116856-nc-west-staff-reductions

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Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future. 	
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Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future. 
 
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			Sorry to hear the news. I'm still hoping things turn around here! You guys made an incredible game and that's something to really be proud of! 	
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The company I work for just went through a RIF as well.  It isn't something I wish on anybody.  Hopefully they received a more than fair compensation package.  Good luck to anybody affected.
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			This isn't a good sign, really hope those people find other jobs and you guys stay afloat 	
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			60 staff members?... Brutal.   :( http://www.polygon.com/2014/10/23/7050545/wildstar-carbine-studios-layoffs	
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Ya thanks Tony for breaking the bad news here first before some of us players caught wind of it and posted about it first. Bly questions:
 
1. How many staff were let go in total
 
2. How many staff does NCSoft have in NA in total now or post-layoff working on WS?
 
3. Will EU staff be affected next?
 
 
Thanks in advance for your reply Tony
 
PS- I have been told via multiple sources that you level to slowly	
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Polygon has received word today that NCSoft-owned Carbine Studios has laid off "around 60" employees. This is in addition to further layoffs across NCSoft's western operations.
 
In a statement provided to Polygon by NCSoft, the layoffs were described as part of "a restructuring of key operations with [NCSoft] West." The publisher says it is devoted to its core massively multiplayer franchises — Aion, Wildstar, Lineage, and Guild Wars — but it also plans to expand into mobile and tablet products.
According to the statement, there were "staff reductions" across all of NCSoft's western branches except for Guild Wars developer ArenaNet.
 
A source speaking to Polygon who wished to remain unnamed said that Carbine was especially hard-hit by the layoffs. The studio reportedly lost over 60 members of its team of a few hundred. Our source says the layoffs included Carbine employees across all levels, not just entry level or less senior staff.
Carbine was founded in 2005 and released its first game, the sci-fi MMO Wildstar, earlier this year.
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			All of my best wishes to those effected. And to those not effected that are having to watch friends go. I hope, with all my heart, they land on their feet very soon from this sad, heart breaking, news.	
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This is brutal, and heartbreaking, but knowing NC soft this is not surprising. 
 
60 people is just insane though, how are they supposed to meet any of their deadlines, or keep up with even the 3 month schedule for content now. 
 
Sigh.. And all of this so they can make terrible phone games to trick kids into Sorenson their parents money on gems.	
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			What I'm curious about is did Carbine lay off more than 60?  The article indicates that more were laid off, but the poor context wording makes it sound like Carbine laid off 60 in addition to what NCSoft laid off from Carbine.  I tend to think that Polygon meant that the 60 laid off were all in addition to all of the other NCSoft layoffs, but you never know.	
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What I'm curious about is did Carbine lay off more than 60?  The article indicates that more were laid off, but the poor context wording makes it sound like Carbine laid off 60 in addition to what NCSoft laid off from Carbine.  I tend to think that Polygon meant that the 60 laid off were all in addition to all of the other NCSoft layoffs, but you never know.
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People will be angry
 
Guild Wars did plan ahead by tapping the Chinese market, so they are safe.
Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
I would say that is the natural of things, BUT it's not right.
Those who really responsible for the poor decisions (the leadership) are the ones keeping their job.
 
Very depressing about 60 employees, hopefully most had planned ahead. For those who didn't, I say I'm truly sorry.	
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People will be angry
 
Guild Wars did plan ahead by tapping the Chinese market, so they are safe.
Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
I would say that is the natural of things, BUT it's not right.
Those who really responsible for the poor decisions (the leadership) are the ones keeping their job.
 
Very depressing about 60 employees, hopefully most had planned ahead. For those who didn't, I say I'm truly sorry.
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Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
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60 staff members?... Brutal.   :( 
 
http://www.polygon.com/2014/10/23/7050545/wildstar-carbine-studios-layoffs
 
 
Well, this isn't good.  I guess they kept enough staff on to meet the next drop schedule but after that there will be 'delays'.........
 
I guess we will find out soon enough.
 
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This isn't a reduction.....
 
This isn't good..... Content pushed back, and Staff cuts they had 250ish estimated employees (high side) and they just lost an additional 60 to whatever layoff there already was. That is around 20%........ Huge Deep and Very Deadly Cut.
 
This might be Death knell as much as I hate to say it or see it....	
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Its very sad. I feel badly for those who were impacted by this move. My prayers and well wishes are with everyone at Carbine.Its important for those of us who love the game and the company to support them in this difficult time and not add to an already difficult situation by singing their doom.
 
Hopefully those who were let go will be able to find work quickly. They are a very ambitious and talented group of creators.	
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			Oh no :(	
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People will be angry
 
Guild Wars did plan ahead by tapping the Chinese market, so they are safe.
Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
I would say that is the natural of things, BUT it's not right.
Those who really responsible for the poor decisions (the leadership) are the ones keeping their job.
 
Very depressing about 60 employees, hopefully most had planned ahead. For those who didn't, I say I'm truly sorry.
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{| class="blockquote"
People will be angry
 
Guild Wars did plan ahead by tapping the Chinese market, so they are safe.
Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
I would say that is the natural of things, BUT it's not right.
Those who really responsible for the poor decisions (the leadership) are the ones keeping their job.
 
Very depressing about 60 employees, hopefully most had planned ahead. For those who didn't, I say I'm truly sorry.
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I feel so sorry for you guys....you work so hard for this game and this is what you get in return...For those that are still employed ...Put your heads up! dont let this ruine your spirits!
I love this game and I will support you all the way!	
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My heart aches for all those who were affected. This industry is made of the most talented, dedicated and amazing people, and they just get worked to the bone and tossed out the door at a moment's notice.
 
I'm still having fun, and I plan on standing by this game as long as I can.	
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This is pretty bad news for Carbine and to a certain extend...the future of MMO's. I don't know of any triple A MMO's coming from the West anytime soon....and EQ Next/Landmark is probably going to bomb from what I've seen and Blizzard already canceled project Titan.
 
Since I always try to be as optimistic as possible given the circumstances....I have always felt that there was a group of devs inside of Carbine trying to actively sabotage (ironic that their pvp drop was called sabotage lol) the game from the inside. Implementing such obviously bad features such as the rune system, confusing and horrible UI elements, crafting system, horrible pvp systems, time gates everywhere, etc. While I do not wish layoffs on anyone...but since it has already happened, I do wish those who were affected were those responsible for the implementation of such horrible player unfriendly systems and not those who are working super hard to salvage the mess that is WildStar right now.
 
I really hope those who were not affected by the layoff take this as a second chance, be optimistic about it, and renew their energies into polishing Wildstar into a shining diamond. Hint, just implement player friendly systems.	
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Oh god, this is not good, This is not good at all!
 
