Rebirth (Zone)

Deep in the mountains, north-west of Blister Hill, there is a giant Holy Nation mine bigger than any other slave labor mines. The zone named Rebirth extends slightly beyond the boundaries of the mine named Rebirth.
== Inhabitants ==
There are no Major Towns or Ancient Locations in Rebirth. This zone does not spawn Nests or Camps or have any Homeless Spawns.
=== Minor Outposts ===
These locations are typically small towns, villages, or faction bases.
* Flotsam Safehouse
* Rebirth
== Environment ==
This zone is classed as a Dead zone. There are few resources
=== Weather ===
This zone does not have seasons. No weather should spawn in this area.
=== Gallery ===
== Tips ==
* The Flotsam Safehouse provides many useful supplies, there are no repercussions from taking them.
* If you are a non human, avoid this area, unless you wish to be enslaved.
* In the event you escape the Rebirth camp, head north to the Flotsam Safehouse. It is full of food, hacksaws to break shackles, and clothes to disguise yourself.
Category:Zones