Arkanaeon

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Arkanaeon [Ar-cane-eon] The northern most known continent on Epyaen. The surrounding seas are obstacle courses of ice flows and icebergs battered by harsh winds. The land a wasteland of ice, snow and stone. Living conditions are harsh and the people even harsher. The land however once under the ice and snow if a veritable treasure trove of wealth in precious ores, gems and fuels. 
The untapped wealth available and harsh climate have led to vast technological advancements making Arkanaeon the most technologically advanced country and in turn one of the most sought after for goods and ill will from other nations. This land is only settled by the rare, hardy or adventerous few who come to seek its treasures. There is no ruling family, monarchy or hierarchy but instead a council of the trading and values companies who meet in congress. The trading companies are often a mix of human/dwarf with smatterings of other races such as gnomes. These companies have varying alliances and motives but are some of the widest reaching influences in the world. The best known are: 
·         The Fluttering Star:  A company run by a few of the near extinct Drow race. They use the familiarity with the deep reaches and knowledge to plunge in for riches and search for gemstones. 
·         Bright Powder Keg:  An up and coming goblin based firm. Not much is known of them except for their hunger for power and willingness to do what is needed. Run by goblins and predominantly filled by Goblins, orcs and Goblinoids. 
·         Hammerfist: The Leading Corporation and dwarven run. 
The capital city in all but name is Undenaucht, the stone city. The city is made out of a dormant volcano and is the center of trade and commerce for the continent.  
. There are only a handful of native races to this area, most notably are the Giants who roam the ice fields and mountain ranges. The Goliath people are a nomadic bunch that move in tribes across the continent. Having no set location they are often encountered trading on the fringes of society. The ice flows are the domain of the Urskan race. Living in hidden iceberg palaces the different factions control the territory and demand tribute to cross the channels safely.
== Cities ==
== Races ==
Native races of Arkanaeon:
* Urksin 
* Goliath
* Frost Giants
* Stone Giants
* Storm Giants
Other races that are likely to be found in Arkanaeon:
* Human
* Dwarf
* Drow
* Gnome
* Goblinoids
== Trivia ==
* The country is loosely based on the real world Russia and the more technological DnD Eberron setting.
Category:Regions