Colossal Heads (Civ6)

Colossal Heads are a special tile improvement in Civilization VI. They can be built by a player that is the of the .
=== Vanilla and Rise and Fall ===
* Effects:
** +2 
** +1 (requires Humanism)
** +1 for every 2 adjacent Woods or Rainforests
=== Gathering Storm ===
* Effects:
** +2 
** +1 for every 2 adjacent Woods or Rainforests (increasing to +1 for every adjacent Woods or Rainforest with Humanism)
** Provides from after researching Flight
* Restrictions:
** Cannot be built on Snow or Snow Hills.
== Strategy ==
Improving tiles with Colossal Heads may be a wise strategy for those who are seeking a Religious Victory. With a large number of these improvements being worked, you will generate a lot of per turn.
In Gathering Storm, a single Colossal Head surrounded by Woods and/or Rainforests will provide 8 and after researching Flight. This makes them helpful to culturally oriented civilizations that favor forested areas, such as the Brazilians, Kongolese, Māori, and Vietnamese. Like all tile improvements that provide based on yields, any bonus on the Colossal Heads' tile from sources such as Earth Goddess, Fire Goddess, or Nazca Lines adds to their output.
Mvemba a Nzinga perhaps benefits the most from being able to build Colossal Heads, since his inability to build Holy Sites keeps his generation low (and consequently makes it hard for him to purchase Naturalists and Rock Bands in pursuit of a Cultural Victory).
== Civilopedia entry ==
== Gallery ==
File:Colossal Heads in-game (Civ6).png|Colossal Heads in game
== Related achievements ==