Sidhe Blood

Cost [10/level; limit 5]
Sidhe Blood (SB) is a depreciated Classic Unusual Background that appeared in Classic: Celtic Myth. 
*SB 1: 1⁄16 Sidhe; one of great-great-grandparents was a Sidhe.
*SB 2: 1⁄8 Sidhe; one of great-grandparents was a Sidhe.
*SB 3: 1⁄4 Sidhe; one of grandparents was a Sidhe.
*SB 4: 1⁄2 Sidhe; one of parents was a Sidhe
*SB 5: Sidhe
Each level granted access to two Sidhe advantages:
*Alternate Blows [75]: blows alternate between hurting and healing you.
*Amphibious
*Bellows Breath [25]
*Catfall [10]
*Chameleon [5/level]
*Damage Resistance — DR (Tough Skin -40%) [3/level]
*Dark Vision [25]
*Doesn’t Sleep [20]
*Feth Fiada [35] — Prerequisite: SB 5
*Full Coordination [50/additional attack]
*Gills — Doesn’t Breathe (Gills, -50%) [10]
*Hard to Kill [5/level]
*Hawk Eyes [6/level]
*Heroic Climbing — Super Climbing [3/level]
*Heroic Running — Enhanced Move (Ground) [20/level]
*Heroic Swimming — Prerequisite: Amphibious; Enhanced Move (Water) [20/level]
*Increased Speed — Replaced by modifiers to Basic Move [±5 per ±1 yard/second]
*Lightfooted [20]
*Monstrosity — replaced by Terror [30 + 10 per -1 to Fright Check]; limited to Fomor or decedents of Fomor
*Passive Defense — eliminated
*Perfect Balance [15]
*Recovery [10]
*Reduced Sleep [10]
*Regeneration [10/25/50/100]
*Regrowth
*Riastradh (Battle frenzy) — alternate form [Sidhe]
*Salmon Leap — Super Jump [10/level]]
*Shadow Form [50]
*Shrinking [varies]
*Silence [5/level]
*Speak With Animals [15/12/10/8]
*Speak With Fish [10/8/6/4]
*Spearman’s Invulnerability [30]
*Toad Eyes [10]
*Unaging [15]
*Voices on the Wind [10/level]
*Walk on Air [20]
*Walk on Liquid [15]
*Wild Mana Generator [100]
*Enhanced attributes ("Enhanced ST", Extra Fatigue, Extra Hit Points) don't really count as "unusual" abilities in 4e. 
==References==
*Classic: Celtic Myth pg 75-76
Category:Advantages