Super Mario Galaxy 3 (Agent)

“The sequel we should have made all this time.”
Super Mario Galaxy 3 (Japanese: スーパーマリオギャラクシー３ Hepburn: Sūpā Mario Gyarakushī Surī) is the third entry in the Super Mario Galaxy series of gravity-based 3D platformers. Though developed for the Nintendo Switch, Galaxy 3 emulates the mechanics used in its Wii predecessors. This game will come out in 2029.
==Development==
Pleased with the acclaim of best-seller Super Mario Odyssey, Nintendo EPD considered developing a second Super Mario game for later in the Nintendo Switch's lifetime. Not wanting the new project to directly compete with Odyssey, which could be updated with DLC, the team had to decide between either the Super Mario Galaxy series, the Super Mario 3D series, or something completely original. Since Super Mario 3D Land was available on the Nintendo 3DS, and the Galaxy style seemed more popular with fans and critics, they eventually settled upon creating a Super Mario Galaxy 3.
The developers aimed for a clear space aesthetic that seemed more prevalent in the original Super Mario Galaxy than its sequel. The graphic artists were asked to find inspiration in deep-space photography.
Mahito Yokota and Koji Kondo returned alongside Shiho Fujii, who had composed for Odyssey, to direct the game's score. They aimed for an orchestra–big band fusion for most of the soundtrack, combining the signature style of prior Galaxy scores with that of more-recent Mario games.
==Gameplay==
In Super Mario Galaxy 3, the player controls Mario or Luigi across astronomical objects, or planetoids, with varying and irregular gravitational fields. When the player completes a platforming challenge or puzzle, a Launch Star may become available to blast the player character to the next planetoid.
The game's main collectible type is the Power Star. Power Stars are earned at the end of typically linear missions, and unlock access to new levels. Each galaxy also includes a varying number of Power Moons, which can be fed to a special Luma to summon Moon Comet challenges in existing galaxies.
The primary gameplay actions are to run, jump, and Star Spin. The latter move can be used to attack certain enemies laterally, and to interact with objects such as Launch Stars.
The player character's health is segmented into a seven-wedge meter. When Mario or Luigi take damage, the life meter will decrement by a wedge or two. Collected coins restore one lost wedge each. The Life Mushroom raises the life meter to fourteen wedges until the player character's health depletes back to seven wedges. If the player character loses all of their health, falls into a bottomless pit or black hole, or is crushed, they will lose a life and respawn at the last Checkpoint Flag touched. If the HP meter completely runs out while there are no more lives to lose, it will be game over. This game shares the same "Game Over" look with Super Mario Sunshine and the two other Mario Galaxy games. The "GAME OVER" graphic in this game is colored in green. This Game Over screen gives the player the options to either save and continue playing, respawn without saving, or with saving and quitting to the title screen.
The game features an Assist Mode with more frequent hints; the ability to survive lethal damage, with only one wedge of health decremented; and, after multiple deaths, a prompt to have the Cosmic Guide complete the current mission for the player. The Cosmic Guide is not available in boss battles or postgame galaxies, and its use will result in a Bronze Star instead of the standard gold Power Star.
A minor interaction that was removed was the "bonk", a helpless sequence of animations that Mario would enter in past games upon hitting collision objects at high speed. In these situations, the player character will instead latch onto the collision, such as by sliding down a wall or grabbing onto a tree or pole.
===Controls===
In addition to the controls below, players can tilt the Joy-Con (R) or Pro Controller to aim the on-screen Star Cursor at collectible Star Bits. The Nintendo Labo Remote Kit enables true infrared pointing instead of gyroscopic controls, but requires the Joy-Con (R) to be rotated. Since the Star Cursor feature can be difficult to control with the Nintendo Switch in handheld mode, it drew criticism, leading to comparisons with the implementation of motion control in Super Mario Odyssey.
Basic controls
Control 	Action
Tilt 	Move
Press or 	Jump
Press or Shake or	Star Spin
Hold or 	Crouch
Press Tilt 	Rotate camera
Press or 	Center camera
Press Click 	Toggle first-person camera
Press 	Pause
Advanced moves
Controls 	Action
with good timing 	Triple Jump
Flick + 	Side Somersault
against a wall 	Wall Jump
in midair 	Ground Pound
Ground Pound + with good timing	Ground Pound Jump
Ground Pound + 	Dive
Star Spin + 	Spin Jump
+ in midair 	Homing Ground Pound
Crouch + 	Backwards Somersault
Run + + 	Long Jump
Crouch + 	Roll
===Online===
Expanding on the mission timer in Super Mario Galaxy 2, players can submit their best times for collecting Power Stars to an online leaderboard. If the mission involves a timed minigame, that timer is used for the leaderboard instead. To make these leaderboards more interesting, the level designers made sure that plenty of areas could be reached more quickly through advanced means.
