Voruna/Abilities

==Passive==
Like a blood moon striding across the starlit night, never hunts alone. Safeguarded by her four loyal wolves, she may freely invoke their protective passives anytime during a mission.
Hold down the ability button (default , , , ) to invoke 1 passive into the UI indicator above the ability icons. Wolf passives persist indefinitely until switched, undergoing a cooldown (Ulfrun's Descent), or revoked by holding down the ability key again; while a passive is selected, the corresponding wolf skull on Voruna's body glows with energy, as a flying wolf skull orbits around her.
* increases Parkour velocity by 55%.
* grants complete resistance to new Status Effects.
* imbues Voruna's melee weapon with an additive 100% Heavy Attack Efficiency.
**Since heavy attack efficiency is hard-capped to 90%, the extra 10% is only visible and viable when equipped with a Riven Mod that penalizes it.
* has Ulfrun die in Voruna's place when she receives lethal damage, preventing bleedout, rendering her invulnerable for 3 seconds and restoring 100% of her shields and health. Ulfrun's passive undergoes a 60 second cooldown after his sacrifice or when swapped out.
*Passives are only available from Voruna's original abilities. Therefore, a subsumed ability replacement from the Helminth system will disable the associated passive.
*Passives are not disabled nor revoked when Voruna enters an ability-nullifying field such as from Nullifier Crewmen, or if she falls into an out-of-bounds zone.
==Abilities==
==See Also==
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Category:Voruna