1.21-The Assistance Update

= 1.21-The Assistance Update =
== What’s new? ==
== Weapons ==
==== Bows ====
=== Flame bow ===
====== Appearance ======
Flame bow consists of an orange and golden bow. A delicate dragon pattern was carved on the bow’s body. The string can be golden or white.
====== Mechanics ======
It shoots fireballs like blaze, yet it spend arrows to shoot. The string is white while normal. However, it turns golden if you use any abilities. While the bow turns golden, attacker will get a Strength III effect, and arrows can deal more damage randomly from 2~5. It also gives a 1 second burning effect to target.
====== Abilities ======
Flame- Charge the bow until flame particles start flowing around the tip of the arrow. 
Deals 10 damage( 5 hearts )to target, and give a 1 second burning effect to target.
Inferno- Charge the bow until blueflame particles start appearing on the arrow. Spends three arrows.
Deals 12 damage( 6 hearts )to target, and gives a 10 second overheat effect to target.
====== Crafting ======
You need 4 blaze rods, 2 iron ingots, an arrow and 2 strings.
====== Others ======
Durability: 840
1 second cooldown.
=== Frostbite bow ===
====== Appearance ======
Frostbite bow consists of a blue and aquamarine bow. A delicate dragon pattern was carved on the bow’s body. The string can be teal or turquoise.
====== Mechanics ======
It shoots frost arrows which slows enemies down. The string is teal while normal. However, it turns aquamarine if you use any abilities. While the bow turns aquamarine, attacker will get a Resistance III effect, and arrows can deal more damage randomly from 2~3. It gives a 3 second slow effect to target. It also gives a frozen effect to target, but with a chance for 2%.
====== Abilities ======
Frost- Charge the bow until frost particles start flowing around the tip of the arrow. 
Deals 10 damage( 5 hearts )to target, and give a 1 second slow effect to target.
Icicle- Charge the bow until snow particles start appearing on the arrow. Spends four arrows.
Deals 12 damage( 6 hearts )to target, and gives a 2 second frozen effect to target.
Snowtime- You can use it when you used three abilities at a time(holding the bow on hands and not switching it to other things).When used, a snowflake sign will appear on the bow.
Deals 4 damage( 2 hearts ) to target, but gives an extremely powerful debuff to target. It gives a 5 second frozen effect, 30 second weakness effect, and a 20 second slow effect to target.
====== Crafting ======
You need 2 blue ice, 2 snowballs, an arrow, an icicle and 3 strings.
====== Others ======
Durability: 840
1 second cooldown.
=== Windy Bow ===
Appearance
Windy bow consists of a teal bow. A delicate anemo symbol was carved on the bow’s body. The string is white like normal bows.
====== Mechanics ======
Unlike the two bows up, Windy bow shoots arrows alike normal bows. However, it will gradually become stronger as you use it. For details, check the table below.	
 	0-100 game days 	100-150 game days 	150-350 game days 	350-700 game days
Attack 	6( 3 hearts ) 	8 ( 4 hearts ) 	12 ( 6 hearts ) 	20 ( 10 hearts )
Abilities	4( 2 hearts )
7(3.5 hearts )	6( 3 hearts )
9( 4.5 hearts )	10 ( 5 hearts )
14 ( 7 hearts )	22 ( 11 hearts )
18 ( 9 hearts )
Boost 	20% 	45% 	80% 	140%
Debuffs 	Slowness:1 second 	Slowness:3 seconds	Slowness: 8 seconds	Slowness: 10 seconds
Others 	Recharge:4 seconds	Recharge:3 seconds	Recharge:2 seconds 	N/A
*Game days are meant to count in-game days, but it only counts when it is in your inventory.
*Boost means how much percent did the bow get from buffs.
====== Abilities ======
Storm- Charge the bow until wind start to gather near you. 
Deals damage and gives debuffs according to the table up at mechanics. 
Tip: charging towards the floor can blow you up and give you feather falling until landing! 
