Character Progression

This page contains everything related to character progression in the Night's Edge system.
(Thes descriptions are copy-pasted from my personal notes, still need better description)
==Careers==
===Starting Career===
The starting career set's the character's background before they became an adventurer. It decides the basic stats (in addition to the characteristics the character has been born with), skills and knowledges a character has.
In general, these can not be continued by a PC. However, most NPCs are these classes and never pick up another class.
For example; one Artisan (PC) decides to become an adventuring fighter, another Artisan (NPC) stays in the village and stays an Artisan for the rest of his lives, but surpasses the adventuring one in crafting skills. 
There are certain Starting Careers that also happen to be Base Classes (E.g. Rogue)
==Classes==
===Base Classes===
These are the "Adventurer Careers", kind of classes adventurers would pick up. These are classes with skills and skill trees and abilities and such.
Players start out in these classes and a lot of NPCs and most enemies have these classes.
===Advanced Classes===
These are more specialized and advanced classes that characters that mastered their basic class can reach. 
These classes are quite uncommon in the world, and only specific characters or groups possess these classes.
===Elite Classes===
These are the most powerful and incredibly rare classes. Only very, very few people are part of these classes, sometimes only one living person in the world is part of his Elite Class. Players will (most likely) never reach these classes.
==Character Improvement==
Category:For New Players
Category:Night's Edge System