Arcade Gannon

Arcade Israel Gannon is a doctor and scientist with the Followers of the Apocalypse residing in the Mojave Wasteland . He is a possible companion of the Courier.
==Background==
===Life in the Enclave===
The only son of Gannon Senior, an officer of the Enclave, and his wife, Arcade was born at the Navarro military base around , a few years after the Chosen One blew up the oil rig. He lost his father at an early age, forming close ties with his mother, but in his own words, he never got over his passing.The Courier: "Arcade, I'm asking you because I'm interested. Don't put yourself down."Arcade Gannon: "Oh, all right. I'm thirty-ish. I was born... I was an only child and spent most of my time with my mother. My father died when I was young and I never got over it. Oh... and I like medicine and reading books about failed Pre-War socioeconomic policies. "(Arcade Gannon's dialogue) That his father was a member of a fascist paramilitary group responsible for crimes against humanity both before and after the bombs destroyed the world greatly contributed to it,The Courier: "What are you talking about?"Arcade Gannon: "I wasn't always with the Followers, or with the NCR. My late father was an officer in a group called the Enclave, a remnant of America's Pre-War government. Memories being short around here, not a whole lot of people remember them. But they did bad things. Terrorized communities, kidnapped people. Eventually, someone stopped them. I was born a few years later at a military base on the coast, a place called Navarro."(Arcade Gannon's dialogue) as was the fact that Gannon Senior's death occurred while he was away on a mission, with the precise circumstances of his passing never revealed to Arcade by any of the remnants, if they knew at all.
Later, Arcade, his mother, and several of the troopers from his father's old unit were forced to abandon the Navarro base, narrowly evading the attack by the New California Republic that wiped it out. Even after escaping Navarro, they still remained in danger from being hunted down by the Brotherhood of Steel,The Courier: "What happened to Navarro?"Arcade Gannon: "After the Enclave's command structure fell apart, it was only a matter of time before Navarro was overrun by NCR forces. My mother and I left with some of the troopers from my father's old unit, the same people I've kept in contact with over the years. Anyone who didn't get out was killed by the NCR. Even some of the ones who escaped were eventually hunted down by the Brotherhood of Steel."Arcade Gannon's dialogue) and so the group moved south and attempted to integrate into the NCR where their past ties would not be discovered. At some point, Arcade came into contact with and eventually joined the Followers of the Apocalypse, combining his desire to help people with a knack for learning.The Courier: "How did you join the Followers?"Arcade Gannon: "Honestly, it isn't too difficult if you have half a brain and aren't a complete jerk. I wanted to help people and I enjoyed learning, so I signed up. New Vegas is in trouble, so I came out here. If someone doesn't step up and try to help the people here, it's going to end very badly."(Arcade Gannon's dialogue)
His time in the Followers helped Arcade find his calling in medicine. He learned everything he knows from the group at their excellent medical facilities in the NCR heartlands, becoming a competent doctor in his own right capable of running his own practice.Fallout: New Vegas endings: "Arcade was outraged by Mr. House's power play following the defeat of Caesar's Legion at Hoover Dam. Though he remained in Freeside for a short time after the Securitrons established widespread control, he eventually traveled back into NCR territory. Disillusioned with the Followers of the Apocalypse, he settled down in the outskirts of the Boneyard, where he worked happily as a family doctor." He also formed an interest in history, especially on the topic of failed pre-War socioeconomic policies, and even learned to speak Latin, drawing on the Followers' extensive library and the odd holotape about gladiators.The Courier: "Where did you learn that?"Arcade Gannon: "Not from the Legion, if that's what you're getting at. Books. Sheet music. Gladiator movie holotapes. Bits and pieces here and there. The Followers have extensive libraries, but we all draw water from the same old well. Even Caesar."(Arcade Gannon's dialogue) While he is not a fully qualified botanist,Arcade Gannon: "I'm no botanist, but I think this not be entirely natural."(Arcade Gannon's dialogue) he dedicates some time and research into plants and their medicinal properties. 
