Planechase Unknown/2024 list of event cards

==Description==
The event cards are specially printed planar cards. The front face is a plane white card with the plane's name, type, subtype, and rules text. It is surrounded by a black and gold border. The back face is black with the MagicCon logo and a gold border. Being playtest cards, there is no art, artist credits, or collector number.
==Chicago 2024 cards==
A total of 10 new cards were designed for this event. For this first event, the cards look closer to the design of test cards used in the Unknown Event and are marked with internal card codes.
Location	Plane 	Plane text 	Notes
 	Convention Hall	Whenever you planeswalk here and at the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Whenever chaos ensues, exile the top six cards of your library. An opponent chooses a nonland card with their favorite art. Then you may cast that spell without paying its mana cost.	When reprinted for the 2024 Amsterdam event, the Convention Hall plane type was errata'd to MagicCon.
 	Earth 	Whenever you planeswalk here, each player chooses a creature they control and creates a token copy of it. It’s a reflection in addition to its other types, and its power and toughness are inverted.
Whenever chaos ensues, create a token that’s a copy of a creature you control. It’s a Reflection in addition to its other types, and its power and toughness are inverted.	
 	Convention Hall	When you planeswalk here and at the beginning of your upkeep, create a <c>Black Lotus</c> artifact token.
Whenever chaos ensues, each player draws a card for each artifact token they control. 	References the location of the event. When reprinted for the 2024 Amsterdam event, the Convention Hall plane type was errata'd to MagicCon.
 	Earth 	When you planeswalk here, you become the Monarch.
Whenever Chaos ensues, each player may create two tapped treasure tokens. Each player who does can’t attack you on their next turn. 	
 	Convention Hall	Whenever you attack, create a Pin token attached to target attacking creature you control. It’s an Enchantment Pin Aura with “Enchanted creature gets +1/+1.”
Whenever chaos ensues, each opponent loses X life, where X is the total number of pins attached to you and creatures you control. (This includes pins on your backpack.)	When reprinted for the 2024 Amsterdam event, the Convention Hall plane type was errata'd to MagicCon.
 	Phenomenon 	When you encounter this, draw a card for each pin you are wearing and each Pin token attached to creatures you control. (This includes pins on your backpack.) (Then planeswalk away from this phenomenon.) 	
 	Earth 	Whenever you planeswalk here and whenever chaos ensues, for each opponent, put a shy counter on up to one target creature they control. That creature becomes a Coward in addition to its other types.
At the beginning of your upkeep, create a 2/2 red Warrior creature token with haste and “Cowards can’t block Warriors.”	
 	Earth 	Whenever you planeswalk here, at the beginning of your upkeep, or whenever chaos ensues, put a glass counter on up to one target nonland permanent.
When you planeswalk away from here, destroy all permanents with glass counters on them. 	
 	Earth 	When you planeswalk here, at the beginning of your upkeep, or whenever chaos ensues, put a flying counter on target creature you control without flying.
When you planeswalk away, exile all creatures with flying until the beginning of the next end step. 	References Chicago's nickname.
 	Phenomenon 	When you encounter this, each player opens a Magic the Gathering booster pack. They may select up to two cards from that pack and exile them face down. For the rest of the game, players may look at and play cards exiled this way without paying their mana costs. (Then Planeswalk away from this phenomenon.)	
==Amsterdam 2024 cards==
A total of 14 new cards were designed for this event. Three cards representing locations within the MagicCon were reprinted, each of which received errata to update their planar type.
Location	Plane 	Plane text 	Notes
 	MagicCon 	Whenever you planeswalk here and at the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Whenever chaos ensues, exile the top six cards of your library. An opponent chooses a nonland card with their favorite art. Then you may cast that spell without paying its mana cost. 	Reprint from the 2024 Chicago event with the plane type errata'd to MagicCon.
 	Amsterdam 	Cards in each player's hand have cycling .
Chaos: Until end of turn, creatures you control have "This creature gets +1/+1 for each card you've discarded this turn." 	Cycling is the second-most common mode of transport in the Netherlands, making bicycle racks a regular feature of Amsterdam.
 	MagicCon 	When you planeswalk here and at the beginning of your upkeep, create a <c>Black Lotus</c> artifact token.
Whenever chaos ensues, each player draws a card for each artifact token they control. 	Reprint from the 2024 Chicago event with the plane type errata'd to MagicCon.
