Region of Terror walkthrough/Companions

This page documents the joinable companions added by the Region of Terror mod.
== Overview ==
Companion 	Build 	Joins 	Needed for
Drizzt and his friends 	Drizzt and his friends	Drizzt and his friends 	Drizzt and his friends
↓ Drizzt Do'Urden	LG Drow Ranger 	very early 	the mod's main quest
↓ Wulfgar 	CG Human Barbarian 	very early 	his personal quest in Bremen
↓ Regis 	LN Halfling Thief 	early(requires Drizzt) 	-
↓ Bruenor 	CG Dwarf Wizard Slayer	mid-game(requires Drizzt)	-
↓ Catti-Brie 	LG Human Archer 	late(requires Drizzt) 	-
Drizzt's enemies 	Drizzt's enemies 	Drizzt's enemies 	Drizzt's enemies
↓ Artemis Entreri	NE Human Assassin 	late(evil party only) 	-
↓ Jarlaxle 	NE Drow Swashbuckler 	late(evil party only) 	-
Others 	Others 	Others 	Others
↓ Mordragon 	LG Human Paladin 	early 	-
↓ Randall 	CG Half-Elf Mage 	early 	his personal quest (starts anywhere)
↓ Alissa 	LN Human Cleric 	mid-game 	her personal quest
== Drizzt ==
Drizzt Do'Urden is a famous Forgotten Realms hero.
For background lore, see Forgotten Realms Wiki ▸ Drizzt.
Build: 	LG Drow Ranger (13 20 15 17 17 14), dual-wielding scimitars.
Joins: 	Very early, in Irenicus's Dungeon ▸ floor 2.
When kicked out: 	Leaves forever.
Must be in party for:	The mod's main quest.
=== QUEST: "Help Drizzt Finding His Friends" ===
Drizzt's personal quest is the main quest of the mod.
See Region of Terror main quest for details.
== Wulfgar ==
Wulfgar is one of Drizzt's friends.
For background lore, see Forgotten Realms Wiki ▸ Wulfgar.
Build: 	CG Human Barbarian (19 16 18 15 14 15), wielding war hammers (single weapon style).
Joins: 	Very early, in Irenicus's Dungeon ▸ floor 1.
When kicked out: 	Waits where you left him, or at the Copper Coronet.Rejoins the party when asked.
Must be in party for:	His personal quest (see below).
=== QUEST: "Wulfgar's Wife" ===
Since this whole quest plays out in one location, it is documented there:
Ice Temple ▸ Wulfgar's Wife
== Regis ==
Regis is one of Drizzt's friends.
For background lore, see Forgotten Realms Wiki ▸ Regis.
Build: 	LN Halfling Thief (10 17 15 13 15 15), dual-wielding short blades.
Joins: 	Early, in Arlax ▸ Monzuma's Cave.(Only reachable during the mod's main quest!)
When kicked out: 	Waits where you left him, or at the Copper Coronet.Rejoins the party when asked.
Must be in party for:	Nothing.
== Bruenor ==
Bruenor is one of Drizzt's friends.
For background lore, see Forgotten Realms Wiki ▸ Bruenor.
Build: 	CG Dwarf Wizard Slayer (17 15 19 15 12 15).
Joins: 	Mid-game, in Westchar ▸ Realm of the Gragha.(Only reachable during the mod's main quest!)
Must be in party for:	Nothing.
== Catti-Brie ==
Catti-Brie is one of Drizzt's friends.
For background lore, see Forgotten Realms Wiki ▸ Catti-brie.
Build: 	LG Human Archer (12 16 15 14 16 17).
Joins: 	Late, in Maribur ▸ Mysterious Cave.
Must be in party for:	Nothing.
== Artemis Entreri ==
Artemis Entreri is Drizzt's arch-nemesis.
For background lore, see Forgotten Realms Wiki ▸ Artemis Entreri.
Build: 	NE Human Assassin (14 20 15 18 15 18).
Joins: 	Late, in Maribur ▸ Mysterious Cave.(Evil protagonist only.)
Must be in party for:	Nothing.
== Jarlaxle ==
Jarlaxle is the leader of an elite drow mercenary company, and business partner of Artemis Entreri.
For background lore, see Forgotten Realms Wiki ▸ Jarlaxle.
Build: 	NE Drow Swashbuckler (13 20 15 16 15 13).
Joins: 	Late, in Maribur ▸ Mysterious Cave.(Evil protagonist only.)
Must be in party for:	Nothing.
== Mordragon ==
Mordragon is a strange paladin with no relation to Drizzt.
Build: 	LG Human Paladin (16 17 15 12 13 17).
Joins: 	Early, in Trademeet ▸ ?.
Must be in party for:	Nothing.
== Randall ==
Randall is a lethargic mage, with no relation to Drizzt.
Build: 	CG Half-Elf Mage (13 16 14 18 14 12).
Joins: 	Early, in Arlax ▸ Hammerhand's inn.
When kicked out: 	Waits where you left him, or back in Arlax.Rejoins the party when asked.
Must be in party for:	His personal quest (see below).
=== QUEST: "Necromancer after Randall" ===
* 5+ days after Randall has joined the party, when your protagonist has 250,000+ exp, a mage labeled "Necromancer"He is actually a level 17 Conjurer. approaches you while you are traveling outdoorsThey can spawn in any non-city outdoors area in chapter 2 or 6, other than Underdark Exit and Druid Grove. Randall must be in the party..He shouts "Kill the mage in blue!" (referring to Randall), and attacks you together with his his 6 seketon minions.Defeat him.
* 10+ days after the previous encounter, when your protagonist has 500,000+ exp, a second "Necromancer"This time, a level 19 Enchanter. attacks you outdoors – this time, with 10 skeletons.Defeat him.
* 10+ days after the previous encounter, when your protagonist has 1,000,000+ exp, there is yet another ambush: This time, you face the mage BheodinA level 19 Enchanter. with two "Necromancers"Both level 17 Conjurers. and 10 skeletons.
** Defeat them, and pick up the note from Bheodin's body. It says that someone named "Razor" put a bounty on Randall's head.
** Randall initiates dialog, grabs the note, and marks "Razor's Hideout" on your worldmap.
* Travel to Razor's Hideout, and refer to that article for a walkthrough of the remainder of this quest.
== Alissa ==
Alissa is a cleric of Deneir, with no relation to Drizzt.
Build: 	LN Human Cleric (10 15 12 15 18 18).
Joins: 	Mid-game, in Bremen ▸ outdoors.
Must be in party for:	Her personal quest (see below).
=== QUEST: "Alissa's Abilities" ===
* After Alissa joins the party, she explains that she has been manifesting strange abilities and wants to find out where they come from.
* Have Alissa in the party when you enter the chapter 6 location Spirit Soaring Revisited. After Cadderly greets you thereon the outdoors map, Alissa has a word with him in private. When she returns, she says that he told her that priests of Oghma might have a similar condition as her.
* Once you're back in Athkatla, enter the Temple of Oghma in the Docks District. Talk to the "Priest of Oghma" inside, and let Alissa talk. The priest tells her that she is a chosen of Oghma.(The quest ends here.)
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