Waves

==/// SUMMARY==
Waves in Defend the Statue are a core mechanic that progresses through the game. During a wave, a set amount of enemies will spawn and this amount will increase each wave. Progressing through waves will also introduce new, stronger enemies. However, certain waves will work differently from other waves (such as boss waves and events).
The game concludes when the final wave has been defeated, there are currently 34 official waves in Defend the Statue, meaning defeating Wave 34 will end the match.
==/// WAVE PROGRESSION==
Killing all enemies that a wave can send will make it advance to the next wave. Kill requirement for each wave will usually increase. Advancing through a wave will have a slight break time between waves. Dying during this time will not count toward the casualty counter.
===// SPECIAL WAVES===
Special waves refer to waves that function differently from regular waves, such as Boss waves and Events.
During Events, the kill requirement to advance to the next wave scales on the amount of players. More players means more enemies will have to be killed. Events will also introduce enemies that are unique to that wave such as Aliens in Alien Invasion.
Events have multiple stages, each stage introducing new and stronger enemies. Minibosses will start to spawn at the final stage of an event.
Events
EVENT NAME 	ENEMY COUNT (1 player)	WAVE
Noob Rush 	125 	9
Alien Invasion	85 	14
Bomb Rush 	68 	24
True Military 	85 	34
During Boss waves, the flow of the wave may change depending on the boss. In some waves, the wave will appear with the boss. In other cases, the boss will appear as the last enemy.
Boss Waves
BOSS NAMES 	DESCRIPTION 	WAVE
Insert Tool Noob 	Spawns with the enemies 	5
Crazy Robloxian &
Extremis	Both spawn with the enemies 	10
Giant Armored Noob	Spawns as the last enemy of the wave	15
Aerial Nightmare 	Spawns with the enemies 	20
N.D.B.D. Captain 	Spawns as the last enemy of the wave	25
NX-1024 & NF-2401 	Both spawn with the enemies 	30
Viper Squadron 	Spawns as the last enemy of the wave	34
When a team finishes the game with a team rank of SSS or higher, they will encounter Credits Battle (assuming the gamemode allows it). This wave will continuously spawn enemies and Bosses (only Insert Tool Noob, Extremis, and Giant Armored Noob will spawn however).
===// PREPARATION PHASE===
After reaching a boss wave, the game will initiate a preparation phase (also called intermission). During this time the players can prepare however they please, The duration of preparations will depend on the current gamemode.
When a preparation phase is triggered, information about the boss will be presented through a UI in which players can view how the boss works and its abilities/weaponry.
Preparations can be skipped if players ready up. If the preparation phase does not get skipped then the team will receive the Unprepared penalty which will reduce team score by 50 for each teammate that did not prepare.
During a preparation phase, there will be special modifiers (listed below).
*Structures built via Building Tools have their prices and cooldowns cut by -50%
*Allows inventory sorting freely
*Near-instant respawn time
*Dying will not count toward the casualty counter
*Allows donating
====/ DONATING====
During a preparation phase, players are able to donate to each other cash. However, there are some limits and requirements to donating.
* You will not be able to do a direct donation to players richer than you
*Players can only donate once during each preparation phase
*Tax value that increases money spent on donating (tax system will increase the money the donor uses but the player that was donated to will not be affected by tax)
*There is a minimum donation requirement that forces the donor to donate a certain amount of cash to be able to donate
Taxes and the minimum donation requirement will increase as the game progresses. Additionally, if a player has just joined the match, they cannot donate or be donated to.
Players are able to pick between "Direct" and "Team" for their donation method.
*Direct donations will be for a specific player.
* Team donations will be for the whole team. The donated cash will be split depending on how many players there are.
Donating to teammates rewards EXP based on how much is donated.