Akko (SSBUDE)

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Akko () is a playable character in Super Smash Bros. Ultimate: Definitive Edition. It is classified as Fighter #129.
Megumi Han and Erica Mendez, Akko's main English and Japanese voice actors from the anime, reprise their roles with new recordings. All the voice actors' potrayals reprise their roles in different languages with new voice clips, those being:
*Roser Vilches in Spanish
*Claire Tefnin in French
*Franciska Friede in German
*Stefania de Peppe in Italian
Lotte and Sucy's voice actors also reprise their roles in different languages: Fumiko Orikasa and Michiyo Murase in Japanese, Stephanie Sheh and Rachelle Heger in English, Cristal Barreyro and Maribel Pomar in Spanish, Audrey d'Hulstere and Mélanie Dambermont in French, Liza Ohm and Flavia Vinzens in German, and Sonia Colombo and Giuliana Atepi in Italian.
==Attributes==
Akko is a lightweight mage archetype similar to Robin, but differs from them quite a bit. She isn't as strong as Robin's and having an average mobility, but her range is exceptionally large with high jumps and great air speed. She can also summon her friends in combat to help her out.
==Moveset==
*Akko has a unique fighter ability called Shiny Points. Next to her HUD is a picture of the Shiny Rod and you have to fill up to the max based on their glowing crystals known as the Seven Stars, but the difference from any other gauge-style mechanics is that you have to fill it up by hitting opponents using only her Shiny Rod. If you hit one, a score will briefly display based on the damage she inflicted, but if you get damaged by the opponent with a special attack, she will lose a bit of the points. Once you get enough points, one of the crystals grow, powering up one of her moves that involves the Shiny Rod though with one use, but can still be refilled nonetheless. It requires 50% of damage inflicted against the opponent to activate one of the crystals, which translates into 100 points. If it reaches to full max, all of her moves that involved with will change dramatically, for example: The Shiny Arc's arrow becomes larger, as well as raising her stats for a short period of time, as shown by a green aura surrounding her body.
*If Akko reaches 100% of health or 25% in Stamina Match when using her Neutral Special, her Shiny Arc transforms itself to fire a single, but more powerful blast that gives 25% of recoil damage, used once per stock.
*Instead of a generic shield, Lotte quickly comes in to protect her via her spirit friends, which gets them tired as it weakens or fall off when damaged, rending her immuned from projectile attacks.
*Akko can crawl
=== Ground attacks ===
Attack 	Name	Description 	Damage
Standard attack	 	Two horizontal swipes with her wand left and right, creating two small bursts of magic. When close to the enemy, she will use the wand as a melee weapon. 	3% (hit 1, magic), 4.5% (hit 2, magic), 1% (hit 1, close), 2% (hit 2, close)
Forward tilt 	 	Thrusts her wand forward, shooting a short ranged fireball. Keep pressing the button to fire her more. 	4.3%
Up tilt 	 	Swings her wand upwards three times. The initial animation can drag the opponent into it. 	2.2% (hits 1-2), 4% (hit 3)
Down tilt 	 	Pokes her wand while kneeling, producing a small shockwave from the ground. 	5.2%
Dash attack 	 	A pushing attack with both hands. Grants Akko intangibility. 	5.2%
Forward smash 	 	Lotte comes in as Akko charges up her wand, then they both fire their respective magic spells that creates a forward explosion. 	(clean), (late)
Up smash 	 	Sucy comes in with a cauldron she is preparing as Akko uses Shiny Sprinkler to add ingridients, resulting in a mushroom-like purple explosion that deals poison damage. The attack can be interrupted, dropping the cauldron to the ground. This actually creates a slip trap that trips the opponent once. 	(clean), (mid), (late), 3.3% (trip)
Down smash 	 	Raises her wand upwards as she charges up electricity, then hops and fires a shockwave to the ground. Like Sora, King K. Rool, Ridley and Incineroar, her hurtbox shifts upwards during her hop, allowing her to evade attacks with low hitboxes. Resembles the Earth Buster Spell attack from Little Witch Academia: Chamber of Time.	
