Psipistol

*Aura Faint Psychokinesis; ML 4th; Weight 3 lbs.; Price 2,500 gp
*Proficiency Simple; Type One-Handed Firearm; Group Energy Firearms
The invention of a Niedisch psionic Artificer, the psipistol appears to share a superficial similarity to the Kemper C-19. Internally, however, it has a matrix of highly engineered psicrytals that allow it to project psionic energy. It behaves as its own type of one-handed Stahl firearm, firing bolts of psychokinetic force which deal bludgeoning damage. A psipistol actually has two capacities: an internal reservoir which can only be recharged by a bonded psionic creature, and a port for psigun cells, each of which can hold 8 shots. A psipistol will fire from any loaded cell before draining its internal reservoir. A psipistol cannot benefit from effects that supernaturally create ammunition for ranged weapons.
A Psionic creature can unlock additional functionality of the psipistol by spending 1 minute of uninterrupted interaction with the psipistol to psychically bond with it. This automatically removes any previous bonds the psipistol had established. When a creature fires their bonded psipistol, it deals energy damage of their active energy type rather than bludgeoning damage. While holding the psipistol, the bonded wielder can also spend 2 power points as a free action to fully charge the psipistol's internal cognizance reservoir. If a bonded psipistol leaves its owner's possession for more than 24 hours, the bond fades and must be reestablished once the creature regains possession of it.
Psipistols are always masterwork. This is already figured into the presented price. Enhancement bonuses and ranged weapon special abilities can be added to psipistols as normal.
Cost 	Dmg	Capacity	Range 	Misfire	Weight	Type 	Traits
2,400	1d8	Special 	50 ft.	1 	3 lbs.	Special	Special
===Construction===
*Prerequisite Feats Craft Cognizance Crystal, Craft Magic Arms and Armor; Powers Concussion blast; Cost 1,400 gp
Category:Psionic Weapons
Category:Firearms