AI.txt (Fallout 2)

This is a transcript of a game configuration file in Fallout 2, governing AI behavior, as called by Fallout 2 scripts.
==Transcript==
[Addict - Wimpy]
aggression=10
attack_end=2059
attack_start=2040
body_type=Wimpy Person
called_freq=10
chance=15
color=58
disposition=coward
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
max_dist=10
min_hp=100
min_to_hit=90
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=179
run_away_mode=coward
run_end=2019
run_start=2000
secondary_freq=5000
[Algernon]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=149
run_end=50100
run_start=50100
secondary_freq=5000
[Alien]
aggression=100
attack_end=50140
attack_start=50140
body_type=None
called_freq=300
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=130
run_end=50100
run_start=50100
secondary_freq=300
[Arroyo Elder]
aggression=40
attack_end=2651
attack_start=2640
body_type=Primitive
called_freq=100
chance=80
color=58
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=crippled, blind
max_dist=15
min_hp=15
min_to_hit=35
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=3
run_end=2606
run_start=2600
secondary_freq=15
[Arroyo Shaman]
aggression=20
attack_end=2651
attack_start=2640
body_type=Primitive
called_freq=20
chance=75
color=58
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=crippled, blind
max_dist=15
min_hp=14
min_to_hit=50
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=4
run_end=2606
run_start=2600
secondary_freq=4
[Arroyo Villager]
aggression=10
attack_end=2651
attack_start=2640
body_type=Primitive
called_freq=3
chance=20
color=58
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=crippled, blind
max_dist=12
min_hp=15
min_to_hit=40
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=2
run_end=2606
run_start=2600
secondary_freq=20
[Arroyo Warrior]
aggression=90
attack_end=2651
attack_start=2640
attack_who=strongest
body_type=Primitive
called_freq=30
chance=25
color=58
distance=on_your_own
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=blind
max_dist=20
min_hp=5
min_to_hit=30
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=1
run_end=2606
run_start=2600
secondary_freq=3
[Badger]
aggression=10
attack_end=32448
attack_start=32440
body_type=Punk (SF)
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Badger
hit_eyes_end=33282
hit_eyes_start=33280
hit_groin_end=33295
hit_groin_start=33290
hit_head_end=33202
hit_head_start=33200
hit_left_arm_end=33212
hit_left_arm_start=33210
hit_left_leg_end=33272
hit_left_leg_start=33270
hit_right_arm_end=33222
hit_right_arm_start=33220
hit_right_leg_end=33262
hit_right_leg_start=33260
hit_torso_end=33236
hit_torso_start=33230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32465
miss_start=32460
move_end=32428
move_start=32420
outline_color=55
packet_num=152
run_end=32405
run_start=32400
secondary_freq=5000
[Berserker]
aggression=80
area_attack_mode=always
attack_end=2359
attack_start=2340
attack_who=closest
best_weapon=random
body_type=Berserk Person
called_freq=33
chance=15
chem_use=always
color=58
distance=charge
font=101
general_type=Berserk Person
hit_eyes_end=1389
hit_eyes_start=1380
hit_groin_end=1399
hit_groin_start=1390
hit_head_end=1309
hit_head_start=1300
hit_left_arm_end=1319
hit_left_arm_start=1310
hit_left_leg_end=1379
hit_left_leg_start=1370
hit_right_arm_end=1329
hit_right_arm_start=1320
hit_right_leg_end=1369
hit_right_leg_start=1360
hit_torso_end=1359
hit_torso_start=1330
hurt_too_much=crippled, blind
max_dist=15
min_hp=8
min_to_hit=10
miss_end=2372
miss_start=2360
move_end=2339
move_start=2320
outline_color=55
packet_num=38
run_away_mode=never
run_end=2319
run_start=2300
secondary_freq=2
[Bounty Hunter]
aggression=100
area_attack_mode=be_careful
attack_end=36859
attack_start=36840
attack_who=whomever
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=5
chance=35
chem_primary_desire=81
chem_use=sometimes
color=58
distance=on_your_own
font=101
general_type=Bounty Hunter
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=3
min_to_hit=10
miss_end=36879
miss_start=36860
move_end=36839
move_start=36820
outline_color=55
packet_num=124
run_end=36819
run_start=36800
secondary_freq=4
[Boxer]
aggression=80
attack_end=18154
attack_start=18140
body_type=Boxer
called_freq=2
chance=10
color=58
font=101
general_type=Boxer
hit_eyes_end=18082
hit_eyes_start=18080
hit_groin_end=18092
hit_groin_start=18090
hit_head_end=18002
hit_head_start=18000
hit_left_arm_end=18011
hit_left_arm_start=18010
hit_left_leg_end=18071
hit_left_leg_start=18070
hit_right_arm_end=18021
hit_right_arm_start=18020
hit_right_leg_end=18061
hit_right_leg_start=18060
hit_torso_end=18035
hit_torso_start=18030
hurt_too_much=
max_dist=10
min_hp=3
min_to_hit=10
miss_end=18177
miss_start=18160
move_end=18127
move_start=18120
outline_color=55
packet_num=40
run_away_mode=never
run_end=18107
run_start=18100
secondary_freq=200000
[Boxing Fan]
aggression=35
attack_end=2159
attack_start=2140
body_type=Normal Person
called_freq=20
chance=15
color=58
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=5
min_hp=15
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=43
run_end=2119
run_start=2100
secondary_freq=20000
[Brahmin]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=25
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=15
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=6
run_end=50100
run_start=50100
secondary_freq=1000000
[Brahmin - Wimpy]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=80
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=178
run_away_mode=coward
run_end=50100
run_start=50100
secondary_freq=5000
[Brain Mole Rat]
aggression=50
attack_end=14049
attack_start=14040
attack_who=closest
body_type=Berserk Person
called_freq=20
chance=10
color=58
distance=charge
font=101
general_type=The Brain
hit_eyes_end=1389
hit_eyes_start=1380
hit_groin_end=1399
hit_groin_start=1390
hit_head_end=1309
hit_head_start=1300
hit_left_arm_end=1319
hit_left_arm_start=1310
hit_left_leg_end=1379
hit_left_leg_start=1370
hit_right_arm_end=1329
hit_right_arm_start=1320
hit_right_leg_end=1369
hit_right_leg_start=1360
hit_torso_end=1359
hit_torso_start=1330
hurt_too_much=crippled, blind
max_dist=10
min_hp=0
min_to_hit=10
miss_end=14069
miss_start=14060
move_end=14029
move_start=14020
outline_color=55
packet_num=28
run_away_mode=never
run_end=14009
run_start=14000
secondary_freq=20
[Caravan Driver]
aggression=10
attack_end=2259
attack_start=2240
body_type=Tough Person
called_freq=10
chance=15
color=58
disposition=-1
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=182
run_end=2219
run_start=2200
secondary_freq=5000
[Caravan Guard]
aggression=10
attack_end=2259
attack_start=2240
body_type=Tough Person
called_freq=10
chance=15
color=58
disposition=-1
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=181
run_end=2219
run_start=2200
secondary_freq=5000
[Centaur]
aggression=90
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=unarmed
body_type=None
called_freq=5
chance=0
color=58
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=133
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=30000
[Child]
aggression=0
attack_end=50140
attack_start=50140
body_type=None
called_freq=10000
chance=35
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=8
min_hp=20
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=15
run_end=50100
run_start=50100
secondary_freq=30
[Chip]
aggression=10
attack_end=32348
attack_start=32340
body_type=Punk (SF)
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Chip
hit_eyes_end=33282
hit_eyes_start=33280
hit_groin_end=33295
hit_groin_start=33290
hit_head_end=33202
hit_head_start=33200
hit_left_arm_end=33212
hit_left_arm_start=33210
hit_left_leg_end=33272
hit_left_leg_start=33270
hit_right_arm_end=33222
hit_right_arm_start=33220
hit_right_leg_end=33262
hit_right_leg_start=33260
hit_torso_end=33236
hit_torso_start=33230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32365
miss_start=32360
move_end=32325
move_start=32320
outline_color=55
packet_num=154
run_end=32305
run_start=32300
secondary_freq=5000
[Coward]
aggression=20
attack_end=2059
attack_start=2040
body_type=Wimpy Person
called_freq=20
chance=25
color=58
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=blind
max_dist=10
min_hp=30
min_to_hit=30
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=33
run_end=2019
run_start=2000
secondary_freq=20
[Crazed Robot]
aggression=10
attack_end=10159
attack_start=10140
attack_who=whomever
body_type=Robot
called_freq=10
chance=30
chem_primary_desire=-1
color=58
disposition=none
font=101
general_type=Crazed Robot
hit_eyes_end=1482
hit_eyes_start=1480
hit_groin_end=1492
hit_groin_start=1490
hit_head_end=1402
hit_head_start=1400
hit_left_arm_end=1412
hit_left_arm_start=1410
hit_left_leg_end=1472
hit_left_leg_start=1470
hit_right_arm_end=1422
hit_right_arm_start=1420
hit_right_leg_end=1462
hit_right_leg_start=1460
hit_torso_end=1439
hit_torso_start=1430
hurt_too_much=blind
max_dist=10
min_hp=0
min_to_hit=0
miss_end=10160
miss_start=10160
move_end=10139
move_start=10120
outline_color=55
packet_num=145
run_away_mode=never
run_end=10100
run_start=10100
secondary_freq=5000
[Crazy Addict]
aggression=10
attack_end=3246
attack_start=3240
body_type=Junkie
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Junkie
hit_eyes_end=1882
hit_eyes_start=1880
hit_groin_end=1898
hit_groin_start=1890
hit_head_end=1804
hit_head_start=1800
hit_left_arm_end=1813
hit_left_arm_start=1810
hit_left_leg_end=1872
hit_left_leg_start=1870
hit_right_arm_end=1823
hit_right_arm_start=1820
hit_right_leg_end=1862
hit_right_leg_start=1860
hit_torso_end=1837
hit_torso_start=1830
max_dist=10
min_hp=10
min_to_hit=10
miss_end=3265
miss_start=3260
move_end=3226
move_start=3220
outline_color=55
packet_num=148
run_end=3205
run_start=3200
secondary_freq=5000
[Cyberdog]
aggression=75
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=0
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=50
run_end=50100
run_start=50100
secondary_freq=200
[Deathclaw]
aggression=70
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=never
body_type=None
called_freq=20
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=20
min_hp=0
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=10
run_end=50100
run_start=50100
secondary_freq=15
[Doctor]
aggression=20
attack_end=2159
attack_start=2140
body_type=Normal Person
called_freq=3
chance=30
color=58
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=28
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=19
run_end=2119
run_start=2100
secondary_freq=1500
[Dog - Tough]
aggression=10
attack_end=3246
attack_start=3240
called_freq=10
chance=0
color=58
disposition=-1
font=101
hit_eyes_end=1882
hit_eyes_start=1880
hit_groin_end=1898
hit_groin_start=1890
hit_head_end=1804
hit_head_start=1800
hit_left_arm_end=1813
hit_left_arm_start=1810
hit_left_leg_end=1872
hit_left_leg_start=1870
hit_right_arm_end=1823
hit_right_arm_start=1820
hit_right_leg_end=1862
hit_right_leg_start=1860
hit_torso_end=1837
hit_torso_start=1830
max_dist=10
min_hp=10
min_to_hit=10
miss_end=3265
miss_start=3260
move_end=3226
move_start=3220
outline_color=55
packet_num=186
run_end=3205
run_start=3200
secondary_freq=5000
[Drug Addict]
aggression=20
attack_end=3246
attack_start=3240
body_type=Junkie
called_freq=10000
chance=35
color=58
font=101
general_type=Junkie
hit_eyes_end=1882
hit_eyes_start=1880
hit_groin_end=1898
hit_groin_start=1890
hit_head_end=1804
hit_head_start=1800
hit_left_arm_end=1813
hit_left_arm_start=1810
hit_left_leg_end=1872
hit_left_leg_start=1870
