Slug-Ray (VII Remake)

Slug-Ray is an enemy in Final Fantasy VII Remake and "Episode INTERmission". It is a small flying drone that uses firearms for physical damage and energy fields for magical damage. They first appear at the Corkscrew Tunnel during Chapter 5, "Dogged Pursuit", and appear in other locations through the game. In "Episode INTERmission", they appear in Shinra Building's Advanced Weaponry Division.
Slug-Ray (Ranged) is also a flying ranged unit in the Fort Condor minigame in "Episode INTERmission".
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==Stats==
==Abilities==
Abilities in italics lack names in-game and, hence, have unofficial names.
: = Physical damage
: = Magic damage
Ability 	Range 	Description 	Block	
Machine Gun Fire 	Ranged	Shoots at target. Attack is weaker but more plentiful while shooting from the ground.	 	
Machine Gun Salvo	Ranged	Fires eight bullets at a target. 	 	
Spearhead 	Melee 	Jumps and stabs target. 	 	
Electro Charge 	Ranged	Covers self with an energy field that deals damage upon touch. 	 	
Luminous Blast 	Ranged	A charged shot that stuns target. 	 	
Spearhead from FFVII Remake.jpg|Spearhead.
Luminous Blast from FFVII Remake.jpg|Luminous Blast.
==Battle==
The Slug-Ray is a flying drone that provides support fire for other units. It will mostly stay in the air hovering around their targets and firing its machine gun. One of its attacks is Luminous Blast, a charged shot that stuns the target unless they're blocking. The Slug-Ray's most dangerous attack is Electro Charge, where it'll hover next to its target while encasing itself in an expanding energy field, which deals heavy damage on contact.
If the Slug-Ray takes enough damage, it'll fall on the ground and be vulnerable to attacks, but may also retaliate with Spearhead, where it'll leap on its target and shock them. 
Much like the vast majority of mechanical enemies, the Slug-Ray is weak against . While in hovering mode, it is also weak to .
===Hard Mode===
On the hard difficulty, the Slug-Ray will use Luminous Blast and Electro Charge more often. It'll also remain airborne for longer and maintain distance.
===Strategy===
The Slug Ray-can be a difficult opponent to pin down with Cloud and Tifa, as they'll try to maintain distance. However, it can be easily pressured with lightning magic, which is the best way to defeat it quickly. Barret can also instantly pressure the Shock-Ray with Overcharge and Focused Shot.
In "Episode INTERmission", Yuffie can quickly dispose of the Slug-Ray with Throw and Lightning Ninjutsu. Her superior air-speed and ranged abilities can pressure it easily.
==Gallery==
Slug-Ray artwork for FFVII Remake.png|Artwork.
Slug-Ray Enemy Intel from FFVII Remake.png|Enemy Intel.
Slug-Ray Assess data from FFVIIR INTERmission.png|Assess data in "Episode INTERmission".
Slug-Ray (Ranged) Fort Condor unit from FFVIIR INTERmission.png|Fort Condor unit.
==Related enemies==
*Shock-Ray
*Blast-Ray
Category:Enemies in Final Fantasy VII Remake