116923-can-we-please-please-please-remove-the-primes-from-quest-areas

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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.	
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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While we're at it, let's add a cakewalk and maybe some Pampers into the game. Primes are seriously easy to avoid and I agree 100% with Vic. I have seen Primes sitting on top of quest items... usually several items (I see that as the reward for killing primes; faster quest progression), but NEVER on something that you can't just turn around and find more of.
 
Additionally, if you are having problems with positioning (I'm assuming you're not a Warrior or Stalker), just try kiting them until they pile up trying to chase you, then just turn around and blow them all! That didn't come out right....	
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			Which quest can you not do at level because a prime is squatting over the objective?	
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Additionally, if you are having problems with positioning (I'm assuming you're not a Warrior or Stalker), just try kiting them until they pile up trying to chase you, then just turn around and blow them all! That didn't come out right....
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			I've never run into a Prime that prevented me from questing, and then I've only run into a couple.  I couldn't even tell you what a Prime looks like off the top of my head.  Are they the ones with interrupt armor?  I base my ability to solo something on how much interrupt armor it has.	
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I've never run into a Prime that prevented me from questing, and then I've only run into a couple.  I couldn't even tell you what a Prime looks like off the top of my head.  Are they the ones with interrupt armor?  I base my ability to solo something on how much interrupt armor it has.
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Yes, primes are the baddies with the interrupt armor and the red ink wash.
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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I've never run into a Prime that prevented me from questing, and then I've only run into a couple.  I couldn't even tell you what a Prime looks like off the top of my head.  Are they the ones with interrupt armor?  I base my ability to solo something on how much interrupt armor it has.
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Nooo don't remove the primes, sometimes I try to solo them when questing just because. Most of the time I fail, but hey it was worth the try right?
 
I like having the primes about, if you're levelling in a group they're really great for quest completion and working as a team.	
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What you describe, DuchessMorgana, is actually what I enjoy about WildStar.
 
Most MMORPG out there have decided to not feature "elite" monsters and feature very little, if any, form of enemy AI. This results in a very boring world, which also lacks immersion. In an immersive fantasy world, some enemies need to be competent and threatening. I mean, how could they be a threat to whichever organization you belong as a character, if the first rookie adventurer can wipe entire clans of them without breaking a sweat?
 
Also, the presence of these elites encourages players to team up, without imposing it. Teaming up means that you are able to overcome greater challenges. Without these challenges, teaming becomes a burden. As such, you can form a group and storm your enemies, or play solo and perform guerrilla warfare, taking out the weak, avoiding the strong. Elites that are actually dangerous at level equivalent allow for various playstyles, which is good. And then, if you want to play Rambo and storm enemies by yourself, you just have to out level the zone, acquire better gear and there you go!
 
For enemy placement, it all depends of your class and playstyle. Ranged enemies all have a maximum range. If you move out of the range, they need to chase you. When following a single target such as yourself, they will be forced to move closer to each other in order to hit you, since this will be the shortest path. Once they are close enough to each other, you can then get them more easily with AOE effects. Another tactic is to carefully chose how you engage enemies using movement skills, avoiding when possible enemies that are too scattered.
 
For quest items, I have yet to see items that are solely around primes. Usually, you have alternatives easily found by looking around.
 
 
Essentially, you need to treat every fight individually and think about how to handle it beforehand. Since this can be frustrating at time, I would recommend over leveling the zone you want to quest, so you can more easily dispatch your enemies. Over leveling is quite easy in WildStar. PVP gives a fair share of XP, doing every quests will over level you, challenges also give XP... WildStar is a simple RPG when it comes with how to deal with the game. If its too hard/annoying, level up and gear up.
 
In the end, WildStar is a game of many options. You just need to find what is the most entertaining for you.
 
My opinion, Lloyd Shade	
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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When I'm leveling an alt, I actually have a bit of a laugh when I die to one.
I event have a stream of me leveling my warrior and I couldn't stop laughing cause I died to a stupid mistake..xD
http://www.twitch.tv/nilianavenusrising/b/580951669
I have so much fun solo questing xD and it's mostly due to these primes who break up the monotonous grind.	
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Everytime a prime was on top/close to a object I needed to pickup, it was tightly 
tuned so that by me rightclicking the object (i.e. my character starts moving there to pick it up)
I was able to pick it up without aggroing.
One small additional step would pull aggro though.
 
BE BRAVE!	
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			There's one at the "Shout to Dorian"Quest in Wilderrun. The prime is on the quest objective. Like sitting on top of it. I just distracted the prime with Geist.	
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. Report the specific instance to see if he is really supposed to be directly on top of what you need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. They are in every MMO I've ever played. Elite, prime its all the same. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too? Do you have a specific quest/location? I've never had this happen, sure they are close sometimes, but I've leveled 3 characters to 50 working on my 4th and 5th and never encountered this.
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. Since there is no minimum range for ranged abilities, all NPCs will maintain their positions if you close the gap. Use LOS to your advantage. Both classes that are strictly melee (stalker and warrior) have a grapple. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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While I'm certain OMT meant "blow them all away" ( :lol:), his suggestion is a good one.
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Everytime a prime was on top/close to a object I needed to pickup, it was tightly 
tuned so that by me rightclicking the object (i.e. my character starts moving there to pick it up)
I was able to pick it up without aggroing.
One small additional step would pull aggro though.
 
