Resurrection Gate

== At a Glance ==
Created by the Warforged Zehntausend, the Resurrection Gate was a tall casket relic composed of a large bronze facade overlaid across a metal superstructure sectioned off into individual factory-assembly frames. Inside the gate, Warforged bodies would be assembled and maintained by artificial means until its ready for a new "host" consciousness. 
When a Warforged's body ceases to function, their consciousness can be transmitted (or "downloaded") into a duplicate body, one which is empty of consciousness before the download. For resurrection to occur, the dying Warforged must be close to a Resurrection Gate, otherwise his or her consciousness risks being permanently lost. The transmission method of a Warforged's consciousness has not been explained, but a form of wireless is probable. 
Resurrection affords the Warforged a great tactical advantage in war, as it enables them to carry out suicidal attacks without fear, learn from their deaths to improve their strategy, and fall back to their home base by dying in order to escape capture, nullify a debilitating injury or transmit information. The Warforged are able to sustain themselves as a society indefinitely so long as Resurrection is intact, without having to fear death by natural causes. This fact is especially important in light of the Warforged's difficulties in achieving sexual reproduction.
While Warforged appear to be able to be resurrected indefinitely, two problems can occur. Repeated downloads can cause pain and other unexplained symptoms. Ssevere headaches after one resurrection, and a sensation that feels like "a white hot poker in my skull". Far more threatening is if a Warforged's memories have become compromised, corrupted, or otherwise tainted (from the perspective of other Warforged). If that occurs, the consciousness might be "boxed" immediately after download while the reborn Warforged is in the Resurrection Gate and unable to resist, a drastic measure equivalent in Warforged society to capital punishment. 
It is also apparent that Zehntausend's coding of the resurrection process is involuntary in that Warforged cannot choose to die permanently, nor can other Warforged in control of a Resurrection Gate choose to prevent someone from being downloaded. The only way to prevent a dead Warforged from downloading is to destroy the Resurrection Gate or move the Warforged out of range.
Category:Relics