147841-noticing-less-and-less-people

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... just like how it was before F2P.
 
Granted, there are more players, but i'm starting to see more and more people disappearing. I'm actually getting worried about the game now, far more than the low sub numbers before F2P.
 
So, as a player base, what can we do as players to help get people to come to this game?
 
Carbine does need to step it up with advertising and content, yes. However, if we really want more people then we have to do a bit of work ourself by spreading news about this game and so forth.
 
Anyone have any ideas? The population decrease is starting to look dire.	
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Anyone have any ideas?
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Without knowing the exact numbers this is hard to figure out. Instancing also kind of skews things a little bit too as you could be in one with a few people, but another player sees over 100 in their area....tough nut to crack.
 
What time are you looking at? What server? What area?Just logging in now I see 130+ people nearby standing between Spaceport Horizon and Academy Corner in Thayd on Entity1	
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Stop making threads with  titles like this. Some people do in fact check out a game's forums before they decide to start, and sentiment like this is infectious, and often the 'fewer people' is unrealistic when you look at the context.
 
There hasn't been a new content patch since F2P.
There's two events coming up starting next week.
It's the holiday season, and people are often more busy with parties, shopping, and celebrations.
 
If you don't see any people playing during the event, then start worrying and working to get people playing.
 
Give friends NCoin and help them get playing for Christmas or something.
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Stop making threads with bullshit titles like this first off.
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Without knowing the exact numbers this is hard to figure out. Instancing also kind of skews things a little bit too as you could be in one with a few people, but another player sees over 100 in their area....tough nut to crack.
 
What time are you looking at? What server? What area?
 
Just logging in now I see 130+ people nearby standing between Spaceport Horizon and Academy Corner in Thayd on Entity1
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Click bait works. Always does.
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... just like how it was before F2P.
 
Granted, there are more players, but i'm starting to see more and more people disappearing. I'm actually getting worried about the game now, far more than the low sub numbers before F2P.
 
So, as a player base, what can we do as players to help get people to come to this game?
 
Carbine does need to step it up with advertising and content, yes. However, if we really want more people then we have to do a bit of work ourself by spreading news about this game and so forth.
 
Anyone have any ideas? The population decrease is starting to look dire.
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I'm with Lemurian.
 
Honestly, after watching several servers die on Wildstar myself, I know what exacerbated the problem were threads spreading misinformation like this. People wont even click into the threads to read the information, a lot just read titles. They see a bunch of "ded gaem?" posts and instantly will be put off.
 
As a player of the game there are several things YOU can do to help out if you're interested in drumming up interest in the game.
- Recommend it to friends or people you know who like mmos
- Leave random comments on relevant things on reddit/youtube/gaming sites saying how much you enjoy the game and that more people should give it a try.
- Visit the start zones once a day and help out newbies (a good start normally makes people more inclined to stay around)
- Create your own circles and groups in game and advertise them through zone chat. People sometimes find spam annoying, but generally advertisements do lead to more talk in zone chat in general and makes the game seem busier for new players.
- Don't worry so much about it right now. If you are still having fun with the game, and can still enjoy yourself at this present time, carry on having fun and participating in content.
 
And most importantly:
 
- don't call down doom on the game already. Yes, we're at a dip, but there has been no new content yet and wildstar has made a few blunders. Be patient, wait for a drop and see how the population feels then.	
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Also with Lemurian on this, you did this crap back in the early days too.
 
All stuff like this does is hurt the game, People are more likely to check a F2P games forum out before a P2P game. Now if you wanted to complain that Dominion felt under populated, I don't think anyone would fault you, and that goes back to other discussions we all had back in the early days as well. Which lends to the argument the faction wall needs to come down.	
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How would you know? Are you mind reading every person who comes to the forums?
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			Wow, you guys sure are being overly defensive. And his title isn't wrong, it's a legitimate observation. Considering how many negative titles are in the forums, if you think one more is going to sink this ship you've got a few screws loose.	
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Also with Lemurian on this, you did this crap back in the early days too.
 
All stuff like this does is hurt the game, People are more likely to check a F2P games forum out before a P2P game. Now if you wanted to complain that Dominion felt under populated, I don't think anyone would fault you, and that goes back to other discussions we all had back in the early days as well. Which lends to the argument the faction wall needs to come down.
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I'm with Lemurian.
 
Honestly, after watching several servers die on Wildstar myself, I know what exacerbated the problem were threads spreading misinformation like this. People wont even click into the threads to read the information, a lot just read titles. They see a bunch of "ded gaem?" posts and instantly will be put off.
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Anyone have any ideas?
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			remember its holiday season also and final week for many players for the next couple weeks	
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I'm speaking from experience. 
 
I'm speaking from the experience of being a new mmo player, looking at forums before trying the games, as well as a vet who was around for 4 servers to die in this game. These threads simply make the problem worse.
 
EDIT: Also, imagine you were a potential new player. Click onto the general discussion forum to see lots of "The game is dying, less population, carbine don't let the game die" posts, what would you reaction be? I don't think it would be "Oh right, this game must be PACKED Im gonna go play it now", it would probably be more like "oh, well that's a shame, lets look for another f2p mmo with better population"
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Carbine has MUCH greater things to worry about than negative thread titles, I'm pretty sure we all know that.
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			Considering that the people that want the game to thrive are more populous on the forums than the ones that want to see it die (and there are creeps that literally get their jollies trying to sabotage the game, youtube comments are infested with them) it would help if people added positivity to that list of headlines. Make your own topics about what you like, fun experiences, give those new players checking things out first a glimpse of the good. Skeezy click baiter journalists only have power if they have the majority in the news, same goes for here.	
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You can have all the people in the world playing, and whoop-dee-doo at the end of the business day. What Carbine needs is people spending. Now in my case, I bought the box early last summer before F2P, subbed for a paid month (i.e. a second month after the free month), and left due to dead servers. I came back in F2P and have yet to spend a penny. Why?
 
1) The subscription simply isn't enticing enough. I won't sub "just to support a game." I donate to charities "just to support the cause," and Carbine isn't a charity. So the sub has to have a value to me, and under the current model as a previous box purchaser, it does not.
 
2) Not a single thing in the cash shop has yet to entice me. And keep in mind, I will spend on a game if enticed. I spent in the cash shops while subscribing to WoW, DCUO, Champions, and SWTOR over the years.
 
So we can have all the players in the world. Hell, we can have more players than WoW, and it won't matter a lick to NCSoft if enough aren't spending. Carbine needs to do a better job of enticing the opening of wallets, in my opinion.
			
				
	Edited December 5, 2015 by Vanguardian	
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If your goal is to drive people away, WE DON"T WANT IT TO WORK. People aren't going to read into what you said and realize you want to keep people. They're gonna read the title, read the first sentence, see the 2 or 3 other (wrong) threads with similar titles, and not bother with the game.
 
As for the rest, I have no idea what you're trying to pin on me. Facts are facts, if there's gonna be a weekend with fewer people, this would be it, and trying to judge a population trend on it is wrong and wrongheaded. People play in cycles, from when new content is added, and less and less until more is added. If that very normal cycle breaks (like it did before F2P) then you can worry.
 
I help people all the time. When I group, I help new folks with things they need. If I'm in a bad mood when I play I turn my chat off and don't bring the mood down.
 
