Duplicate Object (Wizard Spell) 2e

The caster holds an item in their hand, speaks the words to the spell and sprinkles silver dust over the object, summoning from within the range an item of similar type and material. The spell will summon the closest object of a given type. Items within boxes or rooms that are lined with lead or silver are immune to this spell, as are objects made of lead or silver, or enchanted objects. If no similar object is within range, the spell fizzles. 
A wizard could hold a sword in one hand while casting this spell to summon the nearest other sword to them. Items must be of the same material (steel sword summons a steel sword) and general type (arming sword could summon a scimitar, but not a dagger). Objects to be summoned must be independent, thus trying to duplicate brick near a brick building would only succeed if there was a loose brick somewhere nearby.
The only way to call a specific item is to have that item be the closest of its kind to you. If trying to summon a specific key, the caster would need to be positioned closer to that key than to any others, including keys they may have on their person. The spell will not cross planes or pull items from extra dimensional space, such as from within a bag of holding or a portable hole.
==Notes==
Template:Duplicate Object 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells