Miss Fortune

Miss Fortune is a perk .
==Effect==
Taking this perk grants a 10% chance for Miss Fortune to appear when using V.A.T.S. to attack enemies.
===Bad Luck Bringer===
Unlike the Mysterious Stranger, Miss Fortune's attacks deal a low amount of direct damage to the target. Instead, she inflicts a variety of detrimental effects (dependent on certain factors) with every attack with her gun and each one generates a "fortune" percentage for the target.
* With a fortune under 35:
** Knock-down for 10 seconds.
** Any of the following will detonate if they are in the inventory and are at least 1 game unit further away from the player character than the max splash damage range, with an appropriate explosion:
*** Incendiary grenade; creates a 40mm incendiary explosion.
*** Frag grenade, dynamite, or bottlecap mine; creates a 40mm explosion.
*** Plasma grenades or plasma mines; creates a plasma grenade explosion.
*** Pulse grenades or pulse mines; creates a pulse grenade explosion.
* With a fortune between 35 and 65:
** Any of the grenades explosives before will detonate as well as certain weapons. If any of these detonate, the weapon will be broken and the enemy's right arm crippled:
*** Flamer, incinerator, or heavy incinerator; creates a 40mm incendiary explosion.
*** Grenade launcher, grenade rifle, grenade machinegun, missile launcher, or Securitron missile launcher; creates a 40mm explosion.
*** Recharger pistol, recharger rifle, plasma pistol, plasma rifle, multiplas rifle, plasma caster, or Plasma Defender; creates a plasma grenade explosion.
*** Pulse gun; creates both a plasma and a pulse grenade explosion.
** If none of the weapons are present, a second "crippling" percentage is set instead:
*** Below 10 cripples the head.
*** 10 - 25 cripples the left arm.
*** 25 - 40 cripples the right arm.
*** 40 - 55 cripples the left leg.
*** 55 - 70 cripples the right leg.
*** Above 70 cripples the torso.
*** If all limbs are crippled beforehand, the target is paralyzed.
* With a fortune above 65, only the limb crippling is applied.
Each shot has an individual fortune percentage generated and like the Stranger, Miss Fortune will more than likely empty her revolver for all 6 shots, causing 6 different fortunes and 6 possibly distinct effects on the target.
==Notes==
* The Mysterious Stranger perk is functionally similar but effectively different; one is guaranteed to deal direct, deadly damage, the other has a randomized chance of dealing low damage and detrimental, but survivable effects.
* Both the Miss Fortune and Mysterious Stranger perks can be chosen by the Courier, but they cannot appear together in the same V.A.T.S. sequence as they share the same trigger.
* Completing the Miss Fortunate Son (or Daughter) challenge will grant the award perk Friendly Help, increasing the chances of both Miss Fortune and the Mysterious Stranger appearing.
* The crippling effect can be especially useful against opponents which can be frenzied, mainly robots and insects.
* With the Dead Money add-on, Miss Fortune's ability to cripple an enemy becomes highly useful when against the ghost people since they are scripted to die upon having any of their limbs severed/crippled.
==Behind the scenes==
The name Miss Fortune is a play on the word "misfortune" and the phrase "Lady Luck".
==Bugs==
* Sometimes when she appears, your AP Sequence will continue even after delivering your attack, leaving you unable to defend yourself. 
* Sometimes when she appears, she isn't visible, and it makes her seem to stand in the way of the enemy, making you shoot Miss Fortune instead. 
* Rarely in V.A.T.S. she will appear and your console will freeze. 
* Rarely in V.A.T.S., it is possible for The Mysterious Stranger and Miss Fortune to appear at the same time. 
==Gallery==
FNV Miss Fortune.jpg
MissFortuneInGameStatic.png
Category:Fallout: New Vegas perks
de:Unglücksfee
es:Afortu Nada
ru:Мисс Удача