Add Status

Add Status is a recurring ability or an effect found innate in a weapon that adds status effects to a character's physical attack. Abilities with the "Touch" (攻撃) suffix allow the player to inflict statuses with attacks.
==Appearances==
===Final Fantasy II===
There are four weapons that inflict opponents with statuses on hit: The Dark Bow, which inflicts targets with Blind, the Ancient Sword, which inflicts Curse, the Sleep Sword, which inflicts Sleep, and the Poison Axe, which inflicts Poison. Using Poison Axe is the only way to poison opponents, but the damage is negligible—usually 2.
===Final Fantasy III===
Several weapons inflict opponents with statuses on hit:
*Poison Dagger: Poison
*Ancient Sword: Paralysis
*Break Blade: Gradual Petrify
*Sleep Arrow: Sleep
*Poison Arrow: Poison
*Medusa Arrow: Petrify
*Hellish Claws: Poison
*Earthen Bell: Paralysis
*Lamia Harp: Confuse
*Dream Harp: Sleep
*Apollo Harp: Silence
===Final Fantasy IV===
Several weapons inflict opponents with statuses on hit:
Weapon 	Status 	Rate
Deathbringer 	Instant Death 	30%
Ancient Sword 	Curse 	30%
Sleep Blade 	Sleep 	30%
Stoneblade 	Gradual Petrify	10%
Hog Call 	Pig 	100%
Poison Axe 	Poison 	30%
Gigant Axe 	Poison 	?
Medusa Arrow 	Petrify 	30%
Blinding Arrow 	Blind 	30%
Poison Arrow 	Poison 	30%
Silencing Arrow 	Silence 	30%
Angel Arrow 	Confuse 	30%
Perseus Arrow 	Confuse 	?
All Whips 	Paralyze 	30%
Mage Masher 	Silence 	?
Assassin's Dagger	Instant Death 	?
Faerie Claws 	Confuse 	30%
Hell Claws 	Poison 	30%
Cat Claws 	Sleep 	30%
Tiger Fang 	Paralyze 	30%
Power Staff 	Berserk 	30%
Rune Staff 	Silence 	30%
Dream Harp 	Sleep 	30%
Lamia Harp 	Confuse 	30%
Gigant Axe 	Poison 	?
Perseus Arrow 	Confuse 	?
Mage Masher 	Silence 	?
Assassin's Dagger	Instant Death 	?
====Final Fantasy IV -Interlude-====
Several weapons inflict opponents with statuses on hit:
Weapon 	Status 	Rate
Stoneblade 	Gradual Petrify	10%
Medusa Arrow	Petrify 	30%
Poison Arrow	Poison 	30%
Blitz Whip 	Paralyze 	30%
Faerie Claws	Confuse 	30%
Hell Claws 	Poison 	30%
Cat Claws 	Sleep 	30%
Power Staff 	Berserk 	30%
Rune Staff 	Silence 	30%
====Final Fantasy IV: The After Years====
Weapon 	Status 	Rate
Poison Axe 	Poison 	?
Gigant Axe 	Poison 	?
Poison Axe 	Poison 	?
Medusa Arrow 	Gradual Petrify	30%
Blinding Arrow 	Blind 	30%
Poison Arrow 	Poison 	30%
Silence Arrow 	Silence 	30%
Angel Arrow 	Confuse 	30%
Perseus Arrow 	Confuse 	30%
Faerie Claws 	Confuse 	30%
Hell Claws 	Poison 	30%
Cat Claws 	Sleep 	30%
Tiger Fangs 	Paralyze 	30%
Mage Masher 	Silence 	?
Assassin's Dagger	Instant Death 	?
Sledgehammer 	Confuse 	?
Assassin's Dagger	Instant Death 	?
Dream Harp 	Sleep 	30%
Lamia Harp 	Confuse 	30%
Dark Harp 	Blind 	?
Ancient Sword 	Curse 	30%
Stoneblade 	Gradual Petrify	10%
Queen's Whip 	Pig 	?
