Island Survival

is an open-world multiplayer simulation user generated game in Core developed by randomphantom. It was released on December 14, 2020. It is one of the most popular user-generated game on Core, with over 1.6M plays as of March 2022.
== Gameplay ==
The player wakes up on an island that is teeming with zombies, raptors and sharks, and their objective is to survive. They can gather fruits, cut down trees with an axe, and mine rocks with a pickaxe, to gather resources to upgrade their base and plant fruits, bones and furnaces in their own plot.
Currently, this game is PVE only, and the players cooperate with each other into exploring and surviving on this island.
== Resources ==
=== Food ===
==== Fruit Trees and Vegetables ====
One crop space is available per Base Level. On the map, food always grows in the same place. Fruit trees bear many fruits while vegetable plants only grow one at a time.
==== Recovery Stats ====
Stat recovery from eating food
Item 	HP	Hunger	Thirst	Stamina	Special Bonus
Apple 	30	30 	5 	 	
Banana 	15	15 	 	30 	1 Minute Invigoration (less stamina use when running)
Beetroot 	10	10 	20 	 	
Brocolli 	10	20 	20 	 	
Canned Meat 	 	50 	 	 	
Carrot 	10	 	20 	20 	
Chilli 	 	 	-50 	 	30s increased movement speed and Invigoration
Coconut 	 	5 	25 	 	
Golden Fruit	 	 	 	 	20s Invincibility (found at SW of island)
Jar Food 	 	75 	 	 	
Kiwi 	 	 	 	 	30s Regeneration
Peach 	5 	 	 	 	Max HP +5 (each)
Pineapple 	60	60 	10 	 	
Pumpkin 	10	80 	30 	 	
Water Bottle	 	 	50 	 	
Water Jug 	 	 	100 	 	
Watermelon 	40	40 	40 	 	
*Meat
** You will get poisoned eating raw meat, which will drain your HP. They're only useful for cooking, which is unlocked at Base Level 17.
** Fish (can get with fishing poles)
** Raptor Meat: chance to drop from raptors
** Wolf Meat: chance to drop from wolves
* Mushrooms: (mushrooms can't be planted, but can be cooked)
** Straw Mushroom: +10 HP, +10 Hunger
** Red Mushroom: -20 HP, +10 Hunger (60 second visual impairment)
** Skullcap Mushroom: -96 HP (60 second visual impairment)
** Morel Mushroom: +30 HP, +10 Hunger (grows near pumpkins at the southern military base)
** Gold Cap Mushroom: Gives 2 minutes faster movement but also vision distortion
=== Rocks and Gems ===
Need to be mined with pickaxes. On the map (or this more-detailed map), minerals always grow in the same place. Each of these resources has multiple locations. These are just a few of their locations:
*Stone: Large deposit touching base northwest
* Iron: Small deposit north of base area near bananas and two deposits southeast of base near beetroot and watermelon
* Metal: Can get from salvaged items such as knife and guns or smelted iron
* Clay: Beaches just north of radio tower
* Coal: Northern-most cave near starting base, also near gold and diamond deposits
* Amethyst: From the crashed airplane just south of radio tower, go west or east
* Emerald: Cave underneath radio tower
* Gold: Cave across river from diamond
* Diamond: Surface area above coal in the center of the map
* Obsidian: Far west from tower small tip on top of blackened hill
*Sulfur: In certain parts of the ocean along underwater cliffs
*Pearls: On the ocean floor
=== Wood (cut trees with axes) ===
* Wood
* Hard Wood (specific trees)
=== Fishing ===
Eating any fish will provide +20 hunger but poison your HP. Different locations will provide different fish.
Currently, the only purpose for fishing is to acquire food buffs from cooking.
* Rivers: Koi
* Lakes: Carp, Killifish
* Ocean: Killifish, Anchovy, Cichlid, Knifejaw, Shrimp, Sea Bass, Discus Fish, Anglerfish
* While all fish are tagged with "Common" rarity, certain fish are extremely rare such as the Rainbow Trout and Anglerfish.
* Rainbow Trout: Found in the river at the center of the map between all the Clay deposits.
