Raoden

==Summary==
Raoden is the son of the King Iadon, the first king of Arelon and him the second one after his ascension to the throne. He is the first Elantrian after the fall of Elantris.
==Powers and Stats==
Tier: | Likely , with Magic
Name: Raoden, Kolo, Spirit, Kaloo
Origin: Elantris
Gender: Male
Age: Unknown
Classification: Human, Aonic, Elantrian, King of Arelon, King of Elantris
Powers and Abilities: Immortality (Likely Type 1 – doesn’t age, can’t die of natural because he is in a state of having his time stopped; Type 2 – fatal wounds can’t kill him; Type 7 – is already dead[Elantris, chapter 1, p. 34-35]), Self-Sustenance (All types[Elantris, chapter 1, p. 34-35]), Weapon Mastery (Has been trained in swordsmanship), Magic (Can use magic through the use of AonDor[Elantris, chapter 4, p. 69]), Light Manipulation (Via Aon Ashe[Elantris, chapter 7, p. 89]), Fire Manipulation (Via Aon Ehe), Illusion Creation (Via Aon Shao can create illusions on himself and others to change his/their form), Healing (Can heal himself/others[Elantris, chapter 55, p. 500]), Teleportation (Via Aon Tia - it was never show in this key even if Raoden learned it), Telescopic Vision (Via Aon Nae can create a circle in air where it will magnify a zone from afar to show within it[Elantris, chapter 55, p. 502]) | All previous powers plus, Energy Projection (Can create bolts of energy[Elantris, chapter 62, p. 544-545]), Forcefield Creation (Via Aon Edo[Elantris, chapter 62, p. 546-547]), Teleportation (Via Aon Tia - has used it in this key), Transmutation (Can transmute matter in another form such as turning garbage into corn[Arcanum Unbounded - The Hope of Elantris, p. 127], dirt into steak[Elantris, chapter 21, p. 285]) 
Attack Potency: Human level (While his constitution makes him weaker, he can still fight with normal humans) | Likely Athlete level (His constitution is now above a normal human including a trained solider. Elantrians were thought to be invincible and Gods but this leans more on to their magic side of prowess), Street level with Magic (His magic attacks can one shot the Monks of Dakhor on which normal weapon are more or less useless thanks to their indestructible skeleton)
Speed: Average Human (While his constitution makes him weaker, he can still run at a normal human speed) | Athletic Human (His speed has been stated to be extremely fast. Should be faster than a regular human thanks to his Elantrian constitution)
Lifting Strength: Unknown | Unknown
Striking Strength: Human level (While his constitution makes him weaker, he can still fight with normal humans) | Likely Athlete level (His constitution is now above a normal human including a trained solider. Elantrians were thought to be invincible and Gods but this leans more thank to their magic)
Durability: Human level (While his constitution makes him weaker, he can still fight with normal humans) | Likely Athlete level (His constitution is now above a normal human including a trained solider. Elantrians were thought to be invincible and Gods but this leans more thank to their magic)
Stamina: Low as a pseudo-Elantrian, he has his constitution weakened | Should be higher than an average human thanks to his fast healing and full of vigor new constitution
Range: Extended melee with weapon, tens of meters with magic | Same as before plus at least eight hundred of kilometers with Aon Tia[Elantris, chapter 62, p. 540-541]
Standard Equipment: Nothing notable.
Intelligence: An expert in politics, swordsmanship, strategist and a leader. He's the single character in The Cosmere who is stated to be a true King from the moment he appeared. He has a vast amount of knowledge and is very adept in Aon Dor.
Weaknesses: A pseudo-Elantrian body seems to burn better than a normal one, [Elantris, chapter 1, p. 34] and their wounds doesn't heal. | After becoming a full Elantrial, he lost such weaknesses.
Notable Attacks/Techniques:
Aon Dor: Is a manifestation of "Investiture" located in the Shardworld Sel. It involves the use of variously shaped Aons, which draw energy from the Dor and must be fine-tuned to the landscape. The Aons themselves are the foundation of both language and magic in Arelon and it's surrounding regions[Elantris, Ars Arcanum, p. 559-560].
*Aon Ashe: The ancient symbol for Light/Illumination. It will create light.
*Aon Sheo: The ancient symbol for Death[Elantris, chapter 13, p. 174-175]. While it was said to kill a person at programmed command within it if they move, it was never shown in action.
*Aon Tia: The ancient symbol for Travel/Transportation. It let the user to teleport but one must know exactly how many feet are between him and his targeted zone if he can't see the location otherwise they can appear in a rock, tree, etc and die[Elantris, chapter 25, p. 320-321].
*Aon Ehe: The ancient symbol for Fire/Warmth[Elantris, chapter 49, p. 462-463]. It will create a circle of fire.
*Aon Shao: The ancient symbol for Transform/Change[Elantris, chapter 49, p. 465-466]. It let the user to teleport.
*Aon Nae: The ancient symbol for Sight/Clarity.
*Aon Daa: The ancient symbol for Power. It will create bolts of energy that can blast others to death.
*Aon Edo: The ancient symbol for Protection/Safety. It will create a thin barrier around the user.
*Keys: Pseudo-Elantrian | Elantrian
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Primary Protagonists
Category:Fantasy Characters
Category:Royal Characters
Category:Adults
Category:Leaders
Category:Book Characters
Category:The Cosmere
Category:Magic Users
Category:Immortals
Category:Light Users
Category:Fire Users
Category:Illusionists
Category:Teleportation Users
Category:Transmutation Users
Category:Energy Projection Users
Category:Healers
Category:Forcefield Users