CC NR Survived

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==Hardship Result: Survived==
If you scored a Dilemma (one Step less than the Difficulty) on your Hardship Test, then you managed to muddle through the challenges that you encountered growing up. You did not exactly excel, but neither did you flounder your life circumstances. 
===Effects===
Increase one Attribute by 1, and increase three Skills by 1.
Hardship Result: Survived	Hardship Result: Survived 	Hardship Result: Survived	Hardship Result: Survived
Hardship 	Result 	+1 to one Attribute 	+1 to three Skills
Prejudice 	You lashed out at your detractors and harbored deep bitterness. 	Fitness 	Resilience, Assault, and Aggression
Hunger 	You scrounged for anything to eat and stole the rest. 	Willpower 	Awareness, Stealth, and Survival
Exhaustion 	Your early years were a blur of tiredness, but you managed. 	Fitness 	Resilience, Labor, and Discipline
Sickness 	Your time bedridden made you realize just how frail your body can truly. 	Access Shade (at -1) 	Medicine, Investigation, and Stealth
Sickness 	Your time bedridden made you realize just how frail your body can truly. 	or +1 Shade (if owned) 	Medicine, Investigation, and Stealth
Sickness 	Your time bedridden made you realize just how frail your body can truly. 	or +1 Intellect 	Medicine, Investigation, and Stealth
Injury 	You were grounded for an entire year, but it helped widen your perspective. 	Intuition 	Handicraft, Rapport, and Discipline
Solitude 	You escaped amongst the clouds, thermal updrafts your only friends. 	Access Lift (at -1) 	Athletics, Agility, and Investigation
Solitude 	You escaped amongst the clouds, thermal updrafts your only friends. 	or +1 Lift (if owned) 	Athletics, Agility, and Investigation
Solitude 	You escaped amongst the clouds, thermal updrafts your only friends. 	or +1 Coordination 	Athletics, Agility, and Investigation
Conflict 	You fought or struggled or fled, and the experience left you tired but tougher.	Fitness 	Resilience, Assault, and Agility
Abuse 	You learned to dodge the beatings and avoid the situation. 	Coordination 	Agility, Awareness, and Stealth
Betrayal 	You learned to distrust others and be more independent going forward. 	Willpower 	Investigation, Discipline, and Aggression
Crisis of Faith 	You felt forgotten by the Lord above the Skies, but grew out of that doubt. 	Intuition 	Athletics, Labor, and Handicraft
Indifference 	You turned apathy into curiosity and picked up a variety of useful tidbits. 	Willpower 	Investigation, Rapport, and Survival
Purposelessness 	You dabbled in various trades and hobbies, never deeply. 	Intellect 	Labor, Handicraft, and Rapport
== Night Raven Magic ==
If an improvement says "Gain Shade/Lift or +1 Shade/Lift (if owned)" this refers back to your Night Raven Heritage, If you took a Heritage which gave you access to the appropriate magical attribute, then increase that attribute by +1 when calculating it at the end of character creation. If not, you may now use it and calculate it as normal.
==Next Step==
With your Hardship resolved and its effects added to your stats, move on to Further Education.