Spirit Sparks

==== Spirit Sphere - Dark (2 Points) ====
===== Prerequisites: Demon or servitor of a deity which grants clerics access to the Dark Sphere. =====
The spirit has access to the elemental sphere of Dark, meaning it can now cast Dark magics and has a Caster Status equal to one-tenth its Level, rounded down. Unlike mortal casters, it does not require gesticulation nor material components to work such magics, merely will. Spark points must still be used to buy access to new rituals at Caster Status 1 and above. For convenience, the Dark sphere rituals are listed here with their Spark point cost: 1 - Summon Demon, 2 - Despondency, 3 - Veil of Night, 4 - Entropic Ruin, 5 - Shadow Play, 6 - Simulacrum, 7 - Shadow Step, 8 - Shadow Master, 9 - Enter the Void, 10 - Cast into the Void.