Hardac

Hardac is the deuteragonist of the video game Heroes Chronicles: Warlords of the Wasteland. He is a captain, advisor and loyal friend of Tarnum.
==Biography==
Hardac was older than Tarnum and had combat experience as a lowly foot soldier in the armies of the Wizard-Kings. He and Tarnum first met at dinner when they conversed about the history of the Barbarians. Like most of his people, Hardac barely knew anything about their history, although he learned from his grandfather that they used to be a great nation.
When the two first fought beside each other, Hardac was swarmed by a pack of gremlins and had a wound in his side, but he stood his ground and refused to retreat. Tarnum rescued and carried him back to their healers before returning to battle, an act which earned him the loyalty of Hardac. During a later strategy session, Hardac was the only one who pointed out the flaws in Tarnum's plan for an attack on a combined force of nagas and mages. When they were ambushed the next day, Hardac's tactics allowed the Barbarians to survive and not take many losses against the nagas.
Tarnum and Hardac became good friends soon after. Hardac served as one of Tarnum's advisors and captains in his army, as well as his most trusted one. He was an excellent tactician, regularly sharing beneficial strategies and advice with Tarnum. On one occasion, they devised a successful gambit in which a decoy of Tarnum lured the Wizards into an ambush. It was also Hardac who suggested the Barbarians take advantage of a civil war in the Mudlands and join forces with the people.
Hardac's son Tordac was made a captain in Tarnum's army. When Tordac was killed in battle, a distraught and weeping Hardac blamed himself, regretting that he brought his son along with him in the war.
As months passed, Tarnum became blinded by vengeful rage and started murdering anyone who would not join him. When a group of units led by goblin captain Derg deserted for this reason, Tarnum ordered Hardac to lead a force to retrieve him alive. Hardac brought Derg in chains to Tarnum. Derg was allowed to fight Hardac to the death for his freedom; it did not take long for Hardac to win.
While the other captains were critical of Tarnum, Hardac defended him and persuaded them not to leave. However, deep down Hardac was also concerned about the brutal direction of the war which Tarnum had taken. Late at night, he privately visited Tarnum in his tent and tried to convince him to end the bloodshed. Tarnum pretended to agree and the next morning he announced to his army that they would be returning home, which surprised Hardac and the other captains. To prevent them from interfering in his plans, Tarnum resorted to killing his captains – including Hardac – by poisoning their ale at a feast. He then pinned the mass murder on the Wizards and led the rest of his army in finally conquering the Empire of Bracaduun.
During his journey to the Underworld as the Immortal Hero, Tarnum was haunted in his nightmares with memories of his misdeeds and friendship with Hardac. In his remorse, Tarnum wrote a confession to murdering Hardac, which is implied to be the crime that he regretted most.
Category:Male
Category:Loyal
Category:Warriors
Category:Freedom Fighters
Category:Rebellion Heroes
Category:Strategists
Category:Genius
Category:Video Game Heroes
Category:Military
Category:War Heroes
Category:Fighters
Category:Right-Hand
Category:Wise
Category:Voice of Reason
Category:Dark Fantasy Heroes
Category:Unseen
Category:Protectors of Innocence
Category:Betrayed
Category:Deceased
Category:Victims
Category:Leaders
Category:Parents
Category:Honorable
Category:Scapegoat
Category:Good Vs. Good
Category:Neutral Good
Category:Mysterious
Category:Posthumous
Category:Friend of a Villain
Category:Servant of a Villain