In certain wide-open areas, Balloon Lumas can be found running the Balloon World mode. Players connect to the Internet to hide and find balloons, paying and receiving Star Bits for playing. Unlike the Balloon World in Odyssey, collecting a single coin adds a second to the time limit. This is due to the relative sparsity of coins, since Galaxy 3 uses them as a means to replenish health, rather than as a global currency.
==Plot==
Bowser is aimlessly piloting his airship through outer space, furious about the failure of his forced marriage to Princess Peach. He complains that the Broodals' hard work was foiled by Mario, as is usual for his schemes. Suddenly, the Koopa King spots a familiar spaceship in the distance.
Rosalina and Lubba are catching up with each other aboard the Comet Observatory, when the Koopa Troop attacks with an airdrop. Rosalina recognizes Bowser as the one who stole the Power Stars fueling her Observatory, and Lubba comments about his own prior confrontation with the Koopa King. Rosalina raises her wand threateningly, but Kamek flies in from the side and snatches it away. Bowser is given the wand, and he considers using it to recreate the universe in a form where Princess Peach will marry him. The Koopa Troop overpowers Rosalina and Lubba, and seizes the Comet Observatory. Luckily, one Luma manages to escape.
Back on their home planet, Mario, Luigi, and Peach are enjoying the scenery of Mushroom Kingdom when they are confronted by this Luma. It introduces itself as master Luma, the same character that helped Mario when it was a child (referring to the two prior Super Mario Galaxy games), and quickly describes Bowser's coup on the Comet Observatory. Mario and Luigi scramble to think of a way into outer space, since Mario gave Cappy the Odyssey after their adventure. Meanwhile, Princess Peach decides to stay behind and protect her kingdom.
Toadette, having overheard this conversation, sprints out of Princess Peach's Castle to tell the Mario Bros. about a leftover Starshroom that she's willing to let them use. Toadette shows the brothers to a secret room in the castle basement, where her Starshroom awaits. Once everyone boards, she opens an airlock and pilots the ship up through the castle moat, albeit knocking it into a wall on the way up, and into space.
Master Luma luckily senses a nearby galaxy that radiates star energy. Toadette lands the Starshroom on a planetoid with a thick atmosphere, and Mario and the Luma step outside. Coming across a Launch Star, the latter reasons that he can transform into one if enough star energy is nearby. The duo makes their way through the galaxy and finds a single Grand Star, which provides enough power to fuel a temporary transformation.
Briefly turning into an apricot Launch Star, master Luma launches himself and Mario back to the starting planetoid. It now houses Starshrooms belonging to other members of the Toad Brigade, as well as a makeshift beacon reactor being finished by a few Toads. Toadette explains that she contacted the rest of the Toad Brigade while Mario was away, so they could help him collect Power Stars and aggregate them into a power source. Mario deposits the Grand Star into this beacon, causing Toadette's Starshroom to polarize with a mysterious energy. When Mario stands on top of her Starshroom, master Luma is able to launch to galaxies in that general direction, giving the Mario Bros. their chance to track down Bowser. From here, the goal is to collect more Power Stars, defeat Bowser's baddies, and reach the Comet Observatory before Bowser can cause any more damage.
TBA
==Galaxies==
Super Mario Galaxy 3 includes 40 Galaxies containing a combined total of 121 Power Stars, Grand Stars, and Moon Comets.
Most Galaxies are accessed from a specific Starshroom, with the prerequisite condition of collecting enough Power Stars to resonate with this Starshroom and be able to launch in the direction of the associated galaxies.
Most of the Starshrooms also contain other features.
*Toadette's Starshroom lets the player switch between Mario and Luigi as their playable character.
*Mailtoad's Starshroom houses a post office where the Mario Bros. can check for incoming mail. Mailtoad will sometimes ask them to deliver mail through a perilous location, with a Power Star as the reward.
*Hint Toad's Starshroom offers a television tuned to the Tip Network, letting the player review tutorials and check their Star Map.
