Baby Dragon/Home Village

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"This fire-breathing hatchling is shy around other air units, but leave it alone and it'll throw a fit! When not around other air units, Baby Dragons become enraged and gain bonus damage and attack speed."
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Level 1 & 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
==Summary==
*The Baby Dragon is the eleventh Elixir Troop unlocked in the Barracks once it has been upgraded to level 11, which requires Town Hall level 10. He is a fearsome flying unit and is capable of attacking both ground and air units with splash damage.
*He is essentially a smaller and weaker version of the Dragon, but possesses faster attack speed (once his Tantrum ability is active) and takes up less housing space in Army Camps.
*When no allied aerial units are within 4.5 tiles from the Baby Dragon, his Tantrum ability becomes active, increasing his attack rate and doubling his damage, though, his movement speed still remains the same.
*
==Strategies==
===Offensive Strategy===
*The Baby Dragon could be considered more versatile than the Dragon. He has half the housing space, a bit less than half the health, and about 40% of the DPS normally, but he inflicts much more damage when enraged. An enraged Baby Dragon has about 120% of the DPS of a Dragon (assuming both are max level for a given laboratory level).
**An attack using Baby Dragons would be less vulnerable to Seeking Air Mines, since it will only destroy 10 housing space of troops, compared to the Dragon which occupies 20 housing space. However, since the quantity of troops have increased, a horde of Baby Dragons would be more vulnerable to splash damage, such as Wizard Towers and Air Bombs, since there are more individual units compared to the lower quantity but more durable Dragons. However, one could bring in s to mitigate the splash damage or Rage Spells to help destroy the splash damaging defenses faster.
*Baby Dragons are especially good at funneling and destroying outer buildings to guide troops into the center of the base. They have relatively high health and can deal a lot of damage in their tantrums.
**If you intend to funnel with Baby Dragons, you can consider bringing a Balloon to check and tank Seeking Air Mines which will kill the Baby Dragon prematurely. Also consider the location of s; if they cover the edge, it can quickly kill the Baby Dragon.
**They can also take out certain areas with only Ground Defenses and little air coverage such as an area with an exposed Mortar and a few collectors. The damage of the baby dragon means that it will take it out quickly, and potentially funneling in your main army as well.
*Baby Dragons are excellent farming troops since they deal high damage and have decent health. They can destroy outside collectors fast with the "enraged" ability. However, Air Defenses can cut them down, so it is recommended to have some sort of initial phase to deal with one or two of them. For example, one can use s and Earthquake Spells to destroy the Air Defenses.
*They can take on and defeat low-level defending Archer Queens by themselves which makes them a good choice to deal with the Queen if she is easily reachable. However, nearby defenses can turn the tide in the defending Archer Queen's favor. If possible, zap the Archer Queen with the AIr Defense. Keep in mind though, that Earthquake spells do no damage to troops.
*Baby Dragons are a common troop found in low-level Clan Castles, especially in Clan Wars. Placing a Dragon, Electro Dragon or your Barbarian King and a bunch of Wizards will quickly kill the Baby Dragon before it does significant damage to your troops.
*At lower Town Hall levels, the lack of effective air targeting defenses makes them a formidable threat. Therefore, it is a good idea to bring one in your Clan Castle and drop them directly on those defenses to make them untargetable from the rest of the base.
**From Town Hall 4 and above, an alternative is to use a ground army to destroy all air targeting defenses. After all of them have been destroyed, you can freely drop the Baby Dragon from the Clan Castle to clean up anything remaining.
===Defensive Strategy===
*Baby Dragons are quite powerful air troops, and as such it can be difficult to defend against them. Multiple high-level s are critical for success against Baby Dragons.
*Baby Dragons are wonderful Clan Castle troops. As a flying unit, the Baby Dragon is completely immune to attacks from most ground troops, and his splash damage capability makes him especially suited for destroying groups of s and Goblins. To make use of the rage ability, a player can simply request just one Baby Dragon and fill the castle with ground troops.
**Note that Skeleton Traps set to air mode will also take away his rage ability, so place them away from his path.
*Seeking Air Mines can one-shot Baby Dragons of relative level. Place them near Air Defenses to make sure they do not get destroyed.
*Baby Dragons need to be alone in order for them to have their rage mechanic active. An Air Sweeper can clump them up and remove their advantage, rendering their ability useless.
==Upgrade Differences==
The Baby Dragon undergoes significant visual changes at levels 3, 4, 6, 8, 9, and 10.
*Initially, he appears as a small lime green Dragon with the spikes and tips of his wings being orange. His hands and feet are a dark orange that fades back into the body.
