Level -33.3

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Wonderful and calm?
 An audio by an unknown wanderer. We found this area by chance. My partner and I found a strange glass case blocked by black tape in the elevators. Although they advised us to not to break it, but curiosity kills the cat. We broke the glass case with a hammer, and it activated an alarm. The elevator dropped in a fast speed. When the door opens, what I see is...
Level -33.3, also commonly known as The Hotspring Hotel, is a sub-level in between Level -33 and Level -34. 
==Description==
A picture of a portion of the Hotspring Hotels. Photographer status NONE
The Hotspring Hotel is usually known as the most dangerous 𝓌ℴ𝓃𝒹ℯ𝓇𝒻𝓊𝓁 sub-level of Level -33. It resembles a small hot spring hotel with three stories and an underground basement. The first floor consists of a reception center, with a waiting place full of chairs made of blue plaid fabric, where a mythological creature known as "The Receptionist" is usually located. The entity is hostile towards humans and is highly sapient, M.E.G attempted to neutralize the entity, resulting in numerous disappearances, and all the participants were assumed dead. The entity usually tries to hide its powers and act innocent, just to wait for its prey to be in the most vulnerable position and torture them to death. Room keys could be obtained from the Receptionist, as you ask them properly.
Elevators are used to access the second and the third floor, or return back to the first floor. The elevator is also the only way to the underground basement, but the button towards the basement is locked in a glass case and blocked with black tape. Breaking the glass case will result in an alarm, alerting the Receptionist. Those who tries to unlock the glass case to enter the basement will be killed by the Receptionist. The insides of the elevator consists of a 10m x 10m area, with the walls of the elevator are covered with a dull yellow wallpaper with a pattern that resembles Level 0. The dull yellow carpet in the elevator are also covered with carpet moss. Every elevator consists of buttons to every floors, and an emergency button just for when the elevators are malfunctioning and needs a repair. A yellow board would be placed on the malfunctioning elevators by the Receptionist.
The second floor consists of multiple hotel rooms and hot springs, with the floor drenched with hot spring water. The walls are covered in vintage style wallpapers, and oil paintings could be found on the walls. There is no way to block the hot spring water from coming out. The hotel corridors mostly consists rooms with their exact numbers on it, from number 001 until number 1000, and it is accessible by the room keys or the Masterkey equipped by the Receptionist. All hotel rooms consists of a space of a 50m x 50m area, filled with the basic amenities one would hope to find in a room. The refrigerator in the room is stocked with food; said food seems to be restocked on a daily basis. The walls of the room are found painted in a green blue hue, and it contains soundproof materials. Dry bloodstains could be found in some rooms. Sleeping outside the hotel rooms during nighttime hours are highly not recommended.
The hot springs are located at the end of the right corridor that could be accessed through wooden doors. It consists of a space of approximately eleven hotel rooms. The walls are made of wooden planks or bamboo and the floor is made by cement and concrete tiles. Yellow fluorescent lights could be found on the ceiling. It contains multiple hot springs, and it is said to can relax one's mind and feelings. Any electronic devices would be destroyed once brought in the space due to the high temperature caused by the hot springs. Towels could be obtained through a wooden box near the entrance, and shoes must be put on the wooden shoe rack near the entrance. The hot springs are only open in the 12 hours of morning and noon, and the entrance would be forcefully locked during the 12 hours of nighttime. 
The third floor consists of more rooms and Windows, but the fluorescent lights would turn red and emit a strange buzz or flicker at the same time. Darkness shrouds the depths of the two corridors. Shadowy figures could also be witnessed in the corridors, along with a red glow.
There is less information for the underground basement, but it seems that the Receptionist is very conscious of anyone who is attempting to break into the basement, and will kill them on sight. 
Communication devices could not function in the level due to the lack of connection and network.
==Additional Information==
M.E.G. Identification Process
 Insert your registered fingerprint.
Employee Number 0.019.634 Confirmed. Welcome, .
Wait for the decontamination process to end.
Welcome to our property, .
[LOG 001 RETRIEVED.]
Pintora: Alright, the case's broken.
Lancelot: An alarm!
(Elevator drops in a high speed)
Pintora: The elevator... Where is it gonna bring us...'''
Lancelot: The door's open!
Pintora: It's quite dark in here. Lancelot, are you there?
Lancelot?: Of course, I am.
Pintora: Who are you...? Your voice doesn't match with Lancelot's! What did you do to Lancelot?
Lancelot?: (laughs)
Lancelot?: Too bad, I wanted to play with you more for a while... but
Lancelot?: Now here will be the place your corpse will end in. 
[LOG ENDED]
==Entities==
Known entities in Level -33.3 include Windows and the Receptionist. Windows in the level only appear in the third floor.
===The Receptionist===
A monkey creature wearing an uniform of a receptionist. A mysterious entity that seems to have a medium degree of reality-altering powers. Hostile towards humans and will disguise itself to lure humans into their demise. It can also alter one's mind and thoughts, and often attacks M.E.G's database, intention unknown. It is immune to any physical attacks. 
It possesses the ability to manipulate the structure and objects in the second floor. It owns a Masterkey that could open any doors. Room keys are obtainable from the Receptionist, by asking them politely. The Receptionist is very conscious of anyone who is attempting to break into the basement, and will kill them on sight. 
==Colonies and Outposts==
Due to a lack of general incentive, its possible isolating properties, and the fact that its terrain does not allow for permanent settlements, no outposts currently exist within Level -33.3. The level's size and danger also do not entice long-term inhabitants to attempt the creation of permanent housing, and community-building would prove difficult.
==Entrances and Exits==
===Entrances===
===Explore the deepest of the deepest depths of The Pool in Level -33.9.===
===Falling into water while no-clipping in Level 327 will take you to here.===
===Exits===
It is theorized that the exit is in the basement, and that is the reason why the Receptionist would stop anyone that is attempting to enter the basement.
Category:Unconfirmed Levels
Category:Cluster -I
Category:Levels
Category:Safe
Category:Sub-Levels
Category:Negative Levels
zh:Level -33.3