Gather- Use 2 abilities in a row can let you use this ability. When used, it gathers enemies in a 10x10 area to the place you shot. 
Deals damage and gives debuffs according to the table up at mechanics. 
====== Crafting ======
You need 4 wind fragments, 3 arrows, a bottle of wind and a string.
====== Others ======
Durability: 840
=== Mechanical bow ===
==== Gear variant ====
====== Appearance ======
Mechanical bow consists of a grey, silver or black bow. A large amount of gears was scattered on the bow’s body. The string can be black or white.
====== Mechanics ======
It shoots normal arrows. The string is white while normal. However, it turns silver if you use any abilities. While the bow turns silver, attacker will get a Strength III effect, and arrows will become cogs. When the cogs hit the target, it will spin around the target and continuously does damage for 5 seconds. 1 damage will be done every second.
Tip: You can hit the cog to destroy it. However, you can only do 1 damage to the cog per hit no matter what weapon you’re using.
====== Abilities ======
Tracking- A bunch of arrows will fly out from the bow, and start attacking the enemy from different angles. If the enemy tries to escape, the arrows will chase him. 
Tip: The arrows will stop when touching any entities, so try to track them to bump on an object while escaping!
Deals 4 damage for each arrow, and gives a 1 second Weakness III.
====== Crafting ======
You need 4 6-pronged cogs, 2 iron ingots, an arrow and 2 conjunctions.
====== Others ======
Durability: 840
1 second cooldown.
==== Mechanical Variant ====
====== Appearance ======
Mechanical bow consists of a grey, silver or black bow. A large amount of strings was on the bow’s body. The strings can be silver or white.
====== Mechanics ======
It shoots normal arrows. The string is white while normal. However, it turns silver if you use any abilities. While the bow turns silver, attacker will get a Strength III effect, and will get a multishot effect. However, the rarity for this occurrence is 50%. When you do a combo(not missing)on your target, the damage and boost affect will change depending on the combo you made. 
Combos
 	1 combo	2 combo	3 combo	4,5 combo	6,7,8,9 combo	10 combo	11,12 combo	13,14 combo	15 combo
Damage	4 	7 	12 	20 	27 	32 	40 	45 	50
Boost 	20% 	45% 	74% 	80% 	120% 	145% 	180% 	350% 	500%
Overpowered lol
====== Abilities ======
Tracking- A bunch of arrows will fly out from the bow, and start attacking the enemy from different angles. If the enemy tries to escape, the arrows will chase him. 
Deals 4 damage for each arrow, and gives a 1 second Weakness III. 
Tip: The arrows will stop when touching any entities, so try to track them to bump on an object while escaping!
Arrow Rain- Arrows fall from the sky in a 10x10 area around your target.
Each arrow deals 2 damage( 1 heart ).
====== Others ======
Durability: 1040
2 seconds cooldown.
=== Potion Bow ===
=== Potion Sword ===
=== Iron Bow ===
== Biomes ==
=== Snowland ===
==== Appearance ====
Snowland is a sub-biome of Snowy Taiga. It was made up by powder snow, dirt, diorite and andesite. Leather boots are considered as an important item for exploring this biome. In this biome, there will sometimes generate caves full of ice, which was named Frostbite Caves. Trees are rare in this biome so remember to get some wood with you. 
===== Mobs =====
Mobs such as chicken, cows, pigs and sheep will spawn in this biome. However, arctic foxes are common in this biome too. For hostile mobs, a moderate amount of zombies and strays will spawn at night.
=== Glacier ===
===== Appearance =====
Glacier is a tiny biome near the sea. It is very steep and slippery, so be careful in it. It was made up of any kinds of ice, and frostbite caves will also spawn here. If you stay here for too long, you will get a coldness debuff that would kill you slowly. 
===== Mobs =====
Polar bears and cods will spawn here. It will spawn strays and creepers here at night.
== Structures ==
=== Abandoned Wind Temple ===
===== Appearance =====
Abandoned Wind Temples spawns in plains. It consists of a Jungle Temple size temple, and was made by cobblestone. In the temple, there are chests and barrels that have different loots inside. There are dispensers inside, usually beside the throne at middle of the temple. Loots can also be in the dispensers.
