Defence

"Determines one's tanking capability and the type of armour one is confident at wearing"
The Defence skill increases your ability to avoid incoming damage from Mobs, it can be trained via causing damage to a mob using a suitable melee weapon. The player must have the defensive stance enabled from the game toolbar, the symbol for this is a shield. The higher a player's Defence level, the higher the chance of the player avoiding incoming damage from Mobs, this number is randomly rolled depending on your defence level and worn equipment.
The player's defence level will also enable them to wear different tiers of protective equipment.
===Melee Armour===
Name 	Defence Level Needed	Typing
Bronze 	1 	Metal
Iron 	5 	Metal
Botanic 	10 	Grass
Steel 	20 	Metal
Oceanic 	30 	Metal/Water
Jungle 	34 	Grass
Mithril 	40 	Metal
Volcanic 	50 	Metal/Fire
Sea Helmet	50 & 20 Magic 	Water
Tectonic 	60 	?
Palatine 	70 	Metal/Serene
===Range Armour===
Name 	Defence Level Needed	Range Level Needed	Typing
Leather 	1 	1 	?
Froghide 	1 	14 	
Blue froghide 	1 	28 	
Green dragonhide	40 	40 	
Blue dragonhide 	40 	50 	
Red dragonhide 	40 	60 	
Black dragonhide	40 	70 	
Category:Skills