Daratango influence

daratango influence is a ranged item in item asylum. It is a miniature stone statue of a human that is able to be thrown.
==Functionality==
Equipping daratango influence causes the player to adopt a special stance and animation.
Activating this item causes daratango influence to launch daratango in the direction of the cursor. daratango travels at roughly 75 studs per second and ignores walls. As daratango travels, it plays a remix of In the Final, and it will grow larger. Upon contact with a player, daratango will explode, playing one of a selection of sounds. The first enemy it strikes deals 35 damage, ragdolling and flinging nearby players. The explosion's radius grows in size with daratango's growth in which when exploding, enemies in the explosion radius will take 20 damage instead while applying the same effects.
It takes approximately 7 seconds for a new daratango to be ready.
==Tips==
*Remember that daratango influence's explosion can affect the wielder. Using it at point blank is inadvisable.
*daratango influence should be aimed at crowds of players at long distance. It has enough range to cover the entire distance between towers on doomspire, and at that distance, the explosion will generally hit all players on top of the doomspire.
*If actively dueling another player while using daratango influence, try to throw daratango influence so that it will give the opponent no option to escape with. It is possible to strafe out of the way of daratango influence at longer range.
==Trivia==
*The music that plays when daratango is thrown is In the Final, which comes from Mario & Luigi: Bowser's Inside Story. This song plays during the final boss fight with Dark Bowser.
*In the Final is also one of the music that can play when you encounter Deluxe Daratango in Midnight Horrors.
*When daratango hits someone, a random sound effect will play. Some of these sounds include: 
**A donkey noise.
**A wet fart sound effect. 
**The Counter Strike Punch sound effect.
**The Howie scream. 
**Various sound effects from Ed, Edd and Eddy:
***A groan sound effect. 
***The "sumo" sound effect. 
***The "smear" sound effect. 
***The "horse" sound effect. 
***The "whack" sound effect. 
**Mario's falling scream from Super Mario 64. 
**Voice lines of Ganon from the Zelda CD-I games.
***"You must die!" 
***The "You will die!" line, but clipped to just the word "die". 
**One of Tom's screams from Tom and Jerry. 
*The item is a reference to the tool that is used by a character in Midnight Horrors named Deluxe Daratango, more specifically his statue, which he occasionally throws instead of his normal pickle attack.
**The tool also acts similarly to the one in item asylum.
*The item was created, scripted, and submitted by BeezelduD.
==Gallery==
File:Daratango throw.gif|daratango influence in use.
File:HalloweentangoThrown.png|daratango influence's projectile.
File:Daratango regeneration.gif|daratango influence regenerating.
File:Daratango hit target.gif|daratango influence hitting an enemy.
=== Miscellaneous ===
DaratangoEquip.png|As seen with invisibility debug.
File:Daratango infl.png|daratango influence's old appearance.
File:WhenMidnightBecomesHorrifying.gif|daratango influence's old model in use.
CECFB01E-CA3A-4174-AFE9-00FEB670C502.jpeg|daratango influence's old projectile.
===Origin===
File:ChaosCartelDaratango.png|Daratango during the Chaos Cartel fight in Midnight Horrors where he holds the statue that this item uses.
== Audio ==
Sound 	File	Description
Use 	 	Plays upon using daratango influence.
Old use 	 	Plays upon using daratango influence. (pre v0.8.0)
Hit1 	TBA 	Plays upon hitting the opponent. 
It will be played randomly.
Hit2 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit3 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit4 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit5 	TBA 	Plays upon hitting the opponent. 
It will be played randomly.
Hit6 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit7 	TBA 	Plays upon hitting the opponent. 
It will be played randomly.
Hit8 	TBA 	Plays upon hitting the opponent. 
It will be played randomly.
Hit9 	TBA 	Plays upon hitting the opponent. 
It will be played randomly.
Hit10 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit11 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit12 	 	Plays upon hitting the opponent. 
It will be played randomly.
Hit13 	 	Plays upon hitting the opponent. 
It will be played randomly.
Removed hit	 	Removed v0.8.0
==Changes==
*v1.4.0 [🎃]
**Updated model.
*Unknown updates
**Damage increased from 17 to 35.
**Readded In The Final sound effect.
*v0.8.0 [☀️]
**Metal Gear Solid's game over and In the Final sound effects were removed due to the audio privacy update.
*v0.6.0 [🎃]
**Added daratango influence.
Category:Items
Category:Ranged Items
Category:Based on media
Category:Community submissions
Category:Inflicts ragdoll
Category:Malicious items
Category:Inflicts knockback