Gear/Ammo LRM

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LRM
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	30000	All 	All
* Missile has 2 HP.
* LRM Ammo - 120 Shots
* 25 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
120 	25 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
AF1F 	AGS-1X 	AGS-8DX
AJX-X1 	AJX-X1H 	AKU-2XK
ALB-3U 	ALB-3UR 	ALB-4U
ALB-4UR 	ALB-5U 	ALB-6U
APL-4M 	APW-C 	ARC-1A
ARC-2J 	ARC-2K 	ARC-2R
ARC-2RR 	ARC-2S 	ARC-2W
ARC-5S 	ARC-AGCAGINCOURT 	ARC-TTEMPEST
AS7-A 	AS7-BH 	AS7-C
AS7-CM 	AS7-CSDAMMERUNG 	AS7-D
AS7-D-CE 	AS7-DDDANIELLE 	AS7-DR
AS7-K 	AS7-K-DC 	AS7-KR
AS7-LL 	AS7-LL Eras-ClanInvasion3061-Base	AS7-MCA
AS7-MCJ 	AS7-MCW 	AS7-RS
AS7-S 	AS7-ZL 	AS8-D
AS8-K 	AS8-KE 	AS9-K
ASN-101 	ASN-109 	ASN-DD
ASN-SB 	AVL-1O 	AWS-8R
AWS-8T 	AWS-8V 	AWS-11R
AWS-11V 	AXM-2N 	BCN-6W
BEE-B 	BEE-D 	BEE-E
BEE-PRIME 	BHKU-OD 	BJ-1B
BJ2-OA 	BJ2-OE 	BKN-1K
BKW-9R 	BKX-1X 	BKX-7K
BKX-7NC 	BLR-1S 	BLR-1SHHANS
BLR-3S 	BLR-10K 	BLR-M3
BMB-10D 	BNC-3S-RREINESBLATT 	BNC-LMLA (MALINCHE)
BNDR-01A 	BNDR-01AR 	BNDR-01B
BNDR-TD 	BSK-M3 	BSK-M6
BSW-P1 	BSW-P2 	BTL-C-2OE
BWP-2B 	BWP-2E 	BWP-X1
BWP-X1R 	CAL-1MAF 	CDA-3D
CDA-3E 	CGR-1A9 	CGR-KMZ
CN9-A 	CN9-AH 	CN9-AL
CN9-AR 	CN9-D3D 	CN9-P
CN11-OP 	COM-2DR 	COM-9S
COR-5R 	COR-6R 	CP-10-HQ
CP-10-HQ2 	CP-10-Q 	CP-10-Z
CP-11-A 	CP-11-A-DC 	CP-11-C3-2
CP-11-G 	CP-11-P 	CP-20-C3
CP-50-T 	CPLT-A1 	CPLT-C1
CPLT-C1B 	CPLT-C4 	CPLT-C4C
CPLT-C21 	CPLT-K6 	CRD-1G
CRD-1R Eras-ClanInvasion3061-Base	CRD-3D 	CRD-3K
CRD-3L 	CRD-3R 	CRD-3RR
CRD-4BR 	CRD-4D 	CRD-4K
CRD-4L 	CRD-5M 	CRD-5S
CRD-6M 	CRD-7D 	CRD-7L
CRD-8L 	CRD-8S 	CRD-9BR
CRD-9R 	CRK-5005-1 	CRS-6B
CRS-X 	CS-1 	CTF-4X
CTL-3R3 	CYC-A1 	CYC-A3
D9-G9 	D9-VHN 	DAI-01
DAI-01-TTABITHA 	DAI-01R 	DCMS-MX90-D
DRG-1C 	DRG-1G 	DRG-1G-DDOUGLAS
DRG-1N Eras-ClanInvasion3061-Base	DRG-5N 	DRG-5NR
