Counterattack

Counterattack is a gameplay mechanic used in the Brigandine series. Units have certain attacks or skills that allow an opposing unit to execute a retaliation of their own. The counterattack used by the unit is the unit's Normal Attack. In Brigandine: The Legend of Forsena, a unit cannot execute a counterattack if the attacker is 2 hexes away. In Brigandine: The Legend of Runersia, a unit cannot execute a counterattack if the range of its Normal Attack cannot reach the attacker. Paralyze, petrify and faint are abnormal statuses that prevent units from launching a counterattack. Units cannot launch a counterattack against magic spells. It is also called "Counter" when viewing the details of a skill in Brigandine: The Legend of Runersia.
The following classes cannot launch a counterattack:
* Jinn
* Djinni
* Efreeti
* Marid
* Dao
* Shaitan
* Leviathan
* Ouroboros
* Incarnation of Rune
* Magical Beast
=== Abilities ===
The following abilities increase counterattack damage:
* Counter Damage +10%
* Counter Damage Up B
* Counter Damage Up A
* Counter Damage Up S
=== Legend ===
Icon	Description
↑ 	An attack or skill can be countered.
× 	An attack, skill or magic spell cannot be countered.
Category:Game concepts