Vehicles/PIRATE ZEPHYR

==Description==
It's had some unorthodox repair work done but it's a Zephyr for sure. The Sorenstein lasers have been replaced with over-tuned monstrosities that claim to have been made in Hell. The missile launcher refit is questionable. And someone scratched 'You're It' into the empty spot were the TAG should be. But amazingly the original ECM suite is still in place!
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=180 S=20	
Front 	Fixed 	 	
Ammo LRM (Half)
Ammo LRM (INC)(Half)
Crew Compartment (2)
FCS Vehicle Std.
ECM (P) (1)
LRM-10 (P)	
Sides/Turret	Health	A=135 S=20	A=160 S=20	A=135 S=20
Sides/Turret	Fixed 	
Left Hover Jets
Heat Sink	
Turret Systems (5)
3x Med. Laser (P)	
Right Hover Jets
Heat Sink
Rear 	Health	 	A=100 S=20	
Rear 	Fixed 	 	
Structure (1)
Hover Propulsion System
Ferro-Fibrous (1)
Guardian ECM
Engine
Engine Core 185
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_ZEPHYR_PIRATE.json