How to kill NPCs at game start

by Cattrina
You know, sometimes you just want to restart the game but want to keep the world states. Usually one would go about it by importing the old save with dead characters. But what if that save file was corrupted? This is one way to create a start where all the uniques you want, become dead very shortly after game start.
1) Pick up a town/nest etc. for the player character(s) to spawn in. Technically this should work also if it is a nest very closeby the player spawn place.
2) Make the character-to-be-dead (fe. Seta) a resident of the town. Make sure there is a house they can spawn in (interior and exterior layouts match etc). Priority 5
3) remove Seta's squads, make him wounded, like +10 on head and legs but -80 or -100 on arms
4) remove their AI pack, create a new Ai for them to patrol town
5) You can rename and regear them if you want to hide the fact from the player you are killing uniques
6) give Seta a food item as a death item
7) Create a new faction and make all the CTBDs part of that faction.
8) Create new faction for the muggers and a new squad for that faction, populate it, gear them up
9) make them also residents of the town priority 5 and AI patrol town priority 0 + AI attack enemies priority 2
10) add them also the AI goal 'Looting corpses and food' and make it's priority 5
11) make the new faction hate the First Faction
These muggers will kill the CTBDs by looting their death item after mugging them unconscious. NOTE: these two squads cannot be housemates.
Category:Modding
Category:Modding Guide