Campsite

Campsite is the first stage in the game Plants vs. Zombies: The Final Showdown, and is the only stage in that game which is (relatively) easy.
Created by Milesprower2.
==Appearance==
==Info==
===Sun===
You have 50 sun to start and it is daytime, so sun falls from the sky too.
===Effects===
Starting with day 3, at least one campfire is located somewhere. Each campfire cannot be planted on, but causes zombies on top of it to lose 1nds of health every second. It also defrosts chilled or frozen zombies. Campfires can be damaged by plants (they have 60nds of health), but cold plants will do double damage and hot plants will do half damage.
===Challenge Zone===
Cadaver Campsite.
===Main Path Levels===
An overview of the levels on the main path, including new zombies introduced in those stages, and the plants or items you get upon completing them.
*Day 1: Three rows instead of five. Zero Flags. New Zombies: Browncoat Zombie. Plant unlocked: Sunflower.
*Day 2: Regular level. One Flag. New Zombies: Conehead Zombie, Flag Zombie. Plant unlocked: Wall-nut.
*Day 3: Conveyor-belt level. One Flag. One campfire. Item unlocked: Shovel.
*Day 4: Regular level. Two Flags. Two campfires. New Zombies: Buckethead Zombie. Plant unlocked: Potato Mine.
*Day 5: Regular level. Two Flags. Three campfires. New Zombies: Pole Vaulting Zombie. Plant unlocked: Cherry Bomb.
*Day 6: Save Our Seeds level. Two Flags. Five campfires. Protect five Snow Peas. Plant unlocked: Snow Pea.
*Day 7: Regular level. Two Flags. Five campfires. New Zombies: Jack-in-the-Box Zombie. Plant unlocked: Repeater.
*Day 8: Regular level. Three Flags. Five campfires. New Zombies: Brickhead Zombie. Plant unlocked: Bonk Choy.
*Day 9: Heat Wave level. Two Flags. Five campfires. Plant unlocked: Bloomerang.
*Day 10: Regular level. Two Flags. Five campfires. New Zombies: Billboard Zombie. Plant unlocked: Aspearagus.
*Day 11: Regular level. Three Flags. Five campfires. New Zombies: Disco Zombie, Backup Dancer. Plant unlocked: Chilly Pepper.
*Day 12: Last Stand level. One Flag. Ten campfires. 2,500 Sun. Item unlocked: Almanac.
*Day 13: Regular level. Two Flags. Five campfires. New Zombies: Zombully. Plant unlocked: Cabbage-pult.
*Day 14: Regular level. Three Flags. Five campfires. New Zombies: Hornethead Zombie. Item unlocked: Zombie Note.
*Day 15: Boss level. Boss: Camper Zombie. Plant unlocked: Sea-shroom.
===Side Path Levels===
An overview of the levels on the side paths, along with how to unlock the side paths.
====Super Sun Side Path====
On this side path, you have three levels where sun is worth double, but twice as many zombies appear!
Unlock by: Getting 30 stars in the Campsite stage.
*Super Sun Level I: Two Flags. Three campfires.
*Super Sun Level II: Three Flags. Five campfires.
*Super Sun Level III: Four Flags. Six campfires.
Reward for beating side path: Twin Sunflower.
====Save Our Seeds Side Path====
On this side path, you have three levels where you need to protect plants on certain spaces.
Unlock by: Unlocking Flower Pot.
*Save Our Seeds Level I: Two Flags. Three campfires. Protect five Flower Pots.
*Save Our Seeds Level II: Three Flags. Five campfires. Protect five Flower Pots.
*Save Our Seeds Level III: Four Flags. Four campfires. Protect one Flower Pot.
Reward for beating side path: Extra Plant Food Slot 1.
====Heat Wave Side Path====
On this side path, you have three conveyor-belt levels where plants get dehydrated every 30 seconds, and you must water them (by clicking on them) within five seconds or they will die.
Unlock by: Getting 40 stars in the Campsite stage.
*Heat Wave Level I: Three Flags. Five campfires.
*Heat Wave Level II: Three Flags. Five campfires.
*Heat Wave Level III: Three Flags. Five campfires.
Reward for beating side path: Torchwood.
====Last Stand Side Path====
On this side path, you must plan your defense prior to the zombie invasion, and defend a certain amount of flags, with an extra 250 sun after each flag.
