Super Mario 2D Universe (Keebs12)

Super Mario 2D Universe is a 2.5D Nintendo Switch video game, that will come in late 2023-early 2024 to the public.
==Story==
Bowser is presumed missing after his nefarious deeds committed in Super Mario Odyssey. But when several Toads go missing, Mario & Luigi are bound to track down Bowser, throughout the Mushroom Kingdom. With Princess Daisy volunteering to assist the duo & Wario & Waluigi, being paid by Princess Peach, the quintet are prepared for twists & turns in what might be the biggest Mario adventure yet...
==Gameplay==
This game acts very similar to today's New Super Mario Bros. platformers. It adds the Wall-Jump & Ground-Pound techniques from the NSMB games. The graphics of this game will be similar to the Super Mario 3D World's graphics from Super Mario Maker 2. Each level is extended to be slightly longer, with the addition of checkpoint flags. Each level will also have a creative theme to it. 
Aside from Mario & Luigi, Wario & Waluigi will also appear in the game, along with other charaters (who will be available, after commiting certain tasks). Each character can be chosen by the player's choice as soon as they're unlocked. The power-ups from the old games will be returning (Frog Suit, Magic Feather & Hammer Suit), but they will now be added to other levels, as each level has obsatcles which will be made easier, with those said power-ups. In addition, they will be other power-ups from the previous NSMB games (Mega Mushroom, Gold Flower & Penguin Suit).
The game has three modes: Easy Mode, Normal Mode & Difficult Mode. Each mode ramps up the difficulty, making the game playable to kids, fans & veterans alike. There is also an Assist Mode (which will only be available in Normal Mode), which gives Mario the Invinciblity Leaf, after the player dies more the five times. There will also be signs & tips to how to do certain tasks (like defeating bosses or finding Dragon Coins).
==Characters==
===Playable===
Character 	Description 	Availability 	Default Character For:
Mario 	The main protagonist of the game, Mario is the most balanced character in the game: with decent speed, jump power & traction. 	From the start 	Player 1
Luigi 	Mario's younger brother returns to help Mario. Luigi has quicker than Mario & has higher jumping skill, but he has extremely poor traction. 	From the start 	Player 2
Wario 	Wario was tricked into helping Mario & Luigi after Peach said she'll pay him handsomely. He is the slowest of the group, but he can ram at enemies & when he falls from a high place, he creates a massive shockwave. 	From the start 	Player 3
Waluigi 	Waluigi is Wario's brother, and is out to prove himself worthy (due to circumstances)... He is the quickest out of all four & could jump the highest (with the addition of Flutter-Jumping), he has the worst traction.  	From the start 	Player 4
Princess Daisy	The elegantly-dressed maiden of Sarsaland can finally be playable in a Mario game! She is slow, having speeds similar to Wario, but she can use her party dress to float (similar to Toadette's Super Crown ability.) 	N/A 	N/A
Yoshi 	Yoshi also wants to help Mario & Luigi. He is the quickest & could flutter-jump. But unlike Waluigi, he can't use power-ups. He could use eggs & throw them at enemies though. 	Defeat Bowser on any Mode	N/A
Bowser 	The nefarious King of the Koopas, he is supposedly the main antagonist of the adventure. But after the main game is done, Bowser's Big Adventure is unlocked, where Bowser hogs the spotlight.  He can punch, breathe fire & shell-spin. 	N/A
(Only playable in the side-story)	
N/A
(Only playable in the side-story)
===Other===
*Princess Peach
*Boom Boom + Pom Pom
*Koopalings
**Larry
**Morton
**Wendy O.
**Iggy
**Roy
**Lemmy
**Ludwig
==Worlds==
World Number	Name 	Theme 	Boss
1a 	Flower Path 	Grass 	
1b 	Beryl Beach 	Beach/Water 	
2a 	Wondrous Woods 	Forest 	
2b 	Crystal Cavern 	Underground 	
3a 	Rumbling Rock 	Mountain 	
3b 	Steam Pools 	Underwater/Cliff	
4a 	Mushroom Mountain 	Mountain/Sky 	
4b 	Galatic Glacier 	Ice/Space 	
5a 	Sky-High Lands 	Sky 	
5b 	Buffet Badlands 	Food 	
5c 	Cosmic Carnival 	Carnival 	
6a 	Fortune-Filled Forest	Jungle/Pirate 	
6b 	Ghastly Graveyard 	Ghost/Haunted 	
6c 	Mad Mad Mansion 	Mansion 	
7a 	Butter Bridge 	Bridge/Athletic 	
7b 	Doom-Doom Dunes 	Desert 	
7c 	Pharaoh Pits 	Ruins/Lava 	
8a 	Dark Lands 	Volcano/Military	
8b 	Bowser Castle 	Castle 	
8c 	The Game Over Void 	??? 	Oiram
==Levels==
<tabber>W1=
===Flower Path===
Level 	Description
Peach's Castle 	The hub level where Mario & his friends can get a random power-up, along with getting tip videos on other levels.
