Sunbolt (Wizard Spell)

This spell creates a blinding discharge of sun­light energy, which strikes living targets for 1d4 points of damage per level of the caster. The target creature, and all that observe the sunbolt except the caster, must successfully save vs. spell or be blinded for 2d4 rounds.
The sunbolt is most effective against undead creatures. Damage against the undead is doubled, with no saving throw. Self-willed undead, such as liches, vampires, or mummies must successfully save vs. death magic or be blinded for 2d4 turns. The blinding effect is not effective against mind­less undead such as skeletons and zombies.
The material component is a small sunstone, worth at least 25 gp.
Notes: Known to the elves of Evermeet in the Forgotten Realms setting; uncommon.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells