Game GetAvailableTargets

;Usage
{[entityId, entityId2, ...]} = Game.GetAvailableTargets();
Parameter	Type	Description
;Return Values
Value 	Type 	Description
entityId	entityId	
;Examples:
<nowiki>
local targets = Game.GetAvailableTargets();
for _, entityId in pairs(targets) do
 Game.GetTargetInfo(entityId);
end
</nowiki>
Category:Addon_API