1.20: The biome update

===Minecraft 1.20 is an update that adds a lot of features to most biomes, and some other features as well.===
==Naturally generated structures==
*Badlands Village- A western style village that involves a sheriff station, a tavern, etc.
*Tavern- New structure in villages
*Ancient shrine- A structure that spawns in flower forests with an unbreakable beacon. Underneath this is a witches lair.
*Cursed shack- Spawns in Dark oak forests. It looks really small, but on the inside it's really big. The shadow mob can spawn here, along with evokes, vindicators, vexes, husks and wither skeletons.
*Larvae overhang- A structure located on the nether roof that spawns nether larvae. These can grow into Nether wasps.
==Mobs and entities==
*Nether larvae- Spawns in larvae overhangs. Hostile, can grow into nether wasps.
*Shadow- An invisible zombie that casts a shadow. Hostile. Spawns in crimson forests and cursed shacks. Drops corrupted flesh.
*Nether wasp- Grows from nether larvae. Wanders around the nether feeding on striders. Hostile. Drops Warped roots and fungus, as well as Arrows of poison and diamonds.
*Bandit- The badlands equivalent of the pillager.
*Vulture- Spawns in badlands. Drops feathers and wheat. Neutral.
*Pink dolphin- Spawns in jungle lakes biome. Neutral. If fed piranha, it leads you to a Jungle temple.
*Pirahna- Spawns in jungle lakes. Hostile. Drops pirahna meat, can be cooked and eaten.
*Camel- Spawns in desert, behaves the same way as llamas.
*Gorilla- Spawns in Tropical island biome. Drops gorilla fur.
*King gorilla- Jumps out of volcano once you kill 15 gorillas. Drops hatching tools, and diamonds.
*Giant lizard- Spawns in tropical islands. Drops lizard scales.
*Frog- Spawns in swamp biomes. Drops slimeballs.
*Baby ender dragon- Hatches out of egg via hatching tools. Rideable. Protects you from hostile mobs.
*Seal- Spawns in ice spikes biomes. Can drop raw cod.
*Walrus- Spawns in ice spikes biome. Drops raw cod and walrus tusks.
*Narwhal- Spawns in cold oceans. Drops raw fish, and sometimes whale blubber.
*Sperm whale- Spawns in ocean ravines. Drops whale blubber.
*Killer whale- Hostile. Spawns in cold oceans. Drops whale blubber, and raw fish.
==Biomes==
*Cold ocean biome.
*Tropical island biome.
*Jungle lakes biome- Hub of jungle rivers.
==Items==
*Whale blubber- Can be eaten.
*Corrupted flesh- Used to make corrupted potions. When eaten gives you weakness and speed.
*Corrupted potion- Gives you every effect except hero of the village, bad omen and conduit power.
*Lizard scales- Used to craft scaly Armor.
*Scaly Armor- Acts like gold Armor. Unbreakable. When given unbreaking enchantment, breaks twice as quickly as gold Armor.
*Hatching tools- Used to hatch dragon egg.
*Hatched egg- Hatched form of dragon egg.
*Gorilla fur- Used to make potions of gorilla master.
*Potion of gorilla master- Gives slowness and strength effects.
*Pirahna-  Can be cooked and eaten.
==Features==
*Jungle temples spawn next to jungle rivers.
*Badlands biomes are much easier to find.
*Jungle temples spawn in every jungle.
*Witch huts spawn in every swamp.
*Desert temples spawn in every desert.
*Pillager outposts spawn near every village.
*Mobs dropped cooked versions of meat when struck by lightning.
*Nether wasp nest- Wasps are lured to it.
*Vulture nest- Vultures are lured to it.
==Trees==
*Dead tree- spawns in basalt deltas and badlands.
*Palm trees Spawns in deserts.
*Pine tree- Spawns near mountains.