Think Fast (3)

"Think Fast" is a new Adult Contestant formatted All Cash giveaway version of the former Nickelodeon kids game show of the same name that ran from 1989-1991, which has been bought from them by John Ricci, Jr., and is executive produced by him, and stars Mandel Llagan as the host, and Dean Goss as the announcer, which debuted in 2023. MAIN GAME: Two teams composed of a contestant paired with some of your favorite celebrities as teammates on both a Blue Team and a Gold Team compete in a series of five events which will be a series of stunts and games that will challenge both their knowledge and physicality. They will be played across two rounds. Each time a team wins an event, they earn their team money for it's contestant, with Round 1 playing three events worth $500 each, and Round 2 having two events worth double value or $1,000 each. Then after a team wins an event, not only do they win it's cash value, but they also get a chance to solve a puzzle called "The Think Fast Brain Bender" which can be any kind of puzzle at all, and if solved correctly will win the team $2,000 for the contestant. If the "Brain Bender" is solved before the fourth event is played, another "Brain Bender" also worth $2,000 will be played by the winners of the fourth and fifth events, and overall, any "Brain Bender" not solved after the fifth and final event will be played by both teams after that. After all five events and the Brain Bender/(s), the team that wins the most cash will win the game, their contestant will be the only one that gets to keep his/her money, and that team will advance to play the show's bonus round "The Locker Room" for a chance to win the contestant of the team $25,000 in cash, while the losing team earns their contestant a consolation prize. If a tie breaker is needed at the end of the game, it will come in the form of a quick toss-up question where the first team to buzz in with the correct answer will win the game, but if a team buzzes in first and answers incorrectly or doesn't respond within three seconds, their opponents win the game. BONUS ROUND: THE LOCKER ROOM: This round starts with the team deciding which team member will start first for his/her teammate. There are 15 lockers with 8 different kinds of items showing people, places, and things with 7 of those having matching pairs. A locker door at random will open up revealing the team member starting first whichever item is in that locker, and who/what he/she has to match when the host gives the signal to go, that teammate will hit the buttons in front of each of the lockers to open them up until he/she finds the matching pair of the item. As soon as he/she finds the matching pair, as bell will sound indicating the match has been made, as soon as that happens the team member must run over to a center stage button and hit it to close all the lockers, and then his/her teammate will take his/her turn with another locker open up with an item shown that that other team member must match doing the same thing shown above, and both teammates will go back and forth doing this either for 60 seconds until time runs out, or until the team has found all 7 matching pairs before times runs out. The items that has no match at all is called "The Dreaded Red Herring", and if a team member sees a locker open up that has revealed that item or character and thinks it's that matchless item, he/she has to run back to center stage and pull a lever known as "The Herring Handle", as soon as he/she does so all of the lockers will close and give his/her teammate a chance to go next to try and make the remaining matches. If together the team finds all 7 matching pairs in "The Locker Room" in 60 seconds or less, the contestant on the team will win $25,000 in cash in addition to his/her winnings from the Main Game, but if they don't, the contestant on the team wins $1,000 for each match his/her team makes plus the money he/she won in the Main Game.
Category:Game shows
Category:Lady Luck Productions
Category:ABC network affiliates