BE BRAVE!
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To sum this up, MMOs may not be your cup of tea, which is fine.
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Sigh... I have one issue is one of the two dozen games I've played in this genre, and now the whole genre isn't for me? What part of "I love the game" was too hard for you to understand? Not meant as an insult, just as a stupid answer to stupid comment.
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Well if I absolutely have to give the prime a try I try to give it my best shot. So for dealing with the situation as it is right now.... You say you don't have any room, so clear the surrounding mobs. now that you have a bit of an arena to work with and kite in, go ahead and give it a shot. If you're playing a healing class, put a heal on your bar in place of your stun, or if you're a tank class go for three stuns so you can interrupt.
 
I tend to look at primes as more of a challenge than anything else. Sure they can be frustrating or annoying sometimes, but you can either look at it as "ughhh this stupid thing!" or "Hmmmm how do I outsmart it?"
 
As others have said, very rarely do the primes actually sit squarely on quest objectives. I have seen this a few times, but generally there are more quest items or consoles than necessary, so you can just bypass that one and go to another.
 
The only quest I have ever seen that required you absolutely to do something about the primes was the Banner Burning warrior path quest in Farside, which the devs have been told about multiple times (but which I still managed to do solo by kiting the mob away and running back to the flag to grab it before the mob could get back).	
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Trying to imagine terminal hacking in Galeras.  If you could be more specific, it really might help.
 
The only region I can think of that might have something similar to what you're discussing is the XAS Scientist rescue sets of missions by the Pell.
 
I have done this several times and I know I wasn't engaging primes.  That region is and has been a wee bit buggy though and has since beta with scientists you need to rescue by killing pell that don't exist (they didn't respawn) and things like that.  
 
What I can imagine happening is someone triggering a mob's aggro (in this case, annoyingly, an elite mob) and then running off.  PC freaks out and runs.  Mob follows until it hits the end of its leash and then stops.  What probably happened here is that it didn't return to its usual location, and in your case might have landed on soemthing that your PC now needs.
 
Seriously, as noted, describing the situation in specifics can really help sort out whether this is just you, or a bug that could be fixed.  As many others have noted, typically the elites are off to the sides in areas and do not affect quest objectives.  Since you found one that DID affect a quest objective, this is an anamalous situation.
 
The fix is not to get rid of primes but in truth to fix the pathing and leashing mechanic for the mob.  But that can't happen unless you describe in detail what quest, what mob, and the situation you found when you were trying to work on this quest.	
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			Also, for the close combat issue, the melee mobs will always run to you, so attack the ranged mob first. if you're melee run right up to the ranged mob (or charge/stealth in), that way the melee mobs come to you, and now they're all together in a big happy fun pile you can destroy :). This doesn't always work, but 90% of the time the group will only have 1 ranged, or two ranged that are close together, so it's pretty effective. That other 10% of cases will require a grapple, which, imo, is one of the most amusing abilities in the game. Makes me want to macro "GET OVER HERE!" every time i use it. :D  	
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			Are you Dominion?  I quested through Galeras without engaging any primes.	
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Are you Dominion?  I quested through Galeras without killing any primes.
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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NO 
Questing is already boring as shit don't take away mobs that require an ounce of brain juices!
EDIT: Also I use primes to build test so ya just NO!	
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			I've always liked the prime mobs. I feel a bit of accomplishment when I kill them, and it makes questing more interesting. I'm sorry that you've had them block your progress. I've only had that happen a few times and sometimes killing a prime just...is a *cupcake* (like on my stalker) but overall I really do not want them to take the primes out.	
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			Solo quests should be soloable. If you find that there is a Prime on a solo quest objective -- and that objective isn't, say, a gather objective that has a ton of them around and one of them happens to be under the feet of a Prime -- then that's something we should fix. Path missions, too. Wait around a little and see if it walks away; some Primes do. But if one is squatting on something you vitally need for a quest, let us know the specific quest and specific monster, because we can change that.	
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			I mentioned one where your objective is definitely blocked by a prime. I'll be sure to report it when I get home. :)	
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The latest one was a terminal I had to hack in Galeras, but it's not possible as there's a prime right next to it. I can try to lure it away, but there are so many other enemies there with a huge aggro-radius that I get shot to pieces if I move too much. Those enemies aren't really a problem alone, but with a prime after me? Not gonna happen.
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And here's proof. There's the barrel I need, and there's the prime right next to it. I even took the screenie from a distance away, so you know I didn't lure it there or anything. It's waiting right there. Right next to the barrel. FFS...	
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Photoshopped!! Nah I'm just giving you shit, though tried asking zone for help? It might just be unlucky placement
Really unfortunate though.	
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Hm. Been a while since I went through Galeras - can you approach the barrel from the side farthest away from the Prime and get it? The one-level difference between you and that dastardly Draken might be contributing, too.
 
