127679-lets-talk-about-the-new-rune-sets

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First of all, thank you Carbine for implementing new rune sets for both pve and pvp. It's a good idea that is going in the right direction. However, right now it feels wayy to grindy IMO. It's yet another RNG minigame we have to play in order to min max properly.
 
Why can't we just craft the runes ourselves? Just give us a rune fragment for the rune set we want. For example: i want exceptional fusion blast of AP, but thanks to RNG I now have a crappy Exc fusion blast of health!
 
Stop the RNG pls, you can save lives if you do, Carbine.
 
 	
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			yes pls	
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First of all, thank you Carbine for implementing new rune sets for both pve and pvp. It's a good idea that is going in the right direction. However, right now it feels wayy to grindy IMO. It's yet another RNG minigame we have to play in order to min max properly.
 
Why can't we just craft the runes ourselves? Just give us a rune fragment for the rune set we want. For example: i want exceptional fusion blast of AP, but thanks to RNG I now have a crappy Exc fusion blast of health!
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I'd love to try out the new protonation runes. Healing shields is fun! But apparently that requires grinding augmentors? In other words, I'm really bummed that I won't get to try out the new protonation runes.
 
And don't even get me started on the RNGception of the super runes.
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			I would like to have an option to trade in 10 of my Protostar Runic Bartering fragments for 1 Exceptional Protostar Runic Bartering fragment.	
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First of all, thank you Carbine for implementing new rune sets for both pve and pvp. It's a good idea that is going in the right direction. However, right now it feels wayy to grindy IMO. It's yet another RNG minigame we have to play in order to min max properly.
 
Why can't we just craft the runes ourselves? Just give us a rune fragment for the rune set we want. For example: i want exceptional fusion blast of AP, but thanks to RNG I now have a crappy Exc fusion blast of health!
 
Stop the RNG pls, you can save lives if you do, Carbine.
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RNG is the dumbest thing in games. RNG is acceptable in only a few places, and in progression content there is no place for RNG of small power acquisition.
 
Also RNG=/=Grindy	
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Don't worry, the set is broken and the buff isn't applied at all.
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Well, you see...RNG is HARDCORE! and, deep down, every player yearns for the day they will become HARDCORE! and thus elevate their worth as human beings!
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I would like to see the rune sacks turned into rune fragments as well. Give us the ability to craft these things ourselves like Vork suggests.
 
It isn't fun at all in the current system, considering there is a very high chance that the rune we get from the sack won't be the right stat, and if it is the right stat then it may not be the right element. RNG inside of RNG.
 
Also, what is with some sets being added and others not? It would be great to see Spirit Sense in there, considering the incredibly low supply of that set with useful stats in the right element.	
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well.. i agree too much RNG can be bad.
 
but when you have a very linear game with, eventually, only 1 raid to grind until you start puking... they cannot give all the best gear to everybody! because now, aside from the people who quit because of burnout you will also have people who quit because they have maxed gear!
 
it is a very difficult balance to achieve, and the damage was done with the original linear progression design.
 
unless we see a total revamp for f2p, the same will happen, people will reach the linear end and attrition will set in.
instead of designing in pyramid shape with only as few things to do at top, they should at least design in cube shape (with multiple different ways of progressing, a cube having 4 corners at top instead of 1 point as a pyramid) or even better, as a sphere, but that might be difficult.
 
wildstar is victim of its own design issues. the miracle will/will not happen at F2P release. Carbine might surprise us with a really intelligent drop or might just give more of the same in the same concept and it will fail all the same.
 
lets see!
 
-they also seriously need level downscaling. because, in the best of worlds, instead of just dumping a new lame end game daily zone on us they could update their world like adding something in wilderun for example and make that zone lively again!
-they also need to update all stats/itemization as for now it is not smart (assault power rune vs main stat runes that gives assault power?? health vs grit runes?? are you joking?)
-they need to make pvp muuuuch less grindy (people like to try things in pvp, much more than pve. and at the moment it takes like so many hours to just get another class/builds at endgame that people just drop the case) and find a solution to the zerg gameplay by having bgs designed around the idea of splitting zergs.
-they need to find a solution to open world pvp and the need for pvp gear that makes all pve drops useless.
 
rant over.
even if rng can be bad, rng is far, very far from being my main issue.	
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I would like to have an option to trade in 10 of my Protostar Runic Bartering fragments for 1 Exceptional Protostar Runic Bartering fragment.
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This is actually a pretty good idea. Carbine pls
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