Blue Tower Maps

*Level 1: Main audience hall, town armoury, Staircases: E, W, N(secret)
*Level 2: Barracks, Staircases: W
*Level 3: Kitchens, Staircases: E
*Level 4: Apprentice Quarters, Staircases: E, N(secret)
*Level 5: Museum, Staircases: E, W (ends here), N(secret)
*Level 6: Workshops & Infirmary: Staircases: N, E
*Level 7: Mages personal bodyguards quarters - Sholar has never been here but is fairly sure both the N and E staircases open onto this level
*Level 8: Temple to all the Gods, and Master Library.
*Level 9: Summoning circle and practice area. To note: The walls and doors of the practice areas and the summoning circle are all immune to magic.
*Level 10: Arcane Library: To note: Extradimensional spaces and evocation spells/abilities do not operate in the Arcane Library, a character with an arcane skill is allowed to remove one book only. This floor is about 20’ high and the bookcases run up to the ceilings (with two levels of wooden walkways accessed by ladder).
*Level 11: Observatory. To note: The walls of the observatory are lined with windows looking out through the stone walls of the tower as if the stone was fully transparent.
*Level 12: Animal pens. To note: Only the largest pen has any animals remaining, 6 pigs and a few hens.
*Level 13: Roof and Hawk stalls. To note: The northwest stall is now unoccupied, the other three stalls still contain 3 tamed Greathawks. Each quarter of this level has a ceiling that can be rolled back to allow the Hawk to perch on the wall and then take off. Importantly, flight, levitation spells do not work here (but can be cast – they will start working once you have fallen down below this floor.)
==Level1==
==Level 3==
==Level 4==
==Level 8==
==Level 9==
==Level 10==
==Level 11==
==Level 12==
==Level 13==