Trainers (Oblivion)

Trainers increase certain skills in exchange for gold. Training can be used five times per level only. Training a skill in this way costs 10 x current skill level (e.g., raising a skill from 24 to 25 costs 240g). Note that current skill level for the purpose of the payment is calculated after modifiers, e.g. from enchanted armor. Therefore, it is cheaper if skill-boosting gear is unequipped before entering a training session.
==Mechanics==
Drain "Skill" also affects the amount of gold paid to a trainer. Through use of potions, poisons, spells or enchantments it is possible to reduce a skill temporarily to 0, or as low as your character can manage. Doing this will allow you to train one level for free (or a reduced cost). It is possible to train 5 times at no charge if one reapplies the Drain Skill between each free training session. So long as the player's current skill level is 0 the game will not charge for training. If only one application of Drain Skill is done then the next level will then cost 10 and so on adding to a total of 100g for 5 levels in that skill if reduced completely to 0. When the Drain effect wears out your skill will return to its actual level plus however many you trained. This method can save quite a bit of gold, effectively reducing the cost of training a skill by up to 900 or more gold per level. Drain Skill effects from two separate sources are required to lower skill to zero when it is naturally 101–200.
*Note that no matter how much you drain any skill it cannot fall below 0.
*It is possible to raise a skill past 100 using this method, although doing so has little or no impact. This is because the game calculates skill trainers based on your current skill level, not your actual skill level. When the drain effect is removed the original skill level is added to the amount gained from the trainer making this possible.
*Not only does the game calculate the cost of training based on the current level, it also determines who can train you. For example, if your Blade skill is 70 and don't want to spend time doing the Master Quest you can simply drain your blade skill to 10 and can train with an apprentice trainer.
It is very useful to increase the 100 first points of the major skill without leveling, and then train 5 points per level in that skill. In that way, full stats and very high level is possible.
*The first skill to max should have the governing attribute be Endurance in order to get max hp, since 10% of the Endurance becomes hp each time you level.
==Master-level training==
There is one master trainer for each skill and a number of either apprentice, journeyman, or expert trainers scattered throughout the country. In order to be trained by the master trainer a quest needs to be completed, a quest given by one of the expert trainers in the skill. The quest will involve finding the master trainer and then doing something for them. Only a journeyman/an expert level trainer can give you the requisite training quest, and will only do so once you have achieved level 70 in the appropriate skill.
==Business hours==
Like merchants (including spell merchants), skill trainers are only "open for business" at certain times of the day. So, you may find yourself talking to one of these people without the training icon showing up. This will happen if they are busy as well; for example, some trainers may train from sunrise to sunset, but if they visit the chapels they will not train during prayer. In such cases you will have to wait it out and possibly follow them around. Masters, at least, appear to offer training at all times, and also stay in the same place. The only master that does not stay in the same place is Alawen, the Master marksman trainer. She will go a little NE of her camp and stand there till later on in the day and come back to her camp.
:For information on how to complete master trainer quests, see Master Trainer Quests.
==Acrobatics Trainers==
Acrobatics	 	
 	Novice: Quill-Weave 	Quill-Weave's House in Anvil
 	Apprentice: Ida Vlinorman	Elven Gardens District
 	Journeyman: Tsrava 	J'bari's House in Leyawiin
 	Journeyman: Ganredhel 	Cheydinhal
 	Master: Torbern 	Aerin's Camp, north of Cheydinhal
==Alchemy Trainers==
Alchemy	 	
 	Novice: Felen Relas 	Anvil Mages Guild
 	Apprentice: S'drassa 	Leyawiin Mages Guild
 	Journeyman: Ardaline 	Bravil Mages Guild
 	Journeyman: Brotch Calus	Olav's Tap and Tack in Bruma
 	Master: Sinderion* 	West Weald Inn in Skingrad
*You will have to bring him both a bottle of Tamika's Vintage 399 wine and a bottle of Surilie Brother's Vintage 399 wine.
==Alteration Trainers==
Alteration	 	
 	Apprentice: Dovyn Aren 	Elven Gardens District
 	Apprentice: Deetsan 	Cheydinhal Mages Guild
 	Journeyman: Athragar 	Chorrol Mages Guild
 	Journeyman: Abhuki 	Faregyl Inn Northwest of Bravil
 	Master: Tooth-in-the-Sea*	north of Bravil, east of Flooded Mine in Niben Bay.
* *You'll have to pass a test of spending three hours underwater with him before he'll train you, unless your character is an Argonian.
==Armorer Trainers==
Armorer	 	
 	Novice: Tadrose Helas*	Bravil Fighters Guild
 	Apprentice: Eitar 	The Dividing Line in Leyawiin
 	Journeyman: Rohssan 	A Fighting Chance in Imperial City Market District
 	Journeyman: Rasheda 	Fire and Steel in Chorrol
 	Master: Gin-Wulm** 	
*The Best Defense in the Market District
*Walking in the Market District
*Walking in the Elven Gardens District
*The Feed Bag at dusk
*You have to be a member of the Fighters Guild.