Whip 	Paralyze 	30%
Thorn Whip 	Paralyze 	30%
Chain Whip 	Paralyze 	30%
Ice Whip 	Paralyze 	30%
Blitz Whip 	Paralyze 	30%
Flame Whip 	Paralyze 	30%
Dragon Whisker 	Paralyze 	30%
Mystic Whip 	Paralyze 	30%
===Final Fantasy V===
The Mystic Knight's Spellblade command can be used with status spells. When Spellblade is used with a status effect inflicting spell, the status will be inflicted onto the target 100% of the time, unless the target is immune.
Several weapons also have a chance of inflicting opponents with statuses. Weapons that inflict a status on hit and weapons that cast a spell on hit are different; some weapons like the Sleep Blade do not actually inflict the Sleep status on hit, but the blade has a chance of randomly casting the Sleep spell, which in turn may inflict the status.
Weapon 	Status 	Rate
Death Sickle 	Instant Death 	33%
Dark Bow 	Blind 	66%
Killer Bow 	Instant Death (even on undead)	8%
Fairy's Bow 	Confusion 	12%
Lamia's Harp 	Confusion 	100%
Mage Masher 	Silence 	33%
Assassin Dagger 	Instant Death 	25%
Demon's Rod 	Instant Death 	16%
Kagenui 	Stop 	20%
Ancient Sword 	Old 	33%
Non-elemental Whips	Paralysis 	50%
===Final Fantasy VI===
Weapons that inflict Instant Death restore undead opponents to full health, apart from the Zantetsuken, which slices opponents in half. Weapons that inflict a status on hit and weapons that have a chance of casting a spell on hit are different; for example, the Stoneblade can cast the spell Break on hit, but the weapon itself has no status.
Weapon 	Status 	Rate
Assassin's Dagger	Instant Death	25%
Ichigeki 	Instant Death	25%
Zantetsuken 	Instant Death	25%
Wing Edge 	Instant Death	25%
Viper Darts 	Instant Death	25%
===Final Fantasy VII===
The Added Effect Support Materia Materia adds the linked Materia's status to the character's physical attacks when used in a linked slot in a character's weapon. This enables the character to attack with various statuses. Alternatively, when linked on a character's armor, it can provide immunity.
The paired Materia's level does not matter, the user will automatically gain all the paired Materia's effects; e.g. when paired with a level 1 Transform, the wielder will still gain the effects of both Mini and Toad, even though the Materia has not learned Toad yet. The chance of inflicting the target with the status(es) during a physical attack is 19%.
====Crisis Core -Final Fantasy VII-====
Status Attack is a support materia, which allows for statuses from the other equipped Materia to be added to physical attacks. Various accessories also add a status to Zack's physical attack.
List of accessories that add a status to physical attack:
*Mortal Shock: Instant Death
*Venom Shock: Poison
*Mute Shock: Silence
*System Shock: Stop
*Paralyzing Shock: Stun
===Final Fantasy VIII===
ST-Atk-J enables the player to junction status magic into a character's attack, which will inflict the status at fixed percentages (1% for every stock of the spell junctioned). Pain is the only spell to inflict multiple statuses. ST-Atk-J can be learned from the Guardian Forces Siren, Carbuncle, Cerberus and Doomtrain for 160 AP, or can be taught to any GF by using the Status Atk item.
===Final Fantasy IX===
When Add Status is equipped, there is a small chance to inflict the target of their Attack with the equipped weapon's status effect. It can be learned by Zidane (35 AP), Vivi (25 AP), Steiner (50 AP), Freya (25 AP), Quina (35 AP), and Amarant (20 AP), and is learned from the Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle, and Thunder Gloves. Add Status costs 3 Magic Stones to equip.
===Final Fantasy X===
Touch abilities add a status to a character's physical attack. They inflict statuses onto opponents with a base chance of 50%, compared to Strike auto-abilities with a 100% base chance. Touch weapons are received as drops from opponents, and can be customized into weapons with items.
It is possible to have both a Touch and a Strike ability of the same status on a weapon if the Touch ability is added first. This gives a cumulative effect, with a result that the weapon has a 150% chance of inflicting the status. This can be useful against enemies that have partial, but not full, resistance to the status in question.
*The Darktouch auto-ability gives a weapon a 50% chance of inflicting the Dark status, and can be customized to a weapon with Eye Drops x60.
