Electromagnetism Manipulation

The power to manipulate electromagnetism. Sub-power of Fundamental Forces Manipulation. Advanced combination of Electricity and Magnetism Manipulation. Variation of Continuum Manipulation.
==Also Called==
*EM Manipulation
*Electromagnetism/Electromagnetic/EM Arts/Control
*Electro-Magnekinesis/Electro-Magnetokinesis
*Electromagnetic Energy/Field Manipulation
*Electromagnetic Force/Phenomena Alteration/Control/Manipulation
*Electromagnetic Manipulation
*Electromagnokinesis
==Capabilities==
The user can manipulate electromagnetism: one of the four fundamental forces in the physical universe responsible for numerous phenomenon cases, notably those affiliated with electrostatics and magnetism. Electromagnetism is responsible for electromagnetic fields (an area of space comprised of electric and magnetic fields), the propagation of electromagnetic radiation or the electromagnetic spectrum, such as visible light, infrared, ultraviolet, microwaves, and radio waves. Exploration of electromagnetism necessitates understanding various branches of physical science, such as classical mechanics, quantum mechanics, and special relativity. Electromagnetism demonstrates impressive characteristics and exploitation with human inventions using electromagnetism to power intelligent devices, vehicles, power-generating stations, buildings, and more. Due to the user manipulating electromagnetism, they hold the untapped potential to perform and execute efficaciously powerful techniques. 
A user of electromagnetism manipulation at a basic level may demonstrate uncomplicated applications, for instance, electromagnetic field generation, electronic disturbances, weak electromagnetic pulses (sudden surges of electromagnetic energy), electromagetoreception, or an encompassing aura of electricity tagged with metals or metalline material spinning around the user. At advanced levels, users are depicted as "professionals" that can manipulate both electricity (electricity generation, electrostatic shocks, electroreception, electrocution, heat conductivity, etc.) and magnetism (magnetism generation, magnetoreception, metal manipulation, electronic disruption, variations or sub-types of magnetism manipulation (diamagnetism, paramagnetism, ferromagnetism, etc.)). Because the user is advanced, they can easily overwhelm basic level electromagnokinetics, indirectly affecting electromagnetic phenomena in the surrounding vicinity, and comprehend an improved understanding of the second strongest fundamental force in the universe.
Users at the expertise, master, ultimate, or absolute levels are demonstrated as masters or gods of their field. A user can use electromagnetism manipulation to control the electromagnetic spectrum (from light manipulation to assorted variations of radiation manipulation (radio waves, ultraviolet light, microwaves, infrared, x-radiation, and gamma radiation)). They can use the electromagnetic spectrum and manipulate it similarly to using advanced machinery to conduct unrehearsed x-ray examinations, overload the radioactive generation of nuclear reactors, and generate heat manipulation, with the restraint being the user's understanding and originality or adaptiveness. Users can control sophisticated technology used by races above type 1 civilizations and broaden their authority on a continental, planetary, cosmic, galactic, or universal scale. In rare circumstances, users can manipulate reality or a fraction of the concept through pure association with electromagnetism.
==Four Interactive Forces==
This power is the manipulation of one of the four interactive forces: the other three being:
*Gravity Manipulation
*Strong Force Manipulation
*Weak Force Manipulation
==Applications==
===Basic Level===
*Attraction & Repulsion - Attract & repel metallic and magnetized objects.
*Cultivation
*Deflection - Deflect metallic projectiles away.
*Demagnetization - By removing magnetic properties from ferrous metals.
*Electromagnetic Perception - Sense electromagnetic fields of any source.
*Electromagnetism Generation - Generate external electromagnetic fields.
*Electroreception - Sense bio and natural generated electric fields.
*Magnetization - Make non metallic objects magnetic.
===Advanced Level===
*Electricity Manipulation - Control the energy of charged particles.
**Electric Field Manipulation - Control electrical fields of electric charges.
*Electromagnetokinetic Flight - Levitate and fly by using strong electromagnetic energy.
*Electromagnetic Absorption - Absorb electromagnetic energy and utilize it.
