91027-update-notes-7042014

== Content ==
			
Hotfix Patch Notes
 
Players can no longer get exceed the 800 decor limit when adding new decor to their Housing Crate.
Adventures: The Siege of Tempest Refuge: Fixed an issue that caused the instance to not load creatures and events properly.
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
Blighthaven - The Elyona the Mad encounter has been temporarily reworked so it functions more reliably. As a result of these changes, the achievement "Mad Skill" is temporarily unavailable.
The panel for "A Brief Welcome" in Northern Wastes should no longer get stuck in a unusable state.
Elonya the Mad and Sentinel of the Swamp in Blighthaven have had their tagging issues resolved. More than one player/group can receive kill credit for them in the same encounter.
Eldan test subjects will now reliably respawn in Northern Wastes.
Blighthaven -Quest credit should be easier to obtain when Scorchwing is killed on the daily quest 'Scorched Wings'.
Blighthaven - The Fiendish Flyer item imbuement quest should now be easier to earn credit when you kill Scorchwing
The Terminus Complex: Fixed an issue where Xarophet could become stuck, blocking progression
 
 
 	
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			Is it still cool to be first?	
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Is it still cool to be first?
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			looks like the most annoying issues have been fixed in this one...	
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ALWAYS cool to be first! Shows dedication and class. Right. *nod* *nod*
 
EU servers seem to be down?
 
By the by... Did a recent patch include some unmentioned optimizations? My fps has improved.	
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What about this?
 
https://forums.wildstar-online.com/forums/index.php?/topic/89723-exiles-quest-bugged-helping-hands/	
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			RABBLE RABBLE why didn't [insert bugs that only affect me and made me feel super entitled to have it fixed instantly regardless of whatever the circumstances may be] get fix?!?!?!?!?!?!?!?11	
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			Nothing to see here to justify "hotfix" downtime. The Esper exploit in pvp remains unfixed. Excellent!	
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All good changes.
 
 
Can you please fix Toxic Empress (spider queen daily quest in Crimson Badlands daily map)
 
She is always evade bugged on the 1st copy of the map :(	
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			Don't really house much...but, how do you "empty" your crate to make more room....	
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			love you guys... keep it up and this game wont lose momentum :)	
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https://forums.wildstar-online.com/forums/index.php?/topic/86702-upcoming-changes-to-gold-medal-rewards-from-dungeons-and-adventures/
 
 
 
Any time now...any time....	
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(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
OH THANK YOU LORD
 	
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			I really want to know if there is any news on people locked out of things like challenges by virtue of having completed the quest that initiates the challenge the secondary way that the quest suggests.	
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			Why is the Helping Hands quest still not getting fixed? This is a Zone Story quest that's currently impossible to complete, essentially halting storyline progress for all Exile players. How has it gone this long without getting fixed?	
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Oh wow.  Seeing some major things for a hotfix.  Glad to hear it's a step in the right direction for queues and those poor AMD folk.
 
Thanks!	
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Does someone know if the Garden plots are fixed, couse i don't want to lose more seeds?
 
 
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I really want to know if there is any news on people locked out of things like challenges by virtue of having completed the quest that initiates the challenge the secondary way that the quest suggests.
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Hotfix Patch Notes
 
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns. 
 
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"Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns."
 
 
This one is interesting. I know some people saw a large performance increase from removing wildstar on core0 but this was largely established as just a fix for people running many background processes. However they are suggesting by giving you the option to command which processor it runs on that this must still be a fix for some players. The question I really want to get answered though is why in a generation where pretty much every single person has a quad core processor was a game designed to only constantly use 1 core. Even worst case scenario you have a dual core. Wildstar literally will not use any other cores even when it is crashing. Why would you design a game like this? I understand you want to compensate for people with old computers but you don't need to design a game that runs off a single core and then alienate 80% of your playerbase who actually lives in the friggin modern day.	
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GUILD ISSUES
 
There is still a huge issue on big guilds,, every time there is an event (login, logout, joined, left etc..) Frame freezes. On smal guild it goes unnoticed, but in 400+ members guild, there is always someone login in or out so the game is stuttering like non stop. Every guildies have the issue. I can fix it by disabling all Carbine addons starting with "guild*" but hey, as the guild leader i can't deal with this much longer lol... can't see members list, bank, influence and all.. Please, investigate. This makes the game barely playable on any settings from ultra low to ultra high. I run it at 70 solid FPS at high with these Carbine addons disabled tho.
 
Focus on this please, when it's fixed... Guild need some attention too lol.. i mean this is so unpolish. We need to be able to sort online members only, not have the roster list refresh everytime someone comes online or offline. We need to be able to sort ranks after their creations, we need to see MotD when we login etc etc etc.. But my primary concern for now is the stutter caused by all guild related event.
 
tl;dr PLEASE FIX THE GUILD SYSTEM AND UI :)
 
I'll finish on a positive note by saying those hotfixes were needed and are also appreciated, keep up the great work !	
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Any word on when Weaponsmith schematic for Dominion > Apprentice Weaponsmith > Adventure Gear: Astrovoid > Schematic: Astrovoid Claws will become a dropable item from NPCs?
 
