Level 3.4

Level 3.4 is a sublevel found within the deepest corners of Level 3, known for its hostile features.
==Description==
Level 3.4 is an expanse nestled within the corners of Level 3's confines, lurking within the deepest sections of the electrical station. Its confines are notorious for being immensely perilous to interlopers, yet far from understood.
Level 3.4 predominantly has features similar to its parent, featuring bleak hallways, electrical machinery, prison bars, etc. However, the level is entirely encased in a tomb of darkness. The once primed machinery has hushed, and all equipment is in disarray. These features leave the space in an idle state, the architecture corroded by the firm grip of time. The only illumination comes from the dim lights that hang low from the ceiling, persistently dispersing whatever darkness they can.
The walls have strayed from their usual bricks, having a smoother surface and pale coloration, with their composition unknown. However, their once-neat painting has been flayed and left to rot, stripping away whatever pleasant features the expanse initially had. 
The piping that interlaces Level 3.4 has gone static and is thus prone to infrequent outbursts of fluid, risking to provoke whatever mildly active electricity is left, leaving scant, yet lethal electrical hazards littered throughout the space. Travellers are to be wary if traversing the dark, as peril lingers.
In addition: the bars that interlace the expanse present odd, malicious properties. The cell bars are a scant object and akin to everything, is within immense degrade. However, if a traveller is being pursued by an entity, fellow wanderer, or possible environmental hazards, these bars are sure to make themselves apparent directly within areas previously not having them, likely sealing an unfortunate victims fate. Being spotted or pursued by hostility is to be evaded, as Level 3.4 reacts negatively toward this.
==Electrical Surpluses==
The main source of peril in Level 3.4. Electrical Surpluses refer to an event that happens if a supposed reboot occurs within the electrical equipment of Level 3.4, which can rarely occur. This is indicated by a brief period of illumination, before a loud clatter is heard as the power outage resumes. Little to the wanderers knowledge, a torrent of electricity is tearing its way directly toward them. 
This massive wave of electricity spans across Level 3.4, encasing it in a tide of death. It moves barely slower than most organisms, though is still exceedingly lethal. The Electrical Surplus is sure to kill any entity in the area and incinerate whatever is within its path. The only way to evade this hostile presence is to simply run and vacate Level 3.4, as the wave of electricity cannot be prohibited unless reaching Level 3, in which it seemingly gets "absorbed" by the electrical station, adding onto the electricity that traverses throughout Level 3. Some suppose that this is how the Electrical Station achieves power, however due to its immense size, it is unlikely. 
==Entities==
Hounds are observed trekking the hallways, beckoning for a fresh meal. Their corpses are often found across the floor, killed by whatever environmental hazard or entity has frequented them.
But that wasn't it...
The veins do not stray near the electrical station. Its electricity is too potent. However, this space is just adequate enough for them to revel in its warmth and comfort.
And if they don't find their own, they take the electricity from others.
==Entrances and Exits==
===Entrances===
*Encountering dimmer sections within Level 3 are sure to lead to this sublevel.
*Encountering a door within Level 4 stating "AUTHORISED PERSONNEL ONLY" will locate one to this level.
*If you are unlucky enough, Level 3.24 will progressively get dimmer, eventually transporting one to this level. It can also be accessed via the train in Level 3.24.
===Exits ===
*Encountering less dingy sections are sure to promptly transport one back to Level 3.
*Encountering an exit door covered in graffiti will transport one to Level 11.
Category:Sub-Levels
Category:Levels
Category:Unconfirmed Levels
Category:Cluster I