Gunther Jenkins/Dialogue

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==E09D_MostWanted_Gunther_Dialogue==
#	Dialog Topic 	Form ID	Response Text 	Script Notes
 	 	 	Nice shootin' earlier, Tex. Is there somethin' else ya need? 	Happy to see one of the players in his game.
 	 	 	Well if it ain't one of my regulars, glad you're enjoyin' the game. How can I help? 	Happy to see a player he recognises seeing multiple times.
 	 	 	Show's in intermission, I'm off the clock. What'cha need? 	Player disturbed his break, so a little grumpy.
 	 	 	Hey tin can, what can O'l Gunther do for ya? 	A playful pet name given to a player in a big mech suit of armor.
 	 	 	Hmm, you're lookn' a lot like our Pete, pardner. How can I help? 	Noting he's noticed the player is high on chems.
 	 	 	Hey friend, you look like you could give Bruno a run for his money. *laughs* What can I do for ya? 	Noticing the player is very strong looking, and compares his strength to the fair's strong bit.
 	 	 	Early riser, eh? What do ya need? 	Noting itï¿½s morning.
 	 	 	Fine night to take a few shots in the dark. What can I do ya for? 	Noting it's night time.
 	I should get going. 	 	Enjoy the carnival amigo. 	
 	Tell me about yourself. 	 	The name's Gunther. I run the Wild West Showdown as its host and commentator. 	Happy to point out he was around before the war, jokes about losing his skin by becoming a ghoul (zombie like), and expresses he likes this new life.
 	Tell me about yourself. 	 	Been travelin' with the folk here since the beginnin'. Was lucky enough to survive the Armageddon, but not lucky enough to keep my skin. *laugh* 	
 	Tell me about yourself. 	 	We travel where we can, bringin' laughter and joy along the way. It's a good enough livin' in this new world, I s'pose. 	
 	What's the Wild West Showdown got to do with Nuka-Cola?	 	Ah. Guess you've been livin' under a rock. Or, from the look of ya, in a vault. 	
 	What's the Wild West Showdown got to do with Nuka-Cola?	 	S'pose ya don't know about Nuka-World then, right? Great place, lots of rides and attractions. 	
 	What's the Wild West Showdown got to do with Nuka-Cola?	 	Among them, Dry Rock Gulch, a place full of adventure, made out to look like an old western prospectin' town. 	
 	What's the Wild West Showdown got to do with Nuka-Cola?	 	This here is an extension, of course. Just somethin' to give ya a small Nuka-taste, pardner. 	
 	What's the Wild West Showdown got to do with Nuka-Cola?	 	Least I suspect so. Been a spell since I've been to Nuka-World proper. This little tour here might be all that's left. 	
 	Oh, that's clever. 	 	Thanks. Thought that up myself back in the day. 	
 	I hate puns. 	 	That's okay, I'm sure they hate you too. 	Said in a comical way.
 	I get it now. 	 	Hope ya do. 	
 	How long have you been doing this? 	 	Been doin' this gig since before the bombs dropped. Still doin' it today, as ya can see. 	
 	How long have you been doing this? 	 	Gotta say, it's gotten a smidge more dangerous over the years. *laughs* 	
 	How long have you been doing this? 	 	Even so, ain't nowhere I'd rather be. I'm happy to stick with these fine folks, bringin' a little joy and happiness to... what's left of the world.	
 	I still don't see what this has to do with Nuka-Cola...	 	Well, it's a play on words. Ya know, dryness, thirst, needin' that sweet, sweet Nuka-Cola like an oasis in the desert. 	Gunther showing his odd sense of humour.
 	I still don't see what this has to do with Nuka-Cola...	 	Spend time in Dry Rock Gulch and you'll be thirstin' for a gulp of Nuka-Cola. 	
 	I still don't see what this has to do with Nuka-Cola...	 	Get it, pardner? 	
 	 	 	*Hums* 	Was a request from Bethesda. This is the theme for the Nuka-World DLC. *Hums Nuka World jingle tune*
 	 	 	*Inhaling* Don'tcha just love the smell of irradiated ash in the mornin'? 	He hates the ash around him, so it's more of a sarcastic comment.