Also when all weapons Dominion > Artisan Weaponsmith > Enemy Schematics: Kel Ulgar > 
Schematic: Ancient Cassian Static Plates	
Schematic: Ancient Cassian Cleaver	Schematic: Ancient Cassian Psionic Blade	Schematic: Ancient Cassian Repeaters	Schematic: Ancient Cassian Fangs	Schematic: Ancient Cassian Pulse Laser
All of the Ancient Cassian weapons have a middle catalyst with no color upon adding something to it the weapon craft screen errors and has no charge and can't be completed. You lose your mats as well because there is no way to completely craft it.
 
Thanks	
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GUILD ISSUES
 
 
tl;dr PLEASE FIX THE GUILD SYSTEM AND UI :)
 
I'll finish on a positive note by saying those hotfixes were needed and are also appreciated, keep up the great work !
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I am a AMD user, Can anyone tell me how I would use this command to Improve performance? I have an FX 8350 8 Core CPU., 8 gigs of Ram, R9 270x  GFX Card. I get pretty decent FPS  but can be choppy sometimes in towns when I feel should be getting much better. I do around 90+ frames in WoW on Ultra, here between 20 -50. 
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What about this?
 
https://forums.wildstar-online.com/forums/index.php?/topic/89723-exiles-quest-bugged-helping-hands/
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I am a AMD user, Can anyone tell me how I would use this command to Improve performance? I have an FX 8350 8 Core CPU., 8 gigs of Ram, R9 270x  GFX Card. I get pretty decent FPS  but can be choppy sometimes in towns when I feel should be getting much better. I do around 90+ frames in WoW on Ultra, here between 20 -50. 
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I am a AMD user, Can anyone tell me how I would use this command to Improve performance? I have an FX 8350 8 Core CPU., 8 gigs of Ram, R9 270x  GFX Card. I get pretty decent FPS  but can be choppy sometimes in towns when I feel should be getting much better. I do around 90+ frames in WoW on Ultra, here between 20 -50. 
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Thanks guys!
 
Really impressive to see so many issues handled only 2 days after a major content patch.  I know that there are still some critical issues for some people (i.e. helping hands), but I've got faith that your all working really hard to resolve them.  Keep it up and don't let the irrational cupcakes get ya down! 
 	
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After reading this a few times this is what i think changed.   Previously the main game thread would run the majority of its load on CPU0.  After noticing that switching the thread to say, CPU3, would improve performance, Wildstar has now set it to where the main game thread doesn't have a preference as to which core it will run the main thread on.   Also, they have implemented a command line option if a user wants to specify preference.   
 
So i guess the main thread of the game, now by default, will kinda just randomly decide which core it wants to run on instead of sticking to a particular one and thereby *perhaps* increasing performance on AMD chips.
 
Am i right?
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			Honestly I'm just glad I can even Play. I stopped playing for a couple weeks because it would Blue screen my PC for what ever reason every time I played, I think it was a memory issue but I am not sure. Seems fine now.	
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All my path abilities still at base level. And my path level is 30. There is a lot of topics about that bug. 
When we can get our tier2 abilities???	
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(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
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			What about the flickering in graphics for AMD mobile graph cards? Fix that, cause -dx9 is no the solution.	
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 Sounds good to me. I hope your right. If not I guess I can Just Open task manager and what ever Core is taking the blunt assign WS to another one not taking much?
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What about the flickering in graphics for AMD mobile graph cards? Fix that, cause -dx9 is no the solution.
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Yeah, i actually read a post about affinity selection awhile back in beta and i manually tried assigning different affinities to the game through Process Hacker (replacement for task manager) which resulted in, well, no noticeable difference.
 
However, doing that also limits the game into only using certain cores.  From the sounds of this it will decide which core based on certain (unknown to me) parameters.  Perhaps total load?  So maybe the thread will jump cores based on which one is doing the least at the moment for maximum efficiency?   Guess we will just have to try it out and see.
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After reading this a few times this is what i think changed.   Previously the main game thread would run the majority of its load on CPU0.  After noticing that switching the thread to say, CPU3, would improve performance, Wildstar has now set it to where the main game thread doesn't have a preference as to which core it will run the main thread on.   Also, they have implemented a command line option if a user wants to specify preference.   
 
So i guess the main thread of the game, now by default, will kinda just randomly decide which core it wants to run on instead of sticking to a particular one and thereby *perhaps* increasing performance on AMD chips.
 
