Sharpshooter Saki (Uber Rare Cat)

:For other uses, see Saki (disambiguation).
Sharpshooter Saki is an Uber Rare Cat added in Version 9.3 and can be unlocked from the Rare Cat Capsule during the Dark Heroes event. True Form added in Version 10.5 targets Relic and Aliens alongside Curse Immunity. Talents were added in Version 12.1.
==Evolution==
Evolves into Nighthunter Saki at level 10.
Evolves into Bad Blaster Saki at level 30 using Catfruit and XP.
==Performance==
+ Long Distance attacks (Effective range 500~900)
+ Zombie Killer [Evolved]
+ Immune to Curse [True]
- Only attacks Red & Alien [Normal]
- Only attacks Alien & Zombie [Evolved]
- Only attacks Alien & Relic [True]
===Pros===
*Very high DPS
*Long standing range
*Very short cooldown
*Decent health
===Cons===
*Very high cost
*Has a blindspot
==Strategy/Usage==
Sharpshooter Saki is a situational long-range sniper. Her attacks can hit up to 900 range with a standing range of 600, making her very capable at demolishing any backliners in her targeted traits. However, due to her target-only ability and high cost there aren't too many places to use her, but she can be used as a hard counter to many difficult backliners such as Alpacky, Professor A. and Cadaver Bear.
Her average health and high speed can make her vulnerable without protection, it is not recommended to use the normal Cat Cannon which can cause enemies to enter her blind spot when she moves forward. Saki boasts an extremely short cooldown, so if you can get around her high deployment cost, you can accumulate extreme amounts of DPS, shredding her targets with terrifying ease.
Her match-up against Alien is very good, but her huge blind spot makes her hard to use against Red and Zombie enemies which generally push quickly into her blind spot.
===True Form===
Bad Blaster Saki changes her Zombie targeting to Relic targeting and loses her Zombie Killer ability in exchange for Immune to Curse. While she can destroy Relic backliners such as Othom, Loris, and Lowkey, she falters against high durability Relic frontliners like Oldhorn and Relic Bun-Bun, who usually push too far into her blindspot and are better dealt with by crowd-control units. It is important to note that Saki only begins her attacks when enemies of her targeted traits enters her attack range, making her difficult to use in stages like Young Cuttlefish without a proper setup.
===Talents===
Strong gives Saki a very large boost to her usability and has no downsides. It's recommended to get this as fast as possible, since it will increase her survivability, and her already high DPS skyrockets to 11.3k against Relics and 13.6k against aliens.
Many of Saki's talents are about keeping your 6300¢ unit alive, so giving her Survive gives her more chances to reposition to let her dish out more damage. As with most resistances, freeze resist isn't very helpful, although it can be good at countering Henry in some stages - sadly, talents don't carry over to other forms, and since there are a surprisingly quite a few Red/Zombie levels with Henry in them, this limits her usefulness in those stages. With that being said, Saki's base health is lacking, so giving her extra health is useful to not get all her knockbacks used at once, and as she's primarily a DPS unit, increasing her damage is always useful - but before you go to stat upgrades, get Strong first, as it boosts both health and damage more than the individual upgrades could do themselves.
===Orb===
A Strong Against Up Relic or Strong Against Up Aliens orb would be the best ones to put on her, as she is a specialist for both of these traits, assuming you have unlocked her "Strong Against" talent. Note that these orbs won't carry over to other forms.
==Description==
==Cost==
* Chapter 1: 4,200¢
*Chapter 2: 6,300¢
*Chapter 3: 8,400¢
==Stats==
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Standard=
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==Catfruit Evolution==
==Talents==
*Strong Against (Cost: 100 NP)
*Survives: Adds a 28% chance to survive a lethal strike, improves by 8% per level up to 100% (Total Cost: 235 NP)
*Resist Freeze: Reduces freeze duration by 16%, improves by 6% per level up to 70% (Total Cost: 175 NP)
*Defense Buff: Upgrades health by 2% per level up to 20% (Total Cost: 175 NP)
*Attack Buff: Upgrades attack power by 2% per level up to 20% (Total Cost: 175 NP)
==Appearance==
*Normal Form: A short girl with a white jacket, eye mask, and "+"-shaped pupils. She carries a large, form-switching rifle, and her backpack extends to a wheel that has a stake to absorb the recoil when firing the rifle. The stake has a Cat perching atop.
*Evolved Form: The colour scheme darkens as the girl wears a protective mask above her head. Her pupils are now X-shaped.
*True Form: The girl wears the white jacket again but with blue lines running across. Her rifle now has a black & blue palette, accompanied by two sci-fi gadgets extended from the backpack. Her pupils turns blue and are "+"-shaped again, but more like a star.
==Reference ==
*https://battlecats-db.com/unit/534.html
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Units Release Order:
<< Urs & Fenrir | Hades the Punisher >>
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Category:Cat Units
Category:Uber Rare Cats
Category:Gacha Cats
Category:Anti-Red Cats
Category:Anti-Alien Cats
Category:Focused Target Cats
Category:Long Distance Cats
Category:Anti-Zombie Cats
Category:Anti-Relic Cats
Category:Area Attack Cats
Category:Cats with Curse Immunity
Category:Zombie Killer Cats
Category:Cats requiring Catfruits for True Form
Category:Cats with Talents
Category:Cats with Strong ability
Category:Lethal Strike Resistant Cats
Category:Resist Freeze Cats
Category:Cats with Defense Buff Talent
Category:Cats with Attack Buff Talent