Freeciv-manual/3 (alpha test)

Freeciv 2.6.0-alpha terrain help
TerrainF/P/TResourcesMove costDefense bonusIrrigationMiningTransform% of Road bonus(turns)Clean pollutionClean falloutRoadHighwayMaglevTunnelBurrow TubeGreen RiverBrown River
Inaccessible0/0/0
0+0%
impossible
impossible
-(-)
0 / 0 / 0
0 / 00 / 3 / 3 / 3 / 3 / 0 / 0
Grassland2/0/0
Resources0/1/1
1+0%
+1 F(5)
impossible
-(-)
0 / 0 / 100
3 / 32 / 3 / 3 / 3 / 3 / 2 / 2
Alien Forest1/2/0
Huge Plant2/0/0
2+50%
impossible
Radiating Rocks(10)
-(-)
0 / 0 / 0
3 / 35 / 3 / 3 / 3 / 3 / 5 / 5
Radiating Rocks0/3/0
Glowing Rocks0/2/2
2+50%
Alien Forest(10)
impossible
-(-)
0 / 0 / 0
3 / 37 / 3 / 3 / 3 / 3 / 7 / 7
Hills1/1/0
Alien Mine0/2/1
2+150%
+1 F(10)
+1 P(10)
Grassland(40)
0 / 0 / 0
3 / 36 / 3 / 3 / 3 / 3 / 6 / 6
Thick Mountains0/1/0
Alien Mine0/2/1
3+200%
impossible
+1 P(17)
-(-)
0 / 0 / 0
3 / 312 / 3 / 3 / 3 / 3 / 12 / 12
Ocean1/1/0
Fish2/0/0
1+0%
impossible
impossible
-(-)
0 / 0 / 0
3 / 31 / 3 / 3 / 3 / 3 / 1 / 1
Boiling Ocean1/1/0
Thermal Vent0/5/0
Fish2/0/0
1+0%
impossible
impossible
-(-)
0 / 0 / 0
3 / 31 / 3 / 3 / 3 / 3 / 1 / 1