Am i right?
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			What about the bug in the "Helping Hand" quest outside of Thayd? As it stands, for the act of healing wounded soldiers to be counted toward the quest requirement, a player must be grouped with another player on the same quest, and one of the players must start the heal, and the second player to finish. The most frustrating issue with this: Only player B receives credit.	
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You sir, get a cookie. 
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https://forums.wildstar-online.com/forums/index.php?/topic/86702-upcoming-changes-to-gold-medal-rewards-from-dungeons-and-adventures/
 
 
 
Any time now...any time....
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Mine was also Artifacting today. I had the beta driver 14.6 not sure if it's what your using I went back to the released version 14.4 and seemed to stop happening. Albeit I didn't get much time to test it before servers went down. Hope it helps =/
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Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
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			Well my load time was 100% faster.	
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{| class="blockquote"
 
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
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			Im deffinetly Getting a good 10+ FPS increase sofar.	
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hmm so do I put the command in the target line? 
 
also if I have a i7 processor with HT on which cores (0-7) are physical cores - ie. whats the best to set the number to?	
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Im deffinetly Getting a good 10+ FPS increase sofar.
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			From the above posts  you shouldn't have to type anything, it is optional, the game is going to choice which thread to run on now that isn't under load.	
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			Still getting "Invalid parameters" error when trying to complete most of scientist missions in Malgrave ;_;	
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ya I ended up trying it then leaving it as normal and performance does seem better even on my intel processor.
 
I just wish they would bring back letting us set program to high priority :/	
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From the above posts  you shouldn't have to type anything, it is optional, the game is going to choice which thread to run on now that isn't under load.
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			so in arenas now if i am arround 1.6k rating i will get into 1.8k+ enemies even faster and get raped sooner? fun stuff fun stuff.... this elo system...	
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ya I ended up trying it then leaving it as normal and performance does seem better even on my intel processor.
 
I just wish they would bring back letting us set program to high priority :/
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			Im still going between 30 - 60 frames now versus the 20 - 50	
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Dam no KV second boss fix. Well i still have 2 other dungeons to run silver!
 
Btw. Change that last part of attunement back like it was. Before you needed to kill 12 world bosses and you could just keep killing same. Now we need 12 different.	
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Hotfix Patch Notes
 
Players can no longer get exceed the 800 decor limit when adding new decor to their Housing Crate.
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GUILD ISSUES
 
There is still a huge issue on big guilds,, every time there is an event (login, logout, joined, left etc..) Frame freezes. On smal guild it goes unnoticed, but in 400+ members guild, there is always someone login in or out so the game is stuttering like non stop. Every guildies have the issue. I can fix it by disabling all Carbine addons starting with "guild*" but hey, as the guild leader i can't deal with this much longer lol... can't see members list, bank, influence and all.. Please, investigate. This makes the game barely playable on any settings from ultra low to ultra high. I run it at 70 solid FPS at high with these Carbine addons disabled tho.
 
Focus on this please, when it's fixed... Guild need some attention too lol.. i mean this is so unpolish. We need to be able to sort online members only, not have the roster list refresh everytime someone comes online or offline. We need to be able to sort ranks after their creations, we need to see MotD when we login etc etc etc.. But my primary concern for now is the stutter caused by all guild related event.
 
 
tl;dr PLEASE FIX THE GUILD SYSTEM AND UI :)
 
I'll finish on a positive note by saying those hotfixes were needed and are also appreciated, keep up the great work !
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Nothing to see here to justify "hotfix" downtime. The Esper exploit in pvp remains unfixed. Excellent!
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{| class="blockquote"
 
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns. 
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can i report people for crying all the time?
think some people think every problem can be solved in one day lol
REPORT ALL THE THINGS!
 
love you carbine!	
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Ok, great, but someone try it? I mean what is notation of that command: "-processor 1" or "-processor cpu2" ?
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			I used to play a stalker tank, but then i took an arrow in the knee.	
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I've been messing around with the command and haven't really gotten anywhere...
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I believe it is a command line option to enter into your Properties of the shortcut your using to start the game, just like the ole directx version force.  So under ur target line you would enter  "C:\Program Files (x86)\NCSOFT\WildStar\Client64\WildStar64.exe" -processor 3      (3 for the 3rd core, 2 for 2nd core, etc.  processor 0 would just keep it the way it was before the fix)
 
Basically it will tell the game to run the main thread on the third core of your processor.   BUT the fix was that it NO LONGER specifically attaches itself to any one core.   The shortcut command isn't the fix per say, the intended fix is now the default.  The command line is in case ppl experience a drop in performance or want to assign a particular affinity back to a certain core.
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The achievement "LOFTITE HOARDER" can't be completed in Algoroc. Turned in more then 100 Pure Loftite Fragments, but still no achievement.
 
Also, when you reach max reputation, you can't turn in any Pure Loftite Fragments at the Town Mineralogist anymore, that also means you can't finish "LOFTITE PROSPECTOR" anymore.
 
