Normal Spellbook

==Normal Spellbook==
=Where Can I Find It?=
*Your spellbook can be changed with by of the altars north of Edgeville. The one to change your spellbook to Normal looks like this, just like the Ancients but to change to normal, just click until you get normal spells. This is located just on the north wall of the Edgeville Bank.
File:Ancient_Spellbook_Location.PNG
==Normal Spells==
 	 	 	
Teleport Spells	Teleport Spells 	Teleport Spells 	Teleport Spells
Image 	Spell 	Info 	Required Runes
 	Home Teleport 	Teleports player to Edgeville 	None
 	City Teleport 	Teleports player to: Lumbridge, Varrock, Edgeville, Falador, or Camelot 	None
 	Training Teleport 	Teleports player to: Rock Crabs, Taverly Dung, Brimhaven Dung, Slayer Tower, or Hill Giants 	None
 	Minigames Teleport 	Teleports Player To: Duel Arena, Barrows, Ranging Guild, Tzhaar, or Warriors Guild 	None
 	Player Killing Teleport	Teleports Player To: Mage Bank, Level 13 Wild, East Dragons, Edgeville, or Fun Pk 	None
 	Boss Teleport 	Teleports Player To: Godwars, King Black Dragon, Dagannoth Kings, Chaos Elemental, or Corporal Beast	None
Attack Spells 	Attack Spells 	Attack Spells 	Attack Spells
 	Wind Strike 	A Basic Air Missle 	
 	Confuse 	Reduces Opponent's Attack by 5% 	
 	Water Strike 	A Basic Water Missle 	
 	Earth Strike 	A Basic Earth Missle 	
 	Weaken 	Reduces Opponent's Strength By 5% 	
 	Fire Strike 	A Basic Fire Missle 	
 	Wind Bolt 	A Low Level Air Missle 	
 	Curse 	Reduces Opponent's Defence By 5% 	
 	Bind 	Holds Your Opponent For 5 Seconds 	
 	Low Level Alchemy 	Converts An Item Into Gold 	
 	Water Bolt 	A Low Level Water Missle 	
 	Earth Bolt 	A Low Level Earth Missle 	
 	Fire Bolt 	A Low Level Fire Missle 	
 	Wind Blast 	A Medium Level Air Missle 	
 	Water Blast 	A Medium Level Water Missle 	
 	Iban's Blast 	Summons The Wrath Of Iban 	
 	Snare 	Holds Your Opponent For 10 Seconds 	
 	Magic Dart 	A Magic Dart Of Slaying 	
 	Earth Blast 	A Medium Level Earth Missle 	
 	High Level Alchemy 	Converts An Item Into More Gold 	
 	Fire Blast 	A Medium Level Fire Missle 	
 	Saradomin Strike 	Summons The Power Of Saradomin 	
 	Claws Of Guthix 	Summons The Power Of Guthix 	
 	Flames Of Zamorak 	Summons The Power Of Zamorak 	
 	Wind Wave 	A High Level Air Missle 	
 	Water Wave 	A High Level Water Missle 	
 	Vulnerability 	Reduces Opponents Defence By 10% 	
 	Earth Wave 	A High Level Earth Missle 	
 	Enfeeble 	Reduces Opponents Strength By 10% 	
 	Fire Wave 	A High Level Fire Missle 	
 	Entangle 	Holds Your Opponent For 15 Seconds 	
 	Stun 	Reduces Opponents Attack by 10% 	
 	Charge 	Temporarily Increases The Power Of The 3 Arena Spells 	
 	Tele Block 	Stops Your Target From Teleporting