Campaign Ideas

#Trynser Campaign Deux. The characters are a party of adventurers sent by the Imperial government of the Empire of Trynser to deal with political problems throughout the world. This was done with both the  Original Trynser Campaign and the Sanguine Dragons Campaign with success.
#Trynser Campaign (Original Concept). The Emperor sends the party to explore Nandu the entire world and send him back a report of their findings. The Original Trynser Campaign started out like this but quickly turned into #1.
#Ancient Campaign Deux. The campaign is set back in the bronze age in the came campaign world as usual. The party is associated with a tiny kingdom situated between two juggernaut empires. War between the empires is imminent unless the party completes a quest. Campaign was started off successfully earlier, but was derailed by a player.
#Arumelian Throne Campaign. The party starts off as beginning level peons in the midst of the collapsed Arumelian civilization. The party attempts to put the country back together and rise to rule the nation. In progress.
#Nanduchar Campaign. Nanduchar is like an alternate world fantasy Japan. Only instead of being all about shoguns and samurai, the realm has much in common with modern Japan. There is a more traditional medieval Japan around called Sarakuna. Haven't done a thing with this.
#Lydaelia Campaign Deux. No quests, no missions, just chilling out in the party town of the Empire taking things as they come. Played, had fun.
#School Campaign: The party members are students in a school (work it out wha kind you'd like... mage school, fignting school, university). Adventures happen from here.
#Zunedin Campaign. A city in the middle of a swamp has declared it goblin season! Get your hip waders and heavy crossbow and get ready to go! Played once before but came to a grinding halt when Bryan got petrified by a cockatrice.