Update v9.40

Update v9.40 of Fortnite released on July 17th 2019.
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|-|Battle Royale=
=== What's New? ===
* Tactical Shotgun – & Variants
** The Tac is back in an all new form. Drop in and try out the Epic and Legendary variants now!
=== Weapons + Items ===
* New and Tactical Shotgun.
** 83 / 87 maximum damage.
** 1.5 shots per second.
** Holds 8 shells.
** Headshot multiplier of 2.25.
** Available from Floor Loot, Chests, Supply Drops, Loot Carriers, and Vending Machines.
* Semi-Automatic Sniper Rifle now has reduced zoom while scoped.
** This is a Quality of Life change to help improve the usability and feel of this weapon.
* Combat Shotgun changes
** Reduced Headshot multiplier from 1.7 to 1.5.
** Reduced the long range effectiveness of the Combat Shotgun
*** Reduced the falloff curve ranges from:
**** 2.44 tiles (unchanged)
**** 4.88 tiles to 4.39 tiles.
**** 9.77 tiles to 6.84 tiles.
**** 19.53 tiles to 11.72 tiles.
** After observing recent changes to damage falloff, we decided to further reduce its long range effectiveness and alter the curve to fall a bit more in line with other shotguns but still retain its unique flavor. 
* Vaulted
** Suppressed Sniper Rifle
*** and variants. 
* Unvaulted
** Bolt-Action Sniper Rifle
*** , and variants.
=== Gameplay ===
* Picking up an item that fills a stack and creates an overflow will no longer result in the currently equipped item being dropped.
** Instead of causing the currently equipped weapon to be dropped, the overflow will be dropped.
* Players will now automatically pick up a consumable if it is already in their inventory and not maxed out.
** If the auto pickup fills a stack, the overflow will be dropped.
* A new Glider and Harvesting Tool have been added for Save the World Founder’s Pack owners.
=== Competitive ===
* New Tournament: Xbox Cup (July 20th & 21st) [$1,000,000 in Cash Prizes!]
** Solo Game Mode
** This tournament is open to all players on Xbox One and does not require reaching any division in Arena.
** The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
** Format:
*** July 20th – Round One: All Eligible Players
*** July 21st – Round Two: Top 1500 Players from Round One
* New Tournament: Squads Cash Cup (July 21st) [$1,000,000 in Cash Prizes!]
** Squads Game Mode
** Participation in this event requires players to have reached Champion League in Arena play prior to the start of the event.
** The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
** Format:
*** Single Day Tournament – July 21st
**** Round One: All Eligible Players
**** Round Two: Top 100 Squads from Round One
* Players can now choose a flag to display on their career profile.
** This flag can be selected and changed from a player’s profile.
** After changing or selecting their flag, players cannot change flags again for 30 days.
** A player’s flag is visible to others when visiting a player’s profile and on tournament leaderboards.
** For teams of two or more players, the flag chosen by the majority of the team will be displayed. If there is no majority, the globe flag will be displayed.
** We are launching with an initial set of 37 total flags. Any additional flags added in the future will be announced in future updates.
=== Performance ===
* Improved server performance of Zipline.
* Improved client performance of Chug Jug.
* Optimized the way pickaxes are spawned to reduce the chance of loading issues during the initial skydive landing.
=== Audio ===
* Improved enemy footstep volume consistency, and changed volume falloff to logarithmic to make the sound diminish more naturally.
* Decreased volume of a few sounds:
** Chug Splash explosion.
** Proximity Launcher explosion.
** Ambient hum of the Slipstream platforms.
* Added a wall impact audio layer for close quarters combat as an additional warning that an enemy is shooting a structure you’re on the opposite side of.
=== UI ===
* Escape Menu & Social Panel updates:
** The input action that would bring up either the Escape Menu or Social Panel will now bring up both of them in the lobby and while in a match.
** A third tab has been added to the Social Panel. It contains all voice chat-related functionalities.
** The Escape Menu and Top Bar received a visual update.
=== Mobile ===
* Added new Edit From Touch setting to enable/disable editing from touches (defaulted to enabled).
