Terry Bogard (The King of Fighters)

==Summary==
Terry Bogard (テリー・ボガード, Terī Bogādo) is the main protagonist of the Fatal Fury series created by SNK Corporation. He has appeared in every Fatal Fury and The King of Fighters game and is one of the characters of choice to symbolize the company in crossover games, merchandise, and publicity. He's the adopted son of Jeff Bogard, who was killed by Geese Howard. In order to avenge him, he trained under Tung Fu Rue and learned multiple fighting styles before confronting his adopted father's murderer. His victory over Geese and his half-brother, Wolfgang Krauser, made him a famous hero across the world and earned him the title, The Legendary Hungry Wolf.
==Powers and Stats==
Tier: At least 
Name: Terry Bogard
Origin: The King of Fighters
Gender: Male
Age: 20-24
Classification: The Legendary Hungry Wolf, Human, Martial Artist
Powers and Abilities: Superhuman Physical Characteristics, Chi/Energy Manipulation, Expert Hand-to-Hand Combatant, Acrobatics, Explosion Manipulation (Can cause massive explosions via Power Geyser), Enhanced Senses (Can sense the presence of people nearby), Energy Absorption (Can gather energy from the Earth), Aura and Statistics Amplification (Can gather chi around his body to enhance his attacks)
Attack Potency: At least Small City level+ (Via power-scaling from Athena Asamiya and Sie Kensou. In his KOF 2000 ending, he also deflected the Zero Cannon's beam shots, which have enough power to annihilate South Town. As one of Kyo Kusanagi's rivals, he occasionally fights with him)
Speed: Relativistic (Can keep up with the likes of Kyo and Takuma Sakazaki)
Lifting Strength: Class 5 (Can throw people as large and heavy as Chang, who also carries a large iron ball)
Striking Strength: At least Small City level+
Durability: At least Small City level+ (Took hits from characters on this level like Kyo)
Stamina: Superhuman (Can fight even while heavily injured)
Range: Standard Melee Range, Tens of Meters with projectiles/attacks
Standard Equipment: None notable
Intelligence: Above Average (While lacking on formal education and academic knowledge, Terry possesses a highly complex knowledge that combines multiple fighting styles and is a genius in terms of combat)
Weaknesses: Is somewhat cocky
Notable Attacks/Techniques:
<tabber>
|-|Unique Attacks=
TerryRisingUpper.gif|Rising Upper
TerryBackspinKick.gif|Backspin Kick
TerryChargingKick.gif|Charging Kick
TerryWildUpper.gif|Wild Upper
BackKnuckle.gif|Back Knuckle
TerryHammerPunch.gif|Hammer Punch
TerryCombinationBlow.gif|Combination Blow
*Rising Upper: While standing, Terry executes an uppercut with good vertical reach that can be useful to knock down airborne foes.
*Backspin Kick: Terry slightly reels back and then performs a spinning back kick while leaping forward. Can either knock the opponent down or into an another plane.
*Charging Kick: Terry rushes forward while performing a front angled kick. Hits overhead and used in Real Bout Fatal Fury to Real Bout Fatal Fury 2: The Newcomers.
*Wild Upper: Terry crouches down and performs a fierce uppercut. Only used in Real Bout Fatal Fury 2: The Newcomers.
*Back Knuckle: Terry spins around and hits the opponent twice with the back of his knuckle. It is slow, but has good range and damage.
*Hammer Punch: Terry takes a large step forward, delivering a low-aiming hook punch that hits overhead. Used in the NESTS Chronicles Saga ('99 to 2001) and The King of Fighters 2002.
*Combination Blow: Terry delivers a right hook and then quickly does a left elbow strike. A second hit can be cancelled.
|-|Throws=
BusterThrow.gif|Buster Throw
TerryGraspingUpper.gif|Grasping Upper
*Buster Throw: Terry grabs the opponent and then performs a Judo throw to slam them either forwards or backwards.
*Grasping Upper: Terry grabs the opponent and then performs a uppercut to hurl them away upwards.
*Neck Breaker Drop: Terry grabs the opponent, then leaps and performs a neckbreaker slam. Only used in Fatal Fury: Wild Ambition.
|-|Special Attacks=
PowerWave.gif|Power Wave
RoundWave.gif|Round Wave
BurnKnuckle.gif|Burning Knuckle
PowerDrive.gif|Power Drive
CrackShoot.gif|Crack Shoot
RisingTackle.gif|Rising Tackle
PowerDunk.gif|Power Dunk
MaxDunk.gif|Max Dunk
PowerShoot.gif|Power Shoot
PowerCharge.gif|Power Charge
PowerCharge2.gif|Power Charge (alternate)
PassingSway.gif|Passing Sway
FireKick.gif|Fire Kick
QuickBurn.gif|Quick Burn
*Power Wave: Terry punches the ground as he gathers chi around his fist, creating a energy wave which travels across the ground and causes a small explosion upon contact with an opponent. Difficult to block due to its low altitude. The EX version slowly travels the length of the screen and it hits three times, making it more powerful.
*Round Wave: Terry produces a small, short-ranged energy shockwave burst in a similar fashion to Power Wave.
*Burning Knuckle: Terry gathers chi around his fist while flapping them out and then lunges towards the opponent with his arm extended for a energy punch. The EX version comes out far quicker and does slightly more damage.
*Power Drive: Terry moves forward and spins before landing a slower, shorter version of Burning Knuckle. Only used in The King of Fighters '99.
