Krosmoglob

==Obtaining==
* Equip a Glob-Signal
==Characteristics==
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==Spells==
Icon	Name 	Element	Short description
 	Dimensional Rift	Air 	Teleports to a free cell. After the end of her turn a glyph will appear around her, which teleports characters away and deals air-type damage.
 	Gravitor 	Water 	Steals HP (water) in an AoE and lowers MP. Also applies the 'Gravity' State.
 	Burn 	Fire 	Steals HP (Fire) in an AoE and lowers AP.
 	Deviation 	N/A 	Buffs Power and gives the Unlockable State to herself, also transfers all taken damage to an ally of choice.
 	Feint 	Air 	Steals HP (Air) and teleports symmetrically. After the end of her turn she will teleport back to her starting position.
 	Disruption 	Earth 	Steals HP (earth) on the cells surrounding her and pushes characters away. Gives herself a state that steals HP (neutral) from close combat attackers.
==Strategies==
* If the cell where you will appear after the symmetric teleportation (caused from Feint) is already blocked by a character, you will switch places with him.
** In this case, the Krosmoglob and the switched-with character will gain 1 AP (1 turn). This also effects switched enemies.
** If you teleport yourself back to your starting position and this cell is blocked, too (this can happen in the case explained above or with the right usage of Disruption), the Krosmoglob and the switched-with character will gain 1 MP (2 turns) instead.
* If you don't teleport while using Feint, because there is an obstacle, you won't teleport back to your starting position.
* Your spell with the highest damage is Gravitor, but it has a fairly high cooldown and important side-effetcs. Be sure to not waste it.
* If your HP is low, do not hesitate casting Deviation to protect yourself.
** It is possible to cast Deviation on a summon, so the damage is transfered to it instead to a real character.