Super Mario: Warriors

A NOTE FROM THE AUTHOR: This is a work in progress page for a Koei Warriors style game based in the Mushroom Kingdom. My aim is to create a realistic take on what the game might look like when compared to other Nintendo and Koei partnered games. Currently I have a rough idea for how it would all look but I'm sure it will take some time to format it into the Wiki style so bare with me.
Super Mario: Warriors is a Mario spin-off game for the Nintendo Switch. It combines the world of Super Mario Bros with the action of Koei Tecmo's Dynasty Warriors series and was developed by Team Ninja and Omega Force.
==Story==
A NOTE FROM THE AUTHOR: When writing the story for this game I knew I wanted to avoid some of the cliches that other Warrior games fell into, smashing worlds together or adding some central Original Character to steal the spotlight. I wanted this to be a Mario game first and foremost. After settling on the characters that I planned to include I started writing a story that would work, but quickly ran into a problem where I just didn't have enough bad guys to carry the game. However, instead of trying to inflate the roster with random characters to balance the "teams" I had another idea. What if I used a similar idea as was used in Zelda: A Link Between Worlds? An opposite version of the Mario world where Mario is the bad guy and Bowser the good guy. This would both create a main villain that would easily inspire a team up to beat, but it would also do it without adding any new characters to the roster since they would all just use the same model as their opposite versions. It might still be a little cliche but I think it worked out well with the limitations of the roster and the premise doesn't even seem that far from other Warriors games.
===Main Story===
The game opens on a day at the racetrack. Mario, Luigi, Peach, and Bowser are seen kart racing around Rainbow Road above the Mushroom Kingdom. Just before the race can finish a shooting star crashes into the finish line, breaking apart and falling down into the Mushroom Kingdom. Mario and company can tell this is no ordinary star and decide they should hurry to find all the pieces, however Bowser vows to find them first and races off. Mario and Luigi decide to follow him while Peach plans to look for the one of the pieces she saw fall towards her castle.
Mario and Luigi catch up to Bowser in the Mushroom Hills, where Bowser has gathered his army of Goombas to try and find the Star Piece. The bros fight against the army by themselves at first before Toad arrives with a battalion of the Toad army sent by Peach. The two armies clash and Mario emerges victorious over Bowser and collects the first Star Piece.
Meanwhile, Peach and Daisy are searching the Castle Grounds with help from the toads when they are attacked by Bowser Jr. and an army of Koopas. Peach and Daisy are forces to repel the invaders while still looking for the Star Piece. They too claim victory over their foes and collect the second Star Piece.
We see that the third Star Piece had been found by Kamek who was flying quickly to bring it to Bowser. However, in his haste he dropped the Star Piece on Yoshi's Island. There Yoshi and Red Yoshi find it and decide to take it to Mario, only for their way to be blocked by Kamek and the Shy Guy army. The two Yoshis fight with the Yoshi army to break though the defenders and Yoshi is able to make his way off the island towards Mario.
Mario, Luigi, and Toad attempt to follow Bowser as he flees Underground only to stumble onto the Koopalings who had just found a Star Piece. Mario, Luigi, and Toad must defeat each Koopaling in their base where they each claim to have it. Only once beating them all do the Koopalings reveal it had been hidden in their Mecha-Bowser and attempt to use it to fight Mario off. Once defeated the Koopalings flee and Mario, Luigi, and Toad claim the fourth Star Piece.
Peach, Daisy, and Yoshi get reports that King Bob-omb has found a Star Piece and is challenging anyone to meet him on the Bob-omb Battlefield to see who should claim it. They decide they will have to accept his challenge, but when they arrive King Bob-omb seems only interested in waiting for Mario. Peach then comes up with an idea to trick King Bob-omb out of his keep by pretending Mario is here. Peach, Daisy, and Yoshi fight around the battlefield setting things up before finally the plan comes together and King Bob-omb is lured out and defeated in a duel. Peach, Daisy, and Yoshi claim the last Star Piece and set off to join up with Mario.
Peach, Daisy, and Yoshi meet up with Mario, Luigi, and Toad in the Mushroom Canyon where they hold out the Star Pieces. As the pieces start to come together a shadowed figure jumps out to try and grab it, shattering it again which causes the five pieces of the Star to blast in all directions. The shadowed figure is then revealed to be Shadow Mario, a version of Mario from a mirrored dimension where everything is reversed making him the worst villain of his world. The Star was a powerful force in his dimension but was ultimately destroyed, so he found a way to hop dimensions to look for it here. Now he only needs to find all the pieces and he will have the power needed to take over both dimensions. After his explanation shadow versions of the other heroes join him along with a whole army of shadow Toads. Mario and friends begin to fight them but the battle doesn't go well, they're out numbered and the shadow versions are abnormally strong. They are forced to flee and while it looks like they will get away, Mario stops to hold off Shadow Mario. They fight and Shadow Mario seemingly knocks Mario off the bridge into a deep canyon.
The story shifts location and we see Wario and Waluigi following a map in a deep canyon, where they look up to see some Ancient Ruins. Overjoyed at the possible treasure inside the two head in only to find that there are Dry Bones everywhere. After fighting there way inside they discover that the Toad Brigade were searching for treasure in these ruins as well and had triggered the Dry Bones curse. Both groups fight their way toward the center where the treasure is said to be, only to arrive at the same time. Wario and Waluigi fight Captin Toad in the Toad Brigade's Ship which has transformed into a large mech. They barely manage to destroy it but before they can collect their prize they hear a loud roar from above, the screen zooms to their faces as they look up and scream.
The story again shifts location to Bowser's Castle, where Bowser, Bowser Jr., and Kamek are licking their wounds and complaining about Mario always getting in their way when they discover that Shadow Mario and his companions are attacking the Castle in an attempt to take it over. Bowser rallys his troops to the Castle's defense and seem to be pushing the attacking army out the gates, only to discover as soon as they get out that the gates had been shut behind them and Shadow Mario and his companions are now inside while Bowser and his army are all outside. Realizing what happened, Bowser becomes enraged and orders his troops to try and retake the castle only to have to quickly retreat under a flurry of cannon fire. Bowser vows revenge and runs off, but not before shedding a tear and asking why everyone always wants to take over his castle.
The story finally jumps back to Mario as he is falling from the bridge. We see Mario falling out of sight of his friends, seemingly with no way to stop his fall, only for him to be saved by a Lakatu Cloud at the last minute. Sitting on the Cloud to catch his breath, Mario is surprised to Bowser approaching him from the shadows, only when he steps out of the shadows its revealed it is actually Shadow Bowser. It turns out he is a good king in his dimension who unfortunately is not very strong which is why Shadow Mario always seems to win. However when he discovered Shadow Mario was planning to go to another dimension he had to follow him and try to stop him anyway. As they are talking though they hear Toadette screaming as she runs away from a group of Dry Bones. Apparently she had been setting up camp when Captain Toad and the rest of the Brigade went into the ruins early and when she tried to go in to rescue them she was attacked by the Dry Bones and forced to flee. Mario agrees to help her save Captain Toad and together they fight their way though the Twisting Canyon to get to the Ancient Ruins.
Back at Peach's Castle, we see Peach, Daisy, Luigi, Toad, and Yoshi planning their next actions when they hear a noise outside. They step out to see Rosalina landing with her Lumas. It turns out Rosalina had been tracking the Shooting Star from space and had only just arrived. She explains that the Star had a powerful protection placed on it long ago which would have it split into five pieces if a creature of darkness tried to take it. It would then go to the protection of the groups who had discovered it the first time, the Tanooki, the Frogs, the Cats, the Penguins, and the Koopas. Toad points out that no one has seen the Tanooki is generations so that one will be hard to find. Just as Luigi was going to say something about the Koopas, Bowser shows up. He tells his story about getting kicked out of His Castle and offers to give them the star piece that would have gone to the Koopas if they help him defeat Shadow Mario. Peach agrees so the group decide to split up and go after the Star Pieces all at once. Rosalina shows on a map where the Frogs, Cats, and Penguins live and the group head out.
The first team we follow is Luigi and Daisy who journey off to meet with the Penguins. Upon arriving though the Penguins seem spooked and attack without warning. Luigi and Daisy are forced to fight back as they explain their purpose to the Penguin leader and the danger they are all in as long as the shadow armies are around and looking for the Star Piece. Sure enough while they are fighting, Shadow Daisy appears with an army of shadow Penguins who attack both sides. Understanding now what Luigi and Daisy were saying the Penguins agree to work together and successfully drive off the Shadow Army. Once done the Penguins offer Luigi both the Star Piece and a Penguin Hat in honor of his bravery.
We next find Peach and Rosalina travelling with the Lumas towards the home of the Cats. Once there the cats seek to play tricks on them and lead them towards wandering Dry Bones. Peach and Rosalina persevere and end up saving the cats when they get surrounded by Dry Bones while trying to set up another prank. The Cats agree to take them to the Star Piece, but as soon as they get there Shadow Rosalina attacks with Shadow Lumas. They had been following this whole time waiting for the Cats to reveal the hiding place. Peach and Rosalina defeat the Shadow Army and the Cats thank Peach with a Cat Bell to help her guard the Star Piece.
Yoshi and Toad head off towards the Frogs, first stopping at Yoshi island to gather the Yoshi army who are friendly with the Frogs and eager to assist in their protection should the Shadow Army attack. Once they arrive the Frogs are happy to see their friends the Yoshis, but state that they cannot allow the Star Piece to go with someone who had not first proven himself. Toad eagerly volunteers to be tested and works with Yoshi to pass the Frogs challenges against misty Yoshi armies. On the last challenge the misty Yoshis seem wrong, and are revealed to be Shadow Yoshi and the Shadow Yoshi army. Toad and Yoshi manage to still complete the challenge and defeat the Shadow Army, to which the Frogs congratulate Toad on his skill and reward him with both the Star Piece and Frog Flippers.
Jumping back to Mario and Toadette, we find them now entering the Ruins to look for Captain Toad. They are continually attacked by Dry Bones until they reach the center, where a Shadowy Wiggler stands guard over the captured Toads, Wario, and Waluigi. Mario and Toadette defeat Shadow Wiggler and free everyone. Once the danger has passed, Captain Toad reveals he had found the missing key needed to open a secret passage way. They agree to open it which leads them to the secret village of the Tanooki. There the Tanooki elder greets Mario and explains that the profits had foretold that when the Star Piece returned to them a hero would be just behind it. He gives Mario the Star Piece and a Tanooki Leaf to assist on his journey.
Finally we shift to Bowser, Bowser Jr., and Kamek who have journeyed back to Bowser's Keep. There they need to sneak past the Shadow Army and try to get to the Koopa village beyond it, where one of the Koopa elders like Kammy Koopa would likely know where the Star Piece landed. They manage to successfully sneak over to the village, only to find that right after they arrived the Shadow Army lead by Shadow Toad had planned a raid on the village to search for the Star Piece. Bowser and team decide they can't allow any army to boss the Koopas around and fight back, fending off the Shadow Army. Once finished they manage to find Kammy Koopa asleep in her hut, who when awoken explains it landed on her head and she figured it should be then be hers. Bowser argues with her before grumbling and offering some other treasure from his keep in exchange, which she accepts. As Bowser goes to leave his loyal Chain Chomp finds him and Bowser decides to bring him along on his quest.
All of the teams minus Mario return to Peach's Castle with their Star Pieces and begin discussing how they will find the last one when they hear that Mario and company are fleeing from the Shadow Army on their way to the Castle. Luigi, Toad, Peach, Yoshi, Daisy, Rosalina, Bowser, Bowser Jr., and Kamek must marshal their forces to push through the Shadow Army and clear a path for Mario and Company.
