Knight Kingdom

==Potential Enemies==
List of Enemies in the Knight Kingdom	List of Enemies in the Knight Kingdom	List of Enemies in the Knight Kingdom	List of Enemies in the Knight Kingdom	List of Enemies in the Knight Kingdom
Name 	Variant 	Health 	Behavior 	Found in level
Knight 	 	12 (32) 	
* Fires 1 bullet that deals 3 damage.
* In its Champion form, fires a burst of 3 bullets with low accuracy, each bullet deals 3 damage.	1 2 3 4 5
Knight 	 	12 (40) 	
* Performs 1 swing that deals 4 damage (or 6 damage in its Champion form).	1 2 3 4 5
Knight 	 	12 (32) 	
* Fires 9 consecutive bullets (15 bullets in Champion form), each bullet does 3 damage.	1 2 3 4 5
Elite Knight 	 	24 (48) 	
* Fires 5 bullets spread out evenly in an angle. Each bullet deals 3 damage.
* In its Champion form, the enemy performs the same attack but at a higher frequency.	1 2 3 4 5
Elite Knight 	 	24 (70) 	
* Performs 1 swing that deals 4 damage (or 5 damage in its Champion form).	1 2 3 4 5
Elite Knight 	 	24 (48) 	
* Fires 1 triangle bullet at high speed that leaves a trail or round bullets behind. The triangle bullet deals 4 damage, while the round ones deal 2 damage.
* This enemy behaves the same in Champion form.	1 2 3 4 5
Slime 	 	12 (50) 	
* Bumps into the player, dealing 3 damage. Releases 8 round bullets in all direction when defeated, each bullet deals 2 damage.
* In its Champion form, the enemy is faster, dealing 4 damage each bump and releasing 24 bullets when defeated.	1 2 3 4 5
Wizard 	 	20 (45) 	
* This enemy will randomly perform the following actions:
** Teleports to a random location in the same room.
** Releases 4 homing bullets in all direction, each bullet deals 3 damage.
** Releases 18 square bullets in all direction, each bullet deals 4 damage.
** Releases 16 round bullets in a square formation, each bullet deals 2 damage.
** Releases 12 round bullets in a triangle formation, each bullet deals 2 damage.
** Releases 12 round bullets in a circle formation, each bullet deals 2 damage.
*In its Champion form, releases 18 big bullets in all direction, each bullet deals 4 damage.	2 3 4 5
Battery 	 	16 (60) 	
* This enemy stays stationary and will randomly perform the following actions:
** Fires 1 (3 in Champion form) big bullets that will break into 12 smaller bullets. The big bullets deal 5 damage, while the smaller ones deal 4 damage.
** Fires 1 single piercing beam, dealing 4 damage.
* The Champion form can not perform the laser attack.	4 5
Big Soldier 	 	60 (150) 	
* Fires numerous diamond-shaped bullets with low accuracy, each bullet does 3 damage. 
* In Champion form, it perform the same attack with bigger oval-shape bullets.	4 5
Dark Knight 	 	48 (96) 	
* Rams into the player, dealing 3 damage (4 damage in Champion form).
* Performs a melee swing, dealing 4 damage.	4 5
===Bosses===
Grand Knight	Grand Wizard	Nian (CNY)	Grand Slime	Dark Grand Knight	Mutant Nian (CNY)
==Objects==
*Tables - Unbreakable object, but some bullets can pass through.
*Flags - Unbreakable object, but some bullets can pass through.
*Gargoyles - Unbreakable object, more commonly found from 2-4 onwards.
*Torches - Unbreakable object only found beside the room entrance.
*Crates - Breakable object.
*Pots of scrolls - Breakable object, found in the room of the Grand Wizard.
*Old stained carpet - Floor decoration, found in the room of the Grand Wizard.
*Weapon crates - Breakable object, found in the rooms of the Regular/Dark Grand Knight and the Grand Slime.
==Layout==
==Trivia==
*In the earliest versions of the game, the was on the first floor instead of second.
**The weapon crates were also unbreakable objects.
*In levels 2-4 and 2-5 of the biome, the unbreakable wall surrounding the rooms changes from the default gray to a more tinted cyan version, and the lights change from orange to pale blue.
*After Update 6.0.0, this became the biome with the most bosses with the addition of Mutant Nian.
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ru:Рыцарское королевство
Category:Levels