Hovart's Folly

Hovart's Folly is a dungeon on the Utraean Peninsula, the multiplayer world in . See also Hovart's Folly (Quest).
== Description ==
Hovart's Folly is a man-made, subterranean complex ruled by the skeletal remains of its commissioner, Lord Hovart, and his soldiers. It is analogous to Wesrin Cross on Ehb. Indexed internally as the "spider dungeons," both areas feature hordes of spiders and mucosae. The northern half of the Folly even has its own merchant, the scholar Shana Tullen.
== Quest ==
Embarking on the quest associated with this dungeon sets a chain of events in motion that triggers the release of the boss.
#Talk to Zabar Treseck, the blacksmith in Elddim.
#Talk to the Guard Captain of Elddim and keep Guard Relran's Journal (Book).
#Get the Gavel of Convening from the Ancient Crypt. Relran's Journal is required to enter the chamber where the artifact is held.
#Enter the Hovart's Folly Great Hall with the gavel to release Lord Hovart.
Lord Hovart himself is extremely close to the starting position in Elddim - just south into the Glade and down the domed stairway into Hovart's Folly (North). However, he will not appear until the Gavel is obtained.
== Gallery ==
HovartGuardCapt.jpg|Calming down some former guardsmen
ShairTullen.jpg|Shana Tullen, scholar
HovartGreatHall.jpg|Great Hall
Lord Hovart 2.jpg|Hovart with Wooden Shield
HovartsFollyMarshEntrance.png|Hovart's Marsh entrance
HovartsFollyForestEntrance.png|Great Northern Forest entrance
HovartsFollyGladeEntrance.png|Elddim Glade entrance
Category:Locations
Category:Locations in the Utraean Peninsula
Category:Dungeons