Creature Spawner

The Creature Spawner is a Device in Fortnite: Creative added in Update v8.20.
<tabber>
|-|Settings=
==All Settings==
All default values have been Bolded.
Option 	Value 	Description
Spawner Type 	Cube Spawner, Ice Spawner 	This is what the Creature Spawner looks like.
Creature Type 	Cube Random, Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute, Ice Fiend, Major Ice Fiend, Ice Ranged, Poison Fiend, Exploding Brute, Ice Random, Rush Random, All Random	Defines what type of creatures are spawned.
Number Of Creatures 	4, 1 - 20 	Sets the number of creatures the spawner can have active at any time. When it activates, it produces creatures up to this specific number. It spawns more only if creatures associated with this device are eliminated.
Limit Spawned Creatures 	Yes, No 	Defines how many creatures this device can produce during its lifetime. If this is set to Yes, another options is displayed below this one.
Total Spawn Limit 	1, 2, 3, 4, 5, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 	This option only displays if the Limit Spawned Creatures option is set to Yes. This sets the maximum number of creatures that can be spawned in this device's lifetime.
Wave Timer 	3 seconds, 1 seconds - 10 minutes 	Sets the minimum amount of time between creature waves.
Activation Range 	7 tiles, 1 tile - 15 tiles 	Defines how close to the spawner a player can get before it starts to spawn creatures.
Despawn Range 	9 tiles, 1 tile - 15 tiles 	Defines how far away creatures need to be to despawn, based on the Despawn Type.
Despawn Type 	Distance To Enemy, Distance To Spawner, Do Not Despawn 	Defines whether creatures should despawn when they are far away from either the spawner or from any player.
Invincible Spawner 	On, Off 	Defines whether or not the can spawner can be damaged by the players.
Spawner Visibility 	On, Off 	Defines whether or not the spawner is visible in the game. If it is invisible, there will be no collision and the spawner can't be damaged by players.
Damage Spawner After Spawn 	On, Off 	Determines whether the Spawner takes damage each time it spawns a Creature.
Spawn Effects Visibility 	On, Off 	Determines whether or not device-related effects are played while spawning creatures.
Damage All Structures At Spawn Location 	On, Off 	Determines whether or not spawning creatures will damage player structures at their spawn location.
Damage Play Mode Structures At Spawn Location	On, Off 	Determines whether spawning Creatures will destroy player structures made during Play at their spawn location.
Max Spawn Distance 	2 tiles, 1 tile - 15 tiles 	Determines the maximum distance (in tiles) from the device that spawned creatures can appear.
Spawn Through Walls 	On, Off 	Defines whether or not creatures can spawn within line of sight of the spawner.
Preferred Spawn Location 	At Max Distance, Random 	Defines whether creatures spawn at the maximum possible distance from the device, or if they spawn randomly anywhere within the maximum spawn distance.
Enabled At Game Start 	On, Off 	Sets whether or not the Creature Spawner is active at the start of the game.
Enable Ambience Sound 	On, Off 	Determines whether the spawner will play a sound effect loop.
Restore Player Shield on Elimination 	On, Off 	Determines whether a player's shield is restored when that player eliminates a creature spawned from this device.
|-|Functions and Events=
== Functions and Events==
 
Option 	Description
Enable When Receiving From 	Enables the Spawner.
Disable When Receiving From 	Disables the Spawner.
Destroy Spawner When Receiving From 	Destroys this Spawner.
Eliminate Creatures When Receiving From	Destroy all Creatures associated with this Spawner.
Option 	Description
On A Creature Is Eliminated Send Event To	Sends an event when a Creature from this Spawner is eliminated.
On A Creature Is Spawned Send Event To 	Sends an event when a Creature is spawned by this Spawner.
|-|Verse API=
== creature_spawner_device class==
using { /Fortnite.com/Devices }
Option 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
Option 	Type
SpawnedEvent 	listenable(agent)
EliminatedEvent	listenable(device_ai_interaction_result)
Option 	Parameters	Description
Enable 	 	Enables this device.
Disable 	 	Disables this device.
DestroySpawner 	 	Destroys this device.
EliminateCreatures	 	Eliminates all creatures spawned by this device.
GetSpawnLimit 	 	Returns the spawn limit of the device.
|-|Audio Cues=
{|class="modern-table mw-collapsible mw-collapsed" width="100%"
!style="background-color:#1d1c1d; border-radius:10px 10px 0 0" colspan="2"|List of Sounds
|-
!style="background-color:#1d1c1d; border-radius:0"|Name
!style="background-color:#1d1c1d; border-radius:0"|Sound
|-
|rowspan="2"|Charge
|350px
|-
|350px
|-
|Explode
|350px
|-
|rowspan="4"|Explode (Close)
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|rowspan="3"|Explode (Close - Rock)
|350px
|-
|350px
|-
|350px
|-
|rowspan="4"|Explode (Distant)
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|Explosion Stage 1
|350px
|-
|rowspan="2"|Explosion Stages (Unused)
|350px
|-
|350px
|-
|rowspan="4"|Lightning
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|rowspan="3"|Loop
|350px
|-
|350px
|-
|350px
|-
|rowspan="2"|Loop Stages (Unused)
|350px
|-
|350px
|-
|rowspan="4"|Materialize
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|rowspan="6"|Spawn - Distant (Old)
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|rowspan="6"|Spawn - Distant (New)
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|350px
|-
|rowspan="2"|Spawner Form
|350px
|-
|350px
|-
|}
</tabber>
Category:Devices
Category:UEFN
Category:Creative
Category:Verse API