Level Chi

__NOTOC__
2000px
Level Χ (read as Level Chi) is an anomalous level that is part of the Greek Levels. 
Description 
 
Level Χ, additionally referred to as Frozen Roads presents itself as an conglomeration of mountains that are each interconnected by roads composed of a grey concrete. The landscape commonly experiences droughts, and the color is never consistent. It can range from a pale pinkish shade of white to an exceedingly light green. The terrain's frequent color shifts are believed to be closely tied to the unusual weather conditions. Weather is constantly changing, heavily influencing the temperature fluctuations as well. Level Χ's temperature is extremely unpredictable, as it can rapidly change from freezing cold to scorching hot in a matter of seconds. These temperature shifts largely influence the level's plant life.
Investigators have reported that each and every mountain is different from those that precede it; whether its in size, or the objects that can be found on top of them. The concrete roads which connect the mountains have no known beginning or end, leading wanderers to believe that they constitute a labyrinth with no exit. These roads possess an ability where they appear addicting to the people walking on them, making them refuse to stop exploring. Level Χ's roads defies laws of geometry, as every one of them finds a way to return individuals to where they began. While being on land, the terrain only occasionally leads to the beginning. This phenomena is able to lead wanderers in an indefinite loop without them realising.
The mountains frequently contain objects on them, with all of them being unique, distinctive and unrelated to each other. Every object references the wanderers life, although they appear different for every individual that encounters them. For instance, stones may contain writings on them. They often discuss the reader's family, past, trauma and religion. If more than 1 person reads the writing from the same stone, the inscription's contents will appear different for all of them.
If an individual gets lucky, they will find a collection of buildings. The buildings are notably made out of concrete, which is why researchers decided to name them "Concrete Jungles". Every building is accompanied by a vehicle, though they are locked; attempting to burst through the door doesn't work either. The houses look like typical American bungalows from the 1990's, 1980's and some from the 1970's. Every house has a few resources, specifically sodas, cans of beans and cooking supplies. Most of them are expired, with dates going back to the November of 1988. The bungalows are composed of many rooms - typically living rooms, dining rooms, storages, kitchens, and bedrooms. Attempting to call someone on the telephones will not work; instead you will hear an automated message saying "This phone number is unreachable, please try again". 
Wanderers that travel too far from their starting point have a chance to encounter metal fences which are usually accompanied by No Parking signs. These fences indicate that the rest of the road is blocked-off; it is not recommended to go past these fences, as the rest of the road is more dangerous. Touching these fences will electrocute the individual, having a chance to cause cardiac arrest, burns, muscle, nerve and tissue destruction as well as falling. The impact of electrocution depends on the person's strength, how long they were in contact with the electricity and how the electricity traveled through their body. Bigger fences cause more severe injuries when touched. 
Traffic signs commonly appear near the pathways, with the usual distance from one to another being 76 meters (roughly 83 yards). The traffic signs are made out of an unknown material, and they are extremely strong: even the strongest of hammers can only leave temporary scratches. They all have their unique purpose and create an even more disorienting experience for wanderers.
Types of road signs that can be encountered within Level Χ:
*Traffic Circle/Roundabout: This indicates that you are about to be sent in a loop.
*Turn Right and Turn Left: Follow the instructions, going the opposite way will lead you in a loop.
*Slippery Road: Indicates that the road will become harder to walk on.
*Parking Lot: This sign is usually placed 30 meters away from buildings, helping wanderers to find safer zones.
*No Parking: This sign means that the rest of the road is blocked-off, or that you are approaching a blocked-off road.
Other signs usually have no discovered functions, are undocumented or haven't been confirmed to exist.
Upon entering Level Χ, individuals will experience a peculiar disruption in the flow of time. The moment a wanderer steps into the level, time will completely freeze for them and the surrounding environment. This freeze encompasses all objects that are in some way related to time, including clocks, watches, hourglasses and et cetera. This effect lasts until the wanderers leaves the level. Essentially, time does not work within Level Χ. 
This freeze affects aging, making wanderers stay at the same age no matter how much time they spend in Level Χ. The actions that individuals commit within Level Χ do not contribute to the rest of the Backrooms. 
Upon exiting Level Χ, wanderers will find themselves back in the exact same state that they were in before they entered, giving other travelers the illusion that the person never ventured into Level Χ. This confuses researchers, as no one has yet to come up with a believable theory regarding this effect. 
Entities
 
==="Kit"===
"Kit" is the only discovered entity that roams within Level Χ. It bears an uncanny resemblance to male calico cats in appearance, although its colors are slightly shifted to blend in with the level's surrounding terrain. The cat mostly gravitates towards Concrete Jungles, albeit it has been observed venturing into other regions of the level as well. Kit does not represent a serious threat, as he attempts to flee when approached by a human. When an individual shows Kit food or water he will express excitement and slowly pursue the person, attempting to eat the snacks. If attacked, Kit will run away and attempt to hide in a bush or in a house; if the person does not stop harming him Kit will attempt to scratch the individual with his paws.
Colonies and Outposts
 
Colonies are able to be established, although there have been no major documented ones as of now.
Entrances and Exits
 
===Entrances ===
*Noclipping through the metal doors within Level ι has an estimated 10% chance to lead one here 
*Unexpectedly choking in Level 563 will teleport one here 
*Walking into a street light within Level 10.2 may make one wake up in a bed within a Concrete Jungle. 
*Noclipping into a golden statue of a cat with a Χ symbol on its forehead in Level φ can cause one to wake up inside the level. 
===Exits===
*Entering a car will lead to Level τ. The car constantly moves, thus it's location is unable to be properly documented. 
*Finding objects with Greek letters other than Χ has a chance at teleporting one to the letter's corresponding level.
**If the object has the Ψ symbol, you will be transported to a random Class Psi level instead.
*Occasionally one may find small electric hazards along side the roads, if one (for some reason) interacts with these hazards, there is a small chance that person will enter Level 2.21.
*The Concrete Jungles may slowly transition into Level 11 randomly. 
*Going near Concrete Jungles when they are shrouded in pink fog will lead to Level 9.2. 
*Entering a darkened pond can cause one to awaken unharmed inside Level Κ. 
Open Archives?...
 
 
Category:Greek Levels
Category:The Greek Level Project
Category:Collaborative Pages
Category:Collabs
Category:Frontrooms
Category:Phenomena
Category:Anomalous Levels
Category:Levels