The Legend of Zelda: Link's Awakening Remastered

The Legend of Zelda: Link's Awakening Remastered for the Nintendo Switch a remake of the 1998 Game Boy Color title The Legend of Zelda: Link's Awakening DX.
==Story==
==New Features==
Link's Awakening Remastered has many new features that aim to refine existing gameplay and give the player new things to do on a familiar adventure.
===Remastered and Original Modes===
Upon starting a new game, the player is given the choice to play the game in either Remastered Mode or Original Modes. Remastered Mode has significant additions to the story, map, dungeons, obtainable items, minigames, and so on. Original Mode is identical to the original The Legend of Zelda: Link's Awakening DX, with only quality of life improvements and other very minor alterations being implemented into the journey.
===Difficulty Settings===
After choosing to play the game in either Remastered or Original Mode, you will be asked asked what difficulty mode you want to play in. Standard Difficulty is the normal difficulty of the game. Hero Difficulty doubles the damage that Link receives. Champion Difficulty also doubles Link's damage, while also removing Hearts dropped from enemies and destroyed objects in the overworld and dungeons.
===Playable Linkle===
In both modes, players can play as Linkle instead of Link by entering "LINKLE" on the name selection screen. Linkle's Theme will then begin to play over the normal music. Once this occurs, the player is given the chance to go back and rename Linkle to whatever name they wish to assign to her. Renaming her "LINK", however, will switch the music back to normal and will switch the playable character back to Link. 
Linkle is identical to Link in gameplay, with only her appearance, her voice, some minor changes to the game's script, and the cosmetic change of the Bow items to the Crossbow items being different.
===Secret Seashells===
In Original Mode, Secret Seashells serve the same purpose and have the same number and locations as in the original Game Boy Color game. In Remastered Mode, their number is increased and serve as the means to upgrade various pieces of your equipment in order to expand their utility.
===Diagonal Shots===
In Remastered Mode, Link can throw lifted items and shoot arrows and other projectiles diagonally. A few puzzles have been reworked in order to accommodate for this. Link cannot throw or shoot diagonally in Original Mode.
===New & Altered Dungeons===
Exclusive to Remastered Mode, these dungeons are either new to the game or so thoroughly altered that they might as well be considered new.
*Face Shrine - In Remastered Mode, the Dominion Mask is obtained from the Face Shrine rather than the Titan's Bracelet, necessitating that the dungeon be redesigned to accommodate for the new item. A version of the original Face Dungeon can be accessed from a portal next to the Face Shrine's entrance once the Power Bracelet is upgraded into the Titan's Bracelet and the Coral Triangle is obtained, although it has been somewhat redesigned to account for the Titan's Bracelet being in Link's possession from the very beginning. Make it through this alternative Face Shrine, beat the harder versions of the Dodongo Snakes, Smasher, and Facade, and be rewarded with a full Heart Container.
*Eagle's Tower - In Remastered Mode, the Ice Staff is obtained from Eagle's Tower rather than the Mirror Shield, necessitating that the dungeon be redesigned to accommodate for the new item. A version of the original Eagle's Tower can be accessed from a portal next to Eagle Tower's entrance once the Shield is upgraded into the Mirror Shield and the Organ of Evening Calm is obtained, although it has been somewhat redesigned to account for the Mirror Shield being in Link's possession from the very beginning. Make it through this alternative Eagle's Tower, beat the harder versions of the Grim Creeper and Evil Eagle, and be rewarded with a full Heart Container.
*Color Dungeon - In Remastered Mode, you decide what armor you want from the Color Dungeon in its first room. Based on your choice, the Color Dungeon's layout will change. While two layouts are possible from the beginning (for the Warrior's Armor and Guardian's Armor), the dungeon has a third layout accessible only after collecting all possible equipment upgrades from the Seashell Mansion, at the end of which lies the Hero's Armor. If you've obtained a certain kind of armor previously, you can warp directly to the end of that iteration of the Color Dungeon's layout to obtain that armor again immediately.
==Items==
Much like Link before her, Zelda has to be resourceful with many different items before she has a chance of succeeding on her quest.
===Innate Gear===
Innate gear does not have to be equipped to allow Link to use it. Each piece of innate gear is either mapped to a button on the Joy Con or offers Link passive benefits.