Still, something to look into. Thank you. :)	
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Hm. Been a while since I went through Galeras - can you approach the barrel from the side farthest away from the Prime and get it? The one-level difference between you and that dastardly Draken might be contributing, too.
 
Still, something to look into. Thank you. :)
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And here's proof. There's the barrel I need, and there's the prime right next to it. I even took the screenie from a distance away, so you know I didn't lure it there or anything. It's waiting right there. Right next to the barrel. FFS...
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			I've never run across an objective that was blocked by a prime; maybe a random quest item to pick up that spawns all over the area, but never a needed console/item/whatever.  If you've run across them, target them and run a bug report.  Personally, I enjoy having the primes, and one usually knocks significant chunks of time off of kill quests.	
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There's one at the "Shout to Dorian"Quest in Wilderrun. The prime is on the quest objective. Like sitting on top of it. I just distracted the prime with Geist.
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			Primes were added after content was implemented and it wasn't easy fitting them into some places.  Like Caydiem and others mentioned, if you find that a prime is blocking a quest or path mission and there is no way around them, please submit a bug or post in the bug forums here and include what quest you're on and give us a /loc so we can quickly look into it.  I'm usually browsing for these types of issues and they are easy to fix.  
			
				
	Edited October 24, 2014 by Gordish	
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Hm. Been a while since I went through Galeras - can you approach the barrel from the side farthest away from the Prime and get it? The one-level difference between you and that dastardly Draken might be contributing, too.
 
Still, something to look into. Thank you. :)
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I managed to reach the barrel from the other side, yes, but it wasn't easy. Keep in mind I only reached it after being very careful not to draw aggro from anyone else, and made sure to walk as far behind the barrel as I dared before reaching it. Even then, the Prime was somewhat aware of me, so I had to run before it decided to attack. That's far too close for my taste. I don't see why it's there in the first place.
 
Also, as I said, this isn't a one-time thing. I've seen stuff like this several places. In fact, I found two other Primes in this area as well, all close enough to get them on the screen at the same time. Add in a whole lot of other enemies there, and you got a problem.
 
My biggest issue with all this is that it makes exploring and questing annoying and somewhat boring. I don't like making some decent progress towards a quest-objective, only to suddenly find myself attacked by a prime I had no chance of seeing. This one was right next to the barrel in the open, but there is one standing close to a wall near a path. If I approach from inside the base, it's easy enough to see. But if I approach from the area I am right now or try to run over the small hill instead of following the path, there's no way to see the prime until ti's too late. This means it will start chasing me, and that means I will soon have a lot more enemies after me. On top of that, it's not even possible to run during combat in this game without going into slow-motion. All this makes areas like this very, very annoying to quest in. :(
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I managed to reach the barrel from the other side, yes, but it wasn't easy.
 
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			Just FYI you're not in the correct (or rather, lets say the ideal area where the quest is meant to be done) area for that quest. There are plenty of cargo lifters in the section just north of the camp, with the Chua and the robots. No primes to bother you.The one you got stuck trying to get is an extra one, not the only one you could possibly get.Where the 18 just above "Crimson Base of Operations" is on this on this map http://www.tentonhammer.com/node/257703?size=_original	
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I've only had one issue with Primes:
Sometimes they'll spawn right beside a farming/mining node. In that case, I just move on and keep farming or questing. No big deal.
 
As for quests...
There's a million solutions I can think of.
 
1) Skip the quest enemy or item if it's too close. (usually you need more than 1, and they spawn all over an area. They will also respawn pretty quickly).
 
2) OR, pull both quest enemy and prime, but keep hitting the quest enemy and kite him away. The prime will eventually leash and go back to his spot.
 
3) Spec into a taunter ability (i.e. Bruiser bot, Geist, etc) and make them pull the prime. Get quest objective or item or whatever he's camping. Easy mode. 
 
4) Come back later when you're higher level and better geared and solo him
 
5) Ask /zone for help to kill him (probably only useful during peak times)
 
6) ...
 
7) Profit	
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I managed to reach the barrel from the other side, yes, but it wasn't easy. So it wasn't sitting on top of the barrel as you led us to believe. Keep in mind I only reached it after being very careful not to draw aggro from anyone else why didn't you clear the area first?, and made sure to walk as far behind the barrel as I dared before reaching it. Even then, the Prime was somewhat aware of me, so I had to run before it decided to attack. That's far too close for my taste. I don't see why it's there in the first place.
 
