Gate Guard

:Not to be confused with Gate Master.
 are a missile infantry unit introduced in Total War: Warhammer II, only found in the garrison armies of Fortress Gates controlled by High Elves factions and the garrison added by the Black Citadel of Anlec.
==Description==
The mountain range to the north-west of Ulthuan face the Dark Elves’ kingdom of Naggaroth. It is no coincidence, then, that each of the mountain passes is guarded by a massive fortress, built around equally the massive gates through which the High Elves control access to Ulthuan’s interior – Dragon Gate, Griffon Gate, Phoenix Gate, Unicorn Gate, and Eagle Gate. Each fortress maintains a sizeable garrison whose duty it is to defend their gate to the very last Elf should the Druchii – or indeed anything else – come calling with host in tow and an aggressive intent. The Gate Guards populating its garrison are highly skilled in the operation of the various traps and war engines positioned at strategic choke points around the battlements and atop the gates themselves, adept at all forms of hand-held missile weaponry, and masters of hand-to-hand combat, lest any attackers achieve the unthinkable and begin to break through the extensive fortifications.
==Attributes==
* Missile & Spear Infantry
==Strategy==
These units defend the fortress gates of Ulthuan and the black citadel of Tor Anlec and are only available as garrisons. Functionally they are like Lothern Sea Guards (without shields) with slightly better melee attack, armour, and missile range so they can both hold off enemy cavalry and monsters in melee or lay down supporting fire.
Category:Total War: Warhammer II units
Category:High Elves units
Category:High Elves missile infantry units