 	Clamhattan 	If an ability of a wordy permanent or plane you control would trigger, that ability triggers an additional time. (A spell or ability is wordy if it has four or more lines of rules text.)
Whenever chaos ensues, exile cards from the top of your library until you exile a wordy nonland card. You may cast that spell without paying its mana cost. Put each card not cast this way on the bottom of your library in a random order.	References .
 	Blind Eternities 	Nonbasic lands are .Whenever you tap a permanent for , add an additional .
Whenever chaos ensues, choose one 
*Draw four cards.
*Destroy target permanent.
*You may return target creature card from your graveyard to the battlefield. 	References TBA.
 	Eldraine 	Artifacts are Foods in addition to their other types (They have ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Add . Activate only once each turn and only during your turn.
Chaos: You become the Monarch. If you are already the Monarch, draw a card. 	References TBA.
 	Thunder Junction 	Whenever a player draws their second card each turn, any of their opponents may say "DRAW!" The first opponent to do so clashes with that player. The player that wins creates two 1/1 black Assassin creature tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whenever Chaos ensues, draw a card.	References the showdown at high noon trope common in Westerns by setting up a quick draw minigame.
 	Phenomenon 	When you encounter this phenomenon, starting with the next player in turn order, that player chooses a permanent type. The next player chooses a number between 1 and 10. The next player chooses a keyword counter. Then reveal and resolve the following ability with those words. (don't reveal the second ability before the words have been chosen!)
Each player creates a token that's a copy of a [permanent] and puts [number] +1/+1 counters on it. If it's not a creature, it becomes a 0/0 creature in addition to its other types. It enters with [keyword] counter.	Allows players to build their own creature.
 	Universia Beyondia	Universes Beyond spells you cast cost less to cast.
Creatures you control get +1/+1 for each different Universe among permanents you control. (Magic: The Gathering counts as a universe.)
Chaos: For each universe, return up to one target card from that Universe from your graveyard to your hand. 	Rewards players for having multiple different Universes Beyond cards within their deck.
 	Ixalan 	When you planeswalk to ~ and at the beginning of your upkeep, chaos ensues.
Whenever chaos ensues, discover 3. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 	References TBA.
 	MagicCon 	Whenever you attack, create a Pin token attached to target attacking creature you control. It’s an Enchantment Pin Aura with “Enchanted creature gets +1/+1.”
Whenever chaos ensues, each opponent loses X life, where X is the total number of pins attached to you and creatures you control. (This includes pins on your backpack.) 	Reprint from the 2024 Chicago event with the plane type errata'd to MagicCon.
 	Phenomenon 	Until your next turn, if a player would roll one or more dice, instead they roll that many dice plus one and ignore one. 	References TBA.
 	Phenomenon 	When you encounter this phenomenon, open a Magic: The Gathering booster pack and shuffle it without looking at its contents. Those cards become the booster deck. You become the monarch. For the rest of the game, at the beginning of the monarch’s end step, that player draws a card from the booster deck. They may spend mana of any type to cast those cards.	The card drawn from the booster deck is in addition to the draw granted by the monarch.
 	Foldaria 	When you planeswalk here and at the beginning of your upkeep, fold this plane in half. Draw cards equal to the number of times it’s been folded. If you can’t fold it, planeswalk.
Chaos: Completely unfold this plane. Each opponent discards two cards. 	References the dexterity card mechanic of folding and by extension .
 	Amsterdam 	Players may look at the top card of their library at any time and may play cards from the top of their library.
The top card of each player’s library is a Food artifact. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.” Activate this ability from the top of the library.)
Chaos: You may sacrifice a Food. If you do, draw a card, gain three life and each opponent loses 3 life.	References the popular Dutch treat of Stroopwafels.
 	Thunder Junction 	Whenever a player commits a crime, they may draw a card. (Targeting opponents, anything they control, and/or cards in their graveyard is a crime.)
Whenever chaos ensues, ~ deals 1 damage to any target. 	References the town built around Maag Taranau by Akul.
 	Amsterdam 	When you planeswalk here and at the beginning of your upkeep, create a Tulip Petal artifact token that has “, Sacrifice this artifact: Add one mana of any color.”
