Training Simulations

Training Simulations is a PvP Activity available in Eclipse Universe Online and allows players to matchmake into several gamemodes with other players. Training Simulations is overseen jointly by High General James DeWitt and High Admiral Valentin Weiss.
The Army Training Simulations only matchmakes players into games with other players of their Storyline, the same as the Naval Training Simulations.
In Eclipse Universe canon, the Training Simulation program is an initiative that aims to train Army and Naval personnel in real-time simulations to improve their ability in the field. It was developed by Eclipse Special Forces Titan-SS commander Ruby Rose and was purposed to High Command by General Christina Foley in 2061.
=== Eclipse Army ===
Eclipse Army Training Simulations	Eclipse Army Training Simulations 	Eclipse Army Training Simulations	Eclipse Army Training Simulations	Eclipse Army Training Simulations	Eclipse Army Training Simulations
Name 	Description 	Player Count 	Squad Limit 	 	
Team Battle 	Train yourself in classic team deathmatch-style gameplay at its finest. Find and eliminate the enemy to score points for your team and win. 	12 	6 	 	
Capture the Flag 	In this classic gamemode, your mission is to find and capture the enemy team's flag and bring it back to your own in order to score and eventually win. 	12 	6 	 	
Rumble 	Classic deathmatch-style gameplay at its core. Its every man for himself in this free for all where you have no allies and have to constantly look over your shoulder. 	8 	1 	 	
King of the Hill 	In King of the Hill, your objective is to remain on the Hill for as long as possible until you score enough points to win the game. With no allies, you need to improvise.	8 	1 	 	
Battle Royale 	Be the last man standing in this battle royale-inspired free for all gamemode. The difference being you start with weapons and have to eliminate all of your opponents. 	16 	1 	 	
=== Eclipse Navy ===
Eclipse Navy Training Simulations	Eclipse Navy Training Simulations 	Eclipse Navy Training Simulations	Eclipse Navy Training Simulations	Eclipse Navy Training Simulations	Eclipse Navy Training Simulations
Name 	Description 	Player Count 	Squadron Limit 	 	
Fleet Battle 	Train alongside other Naval Commanders in classic team deathmatch-style Warship combat. Destroy enemy Warships to score points! 	12 	6 	 	
Defend the Shipyard 	Defend your team's Shipyard while simultaneously attempting to destroy your opponent's Shipyard. Completely destroy their Shipyard to win!	12 	6 	 	
Capture the Station 	Work together in order to capture a neutral Station in the middle of the simulation for your team. Capture that Station to score! 	12 	6 	 	
=== Playlists ===
In Training Simulations, there are two types of playlists available for players.
*Casual
The Casual Playlist is provided for players who use to play a more-grounded casual experience. For Eclipse Army players, all Character stats, including weapons, armour, equipment, Class Abilities, will all remain at the standard, meaning if there are players with high-level gear and maxed Class Ability Ranks, their ranks will be set to 1. For Eclipse Navy players, all of their Class Abilities and Warship Abilities will also be set to 1, as well as disabling their Warship Modules and Upgrades.
This is for providing a balanced and casual experience for players.
*Competitive
The Competitive Playlist is for skilled players who have high-level gear and maxed out their Character Class Ability Ranks. For Eclipse Army players, all of their Level Advantages—these being the levels of their weapons, equipment, Armour Mods—will be enabled. For Eclipse Navy players, just like their Army-counterparts, they too will have Level Advantages enabled, including Warship Modules, Upgrades, Abilities as well as Character Class Ability Ranks and Traits.
Aside from creating a more competitive experience, those who participate in Competitive matches will also be able to Rank up their Competitive Rank, a ranking system designed for the Competitive Playlist, which resets at the end of a Season, or "Conflict" as Morningwood Industries refers to it as. Every time a player increases their Competitive Rank, they'll be given Storyline-specific gear, which could be either an Armour Upgrade or a Warship Module. This Competitive Rank is not shared across Characters.
== Trivia ==
*More modes will be added with the release of upcoming Expansions as well as Game Updates.
== Navigation ==
Category:Articles by Anakin Nakamura
Category:Eclipse Universe Online