V0.3.9-12

of Stormworks: Build and Rescue were released on September 7, 2018.
==v0.3.12==
*Fix - Fixed docking doors not connecting
*Fix - Resolved remaining issues with vehicle components not working correctly after v0.3.9
*Fix - Vehicles no longer spawn underwater when spawning from workbench (they spawn where they appear to be in the editor world view) 
==v0.3.10-11==
*Fix - Fixed issues with docking doors not sealing properly
*Fix - Fixed some boats no longer floating after previous patch
==v0.3.9==
*Feature - Added 6 new components for building custom sealable doors:
**Door Frame Edge, Door Frame Corner (allow you to build a frame that will form an opening into a sealed compartment)
**Door Panel Edge, Door Panel Corner (for building panels that will seal the door frame when they are sufficiently closed)
**Door Frame Controller (a special frame piece that lets you check if the door is closed and lock it when sealed)
**Robotic Door Hinge (a robotic hinge that can be placed flush with a door frame and has a 90 degree range of motion)
*Feature - Added save game prompt when quitting to menu with warning that data in autosave may be lost
*Feature - Added more information to multiplayer "failed to connect" screen with potential solutions
*Fix - Reworded "saving game" text to make it clearer that it's using the autosave slot
*Fix - Fixed physics desync when clients get out of seats in multiplayer
*Fix - Fixed some multiplayer issues caused by data from previous game not being cleaned
*Fix - Removed extra voxels from the front of small/large docking doors so that ladders can be placed there
*Fix - Water flow rate between compartments is based on size of door
*Fix - Fixed missing faces on part of medium oil rig mesh
*Fix - Fixed cut/paste not preserving external logic links correctly in some cases 
==Source==
* Steam Community News
Category:Patch notes