Hex Hill

Hex Hill is the hill which rises to the west of the city of Torrune, between the converging Greywine and Helvander rivers. The unwalled quarter of Fenside, which sits in the crook of that convergence, extends to the foot of the hill. 
Hex Hill is steep-sided and bald-peaked, and locals also call it Witch's Hill or the Witching Hill, Hag's Hill, the Crone's Hill, and various other such names. Local superstition holds that a coven of witches or evil sorceresses once met on its summit to carry out their dark rituals by night—-summoning fiends and coupling with them, calling up the dead, and so forth. They say that the weather-worn remnants of a round stone structure atop the hill are the remains of a shrine to the gods of the underworld, or of a ring of runestones where this coven once met. More sober-minded people say it's the foundation of a ruined watchtower from the Old Empire days; you can see the other stones scattered around the hilltop. 
Several paths lead up the steep hillside to the top, but besides the broken stones and a good view over the city, there is little to see. A few shepherd's huts sit on the western and southern slopes. Notably, the hill is positioned such that at midsummer, the sun, as seen from the city below, goes down directly behind its peak.