Social Experiment II

==Phases==
* Phase 1 (Group Forming): Returnees form teams through a Persuasion Challenge, where each newbie receives a unique key sentence. Returnees must persuade newbies to share their key to join the team, then enter the correct key at the Recruiting Station to confirm the addition. Incorrect keys result in a penalty or loss of voting rights for the returnee. Teams are capped at five members, and ungrouped newbies are sorted randomly by the next day.
* Phase 2 (Group Cannibalism): In Social Experiment I, cooperation between team members was non-existent due to trust issues. In Social Experiment II, individuals compete for Safety, and the top performer within each team wins. Afterward, each team faces elimination separately, resulting in four individual sessions. Players cannot vote for the person with Safety in their team, and the majority-voted player gets eliminated temporarily. The four eliminated players go to The Pit for a comeback challenge, introducing an unpredictable element to the game. Despite this phase, groups will continue to play a role in the game.
* Phase 3 (Group Harmony): Congrats on cannibalizing a team member! Now, cooperate on a challenge to secure Team Safety. The two worst-performing teams face a joint vote, eliminating one player sent to The Pit. Groups continue to play a role with a slight tweak for added intrigue.
* Phase 4 (The Living, The Dead): With 15 living players and 3 dead ones (in The Pit), teams are randomly assigned—Cyan, Magenta, Lemon —with 5 living players each. A 4-way team challenge involves Cyan, Magenta, Lemon, and The Pit, resolving uneven team numbers with strategic sit-outs. If The Pit places 1st, the 3rd and 4th teams vote out a player, swapping them with 2/3 people from The Pit. If The Pit places 2nd, only the 4th team votes out a player, swapping with 1/3 people from The Pit. If The Pit places 3rd, no one returns yet. If The Pit places 4th, all three players are eliminated for good, but The Pit continues as a twist.
* Phase 5 (Purge Your Poison): In the Majority Rules challenge, complete a Google Form to earn points by matching the majority's answers. The two players with the fewest points go to The Pit. In the Soul Suckers challenge, players start with 20 fragments to give to others, aiming to accumulate the most points for safety. For each unique player someone gives a fragment to, the giver of the fragment has 2 points deducted from their own score. The two players with the lowest scores go to The Pit.
* Phase 6 (Triathlon): Similar to the previous phase, Phase 6 focus on individual physical gameplay. Unlike Phase 5, this phase emphasizes wit and skill rather than social awareness. All players, whether in The Pit or not, participate in a Puzzle Triathlon with three phases: Slide Puzzle, Zebra Puzzle, and a mystery puzzle. Stopping or not completing a puzzle incurs a time penalty. The worst in The Pit is eliminated, the best in The Pit re-enters the game, and the best in the game gains an advantage. The worst in the game goes to The Pit.
* Phase 7 (Marching Two by Two): The fastest player in Mirrors proceeds to Phase 8. The remaining eight players attend two separate votes, with one person voted out from each quartet. The phase concludes with 7 players in the game and 5 in The Pit, if all goes smoothly.
* Phase 8 (Ask the Audience): The first part of this phase involves a comeback for players in The Pit. They vote twice for unique individuals, aiming to return to the game. The two with the most votes come back, while the three with the least are eliminated for good. It's a social game, so start networking in The Pit for more votes. In the second part, everyone has two votes to nominate. The three players with the most individual votes are nominated and at risk of elimination. The phase also involves an audience poll (VIP specs and season alumnis only) to decide the elimination from the three nominees. Plea messages can be sent to the specs for consideration.
* Phase 9 (Wear a Mask): This phase consists of a secret challenge where only the winner is aware of their victory. The regular vote follows, and the challenge winner is revealed only after the votes. This adds an element of uncertainty and strategy, keeping everyone on their toes.
* Phase 10 (Earth Invasion): The game spans 6 rounds, each lasting 10 minutes. At a round's end, the place is "invaded by aliens," and players must enter a refuge pod with a "Life" card to survive. A player without access to a refuge pod faces instant elimination from the game. Players gain access by using "Life" cards received from others. Each player has 6 Life cards and 1 Death card. The recipient knows the cards, but not the sender. Receiving a Death card nullifies a Life card. Each round, players can deal one Life card, and Death cards can be used at any time. All 7 Life/Death cards must be used to survive by the game's conclusion, and abstaining from the Death card is not allowed.
* Phase 11 (Finale): The final two players, Lazy and Ryan, give speeches to the jury, made up of previously eliminated contestants. The jury votes for a winner of the season after a deliberation period.
==Hosts==
=== Admin ===
EssixAdmin
=== Production ===
 		 		 		 	
AndrewMod		DyerManager of MentalHealth and Wellbeing		MotherlakeGraphic Designer		RiolenMod	
==Players==
				
				
				
				
===Player Profiles===
* Some players choose not to disclose information.
(Ages and occupations from the time of the season - 1st November 2022)
Player	Player 	Age	Occupation 	Previous Season
 	Ariz 	19 	 	
 	Evie 	16 	Retail 	
 	Esteban	20 	 	
 	Gigi 	15 	 	BB: Stranger Things11th Place (Quit)
 	Gosha 	19 	Line Cook 	
 	Jakob 	21 	 	
 	Karen 	 	Part-Time Costume Designer	BB: Stranger Things7th Place
 	Kathy 	 	 	
 	Lazy 	19 	Computer Science Student 	
 	Mark 	13 	 	
 	Martel 	 	 	
 	Matt 	 	 	
 	Nicole 	27 	Research Scientist 	
 	Olive 	 	 	BB: Stranger Things4th Place
 	Rell 	 	 	Trapped!6th Place
 	Rose 	 	 	
 	Ryan 	20 	Nursing Student 	
 	Space 	 	 	
 	Tarkhna	19 	Developer 	
 	Yena 	16 	Junior Veterinarian 	
===Voting History===
===Alliances===
* Everlescant (Evie, Mark, Matt, Rose)
* The Weeb Alliance (Esteban, Evie, Matt)
* The Anti Duo (Esteban, Gosha, Karen)
* Giggletastic Geneatrics (Gigi, Karen, Olive, Rell)
* Cell Block Tango (Ariz, Evie, Nicole, Rose, Space)
* RoseRyanGosha (Rose, Ryan, Gosha)
* Les Chéris (Esteban, Evie, Nicole)
* Slayers (Karen, Nicole, Ryan)
* The Fat Asses (Ariz, Karen, Ryan)
* Sexy Slaying Foursome (Evie, Karen, Nicole, Ryan)
==Season Summary==
Category:Seasons
Category:Social Experiment II
Category:Era I
Category:Social Experiment Format