UI EFFECTS INT

== UI_EFFECTS_INT (18) ==
Description: Icon Outline
:
Value 	Description
0 	UI_EFFECT_UNDEF
1 	UI_EFFECT_MAGICAL
2 	UI_EFFECT_POISONED
4 	UI_EFFECT_BOOST_HEALTH
8 	UI_EFFECT_BOOST_MANA
16 	UI_EFFECT_BOOST_STAMINA
32 	UI_EFFECT_FIRE
64 	UI_EFFECT_LIGHTNING
128 	UI_EFFECT_FROST
256 	UI_EFFECT_ACID
512 	UI_EFFECT_BLUDGEONING
1024 	UI_EFFECT_SLASHING
2048 	UI_EFFECT_PIERCING
4096 	UI_EFFECT_NETHER
2147483647	FORCE_UI_EFFECT_TYPE_32_BIT
=== Notes ===
* 1+value = magical color (for magical elemental weapons)
Category:INT