*The Silencetouch auto-ability gives a weapon a 50% chance of inflicting the Silence status, and can be customized to a weapon with Echo Screen x60.
*The Sleeptouch auto-ability gives a weapon a 50% chance of inflicting the Sleep status and can be customized to a weapon with Sleeping Powder x10.
*The Poisontouch auto-ability gives a weapon a 50% chance of inflicting the Poison status, and can be customized to a weapon with Antidote x99.
*The Stonetouch auto-ability gives a weapon a 50% chance of inflicting the Petrify status, and can be customized to a weapon with Petrify Grenade x10.
*The Deathtouch auto-ability gives a weapon a 50% chance of causing instant death, and can be customized to a weapon with Farplane Shadow x30.
*The Zombietouch auto-ability gives a weapon a 50% chance of inflicting the Zombie status, and can be customized to a weapon with Holy Water x70.
*The Slowtouch auto-ability gives a weapon a 50% change of inflicting the Slow status, and can be customized to a weapon with Silver Hourglass x16.
====Final Fantasy X-2====
The player can add statuses to regular physical attacks and other skills with accessories.
Accessory 	Status 	Acquisition
Mortal Shock	Deathtouch 	Steal: BarongChocobo Treasure (Mt. Gagazet Lv5)
Stone Shock 	Stonetouch 	Chocobo Treasure (Bikanel Lv 5)Bribe: Gucumatz, Kukulcan
Dream Shock 	Sleeptouch 	Buy: Guadosalam (Ch3+, 15,000 gil)Chocobo Treasure (Djose Lv5)
Mute Shock 	Silencetouch	Buy: Guadosalam (Ch 1, 2, 5, 15,000 gil)Find: Cactuar Hollow (Ch 5)Chocobo Treasure (Mi'ihen Lv 5)Steal: Ochu
Blind Shock 	Darktouch 	Buy: Guadosalam (Ch 5, 15,000 gil)Drop: OchuBribe: Zu (normal), Shantak (Oversoul)
Venom Shock 	Poisontouch 	Buy: Guadosalam (15,000 gil)Chocobo Treasure (Kilika Lv 5)Drop: Taromaiti
Chaos Shock 	Confusetouch	Buy: Bikanel Oasis, Wantz in Macalania (15,000 gil)Steal: Mindy
Fury Shock 	Berserktouch	Buy: Bikanel Oasis, Wantz in Macalania (15,000 gil)Chocobo Treasure (Macalania Lv 5)Buy: Anima.
Lag Shock 	Slowtouch 	Buy: Bikanel Oasis, Wantz in Macalania (15,000 gil)Chocobo Treasure (Zanarkand Lv 5)Bribe: Aka Manah
System Shock	Stoptouch 	Buy: Bikanel Oasis, Wantz in Macalania (15,000 gil)Chocobo Treasure (Calm Lands Lv 5)Bribe: from Aeshma
Another way to add statuses to physical attacks is via Garment Grids. The player must pass through gates on the grid to activate the abilities.
Garment Grid 	Status 	Acquisition
Restless Sleep 	Silencetouch, Poisontouch 	Youth League Headquarters (after "Foggy Fiend Frenzy" on Mushroom Rock Road)
Still of Night 	Silencetouch, Poisontouch 	"Can You Dig It" mission at Bikanel
Mortal Coil 	Stonetouch 	Gunner's Gauntlet (high score of 1150) on Besaid
Raging Giant 	Confusetouch, Berserktouch 	Besaid (obtain second set of four ciphers and unlock second door found in the cave)
Bitter Farewell 	Deathtouch, Doomtouch 	Hypello near southern entrance of Macalania Woods (after completing "Track down the troupe" mission)
Disaster in Bloom	Sleeptouch, Silencetouch, Darktouch, Poisontouch, Stonetouch	Calm Lands (Open Air Inc. must attain level 5 publicity. After Episode Complete in Calm Lands, the Grid appears as ???? in the trade menu and costs 200,000 credits)
====Final Fantasy X-2: Last Mission====
===Final Fantasy XII===
A number of weapons have an added effect and may inflict targets with statuses on hit.
