Advancement/Conditions/damage type

** : The entity that was the direct cause of the damage.
*** 
** : Checks the entity that was the source of the damage (for example: The skeleton that shot the arrow).
*** 
** : An array of objects containing damage type tags that the type of the damage should be included in.
*** : An object representing a damage type tag.
**** : The resource location of the tag.
**** : Whether this tag should be present on the damage type.
Category:Top-level data pages