Dragon Arts

The Dragon Arts is a rigorous fighting style developed within the Ryuujima clan making use of Yang chakra in conjunction with the users raw will & life-force to invoke great damages. Users must also implement their unique chakra network to augment the various martial arts forms within the Dragon Arts to produce their own unique Taijutsu techniques specific to each user. There are various schools of thought within the Dragon Arts pertaining to the 5 Chakras within the Ryusejo and an advanced series of techniques within the mutation Mugenryusejo. The Basics can be well crafted to the creativity of each individual user, but the core training and mechanics are relatively the same. The martial art is designed not only to cause external damage, but to dismantle them piece by piece, using superior skill, angling and precision. The Fighting style can be augmented by various elemental jutsu to create various branches and extensions of the Arts basic forms. The general philosophy of the Dragon Arts Is for the users very limbs to become the claws and talons of a dragon, striving to strike true with the full extent of ones will. 
==Overview==
It is a primal art that has been refined over the generations. As a martial art, it is characterized by various open palm strikes, chops and parries which leave room for heavier more potent blows that use close fists, kicks, knees and elbows. It is capable of fighting single targets, but shines its brightest when faced with multiple opponents. This does not mean that every practitioner of Ryūte will be capable of combating more than one opponent at once but that those who have mastered it will make it look simple to avoid being overcome by multiple opponents. The user must have a general knowledge of hand to hand combat, as well as the anatomy of the body in order to maximize this fighting styles potential. Wasting attacks on non vital areas ends up being a waste of energy and time in a battle. It is designed for the highest degree of lethality. Despite appearing untamed and animalistic, this fighting style has often been associated with an assassination art. Made for hitmen who may need to end a life in a number of ways. Thus is the way of the Yakuza. 
Dragon Hand practitioners will need to use every aspect of their body to find success. They must command a certain control of their center of mass. They tend to motion themselves, rotating their torso to enhance their blows or to mitigate the nature of another's attack. Majin himself will almost always trade blows rather than take one, leaving no attack attempt unpunished. Though this fighting style has some formality, it can also reflect the characteristics of a brawling fighting style, inherently appearing animalistic and untamed. Wild does not mean savage though, rather it means natural and free of domestication. In that sense, The Dragon Hand style is highly adaptive and can incorporate various fighting styles within its core principle to become unique to each specific user.
Given that various Ryujima will be at different degrees of self awareness, the Dragon arts are designed to be utilized by all levels. But at its highest mastery, users can draw directly on the powers of their will and even life force so that they can increase their physical capability. The heart chakra, is said to be the "Seat of the Soul". It is the core of the chakra system and often believed the "one true chakra." It is from here that a Ryujima can tap into their very essence. The very source of their will and life-force. The heart chakra is associated with love compassion. Even those Ryujima who walk a path that can be considered "Dark" The purpose and drive behind it must come from a key understanding of this chakra and its meaning. They must do things for the love of it, not for small or selfish and petty causes. Doing so, being inauthentic, would only hamper their potential in the long run. By tapping into these special pools of chakra, they gain various physical advantages in combat. The Martial art was designed to be combined with other techniques capable of being manifested within the Ryusejo. This includes the Dragon Realm: Severing Blade. Which is crafted specifically to empower the users chopping strikes, effectively turning them into slashes and thrusts. Each student in the Dragon Arts school strives for their hands to strike like the claw of a dragon. 
When they accomplish this, they better connect with their physical and spiritual self, and grow to a point where they can at times empowered themselves through a tangible expression of their will. in more dire situations, practitioners can draw from their life force as well. Some users may deviate from the heart chakra, with a focus on the root chakra, the Sacral chakra, or the solar plexus, though going beyond the throat chakra is said to be impossible unless a user specializes in one of them entirely. Only the user of the Mugenryusejo can use multiple of the higher chakras as well as all of the lower ones. 
The resulting power generated from this process can make a Ryujima of lower rank a substantial issue for an enemy shinobi of a higher level, especially with the element of surprise on his side. A sudden attack can end up many leagues more powerful than what the user is normally capable of. Because each chakra is associated with a number of various organs in the body, this is an expression of the users entire being compacted into a martial art that only the true Ryujima can utilize at its maximum potential. It is what allows them to harden certain portions of their body, or to draw upon a sudden increase in overall chakra and power.
