Tutorials/Server startup script

This is an example of possible Minecraft server startup and maintenance script for GNU/Linux distros.
== Systemd Script ==
For all modern Servers supporting Systemd. Systemd is the jack of all trades. For Ubuntu, it comes with 15.04 (15.04 is an old version which have had end-of-support, we suggest using later LTS versions instead, but the following contents is fully working in this version).
=== Installation ===
# Connect to your (v)root server or if you want to run the server on your machine, open a terminal.
# Become root using su or sudo. To check if you are root, run whoami to display your username.
# Next install the necessary packages apt install openjdk-8-jre-headless curl screen nano bash grep
# Create the /opt folder if it doesn't already exist: mkdir /opt
# Create the minecraft group for the minecraft user we'll add in the next step: groupadd minecraft
# Now you need to create the user for the service: useradd --system --shell /usr/sbin/nologin --home /opt/minecraft -g minecraft minecraft
# Create the Systemd Unit file nano /etc/systemd/system/minecraft@.service and the following:
[Unit]
Description=Minecraft Server %i
After=network.target
[Service]
WorkingDirectory=/opt/minecraft/%i
# Solves the issue where the minecraft server will endlessly restart itself
# See https://askubuntu.com/questions/953920/systemctl-service-timed-out-during-start for more info
Type=simple
PrivateUsers=true
# Users Database is not available from within the unit, only root and minecraft is available, everybody else is nobody
User=minecraft
Group=minecraft
ProtectSystem=full
# Read only mapping of /usr /boot and /etc
ProtectHome=true
# /home, /root and /run/user seem to be empty from within the unit. It is recommended to enable this setting for all long-running services (in particular network-facing ones).
ProtectKernelTunables=true
# /proc/sys, /sys, /proc/sysrq-trigger, /proc/latency_stats, /proc/acpi, /proc/timer_stats, /proc/fs and /proc/irq will be read-only within the unit. It is recommended to turn this on for most services.
# Implies MountFlags=slave
ProtectKernelModules=true
# Block module system calls, also /usr/lib/modules. It is recommended to turn this on for most services that do not need special file systems or extra kernel modules to work
# Implies NoNewPrivileges=yes
ProtectControlGroups=true
# It is hence recommended to turn this on for most services.
# Implies MountAPIVFS=yes
# Set default memory values
Environment="MCMINMEM=512M" "MCMAXMEM=1024M" "SHUTDOWN_DELAY=5" "POST_SHUTDOWN_DELAY=10"
# Change memory values in environment file
EnvironmentFile=-/opt/minecraft/%i/server.conf
# Uncomment this to fix screen on RHEL 8
#ExecStartPre=+/bin/sh -c 'chmod 777 /run/screen'
ExecStart=/bin/sh -c \
 'find -L . \
 -maxdepth 1 \
 -type f \
 -iregex ".*/\\(FTBServer\\|craftbukkit\\|spigot\\|paper\\|forge\\|minecraft_server\\).*jar" \
 -print0 \
 -quit \
 | xargs -0 -I{} \
 /usr/bin/screen -DmS mc-%i \
 /usr/bin/java \
 -server \
 -Xms${MCMINMEM} \
 -Xmx${MCMAXMEM} \
 -XX:+UseG1GC \
 -XX:ParallelGCThreads=2 \
 -XX:MinHeapFreeRatio=5 \
 -XX:MaxHeapFreeRatio=10 \
 -jar {} \
 --nogui'
# Alternative to the above ExecStart. Found to work better as this creates the screen session prior to invoking java to run the server.
# Solves the problem many encountered when starting the service where it would fail with the error 'no screen session found'.
