Final Fantasy XI support abilities

This is a list of support abilities from Final Fantasy XI. They are gained at certain job levels and with Merit Points. They can be enhanced via Equipment.
== Traits ==
=== Gained by level ===
* Accuracy Bonus
* Alertness
* Assassin
* Attack Bonus
* Auto-Regen
* Auto Refresh
* Blood Boon
* Clear Mind
* Cardinal Chant
* Critical Attack Bonus
* Critical Defense Bonus
* Conserve MP
* Conserve TP
* Counter
* Daken
* Dead Aim
* Defense Bonus
* Divine Benison
* Divine Veil
* Double Shot
* Dual Wield
* Elemental Celerity
* Evasion Bonus
* Fast Cast
* Fencer
* Gilfinder
* Inquartata
* Killer Effects - Group of job traits.
* Magic Attack Bonus
* Magic Defense Bonus
* Magic Burst Bonus
* Martial Arts
* Max HP Boost
* Max MP Boost
* Occult Acumen
* Rapid Shot
* Resist Status - Group of job traits.
* Shield Defense Bonus
* Shield Mastery
* Skillchain Bonus
* Smite
* Stalwart Soul
* Stealth
* Stout Servant
* Subtle Blow
* Tactical Guard
* Tactical Parry
*Tandem Strike
*Tandem Blow
* Tenacity
* Tranquil Heart
* Treasure Hunter
* True Shot
* Zanshin
* Wide Scan
=== Gained by Merit Points ===
* Aggressive Aim
* Ambush
* Assimilation
* Aura Steal
* Beast Affinity
* Beast Healer
* Closed Position
*Con Anima
*Con Brio
* Curative Recantation
* Desperate Blows
* Empathy
* Enchainment
* Fine-Tuning
* Guardian
* Iron Will
* Inspiration
* Invigorate
* Ikishoten
* Loaded Deck
* Muted Soul
* Ninja Tool Expertise
* Optimization
* Overwhelm
* Penance
* Primordial Zeal
* Recycle
* Savagery
* Sleight of Sword
* Snapshot
* Stormsurge
* Strafe
* Winning Streak
=== Job Points ===
Job Points can be assigned into several categories per class, mostly enhancing existing abilities. They are gained by acquiring Capacity Points.
* Warcry Effect
* Aggressor Effect
* Chakra Effect
* Counterstance Effect
* Afflatus Solace Effect
* Afflatus Misery Effect
* Mana Wall Effect
* Magic Accuracy Bonus
* Composure Effect
* Convert Effect
* Saboteur Effect
* Stymie Effect
* Quick Magic Effect
* Enfeebling Magic Duration
* Enhancing Magic Duration
* Magic Attack Bonus
* Steal Recast
* Mug Effect
* Cover Duration
* Shield Bash Effect
* Souleater Duration
* Weapon Bash Effect
* Reward Effect
* Pet Attack Speed
* Pianissimo Effect
* Song Accuracy Bonus
* Barrage Effect
* Shadowbind Duration
* Meditate Effect
* Seigan Effect
* Ninjutsu Cast Time
* Ninjutsu Accuracy Bonus
* Spirit Link Effect
* Wyvern Max HP Bonus
* Elemental Siphon Effect
* Avatar and Spirit Physical Attack
* Chain Affinity Effect
* Learning Chance
* Quick Draw Effect
* Ammo Consumption
* Repair Effect
* Deus Ex Automata Recast
* Waltz Potency
* Flourish I Effect
* Stratagem Effect I
* Stratagem Effect II
* Swordplay Effect
* Swipe Effect
* Elemental Sforzo Effect
* Odyllic Subterfuge Effect
* Rune Enchantment Effect
* Embolden Effect
* Vallation Duration
* Vivacious Pulse
* One for All Effect Duration
* Gambit Effect Duration
* Bolster Effect
* Widened Compass Effect
* Life Cycle Effect
* Blaze of Glory Effect
* Dematerialize Duration
* Theurgic Focus Effect
* Concentric Pulse Effect
* Indicolure Spell Effect Duration
== Gifts ==
Gifts are granted based on total Job Points accumulated.
