Feywood

The Feywood is a location in the land of Ivalice in Final Fantasy XII. It is an ancient forest that provides a passageway to the holy city of Giruvegan. Parts of the wood are blocked by a thick wall of Mist, until after the events in the Draklor Laboratory. The Feywood is similar to the Snowfly Forest in Vagrant Story, also directed by Yasumi Matsuno.
== Sage Knowledge ==
== Locations ==
The Feywood is located just to the southwest of Golmore Jungle. This area can be visited as soon as the player obtains the Lente's Tear, but the player needs to complete the events at the Draklor Laboratory to investigate further from the Antiquity's End.
Areas within the Feywood are:
* Walk of Flitting Rifts - leads to the Golmore Jungle and the Paramina Rift.
* Walk of Stolen Truths - the only place where Cerberus are found.
* Walk of Dancing Shadows - leads to the Henne Mines.
* Antiquity's End - contains a Save Crystal.
* Redolent Glade - area where Rafflesia is fought.
* White Magick's Embrace
* Ice Field of Clearsight
* The Edge of Reason - leads to the Ancient City of Giruvegan.
=== Weather ===
The weather in Feywood never changes; the areas have fixed weather:
* Cloudy (Walk of the Flitting Rifts area)
* Heavy Fog (all the other areas)
In heavy fog Water attacks deal more damage than normal. Because Feywood is of snow terrain, Ice damage is always boosted.
== Treasures ==
In the original version, treasures in the Feywood are never gil. All the treasures before going through the wall of thick mist are either Hi-Potion/Hi-Ether or a gambit. With the Diamond Armlet equipped the regular item treasure is Knot of Rust and the rare item is Elixir. The gambits that can be found in the area include the G-Foe: char MP >= X% gambits in the Walk of Flitting Rifts and Walk of Stolen Truths areas, and G-Foe: HP >= X gambits and gambits for foes with Bravery and Faith in Walk of Dancing Shadow area.
After the wall of thick mist has dissolved, the player can enter deeper into the Feywood. In the White Magicks Embrace has a treasure in the southeastern corner that may be an Elixir even without the Diamond Armlet, and the treasure also respawns, but its spawn rate is only 30%. In Ice Field of Clearsight, the treasures are along the edges and some may contain equipment, which have low spawn rates. When going straight east from the northern exit, the treasure that spawns there may have the Morning Star. The treasure that spawns straight to west from the northern exit can be the Doom Mace. The treasure that spawns in the very middle of the southern border can be the Celebrant's Miter.
In the Edge of Reason a group of three treasures spawns in the middle, a bit northeast from the exit to Giruvegan. One of them only has 25% chance to spawn and will always have the Ensanguined Shield. Of the other treasures one has an X-Potion and the last one can have either a Hi-Potion or Deathbringer.
In the Zodiac versions, all treasures are different. Near the Save Crystal, there is a treasure with an Embroidered Tippet, an accessory that doubles EXP gain. White Magick's Embrace has the Dispelga spell in the top right portion of the area. The middle of the Ice Field of Clearsight has the Bubble Belt, an accessory that doubles the wearer's HP. The same area also has various other equipment pieces. The Edge of Reason has various weapons, and the Reflectga spell .
