Henne Mines

The Henne Mines is a location in the land of Ivalice in Final Fantasy XII. It is an underground magicite mine explored by the Archadian Empire.
At first only the Phase 1 site and dig are accessible from the Ozmone Plain; also, Phase 2 can be accessed from the Feywood, but only a small portion is accessible until the Esper Zodiark is defeated. Phase 2 can also be accessed via the Ore Separation area once the player has acquired 10 or more Espers and spoken with Geomancer Yugelu in Jahara. When accessing Phase 2, it is recommended to wait until the party's average level is above 70.
== Sage Knowledge ==
== Locations ==
The Henne Mines are located just to the southeast of Jahara, and at first are only accessible via chocobo through the Ozmone Plain.
Guaranteed treasures listed in this section are found in the Zodiac versions. For a summary of treasures in the original version, see Treasures.
=== Phase 1 ===
See Map. No chests that always spawn and always contain certain treasures are found in Phase 1
* North Entrance (to Ozmone Plain)
* Pithead Junction A. West to Phase 1 Shaft; south and east is a loop, with the Henne Mines map urn
* Phase 1 Shaft. West to Phase 1 Dig.
* Phase 1 Dig. South and east to Crossover A. Phase 1 Dig treasures.
* Crossover A. North to the northeast exit to Crossover B. Crossover treasures.
* Crossover B. North to Staging Shaft, but the door must be opened with a switch in Pithead Junction B, which is east then south
* Pithead Junction B. Grinding spot with Jellies. Activate switch to toggle the door in Crossover B.
* Staging Shaft. Teleport stone
* Ore Separation. Tiamat boss; after cutscenes, transported to Eruyt Village. Exit to Phase 2 Dig, once requirements are met.
=== Phase 2 ===
Phase 2 is also accessible through the Feywood, but only a portion of the Phase 2 Shaft. The rest of Phase 2 is blocked off unless the Mindflayer clan Hunt is completed, the player has obtained 10 Espers and has spoken to the garif Geomancer in Jahara. He will send a Garif to open the east gate in the Ore Separation section of Henne Mines.
The entry to Phase 2 seen on the map from early on, Phase 2 Shaft linked to Feywood, is blocked off by a mine cart until the Esper Zodiark is defeated.
* Phase 2 Dig. Chests that always spawn, always contain these treasures: Dueling Mask, Fomalhaut, Circlet, Makara and Mythril Sword. Chests that spawn 25% of the time always contain Nihopalaoa and Grand Helm.
* Crossover C. Grinding spot with Abysteels. A chest that always spawns, always contains Germinas Boots. A chest that spawns 25% of the time always contains Bubble Belt.
* Pithead Junction C.
* Phase 2 Shaft (to the Feywood). A chest that always spawns, always contains Makara. A chest that spawns 25% of the time always contains Sage's Ring
* Special Charter Shaft. Chests that always spawn, always contain Renew and Lordly Robes. Chests that spawn 25% of the time, always contain Brave Suit and Grand Armor. A chest that spawns 15%, 10% and 1% of the time, respectively always contain Ribbon, Addle and Zodiac Spear
* Special Charter Dig.
== Treasures ==
In the original version, during the player's first venture into the mines, treasures can be found in the Phase 1 Dig, although a few of them are actually the Thunderbug mimic. All the treasures are either gil, Knot of Rust, or a good item, including Elixir and Shielded Armor in the hidden passage section in the lower western corner, Golden Amulet in the southeastern dead-end, and Musk Stick near the middle of the map in a cave where enemies can be found fighting each other. Many of the treasures can also contain Motes. When the Diamond Armlet is equipped, the item treasures are either Knot of Rust or Hastega/Scathe Motes.
After gaining access to Phase 2 Dig, the player can find more treasures, and acquire special rare treasures if the Diamond Armlet is equipped. There is a method that lets the player get any rare treasure from a chest 100% of the time, by exploiting the games console's predictable random number generator. Without equipping the Diamond Armlet the player can still get good treasures from Phase 2 Dig, such as Elixirs, the Platinum Dagger, the Gold Hairpin, Ring of Renewal and Dark Matter. The player can find more treasures in the Special Charter Shaft at the deepest end of the mines. Most of the treasures can rarely be Megalixir when the Diamond Armlet is equipped (the other treasure is Knot of Rust, as usual), except the northernmost treasure which is either the Fomalhaut (80%) or gil (20%); when the Diamond Armlet is not equipped, this treasure is Dark Matter or gil. This treasure will never respawn. Without equipping the Diamond Armlet, the other treasures can contain other good items, such as Ribbon, Renewing Morion, Brave Suit, Sage's Ring, Lordly Robes, Ensanguined Shield and Judicer's Staff.
