Sybil

==Entrance==
===Dream Mirror===
Sybil hops out a mirror and gets into her stance.
==Playstyle Origin==
Pseudoregalia is a 3D Metroidvania based around movement options with the player needing to link moves together to pass increasingly harder platforming challenges. Ergo, Sybil's a Rushdown, full of options to start up and extend a flashy combo and a focus on close-quarters combat. And while she has a meter to buff herself with, it's mainly to reward players who are aggressive with those better options, paralleling how new abilities are obtained to open up new paths and make fights easier in the average Metroidvania. Not to say Sybil's without her quirks as a couple standards are extra useful for maneuvering. Her Achilles Heel is contesting with those who have projectiles or traps on standby, so keep that in mind when you play as her or against her.
==Gimmick==
===Power Meter===
The meter fills up whenever Sybil deals damage to opponents, and it has a divot in the middle. When it's 50% full, Sybil can use her down special.
==Special Attacks==
===Neutral Special - Soul Cutter===
Sybil shoots a projectile from her Dreambreaker, which takes a bit to charge (you'll know it's ready when you hear the sound cue). The swing itself does damage, moreso than the projectile itself. In spite of the long charge, you can do anything during the charge from moving to attacking. The only things you can't do are shielding (cancels the charge) and specials (for obvious reasons).
===Side Special - Cling Gem===
Sybil dashes forward and drags anyone in her way for a bit. The dash can be cancelled into any of her standards or a jump, the latter of which retains the momentum. The dash can keep going, but it loses speed and clinginess. Sybil stops when she hits a ledge. This is good for horizontal recovery, but not only will it lose speed, you'll start to slowly fall after a certain point. Do it against a wall and you'll cling, allowing you to follow up with a standard wall jump or a high jump depending on where the stick is pointed. Keep in mind this is the only way she can wall cling.
===Up Special - Bubble Burst===
Sybil encases herself in a bubble. Press B again to have her burst out and upward with Sybil herself knocks away those in the way while the bubble itself has a weak hitbox. In the bubble, Sybil can resist one attack much like Ryu's Focus Punch. During the yellow glow, you can reinput to have Sybil perform a big jump forward that also knocks away opponents.
===Down Special - Growing Indignation===
Sybil raises her staff and gives herself a 1.5x buff in speed and damage output until the meter's empty. The meter itself is yellow while the buff's active and can't be filled back up during it. Charge the move when the meter's full and you heal 10% and get an additional buff to your specials for the same timeframe as the standard buff. Soul Cutter fires instantly, though only one cutter can be onscreen at a time. Cling Gem maintains its speed and clinginess. Bubble Burst instantly bursts without the bubble. And during the second buff, your down special is now Ascendant Light, which has Sybil create a weak but quick light hitbox around her. If you stop charging while trying to get the second buff, you just get the first. And if you're hit, you get no buff.
===Final Smash - Distorted Memory===
Sybil uses a key and traps surrounding opponents in an arena with the Princess who will unleash vollies of shadow balls and cuts then with her bladed ponytail. She'll then bring it on home with a big black hole that can instakill at 100% at least.
==Taunts==
Up: *tosses Dreambreaker into the air; reinput while it's at peak height and Sybil will kick it for a lethal blow that kills around 50%, but leaves her open if you miss and only deals 10%*
Side: *is greeted by a Goatling*
Down (infinite): *sits on a bench; hold it for a bit and she crosses her legs*
==Results==
===Victories===
1. *calls back Dreambreaker and strikes a pose*
2. *holds her head for a bit before running off*
3. *floats while sleeping as everything around her becomes starry*
===Losage===
Sits on a stool disappointed
==Standard Attacks==
*Jab - Sybil throws a couple swings with the Dreambreaker then does a spin
*Side Tilt - 
*Up Tilt - 
*Down Tilt - 
*Dash Attack - Sybil slides forward
===Smashes===
*Side - Sybil stabs with the Dreambreaker's short end
*Up - Sybil does an uppercut putting her up in the air and allowing her to follow up with aerials
*Down - 
===Aerials===
*N-Air - 
*F-Air - Sybil performs her wall kick, which true to its namesake bounces her off a wall hit, giving her a higher jump than her own wall jump; time it right and it reflects projectiles
*B-Air - 
*U-Air - Sybil does a flip kick
*D-Air - 
===Throws===
*Grab -
*Pummel - 
*Forward - 
*Back - 
*Up - 
*Down - 
==Extras==
===Lawl Food===
Life-Up Piece
===Art===
Hidden in Someone's Dream
===Animal Form===
Goatling - Walks around and tosses short-ranged plates
===Bob Ross Painting===
sibyl
==Trivia==
*Sybil's moveset was originally hidden in a light ARG that follows Kermit's outro
Category:Playable Character
Category:Lawl Nova
Category:Rushdown
Category:Pseudoregalia
Category:Female
Category:UnHuman
Category:Cults
Category:Hero
Category:Adults
Category:2020's
Category:Unknown Origin