Fallout 4 patch 1.3.45 Beta

The Fallout 4 patch 1.3.45 Beta was released on January 15th, 2016 for PC. It updates Fallout 4 to version 1.3.45 Beta.
The update for PC can be acquired via Steam.
http://forums.bethsoft.com/topic/1583570-fallout-4-13-beta-update/
==Change log==
===New Features===
* New ambient occlusion setting, HBAO+
* New weapon debris effects (NVIDIA cards only)
* Added status menu for settlers in your settlements
* Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis
* Improved "ESDF" keys remapping support while in Workshop mode
===Gameplay Fixes===
* General memory and stability improvements
* Improved performance when looking through a scope
* Fixed issue where player could warp to a different location when aiming
* Companions can no longer get stuck with radiation poisoning
* Fixed an issue where Vault 81 residents would not dismember correctly
* Big Leagues perk now displays calculated damage correctly
* Fixed issue with third person camera not displaying properly after exiting certain crafting stations
* Fixed an issue where subtitles would occasionally not update properly
* Effects will properly be removed on companions when items are unequipped
* MacCready’s Killshot perk now calculates headshot percentages properly
* Fixed an issue with NPCs getting stuck in Power Armor
* Fixed a rare issue with companions getting stuck in down state
* Second rank of Aquaboy now calculates properly
* Fixed an issue with resistance not always lowering the damage correctly when added by mods
* Enabled number of characters available when renaming an item (XB1)
* Fixed issue with player becoming dismembered while still alive
* Robotics expert is now usable in combat
* Stimpaks can now be used on Curie after the transformation
* Playing a holotape found in wilderness while switching point of view no longer causes the screen to blur or controls to be locked
===Quest Fixes===
 
* Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle
* Fixed an issue where invulnerable characters would get stuck in combat
* Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest
* Fixed an issue where Synths could attack the Castle while the player was friends with the Institute
* Fixed an issue where killing a caravan would leave a quest open
* Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed
* Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"
* Fixed an issue where the player could get stuck exiting the cryopod
* Fixed an issue where the player could no longer get Preston as a companion
* In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad
* Fixed an issue with Minutemen quests repeating improperly
* Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel
* After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest
* Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze
* During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114
* In "Confidence Man," Bull and Gouger can now be killed
* During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up
* In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly
* Fixed an issue with "Tactical Thinking" where leaving dialogue early with Captain Kells to reprogram P.A.M. could cause quest to not completely properly
===Workshop Fixes===
* Fixed a bug that would cause settler counts to appear incorrectly
* Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population
* Improvements to snapping pieces together while in Workshop mode
* Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed
* Player can now build workbenches in their Diamond City house
* Building wires no longer uses up copper
* Fixed issue with certain settlement attacks not generating properly
* Fixed an issue with settlement happiness calculations
* Settlers assigned to weapons stand will now stand next to it
* Diamond City house now shows provided power
* Repairing items will now correctly consume resources
* Fixed an issue where companion would ignore commands at workshop locations
* Fixed an issue with crops appearing destroyed after saving and reloading
==References==
Category:Fallout 4 patches
ru:Патч 1.3.45 Beta для Fallout 4