With all of the heroes reunited they gather their Star Pieces and join them together, creating the Mirror Star which is capable of sending the shadows back to their Mirror dimension. Now the heroes must push to reclaim Bowser's Castle and defeat Shadow Mario once and for all. The Battle goes on for several stages as the Shadow Army is slowly defeated and sent back to their dimension before finally ending with the heroes facing off against Shadow Mario on the roof of Bowser's Castle. Shadow Mario then pulls out his own cracked Shadow Mirror Star which turns him into Giga Shadow Mario. Despite this the heroes pull though and send Shadow Mario back to his dimension.
With all of the foes defeated Shadow Bowser destroys the Shadow Mirror Star, then thanks Mario and friends for their help before going back to his dimension. Rosalina advises that they break the Mirror Star and that she will hide the pieces away where they can't be found again.
===DLC Story 1 - Shadow of Kong Island===
A NOTE FROM THE AUTHOR: With Mario + Rabbids: Kingdom Battle setting a precedent for Donkey Kong to show up in the DLC, I was planning from early on to have the first DLC be Kong Island. While an argument could maybe be made for DK to be in the main game, the limitations of both the story and roster size made it better for him to arrive with the rest of the Kongs. The "gimmick" for this DLC will be that every battle will have three armies in it at some point, and how you fight them and in which order can affect how the battle goes.
Mario arrives on Yoshi Island for some R&R when the Yoshi Chief comes up and informs him and Yoshi that they have seen Shadows over at the neighboring Kong Island. Mario and Yoshi set off to see that the last of the Shadows are delt with. When they arrive they find chaos everywhere as both the Kongs and the Shadow Kongs seem mostly worried about who can keep the banana hoard, while King K.Rool seems to be plotting something. Mario and Yoshi must help the Kongs as they battle both armies in defense of their island.
In the end the Shadows are sent home, King K.Rool's plot stopped, and the bananas protected. The Kongs thank Mario and Yoshi for their support and offer to help should any more trouble arise, they might even be tempted to share a banana or two. This seems like good news because Professor E.Gadd was seen in the chaos gathering rare gems and mumbling something about dimensions, which surely will lead to nothing but trouble.
===DLC Story 2 - Haunted Mansion Heist===
A NOTE FROM THE AUTHOR: Once I realized King Boo wasn't going to make the initial roster cut, I felt that a DLC themed around Boo's Mansion made great sense both as an iconic location and a way to get Luigi's Poltergust into the game without feeling out of place (why would Luigi use a ghost catching vacuum when there are no ghosts around?) The story took a few iterations before Nabbit's removal from the initial roster paved the path to a Boo's Mansion Heist with Nabbit and Luigi working together to steal from King Boo. The "gimmick" for this DLC will be that defeating foes will drop Boo coins, and the final battle can only be unlocked once enough have been collected, at which point Nabbit will be satisfied and explain the final step in the plan.
===DLC Story 3 - Across Time and Space===
A NOTE FROM THE AUTHOR: The idea behind this DLC is to allow for some of the characters outside of normal continuity to make it in. I had wanted to use this DLC to represent the various RPG games such as Paper Mario, Super Mario RPG, and Mario + Luigi. My plan would be to foreshadow the multiversal shenanigans in both prior DLCs, such as having E. Gadd show up on Kong Island looking for a rare gem needed for a new invention and then again when the heist has that invention stolen by the Boos. The end of the second DLC would have the invention recovered, but not before the Boos broke it causing it to malfunction back in E. Gadd's lab later. The "gimmick" for this DLC will have the player control two characters in separate dimensions, switching back and forth between them both. Actions in one can affect the other, but both must be balanced as the level progresses.
==Mechanics==
The gameplay for Super Mario: Warriors follows the similar style of other hack-n-slash games made by Koei Tecmo, such as Dynasty Warriors or Hyrule Warriors. The player controls a character or group of characters through a level fighting hordes of foes. Battles can have several win and lose objectives and sub-objectives the player must complete to win the level.
===Combat===
Combat for Super Mario: Warriors follows in the same steps as its predecessors, where each weapon has a unique move set of combos. Combos are created using both the quick and strong attack buttons and have varying effects such as clearing out a wide area around the player or stringing many attacks at the foe immediately in front of the player. Each weapon also has a unique "Musou" attack, which must be charged though combat and then can be unleashed to devastating effect.
===Movement===
Characters have two methods of movement they can use to get around the battlefield. The first is their standard movement, this can be done at any time during which the character can attack with their normal attacks then move again. The second is an accelerated sprint movement which will only begin after several seconds of movement where the player has neither attacked or been attacked. Once sprinting if the player attacks the character will do their dash attack then the sprint will end.
===Items===
A NOTE FROM THE AUTHOR: When I was thinking about what makes Mario unique from other games the two main things I concluded were the characters and the power-ups. Obviously the characters would be a big part of making this a unique game but I wanted to find someway to incorporate the item power-ups as well. I knew Hyrule Warriors had already done this to some degree but when comparing them I realized that the Mario items aren't really unlocked and used forever like in Zelda so it would make more sense for them to be found and used once then needed to be found again. This would hopefully create a similar feel to Mario games where finding the right item and carrying it to when it can be used to unlock a hidden something would be rewarding.
In Super Mario: Warriors, items can be collected around the battlefield and then used allowing the player character to do a special attack with varying effects which will do damage to foes around and occasionally open up new routes or unlock secrets. The player can hold one item at a time but this can be upgraded as the game progresses. Below is a list of the items that can be collected and what effect they have.