Unlock by: Getting 50 stars in the Campsite stage.
*Last Stand Level I: Two Flags. Ten campfires. 2,500 Sun.
*Last Stand Level II: Three Flags. 12 campfires. 3,000 Sun.
*Last Stand Level III: Five Flags. 15 campfires. 3,000 Sun.
Reward for beating side path: Shamrock.
====Expert Side Path====
On this side path, there are three TOTALLY different levels, all are very hard.
Unlock by: Getting 100 stars in the Campsite stage.
*Zombotany: Two Flags. Five campfires. Zombotany Zombies appear.
*Bully Battle: Three Flags. Ten campfires. Most zombies are Zombullies.
*Zombie Apocalypse: Ten Flags. Five campfires. Every 2 Flags, the zombies change, and you get to change your plants, like in a Survival: Hard Mode.
Reward for beating side path: Extra Starting Sun 1.
There are a total of 110 stars available in the stage. Collecting all 110 will unlock Survival: Campsite, a Survival: Endless style mode for this stage.
==Speech==
The speech before each level in this stage.
===Day 1===
Crazy Dave: "I see zombies!"
Burt: "Zombies? Are you sure?"
Crazy Dave: "Yeah, look! They're attacking our campsite!"
Burt: "Uh oh! They must have a new leader, someone other than Zomboss!"
Crazy Dave: "That's such a crazy idea! Are you sure you're not me?"
Burt: "Pretty sure!"
===Day 2===
Burt: "Looks like you have some..."
Crazy Dave: "SUNFLOWERS!!!"
Burt: "That's what I was about to say..."
Crazy Dave: "I'M CRAAAAZY!!!!"
Burt: "I know you're crazy."
Crazy Dave: "USE THOSE SUNFLOWERS TO GET MORE SUN!"
===Day 3===
Crazy Dave: "Look! So many zombies!
Burt: "Good thing I've rigged a conveyor-belt to supply the Seed Packets! We don't need to spend any sun!"
Crazy Dave: "I love conveyor-belts! They're great for keeping my trousers up!"
Burt: "That's the wrong kind of belt."
===Day 4===
Crazy Dave: "Dig up those Peashooters! They're facing backwards!"
Burt: "There are no Peashooters Dave."
Crazy Dave: "Are you saying that I'm crazy?"
Burt: "I guess I am."
Crazy Dave: "That's BECAUSE I'M CRAAAAZY!!!!"
===Day 5===
Crazy Dave: "I like jumping! Do you?"
Burt: "Not really."
Crazy Dave: "I like jumping over Wall-nuts even more!"
Burt: "That's nice."
Crazy Dave: "Just like those Pole Vaulting Zombies like jumping over Wall-nuts!"
Burt: "POLE VAULTERS??? That can't be good!"
===Day 6===
Crazy Dave: "Look! Snow Peas need saving!"
Burt: "Maybe if we protect them, we might find their Seed Packet! Don't let the zombies eat those Snow Peas!"
===Day 7===
Crazy Dave: "Why do I see a zombie holding a Jack-in-the-Box?"
Burt: "This is definitely not good, that Jack-in-the-Box will explode eventually!"
Crazy Dave: "That zombie looks crazy! Maybe we could be friends!"
Burt: "I don't think the zombie will want to be your friend, it'll just try to blow you up."
===Day 8===
Crazy Dave: "I see some kind of strange brick monster!"
Burt: "That's not a monster, it's a Brickhead Zombie! Their helmet is incredibly tough to break. We should use Repeaters and Snow Peas to take it down."
Crazy Dave: "Or I could hit it with my saucepan!"
Burt: "That...that won't help."
===Day 9===
Crazy Dave: "Am I just crazy or is it hot?"
Burt: "The temperature has risen by 10 degrees! These plants will need watering or they'll die!"
===Day 10===
Crazy Dave: "Those zombies holding a billboard remind me of those Camel Zombies from Ancient Egypt."
Burt: "For the last time Dave, you couldn't have travelled back in time to Ancient Egypt! It's impossible to travel backwards in time!"
Crazy Dave: "If only Penny was here to prove you wrong!"
===Day 11===
Burt: "Ooh! Disco Zombies! I like disco!"
Crazy Dave: "ARE YOU CRAAAAZY?!?!?!?!"
===Day 12===
Burt: "It seems that we're not getting any sunlight."
