Perks

Armsmen's License [1]: You have been licensed by a local authority over weapons ownership, for example, the Southern Cities' Armsmen's Charter in many cities of the Trynsern Peninsula. You may usually carry heavier weapons and armor than that generally allowed by local ordinances and may possibly receive preferential treatment with businesses regarding hiring and merchandise.
Courtesy Title (Status) [1 per level]: You and your family have noble rank, though you no longer have many of the benefits associated with it. The wealth and property have been sold and squandered by your ancestors and you and your family are now one of an increasing number of "impoverished nobility" found in the city. Limited to level 5.
Hunting and / or Fishing License [1]: You have obtained a long-term or permanent permission from a local lord to hunt and fish in a particular property. There are usually reasonable limits to what you may bag, and your benefactor may require you to share your haul. Most lands in civilized areas are owned by one great lord or another, and hunting without permission is poaching and liable to be severely punished.
Wizard's Certification [1]: You have been trained and indoctrinated by a recognized authority of magic (guild, master, government), and are recognized as a mage. You have been taught the ethics and legalities of the wizard's profession. This gives you a license to practice magic in the area specified in your certification. When traveling to another area familiar to your own, it is usually just a matter of a short visit to a local guild or authority, a modest fee, and a quick test to be provisionally certified in the new area. Casting magic without the certification (possibly excepting extreme cases) is generally a violation of the laws and the violator is subject to punishments depending on the local jurisdiction.
Category:GURPS Crunch