Patch 0.5.0.14

== Intro ==
Hi Pioneers!
Hello again everyone, Just a quick round of fixes for you all some of these issues are pretty high impact for you so we hope this makes things better for you all :) 
As always, for any issues new or old please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day.
See you again very very very soon, You’re all awesome <3
== Bug fixes ==
* Fixed Wires being completely stretched in certain scenarios
* Vehicles now try to stop ghosting as soon as possible when blocked
* Fixed a calculation error when fuel is added manually
* Added some preventions for Trains falling out of the world when derailing
* Fixed an issue with the Crash Reporter not working as intended for the Main game (not Server) after the last update
== UI ==
* Directional arrows for the Vehicle in the Map preview when loading a Vehicle Path are now displayed from the centre of the Vehicle
* Fixed Double Ramp Asphalt Icons
* Added a tooltip for insufficient fuel
== Quality of Life ==
* Reduced Train Switch size 
== Dedicated servers ==
* Found an issue where threading was forced to be disabled for dedicated servers in some scenarios. Fixed it so now we should actually make use of multiple CPU cores
* Added tick rate information on the Server Status UI Menu
* Production Lights for all buildings should now be working again
== Localisation ==
* Updated all languages with the latest translations and published new content for translation
* Updated language completion rates in the language menu selection