The Servant's Master

==Appearance==
*Fantasy race: Unknown
*Pronoun: All
*Age (child/adult/elderly): Unknown
*Voice accent: Any (but jolly)
*Height: Any
*Weight: Any
*Hair color: N/A
*Skin color: A mist, yet prism-like, it radiates a diamond-like glow
*Eye color: N/A
*Example clothing outfit worn: N/A
==Personality==
*Traits: Jolly, bargaining, wise
*Goal: To travel the infinite 
*Flaw: Has little interest in the outcome in which they may travel.
*Biggest fear: None
*One item they want: Nothing
*Pop culture influences: 
*Tics/ mannerisms	to help GMs portray them consistently: Jolly.
==Social Connections==
*Family members: N/A
*People they	know:
**The Master's Servant
**Guvo Strongfoot
**Sadie Duca
**Bartholomew Xalvador
**Armando Contenza Bilazno De Medici
*Social class: N/A
*Occupation: N/A
*Combat class: N/A
*Where they sleep at night: N/A
==Background / Personal history:==
*The extent of knowledge regarding this formidable Being is confined to their extraordinary capability to traverse time and space by navigating through memories. Even so, this aspect remains veiled in an aura of mystery and perplexity.
*
==List of adventures:==
*Gifts of the Past: The Servant's Master presented Sadie, Bartholomew, and Armando with an opportunity to reclaim long-lost family heirlooms. In return, the trio was tasked with granting this enigmatic Being access to their memories for traversal. Upon encountering this formidable Being, the group faced a pivotal choice: to linger within the realm of their memories or to embrace the offered rewards. A mysterious Being, elusive in defining its motives and requirements, emerged as a time-traveling entity that lent its aid to the party's quest for their lost heirlooms. Alongside assisting in the recovery, it also unveiled glimpses of their past, albeit occasionally unveiling painful memories.
*
Category:Characters