Think this should be fixed, so after reaching the max reputation cap you still can turn in the Fragments for the achievements!	
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			Im not sure why but turning V-sync off im doing 90+ Fps now and dont see a difference in graphics, still all on high 	
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Im not sure why but turning V-sync off im doing 90+ Fps now and dont see a difference in graphics, still all on high 
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			Can I just say it has not fixed the RBG queue times at 50. On Hazak, with an estimated wait time of 8 minutes I'm now on 54 minutes wait. 	
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Hotfix Patch Notes
 
Players can no longer get exceed the 800 decor limit when adding new decor to their Housing Crate.
Adventures: The Siege of Tempest Refuge: Fixed an issue that caused the instance to not load creatures and events properly.
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
Blighthaven - The Elyona the Mad encounter has been temporarily reworked so it functions more reliably. As a result of these changes, the achievement "Mad Skill" is temporarily unavailable.
The panel for "A Brief Welcome" in Northern Wastes should no longer get stuck in a unusable state.
Elonya the Mad and Sentinel of the Swamp in Blighthaven have had their tagging issues resolved. More than one player/group can receive kill credit for them in the same encounter.
Eldan test subjects will now reliably respawn in Northern Wastes.
Blighthaven -Quest credit should be easier to obtain when Scorchwing is killed on the daily quest 'Scorched Wings'.
Blighthaven - The Fiendish Flyer item imbuement quest should now be easier to earn credit when you kill Scorchwing
The Terminus Complex: Fixed an issue where Xarophet could become stuck, blocking progression
 
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Thank you for taking a look at the RBG queues. Hopefully some of the people that haven't been able to play for a week and a half will be able to do so.
 
As far as the people whining about this patch.... if they did indeed fix the RBG queues it is a huge fix.	
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I am a AMD user, Can anyone tell me how I would use this command to Improve performance? I have an FX 8350 8 Core CPU., 8 gigs of Ram, R9 270x  GFX Card. I get pretty decent FPS  but can be choppy sometimes in towns when I feel should be getting much better. I do around 90+ frames in WoW on Ultra, here between 20 -50. 
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{| class="blockquote"
 
Hotfix Patch Notes
 
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
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Does this mean that a 1200 rated player will be still be matched with a 1800+ geared one (with 1800+ rating) but faster ? Sorry, but this is not very clear for me.
 
Good point is that the usual queue time argument invoked for justifying tanking (queue time) should be gone and boosting/playing with mates can be done without tanking.
Only players wanting easy-mode (or easy boost) should have a reason to tank, so that's a relief.
I still expected something about rating gain/loss & gearscore effect on MMR, but i'll see if it pans out.
 
And last but not least, they are actually doing something, which is quite pleasing. Finally something real for PVP issues, real actions, not just dilatory words.
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Does someone know if the Garden plots are fixed, couse i don't want to lose more seeds?
 
 
I have that "problem" as wel but that is more couse i think the loot isnt collected of those challenges, atleast i had that problem with the moonshine cabbin. The anwser to it whas to loot it again.
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			So is this the AMD "breakthrough" one of their engineers came across? Can't wait to get home n see the difference, if any.	
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			I just killed Scorchwing with the daily kill quest + the inbuement quest and I only finished the daily. It seems the inbuement is still bugged	
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			Haha what about the Helping Hands quest.. it literally stops you from leveling with quests in the zone.Oh well alt will continue to get rested XP	
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{| class="blockquote"
 
Hotfix Patch Notes
 
Blighthaven -Quest credit should be easier to obtain when Scorchwing is killed on the daily quest 'Scorched Wings'.
Blighthaven - The Fiendish Flyer item imbuement quest should now be easier to earn credit when you kill Scorchwing
 
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you are getting matched with those players, because they lose on purpose to boost other people up to 1800 MMR.
I heard some people on my Server are doing this.
They usually play 2s, play up to 1800, buy their stuff, then lose on purpose to lower their rating back to 1200~ so they can sell boosts for ingame currency.
Also 1800s weapons are so good, that raiders want them especially DPS, so they boost their whole raid, etc.
This has to be fixed asap. Make those weapons useless inside instanced PvE content.
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Players can no longer get exceed the 800 decor limit when adding new decor to their Housing Crate.
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{| class="blockquote"
 
Hotfix Patch Notes
 
Players can no longer get exceed the 800 decor limit when adding new decor to their Housing Crate.
Adventures: The Siege of Tempest Refuge: Fixed an issue that caused the instance to not load creatures and events properly.
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
Blighthaven - The Elyona the Mad encounter has been temporarily reworked so it functions more reliably. As a result of these changes, the achievement "Mad Skill" is temporarily unavailable.
The panel for "A Brief Welcome" in Northern Wastes should no longer get stuck in a unusable state.
Elonya the Mad and Sentinel of the Swamp in Blighthaven have had their tagging issues resolved. More than one player/group can receive kill credit for them in the same encounter.
Eldan test subjects will now reliably respawn in Northern Wastes.
Blighthaven -Quest credit should be easier to obtain when Scorchwing is killed on the daily quest 'Scorched Wings'.
Blighthaven - The Fiendish Flyer item imbuement quest should now be easier to earn credit when you kill Scorchwing
The Terminus Complex: Fixed an issue where Xarophet could become stuck, blocking progression
 
