Mechs/UZL-3S

==Description==
The Uziel is not a ground breaking BattleMech design, especially when compared with some of the new designs to come out of Hesperus II. It does, however, incorporate several newly developed weapon systems into an effective combat package. The Uziel carries a LB-2X Autocannon for hit and fade attacks which is backed up by a Large Pulse Laser at range and a bevy of ER lasers and a SRM-6 for close-range assault. Backed up with respectable speed and jump jets for maneuverability, the Uziel breaks no new ground but is a clean and effective design nonetheless.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Cowl 	Just a Flesh Wound: +3 Pilot Bonus Health (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/80S=40 	A=45/45S=16 	A=60/80S=40
Arms/Head	HardPoints	[ 1E ] 	[ 1S ] 	[ 1B 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Large Pulse Laser 	 	
LBX AC2
ER Medium Laser
Torso 	Health 	FA=70/120 RA=20/60S=60	FA=85/160 RA=30/80S=60	FA=70/120 RA=20/60S=60
Torso 	HardPoints	[ 1E ] 	[ 1M ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Jump Jet (S)
ER Small Laser	
Engine XL
Engine HS +2
Engine Core 300
Heat Sink Kit (D)
Endo-Steel (1)
SRM-6	
Ammo LBX2 CLUSTER
Ammo SRM
3x Jump Jet (S)
ER Small Laser
Legs 	Health 	A=90/120S=60 	 	A=90/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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