Carabinier

==In game==
===vital stats===
Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics	Carabinier — Vital statistics
 	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.	
Light ranged cavalry, best used for flanking and attacking melee infantry or support units, but weak at attacking buildings.
*Strong versus heavy infantry, especially melee units
*Weak versus missile units and cavalry.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
 [3] 	15s(225t) 	115 	11 	17 	2s(30t) 	30 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 60;: 40 	: 1;: 1 	1 	 	5 	0–9 	
*Can fire while moving.
*Armour-piercing shot.
*Attack penalty versus fortifications.	 	
===Overall strategy===
In contrast to the weaker but far-hitting Dragoon, Carabinier cavalry are armed with primitive rifles called carbines. They may be easily outranged by the weapons carried by Dragoons, but they are nevertheless more effective at taking out units, particularly heavily-amoured units owing to the nature of their weapons. Carabiniers are however fairly costly, and owing to their weakness against enemy infantry should be used only against enemy cavalry — although in a pinch, they can be used against troublesome pre-modern infantry such as Spearmen and/or Halberdiers.
===See also===
*Dragoon
Category:Medium cavalry
Category:Ultima Ratio