It's SWTOR all over again!	
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Oh god, this is not good, This is not good at all!
 
It's SWTOR all over again!
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This is why you should support things you like and believe in... This is why we cant have nice things. Negativity spreads like a disease and destroys an awesome game. This makes me not even feel like playing video games... Another reason for me to lose faith in humans. 
 
Intelligence is under attack by the bottom feeding mindless rampage of morons taking over the planet. The proof is right here. Wildstar is the next obvious step in evolution for MMO's and the knuckle dragging idiots dont get it. They fear what they dont understand and hate what they cant conquer.
 
Ever seen the movie Idiocracy? If not watch it. Its a comedy with some serious and real undertones. Yeah we reached the pinacle of evolution. Prepare for devolution. Prepare to be run over by a bunch of ignorant, lazy pathetic sad excuses for humans. Wait that already happened and its only going to get worse.
 
The only logical reason this layoff had to happen is because of pack mentality and the lack of independent thinking. Lack of competitive spirit. Lack of....  F- it whats the point... I cant communicate with morons anyway so I feel like an idiot for even trying.
 
This is deeper than a game. Its fast food. Its instant gratification. Its laziness. Its complacency. Its apathy. Its the idea that being a fool and a sucker is the cool thing to do. Its the mirror of reality. Its bread and circuses. Its... its pointless.  
 
---- END RANT---- MOD DELETE INC----	
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My heart goes out to you guys.  I've been putting a lot of time into the game and I can see the level of effort and personal investment that has been poured into this project.  I wish you all the best of luck, although I am certain that you will find success at your next company too as you continue to build up your portfolio of experience.  Software development and video games are booming, I'm sure you'll find yourselves as a part of another great team soon!
 
Good luck guys.	
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This is why you should support things you like and believe in... This is why we cant have nice things. Negativity spreads like a disease and destroys an awesome game. This makes me not even feel like playing video games... Another reason for me to lose faith in humans. 
 
Intelligence is under attack by the bottom feeding mindless rampage of morons taking over the planet. The proof is right here. Wildstar is the next obvious step in evolution for MMO's and the knuckle dragging idiots dont get it. They fear what they dont understand and hate what they cant conquer.
 
Ever seen the movie Idiocracy? If not watch it. Its a comedy with some serious and real undertones. Yeah we reached the pinacle of evolution. Prepare for devolution. Prepare to be run over by a bunch of ignorant, lazy pathetic sad excuses for humans. Wait that already happened and its only going to get worse.
 
The only logical reason this layoff had to happen is because of pack mentality and the lack of independent thinking. Lack of competitive spirit. Lack of....  F- it whats the point... I cant communicate with morons anyway so I feel like an idiot for even trying.
 
This is deeper than a game. Its fast food. Its instant gratification. Its laziness. Its complacency. Its apathy. Its the idea that being a fool and a sucker is the cool thing to do. Its the mirror of reality. Its bread and circuses. Its... its pointless.  
 
---- END RANT---- MOD DELETE INC----
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{| class="blockquote"
This is why you should support things you like and believe in... This is why we cant have nice things. Negativity spreads like a disease and destroys an awesome game. This makes me not even feel like playing video games... Another reason for me to lose faith in humans. 
 
Intelligence is under attack by the bottom feeding mindless rampage of morons taking over the planet. The proof is right here. Wildstar is the next obvious step in evolution for MMO's and the knuckle dragging idiots dont get it. They fear what they dont understand and hate what they cant conquer.
 
Ever seen the movie Idiocracy? If not watch it. Its a comedy with some serious and real undertones. Yeah we reached the pinacle of evolution. Prepare for devolution. Prepare to be run over by a bunch of ignorant, lazy pathetic sad excuses for humans. Wait that already happened and its only going to get worse.
 
The only logical reason this layoff had to happen is because of pack mentality and the lack of independent thinking. Lack of competitive spirit. Lack of....  F- it whats the point... I cant communicate with morons anyway so I feel like an idiot for even trying.
 
This is deeper than a game. Its fast food. Its instant gratification. Its laziness. Its complacency. Its apathy. Its the idea that being a fool and a sucker is the cool thing to do. Its the mirror of reality. Its bread and circuses. Its... its pointless.  
 
---- END RANT---- MOD DELETE INC----
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			I cant say i wasnt expecting this, it came later than i thought it would. But honestly its no surprise, and im not even sure if we should be concerned. I imagine the quarterly cycle change was probably made in preparation for this. But honestly, which mmo company doesnt go through a restruction after launch? Its really really common.Is 60 employees too many? Maybe, but there are 100's at carbine. So my only real concern and question would be,How many devs are left since launch?How has this effected the teams ability to maintain and improve the game?And was this due to the products poor performance, or simply due to being over staffed on a launched title?	
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Oh god, this is not good, This is not good at all!
 
It's SWTOR all over again!
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I love Wildstar.
I really dislike NCSoft.
 
Western MMO makers just can't win like this. It's completely illogical; MMO launches. Well received. Has issues that need addressing. Studio rallies around needed changes, accepts failings and sets on a path to fix it... only to have the dev team slashed, reducing resources and adding yet more time to deliverables. It's self-defeating.
 
Any publisher going into the MMO market with a new game should budget for and commit to one fundamental thing; keep the studio running for 12 months AFTER launch. It takes that amount of time for an MMO to find it's place.
 
SWTOR, GW2, FFXIV - all of them are making a lot of money. All of them were "doomed" at launch. If only Carbine were backed by a publisher with integrity. Square backed FFXIV all the way to a complete redesign and relaunch, and are reaping the benefits.
 
Best of luck for the future to all Carbine developers affected by this. It really sucks to hear.
 	
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I cant say i wasnt expecting this, it came later than i thought it would. But honestly its no surprise, and im not even sure if we should be concerned. I imagine the quarterly cycle change was probably made in preparation for this. But honestly, which mmo company doesnt go through a restruction after launch? Its really really common.
 
Is 60 employees too many? Maybe, but there are 100's at carbine. So my only real concern and question would be,
 
How many devs are left since launch?
How has this effected the teams ability to maintain and improve the game?
And was this due to the products poor performance, or simply due to being over staffed on a launched title?
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Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future. 
 
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I wish all those people the best of luck in their careers and hope they get a job they equally love or better. <3
I don't know if any of them will see any of this, but thank you all for bringing Wildstar to us and helping make it what it is and will become	
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What a joke...ya throw the book at the community, and please continue to share your enlighten opinion. 
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And while you rage, McDonald's makes billions and Carbine loses 20% of their workforce. Like it nor not, this is Planet Earth. You can't run a business that doesn't appeal to enough people to generate a profit, just like you can't suddenly wish gravity to operate in the other direction.
 
