Rex Mecatol

* Pronunciation guide: Mec-a-tall
* Pronoun: He/Him
* Voice traits: 
* Mannerisms that will help other DMs portray the character consistently: Above all, Rex is tired of being locked down in the temple and wants to see the world a bit. Or at least get some tea.
* Influences:
* Age: Ageless (construct) but presents as a very old man
* D&D race: Human
* Height: 5'6"
* Weight: 130
* Hair color: White
* Skin color: Pale
* Eye color: Milky white
* Example clothing outfit worn: Out of style robes
* Traits:
* Ideal:
* Bond:
* Flaw: Gone a bit batty after spending eons in a temple waiting on someone who never showed.
* Family members:
* Friends/People they know: He sometimes plays chess with the stone golem in the tomb, but otherwise doesn't get a lot of visitors.
* Social class (poor, student, working class, wealthy): Wealthy once, but now money doesn't really matter.
* Occupation (how they get money to pay rent and buy food): Secret Tomb Guardian
* Where do they sleep at night? University
* Background / Personal history: Rex Mecatol is actually the construct/fantasy hologram of a long dead wizard. Ages ago, the "real" Rex Mecatol put part of his life force into a small, bowling ball sized piece of polished stone and left it to guard a temple. Inside the temple was a series of challenges for a "true hero" who would save the world from the end of the second age. Well, that didn't exactly pan out and poor Rex Mecatol was stuck in the temple waiting for the hero while the second age ended and the third got underway.
* List of adventures: 
** Sword Rock Cafe
Category:Characters