Mana Regeneration

Mana regeneration is the ability of each hero to regenerate mana per turn.
All heroes begin with a "Basic Mana Regeneration" of 5 mana, and this bonus does not differ from hero to hero, nor does it increase with a hero's ranking.
A hero is never allowed to have a negative mana regeneration regardless of the negative effects manipulating it.
Unlike Initial Mana, Mana regeneration is heavily associated with how often and how many spells can a hero cast during combat, but most importantly, how often they take advantage of their ultimate spell.
=Bonuses=
The hero mastery Mysticism can increase a hero's Mana Regeneration up to 1.8/s.
==Unit Skills==
==Awakening Skills==
==Hero Abilities==
==Spells==
==Artifacts==
==Adjutant==
=Suppression=
==Unit Skills==
==Awakening Skills==
==Hero Abilities==
==Spells==
==Artifacts==
==Adjutant==