Fighter (Civ6)

The Fighter is an air fighter unit in Civilization VI. It upgrades from the (or its replacements) and requires .
In the Gathering Storm expansion, the Fighter requires 1 to train and 1 per turn to maintain.
* Attributes:
** Has of 4.
** Has of 5.
** -17 Ranged Strength against defenses.
* Abilities:
** May perform Patrols to Intercept incoming enemy aircraft.
== Strategy ==
The Fighter is the next step in the evolution of air support, and boasts higher Ranged Strength than even a Machine Gun. It's great for helping ground troops who are beating back an enemy assault (or making a push into enemy territory), and for defending cities against enemy Bombers that may attempt to unleash nuclear weapons on them.
The major enemy of the Fighter is anti-air weapons and the Battleship's AA capabilities. Should your Fighters fly too close to one of these units, they will take major damage and possibly be destroyed outright.
Air fighter units, including the Fighter, cannot be deployed to tiles in the fog of war or in enemy territory even when the tile is within the deploy () range of the unit.
== Civilopedia entry ==
== Trivia ==
* The Fighter's model is based on the Messerschmitt Bf 109, a famous German fighter plane used during World War II.
** The T-variant was the only version equipped with an arrestor hook, therefore allowing it to land on aircraft carriers.
== See also ==
* Fighter in other games