Madou Koukaku:Formations

==Formations==
Each squad consists of 1 leader and 0-9 subs. Each leader can use 3 types of formations - Running, Attack, Defense. Those formations provide helpful bonuses and should be changed depending on situation. When leader does not have enough subs to keep current formation squad will automatically switch to no formation status that does not provide any bonuses or penalties. Even if squad can't keep one formation (for example, Attack) it can still switch to his second type (Defensive) if he still has enough units. Different formations also provide different hit box and area of attack. Those should be checked on squad info page. Some formations lock squad in place when there is enemy hit box inside of current squad attack area. Other formations can move even though they have enemy in their attack area.
All percentage rounded down
Name 	Subs	Specialization 	Attack 	Bonus 	Patk/Pdef/Pspd 	Matk/Mdef/Mspd 	MoveSpd 	Shape
無陣 	0 	Can't maintain 	can move	--- 	--- 	--- 	--- 	Large Circle
移動陣形 	1 	Movement 	can move	 	-15%/-10%/-1 	-10%/-20%/-10% 	increase 	Tiny Circle
防御陣形 	3 	Defensive 	stops 	 	-10%/+50%/-1 	-10%/+50%/-10% 	decrease 	Square
鉄壁陣形 	3 	Iron Defense 	stops 	 	-50%/+100%/-50%	-50%/+100%/-50%	large decrease	Small Square
剣術陣形 	4 	Sword 	can move	 	+10%/+5%/+5% 	- 	 	Circle
射撃陣形 	3 	Antiair 	stops 	Antiair 	-/-/+10% 	-/-/+10% 	 	Long Rectangle
槍術陣形 	4 	Spear 	can move	 	+15%/-/- 	- 	decrease 	Tiny Sharp Triangle on Front
馬術陣形 	4 	Antiground 	can move	Antiground 	+5%/-/- 	+5%/-/- 	increase 	Wide Rectangle on Front
魔術陣形 	5 	Magic 	stops 	 	-20%/-10%/-10% 	+20%/+10%/+10% 	 	Detached Circle on Front
格闘陣形 	4 	Melee 	can move	 	+20%/+10%/+10% 	-20%/-10%/-10% 	 	Tiny Circle
斧術陣形 	3 	Axe 	can move	 	+30%/-/-20% 	- 	decrease 	Wide Triangle
魔剣陣形 	3 	Versatile 	can move	AntigroundAntidive 	+5%/-5%/- 	+5%/-5%/- 	 	Attached Circle on Front
魔射陣形 	3 	Versatile 	stops 	AntiairAntidive 	+5%/-5%/- 	+5%/-5%/- 	 	Detached Small Wide Rectangle on Front
攻城陣形 	5 	Castle attack 	can move	Against structures Atk, Def increased	-10%/+20%/-10% 	-10%/+20%/-10% 	 	Wide Rectangle on Front
砲撃陣形 	5 	Bombardment 	stops 	Antiair 	+30%/-/-20% 	- 	 	Detached Wide Trapezoid on Front
覇王陣形 	4 	Strength 	can move	 	+10%/+10%/+10% 	+10%/+10%/+10% 	decrease 	Sharp Triangle
獣狩陣形 	3 	Hunting 	can move	 	+5%/-10%/+10% 	+5%/-10%/+10% 	increase 	Small Wide Trapezoid
狙撃陣形 	3 	Antiair 	stops 	Antiair 	-/-/-33% 	- 	large decrease	Long Rectangle
強襲陣形 	3 	Antiground 	can move	Antiground large 	- 	- 	decrease 	Small Sharp Triangle on Front
巧接陣形 	0 	Melee 	can move	 	+10%/-/+10% 	+10%/-/+10% 	increase 	Small Circle
巧全陣形 	0 	Versatile 	can move	 	+10%/+5%/- 	+10%/+5%/- 	 	Wide Triangle on Front
巧砲陣形 	0 	Longrange distance	stops 	Antiair 	+5%/+15%/-20% 	+5%/+15%/-20% 	decrease 	Detached Wide Rectangle on Front