Alastor (Viewtiful Joe)

==Summary==
Alastor is a demon from Movieland. While involved with the Jadow's plan of conquering the world, he's mostly in it for the thrill of fighting strong foes to face, and is generally more of a neutral character in future installments, starting a fierce but friendly rivalry with Viewtiful Joe.
==Powers and Stats==
Tier: , higher with Six Majin and Rex Majin
Name: Alastor
Origin: Viewtiful Joe
Gender: Male
Age: Over 2000 years old
Classification: Demon
Powers and Abilities:<tabber>
|-|Base= Superhuman Physical Characteristics, Martial Arts (Showcases H2H skill when disguised as Another Joe, and can replicate many of his moves), Immortality (Type 4) and Resurrection (Dies at the end of the first gameViewtiful Joe - Reel 5 - The Midnight Thunderboy, only to return in the next one), Longevity (Over 2000 years old), Acrobatics (Capable of impressive showings of agilityViewtiful Joe - Reel 1 - Joe The Hero such as double jumps, spinning full-body attacks, Ukemi, which sees him rebounding off the ground with a stylish flip when being hit against it, and a variety of other moves), Transformation (Can assume a human-like appearance. Once used to inhabit Dante's swordViewtiful Joe - Dante Storyline), Breaking the Fourth Wall (Aware of his existence as a videogame character, and told the players to buy the first game if they wanted to know who he wasViewtiful Joe 2 - Reel 4: Thunder Boy Lives Twice), Shapeshifting (Initially fought Joe in an appearance nearly identical to hisViewtiful Joe - Reel 4 - The Viewtiful Escape), Precognition (Can see where foes will attack ahead of time and react accordinglyViewtiful Joe - Reel 1 - Joe The Hero, even if they are moving so fast that seeing their actual movements is impossible), Attack Reflection (Can attack a variety of projectiles, including energy onesViewtiful Joe - Reel 7 - Joe & Silvia, back at sender, even redirecting homing missiles to target them), Vehicular Mastery (Can skillfully pilot Six Machine in its various forms against dozens of foes), Weapon Creation and Weapon Control (Summons his sword in his hands when using it, and can create and throw several at onceViewtiful Joe: Double Trouble - Reel 5: Viewtiful World. Can control his blade's path with Round Trip), Explosion Manipulation (With Shocking Pink bombs), Time Manipulation (Alastor can use VFX SlowViewtiful Joe - Reel 1 - Joe The Hero to greatly enhance his perception speed, allowing himself to dodge attacks, even ones so fast he'd otherwise be unable to perceive), Damage Boost and Information Analysis (By using VFX Slow when a foe is vulnerable, Alastor can "lock on" to them and inflict a particularly powerful blow that sends them flying, and afterwards can continue to impart similar attacks onto other foes as long as Slow is active. Even inanimate objects will suffer much more knockback when hit in slowed time), Accelerated Development (Implied that he had significantly grown in power between VJ 1 and 2, despite the two only being hours apart), Causality Manipulation (VFX powers have a variety of bizarre effects on the world. For example, decelerating and accelerating time will cause rotor-powered machinery to drop down or output more power and fly higher up due to their relative speed appearing slower or faster to the viewer and Alastor, even though within the world they are moving at the same speed. Similarly, explosions, rocket jets or even just dripping water will grow much bigger in size when slowed down, as they are existing for longer from an observer's perspective, while flowing water will accumulate faster when fast-forwarded as more appears to flow in the same timeframe), Statistics Amplification (Alastor can greatly increase his speed with VFX Mach Speed, and his power with VFX Zoom and VFZ Slide), Afterimage Creation and Fire Manipulation (With VFX Mach SpeedViewtiful Joe - Reel 1 - Joe The Hero, Alastor can accelerate his own speed greatly, attacking so fast that he casts several afterimages that attack on their own. While his surroundings may also sometimes be accelerated, enemies are left unaffected. Utilizing Mach Speed for long enough will briefly surround Alastor with a flaming aura, which does not harm him and even protects him from other sources of fire. It will also set enemies and objects on fire, and this fire inflicts damage as one would expect it to. He can also surround himself in flames when using VFX Zoom Red Hot Kick), Air Manipulation (Mach Speed causes a gust of wind that can be used to put out firesViewtiful Joe 2 - Reel 1 - Ten-Million Years B.C.), Social Influencing (With VFX Zoom, Alastor zooms in the camera and strikes a terrifying poseViewtiful Joe - Reel 2 - Some Like It Red Hot, causing his enemies to freeze in shock briefly and powering up his attacks), Healing (With Ukemi Alastor rebounds off the ground stylishly after being knocked away by it, regaining the health lost from that attack), Self-Sustenance (Type 1. Doesn't need to breathe either underwater or in space), Resurrection (Capable of resurrecting on the spot upon health depletion by consuming a Take Two), Electricity Manipulation (Many of Alastor's attacks involve electricity, which he can even imbue other objects with and make them shoot it), Duplication, Explosion Manipulation (Can send clones of himself after Joe, who will explode if they hit him), Flight, Teleportation (Frequently teleports in battleViewtiful Joe: Double Trouble - Reel 5: Viewtiful World), Immersion (Can dive into cinema screens to enter the Movie World, as well as leave itViewtiful Joe: Double Trouble - Reel 5: Viewtiful World), Energy Projection (Surrounds himself in energy when attacking, as well as fire continuous beams of energy), Summoning (Can summon his version call his versions of Six Machine, Six Majin and Rex Majin to him at willViewtiful Joe: Double Trouble - Reel 5: Viewtiful World), Resistance to Fire Manipulation (When surrounded by Mach Speed's fire aura, one is not affected by flames that would normally inflict harmViewtiful Joe - Reel 6 - The Magnificent Five, even resisting Fire Leo's fire, which burns at 1 trillion degreesViewtiful Joe - Credits), Radiation Manipulation (Can be in space without issue)
