Fighter Rosita (Hero)

Fighter Rosita is a playable Hero Character in The Walking Dead: No Man's Land. Fighter Rosita is unlocked only through acquiring 500 of her specific Hero tokens. When unlocked, she starts at 4 stars.
She is of the Bruiser class and has the Hero Leader trait of Fighting Fury. He also has Retaliate, Strong, Iron Skin and Punish.
==Leader Trait — Fighting Fury==
If there are enemies adjacent to Rosita on her first main attack, she gets an extra attack(s) afterwards. She gains an attack for each adjacent walker, up to {0}, and {1} if she is the leader. Each extra attack does {2}% of the main attack’s damage.
After the main attack, Rosita can also choose to move away for half an action point, instead of dealing the extra attacks.
As a leader, all melee classes gain this bonus.
Level	Number of Attacks (Non Leader)	Number of Attacks (When Leader)	% Total Damage
1 	1 	1 	24%
2 	1 	1 	27%
3 	1 	2 	30%
4 	1 	2 	33%
5 	1 	2 	36%
6 	2 	2 	39%
7 	2 	3 	42%
8 	2 	3 	45%
9 	3 	3 	50%
10 	3 	4 	55%
== How to use Fighter Rosita ==
Rosita is a versatile hero, with her ability to make a large number of attacks. As long as she has weakening it means she has a very good chance of stunning all opponents, so unlike other bruisers it can make sense to reroll and badge her offensively, with 3 Damage badges and 3 Critical Damge badges. With the Burazi Spear she can severely decimate unstunnable walkers, and the Lucerne Hammer and Riot Shield versions with Ensnare means she can root unstunnable walkers.
Recommended traits are Weakening, Punish, Lucky and Power Strike. This means all her default traits except Punish should be rerolled. To save on reroll tokens you can consider leaving Strong instead of rerolling it to Power Strike.
== How Fighter Rosita's LT works ==
BRosita can in, unlike most other heroes, make several attacks AND move, which makes her one of the best bruisers in the game. 
There will be an icon on the Hero portrait showing how many action points the LT has generated. When the turn starts, it will always show 0/0. Only after Rosita has made her first attack, will it update and show the action points, which are based on how many walkers surrounded her when she made the attack. The amount is capped to a maximum of 4, if she is 5 pinks and the team leader — see table above). Note that it will always be at least 1/1, even if her main attack kills the target and no other walkers were nearby.
This means that BRosita can in all cases and regardless of LT level always move, attack and either attack again or make a quick move to safety.
If she has a gear with the tactical trait, she can always make as many attacks as possible and then move away, if she doesn't move before attacking. Note however that a charge attack as your first action will negate the tactical element and in this case she will not be able to move if you use all possible attacks.
Example:
BRosita has 3 pinks at LT lvl 7 and is the leader. She moves next to 3 walkers and attacks one of them. She now gets a 3/3 indicator on her portrait, and can now attack the two other walkers (so in effect she has now made 3 attacks). When the indicator shows 1/3 she can now either make one final attack (after which her action points are spent), or make a quick move. If she has tactical and started next to the 3 walkers, she can make a total of 4 attacks and then still make the tactical move.
=== Charge attacks ===
If a charge attack that is a bonus attack is used (i.e. you get an extra attack), the amount of extra attacks is fixed by the first attack. Note that it doesn't matter if the charge attack is the first attack, or if the first attack is a normal attack and the second a charge attack - in both cases it works in the same way.
Example:
BRosita uses the Burazi spear to make a charge attack. Her first attack places her next to one walker. She gets a 1/1 extra action. She then moves next to 3 walkers and attacks them. The 1/1 is now refreshed (but not to 3/3) amd she can make either one final attack or do a quick move.
Example 2:
BRosita is charged, again with the Burazi. She first makes a long move towards one walker and attacks it, and gets a 1/1 action. She decides to not attack again but instead move towards another walker. She is not able to attack this walker with a normal attack, but she can make a charge attack against it, which refreshes the 1/1 action. She can now either make one final attack, or move again.
So with BRosita lead, you can move a charged survivor a very long way, in the right circumstances (the scout also needs to equip a bonus attack weapon, like Mercer's Axe or the Tenderizer). On the picture below, Connie (with BRosita being the team leader) first makes a long move ending in a normal attack on a walker (1). Then a quick move and a charge attack against a new walker (2), followed by another quick move (3).
If you're not charged you can still move quite a way by equipping the CRM Axe, which gives the move of a scout. Hit any target at the end of that move, and get another quick move.
=== Bugs with BRosita's LT ===
* Like other extra movement LT's, BRosita's LT is also bugged in the way that if you use a bonus charge attack as your first action (without moving first), you should normally be able to make a full move after that. But due to Rosita's LT, she can only make a quick move after such an action.
* There is a bug/exploit you can use to get unlimited attacks (with a Warrior or Scout while BRosita is in lead). You need a weapon with 2 range and a bonus charge attack (like the Skeggox or a Pouvoir Spear) and you have to be charged. You must stand in a position so that you have no walkers adjacent to you. Do a charge attack on a target while 2 steps away, then move to within 1 space of that target and attack it again. You will now have unlimited attacks and be able to kill everyone around you.
Category:Preparation
Category:Survivors
Category:Heroes