Mechs/SAT-3

==Description==
The Satyr ProtoMech was designed to serve as a deep raider and reconnaissance unit. Offering only slightly more protection than a Harpy or Siren, the Satyr's best defense is to remain hidden from enemy units. the Satyr 3 retains the original's armor protection while adding jump jets for increased mobility. The Satyr 3 is given a single Streak SRM 2 launcher.
Drop Cost Multiplier: 0.97
==Mech Bay==
Level	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Light ProtoMech 	Cant Touch This: +1 Defense
80 	Proto Actuators (2) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (1) 	One with the Machine: +1 All Pilot Skills
150 	Proto Jump Jet (L) (3)	Afterburner: +5% Jump Distance
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
Health 	A=65/125S=50	A=65/125S=50	
HardPoints	[ 1O ] 	[ 1O ] 	
Fixed 	
Ammo Streak SRM (CLAN) (20 shots)
Proto Actuators (2)
Proto Jump Jet (L) (3)
Streak SRM-2 (C)	
Ammo Streak SRM (CLAN) (20 shots)
Proto Actuators (2)
Proto Jump Jet (L) (3)
Streak SRM-2 (C)	
Dynamic 	 	 	
Health 	A=65/125S=50	A=65/125S=50	A=65/125S=50
HardPoints	[ 1O ] 	[ 1O ] 	[ 1O ]
Fixed 	
Ammo Streak SRM (CLAN) (20 shots)
Proto Actuators (2)
Proto Jump Jet (L) (3)
Streak SRM-2 (C)	
Ammo Streak SRM (CLAN) (20 shots)
Proto Actuators (2)
Proto Jump Jet (L) (3)
Streak SRM-2 (C)	
Ammo Streak SRM (CLAN) (20 shots)
Proto Actuators (2)
Proto Jump Jet (L) (3)
Streak SRM-2 (C)
Dynamic 	 	 	
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (1)
ProtoMech Core 045 x5
Proto Systems	 	
Dynamic 	 	 	
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