Ryute: Ichikeiken - (Lit. Dragon Hand: One Meter Fist)
Majin Strikes an opponent with a straight palm, then strikes forward in one inch punch fashion. The opponent suffers an instant rush of concussive force. This attack can be augmented with multiple variations. It should be noted, Majin does not have to strike them with his fingers first, this is moreso to line up the second strike. The beauty of this technique is that the elemental eruption accelerates him suddenly, allowing him to use this technique to close the distance on his enemy. This way, even if the initial rush misses the mark, the second strike is much more likely to succeed. The elemental discharge means that the secondary strike does not always have to strike head on. The blowback from the technique is just as liable to catch an opposer on the tail end.  
Ryute: Ichikeiken Variations
Ryute: Denki Ichikeiken - (Dragon Hand: Electric One Meter Fist) Majin rushes his opponent. He collapses his open palm in a surge of electricity, erupting in the space in front of him with devastation. The target can either be sent flying or left in place, suffering a substantial amount of stun time if they take this blow head on. 
Ryute: Kaen Ichikeiken - (Dragon Hand: Flame One Meter Fist) Majin erupts a massive surge of flame after striking with his open palm. The target suffers savage burns and is sent hurling in a blaze of glory. His entire body is propelled forward during the punching motion. 
Ryute: Mizu Ichikeiken - (Dragon Hand: Water One Meter Fist) Majin strikes the target with his outstretched fingertips, then closes his fist causing a blast of water to smack into them. They are sent some distance away covered in water. This could function as a follow up for another element such as lightning, augmenting its conductivity and creating double damage. 
Ryute: Kaze Ichikeiken - (Dragon Hand: Wind One Meter Fist) Majin dashes forth, aligning his hand with the target. As he closes his hand, a massive burst of wind explodes, creating a sonic boom. This causes deafness and sends the target hurdling into the distance. 
Dragon God Fist (​​Lit. Ryūjinken) The Dragon God fist is a multi-layered technique which branches off from an uppercut. This uppercut is done from an upright position. The user accelerates into the space right in front of them, their fist tears through the air, colliding and obliterating whatever finds its way into the pathway. Though this technique has immense power, its true danger is in the speed. It has a swift startup and can catch seasoned veterans off guard with its incredible velocity. It can be augmented with numerous elements to become substantially more powerful, or much faster in its execution. This technique is accessed the most in close range combat, though may find some uses in mid range.
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Kaenryūjinken - (lit. Flame Dragon God Fist)
The User rushes forward, flames rocketing him into position. His fist arcs upward colliding with an explosive storm of fire. The target suffers savage burns.. 
Mizuryūjinken - (Lit. Water Dragon God Fist)
The user surges forward, like a rushing river. Their movements fluid and calm they strike the target in their weak spot, a concussive blast of water explodes on impact, rattling the target and obscuring their view behind a violent splash of liquid. 
Denkiryūjinken - (Lit. Electric Dragon God Fist) 
The most efficient version of the Dragon God fist. The user rushes forth with electricity in their wake. Their fist strikes the target, sending a surge of electricity throughout their body, not only stunning them for a follow up, but causing extended damage afterward. This technique is a fine balance between enhanced speed and power and doesn’t suffer from one or the other. 
Kazeryūjinken - (Wind Dragon God Fist)
The user tears forth in a gale of wind. On impact, the opponent is sent flying. This technique doesn’t allow for many follow up attacks, but its initial impact is more than enough to give the user breathing room. A resounding boom of wind is heard upon impact. 
Dragon Arts: Dragon Counter:  The Dragon Counter is a special counter move developed by the Ryukami Clan. It is both an offensive and counter-offensive art. The user will either slip, dodge or tank an incoming blow, while delivering their own from the blind spot in the same instance. This technique allows the user to take their hardened claw and cleave the opponent with it. It is capable of slicing the space between jaws to unhinge it from an opponent's face. It effectively functions like a knife, it is designed to cleave through flesh and bone. Even robust individuals will likely take severe damage as this counter attack is delivered from an angle they do not often see coming. This technique gives the user the capability of sliding their bare hand through the spaces in ribs or bones, bypassing the flesh and muscle to deliver a devastating strike. It easily breaks apart simple cartilage and fractures minor bones, with those of a higher strength or speed tier having much more effectiveness in enacting a fatal blow. This technique does not have to be used while taking a hit, so long as it is used from a blind spot. Though it can also be used while the target is aware of it, the surprise aspect enhances its nature.
Flash Deceleration
Description: Showcasing a mastery over chakra and movement, Flash Deceleration allows users to defy expectations by halting their momentum instantaneously. This sudden stop can bewilder opponents, especially when they anticipate a continued trajectory, providing the user with a strategic advantage in battle.
Category:Kojima
Category:Ryujima Family
Category:Fighting Style
Category:S-Rank