|-|Six Machine= Flight (Capable of flight, even in spaceViewtiful Joe - Reel 7 - Joe & Silvia), Energy Projection (Can rapid-fire energy bullets), Explosion Manipulation (Capable of dropping bombs)
|-|Rex Majin= All previous abilities (Seems to inherit Alastor's moveset), Large Size (Type 1), Homing Attack and Electricity Manipulation (Throws electrified objects that home in on foesViewtiful Joe: Double Trouble - Reel 5: Viewtiful World)
|-|Six Majin= Size Manipulation (From Type 1 to Type 4. Six Majin seems to change sizes depending on the situation, growing to enormous sizes to fight Mundus on the planet's surfaceViewtiful Joe - Reel 7 - Joe & Silvia), Flight (Capable of flight, even in spaceViewtiful Joe - Reel 7 - Joe & Silvia), Many of Viewtiful Joe's abilities (In the first game, Six Majin is capable of using any of of Joe's VJ1 moves and essentially just plays like a scaled-up version of him). This includes:
Superhuman Physical Characteristics, Martial Arts, Acrobatics (Capable of impressive showings of agilityViewtiful Joe - Reel 1 - Joe The Hero such as double jumps, spinning full-body attacks, Ukemi, which sees him rebounding off the ground with a stylish flip when being hit against it, and a variety of other moves), Attack Reflection (Can attack a variety of projectiles, including energy onesViewtiful Joe - Reel 7 - Joe & Silvia, back at sender, even redirecting homing missiles to target them), Weapon Mastery (Can skillfully toss Voomerangs so that they track foes or come back to him), Weapon Control (The Voomerang can be "charged" to cause it to sprout two more blades), Explosion Manipulation (With Shocking Pink bombs), Time Manipulation (Joe can use VFX SlowViewtiful Joe - Reel 1 - Joe The Hero to greatly enhance his perception speed, allowing himself to dodge attacks, even ones so fast he'd otherwise be unable to perceive), Damage Boost and Information Analysis (By using VFX Slow when a foe is vulnerable, Joe can "lock on" to them and inflict a particularly powerful blow that sends them flying, and afterwards can continue to impart similar attacks onto other foes as long as Slow is active. Even inanimate objects will suffer much more knockback when hit in slowed time), Social Influencing (With VFX Zoom, Joe zooms in the camera and strikes a cool poseViewtiful Joe - Reel 2 - Some Like It Red Hot, causing his enemies to freeze in shock briefly and powering up his attacks), Healing (With Ukemi Joe rebounds off the ground stylishly after being knocked away by it, regaining the health lost from that attack), Energy Projection (Appears surrounded in energy when performing various attacks, and can inflict damage at range through unexplained means with Viewtiful Forever)</tabber>Attack Potency: Dwarf Star level (Exactly as strong as Viewtiful Joe in the first game, and maintains a fierce rivalry throughout the series, fighting him in every game), higher with Six Majin and Rex Majin
Speed: Relativistic+
Lifting Strength: Class E, higher with Six Majin and Rex Majin
Striking Strength: Dwarf Star level, higher with Six Majin and Rex Majin
Durability: Dwarf Star level, higher with Six Majin and Rex Majin
Stamina: Peak Human. Often fights Joe all the way to his own death after long battles.
Range: Standard melee range, several meters with weapons, up to Hundreds of Kilometers with Six Majin (Can grow to such sizes), Interplanetary with VFX powers (Capable of affecting the entire Solar System)
Standard Equipment: None notable, though he can summon Six Machine, Six Majin and Rex Majin, and create swords.
Intelligence: Gifted fighter, otherwise Average.
Weaknesses: None notable
Note: Feats related to gameplay or cutscene animations may feature Joe instead of Alastor, as their story modes have the same levels, mechanics and animation in cutscenes, though dialogue and some moves differ.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Size Users
Category:Flight Users
Category:Martial Artists
Category:Acrobats
Category:Attack Reflection Users
Category:Weapon Masters
Category:Weapon Control Users
Category:Explosion Users
Category:Time Users
Category:Damage Boost Users
Category:Information Analysis Users
Category:Social Influencers
Category:Healers
Category:Energy Projection Users
Category:Demons
Category:Antiheroes
Category:Neutral Characters
Category:Game Bosses
Category:Characters
Category:Male Characters
Category:Large Sized Characters
Category:Homing Attack Users
Category:Electricity Users
Category:Doppelgangers
Category:Immortals
Category:Resurrection Users
Category:Longevity Users
Category:Swords
Category:Sword Users
Category:Mecha
Category:Vehicular Masters
Category:Pilots
Category:Vehicle Users
Category:Transformation Users
Category:Shapeshifters
Category:Precognition Users
Category:Weapon Creation Users
Category:Accelerated Development Users
Category:Causality Users
Category:Statistics Amplification Users
Category:Afterimage Users
Category:Fire Users
Category:Air Users
Category:Self-Sustenance Users
Category:Wing Users
Category:Duplication Users
Category:Teleportation Users
Category:Summoners
Category:Viewtiful Joe
Category:Game Characters
Category:Video Game Characters