The Limitless Mulch

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The Limitless Mulch is a level of the Backrooms that once had little to no documentation until now.
==Description ==
The Limitless Mulch, is a level of undetermined size whose surface is made of nothing but mulch and water. The mulch of the level is devoid of any microbial lifeforms or decomposer capable of causing rot in the mulch; no lifeforms or entities are present on the level at all, effectively making it sterile. The mulch in The Limitless Mulch consists of various Frontrooms tree species (Pine, Eucalyptus, Cedar, and tree species not typically used for mulch.) in the form of shredded chunks.
The Limitless Mulch is generally flat and barren, with little to no elevation variation. However, do not be deceived by the immense flat region of the level you may find yourself in, because there are many land formations and regions in this level that have formed due to the passage of time, shaping parts of the level due to currents of water being present. The moisture and humidity in the level shrouds most of the level in a white fog at all times, making it difficult to see through the level with the naked eye.
In the right conditions and part of the level, it is possible to plant crops that are tolerable to the mulch and constant humidity of the level, therefore making it possible to survive within the level. It is also feasible to introduce microbial life into parts of the mulch to create compost to be used for the crops.
=== Climate===
The passage of time in The Limitless Mulch is in partial synchrony with that of the seasons of the Frontrooms, the temperature and humidity changing in every season potentially threatening any crops that could have been planted in the level. Concentration of water in the mulch appears to change the elevation of the mulch, causing the altitude of areas being a little higher than what they were in other seasons.
Multiple wanderers have recorded the temperature and elevation changes in The Limitless Mulch, associating these changes with their respective, compacting it all into one small dataset with comments.
Frontrooms Season	Elevation Gain 	Temperature 	Comments
Spring 	0 Meters (0 Feet) 	20° Celsius (68° Fahrenheit) 	Spring season lasts marginally longer in this level than in the Frontrooms, causing partial desynchrony with this level and the seasons of the Frontrooms, however this lack of true synchrony is not detrimental and oftentimes unnoticeable.
Summer 	-0.25 Meters (-0.82 Feet)	26° Celsius (78.8° Fahrenheit)	The water in the mulch evaporates, inducing stronger fog in the level during the summer.
Autumn 	1.25 Meters (4.1 Feet) 	10° Celsius (50° Fahrenheit) 	Similar to spring, but a little bit chilly as winter approaches.
Winter 	1.5 Meters (4.92 Feet) 	0° Celsius (32° Fahrenheit) 	Bodies of water partially freeze, with smaller bodies turning into a slush of liquid and solid. As spring arrives, the elevation abruptly and rapidly decreases, potentially causing environmental hazards in some areas of the level.
==Regions & Land-Formations==
The water found in the level has shaped the sea of mulch, and the weight of the mulch pressing on itself has created various pseudo-minerals of mulch that aid in reinforcing the deeper parts of the level like the caverns and the very bottom of the level. These regions can pose hazards under specific circumstances or conditions as a result of seasons or being disrupted by wanderers, while some can serve positive purpose towards wanderers.
Mulch Flats
Mulch Creeks
Mulch Lakes
Mulch Valleys
Mulch Caverns
The Bottom
The Top
The Mulch Flats are the most common region found within the level, being the surface of the level. It is easily identified by the abnormally flat elevation and its massive size. Many people who enter the level often times find themselves in this kind of region in the level. It is the most sensitive to seasons, having massive elevation shifts and water concentration as time passes like the rest of the level. You can typically come across other regions of the level by walking long distances in this area. 
An empty void in the Mulch Flats, leading directly to The Bottom, with strange light phenomena being visible in the photo.
Most Mulch Flats are very close to the ceiling of the level, making it the most easy region to damage the ceiling and enter The Top. Additionally, the Mulch Flats have an odd tendency to have large cubic chunks of it missing, these empty spaces stretching all the way to the Bottom. How the mulch is stable and not prone to collapsing into the empty spaces is not known. These empty spaces are rare, but they may be useful for those who wish to enter the level that The Bottom leads to.
Mulch Creeks are similar to the creeks in the Frontrooms, being streams of water. These Mulch Creeks can vary in size being the size of tiny little streams all the way to massive rivers with roaring waves. These Mulch Creeks noticeably carry small chunks of mulch across different areas of the level at a slow pace; perhaps contributing to how the level shifts overtime. It is difficult to traverse large creeks due to their intense waves, sometimes the waves smashing into the shore, knocking anything into it making some of them be considered hazardous to be near.
A short clip of a small mulch creek in The Mulch Flats.
It is possible to take advantage over these Mulch Creeks to be used as a constant source of water for any planted crops; making them very useful in creating long-lasting farms. Additionally, these Mulch Creeks are highly resilient against the cold temperatures of winter season, making them the most ideal place to live near due to it (obviously) being an active source of water.
Mulch Creeks are the most common land formation, being found almost everywhere in Mulch Flats, Mulch Valleys, and even underground in the Mulch Caverns, supplying water to natural underground reservoirs and lakes.
