Flame jet

Flame jets are fire-spewing devices found in Magmoor Caverns. They are possibly a part of some form of exhaust system in the Caverns. Some constantly spew fire, while others will turn on and off at intervals. They can be frozen with the Ice Beam, rendering them useless for some time. Their name originates from concept art of the game. They are only found in Pit Tunnel, Fiery Shores, Lake Tunnel, South Core Tunnel and Transport Tunnel C.
thumb|250px|Concept art
Metroid Prime and Metroid Fusion: Prima's Official Strategy Guide refers to them as "flame geysers".
==Similar mechanisms==
In Metroid Prime 3: Corruption, several vents release flame on the Spider Ball Tracks of the Podworks. These can harm Samus if she comes in contact with them, and knock her off the Tracks.
In Metroid: Other M, two rooms of the experimental simulated desert area feature multiple mechanisms that release fire similar to flame jets, although these are exhaust vents.
In Metroid: Samus Returns, certain Wallfires will breathe fire towards Samus if she approaches them.
In Metroid Dread, one room in Artaria features flame jets along a shaft lined with blue magnetic strips. Samus must use the Spider Magnet to carefully climb the shaft while jumping back and forth between walls as the jets activate. There is also a room in Cataris lined with flame jets. The thermal energy routing room in Artaria features two flame jets underneath its bridge, which Samus must pass in order to reach a Missile Tank. These jets cease to hurt Samus after she acquires the Gravity Suit, but other forms of fire remain harmful to her.
==Gallery==
Fiery Shores.jpg|Fiery Shores
File:Magmoor_triclops_pit_entry.jpg|Pit Tunnel
File:South_Core_Tunnel.jpg|South Core Tunnel
File:Transport_Tunnel_C.jpg|Transport Tunnel C
Metroid Dread flame jets.png|Metroid Dread
Flame Jets Remastered.png|A flame jet in Metroid Prime Remastered.
Category:Obstacles
Category:Magmoor Caverns