TheHunter™ Primal: Echoes of Extinction

Disclaimer: This page is based off of the theHunter™ Primal: Cry of Eden page and therefore uses its template and source. 
CURRENTLY ONLY UP TO "THE PIONEER" HAS BEEN EDITED!" 
theHunter™ Primal: Echoes of Extinction is the sequel to of theHunter™ Primal: Cry of Eden that uses the APEX Avalanche Open World Engine, and is set to release Spring 2025 and is being developed by Expansive Worlds and will be published by Avalanche Studios. It will be available for purchase on Steam, for Xbox Series X/X Brooklin/S, and for PlayStation 5. It was released on the 3rd anniversary of theHunter™ Primal: Cry of Eden.
==Background Information==
In "The Hunter Primal: Cry of Eden," you are a Pioneer sent by the Expansive Galaxies Corporation to the ancient planet of "Primal Eden." Armed only with a machete and hatchet, your mission is to colonize this timeless world, navigating its perilous landscapes, and surviving encounters with the native inhabitants —dinosaurs. As you delve into the heart of this uncharted realm, your chances of survival are slim, and the only path to dominance is by climbing the treacherous food chain. On Primal Eden, the hunter becomes the hunted.
==The Pioneer==
The central character, identified as the "Pioneer" in the game's lore, serves as a hunter and scientist. Recruited by the Expansive Galaxies Corporation, the Pioneer is dispatched to Primal Eden with the mission of observing the planet and retrieving dinosaur remains for corporate study. Armed solely with a SettlerMate, a device providing a global map of Primal Eden, a cold steel machete supplied by the corporation, and a camera to record any findings, the Pioneer must navigate the perilous landscapes and defend against the indigenous dinosaurs. Survival hinges on the collection or purchase of weapons and accessories, with the ultimate goal of ascending to the top of the food chain.
==Spawn and Shop==
[TBD]
==Game Updates==
[TBD]
==Regions==
[TBD]
==Weapons==
[TBD]
==Ammo==
[TBD]
==Clothing==
[TBD]
==Equipment==
[TBD]
==Bundles==
[TBD]
==Miscellaneous Equipment==
[TBD]
==Environmental Items==
[TBD]
==Collectibles==
[TBD]
==Eyewear==
[TBD]
==Dinosaur Species==
*Archaeopteryx: A small, bird-like dinosaur that is capable of flight. Though not usually aggressive, brooding females are capable of latching and scratching, which may trigger pack mentality. Mostly found in forests, swamps, or near the volcano Mt. Sisyphys.(Difficulty: Easy, Class: 1, Weight: 0-2 kg/0.6-4.4 lbs)
*Velociraptor: A small and cunning pack hunter that can pounce and latch onto the player. Does little damage, but can overwhelm in numbers. Can be found mostly in forests and swamps, or near the volcano Mt. Sisyphys. (Difficulty: Easy, Class: 1-2, Weight: 6-30 kg/15-65 lbs)
*Pectinodon: A small, cunning pack hunter like Velociraptor, but is strictly nocturnal, and has a venomous bite that drains player health every 20 minutes. Its venom can only be cured by a special flower or antidote. Mostly found in swamps, but only at night. (Difficulty: Easy, Class: 2-3, Weight: 20-66 kg/44-145 lbs)
*Hypsilophodon: A small, peaceful herbivore that will flee if approached by the player. They will herd up with their own species in forests, but are sometimes seen with larger herbivores, like Parasaurolophus, Triceratops, and Edmontosaurus. (Difficulty: Very Easy, Class: 2, Weight: 13-36 kg/30-80 lbs)
*Protoceratops: A small, relatively peaceful herbivore that will mostly flee or shot at by the player. However, territorial bulls may sometimes prove to be a little more than a handful during ruts. They mostly herd up with their own species in valleys, but are sometimes seen coexisting with larger herbivores. (Difficulty: Easy, Class: 3-6, Weight: 72-180 kg/180-400 lbs)
*Ornithomimus: A medium sized ostrich-like dinosaur that will mostly flee from the player if shot at, but will damage the player if too close. They prefer forests and open valleys. (Difficulty: Easy, Class: 3-6, Weight: 102-226 kg/225-500 lbs)
*Pteranodon: A medium sized pterosaur that are usually seen flying above open valleys or the ocean. They are fast in flight, and will sometimes attack the player by flying down at them and pecking them. They are too small to be able to carry the player. They sometimes group up to flocks of five. (Difficulty: Easy, Class: 2-3, Weight: 16-41 kg/35-90 lbs)
*Quetzalcoatlus: A large pterosaur that soar the skies above valleys, the ocean, and near Mt. Sisyphys. They are large enough to be able to carry the player, however, they prefer pecking the player before carrying them to their death. (Difficulty: Medium, Class: 3-6, Weight: 200-250 kg/440-550 lbs)
*Pachycephalosaurus: A hard-headed medium-sized herbivore that is fiercely territorial, and can do some heavy damage with its thick, exposed skull. Will herd up with its own species, and males can sometimes be seen sparring with their thick heads. They prefer open valleys and swamps. (Difficulty: Medium, Class: 4-7, Weight: 300-450 kg/660-990 lbs)
*Styracosaurus: A large ceratopsian dinosaur equipped with many frill spikes and an elongated nose horn. Will seek player if shot, and can damage either by charging or goring with its long nose horn. They prefer valleys and swamps and are mostly seen with larger herbivores. (Difficulty: Medium, Class: 5-8, Weight: 2,495-3,265 kg/5,500-7,200 lbs/2.75-3.6 tons)
*Utahraptor: A large pack-hunter that is very capable of immobilizing the player. They can bite and scratch the player to low health, then are able to pounce on the player and snap the player's neck for the killing blow. They prefer any biome (forest, valley, swamp, Mt. Sisyphys, etc.), as they are active hunters. (Difficulty: Hard, Class: 4-7, Weight: 680-998 kg/1,500-2,200 lbs/0.75-1.1 tons)
*Maiasaura: A medium sized hadrosaur that usually groups up with larger herbivores. They will flee if shot at or approached. They prefer valleys and swamps. (Difficulty: Average, Class: 5-8, Weight: 1,360-2,721 kg/2,998-6,000 lbs/1.5-3 tons)
*Parasaurolophus: A large crested hadrosaur that will flee if shot at, but will attempt to trample player if too close. They are herbivorous, and prefer valleys and swamps, and usually herd up with many of their species. (Difficulty: Average, Class: 5-8, Weight: 2,450-3,992 kg/5401-8,800 lbs/2.7-4.4 tons)
*Carnotaurus: A medium-sized carnivore equipped with a set of horns. They will seek out the player if shot or approached and will try to eliminate them using their jaws or headbutting them with their thick, horned skull. They will group up to about three in some occurrences. They can be found in all biomes (valley, forest, swamp, or near Mt. Sisyphys). (Difficulty: Hard, Class: 5-7, Weight: 1,043-1,860 kg/2,300-4,100 lbs/1.15-2.06 tons)
*Icthyovenator: A medium-sized spinosaurid. They are generally docile unless their personal space is encroached upon or shot at. Due to being rather slow on land, they will retreat into deep water in order to hide and/or prepare an ambush. They are generally found solitary or in pairs, with trios being rare. They are exclusively found in swamps. (Difficulty: Hard, Class: 5-7, Weight: 1,424-2,404 kg/3,140-5,300 lbs/1.57-2.65 tons)
*Thanatotheristes: A medium-sized tyrannosaurid carnivore. They are territorial and aggressive, and will seek out the player if shot at, approached, or if scent is caught. They have powerful, high-damaging jaws that cause severe infection - if they don't kill the player first -. They sometimes group up in pairs, and can rarely be found in groups of three. They can primarily be found in valleys, swamps, and near Mt. Sisyphys, but only rarely are they found within forests. (Difficulty: Hard, Class: 6-8, Weight: 2,177-4,127 kg/4,800-9,100 lbs/2.4-4.55 tons)
*Therizinosaurus: A large, long-necked theropod bearing a set of elongated, three-fingered claws on each hand, which can quickly rend and dispatch of the player if they aren't cautious. They are generally very peaceful, unless approached or threatened. They will mostly flee if shot at from a distance. They can be found in valleys, swamps, and within forests. (Difficulty: Hard, Class: 6-8, Weight: 4,082-5,000 kg/9,000-11,000 lbs/4.5-5.5 tons)