*Mushroom - heals the player character when used
*Yellow Mushroom - raises attack when used
*Blue Mushroom - raises defense when used
*Power Star - fills Musou gage when used
*Bob-omb - causes an explosion when thrown, capable of destroying cracked rocks or walls
**Mario, Luigi, Peach, Daisy, Waluigi, Bowser Jr. all do an overhead throw in their own style
**Toad and Toadette do underhand throws in their style
**Yoshi, Wario, and Bowser throw in a one handed pitching style with their own flair
**Rosalina and Kamek magically throw the Bob-omb in their respective style
*Fire Flower - does a flame attack which damages foes and can burn flammable wood
**Mario, Luigi, Peach, Toad, Daisy, Rosalina, and Toadette use the Fire Flower to power up and then throw a flurry of fireballs
**Yoshi, Wario, and Waluigi eat/bite the Fire Flower then breathe fire
**Bowser and Bowser Jr. crush the Fire Flower then breathe fire
**Kamek tosses the Fire Flower then conjures a fireball
*Ice Flower - does a freezing attack which damages foes and can freeze water to create a path or stop its movement
**Mario, Luigi, Peach, Toad, Daisy, Rosalina, and Toadette use the Ice Flower to power up and then throw a flurry of ice balls
**Yoshi eats the Ice Flower and spits an ice ball
**Wario and Waluigi eat/bite the Ice Flower which freezes them and the area around them
**Bowser and Bowser Jr. crush the Ice Flower then order Ice Bros to throw ice balls
**Kamek tosses the Ice Flower and then conjures an ice ball
*Mega Mushroom - causes the character to grow large and then smash the ground below them which damages foes and can break blocks or holes below
**All characters jump, grow large, and then pound the ground below them in their own style
*Goomba's Shoe - allows the characters to stomp forward, damaging foes and keeping the character safe from spikes
**All characters get in the shoe and hop forward several steps stomping the ground as they go
*Double Cherry - allows the character to duplicate themselves which the character uses to set off a large area attack
**Each character has a unique attack they do where they team up with themselves to launch a wide range attack
=== Weapons===
Each character will have a unique weapon they can use, with some having more than one which the player must select at the start of combat. These weapons have four tiers of quality which much be discovered over the course of play. Weapons can be collected from random drops during levels as well as gained as rewards from completing objectives. The highest tier much be unlocked in some way before they will start to drop from battles.
Weapons also have traits and power levels which vary among each tier. Weapons can be upgraded and merged, allowing players some level of customization of the weapon they use.
===Home Base ===
During the course of the story the player will have opportunities to return to Home Base, where they will find helpful features such as a training dojo, blacksmith, shop, etc.
==Characters==
A NOTE FROM THE AUTHOR: Obviously one of the most important things to get right in something like this, coming up with a realistic roster was my number one goal in this whole project. I compared heavily to the first Hyrule Warriors to gage what the roster size might look like for the first in a series, drawing comparisons to other games as well to give a good idea for the final count. I strove to select characters who had both lasting impact and made sense for the game. Once that was done I then had to come up with weapons for all of them. I had pretty early decided that, like Link, Mario would get a few extra weapons though from there I actually ended up spreading them around more than I had first planned. As with selecting the characters, I was looking for weapons that were iconic, practical, and had staying power in the series. There is no doubt that some would disagree with this list or the weapons I selected, but hope I can at least convince some of my logic.
Playable Characters
Character 	Weapons 	 	 	
Mario 	Hammer 	Cloud 	Tanooki Leaf 	Paper Storybook (DLC3)
Luigi 	Boots 	Penguin Hat 	Poultergust (DLC2)	
Peach 	Parasol 	Cat Bell 	Shuriken (Amiibo) 	
Toad 	Shell 	Frog Flippers 	 	
Yoshi 	Eggs 	Cranky's Cane (DLC1)	 	
Daisy 	Bat 	 	 	
Rosalina 	Wand 	 	 	
Toadette 	Pickax 	 	 	
Wario 	Garlic 	 	 	
Waluigi 	Bill Blaster	 	 	
Bowser 	Claws 	Chain Chomp 	Clown Car (Amiibo)	
Bowser Jr.	Paint Brush 	 	 	
Kamek 	Rod 	 	 	
DLC1 - Shadow of Kong Island
Character 	Weapon
Donkey Kong	Barrel
Diddy Kong 	Popguns
Dixie Kong 	Banana-rang
DLC2 - The Haunted Mansion Heist
Character 	Weapon
Nabbit 	Coin Bag
King Boo 	Crown
Petey Piranha	Seed Pot
DLC3 - Across Time and Space
Character 	Weapon
Baby Mario & Baby Luigi	Capes
Geno 	Arm Cannon
Fawful 	Vacuum Helmet
=== Mario ===
The Hopping Hero.
====Hammer====
Hammer Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Hammer	Iron Hammer	Ultra Hammer	Super Hammer
 	 	 	A hammer with a Star on it, looks fancy.
The Hammer is Mario's primary weapon for the game. The quick attacks consist of various overhead swings. The strong attacks add ground shaking attacks and flaming swings. His Musou move for the Hammer has Mario jump up high and throw his hammer down to the ground then stomp it.
When using the Hammer Mario's run animation has him put the Hammer on his shoulder and run. His sprint animation has the Hammer put on his back and Mario then runs with both arms outstretched to his sides.
====Cloud====
 Cloud Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Cloud 	Rain Cloud 	Storm Cloud 	Rainbow Cloud
 	A Dark Cloud	A Dark Cloud with Thunder streaks	A Cloud with a Star on it and a rainbow flowing behind it
The Cloud is Mario's second weapon for the game. The quick attacks consist of throwing spiny eggs out in front of him. The strong attacks add cloud making, lightning, and sun attacks. His Musou move for the Cloud has Mario fish out a giant Blooper which then attacks everyone.
When using the Cloud Mario's run animation has ride the Cloud while standing up straight. His sprint animation has Mario extend both arms outstretched to his sides as the Cloud moves faster.
