Sunnis

Sunnis is one of the "Elemental Princes of Earth" - an unofficial title, who may be summoned through the casting of the either of the HLA abilities Elemental Summoning or Greater Elemental Summoning.
Sunnis is regarded as the 'good' Elemental Prince (or princess), while Ogremoch is the evil counterpart.
==Gameplay==
Once Sunnis has been summoned, the creature is classified as "controlled" by the party, and this lasts for up to 1-turn before it'll be "unsummoned' and disappears from the map.
Sunnis can be managed and directed to attack a particular target, cast an Earthquake (Elemental prince) spell if desired (it has two memorized), or directed to move to a point on the area map.
If no orders are provided, Sunnis will behave according to its default AI script, which may not be what the party wants it to do, so it's probably best to keep control of the creature and monitor its targeting and movement.
Sunnis is able to See the invisible and can target creatures that perhaps the party cannot if in the elemental's detection range.
Sunnis can only be struck by a weapon with a +3 enchantment rating or greater.
Sunnis will automatically apply a Wizard Stoneskin spell to self when an enemy is detected, but it can only do this once.
Sunnis can't be banished by a Death Spell or instantly destroyed by exposure to a Death Fog cloud.
Sunnis has several immunities to certain Status Effects, some resistance to Elemental damage and is invulnerable to Poison damage - See the InfoBox for a list.
Sunnis also enjoys a fairly robust Magic resistance rating.
When Sunnis successfully strikes a target with its fist - it inflicts 3d12 Crushing damage as well as extra for the creature's Strength attribute modifier - the weapon is +3 enchantment for the purposes of what it can hit.
Any successful hit with the fist exposes the target to a potential Dispel Magic effect, with a caster's level of 10, and automatically destroys illusionary creatures such as a Mislead image or Project Image creature.
If Sunnis is left to its own AI in combat, the creature makes several targeting evaluations that considers and recognizes certain protections, such as stoneskin or mirror image, as well as if his fist is coming up as "weapon ineffective" - this means it may look for another target that is more vulnerable or less protected.
As is the rule for all summoned creatures, Sunnis cannot transition with the party to a new area map and must remain on the one it was summoned to.
Sunnis cannot explore and clear the fog of war, nor interact with containers, objects, open/close doors, pick up loot/items etc.
==Trivia==
According to Dungeons & Dragons lore, Sunnis is actually a Princess of Elemental Earth. Despite this, the BG video game refers to Sunnis as a Prince, while the actual gender listed in the creature file is "Neither".
Category:Illusionary creature destroyers