Measures 	Measures 	Measures 	Measures
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Gilt Measure 	Protect 	50% 	70%
Arc Scale 	Shell 	50% 	70%
Multiscale 	Bravery 	50% 	70%
Cross Scale 	Invisible 	50% 	70%
Caliper 	Haste 	50% 	70%
Euclid's Sextant 	Bubble 	50% 	70%
Rods 	Rods 	Rods 	Rods
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Healing Rod 	Regen 	100% 	100%
Rod of Faith 	Faith 	60% 	60%
Daggers 	Daggers 	Daggers 	Daggers
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Mage Masher 	Silence 	15% 	15%
Assassin's Dagger	Instant Death	5% 	5%
Chopper 	Sap 	10% 	10%
Avenger 	Berserk 	10% 	10%
Orichalcum Dirk 	Slow 	10% 	10%
Platinum Dagger 	Immobilize 	10% 	10%
Swords 	Swords 	Swords 	Swords
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Ancient Sword 	Petrify 	15% 	15%
Blood Sword 	Sap 	100% 	100%
Deathbringer 	Instant Death	10% 	12%
Karkata 	Confuse 	N/A 	100%
Hammers 	Hammers 	Hammers 	Hammers
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Sledgehammer 	Disable 	20% 	20%
Maces 	Maces 	Maces 	Maces
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Thorned Mace 	Poison 	15% 	15%
Chaos Mace 	Confuse 	15% 	15%
Doom Mace 	Doom 	15% 	15%
Bonebreaker 	Sap, Disease 	N/A 	100%
Greatswords 	Greatswords 	Greatswords 	Greatswords
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Ragnarok 	Immobilize 	25% 	25%
Katana 	Katana 	Katana 	Katana
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Yakei 	Poison 	10% 	10%
Ninja Swords 	Ninja Swords 	Ninja Swords 	Ninja Swords
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Ashura 	Blind 	N/A 	5%
Sakura-saezuri 	Slow 	N/A 	8%
Kagenui 	Slow 	10% 	10%
Orochi 	Disable 	10% 	10%
Yagyu Darkblade 	Doom 	N/A 	20%
Mesa 	Poison 	N/A 	20%
Spears 	Spears 	Spears 	Spears
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Heavy Lance 	Slow 	10% 	10%
Gungnir 	Disable 	N/A 	10%
Dragon Whisker 	Disable 	N/A 	15%
Vrsabha 	Disable 	N/A 	50%
Zodiac Spear 	Disable 	N/A 	20%
Poles 	Poles 	Poles 	Poles
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Iron Pole 	Slow 	10% 	10%
Kanya 	Immobilize 	N/A 	10%
Staves 	Staves 	Staves 	Staves
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Judicer's Staff 	Stop 	15% 	15%
Arrows 	Arrows 	Arrows 	Arrows
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Bamboo Arrows 	Poison 	25% 	25%
Assassin's Arrows	Instant Death	25% 	25%
Bolts 	Bolts 	Bolts 	Bolts
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Long Bolts 	Slow 	25% 	25%
Stone Bolts 	Disable 	25% 	25%
Lead Bolts 	Immobilize 	25% 	25%
Black Bolts 	Blind 	25% 	25%
Time Bolts 	Doom 	25% 	25%
Sapping Bolts 	Sap 	25% 	25%
Shots 	Shots 	Shots 	Shots
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Silent Shot 	Silence 	25% 	25%
Mud Shot 	Blind 	25% 	25%
Stone Shot 	Petrify 	25% 	25%
Bombs 	Bombs 	Bombs 	Bombs
Weapon 	Status 	Rate (Original)	Rate (Zodiac)
Poison Bombs 	Poison 	25% 	25%
