Mechs/GRF-SP aka SPARKY

==Description==
Designed after the personal ‘Mech of Elle Bennett of the 5th Donegal Guards, the GRF-1E 'Sparky' is a radical departure from standard Griffin design ethos. In place of its typical missile rack, the 1E features enough power couplings to mount a cluster of Medium Lasers - five of them, in fact - alongside the typical PPC. In a curious design decision, the engineers behind the Sparky opted for an innovative radiator pattern instead of more sophisticated heat sinks, likely as a cost-saving experiment. While this does give the 'Mech above-average heat dissipation, it's provided complement of standard heat sinks is still woefully inadequate for such a high heat load. This means that, while powerful, this 'Mech needs an equally disciplined pilot to avoid cooking alive.
Quirk: Battle Fists
Drop Cost Multiplier: 1.1
Mech Affinity
* Brute (20): +10% Punch&Kick Damage&Stability
Special Tags
Heroic - Legendary
==Mech Bay==
* QUIRK: Battle Fists
Fixed Gear 	Affinity
Battle Fists	Fisticuffs (40): +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability
 	 	Left 	Center 	Right
Arms/Head	Health 	A=90/90S=45 	A=45/45S=16 	A=90/90S=45
Arms/Head	HardPoints	[ 2E ] 	[ ] 	[ 2E ]
Arms/Head	Fixed 	 	 	
Arms/Head	Dynamic 	
* 1x Hand [1]
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 2x Medium Laser Intek [1]	
* 1x Cockpit [1] 	
* 1x Hand [1]
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x Medium Laser Intek [1]
* 1x PPC Defiance [3]
Torso 	Health 	FA=100/130 RA=30/65S=65	FA=120/180 RA=35/90S=65	FA=100/130 RA=30/65S=65
Torso 	HardPoints	[ 1E ] 	[ 1B ] 	[ 1E 1M 1S ]
Torso 	Fixed 	 	 	
Torso 	Dynamic 	
* 1x Heat Sink Double [3]
* 2x Jump Jet (S) [1]
* 1x Medium Laser Intek [1]	
* 1x Armor [1]
* 1x Engine [2]
* 1x Cooling [1]
* 1x Structure [1]
* 1x Engine Core 275 [1]
* 1x Engine HS +1 [1]
* 1x Gyro [3]
* 1x Jump Jet (S) [1]	
* 1x Heat Sink Double [3]
* 2x Jump Jet (S) [1]
* 1x Medium Laser Intek [1]
Legs 	Health 	A=100/130S=65 	 	A=100/130S=65
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	 	 	
Legs 	Dynamic 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]	 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]