* Anglerfish: Found in the Northeast corner of Southwest corner of the map. When dropped, it will provide a light source almost as bright as the flashlight. (Just don't leave it on the ground too long, or else it will disappear.)
All fishing areas can also drop random junk: e.g., Worn Tire, Battery, Stone, Cloth
=== Other Resources ===
* Cloth: Drops from animals, and can be found on the ground
* Bones: Drops from animals
* Duct Tape: Drops from zombies.
* Gunpowder: Crafted
* Bottled Water: Loot drop
*Battery (Uncommon): Crates in the military base, loot drop, fishing
*Torch: Crafted. Paltry light source.
*Scuba Tank (Rare): Loot drop and found in crates.
*Teleportation Band (Rare): Loot drop, and found in crates
*Jar food, Canned food: Loot drop, and found in crates. Mostly in the military base.
* Bandage, First Aid: Loot drop, and found in crates
== Generating Resources ==
* Gather from the ground. Wood, food, fresh water, and Cloth.
*Rarely, metal is found on the ground. Metal appears more frequently near the south mostly inside the military base.
* Use a tool such as an axe or a pickaxe to break down resources for gathering.
* Grow a crop or use a crop space for the Furnace. or for the skeleton crop
* Use Weapons to kill zombies, sharks, wolves, or dinosaurs for loot.
* Fish with a fishing pole (not particularly useful)
* The Furnace can be used to convert minerals to bars. You receive its crafting formula at Base level 13.
== Equipment ==
The rarest loot drops usually come from military enemies or mecha dinosaurs.
=== Tools ===
Nearly all tools and weapons can be Researched, which allows you to craft additional copies of them. Another player could always craft one for you.
*Stone Axe / Stone Pickaxe: Unlocked at Base levels 3 and 4 respectively
*Iron Axe / Iron Pickaxe: Unlocked at Base levels 6 and 7 respectively. Also found in a crate on a small hill by the large rock formation northeast of your main base. (Accessible by parkour or glider.)
*Golden Axe / Amethyst Pickaxe: Unlocked at Base level 14 and 15 respectively. Also found in 1 of 2 specific crates on the island
*Fishing Rod: Loot drop
*Stone Fishing Rod: Unlocked at Base level 17
*Iron Fishing Rod: Unlocked at Base level 20
*Gold Fishing Rod: Gem Store, extremely-rare loot
*Diamond Fishing Rod: Gem Store, extremely-rare loot
*Flashlight: Provides bright illumination for seeing in the dark, extremely-rare enemy loop drop
*Teleportation Band: Loot drop, military base crates
*Furnace: Crafting formula received at Base level 13. Place it on a crop square to use it. You can hit it with an axe to receive it back.
*Knapsack/Hiking Backpack/Compass: Random loot from 1 of 2 specific crates hidden on the island
* Diamond Axe: Hidden in a crate up high. Hard to reach without the Glider.
* Diamond Pickaxe: Hidden in a crate up high. Hard to reach without the Glider.
* Limited Specials:
** Bone Scythe: From limited Halloween Event
** Rainbow Glider: From limited Easter Event
=== Weapons ===
* Quarterstaff: Crafted
* Improvised Knife: Loot drop
* Baseball Bat: Loot drop
* Morning Star: Crafted
* Harpoon (Rare): Loot drop
* Crossbow (Rare): Loot drop
* Iron Crossbow (Epic): Extremely-rare loot drop
* Golden Crossbow (Legendary): Extremely-rare loot drop
* Revolver (Rare): Loot drop
*Crowbar (Epic): Loot drop
* Shotgun (Epic): Loot drop
* SMG (Epic): Loot drop
* Assault Rifle (Legendary): Loot drop
* Assault Rifle Scope (Legendary): Loot drop
* ADS Assault Rifle (Legendary): Crafted
* Katana: Extremely-rare loot drop. Strongest melee weapon.
=== Gem Store Items ===
These items can be acquired from the Gem Store
* Glider: Allows you to jump, sail, drift
* Beach Ball
* Underwater Scooter
* Gold Fishing Rod
* Diamond Fishing Rod
* Child's Backpack
* Military Backpack
=== Junk ===
* Worn Tire
== Gameplay Tips ==
* Gem: Do the daily quests for Gems
* Military Base: The military base has many crates with high-level weapons. Scout it early on for the strongest ranged weapons.
