Warframe: Necramechs (Emptylord)

I am trying to keep every Necramech as a distinct gameplay niche - more so than Warframes. Voidrig is the Turret Necramech who can transform into a stationary turret that deals devastating damage; and Bonewidow is the Melee Necramech, although I feel like her sword could do with being buffed to feel less clunky and overall deliver the same devastating fantasy as the Arquebex but through cleaving melee attacks/ 
==Burnscar==
Burnscar's core gameplay hook is the Sniper Necramech. Their signature ability is their railgun, which is capable of obliterating lines through the battlefield and comparable in offensive power to the Opticor or Tycho Seeker.
# Recursion Grenade - Burnscar hurls a grenade at the target enemy that pulses on impact, dealing damage in an area, before bouncing to a random nearby enemy. Maximum bounces scales with Duration. The grenade deals 10% increased damage on the next bounce for each enemy killed, stacking cumulatively with no upper limit. 
# Rocket Grapple - Burnscar pulls himself toward the target piece of geometry. This could have a secondary effect of pulling an enemy toward him, but that would be contrary to his ranged fantasy.
# Shrapnel Field - Burnscar deploys a cloud of shrapnel that slashes enemies as they move through and slowing them. 
# Sniper Mode - Burnscar assembles his signature weapon, Fauchon. This weapon has a charged firing mode with a minimum charge threshold and deals obscene damage to enemies in a line with a significant amount of punch through. 
==Shatterbird==
Shatterbird core gameplay hook is the Support Necramech. Their signature ability is transforming into a helicarrier with the ability to deploy and control units, allowing them to approach the battlefield like they're playing an RTS.
# Rocket Storm - Shatterbird unleashes a volley of rockets that home-in on nearby enemies.
# Ballistic Support - Shatterbird fires a missile that forms a bubble shield centered on the impact location.
# Electromagnetic Pulse - Shatterbird unleashes a pulse that disables enemy shields and robotic units, as well as energizing allies with boosted attack speed and a chance to generate additional combo points as well as fire rate and a chance to conserve ammunition. This ability can be held to increase the radius of effect, which is telegraphed. While in Aerial Mode, holding the ability will create a targeting reticule and the effect can be deployed at a target location. 
# Aerial Mode - Shatterbird transforms into a helicarrier, gaining the ability to hover and spawning a number units that she may select using LMB and control using RMB. Allies may stand on and hang from Shatterbird as if she were a platform.
Category:Warframe