**You have to read The Armorer´s Challenge.
==Athletics Trainers==
Athletics	 	
 	Apprentice: Uuras the Shepherd 	in the east of Skingrad
 	Apprentice: Mahei 	Leyawiin
 	Journeyman: Hauls-Ropes-Faster**	The Fo'c's'le in Anvil Docks
 	Journeyman: Honditar 	Chorrol next to the great oak tree near the northern gate from 10:00 AM.
 	Master: Rusia Bradus* 	Around Abandoned House in Anvil, or Silgor Bradus' House.
*She will only train you if you have found 30 locations on the world map.
**Only able to train from 2–5am in the Fo'c's'le.
==Blade Trainers==
Blade	 	
 	Novice: Naspia Cosma 	Castle Cheydinhal
 	Apprentice: Right-Wind**	Bruma
 	Journeyman: Rhano** 	Anvil Fighters Guild
 	Journeyman: Sherina** 	Leyawiin Fighters Guild
 	Master: Alix Lencolia* 	Faregyl Inn northwest of Bravil
*He will only train you if either your fame or infamy reached 20.
**Must be a member of the Fighters Guild to receive training.
==Block Trainers==
Block	 	
 	Apprentice: Huurwen 	Anvil Fighters Guild
 	Apprentice: Fadus Calidius	Skingrad Fighters Guild
 	Journeyman: Lum gro-Baroth	Chorrol Fighters Guild
 	Journeyman: Ambroise Canne	Western Skingrad
 	Master: Andragil* 	Bravil
*You'll have to pass a test of blocking before she'll train you.
==Blunt Trainers==
Blunt	 	
 	Apprentice: Bugak gro-Bol 	Southern Books in Leyawiin
 	Apprentice: Vigdis** 	Anvil Fighters Guild
 	Journeyman: Azzan** 	Anvil Fighters Guild
 	Journeyman: Christophe Marane	Brina Cross Inn north of Anvil
 	Master: Irene Metrick* 	Irene Metrick's House in Elven Gardens District
*You must have killed 50 characters.
**You have to join the Fighters guild.
==Conjuration Trainers==
Conjuration	 	
 	Apprentice: Sulinus Vassinus	Skingrad Mages Guild
 	Apprentice: Fathis Aren 	Bravil Mages Guild
 	Journeyman: Arentus Falvius 	Great Chapel of Talos in Bruma
 	Journeyman: Alberic Litte 	Chorrol Mages Guild
 	Master: Olyn Seran* 	Molag Bal's Shrine
*Must have the "Summon Faded Wraith" spell.
==Destruction Trainers==
Destruction	 	
 	Novice: Trayvond the Redguard	Cheydinhal Mages Guild
 	Apprentice: J'skar 	Bruma Mages Guild
 	Journeyman: Delphine Jend 	Bravil Mages Guild
 	Journeyman: Marc Gulitte 	Anvil Mages Guild
 	Master: Bralsa Andaren* 	Wayshrine of Kynareth in the northeast of Skingrad, between Wind Cave and Fort Dirich
*Requires 20 bear pelts.
==Hand-to-Hand Trainers==
Hand-to-Hand	 	
 	Apprentice: Nahsi 	Bravil Fighters Guild
 	Apprentice: Rufrius Vinicius	Anvil Fighters Guild
 	Journeyman: Davela Hlaren 	Imperial Bridge Inn, along the North bank of the Silverfish River
 	Journeyman: Ra'qanar 	Castle Cheydinhal
 	Master: Helvius Cecia* 	Bruma
*Must be beaten in hand-to-hand combat.
==Heavy Armor Trainers==
Heavy Armor	 	
 	Apprentice: Brodras 	Leyawiin Fighters Guild
 	Apprentice: Bumph gra-Gash	Bruma Fighters Guild
 	Journeyman: Valus Odiil 	Odiil Farm southeast of Chorrol
 	Journeyman: Varnado 	The Best Defense in the Imperial City Market District
 	Master: Pranal* 	Roxey Inn along the northern bank of Lake Rumare
*Requires four Silver Glasses and one Silver Pitcher. The Chorrol Mages Guild has all of these items, and you can grab them without stealing once you've joined the Mages Guild: one of each lies on the table next to the entrance door, 2 of each on a shelf of the first floor library and an additional silver glass on a side table nearby. You can also find them in any Chapel, in the lower areas on the shelves. Taking them from a chapel is considered stealing, however, so they will have to be "washed" by selling them to a fence and buying them back.
Or simply go to the Imperial City Market District and buy the items from Jensine's "Good As New" Merchandise Three Brothers Trade Goods, or The Copious Coinpurse. It may require you to go to more than one of those stores, but you're guaranteed to get the Silver Pitcher and 4 Silver Glasses and he gives you the money anyway plus a tip.
