Dragon Lord

This creature is in the Reptiles class, Dragons subclass, has a Corpse and has history.
 	Dragon Lord 1900 Hit points 
2100 Experience points per kill
Summon/Convince: 	--/-- (Illusionable)
Abilities: 	Melee (0-230), Great Fireball (100-200), Fire Wave (150-230), Firebomb, Self-Healing (57-93).
Pushable: 	No
Push Objects: 	Yes
Walks around: 	None.
Est. Max. Damage:	660 hp per turn
Immune To: 	Fire, Invisibility, Paralysis
Strong To: 	Energy (-20%), Earth (-80%)
Neutral To: 	Physical, Holy, Death, Drown?, Life Drain?
Weak To: 	Ice (+10%)
Sounds: 	"YOU WILL BURN!"; "ZCHHHHHHH".
Behavior: 	Dragon Lords attack their opponents viciously with deadly Fire-Based Attacks. They run in low health.
Field Notes: 	A really dangerous creature, it's extremely powerful and heals itself. Once, it was the most powerful creature in all of Tibia. These creatures can be skinned with an Obsidian Knife.
Location: 	
Strategy: 	A common strategy involves a knight blocking while several Paladins and/or Mages stay as far away as possible from the creature while shooting bolts and or runes. Mages can also summon demon skeletons to block the creature as they are not affected by fire. Knights when blocking are advised to stand diagonally to the dragon lord to avoid the fire wave attack; a practice often called dancing with the dragon; although it is no display of affection.
Higher level players can solo dragon lords in different ways as set out below.
Knights 60+ can use melee and Exori-spells, healing as required. But it is hard to profit since a great number of Mana Potions would be used.
Mages (recommended Level 45+) can use attacks like Ice Strike or Icicles to kill dragon lords, supported by some Avalanches when they are trying to run away, since they're weak against this element. Alternatively they can summon Demon Skeletons to keep the dragon lord at a distance and shoot runes. Keep in mind that the dragon lord will kill the Demon Skeletons quite fast, so you should be bringing a few healing runes, alternatively summon a new one. For mages below Level 60, it is recommended to use Magic Shield and always stand diagonal.
Paladins (recommended level 55+) can shoot bolts or Ethereal Spears while running to avoid the fire waves and melee attacks. Depending on your level and skill level, it is recommended to bring a decent amount of pots whether you're going to just kill one or hunt them.
Loot: 	0-245 gp, 0-5 Dragon Ham, Green Mushroom, Book (Gemmed), 0-3 Royal Spears, 0-7 Power Bolts, Energy Ring, Small Sapphire, Golden Mug (semi-rare), Red Dragon Scale (rare), Red Dragon Leather (rare), Strong Health Potion (rare), Life Crystal (rare), Strange Helmet (very rare), Fire Sword (very rare), Royal Helmet (very rare), Tower Shield (very rare), Dragon Scale Mail (very rare), Dragon Lord Trophy (extremely rare), Dragon Slayer (extremely rare).