Vehicles/MYRMIDON MEDIUM TANK

==Description==
A jack of all trades tank, the Medium tank is the generic stereotype of a tank. Intended as a scout or vanguard unit, the Medium Tank is constantly on the move, probing ahead of the rest of the troops.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=195 S=20	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Eng. Range	
Sides/Turret	Health	A=125 S=20	A=175 S=20	A=125 S=20
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink	
Turret Systems (5)
PPC
SRM-6	
Right Side Tracks
Heat Sink
Rear 	Health	 	A=120 S=20	
Rear 	Fixed 	 	
Ammo SRM
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 200
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\medium\vehicledef_MYRMIDON.json