Gear/LRM-17 (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_LRM_15_Pirate
Manufacturer: Idjet
The radar transmitter and guidance computer should be right here, but of course, they're not. I don't have any idea where the missiles are going to go when you fire it and neither does this launcher.
Uses LRM Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
6 	2 	175000	All 	All
* Weapon damage varies between +/-2 
* -1 accuracy with this weapon.
* Weapon Heat/Damage/Stability falls off to 35% of starting value at long range
* -10% chance to to be shot down by AMS.
* This weapon has a recoil of 1
* Weapon has a 15% jam chance - Mitigated by Gunnery
* Weapon is capable of Indirect fire.
* Hits cluster toward same location, affected by clustering modifiers.
* Weapon can explode for 5 damage, 3 heat and 0.8 stability per shot loaded when destroyed
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM15
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	LRM 	6 	0 	1.2 	17 	1 	17 	1 	1 	0 	0.031 	0.25 	30 	90 	180 	390 	510 	750 	✔
=Used By Mechs=
Mechs 	Mechs 	Mechs
AS5-HAT	CPLT-P	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2