125857-pets-are-awesome-but

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			Here's my thought on pets. You can agree or disagree with me on this, either way. Pets are cool, but I think they can be more uself to players when questing in zones, vet adv, vet dung, etc... ex: When your down on inturrupts, maybe use 1 key on ur bar that you can use that will use that pets main ability. Just my thought.	
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Nah.  Not every class should be a pet class.  
Give them a mechanic other than being completely radical?  Sure, but keep pets and combat separate. '3'
 
Personally, I'd like to see Carbine take a note from Pokemon and implement pet constests! ;D  (Didn't see that one coming did ya?)	
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			Megavind: provides 1000% movement speed to taxis	
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			That's OVERPOWERED! Nerf it!	
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			I don't agree it should help in combat. But having a key that would make them do some sort of animation would be awesome.	
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			No..keep them as they are just for fluff...otherwise its gonna be mandatory to run around with pets...and many ppl dont like that..incl myself!	
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			That's why you play engineer	
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			Thing is: they wanted pets to have no impact on your combat. That way, your augmented rowsdwoer isn't inherently better than your cotton candy rowsdower or your demonic rowsdower. You're free to choose your buddy by looks instead of their powers.	
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I just want pokemon pet battles.
And I want them to live in my pokeballs housing plot.
 
edit: WAIT. Pet beauty contests???Please, carbine?????????	
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			I don't want pets to have any usefulness. Let it remain vanity. Not everything needs a higher purpose in life but to look cute and cuddly. 	
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No.
 
Pets should be 100% non interactive at all in the game and serve as a vanity itemization.
They shouldn't have any combat interaction, they shouldn't be clickable, they shouldn't interact at all(specifically during combat)
Vanity pets need to be just that. Vanity.
 
(excludes class specific combat pets.)	
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			I like that they are non-combat pets. Just a little cute visual to follow you around makes me happy.	
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			Pets are awesome but this system needs further developing. It can be connected with housing plot. The most easy way is to do pet battle like Mondo Zax's Zoo or Arena, However, I don't like if it will look like WoW-style.	
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			Honestly I'd rather not dev time be wasted on the pokemon style of pet battles. Pet collectors wouldn't care if it was combat related or not either way. 	
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			In this case, I'd rather say, pets shouldn't have been implemented. More important things need to be done :)	
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In this case, I'd rather say, pets shouldn't have been implemented. More important things need to be done :)
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{| class="blockquote"
In this case, I'd rather say, pets shouldn't have been implemented. More important things need to be done :)
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yeah
 	
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			i am all for Pet battle but not like in pokemon ( wow style either ) . i want to have full control over my pet and the pet will have like 3 spells and i want to be able to capture them but in scientific way . the battle can be done in a very close field so u want just keep running to no where . when u enter a pet battle a mark will appear above your charc indicating your doing a pet battle either against a pet or a player , ofc you will enter a phase where ppl can't really see u battling unless carbine add a spectate mode :D . i am 100 % ppl will love this idea and 100 % carbine can do this one easily . this ofc will add to the end game and ppl will have to revisit the old maps to catch all type of pets :) . plzzz Carbine do this one for us plzzzzzzz . 	
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I don't care about pets when:
 
1) I can't do Star-Comm Basin event due to low FPS and DC Reason 10.
2) I can't log into the battleground after having disconnects. In other games you can log in during five minutes. Why should I have this disgusting deserter debuff?
3) And why can people vote disband in dungeons without giving a chance to a person to reconnect?
4) Even Carbine addons are glitching every time I log in. Objective tracker isn't optimized at all. 
 
You can say it's my own problems. But I suppose the devs time must be spend on optimization and technical improvements, not on these "fluffies", even if some players do want them.	
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			I like my ferret/vind just fine. I do wish it would inflate itself more often though.	
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PETS ARE AWESOME, BUT....... useless  :)
 
End of the title.	
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I don't care about pets when:
 
1) I can't do Star-Comm Basin event due to low FPS and DC Reason 10.
2) I can't log into the battleground after having disconnects. In other games you can log in during five minutes. Why should I have this disgusting deserter debuff?
3) And why can people vote disband in dungeons without giving a chance to a person to reconnect?
4) Even Carbine addons are glitching every time I log in. Objective tracker isn't optimized at all. 
 
You can say it's my own problems. But I suppose the devs time must be spend on optimization and technical improvements, not on these "fluffies", even if some players do want them.
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			I'd really go nuts collecting pets if they didnt lolligag behind me some 30ish feet.	
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The only thing I'd want for pets is that you could place them on your housing plot and have them run around there. 
 