===Moving to the Mojave===
The left-leaning NCR leadership eventually realized that remnants of the defeated Enclave had adopted new identities and lived in secret within their borders,Fallout 2 endings: "Shaken by the assassination of Vice-President Carlson, right-wing elements seize control of the Congress and set the New California Republic on a path to military rule. Eventually the survivors of the Enclave found a new home in the ranks of the NCR." driving them to adopt a policy of hunting these people down to stand trial for the group's war crimes, typically followed by life imprisonment.Fallout: New Vegas endings: "Though Arcade was crushed by the Legion's victory at Hoover Dam, he was not among NCR's casualties. During the NCR's retreat from the Mojave Wasteland, he helped defend NCR citizens and refugees on their way to Mojave Outpost. Unfortunately, a NCR ranger identified his father's armor as Enclave property. He was arrested, tried as a war criminal, and imprisoned indefinitely." With the combined efforts of the NCR Rangers, Brotherhood of Steel members, and numerous bounty hunters actively seeking out anyone with ties to the Enclave,Fallout: New Vegas endings: "Though Arcade had not hoped for an NCR victory, he was proud of his role in the defense of Hoover Dam against the forces of Caesar's Legion. Unfortunately, when word spread that Arcade was once a member of the Enclave, he was forced out of the Followers of the Apocalypse. Pursued by bounty hunters, NCR rangers, and the Brotherhood of Steel, Arcade pushed deep into the eastern plains and was never heard from again." the remnants were forced to keep moving to the fringes of NCR territories, to stay ahead of their pursuers.The Courier: "Where did the Enclave go?"Arcade Gannon: "A lot of different places. I only know what I was told. Some of them were cut down by the NCR and the Brotherhood. Some of them went east. My mother never told me what happened to my father, but she and I went south with some others and integrated into the NCR. When the NCR learned that Enclave personnel had integrated, we kept moving to the fringes. It's one of the reasons why I wound up out here."(Arcade Gannon's dialogue) Wanting to follow them and make sure they were safe, Arcade passed it off to his superiors as choosing an assignment on the frontier, to focus on Follower operations where he could do the most good.
Following the remnants as far from the NCR as the Mojave Wasteland, Arcade settled in the New Vegas area where he integrated with Julie Farkas' chapter of the Followers residing at the Old Mormon Fort in Freeside. He chose to focus on botanical research at Julie's request, trying to come up with alternative treatments for common illnesses and injuries, and ways to produce medical supplies from local flora (eg. stimpaks from barrel cacti). While he considers the research noble, Arcade recognizes it as a waste of time due to the low probability of him actually making a breakthrough. At best, he hopes to rediscover old, forgotten ways of using these plants, which would help the Followers produce their own supplies once the dwindling number of un-looted pre-War hospitals runs out.The Courier: "What's the goal?"Arcade Gannon: "For the past hundred years or so, the Followers have managed to get by using salvaged medical supplies from the Old World. But the side effect of medical success is that more people live longer. Funny how that works. Eventually, we'll run out of hospitals to loot. We need new ways to produce those supplies. Or maybe old ways, if this research goes anywhere."(Arcade Gannon's dialogue) While he finds research boring, he appreciates being kept out of sight and out of mind by Julie, claiming he's not a "people person."Arcade Gannon: "Hi. If you're looking for medical help, try the other doctors. I'm just a researcher. Not even a particularly good one."The Courier: "What kind of research?"Arcade: "Oh, you know. Finding alternative treatments for common illnesses and injuries. Stimpaks out of barrel cacti and other fantastic improbabilities. As far as fruitless wastes of time go, it's quite noble in its aims."The Courier: "Why do you do research instead of providing medical assistance?"Arcade Gannon: "Not all Followers are 'people persons.' Besides, someone needs to do research. I have no problem with Julie sticking me back here. Out of sight, out of mind. There are worse things one can be, though I do admit, it is a bit boring. Though it has a noble goal, I don't think this research will yield much fruit. No pun intended."(Arcade Gannon's dialogue) 
However, Arcade remains enthusiastic about helping people in general and the downtrodden and hopeless of Freeside specifically.The Courier: "Why do you do research instead of providing medical assistance?"Arcade Gannon: "Like I said before, not all Followers are good with people. I'm fine doing research back here, even if it is a bit boring... and pointless... and a complete waste of time. Don't mind me. I'm just voicing my thoughts so they don't burrow out of my skull in a fit of abject despondency."The Courier: "You don't sound too enthusiastic about it."Arcade Gannon: "I'm enthusiastic about helping people, but "(Arcade Gannon's dialogue) This drive to help others means that while he realizes the Followers may have overextended themselves in Freeside, he is also determined to help its people as best he can. Simply put, if the Followers can't do it, then who else?The Courier: "Where did you get your medical training?"Arcade Gannon: "The Followers taught me everything I know about medicine. Despite our humble abode here in New Vegas, we have great facilities back in the NCR. We may have over extended ourselves by setting up camp in Freeside, but the people here need help from someone. If not us, who?"(Arcade Gannon's dialogue)
==Personality==
While Arcade claims he's boring and somewhat asocial, extended interaction with him proves he is actually erudite, witty, and easily holds up his end in conversation with a love for banter.The Courier: "Do you always deflect personal questions?"Arcade Gannon: "Only to obfuscate my past association with a fascist paramilitary organization. I'm joking, of course. I will deflect personal questions at any opportunity."(Arcade Gannon's dialogue) His considerable knowledge of sociology and history enables him to discuss philosophical matters with ease, and an affinity for intellectual sparring. Anyone of comparable intellect, such as Caesar, is liable to develop a strong liking for Arcade and his wit.Fallout: New Vegas endings: "Tricked by the Courier and imprisoned by the Legion, Arcade remained Caesar's personal physician for several years. Caesar grew fond of speaking with such an educated man on philosophical matters. Arcade became his unwilling intellectual sparring partner. After years of such servitude, during an unguarded moment, Arcade used a surgical scalpel and his bare hands to disembowel himself. Lacking any other skilled medical personnel, the Legion was unable to prevent his death. Caesar mourned his loss for months." Conversely, anyone who dislikes banter or acerbic wit, like Lanius, is likely to tire of him.Fallout: New Vegas endings: "Though the Legion was victorious at Hoover Dam, the Legate did not have the same medical needs as Caesar. Lanius quickly tired of Arcade's acerbic wit and had the doctor crucified."
