Demilich Howl

When a demilich casts the innate spell Demilich Howl, a literal shriek like a banshee is cried out by the undead caster.
==Description==
==Gameplay==
Upon the culmination of the long casting time (almost a full round), the spell exposes all non-allied targets in the area of effect to a Slay effect. Each creature (not allied with the caster) must make a Saving throw against Death or perish. The spell has a unique audio file assigned to it.
As this is an AoE spell, spell protections such as Spell Deflection or Spell Trap don't provide any defense.
This spell can be blocked by:
*Magic resistance
*Protections against Slay effect, e.g. Death Ward or Avoid Death
*Spell Immunity: Necromancy
*Protection From Magic scrolls (very rare!)
*Potion of Magic Shielding to ensure saving throw is made
If an exposed creature missed their saving throw and isn't able to block the spell with magic resistance or be immune to death effects, then a lighting effect plays over the victim, and a ghostly figure animation rises from the now dead creature. The corpse is still intact and can be revived with a Resurrection effect.
If Gorion's Ward is affected, then it is game over.
==See also==
* Wail of the Banshee Wizard spell
==Gallery==
OG DL 7 Howl.png|thumb|the Demilich (Watcher's Keep) casts this area of effect spell early in the fight within the Watcher's Keep – Crypt. The PC saves successfully vs. Death.
==Mod content==
The Sword Coast Stratagems mod has changed this innate spell, revising its saving throw to include a -4 penalty, and the howl is no longer affected by magic resistance.
Additionally, with SCS the demilich is Necromancer, so an additional saving throw penalty of -2 will be added onto the original penally, unless the affected character is also a Necromancer.