I gave you exactly what you asked for, ideas on how to bring people into the game. However I'm going to reject your premise at the same time because the gnashing of teeth and rending of garments is premature and trying to say anything else just makes things worse.
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I can see how some people's attitudes are quite bad, but unfortunately a lot of people in games are like that, doesn't matter which game it is. I hope you had a positive experience with wildstar though, even if it was laggy, I'm glad you enjoyed the combat! It's my favourite part.
 
I'm sorry you had problems with lag, I also have the same issues so I can sympathise :(
 
And I agree, it should not be on the community to improve carbine's game and market it, they should be doing that, and so far they've been really bad at it	
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As someone who quit the game some weeks ago, maybe 1 month, my reason was mostly lag. Game was unplayable for me and I actually got rude responses (both here and in game most of all) and little help. So I left.
 
You guys can't fix technical problems, but as a community, you sure as hell can be less of assholes with the "it doesn't happen to me so she must be making it up" mentality. That would help.
 
Anyways, the game itself I liked, especially the combat. I left for gw2 and after getting used to it... There's no going back. It's just a superior game in every way. But I digress.
 
Be more friendly with new people/ftp players (there was some guy here who called free players freebots... I mean really?)
 
That you can do to help retain new people. Sadly, its not much and the real work must be done by Carbine.	
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I also thought the housing was top notch, and the hoverboards a great mount idea :)
 
Thank you for your kind words. I actually tried to come back and it was laggy still so yeah... Also having fun with gw2 so for now I'm not coming back.
 
I'm checking the boards every now and then to see how the game is doing. Even tho my time here was short, I'd be sad if it died.	
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I agree with some of the sentiment already put forward: Threads like this are more harmful than helpful.
 
1. There are things we can do but we can't do much. It's not up to us to sell the game, it's up to Carbine and whatever marketing reps work for them.
 
2. If you really do want to help, why is talk like this even necessary? What's the point of setting up an unproven conclusion and then trying to brainstorm it out of existence with words? You don't ~need~ a bunch of blabber from current players to make change... if you want to help the game, talk about it on various sites, promote it through social media, be a nice person in-game, and work with other players to make community events. That advice should be common sense and doesn't require a topic like this. Not trying to be mean or anything, I understand the desire to vocalize when you feel there's a problem and that you're looking for solutions, but did you need to start a forum conversation? No. You need to take positive action if you believe there's a problem and want to see change, and again, it's not that hard to figure out ways without a post like this. I'm pretty convinced that making these threads isn't really about helping the game but about some kind of human instinct to talk talk talk rather than work work work toward a solution.
 
3. I noticed about half of my friends and almost as much of the community I chill with disappear when Fallout 4 launched a few weeks back. Now they're starting to trickle back in. When Space Chase and then Winterfest hit we'll likely see another spike in numbers, followed by a lull leading up to Christmas and for a week or two after. Then we'll be dealing with the "several months after content patch" blues until the next big drop in January/February (one can hope).
 
I certainly don't think a thread like this is going to sink the ship, but I don't believe it does ~anything~ good but alleviate some of the boredom/worry of a select few people. It's like college kids talking about the rainforest. :P   (except in this case, spreading worry is certainly contributing to the problem.)	
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It is still an awesome game. I love it. But i totally understand not everyone has the patience to go through it's lenghts and downs. It takes a level of tolerance not everyone has anymore and that's also ok.
I'm not surprised to again see the servers getting less busy by the week.IMO the core problem of it all is the company behind it. While i love alot about Wildstar, esp. the detail in everything, the bigger picture is that Carbine is an amateur studio or at least repeating amateur mistakes over and over and over -which again makes them... amateurs :/ There is NOTHING they can get out the door in reasonable time or that doesn't need fixing or messes up something.The game has so many unnecessary flaws and needless bugs that i can only shake my head at times. The other day i couldn't leave an instance in the Drusera storyline because in the confirmation window the "yes" button didn't work but closed the pop up every time.
Performance still an issue for many, QOL and convenience features missing allover the place (!!), not even the UI is working properly and full of bugs and even errors (Scanbot config frame). Chatfeatures...there is no aspect in the game working flawless or not being off balance in some way. Pve, PvP, crafting, classes, skills...i'm sorry i can't think of anything that really works considering people expect 2015 standards. I guess housing is ok. However, there is no one else to blame but Carbine for this.
 
ShadesEve was awesome. But why only a desperate amount of items at the event vendor? I had everything i wanted with two chars in two days. Events like this should hit the player IN THE FACE with fluff and burry him under a pile of gimmicks and candies. While the event was beautiful, i also saw Carbine missing chances as usual.The game seems to be run by a skeleton crew by now and official communication about it came to a total halt. Patches are rare again and at times their notes contain not more than a pitiful amount of bullet points, considering the state of the game.
Still no money for marketing ..or is it that nobody wants to spend money on marketing the game?
Few things hitting the item shop, still not remotely enough content at endgame. No matter how hard some people try to defend endgame content with their usual "oh, have you collected all titles then?" drivel. 6(?) dungeons? I don't even know their exact number, i stopped caring about them somewhere in the mid 30s, since they never pop. I guess newcomers are rightfully afraid of hostile GOGOGO!! elitist jerks and on the other hand, too many players are too stupid to graps the concept of evading red stuff and ignore every hint the chat while they are busy trying to catch every red thingy on the screen. So it hits both ways here. The dungeon finder allowing you to line up for only one activity at a time doesn't help here either.
 
So it's all this and more that's plagueing the game. However, altogether it's just too much for most people.All in all i'm afraid Wildstar won't see another 1.5 years...let's be honest, everyone. And while i'm by no means a fan of NCSoft, all this goes on Carbine's account. I will surely miss this game.	
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You can have all the people in the world playing, and whoop-dee-doo at the end of the business day. What Carbine needs is people spending. Now in my case, I bought the box early last summer before F2P, subbed for a paid month (i.e. a second month after the free month), and left due to dead servers. I came back in F2P and have yet to spend a penny. Why?
 
1) The subscription simply isn't enticing enough. I won't sub "just to support a game." I donate to charities "just to support the cause," and Carbine isn't a charity. So the sub has to have a value to me, and under the current model as a previous box purchaser, it does not.
 
2) Not a single thing in the cash shop has yet to entice me. And keep in mind, I will spend on a game if enticed. I spent in the cash shops while subscribing to WoW, DCUO, Champions, and SWTOR over the years.
 
So we can have all the players in the world. Hell, we can have more players than WoW, and it won't matter a lick to NCSoft if enough aren't spending. Carbine needs to do a better job of enticing the opening of wallets, in my opinion.
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They hardly pay attention to this part of the forums anymore, click bait titles really is the least of their worries. Considering the past of this game and the future plans for it.
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Haha yeah, and people are still dog piling on you in this thread like you're the devil who's going to single handedly kill this game with a negative thread title.
 
Agreed. I actually spent quite a decent amount in the cash shop since F2P, more than I would have paid for a sub. BUT since Carbine decided to tell me to go F myself twice in a row when I recently submitted a couple of tickets, I won't be spending anymore and my enthusiasm for the game has sharply declined. These are the kinds of business practices that successful businesses are built on. /sarcasm  :rolleyes:
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*stares at packed Thayd* ... okay...
 
PvP servers, maybe, but definitely not Entity. xD	
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What do you consider enticing? And the sub is 100% worth it if you can do math.
 
