Report 1559

Report #1559
Skillset: Skill: None
 Org: Tahtetso Status: Completed Nov 2016
Furies' Decision:
Solution 1/2/3.
Problem: Lusternia has a number of bugs, and in an effort to help facilitate
some priority on them, I am envoying to give some dedicated time to it.
[A: 0 R: 0] Solution #1: (Bug 14506) Change it so clouding from the air shows
 a terrain change on the ground elevation, as people
 should notice that.
[A: 0 R: 0] Solution #2: Along with 1 and/or 3, (Bug 15476) fix the issue
 where a soul can be stuck prone, making the soul
 unable to move. This is especially noticed when
 liching.
[A: 0 R: 0] Solution #3: Along with 1 and/or 2, (Bug 14245) Please fix the
 ability to hit peoples legs who are in pits when the
 attacker is not.
Player Comments:
---[Auriella on 11/14 @ 03:13 writes]:
Happy to help out with bugs as long as they are bugs. Sol. 3 I believe was
implemented on purpose quite some time ago, and I mean aesthetically speaking,
you couldn't hit someones legs when they are in a hole and you aren't. Also I
don't think you should be able to permanently keep someone in a pit so I am
against changing that. Sol. 2 seems fair, if you're a soul, prone shouldn't
affect you. Sol. 1 Sure I guess, not phased either way.
---[Auriella on 11/14 @ 03:18 writes]:
On Solution 1, if clouding is changed to show a message, as too should other
melding, such as druids and melding through trees should show to people on other
elevations.
---[Aeldra on 11/14 @ 11:45 writes]:
Sol 3, I seem to remember as Auriella says, that this was an on purpose change,
not a bug. Otherwise 1 and 2 supported, though I'd like to see that Auri's
suggestons to solution 1 are taken into account.
---[Shango on 11/16 @ 04:03 writes]:
No. Solution 3 refers to the fact you CAN hit people's legs and guts in pits.
That's the problem, not that you should be able to.
---[Shango on 11/16 @ 04:04 writes]:
Was why I bugged it, when I noticed I could hit Yariths legs to keep him from
running...but since he was in my Pit, he couldn't climb out either. Bug has
remained since I first found it out and I've had to be careful since.
---[Aeldra on 11/16 @ 08:29 writes]:
Oh, my bad, in that case, support for all three solutions.
---[Anelissa on 11/16 @ 15:56 writes]:
Aye, apologies for late response. Sol 3 is to correct the fact that you CAN hit
the legs of people trapped in a pit, when you SHOULDN't be able to
---[Falmiis on 11/16 @ 22:55 writes]:
Sure.
---[Shuyin on 11/19 @ 06:57 writes]:
I really don't think you should be reporting multiple unrelated problems into
one report. It kind of bypasses the entire point of each guild having only 1
report each. Otherwise, no problem
---[Wobou on 11/20 @ 15:23 writes]:
I agree with Shuyin that I generally dislike having multiple unrelated things in
a report although in this case the report is asking for expedited bug report
resolution more than large individual changes. That being said, for solution 1
the problem is actually that any terrain changes on any elevation are not
broadcast to the other elevations. For example if you are flying and a mage
terrains the ground level you will not see it. So the problem is more univeral
than aeromancers they just have the most common non-ground elevation to terrain
from. Druids in natural forest can also change the terrain without alerting
those on the ground and that should be changed as well.