I suggest you use your brain rather than raging against the universe because it doesn't conform to your wishes.
 
In any case, it's not the revolutionary part of the game that drives people away.
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The community? The remaining community (if they stick around) should support the game. I'm talking about the people who pulled support for the game and spew overly dramatic negative opinions about the game because of what kind of people they are... lazy quitters.
 
There are a lot of dynamics needed for a game to succeed and one of them is good word of mouth. If you have a bunch of Mc Donalds eating lazy knuckle dragging cave men running around spreading half truths about something the other people are going to be influenced -- warranted or not...
 
The game will continue without those people. Its just going to be a bit slower instead of quicker. Ironically it makes the instant gratification people wait longer for something they want but what do you expect from an idiot that doesnt understand business or economics at all.
 
Good thing we have the hardcore players still around to support the game. Sadly those same quitters will be back eventually once the game gets its fixes through the support of the hardcore players. Then they can play the watered down easy mode versions of the game that are coming out. Oh well as long as the servers dont shut off I dont care. We need the stupid little lopps in the long haul. They will be back...
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I wish all those people the best of luck in their careers and hope they get a job they equally love or better. <3
I don't know if any of them will see any of this, but thank you all for bringing Wildstar to us and helping make it what it is and will become
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Son, this should not be about the why, if you think it is because of the whiners fine, but can I suggest you take it to one of the other threads.
 
This should be about people wishing 60 employees who need to find a job in a difficult job market. This is not about you, nor about a game, this is about people's livelihood.
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Son, this should not be about the why, if you think it is because of the whiners fine, but can I suggest you take it to one of the other threads.
 
This should be about people wishing 60 employees who need to find a job in a difficult job market. This is not about you, nor about a game, this is about people's livelihood.
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SWTOR, GW2, FFXIV - all of them are making a lot of money. All of them were "doomed" at launch. If only Carbine were backed by a publisher with integrity. Square backed FFXIV all the way to a complete redesign and relaunch, and are reaping the benefits.
 
 
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I honestly was wondering when this was gonna happen.
 
They had a bloat of employees from launch.  Now as things start to stabilize they are cutting the fat so to speak.
 
That being said there is still well over 150 employees working at carbine on wildstar.  I don't think this will affect the future of the game really.
 
This is how it is in the corporate world.  Even blizzard has had some pretty nasty layoffs in the past in its WoW departments.  
 
Sad for the people that lost their jobs, but I am sure they will find something better anyways.
 
Also the senior guys packing up and leaving before this went down should have been a sign they knew their roles were over for this game so they moved on to their next project.	
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Square had to make FFXIV successful, the other option was bankruptcy. Also you do realize GW2 is published by NCSoft?
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Square would not have gone bankrupt on FFXIV. They could have very easily pulled the plug long before deciding to redesign it.
 
 
And yes, I know GW2 is published by NCSoft. The point remains; GW2 had similar issues at launch. Massive player churn. Questionable content. Unfinished features. A sense of "being rushed". But NCSoft backed the game all the way, and it's now a massive success.
 
SWTOR, too. Awful launch, ghost town servers... now it's a success.
 
Regardless this isn't the thread for this, I guess. Just seems horribly short sighted.
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The community? The remaining community (if they stick around) should support the game. I'm talking about the people who pulled support for the game and spew overly dramatic negative opinions about the game because of what kind of people they are... lazy quitters.
 
There are a lot of dynamics needed for a game to succeed and one of them is good word of mouth. If you have a bunch of Mc Donalds eating lazy knuckle dragging cave men running around spreading half truths about something the other people are going to be influenced -- warranted or not...
 
The game will continue without those people. Its just going to be a bit slower instead of quicker. Ironically it makes the instant gratification people wait longer for something they want but what do you expect from an idiot that doesnt understand business or economics at all.
 
Good thing we have the hardcore players still around to support the game. Sadly those same quitters will be back eventually once the game gets its fixes through the support of the hardcore players. Then they can play the watered down easy mode versions of the game that are coming out. Oh well as long as the servers dont shut off I dont care. We need the stupid little lopps in the long haul. They will be back...
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			btw even Blizzaed has hadthis happen so dont see it as something bad for wildstar  it just happens  in the industry	
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			This is killing me. I've loved every dev and employee I've ever met here. Seeing so many amazing people being let go breaks my heart. I hope everyone affected today finds something new as soon as possible. You guys are the heart of WildStar. Seeing pieces of that heart flying away just plain sucks.  :(	
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People will be angry
 
Guild Wars did plan ahead by tapping the Chinese market, so they are safe.
Carbine didn't plan properly, had to delay badly needed content, going so far as to cancel Halloween and Christmas. Not to mention badly needed patches that need to be implemented.
Now, NCSoft and Carbine are doing what they have to to save profits from those decision Carbine made.
 
I would say that is the natural of things, BUT it's not right.
Those who really responsible for the poor decisions (the leadership) are the ones keeping their job.
 
Very depressing about 60 employees, hopefully most had planned ahead. For those who didn't, I say I'm truly sorry.
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			Oh wow :( I'm so sorry and I hope everyone effected will be okay and find new homes to their careers, and totally appreciate all the hard work you did to make this game fun. Good luck in whatever the future may bring!	
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Oh god, this is not good, This is not good at all!
 
It's SWTOR all over again!
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That being sad and putting all the doomsayer kiddies to bed, the OP already clearly stated there is lots in the pipe to come and the sky is not falling.
 
I for one am looking forward to the future of SW.
 
If that steaming pile of crap zenimax created called ESO could be saved and turned around, i'm sure Carbine can turn WS around.	
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btw even Blizzaed has hadthis happen so dont see it as something bad for wildstar  it just happens  in the industry
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Well... you'd think they would need staff to develop expansions.
 
This just tells me they are going to skeleton crew to maintain the game as long as possible before either going free to play with a cash shop or out right closing down.
 
I'd prefer they sell the IP to blizzard, transfer all the employees and developers to Blizzard, shutdown wildstar, fire all the management, spend 6 months to a year reworking all the things that caused people to not give wildstar a chance (running animations for mechari for example) and that caused people to quit (long list everyone knows) and do a redux ala Final Fantasy A Realm Reborn
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I love this game, and will keep playing it.
 
That said, this communication is not about staff reduction as they transition from developing a game, to maintaining a launched game.  Which would be normal and expected.
 
This was a layoff for missing financial targets.  Cost were reduced.  The resources to fix bugs, develop new content, or any number of other functions will be impacted to varying degrees.  We will not know that part unless we hear it from someone that works there.  And if they shared it, they would not work there for very long.
 
