Central Temenos - 3rd Floor

category:Limbus
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*Central Temenos - 3rd Floor is a subsection of the Temenos zone in the Limbus region.
*It is reached via the Teleport-Holla crag entrance to Al'Taieu.
*45 minute limit, no extensions.
*Can be cleared with a balanced group of 12 players.
*Enter by trading an Ivory Chip to the Matter Diffusion Module in Temenos.
*There is only one level, and only one chest (Items).
*Typical Ancient Beastcoin yield: 50
*All mobs in this area use their job's 2-hour ability, as in Dynamis.
*Normal mobs drop 0-2 Ancient Beastcoins; the NMs drop 7-8 Ancient Beastcoins.
*All mobs are susceptible to Sleep and Lullaby, though PLDs are more resistant.
*The key is to skip Abyssdweller Jhabdebb, Orichalcum Quadav, and Pee Qoho the Python and kill all the normal beastmen first. Killing normal beastmen makes their corresponding boss weaker.
**Stay as close to the walls as possible when passing them. Sneak and Invisible are not necessary.
*Regular mobs can be "Carby-pulled", the NMs in the center can ALSO be "Carby-pulled" contrary to earlier reports.
*Drops AF+1 materials for WHM, THF, NIN, MNK, DRG, WAR, ?
*Reward for completion: Silver Chip
===Starting area (SW of central chamber)===
To the west of the entrance are
* Grognard Predator (RNG)
* Grognard Mesmerizer (BLM)
* Grognard Footsoldier (WAR)
Go north to find
* Yagudo Kapellmeister (BRD)
* Yagudo Archpriest (WHM)
* Yagudo Discipilnant (MNK)
** Gravity ASAP; Kite, Stun, spam Cure during Hundred Fists
===NE area===
* Yagudo Prelatess (BLM)
* Yagudo Eradicator (NIN)
** Tank him in his corner; mages stand at the TOP of the ramp to avoid Mijin Gakure.
* Yagudo Knight Templar (SAM)
Go south to find
* Grognard Grappler (MNK)
** Gravity ASAP; Kite, Stun, spam Cure during Hundred Fists
* Grognard Neckchopper (DRK)
* Grognard Impaler (DRG)
===SE area===
* Star Sapphire Quadav (BLM)
* Wootz Quadav (DRK)
* Lightsteel Quadav (PLD)
===SW area===
* Star Ruby Quadav (RDM)
* Whitegold Quadav (THF)
* Fossil Quadav (WAR)
===Central Chamber===
* Abyssdweller Jhabdebb (Orc PLD)
** Resist Sleep
* Orichalcum Quadav (Quadav WHM)
* Pee Qoho the Python (Yagudo SMN)
** Yagudo's Elemental
** Summons a random Avatar for Astral Flow
*** Usually Carbuncle, though it can be any Avatar.
*** Searing Light can do up to 1300 damage, be prepared to Sleep and Raise afterwards.
*** Astral Flow damage is blocked by a difference in height, so mages should stand on the very top of one of the ledges in the corners of the room.
*** Light Carol and Bar Elemental of the day recommended.
** Sweep does up to 750 damage, and is not avoided by moving to the upper level, only by distance (10') from the NM.
* The chest appears in the middle of the room when all three NMs have been defeated.