Mario + Bravely Default

Mario + Bravely Default is a crossover role-playing game for the Nintendo Switch developed by Crash Co., and published under TimeStrike under Petey's Playroom. As the name suggests, the game is a crossover between Nintendo's Mario franchise and Square Enix's Bravely Default franchise, inspired from Mario + Rabbids Kingdom Battle. Whereas the aforementioned game took the two franchises and gave an entirely new gameplay style, Mario + Bravely Default is slated to take the gameplay of Bravely Default and Mario's RPG titles - Super Mario RPG: Legend of the Seven Stars, Paper Mario, and Mario & Luigi - and blend all of the elements into one game.
== Story ==
===Prologue: Two Worlds Combine===
The game opens at Mario's House. After waking up, Mario opens the front door and goes outside to check his mailbox. However, Toad and Toadette run up to Mario, interrupting him and telling him that Peach's castle is under attack by strange, armored villains. Mario wastes no time coming to the rescue, and sees that a large, strange Airship, different from the ones Bowser normally uses. Regardless, Mario jumps onto the Airship and confronts the villains, a group of armored men. They reveal themselves as Eternian Sky Knights, and see Mario as a threat and battle him. Despite his efforts, the plumber loses and is thrown off of the ship as Peach, also on the ship, calls to Mario for help. Mario gets up and chases the ship, but soon starts noticing strange, otherworldly objects around him. After some investigation, he finds one of his allies, Starlow alongside a stranger. Starlow is quick to greet Mario, and introduces him to her new friend, Airy. She introduces herself as well, saying that she is a Cryst-Fairy. She confirms that the world she is from somehow collided with the Mushroom Kingdom. As such, all three join forces to find out the cause of this.
More exploring leads Mario, Starlow, and Airy to find Agnès Oblige. Airy lets Mario know that she cannot be seen by her, and hides under his hat. Mario and Agnès meet each other, and introduce themselves. Agnès explains that she simply woke up and found that her world has seemingly collided with another (commenting on how she saw strange ? Blocks floating in the air). She also brings up that she found an item called the "Pathfinder", which seems to track crystals that are similar to the ones from her world, and says she is on a quest herself to find out where they are and hopefully revive them. Mario decides to put his quest aside for the time being to help his newfound friend; Agnès thanks him and in return offers to help him rescue Peach. The two then follow the Pathfinder through Mushroom Valley.
Meanwhile, the Airship that Peach is held captive in is taken to a strange castle in a large, snowy area. The ship soon arrives to the castle as some of the Eternian Sky Knights disembark, with Peach following them. She is taken to their leader, who reveals himself as Braev Lee. He says that he means no harm, and simply wants to ask Peach some questions about how her land seemingly appeared in his. However though, before she can even answer, the ground ceiling begins to shake as Bowser, Kamek, and Kammy Koopa crash through the roof, landing by Braev and Peach. He explains that he received word that someone has kidnapped Peach without his permission, and seeks to take her back. Braev's daughter, Edea Lee, then appears, and the two prepare to battle the new villains. Kamek manages to weaken Braev with his magic, while Edea is about to strike Bowser before she is captured by Kammy Koopa. Bowser sees this as "two princesses for the price of one", and snatches both Peach and Edea as he flees on an Airship. Braev commands his forces to chase down Bowser, and several Eternian Airships chase the trio of villains as they flee to Bowser's kingdom in Dark Land.
===Chapter 1: The Search Begins===
Back in Mushroom Valley, Luigi is seen wandering around the strange mishmashed area, looking for Mario. However, he gets ambushed by Monk Boom Boom and White Mage Pom Pom. Luigi tries to run away in fear, though Mario and Agnès come to the rescue. The two Koopas end up being defeated and retreat to report to Bowser. Luigi, thankful that he found his brother, is quick to join him and Agnès in their quest to revive the crystals. Using the Pathfinder, the trio find that the nearest crystal, the Wind Crystal, is in Bubbly Skies in a sea of clouds.
As the three climb their way to the Wind Temple, they are suddenly bombarded by cannonfire. A large airship similar to the one that Mario saw makes itself visible, with several Eternian Sky Knights piloting it. Then, Hammerlancer Barras Lehr and Commander Holly Whyte appear on the deck, and mistake Mario and Luigi as allies of Bowser. They challenge the heroes to a fight, but end up defeated. They retreat to report to Braev, and the heroes continue climbing clouds in Bubbly Skies.
