135719-incredibly-frustrating-for-the-people-praying-this-game-succeeds

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I can deal with the log in issues, I am an experienced computer gamer who is used to this type of crap by now. I am however extremely dissapointed that Carbine is close to blowing their second chance at this point. I have been really hoping that this game succeeds and have been back for a couple months waiting for this time. They are unfortunately completely shitting the bed at this point.
 
I really hope some of you guys stay around, I know it will turn around eventually...	
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			Now I'm embarrassed to have gone to the same college as you.Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 	
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Lol, wow Kaelani, everyone misses the boat sometimes, but by such a wide margin? Dang, lol. You really misunderstood the tone and content of OP's post. Like, a lot. So much that it was funny. Wrong side of the bed this morning?
 
OP, yeah, I've really liked what I was able to do so far, and am also a long-time MMO, so I know the drill. It may be best to go away for a week and come back later, for me. I was really liking my char, but it's been frozen between the same two screens for 24 hours now, so I can't play. Won't let me change realms or anything, lol. 
 
UPDATE: I submitted a ticket, they attended to it within an hour and solved the issue. Well done Support Team!
			
				
	Edited October 2, 2015 by Blueskylight	
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I have no doubt that they will fix things eventually, but I expect they have already lost a hideous amount of potential new customers/players over the course of the last 4 days.
 
I am not talking about the people that come to the forums and type a big rant declaring that they are leaving the game (but probably stick around anyway), but the thousands of people that were eager to give the game a try on a Tuesday morning and have slipped away silently causing the queue times to drop from 6k to less than 2k during primetime.
 
Not to mention the amount of people in their online circles that they have told to avoid the game, instead of telling them how great it is and to give it a shot alongside them.	
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			I don't care about it that much, but gamers are extremely finicky and games can lose numbers in a blink of an eye. I think it is a fantastic PvP game, but if they don't get it together what I think doesn't matter.	
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I can deal with the log in issues, I am an experienced computer gamer who is used to this type of crap by now. I am however extremely dissapointed that Carbine is close to blowing their second chance at this point. I have been really hoping that this game succeeds and have been back for a couple months waiting for this time. They are unfortunately completely shitting the bed at this point.
 
I really hope some of you guys stay around, I know it will turn around eventually...
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			It's also pretty bad when you can't log on in the morning during a non peak time after 4 days. Even diablo 3 was better than that, possibly Sim City as well.	
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Now I'm embarrassed to have gone to the same college as you.
 
Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.
 
People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 
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Now I'm embarrassed to have gone to the same college as you.
 
Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.
 
People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 
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cant you see he has a point? hes not saying game sucks games dead games stupid. hes saying HE LOVES IT SO MUCH HE DOESNT WANT IT TO FAIL
 
and hes also right in that this is their second (and last) kick at the can
 
yes people are working hard, but comparing 1 bad thing to other bad things and saying thats alright is terrible.
 
and you know what? blizzard can afford terrible launches, final fantasy can afford terrible laucnhes, SWTOR can afford terrible launches
 
a company under NCSOFT as the worst performing game in their company RELAUNCHING as free to play with a BRAND NEW FRESH IP
 
with no previous player/hype base, CANNOT AFFORD to not even let people log in 4 days after re launch!
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			I don't like the MMOs but i like this game even when i can barely get used to the controls as you can't use a pad or just remap the keyboard and mouse binds; but this game have a huge amount of work behind it, on the artistic area, on the models, textures, sounds, history, world, animations etc; now that there're issues with the servers, that's because alot of people like this game and want to play this game. The people like it because it's well done, there're issues yeah, but i don't have any doubt that the devs are working hard on 'em and that they'll solve 'em when and how they can; sure that there's a lot of code behind what we see aside of the hardware issues and things like 3D editing and working on the textures, make games is not easy and much less when there're lots of diferent hardware configurations out there among the lots of players. Is not an easy job and this things need time, let's give 'em the time.	
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Now I'm embarrassed to have gone to the same college as you.
 
Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.
 