Flower Path-1: Goomba's Garden 	The first level in the game, which introduces the Fire Flower (found in flower bouquets). There are only standard enemies, like Goombas, Koopa Troopas & Shy Guys.
Flower Path-2: New Koopas on the Block	A level featuring the colorful blocks from Super Mario Bros. 3. Koopa Troopas will be more common in the area, along with Beach Koopas & Hammer Brothers. A secret exit leads to the Yellow Switch Palace.
Yellow Switch Palace 	The first Switch Palace of the game. In order to reach the Switch, Mario must collect 100 coins in 30 seconds. Once the Switch is pressed, all yellow dotted lines in the game will turn to Yellow ! Blocks.
Flower Path-3: A Springy Spring 	An athletic level, taking place on a mountain. Many bouncy flowers, which will be needed to reach the flagpole will appear in this level. The level also introduces Monty Moles & Piranha Plants.
Flower Path-: First-Time Fortress 	The first fortress level. While it features simple Goomba enemies, the level will continue into a lava-filled dungeon (with Lava Bubbles & Roto-Disks). The boss is Goomboss.
===Beryl Beach===
Level 	Description
Beryl Beach-1: Seaside Stroll 	A tropical-themed level that takes place on hills of sands. Jumping Cheep-Cheeps, along with Huckit Crabs & Urchins make their debut here (mostly appearing in pools of water). Balancing barrels, and palm-trees holding Power-Ups also appear here.
Beryl Beach-2: Cheep-Cheep Reef 	An underwater level, featuring multiple kinds of Cheep-Cheeps (like Eep-Cheeps & Cheep-Chomps). Massive pieces of coral appear here, serving as platforms. There's a secret exit that will lead to Beryl Beach's secret level.
Beryl Beach-A: Just Kickin' It 	The first secret level of the game. It takes place on a tropical resort during sunset. Many Beach Koopas appear here, who will try to kick their shells at the player. Jumping Cheep-Cheeps & Huckit Crabs appear too. This level provides early access to Wondrous Woods after completing the level.
Beryl Beach-: Larry Koopa's Castle	The first castle level of the game. The castle starts out in a lava-filled dungeon with Dry Bones & Lava Bubbles. But the level continues to a tall room, with climbable fences (with Koopa Troopas on them), needed to reach the boss chamber. The boss is Larry.
|-|W2=
===Wondrous Woods===
Level 	Description
Wondrous Woods-1: Green-Leaf Grove 	The first forest level. The level will introduce the Super Leaf, too. The level's main gimmick is jumping of falling leaf-to-falling leaf. Wigglers, Mandibugs & Camo Guys (new enemies) will appear as enemies here.
Wondrous Woods-2: Toadstool Topiary 	A forest level, that features many types of mushrooms (bouncing, moving etc.). Many hedge mazes appear here too, with some even blocking the player's visual. Piranha Plants & Camo Guys will appear here.
Wondrous Woods-A: Forest Maze Returns	A level based on the Forest Maze area from Super Mario RPG. The level features many stumps, which hold many different pathways to the exit. To get here, Mario must unlock the secret exit from Green-Leaf Grove.
Wondrous Woods-3: Climbweb Canopy 	An athletic level taking place inside & outside of a tree. Many cobwebs appear here, which the player must climb to reach the exit. Many Scuttlebugs & Mandibugs will also appear here too, along with Fuzzies.
Wondrous Woods-: Overgrowth Outpost 	The second fortress level. The level is overgrown with many types of topiary. Mario must climb on vines to get past Muncher-filled pits & avoid Bungee Piranhas too. The boss is even an overgrown weed: Petey Piranha.
