Elemental sphere

The Elemental sphere was a large group of spells encompassing divine magic that manipulated the four elements—air, earth, fire, and water. Originally, druids were granted major access and clerics were granted minor access to these spells. Optionally, clerics got only minor access to the Elemental Earth and Elemental Water spheres.
==Spells from the Elemental Sphere==
Junior spellcasters could use:
* create/destroy water
* firelight
* log of everburning
* strength of stone
* wind column
Novice divine spellcasters were able to cast:
* dust devil
* fire trap
* flame blade
* heat/chill metal
* produce flame
* soften earth and stone
* watery fist
Somewhat skilled spellcasters were able to cast:
* flame walk
* meld into stone
* protection from fire
* pyrotechnics
* stone shape
* water/air breathing
* water walk
* wind servant
* zone of sweet air
Intermediate clerics and druids had the ability to cast:
* adamantite mace
* lower/raise water
* produce/quench fire
* reflecting poolThis spell was removed from the divination sphere and added to the elemental (water) sphere in the Player's Option: Spells & Magic. See pages 186-187.
* windborne
Those with a high level of skill had access to:
* air walk
* animate flame
* cloud of purification
* commune with natureThis spell was added to this sphere by the Player's Handbook 2nd edition sourcebook (See page 302). It was then removed from this sphere in the Player's Option: Spells & Magic.
* control windsThis spell was added to the elemental air sphere by the Player's Option: Spells & Magic sourcebook. See page 186.
* produce ice
* spike stones
* transmute rock to mud/transmute mud to rock
* wall of fire
Powerful spellcasters of such a sphere were able to cast:
* conjure/dismiss fire elemental
* fire seeds
* part water
* stone tell
* transmute water to dust/improved create water
* whirlwind
Divine spellcasters who had mastered this sphere could cast:
* animate rock
* antimineral shell
* chariot of Sustarre
* conjure air/dismiss elemental
* conjure/dismiss earth elemental
* conjure/dismiss water elemental
* earthquake
* fire storm/fire quench
* transmute metal to wood
* tsunami
* wind walk
==Appendix==
===Notes===
===References===
===Connections===
Category:Spheres of influence