Lighthouse (Civ6)

The Lighthouse is a basic maritime building in Civilization VI. It is built in the Harbor district (or one of its replacements).
* Effects:
** +1 
** +1 in Coast and Lake tiles controlled by the city
** +1 
**+1 
**+1 Citizen slot
** +1 point per turn.
**+25% combat XP for all naval units trained in this city.
** +1 capacity if this city doesn't already have a .
** +2 additional if City Center is adjacent to Coast or Lake.
** +2 for each Trade City-State with 3 s. 
***With Ethiopia Pack: +2 for each Trade City-State with 1 .
==Strategy==
The Lighthouse is an extremely important early game building that is relatively cheap. Its production can help boost early cities, and maintain a strong Population growth as they occupy more water tiles; its also helps to that end, increasing maximum Population capacity.
Fresh water and Lighthouse coastal stack for a total of +8 . Thus it's optimal to meet both requirements, such as founding a city beside a river and the coast. Lakes are noteworthy since settling a city beside a Lake suffices to meet both requirements.
It also gives points and extra combat experience, which is extremely useful when training Fleets and Armadas.
==Civilopedia entry==
==See also==
*Lighthouse in other games