Summoning Arts

Summoner Avatar | Summoning Arts | Parameters | EX Skills | Weapons | Leader Skills
Summoning Arts are the ability of the Summoner to summon units. Upon defeating Karna Masta, the Summoner is asked to venture in the Otherworld, starting in Bectas. It is noted that the power that supports summoning abilities is very unstable in the Otherworld. Thus, the Summoner is restricted on which units he or she can use in their squad.
Summoning Arts will determine the strength of the units in your squad. Upon completing a Quest, Summoning Arts points will be rewarded, depending on which Quest you attempt. Note that only the current element selected will receive the Summoning Arts points.
==Elements==
<tabber>
Fire/Water/Earth/Thunder=
Total Experience: 331,271
*The average total amount of STP required to max out Summoning Arts for each element (Fire, Water, Earth & Thunder) from Lv. 1 to Lv. 100 is approximately 184,000 STP, assuming no Nymphs, Spirits, or Idols appear in any wave in Summoning Arts Training Lv. 3.
|}
|-|
Light=
Total Experience: 337,279
*The average total amount of STP required to max out Light Summoning Arts from Lv. 1 to Lv. 100 is approximately 187,000 STP, assuming no Nymphs, Spirits, or Idols appear in any wave in Summoning Arts Training Lv. 3.
|}
|-|
Dark=
Total Experience: 337,474
*The average total amount of STP required to max out Dark Summoning Arts from Lv. 1 to Lv. 100 is approximately 187,000 STP, assuming no Nymphs, Spirits, or Idols appear in any wave in Summoning Arts Training Lv. 3.
|}
</tabber>
==Parameters & BB Gauge==
<tabber>
Parameters=
{| width="100%" border="0" cellpadding="1" cellspacing="1" class="wikitable"
|-
! scope="col"|Level
! scope="col"|1~4★
! scope="col"|5★
! scope="col"|6★
! scope="col"|7★
! scope="col"|Omni
|-|
BB Gauge=
{| width="100%" border="0" cellpadding="1" cellspacing="1" class="wikitable"
|-
! scope="col"|Level
! scope="col"|1~4★
! scope="col"|5★
! scope="col"|6★
! scope="col"|7★
! scope="col"|Omni
</tabber>