Gear/Ammo Light Rifle

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Rifle_Light
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	800 	All 	All
* LightRifle Ammo - 18 Shots; Needs to be in same Location as the Weapon.
* 132 Cbills Cost per Shot.
* Ammunition Box can explode for 15 damage, 7.5 heat and 3.8 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
18 	132 	15 	7.5 	3.75
=Used By Mechs=
Mechs 	Mechs 	Mechs
BC-QSA1	FNR-QSK	SCR-QSC-B
SHD-QSC	SHD-V 	VLK-QS4
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2