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	A cartwheel attack, similar to Bowser's, but executed faster and hits once. 	11% (clean), 8% (late)
Forward aerial	 	Thrusts her wand forward, creating a burst of ice magic. 	13%
Back aerial 	 	Turns around to produce a magical bubble that explodes in front of her. 	9.7% (clean), 6% (late)
Up aerial 	 	Fires a magic flash of light from her wand upwards. 	2% (hit 1), (6% (hit 2)
Down aerial 	Shiny Ax	A stall-then-fall where The Shiny Rod turns into a big axe and Akko moonsaults downwards multiple times, similar to Sora's, but meteor smash them. When in max, the axe will be bigger, dealing intense knockback.	13.4%, 15.4% (crystal grow), 17.7% (max)
=== Grab and Throws ===
All of her throws involves transforming into an animal.
Attack 	Name 	Description 	Damage
Grab 	Grappling Hook	The Shiny Rod transforms into a magical hook and Akko throws it forward to catch the opponent. 	-
Pummel 	 	Tights the opponent in magical chains as Akko holds it with her foot. 	1.4%
Forward throw	 	Turns into a winged elephant and rams against the trappeed opponent. 	13%
Back throw 	 	Turns into a merman and kicks behind them with her tail. 	9% (kick), 1% (throw)
Up throw 	 	Turns into a monkey with rabbit ears and does an upward tomoe nage. 	12% (throw)
Down throw 	 	Turns into a winged elephant and flies upwards to crash above them. 	16%
Aerial Grab 	Grappling Hook	The Shiny Rod transforms into a magical hook and Akko throws it forward to catch the opponent. If done, she will slam them to the ground. It acts similar to the Hookshot, as Akko can grab a ledge to climb up. Unlike the weapon, it can angled.	2% (grab), 11% (throw)
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Kicks behind herself, then in front before getting up.	7%
Floor attack (back) 	 	Kicks behind herself, then in front before getting up.	7%
Floor attack (trip) 	 	Kicks behind herself, then in front before getting up.	6%
Edge attack 	 	A forward thrust of her Shiny Rod while climbing 	9.3%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Shiny Arc 	The Shiny Rod turns into a bow and Akko fires a a fast moving arrow. Like Byleth's Failnaught, she will go through the attack, but if held, the arrow will be more stronger, as well as creating a magic explosion upon hit. Unlike Byleth's however, she can fire the bow in 8 directions in the air, or 5 on the ground, making it an anti-air option for the latter, and has shield piercing properties. The Arc has 3 variations : If the first crystal grows, the arrow will deal multiple hits, but cannot be charged, when its at full max, the bow will fire three arrows in three fixed directions at the same time, thus cannot be changed, and if Akko's at 100%, the arc will become big and fires an arrow so powerful that it causes a Special Zoom effect upon hit, K.O. lightweight opponents at 40% and breaks shields in an instant, the caviat is that is used once for stock and Akko will take 25% of recoil damage as a result.	14% (normal), 26.7% (fully charged), 11% (normal, air), 22% (fully charged, air), 40% (giant bow)
Side special 	Shiny Balai 	The Shiny Rod turns into a broom and Akko rides forwards with it before jumping out it, leaving her helpless. It is essentialy a faster version of Villager's Lloid Rocket, but the choice of riding became the opposite. If is inputted, she will leave the broom, increasing the damage and knockback, and does not make her helpless. It can be angled upwards (or down in the air), which makes the broom fly in that direction. Like Shiny Arc, it has two variations: If the fifth crystal grows, Akko gains the ability to use her wand to automatically fire homing projectiles, as well as changing direction, and when its full max, the broom will teleport anywhere by turning into a green mist with the directional pad, making her invincible. 	Riding broom: 9.2% (early), 6% (late), 14.2% (early, crystal), 11.7% (late, crystal), 6.5% (prjectile)Not riding broom: 13.2% (early), 10% (late), 17.6% (early, crystal), 13.1% (late, crystal)
Up special 	Spring Broom 	Akko hops on a broom and springs upwards high in the air, leaving her helpless and damage opponents when landing. You held the button down to increase the vertical distance, but sacrafices the horizontal one a bit. It can be angle forward or down during the jump. 	10% (landing)
Down special 	Magic Spell 	Akko will cast a random spell with her wand. Much like Duck Hunt's, she will use an attack in an random order and she can't use another, so she must wait for the already casted move to dissapear.
