Sherry

Sherry is a member of the Skulz around 2161.
==Background==
Sherry is a member of the Skulz, located near the door to their gang hideout in the back of the Crash House.
She is the optimist of the gang, being the only apparent person who has other opportunities waiting for her. She thinks about leaving the gang, but was somewhat raised by the members, so she has a natural connection to them.
==Interactions with the player character==
===Interactions overview===
===Quests===
* Bust the Skulz gang: The Vault Dweller can talk with Sherry for information about other gang members, including: Victor, who looks at people funny; Shark, who is always breaking things; and Vinnie, the ruthless leader of the gang.
===Effects of player's actions===
* Sherry can be told to leave the gang, and start a new life not involved in criminal activity. If convinced to give testimony against the Skulz, the gang will be disbanded, its members sent to reside in the Junktown jail.
===Tell me about===
Sherry's Tell-Me-Abouts	Sherry's Tell-Me-Abouts
Query 	Response
Casino 	Gizmo runs it. Watch out for the slot machines, you can lose a lot of money if you play them.
Gizmo 	Gizmo is a big man in Junktown. He runs the casino, and the boxing ring. He makes a lot of money, and buys a lot of stuff from the Hub.
Junktown 	This is Junktown.
Killian 	Killian is the mayor. He took over when his dad died.
Sherry 	"You are talking to me.""That is my name.""Why do you ask silly questions. I am that person."
Store 	Darkwaters? It's in the center of town. You can barter with him, or pay cash.
==Inventory==
==Appearances==
Sherry appears only in Fallout and is mentioned in the Fallout Bible.
Category:Fallout human characters
Category:Fallout Bible human characters
Category:Junktown characters
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ru:Шерри
uk:Шеррі