Zombie Tower: Resurrected

Zombie Tower: Resurrected
Zombie Tower: Resurrected is a zombie game created by im_Draco. This game was created as remaster to the original game, Zombie Tower, by Nooooooo as the gameplay of the original broke down. As of March 30, 2020, the game was visited over 68 thousand times and favorited over 3 thousand times as the game progressively updates with new features.
== Gameplay ==
Unlike many games, it follows a "story" type of game-play, where players are required to venture into a tall stone tower that houses a large number of zombies and exterminate the zombies and bosses that spawn on the floors to progress.
== Weapons ==
Your loadout consists of a Primary weapon, Secondary weapon, Other, and Melee. Primaries are your main source of damage, secondaries provide cover when your primary runs out, and melees consist of short-ranged edged or blunt weapons that can one head-shot basic zombies.
== Production ==
Im_Draco began the development of Zombie Tower: Resurrected in early 2019. He developed the game by himself until a handful of contributors helped add to the game's new "Randomized" mode. The game's thumbnails for both Classic and Randomized modes were created by littleforceflex.
== Zombies ==
=== Zombie (200 HP) ===
The Normal Zombie is the most common in Zombie Tower: Resurrected. It appears in most of the floors and can deal some damage. The zombie has a yellow head, green arms, a black torso, and blue legs. 
=== Spiked Zombie (200 HP) ===
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The Spike Zombie has 2 sharp fangs, a thin pole on its left arm, and a spike on its right arm. It also has a sand yellow head, a blue torso, red legs, and sand yellow arms. 
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=== Skeleton Zombie (200 HP) ===
The Skeleton Zombie is a zombie that is a somewhat strong zombie type. As the name implies, it's a zombie that's half skeletal. Its head is half a skull, its body has exposed rib cages, and a skeletal right leg and arm. It also has a sand yellow head, a sand yellow arm, and a black torso and legs.
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=== Gray Zombie (200 HP) ===
As the name implies, the Gray Zombie has a gray head, gray arms, a blue torso, and black legs. It also has exposed insides and a damaged leg.
=== Helmeted Zombie (235 HP) ===
The Helmet Zombie is a zombie type in Zombie Tower: Resurrected. The zombie has a Peach- colored head, a blue torso, dark blue arms, and black legs. It also wears a miners helmet. It also has an arrow pierced through its body. The helmet it wears makes landing a critical hit (shooting or striking the head with melee) difficult.
=== Dynamite Zombie (220 HP) ===
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The Dynamite Zombie is a zombie with a dynamite stick embedded in its chest. Stunning this zombie or shooting its torso will cause it to explode, nearly killing players instantly at close range. It has red arms, a blue torso, and green legs.
=== Crawler (200 HP) ===
The Crawler is slow but deals very high damage. It often kills off players who overlook it while dealing with a large group. The zombie has black limbs, a white torso, neon green eyes, and spikes popping out of its head.
=== Fire Zombie (230 HP) ===
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This charred, flaming zombie swings much faster than a normal zombie, allowing it to kill a player quickly if they get close. The Burning Zombie is all black, and its body parts are burning. 
=== Chomper (500 HP) ===
Mistakenly or jokingly referred to as the Hamburger Zombie. This zombie is slow, but tough, being able to both take and deal a lot of damage. The lack of a head makes it possible to land a critical hit and making it impossible to stun it without using a blunt melee weapon against it. The zombie has a blue torso and legs, and brown colored arms.
=== Hydra Zombie (250 HP) ===
This three-headed zombie is one of the fastest moving zombies in the game. Its high attack speed combined with its above-average damage allows it to make quick work of players if it is allowed to get close. The zombie has 3 heads (hence the name) and 1 damaged arm. Also, red arms, blue torso, and black legs.
=== Cyborg Zombie (250 HP) ===
The Robot Zombie is a zombie with 3 eyes. It resembles an alien more than a robot and has claws and a mechanical. It also has many button-like objects on its body. This zombie has above-average speed and high damage.
=== Scorpion Zombie (425 HP) ===
A tough zombie with a spiked tail. Its damage is noticeably higher than that of the normal zombies. The robot zombie that its body is all rusted except the head and suits a spiked tail on its back. It has a spike on its left arm, a damaged right leg, and red eyes.
=== Conjoined Zombie (700 HP) ===
This zombie is very tough and deals very high damage. Critical hits can be scored by attacking any of the two heads. The zombie has 2 heads, a pair of claws on one of the three arms, and has exposed ribs and insides. It also seems to wear a black shirt and black pants. The zombie has great health and takes a while to kill.