====Tanooki Leaf====
 Tanooki Leaf Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Tanooki Leaf	Tanooki Suit	White Racoon Suit	White Tanooki Suit
 	 	 	
The Tanooki Leaf is Mario's third weapon for the game. The quick attacks consist of spinning and swinging his tail around. The strong attacks add high jumps and flying swoops. His Musou move for the Tanooki Leaf has Mario fly up before turning into a huge statue and landing back on the ground.
When using the Tanooki Leaf Mario's run animation has him run with a normal gait. His sprint animation has Mario run with both arms outstretched to his sides.
==== Paper Storybook (DLC3)====
Paper Storybook Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Paper Storybook	Silver Paper Storybook 	Gold Paper Storybook 	Super Paper Storybook
 	A similar book but trimmed in Silver	A similar book but trimmed in gold and jewels	A fancy book glowing with power and stars on it
The Paper Storybook is Mario's first DLC weapon for the game, which begins each level by squishing him flat like paper. The quick attacks consist of hammer and jump attacks including super hammer swings and multibounce attacks. The strong attacks consist of folding himself into various shapes from the Paper Mario games and attacking such as boats, planes, or origami. His Musou move for the Paper Storybook zooms the camera out to reveal an audience who Mario appeals to and they all throw rocks.
When using the Paper Storybook Mario's run animation has him run with his arms down at his sides. His sprint animation has Mario roll into his tube form and roll around.
A NOTE FROM THE AUTHOR: I really wanted to include Paper Mario in some way and while at first he was going to be his own character, when struggling to come up with a DLC weapon for him I had the idea of a book that just smashes Mario into paper so he can act like it. It sounds a little wonky I'll admit but I don't think it would look any weirder than Toon Link did in comparison to the rest of the Hyrule Warriors cast and could have some pretty fun moments in the game.
===Luigi===
The Beloved Brother.
====Boots====
Boots Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Boots 	Iron Boots 	Ultra Boots 	Super Boots
Bronze armored boots	Iron armored boots	Green and yellow armored boots	Fancy silver boots with wings
The Boots are Luigi's primary weapon for the game. The quick attacks consist of jumps and kicks. The strong attacks add high jumps, ground pounds, and flaming kicks. His Musou move for the Boots has Luigi jump into a propeller box, spin high into the air, and tornado slam down to the ground.
When using the Boots Luigi's run animation has him run with a normal gait. His sprint animation has Luigi run with both arms outstretched to his sides.
====Penguin Hat====
Penguin Hat Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Penguin Hat 	Penguin Suit	White Penguin Hat 	White Penguin Suit
A blue Penguin Hat with bill and penguin feet on his feet	 	A white Penguin Hat with pill and penguin feet on his feet	A white Penguin Suit with a yellow belly
The Penguin Hat is Luigi's second weapon for the game. The quick attacks consist of desperate slaps and slides. The strong attacks add ice attacks and ice slide dashes. His Musou move for the boots has Luigi spin in a circle forming a tornado blizzard.
When using the Penguin Hat Luigi's run animation has him run with a normal gait. His sprint animation has Luigi slide on his stomach.
====Poltergust (DLC2) ====
Poltergust Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Poltergust 3000	Poltergust 5000	Poltergust G-00	Super Poltergust
 	 	 	A fancy Poltergust that is silver with stars on it.
The Poltergust is Luigi's first DLC weapon for the game. The quick attacks consist of wacking and flailing with the nozzle. The strong attacks have him suck, blow, flash, and burst down. His Musou move for the Poltergust has Gooigi appear to help create a giant vacuum tornado.
When using the Poltergust Luigi's run animation has quickly tiptoe nervously. His sprint animation has Luigi run with his head back (like in Luigi's Mansion).
A NOTE FROM THE AUTHOR: There are probably many people would would say that the Poltergust should be one of Luigi's main weapons and originally that was the plan, however I kept running into a problem where for it to make sense I needed King Boo to be in as well and he needed cut to keep the roster the right size. Eventually I realized the Boots would make a better fit with Mario's hammer and the Poltergust could be moved to a whole Mansion themed DLC.
=== Peach===
The Radiant Royal.
====Parasol====
Parasol Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Parasol	Silver Parasol 	Gold Parasol 	Super Parasol
 	A pink parasol with silver trim and a silver mushroom on top	A pink parasol with gold trim and a gold heart on top	A fancy rose gold parasol with a rainbow star on top
The Parasol is Peach's primary weapon for the game. The quick attacks consist of twirl and spins with it closed. The strong attacks have various magical bursts when she opens it. Her Musou move for the Parasol has Peach toss her parasol into the air where it grows large and drops a huge cake out of it on foes.
==== Cat Bell====
Cat Bell Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Cat Bell 	Cat Suit	Lucky Cat Bell	White Cat Bell
Peach wearing a cat bell necklace, pink cat ears, and cat claw gloves.	 	 	
The Cat Bell is Peach's second weapon for the game. The quick attacks consist of claw attacks. The strong attacks have her dash rapidly around slashing. Her Musou move for the cat bell has Peach power up to Giga Cat Peach, growing large and her cat hair spiking up then slashing everyone in a cloud of smoke.
==== Shuriken (Amiibo)====
Shuriken Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Shuriken 	Pom Pom's Shuriken	Ultra Shuriken 	Super Shuriken
A four pointed Shuriken	 	A pink Shuriken with yellow edges	A rose gold Shuriken with a Star center
The Shuriken is Peach's first amiibo weapon for the game, it can be obtained by scanning any "hero" amiibo. When using it Peach dresses line a ninja instead of her normal dress. The quick attacks consist of throwing the Shuriken forward. The strong attacks have Peach do ninjutsu moves such as poofing around and rapidly slashing. Her Musou move for the Shuriken has Peach throw a Shuriken forward then use ninjutsu to make it super large.
