Assembly/disassembly module

The assembly/disassembly module is a Dalmer technology designed to break apart and reassemble objects at the push of a button. This allows for quick on the fly modifications. 
Most, if not all Dalmer weapons have electronics and programming embedded into them, in order for them to perform their basic functions. A bare bones crafted item will often feature an assembly/disassembly module or similar programs, and adaptation frameworks to allow for better terrain usage.
== Overview ==
Most everyday items can use this module, which functions by detecting moving parts of an object (such as screws, nuts and bolts) using coating technology, then pulling the object appart using tractor technology. The parts of the object will then float until the user turns off the tractor beam, the user can then add or remove parts of the object, which will then reassemble with the new piece or without the missing one. The assembly module uses specific models in its database to reassemble the object, and will not integrate unregistered items into the reassembled object unless instructed via a schematic.
To ease logistics of transportation and maintenance, most weapons feature a A/D module. This module breaks down the weapon into its basic parts, easing cleaning and maintenance duties for the weapons who can then be machine cleaned and reassembled for use.
== Limitations ==
Objects that are too large or that have too many moving parts cannot be disassembled, such as musical organs, inputers and biological entities. It does work on individual pieces of a larger whole.
Some objects have a "do not disassemble" countermeasure as a standard function, which nullifies the module's effects.
The module will not work on an object in operation. For example, it will not disassemble a table if there are objects on it, nor a vehicle's engine if it is in use or a firearm that is currently firing.
== Usage ==
In practice the module when activated creates a spherical field (whose color can be chosen by the user) in which all the separate parts are highlighted and are weightless. The user can remove and replace items within the field, which will behave in the same fashion as the original pieces, when deactivated, the object will reassemble the object with the remaining or added pieces (if the module does not have the correct schematics for the added piece(s) it will display an error message and reassemble the object without the unregistered piece.
The police use this technology to remotely remove the cannon or ammunition out of weapons.
Designers use this function to test out new models.
Category:Module
Category:Dalmer Technology
Category:Built in weapon functions
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