Zorl (Shadows of Amn)

Zorl is a lawful evil male human and one of the two clerics of the Hatchetman's Party, a group of thugs that are encountered in Athkatla's Temple District sewers. The group is standing in the north, next to the secret door to the corridor that leads to the illithid hideout.
==Gameplay==
===Priest Scroll===
In addition to the spells from his Priest Scroll, Zorl will start combat with a Chant and Strength of One, both focused on himself and uninterruptible. If party members of him fall below certain percentages of their health, he will use healing spells:
*80% – Mass Cure
*60% – Cure Serious Wounds
*10% – Heal
The Blade Barrier, he has also memorized, won't be used.
Used 	Unused
0. Chant 	
0. Strength of One 	
1. Flame Strike 	Blade Barrier
2. Cloak of Fear 	
3. Hold Person 	
4. Mass Cure 	
5. Cure Serious Wounds	
6. Heal 	
==Trivia==
*Zorl is also the name of several further creatures, present in the Baldur's Gate II game files, but unused.
==Mod content==
===People involved===
Installation of the Sword Coast Stratagems Mod makes some revisions to Zorl. He is assigned a default SCS "Smarter Cleric" script for more intelligent combat behavior, threat recognition and targeting decision logic. Divine spell casting choices are changed, focusing on buffing himself and allies, and removing debilitating effects. 
As a 12th level Cleric he is assigned 1 pip in Mace weapon Proficiency and 1 pip in the Sword and shield fighting style. Random SCS treasure is also placed in his inventory. Zorl will attempt to cast healing spells on hurt allies, and self, and seek to cast disabling cleric spells at enemies such as Command or Silence. He is able to use all spells in his memory, and his focus is healing and buffing his allied group members. He will attempt to disperse any cloud attacks with a Zone of Sweet Air. He will summon forth an Aerial servant (creature) to assist. Zorl will not engage in melee unless approached and forced to. He will apply buffs and enhancements on his allies, such Chaotic Commands, Defensive Harmony, Strength of One, Bless, Chant and similar. Zorl is a support cleric, in much the same manner as the player may have one in their party.
==References==