Hunter (Prototype)

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|-|Hunters=
|-|Brawler Hunters=
|-|Leader Hunters=
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==Power and Stats==
Tier: Varies, from to | 
Name: Hunters
Origin: Prototype
Gender: Genderless
Age: Varies (Regularly can be from hours to weeks old and so on)
Classification: Mutants, Monsters
Powers and Abilities: Superhuman Physical Characteristics, Regeneration (At least Low-Mid), Enhanced Senses (Can detect heat, see-through walls, and other solid objects as well as detect people infected with the virus), Surface Scaling (Hunters and Leader Hunters are capable of climbing walls. Brawlers and Spiked Brawlers should be comparable to Hunters), Resistance to Biological Manipulation and Power Nullification for Brawlers (Should have resistance comparable to Alex Mercer, who was able to adapt to and resist The Parasite), Adaptation and Reactive Evolution (Hunters with compatible DNA to the Parasite, which are capable of adapting to the Parasite. Leader Hunters are capable of developing adaptations to Alex Mercer's methods, such as his assimilation abilities. Brawlers should have similar capabilities as Hunters), Immortality (Types 1, 2 and 3; Can survive and operate without a brain unless sufficiently damaged such as being disembowelled by M16 shots to the torso, being struck across the entire body by a powerful impact such as a speeding Fire truck and dying to gunshots to the head only after being damaged by assault rifle shots beforehand), Enhanced hide renders them virtually immune to bullets as they'll cause holes that heal quickly, Immune to fall damage and extremely resistant to blunt force impacts due to the lack of a solid bone structure, can run up walls and other vertical surfaces, Resistance to Disease Manipulation and Biological Manipulation (Molecular level; Hunters with compatible DNA to the Parasite are capable of adapting to the Parasite, which are capable of suppressing the abilities of Alex Mercer, whose Blacklight Viruses comprising his body are capable of reconfiguring their own molecular structure to become something else, through affecting the Blacklight Viruses that comprises Alex’s body directly), Limited Resistance to Power Mimicry, Transmutation and Absorption (Hunters are unable to be Consumed unless they are stunned or otherwise weakened. Hunters with compatible DNA are able to adapt to the Parasite and build antibodies against it without being eaten from the inside out, with the Parasite beginning to Consume its targets after the initial infection. Leader Hunters are resistant to Alex Mercer’s own assimilation abilities, and needs to be weakened to be vulnerable to being Consumed, and such assimilation abilities also include being able to transmute targets into tendrils comprised of Blacklight Viruses even before Alex’s own tendrils made contact with their bodies after the first touch with the targets. Being infected by the Blacklight Virus that has assimilated Hunters and Elizabeth Greene, Brawlers should be similarly resistant to being consumed unless weakened or heavily battered; similarly, Brawlers should also be resistant to having their genetic abilities mimicked with their Blacklight Virus, as James Heller was unable to gain new abilities after absorbing Alex Mercer’s hand even with the Blacklight Virus’ mimicking capabilities until he has weakened and heavily battered Alex Mercer before fully absorbing him)
Attack Potency: Varies from Wall level (A weaker Hunter should be superior to Infected Citizens, who could split a soldier with body armor in half with a punch. A weaker Hunter can bisect a man in half with a claw swipe) to Small Building level (A stronger Hunter can obliterate helicopters and APCs by jumping onto them, could match early-game Alex Mercer) | Small Building level (Are a lot tougher than other infected, can combat mid-game Alex, it's roar can destroy the floor below it. Should be much stronger than their lesser counterparts)
Speed: Varies from Athletic Human (A weaker Hunter could keep up with cops on foot) to Subsonic travel speed, with at least Hypersonic reactions and combat speed (A stronger Hunter can keep up with Prototype 1 early-game Alex Mercer) | Subsonic travel speed, with at least Hypersonic reactions and combat speed (Managed to stay on the run from Prototype 1 mid-game Alex Mercer)
Lifting Strength: Varies from Superhuman (A weaker Hunter should be superior to Infected Citizens, which are failed or imperfect versions of the virus that are capable of superhuman feats of strength beyond that of ordinary humans), possibly Class M (A weaker Hunter should be superior to an Evolved Infected, which is a failed or imperfect versions of the virus that was able to briefly hold Prototype 1 Mid-Game Alex in place, albeit also requiring the aid of other Evolved Infected to temporarily restrain him further before they got thrown away) to Class M (A stronger Hunter can throw trucks and the haul of APCs long distances. Should be comparable to early-game Alex Mercer) | Class M (Comparable to mid-game Alex Mercer. Should be much stronger than their lesser counterparts. Can lift and throw M1 Abrams Tank Hauls and are a lot stronger than the other infected. Can effortlessly flip over an M1 Abrams with their movements without being hampered at all)
Striking Strength: Varies from Wall level (A weaker Hunter should be superior to Infected Citizens, who could split a soldier with body armor in half with a punch. A weaker Hunter can bisect a man in half with a claw swipe) to Small Building level (A stronger Hunter can destroy helicopters, trucks with a single blow, tanks such as M-1 Abram Tank require much more force) | Small Building level (On par with mid-game Alex Mercer, much stronger than the other variations)
Durability: Varies from Wall level (A weaker Hunter can endure bullets shot from Glock Pistols and has only died from either assault rifle shots to the head or a speeding Fire truck crashing into them) to Small Building level (A stronger Hunter could take hits from early-game Alex Mercer and survive a single tank shell. Could endure FGM-148 Javelin missiles without receiving significant damage. Assault rifles are considered as "very ineffective" against them) | Small Building level (Much tougher than other infected, can take blows from mid-game Alex Mercer and it takes a well-focused strike from Blackwatch to take one down)
Stamina: Nearly limitless
Range: Extended melee range. Several meters with shockwaves.
Standard Equipment: None notable
Intelligence: Surprisingly while not exactly intelligent they're quite smart. Capable of performing ambushes and well-coordinated attacks without command from the Hive Mind. Leader Hunters are much smarter. Though they're not exactly versed in any form of formal combat and prefer to brutally maul anything that stands in their way.
Weaknesses: Even though they have a healing factor, they take very long to regenerate limbs and decapitation is an instant kill. | Leader Hunters have two brains, if they're both punctured or damaged, it can put it in a recovery state leaving it helpless for a certain amount of time.
Key: Hunters and Brawler Hunters | Leader Hunters and Spiked Brawlers
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Monsters
Category:Prototype
Category:Mutants
Category:Regeneration Users
Category:Brawlers
Category:Characters
Category:Genderless Characters
Category:Science Fiction Characters
Category:Horror Characters
Category:Video Game Characters