Grinderhead (PvZ: BfN)

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Grinderhead is a playable zombie class in Plants vs. Zombies: Battle for Neighborville. He is a Attack class who specializes in dishing out lots of damage quickly, whether that's through his Carni-volley attack or any of his abilities, including Monkey Business. While modest in health, Grinderhead can be a serious threat to any plant team. He also has a passive trait which gives him 20% armor when his critical hitbox is shot (rather than causing him to take 20% more damage), helping him out a little bit.
==Description==
===In-game description===
Grinderhead specializes in dishing out lots of damage and being a hard and honest worker and a hard and earnest carnie.
==Primary Weapon==
Grinderhead's primary weapon is the Carni-volley, which throws a round of three silver coins that travel slowly and each deal 6 damage ( critical) in a single wave, then repeat that two more times for a wonderful burst-of-three attack (total of 18 damage, critical with 3 coins per wave, for a total of 54 damage or critical damage between all three waves) that fires at a rate of 80 RPM (rounds per minute) or RPS (rounds per second) with DPS ( critical). The coins have massive spread, making them completely ineffective at long range. Carni-volley can hold 5 ammo and must reload for 1.7s once it is depleted.
Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats 	Weapon stats
Internal data	Internal data	Internal data	Internal data	Internal data	Internal data
Ammo capacity	Ammo capacity	Fire mode 	Rate of fire 	Damage(DPS) 	Crit Damage(CDPS)
5 	5 	Semi auto 	80 RPM 	6 x3() 	7 x3()
==Abilities==
===Spare Change===
When activated, Grinderhead's next attack will throw a total of 5 volleys instead of 3, with each volley still consisting of 3 coins of 5 damage each (6 critical). This causes the attack to take roughly 50% longer to fire, but also increases its total damage from 45 (54 critical) to 75 (90 critical). This is a MASSIVE boost to that attack's damage, but keep in mind it only lasts for one attack. It takes 13 seconds to recharge, and up to 2 charges of the ability can be held at once.
===Monkey Business===
When activated, Grinderhead will deploy a small zombie monkey that he can control for up to 8 seconds before the monkey automatically self-destructs. The monkey moves 2x faster than normal characters, jumps 50% higher, and can even double jump - but only has 35 health, so it's relatively fragile, and it can deal some serious damage. The monkey's primary weapon is the Tomfoolery, which is a melee bucket smack that deals 30 damage and fires at a rate of 200 RPM (rounds per minute) or RPS (rounds per second) with DPS. When the monkey is destroyed, Grinderhead regains control of himself and the ability goes on cooldown for 25 seconds.
===Heavy Grinding===
When activated, Grinderhead will gain a 65% armor boost for a period of 4 seconds, heavily reducing the amount of damage that he will take from attacks as well as offering protection from stuns and slows for the duration, at the cost of being unable to sprint while the ability is active. This is an effective ability for most situations, such as capturing a point in Turf Takeover. It takes 13 seconds to recharge once the ability has finished.
==Upgrades==
==Balancing changes==
December 8th, 2021
*Carni-volley
**Rate of fire: 120 RPM -> 150 RPM
December 20, 2021
*Tomfoolery
**Increased damage from 25 -> 30
January 22, 2023
*Grinderhead
**Added 15% passive armor trait
**Added Smack melee attack
*Carni-volley
**Decreased rate of fire from 150 RPM -> 100 RPM
**Increased damage from 8x3 (24) -> 5x3 (15)
**Decreased ammo capacity from 9 -> 8
**Decreased reload time from 1.5s -> 1s
*Spare Change
**Impacted by Carni-volley changes
**Increased max charges from 1 -> 3
**Decreased recharge from 13s -> 12s
*Monkey Business
**Decreased max duration from 13s -> 12s
**Decreased monkey health from 50 -> 35
**Decreased monkey speed from 1.75x -> 1.65x
**Increased monkey jump height from 1x -> 1.35x
**Monkey is capable of double jump when in air
**Increased Tomfoolery weapon damage from 30 -> 35
**Decreased Tomfoolery rate of fire from 250 RPM -> 200 RPM
**Decreased recharge from 25s -> 20s
*Heavy Grinding
**Increased armor effect from 75% -> 85%
**Decreased armor duration from 5s -> 2.5s
**Increased max charges from 1 -> 2
**Decreased recharge from 20s -> 15s
February 10, 2023
*Grinderhead
**Changed character class from HYBRID to ATTACK
**Added upgrades that can be unlocked and equipped
***Flash Sale: 
***Silver Edge: 
***Piggy Bank: 
***Hand of Justice: 
***Spare Spare Change: 
***Moneybags: 
***Off The Rails: 
***Business Casual: 
***Superstar: 
***Inspirational: 
October 10th, 2023
*Grinderhead
**Increased health from 100 -> 125
**Increased passive armor from 15% -> 20%
**Can no longer take critical damage
**Armor only applies when hitting critical hitbox
*Carni-volley
**Increased damage from 5 -> 6
**Decreased rate of fire from 100 RPM -> 80 RPM
**Decreased ammo capacity from 8 -> 5
**Increased reload time from 1s -> 1.7s
*Smack
**Removed melee attack
*Spare Change
**Decreased max charges from 3 -> 2
**Increased recharge time from 12s -> 13s
*Monkey Business
**Decreased Tomfoolery damage from 35 -> 30
**Decreased monkey speed from 1.65x -> 2x
**Increased monkey jump height from 1.35x -> 1.5x
**Decreased monkey duration from 12s -> 8s
**Increased recharge time from 20s -> 25s
*Heavy Grinding
**Decreased armor buff from 85% -> 65%
**Increased effect duration from 2.5s -> 4s
**Decreased max charges from 2 -> 1
**Decreased recharge time from 15s -> 13s
*Upgrade Flash Sale
**Increased rate of fire buff from 10% -> 15%
**Increased wave stagger reduction from 30% -> 50%
**Increased equip cost from 3 -> 4
*Upgrade Silver Edge
**Decreased damage gain from +5 -> +3
*Upgrade Piggy Bank
**Increased reload speed buff per stack from 13% -> 30%
**Decreased max effect stacks from 5 -> 3
**Increased max reload speed buff from 65% -> 90%
*Upgrade Hand of Justice
**Replaced with Upgrade Life Parade
*Upgrade Moneybags
**Decreased projectile speed increase from 50% -> 25%
**Also decreases spread of Spare Change by 25%
*Upgrade Off The Rails
**Now increases monkey health, speed, and jump height
**Decreased equip cost from 4 -> 3
*Upgrade Inspirational
**Increased damage increase from 30% -> 40%
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