Trapper

You are an intelligent woodsman with a knack for Traps.
==Rolecard==
===Trapper===
*Welcome, [Player Name], you are a Trapper.
*Your alignment is Town Protective.
=====Abilities:=====
*You will automatically build a trap at night whenever you do not have one ready to place or already placed.
*If you successfully build a trap at night, then you may choose to place your trap on a player at night.
**Starting the night you place your trap, if anyone visits your target, the trap will trigger and you will learn the roles of all visitors of your target that night.
**Your trap will grant your target protection against one attack during the night it triggers, and attack a random attacker, if there are any.
*You may also choose to scrap your trap, during a night that it is already placed, it cannot be triggered during that night, but you will immediately have a new trap to place during the next night.
*You may only have one trap at any given time.
=====Win Condition:=====
*You win when there are no longer any threats to the Town.
==Alternative Names==
*N/a
==Role Interaction==
*It is possible for a Trapper to place its trap on itself if it is transported with its target by a Transporter during the night it tries to place the trap.
*It is also possible for a Trapper to place a trap on itself if it redirected into itself by a Witch or Coven Leader.
*A Witch or Coven Leader can stop the Trapper from successfully building your trap, they can change who the Trapper places its trap on, and also force the trapper to place it on someone, should they be able to but decide against placing it during that night, and they can also stop a Trapper from scrapping its trap, if they redirect the Trapper. A redirect cannot stop the trap from triggering or the Trapper from learning who triggered it, however.
*An Escort or Consort can stop a Trapper from building, placing and scrapping its trap if they roleblock the Trapper, but the trapper will always receive who visited its target should the trap be triggered, as well as that the trap triggering cannot be prevented, even if roleblocked.
*If the Trapper placed its trap on an unrevealed Mayor, and said Mayor reveals itself while the trap is still placed on him, then the trap will be scrapped. The Trapper may place a new trap on anyone but the now revealed Mayor during the following night.
==Strategy==
*Stuff someone smart writes
==Links== 
*Other Protective type Town roles
*All Town Roles
*All roles
*A detailed list of win conditions
==Thumbnail==