CC HOF Relationship

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==Most Impactful Relationship==
No one goes through their life alone, and there is one person who's had the most impact on your upbringing. This might constitute a single, resonant encounter that changed your worldview or life for good, or the influence of a long-term relationship drawn out over many years to help you grow into the person you became.
===Selection Methods===
There are four methods of picking a relationship:
*Intentional: Choose one.
*Creative: Make one of your own following the listed Effects (get GM approval).
*Comprehensive: Roll d30. For a result of 30, consult the Background-specific table below.
*Random: Roll a d11 and take the entry corresponding to that number (i.e. Parent is 1, Sibling is 2, etc.).
===Effects===
Increase one Vitality by +1, and gain a Talent in one of the listed Skills.
Relationship	Relationship 	Relationship 	Relationship
d30 Roll 	Person 	+1 to one Vitality 	1 Talent in one of the Skills
1-2 	1. Parent 	Fire 	Dexterity, Rapport, or Composure
3-4 	2. Sibling 	Breath 	Gymnastics, Athletics, or Survival
5-9 	3. Friend/Coworker 	Nerve 	Investigation, Rapport, or Composure
10-11 	4. Suitor 	Fire 	Investigation, Awareness, or Rapport
12-16 	5. Husband 	Fire 	Dexterity, Medicine, or Composure
- 	6. Mentor/Teacher 	Breath 	Scholarship, Investigation, or Composure
17-20 	7. Pupil/Assistant 	Nerve 	Scholarship, Rapport, or Leadership
21-23 	8. Child 	Nerve 	Medicine, Awareness, or Leadership
24-25 	9. Rival 	Fire 	Investigation, Rapport, or Resolve
26-27 	10. Religious Authority 	Nerve 	Investigation, Scholarship, or Resolve
or +1 Faith (if applicable)
28 	11. Bodyguard/Companion 	Nerve 	Special: See Companion below.
29-30 	See Background-Specific Result, consulting your Further Education	See Background-Specific Result, consulting your Further Education	See Background-Specific Result, consulting your Further Education
===Background-Specific Result===
Further Education 	Person
Trained in Thievery 	Husband
Violent Lessons 	Bodyguard/Companion
Learning by Labor 	Child
Self-Educated 	Friend/Coworker
Family Trade 	Sibling
5-Year Vocational Secondary School	Friend/Coworker
6-Year Technical Secondary School 	Friend/Coworker
9-Year Preparatory School 	Pupil/Assistant
Studied Abroad 	Husband
==Companion==
You gain a loyal (though with a sense of self-preservation and an individual will) guardian character to be designed in collaboration with the GM and played by the GM.
==Next Step==
With your Most Impactful Relationship selected and the effects of this important person added to your stats, move on to Reason to Enlist.