In the Zodiac versions, the treasures are all different. In the Phase 1 Dig, the player can find various body armor and the Bonecrusher technick. The Phase 2 Dig has various excellent treasures, though not all of them have a 100%-chance of appearing. Crossover C has Bubble Belt (25% chance of appearing) and Germinas Boots, both great accessories. The Special Charter Shaft has the useful Addle technick, and a Ribbon and some good armor.
=== Phase 1 Dig ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
1 	80% 	30% 	≤ 100 gil	Balance Mote 	Aero Mote 	Knot of Rust 	Meteorite (A)
2 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
2 	80% 	30% 	≤ 100 gil	Gravity Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
3 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
3 	80% 	30% 	≤ 100 gil	Aeroga Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
4 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
4 	80% 	30% 	≤ 100 gil	Dispel Mote 	Dark Mote 	Knot of Rust 	Meteorite (C)
5 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
5 	80% 	30% 	≤ 100 gil	Aquara Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
6 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
6 	80% 	30% 	≤ 100 gil	Cura Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
7 	75% 	60% 	≤ 600 gil	Item 1 	Item 2 	Common 	Rare
7 	75% 	60% 	≤ 600 gil	Hastega Mote 	Mage's Habit 	Knot of Rust 	Meteorite (A)
8 	75% 	60% 	≤ 600 gil	Item 1 	Item 2 	Common 	Rare
8 	75% 	60% 	≤ 600 gil	Holy Mote 	Brigandine 	Knot of Rust 	Meteorite (A)
9 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
9 	80% 	30% 	≤ 100 gil	Balance Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
10 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
10 	80% 	30% 	≤ 100 gil	Gravity Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
11 	80% 	30% 	≤ 100 gil	Item 1 	Item 2 	Common 	Rare
11 	80% 	30% 	≤ 100 gil	Bio Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
12 	75% 	40% 	≤ 200 gil	Item 1 	Item 2 	Common 	Rare
12 	75% 	40% 	≤ 200 gil	Cura Mote 	Shielded Armor 	Knot of Rust 	Meteorite (B)
13 	100% 	0% 	N/A 	Bonecrusher 	Bonecrusher 	Bonecrusher 	Bonecrusher
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	45% 	45% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
1 	45% 	45% 	≤ 600 gil 	Knot of Rust 	Reflecta Mote 	≤ 2,000 gil 	Knot of Rust 	Hastega Mote
2 	62% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
2 	62% 	20% 	≤ 300 gil 	Knot of Rust 	Water Mote 	≤ 2,000 gil 	Knot of Rust 	Hastega Mote
3 	45% 	45% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
3 	45% 	45% 	≤ 300 gil 	Knot of Rust 	Gillie Boots 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
4 	62% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
4 	62% 	20% 	≤ 300 gil 	Knot of Rust 	Vanishga Mote 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
5 	70% 	15% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
5 	70% 	15% 	≤ 360 gil 	Knot of Rust 	G-Foe: highest HP	≤ 2,000 gil 	Knot of Rust 	Hastega Mote
6 	70% 	15% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
6 	70% 	15% 	≤ 360 gil 	Knot of Rust 	G-Foe: lowest HP 	≤ 2,000 gil 	Knot of Rust 	Hastega Mote
7 	50% 	35% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
7 	50% 	35% 	≤ 500 gil 	Knot of Rust 	Shielded Armor 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
8 	62% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
8 	62% 	20% 	≤ 300 gil 	Knot of Rust 	Elixir 	≤ 2,000 gil 	Knot of Rust 	Hastega Mote