*Crack Shoot: Terry jumps into the air and performs an acrobatic axe kick by flipping forward with his leg extended, putting a lot pressure onto the opponent. The EX version comes out faster and is an overhead strike, making the opponent bounce up after taking a hit.
*Rising Tackle: Terry leaps into the air as he propels himself upwards, while performing an upward corkscrew kick, which hits 5 times. Perfect for stopping aerial attacks. The EX version is more stronger and hits the opponent 21 times, but lacks in accuracy and is very difficult to connect all those hits.
*Power Dunk: Terry leaps into the air, hitting the opponent twice with his knee and then performs a downward-angled diving punch towards the ground.
*Max Dunk: Terry rams into the opponent with a shoulder charge and finishes with a Power Dunk. Used as his T.O.P. attack in Garou: Mark of the Wolves.
*Power Shoot: Terry moves forward and then spins, hitting the opponent with a front kick. Only used in The King of Fighters '99.
*Power Charge: Terry charges towards the opponent and hits them with a shoulder tackle. He can alternatively hit with a elbow lunge, following with a quick punch and then a powerful finishing body tackle. The EX version is stronger.
*Passing Sway: Terry dashes forward with an elbow strike and then follows with a spinning kick. In the Real Bout Fatal Fury games, this move will change Terry to an another plane and when a move connects, even the opponent as well.
*Fire Kick: Terry dashes forward with a sweep and gets up with a high kick, sending an opponent into the air.
*Quick Burn: Terry performs a quick, chi energy-amplified combo that consists of an close uppercut and then a downwards blow with his other fist, that hits overhead.
|-|Desperation/Super Special Moves=
PowerGeyser.gif|Power Geyser
HighAngleGeyser.gif|High-Angle Geyser
TripleGeyser.gif|Triple Geyser
HeatUpGeyser.gif|Heat Up Geyser
TrinityGeyser.gif|Trinity Geyser
PowerStream.gif|Power Stream
BusterWolf.gif|Buster Wolf
RisingForce.gif|Rising Force
TerryStarDunkVolcano.gif|Star Dunk Volcano
*Power Geyser: Terry punches the ground with his chi-infused fist, erupting a massive angled geyser of energy from it. He can perform this move repeatedly, increasing the number of geysers created and its power.
*High-Angle Geyser: Also known as Overheat Geyser, Terry performs a Power Charge towards the opponent. If he hits, he will perform a Power Dunk to send them flying into the air and finally punch them onto the ground with a Power Geyser.
*Triple Geyser: Terry punches the ground with his fists a few times, creating a chain of three consecutive Power Geysers forward.
*Heat Up Geyser: Terry punches the opponent with a low punch and sends them flying with an uppercut. While the enemy is airborne, Terry hits them with a larger version of Power Geyser. Only used in Fatal Fury: Wild Ambition.
*Trinity Geyser: Terry raises both of his fists behind his head and then slams them into the ground, creating a series of three powerful Power Geysers that fire out of the ground. A more powerful version of Triple Geyser.
*Power Stream: Terry leaps into the air and smashes the ground with both fists, surrounding himself in a dome of energy and materializing a beam around him. Can negate practically any projectile and out-hit most attacks. Only used in The King of Fighters 2003 and XI.
*Buster Wolf: Terry rushes forward with a highly powerful version of Burning Knuckle at the opponent. If a move connects, he then creates a large point-blank chi explosion directly in-front of him, which either sends the opponent flying or obliterates them.
*Rising Force: Terry charges towards the opponent and hits them with a shoulder charge. He then follows with a punch and finishes with a multi-hitting version of Rising Tackle. Used in The King of Fighters 2002 as a hidden move.
*Star Dunk Volcano: Terry starts by performing a brutal knee strike on the opponent's stomach, launching them into the air. He then catches them with a Power Dunk and upon descending, creates a huge geyser upon impact which surges through the opponent, launching them airborne.
|-|Others=
*Martial Arts Mastery: Terry is a highly versatile, unpredictable fighter who over the years, developed a style that mixes multiple doctrines such as:
**Boxing techniques for direct and potent punches, as well as fast defenses.
**Kyokushin-style Karate, which focuses on high and low kicks, knee strikes, and high punches.
**Kung-fu martial arts for a wide variety of effects, including balance and stability.
**Kickboxing, which grants him great knowledge in using punching and kicking techniques.
**Street fighting for unpredictable and effective moves that break the rules.
**Hakkyokuseiken, for powerful Chi-based moves.
*Ki Manipulation: Thanks to his knowledge of the "Hakkyokuseiken" techniques as taught by Tung Fu Rue, Terry is able to utilize the Earth's energy (chi). He is able to use chi to sense people's presence and gather it around his body in order to enhance his attacks.
</tabber>
==Gallery==
<tabber>
|-|Art (Fatal Fury)=
|-|Art (The King of Fighters)=
|-|Art (Others)=
|-|Music=
</tabber>
==Notable Matchups==
Victories:
Losses:
Jon Talbain (Darkstalkers) Jon's Profile (Speed was equalized)
Inconclusive:
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Fighting Game Characters
Category:Humans
Category:Martial Artists
Category:Primary Protagonists
Category:Protagonists
Category:Heroes
Category:Energy Users
Category:Manga Characters
Category:Good Characters
Category:Chi Users
Category:Enhanced Senses Users
Category:Video Game Characters
Category:Adults
Category:Brawlers
Category:Mascots
Category:King Of Fighters
Category:Playable Characters
Category:Absorption Users
Category:Martial Arts Champions
Category:Aura Users
Category:Statistics Amplification Users
Category:Explosion Users
Category:Parents
Category:Acrobats
Category:Honorable Characters