Tides of War/Stages

Only one buff can be chosen from Grit Phases 2 and 3. All enemy stats are for Equilibrium Level 6.
==Trotter Effect==
===Stage===
Details
Grit Value
* Action: 5 Grit Value
* Grit Mechanics: 80 Grit Value
Grit Phase 2 Buffs
* Fear Vulnerability: When there are no Trotters among the enemies, turns a non-boss target and inflicts them with . While in the state, Trotter receives increased DMG. When a Trotter is defeated, inflicts all enemies with stack(s) of that can increase the DMG they receive by . This effect lasts for turn(s). Shudder: The Trotter additionally takes DMG.
* Enduring Effect: When there are no Trotters among the enemies, turns a non-boss target and inflicts them with stack(s) of . When the Trotter is defeated, inflicts all enemies with stack(s) of a random type of (selected from Wind Shear, Burn, or Shock). This effect lasts for turn(s). Wind Shear: Takes Wind DMG at the start of each turn for a certain number of turns. This status can be stacked.
Grit Phase 3 Buffs
* Final Blow: Increases the DMG of all allies by .
* War of Attrition: Increases taken by all enemies by .
Grit Phase 4 Buff
* Insta-Grogginess: Increases DMG received by all enemies by . After entering "Grit Phase 4: Power Awoken", all non-boss enemies are and defeating the Trotters will inflict on all enemies. Each stack of Fatigue increases enemy target's DMG received by , stacking up to time(s) and lasting till the current phase ends.
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===
==Perilous Threshold==
===Stage===
Details
Grit Value
* Action: 5 Grit Value
* Grit Mechanics: 5 Grit Value
Grit Phase 2 Buffs
* Equivalent Exchange: At the start of each turn, consumes HP equal to of the unit's current HP, and gains 1 stack of Blood Rage. Each stack of increases CRIT rate by and CRIT DMG by . This effect lasts for turn(s) and can reach a max of stack(s). Blood Rage: Each stack of Blood Rage increases CRIT Rate and CRIT DMG of the affected unit.
* Desperate Counter: Whenever HP is lost, HP equal to of the HP difference between the character's Max HP and current HP, and increases all allies' SPD by .
Grit Phase 3 Buffs
* Struggle Booster: Increases Basic ATK and Skill DMG by .
* Decisive Strike: Increases Ultimate and follow-up attack DMG by .
Grit Phase 4 Buff
* Perilous Roar: Each action consumes of current HP and restores HP equal to of Max HP. After entering "Grit Phase 4: Power Awoken", all allies will gain stack(s) of . Every time an ally's current HP increases or decreases by , all allies will gain a stack of . Each stack of Bellow increases the DMG dealt to the affected unit by to a max of 99 stacks. This effect lasts until the end of the phase.
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===
==Supreme Leader==
===Stage===
Details
Grit Value
* Action: 5 Grit Value
* Grit Mechanics: 60 Grit Value
Grit Phase 2 Buffs
* Shared Hatred: After in the Team Setup uses their Ultimate, regenerates Energy for equal to the Energy consumed by the ally positioned second and increases the DMG dealt by the by for their next attack.
* Respect From All: in the Team Setup will regenerate Energy equal to of the Energy consumed when use their Ultimates, with a fixed chance to increase the DMG dealt by the ally positioned first by for their next attack, stacking up to stacks.
Grit Phase 3 Buffs
* Determined Attack: Increases ATK by .
* Hone Your Strength: Increases Energy Regeneration Rate by .
Grit Phase 4 Buff
* United As One: Increases DMG dealt by in the Team Setup by and Advances this ally's Action Forward by when use their ultimate.
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===
==Weakness Assault==
===Stage===
Details
Grit Value
* Action: 5 Grit Value
* Grit Mechanics (breaking Weakness on a boss enemy): 90 Grit Value
* Grit Mechanics (breaking Weakness on a non-boss enemy): 30 Grit Value
* Grit Mechanics (attacking Weakness Broken enemy): 5 Grit Value
Grit Phase 2 Buffs
* Ignore Weakness: After Breaking an enemy's Weakness, deals a set amount of DMG that to all enemies. This Toughness reduction ignores Weakness Protection.
* Expose Weakness: Breaking any enemy's Weakness will dispel the boss enemy's until the boss enemy takes their turn again. Increases all allies' Weakness Break efficiency by and deals a set amount of additional DMG to enemies that already have their Weakness Broken.
Grit Phase 3 Buffs
* Shattershield: When attacking a enemy, there is a fixed chance to deal times the DMG.
* Pursuer: Increases DMG taken by enemies afflicted with by .
Grit Phase 4 Buff
* Mega Booster: When entering "Grit Phase 4: Power Awoken", all enemies will be afflicted with and trigger all Weakness Break effects applicable to the unit. Increases all allies' Weakness Break efficiency by . Enemies that already have their Weakness Broken receive increased DMG by and upon being attacked will have their action delayed by .
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===
==Overflowing Wounds==
===Stage===
Details
Grit Value
* Action: 5 Grit Value
* Grit Mechanics: 20 Grit Value
Grit Phase 2 Buffs
* Solitary Overwound: When attacking and defeating a , deals Overflow DMG plus a set amount of DMG to the enemy boss and Overflow DMG plus a set amount of DMG to other enemy targets. Overflow DMG: The DMG that this attack deals will exceed the target's current HP when they are defeated.
* Mass Overwound: When attacking and defeating at once, deals Overflow DMG plus a set amount of DMG to the enemy boss.
Grit Phase 3 Buffs
* Final Blow: Increases the DMG of all allies by .
* Victory Rush: Increases the DMG of all allies by .
Grit Phase 4 Buff
* Vitality Vaporization: Increases all enemies' DMG received by . When non-boss enemies first enter battle, their HP will be lowered by of their .
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===
==Perpetual Exploit==
===Stage===
Details
Grit Phase 2 Buffs
* Chain Motivation: Action will be Advanced Forward by after is cast. Additionally gains Grit Value after makes an action or initiates a follow-up attack. This effect can reach a max of stacks. All stacks will be dispelled after any enemy target performs an action.
* Hyperspeed: Action will be Advanced Forward by after is cast. Additionally gains Grit Value when the acts consecutively or triggers a follow-up attack.
Grit Phase 3 Buffs
* Master Exploder: When performs an action or a follow-up attack, inflicts 1 stack of on the enemy boss. Attacking enemy units with will deal DMG equal to of the attacker's ATK plus a set amount. Every of will increase the Additional DMG by . All stacks of will be cleared from a target when they perform an action. Detonate: Every unit afflicted by this effect will additionally take a fixed amount of DMG on account of the Detonate stacks. The DMG will increase with the number of Detonate stacks. The effect is dispelled when the affected unit takes action.
* Chain Amplification: Additionally deals hits when attacking enemy targets. Each hit will deal DMG equal to of the attacker's ATK plus a set amount. When the acts consecutively or unleases follow-up attacks, the number of additional DMG hits increases by / / / , and additionally increases by for each action thereafter.
Grit Phase 4 Buff
* Sweeping Storm: Increases all enemies' DMG received by . Upon entering "Grit Phase 4: Power Awoken", all allies will gain stack(s) of . Consumes 1 stack of when the character's turn ends and immediately advances an action by 100%.
Enemy Catalog Wave 1
Enemy Catalog Wave 2
Enemy Catalog Wave 3
===Trial Characters===