Meteor Swarm

Spell level : Innate level: 9, Sorcerer/Wizard: 9, Druid 9Descriptor(s) : FireComponents : Verbal and SomaticRange : LongTarget/Area : Vast (60 feet), Personal, SingleDuration : InstantaneousSave : None, Reflex 1/2; see textSpell resistance : YesThis spell causes everything within the area of effect to be pummeled by incoming meteors. Its effects vary depending on how the caster chooses to direct the bombardment.The meteors may be guided to a location to produce an aerial attack with an enormous radius of effect. Creatures within the center of the bombardment will take 14d6 fire damage with another 35 damage for each Epic Relevel. Those situated outside of the center will take 10d6 fire damage with a bonus of 35 damage per Epic Relevel.The caster may also choose a single target, causing four large meteors to fall towards it. For each meteor, the caster must make a ranged touch attack. If successful, the meteor will strike the creature precisely, dealing 2d6 points of damage (bludgeoning, with no save) in addition to the normal 14d6. The meteors can deal a maximum of 56d6 to a single target, though all creatures within the blast radius are also subject to 6d6 points of damage for each meteor. You gain 35 fire damage for each Epic Relevel, although this will only apply to the targeted creature.The spell may also be centered on the caster to product a massive radius of destruction. All creatures within 5 feet of the caster will be unharmed, but all others within range will take 14d6 points of damage with another 35 damage for each Epic Relevel.This spell will instead deal cold damage if cast by a Druid or Spirit Shaman.
Category:Evocation
Category:Spell
Category:Druid / Spirit Shaman Level 9
Category:Wizard / Sorcerer Level 9
Category:Sorcerer / Wizard Spells