SEA Military HQ

The SEA Military HQ (sometimes referred to as SEA Base or SEA Naval Station) is a vast complex located on a large island in the south of the map. It is SEA Military's center of operations, and houses many facilities such as a dock for spawning ships, a large airfield for planes, a spacious 4 story main building inside of a mountain, an anti-aircraft bunker, and a prison. Its close proximity to Visitor Island makes transporting Visitors to the presentation quicker. As a result of its role as the headquarters and spawn of SEA Military, it is regularly raided by Pirates and Assassins.
==Usage==
SEA Military HQ where all of SEA Military's operations are launched and conducted (aside from Visitor processing at Visitor Island). 
One of the most important functions of the HQ is to recruit new players into SEA Military. The HQ fulfils this role in its close proximity to Visitor Island and through the large auditorium where new players can watch the recruitment presentation.
The base is also where trainings are conducted. The base's large size allows trainings to be thorough; introducing trainees to the mechanics of the game, honing their skills, and teaching them their responsibilities.
The presence of vehicle spawners are what allow SEA Military to succeed on the battlefield against the Pirates. The HQ is home to large dock facilities, a spacious airfield and numerous Golf Cart spawners.
The HQ is also where prisoners are held, guarded by wardens. 
==Areas==
===Main Building===
The Main Building is the largest part of the HQ. It is located inside a mountain adjacent to the Airfield, insulating it from threats such as bombs and gunfire. However it can be easily accessed by Pirates and provides many places to hide. 
====Table====
Floor 4 	Floor 3 	Floor 2 	Floor 1
SEA Military spawn	Marshal offices and statues 	SEA Gym 	Command bunker (HR+ only)
Control room 	Base Commander office 	Pool, track, and obstacle course	HC3 portraits
Conference room 	SEA Store 	Shooting range 	
Training classroom	Auditorium (Visitor presentation)	Anti-Aircraft Bunker door 	
Training Starter 	Visitor tunnel (by elevator) 	 	
 	Anti-Aircraft Bunker Access 	 	
====Anti-Aircraft Bunker====
The Anti-Aircraft Bunker (also known as the 'Mountain Bunker') is a small bunker located above the main building, and serves as an air-defense tower. Its high position allows gunners to spot enemy aircraft and ships from a distance, and its two 20mm L70X turrets can be used to shoot down planes. The door to the stairs and ladder up to the bunker can be found in the lobby (3rd floor), near the exit to the Airfield. 
SMHQAAB1.png|The bunker entrance from the lobby
SMHQAAB2.png|The stairs to the bunker
SMHQAAB3.png|The door into the bunker
SMHQAAB4.png|The ladder up to the bunker
SMHQAAB5.png|The ladder up to roof of the bunker
SMHQAAB6.png|The bunker from outside
SMHQAAB7.png|The top platform of the bunker
====Floor 4 - Control Room ====
The Control Room is a spacious floor in the HQ which serves as SEA Military's spawnpoint. The floor also boasts an expansive view of the Docks and the surrounding mountains. The control room, conference room, training classroom, and training starter can also be found on floor 4. Despite it's location as the highest floor in the main building, the Control Room is bulletproof and bomb-resistant.
SMHMB41.png|SEA Military spawn
SMHQMB47.png|View of the docks
SMHMB42.png|Control room
SMHMB43.png|Conference room
SMHMB44.png|Training classroom
SMHMB45.png|Training starter
SMHQMB46.png|View from outside
====Floor 3 - Lobby ====
The Lobby plays an important role in Navy Simulator's continued success, housing the auditorium, where new Visitors are recruited into SEA Military. The lobby is also where the Marshal offices and statues are located, as well as the Base Commander office. In the center of the Lobby is the SEA Store, which sells clothing, accessories, and gamepasses. The lobby connects to the Airfield and Anti Aircraft Bunker. 
SMHQMB31.png|General view of the lobby
SMHQMB32.png|SEA Store products
SMHQMB33.png|SEA Store checkout counter
SMHQAU21.png|The auditorium
SMHQAU22.png|The auditorium
SMHQAU11.png|The tunnel
SMHQAU12.png|The tunnel
====Floor 2 - Training Center====
The Training Center is designed to hone the shooting and parkour skills of trainees. The Training Center has a large pool, track, and obstacle course, as well as a gym, and shooting range. The Training Center is a very versatile facility which can be used creatively by trainers.
SMHQMB21.png|SEA Gym
SMHQMB22.png|Pool, track, and obstacle course
SMHQMB23.png|Shooting range
====Floor 1 - Command Bunker ====
The Command Bunker is the most secure place in the HQ. The walls are lined with portraits of all HC3s, current and retired. The Bunker doors can only be opened by players that are HR1 and above but lower ranks can be brought in without being kicked out. The Bunker itself is very spacious. 
SMHQMB11.png|Portraits of HC3s and command bunker entrance
===Docks===
The docks are the only place to spawn ships at the HQ and players on the SEA Military team can teleport to the docks directly from spawn. The key component of the docks is the ship shop, able to spawn any ship in the game (except cruiser). Nearby is the deployment menu, which gives players a way to spawn on accessible ships. The docks also have the only two 12 pounders at the HQ, at both of its wings. The 12 pounders allow SEA Military personnel to protect the harbor of the HQ but are frequently targeted and are very exposed.
SMHQDO1.png|General view
SMHQDO2.png|Hangar. Used for the final stage of training
SMHQDO3.png|View from the harbor
SMHQDO4.png|View from crates
===Airfield===
The airfield provides SEA Military with facilities to spawn and maintain planes. A long and wide runway makes takeoff and landing easy, and a spacious hangar allows players to store planes. Every plane can be purchased at the shop, and the airfield has the capability to repair and rearm aircraft. SEA Military personnel can get to the airfield through a teleporter at spawn, as well as via the third floor. 
The airfield is protected by a 20mm L70X on the side of the runway, as well as the anti-aircraft bunker. 
The hangar is mostly open, except for the back section which features a small rally area and various props. 
The control tower holds commanding views over the entire airfield thanks to its height. Inside the tower are two Golf Cart spawners and a small office space on the top floor.
SMHQAF1.png|View from the hill
SMHQAF2.png|Plane shop, cash exchange and recruitment booth
SMHQAF3.png|Hangar, looking outside
SMHQAF4.png|Hangar, looking inside
SMHQAF5.png|Prop plane under repair
SMHQAF6.png|Control tower front
SMHQAF7.png|Control tower ground floor
SMHQAF8.png|Control tower interior
SMHQAF9.png|Control tower top floor
SMHQAF10.png|View of main building
SMHQAF11.png|Turret and march start
SMHQAF12.png|View from runway end
===Training Obby===
===Prison===
===Ship tunnel===
===Lighthouse===
==Weaknesses==
SEA Military HQ is a frequent target of Pirates and Assassins who wish to subvert SEA Military. Despite the HQ's defenses and extensive infrastructure, it is often camped by SEA Military's adversaries with ships; shutting down the airfield and docks with multiple vessels. This is sometimes due to a lack of SEA Military personnel, but is also a result of the HQ's lack of defensive turrets, and the poor protection offered to gunners in the available turrets.
==Map==
==Notes & Trivia==
*The old HQ was replaced in version 5.1 on the 16th of February 2024
*The developers are American so the bottom floor is the first floor instead of the ground floor
==Sources==
Category:Locations & Raids