Swashbuckler (DFRPG)

The Swashbuckler is a duelist and master swordsman who uses mobility and fencing parries for defense, and powerful vital strikes for offense. They tend to be agile and highly skilled, and are most affected by their code of honor, obsessions, or vows revolving around their sword art.
== Special Swashbuckler Traits ==
* Speedy -- Swashbucklers can increase their Basic Speed up to four levels over its default, giving them absurd Dodges and reaction speed.
* Armor Familiarity [1/lvl] -- Used for buying off penalties to various fencing weapons when encumbered.
* Daredevil [15] -- Useful for being dangerous
* Enhanced Time Sense [45] -- this one's kind of bonkers
* Every One's a Critical [15] -- Improves crits to 3-7 (crits can improve damage and/or bypass defenses!)
* Great Void [10] -- Retreating grants an extra yard, helping against long-weaponed foes
* Rapier Wit [5] -- Use the higher of IQ or Intimidation to cause mental stun to an opponent (they have to be able to understand you)
* Springing Attack [10] -- Ready an attack, then bounce off a wall, granting greater strength to your blow
== References ==
* Dungeon Fantasy RPG: Adventurers, p.36-37