Griffon (Dungeons and Dragons)

==Summary==
Griffons are intelligent hybrids of lions and eagles. Their majesty is often hailed by cultures throughout the planes as a sign of goodness, and as such they are regularly used as mounts for good-aligned societies. The city of Waterdeep, the largest city of Faerun, maintained a large arsenal of Griffon cavalry. Netheril and Thay are two other superpowers that wielded the might of Griffons as their cavalry units. They are known to feed almost exclusively on horse flesh.
==Powers and Stats==
Tier: At least , likely | 
Key: Regular | Rimfire
Name: Griffon, Rimfire Griffon
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Magical Beast, hybrid
Powers and Abilities:
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|-|Regular=Superhuman Physical Characteristics, Longevity (The average Griffon lives for Dragon Magazine Issue 161 Page 93), Large Size (Type 0; Can grow up to Dragon Magazine Issue 161 Page 91), Flight (Shown Monster Manual 5e Page 174), Natural Weaponry (Use their in combat), Supernatural Willpower (Via Monster Manual 3.5e Page 139), Enhanced Senses (Have incredible eye sight to the point they can see things from , they also hearing potent enough to where they can hear footsteps a . Their sense of smell while being their weakest sense is still , also they can sense the chnages in the ), Martial Arts (Via ; Explained Player's Handbook 3.5e Page 102), Rage Power (Via Monster Manual 4e Page 147), Some Griffons have Extrasensory Perception (A rare type of Griffons can sense the Dragon Magazine Issue 161 Page 92)
|-|Rimfire=Same as before plus (Type 9; it can only be hit with a Monstrous Compendium Volume One Page 43 which means it exists on at least The Dragon Magazine 8 Page 4), Adaptation (Can live in the Monster Manual 4e Page 146), Magic, Non-Physical Interaction (Can affect intangible, abstract, incorporeal, conceptual, and nonexistent beings), Temperature Manipulation (Their bite causes ), Fire Manipulation (Via ), Power Bestowal (Shown ), possibly Rage Power (Likely has the Bloody Frenzy ability but it's not mentioned), Resistance to Temperature Manipulation (Shown )
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Attack Potency: At least Wall level, likely Small Building level (As a monster in 3.5e they're above animals like the Rothé) | Small City level+ (As a monster in 4e they can contend with Legendary Dragons)
Speed: Subsonic (Superior to adventurers who can dodge point-blank arrows) | At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 5 (Can push over 4 metric tons) | Class 10 (As a large quadruped monster with a strength score of it can at max push 9.5254398 ton)
Striking Strength: At least Wall level, likely Small Building level | Small City level+
Durability: At least Wall level, likely Small Building level | Small City level+
Stamina: Superhuman (Comparable to adventurers who can continue to act despite maintaining grievous injury such as impalement or loss of limb)
Range: Melee range, for those who have it several of meters via gold sense | Melee range, several meters via Rimfire Blast
Standard Equipment: None notable
Intelligence: Below Average, though it is remarkably clever for an animal
Weaknesses: If their fur is removed they lose their ability to otherwise none notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Neutral Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Hybrids
Category:Animals
Category:Mammals
Category:Cats
Category:Birds
Category:Large Sized Characters
Category:Longevity Users
Category:Flight Users
Category:Bodily Weaponry Users
Category:Claw Users
Category:Supernatural Willpower Users
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Martial Artists
Category:Rage Users
Category:Immortals
Category:Adaptation Users
Category:Magic Users
Category:Non-Physical Interaction Users
Category:Temperature Users
Category:Fire Users
Category:Power Bestowal Users