Report 978

Report #978
Skillset: Shofangi Skill: Whibuta
 Org: Shofangi Status: Completed Nov 2012
Furies' Decision:
Solution 1.
Problem: Whibuta is presently a skill in Shofangi that goes unused. It costs
125ka for a shofa attack that causes minimal damage and increased wounding,
while afflicting with blindness. Although on the surface it sounds reasonable,
the loss of damage and the extra ka means that the skill presently goes unused
as it bears little advantage over a normal hit. Additionally, Shofangi -
compared to Nekotai, Ninjakari, and Tahtetso - suffers from a mild skill bloat.
We possess 31 skills within our kata specialization, compared to every other
guild's 25-29. In order to resolve both of these issues potentially, I propose
the following.
[A: 0 R: 0] Solution #1: Remove the skill Whibuta and roll the current effects
 that it provides into the Rake modifier. Change the
 guaranteed blindness to a chance, much as Rake
 currently offers a chance to lacerate limbs when hit.
 This will cause the cost of this affliction to rise
 from 125ka to 150ka (due to 75ka shofa and 75ka
 rake), but allow us to use it a little more flexibly,
 without the loss of damage.
[A: 0 R: 0] Solution #2: Change Whibuta into a 75ka modifier which retains the
 current effects, once again causing the cost to rise
 to 150ka.
Player Comments:
---[Hiriako on 10/17 @ 12:23 writes]:
For those concerned about making Whibuta a modifier:
---[Hiriako on 10/17 @ 12:25 writes]:
Ah, pardon the second comment. Anyway, for those concerned about making Whibuta
a modifier, the head hits it could be attached to are normal shofa, butanj
(broken jaw), and butojo (sliced tongue/slit throat). As that would strengthen
the slitlock, I propose that it not function on a butojo hit.
---[Eritheyl on 10/18 @ 11:26 writes]:
Sounds good, solution 1.
---[Ushaara on 11/3 @ 21:22 writes]:
Also sounds fine to me. Supported.
---[Shuyin on 11/9 @ 22:46 writes]:
Solution 1 is fine