The Player (Magikarp Jump)

==Summary==
Having no known name or gender, the Magikarp Jump protagonist was tasked by the mayor of Hoppy Town with becoming the champion of the Jumping League to put some enthusiasm back into the Magikarps of his town.
Having kindly obliged, they got to work fishing, raising, and training Magikarps around the clock to reach their full jumping potential, the further he went in the league the more excited his fish friends got.
After a few months of work, they finally achieved the title of Jump Champ, but they didn’t stop there. Having acquired the Pond Booster and the Has-Been Basin, the Karp enthusiast continued to train the so-called weakest Pokémon of all time. To this day they still fish up new Magikarp to reach an even higher potential than the ones before.
==Powers and Stats==
Tier: | to , possibly higher
Key: Protagonist | Magikarps
Name: Unknown
Origin: Pokémon: Magikarp Jump
Gender: Left ambiguous | Male or female
Age: Pre-adolescent
Classification: Pokémon trainer, Magikarp enthusiast, "you" | Fish Pokémon, Water Type Pokémon, "Unsinkable"
Powers and Abilities: Superhuman Physical Characteristics, Accelerated Development (Able to train Magikarps 2500% faster than a normal Pokémon trainer) | Superhuman Physical Characteristics, Speed Augmentation (In the rain), Can leap extreme distances, Accelerated Development via the Pond Booster (Gains experience 100% faster than normal for a total of 2600%) Underwater Breathing (Type 2, as it can follow the player around for long distances around Hoppy Town and train physically on the surface without ill effects) Empathic Manipulation (becomes faster while scared), Water Manipulation, Can survive in any body of water, Enhanced Senses, Regeneration (Low), Non-Physical Interaction, Supernatural Luck via Gold Magikarps, Resistance to Metal Manipulation, Fire Manipulation, Ice Manipulation, Sleep Manipulation and Water Manipulation
Attack Potency: Wall level+ (Physically comparable to regular Trainers as Jessie, James or Red) | Wall level to at least Small Building level (Even as babies, his Magikarps are able to smash punching bags, knock thick trees over, smash half a giant boulder, overload a windmill, and hit a machine meant to test a Magikarp’s powers so hard he caused it to go haywire. Should be comparable to their own durability. These Magikarps get many times stronger over time and the player can collect hundreds of progressively stronger versions), possibly higher (A Pidgeotto living in the area won’t even attempt to attack his Magikarps unless it is making a short jump)
Speed: Peak Human with Relativistic+ reactions (Comparable to Trainers as Yellow or Cynthia who can dodge and react to attacks from fully evolved Pokémon) | Transonic (His Magikarps are fast enough to view a Pidgeotto in slow motion mid-jump, and the Pidgeottos won’t dare attack if they are not jumping)
Lifting Strength: Average Human (Can easily lift, walk around with, and toss full-grown Magikarps) | At least Superhuman (Shoved a Steelix out of the screen’s boundaries, overloaded a windmill that is powered by jumping)
Striking Strength: Wall level+ | Wall level to Small Building level (Magikarp’s blows can knock down trees and smash half a huge boulder into rubble)
Durability: Island level (Comparable to trainers such as Ash Ketchum) | Wall level to Small Building level, likely higher (Their Magikarps can easily survive falling at terminal velocity and still jump up in excitement if they won, only shown to able to be killed by a Pidgeotto or being blown up point-blank by a Voltorb)
Stamina: Superhuman, often shown running and sometimes training alongside his Magikarps all the way till sundown | Extremely High, can jump at very least 999,999 times in a row and simply walk away; can train rigorously for hours and only stop because it's getting dark; after jumping hundreds of meters into the air he can smash into the ground making a large impact crater and still jump up and down in glee as if nothing happened
Range: Standard melee range | Standard melee range normally, hundreds of meters via jumping
Standard Equipment: Hundreds of Magikarps; several Old Rods, Coins, Diamonds, a few dozen Training Sodas, Power Ups, LP Restores, and Skill Restores
Intelligence: Gifted (The trainer is an expert at everything there is to know about Magikarps due to being good friends with the mayor of Hoppy Town, a town that adores Magikarps, and everyone in this town is surprised how good they are at the sport. They’ve trained their Magikarps well enough to beat the entire Jumping League, the champion of which very likely being Red. Can train a Magikarp 26x faster than the average person) | Average (The Magikarps themselves have basic knowledge of how things work and know when to feel sad or happy even if their trainer does not)
Weaknesses: Highly inexperienced at training anything that isn’t a Magikarp. Holds a preference for Magikarps specifically, due to the fact that they were tasked with training them and thusly hates to evolve their Magikarps into Gyarados, even becoming bummed out if they evolve by accident, or will turn away objectively better Pokémon such as Dratini | They are still just Magikarps, so they still have a trait of being pathetic. It has all the same weaknesses as a regular Magikarp does and cannot defend themselves as well when they are making short jumps. Also, these Magikarps are uniquely born holding Everstones, which cannot be removed, meaning they can never evolve by regular means unless they are physically broken
Notable Attacks/Techniques: Their Magikarps know Splash, Tackle, and Flail.
Note: While they do possess other Pokémon such as a Pikachu and a Charizard, they have never been shown battling so it would be unreasonable to assume he can use them in such way.
==Gallery==
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Pokemon
Category:Stone Walls
Category:Accelerated Development Users
Category:Acrobats
Category:Adaptation Users
Category:Empathic Manipulation Users
Category:Female Characters
Category:Game Characters
Category:Good Characters
Category:Heroes
Category:Kids
Category:Male Characters
Category:Non-Physical Interaction Users
Category:Playable Characters
Category:Pokemon Trainers
Category:Primary Protagonists
Category:Protagonists
Category:Regeneration Users
Category:Rod Users
Category:Statistics Amplification Users
Category:Supernatural Luck Users
Category:Underwater Breathing Users
Category:Video Game Characters
Category:Water Users