Uncover the Music/instructions

COKEMUSIC.COM
"UNCOVER THE MUSIC"
OFFICIAL RULES / TERMS & CONDITIONShttps://decibel.fun/pages/myCokeGames/RevealChallenge/RevealChallengeRules.htm
NO PURCHASE NECESSARY
1. HERE'S HOW IT WORKS: MyCoke account holders who visit MyCoke.com can participate in the Uncover the Music game to earn decibels to be added to participant's Decibel account. During each Uncover the Music game, Players will be asked to match pairs of tiles. The more matched pairs that a Player reveals, the more decibels he/she can earn.
2. WHO CAN PLAY: Only registered MyCoke account holders can participate in the Uncover the Music game. Employees of The Coca-Cola Company, Beverage Partners Worldwide (North America), Coca-Cola Bottlers, wholesalers and distributors, their affiliates, subsidiaries, advertising and promotion agencies, redemption/recycling centers, owners/operators and those responsible for making purchasing decisions relative to marketing and promotion of retail establishments that sell Coca-Cola products and the immediate family members and/or those living in same household of each are not eligible. Void where prohibited by law.
3. HOW TO PARTICIPATE IN THE UNCOVER THE MUSIC GAME: There will be various Uncover the Music games going on at the same time. Each Uncover the Music game has a "room" which you must "enter" in order to play that game. To participate in an Uncover the Music game, Players must first enter one of the rooms by clicking on the link for that room. Players can view how many Players are in each room and the V-EGO (screen name) of each Player prior to entering a room. There must be a minimum of 3 Players in a room to start a game, with a maximum of 5 Players per game. The first Player that entered the room decides when to start the game (once there are at least 3 Players in the room, the first Player has 30 seconds to decide when to start the game).
The Player to take the first turn will be randomly selected, and Players will continue in a counterclockwise manner. An individual game will include a 24 square grid with 11 matching pairs randomly positioned. During each turn, a Player will click on up to two tiles from the grid. A Player is given 15 seconds to click on up to two tiles; if both tiles are not clicked within this time frame, Player will forfeit his/her turn. After a tile is clicked, it will reveal a pattern that corresponds to a musical accompaniment. (Be sure to turn the volume up on your speakers!) If the patterns on the tiles and their musical accompaniment exactly match, that Player is awarded 1 decibel. Each time a pair of tiles is matched, those tiles are removed from the grid. If a Player matches a pair of tiles, he/she will continue to click up to two more tiles until a match is no longer revealed. Game play will continue until ALL pairs have been matched. Each grid will also include one Wild Card and one Pass Card. (The first time a Wild or Pass Card is revealed, it will be removed from the grid.) The Wild Card allows you to match with any other card. If a Player clicks the Pass Card as the first tile, he/she will not click a second tile, and the next Player in a counterclockwise position begins their turn. If a Player clicks the Pass Card as the second tile, the next Player in a counterclockwise position begins their turn and the first tile remains on the board. If a Player does not reveal a match, the next Player in a counterclockwise position begins their turn to click up to two tiles. The winner is the Player with the highest number of matching pairs in a game and will receive an additional bonus 60 decibels. In the event two or more Players are tied for the most matching pairs at the conclusion of a game, the bonus 60 decibels will be equally split among all tied Players. Decibel account holders can play an Uncover the Music game as many times as they like, however, the maximum number of decibels an account holder can receive playing Uncover the Music is 300 per day (12 midnight - 11:59 p.m.). All decibels earned during an Uncover The Music game will be automatically added to Player's Decibel account immediately upon game completion. In the event a game ends early as a result of Player(s) dropping out thereby reducing the total number of Players to fewer than 3, the game is terminated and all decibels earned at that point will be credited immediately. If a game ends early due to Player dropouts, or for any other reason, the bonus 60 decibels will NOT be awarded.
4. By participating, entrants agree to be bound by Official Rules/Terms and Conditions. Sponsor and judging agency/administrator decisions are final. INTERNET: CAUTION: ANY ATTEMPT BY AN INDIVIDUAL TO DELIBERATELY DAMAGE ANY WEB SITE OR UNDERMINE THE LEGITIMATE OPERATION OF THIS OFFER IS A VIOLATION OF CRIMINAL AND CIVIL LAWS, AND SHOULD SUCH AN ATTEMPT BE MADE, SPONSOR RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH INDIVIDUAL TO THE FULL EXTENT PERMITTED BY LAW. Not responsible for faulty, incorrect, or mistranscribed email transmission; incorrect announcements of any kind including mistranslations; technical hardware or software failures of any kind, including any injury or damage to entrant's or any other person's computer related to or resulting from participating in or experiencing any materials in the offer, lost or unavailable network connections, or failed, incomplete, garbled, or delayed computer transmission that may limit a user's ability to participate in the promotion; or any error that may occur in the processing of My Thirst ID/ Decibel account registrations, decibels earned via online activities or emails sent/received. Sponsor assumes no responsibility for undeliverable emails resulting from any form of active or passive email filtering by a user's internet service provider and/or email client or for insufficient space in user's email account to receive email. Sponsor reserves the right to cancel or modify the promotion if fraud or technical failures destroy the integrity of the promotion; or if a computer virus, bug, or other technical problem corrupts the administration, security, or proper play of the program as determined by Sponsor/judging agency/administrator, in their sole discretion. If the promotion is so canceled, a notice will be posted online and only decibels received as of the date of cancellation will be valid. Sponsors/judging agency/administrator not responsible for typographical errors. In the event of a dispute regardng which specific individual account decibels should be credited to, or which individual is the account holder, the decision will be based on the individual who is the "authorized email account holder." "Authorized email account holder" is defined as the natural person who is assigned to an email address by an Internet access provider, online service provider, or other organization (e.g., business, educational institution etc.) that is responsible for assigning email addresses for the domain associated with the submitted email address. Participant may be requested to provide Sponsor with proof that the participant is the authorized account holder of the email address associated with the account. Any use of robotic, automatic, programmed, or the like methods of participation will void all such submissions by such methods. Sponsor reserves the right to freeze or close an account or to prohibit the participation of an individual/account holder if fraud or tampering is suspected or if the account holder fails to comply with any requirement of participation as stated herein or with any provision in these Official Rules.