Attache Shotgun

<tabber>
1=
|-|
2=
|-|
3=
|-|
4=
|-|
5=
|-|
6=
|-|
7=
|-|
8=
|-|
9=
|-|
10=
|-|
11=
|-|
12=
</tabber>
The https://www.b-boys.jp/series/rider/item/detail/6048/ is the primary weapon of Kamen Rider Vulcan, though Kamen Rider Valkyrie or any other Rider can also use it. A second copy of the weapon is later acquired by Kamen Rider Jin from a cache of Attache Shotguns that were mass-produced by A.I.M.S..
==Design==
The weapon is designed similarly to the Attache Calibur but suited for Vulcan's long range fighting style. However, while the weapon proved effective during Vulcan's first use in Shooting Wolf form, the recoil was enough to launch him backwards. Using Punching Kong instead minimizes the recoil and allows Vulcan to fire the weapon properly.
The Attache Shotgun consists of the following parts:
*: The handle. At the same time as being a grip, it has a role to transmit information such as parameters and operation manuals that visualize the operating status to the user.
*: The trigger. Fire a bullet by pulling the trigger.
*: The bullet generation mechanism. By pulling the handle toward the user, a "PEB" (Pressed Energy Bullet) with super-compressed energy is generated and loaded. This bullet can be operated in two ways. In shot mode, energy is dispersed immediately after firing and becomes a bullet that radiates forward as approximately 700 bullets. On the other hand, in slug mode, a large bullet utilizing the large diameter is injected as it is, and the penetration force is very high. In either case, the destructive force increases in proportion to the amount of energy used.
*: The muzzle. The large caliber of the heavy weapon class gives the bullet a tremendous initial speed and destructive power. There is a tremendous reaction in proportion to its great power.
*: The hinge mechanism. When the user Authorise is authenticated, the lock is released, and it is possible to expand from the attache state to the gun. It is also possible to trigger an energy charge attack by transforming it back to the attache state for defense or energy charge.
*: The exterior. Ultra-compression composite armor is completed by inserting 6 kinds of materials, which have different physical properties, into a plate made of titanium alloy, and super-compression by forging. Therefore, it can efficiently prevent against any attack while being about 1 cm thick, it functions as a shield to protect the user in the attache case state.
*: A slot intended to insert Progrisekeys into. Non-contact learning by a built-in reader is started by loading a Progrisekey, and a special killing technique is possible by adding a part of the ability of the data image of a biological species to the blasting. However, this operation can not be performed if the limit is applied to the Progrise Key's .
==Modes==
The Attache Shotgun has two modes: and 
KR01-Attache Shotgun (Attache).png|Attache Mode
KR01-Attache Shotgun (Shotgun).png|Shotgun Mode
===Special Attack===
If the Attache Shotgun is changed back to Attache Mode, it will begin to charge. When it is switched back to Shotgun Mode, it will finish charging and pulling the trigger will perform a .
===Finisher===
When a Progrisekey is inserted into the Attache Shotgun, two finishing attacks can be performed. By pulling the trigger, a Kaban Shot with the power of the Progrisekey can be performed. By switching the Attache Shotgun back to Attache Mode, charging it, and changing it back to Shotgun Mode, a https://www.b-boys.jp/series/rider/item/detail/6053/ finisher with the power of the Progrisekey will be performed.
==Behind the Scenes==
The Attache Shotgun is voiced by brothers Maynard and Blaise Plant of Monkey Majik.
==Notes==
*The weapon's gimmick of being a case-like object that converts into a weapon makes it similar to the GX-05 Kerberos and SB-555T Faiz Blaster, though, unlike them, it lacks a close-ranged weapon mode.
==Appearances==
==Navigation==
A.I.M.S.
Category:Arsenal (Zero-One)
Category:Rider Weapon
Category:Guns
Category:Attache Weapons
Category:ZAIA Enterprise