Spells Data Dump (Dungeon Siege)

This is a Spells Data Dump of .
The level required by the spell, and the level at which cost and magnitude calculations cease to progress is informed along a descriptive text taken from the Logic and Expansion .dsres libraries.
=List=
Name 	Level 	Description
Accuracy 	14 - 24 	Raises the Dexterity of a Party Member.
Acid Cloud 	12 - 28 	Surrounds the Target with a cloud of acid, damaging nearby Enemies.
Acid Gas 	1 - 20 	Surrounds the Target with a small puff of acid, damaging Enemies caught within.
Ambivalence 	55 - 75 	Holds the Enemy in place.
Blaster 	98 - 118 	Conjures a flurry of intense flameballs to pelt the Enemy.
Bomb 	60 - 90 	Ignites a magical bomb and hurls it at the Target.
Explosive Powder 	3 - 25 	Ignites a magical charge and hurls it at the Target.
Soul Lance 	7 - 27 	Summons a powerful magical lance that arcs toward the target.
Bombard 	100 - 118	Catapults several exploding balls of fire towards the Enemy.
Burn Body 	1 - 110 	Bursts an Enemy corpse with searing flame.
Chain Lightning 	60 - 82 	Arcs a powerful bolt of lightning through up to four Enemies at once.
Charged Fist 	1 - 15 	Raises the Max Melee damage of the Caster.
Charm 	29 - 39 	Forces the Enemy to guard the Caster. Mana cost dependent on power of the Target.
Clean Strike 	44 - 80 	Raises the Target's chance to hit in Melee combat.
Battle Rally 	60 - 80 	Raises the entire Party's chance to hit in Melee combat.
Cluster Bomb 	96 - 120 	Ignites a handful of magical bombs and hurls them at the Enemy.
Curse 	26 - 36 	Strikes the enemy with a curse, lowering its ability to fight and recover from damage.Mana cost dependent on the power of the Target.
Dancing zap 	6 - 26 	Releases small globes of electricity that track the Target and damage Enemies they contact.
Death Blast 	24 - 39 	Delivering killing blows will explode the Enemy in a powerful burst of flame.Click on the Caster to enable this spell.
Eagle Eye 	55 - 78 	Raises the Ranged Skill of a Party Member.
Lightfoot 	30 - 55 	Raises the Dexterity of the entire Party.
Anchored Shot 	20 - 35 	Raises the Target's chance to hit in Ranged combat.
Dragon Fire 	104 - 120	Invokes a searing gout of Flame to rake the Enemy.
Draw Near 	41 - 78 	Lures Enemies to attack the Target Party Member.Stronger monsters may be immune to the Target's pull.
Starburst 	62 - 120 	Summons a powerful globe of electricity and hurls it at the Enemy.
Explode Body 	20 - 54 	Blasts apart the flesh of the dead, causing concussion damage to surrounding Enemies.
Fireball 	20 - 47 	Hurls a large ball of flame that explodes on impact.
Fireball Rain 	84 - 116 	Calls forth explosive rain from the sky that incinerates Enemies with each strike.
Fireblast 	90 - 114 	Launches several exploding balls of fire at the Target.
Firebomb 	70 - 90 	Catapults an exploding ball of fire toward the Enemy.
Firerain 	48 - 77 	Calls forth a hail of fire from the sky, burning Enemies with each strike.
Cyclone Of Fire 	90 - 120 	Calls forth a massive cyclone of fire from the sky that incinerates Enemies caught in its path.
Fire Ring 	26 - 52 	Surrounds the Caster with a seething ring of fire, burning Enemies within range.
Fireshot 	0 - 17 	Hurls a ball of fire at the Target.
Fireshot Armor 	63 - 93 	Adds to Armor and blasts a Fireshot back at attacking Enemies.
Fireskull 	16 - 42 	Summons a flaming skull and hurls it at the Target.
Firespray 	4 - 26 	Sends Multiple Fireshots fanning out from the Caster's hand.
Fire Wall 	32 - 77 	Lays a searing wall of flame before the caster, burning all Enemies who pass through.
