Officer | - Senior tactical and logistical expert, services the equipping, maintenance, and non-combat support needs in a Division. 
* Airborne General | Commands all combat forces equipped or designated for airborne purposes.
* Major Captain | Develops strategy and advises appropriate tactics to subordinates 
* Rally Officer | Maintains morale and discipline within a Company. 
* First Captain | Coordinates and deploys subordinates using tactics a Major Captain has disseminated. Oversees infantry regiments as per allotted.
* Second Captain | Leader of either 1-3 Squadrons of Specialists, or several Platoons of Infantry.
* Third Captain | Leader of between 1-4 Squadrons, responsible for the maintenance, training, and liability of any soldier under their command. 
* Strike Officer | Holds authority and responsibility over a squadron. Engages in combat with their fellow infantry.
* E5-7 Specialist | Completed Advanced Training, showing adept capability in PVP. 
* AE1-5 Airborne | Completed Airborne Infantry Training and Standard Training. 
* E1-4 Infantry | Completed Standard Training and is considered Combat-Effective.
=== Combat Groups ===
* Army | Overall body of the Krebsschale. All combat or non-combat support roles are included into the Army. The First General of the Militia and the Adjutant of the Militia direct the Army.
* Division | 4 Companies. A division acts as the military body in a given Continental Theatre. One general and 4 Divisional Warrant Officers (DWO) are commissioned in a given division. 
* Company | 5 Regiments, functions more as a combined force of Regiments, commanded by 5 Major Captains.
* Regiment | 1-20 Platoons. Used to direct logistical and strategic support as per a Major Captain's command. Rally Officers serve 5 Platoons in every Regiment. 
* Jump Corp - Airborne group of between 4-40 AE1-5 infantry. Directly commanded by the Airborne General, who will also engage in combat with the AE. 
* Platoon - 5-10 Squadrons, headed and supported by a Second Captain
* Squadron - 4/20 soldiers, led and managed by a Strike Officer. Several Squadrons are overseen by the Third Captain
*Expeditionary Duo - 2 soldiers detached from a combat structure or group, used for CQB where larger groups fail to be effective. Specialist only.
Category:Eldham
Category:Towns
Category:Traveler's Era