Effect: Armor

The current description for the Armor Effect is: "Damage taken in subtracted by the specific amount.", Any class is able to obtain this effect by gaining/assisting a kill, however Technomancer automatically spawns with 20 Armor (that regenerates if lost), or with Berserker's Critical which gives him 5 armor, aswell as Valkyrie's Critical which gives you 25 Armor while the Critical is being cast. It is also worth mentioning that while Valkyrie has Armor applied, it can't be lost as it doesn't count towards it's 125 health, and is a constant buff, this also applies to the armor Berserker gains. Demon also regains some of his lost health as armor from his Critical.