Legend Materia/Final Fantasy Tactics

The following is a list of Legend Materia that can be unlocked by using characters from the Final Fantasy Tactics realm.
==List of Legend Materia==
===Ramza===
Materia	Effect 	Acquisition
 	Support ability damage +15% 	Strength of Conviction Legend Sphere
 	Increase support ability damage a small amount. 	Strength of Conviction Legend Sphere
 	Stat buff duration +40% 	Beoulve Spirit Legend Sphere
 	Increase the duration of stat buffs generated by the user and their related effects a moderate amount. Applies to most stat buffs and their effects.	Beoulve Spirit Legend Sphere
 	Full ATB entry, CT0 (1 turn) 	(FFT)
 	Begin the round with a full ATB gauge, and remove delay from the user's actions for one turn at the start of battle. 	(FFT)
 	25%: Dualcast holy abilities 	(FFT)
 	Small chance for offensive holy abilities to trigger twice. 	(FFT)
 	Holy infusion (25s) 	(FFT)
 	Begin battle temporarily infused with the power of holy light. 	(FFT)
===Agrias===
Materia	Effect 	Acquisition
 	Holy damage +10% 	Knight's Devotion Legend Sphere
 	Increase holy damage a small amount. 	Knight's Devotion Legend Sphere
 	30%: Knight abilities cause target holy weakness +10% (15s) 	Knight's Finesse Legend Sphere
 	Moderate chance to temporarily lower the target's holy resistance level by 1 when using knight abilities.	Knight's Finesse Legend Sphere
 	25%: dualcast Knight abilities 	(FFT)
 	Small chance for knight abilities to trigger twice. 	(FFT)
 	Holy infusion (25s) 	(FFT)
 	Begin battle temporarily infused with the power of holy light. 	(FFT)
===Delita===
Materia	Effect 	Acquisition
 	Spellblade ability damage +15% 	Unshakeable Resolve Legend Sphere
 	Increase spellblade ability damage a small amount. 	Unshakeable Resolve Legend Sphere
 	35%: dualcast Spellblade abilities 	War Hero Legend Sphere
 	Moderate chance for spellblade abilities to trigger twice. 	War Hero Legend Sphere
 	ATK +2% per hit with Spellblade abilities, up to +34% 	(FFT)
 	Increase the user's Attack up to a moderate amount, proportional to the number of spellblade abilities the user has used.	(FFT)
 	Spellblade ability damage +25% with sword 	(FFT)
 	Deal significantly more damage with spellblade abilities when a sword or dagger is equipped. 	(FFT)
===Ovelia===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Gentle Princess Legend Sphere
 	Increase white magic healing a small amount. 	Gentle Princess Legend Sphere
 	All elemental resistances +15% 	Prayer for Ivalice Legend Sphere
 	Reduce all elemental damage taken a small amount. 	Prayer for Ivalice Legend Sphere
 	25%: dualcast White Magic abilities 	(FFT)
 	Small chance for white magic abilities to trigger twice. 	(FFT)
 	MND +1% per hit with White Magic abilities, up to +25% 	(FFT)
 	Increase the user's Mind up to a moderate amount, proportional to the number of white magic abilities the user has used.	(FFT)
===Mustadio===
Materia	Effect 	Acquisition
 	Machinist ability damage +15% 	Mechanical Expertise Legend Sphere
 	Increase machinist ability damage a small amount. 	Mechanical Expertise Legend Sphere
 	35%: dualcast Machinist abilities 	Excavator of Relics Legend Sphere
 	Moderate chance for machinist abilities to trigger twice. 	Excavator of Relics Legend Sphere
 	35%: Machinist abilities grant self cast speed x2 (1 turn) 	(FFT)
 	Moderate chance to reduce delay of user's actions for one turn when using machinist abilities.	(FFT)
===Orlandeau===
Materia	Effect 	Acquisition
 	PHY damage +10% 	Invincible Knight Legend Sphere
 	Increase physical damage a small amount. 	Invincible Knight Legend Sphere
 	Auto-Haste, CT0 (3 turns) 	Holy Steel's Summit Legend Sphere
 	Begin battle with Haste that does not expire with time, and remove delay from the user's actions for three turns.	Holy Steel's Summit Legend Sphere
 	25%: dualcast Knight or Darkness abilities 	(FFT)
 	Small chance for knight and darkness abilities to trigger twice. 	(FFT)
 	PHY damage +20% with sword 	(FFT)
 	Deal significantly more physical damage when a sword is equipped. 	(FFT)
===Gaffgarion===
Materia	Effect 	Acquisition
 	Dark damage +10% 	Dark Expertise Legend Sphere
 	Increase dark damage a small amount. 	Dark Expertise Legend Sphere
 	35%: dark abilities restore 1 ability use 	Tested Knight Legend Sphere
 	Moderate chance to restore one ability use to the user's ability with the fewest remaining uses when using a dark attack.	Tested Knight Legend Sphere
 	Under 20% HP: self Full Cure, cast speed x2 (25s) 	(FFT)
