Personal Class System

The power to manipulate one's personal class system. Technique of Personal Mastery. 
==Also Called==
*Personal Job Ability/Skill/System
*Self Role Abilities/Skill/System
==Capabilities==
The user possesses their own, personalized system, a system that gives special abilities depending on the Class/Category/Job that the user can use that is designed or given specifically to the user either as a person or with powerful object. Users gain various classes each with unique weapons, abilities and designs. These classes can be created, evolved, and even change mid battle. 
==Application==
*Self-Class System
*Clothing Generation
**Armor Creation
*Complete Mastery
**Intuitive Aptitude
*Experience Manipulation
**Ability Tier Activation
**Level Manipulation
*Living Arsenal
*Personal Attributes
*Personal Status
*Personal Equipment
*Personal Superpower Manipulation
*Supernaturally Enhanced Physiology
**Supernatural Condition
==Known Users==
*Adelle Ein (Bravely Default II)
*Elvis Lesley (Bravely Default II)
*Gloria Neu Musa (Bravely Default II)
*Seth (Bravely Default II)
*Dante (Devil May Cry); via Styles
*Mii Heroes (Miitopia)
== Known Objects ==
*Asterisks (Bravely Default)
Category:Powers
Category:Supernatural Powers
Category:Mimicry
Category:Personal Physical Powers
Category:Attribute Enhancement
Category:Weapon Powers
Category:Support Powers
Category:Self-Affecting Powers