Many Mulch Creeks typically lead to and connect to a Mulch Lake, large bodies of water with tiny bits of mulch in it thanks to the creeks and with the fact that the entire level itself is mainly mulch. Mulch Lakes have varying sizes ranging from small little ponds to absolutely massive lakes similar to that of the Great Lakes in the Frontrooms's North America of Earth. 
A clip of a small, common-sized Mulch Lake in a Mulch Valley, with a large Mulch Creek next to it.
These are relatively common, you can sometimes find them by following the stream of a Mulch Creek, which is the most common land formation of the Limitless Mulch. These Mulch Lakes can be quite beautiful sometimes, with calming relaxing waves. These Mulch Lakes are also very useful for survival as they store lots of water and are constantly supplied with water.
Rarely a Mulch Lake can be found with parts of it missing due to intersecting with an empty space found in the Mulch Flats, but oddly enough the water doesn't fall into the deep cubic pit of the empty space despite common physics declaring that it is supposed to. The water moves as if the mulch lake had never been cut off.
File:MulchLake2.gif|link=|A massive mulch lake with such great scale one cannot see the other end of it. A potential candidate lake that one can noclip into and find themselves in Level 400. Notice its odd proximity to the ceiling.
Parts of the level can lead to steep drops that you can safely maneuver down to the bottom of, where you can find yourself in the Mulch Valleys. The Mulch Valleys are flatlands with numerous mountains adjacent to these fields, often-times containing vast networks of Mulch Creeks and Mulch Lakes. Mulch Valleys contain various entrances to the Mulch Caverns through holes in mountains of mulch.
An image of a mulch valley.
Due to seasons altering the elevation of the mulch and water concentration, Mulch Valleys can be considered a danger because they can be prone to causing "mulch avalanches" as a result of either seasonal changes or disturbance in the terrain due to wanderers. However, the odds of such an event occurring only happens when traversing near the larger mountains of the Mulch Valleys.
File:MulchValley2.png|link=|Another image of the same mulch valley.
A dim tunnel in a Mulch Cavern.
Sometimes the cave tunnels are filled with water currents coming from a Mulch Creek, and you may even come across a large underground area being a subterranean Mulch Lake. There are also sealed underground reservoirs of water, but cannot be accessed. Parts of the mulch have been compressed for prolonged periods of time, forming 'sedimentary' mulch rocks that have great resemblance to standard mulch, albeit being more tougher and connected in larger chunks. There are incredibly low concentrations of material that The Bottom is made of within the Mulch Caverns, however they have no determined application as they cannot be collected and refused into one material through conventional methods.
The deeper you go, the closer proximity you are to The Bottom. When in proximity, occasional yellow lights can be seen in the distance; almost like a "Wil-o'-the-wisp", a Frontrooms atmospheric ghost light caused by combustion of natural gasses from decomposing plants. These lights serve not much purpose and only act as an indicator of whether or not you are close to The Bottom. The Mulch Caverns are considered to be an environmental hazard as there is a chance they may violently collapse like any other cave. It is advised you travel in these caves with caution. 
A close view of the metallic material that The Bottom is made of, bearing great resemblance of the standard mulch of the level.
What makes this region of the level dangerous is how the material appears to absorb sound-waves, making it difficult for communication and/or being aware that parts of the Mulch Caverns have gone unstable. It is advised you stay away from The Bottom or do what must be done as fast as possible as most of The Bottom is an open space, making the mulch above very unstable.
File:MulchBottom2.png|A large space that is technically in-between the Mulch Caverns and The Bottom.|link=
What lies beyond the ceiling is The Top, the highest point of the level that is difficult to access. Parts of the ceiling can collapse, and this is the easiest way to access The Top. You can always manually enter the ceiling, but the natural collapsed portions of the ceiling are the most viable method. Not much is known about The Top, but besides the fact that it appears to be a maze of cubic chunks made of mulch.
General appearance of the Mulch Top, with the entrance seen in the picture.
This region of The Limitless Mulch is a dangerous environmental hazard as the mulch in The Top can pose a chemical hazard because of apparent traces of Asbestos found within the mulch, along with the ceiling being prone to collapsing.
The only true trace of life ever seen on this level lies here. Other chunks besides the mulch have been found with physical properties to that of bone. The bones are heavily fragmented and genetic testing has yet to been performed on them, therefore what entity these bones belong to is unknown, if it even actually belonged to one in the first place.
File:MulchTopEntrance.png|An entrance to The Top, this one being the same entrance the first image was taken in.|link=
==Entrances & Exits==
*Going through the entrance/exit door on the first floor of Level 213 has the possibility of leading you to The Limitless Mulch.
* Noclipping through Level 10 has a chance of sending you to The Limitless Mulch and vice versa.
*Noclipping through the ceiling of The Limitless Mulch will send you to a level within The Main Nine, however noclipping through a body of water is guaranteed to send one to Level 7.
*Going very far or End Of Tunnel from The Hub would possibly lead you here.
*Noclipping through the deepest point of The Limitless Mulch (The Bottom) will send you to Level 283.
*According to some claims, noclipping whilst submerged in a massive body of water found in The Limitless Mulch can send you to Level 400.
Category:Anomalous Levels
Category:Levels
Category:Unconfirmed Levels
Category:Safe
Category:Dangerous