Level 201

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===Welcome..?===
Description
 Level 201 is a glamorous and unstable supermarket. The items here are glitchy, so consuming them is not a good idea. You must enter the level while wearing a mask because there is a type of spore that has been discovered, which glitches you to death. Wearing a mask decreases the chance of being infected. The infection period lasts for 7 days, progressively getting worse and worse if one prolongs their stay here. The supermarket is divided into 6 areas, each with its own properties.
The Spawn
Aisle 2
Center
Too Far
The RETRO
The Restaurant
The Spawn is obviously where you spawn in when you first enter this level. It consists of 36 shelves containing various items, but not a single one can be consumed without problems. This is where some people build the bases, as it is the second-safest area. There are also some restaurants, and arcades (but they're not infinite, unlike The Restaurant). If you order any food here, they instantly appear in front of you. You must pay for it, however, because if you don't, a mysterious black figure would slap you so hard you would noclip into Level -201. The arcade games are useable, and they run infinitely without breaking down. Again, you must pay after you use the arcades. This area has only 2 entities, that being Facelings and the mysterious black figure. The Facelings are friendly and will help you if not provoked. There are two bases here, that is:
*Backrooms Investigation Bureau, led by James Anderson. Habitability Rating: 10/10
*The Rebellions, led by B.C. Habitability Rating: 6/10.
Aisle 2 will appear if you wander out from where you spawn for 10 kilometers. The glitch here is harder, with glitch spores floating in the air greater in numbers. It is said that the maximum amount of glitch spores per cubic centimeters here is 10000. Staying in this area for more than 3 days probably isn't a good idea. Some items are missing from shelves, presumably glitched to disappearance. A lot of the missing items have been discovered in different levels, you can even accidentally noclip on them and be transported here. The restaurants and arcades also spawn here too, but they are glitchier and should not be used. The food in the restaurants is glitched and has very bad effects when consumed. The arcades have been known to suck people in and teleport them into Level 399.1. No entities reside here because they'll feel the glitch too. No bases are here/can be built due to the hostile conditions of this area.
The Center is the safest area in this level. It is located at the center, obviously. There are no glitch spores here, allowing you to breathe safely. The items are still glitched, but you can consume almond water after ingesting to stop any harmful effects they might do to your body. People who make it here has an increased sanity. Healing would also be sped up in this area. That is, if the lights don't turn off.
===Outage Phase===
The Outage Phase is when all lights present in The Center switches off. Once this happens, entities will spawn more frequently, thus making it unsafe. One should stay somewhere safe if this happens, because there's a high chance of being killed. Preferably, grab a solid object and spin it around you. You can trick the entities into thinking it's just a glitchy wall. These phases last from 5 minutes to 2 hours. Once the phase ends, you may continue on what action you were doing.
There are only Facelings when there isn't a blackout. Scratchers will spawn during the blackout.
There is one base here. That being:
*Survivors of War, led by D.H. Habitability Rating: 9/10.
Too Far is a neglected place in the outer reaches of Level 201. One should not go there. It's an arduous journey having to travel 500 km away from The Spawn, and no being can even survive for a day here. The glitch spores are extreme in numbers, forming clumps containing 1 million spores, thus making breathing here extremely unsafe. The spores here are a different variant, it can penetrate anything you're wearing, even the face mask. Surviving after going Too Far is very unlikely. No amount of almond water can cure what you've inhaled. Restaurants and Arcades also spawn here. They are extremely unusable, though. And no one in their right mind would play the arcades, considering they don't have much time to live. There are dead bodies of entities here, which imply that this once was a normal piece of land entities could live in. But a strain of the glitch spore may have multiplied quickly, glitching the entities to death and turning this place into a hellhole. Bases? There aren't bases here, obviously.