*Sword - Found in Toronbo Shores. It allows you to attack enemies and clear the way of simple obstacles like bushes. The Sword is mapped to the B-Button. Hold it down, and Link can charge up a devastating spinning slash attack.
**Tempest Sword - Found in the Seashell Mansion (Original Mode) / Seafloor Sanctuary (Remastered Mode). This upgraded version of the Sword inflicts more damage on foes. Whenever Link is at full health, the Tempest Sword allows you to discharge waves of damaging energy in whatever direction you swing. At full health it also increases the radius and decreases the charge time of his spinning attack (Remastered Mode only).
*Shield - Given to you by Tarin in Mabe Village. The Shield deflects small projectiles if they happen to strike you in the direction you're currently facing. It also allows you to push certain hazards safely. The Shield can only protect you if drawn; do so with R- or ZR-Trigger.
**Mirror Shield - Found in Eagle's Tower (Original Mode) / upgraded in the Seashell Mansion (Remastered Mode). The Mirror Shield can do everything the regular Shield can, plus protect you from fire or deflect laser beams. Deflected laser beams can trigger switches and devastate unlucky enemies (Remastered Mode only).
*Power Bracelet - Found in Bottle Grotto. The Power Bracelet bestows Link with superhuman strength, with which he can push and lift many different heavy objects ranging from rocks to pottery. When near an object that can be lifted, press the A-Button to lift it above your head. Press the button again to throw it drop it, and combine this with the Analog Stick to throw the object in a certain direction. Enemies can be damaged and switches can be triggered by thrown objects.
**Titan's Bracelet - Found in Face Shrine (Original Mode) / upgraded in the Seashell Mansion (Remastered Mode). The Titan Bracelet makes Link ludicrously strong, with which he can lift even heavier objects, mostly large statues. It also makes his throws of smaller objects go faster and farther (Remastered Mode only).
*Mach Boots - Found in Key Cavern. The Mach Boots allow Link to charge ahead at high speeds by using the L- or ZL-Trigger. When charging, Link will spear any unfortunate enemies in his path with his Sword. The Pegasus Boots can be used to shatter crystalline obstacles, ram into objects to dislodge any items on them, or clear wide gaps in combination with Roc's Feather. The downside of the Mach Boots is that Link can't change directions unless he slows down first, although he can angle his charge to a limited extent.
**Pegasus Boots - Upgraded in the Seashell Mansion (Remastered Mode only). The Pegasus Boots take away the only drawback of the Mach Boots by allowing Link to turn on a dime in any of the four cardinal directions. Whenever Link makes a hard turn, he kicks up a small but powerful shower of dirt behind him, which can hurt enemies and trigger switches. The Pegasus Boots also slightly boost Link's normal walking speed.
*Flippers - Found in Angler's Tunnel. They allow Link the power to swim, or at least float on the water without immediately sinking beneath the waves. Press the A-Button to paddle ahead slightly faster, or the B-Button to temporarily dive under the surface.
*Mermaid Flippers - Upgraded in the Seashell Mansion (Remastered Mode only). An all-around upgrade to the Flippers. It increases your base swimming speed, allows you to dive for longer periods of time before resurfacing, and weaponizes your dog paddle into a powerful burst of speed, allowing you to damage aquatic enemies. They even have new features, allowing Link to bypass currents and ascend waterfalls.
*Magnifying Lens - Rewarded to you upon the completion of a long and convoluted chain of trades. The Magnifying Lens allows you to see what would normally be too small to see with the naked eye. Integral in acquiring the Boomerang, but that's pretty much it.
**Reveal Lens - Upgraded in the Seashell Mansion (Remastered Mode only). The Reveal Lens allows you to see things that were outright invisible previously, including secret treasure chests, doors, floors, and Shiny Octorocks, which explode into a shower of Hearts and Rupees upon being slain.
*Tunic - Technically your first piece of equipment, because you don't wash up upon Koholint Island naked. The Tunic provides basic protection against the elements but no special protection from enemy attacks or other dangerous hazards. Unlike the original Link's Awakening DX, Link may switch back to the Tunic if he so chooses after obtaining an armor; simply speak to the fairy at the end of the Color Dungeon (Original Mode) or the fairy at the end of the iteration of the Color Dungeon for the armor that you are currently wearing (Remastered Mode).
