ON RADIO UPDATE

;Trigger
;Values passed to bound function
<nowiki>
{
"characterTypeId" = <356>,
"event" = "on_radio_update",
"mood" = "Sad",
"message" = "Oh no! The town has dropped a level, it doesn't have enough power!"
}
</nowiki>
;mood
*Sad
*Happy
*Neutral
*Excited
*Thinking
Category:UI_Events