Also, as I said, this isn't a one-time thing. I've seen stuff like this several places. In fact, I found two other Primes in this area as well, all close enough to get them on the screen at the same time. Add in a whole lot of other enemies there, and you got a problem.
 
My biggest issue with all this is that it makes exploring and questing annoying and somewhat boring. I don't like making some decent progress towards a quest-objective, only to suddenly find myself attacked by a prime I had no chance of seeing zoom out, this game isn't meant to be played in first-person mode. This one was right next to the barrel in the open, but there is one standing close to a wall near a path. If I approach from inside the base, it's easy enough to see. But if I approach from the area I am right now or try to run over the small hill instead of following the path, there's no way to see the prime until ti's too late you just admitted you had other options. This means it will start chasing me, and that means I will soon have a lot more enemies after me. On top of that, it's not even possible to run during combat in this game without going into slow-motion sounds like your computer/ISP is the culprit here . All this makes areas like this very, very annoying to quest in. :(
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sounds like your computer/ISP is the culprit here
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Problem solved, problem staying solved, Rangers lead the way.
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No it sounds like she's complaining about Dazing instead of learning to deal with it.
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Duchess, I'm glad someone at Carbine is actually helping you out instead of L2P-ing you like the rest of these guys.  
 
As for the rest of you guys:  you really think it's such a good idea to be giving a bad time to someone who's still trying to play Wildstar?  The game really doesn't have enough players currently for you to be working so hard to drive yet another one away.  If you think all the "GTFO casual!" garbage running rampant in Wildstar's community has helped the game, you are very, very wrong.  Straighten up already.
 
I've never had any trouble with the placement of Primes on top of specific objectives, but I hate the way they are so hard to tell apart from normal mobs.  That red outline just isn't visible enough -- it's far, far too easy to pull them by accident before you even realize there's a prime in your telegraph.  
 
Reading that they were sprinkled in on top of existing content like stale jimmies certainly explains a lot, however. 	
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Duchess, I'm glad someone at Carbine is actually helping you out instead of L2P-ing you like the rest of these guys.  
 
As for the rest of you guys:  you really think it's such a good idea to be giving a bad time to someone who's still trying to play Wildstar?  The game really doesn't have enough players currently for you to be working so hard to drive yet another one away.  If you think all the "GTFO casual!" garbage running rampant in Wildstar's community has helped the game, you are very, very wrong.  Straighten up already.
 
I've never had any trouble with the placement of Primes on top of specific objectives, but I hate the way they are so hard to tell apart from normal mobs.  That red outline just isn't visible enough -- it's far, far too easy to pull them by accident before you even realize there's a prime in your telegraph.  
 
Reading that they were sprinkled in on top of existing content like stale jimmies certainly explains a lot, however. 
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I'm gonna chime in and say for the record that I strongly dislike Primes in Wildstar. I wouldn't mind so much if they were used as bosses in quest scenarios, but my play experience with these creatures was about 90% accidental pull leading to fleeing or death, 10% trying to kill one for a quest or fun. 
 
And on that note, I don't find them particularly hard to beat, either. Stop. Change your spec. Kill them, respec for speedy leveling. Move on.That said, I don't like any of the challenge in leveling in this game, it's all felt tedious to me. I love the dungeons and such, the instanced cooperative difficulties. But the leveling challenge was blah, felt more like a series of slow-downs rather than the demands of strategy and hand-eye coordination.
 
Primes do seem to be popular among the other responders though, so it's not something I'd fight to change. If anything, I'd love to see the implementation of BoA leveling gear, to allow some of us speedier playthrough times if we so choose. I really want to get some alts up but the combat/quests feel like an unfun time drag. I'd much rather an ARPG leveling experience like Diablo than a grind with constant awareness of things I need to run from... imo, the first time through should be the developer's vision, but I much appreciate WoW giving those of us with a capped hero the tools to tune combat difficulty to our version of fun.	
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Just FYI you're not in the correct (or rather, lets say the ideal area where the quest is meant to be done) area for that quest. There are plenty of cargo lifters in the section just north of the camp, with the Chua and the robots. No primes to bother you.The one you got stuck trying to get is an extra one, not the only one you could possibly get.Where the 18 just above "Crimson Base of Operations" is on this on this map http://www.tentonham...?size=_original
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Amazing.  Should looking elsewhere not have been the first thing any reasonable person would do?
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This is exactly what I am talking about, and I'm glad I'm not the only one with this issue. While being very, very, very careful might work, it's not fun at all.
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To sum this up, MMOs may not be your cup of tea, which is fine. The aspects you are talking about are what make the game interesting and make you use your brain. Use those problem solving skills from 2nd grade to figure out different ways to do things. Why should the devs change an entire genre to cater to one individual when literally thousands of others can do the same thing with ease?
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
In a related note, is it possible to force enemies into close combat? I'm getting really tired of enemies shooting at me all the time, yet standing so far apart that it's impossible to take them out all at once. The result is I'm taking down one or two enemies, yet one or two others can stand there shooting at me, and there's nothing I can do about it. If I run to them, the others will be out of range for me, so they can shoot me instead.
 
