Earthwarden (Warlords)

== Earthwarden (Shaman) ==
* Health: 4300
* Energy: 300
* Energy Regen: +20/secs
* Energy Per Hit: +20
* Damage taken: -10%
* Cost: FREE
The Earthwarden is a hybrid Shaman specialization (in Warlords ), able to deal waves of damage while healing allies and itself at the same time. Able to not only chase down and kill opponents, but also hold ground from enemy attacks makes Earthwarden a very useful support class to have on your team.
=== Earthen Spike ===
* Energy Cost: 120
* Crit. Chance: 10%
* Crit. Multiplier: 150%
Send forth an underground earth spike that locks onto a targeted enemy player. When the spike reaches its target it emerges from the ground, dealing 433 - 602 damage to any nearby enemies and launches them up into the air.
=== Boulder ===
* Cooldown: 10 Seconds
* Energy Cost: 80
* Crit. Chance: 10%
* Crit. Multiplier: 150%
Launch a giant boulder that shatters and deal 446 - 665 damage to all enemies near the impact point and knocks them back slightly.
=== Earthliving Weapon ===
* Cooldown: 20 Seconds
* Energy Cost: 30
Imbue your weapon with the power of the Earth, causing each of your melee attacks to have a 40% chance to heal you and 2 nearby allies for 230% weapon damage. Lasts 8 seconds.
=== Chain Heal ===
* Cooldown: 12 Seconds
* Energy Cost: 40
* Crit. Chance: 15%
* Crit. Multiplier: 150%
Discharge a beam of energizing lightning at the targeted friendly that heals for 459 - 621 health and jumps to 3 additional targets within 15 blocks. Each time the lightning jumps the healing is reduced by 10%. Each ally healed reduced the cooldown of Boulder by 2 seconds.
=== Healing Totem ===
* Cooldown: 1 Minute 40 Seconds
* Energy Cost: 60
* Crit. Chance: 10%
* Crit. Multiplier: 175%
Place a totem on the ground that pulses constantly, healing nearby allies for 160 - 217 every second. Before disappearing, the totem will let out a final pulse that heals for 801 - 1084. Lasts 5 seconds.
Category:Warlords
Category:Warlords classes
Category:Competitive