Wind Clan of Khazri/Members

No# so far - 44
Males - 22
Females - 22
Characters with strikes through their names are either deceased or no longer a member of the Clan.
==Soldiers==
Soldiers are among the most well-rounded forces that fight for the Wind Clan, with respectable offensive capabilities. Decently agile, they can also hit quite hard, primarily with physical attacks, but they have a decent connection with the Chaos Force as well. Their defenses aren't anything special, however, yet they can either be close-quarters or ranged fighters.
#Vendaval the Catbat - ; the head soldier. Owned by .
#Amihan the Genet - ; owned by .
#Raffiche the Dragonfly - ; the brother of Vitesse. Owned by .
#Ookaze the Hedgehog - ; the brother of Arashi. Owned by .
#Arashi the Hedgehog - ; the sister of Ookaze. Owned by .
#Kecepatan the Lemming - ; owned by .
#Ruskanas the Shrew - ; owned by .
#Luchtig the Bilbat - ; the brother of Tuuline. Owned by .
===Knights===
Knights are the tanks of the battlefield, trained to take great deals of abuse and retaliate with powerful physical attacks. However, they are generally not very agile, and tend to be melee-exclusive; they also don't have a terribly strong connection to the Chaos Force.
#Vikkela the Tenrec - ; the head knight, and the sister of Ventania. Owned by .
#Povjetarac the Grison - ; owned by .
===Battle Mages===
Battle Mages excel in dealing large amounts of damage with Elemental/energy-based attacks in a short amount of time, thanks to a strong connection with the Chaos Force. While decently fast, they are quite frail, and tend to have mediocre physical strength.
#Alcyone the Kingfisher - ; the head battle magess. Owned by .
#Gokyuzu the Hare - ; owned by .
#Velocidade the Woylie - ; the brother of Tempestade. Owned by .
#Tempestade the Woylie - ; the sister of Velocidade. Owned by .
#Nebuloso the Goat - ; owned by .
#Brezza the Kangaroo - ; owned by .
===Summoners===
Summoners are quite reliant upon the creatures they have bonded with, who fight alongside their masters. Oftentimes they carry lightweight weapons to defend themselves if they can't rely on their Summons. They are fast, but also quite frail, and have only average physical strength; they have a decently strong connection to the Chaos Force, however.
#Ventos the Olingo - ; the head summoner, and the brother of Cetos, his main Summon is a female Birdwing Sylph. Owned by .
#Tuuline the Bilbat - ; the sister of Luchtig, her main Summon is a male Zephyr Koskerafi. Owned by .
#Siivekas the Vontsira - ; her main Summon is a female Wind Imp. Owned by .
===Tacticians===
Tacticians excel at strategical combat, putting emphasis on (often physical) combos performed by their own techniques or with allies, as well as the ability to analyze their environment with great accuracy and also play with the minds of their opponents. They are fairly speedy, but tend to be somewhat frail, and carry less raw power than a soldier or a knight, hence the reliance on combos. They have a mediocre connection to the Chaos Force as well.
#Vashti the Fanaloka - ; the head tactician. Owned by .
#Vrolik the Lynx - ; owned by .
#Ventania the Tenrec - ; the sister of Vikkela. Owned by .
==Assassins==
Assassins are famous for their dangerous and silent tactics, emphasizing speed and swift, precise attacks over durability. They excel at ambushing and dispatching foes with little to no effort and commotion. They have respectable physical strength, yet only a mediocre connection to the Chaos Force.
#Kasirga the Rat - ; the head assassin. Owned by .
#Cetos the Olingo - ; the brother of Ventos. Owned by .
==Scouts==
Scouts aren't terribly strong in terms of overall offensive presence, having reasonable physical strength but not on par with a soldier, and their connection to the Chaos Force is only average. However, they excel at hit-and-run tactics designed to distract and confound their enemies, and are more than capable of wielding weapons, favoring bows and lightweight weaponry over the more heavy-hitting stuff. Due to their speed and stealth, they often function as spies and messengers.
#Badai the Butterfly - ; the head scout. Owned by .
#Oluja the Deer - ; owned by .
#Himmelen the Polecat - ; owned by .
#Viesulvetras the Oncilla - ; owned by .
#Vitesse the Dragonfly - ; the sister of Raffiche. Owned by .
#Sariwa the Peahen - ; the sister of Seraiah. Owned by .
==Medics==
Medics have the most utility-based fighting style. Rather then engage directly in combat, they use their abilities to keep their allies and themselves healthy, and can also use ranged attacks to wear down enemies from afar; they are also able to inflict debuffs on the enemy. They are decently fast, but also quite frail, and usually have only average physical strength, with a moderate connection to the Chaos Force. It is common to see them work alongside alchemists and scientists.
#Adiere the Mink - ; the sister of Taevas. Owned by .
#Cerdas the Fox - 
#Kelajuan the Ferret - ; owned by .
#Esintili the Tamandua - ; owned by .
#Vjetrovit the Kusimanse - ; owned by .
===Alchemists===
While similar to the Medics, Alchemists put more emphasis on the use of special elixirs that they create, using them to heal/buff their allies, and inflict various debuffs on their enemies. While fast, they are also frail, and their overall offensive power is only average. It is common to see them work alongside medics and scientists.
#Vanek the Raccoon - ; owned by .
===Scientists===
Intelligent and creative, scientists are one of the few non-combative and non-civilian members of the Wind Clan, yet still quite versatile. Responsible for documenting and researching the world around them, they support their clan passively. As they generally don't fight, it is common for a scientist to carry around a ranged weapon (often a crossbow) for protection; some may carry things like daggers and rapiers as well. Scientists often utilize basic medicines and even healing abilities to help their allies further. It is common to see them work alongside medics and alchemists.
#Iphiko the Margay - ; owned by .
==Blacksmiths==
Blacksmiths forge most of the weapons used by the Wind Clan. They are somewhat similar to knights in that they are quite sturdy yet slow, but they primarily emphasize durability and defensive techniques over raw offensive power; however, they still have very respectable physical strength, but only a mediocre connection to the Chaos Force.
==Priests/Priestesses==
Something of a cross between a medic and a battle mage, Priests/Priestesses have a relatively utility-based fighting style designed to wear down enemies and buff allies. They are also in charge of maintaining the shrines dedicated to their Gods, and are highly spiritual, with a strong connection to the Chaos Force. Their spirituality allows them to manipulate the environment around them in subtle ways, and henceforth buff the power of their Element while diminishing the strength of others; it also allows them to commune with beings from the Elemental Realm of Wind.
#Myrskyjen the Hawk - ; owned by .
#Karmus the Hornet - ; owned by .
#Seraiah the Peahen - ; the sister of Sariwa. Owned by .
#Taevas the Mink - ; the brother of Adiere. Owned by .
==Traders==
Traders spend a good deal of their time traveling, delivering goods from the Wind Clan to their allies and bringing back traded goods as well. They are generally not made for combat, but it's not uncommon for a trader to carry a lightweight weapon for protection.
==Civilians==
True to their name, civilians are just that; civilians. They have no noteworthy combat abilities, but sometimes carry simple weapons to defend themselves anyways. Children often transition into another role that better suits them once they're old enough, and then receive training for that role, but this is not always the case.
#Furtunile the Skunk - ; owned by .
#Mitrumas the Dunnart - ; owned by .
#Makonis the Hedgecat - ; owned by .Category:Sub-pages