Hong Hakka

==Summary==
Hong Hakka is a character from LIVE A LIVE and is possibly one of the eight main characters of the game. He is one of the three disciples in the "The Inheritor" and if the player chooses to train him more than the others, the sole survivor and inheritor of the Earthen Heart Kung Fu. If another trainee is their preferred, Hong will die along with the third in an assault by the Indomitable Fist clan.
Hong was once a petty criminal who often dine and dashed to feed himself. However, the Earthen Heart Shifu convinced him that he deserved to treat himself with more respect, embracing his inherent physical gifts and utilizing them to give himself a better life. Hong is honorable and kind, and a worthy inheritor of the Shifu's teachings.
After the events of his chapter, if he survives, Hong is taken from his time alongside six others by the Lord of Dark, Odio, and is among the ones who contribute to his defeat.
==Powers and Stats==
Tier: | | At least 
Key: "The Inheritor" (Pre-Training) | "The Inheritor" (Post-Training) | "The Dominion of Hate"
Name: Hong Hakka, Sammo Hakka in the Aeon Genesis fan translation.
Origin: LIVE A LIVE
Gender: Male
Age: Late teens/early 20s
Classification: Human, Earthen Heart Master
Powers and Abilities:<tabber>
|-|In "The Inheritor" ▾=
|-|In "The Dominion of Hate" ▾=
 </tabber>Attack Potency: Street level+ (Capable of fighting tigers evenly) | City Block level (Comparable to a post-training Lei Kugo, as they are both capable of defeating Ou Di Wan Lee in a fight, is capable of performing Heavenly Peaks Descent, which is superior to her Sacred Dragon's Temper) | Town level (Contributed in the defeat of Sin of Odio, who wields the combined strength of every other incarnation of Odio)
Speed: Superhuman movement speed (Can outrun tigers), Supersonic+ combat speed (Can create four afterimages at once with Pork's Second Cooking) | Subsonic movement speed, Supersonic+ combat speed | Subsonic movement speed, Relativistic combat speed (Comparable to Sin of Odio who should at least be on par with Odeo's speed. Can dodge Cube's particle beams)
Lifting Strength: Above Average Human | Class 25 (Far superior to the average Indomitable Fist practitioner, who can jump with this level of strength) | Class M (Can withstand grappling or pushing attempts from the likes of Pogo or Masaru Takahara)
Striking Strength: Street level+ | City Block level | At least Town level
Durability: Street level+ | City Block level | At least Town level
Stamina: Peak Human. Trains at altitudes so high that most struggle to even breathe there, causing one to get tired twice as fast in combat. | At least Peak Human, possibly Superhuman. Fought through the entirety of the Indomitable Fist clan, every one of whom had undergone extremely rigorous training and was a very dangerous foe, then defeat a sequence of elite fighters hand-picked by Ou Di Wan Lee. Finally, Hong fought and defeated Lee himself, showcasing that his stamina outlasted even his master's, surviving his bout against a tougher opponent while his master's victory caused him his life. | Same as before, if not higher.
Range: Standard Melee Range, Extended Melee Range with weaponry | Standard Melee Range, up to Tens of Meters with techniques and items | Standard Melee Range, up to Tens of Meters with techniques and items
Standard Equipment: Hong starts with a pot as a weapon | None notable | Hong's ultimate weapon is the Nunchaku of the Master
*Optional Equipment: A wide variety of equipment and consumable items. | A much greater variety of equipment and consumable items.
Intelligence: Average, skilled combatant | Above Average (The Shifu's teachings have made Hong into a much wiser and accepting person who can easily serve as a teacher to entire classes by himself), Genius in combat: Hong is a nearly unparalleled fighter, being capable of mastering several techniques in the span of a single session up to even realizing how to perform a nearly impossible technique by witnessing it once. Fought through entire groups of Indomitable Fist disciples, every one of whom had undergone extremely rigorous training and was a very dangerous foe, then defeat a sequence of elite fighters hand-picked by Ou Di Wan Lee. Finally, Hong fought and defeated Lee himself.
Weaknesses: Struggles with self-image issues and prefers fleeing to fighting in his first key. Only capable of utilizing Heavenly Peaks Descent once in his second.
Notable Attacks/Techniques: Hong Hakka's moves
*Pre-Training
**Bear's Claws: (Martial) "Batter enemies with a slow but powerful barrage of strikes."
**Pork's Second Cooking: (Void) "Bewilder enemies with baffling dance steps that leave them in pain."
**Chili Beans' Fire: (Martial) "Break through an enemy's defense with a fiery punch." Can temporarily lower enemy defenses.
**Fowl's Violent Caress: (Thrusting) "Send a distant enemy flying with a charging spinning strike." Can temporarily lower enemy attack.
**Pig's Feet: (Martial) "Gather your strength to stagger enemies with a flurry of powerful kicks."
**Pepper and Pork's Stir Fry: (Agile) "Whirl in place while kicking surrounding enemies, but lose your balance in the process." Temporarily lowers Hakka's stats upon performing it.
*Post-Training
**Tiger and Dragon's Rebuke: (Martial) "Scold an enemy with strikes to hinder martial techniques and weaken them in all respects." A close-range ki blast that can lower any and all enemy stats upon landing, as well as render them disable their arm techniques.
**Traveller's First Step: (Agile) "Humble an enemy with a swift kick that will leave them stunned." Can paralyze foes temporarily.
**Lion's Dismissal: (Thrusting) "Surprise an enemy with a sudden forceful push to gain distance."
**Monkey's Withdrawal: (Slashing) "Toy with an enemy by executing a playful punch before retreating a few steps."
**Chipmunk's Delight: (Blunt) "Close the gap against a distant enemy and dazzle them with a somersault kick to the jaw before retreating." Can paralyze foes temporarily.
**Wise Fox's Grace: (Grappling) "Misdirect enemies with flowing movements before executing a flurry of blows to hinder their martial and agile techniques." Can temporarily disable foes' arm or leg techniques.
**Unseen Bow's Arrow: (Projectile) "Punish enemies attacking from a distance with a strike of concentrated will." Only utilized as a counter.
**Manchu-Han's Imperial Feast: (Earth) "Become one with the earth, stomping the ground violently before sending visions of yourself to claim the strength of your enemies." Can temporarily render enemies Intoxicated and lower their accuracy and evasion.
**Pork Bun's Temptation: (Thrusting) "Charge towards an enemy and crush them with your belly of steel, leaving them stunned." Can temporarily paralyze foes.
**Heavenly Peaks Descent: (Spirit) "Harness the shifu's wisdom to execute his ultimate technique and bear down upon an enemy with the strength of mountains." Hong gathers energy around himself then unleashes a powerful combo of attacks, while also creating three other afterimages. Note that Hong is only capable of using this once in his second key.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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