I do love the game, and I will be around for a long time. But things like these makes me quit the game to calm down for a bit. That's never a good sign. Then again, I've complained about it since launch, and nothing has happened yet. Guess this is just to vent a bit, and hope the devs can pretend to listen.
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I think this is W*'s way of trying to get players in the open world to help each other out;  not saying it's the best design, but it def encourages players getting together.
 
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Didn't read all the pages in response, so not sure if this was asked in reference to the bolded xtx above, but what class are you rolling?  There are abilities that allow you to draw in baddies (I assume all classes have some sort of way to do these things) and/or close gaps/silence/stun ranged mobs, especially while questing...as a Stalker I used to have this problem until I respc'd with some defensive/gap closing ab's for questing in the open world, and now ranged don't pwn me and it's actually pretty fun to take 'em all down.  And also, stay out of the red stuff...once you figure it out it's pretty fun!
 
In regards to the primes, I have had the same issue as you with them camping your quest objective...but I think this is W*'s way of trying to get players in the open world to help each other out;  not saying it's the best design, but it def encourages players getting together.
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That only works when the player density is high enough to support it easily, though, which it almost never is in leveling zones of MMOs after the first few months.  WoW went back and turned all of its group kills in leveling zones into solo kills just because of this.  Right around launch if someone yelled for help with a group quest or needed someone to help boot a Prime out of the way, finding someone was easy. A month later in Malgrave there was someone yelling for twenty minutes trying to get help to kill the cyber-spider group thing without a reply so I had pity and went over and helped him out. He was very grateful.  
 
It's really not good planning to assume there will always be enough players in leveling zones to help each other out after the launch rush unless there's some mechanism to lure high-level players into leveling zones regularly -- or, at least, generous support for alts so that people who have capped on their main will be messing around in lower zones on their alts when not raiding.  
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Primes have 2 interupt armors, she is level 16... being able to solo and interupt/stune a prime at lvl 16 would be quite an achievement with a very limited action bar and no ability to tier 4 skills... just saying.
 
There was a related post on this for some of the lower level dungeons having poor interupt armor set ups considering the limited low level action bar and tiering of skills.
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Yep, it happened yet again, for the n'th time. I'm trying to do a quest, but nope, a f'ing Prime is camping right on top of the stuff I need. I'm so sick of this crap. Primes aren't fun. They are the worst piece of crap I've seen in a MMO ever. It's bad enough that there are so many of them, but do they really have to be right on top of quest-objectives? It simply means some quests are not possible to do at the correct level. This would be bad enough if it was side quests, but main quests too?
 
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{| class="blockquote"
Shouldn't trying to be helpful the first thing to do, as opposed to come up with this blame the player / LTP / it's commonsense to not go to the one point the quest marker tells you to go because it is the closest place and always marks you to go to the closest place.
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Yeah, this is one instance. The prime is blocking the path up the tree you have to platform up.
 
I'm not at all for removing primes, but this is the one example I remember where a prime had to be dealt with to complete the quest.
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			Sure- it's not that hard to get around, but you still have to deal with if. From the dev response, they want to know where this kind of thing happens, so that's why I mentioned it.	
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{| class="blockquote"
Sure- it's not that hard to get around, but you still have to deal with if. From the dev response, they want to know where this kind of thing happens, so that's why I mentioned it.
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Too few tips on how to kill primes solo.  
I think they add a bit of extra spice that the leveling combat needs.  Don't be afraid to fight them solo.  A tanky build and lifesteal can usually buy you all the time you need to kill them. 
 
Lifesteal amps and abilities as well as tank stance is usually enough to kill most primes solo (eventually).  Interrupt armor tends to be too high to dedicate the 3 abilities you'll need to break a single cast solo.  Even when you level up enough to have the ability ranks to do it in 2.  Primes don't really have custom telegraphs so using your rolls and a movement ability can allow you to avoid most damage, since their stuff is identical to the normal type.
 
If all else fails, you can always attack until they start a telegraph, then roll behind them.  Loot the object you need, then run like the wind.  Only 5man primes have enough damage to have a chance at killing you during that time, and I'm almost positive none of those mobs are close to quest items until level 45.  I mostly just use my war to craft furniture, so a quick look into the war forums would give you a better idea on a good setup for prime soloing at all levels.	
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I base my ability to solo something on whether it kills me before I can knock off 33% of its life. If I can manage that, I can manage 100% I just have to be better.
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No. The problem is that some primes have white, unavoidable attacks. No matter how good you are, he just kills you with attacks w/out telegraphs.
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Back in beta when primes were first added out of the blue, I was a bit iffy on them. Having never spent much time in an MMO before, there was a significant learning curve for me to get past and I'm still learning new things now. I wasn't completely against primes, but there were a few places where there seemed to be too many of them or they appeared to be camping on quest objectives. In live though, I've never been unable to complete a quest because of them. Even when they seem to be close to a quest objective, you can still get it by being careful or just getting a different one. I had to realize that there isn't much that can kill you before you can get out of its aggro range, and you have to take risks to progress. And once you get the hang of it, you can solo most primes anyway.
 
