Heraldric Medium

An Heraldric medium is the translation of a spell into a physical depiction that can later be used to conjure it with the will of the user. These depictions may be any form of crafts or art, from tattoos, paintings and embroideries, to jewelry and sculptures. Heraldric mediums are primarily employed by shamans, who use them to summon and bind the spirits of nature.
=== Spell-Casting Attribute ===
Your Spell-Casting Attribute for spells cast trough an heraldric medium is Agility, as the creation of the depictions rely on careful and precise movements, and their use on the ability to quickly employ them at opportune moments.
===Components===
To cast a spell trough an heraldric medium, the user must bear a [Depiction] of that specific spell. If the user doesn't have a [Depiction] of the spell they are attempting to cast, the spell will fail to activate. If the [Depiction] of a spell is destroyed or obstructed whilst the spell has an on-going effect, the spell breaks and ceases to function. 
==== Creating Components ====
A [Depiction] of a Spell is created when creating or learning that spell, and can be reformed by repeating said process. Unlike normal spell creation, however, these are twice as expensive. Mystical materials of relevant Ways can be used to offset the costs by subtracting their value to the spell creation cost. 
===Point-of-Origin===
The point-of-origin for spells cast trough a heraldric medium is the [Depiction] of the spell itself.
Category:Casting Medium