Spear Dancer (Fighter Subclass)

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==Spear Dancer Overview==
The martial archetype of Spear Dancers consists of elegant Shalanese warriors who have honed their combat skills to harmonize grace and lethality on the battlefield. With their swift movements and precise strikes, they wield spears like extensions of their own bodies, seamlessly combining artistry and brutality in combat. These warriors draw inspiration from dance, using intricate footwork and fluid motions to outmaneuver foes and strike with deadly precision.
==3rd Level: Spear Dance==
Starting at 3rd level, you treat Spears as Finesse Weapons and they possess the Reach Property. Additionally, you can use your Dexterity modifier instead of your Strength modifier for Attack and Damage Rolls made with Spears. Lastly, while wielding a Shield, it provides a +3 Bonus to your AC, as opposed to +2.
==3rd Level: Martial Footwork==
Starting at 3rd level, your mastery of movement allows you to effortlessly navigate the battlefield. You can take the Disengage or Dash Action as a Bonus Action on your turn. Additionally, you gain Proficiency in the Acrobatics Skill and any Acrobatics Skill Checks you make automatically have the roll considered a 10 should you roll below a 10. 
==7th Level: Whirling Assault==
Starting at 7th level, you can channel your dance-like movements into a whirlwind of strikes. Once per short rest, you can use your Action to make a Whirling Assault. During this assault, you can move up to your Maximum Movement Speed and make a Melee Attack with a Spear against any creature of your choice you pass within Reach. You can attack a creature only once during this ability.
==10th Level: Dancing Parry==
Starting at 10th level, your combat finesse allows you to parry incoming attacks with ease. Whenever a creature makes a Melee Attack against you, you can use your Reaction to add your Proficiency modifier to your AC for that particular Attack Roll. If the attack misses, you can make a Melee Attack with your Spear against the attacker as part of the same Reaction.
==15th Level: Extended Reach==
Starting at 15th level, your reach with a spear becomes extraordinary. While wielding a Spear, they now possess a 15ft Reach, instead of a 10ft Reach. Additionally, you may make Attacks of Opportunity against any creature that moves within your threatened area.
==18th Level: Perfect Harmony==
Starting at 18th level, your mastery of spear combat reaches its peak, and you achieve a perfect harmony between your body and weapon. Whenever you make an Attack Roll with a Spear, you can add your Dexterity modifier to the Total Damage Roll twice.
In addition, as an Action, you can enter a state of perfect focus and grace. While in this state, you gain the following benefits for One Minute:
* Your Movement Speed increases by 10ft
* You have Advantage on Dexterity Saving Throws.
* You gain a +4 Flat Positive Modifier to your AC.
* You can make an additional attack as a Bonus Action on each of your turns.
Once you use this feature, you can't use it again until you finish a long rest.
Category:Homebrew Subclasses