The Blockrooms

Disclaimer: This is a Minecraft version of the fictional Backrooms.
If ever you are playing Minecraft, and there is enough lag and/or your not careful when using cheats/exploits, and you suddenly see your character fall through the map, then chances are you've glitched the game so badly that you literally fell out of the overworld. This often kills you in-game, but if this has happened, and instead of dying, you've landed in a series of rooms similar to the image shown, then chances are, you are in The Blockrooms. Here, there are no materials to collect or caves to explore. Here, you cannot break blocks that you haven't placed yourself. You cannot break the decritive chiseled sandstone walls, or the brown-carpeted wooden floors, or the stone ceiling with redstone lamps that are powered by unknown means and constantly emit a loud continuous noise (resembling the buzzing of real-world fluorescent lights) Here, is no background music or animal sounds, just your own footsteps, and the buzzing of the lights. Here, there are no trees, or caves, or villages, just an entire hidden dimension of infinite empty rooms to wander around in. While escape may be ever-so slightly possible, your world is most likely gone, as getting back to the base 3 Minecraft dimensions from here is almost impossible, and the only escape is to disconnect from the world.
There are still entities here. They're mostly hostile, but in some rare cases they can be passive. However, they are not really the Minecraft mobs you're used to...
== Discovery ==
The Blockrooms were discovered when an unknown user was playing a server with high amounts of lag. The user is believed to have entered The Blockrooms by accident and left the game after taking the above screenshot. Later entries into The Blockrooms have provided more information about the nature of this strange place. The Blockrooms are a seperate group of Minecraft dimensions accessible only by glitching out of the world, usually during periods of high lag or world exploits. It is possible to exit, but not many users are able to accomplish this, as exits are rare, and most lead either to the Nether or End, into the ground, or to thousands of blocks above the ground. There are also confirmed entities inside, most notably faceless villagers that trade useful supplies, and blood red zombies (Blood Zombies) that crawl on all fours and infect all entities with a harmful status effect.
== Levels ==
It has recently been discovered that The Blockrooms include multiple dimensions or "levels," a list of which can be found below.
=== Level 1 "The Lobby" ===
Level 1 is the main level of The Blockrooms, and the first that most people encounter upon entering. It is the area pictured above, with chisled sandstone walls, wood floors with brown carpetingBelieved to be wood due to the wood walking sound being present., and a stone ceiling with redstone lights that buzz constantly. The only entities known to reside here are villgers and blood zombies. There are also random paintings occasionally found which can be walked through. Walking through large paintings usually leads to Level 2, while smaller ones lead to Level 3.
=== Level 2 "Stone and Quartz" ===
Level 2 of The Blockrooms is significantly more complex than Level 1, mostly being comprised of quartz halls with torches lining the walls, and stone rooms with cyan carpet and redstone lights. There are also different floors, which are accessible via stairwells and command block "elevators." There are randomly generated chests here, with supplies such as food, tools, and Almond Milk. All naturally generated lights in this level turn off and on at times identical to a Daylight Sensor set to day, forming a basic "day-night” cycle. This level also has shared servers, meaning that no matter what world they got to The Blockrooms from, players are always sent to the same server when entering Level 2. Due to the high amount of supplies and the low amount of entities, this level is often ideal for bases, and players will frequently come here to socialize and exchange items. It is accessible by walking through a large painting in Level 1. It can be exited by loitering in a room full of fake pipes, which will eventually teleport players to Level 3, or by finding an exit door that leads back to Level 1.
=== Level 3 "Pipe Tunnels" ===
Level 3 is one of the most dangerous levels of The Blockrooms. It consists of cramped stone brick tunnels only lit with redstone lights, with several lines of orange concrete and iron blocks running along the walls representing pipes. This level is infested with entities, and users in this level report sweltering heat in real life. This level can be accessed by walking through a small painting in Level 1, or by loitering in a room full of fake pipes in Level 2. The only way to exit this level is by entering a room with less heat, which will contain a door leading to Level 4, or by finding a tree, which leads to Level 5 when mined.
=== Level 4 "Snow fields" ===
Level 4 resembles resembles a snow biome, with a large wall of ice surrounding it. There are several small pools and lakes of powdered snow which players can die in. This level is rumored to be inhabited by hostile snow golems, though this is unconfirmed. The only way to enter this level is by finding the door to it in Level 3. It can be exited by finding an exit door which leads to Level 5, or by dying in powdered snow, which will teleport you back to Level 1.
=== Level 5 "Wood" ===
Level 5 appears to be an infinite forest. It is divided into three regions: the Forest, the Jungle, and the Swamp. All 3 areas have occasional caves, which serve as exits to Level 6.
==== The Forest ====
The forest is considered to be the main area of Level 5. It is composed of oak, birch, spruce, and acacia trees. It has a single path in the middle, which should lead to a wall of jungle logs. Going through will lead you to the Jungle.
==== The Jungle ====
The Jungle is exactly what it sounds like, an infinite Minecraft jungle. There are a few entities here, most notably Blood Zombies. This area also has exit doors, which will lead either to the Forest, or the Swamp. There are rivers and lakes here, and going deep enough into these can take you to Level 7.
==== The Swamp ====
The Swamp is the final and most dangerous area of Level 5. It is a swamp with many entities, including Blood Zombies, Blobs, and Killagers. It contains exits to the previous two areas, as well as exits to other levels, most notably Level 4 and Level 6.
=== Level 6 "The Cave" ===
Level 6 is a large cave system. There are no natural lights here, so you must bring your own. Several overworld ores can be found here, such as Coal, Iron, and Diamonds. Despite being on of the largest levels, it has several small areas which make it feel claustrophobic. It is one of the more dangerous levels, with many entities from both the overworld, and the Blockrooms being present. There are also pools of Almond Milk, which the player can pick up. Entering caves on many different outside levels can lead here. To exit, one must find the exit to the cave, which is a cave exit and will lead to a random outside level. Pools of water can lead to Level 7.
=== Level 7 "The Ocean" ===
Level 7 mainly consists of an infinite ocean, consistent with that of the overworld. It contains almost no entities, but is hard to travel through due to the amount of water. The main area is a small island with a glowstone barrier, and is believed to be the only landmass in the level. Pools of water in many levels can lead here, and the only exit is to enter a cave on the bottom of the ocean, which will lead to Level 6.
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