AEGIS Mercenary Contracting Services

The AEGIS Mercenary Contracting Services, or AMCS for short is the successor organization to the AEGIS Mercenary Incorporation (AMI) after it was dissolved by the Chairman.
AMCS is a closely integrated organization within AEGIS that works together with divisionals to project AEGIS' influence into the wasteland. Mercenaries help with most AEGIS operations in the wasteland, including but not limited to capturing points, providing reconnaissance, and patrol escorts. Mercenaries are not bound by many of the strict rules which AEGIS members must follow, however, they still must have a bright red skin tone as well as refrain from killing AEGIS members or they will be punished and their contract nullified.
==Internal Organization==
As of May 31, 2024, there are 9 Contracted Mercenaries, 1 Permanent Mercenary, 1 Experienced Mercenary and 4 Mercenary Captains, 6 Lead Captains. There are 62 
previously contracted mercenaries in the group, however, the actual number of previously contracted mercenaries may be much higher.
===Mercenary Organization===
Scrap Payout based on Contract Length
Contract Length	Scrap Payout
1 week 	500M
2 weeks 	2B
3 weeks 	5B
4 weeks 	10B
In order to join AMCS, mercenary candidates must contact a Mercenary Captain and not have 4 in game warnings or have 3 warnings in the Discord, though for those who have more than 4 warnings in game, or 3 in the Discord may contact a Captain and request a bypass which MAY BE DENIED but also may possibly be approved and pass the AMCS exam after contacting a mercenary captain. Candidates then negotiate the length of their contract, varying from one week to one month. The longer the contract the higher payout.
In the event that you commit any grievous infraction of the AMCS' rules, your contract will be nullified and all assets in their hands will be seized. Contracts last a minimum of 1 week, but can be closed after a minimum of 3 days if all stipulations of the contract are met. Contracts cannot be modified after they are agreed upon, and only 15 contracts may be open at any given time.
After completing 3 weeks worth of contracts, mercenaries are eligible to become permanent mercenaries, mercenaries who have contracts that continue indefinitely. Permanent mercenaries may request their scraps earned through interest at any time and, furthermore, are allowed to host mercenary patrols if they receive the appropriate permissions from a mercenary captain.
After being a permanent mercenary for 1 month, attending 10 patrols and hosting 3 patrols, permanent mercenaries are eligible to become experienced mercenaries. As an experienced mercenary, you have the opportunity to become a Mercenary Mercenary Captain if they have met the prerequisites: be an experienced mercenary for a month, attended 30 patrols (at least 15 must have been hosted). Only then can the mercenary be handpicked as a Trialing Captain. Do note you cannot attain any rank above Captain unless you are in AEGIS.
AMCS may also assist ARD in ore runs/patrols, providing 200,000 scrap to the final payment for each ore run you've assisted, and 500,000 scrap for each patrol. ARD pays mercenaries 4,000 scrap for fedoralite ore, and 35,000 scrap for a freshly manufactured battery, although payment for the battery is only provided if an ARD requests the battery and the storage is not already full.
Interested in joining? Here's the AMCS Discord! https://Discord.gg/TZhXFTadMG
The Mercenary portion of AMCS is structured as followed:
*Pending Mercenary 
*Previously Contracted - [62]
*Contracted Mercenary - [7]
*Permanent Mercenary - [1]
*Experienced Mercenary - [1] 
*Lead Mercenary
===Captain Organization===
Mercenary captains are recruited from AEGIS and their application process requires that you must be an Experienced Operative or above before applying as well as a member of a division; mercenary captain applications are only posted in the Divisional Discord. If accepted, mercenary captains go through a trialing phase before becoming a permanent member. Promotions past this point are based on merit as well as your time in AMCS.
Mercenary captains are responsible for the continued function and administration of AMCS, which includes ensuring mercenaries are paid properly, as well as guiding mercenary candidates through the recruitment process.
Mercenary Captains make up the leadership portion of AMCS' ranks: 
*Trialing Captain
*Captain - [4]
*Lead Captain - [4]
*Deputy Coordinator - [5]
*Coordinator - currently dogteam17
Oversight of AMCS leadership is appointed AEGIS AO, currently dogteam17 has this position.
==Responsibilities==
Contracted mercenaries are responsible for duties such as:
*Defending the Border from hostile raiders the only restrictions with this duty are as follows: Mercenaries are not allowed to loiter in the general vicinity of the border however, there is an exception for when they're trading Batteries/Fedoralite Ore, or getting a dosage of the cure.</sup>
*Gathering reconnaissance and other helpful information and providing it to divisional personnel.
*Killing KoS individuals
*Assisting combative divisions in wasteland operations, such as locating escaped ARD Volunteer subjects as well as CLASSIFIED.
*Assisting the AEGIS Research Division in patrols or ore runs as well as providing material assistance, or helping them locate any CLASSIFIED, as a result of the Mercenaries hard work helping the AEGIS Research Division, they make sure the Mercenaries are well rewarded.
*Patrolling the wasteland in Mercenary Patrols hosted by Permanent Mercenaries with the permission of a Mercenary Captain.
*Capturing points in the wasteland.
==History==
The AEGIS Mercenary Contracting Services was created on October 7th, 2021, replacing its predecessor, the AEGIS Mercenary Incorporation and officially integrating mercenaries as something more akin to a division rather than AEGIS-alligned wastelanders.
===AEGIS Mercenary Incorporation===
The AEGIS Mercenary Incorporation utilized the in game faction manager and displayed the overhead tag 'A | Mercenary Inc' on both mercenaries and mercenary captains alike. Due to the unreliability of the faction system, there were occasionally instances of contracted mercenaries being indistinguishable from their raider counterparts, save for their red skin. Many attempts were also made at making similar factions in order to deceive AEGIS members and catch them by surprise when raiding. After the faction system ceased function, it only became harder to distinguish mercenaries, eventually leading to the creation of AMCS with its group-bound overhead tag as opposed to the faction tag.
===Sandline Corporation===
NOTE: SANDLINE IS OFFICIALLY DISBANDED.
The Sandline Corporation, officially a subsidiary of AMI, was administered by ARD with the primary goal of having mercenaries who were dedicated to mining fedoralite and selling it at 5,000 scraps per ore; a 5x increase from the standard rate at the time of 1,000 scrap per ore.
Category:AEGIS Knowledge
Category:Sub-Groups