Mask Light (Wizard Spell)

By means of this spell, the wizard provides the ideal environment for encampments by masking from passersby the light of the campfire. When the caster invokes this spell, he causes an extra-dimensional rift to open and temporarily cover the area of effect. Throughout the duration of the spell, the party exists simultaneously on the Prime Material and the border ethereal planes. The light of the campfire is also affected, and passing travelers are totally oblivious to the party's location because no illumination is emitted into the Prime Material plane. 
Although the party members and the light source are invisible to beings of the Prime Material plane, those affected by the spell have the ability to see out of the border ethereal and clearly into the Prime Material. There is no chance of attack by prowling ethereal creatures due to the simultaneous existence of the spell recipients. Prime Material beings using true seeing, detect invisibility, or other similar spells, will see the masked individuals and their campfire, albeit as though through a hazy, translucent shade. 
The material component of this spell is a small, black cloth.
Category:Wizard Spells