*Triceratops: A large ceratopsian equipped with two horns that can reach over three feet and a small nose horn. They are territorial and aggressive. Bull trikes are often seen clashing their horns together to show dominance or during breeding season. They will seek out the player if shot at or approached, either charging at or goring the player to death. They prefer valleys and swamps, and mostly herd up with their own species, but will sometimes join in with other species of herbivorous dinosaurs. (Difficulty: Hard, Class: 7-9, Weight: 5,443-10,886 kg/12,000-24,000 lbs/6-12 tons)
*Edmontosaurus: A giant hadrosaur that will flee if shot at, but if approached, will try to eliminate the player by crushing them with their giant, muscular front legs, whacking them with their powerful tail, or by trampling them. They gather up with different herbivore species in mega herds or herds of their own species, and prefer valleys and swamps. (Difficulty: Hard, Class: 7-9, Weight: 7,711-16,330 kg/17,000-36,000 lbs/8.5-18 tons)
*Ankylosaurus: A slow herbivore that can deflect bullets with its bony armor, but has a weaker underside where the heart can be shot at. They are dangerous if approached, and can easily break the player with its massive club tail. They prefer swamps and valleys, and sometimes are seen in groups of 3 or in herds of different dinosaurs. (Difficulty: Hard, Class: 7-9, Weight: 4,808-7,983 kg/10,600-17,600 lbs/5.3-8.8 tons)
*Acrocanthosaurus: A large theropod equipped with an elongated, membrane-covered spine that runs from the back of the neck to the middle of its tail. For being a large predator, they are incredibly fast, though they are nowhere near as durable as Spinosaurus and Tyrannosaurus. They can be found primarily within swamps and forests, and occasionally near Mt. Sisyphys. (Difficulty: Very Hard, Class: 7-9, Weight: 3,900-6,168 kg/8,600-13,600 lbs/4.3-6.8 tons)
*Spinosaurus: A giant, semi-aquatic carnivore equipped with a large sail on its back. Due to their short legs, they are slow on land, and prefer to stay in water where they can ambush their prey. They will retreat to any nearby large body of water if shot at, but will attack if the player ends up too close or is unlucky enough to walk right by their ambush spot. If approached, they make effective use of their giant claws, which can easily rip the player apart. They prefer swampy areas with deep enough water to hide in. (Difficulty: Very Hard, Class: 7-9, Weight: 5,443-8,164 kg/12,000-18,000 lbs/7-9 tons)
*Tyrannosaurus: A living, carnivorous tank that has an almost impenetrable hide. They are feared by many for a good reason. They have giant jaws and can run at high speeds while chasing the player. They will seek out any chance at a meal they can get, including the player. They favor open valleys and swamps, but are sometimes seen near Mt. Sisyphys and are rarely encountered in the forests. (Difficulty: Very Hard, Class: 7-9, Weight: 6,350-10,886kg/14,000-24,000 lbs/7-12 tons)
*Sauroposeidon: A giant sauropod that is too large to be killed. They are mostly seen standing in the water to graze on seaweed, but only rarely are they seen in their true, massive glory, wandering about Primal Eden doing their business. (Difficulty: N/A, Class: N/A, Weight: 49,895-59,874 kg/110,000-132,000 lbs/55-66 tons)
==Boss Species==
*Primal Tyrannosaurus: The ferocious Queens of Primal Eden. They are relentless and show no mercy, and will destroy everything that move. They cannot be found roaming the planet. Their living area is unknown, but using the scent gland of an Alpha T. rex will attract these beasts into facing the player. They are very difficult to kill, but share a mutual fatal flaw with other Tyrannosaurs: the soft chest area. Once killed, they drop a special gland used to summon an even more fearsome adversary... (Difficulty: Extremely Hard, Class: 9, Weight: 18,143 kg/40,000 lbs/20 tons)
*The Cataclysm of Death: A large, spiky black dragon that destroyed all of mankind on Primal Eden a decade ago, now slumbering inside Mt. Sisyphys' molten depths. He can only be awoken by using the scent gland of a Primal Tyrannosaurus at the caldera of Mt. Sisyphys. Bullets cannot penetrate his hide, but his wings are his weakspot. Once he lands at the Mt. Sisyphys base, he is vulnerable. He has a variety of fiery attacks, and all can destroy you like the maggot you are compared to him, the fearsome Overlord of Primal Eden. Each time slaying this dragon provides you with very rare items to aid in your hunts. (Difficulty: Ungodly, Class: 9, Weight: 22,680 kg/60,000 lbs/25 tons)
==Tracking Info and Needs Areas==
As the player hunts dinosaurs throughout the game, they will discover tracks from dinosaurs and calls from dinosaurs. Throughout the map, need areas can also be found.
===Tracking===
There are multiple types of tracks from each dinosaur. Carnivores, however, have a unique track.
*Wander: A track that indicates a dinosaur was walking.
*Droppings: Excrement from the dinosaurs that show how recently they were in that area.
*Trot: A track that indicates a dinosaur that was moving at a quick rate, either because they noticed your presence or were searching for you earlier.
*Flee: A track that indicates a dinosaur was running away from you.
*Pursuit: Unique to carnivores only. This dinosaur was pursuing a dinosaur or a pioneer.
*Subsurface Depression: Missing aquatic vegetation and disturbed silt from a dinosaur that has fled while in the water.
*Vegetation Disturbance: Unlocked with a specific skill. Disarranged vegetation that sometimes have feather or scale shedding that determines the skin variation of the dinosaur.
*Blood: A track that indicates a wounded dinosaur that could either have been shot or attacked. There are five levels of blood intensity: Very Low, Low, Medium, High, and Very High.
===Calls===
There are three types of calls which indicate the mood and behavior of a dinosaur.
*Mating: A dinosaur in heat makes this call. More likely to be attracted to mating calls thinking they will find a mate.
*Warning: An alert call from a dinosaur, meaning they have noticed your presence or the presence of a predator, if the dinosaur is herbivore. Less likely to come to calls.
*Territorial: A call from an aggressive dinosaur sending out a challenge call to an invader in its area. Dinosaur is more likely to come to calls of the mutual species than others in the group.
===Need Areas===
There are two types of Need Areas.
*Feeding: Spots that lack vegetation that indicate a feeding area for herbivores. For carnivores, there will be a corpse of some kind of dinosaur that they have fed from. Feeding areas can also be discovered by spotting a dinosaur eating in that spot.
*Drinking: An area in a water source that dinosaurs drink from. Can only be discovered by spotting a dinosaur drinking in that spot.
*Resting: A spot of matted vegetation on the ground where a dinosaur has been resting. Resting areas can also be discovered by spotting a dinosaur laying in that spot.
*Nesting: An area where a female dinosaur has been nesting. Sometimes contains eggs.
==Landmarks==
Around the map of Primal Eden, there are landmarks that can be discovered. These landmarks include:
*Lore
*Areas of Interest
*Hunting Towers
Upon purchase, constructed hunting towers can be used to gain a vantage point as well as coverage protection from some dinosaurs. However, hunting towers can be destroyed by medium and large dinosaurs.
Information about Lore and Landmarks can be found within the in-game codex. See /Codex
==Overlooks==
There are 8 overlook towers around Primal Eden, which were built by Spec-Ops scouts in order to gain vantage points and protection from pursuing dinosaurs. They are mostly found near Noble Bases, Research Stations, and Military Bases (see Bases).
*The Royal Overlook
*Sir Arthur's Lookout
*Madame Celeste's Tower
*Sisyphys Overlook
*Tyrant Paradise Lookout
*Raptor Bay Overlook
*Damballa's Tower
*Death Valley Lookout
==Bases==
There are a total of 26 bases (better known as Settlements) on Primal Eden, and there are 6 types. The amount of bases and types are listed below.