===Crystal Cavern===
Level	Description
|-|W3=
===Rumbling Rock===
Level	Description
===Steam Pools===
Level	Description
|-|W4=
===Mushroom Mountain===
Level	Description
===Galatic Glacier===
Level	Description
|-|W5=
===Sky-High Lands===
Level	Description
===Buffet Badlands===
Level	Description
===Cosmic Carnival===
Level	Description
|-|W6=
===Fortune-Filled Forest===
Level	Description
===Ghostly Graveyard===
Level	Description
===Mad Mad Mansion===
Level	Description
|-|W7=
===Butter Bridges===
Level	Description
===Doom-Doom Desert===
Level	Description
===Pharaoh Pits===
Level	Description
|-|W8=
===Dark Lands===
Level	Description
===Bowser Castle===
Level	Description
===The Game Over Void===
TBA
|-|W9=
===Rainbow Roads===
Level	Description
</tabber>
==Power-Ups==
Power-Up 	Description
Super Mushroom 	Makes the character grow big, and makes them do abilites that they can't do in small form, like ground-pounding.
Fire Flower 	Makes the character throw fireballs from their fingertips. These fireballs can defeat most enemies & can light up dark areas.
Ice Flower 	Similar to the Fire Flower, but the character throws iceballs, instead of fire ones. These iceballs can freeze enemies, which can be thrown at others.
Super Bell 	Gives the character a Cat Suit. With it, they can climb up walls for a short period of time, and they can attack enemies with their paws from many different directions.
Super Leaf 	Gives the character a Tanooki Suit. With it, they can fly for a short period of time, once their P-Meter is flashing red. They can also attack enemies with their tail.
Penguin Suit 	Give the character a penguin form. Other than shooting ice balls, they can belly-slide, and can walk on ice with ease. They also have great swimming skills underwater.
Frog Suit 	A rare power-up that gives the player a frog form. They can jump very high on land & they can swim much better underwater. However, its very hard to control.
Hammer Suit 	Another rare power-up, that gives the player the ability to throw hammers, which can defeat almost every enemy. They can also duck, giving them protection from enemies in their shell.
Magic Feather 	Gives the character a cape, which gives them the ability of flight. But unlike the Super Leaf, they can glide for an infinite amount of time, until they mess up.
Mini Mushroom 	Turns the player extremely small. In this form, the mini player can skittle up walls, run at fast speeds & can run over water. However, they will go down in only one hit.
Mega Mushroom 	Turns the player extremely big for a short period of time. While in this form, they are invincible, destroying everything in it's path. They can also get up to 5 extra lives if the destroy a certain amount of objects.
Gold Flower 	The rarest power-up in the game, which gives the player the ability to turn anything into golden coins. If enemies get hit, they turn into a random amount of coins. Once a level is completed with the Gold Flower, they'll turn back to their fire form.
100pxSuper Star	Turns the player invincible for twenty seconds. While in this form, they can destroy every enemy in his/her path. However, they can still die in bottomless pits or lava (or toxic water)
==Enemies==
Note: Bold are NEW ENEMIES
<tabber>Goombas=
Name 	Description
Goomba 	The weakest & most common enemy in the game. To be defeated, the player(s) need to jump on their heads one time.
Galoomba 	Round Goomba enemies that are less common than Goombas. They need to be hit on the head two times. After the first hit, they can be throwable at a another enemy.
Paragoomba 	Winged Goomba enemies that jump up and down. When stepped on, they will lose their wings, turning them back to regular Goombas.
Mini Goomba 	A smaller version of a Goomba, that usually appear in groups. While they can be defeated like a regular Goomba, they can weigh down the player.
Grand Goomba	Massive Goomba enemies that stomp around the area. Once stomped, they turn into four regular Goomba enemies.
Mega Goomba 	Bigger versions of Goomba enemies, who can create shockwaves. Once stomped on, they turn into two Grand Goomba enemies.
Kuribo 	Goombas who have massive green boots, which can create shockwaves. When defeated, the player can use their boot to avoid Muncher grounds, and other objectives.
Ice Kuribo 	Kuribos who ride on an ice skate. Like Kuribos, the player(s) can use their ice skates after their defeats.
|-|Koopas=
Name 	Description
Green Koopa 	The most common of the Koopa Troopa species. They walk around, and will usually fall of cliffs.
Red Koopa 	Another common Koopa Troopa enemies, but they turn around when they see cliffs, instead of falling off them.
Blue Paratroopa 	Blue-shelled Koopa Troopas with wings. The will fly vertically (up and down). The will turn to a normal Koopa when they lose their wings.
Yellow Paratroopa	Paratroopas with yellow shells, and instead of flying up and down, they will fly left & right.
Beach Koopa 	A Koopa Troopa who lost his shell & is extremely vulnerable. They will constantly walk back & forth until they come across a shell (new or old).
