CC H Traits

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==Traits==
Although just recently discovered within the past 25 years, the existence of genes has played a major role in understanding why children take after their parents so reliably. As such, not only are you shaped by your Race and your Heritage, you have also inherited specific Traits from your parents, which play a role in determining how you develop in life. These Traits are noticeable quirks or qualities about you, and can be physical or behavioral in nature.
The actual impact on a character's personality as a result of rolled Traits is up to the player. They can have a subtle, barely noticeable impact only present through the Attribute and Skill bonuses they provide, or they could be a defining feature of the character's nature, taking after a parent in a very noticeable manner. It's up to the player which parent possessed which Trait as well, including if both came from a single parent or they each provided one.
===Selection Methods===
Each character gets two Traits, each of a different type: Positive, Neutral, or Negative. In other words, a character may not have two Traits that are both Positive, or both Negative, etc.
There are three methods to determine your Traits, and they can be mixed and matched as desired:
*Intentional: Choose your two Traits, each of a different type.
*Random: Roll a d3: 1. Positive, 2. Neutral, 3. Negative. Then roll another d3, rerolling repeat results until one of the other two options is rolled. Then roll a d40 for both of the two selected type tables to select a trait from each.
*Creative: Create your own Trait(s), each of a different type, following the listed Effects below for that type. Get GM approval.
Note that if the effects of both of your Traits added together increase a single Attribute by 4, you might want to reroll one of them. Being that highly specialized can be crippling in other areas, and result in an unbalanced character.
Gamemasters are advised to heavily scrutinize and even require changes to a character who receives +4 to a single Attribute.
===Positive Trait Effects===
Two separate increases of two Attributes by 1, or increase one Attribute by 2. Increase one Skill by 1.
One of your parents was praised for being:	One of your parents was praised for being:	One of your parents was praised for being:	One of your parents was praised for being:	One of your parents was praised for being:	d40 roll	Trait	+1 to Attribute	+1 to Attribute	+1 to Skill
1 	Adaptable 	Intuition 	Willpower 	Survival 	 	 	 	 	
2 	Capable 	Coordination 	Fitness 	Dexterity 	 	 	 	 	
3 	Charismatic 	Intuition 	Intuition 	Rapport 	 	 	 	 	
4 	Creative 	Coordination 	Intuition 	Dexterity 	 	 	 	 	
5 	Deft 	Coordination 	Coordination 	Gymnastics 	 	 	 	 	
6 	Dependable 	Fitness 	Willpower 	Labor 	 	 	 	 	
7 	Dignified 	Willpower 	Willpower 	Leadership 	 	 	 	 	
8 	Disciplined 	Willpower 	Willpower 	Composure 	 	 	 	 	
9 	Flexible 	Coordination 	Intuition 	Gymnastics 	 	 	 	 	