===Base Types===
*Campground: Campgrounds that were made by settlers of Primal Eden. Mostly contains primitive items. (Rating: 1)
*Tribal Settlement: Very small settlements that can either be structures or small camps. Mostly contains primitive items. (Rating: 1)
*Makeshift Settlement: Settlements that can either be 2 or more primitive structures or larger camps. Mostly contains primitive items. (Rating: 1)
*Pioneer Settlement: Settlements that were made from Pioneers sent by Expansive Galaxies in the past. Some are multiple structures or large camps, and contain primitive to moderate equipment and weapons. (Rating: 2)
*Military Base: Bases constructed by the warring armies during Primal Eden's past. They are advanced structures made from stone, and can contain decent weapons and equipment. There is a chance to find an Anti-Personnel rifle within one. (Rating: 3)
*Research Station: Bases constructed by researchers who wanted to observe specific areas. They are great bases to find some stronger weapons. The research base on Mt. Sisyphys can sometimes contain a .50 Spec Ops Sniper. (Rating: 4)
*Noble Base: Bases owned by the Nobles of Primal Eden in the past. Despite being in ruin, they can be used as safety from pursuing predators, and contain very powerful weapons. (Rating: 5)
===Bases===
*Chop Chop Hollow: A tribal campground within a dug-out pit owned by the "Chop Chop" Tribe. It was given from the tribe to a hispanic settler by the name of Trevor Ramirez, who seemingly met his fate at the jaws of an unknown predator. His lost SettlerMate recording reads: "And they said the locals are nothing but deranged inbreds! This cozy little spot makes for an excellent camping ground. I can't thank those guys enough for showing me this place. Hold on. What's that noise?" (Mission: None)
*Crooked Creek: A settler campground built next to a flowing body of water known as "Crooked Creek". It belonged to an Asian settler who seemingly went insane, as can be assumed from his lost SettlerMate found at the campground. The recording reads: "Mr. Chen knows everything. Mr. Chen has stolen all secrets. These secrets are what will make Mr. Chen rich. And when Mr. Chen is rich, Mr. Chen will buy enough bombs to eradicate everything on this planet." (Mission: None)
*Diana's Grove: A campground deep within the eastern jungles of the island, with a good view of the lake. This campground was owned by a woman named Diana Lee, who apparently had committed suicide. Her lost SettlerMate recording reads: "I like this place. The ocean ahead, my back against the cliffs. I got a good gun and plenty of supplies. Things won't get any better than this. I might as well end it myself before something else does." (Mission: Diana's Gun)
*Lava Lake: A settler campground built next to a mineral hot spring produced by the previous eruption of the volcano Mt. Sisyphys. The resident settler went by the name of Eric Munro, who wanted to eradicate all saurian life on the planet and make it some sort of vacation planet. His lost SettlerMate recording reads: "Here we could have a resort. Some sort of a health spa. Claim that the minerals in the lava rock is good for the skin. As soon as we get these beasts eradicated all my land deeds will start paying off. We must rebrand the planet though. What to call it...?" (Mission: None)
*Warchief's Mound: A tribal campground within the jungles near the northernmost swamplands that was owned by the "Red Face" tribe. The lost SettlerMate recording reads: "She was great war chief. Even Chop Chop was scared. A great sadness that it was Threehorn that killed her." (Mission: Warchief's Rites)
*Chop Chop No Go: A tribal settlement made upon a small peninsula on the lower west side of the main island. It belonged to the Chop Chop Tribe before being taken over by the noble Celeste von Lutz. One of her lost SettlerMates located here explains her plans to destroy the Chop Chop Tribe. The recording reads: "Seems like these feral settlers believe that their rituals keeps the Tyrannosaurs away from here. Well, I see no other option than to prove them wrong. I got enough meat here to attract every damn carnivore within a 10 mile radius. Chop Chop will indeed go." (Mission: None)
*Crater Bay: An abandoned tribal settlement built on the beach of a bay known as "Crater Bay". This settlement was used as a camping ground for a slavic settler by the name of Bogdan Domitrescu. His lost SettlerMate recording reads: "There are giant beasts here! Giant beasts! Why didn't anyone tell us about the giant beasts?!" (Mission: None)
*End of the World: An abandoned tribal settlement built on the bottom left corner of the main island. It was used as a campground for hispanic settler Nat Lopez, who had figured out the truth of why Expansive Galaxies was sending criminals to Primal Eden. His lost SettlerMate recording reads: "This is all part of some cruel show. There are satellites with cameras hooked up to a live feed in some godforsaken interstellar entertainment network. Someone somewhere is earning tonnes of cash thanks to us." (Mission: None)
*Greedy Belly: A primitive settlement near the base of the Mt. Sisyphys volcano that once belonged to the Red Face tribe. A settler by the name Martin Leitner resided here alongside the tribe, who was seemingly intrigued by the fabricated culture of the tribe. His lost SettlerMate recording reads: "They say anyone can challenge the Chief for control of the tribe. The challenge was not combat as I first thought, but rather an eating contest. The one who can consume the most raw meat wins the challenge and takes control of the tribe. They certainly are worthy of the name "Red Face" tribe. (Mission: None)
*Raptor Bay: A primitive settlement formerly known as "Rapture Bay". This settlement was built by Peter Murphy and a few unknown pioneers who were driven into a crazed religious frenzy, therefore given its original name "Rapture Bay". Murphy's lost SettlerMate recording reads: "So, we decided on a name for this place. "Rapture Bay". We will be taken from this place and claim our positions in Heaven. Blood has been spilled. Meat is fresh. We can hear the Angels of Death that will claim us from beyond the treeline. All we can do is wait." (Mission: None)
*Big Chop Grounds: A makeshift primitive settlement overlooking a flowing body of water known as "Raptor River". Believed to have been the chief camp of the Chop Chop Tribe. The lost SettlerMate at this settlement appears to have been owned by a mostly illiterate person who was part of this tribe. The lost SettlerMate recording reads: "We wait for Big Chop. Big Chop will speak to us. We will listen. Then we speak. Big Chop will listen. Then Big Chop attack stupid Red Face Tribe." (Mission: None)
*Feast of Damballa: A makeshift settlement created by insane, cannibalism-driven pioneers who treated the area as a religious gathering in the name of the Voudou God Damballa. Many human lives were sacrificed and human flesh consumed all in the name of their deity. The lost SettlerMate from one of the cultists' recordings reads: "We have brought our Gods here. Smuggled them in. There are no Gods here but ours. Baron and Maman are prepared, but the others still slumber. Soon, we feast in the name of Damballa." (Mission: None)
*The Great Egg: A primitive makeshift settlement that was used to house a "Great Egg", hence the name. This settlement was presumably owned by the tribals, who mentioned something about a "Great Beast" hatching from the egg. The lost SettlerMate recording here reads: "Out from the Great Egg rose a Great Beast. The Greatest of Beasts. Bigger than Big Chop! It walks with thunder! It devours the sky!" (Mission: The Great Beast)
*Site A: The first "Site" military base owned by mercenaries working for the Nobles while fighting the War of the Houses. A strong and sturdy outpost. Not much is known about the history of this base. Sgt. DeMeyer's lost SettlerMate recording here reads: "The way the morning broke was quite unusual. The ground started to grind, sort of. Smoke unfolded like the wings of an eagle." (Mission: None)
*Site B: The second "Site" military base owned by mercenaries working for the Nobles while fighting the War of the Houses. Not much is known about the history of this base, except the fact there were reports and speculation of beasts lurking within the depths. Pvt. Leo's lost SettlerMate recording here reads: "My fellow mercenaries claim to see things in the water. Makes me wonder if there's huge beasts in the ocean as well?" (Mission: None)
*Site C: The third "Site" military base owned by the mercenaries working for the Nobles while fighting the War of the Houses. Not much is known about the history of this base. Pvt. Mustafa's lost SettlerMate recording here reads: "This is nothing but insanity! While we're fighting this pointless corporate war, the beasts are picking us off on both sides! Why aren't we fighting against them?" (Mission: None)
*Site D: The fourth "Site" military base owned by the mercenaries working for the Nobles while fighting the War of the Houses. This Site was where a major battle occurred between the Houses' armies. A soldier by the name of Angela Morales, who presumably died during the battle, left her SettlerMate behind. Her SettlerMate recording reads: "Guns, guns, guns! (Barrage of gunfire, presumably from a 5.56) Where is the goddamn ammo!? (More gunfire)" (Mission: None)
*Site Z: The fifth and final "Site" military base. Unlike the others who seemed to be focused on fighting the War of the Houses, this base was run by soldiers under the Expansive Galaxies corporation. This seemed to be the most tranquil of the Sites, but there were speculation and rumors of aliens at work. Major Tyson's log entry from his lost SettlerMate recording reads: "The higher-ups within the Executive Board are convinced there's been some activity here that is not of human origin. I am inclined to remain skeptical, and so are many others within the Security Division. I guess we'll mosey around here for a while and pretend to be looking for 'evidence' of extraterrestrial activity. Or whatever." (Mission: The Mystery of Eden's Origins)
*Cape Trihorn: A research station positioned on the namesake "Cape Trihorn", named after the Triceratops activity within the nearby area. Expansive Galaxies Ground Control crew were stationed here. Their premise seemed to be to use Cape Trihorn as a landing area for spacecrafts. The lost SettlerMate recording here reads: "All systems are looking good. Descent is going smooth and easy... wait, hold on. You might need to rendezvous a few more times... (Utahraptor chirps) ...We've got raptors on the landing pad again... (Utahraptor shrieks and human screams) Damn it! They're attacking the ground crew! It's like we're some sort of goddamn buffet for these bastards! Where are the hell are the Mercs when we need them!?" (Mission: None)
*Meteorological Station 1: As named, the Meteorological Station was supposed to be one of many research stations meant to determine Primal Eden's weather, however, its position within Utahraptor and Carnotaurus territory led to many attacks and deaths, driving the researchers within to madness. The lost SettlerMate recording here reads: "Make rain stop now! Make rain stop now or we kill you!" (Mission: None)
*Mt. Sisyphys Research Station: The research station at the summit of Mt. Sisyphys. This research station was created in order to measure seismic activity of the volcano as well as to hold a communication tower at the summit, however, it appeared that Mt. Sisyphys' eruptions happened at the most random times. While a large majority of the research station has taken damage from the eruptions, it is surprisingly still intact, despite being in ruins. Sumitra Jee, the head researcher, left her lost SettlerMate here. Its recording reads: "We failed to predict the last eruption, and we are now consequentially trapped up here. Communications are down. We have no fresh water, no food, and no medical supplies. It is safe to assume that we're being left for dead. That seems to be the Corporation's traditional method for the poor souls on this hell planet. I wonder if the dragon rumors are true?" (Mission: None)
*Skyfall Basin: A research station posted at the namesake "Skyfall Basin", a swamp created by the impact of a large meteor that collided on Primal Eden's surface during a time before mankind's first steps on the planet. According to the research here, the water contains traces of unknown metal alloys later named "Edenium" and "Primalite" by the Expansive Galaxies corporation. Vasili Pavlov, a Greek scientist, left his SettlerMate here while recording his findings. His lost SettlerMate recording reads: "Whatever crashed here was not a simple meteor. I do not care what Professor Kim thinks or says! My water sample readings show slight traces of metal alloys that are completely unknown to mankind! Who knows whatever remarkable discoveries I'll find?" (Mission: The Mystery of Eden's Origins/Objective)
*Bushwack Meadows: A noble base positioned above the large swamp at Tyrant's Paradise owned by the Noble Redmond Bushwack. It seemed as if the original intention of Bushwack Meadows was to be a hunting resort on the planet, as Redmond Bushwack advertised it to fellow pioneers. A roman huntress by the name of Reyna Cromley stated in a recording on her lost SettlerMate: "Absolutely marvelous! Redmond was right! This is indeed a hunting paradise! Look at those long-crested animals and three-horned creatures across the marsh! Those heads would look fantastic mounted above the great fireplace at Castle Phaeton!" (Mission: None)
*Madame Celeste's Lab: A noble base that acted as a laboratory for Madame Celeste von Lutz. Her lost SettlerMate here determines that she was researching the poisonous flowers of Primal Eden. It reads: "Interesting! These purple-flowered bushes do not actually attack the lungs. The toxin enters the body through the skin and actually stimulates the brain into believing the lungs are being attacked. This is why gas masks don't work." (Mission: None)
*Sir Arthur's Folly: A noble base that was owned by the noble Sir Arthur Night-And-Day. The lost SettlerMate here determines that the base was used to hold a captive Tyrannosaurus, or possibly multiple, for research purposes, and it is very likely that is how the base came into ruins. Sir Arthur's lost SettlerMate reads: "You see, they have nerve clusters just a few inches into their nostrils. Theoretically, I should be able to use my thumb to take down a Tyrannosaur, but for obvious safety reasons, I will use a sharp stick instead. Are we rolling? Okay, open the cage." (Mission: Avenging Sir Arthur)
*Remains of the Palace: Charred ruins of a very large base that determined by the lost SettlerMate located here, was the chief base of Primal Eden, where the Noble King Zachary Baden ruled over. The lost SettlerMate here is charred and the screen is cracked. King Baden's distorted recording reads: "The volc-... -rupted. Everythi-... is burni-... Is thi-... -ow we all di-... -old up. What is th-... thing in the sk-..." (Mission: Mystery of Eden's Fate)
==Missions==
There are two types of missions in the game: Story and Side Missions. Story Missions are missions that proceed the story lore forward, while Side Missions are only accessed by discovering Lost SettlerMates at the settlements/bases scattered across Primal Eden. There are six levels of mission difficulty: Very Easy, Easy, Medium, Hard, Very Hard, and Insane.
