Martial Law (Civ6)

Martial Law is a Military Policy Card in Civilization VI. In Gathering Storm, it becomes a Wildcard Policy Card and is only available after adopting Fascism as a government.
== Strategy ==
Martial Law reduces the rate of war weariness accumulation and provides garrisoned cities with a Loyalty bonus that increases in each expansion. It's invaluable for warmongers making a late-game push toward a Domination Victory, and all but ensures that Cyrus, the Zulus, and the Ottomans won't have to assign Governors to the cities they capture in order to hold them.
== Civilopedia entry ==
== See also ==
* Martial Law in other games