Plants vs. Zombies: To the Edge of Reality

Plants vs. Zombies: To the Edge of Reality is a 2D tower defense game developed by Popcap and published by Electronic Arts. The game is the fourth tower defense installment in the main Plants vs. Zombies series. 
==Plot ==
After the events of Plants vs. Zombies 2, Dave and Zomboss's temporal misadventures caused the timeline to split into two, creating a parallel universe that diverts from canon. This awakens an ancient foe, the Time Gnomes, a faction of Gnomes that took upon themselves the role of reality's rulers. At the same time, the fracture in reality alerts a hibernating sorceress, named Adira. 
Adira fought the Gnomes thousands of years ago, eventually barely prevailing against them by reseting all of time. She begins to assemble a team to help her face the Gnomes and save all of reality. She recruits Dave and Zomboss and begins their journey to defeat the Gnomes at the edge of reality. 
Along the way, they stumble across a unique experiment created by an alternate Dave. She was created to protect her Neighborville, but failed after the Time Gnomes erased her timeline. Lost and truly alone, they recruit her in their task of defeating the Time Gnomes in the past, present, and future. 
==Game Icons==
File:TtEoR App Icon 1.png|Release Icon (1.0c)
File:App-Icon 1.8 TtEoR.png|Second Icon (1.8)
File:App-Icon-1.9-TtEoR.png|Third Icon (1.9)
File:App-Icon Space TtEoR.png|Fourth Icon (2.0)
File:App Icon S2 TtEoR.png|Fifth Icon (3.2)
File:App Icon 3.3 TtEoR.png|Sixth App Icon (3.3)
File:App Icon C3 2 TtEoR.png|Current Icon (4.0)
==Gameplay==
To the Edge of Reality is a paid mobile tower defense game, somewhat like its predecessors. However, the game is split up into two main game modes. Multiverse and Versus. 
Multiverse is the main adventure type mode of the game. Multiverse is split into three distinct chapters, each having multiple Universes. The gameplay is similar to previous games, as the player must fend off zombies from their home or home-like structure to save their brains, and includes the Shovel, Plant Food, and the Fast Forward button. Unlike previous games, To the Edge of Reality uses a Stage system. Each level has 1-3 stages, and each stage can have 1-2 flags. 
The game also uses two main types of currency, Coins and Gems. Coins can be used to upgrade plants that can be leveled up, and Gems can be used to buy certain plants in the Store. Both are obtained through Multiverse play and Versus play. 
Like in Plants vs. Zombies 3 (2020), certain plants and zombies have specific types they are associated with. For example, Groundcover type plants cannot be eaten by most zombies or Flyer threat zombies cannot be hit by Shooters. 
Plants specifically have an extra categorization system called Elementals. Plants are grouped into 8 main elemental based groups. Those being: 
Basic 	 	Electric 	 	Ice 	 	Sun 	
Damage with no special effect 	Damage with no special effect 	Damage that chains and electrofies	Damage that chains and electrofies	Damage that chills and/or freezes	Damage that chills and/or freezes	Plants that produce sun 	Plants that produce sun
Earthy 	 	Fire 	 	Magic 	 	Poison 	
Damage that comes from the ground	Damage that comes from the ground	Damage that burns 	Damage that burns 	Damage that uses magical effects 	Damage that uses magical effects 	Effect that deals damage over time	Effect that deals damage over time
===List of Plant Types===
Type 		Description
Groundcover		Plants that cannot be eaten by most zombies due to their low to the ground nature.
Breaker 		Plants that deal extra damage to or immediately destroy Obstacles.
Shooter 		Plants that shoot straight projectiles.
Scrapper 		Plants that can only attack in a short range around themselves.
Lobber 		Plants that lob or fling projectiles.
Reverse 		Plants that have the ability to shoot or hit backwards.
Wall 		Plants that typically have a lot of health and help block zombies.
Trap 		Plants that only activate when a zombie gets close.
Tree 		Plants that take up multiple tiles and have at least two growth stages. These plants can also hit flyers.
Aerial 		Plants that can hit flyers.
Support 		Plants that typically help support other plants, but cannot attack through direct means.
Garlicky 		Plants that divert or attract zombies from or to their lane.
Stealth 		Plants that can see and attack Sneaky Threats.