I do not doubt that the folks that are still at Carbine will be dedicated to doing the best they can to give us the greatest experience in this game we love.  The servers are not shutting off soon.  Yet the evolution of this game will be impacted significantly by the loss of 60 employees.  This was a layoff very likely attributed to falling short of subscription revenue targets.  Now they need to reduce op ex to maintain tolerable profit margins.
 
Don't do Marketing's job and try to spin this to yourself.  I give Carbine credit for not sugar coating their message.  Honest as always, you guys rock.	
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I'm very sorry to read this.
 
I'm not surprised at all actually. If anyone, Carbine employees included thought this wouldn't happen I can't understand why.
 
The game has lost a large portion of it's player base and in an extremely fast time (a couple month's). Layoffs should have been expected. NcSoft can't afford the same amount of employees and stay profitable, not with amount of current players Wildstar has.
 
The puzzling part is I remember the 'state of the game' Nexus Report when we were told that they had hired more QA because the current staff couldn't handle the work load in the time Carbine wanted. At least and not let bugs get through. Was that just PR spin? Looks as if it was. Either that or they laid them off after hiring them.
 
Regardless, this doesn't look good for us players that's for sure. I know I even said above this was excepted but that doesn't change the fact that it's still a yellow light for anyone involved with Wildstar, players or staff.	
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Oh god, this is not good, This is not good at all!
 
It's SWTOR all over again!
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Guess that's what happens when you release poorly designed and broken systems. Game flops, you're worth nothing to the publisher, and you get fired!
 
Although we really should have seen this coming. NCsoft as publisher?
 
Wildstar, #1 MMO cashgrab ever!	
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			Closer to what I suspected all along, we'll see in November, people are already on edge, it will make or break them, looking back at history, yup, good job guys.	
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Except swtor has been the second highest played MMO in the market for the month of October besides "The Beast"...
 
you can't even find numbers for WildStar because they're so low.
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sylqt is right in the post below mine
my bad	
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What I don't understand is half of the posts on this thread has been completely negative towards wildstar, yet again.
 
No wonder people don't want to come and play... what sort of community attitude is this? Being rude to each other, people sticking around just to be horribly dry and cynical in each post.... If you don't like the game that's all well and fair enough, but come on there is no need to spoil the enjoyment for other people before they even try by being overly bitter. Leave your complaints in a relevant thread, then move on to another game. It might have bugs and things might not be perfect (point me to a game that is) but it's still a great game overall, with loads of potential to still be great, I'm willing to be patient for carbine to sort out issues still, because they do have that refreshing difference to other IPs which is they keep the fanbase updated (even if it is copy and pasted barefaced lies /cough Luminai /cough) and they try to be close to the community.
 
Especially on a thread that discusses peoples' livelihoods. I'm sorry to hear about the people who have lost their jobs, but I'm pretty sure carbine worked better with a smaller set of employees (personal opinion), they were just there for the initial launch influx of employees needed to keep the game running in a high stress time. 
 
Lets hope the employees leaving carbine will find a great new job with exciting opportunities :)	
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These are some grim news. :(
 
I have enjoyed playing Wildstar more than any other MMO in my gaming history. You guys have made an amazing game and I am actually proud to be one of the players that enjoy it.
 
Hope the future opens up new, even greater opportunities for all of you that got affected.
 
Big thank you to each and every one of you for your work on this brilliant game.	
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What I don't understand is half of the posts on this thread has been completely negative towards wildstar, yet again.
 
No wonder people don't want to come and play... what sort of community attitude is this? Being rude to each other, people sticking around just to be horribly dry and cynical in each post.... If you don't like the game that's all well and fair enough, but come on there is no need to spoil the enjoyment for other people before they even try by being overly bitter. Leave your complaints in a relevant thread, then move on to another game. It might have bugs and things might not be perfect (point me to a game that is) but it's still a great game overall, with loads of potential to still be great, I'm willing to be patient for carbine to sort out issues still, because they do have that refreshing difference to other IPs which is they keep the fanbase updated (even if it is copy and pasted barefaced lies /cough Luminai /cough) and they try to be close to the community.
 
Especially on a thread that discusses peoples' livelihoods. I'm sorry to hear about the people who have lost their jobs, but I'm pretty sure carbine worked better with a smaller set of employees (personal opinion), they were just there for the initial launch influx of employees needed to keep the game running in a high stress time. 
 
Lets hope the employees leaving carbine will find a great new job with exciting opportunities :)
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Guess that's what happens when you release poorly designed and broken systems. Game flops, you're worth nothing to the publisher, and you get fired!
 
Although we really should have seen this coming. NCsoft as publisher?
 
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60 out of 200 NCSoft employees cut is some serious layoffs. Undoubtedly the majority is from the WS MMO group. Close 1/3rd of their staff cut. It's a sad day in the NCSoft offices.
 
Let's hope the cuts don't affect WS too much, but let's get real here: it's going to be a heavy impact.
 
All the above being said, it isn't uncommon for an MMO software developer to make staff cuts after their MMO has launched. I remember the same thing happened in Rift. All the software Devs used to make the game just aren't needed as much as they were during the main build phase.	
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			Carbine should have never allied with NC.	
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just wanted to say ive been a bit out of line in some of my posts tonight, ive prided myself on being a critic
but also recognizing the good of the game, it is truely an awesome game
 
 honestly i dont want to take away from how much it sucks that so many people lost their jobs
but the fact enablers like some posters here led carbine to believe the market was bigger than it was and the
game systems were fine as they were SINCE beta, and drove away ANYONE who said different have to understand this is on them
 
there were always cries for compromise, to out right begging, but it was always turned down, over and over
 
the problem is with a game that 98% of the players pay for 2% of the players game content, if you dont keep the 98% happy
you dont have a game
and thats exactly what happened here, their cries were silenced by forum bullies and alot gave up	
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Farewell and Goodbye.
 
Coming from the bottom of the employment barrel, I don't wish it on anyone. Be proud you created something, be mindful of whom you made it for and be thankful you got paid to do something you enjoyed.	
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Everytime I hear comparisons between Eve Online and WS by white knights it makes me shudder. Wildstar is a 'AAA' MMO and was invested financially as such in its creation. Comparing Eve to Wildstar is just a bad comparison. Everything about Wildstar is designed for large populations- from 40 man raiding to Warplots. 
WS just isn't a game meant for only 500,000 subscribers at its peak. Unfortunately I think a Wildstar would be happy as heck to have 500k subscribers, but I fear it's nowhere near that. If I was to hazard a guess I would bet they might be sitting at or below 100k paying subscribers and another 50-100k in Credd subs.
 
That's my best guess now that everyone is basically on 2-3 servers. Luminai doesn't count since it's empty	
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{| class="blockquote"
People are negative and frustrated because this game is so frustrating. Its frustrating and not fun because of the sheer amount of bugs And RNG present in this game.
 