This same intellect also made him a man of firm convictions. He believes strongly in individual freedom, independence, and self-determination, to the point that if he is forced into servitude, he is willing to commit suicide by any means to escape bondage. 
On a global level, he is a firm supporter of the independence of the Mojave from foreign powers or domestic autocrats. He believes that pushing the NCR and the Legion out of the Mojave and toppling Mr. House's autocratic rule would break the chains of the Mojave's denizens, allowing them to forge their own path. In such a case, he is ready to use his Enclave knowledge and technology to maintain orderFallout: New Vegas endings: "Arcade was proud to have been one of the defenders who helped repel the Legion from Hoover Dam. He was prouder still to see the area freed from the shackles of the NCR and Mr. House. Though independence for New Vegas was not all he hoped it could be, Arcade used his Enclave knowledge and technology to keep order wherever he could." and help local communities govern themselves, despite independence tempering his idealistic hopes.Fallout: New Vegas endings: "Arcade was tending to the locals of Freeside when he learned that Caesar's Legion had been defeated and NCR was being pushed out of New Vegas. Though he found that independence for New Vegas was not all he hoped it would be, Arcade did his best to help the locals govern themselves." While he believes that the NCR's annexation of the Mojave to be an imperialist project, completely at odds with Follower beliefs,The Courier: "The NCR needs help against the Legion before Caesar moves on the dam. We could use your skills."Arcade Gannon: "The NCR had a chance to use the Followers' skills before, but being imperialists mattered more to them. No thanks."(Arcade Gannon's dialogue) he does not reject the NCR entirely: He considers it a bulwark against the horrors of Caesar's Legion, and annexation is still an outcome preferable to conquest by the Legion. Such a victory would be enough for him to retire.Fallout: New Vegas endings: "Arcade had hoped that Freeside would be able to remain independent of NCR rule, but he was glad that Caesar's Legion had been stopped at Hoover Dam. He tended to the sick in Freeside for a while longer, then returned to NCR territory to become a teacher with the Followers there."
The only problematic outcomes as far as Arcade's concerned are the autocrats. First, it's Mr. House and his power play, which brings with it disillusionment and breaking of ties with the Followers. Secondly, it's the Legion. Arcade rejects the Legion entirely, considering it to be an anachronistic myth dreamed up by a delusional tyrant, and discussing Caesar is one of the only times when he uses expletives.Arcade Gannon: "What a load of Brahmin shit! Can you believe that guy?"The Courier: ""Arcade Gannon: "A fair point, but from the perspective of someone on the east side of Arizona, the man is clearly out of his mind. Maybe he didn't intend for things to wind up this way, but that doesn't mean he needs to perpetuate this bizarre anachronistic myth. And it doesn't mean that we should sit by and nod our heads at every absurd faux-Roman he can dream up. He's a tyrant. The bad kind. And there's no way we're letting him take Hoover Dam."(Arcade Gannon's dialogue) Arcade finds Caesar abhorrent in particular for his megalomaniacal tendencies and a refusal to learn from the mistakes of the past, instead trying to recreate and repeat them.The Courier: "He's a madman. What did you expect?"Arcade Gannon: "Well, yeah! Right. What I expect? The man's a megalomaniac. He acts like this is some pre-ordained cycle we're returning to. Of all the people who could learn from our past mistakes, he goes and throws all of our knowledge off of a cliff. Instead of trying to learn from the past, he re-creates it, runs back over the same old barren ground."(Arcade Gannon's dialogue) The mere thought of the Legion claiming victory is enough to make him resolve to fight them to the death.The Courier: "Who, Caesar?"Arcade Gannon: "Of course, Caesar! You can hardly even hold his men responsible, given how they're practically raised to worship him as a living deity. What's the point of surviving the war? Why did the founders of the Followers crawl their way out of vaults to bring knowledge back to the wasteland? So we could act like the last two thousand years didn't happen? Play dress up so we can fight ancient wars all over again? "(Arcade Gannon's dialogue) 
===Relationships===
Due to personal conflict over his past, Arcade intentionally deflects personal questions, sometimes audaciously claiming it's specifically to obfuscate past associations with fascists. The difficulty of navigating his emotions on the subject also make him wary of confiding in others. While Arcade has no reservations about his homosexuality and states he has met several good men in his life, he claims they made for poor confidants and the relationships did not last. If anyone asks, it's because he's boring.
