Season 3 - Episode 13: This Sucks

== Synopsis ==
Bjorn, Henry, and Sammie make their way into the church. Sammie feels the vial in her hands with the blood compass get excited, sees something moving behind a curtain at the front of the sanctuary, and tells Henry to pull the fire alarm. Once everyone is out of the church, the crew investigates the room. They find the blood monster. It is a large amoeba-like creature seemingly made entirely of a thick blood substance. They try to stop the monster from getting to the dead man's body but are unsuccessful. The monster steals the corpse's blood and then disappears down a drain. The crew gathers some evidence and then heads over to the morgue to talk to Judson again. 
==Episode Description==
Our heroes chase the monster into a church and crash a funeral. Thoroughly.
== Key Events ==
* Henry pulls a fire alarm to empty the church so they can handle the monster. Sammie sets a curtain on fire to get people to leave faster. 
* The crew finds a strange blood monster, which seems to take the shape of a blob with large, amoeba-like arms. It doesn't seem to want to attack them, just looking over them and trying to move around to access the dead man's body. 
* The creature attaches to Bjorn and pulls out some of his blood. 
* They discover that ice seems to be the monster's weakness and take a chunk of it for analysis. They also find a pool of liquid blood that they take a sample of for Judson to look at. 
== Summary ==
Bjorn, Henry, and Sammie walk into the church to 'attend' the funeral. Someone at the doors hands Bjorn a program for the service for Mr. Nelson Smith. Sammie discreetly takes out the vial to see which way they should go and sees it's pointing toward the back of the church into the sanctuary. They make a plan to pull the fire alarm to clear everyone out of the building. 
Bjorn and Sammie enter a fairly crowded sanctuary and take a seat toward the back. Henry stays outside, planning on pulling the fire alarm after about five minutes have passed. The man handing out programs closes the front doors and makes his way to the sanctuary, asking Henry if he's going to come inside. Henry plays it off, saying it's been a while since he's been to a funeral and needs some time, and the man believes him. The man enters the sanctuary and closes the door. 
A priest walks out to the pulpit and begins the ceremony. Sammie has the vial cupped in her hands and feels the tapping on the glass begin to grow more frequent, almost like it's getting more excited. Sammie then notices a rippling behind the curtain on the stage at the front of the sanctuary. She texts Henry a series of alarm emojis and then nudges Bjorn to point it out to him. Henry pulls the alarm and then hides in the bathroom, waiting for everyone to leave. The priest tells everyone to leave through the emergency exits, some of the front and back. Bjorn asks Sammie if she can do something to help get people moving faster. Sammie lights a curtain on fire that she's walking past. 
Bjorn runs to the front of the church and bars the emergency exits once everyone is out. Sammie goes to the back and bars the doors once Henry has slipped inside. A 3-year-old girl named Cece who had been admiring Sammie's hair, clothes, and tattoos while they were seated spots her on the way out and tells her mom that she saw Sammie start the fire, but her mom doesn't seem to be paying attention. Once all the doors are closed and barred, Sammie puts the fire out, but not without catching herself on fire a bit. Her clothes are singed but she's otherwise okay. 
At the front of the sanctuary, Bjorn approaches where the curtain had been rippling. Seeping out from underneath the curtain is a slowly inching forward pool of blood. It suddenly stands up and forms an amorphous blob with large arms that stands about 7-8 feet tall. It looms over Bjorn and then slowly attempts to move around him toward the casket. Bjorn tries to throw up an ice wall to block the blood monster but it is able to move around it. The creature wraps around the casket and tries to find a way to force itself inside. Sammie hits the thing with a fireball, however, the thing just moves itself out of the way, causing the fireball to crack the casket and create an opening. The blood monster begins to enter the casket.
Bjorn tries to hit it with ice now, seeing that fire isn't working. The blood monster grabs onto Bjorn's hand. He feels small pinpricks and pops as the creature connects to his skin and starts to suck blood from his body, holding on to him. Henry runs over to pull on Bjorn's arm to help yank him free from the monster's grip. The monster forms a ball of blood and launches it at Henry, striking him directly in the face and temporarily blinding him. 
Sammie runs over to heal Bjorn's hand, worried the blood monster might have infected him. She asks him the Latin word for ice and then attempts to use Bjorn's ice spell against the creature. The ice blasts through the casket and forces the monster to fully leave the casket. The monster grows to a height of 8-9 feet, taller than before, and looms over Sammie. It seems like it's trying to scare her away more than attack or hurt her. Bjorn also notices that there is a small pool of liquid blood on the ground that the monster doesn't seem to have absorbed. 
The creature begins to leave the church. Before they follow, they scoop up some of the liquid blood left behind by the monster into a vial. They follow it as far as they can before the blood monster enters the baptismal and disappears down the drain without a trace. Bjorn calls Holland and tells her to stop the fire department from entering the building. He then also calls Indigo and asks him to send some resources for clean up as well as a new casket. 
Henry investigates the casket and finds a frozen chunk of the blood monster. He realizes that Sammie's ice did work, it made this section of the monster that it struck inert. He scoops up part of the frozen bit and puts it in another vial. He shows this to Bjorn and Sammie. They decide to try and get Judson to meet them back at the morgue to run some tests on the new blood they've collected. 
== List of Appearances ==
* Bjorn Olafson
* Henry Marlowe
* Sammie Overbrook
* Bloodmoeba
==Roll Tracker==
Player/Character	Move 	Roll	Result
Hannah/Sammie 	Sharp 	9 	Mixed Success
Wesley/Henry 	Manipulate Someone 	10 	Full Success
Hannah/Sammie 	Read a Bad Situation 	8 	Mixed Success
Hannah/Sammie 	Use Magic: Fire 	11 	Full Success
Andrew/Bjorn 	Act Under Pressure 	13 	Full Success
Hannah/Sammie 	Act Under Pressure 	7 	Mixed Success
Hannah/Sammie 	Use Magic: Un-Fire
Glitch: Problematic Side Effect	8 	Mixed Success
Andrew/Bjorn 	Use Magic: Ice Wall 	6 	Failure
Hannah/Sammie 	Use Magic: Fire 	12 	Full Success
Andrew/Bjorn 	Use Magic: Ice Wall 	4 	Failure
Wesley/Henry 	Act Under Pressure 	7 	Mixed Success
Hannah/Sammie 	Use Magic: Heal
Glitch: Take 1 Harm IA	9 	Mixed Success
Hannah/Sammie 	Use Magic: Ice Wall 	7 	Mixed Success
Hannah/Sammie 	Sharp 	6+1 	Mixed Success
Andrew/Bjorn 	Help Out 	9 	Mixed Success
Wesley/Henry 	Investigate a Mystery	12 	Full Success
Andrew Level Up: +1 Sharp
==Harm Taken==
Player/Character	Harm	Armor	Total	Reason for Harm
Andrew/Bjorn 	1 IA	2 	1 	Bloodmoeba attached to hand
Hannah/Sammie 	1 IA	2 	1 	Transferred injury from Bjorn
==Harm Dealt==
Player/Character	Weapon 	Harm	Target
Hannah/Sammie 	Ice Wall	1 	Bloodmoeba
==Harm Healed==
Player/Character	Move 	Healed	Target
Hannah/Sammie 	Use Magic	1 	Bjorn