hit_right_arm_end=1823
hit_right_arm_start=1820
hit_right_leg_end=1862
hit_right_leg_start=1860
hit_torso_end=1837
hit_torso_start=1830
hurt_too_much=crippled
max_dist=10
min_hp=30
min_to_hit=20
miss_end=3265
miss_start=3260
move_end=3226
move_start=3220
outline_color=55
packet_num=11
run_end=3205
run_start=3200
secondary_freq=30
[Drug Dealer]
aggression=2
attack_end=2259
attack_start=2240
body_type=Tough Person
called_freq=20
chance=18
color=58
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=5
min_hp=30
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=42
run_end=2219
run_start=2200
secondary_freq=20
[Dumar]
aggression=10
attack_end=2651
attack_start=2640
body_type=Primitive
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=143
run_end=2606
run_start=2600
secondary_freq=5000
[Dunton]
aggression=90
attack_end=2259
attack_start=2240
body_type=Tough Person
called_freq=3000
chance=25
color=58
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=126
run_end=2219
run_start=2200
secondary_freq=30000
[Elron]
aggression=10
attack_end=32847
attack_start=32840
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Elron Guards
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32865
miss_start=32860
move_end=32828
move_start=32820
outline_color=55
packet_num=157
run_end=32805
run_start=32800
secondary_freq=5000
[Elron Guard]
aggression=10
attack_end=32847
attack_start=32840
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Elron Guards
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32865
miss_start=32860
move_end=32828
move_start=32820
outline_color=55
packet_num=158
run_end=32805
run_start=32800
secondary_freq=5000
[Enclave Patrol]
aggression=90
attack_end=2552
attack_start=2540
body_type=Tough Person
called_freq=25
chance=25
color=58
font=101
general_type=Guard (Tough)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=
max_dist=10
min_hp=1
min_to_hit=10
miss_end=2565
miss_start=2560
move_end=2525
move_start=2520
outline_color=55
packet_num=134
run_end=2505
run_start=2500
secondary_freq=25
[End_Boss]
aggression=10
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=closest
body_type=None
called_freq=5
chance=15
color=58
disposition=none
distance=on_your_own
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=142
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=5
[Fighting Mantis]
aggression=95
attack_end=50140
attack_start=50140
called_freq=20
chance=0
color=58
font=101
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=27
run_end=50100
run_start=50100
secondary_freq=20
[Fire_Geckos]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=144
run_end=50100
run_start=50100
secondary_freq=5000
[Floater]
aggression=90
attack_end=50140
attack_start=50140
body_type=None
called_freq=3000
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=132
run_end=50100
run_start=50100
secondary_freq=30000
[Gecko]
aggression=50
attack_end=50140
attack_start=50140
body_type=None
called_freq=20
chance=0
chem_primary_desire=284,81,103
chem_use=always
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=26
run_end=50100
run_start=50100
secondary_freq=20
[Generic Dog]
aggression=80
attack_end=50140
attack_start=50140
body_type=None
called_freq=600
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=blind
max_dist=18
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=21
run_end=50100
run_start=50100
secondary_freq=200
[Generic Guards]
aggression=80
area_attack_mode=be_careful
attack_end=2449
attack_start=2440
attack_who=closest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=5
chance=30
chem_use=stims_when_hurt_lots
color=58
font=101
general_type=Guard (Normal)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=20
min_hp=4
min_to_hit=20
miss_end=2465
miss_start=2460
move_end=2427
move_start=2420
outline_color=55
packet_num=12
run_away_mode=tourniquet
run_end=2405
run_start=2400
secondary_freq=5
[Ghoul Guard]
aggression=80
area_attack_mode=always
attack_end=3159
attack_start=3140
attack_who=closest
best_weapon=ranged_over_melee
body_type=Ghoul
called_freq=20
chance=25
color=58
distance=stay
font=101
general_type=Ghoul
hit_eyes_end=1689
hit_eyes_start=1680
hit_groin_end=1699
hit_groin_start=1690
hit_head_end=1609
hit_head_start=1600
hit_left_arm_end=1619
hit_left_arm_start=1610
hit_left_leg_end=1679
hit_left_leg_start=1670
hit_right_arm_end=1629
hit_right_arm_start=1620
hit_right_leg_end=1669
hit_right_leg_start=1660
hit_torso_end=1639
hit_torso_start=1630
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=20
miss_end=3179
miss_start=3160
move_end=3139
move_start=3120
outline_color=55
packet_num=36
run_end=3119
run_start=3100
secondary_freq=4
[Ghoul Merchant]
aggression=40
attack_end=3159
attack_start=3140
body_type=Ghoul
called_freq=20
chance=10
color=58
font=101
general_type=Ghoul
hit_eyes_end=1689
hit_eyes_start=1680
hit_groin_end=1699
hit_groin_start=1690
hit_head_end=1609
hit_head_start=1600
hit_left_arm_end=1619
hit_left_arm_start=1610
hit_left_leg_end=1679
hit_left_leg_start=1670
hit_right_arm_end=1629
hit_right_arm_start=1620
hit_right_leg_end=1669
hit_right_leg_start=1660
hit_torso_end=1639
hit_torso_start=1630
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=20
miss_end=3179
miss_start=3160
move_end=3139
move_start=3120
outline_color=55
packet_num=37
run_end=3119
run_start=3100
secondary_freq=20
[Ghoul Peasant]
aggression=50
attack_end=3159
attack_start=3140
body_type=Ghoul
called_freq=20
chance=20
color=58
font=101
general_type=Ghoul
hit_eyes_end=1689
hit_eyes_start=1680
hit_groin_end=1699
hit_groin_start=1690
hit_head_end=1609
hit_head_start=1600
hit_left_arm_end=1619
hit_left_arm_start=1610
hit_left_leg_end=1679
hit_left_leg_start=1670
hit_right_arm_end=1629
hit_right_arm_start=1620
hit_right_leg_end=1669
hit_right_leg_start=1660
hit_torso_end=1639
hit_torso_start=1630
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=20
miss_end=3179
miss_start=3160
move_end=3139
move_start=3120
outline_color=55
packet_num=35
run_end=3119
run_start=3100
secondary_freq=20
[Gun Turret]
aggression=10
attack_end=50140
attack_start=50140
attack_who=closest
body_type=None
called_freq=10
chance=0
color=58
disposition=-1
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=176
run_end=50100
run_start=50100
secondary_freq=5000
[Kaga]
aggression=10
attack_end=36148
attack_start=36140
body_type=Kaga
called_freq=10
chance=50
color=58
disposition=none
font=101
general_type=Kaga (1)
hit_eyes_end=36082
hit_eyes_start=36080
hit_groin_end=36095
hit_groin_start=36090
hit_head_end=36002
hit_head_start=36000
hit_left_arm_end=36012
hit_left_arm_start=36010
hit_left_leg_end=36072
hit_left_leg_start=36070
hit_right_arm_end=36022
hit_right_arm_start=36020
hit_right_leg_end=36062
hit_right_leg_start=36060
hit_torso_end=36035
hit_torso_start=36030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=36165
miss_start=36160
move_end=36124
move_start=36120
outline_color=55
packet_num=141
run_end=36105
run_start=36100
secondary_freq=5000
[Kamakazi]
aggression=100
attack_end=2359
attack_start=2340
body_type=Berserk Person
called_freq=10000
chance=18
color=58
font=101
general_type=Berserk Person
hit_eyes_end=1389
hit_eyes_start=1380
hit_groin_end=1399
hit_groin_start=1390
hit_head_end=1309
hit_head_start=1300
hit_left_arm_end=1319
hit_left_arm_start=1310
hit_left_leg_end=1379
hit_left_leg_start=1370
hit_right_arm_end=1329
hit_right_arm_start=1320
hit_right_leg_end=1369
hit_right_leg_start=1360
hit_torso_end=1359
hit_torso_start=1330
hurt_too_much=
max_dist=25
min_hp=0
min_to_hit=0
miss_end=2372
miss_start=2360
move_end=2339
move_start=2320
outline_color=55
packet_num=23
run_end=2319
run_start=2300
secondary_freq=3
[Khan]
aggression=10
area_attack_mode=always
attack_end=2950
attack_start=2940
attack_who=closest
best_weapon=ranged_over_melee
body_type=Raider (Khan)
called_freq=20
chance=15
chem_primary_desire=87
chem_use=anytime
color=58
disposition=none
distance=charge
font=101
general_type=Raider
hit_eyes_end=1783
hit_eyes_start=1780
hit_groin_end=1796
hit_groin_start=1790
hit_head_end=1709
hit_head_start=1700
hit_left_arm_end=1712
hit_left_arm_start=1710
hit_left_leg_end=1773
hit_left_leg_start=1770
hit_right_arm_end=1722
hit_right_arm_start=1720
hit_right_leg_end=1763
hit_right_leg_start=1760
hit_torso_end=1735
hit_torso_start=1730
hurt_too_much=blind
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2964
miss_start=2960
move_end=2925
move_start=2920
outline_color=55
packet_num=162
run_away_mode=never
run_end=2905
run_start=2900
secondary_freq=6
[Loner Citizen]
aggression=35
attack_end=2059
attack_start=2040
body_type=Wimpy Person
called_freq=20
chance=15
color=58
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=crippled, blind
max_dist=5
min_hp=15
min_to_hit=10
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=49
run_end=2019
run_start=2000
secondary_freq=20000
[LoPan]
aggression=10
attack_end=32249
attack_start=32240
body_type=Shi
called_freq=10
chance=30
color=58
disposition=berserk
font=101
general_type=Lo Pan
hit_eyes_end=32082
hit_eyes_start=32080
hit_groin_end=32095
hit_groin_start=32090
hit_head_end=32002
hit_head_start=32000
hit_left_arm_end=32012
hit_left_arm_start=32010
hit_left_leg_end=32072
hit_left_leg_start=32070
hit_right_arm_end=32022
hit_right_arm_start=32020
hit_right_leg_end=32062
hit_right_leg_start=32060
hit_torso_end=32036
hit_torso_start=32030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32265
miss_start=32260
move_end=32228
move_start=32220
outline_color=55
packet_num=139
run_end=32205
run_start=32200
secondary_freq=5000
[Mantis]
aggression=40
attack_end=50140
attack_start=50140
body_type=None
called_freq=1000000
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=17
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=9
run_end=50100
run_start=50100
secondary_freq=30
[Masters Army]
aggression=90
area_attack_mode=be_careful
attack_end=36749
attack_start=36740
attack_who=closest
best_weapon=ranged_over_melee
body_type=Super Mutant (Master Army)
called_freq=3000
chance=25
color=58
distance=on_your_own
font=101
general_type=Super Mutant (Master Army)
hit_eyes_end=36682
hit_eyes_start=36680
hit_groin_end=36695
hit_groin_start=36690
hit_head_end=36602
hit_head_start=36600
hit_left_arm_end=36612
hit_left_arm_start=36610
hit_left_leg_end=36672
hit_left_leg_start=36670
hit_right_arm_end=36622
hit_right_arm_start=36620
hit_right_leg_end=36662
hit_right_leg_start=36660
hit_torso_end=36645
hit_torso_start=36630
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=36765
miss_start=36760
move_end=36727
move_start=36720
outline_color=55
packet_num=129
run_end=36705
run_start=36700
secondary_freq=5
[Mean Deathclaw]
aggression=90
attack_end=50140
attack_start=50140
attack_who=weakest
body_type=None
called_freq=3000
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=131
run_end=50100
run_start=50100
secondary_freq=30000
[Merc Captain]
aggression=90
area_attack_mode=be_careful
attack_end=12149
attack_start=12140
attack_who=closest
best_weapon=ranged_over_melee
body_type=Raider (Non-Khan)
called_freq=3
chance=25
color=58
distance=snipe
font=101
general_type=Raider Captain
hit_eyes_end=12382
hit_eyes_start=12380
hit_groin_end=12396
hit_groin_start=12390
hit_head_end=12303
hit_head_start=12300
hit_left_arm_end=12312
hit_left_arm_start=12310
hit_left_leg_end=12373
hit_left_leg_start=12370
hit_right_arm_end=12322
hit_right_arm_start=12320
hit_right_leg_end=12363
hit_right_leg_start=12360
hit_torso_end=12335
hit_torso_start=12330
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=12165
