Takeru Shiba

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|-|Takeru Shiba=
|-|Shinken Red=
|-|Super Shinken Red=
|-|Hyper Shinken Red=
|-|Gedou Shinken Red=
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==Summary==
Takeru Shiba AKA Shinken Red is one of the main protagonists of Samurai Sentai Shinkenger. He assumed the role of the 18th Head of the Shiba Clan, only to be revealed as a decoy for the official Lord later on. Takeru leads the Shinkengers, a group of samurai tasked to defeat the Gedoshu. While stern, Takeru has proven himself to be an incredibly capable leader, growing close bonds with his retainers.
==Powers and Stats==
Tier: | | At least | At least , likely higher
Key: Takeru Shiba | Shinken Red | Super Shinken Red | Hyper Shinken Red
Name: Takeru Shiba, Shinken Red
Origin: Super Sentai
Gender: Male
Age: 20s
Classification: Human, Head of the Shiba Clan, Kagemusha (Formerly)
Powers and Abilities:
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|-|Takeru Shiba=
Superhuman Physical Characteristics, Weapon Mastery, Martial Arts, Acrobatics, Stealth Mastery, Vehicular Mastery (Can pilot ShinkenOh), Enhanced Senses (Each Shinkenger has commonly stated or shown to possess greater senses than the average human, being able to detect oncoming enemiesSamurai Sentai Shinkenger, Episode 31 as well as projectilesSamurai Sentai Shinkenger, Episode 39), Analytical Prediction (By feeling the intent of his opponent, Takeru can predict attacks before they happenSamurai Sentai Shinkenger, Episode 3), Pressure Points (Knocked out an attacker with a neck chopSamurai Sentai Shinkenger, Episode 39), Afterimage Creation (Moved fast enough to create afterimagesSamurai Sentai Shinkenger, Episode 21), Transformation, Fire Manipulation, Creation (Mojikara allows the Shinkengers to conjure and form a number of things, such as horses or Shinkenmarus), Limited Subjective Reality (Can briefly manifest the thoughts of others with the Thoughts MojikaraSamurai Sentai Shinkenger, Episode 4), Duplication (The Shadow Mojikara can form physical copies of one's selfSamurai Sentai Shinkenger, Episode 8), Limited Dream Manipulation (Using the Dream Mojikara, Takeru created a brief opening into Yumebakura's dream worldSamurai Sentai Shinkenger, Episode 25), Summoning
|-|Shinken Red=
All previous abilities, Energy Projection, Electricity Manipulation, Explosion Manipulation, Underwater Breathing (Type 3: Remained underwater for a decent amount of time before ambushing an AyakashiSamurai Sentai Shinkenger, Episode 17), Mind Control Negation and Attack Reflection (The Counter Mojikara not only deflects attacks, but spells that induce mind control. Combining this with an attack, Shinken Red can free his targets from mind controlSamurai Sentai Shinkenger, Episode 9), Size Manipulation (Can enlarge his Origami with Mojikara)
|-|Super Shinken Red=
All previous abilities enhanced
|-|Hyper Shinken Red=
All previous abilities enhanced, Elasticity (Kyoryumaru's blade is capable extending over long distances as well as bending itself to manipulate where it strikes)
|-|Gedou Shinken Red=
All previous abilities enhanced
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Attack Potency: Wall level (Harmed an untransformed Juzo Fuwa, who could cut a boulder in half with a broken Uramasa) | Star level (Superior to Shinken Blue and Shinken Green, who could significantly harm Yumebakura, an entity capable of creating an entire dream world containing a star at an astronomical unitSamurai Sentai Shinkenger, Episode 25) | At least Star level (Stronger than before) | At least Star level, likely higher (Much stronger than before)
Speed: Hypersonic (Comparable to Genta, who can run fast enough while carrying a sushi cart to leave behind flames, which would be mach 5Samurai Sentai Shinkenger, Episode 17) | At least Hypersonic (Faster than his untransformed self) | At least Hypersonic, likely higher (Faster than before) | At least Hypersonic, likely higher (Much faster than before)
Lifting Strength: Class K (Comparable to Ryunosuke Ikenami, who along with a Kuroko, pulled the Kajiki Origami out of the waterSamurai Sentai Shinkenger, Episode 7, which weighs 900 tons) | At least Class K (Stronger than his untransformed self) | At least Class K (Stronger than before) | At least Class K (Much stronger than before)
Striking Strength: Wall level | Star level | At least Star level | At least Star level, likely higher
Durability: Wall level (Took physical blows from Juzo Fuwa while still recovering from prior injuries) | Star level (Has endured attacks from Shinken BlueSamurai Sentai Shinkenger, Episode 9) | At least Star level | At least Star level, likely higher
Stamina: Superhuman (Fought Juzo Fuwa from day into night)
Range: Extended Melee Range; Hundreds of Meters with special attacks; At least Hundreds of Meters with the Kyoryu Origami.
