The Gray Garden/Enemies

Enemies are a category of characters that the player battles in The Gray Garden. The player battles enemies to gain Experience Points for leveling up, Gold to purchase items, and occasionally item drops. Some enemies are mandatory to battle as beating them is required to progress through the story. This page lists all enemies that can be battled in The Gray Garden.
:Note: The order of the enemies listed here are based on when they are encountered.
There are three types of enemies: Normal, Mini-Bosses, and Bosses.
== Normal ==
=== Basic Flutterfly ===
The basic Flutterfly (named in-game as "Flutterfly") can be encountered at the Garden and Beginning Forest areas.
They come in only ones per battle. Mid-way through the Beginning Forest after Yosafire recruits Froze to her party, Flutterfly enemies come in pairs.
=== Tough Flutterfly ===
The tough Flutterfly (named in-game as "Flutterfly (Tough)") are tougher versions of the Flutterfly enemies, having higher HP and ATK stats than the basic variant. They can be encountered at Apple Park.
Tough Flutterfly enemies come in pairs.
=== Caterpillar ===
The Caterpillar is first encountered when Yosafire and Froze help Rawberry Preserves and Macarona catch Caterpillars. After the scenario, they can be found all over Apple Park.
Caterpillars come in pairs.
=== Honeybee ===
The Honeybee can be encountered along the path towards Blancblack Castle.
Honeybees come in pairs.
=== Snail ===
The Snail can be encountered at the Cave Forest, east of Apple Park.
Snails come in pairs.
=== Bat ===
:Not to be confused with Flame Bat, a common underling of the Flame Underworld.
The Bat can be encountered at the Cave past the Cave Forest.
Bats come in pairs.
=== Lamb ===
The Lamb can be encountered across the Lost Woods, south of the Beginning Forest.
Lambs come in groups of three.
=== Slug ===
The Slug can be encountered at the Haunted Forest, west of the Lost Woods.
Slugs come in groups of three.
=== Basic Flame Bat ===
The basic Flame Bat (named in-game as "Flame Bat") is first encountered when a swarm of them invades outside of the Gray Village School. Later in the game, they can also be found around the Flame Underworld Prison and the rest of the Flame Underworld area.
Basic Flame Bats come in pairs. Outside the Flame Underworld Prison, they come in groups of three.
=== Crow ===
The Crow can be encountered at the Daybreak Forest.
Crows come in groups of three.
=== Rabbit ===
The Rabbit can be encountered at the Midday Forest.
Rabbits come in groups of three.
=== Black Flutterfly ===
The Black Flutterfly is a variant of the Flutterfly that can be encountered at the Evening Forest.
Black Flutterfly enemies come in pairs.
=== Flame Demon A ===
Flame Demon A is a variant of a Flame Demon that can be encountered at the Flame Underworld and the Wasteland.
Flame Demon A enemies come in groups of three.
=== Flame Dragon ===
The Flame Dragon can be encountered at the Flame Underworld. They can also be found all over the Gray Village School after the Flame Underworld invades the Gray World.
Flame Dragons come in groups of three.
=== Flame ===
The Flame enemy can be encountered at the River Forest. They can also be found at the Ending Lake.
Flame enemies have two variants.
Flame enemies come in groups of four. Flame enemies with a Mogeko-like face come in groups of three.
=== Flame Demon B ===
Flame Demon B is a variant of a Flame Demon that can be encountered at the path along the Gray Village Beach after the Flame Underworld has taken over the Gray World.
Flame Demon B enemies come in groups of three.
=== Flame Demon C ===
Flame Demon C is a variant of a Flame Demon that can be encountered at the Gray Village School after the Flame Underworld has taken over the Gray World.
Flame Demon C enemies come in groups of three.
=== Flame Demon ===
The Flame Demon can be encountered at the Gray Village School after the Flame Underworld has taken over the Gray World.
Flame Demons come in groups of four.
The Flame Demon has eight different skins. All skins have the same stats.
TGGbattler_FlameDemon(1).png
TGGbattler_FlameDemon(2).png
TGGbattler_FlameDemon(3).png
TGGbattler_FlameDemon(4).png
TGGbattler_FlameDemon(5).png
TGGbattler_FlameDemon(6).png
TGGbattler_FlameDemon(7).png
TGGbattler_FlameDemon(8).png
== Mini-bosses ==
Mini-bosses are extra-tough enemies than normal ones. Defeating them is required to progress through the story.
=== Mr. Bee ===
Mr. Bee is a Honeybee variant that is found at the Beginning Forest. After Mr. Bee refuses to give back Froze's pocket watch to Yosafire and Froze, the player battles him to retrieve it.
=== Hoodlum ===
Hoodlum can be found in the Cave. He blocks Rawberry and Macarona as they adventure the Cave. To get past, the two must battle him.
