Clockism

Not to be confused with Cluckism.
Clockism is a monolatrous religion which originated in the Hub, and is mainly centered in Eastern Talasi (Aurlimium and Thrasia). Before the Great War, it was present in Eldham (New Domatia, Rasteria, Kryvonea and Vankria) and partially in Rathnir. There are also some Clockists and many former Clockists in Caranthea, as many Kryvoneans took refuge there. 
The faith believes in a holy being, the Clock, which keeps Time, Existence and Balance, and the Grand Leader Yigon Indragiri, the representative of the Clock. Usually, it's followers bind golden Clocks around their head to show their faith and devotion. A follower's ultimate goal is Infinite Enlightenment, which can only be achieved by studying one's surroundings and meditating for multiple lives. 
The faith at all times had a strong feeling of unity due to the faith being united through the Grand Leader Yigon Indragiri, so there were rarely any splinter faiths and it even happened once that another faith joined Clockism. Apart from Neo Clockism, a reformed type of Clockism that only lasted for a few days, and Aquilorist Clockism, a denomination taking both elements from Aquilorism and Clockism founded by Aurelio, there were no splinter faiths. 
== History ==
=== The Beginnings in the Hub ===
The faith originated in the Hub, a place beyond the worlds of Rathnir, Eldham and Abexilas which grants access to these worlds. The Hub was a place of great battles and wars, and violence reigned it's lands. In midst of this chaos, in the Spring of the year 116 of the Traveler's Era, Yigon Indragiri, who achieved Infinite Enlightenment, rallied a group of soldiers, warriors, monks, crusaders and others, most notably Chigon, Vonmo, Procyon lotor and many more. This was the beginning of the faith, and this militia's purpose was to convert the inhabitants of the Hub and defend the Faith and it's followers. Therefore, the religion received much hatred, and the Faith soon clashed with another group, the Igloo Clan, which was centered around an Igloo where they met and exchanged words. Also, many nations chased the Clockists, and many people hunted down and killed Clockists, like MytheyQ, feared by the Clockists, though he was converted later and became a Clockist general. The two groups fought multiple small battles against each other, so the Grand Leader launched a crusade to exterminate the enemies of the Faith. 
==== The Igloo Crusades ====
The Igloo Clan was the main enemy of Clockism, however the whole Crusade against the "barbarians" of the Hub is referred to as the Igloo Crusade. Therefore not only the war against the Igloo Clan will be mentioned here, and the enemies of Clockism will be referred to as "barbarians".
This hostility soon ended in a full crusade, with the Clockists, the Igloo Clan and the other barbarians of the Hub fiercely fighting over every piece of land. Many battles were fought, with the Clockists both losing and winning. The battles were fought by large groups of both sides, and often they were fought on huge trees that grew in the Hub. The two sides often bombarded each other from the trees, trying to shoot the enemies off the trees. The Great Clockist Army soon conquered all trees in the hub, with the blue tree being declared the homeland of Clockism. Apart from the Igloo Clan, many nations fought the Clockists, like the United Tree Empire, the Beacon Republic, and all non-aligned Barbarians that didn't convert to Clockism. Many Clockists then took refuge in a huge cavern, but many still fought on the surface. 
During this war it happened that the current High Priest was war-weary from the bloody battles, so he surrendered. The barbarians celebrated this occasion, and the Grand Leader was furious, and so the High Priest was stripped of his titles and banished. He established a branch faith, Neo Clockism, however, the schism was mended soon as Dudkov was sent to the former High Priest Viktor Vanlalruata and the faith reunited. The Faith fought once again, now reunited. 
After many more battles and heroic fights, the Igloo Clan was finally defeated, and many of the Igloo Clan surrendered and converted, including it's leader, Slimestein, while some of them fled. For the rest of the Clockist Time in the Hub, the Igloo Clan was a crucial ally of the Clockists to finally end the crusade and unite the Hub under the Faith of the Clock. Some form of the Igloo Clan still lasts to this day, however, ownership of the Igloo changes constantly, and there is much change in it's leadership and members. 
Soon, the Hub was conquered, and it was cleansed of the barbarians. The remaining nations ceased the fighting, collapsed or allied with the Clockists. 
Seeing this great victory, the Grand Leader decided it was time to move on. After the crusade, many Clockists returned to their homes in Rathnir and Eldham, and so the religion moved to the two worlds.
=== The Move to Eldham (Rasteria) ===
[WORK IN PROGRESS]
=== New Domatia ===
[WORK IN PROGRESS]
=== The Move to Rathnir (Indragiri) ===
[WORK IN PROGRESS]
=== Return to Eldham (Kryvonea and Vankria) ===
[WORK IN PROGRESS]
=== The Resistance ===
[WORK IN PROGRESS]
=== The Move to Abexilas (Aurlimium) ===
[WORK IN PROGRESS]
== Practices and Beliefs in Clockism ==
=== Main beliefs of the faith ===
==== Time, Existence and Balance ====
The religion's three main cores are Time, Existence and Balance. Time causes Existence, Existence causes Balance, and all three are caused by the Clock. All of them are kept by the Clock, as the Clock is Time, Existence and Balance. These three cores are the products of themselves and of the Clock. Apart from these three, Clockism has many more beliefs. 
==== Infinite Enlightenment ====
The goal of every Clockist is to achieve Infinite Enlightenment. This has only been achieved by a few people, most notably the Grand Leader. To achieve this, one must study his surroundings and fully understand it. One must understand every single bit of the world. Then, they have to find the connection, and once they have found what connects all, they will have found the purpose. From the purpose, they derive everything, and will have the answers to all questions. To spread their finding, they will be granted Immortality, to spread their Enlightenment and teach the people. Even in death, they will be reincarnated with their mind, body and spirit fully restored.
==== Reincarnation ====
After death, one will be reincarnated to have infinite time to achieve Infinite Enlightenment. One's mind, body and spirit will not be restored. There is no afterlife in Clockism.
[WORK IN PROGRESS]
=== Rites, Rituals and Practices ===
==== Spiritual Resolution ====
Anyone who wants to join Clockism has to undergo a ritual in which his loyalty to the religion shall be ensured. One has to speak the following oath to be accepted into the religion:
"I (Player Name) Swear by God* to always be faithful and bear true allegiance to Clockism and it only**. By that I will by duty bound honestly and faithfully defend The Founder of Clockism, Yigon, his followers, his successors, and his towns and cities against all enemies. And I will observe and obey the word of the High Temple, priests and, people and commanders above me."
(*This doesn't imply the worship of other deities, but is included as it is a common phrase to prove one's promise.)
(**Except for Tempus, as the worship of Tempus was allowed after the signing of the Treaty of Friendship between Clockism and the Religion of Ora and later was added to the Clockist Pantheon.)
Once this is spoken, the Grand Leader or Chief Priest will accept the proposal of one joining the faith, and one willl be given the title "Follower of the Clock".
==== Delusion Shedding ====
Clockists who have left or were punished, or simply just want to be forgiven for their crimes can ask for forgiveness by fulfilling this ritual. To fulfill it, one must write a text of regret which should be five lines long, contain apologies to the Clock and the Grand Leader, reason for their betrayal, a promise to never sin again, and the listing of all the crimes they committed. 
An example of a Delusion Shedding will follow:
"Ohh, Great Clock forgive my great sins against you for I have been misguided by heretics and filthy rats writhing in the rats who promised me safety under watchful eyes but how dumb of me to believe such nonsense! Only Yigon and the Clock can guide us to glory in the fight to retake the homelands. I beg of the Clock to forgive my sins for I feel great sorrow."
-Epsri (Ashadvir), former Follower and Chief Priest of Clockism
If the Grand Leader forgives the sinner, their sins will be forgotten and they will be known as a Faithful Follower.
[WORK IN PROGRESS]
=== Diet ===
Clockists are usually vegetarian, however, meat and fish are sometimes used for sacrifice and leather is sometimes used for goods. 
== Creation Myth ==
The Creation Myth is written down in the Divine Lore.
"
=== (The Creation of the Universe) ===
There was no “before” the Universe, as there was no time. There was only the Clock. Out of the Clock first formed Time, and with time slowly came existence. The dust formed into a mass, and out of this mass formed beings. These beings were not human, they were higher than men. They were Gods. These Gods take many names, Solaris, Entropy, Gonf, Iristor and many more.
Therefore, out of the Clock formed Existence, and out of this Existence the Gods formed the worlds man knows. The Wise argue how the Gods formed the Universe, but it is known to the Enlightened that the Gods struggled in Creation, as they destroyed the Creations of the other Gods. Thus, out of the Clock formed Balance, to give the Gods power according to their goals.
