Far Cry 5 Arcade Editormod by Steve64b

This mod aims to enhance the Far Cry Arcade Editor experience, by:
- Tweaking the vanilla Editor's code, unlocking some hidden features.
- Adding thousands of additional assets and textures for use on PC.
The mod does NOT make any gameplay related changes, it only targets the editor.
Maps created with this editormod:
- Remain compatible with the vanilla Editor as long as no mod objects are used.
- MUST be edited with the mod installed if you use mod objects. Otherwise they will go missing from the map.
- Can apparently be uploaded and published on the Far Cry Arcade.
Maps published with this editormod
- Can be played from Arcade, without the need for this editormod to be installed.
- May be portable to another platform if they do not use MOD assets and remain within budget.
==Disclaimer==
THIS THIRD-PARTY EDITOR MOD IS NOT SANCTIONED BY UBISOFT.
YOUR (MIS)USE OF THIS MOD IS YOUR SOLE RESPONSIBILITY!
USE AT YOUR OWN RISK!
==Installation==
Extract the contents of the ZIP file into your Far Cry 5 root folder, overwriting existing files.
NOTE: The data_final folder contains content that can exclusively be used on the PC platform (More assets, NEW objects, MOD objects, thumbnails, added textures, etc).
If you only want to make maps that can still port over to console, then just install the IGE.WPF.Core64.dll file.
==Uninstallation==
1. Delete the files from the data_final\pc\ingameeditor\pack14 folder.
2. Restore the original editor bin\IGE.WPF.Core64.dll file. 
 (from your backup copy, or alternatively perform a VERIFY FILES (Uplay) or VERIFY INTEGRITY OF GAME FILES (Steam))
==Key mod features==
- More weapons & ammunition (weapon skins, Mortar Cluster, Magnopulsar, RPG Cluster Incendiary, Arrow Explosive)
- More assets: objects from the campaign/DLCs
 (including those from my "NEW ASSETS" map @ https://forums.ubi.com/showthread.php/1955197-RELEASE-New-Assets-Add-more-Zombie-DLC-assets-to-your-maps!?p=13777195)
- More textures: hundreds more textures for generic objects (needs to be enabled via the menu first!)
- More AI: Add Campaign/DLC Characters. NOT ALL MAY BE COMPATIBLE (i.e. Blood Dragon can freeze the GOD NPC)
- More Control Zones: Follow player, convert to other factions, change AI awareness state.
- Environment: More Skies, Cloud Shadows, Backdrops, Music, PostFX filters & effects to choose from.
- Scripting: Access to new scripting actions:
 -"Force Equip Weapon" : with option to turn ammo infinite.
 -"Change HUD Objective" : List of numbers with text values can be checked at https://text.farcry.info
 -"Lock player input" : player can't move but only look around.
 -"Unlock player input" : re-enable player input.
- Scripting: (Un)spawn *any* object (Note that spawning (non-dynamic) solid objects will spawn them 
 physics-enabled, which may cause very bad frame rate issues!)
- Copy objects from one map to another: bring together assets from different asset maps!
 PLEASE DO NOT PLAGIARIZE OTHER MAP MAKERS' DESIGNS - Make sure you have permission!
- Bypass the 15-max-active-AI threshold by spawning "AIAsObject" modded AI using "Spawn Object"! (experimental)
- Bypass Budget Limit: explore/play/publish overbudget maps. PLEASE CREATE RESPONSIBLY!
==Known issues==
* Script having over 10 Script Actions may have a negative impact on the budget, especially when using the Spawn AI action. This shouldn't be a problem when publishing the map on PC, but might prevent the map from being portable to console.
* Added music tracks may interfere with some sound effects loaded in the editor, rendering them silent. This is only in editor; once published, sounds work correctly when playing from the ingame Arcade mode.
==Credits, thanks & more info==
Mod by Steve64b ( https://steve.farcry.eu ), some thumbnails made by Fallen_Ninja.
Custom FC5ModInstallerCMD build courtesy of RealArmanIII's awesome Resistance Mod Installer.
For the latest mod information, see https://editormod.farcry.info
Discuss your findings and questions with other map makers at https://www.facebook.com/groups/FarCryMapEditors/
Thanks to UBISOFT for creating Far Cry and its Editor! And for having me test it! ^ ^
Category:Far Cry 5 mods
Category:Map editors