Level 10.9

Level 10.9 is a sublevel located between Level 10 and Level 11.
==Description==
Level 10.9 closely resembles its parent level, featuring vast expanses of wheat and barley fields that stretch to the horizon. However, unlike its predecessor, this level exists perpetually in a state of "late morning", maintaining a constant temperature of 68 degrees Fahrenheit (20 degrees Celsius). This level possesses the peculiar characteristic of having slightly reduced gravity compared to the parent level, measuring at approximately 9.6 m/s2, which contributes to the surreal and dreamlike quality of this environment.
One striking feature of Level 10.9 is its lack of entities. Unlike Level 10, which often harbors various entities and threats, this sub-level remains eerily empty and devoid of any intelligent or hostile beings. Wanderers who arrive here find themselves in a serene and strangely peaceful landscape.
Scattered throughout Level 10.9, wanderers will encounter numerous ponds filled with Almond Water. These ponds often exhibit unusual, geometric shapes, appearing as if they were meticulously designed rather than formed naturally. Triangular and hexagonal ponds are common, further adding to the level's shape and characteristics. The Almond Water within these ponds maintains its characteristic properties, being both safe for consumption and possessing the familiar taste resembling that of beer.
File:Level 10.9.jpg|One of the areas of this Level. This one gives a sensation of infinity.
File:Empty field.png|A photograph of Level 10.9. The status of the photographer is currently unknown.
File:Pondforlevel10.9.png|A photograph of one of the many ponds found on this level.
==The Whispering Anomaly==
The Whispering Anomaly is a unique phenomenon that has so far only been found on Level 10.9. It will begin to develop if a Wanderer spends more than 3 hours alone in the level. If the wanderer is in a group, the Whispering Anomaly will seemingly "lure" wanderers apart to make them more susceptible to its effects. Wanderers report that they began to hear quiet whispering seemingly coming from behind them, however, when they turned around, they saw nothing. The whispering slowly progressed in volume, becoming clearer; wanderers who heard it claimed that it sounded like a male voice. Different wanderers heard different messages, but they all seemed to focus on one topic: that Level 10.9 was safe, urging the wanderer to stay for longer.
If one gives into the temptation to listen to the voice they will wander the level aimlessly, claiming that they have been promised paradise and that they have found it. Due to this, it is best to keep your time in Level 10.9 limited, staying no longer than 2 hours. If you stumble upon someone who has succumbed to the effects of the Whispering Anomaly, the kindest thing you can do is execute them as this will free them of their horrible fate of wandering the level until they die — at least that's what is suspected, that people affected by the anomaly will wander the level until they die of dehydration or starvation. Interestingly, those who succumbed to the anomaly appear to be unable to exit the level, but the cause of this is unknown.
==Areas==
===The Gilded Fields===
In a secluded corner of Level 10.9, there exists a mysterious area where the endless fields of wheat and barley diverge from the norm. In this atypical area, the crops take on a golden-orange hue.
As you venture deeper into this area, the sense of tranquility and mystery intensifies. The orange tones grow more vibrant. The gentle breeze that rustles through the fields sways the wheat and barley, creating a soft, soothing rustle. While the reason behind this change in color remains a conundrum, explorers of Level 10.9 often feel they are witnessing something truly relaxing:
*The serene landscape of this area provides a soothing and peaceful environment for wandering;
*The lower gravity in this area moves feel lighter and more effortless;
*The perpetually unripe wheat fields create a sense of timelessness, giving wanderers the feeling of everlasting traveling;
*The colorful fields fill the wanderer with a sense of Nostalgia and Liminality.
However, the Whispering Anomaly still affects this area, and many wanderers unfortunately are tricked into thinking that they are safe.
===The Forest===
By far the rarest area in Level 10.9, the Forest can be found randomly around the level. It appears to truly be tranquil, birch trees stretch into the distance, and the shade between the trees is just enough to cover one from the constant sun at this level, making it relaxing and peaceful to be in. Streams of Almond Water trickle throughout the forest, the concrete foundations found in other areas of this level do not exist here, the wheat rises in between the trees instead, showcasing a magical and impossible phenomenon. Unpaved dirt paths can be found stretching through the trees leading into the depths of the forest.
Large piles of still alive leaves lie throughout the forest adding a feeling of homeliness. However, the illusion of peace is instantly shattered when one enters the forest. A dry, hot wind begins to blow through the trees and the Whispering Anomaly starts to intensify violently, growing in volume. The wind starts carrying clouds of dust through the forest, making it harder to see and causing discoordination making it easier to give in to the Whispering Anomaly out of pure desperation. One has only two ways to escape: run out of the forest, which will make the wind instantly stop as if it never existed, or run down one of the paths deeper into the woods. If a wanderer is lucky then they will stumble upon a dilapidated old wooden cabin in a clearing. This serves as one of the paths of escape out of Level 10.9, leading to Level -188. If one succumbs to the Whispering Anomaly here, then the wind will stop and they will aimlessly wander the level.
==Entities==
There are no entities present in Level 10.9. Some wanderers believe that the Whispering Anomaly is caused by an entity, but this remains unconfirmed. It is suspected that entities that enter this level also succumb to the Whispering Anomaly and die out as a result.
==Colonies And Outposts==
Due to the nature of this level and the lack of resources necessary for a human being to survive, establishing a colony or outpost is unfeasible.
==Entrances and Exits==
===Entrances===
*Wandering around Level 10 has a chance to lead one here. This happens spontaneously (and seemingly randomly) and thus no ways to avoid entering this level have been found.
*Wandering into some tall grass on Level 196 will take one here.
===Exits===
*Exiting Level 10.9 can be achieved by noclipping through some mushrooms that can be found growing in the fields, this will lead one to Level 112;
*Finding an abandoned cabin in the woods and entering it will lead you directly into the cabin of Level -188, however, searching for this exit is not advised as you may end up spending significantly more time at this level than recommended.
Category:Sub-Levels
Category:Cluster I
Category:Unconfirmed Levels
Category:Levels
Category:Mental Hazards
Category:Dangerous