Hel (Fire Emblem)

==Summary==
Hel is the main antagonist of Book 3 in Fire Emblem Heroes. She is the mother of Eir, and described as death itself, created by Angrboða. After invading the realm of the living, she forced the territories of Askr and Embla to join forces to stop her. Ultimately, they failed to defeat her, and all inhabitants soon died off. Afterwards, she forged a contract with Líf and Thrasir, promising to restore their realm if they had killed every inhabitant of the another realm.
It is later revealed that Hel killed Eir's original parents, and wiped her memories to use her for their own gain.
==Powers and Stats==
Tier: , higher with a Weapon Refine | , higher with a Weapon Refine 
Key: Book III-VI | Book VII+
Name: Hel
Origin: Fire Emblem
Gender: Female
Age: Unknown
Classification: Queen of Hel, Death Sovereign
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Statistics Amplification (via Sturdy Impact. She grows stronger for every death), Statistics Reduction (via Inevitable Death), Damage Reduction (via Guard Bearing, and Hel's Reaper),  Levitation, Abstract Existence (Type 1), Immortality (Types 1, 4, 5, and 7. Due to being Death itself, she cannot be killed normally. All forces of the dead can rise again after being killed), Incorporeality, Curse Manipulation (Can induce curses that causes the victim to die in nine days), Fate Manipulation (She controls the deaths of all living beings, and all who live will eventually die. Her death curse makes it so her victim will die by her hand in 9 days), Passive Death Manipulation and Corrosion Inducement (Can passively kill everything around her. Can kill people with her Death Curse), Psychometry (Can see what remains of Kiran's life), Law Manipulation (Hel governs the laws of death. Can create contracts. Was able to make Eir's existence synonymous with her will, making it impossible to oppose her), Paralysis Inducement, Air Manipulation (Can make it difficult for victims to breathe), Necromancy, Darkness Manipulation, Hellfire Manipulation, Bone Manipulation, Portal Creation, Summoning (She can summon skeletons that deal damage), Danmaku, Damage Boost (via Glimmer), Can prevent counterattacks via Sturdy Impact, Power Nullification (via Dull Ranged, Dull Close, and Hel's Reaper), Resurrection (For every death, she can resurrect someone), Limited Body Puppetry (Those who die become a part of Hel's forces), Teleportation, Reality Warping (Stated to have the power to restore a world to its original state), Memory Manipulation (Erased Eir's memories), Non-Physical Interaction (Can interact with Non-corporeal beings such as Sothis. Is an abstract entity herself), Can survive without her soul, Resistance to Death Manipulation and Corrosion Inducement (Should be capable of withstanding her own passive effects), Chaos Manipulation, Space-Time Manipulation and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, and warps causality), possibly Soul Manipulation (Can survive Surtr's flames, which burns the soul)
Attack Potency: Low Complex Multiverse level (Scales Infinitely above 9 Times 6-D One-shot Gustav, who was implied by Alfonse to be stronger than he was, has killed Eir thousands of times. Fought against the Order of Heroes numerous times. Stated to grow stronger with every death in each world, and there are limitless worlds), higher with a Weapon Refine | Low Complex Multiverse level (Scales to Infinite Times Infinitely above 9 Times 6-D Comparable to the rest of the Order of Heroes, who fought Gullveig, and defeated her, before she rewound time), higher with a Weapon Refine
Speed: At least Superhuman travel speed with Massively Hypersonic+ combat speed and reactions (Can keep up enemies in Lost Lore, who can dodge lightning attacks), higher with a Weapon Refine | Superhuman travel speed with Massively Hypersonic+ combat speed and reactions, higher with a Weapon Refine
Lifting Strength: At least Superhuman
Striking Strength: Low Complex Multiverse level (One-shot Gustav. Stated to grow stronger with every death in each world, and there are limitless worlds), higher with a Weapon Refine | Low Complex Multiverse level, higher with a Weapon Refine
Durability: Low Complex Multiverse level (Can take blows from Alfonse, and the rest of the heroes. Stated to grow stronger with every death in each world, and there are limitless worlds. Abstract Existence, non-corporeality, and immortality makes her difficult to kill) | Low Complex Multiverse level, higher with a Weapon Refine
Stamina: Unknown
Range: At least Several Meters with Hel Scythe, Tens of Meters with Savage Blow, possibly Multiversal+ with Summons, Necromancy and Teleportation, Can counterattack from any distance via Distant Counter
Standard Equipment: Hel's Reaper/Scythe
Intelligence: At least Above Average. Is very cunning and manipulative. Won the war against the Askr and Embla of another realm.
Weaknesses: Hel cannot kill her victims once she places her curse on them until the nine days are up. Hel has to be there to claim her victim's life. Glimmer and Luna cannot be spammed.
Notable Attacks/Techniques:
<tabber>
|-|Weapons=
*Hel's Reaper: The personal weapon of Hel. She can create portals which summons skeletons and hellfire that deals damage. Accelerates the Special Trigger by 1, neutralizes "effective against flying" bonuses. If the foe does not use magic or staff, calculates damage based foe's Res.
|-|Specials= 
*Glimmer: Boosts damage dealt by 50%.
*Luna: Treats foes Def/Res as if it was reduced by 50%.
|-|Abilities=
*Sturdy Impact: If user initiates combat, grants Atk +6, and Def +10, and foe cannot counterattack.
*Dull Ranged: Neutralizes the foe's buffs during combat if they use ranged weapons.
*Dull Close: Neutralizes the foe's buffs during combat if they use melee weapons. 
*Savage Blow: If user initiates combat, deals damage to foes within 2 spaces after combat.
*Distant Counter: The user can counterattack from any distance.
*Guard Bearing: Reduces damage taken by 50% if the foe initiates combat.
*Inevitable Death: Inflicts Atk -4, Spd -4, Def -4, and Res -4 on foes within 2 spaces.
|-|Other=
*Death Curse: The signature ability of Hel. She can inflict curses on victims that causes the victim to die in nine days. This also freezes the victim, and makes it difficult for them to breathe. Once she inflicts this curse however, she cannot kill her victims until the nine days are up.
</tabber>
Note:
==Gallery==
Hel_Skill.png
ezgif-4-2f78c4052741.gif
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Fire Emblem
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Antagonists
Category:Evil Characters
Category:Villains
Category:Royal Characters
Category:Female Characters
Category:Weapon Masters
Category:Incorporeal Characters
Category:Abstract Entities
Category:Immortals
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Flight Users
Category:Curse Users
Category:Death Users
Category:Paralysis Users
Category:Air Users
Category:Necromancers
Category:Darkness Users
Category:Hellfire Users
Category:Bone Users
Category:Portal Users
Category:Summoners
Category:Danmaku Users
Category:Power Nullification Users
Category:Resurrection Users
Category:Body Puppetry Users
Category:Teleportation Users
Category:Reality Warpers
Category:Memory Users
Category:Law Users
Category:Fate Users
Category:Psychometry Users
Category:Undead