Skill Tree (Assassin's Creed: Syndicate)

The skill tree is an in-game user interface that allows the player to upgrade the abilities of the twin Assassins Evie and Jacob Frye. A total of 53 skills can be unlocked and are assigned to one of 3 trees, Combat, Stealth, or Ecosystem. Skill points are earned every time the player conducts a microtransaction or gains 1000 XP. In turn, the points are used to unlock skills, which are either passive in nature or require a command prompt to be activated. Additionally, there are three exclusive skills for each Assassin.Assassin's Creed: Syndicate During her investigation into the murders in Whitechapel committed by Jack the Ripper, Evie used a selection of Fear skills learned from her time among the Indian Assassins.Assassin's Creed: Syndicate – Jack the Ripper
==Skills==
===Combat===
Skill 	Skill Points required	Requirement 	Explanation
Multi-Finisher 	0 	Acquired during Sequence 1 	When multiple enemies are Near Death, press X / ⬜ to execute up to 4 enemies at a time to gain extra XP.
Stun Attack 	0 	Acquired during Sequence 1 	Press A / X to break an enemy’s defensive stance or to briefly stun them.
Counter 	0 	Acquired during Sequence 1 	Press B / O to Counter enemies' attacks in combat.
Tool Combo 	0 	Acquired during Sequence 1 	Press Y / Δ to use your Tools in combat without breaking your combo.
Health Boost I 	1 	Complete Sequence 1 	Increase your Health by 1 segment.
Health Boost II 	2 	Level 2 and Health Boost 	Increase your Health by 1 additional segment.
Health Boost III 	2 	Level 3 and Health Boost II	Increase your Health by 1 additional segment.
Unstoppable I 	1 	Complete Sequence 1 	Increase the time before you lose your combo streak due to inaction.
Unstoppable II 	2 	Level 2 and Unstoppable I 	The first hit you take during a combo doesn't end your combo.
Slayer I 	1 	Complete Sequence 1 	When your combo reaches x10, your next attack automatically puts the target in a near death state.
Slayer II 	2 	Level 3 and Slayer I 	When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a Near Death state.
Counter Boost 	2 	Level 2 	Counter attacks have a larger window of opportunity and do increased damage.
Execute I 	2 	Level 3 	Stun an enemy with A / X, then perform a Tool Combo with Y / Δ to execute them.
Execute II 	4 	Level 5 and Execute I 	Enemies who see you perform an execution are frightened, causing them to break their defensive stance.
Mutilate I 	2 	Level 3 	Successful attacks bring enemies to Near Death more rapidly.
Mutilate II (Jacob only)	4 	Level 5 and Mutilate I 	Jacob's successful attacks bring enemies to Near Death much more rapidly.
Adrenaline 	4 	Level 5 	Increase your Health regeneration.
Combat Stamina 	6 	Level 6 	Performing Multi-Kills now regenerates health based on the number of enemies killed.
===Stealth===
Skill 	Skill Points required	Requirement 	Explanation
Whistle 	0 	Acquired during Sequence 1 	Press ↓ to attract your target's attention and lure them to your position for a stealth assassination.
Knockout 	0 	Acquired during Sequence 1 	Hold B / O to knock an unsuspecting or kidnapped enemy unconscious.
Stealth Navigation 	0 	Acquired during Sequence 1 	Press A / X to enter / exit Sneak Mode. In Sneak Mode your movement is faster, you are harder to detect, and you can also stealthily move, Aim LT / L2, and Throw / Shoot (RT / R2) over low cover and around corners.
Air Assassination 	0 	Acquired during Sequence 1 	Press "⬜ / X" to perform a high-profile assassination from above the target.
Lockpicking I 	1 	Complete Sequence 1 	Open locked chests to find money, resources, and rewards.
Lockpicking II 	2 	Requirement: Level 2 and Lockpicking I	Open most doors in London - except doors requiring a master key.
Kidnap 	0 	Mission Reward (1st Bounty Hunt) 	Press B / O to kidnap an unsuspecting enemy and force them to walk with you. This can allow you to access restricted areas in plain sight.
Loot Takedown 	1 	Complete Sequence 1 	Automatically loot enemies when you assassinate them, knock them out, kidnap them, or perform Multi-Kills.
Double Assassination 	1 	Complete Sequence 1 	Press "⬜ / X" to stealthily kill 2 nearby unaware targets at the same time.
Intimidation 	2 	Level 2 and Kidnap 	Kidnapped enemies will no longer try to escape.
Stealth I 	2 	Level 2 	Stealth stat increases by 7. You are less likely to be detected and your assassinations will make less noise.