As the heroes climb the tower of clouds, Agnès recognizes the Wind Temple, albeit suspended in midair. Saying that the Wind Crystal should be inside the temple, she leads inside as the brothers follow suit. Eventually, they find a powerless Wind Crystal. Agnès states that in order to awaken the Crystal, she must have the Vestal Garb on and perform the ritual, sending their energy into the Crystal to give it power. Starlow manages to find one laying around, though the merging of both worlds somehow caused it to grow in size. It is soon decided that Luigi should wear the garb and perform the ritual, much to his dismay. Despite needing help from both Mario and Starlow to keep him stable, Luigi manages to reawaken the Wind Crystal. Agnès' Pathfinder then shows one of the Crystals being lit up. She, Mario, and Starlow celebrate as Luigi faints from exhaustion.
Their celebration is short-lived however, as Bowser Jr. manages to enter the temple. He says that after the group defeated Boom Boom and Pom Pom, Bowser sent him to deal with the heroes to make sure they don't rescue Peach and Edea. To do so, Bowser Jr. calls in a large machine built from new materials he found as a result of the world merging - Roborthros. Jr. then sees the Wind Crystal, thinking that his father may be impressed with him taking it as well. He whistles from above, causing a large Bowser-like mechanical fist to smash through the top of the temple and snatch the Wind Crystal. Agnès rushes to stop it, but is knocked down by Roborthros. As Jr. flees, he taunts the heroes and commands Roborthros to finish them off.
Thanks to the heroes' efforts, Roborthros ends up being destroyed. Starlow suggests that the group head to Toad Town nearby Mushroom Valley and regroup, as well as get some sleep. They eventually arrive at Toad Town, with several Toads crowding around someone. Agnès sees who they are gazing at, and recognizes him as Tiz Arrior, who likewise sees and recognizes her as well. The two run to each other and reunite, and Tiz explains that he somehow woke up in Toad Town, with all the Toads interested yet somewhat frightened of him. Agnès then introduces him to Mario, Luigi, and Starlow, and after a briefing on what they're doing, Tiz is more than happy to join the team.
Later that night, inside the Inn at Toad Town, the team decide to chase down the Crystal that Bowser Jr. stole, as the power it just received from Luigi could be dangerous in the wrong hands. The team also have a casual conversation, and start developing a friendship with each other. From inside his hat, Airy whispers to Mario and Starlow to step out of the room so she can talk with them privately. Here, Airy explains to Mario that while the power of the crystal can be dangerous, Bowser and his forces would have no idea what to do with it or how to use it. As such, she claims that rescuing Peach is top priority. Mario and Starlow agree, they then go back to the others and repeat Airy's words. The group then agrees to head for Eternia and rescue Peach. They also hope that both she and Braev Lee may have some insight on what has happened with the two worlds and how they combined.
Later that night, Starlow and Airy have a conversation outside of the hotel. The former asks why Airy doesn't want to be seen by Agnès or Tiz, to which she responds that her kind is rather hated by the people in her world, and wouldn't want them to accuse Mario or Luigi for teaming up with her. Starlow comforts her friend, saying that she doesn't think she's bad. Airy thanks her, and the two head back into the room to sleep.
===Chapter 2: Hot, Hot Times in Eternia===
Meanwhile, at Bowser's Castle, Peach and Edea Lee are shown being held captive, with several Clubbas guarding their cell. Soon, the Clubbas begin falling asleep on the job. Edea sees this as an opportunity to make an escape; she slashes the bars with her katana. Peach, though bewildered by it at first, follows Edea as she makes her escape. While sneaking through the castle, they catch sight of a battle going on between the Eternian forces and the Koopa Troop, with major casualties coming from both sides. They then see Bowser Jr. shooting cannonballs with his Jr. Clown Car, holding the Wind Crystal as the knights try to take it back. Edea tells Peach that they need to return to Eternia as fast as possible.
Just as they try and escape through the door, a large tank falls in front of them, with a Monty Mole in shades popping out. He reveals himself as Montgomery, Bowser's new security general. Peach and Edea make quick work of him, destroying the tank and sending him flying away. The two make it out of the castle and rush to Eternia. However, Kamek and Kammy Koopa fly from the castle, watching their every move. The two Magikoopas decide to make chase and re-capture them.
The next day, Mario and co. wake up and set for Eternia, talking to a friendly Whale that allows them to travel the ocean. After while, they arrive, however the once-snowy area has somehow merged with the sandy Tostarena. Several citizens from Eternia and Tostarenans are seen running in panic, not knowing what to make of the situation. Later, Edea and Peach finally make it to Eternia. Peach sees Mario and runs up to reunite with him. Edea also sees her friends, and explains to them that they were kidnapped by Bowser. Kamek and Kammy Koopa then appear, taking Peach and flying away. Edea agrees to join the team to rescue Peach from the Magikoopas, only if afterwards they see Braev Lee.
