Mechs/CJR-6

==Description==
Clan Nova Cat’s Conjurer program in the 3060s saw refits and various new builds at times only loosely based on the original. Some of them, like the Conjurer 6, had back-canted legs and weapon pod arms reliant on energy weapons. These served as foundation to the Hellcat, and inspired the Avalanche's upgrade to the Wendigo seventy years later on Avon.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Gunslinger: +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy (Quirk)
40 	Extended Torso Twist	Cant Touch This: +1 Defense (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/80S=40 	A=45/45S=16 	A=70/80S=40
Arms/Head	HardPoints	[ 2E ] 	 	[ 1E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double (C)
2x ER Medium Laser (C)	 	
Heat Sink Double (C)
Med. ER Pulse (C)
Torso 	Health 	FA=95/120 RA=25/60S=60	FA=115/160 RA=35/80S=60	FA=95/120 RA=25/60S=60
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1B 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM (CLAN)
2x Heat Sink Double (C)
LRM-10 (C) (1)	
Ferro-Fibrous (C) (2)
Engine XL (C)
Engine HS +2
Engine Core 300
Heat Sink Kit (C)
Endo-Steel (C) (2)	
Heat Sink Double (C)
ER Medium Laser (C)
ER PPC (C)
Legs 	Health 	A=120/120S=60 	 	A=120/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C) 	 	
Heat Sink Double (C)
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