Battering Charge

When an atavist with the gift of Battering Charge runs forward for a Charging Strike, they don't flinch from running at multiple opponents. They run with reckless abandon and bash into each and every one in their path, striking and trampling them until they've moved as far as their feet can carry them.
==Gift Effects==
* As an attack action, you may perform a Battering Strike. 
**Declare a target within Near Range of you and a straight line path that you will travel to reach them. 
**Then roll your Body, Speed, and Fighting dice. These will be your battering charge attack dice. Find the highest showing die and move that many feet down the path towards the target. 
**Anyone and everyone, friend or foe, within 1 pace of the path you travel must defend against your battering charge attack dice. Anyone who fails to defend suffers Damage +2 and is Pushed 1 pace away from the line. If anyone resists your attack or if you can't move far enough to reach your target, stop where you are and immediately become Reeling and Hurt. 
**If you reach the target, stop when you reach then and perform a brawling or melee attack against the target.
==Notable Users of this Gift==
Category:Gifts
Category:Atavisms
Category:Battle Gifts
Category:Combat Gifts
Category:Movement Gifts
Category:Wilding Gifts
Category:Gift Needs Shorthand
Category:Gift Needs Users