The Corrosion

<mainpage-leftcolumn-start />
==Generation==
The corrosion is an alternitive to the crimson and corruption, it is alike, but has differences in color, surface and cave generation, enemies and bosses, and loot. It is made up with corrostone and corroded grass on the surface, and corrostone in caves. Instead of crimson hearts, or shadow orbs, it generates corrodine orbs, which summon the toxic abomination when 3 are broken. The surface generation is flat, and generates isosceles triangular structures made of corrostone that have a random height and width, if they are big enough, the can generate a hole leading into the caves, the surface also contains dotted circles made of corrostone. The trees, or corroded trees, drop toxiwood instead of ebonwood or shadewood.
The corrosion's caves sort of resemble a molecule. Small ellipsoids connect each other with around 10 block tunnels. If a pocket is unconnected, it can generate 1-4 corrodine orbs, and there are about 7-9 unconnected areas. However, the orbs are hard to get to, as they can be far away from connected pockets. 
== Enemies ==
<mainpage-endcolumn />