Mud Slaad

==Summary==
Though many believe that the Red Slaad is the weakest of the Slaad kind the one that truly deserves that title is the Mud Slaad. Despite being weaker then the rest of its kin they are still deadly opponents for adventurer parties to face.
Their cowardly nature is so potent that they are able to manipulate creature's mind to not attack them, and on top of that they're experts at faking their own death in order to save their skin.
==Powers and Stats==
Tier: 
Name: Mud Slaad
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Varies
Classification: Medium-Size Outsider (Chaotic, Extraplanar)
Powers and Abilities:
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|-|Powers=
Superhuman Physical Characteristics, Abstract Existence (Type 1; As Fiend Folio 3.5e Page 157 they are purely abstract in their physiology, lacking any biology in a traditional sense), Regeneration (Low-Mid; Shown ), Bodily Weaponry (Use their in combat), Enhanced Senses (Have Fiend Folio 3.5e Page 158), Disease Manipulation (Via ), Summoning (Via ), Mind Manipulation (Via ), Sound Manipulation (Via ), Body Control (Via ), Weapon Mastery (Due to being Outsiders they are proficient with all Monster Manual 3.5e Page 313), Stealth Mastery (Shown )
|-|Resistances=
Extreme Resistance to Sound Manipulation (Shown ), Resistance to Electricity Manipulation, Acid Manipulation, Temperature Manipulation (Shown )
</tabber>
Attack Potency: Small Building level+ (As a monster in 3.5e they're on par with casters who can cast Conjure Barrage)
Speed: Hypersonic+ with High Hypersonic+ reactions (Keeps up with adventurers who can dodge lightning), higher via 
Lifting Strength: Class 5 (Due to having a strength score of they can at max push 1.17934 ton)
Striking Strength: Small Building level+
Durability: Small Building level+
Stamina: Superhuman (Should be on par with adventures who can keep fighting after their limbs have been hacked off)
Range: Standard Melee Range, Several Meters via Sonic Screech
Standard Equipment: None notable
Intelligence: Below Average (Have an intelligence score of which makes them below Player's Handbook 3.5e Page 9)
Weaknesses: Are massive cowards
Notable Attacks/Techniques:
*Cringe: The Mud Slaad is able as an action to cower in fear. This creates a mind effect that prevents creatures from attacking it due to being unable to follow through the attack, and they can't attack the Mud Slaad directly so long it cringes. If a creature resists the effect they are immune to it for the next 24 hours.
*Disease: The Mud Slaad's bite is able to inflict a disease that turns a person into a Mud Slaad within a week.
*Sonic Screech: Once per day the Mud Slaad is able to release a powerful cry which is so loud it damages everyone within a 30 feet radius of itself.
*Summon Slaad: Once per day a Mud Slaad can attempt to summon another Slaad, with 40% chance of it being another Mud Slaad and 20% of it being a Red Slaad.
*Feign Death: Once the Mud Slaad reaches low enough health it is able to automatically attempt to fake its demise. It does so by stilling its breathing and reducing its heart rate, with it being so good at it that even people trained in medical skills have a hard time noticing it.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Dungeons and Dragons
Category:Evil Characters
Category:Fantasy Characters
Category:Game Characters
Category:Role-playing Characters
Category:Species
Category:Monsters
Category:Amphibians
Category:Abstract Entities
Category:Bodily Weaponry Users
Category:Claw Users
Category:Regeneration Users
Category:Disease Users
Category:Enhanced Senses Users
Category:Summoners
Category:Mind Users
Category:Sound Users
Category:Body Control Users
Category:Weapon Masters
Category:Stealth Masters