Dollhunter

dollhunter is a melee weapon in item asylum. It is a neon pink blade with several clusters of rocks embedded to the blade.
== Functionality ==
Clicking causes the user to swing the item forward, dealing 27.5 damage to anyone hit with a medium cooldown. While equipping dollhunter, the players head will start lolling around their neck slightly, similarly to real knife's head twitching.
===Sharp Spins (E)===
When activated the user lies flat on the ground, summoning a pink neon blade underneath them. The user then moves forward rapidly for a short amount of time. Anything that hits the blade would be dealt 27.5 damage at a rapid tick rate. Sharp Spin can deal a maximum of 165 damage per use. This ability has a cooldown of 10 seconds.
== Tips ==
* Sharp Spins can quickly send you a large distance forwards. You can this ability to quickly escape from conflicts.
** You can also use this ability and circle around your target, quickly dealing a lot of damage.
** Be careful though, as although using Sharp Spins prevents you from taking knockback, it does still cause you to be vulnerable to attacks during the start of the move.
== Gallery ==
File:Saw2.gif|Using dollhunter.
File:Saqw.gif|Sharp Spins in use.
File:Sharp stills.png|Ditto, but static.
File:Dollhunter Gold.png|Dollhunter's golden version.
File:Goldensharpspindollhunter.png|Ditto, but using Sharp Spins.
Dollhunter Hitbox (Updated).png|Dollhunter's hitbox
Dollhunter Sharp Spins Hitbox (Updated).png|Ditto, but using Sharp Spins.
File:Dollhunter invisible debug.jpg|Dollhunter as seen using invisibility debug.
File:Dollhunter SS invisible debug.jpg|Ditto, but using Sharp Spins.
Origin
File:Otherworldly Dollhunter.png|The Otherworldly Dollhunter from Fantastic Frontier.
==Audio==
Sound 	Sound
Swing 	
Sharp Spins	
==Trivia==
*This item is a reference to an enemy in Fantastic Frontier, named Otherworldly Dollhunter, brandishing the same weapon, and performing the same attack.
*Sharp Spins is able to bypass the stomp in Klevinoroto's "you can't escape" attack.
*If dollhunter is borrowed while using Sharp Spins, the dollhunter user is granted knockback immunity, has their walkspeed reduced to zero, and loses their ability to emote.
*Using cero immediately after using Sharp Spins negates cero's movespeed penalty.
== Changes ==
* v1.5.6
** v1.5.5 changes reverted.
* v1.5.5
** M1 damage reduced to 3.5.
** Sharp Spins damage increased to 35, along with having its tick rate massively increased; maximum possible damage with one use of Sharp Spins increased to 735.
* Buffed in v1.5.1.
** Sharp spins can now hit players multiple times for as long as the move is used. Used to only hit players twice.
* v1.5.0
** Added dollhunter.
Category:Items
Category:Melee Items
Category:Items with abilities
Category:Based on media
Category:Tank Melee