Puff Weed

:HT/HP: 8
:Weight: 5 - 25 lbs.
:SM: +3 (7 hexes)
:DR: 1 (TS)
:Traits: Plant; Sessile.
:Origin: Fantasy; Classic: Fantasy Bestiary
Puff Weed looks like an innocent overgrown dandelion standing about a foot tall with a patch of flat leaves extending a foot all around. The plant often draws scavengers and carnivores, who have learned that if they don't come too close they can drag a victim away and get a free meal.
:Attacks: Pollen Epilepsy: Puff Weed is extremely sensitive to vibrations, and when an animal approaches, it “exhales“ a puff of pollen that has an instant reaction on anyone who doesn’t hold his breath (B351). Treat this as a gas cloud of 7 hexes.The pollen produces a temporary form of epilepsy in any that breathe it and fail a HT roll, resulting in an immediate seizure. Treat this as 24 hours of Epilepsy - all effects disappear after that time, If the HT roll is made, the victim does not become epileptic, but the pollen still causes severe discomfort: DX is reduced by 3 for one hour and the subject is disoriented. All IQ-based skills are also reduced by 3 for one hour.A victim who does not make his HT roll will fall on the ground near the plant. There are many thin, sharp spikes coming out of the ground all around the plant (IQ-4 or Naturalist-2 to notice from 1 yard away). These will puncture up to 2 DR and are connected to the plant’s root system. They will draw out 1 HP of blood every 30 seconds. Heavier armor protects against die spikes, but not against the pollen.