Knights of Aetheria

The Order was formed in April 2021 by Astralium Zratki and Tom Tukker (Tom Zratki at the time) after Entropy began causing chaos, with the explicit goal of cleansing the infidels and protecting the peninsula's peoples from bandits.
== History ==
The History of the Order is long and convoluted, but it will be simplified in a way that it will be easy to understand
=== Early Order ===
When the order was formed, Russantia was the first area the Knights were in. Most of the original Knights came from there and the co-founder was mayor of the city, so it was only logical. They also protected a shop in Coolioland which was established by a Russantian. Not long after, the Grand General of the Holy Chevkri Empire, Captain Julietti, decided to join the Knights and the other co-founder (Tom) founded a city called Gigney, turning the Order into a belt of cities, and laying down the groundwork for the first Aetherians.
=== Rise of the Knights ===
The Knights now controlled much of the active population of the HCE, with them recruiting some of them as their own. Astralium then pressured Polystralian into giving them access to Zhaitker-Klend City. This was done simultaneously with the Knights having New Hanoi and Azura join them. The Knights began hosting trainings, which were orchestrated by Tom.
This also gave rise to tensions as Aurelian (Canine14) [will be expanded on later]
Now, the third acquisition of land is very interesting. Astralz managed to convince Polystralian, owner of Zhaitker-Klend to add his city into their territories. It was a quite important acquisition of land. Furthermore, they esthablished themselves maritime borders. The gain of Zhaitker-Klend also gave them an important upper-hand on the Zhaitker bay. Azura and Mineville now rely on them to pass outside of the bay. And at this time, the Qeshbago Dynasty ruled the Chevriki Empire
Passing onto the fourth acquisition of land, we can clearly see that the Knights went from a small force to a behemoth ruling almost half of the empire! They designed themselves a set capital, Gigney, took Mineville, Azura, New Hanoi and Midwey and seized the entire Zhaitker bay. They also temporarily claimed a piece of the Swamp as just a slime ball-gathering area. At the same time, the 3 leaders and 2 newkins organized 1v1s between eachother.
The fifth acquisition of land was probaby the most important one in the Knight's history. The Sanctuary just asked to join. So, Astralz and some Russantians went to work and built Misahr, a fort-city which still exists to this day! And, Astralz noticed an island that was not shown as claimed by Uldarash. He claimed it as his country and esthablished the city of K, which might or might not exist to this day. It was shown to be on the wrong island, but it was on an artificial one that was in the other island's territory so it okay. That other island would be colonized soon after.
=== The Country expands ===
Astralz soon realizes there are tons of useless islands in the lake that nobody would defend... right? He was wrong. It caused a scandal which was very briefly ended. And Ursus created the city of Urusia and accepted the Knights to add it into their territory. With the Knights owning three quarters of the HCE, they were very powerful and influencial. Even CoolioCity was under the Aetherian blanket. Only jewels that were missing were Terroja, Novifehevar and Meramhold. It was... UNSTOPPABLE! The entire thing could not crumble. Politics shifted. The leaders were full-on gods! What could go wrong!
Category:Nations
Category:Traveler's Era