Version Update:03/08/2021

==Quest/Mission Related==
■ Assaults now have a 100% chance to drop a ??? item or box.
■ The COR AF quest 'Against All Odds' now properly clothes its cutscene participants, and the end cutscene will only play once.
■ An issue where players at a certain point in the Chains of Promathia storyline could not assist with Spire of Dem/Mea/Holla 
fights has been corrected.
■ Fixed an issue causing Windurst rank 10 mission to not complete properly after the final cutscene, and not give the player the rewards as expected.
■ Added a missing cutscene and dialogue during the Chains of Promathia mission 'The Warrior's Path'.
■ The Avatar Gate during Tenzen's path now sheds aggro when players enter the cutscene.
■ During the San d'Oria mission BCNM 'The Secret Weapon', the Orc's Wyvern is no longer a required kill.
==Item Related==
■ Out-of-era recipes and items were removed: Electrum Ingots, Electrum Chains, Electrum Bullets and Sanjaku-tenugui tools.
==Monster Related==
■ Jailer of Fortitude may now be damaged by ranged attacks.
■ Removed extra dark-based sleep resistance from demons and lowered lullaby resistance slightly.
■ Corrected Ghrah family main job to black mage, removing extra magic defense bonus. They still retain family MDT and MDB.
■ Land Pugils in Beadeaux are now aggressive.
■ Panzer Percival no longer casts Dark Knight spells.
■ Added missing two hours and additional attack effects for Dragoon Artifact Armor quest foes.
■ Removed beetle shell drop from Copper Beetles.
■ The Ghrah TP move 'Actinic Burst' flash effect now decays over time.
■ The BCNM 'Hostile Herbivores' has been adjusted:
* Sheep now possess a knockback effect on standard attacks and will use TP moves when ready. 
* Ice resistance was added to the sheep.
■ Krakens in Purgonurgo Isle no longer check as 'Impossible to Gauge'
==System Related==
■ Adjusted the land rate of stun. Further adjustments will be necessary as tests and research continue.
■ Monster's 'Magic Shield' effect now correctly resists enfeebles and damage-over-time spells where appropriate.
■ Adventuring fellows now close in to the monster they are attacking.
■ Weekly conquest tally will now appear in all pre-ToAU regions.
■ Fixed an issue with pathing causing monsters and NPCs to stop further away than their attack range on uneven terrain.
That concludes this version update. Thank you for playing on Eden!
Category:Version Updates