===Story Missions===
*First Impressions (Difficulty: Very Easy): The general of the Expansive Galaxies Corporation, Winston Locke, will teach you the basics of surviving on Primal Eden. Starting out by collecting mushrooms, a weapon, and ammo.
**Objective 1: Equip machete from Drop Pod.
**Objective 2: Collect the mushrooms.
**Objective 3: Locate a crate.
**Objective 4: Loot the Basic Arrows from the crate.
**Reward: Wooden Bow, +100 G$
*First Blood (Difficulty: Easy): Winston Locke will teach you how to track, stalk, and harvest a dinosaur, starting out with a Hypsilophodon.
**Objective 1: Identify the mysterious tracks.
**Objective 2: Follow the Hypsilophodon tracks.
**Objective 3: Identify the dung.
**Objective 4: Crouch and proceed stalking.
**Objective 5: Hide in vegetation and wait.
**Objective 6: Identify the call.
**Objective 7: Spot a Hypsilophodon.
**Objective 8: Kill a Hypsilophodon.
**Objective 9: Harvest a Hypsilophodon.
**Reward: Level 1, +300 G$
*Avoiding Predators - 1 (Difficulty: Easy): Winston Locke teaches you how to avoid the more cunning dinosaurs by collecting rocks to throw as a distraction.
**Objective 1: Locate and pick up a rock.
**Objective 2: Prone and hide from the incoming Utahraptor.
**Objective 3: Crouch and throw rock to distract Utahraptor.
**Objective 4: Crouch 50m away from hiding spot.
**Reward: Settler Shirt, +1 Cover Scent (Medium), +200 G$
*Avoiding Predators - 2 (Difficulty: Easy): Winston Locke teaches you how to avoid predatory dinosaurs furthermore by having you use cover scent.
**Objective 1: Crouch and hide from the incoming Utahraptor.
**Objective 2: Apply Cover Scent (Medium).
**Objective 3: Wait for the Utahraptor to leave.
**Reward: Settler Pants, +1 Health Canister (High), +5 Cover Scent (Medium), +350 G$
*Dealing With Pests (Difficulty: Easy): Winston Locke teaches you how to deal with the smaller, more annoying predatory inhabitants of the planet: Velociraptors.
**Objective 1: Wait for the incoming Velociraptor pack.
**Objective 2: Equip Improvised Machete or Wooden Bow.
**Objective 3: Kill the Velociraptors.
**Reward: .44 Handgun, +20 .44 Bullets, +500 G$
*Treating Venom (Difficulty: Easy): Winston Locke teaches you how to cure yourself of a Pectinodon's venom effects after being surprise attacked by a Pectinodon.
**Objective 1: Kill and harvest the Pectinodon.
**Objective 2: Retrieve Antidote (Low) from nearby crate.
**Objective 3: Locate and find a Savory Lotus.
**Reward: Antidote (High), +5 Antidote (Medium), +10 Antidote (Low)
*Technician Services (Difficulty: Easy): Winston Locke informs you about the watchtowers around Primal Eden, and has requested for you to recover some sonar equipment in order to reactivate the meteorological station.
**Objective 1: Reach the lookout tower.
**Objective 2: Recover the sonar equipment.
**Objective 3: Reach the meteorological station.
**Objective 4: Replace the sonar equipment.
**Reward: +120 G$, +50 XP
*Search and Rescue (Difficulty: Medium): Winston Locke has requested for you to head over to Cape Trihorn in order to search for the Expansive Galaxies Corporation aircraft ground control crew.
**Objective 1: Reach Cape Trihorn.
**Objective 2: Search for any indicators as to the whereabouts of the crew.
**Objective 3: Read the lost SettlerMate.
**Objective 4: Follow the footprints leading away from the launch pad.
**Objective 5: Kill and harvest the killer Utahraptor.
**Reward: +250 G$, +100 XP
*Communicational Research (Difficulty: Medium): A young, aspiring scientist by the name of Regina Schlessman has contacted you with the interest of researching the physiological structure of a Parasaurolophus' tubular head crest.
**Objective: Harvest any Parasaurolophus.
**Reward: +200 G$, +100 XP
*Winged Menaces (Difficulty: Medium): Regina Schlessman is in need of multiple pterosaur specimens for more physiological research, this time regarding the wing compositions of both of the planet's pterosaur specimens.
**Objective: Harvest two Quetzalcoatlus and two Pteranodon with silver trophy rating or greater.
**Reward: +325 G$, +150 XP
*Face-to-Face with Death (Difficulty: Extremely Hard): Winston Locke has urgently come to you regarding the situation about the serial killer Tyrannosaurus. The time has come to put down the elusive monstrosity before he causes an ecological disaster on Primal Eden.
**Objective 1: Search the area around Mt. Sisyphys for any signs of Grim.
**Objective 2: Follow the unusually large Tyrannosaurus tracks.
**Objective 3: Spot Grim.
**Objective 4: Kill and harvest the Tyrannosaurus "Grim".
**Reward: +13,500 G$, +8,000 XP
===Side Missions===
*Diana's Gun (Difficulty: Easy): Locate Diana Lee's remains and find her gun. It may prove to be quite useful. Unlocked when the lost SettlerMate at Diana's Grove is discovered.
**Objective 1: Scan surrounding area for Diana Lee's remains.
**Objective 2: Retrieve the .308 Marksman Rifle from Diana's remains.
**Reward: .308 Marksman Rifle, +650 G$
*The Mystery of Eden's Origins (Difficulty: Medium): Uncover the origins of Primal Eden. Unlocked when the lost SettlerMate at Site Z is discovered.
**Objective 1: Discover more information on potential extraterrestrial activity on Primal Eden.
**Objective 2: Find any useful information around Skyfall Basin.
**Objective 3: Discover any remnants of the unknown metal alloys. (0/2)
**Reward: +1,200 G$
*Warchief's Rites (Difficulty: Hard): Find and kill the Triceratops that killed the Warchief in the old days. Unlocked when the lost SettlerMate at Warchief's Mound is discovered.
**Objective 1: Head to the swamp.
** Objective 2: Check the surrounding area for the killer Triceratops.
** Objective 3: Kill the Triceratops.
**Objective 4: Harvest the Triceratops (Great Threehorn).
**Reward: +2,000 G$
*Avenging Sir Arthur (Difficulty: Very Hard): Find and kill the Tyrannosaurus that escaped from Sir Arthur's Folly in the old days. Unlocked when the lost SettlerMate at Sir Arthur's Folly is discovered.
