Gear/Ammo HMRM ER

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_MRM_Heavy_ER
Manufacturer: Generic
Extreme Range Heavy MRM Ammo utilizes more advanced flight computers and stabilizer to drastically increase their range. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	80000	All 	All
* Weapon Heat/Damage/Stability falls off to 30% of starting value at long range
* +33% to all range brackets
* +90 minimum range
* Missile has 3 HP.
* HMRM Ammo - 120 Shots
* 66 Cbills Cost per Shot.
* Ammunition Box can explode for 4 damage, 2 heat and 1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
120 	66 	4 	2 	1
=Used By Mechs=
Mechs 	Mechs 	Mechs
TEX-R2	TEX-R3	TEX-R4
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2