CC NR Further Education

__NOTOC__
==Further Education==
After reaching adolescence, your options broaden up and your life begins to come under your control a bit more. Many go on to learn further in advanced schooling of some variety, however there are those who must go into the workforce early or are lost to the criminal underbelly of society due to poor upbringing.
Keep in mind that this stage only determines what level of Further Education you actually finished; a lower result might mean that you attempted to go for a higher level of education, but flunked out of it and wound up with something lower. Or on the other hand, a higher level of education might come about due to starting off lower and being noticed and given an opportunity at education beyond your station.
===Selection Methods===
There are three ways of determining how your development was shaped after getting out of your Early Education:
*Intentional: Choose a Further Education manually, though if you choose far above or below your station you should provide a good reason for doing so in your Background Summary.
*Creative: Make one of your own following the listed Effects (get GM approval).
*Comprehensive: Take Social Class number and divide by 3, rounding up. Add Early Education number divided by 2, rounding down. Subtract an amount based on your result from Hardship: -1 if Overcame, -2 if Survived, or -3 if Surrendered. Then roll two dice, a d2 and a d3, and add the result to the total before consulting table below. If less than 1 or greater than 9, treat as 1 or 9 respectively.
*Random: Roll 4d3 and subtract 3.
===Effects===
Increase one Attribute by 1. Additionally, gain the benefits of one of the following options:
* Increase five Skills by +1. Gain a Talent in one of those Skills.
* Increase a single Skill by +2 and three more Skills by +1. Gain a Talent in the +2 Skill.
* Increase two Skills by +2 and one more Skill by +1. Gain a Talent in one of the +2 Skills.
Further Education	Further Education 	Further Education 	Further Education 	Further Education
Result 	Further Education 	+1 to one Attribute	Skills 	Talent(s)
1 	Trained in Thievery 	Intuition 	Athletics, Dexterity, Awareness, Stealth, and Survival 	1 Talent in one of the listed Skills
2 	Violent Lessons 	Fitness 	Resilience, Assault, Medicine, Awareness, and Aggression 	1 Talent in one of the listed Skills
3 	Learning by Labor 	Fitness 	Resilience, Athletics, Labor, Handicraft, and Survival 	1 Talent in one of the listed Skills
4 	Self-Educated 	Willpower 	(Pick one: Labor, Handicraft, Engineering, or Survival), Scholarship, Investigation, Leadership, and Discipline	1 Talent in the selected Skill
5 	Family Trade 	Intuition 	(Pick one: Handicraft, Engineering, or Medicine), Labor, Rapport, Discipline, and Survival 	1 Talent in the selected Skill
6 	5-Year Vocational Secondary School	Coordination 	+2 to one and +1 to the other: (Labor or Handicraft)+1 Dexterity and Investigation 	1 Talent in the selected +2 Skill
7 	6-Year Technical Secondary School 	Willpower 	+2 (Pick one: Engineering or Medicine)+1 Handicraft, Scholarship, and Investigation 	1 Talent in the selected +2 Skill1 Scholarship Talent (Multilingual: Ancient Umbrian)
8 	9-Year Preparatory School 	Intellect 	+2 Scholarship, +1 Investigation, Discipline, and Leadership 	1 Scholarship Talent1 Scholarship Talent (Multilingual: Ancient Umbrian)
9 	Taught Abroad 	Intuition 	+2 (Pick one: Engineering or Medicine), +2 Scholarship, and +1 Investigation 	1 Scholarship Talent (Multilingual, pick one: Brettish or Gallian)1 Scholarship Talent (Multilingual: Ancient Umbrian)
==Next Step==
With your Further Education selected and your adolescent years' effects added to your stats, move on to Favorite Pastime.