Stink-Weed

Stink-Weed, is a Contain-mint family plant in Plants vs. Zombies 2 first introduced in the 4.20 update. She can be unlocked for 250 seed packets. However, he can be unlocked for 100 gems, bought for $5.99, and available in Plant of the Week or Penny's Pursuit events. And be discounted to a lower price of 69 gems or possibly less, depending on the circumstances.
Stink-Weed will release a toxic gas to all zombies two tiles ahead of her. However her attacks have a set time limit that is used when attacking. If overused; Stink-Weed will fall into a coma for 10 seconds to recharge. During which she is vulnerable to attack. Stink-Weed will awaken once when fully energized. When not attacking, she automatically recharges her energy every second.
Like Hypno-shroom, Stink weed will release a gas that will hypnotize, and convert the zombie that kills her; to the player's side, causing it to turn around to attack other zombies and damageable grid objects. The zombie will be fully healed (will not heal armors), and in some cases, special abilities when converted. She doesn't affect zombies that attack her through means other than eating, such as crushing or burning. she will not release gas if she's being burned, thrown off the lawn, or shoveled.
Upon coming into contact with her, Zombie Chickens and Ice Weasels will be hypnotized without damaging her.
==Origins==
Her design is based on the "Field Pennycress". (Thlaspi arvense), known by the common name field pennycress, is a flowering plant in the cabbage family Brassicaceae. It is native to Eurasia, and is a common weed throughout much of North America and its home.
Stink-Weed got her name from the plant she is based on, because the plant has unpleasant odor, that is particularly released when the leaves are crushed. This is also how she got her abilities. 
==Almanac Entry==
==Overview==
Stink-Weed breathes noxious gasses that slow down zombies, doing extensive burning damage over a short 2-tile distance. she can also damage any destructible environmental modifiers. Such as tombstones. 
When Stink-Weed gets destroyed, she will release a gas that hypnotizes the zombie that ate her.
==Upgrades==
===Plant Food Effect===
When fed plant food, Stink-Weed will release a noxious gas that stuns all zombies on the lawn. for 10 seconds.
Costumed 
The gas will now stun the zombies for 20 seconds instead of 10.
===Contain-mint Effect===
When boosted by Contain-mint, Stink-Weed's primary attack will cover four tiles ahead, and he plant food ability will stun zombies for 13 seconds. and her sleep time is reduced to one second.
== Level Upgrades==
Level	Seed packets	Coins	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades
Level	Seed packets	Coins	Sun cost	Recharge (fast)	Toughness (Elavated)	Damage (Moderate)	Revovery
Time	Plant Food Power
(Stun)	Range
1 	0 	0 	75 	5 seconds 	500 Damage 	30 Damage 	10 Seconds 	10 seconds	Close
2 	50 	0 	75 	4.5 seconds 	550 Damage 	35 Damage 	10 Seconds 	10 seconds	Close
3 	100 	0 	50 	4.5 seconds 	800 Damage 	40 Damage 	9 Seconds 	10 seconds	Close
4 	200 	0 	50 	4.5 seconds 	950 Damage 	45 Damage 	9 Seconds 	10 seconds	Close
5 	300 	0 	50 	4 seconds 	1000 Damage 	50 Damage 	8 Seconds 	10 seconds	Close
6 	400 	0 	25 	4 seconds 	1050 Damage 	55 Damage 	8 Seconds 	10 seconds	Close
7 	500 	0 	25 	3.5 seconds 	1200 Damage 	60 Damage 	54.5 Seconds	10 seconds	Close
8 	600 	0 	25 	3.5 seconds 	1250 Damage 	65 Damage 	7 Seconds 	10 seconds	Close
9 	800 	0 	0 	3.5 seconds 	1350 Damage 	70 Damage 	7 Seconds 	10 seconds	Close
10 	1,000 	0 	0 	3 seconds 	1400 Damage 	70 Damage 	6 Seconds 	10 seconds	Close
*Direct hit damage
===Mastery upgrades===
*Chance to Boost
*Toughness Bonus
==Strategies==
Now, as for exact strategy: Use Stink-Weed on the frontline or in emergency uses, being able to slow zombies in swarms and even including Gargantuars and flying zombies. her primary attack is useful for delying zombies. just be carful of Stinl-Weed's attack duriation. they will be incapacitated if overused. 
If in a dire situation. use Stink-Weed hypnotizing ability in emergency uses only. just don't bring Stink-Weed in any levels with "Don't lose more than (X) Plants" levels. As Stink-Weed is always at a risk of being eaten or destroyed.
==Gallery==
===Plant vs. Zombies 2===
File:Stink-weed.png|Full render
File:Stink-Weed gas release.png|breathing toxins
File:Stink-weed coma.png|Stink-Weed's in a coma (recharging)
File:Stink-Weed Seed Packet.png|Seed packet
===Unused===
File:Stink-Weed Gas realease.png
==Trivia ==
*Stink-Weed was originally going to have vine-like arms.
Category:Plants
Category:Contain-mint Family plants
Category:Flower Plants
Category:Fast recharge plants
Category:Stun plants
Category:Slowing plants
Category:Hypnotizing Plants
Category:Recharge plants
Category:Single-use plants
Category:Plants that attack at close range
Category:1mn0n3x15t3nt's Almanac of Mediocre Plants