API GetUnscaledFrameRect

Extends to return position and size from the lower-left screen corner in any arbitrary coordinate system.
 left, bottom, width, height = GetUnscaledScaledRect(frame, scale)
==Arguments==
; frame : Region - A region positioned somewhere on the screen
; scale : Number - Size of the arbitrary coordinate system, divided into Region:GetScaledRect()
==Returns==
The following returns only apply if the region has a defined position and size (nil otherwise).
; left : Number - Distance between the region and left edge of the screen (negative values are beyond the screen edge)
; bottom : Number - Distance between the region and bottom edge of the screen (negative values are beyond the screen edge)
; width : Number - Width between the region's left and right edges
; height : Number - Height between the region's bototm and top edges
==Notes==
* Despite the name, this function will work with any Region and not merely its Frame subtype.
* This function is useful to determine the position of one frame relative to the coordinate system of another
==Examples==
The example below shows the difference of GetRect, GetScaledRect and GetUnscaledFrameRect using a tiny 1x1 box a short distance from the lower-left corner of the screen
 local myFrame = CreateFrame("Frame") -- a frame is a type of region
 myFrame:SetScale(2) -- the frame's coordinate system is 2x larger
 myFrame:SetPoint("BOTTOMLEFT", 100, 100)
 myFrame:SetSize(1,1)
 print(myFrame:GetRect()) -- 100, 100, 1, 1
 print(myFrame:GetScaledRect()) -- 200, 200, 2, 2
 print(GetUnscaledFrameRect(myFrame, 4)) -- 50, 50, 0.5, 0.5
==Patch changes==
* 
* 
==See also==
* - Returns the scale in a region's own coordinate system (scale = GetEffectiveScale())
* - Returns the scale in a standardized coordinate system (scale = 1)
==References==