Niru

Niru is an A-List Support Hero from the faction.
==Skills ==
 	Spirit Salvation 	Spirit Salvation
 	Unlocks at level 1 	Unlocks at level 1
Cooldown: 1s 	Range: Global 	Initial Energy: -
Niru casts the spell to protect an ally from a fatal blow, turning them into a Spirit and restoring their HP to 45% of max HP. The Spirit cannot be attacked and will be defeated when its HP runs out. The Spirit can only deal 45% of its original damage while losing an increasing amount of HP every second. This skill prioritizes the weakest ally.	Niru casts the spell to protect an ally from a fatal blow, turning them into a Spirit and restoring their HP to 45% of max HP. The Spirit cannot be attacked and will be defeated when its HP runs out. The Spirit can only deal 45% of its original damage while losing an increasing amount of HP every second. This skill prioritizes the weakest ally.	Niru casts the spell to protect an ally from a fatal blow, turning them into a Spirit and restoring their HP to 45% of max HP. The Spirit cannot be attacked and will be defeated when its HP runs out. The Spirit can only deal 45% of its original damage while losing an increasing amount of HP every second. This skill prioritizes the weakest ally.
*Unlocks at level 51: For every (up to 5) non-summoned enemy defeated, the blessed ally restores an extra 10% of max HP when entering the Spirit form.
*Unlocks at level 111: For every non-summoned enemy defeated, the ally in Spirit form restores 10% of max HP (up to 5 times for each character).
*Unlocks at level 171: Ally in Spirit form deals 55% of the original damage.
*Unlocks at level 231: Ally in Spirit form deals 65% of the original damage.	
*Unlocks at level 51: For every (up to 5) non-summoned enemy defeated, the blessed ally restores an extra 10% of max HP when entering the Spirit form.
*Unlocks at level 111: For every non-summoned enemy defeated, the ally in Spirit form restores 10% of max HP (up to 5 times for each character).
*Unlocks at level 171: Ally in Spirit form deals 55% of the original damage.
*Unlocks at level 231: Ally in Spirit form deals 65% of the original damage.	
*Unlocks at level 51: For every (up to 5) non-summoned enemy defeated, the blessed ally restores an extra 10% of max HP when entering the Spirit form.
*Unlocks at level 111: For every non-summoned enemy defeated, the ally in Spirit form restores 10% of max HP (up to 5 times for each character).
*Unlocks at level 171: Ally in Spirit form deals 55% of the original damage.
*Unlocks at level 231: Ally in Spirit form deals 65% of the original damage.
 	Soul Reaping 	Soul Reaping
 	Unlocks at level 11 	Unlocks at level 11
Cooldown: 12s 	Range: Global 	Initial Energy: -
Niru attacks the weakest enemy, dealing 120% damage plus damage equal to 0.3 times the target's lost HP. The additional damage cannot exceed 450%.	Niru attacks the weakest enemy, dealing 120% damage plus damage equal to 0.3 times the target's lost HP. The additional damage cannot exceed 450%.	Niru attacks the weakest enemy, dealing 120% damage plus damage equal to 0.3 times the target's lost HP. The additional damage cannot exceed 450%.
*Unlocks at level 71: Increases additional damage to 0.35 times of the target's lost HP, up to 525%.
*Unlocks at level 131: Increases additional damage to 0.4 times of the target's lost HP, up to 600%.
*Unlocks at level 191: Increases additional damage to 0.45 times of the target's lost HP, up to 600%.	
*Unlocks at level 71: Increases additional damage to 0.35 times of the target's lost HP, up to 525%.
*Unlocks at level 131: Increases additional damage to 0.4 times of the target's lost HP, up to 600%.
*Unlocks at level 191: Increases additional damage to 0.45 times of the target's lost HP, up to 600%.	
*Unlocks at level 71: Increases additional damage to 0.35 times of the target's lost HP, up to 525%.
*Unlocks at level 131: Increases additional damage to 0.4 times of the target's lost HP, up to 600%.
*Unlocks at level 191: Increases additional damage to 0.45 times of the target's lost HP, up to 600%.