Stun Bombs 	Stop 	25% 	25%
Stink Bombs 	Sap 	25% 	25%
Oil Bombs 	Oil 	25% 	25%
Chaos Bombs 	Confuse 	25% 	25%
===Final Fantasy XII: Revenant Wings===
Weapon 	Status 	Type
Earthsabre 	Slow 	Sword
Storm Wand 	Slow 	Rod
Earth Wand 	Blind 	Rod
Rime Wand 	Silence 	Rod
Lava Wand 	Confusion 	Rod
Terra Rod 	Immobilize	Rod
Perseus Bow	Stop 	Bow
Fumarole 	Blind 	Hand-bomb
===Final Fantasy Tactics===
Weapon 	Type 	Status
Slasher 	Axe 	Slow
Knightslayer 	Crossbow 	Blind
Poison Bow 	Crossbow 	Poison
Chaosbringer 	Fell Sword 	Blind
Deathbringer 	Fell Sword 	Doom
Arondight 	Fell Sword 	Slow
Balmung 	Fell Sword 	Stop
Valhalla 	Fell Sword 	KO
Lamia's Harp 	Harp 	Confuse
Fairie Harp 	Harp 	Charm
Blind Knife 	Dagger 	Blind
Mage Masher 	Dagger 	Silence
Assassin's Dagger 	Dagger 	Doom
Zwill Straightblade	Dagger 	Sleep
Chaos Blade 	Knight's Sword	Stone
Spellbinder 	Ninja Blade 	Disable
Gokuu Pole 	Pole 	Atheist
Poison Rod 	Rod 	Poison
Rod of Faith 	Rod 	Faith
Nagnarok 	Sword 	Toad
Ancient Sword 	Sword 	Immobilize
Sleep Blade 	Sword 	Sleep
===Final Fantasy Type-0===
Name 	Status 	Type 	Rate
Reaper's Tarot 	Instant Death 	Cards 	10%
Black Trump 	Instant Death 	Cards 	10%
Venom Bow 	Poison 	Bow 	30%
Thanatos' Bow 	Instant Death 	Bow 	10%
Yoichi's Bow 	Instant Death 	Bow 	10%
Wildfire Mace 	Burn 	Mace 	30%
Hoarfrost Mace 	Freeze 	Mace 	30%
Voltaic Mace 	Shock 	Mace 	30%
Reaper's Scythe 	Instant Death 	Scythe 	10%
Toxic Scythe 	Poison 	Scythe 	30%
Persephone's Scythe 	Instant Death 	Scythe 	20%
Wildfire Whipblade 	Burn 	Whipblade 	30%
Hoarfrost Whipblade 	Freeze 	Whipblade 	30%
Voltaic Whipblade 	Shock 	Whipblade 	30%
Killer Knuckles 	Instant Death 	Knuckles 	10%
Wildfire Spear 	Burn 	Spear 	30%
Hoarfrost Spear 	Freeze 	Spear 	30%
Voltaic Spear 	Shock 	Spear 	30%
Black Widow 	Poison 	Katana 	30%
Rapture 	Instant Death 	Katana 	10%
Death Penalties 	Instant Death 	Dual Handguns	10%
Valkyries 	Instant Death 	Dual Handguns	10%
Assassin's Daggers 	Instant Death 	Twin Daggers 	10%
Bewitching Fragrance	Instant Death, Poison, Burn	Accessory 	20% (Instant Death), 50% (Poison and Burn)
===Final Fantasy Mystic Quest===
Weapon 	Type 	Status
Cat Claw 	Claws 	Poison, Paralyze
Charm Claw 	Claws 	Poison, Paralyze, Sleep, Confuse, Blind
Dragon Claw 	Claws 	Poison, Paralyze, Sleep, Confuse, Blind, Petrify, Silence
Ninja Star 	Shuriken	Poison, Paralyze
Bow of Grace	Bow 	Blind
===Final Fantasy Legend II===
Weapon 	Type 	Status
StunGun 	Gun 	Para
Wizard 	Staff	Stun
Whip 	Whip 	Winded the whip
Blitz 	Whip 	Winded the whip
ChainSaw	Other	Stun
Temptat 	Other	Conf
===Final Fantasy Legend III===
Weapon 	Type 	Status
Para 	Axe 	Para
Poison 	Claw 	Poison
Poison 	Fire Arm	Poison
Petrify	Hammer 	Petri
Saw 	Other 	Fatal
===Final Fantasy Dimensions===
==Gallery==
FFIV PSP Add Status.png|Final Fantasy IV (PSP).
ST-Atk-J from FFVIII Remastered.gif|Final Fantasy VIII (Remastered).
Category:Recurring support abilities