* Bluetooth microphones have been enabled to support voice chat.
* The emote wheel buttons are now bigger.
|-|Creative=
=== What's New? ===
* Kevin’s Floating Island
** Build a floating fortress on a new island! Kevin is back.
* Ball Spawner
** Play ball! Add physics-based balls to your world to create a whole slew of new game types and player interactions.
* More Channels To Triggers & Receivers
** The number of channels for Triggers & Receivers have been increased so you can automate even more mayhem in your maps.
=== Gameplay ===
* Updated My Island settings
** Added new option to Environment Damage
*** Player Built Only – during a game, players can damage player-built structures (wood, stone, metal) which have been built during map creation while in a game.
** Added Building Damage option
*** Determines who has the ability to damage player-built structures built during a game.
*** All, Self Built, Team Built, Enemy Built, Enemy & Self Built, None (Default: All)
** Added new options to Max Resources
*** 10,000,  50,000, 99,999
=== Weapons + Items ===
* New Epic and Legendary Tactical Shotgun.
** 83 / 87 maximum damage.
** 1.5 shots per second.
** Holds 8 shells.
** Headshot multiplier of 2.25.
=== Prefabs & Galleries ===
* Added the Kevin Crater to the Air Vent Gallery.
* Added Ice Cream to the Consumables Gallery.
* Added the Soccer Goal to the Sports Gallery.
* Added the Pizza Pete Picture Frame and Wood Shavings to the No Collision Gallery.
* Added an additional tree to the Haunted Hills Nature Gallery.
* Added Blue Counters to the Diners Prop Gallery.
* Added more Ground Floors to Grass & Dirt Galleries A & B.
* Added more Sidewalks to Street Gallery B.
=== Devices ===
* Increased the number of available Trigger channels to 24 and the number of available Receivers to 30.
* Added Ball Spawner device.
** Spawns a ball with physics properties.
** Size: Sets the size of the ball being spawned.
*** Small, Medium, Large, Super (Default: Medium)
** Type: Sets the physical properties of the ball.
*** Default, Light, Heavy, Slick, Sport.
** Player Force Multiplier: Determines how much force the player will apply when hitting the ball.
*** None, Low, Medium, High (Default: Medium)
** Player Knockback Amount: Determines how much force will be applied to the player when they are hit by the ball.
*** None, Low, Medium, High (Default: None)
** Respawn Delay: Determines how long the device will wait before spawning a new ball after the previous one has been destroyed.
*** None, 0.5 seconds, 1 second, 2 seconds, 3 seconds, 5 seconds (Default 3 seconds)
** Gravity: Determines whether the ball is affected by gravity.
*** Off, On (Default: On)
** Eliminate Player When Touched: Controls whether a player is eliminated when the ball touches them.
*** Off, On (Default: Off)
* Added Prop-O-Matic Manager device.
** Controls Prop-O-Matic behavior and Prop Hunt game and UI settings.
** Show Props Remaining: Yes, No
** Prop Ping Frequency: Determines the length of time between forced audio pings from players hidden as props.
*** Off, 10 seconds, 15 seconds, 30 seconds (Default: 15 seconds)
* Add new options to Player Spawn Device.
** Enabled During Phase: Determines when the device is active.
*** Disabled, Enabled, Warm-Up Only, Gameplay Only (Default: Enabled)
** Added Receivers to Disable and Enable the device.
* Added new options to the Explosive Device – the following options apply only to Badge style Health Bars.
** Team Visibility: Determines which teams can see the device’s Health Bar.
*** Any, 1-16, All Hostile, All Neutral, All Friendly (Default: Any)
** Friendly Icon Text: Determines the text that is displayed on the Health Bar if the device is considered friendly.
** Neutral Icon Text: Determines the text that is displayed on the Health Bar if the device is considered neutral.
** Enemy Icon Text: Determines the text that is displayed on the Health Bar if the device is considered a hostile.
** HUD Text Size: Determines the size of the Icon Text/Health Value displayed.
*** 1x, 1.5x, 2x (Default: 1x)
* Added new option to Capture Area Device.