 	Soul Drain 	Soul Drain
 	Unlocks at level 31 	Unlocks at level 31
Cooldown: 8s 	Range: Global 	Initial Energy: -
Niru drains the life force of all enemies, dealing 150% damage to each enemy, plus 3% of the target's max HP, up to 70% of his ATK. He then restores an equal amount of HP to the weakest ally.	Niru drains the life force of all enemies, dealing 150% damage to each enemy, plus 3% of the target's max HP, up to 70% of his ATK. He then restores an equal amount of HP to the weakest ally.	Niru drains the life force of all enemies, dealing 150% damage to each enemy, plus 3% of the target's max HP, up to 70% of his ATK. He then restores an equal amount of HP to the weakest ally.
*Unlocks at level 91: The damage dealt to each enemy is increased to 160%, plus 3.5% of the target's max HP, up to 80%.
*Unlocks at level 151: The damage dealt to each enemy is increased to 170%, plus 4% of the target's max HP, up to 90%.
*Unlocks at level 211: The damage dealt to each enemy is increased to 180%, plus 5% of the target's max HP, up to 100%.	
*Unlocks at level 91: The damage dealt to each enemy is increased to 160%, plus 3.5% of the target's max HP, up to 80%.
*Unlocks at level 151: The damage dealt to each enemy is increased to 170%, plus 4% of the target's max HP, up to 90%.
*Unlocks at level 211: The damage dealt to each enemy is increased to 180%, plus 5% of the target's max HP, up to 100%.	
*Unlocks at level 91: The damage dealt to each enemy is increased to 160%, plus 3.5% of the target's max HP, up to 80%.
*Unlocks at level 151: The damage dealt to each enemy is increased to 170%, plus 4% of the target's max HP, up to 90%.
*Unlocks at level 211: The damage dealt to each enemy is increased to 180%, plus 5% of the target's max HP, up to 100%.
 	Hero Focus 	Hero Focus
 	Unlocks after reaching Legendary+ 	Unlocks after reaching Legendary+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Increases HP by 17% during battle.	Increases HP by 17% during battle.	Increases HP by 17% during battle.
*Level 2: Increases HP by 23% during battle.
*Level 3: Increases HP by 29% during battle.	
*Level 2: Increases HP by 23% during battle.
*Level 3: Increases HP by 29% during battle.	
*Level 2: Increases HP by 23% during battle.
*Level 3: Increases HP by 29% during battle.
 	Soul Sponge 	Soul Sponge
 	Unlocks after reaching Mythic+ 	Unlocks after reaching Mythic+
Cooldown: - 	Range: 3 tiles 	Initial Energy: -
Niru casts Ultimate on the nearest ally without consuming Energy when a battle starts, prioritizing the ally behind himself.	Niru casts Ultimate on the nearest ally without consuming Energy when a battle starts, prioritizing the ally behind himself.	Niru casts Ultimate on the nearest ally without consuming Energy when a battle starts, prioritizing the ally behind himself.
*Unlocks at Exclusive Weapon level 5: The Spirits will not lose HP over time until all allies enter Spirit form for 8s.
*Unlocks at Exclusive Weapon level 10: Until all allies enter Spirit form for 10s.
*Unlocks at Exclusive Weapon level 15: Until all allies enter Spirit form for 12s.	
*Unlocks at Exclusive Weapon level 5: The Spirits will not lose HP over time until all allies enter Spirit form for 8s.
*Unlocks at Exclusive Weapon level 10: Until all allies enter Spirit form for 10s.
*Unlocks at Exclusive Weapon level 15: Until all allies enter Spirit form for 12s.	
*Unlocks at Exclusive Weapon level 5: The Spirits will not lose HP over time until all allies enter Spirit form for 8s.
*Unlocks at Exclusive Weapon level 10: Until all allies enter Spirit form for 10s.
*Unlocks at Exclusive Weapon level 15: Until all allies enter Spirit form for 12s.
 	Enhance Force 	Enhance Force
 	Unlocks after reaching Supreme+ 	Unlocks after reaching Supreme+
Cooldown: - 	Range: - 	Initial Energy: -
Soul Reading prevents the enemy's HP recovery in 8s.	Soul Reading prevents the enemy's HP recovery in 8s.	Soul Reading prevents the enemy's HP recovery in 8s.
=== Seasonal Skills ===
 	Guardian Shield 	Guardian Shield
 	Unlocks at level 51 	Unlocks at level 51
Cooldown: - 	Range: Global 	Initial Energy: -
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.
== Trivia ==
Niru is also a character featured in AFK Arena.
==Navigation==