Badges

==Unit Badges==
==What are Badges?==
http://forum.war2glory.co.uk/showthread.php?21130-WTF-is-Badges&highlight=Badges
Those are all the basics of badges.
==Why are Badges important==
==http://144.76.151.232/report/2014/1/26/23/XNziZ20140226231419563.html==
In the battle above, the defender, Huntsman, had the Rocket Range, Av VS Air, and Av Life badges equiped, while his opponent had no badges equiped. 
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Those are the skills that were used during the battle, with the Attacker having 4 Finger Formation, Vanguard Assault, and Gun Control, while the defender had Arc Defense, Gun Control, and Vanguard Assault. 
http://prntscr.com/2wfok8
These are the hit percentages that each officer was hitting at. 
Now, badges played a MASSIVE role in this fight. For one thing, with the 30% badges in effect, each AV had 286 hit points instead of 220 hit points, which means that each AV had more hit points than a heavy tank, which has 235 hit points. This allowed each av take signifigantly more damage before being killed, meaning that after each hit, more avs than normal were left alive to hit back against the fighters. 
Next, with the 30% Av VS Air badge equiped, This gave the Avs an extra 7.2 damage versus air, giving the avs 31.2 damage versus air units. For an comparison, Fighters deal 32 damage versus air units. This means that the Avs had the hitting power of fighters versus air units, while still retaining their armor and hitpoint advantage over fighters. 
Now, for the 30% Rocket Range badge. With this badge equipped, this gave the defender's rockets an extra 990 range. On a battlefield that, on plunder, would only be 6950 in range, that means your rockets will be shooting 4290. Since Rockets, without the Rocket Badge of Speed, only move 570, that means with the rocket range badge at 30%, you will be able to hit your opponents rockets for 1 round while your opponent's rockets are stilll not in range of yours. During this particular battle, it allowed the defender to begin hitting the attacker's HT's on round 3, where as normally it would have been round 5 or 6 before the defender's rockets could begin attacking the attacker's HTs.
As you can see, badges can be a game changer in battles, so get them ASAP and begin upgrading them immeadiately.