Armors D20

Category:Dice System
Category:Technology
A list of different specific armors that can be found, worn, repaired, and collected in SSE.
If armor pieces share the same type, they cannot be worn at the same time. To view general armors and what they do, check the strategic damage system page.
List of Armors
Type 	Name 	Description 	Retrieved/Ownership 	Requirement 	Perk & Bonuses
Bullet-Proof Vests	Bullet-Proof Vests 	Bullet-Proof Vests 	Bullet-Proof Vests 	Bullet-Proof Vests	Bullet-Proof Vests
Bullet-Proof Vest 	Armor Plating 	Basic armor plating which can be crafted using the recipe system. 	Craft 	None 	Dependent on material used to craft.
Bullet-Proof Vest 	Military Kevlar 	A specialized factory-made Kevlar vest. 	Purchasable or Craft	None 	Fiber Protection: Can absorb impacts quite efficiently and is light. Will not be damaged by D10 or lower gun shots (any shell except heavy), blunt, cut, is heat-resistant and cancels out damage for D2 or lower roll burns.
Advanced Tech 	Advanced Tech 	Advanced Tech 	Advanced Tech 	Advanced Tech 	Advanced Tech
Full-Body Cloak 	Intangible Specter 	A highly advanced cloaking device that offers roughly some protection but has the most adept reconnaissance-focused features amongst most armors found in the current era.	Azure Cortez 	MVT+1 	Poltergeist Hidden:
* A perk that allows the user to mask themselves with a cloak that is almost unnoticeable in bright or dark places. Stealth rolls gain an increase of +6 while this cloak is activated and it lasts for 4 turns before shutting down with a cooldown of 4 turns. This can resist thermal sights but not X-Ray which loses its stealth bonus to this type of perception.
* The armor HP is 2 and must be repaired with a CFT 10 cutoff during short rests/non-combat. Requires metal scraps to repair and restore the additional HP. Cannot be worn with the same type of armor.
Bullet-Proof Vest 	Mortican's Reworked Curaiss	An advanced piece of technology which has a dark grey appearance with a sleek metal shine. 	The Morgue 	None 	Life or Death Entertainment: Wearing this vest allows the user to charge up a meter if they were shot by a laser weapon. This does not protect them from harm due to impact but it resists the Burn verb. Upon being shot three times, the player will gain temporary immunity to all bullets or melee to the chest for 1 round until their next turn.
Category:1E - First Edition