**Objective 1: Check the surrounding area for the Tyrannosaurus.
**Objective 2: Kill the Tyrannosaurus.
**Objective 3: Harvest the Tyrannosaurus.
**Reward: +4,000 G$
*The Great Beast (Difficulty: Extremely Hard): Discover what the "Great Beast" is. Unlocked when the lost SettlerMate at The Great Egg is discovered.
**Objective 1: Discover what the "Great Beast" is.
**Objective 2: Harvest the Alpha Tyrannosaurus.
**Objective 3: Place the T. rex Scent Gland in a safe location.
**Objective 4: Kill the Primal Tyrannosaurus.
**Objective 5: Harvest the Primal Tyrannosaurus.
**Reward: +15,000 G$
*The Mystery of Eden's Fate (Difficulty: Insane): Discover who or what caused the desecration of previous human life on Primal Eden. Unlocked when the lost SettlerMate at the Remains of the Palace are discovered.
**Objective 1: Discover who or what caused the desecration of previous human life on Primal Eden.
**Objective 2: Harvest the Primal Tyrannosaurus.
**Objective 3: Place the Primal T. rex Scent Gland at the caldera of Mt. Sisyphys.
**Objective 4: Kill the Cataclysm of Death.
**Objective 5: Harvest the Cataclysm of Death.
**Reward: +30,000 G$
More coming soon.
==Skills and Perks==
Coming soon.
==Levels, Scoring, and Cash==
===Player Levels===
There are 50 levels. Of course, all players start at Level 0, and must hunt to work their way up to the top. As they progress, they unlock more weapons, equipment, and other items in the store. There are 6 achievements given that are based on player levels. (See Achievements)
===Dinosaur Levels===
There are 11 levels of difficulty with the game's dinosaurs that represent how "big" they are. They are listed below.
*Level 1 - Trivial: Most small female dinosaurs are this level. They will not flee, but will trot from gunshots, if they are herbivores.
*Level 2 - Minor: Most small female and some male dinosaurs are this level. They will flee from gunshots for short distances, if they are herbivores.
*Level 3 - Very Easy: Most small and some medium-sized male dinosaurs are this level. They will flee from gunshots, if they are herbivores, and will investigate gunshots if carnivores.
*Level 4 - Easy: The trophy small herbivores and carnivores can reach up to this level. They will flee from gunshots. This is the minimum level for female medium-sized dinosaurs, herbivores and carnivores alike.
*Level 5 - Medium: The average level for medium herbivores, medium carnivores, and some large herbivores. Herbivores will be alert, and sometimes will flee from gunshots, the more aggressive herbivores will be mildly irritated, but will investigate if shot at. Carnivores will trot quickly towards gunshot area.
*Level 6 - Hard: Trophy level for medium herbivores, and the minimum for the large carnivores (T. rex, Spinosaurus, and Acrocanthosaurus). The more aggressive large herbivores will be weary of gunshots, and will slowly move in to investigate gunshot source. Carnivores will investigate instantly, sometimes even running to area to see gunfire source.
*Level 7 - Very Hard: Trophy level for peaceful large herbivores, large for aggressive herbivores and Carnotaurus, and average for T. rex, Spinosaurus, and Acrocanthosaurus.
*Level 8 - Mythical: Trophy level for Carnotaurus, Therizinosaurus, and Ankylosaurus. Large for Triceratops, Edmontosaurus, T. rex, Spinosaurus, and Acrocanthosaurus. Aggressive herbivores will investigate area immediately if a gunshot is fired, and can absorb more damage.
*Level 9 - Legendary: Trophy level for Triceratops, Edmontosaurus, T. rex, Spinosaurus, and Acrocanthosaurus. Any dinosaur this level will investigate immediately, and are very difficult to kill.
*Level 10 - Fabled: Extremely rare and extremely large dinosaurs. Also extremely intelligent. They don't get this large by being dumb. Any species of dinosaur, no matter their size, can be this level.
*Level 11 - Primal: The highest score level. Only found on bosses.
===Rating and Total Scoring===
There are 7 levels of trophy rating, from None to Primal. The ratings, along with total score maximum for each rating is listed below.
*None: Total score below 500
*Bronze: Total score 500-699
*Silver: Total score 700-999
*Gold: Total score 1,000-1,499
*Diamond: Total score 1,500-2,000
*Great One: Total score 2,500-2,750
*Primal: Total score3,000. Can only be achieved from bosses.
===Trophy Scoring===
The Trophy Scoring is the score of the dinosaur itself. Listed below are the minimum and maximum each dinosaur species can be.
*Archaeopteryx: 25 (Min), 175 (Max), 325 (Fabled)
*Velociraptor: 150 (Min), 350 (Max), 500 (Fabled)
*Hypsilophodon: 175 (Min), 375 (Max), 625 (Fabled)
*Pectinodon: 200 (Min), 400 (Max), 650 (Fabled)
*Protoceratops: 250 (Min), 500 (Max), 750 (Fabled)
*Ornithomimus: 300 (Min), 650 (Max), 800 (Fabled)
*Pteranodon: 400 (Min), 700 (Max), 950 (Fabled)
*Utahraptor: 500 (Min), 750 (Max), 1,000 (Fabled)
*Pachycephalosaurus: 550 (Min), 800 (Max), 1,050 (Fabled)
*Quetzalcoatlus: 750 (Min), 1,000 (Max), 1,250 (Fabled)
*Maiasaura: 775 (Min), 1,025 (Max), 1,275 (Fabled)
*Carnotaurus: 800 (Min), 1,050 (Max) 1,300 (Fabled)
*Styracosaurus: 850 (Min), 1,100 (Max) 1,350 (Fabled)
*Icthyovenator: 875 (Min), 1,125 (Max), 1,375 (Fabled)
*Parasaurolophus: 900 (Min), 1,150 (Max), 1,400 (Fabled)
*Thanatotheristes: 925 (Min), 1,175 (Max), 1,425 (Fabled)
*Ankylosaurus: 950 (Min), 1,200 (Max), 1,500 (Fabled)
*Therizinosaurus: 975 (Min), 1,225 (Max), 1,475 (Fabled)
*Triceratops: 1,000 (Min), 1,250 (Max), 1,500 (Fabled)
*Edmontosaurus: 1,2yttt4r5555500 (Min), 1,450(Max), 1,650 (Fabled)
*Acrocanthosaurus: 1,750 (Min), 2,000 (Max), 2,300 (Fabled)
*Spinosaurus: 1,950 (Min), 2,200 (Max), 2,450 (Fabled)
*Tyrannosaurus: 2,000 (Min), 2,250 (Max), 2,500 (Fabled)
===Boss Scoring===
These are the scores for both of the bosses in the game.
*Primal Tyrannosaurus: 3,000
*The Cataclysm of Death: 5,000
===Cash===
The cash in the game is known as "Galaxy Dollars", or "G$" for short. Cash is collected every time a dinosaur is harvested. More cash is given depending on the size, species, and rating of the dinosaur.
==Multiplayer==
Like the original game and the other theHunter titles, this game features multiplayer. PvP can be enabled or disabled. If PvP is enabled, players are able to kill each other, but can join teams to remain hidden from other players and group together. The team leader (the first person who joins the team) can choose to disable friendly fire and can lock the team to prevent other players from joining in.
Multiplayer servers can hold up to 30 people, about 14 more than theHunter: Primal.
==DLC==
*Trophy Stronghold
*Jurassic Map
*Ice Age Map
*Desert Map
*Extra Weapons
(DLC pages coming as soon as I can get around to them...)
==Achievements==
These are the achievements that can be awarded in Cry of Eden.
*Your New Home: Set foot on Primal Eden for the first time.
*R.I.P.: Get killed for the first time.
*This tastes funny...: Get killed from eating a poisonous mushroom.
*Burning Lungs: Get killed from inhaling poisonous spores.
*I regret my decision!: Get killed by the after effects of poison or venom.
*I can't swim!: Get killed via drowning.
*Hard fall: Get killed by a disagreement with gravity.
*Cured: Cure yourself completely of poison/venom.
*What's in here?: Loot your first crate.
*Looter: Loot 25 crates.
*Raider: Loot 50 crates.
*Beast of Burden: Fill your inventory to maximum capacity.
*What is this place?: Discover 1 base.
*Wanderer: Discover 10 bases.
*Explorer: Discover 26 bases.
*Just stretchin' my legs: Walk 15 km.
*I could take a break: Walk 100 km.
*I should really relax: Walk 200 km.
*I'm just gonna... lay down... right here...: Walk 400 km.
*Undying: Get your health down to 5% then heal yourself.
*Sharpshooter: Hit with 100 shots.
*Did I Hit It Yet?: Miss with 100 shots.
*Armed and Dangerous: Discover your first weapon on Primal Eden.
*Precise and Deadly: Find or unlock the .308 Marksman Rifle.
*A Dangerous Antique: Find or unlock the .308 Anti-Personnel Rifle.
*A Silent Killer: Find or unlock the Talon Compound Bow.
*Double-Barreled Death: Find or unlock the .700 Double Rifle.
*Dinos Beware!: Find or unlock the .50 Spec Ops Sniper Rifle.
*I am the Extinction!: Unlock the .557 Tyrannosaur Rifle.
