Sleep (Tactics status)

Sleep is a status in Final Fantasy Tactics. Units afflicted with sleep will not gain CT, evade, or be able to use their reaction abilities. They also are completely immune to Speechcraft. A unit attacking another unit afflicted with sleep will have their physical attack raised by 50%. A sleeping unit wakes up whenever they take any type of HP damage, magickal or physical.
==Abilities==
Abilities	Celestial Void, Corporeal Void, Forbidden Dance, Mimic Darlavon, Repose, Sleep, Will-o'-the-Wisp
Weapons 	Sleep Blade, Zwill Straightblade
==Enemy abilities==
Ability 	Description	Enemy
Bad Breath 	 	Malboro
Dark Whisper	 	Hydra
Grand Cross 	 	Ultima the Arch Seraph, Ultima the High Seraph
Nightmare 	 	Cúchulainn, Zalera
Sleep Touch 	 	Ghost
Sleepja 	 	Zalera
Toot 	 	Pig
==Protection==
Accessories	Onion Gloves, Protect Ring
Armor 	Barette, Grand Helm, Mirage Vest, Ribbon
==Healing==
Ability	Dragon's Gift, Purification
Items 	Remedy
Spells 	Dispelna, Esuna
==Enemies==
Weak 	
Halves 	
Nullifies	
Absorbs 	
Category:Status effects in Final Fantasy Tactics