MantidWings (Shin-Godzilla-Here)

==The MantidWings==
Please note that this page is a WIP and not entirely finished.
Yes, I know many and I mean many people already came up with this idea, but I swear to god I came up with the concept before I made a Fandom Account and also before I made this page. If I "copied" anyone's idea, it was purely unintentional.
If I did, I'm so sorry.
Created by Shin-Godzilla-Here
Second page here (original page)
==!OC Permission!==
<tabber>
|-|(No Permission)=
Normal MantidWing (with mimicry or illusion or not) | 
Ungendered/Mixed MantidWing | 
(You can make these, but if you post anywhere, make sure to CREDIT ME.)
|-|(Permission)=
Animus MantidWing (with mimicry or illusion or not) | 
'Royal' MantidWing | 
Hybrid MantidWing | 
|-|(Not Allowed)=
MantidWings with Animus powers, mimicry and illusion.
MantidWings with mimicry and illusion.
</tabber>_______________________________________________________
==Appearance==
====Colouring====
MantidWings come in all hues. They range from light, pastel colours to dark, almost black colours. Primarily, MantidWings have black, white or any monotone colour as their main scale colour or even have some kind of camouflage such as looking like wood or seemingly rock. Mantidwings can just be any colour, though. 
====Patterns====
MantidWings, as noted before, can have any patterns that can count them as camouflaging; yet they can also have patterns such as zigzags, stripes, wavy lines or even spots. The patterns are almost endless for these dragons.
The rarest patterns of a MantidWing is most definitely either the zigzags or a harlequin-like diamond pattern.
==== Noticeable Features====
MantidWings have many discernible features. One very distinct attribute is their supplementary set of forearms. MantidWings have prodigious, mantid-like arms that are exceedingly durable and adamantine. They function kind of like lobster or crab claws, having two 'fingers' behind the main protective bit. These pincers have countless colour options, are the identical proportion and can have gargantuan or diminutive spikes on them. These claws are for fortification, occluding a lot of melee attacks such as lunges, body-slams or even headbutts. These chelas also dont have any pain receptors in them and can grow back when slashed off. The only drawback is that when cut off, these raptorial claws bleed a lot - leaving some unprepared or excessively unlucky MantidWings to die due to the loss of blood. Their claws also have a sharp tessellate of serrated layers that can seize apart the strongest of bark. These layers are actually used to crawl up types of trees with ease and even mangle apart varieties of wood for traditional medicine, as these layers can be used in a sawing motion for shredding.
Another distinct feature is their spikes and horns. Their horns coil over like some kind of antennae, even having razor-sharp spines on them here and there. Traditional methods of trimming these horns is to keep them sharp and long for intimidation - leaving these horns to grow and develop for long enough can rupture the skin of some excruciatingly unlucky species of MantidWings. Yet for other species, these horns can curl into a spiral. Moving onto their countless spikes and spines, MantidWings have very particular and colossal spines along their back, a singular horn on the end of their ears, several spines along their cheeks and some between their horns on their forehead. As well as being used for intimidation, a MantidWing's spines are used for beauty and even as weaponry.
MantidWings have big and expressive eyes. Their eyewhites can be any colour at all, it's pupil is invariably in a slit and always white. These eyes also have a curved slit on the top of the eye shape that are the same "material" as the eye itself, but the MantidWing cannot see out of it. Their eyes are shaped primarily like a cat's eye.
====Gender Differences====
A female MantidWing, much like a mantis itself, is much more bigger than a male. At some instances, a female is substantially stronger than a male and can lift up to ten times her own weight. Unlike mantids, female MantidWings aren't reckless cannibals and after mating, they do not devour the male's head. Female MantidWings do occasionally have 'feminine' features such as pointed yet curvy eyes, a less slitted pupil and more spines. Unlike some stereotypical feminine features, a female MantidWing's spines are not more blunt and certainly aren't less powerful than their masculine counterparts. After all, these dragons are strategic and deadly hunters.
