Eura

=== Disclaimer ===
A lot of information gathered for this insert was gained from Beastfolk prisoners from Highland battles and should be taken with grains of salt in mind. The archive will be updated once the story is complete.
== Eura ==
Eura is a Greater Deamon who has great control over storms, actively conjuring them against Imperials, especially after the creation of The Imperial Alliance. They are seemingly worshiped by Beastfolk of The Highlands for their help in fending off Imperial troop movements into The Highlands. They often take the form of a twisting wind, appearing and disappearing in battle as quick as the wind turns.
==== Biography ====
Not much is known about Eura, not even their true form, except for their extreme hatred of the Imperial Gods Aerithor and Zephyra. It is known they are a Beastfolk, though not which one. It is also known that while they are not old by Deity standards, they are one the older side.
==== Warnings ====
It is widely believed that this Deamon supports, if not totally works with, Emberot. One report from Imperial scouts say they saw Mariel, the opened Eye speaking with Eura. For this very reason, planners have looked into ways to neutralize the effects of this Deamon while launching operations into the Highlands. These plans are for now top secret, but may be released once their need is up. Battle clerics of Aerithor and Zephyra have been assigned to the legions to try to help counter and calm the storms caused by the Deamon. It is advised to readers that, if for any reason you should have to encounter one of their storms, they should seek immediate shelter and not engage. Stay hidden, secure, and safe until the storm passes. Once it does, report the sighting to your local authority board so they can forward word to High Command. Your voice could save hundreds if not thousands of Imperial lives.
==== Known Powers ====
Control over winds and storms
Ability to summon lightning
Flow freely through the air, making their body tangible and nontangible at will
The ability to draw the air out of an area
Hydrokinesis (The ability to control water)
create concentrated blasts of winds strong enough to blast a person far up into the air, and measured to as high as around 100km/hr
Strengthened thunder and lightning.
An ability to enter an intense rage, causing a storm 120 feet wide to form around them where it is nearly impossible to get in or out without teleportation. None who have been trapped in this storm have survived so other effects may be displayed
Once more, do NOT engage with this deamon, stay calm, stay safe, stay hidden.