109363-the-amp-system-what-we-can-do-to-fix-it

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Im just gonna get right to it. Wildstar's attempt at making a talent/specialization (whatever you want to call it) tree included creativity and a good amount of thought. They tried to give it a light impact to the game's core while still giving the player some options for builds and customization. they also went for the spacey-techy lookin thing and made it oval than a tree going vertically (not too far out of the box).
 
WHY. you dont have to do a tree, you dont have to do clickable dots like we did with wow for 10 years straight. imagine this....you can make it however you want. wow players will want something tree like, general mmo players will want some percentages and random skills that benefit their character, and i get all that.
 
What i dont get is why the pvp tree is almost completely useless with some classes, WHY do we have to go out and hunt for amps? #hardcore? NO, we are progressing through this massive world but we dont want to grind a thousand mobs and get 500 amps (95% of which are not for my class #facepalm)  because you couldnt figure out how to get the right drop rate so that SS can get their sticky fingers #lolz
 
imo you should go back to a 'classic' style of talents/spec trees, OR, be completely re-inventive with it. i suggest just making amps way more useful, and make the whole 'hybrid build' thing more of a possiblity. yeah sure i can go hybrid dps/heals on a medic theoretically, but thats like me saying i want to do terrible at both. 
 
either way, if you keep it or you dont,
 
PLEASE STOP DOING EZ FIXES LIKE ADDING MORE AMP DROPS ON A BOSS. LIKE WOW REALLLLLLY. MAKE THE GAME INTUITIVE AND NOT SO SPLOTCHED LIKE PAINT. 
 
thx :)
 
 	
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During Beta the devs repeatedly said that the Art Team said the AMP UI was a "work in progress".  So I assumed something completely different than what was shown.  Fast forward to OBT and Live and we have...the exact same UI.
 
Not surprising when you consider the absolute mess that the CX/AH UI is - seriouly, clicking on those tiny arrows to page forward and back, only to have it reset when you actually buy something?  /headdesk  Ditto for the Dye UI  :(
 
AMPs have gotten tweaks all through Beta, but I don't think they've caught up with the changes to the classes in general.  They're either too weak, too situational or too strong.  Many of the strong ones require taking T2 filler since you can't get to T3 through T1 alone.  Carbine makes the same mistake the old WoW Talent Trees do - they give the illusion of choice while actually pigeonholing players due to balance problems.
 
AMPs desperately need an overhaul, or at the very least balance passes every major patch.	
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			maybe want something like: http://www.pathofexile.com/passive-skill-tree ?	
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maybe want something like: http://www.pathofexile.com/passive-skill-tree ?
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During Beta the devs repeatedly said that the Art Team said the AMP UI was a "work in progress".  So I assumed something completely different than what was shown.  Fast forward to OBT and Live and we have...the exact same UI.
 
Not surprising when you consider the absolute mess that the CX/AH UI is - seriouly, clicking on those tiny arrows to page forward and back, only to have it reset when you actually buy something?  /headdesk  Ditto for the Dye UI  :(
 
AMPs have gotten tweaks all through Beta, but I don't think they've caught up with the changes to the classes in general.  They're either too weak, too situational or too strong.  Many of the strong ones require taking T2 filler since you can't get to T3 through T1 alone.  Carbine makes the same mistake the old WoW Talent Trees do - they give the illusion of choice while actually pigeonholing players due to balance problems.
 
AMPs desperately need an overhaul, or at the very least balance passes every major patch.
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does this not bother people that much? i figured a lot of people would be open to suggesting ideas to carbine because after looking at the amp table again, i am simply baffled.
 
i dont know how other classes are, but in just the stalker pvp amps, there are things like "leave trails of cinders behind you when sprinting" and killing blow which "increases shield by 10% after a killing blow"....WTF... why would we need this in pvp? maybe pve when we kill a bunch of mobs,  but really...this would only be MAYBE useful in warplots when lots of people are dying left and right..
 
another is heavy impact. this is not very effective as a tier 3 because we do not know at this point how effective pvp defense reduction is compared to armor pen since stats are kind of messed up still..
 
my suggestions would be something somewhat related to or similar to assualt, because if we are going to be forced into playing only one or 2 different dps builds that are effective for pvp, then the pvp tree should be a little useful at least.
 
 
please post other suggestions here. thanks!	
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			They need to remove all amp from drops and put THEM ALL on rep vendors as you level. These things are a waste of bag space and need to go.	
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dont mention path of exile :D the people who complain about ws rng will die if they knew what it takes to get a 6L chest ;)
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They need to remove all amp from drops and put THEM ALL on rep vendors as you level. These things are a waste of bag space and need to go.
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does this not bother people that much? i figured a lot of people would be open to suggesting ideas to carbine because after looking at the amp table again, i am simply baffled.
 
i dont know how other classes are, but in just the stalker pvp amps, there are things like "leave trails of cinders behind you when sprinting" and killing blow which "increases shield by 10% after a killing blow"....WTF... why would we need this in pvp? maybe pve when we kill a bunch of mobs,  but really...this would only be MAYBE useful in warplots when lots of people are dying left and right..
 
another is heavy impact. this is not very effective as a tier 3 because we do not know at this point how effective pvp defense reduction is compared to armor pen since stats are kind of messed up still..
 
my suggestions would be something somewhat related to or similar to assualt, because if we are going to be forced into playing only one or 2 different dps builds that are effective for pvp, then the pvp tree should be a little useful at least.
 
 
please post other suggestions here. thanks!
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I reallly dont understand why people have such and issue with the Amp system I personally Like how it is and so does 95% of my guild for 30-45 active players.  I also have 2 50's that are attuned and raid ready a Engi tank and a Esper healer.  (Both have DPS sets and runes / Amps) so I know the system well.
 
The amp System is good.  The Idea of having to spend points to get a stronger talent makes perfect sense.
 
I think people are stuck on the "I want it now" Mentallity.  I love having to farm and work towards making my character stronger.  Any for all these people complaining about AMP prices im sure if you spent half the time farming or making money so you could but it off the CX/AH you would be happy.
 
There will never be a MMO with no Grinding, there will never be a MMO with out dailies, there will never be a MMO where you can hit max level and have EVERYTHING that maxes or makes your character the strongest it will get.  It contridicts the journey and progressions of a MMO.	
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Remove it and replace it with a Skill tree.
 
Fixed.	
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Remove it and replace it with a Skill tree.
 
Fixed.
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			Wow. Why do you even care? It's such a minor issue... It's fine as it is, there are other thing that should be taken care off.	
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			The AMP UI has always made me cringe.  While I would like to see it given an overhaul, and even some adjustments to the AMP system itself, there's far more pressing issues for Carbine to deal with at the moment imo.	
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Wow. Why do you even care? It's such a minor issue... It's fine as it is, there are other thing that should be taken care off.
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The AMP UI has always made me cringe.  
 
While I would like to see it given an overhaul, and even some adjustments to the AMP system itself, there's far more pressing issues for Carbine to deal with at the moment imo.
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			Lol true dat the pvp spec on all the classes is so crap. The warrior has the snare which is the only class I know of with a good one.	
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