People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 
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This is the weakest argument on here. People want the game to succeed. A lot of people coming back aren't as invested as you clearly are, and aren't going to wait around for them to figure it all out. There are other options that don't require being stuck at a loading screen or continually being dc'd. The handful of people that never left will be here no matter how bad it is, or how long it takes. I feel that you probably fit into that category. Meanwhile, others will get that first impression, or second in some cases, and say, "yup, still the same Wildstar... not worth it" and move on. 
 
It doesn't make someone entitled to want to be able to play the game, and like OP said, most of us want it to succeed. Whether you want to admit it or not, people are going to look at this and leave. First impessions, and in a lot of cases 2nd impressions matter. I'm going to guess though that you'd just be fine with the handful of people that never left like before this patch anyway though, so good luck to you and enjoy your small community. The forums clearly are filled with the hardcore fans here so reasonable discussion isn't something that is likely to occur when every reply is "you're not a real gamer if you can't handle this" or "You're an idiot because you don't agree with me, because I stuck around this whole time". Good luck with that. 
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OP has a great point, Kaelani maybe you should re-read?
 
I started trying to play the game the day it went f2p, but i'm one of those people that would be a subscriber if i liked the game. and that's the worst part, the game is awesome, so much awesome that i'm putting up with the bullshit just to try and get 30 mins of play time here and there before I get kicked back to the login screen. however, I've about given up on the developer, not the game. how hard would it be for them to give us legitimate updates every few hours, especially since they just send out tweets?
 
 	
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 Truth the game is not awesome, not even close, it is a typical generic MMO with a few tweaks, average at best graphics
 
 Summed up its a WOW clone, slightly worse graphics than WOW, 1/50th of the content of WOW, and arguably a better overall feel to the combat gameplay. And given that, was failing horribly as a P2P, hence the F2P.
 
Now it is exactly the same, but broken to the point no one can play it and has been for the past few days. No excuse for the terrible patch to F2P, none. NO excuse for the lack of communication from the devs, none.
 
 This game is already fading, of course it will probably linger on for ages, but if no one cares and no one is playing, whats the point?	
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They can afford it.
 
It's free and people like free things.
 
Players are wlecomed back anytime and before you say "issues so i'm not coming back", there are thousands upon thousands of players trying to get into wildstar so one less player is a moot point.
 
Forums are vocal minority, you don't speak for the playerbase and neither do I.
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Exactly, you've nailed it.  
 
If you were outside the ice cream shop on opening day, and their machines were broken and they couldn't serve ice cream would you stand outside and throw a *cupcake*ing tantrum like a 2 year old, orrrrr would you just go somewhere else and wait a few days until the ice cream shop reopened?
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So people aren't allowed to get frustrated because they expected to be able to play a game on the day it opens? That is like saying people can't get upset they can't get an ice cream the day and ice cream shop opens, quite honestly the 1 thing chasing me away faster than this horrid "launch" is people like you.
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I just want to point out, we had these same kinds of issues at First Launch and the same kind of wailing and moaning about it. The same threats of leaving, the same hurtful words, the same, the same, the same.
 
But you know what? For all the noise that was made, once everything was ironed out, those first days were rarely mentioned again by anyone except the occasional hater.
 
Even when people started leaving the game because of endgame, attunement, leveling issues, bots, PVP crap ... No one really ever came to complain that they were leaving because launch was messed up.
 
Gamers might be picky, loud and finicky creatures on the Forums, out of frustration - but it's also clear that people WANT to play the game, and they will play the game, and everyone will mostly have a good time, once the studio gets over theses growing pangs.
 
Wildstar is a wonderful game. Our in-game community is also pretty dang cool. Here though? Not so much, especially when the chips are down and people are cranky.
 
Hang in there or don't ... that's your choice, but I promise it'll all be worth it once things are up to snuff again.	
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 A lot of people coming back aren't as invested as you clearly are, and aren't going to wait around for them to figure it all out. 
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i would go somewhere else, but i most likely wouldn't bother going back to that particular shop.
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If he really wanted some ice cream, he'd probably go find another ice cream shop.
 