miss_start=12160
move_end=12125
move_start=12120
outline_color=55
packet_num=135
run_end=12105
run_start=12100
secondary_freq=3
[Merc Raider]
aggression=90
area_attack_mode=be_careful
attack_end=12049
attack_start=12040
attack_who=whomever
best_weapon=ranged_over_melee
body_type=Raider (Non-Khan)
called_freq=3
chance=25
color=58
distance=on_your_own
font=101
general_type=Raider Mercs
hit_eyes_end=12382
hit_eyes_start=12380
hit_groin_end=12396
hit_groin_start=12390
hit_head_end=12303
hit_head_start=12300
hit_left_arm_end=12312
hit_left_arm_start=12310
hit_left_leg_end=12373
hit_left_leg_start=12370
hit_right_arm_end=12322
hit_right_arm_start=12320
hit_right_leg_end=12363
hit_right_leg_start=12360
hit_torso_end=12335
hit_torso_start=12330
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=12065
miss_start=12060
move_end=12038
move_start=12020
outline_color=55
packet_num=136
run_end=12006
run_start=12000
secondary_freq=3
[Mobsters]
aggression=90
area_attack_mode=be_careful
attack_end=12249
attack_start=12240
attack_who=closest
body_type=Gangster
called_freq=3000
chance=30
color=58
distance=random
font=101
general_type=Gangster
hit_eyes_end=12489
hit_eyes_start=12480
hit_groin_end=12499
hit_groin_start=12490
hit_head_end=12409
hit_head_start=12400
hit_left_arm_end=12419
hit_left_arm_start=12410
hit_left_leg_end=12479
hit_left_leg_start=12470
hit_right_arm_end=12429
hit_right_arm_start=12420
hit_right_leg_end=12469
hit_right_leg_start=12460
hit_torso_end=12459
hit_torso_start=12430
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=12266
miss_start=12260
move_end=12228
move_start=12220
outline_color=55
packet_num=128
run_end=12205
run_start=12200
secondary_freq=5
[Mutated Rat]
aggression=87
attack_end=50140
attack_start=50140
body_type=None
called_freq=20
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=48
run_end=50100
run_start=50100
secondary_freq=15
[Mysterious Stranger]
aggression=100
area_attack_mode=be_careful
attack_end=2259
attack_start=2240
attack_who=whomever
best_weapon=unarmed
body_type=Tough Person
called_freq=2
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
distance=stay_close
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=
max_dist=12
min_hp=1
min_to_hit=0
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=125
run_end=2219
run_start=2200
secondary_freq=20
[Navarro Guard]
aggression=10
area_attack_mode=sometimes
attack_end=2552
attack_start=2540
attack_who=closest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=2
chance=25
chem_primary_desire=40
chem_use=stims_when_hurt_lots
color=58
disposition=none
distance=on_your_own
font=101
general_type=Guard (Tough)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2565
miss_start=2560
move_end=2525
move_start=2520
outline_color=55
packet_num=175
run_away_mode=tourniquet
run_end=2505
run_start=2500
secondary_freq=3
[NCR Rangers]
aggression=90
area_attack_mode=be_careful
attack_end=2552
attack_start=2540
attack_who=closest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=5
chance=25
chem_use=stims_when_hurt_lots
color=58
distance=on_your_own
font=101
general_type=Guard (Tough)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=2565
miss_start=2560
move_end=2525
move_start=2520
outline_color=55
packet_num=127
run_away_mode=tourniquet
run_end=2505
run_start=2500
secondary_freq=4
[Nikki Goldman]
aggression=10
attack_end=32847
attack_start=32840
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Elron Guards
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32865
miss_start=32860
move_end=32828
move_start=32820
outline_color=55
packet_num=160
run_end=32805
run_start=32800
secondary_freq=5000
[Oz7]
aggression=10
attack_end=33149
attack_start=33140
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=OZ-7
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=33165
miss_start=33160
move_end=33128
move_start=33120
outline_color=55
packet_num=150
run_end=33105
run_start=33100
secondary_freq=5000
[Oz9]
aggression=10
attack_end=33045
attack_start=33040
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=OZ-9
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=33064
miss_start=33060
move_end=33028
move_start=33020
outline_color=55
packet_num=151
run_end=33005
run_start=33000
secondary_freq=5000
[PARTY BESS AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=119
run_away_mode=not_feeling_good
run_end=50100
run_start=50100
secondary_freq=200
[PARTY BESS BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=118
run_away_mode=tourniquet
run_end=50100
run_start=50100
secondary_freq=200
[PARTY BESS COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=121
run_away_mode=finger_hurts
run_end=50100
run_start=50100
secondary_freq=200
[PARTY BESS CUSTOM]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=clean
color=58
disposition=custom
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=122
run_away_mode=bleeding
run_end=50100
run_start=50100
secondary_freq=200
[PARTY BESS DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=50140
attack_start=50140
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=120
run_away_mode=bleeding
run_end=50100
run_start=50100
secondary_freq=200
[PARTY CYBERDOG AGGRESSIVE]
aggression=45
area_attack_mode=no_pref
attack_end=60041
attack_start=60040
attack_who=closest
best_weapon=unarmed
body_type=None
called_freq=20
chance=10
chem_primary_desire=81
chem_use=clean
color=58
disposition=aggressive
distance=charge
font=101
general_type=Cyberdog
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=60060
miss_start=60060
move_end=60020
move_start=60020
outline_color=55
packet_num=84
run_away_mode=tourniquet
run_end=60000
run_start=60000
secondary_freq=200
[PARTY CYBERDOG BERSERK]
aggression=45
area_attack_mode=no_pref
attack_end=60041
attack_start=60040
attack_who=closest
best_weapon=unarmed
body_type=None
called_freq=20
chance=10
chem_primary_desire=81
chem_use=clean
color=58
disposition=berserk
distance=charge
font=101
general_type=Cyberdog
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=60060
miss_start=60060
move_end=60020
move_start=60020
outline_color=55
packet_num=83
run_away_mode=never
run_end=60000
run_start=60000
secondary_freq=200
[PARTY CYBERDOG COWARD]
aggression=45
area_attack_mode=no_pref
attack_end=60041
attack_start=60040
attack_who=weakest
best_weapon=unarmed
body_type=None
called_freq=20
chance=10
chem_primary_desire=81
chem_use=clean
color=58
disposition=coward
distance=on_your_own
font=101
general_type=Cyberdog
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=60060
miss_start=60060
move_end=60020
move_start=60020
outline_color=55
packet_num=86
run_away_mode=bleeding
run_end=60000
run_start=60000
secondary_freq=200
[PARTY CYBERDOG CUSTOM]
aggression=80
area_attack_mode=no_pref
attack_end=60041
attack_start=60040
attack_who=whomever_attacking_me
best_weapon=unarmed
body_type=None
called_freq=20
chance=10
chem_primary_desire=81
chem_use=clean
color=58
disposition=custom
distance=stay_close
font=101
general_type=Cyberdog
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=12
min_hp=0
min_to_hit=10
miss_end=60060
miss_start=60060
move_end=60020
move_start=60020
outline_color=55
packet_num=87
run_away_mode=tourniquet
run_end=60000
run_start=60000
secondary_freq=200
[PARTY CYBERDOG DEFENSIVE]
aggression=45
area_attack_mode=no_pref
attack_end=60041
attack_start=60040
attack_who=whomever_attacking_me
best_weapon=unarmed
body_type=None
called_freq=20
chance=10
chem_primary_desire=81
chem_use=clean
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Cyberdog
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=60060
miss_start=60060
move_end=60020
move_start=60020
outline_color=55
packet_num=85
run_away_mode=tourniquet
run_end=60000
run_start=60000
secondary_freq=200
[PARTY DAVIN AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=2159
attack_start=2140
attack_who=whomever
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=20
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=99
run_away_mode=tourniquet
run_end=2119
run_start=2100
secondary_freq=200
[PARTY DAVIN BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=2159
attack_start=2140
attack_who=whomever
best_weapon=unarmed
body_type=Normal Person
called_freq=20
chance=20
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=98
run_away_mode=never
run_end=2119
run_start=2100
secondary_freq=200
[PARTY DAVIN COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=2159
attack_start=2140
attack_who=closest
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=20
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=101
run_away_mode=finger_hurts
run_end=2119
run_start=2100
secondary_freq=200
[PARTY DAVIN CUSTOM]
aggression=45
area_attack_mode=be_absolutely_sure
attack_end=2159
attack_start=2140
attack_who=weakest
best_weapon=ranged
body_type=Normal Person
called_freq=20
chance=20
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=custom
distance=on_your_own
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=25
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=102
run_away_mode=not_feeling_good
run_end=2119
run_start=2100
secondary_freq=200
[PARTY DAVIN DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=2159
attack_start=2140
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=20
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=100
run_away_mode=not_feeling_good
run_end=2119
run_start=2100
secondary_freq=200
[PARTY DOC AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=44959
attack_start=44940
attack_who=whomever
best_weapon=no_pref
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=89
run_away_mode=not_feeling_good
run_end=44909
run_start=44900
secondary_freq=200
[PARTY DOC BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=44959
attack_start=44940
attack_who=whomever
best_weapon=unarmed
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=88
run_away_mode=tourniquet
run_end=44909
run_start=44900
secondary_freq=200
[PARTY DOC COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=44959
attack_start=44940
attack_who=closest
best_weapon=no_pref
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=91
run_away_mode=finger_hurts
run_end=44909
run_start=44900
secondary_freq=200
[PARTY DOC CUSTOM]
aggression=45
area_attack_mode=be_careful
attack_end=44959
attack_start=44940
attack_who=whomever
best_weapon=unarmed
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
disposition=custom
distance=stay_close
font=101
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=92
run_away_mode=bleeding
run_end=44909
run_start=44900
secondary_freq=200
[PARTY DOC DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=50140
attack_start=50140
attack_who=whomever_attacking_me
best_weapon=no_pref
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=90
run_away_mode=bleeding
run_end=50100
run_start=50100
secondary_freq=200
[PARTY DOGMEAT AGRESSIVE]
aggression=10
attack_end=50140
attack_start=50140
attack_who=whomever_attacking_me
best_weapon=unarmed
body_type=None
called_freq=10
chance=15
chem_use=clean
color=58
disposition=aggressive
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=164
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY DOGMEAT BERSERK]
aggression=10
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=unarmed
body_type=None
called_freq=10
chance=15
chem_use=clean
color=58
disposition=berserk
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=165
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY DOGMEAT COWARD]
aggression=10
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=unarmed
