Sea Serpent

The is a monster from Brigandine: The Legend of Runersia.
== Background ==
A giant snake's new form following a class change. Many pirate ships have one on their flags as a symbol of their strength and ferocity. They now have better mobility and are more capable of holding their own on dry land. Their new skill can deal some damage and stun surrounding enemies, though they can only use it while in water. They are a fearsome addition to any battlefield with plenty of water.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI 	Defense
Class Change Bonus	+80 	0 	+4 	0 	0 	+10
Stat Growth 	4-12 	1-4 	1-2 	0-1 	0-2 	-
Class Defense	120
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class 	Condition 	Class
Giant Snake 	Lv. 10 	Sea Serpent 	Serpentine Gem 	Hydra
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Cold Bite 	120 	+24 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Cold Bite 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Water Breath	80 	- 	 	1~4 	☆/☆ 	× 	50 	All 	× 	Breath
Water Breath	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses." 	Description: "Deals minor damage to all units in a 4-hex straight line. Never misses."
Water Storm 	170 	- 	 	1~2 	☆/☆ 	× 	70 	All 	× 	Area
Water Storm 	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "When on water, deals major damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."
Magic	Abilities	Equipment
- 	
* Water HP Recover A	
* Fangs
* Heavy Armors
* Helms
* Accessories (Monster)
== Trivia ==
* Stella Hamett starts Main Mode with a Level 10 Sea Serpent named Neptunus.
* Ginium Hamett starts Main Mode with a Level 10 Sea Serpent named Orcus.
== Navigation ==
Category:Monsters