Super sledge (Fallout 4)

The super sledge is a melee weapon in Fallout 4.
==Characteristics==
Cosmetically and functionally, this variant of the super sledge is unique compared to most other super sledges found in previous games, in that it uses a miniature rocket propulsion system to deliver powerful blows similar to the turbo super sledge found in the Midwest, rather than the "kinetic energy storing device" that powers the other super sledges found in the New California, Capital and Mojave wastelands. It has a slender handle design, similar to the Brotherhood model.
The super sledge's main advantages are its large damage output and long reach, capable of killing most common enemies, such as feral ghouls and raiders in one or two swings. Its major disadvantages are its heavy weight and slow swing speed, the latter of which can cause the player character to get stuck if faced with a faster-hitting melee opponent constantly blocking their swings (this can be solved using V.A.T.S.). This weapon also consumes vast amounts of AP; even at 10 Agility, this weapon can only deliver three blows in V.A.T.S.
===Weapon modifications===
Slot	Mod 	Description 	Weapon prefix	 	 	 	Perk needed 	Components 	Form ID
Head	No upgrade 	– 	– 	–	–	–	– 	– 	–
Head	Heating coil	Adds energy damage. 	Heated 	+23 	–	+180 	Blacksmith 2 	Adhesive x4Asbestos x3Circuitry x3Copper x7 	
Head	Stun pack 	Adds Electrical damage, and chance to stun.	Stunning 	+27 	–	+360 	Blacksmith 3Science! 1	Adhesive x6Aluminum x10Circuitry x4Gold x5Rubber x2	
==Variants==
* Atom's Judgement - unique variant that deals additional radiation damage, obtainable as a quest reward for The Heretic on the Island.
==Locations==
* Can be purchased from the following vendors:
** KL-E-0 at Kill or Be Killed in Goodneighbor.
** Arturo Rodriguez at Commonwealth Weaponry in Diamond City.
** Cricket throughout the Commonwealth and at Bunker Hill.
* On the body of Hammer in West Everett Estates.
* On the body of Lefty.
* On the bodies of Forged in Saugus Ironworks.
* Occasionally wielded by super mutants.
==Notes==
* The super sledge is a weapon of choice for melee characters when facing large amounts of melee enemies, as it is able to kill almost all weak enemies in front of the Sole Survivor with one or two swings provided the player character has invested at least 4 points in the Big Leagues perk.
** With the Nuka-World add-on, both baseball bats and sledgehammers out-damage super sledges by a significant margin. 
* Super mutants with the stun pack mod are capable of stunning the Sole Survivor.
* Its slow speed makes the weapon a second choice when dealing with heavily armored enemies or those with a large health pool, such as super mutants and other characters wearing power armor. 
* Swinging the super sledge in third person while wearing power armor drastically decreases the amount of time between each swing.
*The additional energy damage added by the heating coil and stun pack modifications is not affected by Strength, but is still affected by damage-boosting perks such as Big Leagues and Bloody Mess.
==Sounds==
			
			
==Gallery==
FO4 Super Sledge Loading Screen.jpg|Loading screen slide
Art of Fallout 4 super sledge.jpg|From The Art of Fallout 4
Category:Fallout 4 weapons
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