Russians (Rise of the Moderns)

The Russians have the Power of the Motherland.
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===National bonuses===
Starting government: Sovereignty
*General Winter: Attrition damage to enemy units in your territory increased by 100%. Attrition upgrades are free.
*Strategic Expansion: National Borders +1 extra per Civic. Start with 1 free Civic research at the Library.
*Masters of Intrigue: Spies are half price.
*Cossack Fury: Cavalry units do +25% more damage to enemy Supply and Artillery units.
*Fervent Nationalism: Plunder from Russian buildings goes to the Russians, not the enemy who plundered them.
* Gift of the Caucasus: +20% Oil gathering.
===Leaders===
Dmitry Pozharski; Kuzma Minin; Ivan; Pyotr; Mihail; Yekaterin; Nikolai; Aleksandr; Yelisavet; Ermak Timofe'vich; Anikey Stroganoff; Grigory Potemkin
===Settlements===
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*St. Petersburg
*Moscow
*Yekaterinburg
*Pskov
*Novgorod
*Minsk
*Smolensk
*Kiev
*Rjazan
*Bogolyuvo
*Kitezh
*Suzdal
*Kostroma
*Yaroslavl
*Belozersk
*Biryuch
*Berestovo
*Vyshgorod
*Uglich
*Gubkin
*Torzhok
*Korocha
*Tver
*Shebekino
*Kazan	
*Olsztyn
*Kielce
*Warsaw
*Lodz
*Białystok
*Lublin
*Raseiniai
*Lwow
*Trakai
*Ukmerge
*Anyksciai
*Vilna
*Kursk
*Bryansk
*Vitebsk
*Pskov
*Odessa
*Riga
*Reval
*Astrakhan
*Yekaterinburg
*Grodno
*Riga	
*Kharkov
*Orenburg
*Omsk
*Saratov
*Krasnoyarsk
*Yakutsk
*Petropavlovsk
*Semipalitinsk
*Murmansk
*Vologda
*Chelyabinsk
*Ulan-Ude
*Novosibirsk
*Arkhangelsk
*Slavyanka
*Krasnoyarsk
*Irkut
*Perm
*Vladivostok
*Talinn
*Pärnu
*Narva
*Rostov
*Volokolamsk
Category:Rise of the Moderns factions