**Electromagnetic Conversion - Convert electromagnetism into other forms of energy.
*Electromagnetic Attacks - Utilize electromagnetism in forms of attacks.
*Electromagnetic Channeling - Channel electromagnetic energy for various purposes.
*Electromagnetic Concentration - Concentrate your electromagnetic energy towards any part of your body or object.
*Electromagnetic Constructs - Create objects, weapons, or entities using electromagnetic energy.
*Electromagnetic Force-Field Generation - Generate electromagnetic force-fields.
*Electromagnetism Detection - Detect electromagnetic phenomenon.
*Electromagnetism Solidification - Solidify electromagnetism, possibly for constructs.
*Electromagnetic Vision - Allows the user to see electromagnetic fields.
*EM Electricity Manipulation - Manipulate strong electromagnetic electricity.
*Magnetism Manipulation - Manipulate magnetism and its properties.
**Magnetokinetic Healing - Use magnetic radiation to heal and mend and prolong one or another's lifespan.
*Personal Electromagnetism Manipulation - Control one's personal electromagnetic field.
*Photoionization - Use electromagnetic radiation to create and control ionization.
*Technology Manipulation - Control certain technological material through skillful electromagnetic manipulation.
===Expert Level===
*Bio-Electromagnetic Manipulation - Control electromagnetism emitted from living organisms.
**Bio-Electricity Manipulation - Control bioelectricity.
**Bio-Magnetism Manipulation - Control bio-magnetism.
*Blood Manipulation - Control blood through the iron present in the body
*Electrical Telekinesis - Control, shape, and manipulate matter through electromagnetism.
*Electrical Telepathy - Sense electrical signals and interpret their thoughts.
*Electromagnetic Noise Manipulation - Control noise.
*Electromagnetism Defiance - Defy electromagnetism.
*Ionic Radiation Manipulation - Control electromagnetic radiation that wields enough energy to break atomic bonds.
**Radiation Manipulation - Control high energy particles or waves.
*Maser Manipulation - Control maser energies.
*Plasma Manipulation - Manipulate plasma and its properties.
*Psychic Shield - By blocking input or scrambling one's own neural impulses
===Master Level===
*Electromagnetism Immunity - Be immune to electromagnetic energy.
*EM Spectrum Manipulation - Control the electromagnetic spectrum.
**Microwave Manipulation - Control microwaves.
**Optical Phenomena Manipulation - Control electromagnetic radiation that can produce a visual sensation.
**Radio Manipulation - Control radio waves.
*Gravity Negation - Negate some effects of gravitational influence.
*Neural Impulse Manipulation - Control neural impulses.
*Psychic Immunity - Be immune to psychic interference by electromagnetism.
*Weather Manipulation - Control weather patterns.
===Ultimate Level===
*Mass-Energy Manipulation - Control mass-energies.
**Teleportation - Dematerialization, and rematerialization, two theorized stages of teleportation, and the hypothetical transfer of matter or energy from one point to another without traversing the physical space between them.
**Illusion Manipulation - Projected light and electromagnetic energy which create the illusion of solid objects.
**Matter Transmutation - Using mass energy equivalence can synthesis of organic and inorganic materials via rearrangement of subatomic particles
*Quantum Energy Manipulation - Control quantum energies. 
**Particle Manipulation - Control the basic units of matter and energy.
**Quark Manipulation - Control Quarks via the charges they hold.
***Subatomic Manipulation - Control subatomic particles.
****Charged Particles Manipulation - Specifically manipulate charged particles.
***Atomic Manipulation - Control the building blocks of matter.
***Chemistry Manipulation - Manipulate substances and their reactions.
***Molecular Manipulation - Manipulate groups of atoms.
*Technoformation - Cast your will into all automation forms via electromagnetic waves.
*Wormhole Creation (magnetic) - Create wormholes where only magnetism can go through.
===Absolute Level===
*All Electrical Powers
*All Electromagnet Power
*All EM waves-Based powers
*All Light-Based Abilities
*All Magnetic Powers
*All Radioactive Powers
*Electromagnetism Embodiment - Be the embodiment that is made out of electromagnetism.
