Mount Kilimanjaro (Civ6)

Mount Kilimanjaro is a single-tile impassable in Civilization VI. Mount Kilimanjaro occupies a , , , or tile, and provides +2 and +2 to each adjacent tile. It is considered a in-game.
In Civilization VI: Rise and Fall, discovering Mount Kilimanjaro grants +1 Era Score, or +3 Score if the player is the first to do so.
In Civilization VI: Gathering Storm, Mount Kilimanjaro is considered a Volcano. On eruption, it gives low yields and most likely damages improvements and buildings. Mount Kilimanjaro's eruptions are infrequent, but it is always active.
== Strategy ==
Like other impassable wonders, Mount Kilimanjaro's tile offers no benefits, and cannot be developed or improved. However, Mount Kilimanjaro provides +2 to up to six adjacent tiles; these yields are cumulatively worth considerably more than the dead tile. It is usually worth incorporating single-tile wonders within city borders to maximize their yields. Mount Kilimanjaro infrequently erupts, but is always active. As such, additional yields are likely to accumulate throughout the game. Usually, Kilimanjaro gives low yields (most likely , or and only) while causing less damage, though a Catastrophic eruption will obviously deal more yields and damage. While the Appeal bonus of Mount Kilimanjaro is useful for building s or s, tile improvements, including the Moai, are a better usage for tiles around this wonder.
Although Mount Kilimanjaro is a Mountain, you can't build Aqueduct next to it.
== Civilopedia entry ==
== Trivia ==
* Mount Kilimanjaro can be found in its real-life location on the standard Earth map.
== Gallery ==
File:Natural Wonder Mount Kilimanjaro (Civ6).jpg|The Mount Kilimanjaro intro cinematic
File:Natural Wonder Mount Kilimanjaro closeup (Civ6).jpg|Mount Kilimanjaro, as seen in-game
File:Historic Moment Mount Kilimanjaro (Civ6).png|A civilization discovers Mount Kilimanjaro
== See also ==
* Mount Kilimanjaro in other games