Report 1182

Report #1182
Skillset: Shofangi Skill: Logami
 Org: Shofangi Status: Completed May 2013
Furies' Decision:
Solution 3.
Problem: Shofangi's logami acts as a super ectoplasm on the arms, causing
actions to take about 2.5x more arm balance than normal. This gives shofangi an
unneeded amount of hindering on one handed warriors and a slightly more needed
but still over the top amount of hindering against all monks. In addition to the
balance loss being greater than ectoplasm, it also has no power cost which is
what I consider the actual problem.
[A: 0 R: 0] Solution #1: Remove the balance malus and instead cause the use of
 arm balance while grappled to cause lacerations. The
 grapple won't interfere with the curing of these
 lacerations.
[A: 0 R: 0] Solution #2: Remove the balance malus but cause weapon attacks
 made while grappled to cause less wounding and damage.
[A: 0 R: 0] Solution #3: Keep the balance malus but reduce it to Tomati's
 levels (a shofangi grapple on the gut that slows all
 balance by ~25%), this would balance the skill but
 make it essentially an inferior clone.
Player Comments:
---[Ushaara on 5/14 @ 19:42 writes]:
#2 or #3 supported, mainly because I think they're a bit easier on 1-handers,
who seem to be the only ones punished by the grapple.
---[Wobou on 5/14 @ 23:56 writes]:
Note that solution 3 would still impact 1h warriors and not 2h warriors due to
the fact that two handed warriors use general balance and not arm balance. I'm
not sure if there's a reason that it doesn't use two arm balances instead. If
there was some way to make it even across the board that would be preferable.
---[Rivius on 5/15 @ 11:41 writes]:
I'm alright with any of these, though I far prefer solutions 2 and 3. If
solution 1 is chosen, it should include a symptom message for the lacerates if
you hit into them.
---[Shuyin on 5/16 @ 01:04 writes]:
Solution 2 or 3
---[Synkarin on 5/20 @ 18:54 writes]:
2 or 3 supported here
---[Viynain on 5/21 @ 01:49 writes]:
Solution 2 has my preference.