Aloe (PvZH) (ShallowKelton's)

Aloe is an Overgrown Premium Plant, and is part of the solar class. It costs 5 to play, and has 3 . It has the Team-up trait, and it's ability is at the start of the turn, heal all plants here and next door for 1.
== Origins ==
Aloe is based off of Aloe from PvZ 2, with the same name and appearance.
== Statistics ==
* Class:   Solar
* Tribes: Leafy Cactus Plant
* Traits: Team-up 
* Abilities: Start of turn: Heal all plants here and next door for 1.
* Pack: Overgrown Gardens
=== Card Description: ===
"I'm just doing my job" says Aloe. "I know I can be destroyed easily, but as long as there is a 1 damage zombie here, I'm all right".
== Stratigies ==
=== With: ===
As the card description suggest, a 1 zombie cannot kill this, as each turn, Aloe will heal itself, so take that into consideration. It's also good in control decks, as you can keep healing your plants. It's also useful with Pepper M.D, as each turn, he'll get buffed. If you don't want to use it with Pepper M.D, it's great in heal decks, which is indeed quite obvious.
=== Against: ===
Never put a 1 zombie in front of Aloe! the plant hero will take advantage of this and not play anymore plants there, which is an issue, beaning that you're stuck with an Aloe, that can't be killed directly in combat. 2 damage zombies will work, and Bungee Plumbing it before combat will allow the 1 to kill Aloe.
== Gallery ==
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