10 	Grounded 	Fitness 	Intuition 	Awareness 	 	 	 	 	
11 	Helpful 	Coordination 	Fitness 	Labor 	 	 	 	 	
12 	Hospitable 	Coordination 	Intellect 	Medicine 	 	 	 	 	
13 	Industrious 	Fitness 	Intellect 	Engineering 	 	 	 	 	
14 	Inquisitive 	Coordination 	Intellect 	Scholarship 	 	 	 	 	
15 	Insightful 	Coordination 	Intuition 	Rapport 	 	 	 	 	
16 	Level-Headed 	Intellect 	Willpower 	Composure 	 	 	 	 	
17 	Lively 	Fitness 	Intuition 	Rapport 	 	 	 	 	
18 	Observant 	Intellect 	Intellect 	Investigation 	 	 	 	 	
19 	Orderly 	Coordination 	Willpower 	Dexterity 	 	 	 	 	
20 	Patient 	Coordination 	Willpower 	Marksmanship 	 	 	 	 	
21 	Perceptive 	Intellect 	Intuition 	Awareness 	 	 	 	 	
22 	Practical 	Intuition 	Intuition 	Survival 	 	 	 	 	
23 	Precise 	Coordination 	Coordination 	Dexterity 	 	 	 	 	
24 	Protective 	Fitness 	Intellect 	Assault 	 	 	 	 	
25 	Resourceful 	Intellect 	Intuition 	Engineering 	 	 	 	 	
26 	Rugged 	Fitness 	Fitness 	Resilience 	 	 	 	 	
27 	Self-Reliant 	Fitness 	Intuition 	Survival 	 	 	 	 	
28 	Sharp 	Coordination 	Intellect 	Reflexes 	 	 	 	 	
29 	Smart 	Intellect 	Intellect 	Scholarship 	 	 	 	 	
30 	Solid 	Fitness 	Intellect 	Resilience 	 	 	 	 	
31 	Spirited 	Fitness 	Willpower 	Resolve 	 	 	 	 	
32 	Spry 	Coordination 	Fitness 	Gymnastics 	 	 	 	 	
33 	Stalwart 	Fitness 	Willpower 	Resilience 	 	 	 	 	
34 	Steadfast 	Intuition 	Willpower 	Resolve 	 	 	 	 	
35 	Steady 	Coordination 	Willpower 	Composure 	 	 	 	 	
36 	Studious 	Intellect 	Willpower 	Scholarship 	 	 	 	 	
37 	Thorough 	Intellect 	Willpower 	Investigation 	 	 	 	 	
38 	Tireless 	Fitness 	Fitness 	Athletics 	 	 	 	 	
39 	Trustworthy 	Intuition 	Willpower 	Rapport 	 	 	 	 	
40 	Witty 	Intellect 	Intuition 	Rapport 	 	 	 	 	
===Neutral Trait Effects===
Increase two Attributes by 1 and decrease a third Attribute by 1, or increase a single Attribute by 1. Increase three Skills by 1.
One of your parents was known for being:	One of your parents was known for being:	One of your parents was known for being:	One of your parents was known for being:	One of your parents was known for being:	One of your parents was known for being: 	d40 roll	Trait	+1 to Attribute	+1 to Attribute	-1 to Attribute	+1 to three Skills
1 	Abrupt 	Coordination 	Willpower 	-1 Intellect 	Reflexes, Intimidation, and Resolve 	 	 	 	 	 	
2 	Aloof 	Coordination 	Fitness 	-1 Intuition 	Dexterity, Labor, and Composure 	 	 	 	 	 	
3 	Ambitious 	Willpower 	- 	- 	Investigation, Leadership, and Resolve 	 	 	 	 	 	
4 	Artistic 	Coordination 	- 	- 	Labor, Dexterity, and Investigation 	 	 	 	 	 	
5 	Blunt 	Fitness 	Willpower 	-1 Coordination 	Labor, Intimidation, and Resolve 	 	 	 	 	 	
6 	Careful 	Coordination 	- 	- 	Gymnastics, Reflexes, and Awareness 	 	 	 	 	 	
7 	Competitive 	Fitness 	Intellect 	-1 Intuition 	Athletics, Scholarship, and Resolve 	 	 	 	 	 	
8 	Contemplative 	Coordination 	Intellect 	-1 Fitness 	Dexterity, Gymnastics, and Investigation 	 	 	 	 	 	
9 	Conventional 	Fitness 	Intellect 	-1 Willpower 	Labor, Scholarship, and Survival 	 	 	 	 	 	
