Free Thought (Civ5)

Free Thought is a social policy in Civilization V. It is part of the Rationalism tree and requires . In Brave New World it requires Humanism.
It can be a revolutionary concept that allowing free thought to develop is beneficial to all! Especially when you live in a backward, retrograde, traditionalist society, ruled by a despot. Nevertheless, stimulating the free thought of everyone in society transfers immediately into greater flow of ideas, which in turn helps the country's scientific development immensely.
==Game Info==
* +1 from every Trading Post.
* +17% from Universities.
== Strategy ==
This is the tree's uber-Policy! It both upgrades one of the central science buildings, the University (which now increases base output by a total of 50%), and adds production to the Trading Post tile improvement. -oriented empires will get great immediate benefit from this Policy, since they usually build this type of improvement more. But any empire with lots of jungles will benefit as well: the Trading Post is the only improvement which can be built in a jungle without destroying it, and its native +2 yield is then upgraded by the improvement to a total of +3, which is then upgraded by the 50% bonus of the University!
Acquiring this Policy is a great strategy for accelerating tech progression for any empire, even one that doesn't intend to develop the whole tree. You just need one other Policy before that (Humanism), and you'll get a serious boost in raw production, as well as faster Great Scientist progression.
For players pursuing a science victory, getting this Policy should be a very high priority. They should develop another Policy before rushing this one, though, so the recommended progression is Secularism, then Humanism, then Free Thought.
==Civilopedia entry==
Category:Social policies (Civ5)