ExecStartPre=/bin/sh -c \
 'find -L . \
 -maxdepth 1 \
 -type f \
 -iregex ".*/\\(FTBServer\\|craftbukkit\\|spigot\\|paper\\|forge\\|minecraft_server\\).*jar" \
 -print0 \
 -quit \
 | xargs -0 -I{} \
 /usr/bin/screen -DmS mc-%i'
ExecStart=/bin/sh -c \
 '/usr/bin/java \
 -server \
 -Xms${MCMINMEM} \
 -Xmx${MCMAXMEM} \
 -XX:+UseG1GC \
 -XX:ParallelGCThreads=2 \
 -XX:MinHeapFreeRatio=5 \
 -XX:MaxHeapFreeRatio=10 \
 -jar {} \ # insert server jar name. i.e. 'server.jar'
 --nogui' 
# Simplified of alternative
ExecStartPre=/bin/sh -c '/usr/bin/screen -dmS mc-%i'
ExecStart=/bin/sh -c '/usr/bin/java -server -Xmx${MCMAXMEM} -Xms${MCMINMEM} -jar server.jar --nogui'
ExecReload=/usr/bin/screen -p 0 -S mc-%i -X eval 'stuff "reload"\\015'
ExecStop=/usr/bin/screen -p 0 -S mc-%i -X eval 'stuff "say SERVER SHUTTING DOWN. Saving map..."\\015'
ExecStop=/bin/sh -c '/bin/sleep ${SHUTDOWN_DELAY}'
ExecStop=/usr/bin/screen -p 0 -S mc-%i -X eval 'stuff "save-all"\\015'
ExecStop=/usr/bin/screen -p 0 -S mc-%i -X eval 'stuff "stop"\\015'
ExecStop=/bin/sh -c '/bin/sleep ${POST_SHUTDOWN_DELAY}'
Restart=on-failure
RestartSec=60s
[Install]
WantedBy=multi-user.target
#########
# HowTo
#########
#
# Create a directory in /opt/minecraft/XX where XX is a name like 'survival'
# Add minecraft_server.jar into dir with other conf files for minecraft server
#
# Enable/Start systemd service
# systemctl enable minecraft@survival
# systemctl start minecraft@survival
#
# To run multiple servers simply create a new dir structure and enable/start it
# systemctl enable minecraft@creative
# systemctl start minecraft@creative
#
# To change specific server memory assignment, create file /opt/minecraft/XX/server.conf (where XX is your server name) and add below lines:
# MCMINMEM=512M
# MCMAXMEM=2048M
=== Setup Instance ===
Now you can Upload your FTB Modpacks into an subfolder of /opt/minecraft/. For example, you would place the modpack "FTB Beyond" in "/opt/minecraft/FTBBeyond" (without spaces in the name).
If you want to run vanilla instances, just create a folder within /opt/minecraft and upload the minecraft_server.jar and create the eula.txt file (using: echo "eula=true" > /opt/minecraft/vanilla/eula.txt).
After you uploaded the minecraft server files, make sure, that "minecraft" is the owner and owning group. To do so just run "ls -la /opt/minecraft". If it is not, run "chown minecraft:minecraft /opt/minecraft/FTBBeyond".
You may also require to complete the installation. For current FTB packages you would run:
cd /opt/minecraft/FTBBeyond
echo "eula=true" > /opt/minecraft/FTBBeyond/eula.txt
su -c "/opt/minecraft/FTBBeyond/FTBInstall.sh" -s "/bin/bash" minecraft
=== Start/Stop Instances ===
You start your server using "systemctl start minecraft@FTBBeyond" and stop it using "systemctl stop minecraft@FTBBeyond". The part behind the "@" is your instance name e. g. the Folder Name.
This script also takes care to automatically stop your minecraft server if you reboot the server.
=== Autostart ===
==== Enable ====
systemctl enable minecraft@FTBBeyond
==== Disable ====
systemctl disable minecraft@FTBBeyond
== Init.d Script ==
For legacy Servers which don't have OS-integrated Systemd
=== Pre-Requisites ===
Screen package must be installed.
On CentOs and Red Hat-based distributions: 
yum install screen
On Debian based systems such as Ubuntu:
apt-get install screen python
=== Download ===
To download the script with wget, run the following (WATCH OUT SCRIPT NEEDS WORK - change the WORLD, MCPATH and BACKUPPATH variables.
Important: If you use the wget method and the first character of every line is an empty space, the script won't work and update-rc.d outputs errors. If so, you have to remove the leading empty spaces from each line. Be careful not to delete anything else than empty space though!)
wget -O minecraft "http://minecraft.fandom.com/Tutorials/Server_startup_script/Script?action=raw"
=== Requirements ===
* screen
* python (apt-get install python)
=== Installation ===
Use your favorite editor to create file called minecraft in /etc/init.d/ and paste the script above in that file.
Edit the USERNAME and MCPATH -variables according to your setup. If you use a wrapper script, change INVOCATION to start it instead of starting the server directly.