The heroes venture deeper into Tostarena until following the two Magikoopas into the icy caves below the town. Here, they laugh as they fly away, revealing a large beast created with their magic; Beelzeboo. In one of his tentacles, Beelzeboo holds Peach, and the heroes don't hesitate to battle him. It is eventually bested and falls of an edge, impaling itself on an ice stalagmite. Peach then reunites with Mario as they exit the cave.
The group exits the cave and go from Tostarena to Eternia, approaching the headquarters of the Eternian forces. At the entrance, Nobutsuna Kamiizumi sees the heroes approaching; mistaking Mario, Luigi, and Peach as allies of Bowser, he reacts and attacks. He is quickly defeated, though afterwards Edea helps Kamiizumi up and tells him they they are allies. Thankful that Edea is safe, he leads them to Brave Lee within the headquarters, and the two reunite. Braev congratulates Edea for escaping, and the other heroes for bringing her back safe. However, the war against Bowser's army is still underway, as too many members of the Eternian army have been defeated to surrender. Mario and the others agree to help Eternia defeat Bowser and his minions, which he thanks them for.
Brave then sends Edea with the other heroes to use her skills to help them on their quest. Outside, Peach and Edea let the heroes know that Bowser is studying the Wind Crystal, and plans on using it against Eternia to help him in the war. Knowing that Bowser's Kingdom is too dangerous to go to stop him, the heroes agree to try and restore power to the other crystals as quickly as possible. They all book in at a hotel in Tostarena Town (even though Edea refused to sleep in a "sand-sprawled bed") and rest for the night. The Pathfinder tells them that the Water Crystal is the nearest one to Tostarena and Eternia, pointing them to what appears to be an odd combination of Gwarhar Lagoon and Florem.
== Battle System ==
In battle, the player can have up to five party members on the field at once, one of which is required to be Mario. Like most Mario RPGs, the player can start a battle by touching an enemy in the overworld. Like the Paper Mario and Mario & Luigi series, a first strike can be performed as well. Like many RPGs the party members and enemies take turns attacking each other. Should the player be victorious, they will gain Star Points, among other things, which will allow them to level up their party. Like Super Mario RPG: Legend of the Seven Stars, Star Points will be awarded to all party members, even if they are not the ones battling.
As mentioned, several elements from both franchises are combined. Like in Super Mario RPG: Legend of the Seven Stars, each character has their own unique attacks and special moves, which can be used to damage enemies or support the party. Weapons and armor can also be given to the party members to increase their stats or even recieve new attacks, similar to the Badge system from the Paper Mario series. A wide assortment of items can be used in battle as well.
The job system from the Bravely Default series is present as well. By collecting Asterisks, gained from either defeating bosses or purchasing them from shops, players are able to equip the party members with special abilities that pertaining to their job. For example, a character with the Monk job or Bro. job can gain heavy physical attacks, while a character with the White Mage job or Retainer job is granted team support abilities. More and more abilities from each job can be gained by earning Star Points. Another feature from Bravely Default is the Brave and Default system. In essence, players have the option to use Default to increase their defenses in exchange for not being able to attack for said turn. After using Default few times, usually two or three, players can use Brave to increase their attacking ability for one turn.
=== Status Effects ===
Below lists the several status effects that can be affected on party members or enemies. Most bosses are immune to status effects.
Status	Icon	Effect
Mega 	 	
Doubles attack power.
Mini 	 	
Lowers attack power by half.
Poison	 	
Deals gradual damage to the victim per turn.
Blind	 	
The victim has a 50% chance of missing attacks.
Slow 	 	
The victim cannot attack.
Fast 	 	
The user can attack twice per turn.
Invisible	 	
All attacks will miss the user.
Vamp 	 	
Anytime the victim is attacked, the offender will have 40% of the damage they deal restored.
Double	 	
Creates a double of the user, which has half the stats of the original. The clone is attacked alongside the original if single-target attacked are aimed at them, and will disappear after the clone's health is drained. Up to four clones of a character can be present.
Rage 	 	
Increases attack power by 50% but lowers defense by 50%.
Stone	 	
The victim cannot attack, but has defense increased by 70%.
Burn 	 	
The victim will gradually take fire damage every turn.