=== Walk of Flitting Rifts ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
1 	65% 	50% 	≤ 250 gil	Ether 	Bacchus's Wine 	Knot of Rust 	Meteorite (A)
2 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
2 	65% 	50% 	≤ 250 gil	Rime Fang 	Handkerchief 	Knot of Rust 	Meteorite (B)
3 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
3 	65% 	50% 	≤ 250 gil	Rime Fang 	Gold Needle 	Knot of Rust 	Meteorite (A)
4 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
4 	65% 	50% 	≤ 250 gil	Ether 	Prince's Kiss 	Knot of Rust 	Meteorite (A)
5 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
5 	65% 	50% 	≤ 250 gil	Soleil Fang 	Antidote 	Knot of Rust 	Meteorite (A)
6 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
6 	65% 	50% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
7 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
7 	65% 	50% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
8 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
8 	65% 	50% 	≤ 250 gil	Ether 	Remedy 	Knot of Rust 	Meteorite (A)
9 	60% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
9 	60% 	50% 	≤ 300 gil	Ether 	Eye Drops 	Knot of Rust 	Meteorite (B)
10 	65% 	50% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
10 	65% 	50% 	≤ 250 gil	Lightning Fang 	Phoenix Down 	Knot of Rust 	Meteorite (C)
11 	60% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
11 	60% 	50% 	≤ 300 gil	Lightning Fang 	Echo Herbs 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
1 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 90%	Knot of Rust 	Elixir
2 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
2 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 70%	Knot of Rust 	Elixir
3 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
3 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 50%	Knot of Rust 	Elixir
4 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
4 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 30%	Knot of Rust 	Elixir
5 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
5 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 10%	Knot of Rust 	Elixir
=== Walk of Stolen Truths===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
12 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
12 	75% 	50% 	≤ 300 gil	Ether 	Prince's Kiss 	Knot of Rust 	Meteorite (B)
13 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
13 	75% 	50% 	≤ 300 gil	Ether 	Serum 	Knot of Rust 	Meteorite (A)
14 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
14 	75% 	50% 	≤ 300 gil	Ether 	Serum 	Knot of Rust 	Meteorite (A)
15 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
15 	75% 	50% 	≤ 300 gil	Ether 	Chronos Tear 	Knot of Rust 	Meteorite (A)
16 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
16 	75% 	50% 	≤ 300 gil	Rime Fang 	Hi-Ether 	Knot of Rust 	Meteorite (A)
17 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
17 	75% 	50% 	≤ 300 gil	Ether 	Nu Khai Sand 	Knot of Rust 	Meteorite (A)
18 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
18 	75% 	50% 	≤ 300 gil	Ether 	Handkerchief 	Knot of Rust 	Meteorite (A)
19 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
19 	75% 	50% 	≤ 300 gil	Ether 	Serum 	Knot of Rust 	Meteorite (A)
20 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
20 	75% 	50% 	≤ 300 gil	Soleil Fang 	Phoenix Down 	Knot of Rust 	Meteorite (B)
21 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
21 	75% 	50% 	≤ 300 gil	Soleil Fang 	Serum 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
6 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
6 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 90%	Knot of Rust 	Elixir
7 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
7 	45% 	0% 	Hi-Ether 	G-Foe: chr MP >= 70%	Knot of Rust 	Elixir
8 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
8 	45% 	0% 	Hi-Ether 	G-Foe: chr MP >= 50%	Knot of Rust 	Elixir
9 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
9 	45% 	0% 	Hi-Ether 	G-Foe: chr MP >= 30%	Knot of Rust 	Elixir
10 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
10 	45% 	0% 	Hi-Potion 	G-Foe: chr MP >= 10%	Knot of Rust 	Elixir
=== Walk of Dancing Shadow ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
22 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
22 	75% 	50% 	≤ 300 gil	Rime Fang 	Nu Khai Sand 	Knot of Rust 	Meteorite (B)
