Corrupted Tunnels

Corrupted Tunnels is an early to mid-game area, generally found after Mechanical Fort but potentially later than Lava Temple. Corrupted Tunnels harbors enemies which are notably more difficult than early-game areas. It has the greatest variety of enemies out of any area in the game.
There are 30 distinct rooms.
== Geography==
===Landscape===
The Corrupted Tunnels' terrain seems to be almost completely composed of a purple biomass, fostering purple pulsating 'flowers' with an unnaturally green hue. Anything mobile or living in the Corrupted Tunnels takes on an unnatural green hue, a quality shared by the 'flora' found jotted along the ground and ceiling. It is ambiguous whether the 'flora' are plant or animal, but they seem to be extensions of the biomass terrain.
The tunnels feature viscous purple liquid which, although Greencap can sink into it, will not drown. Like in most other areas, red thorns can be found lining the walls. Many sections of the terrain are rugged in nature, making it more difficult to traverse smoothly.
While there are no statues, there is a "Face in the wall" which is merged with the biomass terrain, there is also a "Minor Face in the wall".
===Structures===
In stark contrast to the Mechanical Fort, Corrupted Tunnels features virtually no structures. Possible structures are spikes lined along the walls, however it's possible they are organic in origin. The only definitive structures are Mushmovers, gates, levers, and levers found between connecting rooms.
There is one Gold Shrine and two Silver Shrines.
===Map Details ===
Corrupted Tunnels is a purple color the world map, and comprises the northern-most part of the map. It is surrounded to the east by Lava Temple, and below by Color Caverns and Mechanical Fort.
Corrupted Tunnels shares one connection with Color Caverns, one with Lava Temple, one with Mossy Ruins, and one connection with The Surface.
==Progression==
The quickest way to reach Corrupted Tunnels requires the in a silenced room linking Color Caverns with Corrupted Tunnels. Crouch Jump itself is found in Color Caverns.
The only other route into Corrupted Tunnels, through Lava Temple, requires that you enter through the Acid Dungeon (the path between Mechanical Fort and Lava Temple is blocked by a gate that can be opened only with , the spell obtained in Corrupted Tunnels). The Acid Dungeon route requires and , the prior being found in Acid Dungeon. There is a Returning Contraption gate which separates Corrupted Tunnels and Lava Temple, however the lever is on the Lava Temple side, allowing entrance into Corrupted Tunnels from Lava Temple without the need for the Returning Contraption Spell.
Corrupted Tunnels contains only one ability, . This ability is used to pass a fire-geyser gate within Corrupted Tunnels to reach the spell. The Returning Contraption spell is practical both for combat and for progression, since there are several gates which can be remotely opened using the projectile it casts. Notable gates triggered by this spell include a path from Corrupted Tunnels into Lava Temple, from Mechanical Fort into Lava Temple, and a path to the relic in Acid Dungeon. One other significant use for this spell is to cross the long spike tunnel from Corrupted Tunnels into Mossy Ruins. By casting the spell and repeatedly on it you can cross tremendous distances with very little drawback. 
There is 1 , 5 ,1 , 1 , 1 and 4 .
===Abilities===
*
=== Spell===
*
===Relics ===
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==Enemies==
==Bosses==
==Trivia==
*It was was originally called "Corrupted Depths" before the 0.4.0 update. It was renamed due to the introduction of the "Frozen Depths" area.
*Corrupted Tunnels is tied with Acid Dungeon for the least amount of Emblems, being 0 
Category:Areas