127700-faction-change

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Hey
 
With the F2P and the cash shop, i am just throwing out there an idea! 
 
A faction change should be purchasable from the cash shop, but i am hoping that it wouldn't be the traditional faction change!
 
When you buy a faction change, it gives you a quest. The quest will be a small quest chain, where you have to kill some named npc's in your faction and prove your worth to the opposite faction.
 
Once you have completed the the quest chain you then become a member of the new faction. 
 
Basically your character will defect! 
 
So that could open up things like Aurins on Dominion and Chua's on Exile etc.
 
Whats your thoughts?!	
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So that could open up things like Aurins on Dominion
 
 
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We already have Aurins on Dominion.
Is called test-subject.	
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The first problem is this developer (paraphrased) quote: 'But the Factions must mean something!'. They said that about the chat restriction, but we can infer it translates into all other parts of the matter. For example, PvP battlegrounds allow you to fight your own faction. But if your faction doesn't have enough people to put up even a team? You are screwed: the game won't fill the empty spaces with leftovers from the other side. Why? Because factions must mean something!.
 
The second problem is that, well, the game's universe is really set on racial hatred that goes both ways. I don't think it would be coherent with the narrative to have Aurin or Mordesh join the Dominion, not because such a thing wouldn't be thematically possible or appropiate, but because the Dominion has a shoot on sight policy about any of the Exile races. There's a quest somewhere were a medic who healed an aurin prisoner can be sentenced to public execution or a life sentence. An Aurin (or whatever) walking through Dominion towns or outposts would get shot on sight without questions asked, even if they have any special permits or whatever. The same is true about Dominion races trying to go Exiles.
 
The best solution is to simply tear down the meta-aspects of the faction divide on PvE servers: take out the alien text from the other faction and allow everyone to invite anyone else to a party, no matter what faction they are in. Open up dungeons and housing for cross-faction interactions and that kind of stuff. Then if someone wants to roleplay a traitor of their faction, they technically can while still mantaining the 'I'm going to be shot on sight if I'm seen in the open' aspect.	
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We already have Aurins on Dominion.
Is called test-subject.
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{| class="blockquote"
The first problem is this developer (paraphrased) quote: 'But the Factions must mean something!'. They said that about the chat restriction, but we can infer it translates into all other parts of the matter. For example, PvP battlegrounds allow you to fight your own faction. But if your faction doesn't have enough people to put up even a team? You are screwed: the game won't fill the empty spaces with leftovers from the other side. Why? Because factions must mean something!.
 
The second problem is that, well, the game's universe is really set on racial hatred that goes both ways. I don't think it would be coherent with the narrative to have Aurin or Mordesh join the Dominion, not because such a thing wouldn't be thematically possible or appropiate, but because the Dominion has a shoot on sight policy about any of the Exile races. There's a quest somewhere were a medic who healed an aurin prisoner can be sentenced to public execution or a life sentence. An Aurin (or whatever) walking through Dominion towns or outposts would get shot on sight without questions asked, even if they have any special permits or whatever. The same is true about Dominion races trying to go Exiles.
 
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We already have Aurins on Dominion.
Is called test-subject.
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			I bet my mommy that we will have faction change within the cash shop tbo:) cant swap more than once a month bladibladi ofc but still;)	
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Besides lore restrictions; If you open up faction transfer with no restrictions and such, I can already tell you at least Jabbit EU will be heavily populated with exiles. More so than it already is. 
I'm sure some exiles don't really care, but as a dominion player the last thing I want to see is 1/10 ratio.	
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Besides lore restrictions; If you open up faction transfer with no restrictions and such, I can already tell you at least Jabbit EU will be heavily populated with exiles. More so than it already is. 
I'm sure some exiles don't really care, but as a dominion player the last thing I want to see is 1/10 ratio.
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But no really - faction changes really shouldn't be implemented right now.
 
Dominion is doing well - I can find groups and get what I need done, done, but it's still VERY obvious that we're very very outnumbered by exiles.
 
If you open up transfers - that's the end of dominion as we like it today.  People will jump ship to go to the more populated faction.
 
And changing sides isn't something someone can do "for free".  What about all the character progress you have? Rep, Amp/AP, gear, rep, achievements, mounts.... You see where I'm going.
 
The only "safe" faction change would allow a paid Exile > dominion but NOT Dominion > exile.  Once the populations are nice and balanced and stable, then you can let things open both ways
 
But please do not let other races play on the other faction.  Lore breaking galore.  And I could for sure see quite a few members of one faction feeling mighty upset/uncomfortable if someone from the other faction was just hanging around.  (Oh yeah, that's joe the draken.  I've seen his type murder across my home planet and destroy everything I love, but he's cool...I guess)	
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The only "safe" faction change would allow a paid Exile > dominion but NOT Dominion > exile. Once the populations are nice and balanced and stable, then you can let things open both ways
 
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Even if something like that were to be the case (I don't think so, as server factions are a bit different than faction changing - im not going to argue it all day) You can't just open up faction transfers and expect things to be fine without somewhat even populations on both sides.
 