9 	62% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
9 	62% 	20% 	≤ 300 gil 	Knot of Rust 	Hastega Mote 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
10 	48% 	30% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
10 	48% 	30% 	≤ 400 gil 	Knot of Rust 	Golden Amulet 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
11 	45% 	30% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
11 	45% 	30% 	≤ 400 gil 	Knot of Rust 	Musk Stick 	≤ 2,000 gil 	Knot of Rust 	Scathe Mote
=== The Crossover ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
14 	75% 	40% 	≤ 200 gil	Item 1 	Item 2 	Common 	Rare
14 	75% 	40% 	≤ 200 gil	Dispel Mote 	Flame Shield 	Knot of Rust 	Meteorite (A)
15 	80% 	30% 	≤ 120 gil	Item 1 	Item 2 	Common 	Rare
15 	80% 	30% 	≤ 120 gil	Gravity Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
16 	80% 	50% 	≤ 500 gil	Item 1 	Item 2 	Common 	Rare
16 	80% 	50% 	≤ 500 gil	Vanishga Mote 	Dark Mote 	Knot of Rust 	Meteorite (B)
17 	80% 	30% 	≤ 120 gil	Item 1 	Item 2 	Common 	Rare
17 	80% 	30% 	≤ 120 gil	Bio Mote 	Dark Mote 	Knot of Rust 	Meteorite (A)
=== Phase 2 Dig ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
18 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
18 	75% 	50% 	≤ 700 gil	Bio Mote 	Aeroga Mote 	Knot of Rust 	Meteorite (A)
19 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
19 	75% 	50% 	≤ 700 gil	Balance Mote 	Shock Mote 	Knot of Rust 	Meteorite (B)
20 	100% 	0% 	N/A 	Dueling Mask 	Dueling Mask 	Dueling Mask 	Dueling Mask
21 	100% 	0% 	N/A 	Fomalhaut 	Fomalhaut 	Fomalhaut 	Fomalhaut
22 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
22 	75% 	50% 	≤ 700 gil	Bio Mote 	Bubble Mote 	Knot of Rust 	Meteorite (B)
23 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
23 	75% 	50% 	≤ 700 gil	Bubble Mote 	Holy Mote 	Knot of Rust 	Meteorite (A)
24 	25% 	0% 	N/A 	Nihopalaoa 	Nihopalaoa 	Nihopalaoa 	Nihopalaoa
25 	25% 	0% 	N/A 	Grand Helm 	Grand Helm 	Grand Helm 	Grand Helm
26 	100% 	0% 	N/A 	Circlet 	Circlet 	Circlet 	Circlet
27 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
27 	75% 	50% 	≤ 700 gil	Balance Mote 	Aeroga Mote 	Knot of Rust 	Meteorite (B)
28 	2% 	0% 	N/A 	Item 1 	Item 2 	Meteorite D 	Meteorite D
28 	2% 	0% 	N/A 	Scathe Mote 	Holy Mote 	Meteorite D 	Meteorite D
29 	100% 	0% 	N/A 	Makara 	Makara 	Makara 	Makara
30 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
30 	75% 	50% 	≤ 700 gil	Float Mote 	Aeroga Mote 	Knot of Rust 	Meteorite (A)
31 	100% 	0% 	N/A 	Mythril Sword 	Mythril Sword 	Mythril Sword 	Mythril Sword
32 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
32 	75% 	50% 	≤ 700 gil	Bio Mote 	Holy Mote 	Knot of Rust 	Meteorite (C)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
12 	25% 	80% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
12 	25% 	80% 	≤ 300 gil 	Knot of Rust 	Scathe Mote 	≤ 7,000 gil 	Knot of Rust 	Brave Suit
13 	60% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
13 	60% 	28% 	≤ 300 gil 	Knot of Rust 	Hi-Ether 	≤ 7,000 gil 	Knot of Rust 	Megalixir
14 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
14 	55% 	28% 	≤ 300 gil 	Knot of Rust 	Gold Hairpin 	≤ 7,000 gil 	Knot of Rust 	Megalixir
15 	10% 	90% 	Gil 	Item 	Item 	Gil 	Common 	Rare
15 	10% 	90% 	≤ 20 gil 	Elixir 	Elixir 	≤ 10,000 gil 	Elixir 	Zodiac Spear
16 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
16 	55% 	28% 	≤ 300 gil 	Knot of Rust 	Scathe Mote 	≤ 7,000 gil 	Knot of Rust 	Megalixir
17 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
