Cold

is a player mechanic in the and that lowers and .
==Mechanics ==
 increases within the and . Every seconds, is added to the player. The time it takes to increase is affected by . When the player reaches , they die instantly.
Entering the or will reset .
Every the player has above their reduces their by and every reduces cap by regardless of .
Inside the builds up faster. Getting hit by Glacite Maniacs increases player's by .
==Decreasing Cold==
 can be managed in various ways. increases the time needed to gain while the following decrease outright.
Icon	Name 	Rarity	Decrease
 	Portable Campfire 	 	Reduce by per campfire.
 	Tungsten Regulator	 	Reduce by every fuel consumed on the Drill.
 	Penguin Pet 	 	Each time you catch a Sea Creature, reduce your by → .
==Trivia== 
*The 's ability saves the player from dying to . 
**When this happens, the player gets teleported back to the spawn point without the death penalty.
*The 's ability gives the player a → chance to not recieve when being damaged by enemies in the .
==History==