Elite Grenadier (VII Rebirth)

The Elite Grenadier is an enemy in Final Fantasy VII Rebirth. They are a more powerful version of the Grenadier. They are members of the Shinra Electric Power Company's Public Security Division.
==Stats==
==Abilities==
Abilities in italics lack names in-game and, hence, have unofficial names.
: = Physical damage
: = Magic damage
Ability 	Range 	Description 	Block	
Baton Swings	Melee 	Strikes target with baton. 	 	
Grenade 	Ranged	Tosses one grenade towards a target. Explosion can hit multiple party members. 	 	
Kick 	Melee 	Kicks target. 	 	
Napalm 	Ranged	Fires three grenades towards target alighting the floor for three seconds. Shoots next grenade after previous grenade has landed.	 	
Napalm Shot 	Ranged	Fires one grenade towards target alighting the floor for three seconds. 	 	
==Battle==
The Elite Grenadier is a support-fire type of enemy, with superior firepower compared to the Grenadier. He'll mostly remain in the backline using Napalm to supplement the main infantry, and will rarely engage in close-range combat. Napalm covers more area and deals more damage than the Grenadier's Grenade Shot.
Much like the vast majority of human-type enemies, the Elite Grenadier is weak against . Similarly to the Grenadier, they are weak and vulnerable on their own, although having higher stats compared to the Security Officer. Napalm is a telegraphed ability with a slow moving arc projectile, being easy to avoid.
=== Hard mode ===
On the hard difficulty the Elite Grenadier will use Napalm more often.
===Strategy===
== Related enemies ==
* Security Officer
* Elite Security Officer
* Special Forces Operator
* Grenadier
* Riot Trooper
* Flametrooper
* 2-C SOLDIER Operator
* Junon Security Officer
* Junon Elite Security Officer
* Junon Grenadier
* Junon Elite Grenadier
* Junon Riot Trooper
* Junon Flametrooper
Category:Enemies in Final Fantasy VII Rebirth