The shop has mostly cosmetics and convience, and one of the conveniences(service tokens) people already have the p2w battle cry over... I think the r&r flasks are so worth it it's not even funny. So yeah what did you want? ACTUAL p2w? No ty.
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Not 100% worth it in my opinion and i can do math. Anyone can subcrube via plat
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poor me victim :(
 
People can make positive posts, but if there's already posts/negative posts about that same subject, chances are the positive post will be closed because "there's already a discussion about this, as such we will lock this thread/combine it with the others", and the negative title thread will stay up.
 
Just as there are *cupcakes* in the community that will blast a person with no provocation, there too are deliberate provocateurs that look to poke the community to try and get a rise and then play the victim or "see what the community is like???!!!!11111!!1????" when they get the reactions they were looking for.
			
				
	Edited December 5, 2015 by beattlebilly	
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You're kidding me OP right?
Every night since F2P I've had an average of 60 people online at peak times, that's better than other guilds I've led with similar populations in more popular games!	
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Be more friendly with new people/ftp players (there was some guy here who called free players freebots... I mean really?)
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			Hey guys! How's it going?	
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Just as there are *cupcakes* in the community that will blast a person with no provocation, there too are deliberate provocateurs that look to poke the community to try and get a rise and then play the victim or "see what the community is like???!!!!11111!!1????" when they get the reactions they were looking for.
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			meh, not worth it. 
			
				
	Edited December 5, 2015 by beattlebilly	
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I honestly see plenty of people on at prime time so these threads are confusing me. It's nothing like pre-F2P (but I'm guessing most of the people making these threads weren't really playing before F2P...).
 
Anyway, it's final exam time for college students AND holiday season. I normally play every night but even I have had to skip nights because of holiday stuff (and a busy schedule due to final exams--I work in education).
 
The fact that we get 100+ people showing up to fight one World Boss, causing crazy amounts of lag sometimes, is enough to show me that the game isn't "dead" :p.	
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As someone who quit the game some weeks ago, maybe 1 month, my reason was mostly lag. Game was unplayable for me and I actually got rude responses (both here and in game most of all) and little help. So I left.
 
You guys can't fix technical problems, but as a community, you sure as hell can be less of assholes with the "it doesn't happen to me so she must be making it up" mentality. That would help.
 
Anyways, the game itself I liked, especially the combat. I left for gw2 and after getting used to it... There's no going back. It's just a superior game in every way. But I digress.
 
Be more friendly with new people/ftp players (there was some guy here who called free players freebots... I mean really?)
 
That you can do to help retain new people. Sadly, its not much and the real work must be done by Carbine.
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I played back at launch but quit after 3 weeks due to not having any in-game friends to share the journey with. I returned for the F2P launch with one irl friend. This slowly turned into 2, then 3, and now we have enough of our real life friends together to start taking on challenging group content soon.
 
I'm meeting new people every day and joining in on what I can only describe as the most helpful zone and advice chat in any game I've ever played. Is the game losing players at the broader scale? I wouldn't know as my own personal experience with people both in and out of the game is one of steady growth.	
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You are far over-exaggerating. The community here is very helpful compared to say.. WOW's. You can not simply cite ONE person who called f2p players freebots and then judge the entire community on that.  And I find it funny how you said that mostly the only reason you left was because of lag, and then said that gw2 was better in every way. Besides that being completely subjective (and I completely disagree with it), would that not indicate that there was more to it for why you left? 
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Boiiiiii u bout'a lern t'day
 
let's assume WORST CASE SCENARIO you make like 7.50/hour at mcdonalds...
 
2 hours of your life NOT playing the game to pay for the sub.
 
At 25% extra currencies if you play 10 hours throughout a MONTH you get 2 hours worth of extra progress via currencies. So if you play only 20 minutes a day (ultra casual?) It paid for itself.
 
Until you are well geared and efficient, it will take you more than 2 hours of your life grinding for the plat to pay for it.
 
I make more than 15/hr so its even MORE obvious that it's worth it... every 4 hours you spend is an extra hour of progress, honestly it's actually even better than that, because exp at cap = money, so it actually produces even more gold than 25% then the extra currencies will pay for the next month's sub if you want to do it that way... I don't mind spending 1 hour of my life a month because I play over 4 hours a NIGHT easily... that's 30+ hours of extra currencies for the price of 1 hour.
 
Rekt
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Bringing up WoW is a tired argument. It was tired 3 years ago, too. First, I play WoW, and on one of the heaviest servers as well. I'm wondering where this unhelpful and terribad community is at, because I haven't found it yet. Was that true many years ago in its now 11 years of life cycle? Yes. At one time, it was true.
 
You want a toxic community, head on over to SWTOR. I play there as well, and it really is toxic.
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			Get out of Illium or your housing plot for half an hour or so and go check out a World Boss or Event ... now good luck not getting disconnected from lag caused by 'less and less people'	
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The fact that we get 100+ people showing up to fight one World Boss, causing crazy amounts of lag sometimes, is enough to show me that the game isn't "dead" :P.
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I did say i'm worried about the population and seeing less people.
 
But not once did I say this game was "dead" or "dying". Merely said I was worried.
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i playd that game at release, and i left right after they killed PvP.
I came back few days ago starting again with PvE in mind, and it's far better.
 
That game got a good potential and deserve to be played but Carbine have to move they azz and give more content, push the history forward.
 
Good backgound, and i hope that will not be abandonned both by players and Carbine.	
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			I just logged in to Warhound and was kind of shocked to be the only person standing near the contract board in ilium. What happened!? Are players hanging out elsewhere now? :(	
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The crap server is the reason... even I who like this game am getting so pissed off last few days, can't even log on my character atm due to reason 10. No wonder people are leaving, and the only reason is NCSofts/Carbiness greediness, and cheapery not wanting to invest few $ in a stronger servers... because current ones suck majorly...
 
More people will leave, and leave fast if they don't change this crap.
			
				
	Edited December 6, 2015 by Gothix	
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You can have all the people in the world playing, and whoop-dee-doo at the end of the business day. What Carbine needs is people spending. Now in my case, I bought the box early last summer before F2P, subbed for a paid month (i.e. a second month after the free month), and left due to dead servers. I came back in F2P and have yet to spend a penny. Why?
 
1) The subscription simply isn't enticing enough. I won't sub "just to support a game." I donate to charities "just to support the cause," and Carbine isn't a charity. So the sub has to have a value to me, and under the current model as a previous box purchaser, it does not.
 
2) Not a single thing in the cash shop has yet to entice me. And keep in mind, I will spend on a game if enticed. I spent in the cash shops while subscribing to WoW, DCUO, Champions, and SWTOR over the years.
 
So we can have all the players in the world. Hell, we can have more players than WoW, and it won't matter a lick to NCSoft if enough aren't spending. Carbine needs to do a better job of enticing the opening of wallets, in my opinion.
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I've told Carbine many times to 'shut up and take my money' if they'd put in account-bound versions of all currently in-game mounts that already have single-character versions.  The response was account-bound cosmetic-only pets and ONE account-bound mount that I don't care much about.
By ignoring player cash shop needs they are figuratively 'burning Benjamins while smoking cocaine off of hookers' while laughing at us.
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			I honestly agree with OP. My whole community is on the fence of should we stop having hope for Wildstar or not. My boyfriend gave the developers extra 3 weeks. If by that point there's no responce of what they're planning to do, server lag is still there and PvP servers continue to empty out, we'll just move on. This is 3 weeks just for developers to give people a single WORD about the situation. Not even for something to change. Yet somehow I'm pessimistic. We instead are looking at this:https://www.shroudoftheavatar.com/obscure. Crowdfunded. Not a lot of players. However 1 server and community's high involvement in the development makes this one look welcoming. 	
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After the free to play patch Carbine needs time to reevaluate how things are going, what worked, what still needs attention etc. Let them drop another content patch and hopefully we'll see it on Steam or something.
 
