Masked Man (SSBUDUX)

Super Smash Bros. Ultimate Darkness X
Masked Man is the final boss of Mother 3.
== How to unlock ==
Get him in Story mode.
== Attributes ==
Masked Claus is a balanced character, with speed and strong attacks, high speed, good recovery, very good range, high jump.
PROS
* High Speed
* Strong Attacks
* Good Recovery
* High Jump
* Good Range
CONS
* Almost none
== Moveset ==
=== Normal Attacks ===
* 5 Combo - Jab: Slashes 5 times with his sword.
* Duper Wings - Forward Tilt: Hits with his wings.
* Explosive Uppercut - Up Tilt: Does an uppercut with his cannon arm.
* Strategic Kick - Down Tilt: Similar to Ness', does a kick that can be reapeted a lot of times.
* Stab - Dash Attack: Does a stab, while sliding.
=== Aerial Attacks ===
* Sword Trottle - Neutral Aerial: Spins in the air using his sword, similar to Kirby's Twinkle Star.
* Thunder Shock - Forward Aerial: Shoots a thunder.
* Backpunch - Back Aerial: Does a punch bacwards.
* Wing Kick - Up Aerial: Does a somersault and kicks upwards, using his wings for go up. It is useful for recovery, because it can be done with no limits.
* Last Beam - Down Aerial: Shoots a beam downwards.
=== Smash Attacks ===
* Beam Slash - Side Smash: Does a slash, and then shoots a short-range beam. More the attack got charged, more the beam will go farther.
* High Wings - Up Smash: He hits with both wings.
* Thunder Laser - Down Smash: An arm cannon at each side of him releases a thunder laser. If charged up, the thunder laser will go farther, shocking all the ground.
=== Grabs and Throws ===
TBA
== Special Moves ==
=== Neutrals ===
==== Neutrals 1 ====
* Effect Slash - Neutral 1: Does a slash with a random effect: Fire, Shock, Trap, Ice.... Can be charged up.
* Back Slash - Neutral 1 Version 2: Go back to the opponent and critical-hits. It is similar to Shulk's.
* Charge Slash - Neutral 1 Version 3: No effect, and it needs to be charged up, but very powerful.
==== Neutrals 2 ====
* PK Flash - Neutral 2: Does a PK Flash.
* PK Beam - Neutral 2 Version 2: Does a PK Beam.
* PK Ground - Neutral 2 Version 3: Does a PK Ground.
==== Neutrals 3 ====
* PK Void - Neutral 3: A black ball appeares on his head. It can be controlled by holding the attack button. When you release near an opponent, it will blocked into a little sort of black hole. During the black hole, the knockback will disabled, so you can hit the opponent. When it ends, it will make a lot of knockback.
* PK Fire - Neutral 3 Version 2: Does a PK Fire.
* PK Thunder - Neutral 3 Version 3: Does a PK Thunder.
=== Sides ===
==== Sides 1 ====
* Laser Shot - Side 1: Shoots a laser from his cannon arm.
* Laser Ball - Side 1 Version 2: Shoots a laser ball, similar to Samus'. It can be also charged up.
* Laser Vacuum - Side 1 Version 3: Does a laser that pulls opponents in front of him.
==== Sides 2 ====
* Missile Shot - Side 2: Shoots a missile from his cannon arm.
* Double Missile - Side 2 Version 2: Shoots two missilies from the arm cannons on each side.
* Pigmask Army's Missile - Side 2 Version 3: Shoots a special missile.
==== Sides 3 ====
* Thunder Dash - Side 3: Runs, and around him appear thunders.
* Fire Dash - Side 3 Version 2: Runs, leaving behind him fire.
* Final Dash - Side 3 Version 3: The best dash.
=== Up ===
==== Ups 1 ====
* Mechanical Wings - Up 1: Flies away with his damaging wings. The flying time is very high.
* Angelic Wings - Up 1 Version 2: Unlimited flying time but no damageduring the activation. Also if he takes damage he will immediately fall.
* Dark Wings - Up 1 Version 3: No unlimited flying time and slow recovery, but very powerful.
==== Ups 2 ====
* Jet Boost - Up 2: Uses his cannon arms for get a recovery boost. It works like a jetpack.
* Laser Boost - Up 2 Version 2: Lower boost but higher damage.
* Power Boost - Up 2 Version 3: Lower damage but higher boost.
==== Ups 3 ====
* Teleport - Up 3: He teleports. Teleport direction can be chosen.
* Diagonal Teleport - Up 3 Version 2: He teleports just diagonally.
* Explosion Teleport - Up 3 Version 3: Lower distance but high damage.
=== Downs ===
==== Downs 1 ====
* Thunder - Down 1: Shoots a thunder from his cannon arm.
* Multiple Thunders - Down 1 Version 2: Shoots multple thunders, but weak.
* Thunder+ - Down 1 Version 3: Shoots a stronger thunder.
==== Downs 2 ====
* Thunder Zone - Down 2: Activates a electric camp near him.
* Vacuum Zone - Down 2 Version 2: The electric camp pulls opponents near him.
* Shock Zone - Down 2 Version 3: The electric camp shocks the opponents, making them unable to move for a while.
==== Downs 3 ====
* PK Shield - Down 3: Activates a shield that reflects material (like Missiles) and energetic (like PSI) projectiles
* PK Magnet - Down 3 Version 2: Activates a shield that absorbs energetic projectiles and heals him.
* Pk Destroy Shield - Down 3 Version 3: Activates a shield that destroys material projectiles.
__FORCETOC__
Category:Playable Characters