*Nullification Spell: A spiral-like medium raged projectile that instantly put the opponent in a stun state. 2%
*Heat Blast: A fast bolt of magic that deals hitstun damage. Hold the button down to increase its power and knockback. 10% (normal), 17% (fully charged)
*Curse Shield Spell: A protective barrier around her body for 7 seconds that makes her immuned from status effects like Flower.
*Heal Spell: Restores Akko's health at 20%.
*Cure Spell: Instantly removes the status effect.
*Time Delaying Spell: Slows the opponent for 4 seconds when close.
*Gravity Orb Spell: Conjures a gravity sphere that instantly meteor smash all air opponents close to her. 7%
*Black Hole Spell: Conjures a gravitational force that vaccuums opponents similar to the Black Hole item, except this one damages them overtime. 1.4% (per damage)
*Reflecting Armor Spell: Casts a circle barrier that reflects projectiles. 1.7x
*Invisibility Spell: Makes Akko invisible for a short time.
*Teleportation Spell: Randomly teleports in a distance.
*Transformation Spell: Transforms into her opponent for short period of time with weaker damage, much like Ditto.
*Dream Wind Spell: Casts a breeze of wind that instantly put the opponent to sleep. The duration of it depends if the opponent has high percentage or not.	Varies
Final Smash 	Grand Finisher	Akko calls Shooting Star and hops on it, then the broom flies forward really fast. If it missed, Akko will be confused and puts her in a helpless state. If it hits one or three opponent, a cutscene trigger where she hops inside the Grand Charion, controlled by Lotte, Sucy, Amanda, Jasminka, and its creator Costanze. The robot fires multiple large beams from it chest to hit them before Akko jumps out of it and fires a huge magical explosion to finish it off. Any opponents who is above 100% will be instantly KO'd by being turned into plush animals. 	45%
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	A portal emerges and Akko falls to the ground, trying to maker her broom fly before getting up. 	A portal emerges and Akko falls to the ground, trying to maker her broom fly before getting up. 	A portal emerges and Akko falls to the ground, trying to maker her broom fly before getting up.
Idle Poses 	Brushes her tunic 	Brushes her tunic 	
Idle Poses 	Points her wand forward as it produces small sparkles. 	Points her wand forward as it produces small sparkles. 	
Taunts 	Standard 	Holds her Shiny Rod upward while saying "I know i can do it!" (, "This will give me hope!") as it produces a magic wave in a circle. 	
Taunts 	Side 	Lotte and Sucy appears behind Akko as they encourage her. Lotte says "Don't give up, Akko!" (, "We know you can do it, Akko!") or Sucy says "Go get them..." (, "Blow them up") with Akko pumping her fist while holding her Shiny Rod. 	
Taunts 	Down/Up 	Spins around with her Shiny Rod and waves at the camera with a wink as he giggles. 	
Victory theme 	A short orchastrated version of "Mind Conductor", the second opening theme of Little Witch Academia, with small hints of "Shiny Ray" at the end. 	A short orchastrated version of "Mind Conductor", the second opening theme of Little Witch Academia, with small hints of "Shiny Ray" at the end. 	A short orchastrated version of "Mind Conductor", the second opening theme of Little Witch Academia, with small hints of "Shiny Ray" at the end.
Victory Standard 	Holds her Shiny Rod as she casts a magical spark, then spins multiple times, producing a ribbon-like wave before posing while holding the rod to the camera. She says "My magic never fails!" (, "My magic won't fail"). 	Holds her Shiny Rod as she casts a magical spark, then spins multiple times, producing a ribbon-like wave before posing while holding the rod to the camera. She says "My magic never fails!" (, "My magic won't fail"). 	Holds her Shiny Rod as she casts a magical spark, then spins multiple times, producing a ribbon-like wave before posing while holding the rod to the camera. She says "My magic never fails!" (, "My magic won't fail").