A NOTE FROM THE AUTHOR: With Peach just getting her new game I thought about how I might include some weapon from it but there didn't seem to be a clear singular weapon that made the most sense and fit with her previous appearances. I kind of filed it away until I was thinking about amiibo weapons and had the idea of giving characters foe's signature weapon like I did with Mario and Lakitu's Cloud. When thinking of weapons I could use for that idea I thought of Pom Pom's Shurikens and immediately thought it would be perfect for Peach as a "main" charcter who didn't have as many weapons, as a female character somewhat similar enough to Pom Pom to seem fitting, and finally as a representative of her new game where she also has a ninja costume.
=== Toad===
The Fearless Fungus.
====Shell====
Shell Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Shell 	Red Shell	Spike Top Shell	Blue Spiny Shell
 	 	 	
The Shell is Toad's primary weapon for the game. The quick attacks consist of throwing the shells forwards like arrows. The strong attacks add weird spin or tricky throws that bounce or slam down. His Musou move for the Shell has Toad jump on a huge shell and spin out of control around crashing into everyone.
====Frog Flippers====
Frog Flippers Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Frog Flippers 	Frog Suit	Frog King Suit 	White Frog Suit
Green frog flippers with a frog eye hat	 	The frog suit with a crown, necklace, and cape similar to Wart.	A white frog suit with yellow cheeks and hands.
The Frog Flippers are Toad's second weapon for the game. The quick attacks consist of slippery kicks. The strong attacks add jumps and water splash attacks. His Musou move for the Frog Flippers has Toad sing a frog song which drops a giant frog down on foes.
===Yoshi===
The Devoted Dinosaur.
====Eggs====
 Eggs Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Eggs 	Two-tone Eggs 	Rainbow Eggs	Super Eggs
 	An egg with spots of two different colors	 	A golden egg with colored star spots
The Eggs are Yoshi's primary weapon for the game, instead of carrying them three follow behind Yoshi. Their color changes based on Yoshi's color. The quick attacks consist of tongue, kick, and tail attacks. The strong attacks have Yoshi throw the eggs, roll around in or on them. His Musou move for the Eggs has Yoshi eat any foes in front of him, swallow them into one large egg, then throw them high before they slam back down to the ground.
====Cranky's Cane (DLC1)====
Cranky's Cane Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Cranky's Cane	Cranky's Iron Cane	Cranky's Ultra Cane 	Cranky's Super Cane
 	An iron Cane 	A yellow and white Cane	A gold Cane with a diamond banana on top
Cranky's Cane is Yoshi's first DLC weapon for the game, it features Cranky Kong riding on Yoshi and holding his Cane. The quick attacks consist of tandem thrusts and sweeps with Cane and tail/tongue. The strong attacks have Cranky throw things like banana peels, potions, coconuts and pop balloons. His Musou move for Cranky's Cane has Yoshi and Cranky do a dance which drops a huge pile of bananas on foes.
A NOTE FROM THE AUTHOR: From the beginning of this project I had wanted each DLC to add both characters and weapons which would fit a common theme. This was the most problematic for the DK themed DLC where coming up with a good weapon proved difficult without feeling redundant or oddly distributed. Before long I realized Yoshi made great sense for this DLC as a fellow tropical island dweller, and if I was giving Yoshi another weapon I would like to have someone or something ride him to capture that key part of who Yoshi is. I juggled a few ideas for this but ultimately landed on Cranky riding both because it seemed like it would make good sense for the story but also because it would fit with the rest of the DLC characters bringing all of the Kongs from the latest DK game. From there the concept of Cranky whacking people with his cane from Yoshi's back seemed so obvious I wondered how I hadn't thought of it earlier.
===Daisy===
The Playful Princess.
====Bat====
Bat Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Bat 	Iron Bat 	Ultra Bat 	Spike Bat
A bronze Bat	An iron Bat	A yellow and orange Bat	A blue bat with gold spikes on it
The Bat is Daisy's primary weapon for the game. The quick attacks consist of athletic swings mirroring motions from club sports (tennis, baseball, golf, etc.). The strong attacks have her hit baseballs and bombs at foes. Her Musou move for the Bat has Daisy pull out a pitching machine and gun everyone down with baseballs.
=== Rosalina===
The Galaxy's Guardian.
====Wand====
Wand Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Wand 	Lunar Wand 	Solar Wand 	Superstar Wand
 	A silver Wand with a crescent moon on top	A gold wand with a sun on top	A galaxy print want with a gold grand star on top
The Wand is Rosalina's primary weapon for the game. The quick attacks consist of magical star bit attacks while levitating around. The strong attacks have her use magical barriers and the spin attack. Her Musou move for the Wand has Rosalina call down a shooting star onto foes.
===Toadette===
The Friendly Fungus.
====Pickax====
Pickax Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Pickax 	Iron Pickax 	Ultra Pickax 	Super Pickax
A bronze Pickax	An iron Pickax	A pink and yellow Pickax	
The Pickax is Toadette's primary weapon for the game. The quick attacks consist of overhead swings and spinning around. The strong attacks have build various obstacles using blocks and such. Her Musou move for the Pickax has Toadette pull out a super crown and then do heart magic as Peachette.
A NOTE FROM THE AUTHOR: While with Toad I wanted to steer clear of Captain Toad anything because it seems clear that Toad and Captain Toad are two different people, that left a more Captain Toad moveset free for Toadette who as best I can tell seems to be the same Toadette both when traveling with Captain Toad and Mario and friends. The building stuff came from both her frequent use in Mario Maker artwork and in other games where she is shown to be handy at making stuff. Overall I'm pretty happy with it as a representation of Toadette, especially since in the story I planned to have her be travelling with Captain Toad at the start of the game.
===Wario===
The Rotund Rival.
==== Garlic====
Garlic Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Garlic	Garlic Bread 	Garlic Pasta 	Super Garlic-y Pizza
 	Fragrant looking Garlic Bread	Fragrant looking Garlic Noodles	Super Fragrant looking Pizza covered in Garlic
Garlic is Wario's primary weapon for the game, instead of carrying it all the time Wario only pulls it out for certain moves. The quick attacks consist of punch, slam, and shoulder charge attacks. The strong attacks have Wario eat the Garlic to do weird attacks such as farting, inflating, bad breath, etc. His Musou move for the Garlic has Wario eat eat a super hot pepper which causes him to blow fire out of his mouth and ears then his stomach rumbles before he explosively farts himself into the air.
