Vex/ED

* Entity data
** 
** 
** : When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z = , , . This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, , and do not exist.
** : See .
** : See .
** : Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and is set to 20.
Category:Entity data pages