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{| class="blockquote"
 
Hotfix Patch Notes
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
(PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
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			I see some issues that got fixed that I honestly thought we'd suffer the holiday (NA) weekend with.  Thank you Carbine!  And Happy 4th of July/Independence Day!	
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			Hmm so there is space beetween "-processor" and "#" or not? :P If im not wrong, there is no difference, but know i really dont know anything, like John Snow :P	
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So is this the AMD "breakthrough" one of their engineers came across? Can't wait to get home n see the difference, if any.
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Good to see bug fixes and repairs!
 
Keep it up, folks!	
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{| class="blockquote"
"Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns."
 
 
This one is interesting. I know some people saw a large performance increase from removing wildstar on core0 but this was largely established as just a fix for people running many background processes. However they are suggesting by giving you the option to command which processor it runs on that this must still be a fix for some players. The question I really want to get answered though is why in a generation where pretty much every single person has a quad core processor was a game designed to only constantly use 1 core. Even worst case scenario you have a dual core. Wildstar literally will not use any other cores even when it is crashing. Why would you design a game like this? I understand you want to compensate for people with old computers but you don't need to design a game that runs off a single core and then alienate 80% of your playerbase who actually lives in the friggin modern day.
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Eldan test subjects will now reliably respawn in Northern Wastes.
Thanks!
 	
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			How about fixing bugged drop rate for most wanted(and most expensive item in the game) AMP for Spellslingers - Trigger Fingers? Since not everyone can afford to spend 15-40platinum on them.	
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			Why are we limiting housing again? 	
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Well... i hope this isn't the "breakthrough". If so, lower your expectation.
No increase for me at a fx 8350@4.8ghz.
Actually you could do the same in the Task Manager and set the Affinity there.
If im right.
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My wife and I use AMD chips and never had these issues (hey they were cheap, intel next most likely, AMD seem to be pulling out of the performance desktop market anyway).
 
I loaded up Wildstar but am still unable to go into windows Task Manager and manually set cores for this game, unnecessary for me but was curious anyway.
 
Currently using FX-6300 (Hex core) OC'ed at 4.2Ghz, plenty of oompf and cost under $100 on special :)
older one is the Athlon II 640 (quad core) 3Ghz OC'ed to 3.2Ghz (old chip I know, still doesn't miss a single beat though)
 
Currently the only bug I've found annoying isn't even in the game as such.(even helping hands completed for me after I logged out and back in)
 
EVERY SINGLE FRIKKEN TIME THERE IS A PATCH.... I have to use a proxy to download it. At the moment i'm using Hotspot Shield, But I don't understand why I need to proxy just for an update when everything runs fine otherwise, what is SO different about those dang patch servers? :)	
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			Hey could we get a hot fix to fix the backwards controls on advanced house UI?	
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{| class="blockquote"
You sir, get a cookie. 
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			I guess we're not fixing the "Helping Hand" quest in Galeras, huh?	
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{| class="blockquote"
Hmm so there is space beetween "-processor" and "#" or not? :P If im not wrong, there is no difference, but know i really dont know anything, like John Snow :P
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{| class="blockquote"
can i report people for crying all the time?
think some people think every problem can be solved in one day lol
REPORT ALL THE THINGS!
 
love you carbine!
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{| class="blockquote"
My wife and I use AMD chips and never had these issues (hey they were cheap, intel next most likely, AMD seem to be pulling out of the performance desktop market anyway).
 
I loaded up Wildstar but am still unable to go into windows Task Manager and manually set cores for this game, unnecessary for me but was curious anyway.
 
Currently using FX-6300 (Hex core) OC'ed at 4.2Ghz, plenty of oompf and cost under $100 on special :)
older one is the Athlon II 640 (quad core) 3Ghz OC'ed to 3.2Ghz (old chip I know, still doesn't miss a single beat though)
 
Currently the only bug I've found annoying isn't even in the game as such.(even helping hands completed for me after I logged out and back in)
 
EVERY SINGLE FRIKKEN TIME THERE IS A PATCH.... I have to use a proxy to download it. At the moment i'm using Hotspot Shield, But I don't understand why I need to proxy just for an update when everything runs fine otherwise, what is SO different about those dang patch servers? :)
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			Thank you, you magically geniuses at Carbine I actually get practice BG ques now	
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No difference to me either way, before patch/after patch, but then my game usually sits in the 40-60 fps bracket anyway (it goes higher but I set a limit of 60, Just because)
 
