Mizuki Rashojin

==Summary==
Mizuki Rashojin is the main villain of Samurai Shodown II. Just like Amakusa before her, she is yet another vengeful spirit which serves the Dark God Ambrosia and plans to free him from his earthly prison. A young priestess named Bizuki tried to exorcise her, but Mizuki's will was too strong and she ended up becoming her corporeal host.
To set her master free, Mizuki needed to collect four chosen souls and combine them with the powers of the Palenke and Tangiers Stones. She used these magical items to wreak havoc all over the world, thus drawing the attention of powerful warriors. 
Mizuki almost succeeded, but the abrupt betrayal of Genjuro and the sacrifice of Amakusa prevented her from completing the ritual. In a final shodown in the Demon World, Haohmaru challenged Mizuki to a duel and emerged victorious. With her evil spirit vanquished forever, Bizuki regained control of her body and started practicing kabuki with Kyoshiro. 
 
Mizuki is 5 shaku and 5 sun (165 cm) tall, weights 13 kanme (48 kg) and her blood type is AB. She likes poisonous snakes, dislikes pitch-black darkness and her hobby is playing the flute. To her the path of the sword is "The path of destruction."Samurai Shodown Anniversary Website
==Powers and Stats==
Tier: , higher via Environmental Destruction
Name: Mizuki Rashojin, epithet "The Marauding Deity"
Origin: Samurai Shodown
Gender: Female
Age: Unknown 
Classification: Human Spirit, Possessed Body, Servant of Ambrosia
Powers and Abilities:
Superhuman Physical Characteristics, Magic, Possession, Biological Manipulation and Resistance to Purification (Took over the body of the priest BizukiSamurai Shodown II - Kyoshiro's Ending when she tried to exorcise her and partly altered her body), Weapon Mastery and Control (Utilizes her Tamagushi with the same efficiency of a sword and can keep it suspended in the air or control it remotely when clashing weapons with the opponent), Bodily Weaponry (Long and sharp claw-like nails), Acrobatics (Can perform jumping attacks, aerial somersaults, wall jumps, recovery and tactical rolls and backflips that let her maintain her balance when hit in mid-air), Rage Power (A recurrent trope of the series is the ability of a warrior to increase their strength the more wounds and damage the sustain, with this power up being connected to rage), Chaos Manipulation (UsedSamurai Shodown II - Jubei's Ending the Palenke and the Tangiers Stones to unleash ominous windsSamurai Shodown II - Haohmaru's Arcade Mode Opening and various disastersSamurai Shodown II - Arcade Mode (Any) on a planetary scale. Moreover, she made the Demon World exert its influence on humanity, driving them to evil and allowing demons to walk the land and possess innocent humans. Because of her influence, the very soul of Nature itself was being absorbed into that of the Demon World. Such imbalance of the natural order was going to destroy the entire world even once Mizuki and Ambrosia had been defeated, and it took most of Nakoruru's soul energySamurai Shodown II - Nakoruru's Ending to prevent it), Astral Projection (Can manifest herself across great distances and even assault her targets), Weather Manipulation (Generated a storm and smote Haohmaru, Jubei, Kyoshiro and/or Sieger with lightnings.Samurai Shodown II - Arcade Mode (Haohmaru, Jubei, Kyoshiro and Sieger) She later did the same to Amakusa), Soul Manipulation (Would have collected the souls of Haohmaru, Jubei, Kyoshiro and Sieger, which she needed to breakSamurai Shodown VI - Mizuki's Ending Ambrosia's seal. Killed Amakusa's soul while leaving Shinzo Hattori's body alive), Necromancy (Raised undead soldiersSamurai Shodown II - Sieger's Ending to attack Sieger's country and they kept lingering even after her demise), Teleportation (Via Makai Tensei. Transported herself and Nakoruru to her HQ in the Demon World in an alternate ending), Animal Manipulation (Has absolute authority over her demon pet Maju and can summon it at will), Dimensional Storage (Can hide Maju whole under her gown and perform surprise attacks), Portal Creation (Via Haki Inmetsu Jin), Telekinesis (Via several of her techniques), Fire Manipulation, Explosion Manipulation, Transmutation (Via Shinma Messatsu Jin. Maju breaths electric spheres that turn the opponent into small animals, usually pigs, for a brief time), Duplication (Via Genma En Magakon), Energy Projection and Status Effect Inducement (Via Jashin Kyoumei), Levitation (Glides instead of walking), limited Speed Amplification (Can perform magical dashes at greater speed than normal), Electricity Manipulation (Maju can charge itself with lightning)
Attack Potency: City level (Her power is said to rival Amakusa's. Matched Haohmaru at the end of Samurai Shodown IISamurai Shodown Geneaology), Higher via Environmental Destruction
Speed: Supersonic (Kept up with Haohmaru. At the very least comparable to Earthquake's minions, who can run fasterSamurai Shodown - Earthquake's Ending than the eye)
Lifting Strength: Class 50 (Comparable to the likes of Haohmaru and Amakusa. Strong enough to clash weapons with the likes of Hattori Hanzo, who can carry characters as heavy as Earthquake high into the sky, and Wan-Fu, who is strong enough to swing a large iron ball)
Striking Strength: City level
Durability: City level (Able to endure attacks from Haohmaru)
Stamina: At least Peak Human (Under Mizuki's influence, Bizuki's body gained the same characteristics of a that of a warrior in excellent physical condition. Can endure severe wounds and blood loss before going down. Used to sustain attacks based on fire, ice, electricity and more)
Range: Standard Melee Range physically; Several Meters with ranged attacks; Planetary to Interdimensional with several abilities
Standard Equipment: 
*Sacred Tree Sprig of Mi-Goh: A Tamagushi deprived of its original purpose and turned into a dangerous weapon.