Wouldn't it have been a brilliant idea for Carbine to heavily advertise while everyone was sitting there watching the servers freeze up for 10 seconds at a time...	
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			Thanks a lot Killance.	
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I personally have not been logging in these days because i have no interest to. Since i am neither paying a sub or require a Cred to log in, there is zero commitment for me to bother "I have paid so i have to make best use of it " doesn't come in the thought process all together.
 
Its not even getting better for me with more shop items being introduced and with carbine now handing over previously mentioned exclusive items to ppl (I am looking at you RIP) .No, i don't care if it didn't take any skill to obtain if its exclusive it should remain exclusive if you were not there to support the game back then you don't deserve it :P	
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			I found this video interesting based on this topic: http://youtu.be/w5cMTayv-sM	
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Oh I see, you just got offended that I used WoW as an example. Well, as someone who played WoW for enough years to get a good impression, I can say without a doubt that WOW has anything but a good community. Maybe not terrible, and since I have only played a few mmos (including TOR unfortunately), I can't say just how bad it is relatively speaking, but still bad.  I don't know what servers you played on to make you think that way either, because I was on several high pop servers and several low pop servers and I still feel the same way. 
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When there is stuff to do alot of people player wildstar. the content is good and fun and yes sometimes buggy but overall the quality is good, and now its free. you dont need to buy the new zone or can only do a dungeon 2times a day.
 
When there is nothing to do people stop playing wildstar. no new content for some time -> you will see less and less people.
 
but alot of players play more often/come back with new zones/raids.	
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First its Holiday seasion, lots of players are busy, but i agree that Carbine needs to do something.
 
1) We need more information what they are planing, right know it seems like that, they just want to milk us and than drop the game. ( i dont think that will happen)
2) More Content that keeps you playing  ( Contracts were great, but after you have everything, there is not enough to keep going)
3) New PVE Content, its time guys, but plz not again an Augmentor Hardmode (Boss is a Box is shit)
4) If you but Items in the store. they should have good Quality most of the mounts are just recolored.
5) Really important fix broken content, i really love Achievements, but i have a problem with a few of them, just an example, Fighting with Friends in Galeras Wanted Stickpaw, i doesnt count for me since week 1 from the original release in 2014, i wrote about 8 tickets about that and still nothing, just btw there are more of them. Others problem you can build with your roomate, but when they have over 2000 decores placed, and they buyed the updrade you cant help them anymore.	
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Thanks a lot Killance.
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And he also mentioned bad feedback and leaving posts(which while your post isn't about you leaving, it's still about people leaving the game), not just endgame.
 
No, the whole topic wasn't about that.  It also included bad feedback and people leaving.  Expounding on the frustration of endgame =/= the whole topic was basically about endgame.  "Hey hon, can you pick up tomatoes, onions, and pickles you know the brand I like so much but makes you frustrated because you can't find it, on your way home from work tonight?"  So is my list just about my favorite hard to find pickles?
 
I didn't say it was your leaving post, I said it was a post about people leaving the game.
			
				
	Edited December 7, 2015 by beattlebilly	
----
			
I'm just gonna quote what i posted there.
 
{| class="blockquote"
I can honestly say I like this game, I like the content, I like the difficulty and challenge, I like how it looks, the housing etc...
 
but
 
There are million bugs and lag just gets awful. Getting 30 sec lag spikes, yesterday i couldn't even log into game for a whole hour, getting reason 10 disconnect due to server lag. Especially in main city its awful, if you log out there or get disconnected, good luck.
Bugs are serious, you spend your hard earned money on things that get reseted or lost, you are forced to repeatedly write tickets if you don't want your things lost. Server is bad, their database is breaking appart.
 
so
 
On one hand you have a promising game well designed content wise and potentially extremely fun...
 
On other hand, you have severe server and database issues and serious game breaking bugs, and you have team that so far seems unwilling to invest in new servers because they see this game as something that doesn't have too great potential anymore, and they want to keep their expenses on minimum, and just make as much profit as possible with what they have.
 
So decide on your own.
 
This is only my opinion, but many share it with me (and yes I'm also sure there are many hopeful people out there who have lots of hope and believe this all will get fixed).
 
----
			Not sure when you play but the game was hopping crazy this weekend on Entity. Shout out to D Double for the amazing 12+ hr WB train.	
----
			
{| class="blockquote"
Did you even read his post? He's talking about how people think endgame ruins the game. My original topic doesn't even say anything about end game nor do any other posts i've made so far in this thread.
 
False accusation is false.
 
 
 
 
 
 
 
The whole topic was basically end game and how it makes people want to throw away their computers. It's a false accusation.   B)
 
This isn't even a leaving post either. And it's true, people are leaving this game. PvP servers can easily attest to that.
----
			I'm not noticing a lack of players. Entity, both factions, seems to have more players than my old WoW server, and my WoW server wasn't a dead one. 	
----
			I notice that 2490 people noticed that you're noticing less and less people ...	
----
			
{| class="blockquote"
good job on being overly defensive
----
			
This is the perfect place for me to chime in about what really bothers me with this game!  Here and I was about to start a new topic...One of the things that makes MMOs popular these days is the group content.  
The problem with wildstar is that the group content is non-existent until you hit max level.I'm one of those guys that can only quest for so long...I hate it; I understand it's necessary, but I *REALLY* hate it.  If you go to WoW, or Rift, or....well, almost any other MMO regardless of business model, there is group content I can do to get out of questing.  In WoW and Rift, I literally only had to quest to level 10, pvp to 15, then i ran dungeons/pvp to top level.  I had a blast doing it.  ESO, Neverwinter, even dinosaurs like Anarchy Online, as well as several action-oriented asian-themed games (dragon's nest comes to mind).  
Wildstar does not.  Try to pvp or do a dungeon anytime before 50, and I promise you'll be in queue for the entire time you are online.
A mentor system and rewards for high level players entering a low level queue is desperately needed, and one of the only solutions I can see.  I'm not even sure if a solution can be had for PvP, but I really feel something to do other than beast-mode through quests is a logical step.  I know I'm not the only person that is completely turned off by this game now that I can't progress past my mid 30s because the F2Pers outleveled me.  I can only manage about 8 quests on a good day before I'm bored with it and play something else.  I really did enjoy the group content in this game, but for me, it feels gated.	
----
			
{| class="blockquote"
good job on attacking his concern?
 
If anything is going to harm the game more than a topic of "I'm seeing less and less people", it is people being toxic in ANY topic for ANY reason. The best you can do with topics like these is let them sink to page 2, where it will never be seen again.
----
			
{| class="blockquote"
 
The problem with wildstar is that the group content is non-existent until you hit max level.
 
----
			
{| class="blockquote"
It's not people who love the game and are getting defensive (which is quite natural really) that are being toxic. It's these topics that are toxic. They poison players' minds to think that the game is dead. You can clearly see this by reading the OPs of these topics, they all say something like "I'm seeing all these topics opened about the game is doing bad so I'm opening another topic with the title The game is doing bad".... This is toxicity by definition.
 