===== Mobs =====
No mobs will be spawn here.
=== Frostbite Caves ===
Frostbite caves are caves covered by ice, and you can find a large amount of ice crystals inside. Iron, Azure and Diamonds can be also found inside. No mobs can be spawned in the cave.
== Items ==
==== Ice shard ====
Ice shard was dropped by ice crystal. However, it only has a 10% chance to drop from it.
==== Ice fragment ====
Ice fragment have a 90% chance to be dropped by ice crystal.
==== Ice crystal ====
Ice crystal can be found it frostbite caves, snowlands, and glaciers.
Thanks to XXxShadow2xXx for the ice crystal photo! 
Loots
Silk touch	Normal (90%)	Normal (10%)	Burning
Ice Shard 	Ice Fragment	Ice Shard 	Icicle
==== Archer Table ====
Archer Table is a block for you to make, upgrade, and advance your bow. 
===== Mechanism =====
===== Making =====
Making means you can make bow, crossbow, and the new bows with this block. 
===== Upgrading =====
Upgrading means you can use different items or block that you can find in the overworked to upgrade your bow.
Available items to upgrade attack:
Iron ingots, diamonds, strings, glass, ice shards, 8-pronged cogs, conjunctions.
Available items to upgrade skills:
Wood, stone, iron ingots, copper ingots, gold nuggets, 7-pronged cogs.
Available items to upgrade durability:
Wood, wood planks, stone, iron ingots, steel, pieces of steel, metal plates, 6-pronged cogs.
Also, it is a function block( can give jobs to villagers ) for mechaniser.
===== Advance =====
Advance is only for basic bows, and you can advance your bow by adding skills on it. You need Book Of Archery to add skills on it.
Skills:
Arrow Rain- Rain arrows in a 3x3 area around target.
Sniping- You can now open snipe mode with your bow, and it does 2x damage to the target.
Multishot- Shoot 2 arrows in a time.
Combo- Get a 2x damage every combo. Limit for the max combo is 5. Only can be activated every 180 seconds.
Hunter- Does 2x damage to Pigs, Cows, Chickens, Sheep, Fishes, and also Rabbits.
==== Wind fragments ====
Wind fragments are generated in Abandoned Wind Temples. They can appear in chests, barrels, and also appear in dispensers. 
==== A bottle of wind ====
You can collect a bottle of wind by using the bottle during a storm. 
==== 6-pronged cog ====
Crafted by six iron shards.
==== 7-pronged cog ====
Crafted by seven iron shards.
==== 8-pronged cog ====
Crafted by seven iron shards and an iron fragment.
==== Conjunctions ====
Can be crafted by 3 strings, an iron ingot and a hopper.
==== Iron shard ====
Can be crafted by 5 iron nuggets.
==== Iron fragment ====
Can be crafted by 2 Iron shards.
==== Azure Ore ====
Azure is an ore that is turquoise in colour. You can make tools and also give it to a mechaniser to repair your bow. You can craft tools down with it:
Azure Sword- 10 damage
Azure Spear- 11 damage
== Others ==
==== Jobs ====
-Added job for villager- mechaniser. You can trade bows, guns, potion weapons, items for bows and find him for fixing your bow.
==== Effects ====
Burning- the entity which gets this effect will burn. The damage depends on the attacker’s weapon or stats.
Overheat- the entity which gets this effect will feel hot. If the entity is wearing any armor, it will burn and get 3 damage ( 1.5 hearts ) each second.
Coldness- the entity which gets this effect will feet extreme coldness. After getting this effect, they will get 3 damage each minute ( 1.5 hearts ).
== What’s Changed? ==
-Bows and Crossbows now can’t be made with crafting table.
-Any kinds of bows cannot be enchanted now.
Category:1.21
Category:1.21 The Assistance Update
Category:A newbie’s first article
Category:A newbie’s article
Category:Plan-Specify