*Banktoad's Starshroom has been converted into a Luma Shop. One cashier sells helpful items for Star Bits; the other will eat Power Moons in exchange for summoning Moon Comets, a special type of Power Star. Banktoad himself is running a makeshift ATM where deposited coins collect interest.
*The Yellow Starshroom is locked, with only a snoring sound audible, throughout most of the game. It turns out to be inhabited by the lazy Yellow Toad, who doesn't offer any special service.
*Captain Toad's Starshroom contains a stash of coins that respawns every time a Power Star is collected. Captain Toad is also mentoring Music Toad, who provides a sound test.
Galaxy 	Access from hub 	Description
Overture Galaxy 	Launch Star 	
???? Galaxy 	Toadette's Starshroom 	
???? Galaxy 	Toadette's Starshroom 	
???? Galaxy 	Toadette's Starshroom 	
???? Galaxy 	Toadette's Starshroom 	
???? Galaxy 	Toadette's StarshroomHungry Luma 	
Bowser Jr.'s ???? 	Toadette's Starshroom 	
Cuisine Creeps Galaxy 	Toadette's Starshroompostgame 	
???? Galaxy 	Mailtoad's Starshroom 	
???? Galaxy 	Mailtoad's Starshroom 	
???? Galaxy 	Mailtoad's Starshroom 	
???? Galaxy 	Mailtoad's Starshroom 	
???? Galaxy 	Mailtoad's StarshroomHungry Luma 	
Bowser's ???? 	Mailtoad's Starshroom 	
???? Galaxy 	Mailtoad's Starshroompostgame 	
???? Galaxy 	Hint Toad's Starshroom 	
???? Galaxy 	Hint Toad's Starshroom 	
???? Galaxy 	Hint Toad's Starshroom 	
???? Galaxy 	Hint Toad's Starshroom 	
???? Galaxy 	Hint Toad's StarshroomHungry Luma 	
Bowser Jr.'s ???? 	Hint Toad's Starshroom 	
???? Galaxy 	Hint Toad's Starshroompostgame 	
???? Galaxy 	Banktoad's Starshroomwith 3 Green Stars	One of the Trial Galaxies.
???? Galaxy 	Banktoad's Starshroomwith 3 Green Stars	One of the Trial Galaxies.
???? Galaxy 	Banktoad's Starshroomwith 3 Green Stars	One of the Trial Galaxies.
???? Galaxy 	Yellow Starshroom 	
???? Galaxy 	Yellow Starshroom 	
???? Galaxy 	Yellow Starshroom 	
???? Galaxy 	Yellow Starshroom 	
???? Galaxy 	Yellow StarshroomHungry Luma 	
Bowser's ???? 	Yellow Starshroom 	
???? Galaxy 	Yellow Starshroompostgame 	
???? Galaxy 	Captain Toad's Starshroom 	
???? Galaxy 	Captain Toad's Starshroom 	
???? Galaxy 	Captain Toad's Starshroom 	
???? Galaxy 	Captain Toad's Starshroom 	
???? Galaxy 	Captain Toad's StarshroomHungry Luma 	
Bowser Jr.'s ???? 	Captain Toad's Starshroom 	
???? Galaxy 	Captain Toad's Starshroompostgame 	
Bowser's Comet Observatory	Beacon 	
==Trivia==
*Super Mario Galaxy 3 is internally codenamed RedMost. This is most likely a reference to "Super Mario Galaxy More", the initial working title for Super Mario Galaxy 2.
*Several aspects of Super Mario Galaxy 3 were inspired by New Super Mario Galaxy 2D, a game developed by Ninkancho (prior to their AM Studios rebrand). One of its producers had later expressed mixed feelings on this game, citing the strange premise and lack of cohesion, as well as possible performance issues the team had not discovered prior to release. To validate Ninkancho's effort and transparency, Nintendo EPD chose to integrate some of their favorite ideas into Galaxy 3.
==Names in other languages==
Language	Name 	Meaning
Japanese	スーパーマリオギャラクシー３Sūpā Mario Gyarakushī Surī 	Direct transliteration
Spanish 	Super Mario Galaxy 3 	No translation
German 	Super Mario Galaxy 3 	No translation
Korean 	슈퍼 마리오 갤럭시 어드벤처 ３Syupeo Mario Gaelleoksi Eodeubencheo Se 	Super Mario: Galaxy Adventure 3
Chinese 	超級瑪利歐銀河３Chāojí Mǎlìōu Yínhé Sān 	Super Mario Galaxy 3
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