Inexplicable

==Inexplicable==
Inexplicable is a low Class 14 difficulty that has standards to which not a single person has got even close to understanding. Most obstacles in this difficulty are pure paradoxes. Towers can be a split second long, but the obstacles are indescribably hard, and vice versa: the tower can be ten quadrillion seconds long, yet the obstacles implied are a Piece of cake with TAS. This difficulty is also a Revived difficulty. Oh I nearly forgot Its Unbuildable!
Comparing the baseline obstacles to the borderline obstacles in this difficulty is definitely not easy. For an easier way of explanation, let me just put this straight: comparing the first obstacle in this difficulty to the last one is like comparing RoorXD to AusDeath. 
It is impossible to comprehend or express this difficulty logically, making it a mystery. It is an outlier in the area of logically impossible classification, a classification so rare that those who stumble upon it are left speechless, unable to comprehend the very nature of Inexplicable.  
== Placement ==
=== Bottom ===
* The Core (500) (Legendary)
* Reverse Effortful's Dog Difficulty (1000) (Fabled)
* Tria Taxis (10¹²) (Legendary)
=== Low ===
* AusDeath (10³³) (Legendary)
** Numbers (Vigintillion)
* Flidayer (Trigintillion) (Legendary)
* The Cursed Difficulty (10¹°°) (Fabled)
* Inexplicable (Quintigintillion) (YOU ARE HERE)
=== Mid ===
* Namibia (10²°°) (Epic)
** Namibia the Countryball (Septagintillion)
* Four (10³°³) (Legendary)
** Gar Nil (Trialogue)
* Eternal Perishing (10^10^50)
* Deadly Tubular Death (Googolplex) (Legendary)
==Obstacles in this Difficulty==
*
Obstacle Table
Spectrum/Obstacles	Belowground 	Baseline 	Low 	Mid 	High 	Peak 	Peripheral
Climbable Jumps 	f_φ(f_ε0(100),0)[100]studs	f_φ(f_ε1/φ(100),0)[100]studs 	f_φ(f_ε1/e70(100),0)[100]studs 	f_φ(f_ε1e/10(100),0)[100]studs 	f_φ(f_ε0.001(100),0)[100]studs 	f_φ(f_ε1(100),0)[100]studs 	f_φ(f_ε10(100),0)[100]studs
Unclimbable Jumps 	f_φ(f_ε0(100),0)[100]studs	f_φ(f_ε1/φ(100),0)[100]studs 	f_φ(f_ε1/e500(100),0)[100]studs	f_φ(f_ε1/e70(100),0)[100]studs 	f_φ(f_ε1e/10(100),0)[100]studs 	f_φ(f_ε0.001(100),0)[100]studs 	f_φ(f_ε1(100),0)[100]studs
Wraps 	f_φ(f_ε0(100),0)[100]studs	f_φ(f_ε1/φ(100),0)[100]studs 	f_φ(f_ε1/e490(100),0)[100]studs	f_φ(f_ε1/e68(100),0)[100]studs 	f_φ(f_ε1e/9(100),0)[100]studs 	f_φ(f_ε0.0025(100),0)[100]studs	f_φ(f_ε1.2(100),0)[100]studs
Cylinder Wraps 	f_φ(f_ε0(100),0)[100]studs	f_φ(f_1/f_φ(100),0)[100]studs	f_φ(f_ε1/φ(100),0)[100]studs 	f_φ(f_ε1/ee49(100),0)[100]studs	f_φ(f_ε1/e490(100),0)[100]studs	f_φ(f_ε1e/20(100),0)[100]studs 	f_φ(f_ε0.00001(100),0)[100]studs
== Trivia ==
* This difficulty was never planned to be on the DC, but then User:Touchgrass210779 ranked it a surprising high rating for a difficulty that I made for fun. So then I improved everything and it got 21.1/30, then it passed shortly after.
* The only reason this difficulty was even revived was because of TDM:R and in the game the class I spent the most time in was this class.
==Towers==
*Tower of Plus Absolute (Low Inexplicable) (Fictional)
*Tower of Oxymoronic Obstacles (Peripheral Inexplicable) (Fictional)
* Tower of Treacherous Tasks (Mid Inexplicable) (Fictional)
*Tower of Treachery (High Inexplicable) (Fictional)
*Tower of Inexplicably Strange Tasks (Mid Inexplicable) (Fictional)
*Tower of Preposterous Trials (Belowground Inexplicable) (Fictional)
==Continuing from Here ==
I'm honestly not surprised. Why dont you impress me and complete a tower of the next difficulty, Namibia.