Battle for Zendikar block

The Battle for Zendikar block is composed of the large expansion Battle for Zendikar () and the small expansion Oath of the Gatewatch (). Battle for Zendikar block was the first block to follow the Two-Block Paradigm after the mini-blocks of Lorwyn and Shadowmoor.
==Description==
The Battle for Zendikar block was released over 2015–2016. The block focuses on the battle between the Eldrazi and the Zendikari. The colorless matters theme of the block interacts with the morph variants of the previous block. In retrospect, Mark Rosewater expressed regret that R&D hadn't focused on the popular "adventure world"-theme of the Zendikar block, instead of on the less popular Eldrazi. 
Mechanics introduced in this block: 
:from Battle for Zendikar: Devoid, Ingest, Rally, Awaken, and Converge.
:from Oath of the Gatewatch: Support, Cohort, Surge, and Colorless mana costs.
Mechanics reused from the past:
:from Zendikar: Landfall.
==Sets==
 
 
 
 Image:BFZ_logo.png|250px
 default Battle for Zendikar
 desc none
 
 
 
 
 Image:OGW_Logo.png|250px
 default Oath of the Gatewatch
 desc none
 
 
 
==Masterpieces==
This block introduced the Masterpiece Series with the Zendikar Expeditions (). Although appearing in the booster packs, they are not considered to be part of the block.
==Mega cycle==
Cycle name 	 	 	 	 	
Enemy colored Tapland Manlands	 	 	 	 	
Enemy colored Tapland Manlands	Five lands that can turn into creatures until end of turn. One rare for each enemy color pair, able to produce either color and enters the Battlefield tapped. This cycle completes the enemy color megacycle of tapped manlands that started in Battle for Zendikar as well as the larger Mega-Mega Cycle stared in Worldwake.	Five lands that can turn into creatures until end of turn. One rare for each enemy color pair, able to produce either color and enters the Battlefield tapped. This cycle completes the enemy color megacycle of tapped manlands that started in Battle for Zendikar as well as the larger Mega-Mega Cycle stared in Worldwake.	Five lands that can turn into creatures until end of turn. One rare for each enemy color pair, able to produce either color and enters the Battlefield tapped. This cycle completes the enemy color megacycle of tapped manlands that started in Battle for Zendikar as well as the larger Mega-Mega Cycle stared in Worldwake.	Five lands that can turn into creatures until end of turn. One rare for each enemy color pair, able to produce either color and enters the Battlefield tapped. This cycle completes the enemy color megacycle of tapped manlands that started in Battle for Zendikar as well as the larger Mega-Mega Cycle stared in Worldwake.	Five lands that can turn into creatures until end of turn. One rare for each enemy color pair, able to produce either color and enters the Battlefield tapped. This cycle completes the enemy color megacycle of tapped manlands that started in Battle for Zendikar as well as the larger Mega-Mega Cycle stared in Worldwake.
==Theme decks==
==Trivia==
The Battle for Zendikar block was initially planned as a block of three sets, featuring an Eldrazi titan in each expansion. But due the entrance of the Two-Block Paradigm, the third set was cut (and thus Emrakul whisked away off Zendikar). 
==References==