 	 	 	Sundown. See the stars clearer now than before everythin' went to shit. If it weren't for all this damn ash, anyway. 	Mild annoyance at the dust covering up the stars. Also giving insight that he is from pre-war.
 	 	 	Scenery around here makes ya long for... anywhere else, really. 	Another annoyed comment at the ash heap.
 	 	 	Urgh, ash in my boot again... stoppin' here was a bad idea. I demand the shade of a good pine next stop. 	More annoyance at the ash heap and wanting to be in a forested area next time.
 	 	 	Wonder if Pete has warmed up to Betty yet. *laughs* Girl's gonna have to make the first move I reckon. 	Him pondering on a character he sees like a son, and giving an insight on a character who has affection for him.
 	 	 	Ol' Nelly... may not be much but you'll be remembered old girl. 	Remembering his old show horse, and hinting that the getaway wagon in the show is named after her.
 	 	 	Seen plenty of bad travelin' these lands, lots of wonders too. Every place has somethin' special, every person their own story... 	Some sage advice it mutters to himself, while giving insight on his thoughts of the character Del.
 	 	 	Folks like Del find somethin' to hate about every stop. Ya know the sayin' though... If everywhere you goes smells like shit, maybe check yer shoe.	
 	 	 	Well, hello there, pardner. 	
 	 	 	Fine day for shootin'. 	
 	 	 	Hey tin can, join the show later. Should be easy for ya in that getup. 	He is reacting to a player dressed in a big mech suit of armor.
 	 	 	Enjoyin' the fair? 	
 	 	 	Nice night for shootin'. 	It has become night time.
 	 	 	Mornin's like this make me long for real coffee, not that irradiated crap. 	He was around before the war, and coffee now has a little radiation. Hence his annoyance.
 	 	 	Looks like you've had a bit too much, er, fun... Del can help get that monkey off yer back. 	A player who is currently addicted to a chem has walked up to him. Del is the carnival medic.
 	 	 	Good performance earlier amigo. 	Player walked near who had completed the game.
 	As the game showrunner could you help me out? 	 	Depends what ya mean by that, what'cha thinkin'? 	
 	[Charisma 8+] Can you give me a hint? 	 	Hmm... 	
 	[Luck 4+] Can you spare any ammo? 	 	Hmm, I like the cut of yer jib kid, but I don't have any spare ammo. But hell, take this. 	
 	Nevermind. 	 	No bother. 	
 	That's enough information for now. 	 	If you change yer tune, happy to explain more later. 	
 	Any bonuses? 	 	Yup. They're uh, what ya might call "guest stars" I 'spose. None other than Cappy the Kid and Buffalo Bottle. 	
 	Any bonuses? 	 	They're layin' low in town from the law. Rescue 'em and you'll bolster yer score. 	
 	Any bonuses? 	 	Rumor has it that there's a special kind of golden varmint runnin' about as well. Take the slippery sucker out for a score boost. 	
 	What are the prizes? 	 	Well we have a range of fancy goodies in store for ya. 	
 	What are the prizes? 	 	They're a mix of fancy Nuka-Cola goodies, includin' some western attire, and even some fine rare firearms. 	
 	What are the prizes? 	 	However you'll have to play to find out what those are, ya hear. 	
 	What are we fighting? 	 	Well, the deputies and bounty hunters got nerves of steel... And bodies of steel, did I mention they're robots? 	He probably pronounces them as ro'butts.
 	What are we fighting? 	 	'Sides them is the varmints. Tinkered with a few of those tin can fellers. Took a spell to get through all that commie code, I tells ya. 	
 	What are we fighting? 	 	Finally, there's the good Ol' Sheriff McGuffin. Stocky feller on account of bein' a Sentry Bot and all. 	
 	What are we fighting? 	 	He's a bit smarter than yer average bot. If he catches wind of yer getaway wagon, well... He'll give it hell if ya don't stop 'em first. 	
 	How do I increase the score, exactly? 	 	A few different ways, but the easiest is by stickin' up one of these townsfolk... The err, cut-outs, I mean. 	
