Wisdom

Wisdom is one of the six ability scores, a minimum natural score of 15 or 17 is required for cleric and druid dual-class combinations.
This score is very important for clerics and druids, as a high wisdom grants extra spell slots per spell level, the bonuses are cumulative, eg. a cleric with 15 wisdom will have two extra level 1 spell slots plus one extra level 2 spell slot. Shamans, Rangers and paladins do not gain such bonus – their spell slots are determined solely by their exp level.
Though original manuals suggest otherwise, it is worth noting that magic defence, saving throws adjustments and spell failure % are not implemented in actual gaming.
==Effects==
*Lore Bonus: WIS adds a bonus to the character's base lore value, which intelligence also contributes to. This ranges from -20 at 6 WIS and below up to +40 at 25 WIS.LOREBON.2da
*Wish / Limited Wish: Although having high wisdom is not as important for wizards, it is still useful for getting the best results from Wish and Limited Wish.WISH.2da
===Druids and Clerics only===
*Maximum Spell Level: Prior to, it determines the divine spell levels clerics and druids may cast, such limits are removed upon the introduction of the classic expansion.
*Known Spells per Level: WIS determines the number of extra priest spells that a character may memorize per level. This ranges from 1 at 13 WIS up to 20 at 25 WIS.
==Scores table==
Wisdom	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Extra spell slots per spell lvl for clerics and druids	Lore adj
Wisdom	1 	2 	3 	4 	5 	6 	7 	Lore adj
1-6 	 	 	 	 	 	 	 	-20
7-9 	 	 	 	 	 	 	 	-10
10-12 	 	 	 	 	 	 	 	0
13 	1 	 	 	 	 	 	 	0
14 	2 	 	 	 	 	 	 	0
15 	2 	1 	 	 	 	 	 	+3+5 in the original BG1
16 	2 	2 	 	 	 	 	 	+5
17 	2 	2 	1 	 	 	 	 	+7
18 	2 	2 	1 	1 	 	 	 	+10
19 	3 	2 	1 	2 	 	 	 	+12
20 	3 	3 	1 	3 	 	 	 	+15
21 	3 	3 	2 	3 	1 	 	 	+20
22 	3 	3 	2 	4 	2 	 	 	+25
23 	3 	3 	2 	4 	4 	 	 	+30
24 	3 	3 	2 	4 	4 	2 	 	+35
25 	3 	3 	2 	4 	4 	3 	1 	+40
== Wisdom score altering ==
=== Permanent boosts ===
* – One Tome of Understanding can be found two floors above ground in Durlag's Tower; another one lies in the Candlekeep Catacombs, accessible during Chapter Six; a third is carried by Chanthalas Ulbright in west Baldur's Gate and is involved in the Marek and Lothander quest.
* – The "good path" during the Test of Wrath in Hell raises wisdom (and charisma) by one point.
* – The STAR card from the Deck of Many Things grants +1 to wisdom if the user is a Cleric, Druid, Shaman, Fighter / Cleric, Fighter / Druid or Cleric / Ranger.
* – Machine of Lum the Mad.
=== Temporary altering ===
==== Potions ====
* Potion of Insight sets wisdom to 18 for 6 in-game hours
==== Equipment ====
* Discipliner (sets to 3; also sets INT to 3, inflicts feeblemind, and is cursed)
* - Wisdom drain of Kachiko's Wakizashi sold by Joluv
* - Axe of Hrothgar +1 to WIS and CHA, sold by Joluv
* - Silver Ioun Stone +1 to WIS
*Glimmer of Hope +1 to WIS
== External links ==
* 
Category:Ability scores