Super Mario Powers 黒

Super Mario Powers 黒 (otherwise known as Super Mario Powers Kuro) is the first game in the revitalized Super Mario Powers series, a spin-off of the widely successful Super Mario franchise. It is a collaberation between Nintendo and Pyro Enterprises, and is inspired by the Nintendo Switch title Super Mario Odyssey while also aiming to mix up the classic story formula.
==Story==
It was a day like any other in the Mushroom Kingdom. Birds were chirping, the sun was shining, and everything seemed peaceful; not even an attack by Bowser seemed on the horizon today. Mario woke up with a sunbeam in his eye, ready to start the day- Princess Peach's birthday- with a cake that he had made for once, celebrating their years of friendship together. He ran off to the castle, but when he arrived, the Toads seemed confused and scared.
According to Toadsworth, the princess had vanished. Bowser hadn't come in and kidnapped her, judging by the complete lack of any destruction, and it seemed as though she had simply disappeared in the middle of the night. As Mario wondered what could have happened, a Toad ran down the stairs holding a letter, which he claimed he had found under her pillow.
Dear Mario, the letter read,
If you're reading this message, I have left the Mushroom Kingdom and abdicated the throne. I have had a moment of spiritual enlightenment, and have left in order to explore the world. I may never return. It is not your fault, nor that of Bowser or anybody else. I have chosen this myself, and will see it through.
Goodbye, Mario.
~Peach
Mario, determined that something was wrong, decided he needed to head out and save the princess, bringing her back home. Toadsworth revealed that Peach had been talking about a far-away kingdom known as the Sakura Kingdom recently, and Maio took that as a lead, setting sail for it in a small boat. Along the way, however, the heroic plumber's craft was capsized in a wave during a storm, and he was flung from the ship onto a sandy shore.
As he dusted himself off, he came across a young woman walking along the beach, wrapped in a yellow and black robe and her black hair tied back in a spiky ponytail. He walked over and introduced himself, to which she responded in kind; she was Princess Lotus, shrine maiden of the Oni's Shrine and princess of the Sakura Kingdom.
Realizing Lotus seemed distressed, Mario asked what was wrong. Lotus claimed that she had been deceived by an evil force, and the power sources of the shrine and the entire kingdom, the Sun Blossoms, had been stolen, and now her people were on the verge of starvation. Mario asked Lotus a favor; if he helped her regain the Sun Blossoms, she would help him find the missing Princess Peach. She agreed, and decided to take Mario to her shrine to get cleaned up and rest.
After adventuring with Lotus for some time throughout her kingdom, Mario and the princess eventually collected a small amount of Sun Blossoms, and using her power of prayer, had managed to restore power to parts of the land. However, to their surprise, an eerie portal opened up in the midst of the shrine's garden, where the transport to the other areas they had been to were set up. Hesitant, Mario and Lotus entered the spiderweb-shaped portal, entering a strange and evil-looking realm decorated with spider-like designs. The pair made their way to the highest point of the stage, where they came across someone strange.
It was a purple-skinned woman dressed in fashionable clothing, one who would be the epitome of beauty had she not been so scarily evil. Lotus backed away out of a sudden sense of fear, while Mario bravely stepped forward and asked the woman who she was. She introduced herself as Jigea, the spider queen and rightful ruler of the Sakura Kingdom. However, Lotus burst out in anger, calling her an evil witch and explaining that Jigea was the one who stole the Sun Blossoms from her in an attempt to take over the kingdom- a plan that had almost succeeded. Jigea just laughed to herself and snapped her fingers, summoning a muscular snake-like person covered in eerie purple vines and wielding a hammer. Lotus got even madder upon seeing this snake... What was it that did it? Jigea warped off, leaving the pair to fight the hammer-wielding monster.
Mario managed to beat the snake man, and the purple vines disentigrated and fell off of his body. Mario went in for the finishing stomp, but Lotus shouted for him to stop before he did so. She rushed up to the fallen adversary, hugging him and trying to get him to wake up. Eventually, it did wake up, reacting confusedly at its surroundings before noticing Lotus embracing him, reacting happily and jumping to his feet. Mario was confused at first, but the snake man bowed and introduced himself to the plumber: Prince Chiro, heir to the Snakyoto Province's throne and the happy fiance to Lotus. As the couple excitedly celebrated their reuinion, Lotus explained that the first thing Jigea did before her plan began was slowly kidnap her friends, the biggest barrier she had towards her plan. With them corrupted and serving under her command, nothing would be able to protect the kingdom from her rule... That is, until Mario happened to come along in his quest for Peach. With Chiro invigorated, he lept up, vowing to help Mario save his love and defend the kingdom.
----
As Mario and crew ventured onward, they came across the palace in which Chiro's family lived, Snakyoto Palace. Eager to meet his father, the three ventured onward, and eventually ascended he palace steps to meet a giant eight-tailed dragon, a majestic mustache and beard flowing down his body. Chiro introduced Mario to his father, King Ocho, and the wise old dragon bowed to his visitors and welcomed his son and daughter-in-law back to his home. Mario, assuming that wise Ocho would know more of what was going on, asked about who Jigea was.
Ocho explained to Mario that Jigea was no ordinary woman. She began her life as a measly spider, content with her normal life until something Ocho couldn't fully understand happened, and the spider emerged with a new human-like body. She came to Lotus's mother's palace, calling herself the Spider Queen, the pinnacle of beauty... And her goal was to conquer the kingdom, creating a new dynasty all her own.
With this information in mind, the trio kept adventuring, finding more and more Sun Blossoms along the way. Eventually, another spiderweb portal opened, reacting to their regained treasure horde, and Lotus said that Jigea would likely be on the other end. Wandering into a massive floating palace, the three made their way to the central room, encountering Jigea singing to herself. The woman then noticed that guests had arrived, and mockingly welcomed the three to her castle, hoping they enjoyed their tour so far. Mario and Chiro angrily stepped forward, while Lotus demanded to know what the spider's plan was. Jigea merely snapped her fingers, summoning a red haired woman with a long fluffy tail, surrounded by the same dark vines that had corrupted Chiro before. Jigea vanished, leaving the three to combat the woman.
The woman wrapped in the vines was beaten, and the corruption left her body as Lotus rushed over to her, attempting to wake her up. Mario asked Chiro who the woman was, and he said it was Suna, one of his girlfriend's childhood friends and probably one of the people she had the closest connection to. Suna was shaken awake by Lotus, stretching as if waking up from a long nap and then perking to life immediately upon seeing her friend once again. The quartet celebrated the return of another ally, though Suna seemed to recall something from when she was working under Jigea's influence... Something about attempting to track down a foreign princess, who had ventured into the Sakura Kingdom. Realizing it was Peach, Mario decided they now needed to find her before Jigea did, before things really went bad.
----
The quartet continued their journey, collecting Sun Blossoms and restoring power to more regions of the Sakura Kingdom. Eventually, after a return trip to the Power Shrine, Mario came across the modest bedroom Lotus had in the back, finding a small book marked with a small, crudely-drawn yellow lightning symbol on it. Curious, Mario opened the book, finding it to be filled with childish drawings of a smaller Lotus alongside a larger woman. Mario presumed it was her long-lost mother, having vanished after her confrontation with Jigea. Lotus must have been heartbroken over it... Mario put the book down. There were more important things to be worrying about.
The adventuring continued until yet another dark spiderweb portal appeared, the quartet jumping into it yet again. This time arriving in a strange factory that seemed to be manufacturing various fabrics, they made their way through the hazardous course once again, they found Jigea on her own once again, though she now seemed to completely expect the arrival of Mario and his friends. Monolouging and laughing about her own superiority to the rest of the world, Mario stepped forth and delivered a question, breaking her speech; what exactly was her plan for Princess Peach? Jigea was stunned, stammering and sternly refusing to answer. However, while summoning a frog-like creature wielding a massive boomerang, she did give away one detail- Jigea was, in fact, responsible for Peach deciding to abandon her throne.
The frog was beaten, and the corruption faded from his body as he clumsily fell to the ground in a dazed motion. This time, Chiro was the one to run up and shake the unconcious amphibian, eventually jolting him awake. Flailing his fists in an attempt to attack those he saw as "captors", the frog quickly realized he was seeing old friends, and lept up in happiness, thanking his allies for saving "the great Jikero". Mario was confused, and Suna explained that Jikero was sort of the tag-along friend who helped out on the group's adventures, seeing himself as a great warrior but not really being anything that hot in her own opinion. Jikero took offense to this at first, but then remembered something he had heard under Jigea's influence; someone who she was calling "her precious" was reaching the target she had set up.
----
Mario was now 100% certain that Jigea's end goal was Peach, but why and what she was planning was unknown. The pair began adventuring once again, with Lotus getting more and more worried as time went on. Eventually, Mario asked her why exactly she was worried. Lotus, shuddering, pulled out the very diary that Mario had seen in her back room before. The princess explained that Jidea was the one who had presumably ended her mother's game... but she had to be honest with Mario. Jigea didn't steal the Sun Blossoms by force; Lotus gave them to her.
Lotus explained further to Mario the events that lead to all of this happening. It was a day like any other at the time- she was lost in thought, using her prayers to power the kingdom and thinking about her mother, who had been lost years ago to a battle with Jigea. Suddenly, a familiar voice came by, and she turned around to see none other than her mother, looking a bit weary but just as beautiful as she remembered from her childhood. She quickly rushed to help her mom into the shrine, getting her some food and water as fast as she could; her mother just laughed, thanking her for being such a good ruler in her absence.
The next few days were spent helping get Cleome back into tip-top shape, with the queen explaining the information she had obtained about Jigea and her plans while she fought with the spider witch; her end goal was global domination, seeing herself as the most perfect being in existence. Eventually, Cleome was nursed back to health, and one day, she asked her daughter to show her to the altar where the Sun Blossoms were kept. Lotus agreed, welcoming her mother back into the shrine- and was quickly slapped to the ground as the pair approached the altar. Cleome laughed as her skin and clothes unraveled, revealing none other than Jigea. The spider witch kept laughing, gloating how she had been able to just manipulate the princess into giving her her end goal- she then shattered the altar, letting loose the Sun Blossoms and warping away.