17 	55% 	28% 	≤ 300 gil 	Knot of Rust 	Vanishga Mote 	≤ 7,000 gil 	Knot of Rust 	Megalixir
18 	55% 	50% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
18 	55% 	50% 	≤ 300 gil 	Knot of Rust 	Platinum Dagger	≤ 7,000 gil 	Knot of Rust 	Megalixir
19 	60% 	50% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
19 	60% 	50% 	≤ 3,000 gil 	Knot of Rust 	Ring of Renewal	≤ 7,000 gil 	Knot of Rust 	Megalixir
20 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
20 	55% 	28% 	≤ 300 gil 	Knot of Rust 	Dark Matter 	≤ 7,000 gil 	Knot of Rust 	Megalixir
=== Crossover C ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
33 	80% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
33 	80% 	50% 	≤ 700 gil	Gravity Mote 	Hi-Ether 	Knot of Rust 	Meteorite (B)
34 	80% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
34 	80% 	50% 	≤ 700 gil	Balance Mote 	Bubble Mote 	Knot of Rust 	Meteorite (B)
35 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
35 	75% 	50% 	≤ 700 gil	Aero Mote 	Reverse Mote 	Knot of Rust 	Meteorite (B)
36 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
36 	75% 	50% 	≤ 700 gil	Balance Mote 	Chaos Bombs 	Knot of Rust 	Meteorite (A)
37 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
37 	75% 	50% 	≤ 700 gil	Warp Mote 	Power Armlet 	Knot of Rust 	Meteorite (A)
38 	80% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
38 	80% 	50% 	≤ 700 gil	Aeroga Mote 	Hi-Ether 	Knot of Rust 	Meteorite (A)
39 	25% 	0% 	N/A 	Bubble Belt 	Bubble Belt 	Bubble Belt 	Bubble Belt
40< 	100% 	0% 	N/A 	Germinas Boots 	Germinas Boots 	Germinas Boots 	Germinas Boots
=== Phase 2 Shaft ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
41 	25% 	0% 	N/A 	Sage's Ring 	Sage's Ring 	Sage's Ring 	Sage's Ring
42 	100% 	0% 	N/A 	Aeroga Mote 	Aeroga Mote 	Aeroga Mote 	Aeroga Mote
43 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
43 	75% 	50% 	≤ 700 gil	Bio Mote 	Assassin's Arrows	Knot of Rust 	Meteorite (B)
44 	100% 	0% 	N/A 	Makara 	Makara 	Makara 	Makara
45 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
45 	75% 	50% 	≤ 700 gil	Dark Mote 	Aeroga Mote 	Knot of Rust 	Meteorite (A)
46 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
46 	75% 	50% 	≤ 700 gil	Aero Mote 	Gravity Mote 	Knot of Rust 	Meteorite (A)
=== Special Charter Shaft ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
47 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
47 	75% 	50% 	≤ 700 gil	Vanishga Mote 	Cura Mote 	Knot of Rust 	Meteorite (A)
48 	1% 	0% 	N/A 	Zodiac Spear 	Zodiac Spear 	Zodiac Spear 	Zodiac Spear
49 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
49 	75% 	50% 	≤ 700 gil	Balance Mote 	Shock Mote 	Knot of Rust 	Meteorite (C)
50 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
50 	75% 	50% 	≤ 700 gil	Reflectga Mote 	Holy Mote 	Knot of Rust 	Meteorite (B)
51 	75% 	50% 	≤ 700 gil	Aero Mote 	Aero Mote 	Common 	Rare
51 	75% 	50% 	≤ 700 gil	Aero Mote 	Aero Mote 	Knot of Rust 	Meteorite (B)
52 	100% 	0% 	N/A 	Renew 	Renew 	Renew 	Renew
53 	10% 	0% 	N/A 	Addle 	Addle 	Addle 	Addle
54 	25% 	0% 	N/A 	Brave Suit 	Brave Suit 	Brave Suit 	Brave Suit
55 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
55 	75% 	50% 	≤ 700 gil	Hastega Mote 	Black Bolts 	Knot of Rust 	Meteorite (A)
56 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
56 	75% 	50% 	≤ 700 gil	Vanishga Mote 	Shock Mote 	Knot of Rust 	Meteorite (A)
57 	15% 	0% 	N/A 	Ribbon 	Ribbon 	Ribbon 	Ribbon
58 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