== Characters ==
=== Party Members ===
Character	Description
Mario 	
Mario is the hero of the Mushroom Kingdom, and is the only default member of the party. When he finds out that the Mushroom Kingdom has somehow been merged with another world, he goes around and finds an old friend, Starlow, with a strange fairy named Airy. All three decide to join forces to figure out what has caused the Mushroom Kingdom to collide with another world.
Mario 	
As mentioned, Mario is the only character the player is required to have in battle. He doesn't have any significant advantages or disadvantages, making him a good character for any situation. The majority of his weapons are Hammers, which he can use to smash enemies with, though he does have special Boot weapons that he can use to stomp on enemies.
Agnès Oblige	
Agnès Obige, often called just Agnès, is the Vestal of Wind and the current pope of the Crystal Orthodoxy. She is the first character who joins the party, and by chance meets Mario while exploring this strange world. She explains that where she is from, the power of four crystals kept the world protected from danger, and a strange object, dubbed the "Pathfinder", tells her that this strange area has a similar group of crystals, albeit powerless. After saying that she may be able to restore power to them, Mario and Agnès team up to hopefully solve this problem and set their home worlds straight again.
Agnès Oblige	
In battle, Agnès serves as an enhancer, supporting her team. Her main abilities involve granting stat boosts to her teammates, either making them stronger or granting them higher defense. This can help the player take down tougher opponents easier. Agnès does have offensive attacks, though they are somewhat weaker compared to other characters. Her Pathfinder, an object she obtained in this world, is utilized for most of these attacks.
Luigi 	
Luigi is Mario's younger brother and sidekick, and the second character to join the party. Much like Mario and Agnès, he appeared in this mishmash of a world, and for awhile went around traveling by himself, looking for some help. He is, however, attacked by Boom Boom and Pom Pom, and he runs off screaming in panic just as Mario and co. come by. Afterwards, Luigi happily reunites with his brother and befriends Agnès, agreeing to go along with them for the journey.
Luigi 	
Luigi's playstyle in battle is reminiscent of the "tanker" characters. He has among the highest HP of the entire party, allowing him to put up with seriously-damaging attacks. As such, he can be used to help in the last leg of the fight or be used to revive any fallen allies. Like Mario, Luigi's weapons consist of Hammers, which he can use to smash enemies. However, he can also equip himself with various versions of the Poltergust, all of which deal varying amounts of damage.
Tiz Arrior	
A close friend of Agnès, Tiz Arrior was once a normal man until several things occurred that would change his life, such as the Great Chasm swallowing his home town and having a celestial being, his reason for surviving, leave his body, putting him in eternal slumber only to be reawakened years later. Though he has been through a lot, he still has a strong sense of duty and justice. He is found in Toad Town after having awakened there suddenly, and gladly joins Agnès and the others in their quest.
Tiz Arrior	
In battle, Tiz is quite similar to Mario in that he is a well-rounded character on all fronts, having good HP and attack power. He does, however, specialize in attacking a single target. His main weapons, Iron Knuckles, do just that. He can also equip himself in Stompers, which can be used to create a shockwave to damage all enemies on the ground.
Edea Lee	
One of Agnès' closest allies, Edea Lee is the daughter of Braev Lee. She used to be a member of the Eternian Sky Knights sent to capture her, though Edea grew opposed to the idea and switched sides, going against her father. The two later made up, with Edea helping Braev realize the error in his beliefs towards the Crystal Orthodoxy. In the game, she is first seen with Braev, talking with Peach about how the two worlds have merged into each other. However, when Bowser appears to kidnap Peach, he kidnaps Edea as well, seeing that he can capture "two princesses for the price of one"; this puts both Eternia and Bowser's kingdom into war. Though initially kept in Bowser's Castle, both of them eventually escaped and met up with Mario and the others in Eternia, where she joins the party.
Edea Lee	
Edea is a tanker in battle, having high defense stats that allow her to take hits for the rest of the team. Though she isn't as skilled in this area as Luigi, she has quick attacks with her Katana weapons to compensate. She has a unique Counter ability that, when active, allows her to strike opponents that use physical attacks with 50x of the damage they deal. In addition to her Katana, she also wields a Sword and Shield that while has lower damage increases her defense slightly.