Flame 	8 - 22 	Burns nearby Enemies with a sweep of fire.
Flash 	3 - 21 	Causes the air around the Enemy to explode in a flash of light, damaging the Target.
Flame Blades 	52 - 120 	Conjures flaming blades and hurls them at the Target.
Flame Shield 	32 - 102 	Calls forth a protective coat of flame around the Caster, adding to Armor and burning attackers.
Freak 	5 - 23 	Forces a single Enemy to flee from the Caster. Mana cost dependent on power of the Target.
Freeze 	69 - 89 	Surrounds the Enemy with ice, freezing them in place. Mana cost dependent on power of the Target.
Frigid Armor 	50 - 98 	Envelops the Target in a coat of protective frost, adding to Armor and damages attackersWith a chance to freeze.
Harmony 	80 - 105 	Combines the resonant power of Life and Mana, balanced between all Party Members.
Battle Healing 	10 - 99 	Infuses a Party Member with Health.
Reconstitution 	24 - 84 	Infuses the entire Party with Health per second.
Healing Hands 	0 - 39 	Restores Health to a single Party Member.
Healing Hands Scroll 	0 - 21 	Restores Health to a single Party Member.
Healing Wind 	9 - 46 	Surrounds the Party with a healing breeze, adding Health.
Healing Wind Scroll 	0 - 	Surrounds the Party with a healing breeze, adding Health.
Held 	11 - 21 	Roots a single Enemy in place. Mana cost dependent on the power of the Target.
Iceblast 	24 - 52 	Arcs a tight spray of ice shards toward the Target.
Icefury 	54 - 78 	Shreds the Target with a swift spray of ice shards.
Iceshard 	12 - 52 	Arcs a jagged shard of ice toward the Target.
Ice Storm 	72 - 96 	Dispatches a storm of jagged ice shards from the sky above the Target.
Implosion 	82 - 120 	Emits waves of disruptive energy around the Target.
Incinerate 	88 - 112 	Envelops the Enemy with searing flames.
Inferno 	54 - 120 	Extends a fan of intense flames in front of the Caster.
Inspiration 	45 - 62 	Enhances casting abilities of the Target, raising Intelligence, Nature Magic and Combat Magic.
Focused Mind 	24 - 48 	Raises the Intelligence of a Party Member.
Mind Spring 	38 - 58 	Raises the Intelligence of the entire Party.
Invincibility 	46 - 120 	Renders the Target nearly impervious to attack.
Iron Fist 	8 - 24 	Raises the Strength of a Party Member.
Blood And Iron 	46 - 56 	Raises the Strength of the entire Party.
Kill 	96 - 120 	Unleashes the unbridled fury of nature in a single, killing touch.
Killing Fist 	102 - 120	Strikes the Target with a titanic force of pure will.
Leech Life 	2 - 110 	Tears Health from the Enemy and gives it to the Caster.
Life Balance 	66 - 86 	Creates a healing resonance, allowing all Party Members to share Health.
Light Ray 	48 - 120 	Focuses an intense beam of pure light at the Target.
Lightning 	20 - 44 	Sends piercing bolts of lightning that cut into the Target.
Lightning Blast 	36 - 61 	Unleashes a focused mass of lightning at the Target.
Lightning Bolt 	84 - 118 	Expels a sustained arc of lightning at the Target until the Caster moves or is struck.
Lightning Storm 	90 - 120 	Calls forth a severe lightning storm that damages Enemies in the area.
Magic Armor 	3 - 91 	Surrounds the Target with a shell of magical energy, adding to Armor.
Stone Skin 	8 - 111 	Surrounds the Party with a shell of magical energy, adding to Armor.
Major Heal 	32 - 111 	Restores Health to a single Party Member.
Major Heal Scroll 	0 - 150 	Restores Health to a single Party Member.
Nurture 	46 - 111 	Heals the entire Party by Health per second.
Malign 	80 - 111 	Weakens an enemy by reducing its Armor. Mana cost dependent on the power of the Target.
Mana Balance 	46 - 66 	Creates a magic resonance, allowing all Party Members to share and balance out Mana.Party Members must be within cast Range.
