Mana

is a player resource with its maximum value increased with . It is used to activate various item abilities.
 is a separate player resource that can be used like when is exhausted.
== Mechanics ==
The Current Mana, Maximum Mana, and stats can be viewed on the main information bar, along with  and .
=== Mana ===
Most Mana abilities have a fixed Mana Cost, such as the , while some such as the use a percentage of the Maximum Mana. This Mana Cost is deducted from the Mana pool upon usage. If there is less Mana in the pool than the ability requires, the ability will not work.
Upon consumption of Mana, the player's Mana Pool will refill every second according to the Mana Regeneration Rate until it reaches the maximum.
==== Mana Pool ====
The Mana Pool holds all the that the player has. It can store up to a finite amount of . The Current Mana or Mana is the existing Mana in a player's Mana Pool. The Maximum Mana, or the size of Mana Pool, is the maximum amount of that the Mana Pool can store.
The base value of Maximum Mana is . Each point of increases the Maximum Mana by .
==== Mana Regeneration ====
Mana regenerates every second until it reaches the maximum.
The base value is of the Maximum Mana per second.
When the Maximum Mana is decreased past the Current Mana, due to losing or otherwise, the extra above the new Maximum Mana is removed.
=== Overflow Mana ===
 is a bonus resource that is used as only when the Mana Pool is exhausted. When attempting to use abilities with insufficient Mana in the Mana Pool, it will take .
 does not naturally regenerate. It must be directly converted from internalized with the Soulflow Pile Accessory line or other means (See Soulflow (Mechanic)#Obtaining). Unlike , does not reset when switching lobbies.
Currently, all methods of conversion sets the player's to a certain value, overwriting any existing .
Certain abilities such as the Gloomlock Grimoire's 2nd ability consumes only , not .
== Ways to Increase ==
Ways to increase Maximum Mana
; Pets
* : of Maximum Mana ( per pet level)
; Increasing .
* Every increases maximum by 1.
To increase :
; Potions
* : Mana ( per potion level)
; Deployables
* : 
* : 
* : 
* : 
* : 
; Accessories
* and its upgrade granting and respectively.
To increase the value of :
; Accessories
* : Convert into .
* : Convert into .
* : Convert into .
; Other Items
* : Convert to gain up to , but lose .
; Mixins
* : When added to and consumed, all conversions provide .
== Max "Maximum Mana" ==
Ways to get a maximum amount of "Maximum Mana":
Method / Item(s) 	Mana
Base Mana 	100
Enchanting Skill 	106
Alchemy Skill 	86
Harp songs and played "Through the Campfire" 	27
Recombobulated Necrotic Bat Person Armor (during spooky festival) 	2400
(Bat Person Armor triple stats) 	75
Every Recombobulated Accessory (highest tier) reforged to Bizarre 	1058
Intelligence Enrichment on every Legendary and Mythic Accessory 	46
Recombobulated Hegemony Artifact 	30
Bat Artifact 	3
Melody's Hair 	6
Maxed Beastmaster Crest (highest tier) 	3
Essence Shop (max) forbidden intelligence and forbidden blessing 	11
Beacon V 	25
Subzero Wisp pet (legendary, level 100, with Textbook) 	500
(Max) Recombobulated Hyperion with Heroic reforge and (with wisp active)	925
(Max) Defuse Kit 	10
Total 	5211
Mana potions 	720
(Max) Bottle of Jyrre 	100
Total (with Mana potions) 	6031
Legion V on all armor pieces with 20 player around (max 30 blocks) 	866,25
Total (with Mana potions and Legion V) 	6899,25
 
== Max Overflow Mana ==
The maximum can be obtained through a conversion method with the highest value.
The current maximum is , obtained through or (), with the effect ().
== Trivia ==
* Due to a bug, it is possible to have a negative amount of . This effectively subtracts the value from the pool, rendering any abilities which cost more than the difference unable to be used. This can be fixed by gaining with a Soulflow Pile or other means.
** If the negative exceeds , no abilities will be able to be used, including abilities which do not cost Mana.
== History ==
zh:魔力ko:마나
Category:Mana
Category:Intelligence
Category:Player Statistics
Category:Mechanics