122043-should-i-start-a-new-character-cant-seem-to-progress-w-my-level-48

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			I started a new character a while back before I unsubbed and hit level 48 and ended up in Western Grimvault then I took a break because it felt like I wasn't progressing much solo as a spellslinger and it it doesn't feel like my character belongs in that area at all when it comes to gear and it's a struggle all the way through that area.  I don't seem to be getting anymore world quests or quests in general, someone thinks I skipped some quests (which is possible), so should I create a new character assuming the xp is good or should I just grind out the last 2 levels (which doesn't seem to be that enjoyable when my xp isn't going up very much)One person said they were level 50 before they even reached Western Grimvault, which has me wondering.	
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Tough question! 
 
I wouldn't personally recommend restarting, but it depends on what you want. Are you still enjoying the character/class? If so I would say keep going and at least hit 50 so you can check out some different aspects of the game. 
 
I believe you should be able to run Crimson Badlands dailies area by level 48, though others may have better suggestions.	
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			why not trace back and see if you missed some quests first	
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If you can just get to 49, you can do CB. If you are on the Dominion side, I'd be happy to supply you with a set of armor and a weapon (and possibly other accessories!) to give your character a little oomph. You can see my list of characters in my sig. I don't really play the exile ones so if you are an Exile, I can't help you =(
 
Grimvault can be pretty punishing, and I remember having a hard time on a few of my characters. The mobs like to swarm and sometimes you can pull 2-3 groups without intending to, and it's a quick death. I'm not sure what part of WGrimvault you're in, but I know all my characters got lvl 49 there, then moved onto the CB dailies, because they reward very good experience.	
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While cannot give you a straight spellslinger suggestion, I'm gonna tell what I did with the other glass cannon the game has (esper).
 
In those last areas movement is very limited due to how close groups are. Is more important crowd control and survival (heals) for the clothie players.
 
Get 2 or 3 crowd control abilities, 2 or 3 heals, and the rest damage skills. And if plan to solo elites, or group 2 mini champs, place points in one of the cc to make it interrupt 2 armor.
 
You will kill slower, yes. But you should be able to solo most group 2.
 
At that time I had 3 dps skills, 2 cc, 3 heals.	
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