Chattering skull

The chattering skull looks like something off of a heavy metal album cover. It's a bat-winged skull, on fire. It can be used offensively, or as a capable aide in the lab. Unlike most demonic familiars, this one is quite sociable, and can be taught nearly any social skill, quickly mastering them. 
Mortal sin: Superbia
Typical venial sin: Wilfully crappy spelling
Summoning sacrifice:
Suffocate any baby animal
Approximately 2₲ in other ritual materials 
Abilities
# Flight And Bite: 1D6 damage
# Can Talk: …and may do so frequently—at great length—whether you want it to or not
# Poison any weapon wielded by its lord; half hour onset; save at an 18 or take 1D12 damage directly to life points
# Alchemy: Skill level is equal to the familiar's level; chattering skulls are also adept at recipe substitution, which is pretty handy outside of a laboratory
# Flaming and Spit Poison: Add 1D6 fire damage to bites, which spreads on 6s; spit range is 20'
# Cast any spell known to its lord, at the same level, and may do so on its own volition
==As a minor Demon==
Attributes
:Social: 18
:Mental: 18
:Physical: 12
:Miscellaneous: 12
Bonuses
:Aggression: +3
:Durability: 0
:Skills: IX
Category:Conquest
Category:Demon
Category:Familiar