*Firearm Enthusiast: Have every weapon in your inventory during one life.
*Hat-Trick: Harvest 3 dinosaurs without changing servers.
*Sterner Stuff than Most: Harvest 6 dinosaurs without changing servers.
*Efficient Hunter: Harvest 10 dinosaurs without changing servers.
*Fear Thine Hunter: Harvest 25 dinosaurs without changing servers.
*Better Than Nothing: Harvest a bronze rating dinosaur.
*Shiny Silver: Harvest a silver rating dinosaur.
*Rich and Golden: Harvest a gold rating dinosaur.
*A Deadly Diamond: Harvest a diamond rating dinosaur.
*Trophy of Trophies: Harvest a Great One rating dinosaur.
*Like a Boss: Harvest a Primal rating dinosaur.
*Winston Locke Arc: Complete Winston Locke's story missions.
*Regina Schlessman Arc: Complete Regina Schlessman's story missions.
*In the Beginning...: Complete "The Mystery of Eden's Origins".
*In the End: Complete "The Mystery of Eden's Fate".
*Primal Eden Arc: Complete every main game mission for the Primal Eden mainland.
*Curious Reader: Discover your first lore marker.
*Historian of Eden: Discover 50% of Primal Eden's lore.
*Primal Eden Loremonger: Discover 100% of Primal Eden's lore.
*Junior Archaeopteryx Hunter: Harvest your first Archaeopteryx.
*Flocked: Get swarmed and killed by a flock of Archaeopteryx.
*Junior Velociraptor Hunter: Harvest your first Velociraptor.
*Swarmed by Killer Chickens: Get mauled to death by a pack of Velociraptors (or just one...)
*Junior Pectinodon Hunter: Harvest your first Pectinodon.
*Wounding Teeth: Get killed by a Pectinodon.
*Junior Hypsilophodon Hunter: Harvest your first Hypsilophodon.
*Junior Protoceratops Hunter: Harvest your first Protoceratops.
*Mini-Tank: Get charged and killed by an angry Protoceratops.
*Junior Ornithomimus Hunter: Harvest your first Ornithomimus.
*One Angry Bird: Get kicked to death by an Ornithomimus.
*Junior Pteranodon Hunter: Harvest your first Pteranodon.
*Eyeballs!: Get pecked to death by a Pteranodon.
*Junior Quetzalcoatlus Hunter: Harvest your first Quetzalcoatlus.
*I can see my house from here!: Get killed by a drop from a Quetzalcoatlus.
*Sleep with the fishes: Get dropped into the ocean by a Quetzalcoatlus.
*Junior Pachycephalosaurus Hunter: Harvest your first Pachycephalosaurus.
*Hard-headed: Get killed by a headbutt from a Pachycephalosaurus.
*Junior Styracosaurus Hunter: Harvest your first Styracosaurus.
*Impaled: Get killed by a Styracosaurus.
*Junior Utahraptor Hunter: Harvest your first Utahraptor.
*They set a trap...: Get killed by a pack of Utahraptors (or just one...)
*Junior Maiasaura Hunter: Harvest your first Maiasaura.
*Junior Parasaurolophus Hunter: Harvest your first Parasaurolophus.
*Trampled: Accidentally get crushed by a Parasaurolophus.
*Junior Carnotaurus Hunter: Harvest your first Carnotaurus.
*Pain Train: Get killed either by a bite or a charge from a Carnotaurus.
*Junior Icthyovenator Hunter: Harvest your first Icthyovenator.
*Hooked: Get killed by a bite or claw swipe from an Icthyovenator.
*Junior Thanatotheristes Hunter: Harvest your first Thanatotheristes.
*Claimed by the Reaper: Get killed by a Thanatotheristes.
*Junior Therizinosaurus Hunter: Harvest your first Therizinosaurus.
*Eviscerated: Get killed by a Therizinosaurus.
*Junior Edmontosaurus Hunter: Harvest your first Edmontosaurus.
*Flattened: Get stomped or trampled by an Edmontosaurus.
*Junior Ankylosaurus Hunter: Harvest your first Ankylosaurus.
*Home Run!: Get killed from the club tail of an Ankylosaurus.
*Junior Triceratops Hunter: Harvest your first Triceratops.
*Obliterated: Get killed by a Triceratops.
*Junior Acrocanthosaurus Hunter: Harvest your first Acrocanthosaurus.
*Bloodied Mess: Get killed by an Acrocanthosaurus.
*Junior Spinosaurus Hunter: Harvest your first Spinosaurus.
*A Bigger Appetite: Get devoured by a Spinosaurus.
*Junior Tyrannosaurus Hunter: Harvest your first T. rex.
*Main Course: Get devoured by a T. rex.
*Must Go Faster!: Get a T. rex to chase you.
*Newbie Hunter: Reach Level 1.
*Junior Hunter: Reach Level 10.
*Intermediate Hunter: Reach Level 25.
*Professional Hunter: Reach Level 40.
*Master Hunter: Reach Level 50.
*Intermediate Archaeopteryx Hunter: Harvest 10 Archaeopteryx.
*Intermediate Velociraptor Hunter: Harvest 10 Velociraptors.
*Intermediate Pectinodon Hunter: Harvest 10 Pectinodon.
*Intermediate Hypsilophodon Hunter: Harvest 10 Hypsilophodon.
*Intermediate Protoceratops Hunter: Harvest 10 Protoceratops.
*Intermediate Ornithomimus Hunter: Harvest 10 Ornithomimus.
*Intermediate Pteranodon Hunter: Harvest 10 Pteranodon.
*Intermediate Quetzalcoatlus Hunter: Harvest 10 Quetzalcoatlus.
*Intermediate Pachycephalosaurus Hunter: Harvest 10 Pachycephalosaurus.
*Intermediate Styracosaurus Hunter: Harvest 10 Styracosaurus.
*Intermediate Utahraptor Hunter: Harvest 10 Utahraptors.
*Intermediate Maiasaura Hunter: Harvest 10 Maiasaura.
*Intermediate Parasaurolophus Hunter: Harvest 10 Parasaurolophus.
*Intermediate Carnotaurus Hunter: Harvest 10 Carnotaurus.
*Intermediate Icthyovenator Hunter: Harvest 10 Icthyovenator.
*Intermediate Thanatotheristes Hunter: Harvest 10 Thanatotheristes.
*Intermediate Therizinosaurus Hunter: Harvest 10 Therizinosaurus.
*Intermediate Edmontosaurus Hunter: Harvest 10 Edmontosaurus.
*Intermediate Ankylosaurus Hunter: Harvest 10 Ankylosaurus.
*Intermediate Triceratops Hunter: Harvest 10 Triceratops.
*Intermediate Acrocanthosaurus Hunter: Harvest 10 Acrocanthosaurus.
*Intermediate Spinosaurus Hunter: Harvest 10 Spinosaurus.
*Intermediate Tyrannosaurus Hunter: Harvest 10 T. rex.
*Professional Archaeopteryx Hunter: Harvest 25 Archaeopteryx.
*Professional Velociraptor Hunter: Harvest 25 Velociraptors.
*Professional Pectinodon Hunter: Harvest 25 Pectinodon.
*Professional Hypsilophodon Hunter: Harvest 25 Hypsilophodon.
*Professional Protoceratops Hunter: Harvest 25 Protoceratops.
*Professional Ornithomimus Hunter: Harvest 25 Ornithomimus.
*Professional Pteranodon Hunter: Harvest 25 Pteranodon.
*Professional Quetzalcoatlus Hunter: Harvest 25 Quetzalcoatlus.
*Professional Pachycephalosaurus Hunter: Harvest 25 Pachycephalosaurus.
*Professional Styracosaurus Hunter: Harvest 25 Styracosaurus.
*Professional Utahraptor Hunter: Harvest 25 Utahraptors.
*Professional Maiasaura Hunter: Harvest 25 Maiasaura.
*Professional Parasaurolophus Hunter: Harvest 25 Parasaurolophus.
*Professional Carnotaurus Hunter: Harvest 25 Carnotaurus.
*Professional Icthyovenator Hunter: Harvest 25 Icthyovenator.
*Professional Thanatotheristes Hunter: Harvest 25 Thanatotheristes.
*Professional Therizinosaurus Hunter: Harvest 25 Therizinosaurus.
*Professional Edmontosaurus Hunter: Harvest 25 Edmontosaurus.
*Professional Ankylosaurus Hunter: Harvest 25 Ankylosaurus.
*Professional Triceratops Hunter: Harvest 25 Triceratops.
*Professional Acrocanthosaurus Hunter: Harvest 25 Acrocanthosaurus.
*Professional Spinosaurus Hunter: Harvest 25 Spinosaurus.
*Professional Tyrannosaurus Hunter: Harvest 25 T. rex.
*Master Archaeopteryx Hunter: Harvest 50 Archaeopteryx.
*Master Velociraptor Hunter: Harvest 50 Velociraptors.
*Master Pectinodon Hunter: Harvest 50 Pectinodon.
*Master Hypsilophodon Hunter: Harvest 50 Hypsilophodon.
*Master Protoceratops Hunter: Harvest 50 Protoceratops.
