Early Durotar

== History ==
The Early forms of the Durotar culture can be better described as the natural and inherit instincts of the early Obsidian Dwarves. Following the example of their progenitor, Durotar the Allfather they were naturally curious, eager to explore the as of yet untouched world of Anu. With strong social ties, they organised into families and then clans, often setting out to explore in large groups, founding new mountain homes all across the mountains they spawned from.
After the ascension of Durotar the Allfather, the culture of dwarves began to shift. Slowly the very individualistic and explorer driven early Durotar would become to emphasise community, tradition, family and diligence, eventually shifting into the Late Durotar of popular imagination.
== Culture ==
=== Clans ===
Central to the concept of Durotar is the concept of clans. When the dwarves first emerged from the Duroth'Zuhl, they did so in phases. The dwarves of each phase would consider themselves as of one clan and would generally stick together. Initially, all clan considered themselves as part of the same family, as part of Durotar's family. As the dwarves reproduction shifted from spawning from Duroth'Zuhl to natural birth, these few clans would splinter into many smaller clans as family lineage was not well kept track off.
Eventually clans became a term referring to group or small society of dwarfs with close family ties or a common ancestor to whom they can draw their linage to. In this vein, besides any other more intimate clans a dwarf might be a member in, all dwarfs considered themselves as part of the Clan of Durotar the Allfather, often called the Aul-Duroth Clan.
Category:Culture