Pirate Knight

Pirate Knight is a game by AlterAttorney, for Nintendo Switch and Nintendo 3DS.
==Plot==
Through the South, West, East, and North Seas, a new group of pirates forms known as Knirates, a cross between a Knight and a Pirate. They quickly scattered out in their own groups, hundreds of groups forming. Some preformed evil acts of crime, while some preformed acts of justice.
One group in the East Seas, the Extreme Eight was doing well in the rankings of the groups, greatly. It was owned by eight Knirates. Sword, Spear, Sewer, Construction, Music, Gangster, Soda, and Ghost.
However, they later become the Supreme Six after they kick out Sword Knirate and Spear Knirate. Spear Knirate was furious, questing out to go make his own group, but Sword Knirate wasn't kicked out due to lack of skill. He was kicked out, as he found out there was a secret powerful evil gem hidden in the treasure vaults, owned by one of the six current members.
Deciding it would be best to stand against his former team and find out the evil link and defeat them, Sword Knirate gets a small boat to sail out to travel the East Sea, battling against the Supreme Six Knirates.
However, the Sea's Government is still iffy on the decision of this new type of pirates. They send out various soldiers to go investigate, but begin to plan against the Knirates as well.
Sword Knirate rows forth, knowing a new quest would be in front of him soon.
==Gameplay==
Pirate Knight is a 8-bit styled game, taking place in being a 2D platformer. Sword Knirate has various things he can use in the stages ahead of him, including melee swords, ranged muskets, grappling hooks, and other things.
The map of the game takes place with Sword Knirate in a boat, traveling across the sea. Some borders block him from certain parts until certain levels are clear. Some islands with towns appear in the ocean, alongside stages of the Supreme Six Knirates, and traveling fighters who Sword Knirate can battle the crew of.
The main stages of the game are the six Knirates, alongside the prologue stage, and the castle of the final battle. The traveling Knirate groups, and the Sea Government's boats, are enemies that can get in the way and force Sword Knirate into a battle stage.
Several parts of the game also have Sword Knirate use a grappling hook, giving him fast traveling and quick reaction based movements, as he swings through parts of the stage. Sword Knirate also has the small ship of his own, which he can buy upgrades for.
Sword Knirate's own health is represented by blue anchor icons on the top left of the screen. At first there are only five, but with enough upgrades he can get all the way to twelve. The score the player has is next to the health.
When entering a boss fight, anywhere from ten to fifteen (depending on the boss) red anchor icons appear on the top right of the screen, representing the boss fight's health. One hit takes out half of an anchor.
==Characters==
===Main Characters===
*Sword Knirate: Sword Knirate is the main protagonist of the game. He's a user of both cutlass and musket in combat, but the name of just Sword felt simplier to him. He was kicked out of the former Elite Eight, after discovering there was potentially a villainous traitor among them, alongside Spear Knirate. Sword Knirate later becomes experienced in various other weapons, in his journey to defeat the Supreme Six. He wears fullbody armor covering his face completely. He has on a black helmet with some blue stripes, alongside sturdy seeming lighter shaded black armor, with a hint of blue to the shade. He has a metal black sheathe on his back for his cutlass, and a sheath on his front right hip for his musket.
*Spear Knirate: A European man who traveled overseas to be a powerful spear wielder, and Knirate, who was kicked out of the former Elite Eight for being considered "too weak". He becomes furious due to this, and tries to rival with Sword Knirate claiming he's the strongest out of the two, and claims he'll find out who the traitor of the group is (which Sword Knirate explained to him to try calming him down in his first rage) before his new rival can. He has a yellow helmet, a burgundy colored buttoned up European style uniform, white dress pants that his uniform covers up part of, and a red and yellow colored spear. He wears dress shoes of burgundy color as well.
===Supreme Six===
*Construction Knirate: A serious muscular construction worker, with a yellow hardhat on, which brings down shade to cover his face and only show his eyes. He has on an orange vest, yellow sleeves, and dark yellow colored gauntlets, alongside baggy dark yellow pants, and some black boots. He either uses construction tools and vehicles for battle, or when without weapon fights with his bare fists, being able to break apart parts of mountains in combat. His base is on a large mountain, full of his construction worker employees who're all ready for battle. His preferred vehicle is a steamroller.
*Soda Knirate: An upbeat childish former clerk at a gas station, who wears a half purple and half orange based outfit. He has a orange suit jacket, a white shirt below with a purple tie, and purple funky dancing pants, with an orange belt. The sleeves of the suit jacket go all the way down to his hands, which are covered by a white glove. He wears a half purple and half orange tophat as well, producing a shadow over his face only showing his eyes. He holds his base inside a drink making factory, full of all sorts of different sugary drinks. He also uses shook up cans as weapons, which can explode, or a watergun full of soda. He usually uses the drinks in battle to try to get foes sticky and slow, so he can outspeed and defeat them.
*Music Knirate: A loud rocking muscian, who specializes in several instruments, and uses some amped up versions as weapons, alongside music amplifiers to increase the sound. He has a black beanie on, alongside silver and blue colored headphones. He wears a sparkly white and blue t-shirt with a music note in dark blue on it, and black casual sweatpants. His base is inside a club on his personal Knirate ship, with many disco floors, and battling dancing robots or other minion Knirates. His amplified weapons allow him to use a guitar as a laser beam like sword, and he uses sound as a weapon itself.
*Sewer Knirate: A large crocodile and frog like creature, with a sharp tongue. Literally sharp, as it's able to cut apart foes with the right hits. He lives in the sewers of a small island's town, attempting to scare the resident's there at night. He wears some armor, of dark green color, but due to his body not much armor fits him. He has light green skin on his stomach and neck, but the rest being dark green. He has a tail as well. He uses other animals in the sewers to defend him until anyone trying to stop him can reach him, where he takes matters into his own hands. He also has the ability to spit acid at foes.
*Gangster Knirate: A mafia leader, who brought his entire gang to join the Supreme Six's crew backup. He's long dirty blonde haired, having a beard as well, and an eyepatch. Under his eye is a red gleaming one, which when the eye is revealed he gets a power increase. He wears a suit at all times, except for when sleeping on his crew's ship. He tries to stray away from befriending his crewmates however. He wields a gun in battle, usually using his own car in combat, alongside having a missile launcher in certain cases. When in desperate need, uses a helicopter. He's dangerous with weaponry, but the rest of the crew fears he's out for their own money, encouraging them to have stronger armies of their own.
*Ghost Knirate: A dark purple cloak wearing figure, the hood of his cloak covering his head and making it dark seeming and usually unseeable, alongside his two gleaming eyes. He wields a dagger, alongside a bow and arrow, which he uses both in combat. He can sneak around and vanish or disappear, due to his ghostly abilities. He can also cover areas in a shadowy darkness. His base is located in a large graveyard, protected by several other ghosts. The rest of the crew sees him to be the strangest, due to the fact he's deceased, and just a soul. But he still travels alongside the group gladly.
==Equipment==
The description of equipment in the game, able to be purchased and equipped.
*Cutlass: Sword Knirate's base sword weapon. It has short range, but can do better damage then it's musket counterpart. It can take out foes up close, but can be risky due to them being able to attack back as well.
**Scizzor: A red scissor based blade, with a bit more range then the Cutlass. It does some more damage as well. And it has a non effecting +2 bonus on looking cooler. Don't lose your way with it.
**R3tr0: A digital looking blade, compared to the rest of the 8-bit game itself. It and Scizzor have the same range and power, and can get a bonus on confusing enemies for looking really low quality.. but it doesn't really confuse them much at all, it just looks weird in their view.
**Katana: A Japanese sword, which has longer range then the previous three blades, alongside being a speedy use of weapon, but not as strong. It can strike quicker, making it overall better then the previous ones.
