The Elemental Plane of Earth (PWH)

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A solid mass of rock and dirt, that's all a berk'll find here—at least on first glance. But to a dwarf or a stone prince, it's the multiverse's greatest treasure-trove. All existing types of stone—granite, graphite, flint, chalk, and marble, to name a very few—can be found here. Within the rock itself run veins of valuable ores and metals, from the strongest iron to the darkest ebony and the brightest sapphires and diamonds. The plane of Mineral has a much higher concentration of valuable stones, but the plane of Earth is far richer in every variety of sand, dirt, clay, gravel, sediment, loamy soil, and dry dust.
A planewalker faces multitudinous challenges here: Without magic, breathing, seeing, and simply moving through the rock become major trials. Thankfully, pockets of air and water grant a planewalker refuge from the surrounding mass, and plenty of spells and magical items create spaces in which a body can move around. Relating to the natives can be another ordeal. In general, beings from the plane of Earth are slow movers and slow thinkers. They're not stupid, just ponderous.
Despite the hazards, there're a handful of established realms and sites scattered about the plane. Bashers willing to search for a while might look for the Black Palace, a fortress buried deep within a vein of obsidian. Supposedly created by a priest from the prime-material world of Oerth, the chant says that the crazy old coot rewards any cutter canny enough to find the palace, figure out how to get in, and make his way through the magical barriers surrounding the center.
On the other hand, a shrewd blood would do well to avoid the Great Dismal Delve. The ruler of the dao, an evil slaver king, resides in this series of caverns. It's said that the dao travel the Inner Planes as well as the Prime looking for slaves to sell to various fiends through a githyanki contact on the Astral. This bunch of ruthless bashers is better left alone.
Tarsheva Recomends: Azeraak, a powerful wizard of earth elementalism, maintains a fortress in an air pocket on this plane. He safeguards a village of humans, dwarves, and earth genasi; here travelers can find supplies, a wayfarer's inn, information, and guides