Adharcaiin/Legacy

== Description ==
=== Behavior ===
* One of the most horrifying behaviors of the is that it lures its prey with its lantern, then drags its victim into the depths of the ocean and allows it to bleed out and asphyxiate slowly. Once killed, the feeds on the carcass, specifically the heart of the creature.
* The is a mindless, droning creature whose intentions are mysterious and malicious. 
* When it emerges from the murky depths of lakes and swamps, it stalks and murders creatures for fun. It generally lacks any hunger and feeds very rarely; most hunts are done simply out of boredom. It is a merciless hunter.
* Its long horn and cleft hooves are used to impale its targets. It features a large set of fangs on both the upper and lower jaw, while the rest of its teeth are large, crudely sharpened molars that look as if they were made to eat leaves.
=== Artist Headcanon ===
* It is feared by most residents of Sonaria and is generally a very elusive and rare creature.
* It often hides in the deep oceanic kelp forests of Sonaria, where it awaits unsuspecting prey to come across its path.
** These kelp forests are extremely dense to the point that most light gets filtered out, leaving the depths and bases of the forest to be extremely dark.
* It does not seem to be of natural origin, featuring stitches and buttons along its body and wood-like ball joints that enable its movement. Its lantern glows eternally, producing a chilling screaming sound when the is enraged.
* It's said that souls are held in the lantern-like container that hangs from its horn.
== Appearance ==
The resembles a cross between a plushie and an accursed unicorn with buttons engraved in its elbows, a murky river-like coloration, and seaweed/kelp growing on its neck and tail. It's also recognizable by the several seam lines all across its body. A glowing lantern and shackles are visible on its horn. Additionally, the creature has a "hollow" torso that reveals bones. These bones are also seen on other points of the body, indicating possible injury or decay, which is also evident through its green, perhaps moss-covered or rotten, flesh. Its body seems to show signs of having lived in a swamp for quite some time. The has wooden joints throughout its body and doll-like movements.
=== Males ===
Males have a single shackle on their front left ankles.
=== Females ===
Females have stringy hair wrapped with seaweed growing from the tip of their tails.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a fast semi-aquatic carnivore, allowing it to find and reach food easily, and if the conditions are too harsh, retreat to or from water. Thanks to its Iron Stomach, needs to worry considerably less about eating rotten meat (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals.
Its decent stamina combined with its complete Bleed Defense ensures it can run for a while and not be very worried about getting bitten by bleeders. Its Unbreakability ensures it cannot be crippled by Ligament Tearing or Bone Break as well.
Its natural damage getting boosted for a short time by Unbridled Rage may help it deal a ton of damage on creatures would not normally be able to deal significant damage to, as well as end fights faster, aided by the fact that has bleed, which stops the target from regenerating health and decreases health — especially against low-HP creatures.
It has one of the best night vision stats; this means Night Stalker will affect it the most, but it can triangulate where the Night Stalker creature is via its area of effect.
=== Cons ===
Its low health (extremely low for its tier) and weight may make it a target for more tanky creatures. It also does not have a breath, which makes it unable to attack from ranged distances.
While using Unbridled Rage, it cannot recover stamina and gets some of it drained. This, combined with its long cooldown, ensures the cannot use its ability constantly nor be capable of a chase or escape after fully using the ability. Additionally, the inexperienced may forget how to deactivate this ability until running out of stamina unnecessarily, making this ability hard to master.
As a juvenile, it is particularly vulnerable to attacks due to the reduced stats they have, especially with its aforementioned low health.
Its stamina and stamina regeneration aren't very reliable for a glass cannon creature, meaning it can tire out easily in combat or when fleeing, making it even more vulnerable.
== Carry-able Creatures ==
== Trivia ==
* Concept by malarkeii.
** When malarkeii was making the concept, it was going to be more adorable but later was changed to something more sinister.
** 's name is of Scottish-Gaelic origin. The first part, “Adharc”, means “horn”, while the third syllable, “-caiin”, is derived from the word “snàthainn”, which means “thread”, though it isn't completely the same as the real word.
** is based on the kelpie, which originated in Scottish folklore. Originally, the kelpie is a shapeshifter creature that lures unsuspecting prey into the water and devours them, except for their liver. bears similarity in the fact it is a water horse that also drowns its victims.
** is additionally based on a ball-jointed doll; it is not intended to be metallic, and its joints are made of wooden material. All aspects of are organic except for the metal chains and lanterns that hang from it.
* was previously obtainable through the Robux Gacha prior to the gachas removal. It followed the Robux Gacha trend in the sense of being a plushie-doll creature, like the other gacha creatures at the time: Zoocuu, Fleuralis, and Rukig.
* The flame in the lantern was formerly unable to be colored. This was patched on 6/10/22.
* Often called 'Water Horse', 'Sea Horse', or 'Swamp Horse' by players.
* The is one of the only creatures that kills for fun.
* The formerly lacked the Unbreakable ability; whether this was a mistake or not is unknown.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Adharcaiin.png|Adharcaiin concept art
AdharcaiinColorPallete.png|Adharcaiin's primary color palette
adharvoid.png|The Glimmer regions of the , highlighted with a Void palette
GlimmerAdhar.png|Custom Glimmer female Adharcaiin
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Progress One.png|Adharcaiin concept art progress 1
Progress 2.png|Adharcaiin concept art progress 2
Progress 3.png|Adharcaiin concept art progress 3
AdharcaiinProgress4.png|Adharcaiin concept art progress 4
Progress 5.png|Adharcaiin concept art progress 5
Progress 6.png|Adharcaiin concept art progress 6
Adharcaiinmodel.png|Adharcaiin's completed model
Adharcaiin Rigged Model.png|Adharcaiin rigged
Adharcaiin Pose.png|Posed Adharcaiin, menu pose
Adharcaiin Custom.png|Adharcaiin in the customization menu, featuring a custom skin
Adharcaiin in Menu.png|Adharcaiin in the in-game menu
AdharcaiinDev1|Clip provided by BlckBrryJam, CoS Discord, 2/16/2022
AdharcaiinDev2|Clip provided by NauticaElurra, CoS Discord, 2/17/2022
AdharcaiinDev3|Clip provided by NauticaElurra, CoS Discord, 2/18/2022
AdharcaiinDev4|Clip provided by NauticaElurra, CoS Discord, 2/18/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
Adharcaiin Juvenile.png|Juvenile Adharcaiin
Adharcaiin Teen.png|Teen Adharcaiin
Adharcaiin Adult.png|Adult Adharcaiin
AdhGrowthBaby.png|A juvenile Adharcaiin in-game
AdhGrowthTeen.png|A teen Adharcaiin in-game
AdhGrowthAdult.png|An adult Adharcaiin in-game
Adharcaiin Male vs Female Designs.png|Dimorphism between male and female Adharcaiin
|-|
Other =
Placeholder.png
</tabber>
Category:Robux Shop Creature/Legacy
Category:Glimmer/Legacy
pt-br:Adharcaiin
es:Adharcaiin