Rarity

Rarity is mentioned as being divided into 4 "rarity classes" on B46 under the Damage Resistance option Limited Defenses. They are:
*Very Common
*Common
*Occasional
*Rare
It recurs later as well:
*B48 Detect
*B75 Permeation
*B80-81 Resistant
*B95 Unkillable lists for both Achilles’ Heel and Trigger
*B115 Trigger
*B130 Dependency
*B151 Restricted Diet
*B151 Revulsion (excludes Rare)
*B158 Susceptible (excludes Rare)
*B161 Vulnerability
*B161 Weakness
Collectively these give many examples.
Category:Rules