Power Armor

Power armor is a protective suit of personal protection polymers used by the Dalmer that completely envelops the user, ensuring optimal protection. By definition the armor is an armored suit with a hydraulic endoskeleton, powered by a an embarked power source, designed to be a walking tank.
== Construction ==
A completely enclosed suit of armor layered atop regular combat armor composed of shaped Adamantium and Plasteel plates, encased in a Ceramight layer. Power armor is fully sealed, isolating the wearer from the outside environment and protecting him from chemical, biological weapons and toxic atmospheres. It is composed of lightweight metal alloys, reinforced with ceramic castings at key stress points. Additionally, the eyeslits of power armor are bulletproof.
=== Power ===
Power armor is fitted with back-mounted fusion reactor packs which generates power for the hydraulic systems built into the frame of the suit. The armor usually carries enough fuel to last for one hundred days of intense combat situations. The armor's backpack contains the suit's main power source a fusion reactor and a backup solar power converter and 100 solar cell batteries to store the absorbed solar energy. The backpack also contains the armor's environmental and life support systems and additional movement stabiliser thrusters.
=== Ceramight layer ===
Made of a ceramight-mithril-titanium composite, the shell is lightweight and capable of absorbing over 10^3.7 (5 000) joules of kinetic impact. A silver ablative coating can be applied to the armor to reflect laser and radiation emissions without damage to the composite surface.
=== Folding mechanism ===
In order to equip the armor, it must be entered from the outside by pressing the opening button, which then causes the suit to unfold to accept an occupant, then reseals itself.
==== Power armor coating ====
To avoid ripping or damaging the clothes of the user before it boards the armor.
=== Fitting ===
The armor must be custom-fitted to the user (via onboard coating technology) and becomes so heavy that it requires internal micro-motors to allow movement. Hardening is a process that increases the protection of normal power armor. The suit would be heavy and cumbersome to wear but for the electrically motivated fibre bundles within the armor that replicates the wearer's movement and enhances his strength beyond its already considerable superhuman baseline.
=== Movement ===
The motion-assist servo-motors used in the armor appear to be high quality models as well, giving the wearer a heavy increase to their strength. The suit has an autogyro system to keep it upright and the knees can be locked in position, to prevent the wearer from falling over, if, for some reason, it loses consciousness on duty.
== Technical add-ons ==
Power armor can support a number of useful add-ons. 
=== Third arm ===
Autonomous weapon system designed to provide cover fire when the user is reloading. 
=== Launcher ===
Power armor can feature two shoulder mounted launchers. 
=== Medical support ===
The advanced systems of Power armor also monitor the soldiers biological functions, feeding the collected medical information to the soldier and, if necessary, to the Watch Doctor when he is wounded.
Each suit possesses a full suite of life-support functions for operation in hostile Power armor has the ability to administer stimpacks, This feature was planned as an automatic medical supply dispenser, meaning troops would not have to be evacuated for medical treatment.  
It can also administer a lethal dose of chemical substance to deserters.
=== Auto-senses ===
Power armor commonly includes numerous auxiliary systems such as radio frequency communicators, etc.
Power armor uses a highly advanced and fully integrated tactical targeting and threat analysis system known as Auto-senses, an on board voice module which is able to sound alerts if it detects an enemy presence.
=== Recycling ===
Power armor includes a complete recycling system that can convert waste into drinkable water
=== Fall Ravager ===
The armor allows the wearer to fall from great heights without suffering any damage and simultaneously causes damaging shock waves to anything unfortunate enough to be close by.
=== Auris Interna Stabilizer ===
A corrective gravity enhancer that limits fall damage and loss of balance.
=== Precosys ===
Predictive Combat System
=== Electrical Defense System ===
Disorients targeting systems to make them miss. Used primarily in inter Dalmer conflicts.
=== Quick gauntlets ===
Doubles melee damage for strikes with 40% chance of an automatic action designed to disarm or cripple an opponent.
=== Acceleration dampener ===
Increases accuracy and dampens recoil for heavy weapons.
=== Suitcase Pauldrons ===
Comes with storage spaces that deploy from the armor.
=== Heavy runner ===
The armor can use action points to run while over encumbered, and even warp out in such situations.
=== Ramming boosters ===
The armor has boosters to increase impact when bashing enemies
=== Sanitizer scrubbers ===
Removes debuffing agents from consumed food and water.
=== Recon sensors ===
Sighted aiming marks enemies with a compass pip.
=== Targeting HUD ===
Visor highlights living targets.
=== Core assembly ===
Increases SPF refresh speed.
=== Emergency protocols ===
Below 20% health, speed increases 25% and incoming damage is reduced 50%.
=== Motion-assist servos ===
Increases Strength.
=== Kinetic dynamo ===
Taking damage recharges Action Points.
=== Medical pump ===
Detects hits during combat and automatically uses a stimpak when health is low.
=== Reactive plates ===
Reflects 50% of melee damage back on the attacker.
=== Stealth ===
Activates stealth field while crouched.
=== Tesla coils ===
Deals Energy damage to nearby enemies.
=== Jet pack ===
Enables jet-assisted boost while jumping.
=== Hydraulic bracers ===
Increased Unarmed Damage.
=== Optimized bracers ===
Reduces SPF cost for power attacks.
=== Tesla bracers ===
Adds Energy damage to Unarmed attacks.
=== Calibrated shocks ===
Increases Carry Weight capacity.
=== Optimized servos ===
Reduces SPF cost for sprinting.
=== Overdrive servos ===
Increases sprint speed at additional SPF cost.
=== Kinetic servos ===
Increases SPF refresh speed while moving.
=== Explosive vent ===
Increases damage radius for impact landing.
== Types ==
Dominus Hyperion Retaliator Power Armor
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