Conjurer

Conjurer (Specialist Wizard Subclass)
Ability ScoreRequirements:	Intelligence 9Constitution 15
Prime Requisite: 	Intelligence
Races Allowed: 	Human, Half-Elf
Alignment Allowed: 	All
* The Conjurer is Specialist Wizard who specialises in Conjuration/Summoning Spells.
* +1 bonus for saving throws against Conjuration/Summoning Spells.
* Other have -1 penalty when rolling saving throws against an Conjurer's Conjuration/Summoning Spells.
* One extra spell slot at each spell level. This slot has to be an Conjuration/Summoning Spell.
* +15% chance when learning Conjuration/Summoning Spells.
* -15% chance when learning spells from other school
* Learns one Conjuration/Summoning Spell at level up.
* Cannot Learn Divination, Invocation/Evocation spells.
From Player's Option: Spells & Magic (Optional):
* Cannot Learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
* At 11th level, can cast Conjuration/Summoning Spells without needing material components.
* At 14th level, 3 times a day, can instantly dispel creatures conjured by an opponent.
** 10 HD worth (Max 5 HD per creature dispelled), 1 Round Concentration, Somatic only.
Conjuration/Summoning Spells(PHB)
Conjuration/Summoning Spells(WSC)
Category:PHB Subclass
Category:Subclass