Although using AMD processors, my wife and I both use nVidia graphics cards (I've run into way too many issues with Ati cards to ever consider them again, I know people love em and they're usually good performance/price ratio, but not for me). 	
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			No fix for Sooth's missing telegraph?	
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{| class="blockquote"
EVERY SINGLE FRIKKEN TIME THERE IS A PATCH.... I have to use a proxy to download it. At the moment i'm using Hotspot Shield, But I don't understand why I need to proxy just for an update when everything runs fine otherwise, what is SO different about those dang patch servers? :)
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{| class="blockquote"
Why is the Helping Hands quest still not getting fixed? This is a Zone Story quest that's currently impossible to complete, essentially halting storyline progress for all Exile players. How has it gone this long without getting fixed?
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{| class="blockquote"
That's complete BS. It in no way "halts your storyline progress". All you have to do is go to Tempest Refuge and pick up the next Zone Story quest.
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			Cool, now can you add in a timer for the /strain command?  It's frustrating as hell when you're trying to strategize with a team in PvP and someone is spamming the crap out of it	
----
			No paid server transfer fix? Just gonna keep the money then eh? I guess, I mean- I love the game. We'll call it a "donation".	
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{| class="blockquote"
It never has been cool.
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NO one has been able to help me so far. Neither will you because this problem is not our fault. It's NC's fault. The game is very much un-optimized.
 
I'm running a GTX 760 4GB with a 8 core 3.8 cpu and 16gb ram.
 
My rig would kill this game.
 
I can run battlefield 4 @ 70 fps solid on ultra.
 
 
But on this game I'm playing with a solid 15 fps and 3 fps or lower in thayd.
 
I'ts very frustrating. Why am I even paying for a game that is barely playable. It feels like an early closed Alpha build.
 
Optimization should be you number 1 priority.
 
 
I'm sorry but you will lose customers if you don't make the game playable and I will not recommend this game to anyone unless it's playable.
 
Yep. That's how I play
 
EDIT: 
I forgot to mention.
 
These are the setting I must have otherwise I have even lower fps
 	
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			Still no balance in PvP at 50 and low lvl's come on ranged have such an advantage over melee it's unreal.	
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			As much as I appreciate updates, this nightly hotfix business is getting really annoying for your late night players. I wish you'd guys would do a weekly or bi-weekly update for this stuff unless something absolutely needed fixing.	
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{| class="blockquote"
GUILD ISSUES
 
There is still a huge issue on big guilds,, every time there is an event (login, logout, joined, left etc..) Frame freezes. On smal guild it goes unnoticed, but in 400+ members guild, there is always someone login in or out so the game is stuttering like non stop. Every guildies have the issue. I can fix it by disabling all Carbine addons starting with "guild*" but hey, as the guild leader i can't deal with this much longer lol... can't see members list, bank, influence and all.. Please, investigate. This makes the game barely playable on any settings from ultra low to ultra high. I run it at 70 solid FPS at high with these Carbine addons disabled tho.
 
Focus on this please, when it's fixed... Guild need some attention too lol.. i mean this is so unpolish. We need to be able to sort online members only, not have the roster list refresh everytime someone comes online or offline. We need to be able to sort ranks after their creations, we need to see MotD when we login etc etc etc.. But my primary concern for now is the stutter caused by all guild related event.
 
tl;dr PLEASE FIX THE GUILD SYSTEM AND UI :)
 
I'll finish on a positive note by saying those hotfixes were needed and are also appreciated, keep up the great work !
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{| class="blockquote"
Why is the Helping Hands quest still not getting fixed? This is a Zone Story quest that's currently impossible to complete, essentially halting storyline progress for all Exile players. How has it gone this long without getting fixed?
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Just seems to me that I am about to have a ton more 1800 warriors in my RBG's if you guys really increased the spread of players you draft into the same match. All we see now is warrior/SS who have gotten there 1800 in arenas and just come into lower rated battlegrounds to crush everyone with their gear superiority. You guys really need too look into your gear barrier, having all gear under one rating is extremely dumb, and is a huge over thought on your part, people should unlock pieces as they gain rating, not at one set interval of rating, This would make it more possible for players of the same skill to overcome the gear barrier that we see in Arenas, and RBS.
 
Cheers,
 
WarriorMuffin	
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So I opened up the console and typed -processor 3 and it said command not found? 
 
Edit: Ok I had to add it to the target line in the .exe file. 
 
Sadly I am still getting 21 FPS in thyad
 
AMD FX 4170 quad core 4.20Ghz
 
16gigs of RAM
 
3gig 7950	
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{| class="blockquote"
 
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
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{| class="blockquote"
Cool, now can you add in a timer for the /strain command?  It's frustrating as hell when you're trying to strategize with a team in PvP and someone is spamming the crap out of it
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Since the patch my concentrated Blades ability no longer works. Like, at all. I've relogged and reloaded ui. Tried it with targets and without, maxed out it's points and took them all away. I've added and removed it from my hot bar so many times it's developing abandonement issues. It still remains grayed out and unusable no matter what I do.
 
