Rate

Rate is a statistic found in Castlevania games that measures map completion. Starting from Castlevania: Symphony of the Night, each map would count as 100% toward the total, leading to many following games having a greater than 100% maximum map rate.
==Game specific information==
===Castlevania: Symphony of the Night===
Aside from a percentage rate of map completion, this game also features a room count which allows the player to determine the number of blocks they have explored so far. The first map of the game takes place in the "normal castle", where it's possible to obtain an approximate of 99% map rate. The number of blocks counted in the room count for the normal castle are 942 rooms.
However, once Alucard saves Richter Belmont in the Castle Keep by wearing the Holy Glasses, the dark priest Shaft will appear and reveal the Reverse Castle, being the game's second map but with an inverted layout. Entering this castle extends the map rate beyond 100%, as it contains another 948 rooms.
The maximum map rate attainable in the game without glitching is 200.6% by visiting all 1,890 rooms of both castles.
====Akumajō Dracula X: Nocturne in the Moonlight (Saturn)====
The Sega Saturn version of Symphony of the Night features four new areas not present in other versions of the game (Underground Garden, Hell Garden, Cursed Prison and Soul Prison), increasing by 100 the number of rooms to be explored, and by extension, its map completion rate.
In this version, the maximum attainable map rate in the standard game (Alucard) is 211.2% by visiting all 1,990 rooms without glitching.
In Richter and Maria's modes, the maximum map rate attainable is 205.6%.
===Castlevania: Circle of the Moon===
In this game, the max rate completion is 100%.
===Castlevania: Harmony of Dissonance===
In this game, the max rate completion is 200% since there are two castles. Each castle earns 100% map rate when fully completed.
===Castlevania: Aria of Sorrow===
In this game, the max rate completion is 100%. The Chaotic Realm doesn't count as part of the completion rate.
===Castlevania: Lament of Innocence===
In this game, the max rate completion is 100%. The game also allows the player to unlock the four body armors in Rinaldo's shop with each progress on the Search Ratio of the map.
===Castlevania: Dawn of Sorrow===
In this game, the max rate completion is 100%.
===Castlevania: Portrait of Ruin===
Portrait of Ruin has a total of 10 maps (9 portraits plus the castle), and every map, including its secret rooms, has a maximum completion rate of 100%. So, by completing all 10 maps individually, the combined maximum rate is 1,000%. Each map counts toward an equal fraction (among maps) of the total map completion rate, regardless on how many block units the map contains relative to other maps. For example, a single map block will count more in total completion on the relatively sparse City of Haze or 13th Street maps than on other larger maps with more blocks.
Having at least 888% total map rate allows the player to access the Nest of Evil secret area.
===Castlevania: Order of Ecclesia===
Order of Ecclesia features a separate map for each dungeon, unlike a single map for the whole game. Therefore, the various areas in this game have their own map rates, which is helpful for determining what area has been cleared from those that haven't. The map rate also makes up a percentage of the game's total completion rate.
Category:Statistics