GMate

Acclaimed by some as the best Sonic engine, and acclaimed by others as the worst. GMate is a GameMaker engine (more specifically for GameMaker 8) made by Violet. The generally most accepted response is that it hasn't aged the best way possible but you can still make great games out of it.
== Relevant Games ==
Here are some games made in GMate that are or were important.
* Sonic Classic Days
* Sonic Project Twisted
* Sonic Project Time
* Sonic Project Survival
* Sonic Project Purple
* Sonic Frost
* Sonic Battle For Station Square
* Sonic Regress
== Trivia ==
* Despise it's website being deleted, PVic got his hands on the website via The Wayback Machine and re uploaded pictures of all the site had to a new one made in Google Sites. Click here to access the website.
* The only tutorials for GMate available for a long time were made by PVic you can check them via a playlist or a compilation in Electro Block's YouTube account.
* Many people claim the Studio port being terrible.
* A.NB later updated this engine, making version 1.2 and releasing it on his dropbox. It was available to download on Sonic Help Zone and featured a few fixes, mainly in the saving and loading system.
* ScarlyNight, developer of Sonic Legends, also had made his own version of the engine, called GMate Plus, however, that wasn't released to the public.
* Some time later in the future, PVic made his own version updating this engine, that being PVic's GMate Delta.
* The original Gmate 1.2 download from Sonic Help Zone was delete from the dropbox download, however you can still download it from Lucio Berlanga here
== Lost Media ==
* GMate was ment to have multiplayer, but sadly that was scrapped.
* There was a video on Violet's channel showcasing "GMate & Knuckles", which had everything filled with Knuckles The Echidna from Sonic The Hedgehog 3.
* A few assets from MrLevRocks were scrapped from the final version., one example of those is the GMate logo that was completely changed in the final build.
* The test zone used to have a different tileset, which looked more like the Revival Engine's test zone tiles. 
* The engine was ment to have the Boost feature from the modern Sonic games, however, this feature was ultimately scrapped from the final version.
* There are rumours about the engine being previously called "Blue Hedgehog Engine", although the truth is unknown.
* Palmtree Panic-style tunnel loops at some point were a feature, however they were removed before any public release happened.
* The Test Level music was changed twice, originally being a track called "Electrostatic" by SymphonicGames, which itself is lost media, before being switched out with "Air Raid" from Thunderforce IV and finally the actual test level music.
Category:Engines