Big rock

big rock is a melee item in item asylum. It is a massive boulder that the user struggles to hold up.
==Functionality==
While big rock is equipped, it will play "Chaos." The user will passively suffer 0.25 self-damage per tick; however, this will also increase their maximum health by 0.25 per tick, up to a limit of +150 additional max health. The self-damage is unaffected by the user's defense, attack multiplier, or the presence of curse.
Using big rock causes the user to swing the rock downward with a short wind-up. Anyone struck by the rock will take 80 damage, become ragdolled, and are smashed into the ground with downwards knockback. big rock has a 1 second cooldown between swings. Those that are killed by big rock will also become flattened.
If the user is killed by any means while holding the boulder, it will crush them and merge into their torso. Their corpse will also appear flattened.
If the user hits a bird, big rock deals damage equal to the victim's maximum health in addition to its normal 80 damage. 
==Tips==
*Only equip big rock when intending to hit an enemy or when in a safe location to build up one's maximum HP. The self-damage builds up rapidly and cancels out passive healing.
*If attempting to attack a player, equip, attack, and unequip as fast as possible to minimize self damage. 
*Because of the way it ragdolls and knocks back opponents, big rock is useful on any map with hazards which the user can knock their opponent into or off of.
* If energy drink's effect is active or if master spark is being used, you will take no self damage from holding the rock but will still gain the additional health.
*This item is basically a death wish when paired with fire force or polish meal due to their health draining properties and how said properties stack with big rock’s self damage. If you do manage to get big rock with one of these items, it is recommended to charge as much HP as you can before using one of the aforementioned items.
==Gallery ==
File:Bigrockswingnewer.gif|big rock being swung.
File:Bigrockidlenewer.gif|The user’s idle animation whilst big rock is equipped.
File:Bigrockdeathnew.gif|big rock's unique death effect.
Big Rock Hitbox (Updated).png|big rock's hitbox.
File:Imagen 2024-06-22 123918090.png|A flattened Oneshot Dummy after being killed by big rock.
===Miscellaneous===
Big rockCrop.png|big rock's render.
Golden Big rock.png|The golden variation of big rock.
===Origin===
File:Boulder orig.png|The boulder as seen in Deepwoken.
==Audio==
Sound 	Sound
Equip music	
Use 	
Hit/Death 	
==Trivia==
*big rock is a reference to Deepwoken. In Deepwoken, it is simply a boulder that may be purchased and used to increase one's fortitude. The boulder will crush and kill you if used at critical health, an attribute which it shares with big rock.
*The item's self-damage used to be increased from being cursed.
*The item and its passive functionality is referenced within a loading screen tip. "If you increase your fortitude with a big rock, you can gain up to 150 extra health points!"
*This item's song does not loop.
**To hold the item without music, you would first have to suffer ~263 HP of passive self-damage.
*big rock's increased damage against birds may likely be a reference to the English idiom, "killing two birds with one stone".
==Changes==
*v1.5.6 
**v1.5.5 changed reverted.
*v1.5.5
**Swing speed is faster.
**Self-damage and Maximum HP increase tickrate increased to 10.
* v1.3.0 [🌴]
**Being cursed will no longer affect the item's self-damage.
*v1.2.2
**v1.2.1 changes reverted.
*v1.2.1
**Now swings extremely slow.
** Hitbox removed.
**Cooldown text changed to "slow rock lol".
*v1.1.0 [❄]
**Added big rock.
Category:Items
Category:Melee Items
Category:Inflicts ragdoll
Category:Increases max health
Category:Based on media
Category:Malicious items
Category:Items that play music
Category:Inflicts knockback
Category:Items with synergies