Doom (Final Fantasy VI status)

Doom is a status in Final Fantasy VI. The doom status will inflict KO when the timer runs out, so the status is harmless until then. The statuses haste and slow affect the countdown timer, haste halving the amount of time before the KO status is inflicted while slow doubles the amount of time before the KO status is inflicted. The status is removed at the end of battle.
If the value for the formula is ever fewer than 20, the timer will be set to 20. The timer will decrease by one every two seconds.
The timer for Doom varies each use, as shown in the following formula:
:Timer = 79 - randomnumber(level, (2 \times level) - 1)
If the doomed character uses Jump, the countdown ends while they are in the air, and the battle ends before the Jump attack is performed, it will result in the 0 HP character bug.
==Abilities==
Spell	Doom (Lore)
==Enemy abilities==
Ability 	Description 	Enemy
Diabolic Whistle	Randomly inflicts Darkness, Poison, Imp, Doom, Berserk, Confuse, Sap, and Slow to the party. 	Glutturn (X-Ether), Pandora, Phantom Train, Malboro Menace
Disaster 	Inflicts Darkness, Imp, Doom, Silence, Confuse, and Float to one target or the party. 	Brachiosaur, Chaos Dragon, Abaddon, Skull Dragon, Kaiser Dragon, Glutturn (X-Ether)
Doom 	Inflicts Doom to one target. 	Nelapa, Still Life, Alluring Rider, Ahriman, Dark Force, Ultima Buster, Kaiser Dragon, Plague, Skull Dragon, Rest, Death Warden
Doom Fist 	Inflicts Doom to one target. 	Vargas
Gamma Rays 	Inflicts Doom to one target. 	Gamma
Doom Strike 	Inflicts Doom to one target. 	Wrexsoul
Last Kiss 	Inflicts Doom to one target. 	Chadarnook (Goddess)
Lethal Sting 	Inflicts Doom to one target. 	Scorpion
Mind Blast 	Inflicts Darkness, Zombie, Poison, Imp, Petrify, Doom, Silence, Berserk, Confuse, Sap, Sleep, Slow, or Stop on four random targets.	Ultima Weapon, Kaiser Dragon, Omega Weapon
==Protection==
The player cannot protect against doom. In addition, the Cursed Shield and Cursed Ring put the wearer into doom automatically.
==Healing==
Ability	Raccoon (Dance), Soul Spiral (Blitz), Tapir (Dance)
Spell 	Transfusion (Lore)
==Enemies==
The following enemies are immune to doom:4
*Abaddon
*Adamankary
*Ahriman
*Armodullahan
*Behemoth
*Birthday Suit
*Blade Dancer
*Brachiosaur
*Briareus
*Cactuar
*Cadet
*Cancer
*Chaos Dragon
*Cherry
*Chimera
*Cloud
*Clymenus
*Coco
*Covert
*Crusher
*Crystal Dragon
*Death Rider
*Demon Knight
*Desert Hare
*Destroyer
*Devil
*Devil Fist
*Devourer
*Dragon
*Dragon Aevis
*Dropper
*Face
*Fiend Dragon
*Gamma
*Garm
*Gigantoad
*Glasya Labolas
*Glutturn
*Gorgimera
*Great Behemoth
*Great Dragon
*Greater Mantis
*Illuyankas
*Imperial Elite
*Intangir
*Kamui
*Killer Mantis
*Land Ray
*Level 10 Magic
*Level 40 Magic
*Level 60 Magic
*Level 90 Magic
*Litwor Chicken
*Lukhavi
*Luna Wolf
*Lycaon
*Magic Dragon
*Magic Urn
*Magna Roader (Purple & Red)
*Malboro
*Mandrake
*Marchosias
*Maximera
*Merchant
*Misty
*Mousse
*Mover
*Muud Suud
*Naude
*Primeval Dragon
*Prometheus
*Psychos
*Rafflesia
*Rukh
*Samurai Soul
*Sandhorse
*Satellite
*Shambling Corpse
*Shield Dragon
*Sorath
*Still Life
*Suriander
*Test Rider
*Tonberry
*Tyrannosaur
*Vasegiatta
*Vector Chimera
*Vector Lythos
*Vilia
*Warlock
*Wartpuck
*Wizard
*Yojimbo
*Zone Eater
*Zurvan
All bosses are immune to doom except the following:
*Angler Whelk
*Behemoth King (Undead)
*Dadaluma
*Dark Behemoth
*Earth Eater
*Erebus (Bottom Center & Upper Right & Bottom Right)
*Flan Princess
*Guard Leader
*Hell's Rider
*Ice Dragon (Narshe)
*Ketu
*Laragorn
*Machine
*Malboro Menace
*Nelapa
*Phantom Train
*Rahu
*Rhizopas
*Skull Dragon (Kefka's Tower)
*Soul Saver
*Tentacle (Lower Left)
*Ultros
Category:Status effects in Final Fantasy VI