Coral

Coral is the fourth plant obtained in Plunging Rapids in Plants vs. Zombies: Lost World, after beating Level 5A. Coral acts like an underwater Spikeweed, hurting zombies that come into contact with it, and can't be eaten by most zombies (Snorkel Zombie and Zombie Croc is an exception, and Snorkel Zombie does not need to resurface in order to eat it). Coral can pop hovercrafts without causing oil spills to be made if the hovercraft was already in the water (Coral, however, would then get used up), as opposed to if you were to defeat the hovercraft through other means. Coral, unlike Spikeweed and Spikerock, is also able to pop ducky tubes and turn Ducky Tube Zombies into regular Zombies, reducing the speed which they can move in the water. Coral is also resistant to the strong current in Plunging Rapids, and will not move along with any other plant positioned above it.
==Origins==
Coral is based on, well, coral (as its name obviously states), which are species of animals under the Anthozoa class (which includes sea anemones and corals). Yes, despite being scientifically classified as animals, in PvZ:LW, Coral is identified as a plant. Besides, mushrooms, despite not actually being plants, are recognised as plants in the PvZ franchise, and Coral is no exception.
==Almanac entry==
Coral
Sun cost: 75
Recharge: Mediocre
Underwater equivalent of a Spikeweed, can pop ducky tubes and pop one hovercraft without creating an oil spill.
Special: Can't be eaten by most zombies
Special: Resistant to current, and can prevent plants above it in the same column from getting affected as well
Weakness: Can be eaten by Snorkel Zombie without resurfacing
Coral has been raising awareness for water pollution and has been actively encouraging people not to throw trash into the rivers. Coral, however, has been recently exposed for keeping a stash of bubble wrap in the rivers of Plunging Rapids. "What? They're fun to play with," said Coral. "Besides, there's nothing else interesting to do here in these rivers if the zombies aren't there to entertain me."
==Upgrades==
===Plant Food effect===
Causes coral spikes to emerge in all water tiles in an instant, popping all ducky tubes, hovercrafts and anything else that could be popped, and also does 400DPS to all zombies caught in the spikes and stuns them lightly for 0.5 seconds.
===Stat tiers===
Stat 	Tier 1 	Tier 2 	Tier 3 	Tier 4	Tier 5
Strength 	5 DPS 	8 DPS 	10 DPS 	
12 DPS
(Unlock cost: 1 Strength Token)	
15 DPS
(Unlock cost: 2 Strength Tokens)
Toughness	50 DPS 	200 DPS 	300 DPS 	
400 DPS
(Unlock cost: 1 Toughness Token)	
550 DPS
(Unlock cost: 2 Toughness Tokens)
Sun cost 	125 sun 	100 sun 	75 sun 	
50 sun
(Unlock cost: 1 Sun cost Token)	
25 sun
(Unlock cost: 2 Sun cost Tokens)
Recharge 	18 seconds	14 seconds	10 seconds	
6 seconds
(Unlock cost: 1 Recharge Token)	
2 seconds
(Unlock cost: 2 Recharge Tokens)
More about the upgrading system here.
==Strategies==
Coral is a useful replacement for Spikeweed in Plunging Rapids, being 25 sun cheaper than Spikeweed (although Coral has a slightly longer recharge than Spikeweed), and has the ability to nullify the extra movement speed that Ducky Tube Zombies have, and since Coral does not get used up for doing that, it is very useful for dealing with a crowd of Ducky Tube Zombies, slowing down the horde and giving your other offensive plants more time to deal with them. Coral is also useful for dealing with Hovercraft Zombies if you are not fast enough to deal with them on land, since oil spills are not created on the water if the hovercraft is popped instead of defeated through other means. Although not being a conventional way to use Coral, it can be used to make sure your plants don't get affected by strong current and keep your defense intact by placing Corals in the respective columns on the fifth lane (although not a conventional defense, this lane can defend itself by having zombies gain continuous damage by progressing through the lane of Corals, but, however, this strategy is very vulnerable against Balloon Zombies, so it is not recommended, and so Brocodile should be used for this type of strategy instead so other plants can be used on the same lane). If not absolutely necessary for your defense, it is recommended not to bring Coral into levels with Snorkel Zombies in it, as Snorkel Zombie can eat Corals without having to resurface, and so other plants won't get the opportunity to attack him (Coral can still attack Snorkel Zombie, but a single Coral wouldn't be enough to defeat a Snorkel Zombie).
==Gallery==
Coral (out of the water).png|Coral (HD)
Costume (Coral).png|Costume
Seed packet (Coral).png|Seed packet
Idling (Coral).gif|Idling
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