23 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
23 	75% 	50% 	≤ 300 gil	Ether 	Bacchus's Fang 	Knot of Rust 	Meteorite (A)
24 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
24 	75% 	50% 	≤ 300 gil	Ether 	Gold Needle 	Knot of Rust 	Meteorite (A)
25 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
25 	75% 	50% 	≤ 300 gil	Lightning Fang 	Hi-Ether 	Knot of Rust 	Meteorite (A)
26 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
26 	75% 	50% 	≤ 300 gil	Rime Fang 	Chronos Tear 	Knot of Rust 	Meteorite (B)
27 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
27 	75% 	50% 	≤ 300 gil	Ether 	Hi-Potion 	Knot of Rust 	Meteorite (C)
28 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
28 	75% 	50% 	≤ 300 gil	Ether 	Remedy 	Knot of Rust 	Meteorite (A)
29 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
29 	75% 	50% 	≤ 300 gil	Ether 	Chronos Tear 	Knot of Rust 	Meteorite (A)
30 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
30 	75% 	50% 	≤ 300 gil	Rime Fang 	Phoenix Down 	Knot of Rust 	Meteorite (A)
31 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
31 	75% 	50% 	≤ 300 gil	Ether 	Gold Needle 	Knot of Rust 	Meteorite (A)
32 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
32 	75% 	50% 	≤ 300 gil	Ether 	Chronos Tear 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
11 	40% 	0% 	Item 1 	Item 2 	Common 	Rare
11 	40% 	0% 	Hi-Ether 	G-Foe:chr status = FAI	Knot of Rust 	Elixir
12 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
12 	45% 	0% 	Hi-Potion 	G-Foe: HP < 10000 	Knot of Rust 	Elixir
13 	50% 	0% 	Item 1 	Item 2 	Common 	Rare
13 	50% 	0% 	Hi-Potion 	G-Foe: HP < 5000 	Knot of Rust 	Elixir
14 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
14 	45% 	0% 	Hi-Ether 	G-Foe: HP >= 10000 	Knot of Rust 	Elixir
15 	50% 	0% 	Item 1 	Item 2 	Common 	Rare
15 	50% 	0% 	Hi-Ether 	G-Foe: HP >= 5000 	Knot of Rust 	Elixir
16 	40% 	0% 	Item 1 	Item 2 	Common 	Rare
16 	40% 	0% 	Hi-Potion 	G-Foe:chr status = BRA	Knot of Rust 	Elixir
=== Antiquity's End ===
ThIs chest only appears in the Zodiac versions. It does not respawn.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure 	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
33 	25% 	0% 	N/A	Embroidered Tippet	Embroidered Tippet	Embroidered Tippet 	Embroidered Tippet
=== Redolent Glade ===
These chests only appear in the Zodiac versions. They do not respawn.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure 	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
34 	100% 	0% 	N/A	Domaine Calvados	Domaine Calvados	Domaine Calvados 	Domaine Calvados
35 	100% 	0% 	N/A	X-Potion 	X-Potion 	X-Potion 	X-Potion
=== White Magick's Embrace ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
36 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
36 	75% 	50% 	≤ 300 gil	Ether 	Chronos Tear 	Knot of Rust 	Meteorite (B)
37 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
37 	75% 	50% 	≤ 300 gil	Ether 	Hi-Potion 	Knot of Rust 	Meteorite (A)
38 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
38 	75% 	50% 	≤ 300 gil	Ether 	Hi-Potion 	Knot of Rust 	Meteorite (A)
39 	100% 	0% 	N/A 	Dispelga 	Dispelga 	Dispelga 	Dispelga
40 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
40 	75% 	50% 	≤ 300 gil	Rime Fang 	Hi-Potion 	Knot of Rust 	Meteorite (C)
41 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
41 	75% 	50% 	≤ 300 gil	Ether 	Phoenix Down 	Knot of Rust 	Meteorite (A)
42 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
42 	75% 	50% 	≤ 300 gil	Rime Fang 	Hi-Ether 	Knot of Rust 	Meteorite (A)
43 	100% 	0% 	N/A 	Golden Amulet 	Golden Amulet 	Golden Amulet 	Golden Amulet
44 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
44 	75% 	50% 	≤ 300 gil	Ether 	Hi-Potion 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
17 	60% 	0% 	Hi-Potion 	Hi-Potion 	Common 	Rare
17 	60% 	0% 	Hi-Potion 	Hi-Potion 	Knot of Rust 	Elixir
18 	30% 	0% 	Item 1 	Item 2 	Common 	Rare
18 	30% 	0% 	Hi-Potion 	Elixir 	Knot of Rust 	Elixir
=== Ice Field of Clearsight ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
45 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
45 	75% 	50% 	≤ 300 gil	Ether 	Giant's Helmet 	Knot of Rust 	Meteorite (A)
46 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
46 	75% 	50% 	≤ 300 gil	Ether 	Carabineer Mail	Knot of Rust 	Meteorite (A)