**At level 3, the Baby Dragon's wings turn yellow.
**At level 4, the Baby Dragon's wings turn into a pink-orange gradient and tongue turns pink.
**At level 5, the Baby Dragon gains golden bracelets on each wrist.
**At level 6, the Baby Dragon's wings turn blue and his tongue turns purple.
**At level 7, the Baby Dragon's bracelets gain icy blue ornaments. His wings also become slightly lighter in shades of blue.
**At level 8, the Baby Dragon's bracelets grow larger and turn completely gold, and his legs get a golden accent. His hind legs also receive golden coating of armour.
**At level 9, The Baby Dragon's bracelets shrink and have gold edges with ice blue in the middle. His wings and tongue also become sky blue. He also gains 2 shoulder guards golden shoulder pads and a reddish brown 'saddle' or armour plate on his back.
**At level 10, the Baby Dragon's wings and tongue turn into a light yellow. The middle of his bracelets change color to red; his shoulder pads get wider; the saddle gets slightly smaller, and his tail is now on fire.
==Statistics==
Preferred Target	Attack Type 	Housing Space	Movement Speed	Attack Speed	Barracks Level Required	Range 	Ability Damage Increase	Ability Attack Speed Increase
None 	Area Splash 0.3 Tile Radius (Ground & Air)	10 	20 	1s 	11 	2.75 tiles	100% 	50%
Training Time of Baby Dragons	Training Time of Baby Dragons
Barracks available 	Barracks upgrading
1m 30s 	3m
Level	Damage per Second	Ability Damage per Second	Damage per Attack*	Hitpoints	Research Cost	Research Time	Laboratory Level Required
1 	75 	225 	75 	1,200 	N/A 	N/A 	N/A
2 	85 	255 	85 	1,300 	2,000,000 	2d 	7
3 	95 	285 	95 	1,400 	2,500,000 	3d 12h 	8
4 	105 	315 	105 	1,500 	3,400,000 	4d 	8
5 	115 	345 	115 	1,600 	4,200,000 	5d 	9
6 	125 	375 	125 	1,700 	5,500,000 	6d 6h 	10
7 	135 	405 	135 	1,800 	7,200,000 	7d 	11
8 	145 	435 	145 	1,900 	16,000,000 	11d 	12
9 	155 	465 	155 	2,000 	16,500,000 	12d 	13
10 	165 	495 	165 	2,100 	20,000,000 	15d 	14
*Double this stat to find the Baby Dragon's enraged damage.
Super Troop Boost
Super Troop 	Boost Cost	Baby Dragon Level Required
Inferno Dragon	25,000 	6
==History==
January 4, 2016 	January 4, 2016	The Baby Dragon originated from Clash Royale.
Patch 	Type 	Description
May 22, 2016 	Sneak Peek 	Announced the Baby Dragon, with 4 levels.
May 24, 2016 	Update 	Added the Baby Dragon.
October 4, 2016 	Sneak Peek 	Supercell announced that the level 5 Baby Dragon will be added, move the level 4 Baby Dragon to Town Hall 10, and give levels 3 and 4 Baby Dragon unique appearances.
October 12, 2016 	Update 	
*Level 3 and 4 Baby Dragon now have upgrade differences.
*Added the level 5 Baby Dragon.
*Moved the level 4 Baby Dragon to Town Hall level 10 (previously was at Town Hall level 11).
*Reduced upgrade cost at levels 2-4.
**Level 2: 6,000,000 -> 5,000,000 
**Level 3: 7,000,000 -> 6,000,000 
**Level 4: 8,000,000 -> 7,000,000 
*Reduced upgrade time at levels 2-4.
**Level 2: 10d -> 8d 
**Level 3: 12d -> 10d 
**Level 4: 14d -> 12d
December 19, 2016	Update 	Changed the Baby Dragon's icon.
June 11, 2018 	Update 	Added the level 6 Baby Dragon.
June 26, 2018 	Balance Changes	
*Reduced upgrade time at levels 2-5.
**Level 2: 8d -> 5d 12h 
**Level 3: 10d -> 6d 12h 
**Level 4: 12d -> 8d 
**Level 5: 14d -> 11d 12h
October 23, 2018 	Update 	Reduced gem donation cost of Baby Dragon from 10 to 8 gems.
April 2, 2019 	Update 	
*Reduced training cost at levels 1-6.
**Level 1: 10,000 -> 5,000 
**Level 2: 11,000 -> 6,000 
**Level 3: 12,000 -> 7,000 
**Level 4: 13,000 -> 8,000 
**Level 5: 14,000 -> 9,000 
**Level 6: 15,000 -> 10,000 
*Reduced upgrade time at levels 2-5.