58 	75% 	50% 	≤ 700 gil	Aeroga Mote 	Mud Shot 	Knot of Rust 	Meteorite (A)
59 	25% 	0% 	N/A 	Grand Armor 	Grand Armor 	Grand Armor 	Grand Armor
60 	100% 	0% 	N/A 	Lordly Robes 	Lordly Robes 	Lordly Robes 	Lordly Robes
61 	75% 	50% 	≤ 700 gil	Item 1 	Item 2 	Common 	Rare
61 	75% 	50% 	≤ 700 gil	Reflectga Mote 	Holy Mote 	Knot of Rust 	Meteorite (B)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure 	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
21 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
21 	55% 	28% 	≤ 600 gil 	Knot of Rust 	Dark Matter 	≤ 7,000 gil 	Knot of Rust 	Megalixir
22 	40% 	0% 	Gil 	Item 	Item 	Gil 	Common 	Rare
22 	40% 	0% 	N/A 	Ensanguined Shield	Ensanguined Shield	N/A 	Knot of Rust 	Megalixir
23 	55% 	28% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
23 	55% 	28% 	≤ 300 gil 	Knot of Rust 	Scathe Mote 	≤ 7,000 gil 	Knot of Rust 	Megalixir
24 	40% 	45% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
24 	40% 	45% 	≤ 1,000 gil 	Knot of Rust 	Lordly Robes 	≤ 7,000 gil 	Knot of Rust 	Megalixir
25 	55% 	65% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
25 	55% 	65% 	≤ 300 gil 	Knot of Rust 	Sage's Ring 	≤ 7,000 gil 	Knot of Rust 	Megalixir
26 	55% 	60% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
26 	55% 	60% 	≤ 300 gil 	Knot of Rust 	Judicer's Staff 	≤ 7,000 gil 	Knot of Rust 	Megalixir
27 	25% 	0% 	Gil 	Item 	Item 	Gil 	Common 	Rare
27 	25% 	0% 	N/A 	Brave Suit 	Brave Suit 	N/A 	Knot of Rust 	Megalixir
28 	55% 	60% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
28 	55% 	60% 	≤ 300 gil 	Renewing Morion 	Ribbon 	≤ 7,000 gil 	Knot of Rust 	Megalixir
29 	40% 	20% 	Gil 	Item 	Item 	Gil 	Item 	Item
29 	40% 	20% 	≤ 5,000 gil 	Dark Matter 	Dark Matter 	≤ 10,000 gil 	Fomalhaut 	Fomalhaut
== Story ==
The party is on their way to Mt Bur-Omisace when they find they can't get past Golmore Jungle because of the viera's magickal barriers. Fran thinks her younger sister Mjrn could help them, but she has gone missing in the mines. The party ventures into the mines looking for her, and find Imperial soldiers dead at the entrance.
The party finally find Mjrn, who has been used for scientific experiments during the Empire's nethicite research, and she has gone Mist-crazy and is possessed by Venat by the time she is found, grasping onto a piece of manufacted nethicite. The party defeats the mist monster Mjrn sends after them and she is released, and her nethicite piece breaks. Larsa realizes how dangerous manufacted nethicite can be, and asks the piece he had given to Penelo earlier back. The party takes Mjrn back to Eruyt Village.
Later, after the party has acquired ten Espers, Geomancer Yugelu of Jahara will open the way into the deep section of the mines. Zodiark, the thirteenth Esper, can be fought at the very end of the mines.
== Quests ==
=== Hunts ===
Ixtab is a Rank II Mark found in the Phase 1 - Shaft area. It becomes available to hunt after the storyline events in Eruyt Village are complete. It is petitioned by High-chief Zayalu in Jahara. Ixtab will use physical attacks, may summon undead monsters to aid itself, and also casts Doom and other status ailments.
The Mindflayer is a Rank IV Mark found in the Phase 1 Dig area if the party has full MP. The hunt becomes available after felling Judge Bergan at Mt Bur-Omisace. While the hunt is undertaken, a garif named Asdalu can be spoken to in the Staging Shaft of the Henne Mines. The hunt is petitioned by Warrior Guromu in Jahara.