Standard Equipment:
*Secret Playback Katana Shinkenmaru: Takeru's primary weapon. It is activated by taking any of the Secret Disks from the buckle on his belt and attaching it to the hilt to become the guard. By spinning that Secret Disk, the Shinkenmaru acts as a praxinoscope and it powers up depending on the disk itself. By spinning the Common Secret Disks fast enough, the Shinkenmaru transforms into the Shinkengers' signature weapon. Takeru has shown the capability of wielding two Shinkenmaru at once as well.
*Secret Disks
**Kyoutsu: The standard disk is used with the Shinkenmaru for basic attacks. Once spun, the disk will convert the Shinkenmaru into Takeru's personal weapon.
**Shishi Disk: Takeru's personal disk. It uses the power of his respective element of fire for a special attack. Additionally, it powers Takeru's personal weapons.
**Lightning Disk: A disk primarily used by Takeru that allows the user to access Lightning Mojikara.
**Double Disk: A disk that allows whatever weapon the disk is used on to double up. It was used by Shinken Red to attain another Rekka Daizantou, dual-wielding it with his already existing one.
**House of Shiba Disk: A disk created for Takeru by Kaoru Shiba to allow the former full access to the Shiba bloodline's Mojikara. It is a one time user item, as it drains lots of power.
**Kabuto Disk: An Auxiliary Disks that changes Shinken Red's Rekka Daizantou into its Ozutsu Mode, enabling the use of personal disks as projectiles.
**Tora Disk: A secondary Auxiliary Disks that changes Shinken Red's Rekka Daizantou into its Ozutsu Mode, enabling the use of personal disks as projectiles.
**Super Disk: The disk thats inserted into the InrouMaru in order grant Shinken Red access to Super Mode.
**Kyoryu Disk: A disk thats used in order to grant Shinken Red access to Hyper Mode.
*ShodoPhone: Takeru's transformation device. The Shodophone has a multitude of uses. Aside from transforming, it is primarily used for Mojikara, a mystical internal energy that is used for various "spells" by way of the kanji. Unsurprising, the device can also make phone calls and send text messages.
*Two-Mode Transforming Rekka Daizantou: Shinken Red's personal weapon. Its immense size also allows for use a shield against wider spread attacks. In Daizantou Mode, the weapon acts as a large sword. In Ōzutsu Mode, the weapon takes a gun-like form.
*Shishi Origami: Takeru's lion Origami that forms the main body of ShinkenOh, normally in its pentagon shaped Emblem Form. In battle, the Shishi Origami charges at the enemy to execute its Pentagon Grand Blaze attack.
*Kabuto Origami: An orange Hercules beetle support Origami summoned from the Kabuto Disk. The Kabuto Origami can twist its head to use its horn to trip an enemy or fire energy blasts from long distances. On ShinkenOh, the Kabuto Origami adds shoulder armaments and an alternate helmet. The Kabuto Origami forms part of the right wing, feather tips, and the head of DaiTenku.
*Tora Origami: A white tiger support Origami summoned from the Tora Disk, this Origami uses its drill-like limbs as weapons. After ending up in the land of dead in the previous war with the Gedoushu. This originally was under the control of the Ayakashi Hitodama until Takeru used the Shishi Origami to free it from the enemy's control. It forms the main body of DaiTenku.
*Ushi Origami: A massive red ox Origami that drags a black an ox carriage that carried Heian period nobility behind it. Once brought under control, Shinken Red takes the Origami for the Shinkengers.
*Secret Analyzer Inromaru: A device that allows the Takeru to assume his Super Shinkenger form.