First, Paxia was formed, where the first beings that may be called human formed. Then, Jagdas was formed, where the first empires rose and fell, until this world finally collapsed. Rathnir and Eldham were formed, as refuge for the people from Jagdas. But soon, Rathnir and Eldham were dead husks of what they once were, so the Gods decided to create a new world, which people now call Abexilas. The old worlds were destroyed in the Great War, and so, the people fled to Abexilas, the new home of mankind.
-------------------------------------------------------------------------- 
The Wise argue how these events happened, and many faiths dedicated their most wise scholars to find out how the Universe was formed. However, all of them did not find the Clock. It can be not told how the world formed, these are merely beliefs, not facts. However, one can say for sure the Clock was there, not at first, as Time did not exist. The Clock was. And the Clock is. 
The Clock is not a God, it is the cause of Gods. Of Paxia and Jagdas, of Rathnir and Eldham. The cause of day and night, sun and moon, darkness and light. Of good and evil. These were caused by the Gods, as they were caused by the Clock. The Clock is the causer, and the bringer of balance for the things that were destroyed, caused and created. The Clock is beyond the hierarchy of Gods. It is the Clock. It is Time, Existence and Balance. Time caused Existence, Existence caused Balance. And the cause of all is the Clock."
This Myth shows that the Clock is not regarded as god or goddess, but as something beyond the gods. It is unique in recognizing the existence of other gods, which are creations of Time. This proves that Clockism is indeed a monolatrous religion.
== Holy Scriptures ==
There are two important Scriptures in the Clockist Faith, the Divine Lore and the Treatise on Righteousness. While only the latter is seen as Holy Scripture, the Divine Lore is also a very important Clockist text. 
Apart from these two, there also exists the Book Chronomancy and Faith - The Principles of Clockism | Book I: Law, Beliefs and Enlightenment, a Clockist "Guide" written by Viktor Vanlalruata.
=== Divine Lore ===
Many Clockist writers came together to write the Divine Lore, which contains information about the Clock and advice on the Clockist Way of Life. Although officially not perceived as Holy Scripture, the Divine Lore is an important Scripture in the Faith. It had many versions in it's time of existence and is still actively written. The current version of the Divine Lore goes as following:
"The Clock is the writer of fate. The Clock is the manifestation that keeps the balance between good and evil, light and dark, Sun and Moon, Heaven and Earth. The Clock is the eternal balance. 
The obligations and moral deeds of the Clock are to be upheld by all who consider themself Clockist. 
The Clock enlightens all; To believe in, and follow the Clock is Infinite Morality. 
When the Clock calls its people to war, everyone shall attend it as it is our moral obligation; To strike down the barbarians that oppose the divine goal, in pursuit of Defense of the way.
==== (The Divine Clock) ====
The Clock is the dispenser of destiny. 
Everyone’s fate is prewritten into the records of time, that which the Clock reads; Do not fight your fate, you will die when you die. 
Do not insult the Clock; For it is only the truth, the balance which seeks to spread knowledge. Only those who may free themselves from the shackles of ignorance and mortality may consider themself enlightened; Those may truly comprehend the Clock.
==== (Way of life) ====
One may not perform an act of harm against those that do not threaten the ways of the Clock. 
One may not obstruct the freedom of thought and pursuit of knowledge. 
One’s existence, emotions, actions, and influences are recorded in the flow of time, written by the Clock, they are balanced by the Clock, The Soul. 
The ultimate goal of a Clockist is to achieve Infinite Enlightenment. 
The way of the Clock is mysterious, it is the way of the universe. As the saying goes: following Heaven's will means prosperity, opposing Heaven's will means death. 
Man proposes; but Heaven disposes. The Clock represents the eternal brilliance of the what is termed as Heaven by the mundane. 
Rulers of yore have all tried to achieve immortality, but none have succeeded; for it went against the will of the Clock and the laws of the universe that are ever present.
- 
- 
But it is only through the cultivation of one's self and the mastery over the ways of the universe which are steered by the Clock does one achieve true immortality; though it is impossible for mortals of mean nature. 
"Enlightenment is but an illusion" "Apotheosis is but a fancy" Words that aptly describe the religious backward dark cults of contemporary. Mortal nature is thus victimized and led astray; By bewitchment, mortals thus so reveal themselves to be that of sheeps. 
