Teleport Jump

Teleport Jump is one of the several different types of abilities exclusive to the Trickster's Arsenal DLC. This ability costs 3 ammunition per marine.
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== Description ==
The Teleport Jump ability allows you to quickly move your team (Planetary Campaign description).
* Upgrade Cost: 15,000 credits
* Teleports selected marines to target area
* 3 AMMO is consumed 
At a cost of 3 Ammo per marine, the Teleport Jump transports designated marines to the targeted location. Crates towed by marines are not subject to teleportation.
== Usage ==
The Teleport Jump emerges as an exceptionally potent and versatile ability. Its capabilities span various applications, from swiftly addressing emergent threats, repositioning squads across the battlefield, dismantling enemy assets, to expediting remote construction. This ability stands out for its unmatched strategic advantage.
Category:Abilities
Category:Trickster's Arsenal Content