Rip n tear

rip n tear is a JGN-exclusive item in item asylum. It allows the user to punch and decapitate their enemies.
==Functionality==
rip n tear is initially not present in Doom Slayer's loadout. Instead, the juggernaut must collect a red flaming orb with a skull inside of it that rarely spawns at the map's spawn locations. After collecting this orb, the user will automatically equip rip n tear, which immediately locks their items, awards them +8 walkspeed, and places a red overlay on the edges of their screen.
Upon use, the user swings their left arm forwards, dealing 150 damage. If the victim is at or below 150 health, the user will grab them with their left hand before decapitating them with their right hand, instantly killing them. The victim is inflicted with hitstun for the duration of the animation. The 150 health threshold ignores defense and forms of invincibility such as energy drink and even the spawn forcefield. There is a short cooldown between punches.
After approximately 25 seconds, rip n tear is removed from the user's inventory, giving them access to their inventory and placing them back at base walkspeed.
==Gallery==
rip n tear powerup.gif|The power-up that must be collected to obtain rip n tear.
==Trivia==
*Attempting to decapitate Billy with rip n tear causes the user to instantly die regardless of defense or health. Billy becomes stuck in place but can still move his tentacles and receive damage. This is likely a bug.
==Changes==
*v1.7.0
**Added rip n tear.
Category:Items
Category:JGN Items
Category:Increases walkspeed
Category:Limited uses
Category:Instant death items
Category:Inflicts hitstun