Draskilion's Amulet of Life (Magic Amulet)

Though only one of these devices is known to exist, it stands to reason that others may be created if its secrets are discovered.
Originally an amulet of life protection, this powerful item functions as follows: After the construction of the amulet is completed, the first living creature with an essence who touches the item is then attuned to it. When that being's body is destroyed, its essence is immediately absorbed into the amulet. The being whose essence is contained by it is fully cognizant of what is going on in his, her, or its environment. The occupant must then wait for the amulet to be placed about the neck of another creature. At that time, the occupant may attempt to dominate the new body.
There is a base 25% chance of a successful domination. For every point of Intelligence above or below that of the intended host, 10% is added to or subtracted from the odds. For every point of Wisdom above or below that of the intended host, 5% is added to or subtracted from the chance. For example, if the occupant's statistics are Intelligence 17 and Wisdom 16 and the victims are Int 13 and Wis 15. The chance for successful possession is 73% (base chance of 25% plus 40% for superior Intelligence plus 5% for superior Wisdom = 73%). The struggle for control is totally internal and has no visible sign, nor is the victim alerted. After an unsuccessful domination attempt, the victim feels suddenly fatigued. Attempts can be made to possess the body every six turns.
As soon as domination is successful, the invader is in full control of the body and possesses all of the host's abilities (spells, combat skills, and all other skills), the host's essence is transferred into the amulet. Strength, Dexterity, Constitution, and Charisma are that of the victim, but Intelligence, Wisdom, and personality are that of the possessor. If an invader continues to wear the amulet, the victim may try to regain possession with a base 25% chance plus or minus modifiers for Intelligence and Wisdom.
This particular amulet is enchanted with a powerful suggestion spell. Anyone touching it must save vs. spell at -5 to keep from putting the device about his or her neck. A save is required for every round a person is in contact with it.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Amulets
Category:Magic Jewelry