Setup Phase

The setup phase is the starting phase of a game, where players have time to explore the location, collect and set up equipment, and locate the ghost before it can initiate a hunt.
== Mechanics ==
The duration of the setup phase depends on the difficulty:
Difficulty 	Time
Amateur 	5m
Intermediate	2m
Professional	None
Nightmare 	None
Insanity 	None
Countdown of the setup phase is shown on the timer in the van above the computer, and will only begin when any entryway to the building is opened. 
During the setup phase, sanity decay due to being in darkness is reduced by roughly 30%, and sanity cannot go below 50%. Additionally, the ghost cannot initiate a hunt on its own, regardless of its hunt sanity threshold or any abilities it may have. Other than these conditions, the setup phase does not affect the ghost's behaviour or other game mechanics. When the time runs out, the ghost will be allowed to initiate a hunt, depending on the ghost type and the players' average sanity, and the sanity drain rate will increase to normal.
The setup phase can be ended early by activating or using any cursed possession.
== Tips ==
*The setup time is valuable for newer players in setting up equipment, looking for evidence, and scouting hiding spots before the ghost is permitted to hunt.
*Having the setup phase end does not mean that the ghost will immediately begin hunting, as whether ghosts can hunt is generally dependent on whether the average team sanity is below a certain threshold. Most of the time, this threshold will not have been met by the time the setup phase ends.
== Related difficulty settings ==
*Setup time (s): How long before the ghost can start a hunt
Category:Gameplay
fr:Phase de préparation