A male MantidWing is significantly smaller than a female. At some very, very abnormal instances, a male is more weak than a female. Male MantidWings occasionally possess 'masculine' features, such as sharp and less curvy eyes, a more narrow and sharp pupil and very rarely less spines. Unlike stereotypical masculine features, a male MantidWing's spikes are not any more sharper than it's feminine counterpart and are certainly not more powerful or reckless. Being more 'petite' than a female, male MantidWings are granted with one upside: stronger and more reflective scales. Males may have more yet smaller scales, but on some occasions at just the right moment and angle, they can reflect attacks which is mainly fire. Frostbreath doesn't work on these scales and some less trained MantidWings can die to the 'Icewing's wrath'.
Excruciatingly rarely, a MantidWing is born with mixed or both features relating to gender. These types of MantidWings, known respectfully as 'the others', are not any less strong, however. A special 'spell' in the MantidWing lore known as 'the configuration' is used when a MantidWing truly wants to be not entirely masculine or feminine. This is usually applied at a younger age, when the MantidWing is still developing as it works slightly better, yet it can work as a fully matured dragon, although it's effects are more slight. If born, a 'genderless' MantidWing has noticeably bigger wings. Alas, any MantidWing can identify as one of the others, and doesn't specifically have to change it's appearance. The chance of a MantidWing being born genderless is about 1 in 200,000.
== Diet==
MantidWings are primarily omnivores. Typically, a MantidWing eats pretty much anything: from fish, bugs, meat, leaves to even fruit. However, a typical guard of the palace primarily chows down on meat and types of protein. 
Sometimes, a younger MantidWing is a primary Frugivore: chowing down on specifically fruit. As these MantidWings grow older, they require types of herbs, meat and seafood.
==Abilities==
All MantidWings are efficient and strategic fighters with deadly defences and agile speed. Being comfortable with heights and breathtakingly great at crafting weapons, MantidWings are fine with both melee and ranged attacks. Sure, MantidWings may be good at hunting without requiring any magic, but what magic do they have?
=====Mimicry=====
MantidWings possess two amazing powers: one being mimicry. Like Lyrebirds, overtime, MantidWings have adapted to be able to mimic sounds like: other dragons, speaking, screaming, bird calls or basically anything. Through their curled horns, MantidWings can sense vibrations and mimic the sounds of them almost perfectly. The second way they mimic sounds is simply by hearing them. MantidWings have a complex voice-box. Unlike birds, MantidWings don't possess a syrinx. They instead possess a 'tarasa', a very intricate organ. With this part of their vocal chords, MantidWings have the ability to vibrate their voice box kind of like how a cat purrs. They can even mimic a whale call: but a faraway one because they can't make noises too loud. The only thing they can't mimic is an explosion. The sound is just too complex to mimic. 
===== Illusion =====
MantidWing's second power is the power of Illusion. MantidWings have adapted to make mirages or "holograms" of themselves to confuse others. As well as themselves, MantidWings can also make holograms of other entities, like other dragons, trees, scavengers, animals or rocks. These clones are see-through, but if you walk or run into them, you'll go right through! These are used to confuse prey or even other dragons that have come to attack. The MantidWings possessing this power have a very special scale patterns on their wings used for this power. When placing their wings in front of the item or entity that they want to mirage and angling the pattern at the sunlight, the cloned object will appear in front of the wing and act like the item is (if it's a living entity). The bigger the object, the more energy used to mirage it. So if it's a dragonet, it will use less energy to mirage it than a teen or adult dragon.
==Royalty==
The Royal Family of Sakaara is more elaborate than other royal families. You see, it's not exactly kings and queens, princes, princesses and heirs to the throne, but more 'electives'. 
There is actually a queen/king of Sakaara. The current monarch being Queen Spurca (whom is based of the African Twig Mantis, Popa Spurca). The first royal family was elected eons ago when the population of Sakaara began to boom. Every 500 millenniums (approximately 500,000 years), a new royal family electorate is chosen. These elections are based solely off the history of the family, crimes committed (if any) and their service to Sakaara and the MantidWing community. The next heiress to the throne is Princess Orchid (Based off the gorgeous Orchid Mantis - Hymenopus coronatus). 