Crazy Dave: "Let's take some of our spare sunlight and use it to build a defense!"
Burt: "That sounds like a good idea. Wait, YOU had a good idea?"
===Day 13===
Burt: "That zombie looks like one of kids who beat me up when I was in school!"
Crazy Dave: "I'll name it a Zombully!"
===Day 14===
Burt: "Be careful, there's a special zombie here, a sort of miniboss-"
Crazy Dave: "Micro boss!"
Burt: "Uh, okay, micro boss then."
Crazy Dave: "It's CRAAAAZY strong but won't show up until the final wave!"
Burt: "Just be ready for it, okay?"
===Day 15===
====Before Fight====
Burt: "This note says that a Camper Zombie is going to try and eat our brains."
Crazy Dave: "Look! A big tent!"
Burt: "That wasn't there yesterday. Maybe it's the Camper Zombie's tent."
Crazy Dave: "Zombies are coming out of it!"
Burt: "We need to destroy it!"
====After Phase 1====
Crazy Dave: "It looks like a zombie was going camping!"
Burt: "I think we're in trouble now."
====After Phase 2====
Crazy Dave: "We've made him mad now!"
====After Boss====
Crazy Dave: "Go camping somewhere else!"
Burt: "Strange that the zombies have been attacking us so long after we defeated Dr. Zomboss." 
Crazy Dave: "I have a plan!"
Burt: "What?"
Crazy Dave: "I forgot it."
Burt: "The zombies are fleeing, let's follow them!"
Crazy Dave: "Great idea!"
===Super Sun I===
Burt: "Uh oh, the conveyor-belt is broken when we need it most! Look at all the zombies heading towards the campsite!"
Crazy Dave: "Don't you have some other crazy machine to help us?"
Burt: "I know, I'll use the Sun Amplifyer! It'll double the value of all sun!"
===Super Sun II===
Crazy Dave: "I shouldn't have told more zombies where to find the campsite."
Burt: "You what?!"
Crazy Dave: "I only did it because I'M CRAAAAZY!!!"
===Super Sun III===
Crazy Dave: "Hey, look at all those zombies!"
Burt: "My Sun Amplifyer is overheating, it won't last much longer. After this attack, I'll have to repair it!"
Crazy Dave: "Well it's a CRAAAAZY machine, right?"
===Save Our Seeds I===
Crazy Dave: "Save the Flower Pots!"
Burt: "Why? They're not even plants!"
Crazy Dave: "They are, BECAUSE THEY'RE CRAAAAZY!!!!"
===Save Our Seeds II===
Burt: "More Flower Pots to protect? Oh no."
===Save Our Seeds III===
Burt: "Yay, we only need to protect one Flower Pot! Wait, that's pretty far away from our tent!"
Crazy Dave: "As close to the zombies as it can be! That's BECAUSE I'M CRAAAAZY!!!!"
===Heat Wave I===
Burt: "The temperature's rising again! Let's hope this heat wave will be as brief as the last one!"
Crazy Dave: "Let's hope the opposite of that!"
===Heat Wave II===
Crazy Dave: "I like long heat waves!"
Burt: "Why?"
Crazy Dave: "BECAUSE I'M CRAAAAZY!!!!"
===Heat Wave III===
Burt: "My weather forecasting machine says that the heat wave is nearly over!"
Crazy Dave: "Aww..."
===Last Stand I===
Crazy Dave: "Time to dip into our sun reserves, so we can fight all these flying zombies!"
Burt: "And Z-Z-Z-Zombullies!"
===Last Stand II===
Burt: "It looks like lots of explosions and dancing is about to happen. We need to prepare!"
Crazy Dave: "Yay!"
===Last Stand III===
Crazy Dave: "I see lots of bricks! No straw or wood though!"
Burt: "This isn't good!"
===Zombotany===
Burt: "There are zombies with plant heads approaching."
Crazy Dave: "I have advice!"
Burt: "Helpful advice, or-"
Crazy Dave: "GO TOTALLY NUTS!!!!"
Burt: "In his own strange way, that is helpful. Defensive plants like Wall-nuts are very valuable here."
===Bully Battle===
Burt: "Where can I hide from the bullies?"
Crazy Dave: "In the tent of course!"
Burt: "Oh...yes...of course. I knew that!"
===Zombie Apocalypse===
Crazy Dave: "The zombies are going to send in their toughest forces, I know it!