The infuriating thing is no other esper I can find on my server has this problem. What did I do to you Carbine?! Why do you hate ME?! *Cries*	
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{| class="blockquote"
Since the patch my concentrated Blades ability no longer works. Like, at all. I've relogged and reloaded ui. Tried it with targets and without, maxed out it's points and took them all away. I've added and removed it from my hot bar so many times it's developing abandonement issues. It still remains grayed out and unusable no matter what I do.
 
The infuriating thing is no other esper I can find on my server has this problem. What did I do to you Carbine?! Why do you hate ME?! *Cries*
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{| class="blockquote"
Still no balance in PvP at 50 and low lvl's come on ranged have such an advantage over melee it's unreal.
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{| class="blockquote"
What about this?
 
https://forums.wildstar-online.com/forums/index.php?/topic/89723-exiles-quest-bugged-helping-hands/
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I am so sick of the constant crashing.
I run this game on my crappy lap top and I can play all day.
W/ 15-30 fps due to the 4core APU, 4 gb ram and 5500HD series mobile card.
But I can play!!!
 
Now, granted this isn't a power house, but it's still a very solid build.
Win 7 64
AMD Fx 6350(oc'd to run @ 4.2 Ghz)
8 gb of 1660 speed ram
AMD 7770 HD w/ 2 gb gddr5. (oc'd to run @ 1100 Mhz, mem @ 1200 Mhz)
 
I had to roll back to 14.4 as the beta 14.6 made it worse.
 
I keep settings on HIgh w/ distances down pretty low. Particle density and shadow low as well.
I'll get 35- 50 fps leveling and in quieter areas a bit more. 60-70 fps
All temps remain stable.
Cpu runs @ 43° C max
GPU @ 80° max
 
I keep crashing!!!
Please fix this!!!
 
I am so sick of it.  Especially when these patches say that this is fixed.
I want to continue playing this game, I love it. Tons of fun, but I need to be able to play w/o this happening or I will not be continuing my sub next go around!	
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{| class="blockquote"
Cool, now can you add in a timer for the /strain command?  It's frustrating as hell when you're trying to strategize with a team in PvP and someone is spamming the crap out of it
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{| class="blockquote"
 
Hotfix Patch Notes
Blighthaven - The Fiendish Flyer item imbuement quest should now be easier to earn credit when you kill Scorchwing 
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{| class="blockquote"
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
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{| class="blockquote"
I am so sick of the constant crashing.
I run this game on my crappy lap top and I can play all day.
W/ 15-30 fps due to the 4core APU, 4 gb ram and 5500HD series mobile card.
But I can play!!!
 
Now, granted this isn't a power house, but it's still a very solid build.
Win 7 64
AMD Fx 6350(oc'd to run @ 4.2 Ghz)
8 gb of 1660 speed ram
AMD 7770 HD w/ 2 gb gddr5. (oc'd to run @ 1100 Mhz, mem @ 1200 Mhz)
 
I had to roll back to 14.4 as the beta 14.6 made it worse.
 
I keep settings on HIgh w/ distances down pretty low. Particle density and shadow low as well.
I'll get 35- 50 fps leveling and in quieter areas a bit more. 60-70 fps
All temps remain stable.
Cpu runs @ 43° C max
GPU @ 80° max
 
I keep crashing!!!
Please fix this!!!
 
I am so sick of it.  Especially when these patches say that this is fixed.
I want to continue playing this game, I love it. Tons of fun, but I need to be able to play w/o this happening or I will not be continuing my sub next go around!
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The only things I ask for is..
 
1. Trigger Fingers. You have acknowledged it is an issue a little while back but have given us no follow-up info on what the heck is going on. Could I buy it? Yes, but why do I have to buy a 20-30plat amp that is clearly broken right now? I have been farming this for the past 3 weeks in Mulgrave.. no luck what-so-ever. We await your response. 
 
2. Vet Dungeons and Adventures are a blast... when they don't bug out. If you guys could focus more on the issues plaguing the adventures and dungeons you would please a very large amount of players working on required attunements. Nerf? No. Fix bugs? PLEASE.	
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			Would it be possible to create a link or a notice on the login screen that could send us to the site or just have a pop up notice that tells players that the servers are down. Just a thought. I know it's not hard to go to the forums and check out the server status but it would just save time.	
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			Wow, gj. My game does not patch and i get this "client does not match with server" error. nice!	
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			Fix Bloodtalon Falkrins Tech in Tailor Tech Tree. Even if you learn Bloodtalon Stranglers or even if you craft them it says 0/0 and you get no completion.I believe it is a bug.I hope its not .Oh well	
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Regarding the Helping Hands quest/bug... I was actually able to continue once I reached Tempest Refuge. I was kind of lost because I couldn't progress, and when I was seeking out my soldier missions, it eventually led me to the vicinity of TR. I was able to pick up the quests there, complete all I could do, move on to the next place, rinse & repeat; currently I'm at Skywatch. I hope this means I'm able to move forward without having to finish Helping Hands. 
 
