Fifteen Reasons Why (video game) - v0.13.0

==Master Mode Balancing==
=== General Balancing Changes in Master Mode ===
* The use of the Killing Curse has been disabled
* The Imperius curse's effectiveness has been nerfed by 50%, but now requires effort to successfully cast on an individual.
** A failed cast will cost you 100% of your mana, including overflow, costs 50% of your HP, and has a 30 second cooldown. Also, mana regen and vitality is slowed by 10x for 20 seconds on failed cast
** A successful cast will turn your imperiused character into a Necromancy summon and is placed directly in your summons menu. However, if it dies, the soul is removed.
** Chances of an unsuccessful cast is reduced if you level up your Alchemy skill.
* The Cruciatus Curse (when used by player against enemies) has been nerfed significantly.
** The curse's damage is capped at 1% of enemy's max health as true damage. However, for every 0.5 seconds the curse is active, 2% of the defense is reduced from the target, up to 20%
** The curse no longer deals true damage, but rather uses regular damage calculation.
** While the curse is sustained on a target, the mana cost is 2.5% of Mana. The cost multiplies if the curse is active on multiple targets at once.
* The Depressive Curse has been nerfed significantly.
** On successful cast, you lose 99% of your HP, and nullify Vitality and Mending for 30 seconds.
** The Depressive Curse has a chance to rebound, attacking the caster instead.
***A rebound curse will deal heavy damage, completely halve vitality and mending for 20 minutes.
* Lessons from Goyle are learned during your first year instead of your second year, and are unlocked immediately on arrival at Hogwarts.
=== Greyback Fight ===
* Greyback now deals a base 70% of your health as True Damage, but healing is reduced by 25%
** Vitality reduction affects all abilities, including Necron's Blade Scrolls.
* Health and Defense stats of Greyback has been significantly boosted to counter this change.
* The Patronus Charm is disabled during this fight
* A crash bug has been patched.