Wraith (Shadow Fight)

==Summary==
Wraith was one of Titan's soliders, like many others, who once came to the Stone Grove to claim Ancient's head, but fell to his sword. Later on, when Ancient decided to leave the Stone Grove and go to the war of his own, he gave Wraith and other Titan's soliders new life, so that they should fight anyone who dares trespass in his realm. Now that new banners are flying over the risen army, Wraith, together with many others, are ready to rise from their tombs again and again to protect the secrets of the Stone Grove forever.
==Powers and Stats==
Tier: 
Name: Wraith
Origin: Shadow Fight 2
Gender: Male
Age: Unknown
Classification: Alien, Solider, Warrior
Powers and Abilities: Superhuman Physical Characteristics, Acrobatics, Blessed (Is under the effect of Ancient's power that allows him to resurrect), Chi Manipulation (with Force Ray and Fire Pillar Amulets), Damage Boost (via Head Hit, Critical Hit), Damage Reduction (via Block), Empathic Manipulation (via Shock), Energy Manipulation (via Magic Recharge), Energy Projection (with Force Ray), Fate Manipulation (via Historical Importance Index), Fire Manipulation (with Flame Clubs and Fire Pillar), Immortality (Types 1, 2, 4; Wraith can live forever, even with untreated wounds to vital areas, and can come back from his grave whenever he is defeated), Light Manipulation (with Force Ray), Magic (via Magic Recharge Enchantment; with Force Ray and Fire Pillar Amulets), Martial Arts, Non-Physical Interaction (Can harm incorporeal beings and physically interact with intangible shadows), Power Nullification (via Shock), Radiation Manipulation (with Force Ray), Reactive Power Level (Every fight he takes part in makes him stronger), Weapon Mastery (Skilled Flame Clubs wielder and Throwing Disks user)
Attack Potency: Building level+ (Fought on par with Shadow, who previously overcame Ancient in combat. All his attacks are at least as destructive as the Asteroid Magic, which yields this much energy)
Speed: Massively Hypersonic (Can keep up with Shadow in combat after the previous dodged Hermit's cloud to earth natural lightning)
Lifting Strength: At least Peak Human (With little issue he can grab and throw Shadow, who wears heavy steel armor and who also holds an extremely heavy weapon at the same time)
Striking Strength: Building level+
Durability: Building level+
Stamina: Peak Human (Can fight up to 5 minutes against Shadow, an enemy who never grows tired, before getting tired after sustaining heavy wounds such as deep blade cuts to vital areas, powerful blunt attacks that knock him unconscious, impalements, being burned by fire, bleeding heavily, having a bomb attached to his body explode, getting crippled and having his legs broken. With each resurrection his stamina is fully replenished)
Range: Extended Melee Range with Flame Clubs. Several meters with Circular Saws and Dissecting Blades. Tens of meters with Fire Pillar. 5 - 18.3 Kilometers with Force Ray.
Standard Equipment: Flame Clubs, Circular Saws, Dissecting Blades, Force Ray and Fire Pillar Amulets.
<tabber>
|-|Gear=
Flame Clubs SF2.png|Flame Clubs
Circular Saws SF2.png|Circular Saws
Ranged chakram w126.png|Dissecting Blades
Force Ray Amulet SF2.png|Force Ray Amulet
Fire Pillar Amulet SF2.png|Fire Pillar Amulet
*Flame Clubs: A pair futuristic batons. They are part clubs, part flamethrowers, and are used for blunt attacks and for spraying fire onto the enemy respectively. They appear to have an infinite supply of fuel.
*Circular Saws: A futuristic pair of saws that spin automatically by themselves. Wraith uses this weapon by throwing them towards the enemy at leg height.
*Dissecting Blades: A futuristic pair of disk blades. They deal more damage than the Circular Saws at the expense of Wraith being slower while throwing them.
===Magic Amulets===
Magic amulets allow their wearer to gather inner magical energy through combat and use it to create different types of magic based on what their amulets allow them to.
*Force Ray: This amulet allows Wraith to call down beams of radiation from the sky.
*Fire Pillar: This amulet allows Wraith to create fire pillars.
</tabber>
Intelligence: At least Above Average (Wraith was considered skilled enough to be able to claim Ancient's head in combat. He can also outsmart extremely gifted martial artists in combat such as Shadow)
Weaknesses: None notable.
Notable Attacks/Techniques:
===Perks===
*Head Hit: Landing a strike on the enemy's head triggers a Head Hit, making it deal 60% more damage.
*Critical Hit: Any unblocked hit has a chance to be a Critical Hit, which deals 50% more damage and makes the enemy fall to the ground.
*Shock: Dealing a Head Hit to the enemy has a small chance to result in a Shock, which will disarm the enemy and make them fall to the ground, forcing them to fight barehanded afterwards for the rest of the round.
*Block: Wraith can enter defensive stances to block incoming attacks from the enemy, greatly reducing their damage dealt.
===Enchantment===
*Magic Recharge: A chance to increase his magic recharge by 700% from taking a hit to the head or body.
===Magic===
Force Ray Magic SF2.gif|Force Ray
Fire Pillar SF2(1).gif|Fire Pillar
*Force Ray: Wraith raises his arm, after which a violet ray beam falls down from the sky upon the enemy.
*Fire Pillar: Wraith forms a fire ball in both hands and then slams it into the ground. After a brief period of time a fire pillar raises from the ground below the enemy.
===Historical Importance Index Mechanism===
Historical Importance Index is a mechanism in the Shadow Fight world which allows all people to change the course of world history processes with their wishes, thus being able to change the face of the world based on their personality. Because everybody has access to this power, more often than not their wishes will intercept and clash with each other over which one gets to become reality. The winner whose wish will triumph over the one of his adversary is the one who is simply more important to the world than the other. This is why people who are very important will change the fate of the world with their wishes so suddenly they won't even know how they succeeded so easily, because they don't even have to try much, while those who are less important than the previously mentioned won't be able to change the world with their wishes even if they try harder than the more important people to make them reality, their wishes getting completely overwritten by those of the more important individuals. One's historical importance index is as high as how many other lives they impacted, and how dramatically. The higher the index of historical importance of a person is, the more "luck" they get in all their plans, the more of their wishes will come true.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Shadow Fight (Verse)
Category:Adults
Category:Loyal Characters
Category:Neutral Characters
Category:Reformed Characters
Category:Male Characters
Category:Fighting Game Characters
Category:Science Fantasy Characters
Category:Science Fiction Characters
Category:Game Characters
Category:Video Game Characters
Category:Guardians
Category:Martial Artists
Category:Soldiers
Category:Warriors
Category:Acrobats
Category:Blessing Users
Category:Chi Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Empathic Manipulation Users
Category:Energy Users
Category:Energy Projection Users
Category:Fate Users
Category:Fire Users
Category:Immortals
Category:Light Users
Category:Magic Users
Category:Non-Physical Interaction Users
Category:Power Nullification Users
Category:Radiation Users
Category:Reactive Power Level Users
Category:Resurrection Users
Category:Weapon Masters
Category:Antagonists
Category:Aliens
Category:Revived Characters
Category:Blade Users
Category:Chakram Users
Category:Club Users
Category:Dual Wielders
Category:Thrown Weapon Users
Category:Weapon Users