API C BlackMarket.GetItemInfoByID

Returns info for a Black Market auction.
 name, texture, quantity, itemType, usable, level, levelType, sellerName, minBid, minIncrement, currBid, youHaveHighBid, numBids, timeLeft, link, marketID 
 = C_BlackMarket.GetHotItem()
 = C_BlackMarket.GetItemInfoByID(marketID)
 = C_BlackMarket.GetItemInfoByIndex(index)
You can use GetHotItem to retrieve information about a "Hot Item!" auction picked by the server, GetItemInfoByIndex to iterate through all auctions, and GetItemInfoByID to retrieve information about specific auctions. These three functions have identical return values.
==Arguments==
===GetItemInfoByID===
:;marketID: - black market auction ID.
===GetItemInfoByIndex===
:;index: - black market auction index, ascending from 1 to ()
==Returns==
:;name: - item name; nil if no such auction exists.
:;texture: - icon texture path.
:;quantity: - amount of the item included in the auction.
:;itemType: - item type, e.g. "Quest", "Mail", or "Companion Pet"
:;level: - item level requirement.
:;levelType: - e.g. "REQ_LEVEL_ABBR"
:;sellerName: - localized name of the NPC "selling" the item.
:;minBid: - minimum amount of copper you can bid for this item.
:;minIncrement: - minimum amount of copper you must increase the current bid by.
:;currBid: - the maximum current bid in copper.
:;youHaveHighBid: - true if your bid on this item is currently the highest bid, false otherwise.
:;numBids: - number of bids made on this item.
:;timeLeft: - token indicating remaining auction duration, 0 for completed auctions, larger values indicate larger remaining durations. For a localized text version, use _G["AUCTION_TIME_LEFT" .. timeLeft].
:;link: - Chat link of the item being auctioned.
:;marketID: - Black Market auction ID of this auction.
==Details==
* These functions will only return information when the black market UI is open (according to the server, i.e. has fired, and has not fired since).
* You may refresh available information by calling ; fires to indicate that the return values of these functions may have changed.
==Patch changes==