A White Reality

"It's only a matter of time, then, until I break free from this 'eternal imprisonment'".
- Aster
A White Reality (AWR) is a Place in the RP Squad. A white barren landscape with accelerated time, this place houses some strange creatures.
== Description ==
=== AWR ===
==== Legacy ====
AWR is a white, gargantuan and flat landscape divided into 25 sections of equal size. A constant, strong wind blows out from the centre of AWR. 
==== Current ("The Reboot") ====
AWR is a white, hyper-gargantuan landscape with many different landmarks, much developed infrastructure and complex ecosystems. The infrastructure built in AWR is a sign that the HAWCs (Humanoid Aberrational White Creatures) have evolved to use tools, all the while being constructed primarily by a hard, slightly off-white material. This material is implied to have been made by the Humanoid Aberrational White Creatures when they started mining certain material-rich regions of AWR and processing it using the available resources the HAWCs have. 
Some examples of the abovementioned include a large white lake, buildings incorporating a medieval style while looking modern, and a population of AAWCs (such as fish-like creatures) populating remote regions of AWR.
From the progress made by the HAWCs, they have developed a unique technology to combat certain AAWCs or travel to other parts of AWR where there is a HAWC presence. Most of this technology shares some similarity with human technology, though it has been declared as an original design. Currently, the most technologically advanced part of AWR is a large, metropolitan area. The others appear to be underdeveloped or simply rural parts of it.
== Aberrational White Creatures ==
Aberrational White Creatures (or AWCs) are white, scaly entities that inhabit the whole of AWR. They feature a relatively common humanoid appearance (abbreviated as HAWCs), however, some have evolved to become animalistic versions have taken shape (abbreviated as AAWCs). The AWCs have varying faces, though a commonality is that all AWCs usually have a large mouth with sharp teeth, and at least 3 eyes.
==== HAWCs ====
Human AWCs feature great defense and strength as part of their biology. The larger versions have developed a more complex defense system and strength, while also appearing to be more intelligent than the normal versions as individuals. Despite this, few of these HAWCs populate AWR. HAWCs have evolved to have some form of hive knowledge, meaning the intelligence of AWCs become higher the more AWCs there are in a given proximity to each other. However, despite these intricacies of these AWCs, they are relatively easy to take down from the characters' point of view. To compensate for that, the HAWCs have developed a secondary layer of armour as their normal garments in the form of riveted plates covering most vital/ sensitive parts. In addition, while HAWCs are generally cooperative, some HAWCs are hostile to anything that does not belong to their race (such as a human and a character) 
==== AAWCs ====
Animal AWCs are the animalistic versions of the AWCs. This type of AWC is much harder to kill than the humanoid versions as they have developed a more complex defense system. AAWCs are also paired with high strength for their specific species/ genus. This makes them difficult to wipe out, especially when a group is attacking. However, not all the AAWCs have the same characters so groups with mixed kinds of AAWCs provide a slightly higher chance of prevailing over them. AAWCS also have varied populations in different species/ genuses, further providing the aforementioned. AAWCs can be killed relatively easily by the HAWCs using their technology. All AAWCs are hostile to any AWC that does not belong in their species/ genus.
===== Trivia =====
* As of now, HAWCs are the most biologically advanced form of AWC, though AAWCs may actually hold that title.
* So far, the strangest AWC(s) documented are a HAWC with 2 mouths and 7 eyes and an AAWC with 5 large, armoured eyes and 3 mouths.
== Effects ==
No effects appear to be set on characters who happen to be in AWR for no longer than 3 minutes. However, those who stay longer than that will experience auditory and visual hallucinations, and the ability to swim in midair. The recipient character will always swim in a perfect manner, regardless of whether the character had prior experience in swimming or not. No effects have appeared to set on anything in AWR as of "The Reboot".
== History ==
Generally, the history of AWR can be split into two parts. Below are the two parts.
=== AWR ===
AWR was first discovered when Aster mysteriously disappeared from everyone's sight. Aster was familiarizing himself to this new environment to chart it for himself. However, he wouldn't be the only character that knows of its existence. 
A few days after, Zean was aware of AWR's existence. Aster moved for the first time in AWR and he was "felt" to be standing up, and moments after, caused Zean to have a headache, all the while AWR rippling like water waves. Aster maintained a standing position for about 2 hours, before moving about. It was noted that he was not affected by the strong wind. He finally stopped at AWR-25 after walking for 352 minutes. He then returned to a foetal position, while activating 2 of his bad time eyes at once. This caused Zean to have a more serious headache. 
Some time after Zean stopped thinking about AWR, Candy appeared (while Aster was taking a break from fighting the previously hostile HAWCs) and turned it into a Dark World of itself, leaving Aster (and Fake Comic) to seal the fountain. Afterwards, Aster reappeared in the current reality through a dark gray pole with carvings on it. AWR was then declared as unobserved, allowing the rapid progress of the reality to get to where it is currently. It was also when AWR expanded and became a single large section.
=== AWCs ===
HAWCs have been brought about due to Aster using all of his abilities to attempt destroying AWR. All the HAWCs were hostile to Aster at that time, using their best to overwhelm Aster and emerging from the floor at random sections. HAWCs started evolving after Aster left AWR, while also developing their technology for the rapid progress of AWR. It was also when AAWCS took root. 
== Trivia ==
* AWR may be inspired by SCP-3001, The Red Reality.
*Candy is the only person who appeared in AWR, besides Aster.
Category:Places