Number One

"No Quote! Coming Soon!"
Number One, better known as Mohamed, is among the twenty-six Loric children who fled from Lorien during the Mogadorian invasion. He was selected to be part of a backup contingency plan, in case, the initial group of nine, originally ten, failed.
==Appearance==
Number One is described as a broad shouldered, muscular male around average height with pale tan skin, deep, solemn amber eyes and short black hair. Like all of the others from the original and contingency plan, One has a symbol carved into a necklace with a Loralite gem, the same symbol as the original Number One. The Loralite necklace connects the two of them and it is said that original Number One's death caused him agony and his Thermun Legacy to appear as a result.
==Personality==
WIP!
==History==
===Early Life===
====Life on Lorien====
One was born sometime in the month of August, 1988, on Lorien, make him around 11 years old when the Mogadorians invaded his planet. Some of One's earliest memories are with his mother
Before the invasion, sometime around the late 1990s, One was chosen by the Loric Elders to be a part of a contingency plan if the initial plan fails and was given a Cêpan a few days later.
During the time of the invasion, instead of taking One to the airstrip right away, Devon hanged back. This was later revealed to be done on purpose so the original plan wouldn't know anyone from the contingency plan and vice versa.
After the original plan's ship took off, Devon booked it toward the airstrip with One. They were the first ones on the airstrip and were the first ones to get the charm. After the charm was casted, they were ushered on the ship. After all the others were on the ship, they took off, hiding in the bulk of the first ship.
====Life on Earth====
===== Life in Kazakhstan =====
When they arrived on Earth, they landed in the Mongolia side of the Gobi Desert. After burying the ship as deep as they could, they all went their separate ways. One and Devon went west, ending up in the Taklamakan Desert and soon, ended up in Kazakhstan, where they were known as Dmitriy and Sergey.
It took some time for Devon to gain enough money, but he succeeded and was able to get them a house on the outskirts of Almaty. A little bit later, Devon was able to gain a job and get One into school. Once they were settled in, Devon started to train One.
When One developed his Telekinesis, Devon first decided to stay in Kazakhstan as he believed that no one had taken pictures and the Mogadorians didn't know about them yet. However, some Mogadorians who had been hiding out in Almaty found out and jumped them a week later. During the fight, One developed his Fortem Legacy while trying to defend his Cêpan.
===== Life in Canada =====
After the fight, they were able to catch a flight to Canada, where they decided to live in Quebec City, Quebec. Once they got enough money, Devon was able get One back into school and get a house. They decided to live deeper into the city rather than living on the outskirts like Almaty. During their time in Canada, One revealed his interest in machines.
Devon supported his interest and got him a local apprenticeship. They also trained as frequently as they could. Since school, the apprenticeship and Devon's job took a lot out of both of their days, they were still able to make decent progress. One developed his second Legacy, Thermun, in Canada. He was working on a project when he felt a burning sensation in his chest that became increasing painful quickly.
This triggered his Thermun and he was able to freeze his entire apartment building. Because of this, One and his Cêpan decided to move as quickly as they could before the Mogadorians found out.
===== Life in Saint Kitts and Nevis & Guyana =====
The islands of Saint Kitts and Nevis were where they relocated next, starting the same process over again. One starts his sophmore year of high school and ends up getting a job at a local car shop nearby his school while Devon gets a job at a local bar. When One finally graduated high school, he developed his Mastery Legacy, Sturma, while playing in at the beach, raise the water to splash Devon.
Because of that, they moved out of Saint Kitts and Nevis, finding a home in Guyana, going by the aliases of Mohamed and Devon. Now, with a high school diploma, One was able to find a high-paying job in one of Guyana's powerplants while Devon got a job as a pet and babysitter for their neighborhood.
One was also able to gain money by fixing any of his neighbors' machines, such as their cars, fridges and microwaves. Devon was also able to teach One more about how to fight and use his Legacies more efficiently and effectively.