On a sidenote, I'm not even sure what this topic is about, Thayd is still packed with players, the vicinity of contract board is a slideshow, and WBs are still unplayable (or at least unenjoyable) because of the mass of characters.
----
			
{| class="blockquote"
if someone makes a thread and second comment is immediately "don't make a thread", then yes, that's pretty toxic no matter it's a negative or a positive thread.
----
			
{| class="blockquote"
I notice that 2490 people noticed that you're noticing less and less people ...
----
			
{| class="blockquote"
On a sidenote, I'm not even sure what this topic is about, Thayd is still packed with players, the vicinity of contract board is a slideshow, and WBs are still unplayable (or at least unenjoyable) because of the mass of characters.
----
			
{| class="blockquote"
It's not people who love the game and are getting defensive (which is quite natural really) that are being toxic. It's these topics that are toxic. 
----
			Please not this white knight crap. Who said the game was perfect? I'm just simply fed up that all I can read on the forums FOR A FREAKING YEAR NOW that the game is dying. And I know that this will go on until the game's last days, I will have to read these topic titles every day, even if the end is 10 years from now... But it's already freaking boring... I've never seen negative thinking solve anything, but be my guest. What do you think this very topic will achieve? Other than scaring away a few players who read the title. If you have concerns, open constructive threads, pointing out specific problems and sharing your ideas if you have some, that could achieve something. Or maybe, post in other threads instead of opening another doom thread. Opening threads like "no people playing" and "the game is dying" will only scare off people, you can be sure of that.	
----
			
{| class="blockquote"
Nope, going to have to disagree with that bit of whiteknighting there.
 
----
			Just posting to say that all this mud-flinging from both 'sides' is going to be doing a -lot- more damage in terms of scaring people away than the title of the thread. A newbie really wouldn't get a very good impression of the Wildstar community by reading these posts.	
----
			
{| class="blockquote"
Please not this white knight crap.
----
			
{| class="blockquote"
You are far over-exaggerating. The community here is very helpful compared to say.. WOW's. You can not simply cite ONE person who called f2p players freebots and then judge the entire community on that.  And I find it funny how you said that mostly the only reason you left was because of lag, and then said that gw2 was better in every way. Besides that being completely subjective (and I completely disagree with it), would that not indicate that there was more to it for why you left? 
----
			
There is one reason and one reason only why Wildstar doesn't have millions of players...optimization.
 
All this little in game stuff you guys keep bickering over about why people left is negligible. Difficulty, rune system, pvp, blah blah blah, all bills*t.
 
The real reason is because no one can play it! I've tried to get 3 friends at work to try it. None of their PC's could play it. All getting terrible fps in the first area. My friend's 3 year old alienware laptop got 5fps. My 3 year old $2000 msi gaming laptop could barely play it(15fps). Yet, all these guys play FFXIV, Rift, Ultimate Online, and Fallout 4 at 60+ fps. I literally built a new desktop just to play ws. I now get 90fps on ultra in raids but I had to spend upwards of $2K to do it. Most people are not going to do that and will just quit/go back to wow, etc.
 
There is your problem my friends. All that other stuff is standard nickpick stuff you could complain about in any game.
 
WoW is successful because you can play it on a $300 PC from Walmart and it's super ez. And no ws difficulty is not the issue.
 
Carbine needs to figure why the game runs so poorly and fix it. Then watch your subs rise.	
----
			
{| class="blockquote"
Carbine needs to figure why the game runs so poorly and fix it. Then watch your subs rise.
----
			
{| class="blockquote"
Please not this white knight crap. Who said the game was perfect?
----
			
{| class="blockquote"
There is one reason and one reason only why Wildstar doesn't have millions of players...optimization.
 
All this little in game stuff you guys keep bickering over about why people left is negligible. Difficulty, rune system, pvp, blah blah blah, all bills*t.
 
The real reason is because no one can play it! I've tried to get 3 friends at work to try it. None of their PC's could play it. All getting terrible fps in the first area. My friend's 3 year old alienware laptop got 5fps. My 3 year old $2000 msi gaming laptop could barely play it(15fps). Yet, all these guys play FFXIV, Rift, Ultimate Online, and Fallout 4 at 60+ fps. I literally built a new desktop just to play ws. I now get 90fps on ultra in raids but I had to spend upwards of $2K to do it. Most people are not going to do that and will just quit/go back to wow, etc.
 
There is your problem my friends. All that other stuff is standard nickpick stuff you could complain about in any game.
 
WoW is successful because you can play it on a $300 PC from Walmart and it's super ez. And no ws difficulty is not the issue.
 
Carbine needs to figure why the game runs so poorly and fix it. Then watch your subs rise.
----
			
{| class="blockquote"
Nobody said the game was perfect--which is good, because no game is. But that's not relevant. The characteristic that defines a white knight is someone who goes to the defense of the thing they're whiteknighting for regardless of the circumstances. That's why statements like this:
are such noteworthy examples of whiteknighting. Publicly expressing concern about the game's health is redefined as toxic no matter how reasonable or polite the OP is, while people who even you concede are "getting defensive" are simply expressing a perfectly natural response because they love the game so very much.
 
Before the game went F2P there's a very sensible reason why people were posting that the game was dying: because it was, in fact, dying. Your being fed up with reality, I'm sorry to say, is not anybody's problem but yours. Since the game has gone F2P, the last few months have been relatively devoid of people claiming that they are personally observing a population decline. I would guess that part of why so many people jumped on this one is that we haven't seen this opinion expressed in quite some time. Hopefully this one is just an example of someone being a bit jittery and not an early indicator of a second mass exodus.
 
We shall see.
 
Apparently you're not familiar with the scientific method--in which the only things you accept as true are those that you are grudgingly forced to accept by an inability to prove them false--and even then your acceptance is only provisional. It's the core underlying philosophy behind the profound advances that have reshaped humanity in the last few centuries, and it is unflinchingly critical and negative.
 
Wishful thinking and what we might charitably refer to as "irrational exuberance", on the other hand, has led us off one cilff after the next throughout history.
 
 
You mean like this?
 
Threads that declare nobody's playing have no impact on games that lots of people are playing because they're obviously false and easily disregarded.
If the declaration can't be easily disregarded, the constructive thing to do is discuss why there's not a bigger game population, not try to pretend really hard that there is one and hope nobody notices.  :rolleyes:
----
			
{| class="blockquote"
Just posting to say that all this mud-flinging from both 'sides' is going to be doing a -lot- more damage in terms of scaring people away than the title of the thread. A newbie really wouldn't get a very good impression of the Wildstar community by reading these posts.
----
			
{| class="blockquote"
People need to get this thinking out of their heads. Everyone agreeing = good community, people debating = bad community...? Since when is clashing opinions a bad thing...? There are no sides here (we all want the game to thrive I guess), especially not two opposing sides. There are people with different views on what is good for the game. But people like to generalize and categorize everything so much...
----
			
{| class="blockquote"
AMD Phenom II X4 840 (quad-core)
Nvidia GeForce GTX 560Ti
 
System was self-built back in 2010/2011.  Runs WildStar fine at a rock-solid ~30 FPS and goes higher than that in most instanced content.  No lower than 20s in Kel-Thayud at prime time on Entity-1.  My system is far far FAR from being anywhere close to the best ever done.  I just do smart computing practices and tweak/optimize as needed.  I only play WildStar rather than running other programs at the same time.  I used the 'TweakGuide' for Windows 7 and haven't looked back.  All this took time and effort.
 