body_type=None
called_freq=10
chance=15
chem_use=clean
color=58
disposition=coward
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=166
run_away_mode=not_feeling_good
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY DOGMEAT CUSTOM]
aggression=10
attack_end=50140
attack_start=50140
attack_who=whomever_attacking_me
best_weapon=unarmed
body_type=None
called_freq=10
chance=15
chem_use=clean
color=58
disposition=custom
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=167
run_away_mode=tourniquet
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY DOGMEAT DEFENSIVE]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=15
color=58
disposition=defensive
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=168
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY GORIS AGGRESSIVE]
aggression=45
area_attack_mode=no_pref
attack_end=44959
attack_start=44940
attack_who=closest
best_weapon=unarmed
body_type=Goris
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=charge
font=101
general_type=Goris
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=94
run_away_mode=tourniquet
run_end=44909
run_start=44900
secondary_freq=200
[PARTY GORIS BERSERK]
aggression=45
area_attack_mode=no_pref
attack_end=44959
attack_start=44940
attack_who=closest
best_weapon=unarmed
body_type=Goris
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=berserk
distance=charge
font=101
general_type=Goris
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=93
run_away_mode=never
run_end=44909
run_start=44900
secondary_freq=200
[PARTY GORIS COWARD]
aggression=45
area_attack_mode=no_pref
attack_end=44959
attack_start=44940
attack_who=closest
best_weapon=unarmed
body_type=Goris
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=charge
font=101
general_type=Goris
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=96
run_away_mode=tourniquet
run_end=44909
run_start=44900
secondary_freq=200
[PARTY GORIS CUSTOM]
aggression=45
area_attack_mode=no_pref
attack_end=44959
attack_start=44940
attack_who=closest
best_weapon=unarmed
body_type=Goris
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=custom
distance=charge
font=101
general_type=Goris
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=97
run_away_mode=tourniquet
run_end=44909
run_start=44900
secondary_freq=200
[PARTY GORIS DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=44959
attack_start=44940
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Goris
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Goris
hit_eyes_end=44884
hit_eyes_start=44880
hit_groin_end=44894
hit_groin_start=44890
hit_head_end=44804
hit_head_start=44800
hit_left_arm_end=44814
hit_left_arm_start=44810
hit_left_leg_end=44874
hit_left_leg_start=44870
hit_right_arm_end=44824
hit_right_arm_start=44820
hit_right_leg_end=44864
hit_right_leg_start=44860
hit_torso_end=44849
hit_torso_start=44830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44979
miss_start=44960
move_end=44939
move_start=44920
outline_color=55
packet_num=95
run_away_mode=not_feeling_good
run_end=44909
run_start=44900
secondary_freq=200
[PARTY LADDIE AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=109
run_away_mode=tourniquet
run_end=50100
run_start=50100
secondary_freq=200
[PARTY LADDIE BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=whomever
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=108
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=200
[PARTY LADDIE COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=111
run_away_mode=finger_hurts
run_end=50100
run_start=50100
secondary_freq=200
[PARTY LADDIE CUSTOM]
aggression=45
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=strongest
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=clean
color=58
disposition=custom
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=112
run_away_mode=not_feeling_good
run_end=50100
run_start=50100
secondary_freq=200
[PARTY LADDIE DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=50140
attack_start=50140
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=110
run_away_mode=not_feeling_good
run_end=50100
run_start=50100
secondary_freq=200
[PARTY LENNY AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=41359
attack_start=41340
attack_who=whomever
best_weapon=no_pref
body_type=Lenny
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Lenny
hit_eyes_end=41289
hit_eyes_start=41280
hit_groin_end=41299
hit_groin_start=41290
hit_head_end=41209
hit_head_start=41200
hit_left_arm_end=41219
hit_left_arm_start=41210
hit_left_leg_end=41279
hit_left_leg_start=41270
hit_right_arm_end=41229
hit_right_arm_start=41220
hit_right_leg_end=41269
hit_right_leg_start=41260
hit_torso_end=41259
hit_torso_start=41230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41379
miss_start=41360
move_end=41339
move_start=41320
outline_color=55
packet_num=79
run_away_mode=not_feeling_good
run_end=41319
run_start=41300
secondary_freq=200
[PARTY LENNY BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=41359
attack_start=41340
attack_who=whomever
best_weapon=unarmed
body_type=Lenny
called_freq=20
chance=25
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=Lenny
hit_eyes_end=41289
hit_eyes_start=41280
hit_groin_end=41299
hit_groin_start=41290
hit_head_end=41209
hit_head_start=41200
hit_left_arm_end=41219
hit_left_arm_start=41210
hit_left_leg_end=41279
hit_left_leg_start=41270
hit_right_arm_end=41229
hit_right_arm_start=41220
hit_right_leg_end=41269
hit_right_leg_start=41260
hit_torso_end=41259
hit_torso_start=41230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41379
miss_start=41360
move_end=41339
move_start=41320
outline_color=55
packet_num=78
run_away_mode=never
run_end=41319
run_start=41300
secondary_freq=200
[PARTY LENNY COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=41359
attack_start=41340
attack_who=weakest
best_weapon=ranged_over_melee
body_type=Lenny
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=stay_close
font=101
general_type=Lenny
hit_eyes_end=41289
hit_eyes_start=41280
hit_groin_end=41299
hit_groin_start=41290
hit_head_end=41209
hit_head_start=41200
hit_left_arm_end=41219
hit_left_arm_start=41210
hit_left_leg_end=41279
hit_left_leg_start=41270
hit_right_arm_end=41229
hit_right_arm_start=41220
hit_right_leg_end=41269
hit_right_leg_start=41260
hit_torso_end=41259
hit_torso_start=41230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41379
miss_start=41360
move_end=41339
move_start=41320
outline_color=55
packet_num=81
run_away_mode=finger_hurts
run_end=41319
run_start=41300
secondary_freq=2
[PARTY LENNY CUSTOM]
aggression=50
area_attack_mode=sometimes
attack_end=41359
attack_start=41340
attack_who=weakest
best_weapon=ranged_over_melee
body_type=Lenny
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=custom
distance=stay_close
font=101
general_type=Lenny
hit_eyes_end=41289
hit_eyes_start=41280
hit_groin_end=41299
hit_groin_start=41290
hit_head_end=41209
hit_head_start=41200
hit_left_arm_end=41219
hit_left_arm_start=41210
hit_left_leg_end=41279
hit_left_leg_start=41270
hit_right_arm_end=41229
hit_right_arm_start=41220
hit_right_leg_end=41269
hit_right_leg_start=41260
hit_torso_end=41259
hit_torso_start=41230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41379
miss_start=41360
move_end=41339
move_start=41320
outline_color=55
packet_num=82
run_away_mode=not_feeling_good
run_end=41319
run_start=41300
secondary_freq=2
[PARTY LENNY DEFENSIVE]
aggression=45
area_attack_mode=sometimes
attack_end=41359
attack_start=41340
attack_who=whomever_attacking_me
best_weapon=ranged_over_melee
body_type=Lenny
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Lenny
hit_eyes_end=41289
hit_eyes_start=41280
hit_groin_end=41299
hit_groin_start=41290
hit_head_end=41209
hit_head_start=41200
hit_left_arm_end=41219
hit_left_arm_start=41210
hit_left_leg_end=41279
hit_left_leg_start=41270
hit_right_arm_end=41229
hit_right_arm_start=41220
hit_right_leg_end=41269
hit_right_leg_start=41260
hit_torso_end=41259
hit_torso_start=41230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41379
miss_start=41360
move_end=41339
move_start=41320
outline_color=55
packet_num=80
run_away_mode=bleeding
run_end=41319
run_start=41300
secondary_freq=2
[PARTY MACRAE AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=40959
attack_start=40940
attack_who=whomever
best_weapon=ranged_over_melee
body_type=Cassidy
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Cassidy
hit_eyes_end=40886
hit_eyes_start=40880
hit_groin_end=40899
hit_groin_start=40890
hit_head_end=40807
hit_head_start=40800
hit_left_arm_end=40818
hit_left_arm_start=40810
hit_left_leg_end=40877
hit_left_leg_start=40870
hit_right_arm_end=40828
hit_right_arm_start=40820
hit_right_leg_end=40867
hit_right_leg_start=40860
hit_torso_end=40859
hit_torso_start=40830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40979
miss_start=40960
move_end=40929
move_start=40920
outline_color=55
packet_num=69
run_away_mode=tourniquet
run_end=40912
run_start=40900
secondary_freq=10
[PARTY MACRAE BERSERK]
aggression=45
area_attack_mode=sometimes
attack_end=40959
attack_start=40940
attack_who=whomever
best_weapon=ranged_over_melee
body_type=Cassidy
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=berserk
distance=on_your_own
font=101
general_type=Cassidy
hit_eyes_end=40886
hit_eyes_start=40880
hit_groin_end=40899
hit_groin_start=40890
hit_head_end=40807
hit_head_start=40800
hit_left_arm_end=40818
hit_left_arm_start=40810
hit_left_leg_end=40877
hit_left_leg_start=40870
hit_right_arm_end=40828
hit_right_arm_start=40820
hit_right_leg_end=40867
hit_right_leg_start=40860
hit_torso_end=40859
hit_torso_start=40830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40979
miss_start=40960
move_end=40929
move_start=40920
outline_color=55
packet_num=68
run_away_mode=never
run_end=40912
run_start=40900
secondary_freq=5
[PARTY MACRAE COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=40959
attack_start=40940
attack_who=closest
best_weapon=ranged_over_melee
body_type=Cassidy
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Cassidy
hit_eyes_end=40886
hit_eyes_start=40880
hit_groin_end=40899
hit_groin_start=40890
hit_head_end=40807
hit_head_start=40800
hit_left_arm_end=40818
hit_left_arm_start=40810
hit_left_leg_end=40877
hit_left_leg_start=40870
hit_right_arm_end=40828
hit_right_arm_start=40820
hit_right_leg_end=40867
hit_right_leg_start=40860
hit_torso_end=40859
hit_torso_start=40830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40979
miss_start=40960
move_end=40929
move_start=40920
outline_color=55
packet_num=71
run_away_mode=not_feeling_good
run_end=40912
run_start=40900
secondary_freq=10
[PARTY MACRAE CUSTOM]
aggression=45
area_attack_mode=be_careful
attack_end=40959
attack_start=40940
attack_who=whomever
best_weapon=ranged_over_melee
body_type=Cassidy
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=custom
distance=on_your_own
font=101
general_type=Cassidy
hit_eyes_end=40886
hit_eyes_start=40880
hit_groin_end=40899
hit_groin_start=40890
hit_head_end=40807
hit_head_start=40800
hit_left_arm_end=40818
hit_left_arm_start=40810
hit_left_leg_end=40877
hit_left_leg_start=40870
hit_right_arm_end=40828
hit_right_arm_start=40820
hit_right_leg_end=40867
hit_right_leg_start=40860
hit_torso_end=40859
hit_torso_start=40830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40979
miss_start=40960
move_end=40929
move_start=40920
outline_color=55
packet_num=72
run_away_mode=tourniquet
run_end=40912
run_start=40900
secondary_freq=10
[PARTY MACRAE DEFENSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=40959
