Troglodyte (Race)

Can exceed the level limits for the allowable classes if they have high prime requisite scores (DMG Table 8).
Special Advantages:
* Troglodytes have infravision to 90 feet.
* Troglodytes have a natural camouflage that allows them to become effectively invisible when standing still.
** This camouflage is instinctive and takes effect within 1 round.
* Finally, angry or combatant troglodytes exude a terrible odor that affects humans and demihumans (and other creatures, at the DM's discretion). Any creatures within 10 feet must make a successful saving throw vs. poison or lose 1d6 points of Strength, which return in 10 rounds.
* Gain a +3 bonus to their attack rolls when using their unique javelins.
** Troglodyte Javelin. These great darts grant a +3 bonus to the attack roll when thrown by a troglodyte; they cause 2d4 points of damage.
Special Disadvantages:
* Troglodytes cannot control their odor and might affect friendly creatures
** Other troglodytes are immune
 Racial Adjustment for Thieves
PP	OL 	F/RT	MS	HS 	DN	CW	RL
— 	+5%	+5% 	-5	+10%	— 	— 	—