Warped Unlimited

== Warped wood farm ==
This farm produces ~12 stacks of Warped Stem, and about 1.5 stacks of Shroomlights per hour, this rate was measured without a full bonemeal stockpile, so the real rate could be slightly faster - however the measured rate is generally indicative of the speed you should expect.
The farm can be manually switched to produce Crimson Stem, however it is slightly slower (no measurements yet).
==== Bonemeal supply ====
The farm composts all of its compostable byproducts into bonemeal, this however - is not enough to sustain standard operation.
Under the building there is a 15 layer cactus farm which produces ~6912 cacti per hour (two double chests), all of this cacti is directly composted to supply the farm with enough bonemeal to operate continuously at roughly 75% speed.
This farm unfortunately seems to have an obvious flaw, the cactus sometimes gets stuck in stagnant water; this water does have a hole underneath it but there is a sweet spot where the cactus gets stuck on the edge. sometimes stuck cactus is pulled down the hole by other passing cactus so the loss is not as bad as it may appear
The bonemeal is distributed evenly by this contraption; which waits for it's chest to fill slightly and outputs an alternating signal to dispensers which supply either side of the farm.
Ideally this would be a 4 way balancer, as currently one half of the farm needs to fill up with bonemeal before the other half begins to receive a supply.
=== Process overview ===
==== Harvest Cycle ====
The "trees" are destroyed by TNT produced by this TNT duper, a fairly standard design at the time of construction
4 TNT blocks are dropped whenever a new "Tree" is grown, the timing of the ignition and drop were carefully tuned so that the tree is destroyed from the bottom up, this minimizes the amount of wasted product.
To ensure the TNT has room to fall, we extend a column of Ancient Debris before the "Trees" are grown. Once a tree is detected, this column is withdrawn to make room for the TNT to fall
Ancient Debris is the only block which is fully blast immune whilst still being able to be pushed by pistons.
==== Growth cycle ====
Under the collection dish there are 4 spots where trees can grow, bonemeal is applied to the moss in the middle of them all to spawn warped mushrooms, we cannot detect these mushrooms but we can blindly bonemeal them and use an observer to detect when a "Tree" is grown.
Oftentimes, long grass is grown instead of mushrooms, so between each attempted growth cycle we move the moss blocks with sticky pistons to break any unwanted grass.
=== Operation ===
Press the green button to start the farm, press the red button to stop it.
it takes a while to shut down, please ensure you stop the farm before leaving the area or it may be damaged!
=== Maintenance tips ===
If the farm is active while it's chunks are unloaded, it can cause the TNT to damage the pistons and Redstone ladder (Glass + Redstone between the Purple Wool).
Check the blast area for missing sticky pistons, ensure all the hoppers in the collection dish are covered in sea pickles, if they are not - check the overflow storage chest for the missing pickles.
You may need to replace missing glass, purple wool, sticky pistons, Redstone and Sea Pickles.
There are also two repeaters midway up the ladder to keep in mind.
Category:Landmarks
Category:Void District
Category:Farms
Category:Buildings