Lua Chat System

The Lua Chat System is the programming side of the chat. It allows the chat to be fully modified by developers.
== Tree ==
== Objects ==
=== ChatService ===
The ChatService (not to be confused with the ) is the server sided chat controller. This module is responsible for creating and accessing chat speakers and chat channels. It can be accessed in any using the following code.
require(game.ServerScriptService.ChatServiceRunner.ChatService)
=== ChatSpeaker ===
A ChatSpeaker (not to be confused with a ) is an object that represents a talking entity in the chat. This can be a player or a created bot. After accessing the ChatService, a ChatSpeaker can be accessed using the following code.
ChatService:GetSpeaker("speakerNameHere")
This returns a ChatSpeaker object.
Category:Features