"The solution to a problem might as well exist right beside one, yet remain oblivious to it" such is the pity and tribulation the Clock puts on humanity.
==== (The Enlightened) ====
The ones who are enlightened can fully understand the Clock, as they can read it. The Enlightened know the answers to the questions the mundane ask, but those answers can not be put in words. Hence, one who is Enlightened cannot enlighten others, as those have to enlighten themselves. 
Together with Enlightenment comes Immortality, as the circle of life and death is not required anymore. Once one is Enlightened, the need for rebirth is not anymore, as the purpose of this circle is to have infinite time for meditation with the final goal of Enlightenment. 
However, the Enlightened need to have time to teach the ones who are not, so they are granted Immortality. Even when an Enlightened falls in battle, they will reincarnate with their body, mind and spirit so they can carry on with their teachings. The word of the Enlightened is true, as their word comes from the Clock.
==== (The Creation of the Universe) ====
There was no “before” the Universe, as there was no time. There was only the Clock. Out of the Clock first formed Time, and with time slowly came existence. The dust formed into a mass, and out of this mass formed beings. These beings were not human, they were higher than men. They were Gods. These Gods take many names, Solaris, Entropy, Gonf, Iristor and many more.
Therefore, out of the Clock formed Existence, and out of this Existence the Gods formed the worlds man knows. The Wise argue how the Gods formed the Universe, but it is known to the Enlightened that the Gods struggled in Creation, as they destroyed the Creations of the other Gods. Thus, out of the Clock formed Balance, to give the Gods power according to their goals.
First, Paxia was formed, where the first beings that may be called human formed. Then, Jagdas was formed, where the first empires rose and fell, until this world finally collapsed. Rathnir and Eldham were formed, as refuge for the people from Jagdas. But soon, Rathnir and Eldham were dead husks of what they once were, so the Gods decided to create a new world, which people now call Abexilas. The old worlds were destroyed in the Great War, and so, the people fled to Abexilas, the new home of mankind. 
-------------------------------------------------------------------------- 
The Wise argue how these events happened, and many faiths dedicated their most wise scholars to find out how the Universe was formed. However, all of them did not find the Clock. It can be not told how the world formed, these are merely beliefs, not facts. However, one can say for sure the Clock was there, not at first, as Time did not exist. The Clock was. And the Clock is. 
The Clock is not a God, it is the cause of Gods. Of Paxia and Jagdas, of Rathnir and Eldham. The cause of day and night, sun and moon, darkness and light. Of good and evil. These were caused by the Gods, as they were caused by the Clock. The Clock is the causer, and the bringer of balance for the things that were destroyed, caused and created. The Clock is beyond the hierarchy of Gods. It is the Clock. It is Time, Existence and Balance. Time caused Existence, Existence caused Balance. And the cause of all is the Clock.
(Reincarnation)
In life, a point comes when one’s body breaks down, it’s service being fulfilled. Thus, the body will end. The Mind is not spared, as the body is not there to hold one’s thoughts anymore. Thus, the mind will end. This is what is called “death”, as everything will come to an end. It is a rule in the universe, written by its soul, the Clock. However, the soul will not perish, as the Clock has spared it from the destruction of time. It will descend to the void, the room between the world and the underworld. Here, it shall be trapped for six days, and it will cry for help, however its cries shall be unanswered.
On the first day, the soul will remember its past life, and it will relive it, it will dance in the flowers of spring, it will sweat in the heat of summer, it will eat from the harvests of autumn, it will freeze in the cold of winter. The soul will feel the pain and joys of its life, it will feel happiness and sadness. Then, the soul will realize its successes and its mistakes, it will embrace its successes and regret its mistakes. Then, the first day ends, although it felt like hundreds of years.
On the second day, the soul will be filled with sadness, as it realizes its mistakes. Demons and evil spirits will ascend from the nether, to punish the soul. The evil spirits will create a body for the soul, the body will be weak, and the demons will torture it with weapons, weapons that cannot be imagined by the mundane. The soul will cry from the pain, and it will cry for help, although it will not receive answer. The pain will not end, and the soul will hope for death, however the soul will never die. Then, the second day will end, and the soul will be left mutilated with its destroyed body created by creatures of evil.
