Cave-In

Cave-In , also called Cave In, is a recurring enemy ability as well as a Geomancer ability in the series. It often deals heavy non-elemental damage to one party member or enemy.
==Appearances==
===Final Fantasy III===
Cave-In is a Geomancer's Terrain ability in the Nintendo DS version. It deals Earth-elemental damage to all enemies, and has a 38% chance of being used in the following terrains: Desert, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard.
===Final Fantasy V===
Cave-In is used by the Geomancer as a Gaia ability that inflicts Earth-elemental damage to all enemies. It can be used in following areas: Drakenvale, North Mountain, Pyramid of Moore, caves, Istory Falls. Cave-in is one of the strong and rare Gaia abilities, and the Geomancer must be above level 51 to use it.
===Final Fantasy VI===
Cave In is a Dance ability used through the Twilight Requiem dance with 7 in 16 chance. It reduces an enemy's HP by 3/4 and inflicts sap, but fails on targets immune to instant death.
===Final Fantasy VII===
Cave-In is an enemy ability, used by Demons Gate. It inflicts heavy non-elemental damage to one party member, and when low on HP, it will use this attack twice in a row. The damage of this attack can be reduced by being in the back row.
====Final Fantasy VII Rebirth====
Cave-in is used by Demon Gate.
===Final Fantasy Record Keeper===
===Final Fantasy Brave Exvius===
 
==Gallery==
FFIIIDS Cave-In.png|Final Fantasy III (DS).
FFIII iOS Terrain - Cave-in.png|Final Fantasy III (iOS).
Cave In from FFV Pixel Remaster.jpg|Final Fantasy V (Pixel Remaster).
FFVI Dance Cave In.png|Final Fantasy VI (GBA).
FFVI Android Cave In.png|Final Fantasy VI (defunct mobile/Steam).
FFVII Cave-In.png|Final Fantasy VII.
FFRK Cave-In.png|Final Fantasy Record Keeper.
==Etymology==
Category:Non-elemental enemy abilities