Burt: "How do you 'know' it?"
Crazy Dave: "Because I see ten Flag Zombies in the distance!"
Burt: "TEN?!?! Give me your binoculars!"
Crazy Dave: "SEE???"
Burt: "We're doomed!"
===Cadaver Campsite Challenge Zone===
====Before Level 1====
Crazy Dave: "This is Cadaver Campsite! It's like a Campsite, but full of cadavers!"
====After Level 10====
Crazy Dave: "You beat ten levels! CRAAAAZY!!!!"
====After Level 50====
Burt: "Things are getting pretty hard, right Dave?"
Crazy Dave: "Nah, it's still totally easy!"
====After Level 100====
Crazy Dave: "A HUNDRED LEVELS??? You must be CRAAAAZY!!!!"
===Survival: Campsite===
Crazy Dave: "See how many flags you can defend this campsite from! We'll be back once the zombies eat your brains!"
==Note==
Helo, I an tee Camper Zombie. Yoo ar canping im ny spoot. I vill eet yor brainz if you dont mowe. Sincerely, the Camper Zombie.
==Levels and Stars==
Note: When there are objects (like campfires) located somewhere at the start of the level, the co-ordinates for the objects are listed. ABCDEFGHI are the columns (A is left, I is right), 12345 are the rows (1 is top, 5 is bottom). So E3 means the middle column and middle row.
===Day 1===
Flags: Zero (five waves).
Zombies: Browncoat Zombie.
Reward: Sunflower.
Special things: Three rows.
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't spend more than 300 sun.
*Don't plant more than 3 plants.
====Gargantuan difficulty====
Add Pole Vaulting Zombie, one flag long.
===Day 2===
Flags: One (ten waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie.
Reward: Wall-nut.
Special things: None.
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't lose any plants.
*Don't use any Sun Producing plants.
====Gargantuan difficulty====
Add Brickhead Zombie, two flags long.
===Day 3 (Conveyor-belt)===
Stars to unlock: 3.
Flags: One (ten waves).
Plants: Peashooter (80%), Wall-nut (20%).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie.
Rewards: Shovel, Treasure Chest.
Special things: Conveyor-belt level. One campfire (E3).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Pogo Stick Zombie, two flags long. Replace Peashooter with Repeater.
===Day 4===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie.
Reward: Potato Mine.
Special things: Two campfires (C2, D4).
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't have more than 12 plants.
*Don't destroy any campfires.
====Gargantuan difficulty====
Add Football Zombie, three flags long.
===Day 5===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Flag Zombie, Pole Vaulting Zombie.
Reward: Cherry Bomb.
Special things: Three campfires (G1, G2, C5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Save up at least 1,000 sun by the final wave.
*Slay every zombie within 20 seconds of it appearing.
====Gargantuan difficulty====
Add Digger Zombie, three flags long.
===Day 6 (Save Our Seeds)===
Stars to unlock: 7.
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie.
Rewards: Snow Pea, Treasure Chest.
Special things: Protect five endangered Snow Peas (E1, E2, E3, E4, E5). Ten campfires (F1, F2, F3, F4, F5, G1, G2, G3, G4, G5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Zomboni, three flags long.
===Day 7===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Jack-in-the-Box Zombie.
Reward: Repeater.
Special things: Five campfires (B1, C2, B3, D4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't plant any plants that cost more than 150 sun.
*Don't destroy any campfires.
====Gargantuan difficulty====
Add Gardener Zombie, three flags long.
===Day 8===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie.
Reward: Bonk Choy.
Special things: Five campfires (I1, H2, H3, I4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Save up at least 2,500 sun by the final wave.
*Slay every zombie within 45 seconds of it appearing.
====Gargantuan difficulty====
Add Gargantuar, four flags long.
===Day 9 (Heat Wave)===
Stars to unlock: 11.
Flags: Two (twenty waves).
Plants: Repeater (55%), Bonk Choy (20%), Wall-nut (20%), Cherry Bomb (5%).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Jack-in-the-Box Zombie, Brickhead Zombie.
Rewards: Bloomerang, Treasure Chest.
Special things: Conveyor-belt level. Plants need watering every 30 seconds. Five campfires (B1, B2, B3, B4, B5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Actor Zombie, three flags long.
===Day 10===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie, Jack-in-the-Box Zombie, Billboard Zombie.