Peach 	
Peach is the princess of the Mushroom Kingdom. On multiple occasions, she has been kidnapped by Bowser and his forces; Mario would later need to come and rescue her, and is always successful. She is first seen in the game being captured by the Eternian Sky Knights, though being brought peacefully to Eternia so Braev Lee can discuss recent events involving the merging of their worlds with her. However, Bowser appears to kidnap her and Edea, seeing the later as a bonus. Later, the two are put in Bowser's Castle, though escape and meet up with the other heroes in Eternia. She is, however, kidnapped by Kamek and Kammy Koopa, who use their magic to create Beezleboo. After the monster is defeated, she joins the party.
Peach 	
Peach serves as a suppor character, much like Agnès. However, rather than providing stat boosts, Peach mainly heals and cures allies of their status ailments. Her main ability, Peachy Heart, can heal any allies with 50% of their max health. She doesn't have many offensive options, but she can utilize a Parasol and a Frying Pan as weapons for dealing physical damage.
*credit to for table elements from Super Mario Battlefront.
=== Other Major Characters ===
Character	Description
Starlow 	
Starlow is a Star Sprite and an ally of Mario and co., helping them on a wide variety of adventures. She has found herself in this odd mishmashed world, and met Airy. The two become fast friends, and after Mario comes by, the two are quick to help Mario on his journey.
Airy 	
Airy is a Cryst-Fairy who somehow appeared in this odd world. She almost immediately finds Starlow and the two become quick friends. After finding Mario, she and Starlow agree to help him. Throughout the game however, Airy keeps herself hidden from Agnès and her allies. Though this raises Starlow's suspicions, she lets it slide.
Toad 	
Toad is one of Mario's closest allies and a loyal follower of Peach. He is first seen running up to Mario alongside Toadette to tell him that Peach's castle is being attacked by Eternian Sky Knights. Later, he and Toadette rally up the rest of the Toad Brigade, taking on the persona of Captain Toad, and are found in various areas in the game throughout the adventure.
Toadette	
Toadette is a close friend of Toad, an ally of Mario, and a follower of Peach. It is unconfirmed if she is Toad's sibling or a love interest of sorts. At any rate, Toadette is first seen warning Mario of the attack at Peach's Castle. Later, she is seen with the rest of the Toad Brigade, being in various locations throughout the adventure to help Mario and co.
Bowser 	
Bowser is the king of Koopas, and Mario's biggest rival. He constantly aims to kidnap Peach in order to take over the Mushroom Kingdom, as well as win over her heart. He first appears alongside his minions Kamek and Kammy Koopa when he hears that Braev and the Eternian Sky Knights had taken Peach, and he storms their castle to take her for himself. He also manages to best Edea Lee, and so he decides to kidnap both to have two princesses for the price of one. This leads to a war between The Koopa Troop and the Eternian Knights.
Bowser Jr.	
Bowser Jr. is the prince of the Koopa kingdom, Bowser's son, and hier to the throne. As Bowser's son, he is a constant thorn in Mario's side, and uses various gadgets ranging from his Magic Paintbrush, Jr. Clown Car, and Megahammer to make any of Mario's adventures harder. He is first seen storming the Wind Temple in Bubbly Clouds, in persuit of Mario and co. after getting word from Boom Boom and Pom Pom that they were defeated by them. He manages to snatch the Wind Crystal as well, and from then on constantly hounds the heroes on their quest to reawaken the Crystals.
Kamek 	
Kamek is the royal adviser of Bowser, and his right-hand man. Alongside Kammy Koopa, he aided Bowser in the raid of Eternia in search of Peach. They later found her, and kidnapped both her and Edea Lee, getting two princesses. Peach and Edea later worked together to escape Bowser's Castle to return to Eternia; however, Kamek and Kammy Koopa decided to follow. From then on, the two constantly pose a threat to Mario and his allies.
Kammy Koopa	
Kammy Koopa is one of Bowser's henchwomen, and Kamek's partner. Alongside Kamek, she aided Bowser in the raid of Eternia in search of Peach. After kidnapping both her and Edea Lee, the two princesses managed to escape Bowser's Castle. Kammy and Kamek notice this and follow, chasing the heroes and impeding their progress from that point onward. They two can get rather annoyed with each other, and bicker about almost everything.
Braev Lee	
Braev Lee is the leader if the Eternian forces, the head of the Council of Six, and the grand marshall of Eternia. He is also the father of Edea Lee. Though at first being a staunch supporter of Anticrystalism, he eventually came around to set a truce with those of the Crystal Orthodoxy. In this game, he is first seen contacting Princess Peach by sending Eternian Sky Knights to her castle in order to get some answers on why the two worlds have somehow collided. Before he can get answers however, Bowser and his minions storm into the castle and take not only Peach, but Edea as well. This brings both kingdoms to war.
