Items:Equipment

Equipment items are items that can be used from the player inventory or shortcuts, and when used, the item is set in the character's equipment slot. Items set in equipment slots include tools that allow the user to perform special actions such as logging. Or there are weapons and armor that improve a character's abilities, such as increased attack or defense. Many equipped items decrease in durability due to wear and tear while a Moreover, many of them have an equipment change delay when equipping items. During the equipment delay, the movement speed becomes very slow and other actions are not possible. Therefore, when changing equipment during battle, be careful of the recovery time.
Each character has three equipment slots: hands, body, and accessory, and no additional slots are added during the game. Equipped items can be equipped by both players and villagers, and the same functions and effects are given to both.
== Calculation of Effects ==
In case the item's effect description is numerical, the effect of the three equipment slots is added.
 Example: 50% reduction in body temperature drop rate + 20% reduction in body temperature drop rate = 80% reduction in body temperature drop rate (body temperature drops at 20% of normal rate)
For attack and defense, the values are added as they are. Percentages are added in the same way, but the value is ignored for the parts of the total that exceed 100%.
For effects without a numerical description, only one effect is available for the same effect.
==Hand Equipments==
===Tool===
Equipment that, when equipped, allows the use of special actions. All tool-items have no equipment delay. For information on how to use all the tools, check each article from the Effects section of each item.
	Title 	Effects 	Durablity Type 	Durablity Value	Crafting With 	Note 	
	Axe 	Tree Felling 	Each time it is used	800 Times 	Handcrafting 	+10 Attack when used as a weapon 	
	Silver Axe 	Tree Felling 	Each time it is used	2000 Times 	Anvil 	 	
	Mythteel Axe 	Tree Felling 	Each time it is used	8000 Times 	Alchemist's Desk 	 	
	Pickaxe 	Mining 	Each time it is used	800 Times 	Handcrafting 	+10 Attack when used as a weapon 	
	Silver Pickaxe 	Mining 	Each time it is used	2000 Times 	Anvil 	 	
	Mythteel Pickaxe 	Mining 	Each time it is used	8000 Times 	Alchemist's Desk 	 	
	River Fishing Pole 	Fishing(River) 	Each time it is used	30 Times 	Fisherman's Tool Shelf	 	
	Advanced River Fishing Pole	Fishing(River) 	Each time it is used	150 Times 	Fisherman's Tool Shelf	 	
	Sea Fishing Pole 	Fishing(Sea) 	Each time it is used	30 Times 	Fisherman's Tool Shelf	 	
	Advanced Sea Fishing Pole 	Fishing(Sea) 	Each time it is used	150 Times 	Fisherman's Tool Shelf	 	
	Hammer 	Construction 	Each time it is used	1000 Times 	Woodworker's Workbench	For removal of furniture and structures	
	Shovel 	Terrain change 	Each time it is used	200 Times 	Anvil 	 	
	Butterfly Net 	Capturing 	Each time it is used	40 Times 	Woodworker's Workbench	For catching Insects 	
	Sheep Wool Shear 	Sheep shearing 	Each time it is used	30 Times 	Anvil 	For collecting wool from sheep 	
	Weathercock Staff 	Livestock Management	Equipping time 	40 Days 	Biologist's Desk 	Attracts surrounding chickens 	
	Pig Stick 	Livestock Management	Equipping time 	40 Days 	Biologist's Desk 	Attracts surrounding pigs 	
	Shepherd's Crook 	Livestock Management	Equipping time 	40 Days 	Biologist's Desk 	Attracts surrounding sheep 	
	Cattle Hand Bell 	Livestock Management	Equipping time 	40 Days 	Biologist's Desk 	Attracts surrounding cattle 	
===Weapon & Shield===
The features of each type of weapon and shield, as well as damage calculation, are described in the Combat article. As for weapon items, in addition to the delay when equipping, some items require a wait time before reloading after each attack (load delay).
