Report 1035

Report #1035
Skillset: Wildarrane Skill: None
 Org: Spiritsingers Status: Completed Feb 2013
Furies' Decision:
Solution 2.
Problem: Many newcomers to the Spiritsingers as well as in the past have found
the use of Cairn Largo confusing, do you refrain it each time? do you play it
each time? This report seeks to simplify the use of the skill for an easier
application and understanding.
[A: 0 R: 0] Solution #1: Remove CL as a power that can be imbued. Change the
 syntaxes for use to SPIRITSONG HAUNT <target> to
 haunt, SPIRITSONG BIND <target>, SPIRITBOND SUMMON
 <target>, SPIRITSONG CHILL <target>, SPIRITSONG
 HARROW <target>, SPIRITSONG FREEZE <target>.
[A: 0 R: 0] Solution #2: Change the syntaxes for use to SPIRITSONG HAUNT
 <target> to haunt, SPIRITSONG BIND <target>,
 SPIRITBOND SUMMON <target>, SPIRITSONG CHILL
 <target>, SPIRITSONG HARROW <target>, SPIRITSONG
 FREEZE <target>.
Player Comments:
---[Enyalida on 2/4 @ 21:35 writes]:
I'm not sure how this would work exactly, but I don't think I'm in support of
this.
---[Enyalida on 2/4 @ 21:42 writes]:
More in depth: Cairn Largo already is an active technique all around, doing
absolutely nothing on its own without further input from the player. What this
report is functionally doing in solution 1 is removing the requirement that
Cairn Largo take up a stanza to be utilized, removing it from the list of imbued
stanza effects.. I don't think that's really an appropriate or warranted change.
All that needs to be done to fix the stated problem is a TYPO requesting that
the ABs of this skill be changed to reflect refrain, to make it clear that it
suffices. Alternately, the introduction of unique syntaxes (as proposed) would
do the job, but only with the proviso that CairnLargo must be imbued into the
stanza currently being played for any of the syntaxes to function. This change
would ease understanding of the mechanics behind the skill for new users without
changing any of the existing functionality.
---[Asmodea on 2/4 @ 23:45 writes]:
Sorry for the misunderstanding of the use of the word active, it was more to
describe its use outside of imbuing much like how AvengingAngel and
GuardianAngel are which was how others described it to me to make it easier to
use and understand. I'll add in another solution without the loss of imbueing.
---[Enyalida on 2/5 @ 00:09 writes]:
I support this solution 2. Just change all the syntaxes to something unique that
doesn't require messing with perform or refrain syntaxes. Still need to have it
playing, and have it be on your current stanza.
---[Llandros on 2/5 @ 00:25 writes]:
As long as it still takes up a stanza slot, and has the same eq time then I'm
all for it. Support 2
---[Celina on 2/6 @ 01:45 writes]:
Let's put it this way, is there an issue with less represented orgs winning
villages by last minute stealing denizen influences? No, not really. So why both
with complicating the issue, turning it into "whoever sees the denizen shuffle
first wins", and pointless extending the length of these already long revolts
---[Shuyin on 2/9 @ 01:47 writes]:
Solution 2 is fine
---[Celina on 2/9 @ 01:47 writes]:
Uh ignore me
---[Tandrin on 2/11 @ 15:54 writes]:
Solution 2 is supported.
---[Tacita on 2/12 @ 13:49 writes]:
Solution 2.