Cyborg Rocket Battle

is a Traitless boss. He is the final boss the player encounters in Anniversary With Cheese, debuting in Cyborg Final Battle.
== Character ==
 appears to be an intentionally poorly made version of as well as being more blockier than usual. Additionally, he's almost entirely made with the Diamondplate material as well as holding a rocket launcher and having a Searcher Blaster sowed onto his left arm. His skin is a metallic yellow and he has glowing parts on his face and torso.
Upon reaching 50% of his health, will begin to have its eye flash red as well as gaining an electric aura.
===Accessories===
*Gear: Rocket Launcher (Detextured, given Diamond plate and recolored)
*Searcher Blaster: In a Color Cruelty asset list, in the yellow zone.
==Enemy==
 essentially just acts as a buffed with a few tricks up his sleeve as his primary way of attacking is literally just him firing his rocket launcher, dealing the exact same damage as a level 1 . Only difference being his attack speed and range being significantly shorter and longer respectively.
Every 7 attacks, he will cycle between 3 attacks every time he attacks 7 times. For the first attack, he begins to charge up his arm cannon before firing a white beam that pierces through everything, hitting the strongest enemy on the field, creating a large explosion with high damage. 7 attacks later, he will summon a volley of rockets from the sky, most of the time, hitting every enemy on field, the rockets are divided among NPCs (if there's only like 2 NPC's, more rockets would be targeted to them.) The final ability is a global stun that turns the player's screen yellow temporarily, like a more extreme version of a hazard, like flare. Upon reaching 50% of his health, he'll enter his second phase indicated of him going "overclock" in a similar manner to . If there are too many Battlers in front of him, he will do a "retro mario stomp" attack where he will jump into the air and slam down, dealing supermassive damage.
==Strategy==
 isn't much of a threat due to his stage having a weak magnification overall. Due to the length of the map, it is recommended to use rushers, although the only one that is not entirely worth it is , due to his low damage per hit and 's high armor.
The only thing that might be annoying about facing this boss is how incredibly easy is for him to completely destroy a considerable amount of units during phase 2.
But overall, this boss might be difficult for inexperienced players, as having units at a low level makes this boss really hard. However, if you have your units at a high level, becomes complete joke.
=== Recommended Battlers ===
* , , or can be used as meatshields for baiting .
* Battlers like or to stop from destroying your meatshields.
* Battlers like or are great for stalling because of their high health pool.
** However, their effectiveness will decrease on higher stars as 's abilities has too much damage to even stall them, especially during his 2nd phase.
=== Unrecommended Battlers ===
* Battlers that deal low damage such as due to 's armor.
* Slow meatshields such as as they usually die before even reaching the boss.
** However, don't rule out just yet because of his health regeneration, as he can be useful for stalling even if his walkspeed isn't the greatest.
==Stats==
==Quote==
== Gallery ==
File:Cyborg rocket battle ingame.png| in-game.
File:Cyborgphase2better.gif| transitioning into phase 2.
File:Cyborg Rocket Boi 2.gif| during Phase 2.
File:Rip Bozo.gif| being executed for his crimes.
===Attacks===
File:Cyborg Rocket Battle vs Soulfuse.gif| shooting .
File:CYBORGBLAST.gif| blasting his arm cannon on an unfortunate .
File:Cyborg Rocket Battle airstrike.gif| calling in many, MANY rockets to rain down upon a .
File:Cyborg Rocket Battle blinding the players screen.gif| blinding the player and stunning every enemy on the field, in this case a horribly unfortunate .
==Trivia==
* is based on a post on the Tumore group wall, with his entire description being said post. Furthermore, some of his exact stats are directly ripped from it. Though, he was originally meant to be a friendly unit as seen by his deploy cost and unlock method, among other things.
*'s description is one of the longest descriptions in the game.
* is also a reference to a well-suggested feature, True Forms (which btw are never coming).
*'s "retro mario stomp" attack is a reference to a poorly made GIF of a retro Mario stomping a goomba, which is popular in the Tumore discord server.
*Strangely, is one of the first bosses with an Anti-Trait, that being Anti-Black.
**The reason for this is because he reuses code from , who also Anti-Black.
*** is also the fifth enemy with Anti-Black, the first being , second , third , and the fourth being .
*'s death has four different sound effects: the infamous metal pipe falling sound, a scream (The scream on Roblox Studio), the Team Fortress 2 Tank explosion sound, and finally, the femur breaker scream. 
*If is eaten by , instead of dying normally, he will continue walking in place midair, and the game will act as if he isn't there.
Category:Bosses
Category:Traitless
Category:Enemies
Category:Subchapter Enemies