Guard Skill

This is a Combat Skill that Monks and Puppetmasters have. It decreases the amount of damage that the player takes from a melee hit when it activates, similarly to a Shield Trigger.
There is no log message for guarding an attack; the only reliable way to tell is the absence of blood after an attack on your character.
Guard only works when the player is using a Hand-to-Hand weapon (or barehand).
The higher your Guarding Skill, the better the chance that it will activate.
Job 	Skill Rank	Cap at Lv.1	Cap at Lv.37	Cap at Lv.75
Monk 	 	6 	114 	269
Puppetmaster	 	5 	109 	240
Category:Combat Skills
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==Equipment that enhances this Skill==
Name 	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase	Skill Increase
Name 	+15 	+14 	+12 	+10 	+8 	+7 	+6 	+5 	+4 	+3 	+2
Temple Hose +1 	 	 	 	 	 	 	 	 	 	 	
Melee Gaiters +1	 	 	 	 	 	 	 	 	 	 	
Melee Gaiters 	 	 	 	 	 	 	 	 	 	 	
Boxer's Mantle 	 	 	 	 	 	 	 	 	 	 	
Temple Hose 	 	 	 	 	 	 	 	 	 	 	
Guarding Torque 	 	 	 	 	 	 	 	 	 	 	
Feral Mask 	 	 	 	 	 	 	 	 	 	 	
Black Adargas +1	 	 	 	 	 	 	 	 	 	 	
Busker's Earring	 	 	 	 	 	 	 	 	 	 	
Tiger Mask 	 	 	 	 	 	 	 	 	 	 	
Black Adargas 	 	 	 	 	 	 	 	 	 	 	
Adargas +1 	 	 	 	 	 	 	 	 	 	 	
Guarding Earring	 	 	 	 	 	 	 	 	 	 	
Adargas 	 	 	 	 	 	 	 	 	 	 	
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