Taser

taser is a ranged item in item asylum. It is a Zeus x27 taser gun from Counter-Strike: Global Offensive.
==Functionality==
Upon use, the user fires a hitscan electric bolt at the user's point of aim. If the bolt hits another player, they will be dealt 45 damage and be shocked before being ragdolled. The taser only has one shot and takes 2 seconds to reload. After use, the taser goes on cooldown for 1.5 seconds before it can be reloaded. taser is affected by damage falloff, being reduced to 30 damage past 50 studs of distance.
taser is considered electric. If used against an enemy with an active franklin badge, its effects will instead be reflected upon its user, dealing between 45-30 damage depending on range and shocking them while the franklin badge user remains unharmed.
==Tips==
*It's best to use this item to catch a player that's fleeing from you. This is more effective if you have a item that increases your speed, like the stick horse.
**On the opposite side, you can use this item to force another player to stop moving for a while if they're bent on killing you.
*Don't panic or fire spontaneously with this item, its long reload time will leave you vulnerable.
* Keep in mind that the taser has a deceptively long range, and makes it a pretty effective sniping tool.
*Don't use this against a player that has Shine or is wearing the franklin badge, as it may instead be reflected and hit you.
==Gallery==
Taser equip.gif|taser's equip animation.
Taser use v1.7.0.gif|Hitting an enemy with taser.
TaserReload.gif|Reloading taser.
Taser2.png|Transparent render.
===Miscellaneous===
Taser use 1.6.0.gif|Hitting an enemy with taser prior to v1.7.0.
TaserHit.gif|Hitting an enemy with taser prior to v1.6.0.
Old taser equip.gif|taser's old equip animation
Taserreload.gif|taser's old reload animation
Tasershoot.gif|taser's old functionality. No visual effect, and instant ragdoll.
Removed common cursor.png|taser's removed crosshair.
==Audio==
Sound 	File 	Description
Zap 	File:Taser Zap.wav 	Plays when the taser is fired. Mixes with the looping sound.
Loop 	File:Taser Loop.wav 	Plays after the taser is fired. This sound starts during the zap sound and loops for a few seconds.
Reload	File:Taser Reload.wav	Plays when reloading.
==Trivia==
*The render is based from Valve Game, Counter Strike: Global Offensive (Now known as Counter Strike 2) under the name of Zeus X-21 Taser Gun.
*taser is blacklisted from BOSS and JGN. The reason is most likely because shock works on bosses and juggernauts, letting players get in massive damage with 3 seconds of stun.
*When the revamped taser made its debut, it originally couldn't be reflected by franklin badge.
==Changes==
*v1.7.0
**VFX changed again.
*v1.6.0
**VFX changed.
*Reloading period shortened somewhere between v0.9.0 [⚔️] - v1.0.0 [🔪].
*v0.8.0 [☀️]
** New firing VFX.
**Animations changed.
** Inflicts shock. Previously ragdolled and knocked back.
**No longer inflicts double damage on headshot.
**Cooldown lengthened.
* v0.7.0 [❄️]
** No longer uses a custom crosshair.
*** Now uses a default roblox gun crosshair
*Added prior to v0.1.0
Category:Items
Category:Ranged Items
Category:Electric
Category:Inflicts shock
Category:Inflicts ragdoll
Category:Blacklisted in boss
Category:Malicious items