Elves

See also GURPS Fantasy Folk: Elves; Half-Elves
While in mythology Elves can encompass nearly the entirety Faerie realm it is generally in reference to the race that was more or less codified by Tolkien in The Hobbit and The Lord of the Rings
== Dungeon Fantasy ==
For the general Dungeon Fantasy elves, see Elves (Dungeon Fantasy)!
==Elf (D&D)==
Cost: 48Conversion done by jhubert.
:Attributes and Secondary Characteristics [18]: DX +1 [20]; HT -1 [-10]; Per +2 [10], HP -1 [-2]
:Advantages and Perks [30]: Extended Lifespan 3 [6], Less Sleep 4 [8], Magery 0 [5], Night Vision 3 [3], Resistant (Immunity to supernatural “sleep” effects) [5], Resistant (+3 versus supernatural charm effects) [2]; Trance instead of sleep [1].
===Kagonesti Elf===
Derived from full stat write up by Dragondog<BR>Only very few of them learn arcane magic. Divine magic is more common, but still rare.
*Kagonesti Lens [+18]: IQ-1 [-20]; HT+1 [+10]; Per+1 [+5]; HP+1 [+2]; Dark Vision [25]; No Less Sleep 4 [-8]; no Magery 0 [-5]; Outdoorsman 1 [10]; No Trance instead of sleep [-1].Optional Disadvantages: Impulsiveness, Stubbornness, suspicious. Any Good disadvantage.Common Skills: woodland hunting, bowmaking, fletching, leather, jewelry, singing, wooden pipes and whistles, drums, lute, dancing. And Spear, Shortsword, Bow.
===Qualinesti Elf===
Derived from full stat write up by Dragondog<BR>Only very few of them learn arcane magic. Divine magic is more common, but still rare
*Qualinesti Elf Lens [+28]: HP+2 [+4]; Outdoorsman 1 [10]; Smooth Operator 1 [15]; No Trance instead of sleep [-1]Optional Disadvantages: Sense of Duty (Nature)Optional Quirk level or higher: Intolerance, Stubbornness, arrogantOptional Disadvantages: Impulsiveness, Stubbornness, suspicious. Any Good disadvantage.Common Skills: woodland hunting, bowmaking, fletching, leather, jewelry, singing, wooden pipes and whistles, drums, lute, dancing. And Spear, Shortsword, Bow.
===Silvanesti Elf===
Derived from full stat write up by Dragondog<BR>Individuals marred by visible scars or disabilities are sometimes driven to breech the taboo against suicide.
They accept White Robed wizards of their own kind, shun Red Robes, and banish Black Robes.
*Silvanesti Elf Lens [+35]: IQ +1 [20]; HP+1 [+2]; Dark Vision [25]; Magery 1 [+10]; No Less Sleep 4 [-8]; No Trance instead of sleep [-1]; Intolerance (Species) [-10]; Proud [-1], Fashion Conscious [-1], Quick to anger [-1]Optional Disadvantages: Any Good disadvantage
==GURPS Repository Elves==
These are all fan creations for 4e:
Race 	PointTotal
Elf, Aquatic 	[61]
Elf (Dark Sun) 	[62]
Elf (Ptolus) 	[39]
Elf, Gray 	[55]
Elf, Harrow 	[-2]
Elf, High (Serenae)	[30]
Elf, Jungle 	[20]
Elf, Wild 	[45]
Elf, Wood 	[42]
Elf, Wood (Serenae)	[30]
==Comment==
Elves tend to be long lived in fantasy but most people don't realize just what that means. They really know How It Feels Losing Everyone (Frieren: Beyond Journey's End) as they will naturally outlive most other races.
==References ==
*GURPS Fantasy pg 108
*Classic: Fantasy Folk p 58-61
Category:Racial Templates