Modern Scapeshift deck

Scapeshift is a popular combo deck in the Modern format. It uses the titular card <c>Scapeshift</c> to win the game with the resolution of that one spell. In combination with mountains and <c>Valakut, the Molten Pinnacle</c> it can deal an amount of damage in excess of the opponent's life total, winning the game. The deck is red, blue, and green primarily using each color for a specific purpose. Green allows the Scapeshift deck to ramp to the appropriate land count, blue allows for searching and countermagic to support the combo, and red is for utility spells and ultimately the kill condition. 
==RUG Scapeshift== 
The first several turns of the game are spent acquiring additional land drops. The deck takes advantage of the tendency of other decks to deal damage to themselves in the early turns of the game to develop their mana base. <c>Valakut, the Molten Pinnacle</c> deals damage in multiples of three, at minimum, the Scapeshift deck needs to sacrifice seven lands in order to get the triggers to resolve appropriately. Doing so, will usually result in eighteen damage being dealt, killing the opponent.
<deck title="RUG Scapeshift - Cracudo - MTGO Modern Daily (1st Place)">
Creatures
4 Sakura-Tribe Elder
2 Snapcaster Mage
Sorceries
4 Search for Tomorrow
2 Farseek
4 Scapeshift
Instants
4 Peer through Depths
4 Remand
4 Cryptic Command
3 Lightning Bolt
3 Izzet Charm
1 Electrolyze
Land
4 Misty Rainforest
4 Steam Vents
4 Stomping Ground
3 Island
2 Mountain
2 Valakut, the Molten Pinnacle
2 Flooded Grove
2 Breeding Pool
2 Forest
Sideboard:
2 Teferi, Mage of Zhalfir
2 Shatterstorm
2 Anger of the Gods
2 Combust
2 Counterflux
1 Meloku the Clouded Mirror
1 Nature's Claim
3 Obstinate Baloth
</deck>
Failing to get <c>Scapeshift</c> into the hand is one easy way for this deck to lose to itself. One of the uses of blue in this deck is to use cards like <c>Peer Through Depths</c> and <c>Izzet Charm</c> to help find <c>Scapeshift</c> the turn before the combo is attempted. The next obstacle is actually resolving a four mana sorcery on your main phase in a format inundated with countermagic. The first tool in the deck is a full suite of counterspells like <c>Remand</c> and <c>Cryptic Command</c>. Secondly, the sideboard offers definitive solutions like <c>Counterflux</c> and more out of the box solutions with <c>Teferi, Mage of Zhalfir</c>. Some lists even run <c>Boseiju, Who Shelters All</c> as a way of beating particularly countermagic heavy metagames.
Category:Modern format
Category:Tournament decks