**Chainsaw: A weapon with the same range as Cutlass, but much stronger then the previous listed swords. It's rather slow, and great for the player who prefers power over anything else.
**Guitar Gutter: A gleaming black and blue sword, shaped like a guitar. Able to release loud sounds, giving it longer range then most swords, alongside using the sound in it's strong hits. Able to be purchased after defeating Music Knirate.
**Sticky Stone: A stone sword, with some green goo on it. Able to release acid on slashes, which can be thrown to damage foes on goingly, and can sometimes poison from a direct hit. Able to be purchased after defeating Sewer Knirate.
**Nalaxia: The legendary blade of.. some other knight, right? Nope, it's just a knock off. But it's still a sword able to hit further then the other swords behind it, and a speedy one as well. It's also pretty strong. Definitely a meta weapon, right?
**Dark Dagger: A seemingly short ranged weapon, but releases a ghostly aura around Sword Knirate, letting him rush forward and vanish, appearing again to release a slash. Able to be purchased after defeating Ghost Knirate.
**Star Sword: A futuristic handle, which releases a blue beam. Able to slash with some strong hits, but still lacks some range. It's a rather fast weapon as well.
**Cutting Justice: The strongest, fastest, and longest range of the swords, but also the most expensive. A powerful black and blue blade, which fits Sword Knirate's palette.
*Musket: The base gun Sword Knirate gets in the start of the game. Not as strong as the Cutlass, but has longer range overall. A safer choice of weapon against stronger foes.
**Pistol: A much more modern weapon compared to the first one Sword Knirate used. A bit stronger, and a bit more range then the previous weapon.
**Grape 'Splosion: A gun with a soda can connected to it. It has the ability to shoot out a soda substance, which can make foes sticky, but isn't able to fire damaging projectiles. Able to be purchased after Soda Knirate's defeat.
**L4S3R Z4PP3R: A retro gun, good for pairing with R3tr0. Can fire out a pixelated bullet, which shows a target on the opponent it hits. Don't get any dogs laughing at you with this one.
**Gun of Truth: A red colored revolver, which fires orange bullets that leave a loud sounding knockback. It's great to shout at someone they're wrong, and get them troubled by a bear--wait, wrong game.
**Gangster Gun: A pistol able to fire two bullets at once.. as if a mafia member's right behind you. Huh. Able to be purchased after defeating Gangster Knirate.
**Nail Gun: A gun that fires out nails. It seems casual at first, but it's taken from a boss fight, so it has more up it's sleeve. It can drill into foes and do extra damage, or can pass through walls to hit enemies. Able to be purchased after defeating Construction Knirate.
**Bomb Bringer: A small grenade launcher, able to be held in one hand. Shoots out grenades, that land, and after a few seconds explode. Can be used from afar for taking out many enemies at once.
**Sky Shot: A cyan colored gun designed with clouds and wings on it. When bullets are fired, they can fly straight up, able to release an uppercut like attack to some foes, and able to hit flying opponents well. But it's need is rather specific.
**Triple Strike: A gun that fires three bullets out, the three going in a scattering direction. One diagonally upwards, one forward, and one diagonally down. The bullets don't do as much damage as others, due to multiple of them.
**Dark Void: The strongest gun in the game. It's a white space seeming gun, which fires out a black and purple bullet. When the bullet hits something, it turns into a black hole to suck in and damage.
*Grappling Hook: A weapon that Sword Knirate gets early in the game. A necessary weapon, allowing Sword Knirate to go at high speeds with right swings, can latch onto foes or parts of the walls or background, being able to swing around.
**Super Grappling Hook: Able to be purchased after three out of six of the Supreme Six have been defeated. Able to reach further, and shoot out faster then the previous form. Also able to shoot out a second hook, allowing the player to grab foes while swinging, releasing some high damaging swinging moves.
==Main Story==
===Captive Island===
After the plot of the game is explained, the first level begins. Sword Knirate sails his boat into a military like area. He gets out, entering the building, where several soldiers await him, part of the Sea Government.
He makes his way through a level, battling some soldiers, and having to take on a few boats. He begins making his way upwards through the large building of the island he's in. Once he goes to the second floor, a mini boss of a large tank approaches him, including some shark like enemies with rocket launchers.
The first floor has gray colors, alongside ocean floors. The second has a dark green wall, but some parts of the wall are empty showing some tanks, guns, and other weaponry behind it in a brown room, the floor of the second floor being dark brown as well. 
The third floor isn't as long as the others. As the player makes their way through it, they find the room to be getting a darker background, rather then the silver colored wall, and less enemies appearing.
Eventually, they enter a dark room, which lights up. A giant octopus robot awaits, being drove by one of the Sea Government's generals, who wore a usual general uniform, with a metalic robotic looking face.
General: "Halt!"
Sword KR: "Who are you?"
General: "I'm the General of this base, and you're an intruder. You die by my hand."
Sword KR: "..I believe you mean 'tentacle'."
General: "Enough of your technicalities. Why do you intrude?"
Sword KR: "You and your poeple intend to shut down the Knirates. That's why I stand against you."
General: "You're all bastards, that's why. You've taken out many of my men already."
Sword KR: "Then allow me to take out another!"
The first boss begins, ten opposing anchors of health appearing for the General. The white colored octopus robot's eyes light up red, before smashing their tentacles down into the water below.
The octopus attacks with some of his tentacles, alongside firing out some cannonballs that fly downwards. Sword Knirate can do damage by hitting the shield covering the cockpit, at where the eyes of the octopus would be.
Once ten hits are laid on the octopus' cockpit, they light up red and gain more power, and go a bit faster in battle. But once ten more are laid, the robot falls back, exploding and throwing out the General.
Sword Knirate fails to get his answers, so he continues on into the next door, after picking up a key from the knocked out General. He approaches a long staircase, which he goes up for awhile. No enemies are left, nor is any music playing.
But once the top of the building is reached, Sword Knirate sees Spear Knirate, standing at the top facing the sky,
Sword KR: "Spear Knirate!"
Spear KR: "What are you doing here?"
Sword KR: "I could ask you the same."
Spear KR: "I'm joining this government."
Sword KR: "..I'm trying to take it down."
Spear KR: "It appears we're enemies then. Show your blade, we settle this here."
Sword KR: "..I've taken damage in battle already."
Spear KR: "Excuses! The Government should of easily defeated you!"
Sword KR: "Then check for yourself."
Spear KR: "..Fine. Next time we meet, I won't be so merciful."
Spear Knirate runs off, leaving the level completed for the Player. A cutscene plays of Sword Knirate riding his small rowboat, rowing it across the ocean as the sky gets darker. He eventually takes rest.
The player wakes up in the boat, pressing multiple buttons to wake up Sword Knirate. He looks around, before deciding to row off again, leaving the player to the world map. The large ocean, which they sail across.
===Constructing Rock===
The first stage of the Supreme Six's. A large mountain area, and the base of Construction Knirate. With the map layout, this is the first area the player can go to, as the Construction Border blocks the rest of the ocean from the player.
Various enemies with hard hats, and construction workers using small excavators or steamrollers. The light colored rocky mountain first starts on going higher and higher, until some wires are reached over a gap in the mountain.
Some loose platforms show up, which the player has to ride across. Some more construction workers in turrets ride some of the other platforms, but the player wouldn't be able to jump onto the platform without being hit and knocked back to soon fall to their doom. The platform flips straight down at some broken seeable points in the wire, leaving the player in a bit of a tricky situation.
After the short ride, the player continues on the mountain. A checkpoint, and some food are there, alongside a staircase. After going up the staircase, Sword Knirate is met by a giant yellow and black bulldozer, which smashes onto the ground shaking it.
The smash was hard enough to begin cracking the ground, Sword Knirate looking around. The ground below him breaks apart, dropping him into a room that reveals there was hardly any ground below him. The room has a steel floor, and a green wall.
