Dark Wizards

This page refers to players who are Dark Wizards. For information on the NPC enemy called "Dark Wizard," see Dark Wizard.
Dark Wizards are a special faction that can be joined by Wanted players who have -150 or lower reputation and have reached Year 10. All Dark Wizards are Wanted players, though not all Wanted players are Dark Wizards. As with Wanted players, the body of a dead Dark Wizard can be captured by any Light Wizard to claim a points bounty, sending the captured player to serve a sentence at the Magic Prison after which they will respawn with 200 reputation. Sentences for Dark Wizards are more severe than for normal Wanted players, and can be anywhere from 8-25 minutes, depending on the Dark Wizard's reputation and whether or not they combat logged. Sentences can be reduced by performing prison labour tasks or brewing Soul Cleanser potions. Prisoners can also escape by running away from the Magic Prison if the defensive shield is lowered, or be let out early by bribing the Warden.
If there is at least one Wanted player in a server, "Wanted" posters will generate around the map displaying the player's face (from their Roblox avatar, so it may look different from their in-game face), username, and the price of the bounty, which varies with their reputation. Wanted posters display the first Wanted player to join that lobby, and only display one player at a time.
== Reputation ==
To become a Dark Wizard, you will need to have a sufficiently low reputation. Reputation is raised by completing quests and lowered by killing "innocent" players. If you attack a player before that player attacks you, and the player subsequently dies (whether you delivered the killing blow or not) the game will consider you the aggressor and you will lose 125 reputation for "killing an innocent." This message will be displayed on your screen.
Note that while a player might have attacked you first, if their spells missed, you could still be considered the aggressor and lose reputation for "killing an innocent" when you were only defending yourself. This is because the game only registers an attack upon a spell successfully hitting its target. For example, if a player attacks you with Stupefy and misses, and you respond by casting Sectumsempra on them, you will be considered the aggressor who is attacking an "innocent" because your spell was the first one to successfully hit.
Players can only lose reputation for deaths that occur while they are in combat with that player. After enough time has passed without either player hitting the other with a spell, combat between the players will end.
Dark Wizards/Wanted players are never considered innocents, and you will never lose reputation for killing a Wanted player, even if you attacked them first. However, the game does not automatically consider Wanted players aggressors, and Dark Wizards will not lose reputation for killing players that attacked them first.
Q: What happens if it's a three way battle? What if Player C comes to defend player B against Player A when A attacks B? Then is Player C a wanted individual?
A: Player C will be considered a wanted individual if he/she successfully kills A, the attacker of B. As C newly cast an attacking spell at A, whom did not harm A. So, putting B aside, between A and C, it will be a brand new duel between A & C. Hence, it would be considered the wanted individual should C successfully kills A, B's attacker even if C did so to protect B.
== Becoming a Dark Wizard ==
In order to become a Dark Wizard, you must be at least Year 10 and have reputation -150 or lower. Once you have fulfilled the requirements, go to the Abandoned Church in the Northwest of the Dark Forest. After some dialogue, you will gain access to the Dark Wizard Hideout beneath the church where you can speak with the Dark Wizard Leader and pay 20 000 points to officially join the Dark Wizards. You will then gain access to the perks of the Dark Wizard Hideout, such as being able to buy items/spells from the Dark Wizard Merchant and having a safe zone and spawn point inside the hideout.
== Advantages ==
Here are some of the advantages and exclusive cosmetics enjoyed by Dark Wizards:
* You can use your mask to gain points by killing players.
* You can use Flight, Apparition, and brooms in the Dark Forest with the Scroll of Dark Passage.
* You gain access to the Dark Wizard Merchant (however, items purchased from her will remain in any player's possession if they leave Dark Wizards, so this is not a true advantage).
* Dark Wizards and Faceless Sorcerers will not attack you unless provoked.
* The "Dark Wizard" title can be equipped by any player that is a Dark Wizard. It will disappear from the list of titles and be automatically unequipped once the player ceases to be a Dark Wizard.
* The player's name will appear under the "Dark Wizards" faction on the player list, and their name will be black in the chat. 
* You can kill anyone that you want without worrying about maintaining a good reputation.
== Disadvantages ==
Being a Dark Wizard comes with significant risk:
* There is a harsh penalty for dying, so you can never let your guard down around other players.
* You cannot go AFK or do things like play the piano, as Light Wizards will try to attack you when your guard is down.
* Prison sentences are very long, and you cannot combat log to escape them.
== Leaving Dark Wizards ==
If you don't want to be a Dark Wizard, there are several options for you:
* Turn yourself in to the Light Wizards. Go to the Light Wizard Office (go to the Entrance Hall fireplace near the Potions classroom fireplace, then take the ramp up) and speak to the Light Wizard Officer. Tell him that you wish to turn yourself in. You will be transported to a cell in the Magic Prison to serve a sentence, then you will respawn in your common room with a neutral reputation.
* Speak to the Dark Wizard Leader. Tell him you don't want to be a Dark Wizard anymore, and he will kick you out of the faction, removing the Dark Wizard Hideout fireplace from your map. You will not serve a sentence, but you will be Wanted.
* Allow yourself to be captured. Many players are desperate for captures and you won't have a hard time finding someone who wants to capture you; try to ask for something in exchange such as letting the person throw some duels against you to gift you rating in exchange for allowing them to capture you.