Accessory

Accessory is a physical, exotic perk, described in Basic Set, p. 100, Power-Ups 2: Perks, p. 10, where a list of possible Accessories is given, and Thaumatology: Magical Styles
, p. 32, where an alternate form is given as Staff Attunement.
==Examples==
===Supers examples===
*Supers p30 mentions after Supersuit in the Perks section "minor applications of a hero’s powers, comparable to the benefits of Accessory or Shtick" listing Burrower then Climbing Line then Generator then Ignition then Illumination then Perfume then Periscope then Striking Surface
*Climbing Spikes on Supers p43 is part of the Cat's Claws meta-trait. The +2 it gives to the Climbing skill is much cheaper than buying this as a racial skill modifier, which would cost 4 points (2 per +1). This is also cheaper than getting +1 for a 2nd point in the skill when one has just one point in it. The downside is obviously that spikes are VISIBLE and also might perhaps damage some surfaces.
**putting 1 point in climbing is a better investment for those who lack the skill which would buy it up from DX-5 to DX-1 (+4) but this would not be possible for those with Incompetent in climbing (who could still get a racial bonus or an accessory)
***Dabbler is another way: +3 for 1/2 point, +2 for 1/4 point, +1 for 1/8 point
*Supers 44 mentions that Generator and Ignition and Lamp and Periscope are all accessories
*Supers 46 introduces an Accessory Perks only limitation for Reconfigurable Mechanisms and S80 also mentions it under Gizmos
*Supers 86 Apparatus mentions it: "similar to taking an Accessory for a character, but it can include larger items on a scale suited to the headquarters, so long as these don’t provide more than minor benefits"
===Toolkit examples===
*pg 49 biomonitor
==Kromm Quotes==
Sean Punch has commented on Accessory in the following posts to the SJG GURPS Forums:
* On what he would allow as an Accessory 
* On Accessories for use with superhuman powers 
* On an Accessory to cause disease in others 
* On Accessory (Flashlight) in a fantasy game 
* On the lameness of Accessory (Shield) 
* On a grappling hook and line as an Accessory , 
* On a suicide bomb Accessory 
* On a lockpick Accessory modified to become a lockpicking power 
==See Also==
* Gizmo
* Innate Attack
* Signature Gear
* List of Perks
* Staff Attunement
Category:Perks
Category:Physical Traits
Category:Exotic Traits