Mario comforted the princess, telling her that it wasn't her fault she had been tricked, and that they would manage to defeat Jigea and save her kingdom. Lotus thanked Mario, and the group set off collecting Sun Blossoms once again. As always, another spiderweb portal opened, leading to a massive ice-filled realm with mirrors and illusions scattered everywhere. This didn't slow them down at all; they headed directly for the platform where Jigea was waiting. For once, she didn't seem to be interested in them, instead gazing intently in a mirror being held up by a young girl covered in the same corruption as the rest of Lotus's friends. What was in the reflection, however, was none other than Princess Peach in a brown cloak being attacked by Jigea's minions, who had partially begun wrapping her in webbing. The transmission faded as Jigea began laughing to herself- only to be actually shocked when she found the team ready to fight her this time. Saying she had infinitely more important things to attend to- the capture of her ultimate prize was successful- she warped off, leaving the corrupt child to battle the group.
The child was beaten, and the corruption as expected faded from her body. Both Lotus and Chiro rushed towards the girl, begging her to wake up; Mario again asked who the person they had saved was. Suna and Jikero explained that somewhere along the line, Lotus and Chiro had found a little girl in a snowstorm and decided to raise her on their own when they couldn't find her parents, naming her Yukida. Luckily for the adopted couple, Yukida awoke, and Lotus and Mario celebrated the fact that the entire team was finally back together, ready to take on Jigea. First, however, the small child had something important to reveal- Jigea's plan, from what she could tell, required Peach first and foremost to work.
----
The group's goal was finally within reach; all they had to do now was collect enough of the scattered Sun Blossoms to reveal Jigea's hidden lair. They had many adventures and battles along the way, collecting Blossoms and defeating Jigea's remaining minions. Along the way, Mario had started getting connected to the group of friends he had met along the way, as the band finally reconnected after being separated by the spider witch. Spirits were high despite the stakes; Mario didn't know what Jigea's ultimate plan was, and only knew that Peach was in incredible danger. Finally, one final spiderweb portal opened, leading to a dark palace filled with spiderwebs. This was the final battle, and Mario and company knew this is where it all ended. They stepped forward, ready to battle.
Jigea was merely standing in the middle of a giant throne room, admiring the captured Peach that she had ensnared in her webbing. She began gushing over both the princess's outer beauty and her inner beauty; after all, she said, finding a living Star Child was something she had been waiting for her entire life. Lotus and Mario stepped forward, demanding Jigea's attention away from the unconcious princess. Jigea welcomed the heroes into her lair, saying that it'd finally be a good place for the people who had been hounding her in her mission to obtain the princess to finally meet their demise. Lotus vowed that she would exact revenge on the spider witch for both threatening her kingdom and taking her mother away from her. Jigea simply gave one final laugh, revealing a multitude of hidden arms she had been concealing under her robes. The spider witch vowed that the princess would be reunited with her mother... and that Mario would join her army and serve her every whim.
The spider witch was bested, her magic and weaponry brought down by Mario and his allies. Jigea was shocked beyond belief; she could not believe she had been bested. Mario and Lotus celebrated, having finally beaten Jigea and saving both the Sakura Kingdom and Princess Peach. However, the celebration was interrupted when the witch began glowing with energy, her extra arms falling off and her hard exoskeleton crumbling off in a burst of light. A strange crown fell off of her head as the light faded. Lotus realized something and rushed over to the fallen woman, who looked far more pale now, and started trying to wake her up. It wasn't Jigea... It was her mother, Queen Cleome, finally reuniting after years of seperation. What was going on?
Mario turned to the crown, which had begun to unfold and move. It wasn't a crown at all; it was a large spider, which was getting up off of the ground and hissing at the group. Cleome weakly revealed that the spider was Jigea, and had been using various people as hosts across the years in her mad quest for power, including her- which was why she had vanished for years on end. Mario finally had the chance to end the evil where it stood, and the plumber prepared to face the evil-enhanced spider; the final battle was here.
Mario managed to defeat Jigea, the spider falling unconcious as the group and Cleome celebrated their victory. Everybody began celebrating, and Lotus finally gave her mother an embrace she had been waiting for over a decade to share. Mario welcomed Cleome back to her kingdom, and she thanked Mario for removing Jigea's control over her and ensuring the Sakura Kingdom had been cleansed of her evil. Mario accepted thanks from the queen, and Lotus responded by sharing another hug with the plumber, thanking him for everything he had done to help. Mario replied that it was no issue, but now he was ready to save Princess Peach, ending the entire adventure.
Mario walked up to the princess, tied up in webbing, and pulled her out, cleaning her off to the best of his ability. Peach slowly came to, looking around before finding Mario. She thanked Mario for going through all the effort of snapping her out of her delirium and saving her from the vile clutches of whatever villain had captured her. Mario finally pulled out the cake he had made at the beginning of his adventure, prepared for Peach's long-passed birthday party. Peach was moved to near tears, thanking Mario for putting so much thought into everything he had ever done for her. She leaned in for a kiss... and then the princess backed away with a sudden jolt, Jigea's spider form having latched onto her head. She and Mario struggled to remove the creature, but it threw Mario away with a burst of energy, and began glowing with energy as Peach struggled less and less, her arms going limp. A massive storm of energy built around the princess, eventually dissapating as Jigea's signature laughter filled the air. When the clouds finally cleared, Peach was gone... All that was left was a reborn Jigea, wearing a sinister new outfit only vaguely resembling Peach's gown, and all of her strength returned to her.
----
Jigea began gloating about her newfound power; she had finally attained not only the most beautiful form she could have ever imagined, but she had attained the power of one of the Star Children in the form of obtaining Princess Peach as her new host. Mario lept into action, but Jigea merely knocked him away with a burst of magic, saying she now needed to attend to business in a new realm, giving the mysterious name of "the Lei Kingdom" as her next target and warped away. Mario couldn't believe it; Peach was gone again. The group decided to return to the Power Shrine to rest and recuperate.
Back at the shrine, Mario determined that Jigea needed to be stopped at all costs; not only had she taken Peach, but apparently the princess was only part one of her plan. Lotus agreed, and asked her mother for guidance on what they should do in the dire straits they found themselves in. If someone as powerful as Cleome couldn't stand up to Jigea alone in her weakened state, what chance did Mario alone have against her with whatever powers a Star Child would hold. Cleome went on to explain that the Lei Kingdom was a chain of islands far away in the tropics, and held a terrible secret that Jigea would no doubt try to exploit. Lotus seemed sad Mario would have to deal with this on his own, but her mother interjected; Lotus would not be required to keep the shrine's output up now that her mother had returned. The group would be free to venture into the far-away tropical kingdom freely, and stop Jigea's plans in their tracks. Mario jumped up in excitement as the group began planning their next move, and the camera rose to the skies to show Bowser eavesdropping on them, determining that now he would head off to the Lei Kingdom and find the princess first.
==Gameplay==
Gameplay in Super Mario Powers 黒 is very similar to that of Super Mario 64 and Super Mario Odyssey, putting Mario inside a large 3D sandbox area and setting him up for a mission that culminates in the collection of a Sun Blossom. Mario possesses his usual repertoire of athletic abilities, such as wall-jumps, long jumps, and rolls, and also regains his punching and kicking abilities from Super Mario 64. Mario once again runs off of an HP system, though the meter has varying sizes depending on characters.
A bigger focus has been placed on power-ups, with a wide variety of new and returning abilities introduced. Puzzles are heavily oriented towards the use of power-ups, some even requiring them be used in tandem by switching via the player's Inventory. Characters all interact with power-ups in different ways, so players are encouraged to experiment.
===Inventory===
One new mechanic is the Inventory system, inspired by the power-up storage mechanic utilized in Super Mario World and Super Mario 3D Land, among other titles. This Inventory system allows the player to store up to four items for easy access later, allowing them to be pulled up at the touch of a button by holding down the left bumper and pressing one of the four face buttons. Time pauses while the inventory screen is up.
If the player has a power-up active while dropping one out of their inventory and picking it up, their current power-up will be stored in the inventory.
Items that can be stored in the Inventory are:
*Gotcha Capsules
*Power-Ups
*Keys
*Batteries
*Quest Items (various)
===Gotcha Capsules===
Gotcha Capsules are small items that can be found by defeating enemies or in certain locations across the game's various levels. A single capsule takes up an Inventory slot, and by returning it to a Gotcha Popper location, the player can obtain the randomized contents within. Gotcha locations reset every time the player leaves a level, though rarity randomizes every time. Occasionally, the contents of certain Gotcha capsules may be predetermined for various purposes.
Gotcha Capsules come in several tiers, with the color and shininess of each color denoting the contents that the randomized capsule may contain.
Tier	Possible Contents
 	
*5-10 Coins
*1 World-Related Food Item
*1 Heart
 	
*10-25 Coins
*3 World-Related Food Items
*1 Heart
 	
*25-40 Coins
*3 World-Related Food Items
*1 Rare Food Item
*1 Mega Heart
 	
*40-55 Coins
*5 World-Related Food Items
*1 Rare Food Item
*1 Mega Heart
*1 Skull Ticket
 	
*50-75 Coins
*5 World-Related Food Items
*3 Rare Food Items
*1 Mega Heart
*2 Skull Tickets
 	
*80-100 Coins
*8 World-Related Food Items
*5 Rare Food Items
*1 Life-Up Heart
*3 Skull Tickets
 	This incredibly rare variety of Gotcha capsule is only found in a single, difficult to access area in every level, and only appears once per level. The player is guaranteed to obtain a Sun Blossom from this Gotcha.