Then if discovered ice cream from said other shop was really good, he'd come back and tell all the people waiting outside the original ice cream shop to go try it instead.	
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Exactly, you've nailed it.  
 
If you were outside the ice cream shop on opening day, and their machines were broken and they couldn't serve ice cream would you stand outside and throw a *cupcake*ing tantrum like a 2 year old, orrrrr would you just go somewhere else and wait a few days until the ice cream shop reopened?
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			I have been loving this game so far (when you can get on) but this re/launch is scary because its been a ruff 4 days since f2p and alot of players might just give up on it and go back to whatever they were playing before . Thats a little scary for a dead game trying to come back to life and yea its loaded now because its shiny and new so the influx makes the game feel alive right now but once the dust settles how many new/returning players will stay . I want this game to do good but with a 2nd chance at life thats 4 days into a distaster of a re/launch it makes it hard to want to dump some money into a game that might die (again) But i will be sticking around because it is a good game under all these problems .	
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Now I'm embarrassed to have gone to the same college as you.
 
Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.
 
People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 
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 Truth the game is not awesome, not even close, it is a typical generic MMO with a few tweaks, average at best graphics
 
 Summed up its a WOW clone, slightly worse graphics than WOW, 1/50th of the content of WOW, and arguably a better overall feel to the combat gameplay. And given that, was failing horribly as a P2P, hence the F2P.
 
Now it is exactly the same, but broken to the point no one can play it and has been for the past few days. No excuse for the terrible patch to F2P, none. NO excuse for the lack of communication from the devs, none.
 
 This game is already fading, of course it will probably linger on for ages, but if no one cares and no one is playing, whats the point?
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48 hours+ have passed
this is no longer instant gratification, this is a fail of big proportions , the biggest i have ever witnessed in the gaming industry
How about : guys, wait for next year, after all this is a re launch u cant expect everything to go well, huh ?
You will be back in no time crying for players and wasting your time in 10 hours long queues to join a BG, trust me
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You would never go back, because one day, they're machines failed and you couldn't get ice cream for one day......once..... oh i hope that it's just this subculture that is so entitled and not the rest of society.
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Sorry, but if this is the worse you've seen in your life.  You must of only been to a couple mmo launches.  Original WoW was down for over a week at launch.  So were many others.  You might wanna stop before you look like even a bigger fool.
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If he really wanted some ice cream, he'd probably go find another ice cream shop.
 
Then if discovered ice cream from said other shop was really good, he'd come back and tell all the people waiting outside the original ice cream shop to go try it instead.
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Original WoW also launched eleven years ago.  There have been quite a few MMOs since then, and if a company hasn't learned anything in eleven years (especially a company with other established MMOs under their belts), then I don't know what else to say.
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But the entitlement & demand of instant gratification is so annoying.
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You would never go back, because one day, they're machines failed and you couldn't get ice cream for one day......once..... oh i hope that it's just this subculture that is so entitled and not the rest of society.
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People that temperamental wouldn't stick around anyways.
 
If there wasn't any issues with launch how long would you actually give those people before something else came along to make them leave or be enticed by another game?
 
This is the world of f2p, most f2p players are just "filler" and not of any real value.
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			    I was going to make a thread a month before launch about how I knew this would happen for a couple reasons. Number one, you can never prepare for an all out "Launch" like this, every online game that has done a sudden launch like this has been a disaster since the beginning of time. Number two, I've played this game since closed beta and when I decided to come back a month before the F2P launch, I was experiencing lag on an empty server. Noticeable lag. Yes I was playing on Warhound as Dominion, which was at the time the least populated. Nothing posted in auction house and maybe two or three people afk in all of Illium. I dont know why games like taking this path for releasing a game. Yes it builds hype but the outcome is usually something like we are experiencing now. Ive seen other games do staged releases (i dont know if thats what you call it lol), where they invite a large amount of people first then a few days later or a week later open up to everyone. Early access or whatever you want to call it helps to lower this problem a bit. Anyways just my two cents. I've loved this game since closed beta and it hurts every time I see it lose some of its drive. 	
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I was a player at the real launch a year ago, and because of all the fail that this game had (which they changed, so lets not argue about that) myself and many of my friends (we had about 12-15 people come over and play) all quit during the free month or within one payment cycle.
 