Bugs and RNG are frustrating.
 
 
If you make a satisfying and fun game, people will be positive. People will invite others to play. I mean really, what are we supposed to say to our friends?
 
"Yeah I play Wildstar, its basically a WoW clone where nothing works, everyone exploits the PvP system, and they can't put out content /QA it to save their lives"
 
I mean really now. Its not the community's fault, at all.
----
			I miss the launch of this game, it feels like there is no active community anymore. I mean, just looking at how there are barely any new forum posts or reddit posts each day makes the game feel like it barely even has a thousand active players.	
----
			
I think NCSoft has restructured to accommodate the new reality of Wildstar by cutting staff drastically in line with subscriber ship. I think they will try their best to get what they can out of their failed investment and if Wildstar can't get something positive going in the next 6-10 months then they will mothball the entire game. Not closing it, but reduced to a small staff with fewer and smaller content releases. Free to play will definitely be around the corner, who knows it could save the game.
 
The alternative is that Wildstar fixes things and gets stuff like the floundering pvp and Warplots running, some smaller raid sizes and brings back some population that has been lost. If they get some clever marketing maybe they can even get some new players somehow. In my opinion that's a lot to ask for and I can't see all this happening anytime soon. The president and lots of others saw the writing on the wall and abandoned ship fast- a position that has not been filled, nor has Frosts. It has me concerned for the future of this game.	
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{| class="blockquote"
Everytime I hear comparisons between Eve Online and WS by white knights it makes me shudder. Wildstar is a 'AAA' MMO and was invested financially as such in its creation. Comparing Eve to Wildstar is just a bad comparison. Everything about Wildstar is designed for large populations- from 40 man raiding to Warplots.
WS just isn't a game meant for only 500,000 subscribers at its peak. Unfortunately I think a Wildstar would be happy as heck to have 500k subscribers, but I fear it's nowhere near that. If I was to hazard a guess I would bet they might be sitting at or below 100k paying subscribers and another 50-100k in Credd subs.
 
That's my best guess now that everyone is basically on 2-3 servers. Luminai doesn't count since it's empty
----
			
{| class="blockquote"
/shakes head sadly
 
Before people call me a white knight, I'm not. I've hardly played the last month/2 months and I log in everyday to maybe to a bg and arrange events for my guild. I'm as frustrated with this game as other people are, I'm just not completely hating on it because it's still a bloody good game and a lot of fun, I don't think I can remember being in a release where there wasn't a massive deflation of numbers in the first 6 months.
 
So keep that to the relevant areas instead of dragging it into every single thread you post in. I mean, Eclips (sorry it seems i picked on you, it's just I remember always reading your posts and agreeing with you or seeing your point of view) you used to post some seriously great critique, which was in depth and great feedback, yes it got largely ignored by carbine and now you're just being so apathetic, dry and sarcastic in every post now. Like in the farside event thread, you were so negative in there it's like seeing a massive raincloud move slowly in to rain on everyone having fun because "you had lag and the game sucks". Seeing it in every single thread is just really sad because of the amount of people doing it. And if anyone replies with "yeah but the game is still fun for some people", we're called white knights lol.
 
Instead of trying to put people off before they even play, let them play for themselves and work out whether they enjoy it or not. 
 
So, the pvp is broken for you? Yes, I agree. I still have fun doing PBGs in primetime though, why? Because the game is FUN and it has POTENTIAL to get better.
 
But I digress, 60 people just lost their jobs working on the thing all of us at one point have enjoyed playing. That's the important thing here, not this stupid discussion of "White Knights vs Haters".
----
			
If I could literally hug you I would right now, I feel you bro.
 
Seriously, putting it in that context just shows why you feel the way you do about the game right now.
Half of the reason I stay is the community and the hope that stuff gets worked out just for the fun parts of the game I still enjoy. As for pvp, I gave up on arena before I transferred to hazak otherwise I'd be working for somewhere on the leaderboards as well.
 
And yeah, Muffinman is gone. I literally just found that out.... whelp there goes all the attempted changes i guess.
Wonder what muppet will be in charge now :/
 
damn. You made me feel so down now :(	
----
			
In case Carbine is listening, let me extend my services as a PvP consultant. Myself and 2 colleagues are fully capable of designing and testing pvp focused systems for Wildstar.
 
Were not interested in salary, nor are we interested in relocating. You can send me a message here and then we can have a conversation about it during business hours on Monday.
 
We'll be happy to work for considerably less than Muffinman's replacement, as we've basically been doing his job for free for a while now.	
----
			
I'm actually quite bummed out for all those people who had to go to their families tonight and tell them the bad news.
 
Its frustrating because we've been telling Carbine for MONTHS about the critical problems with the game that are driving people away and they just haven't cared or considered it a priority... Now all these people, who probably had no say in the direction of the game, have to find a new jobs
 
Carbine... release drop 3 for the love of God already
 
{| class="blockquote"
 
In case Carbine is listening, let me extend my services as a PvP consultant. Myself and 2 colleagues are fully capable of designing and testing pvp focused systems for Wildstar.
 
Were not interested in salary, nor are we interested in relocating. You can send me a message here and then we can have a conversation about it during business hours on Monday.
 
We'll be happy to work for considerably less than Muffinman's replacement, as we've basically been doing his job for free for a while now.
----
			
It's so strange how much gloating is being done by some people, not only here but on other social media outlets. There's not a care that people just lost their jobs and possibly start over, there's just a TOLD YOU and I WAS RIGHT bullshit that's being thrown around. It literally makes me sick to my stomach. Another wow clone bites the dust WoW killer, indeed! Ugh! Some people need to grow up and enter the adult world.
 
If you have faith in Carbine and the game...or just the game- I say stick around, see what happens. Cause if they can make 1 smooth mega server transition imagine what's coming next.
 
To those that lost their jobs, I wish you all the best of luck. You've got a job we all wish we could have and now that you've got Carbine on your resume (cause let's be real they tried something no one else has before) and that's pretty damn impressive!	
----
			
{| class="blockquote"
Everytime I hear comparisons between Eve Online and WS by white knights it makes me shudder. Wildstar is a 'AAA' MMO and was invested financially as such in its creation. Comparing Eve to Wildstar is just a bad comparison. Everything about Wildstar is designed for large populations- from 40 man raiding to Warplots.
WS just isn't a game meant for only 500,000 subscribers at its peak. Unfortunately I think a Wildstar would be happy as heck to have 500k subscribers, but I fear it's nowhere near that. If I was to hazard a guess I would bet they might be sitting at or below 100k paying subscribers and another 50-100k in Credd subs.
 