A single treasure chest is in it, which the player has to go over to as there's no shown exit. When opened, they receive a grappling hook. Sword Knirate walks back over to the left side from the right, only to see the bulldozer come smashing down through the ground, crashing onto the right side, breaking the floor.
Sword Knirate begins freefalling, next to the bulldozer, alongside several falling rocks. A tutorial on how to use the grappling hook appears, explaining that while Y was used for the sword, and X used for the gun, the R button could be used when locked onto something you can use the hook on.
The Player is able to lock onto the bulldozer, flinging themself to the side, landing on another part of the mountain for safety. The bulldozer begins falling, it's fate unseen.
Knirate is able to move on after that, going through more of the mountainy area to try reaching the end. They have to go through some trials in the level with the grappling hook, to train for being ready. Including swinging across metal hooks, and being able to avoid some difficult areas.
After the grappling hook testings are finished, they reach the last checkpoint in the area. Once they go forward, they reach the top of the mountai itself, seeing the view of other islands, and the Construction Border, in the distance. However, Construction Knirate is there as well.
Construction KR: "Look who decided to show up.. Looking for redemption?"
Sword KR: "I'm looking for answers."
Construction KR: "Answers to what? Why we kicked you out?"
Sword KR: "That evil gem. Which one of you is the villain?"
Construction KR: "Psh, we're all villains aren't we?"
Sword KR: "..You don't understand, do you?"
Construction KR: "All I understand now is that you're asking for a beatdown."
Sword KR: "I'll have to knock some sense into you then!"
The battle begins, twelve anchors of health loading up for Construction Knirate. He starts out the battle, ripping a rock out of the mountain, and throwing it. He resorts to a variety of moves afterwards.
Construction Knirate's moves up until half HP include throwing punches, shooting a nailgun, or trying to smash his foe with some rocks. He attempts running, but he's not near as fast as he is strong. A good punch can do two anchors of damage to the player, and they only have six anchors at this point in the game.
At half health, Construction Knirate leaps upwards, falling back down with a steamroller. He comes down on the right side, beginning to drive back leaving the player to try fleeing towards the left.
Construction Knirate begins chasing them, breaking apart parts of the level, smashing apart several rocks and beginning to tear apart the mountain itself. Sword Knirate has to flee at first, his simple Musket bullets not doing any damage.
Eventually, they reach the grappling hook testing parts. Sword Knirate can dodge Construction Knirate using this, who still tries to keep going on. The Player can land onto the steamroller itself, attacking from there.
Once Construction Knirate reaches 2 HP, he falls out of the steamroller, some of the mountain behind and in front of him starting to fall apart. He moves to a last resort, picking up the steamroller itself, throwing it into the air.
Construction Knirate begins to take some deep breaths, leaving himself vulnerable to the last four hits needed to take him out. Once defeated, Sword Knirate hits him hard enough to throw him towards the shadow of the falling steamroller, leaving him to be struck head on.
Construction KR: "W.. whuh.."
Sword KR: "You lose, Construction Knirate."
Construction KR: "Where did you get this power from? We need you on our side!"
Sword KR: "I will not join one of my enemies. I'm going after the other five now, as you haven't been able to suply answers."
Construction KR: "W-well, they're stronger then I am! You'd better prepare yourself then!"
Sword KR: "..Weren't you just begging me to join you?"
Construction KR: "..I don't know anymore! Get this steamroller off of me, please!"
Sword KR: "You have enough muscle to do it yourself."
Sword Knirate walks off afterwards, leaping down and sliding off the broken parts of the mountain, leaving Construction Knirate under the steamroller. The level ends there, the Construction Border opening up.
===Town Island===
Once the Construction Border opens, Sword Knirate is able to go forward into the second portion of the East Seas. One of the first things he is able to go to is a small island, meant to be a town.
The Town Island presents a few upgrades for swords and guns, alongside some various town folks to talk to. A brown chef named Turkon, who runs a restaurant in the village. When talked to, the first dialouge begins.
Turkon: "Hello, traveler. Lovely day for some health increases, isn't it?"
Sword KR: "Health increases?"
Turkon: "You know. Those five lonely anchors up there for your health. Want more of those? Your opponents are already in the double digits, aren't they?"
Sword KR: "..I don't know what you speak of."
Turkon: "Just hand over some gold, and I'll help you in your journies to come."
If Sword Knirate pays 700 gold, he'll be granted with a bonus for the first purchase. His health is increased to seven hit points, and can come back to get another one every time he defeats a member of the Supreme Six, until he reaches twelve hit points.
The restaurant also has a basement, which can be entered after being a "paying customer", according to Turkon. It's mainly a lonely place down there, but a depressed astronaut is sitting around, a few empty bottles of bear and a broken lightbulb lying around him.
Sword KR: "Are you okay, sir?"
???: "Ugh, another one of you guys. Just let me enjoy my suffering already.."
Sword KR: "I believe that isn't possible? What's wrong, sir?"
???: "Stop calling me that.. I was supposed to be a Knirate, now I'm just a hobo.."
Sword KR: "What?"
???: "I was supposed to be.."
Moon KR: "..Moon Knirate, but they wouldn't fund for me to have my base on the moon..."
Sword KR: "Couldn't you just make a pirate ship into a spaceship, or something?"
Moon KR: "But then I'd have to have some name like Space Knirate or something, but Moon Knirate sounds so much cooler. I sound like the dark anime villain of some sorts."
Sword KR: "Is that a good thing? Did you intend to be a villain?"
Moon KR: "..Of course I did. Hey, maybe if I beat you then I could steal your money and use it for my funding."
Sword KR: "I've already lost enough gold bargaining with that chef."
Moon KR: "I'll take from him after you then. Bring it on.."
Moon Knirate throws off his helmet, revealing his teenage pale face, and dark purple colored beard and hair. Only ten anchors of HP come up for him, as he's not one of the Supreme Six who could have twelve.
The side boss begins, several toy rocket ships being shot up from Moon Knirate, which fly down to try hitting and blowing up. He melee attacks by trying to stab an American flag down.
For his first five health points, he uses the toy rockets and flag in battle, jumping around the basement. At half of his health, he brings in a larger toy rocket ship, blasting it out to try hitting his foe. He also becomes much faster, and jumps higher.
He's an easy fight compared to the other fights in the game, as he's an optional side boss. Once defeated, he falls to the ground, nearly knocked out.
Sword KR: "..You truly are unworthy to be a Knirate."
Moon KR: "...Figures.."
Moon Knirate faints, knocked out. Plenty of gold is the reward for winning the battle. Sword Knirate walks out, a bit confused, trying to leave the area quickly for his own sake.
===Soda Factory===
Sword Knirate enters a large light green colored factory, with several conveyor belts and tubes of various colored sodas. Brown, pink, green, purple, orange. He felt an unhealthy presence, moving on.
The Player has to fight their way through robots throwing explosive cans of soda, vending machines firing out bottles and cans at highspeeds, and employees drenched in soda trying to get stuck to Sword Knirate.
Barrels were left placed floating in the high speed conveyor belts, which were one of the few ways of travel Sword Knirate had. He soon found out that enemies aside, it wasn't a normal factory, as the soda itself was flaming hot and would burn him upon touching it, leaving falling off the barrels and landing into it would prove fatal.
Eventually, fish matching the colors of the soda begin appearing. Big ones appear in the conveyor belt the player rides on, while small ones break out of the tubes above.
Towards the end of the belt, a large monster like purple soda can with eyes, a mouth, and sharp teeth breaks out. It spits out the flaming soda, trying to use it's tongue sometimes as well to get a hit on his foe.
When defeated, the conveyor belt reaches an end, as the can is knocked out of the purple soda conveyor belt.
More of the stage awaits, aftre Sword Knirate hops off. He moves on, climbing some black and lime green stairs, while fighting against various of the previous enemies, including some foes such as flying soda cans, and bubbles of the flaming soda.
