Klamity

Klamity is the first boss of the Archcore instance.
==Abilities==
Klamity is a one-phase encounter.
*Electrify: Launches a giant blast of electricity, affecting all enemies within 30 yards, dealing 32,355 - 33,212 damage every 1.5 seconds for 6 seconds.
*Pulse Generator: Klamity charges up, dealing a burst of 84,765 - 85,985 damage to the raid.
**Overloaded Smash: Deals 50,000 damage to the target, equal to the amount of stacks of Pulse Generator. After using this, the stacks reset.
***Overcharged: If Klamity has not struck anyone with Overloaded Smash, he enrages, gaining 30% damage and haste for 10 seconds.
*Fist of Damnation: Charges a random enemy, dealing 25% of their maximum health in damage and stunning them for 6 seconds. Afterwards, that target takes 50% more damage for 12 seconds.
*Hammer Warrior: Creates a small construct that attacks the raid. While one warrior is active, Klamity gains a 10% damage increase, and the cast time for the next Hammer Warrior summon is reduced by 5 seconds.
**Empowered: Klamity deals 10% more damage. This stacks.
Category:Archcore bosses