Stinkoman Number 20

It was a lovely day, and you decided to search up Homestar Runner. But instead of going to homestarrunner.com, you go deeper into the searches, until you found a link to a game known as Stinkoman Number 20. Curious, you clicked on the link, and it brought you to a door that said, "Stinkoman Twenty" in a black background. You click on the door, and it opened, and the screen transitioned into the title screen of the game.
The title screen had Stinkoman in a style different from the actual site's style, as if someone else made the game, shrugging. The words "Stinkoman #20" appear in Bauhaus 93, and so does all of the text in the entire game. Knowing you're in for something, you press New Game, and it took you to the opening cutscene.
1-Up, the 20X6 equivalent of Homestar Runner, was standing in the middle of a black void. He said in a voice similar to his in the actual site, "In case you are wondering, this is Stinkoman Number Twenty. The Twentieth Stinkoman of the Stinkomans. This is the turn of a twist testery." The camera then instantly zooms into his face. "Beware of weird crap!" He yelled, keeping a straight face. Stinkoman popped from the left, distantly shouting, "1-Up, that's the worst jumpscare you ever did!" 1-Up looks back at Stinkoman and replies, "That's the camera's fault, not mine!"
After the opening cutscene, you were taken to the level selection screen, with 5 levels. All 5 levels were locked except Level 1. You clicked on the Level 1 button. Level 1 was a flat land, no floating platforms, no enemies, just a flat ground and Stinkoman. You continue on, and Stinkoman eventually gets bored and stops halfway through the landscape, saying "This is the worst level design ever!" He then jumps off, and it instantly took you to the level results screen.
The level results screen had Stinkoman with his hands on his hips. "Baddies killed" were the number of enemies you defeated. "Crap found" was the number of secrets you found. "Time took" was, well, the amount of time it took for you to complete the level. The "total score" was, well, the total score for the level! The ranks you can normally get (Sorted from worst to best) are "Terrible", "Not good", "Not bad", "Okay you're cool", and Stinkoman's head. The "Stinkoman's head" rank can only be achieved if you defeated all the enemies, found all the secrets, and beat the level under a certain time. In level 1, the rank is automatically "Worst level ever".
And Stinkoman even says things when reacting to what rank you achieved. Getting "Terrible" would have him say "What the crap? You got the lowest rank possible?!" Getting "Not good" would have him say "At least you didn't do terrible, puddingface." Getting "Not bad" would have him say "Hey, you got the middlest rank!" Getting "Okay you're cool" would have him say "You did it! You got the higher rank!" And getting Stinkoman's head would have him say "You're a completionist! That's the highest rank possible!"
Level 2 was more filled up, but you don't get the chance to play it before the opening cutscene. Stinkoman landed on the 2nd level's ground, without any injury. "I survived my jump, but where's the sidekick guy?" he said, pulling out a prawn. He then eats it. The camera then zooms out to the level's layout. "Well crap," Stinkoman says. Then the level continues, the level layout is similar to that of Stinkoman 20X6, but when you take damage, small red pixels fly out of Stinkoman, representing cartoony, pixely, blood. And when you run out of HP, Stinkoman does his hurt animation before falling to the ground and dying, and you gotta be cautious about your lives, because once you run out, you gotta start all over again from Level 1.
Lots of platforming and enemy killing later, you reach the end of Level 2. On Level 2's ending cutscene, Stinkoman encounters 1-Up standing still, looking back. Stinkoman slowly walks towards 1-Up, as 1-Up says "Static" repeatedly, getting louder as Stinkoman gets closer. When Stinkoman got close enough, he punched 1-Up, and the latter stopped saying "Static" as he fell face first into the ground. You then are taken to the level results screen. 
Level 3's opening cutscene has Stinkoman walking with a regretful tone in his face. "Why did you punch me, Stinkoman?!" 1-Up yelled, thinking his back is broken. Stinkoman looked back, saying "You repeated a word one too many times. Sorry, I sometimes do that when I get too annoyed." 1-Up started to groan in pain, "I can't feel my back," he said. And then the cutscene ends, and Level 3 starts.
What's different from Level 1 and 2 is that Stinkoman is carrying 1-Up in this level, which means he can't attack any baddies due to his hands being full. You have to be precise in this level, because it is a challenge. In the first half, there are platforms and ladders that can help avoid any danger, but Stinkoman climbs ladders slower than normal in this level, and he jumps less higher than normal, too. In the second half, the platforms and ladders become less common, and static appears occasionally. As you get near the end, static starts to slowly take over the screen, and when you reach it, the entire screen is static.
