Delternas

==Delternas==
Commonly known as the "City of Dolphins", Delternas is a major port city along the northwestern coast of the Trynsern Peninsula. It lies within the Bays of Delternas at the mouth of the Raystwar River, which flows northward past Kasteban and Paladast. The extensive port of Delternas makes it a prominent shipping point for the nearby cities of Trynser City and Faltikonia, as well as traffic between the Raystwar River and the Intamerack Sea and points beyond.
Delternas is noteworthy for the neighborhoods of buildings that are built over the water of the bays into the shallow bedrock beneath the water, and the canals that wind through the land and islands of the city.
Allegiance: Delternas is the seat of the Archduchy of Delternas, a Dominion of the Empire of Trynser.
Government: The city is ruled by Archduke Robert Galderon. The city and the associated archduchy are traditionally ruled by the next younger brother of the ruling Emperor of Trynser. The archduke is assisted by the Delternas Council of Ten, a council made up of representatives for trade, security, state, magic, faith, one for each of the four quarters of the city, and one for archducal lands outside city limits.
Population: 181,000 indigent, usually 20 - 50 thousand transient.
*Humans: 66%, 119,000. (Mixed: 35%, Cralin: 27%, Vennin: 16%, Darbiin: 5%, Lydaelian: 4%, Kastebani: 4%, Black: 3%, Thalosian: 2%, Other: 4%).
*Halflings: 12%, 22,000.
*Aquatic Races: 10%, 18,000.
*Half-Elves: 5%, 9,000.
*Elves: 3%, 5,000. (Syran: 55%, Banastari: 20%, Tressindulvan: 17%, Other: 8%).
*Gnomes: 1%, over 2,000.
*Dwarves: 1%, under 2,000.
*Others: 2%, 4,000.
Defense and Law Enforcement:
*The Knights of the Dolphin These are the knights appointed by the archduke to serve him and his holdings. The archduke is authorized to keep 20 knights and 30 squires. They personally protect the archduke, his family and his palace; the city councilors; battle powerful threats to the city; assist in law enforcement; and represent the archduke in knightly tournaments.
*Delternan Marines This is one of the elite Dominion units of the Empire. The Delternan Marines are principally found as ship's troops aboard Imperial warships of the Blue Fleet and the Gold Fleet.
*Delternan Town Watch The regular police force of the city.
*Archducal Water Patrol Sails and paddles both in the Bays of Delternas and through the canals of the city.
*D.A.M.E.T. The Delternan Agents of Magic Enforcement, created after the success of K.O.M.E.T. of Kasteban.
Quarters of the City
East Island: This island is located at the eastern side of Delternas and is the site for the archducal Palace of Dolphins and other main landmarks of the city. It is low-lying around every side with the center elevated above the water level somewhat. It is here that the palace lies. Otherwise in the low areas extensive canals run through the island. There are buildings built on the water on every side of the island, most notably to the west.
East Delternas Main: This part of the city is the most focussed on landward interests rather than the seas. Many of the city's industries such as glassmaking, canvas weaving, or overland shipping to the other cities are found here. There is extensive over-water building to the south.
West Delternas: This is the main shipping port of the city's great merchant families, as well as the base for the Imperial Blue Fleet. The most extensive over-water part of the city is located in the bay to the south of the mainland of this part of town.
Barnwaithean Delternas: The southeastern portion of the city located on the island of Barnwaithe. This is the smallest quarter of the city but is expanding fast as the Imperial Highway leading to Trynser City has been diverted to through this area.
City Functions:
Water: The Raystwar River is relied on for delivery of most fresh, clean water to the city, which is a losing proposition for most of the city. The original function of most of Delternas' canals and subterranean waterways was to divert fresh water from the river to all points of the city. As used water gets dumped into the canals and river, it isn't so clean anymore. The archduchy pays many of its Thalosian inhabitants to travel the canals and spread an alchemical cleaning solution and scoop up the residue, this has considerably reduced the stink but the water is still not considered potable.
Clean water from upriver or stilled towards the north of town is sold throughout the city by entrepeneurs to be used for cleaning, but most locals would rather drink wine or juice rather than take their chances with the water.
Sewage and Garbage Collection: The low water table of the city makes a typical sewage system impractical. Fines are imposed to discourage residents from dumping their waste straight into the canals, but that is often the most inexpensive and practical solution. This is why the archduke hires the Thalosians to travel the canals with their alchemical cleaners, which has gotten good results. Otherwise, boats and wagons ply the city at night collecting the waste for a fee (again a job for the Thalosians). Garbage collection takes place alongside this.
Lighting: Delternas is a well lit city, with the major avenues lit by oil lamps, often of distinctive designs made by the local glassmakers. On the other hand, the waterways underneath the city are often dark.
Roads and Bridges: There's probably as many bridges as there are roads in Delternas. Several major roads do go through the city, but the ship and boat traffic usually takes priority, leaving the traffic stuck behind drawbridges and other boat passages.
Disposal of the Dead: Bodies are buried in cemetaries on Barnwaithe Island, Zinkel's Wrecker, and other islands on the bays.
Category:Trynser
Category:Cities of Trynser