However, after going through some parts of the stage, Sword Knirate enters a dark room with a checkpoint before it. It lights up, revealing to be on a bridge over the flaming soda, Spear Knirate standing atop it.
Sword KR: "Spear Knirate! What are you doing here?"
Spear KR: "I came to investigate. Construction Knirate's border was finally opened, so I took the chance to come after the others."
Sword KR: "I defeated Construction Knirate earlier, and now I'm on my way to battle Soda."
Spear KR: "Well, only one of us is getting to him today. And it shall'nt be you."
Spear Knirate points his spear forward, a battle quickly beginning. He attacks by trying to use melee attacks such as slashes and jabs with his spears, alongside leaping around the stage and sometimes throwing down his spear, pulling out another one.
Eleven anchors of health appear for Spear Knirate. He continues with those attacks, until at four anchors remaining, where he pulls out a second spear and battles dual wielding.
Once defeated, he falls, grabbing onto the edge of the bridge, trying to hold on.
Spear KR: "..This is the end. Death by some sugary pool.."
Sword KR: "Spear Knirate.."
Spear KR: "Don't speak to me, allow me to take what fate I have!"
The player has the choice to either walk away, and allow Spear Knirate to get up on his own, unlike what he expected to be knocked off. Or they can help up Spear Knirate. If helped, this is the dialogue.
Spear KR: "..."
Sword KR: "We have no reason to fight. You can help me stop the Supreme Six, Spear Knirate!"
Spear KR: "Shut up! I have no business with you!"
Spear Knirate rushes off, leaving Sword Knirate to move on through the level. Some food and a checkpoint lies a bit further, which leads up to the boss fight itself, in the last room of the factory.
The floors, walls, and ceilings were dark colored, and the wall green with some soda making machines on it. Soda Knirate stood, facing towards the door as the player enters.
Soda KR: "Took ya long enough to show up! Yo, what's up reject?"
Sword KR: "I'm here for two reasons, which I'll explain now."
Soda KR: "Ugh, borin'!"
Sword KR: "First off, do you know who owns the purple aura covered powerful gem in the treasure room of your group's ship?"
Soda KR: "Nah. I like purple things, but only liquid ones in bottles."
Sword KR: "Very well, then."
Soda KR: "Now, what's the second one?"
Sword KR: "..Justice."
Sword Knirate quickly gets in a battle stance, Soda Knirate catching what he means and preparing himself, pulling out two soda shooting guns, standing up straight.
The battle begins, Soda Knirate sliding around on some shot out soda, trying to shoot out damaging bits to both stick to and damage Sword Knirate, alongside trying to bash into him as well.
Soda Knirate sometimes shoots up spurts of orange and purple soda, which sticks to the ceiling and begins dripping down, able to damage and slow down Sword Knirate.
At six anchors of health left, Soda Knirate pulls out a cannon hooked up to one of the main machines, blasting out a mix of green, orange, purple, and brown colors. None of the drinks matched well, but it was a powerful cannon.
He spins around in the air, firing it, forcing the Player to use their grappling hook to swing over Soda Knirate to be able to move around their foe. Soda Knirate also blasts large bits of it to try damaging with the splatter of them.
When defeated, the cannon breaks, shooting all over Soda Knirate as he falls to the ground.
Sword KR: "Looks like you've had your just desserts!"
Soda KR: "..What?"
Sword KR: "Because soda's sugary.. Desserts."
Soda KR: "..Who really won here, because I'm pretty sure you lost with that joke on it's own."
Sword KR: "I'm trying to work on being better at comedy.."
Soda KR: "..Can you get out of my factory now? You already won."
===Club Z===
Sword Knirate lands onto a dark island, with a dance club in the distance. He walks over, hearing only crickets in the distance and birds squaking. He eventually reaches the club.
Sword Knirate enters, seeing disco floors and loud music playing. Various enemies including disco balls with eyes rolling around, steel ball enemies with two long leges walking around, and dancing robots were in the way of the Player's way.
As the Player moves through the dancing based stage, they eventually encounter disco floors with two swapping squares, that require being on rhythm. Squares switch through red and blue, blue being safe to step on while red damages Sword Knirate.
Sword Knirate has to make his way through platforms, avoiding falling down and defeating enemies, while trying to keep in rhythm.
Eventually, a large mechanical disco ball mini boss with eyes comes down from the ceiling, hanging. It blasts out multiple beams of light, and eventually smashes down every now and then, giving the Player a chance to attack.
Once destroyed, Sword Knirate moves on to find a plain wall with one door in it, and a checkpoint. He walks into the unfitting room, only to see something surprising.
A general, similar to the one he fought in the first game, and Spear Knirate stand in the gray colored large room, speaking.
Spear KR: "..And that is my reason to join you."
General: "I've come here to speak with Music Knirate, not somebody who was kicked out of their own group."
Spear KR: "I can be helpful to your forces, sir!"
General: "If you're helpful to our forces, then try surviving the test to pass!"
The General quickly throws his arm back, electricity covering it. He throws a punch forward, hitting and knocking out Spear Knirate, throwing him into the wall to Sword Knirate's side with a single punch.
Sword Knirate stands there in shock, as the General walks away, ignoring Sword Knirate. He's able to move on, leaving the white room from the other side and entering move of the club area.
More challenges await with the rhythm keeping, but a new color is introduced. Blue, red, and now green. If a tile is stepped on while it's green, Sword Knirate gets stuck and moves slowly until it switches. If he's lucky it switches to blue, but if not he gets trapped and hit by a red.
Eventually, after some more floors with the three tiles, another checkpoint is reached before the boss room.
Sword Knirate enters a partially long room, longer then the other two boss rooms he entered, made of disco tiles. The three same colors as before go on and off.
Music Knirate slides in, winking at the screen before looking at his opponent.
Sword KR: "Music Knirate!"
Music KR: "Yo, can we make this quick? I got a meeting in just a minute."
Sword KR: "I have questions for you."
Music KR: "I'll start off the 'questions'. Why'd you shank two of my bros? Construction and Music Knirate, yo."
Sword KR: "We fought, while I attempted to question them. And neither of them are 'shanked', I just fought them until they were too tired to fight back. Now, answer me. Have you seen a purple gem in your treasure room?"
Music KR: "That thing you're still cryin' over gettin' kicked out about? Nah."
Sword KR: "I'm not crying over anything, I'm bringing justice to whoever owns this gem. It has too much power, and if in the wrong hands could be terrifying."
Music KR: "Why don't you check with Spear Knirate or something? Maybe he got kicked out for a reason."
Sword KR: "..Spear Knirate? I didn't think of that.. Thank you."
Sword Knirate turned to walk again, but soon was met with the door slamming shut, as one of Music Knirate's eyes gleamed and he pulled out a sound blasting gun.
Music KR: "..If you make it out alive."
A battle begins, Music Knirate running around as the platforms begin to change colors. Music Knirate takes blast, which split apart into music notes, and tries to swipe with a pink neon laser sword shaped like a guitar.
The boss tries avoiding hits from going at fast speeds, but once hit enough to go down to half his health, he stops for a moment.
Music KR: "Let's turn it up!"
The music gets more intense, as the platforms split up and begin going up and down. Fire comes from below them, as Music Knirate jumps around and attacks, leaving a much harder 
Amps appear on the walls, which blast out fast music notes to attempt damaging Sword Knirate throughout the entire fight. And once Music Knirate is defeated, he's thrown down, the platforms stopping their movement and coming back together.
Sword KR: "That was senseless of you, Music Knirate."
Music KR: "Gah.. Just go ask Spear Knirate what you want already.."
Sword KR: "..Fine then."
Sword Knirate walks off, as Music Knirate stands up in pain. He smirks, running off in the other direction, as the level ends. The Music Border is taken down, leaving entrance to the next three Knirates.
