Drop Rooms

=== First Quest Drop Rooms ===
This image displays which rooms will NEVER have a drop according to First Quest dungeon flags.  Potential pushblock rooms may need to be checked for staircases, especially if the 2Q Rooms flag is enabled.
NEVER Drop Rooms
1Q + Shapes NEVER Drops	2Q NEVER Drops
Gannon* 	Gannon*
Zelda 	Zelda
Single Block 	Single Block
3 Rows 	3 Rows
Vertical Rows 	T
Circle Wall 	Double Moat
< Spike Trap > 	Spiral Stair
Lava Moat 	
* Gannon can only have a standing drop or drop the Map.
1Q + Shapes Exceptions
Room Name 	Cannot Drop In 	Can Drop In
Five Pair 	2 3 4 5 6 7 8 9	1
Maze 	1 2 3 5 6 7 8 9	4
Pointless Moat	2 3 6 7 8 9 	1 4 5
Diamond Stair 	1 4 5 	2 3 6 7 8 9
Spiral Stair 	1 4 5 	2 3 6 7 8 9
Single 6 	1 4 5 	2 3 6 7 8 9
Gleeok 	1 5 	2 3 4 6 7 8 9
Grid 	4 5 	1 2 3 6 7 8 9
T 	1 	2 3 4 5 6 7 8 9
2Q Exceptions
Room Name 	Cannot Drop In 	Can Drop In
Lava Moat 	1 2 3 4 5 7 8 9	6
Horizontal Chute	1 2 3 4 5 6 7 8	9
Vertical Chute 	1 3 4 5 7 8 9 	2 6
Circle Moat 	1 2 3 4 5 7 9 	6 8
Horizontal Moat 	2 3 4 6 8 9 	1 5 7
Aquamentus 	6 	1 2 3 4 5 7 8 9
Desert 	6 	1 2 3 4 5 7 8 9
Diamond Stair 	6 	1 2 3 4 5 7 8 9
Five Pair 	6 	1 2 3 4 5 7 8 9
Grid 	6 	1 2 3 4 5 7 8 9
Pointless Moat 	6 	1 2 3 4 5 7 8 9
Sand Desert 	6 	1 2 3 4 5 7 8 9
Single 6 	6 	1 2 3 4 5 7 8 9
Vertical Moat 	6 	1 2 3 4 5 7 8 9
Vertical Rows 	6 	1 2 3 4 5 7 8 9
Category:Room Logic
Category:Dungeon Info