**Level 2: 5d 12h -> 5d 
**Level 3: 6d 12h -> 6d 
**Level 4: 8d -> 7d 
**Level 5: 11d 12h -> 10d
March 30, 2020 	Update 	
*Reduced upgrade cost at levels 2-4.
**Level 2: 5,000,000 -> 4,000,000 
**Level 3: 6,000,000 -> 5,000,000 
**Level 4: 7,000,000 -> 6,000,000 
*Fixed inconsistencies with situations where multiple boosts which affect movement speed, attack speed and damage (Baby Dragon tantrum) are active at the same time. Now the best boosts (and worst de-buffs) for each attribute are selected and applied.
June 22, 2020 	Update 	Added the level 7 Baby Dragon.
October 12, 2020 	Update 	Improved the AI for Baby Dragon and all other flying units by not forcing them to retarget when a Hidden Tesla appears when their current target is better.
April 12, 2021 	Update 	Added the level 8 Baby Dragon.
December 9, 2021 	Update 	Reduced upgrade costs and times for level 2-7 Baby Dragons (except level 6).
June 12, 2023 	Update 	
*Added the level 9 Baby Dragon.
*Reduced upgrade times for levels 6 and 7.
**Level 6: 8d 6h -> 7d 12h 
**Level 7: 10d 12h -> 8d 12h 
*Reduced upgrade costs for levels 6 and 7.
**Level 6: 6,300,000 -> 5,500,000 
** Level 7: 9,000,000 -> 7,200,000
February 27, 2024	Update 	Added the level 10 Baby Dragon.https://supercell.com/en/games/clashofclans/blog/release-notes/february-2024-update-patch-notes/
==Gallery==
Avatar Baby Dragon.png|Baby Dragon's avatar
Baby Dragon Storytime.png|Baby Dragon Storytime Clan Games challenge
==Trivia==
*
*Like the Dragon, the Baby Dragon's shadow is oval, not dragon-shaped.
*The Baby Dragon's hands and feet are red in the info image but aren't in battle.
*Baby Dragon's wings are undersized. Unlike the Dragon, he doesn't seem to have enough wingspan to support flight, yet this has no impact on gameplay.
*The Baby Dragon's upon-death skeleton is human-shaped, similar to the other troops.
*The fireballs that the Baby Dragon shoots are similar to the ones fired by Lava Hounds/Lava Pups.
*The Baby Dragon's gender has been confirmed as male, as the Clash Royale Baby Dragon commercial referred to the Baby Dragon as "he".
*When the Baby Dragon disappears upon death or at the end of a battle, he explodes into Dark Elixir, even though he is an Elixir troop.
*The Baby Dragon is one of seven troops to be featured as a monster in the game Squad Busters. The others are the Wall Breaker, Yeti, Skeleton, Golem, Bowler, and Ice Golem.
**The Baby Dragon in Squad Busters resembles the Baby Dragon in Clash Royale.
===Comparisons===
*The Baby Dragon, along with the Miner and Ice Golem, is one of the three troops in the Home Village to be directly transferred from one of Supercell's other games, Clash Royale.
**The Clash of Clans counterpart is given additional "enraged" ability when left alone.
*The Baby Dragon was one of the only troop(s) in the game that didn't have upgrade differences.
**This trait was previously used with the Witch, before the Town Hall 11 Update. At one point, when you upgraded the Baby Dragon to level 3, his wings didn't change color at all. With the October 2016 update, Levels 3 & 4 were given pink wings (Level 4 shares the same pink wings of level 5 Baby Dragons.)
*The Baby Dragon is one of the 4 troops to have a spell-like effect himself, along with the Raged Barbarian, Super Barbarian and Rocket Balloon.
*The Baby Dragon is one of the 13 units to appear in a Scenery, the others being the Barbarian, Goblin, Balloon, Hog Rider, Barbarian King, P.E.K.K.A, Skeleton, Archer Queen, Grand Warden, Dragon Rider, Cannon Cart, and the Party Wizard. In his case, he appears in the Hog Mountain Scenery.
*The Baby Dragon is one of the five troops associated with Dragons, the others are the Electro Dragon, Dragon Rider, Super Dragon, and the Inferno Dragon.
*He is the only troop to appear in both the Home Village and the Builder Base.
Category:Troops
Category:Elixir Troops
Category:Air Troops
Category:Special Abilities
Category:Home Village
es:Bebé Dragón/Aldea