Molten Inferno

Molten Inferno is Dehya's Elemental Skill.
==Gameplay Notes==
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* Molten Inferno mitigates DMG dealt by Transformative Reactions as well as True DMG. HP Loss (e.g., Hu Tao's Guide to Afterlife, Kuki Shinobu's Sanctifying Ring, Fall Damage, etc.) is not mitigated.
* Every time this skill mitigates DMG, the mitigated DMG will be added to the Redmane's Blood total. For the next 10 seconds, Dehya will take equal to 10% of Redmane's Blood's initial total every second and deduct the DMG taken from Redmane's Blood. If the skill mitigates DMG again during this period, the DoT will be reset and re-calculated based on Redmane's Blood's new total.
* DMG dealt to shields will not be mitigated or contribute to Redmane's Blood.
* It is possible for Dehya to die from DMG taken from Redmane's Blood, even if she is off-field.
* Redmane's Blood's DoT will trigger effects that require taking DMG, such as Serpent Spine's stack loss.
* Redmane's Blood's DoT can be mitigated by shields.
** If Dehya is off-field, only one-character shields (e.g., Noelle's 1st Ascension Passive, The Bell's passive) will be able to mitigate DMG. Party-wide shields (e.g., Zhongli's Elemental Skill) will not mitigate DMG for Dehya if she is off-field.
* Redmane's Blood's DoT can be nullified by Elemental Burst i-frames. However, dash i-frames are ineffective.
* If a hit brings Redmane's Blood above its maximum, this hit will still receive full DMG mitigation and Dehya will take all of the mitigated DMG.
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Talent Molten Inferno 2.png|Ranging Flame Icon
;Passive Effects
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** This Passive Effect directly reduces DMG from each DoT ticks from Redmane's Blood during the duration. It does not reduce the DMG "stored" in Redmane's Blood. 
;Constellation Effects
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==Advanced Properties==
==Preview==
==Attribute Scaling==
==Talent Leveling==
==Voice-Overs==
==Other Languages==
==Change History==
==Navigation==
es:Fundición infernal
fr:Enfer en fusion
ru:Расплавленное пекло
th:Molten Inferno
vi:Địa Ngục Nóng Chảy