 	How do I increase the score, exactly? 	 	They'll dispense some Buckaroos right quick. You'll know they're ready for lootin' again when their little light turns on. 	Alternate Line 1 - Let's try "Nukaroos" as the money. / Alternate Line 2 - Let's try "cash" as the money. We are finalising the name of the loot.
 	How do I increase the score, exactly? 	 	Drop off yer ill-gotten gains at the wagon. Anythin' left in yer pockets don't count for nothin'. 	
 	How do I increase the score, exactly? 	 	If the law catches wind of ya, and they will, be sure to protect yer getaway wagon. Lose Ol' Nelly and it's game over, pardner. 	
 	Can you tell me more about the Wild West Showdown game?	 	'Spose I could spare a minute. What'cha wanna know? 	
 	 	 	Keep an eye out for Cappy the Kid and Buffalo Bottle. Their chucklin' will give 'em away, so listen out for those knuckleheads. 	
 	 	 	From the get-go, you'll want to focus on lootin'... but if the Sheriff shows, it's showdown time. Keep that wagon safe, ya hear? 	
 	 	 	The townsfolk may not provide as much as a safe, but they'll be ready for robbin' a lot sooner. 	
 	 	 	The bigger the safe, the longer it takes to be lootable again. So try frequentin' the smaller ones more often. 	
 	 	 	The Bounty Hunters are cold oiled hombres, but like all robots they're weak in the knees. So kneecap 'em. 	
 	 	 	Sheriff McGuffin is all booms and blasts, but he'll find himself overheatin' 'fore long. Sneak up on his weak spots in the back if he does. 	
 	 	 	Them little varmints can't shoot, but they do pack a bite. I'd seek higher ground and pick 'em off from afar if I were ya. 	
 	 	 	Got yerself any Bobby Pins? You might find lootin' a tad easier if ya did. Could be one or two in the saloon, I reckon. 	
 	 	 	Better than ammo, and will help with the lootin', just you wait and see! 	
==E09D_MostWanted==
#	Dialog Topic 	Form ID	Response Text 	Script Notes
 	That's all I need to know. 	 	Ready to join the show? 	
 	What can ya tell me about the Wild West Showdown? 	 	It's all pretty simple now. You folks take on the role of banditos. Yer goal is stealin' as much loot as ya can before the clock runs dry. 	
 	What can ya tell me about the Wild West Showdown? 	 	You get that loot by kindly askin' the cardboard citizens of this here town to reach for the sky. 	
 	What can ya tell me about the Wild West Showdown? 	 	Dump yer loot in the getaway wagon to rack up a score. Just be sure to watch out for those robotic lawmen. 	
 	What can ya tell me about the Wild West Showdown? 	 	If they bust up yer wagon, you'll be outta luck. Game over, amigo. 	
 	What can ya tell me about the Wild West Showdown? 	 	Oh, and there's some bonuses scattered about the town as well, if ya keep an eye out. 	
 	What can ya tell me about the Wild West Showdown? 	 	All's said, if yer lootin' is quick and yer shootin' is true, you'll earn yerself a prize. 	
 	Who are you? 	 	All's ya need to know is that I'll be the feller commentin' on yer posse's exploits durin' the show. Talk to me after if you're that curious. 	
 	[Start Event] What are we waiting for? Let's start this showdown! 	 	I was hopin' you'd say that. Let's get this wagon rollin'. Be sure to listen out for instructions... Good luck, pardner! 	
 	I want to know more before playing. 	 	You got it, pardner. What do ya want to know? 	
 	I don't have time for this right now. 	 	Well shucks, pardner, that's too bad. 	
 	I don't have time for this right now. 	 	If ya change yer tune, there's still time before the show begins. Happy trails. 	
 	 	 	And that's time! 	
 	 	 	Well shucks, Ol' Nelly has lost her wheels. How y'all gonna get away with that loot now? 	
 	 	 	And so that's what we call a game over folks! The exit to the right leads to the arcade. 	
 	 	 	Go grab an ice cold Nuka, have some fun, then why not come back and try yer luck again sometime. 	
