Kurokame, God of the North

== Summary ==
=== Story ===
Born from an egg made of ice, laid by the titanic god Veilthaan, Kurokame was among the first of the third generation of gods born on Undosa; deeply revered for his knowledge, even by the other gods, he was often sought out for his insight in particular situations. An introverted deity, he often meditated in his private chambers away from everyone and only interacted through indirect means such as telepathy. The embodiment of winter, with jurisdiction over the north, he provided the world with ice, snow, the cold and water; he also gifted mortals with knowledge, such as the knowledge of the mystic arts. Using his godly mind, he led his forces with the other deities in the Uma Purge War; disappearing after their victory and leaving behind little more than his teachings and a group of mystics known as the Frozen Shell Order. Though he has faded into legend, it is believed that he still keeps a diligent eye over the mortals. Hopefully it's true as something is amiss in the world. Could the umas somehow be returning; or is it something else entirely?
=== Personality ===
Kurokame is an objective, analytical and open-minded deity; as someone who tends to look at things in a much broader scope, he takes a more subtle and roundabout approach to certain situations. Despite his positives, he can be quite withdrawn; preferring to stay to himself rather than interact with others. He's also known to be absent-minded at times; whenever something has caught his attention, everything else tends to become secondary at best.
== Powers and Stats ==
Tier: 3-A
Name: Kurokame
Origin: Arcane Chronicles
Gender: male
Age: ???
Classification: deity
Powers and Abilities:
* Godhood(Black Turtle): Kurokame is a transcendent being, existing in a state free from the constraints of the material world and can act independently of it. Physically, spiritually, and mentally beyond all forms of harm or influence (outside of other beings of similar status), he possesses powers that are supernatural to outside viewers. While he can enter into the material universe, his true being is outside the universe and thus independent of everything that happens to his avatar form. A god of the frozen North, Kurokame is charged with overseeing that region of the planet; despite the humanoid appearance he often employs, his true form is that of an enormous snake-turtle hybrid. As a deity, his powers include: 
** Godly Condition: His godlike physiology grants him supernatural levels of strength, speed and durability; and godly senses allow him to hear prayers across astronomical distances and see anything across time and space. He can also grow stronger through various styles of worship.
** Immortality: As he exists beyond the concept of life and death, Kurokame cannot die. Even if something could kill him, which is already unlikely, he can simply resurrect himself.
** Ether Manipulation: Apexins, like Kurokame, are capable of absorbing, generating, and manipulate ether, the all-encompassing divine energy of the multiverse; he has the ability to shape-shift, amplify physical attributes, fly, heal injuries, resurrect the dead, project energy constructs, and so on. He can even warp reality to some effect, allowing him to work miracles and control the various forces of the universe; and can use ice and water magic.
** Space-Time Lock: He's immune to the effects of space-time manipulation.
** Sanctification: Kurokame can bless objects and substances, giving them holy properties. With this he can create and control holy water and ice.
** Divine Dominion: He is the god who presides over the north, with power over the season of winter; as such, he has a plethora of powers that include the ability to manipulate water and ice in some form or fashion. During the winter, while he's in his region, he becomes so powerful that he is virtually omnipotent.
* Divine Combat Skills: Though he is not a fighter, he can use his divine attributes in combat; allowing him to fight on the level of other divine beings. Preferring to use skill and cunning over brute force, he can usually pull out a victory even in unfavorable circumstances. He also tends to favor magic when in combat.
Attack Potency: Higher Dimensional Level (Apexins originate from a higher plane of existence, meaning their attacks are beyond measure; this includes Kurokame)
Speed: Immeasurable (despite how old he looks, he is very fast, able to dodge attacks that transcend time and space)
Lifting Strength: Immeasurable (Kurokame can lift Torashi's History Hammer, a hammer composed of time)
Striking Strength: Universal+ (He can literally hit hard enough to punch holes in the spacetime continuum)
Durability: Universe Level+ (can tank hits on a fourth-dimensional level)
Stamina: Irrelevant
Range: Irrelevant
Standard Equipment: His cane is made from the bark of the ancient tree Histora, granting it mystical properties; it can shape-shift upon command, and combined with his power to manipulate water and ice he can turn it into a staff, spear, wand, or animal of some kind. Kurokame uses it as a conduit for magic.
Intelligence: Nigh-omniscience (Apexins can link their minds with the universe and draw knowledge from that cosmic level awareness; this usually requires meditation to accomplish)
Weaknesses:
* Though immortal, he can still be injured and feel pain.
* Dominion can fall into chaos if he ever dies.
* Though he has no conceivable limit to his power, there is a set amount he has at a time.
* He is vulnerable to divine/anti-divine weaponry and powers.
* Divine siphoning can make him mortal.
* Nether is poisonous to him.
* Divine Power Negation/Immunity will make certain opponents relatively difficult to defeat.
* Removing immortality, thus making him easier to kill.
* He's weaker outside of his domain.
Notable Attacks/Techniques: 
* Water Bullet: A compressed sphere of liquid that's fired at the target; he can fire multiple bullets in rapid succession.
* Cleansing Flood: This move summons a world encompassing flood with a single swipe of his long tail.
* Smite: An immortal killing technique that uses his godly power to invoke the forces of death upon his foes. Even other gods are not safe from this nigh-unstoppable move.
* Winter's Breath: Kurokame releases a gust of chilling wind, freezing all who are touched by it.
* Summoning: This spell allows him to summon divine beings and objects.
* Shell Shield: He manifests an ethereal barrier in the shape of a tortoise shell, it neutralizes all incoming attacks that make contact with it. It can also serve as a makeshift prison.
* Snake Fangs: A spell that summons one or more ethereal snakes to attack the target; when they bite, they poison their victims with a venom that gradually freezes the victim solid. It's virtually incurable.
* Heavenly Ray: A holy laser fired at the opponent.
* Time Freeze: An advanced ice spell that allows him to literally freeze time itself.
* Hail Storm: Kurokame summons a literal storm of hail.
* Coffin of Ice: A spell that freezes the target in a block of ice. Trapping or killing them.
...
== Feats ==
* Participated in the Uma Purge War.
* Once defeated Torashi.
* Kurokame trained Lenora with the other gods, teaching her the fundamentals of magic.
* Traveled around the world.
* He taught the first generation of sorcerers, with a handful of these wizards becoming the Frozen Shell order.
* Dodged attacks that transcend time.
Category:Magic
Category:God/Godlike
Category:Water Manipulation
Category:Ice User
Category:Original Character
Category:Supernatural Character
Category:Sir-duke01
Category:Tier 3
Category:Cosmic powers