Dark Magic (Final Fantasy XI)

Dark Magic is a specialized and some times advanced form of Black Magic that generally steals something from other creatures. All Dark Magic is aligned with the Dark element (except Stun, which is associated with the Lightning element). Dark Magic is used by Black Mages, Red Mages, Geomancers, Dark Knights, and Scholars, however, the majority of the spells are exclusive to Dark Knights.
==Casters==
Job 	Skill Ranking	Level 1 cap	Level 49 cap	Level 99 cap
Black Mage 	A- 	6 	150 	417
Dark Knight	A- 	6 	150 	417
Geomancer 	C 	5 	139 	373
Scholar 	D (B+)* 	4 	133 (144)* 	334 (404)*
Red Mage 	E 	4 	121 	300
*Scholar's Dark Magic skill increases to B+ rating under Dark Arts.
==List of Dark Spells==
===Absorb spells===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	33 	 	0.5 	60 	Dark 	DRK 31 	
 	Steals an enemy's mind. 	Steals an enemy's mind. 	Steals an enemy's mind. 	Steals an enemy's mind. 	Steals an enemy's mind. 	Steals an enemy's mind. 	Steals an enemy's mind.
 	33 	 	0.5 	60 	Dark 	DRK 33 	
 	Steals an enemy's charisma. 	Steals an enemy's charisma. 	Steals an enemy's charisma. 	Steals an enemy's charisma. 	Steals an enemy's charisma. 	Steals an enemy's charisma. 	Steals an enemy's charisma.
 	33 	 	0.5 	60 	Dark 	DRK 35 	
 	Steals an enemy's vitality. 	Steals an enemy's vitality. 	Steals an enemy's vitality. 	Steals an enemy's vitality. 	Steals an enemy's vitality. 	Steals an enemy's vitality. 	Steals an enemy's vitality.
 	33 	 	0.5 	60 	Dark 	DRK 37 	
 	Steals an enemy's agility. 	Steals an enemy's agility. 	Steals an enemy's agility. 	Steals an enemy's agility. 	Steals an enemy's agility. 	Steals an enemy's agility. 	Steals an enemy's agility.
 	33 	 	0.5 	60 	Dark 	DRK 39 	
 	Steals an enemy's intelligence. 	Steals an enemy's intelligence. 	Steals an enemy's intelligence. 	Steals an enemy's intelligence. 	Steals an enemy's intelligence. 	Steals an enemy's intelligence. 	Steals an enemy's intelligence.
 	33 	 	0.5 	60 	Dark 	DRK 41 	
 	Steals an enemy's dexterity. 	Steals an enemy's dexterity. 	Steals an enemy's dexterity. 	Steals an enemy's dexterity. 	Steals an enemy's dexterity. 	Steals an enemy's dexterity. 	Steals an enemy's dexterity.
 	33 	 	0.5 	60 	Dark 	DRK 43 	
 	Steals an enemy's strength. 	Steals an enemy's strength. 	Steals an enemy's strength. 	Steals an enemy's strength. 	Steals an enemy's strength. 	Steals an enemy's strength. 	Steals an enemy's strength.
 	33 	 	0.5 	60 	Dark 	DRK 45 	
 	Steals an enemy's TP. 	Steals an enemy's TP. 	Steals an enemy's TP. 	Steals an enemy's TP. 	Steals an enemy's TP. 	Steals an enemy's TP. 	Steals an enemy's TP.
 	33 	 	0.5 	60 	Dark 	DRK 61 	
 	Steals an enemy's accuracy. 	Steals an enemy's accuracy. 	Steals an enemy's accuracy. 	Steals an enemy's accuracy. 	Steals an enemy's accuracy. 	Steals an enemy's accuracy. 	Steals an enemy's accuracy.
 	33 	 	0.5 	60 	Dark 	DRK 91 	
 	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.	Steals an enemy's beneficial status effects.
===HP/MP absorption spells===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	21 	Instant 	3 	60 	Dark 	DRK 10, BLM 12, GEO 15, SCH 21 	
 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead. 	Steals an enemy's HP. Ineffective against undead.
 	31 	Instant 	3 	180 	Dark 	DRK 62 	
 	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.
 	 	Instant 	 	 	Dark 	DRK 99 	
 	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.	Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.
 	10 	Instant 	3 	60 	Dark 	DRK 20, BLM 25, GEO 30, SCH 36 	
 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead.
 	5 	Instant 	8 	75 	Dark 	DRK 78, BLM 83, GEO 90, SCH 97 	
 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead.
 	2 	Instant 	 	 	Dark 	BLM 99, GEO 99 	
 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead. 	Steals an enemy's MP. Ineffective against undead.
===Damage spells===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	24 	Current level + 5 seconds 	 	 	Dark 	SCH 5 	
 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy. 	Consumes 20% of your maximum MP. Relentless dark damage slowly devours an enemy.
 	All 	 	4 	180 	Dark 	BLM 99 	
 	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.	Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target, it will instead deal darkness damage. Ineffective against undead.
===Enfeebling spells===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	15 	60 	1.5 	5 	Dark 	BLM 10, RDM 10, Dark Spirit 10, Automaton 11, DRK 15 	
 	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
 	36 	120 	1.5 	5 	Dark 	BLM 35, RDM 36, DRK 40, Automaton 36 	
 	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
 	54 	 	1.5 	15 	Dark 	RDM 75 (Merit Points) 	
 	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.	Deals dark damage that weakens an enemy's attacks and gradually reduces its HP.
 	25 	Brief 	0.5 	45 	Lightning 	BLM 45, DRK 37 	
 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting. 	Temporarily prevents an enemy from acting.
===Enhancing spells===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	78 	60 	3 	180 	Dark 	DRK 71 	
 	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.	Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.
 	24 	180 	3 	30 	Dark 	DRK 85 	
 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks.
 	36 	180 	3 	30 	Dark 	DRK 85 	
 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks. 	Adds dark damage to your attacks.
 	30 	180 	3 	180 	Dark 	SCH 46 	
 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather. 	Increases the magic accuracy for spells of the same element as the current weather.
===Transportation===
Name	MP 	Duration 	Cast time (sec.) 	Recast time (sec.) 	Element 	Jobs 	
 	26 	Instant 	3 	10 	Dark 	BLM 25, DRK 32 	
 	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.	Drags a K.O.'d target toward you.
==Etymology==
Category:Dark Magic in Final Fantasy XI
Category:Magic in Final Fantasy XI
Category:Dark Magic