144639-dont-want-wildstar-to-die

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			I don't think the devs have given up :) They are absolutely creating new content all the time, and working on bug fixes.However, the choice is not always theirs. It'll likely depend on meeting performance metrics in terms of revenue/profitability, so help out by spreading the word, and if you can, buying a costume you like :)
			
				
	Edited October 21, 2015 by VizeLX	
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I don't want this game to die, its so freaking awesome (seriously). I'd say to the devs dont give up, this game has truly potential to be precious jewel. I'ts already very good, but the potential is incredible.
 
 	
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			 :blink: Is there a particular reason why you think it's dying? Because generally when I think something is freaking awesome I make a thread titled "This thing is freaking awesome!"	
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I don't want this game to die
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The game is not dying in the near future. It just launched June of last year, and yeah while it went F2P just after its first anniversary (which is more and more common nowdays as it is), even NCSoft will give it more than 6 months to a year to turn itself around. And if the team gets on fixing things in-game, especially in adjusting in-game costs, and gets that cash shop in a better place and stops trying to fleece their players, Wildstar should be around for a while.
 
Sure, City of Heroes only had roughly 14 months from time of F2P to the announced closing, but that game was also a bit more in-house than Wildstar, since NCSoft purchased the I.P. from Cryptic Studios and formed their own division for it.	
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We've said this from the beginning :D
 
Unfortunately wildstar has had a rocky path, but f2p looks like the sunrise on a fantastic game. They just need to keep the content coming, start working on pvp and account bound things from the store and I can see wildstar having a very happy life.	
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			I think the #1 thing that will keep this game alive is new content.  I don't mean some new zone that you can rep grind for another amp/ability point and decor.  I mean a new raid with higher gear levels than DS.  The same group of loyal players will only do the same thing so many times before they get bored.  Changing everyone's skills/gear was only a very temporary bandaid.	
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I think the #1 thing that will keep this game alive is new content.  I don't mean some new zone that you can rep grind for another amp/ability point and decor.  I mean a new raid with higher gear levels than DS.  The same group of loyal players will only do the same thing so many times before they get bored.  Changing everyone's skills/gear was only a very temporary bandaid.
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Granted the game tanked hard a year ago but it was always going to be a niche title. 
 
Games like Wildstar, which aim to challenge the players more than most MMO's, will never reach multi million player numbers. 
 
The potential it has should be enough to grab a stable player base and keep them while rotating in enough people to replace those that leave. 
 
I know NCSOFT has shut down games before but I think Wildstar might be able to get by. It's not a choice for the developers though, they are at the whim of NC and us. If NC decide to pull the plug, the plug will be pulled. If players flock away like last year, the plug will be pulled.
 
Carbine have an uphill battle ahead of them and it's not going to be a smooth road for them but they have the foundations of a long lasting game IF they can get on top of everything. 
 
Personally, I don;t think they are the greatest devs, I think they struggle quite a bit but a lot of devs do with MMO's. Carbine suffered the same problem a lot of studios have when they launch an MMO and don't have other titles to work on, they release a lot of staff. Game need far less staff to maintain than they do to develop and we were witness to that staff cutting last year. 
 
MMO's are always growing but the devs are always learning on top of that. Those of us that have played MMO's for a long time have seen how things go wrong. I'm not going to be one of those that tell everyone to patient, I absolutely believe that players should be on top of devs to get a handle of problems. Patience won;t keep NCSOFT from shutting it down. Constructive criticism is just as important, if not more so, than praise.
 
That's constructive criticism not ranting and raging. 
 
"I have a problem with "X", this error message appears" or "this feature doesn't work for me, it would work better if you did "X" does a lot more good than "this game sucks".
 
The all important thing for the game survival is money. It could be the best game in the world but if it isn't bringing in money then it won't last long. That means that Carbine really needs to get a handle on it's cash shop. As it stands now, too many people are avoiding it due to the single character items. 
 
Take the haunted house fabkit. If that was account bound I can say with 100% certainty that far more people would have bought it. Even i'd buy one and I know my missus wants one but neither of us will pay that price for a one time use, single character item. 
 
Same for the mounts. 
 
All in all it has potential. Potential but also a damn long way to go. I know people love this game and claim it's perfect but i've played hundreds of MMO's since 1996 and it's far from perfect. A good start but it still needs a hell of a lot of work.	
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{| class="blockquote"
 :blink: Is there a particular reason why you think it's dying? Because generally when I think something is freaking awesome I make a thread titled "This thing is freaking awesome!"
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