==Characters==
===Playable===
Name 	Description 	Attributes
Mario 	The red-capped plumber and savior of the Mushroom Kingdom, Mario now journeys to the Sakura Kingdom in order to track down the missing Princess Peach, who has left the throne for some reason. Along the way, he's joined forces with Princess Lotus, who seeks the Sun Blossoms who were stolen from her by some evil force. Just an average day for Mario. 	Mario is a simple character who relies on classical jumping and good old-fashioned fisticuffs, just like in Super Mario 64. He doesn't have much going for him in terms of specialties, but he has no faults and a solid 5 Health, making him always a good character to play as. One of Mario's unique abilities, however, is the Slide Kick, a technique that not only allows Mario to slide under gaps and enter areas where other characters cannot go, but also provides a split second of invincibility that even provides a single skip across lava.
Princess Lotus	Lotus is both the princess of the Sakura Kingdom and the shrine maiden of the Oni's Shrine, who uses her electrical powers to create energy for all her kingdom and keep her people safe and happy. That is, until the Sun Blossoms, mystical objects that amplified her power immensely, were stolen from her. Now, she travels with Mario, helping to recover them. 	The oni princess Lotus has a unique fighting style based on her fans- she can swing them in wide arcs in close quarters or throw them in a boomerang-like fashion, giving her an edge Mario lacks in normal combat. Her fans also gain the effects of the power-ups she uses. Acting as the mage of the playable characters, she has below-average run speed and above-average jump height, and has a mere 3 Health. Her fans grant her the ability to perform the Helicopter Jump by holding down the jump button, which allows her to gently glide down as long as the button is held. This gives her added course correction, allowing her to make more precise jumps. Lotus's ground-pound is extremely weak, and cannot break blocks or damage certain enemies.
Chiro 	The snake-like prince of the Snakyoto Province in the north, and the loving boyfriend of Princess Lotus. He's brave, courageous, loyal, and strong... even if he is a bit of an airhead at times. Captured by Jigea in order to prevent his mighty strength from being used against her, clearing Jigea in the Dark Cavern frees him, and he gladly lends his might to Mario in order to assist his love. 	Chiro is a heavy character, having 6 health alongside the second-lowest jump height and slowest run speed of any character. His fighting style, based around his large hammer, is also slow but can knock enemies far away for various purposes, and is also heavy enough to break black bricks that others cannot. If Chiro crouches on a slope, he will roll into a ball that can attack enemies and objects until his momentum stops. Chiro can also grab certain objects marked with small icons, lifting them up and throwing them.
Suna 	A huntress who lives in the deep forest of the Sakura Kingdom, Suna is a dear childhood friend to Princess Lotus and a quirky, energetic woman who serves as her friend's greatest ally and warrior. Captured by Jigea in an attempt to keep her strength from assisting the princess, clearing Jigea in the Sky Palace frees her and lets the player have access to her agility and whip skills. 	Suna acts as the thief of the playable characters, possessing 4 health, the fastest run speed, and the lowest jump height. Her attacks stem from her whip, which allows her to grapple on to objects to pull them or swing off of them. Unlike other characters, Suna's ground-pound acts as a lunge attack similarly to the Cat transformation from Super Mario 3D World, and also possesses that power-up's wall-crawling abilities instead of a wall jump like the other characters possess. Suna can also run on water temporarily by simply running into the water, which also renders her immune to hazardous effects of poison water or lava as long as she is on the surface. In contrast, she has an extremely low air gauge, and cannot swim for long.
Jikero 	This froggy warrior likes to pretend he's a greater hero than he actually is, and likes to hang around the great warrior that is Chiro in hopes of furthering his own success. Luckily, he and Chiro are fast friends and blood brothers, and his being present on many adventures has actually helped him become a hero in his own right. After being saved from Jigea's Silk Reactor, he joins Mario in an attempt to prove himself to his friends once again. 	Jikero is a very water-oriented character, having the largest air meter of any playable character as well as increased swimming speed. Possessing 5 health, he also possesses the highest jump of any playable character, but with the downside of not being able to perform some jump-related moves such as triple jumping or backflipping. Jikero's signature weapon is his boomerang, offering him a unique ranged niche most other characters do not fill; this does limit him to being unable to attack outside of stomps while his boomerang is out. The player can also hold the button to have the boomerang hang in place. Jikero is not very fast in terms of run speed, being the second slowest character.
Yukida 	Yukida fell from the sky one day during a snowstorm, without any idea of where she came from or who she was. Lotus and Chiro took the young girl into their care, and have been effectively raising her ever since. She's incredibly shy and a major introvert due to her anxiety issues and lack of training with her volatile ice powers, but she's willing to do anything to help the people who have taken care of her her whole life, and joins Mario in order to do so.	Yukida's core mechanic is her Ice Mode ability, enabling her to surround herself with frigid air at will by holding down the crouch button. While in Ice Mode, she permanently possesses the ability to throw balls of ice by attacking, similarly to the functionality of the Fire Flower, and can freeze water on contact to walk on it. However, the inclusion of Ice Mode makes her unable to crouch, ground-pound, or perform other maneuvers that require crouching to utilize. Yukida possesses 3 health as well as below-average run speed and jump height. She is also immune to cold hazards, not freezing when exposed to them.
===Other===
Name 	Description
Peach 	Princess of the Mushroom Kingdom... or at least, former princess. For some unknown reason, she has abdicated the throne, leaving in search of "something". It's Mario's mission to track her down and find out what's wrong.
Bowser 	The violent and terrifying king of the Koopa Kingdom, Bowser's still got a heart of gold, and he aims to find the missing Princess Peach as well. Of course, he's doing it in a vain attempt to win her heart, and is still willing to battle Mario to find her first.
King Ocho 	The old, wizened, and somewhat grumpy old dragon who resides over Snakyoto Province, and the father of playable character Chiro. He always has some helpful tips for the player, and is willing to trade coins for food and Gotcha capsules as well.
Mipsy 	A rabbit girl who roams the land, looking to prove her athletic skill to any and all willing to challenge her. Many missions will have the player challenging Mipsy to some sort of athletic trial; beating her results in obtaining a Sun Blossom.
Dokabee 	This nasty little imp runs a thriving black market for mysterious trinkets that you can't find anywhere else. He doesn't take coins, but instead asks for the rare Skull Tickets as currency. He's willing to sell to anybody, but his wares might bring you more than you bargained for...
The Spider Hunter	This tall, brooding man in a cloak is loyal to Princess Lotus, despite his eerie and dark appearance. The Spider Hunter seeks to capture and kill the rare enemies called Red Spiderlings, which possess Red Coins made from shattering Sun Blossoms. Bring him the coins, and he'll repair the Blossom for you.
Gotcha Masters 	Wizened old men and women of varying species, the Gotcha Masters are somehow the only ones in the Sakura Kingdom who possess the knowledge of how to open Gotcha Capsules. Mario needs to take his capsules to the Master located in each level in order to open them.
Aqualea 	This bratty half-pint mermaid has been summoned by Jigea in an attempt to wreak havoc in Seabuya District. However, she's ultimately too focused on enjoying the features and jewelry the shopping district has to offer, so she's basically become a little tyrant running the place. Seems as though somebody needs some discipline.
Casinetta 	The brighty, perky robot who runs Tempera Casino after her late creator, Professor Cashew, passed away after making her in the image of his long-lost daughter. Casinetta runs her establishment the best she can, handling the money exchanging services alongside the many attractions her casino has to offer.
Wario 	The fat and greedy rival to Mario who once stole the latter's castle... Wait, Mario had a castle? At any rate, Wario's no antagonist here, instead having opened an extremely egotistical and expensive museum dedicated to his own past adventures. He's definitely open to anybody coming and enjoying the self-advertising galleries and halls within the Warlington Museum!
Jigea 	The villainous spider queen, a manipulative, vain, and extremely intelligent woman who tricked Lotus into giving her the Sun Blossoms. Jigea is the main villain of the game, prepared to do anything in her power to keep Mario and company from taking the mystical artifacts and preventing her from bringing her beauteous reign down upon the Sakura Kingdom.
Queen Cleome 	Lotus's mother, and a beloved former ruler of the Sakura Kingdom. Not much is known about her, other than she was a very good friend of King Ocho and her daughter misses her dearly. Cleome vanished after attempting to end Jigea once and for all, and now the only ones who remember her are the elderly of her kingdom and Lotus, who still keeps her childhood drawings with her mom.
==Levels==
Super Mario Powers 黒 possesses (TBD) main levels, each possessing 15 missions with a Sun Blossom at the end. In addition, every level possesses a hidden Blossom that can be obtained by collecting 100 coins throughout the level, called a 100-Coin Blossom. This, combined with many hidden 1-Blossom secret stages, add up to a total of 160 Sun Blossoms to collect.
The levels are divided into 4 quadrants, each being set in a zone in the garden around Princess Lotus's shrine.
===Northeast Quadrant===
Sproutin PlainsA large grassy province in the center of the Sakura Kingdom, the Sproutin Plains are technically under the rule of Princess Lotus. However, the princess prefers to spend time in the Power Shrine, leaving the area without a leader a large percent of the time, meaning the native Florins essentially just live in peace. The plains are a simple location that helps the player get a feel for how the game plays- it's not very difficult, and the missions are easy overall. 	Sproutin PlainsA large grassy province in the center of the Sakura Kingdom, the Sproutin Plains are technically under the rule of Princess Lotus. However, the princess prefers to spend time in the Power Shrine, leaving the area without a leader a large percent of the time, meaning the native Florins essentially just live in peace. The plains are a simple location that helps the player get a feel for how the game plays- it's not very difficult, and the missions are easy overall. 	Sproutin PlainsA large grassy province in the center of the Sakura Kingdom, the Sproutin Plains are technically under the rule of Princess Lotus. However, the princess prefers to spend time in the Power Shrine, leaving the area without a leader a large percent of the time, meaning the native Florins essentially just live in peace. The plains are a simple location that helps the player get a feel for how the game plays- it's not very difficult, and the missions are easy overall.
