Vehicles/IGNIS (SRM) IGNISSRM

==Description==
Retaining the infantry bay, the variant drops two of its four flamers and 3 tons of ammo. This was exchanged for a pair of SRM 2 launchers mounted in the turret with 2 tons of ammunition. Designed by United Mechanics, LLC on Apollo for the Rim Worlds Republic as an anti-insurgent vehicle. Originally based on an infantry personnel carrier, it was designed for urban assault against urban shelters. The vehicle was used to ram its target buildings so it could deliver its infantry squad into the breached structure. Originally named the Ram, the vehicle crews during its original time of use, came to use another name. It was referred to as the Ignis, with flamers reminding them of the Vedic god of fire.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Integrated Searchlight	Hunter: +1 Adv. Sensors, +10% Sight, +5% Sensors (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=270 S=15	
Front 	Fixed 	 	
Ammo Flamer
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=115 S=15	A=120 S=15	A=115 S=15
Sides/Turret	Fixed 	
Ammo SRM INF
Left Side Tracks
Vehicle Flamer	
Turret Systems (5)
MG
2x SRM-2	
Ammo SRM
Right Side Tracks
Vehicle Flamer
Rear 	Health	 	A=80 S=15 	
Rear 	Fixed 	 	
Ammo MG
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 120 (1)
Infantry Compartment (0 BA)
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_IGNISSRM.json