Swing Range

() is one of the core player statistics. It is equal to the range at which players can hit enemies with melee weapons in blocks, with a base value of 3.
== Mechanics ==
 increases the distance from which you can hit enemies with Swords and Longswords. The stat's value is equal to the distance in blocks. 
==Increasing Bonus Swing Range==
Various Longswords increase Swing Range. However, even if Stars are applied, the item's Swing Range does not increase.
Icon	Name 	Effect
 	Bone Reaver 	Grants
 	Felthorn Reaper 	Grants
 	⚚ Felthorn Reaper 	Grants
 	Giant's Sword 	Grants
 	Dark Claymore 	Grants
 	Crimson Armor 	Grants between and , depending on active dominus stacks.
 	Berserk Class in Dungeons	Grants between per Berserk level, up to , doubled to solo berserks.
 	Giraffe Pet 	
 	Golem Pet 	
 	Blaze Pet 	when on the
==Maximum ==
*
*Berserk level 50 (inside Dungeons only)
*Wearing with 10 stacks of .
* or 
Doing all of the above, alongside the base value, grants ( inside Dungeons and for solo berserk).
The maximum value for is 15.
== History==