Group/FAQ

Group
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FAQ
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Side Charas
==General==
Can I think of species specific lore?
If you double check with the admins and it does not collide with the existing group lore, yes. General group lore can be suggested, but can’t be guaranteed to be included, unless we love the idea.
Can I still join if reservations/applications closed?
If either are closed and you haven’t been able to reserve in time, you will have to wait for another opening. Exceptions won’t be made unless a friend already in the group can vouch for you. Watch our group for updates on reservation status, there will be more openings in the future. We can’t individually note you, so if you don’t watch us, you may not hear from us.
Does the roleplay pass in real time?
While seasons change in real time for a general mood, the roleplay does not pass in real time and instead passes depending on how many roleplays or mod-decided time skips were done.
==Familiar==
Do familiars share their element with their master?
Characters are not bound to elements, while familiars are, so their elemental magic can differ from each other!
How many familiars can I have and can they breed?
One per character. They can technically breed, but you will not be able to keep their offspring, as they aren’t bound to anyone.
What happens when a familiar dies?
Similar to losing one of your kidneys, a death of a partner, familiar or master, will result in painful aching of the body or temporary sickness until your personal aetherflow recovers (and you better pray your second kidney works). The more evolved the familiar is, the more painful the disconnection will be on its owner. Some species who cannot physically survive without a familiar will need to adopt a new familiar, which priory lost their master.
Will light or darkness/shadow familiars be added?
They are not considered base elements, so there are currently no plans to add them. However, that may change in the future.
==Character Creation==
How many characters can I have?
As many as you can buy with the points earned through activity, though certain numbers will be locked behind a specific amount of time of being a member
How tall can a character be?
They can be eternal, as long as they still fit inside a house.
Does my character need a last name?
No, but we’re not explaining that to the priest at the altar when it’s time to take on your spouse’s name.
Can my character be immortal?
No. Neither to wounds nor aging, as characters have to eventually return to the aetherflow. The age limit for playable characters is 1000 years.
What about side characters?
Please refer to our side character tab linked above!
Can my character date NPCs/OPCs?
Of course!
==World==
What languages are spoken in Almaria?
What we understand as English in real life is referred to as “common tongue”. Many different species have their respective foreign languages, most of which can be studied at Almaria’s schools as one would study Spanish in real life.
How common are races?
Therians are very frequent in number, as all humanoids with animal features and anthromorphs count towards the race. Amals only exist for 200-300 years and not everyone likes to mix races, so they are common, yet purebloods remain more frequent. Humans exist just as long, but they are by far the rarest race, since they're an aether anomaly (if born to non humans; a child with human parents is not considered an anomaly). Dragonborn are less rare in the current age than they had been centuries ago and share a decent frequency among the other races.
Is there a higher political regime?
Almaria's capital is led by a leader equal to a president. Kings and queens do not exist, though dukes, lords and the like do, as status of family royalty. The city is guarded by sentries and guards. A military force is established in the outer regions, though is not involved with the capital's inner walls.
Are all sorcerers evil?
#NotAllSorcerers
Are there alternative worlds / the real world?
The group exists in an entirely own universe and has no association with the real world and its pop culture. Our characters are not familiar with real locations or people.
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