Silos

The Silos is the first region the player encounters in the campaign and has three different sub-regions to it, each with its own unique feel. It also has a endless version. 
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== Deep Storage ==
The first sub-region the player finds in the silos. It is one of the simplest environments, letting the player get comfortable with the feel of the controls and mechanics. Unique obstacles to this region, are spinning and moving platforms. 
== Air Exchange ==
This sub-region is another area that can be found in the campaign, but is not mandatory. This sub-region is characterized as a open area with the unique mechanic of floating.
== Shattered Chamber ==
Open Rooms with little center having more dynamic connections to each parts of rooms.