Mechs/TR-XH

==Description==
Introduced during the later stages of the Republic in 3115, this Trebaruna's Composite Skeleton is protected by Hardened Armor. This variant's maximum jump range is reduced to 120 meters. It carries an Improved Heavy Gauss Rifle as its main armament, supported by an ER PPC. The PPC is mounted in a Quad Turret to provide a wide field of fire.
Drop Cost Multiplier: 1.17
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Jump Trooper: +10% Jump Attack Damage, +10% Jump Distance (Quirk)
40 	Quad Mech 	Alacrity: +1 Evasion Generated (Quirk)
120 	Quad Turret 	Sieged: -3 Recoil with Ranged weapons and -10% Stability Damage taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=120/200S=100 	A=45/45S=16 	A=120/200S=100
Arms/Head	HardPoints	 	[ 1B ] 	
Arms/Head	Fixed 	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot
Arms/Head	Dynamic 	
Jump Jet-I (A) 	
Ammo Heavy Gauss 	
Jump Jet-I (A)
Torso 	Health 	FA=120/200 RA=45/100S=100	FA=140/300 RA=45/150S=100	FA=120/200 RA=45/100S=100
Torso 	HardPoints	[ 1E 2M ] 	[ 1S ] 	[ 3B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine
Quad Turret	
Specialist Slot
Torso 	Dynamic 	
2x Ammo Heavy Gauss (DBL)
ER PPC	
Hardened
Cooling Pod X4
Engine XL
Engine HS +1
Engine Core 285
Gyro Compact
Heat Sink Kit (D)
Composite (1)	
Ammo Heavy Gauss
Improved HGR
Legs 	Health 	A=120/200S=100 	 	A=120/200S=100
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet-I (A) 	 	
Jump Jet-I (A)
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