Chevau-Léger (Austrian)

==In game==
Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics	Chevau-Léger — Vital statistics
 	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1	
CHEVAUXLEGERRHINE</GRAPH>
  <OBJ_MASK>4MWPZ</OBJ_MASK>
  <FLAGS>lmjdyh</FLAGS>
  <WHERE>Fort</WHERE>
  <ATTACK>16</ATTACK>
  <HITS>131</HITS>
  <MOVES>35</MOVES>
  <SUPPORT>1g/1k support</SUPPORT>
  <COST>5g/7k</COST>
  <JOB_TIME>245</JOB_TIME>
  <PREQ0>Mathematics</PREQ0>
  <PREQ1>Enlightenment Age</PREQ1>
  <FROM>Elite Light Cavalry</FROM>
  <JUMP>disable</JUMP>
  <GRAFT>none</GRAFT>
  <RANGE>0-0rng</RANGE>
  <LOS>10</LOS>
  <SCIENCE_LOS>1</SCIENCE_LOS>
  <FLY_HIGH>0</FLY_HIGH>
  <FLY_LOW>0</FLY_LOW>
  <RECHARGE>30</RECHARGE>
  <ARMOR>4</ARMOR>
  <DOMAIN>Land</DOMAIN>
  <TO_HIT>0</TO_HIT>
  <ATTENUATE>0</ATTENUATE>
  <CAT>Mounted</CAT>
  <PROGRESSION>3</PROGRESSION>
  <SPLASH>0</SPLASH>
  <SPLASH_PERCENT>100</SPLASH_PERCENT>
  <AMMO_PER_ATT>0</AMMO_PER_ATT>
  <TURN_SPEED>66</TURN_SPEED>
  <PROJ_SPEED>0</PROJ_SPEED>
  <CARRY_SIZE>3</CARRY_SIZE>
  <POP>1</POP>
  <RESEARCH_PREMIUM_TIME>2</RESEARCH_PREMIUM_TIME>
  <RESEARCH_PREMIUM_COST>2</RESEARCH_PREMIUM_COST>
  <JOB_EXTRA_TIME>1/10tsx</JOB_EXTRA_TIME>
  <MANA>500</MANA>
  <TRIBE_MASK>000000100001000000000010</TRIBE_MASK>
  <CARRY>0</CARRY>
  <GUY_SPACING>30</GUY_SPACING>
  <X_SPACING>30</X_SPACING>
  <Y_SPACING>30</Y_SPACING>
  <CIRCLE_RADIUS>2</CIRCLE_RADIUS>
  <BLOCK_RADIUS>1</BLOCK_RADIUS>
  <TARGET_SIZE>3</TARGET_SIZE>
  <UBER_SIZE>1</UBER_SIZE>
  <CREW_SIZE>0</CREW_SIZE>
  <GRID_X>4</GRID_X>
  <GRID_Y>0</GRID_Y>
  <UPGRADE></UPGRADE>
  <PUSH_SIZE>1</PUSH_SIZE>
  <PUSH_CIRCLES>1
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* [2] 	18s 	675 	30 	70 	Rather slow 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 70;: 60 	: 1;: 1 	2 	Shipyard 	9 	33 	? 	 	
=== Overall strategy===
Literally the workhorse of many European armies, Chevaux-Légers are generic horse units, which are the epitome of pre-modern cavalry — a man on a horse armed with a sword whose task is chopping down the enemy at close range.