Defense of the Motherland (Civ6)

Defense of the Motherland is a Military Policy Card in Civilization VI. In Gathering Storm, it becomes a Wildcard Policy Card and is only available after adopting Communism as a government.
== Strategy ==
In vanilla Civilization VI and Rise and Fall, Defense of the Motherland isn't worth adopting unless you're fighting for survival and war weariness has put your cities at risk of revolting. It's better in Gathering Storm, in which its added bonuses for Supply Convoys, Drones, Anti-Air Guns, and Mobile SAMs (all inherited from Patriotic War) will help you prepare to launch a counteroffensive as you beat the enemy back.
== Civilopedia entry ==