Thelsamar

Thelsamar is a dwarven town on the west side of Loch Modan, located north of Grizzlepaw Ridge and northeast of Stonesplinter Valley. The town has a gryphon roost, an inn, and several vendors and profession trainers. A north-south road runs just west of town, leading to the passes into Dun Morogh and the Wetlands.
==Travel connections==
===Flight===
; Ironforge
; Farstrider Lodge
; Menethil Harbor
; Refuge Pointe
; Thorium Point
==Significant features==
*Stoutlager Inn
*Forge and anvil (located near most south-western house)
*Graveyard
*Flightmaster
==NPCs==
===Notable===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
===Vendors===
* 
* 
* 
* 
* 
* 
* 
At the shore of Loch Modan:
* 
===Trainers===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
At the shore of Loch Modan:
* 
===Guards===
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
* 
==Quests==
*Rat Catching
*Thelsamar Blood Sausages
*Ironband's Excavation
*Mercenaries
*WANTED: Chok'sul
==In the RPG==
Thelsamar, located on the lake's southwestern shore, is the primary settlement in Loch Modan. Thelsamar's artisans are renowned for their fine weapons and armor. Magistrate Bluntnose, Thelsamar's mayor, keeps the village safe and orderly.Lands of Conflict, pg. 78
==Trivia==
*Inside the Explorers' League house and Magistrate Bluntnose's house on the top floor behind all the boxes is a metal hand much like the one in the .
==References==
Category:Alliance settlements
Category:Dwarf territories
Category:Alliance quest hubs
es:Thelsamar
fr:Thelsamar