Chaos: Spin this plane until the arrow lands on a permanent. If the plane rotated at least 360 degrees during the spin, create a token that’s a copy of that permanent. 	The plane card has an arrow (↑) printed near the top border on the right-hand side of the card to facilitate the spinning. The Tulip Petal token is a reference to <c>Lotus Petal</c> and the playtest card <c>Black Tulip</c> designed for the Unknown Event.
==Las Vegas 2024 cards==
A total of 14 new cards were designed for this event. A further seven cards were reprinted from previous events with errata that updated their text.
Location	Plane 	Plane text 	Notes
 	MagicCon 	Whenever you planeswalk here and at the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Whenever Chaos ensues, exile the top six cards of your library. An opponent or player outside the game chooses a nonland card with their favorite art. Then you may cast that spell without paying its mana cost. 	Reprint.
 	Hell 	Whenever you planeswalk here and whenever a creature enters under your control, create a Food token.
Whenever you gain life, target opponent loses that much life.
Whenever Chaos ensues, you may sacrifice any number of artifacts or creatures. Draw that many cards and lose that much life. 	Represents Vincent's confinement of Asmoranomardicadaistinaculdacar in Hell while she cooked for the over seven years and seven days.Chef's Surprise by Sonia Orin Lyris from the Distant Planes Anthology
 	MagicCon 	When you planeswalk here and at the beginning of your upkeep, create a <c>Black Lotus</c> artifact token.
Whenever Chaos ensues, each player draws a card for each artifact token they control. 	Reprint.
 	Las Vegas 	Whenever you planeswalk here or at the beginning of your upkeep, create two 1/1 red performer creature tokens with flying and haste.
Whenever one or more creatures you control with flying deal combat damage to a player, you may return it to your hand. If you do, draw cards equal to its power.
Whenever Chaos ensues, put a flying counter on up to one target creature. It becomes a Performer in addition to its other types.	References Cirque du Soleil, the contemporary circus known for its many Las Vegas-based resident shows. By extension, it indirectly references the 1959 poem of the same name by Robert Lax.
 	Clamhattan 	If a wordy permanent entering the battlefield would cause an ability of that permanent or another wordy permanent to trigger, that ability triggers an additional time. (A permanent is wordy if it has four or more lines of rules text.)
Whenever Chaos ensues, exile cards from the top of your library until you exile a wordy nonland card, Put that card into your hand. Put each card not cast this way on the bottom of your library in a random order.	Reprint.
 	Las Vegas 	Whenever you planeswalk here and at the beginning of your upkeep, create an token. (It's a Elf creature with "As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.").
Thank you very muchWhenever Chaos ensues, target Elvish Impersonators becomes a 6/6. Its controller creates a Treasure token. 	References the association between Elvis Presley impersonators and the city of Las Vegas. By extension, it also references the Cosplay Contest held at each MagicCon. As a silver-bordered card, has the creature type "Elves", not "Elf" as the reminder text implies.
 	Phenomenon 	Whenever you planeswalk here, starting with you, each player chooses up to 5 ♦ worth of modes and may choose the same mode more than once. (Then Planeswalk away from this phenomenon.)
♦ Create a Treasure Token.
♦ ♦ Draw a card.
♦ ♦ ♦ Create a 3/2 Shapeshifter creature token with Changeling. 	References the floating city of High and Dry, the base of the Brazen Coalition pirates on Ixalan. The Phenomenon utilizes the pawprint modal mechanic introduced in Bloomburrow. The three options are the same as without the downside. As printed, the Shapeshifter token does not have a defined color, making it colorless.
 	Thunder Junction 	Whenever a player draws their second card each turn, any of their opponents may say "DRAW!". The first opponent to do so clashes with that player. The player that wins the clash creates two 1/1 black Assassin creature tokens. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Whenever Chaos ensues, draw a card.	Reprint.
 	Las Vegas 	Whenever you attack, create a 1/1 red Performer creature token with flying.
Whenever you planeswalker here or chaos ensues, destroy up to one target creature. When you do, its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order. 	References TBA.
 	Las Vegas 	Whenever you planeswalk here, each player searches their library for up to two basic land or Desert cards and puts them onto the battlefield tapped, then shuffles their library. If a Desert entered the battlefield under a player's control this way, they create a 1/1 black Snake creature token with deathtouch.
Whenever Chaos ensues, create X 1/1 black Snake creature token with deathtouch, where X is 1 plus the number of nonbasic land types among lands that player controls.	Represents the Mojave Desert, home of the venomous Mohave Rattlesnake.