*Palenke and Tangiers Stones: The two mystical gems needed to release Ambrosia from his imprisonment. Unlike Amakusa, Mizuki doesn't manipulate them directly as weapons, but still draws on their powers for her evil deeds. Their power combined with four chosen souls is the key to the seal that keeps Ambrosia imprisoned.
*Maju: A demonic beast that serves Mizuki blindly and provides great help in battle. It usually follows her around disguised as a wolf, just to reveal his true form when assaulting the enemy.
Intelligence: Above Average (Mizuki has been adept at handling the dark arts since a young age, when she was still a living human. She set up a well-constructed plan that almost led her to freeing Ambrosia, failing only because of the betrayal of Genjuro and other fortunate occurrences. She utilizes a fighting style unique to her and could give a very hard time to the likes of Haohmaru and his fellow warriors. Her habit of speaking in Siddhaṃ could be an indication of her erudition)
Weaknesses: None notable.
Notes: 
*The events and reality warping effects that occur before and during her boss battle in Samurai Shodown II are to be attributed to Ambrosia, who was about to be fully unleashed.
Fighting Style: The Laws of the Chanting Evil Spirits, otherwordly combat arts focused on keeping the distance from the opponent and attacking from afar with projectiles and long-range strikes.
Notable Attacks/Techniques:
<tabber>
|-|Special Attacks=
*Juka Soudan: Mizuki pivots forward and slashes with her nails.
*Jashin Kyoumei: Mizuki projects or materializes a magical seal that deals physical damage and messes with the opponent, represented in-game as a grim reaper that stalks them and reverses their controls.
*Haki Inmetsu Jin: Mizuki creates a portal on the ground and sends it sliding forward. If caught, the opponent is dragged down and then launched upward while an invisible force slashes them repeteadly. 
*Shinma Messatsu Jin: Mizuki turns the opponent into a pig, lifts them up into the air at great speed and then slams them down with a fiery explosion. This technique can also be performed without transforming the opponent.
*Makai Tensei: Mizuki sinks into a portal and emerges elsewhere.
*Gashin Kyoumei Kon: Mizuki orders Maju to tackle or maul the opponent.
JukaSoudan.gif
JashinKyoumei.gif
HakiInmetsuJin.gif
ShinmaMessatsuJin.gif
MakaiTensei.gif
GashinKyoumeiKon.gif|Clips taken from:Love of the Fight
|-|Super Attacks=
*Tenchi Makyou Jin: Mizuki fires a dark orb to imprison the opponent. She then makes it furiously bounce around, causing a fiery explosion every time it hits a surface. This attack is so powerful that it usually breaks the opponent's weapon.
*Kyoumashi Engoku: Mizuki telekinetically lifts the opponent and slashes them repeteadly through an invisible force, before striking them a last time with her Tamagushi. She occasionally uses this attack to behead her opponents.
*Genma En Magakon: A physical afterimage of Mizuki splits from her and performs a Juka Soudan.
TenchiMakyouJin.gif
KyoumashiEngoku.gif|
GenmaEnMagakon.gif|Clip taken from:sadece KAAN
</tabber>
==Gallery==
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Samurai Shodown
Category:Female Characters
Category:Game Characters
Category:Video Game Characters
Category:Fighting Game Characters
Category:Playable Characters
Category:Game Bosses
Category:Final Bosses
Category:Villains
Category:Evil Characters
Category:Antagonists
Category:Priests
Category:Humans
Category:Adults
Category:Spirits
Category:Sorcerers
Category:Sadists
Category:Revived Characters
Category:Magic Users
Category:Possession Users
Category:Biology Users
Category:Chaos Users
Category:Weather Users
Category:Environment Users
Category:Bodily Weaponry Users
Category:Claw Users
Category:Weapon Masters
Category:Weapon Control Users
Category:Teleportation Users
Category:Telekinesis Users
Category:Portal Users
Category:Astral Projection Users
Category:Soul Users
Category:Transmutation Users
Category:Animal Users
Category:Necromancers
Category:Duplication Users
Category:Electricity Users
Category:Fire Users
Category:Explosion Users
Category:Dimensional Storage Users
Category:Status Effect Users
Category:Flight Users
Category:Statistics Amplification Users