Maybe have some option to make them either stationary or run around if you just want them to sit there. 	
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We have gotten pets...
 
Now... to begin the battle pet crusade.	
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Is it weird that I thought the Frizlet would've been preferable to the Fraz? They're both interesting critters, but I dunno where I was going with this.
 
 
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They're spending time on optimization and technical improvements, but it's different departments that handle different things. The people trying to improve the game technically does not necessarily work on fluff, combat, pve, pvp etc. 
It's fine you don't care about pets. It's not for everyone. 
 
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I think that the ONLY way id accept pets being combat oriented is if they offered a small "helper" role  and the all had the same options regardless. So a Skeech has the same defensive boon as a Rowsdower and such and then it becomes more of aesthetic choice. That is the only way I'd accept that...
 
Otherwise leave them as they are, but with some tweaking(keep them a little closer to the player). I also think that a toggle to make pets visible or hidden would be nice for some who do not like pets or feel it is a hit to their performance.
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We have gotten pets...
 
Now... to begin the battle pet crusade.
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			I disagree. They should be just for cosmetic purposes. One way to kill this game faster than if it joined perfect world entertainment? Make every class a pet class. 	
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I think you're missing the point. Battle pets doesn't have to mean your pet is a PvE juggernaut, it means there's an interface where you can become your pet and duel someone else's pet.
 
I choose you, Darkspur Elite Chompacabra! *watches Chompacabra devour Pikachu messily*	
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1) Yes, the FPS gets very low due to the massive amounts of players gathered. Yesterday I did it 3 times and 2 of those I didn't get credit for my Contract, but I had completed the event itself. I don't DC however. 
2) I almost entirely do PBG's these days and I rarely ever DC. There was 1 day where I DC'd like, 4 - 5 times and had the same issue, but the deserter debuff is there to make sure you don't just log off, leave the game and re-queue asap. If you're about to lose a game the only thing keeping you from doing so is the 10-15 minute deserter debuff. It's not fun for the 9 other players you leave behind. Every game does this, welcome to MMORPG's. 
3) Actually it's probably because there is a consensus between the 4 other players that the group should disband, which means your vote becomes irelevant at that point. 
4) That's not very specific. Carbine has a lot of addons and yeah, I experience the error which removes my raid UI. Don't know about objective tracker or what kind of optimization you're talking about in regards to the tracker. 
 
They're spending time on optimization and technical improvements, but it's different departments that handle different things. The people trying to improve the game technically does not necessarily work on fluff, combat, pve, pvp etc. 
It's fine you don't care about pets. It's not for everyone. 
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Man I got a jellyfish pet today, and ass dragging with that pet is even worse.
This is kinda getting disappointing now.
 
I mean yeah awesome we got pets but can we have them not take 5~10 seconds delay before desperately chasing behind you, and falling 30~50ft behind before they finally start trying to sprint towards you?
 
I really love collecting pets and mounts and the thing that's really keeping me back from doing both with WildStar are things that could be fixed.
 
The cut off tails for Aurin/Draken when it comes to Mounts, and the slow"doesnt even look like yours" lagging keeps me away from wanting to collect pets.	
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			It's not that they take forever to start walking (mine start walking with me like 1/4 of a second  after I start walking) it's that they alternate between running and walking too slowly.  They start off in walk mode and then start running to catch up to some distance threshold and then start walking again, and repeat.  That  threshold may need to be a bit tighter on the character and the transition from stopping to walking to running may need to be faster as well.	
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It's not that they take forever to start walking (mine start walking with me like 1/4 of a second  after I start walking) it's that they alternate between running and walking too slowly.  They start off in walk mode and then start running to catch up to some distance threshold and then start walking again, and repeat.  That  threshold may need to be a bit tighter on the character and the transition from stopping to walking to running may need to be faster as well.
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			Yeah I'd like my pet to keep up with me, maybe not right on my heels but not way far behind me either.	
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			I hate pets both in real life and in games (I dont hate animals I just never ever want to tend one..I love animals as long as they stay away from me) but I dont mind other ppl liking them:)	
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Pets that help with tradeskills or gathering could be cool. Like maybe a Vind that always runs over to the nearest harvestable tree, or a Skeech that freaks out when it gets near certain types of ore...
 
Maybe a lopp with a hard hat that helps you gather a bit more of a resource for Settler projects... that sort of thing.	
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