Level -121

Level -121, colloquially known as "THE GRAVEYARD OF THE WANDERERS.", "The Glitch Train", or "The Ravens"  is the 121st negative level of the Backrooms. It was discovered on June 13th, 2005, once a group of travelers accidentally no-clipped into it from Level -2. Such wanderers have never been seen again, all current information regarding them are several logs left in Level -121 before their disappearance.
==Description==
Level -121 is an endless series of rolling hills of lifeless dirt. Iron gates are scattered in various regions, surrounding graveyards. Dead trees are found across the limp slopes. The sky at Level -121 appears to be constantly cloudy. Acidic rain may shower from time to time from the endless cloudscape that envelopes Level -121's limitless hills. Level -121 has acid puddles, a consequence of the acid rain. Strange, darkened obelisks may be seen from afar, but regardless of the distance one rushes towards them, they remain inaccessible and appear to grow larger, however, very slowly, as if one were closer, but still unreachable as one rushes towards them. Several objects and zones on Level -121 are fragmented; one noticeable example being parts of gates flying a few millimeters away from the remaining of the gate, almost as a glitch in a video game. The graveyards at Level -121 are similar to any other graveyard: With tombstones, blossoms, and so on, however, the graveyards of this level provide nearby wanderers a sense of depression, grief, and nostalgia, which eventually leads to wanderers lamenting the death of human beings who they may not even recognize. The gravestones of the graveyards are also rarely encountered outside off of them, dispersed about. Flowers may appear in graveyards at any moment and without notice.
Level -121, along with mental hazards, manifests an anomaly known as "The Divine Raven's Curse". During the occurrence, cataloged Phenomena 21, Level -121 will begin to fall apart, multiple regions will become severely disorganized, frequently teleporting thousands of miles distant from their original positions, and objects will become invisible, transparent, and potentially fully no-clippable, with no difficulties, allowing one's hand to move through them. This phenomenon lasts an estimated one year. Wanderers may also lose their senses during this incident, being temporarily unable to see, smell, hear, or feel. No-clipping is 78% easier during Phenomena 21. Wanderers have also described feeling sadness and anger, as well as losing interest and attention to several topics. Once the phenomenon ends, the atmosphere will become azure for one week before reverting to its usual cloudiness. Trees will collapse from the soil, and cemeteries will succumb to the ground. Cemeteries will be dislocated 13 miles to the north, and rise 60 feet to the left. and the level will rotate 350 degrees. Finally, the Ravens will die and return two weeks later.
Other than Phenomena 21, Level -121 has several additional environmental hazards. Another hazard known as "Corruption of Graveyards", or simply "Corruption", occurs at Level -121. It reduces any item or being to a black form of its initial appearance. The item or creature will become stationary, and all things that come into touch with it will become contaminated by Corruption. Corruption does not cease, and some believe it may be an entity. After five months of being infected, the item or being will dissolve and turn to ash. When this ash is mixed with Level -121's acid showers, it forms a goo that infects anything that comes into contact with it.
Another significant hazard in Level -121 is "The Glitch Hurricane", or simply "The Hurricane". Despite being known to be a hurricane, this event is a combination of a large tornado and a hurricane, traveling at 275 mph. Its winds may pull in everything within a 15-kilometer radius of the Hurricane. Once captured by the tornado, the object will be smashed into sharp shards and thrown back toward any wanderers or beings. In other circumstances, the object might be united with the hurricane, increasing the size of the hurricane as the object is absorbed. The object can also become fully glitched out and shattered inside of the Hurricane, much like Entity 122 does with wanderers' vision. Once the hurricane destroys a graveyard, many Skin-Stealers, Armlesses, corpses, and Ravens rise from Level -121's soil.
A phenomena known as "The Smoke" is also present on Level -121. It occurs near the end of January of each Frontroom year, which some wanderers have used to determine which month it might be assuming they were still in the Frontrooms. Wanderers describe it as an immense plume of smoke, which mainly comes from graveyards. This smoke is extremely hazardous to humans, causing pain and infections to the lungs if breathed in. However it is not harmful to entities. Instead, it agitates them, making them more hostile towards wanderers; even peaceful entities become violent. The smoke stops coming from graveyards during March and remains for the entire year, flying across the level. The smoke will eventually dissipate; the full process spans around three semesters. The smoke clears around the beginning of January.Level -121 includes harmful resources such as Cashew Water, Liquid Pain, Corrumal Forte, Devil's Ambrosia, and others. Since its discovery, Level -121 has given no safe resources. Some thinkers, theorists, and scientists believe Level -121 formerly was a safe haven, however, for unknown reasons, it became a deadzone. The level may have been infected with Toxic Mist and/or Nuclear Infection, murdering the majority of beings on the level and leaving a small number of stronger entities to survive or evolve. The level might have possibly been a victim of a Raven invasion. However, all of these theories are unproven and lack any evidence.
==Entities==
Amongst the dangerous and toxic landscapes of Level 121 are several distinct entities, these include Foams, Skin-Stealers, Smilers, Tornadoes, and The Armless. Three unique entities can also be found; Ravens, Deserted-Foams, and Graveplants (Mortifloria Umbralis Sylvaria Horrifera).
===Entity 122: "The Ravens"===
===Entity 72.9: "Deserted-Foams"===
===Entity 494: "Graveplants"===
==Colonies and Outposts==
Due to Level -121's high instability, phenomenona, dislocations, entities, plants, environmental hazards, and mental issues, it is impossible to establish any communities. Many optimistic people attempted to live on this level. This resulted in their slow, agonizing, suffering, and painful death.
==Entrances and Exits==
===Entrances=== 
*No-clipping in highly unstable or negative levels has a 20% chance to lead here.
*Being killed by a bird at any negative or anomalous level.
*Falling through the floor in Level -3.
*Killing a bird in Level 911.
*Having a stroke or hallucinating in Level 16 may lead here.
*Being buried alive in dark levels.
*No-clipping in Level -2 may take one here.
===Exits===
*Dying. This may lead to Level 666.
*Digesting Foams may lead to Level 927.
*No-clipping into an affected object after Phenomena 21 has a 0.3% chance of leading to Level -100, Level -101, Level -108, or Level -110.
*Killing a Raven, or being consumed by the Hurricane will lead to the Void.
*Being corrupted has a 2% chance of leading to Level -69.
*Reach the cloudscape. Find salvation.
*Finding a rare tunnel leading underground will take one to Level 899.
*Entering what appears to be a rare airplane affected by the Hurricane will lead to Level 747.
*Having a mental meltdown has a 1.7% chance of leading to Level -115 or Level -109.
*The remaining exits are hidden.
Category:Oddball Levels
Category:Levels
Category:Cluster -I
Category:Dangerous
Category:Darkness
Category:Threat 4
Category:Threat 3
Category:Threat 5
Category:Negative Levels
Category:Environmental Hazards
Category:Collaborative Pages
Category:Collabs
Category:Sky