Goose Dragon (Chaos)

For the regular version, see Goose Dragon, the Untitled.
 For the alternative version, see Goose Dragon (Extreme).
Goose Dragon (Chaos) is the fifth challenge on the Dreamspace2 Challenges board. It is mostly identical to the Extreme version, but lacks the Bell, and uses items at random.
==Attacks==
Goose Dragon's element depends on its currently held item (see Mechanics).
# Goose Dragon grabs its ribbon.
#* Honks Level increased!
#** Increases Honk Level by 1.
#* Attacks for 1 hit of 100% ??? (Void) Magic damage.
# Goose Dragon grabs an item.
#* Applies 'Kleptomania' for 5 turns.
#** +100 Bonus.
#** +(60 + 5X) Boost.
#** X is equal to the number of times Attack 2 has been used.
#** 'Kleptomania' also gains an additional effect depending on which item was picked (see Mechanics).
# Goose Dragon honks and charges its target.
#* Honks Level increased!
#** Increases Honk Level by 1.
#* Attacks for 2 hits of 100% Magic damage (200% total).
#** Element is based on currently held item (see Mechanics).
# Goose Dragon uses the effect of its stolen item.
#* See Mechanics.
# Goose Dragon honks angrily.
#* Honks Level increased!
#* Attacks for 1 hit of 100% ??? (Void) Magic damage.
#** Increases Honk Level by 1.
# Goose Dragon unleashes a beam of energy.
#*Honks Level increased! [erroneous]
#* Attacks for 1 hit of 300% Null Magic damage with +1000 Crit.
#* Reduces Honk Level to 0.
# Goose Dragon unleashes a beam of energy.
#*Honks Level increased! [erroneous]
#* Sets Honk Level to MAXIMUM.
#* Attacks for 1 hit of 500% Null Magic damage with +1000 Crit.
==Rotation==
* Goose Dragon first uses Attack 1 once, before starting its rotation.
* Goose Dragon's rotation is 2 -> 3 -> 4 -> repeat.
* If Goose Dragon's weapon was knocked away, it will use Attack 5 once before restarting its rotation.
* If Honk Level is MAXIMUM, Goose Dragon will pause its rotation to use Attack 6 once.
* If the player is using DragonSlayer, Goose Dragon's rotation is 7 -> repeat.
==Mechanics==
* Upon hitting 60% (18328) HP for the first time, Goose Dragon will enrage, sets it HP to 60%, purges all active effects on itself, loses its weapon, becomes immune to all damage until it acts, and uses Attack 3 once before restarting its rotation.
** If Goose Dragon is brought below this threshold by a DoT, it will transition when it acts.
=== Honk Level ===
* Goose Dragon has a Honk Level that increases whenever it uses Attack 1, 5, or 6.
** Current Honk Level is represented by 'Honk Level: X' on its status screen.
*** X is equal to current Honk Level (or MAXIMUM, when it maxed).
** When Honk Level is at MAXIMUM it will use Attack 6, which resets its Honk Level.
*** If Honk Level reaches MAXIMUM the same turn it would go under 60%, Attack 6 takes priority.
** Honk Level will reach MAXIMUM at 3.
** If using DragonSlayer, Goose Dragon will enrage, locking its Honk Level to MAXIMUM, and uses Attack 7 exclusively.
=== Kleptomania ===
Each time Goose Dragon uses Attack 2, it picks an item at random to hold.
* Depending on what item is held, the element and effect of Attack 3 and 4 will change.
* 'Kleptomania' will also provide an extra bonus depending on which item is held.
* Goose Dragon cannot use the same item twice.
==== Items ====
* Uragiri (Evil):
** 'Kleptomania' also provides an additional +100 Bonus (200 total), along with -25 All, and +25 Health.
** Goose Dragon furiously attacks its target.
*** Attacks for 3 hits of 100% Evil Magic stat damage (300% stat damage total).
**** If the target is alive after each hit, halves their current HP, rounded up.
***** This can kill the player through Deathproof.
*** Inflicts 'Betrayal' for 4 turns inclusive.
**** +80 Health.
* Knife / Ultimate Blinding Light of Destiny (Light):
** 'Kleptomania' also provides +60 All and -60 Health.
** Goose Dragon blasts its target.
*** Automatically inflicts 'Blinded' for 4 turns.
**** -80 Bonus.
*** Attacks for 1 hit of 200% Light Magic damage.
*** Inflicts 'Light of Destiny' for 4 turns, a 200% Light DoT.
* Sock / Ice Scythe (Ice):
** 'Kleptomania' also provides immunity to all DoTs.
** Goose Dragon blasts its target.
*** Attacks for 1 hit of 200% Ice Magic damage.
*** Inflicts 'Frozen' for 4 turns inclusive.
**** -50 All.
**** +50 Health.
* Potion / Blade of Awe (Stone):
** 'Kleptomania' also provides direct damage immunity.
** Goose Dragon charges its target.
*** Heals itself for 50% of its maximum HP.
*** Automatically removes 20% of its target's maximum MP.
*** Attacks for 1 hit of 200% Stone Magic damage.
* Necrotic Sword of Doom (Darkness):
** 'Kleptomania' also provides +(60 + 5X) Crit.
*** X is equal to the number of times Attack 2 was used.
** Goose Dragon unleashes a Doom portal.
*** Attacks for 12 hits of 50% Darkness Magic damage (600% total) with +400 Crit.
=== Stuns ===
* If the Goose Dragon is hit while affected by a stun, it will automatically remove all stuns from itself.
**The Goose Dragon defies your immobility effect!
** However, if the Goose Dragon is hit with a stun while affected by 'Kleptomania', it loses its held item.
***You knock away the Goose Dragon's weapon! The Goose gets more defiant! (X/5)
*** Removes 'Kleptomania'.
*** After knocking away its item five times, Goose Dragon can no longer have its weapon knocked away.
****The Goose Dragon defies your immobility effect!
==Stats==
==Resistances==
* Immobility: -100
==Gallery==
HonkHD.png
Category:Boss
Category:Monster