Figurine Gallery

The is a location in .
==Features and Overview==
The is run by the sculptor. Its entrance is a clump of bushes found in the southwest corner of .
The functions as a drawing where trades for a chance to win a from the . are of the various people, creatures, and enemies meets throughout the game. The starting price for a drawing is one . As more are won, the chance of winning a new for his collection decreases. The probability can be raised by betting additional and by exploring new areas. will make newer as meets newer allies and enemies.
The won are kept by in a display case in the for to view. will buy back drawn that are already in 's collection for five .
There are a total of 130 to be won, with six more added to collect upon completing the game, making the total 136.
The reward for collecting all of the is given by , the man sitting outside . He will let inside his house, which contains a , three with 200 each, and a .
After collecting all 136 , the spot on the pause menu where the used to go is replaced with the .
 come out of colored eggs. Each color corresponds to a different type of . They are as follows:
*Blue - Characters
*Red - Sets of characters or scenes
*Green - Common enemies
*Golden - Bosses and 
==Figurine Probability==
The probability of getting a new follows a specific formula. It is as follows:
Where:
*P = the probability that Link will obtain a new .
*S = the number of that bets.
*C = the current number of that has collected.
*U = the current number of unlocked available for collecting.
Note: the resulting value is always rounded down to the nearest whole percent.
For every extra that bets, the probability of getting goes up. It can be seen from the formula that the probability of getting a new increases when there are more to collect. It also shows that it is much cheaper to collect all the at the end when they are all available, than to try to obtain a group as soon as it is available.
The table below shows the values of U as well as the that can be collected after specific events.
Main Quest 	Main Quest	Main Quest	Main Quest	Main Quest	Main Quest	
Event 	U 	Unlocked 	Unlocked 	Unlocked 	Unlocked 	
Event 	U 	Blue 	Red 	Green 	Gold 	
Obtain the (Complete the ) 	48 	
Capless 
 and 
 (Cap)	
 & the Ghost
Peaceful 1
Peaceful 2
The Carpenters
 & 
 and Friends	 	 	
Obtain the (Complete the ) 	+3 	 	 	 	 	
takes control of (Enter the for the first time)	+9 	
Sorcerer	
 & 	
 & 	 	
Obtain the (Complete the ) 	+25 	 	
At 	 	 	
Obtain the (Defeat the of the ) 	+1 	 	 	 	 	
Obtain the (Complete the ) 	+12 	 	
Peaceful 3
Young Couple	 	 	
Complete the 	+5 	 	 	 	 	
Defeat the of the 	+6 	 	
The 	 	 	
Complete the 	+10 	 	 	 	 	
Defeat 	+6 	 	
 & 	 	 	
Optional 	Optional	Optional	Optional	Optional	Optional
Event 	U 	Unlocked	Unlocked	Unlocked	Unlocked
Event 	U 	Blue 	Red 	Green 	Gold
Clear the dust covering the empty stall in with the 	+1 	 	 	 	
Fuse with the 	+1 	 	 	 	
Meet the 	+1 	 	 	 	
Fuse with , or until a appears 	+1 	 	 	 	
Fuse with 	+1 	 	 	 	
Completely excavate the 	+1 	 	 	 	
Fuse with the punching the wall 	+1 	 	 	 	
Fuse with until leaves 	+1 	 	& 	 	
Fuse with the in , then with the in the newly opened tree in the	+1 	 	 	 	
Fuse with the in the southeastern room of 	+1 	 	 	 	
Fuse with , near the stairs on the third floor of the 's tower 	+1 	 	 	 	
==Strategy==
Statistically speaking, the best strategy for gaining all is to spend a single per drawing. For example, if there is a 25% chance of gaining a new with one , spending ten all at once will raise the probability to 34%, while spending one each in ten separate drawings will give, on average, a 95.78% chance of getting a new .
The following chart shows the number of that need to be spent for three different strategies: All-for-one, where enough are spent to give a 100% chance of a new ; the 80%-rule, where enough are spent to give an 80% chance; and One-for-all, where only one is spent per drawing. The final row shows the average total cost if the strategy is carried out for all 136 .
Percentage	All-for-One	80% Rule	One-for-All
100% 	1.0 	1.0 	1.0
75% 	26.0 	7.5 	1.33
50% 	51.0 	38.75 	2.0
40% 	61.0 	51.25 	2.5
30% 	71.0 	63.75 	3.33
20% 	81.0 	76.25 	5.0
10% 	91.0 	88.75 	10.0
5% 	96.0 	95.0 	20.0
4% 	97.0 	96.25 	25.0
3% 	98.0 	97.5 	33.33
2% 	99.0 	98.75 	50.0
1% 	100.0 	100.0 	100.0
Total 	6851.0 	5521.39 	686.02
Note: Because it will cost 100 regardless of strategy for the final , may either use "One-for-all" to gain approximately 500 in consolation prizes, or can use "All-for-one" to immediately gain the final . Both have the same cost and probability.
==Nomenclature==
==Gallery==
File:TMC Figurine Gallery Exterior.png|The exterior of the 
==See Also==
*