Just thought this would help anyone still stuck on this quest.	
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			Because obviously Carbine feels that max level characters and PvP is much more important that fixing some lame story-line quest for level 15 characters.	
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{| class="blockquote"
Regarding the Helping Hands quest/bug... I was actually able to continue once I reached Tempest Refuge. I was kind of lost because I couldn't progress, and when I was seeking out my soldier missions, it eventually led me to the vicinity of TR. I was able to pick up the quests there, complete all I could do, move on to the next place, rinse & repeat; currently I'm at Skywatch. I hope this means I'm able to move forward without having to finish Helping Hands. 
 
Just thought this would help anyone still stuck on this quest.
----
			It'd be really great if we could add in a way to return to Thayd from Grimvault, or the beginning of Blighthaven. That trip from BH to Malgrave is abysmally slow.	
----
			
{| class="blockquote"
There is a work around for Helping Hands if you want to go back to it. You need 2 players with the quest (you and 1 other). Both players target the same NPC; First player starts the heal; Second player starts the heal after the first player. Second player will get credit.. You may need to play with the timing, but this seems to work for folks (you just have to swap back and forth for both of you to get credit). This was working as of 7.4 pre hotfixes/server downtime. Or, you can skip it and go to Tempest Ridge and go from there (including this part for folks who may not know where to go to keep the quests flowing). Personally, I just went to Tempest Ridge.
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It's not the lack of reporting that is frustrating.  There are too many things to report.
 
The lack of acknowledgement from Carbine is what's frustrating.  The fact that "it's a known problem" is frustrating.
 
Maybe we should report all the "love-you-carbine" people as giving the Developers a false sense of entitlement.  Check that, I'm talking about Developers here.  There is no such thing as a false sense of entitlement with those people.	
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PvP Queues still not fixed. Over 30 minutes isn't a workable model if you want to retain playerbase.
 
Open them up to same side matches and all servers.	
----
			Killed Scorchwing 3 times today, and still no imbuement...	
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			None of the Blighthaven imbuements are woking. This is becoming tiresome.	
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FYI - Lastest hotfix (7/4/2014) says:     (PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.     (PvP) Improved matching for Practice Battlegrounds by increasing the max spread of gearscores used. This is to resolve issues where higher gear scored players were unable to be matched due to the gear scores of other players in the queue.
 
 
RBG queue times still aren't viable enough to be a workable model to keep people playing. I am really guessing that you guys are running out of time to keep your PvP community in game. Personally I subscribed from another month to give you a chance to iron this out, but that is all you have. I don't play games for PvE content and there are a lot of people like me.
 
1. There needs to be a maximum wait time waiting for a queue pop due to gear scores.
 
2. All servers need to be in the queue pool.
 
3. Same faction (D v D and E v E) needs to be implemented.	
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			AMD CPU/gpu systems optimization patch please? :-:	
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{| class="blockquote"
AMD CPU/gpu systems optimization patch please? :-:
----
			
{| class="blockquote"
 
Hotfix Patch Notes
 
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns. 
----
			
{| class="blockquote"
My wife and I use AMD chips and never had these issues (hey they were cheap, intel next most likely, AMD seem to be pulling out of the performance desktop market anyway).
 
I loaded up Wildstar but am still unable to go into windows Task Manager and manually set cores for this game, unnecessary for me but was curious anyway.
 
Currently using FX-6300 (Hex core) OC'ed at 4.2Ghz, plenty of oompf and cost under $100 on special :)
older one is the Athlon II 640 (quad core) 3Ghz OC'ed to 3.2Ghz (old chip I know, still doesn't miss a single beat though)
 
Currently the only bug I've found annoying isn't even in the game as such.(even helping hands completed for me after I logged out and back in)
 
EVERY SINGLE FRIKKEN TIME THERE IS A PATCH.... I have to use a proxy to download it. At the moment i'm using Hotspot Shield, But I don't understand why I need to proxy just for an update when everything runs fine otherwise, what is SO different about those dang patch servers? :)
----
			
{| class="blockquote"
(PvP) Improved matching for Rated Battlegrounds and Rated Arenas by increasing the amount of rating points per search interval and by increasing the max spread of rating used. This means roughly, that players should see an overall decrease in queue times when attempting to match players/teams of disparate ratings.
----
			
Fixed issue where removing CPU0 from processor affinity mask would improve performance.  Added an optional "-processor #" command line option, if you want to set which processor the main thread is ideally scheduled on.  By default, it will have no preference. This bug fix was identified when looking at AMD CPU performance concerns.
 
I don't speak computer. What does this mean and how does it increase my performance (I have an AMD card)?
 	
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