Great Wall (Civ5)

== Game Info ==
* Enemy land units must expend 1 extra per tile inside your territory. The wall encompasses all of the territory of the civilization that has built it.
* Free Walls in the city.
==Strategy==
The Great Wall is the earliest defensive wonder, which can make any potential invaders' life pure hell while trying to penetrate your lands. It's recommended for all players that intend on playing defensively through the game. Just produce lots of ranged units and watch the enemy struggle to approach while their lines get cut down from afar!
Despite being a defensive wonder, it can be worthwhile to build the Great Wall if you plan to be aggressive in order to deny it to others and make domination easier. If an opponent manages to build it, they essentially have Marshes all along their border, meaning only units with 3 or more can reach units two tiles inside the border. This, as mentioned above, shifts the focus of combat towards ranged (and siege) units.
The effect of the Great Wall is negated when the player who owns the wonder, not the invading player, has finished researching Dynamite. This means the wonder can be of use against even more technologically advanced civilizations, greatly aiding the defense of the owner's lands until late in the Industrial Era.
== Civilopedia entry ==
== Trivia ==
* Although the Great Wall affects all tiles under the owner's control, what you see on the map if you build it extends no more than 5 tiles away from the city in which it is built with the exception of Coast and Ocean tiles, and offshore islands (though the tiles still have to be under your control), and it expands every time you reload the game until it reaches the 5-tile limit in all directions.
== Gallery ==
Great Wall completion art (Civ5).png|Great Wall completion art
== See also ==
* Great Wall in other games
ru:Великая стена (Civ5)