Mana Channel 	12 - 30 	Slowly transfers Mana from the Caster to the Target.
Mana Channel Scroll 	0 - 150 	Slowly transfers Mana from the Caster to the Target.
Mana Chant 	9 - 22 	Adds to Mana recovery at the expense of Health.
Mana Shield 	17 - 37 	Absorbs damage to the Caster by drawing from Mana reserves.
Metal Shards 	36 - 97 	Arcs a tight spray of jagged metal shards toward the Target.
Meteor 	66 - 100 	Calls a meteor from the sky to smite the Target.
Meteor Storm 	102 - 120	Calls forth Meteors from the sky and smashes them into the target area.
Ogre's Might 	34 - 54 	Boosts the Target physical power, adding to Strength.
Oversight 	22 - 44 	Blurs the vision of the Enemy, causing ranged attacks to be less accurate.Mana cost dependent on the power of the Target.
Pestilence 	42 - 72 	Calls forth a cloud of plague over the targeted area, damaging Enemies caught within.
Pestilence cloud 	78 - 111 	Calls forth a massive cloud of plague over the targeted area, damaging Enemies caught within.
Pillar Of Fire 	72 - 88 	Creates a pillar of fire that wanders the grounds, igniting Enemies caught in its path.
Polymorph 	66 - 90 	Transforms the Enemy into a common animal. Mana cost dependent on power of the Target.
Rage 	3 - 26 	Adds to Minimum Melee Damage and Maximum Melee Damage at the expense of Health.
Party Recharge 	58 - 78 	Infuses the Party with both Mana and Health.
Pain Reflux 	38 - 58 	Percent of damage taken is reflected back to the attacker.
Regeneration 	18 - 44 	Surrounds the Target with a natural aura, increasing Health recovery.
Convert 	45 - 65 	Temporarily changes a Nature Magician into a Combat Magician of the same skill level.
Corpse Transmutation 	44 - 64 	Allows Caster to draw Mana from the bodies of the dead.
Resurrect 	4 - 111 	Grants the power to raise the dead. Mana cost dependant on power of the Target.
Resurrect Scroll 	0 - 150 	Grants the power to raise the dead. Mana cost dependent on the power of the Target.
Full Resurrect 	40 - 111 	Grants the power to raise the dead and restore them to full Health. Mana cost dependent on power of the Target.
Return Summoned 	58 - 78 	Removes a summoned creature from the physical plane. Mana cost dependent on power of the Target.
Revive 	5 - 111 	Raises the corpse of a Party Member. Mana cost dependent on the power of the Target
Sharg's Revive 	45 - 111 	Raises the corpse of a Party Member along with some health. Mana cost dependent on the power of the Target.
Rip Mana 	0 - 17 	Tears Mana from the Enemy and gives it to the Caster.
Shock 	8 - 37 	Extends a ring of electricity around the Caster, damaging nearby Targets.
Shock armor 	34 - 87 	Envelops the Target in a cloak of electricity, adding to Armor and causing electrical damage to attackers.
Shock Wave 	42 - 78 	Encompasses the Target with a wave of distorted energy, damaging nearby Enemies.
Spark 	4 - 24 	Releases two globes of electricity that will track the Enemy.
Multi-Spark 	30 - 66 	Releases multiple globes of electricity that track the Enemy.
Spirit Armor 	12 - 78 	Surrounds the Target with a shifting spectral aura, adding to Armor.
Merik's Windfall 	70 - 90 	Greatly enhances the capabilities of the entire Party, adding to Strength, to Dexterity and to Intelligence.
Mystic Aid 	84 - 104 	Raises the entire Party's chance to hit in Melee and Ranged Combat.
Storm 	78 - 114 	Calls forth lightning from the sky to strike nearby Enemies every few seconds.
Stumble 	40 - 60 	Lowers the Enemy's chance to hit in Melee combat. Mana cost dependent on the power of the Target.
Summon Desert Braak 	69 - 89 	Summons a Desert Braak to guard the Caster.
Summon Cave Giant 	30 - 50 	Summons a Cave Giant to guard the Caster.