Fast forward to now many of my friends wanted to come back, downloaded it, couldnt play, said "meh, I dont care that much" and just gave up. One or two listened to me and will try again next week, but the majority already uninstalled because the game stunk at release and why bother giving it a 3rd try. 
 
So say what you will - the faulty relaunch has not helped this game any.	
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This is the world of f2p, most f2p players are just "filler" and not of any real value.
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Hello,
 
I just reinstalled and wanted to jump back in and I am very excited.  I log in and get stuck in a loading loop.  To say this is what a gamer should expect and be used to is a terrible thing.  Why should we expect this.  If you wanted to drive to the store and your car didnt work would you be fine with that?  Why cant it not be OK to have a product that is great right at launch and have we as "Gamers" given into the "EA"  broken launch normality.  Oh its ok that they gave me a broken game they are trying to make it right.  Why wasn't it right upon release.  I love the way Wildstar looks and it is a great fun game when you can play.  All that is destroyed when my ability to have fun playing is ruined by issues that should have been taking care of.  I guess the real question I am asking or the point I am trying to make is why didn't anyone make sure it was fixed and why do we just accept it and play on? 	
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People need to pull their heads out of their butts. 
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Original WoW also launched eleven years ago.  There have been quite a few MMOs since then, and if a company hasn't learned anything in eleven years (especially a company with other established MMOs under their belts), then I don't know what else to say.
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I recently installed procedural generation in my butt so its pretty exciting in there now.
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			As I have said before, I am neither a hater bashing the game, nor a white knight denying all faults. I attempt to look at the situation realistically, acknowledging fair points on both sides of the issue. That said, on the one side we have the fact that "launch" day(even week) issues are pretty common in the industry, so it would have been unrealistic not to expect some problems here. On the other side, Wildstar's issues seem to be worse than even what is normal, and suggest either a lack of proper planning by Carbine, some unforseen technical problems, or both. Sure, this is just a video game, and at the end of the day whether you get to play a video game shouldn't be what determines whether you are happy in life. But Carbine also deserves to get some criticism for not handling this situation well, from a purely business/PR perspective. Hopefully the new servers will help, but unfortunately a bad "first" impression has already been made for anyone who was trying the game for the first time this week.	
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			Bad "launches" aren't nearly as devistating for a F2P game as they are for a subscription game. The issue here is when it requires them to buy the game and subscribe or to subscribe again to see if it is worth playing. A F2P game that has a bad launch just turns people off to it for a few weeks or a month and then they come back again and try it out because why not? It is free. It only takes a little time to install. So all this doom and gloom might be legit if it was years ago when this kind of thing was an issue but at this time a bad launch only slows the incoming players a bit... it doesn't stop anyone. All these people saying they will never play this again and are done with it are very likely to be back trying it out here in a few weeks. Just ignore these people.I have been a part of a large amount of game launches since the 1990's and they were almost all extremely horrible experiences. Some games were devistated by it and a some weren't. However, all the bad F2P launches I have been a part of didn't actually do much damage.INB4 hurp durp fanboi defending game, I am a free to play person who can't play currently.	
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Now I'm embarrassed to have gone to the same college as you.
 
Everyone is entitled to their opinion, of course. But the entitlement & demand of instant gratification is so annoying. If you're an experienced gamer, you know that crap like this happens. It's not like Carbine is sitting on their hands, I'm pretty sure 99% of them are spending 24/7 at the office trying to fix this.
 