**Warrior's Armor - A special set of red armor obtained from the Color Dungeon. The fearsome Warrior's Armor doubles the damage dealt by Link's sword attacks. Enemy knockback from sword attacks is also boosted slightly.
**Guardian's ArmorA special set of blue armor obtained from the Color Dungeon. The formidable Guardian's Armor doubles Link's defense, allowing him to take more punishment from enemies and hazards.
**Hero's Armor - A brilliant set of golden armor obtained from the ultimate version of the Color Dungeon, accessible only after all possible equipment upgrades are made at the Seashell Mansion (Remastered Mode only). It combines the offensive and defensive benefits of the Warrior's and Guardian's Armor into one neat package.
===Equippable Gear===
Gear that must be assigned to one of two buttons in order to be used, either the X- or Y-Button. Some equippable items have a limited supply or amount of ammo and must be replenished, either via purchases made in stores or by obtaining pickups in the field, usually earned by defeating enemies.
*Shovel - A simple shovel with a wooden shaft and metal blade. Its primary use is to dig for buried treasure, including hearts, rupees, or even Secret Seashells or other valuable treasures in specific spots. It can also clear away piles of dirt or snow (Remastered Mode only).
**Lucky Shovel
*Bow & Arrows / Crossbow & Arrows - Purchased from the store in Mabe Village for 
**Bow of Light / Crossbow of Light
*Bombs
**Remote Bombs
*Magic Powder
**Magic Lantern
*Roc's Feather
*Ocarina of Dreams
**Ballad of the Wind Fish
**Manbo's Mambo
**Frog's Song of Soul
*Hookshot
**Double Hookshot
*Cubic Staff
*Ice Gauntlet
*Fire Gauntlet
*Boomerang
*Toy Bow-Wow
*Bottle x3
*Magic Rod (Original Mode only)
==Dungeons==
===Story Dungeons (Remastered Mode)===
Dungeons that the player must complete in order to complete the story of Link's Awakening Remastered in Remastered Mode.
*Tail Cave
**Acquired Gear - Roc's Feather
**Miniboss - Rolling Bones
**Boss - Moldorm
**Rewards - Full Moon Cello, Heart Container
*Bandit Hideout (Mini-Dungeon)
**Acquired Gear - None
**Miniboss - None
**Boss - Great Moblin
**Reward - None
*Bottle Grotto
**Acquired Gear - Power Bracelet
**Miniboss - Hinox
**Boss - Genie
**Rewards - Conch Horn, Heart Container
*Kanalet Castle (Mini-Dungeon)
**Acquired Gear - None
**Miniboss - None
**Boss - Ball & Chain Soldier
**Rewards - Golden Leaves x5
*Key Cavern
**Acquired Gear - Pegasus Boots
**Minibosses - Dodongo Snake x2
**Boss - Slime Eye
**Rewards - Sea Lily's Bell, Heart Container
*Dream Shrine (Mini-Dungeon)
**Acquired Gear - Ocarina of Dreams
**Miniboss - None
**Boss - None
**Reward - None
*Angler's Tunnel
**Acquired Gear - Flippers
**Miniboss - Cue Ball
**Boss - Angler Fish
**Rewards - Surf Harp, Heart Container
*Catfish's Maw
**Acquired Gear - Hookshot
**Minibosses - Master Stalfos, Gohma x2
**Boss - Slime Eel
**Rewards - Wind Marimba, Heart Container
*Southern Face Shrine (Mini-Dungeon)
**Acquired Gear - Titan's Bracelet
**Miniboss - None
**Boss - Armos Knight
**Reward - Face Key
*Face Shrine
**Acquired Gear - Cubic Staff
**Miniboss - Smasher
**Boss - Facade
**Rewards - Coral Triangle, Heart Container
*King Moblin's Fortress
**Acquired Gear - Double Hookshot
**Miniboss - Great Moblin
**Boss - King Moblin
**Reward - Remote Detonator
*Eagle's Tower
**Acquired Gear - Mirror Shield
**Miniboss - Grim Creeper
**Boss - Evil Eagle
**Rewards - Organ of Evening Calm, Heart Container
*Turtle Rock
**Acquired Gear - Ice Gauntlet, Fire Gauntlet
**Minibosses - Hot Head, Cool Head, Blaino
**Boss - Splitting Headache
**Rewards - Thunder Drum, Heart Container
*Wind Fish's Egg
**Acquired Gear - None
**Miniboss - None
**Boss - None
**Reward - None
*Deepest Nightmare
**Acquired Gear - Bow of Light / Crossbow of Light
**Minibosses - Dark Link x4
**Bosses - Shadow Nightmares (Shadow Blot, Shadow Moldrom, Shadow Agahnim, Shadow Ganon, Shadow Flame, DeatI)
**Reward - None
===Story Dungeons (Original Mode)===
Dungeons that the player must complete in order to complete the story of Link's Awakening Remastered in Original Mode.
