Quests (Dragon Age II)

This page lists all available quests in Dragon Age II. Some quests require an imported prerequisite from Dragon Age: Origins or its DLC, or otherwise a certain pre-built history.
The mage and templar questlines are unlocked by making "pro-templar" or "pro-mage" choices in Act 1, with only one of the two becoming available (see Mage Hunter and Arcane Defender for more information). Some quests are unlocked by completing others, making them essential prerequisites. See individual quest pages for details.
== Act 1 ==
=== Opening Act quest===
* The Destruction of Lothering
=== Main plot quests ===
* A Business Discussion
* A Friend in the Guard
* A New Home?
* Act of Mercy
* Blackpowder Promise
* Enemies Among Us
* Long Way Home
* Shepherding Wolves
* Tranquility
* Wayward Son
* Friends in Low Places (optional)
=== Secondary quests ===
* An Errant Letter
* Bait and Switch
* Fools Rush In
* Finders Keepers
* Get Back to Work
* Herbalist's Tasks (Act 1)
* Loose Ends
* Magistrate's Orders
* The Bone Pit
* The First Sacrifice
* The Unbidden Rescue
=== Side quests ===
* Bottled Scar 5:34 Exalted
* Caste Treatise and House Accounting
* Eustice's Pommel
* Grimoire of the Apprentice
* Locks of the Golden Fool
* Map of Occupied Kirkwall
* Night Lies
* Pier Pressure
* Redblossom Special
* Remains of the Outlaw Bearded Beast
* Remains of the Outlaw Half-Braid Silsam
* Sharp Little Pinpricks
* Shawl of Dalesdottir
* The Paragon's Toe
* The Remains of Sister Plinth
* The Seal of House Talwain
====Origins history dependent====
* Changing One's Nature
* Last of His Line
* Miracle Makers
* Secret Rendezvous or The Conspirators
* Dark Epiphany or Terror on the Coast, (only with an imported save with Warden's Keep completed)
=== Companion quests ===
* Birthright
* Duty
* Family History
* Fenris Recruited
* Isabela's Contact
* Nice Crime You Have Around Here
* Portrait of the Past
* Questions and Answers
* The Way It Should Be
* Talk to Anders
* Welcome Home
=== Act closing quest ===
*The Deep Roads Expedition
== Act 2 ==
=== Act opening quest ===
* Finding Home
=== Main plot quests ===
* All That Remains
* Blackpowder Courtesy
* Demands of the Qun
* Following the Qun
* Offered and Lost
* Prime Suspect
* Profit and Loss (only if you accept Dougal's loan at the end of Act I)
* To Catch a Thief (optional)
=== Secondary quests ===
* Cave Crawling
* Cavern of Dead
* Herbalist's Tasks (Act 2)
* Inside Job
* Night Terrors
* Pick Up Pickaxes
* Raiders on the Cliffs
====Origins history dependent====
* Fool's Gold, (mutually-exclusive with Finding Nathaniel in Act 3.)
=== Side quests ===
* The Eyes of Azure Jamos
* The Fixer
* Forbidden Knowledge
* Hometown Breed
* Honoring the Fallen
* Ladies' Lights Out
* The Lost Patrol
* The Lowdown
* The One True Pantaloons
* Ream-Rot Knife
* Seal of Old God Dumat
* Sketchy on the Details
* "South-Song" Gerralt's Corpse
* Swatch of the Jackyard
* Waxler's Hat
* Wentworth's Sixth Finger
====Origins history dependent====
* Lyrium-Laced Bilge Hoop, (unlocked through Fool's Gold)
====Mage and templar quests====
*Pro-templar:
** A Debt in the Family
** Bounty Hunter
** Goosegirl Cameo
** Elves at Large
*Pro-mage:
** The Midnight Meeting, (unlocked through completing Act of Mercy violently, not deceptively)
** The Underground Railroad
** Search and Rescue
** How to Frame a Templar
=== Companion quests ===
* A Bitter Pill
* A Ship for Isabela
* A Story Being Told
* An Update
* Back From Sundermount
* Calling on the Captain
* Consoling Words, (unlocked by having left your sibling at home during The Deep Roads Expedition)
* Dissent
* Family Matter
* Friendly Concern
* Isabela's Ongoing Search
* Mirror Image
* Plans for the Future
* Repentance
* Speak to Fenris (Act 2)
* Visit Anders
* Wooden Halla
* Tevinter Chantry Amulet
* The Long Road
* The Captain's Condolences
* The Book of Shartan
* The Tethras Signet Ring
* The Starkhaven Longbow
* Shield of the Knight Herself (quest)
* Questioning Beliefs (Anders Act 2)
* Questioning Beliefs (Aveline Act 2)
* Questioning Beliefs (Fenris Act 2)
* Questioning Beliefs (Isabela Act 2)
* Questioning Beliefs (Merrill)
* Questioning Beliefs (Sebastian Act 2)
==== Night Terrors followup ====
Note: these quests may unlock as a result of the quest, Night Terrors. It is only possible to unlock Anders in the Fade and two others in any playthrough.
