Combat

The art of combat involves learning a variety of fighting stances and maneuvers. The stances generally focus upon protecting certain parts of your body when facing knights who have been trained to inflict critical wounds. While being in a stance that protects your head, for example, a sword or mace blow to the head could be lessened or even completely avoided. As your skill increases in combat, the number and effectiveness of your stances will increase.
Note: All stances below are only effective against monks and will be removed once monks are overhauled. 
Ability Name	Short Desc.
Squads 	Lead squads into combat.
Weaponprobe 	Examine the quality of armour and weapons.
Envenom 	Coat a weapon in poisons.
Legs 	A stance to protect the legs.
Left 	A stance to protect the left side.
Right 	A stance to protect the right side.
TrueShield 	Protect your body better with shields.
Arms 	A stance to protect the arms.
Queuing 	Prepare stance changes in advance.
ShieldParry 	Use shields to parry.
Gut 	A stance to protect the gut.
Distribution 	Evenly distribute loot to your squad.
Chest 	A stance to protect the chest.
WeaponParry 	Use weapons to parry.
Stratagem 	Plan your assault down to the last detail.
Head 	A stance to protect the head.
Lower 	A stance to protect the lower body.
KeenEye 	Observe use of venoms with your keen eye.
Disengage 	Escape the prying eye of a watchful knight.
Veteran 	Increased survivability as a veteran of many battles.
ShieldStun 	Stun people with a swing of your shield.
Middle 	A stance to protect the middle body.
Unity 	Do not leave behind anyone in your squad.
Upper 	A stance to protect the vital upper body.
Vitals 	A stance to protect the vital organs.
ShieldRiposte	Respond to an attack with a swing of the shield.
Category:Skills
Category:Common Skills