10 	Critical 	Intellect 	Willpower 	-1 Intuition 	Scholarship, Investigation, and Composure 	 	 	 	 	 	
11 	Enthusiastic 	Fitness 	Intuition 	-1 Willpower 	Athletics, Reflexes, and Rapport 	 	 	 	 	 	
12 	Fixated 	Intellect 	- 	- 	Investigation, Composure, and Intimidation	 	 	 	 	 	
13 	Forceful 	Fitness 	Willpower 	-1 Intuition 	Labor, Leadership, and Resolve 	 	 	 	 	 	
14 	Forthright 	Intuition 	- 	- 	Labor, Rapport, and Resolve 	 	 	 	 	 	
15 	Guileless 	Fitness 	Intuition 	-1 Coordination 	Labor, Rapport, and Resolve 	 	 	 	 	 	
16 	Handy 	Coordination 	Intellect 	-1 Intuition 	Dexterity, Labor, and Engineering 	 	 	 	 	 	
17 	Impetuous 	Coordination 	Fitness 	-1 Intellect 	Reflexes, Resilience, and Resolve 	 	 	 	 	 	
18 	Mature 	Intuition 	Willpower 	-1 Coordination 	Rapport, Composure, and Leadership 	 	 	 	 	 	
19 	Meddlesome 	Intellect 	Intuition 	-1 Willpower 	Investigation, Rapport, and Stealth 	 	 	 	 	 	
20 	Methodical 	Coordination 	Intellect 	-1 Willpower 	Dexterity, Marksmanship, and Investigation	 	 	 	 	 	
21 	Mindful 	Intuition 	- 	- 	Awareness, Rapport, and Survival 	 	 	 	 	 	
22 	Musical 	Coordination 	Intuition 	-1 Fitness 	Dexterity, Rapport 	 	 	 	 	 	
23 	Nervous 	Coordination 	Intuition 	-1 Willpower 	Reflexes, Investigation, and Awareness 	 	 	 	 	 	
24 	Optimistic 	Intellect 	Intuition 	-1 Coordination 	Scholarship, Rapport, and Resolve 	 	 	 	 	 	
25 	Overconfident 	Intuition 	Willpower 	-1 Intellect 	Rapport, Intimidation, and Resolve 	 	 	 	 	 	
26 	Prim 	Coordination 	Willpower 	-1 Intuition 	Dexterity, Investigation, and Composure 	 	 	 	 	 	
27 	Prying 	Intellect 	- 	- 	Investigation, Scholarship, and Rapport 	 	 	 	 	 	
28 	Pushy 	Fitness 	Intellect 	-1 Coordination 	Assault, Medicine, and Intimidation 	 	 	 	 	 	
29 	Rambunctious 	Coordination 	Fitness 	-1 Willpower 	Gymnastics, Reflexes, and Athletics 	 	 	 	 	 	
30 	Reflexive 	Coordination 	Intuition 	-1 Intellect 	Reflexes, Gymnastics, and Stealth 	 	 	 	 	 	
31 	Reserved 	Intuition 	Willpower 	-1 Fitness 	Awareness, Stealth, and Composure 	 	 	 	 	 	
32 	Restrained 	Fitness 	Willpower 	-1 Intellect 	Dexterity, Resilience, and Composure 	 	 	 	 	 	
33 	Sensible 	Intellect 	Willpower 	-1 Coordination 	Medicine, Survival, and Resolve 	 	 	 	 	 	
34 	Sensitive 	Intellect 	Intuition 	-1 Fitness 	Medicine, Rapport, and Composure 	 	 	 	 	 	
35 	Simple 	Fitness 	- 	- 	Athletics, Labor, and Composure 	 	 	 	 	 	
36 	Skeptical 	Intellect 	Willpower 	-1 Fitness 	Investigation, Stealth, and Intimidation 	 	 	 	 	 	
37 	Sly 	Coordination 	Willpower 	-1 Fitness 	Dexterity, Stealth, and Composure 	 	 	 	 	 	
38 	Stern 	Willpower 	- 	- 	Composure, Intimidation, and Leadership 	 	 	 	 	 	
39 	Stubborn 	Fitness 	Intuition 	-1 Intellect 	Resilience, Survival, and Resolve 	 	 	 	 	 	
40 	Tough 	Fitness 	- 	- 	Assault, Resilience and Resolve 	 	 	 	 	 	
===Negative Trait Effects===
Increase one Attribute by 2 and decrease an Attribute by 1. Increase two Skills by 1.