=== ???? ===
==Powers & Abilities==
===Powers/Abilities===
*Enhancement-One has enhancement, which enhances many of his physical attributes. This makes him physically superior than humans, like the rest of his species. Enhancement can be further enhanced through Legacies and in One's case, his strength was only enhanced by Legacies.
*Telekinesis-One developed his Telekinesis a week before his Fortem Legacy in 2002, around 14 years old. It developed during a firefight where he was in the middle. One was able to deflect all the bullets shot at him and take the criminal's gun out of his hands with his Telekinesis. He later trained his Telekinesis to deflect various objects and/or weapons thrown at him instead of using it for fighting.
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*Fortem-Fortem is One's first developed Legacy and the one he uses most often. It is an extension of his strength enhancement and allows him to be stronger is the reason why One decided to use his Telekinesis as a way of defense instead of fighting. He developed this Legacy in a fight with the Mogadorians a week after his Telekinesis appeared.
*Fortem is the first Legacy that Number One develops. It is an extension of his strength enhancement and allows him to be quite strength, being able to lift tons. It has been shown that he can break necks with just a few blows in the right spots. He developed this Legacy during a fight with the Mogadorians, finding out after he snapped one of their necks. This Legacy is also the reason why One uses his Telekinesis more has a defense measure than a fighting one.
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*Thermun-Thermun is One's second developed Legacy. He uses Thermun the least often and only uses it to ignite enemies on fire or turn them into ice that will go away after he stops focusing his energy on it. When he first developed Thermun, he has used to it turn his entire apartment building into ice. He developed this Legacy when the original Number One dead in 2004, around the age of 16.
*Sturma-Sturma is One's third and final developed Legacy, becoming his Master Legacy. Like Thermun, he doesn't use Sturma a lot, but uses it more than Thermun. He often uses it to fly around by controlling the wind and has used it to cause a tsunami when the Mogadorians invaded Earth. He developed this Legacy in 2007, around the age of 19.
=== Special Skills===
*Expert Combatant-As a result of fighting for nearly his entire life, One is a lethal and adept combatant. His prowess in multiple forms of fighting and how he can switch and combine moves together makes him exceptionally hard to deal with. His skills on par with that of Six.
*Master Martial Artist-One is an immensely formidable warrior and was trained in various forms of fighting, most notably, hand-to-hand, boxing and polearms. When he developed his Fortem Legacy, Devon started to train One in more hands-on forms of fighting because it would help him more in battle rather than weapons.
*Hand-To-Hand Mastery-Due to Devon's considerable prowess in hand-to-hand combat, this was the first fighting style One was exposed to and the one he uses the most. Even before he gained Fortem, he was skilled in hand-to-hand and could even beat his Cêpan in some of their spars. When One gained his Fortem Legacy, this made his jabs much more lethal and harder to deal with.
* Marksman-Despite being mostly taught in hands-on combat techniques, Devon also taught him how to shoot. Though he is not as good as Devon, he still has good enough aim to be able to hit most of his targets. One also combines his marksmanship in with his many other styles of fighting. He usually uses it when he has too many enemies to deal with.
* Expert Tactician-One has sufficient knowledge of tactics and is highly calculative during fights. He studies the fight, producing possibilities of victory and solutions to obstacles obstructing it. He also has shown an impressive level of skill in gambling, mainly due to his strategic mind.
*Skilled Mechanic-One has always had a fascination with machines and started to mess with them around the age of 5 when his mother left a machine she was working on near him. Devon supported his fascination and got him an apprenticeship when they lived in Canada. As a result, One has adequate knowledge of many different machines, including computers, cars and power plants.
==Relationships==
===Devon===
One and his Cêpan think of each other as family and always has each other's backs.
==Quotes==
"WIP!"-???
==Trivia ==
*WIP!
Category:Loric
Category:Garde
Category:The Contingency Plan
Category:Lorien Legacies
Category:Characters
Category:Alive Characters
Category:Male Characters
Category:Lorien Legacies Male Characters
Category:M Names
Category: N Pages
Category:All Pages
Category:Work In Progress
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