Japan/Tech Tree

__NOTOC__
===Unique units===
(all heavy ships from the Galleon onward are all available to Japan)
*Ashigaru [1-2] => Fusiliers => Rifle Infantry. Ashigaru have a different cost structure, and have a lower range.
*Kachi [1] Immensely powerful hand-to-hand infantry unit?
*Pike Levy [1]
*Kyudo Samurai - unlike other medium cavalry, samurai archers have a devastating ranged attack, making them deadly to infantry and cavalry alike. Upgrades to Horse rifle in [4].
*Kibatai Samurai - Japanese cavalryman. More armour but poorer attack and mobility than conventional Guard Cavalry.
*Mikasa-class Battleship [5] Technically like the French Gloire - it can be built in [5] without needing the Military-Industrial Complex.
(Japan gets both the Musketeer and the Heavy ship line)
===Unique buildings===
*Mansion - trains elite units
*House of Worship - performs taxation and religion research, and is the main stopping point for your auxiliary units.
*Nobles' Palace (available from [1])
**Hosts 2 sets of exclusive technologies, unique to non-Western nations.
**Produces a small trickle of wood.
**Units produced:
***Shohei-class battleship [3] => Azuma-class ironclad [4] => Satsuma-class battle cruiser [5] heavy ships that require Foreign Concessions
***Sohei archers, cavalry and infantry [1-5] extremely tough warrior monks, known for ferocity on the field but worthless against siege, machine guns and armoured units. Requires Divine Mandate.
***Shinsengumi [4] Requires Divine Mandate. An upgrade for scout units, converting them into secret police corps.
Category:Rise of the Moderns factions
Category:Spoiler