The only long-lasting relationships Arcade maintains are with the Enclave remnants who he sees as family.The Courier: "Well you... you're different."Arcade Gannon: "I am, but they're still my family. I think you were right the first time. If there's something I can do to help hold the dam, I'll do it. Look, there's something I have to do, but I promise I'll be back in a while. Trust me. And thanks again for your help. It means a lot to me."(Arcade Gannon's dialogue) His closest bond is with Daisy Whitman, "the only woman in his life" after the death of his mother. He was always close with her, and since Daisy never had any children of her own, she was always willing to listen.Arcade Gannon: "Since my mother died, Daisy's been the only woman in my life. She was the only other woman close to my father, too. She flew him out on over a dozen missions, including his last. I've always been close to Daisy. There have been some good men along the way, but lovers make poor confidants. Daisy never had children of her own, so she was always there to listen. Being in the Enclave didn't mean much to her. She just loved to fly. It broke her heart to be grounded."(Arcade Gannon's dialogue) Judah Kreger, the remnants' commanding officer, was polite, kind, and did his best to make Arcade feel welcome, out of a sense of loyalty to Arcade's father. Arcade doesn't remember him as particularly warm, but as an inspiring leader, capable of keeping clashing personalities like Johnson and Moreno working together despite their opposition, and a man loyal not to a flag, but to the people trusting him with their lives.Arcade Gannon: "Judah Kreger is the glue that's kept us all together over the years, and with good reason. Anyone who can command Moreno and Johnson in the same unit without somebody getting fragged is one hell of a leader. Kreger was polite and kind, but never warm. He always did his best to make me feel welcome in the group. I think he did it out of a sense of loyalty to my father. Loyalty means a lot to Judah. Not loyalty to the Enclave, or even the ideals they fought for, but to the people who served with him."(Arcade Gannon's dialogue) The squad's two heavy troopers also left their mark on him. Arcade remembers Orion Moreno's fervent devotion to the Enclave, distilled in the moment when they left Navarro: the young Arcade looked up at Moreno, witnessing the moment all love in him burned out with the fall of the Enclave.Arcade Gannon: "Moreno took the fall of the Enclave hard. He never questioned his orders, never questioned the legitimacy of what the Enclave was doing. To him, it was all one unbroken chain, from Washington to Richardson. When we left Navarro, I remember looking up at Moreno. He said, 'Kiss America goodbye, boys.' When we left the Enclave behind, the love in him burned itself out. Now there's just a bitter old man left."(Arcade Gannon's dialogue) Cannibal Johnson, on the other hand, impressed him with his ability to defy and subvert the Enclave without being court-martialed, and unknowingly nurtured Arcade's internal conflict about his father's legacy: He always had good things to say about Gannon Senior, and observed that the son reflected his father in many ways.Arcade Gannon: "If I had to pick anyone who didn't belong in the Enclave, it would definitely be Johnson. He hated what the Enclave was doing. Day to day, week to week, he would question orders, subvert mission objectives, do anything he could to serve without serving. It's amazing he was never court-martialed. He always had good things to say about my father. Said I was like him in a lot of ways. I wish I knew."(Arcade Gannon's dialogue) 
Despite the remnants' many reassurances, Arcade wishes he knew if he truly is like his father, and laments the fact he was unable to grow up with him. He feels like something is missing in his life, and struggles to come to terms with his father's legacy: What he had in store for him, whether the path of medicine Arcade chose for himself would gain his approval, and if it truly matters at all.The Courier: "I'm sure your father would be proud of you."Arcade Gannon: "I wonder if he would. It's pointless, I know, but sometimes I wonder what he wanted me to be. Maybe being a doctor in the middle of Nevada wasn't exactly what he had in mind for his little boy."The Courier: "Why worry about it? You don't have to be your father."Arcade Gannon: "I grew up without him. I'll always feel like something is missing from my life. But you're right. It's not like I'm the only kid in the wasteland who's grown up without a dad. Johnson always said my father was a good man. If that's the only thing about me that's like him, that's enough for me."(Arcade Gannon's dialogue) However, it's through his interactions with the Courier as their companion that Arcade can potentially come to terms with his internal crisis, realizing that he doesn't have to fill his father's shoes, but he can still make a positive impact in other people's lives in his own way.The Courier: "You aren't like the others, Arcade. You're still young. It's up to you to decide who you want to be."Arcade Gannon: "True enough. Maybe I can't fill my father's shoes. I wouldn't even know how. But if following in his footsteps for a while means I can do some good out here, I will do my best. I need to go do something. I won't be gone long, but I'll catch up with you later. Thanks for your help with the others. It means a lot to me."(Arcade Gannon's dialogue)
Arcade believes his decision to join the Followers was part of finding his own way, choosing a goal and direction of his own, working for something greater than just him.The Courier: "It seems pointless to do all of that without a goal."Arcade Gannon: "I'm sure Henry has goals. He was just more concerned with the 'how' than the 'why' of things. Being in the Enclave didn't really mean much to him. I guess I'm lucky that I'm part of the Followers. Helping people as a doctor is important, but with the Followers, it feels different. It feels like we're working toward something more important. That's more than the sum of good deeds that we do."(Arcade Gannon's dialogue) The Second Battle of Hoover Dam is the pivotal moment for Arcade and his relationship with the remnants: As he was never really part of the Enclave proper, he has to decide whether he wants to fight alongside the remnants as a soldier or help the people of Freeside as a doctor, embracing his father's legacy or forging his own path.The Courier: "You've certainly done your part."Arcade Gannon: "I've been wondering about Daisy and the others for so long, I still haven't figured out what I should do. I mean, I'm not like them. I was born at Navarro and my father served with them, but I wasn't really part of the Enclave. It seems presumptuous of me to think that I could join the fight, even if this is a cause worth fighting for. Because I know when fighting breaks out at the dam, all hell is going to break loose in Freeside. They're going to need every doctor they can get."(Arcade Gannon's dialogue)
==Interactions with the player character==
===Interactions overview===
===Companion===
* Arcade can be recruited as a companion if any of the following requirements are met:
