Chaotic Variant Channeling

Common among the worshipers of Baphomet, unlike most other variants, Chaotic healing in fact does more healing than the average channel positive energy, but at the cost of spontaneity and predictability. Unlike most forms of healing, it has it's roots with the chaotic gods and not the more positive deities being from an all-together different root.
== Chaotic ==
Channeling occurs 1d4 rounds after initiating (action is spent during initiating not when channeling occurs). This is a roll made in secret by the GM and the result is not available to the players. Healing and damage done is not reduced by half as with normal variant channelings.
Heal—Does an extra (1d6)d6 points of healing per channel bonus.
Harm—Does an extra (1d6)d6 points of damage per channel bonus.
Category:Homebrew
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