Cone of Cold (Origins)

Cone of Cold is a mage spell from the Primal tree in Dragon Age: Origins.
== Information ==
* Deals (1 + 0.34 * spellpower) cold damage.
* Area of Effect - Cone: 8m, 35°.
* Freeze duration (adjusted for target's rank): 8s.
* Movement speed penalty: 40% for 10s.
* Range: 8m.
* Conjuration time: 1s.
* Being hit by this ability is supposed to generate 40 Threat in addition to damage-based Threat on the target(s). As of Patch 1.04, only damage-based Threat is drawn.
* Spell combinations: Shattering.
== Notes ==
* Activation base is in and values vary with fatigue%.
* Can interrupt a grab attack (from an Ogre, for example).
* Arcane Warrior spellcasting: the spell must be cast with your weapon(s) sheathed.
== Bugs ==
* Due to a bug in the spell script, only the enemy currently selected (locked on) by the caster is allowed a physical resistance check. All other enemies hit by the cone will always be frozen, unless their spell resistance negates the spell.
** A fix for this is available here.
== See also ==
* Ability mechanics
Category:Dragon Age: Origins spells
de:Kältekegel (DAO)