===Dusk Lane===
Sword Knirate's boat enters a large sewer, being swept away by strong waters. It eventually crashes into some dark rock ground, forcing the Player to get out and enter.
Sword KR: "Gah.. I've gotten swept away.. Wait, this sewer.. Could it be?"
The Player has to move on, eventually encountering bats and crocodiles that try to attack them. Later on, shark and crocodile like creatures standing on two legs also attack.
Sword Knirate has to move through fast waters, falling rocks over long deadly falls, and other dangerous things in the sewers as he moves on.
Eventually, he comes across a large boat made of rocks in the green sewer water. He gets on it, going through it in the dark sewer. But once he goes inside the boat, he encounters dark crocodiles, bats, and rodents that try attacking him.
The rooms get darker and darker, until he reaches the bottom of the boat where everything is pitch black. But suddenly, a bright light enters as a giant fire covered crocodile breaks into the room, roaring at the player after making it's entrance.
It spits out fireballs, which spread into more fire, alongside pushing forward to try taking a chomp. It's able to take damage from normal hits, but it's fire can damage the Player if they aren't careful when going in for a sword slash.
Once defeated, the firey crocodile falls through, into the water, in defeat. Sword Knirate can use the broken wall and the crocodile to go across and over into the next part of the sewers.
The level goes back to being partially bright, torches apearing on the walls now. The level continues through, more of the same enemies appearing.
But in one of the rooms, Sword Knirate looks around, confused.
Sword KR: "I recall going through that area before.. I believe? Spear Knight's usually in the same areas as the others.. Odd.."
But suddenly, the entire area shook. Sword Knirate looked around, some rocks falling down, which the Player can move out of the way of. But suddenly, a giant robotic crocodile broke through the wall behind him, roaring.
Sword Knirate has to try jumping up and attacking, while the robotic crocodile blasts out green ball shaped blasts. It takes about fifteen hits to destroy, before it begins blowing up, falling apart.
But the level soon starts to come to end, as Sword Knirate walks to the other side. A few healing items and a checkpoint await in the room, a stair case going down towards it, and a stair case going upwards after it.
Once the stair case is reached, Sword Knirate reaches another floor. But the floor has little flooring under it, which he didn't realize. Soon, the ground begins to crack, as the screen shakes.
The Player falls through the floor, falling down into the depths of the sewers, in a room surrounded by two dark green colored walls. Sewer Knirate stands on the other side.
Sewer KR "..You messed up my sewer."
Sword KR: "Aha! I knew you were in here. Tell me, do you know about--"
Sewer KR: "The other three already told me. You're looking for some gem, and Spear Knirate."
Sword KR: "I assume you don't have it then.."
Sewer KR: "Right. I'll break a way out of here, but I gotta request for you."
Sword KR: "What is it?"
Sewer KR: "You were always my favorite of the Knirates. The other guys were creeps to me. So I want a request. A fight, you and me."
Sword KR: "..I shall deliver."
A battle starts, Sewer Knight having 14 health bars due to his more durable build then some of the Knirates. He leaps up for some attacks, sticking out his tongue to attack with it's razor sharp texture.
Sewer Knight also rushes forward to try smashing into his opponent with his shoulder, or slashing with his claws. When he reaches 7 HP, he roars, glowing red and catching fire, like the flaming crocodile mini boss from earlier.
He moves much faster in this form, and his attacks are far stronger. He has the ability to make firey spikes pop out of the walls or ground by punching the ground, and can rip out rocks and throw them.
Once defeated, the flames vanish and Sewer Knirate falls to the ground. He begins to stand up, catching his breath.
Sewer KR: "..Thank you, Sword Knirate."
Sewer Knirate begins to walk off, but is stopped quickly.
Sword KR: "Wait, where do you intend to go?"
Sewer KR: "I suppose back to the Supreme Six."
Sword KR: "Do you really enjoy being in their group, Sewer Knirate?"
Sewer KR: "No, I don't."
Sword KR: "Then why stay?"
Sewer KR: "Because, I found out who wields the gem you search for. If I stay in the group I might be able to stop them from using it, but they'd be far too powerful for me if they absorbed it's power."
Sword KR: "What?! Who is it? I'll go find them now."
Sewer KR: "..I can't say. I might of already said to much.."
Sewer Knirate quickly runs off, smashing through the wall and leaving a hole in it. The level is cleared, Sword Knirate doing a victory pose but at a slower pace then usual, from his disappointment.
Sword KR: "..It's time to go find Spear Knirate."
Sword Knirate runs through the same hole, ready to search for his rival.
===Yakuza Paradise===
Sword Knirate rides into an island with a yellow colored dangerous seeming city. It's filled with several cars and mafia members, which quickly makes Sword Knirate feel suspicious.
However, unlike the previous stages, it was oddly peaceful seeming. That was, until quickly a car sped by Sword Knirate, another car hitting him and knocking him onto the roof of it.
Quickly, the player is thrown into a hgih speed situation, riding on the top of a black mafia car. Several bullets are flying, Sword Knirate having to make his way one by one across the car's tops.
The chase gets more intense, a helicopter flying above the cars, firing out bullets. Sword Knirate has to attempt using the grappling hook to take it out. When the helicopter is defeated, it falls down and explodes, slowing down many of the cars and knocking some over.
Sword Knirate lands safetly after the abrupt combat he got stuck in, being able to move on forward into a large tall building. A red carpeted office floor awaits, filled with some gangster based robots, and robotic heads with feet, and guns attached to their heads.
The first floor is rather easily due to it being mainly a run forward and dodge attacks, a stair case awaiting to head to the next. But on the stair case, a broken elevator falls down every now and then, and turrets await on the walls to fire bullets.
The level is mainly based off of dodging quick attacks, and having high reaction speeds to deflect bullets. It goes like that with several gun based enemies throughout the floors, until the fourth floor awaits.
Spear Knirate stands in the center of a black colored floor, no objects in the room except for windows.
Spear KR: "I knew you would come here next, Sword Knirate!"
Sword KR: "Spear Knirate.. Are you really the one who holds the purple gem?"
Spear KR: "No, I don't have time for pitiful evil actions. What I do know is that gem has the power to wipe out islands, and potentially even more. I refuse to lose my home country, it's the reason I'm fighting here today."
Sword KR: "But shouldn't we be allies then, Spear Knirate?"
Spear KR: "I would never work with the likes of you."
Spear Knirate's health bar loads up, twelve anchors showing. He battles similarly to the first fight with him, but moving much quicker, and dual wielding at all times now, hitting harder as well.
But at half of his health, he presses a button on one of his spears, the two quickly glowing, as he blasts a laser at the ceiling. Two more spears come from his back, aiming like guns.
He attacks with the lasers, and slashes, for his last half of health. However, once defeated his spears break apart, as he falls to the ground.
Sword KR: "It's over, Spear Knirate."
Spear KR: "..Wait, I have one question for you."
Sword KR: "What is it?"
Spear KR: "..Why did you save me back at the Soda Factory?"
Sword KR: "I refuse to let an ally die."
Spear KR: "..Ally.."
Spear Knirate quickly leaps up, running off to vanish again. Sword Knirate sighs, the player moving on to the next fifth and sixth floors, leading up to the final seventh floor.
After the quick reaction rooms, Sword Knirate enters a stone floored room with yellow walls, and windows covering some of the walls. A desk is there, which Gangster Knirate sits in.
Gangster KR: "Sword Knirate? It's been awhile, since you got kicked out."
Sword KR: "The other members didn't share the news with you?"
Gangster KR: "No, I've been busy with leading my mafia."
Sword KR: "Ah. Well, I have a few questions."
Gangster KR: "Make it quick."
Sword KR: "Do you know of that evil and powerful gem in the treasure room of the Supreme Six's ship?"
Gangster KR: "Yep. I have it contained over at our Final Fortress."
