Report 1105

Special Report #1105
Skillset: Aerochemantics Skill: Positronic
 Org: Aeromancers Status: Completed Mar 2013
Furies' Decision:
We will change the effect of shortened breath to reduce the timer on holding
breath. Holding breath will also be impossible with the affliction.
Problem: The positronic cloud is a reactive defense that causes shortbreath, an
affliction that increases endurance drain. This does not contribute to the goals
of Aerochemantics and does not contribute to any affliction goals for catalysts.
[A: 0 R: 0] Solution #1: Replace shortbreath with dizziness, confusion, or
 weakness.
[A: 0 R: 0] Solution #2: Replace the shortbreath affliction with an effect
 that decreases the time left on the HOLD BREATH
 defense by a small amount. (I'm thinking 5-10
 seconds.) If the target is not using breathing, give
 them the hyperventilating 'affliction' for a short
 time. (10-20 seconds?)
[A: 0 R: 0] Solution #3:
Player Comments:
---[Tulemrah writes]:
The afflictions listed in solution 1 were chosen on a thematic basis. I mostly
haven't decided which affs would be best, and welcome comments with other
suggestions.
---[Enyalida writes]:
Following the mold of the other skills, this should probably just do one
affliction, and not crushed windpipe. You already have backlash effects that
outstrip the other specs (including aeon), adding in a chance for both aeon and
crushedwindpipe is too much.
---[Enyalida writes]:
Also, no mage should EVER have access to crushedwindpipe/slitthroat. Using
psionics, you can give slickness and prone/breaklimbs all at once. All you'd
have to do is trigger to the crushedwindpipe line and stay on balance to have a
nice reactive greenlock. No thanks!
---[Tulemrah writes]:
It will be just one affliction, those are just the ones that make thematic
sense. I'd like to have two choices, to be solutions one and two. If you have
ideas for other afflictions that could work, please let me know.
---[Shuyin writes]:
Solution 2 is okay. Definite no to 1.
---[Viynain writes]:
Solution 2 is preferable. No to solution 1's suggestion of vapors or
crushedwindpipe. With PhantomArmour?, more blackout on hit would just be silly
with vapors and crushedwindpipe for the reasons Enyalida has mentioned.
---[Celina writes]:
Solution 2 is fine. 1 is kind of crazy. Mages don't need double reactive
blackout, and windpipe is obviously a no. I would like to make a point that you
don't have to, and really shouldn't be, asking for top tier afflictions for
every skill. Asking for blackout and warrior afflictions is asking for a
rejection.
---[Tulemrah writes]:
I accept that my current suggestions are bad ones, and once again ask for better
ideas.
---[Tulemrah writes]:
For solution two, I'd like to add something that would effect people without the
breathing ability. Suggestion so far is a small amount of asphyx damage.
---[Llandros writes]:
No to solution 1, I guess 2 is ok
---[Tulemrah writes]:
I've changed the suggested afflictions for solution one.
---[Kregarn writes]:
Even with changes, I won't be supporting solution 1. Solution 2 is fine.
---[Xenthos writes]:
Reducing the time on HOLD BREATH is a good modification to this skill, reducing
some of the DMP provided while also not just sloughing away all of a warrior's
(cough cough) endurance.