Spotter

A Spotter is an enemy vehicle with the ability to issue District-wide alarms should they observe a Brigador operating in the area. They are clearly indicated by a light blue 'eyeball' icon above them.
When a Spotter first sees the player (indicated by a long blue line running between the Brigador and Spotter) it will try to quickly approach to confirm the player as hostile. Once this is done the Spotter will begin raising the alarm, and the blue 'eyeball' icon will become a pulsing orange 'radio beacon.' They will also attempt to raise the alarm if they get damaged, regardless of line of sight. 
Destroying the Spotter before the alarm has sounded will stop the call. 
It will take roughly 6 seconds to radio in an alarm if a Comms Tower still stands in the district. This rises to 14-15 seconds once all towers have been destroyed. 
Many Vehicles can be spotters, from small Tuk Tuk vehicles such as the Varlet and the dedicated spotter variant Lineman, to large Ultra-class vehicles such as the Citadel. Category:Gameplay Mechanics