Britons

Faction Overview	/Strategic Overview/	/History/
:For the successor culture of this faction, refer to England.
The Britons have the power of the Hills.
Perched on the seemingly end of the world, Britannia (consisting of Britain and Ireland) is isolated from the rest of Europe, but her relative fertility, the gold of Ireland and her location close to the Channel have all made her a tempting target for invaders since time immemorial.
That latest of these, of course, being the Saxons, who have declared an extortion racket disguised as a protectorate, even as it keeps the native-born Britons of the islands at bay. Some islanders, however have not been able to resist, and have managed to migrate southwards across the channel to colonise the old European region of Armoria in northwestern Gaul.
For this reason, the British tribes, left to their own devices as the Western Roman Empire fell and burned, have all become very proficient at war by feuding with one another. On one hand this has lent itself to a strong guerilla warfare and heavy infantry focus, yet it has left the many natives of this land too bitterly divided to stand against any foe — and the coming of the Saxons has proven this. Only when the bloodthirsty Saxons - having now ingratiated themselves all across the lands from the Clyde's banks all they way down to the very shores of the Channel — are humbled, and the peoples of Britain united can then great things be achieved. Otherwise, the land and her wealth will merely serve to attract the unwanted attention of outsiders for decades to come.	
Perched on the seemingly end of the world, Britannia (consisting of Britain and Ireland) is isolated from the rest of Europe, but her relative fertility, the gold of Ireland and her location close to the Channel have all made her a tempting target for invaders since time immemorial.
That latest of these, of course, being the Saxons, who have declared an extortion racket disguised as a protectorate, even as it keeps the native-born Britons of the islands at bay. Some islanders, however have not been able to resist, and have managed to migrate southwards across the channel to colonise the old European region of Armoria in northwestern Gaul.
For this reason, the British tribes, left to their own devices as the Western Roman Empire fell and burned, have all become very proficient at war by feuding with one another. On one hand this has lent itself to a strong guerilla warfare and heavy infantry focus, yet it has left the many natives of this land too bitterly divided to stand against any foe — and the coming of the Saxons has proven this. Only when the bloodthirsty Saxons - having now ingratiated themselves all across the lands from the Clyde's banks all they way down to the very shores of the Channel — are humbled, and the peoples of Britain united can then great things be achieved. Otherwise, the land and her wealth will merely serve to attract the unwanted attention of outsiders for decades to come.	
Perched on the seemingly end of the world, Britannia (consisting of Britain and Ireland) is isolated from the rest of Europe, but her relative fertility, the gold of Ireland and her location close to the Channel have all made her a tempting target for invaders since time immemorial.
That latest of these, of course, being the Saxons, who have declared an extortion racket disguised as a protectorate, even as it keeps the native-born Britons of the islands at bay. Some islanders, however have not been able to resist, and have managed to migrate southwards across the channel to colonise the old European region of Armoria in northwestern Gaul.
For this reason, the British tribes, left to their own devices as the Western Roman Empire fell and burned, have all become very proficient at war by feuding with one another. On one hand this has lent itself to a strong guerilla warfare and heavy infantry focus, yet it has left the many natives of this land too bitterly divided to stand against any foe — and the coming of the Saxons has proven this. Only when the bloodthirsty Saxons - having now ingratiated themselves all across the lands from the Clyde's banks all they way down to the very shores of the Channel — are humbled, and the peoples of Britain united can then great things be achieved. Otherwise, the land and her wealth will merely serve to attract the unwanted attention of outsiders for decades to come.	
Perched on the seemingly end of the world, Britannia (consisting of Britain and Ireland) is isolated from the rest of Europe, but her relative fertility, the gold of Ireland and her location close to the Channel have all made her a tempting target for invaders since time immemorial.
That latest of these, of course, being the Saxons, who have declared an extortion racket disguised as a protectorate, even as it keeps the native-born Britons of the islands at bay. Some islanders, however have not been able to resist, and have managed to migrate southwards across the channel to colonise the old European region of Armoria in northwestern Gaul.
For this reason, the British tribes, left to their own devices as the Western Roman Empire fell and burned, have all become very proficient at war by feuding with one another. On one hand this has lent itself to a strong guerilla warfare and heavy infantry focus, yet it has left the many natives of this land too bitterly divided to stand against any foe — and the coming of the Saxons has proven this. Only when the bloodthirsty Saxons - having now ingratiated themselves all across the lands from the Clyde's banks all they way down to the very shores of the Channel — are humbled, and the peoples of Britain united can then great things be achieved. Otherwise, the land and her wealth will merely serve to attract the unwanted attention of outsiders for decades to come.
Faction Type: European, Latin ChristianNational Bonuses:
*Commerce Level for raised by 25%, and also accumulated when mining .
*Receive 33% refund on units killed by enemy
Unique Units:
* / / : Angry Mob
*Hovels: Peasant Levy, Longbow Levy
**Peasant Commune: Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Longbowmen
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
*Warrior Hall: Uchelwr, War Dogs, Rhehel
Mercenaries:
* : Brigand
* :
**[Germans] German Nobles, German Crossbowmen
**[Celts]: Ceithernn, Alban Nobles	
Faction Type: European, Latin ChristianNational Bonuses:
*Commerce Level for raised by 25%, and also accumulated when mining .
*Receive 33% refund on units killed by enemy
Unique Units:
* / / : Angry Mob
*Hovels: Peasant Levy, Longbow Levy
**Peasant Commune: Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Longbowmen
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
*Warrior Hall: Uchelwr, War Dogs, Rhehel
Mercenaries:
* : Brigand
* :
**[Germans] German Nobles, German Crossbowmen
**[Celts]: Ceithernn, Alban Nobles	
Faction Type: European, Latin ChristianNational Bonuses:
*Commerce Level for raised by 25%, and also accumulated when mining .
*Receive 33% refund on units killed by enemy
Unique Units:
* / / : Angry Mob
*Hovels: Peasant Levy, Longbow Levy
**Peasant Commune: Skirmisher Levy, Levy Crossbowmen
* : Spearmen, Militia, Longbowmen
** : Feudal Retinue
* : Javelin Cavalry, Horse Retinue, Horsemen
*Warrior Hall: Uchelwr, War Dogs, Rhehel
Mercenaries:
* : Brigand
* :
**[Germans] German Nobles, German Crossbowmen
**[Celts]: Ceithernn, Alban Nobles	
Unique buildings:
*Peasant Commune
*Fortified Barracks
*Warrior Hall
*Mercenary Camp
Wonders:
* Abbey
* Sun Temple
Upgrades:
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: ;"
	Lvl 2		Lvl 1
	Lvl 2		Max
	Max 		Lvl 1
	Lvl 1		Lvl 1
	Lvl 2		Lvl 1
Category:Swords of the Prophets factions