Epeiros

Faction Overview	Strategic Overview	History
Epeiros have the power of Resolve.
West and north from the bare bones of the Pindos range rears the land of Epeiros - a land of harsh mountains and snowy vales, where only the strong survive. Three tribes — the Molossoi, Thesprotiai and the Chaonoi — call this rugged and sombre land their home, now fighting for survival against their neighbours, now fighting against the barbarian Illyroi from the north. The Epeirotai are often dependent on trade, tithes (for do they not control the routes to Zeus' great temple at Dodona?) and what little they can earn from fishing and herding. 
Yet of the three confederates who form the Epeirote nation, however, the Molossoi are said to be the most ambitious, and even their leaders claim to be Aiakidai - descended from the divine grandson of Zeus, Aiakos, the son of Herakles, and they have great ambitions. The hatred of their southern neighbours, as well as their rulers' awareness of the backward nature of their home country have led the Aiakidai to seek greater things and a higher station for themselves in life, leading to talk of the Molossoi joining hands with the Argiadai who rule Macedon. But to what extent these sentiments can fully achieve anything remains to be seen. Perhaps they will fail and fade away as part of some other great power like the cities of Asia - or perhaps under their hand, they will prove themselves to be the true masters of Greece. But as mentioned before - it remains to be ssen.	
West and north from the bare bones of the Pindos range rears the land of Epeiros - a land of harsh mountains and snowy vales, where only the strong survive. Three tribes — the Molossoi, Thesprotiai and the Chaonoi — call this rugged and sombre land their home, now fighting for survival against their neighbours, now fighting against the barbarian Illyroi from the north. The Epeirotai are often dependent on trade, tithes (for do they not control the routes to Zeus' great temple at Dodona?) and what little they can earn from fishing and herding. 
Yet of the three confederates who form the Epeirote nation, however, the Molossoi are said to be the most ambitious, and even their leaders claim to be Aiakidai - descended from the divine grandson of Zeus, Aiakos, the son of Herakles, and they have great ambitions. The hatred of their southern neighbours, as well as their rulers' awareness of the backward nature of their home country have led the Aiakidai to seek greater things and a higher station for themselves in life, leading to talk of the Molossoi joining hands with the Argiadai who rule Macedon. But to what extent these sentiments can fully achieve anything remains to be seen. Perhaps they will fail and fade away as part of some other great power like the cities of Asia - or perhaps under their hand, they will prove themselves to be the true masters of Greece. But as mentioned before - it remains to be ssen.	
West and north from the bare bones of the Pindos range rears the land of Epeiros - a land of harsh mountains and snowy vales, where only the strong survive. Three tribes — the Molossoi, Thesprotiai and the Chaonoi — call this rugged and sombre land their home, now fighting for survival against their neighbours, now fighting against the barbarian Illyroi from the north. The Epeirotai are often dependent on trade, tithes (for do they not control the routes to Zeus' great temple at Dodona?) and what little they can earn from fishing and herding. 
Yet of the three confederates who form the Epeirote nation, however, the Molossoi are said to be the most ambitious, and even their leaders claim to be Aiakidai - descended from the divine grandson of Zeus, Aiakos, the son of Herakles, and they have great ambitions. The hatred of their southern neighbours, as well as their rulers' awareness of the backward nature of their home country have led the Aiakidai to seek greater things and a higher station for themselves in life, leading to talk of the Molossoi joining hands with the Argiadai who rule Macedon. But to what extent these sentiments can fully achieve anything remains to be seen. Perhaps they will fail and fade away as part of some other great power like the cities of Asia - or perhaps under their hand, they will prove themselves to be the true masters of Greece. But as mentioned before - it remains to be ssen.	
West and north from the bare bones of the Pindos range rears the land of Epeiros - a land of harsh mountains and snowy vales, where only the strong survive. Three tribes — the Molossoi, Thesprotiai and the Chaonoi — call this rugged and sombre land their home, now fighting for survival against their neighbours, now fighting against the barbarian Illyroi from the north. The Epeirotai are often dependent on trade, tithes (for do they not control the routes to Zeus' great temple at Dodona?) and what little they can earn from fishing and herding. 
Yet of the three confederates who form the Epeirote nation, however, the Molossoi are said to be the most ambitious, and even their leaders claim to be Aiakidai - descended from the divine grandson of Zeus, Aiakos, the son of Herakles, and they have great ambitions. The hatred of their southern neighbours, as well as their rulers' awareness of the backward nature of their home country have led the Aiakidai to seek greater things and a higher station for themselves in life, leading to talk of the Molossoi joining hands with the Argiadai who rule Macedon. But to what extent these sentiments can fully achieve anything remains to be seen. Perhaps they will fail and fade away as part of some other great power like the cities of Asia - or perhaps under their hand, they will prove themselves to be the true masters of Greece. But as mentioned before - it remains to be ssen.