The third day will be silent, and nothing will disturb the silence of this day. The body of the soul will fall apart, disintegrating into dust, and the dust will vanish, blown away by cold wind. The soul will think about its life, and it will be sad. However, the flame of hope will not vanish, and the soul will wait eagerly for the next day. Thus, the third day will end.
With the first second of the fourth day, the soul will find itself in a paradise, and it will receive a strong body, comparable to that of its youth. Here, the soul will be rewarded for its good deeds and successes, and it will feel happiness like it never felt it before. Trees filled with rich fruits will be found, and great and beautiful landscapes. The soul will be happy, and it will regain hope and eagerly await what comes next. The fourth day will end, and the soul will wait for the next day.
On the fifth day again will be a day of silence, and nothing will disturb the silence. The soul’s body will turn into dust layer after layer, and it will shrink until the soul left its body. The dust will be blown away by warm winds. The soul will think about its life, and it will be happy. The flame of hope will be strengthened, as the soul awaits the final day.
On the final day, Tempus, the God of the Orites and incarnation of the Eternal Clock, will descend to the void to value the past life of the soul. The six perfections and the six undesirables will be used as measurement, to determine the fate of the soul. Six gates will appear, each leading to a realm. The first and greatest gate will lead to the Realm of the Enlightened, although it will be locked unless the soul achieved Enlightenment. If the soul enters this gate, its mind and body will be given once again and it will return to the world of the living. The second gate will lead to the Realm of Men. The soul entering this gate will be reborn as one of the many conscious people. The Clock will decide if the soul is worthy enough to enter this gate, as only a soul that enters this gate will be able to achieve Enlightenment. The third gate will lead the Realm of Animals, and if the soul enters this gate, it will be reincarnated as one of the many animals dwelling this world. This realm is for those who have comitted the six undesirables often enough to deserve this realm. The fourth gate will lead to the Realm of Plants, and if the soul enters this gate, it will become a plant, uncapable of thoughts or memories. It is a realm for those who have done great crimes. The fifth gate will lead to the Realm of Germs, where one will be reincarnated with a terrible life, forced to live as a tiny creatures, at the mercy of much greater ones. This realm is for those who have done great crimes that they don’t regret. The sixth gate will lead to the Realm of Demons. The soul will reincarnate as a bringer of evil, making life hard for all life. It will be a miserable life, as this realm is for people that have dedicated their life to evil. One who enters this Realm will only with great effort rise again to the higher realms. Where the soul will go to will be determined by the Clock, and Tempus will carry out the judgement. 
If the soul is worthy for one of the first three gates, it will be able to make a decision. One will be given the choice to either ascend to life once again, or one might choose to merge one’s soul with Tempus, becoming part of the universe. That is the origin of spirits, as they were united with the universe and therefore with the Clock. If the soul is determined to be worthy for one of the last three gates, the judgement will be carried out swiftly and Tempus will lead the way to the determined gate. Before ascending to life once again, one will be taken away their regained mind, unless the soul achieved Enlightenment.
---------------------------------------------------------------------------------------------------------------------------- 
This is the circle of life. It will carry on as long as Time lasts, it will be carried out on all living Existence, and it is there to preserve the Balance. Time, Existence and Balance will forever be given by the Eternal Clock. The Clock is the soul of the Universe. Everything will find its end, but the Eternal Clock will last forever. "
﻿
=== Treatise on Righteousness ===
The first holy scripture of Clockism is the Treatise on Righteousness, a book on Clockist Law. It was written by the Grand Leader Yigon Indragiri, as a guide to the Clockist people. It goes as following:
"
==== Standard Code of Clockist etiquette: ====
--------------------------------------------------------
Of all the virtues of people, loyalty comes first, such is the saying of the Wise.
A Clockist is he who follows the precepts and tenets laid down by the ancients of the past, these are a set of rules that must not be challenged for the own well being of the follower. 
—-----------------------------------------------------
The content of this treatise shall be divided into various chapters. These include -
- Virtuous conduct
- The path to Solace
- Law and morality
-Apostasy
- Rituals and rites
- The Elite ( Priests, Regional delegated commissioners for religious affairs)
- Advice
—-----------------------------------------------------
==== Virtuous Conduct: ====
- The virtues of a Clockist are those which are  taken up after investiture, those who already had these qualities introspect on why it was bestowed on them.
