March (Wizard Spell)

Casting this spell allows an encumbered per­son to walk at his normal unencumbered move­ment rate. Because the movement is powered by the spell, the person suffers no more physi­cal fatigue than he would sitting in a chair for the same length of time. This spell must be cast on a subject able to walk; a subject must be able to lift his burden in the first place. The spell is dissipated when the subject stops walking for more than one round or picks up more than his maximum encumbrance. More than one person can be affected; the duration is divided evenly among those touched when the spell is cast.
The material component of this spell is a pinch of pepper.
Notes: Common for apportation specialists, uncommon for transmuters; otherwise rare. (Updated from Dragon Magazine).
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells