Know Nothing Artists

* See also Mediocrity_Leaves_The_World
* See also Know Nothing Writers
* See also Bioshock Illogic
* See also Real World
* See also STORY
== Game 'Artists' And Designers and Writers and ... ==
----
I have a problem with game 'artists', whom when tasked with recreating something similar to the Real World ( or the Real OLD Previous-Era World ) don't even bother to do BASIC research about their task. SORRY, 'Rush to get game out' is NOT an excuse -- Because THEY are supposed to do the Research FIRST, and then Create the game stuff afterwards.
"Google "Google It" Web based searching and finding. IS Your Friend" ( It makes research ALOT easier than it once was for the artists/developers/gamemakers ).
Ignorant Artists who HAVEN'T A CLUE about how things work, and THEN just ASSUME for the things they then create as Game Assets. THAT then Resulting in a massive dog-dump stupidity.
----
Woke/Politically Correct Mentalities - Writers Avoiding Logic For An Agenda :
Only an imbecile automatically labels 'Intolerance' as a BAD thing. Good Counter Examples : 'Intolerance for Evil' .. 'Intolerance for Tyranny' .. 'Intolerance for Hypocrisy' .. 'Intolerance for Injustice' ( SO, Neither is "Tolerance" automatically 'Good' .. 'Tolerance of Evil' .. 'Tolerance of Tyranny' .. Tolerance of Hypocrisy' .. 'Tolerance of Injustice' .. 'Tolerance for Ineffective Government' ... ETC...
GET THAT ? 
TOO MUCH, you have Game-makers having In-Game people who are supposedly in a Historic Context Think/Act like they often do in our 'modern world' ( having NEW uninformed 'Toleration' they should not have, and likewise other inappropriate 'Intolerance' ). That being outside of the generally whinny ' X Punk X Punk ex- Steam Punk, Diesel Punk ... ' themed games - which the original BioShock was not, and which are generally are NOT Historic, and instead have an obviously inherently-Warped Historical context - ie Infinite BS.
THAT is something WE should NOT TOLERATE : Retro-Historic fukkery is something just written by hacks and the lazy, AND rather simply : Could have been written far more REAL. It requires only a little research to identify/guide, and the possession of a Will to do things properly. "They ( the Players ) Won't Understand" is a lame excuse for writers to be lazy/ignorant - When you are supposed to be reflecting a Historic period. (( Ryan's "Make a Better Product" did NOT seem to resonate with these BioShock gamemakers enough - Even when they were uttering that very concept in-game. ))
----
----
----
Anotherstupidity.jpg|Card drawer cabinet that Wilt Chamberlain would have trouble using 
Floatysafe.jpg|Makes me wonder if the artist actually ever saw a safe of this type
JustGlueOnGears.jpg|Shows a SERIOUS need to have read "Machines for Dummies"
StatueRecycle.jpg|Yeah, disposable bottles (or any) look like that - NOT.
ProofRollerCoasterOrigin2.jpg|These 'artists' should be condemned to a Hell for something So Stupid
Woodenflamethings.jpg|Steampunk Engineering - except without the cleverness
SoMuchWrong.jpg
InfiniteBSHand.jpg|A definite case of Zeppelin on the Brain
EnourmousStatue.png|Clueless about how statues HAVE TO BE BUILT
Statues.jpg| A Gianourmous lack of structural understanding
SomethinDumb.jpg|Incredible technical ignorance/carelessness
TooLogicalFoFantasyland.jpg|Concept was a bit engineeringly plausible. What's in the game was utter rubbish technically.
Slightissue.jpg|Used for "game" - Clueless about Basic Physics and balance and engineering in general
VoxKillers.jpg|Idiot who designed this Vox Storm-Trooper suit should have to wear one for a day as punishment.
HighStreet2.jpg|Windows and Whales - Both don't fit anything near realityScene where a Whale ( who DONT LIKE confined places or the sea bottom - that type ) runs into a huge magic-megaton-water holding Window and instantly floods the place ... That would be a good scene for a failed building in Rapture. 
VoxKillers2.jpg|Rebels with Padding - Cretinous idea - They needed faceless targets for Player to Slaughter 
BoxheadSplicer.jpg|Too Stupid for Words
ThisIsFire_Right.jpg|Overhangs and Burning Barrels don't work out. (Note - something cooking)
FireplaceIssue2.jpg|Shallow Fireplace - not proper working design
----
Bottles Made By 'Artists' Which Never Have To Actually Serve Real World Use :
Imparting Practicality is something REAL Artists face. Absurd designs which just 'looks good' often don't work in the Real World. ( Bottles are easy Game Assets, Better Plasmid Vigor effects far harder to manage to achieve. )
Beside the problematic shapes issues : Costs, Vending Machine Weirdness, Easy-breakability ... UNBREALISTIC. Rapture's original BioShock Plasmid/Tonic Bottles did not need to be fancy-assed. Infinite BS in so much did what looked good instead of adding Play Value to the game.
Fink's Pornographic 'Vigor' Bottles probably would get him 'Thrown out Of Paradise' ( Executed by being tossed over the side ) for selling these kinds of obscene things ( It is the 1900s ... remember, and supposed to be a Reactionary Society ... ). The game's developers really didn't "get" the Era they were supposed to be portraying ( and for the Reactionary religious/cultists in Columbia, even moreso -- All being some SADLY dim-bulb writing/design ).
----
"THE ART OF FAUX"
Faux-Economy - Worldbuilding MINUS-MINUS
Levines_Faux-Religion - Sorry A Cult - NOT Christianity to anyone half-knowledgeable Columbia's religion cult was NOT Christianity to anyone half-knowledgeable - A Smear targeting the Ignorant Players. Dishonest. Un-Historic. Lazy. Insulting to Players. 
Faux Science - Not worthy of a BioShock game - the work of Hack Writers
Sloppy Contrivance to create a Dystopia which a Village Idiot would 'see through' ( Conflicting with anything remotely Real World )
- Add all the rest here -
----
--- --- --- --- ---
.
.