Nobutsuna Kamiizumi	
Nobutsuna Kamiizumi is an old friend of Braev Lee. He serves as both a commander of the Eternian forces, leader of the Black Blades, and was the personal trainer of Edea Lee. He is first seen when the heroes visit Eternia; assuming Mario and co. are allied with Bowser, he immediately attacks, though Edea convinces him otherwise. From then on, he becomes an ally of the heroes, sometimes giving advice for their journey if he is talked to.
=== Bosses ===
Character	Description
Monk Boom Boom and White Mage Pom Pom	
Boom Boom and Pom Pom are a duo of goons that work under Bowser, and serve as partners towards each other. Though Boom Boom is more or less the muscle to Pom Pom's brains, both work well together. However, their entrance into this odd world gave them the Monk and White Mage Asterisks respectively, granting them new powers. They are first seen ambushing Luigi, planning to take him to Bowser, but are soon stopped by Mario and Agnès.
Hammerlancer Barras Lehr and Commander Holly Whyte	
Barras Lehr and Holly Whyte are partners that work as Eternian Sky Knights under Braev Lee. Barras is more brash and rude, only caring about fighting one-on-one, Holly is more laid-back, often making snarky comments about Barass' absentmindedness, much to his chagrin. The two battle the heroes, mistaking Mario and Luigi as allies of Bowser. They are soon defeated however, and retreat.
Roborthros	
Roborthros is a large, mechanical copy of Orthros created by Bowser Jr. after he found new materials thanks to the world mish-mashing. Jr. takes Roborthros with him to the Wind Temple, planning to defeat the heroes with him. He is, however, destroyed thanks to the heroes' efforts.
Cannoneer Montgomery	
Montgomery used to be an ordinary Monty Mole until the merging of the worlds somehow gave him the Cannoneer Asterisk. Because of his newfound abilities and powers, Bowser promoted him to head of the castle's security. He tries to stop Peach and Edea from escaping the castle, though is quickly defeated.
Witch Bella*	
Witch Bella is responsible for the recent rising of Chinchos around Tostarena, using them to spread fear throughout the town and make herself stronger. The heroes later encounter her when Toad and Toadette warn them of the event. Being found out, Bella attacks Mario and co., but ends up being defeated and rendered powerless.
Beelzeboo	
Beelzeboo was create by Kamek and Kammy Koopa with their magic, merging the monster Beelzebub with a Boohemoth. He is encountered in the depths of Tostarena's caves, keeping Peach captive. When found, Mario and co. attack and defeat him, setting Peach free. The princess then joins the party, wishing to help.
Bandit Sargent Guy & Yōkai Yōko*	
Bowser sent the Elite Trio - Private Goomp, Corporal Paraplonk, and Sargent Guy - out on a scouting mission in Eternia to analyze enemy forces. However, the latter ended up going missing. When Mario and co. find Goomp and Paraplonk, they plead to help them find Sargent Guy. He is later found, though with the Bandit Asterisk and under the influence of Yōko. The two are then battled; Yōko is defeated and flees, while Sargent Guy is restored to his normal self, and reunites with his allies. They then move forward with the mission, not wanting to upset Bowser and lose their pay.
Swordmaster Nobutsuna Kamiizumi	
Nobutsuna Kamiizumi is an old friend of Braev Lee's and the leader of the Black Knights. He is found near the entrance to Eternia's home base, and upon mistaking Mario and his allies as followers of Bowser, he attacks. After being defeated, Edea convinces him otherwise, and allows them entrance, apologizing for his attack.
* indicates an optional boss.
==Items==
Item 	Cost	Description
Mushroom 	35 	Heals 30 HP.
Super Mushroom	60 	Heals 60 HP.
Ultra Mushroom	100 	Heals 120 HP.
Max Mushroom 	180 	Heals all HP.
Slow Mushroom 	50 	Lets the user or an ally gradually heal 15 HP every turn for 10 turns.
Life Mushroom 	150 	Revives a fallen ally with half of their HP restored.
Life Deluxe 	300 	Revives a fallen ally with all of their HP restored.
Double Cherry 	40 	Grants an ally the double status effect.
==Jobs==
Job	Obtained By 	Description
Bandit	Defeat Bandit Sargent Guy	
These timid troublemakers are among the most well-known baddies in the Mushroom Kingdom. The mask hides their mysterious faces. Once you don this job, you'll be able replicate a Shy Guy's wild antics by using the most unothodox and bizarre weapons in your arsenal.
