Cure Light Wounds (ability)

Cure Light Wounds is an ability that Gorion's Ward may gain during the Baldur's Gate campaign. It is identical to the 1st level priest spell of the same name, except that it has a faster casting time and is not subject to silence (as it is not a spell).
It can be gained during dream sequence 1 and 2 if the party's reputation is 10 or greater; if it is less, then the protagonist will gain Larloch's Minor Drain instead.
When a new protagonist is created in Shadows of Amn, this ability will be granted to them based on their alignment:
*2× Cure Light Wounds: Lawful Good, Neutral Good, Chaotic Good, and True Neutral;
*1× Cure Light Wounds: Lawful Neutral;
*Other alignments gain no uses of this ability.
==Effects==
==Gameplay==
*Despite the description, this ability will heal any creature, even undead.
*This ability also cures intoxication, despite its absence from the description.
==Bugs==
*The ability description (EE only) lists the casting time as 5; it is actually 1.
==Gallery==
Cure Light Wounds special ability.png|Gorion's Ward healing a sleeping party member with his special ability (BG:EE)
Category:Bugs
Category:Bhaalspawn abilities