Jimmy Swivel Hands

* Pronoun: he
* Voice traits:
* Mannerisms that will help other DMs portray the character	consistently:
* Age:
* D&D race: human
* Occupation: gang leader, recently elected sheriff after the events of Cross Crusty Running
* Height:
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* Traits:
* Ideal: wants to build an orphanage and genuinely cares about the orphans
* Bond: Swivelhand Gang
* Flaw: gang leader, often breaks laws
* Family	members/Friends/People they	know:
**Swivelhand Gang - Seem like assholes but can be friendly if approached correctly. If you follow the Pancione’s mindlessly they’ll try and fight you. If you go talk to them and make sense of the situation, they’ll come to your aid in the fight against the Pancione’s. If you save the dwarves they’ll confirm they have the means to mine the radioactives and on victory they’ll reward you with half their value.
*** Gang	Boss 1 – Jimmy Swivel Hands
*** Henchman	1 – Silly Joe Bangles 
*** Minions	1-5
****Doyle		O’Foyle
****Boyle		O’Foyle
****Orla		O’Foyle
**** Seamus		
**** Kelvin		the Carpenter 
**Runs Swivelhands Orphanage 
* Social	class (poor, working class, wealthy): became wealthy after the events of Cross Crusty Running
* Where	do they live?
**Swivel Hands Hideout: Old Cabaret/Theatre taken over by the gang. Long Table and chairs setup on the stage. Seems like they ripped out the seating to make space for sleeping areas. Foyer is empty aside from Tables and Chairs that’ve been turned over and piled on top of each other looks like some kind of barricade. There’s a tiny halfling clambering over the barricade fistful of nails in one hand, claw hammer in the other, nailing all the loose bits of furniture together. He looks up as you enter and grins at you baring a mouthful of Pointed mahogany teeth. Location: Blimington-on-the-Rock
* Background	/ Personal history: 
* List	of adventures: 
** Cross Crusty Running
Category:Characters