Amphibious 		Plants that can be survive on water, or in water.
Vine 		Plants that can be planted on other plants.
Brute 		Heroes that have high health and typically do melee damage.
Defender 		Heroes that instantly defeat zombies when they reach the house.
===List of Zombie Threats===
Threats 	Threats	Description
Neighborhood	 	Zombies that have no special abilities.
Armored 	 	Zombies that have armor that give the zombie more health.
Flyer 	 	Zombies that fly above the ground. Cannot be hit by most plants, with the exception of Aerial, Tree, and Lobber Type plants.
Vaulter 	 	Zombies that can jump or glide over plants.
Stunner 	 	Zombies that can stun plants.
Flare 	 	Zombies that steal sun either from the board or from the player's sun.
Mech 	 	These zombies typically have more health, but can be disabled by EMPs.
Supporter 	 	Zombies that support other zombies, either through health boosts or speed boosts.
Ranged 	 	Zombies that deal damage at a distance.
Blockade 	 	Zombies that can act as or become obstacles.
Backbiter 	 	Zombies that can attack from the left.
Thief 	 	Zombies that steal plants.
Necromancer 	 	Zombies that summon obstacles and/or zombies.
Swarm 	 	Zombies that either are a part of a large group of weak zombies or release a large group of weak zombies.
Sneaky 	 	Zombies that cannot be targeted unless revealed or seen by a Stealth Type plant.
Giga 	 	Zombies that are Gargantuars.
Brainiac 	 	Zombies that have been fed Brain Food to act as bosses.
====Taco Time! ====
After each stage, the player is put into Taco Time. Taco Time allows for the player to taco their plants, which allows for the player to upgrade their plants. The player is also able to move around plants and pre-Taco or pre-Plant Food plants in their seed packets. Sun cannot be generated during this time. Typically, stronger zombies are thrust out after each stage, and ending with a large wave of difficult zombies. 
The amount of tacos given to player is based on how many tacoed plants are on the lawn. If 5 or more plants are tacoed on the lawn, then only 1 taco will be given. 
====Heroes====
Heroes are a new gameplay mechanic that help the player out with defensive or offensive abilities that can be activated.
To see all current Heroes, see:
Plants vs. Zombies: To the Edge of Reality/Heroes
===Versus Mode===
See: 
Plants vs. Zombies: To the Edge of Reality/Versus Mode 
===Endless===
Endless is a returning mode from Plants vs. Zombies. It essentially plays the same as Multiverse, however, there is no end to the levels, and the stages and Taco Times keep repeating until the player loses. This mode takes place in the Devour Tower as a sort of training mode created by Dr. Zomboss.
====World Map====
In Multiverse, each area is its own island on the world map, with an icon of that area over the island to allow the player to pick a level in that area. 
===Events===
To the Edge of Reality also has occasional events. These events occur during the period between chapters. They usually last for a few weeks and occur occasionally.
All Events:
Immorticia's Revenge Event 			Feb 5 - 16 	
Birthdayz Event 			May 1 - 15 	
Aloe Queen's Champion Event			August 1 - 15 	
Lawn of Doom Event 			Oct 10 - Nov 3 	
Reality Rewind Event 			June 6 - July 1	
==Universes==
===Chapter 1===
Area Name 	Lawn	Levels 	Plants Unlocked 	Gimick(s)
Neighborville	 	10 Levels	Peashooter, Sunflower, Wallnut, Potato Mine, Bonk Choy, Cabbage-Pult 	None, tutorial universe.
Mt. Cherry 	 	20 Levels	Bamboo Shoots, Night Cap, Samurai Leaf, Sweet Potato, Shining Lotus 	Wind will push zombies and plants towards your house.
Ninja Ambushes will summon three Ninja Zombies that run towards your house.
Briny Depths 	 	20 Levels	Photosynthesizer, Bubblegum Coral, Sea-Shroom, Sea Pea, Ice Coral, Tangle Kelp	Plants require a steady stream of carbon to breathe. Lobbed and straight shots are also slowed.
Darkness makes the lawn darker and blocks out the sun, making sun scarce.
Sky High Isle	 	25 Levels	Wing Nut, Flying Pot, Flax Cannon, Rotobaga 	Air tiles cannot be planted on without the use of Flying Pot.