**Electromagnetic Warping - Control electromagnetism that can influence reality.
***Dimensional Warping - Warp or distort reality through dimensional influence via electromagnetism.
***Omni-Element Manipulation - Control all forms of matter & energy since EM & Scalar Waves are heavily connected.
***Nuclear Warping - Control nuclear fission and fusion to bend physical reality.
****Radiational Warping - Utilize radiology to alternate reality
*****Nuclear Fission Manipulation - Control nuclear fusion.
*****Nuclear Fusion Manipulation - Control nuclear fission
***Time Manipulation - Via using the maxwell's equations would change the nature of light including its speed uses the time stone to fully manipulate time so that he makes a closed loops in time. Special relativity is Einstein’s theory on how time works.
***Quantum Manipulation - Control electromagnetism below an atomic level.
***Zero-Point Energy Manipulation - ZPE is a result of electromagnetic field fluctuations, controlling those fields at an absolute level would theoretically allow a user to interact with, harness, or even manipulate the ZPE directly.
***
==Techniques==
*Anti-Electromagnetic Field Projection
*Electromagnetic Accumulation
*Electromagnetic Aura
*Electromagnetic Defense
*Electromagnetic Deformation
*Electromagnetic Pulse Emission
*Electromagnetic Strike
*Electromagnetic Teleportation
*Electromagnetic Wave Physiology
*‎Electromagnetically Enhanced Condition
*Electromagnetism Empowerment
*Electromagnetism Mimicry
*Electromagnetokinetic Combat
*Electro-Phasing
*Lightning Ball Projection 
*Lightning Vision
==Variations==
*Bio-Electromagnetic Manipulation
*Electrical Phenomena Manipulation
*Electromagnetism Magic
*Geomagnetism Manipulation
*Magnetism Manipulation
*Scalar Wave Manipulation - Adv. variation
==Associations==
*Cardiology Manipulation
*Continuum Manipulation
*Electro-Weak Force Manipulation
*Electromagnetokinetic
*Electromagnetic Arts
*Electromagnetic Weaponry
**Electromagnetic Artillery
*Electrolysis
*FTL Transmission Manipulation
*Magnet Manipulation
*Magnetic Weaponry
**Magnetic Artillery
*Matter Manipulation 
*Planetary Axis Manipulation
**Circadian Manipulation
*Planetary Manipulation
**Planetary Empowerment
**Weather Manipulation
*Scalar Wave Manipulation
*Signal Manipulation
*Weak Force Manipulation
==Limitations==
*May be unable to create electromagnetism, being limited to manipulating only from already existing sources.
*Distance, mass, precision, etc. depend upon the knowledge, skill, and strength of the user and their power's natural limits.
*Anti-Electromagnetic Field Projection may counter the user.
==Known Users==
== Known Powers ==
* Ninpo: Magnetic Field Technique (Tokyo Shinobi Squad)
==Gallery==
Ultimate Kevin Electrokinesis.gif|Ultimate Kevin (Ben 10: Ultimate Alien) possesses AmpFibian and Dr. Viktor's electro-magnekinesis.
Dr. Viktor (Ben 10).jpeg|Doctor Viktor (Ben 10)
Shocksquatch Omniverse.png|Shocksquatch (Ben 10)
Ampfibian.jpg|AmpFibian (Ben 10)
1218765-benvicktor.jpg|Frankenstrike (Ben 10 series)
Oersted Cannon Ball.JPG|Fujiwara Toki (Code: Breaker) manipulating the earth's electromagnetism to launch metallic projectiles from above.
Black Lightning Mimicry.jpg|Jefferson Pierce/Black Lightning (DC Comics) can generate and manipulate electromagnetism through Electrokinesis.
Polaris Power.jpg|Doctor Polaris (DC Comics)
Herrscher of Thunder.jpg|Herrscher of Thunder/Mei Raiden (Honkai Impact 3rd) can manipulate electromagnetic fields.
Cole Macgrath.jpg|Cole MacGrath (Infamous) creating emitting electricity that's generating a magnetic field.