Rosegold ResortA seaside resort filled to the brim with fine dining, classy hotel rooms, and... liquid metal? Rosegold Resort is home to the Metalons, beings of liquid metal who like to take on many shapes and relax at the resort more than any other species. It's ruled by Rosegold, the young pink Metalon hotel manager who aids Mario seemingly because she has a crush in Princess Peach. The resort is a relaxing, wide area on the outside, with limited water sections, but the inside of the hotel is more of a maze and has much denser exploration.	Rosegold ResortA seaside resort filled to the brim with fine dining, classy hotel rooms, and... liquid metal? Rosegold Resort is home to the Metalons, beings of liquid metal who like to take on many shapes and relax at the resort more than any other species. It's ruled by Rosegold, the young pink Metalon hotel manager who aids Mario seemingly because she has a crush in Princess Peach. The resort is a relaxing, wide area on the outside, with limited water sections, but the inside of the hotel is more of a maze and has much denser exploration.	Rosegold ResortA seaside resort filled to the brim with fine dining, classy hotel rooms, and... liquid metal? Rosegold Resort is home to the Metalons, beings of liquid metal who like to take on many shapes and relax at the resort more than any other species. It's ruled by Rosegold, the young pink Metalon hotel manager who aids Mario seemingly because she has a crush in Princess Peach. The resort is a relaxing, wide area on the outside, with limited water sections, but the inside of the hotel is more of a maze and has much denser exploration.
Anka-Lanka DunesA strange, otherworldy desert with an eerie vibe granted by its glowing sands, constantly darkened skies, and the strange way the sun looks hanging in the air. It's home to King Tryan and the Ankites, feline beings who are constantly at ease and partying their worries away. Anka-Lanka Dunes is vast, with multiple small towns scattered across the desert and the massive Black Eye Pyramid standing watch over the sands... 	Anka-Lanka DunesA strange, otherworldy desert with an eerie vibe granted by its glowing sands, constantly darkened skies, and the strange way the sun looks hanging in the air. It's home to King Tryan and the Ankites, feline beings who are constantly at ease and partying their worries away. Anka-Lanka Dunes is vast, with multiple small towns scattered across the desert and the massive Black Eye Pyramid standing watch over the sands... 	Anka-Lanka DunesA strange, otherworldy desert with an eerie vibe granted by its glowing sands, constantly darkened skies, and the strange way the sun looks hanging in the air. It's home to King Tryan and the Ankites, feline beings who are constantly at ease and partying their worries away. Anka-Lanka Dunes is vast, with multiple small towns scattered across the desert and the massive Black Eye Pyramid standing watch over the sands...
Mantico QuarryThis vast rocky canyon is owned by the mining company Mantico Mining, run by Ms. Ada Manti and powered by a volunteer force of species across the world, but primarily made from the strong and dutiful Mantee race. There's vast winding trails surrounding a vast gorge and leading into the central hub area, a massive tunnel that spirals downward into the earth. The quarry is a very vertical area, so jumping will be necessary for exploration more than ever. 	Mantico QuarryThis vast rocky canyon is owned by the mining company Mantico Mining, run by Ms. Ada Manti and powered by a volunteer force of species across the world, but primarily made from the strong and dutiful Mantee race. There's vast winding trails surrounding a vast gorge and leading into the central hub area, a massive tunnel that spirals downward into the earth. The quarry is a very vertical area, so jumping will be necessary for exploration more than ever. 	Mantico QuarryThis vast rocky canyon is owned by the mining company Mantico Mining, run by Ms. Ada Manti and powered by a volunteer force of species across the world, but primarily made from the strong and dutiful Mantee race. There's vast winding trails surrounding a vast gorge and leading into the central hub area, a massive tunnel that spirals downward into the earth. The quarry is a very vertical area, so jumping will be necessary for exploration more than ever.
Firever Green StationThis beautiful alpine forest is home to the Firever Green Station, an eco-friendly set of trains interlinking multiple small ecological observation outposts and a large restaurant winding all throughout the trees. Run by the Sakura Kingdom Ecology Preservation and Treetop Inspection Caucus, or SKEPTIC, a brave group of the alpine Snow Guys that reside in the region, the station's trains can all be ridden and walked across, leading to a tricky, winding area to traverse. 	Firever Green StationThis beautiful alpine forest is home to the Firever Green Station, an eco-friendly set of trains interlinking multiple small ecological observation outposts and a large restaurant winding all throughout the trees. Run by the Sakura Kingdom Ecology Preservation and Treetop Inspection Caucus, or SKEPTIC, a brave group of the alpine Snow Guys that reside in the region, the station's trains can all be ridden and walked across, leading to a tricky, winding area to traverse. 	Firever Green StationThis beautiful alpine forest is home to the Firever Green Station, an eco-friendly set of trains interlinking multiple small ecological observation outposts and a large restaurant winding all throughout the trees. Run by the Sakura Kingdom Ecology Preservation and Treetop Inspection Caucus, or SKEPTIC, a brave group of the alpine Snow Guys that reside in the region, the station's trains can all be ridden and walked across, leading to a tricky, winding area to traverse.
Citron CityA beautiful city known for its inspiring architecture, the massive Limona Tower in the city's center, the friendly populace, the delicious food... and the fact that the city's Sitre citizens have powered the city entirely by their use of lemon juice. Citron City is a high-flying level with a lot of vertical platforming and travelling by high-wire, as well as traversal around the city streets. 	Citron CityA beautiful city known for its inspiring architecture, the massive Limona Tower in the city's center, the friendly populace, the delicious food... and the fact that the city's Sitre citizens have powered the city entirely by their use of lemon juice. Citron City is a high-flying level with a lot of vertical platforming and travelling by high-wire, as well as traversal around the city streets. 	Citron CityA beautiful city known for its inspiring architecture, the massive Limona Tower in the city's center, the friendly populace, the delicious food... and the fact that the city's Sitre citizens have powered the city entirely by their use of lemon juice. Citron City is a high-flying level with a lot of vertical platforming and travelling by high-wire, as well as traversal around the city streets.
Jigea in the Dark CavernThe first Jigea stage, this level is essentially a sandbox with multiple paths to reach the end goal- the spiderweb portal leading to Jigea and the area's Super Boss, Corrupted Chiro. It's an underground cavern filled with the venomous liquid the spider witch uses as perfume, and hazards abound as the player makes their way to the portal or one of the few side challenges. 	Jigea in the Dark CavernThe first Jigea stage, this level is essentially a sandbox with multiple paths to reach the end goal- the spiderweb portal leading to Jigea and the area's Super Boss, Corrupted Chiro. It's an underground cavern filled with the venomous liquid the spider witch uses as perfume, and hazards abound as the player makes their way to the portal or one of the few side challenges. 	Jigea in the Dark CavernThe first Jigea stage, this level is essentially a sandbox with multiple paths to reach the end goal- the spiderweb portal leading to Jigea and the area's Super Boss, Corrupted Chiro. It's an underground cavern filled with the venomous liquid the spider witch uses as perfume, and hazards abound as the player makes their way to the portal or one of the few side challenges.
===Southeast Quadrant===
Snakyoto PalaceThe eastern palace ruled by King Ocho of the serpentine Yamata people, and the home of the man lovingly betrothed to Princess Lotus, Prince Chiro. This orient-inspired level takes place in a large spiral, with the town on the bottom and spiraling dragon roads that ascend to Ocho's palace above. There are also side roads that venture into more dangerous zones, for players looking to test their strength. 	Snakyoto PalaceThe eastern palace ruled by King Ocho of the serpentine Yamata people, and the home of the man lovingly betrothed to Princess Lotus, Prince Chiro. This orient-inspired level takes place in a large spiral, with the town on the bottom and spiraling dragon roads that ascend to Ocho's palace above. There are also side roads that venture into more dangerous zones, for players looking to test their strength. 	Snakyoto PalaceThe eastern palace ruled by King Ocho of the serpentine Yamata people, and the home of the man lovingly betrothed to Princess Lotus, Prince Chiro. This orient-inspired level takes place in a large spiral, with the town on the bottom and spiraling dragon roads that ascend to Ocho's palace above. There are also side roads that venture into more dangerous zones, for players looking to test their strength.
IchromiaA beautiful icy waste that, to the untrained eye, looks like it leapt right out of a watercolor painting. The nomadic masked individuals known as the Pani Pani wander the snow as tribalistic hunters, never speaking and silently monitoring anyone who enters their turf. Ichromia is vast and wide, offering beauty and peace... though the mysterious abandoned Monochrome Castle offers a far greater challenge. 	IchromiaA beautiful icy waste that, to the untrained eye, looks like it leapt right out of a watercolor painting. The nomadic masked individuals known as the Pani Pani wander the snow as tribalistic hunters, never speaking and silently monitoring anyone who enters their turf. Ichromia is vast and wide, offering beauty and peace... though the mysterious abandoned Monochrome Castle offers a far greater challenge. 	IchromiaA beautiful icy waste that, to the untrained eye, looks like it leapt right out of a watercolor painting. The nomadic masked individuals known as the Pani Pani wander the snow as tribalistic hunters, never speaking and silently monitoring anyone who enters their turf. Ichromia is vast and wide, offering beauty and peace... though the mysterious abandoned Monochrome Castle offers a far greater challenge.
Beakenstein's ManorA dark, polluted, and spooky manor owned by the late Professor Beakenstein, a chemist who apparently made the hazardous chemicals found in the beakers sticking out of the manor grounds. Now under research by both the intelligent Toob people and Professor Elvin Gadd and his assistant, Luigi, the manor acts as a poison-filled, ghost-infested mansion with plenty of tricks and trials along the way. 	Beakenstein's ManorA dark, polluted, and spooky manor owned by the late Professor Beakenstein, a chemist who apparently made the hazardous chemicals found in the beakers sticking out of the manor grounds. Now under research by both the intelligent Toob people and Professor Elvin Gadd and his assistant, Luigi, the manor acts as a poison-filled, ghost-infested mansion with plenty of tricks and trials along the way. 	Beakenstein's ManorA dark, polluted, and spooky manor owned by the late Professor Beakenstein, a chemist who apparently made the hazardous chemicals found in the beakers sticking out of the manor grounds. Now under research by both the intelligent Toob people and Professor Elvin Gadd and his assistant, Luigi, the manor acts as a poison-filled, ghost-infested mansion with plenty of tricks and trials along the way.
