Level A-6

== Introduction ==
This is Level 6 of the A-Tunnel in Run 3.
== Gameplay ==
One good character for this level would be the Child. As you can see, the pattern goes on and on, and the Child can float from platform to platform. If you miss a jump by a bit, you'll find that he gets stuck there, then gets onto the platform. Also, there are Crumbling tiles in the level, though it won't give him much of an advantage since you jump off it as soon as you land. If you feel like you are going to overshoot a jump, try and catch onto the side of a platform, though this is tricky to do.
The Skater works if you haven't unlocked the Child yet, as he can skip up to five platforms in a single jump. If you overshoot, hit the nearby wall and change gravity. You can also try this if you know you are going to miss the next platform, and touch on the previous platform beforehand.
For the Angel, there isn't much of a strategy, so just follow what's there for the Skater and Child. Try to avoid using his special ability, and save it for when the gap between the platforms becomes too large to jump without dashing, or you are about to fall.
== Achievement ==
There is an achievement featured in this level.
=== Living Superball ===
It requires you to complete Level A-6 without pressing the jump button.
The achievement says you have to beat the level without pressing the jump button (whichever you use) so you can use the Bunny.
The Bunny is more difficult for completing the achievement, but easier to unlock. The Bunny can bounce between most of the platforms. With enough practice, you should be able to use a bounce pattern to reach the end. Be careful not to press the jump button
The reward is 150 power cells on the web version, and 200 on mobile.
== Walkthrough ==
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Category:Levels
Category:A-Tunnel levels
Category:Run 3 levels
Category:Fairly hard levels
Category:Hard levels