DRG-7KC 	DRG-9KC 	DV-1S
DV-6M 	DV-6MD 	DV-6MR
DV-6MRU 	DV-7D 	DV-7S
DV-9D 	DV-FR 	ERC-002
ERS-2N 	ETN-DX 	EXR-2X
EXT-4A 	EXT-4C 	EXT-4D
EXT-5F 	EXT-6CS 	EYL-35A
EYL-45A 	FFL-3A 	FFL-3PP
FFL-3PP2 	FFL-3SLE 	FFL-4A
FFL-4B 	FFL-5A 	FLW-4E
FREE-1A4 	FREE-1A5 	FREE-2B
FREE-2F 	FS9-OC 	FS9-OD
GDR-1C 	GHR-5H 	GHR-5HR
GHR-5S 	GHR-6H 	GHR-8K
GLD-1R-KKELLER 	GLD-3R 	GLD-3R2
GLT-6WB 	GLT-6WB3 	GOL-3L
GOL-6M 	GRF-1A 	GRF-1DS
GRF-1N 	GRF-1NAARES 	GRF-1NR
GRF-1S 	GRF-4R 	GRF-5K
GRF-5L 	GRF-5M 	GRF-6SF2FRANCINEII
GRM-01A 	GRM-01A2 	GRM-R-PR29
GTD-20S 	GTL-1OA 	GUN-1ERD-JARED
HA1-OE 	HA1-OM 	HBK-4J
HBK-4JB 	HBK-4N 	HCT-7S
HEC-5H 	HEL-7L 	HEP-2H
HEP-3H 	HEP-4H 	HGN-732
HGN-732-CCOLLEEN 	HGN-733 	HGN-733C
HGN-733P 	HGN-HM 	HKO-1C
HNT-151 	HNT-161 	HNT-171
HNT-181 	HNT-182 	HOP-4A
HOP-4B 	HOP-4C 	HOP-4D
HOP-5C 	HSN-7D 	HSN-7S
HTM-27V aka HATAMOTO-KAZE 	HTM-27V2 aka HATAMOTO-KAZE 	HTM-30Z aka HATAMOTO-GODAI
HTM-35K aka HATAMOTO-KAERU 	HTM-35X aka HATAMOTO-KAERU 	HUR-WO-R4N
HWK-3F 	HWK-4F 	IMP-2E
IMP-3E 	INF-NO 	INF-NOB
INF-NOC 	JM6-A 	JM6-ACE
JM6-B 	JR7-C2 	JR7-C4
JR7-KSSAMULI 	JVN-10A 	K-3N-MIS
KGC-000 	KGC-0000 	KGC-KJ
KGC-P 	KTO-18 	KTO-19B
KTO-20 	KTO-C 	KW1-LH2
KW1-LH3 	KW2-LH10 	KW2-LHW
KY2-D-01 	LBR-D4 	LCT-1M
LFA-1A 	LFA-1X 	LGB-0C
LGB-0F 	LGB-0W2 	LGB-7Q
LGB-8C 	LGB-12R 	LGB-14C
LGB-14C2 	LGB-14Q 	LGB-14V
LGB-OW 	LGH-7W 	LI-OB
LIB-4T 	LMN-1PT5 	LN-4B
MAL-1K 	MAL-1KX 	MAL-1P
MAL-1PT5 	MAL-1PT6 	MAL-1R
MAL-1Y 	MAL-2P 	MAL-2R
MAL-3K 	MAL-3R 	MAL-C
MAL-KO 	MCII-P 	MHL-2L
MHL-3MC 	MHL-6MC 	MHL-X1
MLN-1A 	MLN-1AR 	MLN-1B
MLN-1B1 	MLN-1C 	MLN-1CR
MLN-1D 	MLN-1E 	MLN-1M
MLN-1P 	NDA-2U 	NRY-O
NRY-OB 	NRY-OE 	NX-100
OC-1X 	ON1-H 	ON1-K Eras-ClanInvasion3061-Base
ON1-K-CE 	ON1-M 	ON1-M-DC
ON1-MD 	ON1-V 	ON2-C2
ON3-M 	ON3-MX 	OSE-1A
OSE-2D 	OSE-3C 	OSL-9R
OSP-26 	OSP-26L 	OSP-36
OSR-1V 	OSR-2L 	OW-1
OW-1AR 	OWR-2M 	PCM-5B
PCM-6B 	PCM-7K 	PDG-1X
