Report 1721

Report #1721
Skillset: Nekotai Skill: Angknek
 Org: Serenwilde Status: Completed Jul 2017
Furies' Decision:
Solution 2.
Problem: Angknek is an armed action which either causes damaged leg or sprawls
and drops parry if the leg is already damaged. When angknek used on both legs
and in combination with sprongk can produce periods of ~8s-13s sprawls which is
an excessive amount of hindering combined with a nice amount of ice pressure.
This report seeks to remove the extended sprawl aspect from the ability while
retaining its usefulness overall.
[A: 3 R: 7] Solution #1: Remove sprawl and parry-drop from angknek legs. Add
 the parry-drop to the stance-gated sprongma kick.
[A:13 R: 0] Solution #2: Remove the sprawl from angknek, allowing it to
 continue to be used for dropping parry and for double
 damaged legs but without causing sprawl itself.
[A: 3 R: 7] Solution #3: Move angknek's current leg effects to angkai (which
 is gated at center), move angkai's current leg effect
 (disloyalty) to angknek on legs.
Player Comments:
---[Wobou on 7/12 @ 01:59 sets as pending]
---[Iytha on 7/18 @ 09:49 writes]:
Sol 1 would be acceptable if the parry drop is not conditional on afflictions,
like the rest of sprongma. Otherwise Sol 2 seems reasonable. Sol 3 lets Nekotai
do sprongk head, angknek head, angknek legs + dulak for a gnarly slush stack at
base stance.
---[Veyils on 7/18 @ 19:03 writes]:
Part of the conversation behind this report was a shifting of afflictions within
Nekotai, as there's a lot of outdated stuff and skills that needs to be updated
for the overhaul of monks. I'd a report written up for it but was advised to
hold off until the stance decision goes through so we can work on it based on
monks keeping anti-parry/stance or not. The jist of the unwritted report was
similar to solution 3 with the addition adjustment of swapping other afflictions
around as well. Essentially Adding dysentry to angknek gut in replacement of
bleed(neko is one of the few monks that cant afflict with their own bonus dust
affliction). Swapping the head and leg effects of angkai and angknek.
---[Wobou on 7/20 @ 00:01 writes]:
The intent of solution 1 is that it would just be an added effect of sprongma
that is not gated by afflictions, sorry I should've made that clearer.
---[Wobou on 7/20 @ 00:04 writes]:
In response to Iytha's concern for sol 3, I think with many monks having 2-4
dust affs from base that having 2-4 lucidity affs from base is not a big deal,
or to be more specific is 66% as big of a deal as a dust form is based on
balance times (although I'll grant that mental affs are fairly strong on
average).
---[Xenthos on 7/20 @ 22:28 writes]:
Isn't it the sprawl itself that drops parry? And then by standing up you can
parry again? I'm a little confused by this one-- if not based on sprawl, how
long will parry be dropped for? Is it predicated on another aff, or just "parry
won't work for x seconds"? I'm a little confused by how you envision this
working mechanically when you drop the sprawled portion.
---[Veyils on 7/23 @ 00:20 writes]:
Most monks have an ability that makes you unable to parry for 6 seconds Xenthos.
So even if you stand up again you simnpyl can not parry. This effect isnt unique
to nekotai. I honestly really dislike the effect overall and would love to see
the anti parry ability that prevents you parrying simply go away in the long
run.
---[Veyils on 7/23 @ 00:22 writes]:
Sorry to clarify nekos "anti-parry" effect is achived by hitting angknek on a
targets leg when that leg is already broken. So a double angknek to one leg will
do 1 broken limb, prone and the anti parry effect which causes a target not to
be able to parry for 6 seconds.
---[Ejderha on 7/29 @ 23:07 writes]:
I agree with the problem statement. Sol 2 seems the most reasonable, affliction
gating the parry drop without making it also prone means you need more effort or
help to also get the prone. Still useful especially coordinated, but no longer
singlehandedly so good. Sol 1 might overvalue sprongma and devalue anknek too
much, and sol 3 double gates the parry drop while moving disloyalty earlier,
which seems like a harsh reaction. Support only for 2.
---[Veyils on 7/29 @ 23:20 writes]:
Option two seems to be the fav preference. Happy enough to go with that and pop
in a seperate report for sprongma next month to bring that up to date.