Victory Side 	The Shiny Rod turns into Shiny Belai and Akko flies in a barrel roll maneuver, before stopping with her arms crossed to the camera. The pose at the end has become a reccuring pose throughout many anime produced by Gainax, first debuting in Gunbuster.	The Shiny Rod turns into Shiny Belai and Akko flies in a barrel roll maneuver, before stopping with her arms crossed to the camera. The pose at the end has become a reccuring pose throughout many anime produced by Gainax, first debuting in Gunbuster.	The Shiny Rod turns into Shiny Belai and Akko flies in a barrel roll maneuver, before stopping with her arms crossed to the camera. The pose at the end has become a reccuring pose throughout many anime produced by Gainax, first debuting in Gunbuster.
Victory Up/Down 	Casts multiple magic bursts with her wand in a vertical clockwise motion before spinning her Shiny Rod and holds it upwards with a smile and a wink (, "My magic won't fail"). 	Casts multiple magic bursts with her wand in a vertical clockwise motion before spinning her Shiny Rod and holds it upwards with a smile and a wink (, "My magic won't fail"). 	Casts multiple magic bursts with her wand in a vertical clockwise motion before spinning her Shiny Rod and holds it upwards with a smile and a wink (, "My magic won't fail").
==Classic Mode: Magical Shodown==
Akko's opponents are characters that involve using magic or mystical powers. With the exception for the Final Round, the Shiny Point ability has been disabled.
Round 	Opponent 	Stage 	Music 	Notes
1 	Zelda 	Temple (Battlefield) 	Ocarina of Time Medley 	Zelda has the power of the three goddesses of Hyrule.
2 	Mario and Luigi 	Mushroomy Kingdom 	Mixed-Up Scramble 	Mario and Luigi are known to shoot fireballs in their series via a Fire Flower.
3 	Lucario 	Spear Pillar 	Battle! (Wild Pokémon) - Pokémon Diamond / Pokémon Pearl)	Lucario has aura as its mystical powers that played an important role in Lucario and the Mystery of Mew.
4 	Reimu 	Gensokyo 	Bad Apple!! (Remix) 	Reimu has mastered her spiritual abilities throughout the games, including spiritual powers and the ability to manipulate the Yin-Yang Orb.
5 	Robin 	Coliseum 	Prelude (Ablaze) 	Robin is a master of tome magic and is a Tactitian in Fire Emblem Awakening
6 	Sora and Tiny Falco	Hollow Bastion (Station of Awakening)	The Tumbling 	Sora has learned multiple magic moves throughout his series. He is accompanied by a small Falco, referecing Donald Duck, who is a magic user.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Marx 	Mysterious Dimension 	Shiny Ray (Instrumental) 	Marx has granted a wish of becoming a powerful magic user from the Galactic Nova in Kirby Super Star
Credits roll after completing Classic Mode. Completing it as Akko has “Hoshi o Tadoreba (Instrumental)” accompany the credits.
==Alternate Costumes==
Purple 	Wears her outfift during practical classes in Luna Nova.
Red 	Resembles Megumi from Konosuba.
Black 	Makes her skin green, resembling the Wicked Witch of the West from the film adaptation of The Wizard of Oz or Gruntilda from Banjo-Kazooie.
Light Blue	Resembles Icy from Winx Club
Green 	Gives Akko red hair, referencing Shiny Chariot.
Blue 	Resembles Sypha Belnades, as she appears in the Netflix adaptation of Castlevania
Dark Red 	Resembles Ashley when angered in WarioWare.
White 	Resembles the white robe given by Ursula and Croix in the last episode of Little Witch Academia, which Ursula said it was developed by the Nine Olde Witches as a blessing. This also gives her teal eyes, a reference to her concept art.
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
106	 	 	Akko Kagari	Little Witch Academia	•Complete Classic Mode with Akko•Purchase from the Vault Shop for 300G (after unlocking Akko)
==Trivia==
*Akko originally had the Shiny Ax as her Down Special, acting similar to Byleth. This is the main reason why it was moved into her Down Air due to being too similar.
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Little Witch Academia (series)
Category:Super Smash Bros. Ultimate: Definitive Edition