Loot System/Common Ascension Materials

==Level Scaling of Drop Rate==
\text{Drop Mean}_\text{Any Reward Tier} = \text{Drop Mean}_\text{Reward Tier 18} \times \text{Ratio}
\text{Ratio} =
 \begin{cases}
 \text{Reward Tier} \div 30 + 0.4 & \text{Reward Tier} \le 18 \\
 1 & \text{Reward Tier} > 18
 \end{cases}
The Ratio for different Enemy Levels:
Enemy Level	Reward Tier	Ratio
1–4 	0 	0.4
5–9 	1 	0.4333
10–14 	2 	0.4667
15–19 	3 	0.5
20–24 	4 	0.5333
25–29 	5 	0.5667
30–34 	6 	0.6
35–39 	7 	0.6333
40–44 	8 	0.6667
45–49 	9 	0.7
50–54 	10 	0.7333
55–59 	11 	0.7667
60–64 	12 	0.8
65–69 	13 	0.8333
70–74 	14 	0.8667
75–79 	15 	0.9
80–84 	16 	0.9333
85–89 	17 	0.9667
90–92 	18 	1
93–99 	19 	1
100–104 	20 	1
==Drop Mean at Reward Tier 18==
===Common Enemies===
Enemy 	Material	1-Star	2-Star	3-Star	4-Star
(Small) 	 	0.6723	0.1792	0.0448	
(Large) 	 	1.6808	0.4482	0.112 	
 	 	1.2606	0.3362	0.084 	
 	 	4.202 	1.1205	0.28 	
 	 	0.4202	0.112 	0.028 	
 	 	0.1681	0.0448	0.0112	
 	 	0.8404	0.2241	0.056 	
 	 	0.1681	0.0448	0.0112	
 	 	2.5212	0.6723	0.168 	
 	 	4.202 	1.1205	0.28 	
 	 	1.2606	0.3362	0.084 	
 	 	0.8404	0.2241	0.056 	
 	 	1.6808	0.4482	0.112 	
(Small, Normal) 	 	0.8404	0.2241	0.056 	
(Small, Scorched/Activated)	 	0.2101	0.056 	0.014 	
(Small, Scorched/Activated)	 	 	1.0505	0.2801	0.07
(Large, Normal) 	 	1.6808	0.4482	0.112 	
(Large, Scorched/Activated)	 	0.4202	0.1121	0.028 	
(Large, Scorched/Activated)	 	 	2.101 	0.5602	0.1401
(Low-Tier) 	 	1.0505	0.2801	0.07 	
(Mid-Tier) 	 	2.101 	0.5602	0.14 	
(High-Tier) 	 	2.9414	0.7844	0.196 	
(Hilichurl) 	 	2.5212	0.6723	0.168 	
(Treasure Hoarder) 	 	5.0424	1.3446	0.336 	
(The Eremites) 	 	5.0424	1.3446	0.336 	
(Fatui) 	 	8.404 	2.241 	0.56 	
(Small) 	 	1.2606	0.3362	0.084 	
(Large) 	 	3.3616	0.8964	0.224 	
(Small) 	 	0.8484	0.2241	0.056 	
(Large) 	 	1.6808	0.4482	0.112 	
===Elite Enemies===
Enemy 	Material	1-Star	2-Star	3-Star	4-Star
 	 	0.5253	0.1401	0.035 	
 	 	 	1.5758	0.4202	0.1051
 	 	0.5253	0.1401	0.035 	
 	 	 	5.2526	1.4006	0.3502
 	 	 	2.2324	0.5953	0.1487
 	 	 	5.2526	1.4006	0.3502
 	 	 	0.5253	0.1401	0.035
 	 	 	5.2526	1.4006	0.3502
 	 	 	0.5253	0.1401	0.035
 	 	 	2.6263	0.7003	0.1751
 	 	 	5.2526	1.4006	0.3502
 	 	 	2.6263	0.7003	0.1751
 	 	 	2.6263	0.7003	0.1751
 	 	 	5.2526	1.4006	0.3502
 	 	 	2.6263	0.7003	0.1751
 	 	0.5253	0.1401	0.035 	
 	 	 	5.2526	1.4006	0.3502
 	 	0.5253	0.1401	0.035 	
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
 	 	 	6.5658	1.7508	0.4378
 	 	 	6.5658	1.7508	0.4378
 	 	 	3.9394	1.0505	0.2626
 	 	 	2.6263	0.7003	0.1751
 	 	 	6.5658	1.7508	0.4378
 	 	 	5.2526	1.4006	0.3502
 	 	 	5.2526	1.4006	0.3502
(Small)	 	 	3.9394	1.0505	0.2626
(Large)	 	 	6.5658	1.7508	0.4378
 	 	 	5.2526	1.4006	0.3502
 	 	 	3.9394	1.0505	0.2626
 	 	 	5.2526	1.4006	0.3502
Category:Game System Subpages
ja:戦利品システム/共通育成素材