That's my best guess now that everyone is basically on 2-3 servers. Luminai doesn't count since it's empty
----
			
{| class="blockquote"
If you have faith in Carbine and the game...or just the game- I say stick around, see what happens. Cause if they can make 1 smooth mega server transition imagine what's coming next.
----
			I Just read a few articles relating to this and I have to say it's kind of depressing.  I loved the part where an NCsoft rep said this was to "strengthen our position as a leader in global entertainment".  What a load of crap.	
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{| class="blockquote"
I loved the part where an NCsoft rep said this was to "strengthen our position as a leader in global entertainment".  What a load of crap.
----
			
Since I'm not allowed to make a thread about it I'll post my 2 cents in here.
 
The recent news about lay-offs internally at Carbine are not only a blow to the employees but everyone who even follows the development of Wildstar. It has unavoidably sent tremors through the gaming community about what is going to happen to the game we all support and love. 
 
It is understandable that yesterday people fell on hard times but now is the time to offer some clarity to your community and offer solidarity on the matter at hand.
 
What is going to come of Wildstar?
 
I ask this question not to fear monger but as a way for Carbine to give us a solid outline of what are the repercussions of this loss and what it means for us, the paying subscriber, not just now but in the coming months to follow. Will this affect development time? Why were lead designers cut? These are really important issues that need answering either by a reply or a state of the game announcement.
 
We have had F2P passed around as well as stories, as unforgiving as they are, that NCSoft could simply pull the plug. Lets put these rumours to rest and realise that now, more than ever, the community need some clarity in order for us to stand behind Carbine and help get this game through teething and into Drop 4 which could be said the be the beacon of hope right now.
 
As much fun as I am having on my journey on Nexus, I do not want my progression, as well as subscription to all be for naught if anything should happen to affect the operation of the game or servers. 
 
My final thoughts on this matter are that we really do need an official statement of what this means for the consumer, who actively create the need for employment at Carbine (Sorry to throw that out there). No B/s, No Soon™, No beating around the bush. We are adults and if the fate of this game has already been decided we have the right to know.	
----
			Thats what you get for cancelling christmas.	
----
			
Alright fine i'm weighing in.  
 
First off, NCSoft is the one to blame here so there's no confusion.  They are the publisher, not the developer, and they like SoE have a knack for ruining games they publish.  However so far Wildstar has avoided this.  Whenever there are problems in this game it's usually due to being rushed by NCSoft to push out content.  (give Carbine time to fix the errors, you have no idea how hard it is to sift through thousands of lines of code to figure out what went wrong)
 
I'm a bit disheartened to see so many Carbine staff go, and I really wish there was a way they could part and work on their own away from NCSoft... my opinion is they'd do much better being able to take their time and refine the game.  However like I stated above, they don't always have this luxury like Blizzard did, and hence is why other AAA MMOs have a rough time.  That being said if you love Wildstar, do all of us a favor and stick around and support Carbine.  They are the good here, regardless if you hate their overlord of a publisher.	
----
			
@Pacifisti
 
You may be right about Credd paying more money to the company than subscriptions but I know an awful lot of players that are subscribed solely by Credd these days including myself. It often makes me wonder 'do so many players really buy Credd that every Credd subscribed player is paying cash into the company'?
 
Would NCSoft start turning away Credd subscribers if there were more buyers then sellers? Would they let the Credd price inflate to an unreasonable figure because so many are now subbing via Credd ? Or would they want to hang onto subscribers by keeping the price reasonable even though there are more Credd subbere than ever these days?
 
I am not saying that's what is happening with Credd right now, just that I know an awful lot of players are going the Credd route. Many players have 4 and even 5 months of Credd saved up. All I am saying is at what point does demand outstrip Credd supply and what do you think they are actually doing about it?	
----
			
Layoffs are awful, and it is sad news. My heart go out to those who worked so hard on something I enjoy so much, and many others who haven't spoken do as well. Thank you. Moving forward, I think the important questions regarding how this affects Wildstar's future would do well to be answered for the community sooner rather than later.
 
It would be great if the vitriol from the community manifested itself less regularly (constantly?)... There are many of us playing and looking ahead who aren't too pissed off and frustrated to enjoy the game (knowing it's faults) and not doing a lot of speaking up. As far as the people who don't play/unsubbed and just hate, I wish they would find something more useful to do than hail on our oft-rainy parade.	
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Drop 3 won't change a thing. Content wise it's a new zone and daily zone basically the same as blight Haven and northern wastes. As with those 2 maps people are going to get bored of them less than a week in. The worst thing about these quarterly drops is small bug fixes are non existent. Having to wait 3 months for them to fix mini boss loot table in datascape is ridiculous. Having to wait 3 months for them to fix jumping gr bug and many other medic bugs is depressing. All because they want to clump everything into one patch and brag about numbers? 
 
{| class="blockquote"
I Just read a few articles relating to this and I have to say it's kind of depressing. I loved the part where an NCsoft rep said this was to "strengthen our position as a leader in global entertainment". What a load of crap.
----
			
{| class="blockquote"
Today NC West announced staff reductions across its Western operations. While this impacted several colleagues, the teams here at Carbine are committed to supporting WildStar to ensure you get the experiences you want well into the future. We wish all of our friends well and hopefully our paths will cross again in the future.
 
----
			
{| class="blockquote"
  Seriously, the backlash of comments with so much negativity and doom and gloom speaking is almost to the point of disgusting.
 
----
			
{| class="blockquote"
It's so strange how much gloating is being done by some people, not only here but on other social media outlets. There's not a care that people just lost their jobs and possibly start over, there's just a TOLD YOU and I WAS RIGHT bullshit that's being thrown around. It literally makes me sick to my stomach. Another wow clone bites the dust WoW killer, indeed! Ugh! Some people need to grow up and enter the adult world.If you have faith in Carbine and the game...or just the game- I say stick around, see what happens. Cause if they can make 1 smooth mega server transition imagine what's coming next.To those that lost their jobs, I wish you all the best of luck. You've got a job we all wish we could have and now that you've got Carbine on your resume (cause let's be real they tried something no one else has before) and that's pretty damn impressive!
----
			
{| class="blockquote"
.
WS just isn't a game meant for only 500,000 subscribers at its peak. Unfortunately I think a Wildstar would be happy as heck to have 500k subscribers, but I fear it's nowhere near that. If I was to hazard a guess I would bet they might be sitting at or below 100k paying subscribers and another 50-100k in Credd subs.
 
----
			
In fact I'll do my bit and buy some more credd.
 
Only to help Carbine out of course, nothing to do with the lovely shiny plats....mmmm shinies.	
----
			
I'm really sorry for those who lost their jobs. I wish them the best in finding a new one. I'm sure all of them will find something else in a near future because they all are very talented people.
 
