Fan11/Presentations/Stardust Works

Well it's the 14th here so....
==Day 1: FSBS==
Hi and welcome to the Stardust Works presentation at Fan11. First things first, let's talk about Fantendo Smash Bros. Starlight.
Starlight has different gameplay to the other entries in the FSB series, with combat being changed entirely. Instead of the usual Smash style gameplay, Starlight features platformer inspired gameplay, where characters have a few basic attack capabilities and various special attacks that can be gained by the use of the Stardust which spawns around the stage. When a character uses Stardust, they enter a certain new form depending on which colour they used. The Stardust form lasts for 20 seconds before wearing off. Each character has a unique special move for each colour of Stardust. Red Stardust is the weakest but most common, Yellow is average yet uncommon, Blue is rare and powerful while Purple is super rare but allows characters to use a super move. Characters have life bars like traditional fighters and have 3 lives in a fight. They are out when all 3 lives have been lost. The game's story mode mainly features platformer gameplay, with fights taking place the same way that they do normally.
Now, how about some character descriptions:
*Unten: The Starlight Fantendoverse's version of Unten is a robot created by Doomulus Grime to take over Zeon but he was defeated and hacked by Zerita, who turned him into a force for good. Unten's basic moves are his electrifying Spark and his powerful Punch. His red special move is Electro Shield, his yellow special move is Shock Beam, his blue special move is Whip Shot and his purple super move is System Update.
*‎Pandora: The Starlight Fantendoverse's Pandora opened her cursed box and was possessed by The Beast within. She eventually drove him from her mind but was left totally insane afterwards. Pandora's basic moves are the feral Slash and her demonic Curse. Her red special move is Shadow Ball, her yellow special move is Poison Wave, her blue special move is Snake Toss and her purple super move is Unleash The Beast.
*‎Fera: The Starlight Fantendoverse's Fera is a superhero who defends Hero City alongside several other members of the Heroforce. However, beneath her exterior, Fera holds dark secrets. Fera's basic moves are the balanced Stab and the volatile Flamethrower. Her red special move is Super Punch, her yellow special move is Blaze Strike, her blue special move is Fire Shield and her purple super move is Infernal Rage.
*‎Calvin: The Starlight Fantendoverse's Green Gatling is a monster slayer who defends a kaiju dominated New York. However, Calvin holds a dark secret about his strange, beastlike origins. His basic moves are the simple sword Slice and the deadly gunshot Barrage. His red special move is Green Barrier, his yellow special move is Sword Spin, his blue special move is Rocket Blast and his purple super move is Monster Form.
*‎Layla: The Starlight Fantendoverse's Layla is a rouge member of the Firefly Empire, a race of aliens with great creation power, who sold their secrets and now works as a mercenary. Her basic moves are the powerful Missile and the randomised Summon. Her red special move is Charge Shot, her yellow special move is Firey Minion, her blue special move is Shield Pack and her purple super move is Creation Army.
*‎Beat: The Starlight Fantendoverse's Beat is a shapeshifting ninja warrior who is constantly moving along to the Rhythm, a magical force that keeps him alive but restricts his freedom to move. His basic moves are the buffing Dance and the decently balanced Swipe. His red special move is Shuriken Toss, his yellow special move is Healing Song, his blue special move is Bear Form and his purple super move is Crocodile Shift.
That's all for today, but enjoy some of this art for now.
UntenFSBS.png|Unten
FeraFSBS.png|Fera
PandoraFSBS.png|Pandora
CalvinFSBS.png|Calvin/Green Gatling
LaylaFSBS.png|Layla
BeatFSBS.png|Beat
SleoFSBS.png|Sleo
DreyFSBS.png|Drey
FeltonTrentFSBS.png|Felton and Trent
SlimeryFSBS.png|Slimery
RonnieFSBS.png|Ronnie Pepper
ButtonFSBS.png|Button
AmyBotFSBS.png|AmyBot/Amy Jackson
BowieFSBS.png|Bowie
RapunzelFSBS.png|Rapunzel
MetaFormFSBS.png|Meta-Form and Cubey
BlackSunFSBS.png|Black Sun
HamaFSBS.png|Hama
RetenFSBS.png|Reten
MuffinFSBS.png|Muffin
===Update===
As Wave 1 has largely been completed, we are proud to present the first 8 characters for Wave 2
ClowdStarlight.png|Clowd
R0Starlight.png|R0
LeahXRayStarlight.png|Leah and X-Ray
DoomsdayStarlight.png|Doomsday
BLK-TNK-65Starlight.png|BLK-TNK-65
ElinaStarlight.png|Elina
RedStarlight.png|Red
ClaireStarlight.png|Claire
==Day 2: DC7 and Gods + Monsters==
We have 2 things to announce today. The first is DC7's first major expansion, Colonies, which focuses on colonies and colonial powers. Here are the civs introduced in the expansion.
Icon	Civ Name 	Leader 	Civ Ability 	Unique Unit 	Unique Infrastructure
 	Australian	Robert Menzies 	Waltzin Matilda: Australian units get +2 movement on desert, plains or hills. Coastal cities have +2 production.	ANZAC Soldier: Replaces the Infantry. Deals 20% more damage when you have less troops than the opponent.	Outback Station: Replaces the Farm. Acts like a Farm crossed with a Pasture and can be built on Cattle, Sheep or Horses.
 	Brazillian	Pedro II 	Amazon Rainforest:
Get 2 extra science per turn for each jungle tile adjacent to your cities. 	Trade Steamer: Replaces the Battleship. Doubles as a Cargo Boat. 	Soccer Court: Replaces the Stadium. Gives either 4 or 10 culture every 5 turns.
 	Canadian 	John A. Macdonald	Pacific Scandal: Gain 1 Culture for each railroad built in your cities. 	NPAM Trooper: Replaces the Infantry. Deals 20% more damage when on Tundra or Mountain tiles. 	Maple Plantation: Replaces the Plantation. Generates 3 extra gold per turn
 	Dutch 	Wilhemina 	Retaken Land:
The Dutch have the ability to clear marshes, which no other civ can do 	Waterloo Battery: Replaces the Cannon. Deals double damage when in Dutch territory. 	Dike: Doesn't replace anything. Can be built on water to turn it into a normal plains tile.
 	Kongolese 	Nzinga a Nkuwu 	Mwene Kongo:
Kongolese troops are 40% more effective when near the capital 	Adargueiros: Replaces the Swordsman. Is much tankier but deals significantly less damage. 	Military Base: Replaces the Encampment. Troops made in a city containing this have 10% more HP.
So, what do you think? This update also renames the Yoruban civilization to the Oyo, which is more historically accurate.
Next we have Gods and Monsters, a civ inspired turn based strategy game featuring Fantasy races and characters. While still in early development, we have a few tidbits of info we can share with you. First, the game will have separate real time events that will play a major role in strategy and operate independently from the turn based systems. Second is that the game will feature at least 3 colonizable dimensions and a lot of events that effect the game. Finally is that the races will include Humans, Elves, Dwarves, Merpeople, Harpies, Kobolds and more.
Category:Fan11 Showcase