Shuckle

==Summary==
Shuckle is a shelled Pokémon based on some sort of mollusk, or a turtle, or an endolith (we'll just call it a bug-turtle), introduced in Gen II. It is very well known for its defenses.
==Powers and Stats==
Tier: , after a Power Trick
Name: Shuckle
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Mold Pokémon; Unevolving Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Attack Reflection, Various types of Statistics Amplification, Status Effect Inducement (Volatile statuses only), Power Nullification, Acid Manipulation, Rock Manipulation, Insect Manipulation (Via Infestation),  Forcefield Creation, Homing Attack, Enhanced Senses, Healing through sleeping and Self-Curer, A taste of its juices force attraction, Dynamax, Resistance to Sleep Manipulation and Fear Manipulation
Attack Potency: City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar), Large Mountain level+ after a Power Trick (Switches its defense with its attack, turning it from a tank to a glass cannon)
Speed: Massively Hypersonic+ (Can dodge things thrown by Seismic Tossers)
Lifting Strength: Class K
Striking Strength: City level, Large Mountain level+ after a Power Trick
Durability: Large Mountain level+ (It's known for its incredible durability in canon, it should be comparable to that of Pokémon like Gyarados). City level after a Power Trick (Switches its defenses with its offenses, turning it from a tank to a glass cannon)
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, hundreds of meters with most attacks like Rock Slide, Rock Throw, and Stone Edge
Standard Equipment: Berries, in which it turns into berry juice after time. Both heal Shuckle, the latter better and tastier than the former
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts)
Weaknesses: Rock, Steel, and Water moves. It can either be a tank or a glass cannon. Nothing in-between. While this may not be true, its limbs are less durable than its shell
Notable Attacks/Techniques:
*Sticky Web: Shuckle lays a web that slows down all opponents that step on it. It never goes away.
*Withdraw: Shuckle retreats inside its shell, upping its defense in the process.
*Constrict: Shuckle wraps around the opponent, doing damage and potentially lowering speed.
*Bide: Shuckle stores its power, and takes hits. After a short while, all damage it took since it began storing, it releases with double power.
*Rollout: Shuckle rolls into the opponent multiple times. It gets stronger with each consecutive hit. This move is most associated with Shuckle and damage.
*Encore: Shuckle grants the opponent the "Encore" status, forcing them into only using the move last used.
*Wrap: Shuckle constricts the opponent with its tentacle like limbs, and adds extra damage each "turn."
*Struggle Bug: Shuckle attacks the opponent with bug powers, lowering the special attack of the target.
*Safeguard: Shuckle erects a mystical forcefield that prevents statuses from happening to it and its allies.
*Rest: Shuckle falls asleep, fully restoring health. While it renders Shuckle defenseless, it wakes up two "turns" later.
*Rock Throw: Shuckle summons rocks to chuck at the opponent.
*Gastro Acid: Shuckle vomits gastrointestinal acids at the opponent, nullifying passive abilities.
*Power Trick: Shuckle swaps its attack stats with its defense stats.
*Shell Smash: Shuckle smashes its shell, lowering its defenses to increase its attacks and speed.
*Rock Slide: Shuckle creates rocks that slide down on the opponent, doing good damage, has good area of effect, and can potentially cause flinching.
*Bug Bite: Shuckle bites the opponent, eating what they're holding in the process.
*Power Split: Shuckle pools the AP of it and the opponent, and divides it equally upon the two. This move homes onto the opponent.
*Guard Split: Shuckle pools the durability of it and the opponent, and divides it equally upon the two. This move homes onto the opponent.
*Stone Edge: Shuckle erupts stalagmites from the ground, doing good damage and has a high critical hit ratio.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Female Characters
Category:Anime Characters
Category:Game Characters
Category:Manga Characters
Category:Monsters
Category:Bugs
Category:Glass Cannons
Category:Pokemon
Category:Healers
Category:Attack Reflection Users
Category:Homing Attack Users
Category:Sleep Users
Category:Earth Users
Category:Power Nullification Users
Category:Status Effect Users
Category:Acid Users
Category:Statistics Amplification Users
Category:Forcefield Users
Category:Web Users
Category:Stone Walls
Category:Enhanced Senses Users
Category:Fear Users
Category:Video Game Characters
Category:Role-playing Characters
Category:Species
Category:Dynamax Users
Category:Animal Users