Chaos (Game Sonic)

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|-|Chaos 0=
|-|Chaos 1=
|-|Chaos 2=
|-|Chaos 4=
|-|Chaos 6=
|-|Perfect Chaos=
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==Summary==
Chaos (カオス Kaosu) is the main antagonist of Sonic Adventure, an immortal and ageless creature composed entirely of concentrated, water-like chaos energy. It was trapped inside the Master Emerald for thousands of years, up until it was released by Dr. Eggman in Sonic Adventure during another plot to conquer the world. It managed to absorb all the 7 Chaos Emeralds across the events of the game, growing in strength with each one, until it attained all seven and using their negative energy to attain its final and strongest form; Perfect Chaos. 
It is a descendant of the Ancients, an alien species whose home would be destroyedSonic Frontiers: Rhea Island Flashback by a malevolent entity known as The End. A small few escaped this fate on spaceships powered by the Chaos Emeralds, ultimately settling upon Earth as refuge due to the Master Emerald interfering with their navigation systems. They would settle at the Starfall Islands. After some time, a group of them would take the Chaos Emeralds and go to the Master Emerald. Yet The End's influence continued to erode their DNA, turning them into the Chao which Chaos would mutate from. 
Chaos was the original guardian of the Chao, the 7 Chaos Emeralds, and the Master Emerald on Angel Island.
==Powers and Stats==
Tier: | | | 
Key: Adventure Era (Chaos 0-4) | Chaos 6 | Modern (Chaos 0)| Perfect Chaos
Name: Chaos, Spirit of Water
Origin: Sonic the Hedgehog (Sonic Adventure)
Gender: Genderless (has male pronouns)
Age: Over 4000 years
Classification: Mutated Chao, Being of concentrated liquid Chaos Energy, God of Destruction, Guardian God of the Chao
Powers and Abilities:
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|-|Adventure Era (Chaos 0-6)=
*Superhuman Physical Characteristics
**Self-Sustenance (Types 1 and 2)
**Immortality (Types 1 and 3)
**Elemental Intangiblity
**Bodily Weaponry
**Acrobatics
**Regeneration (Mid-High; Regenerated from shattering after being turned into ice to fight Knuckles, and did it again after losing to him, as seen in Super Sonic's story), 
*Body Control
*Water Manipulation
*Chaos Energy Manipulation
*Statistics Amplification
*Status Effect Inducement (With Chaos Bind it can freeze the air around the opponents and immobilize them)
*Earth Manipulation (Can cause an Earthquake that trips up opponents via Chaos Impact)
*Energy Manipulation and Status Effect Inducement (Via Chaos Strike)
*Underground Mobility (Via Dig)
*Surface Scaling
*Gliding
*Forcefield Creation
*Vibration Manipulation
*Absorption
**Transformation via Chaos Emeralds
Resistance to:
*Extreme Cold and Cosmic Radiations
|-|End of Adventure Era (Battle) - Modern (Forces)=
All Adventure Era Abilities, plus:
*Healing (Via Chaos Heal)
*Damage Transferal
*Energy Absorption and Forcefield Creation (With his Guard Skill, Chaos Guard, Chaos can defend himself by creating a pulsing purple barrier that transfers half the damage received as energy for his Ichikoro Gauge; a gauge that will build up energy from being struck, guarding against attacks, and healing himself)
*Statistics Amplification (The Ichikoro Gauge allows Chaos to knock out comparable opponents in one hit once enough energy is transferred to it)
Resistance to:
*Space-Time Manipulation (Can withstand attacks from multiple chaos powers that attack opponents with distorted space-time).