 	 	 	Sorry gang, but these numbers just don't cut it. That's a game over! 	
 	 	 	Don't look so glum, cowpoke. Be sure to visit the gift shop on yer way over to the arcade. 	
 	 	 	After ya get some pep in yer step, ya can come right back and try again, ya hear? 	
 	 	 	Howdy, pardner! Welcome to the Wild West Showdown! 	A full showmanship line.
 	 	 	Welcome back. Care to try yer luck again? 	Gunther recognising the player from before.
 	 	 	Shouldn't you be lootin'? 	Game has started, so he is speaking as if he is not trying to speak into the speaker mic, shooing off the player to come back later.
 	 	 	Busy, come back at the end. 	
 	 	 	Show first, gossip later. 	
 	 	 	 	
 	 	 	 	
 	 	 	Yee-haw! Ya done did it, pardners! 	
 	 	 	Somebody's found Buffalo Bottle! 	
 	 	 	Bulls-eye! Got that goofy Gold Varmint real good! A bonus well earned! 	
 	 	 	Whoa now, Nelly is lookin' worse for wear. Defend the wagon folks or game over! 	Feigning concern here.
 	 	 	Whoowee! Amazin' job. You've got quite the haul here! 	
 	 	 	Oh no, the Cavalry's here! 	
 	 	 	It's high noon, folks! You know what that means - the sheriff's back in town! And he's got his eye on the wagon! 	
 	 	 	Yee-haw! Get lootin' cowpokes! 	
 	 	 	Howdy, folks. The game's 'bout to start, so get yerselves ready for some rootin', tootin', shootin' and lootin'... Yee-haw! 	
 	 	 	Someone's found Cappy The Kid! 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	Bottle is safe. He's added his plunder to yer score! 	
 	 	 	Cappy has been saved, and only done added his pickin's to yer score! 	
 	 	 	The wagon is gettin' a few dings. Just sayin' Nelly needs her wheels intact if ya don't wanna lose. 	Feigning concern here.
 	 	 	Nelly can't take much more, cover the wagon's buttootie before it's too late, or it'll be game over! 	Feigning concern here.
 	[Intelligence 1-] I like it when the robots go BOOM! How can I do that?	 	*Sigh* Gee pardner, lemme see how I can help... Ah perfect, catch. 	Playfully he takes pity here and tosses a grenade to the player.
 	 	 	Cappy and Bottle, have been smuggled to the wagon, and done added their spoils to yer score. 	
 	 	 	Just pull the pin before you throw it. And err... not anywhere near me, comprende? *laughs* 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	...Now to get Pete to come clean up this mess. *laughs* 	
 	 	 	Ya'll come back and play again, ya hear? 	
 	 	 	Take yer prizes and ride off into the sunset, or maybe over to the concession stands for a victory round of ice cold Nuka-Cola! 	
 	 	 	Y'all better stop 'em from shootin' up the wagon. If Ol' Nelly pops a wheel, it'll be game over! 	
 	 	 	Find a cut-out to stick-up, find a safe to crack... Just find the goods an get 'em back to the wagon! Time's a tickin'! *laughs* 	
 	 	 	Watch yer derrieres, pardners. Pete mighta tuned those lasers a tad too high. I imagine it'll sting somethin' fierce. 	
 	 	 	Any ya'll good with a Bobby Pin? Try pickin' those locked gates. Might find somethin' real helpful behind 'em. 	
 	 	 	I hear tell that a certain duo of desperadoes are layin' low in town somewhere. If ya can smuggle 'em outta town, you'll get a boost. 	
 	 	 	I reckon you'll have till high noon, so be quick with yer plunderin'. 	
 	 	 	Here's the deal, pardners. The Sheriff's outta town for a spell searchin' for the escaped Cappy and Bottle, so it's bandito o'clock til he gets back.	Alt Line - Gunther: Here's the deal, pardners. The Sheriff's outta town for a spell, so it's bandito o'clock til he gets back.
Category:Nuka-World on Tour dialogue files
ru:E09D Gunther NPC.txt