Super Koopa 	Beach Koopas wearing a cape. They fly way better than Paratroopas, thanks to their said cape. When hit, they turn back to a Beach Koopa, and drop a Cape Feather.
Kamikaze Koopa 	An extremely rare Koopa Troopa that resides in a flashing shell. They are made when a Beach Koopa crawls into a Flashing Shell. They are nearly invincible, only being defeated by a Super Star.
|-|Plants=
Name 	Description
Piranha Plant 	A common enemy, either appearing out of pipes, on the ground, or hatched eggs. Regardless, they will continously chomp at the enemy, until being hit by a projectile.
Venus Fire Trap 	A black & orange Piranha Plant that spits fireballs. They are immune to fire balls, but are vulnerable to ice balls.
Venus Ice Trap 	Blue & white Piranha Plants that spit iceballs. They are immune to ice balls, but are vulnerable to fire balls.
Venus Thunder Trap 	Yellow & white Piranha Plants that attack by shooting electric orbs, which can shock the player on contact. They are vulnerable to ice balls.
Inky Piranha Plants	Black and white Piranha Plants who spit out ink balls, which can blind the game's visuals for a bit. They are vulnerable to fire balls.
Putrid Piranha 	Yellow & red Piranha Plants who spit out poisonous clouds, which can harm the player on contact. These clouds can be destroyed by the Ice Flower, but the Piranha itself must be taken down with fire balls.
Bungee Piranha 	Purple Piranha Plants that are usually on ceilings or walls. The try to use their long purple tongues to capture a player. The player(s) can easily get out by repeatedly pressing the "A" Button.
Ptooie 	Walking Piranha Plants (land or in a river), that are sometimes seen blowing a spiked ball using their breath.
Muncher 	Small black Piranha Plants that munch very fast. They are one of the few invincible enemies in the game.
|-|Bros.=
Name 	Description
Hammer Bro. 	An armored type of Koopa Troopa that chucks hammers at enemies and jumps around the area. They often appear in 2's or 3's.
Fire Bro. 	Hammer Bros. with red armor, and hurl fire balls at the player. The are extremely vulnerable to Ice Flower projectiles.
Ice Bro. 	Cyan-armored Hammer Bros. that shoot ice balls, whichc an freeze the player on contact. They are weak to fire balls.
Lightning Bro. 	Yellow-armored Hammer Bros. who can shoot lightning from the air. When the lightning hits the ground, it leaves an aftershock effect, which can harm the player.
Para Bro. 	Winged Hammer Bros. with blue armor. They can throw hammers, just like the Hammer Bros. When hit, they turn to blue-armored Hammer Bros.
Bone Bro. 	Undead Hammer Bros. who can teleport themselves throughout a room, by using their bones as ammo. If hit, they fall down like Dry Bones, and reassemble a few seconds later.
Sledge Bro. 	Massive Hammer Bros. who not only chuck hammers, but can create shockwaves too. They are defeated in three hits to the head.
Blaze Bro. 	Massive Fire Bros. who shoot out bouncing fireballs. They can also create after-shocks when they create a shockwave, too.
Frost Bro. 	Massive Ice Bros., who shoot out iceballs (with a bigger effect than Ice Bros.). They also can make after-shocks, that can freeze the player(s).
Thunder Bro. 	Massive Lightning Bros. who can summon clouds, full of electricity to attack the player. They can also make after-shocks, similar to Blaze Bros.
Amazing Flyin' Hammer Brother	Blue-armored Sledge Bros. who ride on a winged block invention, throwing flurries of hammers to the ground, and sometimes enemies.
|-|Grass=
Name 	Description
Shy Guy 	A masked enemy that skip or jump around the area. Two stomps are needed to dispose of the enemy, and like Galoombas, they can be thrown.
Beezo 	Flying Shy Guy enemies, colored & dressed like a bumblebee. They usually fly around in a arc pattern, holding their pitchforks. They usually appear in swarms.
Crazee Dayzee	Cute flower-like enemies who has many attack patterns. They can use their petals to attack the player(s), or can sing harmful notes. They are defeated in one hit.
Biddybud 	Colorful ladybug-like enemies who behave similar to Goombas, but usually appear in 2's or 5's & also can appear in stacks. They appear in many colors, but they all behave the same.
Monty Mole 	Blind mole enemies that pop out of walls or dig up from the ground, and scamper around the area. One hit is needed to defeat them. They also appear in mountainous areas too.