After that, you are greeted with the ending cutscene. A shadowy figure walks in, and 1-Up jumps out of Stinkoman's arms and runs towards it. "Hey Shadowman!" 1-Up said, "What's inside you head?" The shadowy figure doesn't respond. The camera then zooms to 1-Up's head. "Um, you heard?" He asked, but then Stinkoman got stabbed in the chest, and 1-Up immediately came to his aid. "Stinkoman?" 1-Up asked, before Stinkoman falls to the floor, his eyes dulling as he bleeds out. 1-Up was devastated. "Stinkoman, are you dead? Ignore if yes, respond if no!" 1-Up yelled. Stinkoman didn't respond. The shadowy figure laughed at Stinkoman's demise, but then it cut to black, and you then are taken to the level results screen. Curiously, Stinkoman is still on the results screen after you beat Level 3, but something's different. He has his stab wound, his dulled eyes, and he's no longer smiling nor having his hands on his hips. It's a true indicator that he's dead, aside from the fact that he says "Help me..." no matter the rank on this level and nothing else after that. The results screen stayed like that until level 5.
Level 4's cutscene has 1-Up go into a forest, where he finds a trail of blood. "Blood?" Asked 1-Up with bags under his eyes, "Since where did that come from?" He then finds a noose and a sign pointing at the noose. "No I'm not doing this," 1-Up said, eyelids lowered in annoyance. He then follows the blood trail, not knowing that it could lead him to danger.
The Level 4 layout is in the forest, rather than the grassy area. And from you can see, you're playing as 1-Up and not Stinkoman. 1-Up looked devastated, complete with sad eyes and eye bags. There are more enemies than in Level 2, and less platforms than in Level 3. Halfway through the level, 1-Up starts to become more distraught as the blood trail becomes wider, and blood now appears at the bottom of his robot boots. Static also normally appears throughout the entire level. And like Level 3, static starts to slowly take over the screen as you reach the end.
In Level 4's ending cutscene, 1-Up finally runs out of that forest, only to find Pan Pan and Cheatball dead. "Animal abuse?" 1-Up said, even more distraught, "That's common in them scary games!" He then jumps in a puddle of water to get the blood off his boots. His expression then goes from a saddened, teary look to a blank, emotionless state. 1-Up looks at the camera, and said, "Oh boy, will I find that shadowy figure and kill him as a way of revenge." You are then taken to the level results screen, which is the same as Level 3, but Stinkoman doesn't say anything in response to your rank.
And now you wonder to yourself, "What is going to happen?" Would 1-Up go insane, killing everyone in 20X6, and then himself, or will he stick to his thoughts and kill the shadowy figure as a way of revenge? You don't want to stop playing, because you are curious about how it's going to end. You are a curious gamer, after all.
In came Level 5's opening, with 1-Up blankly staring at the shadowy figure's lair. "This is the finale of the game, and I'm not turning back," he said. He then walks in, and the Level starts. Unlike the other levels, there were no enemies, and no music. Just some grounds, some platforms, some ladders, and 1-Up. All that was playing was wind, showing that 1-Up has become all empty inside, and 1-Up now has his normal expression, but he still has his eye bags. And there are screamers, too, but those screamers are just 1-Up's face covering the screen and saying "screamer" before disappearing. Eventually, you would reach the end.
The cutscene after Level 5 showed 1-Up sneaking up on the shadowy figure and pulling out a knife. He attempted to stab the shadowy figure, but the latter dodged it. The shadowy figure revealed himself to be Z Sabre, the original major villain of the original Stinkoman 20X6. 1-Up didn't change expression. As it cuts to black, the boss battle between 1-Up and Z Sabre starts, but not before a "screamer" shows up.
Z Sabre functions similarly to his original Stinkoman 20X6 counterpart. It's harder in Stinkoman #20 than in Stinkoman 20X6 because 1-Up can't fire off projectiles. He can only kick and swing his knife to attack. You have to deal with dying lots of times just to beat it. Luckily, there are extra lives in the form of blue boxes in earlier levels, so they can get you more than prepared for the fight, but at some point, you have gotten a game over due to losing all your lives, and have to start again from scratch, but after all the trial and error, and all the frustration, you manage to pull it off and defeat Z Sabre.
The final cutscene has 1-Up and Z Sabre standing. Pulling out their weapons, they stab each other in the stomach, killing them both. But 1-Up's death was slower. As Z Sabre bled to death, 1-Up stared at his corpse, and smiled. He then fell down, bleeding. "It's over," 1-Up said, "It's finally over." He dies with his eyes partially open, and it cut to black. You are then taken to the level results screen, with the differences being that Stinkoman is not present, and the music is just wind. There is also blood in the bottom-right corner.
After the final level results screen, you are taken to the game over screen, but instead of a dying Stinkoman laying on the grass bleeding, it's a dead 1-Up laying on Z Sabre's lair's floor bleeding! Normally, nothing is said in response to the final rank, but since you finally defeated Z Sabre, Stinkoman, in the form of a ghost, says, "Hey, since you finally beaten the bloody game, you get some sprites as a reward! Come check it out!" And as he leaves, the game closes itself, and you are given a collection of sprites used in the game.
Wondering what you did to get those sprites, you tried getting another copy of those sprites by finding the game again, but the link to Stinkoman #20 was removed for some unknown reason. But nonetheless, you knew you had a good time playing this game, and hoped for a downloadable version of the game that may be made in the future.
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