There's that 'personal responsibility' thing going on again.  Because it is far easier to blame the devs than to do your best on YOUR end to make sure things are optimal for gaming.
 
Too many people demand that their bikes run as well or as fast as a sports car.  Either learn it yourself or pay the money to get it done that way.
Telling the devs to make their auto-worthy game be optimized for bikes will drag it further down and hamper the experience for everyone unless they pour tons of time and resources into maintaining two seperate optimized rendering paths.  Double the QA and money and less profit to make more content.  Ok then.  :P
 
Work PCs aren't meant for gaming, neither are laptops.  WildStar CAN run on completely crap hardware but you have to turn everything to minimum to get it done.
 
Have you seen WoW at bare-minimum settings?  It looks like garbage but is still playable with at least ~20 fps depending on your system.
 
There are games that you can play on such PCs.  They're called browser-based games.  Many of them even claim to be MMOs.  Imagine that.
 
The game needs optimization, but not for lower-end PCs but for standard PCs that aren't craptops and Walmart bargain-bin PCs.
 
I guarantee if I had technical data on all these people's PCs (and craptops) that complain about performance, 99.9999% of the time it would be an issue on their end.
 
Now then.
Raids have had specific glitches that happen to cause FPS drops even on high-end hardware across the entire raid of people on a near-consistant basis.  That's the type of thing Carbine can and should be prioritizing for fixes.
----
			
{| class="blockquote"
Bringing up WoW is a tired argument. It was tired 3 years ago, too. First, I play WoW, and on one of the heaviest servers as well. I'm wondering where this unhelpful and terribad community is at, because I haven't found it yet. Was that true many years ago in its now 11 years of life cycle? Yes. At one time, it was true.
 
You want a toxic community, head on over to SWTOR. I play there as well, and it really is toxic.
----
			
{| class="blockquote"
It's just anecdotal evidence. You can say this about any game. Oh I played x game and ran into players that were mean and stole my lunch money that must mean the other million or so players are also like this. 
----
			
{| class="blockquote"
Although i do agree with personal responsibility playing a role in some cases, isn't the game still having optimization issues on PCs running AMD graphics? I noticed a major drop in performance when I switched from Nvidia to AMD. I am actually debating on going back to my old card even though I get better performance with my new card on other games.
----
			
{| class="blockquote"
this is probably true for you since i assume you didnt start the game at launch or f2p relaunch, nor seem to play it with friends.
For alot of others (incl me) there is tons of group content since we leveled most of our chars at launch/relaunch/xp weekends/with guild members.
i have 3 lvl50 (playing since release and i dont like leveling chars) and all of those did most adventures/dungeons.
----
			
Just popping in, last night around 3am in Thayd their were over 230 players near me between Spaceport Horizon and the Academy Corner AH area on Entity.
 
That only dropped to around 100 about an hour later and stayed consistent. A few WB groups were rolling too, so not in the city. Dunno if it's the event but it's the busiest I've seen at that hour in a while!	
----
			
{| class="blockquote"
I'm just simply fed up that all I can read on the forums FOR A FREAKING YEAR NOW that the game is dying. And I know that this will go on until the game's last days, I will have to read these topic titles every day, even if the end is 10 years from now... 
----
			
{| class="blockquote"
Just popping in, last night around 3am in Thayd their were over 230 players near me between Spaceport Horizon and the Academy Corner AH area on Entity.
 
That only dropped to around 100 about an hour later and stayed consistent. A few WB groups were rolling too, so not in the city. Dunno if it's the event but it's the busiest I've seen at that hour in a while!
----
			
{| class="blockquote"
There is one reason and one reason only why Wildstar doesn't have millions of players...optimization.
 
All this little in game stuff you guys keep bickering over about why people left is negligible. Difficulty, rune system, pvp, blah blah blah, all bills*t.
 
The real reason is because no one can play it! I've tried to get 3 friends at work to try it. None of their PC's could play it. All getting terrible fps in the first area. My friend's 3 year old alienware laptop got 5fps. My 3 year old $2000 msi gaming laptop could barely play it(15fps). Yet, all these guys play FFXIV, Rift, Ultimate Online, and Fallout 4 at 60+ fps. I literally built a new desktop just to play ws. I now get 90fps on ultra in raids but I had to spend upwards of $2K to do it. Most people are not going to do that and will just quit/go back to wow, etc.
 
There is your problem my friends. All that other stuff is standard nickpick stuff you could complain about in any game.
 
WoW is successful because you can play it on a $300 PC from Walmart and it's super ez. And no ws difficulty is not the issue.
 
Carbine needs to figure why the game runs so poorly and fix it. Then watch your subs rise.
 
 
It seems to me your friends have problems with configurations on their machines. I run the game fine on a machine I built in 2008 , the only thing newer is the video card ( original one burned out ) and I installed that going on 3 years ago or more. If someone on a 3 year old Alienware machine ( btw , they're overpriced IMO you're paying for the name tag )is only getting 5 FPS it's mind blowing and tells me something is either not configured right , using non supported drivers, or maybe partially fried because they let it overheat? 
 
If you're able to post at least their DXdiag info so I can see what they have on board hardware wise I could maybe provide some cheap/free tips for optimizing it. Bonus points if you can get them to boot up into startup mode and check the temp on their processor after its been running for 20-30 minutes.
 
 
----
			
Stop telling people to shut up about this issue. If you think that server population decrease is not an issue for an mmo you are deluded. The OP clearly asked for help over genuine concerns about the game. Calling it scare-mongering is naive to say the least. The game is funded by players investing money...if there are less players, there is less money. I really shouldn't have to explain this.If you aren't attracting new players how are you going to generate income? Any game can be pulled with a relatively high player volume if those players don't spend money. Wildstar does not have a high player volume. Where is the money going to come from to sustain the game for the next 5 years? The OP asked for help and ideas...aside from the odd post its met with derision and scorn, as if the money will just grow on a tree. Keeping a game alive costs money! Suggestions on how to make it will help the game survive, whether its pulled in 6 months or 6 years, stop being kn*bheads. Ignorance and apathy is not an excuse. But on the other hand B&S and BD will be released next month so when they fold under crippling neglect from players you can scratch your head and wonder why you can't crack a coconut with idiocy.
 
For my part I dont think the current swathe of mmos innovate enough. They are entrenched in rehashing the same formulaic gameplay so you aren't playing just 1 game that you care about, you're playing them all because they are all pretty much the same. B&S and BD both have no real endgame content and both have been around for about the same length of time as wildstar. In essence: Level to max (whatever that may be its irrelevant), dungeon run, epic dungeon run, raid, rinse and repeat for all mmos atm. BD doesnt even have dungeons at end game! Wildstar has "character" and challenging end game raids with enviable pvp (when matched on gear) these arent things that can be said for many of the new mmos. I worry when a community can be so blinkered after struggling through the transition to F2P and finding themselves in almost the exact situation (but with less money) they were in beforehand, without offering any help or support because that would be "scare-mongering".
 