=== Rare Game ===
Glaring Eye can spawn after defeating at least one Hecteyes. There is a 10% chance Glaring Eye will spawn in six possible locations where a Hecteyes has been defeated. In the Zodiac versions, Glaring Eye drops the Scorpion Tail.
To find the Melt the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. The Melt will then appear in the Henne Mines at Pithead Junction B. It has a 50% chance of appearing when the party flips the gate switch found in the room. Once killed, it will never spawn again.
=== Grinding spots ===
Henne Mines is renowned for two convenient level grinding spots. The first is Pithead Junction B, which is closer to the gate crystal. After touching the gate switch in the room, a limited number of Jellies fall from above, and if they die from the Time Magick Break, they will respawn endlessly. If player programs their Gambits correctly, it is possible to sustain an auto-leveling without touching the controller. Besides the Break spell, it is recommended to have another ally to cast Sleepga on the Jellies and another one prepares curative spells to keep the party alive.
The second spot is Pithead Junction C. It is quite far from the gate crystal and riskier than Pithead Junction B. After flipping the gate switch, high level Abysteels will appear. They do not respawn endlessly like the Jellies because of immunity against the Break spell, but are vulnerable to Sleep and Disable, and are damaged by curative magick. With the proper gambit set-up and the Indigo Pendant, the player can use Sleepga or Disable to neutralize the Abysteels and kill them with Curaja (Renew does not work) or Black Magick without waking them up.
Once all the Abysteels are slain, the player must move two areas away and return to spawn more when the switch is flipped again. The Abysteels will leave roughly 3,000 EXP each, which in tandem with their large numbers makes leveling quick and easy. If the party is equipped with Embroidered Tippets, they could potentially earn up to of 100,000 EXP with each press of the switch. After casting Sleepga/Disable, the player can enter the menu and switch the Indigo Pendant for an Embroidered Tippet.
=== Optional area ===
The deep section of the Henne Mines is one of the hardest areas, with plenty of strong enemies to face. The geomancer in Jahara opens the path found in Ore Separation once the player has obtained ten Espers.
Some tricks can be used to get past the area more easily. Firstly, the reaper type enemies will ignore the players if under Vanish, so casting Vanishga on them neutralizes them. The player can also use the Immobilize glitch to make all nearby enemies disappear. The enemies here tend to be undead, so casting Curaja on them deals great area damage. Holy-elemental weapons are also good, especially when paired with White Robes.
The player can find some good treasures here (see above section) and at the end of the path, fight Zodiark.
Great Trango, the invisible ultimate one-handed sword added in the Zodiac versions, can be rarely stolen from Zodiark. If the player really wants one, the following strategy can be used in The Zodiac Age version: the player can clear Special Charter Shaft off all enemies, leave, and then return. If there are still enemies around, the player should again kill them and leave and return. The goal is to create an auto-save at the start of Special Charter Shaft to a state where Special Charter Shaft has no enemies. The player can then run to Zodiark's lair unopposed, steal, and if they don't get the Great Trango, start again from the auto-save.
== Enemies ==
* Seeker
* Etém
* Hecteyes
* Jelly
* Nightmare
* Redmaw
* Tyranorox
* Thunderbug
* Abysteel
* Gizamaluk
* Necrofiend
* Glaring Eye (Rare)
* Melt (Rare)
* Ixtab (Mark)
* Mindflayer (Mark)
* Tiamat (Boss)
* Zodiark (Hidden Esper)
== Map ==
In game, the map for Henne Mines is discovered in two parts, with the Henne Candle revealing the second part.
:Areas highlighted in purple are hidden passages that do not appear on the map.
:Chest odds are for the original version of the game.
==Musical themes==
The theme of Henne Mines is "Threat Impendent" .
== Other appearances ==
=== Final Fantasy Record Keeper ===
=== Final Fantasy Brave Exvius ===
== Gallery ==
Henne-Mines-Entrance-FFXII-TZA.png|Entrance.
Henne-Mines-FFXII-TZA.png
Henne-Mines-Gate-FFXII-TZA.jpg
Henne-Mines-Optional-Area.jpg|Henne Mines optional area.
Henne-Mines.jpg
Ixtab.jpg
Zodiark's-Lair.jpg|Zodiark's Lair.
de:Henna-Minen
Category:Locations in Final Fantasy XII
Category:Mines