** Having a Liked or better reputation with the Followers.
*** He can still be recruited through other methods even with a negative Followers reputation. 
** Completing High Times for Julie Farkas as well as Short-Term Treatment by giving surplus supplies to the Followers.
*** For this approach, one needs to first ask, "Do you need any help?" after which Arcade will thank the Courier for their work for the Followers and the join option will appear.
** Passing a 75 Speech skill check. 
** Having the Confirmed Bachelor perk.
** Having an Intelligence attribute level of 3 or lower will get Arcade to follow out of a sense of pity. Temporary Intelligence-reduction effects that achieve the minimum can be used in this situation if no other options are available.
** As with Craig Boone, Arcade will refuse to join as a companion if one has a positive reputation with Caesar's Legion. To bypass this, one can wear NCR faction armor and talk to Arcade again. It will temporarily bypass the faction check and allow Arcade to become a companion. Though, this will be cut short and Arcade will leave the Courier, this can be bypassed by unequipping the armor and heading to the Legion's fort, starting his dialogue to begin For Auld Lang Syne.
===Quests===
* For Auld Lang Syne: After the Courier has sufficiently shifted the balance of power in the Mojave, Arcade asks them to help him in rallying the Enclave remnants to put their considerable technological and military advantage to use at Hoover Dam.
* Beyond the Beef: Arcade (or any other human companion) can be offered as a substitute main course to Mortimer for the banquet.The Courier: Mortimer: "Hmm. He's a little thin, but he looks like he comes from good stock with that strong jaw and upright posture."(Mortimer's dialogue)
* Bitter Springs Infirmary Blues: If Arcade is an active companion, a unique dialogue option is unlocked where he can teach Markland the specialized medical training he needs, bypassing needing to acquire Tiny, Tiny Babies: All You Need to Know About Pediatric Medicine and Stress and the Modern Refugee: A Primer for him.
* Et Tumor, Brute?: If Arcade is an active companion, a unique dialogue option is unlocked where he can be sold into slavery as Caesar's personal doctor, completing the quest and incurring Karma loss.
* ED-E My Love: If asked where to send ED-E between the Followers or the Brotherhood, Arcade will strongly advocate for the Followers.
* That Lucky Old Sun: If Arcade is an active companion when talking to Fantastic at HELIOS One, he will urge the player character to send power to the slums of Freeside and Westside. If one instead chooses to arm ARCHIMEDES II to kill the NCR, Arcade will become angry and permanently leave the party, or even become hostile depending on certain dialogue.
* The White Wash: If Arcade is an active companion when confronting Tom Anderson, if one chooses to keep his secret rather than turn him in, Arcade will be very vocal and pleased about it. If Anderson is killed, Arcade will question the decision.
===Other interactions===
* When recruiting Arcade, if either ED-EThe Courier: "I think we should travel together."Arcade Gannon: "There's something about that robot that doesn't seem... all right to me. I'm not saying we shouldn't take it with us. I'm just saying that if it were to "fall" into Lake Mead and be irreparably damaged... and if you threw an EMP grenade in after it... Well, there are worse things happening in the world, right?"(Arcade Gannon's dialogue) or RexThe Courier: "I think we should travel together."Arcade Gannon: "A courier, doctor, and a cybernetic dog. After we deal with the whole "imminent conquest of New Vegas" problem, we should open an act at the Tops."(Arcade Gannon's dialogue) is an active companion, he will have unique dialogue for both.
* Wearing a Legion outfit before recruiting Gannon and trying to activate conversation with is impossible as he will refuse to talk to the player character, stating he is only willing to talk after saying "If you want to talk, take off that ridiculous Legion uniform. It's insulting."
