Super Smash Bros. Megamix

Super Smash Bros. Megamix is the 6th installment in the Super Smash Bros. series, coming out for the Nintendo Switch, PlayStation 5 and Xbox Series X. It is developed by Sora Ltd., with some assistance from Bandai Namco.
The objective of the game is to bring together as many video game universes as possible. Masahiro Sakurai is the game's director.
==Character Roster==
Only one character per universe is available from the start. Hover over a character to see their name.
===Super Smash Bros. universe===
Main page: Super Smash Bros. Megamix/Super Smash Bros. characters 
===Super Mario universe===
Main page: Super Smash Bros. Megamix/Super Mario characters 
===Donkey Kong universe===
Main page: Super Smash Bros. Megamix/Donkey Kong characters
===Yoshi universe===
Main page: Super Smash Bros. Megamix/Yoshi characters
===Wario universe===
Main page: Super Smash Bros. Megamix/Wario characters
===Wrecking Crew universe===
Main page: Super Smash Bros. Megamix/Wrecking Crew characters
===The Legend of Zelda universe===
Main page: Super Smash Bros. Megamix/The Legend of Zelda characters 
===Metroid universe===
Main page: Super Smash Bros. Megamix/Metroid characters
==Stages==
Only 2 stages are available from the start: Battlefield (Brawl) and Final Destination (Melee). Hover over a stage to see its name.
===Super Smash Bros. universe===
===Super Mario universe===
==Single Player==
====Classic Mode====
Classic Mode pits the player against a number of CPUs in succession, including bonus stages like Break the Targets and Board the Platforms. Every character fights 6 characters, goes through a special stage and then is pitted against a boss. The boss changes depending on the character. Every character has a different Classic Mode route, facing a set of challengers and a special stage designed around the character's abilities. Also depending on the character, you might have an ally or two during fights. The mode has numerous difficulties, scaled like CPU levels, with features changing between each one:
*0.0 to 3.0: The normal Classic Mode run; you fight 6 challengers, go through a special stage and then the boss. Rewards are minimal.
*3.1 to 6.0: A lot like the previous levels, but any allies characters may have during their Classic Mode run are nowhere to be seen. Rewards are average
*6.1 to 8.0: Items are removed. Rewards are reasonable.
*8.1 to 9.9: All battles are in Stamina Mode. Rewards are plentiful.
*10.0: The player receives a randomized handicap in every battle. Rewards are given out in droves.
In the 10.0 difficulty, the player can receive one of the following handicaps:
*Lightweight: The player can get knocked around easier.
*Damaged: The player starts with 30% less health.
*Heavyweight: The player can fall faster and is slower.
*Shocked: Hitstun on the CPU's moves is increased.
*Burnt: The player constantly receives fire damage.
*Leeched: The player is constantly losing health.
*Punished: End lag on the player's moves is increased.
*Discontinued: If the player loses the match, they can't use any continue options.
*Cloned: The CPU will be assisted by a Ditto clone of your character with half of your health.
*Stopwatched: The player is constantly moving in slow motion.
*Cloaked: The player is invisible.
*Fragile: The CPU's moves have increased damage.
*Careless: The player receives half of the damage they deal.
*Slippery: The player skids on all surfaces.
*Knockout: The player's shield is weakened.
One of the following bonus stages can appear:
*Break the Targets: The goal of this game is to smash all targets in the arena as fast as possible.
*Bomb the Targets: The goal of this game is to blow up all the targets by inflicting damage to a bomb with a timer, and then launching it towards the targets.
*Board the Platforms: The goal of this game is to step on all platforms in a bonus stage as fast as possible.
*Race to the Finish: The goal of this game is to get to the end of a long and winding stage as fast as possible. The player has to fight numerous enemies and can also pick up bonus points along the way.
*Snag the Trophies: The goal of this game is to push trophies into a container to receive points. Any trophy not pushed into the container falls into the void. Any trophy that gets pushed into the container will later appear in the player's trophy collection.
Category:Super Smash Bros. (series)
Category:Fan Games
Category:Games
Category:Fighting Games
Category:Nintendo Switch Games
Category:PlayStation 5 Games
Category:Xbox Series X Games
Category:Crossovers
Category:Crossover Games
Category:Crossover Fighting Games
Category:All-Stars Ultra
Category:Super Smash Bros. Games
Category:Super Smash Bros. Megamix