Patch 0.1 (24 July 2012)

===New feature===
* Added 3 buttons to the main menu that link to the bug-report forum, the Awesomenauts Facebook page and Ronimo Twitter.
===Character balance/fixes===
* Droids now have 50% damage reduction when their shields are activated
* Droid levelling has been sped up from 5 minutes per level to 3 minutes per level
* Droid base health has been upgraded from 40 to 50
* Derpl: Removed Derpls’ ability to detonate the nuke by himself
* Derpl: Reduced size of Derpls’ nuke explosion
* Derpl: Changed the price of Kitty katsuit level 3 to the same as level 1 and 2 (from 280 to 180)
* Clunk: Height of Clunk is reduced to make him able to jump through certain platforms
* Leon: The second level of Backstab Blade now correctly adds 4 damage, like the tooltip states, instead of adding 8 damage
* Coco: Blaze damage first tick will not directly apply when hitting the blaze
===General fixes===
* The textchat font has been adjusted
* Default open shop button E
* Remapped default Q & E to correspond with the HUD
* When a player is killed by a flying droid, the correct icon will show in the general message
* A couple of text errors have been fixed in the menu, game and loading screens
* Pressing the Start-button on a Xbox 360 controller will now open the in-game menu
* Random occurring slowdowns on characters have been fixed
* Leaderboards now load better and faster
* Leaderboards now show more than just the top 100
* Clicking on a name in the leaderboards now opens the corresponding Steam profile page
* Fixed a crash in leaderboards when browsing Friends Leaderboards
* Removed the unlock message for Froggy G at level 14 (he is already unlocked by then)
* Various small cosmetic/functionality fixes to menu and UI
* A couple of menus now have better mouse support
* When playing splitscreen, player 2 can now see his gold counter
* Ronimo logo intro animation now has a more manly sound
Category:Patch