* When putting Nuka-Cola in Arcade's inventory, Arcade will eventually drink the Nuka-Cola leaving only empty bottles and bottle caps.
* Arcade will comment on many quest events as the player character finds or completes them, such as when Vulpes Inculta gives the player character the Mark of Caesar commenting that Vulpes is the Legion's "most notorious" spy, when being asked to plant a bug in the Lucky 38 by Emily Ortal, or activating ARCHIMEDES II.
* After meeting Caesar, Arcade begins a conversation to talk about Caesar. With an , the Courier can respond that they can never fully understand the perspective of Caesar and his Legion.
===Comments===
Arcade Gannon's comments 	Arcade Gannon's comments
Location 	Comment
Silver Rush 	
Westside, before the completion of The White Wash. 	
Westside, after the completion of The White Wash. 	
Crashed vertibird 	
The Tops, after getting the Mark of Caesar 	
Lucky 38, upon accepting The Moon Comes Over the Tower 	
The Strip 	
REPCONN headquarters, front entrance 	
Camp McCarran, after talking to Thomas Hildern and leaving the OSI's section of the camp	
The Fort, entrance 	
Vault 22, entrance 	
Bitter Springs, entrance path 	
Hoover Dam, near Hoover Dam visitor center 	
Old nuclear test site 	
Accepting quest Three-Card Bounty 	
Asking him to join while having ED-E as a companion without having finished ED-E My Love	
Non-player character comments	Non-player character comments
* As a member of the Followers of the Apocalypse, Arcade is recognized all over the wasteland. When traveling with Arcade:
** The citizens of Freeside will often say "Howdy, Arcade." and will sometimes state that they are surprised to see that he is outside the fort, as they thought that "those scientist types liked to stay indoors."
** Members of Caesar's Legion will express their disbelief that a Follower had the courage to step out of Freeside.
** Powder Gangers and escaped convicts will speak of him in a derogatory manner, calling Arcade "four eyes."
** NCR citizens will berate the Courier for keeping company with "anarchist cultists" instead of "civilized persons."
** Great Khans will say "I haven't seen a Follower around here in years."
** The Kings gang members will comment "I see you've hired a Follower doctor. Smart move, with Freeside being what it is."	
===Making Arcade quit===
Arcade will get fed up with the Courier if they do or say things that he dislikes. He has an internal counter of "dislike" points that are increased by doing or saying stupid or mean things or doing things that hurt the Followers. Once he has accumulated 3 "dislike" points, he will warn the Courier that they are "acting crazy." Most of these possible "dislike" points may be obtained during The White Wash quest. At 6 points, he will leave permanently. He also tracks "like" points, but those are only used to decide if he will start the For Auld Lang Syne quest early or not.
The "dislike" points are triggered by the following statements or actions:
* Relating to The White Wash quest:
** 1 point for saying "Right. The Followers don't endorse his actions, and all that." when Arcade comments on Anderson, when visiting Westside after already having completed The White Wash without Arcade.
** 1 point for saying "They profit from crime, now I profit, too." when Arcade chastises the Courier if they finished the quest by extorting money from the Westside Co-op.
** 2 points for saying "Anderson killed White. He deserved to pay for what he did." when Arcade challenges the Courier if they finished the quest by killing Anderson.
** 1 point for saying "What's done is done." when Arcade challenges the Courier if they finished the quest by killing Anderson.
** 1 point for saying "You're assuming a motive without evidence. Please be rational." (which requires Intelligence 7), followed by "It was either this or spend the rest of his life in an NCR chain gang." when Arcade challenges the Courier, if they finished the quest by killing Anderson.
* During the first visit to The Fort with Arcade along:
** 2 points for saying "With how messed up New Vegas is, do you really think Caesar has nothing to offer?" followed by "Yes, that's exactly what I'm suggesting." when Arcade asks why they are there.
** 1 point for saying "He seemed smart to me." after meeting Caesar for the first time when Arcade is a companion.
* After speaking to Thomas Hildern (any conversation that ends with "Yes...Goodbye" or "Wrong turn?...") with Arcade (one time) he will talk about Hildern's motives.
** 1 point for saying "But in the end, doesn't it all just come down to numbers anyway?"
* 1 point for murdering non-hostile innocents. (Dislike is not raised until Arcade comments negatively.)
Arcade will leave immediately and permanently if any of the following happens:
* The Courier responds to one of his challenges with some variation of "If you don't like it, leave."
* They enter the Legate's camp in preparation to help Caesar attack Hoover Dam.
* Convincing the Remnants to support Caesar's Legion during the For Auld Lang Syne quest.
* Activating ARCHIMEDES during That Lucky Old Sun. He will also turn hostile if the player character responds that it's "Time for the NCR to roast." (Diverting power to ARCHIMEDES II is not a problem.)
* Reporting back to Caesar after assassinating Aaron Kimball. He will leave regardless of the Courier's preparation to move on to the final mission. He will stay as long as the quest is unfinished.
