Wand of Teeth (Magic Wand)

Lantan of Pelmarin, that sinister and rotund wizard notorious for his ruthless domination of the wizards of the South through poison, subterfuge, and awesome magic, is said to have looked like a pomegranate in death. "Full of holes," said the merchant Zustel of Amn, who viewed the body, "holes right through!" Lantan came out the loser in a battle with the bard Tamshan, a grim but gentle man who possessed a spell Lantan wanted. Tamshan still holds the cause of Lantan's demise- a wand of teeth, one of the only seven known to exist.
The origin and method of manufacturing these devices is lost in antiquity, and the few remaining wands are all thought to still possess only a few charges each. Anczibul of Neverwinter spent much of his apprenticeship to the Archmage Khelben "Blackstaff" Arunsun studying Khelben's specimen of the wand, and from his diaries Elminster has decoded the hidden command word of Khelben's wand, "Neverretha." The Book of Bulgo, written by the Southern merchant of that name, attests that Elzir of Calimshan possessed a wand of teeth and that its word of command was "Orlethar."
This wand is not rechargeable; it calls forth a certain number of "teeth" (one per charge), firing at targets up to 70 feet distant. The missiles it fires are daggerlike wedges or blades of force that coalesce out of nothingness within one second of activation. (Actually, Elminster believes they are drawn from material and kinetic energy from the Positive Energy Plane.) In the next segment they flash arrow-straight from the tip of the wand to the extent of the wand 's range, passing through everything in their paths except spheres of annihilation, prismatic spheres, shield spells, and walls or cubes of force, all of which swallow or absorb them. A forcecage spell, or an existing armor (as in the 1st-level wizard spell or that caused by the wand of armory) deflects a tooth.
A strike by a tooth does 2d6+2 points of damage (save vs. spell reduces the damage by half) and strikes (as though a hand weapon directly wielded by the wand-wielder) at +2 on the attack roll. Solid rock deflects a tooth; any other material is struck and damaged by it, although magical items cause any plus they possess to be subtracted from the tooth's attack roll. Wind wall and gust of wind spells, and similar air disturbances (such as those caused by windwalkers or air elementals) have no effect on the flight of a tooth. All classes may employ this wand.
Category:Magic Items
Category:Magic Wands
Category:Encyclopedia Magica Magic Items