Sword KR: "Really? Do you know who was the one who found it? I suspect there may be a traitor in your group."
Gangster KR: "It was probably during one of our treasure hunts. It just looks like the average gem."
Sword KR: "You mean my assumptions are wrong then?"
Gangster KR: "Perhaps. Not many of the members seem like the ultimate evil guy kinda thing. I'd suggest looking for Ghost Knirate, as he's probably the most villainous we have here."
Sword KR: "Thank you, then."
Sword Knirate turns to walk away, but as he reaches the door a bullet is fired towards him. If it hits, it deals three anchors of damage. If blocked or dodged, nothing happens.
Gangster KR: "I lied. I don't know of any crappy gem with 'power'."
Sword KR: "G-gangster Knirate!"
Gangster KR: "If that's the reason you got kicked out, you should give up looking for it and move on. That is, if you can even move when this fight's over!"
Gangster Knirate pulls out a gun, the battle beginning. He begins with firing a few simple shots, trying to avoid attacks, but is rather easy to hit. But when he's knocked down from twelve HP to ten HP, he pulls out a rocket launcher.
He blasts the explosives, causing large explosives that are rather difficult to dodge without grappling hook use. Once he takes some more hits and goes down to six, he goes into full power.
Gangster Knirate presses a button, a large helicopter coming in the distance, shooting through the windows, and firing bullets and rockets towards Sword Knirate.
The Player has to try and dodge, while fighting Gangster Knirate with the rocket launcher. But he can be knocked into the own fire of the helicopter, dealing damage to him.
Once defeated, the helicopter flies away and Gangster Knirate falls to the ground.
Gangster KR: "..That plan didn't work.."
Sword KR: "Goodbye, Gangster Knirate. I'm going after Ghost Knirate now."
Gangster KR: "You aren't going to finish me off for trying to kill you?"
Sword KR: "No, I won't."
Gangster KR: "..I won't forget this."
The level ends, Sword Knirate walking off as his foe stands up, wiping some blood off of him. Sword Knirate had now defeated five out of six of his main enemies, one awaiting.
===Hall of Souls===
Sword Knirate enters a dark graveyard, a purple fog covering it. It begins getting hard for Sword Knirate to see, as ghostly enemies begin to attack him, including walking graveyards, purple ball shaped ghosts, and ghosts inspiriting a bomb that explode soon enough.
He has to make his way through some platforming, across graveyards and floating platforms over a deadly fall. The purple fog thickens every now and then, reducin the area to just shadows that the player has to make there way through.
Eventually, moving platforms are reached. And poisonous clouds fly through the area every now and then, cranking up the difficulty for the Player.
But after the platforming, Sword Knirate eventually reaches a tall dark tower.
The tower relies on use of the Super Grappling Hook. It can be used with the normal one, but it's difficult without it. A shopkeeper outside the tower is selling it for 2000 gold.
The rooms rely on hooking onto an object around the center, and swinging, being able to get help from the second grappling hook in the Super form, making it easier than before to go through each and every floor.
Four floors in, a large tombstone floating on a ghostly cloud appears, with two mace like arms. It's a mini boss.
It begins swinging it's arms around, and Sword Knirate has to use his grappling hook on the arms to try getting up to the tombstone, to take hits at it. Once it's hit enough, it breaks apart, revealing a ghost that soon breaks apart into clouds, vanishing.
Four more floors of the tower remain, with more grappling hook usage remaining. Once reaching the top, Sword Knirate stops and walks forward, looking around the room just in case.
Sword KR: "..Spear Knirate must not be here."
At the right of the room is an open door, leading to a bridge. Some skeleton enemies with swords, and ghosts, await on the bridge which Sword Knirate has to fight his way through.
The bridge is shakey, and can break with enough pressure put into one spot. A missed slash or bullet flying into the bridge can break part of the bridge as well.
At the end of the bridge, a large skeleton creature with a sword and shield leaps down. It seems like a mini boss at first, but the bridge breaks, beginning to fall after he leaps on for a second.
The Player has to react fast, jumping off the breaking bridge to use the Grappling Hook to reach onto the ledge. The last checkpoint was on the floor after the mini boss of the tower, so they have a ways to go if they miss.
Once on the ledge, a checkpoint and some healing items await. And in the next room is the main deal.
Ghost Knirate appears, in the graveyard area. He stands, partially floating as well, atop a grave of one of his loved ones. Presumably a parent or a lover. He pulls out his dagger, alongside a bow and arrows appearing on his back.
Ghost KR: "..Sword Knirate."
Sword KR: "Ghost Knirate.."
Ghost KR: "Looking at what I've heard, you need to defeat me so I'll open my barrier, and you can go to the Final Fortress, correct?"
Sword KR: "..Yes. But what about the--"
Ghost KR: "The gem you seek?"
Sword KR: "I seek the owner."
Ghost KR: "Our duty's are similar then. I intend to find which traitor owns it. I will destroy that Knirate, and then lock the gem up for good. It is the reason I've lost my loved ones, and my own self."
Sword KR: "What? You mean.."
Ghost KR: "I will explain more.. If you can defeat me."
The boss fight begins, 12 anchors of HP coming up for Ghost Knirate. He flies around, firing arrows from above, but also tries to get a close jab in with his dagger sometimes. That's the chance to strike.
Sometimes he'll vanish, leaving purple ghostly flames to fall down and attempt hitting Sword Knirate. Once down to half his health, he flies up, releasing a battle cry. Thunder strikes in the distance, some ghosts and skeletons appearing.
He continues to attack as he did, but a bit faster than before. The enemies are now trying to take the Player down, but if Ghost Knirate's last six anchors of health are depleted before the enemies are defeated, they vanish.
Ghost KR: "..So be it."
Sword KR: "What do you know of the gem?"
Ghost KR: "..Long ago, before Knirates even, I was just a mere human. A powerful knight, called "The Lost Knight" got ahold of it. He killed his own people, and soon went on conquest. My love, my parents, and all of my people were killed by his powerful hand. And as I had to watch, now a wandering soul, I saw as another brave knight stood up to defeat him.. You're his successor, as far as I know, Sword Knirate. But we cannot let that Gem get into the wrong hands.."
CRASH!
Suddenly, a purple beam comes down in the background, the skies turning purple, and clouds moving fastly.
Sword KR: "Is that..?!"
Ghost KR: "The Final Fortress.. I'm going to go find Sewer Knight and head that way. He's the only other one who wishes to stand against the owner of it."
Sword KR: "Who owns it!?"
Ghost KR: "You'll find out soon enough.. Head out, Sword Knirate! Go forth, and stop the end of this world!"
Ghost Knirate flies off, Sword Knirate running ahead over where he flew to find his ship and head over to the Final Fortress. The final battle was near, as the level ends.
===Final Fortress (Floor 1)===
Sword Knirate barely moves into the shore of the large castle, the skies purple and a big storm going on. Winds blowing, thunder striking down. He approached the gate, going through it to reach the Final Fortress.
He enters a black and purple area, quickly being met with deadly jumps and having to use the grappling hook to get up to ledges to climb. The enemies are all groups from previous enemies fought by the Player.
Purple lightning strikes with warning every now and then, due to the gem being activated. Once Sword Knirate makes his way up a few floors, he reaches another platforming area.
After a few platforming areas, and dealing with poisonous clouds from Ghost Knirate's stage, and fast speeding bullets from Gangster Knirate's stage, the Player reaches a bridge. But before they go on the bridge, another strike of thunder is heard.
Spear Knirate's laying on the bridge, purple electricity surrounding him. This shocks Sword Knirate.
Sword KR: "Spear Knirate!"
Spear KR: "..Gh..d.g..h.."
Sword KR: "Are you okay?!"
Sword Knirate runs over, but a purple strike of thunder comes down, knocking him away. Spear Knirate begins standing up, glowing purple now, Sword Knirate a bit worried.