======Palace======
Unlike being toweringly high up in the trees, or on the ground shaded by the broad tree canopies like the natural MantidWing habitat, the Sakaara Palace, which is located in Northern Sakaara, is actually a massive lush cave system. With gargantuan lush cave systems and just caves cascaded here and there, the Sakaara Palace is a hidden, sacred and protected piece of tradition in MantidWing history. 
The palace itself is adorned with all types of waterways, crystals and magical flora. With tall, pure-silver pillars cascaded with seaglass and wood shards and a beautifully crafted carpet leading to the Monarch's Suite, the palace of Sakaara is truly a fascinating sight. There are even immense and vast vaults protected by magical spells!
==== Current Ruler ====
Queen Spurca is the current monarch of Sakaara. She is known as a queen or "her majesty". She possesses the power of illusion and animus powers. She refers to never use these animus powers, however, unless it's for the safety of the MantidWings, as she doesn't want to lose her soul and she is great at resisting temptations. 
====Alliances====
======Pyrrhia====== 
#MudWings: MudWings are the only dragons to have contact with the MantidWings: they know the most about them.
#SandWings: MantidWings don't have an alliance with SandWings.
#SkyWings: MantidWings don't have an alliance with SkyWings: however, some SkyWings are studying about MantidWings.
#IceWings: IceWings are the first and only other dragon tribe to have one dragon visit Sakaara. She, however, did not live to tell the tale.
# RainWings: MantidWings don't have any alliance with RainWings.
#SeaWings: MantidWings don't have an alliance with SeaWings: however, these were the dragon species to discover Sakaara.
# NightWings: MantidWings don't have an alliance with NightWings.
======Pantala======
#HiveWings: HiveWings were the species that declared war on the MantidWings when the LeafWings were "wiped out". They have a bad history. (See History below).
#SilkWings: SilkWings were the species that first discovered MantidWings and introduced them to Pantala.
#LeafWings: LeafWings were the MantidWing's allies and symbiotic species: they have a great history.
==History ==
It is said in ancient scrolls that several years ago, an island between Pyrrhia and Pantala formed. This island, tropical and beautiful, had a lot of potential for life. However, one day, a mysterious dragon species from Pantala discovered this island and hid there for protection fron the Treetops War. It was originally a temporary stay, but it ended up staying there for so long that the mysterious dragon species decided to live there permanently. Years later, many more arrived, and one day they all gathered around. 
These species were all MantidWings. They immigrated to this very island. As they gathered around, the first MantidWing who had arrived (King Birch), was crowned king. As well as that, all of them were to decide on a name. One declared that this island will be named Sakaara, in which they all agreed. 
The elders of the MantidWing tribe recall that MantidWings used to be allies to LeafWings, almost a symbiotic relationship - and when they were all 'wiped out', the MantidWings had no other choice but to flee when the HiveWings declared war on them. The SilkWings were the species that first discovered MantidWings and introduced them to Pantala and the LeafWings. 
==Eggs==
The egg colour of a MantidWing shows what personality it will possess: and the patterns will be powers.
====Colour====
If an egg is a warm colour (red, orange, yellow and pink), then the MantidWing dragonet will be more of an extrovert, an optimistic dragon who is warm-hearted and kind to any dragon they meet.
If an egg is a cold colour (green, blue or purple), then the MantidWing dragonet will be more of an introvert, somewhat of a pessimistic dragon at time who is warm-hearted and kind to any dragon they are close with. 
If an egg is any monotone colour (white, grey or black), the MantidWing dragonet will be either a mix of above traits, random or indescribable.
====Patterns====
If an egg's pattern is curvy and round (such as wavy lines, lines, dots or splotches), then the dragon will possess only Mimicry.
