Albatross

__NOTOC__
Name 	Albatross
Ship Class 	Heavy Warship
Image 	
Hull Cost 	20,250,000
Standard Cost 	35,214,000
Shield 	34,200
Shield Generation 	312
Hull 	12,600
Hull Repair 	90
Mass 	1,443
Drag 	14.2
Fuel Capacity 	600
Heat Dissipation 	0.37
Required Crew 	44
Bunks 	75
Cargo Space 	124
Outfit Space 	672
Weapon Capacity 	236
Engine Capacity 	142
Gun Ports 	7
Turret Mounts 	5
Ramscoop 	2.75
Outfit Scan Efficiency	24
Outfit Scan Power 	18
Tactical Scan Power 	39
== Description ==
Once they left human space, it became apparent to the Remnant that they would need to build their own shipyards in order to defend themselves if they were discovered by the Alphas or any other unfriendly faction. Using new composite materials that they discovered, they built ships very different from anything seen in human space.
== Location ==
The Albatross can be bought at the following ports:
* Aventine, Pantica
* Caelian, Cinxia
* Viminal, Arculus
== Outfits ==
These are the standard outfits initially equipped on each Albatross.
Guns
Inhibitor Cannon (6)
Turrets
Thrasher Turret (2)Point Defense Turret
Secondary Weapons
None
Ammunition
None
Systems
Thermoelectric Cooler (3)Quantum Key StoneScram Drive
Power
Aeon CellEpoch CellCrystal Capacitor
Engines
Smelter-Class ThrusterSmelter-Class Steering
== Performance Information ==
The Albatross, like the Peregrine, is comparable to the Falcon in the basic tactics it employs. An Albatross uses long range weaponry, Inhibitor Cannons, to hit the enemy while closing the distance to use its array of Thrasher Turrets to engage the enemy in close combat. However, the Albatross is arguably superior not only in terms of combat ability as compared to the aforementioned vessels, but in ammo capacity: there is no missile ammo being expended when an Albatross fires, only energy per shot.
Of the Remnant capital ships, the Albatross is reasonably fast, heavily armed, and with a decent starting armament and room for alternate outfits. The Albatross has a built-in ramscoop, outfit scan, tactical scan, shield generator, and hull repair system. This allows the player to get a lot of value out of the ship from the get-go. However, this means that any further customizations for those systems will be additions instead of switching out one outfit for another.
This ship ranks among the best in the game, and the Albatross can be customized to player taste. Some players may wish to buy an outfit expansion or two in order to increase the space usable for weapons and shield outfits, but that also raises the ship's heat output by making its cooling less effective.
Jump Drive equipped Albatross warships can be used as effective escorts in the later game. An Albatross has lower crew requirements than other purchasable heavy warships bar the Leviathan, and that makes an Albatross slightly more economical than its competitors in the long run. Furthermore, the mixture of fixed guns and anti-missile capability can enable a group of Albatross warships to serve as an offensive force and a defensive screen for the player's flagship.
An Albatross can be outperformed by an automated Kor Sestor or Kor Mereti vessel in terms of cost efficiency, as those ships have no crews and therefore no crew salaries to pay for, but those ships are very difficult to capture.
== Information ==
* Purchasing the Albatross requires a Remnant Capital License.
* The Albatross has built in shield and hull repair.
* The Albatross has built in outfit and tactical scanning.
* The Albatross has a built in ramscoop.
* The Albatross also appears as the background of endless sky on steam.
Category:Heavy Warship
Category:Remnant
Category:Remnant Ships
Category:Alien ships