Gear/Super Fluid Gun

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Weapon_FluidGun_Ivan
Manufacturer: GSC
The Fluid Gun is nothing more than a militarized Fluid Sprayer system. By toughening the feed lines and storage tanks, the engineers of Solaris VII created a system roughly equivalent to a Flamer. Unlike the flamer however, the Fluid Gun can store and spray a variety of fluid types. Clever arena fighters have used water, oil slicks, Inferno Fuel, Cooling Fluid, and Corrosive Fluids in matches.
Uses Fluid Cannisters (Ammo).
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	100000	All 	All
* Fluid Guns spray a wide variety of useful liquids; Status effects last 3 turns & stack 2 times.
* Fires All The Debuffs - Acid; Inferno; Oil; Paint
* +1 accuracy with this weapon.
* 1 Evasion pips ignored by this weapon.
* +5 Accuracy against Battle Armor & Protomech units.
* Cannot be fired at Flying Targets
* Weapon carries 20 shots.
* 500 Cbills Cost per Shot.
=Weapon Stats=
Category: AntiPersonnel
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	ChemMediumInternal	15 	5 	5 	1 	1 	0 	0 	-1 	1 	0 	0 	1 	0 	120 	240 	360 	480 	
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2