Stabilize Ether (Wizard Spell)

﻿Since protomatter is found only on the Ethereal, casting this spell anywhere but on the Misty Shore has no effect. When a mage casts this spell upon a clump of quintessential ether, it transforms up to 5 cubic feet of protomatter per level of the caster into stable ether. Normally, quintessential ether lasts only 1d100 hours; however, a clump of protomatter treated with this spell lasts indefinitely-except as noted on page 27 under Stable Protomatter. Once permanently stabilized, protomatter becomes available for a wide range of uses.
If this spell is cast upon the magically created prison of a chamber spell, the containment doesn't lapse when the spell ends. In a like manner, if stabilize ether is cast upon items or objects carved or otherwise fashioned of quintessential protomatter, the items do not evaporate in Id100 hours, but continue to exist as long as they remain on the Ethereal Plane or until they are manually destroyed.
The material component of this spell is the portion of quintessential protomatter a mage wants to stabilize.
Category:Wizard Spells
Category:Spells from A Guide to the Ethereal Plane
Category:Spells