Spear KR: "..Ms.g.ic..s.."
Sword KR: "What are you trying to say?! Spear Knirate?!"
Spear KR: "M.."
Sword KR: "S-Spear Knirate?!"
Suddenly, Spear Knirate's form changes. His armor becomes bigger, stronger looking, and purple and black colored. His spear becomes large, with a sharp electrified tip.
He turns towards Sword Knirate, a boss fight beginning.
Spear Knirate slashes forward, being able to create shockwaves going down from the power of his spear. Sometimes he throws duplicates of the large spear, and sometimes creates two to dualwield with.
Strikes of purple thunder come down at fast rates, a short warning compared to the previous warnings. He has 16 anchors of health, bigger than any of the other bosses in the game.
At 8 anchors of health, he releases a roar, glowing more purple and getting bigger in size. His spear grows even larger, all of it covered in electricity. His strength and speed are majorly increased, and more thunder begins striking.
When defeated, he stands there, shocked for a moment. But then he roars again.
Spear KR: "M..U..S..I.."
But before he can finish, an explosion happens. The armor is destroyed, and so is the effects of the lightning. Spear Knirate is thrown off of the side of the castle, to Sword Knirate's horror.
Sword KR: "Spear Knirate!"
Sword Knirate runs over, feeling defeat as he wasn't able to save him. He walks off to the second main floor of the Final Fortress, trying not to let emotions take him down.
===Final Fortress (Floor 2)===
This floor is much shorter, being mainly a boss rush. Sword Knirate recahes a stair case, which he climbs to go onto the next part of the floor. He reaches a large black and purple bridge.
Ghost Knirate appears in a flash, Sewer Knirate at his side.
Sword KR: "Ghost Knirate! Sewer Knirate! I just fought Spear Knirate, that gem's controlling him."
Ghost KR: "Is he with you? What happened?"
Sewer KR: "Where is that guy hiding? I'm ready to get my revenge!"
Sword KR: "He turned into a monster like creature. He was turned back to normal after I defeated him, but he fell off the side of the castle. I don't know if he's okay or not, but it's too late to go check."
Ghost KR: "He must know who the holder of the gem is.."
Sword KR: "Well, before he turned back to normal he yelled 'MUSI', before his own explosion cut him off."
Ghost KR: "..Musi.."
Sewer KR: "I think that's pretty obvious who this ringleader is then! Let's go bash in that pathetic excuse for a--"
Before he could finish, two more strikes of lightning come down, hitting Ghost and Sewer Knirate. A purple barrier goes around them, flying up into the sky, to Sword Knirate's horror.
The barriers were soundproof, blocking any talking. Five strikes of lightning come down, revealing shadowy clones of Construction, Ghost, Gangster, Sewer, and Soda Knirates.
Sword KR: "..I know who I'm after, now.."
The fights begin one by one, the bosses having ten anchors of health rather then usual, as all six have to be fought in a row. The order goes Soda, Sewer, Construction, Ghost, and then Gangster.
Once they're defeated, the barriers of Ghost and Sewer Knirate break, dropping them down.
Sword KR: "It's Music Knirate!"
Ghost KR: "We need to stop him! He shouldn't know how to release the full power of this yet!"
Sewer KR: "How are we supposed to stop something that strong? There's only three of us!"
???: "Three? Make that four."
Soda Knirate quickly speeds past the three, stopping, giving a pose.
???: "Rushing ahead without an introduction, huh? Well let's boost it up to five!"
Construction Knirate walks in, standing next to Soda Knirate, smashing his fist together for a pose.
???: "Six it is, I guess.."
Gangster Knirate walks in, passing the five and standing next to Construction Knirate, pulling out his pistol.
Sword KR: "You guys! I'm grateful to you all.."
Gangster KR: "You're a member of the Elite Eight, like us.. Or the Supreme Six now, since that Music bastard's doing this, and Spear Knirate isn't here."
Sword KR: "..About that.. Er.."
Construction KR: "We were all being threatened by our lives by that worthless excuse for a Knirate! But now we're gonna get back our freedom!"
Ghost KR: "Music Knirate's reign ends here!"
Soda KR: "Heck yeah it does!"
Sewer KR: "Let's end this once and for all!"
Sword KR: "Let's go!"
The six rush off, ready for the final battle.
===Final Fortress (Floor 3)===
This is the final stage of the game. Sword Knirate, and the other five Knirates who came with him. They all begin going up the stairs, the Player getting control of Sword Knirate, as they go up the stairs.
The sky gets darker, the floors a much darker black and purple at this point. But the final room of the fortress awaits, which they all go into. It's a large dark room, with a throne.
The other Knirates run over to it, Sword Knirate walking a bit suspiciously. Suddenly, lightning crashes down, knocking out the other Knirates. This worries Sword Knirate.
But Music Knirate then floats down, the dark gem above him.
Sword KR: "Music Knirate!"
Music KR: "Took you long enough to show up! Now, I'm able to reveal my true form!"
Sword KR: "Your true form?"
Music KR: "This is just a body I stole after my death. I put on the annoying "club owner" act. But my true self.. Heheh.."
The Gem flies into Music Knirate, a white flash covering the screen. One it fades, he reveals himself. He's now in a glowing purple suit, a purple tophat on, and a pitch black shadow covering his face. A dark purple aura covers him as well.
Music KR: "I am the body of the original holder of this gem! Few have held the gem after me, but it's been returned to it's home now. But now, your end is here.."
Sword KR: "No, your end is here! I'll destroy you once and for all. You'll never come back!"
Music KR: "Just try! Final Orchestra, activate!"
A large black and purple robot was formed, with a top hat like Music Knirate's own. It had a large guitar shaped beam of purplle color, and four amps connected to it's back.
The battle begins, Final Orchestra flying around and releasing large music notes from it's amps. It slashes the sword as well, every now and then. The music notes break apart, sending out smaller ones when they hit something.
Sword Knirate has to stand on the throne to be able to get a hit. Final Orchestra has 12 HP anchors. Once reaching six HP, he glows with a purple aura, his guitar blade growing bigger in size and length. Two music notes shoot out instead of three, and he does more damage and has higher speed overall.
Once defeated, he prepares to fly up. Sword Knirate shoots his grappling hook onto the Final Orchestra. The machine flies into the air, breaking through the roof, dropping Sword Knirate down from his speed. They land on the ceiling.
On the ceiling, a purple wall comes up, blocking the cracked hole. Final Orchestra lands over the fall off the ceiling. He charges up, a dark powerful purple aura surrounding him.
Sword KR: "This ends here, Music Knirate! You have nowhere to run!"
Music KR: "Neither do you!"
Phase two of the fight begins. The amps blast out four music notes at a time, which split into smaller ones. Sword Knirate is able to attack during that, but then Final Orchestra uses his guitar blade to slash, forcing Sword Knight to go back and try dodging.
He has 16 anchors of health. Once knocked down to 8, he enters his full power.
Music KR: "Let's turn it up! Now you're done for, Sword Knirate!"
The music gets louder, and Music Knirate's power goes up. His attacks do three anchors of damage, and he blasts out six music notes from his amps. His guitar blade is covered with purple electricity as well, and strikes of purple thunder come down.
Music Knirate throws everything he's got in the last stretch of battle. But eventually, after sixteen hits are done to take out the last eight health points for him by Sword Knirate, the machine begins to explode, being thrown back.
Music KR: "What?!"
Sword KR: "It's over, Music Knirate! Pay for your crimes!"
Music KR!: "No! I refuse to lose! I'm taking you with me, Sword Knirate!"
Music Knirate charges up the amps of Final Orchestra, preparing an attack. But Sword Knirate runs up, leaping, and taking a strike downwards into his opponent, causing an explosion.
Music KR: "Gahhh! Damn you! Damn you Sword Knirate!"