Hiveworks DomeThis large metal dome houses the Hiveworks, a mechanical testing facility run and owned by the sadly now-corrupted Queen B-Z and her mechanical drone forces. The dome is a large, hostile, vertically-oriented, and constantly moving place, powered by the central energy lines that Mario and friends must manipulate in order to control access to different areas of the dome. 	Hiveworks DomeThis large metal dome houses the Hiveworks, a mechanical testing facility run and owned by the sadly now-corrupted Queen B-Z and her mechanical drone forces. The dome is a large, hostile, vertically-oriented, and constantly moving place, powered by the central energy lines that Mario and friends must manipulate in order to control access to different areas of the dome. 	Hiveworks DomeThis large metal dome houses the Hiveworks, a mechanical testing facility run and owned by the sadly now-corrupted Queen B-Z and her mechanical drone forces. The dome is a large, hostile, vertically-oriented, and constantly moving place, powered by the central energy lines that Mario and friends must manipulate in order to control access to different areas of the dome.
Fauxion RingThis large and stylish ring-shaped hall was built by the Fauxies, small creatures who hide themselves in fashionable clothing and headwear, as a beautiful and stylish home for fashion lovers across the world. They also happened to build it in a large active volcanic basin. The interior hall is a nice place to relax and chat, and also houses a few secrets of its own, but the volcano outside is hostile and extremely hazardous, putting seasoned players to the test.	Fauxion RingThis large and stylish ring-shaped hall was built by the Fauxies, small creatures who hide themselves in fashionable clothing and headwear, as a beautiful and stylish home for fashion lovers across the world. They also happened to build it in a large active volcanic basin. The interior hall is a nice place to relax and chat, and also houses a few secrets of its own, but the volcano outside is hostile and extremely hazardous, putting seasoned players to the test.	Fauxion RingThis large and stylish ring-shaped hall was built by the Fauxies, small creatures who hide themselves in fashionable clothing and headwear, as a beautiful and stylish home for fashion lovers across the world. They also happened to build it in a large active volcanic basin. The interior hall is a nice place to relax and chat, and also houses a few secrets of its own, but the volcano outside is hostile and extremely hazardous, putting seasoned players to the test.
Jymi-Jymi JungleA beautiful river surrounds this lush jungle, filled with the ruins of a long-lost civilization that apparently liked children's playset equipment, resulting in a very parkour-oriented level. The living Jyngloid statues dotted across the ruins may help the player find their way, but be warned; foul beasts lurk in the jungle. 	Jymi-Jymi JungleA beautiful river surrounds this lush jungle, filled with the ruins of a long-lost civilization that apparently liked children's playset equipment, resulting in a very parkour-oriented level. The living Jyngloid statues dotted across the ruins may help the player find their way, but be warned; foul beasts lurk in the jungle. 	Jymi-Jymi JungleA beautiful river surrounds this lush jungle, filled with the ruins of a long-lost civilization that apparently liked children's playset equipment, resulting in a very parkour-oriented level. The living Jyngloid statues dotted across the ruins may help the player find their way, but be warned; foul beasts lurk in the jungle.
Jigea in the Sky PalaceThis Jigea stage is much like her previous lair, being a sandbox with multiple paths to reach the portal that leads to the boss room. This lair exists in the sky, and so many more platforming dangers abound in this area. The boss of the Sky Palace is Corrupted Suna, and clearing it unlocks her as a playable character. 	Jigea in the Sky PalaceThis Jigea stage is much like her previous lair, being a sandbox with multiple paths to reach the portal that leads to the boss room. This lair exists in the sky, and so many more platforming dangers abound in this area. The boss of the Sky Palace is Corrupted Suna, and clearing it unlocks her as a playable character. 	Jigea in the Sky PalaceThis Jigea stage is much like her previous lair, being a sandbox with multiple paths to reach the portal that leads to the boss room. This lair exists in the sky, and so many more platforming dangers abound in this area. The boss of the Sky Palace is Corrupted Suna, and clearing it unlocks her as a playable character.
===Southwest Quadrant===
RetroviaA magical, wondrous land where everything- the landscapes, the creatures, and even the Sprites that inhabit the land- are blocky and square in appearance. Retrovia is an area notable for its more unique RPG sidequest-styled structure; while the player's main goal is to ascend to the top of Castle Modesven, beat the dragon atop it, and save Prince Cornerius, every other Blossom in the area is obtained in a quest-like fashion by talking to Sprite NPCs. 	RetroviaA magical, wondrous land where everything- the landscapes, the creatures, and even the Sprites that inhabit the land- are blocky and square in appearance. Retrovia is an area notable for its more unique RPG sidequest-styled structure; while the player's main goal is to ascend to the top of Castle Modesven, beat the dragon atop it, and save Prince Cornerius, every other Blossom in the area is obtained in a quest-like fashion by talking to Sprite NPCs. 	RetroviaA magical, wondrous land where everything- the landscapes, the creatures, and even the Sprites that inhabit the land- are blocky and square in appearance. Retrovia is an area notable for its more unique RPG sidequest-styled structure; while the player's main goal is to ascend to the top of Castle Modesven, beat the dragon atop it, and save Prince Cornerius, every other Blossom in the area is obtained in a quest-like fashion by talking to Sprite NPCs.
Seabuya DistrictThis massive shopping center is so large that it extends deep down into the beautiful ocean off the coast of the Sakura Kingdom. Home to a teenage crowd of the modern-minded and tech-savvy Merkoi people, this stage is massive, with tons of room to freely explore. However, a teenage servant of Jigea, Aqualea, has arrived in Seabuya, and is seemingly intent on stirring up trouble... 	Seabuya DistrictThis massive shopping center is so large that it extends deep down into the beautiful ocean off the coast of the Sakura Kingdom. Home to a teenage crowd of the modern-minded and tech-savvy Merkoi people, this stage is massive, with tons of room to freely explore. However, a teenage servant of Jigea, Aqualea, has arrived in Seabuya, and is seemingly intent on stirring up trouble... 	Seabuya DistrictThis massive shopping center is so large that it extends deep down into the beautiful ocean off the coast of the Sakura Kingdom. Home to a teenage crowd of the modern-minded and tech-savvy Merkoi people, this stage is massive, with tons of room to freely explore. However, a teenage servant of Jigea, Aqualea, has arrived in Seabuya, and is seemingly intent on stirring up trouble...
Tempera CasinoThis gold-plated casino sits atop an arid peak, but the lavish riches within are worth the trek and then some. Run by friendly robotic maiden Casinetta, the casino possesses its own currency of Tempera, a silver diamond-shaped coin that can be exchanged for normal Coins to interact with the objects and games within. You can make a big buck with Tempera in this stage, but be wary... Some of the Blossoms here require mass amounts of the currency to outright purchase.	Tempera CasinoThis gold-plated casino sits atop an arid peak, but the lavish riches within are worth the trek and then some. Run by friendly robotic maiden Casinetta, the casino possesses its own currency of Tempera, a silver diamond-shaped coin that can be exchanged for normal Coins to interact with the objects and games within. You can make a big buck with Tempera in this stage, but be wary... Some of the Blossoms here require mass amounts of the currency to outright purchase.	Tempera CasinoThis gold-plated casino sits atop an arid peak, but the lavish riches within are worth the trek and then some. Run by friendly robotic maiden Casinetta, the casino possesses its own currency of Tempera, a silver diamond-shaped coin that can be exchanged for normal Coins to interact with the objects and games within. You can make a big buck with Tempera in this stage, but be wary... Some of the Blossoms here require mass amounts of the currency to outright purchase.
Orikana TrailA beautiful blossoming trail and village with one distinct difference from the rest of the Sakura Kingdom- everything is made out of paper! This stage, home to the Orikana people, is a very platforming-heavy stage, with many secrets hidden around its paper-y folds and nooks. It's not very combat-oriented, but even veteran Mario players may struggle to beat some of its platforming challenges. Just... be wary about utilizing the Fire Flower here. 	Orikana TrailA beautiful blossoming trail and village with one distinct difference from the rest of the Sakura Kingdom- everything is made out of paper! This stage, home to the Orikana people, is a very platforming-heavy stage, with many secrets hidden around its paper-y folds and nooks. It's not very combat-oriented, but even veteran Mario players may struggle to beat some of its platforming challenges. Just... be wary about utilizing the Fire Flower here. 	Orikana TrailA beautiful blossoming trail and village with one distinct difference from the rest of the Sakura Kingdom- everything is made out of paper! This stage, home to the Orikana people, is a very platforming-heavy stage, with many secrets hidden around its paper-y folds and nooks. It's not very combat-oriented, but even veteran Mario players may struggle to beat some of its platforming challenges. Just... be wary about utilizing the Fire Flower here.
Koopa Kruiser WreckageMario's not the only one searching for Princess Peach... So is Bowser, king of the Koopas. Unfortunately, his new super-powerful Koopa Kruiser somehow managed to crashland on its way to the Sakura Kingdom, and is now a wreck while he tries to fix it. The ship itself is able to shift between to different forms, and changing between the two is crucial to access different areas. 	Koopa Kruiser WreckageMario's not the only one searching for Princess Peach... So is Bowser, king of the Koopas. Unfortunately, his new super-powerful Koopa Kruiser somehow managed to crashland on its way to the Sakura Kingdom, and is now a wreck while he tries to fix it. The ship itself is able to shift between to different forms, and changing between the two is crucial to access different areas. 	Koopa Kruiser WreckageMario's not the only one searching for Princess Peach... So is Bowser, king of the Koopas. Unfortunately, his new super-powerful Koopa Kruiser somehow managed to crashland on its way to the Sakura Kingdom, and is now a wreck while he tries to fix it. The ship itself is able to shift between to different forms, and changing between the two is crucial to access different areas.
