Modifying Dice + Adds

Modifying Dice + Adds is a rule found on B269 in Basic Set: Characters. It was designed to convert large static bonuses into extra dice.
It is also used to allow randomized Damage Resistance in GURPS Sorcery (page 24 conversion of Reverse Missiles) and GURPS Sorcery: Protection and Warning Spells (page 7 conversion of Missile Shield although in both examples it happens with the use of the All or Nothing limitation.
Page 118 of GURPS Powers under "Instant Death Attacks" states the following:
*a “0d+60” attack that deals a flat 60 points of damage; this costs the same as 18d.
*a flat “0d+110” costing as much as 33d.
This refers to the Partial Dice rules on B62
Category:Rules