Artillery (Civ6)

The Artillery is a Modern Era siege unit in Civilization VI. It upgrades from the Bombard (or its replacements).
In the Gathering Storm expansion, the Artillery requires 1 to train and 1 per turn to maintain.
* Attributes:
** Deals bombard-type damage, effective against defenses.
** -17 Bombard Strength against land units.
** Without the Expert Crew , cannot attack after moving unless its maximum is 3 or more.
== Strategy ==
The Artillery is the logical development of the long-range cannon, fitted with a rifled barrel for both greater accuracy and range. Lobbing explosive shells, it is so much better than the lumbering Bombard that even modern Urban Defenses can't stand against it. In conjunction with an Observation Balloon - a support unit that becomes available upon discovering Flight - it can attack from outside of a city's firing range, bombarding it with impunity. It also requires no resources in vanilla Civilization VI and Rise and Fall, making it easier to build than the Bombard before it. However, it lacks the Combat Strength of other Modern-era military units, so make sure you have Infantry, Tanks, or AT Crews on hand to protect your Artillery.
For more details on how the move-and-shoot rule works, head here.
== Civilopedia entry ==
== Trivia ==
* The Artillery's model is based on the , also known as "Big Bertha" - a German howitzer widely used during World War I.
== See also ==
* Artillery in other games