* Anders in the Fade
* Doubts that Linger
* Fenris Night Terrors
* Isabela's Apology
* Merrill, An Apology
* Varric's Apology
=== Act closing quest ===
* Demands of The Qun
== Act 3 ==
=== Act opening quest ===
* Showdown
=== Main plot quests ===
* Best Served Cold
* On The Loose
=== Secondary quests ===
* Gamlen's Greatest Treasure
* Herbalist's Tasks (Act 3)
* Mine Massacre
* Visit Gamlen
====Origins history dependent====
* A Murder of Crows
* Finding Nathaniel, (mutually-exclusive with Fools Gold in Act 2)
=== Side quests ===
* Beware of Dog
* Kind of Want
* Red Run Streets
* Reining It In
* The Lost Swords
* The Awiergan Scrolls: First Aspect
* The Awiergan Scrolls: Second Aspect
* The Awiergan Scrolls: Third Aspect
* The Awiergan Scrolls: Pride Unbound
====Origins history dependant====
* King Alistair
====Mage and templar quests====
* Pro-templar:
** The Last Holdouts
* Pro-mage:
** A Noble Agenda
** Who Needs Rescuing?
=== Companion quests ===
* A New Path
* A Rivaini Talisman
* A Small Problem
* A Talking To
* Alone
* An Anniversary
* Blade of Mercy (quest)
* Champions and Captains
* Check on Anders
* Closure
* Faith
* Favor and Fault
* Haunted
* Isabela's Regret
* Justice
* Memento of the Dalish
* Merrill, Friend or Foe
* No Rest for the Wicked
* The New Place
* The Storm and what Came Before It
* Speak to Fenris (Act 3)
* Questioning Beliefs (Anders Act 3)
* Questioning Beliefs (Aveline Act 3)
* Questioning Beliefs (Fenris Act 3)
* Questioning Beliefs (Isabela Act 3)
* Questioning Beliefs (Sebastian Act 3)
=== Act closing quest ===
* The Last Straw
== Downloadable content ==
Downloadable content for Dragon Age II introduces quests for the add-ons The Exiled Prince, Legacy, and Mark of the Assassin.
=== The Exiled Prince ===
Note: these quests are also listed in the relevant companion quest sections above.
* Duty
* Repentance
* Faith
=== Legacy ===
==== Main quests ====
* A Memento of the Past
* Legacy 
==== Optional quests ====
* Malcolm's Will
* Altar of Dumat
* The Paragon's Heir
=== Mark of the Assassin ===
==== Main quests ====
* Mark of the Assassin
*Introducing Tallis
*Heart of the Many
==== Optional quests ====
*The Cult of the Sky
*The Master's Salve
*Baiting a Wyvern
*The Lost Hounds
*Wishing Well
*Hard to Stomach
The following quests depend on party configuration:
*Literary Theft (Varric)
*Arcane Feathers (Anders)
*A Warrior's Legacy (Fenris)
*The Odd Ensign (Carver)
*A Symbolon (Bethany)
*Pirates and their Curses (Isabela)
*A Map of Sorts (Isabela)
*A Romantic's Gift (Aveline)
*The Du Lac Sign (Aveline)
*A Secret Formula (Sebastian)
Category:Dragon Age II quests
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