Drowsy Dragons

is a Quest in Final Fantasy XIV: A Realm Reborn.
==Journal==
* Ser Alberic greets you by mentioning that he has finished gathering information on the Dravanian legends that appear relevant to your search. He hands you a piece of parchment detailing the first tale he suggests you investigate, taking care to mention that the Congregation priest emphasized these stories can rarely be taken at face value. You set off to relay this information to Heustienne and Orn Khai.
* The legend Ser Alberic has dug up concerns the Slumbering Wyrm of Gyr Abania. Orn Khai is initially distracted upon seeing the parchment, as dragons do not have a written language; they pass down their history through song, which is how he knows the name of his father's consort: Faunehm. Heustienne asks you to accompany Orn Khai to the Fringes to learn more about the Slumbering Wyrm.
* The impatient young dragon rushes into the temple without you, and judging by his cries for help, he regrets having done so.
* Orn Khai's assailant bested, you resume your search for the dragon of legend. Just as the youthful Dravanian is wondering whether or not the creature you encountered was the Slumbering Wyrm itself, a rather scholarly looking gentleman appears.
* The gentleman turns out to be one Professor Erik, and he too has an interest in the legend of the Slumbering Wyrm. He goes on to give you a lecture on the subject─the only noteworthy part of which being that the Slumbering Wyrm was actually a high priest, who passed away over three hundred years prior. Orn Khai soon grows tired of Erik's musings and suggests you head to Coerthas to speak with Ser Alberic.
* Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one's roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane.※The next dragoon quest will be available from Ser Alberic upon reaching level 65.
==Objectives==
* Present the Dravanian legend to Heustienne at Mare's Oath.
* Summon Orn Khai.
* Slay the enemy.
* Speak with Orn Khai.
* Speak with Alberic.
==Script==
script 	script
 	
Heustienne 	See if Ser Alberic knows aught of Dravanian legends concerning the east. Pray report back to me once you have learned something pertinent.
 	
Orn Khai 	Father often remarked that you would have made a fine Dravanian!
 	
Alberic 	Ah, [Player Name], just the woman/man I wished to see. We finished examining the Dravanian legends known to us but a short while ago.
Alberic 	However, the priest bade me make it clear to you that these kinds of legends are oft told in increasingly...colorful ways as the years go on.
Alberic 	Quite common it is for a mere scalekin or puk to, with the Keeper's help, transform into a fearsome dragon. I suppose it should come as little surprise. Legends gain fame by capturing the imagination of the masses; it would not do for an unadorned winged lizard to be the protagonist.
Alberic 	But let us put the issue of authenticity to one side for a moment. I have summarized the first tale which seemed most relevant on this piece of parchment; pray put it to use in your search. Oh, and lastly, tell Heustienne that she is ever in my thoughts.
 	
Alberic 	Never before have I looked into Dravanian legends with any purpose other than hunting a dragon in mind. Mayhap this is a glimpse of the dragoon's future role in this realm.
 	
Heustienne 	Would that parchment happen to be for mine eyes?
Heustienne 	Ah yes, I would never forget Ser Alberic's exquisite handwriting. This information shall be of great use, I am sure. Let us see, it seems he thinks we ought to commence our search with the Slumbering Wyrm of Gyr Abania.
Orn Khai 	This is my first time seeing these patterns that men use. Fascinating indeed that you can share information in such a manner.
Orn Khai 	Dravanian history is chronicled not with letters, but through song. These verses have taught me much about Faunehm─my father's consort.
Heustienne 	Faunehm, you say? Well, knowing her name can only aid the search. [Player Name], pray accompany Orn Khai to the ruins of the Fist of Rhalgr temple in the Fringes.
Heustienne 	Ser Alberic states that this is where the origins of the Slumbering Wyrm lie.
Orn Khai 	The journey ahead is long, and it will benefit us not to delay our departure any longer. Whistle for me when you have reached our destination and I shall come to your side.
 	
Heustienne 	Mayhap I too could learn from Orn Khai's devotion to his father. I have given mine own more cause to worry than I would like to admit.
 	
Orn Khai 	It would seem man is capable of using lots of styles when creating buildings. I had been expecting something similar to those found in the Churning Mists.
Orn Khai 	Let us venture inside and see if Faunehm cannot be found.
Orn Khai 	[Player Name]!
Orn Khai 	Your help, if you please!
 	
Orn Khai 	I know not what it is we are dealing with, but I would be grateful if you could slay it!
 	
Popmessage 	You are under attack!
 	
Orn Khai 	I had been admiring the craftsmanship of man when it suddenly moved towards me. Though I struggle to believe this is what the legends refer to as the Slumbering Wyrm...
Erik 	Ah, dear [Player Name]! I did not know you too were researching the Slumbering Wyrm!
Erik 	Researching the Slumbering Wyrm, are we? It is always nice to see others take up an interest in history─even if it is entirely shallow.
Orn Khai 	W-Wait, you know of the Slumbering Wyrm? We have journeyed here for the very purpose of meeting that dragon!
Erik 	Hahahaha! You Dravanians could do with studying up on your history. The time when one could meet the Wyrm has long since passed!
Erik 	The high priest Heimart, also known as the Slumbering Wyrm, departed this world over three hundred years ago!
Orn Khai 	The Slumbering Wyrm was a mere man!?
Erik 	But of course! Why would you think otherwise? Heimart was a monk renowned for his mastery of meditation. Though, when necessary, he was quite capable of harnessing his wyrm-like strength to trounce his foes.
Erik 	He earned the Slumbering Wyrm alias after...<babble>...hundred men...<babble>...However...<babble>...fell asleep...<babble>
Orn Khai 	Well, it seems we must begin our search anew. I worry I too may become a slumbering wyrm should I listen to this tiring man any longer. Let us pay a visit to Ser Alberic instead. Anyone Heustienne holds in such high regard can surely aid our hunt.
 	
Orn Khai 	I am relieved we were not alone in failing to consider the possibility of a non-Dravanian Slumbering Wyrm...
 	
Alberic 	Good evening/Good morning/Good day/Good evening, [Player Name]. Our friend here has informed me as to the truth behind the legend. My apologies for not looking deeper into the story before bringing it to your attention.
Alberic 	Your next destination lies in the Far East. Tell me, [Player Name], have you set foot in the region before?
Alberic 	A port city called Kugane? Sounds positively fascinating. I imagine 'twould be a fine place to begin looking into this next legend. Regrettably, I should not think Orn Khai will be able to accompany you on this journey.
Alberic 	Truly, you have never made the journey? You are so well traveled I assumed you must have visited the city. Well, you shall need to head there if you wish to continue your search. Regrettably, I should not think Orn Khai will be able to accompany you this time.
Orn Khai 	But how do you expect to find Faunehm without a dragon in tow?
Alberic 	Your plight is well understood, Orn Khai. It is truly a shame your wings do not match your ambition.
Alberic 	Though...mayhap I have not fully considered all options available to us. We do owe you a great debt for all you have done for Heustienne. Allow me some time, and I shall see to it you are able to follow [Player Name] to the Far East.
Orn Khai 	You have my thanks, Ser Alberic! Oh, I wish I could set off this very moment! Perhaps a spot of hunting would be enough to calm me down... Pray call me when preparations are complete!
Alberic 	At the very least we now know that Heustienne will not have wanted for company since leaving Ishgard. Sadly, I may struggle to secure passage to the east in quite as timely a manner as he would like. Pray keep your lance arm honed, there is no knowing just what you shall face in Othard.
Quest complete.	Quest complete.
Category:Disciple of War Job Quests in Final Fantasy XIV