Rant over.	
----
			
its pretty common that the active playerplase is declining over time in MMO when there is no new content coming.
next peak will be steam release, and if thats not coming... no idea cuz their monthly quarterly whatever we have now patch politic is too slow to hold the masses.	
----
			
Hello everyone,
Well let's start...Me and my friends are new to Wildstar,went as a grup from another mmorpg that we played toghether like 3 years or more.
Lvling here was easy and fun and all of us enjoyed it.Some of us have subscribtion since start -and we created a small guild for the beginging,with time we opened all perks we could.
Once we lvld up to 50 we started to do pvp mostly and got ,each of us ,the max runed gear for both of our builds .We bought the Genesis key. Huh and from here ...it started .We did few adventures ,world bosses ,etc and we slowly gathering the pve gear .Its still a long way untill we will do raids -and i assume still a lot of work. Then the bugs started to hit us in most of aspects of game we would reach: some of us got constantly disconnects due the server lag in the pve content we tried to make -plus we don't get anymore the loot because of this.This situation lead us to see no way out but to not que anymore for the adventures or what we were doing. We tried dungeons.At that time we tried -they were incredibile hard and we are still struggling with you tube tutorials and forums hints in order to be able to do any -yet we haven't reached the phase that we could do any dungeon . The community its nice and helpfull here but guess what,no one really takes a group of noobs to a vet dungeon ,not to speak for a raid . We do have some glory from the world bosses we did .Yet we cannot spend that to buy some raid gear . So...why we think we would want to leave? Because we don't find any content that we would want to do as raids etc .Bugs and the fact we cannot get the gear we need and the dungeons that ,for some reasons are still hard for us (maybe we need more gear -tho the lvl of dungeons says 75 and ilvl of our equip its around 86 or so,runned),makes us think that its a nice game -but we still can't play it as we would wish .
Why do ppls stop playing Wildstar after the massive 1st wave of returning /new players when the game went ftp? Maybe those are some reasons.
Good luck:)
			
				
	Edited December 11, 2015 by *Windstorm*	
----
			
{| class="blockquote"
... just like how it was before F2P.
 
Granted, there are more players, but i'm starting to see more and more people disappearing. I'm actually getting worried about the game now, far more than the low sub numbers before F2P.
 
So, as a player base, what can we do as players to help get people to come to this game?
 
Carbine does need to step it up with advertising and content, yes. However, if we really want more people then we have to do a bit of work ourself by spreading news about this game and so forth.
 
Anyone have any ideas? The population decrease is starting to look dire.
----
			
{| class="blockquote"
Stop telling people to shut up about this issue. If you think that server population decrease is not an issue for an mmo you are deluded. The OP clearly asked for help over genuine concerns about the game. Calling it scare-mongering is naive to say the least. The game is funded by players investing money...if there are less players, there is less money. I really shouldn't have to explain this.If you aren't attracting new players how are you going to generate income? Any game can be pulled with a relatively high player volume if those players don't spend money. Wildstar does not have a high player volume. Where is the money going to come from to sustain the game for the next 5 years? The OP asked for help and ideas...aside from the odd post its met with derision and scorn, as if the money will just grow on a tree. Keeping a game alive costs money! Suggestions on how to make it will help the game survive, whether its pulled in 6 months or 6 years, stop being kn*bheads. Ignorance and apathy is not an excuse. But on the other hand B&S and BD will be released next month so when they fold under crippling neglect from players you can scratch your head and wonder why you can't crack a coconut with idiocy.
 
For my part I dont think the current swathe of mmos innovate enough. They are entrenched in rehashing the same formulaic gameplay so you aren't playing just 1 game that you care about, you're playing them all because they are all pretty much the same. B&S and BD both have no real endgame content and both have been around for about the same length of time as wildstar. In essence: Level to max (whatever that may be its irrelevant), dungeon run, epic dungeon run, raid, rinse and repeat for all mmos atm. BD doesnt even have dungeons at end game! Wildstar has "character" and challenging end game raids with enviable pvp (when matched on gear) these arent things that can be said for many of the new mmos. I worry when a community can be so blinkered after struggling through the transition to F2P and finding themselves in almost the exact situation (but with less money) they were in beforehand, without offering any help or support because that would be "scare-mongering".
 
Rant over.
----
			
{| class="blockquote"
Ok, so OP asked for help. And how did your wall of text help him? How will this topic help the problem? How do you help "less and less people playing"? There is no magical big solution, less people playing is not one problem, but it's because more smaller problems with the game, that's why some people open a lot more constructive threads about specific problems. E.g. there are topics about optimization, about bugs, about dungeon problems, etc. People are complaining and brainstorming in a lot of topics. Just because some of us think the "game is dying" topics are unnecessary and bad, it doesn't mean people are not "working" on solutions.
 
Btw as others have said, not everyone notices this big population decline, saying "The population decrease is starting to look dire." seems a bit over the top to me. People play a lot more when new content is released, so it's partly natural that you see less people at a time now. E.g. nowadays I'm only interested in raiding, and I don't play much other times, so you won't see me ingame much (I did play a lot more after F2P start), but I still play. There are a lot of people like me. Yeah, you don't have much to do besides raiding, but why stop playing the game if it's free...? You can play when you want, just like a multiplayer shooter or MOBA.
----
			
{| class="blockquote"
Stop telling people to shut up about this issue. If you think that server population decrease is not an issue for an mmo you are deluded. The OP clearly asked for help over genuine concerns about the game. Calling it scare-mongering is naive to say the least
----
			
{| class="blockquote"
Hello everyone,
Well let's start...Me and my friends are new to Wildstar,went as a grup from another mmorpg that we played toghether like 3 years or more.
Lvling here was easy and fun and all of us enjoyed it.Some of us have subscribtion since start -and we created a small guild for the beginging,with time we opened all perks we could.
Once we lvld up to 50 we started to do pvp mostly and got ,each of us ,the max runed gear for both of our builds .We bought the Genesis key. Huh and from here ...it started .We did few adventures ,world bosses ,etc and we slowly gathering the pve gear .Its still a long way untill we will do raids -and i assume still a lot of work. Then the bugs started to hit us in most of aspects of game we would reach: some of us got constantly disconnects due the server lag in the pve content we tried to make -plus we don't get anymore the loot because of this.This situation lead us to see no way out but to not que anymore for the adventures or what we were doing. We tried dungeons.At that time we tried -they were incredibile hard and we are still struggling with you tube tutorials and forums hints in order to be able to do any -yet we haven't reached the phase that we could do any dungeon . The community its nice and helpfull here but guess what,no one really takes a group of noobs to a vet dungeon ,not to speak for a raid . We do have some glory from the world bosses we did .Yet we cannot spend that to buy some raid gear . So...why we think we would want to leave? Because we don't find any content that we would want to do as raids etc .Bugs and the fact we cannot get the gear we need and the dungeons that ,for some reasons are still hard for us (maybe we need more gear -tho the lvl of dungeons says 75 and ilvl of our equip its around 86 or so,runned),makes us think that its a nice game -but we still can't play it as we would wish .
Why do ppls stop playing Wildstar after the massive 1st wave of returning /new players when the game went ftp? Maybe those are some reasons.
Good luck:)
----
			
Dungeon difficulty for sub-50 content seems to be tuned far more difficult than it needs to be.  The 'dps race' in ProtoStar Academy being one of them.
But what we have is random dungeon queues and near-mandatory voice comm needed for a game that really shouldn't even be pugged most of the time.
 
