Health Pack

This page was last updated during patch v1.0.1795. The current patch is . 
==Description==
Health Packs are consumable Calldowns providing means of first aid. They can be listed in skill slots 5 through 8, alongside other Calldowns in the "Supplies" tab.
After activation, they immediately heal the user for the listed amount. 
All healing consumables, including Stim Packs and Health Packs, share a common 60 second cooldown. For example, after using a Medium Stim Pack, the user would be unable to use any Stim Pack or Health pack for 60 seconds.
==Health Pack Variants==
 
 
===Health Pack, Small===
 
Effect:
 
*Immediately heals 20% of the user's maximum health.
 
Source:
 
*Crafting: 10 seconds + 30 Crystite, 2 Chitin Fibers
 
 
 
===Health Pack, Medium===
 
Effect:
 
*Immediately heals 25% of the user's maximum health.
 
Source:
 
*Crafting: 10 seconds + 150 Crystite, 2 Chitin Fibers, 2 Carbon Powder
 
 
 
===Health Pack, Large===
 
Effect:
 
*Immediately heals 30% of the user's maximum health.
 
Source:
 
*Crafting: Coming Soon!
 
 
 
===Health Pack, XL===
 
Effect:
 
*Immediately heals 35% of the user's maximum health.
 
Source:
 
*Crafting: Coming Soon!
 
 
 
===Health Pack, XXL===
 
Effect:
 
*Immediately heals 40% of the user's maximum health.
 
Source:
 
*Crafting: Coming Soon!
 
 
 
===Health Pack, XXXL===
 
Effect:
 
*Immediately heals 45% of the user's maximum health.
 
Source:
 
*Crafting: Coming Soon!
 
 
 
===Recharging Small Health Pack===
 
Effect:
 
*Immediately heals 20% of the user's maximum health. Is not consumed when used.
 
Source:
 
*Crafting: Coming Soon!
 
 
 
===Recharging Small Health Pack===
 
Effect:
 
*Immediately heals 25% of the user's maximum health. Is not consumed when used.
 
Source:
 
*Crafting: Coming Soon!
 
Category:CalldownsCategory:ConsumablesCategory:Loot