Interceptor

The Interceptor is a Backup weapon added in the 13.0.0 update. It can be upgraded to the Interceptor Up1.
== Appearance ==
It has a black handle with a trigger, and magazine, with a black slide with grey accents.
It also features a working black flashlight, which will light up a small area in front of the weapon, This can toggled on/off by pressing the weapon icon.
== Strategy ==
It does moderately low damage, but has a decent fire rate, capacity and mobility.
=== Tips ===
* Only use this weapon if your main weapon runs out of ammo, as the weapon isn't effective for prolonged firefights.
* Use a weapon such as the Sentinel to weaken the player, then use its hollow point rounds to finish them off.
* The flashlight can be used to blind enemy players by turning it on unexpectedly in front of them.
* Aim at the head to maximize damage.
=== Counters ===
* Pick off the user at long range.
* In dark maps, the flashlight can give away the position of the user, use this to your advantage.
== Attributes ==
* Single Shots
* Hollow Point Rounds: Deals 8-11% more damage to the enemy's health but has a -5% damage penalty to the enemy's armor.
* Flashlight
== Upgrades ==
Interceptor Up1
== Theme ==
Special forces themed.
== Supported Maps ==
* Ghost Town
* Silent School
== Weapon Setups ==
The weapon serves as a cheap but effective backup weapon for low levelled players.
== Trivia ==
* It is based on the Heckler and Koch USP Tactical.
* It is one of the standard issue sidearms of Task Force: PIXEL.
* In the 13.2.5 update, it received a redesign.
Category:Weapons
Category:Backup
Category:Single Shots
Category:Flashlight
Category:Hollow Point Rounds
Category:Themed