===== Six undesirables: =====
-Hateful speech (impoliteness), spite, blasphemy, disloyalty, insubordination and arrogance. These are all traits of foolishness.
===== Six perfections: =====
Loyalty, Courtesy, devotion, benevolence, absence of hatefulness and compassion.
The presence of the six undesirables will hinder progress, make enemies everywhere and eventually lead to destruction. While upholding the six perfections will lead to peace and prosperity in this life and the next.
—-----------------------------------
this quote for the benefit of Clockists and as an introduction.
For the horde of other people, the truth stings, humans as a species are fickle minded, advice is disregarded and flattery is endeared. Hence, only those worthy of advice shall receive knowledge.
“Knowledge is as useless as a glass hammer to the stupid.”
By being courteous, tolerant, benevolent, loyal, compassionate and by upholding the will of the Clock and serving it loyally gives one purpose and joy. Hence the path to Oneness of the mind, soul and body. 
The grand leader is also the Grand preceptor, a living representation of the Clock, to whom knowledge has been imbued for guidance of the ignorant and deluded. 
—-----------------------------------------------------
==== Law & Morality: ====
Clockist law is ever strict. as though water, it has no shape but is ever present upon the followers - all pervasive - it catches and punishes all with perfect justness.
There shall be three forms of punishments, two forms of public humiliation, and several subdivisions within them.
===== The three punishments: =====
-Mute
-Dismissal and/or suspension from title
-Banishment
(Dismissed title may be restored with great amounts of meritorious actions and penance but banishment can never be.)
--------------------------------------------------------
===== 2 forms of public humiliation: =====
- Those accused of unforgivable crimes shall be publicly shamed, denounced and convicted after a thorough trial and investigation. 
- Likewise; they shall be beheaded and their heads impaled on a fence/pike, and/or hanged together with the replica of their body with a plaque of shame.
(note: it's in regard to minecraft)
===== On blasphemy: =====
- Any Clockist who commits blasphemy by uttering the holy word without the L shall be punished with either a mute, dismissal or banishment according to the severity.
- Offence committed due to childish exuberance for the first time will be punished with a mute of 30 minutes.
-if done twice, instant banishment. No pardon.
Offence committed not because of childish exuberance but rather malicious purpose shall be punished with banishment instantly.
------------------------------------------------------
===== Insubordination and general disregard of rules: =====
Insubordination consists of:
insults; contempt for others and the leaders; arrogance; laziness and fickleness.
- In each case, the offence shall be punished according to the severity of the offence. 
- Unless of extreme cases, banishment shall not be ordered.
===== Betrayal of the Clock: =====
Betrayal of the Clock shall not be forgiven and swift punishment shall be bestowed.
-leaking messages, keeping in contact with malcontents for malicious purposes, treason etc, all shall be punished with banishment forever.
==== -Apostasy ====
Apostasy, though not a crime in itself shall be subjected to review as to why the follower left the fold; for pity is the emotion felt for the poor souls who find no means of peace nor truth.
Those who leave Clockism once, will be taken back only once under special circumstances. Otherwise, it will be debarred.
--------------------------------------------------------
==== Rituals and Rites: ====
- Rituals and rites shall follow only one procedure and this shall apply to all Clockist events, any deviance shall be carefully examined.
- The one conducting it shall first approach the enlightened for guidance and approval and after careful deliberation may go ahead.
- At the beginning of any event, after the formal speech and matter at end, an offering of six different oblations. These include:
- 3 ingots of gold
- 3 ingots of silver
- Fish or any kind of animal meat ( a stack ideally)
- A Gold sword
- a Compass
- a book
Gold is thrown to prevent greed and attract wealth, fish is thrown to remind us to stay on a vegetarian diet; golden sword for victory; compass for direction in life and book for knowledge.
-Without these 6 elements, if an event is conducted, the event holder shall be condemned.
Offerings shall always be done to the fire and once done, it shall not be extinguished.
--------------------------------------------------------
==== The Elite: ====
There’s no concept of elite in Clockism, 
- In the eye of the Clock, all are equal, the so-called elite are only those who bear more burdens and responsibilities and hence are given respect with this usage.
- This echelon is occupied by two categories of people: The priests and the regional commissioners to supervise Clockist activities and encourage them.
- The priests hold importance in Clockist nations as well as the religion.
- Each Clockist province in a nation shall hold one priest appointed by the Grand leader.
