Mechs/BZK-F3

==Description==
The Hollander was introduced in 3054 specifically to carry a Gauss Rifle into combat and act as a sniper. The Federated Commonwealth was in dire need of a response to the fast-moving, long-range firepower of the Clan Invaders at the time, and looked at a number of light 'Mech designs featuring PPCs or LRMs as a potential answer. It was Coventry's unorthodox decision to mount such a large weapon, one that had neither the overheating or ammunition explosion drawbacks of the other designs, which won them the contract. With its single massive cannon and use of rediscovered technology, the Hollander can destroy another light 'Mech in a single hit at extreme range and threaten heavier targets easily.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil (Quirk)
40 	Stable Weapons 	Steady Aim: +1 Gunnery, +1 Offensive Push Accuracy, +10% Called Shot Chance (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=35/60S=30 	A=35/45S=16 	A=35/60S=30
Arms/Head	HardPoints	[ 1B ] 	 	[ 1M ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Heat Sink 	
Torso 	Health 	FA=40/80 RA=15/40S=40	FA=60/110 RA=25/55S=40	FA=40/80 RA=15/40S=40
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink 	
Ammo Gauss (DBL)
Ferro-Fibrous
Engine Core 175
Endo-Steel (1)	
Gauss Rifle
Legs 	Health 	A=40/80S=40 	 	A=40/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_hollander_BZK-F3.json