Lightseeker Camp

: "Two down! One to go... We're so close I can already savour the sweet taste of victory. Gerald Lightseeker awaits you... yet he seems rather calm... is that cocky has-been hero taking me for granted? Bring him to me! Alive! It's high time he's shown the truth behind the lies!"
Lightseeker Camp is the fifteenth stage of Kingdom Rush: Vengeance. The tower Orc Shaman is unlocked at this stage.
== Campaign ==
===Set-Up===
* Gold 1450
* Strategic Point x14
* Caravan
* Saddlery
* Armory
===Wave Composition===
Wave	Enemies(North > North) 	Enemies(North > Saddlery)	Enemies(North > East) 	Enemies(South > East) 	Enemies(South > South) 	Enemies(South > Armory)	Income
1 	 	 	 	 	Recruit x10Watchdog x8 	 	256
2 	Recruit x11Footman x8 	 	 	 	 	 	368
3 	Recruit x7Footman x8 	 	Recruit x7 	 	 	 	416
4 	Hunting Eagle x5 	 	 	Recruit x12 	Recruit x8Elven Ranger x4 	 	530
5 	 	 	 	 	Paladin x3Recruit x14Footman x2	Footman x2 	470
6 	Footman x7Devoted Priest x2 	 	 	Paladin x3Recruit x6Footman x6 	 	 	648
7 	 	 	 	Shieldbearer x3Footman x15 	 	 	600
8 	 	 	Recruit x14Troop Captain x3 	Elven Ranger x4Hunting Eagle x12 	 	 	612
9 	 	Paladin x3 	Paladin x3Footman x12 	 	Arcane Magus x3 	 	768
10 	Shieldbearer x3Hunting Eagle x18 	 	 	Gryphon Bombardier x4Watchdog x20	 	 	780
11 	Musketeer x9Troop Captain x3Footman x6	 	 	 	Footman x18 	Footman x4 	942
12 	High Sorcerer x4Watchdog x20 	 	 	Elven Ranger x11Arcane Magus x3 	 	 	1340
13 	 	 	Shieldbearer x5Devoted Priest x3	 	Footman x10Musketeer x6 	Footman x2 	931
14 	Paladin x3 	Paladin x3 	 	Shieldbearer x5Footman x12 	Arcane Magus x4 	 	1228
15 	High Sorcerer x3 	Paladin x1 	Shieldbearer x2Paladin x4 	Footman x14Devoted Priest x4 	Elven Ranger x8Arcane Magus x4 	 	1846
Following completion of Wave 15, Gerald Lightseeker will come down from the rooftop of his building and follow the eastern path.
Wave	Enemies(North > North) 	Enemies(North > Saddlery)	Enemies(North > East)	Enemies(South > East)	Enemies(South > South) 	Enemies(South > Armory)	Income
1 	Cavalier x2Troop Captain x1Footman x10Paladin x1Shieldbearer x2	Paladin x1 	 	 	High Sorcerer x2Elven Ranger x8Footman x5	Footman x1 	1380
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Heroic Challenge==
===Set-Up===
* Gold 1700
* Strategic Point x14
* Caravan
* Saddlery
* Armory
**Restriction Towers at all levels are allowed
===Wave Composition===
Wave	Enemies(North > North) 	Enemies(North > Saddlery)	Enemies(North > East) 	Enemies(South > East)	Enemies(South > South) 	Enemies(South > Armory)	Income
1 	Recruit x20 	 	Footman x5 	Footman x5 	Recruit x20 	 	880
2 	Gryphon Bombardier x8 	 	Recruit x30 	Troop Captain x5 	Hunting Eagle x15 	 	1050
3 	Footman x15Arcane Magus x5 	 	Footman x15Devoted Priest x5 	Gryphon Bombardier x5	Paladin x5 	 	1645
4 	 	Paladin x4 	Footman x15Musketeer x10 	High Sorcerer x2 	Footman x11Musketeer x10 	Footman x4 	1520
5 	High Sorcerer x3 	 	Troop Captain x5Arcane Magus x4	Recruit x50 	High Sorcerer x3 	 	1940
6 	Shieldbearer x6Musketeer x12	Paladin x6 	 	Devoted Priest x10 	Shieldbearer x6Musketeer x12	 	2142
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Iron Challenge==
===Set-Up===
* Gold 1700
* Strategic Point x12
* Melting Furnace IV x2
* Caravan
* Saddlery
* Armory
**Restriction Towers at all levels are allowed
**Restriction only
===Wave Composition===
Wave	Enemies(North > North) 	Enemies(North > Saddlery)	Enemies(North > East) 	Enemies(South > East) 	Enemies(South > South) 	Enemies(South > Armory)	Income
1 	Footman x13High Sorcerer x1Arcane Magus x2Shieldbearer x3	Paladin x3 	Recruit x20Troop Captain x5Arcane Magus x4Shieldbearer x5	Recruit x40Shieldbearer x5	Footman x21Arcane Magus x2Shieldbearer x4	 	4066
Strategy
===General===
===Upgrades and Hero===
===Towers===
==Events==
New EnemyWave 5	Paladin
 	Holy warriors trained both in the artsof combat and the use of the divinepowers to cleanse the kingdom fromany evil.
* Medium magic resistance
* Area attack
* Improves near units
New EnemyWave 7	Shieldbearer
 	Vanguards on the battlefield. When theyhide themselves behind their shieldsthere's no attack they can't stop.
* Very high armor when not blocked
* Slow speed
New EnemyWave 9	Cavalier
 	Paladins mounted in fast and stronghorses, they can charge over theirenemies and reach the backline with ease.
* Spawns a Paladin when defeated
* Charges
New EnemyWave 11	Musketeer
 	Skilful gunners. Able to deal with themost powerful menaces from anincredible distance with their top gradehunting rifles.
* Ranged attack
* Killer
==Related Achievements==
 I'M ROOT (30 gems) Find the hidden Root.
 SOLDIERS OF FORTUNE (30 gems) Hire 50 mercenaries.
Category:Kingdom Rush: Vengeance
Category:Levels