Valefor

== Band Attunements ==
=== Rapha (restricted) ===
The Skulkers of Theft are masters of going unseen. They automatically succeed when attempting to Move Silently.
=== Tannean ===
Tanneanim of Theft can triple their effective strength for moving stolen goods.
=== Malak ===
No one knows why Valefor is prepared to handle a malak, but his attunement would be identical to Janus’s.
== Distinctions ==
Valefor styles himself a mobster, which means that his servitors do the same.
=== Commission ===
The primary purpose of each commission is to facilitate coordination, not set policy. Equivalent to dukes in other principalities, each don chooses which commission to serve (though in some cases the choice will be obvious). The members of each commission would be a collection of captains, barons, and consiglieri to it by the member dons. Valefor may make some “strong recommendations” for membership, but officially speaking the final decision rests with the dons themselves.
Each commission is also responsible for picking one of their members to serve as Crown Consigliere to Prince Valefor.
It is rumored that at least one angel sits on the Commission for Your Own Good.
==== The 13 Commissions ====
* The City Commission (acts mostly in Hades but known to exert influence throughout infernal and corporeal realms)
* The Commission of the First World
* The Commission of the Second World
* The Commission of the Third World
* The Commission for Avarice
* The Commission of Necessity
* The Commission of Plagiarism (works most heavily in Perdition and Tartarus)
* The Commission of Sin (acts mostly in Shal-Mari but known to exert influence throughout infernal and corporeal realms)
* The Commission for the Thrill of It
* The Commission for Your Own Good
* The Dreaming Commission
* The Military Commission (acts mostly in Gehenna but known to exert influence throughout infernal and corporeal realms)
* The Stygian Commission
==== The Prince’s Commission ====
In Valefor’s absences (which are more common than any of the bosses under him would really like to think about) the Crown Consigliere will meet as a commission of their own and perform the duties of a prince in his stead.
=== Sinecure Duke ===
There are a handful of exceptions: sinecures with no real power granted to those Wordbound whose Words imply theft through government:
* Demon of Kleptocracy, 1st Duchess of Taia (recently defected to Mammon)
* Demon of Eminent Domain, 2nd Duchess of Taia
* Demon of Nothing Mixed with Nil, Duke of Pteion
* Demon of the Laughing Third, Duke of Harakht
=== Consigliere ===
The Captains of Corsairs serving under the same don would be empowered to elect (and dismiss) that don’s consigliere. Valefor might come along and tap one of these consiglieri for further duties dealing with other Superiors, but their primary job would be to monitor the activities of their own don.
=== Dons & Bosses ===
Equivalent to a count in other princes' organizations.
=== Baron of Buccaneers ===
Underbosses in Valefor's mob.
=== Captain of Corsairs ===
Capos in Valefor's mob.
=== Knight of Kleptos ===
Soldiers in Valefor's mob.
== Stygia and Beyond ==
The Principality of Theft is said to exist within Stygia. This is a convenient lie. Valefor lives in Stygia. The Crown Consigliere lives in Stygia. Valefor’s sinecure dukes live in Stygia. The factious nature of the Malphean nobility means Stygian Magpies can act in the open. However, the Principality of Theft exists wherever one being takes from another. If you look at Valefor’s commissions, very few of them are actually based within Stygia.
Category:Demon princes
Category:Theft (Word)
Category:Calabim