People need to pull their heads out of their butts. I know this is frustrating as I'm also playing. But unlike most of y'all, I don't get mad or hateful or post useless comments on the forums. I go and do the multitude of other things that I can be doing and give the game time to resolve these issues. 
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Bad "launches" aren't nearly as devistating for a F2P game as they are for a subscription game. The issue here is when it requires them to buy the game and subscribe or to subscribe again to see if it is worth playing. A F2P game that has a bad launch just turns people off to it for a few weeks or a month and then they come back again and try it out because why not? It is free. It only takes a little time to install. So all this doom and gloom might be legit if it was years ago when this kind of thing was an issue but at this time a bad launch only slows the incoming players a bit... it doesn't stop anyone. All these people saying they will never play this again and are done with it are very likely to be back trying it out here in a few weeks. Just ignore these people.
 
I have been a part of a large amount of game launches since the 1990's and they were almost all extremely horrible experiences. Some games were devistated by it and a some weren't. However, all the bad F2P launches I have been a part of didn't actually do much damage.
 
INB4 hurp durp fanboi defending game, I am a free to play person who can't play currently.
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Now I'm embarrassed to have gone to the same college as you.
 
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Boil it down to what really matters:
MMO's have been around for 20+ years.
This very game has already been out for a year, so it's not like they are just putting up servers and running code for the first time.
There have been MANY other 'launch disasters' in the MMO genre that Carbine has seen and should have learned something from. 
 
It's 2015. Not 1998, 2004, or 2010. It's 2015. 
 
This company was too obviously cheap upfront to put up the required server hardware to handle this 'relaunch'. They've had this in the works for at least half a year now. It's not about instant gratification. There have been months and months of planning. Unfortunately, the planning was definitely not up to par. 
 
There's not really an excuse to be made on behalf of the Wildstar team. Multiple 'downtimes' and server 'restarts' have done very little to actually make a tangible difference, it's been going on almost 100 hours since the relaunch, and they really have little to show for it.
 
They aren't really doing enough to help themselves with the continual operation of this game for the future. It's what it boils down to. Too little prep, too late to scuffle for a band-aid solution. 
 
The truth hurts.	
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Bad "launches" aren't nearly as devistating for a F2P game as they are for a subscription game. The issue here is when it requires them to buy the game and subscribe or to subscribe again to see if it is worth playing. A F2P game that has a bad launch just turns people off to it for a few weeks or a month and then they come back again and try it out because why not? It is free. It only takes a little time to install. So all this doom and gloom might be legit if it was years ago when this kind of thing was an issue but at this time a bad launch only slows the incoming players a bit... it doesn't stop anyone. All these people saying they will never play this again and are done with it are very likely to be back trying it out here in a few weeks. Just ignore these people.
 
I have been a part of a large amount of game launches since the 1990's and they were almost all extremely horrible experiences. Some games were devistated by it and a some weren't. However, all the bad F2P launches I have been a part of didn't actually do much damage.
 
INB4 hurp durp fanboi defending game, I am a free to play person who can't play currently.
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That was exactly the same thought process that people tossed out at launch a year ago - if you arent hardcore raider rah rah rah suck carbines @#() you are just worthless and go play wow.
 
Guess what, people did, game died, went F2P, is dying again.
 
Do you reallllly wanna start that again? You must hate the game more than the "haters".
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I don't fully disagree with you. F2P failures don't usually have as dramatic of an effect as subscription launches. That being said, I know that personally any F2P game that I quit playing, I haven't touched it again. There are just too many options out there to bother, and typically if I quit it was usually for a good reason, and going back just reconfirms that reason for me. This will be no different. 
 
Also, this game has a bit more demanding end game than most F2P games. If you lose the serious players that would have contributed to the raiding scene now, how many of the F2P casual crowd are ever going to end up doing anything at max level?  Sure you'll still get people that join the game, but what are the serious players that need people for raiding going to do other than stick to the groups they had prior to F2P?
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That's an entirely different issue. 
 
What I'm telling you is: factually most f2p players do not contribute financially to a games success and therefore are just filler.
 
It doesn't matter if carbine has 10 million players, if none of them are paying the bills game still goes bust.
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That's an entirely different issue. 
 
What I'm telling you is: factually most f2p players do not contribute financially to a games success and therefore are just filler.
 