A NOTE FROM THE AUTHOR: Reference for Wario's move set came from Yunobo in Hyrule Warriors: Age of Calamity. It worked there so it should work just as well here.
===Waluigi===
The Rejected Rival.
====Bill Blaster====
Bill Blaster Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Bill Blaster 	Turbo Blaster 	Ultra Blaster 	Super Blaster
A black pipe, like the main part of a Bill Blaster	A black pipe with a white skull and bones and flames painted on it	A purple and yellow pipe with a white skull and bones on it	A gold pipe with a white star and bones painted on it
The Bill Blaster is Waluigi's primary weapon for the game, he carries it up on his shoulder like a rocket launcher. The quick attacks consist of shooting bullet bills. The strong attacks have him throw other explosives around such as bob-ombs, mines, fireworks, etc. His Musou move for the Bill Blaster has Waluigi do a dance spreading flower petals around which then explode at the end of his dance when he poses.
A NOTE FROM THE AUTHOR: Waluigi has simultaneously very little to work with and too much to work with. Because he has only so far shown up in spin-off games he hasn't really had anything solid nailed down about the character, which means that every game he does show up in seems to do something a little different. I decided I would avoid the sports equipment for him as it doesn't really feel "dastardly" enough and I was already planning to have Daisy use it. I also didn't want to lean too much into the flower/vines stuff as it had been pretty inconsistently portrayed and felt too different from Wario's vibe, though I did keep the flowers as part of his Musou since it is frequently referenced. Instead I figured that Wario and him are several times shown with an affinity for explosives so I would lean into that. At the inception of this project I actually had King Bob-omb as a character who would throw bombs so to differentiate Waluigi from him I thought to give him more of a rocket launcher that shot more straight so it would feel different enough from lobbed bombs, thankfully Bullet Bills come with a built in Blaster so I used that. While King Bob-omb would ultimately get cut the Bill Blaster still felt like a great weapon for him and I left it as is.
===Bowser ===
The Koopa King.
====Claws====
Claws Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Claws 	Iron Claws	Ultra Claws 	Super Claws
Bronze Claws similar to what he wore in Strikers Battle League	Iron Claws	Yellow and black Claws	Gold Claws with star gems on them
The Claws are Bowser's primary weapon for the game. The quick attacks consist of slash and chomp attacks. The strong attacks use fire breath and shell spins. His Musou move for the Claws has Bowser jump up into his flying battleship before body slamming down onto foes.
====Chain Chomp====
 Chain Chomp Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Chain Chomp	Spike Chomp 	Rage Chomp 	Super Chomp
 	A Chain Chomp with spikes on it	A Red Chain Chomp that look angry	A gold Chain Chomp that glows with power
The Chain Chomp is Bowser's second weapon for the game, when walking around Chain Chomp runs slightly in front of Bowser. The quick attacks consist of swinging the Chain Chomp around like a flail. The strong attacks involve Chain Chomp biting or moving on its own. His Musou move for the Chain Chomp has Bowser feed the Chain Chomp a mega mushroom then rides it as it stomps around.
==== Clown Car (Amiibo)====
Clown Car Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Clown Car	Dark Clown Car	Ultra Clown Car 	Super Clown Car
 	 	A yellow and black colored Clown Car	A gold Clown Car with star gems on it
The Clown Car is Bowser's first amiibo weapon for the game, it can be obtained by scanning any "villain" amiibo. The quick attacks consist of attacks with the car gadgets. The strong attacks have Bowser command his minions to do group attacks. His Musou move for the Clown Car has the Koopalings swarm in on their own Clown Cars and collectively fire on foes.
A NOTE FROM THE AUTHOR: I've always really liked the idea of showing a commanding character with a moveset that has them actually commanding people, and felt it was done fairy well with the Art of War scroll in Dynasty Warriors 8 so I took inspiration from it. Having Bowser ride the Clown Car in order to float above his minions and command them seemed only logical. It was originally going to be his second move set with the Chain Chomp being his primary one but the more I thought about it the more I realized I was missing a key part of Bowser's fighting style by not really giving him a move set that has him claw, chomp, and breathe fire. With the Claws added Chain Chomp got bumped to the second slot and the Clown Car was at first dropped before the idea of amiibo weapons arose and it was added back in.
===Bowser Jr.===
The Koopa Kid.
====Paint Brush====
Paint Brush Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Paint Brush	Iron Brush 	Ultra Brush 	Super Brush
 	Iron Paint Brush	Yellow and black Paint Brush	Gold Paint Brush with star on it
The Paint Brush is Bowser Jr.'s primary weapon for the game. The quick attacks consist of swinging the Paint Brush. The strong attacks have him paint the ground for different effects (i.e. picture of fire causes burning.) His Musou move for the Paint Brush has Bowser Jr. Wonder Transform and paint a giant mural of Bowser which explodes.
A NOTE FROM THE AUTHOR: While Bowser Jr. is often seen using the Clown Car Jr. for attacks, I felt the Paint Brush is both more unique in what it can do while being at least as iconic so I wanted it as the focus. He would likely still ride in the Clown Car Jr. though, similar to how it worked in the Bowser's Fury mode.
===Kamek ===
The Mad Magician.
====Rod====
 Rod Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Rod 	Silver Rod 	Gold Rod 	Rainbow Rod
A yellow Rod with a red gem.	A silver Rod with a red gem.	A gold Rod with a red gem	A platinum Rod with a rainbow gem.
The Rod is Kamek's primary weapon for the game. The quick attacks consist of magical blasts. The strong attacks are magical attacks using fire, clones, growning/shrinking, etc. His Musou move for the Rod has Kamek summon in Boom Boom then magic him stronger before he smashes foes.
