Kled

A lush, tropical region in the West where once dwelt the fabulous monarchs of a land now forgotten. All that remains of those kingdoms are ancient palaces of ivory standing silent and alone in the heart of the jungle.
Strong spells of the Great Ones keep these places unharmed and undecayed, for it is written in the Fourth Book of D'harsis that there may one day be need of them again. Elephant caravans passing through this land have often sighted these palaces, but they will not draw near them for fear of the guardians dwelling there.
The natives of Kled are small brown men who worship no known gods. Though small, the Kledans are brawnier than the men of the Forest of Parg, and often deal in slaves from that land. The few cities within Kled's boundaries, such as N'Kraal and M'fuhnoo, are built of ebony and ivory. No man rules them as king, the only law is wealth, and the only order is brute force. While Kled is considered to be one of the Six Kingdoms, it has no one ruler.
Kled is filled with all manner of wild beasts, both mundane and fantastic. Many of the same creatures inhabiting the Forest of Parg can also be found here with some slight variations. The primary exception is the absence of the fireworms which so plague Parg every fifty years. Kled also has far more forms of carnivorous plant life than does Parg. The natives use the poisonous extracts from these plants to coat the darts which they use in their blowguns. Rumor has it that there is a small colony of the serpent people deep in the heart of the jungle, but this has not been substantiated.
Kled is also the site of the Castle of the Sacred Fount. Many incorrectly think this to be one of the palaces guarded by the Great Ones, but this is not the case. In fact, the Great Ones would be very happy to see the Castle of the Sacred Fount destroyed.
Category:Places
Category:Regions
Category:Forests
Category:West