Game Defense

The ability to use game manipulation to defend oneself. Technique of Game Manipulation. Variation of Defense Powers.
==Also Called==
*Amusement Defense/Defensiveness
*Game/Gaming Defensiveness
==Capabilities==
The user possesses defensive skills that are enhanced by recreation, allowing them to block, parry, dodge, deflect, etc., with the power of games.
==Applications==
*Enhanced/Supernatural Defense
*Game Creation
**Game Piece Creation
*Game Interaction
*Game Mastery
*Game Shield Construction
*Game Wall Generation
==Associations==
*Defense Powers
*Game Combat
*Game Manipulation
*Enhanced/Supernatural Combat
*Power Augmentation
==Limitations==
*Criteria Manipulation/Defense Break/Defense Cancellation/Defense Reduction/Defense Reversal/Rule Bending/Rule Negation
*May only be able to use certain type of game.
*Users will be exhausted when too much energy is used.
*May be over-charged/wounded if too much energy is used at once.
*May only be used for defensive purposes.
*Improperly utilized game may result in undesirable effects or no effects at all.
==Known Users==
*Shunsui Kyōraku (Bleach)
*Yukio Hans Vorarlberna (Bleach)
*Digimon (Digimon); via Digimon Game Cards
*Lady Luck Dressphere Users (Final Fantasy X-2)
*Game Pieces (Rupert)
*Han Jihan (The Gamer)
Category:Powers
Category:Defensive Abilities
Category:Enhancements
Category:Game-based Powers