If an egg's pattern is sharp and pointy (such as zigzags, diamonds, squares, cracks or triangles), then the dragon will only possess __.
If an egg's pattern is all of these, then the dragon will possess both.
If an egg's pattern is unreadable or the egg doesn't have a pattern, chances are the dragon might be Animus, unknown if possessing Mimicry or ___.
==Naming System==
The MantidWing naming system is based off types of mantids (Such as Queen Spurca), types of trees (like Oak or Birch), types of wood (such as Mahogany), words relating to spikes (such as Spine), plants (like Moss) and even colour hues (such as Maroon or Xanadu). Some rare names are based of fruit, such as DragonFruit, Carambola or Pomegranate. 
======Name Examples ======
These are just examples, you can use them if you please!
*Pine
*Cherry
*Fir (Great for a bookworm!)
*Cedar
*Beech 
*Oak
* Magnolia
*Ginko
*Palm
* Spike
*Barb (Awesome for an assassin of some kind!)
* Stake
*Prickle
*Lavender
*Hibiscus
*Rosemary
*Lemon
*Gamboge
*Tyrian
*Vantablack (Awesome for an Animus!)
*Vermillion
*Eburnean
==Manti==
Manti is a traditional language spoken by all MantidWings. As well as speaking Dragon, MantidWings communicate through their tarasa with shrills, purrs, twitters and mixes of all! Since only MantidWings possess a tarasa, and birds possess a syrinx, no other dragon can communicate properly. Although a bird doesn't possess a tarasa, a bird can fluently speak a type of Manti, known as Sarinxa.
== Lifestyle ==
MantidWings send most of their lives either in the sky, underneath the ground or in lush cave systems. 
===== Homes =====
If underground, MantidWings have to dig their own burrows. MantidWings usually cut down slabs of wood to make a tunnel-like structure to the entrance of Their burrows. These structures, known as 'Tukans', are covered by leaves, sticks, bark, more soil and other types of soil. The main holes are covered by rocks as camouflage and sturdy yet hidden tree roots are placed traditionally at the entrance of holes as a trap. MantidWings in these trenches make sure to clean out their homes and place good luck charms in hopes that they won't catch any illnesses. 99.9% of MantidWings never get illnesses from these trenches, as it is very rare.
If in lush cave systems, all the caves are connected with other "villages". MantidWings craft cottages and houses out of all types of materials, like obsidian or wood. These lush caves are filled to the brim with glowing moss and types of bioluminescence, crystalloluminescense and phosphorescence. MantidWings use these materials sparingly and don't over harvest them as they are magical and used traditionally for types of paints, dyes and some types of medicine and foods. These materials are used for lighting of all kinds in houses and provide a suitable and stable environment inside each house depending on how much of it you use. The more, the colder. The less, the hotter. The entrances to these homes, known as 'lushtas', are created by arches of wood and have ne traps that are personalised for every house. The MantidWings inside can disable this with a special and hidden lever, usually behind bookshelves, inside vaults, hidden behind walls or inside secret compartments.
In the sky, MantidWings create fortresses and seek refuge in the treetops and just below canopies, like bird houses and bird nests. These types of MantidWings are responsible for the sky bridges dragons see from below. Since these houses are seen the most and are the most noticed, these houses require the most extreme security systems. MantidWings live alongside these deadly types of frogs. As waste and usuals defence systems, these frogs secrete extremely toxic substances. MantidWings, immune to these types of toxins, spread pots of these toxins all over doors, windows, roofs and entrances. As well as this substance, MantidWings set up all types of holes to their entrances that lead to the ground, net traps, loose floorboards leading to the ground, wasp nests planted here and there and more.
===== Typical Behaviour =====
Most MantidWings are happy and safe in Sakaara. The royal system is loyal to the needs of the normal civilians, schools are systems used to let dragonets express themselves and learn, the dragons there are respectful and kind and it's fairly multicultural.
==Gallery ==
Category:Work in Progress
Category:Tribes (Fanon)