Slave Mentality

Cost: [-40]
Slave Mentality (B154) is a mundane mental Disadvantage that means you require a "master" to give you orders and are confused and ineffectual when such a master is not available.
==ways to incur==
from Puppet (limitation) on Mind Control
from Dominance
==vs Duty==
B151 indicates that 
==Free will==
*Minion is free (not +50%) for characters who are nonsentient (IQ0) or have Slave Mentality
**Puppet conversely, has different alternative to IQ 0: either Reprogrammable or Involuntary Duty
*B263 Automaton meta-trait includes Slave Mentality, and is explicitly called out in Basic/Magic as guaranteeing beings lack free will ("intelligence" IQ1+ was changed to "sapient" IQ6+ from basic to magic, due to Animal Control spells being added
==Counter Advantage==
*No(t) Slave Mentality
==Zombies==
M152's Undead Templates created via M151 Zombie (spell) all have Automaton and thus Slave Mentality.
*they all have Indomitable too though, making them immune to social skills in normal situations, requiring empathy advantages to use them
*they have Reprogrammable which is probably how it's possible to give them commands, B150 "slavishly to the letter" (no creative interpretations)
**since they are still sentient they can still have interests in doing things besides following programming
***being Incurious as Automatons are though, they probably will not be interested in the external world
****being unimaginative (Hidebound) they probably will not be interested in the internal world
Category:Disadvantages
Category:Mundane Traits
Category:Mental Traits