The Retro is an area with retro lights. The lights give off a calming sensation, even making wanderers saying this place is not dangerous. But the lights are just a tactic used by The Retro to lure one inside. Once they're in, neon and chlorine is released into the air. Inhaling them can cause suffocation, fatigue, dizziness and even death. The food here is not glitched, making this area a viable way to get safe food. One will die quick if they stay in this area for a while. Arcades are the main thing that spawns here. They emit vibrant smoke, attempting to lure people inside. When a wanderer enters the arcade, an extravagantly huge amount of gas will be sprayed. That wanderer would die slowly and painfully by suffocation. There are semi-glitched Facelings here. It is not recommended to touch them, since you may get glitched too. There are no bases here due to the hazards of this area.
The Restaurant is an infinite restaurant space. Unlike the ones that spawn sparsely in different areas, this place is infinite. You can just scream out the name of the food you want to order, and they'll appear in front of you. The quality is excellent and elegant, though you need to pay before you leave, or that black figure will slap you again. Despite being infinite, many wanderers has reported finding a cooking area here. The location of the areas always differ. You can't stay here past closing time, or the black figure will teleport you Too Far. The entities here, named The Cooks, make the meals for you. There are also Facelings just trying to eat in various areas. There are no bases here.
The Glitch Infection
The Glitch Infection is the disease that occurs if one inhales glitch spores. The glitch spores are present in every area except for The Center. There are 4 main stages for this disease, each progressively getting worse. We will use an imaginary person's name to potray the stages. Let's call him J.N.
===Stage 1===
On this stage, J.N's skin will have many colorful dots. He will cough a lot, helping to spread the virus further. That's it for this stage.
===Stage 2===
The dots will become bigger and more painful to bear. This is his last chance to actually cure the disease because the next 2 stages are very painful. One can consume 10 bottles of Almond Water to stop the infection.
===Stage 3===
The dots now has become spots and is spreading quick through J.N's body. At the end of this stage, he would has literal body parts being glitched.
===Stage 4===
Now, J.N's body is completely glitched. He would collapse down due to the pain and die. Then, his body would not decompose, instead being glitchier and glitchier. When it is at maximum glitch, the body will explode into many spores, thus continuing the cycle.
Logs
There has only been one discovered log in this level. It was found next to a glitchy dead body. The log goes as follows:
I woke up after going through the red door, opened my eyes to see a huge supermarket area. I explored this newly discovered level more, eventually coming to a conclusion that this place is habitable.
But I was insanely wrong.
After wandering for so long, I started getting hungry, so I took an item from a shelf and started eating it. It was the instant ramen. It tasted good, but after a while, I started to get these symptoms, so I consumed some almond water. But nothing can stop the symptoms.
2 days later and I realized the food was not safe. I don't have much time left until death.
Entities
There are 4 entities in this level, that being:
*Facelings: Friendly unless provoked.
*The Mysterious Black Figure: Slaps you so hard that you will noclip into Level -201 if you don't pay.
*Scratchers: Only spawn in blackout period.
*The Cooks: Prepare the food in the restaurants.
Colonies and Outposts
There are 3 colonies here. That being:
Backrooms Investigation Bureau.
*Leader: James Anderson
*Willing to trade
*Investigate any suspected crime in the Backrooms
*Habitability Rating: 10/10
The Rebellions
*Leader: B.C.
*Not willing to trade
*Is hostile if provoked
*Habitability Rating: 6/10
Survivors of War
*Leader: D.H.
*Willing to trade
*Is friendly but hostile if war is mentioned
*Habitability Rating: 9/10
Entrances and Exits
===Entrances===
*Sometimes, red doors that have the alpha symbol (α) can appear in random levels and at random intervals. Go through the doors and you will be here.
*Glitchy items can spawn in random levels, too. Accidentally noclip through them and you will be sent here. You can't noclip on purpose, as that can lead to very dire consequences.
===Exits===
*Not paying for something at the restaurants or arcades will lead to that black figure to slap you to Level -201.
*Getting sucked in an arcade might lead you to Level 399.1.
> Open Author and Credits > Close Author and Credits PoisonousShadows - Page writer.
ReDcosmic - Fixed stuff about writing, format etc.
Theme inspired from Level 37.6. Credit to the creator of that level.
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