Mechs/STG-IIC-1

==Description==
Though the Stinger IIC has a relatively low ground speed by Jihad Era standards, it is still fast enough to act as a harasser unit as well as a recon platform. The 180 meter jump capability is also useful, allowing the pilot to get out of tight terrain very quickly. The upgraded armor protection is valued by those warriors used to the older Stinger as well, but this armor is still too light to allow the 'Mech to operate in a stand up fight. Double Heat Sinks keep the Stinger IIC cool.
Drop Cost Multiplier: 1.01
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Ubiquitous 	Obvious Controls: +1 All Pilot Skills (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=30/30S=15 	A=35/45S=16 	A=30/30S=15
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 1B 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
M. i. Heavy Laser (C)	 	
AP Gauss Rifle
M. i. Heavy Laser (C)
Torso 	Health 	FA=35/50 RA=15/25S=25	FA=40/60 RA=21/30S=25	FA=35/50 RA=15/25S=25
Torso 	HardPoints	 	 	
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink Double (C)
3x Jump Jet (S)	
Ammo MagShot
Ferro-Fibrous (C) (2)
Engine Core 120
Heat Sink Kit (C)
Endo-Steel (C) (2)	
2x Heat Sink Double (C)
3x Jump Jet (S)
Legs 	Health 	A=40/40S=20 	 	A=40/40S=20
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C)	 	
Heat Sink Double (C)
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