Final Fantasy Record Keeper armor/Heavy armor

This article lists all heavy armor-type armor available in Final Fantasy Record Keeper.
==Rarity 1==
Armor	Defense	Defense	Resistance	Resistance	Evasion	Evasion	Original Game	
Armor	Initial	Max 	Initial 	Max 	Initial	Max 	Original Game	
 	6 	28 	3 	12 	93 	93 	V 	
 	 	 	 	 	 	 	 	
 	5 	25 	2 	11 	93 	93 	III 	
 	 	 	 	 	 	 	 	
 	5 	26 	2 	11 	93 	93 	VI 	
 	 	 	 	 	 	 	 	
==Rarity 2==
Armor	Defense	Defense	Resistance	Resistance	Evasion	Evasion	Original Game	
Armor	Initial	Max 	Initial 	Max 	Initial	Max 	Original Game	
 	15 	44 	6 	18 	96 	96 	IV 	
 	 	 	 	 	 	 	 	
 	13 	42 	6 	18 	96 	96 	V 	
 	 	 	 	 	 	 	 	
 	15 	43 	6 	18 	96 	96 	IV 	
 	 	 	 	 	 	 	 	
 	15 	44 	6 	18 	96 	96 	VIII 	
 	 	 	 	 	 	 	 	
==Rarity 3==
Armor	Defense 	Defense 	Resistance 	Resistance 	Evasion 	Evasion 	Original Game 	
Armor	Initial 	Max 	Initial 	Max 	Initial 	Max 	Original Game 	
 	25 	61 	11 	26 	99 	99 	III 	
 	 	 	 	 	 	 	 	
 	25 	59 	11 	25 	99 	99 	III 	
 	 	 	 	 	 	 	 	
 	27 	63 	11 	26 	99 	99 	VI 	
 	 	 	 	 	 	 	 	
 	24 	58 	10 	24 	99 	99 	IV 	
 	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.	Bonus Effect: Adds moderate ice resistance, weakness to fire.
 	24 	58 	10 	24 	99 	99 	IV 	
 	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.	Bonus Effect: Adds moderate fire resistance, weakness to ice.
 	24 	58 	10 	24 	99 	99 	VI 	
 	 	 	 	 	 	 	 	
 	25 	59 	11 	25 	99 	99 	VI 	
 	 	 	 	 	 	 	 	
==Rarity 4==
Armor	Defense	Defense	Resistance	Resistance	Evasion	Evasion	Original Game	
Armor	Initial	Max 	Initial 	Max 	Initial	Max 	Original Game	
 	52 	101 	22 	42 	102 	102 	V 	
 	 	 	 	 	 	 	 	
 	50 	96 	21 	40 	102 	102 	VI 	
 	 	 	 	 	 	 	 	
 	53 	99 	18 	37 	102 	102 	I 	
 	 	 	 	 	 	 	 	
==Rarity 5==
Armor	Attack 	Attack 	Defense 	Defense 	Magic 	Magic 	Resistance 	Resistance 	Evasion 	Evasion 	Original Game 	 								
Armor	Initial 	Max 	Initial 	Max 	Initial 	Max 	Initial 	Max 	Initial 	Max 	Original Game 	 								
 	0 	0 	92 	137 	0 	0 	39 	64 	105 	105 	V 	 								
 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 	Bonus Effect: Adds minor resistance to Confuse. 								
 	0 	0 	15 	129 	0 	0 	6 	71 	96 	100 	IV 	 								
 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 	Soul Break: Dark Cannon (Cecil, Dark Knight only) 								
 	0 	0 	83 	128 	0 	0 	40 	65 	102 	102 	VI 	 								
 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 	Soul Break: Provoke 								
 	0 	0 	85 	129 	0 	0 	46 	71 	100 	100 	IV 	 								
 	 	 	 	 	 	 	 	 	 	 	 	 								
 	0 	0 	90 	135 	0 	0 	50 	78 	105 	105 	II 	 								
 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 	Soul Break: Hand of the Emperor (Leon only) 								
 	0 	0 	97 	142 	0 	0 	70 	95 	105 	105 	VIII 	 								
 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 	Bonus Effect: Adds minor resistance to Slow. 								
 	0 	0 	93 	138 	0 	0 	45 	70 	105 	105 	II 	 								
 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 	Bonus Effect: Adds minor fire resistance. 								
 	0 	0 	80 	125 	0 	0 	33 	58 	102 	102 	VIII 	 								
 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 	Soul Break: Veil of Annulment 								
 	0 	0 	89 	134 	0 	0 	44 	65 	104 	104 	XII 	 								
 	 	 	 	 	 	 	 	 	 	 	 	 								
 	0 	0 	95 	140 	10 	20 	59 	84 	105 	105 	IV 	 								
 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 	Bonus Effect: Gives small boost to dark damage.Soul Break: Nightglow (Golbez only) 								
 	0 	0 	93 	147 	0 	0 	45 	76 	105 	105 	V 	 								
 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 	Bonus Effect: Adds minor lightning resistance. 								
 	0 	0 	102 	147 	10 	20 	74 	99 	105 	105 	V 	 								
 	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered	Bonus Effect: Adds small boost to dark damage.Super Soul Break: Neo Almagest (Exdeath only), +10 MAG when Mastered								
 	0 	0 	99 	144 	0 	0 	72 	97 	105 	105 	FFT 	 								
 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 	Soul Break: Tailwind (Ramza only) 								
 	10 	20 	102 	147 	0 	0 	74 	99 	105 	105 	XII 	 								
 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Enrage (Gabranth only) 								
 	10 	20 	100 	145 	0 	0 	72 	97 	105 	105 	I 	 								
 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 	Bonus Effect: Adds minor dark resistance.Soul Break: Chaos Cyclone (Garland only) 								
 	10 	20 	105 	150 	0 	0 	75 	100 	105 	105 	IX 	 								
 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 	Super Soul Break: Sword Magic Firaga (Steiner only), +10 ATK when Mastered 								
 	10 	20 	103 	148 	0 	0 	74 	99 	105 	105 	FFT 	 								
 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 	Soul Break: Counter Tackle (Delita only) 								
Armor