NimbombusA heavenly cloud city populated by the Cherubom, a peaceful race of angels with rather... explosive personalities. Under siege by the devilish Nitrobim, this cloudy land is perilous due to the massive amount of empty space and bottomless pits present in even the area's town, not to mention the barrage of bombs that will no doubt be headed your way. 	NimbombusA heavenly cloud city populated by the Cherubom, a peaceful race of angels with rather... explosive personalities. Under siege by the devilish Nitrobim, this cloudy land is perilous due to the massive amount of empty space and bottomless pits present in even the area's town, not to mention the barrage of bombs that will no doubt be headed your way. 	NimbombusA heavenly cloud city populated by the Cherubom, a peaceful race of angels with rather... explosive personalities. Under siege by the devilish Nitrobim, this cloudy land is perilous due to the massive amount of empty space and bottomless pits present in even the area's town, not to mention the barrage of bombs that will no doubt be headed your way.
Jigea in the Silk ReactorMuch like the past Jigea stages, this is another sandbox where the player's ultimate goal is to reach the portal to the boss fight. This time, it takes place is a hazardous factory, where the spider witch weaves and sews the beautiful dresses she adores so much; despite their purpose, the machines here are highly hazardous, and attack the player with a variety of deadly implements. The boss of the Silk Reactor is Corrupted Jikero. 	Jigea in the Silk ReactorMuch like the past Jigea stages, this is another sandbox where the player's ultimate goal is to reach the portal to the boss fight. This time, it takes place is a hazardous factory, where the spider witch weaves and sews the beautiful dresses she adores so much; despite their purpose, the machines here are highly hazardous, and attack the player with a variety of deadly implements. The boss of the Silk Reactor is Corrupted Jikero. 	Jigea in the Silk ReactorMuch like the past Jigea stages, this is another sandbox where the player's ultimate goal is to reach the portal to the boss fight. This time, it takes place is a hazardous factory, where the spider witch weaves and sews the beautiful dresses she adores so much; despite their purpose, the machines here are highly hazardous, and attack the player with a variety of deadly implements. The boss of the Silk Reactor is Corrupted Jikero.
===Northwest Quadrant===
Warlington MuseumA big museum owned by none other than Mario's friendly rival and greedy entrepreneur Wario, who built it as a selfish monument to all the gold and treasure he had collected for himself over the years. It's a very vast and expensive place, complete with inner garden, plenty of exhibits on Wario's escapades over the years, and, of course, a gift shop. 	Warlington MuseumA big museum owned by none other than Mario's friendly rival and greedy entrepreneur Wario, who built it as a selfish monument to all the gold and treasure he had collected for himself over the years. It's a very vast and expensive place, complete with inner garden, plenty of exhibits on Wario's escapades over the years, and, of course, a gift shop. 	Warlington MuseumA big museum owned by none other than Mario's friendly rival and greedy entrepreneur Wario, who built it as a selfish monument to all the gold and treasure he had collected for himself over the years. It's a very vast and expensive place, complete with inner garden, plenty of exhibits on Wario's escapades over the years, and, of course, a gift shop.
Mount NoirtoneThis spooky, ominous mountaintop is home to Noirtone Manor, a large moonlit stronghold that the Batling royal families of the Batagues and the Draculets have commissioned as the site for their two youngest children to marry ending a long-standing feud. However, as Mario and company explore the manor, things go a bit awry as people begin vanishing... 	Mount NoirtoneThis spooky, ominous mountaintop is home to Noirtone Manor, a large moonlit stronghold that the Batling royal families of the Batagues and the Draculets have commissioned as the site for their two youngest children to marry ending a long-standing feud. However, as Mario and company explore the manor, things go a bit awry as people begin vanishing... 	Mount NoirtoneThis spooky, ominous mountaintop is home to Noirtone Manor, a large moonlit stronghold that the Batling royal families of the Batagues and the Draculets have commissioned as the site for their two youngest children to marry ending a long-standing feud. However, as Mario and company explore the manor, things go a bit awry as people begin vanishing...
 	 	
FrijimeataroA snowy, frigid peak that's said to be a dormant volcano, with a boiling interior filled with lava that doesn't want to erupt, staying at bay due to the heat. As such, the wise and hearty Meat Gurus have taken to using the mountain as both a place of meditation and meat cooking. The mountain of Frijimeataro is a tough climb, with platforming challenges merging fire and ice for unique challenges and trials. 	FrijimeataroA snowy, frigid peak that's said to be a dormant volcano, with a boiling interior filled with lava that doesn't want to erupt, staying at bay due to the heat. As such, the wise and hearty Meat Gurus have taken to using the mountain as both a place of meditation and meat cooking. The mountain of Frijimeataro is a tough climb, with platforming challenges merging fire and ice for unique challenges and trials. 	FrijimeataroA snowy, frigid peak that's said to be a dormant volcano, with a boiling interior filled with lava that doesn't want to erupt, staying at bay due to the heat. As such, the wise and hearty Meat Gurus have taken to using the mountain as both a place of meditation and meat cooking. The mountain of Frijimeataro is a tough climb, with platforming challenges merging fire and ice for unique challenges and trials.
The KaliedoscapeA strange, psychedelic void, filled with crystals and gravity-distorting spheres. The Kaliedoscape is one of the most hazardous regions in all of the Sakura Kingdom, with its unique gravity-based gameplay bringing to mind Super Mario Galaxy more than anything else. The Kalyoka natives are certainly not helpful in this adventure either, given their... vacant states of mind. 	The KaliedoscapeA strange, psychedelic void, filled with crystals and gravity-distorting spheres. The Kaliedoscape is one of the most hazardous regions in all of the Sakura Kingdom, with its unique gravity-based gameplay bringing to mind Super Mario Galaxy more than anything else. The Kalyoka natives are certainly not helpful in this adventure either, given their... vacant states of mind. 	The KaliedoscapeA strange, psychedelic void, filled with crystals and gravity-distorting spheres. The Kaliedoscape is one of the most hazardous regions in all of the Sakura Kingdom, with its unique gravity-based gameplay bringing to mind Super Mario Galaxy more than anything else. The Kalyoka natives are certainly not helpful in this adventure either, given their... vacant states of mind.
Vitaflore DesertA vast desert completely devoid of life, save the very uncommon and dried Vita Flowers. The landscape is dotted in ancient ruins filled with advanced technology, and the dried bones of the ancient Vita people can be seen throughout it. However, through spraying them with water, the magical Vita Flowers can restore the area around them back into their natural, blossoming state, reviving the Vita and restoring the landscape to its former glory.	Vitaflore DesertA vast desert completely devoid of life, save the very uncommon and dried Vita Flowers. The landscape is dotted in ancient ruins filled with advanced technology, and the dried bones of the ancient Vita people can be seen throughout it. However, through spraying them with water, the magical Vita Flowers can restore the area around them back into their natural, blossoming state, reviving the Vita and restoring the landscape to its former glory.	Vitaflore DesertA vast desert completely devoid of life, save the very uncommon and dried Vita Flowers. The landscape is dotted in ancient ruins filled with advanced technology, and the dried bones of the ancient Vita people can be seen throughout it. However, through spraying them with water, the magical Vita Flowers can restore the area around them back into their natural, blossoming state, reviving the Vita and restoring the landscape to its former glory.
Jigea in the Mirror HallThe last of the main four Jigea stages, this is yet another sandbox level with the end goal to reach the portal to the boss, Corrupted Yukida. This time, the level is a beauteous realm of pure ice, the reflections being used as a method to disorient and distort the level. Keep an eye out! 	Jigea in the Mirror HallThe last of the main four Jigea stages, this is yet another sandbox level with the end goal to reach the portal to the boss, Corrupted Yukida. This time, the level is a beauteous realm of pure ice, the reflections being used as a method to disorient and distort the level. Keep an eye out! 	Jigea in the Mirror HallThe last of the main four Jigea stages, this is yet another sandbox level with the end goal to reach the portal to the boss, Corrupted Yukida. This time, the level is a beauteous realm of pure ice, the reflections being used as a method to disorient and distort the level. Keep an eye out!
===Finale===
Jigea's Imperial PalaceJigea's final stronghold, and the last level in the game. This disorienting castle level is filled with tricks, traps, and minibosses, and is the only entirely linear level in the entire game. The end of this stage leads you to the battle with Jigea herself... Good luck, and may you rescue the princess!	Jigea's Imperial PalaceJigea's final stronghold, and the last level in the game. This disorienting castle level is filled with tricks, traps, and minibosses, and is the only entirely linear level in the entire game. The end of this stage leads you to the battle with Jigea herself... Good luck, and may you rescue the princess!	Jigea's Imperial PalaceJigea's final stronghold, and the last level in the game. This disorienting castle level is filled with tricks, traps, and minibosses, and is the only entirely linear level in the entire game. The end of this stage leads you to the battle with Jigea herself... Good luck, and may you rescue the princess!
==Items==
===Collectibles===
Collectibles are simply objects that Mario and company collect upon contact. Their effects vary, but they are all typically important.
Name 	Description
Coin 	The currency of the Sakura Kingdom, and actually the same currency found in the Mushroom Kingdom. These things are everywhere, and can be collected to be spent on various items and services.
Tempera 	A red and silver variation on a Coin only found within the level Tempera Casino. Essentially, they're a unique currency to the casino, and can be traded freely at the rate of 5 Coins for 1 Tempera.
Heart 	A simple heart item that regenerates 1 unit of health when picked up. If your health is full, it gives you five Coins instead.
Super Heart 	A rare gold-trimmed version of a Heart that typically appears prior to a boss fight. This Super Heart restores all the user's HP when they pick it up, and is an ideal way to refill everything you need to.
