118938-guild-auto-disbanded

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I was very excited to return to W* after not playing since launch, and to give the game another chance. My friend and I probably would not have done this without the guest passes Carbine mailed out last week.
 
However, I logged in today to find out that the Guild we had saved up gold to make during launch had auto-disbanded.
 
This happened because the leader of the guild (one of my alts) was level 1.  According to support, characters less than level 3 who had not logged in for the month before Meagserver were deleted.  And since my guild was lead by a deleted character, the guild was auto-disbanded at that time.
 
I understand what happened was probably unforseen, or perhaps something that it would just require too much effort to prevent happening (cost vs. benefit). However, it does leave a negative taste in the mouth, especially for customers Carbine wants to come back.
 
Anyways, maybe a "first world problem", but still an issue for those who have invested in a game. And in case this issue hasn't been brought up before in the forums, or has not been brought to the attention of those who might have overlooked this happening, I wanted to make it clear here.
 
Thanks for reading.	
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Did someone take your guild name or something? It's extremely cheap to make a new one.
 
As for losing the guild in the first place, not sure what you expected having a level 1 GM and leaving the game for months.  :)	
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As for losing the guild in the first place, not sure what you expected having a level 1 GM and leaving the game for months.  :)
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			To be honest, I would have expected it and just dealt with it. Using a low level (can you even get out of the tutorial at level 1?) alt as guild leader is never a great idea.	
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Have you tried to contanct the support team? Maybe they can do something about it.
I guess the problem is more about goods in the guild bank rather than having the character or the guild deleted.
 
Anyway, for posters above, it should be perfectly fine to have a lv 1 guild leader. I myself have several bank characters on other MMOs due to stuff piling up and lack of storage space. On WS unlocking slots in the bank costs so much that I'm emailing stuff between alts every 30 days :)	
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And we had a level 1 guild leader alt, because Wildstar did not allow co-guild leaders.  To avoid it looking like one guild leader's main had priority over another, we just used an alt that was never played.  In that way it was more of a mascot or figurehead, and didn't really confer more authority on one guild leader.
 
And yeah, I know it's not the end of the world :).  But not great for retention when you are deleting guilds of people who want to come back and play your game!
 
(EDIT: We did contact support too, and the info in the OP is what was said. So I'm just assuming at this point, the deletion is irreversible, including whatever was in our bank).	
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			I can safely say that guilds with leadership passed to a level 1-3 character (when guild creation itself is limited to 12+) makes what happened to you an extremely edge case. I know you had your reasons for doing it, but at the same time you set yourself up for your current problem, and I don't really think Carbine should have foreseen it.	
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Imo I think they should've had forseen it, not when they merged the servers and have lv 1 toons deleted but when they decided to allow lv 1 toons to have guild leadership. As Naix as pointed above you cannot enter the world before lev 3 so you don't have acces to any mailbox or bank, thus they shouldn't be allowed to have some features.
So yeah, maybe no one thought about a lv1 guild master when they merged servers and deleted characters or it was hard to implement a way around but not allowing characters in the tutorial zone to be guild leader makes perfect sense even pre-launch.
 
It's not the end of the world but it's still good feedback.	
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			Fine. Sure. They should have wasted time blocking the leadership function in order to save this one guild (and I feel confident in saying that if it happened to more than one, it was less than 5 over the entire scope of the game) guild getting nuked in what is almost definitely a one time event in the history of the game.If someone deletes a guild leader, the guild goes away. This is simple and obvious. The fact that in this case it was Carbine that did the deleting is irrelevant. If you leave a game with the hope of someday coming back, and you want your guild house items whatever to still be there, you take some time to make sure they're in the hands of the characters least likely to get deleted. That's common sense. Why you made a particular character guild leader while you were playing isn't part of the equation for keeping your guild safe when you're away from the game.Carbine already made widely publicized announcements about what would happen to characters during the megaserver transition. I believe there were even emails to unsubbed accounts, just like the 7 day pass. They did what they had to to let people know what was going to happen. Trying to convince me they should have recoded the game or planned for every minuscule possibility isn't going to be plausible.	
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