I will not blame Carbine for what they have or should have done. Players have been complaining and Carbine have listen to them and the next drops will confirm what i'm saying. This game is getting back on track.I will continu to support Carbine because i love this game and i have faith in them.
 
I will talk with my money hoping that Carbine will bring back some of the laid off employees.	
----
			
{| class="blockquote"
Drop 3 won't change a thing. Content wise it's a new zone and daily zone basically the same as blight Haven and northern wastes. As with those 2 maps people are going to get bored of them less than a week in. The worst thing about these quarterly drops is small bug fixes are non existent. Having to wait 3 months for them to fix mini boss loot table in datascape is ridiculous. Having to wait 3 months for them to fix jumping gr bug and many other medic bugs is depressing. All because they want to clump everything into one patch and brag about numbers?
 
Keep blaming ncsoft. How long was this game in development 9 years? Ncsoft isn't some charity that will dump money out
----
			
{| class="blockquote"
just wanted to say ive been a bit out of line in some of my posts tonight, ive prided myself on being a critic
but also recognizing the good of the game, it is truely an awesome game
 
 honestly i dont want to take away from how much it sucks that so many people lost their jobs
but the fact enablers like some posters here led carbine to believe the market was bigger than it was and the
game systems were fine as they were SINCE beta, and drove away ANYONE who said different have to understand this is on them
 
there were always cries for compromise, to out right begging, but it was always turned down, over and over
 
the problem is with a game that 98% of the players pay for 2% of the players game content, if you dont keep the 98% happy
you dont have a game
and thats exactly what happened here, their cries were silenced by forum bullies and alot gave up
----
			
{| class="blockquote"
I wasn't saying it was NCsoft's fault, I was just pointing out the rep being full of crap.  NCsoft is hardly a "leader in global entertainment", and if GW is the only thing making them money they never will be.
 
If even half the major issues reported during beta hadn't been completely ignored, we probably wouldn't even be having this conversation.  While the amount of bugs have certainly been problematic, the game wouldn't have lost so many people if they weren't upset with the overarching design philosophies.
 
Carbine has been touting the mantra of "the devs are listening" only to have players concerns patronized, dismissed, or entirely ignored.
 
I wanted this game to be the second coming, I really did.  There are even a lot of things about the game that I like.  Unfortunately, the things that I like seem to be outweighed by the things that irritate the hell out of me.
 
Once you manage to get a max level character, almost everything you can possibly do outside of dungeons requires a large group of people.  I know some people enjoy the 40-man raiding scene, but those people are in the minority or we wouldn't even be in this situation.  There is a reason WoW stopped doing this years ago.
 
I'm not sure what can even save the game at this point.  I don't even think f2p would help because there are too many game elements that would not appeal to that audience.
 
To those who were unfortunate enough to get the axe, I wish you the best of luck.  Seriously.  Finding yourself unexpectedly jobless sucks.
----
			
I am very sorry for people that lost jobs ( I know how that feels, currently looking myself) but ...
 
Does anyone else not see the pattern that was SWOTR for WS?
 
Hype
Launch to seemingly massive success
Followed by dead servers (followed by mergers)
Followed by Employee layoffs
Followed by Diminished content drops
Followed by WoW style Cash shop
Followed by Free to play and Free to play Cash shop.
Followed by "yet another title to play if you fee like it but nothing to really compete with the leviathan that is WoW"?
 
We are at step 4 unfortunately.
 
Please Carbine say it isn't so and that you have a plan to be around for a long time to come? 0_0	
----
			
The issue, what IS the 98% of the players? Really, it seems like it is almost split between PvE, PvP, Hardcore, and Casual. Yes I'll agree that Casual is probably highest, but I do know we did have a LARGE PvP population that would of stayed if Drop 2 bugs didn't hit.
 
{| class="blockquote"
 
I'm not sure what can even save the game at this point.  I don't even think f2p would help because there are too many game elements that would not appeal to that audience.
 
----
			
{| class="blockquote"
Yes, everything outside of dungeons requires a large group of people, if you're assuming that the 2 raids and warplots are everything there is outside of dungeons.
----
			
No, it leaves you with Battlegrounds, Dungeons, Adventures, RBGs, Arenas, Roleplay (for the RP'ers), grinding rep, dailies, looking for lore, rare farming, dueling... list goes on
 
Housing doesn't rely on crafting unless you want the BoP architect stuff.	
----
			
{| class="blockquote"
This basically leaves you with crafting(which is a RNG cluster*cupcake*), housing(which relies on crafting) and dailies(boring).
----
			
{| class="blockquote"
This basically leaves you with crafting(which is a RNG cluster*cupcake*), housing(which relies on crafting) and dailies(boring).
----
			
{| class="blockquote"
I Just read a few articles relating to this and I have to say it's kind of depressing. I loved the part where an NCsoft rep said this was to "strengthen our position as a leader in global entertainment". What a load of crap.
----
			
{| class="blockquote"
You're missing a few things.  A more complete list would be:
 
Challenges, expeditions, shiphands, customizing your character (any armor can be a costume piece), adventures, dungeons, battlegrounds, world bosses, RP, level alts, arenas, crafting, housing, silver runs, gold runs, dueling, lore collectables, and dailies.
 
Now tell me how that is different from WoW or FF14, for example, if you ignore raids.
 
If you're someone who complains that "there isn't enough for casuals to do outside of raids", but you find everything else about the game boring, I've got a news flash for you.  You're not a casual.
----
			
No surprise.
 
CEO, Frosty Flakes and Hugh Shelton all jumped ship to get ahead of this wave.
 
So many said 'just a few amongst many, we dont need them, we're ok'.
 
Now this happens, and there's a lot of shock/horror posts about 'omg i never saw this coming'.
 
Really?
 
You didn't watch that last Nexus Report where Donatelli looked like he hadn't slept for a week and was chewing through his scripted words about rainbows and futures?
 
I cheer on the relocation of the staff who got their slips, good luck in your future endeavours.It's just one moment in a lifetime of moments in your careers.
 
Now i sit back and watch and wait to see where Wildstar goes.	
----
			
{| class="blockquote"
expeditions/shiphands/adventures/dungeons/silverruns/goldruns are all in the same category.  Artificially inflating your list doesn't help your case.  PVP(bg's/arenas) in this game is a trainwreck.  World Bosses require a large group, so you fail there.  RP is an extremely small subset of players.  And things like lore are really only good for the first time through.  What are you supposed to do with alts? Read all that crap twice?
 
And yes, housing depends on crafting because that's there the bulk of the decor comes from.
 
