Imperial Stellar Anti-Corporate War

The Imperial Stellar Anti-Corporate War stands as a pivotal ongoing conflict, initiated on 26/02/3072, with the Quantonian Empire's strategic strike against IronClaw Corporation. This campaign marks the second instance of the Empire orchestrating an expansive military operation beyond its celestial borders, reminiscent of The First Interstellar Independence War. The impetus for this aggressive maneuver traces back to Ironclaw's secession from Gleron in 2170, carrying away crucial technological knowledge and research in stellar travel—a domain the Empire had once monopolized.
Centuries of simmering hostility toward Ironclaw, now viewed as renegades who have abandoned their foundational ties and undermined the Empire's technological dominion, come to a head. Recurrent tensions, short of full-scale conflict, have been a staple of their interactions, but Ironclaw's intention to transact Quantonian historical artifacts to the Artifica Corporation precipitates a tipping point. The planned commodification of cultural treasures is perceived as an intolerable betrayal, prompting the Empire to resolve to annihilate Ironclaw and recover both their technology and cultural legacy.
The war's initial offensive targets Ironclaw's key infrastructures across four planets:
* Kerivar-4 (Kerivar System): An icy, rugged planet crucial for its mining operations.
* Zvarka (Zvezdovik System): The agricultural hub of Ironclaw's empire, known for its sprawling steppes.
* Vraztok (Vetrozkov System): A planet rich in contrasting biomes, hosting Ironclaw's manufacturing might.
* Krovzet (Tarvolk System): With its dense atmosphere and dark flora, this world serves as the central seat of Ironclaw's administrative and strategic command.
The Quantonian Empire conducts the onslaught as a blitz—a series of sudden and overwhelming attacks designed to catch the corporation off guard. The aim is to rapidly dismantle Ironclaw's capacities by neutralizing their most crucial planetary assets before systematically eradicating their presence in frontier territories.
More broadly, the Empire's war serves as an exemplar of its approach to defiance: it is a message and a test. The obliteration of Ironclaw is intended to warn against betrayal and prepare for the reintegration of secessionist systems, like the Quantonian Coalition of Independent Planets, which parted ways with the Empire in 3067. By decisively overcoming Ironclaw, the Empire seeks not only to reclaim lost treasures and advanced technologies but also to reinforce its uncontested supremacy over its expansive interstellar realm.