It doesn't matter if carbine has 10 million players, if none of them are paying the bills game still goes bust.
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 Summed up its a WOW clone,
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Bad "launches" aren't nearly as devistating for a F2P game as they are for a subscription game. The issue here is when it requires them to buy the game and subscribe or to subscribe again to see if it is worth playing. A F2P game that has a bad launch just turns people off to it for a few weeks or a month and then they come back again and try it out because why not? It is free. It only takes a little time to install. So all this doom and gloom might be legit if it was years ago when this kind of thing was an issue but at this time a bad launch only slows the incoming players a bit... it doesn't stop anyone. All these people saying they will never play this again and are done with it are very likely to be back trying it out here in a few weeks. Just ignore these people.
 
I have been a part of a large amount of game launches since the 1990's and they were almost all extremely horrible experiences. Some games were devistated by it and a some weren't. However, all the bad F2P launches I have been a part of didn't actually do much damage.
 
INB4 hurp durp fanboi defending game, I am a free to play person who can't play currently.
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Tell that to LOTRO who makes a KILLING off people buying stuff from their shop, same with Rift and SWTOR, you really have no clue who really foots most of the bills in a F2P game do you? lol....here's a hint, it isn't what few paying subscribers they have.
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			I does suck for Carbine. For me the boards are very entertaining. Its the White Knights vs everyone else. But i know 23 people that were going to try the game with me and they are gone. The game is f2p and maybe they will come back but they have a bad taste in their mouth now and we are all long time mmo players. We all started with Anarchy Online and know about bad launch's. But the problem here is it was a working game before the f2p. So for now we are all back in Anarchy Online and they may come back later.We all like any mmo with a sifi feel. We are a bunch of older gamer's in a guild in AO and want to make a sister guild here if we get the chance. Truth is we don't know what the future holds for Funcom atm. I'M going to stick around and see how it goes here. I can wait it out. But i just have to say i hate vet players saying the game doesn't need f2p players. That is just really stupid.	
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Tell that to LOTRO who makes a KILLING off people buying stuff from their shop, same with Rift and SWTOR, you really have no clue who really foots most of the bills in a F2P game do you? lol....here's a hint, it isn't what few paying subscribers they have.
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What you are saying has nothing to do with what Melkor said. He said the majority of players in F2P games don't actually spend money, and he is correct. The people buying things from the game stores in LOTRO, Rift, and SWTOR obviously ARE spending money, and are therefore NOT the people he is talking about.
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			I keep getting kicked back into character selection screen from the loading screen. I'm not frustrated, maybe because I enjoy the music so much :D	
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Where in that wikipedia link does it say that? And he said F2P players, most people in F2P games are not subscribers, they buy from the store! 
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You probably should of read the whole conversation.
 
From the wiki:
 
"It is likely that the vast majority of players "ride for free" and that a minority pay, and a very tiny minority pay the bulk of the income - 50% of revenue from 0.15% (15 in 10,000) of players in one report.[27] It is not unlikely for a very few players to spend tens of thousands of dollars in a game that they enjoy"
 
​Most f2p gamers never pay for anything. There is a small segment of the community that buys LOTS and is the driving force of revenue for f2p games.
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Where in that wikipedia link does it say that? And he said F2P players, most people in F2P games are not subscribers, they buy from the store! The games I mentioned would be dead in the water if it wasn't for the F2P market spending in the store, and saying most f2p players don't contribute financially is a load of crap when f2p players contribute the MOST.
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Key words.......is likely, also if you read the reference, they are more or less talking about Zynga type games not MMOs.
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Key words.......is likely, also if you read the reference to the source, they are more or less talking about Zynga type games not MMOs.
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http://www.gamasutra.com/view/feature/195806/chasing_the_whale_examining_the_.php?print=1
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Now go ask studios who produce quality MMOs like Rift and LOTRO how many of their players pay for stuff, cuz I will tell you .15% of people buying stuff wouldn't even cover the cost of their servers, maybe korean f2p games.
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Now go ask studios who produce quality MMOs like Rift and LOTRO how many of their players pay for stuff, cuz I will tell you .15% of people buying stuff wouldn't even cover the cost of their servers, maybe korean f2p games.
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Not when those people are throwing out $1-10k a week in purchases.
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Most research doesn't reveal the names of specific games, probably because those companies only agree to provide info to the research if they are not named. However, there are so many articles that all same the same thing:
 
http://www.gamesindustry.biz/articles/2014-04-09-only-2-2-percent-of-free-to-play-users-ever-pay-report
 
