Feral Criminals

== Origins and Phenomenon. ==
In the dark days of oppression under Alkibas, Dr. Poo Poo Sues, and Poopaduke, there existed a group known as the Crazies. These unfortunate souls were subjected to unspeakable horrors, forced to endure unimaginable suffering and torment at the hands of their cruel overlords. Trapped within the confines of ghettos dedicated to war production and exploitation, their existence was a living nightmare. 
Yet, even in the depths of despair, there flickered a spark of defiance within the hearts of the Crazies. Fueled by a burning desire for freedom and justice, they rose up against their oppressors, their rebellion a blazing inferno that engulfed the very foundations of their oppressors' power. With fire and fury, they broke free from their chains, their cries of liberation echoing through the smoldering ruins of their former prisons. 
Emerging from the ashes of their oppression, the Crazies underwent a transformation, shedding their old identity and embracing a new one: the Criminals. With newfound resolve and determination, they fled in all directions, seeking refuge in the farthest corners of the world. Many of the Criminals were able to resist the insidious forces of feralization, forging disciplined clans in various regions and establishing themselves amidst the breathtaking beauty of nature's bounty. 
Among these resilient souls were the Shadow Fangs, a clan that found solace in the lush tropics, their unity and strength a beacon of hope in a world consumed by darkness. 
Yet, for others, the journey to freedom proved to be a harrowing ordeal, their spirits broken and their minds twisted by the horrors they had endured. Succumbing to the ravages of feralization, they joined the ranks of the Nulls, their sanity lost amidst the swirling chaos of their shattered existence. 
In the desolate wastelands of the Null Zones, where lawlessness reigns supreme and sanity is but a distant memory, the Feral Criminals roam as primal beasts, their minds consumed by madness and their souls lost to the abyss. In this twisted realm of darkness and despair, they are the true rulers, their savage instincts guiding them through the shadows as they struggle to survive in a world gone mad.
=== The Feralization Process: ===
The transformation from law-abiding citizens to feral criminals is a gradual and insidious process, marked by the erosion of morality, sanity, and societal norms. Cut off from the support structures of civilization and thrust into the unforgiving wilderness, individuals are forced to confront the harsh realities of survival. As the pressures of existence mount and the bonds of civilization unravel, they are consumed by a primal instinct for self-preservation
Triggered by extreme trauma, psychological distress, and exposure to hazardous environments, it represents a descent into madness and savagery unlike any other. 
=== Phases of Infection ===
The feralization process unfolds in several distinct phases, each marked by a progressive deterioration of cognitive function and a deepening sense of primal instinct. 1. 
==== 1. Initial Exposure ====
The process begins with an initial exposure to trauma or psychological stress, such as prolonged captivity, torture, or extreme deprivation. This initial shock to the system primes the individual for further descent into madness. 
2. Psychological Breakdown: 
As the trauma deepens and psychological distress mounts, the individual experiences a profound psychological breakdown. Memories fragment, emotions run wild, and rational thought gives way to primal instinct. 
3. Physiological Infection: with the mind weakened and defenses compromised, the individual becomes susceptible to a physiological infection that further accelerates the process of feralization. This infection targets the brain, altering neural pathways and rewiring cognitive function in ways that are both terrifying and irreversible.
4. Manifestation of Symptoms: As the infection takes hold, symptoms of feralization begin to manifest. These may include heightened aggression, loss of inhibitions, and a profound disconnect from reality. Physical changes may also occur, such as heightened senses, increased muscle mass, and a heightened tolerance for pain.
5. Complete Transformation: In the final stage of feralization, the individual undergoes a complete transformation into a primal, savage creature. Their mind becomes consumed by instinctual urges, their behavior becomes increasingly erratic and violent, and their physical appearance may undergo drastic changes as they adapt to their new feral state. 
==== Triggers and Catalysts ====
The feralization process can be triggered by a variety of factors, including: -
Extreme Trauma: Prolonged exposure to extreme trauma, such as torture, abuse, or loss of loved ones, can shatter an individual's psyche and pave the way for feralization. -
Psychological Stress: 
High levels of psychological stress, such as those experienced during periods of prolonged captivity or confinement, can weaken the mind's defenses and make it more susceptible to feralization. - 
**Hazardous Environments:*
Exposure to hazardous environments, such as those contaminated by toxic substances or overrun by hostile creatures, can increase the risk of feralization by compromising the body's immune system and leaving it vulnerable to infection. 
*Prevention and Treatment:**
Preventing feralization is a formidable challenge, as the triggers and catalysts for the process are often beyond the control of individuals or authorities. However, efforts can be made to minimize the risk of feralization through early intervention, psychological support, and access to safe and stable environments. Once feralization has taken hold, treatment options are limited, with most interventions focusing on containment and management of symptoms rather than cure. 
=== The Null Zones: ===
The Null Zones are enigmatic regions of lawlessness and chaos, scattered across the landscape like dark scars on the fabric of reality. These desolate wastelands, devoid of civilization and order, serve as the last refuge of the forsaken and the forgotten. Random locations where the Nulls were naturally drawn to, they are shrouded in perpetual darkness and despair, their streets haunted by the specter of feral predators and lawless opportunists.
Ruined hell fortresses, their towering spires now crumbling edifices of decay and despair, serve as the epicenters of Null Zone society. Within their labyrinthine corridors, feral criminals vie for dominance, their allegiances shifting with the tides of fortune and the promise of survival. Beneath the surface, hidden pockets of anarchy and lawlessness fester, their depths teeming with danger and opportunity for those bold enough to venture into the abyss.
=== The Secret Horrors: ===
Yet, amidst the desolation and decay of the Null Zones, darker forces lurk unseen and unheard, remnants of the Ultimate Darkness that once permeated the world. Within the tangled thickets and decaying ruins, evil plants release toxins into the air, further poisoning the already tainted environment. These malevolent flora, remnants of a bygone era of darkness and despair, thrive in the absence of sunlight, their twisted forms twisting and contorting in the perpetual gloom.
As night falls, the Null Zones come alive with the sounds of lurking horrors, abominations born of darkness and despair stalking the desolate landscape in search of prey. Mutated by the horrifying toxins that saturate the environment, some feral criminals undergo grotesque transformations, their bodies twisted and contorted into monstrous forms by the malevolent forces that lurk within the shadows. In the heart of the Null Zones, where the darkness reigns supreme, the line between man and monster blurs, and only the strongest and most cunning survive the horrors that lurk in the depths of the night.
Category:Species
Category:The Criminals