	Title 	Type 	Effects 	Equip Delay	Load Delay	Durablity Type 	Durability Vallue	Crafting With 	Note
	Iron Knife 	Knife 	+8 Attack 	0.5 Sec 	- 	Each time hit attacking 	200 Times 	Anvil 	
	Damascus Knife 	Knife 	+17 Attack 	0.25 Sec 	- 	Each time hit attacking 	800 Times 	Alchemist's Desk 	
	Wooden Sword 	Sword 	+7 Attack 	0.5 Sec 	- 	Each time hit attacking 	250 Times 	Handcrafting 	
	Damascus Sword 	Sword 	+25 Attack 	0.5 Sec 	- 	Each time hit attacking 	1000 Times 	Alchemist's Desk 	
	Silver Spear 	Spear 	+12 Attack 	0.5 Sec 	- 	Each time hit attacking 	350 Times 	Anvil 	
	Mythteel Spear 	Spear 	+20 Attack 	0.5 Sec 	- 	Each time hit attacking 	1400 Times 	Alchemist's Desk 	
	Bow&Arrows 	Bow&Arrows 	+18 Attack 	1 Sec 	0.4 Sec 	Each time hit attacking 	50 Times 	Woodworker's Workbench	
	Bow&Arrows of Strong Arms	Bow&Arrows 	+24 Attack 	1 Sec 	0.4 Sec 	Each time hit attacking 	50 Times 	Armillary Sphere 	Piercing effect
	Fire Bow&Arrows 	Bow&Arrows 	+1 Attack 	1 Sec 	0.4 Sec 	Each time hit attacking 	50 Times 	Woodworker's Workbench	Target ignites when hit
	Matchlock Shotgun 	Shotgun 	+28 Attack 	3 Sec 	4 Sec 	Each time hit attacking 	50 Times 	Armillary Sphere 	
	Throwing Axe 	Throwing weapon	+18 Attack 	0.5 Sec 	1 Sec 	Each time hit attacking 	50 Times 	Anvil 	
	Golden Throwing Axe 	Throwing weapon	+24 Attack 	0.5 Sec 	1 Sec 	Each time hit attacking 	50 Times 	Anvil 	
	Hand Bomb 	Throwing weapon	+30 Attack 	3 Sec 	4 Sec 	Each time hit attacking 	30 Times 	Armillary Sphere 	
	Bronze Shield 	Shield 	60% Parry Success Rate	2 Sec 	- 	Each time hit attacking 	150 Times 	Anvil 	Disables parry (direct attack). The effect is automatic.
	Mythteel Shield 	Shield 	80% Parry Success Rate	2 Sec 	- 	Each time parry successed	150 Times 	Alchemist's Desk 	Disables parry (direct attack). The effect is automatic.
===Others===
	Title 	Effects 	Equip Delay	Durablity Type	Durability Value	Crafting with 	Note 	
	Umbrella 	80% reduction of wetting effects 	- 	Equipping time	10 Days 	Workbench 	 	
	Wisp Lantern 	Can light up the front 	- 	Equipping time	10 Days 	Alchemist's Desk	 	
	Craftsman's Gloves	Crafting time is reduced by 1/2. 	- 	Equipping time	20 Days 	Tailor Doll 	If you start crafting with it equipped, the shortening effect will be applied	
	Fur Gloves 	20% reduction in body temperature drop rate	- 	Equipping time	10 Days 	Tailor Doll 	 	
==Body Equipments==
Body equipment, like hand-equipped weapons, has a delay when equipped, and movement speed is reduced during the delay.
=== Armor ===
Body equipment for combat, with the main focus on improving defense. See the combat article for the calculation formula of how much damage is reduced.