** Player Capture Item Filter: Determines whether a player requires the registered item in their inventory to be able to score points by standing in the Capture Area.
** On, Off (Default: Off)
** Only relevant when Player Capture is On.
* Added option to Enable/Disable the Ground Fog particle effect.
* Changed the default option for Grant on Respawn in the Team Settings Device to OFF so that by default it will not remove all items from a player’s inventory when they respawn.
=== UI + Social ===
* Added descriptions to Ignore Team for Damage and Ignore Team for Proximity options on the Explosive Device to clarify how they affect team affiliation for HUD purposes.
=== Mobile ===
* The Edit Tool will correctly highlight Arctic Base parts.
* The Storm Controller Device is no longer missing a blueprint preview when players hover over it with the Phone.
* Instructions on how to “Change Destination” on Rift Waypoint will be displayed.
|-|Save the World=
=== What's New? ===
*Fortnite’s 2nd Birthday
**Celebrate two years of Fortnite with Birthday-themed Quests and a Hero!
*Birthday Llama
**Open a Birthday Llama filled to the brim with Heroes and weapons from the past year of Fortnite events!
==== Missions + Systems ====
* Quests, missions alerts, and daily login rewards will now grant X-Ray Tickets instead of V-Bucks to players who are non founders. Paid Founders will not be affected by this change.
* Celebrate Fortnite’s second birthday with these sweet Birthday Quests:
** Earn the new Birthday Brigade Jonesy Hero by completing a quest to eliminate Cake Sploders in successful missions. Be careful to avoid their exploding pastries!
** Earn Summer Tickets by collecting delicious-looking birthday cakes in successful missions. This quest is repeatable, so eat up!
* Hero Loadouts have been added as rewards for completing Storm Shield Defense 10 in Stonewood, Plankerton, Canny Valley, and Twine Peaks.
=== UI ===
* The Event popup menu in the quest tab now scales properly for all resolutions.
=== Performance ===
* Improved performance of the in-game mission objective UI.
* Improved performance when changing tabs in the Schematic menu.
=== Heroes ===
* We’ve added a new birthday-themed Hero!
** Birthday Brigade Jonesy is all about survival… and cake sprinkles. He seems to really enjoy sprinkles.
** Standard Perk: Survivalist
*** Eliminations heal you for 39 base Health over 3 seconds. Duration refreshes with additional eliminations.
** Commander Perk: Survivalist+
*** Eliminations heal you for 117 base Health over 3 seconds. Duration refreshes with additional eliminations.
** Earn Birthday Brigade Jonesy by completing the new Sploding Husks quest.
* 8-Bit Demo returns to the Event Store!
** Standard Perk: Enduring Machine 
*** After ability cast, weapons lose 40% less Durability for the next 2 uses.
** Commander Perk: Enduring Machine+  
*** After ability cast, weapons lose 40% less Durability for the next 6 uses.
** Available in the Event Store starting July 17 at 8 PM Eastern Time.
* Fossil Southie is now eligible for an item reset.
** This is due to the issue in v9.30 which caused the Saurian Focus perk to grant the same bonus as the Commander Perk even when slotted in a non-Commander Slot.
=== Weapons + Items ===
* Smash 2nd Year Birthday Llamas to celebrate a year worth of loot!
** The new 2nd Year Birthday Llama is available in the Loot tab of the Save the World Store for 1000 summer tickets.
** The Birthday Llama is stuffed with the greatest hits of Heroes and weapons from the 2nd year of Fortnite events!
** Each Llama contains at least one weapon and one Hero with at least one of those two being a Legendary or Mythic variant.
** Available for two weeks, starting July 16 and ending on August 1.
*** Summer Tickets will not be converted to Birthday Llamas after the Season ends. Any remaining tickets will be converted into Sci-fi Llamas.
=== Gameplay ===
* Corrected an issue with sploder propane tanks rotating back and forth while bouncing.
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Category:Patch Notes