XML/StatusBar

<StatusBar> creates a bar that fills from minValue to maxValue. Commonly used for all manner of health, power, experience, reputation and resource bars.
 <StatusBar drawLayer="" minValue="" maxValue="" defaultValue="" orientation="" rotatesTexture="" reverseFill="">
 	<BarTexture />
 	<BarColor />
 </StatusBar>
== Attributes ==
:drawLayer (ui:DRAWLAYER) - See .
:minValue () - Value when the bar is (e.g. 0 for a health bar).
:maxValue () - Value when the bar is (e.g. ).
:defaultValue () - In the range of [minValue, maxValue].
:orientation (ui:ORIENTATION) - "HORIZONTAL" (default), "VERTICAL"
:rotatesTexture ()
:reverseFill ()
== Child elements ==
<BarTexture> inherits from .
<BarColor> inherits from .
== Patch changes ==
* 
* 
* 
== References ==