Bjorn Swenson

Bjorn Swenson is a Senior Level Designer at Ubisoft Montreal. He worked on the singleplayer of Assassin's Creed: Brotherhood, and is a part of Falko Poiker's team. His specialties are scripted events, mission scripting, exotic game play, and feature development.
==Games credited==
*Star Wars: Lethal Alliance (2006) - Ubisoft
*Naruto: The Broken Bond (2008) - Ubisoft
*Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
*Assassin's Creed: Brotherhood (2011) - Ubisoft
==External links==
*Bjorn Swenson's professional profile on LinkedIn.
Category:Development team
Category:Assassin's Creed: Brotherhood development team