Factory units

There are a total of 16 units that can be trained within the Factory in War of Nations. The factory has a total of 10 levels, each level unlocking another unit in the chain. Here is a list of the units available at each level.
* Level 1 - Jeep, Tank
* Level 2 - Arachnid, Helicopter
* Level 3 - Stealth Drone
* Level 4 - Hailstorm, Rocket Truck
* Level 5 - Hammerhead, Transport
* Level 6 - Centurion, Hawk, Bomber
* Level 7 - Artillery
* Level 8 - Titan
* Level 9 - Hellfire
* Level 10 - Railgun Tank
Although upgrading the factory allows training of that specific unit, research is still needed to be able to train the unit itself.
==Units==
===Jeep===
Description - Jeeps are fast and cheap units. You earn 100 of these for free.
Damage 	36
Speed 	1515
Health 	58
Capacity 	8
Range 	100
Training Time 	00:00:30
Fuel Usage Per Hour	-1 Fuel/Hr
Resources to Train 	30 Iron, 50 Oil
Research Cost 	None
Research Time 	None
Strong vs 	Stealth Drones
Weak Vs 	Higher tier units
===Tank===
Description - Tanks have high health and are great at killing Jeeps. You earn 20 of these for free.
Damage 	60
Speed 	1020
Health 	115
Capacity 	8
Range 	1100
Training Time 	00:01:00
Fuel Usage Per Hour	-2 Fuel/Hr
Resources to Train 	90 Iron, 60 Oil
Strong Vs 	Jeeps and In groups
Weak Vs 	Higher Tier Units
===Arachnid===
Description - Arachnids fire Uranium depleted rounds to tear up front lines.
Damage 	120
Speed 	1015
Health 	173
Capacity 	8
Range 	1100
Training Time 	00:01:30
Fuel Usage Per Hour	-3 Fuel/Hr
Resources to Train 	150 Iron, 150 Uranium
===Helicopter===
Desciption - Helicopters can damage Tanks many times before they get close.
Damage 	88
Speed 	515
Health 	198
Capacity 	8
Range 	2600
Training Time 	00:02:00
Fuel Usage Per Hour	-3 Fuel/Hr
Resources to Train 	140 Iron, 170 Oil
===Stealth Drone===
Description - Stealth drones gather information about enemy units and buildings.
Damage 	22
Speed 	65
Health 	50
Capacity 	4
Range 	1100
Training Time 	00:01:30
Fuel Usage Per Hour	-2 Fuel/Hr
Resources to Train 	140 Iron, 110 Oil
===Hailstorm===
Description - Hailstorms are heavily armoured and have upgraded weaponry.
Damage 	132
Speed 	510
Health 	297
Capacity 	8
Range 	2600
Training Time 	00:02:30
Fuel Usage Per Hour	-4 Fuel/Hr
Resources to Train 	300 Oil, 250 Titanium
===Rocket Truck===
Description - Rocket Trucks deal a large amount of damage at once.
Damage 	180
Speed 	1010
Health 	224
Capacity 	8
Range 	1100
Training Time 	00:03:00
Fuel Usage Per Hour	-4 Fuel/Hr
Resources to Train 	300 Iron, 200 Oil
===Hammerhead===
Description - Hammerheads can devastate undefended Helicopters.
Damage 	660
Speed 	1510
Health 	495
Capacity 	8
Range 	100
Training Time 	00:05:00
Fuel Usage Per Hour	-6 Fuel/Hr
Resources to Train 	350 Iron, 700 Oil
===Transport===
Description - add Transports to raids to steal more resources.
Damage 	36
Speed 	45
Health 	173
Capacity 	80
Range 	100
Training Time 	00:04:00
Fuel Usage Per Hour	-5 Fuel/Hr
Resources to Train 	450 Iron, 280 Oil
===Centurion===
Description - Centutrions can crush a large number of units with ease.
Damage 	880
Speed 	1505
Health 	578
Capacity 	8
Range 	100
Training Time 	00:07:00
Fuel Usage Per Hour	-7 Fuel/Hr
Resources to Train 	300 Titanium, 300 Uranium
===Hawk===
Description - Hawks are excellent at killing fast units like Jeeps or Hammerheads.
Damage 	220
Speed 	1005
Health 	743
Capacity 	12
Range 	1100
Training Time 	00:06:00
Fuel Usage Per Hour	-8 Fuel/Hr
Resources to Train 	700 Iron, 550 Oil
===Bomber===
Description - Include Bombers with your raids to deal more damge to buildings.
Damage 	22
Speed 	55
Health 	132
Capacity 	4
Range 	1100
Training Time 	00:03:30
Fuel Usage Per Hour	-4 Fuel/Hr
Resources to Train 	280 Iron, 280 Oil
===Artillery===
Description - Artillery units can deal tons of damage if deffended by other units. e.g: the Titan, Tanks and Helicopters
Damage 	360
Speed 	505
Health 	604
Capacity 	8
Range 	2600
Training Time 	00:08:00
Fuel Usage Per Hour	-12 Fuel/Hr
Resources to Train 	700 Iron, 1100 Oil
===Titan===
Description - Titans can kill large numbers of Hammerheads.
Damage 	770
Speed 	1000
Health 	1650
Capacity 	10
Range 	1100
Training Time 	00:19:59
Fuel Usage Per Hour	-20 Fuel/Hr
Resources to Train 	3000 Oil + 1500 Titanium
===Hellfire===
Description - Hellfire mechs are the perfect counter for long range units.
Damage 	2200
Speed 	1500
Health 	2970
Capacity 	8
Range 	100
Training Time 	00:30:00
Fuel Usage Per Hour	-30 Fuel/Hr
Resources to Train 	4000 Iron, 2000 Uranium
===Railgun Tank===
Description - Railguns Tanks deal massive damage from a long distance.
Damage 	1080
Speed 	500
Health 	2070
Capacity 	8
Range 	2600
Training Time 	01:00:00
Fuel Usage Per Hour	-40 Fuel/Hr
Resources to Train 	2000 Titanium, 2000 Uranium