Scatter

Scatter is a rule on B414 for missed/dodge AE type attacks like Cone or Explosion or Area Effect.
3e's Scatter was VERY different, and described on B119. It had to do with lobbing grenades where targets in between would not get in the way. The closest match to this in 3E is Overhead.
Where it benefitted was, unlike Overshooting, was it wouldn't go far behind an enemy on a miss, and instead could deviate smaller distances aside the enemy.
==see also==
*Striking Into a Close Combat
Category:Rules