Dominion need some PR or some way to get us on solid footing before they allow people to jump all over.	
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Not that many will jump ship to be honest, as there will be a cost involved. 
 
When everyone left the PVP servers to PVE it was free!	
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Even if something like that were to be the case (I don't think so, as server factions are a bit different than faction changing - im not going to argue it all day) You can't just open up faction transfers and expect things to be fine without somewhat even populations on both sides.
 
Dominion need some PR or some way to get us on solid footing before they allow people to jump all over.
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But please do not let other races play on the other faction.  Lore breaking galore.  And I could for sure see quite a few members of one faction feeling mighty upset/uncomfortable if someone from the other faction was just hanging around.  (Oh yeah, that's joe the draken.  I've seen his type murder across my home planet and destroy everything I love, but he's cool...I guess)
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Dominion fraction EU is exactly where Luminai server was early October. The only difference is that we don't have free/paid fraction transfer.
F2P will not change that much for a few reasons - usually best PvPers (or rather the ones that play longest) are also hardcore/semi-hardcore raiders in MMOs. Every sane dedicated raider will look for guild before choosing character/class/fraction and currently Dominion has nothing to offer. After disband of Eugenified we have 0 (zero) 9/9 DS guild on dominion side (we have two 8/9, so maybe it will change by F2P), we have 0 (zero) Augumentor HM/NM guilds (as far as I know), we have much lower "rooster pool" and I strongly believe no guild will kill Augumentor HM before F2P unless it will be nerfed (a lot) - I am 99% sure we won't do it with "reborn" Eugenified. So 90+% of that most valuable (for progression) players will just join excile fraction.
Current ratio (my observation - active players) Exciles:Dominion is somewhere between 3-5:1, after F2P it can drop only for short period of time, but that's it, then it will most likely rise even above that (the dedicated players will join excile).
By the F2P transition many more domie players will suspend their activity or just abandon game, some more will just re-roll excile, making things even worse.
Also nobody can recommend playing dominion right now, not lying about something. We have 0 hardcore guilds, depends on how you define progression we have zero to few progression guild, that usually have hermetic roosters and are willing to add new players when it is too late (I believe that was part of the problem with eugenified, but it was a bit more complicated).
 
 
Without cross fraction group content dominion will be simply dead by the end of next year (even with huge flux of new F2P players) and near to dead before F2P.
No we don't need fraction transfer, but we need something and we need that quick, so whatever is faster/easier for you Carbine (transfer of cross content). OFC we can just w8 for another Luminai situation, but I can guarantee you, that you will loose a lot of current domie players and a lot of potential F2P domie players doing nothing.
Not to mention, that any future contaent may be easier to prepare without fraction restrictions (one city for both etc.) and you need  only one Dursea quest for that (fraction transfer will be essentially same, as nobody will play dominion anymore).
 
Also the thing you should have done a long time ago - if any fraction have 20-30% higher population, buff other fraction`s experience gained (including 50lvl exp - faster elder cap, more gold) and I am not talking 5-10%, but 25-50% more.
			
				
	Edited June 15, 2015 by WANDAL	
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Basically your character will defect! 
 
So that could open up things like Aurins on Dominion and Chua's on Exile etc.
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			Some of us picked Dominion so we don't have to look at Aurin all the time, so no thanks.	
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			Myself i would love to be able to get a Draken over to the exiles as i really want to play one but my friends refuse to roll dominion. As for reason to why any given char may swap sides I'm sure there are reasons that end up making sense such as brainwashing or maybe being driven off by the original faction for some reason.	
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I was going to say something, but then found out that Typrop already said it. So... here! I'm just going to lazily quote him now:
 
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I don't think a faction change is really needed, just loosen the faction wall and allow for the players themselves to enforce who they do and don't play with. You don't have to allow an Aurin to walk into Illium, but an Aurin maintanking STL for me won't break my gameplay, sine I don't care what race you are...just keep that boss off me. PRetty much the same approach that RIFT took to factions seems the best to me where the only time factions really matter in a mechanical sense is open world pvp.
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Hey
 
With the F2P and the cash shop, i am just throwing out there an idea! 
 
A faction change should be purchasable from the cash shop, but i am hoping that it wouldn't be the traditional faction change!
 
When you buy a faction change, it gives you a quest. The quest will be a small quest chain, where you have to kill some named npc's in your faction and prove your worth to the opposite faction.
 
Once you have completed the the quest chain you then become a member of the new faction. 
 
Basically your character will defect! 
 
So that could open up things like Aurins on Dominion and Chua's on Exile etc.
 
Whats your thoughts?!
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Lore breaking galore.
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			If faction change becomes a thing just force a race swap. 	
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			If they allowed my Draken to switch sides or play with Exiles I'd go back to her in a hot minute!	
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			I'd be happy with a simple race change, tbh  :mellow:	
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Aurins on Dominion ?
 
https://www.youtube.com/watch?v=dAIcQj-QxSs	
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