Vehicles/GOBLIN EC (LRM)

==Description==
An early Clan vehicle, the Goblin EC (LRM) was converted from discarded Star League Goblins by the nascent Clans. A relatively simple conversion, the LRM-10's were replaced with Improved LRM-15's augmented by Artemis IV. Soon superseded by modern Clan tech, production of the tank ceased in the early 2830's and surviving examples were scrapped or stored away in Brian Caches.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Variable Range Targeting	All Range Tracking: +1 Accuracy (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=175 S=25	
Front 	Fixed 	 	
Ammo MG (Half)
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
MG	
Sides/Turret	Health	A=120 S=25	A=150 S=25	A=120 S=25
Sides/Turret	Fixed 	
Ammo LRM Artemis
Left Side Tracks	
Turret Systems (5)
2x Artemis IV Attachment
2x i-LRM15 (CE)	
Ammo LRM Artemis
Right Side Tracks
Rear 	Health	 	A=100 S=25	
Rear 	Fixed 	 	
2x Ammo LRM Artemis
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 180 (1)
Infantry Compartment (0 BA)
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\CLANK\vehicle\vehicledef_GOBLIN_LRM_EC.json