=== Toxic Zombie (400 HP) ===
Sometimes referred to as "Barrelheads", these zombies sport a barrel on their heads, shielding them from critical hits. This zombie is somewhat durable and deals high damage. The barrels also have radioactive symbols on each barrel.
=== Crystal Zombie (1250 HP) ===
The Crystal Zombie is a large, very durable zombie, able to soak up a lot of damage before being killed off, and can deal high damage to players. Another thing is that the Crystal Zombie is a zombie that has crystals on its body. It even has 8 sets of crystals shooting out of the head.
=== Surgeon Zombie (550 HP) ===
A tall, durable zombie whose mask shields most of its head, making critical hits difficult. It deals high damage to players. It has the characteristics of a surgeon and looks seemingly human-like. It has a pair of goggles, holds a big saw, wears a mask, wears a brown cap. It also mysteriously holds a medical pack.
=== Warrior Zombie (600 HP) ===
This durable zombie can deal high damage, The shield blocks all attacks that hit it, but this rarely happens since it seldom holds the shield in a position where it can block attacks. Another thing is that the Warrior Zombie is a zombie that has a blue spot on its body, has the head of a reptile, and wields a sword and a shield. The shield has lots of spikes and thorns.
=== Spider Zombie (250 HP) ===
These fast-moving zombies are somewhat durable and often spawn in large groups. They have 4 black to red spider-like legs, a blue torso, black right arm, and a plastic grey left arm.
=== Hazmat Zombie (900 HP) ===
A zombie wearing an armored Hazmat suit. This zombie is completely immune to stun and very durable. Only the back of its head is exposed and can be hit to deal critical damage. All of this combined with its high damage output makes using a melee weapon very risky. The zombie is also red and black. Wears a black miners helmet, and a gas mask. It also has a yellow tetrahedron on its torso which seems to represent a bio-hazard symbol.
=== Ghost (100 HP) ===
A fast, weak minion summoned by The Dark Angel. their numbers can build up quickly if not taken care of. It has a white transparent body and has white smoke like particles on its body. It can be spawned by the Dark Angel. The zombie will sometimes bug out and stand still, not attacking the player.
=== Shadow Zombie (500 HP) ===
A durable zombie that often accompanies a mummy and The Wraith. The Shadow Zombie is a zombie that has purple glowing eyes and has bat wings. It seems to be wearing a black hood, a black shirt, and pants. 
== Mini-Bosses ==
=== The Earth Zombie (2000 HP) ===
This armored zombie appears to be made of stone and is immune to stun. It's helmet shields it from critical hits, making it harder to kill than the executioner despite it having less health. It occasionally pounds the ground with it's Maul, stunning nearby players. This boss deals very high damage and can kill a player instantly if their health is not full. Other information is that it has rocks on its body and a horned barrel on its right arm.
=== Mummified Zombie (1000 HP) ===
A tough mini-boss that spawns from a sarcophagus. It is often accompanied by Shadow zombies. They have a damaged right leg, a damaged left arm, and one of its eyes are showing on its head. The eye is glowing yellow with a yellow fire like particle on the eye. 
=== Smoke Shifter (1600 HP) ===
A large, tough arthropod that is immune to stun, and blinds players by spitting a green substance at them, its bites are venomous, and nests of them can occasionally be found in the "Randomized" game mode, it has 2 pairs of wings and has 1 gear on its back
== Bosses ==
=== The Executioner (3000 HP) ===
A tough zombie that wields a flail and is immune to stun. This boss attacks players from a distance by throwing the flail at players, stunning them and temporarily affecting their hearing and vision if it hits. If the Executioner's attention is not taken off of a stunned player, then the player's death is almost unavoidable. It wears a green dominus, has many green spikes popping out of its body, and The Executioner can spawn on a flaming platform with two burning zombies.
=== The Wraith (3000 HP) ===
The Wraith is a boss in Zombie Tower: Resurrected. It seems to be wearing a cloak, a skull shoulder pad, pants, and also has claws. It seems to have a purple rhombus-shaped object on its right arm with dark smoke on it. This is probably where its powers come from. The Wraith can spawn with four shadow zombies. This zombie periodically cloaks itself and can make players blind while trying to kill players. All of these effects can be reversed by stunning it.
=== The Dark Angel (6000 HP) ===
An extremely durable boss that is susceptible to stun. It often summons groups of ghosts to assist it, which can be overwhelming if the ghosts are not taken care of before their numbers build up. Killing the dark angel causes any remaining ghosts to vanish. It has exposed rib cages, damaged arms, wears a black dominus, has red eyes, and black wings. The boss can summon Ghost's, but once the Dark Angel dies. The remaining ghosts will die off.