Why are you using WoW and ff14 to support your case?...i don't enjoy either of those games.  Wow is a total mess after it's recent update, and FF14 is a boring grindfest.
----
			
{| class="blockquote"
Yes, everything outside of dungeons requires a large group of people, if you're assuming that the 2 raids and warplots are everything there is outside of dungeons.
----
			
{| class="blockquote"
 This is a NORMAL FACT for new MMO game releases. Why so many are shocked and surprised by this has me scratching my head in wonderment. Like, haven't ya'll played a new released MMO before? Don't ya'll realize this happens (and will continue to happen) with every new released MMO? Name me just ONE MMO that has never gone through layoffs few months after release. Just 1.
----
			
{| class="blockquote"
Sure it's normal to cull the extra talent needed to produce the initial levelling missions.  But they've cut key people in areas in desperate need of attention and it smells like opting for cheap over experience.  This probably won't affect Drop 3, but Drop 4 is probably going to be riddled with massive regressions.
 
So yeah, color me discouraged.
----
			
I think it's sad.
 
But a round of applause for those laid off that produced such an epic game.  Hopefully they'll be hired back when people get their head outta the sand and realize it's an epic game as it is.  	
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{| class="blockquote"
No, world bosses don't require a large group.  They can be 5 manned easily. I duoed Kraggor at 50 with nobody but a level 22 healer.  The one in CB only took 5 random loiterers who weren't even grouped up.  People just assume without actually trying, or breeze through the fight because they have way too many people than necessary and believe that's how it's supposed to be.
 
Evindra was the second highest pop server in NA, so there's a little more than a small subset of players.  You can still participate in their events though, they advertise them all the time on Entity.  Club nights with a web DJ and so on.
 
Whether the PVP is a train wreck is neither here nor there, it exists and you have the option to participate.
 
Implying that expeditions/shiphands/etc are all part of the same category and separating them pads the list is disingenuous because they're all designed to appeal to different players and skill levels.
 
I use WoW and FF14 because they're the most recent successful sub MMOs.  You got another you'd like to compare it to? 
----
			
{| class="blockquote"
Sure it's normal to cull the extra talent needed to produce the initial levelling missions.  But they've cut key people in areas in desperate need of attention and it smells like opting for cheap over experience.  This probably won't affect Drop 3, but Drop 4 is probably going to be riddled with massive regressions.
 
So yeah, color me discouraged.
----
			
Yeah, it probably would have made sense to release Datascape after OmniCore-1.  Oh well.
 
Just getting really tired of people bashing the game because there's "nothing to do outside of raids", when it has the most variety of content of any launch MMO in the last 10 years.	
----
			
Yes a sad day for Carbine. I really wish all the people who lost their fantastic job soon land on their feet.
 
 
{| class="blockquote"
You're missing a few things.  A more complete list would be:
 
Challenges, expeditions, shiphands, customizing your character (any armor can be a costume piece), adventures, dungeons, battlegrounds, world bosses, RP, social events, level alts, arenas, crafting, housing, silver runs, gold runs, dueling, lore collectables, and dailies.
 
[...]
----
			
{| class="blockquote"
Lol seriously "guys", are you that jaded by a decade+ of MMOs that now when you have such a brilliant game, you still feel like you can trash it because it's not 200% perfect ?
 
Constructive criticism is fine and looked for, saying you don't like this or that and saying you'd rather have this or that. I've had my share of that too and yeah it's fine. But the amount of hate and doom and gloom shouldn't be tolerated :
 
Geez why don't the forum mods create a "rant" forum and move all the negative posts that are not constructive criticism there ?  :lol:
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{| class="blockquote"
I'm going to start with
 
"Lol seriously "guys", are you that jaded by a decade+ of MMOs that now when you have such a brilliant game, you still feel like you can trash it because it's not 200% perfect ?"
The issue isn't that we are "jaded by a decade+ of MMOS". The issue is for those that have been here since pretty much beta/launch (and paying attention to forums past two months at least), we have seen some bugs/issue be ignored and what not. Also the fact people are getting laid off(ignoring the fact of the publisher)is not the best of signs for MMOs in this day and age. Content is already pushed back, we are losing content, and among other things. Several have given up, Several are still hoping, but a lot of us are more worried and scratching our heads what is going on.
 
"Constructive criticism is fine and looked for, saying you don't like this or that and saying you'd rather have this or that. I've had my share of that too and yeah it's fine. But the amount of hate and doom and gloom shouldn't be tolerated :"
Truthfully, I'm not seeing too much of hate in this thread and the "doom" part is simply like I said before "bad sign for MMOs these days".Also the fact people got laid off
 
and lastly "Geez why don't the forum mods create a "rant" forum and move all the negative posts that are not constructive criticism there ?   :lol:
 
I really really hope you are 100% joking with this. Many of us are questioning the fact of "devs are listening" tag, so do you think removing "negative posts" would be best idea? Cause to me, that says let's sweep the bad PR somewhere else and keep it hidden.
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{| class="blockquote"
Yeah, it probably would have made sense to release Datascape after OmniCore-1.  Oh well.
 
Just getting really tired of people bashing the game because there's "nothing to do outside of raids", when it has the most variety of content of any launch MMO in the last 10 years.
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{| class="blockquote"
 
"Lol seriously "guys", are you that jaded by a decade+ of MMOs that now when you have such a brilliant game, you still feel like you can trash it because it's not 200% perfect ?"
The issue isn't that we are "jaded by a decade+ of MMOS". The issue is for those that have been here since pretty much beta/launch (and paying attention to forums past two months at least), we have seen some bugs/issue be ignored and what not. Also the fact people are getting laid off(ignoring the fact of the publisher)is not the best of signs for MMOs in this day and age. Content is already pushed back, we are losing content, and among other things. Several have given up, Several are still hoping, but a lot of us are more worried and scratching our heads what is going on.
 
 
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Reading about this on various news sites has me worried, will Wildstar really survive or will NCSOFT kill it like it has done to other games in the past? In my opinion Wildstar is an awesome game and it will only require a little work from the team (listening to what the COMMUNITY want) to make it the best MMO out there, things like open Warplots (where we can ALL queue not just big guilds) will make a big difference.
 
So Carbine / NCSOFT is WIldstar officially dead or not?!	
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{| class="blockquote"
Reading about this on various news sites has me worried, will Wildstar really survive or will NCSOFT kill it like it has done to other games in the past? In my opinion Wildstar is an awesome game and it will only require a little work from the team (listening to what the COMMUNITY want) to make it the best MMO out there, things like open Warplots (where we can ALL queue not just big guilds) will make a big difference.
 
So Carbine / NCSOFT is WIldstar officially dead or not?!
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So Carbine / NCSOFT is WIldstar officially dead or not?!
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Good luck finding new employment to those affected.
 
As for Wildstar, this doesn't say much to me. It could be loss of confidence, fallout from failed decisions, or standard business practice. Most likely a bit of all three.	
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