Warfare Tree

The Warfare Tree is the combat research tree for the Vasari.
Regeneration Bay and Hangar Defense were moved to the Fortification Tree in Entrenchment.
==Prototypes==
Give lines of research into new ship designs, defensive structures, antimatter tampering and phase space manipulation.
 
Name 	Lirtestra Weapons Labs	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal)
Assailant Prototype 	1 	 	Unlocks Kanrak Assailant 	400/0/25
Regeneration Bay 	1 	 	Unlocks Regeneration Bay 	400/0/25
Destructor Prototype 	1 	 	Unlocks Karrastra Destructor 	400/0/25
Sentinel Prototype 	2 	 	Unlocks Junsurak Sentinel 	600/50/100
Hangar Defense 	2 	 	Unlocks Hangar Defense 	600/50/100
Phase Jump Disruption 	2 	 	Unlocks Phase Jump Inhibitor 	600/50/100
Transporter Prototype 	3 	 	Unlocks Lasurak Transporter 	800/100/175
Interference 	4 	 	Unlocks Interference 	1000/150/250
Charged Missiles 	4 	Assailant Prototype, Sentinel Prototype	Unlocks Charged Missiles 	1000/150/250
Overseer Prototype 	4 	 	Unlocks Serevun Overseer 	1000/150/250
Enforcer Prototype 	5 	 	Unlocks Skarovas Enforcer 	1200/200/325
Subverter Prototype 	5 	 	Unlocks Stilakus Subverter 	1200/200/325
Mobile Phase Detection 	5 	Overseer Prototype 	Unlocks Mobile Phase Detection	1200/200/325
Jump Degradation 	6 	Mobile Phase Detection 	Unlocks Jump Degradation 	1400/250/400
Distortion Field 	6 	Subverter Prototype 	Unlocks Distortion Field 	1400/250/400
Jump Inhibition Immunity	6 	 	Unlocks Infallible Jump Drive 	1400/250/400
Inertial Field 	7 	Enforcer Prototype 	Unlocks Inertial Field 	1600/300/475
Kostura Prototype 	8 	 	Unlocks Kostura Cannon 	1800/350/550
==Assault==
Includes improvements to Vasari pulse weapons, phase missiles, plasma wave technology, and planetary bomardment weapons.
 
Name 	Lirtestra Weapons Labs	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal)
Phase Miniaturization 	1 	 	"WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons	400/0/25500/0/50
Rapid Pulse Cycling 	1 	 	"WeaponDamageAdjustment" +5.0% for "Pulsegun" weapons 	400/0/25500/0/50
Enhanced Pulse Emission 	2 	Rapid Pulse Cycling 	"WeaponDamageAdjustment" +5.0% for "Pulsegun" weapons 	600/50/100700/75/125
Phase Prediction 	3 	Phase Miniaturization 	"WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons	800/100/175900/125/200
Quick Pulse Streaming 	3 	Enhanced Pulse Emission 	"WeaponDamageAdjustment" +5.0% for "Flashbeam" weapons 	800/100/175900/125/200
Basic Wave Cannons 	4 	 	"WeaponDamageAdjustment" +5.0% for "Wave" weapons 	1000/150/2501100/175/275
Intense Pulse Beams 	4 	Quick Pulse Streaming 	"WeaponDamageAdjustment" +5.0% for "Flashbeam" weapons 	1000/150/2501100/175/275
Wave Amplification 	5 	Basic Wave Cannons 	"WeaponDamageAdjustment" +5.0% for "Wave" weapons 	1200/200/3251300/225/350
Superior Missile Phasing	5 	Phase Prediction 	"WeaponIgnoresShieldsAdjustment" +5.0% for "Phasemissile" weapons	1200/200/3251300/225/350
Pinpoint Bombardment 	6 	Intense Pulse Beams 	"BombingRangeAdjustment" +13.3% 	1400/250/4001500/275/4251600/300/450
NME Warheads 	6 	Superior Missile Phasing	"WeaponDamageAdjustment" +10.0% for "Phasemissile" weapons 	1400/250/4001500/275/425
Superior Wave Cannons 	7 	Wave Amplification 	"WeaponDamageAdjustment" +5.0% for "Wave" weapons 	1600/300/4751700/325/500
==Support==
Provides new insights into ships skeletal reinforcement, automated healing nanites, armor strength, shield improvements and next-generation power system.
 
Name 	Lirtestra Weapons Labs	Prerequisites 	Effect (Per level) 	Cost(Credits/Metal/Crystal)
Skeletal Reinforcement 	1 	 	"HullPointsMaxAdjustment" +6.25%, "HullPointsRegenAdjustment" +2.5% 	400/0/25500/0/50
Self Repairing Systems 	2 	Skeletal Reinforcement 	"HullPointsMaxAdjustment" +2.5%, "HullPointsRegenAdjustment" +10.0% 	600/50/100700/75/125
Reintegration 	2 	Self Repairing Systems 	Unlocks Reintegration 	600/50/100700/75/125
Bifurcative Shielding 	3 	 	"ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0% 	800/100/175900/125/200
Atomic Engineering 	3 	 	"ArmorBaseAdjustment" +1 	800/100/175900/125/200
Improved Reactor Design 	3 	 	"AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0%	800/100/175900/125/200
Flawless Armor 	4 	Atomic Engineering 	"ArmorBaseAdjustment" +1 	1000/150/2501100/175/275
Enhanced Hull Integrity 	4 	Self Repairing Systems 	"HullPointsMaxAdjustment" +6.25%, "HullPointsRegenAdjustment" +2.5% 	1000/150/2501100/175/275
Optimized Reactors 	5 	Improved Reactor Design	"AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0%	1200/200/3251300/225/350
Multi-Pass Shield Arrays	5 	Bifurcative Shielding 	"ShieldPointsMaxAdjustment" +5.0%, "ShieldPointsRegenAdjustment" +5.0% 	1200/200/3251300/225/350
Atomic Lattice Armor 	6 	Flawless Armor 	"ArmorBaseAdjustment" +0.5, "MassReduction" +4.0% 	1400/250/4001500/275/425
Superior Chain Reactions	7 	Optimized Reactors 	"AntimatterCapacityAdjustment" +5.0%, "AntimatterRegenAdjustment" +5.0%	1600/300/4751700/325/500
Category:Vasari
Category:Vasari Research Tree