List of Sabrim Religions

In this pre-industrial world, all cultures, tribes and nations are bound to have some sort of beliefs and systems of worship. On Sabrim, every player is free to create whatever backstory and religion for his state.
This page is created to monitor all religions, dead and alive, and categorise them in orderly manner, so that new players can have better idea about them. All nations are listed in alphabetical order.
== Agathic Pantheon ==
The Agathic religion has evolved and changed over the years as it incorporates aspects of the ancient Elmai faiths and Hyosee spiritualism from the far east in the now fallen Ataelia. Those that had fled the region and immigrated to the Colonia of Agathe in the west are the adherents of the faith. The followers of the religion believe in a polytheistic faith and recognize that there are many untold gods that rule over various peoples and places. According to Agathic mythology, the world was once ruled by a pantheon of apathetic and tyrannical Gods but after a Great War a group of humans slew the Gods and ascended to Godhood themselves. The religion emphasizes determination, bravery and hope.
== Ehrlinnen ==
Ehrlinnen Faith is the state-enforced religion of Amastre. It is centered on the reverence of 18 Patrons and head god Anetos, which together are called the Eighteen-and-One deities, and also ancestors and saints. It is also widely believed that the Royal Family are descendants of Anetos. 
The Ehrlinnen Faithful follow the Eighteen Honorable Ways and Principles, which were told by the Patrons themselves. For prayers and such, the followers usually visit churches and temples dedicated to the Deities. 
There also exist cults of deities who are either part of the retinue of Anetos, or are descendants of the Patrons, but such societies are quite few and rare.
==Eriaz Pantheon==
The Erĭaz Pantheon is the traditional form of polytheism practiced amongst the Erĭgĭ peoples of the Erĭgarash, in western Sabrim. 
The pantheon consists of 12 major deities, personifying many aspects of the world important to its adherents and it isnt uncommon for a city to consider a deity their own patron god. Worship usually occurs at great Ziggurats built within cities and officiated over by a high priest (known as a Saĝzarur).
Adherents of the sect of Ilkhur have also taken a more proselytising view towards the worship of their God, preaching and spreading it to many towns normally outside the range of the pantheon. This has included Dragonium and Mycopadre. For this reason, Ilkhurism is one of the most important and common strand of worship.
==Kruvrogar==
Crufroᵹar" ("Kruvrogar" in common language) Is the main religion of Kingdom of Ashos as well as it's sister Vardhem Commonwealth. The pantheon consists of 7 major gods and godnesses, each protecting different aspects of the world. It's not surprising that many towns were named after gods, hoping to gain their favour and protection. Crufroᵹar Worshippers believe that the gods can be everywhere. Seeing them praying in plains or forests is not uncommon, although the most will go to the temples where presence of gods can be actually felt. Ceremonies also occur in them. 
Crufroᵹar Faith is based on equality, protection of what's important in life, and the notion of "honourable death". The ones that die in glory of battle will always find a place in the longboats to the Sakral Gates.
==Werranism==
The Werran Faith is a major religion followed in Juhnvechteya, and the dominant religion in the states of the League of Free Lords. The faith teaches that the god Arkhas (also known as Werry) is but one of innumerable gods, but that Arkhas must kill all the other gods in a great battle, and that the followers of the faith must aid them by killing or converting their worshippers, thereby sapping them of their strength and divine power.
== Taithi ==
== Tohrism ==