Food Orb 	A small, shiny green orb that contains a cooking ingredient. Pick this up and you'll recieve Food when you go back to the Power Shrine.
Skull Ticket 	A rare black and white ticket with a skull mark on it. These items are exceedingly uncommon, and can be traded in to Dokabee in order to obtain special passive charms with a wide variety of effects.
Gotcha Capsule	An extreme fad in the Sakura Kingdom, these magical capsules can contain special prizes that reveal themselves to the owner when the capsule is opened. However, you need to take the capsule to a trained Gotcha Master first...
Sun Blossom 	A mystical artifact held dear by the denizens of the Sakura Kingdom. While the more famous Power Stars are famed for their limitless solar energy, the Sun Blossoms possess a limitless supply of electrical energy within their crystalline forms, which the royal family of the kingdom have used to power the land for generations. Stolen by Jigea for her own gain, it's Mario and company's goal to get them back.
===Power-Ups===
Power-ups are a major focus of the Super Mario Powers series and are often used more often to solve puzzles than in the mainline Mario series. As such, power-ups are rarely timed and only vanish upon taking damage or other requirements, different between powers.
Name 	Effect
Fire Flower 	While the Sakura Kingdom grows a different variety of this magical flower than the Mushroom Kingdom, the effects remain the same. Collecting this power-up grants the user the ability to throw fireballs by attacking. The fireballs bounce off surfaces three times, and have all the properties you'd expect fireballs to have; they melt ice and burn away certain objects. It's a useful offensive tool that classic players are sure to enjoy.
Thunder Onion 	This angered, horned plant is native to the Sakura Kingdom, and is said to be a sacred crop grown by the also-horned royals that govern most of the kingdom, like Lotus. Collecting the onion allows the user to throw electrical rings, which have the additional property of boomeranging back to the user and dissipating when they reach them. The rings do deal damage, but are also able to re-energize machinery as well as pull certain levers by utilizing the boomeranging effect.
Super Pinwheel	A happy-looking pinwheel used in Sakuran festivals, this green toy grants the user the ability to glide by holding down the jump button. The glide is faster than Lotus's Helicopter Jump, and far more controllable, allowing characters to swoop across the land at high speeds with the greatest of ease. Their rate of descent cannot be controlled, and the player cannot stop themselves from going downward, but flying into updrafts lets them fly back up.
Metal Mushroom	A shiny grey metallic mushroom that coats the user in a similar metal when picked up. When in metal form, characters will sink to the bottom of any liquid and be able to walk underneath it with ease. This also grants the passive ability of not requiring any air usage, which also applies to poisonous gas. Metal characters can also be affected by magnetic fields.
Kitsune Mask 	A small mask that changes the person who picks it up into a kitsune form, complete with multiple tails. This enables the character to perform a quick spin attack by pressing the attack button, which also grants multiple frames of intangibility. This enables the player to walk through certain substances while the ability is active. The mask also has the passive ability to emit light.
Bubble Mint 	A mint green candy with a nice chewy texture. Picking this item up provides a minty fresh bubble around the user on top of the typical clothing change, and this bubble provides immunity to hazards such as ice, fire, and poison. In addition, ground-pounds enable the player to gain a burst of extra height by bouncing off the ground. In the case of Bubble Yukida, however, the player instead freezes the bubble, becoming an icy boulder with no control while the button is held.
Gravity Jewel 	A mystical purple jewel surrounded by a ring of dust it's gravitated towards it. In Gravity form, the attack players have is replaced by a spin attack, which gravitates nearby objects around it into orbiting the character. Once in orbit, the player can launch the objects by spinning again.
Puff Mushroom 	This soft, puffy mushroom is much unlike those found in the Mushroom Kingdom, having the natural ability to spew spores in big puffs. By ground-pounding or defeating an enemy with this power-up, the player generates a big burst of spores, which linger in the air for a while. The spore cloud acts as a low-gravity zone, letting objects gently float within while gliding.
==Bosses==
The behemoths that guard certain Sun Blossoms, created and controlled by the spider witch Jigea.
Name 	Stage 	Description
Shogun Sproutler 	Sproutin Plains 	This massive overgrown weed takes residence in the Flame Shrine. Having absorbed a massive amount of dark energy, it's become able to command fire and wields quite the long sword... Too bad that it's still got very stubby roots for use as legs. It can't walk much, but man can this commander plant jump.----
Shogun Sproutler is a simple boss, ideal for starting the game off. Like the smaller Sproutler enemies he rules, he jumps from place to place, attempting to dodge the player's attacks. Unlike normal Sproutlers, his head does not open up upon landing, being sealed tight by his helmet. When the player gets in range, he will try performing a spin attack utilizing his katana. The effort taken to perform this attack leaves him tired, and the player is able to attack him, knocking off the helmet and exposing his vulnerable bud like all Sproutlers. When Shogun Sproutler is hit, he closes his bud and jumps back into the center of his arena, putting on another helmet and performing faster jumps and attacks.
Neo Eyerok 	Anka-Lanka Dunes 	A pair of either haunted or mechanical floating hands with eyes in the middle, constructed atop the Black Pyramid for some purpose. Now corrupted, the shimmering black stone hands are eager to keep anybody who isn't working for Jigea away from the pyramid, and uses its incredible power of... physical contact... to fight its foes.----
Neo Eyerok's fight is similar to that of the Eyerok boss from Super Mario 64, with the pair of hands floating around and having its occasionally-opened eyes as vulnerable weakspots. Neo Eyerok is, however, a more active battle, as the hands punch towards, slam down on, and slap at the player at increasingly rapid rates. Simple attacks to the eyes deal damage, and a total of 9 hits to each hand must be dealt before the boss is defeated. Every time a hand takes 3 hits, it gets faster, and on the last three hits, the hand gains the ability to charge and fire a laser beam to attack.
Mantico Drilldrive 	Mantico Quarry 	A giant mechanized digging machine stationed near the bottom of the quarry, this four-armed behemoth is armed with drills and giant pickaxes for maximum mining capabilities. Unfortunately, the thing's been corrupted, and is now running rampant without any workers controlling the hazardous construction equipment.----
The Mantico Drilldrive is a pivoting boss, centered in a ring around the quarry's bottomless pit and not being able to exit or move aside from pivoting on its torso to aim at the player. It possesses three primary attacks: a long sweep with the pickaxe arms, a swift downward crush attack using the drill arms, and firing homing Bullet Bills at the player. The only method of harming the Drilldrive is by attacking the exposed cockpit, now filled by a corrupted eye-like growth, with its own Bullet Bill projectiles. There are two ways to do this; either the projectiles can be lured due to their homing properties, or the player can utilize the Gravity Jewel that can spawn after the drill arms emerge from the earth to throw the Bullets at the eye. After the eye takes 3 hits, the boss becomes angrier and utilizes faster attacks alongside shockwave attacks. Three more hits will defeat the boss.
Zillemon 	Citron City 	This hulking snail-crab-lemon hybrid is loose among the city streets, eating the cable wires and gaining extraordinary height by eating the electricity flowing through them. It doesn't care about attacking anybody, but what it does want is electricity... and to cause property damage.----
Zillemon begins the battle by running across the city, at a rate typically far faster than something the players can manage to obtain. The player must utilize the power lines across the city to catch up to it, then ground-pound on its lemony shell to stun it before attacking it in the face. After getting hit, it flares up with electricity, then resumes its marching route, now occasionally flickering with electricity. After another pound and attack, it gets even angrier, now firing a constant barrage of homing electric missiles at the player from across the city. One final blow fells the beast.If the player is playing as Yukida, they are able to stun Zillemon with ice balls, as she is unable to ground-pound.
Corrupted Chiro 	Jigea in the Dark Cavern 	Jigea's plan seems to involve capturing and corrupting Lotus's friends, turning them into her servants and using them as tools. Chiro's not alone in this, being drafted to serve as the witch's muscle. He needs to be brought back to his senses!----
Chiro's battle is, in short, a throwback to the Bowser battles present in Super Mario 64. The snake prince walks around the arena slowly, occasionally lunging at the player with a hammer attack or leaping upwards, which creates a shockwave when he lands. Chiro is stunned after an attack, leaving a window for the player to charge in and grab him by the tail, spinning him around like the Bowser fights. Throwing him into a bomb likewise damages him, though this time, two bombs must be hit, with Chiro becoming faster after the first bomb.
Dark Knight Abstratus	Ichromia 	This mysterious dark knight resides in the Monochrome Castle, keeping to himself. The Pani Pani steer clear of Abstratus, seeing him as a powerful warrior, but his motives are truly unknown; the armored being merely duels those who enter his dominion.----
Abstratus is unusual among all boss fights due to requiring more direct attacks than any other boss, taking 12 hits with any attack to be bested. He does not have a typical attack cycle like other bosses, merely pulling from his pool of attacks at any time and requiring the player to strike him when they see an opening. Abstratus wields a long sword made of ice, and is able to perform wide swings and stab attacks with it, as well as roar to push things away from him and summon icicle spears to throw at the player. Many of his attacks can freeze the player solid, so be as careful as you possibly can!
Beakenstein's Phantom	Beakenstein's Manor 	The mad scientist whose manor is now being investigated for the strange, toxic properties of his chemical concoctions. Having died, he is now resurrected as a massively powerful ghost, able to spew his toxic sludge across the Sakura Kingdom. The experiments much be stopped!----
Beakenstein spends much of the fight hovering above the arena, puffing up his cheeks and spewing one of three kinds of toxic liquid, similar to those found across the manor; Purple Liquid, Green Liquid, and Orange Liquid. He is also able to throw beakers containing each substance, which burst into large puddles. Just like the chemicals do in the normal level, getting two colors to overlap turns the mixture in that area golden, and the player's task is to wait for Beakenstein to hover over the golden area and throw a nearby Reactor Berry into the mix, causing the burst of light to damage the ghost. Getting faster and more crazed with each attack, it takes four bursts to finish off Beakenstein.
