Demon Lord

== Attributes ==
 STR: 325 INT: 150
 
 AGL: 75 WLP: 200
 
 DEX: 65 FTH: 165
 
 REF: 45 FOC: 75
 
 FOR: 390 PSY: 165
 
 PER: 40 LCK: 40
 
 FEAR: 275
== Abilities ==
Demon Lords are extremely powerful, and can use any power they might need to at any given time. However, they normally only have a handful of powers they use on a regular basis. The GM should choose about 5 to 10 powers beforehand to keep continuity. Furthermore, demons can use magick with a +3 bonus rank.
== Characteristics ==
*Aura of Death
*Calling
*Contractual Entity
*Cursed
*Damned
*Dark Vision
*EMF Source
*Energy Absorption
*Faith Sight
*Immune (poison, disease, extreme conditions)
*Invulnerable (physical damage, unblessed weapons)
*Lunar Influence
*Manipulate
*Master
*Needs Nothing
*Odiferous
*Prehensile Tail
*Rapid Healing
*Superhuman Strength
*Superhuman Speed
*Variable Substantiation
== Description ==
A Demon Lord is one step under an evil, ancient deity, along the lines of a lesser Horror. Theyappear in a humanoid form, but it is usually a form so horrific that looking at it can drive a mortal insane.
== Location ==
There is normally one Demon Lord for every larger geographical area in the world. Every demonic entity in that region is under the control of the Demon Lord, conversely called “Princes” or “Engineers.”
== Modus Operandi ==
Demon Lords are the makers of plans, the movers that set the plans of the deities they serve in motion. They normally exist solely on the Spectral Plane, although in moments of extreme need they will come to Earth to make sure their plans are not foiled. This is only a last resort and they will do their best to ensure their existence remains a secret… after all, the greatest trick of the Demon Lords against the human race was ensuring that we don’t believe in them.
Demon Lords normally settle with allowing their minions to deal with all their dirty work, and normally will not allow themselves to be summoned or in other ways dealt with my mere humans. Someone like the director of ESPER or the world’s greatest magician MIGHT have a chance, but it is not likely.
== Neutralization ==
Defeating a Demon Lord is almost impossible. Their physical forms cannot be injured, and theirspectral forms are highly resistant to magickal offenses and defenses. They can sometimes travel to the Astral Plane, and in such situations are still very powerful. The best way to defeat them is to find out what their contractual agreements are and find a way to use them to your advantage. It is rare to find a Deity that will agree to help fight one.
== Story Seed ==
A crew of amateur exorcists bite off more than they can chew when they exorcise a Demon Lieutenant engaged in something on a worldwide scale. As soon as that demon is gone, something else, much larger and more powerful comes through, instantly incinerating all but one of the team and disappearing into the night.
Category:ESPER
Category:Creatures