*Tail Cave
**Acquired Gear - Roc's Feather
**Miniboss - Rolling Bones
**Boss - Moldorm
**Rewards - Full Moon Cello, Heart Container
*Bandit Hideout (Mini-Dungeon)
**Acquired Gear - None
**Miniboss - None
**Boss - Great Moblin
**Reward - None
*Bottle Grotto
**Acquired Gear - Power Bracelet
**Miniboss - Hinox
**Boss - Genie
**Rewards - Conch Horn, Heart Container
*Kanalet Castle (Mini-Dungeon)
**Acquired Gear - None
**Miniboss - None
**Boss - Ball & Chain Soldier
**Rewards - Golden Leaves x5
*Key Cavern
**Acquired Gear - Pegasus Boots
**Minibosses - Dodongo Snake x2
**Boss - Slime Eye
**Rewards - Sea Lily's Bell, Heart Container
*Dream Shrine (Mini-Dungeon)
**Acquired Gear - Ocarina of Dreams
**Miniboss - None
**Boss - None
**Reward - None
*Angler's Tunnel
**Acquired Gear - Flippers
**Miniboss - Cue Ball
**Boss - Angler Fish
**Rewards - Surf Harp, Heart Container
*Catfish's Maw
**Acquired Gear - Hookshot
**Minibosses - Master Stalfos, Gohma x2
**Boss - Slime Eel
**Rewards - Wind Marimba, Heart Container
*Southern Face Shrine (Mini-Dungeon)
**Acquired Gear - None
**Miniboss - None
**Boss - Armos Knight
**Reward - Face Key
*Face Shrine
**Acquired Gear - Titan's Bracelet
**Miniboss - Smasher
**Boss - Facade
**Rewards - Coral Triangle, Heart Container
*Eagle's Tower
**Acquired Gear - Mirror Shield
**Miniboss - Grim Creeper
**Boss - Evil Eagle
**Rewards - Organ of Evening Calm, Heart Container
*Turtle Rock
**Acquired Gear - Magic Rod
**Minibosses - Blaino
**Boss - Hot Head
**Rewards - Thunder Drum, Heart Container
*Wind Fish's Egg
**Acquired Gear - None
**Miniboss - None
**Boss - Shadow Nightmares (Shadow Blot, Shadow Moldrom, Shadow Agahnim, Shadow Ganon, Shadow Flame, DeatI)
**Reward - None
===Optional Dungeons===
Optional dungeons that are not required to beat the game, but nevertheless can wield rewards to the players that decide to take them on.
*World of Color
**Acquired Gear - None
**Minibosses - Giant Buzz Blob, Stone Hinox
**Boss - Evil Orb
**Rewards - Either Warrior's Armor, Guardian's Armor, or Hero's Armor
*Chasm of Trials (Remastered Mode only)
**Acquired Gear - None
**Minibosses - Shadow Moldrom, Shadow Genie, Shadow Eye Slime, Shadow Angler Fish, Shadow Slime Eel, Shadow Facade, Shadow King Moblin, Shadow Evil Eagle, Shadow Splitting Headache
**Bosses - Battle Duo Dion & Gar, Diongar
**Rewards - Either Warrior's Armor, Guardian's Armor, or Hero's Armor
*Hero's Cave
**Acquired Gear - None
**Miniboss -
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