===Endings===
Endings	Endings
 	
==Inventory==
: 
: 
==Notes==
* Arcade is one of two companions who are openly gay, the other being Veronica Santangelo.
* Arcade is the most intelligent companion, with an Intelligence of 10, and is the most charismatic companion, with a Charisma of 6.
* Arcade is taller than most non-player characters, as well as the Courier. The only characters taller than Arcade are The King, Pacer, Jean-Baptiste Cutting and Legate Lanius.
==Notable quotes==
==Appearances==
Arcade Gannon appears and . 
==Behind the scenes==
* Although never stated in-game, Joshua Sawyer has said Arcade's middle name is Israel. This is not indicative of his ethnicity but as a reflection of his struggle to remain moral in an immoral world. Joshua Sawyer's preferred interpretation of Israel is "one who struggled with god."Kerr1994: "I'm wondering, is Arcade Gannon is meant to be ethnically Jewish? It's something which seems to be implied by his middle name being 'Israel' but I've never heard it confirmed either way."Joshua Sawyer: "His middle name isn’t intended to suggest ethnicity (just as my first and last names aren’t indicative of mine!). I had thought of Arcade as having a difficult time being moral in a world with so much immorality, so his middle name is Israel, meaning (in some interpretations) 'one who struggled with god'."Joshua Sawyer's tumblr Frog Helm Fan Club
* He was originally set to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios (see Arcade Gannon).
* Arcade Gannon was one of several player characters J.E. Sawyer used while playing a Fallout tabletop RPG developed by Chris Avellone.J.E. Sawyer on Formspring
** Sawyer possesses a notebook of his original design for Arcade's character, created during the course of this tabletop game. During an October 2020 livestream, Sawyer revealed some content from this notebook, including the reference image used for Arcade (see gallery). In Arcade's profile, he is stated to be 34 years old and around 145 pounds. His middle name was originally "Daniel" and his father's name is Mark.Arcade portrait (clipped from larger livestream; October 24, 2020)User: "Had Arcade Jr. been thought up by then, or was this for Arcade Sr.?"J. Sawyer: "His father (as a tabletop character) was named Mark Gannon. In F:NV, Arcade's father is never named."(Fallout: New Vegas: Old Thread, Something Awful forums)J. Sawyer: "Last week I was going through some packed boxes of books and I found my old binder for Arcade during our BIS Fallout tabletop game."User: "...does the quote on the binder read, "It's an old lie, Arcade. Canis caninam non est (Dog does not eat dog)?""Sawyer: "Yep, that's the quote."(Fallout: New Vegas: Old Thread, Something Awful forums)
* When brought to The Fort, Arcade will get upset with the Courier and ask "What's going on? Am I playing Virgil to your Dante?", a reference to Dante's Divine Comedy.
* Arcade's worst ending directly mimics the suicide of Cato when Julius Caesar became ruler of Ancient Rome; Cato slipped over while attempting to stab himself and was forced to disembowel himself to succeed in what he sought; Caesar was unhappy at his death.
* If questioned about the Legion's use of Latin, Arcade will respond that "Caesar can cite Cato to suit his purposes." This is a paraphrase of the line "The devil can cite scripture for his purpose," from The Merchant of Venice by William Shakespeare.
===Developer quotes===
==Bugs==
* If the player has Lily and ED-E as active companions, it is possible to recruit Arcade as a third companion. This is also true for Veronica Santangelo. It is also possible to have Rex, Raul, and Arcade at the same time.
* After dismissing Arcade as a companion to the Old Mormon Fort, he sometimes becomes un-recruitable again through dialogue. Dismiss your non-humanoid companion (ED-E or Rex) to the Lucky 38/their Home and try Arcade's dialogue again. His follower dialogue will reappear.
* After completing For Auld Lang Syne and convincing Arcade to stay in Freeside, instead of returning to Freeside he may just wander around the Lucky 38 suite unrecruitable and just becomes an information hub until all of his speech options are exhausted. This happens when Arcade is sent to the Lucky 38, then completing For Auld Lang Syne. If you don't want Arcade in the Lucky 38, send him back to the Old Mormon Fort when firing him. This may happen even if he is not fired before completing the quest.
* Sometimes he will still be recruitable after completion of For Auld Lang Syne. He will not display a companion screen and will die in casual mode instead of being knocked unconscious, but will still follow the player.
* After completing his quest For Auld Lang Syne, when you talk to him you cannot exit the conversation. In order to exit, you must reload a save.
* There is a way to get Arcade Gannon to still be your follower after For Auld Lang Syne. Be sure to save before you go outside as he can disappear after he gives you the Gannon family Tesla armor, you can follow him out when he is getting his father's armor and then ask him to be your follower again, as many times until it works, you have to pick the option to go back to Freeside as this is the only way he will not be locked in the remnants bunker's command center.