	Title 	Effects 	Equip Delay	Durablity Type 	Durability Value	Crafting With
	Wooden Armor	+12 Defence	2 Sec 	Each time hit attacked	250 Damage 	Woodworker's Workbench
	Bronze Armor	+15 Defence	10 Sec 	Each time hit attacked	500 Damage 	Anvil
	Steel Armor 	+18 Defence	12 Sec 	Each time hit attacked	600 Damage 	Tailor Doll
=== Working cloth ===
List of body equipment that can be used to assist in gathering, outdoor activities, and crafting.
	Title 	Effects 	Equip Delay	Durablity Type	Durability Value	Crafting with	Note
	Farm Wear 	50% reduction of body temperature increase, 50% reduction of wetting effect, Increased yield of agricultural products 	- 	Equipping time	20 Days 	Tailor Doll 	Yield doubles at a rate of 1/3
	Workwear 	50% reduction of body temperature increase, 30% reduction of Mind decrease by Darkness effect 	- 	Equipping time	20 Days 	Tailor Doll 	
	Waiter Uniform 	Increase the prices from foreigners at the workplace 	- 	Equipping time	20 Days 	Tailor Doll 	10% increase in money earned when working in restaurants (villagers only)
	Craftsman's Apron 	Savings craft materials 	- 	Equipping time	20 Days 	Tailor Doll 	Save 20% on materials (valid only for materials over 5 stacks)
	Waterproof Cape 	90% reduction of wetting effect 	0.5 Sec 	Equipping time	15 Days 	Tailor Doll 	
	Fur Coat 	40% reduction in body temperature drop speed, 30% reduction of wetting effect 	0.5 Sec 	Equipping time	10 Days 	Tailor Doll 	
	Hunter's Outfit 	+10 Defence, 30% reduction in body temperature drop speed, 30% reduction in body temperature increase speed, 80% reduction of wetting effect 	0.5 Sec 	Equipping time	10 Days 	Tailor Doll 	
	Adventurer's Outfit	+12 Defence, 20% reduction in body temperature drop speed, 20% reduction in body temperature increase speed, 50% reduction of wetting effect, 30% reduction of Mind decrease by Darkness effect	0.5 Sec 	Equipping time	10 Days 	Tailor Doll 	
==Accessory Equipment==
Some accessory equipment has the same equipment delay as hand-equipped weapons.
	Title 	Effects 	Equip Delay	Durablity Type 	Durability Value	Crafting with 	Note
	Straw Hat 	50% reduction in body temperature increase speed, 30% reduction of wetting effect	0.25 Sec 	Equipping time 	10 Days 	Workbench 	
	Fur Hat 	30% reduction in body temperature drop speed, 30% reduction of wetting effect 	0.25 Sec 	Equipping time 	10 Days 	Tailor Doll 	
	Void Mask 	50% reduction in Mind decrease by Darkness effect 	1.5 Sec 	Equipping time 	10 Days 	Witch's Cauldron	
	Berserk Helmet 	10% Increase of attacking damage 	1.5 Sec 	Each time attacking 	80 Times 	Witch's Cauldron	
	Giant Turtle Shell	+4 Defence 	10 Sec 	Each time hit attacked	150 Damage 	Biologist's Desk	
	Backpack 	Inventory expanded 36->62 	- 	Equipping time 	50 Days 	Sewing Table 	10->26 when equipped by villagers
	Cooler bag 	Refrigeration effect on all inventory slots 	- 	Equipping time 	50 Days 	Alchemist's Desk	
	Comfort Boots 	25% increase in movement speed 	0.25 Sec 	Equipping time 	10 Days 	Tailor Doll 	Valid on foot only
	Fire Necklace 	60% reduction in body temperature drop speed 	0.5 Sec 	Equipping time 	20 Days 	Alchemist's Desk	
	Ice Necklace 	60% reduction in body temperature increase speed 	0.5 Sec 	Equipping time 	20 Days 	Alchemist's Desk	
	Ring of Protection	+7 Defence 	0.5 Sec 	Equipping time 	20 Days 	Alchemist's Desk	Not wear by damage suffered