Car Crushers Community/Car Crushers 2 - Physics Simulation

Car Crushers 2 is a Swedish crash-test Roblox experience developed by and published under the . It was originally released in paid access for 25 Robux on March 21, 2017, but was released for free on December 8, 2018.
== Gameplay ==
CC2 improves upon the original game by fixing bugs, adding a larger amount of vehicles, improving vehicle designs, and adding new ways to destroy them (referred to as 'Crushers', of which there are 59https://car-crushers-2.fandom.com/wiki/Crushers). Car Crushers 2 features a new demolition derby which allows players to ram their vehicles into each other in order to deal damage and earn in-game currency and vehicle parts for it. At the end of each match, players are scored based on the amount points they have earned in that round. Points are earned by crashing into other players' vehicles or by doing "Knockouts", which are achieved by completely immobilizing a player's vehicle.
Different maps and gamemodes alternate every second game, and players can pick which map or gamemode they want to play on. The gamemode and map with the most votes will be chosen.
== Gamemodes ==
The demolition derby features a variety of different gamemodes, all of which award players for accomplishing different tasks which depend on the role that they are given.
==== Free-For-All ====
The main gamemode of the game which is automatically picked every other round and lasts 5 minutes. Players try to destroy other players' vehicles before the timer runs out, and points are earned by destroying parts of other vehicles and/or doing Knockouts. The player with the most points wins.
==== Juggernaut ====
A team of players (the Attackers) try to Knockout or otherwise severely damage one player's vehicle (the Juggernaut). The Juggernaut can only pick a Tier 3 vehicle, which has an increased health bar and a shredder permanently attached to it (if it is a heavy vehicle) or has an infinite amount of rounds (if it is a tank). Attackers can only pick weaker Tier 1 vehicles, however they have an infinite amount of lives. Attackers will win if they manage to destroy they Juggernaut's vehicle before the timer runs out, and the Juggernaut wins if they manage to survive the time limit without being dealt too much damage. Attackers earn points by damaging or knocking out the Juggernaut, and the Juggernaut earns points by damaging or knocking out the Attackers.
==== Tank Battle ====
As the name suggests, Tank Battle is a gamemode where players have to fight with tanks that have inifinite ammo. Players can only pick the tanks that they have already unlocked, and players that haven't unlocked a tank yet have to pick from two beginner tanks. The last player standing wins.
==== Team Deathmatch (Elimination) ====
A deathmatch-style gamemode where two teams (red and blue) fight each other to be the last team standing. In this gamemode, players that are knocked out cannot respawn and have to wait for the round to end. At the end of the round, points are divided into the two teams, and the top player of the winning team earns the most points.
==== Team Deathmatch (Conversion) ====
Same as it's elimination counterpart, except that in this gamemode, players that are knocked out can respawn, but will switch to the team of the player that knocked them out. If a player knocks themselves out, they will be "Neutral" until a player in a team knocks them out again. The last team standing wins.
==== Bomb Tag ====
A fast-paced gamemode where one random player is given a bomb and has 15 seconds to tag the bomb to another player before the bomb explodes. When the bomb explodes, the vehicle of the carrier also explodes, and the bomb is placed on another random player. The last player standing wins. This is the hardest gamemode in Car Crushers 2, and may removed in the future. 
====Freeze Tag====
A tagging game where a couple of players (the Freezers) attempt to freeze all of the other players (the Drivers). Freezers can freeze Drivers by crashing into them, and Drivers can un-freeze fellow Drivers by doing the same. Drivers win when the timer runs out, and Freezers win if they manage to freeze all of the Drivers.
== Tokens ==
Originally, to progress throughout the game there was a "Token" system. These tokens allowed the player to unlock more cars and activate a multiplier onto the money you earned within the game. They functioned similar to Rebirth systems in other Roblox games, which allow players to sacrifice their current progress in order to access more content or receive bonuses when they start over.
The following are the OLD prices for each token, with in-game money:
*Token 1 - 10 Billion
*Token 2 - 75 Billion
*Token 3 - 250 Billion
*Token 4 - 1.5 Trillion
The following are the new updated prices per token: 
* First token: 30 Billion
*Second token: 150 Billion
*Third token: 400 Billion
*Fourth token: 1.5 Trillion
== Mastery ==
Mastery replaced the Token system because CC2 players didn't like the Tokens. Mastery instead has you do challenges to move on to the next mastery. Here are the 3 mastery prices: 
*Mastery 1: 22B
*Mastery 2: 110B
*Mastery 3: 1.25T
== Languages ==
Car Crushers 2 currently supports the following languages:
* English
* Spanish
* Russian
* Portuguese
* German
* French
* Traditional Chinese
* Simplified Chinese
* Japanese
* Korean
== Gallery==
Car Crushers Community - Car Crushers 2 - Physics Simulation - Thumbnail.jpg|The original thumbnail.
Car Crushers 2 Hunt.png|The thumbnail used for The Hunt: First Edition event, also featuring the Rocket Booster Jetpack UGC that could have been obtained.
== Trivia==
*This game was featured in the Pizza Party and the Metaverse Champions events.
*The experience won the "Best Racing" category in the Roblox Innovation Awards 2024.
==References==