Newbie Guide

Welcome to HellMOO and hopefully SLAY. This guide is not meant to be followed rigidly, as the whole game is about making your own choices. The very first choice you'll have to make is what type of roll you want, such as Fist User, Blade User, Crafter, and so on. Below are some basic roll guidelines. 
==Roll Guidelines==
You will have a total of 65 stat points when you wake up from the dreams of before. Which stats you get are dependent on what skills you tag by picking up items.
I'll finish the roll guidelines later, as most newbies have already rolled and are into the game by the time they join SLAY, and I don't want them to feel like they have to reroll. Care Dog 17:31, 22 May 2009 (UTC)
==Getting Started==
It is recommended you type: @pref meters is 0 when you start off, since meters may look cool, but are terribly inaccurate.
Now that you have exited the white room, you'll be into the world in an area known as Freedom City. It is important not to commit crimes inside Freedom City, as it has a police force like a real world city would (Only they arrest you here by killing you).
You'll probably be naked unless you picked up a shelter suit, not that it really matters, as there are no laws against nudity.
==Combat Path==
You'll notice by typing ST you'll see you start off with $200 . This isn't very much at all, but it is enough to go down to AmmuNation and buy a blade, club or preferred weapon to use for combat and money making.
The simplest way for a newbie to make money is to kill sick orphans for Sister Agnes. She is on the second floor of the orphanage, which is directly east of where you entered the world. You'll make $50 per kill, this only applies to the sick ones which will have a different description than the rest. You'll start gaining IP (Improvement Points ) in the skill of the weapon you're using.
Once you get enough money, you'll want to go to E0 on the map in Freedom City to buy a white cocoon. Details on the cocoons can be found on the previous link. Basically they'll protect your gear when you die.
You should also try to get some basic armor crafted, or go get a soak mutation to prevent damage. You can also buy armor at Protect Ye Neck right next to AmmuNation.
By this time you should probably have about 2 raw in the weapon skill of your choice or more, some simple armor, and a few trauma kits. If we have a crackhead contract, you should go to the crack mansion (CM) or the crack house to start killing crackheads for $90 a kill, and more experience than orphans.
To be expanded
==Crafting Path==
To be done