 	Universia Beyondia	Universes Beyond spells you cast cost less to cast.
Each creature gets +1/+1 for each different Universe among permanents its controller controls. (Magic: The Gathering and D&D each count as a universe.)
Whenever Chaos ensues, for each universe, return up to one target card from that Universe from your graveyard to your hand. 	Reprint.
 	Duskmourn 	CARDNAME enters with three dread counters.
You can never leave If a player would planeswalk while this plane has dread counters, chaos ensues instead.
Whenever you roll the planar die, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever Chaos ensures each player may turn a face-down permanent they control face-up. Remove a dread counter from this plane.	Reflects Valgavoth's complete control over the plane of Duskmourn. The chaos ability misspells "chaos ensues" as "Chaos ensures".
 	Phenomenon 	When you encounter this phenomenon, each player creates an Entropy enchantment token with "Sacrifice this enchantment: Chaos ensues. Activate only as a sorcery" and an Omenpath enchantment token with "Sacrifice this enchantment: Planeswalk. Activate only as a sorcery." (Then Planeswalk away from this phenomenon.) 	References the unstable Omenpaths that have opened in the wake of New Phyrexia's Invasion of the Multiverse.
 	MagicCon 	Whenever you attack, create a Pin token attached to target attacking creature you control. It’s an Pin Aura enchantment with enchant creature and "Enchanted creature gets +1/+1."
Whenever Chaos ensues, each opponent loses X life, where X is the total number of pins attached to you and creatures you control. (This includes pins on your backpack.) 	Reprint.
 	Las Vegas 	Whenever a player performs a magic trick, they create a Hat token. (You perform a magic trick when you cast an instant or spell with flash, or turn a face-down creature face-up. Hat tokens are artifact tokens with ", , Sacrifice this artifact: Create a 1/1 white Rabbit creature token.")
Whenever Chaos ensues, until your next turn, creature cards in your hand have flash. 	References TBA. Indirectly references the Rabbit-folk magician Preston.
 	Duskmourn 	At the beginning of your second main phase, if you control a tapped creature, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it’s a creature card.)
Whenever Chaos ensues, exile target creature. If it's an instant or sorcery, cast it without paying its mana cost. Otherwise put it onto the battlefield under its owner's control.	The first ability combines two of the new keywords in Duskmourn: House of Horror survival and manifest dread. The plane takes advantage of the Implacable Man trope in horror fiction.
 	Ixalan 	Raid At the beginning of your second main phase, for each player dealt combat damage this turn, you get a point counter and create a 2/2 black Pirate creature token with menace.
Whenever you planeswalk away from here, each player with the most point counters or tied for the most point counters creates three Treasure tokens and draws three cards. Then remove all point counters from each player.
Whenever Chaos ensues, proliferate for each Pirate you control.	References both the Raid ability word used in Ixalan block, where it is the signature mechanic for the pirates of the Brazen Coalition, and the Las Vegas Raiders football team.
 	Phenomenon 	When you encounter this phenomenon, open a Magic: The Gathering booster pack and shuffle it without looking at its contents. Those cards become the booster deck. You become the monarch. For the rest of the game, at the beginning of the monarch’s end step, that player draws a card from the booster deck. They may spend mana of any type to cast those cards. (Then Planeswalk away from this phenomenon.)	Reprint.
 	Las Vegas 	Whenever a creature you control becomes blocked, round both its power and toughness up to the nearest 5. (A creature with 5 power would round up to 5.).
Whenever Chaos ensues, Amass Fans 5. (Put five +1/+1 counters on an Army you control. It’s also a Fan. If you don’t control an army, create a 0/0 red Fan Army creature token first.) 	References the Sphere. The card creates an Army of Fans but unlike regular Amass, the creature tokens are red not black.
 	Phenomenon 	Whenever you encounter this Phenomenon, for the rest of the game, each player wins the game if the players to their left and right are eliminated. (Multiple players can win the game this way.) 	References TBA.
 	Bloomburrow 	Whenever you cast an animal spell, draw a card. (Animals are any non-human creature types that are animals in real life.)
Whenever Chaos ensues, create a token that's a copy of target creature you control, except it's a 1/1. 	Gives players an advantage for using the animals of Bloomburrow and allows players to create an Offspring of any creature they control when chaos ensues.
==References==
Category:Test cards