The Caverns

de:Die Mine
The Caverns are a major location in The Mines. Notably, it's where the first Seek chase takes place. Immediately after, you will be led straight into The Nest at Door 150. 
== Overview==
===The Ravine (Room 142)===
The Caverns begin with a long, flooded room with exposure to the outside, with a pipe overhead. When a player reaches the end of this room, goo will begin to leak from the pipe and Seek will rise from the water before giving chase. This room spawns at Door 142. The Guiding Light takes the form of a trail of blue particles.
===Broken Bridges (Rooms 143-146)===
The first half of The Caverns consists of caves, with broken bridges that players have to jump across. Players will have their jump enabled for the first half of the Seek chase. In Room 146, players will enter a cutscene in which players fails the jump and falls onto a moving minecart, formed by Guiding Light. 
=== Minecart Rail (Rooms 146-148) ===
The corresponding half is a minecart rail, where players have to duck to avoid obstacles and steer between different tracks. There will be tracks splitting into 2 or 3 paths, with the Guiding Light showing the correct path. If players select the wrong track or do not select a track in time, the minecart will follow the incorrect track and crash into a wall or fall into a pit, resulting in their death. A player will take 40 damage and temporarily have their vision blurred if they fail to duck under the obstacles in time. 
===Room 149===
The final room consists of a platform with lockers each side, and a gate and buffer stop that prevents the minecart from moving, therefore ending the Seek chase. The minecart then starts moving again and continues on the rail, until a cutscene plays in which Queen Grumble appears and players fall into The Nest. 
The Caverns last for 7 Doors, starting from Door 142 and ending at Door 149. 
===Hazards===
*Stalagmites: Stalagmites are located in the middle of Broken Bridges, specifically, in the Broken Bridges section, if the player jumps too early towards a broken bridge, the player will fall into the spikes and die with their torso being brutally impaled by them. Stalagmites can also be found in pits at the end of some of the wrong ways in the minecart chase.
*Boulders: Boulders appear in the Broken Bridges section, they usually fall out of the ceiling and towards the path of the correct bridge. This can potentially block the players way and causes Seek to be able to slightly catch up, however, they don't deal any damage and they can't directly kill the player.
*Planks: Planks appears in the Minecart Rail section, it appears to be a obstacle where players must crouch in order to get past, it will usually appear on the correct path of split paths and sometimes on the incorrect path or even will appear in front of paths which will may cause the player to just crouch instead of steering automatically go to the wrong path, this does not apply to the inside variant as it's always guaranteed on the right path and not in front of the path . If they are not dodged, the player will take 40 damage and temporarily have blurred vision.
*Dead Ends: Dead Ends can be found at the end of most of the wrong ways in the minecart chase. They instantly kill the player.
*Stalagmite Pits: These are always seen in the 3-way incorrect minecart paths, they appear to be a pit with spikes. If a player takes the wrong path, the minecart will stop on a buffer stop, the player will get flinged out of the minecart and fall to the pit, causing them to get killed.
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===Notes===
*It's important to know that while holding A/D to steer, it slows down a player's minecart which might result in Seek catching up.
* Whilst in a minecart, you cannot use, or even select any items, such as a Crucifix, to save you. This makes Doors 146-148 extremely difficult due to the speed of the minecart and the little time you have to pick the right path, illuminated by Guiding Light.
==Tips == 
*Look ahead to give yourself as much time to react as possible, especially during the minecart section.
*Holding A/D can make your minecart slower to make it easier to react. However, this also means that Seek might be able to catch up.
*When the minecart is going down a ramp, look up to give more time to react.
**The same can be done for turns, instead looking in the direction the minecart is turning.
==Bugs ==
*If a player uses a Revive (when no other players are alive) as soon as the Seek chase is over, the minecart might stop moving right as it enters Door 150.
** The Queen Grumble pursuing a player will not kill them, and will instead disappear. This means that a player is softlocked.https://www.youtube.com/watch?v=xgwzKn-Cq3A
*There is a small chance that Guiding Light will disappear throughout the minecart chase, making it impossible to tell which way to go.https://www.youtube.com/shorts/CgB0lMoXPVY
*Spectating players can't see the minecart that an alive player is riding in.
*If you stop right before the jump in door 146, Seek will run into the floor and not kill you, however if you activate the cutscene afterwards, you will die at the end of it.
== Trivia==
*The Seek chase in The Caverns is proceeded by the second Seek chase, which occurs in The Sewage Pipes.
*Items can spawn on drawers/inside lockers during the chase, including during the minecart section and door 150.
*According to most players, this is the hardest Seek chase out of the two that occur in The Mines.
== Gallery==
<tabber>
|-|In-game=
Caverns SeekAngle.png|Seek chasing the player through The Caverns
Caverns CrazyFrog.png|A visual bug where dead players do not see the minecart of the alive player(s).
Screenshot 20241113-051928 YouTube.png|What appears to be a scrapped version of The Minecart Rails seen in the trailer. 
|-|Locations=
BrokenBridgeNew.png|A Broken Bridge Room with Stalagmites on the bottom.
Caverns145.png|Door 146, the introduction to the minecart sequence.
CavernsMinecartRail1.png|Small Cave Minecart Rail.
CavernsMinecartRail2PickaPath.png|Small Cave 2 Path Minecart Rail.
MinecartRailNew.png|Big Cave 3 Path Minecart Rail.
CavernsEnd.png|The end of the Caverns Seek chase.
CavernsToNest.png|The entrance to The Nest.
</tabber>
==References==
Category:Locations
Category:Locations (The Mines)
Category:The Mines
Category:Mini-Boss Locations
Category:Boss Locations