Contingency

Contingency is a basic ability for Iso.
==Description==
Contingency is a Vision Blocker ability that Iso has to equip before casting. Upon casting, he will create a wall of energy that rises from the ground, with its front face pointing in the direction it is cast and its edges bent inward. The wall will then move forward in the direction cast, passing through any terrain. The wall can rise or fall as it reacts to changes in altitude, but cannot rise above or fall below certain values beyond its current altitude, and will either pass through terrain too high or stay at its current altitude in the air until encountering terrain within its range to react to. 
The wall prevents bullets from passing through to the other side. Abilities can still be thrown through the wall.
The wall will play audio cues shortly before it is about to expire. Once it expires, the wall will rapidly shrink to the ground.
Contingency Equip.png|Equip
Contingency Cast.png|Cast
Contingency Activation.png|Activation
==Stats==
Stat 	Value 	Confirmedvalue?
Equip time 	0.8 seconds 	Game files
Unequip time 	0.5 seconds 	Game files
Travel distance 	27.5 meters 	Game files
Distance between Iso and wall on cast	5 meters 	Game files
Time taken to fully form 	0.4 seconds 	Game files
Duration 	5.4 seconds total4.6 seconds at full size	Game files
Deactivation time 	0.4 seconds 	Game files
==Update History==
Category:Abilities
Category:Basic Abilities