Panser 	Hostile plant enemies who can either shoot fire at an enemy, or can surround itself with fire, before hurling it at the player. They are vulnerable to ice balls.
|-|Beach=
Name 	Description
Huckit Crab	Small red crab enemies that chuck rocks at the player. The rocks can easily be destroyed, and the crab can be stepped on.
Sidestepper	Tiny red crabs. They walk around the area, putting their claws in the air when the player is near. They are defeat by almost everything. The also appear in sewer-like areas too.
Cataquack 	Weird duck-like enemies, that use their beak to hurl the player in the air. They are only defeated in two hits.
Cheep Cheep	A little fish-enemy that mostly appear underwater. In beach-areas they usually lunge & jump at the player. On land, they can be stepped on, while in the sea, they need to be defeated by projectiles.
Surfin' Sam	New enemies, who are usually seen surfing on a surfboard. Once defeated, the player can use the surfboard to swim across large pool areas.
Porcupuffer	Large pufferfish enemies who try to attack the player, by jumping or inflating. They are defeated in three projectile shots.
|-|Forest=
Name 	Description
Camo Guy 	Shy Guys wearing camouflage uniforms. They will usually blend in with the surroundings, and when the player(s) are near, they will ambush the player.
Wiggler 	Caterpillar enemies, who start out calmly walking around the area. When they git hit, they will turn yellow to red, and move around faster. They can only be defeated by a POW Block or the Super Star. They can also evolve into Flutters.
Squiggler 	Baby caterpillar enemies which can evolve to Wigglers, and then Flutters. They simply squirm around (usually appearing out of pipes). They can be defeated by a stomp to the head.
Flutter 	Wigglers that enter cocoons and turn to the butterfly enemies, known as Flutters. They act similar to Wigglers, but they can fly around, creating magic dust.
Mandibug 	Aggressive purple bug enemies that usually charges at the player(s) when they see them. They are only defeated by a ground-pound, with everything else immobilizing them for a few seconds.
Scuttlebug	Spider-enemies that usually hang out by webs. They can disconnect from their webs & can scuttle around any ground they want. They can also fire web traps from their rears.
Stingby 	Bee enemies that usually appear out of beehives, with a big stingy nose. They usually move slowly, but when they see the player(s), they will charge at them quickly.
|-|Cave=
Name	Description
|-|Mountain=
Name	Description
|-|Underwater=
Name	Description
|-|Sky=
Name	Description
|-|Ice=
Name	Description
</tabber>
<tabber>|-|Food=
Name	Description
|-|Carnival=
Name	Description
|-|Jungle=
Name	Description
|-|Haunted=
Name	Description
|-|Desert=
Name	Description
|-|Lava=
Name	Description
|-|Artillery=
Name	Description
|-|Castle=
Name	Description
</tabber>
==Bosses==
===Koopalings===
Boss 	Description 	Level
Larry Koopa	The first Koopaling boss battle (and second boss overall), fought his tropical resort in Beryl Beach. His arena is on a tilting shipwreck-like platform over lava. Similar to his (and Iggy's) battles in Super Mario World, the objective is to push him into the lava, but this time they have to do it three times to defeat Larry. Larry will shoot fireballs from his wand & run around the platform. When he hits the lava, he will jump in pain, back to the platform on his back. This is the only chance to hit him.	Beryl Beach-
===Mini Bosses===
Boss 	Description 	Level
Goomboss 	The first boss, fought in Flower Path's fortress. He will stomp around the area. In order to defeat him, Mario must activate a switch to get to Goomboss' height. After each hit, Goomboss will call Goomba minions to aid him. Mario must ground-pound his head three times to defeat him. 	Flower Path-
Petey Piranha	The second mini-boss (and third boss overall), fought in the Overgrowth Outpost. He starts the battle by firing harmful goop balls, creating puddles. He will then fly around the area, trying to squash Mario. If he lands on a goop puddle, he will slip and fall on his back. After he's hit, he'll begin spitting out eggs, which turn to Piranha Plants. Three ground-pounds are needed to take him out.	Wondrous Woods-
==SUB GAME: Bowser's Big Adventure==
==Trivia/Beta Elements==
*Princess Peach was planned to be a playable character, but she was scrapped in favor of Princess Daisy.
*The Koopalings were planned to also become bosses in the sub-worlds, but the idea was scrapped.
*The Propeller Suit, Tanooki Suit & Super Acorn were planned to be in the game, but was scrapped at the last second.
Category:Fan Games
Category:Games
Category:Mario (series)
Category:Mario Games
Category:Nintendo Games
Category:Nintendo Switch Games
Category:2023
Category:2024
Category:Remakes
Category:Platforming Games