Level 35.1

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Description
Level 35.1 is a sub-level located in between Level 35 and Level 36.
Level 35.1 is a snowy, mountainous landscape which is located by the side of a forest. Within this forest, there is a bunker which you are usually teleported in upon arrival. This bunker is comfortable and small, however there isn't much you can do within this bunker as the bunker becomes unnecessary after inspecting it. 
First footage of Level 35.1 recovered Full footage recovered here ; https://youtu.be/dSqqyR6UaAs
⚠️ Strongly prohibited to watch without permission, assure you first to get the rights to the M.E.G.⚠️by an unknown wanderer in Level 205
==Characteristics==
Level 35.1 is a room with liminal space and possible non-Euclidean geometry. This has not been confirmed yet, however. 
The size of the level has been estimated to be approximately 108m² (~3814 ft²), with a soil depth of one meter. The gravity within this level is not altered and is similar to that of The Frontrooms. However one may be troubled by the temperature, which will oscillate between the temperatures of -28°C and 28°C, but the temperature usually remains bearable (usually at 5°C to 15°C). The rhytm of this oscillation is completely random and changes at random times. Noise, water sources and food sources within this level do not exist and cannot be found anywhere within this level.
The environment of this level is destructible, meaning that it can be destroyed by any means necessary, however:
⇒ Remnants of a wanderers activity (such as footprints or debris) will vanish as they progress through the level.
⇒ If one decides to escape and then return to the level afterwards, all traces, footsteps or marks of the wanderer will be considered impossible to locate. Even if a wanderer has left a huge mark, (dug a huge hole, leave out many footprints, etc.) all traces of such activity will be gone by the time the wanderer reenters the level again.
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| Hypothesis | Level 35.1 might possibly be a network of "wormhole blocks" where travelers will randomly noclip from one block to another upon exiting the perimeter, similar to a wormhole; a relativity theory in spacetime that scientists theorize which goes that one will be transported from one part of the spacetime to another, and spacetime is defined as the level itself. And all of this happens within an extremely vast dimension (possibly infinite) rather than a non-Euclidean space as described before. However, this theory remains to be determined although several clues which have been found could hint to this conclusion, such as the disappearing traces of your activity as you progress through the level. However, despite the number of teams sent to this level, none have located any remnants of previous human activity.
No matter how many people you attempt to bring, contact through this level will immediately break and disconnect with no trace of your group. And in this level, it is considered impossible to relocate your group and no reasoning has been determined as of current.
The white powder covering the ground in this level is a type of formation of diatomaceous earth with toxic concentrations of crystalline silica. This should not be confused with snow and should also not be eaten.
Fog within this level has been recorded and the fog within the level is poisonous. The fog contains particles of carbon monoxide (CO), nitrogen oxides (NOx), volatile organic compounds (VOCs), and/or polycyclic aromatic hydrocarbons (PAHs), which are similar to less dense wood smoke.
Upon entering this level, your packages (HAZMAT suits, food, water, clothing, etc.) will be replaced with a long black winter coat, a black T-shirt, black boots, and black pants with multiple empty pockets, and this "transmutation" will occur regardless of your gender, body shape, etc. And even upon escape your items will not be transferred back to you, so it is advised to not bring any valuables that may be useful to your adventures through The Backrooms with you upon entering this level. 
However, entering this level by means of vehicular transport allows you to avoid the "transmutation" effect, and the driver will retain the car while the passengers will have to walk.
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==Dangers/Entities==
Due to the noise isolation of this level and its land properties, there is a high risk of abnormal mental threats. Wanderers will experience disorders with symptoms of auditory and visual hallucinations. These hallucinations tend to last 2 to 3 days but can persist for longer.
A prolonged stay in this level's camp could result in lasting psychological harm and the only way to cure it is to exit this level. No entities have been recorded to roam this level either.
==Items==
* One is able to find an old but working thermometer by digging around the rock in the middle of the ruined bunker. It's the only item that exists in this level, and you can find it only once.
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COLONIES & OUTPOSTS 
The size of the Level 35.1 and its land properties there is no colony or outpost etablished in this level.
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ENTRANCES & EXITS
===Confirmed Entrances===
*Level 35 "Day Zero": Entrance to this level is the quickest by this method; walking into the blizzards of Level 35 has a chance to lead you here.
*Level 49 "Minimal Network": Walk within the tunnels of Level 49 and you may be sent here.
*Level 205: “The Skyroof Road”: Sleeping on the entity of this level has a chance to lead you here. However sometimes this method may not work and you will not be sent here.
*Level 358: "A Nightmarish Fantasy": Entrance to Level 35.1 from Level 358 is possible. Noclip through the cave walls and you may sometimes be sent here.
* Level 18: “Memories”: If you have memories of war, you may have a chance of being sent here. However this exit is extremely rare, but M.E.G. teams say that this exit is true.
*Level 188: Destroy a wall then leave through the mountain.
* Level 94: There is a chance you may be sent here if you noclip into The Anomaly entity.
*Level 888: "Innocence": You will be noclipped to Level 35.1 if you faint into the silica on this level and don't die.
===Exits===
These exits are confirmed exits of this level.
*Level 36: Location is not known as of current, exit will not be shared until then.
*Grayscale Depression: Being exposed to the fog for a long time and still surviving will send you here. It is unknown how long one must survive to be send here.
*Level 35: It is possible to go back to the previous level. A passageway will open up if you stay for long enough in the bunker. However this also happens randomly.
===Unconfirmed exits:===
There are certain exits that have been rumored to appear, but have not been confirmed by the M.E.G. team. 
*Level 431: "Tropical Heat Wave" and Level 706: "Deep Rainforest": There is speculation that walking within the forests will lead you to one of these levels.
*Level 205 “Mountain range”: It's unknown how one may exit to this level, but it is speculated that the mountains have something to do with it.
*Level 35 "Day Zero": Unknown, however claims of eating a handful of silica from the ground will send you here.
===Exits that are unlikely:===
*Level 11: A wanderer has said that vehicular transport is a way to exit this level. However there has not been any recording of this exit since then.
*Level 49 "Minimal Network", Level 229 "Non Euclidian Military Base": According to a wanderer, breaking a wall within the bunker will lead you to one of these levels.
*Level 20: A wanderer reported to M.E.G. that an exit to Level 20 was possible. However there was no method explained upon asking. The wanderer says that they refuse to tell.
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==Gallery==
A Photo taken by a wanderer in Level 35.1.
Another photo of Level 35.1.
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Category:Unconfirmed Levels
Category:Cluster I
Category:Sub-Levels
Category:Levels
Category:Environmental Hazards
Category:Safe