Corrupted Queen B-Z 	Hiveworks Dome 	This kind AI is meant to be the one in control of Hiveworks Dome, monitoring and controlling all of the machinery and experiments the area has. However, Jigea has corrupted B-Z, creating a haywire robot with no cares in the world but destruction and domination. Beat her to restore her back to normal status!----
The battle takes place in a large ring-shaped arena, with B-Z hovering in the center. When the battle starts, multiple robotic arms appear to attack the player, which they must destroy. During all this, B-Z is able to launch missiles at the player, alongside summoning enemies and releasing large shockwaves. After all the robot arms are broken, the final one will drop a Thunder Onion, which the player must use to attack the large yellow gem on B-Z's abdomen when it reveals itself. The gem must be struck 3 times throughout the fight, while B-Z's tactics become more chaotic as she takes more damage.
Corrupted Suna 	Jigea in the Sky Palace 	The huntress who serves as Lotus's friend and field commander, now cursed with serving the whims of the witch she was sent to defeat. This corrupted adventurer, wielding a cursed bow made by Jigea, now stands between the player and advancing onward- you know what you must do.----
The battlefield where Suna is fought is surrounded by very tall pillars, which she leaps between in order to shoot exploding arrows at the player. She also throws down Bob-Ombs with which to autonomously attack them, but this proves to be her weakness; the pillars can eventually be broken by throwing the explosives into them, causing her to fall to the ground and be temporarily vulnerable to being attacked. Four attacks and Suna's corruption is purged, unlocking her as a playable character.
Blocktail 	Retrovia 	The giant dragon residing in Modesven Tower. Despite the resemblance to an enemy from Mario's past, this green dragon is male, pixelated, and too feral to really speak. It's guarding the prince, so your end goal is to climb the tower and slay it. You know, normal stuff.----
Blocktail's battle is top-down, and plays out like a classic bullet hell arcade game with the dragon launching fireballs in various patterns from the top of the arena. The player simply has to dodge the barrages of fire and wait for the boss to get exhausted, at which point they must use the Fire Flowers in the arena to toss fire into the mouth and damage it. As the boss takes damage, the floor crumbles, leaving less and less space to maneuver.
Aqualea 	Seabuya District 	This bratty pint-size teen mermaid hasn't ever met Mario, but she's still a blast from the past summoned from her home to help take over Seabuya District. Unfortunately for the spider witch, she has no intention of following orders; unfortunately for the denizens of the area, however, she decided to attack and take over anyways.----
Aqualea's battle takes place inside the mall, where she is found in a large fountain. She attacks the player by summoning and tossing large balls of water. These orbs cannot be knocked back normally, but occasionally, Aqualea will tire herself and only be able to throw a smaller orb, which can be punched back with accurate timing. Eventually, Aqualea will throw a tantrum and submerge into the fountain, with the player requiring use of a Metal Mushroom to follow her. At the end of the fountain's base, Aqualea begins summoning small electrical cubes that charge at the player, who must dodge them and platform around the arena. The end goal is to stomp on her using a metal-enhanced ground-pound 3 times; after that, the mermaid flees.
Bowser 	Koopa Kruiser Wreckage 	The Koopa King himself, attempting to pilot his way across the world in order to find Princess Peach. Unfortunately, he crashed, and now he aims to crush Mario to prevent him from getting to Peach first. Same old story.----
Bowser's boss fight is largely a throwback to both Super Mario 3D Land and Super Mario World, with Bowser hovering about in the Koopa Clown Car for the majority of the battle and throwing down Mechakoopas. The battlefield for the fight is the Koopa Kruiser's engine room, which is a long, winding path filled with various enemies and hazards. Bowser's end goal is to cut Mario off and prevent his continuation forwards, causing him to die from the lava chasing down the path. Bowser can be knocked away by throwing a Mechakoopa at him. There are two ways to win the fight; a player may either throw 8 Mechakoopas at Bowser, or make it to the end of the path, where the engine room will explode and Bowser will be launched away.
Captain Caboom 	Nimbombus 	The dreaded sky pirate and second cousin once removed of the famed King Bob-omb. Captain Caboom flies around the world, seizing any stronghold he can not for the thrill of treasure, but merely to instill fear and blow things up. This pirate must be stopped!----
Captain Caboom's fight is a throwback to King Bob-omb from Super Mario 64, but instead of taking place on a mountaintop, it is set on four small floating platforms, hovering in the air. The captain can hop between the platforms in an attempt to chase down the player, and can throw explosives to chase and attack them, as well as larger bombs that temporarily sink the platform they land on. The captain must first be stunned by throwing an explosive in his face, before grabbing him and throwing him off of the platform into the skies below. Throwing him 3 times defeats him for good.
Corrupted Jikero 	Jigea in the Silk Reactor	Lotus's froggy friend, now corrupted in his own quest to take down Jigea. Nothing more to it than that- nothing can be done but to beat the curse out of him in traditional Mario fashion.----
Jikero's boomerang is his signature weapon, and it's now been enlarged and enhanced by dark magics. Jikero attacks by throwing the boomerang at the player, which leaves a trail of fire behind it as it tracks the player for a few seconds, eventually returning to the boss's hand freely. The player's task is to lure the boomerang into striking Jikero, which knocks off his spiked helmet and leaves him vulnerable to attacks. After this, Jikero begins jumping and slamming into the ground, creating shockwaves, before stopping to put another helmet with more durability on. After three jumps, the boss is defeated.
Fire Wario Statue 	Warlington Museum 	A giant golden statue that Wario built of himself for no real reason other than to display both his massive wealth and his massive ego. It's been corrupted and now is rampaging around the museum, blazing fire all across the courtyard. For Wario and the patrons' sakes, it needs to be torn down.----
The Fire Wario Statue is normal invincible, and wanders around the map until it spots the player, chasing them down and throwing large fireballs. The statue is only made vulnerable when the player manages to lure it under one of the many chandeliers in the museum, which causes them to fall on the statue's head and damage it. The statue gets faster with every hit, and it takes five strikes to stop the rampaging golden Wario for good.
Tyberius 	Mount Noirtone 	The Draculet friend of Julia, who is the mastermind behind the murder of Batolio in an attempt to throw off the wedding plan that he disagrees with. Having been found out, his goal is now to end the Batague family- and Mario- once and for all.----
Tyberius spends the battle in a ghostly bat-like form, launching sonar waves and wind blades at the player while occasionally swooping down at them, generating shockwaves when he brushes with the ground. The player's goal is to lure Tyberius into swooping at them and crashing into one of the many pillars that line the arena, stunning him and causing him to shift back into humanoid form. He will then attempt to run from the player while throwing bombs at them- jump on his head to deal damage, and he will shift back into bat form. Tyberius takes 4 stomps to beat for good.
Meat Lord 	Frijimeataro 	The titanic meaty master that resides over the mountain challenges the player to a trial to prove their worth. It may be challenging, but the beef you settle here is definitely worth the prize... if you can cut the mustard.----
The Meat Lord towers over the arena in which you battle him, and utilizes his giant flaming leg of meat to attempt to smash the player. There is no method with which to attack the Meat Lord, and his attacks slowly destroy the arena after a few heavy blows. The end goal is merely to survive until the end of the Meat Lord's barrage.
Ancient Mechanism 	Vitaflore Desert 	An ancient skeletal war machine that has decayed and broken down over the centuries... only to be accidentally revived by Chiro messing around with a patch of nearby Vita Flowers. It's vengeful, archaic, and ready to destroy the one who disturbed it... Good luck, Chiro!----
The Ancient Mechanism is more of a platforming challenge than a traditional boss, with only Chiro being able to access it due to needing to break open the entrance with his hammer. The player must slowly climb up the moving spine of the boss and destroy the various orange lights along the side, all the while being careful not to fall and also avoiding various enemies the boss spawns to defend itself. Eventually, the player arrives inside the robot's skull, and must repeatedly beat up its brain in order to destroy it outright.
Corrupted Yukida 	Jigea in the Mirror Hall 	The final of Lotus's friends to have been captured, this mysterious girl with strange ice powers has again fallen under Jigea's spell. Free her, and you'll have gotten the whole gang back together again- now go!----
Yukida's ice powers are her primary offensive tool in this battle, being amplified by Jigea's dark magic. She constantly spends the fight in an enhanced Ice Mode, rolling around in a spiky ice ball while tossing snowballs at the player in an arc. The only way to get her out of the ice ball is to wait for her to float upwards and attempt to crush the player, which, if dodged, will crack the ball and create a shockwave. When the ball cracks 3 times, it breaks and Yukida is vulnerable. 3 attacks to her while she is exposed will defeat her.
Jigea 	Jigea's Imperial Palace 	The spider witch herself... Prepared for battle, she is the game's true final boss, and is not one to be trifled with. With Peach in her grasp and a vast array of dark magic to call upon, she is not a threat to be taken lightly. You can do this... This is your final trial!----
Phase 1 of Jigea's battle takes place on a large circular battlefield, with Jigea warping from place to place while throwing explosive balls of magic at Mario. She is also capable of lunging at the player, charging and firing large ring-like shockwaves, charging and sniping at the player with bolts of electricity, and spewing webs at the player, tying them up and leaving them vulnerable to a blade attack. She can only be damaged by jumping on her head, which is only possible during her lunge attack. This drops her shield and causes her to angrily begin slapping at the player, and they must counter this by attacking her back. Breaking her guard 4 times will defeat her and move onto her second phase.
----
Phase 2 of the battle is a larger square platform, forcing Mario specifically to battle against Jigea's bestial spider form. Her magic drained via the loss Cleome as a host, she can only resort to charge physical attacks like dashes and stabbing at Mario with her legs. She is still surrounded by a forcefield localized around her abdomen, and it must be broken through repeated jumps when the spider does not strike. When the field breaks, Mario must ground-pound her weakened abdomen, and doing so three times ends the battle.
==Trivia==
*The primary inspiration for the style of the rebooted series came from Super Mario Odyssey, which predates the official Super Mario Odyssey.
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