Serpus

Serpus (Japanese: ラファイビンビ Rafaibinbi) is a Water-type Pokémon.
It evolves into Serpzuake at Level 21, which evolves into Leviapent at Level 39.
Along with Tuft and Dwindelic, Serpus is one of the three starter Pokémon available in the Aureus Region at the beginning of Pokémon Indigo and Violet. 
==Biology==
===Physiology===
Serpus is a serpent like Pokémon, primarily Dark Blue and Yellow in colour. Serpus has a quite elongated head, with a small, bright yellow fin-like item on his head. Serpus's eyes are small, oval shaped and are bright yellow in colour, which allows them to glow in dark places. Serpus has small, triangular shaped markings on its back, which act as a deterent to other sea-dwelling creatures. Its small fins on the side of its body, harbour small spikes on the underside, which can help Serpus catch prey and latch onto items. Its tail has a large surface area, which helps propel it through the water. Its skin is also very rough, which allows it to go through rough terrain without getting hurt. 
====Gender Differences====
None
===Special Abilities===
It has small claws on the underside of its fins, and it also has a very nimble body, which allows it to move through air and water with ease. 
===Behaviour===
Serpus are very quick, and often try to escape other Pokémon first, if they can. If not, they use their speed skills to confuse the opponent. Serpus's are very confident in their abilities, and never step down from a fight, until it is defeated.
==In the Anime==
===Pokédex Entries===
Episode	Pokémon	Source 	Entry
??? 	Serpus 	Ash's Pokédex	Serpus, the Sea Snake Pokémon. Serpus's rough skin and large tail, enable it to take less damage from attacks.
==Game Data==
===Pokédex Entries===
I	Serpus is a very defensive Pokémon, as it has callous skin which protects against rough terrain.
V	Using speed to escape from opponents, Serpus are usually very hard to catch.
===Game Locations===
I	V	One	Starter Pokémon from Professor Maple in Primus Town.
===Stats===
====Base Stats====
===Type Effectiveness===
Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:	Under normal battle conditions in Generation VII, this Pokémon is:
Damaged Normally By 	Normal 1x 	Fighting 1x 	Flying 1x 	Poison 1x 	Ground 1× 	Rock 1x 	Bug 1x 	Ghost 1x 	Psychic 1x 	Dragon 1x 	Dark 1x
Weak To 	Grass 2× 	Electric 2× 	 	 	 	 	 	 	 	 	
Immune To 	None 	 	 	 	 	 	 	 	 	 	
Resistant To 	Steel ½x 	Fire ½x 	Water ½× 	Ice ½x 	 	 	 	 	 	 	
===Learnset===
====By leveling up====
Generation VII	Generation VII	Generation VII	Generation VII	Generation VII	Generation VII	Generation VII
Level 	Move 	Type 	Cat. 	Pwr. 	Acc. 	PP
Start 	Tackle 	Normal 	Physical 	50 	100% 	35
3 	Tail Whip 	Normal 	Status 	-- 	100% 	35
8 	Bubble 	Water 	Special 	20 	100% 	30
12 	Embargo 	Dark 	Status 	- 	100% 	15
15 	Light Screen 	Psychic 	Status 	- 	--% 	30
16 	Wrap 	Grass 	Physical 	15 	90% 	20
20 	Water Gun 	Water 	Special 	40 	100% 	25
23 	Odour Sleuth 	Normal 	Status 	- 	--% 	40
25 	Spray Attack 	Water 	Special 	40 	95% 	25
27 	Mud-Sport 	Ground 	Status 	- 	--% 	15
29 	Rain Dance 	Water 	Status 	- 	--% 	5
31 	DoubleSlap 	Normal 	Physical 	15 	85% 	10
34 	Tail Slap 	Normal 	Physical 	25 	85% 	10
36 	Coil 	Poison 	Status 	- 	--% 	20
38 	Sleep Talk 	Psychic 	Status 	- 	--% 	10
40 	Acrobatics 	Flying 	Physical 	55 	100% 	15
43 	Minimize 	Water 	Status 	- 	--% 	20
45 	Dragon Tail 	Dragon 	Physical 	60 	90% 	10
47 	Aqua Tail 	Water 	Physical 	90 	90% 	10
49 	Hydro Pump 	Water 	Physical 	120 	80% 	5
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Start indicates that this move is learnt at level 1 by Serpus. 
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.