attack_start=40940
attack_who=whomever_attacking_me
best_weapon=ranged_over_melee
body_type=Cassidy
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Cassidy
hit_eyes_end=40886
hit_eyes_start=40880
hit_groin_end=40899
hit_groin_start=40890
hit_head_end=40807
hit_head_start=40800
hit_left_arm_end=40818
hit_left_arm_start=40810
hit_left_leg_end=40877
hit_left_leg_start=40870
hit_right_arm_end=40828
hit_right_arm_start=40820
hit_right_leg_end=40867
hit_right_leg_start=40860
hit_torso_end=40859
hit_torso_start=40830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40979
miss_start=40960
move_end=40929
move_start=40920
outline_color=55
packet_num=70
run_away_mode=not_feeling_good
run_end=40912
run_start=40900
secondary_freq=10
[PARTY MARCUS AGGRESSIVE]
aggression=45
area_attack_mode=sometimes
attack_end=41759
attack_start=41740
attack_who=closest
best_weapon=no_pref
body_type=Marcus
called_freq=10
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Marcus
hit_eyes_end=41689
hit_eyes_start=41680
hit_groin_end=41699
hit_groin_start=41690
hit_head_end=41609
hit_head_start=41600
hit_left_arm_end=41619
hit_left_arm_start=41610
hit_left_leg_end=41679
hit_left_leg_start=41670
hit_right_arm_end=41629
hit_right_arm_start=41620
hit_right_leg_end=41669
hit_right_leg_start=41660
hit_torso_end=41659
hit_torso_start=41630
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41779
miss_start=41760
move_end=41739
move_start=41720
outline_color=55
packet_num=64
run_away_mode=tourniquet
run_end=41719
run_start=41700
secondary_freq=10
[PARTY MARCUS BERSERK]
aggression=45
area_attack_mode=sometimes
attack_end=41759
attack_start=41740
attack_who=closest
best_weapon=no_pref
body_type=Marcus
called_freq=10
chance=15
chem_primary_desire=81
chem_use=sometimes
color=58
disposition=berserk
distance=on_your_own
font=101
general_type=Marcus
hit_eyes_end=41689
hit_eyes_start=41680
hit_groin_end=41699
hit_groin_start=41690
hit_head_end=41609
hit_head_start=41600
hit_left_arm_end=41619
hit_left_arm_start=41610
hit_left_leg_end=41679
hit_left_leg_start=41670
hit_right_arm_end=41629
hit_right_arm_start=41620
hit_right_leg_end=41669
hit_right_leg_start=41660
hit_torso_end=41659
hit_torso_start=41630
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41779
miss_start=41760
move_end=41739
move_start=41720
outline_color=55
packet_num=63
run_away_mode=never
run_end=41719
run_start=41700
secondary_freq=5
[PARTY MARCUS COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=41759
attack_start=41740
attack_who=closest
best_weapon=no_pref
body_type=Marcus
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Marcus
hit_eyes_end=41689
hit_eyes_start=41680
hit_groin_end=41699
hit_groin_start=41690
hit_head_end=41609
hit_head_start=41600
hit_left_arm_end=41619
hit_left_arm_start=41610
hit_left_leg_end=41679
hit_left_leg_start=41670
hit_right_arm_end=41629
hit_right_arm_start=41620
hit_right_leg_end=41669
hit_right_leg_start=41660
hit_torso_end=41659
hit_torso_start=41630
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41779
miss_start=41760
move_end=41739
move_start=41720
outline_color=55
packet_num=66
run_away_mode=bleeding
run_end=41719
run_start=41700
secondary_freq=200
[PARTY MARCUS CUSTOM]
aggression=30
area_attack_mode=be_careful
attack_end=41759
attack_start=41740
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Marcus
called_freq=5
chance=20
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=custom
distance=on_your_own
font=101
general_type=Marcus
hit_eyes_end=41689
hit_eyes_start=41680
hit_groin_end=41699
hit_groin_start=41690
hit_head_end=41609
hit_head_start=41600
hit_left_arm_end=41619
hit_left_arm_start=41610
hit_left_leg_end=41679
hit_left_leg_start=41670
hit_right_arm_end=41629
hit_right_arm_start=41620
hit_right_leg_end=41669
hit_right_leg_start=41660
hit_torso_end=41659
hit_torso_start=41630
hurt_too_much=crippled_arms
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41779
miss_start=41760
move_end=41739
move_start=41720
outline_color=55
packet_num=67
run_away_mode=tourniquet
run_end=41719
run_start=41700
secondary_freq=10
[PARTY MARCUS DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=41759
attack_start=41740
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Marcus
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Marcus
hit_eyes_end=41689
hit_eyes_start=41680
hit_groin_end=41699
hit_groin_start=41690
hit_head_end=41609
hit_head_start=41600
hit_left_arm_end=41619
hit_left_arm_start=41610
hit_left_leg_end=41679
hit_left_leg_start=41670
hit_right_arm_end=41629
hit_right_arm_start=41620
hit_right_leg_end=41669
hit_right_leg_start=41660
hit_torso_end=41659
hit_torso_start=41630
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=41779
miss_start=41760
move_end=41739
move_start=41720
outline_color=55
packet_num=65
run_away_mode=not_feeling_good
run_end=41719
run_start=41700
secondary_freq=200
[PARTY MARIA AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=2159
attack_start=2140
attack_who=whomever
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=104
run_away_mode=tourniquet
run_end=2119
run_start=2100
secondary_freq=200
[PARTY MARIA BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=2159
attack_start=2140
attack_who=whomever
best_weapon=unarmed
body_type=Normal Person
called_freq=20
chance=15
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=103
run_away_mode=never
run_end=2119
run_start=2100
secondary_freq=200
[PARTY MARIA COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=2159
attack_start=2140
attack_who=closest
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=106
run_away_mode=bleeding
run_end=2119
run_start=2100
secondary_freq=200
[PARTY MARIA CUSTOM]
aggression=45
area_attack_mode=be_sure
attack_end=2159
attack_start=2140
attack_who=whomever_attacking_me
best_weapon=ranged_over_melee
body_type=Normal Person
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=custom
distance=stay_close
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=107
run_away_mode=not_feeling_good
run_end=2119
run_start=2100
secondary_freq=200
[PARTY MARIA DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=2159
attack_start=2140
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Normal Person
called_freq=20
chance=15
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=105
run_away_mode=not_feeling_good
run_end=2119
run_start=2100
secondary_freq=200
[PARTY MYRON AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=42159
attack_start=42140
attack_who=whomever
best_weapon=no_pref
body_type=Myron
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Myron
hit_eyes_end=42089
hit_eyes_start=42080
hit_groin_end=42099
hit_groin_start=42090
hit_head_end=42009
hit_head_start=42000
hit_left_arm_end=42017
hit_left_arm_start=42010
hit_left_leg_end=42078
hit_left_leg_start=42070
hit_right_arm_end=42027
hit_right_arm_start=42020
hit_right_leg_end=42068
hit_right_leg_start=42060
hit_torso_end=42058
hit_torso_start=42030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=42177
miss_start=42160
move_end=42133
move_start=42120
outline_color=55
packet_num=59
run_away_mode=finger_hurts
run_end=42117
run_start=42100
secondary_freq=10
[PARTY MYRON BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=42159
attack_start=42140
attack_who=closest
best_weapon=no_pref
body_type=Myron
called_freq=10
chance=25
chem_primary_desire=81
chem_use=sometimes
color=58
disposition=berserk
distance=on_your_own
font=101
general_type=Myron
hit_eyes_end=42089
hit_eyes_start=42080
hit_groin_end=42099
hit_groin_start=42090
hit_head_end=42009
hit_head_start=42000
hit_left_arm_end=42017
hit_left_arm_start=42010
hit_left_leg_end=42078
hit_left_leg_start=42070
hit_right_arm_end=42027
hit_right_arm_start=42020
hit_right_leg_end=42068
hit_right_leg_start=42060
hit_torso_end=42058
hit_torso_start=42030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=42177
miss_start=42160
move_end=42133
move_start=42120
outline_color=55
packet_num=58
run_away_mode=finger_hurts
run_end=42117
run_start=42100
secondary_freq=5
[PARTY MYRON COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=42159
attack_start=42140
attack_who=closest
best_weapon=no_pref
body_type=Myron
called_freq=20
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=coward
distance=snipe
font=101
general_type=Myron
hit_eyes_end=42089
hit_eyes_start=42080
hit_groin_end=42099
hit_groin_start=42090
hit_head_end=42009
hit_head_start=42000
hit_left_arm_end=42017
hit_left_arm_start=42010
hit_left_leg_end=42078
hit_left_leg_start=42070
hit_right_arm_end=42027
hit_right_arm_start=42020
hit_right_leg_end=42068
hit_right_leg_start=42060
hit_torso_end=42058
hit_torso_start=42030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=42177
miss_start=42160
move_end=42133
move_start=42120
outline_color=55
packet_num=61
run_away_mode=coward
run_end=42117
run_start=42100
secondary_freq=200
[PARTY MYRON CUSTOM]
aggression=45
area_attack_mode=be_careful
attack_end=42159
attack_start=42140
attack_who=closest
best_weapon=ranged_over_melee
body_type=Myron
called_freq=10
chance=25
chem_primary_desire=81
chem_use=sometimes
color=58
disposition=custom
distance=snipe
font=101
general_type=Myron
hit_eyes_end=42089
hit_eyes_start=42080
hit_groin_end=42099
hit_groin_start=42090
hit_head_end=42009
hit_head_start=42000
hit_left_arm_end=42017
hit_left_arm_start=42010
hit_left_leg_end=42078
hit_left_leg_start=42070
hit_right_arm_end=42027
hit_right_arm_start=42020
hit_right_leg_end=42068
hit_right_leg_start=42060
hit_torso_end=42058
hit_torso_start=42030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=42177
miss_start=42160
move_end=42133
move_start=42120
outline_color=55
packet_num=62
run_away_mode=finger_hurts
run_end=42117
run_start=42100
secondary_freq=10
[PARTY MYRON DEFENSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=42159
attack_start=42140
attack_who=whomever_attacking_me
best_weapon=no_pref
body_type=Myron
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=snipe
font=101
general_type=Myron
hit_eyes_end=42089
hit_eyes_start=42080
hit_groin_end=42099
hit_groin_start=42090
hit_head_end=42009
hit_head_start=42000
hit_left_arm_end=42017
hit_left_arm_start=42010
hit_left_leg_end=42078
hit_left_leg_start=42070
hit_right_arm_end=42027
hit_right_arm_start=42020
hit_right_leg_end=42068
hit_right_leg_start=42060
hit_torso_end=42058
hit_torso_start=42030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=42177
miss_start=42160
move_end=42133
move_start=42120
outline_color=55
packet_num=60
run_away_mode=finger_hurts
run_end=42117
run_start=42100
secondary_freq=10
[PARTY PARIADOG AGRESSIVE]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=0
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=169
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY PARIADOG BERSERK]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=0
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=170
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY PARIADOG COWARD]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=0
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=171
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY PARIADOG CUSTOM]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=0
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=172
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY PARIADOG DEFENSIVE]
aggression=10
attack_end=50140
attack_start=50140
body_type=None
called_freq=10
chance=0
color=58
disposition=none
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=173
