Disquietude

Disquietude follows the aftermath of The Growth, taking place in a seemingly abandoned building with close proximity to Wheaton, Illinois. The game has VariedInterests playing some sort of role, but also introduces and focuses on the main antagonist of The Growth.
==Overview==
Disquietude is a game created by VariedInterests. It uses hexadecimal code and keys to progress throughout the game. Disquietude takes place in Wheaton, Illinois, four months after The Growth’s arrival. The player is inside a building with cells that are slowly being destroyed by what seems to be The Growth, and is mostly flooded. Inside one of the cells, VariedInterests can be found with what seems to be The Growth in one of the other corners. This then leads to the player being chased by something called “Ricky” throughout a maze.
==Walkthrough==
Once the player spawns, they will be met with some introduction text that says “March 15th, 2013. Wheaton, Illinois. 4 months after The Growth’s arrival.” The player will then find themselves locked inside a room. In a corner of the room, there is a jenga tower that can be knocked over. This will reveal the key to open the first door. The player can find multiple rooms in the hall. The second room on the left wall has a lantern that the player can pick up. They should then walk to the end of the hallway and try to enter the room on the right. This will cause a cutscene to happen, where it seems as if The Growth is spreading in the room. The player can then enter the room on the left to find the second key under a bed on the left side of the room. The player can use this key on the door at the very end of the hallway. 
The door at the end of the hallway leads to a staircase, two rooms, and a door.  The room on the left has a TV with static and seems to have no use. The room on the right has two papers with numbers on them. The numbers make up hexadecimal and can be decoded using a decoder. The first paper will translate to “Reverse text of the second paper.” The second paper translates to “.rorre dna lairT” and when reversed, “Trial and error.” If the player says the code, the locked door will open, showing VariedInterests stuck in a cell with what seems like The Growth in a corner. Walking into the room will teleport the player to “Mindscape.” 
Once the player joins the game, text will say “Ricky has escaped containment. Don’t let Ricky find you. Find the exit before Ricky hides it. Once the exit is hidden he will look for you.” The player can then look around the maze for an exit, and a shadowy figure will chase after them, trying to kill them. It is unknown where the exit is.
==History==
Disquietude was created on 8/9/2019, and was last updated on 8/23/2020.
==Trivia==
TBD
==Theories==
* The exit in “Mindscape” spawns in a different location every game.
** The exit hasn’t been found yet, and it seems like every path has been discovered.
==Gallery==
File:First key.png|Where the first key is located.
File:Lamp.png|The lamp that can be picked up and used.
File:The Growthh.png|The room where The Growth seems to be spreading.
File:Second key.png|Where the second key is located.
File:Trial and error.png|The notes with hexadecimal that gives the code to a door, which is “Trial and error.”
File:VariedInterests.png|VariedInterests in a room with what seems to be The Growth. This room also teleports the player to “Mindscape.”
File:Instructions1.png|Some text that can be found at the start of “Mindscape.”
File:The creature.png|The creature “Ricky” that follows the player into the game “Mindscape”.
==References==
Disquietude
RMH Investigation Report: Disquietude
Category:Myth Games
Category:Small Myth Games