One of your parents was notorious for being:	One of your parents was notorious for being:	One of your parents was notorious for being:	One of your parents was notorious for being:	One of your parents was notorious for being:	d40 roll	Trait	+2 to Attribute	-1 to Attribute	+1 to two Skills
1 	Absentminded 	+2 Intuition 	-1 Intellect 	Gymnastics and Awareness 	 	 	 	 	
2 	Argumentative 	+2 Intellect 	-1 Intuition 	Investigation and Resolve 	 	 	 	 	
3 	Bitter 	+2 Willpower 	-1 Fitness 	Intimidation and Resolve 	 	 	 	 	
4 	Boorish 	+2 Fitness 	-1 Coordination 	Assault and Intimidation 	 	 	 	 	
5 	Cerebral 	+2 Intellect 	-1 Fitness 	Scholarship and Composure 	 	 	 	 	
6 	Conceited 	+2 Willpower 	-1 Intuition 	Composure and Leadership 	 	 	 	 	
7 	Cowardly 	+2 Intuition 	-1 Willpower 	Awareness and Stealth 	 	 	 	 	
8 	Crass 	+2 Willpower 	-1 Intellect 	Awareness and Intimidation 	 	 	 	 	
9 	Deceitful 	+2 Intuition 	-1 Fitness 	Stealth and Composure 	 	 	 	 	
10 	Distractible 	+2 Coordination 	-1 Willpower 	Dexterity and Awareness 	 	 	 	 	
11 	Dreamer 	+2 Intuition 	-1 Coordination 	Scholarship and Rapport 	 	 	 	 	
12 	Dull 	+2 Willpower 	-1 Intellect 	Labor and Composure 	 	 	 	 	
13 	Escapist 	+2 Intellect 	-1 Willpower 	Engineering and Scholarship 	 	 	 	 	
14 	Finicky 	+2 Coordination 	-1 Fitness 	Dexterity and Resolve 	 	 	 	 	
15 	Fussy 	+2 Intellect 	-1 Fitness 	Investigation and Medicine 	 	 	 	 	
16 	Guileful 	+2 Coordination 	-1 Fitness 	Marksmanship and Stealth 	 	 	 	 	
17 	Hesitant 	+2 Intellect 	-1 Coordination 	Medicine and Stealth 	 	 	 	 	
18 	Impatient 	+2 Coordination 	-1 Willpower 	Reflexes and Investigation 	 	 	 	 	
19 	Impulsive 	+2 Coordination 	-1 Intellect 	Reflexes and Assault 	 	 	 	 	
20 	Inflexible 	+2 Fitness 	-1 Coordination 	Resilience and Resolve 	 	 	 	 	
21 	Lazy 	+2 Intuition 	-1 Willpower 	Rapport and Survival 	 	 	 	 	
22 	Loner 	+2 Fitness 	-1 Intuition 	Resilience and Intimidation 	 	 	 	 	
23 	Manipulative 	+2 Willpower 	-1 Fitness 	Composure and Leadership 	 	 	 	 	
24 	Morbid 	+2 Intellect 	-1 Intuition 	Medicine and Intimidation 	 	 	 	 	
25 	Naive 	+2 Intuition 	-1 Intellect 	Labor and Rapport 	 	 	 	 	
26 	Oblivious 	+2 Coordination 	-1 Intuition 	Reflexes and Resilience 	 	 	 	 	
27 	Obsessive 	+2 Intellect 	-1 Willpower 	Dexterity and Investigation 	 	 	 	 	
28 	Restless 	+2 Coordination 	-1 Intellect 	Gymnastics and Athletics 	 	 	 	 	
29 	Rigid 	+2 Intellect 	-1 Coordination 	Investigation and Resolve 	 	 	 	 	
30 	Rude 	+2 Willpower 	-1 Intuition 	Intimidation and Resolve 	 	 	 	 	
31 	Self-Obsessed 	+2 Fitness 	-1 Intuition 	Athletics and Resolve 	 	 	 	 	
32 	Shifty 	+2 Coordination 	-1 Intuition 	Dexterity and Composure 	 	 	 	 	
33 	Simple 	+2 Fitness 	-1 Intellect 	Labor and Composure 	 	 	 	 	
34 	Sluggish 	+2 Willpower 	-1 Coordination 	Resilience and Resolve 	 	 	 	 	
35 	Superficial 	+2 Fitness 	-1 Intellect 	Athletics and Rapport 	 	 	 	 	
36 	Surly 	+2 Willpower 	-1 Coordination 	Assault and Intimidation 	 	 	 	 	
37 	Tense 	+2 Intuition 	-1 Coordination 	Awareness and Survival 	 	 	 	 	
38 	Unruly 	+2 Fitness 	-1 Willpower 	Assault and Resilience 	 	 	 	 	
39 	Unscrupulous 	+2 Intuition 	-1 Fitness 	Investigation and Rapport 	 	 	 	 	
40 	Vain 	+2 Fitness 	-1 Willpower 	Gymnastics and Athletics 	 	 	 	 	
== Next Step ==
With your Traits selected and the effects of your genetic quirks added to your stats, move on to Early Education.