 	When low on HP, restore HP to the user and temporarily reduce delay of their actions. Can only trigger once per battle. 	(FFT)
 	Dark infusion (25s) 	(FFT)
 	Begin battle temporarily infused with the power of the dark. 	(FFT)
===Rapha===
Materia	Effect 	Acquisition
 	Lightning damage +10% 	Skyseer Mystique Legend Sphere
 	Increase lightning damage a small amount. 	Skyseer Mystique Legend Sphere
 	35%: dualcast lightning abilities 	Sky Mantra Secrets Legend Sphere
 	Moderate chance for offensive lightning abilities to trigger twice. 	Sky Mantra Secrets Legend Sphere
 	35%: lightning abilities grant self cast speed x2 (1 turn) 	Rapha's Glove (FFT)
 	Moderate chance to reduce delay of the user's actions for one turn when using lightning abilities.	Rapha's Glove (FFT)
===Marach===
Materia	Effect 	Acquisition
 	Lightning damage +10% 	Netherseer Mystique Legend Sphere
 	Increase lightning damage a small amount. 	Netherseer Mystique Legend Sphere
 	35%: dualcast lightning abilities 	Nether Mantra Secrets Legend Sphere
 	Moderate chance for offensive lightning abilities to trigger twice. 	Nether Mantra Secrets Legend Sphere
 	Lightning infusion (25s) 	Marach's Guise (FFT)
 	Begin battle temporarily infused with the power of lightning. 	Marach's Guise (FFT)
 	20%: lightning abilities cause target lightning weakness +10% (15s) 	(FFT)
 	Small chance to temporarily lower the target's lightning resistance level by 1 when using lightning abilities.	(FFT)
===Meliadoul===
Materia	Effect 	Acquisition
 	Knight ability damage +15% 	Divine Blade Legend Sphere
 	Deal slightly more damage with knight abilities. 	Divine Blade Legend Sphere
 	30%: Knight abilities cause target earth weakness +10% (15s) 	Divine Secrets Legend Sphere
 	Moderate chance to temporarily lower the enemy's earth and holy resistance levels by 1 when a knight ability triggers..	Divine Secrets Legend Sphere
 	Knight ability damage +25% with sword 	(FFT)
 	Deal significantly more damage with knight abilities when a sword is equipped. 	(FFT)
===Marche===
Materia	Effect 	Acquisition
 	Holy damage +10% 	Indomitable Hope Legend Sphere
 	Increase holy damage a small amount. 	Indomitable Hope Legend Sphere
 	35%: dualcast Knight abilities 	Inescapable Might Legend Sphere
 	Moderate chance for knight abilities to trigger twice. 	Inescapable Might Legend Sphere
 	Knight ability damage +25% with sword 	(FFT)
 	Deal significantly more damage with knight abilities when a sword is equipped.	(FFT)
===Montblanc===
Materia	Effect 	Acquisition
 	BLK damage +10% 	Black Mage Flair Legend Sphere
 	Increase black magic damage a small amount. 	Black Mage Flair Legend Sphere
 	Auto-Haste, CT0 (3 turns) 	Time Mage Flair Legend Sphere
 	Begin battle with Haste, and remove delay from the user's actions for three turns. 	Time Mage Flair Legend Sphere
 	35%: Black Magic abilities grant self cast speed x2 (1 turn) 	(FFT)
 	Moderate chance to reduce delay of the user's actions for one turn when using black magic abilities. 	(FFT)
 	25%: follow Dancer abilities with enemy group ATK/MAG/MND -30% (NAT) 	(FFTA)
 	Small chance to lower the Attack, Magic, and Mind of all enemies a moderate amount when using dancer abilities.	(FFTA)
===Alma===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Sanguine Sister Legend Sphere
 	Increase white magic healing a small amount. 	Sanguine Sister Legend Sphere
 	35%: dualcast White Magic abilities 	Saint Reborn Legend Sphere
 	Moderate chance for white magic abilities to trigger twice. 	Saint Reborn Legend Sphere
 	25%: White Magic abilities grant Magic Barrier to healed ally 	()
 	Small chance to enable an ally to avoid one magic attack when healing them with a single-target white magic ability. Effective against most spells.	()
 	25%: follow White Magic abilities with h25 party heal (WHT) 	(FFT)
 	Small chance for white magic abilities to restore a small amount of HP to all allies. 	(FFT)
===Orran===
Materia	Effect 	Acquisition
 	WHT healing +15% 	Thunder God's Scion Legend Sphere
 	Increase white magic healing a small amount. 	Thunder God's Scion Legend Sphere
 	Auto-Haste, CT0 (3 turns) 	Life and Death Legend Sphere
 	Begin battle with Haste, and remove delay from the user's actions for three turns. 	Life and Death Legend Sphere
 	25%: follow White Magic abilities with h25 party heal (WHT) 	(FFT)
 	Small chance for white magic abilities to restore a small amount of HP to all allies.	(FFT)
Category:Final Fantasy Record Keeper