Charm Animal

Charm Animal is a spell-like ability that Ranger class warriors have, Archer kit excepted.
==Description==
==Gameplay ==
The ranger casts this spell upon a single creature with an IDS categorized as "Animal" - the spell's range is only 1-foot, so basically a touch distance.
The spell is almost instantly deployed.
If the animal fails the Saving throw versus Spell, the creature is now a "green circled" controlled creature of the party.
The animal can follow basic movement and attack orders.
The creature doesn't have the ability to open doors, interact with objects like switches/controls, and can't clear the "fog of war".
A charmed animal can't transition with the party to a new area map.
When the charm effect is expired, the beast is not made hostile because of the charm, however if the animal was hostile before the charm, it will be hostile again after the charm wears off.
A charmed animal ordered to attack an innocent or neutral person, such as a commoner or similar will provoke hostility as if the party had done the deed themself.
This spell can potentially be blocked by Magic resistance, as well SI Enchantment, and any Spell protections type defense that has a capacity to stop a 2 Power level spell.
==Enemies considered animals ==
This is a (mostly complete) list of enemies considered animals for the purpose of this ability.
Do note, however, that: a) Most animals with 1 Hit Dice are excluded (such as cats, rabbits, squirrels, birds and bats), but they are still animals, of course; b) A few animals (most of them in BG2EE) are immune to charm (they'll be noted as such); c) Two notable creatures are still incorrectly considered animals in the EEs (Thaxll'ssillyia, who's immune to charm, and Wizard Eyes); and d) All spiders are considered monsters, not animals, so they're not "missing" from the list.
Animals in BGEE (including SoD):
-Bears (Black, Brown, Cave, Grizzly, Mountain, Polar)
-Beetles (Boring, Bombardier, Fire, Rhinoceros)
-Boars (Old, White, Wild)
-Displacer Beasts (regular and Pack Lord)
-Dogs (regular, War and Wild)
-Hellcats (however, they're immune to charm effects, as they have demon immunities)
-Lions (regular and Mountain)
-Panthers
-Snakes
-Wolves (regular, Dire and Winter)
-Worgs
Animals in BG2EE:
-Bears (Black, Brown, Cave, Grizzly, Mountain)
-Boalisks (only found in the Black Pits II)
-Celestial Hounds (found in Dorn's ToB quest, but they're immune to charm effects)
-Cheetahs
-Dogs (regular, Wild and War)
-Fell Cats (however, they're immune to charm effects)
-Jaguars
-Leopards
-Lions (regular, Mountain, Spotted and the Beast Master's Tabitha, who alone is immune to charm effects)
-Lynxes (Giant)
-Panthers (regular and Drizzt's Guenhwyvar, who alone is immune to charm effects)
-Snakes (Giant)
-Tigers (Wild)
-Wolves (regular, Dire, Winter and Aranthis, the companion of one of the Watcher's Keep Maze's Tieflings, but it alone is immune to charm effects)
-Worgs
==Gallery==
OG Charm Animal 1.png|Minsc uses the ranger ability Charm Animal to calm and temporarily control a formerly hostile Cave Bear. When the charm is finished the bear will be hostile again.
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