run_end=50100
run_start=50100
secondary_freq=5000
[PARTY ROBOBRAIN AGGRESSIVE]
aggression=45
area_attack_mode=sometimes
attack_end=44549
attack_start=44540
attack_who=whomever
best_weapon=no_pref
body_type=Robo Brain (Hum/Cyb)
called_freq=10
chance=15
chem_primary_desire=81
chem_use=clean
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Robo Brain (Hum/Cyb)
hit_eyes_end=44483
hit_eyes_start=44480
hit_groin_end=44492
hit_groin_start=44490
hit_head_end=44408
hit_head_start=44400
hit_left_arm_end=44413
hit_left_arm_start=44410
hit_left_leg_end=44473
hit_left_leg_start=44470
hit_right_arm_end=44423
hit_right_arm_start=44420
hit_right_leg_end=44463
hit_right_leg_start=44460
hit_torso_end=44439
hit_torso_start=44430
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44566
miss_start=44560
move_end=44528
move_start=44520
outline_color=55
packet_num=114
run_away_mode=tourniquet
run_end=44507
run_start=44500
secondary_freq=10
[PARTY ROBOBRAIN BERSERK]
aggression=45
area_attack_mode=always
attack_end=44549
attack_start=44540
attack_who=whomever
best_weapon=no_pref
body_type=Robo Brain (Hum/Cyb)
called_freq=10
chance=15
chem_primary_desire=-1
chem_use=clean
color=58
disposition=berserk
distance=on_your_own
font=101
general_type=Robo Brain (Hum/Cyb)
hit_eyes_end=44483
hit_eyes_start=44480
hit_groin_end=44492
hit_groin_start=44490
hit_head_end=44408
hit_head_start=44400
hit_left_arm_end=44413
hit_left_arm_start=44410
hit_left_leg_end=44473
hit_left_leg_start=44470
hit_right_arm_end=44423
hit_right_arm_start=44420
hit_right_leg_end=44463
hit_right_leg_start=44460
hit_torso_end=44439
hit_torso_start=44430
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44566
miss_start=44560
move_end=44528
move_start=44520
outline_color=55
packet_num=113
run_away_mode=never
run_end=44507
run_start=44500
secondary_freq=10
[PARTY ROBOBRAIN COWARD]
aggression=45
area_attack_mode=always
attack_end=44549
attack_start=44540
attack_who=weakest
best_weapon=unarmed
body_type=Robo Brain (Hum/Cyb)
called_freq=10
chance=15
chem_primary_desire=81
chem_use=clean
color=58
disposition=coward
distance=stay
font=101
general_type=Robo Brain (Hum/Cyb)
hit_eyes_end=44483
hit_eyes_start=44480
hit_groin_end=44492
hit_groin_start=44490
hit_head_end=44408
hit_head_start=44400
hit_left_arm_end=44413
hit_left_arm_start=44410
hit_left_leg_end=44473
hit_left_leg_start=44470
hit_right_arm_end=44423
hit_right_arm_start=44420
hit_right_leg_end=44463
hit_right_leg_start=44460
hit_torso_end=44439
hit_torso_start=44430
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44566
miss_start=44560
move_end=44528
move_start=44520
outline_color=55
packet_num=116
run_away_mode=coward
run_end=44507
run_start=44500
secondary_freq=10
[PARTY ROBOBRAIN CUSTOM]
aggression=50
area_attack_mode=always
attack_end=44549
attack_start=44540
attack_who=closest
best_weapon=unarmed
body_type=Robo Brain (Hum/Cyb)
called_freq=10
chance=15
chem_primary_desire=81
chem_use=clean
color=58
disposition=custom
distance=stay
font=101
general_type=Robo Brain (Hum/Cyb)
hit_eyes_end=44483
hit_eyes_start=44480
hit_groin_end=44492
hit_groin_start=44490
hit_head_end=44408
hit_head_start=44400
hit_left_arm_end=44413
hit_left_arm_start=44410
hit_left_leg_end=44473
hit_left_leg_start=44470
hit_right_arm_end=44423
hit_right_arm_start=44420
hit_right_leg_end=44463
hit_right_leg_start=44460
hit_torso_end=44439
hit_torso_start=44430
hurt_too_much=
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44566
miss_start=44560
move_end=44528
move_start=44520
outline_color=55
packet_num=117
run_away_mode=none
run_end=44507
run_start=44500
secondary_freq=10
[PARTY ROBOBRAIN DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=44549
attack_start=44540
attack_who=whomever_attacking_me
best_weapon=ranged_over_melee
body_type=Robo Brain (Hum/Cyb)
called_freq=10
chance=15
chem_primary_desire=81
chem_use=clean
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Robo Brain (Hum/Cyb)
hit_eyes_end=44483
hit_eyes_start=44480
hit_groin_end=44492
hit_groin_start=44490
hit_head_end=44408
hit_head_start=44400
hit_left_arm_end=44413
hit_left_arm_start=44410
hit_left_leg_end=44473
hit_left_leg_start=44470
hit_right_arm_end=44423
hit_right_arm_start=44420
hit_right_leg_end=44463
hit_right_leg_start=44460
hit_torso_end=44439
hit_torso_start=44430
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=44566
miss_start=44560
move_end=44528
move_start=44520
outline_color=55
packet_num=115
run_away_mode=tourniquet
run_end=44507
run_start=44500
secondary_freq=5
[PARTY SULIK AGGRESSIVE]
aggression=45
area_attack_mode=sometimes
attack_end=40159
attack_start=40140
attack_who=closest
best_weapon=melee_over_ranged
body_type=Sulik
called_freq=10
chance=35
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Sulik
hit_eyes_end=40089
hit_eyes_start=40080
hit_groin_end=40099
hit_groin_start=40090
hit_head_end=40009
hit_head_start=40000
hit_left_arm_end=40019
hit_left_arm_start=40010
hit_left_leg_end=40079
hit_left_leg_start=40070
hit_right_arm_end=40029
hit_right_arm_start=40020
hit_right_leg_end=40069
hit_right_leg_start=40060
hit_torso_end=40059
hit_torso_start=40030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40179
miss_start=40160
move_end=40139
move_start=40120
outline_color=55
packet_num=74
run_away_mode=tourniquet
run_end=40119
run_start=40100
secondary_freq=5
[PARTY SULIK BERSERK]
aggression=45
area_attack_mode=always
attack_end=40159
attack_start=40140
attack_who=closest
best_weapon=melee_over_ranged
body_type=Sulik
called_freq=10
chance=35
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=charge
font=101
general_type=Sulik
hit_eyes_end=40089
hit_eyes_start=40080
hit_groin_end=40099
hit_groin_start=40090
hit_head_end=40009
hit_head_start=40000
hit_left_arm_end=40019
hit_left_arm_start=40010
hit_left_leg_end=40079
hit_left_leg_start=40070
hit_right_arm_end=40029
hit_right_arm_start=40020
hit_right_leg_end=40069
hit_right_leg_start=40060
hit_torso_end=40059
hit_torso_start=40030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40179
miss_start=40160
move_end=40139
move_start=40120
outline_color=55
packet_num=73
run_away_mode=never
run_end=40119
run_start=40100
secondary_freq=5
[PARTY SULIK COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=40159
attack_start=40140
attack_who=closest
best_weapon=no_pref
body_type=Sulik
called_freq=10
chance=35
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Sulik
hit_eyes_end=40089
hit_eyes_start=40080
hit_groin_end=40099
hit_groin_start=40090
hit_head_end=40009
hit_head_start=40000
hit_left_arm_end=40019
hit_left_arm_start=40010
hit_left_leg_end=40079
hit_left_leg_start=40070
hit_right_arm_end=40029
hit_right_arm_start=40020
hit_right_leg_end=40069
hit_right_leg_start=40060
hit_torso_end=40059
hit_torso_start=40030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40179
miss_start=40160
move_end=40139
move_start=40120
outline_color=55
packet_num=76
run_away_mode=tourniquet
run_end=40119
run_start=40100
secondary_freq=10
[PARTY SULIK CUSTOM]
aggression=75
area_attack_mode=be_careful
attack_end=40159
attack_start=40140
attack_who=strongest
best_weapon=melee_over_ranged
body_type=Sulik
called_freq=10
chance=35
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=custom
distance=charge
font=101
general_type=Sulik
hit_eyes_end=40089
hit_eyes_start=40080
hit_groin_end=40099
hit_groin_start=40090
hit_head_end=40009
hit_head_start=40000
hit_left_arm_end=40019
hit_left_arm_start=40010
hit_left_leg_end=40079
hit_left_leg_start=40070
hit_right_arm_end=40029
hit_right_arm_start=40020
hit_right_leg_end=40069
hit_right_leg_start=40060
hit_torso_end=40059
hit_torso_start=40030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40179
miss_start=40160
move_end=40139
move_start=40120
outline_color=55
packet_num=77
run_away_mode=tourniquet
run_end=40119
run_start=40100
secondary_freq=5
[PARTY SULIK DEFENSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=40159
attack_start=40140
attack_who=whomever_attacking_me
best_weapon=melee_over_ranged
body_type=Sulik
called_freq=10
chance=35
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=stay_close
font=101
general_type=Sulik
hit_eyes_end=40089
hit_eyes_start=40080
hit_groin_end=40099
hit_groin_start=40090
hit_head_end=40009
hit_head_start=40000
hit_left_arm_end=40019
hit_left_arm_start=40010
hit_left_leg_end=40079
hit_left_leg_start=40070
hit_right_arm_end=40029
hit_right_arm_start=40020
hit_right_leg_end=40069
hit_right_leg_start=40060
hit_torso_end=40059
hit_torso_start=40030
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=40179
miss_start=40160
move_end=40139
move_start=40120
outline_color=55
packet_num=75
run_away_mode=tourniquet
run_end=40119
run_start=40100
secondary_freq=5
[PARTY VIC AGGRESSIVE]
aggression=45
area_attack_mode=be_careful
attack_end=2259
attack_start=2240
attack_who=weakest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=aggressive
distance=on_your_own
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=54
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=5
[PARTY VIC BERSERK]
aggression=45
area_attack_mode=be_careful
attack_end=2259
attack_start=2240
attack_who=whomever
best_weapon=unarmed
body_type=Tough Person
called_freq=10
chance=25
chem_primary_desire=81
chem_use=anytime
color=58
disposition=berserk
distance=stay_close
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=53
run_away_mode=never
run_end=2219
run_start=2200
secondary_freq=5
[PARTY VIC COWARD]
aggression=45
area_attack_mode=sometimes
attack_end=2259
attack_start=2240
attack_who=closest
best_weapon=no_pref
body_type=Tough Person
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_little
color=58
disposition=coward
distance=snipe
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=56
run_away_mode=finger_hurts
run_end=2219
run_start=2200
secondary_freq=5
[PARTY VIC CUSTOM]
aggression=1
area_attack_mode=be_careful
attack_end=2259
attack_start=2240
attack_who=closest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=custom
distance=stay_close
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=57
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=5
[PARTY VIC DEFENSIVE]
aggression=45
area_attack_mode=be_sure
attack_end=2259
attack_start=2240
attack_who=whomever_attacking_me
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=10
chance=25
chem_primary_desire=81
chem_use=stims_when_hurt_lots
color=58
disposition=defensive
distance=snipe
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=55
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=5
[Patron]
aggression=20
attack_end=2159
attack_start=2140
attack_who=closest
body_type=Normal Person
called_freq=20
chance=20
color=58
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=8
min_hp=20
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=41
run_end=2119
run_start=2100
secondary_freq=20
[Peasant - Kamakazi]
aggression=100
area_attack_mode=always
attack_end=2359
attack_start=2340
attack_who=closest
body_type=Berserk Person
called_freq=10
chance=25
color=58
disposition=none
distance=on_your_own
font=101
general_type=Berserk Person
hit_eyes_end=1389
hit_eyes_start=1380
hit_groin_end=1399
hit_groin_start=1390
hit_head_end=1309
hit_head_start=1300
hit_left_arm_end=1319
hit_left_arm_start=1310
hit_left_leg_end=1379
hit_left_leg_start=1370
hit_right_arm_end=1329
hit_right_arm_start=1320
hit_right_leg_end=1369
hit_right_leg_start=1360
hit_torso_end=1359
hit_torso_start=1330
max_dist=20
min_hp=0
min_to_hit=0
miss_end=2372
miss_start=2360
move_end=2339
move_start=2320
outline_color=55
packet_num=183