Stealth II 	2 	Level 3 and Stealth I 	Stealth stat increases by an additional 7. You are less likely to be detected and your assassinations will make less noise.
Stealth III (Evie only) 	4 	Level 5 and Stealth II 	Evie's Stealth stat increases by an additional 11. She is less likely to be detected and her assassinations make very little noise.
First Strike I 	2 	Level 2 	Attack an enemy just before they enter combat to inflict significantly damage.
First Strike II 	6 	Level 6 and First Strike I 	Your First Strike attacks inflict even more damage, possibly killing the enemy outright.
Assassin Steps 	2 	Level 3 	You suffer significantly reduced damage from falls and make no noise when you land. Your movement also makes significantly less noise.
Knife Master I 	2 	Level 3 	Throwing knives stun enemies for a short time. You automatically recover throwing knives when performing Multi-Kills.
Knife Master II (Evie only)	4 	Level 5 and Knife Master I 	Evie can carry twice as many throwing knives. Her knives can also inflict significantly more damage.
Chameleon (Evie only) 	6 	Level 6 and Assassin Steps 	In Sneak Mode (A / X), Evie is invisible while stationary. Her skills as a Master Assassin allow her to blend into her surroundings and seemingly disappear. Only enemies in close proximity will be able to detect her.
===Ecosystem===
Skill 	Skill Points required	Requirement 	Explanation
Countershot 	0 	Acquired during Sequence 1 	Press Y / Δ to shoot an enemy that's about to shoot you, preempting their attack.
Eagle Vision I 	0 	Acquired during Sequence 1 	Press "L3" to activate Eagle Vision. In Eagle Vision, enemies are highlighted in the world and on the mini-map. Look at enemies briefly to Tag them; this displays their level and allows them to be seen through walls.
Eagle Vision II 	1 	Complete Sequence 1 and Eagle Vision I 	Your Eagle Vision (L3) now allows you see through walls to watch and Tag enemies.
Eagle Vision III 	2 	Eagle Vision II 	The radius of your Eagle Vision (L3) increases and now shows enemies' facing on the mini-map.
Fast Driven 	0 	Acquired during Sequence 1 	Press A / X to gain a significant short term speed boost while driving carriages.
Leadership I 	0 	Mission Reward: Spitalfields Gang Stronghold	Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 2 Rooks following you at a time.
Leadership II 	0 	Level 3 and Leadership I 	Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 3 Rooks following you at a time.
Leadership III 	0 	Level 5 and Leadership II 	Press RB / R1 to recruit Rooks to follow you. Hold RB / R1 to bring up advanced commands. You may have up to 5 Rooks following you at a time.
Gunslinger I 	2 	Level 3 	When attempting to shoot an empty gun mid-combo, the gun will reload automatically.
Gunslinger II (Jacob only)	6 	Level 6 and Gunslinger I 	Jacob's Countershots are automatic headshots.
Scavenger I 	1 	Complete Sequence 1 	You find more common crafting resources from every source
Scavenger II 	2 	Level 2 and Scavenger I 	You find more rare crafting resources from every source.
Defense I 	2 	Complete Sequence 1 	Reduces all Melee damage suffered.
Defense II 	2 	Level 3 and Defense I 	Reduces all Ranged damage suffered.
Defense III (Jacob only) 	4 	Level 5 and Defense II 	Jacob takes less damage overall.
Driver I 	2 	Level 3 	Collisions inflict less damage and don't slow you down as much while driving.
Driver II 	4 	Level 5 and Driver I 	Carriages you drive accelerate significantly faster.
Demolition Derby 	6 	Level 6 	Carriages you drive inflict more damage and take less damage.
===Fear===
Skill 	Skill Points required	Requirement 	Explanation
Show Off 	2 	Level 10 	When you perform a Brutal Takedown, you will be seen from a greater distance.
Life Sucker 	6 	Level 10 and Show Off 	You gain health by performing full Brutal Takedowns.
The Torturer 	2 	Level 10 	Impaled enemies take more time to collapse (their screams will last longer).
Recycling Spikes 	6 	Level 10 and The Torturer 	When you use a Spike on a enemy, you have a better chance of looting it on that enemy.
Make Some Noise! 	2 	Level 10 	The radius of the sound emitted by the Fear bomb is bigger.
Closer to the Epicenter	6 	Level 10 and Make Some Noise!	Enemies in the center of the epicenter instantly get frightened even if they were calm.
Fear Propagation 	6 	Level 10 	A calm enemy will become anxious if he sees a frightened enemy.
==References==
Category:Tips and walkthroughs
Category:Assassin's Creed: Syndicate
Category:Assassin's Creed: Syndicate gameplay
Category:Articles containing Out-of-universe content