Adult Obsidian Dragon

The more nefarious of the dragons, the black dragons believe the weak should serve the strong, and that death is a sacred tool meant to give your will and power to the righteous who truly deserve it.
The most feared type of dragon among the mundane races, their history of destruction is well known and documented. As is the pleasure they derive from their machiavellian planning and dark schemings.
Adult Obsidian Dragon	Adult Obsidian Dragon	Adult Obsidian Dragon	Adult Obsidian Dragon	Adult Obsidian Dragon	Adult Obsidian Dragon
Huge Dragon 	Huge Dragon 	Huge Dragon 	Huge Dragon 	Huge Dragon 	Huge Dragon
Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.	Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.	Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.	Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.	Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.	Armor Class: 19 (Natural Armor) 
Hit Points: 262 (20d12 + 133)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR 	DEX 	CON 	INT 	WIS 	CHAR
27 (+8) 	10 (+0) 	25 (+7) 	16 (+3) 	13 (+1) 	21 (+5)
Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6	Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6	Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6	Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6	Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6	Saving Throws: DEX +6, CON +13, WIS +7, CHA +11 
Skills: Perception +13, Stealth +6 
Damage Immunities: Necrotic
Senses: Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23 
Languages: Common, Draconic 
Challenge 17 (18,000 XP) 
Proficiency Bonus: +6
Special Features 	Special Features 	Special Features 	Special Features 	Special Features 	Special Features
Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th	Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th	Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th	Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th	Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th	Legendary Resistance (3/Day).If the dragon fails a saving throw against a spell or effect, the dragon can choose a willing undead within 30 feet of him. The dragon succeeds on the saving throw, and the zombie is targeted with the same spell or effect as if they were in her space, and they automatically fail their saving throw.
Rise! The Obsidian dragon beings battle with 10 zombies around him. And at the end of his turn, he revives 1d4 more zombies within 30ft of him.
Caster Level: 7th
Actions
Multiattack. The dragon makes three attacks with its claw, or two attacks with its bite.
Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) necrotic damage.
Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 19 (2d10 + 8) slashing damage.
Necrotic Breath (Recharge 5–6). The dragon exhales darkness in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) necrotic damage on a failed save, or half as much damage on a successful one.
Reaction
Necrotic trap. When a zombie dies within sight of the dragon, he can unleash the necrotic magic trapped within the zombie. Any creature within 20ft of the zombie must succeed on a DC 21 Constitution saving throw or take 2d10 necrotic damage.
Villain Actions
The dragon can take 3 villain actions, he can take each action once during an encounter after an enemy creature’s turn. He can take these actions in any order but can only use one per round.
Action 1: Weakening Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or only deal half damage with weapon attacks and spells. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Action 2: Negative Energy Flood (5th Level Spell). You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a DC 21 Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. A target killed by this damage rises up as a zombie controlled by the dragon at the start its next turn. The zombie pursues whatever creature it can see that is closest to it.
Action 3: Circle of Death (6th Level spell). A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within 60ft of the dragon. Each creature in that area of the dragon´s choosing must make a DC 21 Constitution saving throw. Taking 8d6 necrotic damage on a failed save, or half as much damage on a successful one.
Category:Monster
Category:Dragon