Strength of the Land (Psionic)

This power lets the psionicist tap into the strength of the local spirit of the land, lending that strength temporarily to one other creature. The affected creature gains 25 "phantom hit points (the next 25 points of damage taken come off these rather than its own hit points); a +3 bonus to attack and damage rolls, regardless of the weapon used; and an automatic 25% magic resistance. These benefits remain in effect until the psionicist ceases maintenance.
There is always the danger of arousing the spirit itself, especially if its strength is being used for destruction of its domain. The base chance of having to explain oneself to the local spirit of the land is 5%. The DM may modify this chance according to the situation. The encounter itself should be role- played.
Power Score— The effects last five rounds after maintenance is cut off.
20 — The land has been recently defiled, and has no strength to lend. Initial cost is still spent.