47 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
47 	75% 	50% 	≤ 300 gil	Ether 	Chakra Band 	Knot of Rust 	Meteorite (A)
48 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
48 	75% 	50% 	≤ 300 gil	Rime Fang 	Remedy 	Knot of Rust 	Meteorite (A)
49 	100% 	0% 	N/A 	Bubble Belt 	Bubble Belt 	Bubble Belt 	Bubble Belt
50 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
50 	75% 	50% 	≤ 300 gil	Soleil Fang 	Jade Gown 	Knot of Rust 	Meteorite (A)
51 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
51 	75% 	50% 	≤ 300 gil	Soleil Fang 	Hypnocrown 	Knot of Rust 	Meteorite (B)
52 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
52 	75% 	50% 	≤ 300 gil	Rime Fang 	Hi-Ether 	Knot of Rust 	Meteorite (A)
53 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
53 	75% 	50% 	≤ 300 gil	Ether 	Power Vest 	Knot of Rust 	Meteorite (A)
54 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
54 	75% 	50% 	≤ 300 gil	Rime Fang 	Serum 	Knot of Rust 	Meteorite (C)
55 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
55 	75% 	50% 	≤ 300 gil	Ether 	Kaiser Shield 	Knot of Rust 	Meteorite (B)
56 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
56 	75% 	50% 	≤ 300 gil	Ether 	Power Armlet 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
19 	30% 	0% 	Item 1 	Item 2 	Common 	Rare
19 	30% 	0% 	Hi-Potion 	Morning Star 	Knot of Rust 	Elixir
20 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
20 	45% 	0% 	Hi-Potion 	Hi-Ether 	Knot of Rust 	Elixir
21 	30% 	0% 	Item 1 	Item 2 	Common 	Rare
21 	30% 	0% 	Hi-Potion 	Celebrant's Miter	Knot of Rust 	Elixir
22 	30% 	0% 	Item 1 	Item 2 	Common 	Rare
22 	30% 	0% 	Hi-Potion 	Doom Mace 	Knot of Rust 	Elixir
23 	45% 	0% 	Hi-Potion 	Hi-Potion 	Common 	Rare
23 	45% 	0% 	Hi-Potion 	Hi-Potion 	Knot of Rust 	Elixir
24 	45% 	0% 	Hi-Potion 	Hi-Potion 	Common 	Rare
24 	45% 	0% 	Hi-Potion 	Hi-Potion 	Knot of Rust 	Elixir
25 	45% 	0% 	Item 1 	Item 2 	Common 	Rare
25 	45% 	0% 	Hi-Potion 	Hi-Ether 	Knot of Rust 	Elixir
=== The Edge of Reason ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
57 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
57 	75% 	50% 	≤ 300 gil	Ether 	Platinum Dagger	Knot of Rust 	Meteorite (A)
58 	100% 	0% 	N/A 	Defender 	Defender 	Defender 	Defender
59 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
59 	75% 	50% 	≤ 300 gil	Ether 	Trident 	Knot of Rust 	Meteorite (A)
60 	5% 	50% 	≤ 200 gil	Item 1 	Item 2 	Common 	Rare
60 	5% 	50% 	≤ 200 gil	Lightning Fang 	Ether 	Knot of Rust 	Baltoro's Seed
61 	75% 	70% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
61 	75% 	70% 	≤ 300 gil	Ether 	Spica 	Knot of Rust 	Meteorite (A)
62 	75% 	70% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
62 	75% 	70% 	≤ 300 gil	Ether 	Morning Star 	Knot of Rust 	Meteorite (C)
63 	100% 	0% 	N/A 	Reflectga 	Reflectga 	Reflectga 	Reflectga
64 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
64 	75% 	50% 	≤ 300 gil	Soleil Fang 	Deathbringer 	Knot of Rust 	Meteorite (B)
65 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
65 	75% 	50% 	≤ 300 gil	Ether 	Ivory Pole 	Knot of Rust 	Meteorite (A)
66 	75% 	50% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
66 	75% 	50% 	≤ 300 gil	Lightning Fang 	Traitor's Bow 	Knot of Rust 	Meteorite (A)
67 	75% 	40% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
67 	75% 	40% 	≤ 300 gil	Remedy 	Serum 	Knot of Rust 	Meteorite (B)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure 	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure
26 	30% 	0% 	Item 1 	Item 2 	Common 	Rare
26 	30% 	0% 	Hi-Potion 	Deathbringer 	Knot of Rust 	Elixir
27 	45% 	0% 	X-Potion 	X-Potion 	Common 	Rare
27 	45% 	0% 	X-Potion 	X-Potion 	Knot of Rust 	Elixir
28 	25% 	0% 	Ensanguined Shield	Ensanguined Shield	Ensanguined Shield 	Ensanguined Shield
== Story ==
After the events at the Draklor Laboratory, the party follows Dr. Cid to the ancient city of Giruvegan, but must go through the Feywood first. They are blocked by a wall of thick Mist, but Rasler's ghost unlocks the way. A carnivorous plant, Rafflesia, fights the party and after it is defeated, the party are blocked by an illusion puzzle. The party completes the puzzle and summons Belias to unlock the gate to Giruvegan.
Later, the Wild Malboro from the 'A Wild Stench' Hunt can be found where the Rafflesia was defeated.