Faction Type: Low GreekNational Bonuses:
*Harsh Geography : Enemies take double attrition damage. Attrition research upgrades received for free.
*Synedrion : National Border receive +1 bonus per level of Administration research.
*Illyrian Tactics : Cavalry does +25% damage to enemy supply and artillery units.
*Cultural Austerity : Plunder from Epeirote buildings goes back to the owner and not the enemy.
Unique Units:
* : Taxiarch
* : Okhlos
* : Phyletichoi Illyrioi, Akontistai, Balkan Clubmen
* :  
** Bowmen => Toxotai
**Balkan Axemen => [Agrianikoi Pelekephoroi] [2]
**Warriors [1] => Hoplitai [2]
* : 
**[Horse Raider]s [1] => Prodromoi [2] 
**Hippeis [1, requires Oligarchy] 
**Balkan Horsemen 
**Kynos
*[Katoikia] : Epilektoi Hoplitai
* : Logades , Molosson Agema
* :  Lithobolos; Mantlet; Krion
* : Pentekonter, Triakonter, Lembos
Mercenaries:
* :
**[Thracians]: Rhompaiophoroi, Peltastoi, Prodromoi
**[Greeks]: Mistophoroi Hoplitai
*Sanctuary: [Europeans]: Only European Slingers, Balkan Skirmishers	
Faction Type: Low GreekNational Bonuses:
*Harsh Geography : Enemies take double attrition damage. Attrition research upgrades received for free.
*Synedrion : National Border receive +1 bonus per level of Administration research.
*Illyrian Tactics : Cavalry does +25% damage to enemy supply and artillery units.
*Cultural Austerity : Plunder from Epeirote buildings goes back to the owner and not the enemy.
Unique Units:
* : Taxiarch
* : Okhlos
* : Phyletichoi Illyrioi, Akontistai, Balkan Clubmen
* :  
** Bowmen => Toxotai
**Balkan Axemen => [Agrianikoi Pelekephoroi] [2]
**Warriors [1] => Hoplitai [2]
* : 
**[Horse Raider]s [1] => Prodromoi [2] 
**Hippeis [1, requires Oligarchy] 
**Balkan Horsemen 
**Kynos
*[Katoikia] : Epilektoi Hoplitai
* : Logades , Molosson Agema
* :  Lithobolos; Mantlet; Krion
* : Pentekonter, Triakonter, Lembos
Mercenaries:
* :
**[Thracians]: Rhompaiophoroi, Peltastoi, Prodromoi
**[Greeks]: Mistophoroi Hoplitai
*Sanctuary: [Europeans]: Only European Slingers, Balkan Skirmishers	
Faction Type: Low GreekNational Bonuses:
*Harsh Geography : Enemies take double attrition damage. Attrition research upgrades received for free.
*Synedrion : National Border receive +1 bonus per level of Administration research.
*Illyrian Tactics : Cavalry does +25% damage to enemy supply and artillery units.
*Cultural Austerity : Plunder from Epeirote buildings goes back to the owner and not the enemy.
Unique Units:
* : Taxiarch
* : Okhlos
* : Phyletichoi Illyrioi, Akontistai, Balkan Clubmen
* :  
** Bowmen => Toxotai
**Balkan Axemen => [Agrianikoi Pelekephoroi] [2]
**Warriors [1] => Hoplitai [2]
* : 
**[Horse Raider]s [1] => Prodromoi [2] 
**Hippeis [1, requires Oligarchy] 
**Balkan Horsemen 
**Kynos
*[Katoikia] : Epilektoi Hoplitai
* : Logades , Molosson Agema
* :  Lithobolos; Mantlet; Krion
* : Pentekonter, Triakonter, Lembos
Mercenaries:
* :
**[Thracians]: Rhompaiophoroi, Peltastoi, Prodromoi
**[Greeks]: Mistophoroi Hoplitai
*Sanctuary: [Europeans]: Only European Slingers, Balkan Skirmishers	
Unique buildings:
*Syssiton
(Epeiros can't build Metropoleis or Granaries)
Wonders:
*Neptunium, 
*Nekromanteion (unique), 
*Delphinion
Upgrades:
Settlements:	Settlements:	Settlements:	
Leaders:
*Ambrakia
*Dodona
*Passaron
*Photike
*Apollonia
*Thronion
*Amantia
*Antigonia
*Antipatrea
*Bouthroton
*Pandosia
*Elea	
*Eurymenai
*Orraon
*Bouneima
*Korkyra
*Tekmona
*Charadros
*Bucheta
*Elatria
*Chyton
*Polonus
*Gitanae
*Elateia
*Batiai	
*Chrysondyon
*Oropos
*Torone
*Artichia
*Creonion
*Gertus
*Hekatompedon
*Olympe
*Cestrine
*Chimaera
*Onchesmos
*Aulon	
*Phthia
*Admetus 
*Tharrhypas 
*Alcetas 
*Neoptolemus 
*Arybbas 
*Olympias
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Category:Epeiros