Diplomacy (Strategy card)

Type: Strategy Card
Initiative Order: 2
This card, colloquially known as "Diplo", may be played if a player feels threatened - preventing other players from attacking a system, or, to refresh exhausted planets so their resources and influence may be spent again that round.
The card was updated in the first Edition of the Twilight Imperium Codex 
== Primary Ability ==
*Original: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system.  Then, ready each exhausted planet you control in that system.
*Updated: Choose 1 system other than the Mecatol Rex system that contains a planet you control; each other player places a command token from their reinforcements in the chosen system. Then, ready up to 2 exhausted planets you control.
== Secondary Ability ==
*Original: Spend 1 token from your strategy pool to ready up to 2 exhausted planets
*Updated: Spend 1 token from your strategy pool to ready up to 2 exhausted planets you control.
== Additional Rules ==
* If a player has no command tokens in their reinforcements, they place one of their choice from their command sheet
* If a player already has a command token in the chosen system, they do not place a command token there
Ti07 strategy 2 diplomacy1.png|Old Diplomacy 
Untitled.png|Updated Diplomacy 
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