Luminous Cavern/Rooms

This is a list of all rooms inside the Luminous Cavern from Castlevania: Harmony of Dissonance. There are 26 rooms total.
Each area within the castle is divided into multiple rooms (stages in the debug menu). As seen via the game's Debug Menu, all rooms are registered under a numerical index order. The list below will outline all available rooms within its respective area, in numerical index order. If any room bears a significant number of details to explore, they may have a subpage linked to it within the list. All room names are currently unofficial, if any exist, unless otherwise stated or specified.
==Rooms list==
Room 	Connecting Rooms	Description
1<tabber> 	 	
*Room ??
*Room ??	 	
3<tabber> 	 	
*Room ??
*Room ??	 	
4<tabber> 	 	
 	
Castle A
Castle B	
5 	 	
6<tabber> 	 	
 	A long and bumpy narrow corridor.
Castle A
The room is partially flooded and contains two candles; one on a pillar each in the room. The floor opening leads to a completely flooded cavern path. The water can be drained out by going to room 17 (of Castle A), but doing so makes the two candles in the room oddly disappear.	
7 	 	
8 	 	
9 	 	
10<tabber>	 	
 	 	
11 	 	
12 	 	
13<tabber>	 	
A small two-square hall where a boss lurks. The center possesses a skull designed water fountain. No further enemies outside these boss encounters inhabit this room.
Castle A
The colorful room and water-flowing fountain serve as the backdrop for a Revenge Armor's residence. This enemy is quickly destroyed by the room's true boss, a vengeful Talos.
Castle B
The pale atmosphere of the room and its blood-flowing fountain serve as the backdrop for the Golem's room.	 	
14<tabber>	 	
 	 	
15 	 	
16 	 	
17<tabber>	 	
 	 	
18<tabber>	 	
*Room 06(top roof)	A long bumpy corridor with a dead-end cache toward the East.
Castle A
The entire hall is initially flooded, hindering travel. By draining the water in room 17, the hall will be free of any liquid. An item can be found in the East dead-end cache. There are no enemies to be found.	
19 	 	
20<tabber>	 	
 	 	
21 	 	
 	 	
 	 	
24<tabber>	 	
A small cave housing something important.
Castle A
The Griffin Wing resides in this underwater cache. The water in this room can be drained out.
Castle B
A keyhole-shaped Warp Room resides in the room (along with a Lucky Charm, if not previously obtained).	 	
25 	 	
26