Nowadays I use Rare Tracker and go out of my way to get the rare mobs, which are typically primes, and I solo them no problem. True, the characters I do this with the most are a tank Stalker and a hybrid Medic, but my lowbies use primes for extra quest progression too. If you can self-heal (or better, lifesteal) you can solo a prime. Tanks can solo 5-mans sometimes.
 
 
And of course I do have to bail out or get killed sometimes, especially with lowbies.
 	
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I'm going to bump this one for you since your other was locked.
 
Primes stink.	
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			I've done every quest in the game Dominion side without this issue. You can almost always inch close to the item and loot it without getting aggro.	
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			Just gonna pop in here and say I'm a part of the PrimesAreAwesome team.	
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I usually seek out primes myself just because it gets the quests done quickerbut I do find it weird how they seem to be just randomly peppered all over the placeAlso don't enjoy how some just wreck you outright with white damage you can do nothing skill based to deal with 
the ones that are positionally appropriate i like a lot though. Like how the 2 miniboss guys in crimson badlands are positioned. Why is it outside of the rare spawns and those 2 mini-bosses the daily zone don't have random primes all over? Even those 2 skeletal gorgonoth are just normal mobs. Even the 5-15 zones have primes all over the place wrecking people. You'd think something like primes would be end game heavy instead of early game heavyBut for the topic yeah lately I've been noticing some strange ones like the dominion ultra bot was literally just parked on top of the quest giver to lure the mutated lover back. Took like half an hour of dragging mobs like a breadcrumb trail for the exile one to get them fighting each other so i could do the quest	
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Just gonna pop in here and say I'm a part of the PrimesAreAwesome team.
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I think it's something to stop raging over, and something to start embracing.
I LOVE PRIMES, if I want an extra challenge, I pull a prime. If i want to die, I pull a prime. If I want to kill an exile in a mean way... I pull a prime, let them aggro it and run away giggling.	
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Yeah not all primes are create equal and some of them have high unavaoidable damage (not all but some).
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			Primes are there for situational awareness.  It helps to learn your class.  Not only how to kill them but how to avoid them.	
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Honestly, I feel like the OP is just a Prime magnet because I literally have to go out of my way to find them, and she keeps getting killed by every single one in the game apparently.
 
More than that, I've been soloing everything up to and including 3+ quest Primes on my level 20 Esper with no problems so far.  This is my second character at the moment, but I never once had an open world Prime interfere with quest objectives on my main.
 
Morgana.  Get the Unyielding amp and you'll stop getting dazed in combat (you should already have 3 points into Cooldown reduction as a prerequisite), and be able to run away... assuming you can't Leap out of danger in the first place.	
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When leveling with my fiance, she'd always see a prime and say "let's kills it!"  It was fun and made her feel just a little more awesome that we could run around and kill stuff she couldn't kill on her own.
 
The are a good addition to the game.	
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I think it's something to stop raging over, and something to start embracing.
I LOVE PRIMES, if I want an extra challenge, I pull a prime. If i want to die, I pull a prime. If I want to kill an exile in a mean way... I pull a prime, let them aggro it and run away giggling.
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			^ Maybe you should realise that my "raging" was over something that was actually hurting the population of wildstar, and the player base morale. Also bear in mind it's nothing to do with this thread and has been somewhat resolved by carbine's response, so instead of picking on things to bring up for no particular reason other than to be an a-hole, why didn't you just leave that bit out other than to just bait a response out of me?	
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I'm not sure what you're doing to attract so many primes lol
I can't say I've ever had issues with them and when they're present I just navigate around them if I'm not in the mood to plow through.
 
Now from your screenshots you're a warrior so you don't have to be as careful where you aim as a slinger for example. One thing that we warriors have great advantage of is interrupt flexibility and you're at least level 16 so you have 3 available to you.
 
Most primes I've encountered in the open world have 2 IA. Since you seem to be running into primes a lot I recommend you carry all 3 IA breaks. Use flash bang as your first IA break because it can't trigger a MoO state unlike the other two.
 
I made a quick build I used to use for fighting primes on my warrior while I was leveling:
http://ws-base.com/builds/generator/warrior#ggwQvKvvr/35.36.37.30.45	
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Back in beta when primes were first added out of the blue, I was a bit iffy on them. Having never spent much time in an MMO before, there was a significant learning curve for me to get past and I'm still learning new things now. I wasn't completely against primes, but there were a few places where there seemed to be too many of them or they appeared to be camping on quest objectives. In live though, I've never been unable to complete a quest because of them. Even when they seem to be close to a quest objective, you can still get it by being careful or just getting a different one. I had to realize that there isn't much that can kill you before you can get out of its aggro range, and you have to take risks to progress. And once you get the hang of it, you can solo most primes anyway.
 
