Deflection

Barrier is a Lute ability.
==Effect==
Most ranged attacks can be countered with a Deflection Counter. A Deflection Counter diverts projectiles thrown by a Low Class enemy before Briar is hit. Over the course of her journey, Lute will learn how to divert ranged attacks from stronger enemies as well.
==Upgrades==
Name 	Desc 	Cost
Unblinking 	Lute can deflect ranged attacks from Medium and High Class enemies too. 	
Unblinking II 	Lute can perform one additional Deflection Counter while another is already active.	
Unblinking III 	The cooldown between subsequent Deflection Counters is decreased. 	
Reflection 	Performing a perfect Deflection Counter deals damage to Low Class enemies. 	
Reflection II 	Damage dealt through a perfect Deflection Counter grants additional Unity. 	
Reflection III 	Perfect Deflection Counters deal damage to Medium and High Class enemies too. 	
Shatter 	Lute's Deflection Counters release explosive shards, increasing Entropy. 	
Shatter II 	 	
Shatter III 	Lute's Deflection Counters releases more explosive shards. 	
Plentiful Deflection 	Lute's Deflection Counters can release Cobalt and Crimson Residue. 	
Plentiful Deflection II 	The amount of Residue released by Lute's Deflection Counters is increased. 	
Plentiful Deflection III	Lute's Deflection Counters have the chance to release Emerald Tear Dust too.