Polaris X-Men Kingbreaker Vol 1 3 Textless.jpg|Polaris (Marvel Comics) has inherited her father Magneto's electromagnetism manipulation.
Jackson Arvad (Earth-616) as Will O' The Wisp.jpg|Will-o'-the-Wisp (Marvel Comics) can manipulate molecular structures through his electromagnetism.
Siennna.jpg|Siena Blaze (Marvel Comics) can disrupt a planet's electromagnetic energy spectrum, absorbing the energy into her body until she releases it, usually in the form of destructive blasts of energy.
Max Eisenhardt (Earth-616) from Uncanny X-Men Vol 4 5 001.jpg|Max Eisenhardt/Magneto (Marvel Comics) is an Omega-Level Mutant with the ability to control electromagnetism on a grand scale....
File:Magneto Em Manipulation Extent.JPG|...such as being able to keep his body alive even with his heart ripped out of his chest.
Electro.jpeg|Electro (Marvel Comics)
Zzzax.jpg|Zzzax (Marvel Comics)
Rebidiora.jpeg|Rebidiora (Monster Hunter Series) is a mutated Rukodiora that was overcharged with electricity, which gave it the ability to use electromagnetism on the ground.
Iron Fist.png|Shinki (Naruto) combines his Magnet Release with Lightning Release to create an electromagnetic field that strengthens his Iron Sand.
Misaka Mikoto Railgun-0.gif|Misaka Mikoto (Toaru Kagaku no Railgun) uses electromagnetism to launch her signature "Railgun" technique.
The Incredibles - Jack-Jack Parr - Render.png|Jack-Jack Parr (The Incredibles)
Magneto (Amalgam Comics).jpeg|Erik Magnus/Magneto (Amalgam Comics)
File:Jin Narumi Color.png|Jin Narumi (Tokyo Shinobi Squad)
File:Nathan Craig Jones Coldcast (DC Comics) loom.jpg|Coldcast (DC Comics) is a metahuman with the ability to manipulate electromagnetism on a scale so grand that he's able to easily harm and defeat Superman.
File:Onslaught EM .png|Onslaught (Marvel Comics) using electromagnetism to manipulate earth.
File:Coldcast Electromagentic Blast.gif|Coldcast (Superman vs The Elite) is a metahuman with the ability to manipulate electromagnetism on a grand scale...
File:Sekiryu The Fire Hand.jpeg|...The Fire Hand...
File:Ghost Hand Katana Proficiency.jpeg|...The Ghost Hand...
File:The Ice Hand.jpeg|...The Ice Hand...
File:Muramasa (FMD Muramasa).png|Muramasa (FMD Muramasa) Shinogi: Magneton control allow the user to deploying a magnetic barrier outward and increasing it speed inward
File:Phoebe's Energy Ball.gif|Phoebe Thunderman (The Thundermans) used Dark Mayhem's powers which also contrails electromagnetism abilities.
File:Storm EM manipulation.jpeg|One of the many forces Storm (Marvel Comics) can manipulate is electromagnetism which she can use for various purposes...
File:Storm EMP.jpeg|...such as creating an electromagnetic pulse.
File:Pokemon Magnezone.png|Magnezone (Pokémon)
File:Probopass.png|Probopass (Pokémon)
Electromagnetic Bullets (My Hero Academia).gif|A Unnamed Masegaki student (My Hero Academia) using his Quirk, which generates an electromagnetic feild to launch objects at his target.
Hyuse using Lampyris.gif|Hyuse's (World Trigger) Trigger is Lampyris which allows him to camouflage in dark environments and shooting electromagnetic shards at the target...
Lampyris Railgun.gif|...generating a railgun can fire extremely fast electromagnetic bullet markers to attract targets...
Lampyris tracks.gif|...and the generation of electromagnetic wings for magnetic tracks for high-speed displacement traveling.
==Videos==
Captain Atom vs Superman - Justice League Unlimited
Magneto VS Tetsuo (Marvel VS Akira) - DEATH BATTLE!
ko:전자기력 조작
Category:Powers
Category:Manipulations
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Category:Umbrella Powers