Uproot - Pull a turnip from underground and chuck it at an enemy. (Level 1)	
Bomber Blast - Pull a bomb from underground and chuck it somewhere on the enemy's side. The explosion damages all enemies in the blast radius. (Level 1)	
Mystery? - Pull a birthday present-like object from the ground, and watch for its affects. It can harm enemies, heal your allies, and more! (Level 3)
Mariachi Beat - Take out a sombrero and guitar and begin playing some smooth music. It increases your allies' attack power! (Level 3)	
Mug - Dash into an enemy for damage. Also has a 50% chance of stealing an item they hold! (Level 4)	
Smoke Bob-omb - Uproot a white Bob-omb from the ground and have it explode on the enemy's side, covering them in smoke. This blinds them! (Level 6)
Bullet Bill - Take out a large Bullet Bill from the ground and ride it as it blasts into your enemies, dealing massive damage! (Level 7)	
Master Thief - Become the greedy thief you are and run around the enemies side, damaging them and stealing any items they hold! (Level 8)	
Veggie Nightmare - Use your Bandit-like speed to uproot hundreds of vegetables from the ground. They'll fall down on the enemies' side and hit random targets, damaging them one after the other! (Level 10)
Cannoneer	
Defeat Cannoneer Montgomery	
Ever been so annoyed when a Bullet Bill shoots right at your face, and want to find a way to aim it at your enemies? The Cannoneer job gives you a huge Bill Blaster to fire away at your enemies, dealing huge damage! However, you may need to restock on ammo. Though you do have an ability that can do that, Bullet Bills are best bought from shops.
Bill Blast - Shoot a Bullet Bill at your opponents. The explosion will deal painful damage! (Level 1)	
Supply Drop - Call in an Airship to drop some Bullet Bills for you to use. You can get three Bullet Bills to use. You need to wait two turns to use it again. (Level 1)	
Micro-Bills - These tiny Bullet Bills may be cute, but don't be mistaken; these can spread all over the battlefield and damage all enemies! (Level 2)
Bomb Shot - Shoot a large bomb out of your cannon to land it near the enemies. The next turn will have the bomb explode, damaging any enemies in the blast radius. (Level 2)	
Rapidfire - Fire three Bullet Bills at a single enemy. Three times the Bills, three times the damage! (Level 3)	
Banzai Bill - These Banzai Bills are HUGE! Set fire to one of your enemies that deals heavy damage on the main target and lighter damage to anyone else in the blast radius. (Level 5)
Supply Crate - The Airship will deliver a huge crate to you that gives you a single Banzai Bill to use. Use it wisely; you need to wait four turns before calling again! (Level 5)	
Full Arsenal - Upgrade your Bill Blaster to launch five Bullet Bills, 10 Micro-Bills, and a single Banzai Bill! The damage will be groundbreaking... literally! (Level 9)	
Supreme Supply - Call an Airship to deliver a massive crate. Contains 8 Bullet Bills and three Banzai Bills. You're gonna need to wait eight turns to use it again though. (Level 10)
Commander	
Defeat Commander Holly Whyte	
Lakitus have always been a pain in your side since the first Super Mario Bros. Now with the Commander job, you can stick that pain and suffering right on your foes! Not only do you get a cute little cloud to ride on, you can also summon smalll minions to help support the team or help take enemies down!
Spiny - Take out a Spiny Egg and throw it on the field. Ir'll hatch into a Spiny anc charge into an opponent! (Level 1)	
Piranha Plant - Take out a Gūrindai and have it hatch into a Piranha Plant. It will remain there for three turns, chomping at foes every turn. (Level 1)	
Thundershock - Discharge thunder from your cloud to give yourself or an ally shock. (Level 2)
Helpful Rain - Use your cloud to rain on an ally, restoring some of their HP and curing any negative status ailments. (Level 3)	
Buzzy Beetle - Take out a Buzzy Beetle and toss it on yourself or an ally. It will remain their for two turns, increasing physical defense. (Level 4)	
Ninji - Take out a Ninji and chuck it at an opponent. It will remain there for two turns, lowering speed and magic damage. (Level 5)
Spiny Surge - Take out several Spiny Eggs and throw them all at your enemies, dealing widespread damage! (Level 7)	
Hurricane - Cast a powerful gust of wind from your cloud, having a small chance of blowing enemies away! (Level 9)	
Spiny Army - Take out several Spiny Eggs and throw them on the battlefield. They will hatch into Spiny Eggs and charge at the hoard of enemies for widespread damage. (Level 10)
Hammerlancer	
Defeat Hammerlancer Barras Lehr	
Hammer Bros. have always been the high-ranks of Bowser's army, utilizing their hammers, among other projectiles, to pelt their foes from afar. Those that master the Hammerlancer class not only get some protective armor, but also have a slew of weapons to use against any opponent!