*Secret Loading Gun Mougyu Bazooka: The Shinkengers' Team Blaster.
*Kyoryu Origami: Hyper Shinken Red's primary weapon. It is an ancient Origami first used by the very first Shinken Red. The blade can extend as to attain greater a range in combat.
*Optional Equipment: Ryuu Disk, Kame Disk, Kuma Disk, Saru Disk, Ika Disk, Ebi Disk, Kajiki Disk
Intelligence: Gifted (Despite the fact that he was decoy for the true Shiba Lord, Takeru is incredibly skilled. He possesses more experience than any of his retainers in the field of battle. Juzo stated that while Ryunosuke possessed an ample amount of finesse in combat that would be considered useful in a tournament, it ultimately wasn't enough to overcome Takeru's prowess in true battles.Samurai Sentai Shinkenger, Episode 9 Has fought and defeated several Gedoshu, who are centuries old, holding several years worth of combat experience. Has proven to be an effective leader, recognizing his retainers' strengths and working alongside them to act as proficiently as possible against Doukoku's forces. Juzo Fuwa's hunger for a valuable battle could only be satisfied by Takeru, with the former persistently seeking him out. Takeru's prowess as a samurai is so great that he can feel predict attacks before they happen by feeling the intent of his opponents, including those he is not directly facingSamurai Sentai Shinkenger, Episode 3)
Weaknesses: Afraid of haunted house attractions, claiming their blatantly fake nature actually scares him more.
Notable Attacks/Techniques:
*Fiery Dance: Using the Shinkenmaru and the Shishi Disk, Shinken Red performs multiple flame imbued slash attacks.
*Thunder Dance: Using the Shinkenmaru and the Lightning Disk, Shinken Red performs multiple electric based slash attacks.
*Punishment: An attack where the Shinkengers load their personal Origami Disks into the Rekka Daizantou for the Rings Bullet finisher. The name of the specific finisher depends on what Origami Disk is being used and how many Disks are loaded into the Rekka Daizantou. While this is mostly often a team based attack, Shinken Red has fired off this weapon alone before and can easily do so with the Secret Disks provided.
**Kabuto Five Rings Bullet: Unleashes an orange energy blast that resembles the head of the Kabuto.
**Kajiki Five Rings Bullet: Unleashes a blue energy blast that resembles the head of the Kajiki.
**Tora Five Rings Bullet: Unleashes a white energy blast that resembles the head of the Tora.
**Ika Five Rings Bullet: Unleashes a purple energy blast that resembles the head of the Ika.
**Ebi Six Rings Bullet: Unleashes a blast similar to the previous attacks, including the Ebi Disk and Ika Disk loaded with the other Shinkenger's personal Disks.
*Dance of Blazing Lightning: Using two Shinkenmaru, Shinken Red performs two wide slashes infused with fire and lightning.
*True Blazing Dance: An enhanced version of Fiery Dance utilized by Super Shinken Red.
*Heretic Ruination: Using the Super Mougyu Bazooka, Shinken Red can fire an energy orb that resembles the Ushi Origami's head, hitting the opponent, causing them to explode.
Note: Please avoid scaling the Shinkengers to Kamen Rider Decade. While the crossover itself is canon, scaling through this would be considered an Outlier
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Super Sentai
Category:Characters
Category:Male Characters
Category:Live-Action Characters
Category:Primary Protagonists
Category:Humans
Category:Element Users
Category:Sword Users
Category:Gun Users
Category:Adults
Category:Tokusatsu Characters
Category:Fire Users
Category:Weapon Masters
Category:Martial Artists
Category:Acrobats
Category:Subjective Reality Users
Category:Dream Users
Category:Creation Users
Category:Leaders
Category:Stealth Masters
Category:Enhanced Senses Users
Category:Vehicular Masters
Category:Precognition Users
Category:Pressure Point Users
Category:Afterimage Users
Category:Energy Projection Users
Category:Transformation Users
Category:Summoners
Category:Power Nullification Users
Category:Attack Reflection Users
Category:Size Users
Category:Explosion Users
Category:Underwater Breathing Users
Category:Elasticity Users
Category:Samurai
Category:Phone Users
Category:Katana Users
Category:Disc Users