Make sure the newly created file has required permissions
You can set the permissions by running:
chmod a+x /etc/init.d/minecraft
Then run (on Debian-based distributions)
update-rc.d minecraft defaults 
Starting with Debian 6.0, the insserv command is used instead, if dependency-based booting is enabled.
insserv will produce no output if everything went OK. Examine the error code in $? if you want to be sure.
insserv minecraft
On CentOs and RHEL(Redhat enterprise Linux)
You will need to add the process into the chkconfig list chkconfig manages startup scripts under systemd
chkconfig --add minecraft
To check if the process is done correctly use the ntsysv command keep scrolling until you see the minecraft process if you don't
repeat the chkconfig command. 
to add required symbolic links.
Note: your system will most likely warn you that the script does not meet all requirements. The script will however work.
You can also setup an entry in your crontab to backup the server.
A sample crontab to backup every half hour on the hour, and 30 minutes into the hour:
* Using the user account you want the work done under, run:
crontab -e
and add this
0,30 * * * * /etc/init.d/minecraft backup
If the process is unsuccessful, try:
VISUAL=/usr/bin/nano crontab -e
=== Uninstall ===
(In debian based GNU/Linux distribution)
update-rc.d -f minecraft remove
(In CentOs/RHEL)
chkconfig --del minecraft
=== Usage ===
The script may be invoked via the following command on most systems, where "(command)" will be "stop", "start", "restart", or any of the other options it supports.
/etc/init.d/minecraft (command)
On most RedHat- or Debian-based distribution where the `service` command is available, it should be invoked as:
service minecraft (command)
To view the screen, use:
screen -r
To exit the screen, use:
CTRL+a+d
=== References ===
* http://www.debian-administration.org/articles/28
* https://wiki.debian.org/LSBInitScripts/DependencyBasedBoot
=== Extra information ===
If you still want to view the live log file, use this command in the server directory.
tail -f logs/latest.log
== Alternative Startup Scripts ==
The following scripts offer the same functions as the above script but contain more useful features:
* mcwrapper
* [Multi World] Minecraft Server Control Script
** Run multiple Minecraft worlds.
** Start, stop, and restart single or multiple worlds.
** Create, delete, disable, and enable worlds.
** Supports CraftBukkit in addition to the standard Mojang server distribution.
** Users automatically notified of important server events.
** Uses the Minecraft Query protocol to keep track of current server conditions.
** LSB and systemd compatible init script, allows for seamless integration with your server's startup and shutdown sequences.
** Map worlds using the Minecraft Overviewer mapping software.
** Backup worlds, and remove backups older than X days.
** Update the server software and installed addons.
** Send commands to a world server from the command line.
* minecraftd
** Start, stop, and restart the server using either systemd or the script directly
** Send commands to a server from the command line
** Backup server (world, plugins, configuration, etc.), and purge old ones (configurable)
** Suspend server if no player is logged in and bring it up as soon as one tries to join to maximazie efficiency
** Purely written in bash and condensed features in about 500 lines of code to keep the foorprint small
** Flexible configuration: support for e.g. spigot/craftbukkit, adjustable threads and RAM usage, etc.
** Full systemd support with init and backup script
** Secure resource usage: run script as different user and drop permissions if not requiered
** Very similar to the script described in this article: It as well uses screen and tar but offers more advanced features
** Excellent Arch Linux support
* MC Sheller
* Minecraft Systemd Service A nice systemd service that features:
** safe shutdown using rcon
** protection of the system by making most of the system readonly
** uses systemd journal to log
** can be combined with a nice commandcenter script
** is fully integrated in the systemd-toolchain
* minecraft init
** modification of this script with a lot more features like multiworld
* Minecraft Service
* Dagmar d'Surreal's Sysv init script
* Setsuna-Xero's OpenRC(Gentoo) compatible init script, with conf.d defaults
* Mineserv Perl Init Script
** A very simple automatic start/stop script with backup and cleanup functions and the ability to pass commands to the server console.
*McSrv Script by 7thCore
** Bash language only script
** Only uses systemd
** Start, stop, backup functions and much more
** Multi instance support
** TmpFs/Ramdisk support that can be configured for each instance
** Vanilla server automatic updates
** Can run vanilla, forge and spigot jar files
** Pre-built packages for Arch and Debian based systems that also install all dependancies
** Discord integration. Sends notifications on start, stop, crashd and update events
** Email integration. Sends emails on start, stop, crash and update events. Crash events also include logs in the email
** More documentation available on the project's GitHub Wiki
Category:Server
zh:教程/服务器架设脚本