Nintendo GameCube Collection

Nintendo GameCube Collection is a compilation of video games originally released for the Nintendo GameCube console and also comes with a wireless Gamecube Controller, now available on the Nintendo Switch+ and GhostDrive.
==Controller Options==
The Nintendo GameCube Collection has a variety of control methods:
*Single Joy-Con/Casual Controller (Can only be used with Super Smash Bros. Melee and Kirby Air Ride)
*Dual Joy-Cons/Casual Controllers
*Nintendo Switch/GhostDrive Pro Controller
*Nintendo GameCube Controller (with the USB adapter)
The game's release will also coincide with the rerelease of Nintendo GameCube controllers as well as their associated adapters. In addition, a special "Wavebird Pro" controller will be released, which is a Nintendo Switch/GhostDrive Pro Controller with the same button layout as a GameCube controller.
==Menu==
When you first boot up the compilation, you'll see the same intro animation as the GameCube console, before being booted into the same cube-shaped menu that the console had. From there, you can tilt the analog stick in a specific direction to access a part of the game.
===Up: Games===
Play any of the games included in the compilation. They're selected from an interface that resembles the GameCube memory card interface.
===Left: Behind the Scenes===
Watch any of the developer interviews and trailers for the games back when they first came out, and also take a look at promotional material.
===Right: Settings===
Adjust various game-wide settings.
===Down: Strategy Guide===
Read up on strategy guides for each included game.
==Games==
The Nintendo GameCube Collection comes with nine fully-remastered games (though two of them were ported over from the Wii U). Each game has a resolution of 900p when docked, and 720p when undocked. They also get graphical enhancements, remastered music, and optional motion controls.
===Luigi's Mansion===
*HD Rumble is a big part of the game now when it comes to sucking up ghosts.
*The Hidden Mansion from the European version is now available for all versions.
*King Boo uses his design from Dark Moon.
*E. Gadd's Toad assistants from Dark Moon return, and Toadette is one of them. She handles the tutorials on the Poltergust.
*The controller can be shaken to suck in ghosts faster.
===Pikmin===
*The New Play Control version's ability to replay each day returns.
*Multiplayer returns from Pikmin 2 and 3, and is playable online.
*Motion controls can be used to toss Pikmin.
===Super Smash Bros. Melee===
*Most game-breaking glitches have been fixed, save for those that are frequently used in competitive play. In particular:
**Mr. Game & Watch's shield is fixed.
**All controller bugs have been fixed.
**Fountain of Dreams no longer lags.
*The Master Hand glitch is now easier to perform, and he always uses stamina.
*Some of the lower-tiered characters like Kirby are buffed.
*Sonic is now playable, using a moveset based on that of Smash 4, but adjusted for Melee's physics. He's unlocked by defeating twenty enemies in Cruel Melee, then being defeated in a one-on-one battle.
**This is a reference to an infamous hoax about Sonic and Tails being in Melee.
*The music selections have been updated to include songs from games released after Melee.
*Smash Balls are now in the game, with all characters that appeared in Brawl and Smash 4 using their Final Smashes from those games.
**Pichu uses Gigavolt Havoc, which sends a devastating lightning bolt across the stage.
**Young Link ends up causing the Moon from Majora's Mask to hit the stage, squishing anyone it hits.
**Since Bowser gets Giga Bowser as his Final Smash, Giga Bowser himself has been replaced with Firelord Bowser from Super Mario Excursion.
*The Trophy Tussle stages can now be used in normal play.
===Super Mario Sunshine===
*A normal crouch button now exists.
*Corona Mountain gets additional missions once Bowser is defeated. Combined with the addition of new Shine Sprites to existing levels, the total is bumped up to 150.
*You need to gather 56 Shine Sprites to get to Corona Mountain instead of completing the seventh mission of each area.
*Delfino Sewers opens up once you obtain 80 Shine Sprites, and acts as an area similar to Champions' Road or the Darker Side.
===Metroid Prime===
*Motion aiming.
*The Fusion Suit and the ability to play the original Metroid are unlocked through gameplay progression.
*Prime 2's multiplayer mode is added, with online play.
*The Spring Ball is now available.
===Kirby Air Ride===
*Online play is added.
*Bandana Dee is now playable, and is a lightweight character that turns better than most characters, but lacks speed.
*The controller can be shook instead of pressing the A button.
===The Legend of Zelda: The Wind Waker HD===
*Mostly the same as the Wii U version.
*The Tingle Bottle is removed and replaced with the Tingle Tuner from the GameCube version, which now uses a smartphone app.
*Motion controls are now optional as a new method of using your sword.
===Star Fox Assault===
*Online multiplayer is added.
*Motion controls can now be used to move the Arwing and aim whilst on foot or in a Landmaster.
*Wolf now has an eyepatch, much like he does in 64 and Zero, and also retains his British accent.
===The Legend of Zelda: Twilight Princess HD===
*Mostly the same as the Wii U version.
*The stamps are removed due to Miiverse not existing anymore.
*A "Motion Mode" exists where you can use the Wii version's controls.
==Trivia==
*The compilation's menus are themed after that of the GameCube console.
Category:Compilations
Category:Nintendo Switch Games
Category:Ghostrealm Games
Category:GhostDrive Games