Halo Wars 2: Insurrection DLC

, otherwise known as Halo Wars 2: Insurrection was a standalone expansion of , adding the as a playable faction to the game along with new gameplay modes and an all new campaign. It was the first and potentially last major update to . Due to the significant amount of changes brought about by the DLC, it received a standalone albeit cheaper retail release.
==Gameplay==
===Play Style===
As a whole, the Insurrectionist Faction relied on large numbers of inexpensive units to overwhelm the opposition, nominally adopting a hit and role in the grand scheme of things. Utilizing blitz tactics to swarm the enemy, the Insurrectionist were able to hit hard with their mass of troops but can easily be outgunned in one on one confrontations with the other factions. Insurrectionist Units were generally faster than other units but suffered from a slightly lower damage output as a result. The greatest strength of the Insurrection was in the early game, provided the player is able to establish a stable economy without any disruptions from enemy attack.
===Campaign===
Insurrection chronicled 
===Multiplayer===
Multiplayer largely remained the same with the addition of 7 new maps. With the inclusion of space battles, player were given the choice to battle on two fronts.
===Units===
====Infantry====
*Insurrectionist Militia: Grunt Unit of the Insurrection. Highly mobile, they are weak alone but are strong when grouped together. One of the most versatile units, they come equipped with the and can change roles when needed at a slight resource cost.
:*Rocket Insurrectionist: Insurrectionists that love explosives and destruction, they were armed with stolen . These units were ideal for building destruction and anti-vehicle combat. 
:*Light Machinegun Insurrectionist: Insurrectionists who love their and decided to use high capacity magazines. However, it comes at a cost and accuracy is reduced with prolonged periods of continuous fire.
:*Heavy Machinegun Insurrectionist: With extra training, an Insurrectionist can learn how to use a to punch through their enemies. 
:*Insurrectionist Zealot: Strong beliefs in the Insurrection allowed the Zealots to abandon all fear as they rush towards enemy formations and buildings in an effort to cause massive damage with their body explosives. 
*Infiltrator: Support Units of the Insurrection. These infiltrators were firm believer of the cause and their oratory skills and charisma can bring even the most staunch UNSC loyalists to their side. These units posses the ability to take control of enemy units and buildings.
*Rumbler: Elite Unit of the Insurrection. Former soldiers of the UNSC that grew disillusioned with the military, the Rumblers were highly trained personnel in their own right. They use the to briefly grant the user the strength and endurance of that a . However, use of these narcotics drastically reduce the operational time to mere minutes before their bodies fail them and they drop dead.
====Ground Vehicles====
====Aircraft====
====Spacecraft====
Category:The Weekly