run_away_mode=never
run_end=2319
run_start=2300
secondary_freq=2
[Peasant - No Move]
aggression=10
attack_end=2059
attack_start=2040
body_type=Wimpy Person
called_freq=10
chance=15
color=58
disposition=none
distance=stay
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=180
run_away_mode=never
run_end=2019
run_start=2000
secondary_freq=5000
[Peasants]
aggression=30
attack_end=2059
attack_start=2040
attack_who=closest
body_type=Wimpy Person
called_freq=10000
chance=10
color=58
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=crippled, blind
max_dist=10
min_hp=12
min_to_hit=34
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=14
run_away_mode=bleeding
run_end=2019
run_start=2000
secondary_freq=30
[Pimp]
aggression=35
attack_end=2259
attack_start=2240
attack_who=weakest
body_type=Tough Person
called_freq=20
chance=15
color=58
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=10
min_hp=15
min_to_hit=40
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=44
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=15
[Player AI]
aggression=10
area_attack_mode=always
attack_end=2651
attack_start=2640
attack_who=whomever
best_weapon=ranged
called_freq=10
chance=0
chem_use=sometimes
color=58
distance=stay_close
font=101
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=crippled, blind
max_dist=15
min_hp=3
min_to_hit=1
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=0
run_end=2606
run_start=2600
secondary_freq=5
[Primitive - Coward]
aggression=10
attack_end=2651
attack_start=2640
body_type=Primitive
called_freq=10
chance=15
color=58
disposition=coward
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=184
run_away_mode=coward
run_end=2606
run_start=2600
secondary_freq=5000
[Primitive - Kamakazi]
aggression=100
area_attack_mode=always
attack_end=2651
attack_start=2640
attack_who=whomever
best_weapon=no_pref
body_type=Primitive
called_freq=10
chance=25
chem_use=anytime
color=58
disposition=none
distance=on_your_own
font=101
general_type=Primitive
hit_eyes_end=1589
hit_eyes_start=1580
hit_groin_end=1599
hit_groin_start=1590
hit_head_end=1509
hit_head_start=1500
hit_left_arm_end=1519
hit_left_arm_start=1510
hit_left_leg_end=1579
hit_left_leg_start=1570
hit_right_arm_end=1529
hit_right_arm_start=1520
hit_right_leg_end=1569
hit_right_leg_start=1560
hit_torso_end=1559
hit_torso_start=1530
hurt_too_much=blind
max_dist=20
min_hp=0
min_to_hit=0
miss_end=2669
miss_start=2660
move_end=2629
move_start=2620
outline_color=55
packet_num=185
run_away_mode=never
run_end=2606
run_start=2600
secondary_freq=2
[Prostitute]
aggression=35
attack_end=2059
attack_start=2040
body_type=Wimpy Person
called_freq=20
chance=15
chem_use=sometimes
color=58
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=crippled, blind
max_dist=7
min_hp=15
min_to_hit=40
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=45
run_away_mode=not_feeling_good
run_end=2019
run_start=2000
secondary_freq=15
[Punk]
aggression=10
area_attack_mode=be_sure
attack_end=2259
attack_start=2240
attack_who=weakest
best_weapon=no_pref
body_type=Punk (SF)
called_freq=5
chance=15
color=58
disposition=none
font=101
general_type=Tough Person
hit_eyes_end=33282
hit_eyes_start=33280
hit_groin_end=33295
hit_groin_start=33290
hit_head_end=33202
hit_head_start=33200
hit_left_arm_end=33212
hit_left_arm_start=33210
hit_left_leg_end=33272
hit_left_leg_start=33270
hit_right_arm_end=33222
hit_right_arm_start=33220
hit_right_leg_end=33262
hit_right_leg_start=33260
hit_torso_end=33236
hit_torso_start=33230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=161
run_away_mode=tourniquet
run_end=2219
run_start=2200
secondary_freq=10
[Rat]
aggression=45
attack_end=50140
attack_start=50140
body_type=None
called_freq=1000000
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=blind
max_dist=15
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=7
run_end=50100
run_start=50100
secondary_freq=40
[Rat God]
aggression=10
attack_end=10058
attack_start=10040
attack_who=closest
body_type=None
called_freq=4
chance=30
color=58
disposition=none
font=101
general_type=Rat God
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
max_dist=10
min_hp=0
min_to_hit=0
miss_end=10060
miss_start=10060
move_end=10038
move_start=10020
outline_color=55
packet_num=146
run_away_mode=never
run_end=10000
run_start=10000
secondary_freq=5000
[Reactor Ghoul]
aggression=95
attack_end=3159
attack_start=3140
attack_who=closest
body_type=Ghoul
called_freq=20
chance=15
color=58
font=101
general_type=Ghoul
hit_eyes_end=1689
hit_eyes_start=1680
hit_groin_end=1699
hit_groin_start=1690
hit_head_end=1609
hit_head_start=1600
hit_left_arm_end=1619
hit_left_arm_start=1610
hit_left_leg_end=1679
hit_left_leg_start=1670
hit_right_arm_end=1629
hit_right_arm_start=1620
hit_right_leg_end=1669
hit_right_leg_start=1660
hit_torso_end=1639
hit_torso_start=1630
hurt_too_much=crippled, blind
max_dist=15
min_hp=7
min_to_hit=10
miss_end=3179
miss_start=3160
move_end=3139
move_start=3120
outline_color=55
packet_num=51
run_end=3119
run_start=3100
secondary_freq=1
[Redding Addict]
aggression=45
area_attack_mode=be_careful
attack_end=3246
attack_start=3240
attack_who=whomever
best_weapon=unarmed
body_type=Junkie
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
distance=stay_close
font=101
general_type=Junkie
hit_eyes_end=1882
hit_eyes_start=1880
hit_groin_end=1898
hit_groin_start=1890
hit_head_end=1804
hit_head_start=1800
hit_left_arm_end=1813
hit_left_arm_start=1810
hit_left_leg_end=1872
hit_left_leg_start=1870
hit_right_arm_end=1823
hit_right_arm_start=1820
hit_right_leg_end=1862
hit_right_leg_start=1860
hit_torso_end=1837
hit_torso_start=1830
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=10
miss_end=3265
miss_start=3260
move_end=3226
move_start=3220
outline_color=55
packet_num=52
run_end=3205
run_start=3200
secondary_freq=200
[Redding Miner]
aggression=10
attack_end=2159
attack_start=2140
attack_who=closest
body_type=Normal Person
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=140
run_away_mode=bleeding
run_end=2119
run_start=2100
secondary_freq=5000
[Repair Bot]
aggression=50
attack_end=3049
attack_start=3040
attack_who=weakest
body_type=Robot
called_freq=20
chance=15
color=58
font=101
general_type=Robot
hit_eyes_end=1482
hit_eyes_start=1480
hit_groin_end=1492
hit_groin_start=1490
hit_head_end=1402
hit_head_start=1400
hit_left_arm_end=1412
hit_left_arm_start=1410
hit_left_leg_end=1472
hit_left_leg_start=1470
hit_right_arm_end=1422
hit_right_arm_start=1420
hit_right_leg_end=1462
hit_right_leg_start=1460
hit_torso_end=1439
hit_torso_start=1430
hurt_too_much=blind
max_dist=10
min_hp=10
min_to_hit=30
miss_end=3065
miss_start=3060
move_end=3025
move_start=3020
outline_color=55
packet_num=30
run_end=3005
run_start=3000
secondary_freq=20
[Robot Turret]
aggression=100
attack_end=3049
attack_start=3040
attack_who=closest
body_type=Robot
called_freq=1
chance=25
color=58
disposition=none
distance=stay
font=101
general_type=Robot
hit_eyes_end=1482
hit_eyes_start=1480
hit_groin_end=1492
hit_groin_start=1490
hit_head_end=1402
hit_head_start=1400
hit_left_arm_end=1412
hit_left_arm_start=1410
hit_left_leg_end=1472
hit_left_leg_start=1470
hit_right_arm_end=1422
hit_right_arm_start=1420
hit_right_leg_end=1462
hit_right_leg_start=1460
hit_torso_end=1439
hit_torso_start=1430
hurt_too_much=blind, crippled_arms
max_dist=15
min_hp=0
min_to_hit=0
miss_end=3065
miss_start=3060
move_end=3025
move_start=3020
outline_color=55
packet_num=174
run_away_mode=never
run_end=3005
run_start=3000
secondary_freq=5000
[Ron Cruz]
aggression=10
attack_end=32847
attack_start=32840
body_type=Elron
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Elron Guards
hit_eyes_end=32782
hit_eyes_start=32780
hit_groin_end=32795
hit_groin_start=32790
hit_head_end=32702
hit_head_start=32700
hit_left_arm_end=32712
hit_left_arm_start=32710
hit_left_leg_end=32772
hit_left_leg_start=32770
hit_right_arm_end=32722
hit_right_arm_start=32720
hit_right_leg_end=32762
hit_right_leg_start=32760
hit_torso_end=32736
hit_torso_start=32730
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32865
miss_start=32860
move_end=32828
move_start=32820
outline_color=55
packet_num=159
run_end=32805
run_start=32800
secondary_freq=5000
[Ryan]
aggression=10
attack_end=32549
attack_start=32540
attack_who=weakest
body_type=Punk (SF)
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Ryan
hit_eyes_end=33282
hit_eyes_start=33280
hit_groin_end=33295
hit_groin_start=33290
hit_head_end=33202
hit_head_start=33200
hit_left_arm_end=33212
hit_left_arm_start=33210
hit_left_leg_end=33272
hit_left_leg_start=33270
hit_right_arm_end=33222
hit_right_arm_start=33220
hit_right_leg_end=33262
hit_right_leg_start=33260
hit_torso_end=33236
hit_torso_start=33230
hurt_too_much=blind, crippled_arms
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32565
miss_start=32560
move_end=32526
move_start=32520
outline_color=55
packet_num=155
run_away_mode=tourniquet
run_end=32505
run_start=32500
secondary_freq=2
[SCARED BRAHMIN]
aggression=1
area_attack_mode=be_careful
attack_end=50140
attack_start=50140
attack_who=weakest
best_weapon=unarmed
body_type=None
called_freq=20
chance=0
chem_primary_desire=81
chem_use=anytime
color=58
distance=stay_close
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=3
min_hp=15
min_to_hit=80
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=123
run_away_mode=coward
run_end=50100
run_start=50100
secondary_freq=200
[Scorpion]
aggression=60
attack_end=50140
attack_start=50140
body_type=None
called_freq=10000
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=blind
max_dist=15
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=8
run_end=50100
run_start=50100
secondary_freq=10
[Security Bot]
aggression=100
attack_end=3049
attack_start=3040
attack_who=closest
body_type=Robot
called_freq=20
chance=20
color=58
font=101
general_type=Robot
hit_eyes_end=1482
hit_eyes_start=1480
hit_groin_end=1492
hit_groin_start=1490
hit_head_end=1402
hit_head_start=1400
hit_left_arm_end=1412
hit_left_arm_start=1410
hit_left_leg_end=1472
hit_left_leg_start=1470
hit_right_arm_end=1422
hit_right_arm_start=1420
hit_right_leg_end=1462
hit_right_leg_start=1460
hit_torso_end=1439
hit_torso_start=1430
hurt_too_much=blind
max_dist=13
min_hp=0
min_to_hit=0
miss_end=3065
miss_start=3060
move_end=3025
move_start=3020
outline_color=55
packet_num=31
run_end=3005
run_start=3000
secondary_freq=20
[Shadow_Who_Walks]
aggression=90
attack_end=50140
attack_start=50140
attack_who=weakest
body_type=None
called_freq=3
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=
max_dist=20
min_hp=1
min_to_hit=10
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=137
run_end=50100
run_start=50100
secondary_freq=3
[Shi]
aggression=10
attack_end=32649
attack_start=32640
attack_who=closest
body_type=Shi
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Shi Guards
hit_eyes_end=32082
hit_eyes_start=32080
hit_groin_end=32095
hit_groin_start=32090
hit_head_end=32002
hit_head_start=32000
hit_left_arm_end=32012
hit_left_arm_start=32010
hit_left_leg_end=32072
hit_left_leg_start=32070
hit_right_arm_end=32022
hit_right_arm_start=32020
hit_right_leg_end=32062
hit_right_leg_start=32060
hit_torso_end=32036
hit_torso_start=32030
max_dist=10
min_hp=35
min_to_hit=10
miss_end=32665
miss_start=32660
move_end=32626
move_start=32620
outline_color=55
packet_num=153
run_away_mode=tourniquet
run_end=32604
run_start=32600
secondary_freq=5000
[Shi Guard]
aggression=10
area_attack_mode=be_careful
attack_end=32649
attack_start=32640
attack_who=closest