|-|Perfect Chaos=
All Adventure Era Abilities on a massively enhanced scale, plus:
*Large Size (Type 1)
*Additional Limbs (Possesses many tentacles)
*Self-Sustenance (Type 3)
*Enhanced Senses
*Enhanced Water Manipulation (Can create and launch water tornadoes)
*Energy Projection (Can launch massive energy blasts from its mouth)
Resistance to:
*Cyber Corruption (Type 1 - Physical Corruption) & Information Manipulation (Type 2, Fundamental. 4-D - 2 Layers, When Sonic transformed into his Super State, his Cyber Corruption, which was able to affect him despite resisting similar abilities previously, was halted, though it did not cure him outright)
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Attack Potency: Large Star level (Absorbed up to four Chaos Emeralds, where one could move planetary fragments and split the Earth. Harmed Adventure Knuckles and fought with Adventure Sonic) | Large Star level (Stronger than before. Has the power of six Chaos Emeralds, which enabled Adventure Eggman to produce this much energy with the Eclipse Cannon) | Universe level+ (His Phantom Ruby Clone is comparable to other clones and was capable of fighting Modern Sonic with just one hand prior to his imprisonment. Comparable to other Phantom Ruby clones such as Zavok, who could engage Sonic in combat for an extended period)Sonic Forces: Death Egg (Vs Zavok) | Universe level+ (Absorbed the Power of all 7 Chaos Emeralds and fought Adventure Super Sonic as well as base Modern Sonic)
Speed: FTL | Superhuman Travel Speed, at least FTL Combat Speed and Reactions | FTL+ (Can fight and hit Adventure Sonic in Sonic Battle, with its Phantom Ruby clone being able to do the same to him early on in Sonic Forces) | Infinite (Much faster than before, being capable of fighting Adventure Super Sonic and Generations base Sonic)
Lifting Strength: Class M (Comparable to Adventure Sonic and Adventure Knuckles) | Class M (Far stronger than Adventure Sonic) | Multi-Stellar (His Phantom Ruby Clone could wrestle Modern Sonic in beginning of Sonic Forces with just one hand) | Immeasurable (Powered by the Master Emerald, which is superior to the World Rings used to empower Darkspine Sonic)
Striking Strength: Large Star level (Capable of harming Adventure Sonic and grew stronger with each Chaos Emerald) | Large Star level (Stronger than before, as its his penultimate transformation) | Universe level+ (Phantom Ruby clones could harm Modern Sonic before his imprisonment) | Universe level+
Durability: Large Star level (Fought repeatedly against Adventure Sonic and Adventure Knuckles, growing more formidable with each Chaos Emerald). Up to Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme) | Large Star level (Could only be harmed by Adventure Sonic after he was frozen and shattered repeatedly, with his strikes being harmless to it otherwise), higher with Chaos Guard (Chaos' Guard Skill allows him to tank attacks that would normally be able to strike him down in one hit) | Universe level+ (Survived attacks from Modern Sonic before Infinite subdued him. Zavok's Phantom Ruby clone could withstand several attacks from Sonic, with his Phantom Ruby clone being comparable to other clones). Up to Complex Multiverse level (6-D) Damage Transferal with Rings | Universe level+
Stamina: Superhuman | Superhuman | Superhuman | Infinite (Is powered by the 7 Chaos Emeralds)
Range: Standard Melee Range, Tens of Meters to Hundreds of Meters with attacks | Same as before | Same as before | Tens of Meters, Planetary with its ranged abilities
Standard Equipment: A varying amount of Chaos Emeralds (1 to 4 out of 7) | 6 of the 7 Chaos Emeralds | None notable | All seven Chaos Emeralds
Intelligence: At least Average (A descendant of The Ancients, a superintelligent species that mutated into the Chao and whom that created technological advancements tens of thousands of years ago which still outclass the technologies of the modern world), Gifted Combatant (Can fight the likes of Sonic, Knuckles, and Tails)
Weaknesses: Its body is vulnerable to ice and its brain is vulnerable to attacks. As Perfect Chaos, this weakness is toned down but still leaves Perfect Chaos in great pain should one directly launch a meaningful attack against the brain in its head.
==Gallery==
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|-|Art=
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|-|Cutscenes=
|-|Sonic Comic=
Hide-and-seek!.png|Hide-and-seek!, written in the Sonic Comic
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==Notable Matchups==
Victories:
King Neptune (Spongebob Squarepants (Verse)) King Neptune’s Profile (4-A keys were used and speed was equalized)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Sega Sonic
Category:Absorption Users
Category:Acrobats
Category:Antagonists
Category:Antiheroes
Category:Anti-villains
Category:Body Control Users
Category:Bodily Weaponry Users
Category:Breath Attack Users
Category:Damage Transferal Users
Category:Underground Mobility Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Final Bosses
Category:Flight Users
Category:Forcefield Users
Category:Game Bosses
Category:Game Characters
Category:Genderless Characters
Category:Giants
Category:Gods
Category:Guardians
Category:Healers
Category:Honorable Characters
Category:Ice Users
Category:Immortals
Category:Intangibility Users
Category:Large Sized Characters
Category:Longevity Users
Category:Monsters
Category:Murderers
Category:Mutants
Category:Neutral Characters
Category:Playable Characters
Category:Possessed/Brainwashed Characters
Category:Primary Antagonists
Category:Reformed Characters
Category:Regeneration Users
Category:Self-Sustenance Users
Category:Shapeshifters
Category:Shockwave Users
Category:Silent Characters
Category:Spike Users
Category:Sonic Adventure
Category:Sonic Deities
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Stinger Users
Category:Tragic Characters
Category:Transformation Users
Category:Vibration Users
Category:Video Game Characters
Category:Water Users