Soul Keep (Khorne)

Soul Keep is a settlement building introduced in Total War: Warhammer III.
An isolated tower, where its Daemonic owner keeps the harvested souls until the day they need to feast.
== Effects ==
* Can be converted into a Portal
* Income generated: 100
* Control: +1
* Defensive supplies: +1000
* Growth: +5
* Construction cost: -10% for Infrastructure buildings (local province)
* Khorne corruption in adjacent provinces: +2
* Khorne corruption: +2
* Grants 1 construction slot in the settlement
* +5% chance to automatically colonise ruined region ruined regions in province at turn start
*When outside Wood Elf, Ogre and Norscan homeland:
** Adds walls to the settlement
* Provides garrison:
**3 Bloodletters of Khorne
**2 Chaos Warhounds of Khorne
**1 Chaos Warriors of Khorne
* Unlocks recruitment of:
** Marauders of Khorne (Dual Weapons)
** Chaos Warriors of Khorne
== Building Chain ==
* Tier I - Soul Keep
** Tier II - Dark Bastion
*** Tier III - Infernal Citadel
**** Tier IV - Daemonic Fortress
***** Tier V - Chaos Dreadhold
Category:Khorne settlement buildings