121019-steam

== Content ==
			Why not put the game on Steam? Other successful MMORPGs are on Steam (Final Fantasy Online comes to mind) as well as some NC Soft titles. I know Steam takes a bite of the $ but the game will sit in front of millions of gamer's screens as a constant reminder to try it out. 	
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			Probably because you have to write steam overlay support for your game, and they don't have time for that.	
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Probably because you have to write steam overlay support for your game, and they don't have time for that.
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			I think it only work using directx9 or something. I've love to see wildstar on steam.	
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			I'm not involved in those kinds of decisions, so I can't comment on anything about that.  But I just wanted to point out it's not as simple as just saying "Oh, we want to be on Steam" and just post it.  There's a whole process to get games approved for Steam, ergo the whole Steam Green Light thing that they do now.  And once again, not involved in the decision making, just pointing out that it's not as easy as it sounds, it's WAY more complicated.  I've personally never worked on Steam deployment, but I have friends in the industry that have complained about how difficult the process is.  Valve / Steam is very particular about certain things, and having never done it, I'm not clear on what those things are.	
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I'm not involved in those kinds of decisions, so I can't comment on anything about that.  But I just wanted to point out it's not as simple as just saying "Oh, we want to be on Steam" and just post it.  There's a whole process to get games approved for Steam, ergo the whole Steam Green Light thing that they do now.  And once again, not involved in the decision making, just pointing out that it's not as easy as it sounds, it's WAY more complicated.  I've personally never worked on Steam deployment, but I have friends in the industry that have complained about how difficult the process is.  Valve / Steam is very particular about certain things, and having never done it, I'm not clear on what those things are.
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			this would help with pop problem maybe they are waiting to fix more stuff in game then it would be kind of like a re release of Windstar and with out all the bugs that most of us have lived with.	
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			Honestly, I would love to see some bugs fixed, drop 4 finally dropped on us, steam... meh.	
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			Don't like Steam, never have. It's not worth the space it wastes.	
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Don't like Steam, never have. It's not worth the space it wastes.
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			I added WS as a non-Steam game so it would pop up in people's faces whenever I logged in. I've gotten 4 people to join that way. WS just needs to let people know it's there and that we are playing it.	
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			I'm not a fan of steam my self but wild star need to get on there for us to get pop back up. It's a way to get more people into the game and more money for carbine don't see how this could be bad at all for the game. But I think its needs to happen after drop 4 at least if not a little bit longer to work on more bugs.	
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I added WS as a non-Steam game so it would pop up in people's faces whenever I logged in. I've gotten 4 people to join that way. WS just needs to let people know it's there and that we are playing it.
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I'm not involved in those kinds of decisions, so I can't comment on anything about that.  But I just wanted to point out it's not as simple as just saying "Oh, we want to be on Steam" and just post it.  There's a whole process to get games approved for Steam, ergo the whole Steam Green Light thing that they do now.  And once again, not involved in the decision making, just pointing out that it's not as easy as it sounds, it's WAY more complicated.  I've personally never worked on Steam deployment, but I have friends in the industry that have complained about how difficult the process is.  Valve / Steam is very particular about certain things, and having never done it, I'm not clear on what those things are.
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			I m sure it will end up on it at some point them taking a cut is still better then no cut at all so steam would only do the game good	
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Why not put the game on Steam? Other successful MMORPGs are on Steam (Final Fantasy Online comes to mind) as well as some NC Soft titles. I know Steam takes a bite of the $ but the game will sit in front of millions of gamer's screens as a constant reminder to try it out. 
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Never understood the need for Steam... it's already purchasable and downloadable. Having it in another store is never a bad thing but, hardly something that will suddenly make millions aware of it that weren't already.
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But it does exactly that. Steam has millions of users and putting something new in its library absolutely does suddenly make millions aware of it. The best part of Steam (IMO) is that you can see what other's are playing; I can't tell you how many times I completely shrugged off a game until I saw one of my friends playing it... then they get another purchase. For a game with population issues like ours, Steam would be a massive boost.
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I dunno... a game like WildStar... and the massive population of Core gamers on steam... tif they weren't already aware of it, then the original launch marketing plan (and year + of ramp-up) would have had to be a massive failure.
 
Again, not a bad thing to be there... I just don't think it will make any sort of measurable difference.
 
Edit: if they open some sort of free trial on Steam, then that may bring in some more peeps. But I also feel they may not want to play that card until they get a few more changes in place.
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Never understood the need for Steam... it's already purchasable and downloadable. Having it in another store is never a bad thing but, hardly something that will suddenly make millions aware of it that weren't already.
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I think you are vastly overestimating gamer familiarity with this game.
 
I'd bet most gamers who do much web surfing are aware that Wildstar exists, based on its high-powered advertising campaign of lots of web-banners with some kind of--what is that, a Cartoony Space Gerbil?--on them. 
 
They probably think that the Cartoony Space Gerbil has some opponent like an equally Cartoony Viking Bunny that it fights for supreme control of Gumdrop Mountain and the highly coveted Cotton Candy Tree orchards.
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Yea, why open your game to Steam (a major hub for PC gamers) and spread Wildstar to a untapped market that hasn't heard of it?
I'm so sure this staying current course is the way to reel into that big population surge, I mean it's worked so well up to now since October.	
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			Steam will only help us with pop cant make the game any les pop then it is right now. Not like u have to use steam to play it your self. Its like some people in the forum are acting like it a ps4 vs xbox 1. U don't even have to know if another player is on it or not just be happy there are more people in the game man. Also I haven't seen one wild star commercials on tv so they didn't do that good of a job getting people to know about the game a lot of it was word to mouth. There had one page in game pro one time dos that sound like a good way to get the game out? If a batman game comes out or what not its in there 3 times at least. I know wild star cant help that but I bet some places pay them to put there games in those books more then one time! Like I said I'm not a steam fan my self I think it sucks and slows down my pc and any game I played its just easier to not us steam to play it but if that's what x people play on it won't heart the game any just make it better.	
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