V0.10.3-9

of Stormworks: Build and Rescue was released on February 28th, 2020.
====
*Feature - Dedicated server Authorized list
Only Authorized/Admin players can spawn vehicles and access the creative menu
Whilelisted players are automatically Authorized
*Rework - Resized several ui elements, including server list and player list
*Rework - Server now shows seed
*Balance - Buffed Arctic Outfit temperature boost
*Fix - Mission timers being updated to 0
*Fix - Crash with network compression on particularly large vehicles
*Fix - Client vehicles never loading due to packet discrepancies
*Fix - Crash when detecting null peers while spawning a new player
*Fix - Removed various unimportant and misleading logs from dedicated server console
*Fix - Server TPS varying based on machines in a state where clock accuracy is reduced
*Fix - Magall crash
*Fix - Magall not grabbing static physics
*Fix - Dedicated server not clamping setting values correctly
*Fix - Servers allowing only max_players -1 to join
*Fix - Multiplayer shaking and sliding on vehicles
*Fix - Unlock all components on dedicated server
*Fix - Sleeping on dedicated servers
*Fix - Vehicle rendering jitter
*Fix - Nameplate rendering
*Fix - Jumping issues
*Fix - Players capsule not recognising that they are touching the ground
*Fix - Host fps display in player list always reading 60
*Fix - Player list not scrolling 100% of the time
*Fix - Door sound and water particle issues
*Fix - Admins being able to ban/kick other admins
*Fix - Environment mod object and vehicle functionality as part of missions
*Fix - Video feed sometimes persisting through connectors
*Fix - Some inconsistencies with steam rich presence
*Fix - Magall issues in multiplayer
*Fix - Survivors not taking damage
*Fix - CTD when returning a transmitting lua-video vehicle to workbench
*Fix - Loading and saving now both leave '_' intact for game save names
*Fix - Research timers desyncing in multiplayer
*Fix - Several infrequent CTDs
*Fix - Server commands not working for local games
*Fix - Auth access to mission editor
*Fix - Crash caused by magall while a vehicle is loading
*Fix - ?save being useable on local games
*Fix - Remove mission button not sending event to server
*Fix - Client side water leaks occurring through sealed doors
*Fix - Auth list allowing addition of duplicate ids
*Fix - Other player nameplates failing to render if they reconnect
==Source==
* Steam Community News
Category:Patch notes