Other Creatures (GAP)

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Most bashers and beasts a traveler will encounter on the Astral don't live there. Fiends, celestials, and everything in between use the Astral to get from one plane to another.
Though aasimon use the Astral as a means to get around, it's really only the astral devas that spend any time here. Occasionally a body'll see a guardinal, eladrin, asuras, or other such upper-planar being on the Astral, but it's pretty rare. Ki-rin and phoenixes are other powerful creatures of good found wandering about the Astral Plane, but more than likely, they are just passing through as any other traveler.
Sometimes, the Blood War that rages between the tanar'ri and the baatezu spills over into planes other than the nether realms, and the Astral is usually the among the first to see such action. Chant is, however, that most fiends don't like fighting on the Astral, so battles are usually short - which is rare for the Blood War. Most of the time, fiends use a two-way color pool in an attempt to outmaneuver their foes on a lower-planar battleground. This turns into a battle on the Astral when the other side tries to outmaneuver them. Sometimes fiends'll try to recruit or garnish the githyanki to assist them in such skirmishes, but such alliances are usually short-lived. The githyanki have their own concerns.
Slaadi can be found traveling through the Astral at times, as can yugoloths and night hags. None stay very long, although some make occasional stops at the tavern called Speck in the Void along with other planar travelers. The tavern is built on nothing, encompassing three color pools within its massive structure. One of the proprietors is a kodragon (the other's a tiefling who tends bar and acts as host) that uses veiled threats concerning a nearby mated pair of astral dragons to keep the peace. Most of the time, it works.
A baku Great One named Quy dwells on the corpse of an unknown power. She lives in a palace that is somehow completely invisible on the outside (but not from within). Chant is that other baku come to visit her for advice and consultation.
The spiritlike rakshasa come to the Astral for solace from their war against humans on the Prime Material. Likewise, many titans (not the Greater Titans that are trapped on Carceri) come to the Astral Plane for the solitude its vast expanses offer.
Githzerai from Limbo are found on the Astral only in raiding parties, as assassins, or as soon-to-be-dead githyanki prisoners. They know as they come to the Astral Plane that they are entering enemy territory from which they may not return. Such githzerai are always particularly resolved and hard-bitten individuals. They're also usually quite powerful and wellequipped. 'Course, githzerai that associate with other planar races and become planewalkers should take the same precautions, but some of the leatherheads just don't think before they take action. That's the "planes' way of weeding out the addle-coves," they say.
As for planar travelers like humans, they're found on the Astral in greater numbers than anyone but the githyanki themselves. Members of the Sign of One come to the Astral infrequently to study the dead powers there. Likewise, information-gathering Guvners study the conditions and contents of the Astral. They figure if there are loopholes to find in the multiverse, the "backstage" area might be just the place to find them. Finally, the Athar maintain a citadel on the Astral, though it's small compared to some faction structures on other planes.