Now that I have provide you with several sources to support MY position, do you have a single source that supports yours?
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So you are gonna sit there and tell me 4-40k will pay aaaaaaaaaaaaaaaaaaaaaall of their bills? Yeah no.
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Most research doesn't reveal the names of specific games, probably because those companies only agree to provide info to the research if they are not named. However, there are so many articles that all same the same thing:
 
http://www.gamesindustry.biz/articles/2014-04-09-only-2-2-percent-of-free-to-play-users-ever-pay-report
 
Now that I have provide you with several sources to support MY position, do you have a single source that supports yours?
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			To be honest after these server issues gets settled down, i am pretty sure it will succeed , but i guess time will tell :)	
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To be honest after these server issues gets settled down, i am pretty sure it will succeed , but i guess time will tell :)
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10 million people, 30 games..........good research.
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Boil it down to what really matters:
MMO's have been around for 20+ years.
This very game has already been out for a year, so it's not like they are just putting up servers and running code for the first time.
There have been MANY other 'launch disasters' in the MMO genre that Carbine has seen and should have learned something from. 
 
It's 2015. Not 1998, 2004, or 2010. It's 2015. 
 
This company was too obviously cheap upfront to put up the required server hardware to handle this 'relaunch'. They've had this in the works for at least half a year now. It's not about instant gratification. There have been months and months of planning. Unfortunately, the planning was definitely not up to par. 
 
There's not really an excuse to be made on behalf of the Wildstar team. Multiple 'downtimes' and server 'restarts' have done very little to actually make a tangible difference, it's been going on almost 100 hours since the relaunch, and they really have little to show for it.
 
They aren't really doing enough to help themselves with the continual operation of this game for the future. It's what it boils down to. Too little prep, too late to scuffle for a band-aid solution. 
 
The truth hurts.
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heres a source
 
how many paying customers will stick around without the bodies of free players to fill queues, raids, BGs, warplots ect?
 
Answer:Not enough. Source: This is free to play launch because ......get ready!!! .....there werent enough paying customers sticking around before
 
the transiition to support the  game!
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So I guess that is a "no", you can't provide a single source? Gotcha.
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Why argue? You think you are right based on a study of 10 million players in 30 games out of several hundred million+ F2P players
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			The amount of f2p/carbine fanboys is unreal. Were all here because we love the game and we all know it is having issues. Defending whats going on wont get you any points with the devs or moderators, comparing it to other mmos when this is wildstar not other mmos does nothing. Keep in mind no matter how many times you tell yourselves this most mmos did not have issues like this even on launch some were done much more smoothly. This isnt even a normal launch its their f2p relaunch and yet its botched so badly. The saddest part of the wildstar fanboy is the ones who actually think the devs are some kind of generous gods for making the game f2p so "everyone" can experience it. It went f2p because the game was dying you can try and spin it how you want but its the truth. I love this game it really is by far the best MMO imo, thats why ive been trying to log in nonstop since these problems. But please do yourself a favor and stop dickriding carbine for no reason it wont help the game and it wont get you anything extra. Hopefully we can all play soon.	
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Why argue? You think you are right based on a study of 10 million players in 30 games out of several hundred million+ F2P players
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			Yeaaaaaah....After what just happened in that live stream Q&A session on twitch, I'm not exactly happy with how they've been handling this. They don't get "it". They don't seem to understand the gravity of the situation they are in, nor do they really seem to care about it. "Come back next week" is not a reassuring business model, and doesn't really make me feel like my investment in the initial deluxe package, and now this signature sub is really worth it. I'll stick around, because I really love the game, but at the same time, I'm definitely not going to be singing their praises to my friends, and inviting people to join in on the adventure if they keep this up. 	
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