Cimmerians

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Cimmerians are mortal creatures somehow imbued with the power of elemental shadow since birth. This can be the result of any number of varying factors, such having another Cimmerian or other Shadow creature in their bloodline; or by exposure to powerful shadow magics during conception, gestation, or birth (this includes being born on the Shadow Plane). However they become Cimmerian, they are creatures of darkness, moving through shadows with ease. 
==== Physical Description====
Cimmerians appear as Humanoids with an obvious dark nature. They are invariably pale, almost bleached-white, with either dramatically dark or silvery white hair. They tend to be skinny, and flexible—tightly wound coils of muscle. Some Cimmerians have dark tattoo-like markings across their skin. The origin and purpose of these markings are unknown. Cimmerian eyes can be any range of typical colors, but can also have black sclera or even be entirely black; likewise, Cimmerians sometimes have naturally black lips, teeth, gums, and nails.
===Racial Traits===
*Ability Scores +2 Dex, +2 Int, -2 Wis
*Type Cimmerians are Humanoids with the Elemental (Shadow) subtype.
*Size Cimmerians are Medium creatures and thus have no bonuses or penalties to their size.
*Base Speed Cimmerians have a base speed of 30 ft.
*Physiology Cimmerians must eat, drink, sleep, and breathe.
*Culture Cimmerians can occur in any culture, but most are Nyxian. Romagon also has a high number of Cimmerians, being a region with a spiritual connection to the shadow.
*Lifespan Cimmerians have long lifespans.
====Defense Racial Traits====
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:Attacks against a Cimmerian in dim light have a 33% miss chance instead of the normal 20%.
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:Cimmerians have shadow resistance 5.
====Feat and Skill Racial Traits====
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:Cimmerians excel at sneaking by unnoticed. They gain a +2 racial bonus to Stealth skill checks.
====Magical Racial Traits====
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: Cimmerians can use darkness once per day as a spell-like ability.
:
:Cimmerians Sorcerers with the Shadow bloodline treat their Charisma score as 2 points higher for all sorcerer spells and class abilities. Cimmerian Clerics with the Darkness domain cast their Darkness domain powers and spells at +1 caster level.
====Senses Racial Traits====
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:Cimmerians have darkvision out to 60 ft.
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:Cimmerians have low-light vision.
=== Alternate Racial Traits===
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:Some Cimmerians, particularly those born on the Shadow Plane, are adapted for even darker conditions than others of their condition. Their darkvision goes out to 90 ft., but they also have light sensitivity. This trait replaces the Darkvision trait.
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:Some Cimmerians have particularly strong features from their mortal ancestors, or a particularly unusual mortal ancestry that significantly changes their form. Choose a Mortal Heritage Race. You gain the effects listed under that race's Mortal Heritage section. This trait replaces the Dark Blending trait.
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:Some Cimmerians have a natural affinity for the Illusory manipulation of shadow. They gain a +2 racial bonus to saves against spells and spell-like abilities with the [shadow] subschool, and such effects they control have a +1 racial bonus to their DC. Additionally, if the Cimmerian has a Charisma score of 11 or higher, they gain the following as spell-like abilities usable once per day: ghost sound, pass without trace, and ventriloquism. This trait replaces the Shadow Resistance and Shadow Affinity traits.
===Racial Archetypes, Feats, and Traits===
*Note For the listed Paizo materials, Cimmerians count as both Fetchlings and Wayangs for prerequisites. This does not grant them any additional abilities, nor do they count as these races for unlisted content.
====Racial Archetypes====
*Dusk Stalker (Ranger)
*Shade (Stalker)
*Shadow Caller (Summoner)
*Shadow Puppeteer (Bard)
====Racial Feats====
*Dark Sight
*Dark Sight, Improved
*Gloom Strike
*Shadowy Dash
==Other Information==
====Adventurers ====
Cimmerians make natural adventurers, both for their typically outcast nature, and their natural predilection for subterfuge. Most are Rogues or Stalkers; or some variety of mage that takes advantage of their elemental ties. Unfortunately, despite their aptitude for the profession, there is some prejudice against Cimmerians even amongst adventurers as untrustworthy backstabbers or cowards.
====Cimmerians and Other Races====
Cimmerians are distrusted by most other races. The Shadow is a misunderstood and feared place already; and having such strong ties to it—along with the abilities that come with that, have given Cimmerians a reputation as thieves and general criminals at best, and assassins or spies at worst. 
====Cimmerians and the Imperium====
Despite the typical prejudices, Cimmerians are able to find some succor in the Imperium, particularly among the Xilosians, who respect elemental shadow due to their Altarae ancestral roots.
====Cimmerians and the Freemen====
Freemen societies have plenty of opportunity for Cimmerians to play into the ill rumors that surround them, finding gainful employ as corporate or national spies. The Marauder Court once had a strong distrust for Cimmerians, but that has been heavily tempered since Drake Flynn became King.
===Notable Cimmerians===
*Drake Flynn, King of the Marauder Court
*Sable Demira, Head of the Nyxian Council of Shadows.
Category:Races
Category:Planar Races
Category:Humanoid Creatures
Category:Shadow Creatures