*Master Ornithomimus Hunter: Harvest 50 Ornithomimus.
*Master Pteranodon Hunter: Harvest 50 Pteranodon.
*Master Quetzalcoatlus Hunter: Harvest 50 Quetzalcoatlus.
*Master Pachycephalosaurus Hunter: Harvest 50 Pachycephalosaurus.
*Master Styracosaurus Hunter: Harvest 50 Styracosaurus.
*Master Utahraptor Hunter: Harvest 50 Utahraptors.
*Master Maiasaura Hunter: Harvest 50 Maiasaura.
*Master Parasaurolophus Hunter: Harvest 50 Parasaurolophus.
*Master Carnotaurus Hunter: Harvest 50 Carnotaurus.
*Master Icthyovenator Hunter: Harvest 50 Icthyovenator.
*Master Thanatotheristes Hunter: Harvest 50 Thanatotheristes.
*Master Therizinosaurus Hunter: Harvest 50 Therizinosaurus.
*Master Edmontosaurus Hunter: Harvest 50 Edmontosaurus.
*Master Ankylosaurus Hunter: Harvest 50 Ankylosaurus.
*Master Triceratops Hunter: Harvest 50 Triceratops.
*Master Acrocanthosaurus Hunter: Harvest 50 Acrocanthosaurus.
*Master Spinosaurus Hunter: Harvest 50 Spinosaurus.
*Master Tyrannosaurus Hunter: Harvest 50 T. rex.
*Ultimate Archaeopteryx Hunter: Harvest 100 Archaeopteryx.
*Ultimate Velociraptor Hunter: Harvest 100 Velociraptors.
*Ultimate Pectinodon Hunter: Harvest 100 Pectinodon.
*Ultimate Hypsilophodon Hunter: Harvest 100 Hypsilophodon.
*Ultimate Protoceratops Hunter: Harvest 100 Protoceratops.
*Ultimate Ornithomimus Hunter: Harvest 100 Ornithomimus.
*Ultimate Pteranodon Hunter: Harvest 100 Pteranodon.
*Ultimate Quetzalcoatlus Hunter: Harvest 100 Quetzalcoatlus.
*Ultimate Pachycephalosaurus Hunter: Harvest 100 Pachycephalosaurus.
*Ultimate Styracosaurus Hunter: Harvest 100 Styracosaurus.
*Ultimate Utahraptor Hunter: Harvest 100 Utahraptors.
*Ultimate Maiasaura Hunter: Harvest 100 Maiasaura.
*Ultimate Parasaurolophus Hunter: Harvest 100 Parasaurolophus.
*Ultimate Carnotaurus Hunter: Harvest 100 Carnotaurus.
*Ultimate Icthyovenator Hunter: Harvest 100 Icthyovenator.
*Ultimate Thanatotheristes Hunter: Harvest 100 Thanatotheristes.
*Ultimate Therizinosaurus Hunter: Harvest 100 Therizinosaurus.
*Ultimate Edmontosaurus Hunter: Harvest 100 Edmontosaurus.
*Ultimate Ankylosaurus Hunter: Harvest 100 Ankylosaurus.
*Ultimate Triceratops Hunter: Harvest 100 Triceratops.
*Ultimate Acrocanthosaurus Hunter: Harvest 100 Acrocanthosaurus.
*Ultimate Spinosaurus Hunter: Harvest 100 Spinosaurus.
*Ultimate Tyrannosaurus Hunter: Harvest 100 T. rex.
*Heavyweight Archaeopteryx: Harvest an Archaeopteryx with a score of 150.
*Heavyweight Velociraptor: Harvest a Velociraptor with a minimum score of 325.
*Heavyweight Hypsilophodon: Harvest a Hypsilophodon with a minimum score of 350.
*Heavyweight Pectinodon: Harvest a Pectinodon with a minimum score of 375.
*Heavyweight Protoceratops: Harvest a Protoceratops with a minimum score of 475.
*Heavyweight Ornithomimus: Harvest an Ornithomimus with a minimum score of 625.
*Heavyweight Pteranodon: Harvest a Pteranodon with a minimum score of 675.
*Heavyweight Utahraptor: Harvest a Utahraptor with a minimum score of 725.
*Heavyweight Pachycephalosaurus: Harvest a Pachycephalosaurus with a minimum score of 775.
*Heavyweight Quetzalcoatlus: Harvest a Quetzalcoatlus with a minimum score of 975.
*Heavyweight Maiasaura: Harvest a Maiasaura with a minimum score of 1,000.
*Heavyweight Carnotaurus: Harvest a Carnotaurus with a minimum score of 1,025.
*Heavyweight Styracosaurus: Harvest a Styracosaurus with a minimum score of 1,075.
*Heavyweight Icthyovenator: Harvest an Icthyovenator with a minimum score of 1,100.
*Heavyweight Parasaurolophus: Harvest a Parasaurolophus with a minimum score of 1,125.
*Heavyweight Thanatotheristes: Harvest a Thanatotheristes with a minimum score of 1,150.
*Heavyweight Ankylosaurus: Harvest an Ankylosaurus with a minimum score of 1,175.
*Heavyweight Therizinosaurus: Harvest a Therizinosaurus with a minimum score of 1,200.
*Heavyweight Triceratops: Harvest a Triceratops with a minimum score of 1,225.
*Heavyweight Edmontosaurus: Harvest an Edmontosaurus with a minimum score of 1,375.
*Heavyweight Acrocanthosaurus: Harvest an Acrocanthosaurus with a minimum score of 2,025.
*Heavyweight Spinosaurus: Harvest a Spinosaurus with a minimum score of 2,175.
*Heavyweight Tyrannosaurus: Harvest a T. rex with a minimum score of 2,225.
*Not So Fast!: Delay a Utahraptor that is trying to pounce on you.
*Stoned to Death: Kill a dinosaur by hitting it with rocks.
*Disoriented: Hit a pterosaur with a rock while it is flying.
*Dead in your tracks: Kill a Pachycephalosaurus, Styracosaurus, Carnotaurus, or Triceratops that is charging you.
*Traffic Stopper: Kill a charging Pachycephalosaurus, Styracosaurus, Carnotaurus, and Triceratops each.
*Grand Slam of Death: In one session, harvest every species of carnivore without dying. (Archaeopteryx, Velociraptor, Pectinodon, Pteranodon, Utahraptor, Quetzalcoatlus, Carnotaurus, Icthyovenator, Thanatotheristes, Acrocanthosaurus, Spinosaurus, and Tyrannosaurus.)
*Funny-Looking Dinosaur: Harvest your first uncommon dinosaur.
*Lucky Hunter: Harvest your first rare dinosaur.
*Blue Tips: Harvest a blue-tipped uncommon Archaeopteryx, Velociraptor, or Pectinodon.
*Green Racer: Harvest a green uncommon Velociraptor, Pectinodon, or Utahraptor.
*Experienced Flyer: Harvest a ripped winged uncommon Pteranodon or Quetzalcoatlus.
*One Big Turkey: Harvest a copperhead uncommon Utahraptor or Carnotaurus.
*Rut's Over: Harvest a rutting uncommon Styracosaurus, Maiasaura, Parasaurolophus, Edmontosaurus, Ankylosaurus, or Triceratops.
*Dinocroc: Harvest a crocodile uncommon Spinosaurus.
*Night Hunter: Harvest a dark uncommon T. rex.
*Like a White Wolf: Harvest an alabaster rare Archaeopteryx, Velociraptor, or Pectinodon.
*Exotic Flyer: Harvest a striped winged Pteranodon or Quetzalcoatlus.
*Patches: Harvest your first piebald dinosaur.
*Greater White: Harvest your first albino dinosaur.
*Black As Night: Harvest your first melanistic dinosaur.
*The New Pack Leader: Harvest an Alpha Utahraptor.
*Fiery Temper: Harvest an Alpha Carnotaurus.
*Death Defiler: Harvest an Alpha Thanatotheristes.
*Showing Dominance: Harvest an Alpha Triceratops.
*Apex Conqueror: Harvest an Alpha Acrocanthosaurus.
*Master Fisherman: Harvest an Alpha Spinosaurus.
*King of the Tyrants: Harvest an Alpha T. rex.
*True Pharaoh: Harvest a fabled Spinosaurus with Great One trophy rating.
*Undisputed King: Harvest a fabled T. rex with Great One trophy rating.
*Legendary Hunter: Harvest every Unique dinosaur.
*One Angry Mama: Harvest your first Primal T. rex.
*A Royal Dish: Get killed by a Primal T. rex.
*You're Going To Need a Bigger Gun: Harvest your second Primal T. rex.
*Citizenship: Harvest your third Primal T. rex and earn citizenship in the Expansive Galaxies Corporation.
*Hell Arisen: Spawn the Cataclysm of Death for the first time.
*Flame-grilled: Get scorched to death by the Cataclysm of Death.
*Just an Appetizer: Get devoured by the Cataclysm of Death.
*Dragonslayer: Harvest the Cataclysm of Death for the first time.
*Dragon Harvester: Harvest the Cataclysm of Death for a second time.
*Dragon Hunter: Harvest the Cataclysm of Death for a third time.
