The Cause

The fire of zealotry burns in the hearts of those who fight for a specific movement or to address a specific wrong.  From historical crusaders to modern-day political activists, the rightness of what they fight for comes to define them.  For these people, God is The Cause, He is the Ideal behind their righteousness, and Theists who follow this Name are among the most determined and resourceful zealots you could ever fight. 
== Ordo Crusaders: ==
"Fight for what you believe in."
Anger is the emotional response to injustice, a truth which the Crusaders hold close to their (often armored) breast.  They are God's shock troops, closing distance with the Enemy and tearing their ranks apart, carving a path for the other Adepts to follow through. 
The primary power of the Crusader is the supernatural Armor of God which adorns their bodies.  This living metal bonds with the person on a molecular level, able to assume all sorts of shapes and sizes, even to disappear inside the person's body so as to hide itself and allow the Crusader to be appear a normal civilian.  
The Armor of God is living metal, connected to the Crusader on the deepest of levels.  The Crusader can will the armor to form all sorts of tools (beginners can fashion crude swords and clubs, novices can form lethal blades and all sorts of medieval-esque weaponry, and the truly advanced can form complex weapons like firearms and grenade launchers).  Each Crusader's 'armor' looks slightly different, often depending on facets of the Crusader's personality.
Aspect of God: Zeal for a Cause
Crusader Degrees
Protege
Rage
=== Facts: ===
-Aura of Courage = Just being around a Crusader makes others feel more brave.
-Crusader and armor can separate, but only for a short duration of time.  While separated, each feels anxious to reconnect with the other.
-Supernaturally Resistant = The Armor is highly resilient when used against supernatural powers.
-Fast Healer = The Armor aids the Crusader in healing, even lethal damage can be healed if done so soon enough.
-Crusaders say they have only one true rule: do what is right.
-Enhanced Reflexes = The Armor has upgraded the Crusader's nervous system, allowing him to move with lightning reflexes.
-Tendrils = The armor can send out 'whips' of itself to either attack, grapple, or somehow manipulate other things on the battlefield.  Whips cannot be transformed into weapons (except by Crusaders of Veteran status), they remain whiplike in structure and function until they fully return to the Crusader's body.
-Ignore Pain = The Armor can cancel any feeling of pain, allowing Crusaders to fight on despite nerve or tissue damage.
-Crusaders are all about righteous fury and commitment, but many of them could use a class or two in anger management. This is especially true for the younger members of the Order.
-Greater Strength = The Armor acts as secondary muscle tissue, enhancing the Crusader's strength and constitution.
-Crusaders have been found in all cultures, even the Samurai of the Orient.  The founder of Samurai swordsmanship was said to be a Crusader, and the martial traditions of Katano are popular among this Order.
-A Crusader's Standard-Form is the shape and appearance their living armor takes. It will assume a form that is aesthetically pleasing to its host, so someone into medieval studies would look like an early knight, another would be a Templar or Teutonic Knight. Others would be samurai, landskneights, pikemen, etc.
-Without a cause, Crusaders become spiritually stilted and lose their will. But when they fight for a cause, one they truly believe in, they are like a different person. Crusaders are famous for their endurance and capability when seeking to bring their cause to victory. 
-Because they have such an understanding of spirituality and its relationship to fighting for a cause, Crusaders are often employed as speakers for religious organizations, instructing people on how to keep their faith afire. 
=== Anger Management: ===
Crusaders are heroes through and through, but channeling that much fury and facing down so many horrors has left many of them dealing with deep-seated anger issues. To be fair there is much in the world to be angry about, but senior members of the Order stress the need for Crusaders to learn to deal with personal issues quickly. Above all, a relationship with God is necessary for real and lasting happiness.
=== Crusades: ===
Destroyers are the masters of close-quarters combat, and Champions are the strongest of them all. But Champions move comparatively slowly, and Destroyers can be taken apart by distance fire. Crusaders posses both speed, armor and strong offensive capabilities, allowing them to charge forward and seize ground from the enemy.
Obviously during a Crusade, such abilities put these Adepts at the fore with their talent for piercing any defenses and tearing the enemy ranks to sunders.
== References: ==
-http://blog.templarhistory.com/
-http://www.imdb.com/title/tt0320661/
-http://www.amazingfacts.org/media-library/book/e/52/t/the-armor-of-god.aspx
-http://thefirsttemplar-game.com/us/index.php
-https://www.youtube.com/watch?v=1EAqu28Dd-M
-Witchblade on Wikipedia
-http://www.imdb.com/title/tt1233301/
-https://www.youtube.com/user/RealCrusadeHistory
-http://www.amazon.com/Machine-Gun-Preacher-Gerard-Butler/dp/B005FITIDC/ref=sr_1_2?ie=UTF8&qid=1414118871&sr=8-2&keywords=Machine+Gun+Preacher
-https://www.youtube.com/watch?v=bMW-ja_Rkdw
-http://www.infinitythegame.com/
-http://www.beastsofwar.com/infinity/heraldry-military-orders/
-Fantasy Paladin
-Templar Art
-The Real History Behind The Templars
Category:God