The devs seem to think the community would come together to help others and therefore no 'tutorial' is needed.	
----
			
{| class="blockquote"
Dungeon difficulty for sub-50 content seems to be tuned far more difficult than it needs to be.  The 'dps race' in ProtoStar Academy being one of them.
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that is a little bit over tuned in my opinion, regarding pa.  but do you remember normals pre f2p nerf.  they are a shadow of their former selves and it adds to the steep learning curve at 50.  but it was necessary in order to make the lower level dungeons worth playing at all and help new people learn.  
 
it seems like some people dont want to put any effort in, which may be an assumption. and others clearly do not have the skills necessary for the game.  both of which are bad for business but any attempts to address this will water down content for what many of us love.  this is a tough spot to be in for carbine.
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Well, bots are one of the few reasons the population is shrinking.
 
Many of them are in PvP at this time. Everyone is a spellslinger scientist.	
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I was just alone in a bg all bots in my team and all bots in enemy team :(
Noticed a bot group full of chuas yesterday, so seems to be different flavours every day :(	
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Well, bots are one of the few reasons the population is shrinking.
 
Many of them are in PvP at this time. Everyone is a spellslinger scientist.
 
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Just a random thought.
Carbine should tune the content by the way most people level now (where newbies skip most of the quests that have gear upgrades in the zoom to 50).  Maybe put upgrades in the story/zone quests that everyone tends to do instead.
Carbine is the one that pushed 'rush to 50' and XP boosts and everything else all the time.  Now they have to deal with fixing low-level stuff or letting it rot in the wasted content purgatory.
 
The difficulty is never too much for anything when I am with friends/guildies.  But PUGs are another story altogether.  Even having just one random derp from Warhound in a PuG (two people, same server) while queueing with friends is enough to turn an otherwise fantastic run into hell.
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We really are spoiled brats aren't we...
 
I recently logged into to RIFT, Tera, Eso, and a few other more obscure mmo (Runes of Magic, Allods)
 
And here is my experienceWildstar feels far more populated than all of RIFTS servers. Hell, Entity alone feels about the same, Warhound can make up for half of their servers, yet, the RIFT playerbase isn't crying.
 
Tera felt pretty much identical... but no one is whining over there
 
ESO is kicking our ass, because its Elder Scrolls...
 
Obscure mmos have almost no one and ARE STILL WHINING LESS THAN US!
 
 
Stop being such babys, what were you expecting? Millions of players like donatelli said?	
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We really are spoiled brats aren't we...
 
I recently logged into to RIFT, Tera, Eso, and a few other more obscure mmo (Runes of Magic, Allods)
 
And here is my experience
 
Wildstar feels far more populated than all of RIFTS servers. Hell, Entity alone feels about the same, Warhound can make up for half of their servers, yet, the RIFT playerbase isn't crying.
Tera felt pretty much identical... but no one is whining over there
ESO is kicking our ass, because its Elder Scrolls...
Obscure mmos have almost no one and ARE STILL WHINING LESS THAN US!
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We really are spoiled brats aren't we...
 
I recently logged into to RIFT, Tera, Eso, and a few other more obscure mmo (Runes of Magic, Allods)
 
And here is my experience
 
Wildstar feels far more populated than all of RIFTS servers. Hell, Entity alone feels about the same, Warhound can make up for half of their servers, yet, the RIFT playerbase isn't crying.
 
Tera felt pretty much identical... but no one is whining over there
 
ESO is kicking our ass, because its Elder Scrolls...
 
Obscure mmos have almost no one and ARE STILL WHINING LESS THAN US!
 
 
Stop being such babys, what were you expecting? Millions of players like donatelli said?
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Stop making threads with titles like this first off. Some people do in fact check out a game's forums before they decide to start, and sentiment like this is infectious, and often the 'fewer people' is unrealistic when you look at the context.
 
There hasn't been a new content patch since F2P.
We're coming off a double xp weekend. I know I burned myself a little, and I'm sure many people did too.
There's two events coming up starting next week.
It's the holiday season, and people are often more busy with parties, shopping, and celebrations.
 
If you don't see any people playing during the event, then start worrying and working to get people playing.
 
Give friends NCoin and help them get playing for Christmas or something.
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I have a news flash for ya here sparky, this isn't some big secret you're going to hide from new players. I started at the F2P launch and took a break shortly before Halloween, only to come back a few days ago to a Warhound server that was COMPLETELY devoid of life. If people like you want to keep defending and justifying current circumstances, go for it. I've all but quit and moved on since I have no interest in relvling the same character to 50 on the PvE server.......and I refuse to spend the $$ to rectify a situation that shouldnt be my problem. Here's a Reddit TIL for ya, there are more people streaming and watching a game over 15 years old (Everquest) over Wildstar.
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Stop making threads with titles like this first off. Some people do in fact check out a game's forums before they decide to start, and sentiment like this is infectious, and often the 'fewer people' is unrealistic when you look at the context.
 
There hasn't been a new content patch since F2P.
We're coming off a double xp weekend. I know I burned myself a little, and I'm sure many people did too.
There's two events coming up starting next week.
It's the holiday season, and people are often more busy with parties, shopping, and celebrations.
 
If you don't see any people playing during the event, then start worrying and working to get people playing.
 
Give friends NCoin and help them get playing for Christmas or something.
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Honestly the only thing keeping myself and many others from trying this game again are people like you, Lemurian, and many of the other people who have been exceptionally rude in this thread, who make this community seem so toxic and rude. Not only that, but you encouraging people to be silent so that potential players wont know what's going on.
 
Again, this thread isn't going to stop me from playing the game, your comments are making me hesitant, however.  
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			Vet dungeons pop every so often so this is good :)	
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We really are spoiled brats aren't we...
 
I recently logged into to RIFT, Tera, Eso, and a few other more obscure mmo (Runes of Magic, Allods)
 
And here is my experience
 
Wildstar feels far more populated than all of RIFTS servers. Hell, Entity alone feels about the same, Warhound can make up for half of their servers, yet, the RIFT playerbase isn't crying.
 
Tera felt pretty much identical... but no one is whining over there
 
ESO is kicking our ass, because its Elder Scrolls...
 
Obscure mmos have almost no one and ARE STILL WHINING LESS THAN US!
 
 
Stop being such babys, what were you expecting? Millions of players like donatelli said?
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Honestly the only thing keeping myself and many others from trying this game again are people like you, Lemurian, and many of the other people who have been exceptionally rude in this thread, who make this community seem so toxic and rude. Not only that, but you encouraging people to be silent so that potential players wont know what's going on.
 
Again, this thread isn't going to stop me from playing the game, your comments are making me hesitant, however.  
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How is it that he is keeping you from trying the game when you said you are still playing this game in the second paragraph? I understand this could be a typo, but it really stood out to me.
 
On topic, don't rely on the forums too much. They can drive you crazy. Just play the game and see for yourself. The population seems a bit cyclic to me so far. Population dwindles between content updates and then surges again when one pops up. Also, I find most people in-game relatively nice if you need help. They might not always immediately jump in to help you with group content, but there is always someone to answer questions in global chat/advice/etc.
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That's exactly the problem I'm talking about. It pisses me off that members of the community are telling each other to stay silent on things that might turn new players off of the game. As a new player myself this breeds suspicion and just makes the community seem even worse. See my post right above yours where I go into more detail about the problems here and the new player experience with this community. 
 
And I'm not saying the toxicity is only coming from one side. I don't care what side it's coming from. The fact is that it's there and I don't want to have to deal with it just to play a game, where there are dozens of mmos with less toxic communities. Pointing the finger wont make it seem any better for a new player. 
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