* Sometimes when you don't have any followers, you may ask him to be a follower and he will claim that there are too many people in your party already. Recruiting Rex or ED-E before asking Arcade to join will alter his response tree and get him to accept your offer to join.
* Arcade will occasionally die upon fast travel.
* While in combat, explosions may occur around Arcade, and permanently cripple his legs. Trying to use stimpaks and/or doctor's bags will not work, nor does dismissing Arcade as your companion and waiting a considerable amount of time. (After dismissing him you can watch him hobble around at the Old Mormon Fort at Freeside). A possible fix is to change his apparel and get him to attack, this should bring him out of his crippled state. He will also be unable to fast travel with the Courier. Waiting for him to catch up is a possible solution if you cannot remember where you lost him.
* Sometimes when you enter the Old Mormon Fort, Arcade may become duplicated.
* Sometimes when either non-humanoid companions are in the party when conversing with Arcade the travel together option will not display, dismissing the other companion will allow him to be recruited.
* When speaking to Arcade while he is recruited the option to tell him to follow you may not appear. This can be fixed by telling him to wait, then telling him to follow you in the companion wheel.
* Enemies turned to 'goo piles' by Arcade's plasma pistol will sometimes remain for the entire game. This can be especially annoying as it will take up more memory and possibly lead to lags in FPS.
* When Arcade returns any items the courier has given to him (due to leaving should the player activate the Archimedes, or at the end of For Auld Lang Syne), it is possible that he will not re-equip his default Followers outfit, leaving him "naked" for the remainder of the game.
* Give Arcade a pre-War bonnet to put on & the game rendering messes up. Might happen on other gaming platforms & maybe on different companions but not tested yet.
* Boone will take his Plasma Defender if both are waiting in the Lucky 38. He will use it instead of his hunting rifle, leaving Arcade unarmed. The weapons don't appear in his inventory. A way to fix this bug is by doing the companion glitch with Veronica.
* Sometimes after entering a casino and handing over your weapons, Arcade will not get his default weapon back (or any you issued him) and will attack with fists (during this glitch I could not issue him another weapon, due to the fact he would equip it and the first time he engaged in combat he would instantly deplete the condition of the weapon to 0% and drop it saying "This weapon is done for") Not sure if this problem is isolated to the Xbox360.
* Arcade will not use any GRA ranged weapons.
* When Arcade's dialogue activates entering the Fort, it may sometimes override the disarmament dialogue, making it possible for the Courier to run around the Fort with their whole arsenal without fighting the Legion.
* Sometimes if Arcade equips a weapon that is placed into his inventory, it will vanish from his inventory after fast-traveling and he will switch back to his Plasma Defender.
* Sometimes, weapons issued to Arcade such as the Gauss rifle may appear as though they have a full condition, but after a short battle with one or more enemies the weapon will become completely depleted with no warning except an occasional remark from Arcade about needing a new weapon. To further complicate matters, he will likely discard the depleted weapon, making it difficult or impossible to locate and repair. It is recommended that the player save the game frequently and check his inventory often when giving Arcade any rare or named weapons.
* Arcade might stop following the "stay back" command. This persists on any new or old save file. There is no known fix.
==Gallery==
===Fallout: New Vegas===
Arcade ganon.jpg|Arcade Gannon inside the Old Mormon Fort
ArcadeTesla.jpg|Arcade in his father's armor following For Auld Lang Syne
Gannon family Tesla armor icon.png|Icon for Arcade's family armor 
RemnantsTeslaArmor.png|Cut Tesla armor model, later re-used for the Gannon family Tesla armor
File:Arcade Gannon Front.png|Collector's Edition playing card
===Modiphius tabletop depictions===
FOWW,Arcade.jpg|Arcade Gannon in Fallout: Wasteland Warfare
FOWW,ArcadeUnitCard.jpg|Unit card
Fallout wasteland warfare mojave companions Boone, Arcade & Cass.png
File:Fallout NPC Pack 2 - Enclave Remnants Arcade Gannon.png|In the 2d20 supplement NPC Pack 2 - Enclave Remnants
===J.E. Sawyer's Fallout Role-Playing Game===
SIMPLE Arcade binder.jpg|Joshua Sawyer's Arcade Gannon binder for his Fallout role-playing game
Arcade Gannon reference image.png|Arcade Gannon's original reference image from the tabletop game
===Magic: The Gathering===
Fallout Magic Arcade Gannon.png
Fallout Magic Arcade Gannon Extended Art.png
==References==
Non-game
Category:Fallout: New Vegas human characters
Category:Collector's Edition playing card characters
Category:Fallout: New Vegas companions
Category:Fallout: New Vegas doctors
Category:Fallout: New Vegas Enclave characters
Category:Followers of the Apocalypse characters
Category:Old Mormon Fort characters
Category:Fallout: Wasteland Warfare characters
de:Arcade Gannon
es:Arcade Gannon
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ru:Аркейд Геннон
uk:Аркейд Геннон
zh:阿卡德·甘农