Hellfire

Hellfire is a weapon in Vampire Survivors. It is the evolution of Fire Wand, requiring Spinach.
==Effects==
Hellfire shoots flaming meteors that move slowly and pierce all enemies.
Hellfire gets an even higher Base Damage, but with slower Projectile Speed and reduced Amount and Pool Limit. Its Interval is increased substantially, spacing out the meteors much more. The meteors can now also pass through walls.
===Arcanas===
Selecting Heart of Fire (XIX) Arcana causes the meteors to explode upon hitting an enemy, dealing half of its damage in an area.
Waltz of Pearls (XI) allows the meteors to bounce off of the edges of the screen once. Upon bouncing, the meteors completely reverses its horizontal and vertical speed instead of just one of them according to the edge.
==Levels==
With Limit Break, Hellfire can be further leveled up.
Description 	Rarity	Max Total
Might +1%Base Damage +1	10 	-
Area +2.5% 	10 	1000%
Speed +5% 	10 	300%
Amount +1 	1 	20
==Combos==
===Stats and passive items===
===Arcanas===
==Tips==
*Hellfire typically does a very large amount of damage, considering both its Base Damage and Spinach levels. Combined with its slow moving Meteors, it can easily accrue millions of damage dealt in over the course of a run even with the base Amount decrease.
*Hellfire benefits greatly from Area bonuses because of the already large size of the meteors. Cooldown is another important stat for effective use, as the base Cooldown of the weapon is quite slow. Amount may not be the most beneficial with the small Pool Limit. Unlike Fire Wand, Projectile Speed may not be beneficial as you want the meteors to stay on screen as long as possible.
*Since the meteors are still aimed randomly, they are not a reliable source of damage. It's better to use Hellfire as a supplemental weapon rather than a main damage dealer, or at least to have a weapon you can direct damage with in case it's uncooperative.
==Trivia==
*Hellfire may be a reference to Hellfire spell from Castlevania: Symphony of the Night.