* Capacity Point Bonus
* Physical Attack Bonus
* Physical Defense Bonus
* Physical Evasion Bonus
* Physical Accuracy Bonus
* Magic Attack Bonus
* Magic Damage Bonus
* Magic Defense Bonus
* Magic Evasion Bonus
* Magic Accuracy Bonus
* Critical Hit Bonus
* Critical Damage Bonus
* Critical Defense Bonus
* Weaponskill Damage Bonus
* Magic Burst Damage Bonus
* Skillchain Bonus
* Guarding Skill Bonus
* Dark Magic Skill Bonus
* Divine Magic Skill Bonus
* Elemental Magic Skill Bonus
* Enfeebling Magic Skill Bonus
* Enhancing Magic Skill Bonus
* Healing Magic Skill Bonus
* Summoning Magic Skill Bonus
* Blue Magic Skill Bonus
* Singing Skill Bonus
* String Instrument Skill Bonus
* Wind Instrument Skill Bonus
* Ninjutsu Skill Bonus
* Geomancy Skill Bonus
* Handbell Skill Bonus
* Double Attack Chance
* Triple Attack Chance
* Fast Cast Effect
* Fencer Effect
* Martial Arts Effect
* Counter Effect
* Counter Damage
* Dual Wield Effect
* Subtle Blow Effect
* Treasure Hunter Bonus
* Treasure Hunter Value
* Cure Potency Bonus
* Regen Bonus
* Protect Effect
* Shield Mastery Effect
* Reprisal Effect
* Dread Spikes Effect
* Healing Magic Cast Time
* Elemental Celerity Effect
* Conserve TP Effect
* Velocity Shot Effect
* Dead Aim Effect
* True Shot Effect
* Barrage Effect
* Daken Effect
* Zanshin Effect
* Zanshin Chance
* Hasso and Seigan Effect
* Store TP Effect
* Third Eye Effect
* Snapshot Effect
* Inquartata Effect
* Enspell Damage
* Enhancing Magic Received Duration
* Familiar Physical Attack+Defense Bonus
* Familiar Physical Accuracy+Evasion Bonus
* Sic/Ready Recast
* Pet Enmity
* Wyvern Attribute Increase
* Wyvern Physical Accuracy+Evasion Bonus
* Wyvern Magic Accuracy+Evasion Bonus
* Smiting/Restoring Breath Recast
* Avatar and Spirit Physical Attack and Defense Bonus
* Avatar and Spirit Physical Accuracy and Evasion bonus
* Avatar and Spirit Magic Attack and Defense Bonus
* Automaton Physical Attack+Defense Bonus
* Automaton Physical Accuracy+Evasion Bonus
* Automaton Magic Accuracy and Evasion Bonus
* Automaton Magic Accuracy+Evasion Bonus
* Song Casting Time
* Song Effect Duration
* Blue Magic Effect
* Job Trait Bonus
* Quick Draw Delay
* Reduced Ammo Consumption
* Maximum Finishing Moves
* Stratagem Recast time
* New Ninjutsu
* New Songs
* New Spells
* Superior 1
* Superior 2
* Superior 3
* Superior 4
* Superior 5
At 2100 Job Points mastery is obtained, reducing recast of each job's special job ability:
* Master Centurion
* Master Brawler
* Master Healer
* Master Wizard
* Master Warlock
* Master Rogue
* Master Templar
* Master Soulstealer
* Master Tamer
* Master Lyricist
* Master Mononofu
* Master Shinobi
* Master Hunter
* Master Hussar
* Master Evoker
* Master Magus
* Master Privateer
* Master Puppeteer
* Master Academic
* Master Naturalist
* Master Runeist
Category:Support abilities
Category:Support abilities in Final Fantasy XI