Reward: Aspearagus.
Special things: Five campfires (E1, G2, F3, D4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Save up at least 2,000 sun by the final wave.
*Don't plant more than 20 plants.
====Gargantuan difficulty====
Add Rotate-tron, three flags long.
===Day 11===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie, Billboard Zombie, Disco Zombie, Backup Dancer.
Reward: Chilly Pepper.
Special things: Five campfires (G1, E2, C3, C4, D5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Save up at least 3,000 sun by the final wave.
*Don't let the zombies trample the flowers (between columns F-G).
====Gargantuan difficulty====
Add Zomninja, four flags long.
===Day 12 (Last Stand)===
Stars to unlock: 15.
Flags: One (ten waves).
Zombies: Browncoat Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie.
Rewards: Almanac, Treasure Chest.
Special things: You only have 2,500 sun and three Plant Food to spend. Ten campfires (B1, B2, B3, B4, B5, E1, E2, E3, E4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Petrified Zombie, two flags long.
===Day 13===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie, Jack-in-the-Box Zombie, Billboard Zombie, Zombully.
Reward: Cabbage-pult.
Special things: Five campfires (B1, C2, D3, E4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't spend more than 2,500 sun.
*Don't plant any plants that cost more than 150 sun.
====Gargantuan difficulty====
Add Balloon Zombie, three flags long.
===Day 14===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie, Jack-in-the-Box Zombie, Brickhead Zombie, Billboard Zombie, Disco Zombie, Backup Dancer, Zombully, Hornethead Zombie.
Reward: Zombie Note.
Special things: Five campfires (B1, C2, B3, C4, B5).
====Bonus Goals====
*Don't lose any lawnmowers.
*Don't lose any plants.
*Don't destroy any campfires.
====Gargantuan difficulty====
Add Giga Football Zombie, four flags long.
===Day 15===
See Camper Zombie.
===Super Sun I===
Flags: Two (twenty waves).
Zombies: Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie.
Special things: Sun value is doubled. Waves are twice as hard. Three campfires (C1, D3, C5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Gargantuar, three flags long.
===Super Sun II===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Disco Zombie, Backup Dancer, Zombully.
Special things: Sun value is doubled. Waves are twice as hard. Five campfires (B1, C2, E3, D4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Giga Chicken Wrangler, four flags long.
===Super Sun III===
Flags: Four (forty waves).
Zombies: Browncoat Zombie, Flag Zombie, Pole Vaulting Zombie, Jack-in-the-Box Zombie, Billboard Zombie, Zombully.
Reward: Twin Sunflower.
Special things: Sun value is doubled. Waves are twice as hard. Five campfires (A1, A2, A3, A4, A5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Giga Zomboni, five flags long.
===Save Our Seeds I===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie, Brickhead Zombie, Seagull Zombie.
Special things: Protect five endangered Flower Pots (F1, F2, F3, F4, F5). Three campfires (E1, E3, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Bungee Zombie, three flags long.
===Save Our Seeds II===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Pole Vaulting Zombie, Zombully, Balloon Zombie.
Special things: Protect five endangered Flower Pots (G1, G2, G3, G4, G5). Five campfires (F1, F2, F3, F4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Explorer Zombie, four flags long.
===Save Our Seeds III===
Flags: Four (forty waves).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Brickhead Zombie, Billboard Zombie, Disco Zombie, Backup Dancer, Seagull Zombie.
Reward: Extra Plant Food Slot 1.
Special things: Protect one endangered Flower Pot (I3). Four campfires (I1, I2, I4, I5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Jack-in-the-Box Zombie, five flags long.
===Heat Wave I===
Flags: Two (twenty waves).
Plants: Kernel-pult (50%), Bloomerang (25%), Wall-nut (10%), Chilly Pepper (10%), Cherry Bomb (5%).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie, Billboard Zombie, Seagull Zombie.
Special things: Conveyor-belt level. Plants need watering every 30 seconds. Chilly Pepper's effects last for half as long. Five campfires (C1, E2, D3, D4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Conga Leader, three flags long.
===Heat Wave II===
Flags: Three (thirty waves).
Plants: Bloomerang (40%), Snapdragon (25%), Wall-nut (25%), Jalapeno (10%).
Zombies: Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie, Zomboni.
