Army (Wizard Spell)

By means of this spell, the caster is able to cre­ate an instant army, which rises from the ground in the form of earth, stone, or sand soldiers.
The caster can summon one unit of 10 soldiers for every four levels he possesses (round all frac­tions down). The units must appear within a 250-yard radius, placed as the caster sees fit. When the spell duration expires, the surviving units vanish. At the base caster level, this means 40 soldiers will be created for 6 hours.
The material component of this spell is a dia­mond of at least 5,000 gp value, which must be crushed in the casting.
Notes: Uncommon for conjurers; rare for others. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.
Soldiers; AC 4; MV 3; HD 2; THAC0 19; #AT 1; Dmg 1d6+2; SD +1 or better weapon to hit; MR 20%. They are immune to all enchantment/charm spells; they serve only the summoner
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells