Gear/Ammo Hellstorm Caseless

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Hellstorm_Caseless
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	1000 	All 	All
* HellStorm Ammo - 18 Shots; Needs to be in same Location as the Weapon.
* Caseless Ammo: Double ammunition per bin; 10% increased heat and jam chance.
* Volatile Ammo rolls Twice to explode
* 800 Cbills Cost per Shot.
* Ammunition Box can explode for 17.5 damage, 9 heat and 2.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
18 	800 	17.5 	9 	2.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
HEP-FC	WVR-QS4	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2