==Illusion Trainers==
Illusion	 	
 	Apprentice: Jantus Brolus	Istrius Brolus' House in Bruma
 	Apprentice: Hil the Tall 	Great Chapel of Arkay in Cheydinhal
 	Journeyman: Carahil 	Anvil Mages Guild
 	Journeyman: Kud-Ei 	Bravil Mages Guild
 	Master: Martina Floria* 	Arcane University in the Imperial City
*Requires 10 Welkynd Stones.
==Light Armor Trainers==
Light Armor	 	
 	Apprentice: Olfand 	Nord Winds in Bruma
 	Apprentice: Dul gro-Shug	Elven Gardens District
 	Journeyman: Galena 	The Lonely Suitor Lodge in Bravil
 	Journeyman: Ahdarji 	Near the east gate in Leyawiin
 	Master: J'bari* 	J'bari's House in Leyawiin
*Requires an Elven Cuirass.
==Marksman Trainers==
Marksman	 	
 	Apprentice: Edla Dark-Heart 	Regner's House in Bruma
 	Apprentice: Shameer 	Shameer's House in Skingrad
 	Journeyman: Pinarus Inventius	Anvil
 	Journeyman: Reman Broder 	Skingrad
 	Expert: Melliwin 	Dunbarrow Cove
 	Master: Alawen* 	Troll Candle Camp, east of Anvil
*Requires an Elven Bow.
==Mercantile Trainers==
Mercantile	 	
 	Apprentice: Foroch 	Gottshaw Inn to the south-west of Kvatch
 	Apprentice: Mach-Na 	Mach-Na's Books in Cheydinhal
 	Journeyman: Margarte 	Great Chapel of Zenithar in Leyawiin
 	Journeyman: Seed-Neeus	Northern Goods and Trade in Chorrol
 	Expert: Khafiz 	Dunbarrow Cove
 	Master: Palonirya* 	Divine Elegance in the Market District of the Imperial City
*You must have 10,000 gold before receiving training.
==Mysticism Trainers==
Mysticism	 	
 	Apprentice: Angalmo 	Chorrol Mages Guild
 	Apprentice: Druja 	Skingrad Mages Guild
 	Journeyman: Boderi Farano	Mystic Archives in the Imperial City Arcane University
 	Journeyman: Ita Rienus 	Bravil Mages Guild
 	Master: Dagail* 	Leyawiin Mages Guild
 	 	
*Close at least three Oblivion Gates.
==Restoration Trainers==
Restoration	 	
 	Apprentice: Cirroc 	Great Chapel of Talos in Bruma
 	Apprentice: Marie Palielle	Great Chapel of Julianos in Skingrad
 	Journeyman: Marz* 	Great Chapel of Mara in Bravil
 	Journeyman: Ohtesse** 	Great Chapel of Arkay in Cheydinhal
 	Master: Oleta*** 	Kvatch
*Marz dies in the "Nature's Fury" quest if the official expansion is downloaded. She is replaced by Apprentice level trainer Beem-Kiurz, however he does not provide information that directs the player to Oleta.
**Ohtesse dies in the The Sword of the Crusader if the Knights of the Nine official expansion is downloaded. She is replaced by Kinther, but like Beem-Kiurz, he does not direct the player to Oleta. Therefore, if Marz and Ohtesse dies, then all hopes of achieving Master Restoration training is lost if the player has not done so yet.
***Will train for helping to save Kvatch.
==Security Trainers==
Security	 	
 	Apprentice: Malintus Ancrus	Chorrol
 	Apprentice: Areldil 	Talos Plaza District
 	Apprentice: Samuel Bantien 	Talos Plaza District
 	Journeyman: Dro'shanji 	His house or Andragil's House in Bravil
 	Journeyman: Mandil 	Anvil or Elven Gardens District
 	Expert: Tahm Blackwell 	Dunbarrow Cove
 	Master: J'baana* 	Imperial City Prison
*You must retrieve a message from S'Krivva in Bravil.
==Sneak Trainers==
Sneak	 	
 	Apprentice: City-Swimmer	Bravil
 	Apprentice: Glistel 	Chorrol
 	Journeyman: Othrelos 	Elven Gardens District
 	
Journeyman: Mirabelle Monet	The Fo'c's'le in Anvil
 	Expert: Kovan Kren 	Dunbarrow Cove
 	Master: Marana Rian* 	Temple District
*You must successfully steal a coin from her pocket to be able to train.
==Speechcraft Trainers==
Speechcraft	 	
 	Apprentice: Alga 	Honmund's House in Bruma
 	Apprentice: Uravasa Othrelas	Great Chapel of Mara in Bravil
 	Journeyman: Varon Vamori 	His house in Bravil
 	Journeyman: Gruiand Garrana 	Great Chapel of Arkay in Cheydinhal
 	Expert: Jak Silver 	Dunbarrow Cove
 	Master: Tandilwe* 	Temple of the One in the Imperial City Temple District
*Requires talking to all the beggars in all the cities
es:Entrenadores (Oblivion)
ru:Учителя навыков (Oblivion)
Category:Oblivion: Skills
Category:Oblivion: Skill Trainers