Special things: Conveyor-belt level. Plants need watering every 30 seconds. Ice trails last for half as long. Five campfires (A1, A2, A3, A4, A5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Imp Dragon, four flags long.
===Heat Wave III===
Flags: Three (thirty waves).
Plants: Repeater (50%), Torchwood (25%), Aspearagus (20%), Cherry Bomb (5%).
Zombies: Browncoat Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie, Football Zombie, Zombully, Balloon Zombie.
Reward: Torchwood.
Special things: Conveyor-belt level. Plants need watering every 30 seconds. Five campfires (E1, D2, C3, D4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Giga Bungee, four flags long.
===Last Stand I===
Flags: Two (twenty waves).
Zombies: Browncoat Zombie, Flag Zombie, Zombully, Seagull Zombie, Balloon Zombie.
Special things: You only have 2,500 sun and two Plant Food to spend. Ten campfires (C1, C2, C3, C4, C5, D1, D2, D3, D4, D5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Zombie Nest, three flags long.
===Last Stand II===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Flag Zombie, Buckethead Zombie, Jack-in-the-Box Zombie, Disco Zombie, Backup Dancer.
Special things: You only have 3,000 sun and two Plant Food to spend. 12 campfires (C1, D1, E1, F1, C3, D3, E3, F3, C5, D5, E5, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Brickhead Zombie, four flags long.
===Last Stand III===
Flags: Four (forty waves).
Zombies: Browncoat Zombie, Flag Zombie, Brickhead Zombie.
Special things: You only have 3,000 sun and three Plant Food to spend. 15 campfires (D1, D2, D3, D4, D5, E1, E2, E3, E4, E5, F1, F2, F3, F4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Petrified Zombie, five flags long.
===Zombotany===
Flags: Two (twenty waves).
Zombies: Peashooter Zombie, Wall-nut Zombie, Repeater Zombie, Cabbage-pult Zombie, Torchwood Zombie.
Special things: Five campfires (E1, E2, E3, E4, E5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Pea Pod Zombie, three flags long.
===Bully Battle===
Flags: Three (thirty waves).
Zombies: Browncoat Zombie, Flag Zombie, Zombully.
Special things: Only Zombullies appear, except in huge waves. Ten campfires (C1, C2, C3, C4, C5, F1, F2, F3, F4, F5).
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Add Weightlifter Zombie, four flags long.
===Zombie Apocalypse===
Flags: Ten (one hundred waves).
Zombies (Flags 0-2): Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie.
Zombies (Flags 2-4): Browncoat Zombie, Flag Zombie, one "Fodder", one "Specialised", one "Tank".
Zombies (Flags 4-6): Browncoat Zombie, Flag Zombie, two "Fodder", one "Specialised", one "Tank", one "Dangerous".
Zombies (Flags 6-8): Browncoat Zombie, Flag Zombie, one "Fodder", two "Specialised", two "Tank", one "Dangerous".
Zombies (Flags 8-10): Browncoat Zombie, Flag Zombie, two "Fodder", two "Specialised", two "Tank, two "Dangerous".
Special things: Zombies change every two flags, and you get to change your plants every two flags. Five campfires (D1, F2, E3, G4, D5).
The "Fodder", "Specialised", "Tank", and "Dangerous" refer to categories of zombies, as listed here.
====Bonus Goals====
*Don't lose any lawnmowers.
====Gargantuan difficulty====
Fifteen flags, in sets of three at a time.
Zombies (Flags 0-3): Browncoat Zombie, Conehead Zombie, Flag Zombie, Buckethead Zombie, Brickhead Zombie.
Zombies (Flags 3-6): Browncoat Zombie, Flag Zombie, one "Fodder", two "Specialised", one "Tank".
Zombies (Flags 6-9): Browncoat Zombie, Flag Zombie, two "Fodder", one "Specialised", two "Tank", one "Dangerous".
Zombies (Flags 9-12): Browncoat Zombie, Flag Zombie, one "Fodder", two "Specialised", two "Tank", two "Dangerous".
Zombies (Flags 13-15): Browncoat Zombie, Flag Zombie, two "Fodder", two "Specialised", two "Tank, two "Dangerous", one "Giga".
==Music==
Copyright information: I did not make this remix, and I do not claim ownership. 
thumb|left|335 px|The music!
Category:Daytime Areas
Category:Stages
Category:Plants vs. Zombies: The Final Showdown
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