Wheeler (Don't Starve)

==Summary==
Wheeler is an explorer arriving to The Constant via hot air balloon. Upon crashing, she found herself in the hostile unforgiving world with no way out. Luckily she still possessed various skills and tools to help her in surviving until she can finally find a way out. Until then, it is just another adventure for her
==Powers and Stats==
Tier: At least physically and with weaker items, with stronger equipment
Name: Maybelle Dorothea Wheeler
Origin: Don't Starve
Gender: Female
Age: Unknown
Classification: Human
Powers and Abilities:
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|-|Base= 
Superhuman Physical Characteristics, Weapon Mastery, Preparation, Construction (The stations are constructs capable of teaching survivors how to create various items and structures. The knowledge of the first station, The Science Machine, is automatically ingrained into a survivor's head and they are able to continue making advance stations afterwards), Non-Physical Interaction, Extrasensory Perception (Even when completely sane, all survivors can see and attack ghosts. When insane, they are able to hit creatures they normally can't see or hit), Immortality (Type 4. When a survivor dies, they are teleported to another dimension where they are then sent back to different world), Dimensional Storage (Can bring large amounts of rocks, boats, axes, and large objects even without a backpack), Statistics Amplification, and Resistance to Ice Manipulation
|-|With equipment=
Statistics Amplification, Damage Reduction, Preparation, Healing, Regeneration (Low), Resurrection, Forcefield Creation, Stealth Mastery, Summoning, Enhanced Senses, Teleportation, Intangibility, Energy Manipulation, Ice Manipulation, Fire Manipulation, Light Manipulation, Air Manipulation, Darkness Manipulation, Weather Manipulation, Poison Manipulation, Earth Manipulation, Explosion Manipulation, Empathic Manipulation, Sleep Manipulation, Minor Pocket Reality Manipulation, Resistance to Fear Manipulation, Madness Manipulation, Electricity Manipulation, Fire Manipulation, Temperature Manipulation, Fragrance Manipulation, Poison Manipulation, Minor Resistance to Water Manipulation, Air Manipulation, and Biological Manipulation
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Attack Potency: At least Wall level (Able to break this boulder with 6 hits), Small Building level with better equipment (Able to tank a considerable amount of hits from bosses capable of easily knocking down trees
Speed: Athletic Human normally (Is in good physical condition. Is the fastest survivor), higher with certain speed boosting items and foods and while her inventory is empty, Subsonic attack speeds with long ranged weapons (Most of them have the same speed as blow darts and cannot be dodged by most enemies) and Subsonic reactions (Her dodge ability allows her to avoid all attacks including ranged attacks that are usually comparable to ones survivors have)
Lifting Strength: At most Athletic Human (Has the smallest inventory amongst all survivors and is slowed down based on how many items she is carrying)
Striking Strength: At least Wall level normally, Small Building level with stronger weapons
Durability: At least Wall level normally (Able to take hits from comparable creatures), Small Building level with better armor (Able to shrug off attacks from bosses)
Stamina: Peak Human (Is never shown to tire from physical activity. Still requires food and is benefitted by sleeping)
Range: Standard Melee Range (With melee weapons), Several Meters (With staffs and projectiles)
Standard Equipment:
*Pew-Matic Horn (Allows her to fire any object a projectile)
*Navigadget (Tracks down copies of whatever item is placed inside)
Optional Equipment:
All items that can be crafted in the stations
*Tentacle Spike (One of the stronger weapons though its supply is quite limited)
Intelligence: Likely Average (Does not demonstrate any notable intelligence feats when compared to the rest of the characters)
Weaknesses: None notable
*Is more frail when compared to the rest of the survivors
*Is slowed down when carrying too many items
*Cannot carry as many items as other survivors
Notable Attacks/Techniques:
*Dodge - At any moment Wheeler can dash forward, avoiding attacks in the process. It has a recovery period of 1.5 seconds in which she can't perform it
==Notable Matchups==
Victories:
Losses:
Scout (Team Fortress) Scout's Profile (Scout only had Mad Milk, Flying Guillotine, and Ham Bat, Wheeler had a spear, a football helmet, and a life-giving amulet, speed was equalized, and First key 9-B Scout used)
Inconclusive:
Category:Characters
Category:Don't Starve
Category:Adventurers
Category:Air Users
Category:Damage Reduction Users
Category:Darkness Users
Category:Electricity Users
Category:Empathic Manipulation Users
Category:Energy Users
Category:Female Characters
Category:Fire Users
Category:Game Characters
Category:Gun Users
Category:Ice Users
Category:Intangibility Users
Category:Light Users
Category:Magic Users
Category:Poison Users
Category:Preparation Users
Category:Sleep Users
Category:Statistics Amplification Users
Category:Weather Users