Summon Darkling 	21 - 41 	Summons a Darkling to guard the Caster.
Summon Black Drake 	94 - 112 	Summons a Black Drake to guard the Caster.
Summon Green Drake 	86 - 106 	Summons a Green Drake to guard the Caster.
Summon Fire Elemental 	105 - 112	Summons a Fire Elemental to guard the Caster.
Summon Forest Klaw 	35 - 55 	Summons a Forest Klaw to guard the Caster.
Summon Furok 	22 - 42 	Summons a Furok to guard the Caster.
Summon Jade Gargoyle 	5 - 26 	Summons a Jade Gargoyle to guard the Caster.
Summon Frost Golem 	95 - 112 	Summons a Frost Golem to guard the Caster.
Summon Hell Boar 	39 - 59 	Summons a Hell Boar to guard the Caster.
Summon Helper 	21 - 44 	Summons a companion to gather treasure from the battlefield.
Summon Helper Scroll 	0 - 150 	Summons a companion to gather treasure from the battlefield.
Summon Impaler 	75 - 95 	Summons an Impaler to guard the Caster.
Summon Killer Gremal 	7 - 37 	Summons a Killer Gremal to guard the Caster.
Summon Skeleton Krug Dog	61 - 81 	Summons a Skeleton Krug Dog to guard the Caster.
Summon Larch 	60 - 80 	Summons a Larch to guard the Caster.
Summon Lava Spirit 	86 - 106 	Summons a Lava Spirit to guard the Caster.
Summon Slag 	100 - 112	Summons a Molten Golem to guard the Caster.
Summon Mucosa 	16 - 36 	Summons a Mucosa to guard the Caster.
Summon Mucosa Predator 	80 - 100 	Summons a Mucosa Predator to guard the Caster.
Summon Picker 	48 - 68 	Summons a Picker to guard the Caster.
Summon Rock Golem 	100 - 112	Summons a Rock Golem to guard the Caster.
Summon Rock Beast 	105 - 112	Summons a Rock Beast to guard the Caster.
Summon Scorpion 	15 - 35 	Summons a Scorpion to guard the Caster.
Summon Skeleton 	10 - 30 	Summons a Skeleton to guard the Caster.
Summon Skick 	28 - 48 	Summons a Skick to guard the Caster.
Summon Spiked Dweller 	48 - 68 	Summons a Spiked Dweller to guard the Caster.
Summon Forest Troll 	33 - 53 	Summons a Forest Troll to guard the Caster.
Summon Black Wolf 	40 - 60 	Summons a Black Wolf to guard the Caster.
Summon Wraith 	53 - 73 	Summons a Wraith to guard the Caster.
Summon Wraith Archer 	57 - 77 	Summons a Wraith Archer to guard the Caster.
Summon Zombie 	43 - 63 	Summons a Zombie to guard the Caster.
Sun Ray 	66 - 120 	Focuses a piercing shaft of light that incinerates the Target.
Nova Strike 	70 - 120 	Unleashes the raw explosive power of the sun at the Target.
Shared Pain 	50 - 70 	Reflects damage back to the attacker.
Transmute 	1 - 111 	Transforms objects on the ground into gold with some loss in value.Move the pointer over an item and press the cast button ('c' by default). Potions and Spells cannot be transmuted.
Transmute Scroll 	0 - 111 	Transforms objects on the ground into gold with some loss in value.Move the pointer over an item and press the cast button ('c' by default). Potions and Spells cannot be transmuted.
Tremor 	108 - 120	Calls forth a violent earthquake, shaking apart Enemies caught within.
Triple Strike 	22 - 54 	Grants the Target the ability to attack three adjacent Enemies with each swing.
Weaken 	7 - 22 	Rots the muscles of the Enemy, reducing Minimum Melee Damage and Maximum Melee Damage.Mana cost dependent on the power of the Target.
Zap 	0 - 21 	Releases a small bolt of electricity at the Target.
== Notes ==
* 
Category:Items
Category:Magic
Category:Spells (Dungeon Siege)
Category:Spells (Legends of Aranna)