Gauss/Abilities

==Passive==
To achieve supersonic speed, draws upon both his Energy reserves and his state-of-the-art electrokinetic battery to fuel his abilities. Gauss has access to 80% of the battery in his default state; activating grants access to 100% of the battery. The battery, displayed as a gauge meter above his ability icons, acts as a secondary resource that charges or drains depending on the ability he uses:
Passive
*+0.66% battery per meter as Gauss moves.
*+?% battery per second while reviving an ally in Bleedout.
*-3% battery if Gauss falls out of bounds.
*-15% battery per second if Gauss stands in a Nullifier Crewman bubble.
*+10% battery on cast.
*+1% battery per enemy hit.
*-1% battery per second while active.
*-0.1% battery per hit received.
*+0.25% battery per melee hit to enemies.
*+10% battery on casting .
*-10% battery on casting .
*-2% battery per second while below 100% on the counter.
*After Redline expires, the battery drains to the amount displayed on Redline counter (e.g. if the counter is at 20%, the battery will decrease to 20%).
The amount of battery stored amplifies Gauss's abilities:
*Gauss passively gains bonus Shield recharge rate and shield recharge delay reduction for every point of battery stored in his gauge, up to a maximum of 120% for recharge rate and 80% for recharge delay when the battery is full.
*Affects the damage reduction of .
*Affects the damage and status duration of .
*Affects the fire rate, attack speed, reload speed, and casting speed bonuses, as well as the Redline counter and projectiles fired when above 80% battery, of .
**Additionally procs special effects of Thermal Sunder when above 80% battery and while Redline is active.
==Abilities ==
fr:Gauss/Capacités