- Each region with Clockist activity shall have a certain regional commissioner appointed. Often, the one who converts first in that specified region.
-  Regional commissioners have the duty of encouraging Clockists, converting more people, holding events, punishing the guilty, keeping the community active and being a kind, firm yet authoritative figure.
==== General Advice: ====
- One comes across multiple difficulties and obstacles in one’s path, at times there may be seemingly no path ahead but in hindsight, the path was hidden in plain sight.
- Overattachment clouds the brain, overattachment to desires weakens the minds, makes it afraid of results.
- Hence, in all endeavours, focus not on the result, but rather the process. Leave the result to the Clock.
-Clockism is the solace for such troubled souls, detach from emotions, elevate the unconscious thoughts to the conscious mind, be lofty in your aims and frugal.
-First organize the inner, then organize the outer. First organize the great, then organize the small. First organize yourself, and then organize others.
. 
- Get rid of any fixations.
-Opportunistic relationships can hardly be kept constant. The acquaintance of honorable people, even at a distance, does not add flowers in times of warmth and does not change its leaves in times of cold: it continues unfading through the four seasons, becomes increasingly stable as it passes through ease and danger.
- only when one is tranquil, can the mind think well. Only thus can problems be solved.
- Thus this treatise, conforming to Clockist values is composed as a guide, and holy book to acquire enlightenment and the highest virtues of humanity.
- This treatise has been made by him who established Clockism by the will of the Clock.
[ Thus ends the ‘Treatise on Righteousness’ This is the 15th page from the entire work. The first holy book of Clockism is thus brought to a close ]
Having seen unrighteous, vile and irredeemable deeds by Clockists (former) and others alike, the Grand Leader and Founder of Clockism Yigon himself has composed this treatise." 
== Hierarchy ==
[WORK IN PROGRESS]
== Important Figures ==
=== Deities ===
==== The Eternal Clock ====
The Clock, often also referred to as the Divine Clock or the Eternal Clock, is the main deity of Clockism. It is not a god, but something beyond the gods. It is not literally a Clock, but is given the name Clock for it's role. It's role is to keep Time, Existence and Balance. In Early Clockism, it was referred to as Grandfather Clock by some (especially Neo Clockists) and was just seen as a god.
==== Sun and Moon ====
Sun and Moon are seen as gods and are the only gods besides Tempus that are worshiped in Clockism. However, they are not worshiped as much as the Clock and Tempus.
==== Tempus ====
With the Friendship Treaty between Clockism and the Religion of Ora, the worship of Tempus by Clockists was allowed and later added to the Clockist Pantheon as an official worshiped deity. His role is relatively equal to that of the Clock, therefore, he is seen as a God-form of the Clock. 
More information on Tempus can be seen here.
==== Regarding the Deities of other Faiths ====
Other deities are seen as existent in Clockism, however, they are not worshiped. 
=== Grand Leaders ===
==== Yigon Indragiri ====
Yigon Indragiri is the first and current Grand Leader of Clockism.
[WORK IN PROGRESS]
=== Priests "second in hierarchy" ===
First, High Priests were second in hierarchy, however, this later changed to Chief Priests.
==== Viktor Vanlalruata ====
Viktor Vanlalruata was the first High Priest of Clockism but was soon stripped of his titles as he betrayed Yigon by surrendering to the Barbarians.
==== Epsri (Ashadvir) ====
[WORK IN PROGRESS]
==== Aurelio ====
Aurelio is the current Chief Priest of Clockism. He is of Aquilaric nationality and also is the mayor of Temporalis.
== Temples and Religious Sites ==
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== Denominations ==
There were not many Denominations in the History of Clockism, however, the once that existed shall be listed here.
=== Aquilorist Clockism ===
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=== Faith of Chrónou ===
The faith of Chrónou originally was it's own faith, however, due to the similarities between Clockism and the Faith, the two merged.
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=== Neo Clockism ===
Neo Clockism was founded by Viktor Vanlalruata after his banishment. It forbade violence and generally promoted peace. The Clock was called Grandfather Clock. The Faith focused more on studying the Clock and it's aspects and living a peaceful and nonviolent life . However, the denomination was short lived as Clockism and Neo Clockism reunited soon after it's founding.
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Category:Religions
Category:Rathnir
Category:Eldham
Category:Traveler's Era
Category:Abexilas