River Trolls

are a monstrous infantry unit introduced in Total War: Warhammer II with The Warden and the Paunch.
== Recruitment ==
* Unlocked with: Hag Hut
== Description ==
As with all Troll varieties, the River Troll’s hunched appearances belies its powerful nature. Having physically adapted to their environment of bogs or untamed riverbanks, their skin often combines features seen in other trolls being warty, slimy, and scaly all at the same time. They are truly one of the foulest examples of the diversity amongst Trolls, partially submerging themselves in swamps or brackish ponds in order to sneak up on their prey and ambush them. The only chance their victims may have is that they absolutely reek of rotten fish, meaning their presence can sometimes be smelled before attacks take place. In times of war, they happily haul their smelly masses out of their waterholes to follow any Warbosses promising them a chance to gorge their bloated bellies on man-flesh – or any other sort of flesh for that matter.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Overwhelming Odour
* Regeneration
== Scrap Upgrades ==
=== Liquor Flasks ===
*Cost: 50
* Leadership: +15
* Technology Required: Trollin'
=== Reinforced Weapons ===
*Cost: 50
* Weapon strength: +25%
* Technology Required: Trollin'
== Strategy ==
River Trolls are essentially a tankier or more defensive troll variant, so it is generally beneficial to use River Trolls sparingly (1-2 per army to cover your front line with their auras) while using Stone Trolls as your mainline fighters. Their Overwhelming Odour is a strong debuff that reduces nearby enemies melee attack by -6, which makes them a good anchor piece in a front line. Their regeneration on top of the debuff makes them harder to kill than a normal troll. They have a higher melee defence but less armour piercing than their standard cousins. Like the standard Trolls, their vulnerability is their low armour piercing and low leadership.
== Gallery ==
tony-sart-river-troll.jpg
Category:The Warden and the Paunch units