*Dragon Master: Harvest the Cataclysm of Death for a fourth time.
*King of the Hunters: Harvest the Cataclysm of Death for a fifth time and claim your rightful title as the King of the Hunters!
*A Death Wish: Summon both the Cataclysm of Death and a Primal Tyrannosaurus.
*Clash of the Titans: Witness a battle between the Cataclysm of Death and a Primal Tyrannosaurus.
*This place isn't big enough for the both of us: Harvest another player for the first time.
*Survival of the Fittest: Kill a player that was either injured or afflicted, while not being injured/afflicted yourself.
*Underdog: Harvest a player that's the same or a higher level than you.
*Underling: Get killed by a player that's the same or a higher level than you.
*Bully: Harvest a player that's a lower level than you.
*Taste of your own medicine: Get killed by a player that's a lower level than you. (Note: Only achievable if you have the "Bully" achievement).
*Murderer: Harvest 5 players.
*Serial Killer: Harvest 15 players.
*Bloodbath: Harvest 30 players.
*Merciless King: Kill a player while wearing the Hunter King's Crown.
*Tyrannical: Kill 30 players while wearing the Hunter King's Crown.
*Overthrown: Kill a player that is wearing the Hunter King's Crown.
*Dethroned: Get killed by a player while wearing the Hunter King's Crown.
*Know Your Place: Get killed by a player who is wearing the Hunter King's Crown.
*Helping Hand: Heal or cure a player that is injured or afflicted.
*A Good Samaritan: Heal or cure 15 players.
*Lifesaver: Heal a player that is near death.
*Guardian Angel: Heal 15 players that are near death.
*I Got Your Back!: Kill a dinosaur that is attacking another player.
*Saviour: Kill a dinosaur that is attacking a player while that player is below 20% health.
*Leave My Friends Alone!: Kill 15 dinosaurs that are attacking players.
*Hero of the People: Heal 15 players, cure 15 players, and defend 15 players from dinosaurs.
*Rightful Position: Prove yourself worthy to be the Hunter King. (Note: To earn this achievement, you must own either "Hero of the People" or "Tyrannical" and "King of the Hunters".
More coming soon.
==Skin Variants==
There are multiple types of skin variants, from the default common to uncommons and rares. The uncommons and rares are listed below.
===Uncommons===
*Bluetipped: Black with blue feather tips. Found on Archaeopteryx, Velociraptor, and Pectinodon.
*Green: A lime green variant found on Velociraptor, Pectinodon, and Utahraptor.
*Copperhead: A darker male Utahraptor, Carnotaurus, or Thanatotheristes with a red head and neck.
*Battleworn: A darker male Quetzalcoatlus or Pteranodon with a black crest and ripped wings.
*Rutting: Found on all male hadrosaurs, ceratopsians, and Ankylosaurus. Usually has a lighter body tone and brighter head colorations.
*Crocodile: A Spinosaurus with the colorations of a crocodile.
*Dark: A darker-toned male T. rex or Acrocanthosaurus.
===Rares===
*Alabaster: Pale with blue eyes and white feathers. Found on Archaeopteryx, Velociraptor, and Pectinodon.
*Banded: Female Quetzalcoatlus or Pteranodon with brighter colorations and striped wings.
*Piebald: Normal variants covered in white patches. Found on all species of dinosaur.
*Albino: Pure white with pinkish-red eyes. Found on all species of dinosaur.
*Melanistic: Pure black variants. Found on all species of dinosaur.
*Alpha: Battle-scarred variants with darker or lighter colorations than normal variants. Found only on Utahraptor, Carnotaurus, Thanatotheristes, Triceratops, Spinosaurus, Acrocanthosaurus, and T. rex.
===Fabled Variants===
*Fabled Blue: Variants of fabled Archaeopteryx, Velociraptor, and Pectinodon with a dark blue color scheme.
*Fabled Golden: Variants of fabled raptor-esque dinosaurs (i.e. Archaeopteryx, Velociraptor, Pectinodon, Utahraptor) with golden plumage.
*Fabled Copperhead: A fabled skin variant resemblant to the Copperheaded Utahraptor, with the exception of red arm and head feathering plumage and battle-scars. Only found on the unique Utahraptor "Red Face".
*Fabled Patriarch: A fabled skin variant resemblant to the Alpha Triceratops, with the exception of longer, bloodstained horns, and more quills present on the body. Only found on the unique Triceratops "Great Threehorn".
*Fabled Elder: Variants of fabled, aged large theropods with battle scars and some minor cataracts. Only found on the unique dinosaurs "Chop Chop" and "Big Chop".
*Fabled Pharaoh: A dark-brown variant of Spinosaurus with small gold stripes, emerald-green eyes, and a golden sail. Found on fabled Spinosaurus.
*Grim: A dark-grey and heavily battle-scarred Tyrannosaurus with a white, skull-like pattern on his face. Only found on the namesake unique dinosaur "Grim".
More skin variants coming soon.
==Unique Dinosaurs==
There are multiple unique dinosaurs that only spawn in during specific missions, or once specific SettlerMates are discovered. Killing and harvesting every unique dinosaur provides a hidden achievement.
*Red Face: A large, copper-headed male Utahraptor that can only be found after discovering a lost SettlerMate at a base/encampment owned by the Red Face Tribe.
*Great Threehorn: A large male Triceratops unique to the mission "Warchief's Rites".
*Chop Chop: A large male Acrocanthosaurus that can only be found after discovering a lost SettlerMate at a base/encampment previously owned by the Chop Chop Tribe.
*Big Chop: A large female Tyrannosaurus that can only be found after discovering the lost SettlerMates at every base/encampment previously owned by the Chop Chop Tribe.
*Grim: A large male Tyrannosaurus unique to the final Winston Locke story mission "In the Face of Death". Found within Death Valley.
==Characters==
*Winston Locke (voiced by Troy Baker)
*Regina Schlessman (voiced by TBD)
*King Zachary Baden (voiced by TBD)
*Celeste von Lutz (voiced by TBD)
*Sir Arthur Night-And-Day (voiced by TBD)
*Redmond Bushwack (no voice)
*Reyna Cromley (voiced by TBD)
*Sumitra Jee (voiced by TBD)
*Vasili Pavlov (voiced by TBD)
*Professor Kim (no voice)
*Sergeant DeMeyer (voiced by TBD)
*Private Leo (voiced by TBD)
*Private Mustafa (voiced by TBD)
*Angela Morales (voiced by TBD)
*Major Tyson (voiced by TBD)
*Pauline Duvalle (voiced by TBD)
*Baron Samedi (no voice)
*Maman Brigitte (no voice)
*Bogdan Domitrescu (voiced by TBD)
*Peter Murphy (voiced by TBD)
*Trevor Ramirez (voiced by TBD)
*Martin Leitner (voiced by TBD)
*Nat Lopez (voiced by TBD)
*Diana Lee (voiced by TBD)
*Eric Munro (voiced by TBD)
*Mr. Chen (voiced by TBD)
*Unknown Ground Control Worker (voiced by TBD)
*Unknown Crazed Researcher (voiced by TBD)
*Unknown Red Face Tribe Woman (voiced by TBD)
*Unknown Red Face Tribe Man (voiced by TBD)
*Unknown Chop Chop Tribe Man (voiced by TBD)
Information about the in-game established characters can be seen within the codex. See /Codex
==Easter Eggs & References==
*After reading the Lost SettlerMate at Site B, if the player looks out towards the ocean, they will notice a large aquatic reptile adorning crocodilian scutes and much resembling a mosasaur breach the surface for a few seconds before submerging.
More TBD.
==Trivia==
*Unlike the original theHunter: Primal, which only had 5 species of dinosaur + 1 boss, this game has 19 (more counting DLC) species of dinosaur and 2 bosses!
*The Cataclysm of Death is somewhat similar to Alduin from The Elder Scrolls V: Skyrim in both appearance and destructive nature. He may also be somewhat inspired by the MonsterVerse version of Rodan from Godzilla: King of the Monsters (2019).
*The battle function between the Cataclysm of Death and a Primal T. rex is similar to how Yetis and Blood Dragons fight in Far Cry 5. However, the victor depends on how much health each adversary has, though the Cataclysm wins most of the time regardless.
==Gallery==
File:Thp female t. rex.png|Female Tyrannosaurus
File:Thp male t. rex.png|Male Tyrannosaurus
File:Thp copperhead utahraptor.png|Uncommon Copperhead Utahraptor
File:Thp triceratops.png|Triceratops
File:Bluetip velo.png|Uncommon Bluetipped Velociraptor
File:Thp alpha rex.png|Rare Alpha Tyrannosaurus
File:Thp primal rex.png|Primal Tyrannosaurus/The Queen
File:Thp quetz.png|Quetzalcoatlus
File:Thp uncommon trike.png|Uncommon Rutting Triceratops
File:Thp rexes.jpg|Tyrannosaurus Variants
File:Thp trikes.jpg|Triceratops Variants
File:Thp utahs.jpg|Utahraptor Variants
File:Thp quetzes.jpg|Quetzalcoatlus Variants
File:Thp velo list.png|Velociraptor Variants