Patch Notes/6.06

The following is a list with all the changes made in patch v6.06.
Hello, Jo-Ellen here.
Short patch notes this time around. Check out changes we made to Gekko, Lotus, and Agent outlines below.
==Agent Updates==
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* (C)
**Mosh Pit’s damage to objects has been performing inconsistently with relative abilities such as KAY/O’s (C) and Breach’s (C).
***Damage to objects has reduced 2.5x >>> 1x
* (Q)
**Wingman will now always die if he is last alive.
==Map Updates==
===Lotus===
*Updated the destruction VFX for the destructible door located between A Link to A Main in order to make it easier to see through as it falls away.
==Gameplay Systems Updates==
*Added the ability to hide Agent outlines and fresnel (the color outline on Agents)
**Go to Settings >> General >> Under “Other”, there is an option to toggle “Hide Outlines and Fresnel”.
==Bug Fixes==
===Agents===
* can no longer concuss intangible players.
===Gameplay Systems===
*Fixed a bug where loading into a match resulted in an incorrect view of under the map.
===Social===
*Fixed a bug preventing you from sending a whisper starting with a Circumflex Accent ^. You can now whisper cute emoticon faces to each other using ^w^.
*Fixed a bug causing ping icons to be displayed even when someone was muted. Muting someone will now properly suppress ping icons.
*Fixed a bug where the voice chat UI was obscured when your Agent was blinded. You can now see, even when your Agent can’t.
*Fixed a bug where the join party button would still be active even though the party invite was no longer valid.
*Fixed a bug where when searching your friends list, the number of people a friend is in a party with would not display correctly.
*Fixed a bug where scrolling the social panel would sometimes scroll other UI elements like the Agent carousel.
*Fixed a bug where the friends list was obscured when auto-reject friend requests was enabled.
Category:Patch Notes
tr:Yama Notları/6.06