Berybell Copperbeard

==Locations==
==Characteristics==
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==Spells==
* Nimparability: Hits 250 water damage and steals 1 MP for 1 turn. This spell has 1-8 range and can be cast 4 times per turn.
* Ninfernal: Teleports and hits 250 earth damage in a 2-2 range zone around the destination tile. This spell has 3-6 range and a 2 turn cooldown.
* Ninfestation: Linear spell that attracts the caster to the target and applies a 15% erosion debuff to the target for 2 turns. This spell has 2-5 range and can be used once per turn.
* Indecency: Instantly kills the target. This spell can only be cast in melee distance and cannot be cast until the caster has at least 3 Impatience stacks.
** If the caster has at least 3 Impatience stacks, this spell can only be cast once per fight.
** If the caster has at least 5 Impatience stacks, this spell can be cast once per turn.
==Drops==
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==Mechanics==
At the beginning of the fight, casts a spell to enter the Copper Bell state for the duration of the fight. For , this means that she will also enter the Heavy state for the duration of the fight as well. Any time that is pushed, she will gain +20% resistance in all types for 2 turns. This effect can stack multiple times.
The first one of you, your allies, or any allied summons to receive damage from any source will enter the Copper Bell state, but it will have different effects than it does on . At the start of 's next turn, who ever on your team has the Copper Bell state will switch places with and lose 100 MP for 2 turns. If multiple characters and/or summons on your team have the Copper Bell state, then will switch places with all of them and drain them of 100 MP for 2 turns start with the character that is furthest from .
To remove the Copper Bell state from all allies, simply deal damage to in melee distance.
==Strategy==
* Due to the highly mobile nature of the boss including her MP steal, keeping far away from and dealing with the other monsters first make the fight more manageable.
* MP reduction is extremely useful since pushing will give +% resistances and she is in the Heavy state for the duration of the fight.
* Bring a character who can apply the Gravity state to prevent from teleporting and swapping.
* While summons can allow the monsters to increase their Impatience stacks, they are also great fodder for once she has access to the instant kill spell Indecency.
* Unless you can effectively reduce MP or you are going for the Last achievement, killing first will make the fight much easier.
Category:Monster 
Category:Boss
Category:Ereboria Tunnels Monster
Category:Bitter-Hammers' Stronghold
Category:Archipelago of Valonia
Category:Ereboria