====By TM/HM====
Generation VII	Generation VII	Generation VII	Generation VII	Generation VII	Generation VII	Generation VII	Generation VII
TM 	TM 	Move 	Type 	Cat. 	Pwr. 	Acc. 	PP
 	TM04 	Hail 	Ice 	Status 	- 	100% 	10
 	TM25 	Water Pulse 	Water 	Special 	60 	100% 	20
 	TM28 	Aerial Ace 	Flying 	Physical 	60 	--% 	20
 	TM38 	Scald 	Water 	Special 	80 	100% 	15
 	TM40 	Rage 	Dragon 	Physical 	20 	100% 	20
 	TM49 	Glare 	Dragon 	Status 	- 	90% 	30
 	TM51 	Aqua Jet 	Water 	Physical 	40 	100% 	20
 	TM52 	Dragon Dance 	Dragon 	Status 	- 	--% 	20
 	TM54 	Bug Bullet 	Bug 	Physical 	80 	85% 	12
 	TM58 	Constrict 	Jungle 	Physical 	10 	100% 	35
 	TM61 	Crabhammer 	Water 	Physical 	90 	90% 	10
 	TM62 	Façade 	Normal 	Physical 	70 	100% 	20
 	TM64 	Hidden Power 	Normal 	Special 	Varies 	100% 	15
 	TM74 	Dragon Rage 	Dragon 	Special 	- 	100% 	10
 	TM123 	Iron Tail 	Steel 	Physical 	100 	75% 	15
 	TM124 	Brine 	Water 	Special 	65 	100% 	10
 	TM129 	Double-Edge 	Normal 	Physical 	120 	100% 	15
 	TM130 	Twister 	Dragon 	Special 	40 	100% 	20
 	TM131 	Double Team 	Psychic 	Status 	- 	--% 	15
 	TM132 	Bounce 	Flying 	Physical 	85 	85% 	5
 	TM135 	Leer 	Normal 	Status 	- 	100% 	30
 	HM01 	Cut 	Normal 	Physical 	50 	95% 	30 (max 48)
 	HM03 	Surf 	Water 	Special 	95 	100% 	15 (max 24)
 	HM04 	Waterfall 	Water 	Physical 	80 	100% 	15 (max 24)
 	HM06 	Dive 	Water 	Physical 	80 	100% 	10 (max 16)
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.	
*Bold indicates a move that gets STAB when used by the Serpus. 
*Italic indicates a move that gets STAB only when used by an evolution of Serpus.
====By breeding====
Moves 	Moves	Moves	Moves 	Moves	Moves 	Moves
Father	Name 	Type 	Category	Power	Accuracy	PP
====By tutoring====
Shards 	Shards 	Shards 	Shards 	Shards 	Shards
Orange Shards	Orange Shards	Orange Shards	Orange Shards	Orange Shards	Orange Shards
Name 	Type 	Category 	Power 	Accuracy 	PP
Dig 	Ground 	Physical 	80 	100% 	10 (max 16)
Yellow Shards	Yellow Shards	Yellow Shards	Yellow Shards	Yellow Shards	Yellow Shards
Name 	Type 	Category 	Power 	Accuracy 	PP
Wring Out 	Water 	Special 	Varies 	100% 	5 (max 8)
Green Shards 	Green Shards 	Green Shards 	Green Shards 	Green Shards 	Green Shards
Name 	Type 	Category 	Power 	Accuracy 	PP
Muddy Water 	Water 	Special 	95 	85% 	10 (max 16)
Blue Shards 	Blue Shards 	Blue Shards 	Blue Shards 	Blue Shards 	Blue Shards
Name 	Type 	Category 	Power 	Accuracy 	PP
Dragon Tail 	Dragon 	Physical 	60 	90% 	10 (Max 16)
Tail Whip 	Normal 	Status 	- 	100% 	30 (max 48)
===Evolution===
Serpus 	Serpzuake 	Leviapent 	Leviapent
Unevolved 	First Evolution	Second Evolution	Second Evolution
Level 21 →	Level 39 → 	Final Evolution 	Final Evolution
Water 	Water 	Water 	Dragon
===Sprites===
Gen	Game 	Game 	Game	Game
VII	Indigo	Violet	Back	Pokédex
VII	 	 	 	
VII	 	 	 	
VII	 	 	 	
==Trivia==
*Serpus and its fellow Starter Pokémon, are the only starters to have different evolving levels.
===Origin===
====Name Origin====
Serpus may be a combination of Serpent and Callous, suggesting to its rough skin. It may also be related to sea, or snake.
Rafaibinbi may be a combination of ラフ Rafa (Rough), ダイビング Daibingu (Diving) and ヘビ Hebi (Snake).
==Names in Other Languages==
Category:Pokémon Species
Category:Pokémon (series)
Category:Pokémon Indigo and Violet
Category:Fake Pokémon