Later in the game, two different versions can be found at the Graveyard.
Bulky Hoodlums (referred in the game's data as "Hoodlum") come in groups of 4.
Hoodlum B come in groups of 4.
=== Tough Flame Bat ===
The tough Flame Bat (named in-game as "Flame Bat (Tough)") is a tougher variant of the basic Flame Bat. Four of them ambush Yosafire and co. at Daybreak Forest after they escaped the Flame Underworld.
Later in the game, they appear as normal enemies and can be found at the Path to the Sea of Tears, the Gray Village Beach, and the Gray Village School.
=== Basic Pooch ===
The basic Pooch (named in-game as "Pooch") is summoned by Poemi for her to escape from Yosafire and co. The party battles it at the Graveyard.
=== Flame Familiar ===
Pooch is summoned by Emalf for him to escape from Yosafire and co. The party battles it at the River Forest.
Later in the game, they can be found as normal encounters at the destroyed Blancblack Castle.
=== Magic Flame ===
The Magic Flame is summoned by Rieta for her to make the first escape from Yosafire and co. The party battles three of them at the Gray Village Beach.
Magic Flames also appear as normal enemies at the Ending Lake. They come in groups of three as normal enemies.
=== Extra-Tough Flame Bat ===
The extra-tough Flame Bat (named in-game as "Flame Bat (Tough+)") is an even tougher variant of the basic Flame Bat. Four of them take hostage of an Angel and Demon student inside the Gray Village School building. Yosafire and co. must defeat the bats to free the students.
Unlike other Flame Bats, this variant has access to the Magic Flame skill.
=== Tough Pooch ===
The tough Pooch (named in-game as "Pooch (Tough)") is a tougher variant of the basic Pooch. Four of them block the way towards the main Gray Village.
Later in the game, they appear along the path towards Blancblack Castle in groups of four.
=== Flame Monster ===
The Flame Monster is summoned by Rieta for her to make another escape from Yosafire and co. The party battles it at the Ending Lake. It is the final mini-boss of the game.
== Bosses ==
Bosses are the highest tier of enemies in the game. They are key important characters in the story and the player requires to defeat them as part of story progression.
=== Poemi ===
Poemi is the first boss enemy in the game. Yosafire and co. battle her at the Wasteland.
She is also part of the antepenultimate boss battle of the game, along with Emalf. Yosafire and co. battle the two near the end of the path towards Blancblack Castle.
=== Emalf ===
Emalf is the second boss enemy in the game. Yosafire and co. battle him at the Path to the Sea of Tears.
He is also part of the antepenultimate boss battle of the game, along with Poemi. Yosafire and co. battle the two near the end of the path towards Blancblack Castle.
=== Rieta ===
Rieta is the penultimate boss of the game. Throughout the game, the player battles her twice. The first instance of "battling" her takes place at the Gray Village Beach. However, it is impossible to win the battle as she cannot take any damage without hacking. It immediately ends after a few turns.
The second and beatable instance of battling her takes place at the Ending Lake.
=== Ivlis ===
Ivlis is the final boss of the game. Yosafire and co. battle him at the Ending Lake. His boss battle contains three phases.
== Unused ==
There are certain enemies in the game's data which are impossible to encounter during normal gameplay. Why they don't appear is unknown.
=== Tough Snail ===
The tough Snail (referred in the game's data as "Snail (Tough)") would have been a tougher variant of the Snail enemy.
Tough Snails would have come in groups of three or four.
=== Tough Bat ===
The tough Bat (referred in the game's data as "Bat (Tough)") would have been a tougher variant of the Bat enemy.
It is unknown how many Tough Bats appear per battle.
=== Other Hoodlum Variants ===
Supposedly, there are two other variants of the Hoodlum enemy: Hoodlum and Tough Hoodlum (Hoodlum (Tough)).
Normal Hoodlum enemies would have come in ones per battle.
Tough Hoodlum enemies would have come in pairs or groups of four.
=== Super-Tough Flame Bat ===
The super-tough Flame Bat (referred in the game's data as "Flame Bat (Tough++)") would have been the toughest variant of the Flame Bat enemies. This would have slightly less ATK than an Extra-tough Flame Bat, but would have an even greater HP.
It is unknown how many Super-Tough Bats appear per battle.
=== Tough Magic Flame ===
The tough Magic Flame (referred in the game's data as "Magic Flame (Tough)") would have been a tougher version of the Magic Flame enemy. This would have been a more dangerous variant, having access to Magic Flame III and can land a critical hit.
Tough Magic Flame enemies would have come in groups of four.
=== Clerk ===
A Clerk would have been an enemy, possibly referring to a Mogeko Clerk since it uses a Mogeko sprite as its battler graphic.
Clerks would have come in ones per battle. It is unknown if it is a normal enemy or a mini-boss.
== Navigation ==
Category:The Gray Garden