Nowadays I use Rare Tracker and go out of my way to get the rare mobs, which are typically primes, and I solo them no problem. True, the characters I do this with the most are a tank Stalker and a hybrid Medic, but my lowbies use primes for extra quest progression too. If you can self-heal (or better, lifesteal) you can solo a prime. Tanks can solo 5-mans sometimes.
 
 
And of course I do have to bail out or get killed sometimes, especially with lowbies.
 
 
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I've seen enough of these threads to see that Morgana isn't interested in fixing her problem, just complaining. Between this one, the one that got locked and the others in the past, a patter emerges. No specifics about where the Prime was, what class was being played, and what quest was being allegedly blocked.Also in more than one of the threads the dev in charge of them has come in and said that if she was specific, he'd look into it. 
I draw no conclusions from this, but its interesting to me. Sometimes solving legitimate problems in this game is painfully easy, and people insist on not doing it.	
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			If I was a quest mob I think I would be a prime, cus red is my favourite colour and when I get angry I smash stuff :D	
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			I love primes \o/ I love having something that can actually kill me in a game that actually forces me to step it up. o/	
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			Actually primes only stink when they have unavoidable white damage that's more than a reasonably geared person can heal through at that level.	
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			I was wondering were this was a problem, because It hasn't stopped me from getting to 50 twice now...	
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I was wondering were this was a problem, because It hasn't stopped me from getting to 50 twice now...
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If you are questing with a friend, the primes are the only challenging mobs around. If you are solo they can be avoided with a little care (as described above).
 
Leave them in!	
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			If I wanted to play in a supposedly wild and dangerous world without consequence or care, I'd go back to WoW.  Even then, I'll join the others above in saying no Prime has stopped me from reaching 50 in a reasonable time, going on my fourth time.  Even on my first play through, if I pulled a Prime next to a quest object it was because I was careless.  It's also not unthinkable to ask for help killing a Prime if you can't solo it or you're really not confident in your ability to just tip-toe around it.  I think this may be what those who work with computers call a "Problem Between Keyboard and Chair" issue.	
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Only prime that has ever bothered me was during an exile quet in wilderrun when you had to jump on some leaves to get to dorian.  Was a little nanoying having some nasty mob smack you a bit as you tried to jump up, but he de-aggroed really fast.
 
Otherwise i can easily find other quet items, snag things before they aggro, or run around and swipe things up before they hit me.  Soloing them wasn't too bad on my esper, but I generlaly avoid them on my warrior.	
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			OMG there's a prime blocking progression in one of my quests and I really don't want to ask for help in game. Remove them all!!!!11!!11	
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I don't like Prime enemies, but I don't hate them either. They don't give me too much grief while I'm questing and, if they do, I just run. The only one I would want to see moved, or removed entirely from the area, is one standing near a boss enemy in Wilderrun (can't remember the quest name or boss enemy, but it was in the northern most part of the map, in a cave, and the Prime enemy was a Gronyx). Took 3 attempts to defeat the boss as this Prime would constantly come over and harass me. There was also the quest in Malgrave that involved burning the banners in the Scourwind Falkrin areas, that had Primes located extremely close to the banners, meaning burning them without attracting the Primes was extremely difficult (some of the banners, notably one next to a Prime, took several attempts to burn as doing so seemed to fail unless I was standing in a specific position. Is that a bug or is it supposed to be that way?).
 
When I'm playing my Stalker or Esper, I have huge problems defeating Prime enemies, so I do my best to stay away from them, or escape if I get spotted. On my Spellslinger, however, I find Primes much easier to deal with and actually enjoy attacking them.
 
Overall, I don't want Primes removed, but I would like some moved to different sections of the map as they give me grief with some quests (that Gronyx in Wilderrun and those Murgh Primes in Malgrave for example).	
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1. Char > Damn Primes! God i hate them > Dies over 9000 times
 
2. Char > Avoiding them, but they are not a big treat anymore > Dies sometimes
 
3. Char > Lets solo em! Muhaha! > Kill them all and do group quests solo
 
I guess, experience will change a lot ^^ ... Dont remove them, they are FUN!	
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1. Char > Damn Primes! God i hate them > Dies over 9000 times
 
2. Char > Avoiding them, but they are not a big treat anymore > Dies sometimes
 
3. Char > Lets solo em! Muhaha! > Kill them all and do group quests solo
 
I guess, experience will change a lot ^^ ... Dont remove them, they are FUN!
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Actually primes only stink when they have unavoidable white damage that's more than a reasonably geared person can heal through at that level.
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{| class="blockquote"
1. Char > Damn Primes! God i hate them > Dies over 9000 times
 
2. Char > Avoiding them, but they are not a big treat anymore > Dies sometimes
 
3. Char > Lets solo em! Muhaha! > Kill them all and do group quests solo
 
I guess, experience will change a lot ^^ ... Dont remove them, they are FUN!
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			I have trouble keeping my health above half or a quarter when fighting a pack of five enemies on my warrior. I don't understand how people out there manage to kill primes on their own after level 20. I ussually just die thanks to their unavoidable auto-attacks.	
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{| class="blockquote"
I have trouble keeping my health above half or a quarter when fighting a pack of five enemies on my warrior. I don't understand how people out there manage to kill primes on their own after level 20. I ussually just die thanks to their unavoidable auto-attacks.
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			If anything, the daily zones need more primes. Many more primes. I didn't understand how to kill primes my own level as a warrior for a long time, until i started using gear and abilities and strategic retreats to tilt the playing field in my favor, and sometimes autos still just wreck me. Killing primes is a real challenge for most (all?) classes and requires a strong understanding of self and enemy.	
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Here's a really good example of what the OP is talking about. No matter what angle you approach (there are only two) You aggro the prime. 
 
There are no other options. You have to get this banner.
 	
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Here's a really good example of what the OP is talking about. No matter what angle you approach (there are only two) You aggro the prime. 
 
There are no other options. You have to get this banner.
 
 
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			I remember that quest. :D I finished it by inching up to it. I did die once though trying to fight the prime. Just can't get past that white damage. (me personally, I have seen quite a few people solo primes, mostly warriors) Honestly , this is a very rare occurrence.	
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Here's a really good example of what the OP is talking about. No matter what angle you approach (there are only two) You aggro the prime. 
 
There are no other options. You have to get this banner.
 
 
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And to that I say -- fair enough.  There should be some approach or clever use of terrain or tactics that does not force someone to singlehandedly fight a prime, especially at low levels (many primes are soloable at higher levels).
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I see you're an exile, and I can say with 100% certainty that I never ran into this situation while levelling up.   Looks like Farside?  I've completed every quest on Exile side in every zone.
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I see you're an exile, and I can say with 100% certainty that I never ran into this situation while levelling up.   Looks like Farside?  I've completed every quest on Exile side in every zone.
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Which path is the quest for? If that is Farside, and it's an Explorer quest, I definitely don't remember seeing that Prime and I finished all the Explorer Quests for Farside.
 
On topic, that Prime should definitely be moved, or made neutral towards the player, if that particular banner is necessary to complete the quest. I know I'd be really frustrated if I had to do it.	
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{| class="blockquote"
Which path is the quest for?
 
....
 
if that particular banner is necessary to complete the quest. I know I'd be really frustrated if I had to do it.
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@ Rocio
 
To date that quest is the only one I know of where you absolutely have to grab the flag from behind the prime. All of the other quests I've seen where primes are close to objectives have had more or respawning quest items that you could go to and leave the one by the prime be.
 
So far as I know, it is already a known issue that is slated to be fixed.
 
That said, I was able to complete Banner Burning without killing the prime. I was also able to do the same thing with the 5 man prime sitting next to the other flag. And if you really don't want to deal with it then just move on. Its a path quest, its not stopping you from completing the area storyline. And there are far more path quests in this game than you will ever need to max out. 	
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You could also use distraction.  Either a pet, or ask another player to aggro it while you get the item.
 
Either way, you don't actually have to kill it to get that flag.	
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{| class="blockquote"
You could also use distraction.  Either a pet, or ask another player to aggro it while you get the item.
 
Either way, you don't actually have to kill it to get that flag.
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{| class="blockquote"
Here's a really good example of what the OP is talking about. No matter what angle you approach (there are only two) You aggro the prime. 
 
There are no other options. You have to get this banner.
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{| class="blockquote"
You guys' overly defensive responses are hilarious.
 
It's been said officially that this is not intended. I've reported it and hopefully they'll adjust.
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You guys' overly defensive responses are hilarious.
 
It's been said officially that this is not intended. I've reported it and hopefully they'll adjust.	
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			How'd you know I was talking to you? :P	
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{| class="blockquote"
It's not being defensive to point out that it doesn't fit the criteria of the OP. It's a prime, it's in the wrong place, it will get fixed, but it's not a total roadblock to progress through the area.
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Hey all,
 
I think this thread has run it's course so I'm going to go ahead and close it. 
 
If, in your travels, you come across a prime that's blocking your progress, please submit a /bug report per Gordish's post: 
 
 
{| class="blockquote"
Primes were added after content was implemented and it wasn't easy fitting them into some places.  Like Caydiem and others mentioned, if you find that a prime is blocking a quest or path mission and there is no way around them, please submit a bug or post in the bug forums here and include what quest you're on and give us a /loc so we can quickly look into it.  I'm usually browsing for these types of issues and they are easy to fix.  
 
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