PHX-HK2M 	PPH-O 	PPH-OA
PPR-7T 	PUL-2V 	PUL-3R
PXH-11K 	QKD-4G 	QKD-4GR
QKD-4H 	QKD-5M 	QKD-9M
RCL-Z1 	RCN-1 	RFL-3N-SSNEEDE
RFL-IIB 	RMP-2G 	RMP-4G-B
RNC-X1 	RVN-5X 	RWD-R1
SA-RN7 	SBK-2B2 	SBK-6D
SBK-7K 	SCP-1TB 	SCP-2N
SCP-10M 	SCP-12K 	SCT-X3
SD1-OB 	SD1-OX 	SG11-D
SG11-D-TC 	SG11-T 	SHD-1P
SHD-2D 	SHD-2D2 	SHD-2H
SHD-2HR 	SHD-2K 	SHD-2P
SHD-3H 	SHD-3H2 	SHD-3K
SHD-5M 	SHD-6D 	SHD-7H
SHD-7M 	SHD-8L 	SHD-9D
SHD-12C 	SHD-GD 	SHD-X2
SHG-2E 	SHG-2F 	SHG-2TT
SHM-OB 	SHY-5B 	SKT-3F
SKW-4G 	SKW-6H 	SMO-LDER
SNK-1VARTHUR 	SR1-OB 	SR1-OC
SR1-OG 	SR1-OX 	SRTH-1OA
STG-5T 	STK-3F Eras-ClanInvasion3061-Base	STK-3H
STK-4N 	STK-4P 	STK-5M
STK-5S 	STK-7C3BS 	STK-11G
STK-RM 	STO-3A 	STO-3J
STO-3W 	STO-4A 	SWD-1
SWD-2 	T-IT-N11M2 	TBT-4M
TBT-5J 	TBT-5N 	TBT-5NR
TBT-5P 	TBT-7M 	TBT-8B
TBT-P 	TDR-1C 	TDR-5LS
TDR-5PSP 	TDR-5S 	TDR-5SE Eras-ClanInvasion3061-Base
TDR-7S 	TDR-8M 	TDR-9M
TDR-9SE 	TDR-9T 	TDR-10M
TDR-10M-IILYENA 	TDR-10M-SSALAZAR 	TDR-10S
TDR-10SE 	TDR-11SE 	TDS-1B
TDS-1D 	TDS-1E 	THE-F
THE-N 	THE-S 	THG-13U
THR-1L 	TLR1-OU 	TLS-1B
TLS-1P 	TMC-NB 	TN-10-OR
TNS-5P 	TNS-5S 	TNS-6S
TR-A-6 	TR-B-9 	TR-B-12
TRG-3M 	TXZ-PRIME 	UBM-2R2
UM-1UL 	VLK-II-1A 	VLK-QA
VLK-QAR 	VLK-QD3 	VLK-QD4
VLK-QD5 	VLK-QD6 	VLK-QD8
VLK-QF 	VND-1AA 	VND-1P
VND-1R 	VND-1R-SIBST (IVES BLUE) 	VND-1RR
VND-1RVONG 	VND-1SIC 	VND-1X
VND-2VS 	VND-2X 	VND-3L
VND-3LR 	VND-4L 	VND-7L
VND-P 	VON-4RH-5 	VR6-C
VT-U3 	VTR-9B-LLI 	WFT-1
WFT-1-DDAITAMA 	WFT-2 	WFT-B
WFT-C 	WHM-9K 	WHM-11T
WHM-LAM-1B 	WNU-O 	WSP-7MAF
WSP-8T 	WSP-105M 	WTH-1
WTH-1R 	WTH-3 	WTH-K
WVE-5N 	WVE-5NB 	WVE-5NSL
WVE-6N 	WVE-9N 	WVE-10N
WVR-6T 	XNT-6O 	Y-H9G
Y-H9GB 	Y-H11F 	Y-H11G
YMN-6Y 	YMN-7Y 	ZEU-6S
ZEU-6S-DC 	ZEU-6SR 	ZEU-6T
ZEU-6Y 	ZEU-9S aka ZEUS 	ZEU-9S-DC aka ZEUS
ZEU-9S2 aka ZEUS 	ZEU-SKSHOKOMISH 	ZU-G60
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2