Palace

The Palace was the GLA's upgrade structure in Command & Conquer: Generals and its expansion, Zero Hour.
==Game Structure==
The Palace doubles as both a Tech and Defensive structure. It enables production of advanced GLA units, structures, and upgrades. 
In its defensive role, it can garrison up to five infantry units, protecting them against most building-clearing attacks, notably Chinook's Ranger Combat Drops, Dragon Tanks, Toxin Tractors, Flashbangs and Toxin Rebels. However, it cannot protect its garrison against Neutron shells from Nuke cannons and Stealth Fighters with Bunker Busters. 
==Upgrades==
	Fortified Structure(Zero Hour only)	Upgrades armor type for all Palaces	Purchasable at any Palace for a cost of $1000.
	Camo Netting(Zero Hour only) 	The Palace gains stealth. 	Purchasable at Prince Kassad's palace for a cost of $500.
==Upgrades available from the palace==
Icon	Upgrade 	Description
 	Arm the mob 	Increases firepower of angry mobs by giving them AK-47 rifles
 	Fortified Structure(Zero Hour only) 	Upgrades armor type for Command Centers, Palaces, Supply Stashes, Arms Dealers and Barracks
 	Camouflage(GLA only) 	Gives rebels the ability to stealth (this is enabled by default for Prince Kassad's stealth rebels)
 	Demolition(Rodall Juhziz only) 	Allows all units and base defenses to self-destruct
 	Toxin shells(GLA only) 	Arms Scorpion and Marauder tanks with toxin-laced shells
 	Anthrax Beta(GLA and Prince Kassad only)	An improved toxin variant for all toxin-based weapons (this is enabled by default for Dr. Thrax)
 	Anthrax Gamma(Dr. Thrax only) 	A further improved toxin variant for all toxin-based weapons
==Changelog==
*Zero Hour patch 1.03: fixed the crash that would occur when a stealth fighter attacked a garrisoned bunker or palace
==See also==
* Strategy center, American counterpart
* , Chinese counterpart
Category:Generals 1 buildings