Shadow–Neck Binding Technique

==== Ninjutsu (Elemental Type); Genjutsu; Taijutsu Edit ====
Level: 	B (6)
Hand Seals: 	Necessary Handseals
Casting Time:	Standard Action
Range: 	Medium (100 ft +10ft/CL)
Area: 	Targeted Creature
Duration: 	Concentration
Saving Throw 	Ranged Touch Attack, Fortitude Save
A technique developed from the Nara clan's hiden Shadow Imitation Technique with combat in mind. It is possible to inflict direct damage to the enemy by transforming and moving shadows endowed with physical power.It is possible to attack body parts like fingers and such by turning the shadow slender and to bind the opponent's body in order to restrain them. It was given its name because, above all else, strangulation is the most efficient method. The smaller the distance to the target, the greater the power of the shadow. This technique cannot be used for an extended period of time, as it weakens with each passing minute.
On a successful ranged attack roll, the targeted creature is grappled, and must make a fortitude save. On a failed save, they are being strangled by the caster's shadow. They cannot use any spell or ability with a verbal component, and they must make a constitution check (opposed by the caster's int check) to resist losing consciousness. Regardless of this check, the user also takes 1d8 points per caster level of the caster. On a successful Fort save, the target is not at risk of suffocating, but is still considered grappled, and takes 1d4 points of damage per caster level. All checks are made at the start of the caster's turn.