Aether Castle	 	20 Levels	Lightning Reed, Blockbuster, Hydrangea, Acorn 	Graves act as obstacles that block straight shooters, although all obstacles take extra damage from Blockbuster.
===Chapter 2===
Area Name 	Lawn	Levels 	Plants Unlocked 	Gimick(s)
Quesocano Beach 	 	24 Levels	Lava Lily, Silversword, Chilly Pepper, Snow Pea, Lemon-Aid, Cherry Bomb	Lava will act as water in some levels, and burn any plant that is not a fire or magma based plant.
Zompocalyptica 	 	27 Levels	Metal Sunflower, EMPeach, Spikeweed, Ginger Zap, Potanist 	Radiation Puddles fall randomly, speeding up plants and zombies in that tile for a short period before damaging them to half of their health.
Camp Freeze-a-Lake	 	25 Levels	Fire Peashooter, Hottenhotten, Snapdragon, Iceweed, Kalestorm 	Icy Water tiles cannot be planted on and speed up zombies that enter them. 
Certain zombies also use these tiles for their abilities.
Space Out 	 	30 Levels	Space Bean, Venus Trap, UF-Squash, Gravitree, Kernel-Pult, Zapplesia 	Lawns either have normal, low, or high gravity:
Low - Straight shooting projectiles are not effected, but lobbed shots float away. Zombies who jump, can jump much farther and higher.
High - Straight shooting projectiles drop to the ground faster, but lobbed shots lob faster. Zombies are slowed slightly, and zombies that jump cannot jump as far or high.
Abyss Holes - These tiles cannot be planted on, and all zombies who walk over it fall into it.
=== Chapter 3 ===
Area Name 	Lawn	Levels 	Plants Unlocked 	Gimick(s)
Gnome King Challenge 1	 	24 Levels	DJ Dae-Z, Puff-Shroom, Drill-Shroom, Mari-Metal 	Music Tiles - These tiles activate the plant's Plant Food ability after a brief charge.
Gnome King Challenge 2	 	25 Levels	Buttercup, Dictater, Garlic, Hammer Orchid, Thornbow	Certain zombies have larger variants that have more health and damage.
==Plants==
To see all current plants, see:
Plants vs Zombies: To the Edge of Reality/Plants
==Zombies==
To see all current zombies, see:
Plants vs Zombies: To the Edge of Reality/Zombies
==Concepts==
To see all unused concepts, see: 
Plants vs Zombies: To the Edge of Reality/Concepts
==Soundtrack==
To the Edge of Reality's soundtrack is composed by SweetSquidtea and Combo Luigi.
The FULL soundtrack can be heard here. 
==Gallery==
File:To-The-Edge-of-Reality-Logo.png|Logo
File:To-The-Edge-Of-Reality-Logo-No-Portal.png|Logo, without portal background
File:To-The-Edge-Of-Reality Main Poster Chapter 2.png|Main Poster 
File:Pvz TtEoR Pvz3 Poster.png|Second Poster
File:PvZ TTEoR Soundtrack Poster.png|Soundtrack Poster
File:Immorticia Event Poster TtEoR.png|Event 1 - Immorticia's Revenge
File:Birthdayz-Event-Posters TtEoR.png|Event 2 - Birthdayz
File:Aloe-Queen-Event-Poster TtEoR.png|Event 3 - Aloe Queen's Champion Event
File:Lawn-Of-Doom-Event-Poster-TtEoR.png|Event 4 - Lawn of Doom
File:Reality Rewind Event Poster TTEOR.png|Event 5 - Reality Rewind Event
File:Quesocano-Beach-Poster TtEoR.png|Quesocano Beach Chapter 2 Poster
File:Zompocalyptica-Poster TtEoR.png|Zompocalyptica Poster
File:Level Clear Art-TtEoR.png|Level Clear Victory Image
File:Rainbow-Glitz-Stage TtEoR.png|Rainbow Glitz Birthdayz Stage
== Trivia== 
*This game, and both versions of Plants vs. Zombies 3 are the only games where zombies sink into the ground when defeated.
== Credits==
*Aether Castle was originally created by Omega138.
*Potanist and Stackberry are made by ChickenLord13.
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