best_weapon=ranged_over_melee
body_type=Shi
called_freq=10
chance=25
chem_use=stims_when_hurt_lots
color=58
disposition=none
distance=snipe
font=101
general_type=Shi Guards
hit_eyes_end=32082
hit_eyes_start=32080
hit_groin_end=32095
hit_groin_start=32090
hit_head_end=32002
hit_head_start=32000
hit_left_arm_end=32012
hit_left_arm_start=32010
hit_left_leg_end=32072
hit_left_leg_start=32070
hit_right_arm_end=32022
hit_right_arm_start=32020
hit_right_leg_end=32062
hit_right_leg_start=32060
hit_torso_end=32036
hit_torso_start=32030
hurt_too_much=blind
max_dist=12
min_hp=10
min_to_hit=0
miss_end=32665
miss_start=32660
move_end=32626
move_start=32620
outline_color=55
packet_num=156
run_away_mode=tourniquet
run_end=32604
run_start=32600
secondary_freq=2
[Slag]
aggression=70
attack_end=2059
attack_start=2040
attack_who=closest
body_type=Wimpy Person
called_freq=80
chance=20
color=58
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=crippled, blind
max_dist=12
min_hp=8
min_to_hit=24
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=20
run_away_mode=not_feeling_good
run_end=2019
run_start=2000
secondary_freq=30
[Slave]
aggression=0
area_attack_mode=sometimes
attack_end=2059
attack_start=2040
attack_who=weakest
best_weapon=random
body_type=Wimpy Person
called_freq=20
chance=15
chem_use=sometimes
color=58
distance=on_your_own
font=101
general_type=Wimpy Person
hit_eyes_end=1089
hit_eyes_start=1080
hit_groin_end=1099
hit_groin_start=1090
hit_head_end=1009
hit_head_start=1000
hit_left_arm_end=1019
hit_left_arm_start=1010
hit_left_leg_end=1079
hit_left_leg_start=1070
hit_right_arm_end=1029
hit_right_arm_start=1020
hit_right_leg_end=1069
hit_right_leg_start=1060
hit_torso_end=1059
hit_torso_start=1030
hurt_too_much=crippled, blind
max_dist=3
min_hp=15
min_to_hit=40
miss_end=2079
miss_start=2060
move_end=2039
move_start=2020
outline_color=55
packet_num=46
run_away_mode=bleeding
run_end=2019
run_start=2000
secondary_freq=15
[Slaver]
aggression=65
area_attack_mode=be_careful
attack_end=2259
attack_start=2240
attack_who=weakest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=10
chance=23
chem_use=sometimes
color=58
distance=on_your_own
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=25
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=16
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=8
[Spore Plant]
aggression=100
attack_end=2159
attack_start=2140
best_weapon=unarmed_over_thrown
called_freq=10
chance=0
color=58
font=101
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=
max_dist=1
min_hp=0
min_to_hit=0
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=5
run_end=2119
run_start=2100
secondary_freq=10
[Store Owner]
aggression=33
area_attack_mode=sometimes
attack_end=2159
attack_start=2140
attack_who=closest
body_type=Normal Person
called_freq=5000
chance=25
color=58
font=101
general_type=Normal Person
hit_eyes_end=1189
hit_eyes_start=1180
hit_groin_end=1199
hit_groin_start=1190
hit_head_end=1109
hit_head_start=1100
hit_left_arm_end=1119
hit_left_arm_start=1110
hit_left_leg_end=1179
hit_left_leg_start=1170
hit_right_arm_end=1129
hit_right_arm_start=1120
hit_right_leg_end=1169
hit_right_leg_start=1160
hit_torso_end=1159
hit_torso_start=1130
hurt_too_much=crippled, blind
max_dist=8
min_hp=8
min_to_hit=30
miss_end=2172
miss_start=2160
move_end=2139
move_start=2120
outline_color=55
packet_num=17
run_away_mode=tourniquet
run_end=2119
run_start=2100
secondary_freq=20
[Super Mutant]
aggression=95
attack_end=36749
attack_start=36740
attack_who=closest
body_type=Super Mutant (Master Army)
called_freq=20
chance=15
color=58
disposition=none
font=101
general_type=Super Mutant (Master Army)
hit_eyes_end=36682
hit_eyes_start=36680
hit_groin_end=36695
hit_groin_start=36690
hit_head_end=36602
hit_head_start=36600
hit_left_arm_end=36612
hit_left_arm_start=36610
hit_left_leg_end=36672
hit_left_leg_start=36670
hit_right_arm_end=36622
hit_right_arm_start=36620
hit_right_leg_end=36662
hit_right_leg_start=36660
hit_torso_end=36645
hit_torso_start=36630
hurt_too_much=crippled, blind
max_dist=15
min_hp=1
min_to_hit=20
miss_end=36765
miss_start=36760
move_end=36727
move_start=36720
outline_color=55
packet_num=47
run_end=36705
run_start=36700
secondary_freq=15
[The Brain]
aggression=100
attack_end=14049
attack_start=14040
attack_who=weakest
body_type=Berserk Person
called_freq=10
chance=25
color=58
disposition=none
font=101
general_type=The Brain
hit_eyes_end=1389
hit_eyes_start=1380
hit_groin_end=1399
hit_groin_start=1390
hit_head_end=1309
hit_head_start=1300
hit_left_arm_end=1319
hit_left_arm_start=1310
hit_left_leg_end=1379
hit_left_leg_start=1370
hit_right_arm_end=1329
hit_right_arm_start=1320
hit_right_leg_end=1369
hit_right_leg_start=1360
hit_torso_end=1359
hit_torso_start=1330
max_dist=15
min_hp=0
min_to_hit=0
miss_end=14069
miss_start=14060
move_end=14029
move_start=14020
outline_color=55
packet_num=177
run_away_mode=never
run_end=14009
run_start=14000
secondary_freq=5000
[The Dragon]
aggression=10
attack_end=32149
attack_start=32140
attack_who=closest
body_type=Shi
called_freq=10
chance=30
color=58
disposition=none
distance=charge
font=101
general_type=Dragon (The)
hit_eyes_end=32082
hit_eyes_start=32080
hit_groin_end=32095
hit_groin_start=32090
hit_head_end=32002
hit_head_start=32000
hit_left_arm_end=32012
hit_left_arm_start=32010
hit_left_leg_end=32072
hit_left_leg_start=32070
hit_right_arm_end=32022
hit_right_arm_start=32020
hit_right_leg_end=32062
hit_right_leg_start=32060
hit_torso_end=32036
hit_torso_start=32030
max_dist=10
min_hp=10
min_to_hit=10
miss_end=32165
miss_start=32160
move_end=32128
move_start=32120
outline_color=55
packet_num=138
run_away_mode=never
run_end=32105
run_start=32100
secondary_freq=5000
[Thugs]
aggression=80
attack_end=2259
attack_start=2240
attack_who=weakest
body_type=Tough Person
called_freq=1000
chance=15
color=58
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=40
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=13
run_away_mode=not_feeling_good
run_end=2219
run_start=2200
secondary_freq=15
[Torr]
aggression=40
attack_end=50140
attack_start=50140
attack_who=closest
body_type=None
called_freq=20
chance=0
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=10
min_to_hit=20
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=34
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=20
[Tough Bot]
aggression=90
area_attack_mode=sometimes
attack_end=3049
attack_start=3040
attack_who=closest
best_weapon=no_pref
body_type=Robot
called_freq=10
chance=25
chem_use=clean
color=58
distance=on_your_own
font=101
general_type=Robot
hit_eyes_end=1482
hit_eyes_start=1480
hit_groin_end=1492
hit_groin_start=1490
hit_head_end=1402
hit_head_start=1400
hit_left_arm_end=1412
hit_left_arm_start=1410
hit_left_leg_end=1472
hit_left_leg_start=1470
hit_right_arm_end=1422
hit_right_arm_start=1420
hit_right_leg_end=1462
hit_right_leg_start=1460
hit_torso_end=1439
hit_torso_start=1430
hurt_too_much=blind
max_dist=10
min_hp=0
min_to_hit=0
miss_end=3065
miss_start=3060
move_end=3025
move_start=3020
outline_color=55
packet_num=32
run_away_mode=never
run_end=3005
run_start=3000
secondary_freq=10
[Tough Citizen]
aggression=60
attack_end=2259
attack_start=2240
attack_who=closest
body_type=Tough Person
called_freq=75
chance=25
chem_use=stims_when_hurt_lots
color=58
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=crippled, blind
max_dist=12
min_hp=10
min_to_hit=30
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=24
run_away_mode=tourniquet
run_end=2219
run_start=2200
secondary_freq=20
[Tough Guard]
aggression=95
area_attack_mode=be_careful
attack_end=2552
attack_start=2540
attack_who=closest
best_weapon=ranged_over_melee
body_type=Tough Person
called_freq=10
chance=25
color=58
distance=on_your_own
font=101
general_type=Guard (Tough)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=
max_dist=19
min_hp=1
min_to_hit=15
miss_end=2565
miss_start=2560
move_end=2525
move_start=2520
outline_color=55
packet_num=22
run_away_mode=tourniquet
run_end=2505
run_start=2500
secondary_freq=3
[Tough Khan]
aggression=100
area_attack_mode=always
attack_end=2950
attack_start=2940
attack_who=closest
best_weapon=no_pref
body_type=Raider (Khan)
called_freq=10
chance=30
chem_use=stims_when_hurt_little
color=58
disposition=none
distance=random
font=101
general_type=Raider
hit_eyes_end=1783
hit_eyes_start=1780
hit_groin_end=1796
hit_groin_start=1790
hit_head_end=1709
hit_head_start=1700
hit_left_arm_end=1712
hit_left_arm_start=1710
hit_left_leg_end=1773
hit_left_leg_start=1770
hit_right_arm_end=1722
hit_right_arm_start=1720
hit_right_leg_end=1763
hit_right_leg_start=1760
hit_torso_end=1735
hit_torso_start=1730
max_dist=50
min_hp=1
min_to_hit=50
miss_end=2964
miss_start=2960
move_end=2925
move_start=2920
outline_color=55
packet_num=163
run_away_mode=never
run_end=2905
run_start=2900
secondary_freq=5000
[Tough Merchant]
aggression=10
area_attack_mode=always
attack_end=2259
attack_start=2240
attack_who=closest
body_type=Tough Person
called_freq=10
chance=15
color=58
disposition=none
font=101
general_type=Tough Person
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
max_dist=10
min_hp=10
min_to_hit=10
miss_end=2272
miss_start=2260
move_end=2239
move_start=2220
outline_color=55
packet_num=147
run_away_mode=tourniquet
run_end=2219
run_start=2200
secondary_freq=5000
[Vault Deathclaws]
aggression=60
attack_end=50140
attack_start=50140
attack_who=closest
body_type=None
called_freq=20
chance=0
color=58
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=5
min_to_hit=30
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=29
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=20
[Vault Guard]
aggression=90
attack_end=2552
attack_start=2540
body_type=Tough Person
called_freq=40
chance=16
color=58
font=101
general_type=Guard (Tough)
hit_eyes_end=1289
hit_eyes_start=1280
hit_groin_end=1299
hit_groin_start=1290
hit_head_end=1209
hit_head_start=1200
hit_left_arm_end=1219
hit_left_arm_start=1210
hit_left_leg_end=1279
hit_left_leg_start=1270
hit_right_arm_end=1229
hit_right_arm_start=1220
hit_right_leg_end=1269
hit_right_leg_start=1260
hit_torso_end=1259
hit_torso_start=1230
hurt_too_much=blind
max_dist=15
min_hp=1
min_to_hit=25
miss_end=2565
miss_start=2560
move_end=2525
move_start=2520
outline_color=55
packet_num=18
run_end=2505
run_start=2500
secondary_freq=8
[Wimpy Gecko]
aggression=20
attack_end=50140
attack_start=50140
body_type=None
called_freq=20
chance=0
chem_primary_desire=284,81,103
chem_use=always
color=58
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=10
min_hp=0
min_to_hit=25
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=39
run_end=50100
run_start=50100
secondary_freq=2
[Wimpy Peasant]
aggression=95
attack_end=50140
attack_start=50140
attack_who=closest
best_weapon=no_pref
body_type=None
called_freq=5
chance=20
chem_use=stims_when_hurt_lots
color=58
disposition=none
distance=charge
font=101
general_type=None
hit_eyes_end=50080
hit_eyes_start=50080
hit_groin_end=50090
hit_groin_start=50090
hit_head_end=50000
hit_head_start=50000
hit_left_arm_end=50010
hit_left_arm_start=50010
hit_left_leg_end=50070
hit_left_leg_start=50070
hit_right_arm_end=50020
hit_right_arm_start=50020
hit_right_leg_end=50060
hit_right_leg_start=50060
hit_torso_end=50030
hit_torso_start=50030
hurt_too_much=crippled, blind
max_dist=7
min_hp=0
min_to_hit=0
miss_end=50160
miss_start=50160
move_end=50120
move_start=50120
outline_color=55
packet_num=25
run_away_mode=never
run_end=50100
run_start=50100
secondary_freq=100
 Category:Fallout 2 game files