Hammer Toss - Take oiut a hammer and toss it at an enemy for some damage! (Level 1)	
Boomerang Toss - Though throwing a boomerang may not deal that much damage to a single enemy, it can loop around and hit multiple targets! (Level 1)	
Sledge Smash - Take out a super-large hammer and slam it on the ground, creating a powerful-enough tremor to stun enemies! (Level 3)
Fire Burst - Using special pyrokinetic gloves, you can launch a fireball at an enemy! Also has a light chance of causing burn. (Level 4)	
Valor Up - Up the anti by increasing tour armor's power for three turns; increases physical and magic defense! (Level 5)	
Freeze - The special gloves that come packaged with the Hammerlancer starter kit can produce ice! Use this to damage opponents, as well as have a chance to freeze them! (Level 6)
Sumo Slam - Those Hammerlancer shoes aren't just for show; one powerful stomp can send a surge of electricity around the field, damaging opponents. It may also provide an ally or two with electricity! (Level 7)	
Vigor Up - Use special enhancers within your armor to increase the damage your weapons deal for three turns! (Level 8)	
Full Arsenal - Why use one weapon when you can use all of them? Throw everything you've got at the enemies for massive, widespread damage! (Level 10)
Monk	
Defeat Monk Boom Boom 	
Those that use the Monk job are all about strength! Equiped with special gloves deisgned to boost physical attack power, plus some special armor that grants higher defense from enemy attacks, you'll be able to bring enemies to their knees in a flash!
Strong Strike - Use a heavy blow to deal double the damage you normally would with a conventinal attack! 50% chance you'll miss though. (Level 1)	
Invigorate - Increase the physical damage you deal for two turns! (Level 1)	
Hidden Dragon - Unleash a massive, fiery punch to damage an enemy! Has a small chance or burning them. (Level 2)
Knuckle Lore - Raise the attack power of your physical attacks by 30% for three turns. You'll get even stronger if you have no weapons equipped! (Level 3)	
The Kick - Send a whirling kick into an enemy, sending them flying into another to damage both! (Level 3)	
Fists of Fury - Run around flailing your fists, damaging multiple enemies multiple times, for multiple levels of damage! (Level 5)
Pressure Point - Ignore an enemy's defenses and deliver a punch so hard that it cuts through them... and deals double the damage of a reular attack! (Level 6)	
Phoeinix Flight - Power yourself up in flames; your HP is reduced to 1 but the amount sacrificed are dealt towards all enemies! (Level 9)	
Natural Talent - If you have no weapons or armor on you, use this move to double your attack power for three turns! (Level 10)
White Mage	
Defeat White Mage Pom Pom	
Mastery of White Magic makes the White Mage job quite fitting. White Magic is focused on healing and buffing your allies, granting them with enough power to take down even the strongest of enemies. By collecting scrolls, you can also learn new spells to cast. Plus, you get an old-timey wooden staff to cast spells. Classy!
White Magic: Class 1 - Depending on the scrolls you collected; cast one of three spells to help allies out of a tight pinch; Cura restores HP, Poisona cures poison, and Blinda cures dizziness. (Level 1)	
Magical Armor - Use White Magic to increase the magic defense of you or an ally! (Level 1)	
White Magic: Class 2 - Depending on the scrolls you collected, cast one of three spells to help allies out of a tight pinch; Protecta increases defense, Freeza cures frozen, and Flara cures burn. (Level 3)
Arise! - Revive a fallen ally with 50% of their HP restored! (Level 4)	
Angelic Ward - Cast a spell of White Magic to boost physical and magic defense for all party members for two turns! (Level 4)	
White Magic: Class 3 - Depending on the scrolls you collected, cast one of three spells to help allies out of a tight pinch; Reflecta grants an ally payback, Growtha cures shrink, and Boosta increases magic attack power. (Level 5)
All-Around Cure - Restore HP to all party members! (Level 7)	
Holy Beam - Cast a solar beam on the battlefield that takes HP from opponents and gives them to allies! (Level 8)	
Cinservation of Life - If you get knocked down, your sacrifice won't go unwaranted; all your allies will fully restore their health! (Level 10)
==Trivia==
*Credit goes to for table elements borrowed from Super Mario Battlefront.
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