The Highwayman

==Summary==
The Highwayman is a playable character in Darkest Dungeon, a man who previously made his way through life by theft and assault, now seeking redemption. He has a dark sense of humor, developed by a lifetime of awaiting the dangers of darkness and fleeing from the admonishments of the law. He is known for his superior speed compared to other characters and his versatile ability set.
== Powers and Stats==
Tier: 
Name: Dependent upon RNG and player choice, the first is named "Dismas"
Origin: Darkest Dungeon
Gender: Male
Age: Unknown
Classification: Adventurer, "Corpse"
Powers and Abilities:<tabber>
|-|Standard= Superhuman Physical Characteristics, Weapon Mastery, Regeneration (Mid-Low), Healing with Wound Care, Stealth Mastery, Acrobatics, Statistics Amplification with Tracking Shot, Danmaku via Grapeshot Blast, Preparation, Social Influencing via Gallows Humor, Bleeding Inducement via Open Vein, Empathic Manipulation, Resistance to Stun, Debuff, and Bleed Inducement, Disease Manipulation, Acid Manipulation, Empathic Manipulation, Fear Manipulation, Madness Manipulation, (Types 2 and 3), Mind Manipulation, Statistics Reduction, Curse Manipulation, and Poison Manipulation
|-|With Optional Equipment= All prior abilities, Statistics Amplification, Damage Reduction, Enhanced Senses, Magic, Self-Sustenance (Type 2), Holy Manipulation, Rage Power, Camouflage, Self-Empathic Manipulation, Healing
</tabber>Attack Potency: Small Building level (Killed the Swine King, who can swing his cleaver with this amount of force)
Speed: Supersonic (Comparable to the Man-at-Arms, who is this fast. At least comparable to the Swine King who can swing his cleaver this fast)
Lifting Strength: Unknown, at least Class 1 (Comparable to the Swine King)
Striking Strength: Small Building level
Durability: Small Building level (Can withstand attacks from Swine King)
Stamina: High, capable of fighting despite a lethal and grievous injury, as well as crippling sicknesses such as leprosy, the Black Plague, and similar illnesses
Range: Likely Hundreds of Meters
Standard Equipment: Overcoat, Flintlock Pistol & Dagger, optional equipment includes trinkets
Intelligence: Above Average, implied to have dodged and outmaneuvered authorities for years prior to joining the Hamlet, maintains skills in trap disabling and scouting by default
Standard Tactics: According to The Guild, the highwayman is "A rogue, a thug and a thief, the Highwayman has honed his skills with dirk and flintlock to devastating effect. Whether at range or in a melee, he is equally effective at dispatching his foes. Be it a grapeshot area-of-effect, or single target bleed, the Highwayman's skills focus solely on dealing damage in a variety of ways."
Weaknesses: Dependent upon quirks and trinkets gathered throughout the game, but can vary anywhere from being inflicted with the black plague, being incredibly abusive or fearful, or simply becoming stressed more easily
Notable Attacks/Techniques:
*Combat Skills:
**Wicked Slice: Attacks with a powerful slash.
**Pistol Shot: Fires out of his handgun, inflicting even more damage on enemies he's Marked.
**Point Blank Shot: Fires out a powerful blast, so strong that it pushes the target away.
**Grapeshot Blast: Fires out a grapeshot charge, peppering all enemies hit with small bullets.
**Tracking Shot: Shoots the enemy, preventing them from using stealth and boosting his own accuracy, damage and critical hit chance.
**Duelist's Advance: Lunges forward, preparing to counter any attack thrown his way.
**Open Vein: Slices the opponent and makes them bleed, also reducing their resistance to bleeding.
*Camping Skills: (Cannot be used in combat)
**Encourage: Helps an ally calm down, reducing their Stress levels.
**Wound Care: Cures an ally's wound, removing Blight and Bleed.
**Pep Talk: Inspires one companion with a short speech, diminishing the amount of stress they'll suffer for the next few battles.
**Gallows Humor: Makes a dark joke to cheer up his allies, although it has a chance of backfiring.
**Unparalleled Finesse: Prepares for combat, boosting his avoidance, speed and melee damage and accuracy for the next few battles.
**Clean Guns: Cleans his guns, increasing his accuracy, damage and critical hit chance with them.
**Bandit's Sense: Stays alert, preventing ambushes both during camping and afterwards.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Male Characters
Category:Video Game Characters
Category:Protagonists
Category:Thieves
Category:Good Characters
Category:Weapon Masters
Category:Regeneration Users
Category:Stealth Masters
Category:Preparation Users
Category:Social Influencers
Category:Status Effect Users
Category:Empathic Manipulation Users
Category:Statistics Amplification Users
Category:Damage Reduction Users
Category:Enhanced Senses Users
Category:Magic Users
Category:Self-Sustenance Users
Category:Holy Users
Category:Rage Users
Category:Camouflage Users
Category:Healers
Category:Darkest Dungeon
Category:Gun Users
Category:Sword Users