A NOTE FROM THE AUTHOR: Kamek might not be the most exciting of foes to include but there is no denying that he is the most consistently shown supporter of Bowser, and fills a nice role in the story with interactions around Bowser.
==DLC Characters==
=== Donkey Kong (Kong Island) ===
The Smashing Simian.
====Barrel====
Barrel Progression
Tier 1	Tier 2 	Tier 3 	Tier 4
Barrel	Iron Drum	Kong Barrel	King Barrel
 	 	 	A gold Barrel with banana jewels on it.
The Barrel is DK's primary weapon for the game which he carries on his back until used for moves. The quick attacks consist of punch and roll attacks. The strong attacks have him roll and throw the Barrel as well as bang the Barrel like bongos. His Musou move for the Barrel has DK slam his palms down to pop out a cannon barrel which shoots him up so he can slam down on all foes.
When using the Barrel DK's run animation has him put the Barrel on his shoulder and run. His sprint animation has the Barrel put on his back and DK then runs using both arms and legs.
=== Diddy Kong (Kong Island) ===
The primate pal.
====Popgun====
Popgun Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Peanut Popgun	Almond Popgun 	Walnut Popgun 	Coconut Popgun
 	An iron Popgun that shoots almonds	A red and yellow Popgun that shoots walnuts	A gold Popgun with a silver star on it that shoots small coconuts.
The Popgun is Diddy's primary weapon for the game. When equipped Diddy also wears a barrel jetpack which is used for some moves. The quick attacks consist of shooting projectiles. The strong attacks have him cartwheel and use the jetpack to blast around. His Musou move for the Popgun has Diddy pull out his electric gutar and jam which does a star shaped burst around him.
When using the Popgun Diddy's run animation has him run with both Popguns out pointed up. His sprint animation has him put away the Popguns and run on all fours.
=== Dixie Kong (Kong Island) ===
The cute chimp.
====Banana-rang====
Banana-rang Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Banana-rang	Bronze Banana-rang 	Silver Banana-rang 	Gold Banana-rang
 	A bronze Banana-rang	A silver Banana-rang	A gold Banana-rang
The Banana-rang is Dixie's primary weapon for the game, which she holds using her ponytail. The quick attacks consist of cartwheels and throwing the Banana-rang. The strong attacks have her twirl around and helicopter her hair. Her Musou move for the Banana-rang has an animal crate drop in front of Dixie who opens it and rides Rambi as a stampede of animal buddies follow behind.
When using the Banana-rang Dixie's run animation has her run on hind legs holding the Banana-rang above her head. Her sprint animation has her run on all fours.
=== Nabbit (Mansion Heist) ===
The Tricky Thief.
====Thief's Sack====
Thief's Sack Progression
Tier 1 	Tier 2 	Tier 3 	Tier 4
Thief's Sack	Sticky-fingered Thief's Sack	Notorious Thief's Sack	Legendary Thief's Sack
 	(TBD) 	(TBD) 	(TBD)
The Barrel is DK's primary weapon for the game which he carries on his back until used for moves. The quick attacks consist of punch and roll attacks. The strong attacks have him roll and throw the Barrel as well as bang the Barrel like bongos. His Musou move for the Barrel has DK slam his palms down to pop out a cannon barrel which shoots him up so he can slam down on all foes.
When using the Barrel DK's run animation has him put the Barrel on his shoulder and run. His sprint animation has the Barrel put on his back and DK then runs using both arms and legs.
== Non-Playable Characters==
Mushroom Kingdom Allies
*Toadsworth
*Captain Toad
*Chief Yoshi
*Baby Yoshi
*Frog Sage
*Cat Princess
*Penguin King
*Tanooki Elder
*Cranky Kong (DLC1)
*Funky Kong (DLC1)
*Professor E.Gadd (DLC1)
Bowser's Kingdom
*Kammy Koopa
*Koopalings
*King Bob-omb
*Goomba King
*Wiggler
*General Guy
*Gourmet Guy
*King K.Rool (DLC1)
==Armies==
In Super Mario: Warriors both sides of battle field an army which clashes around the player character. Each army consists largely of grunts with various harder "captains" tossed in occasionally. Captains can range from simply a larger or more armored grunt to a named NPC depending on the battle.
List of available armies
*Toads
*Lumas
*Yoshis
*Goombas
*Koopas/Dry bones
*Shy Guys
*Penguins
*Kremlings (DLC1)
==Bosses==
While most of the time in Super Mario: Warriors the player will be mowing through grunts by the hundreds, they will usually several times a battle run into a boss which will be harder and have much more health. Many bosses will be a playable character who is a part of the opposing army. They will have all of the same skills and abilities they have as a controlled character with exception of picking up and using items. Some special bosses will be larger than life foes who pose a larger challenge to the player. These special bosses have much greater health than even the character bosses and usually are much larger as well. They employ wide attacks that can both be tricky to dodge and can wipe out many ally grunts if left alone too long.
List of available bosses
*King Bob-omb
*Goomba King
*Wiggler
*Blooper
*Mecha-Bowser - Piloted by the Koopalings
*Toad Brigade Ship Transformation - Controlled by Captain Toad
*Giga Shadow Mario
*King K.Rool (DLC1)
==Battlegrounds==
List of battlegrounds
*Mushroom Hills
*Peach's Castle Grounds
*Mushroom Underground
*Yoshi's Island
*Bob-omb Battlefield
*Dry Dry Desert
*Ancient Temple
*Frog Falls
*Feline Forrest
*Cool Mountain
*Bowser's Castle Approach
*Bowser's Castle Dungeons
*Bowser's Castle
*Kong Jungle (DLC1)
*Minecart Mayhem (DLC1)
*K.Rool's Battleship (DLC 1)
==Unused Ideas==
(Near the end of writing this I'll put some of the other ideas I had down here and discuss why they ultimately did not make the cut)
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