Running Attack

This is incorporated into Run and Hit
it is used to buy off some of the penalties in the Move and Attack maneuver.
Penalties to DX rolls and the inability to retreat or parry still apply.
It is a Hard technique and -4 comes from the inherant penalty t hit and -1 from buying off the cap of 9. It costs 6 points to buy up to 0
Category:Unique Techniques
Category:Techniques