* Glider: The glider is very useful, especially for acquiring the Diamond Axe and Diamond Pickaxe. You should try to get it as soon as possible from the Gem Store
* Mining rare minerals takes a long time. If you can, try to find patches of 2 deposits next to each other so that you can mine both deposits at the same time.
* Furnaces: You can remove Furnaces and pick them up again by hitting them with any axe
* Additional Stashes: Sponsors get an additional stashes. You can also unlock an additional base stash each at Base Levels 13, 17, and 20.
* Among the most useful crops are Bananas, Watermelons, and Golden Fruit. If you ever need help getting back to your body after dying, use Golden Fruit.
* Any loot left on the ground too long will disappear.
* Underwater exploration is dark, but can be illuminated with a flashlight.
* Crashes Sites: There are 4 plane crash sites in the ocean at the east end of the map. Their function is unknown.
* Bunkers: There are at least 4 Bunkers scattered across the map. Their function is unknown.
== Cooking ==
You can start cooking at Base Level 17.
You get permanent stats bonuses for each unique food you cook. Only 10 food buffs apply at a time.
A full list of all food buffs can be found at Island Survival - Cooking
== Base Levels Upgrade requirements: ==
* Level 1: 10 Wood
* Level 2: 25 Wood, 10 Stone
* Level 3: 50 Wood, 25 Stone, 90 sec - Unlock: Stone Axe and Stash #1
* Level 4: 80 Wood, 50 Stone, 10 min - Unlock: Stone Pickaxe
* Level 5: 100 Wood, 5 Iron, 30 min - Unlock: Quarterstaff, ADS Assault Rifle
* Level 6: 100 Wood, 25 Stone, 10 Iron, 1 hour - Unlock: Iron Axe
* Level 7: 100 Wood, 5 Clay, 25 Iron, 2.5 hours - Unlock: Iron Pickaxe
* Level 8: 20 Clay, 100 Stone, 50 Iron, 4 hours - Unlock: Baseball Bat
* Level 9: 20 Clay, 150 Wood, 50 Iron, 8 hours - Unlock: Torch
* Level 10: 50 Clay, 200 Wood, 5 Amethyst, 12 hours - Unlock: Wooden Fishing Rod, Gunpowder
* Level 11: 100 Clay, 150 Stone, 30 Amethyst, 16 hours - Unlock: Morning Star
* Level 12: 200 Clay, 200 Wood, 50 Amethyst, 25 Hardwood, 20 hours
* Level 13: 200 Clay, 25 Diamond, 300 Wood, 50 Hardwood, 24 hours - Unlock: Furnace, Stash #2
* Level 14: 200 Stone, 10 Clay Brick, 100 Amethyst, 100 Hardwood, 36 hours - Unlock: Golden Axe
* Level 15: 25 Amethyst bar, 20 Metal, 25 Obsidian Bar, 150 Hardware, 48 hours - Unlock: Amethyst Pickaxe
* Level 16: 25 Diamond Gem, 50 Clay Brick, 50 Steel Bar, 200 Hardwood, 60 hours
* Level 17: 50 Amethyst Bar, 200 Clay Brick, 50 Emerald Bar, 300 Hardwood, 60 hours - Unlock: Cooking, Stash #3, and Stone Fishing Rod
* Level 18: 100 Diamond Gem, 150 Steel Bar, 100 Obsidian Bar, 400 Hardwood, 60 hours
* Level 19: 100 Steel Bar, 50 Pearl, 100 Emerald Bar, 600 Hardwood, 60 Hours
* Level 20: 200 Diamond Gem, 200 Clay Brick, 100 Pearl, 800 Hardwood, 60 Hours - Unlock Iron Fishing Rod, Stash #4, Badge of Honor
== Development ==
This was made for survival game jam with using survival framework.
== Credits ==
*Crash Site: NoobDadGamer
*In depth code help: Standardcombo, Coderz
== External links ==
*Play on Core
*Discord server
Category:User-generated games