== Quests ==
=== Opening the way to Giruvegan ===
The puzzle consists of following a set path through and between "shrines". The shrines are in the shape of a Gazebo, with six thin pillars supporting a hexagonal roof, effectively making six "doorways". In the middle, the player can examine a "Feywood Glyph" to receive the "truth and illusion" message. An "illusion" of a forest path can be seen through one of the gaps, and the player must exit the shrine on that side to find the "true way", and keep going in that same direction to find the next shrine and its illusory pathway. The player has to do this whole process twice: first, to find the exit of the first area, and again to find the gate to Giruvegan. Once Gate Gigas is located, it needs a gigas to open it; summoning Belias opens the way.
===Spawning the mandragoras===
Mandragora Prince, Alraune King, Onion Queen, Pumpkin Star and Topstalk spawn in the Feywood (they were originally fought in the Sochen Cave Palace). Repeatedly killing them in the Feywood is needed to reveal all pages of their bestiary entry.
To spawn the mandragoras in the Feywood, the player must clear out all 29 enemies in the Ice Field of Clearsight area, zone to the White Magick's Embrace area and then return. To respawn them after they have been defeated, the player must zone to the Redolent Glade area and then back to Ice Field of Clearsight without leaving the Feywood. All five of the mandragora-type enemies will have reappeared, and the player can chain them to get better chance of their rare drops.
They run away to the shrines. They boost their level when they spend too much time away from the party, potentially reaching the max of 99, making them potentially highly dangerous. 
=== Hunts ===
The Wild Malboro is a Rank VI Mark whose hunt becomes available after the events in Giruvegan. It can be found in the Redolent Glade area, the place where Rafflesia was fought. Wild Malboro is flanked with a few Malboros, and both monsters will inflict a plethora of status ailments. The hunt is petitioned by Rena in Eruyt Village.
The Behemoth King is an Elite Mark whose hunt becomes available after the marks up to Fafnir have been vanquished. Behemoth King can be found in the Edge of Reason area of the Feywood and is petitioned by Koqmihn in Rabanastre's Lowtown. This mark can be tedious to spawn, since all of the monsters in Ice Field of Clearsight, and the Giruveganus in Edge of Reason, must be cleared, including respawn(ed) enemies. The quickest way of doing this is by killing the Giruveganus enemy in the Edge of Reason section first, then returning and killing the 29 enemies in the Ice Field of Clearsight and Behemoth King will spawn in place of the Giruveganus. The player does not need to kill any other enemies in Edge of Reason apart from Giruveganus, or spawn the Mandragoras, to fight Behemoth King.
=== Rare Game ===
To find the Dreadguard the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. Dreadguard then has a 40% chance of spawning in the Walk Of Dancing Shadow per entry. When it spawns, it replaces a regular Mirrorknight. If the Dreadguard doesn't spawn, the player must walk away two screens and return, to respawn the enemies.
To spawn the Crypt Bunny, the player must kill at least six Cerberus and all the Tartarus in the Walk of Stolen Truths area. The Crypt Bunny then has a 20% chance of spawning at the eastern side. The Wolf genus enemies respawn at a faster rate than usual and when they stop respawning, the Crypt Bunny appears. There appear to be multiple potential spawn points. Two confirmed locations are by the Southern Golem in the icy gorge-like area, and on the northernmost path.
Juggernaut spawns in the White Magick's Embrace area along the trees when the game clock's minute shows a number between 0 to 10.
== Enemies ==
* Cerberus
* Deadly Nightshade
* Golem
* Mirrorknight
* Tartarus
* Mu
* Basilisk
* Behemoth
* Preying Mantis
* Giruveganus
* Holy Elemental
* Mandragora Prince
* Alraune King
* Onion Queen
* Pumpkin Star
* Topstalk
* Crypt Bunny (Rare)
* Juggernaut (Rare)
* Dreadguard (Rare)
* Wild Malboro (Mark)
* Behemoth King (Elite Mark)
* Rafflesia (Boss)
== Musical themes ==
The theme of Feywood is called "The Feywood".
== Map ==
The map can be found in at a dead-end in northeast of the Walk of Stolen Truths.
The candle to reveal the full map can be found in White Magick's Embrace along the eastern wall.
Map of the original version of Final Fantasy XII with treasure information
== Other appearances ==
=== Final Fantasy Record Keeper ===
== Gallery ==
Feywood 010 0001.jpg|Mist wall.
Feywood-Glyph.jpg|Feywood Glyph.
Belias-opens-Gate-Gigas.png|Belias opens the Gate Gigas at the edge of Feywood.
== Etymology ==
Category:Locations in Final Fantasy XII
Category:Forests