A white flash of light covers the screen. And the final battle of the game is ended there.
---
Sword Knirate wakes up, in the Town Island. The five other Knirates are around him, and a party is being thrown in celebration for the defeat of Music Knirate.
Sword KR: "..Huh? What the.."
Soda KR: "Hey, he's awake!"
The crowd begins cheering, Soda Knirate and others dancing around.
'Ghost KR: "You've avenged me and my people, Sword Knirate. Thank you for what you've done."'
'Sword KR: "..Wait, Ghost Knirate. Was Music Knirate the same Lost Knight who wielded the gem?"'
'Ghost KR: "Likely not. But he wasn't the first to use the gem, but he hopefully will be the last.."'
'Sewer KR: "Well, now us Knirates can be peaceful with that guy gone!"'
Construction KR: "Yeah!"
Gangster KR: "..Hold on, where's Spear Knirate?"
Suddenly, a badly damaged Spear Knirate begins slowly walking over after Gangster Knirate said that. This shocks some of the people in the crowd, and some of the Knirates.
Sword KR: "Spear Knirate..You're alive!"
Spear KR: "That Music Knirate bastard took over my body.. Is it over now?"
Sword Knirate stands up, walking over to Spear Knirate and holding him up to help him walk, due to his bad injuries. That was the defeat of Music Knirate, and a temporary restore of peace to the lands of Knirates.
---
In a dark white and cyan colored laboratory, the General from a previous stage who fought Spear Knirate walks over. Another General sits in a chair, viewing several monitors.
General: "Sir--"
???: "I saw it. They won against that powerful gem.."
General: "What should we do?"
???: "..We're going to fight fire with fire."
To be continued..
===Unknown Fields===
After beating the game, a border called the Gem Border opens up. The only place there is a green island, which when entered is shown to be a grassy area. No music is playing, but birds chirping and flying can be heard in the background every now and then.
The Player can walk forward, finding grass and such but seemingly nothing interesting. But eventually, Sword Knirate stops moving, sensing something. And something jumps out.
A figure in shining blue armor with a shovel.
Sword KR: "Who goes there?"
???: "I was about to ask the same thing."
Sword KR: "I am Sword Knirate."
???: "..Knirate?"
Sword KR: "Ah, you must be new to these lands. A Knirate is a cross between a pirate and a knight."
???: "Interesting.. I am Shovel Knight."
Sword KR: "What brings you here?"
Shovel Knight: "I'm not entirely sure. I woke up here while on a ship.. but it crashed while I was asleep."
Sword KR: "Ah.. I'm not entirely sure how to bring you back, but.."
Shovel Knight: "I'll find a ship to board.. But may I make a request?"
Sword KR: "What is it?"
Shovel Knight: "..I would like to see how strong the people in this land are. Battle me, Sword Knirate."
Sword KR: "..I accept your challenge!"
A battle begins, 12 HP anchors loading up. Shovel Knight attacks with his shovel, and using equipment of his such as gauntlets and green orbs. He tries to land combos of stabbing downwards with his shovel.
As his HP begins to go down, he begins getting faster and stronger by the minute. But once he's defeated, he falls back, holding himself up with his shovel, which was stabbed in the ground.
Sword KR: "..You certainly aren't weak, Shovel Knight."
Shovel Knight: "Neither are you.. Thank you for the battle. I'll be on my way now."
Shovel Knight walks away, ending the level. Sword Knirate walks away from the other side.
==Soundtrack==
*Captive Island Theme: Encounter - Metal Gear Solid 
*Captive Island Boss Theme: Pursuit Cornered - Ace Attorney (GaMetal) 
*World Map Theme: Oceanside - Super Mario Bros 
*Constructing Rock Theme: Guts Man Stage (Sega Genesis Remix) - Mega Man 
*Constructing Rock Boss Theme: Red Sun - Metal Gear Rising 
*Town Island Theme: The Fragrance of Dark-Colored Coffee - Ace Attorney 
*Soda Factory Theme: Air Man Stage (Smash Bros) - Mega Man 
*Soda Factory Boss Theme: HEAT UP - Danganronpa 
*Mini Boss Theme: Dedede's Theme (Smash Bros) - Kirby 
*Mini Boss Theme 2: Dedede's Theme (Smash Bros) Version 2 - Kirby 
*Mini Boss Theme 3: Pressing Pursuit - Ace Attorney 
*Club Z Theme: Death by Glamour - Undertale
*Club Z Boss Theme: Power of NEO - Undertale 
*Dusk Lane Theme: New World Order - Danganronpa
*Dusk Lane Theme 2: Shade Man Stage - Mega Man 
*Dusk Lane Boss Theme: A Stranger I Remain - Metal Gear Rising 
*Spear Knirate Encounter Theme: Pursuit Cornered - Ace Attorney
*Spear Knirate Battle Theme: Lying Coldly - Ace Attorney 
*Yakuza Paradise Theme: Toxic Caves (GaMetal) - Sonic the Hedgehog 
*Yakuza Paradise Battle Theme: Road Taken (Roar) - Fire Emblem 
*Hall of Souls Theme: La Danse Macabre - Shovel Knight 
*Hall of Souls Battle Theme: La Danse Macabre (GaMetal) - Shovel Knight 
*Final Fortress Floor 1 Theme: Wily's Castle Theme - Mega Man 2
*Final Fortress Floor 2 Theme: Gladion's Theme - Pokemon 
*Final Fortress Floor 3 Theme: Lusamine's Theme - Pokemon 
*Final Fortress Boss Theme (Floors 1-2): Wily's Castle Theme (Smash) - Mega Man 2 
*Final Fortress Boss Rush Theme: Lusamine's Theme (Mother Beast) - Pokemon
*The Villain Revealed: Bowser - Yoshi's Island 
*Final Orchestra (Phase 1): Collective Consciousness - Metal Gear Rising 
*Final Orchestra (Phase 2): You Say Run - My Hero Academia
*Ending: I May Fall - RWBY 
*Credits: Strike The Earth (GaMetal) - Shovel Knight 
==Trivia==
*The game is highly based off of Mega Man and Shovel Knight
**Sword Knirate, the very first thought of the game, came from the idea of Knight Man from Mega Man 6, and Pirate Man from Mega Man and Bass, while the rest of the game was made into a combination of Mega Man and Shovel Knight
*Original plans for the game included a Bulb Knirate, Frog Knirate, Light Knirate, Sun Knirate, and Doctor Knirate, as potential candidates
**Bulb, Light, and Sun were all canned for being too similar to one another
***Bulb was also canned for being too similar to Bright Man from Mega Man, and Sun being too similar to Solar Man
***Sun Knirate became the inspiration for Moon Knirate, who is a mini boss in the first town of the game
**Frog Knirate was canned for being too similar to Toad Man from Mega Man
**Doctor Knirate was canned due to only six main bosses being in the game, but planned for future use
**Plans also included a female Knirate, but they were canned as well, and planned for future use
*Soda Knirate and Ghost Knirate are Alter's favorite characters in the game
*Soda Knirate's design is based off of orange and grape Fanta
*The Scizzor weapon is based off of Ryuko Matoi's Scissor Blade from Kill la Kill
*Knirate's were originally going to be called Piright's, but Alter realized Knirate was a much better combination
*The Grape 'Splosion is based off of The Scout's Soda Popper from Team Fortress 2
*The Gun of Truth is based off of Truth Bullets from Danganronpa
**Some of Gangster Knirate's inspiration comes from Fuyuhiko Kuzuryuu from Danganronpa 2
*Construction Man is based off of Gutsman
Category:Nintendo Switch Games
Category:AlterAttorney
Category:2D Platforming Games
Category:2D Games
Category:8-Bit Games
Category:Platforming Games
Category:Action Games
Category:Nintendo 3DS Games
Category:Rated E10+ Games