Rod of the Aerdi Sea (Magic Rod)

This defensive weapon, fashioned by the merchants who sail the pirate-infested waters between Hepmonaland and the Great Kingdom, allows the wielder to cast the following effects by expending a certain number of charges from the rod: 
Effect 	Charge Cost
Fog cloud 	1
Spectral force 	2
Programmed illusion	3
The rod has a +5 initiative modifier to activate, and the user can move normally (not melee), concentrating to maintain the effect, The rod has a range of 240 yards and affects an area 180 feet on a side. Illusions not closely related to the sea or sailing save at +1.
Category:Magic Items
Category:Magical Rod
Category:Encyclopedia Magica Magic Items