133936-this-lag-is-music-to-my-ears

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Because that means people are playing! I honestly rather play with lag, than sit and wait for Group Finder to find me a group 73 hours later. But all seriousness, I don't understand those of you that are complaining, this is completely normal for a launch. Every game launch I have ever experienced (~6), has had bugs, and lag problems the first week. Just please bare with Carbine, and you'll be lag free in no time. I am grateful for this game going F2P, and for it starting to cater to the casuals while keeping hardcore players in mind. A good game entices casuals to become hardcore players through smooth progression even during late game, and I am hopeful that's where we are headed. I think the MMORPG genre is changing, and people are no longer able/willing to spend 12 hours a day dungeoning or trying to just get one level.
 
I've been here since closed beta, I consider myself a proponent, and a big fan of this game and I just want to see it succeed. However due to the fact that so many people quit I had to drop the game as well. I place a lot of emphasis on population size, and no matter how much I love a game, I won't play it if I can't enjoy it with other people.
 
So please keep playing, and lets bring Wildstar all the recognition and feats I think it deserves.	
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I'm not sweating it personally.
Like every other MMO that makes the f2p hop, theres gonna be some little snags along the way that'll need to be ironed out.
I'm wondering if they just didn't expect they'd get so many people wanting to play.  A pretty nice problem to have. :)
 
I say give it a few days.  Maby a week.  It'll clear up, eventually.
 
Can't really complain, now that its all free  :lol:
			
				
	Edited September 30, 2015 by razrien	
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Two small corrections:
 
1. This isn't a launch. It's running on the same engine with only minor alterations to API and some balancing.
2. Carbine have sworn for months that their "mega"servers that crashed under the load from just their subscribers would be able to handle the influx of new players at f2p conversion. This is not the case.
 
I'm still hoping that the issues will be resolved shortly as this is effectively their last real chance and I do love Wildstar. Also, try queuing for and playing a dungeon with 3-6s delays. It's not much better than after the population slump just after the megaservers were made.	
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Yea, I really hope this helps the game get back on its feet.
I was subscribed once upon a time, and left for various reasons (that thankfully seem to have been resolved so far)  and it feels good to be back in.
 
Like I said, i'm gonna give it a week or so, and see where the game is from there.  I want to be optimistic.  
 
I want to love you, Wildstar.  I really do  
			
				
	Edited September 30, 2015 by razrien	
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