=== The Giant (10,000 Minimum HP) ===
The Giant is the final boss of Classic mode and one of the two that can be encountered at the top of the tower in the Randomized mode. It's health scales with the number of remaining survivors when the players reach the top, and it has two special attacks, A high jump that produces a damaging shock-wave upon landing, and can instantly kill a player if they are directly hit, and a ground pound that produces a stronger shock-wave. Both special attacks can be avoided by jumping, and any direct contact with the Giant (being wiped at with its claws, or being stepped on) will kill a player instantly. It has the head of a reptile, has black stripes on its arms, spikes on its legs and ribs on its torso with some fire like particles in it. Also, an object popping out of its head. It also has a big eyeball in its mouth with an iris of the color blue.
== Randomized Mode ==
There is a mode in Zombie Tower: Resurrected that can generate a tower with random floors. This mode also features zombies not seen in the Classic mode. Players have to be level 10 to play this mode and it is noticeably more difficult than Classic mode.
== Zombies ==
=== The Hunter ===
This hooded zombie pounces at players when it gets close enough, pinning and attacking if it hits them, and making quick work of them before moving on to the next player. This zombie seems to be wearing clothes with a hood on it. His head is black, has an object stabbed on its torso, and has orange eyes that can appear sometimes.
=== The Witch ===
A female zombie that is immune to stun, and slowly approaches a player with its face covered. it can be heard crying until it is shot, causing it to begin shrieking and chasing players at high speed. This zombie has a very high attack speed, and will almost immediately kill a player if it catches up to them. The zombie's body is like a gray color, white hair, red eyes and a ripped open torso. She also has claws that seem to have some blood on them. The Zombie however has been redesigned by a user with the name of Cossman123.
=== The Berserker ===
A somewhat tough zombie that runs at high speed wielding an ax. It's attacks have a delay, allowing them to be dodged better than a normal zombie's attacks. If it hits, it will kill a player instantly. The Berserker seems to be wearing the same hat as the Earth Zombie. The Berserker has black legs and torso, a yellow-colored head, and arms.
=== The Engraver ===
Quadrupedal zombies that constantly burrow throughout the tower. They rarely spawn, and always emerge from walls in groups behind or next to the players to flank them. They are very fast, and can quickly kill a player if they catch up to them. The zombie has 5 red spider-like eyes on its head. Also, They have an exposed spine on their back. They have dark gray colored arms, dark gray colored head, black torso, and legs. This Zombie was given as a gift by Deathless4ever.
=== Poison Zombie ===
Along with being the fastest zombie in the game, it is a weak zombie that poisons a player if it hits. The poison deals a lot of damage over time and can stack if a player is hit multiple times, killing a player with only 3 strikes. Also, the poison zombie is similar to the skeleton zombie. Half of its body its skeleton is showing, and its right arm is damaged.
=== The Butcher ===
This large zombie hits hard, is immune to stun, and very durable. It seems to be wearing armor, a hockey mask, and has swords stabbed onto its back.
=== Large Dynamite Zombie ===
This large zombie is quite durable, but much like it's a smaller counterpart, it can be killed instantly by shooting its torso, but the resulting explosion is much larger and deals a lot more damage. It has dynamite around its stomach. When it blows up it is a bigger explosion than the regular dynamite zombie. It seems to be wearing armor and a gas mask.
=== The Ghostwalker ===
A zombie wearing a Dominus and in a ghostly form, although his skeleton can be seen and wields a sword. This zombie can be confusing to new players, as they have no idea on how to get rid of it. The zombie can only be "killed" with melee attacks to the head, in which it stuns the zombie. After the player has done enough melee attacks to the head of the zombie, the zombie will disappear. The zombie occasionally turns invisible, but the little white flame that appears while it's invisible gives it away.
== Bosses ==
=== Giant Cyborg Zombie ===
The Cyborg has 4,000 HP. This is one of the two final bosses that can be encountered in randomized and was removed from the original game, being forgotten by many players. Like the Giant, Cyborg's health scales with the number of remaining survivors when the players reach the top. This boss attacks by attempting to hit players while flying at them with its jet pack, slashing at them with its claws, or firing a laser at them from a blaster in its left arm (all of these attacks kill instantly). It is immune to all damage until it runs out of power (which is drained when the boss attacks) and begins recharging, exposing its power core and becoming immobile. The power core is the only part of it that can be attacked to deal damage to it, and it will raze the area in front of it with lasers once it has recharged.thumb|107x107px