Development

Development in the game is governed by the tech tree, contingent upon Population and Knowledge metrics. Each worker contributes 1 knowledge point per day, resulting in an initial knowledge income of 35K/d. It is imperative to consistently research available technologies, as they provide essential improvements in the early stages of the game.
Basic construction, a pivotal early-game development, requires 50 knowledge points and a quantity of timber. This enables the construction of a stockpile and a soup kitchen that produces meals. It is noteworthy that certain permanent mission choices may alter the knowledge income, but the impact is limited in the current early-release version due to the constrained nature of the research tree.
Category: