Miner

:For the NPC found in Glacier, see Miner (NPC).
The is a playable character. She wears a large mining helmet and a loose denim jumpsuit with a white shirt underneath.
Once unlocked, she can also be encountered during a run as an NPC. Upon interaction, she will give the player Ironstone, Parts or Battery.
Her starter weapon (Pickaxe), her 1st skill (Underground Operations) and 2nd skill (Cart Delivery) can create projectiles in certain biomes.
==Unlock & Upgrade==
The can be unlocked at the cost of 12,000 gems.
Each upgrade changes the stats slightly.
#+1 HP - cost: 500 gems
#+1 Armor - cost: 1,000 gems
#+20 Energy - cost: 1,500 gems
#-2s Skill Cooldown - cost: 2,000 gems
#Skill Upgrade - cost: 2,500 gems
#"Increases your max armor by 1 point when the number of coins reaches 100, 200 and 300" buff - cost: 5,000 gems
#Enhance Starting Weapon - cost: 8,000 gems
==Statistics==
==Alternate Skins==
 currently has 7 alternate skins, which include:
*2 gems skin
*2 paid skins
*1 fish chip skin
*1 season coin skin
*1 Rise of Monsters' reward skin (currently unobtainable)
==Skill 1 - Underground Operations==
;Basics:
:Miner drills a hole into the ground and disappears from there. She later breaks out of the soil, generating a shockwave to attack enemies and leaving a hole in the ground. Interact with the hole to transport yourself to the other one.
*This skill allows her to burrow underground for 1.75 seconds if the skill button is tapped. The skill can also be charged to extend the duration, up to 3 seconds.
**While in this underground state, the Miner can move freely, and is completely invulnerable.
**The Miner can exit the underground state at any time by tapping the skill or attack button.
*The creates a large shockwave when entering/exiting the underground state. Fully charging the skill will increase the damage and the shockwave range.
**The shockwave can deal 22 damage with a tap of the skill, or 30 damage on full charge.
**Exiting the underground state creates a larger shockwave than when entering.
**When fully charged, the skill will Stun enemies struck by it.
**The shockwaves can destroy/reflect enemy projectiles.
**When going underground, the invulnerability is applied before the shockwave. When resurfacing, the invulnerability ends after the shockwave occurs.
*Depending on the biome, when entering or exiting the underground state, the can fire projectiles in random directions.
**In Glacier and Cave, it creates 6 (?) ice projectiles, dealing ?? damage.
**In Volcano, it creates 9 fire projectiles, dealing ?? damage.
*When the Miner resurfaces, the tunnel can be used for transport: 
**The entrance point can be used after 1.5 seconds, while the exit point can be used after 3 seconds. Both sides have separate cooldown times.
**The player takes 0.5 seconds to warp through the tunnel, regardless of distance.
**Only a maximum of 2 tunnels can be present at a time. Exceeding this limit will cause the oldest tunnel to disappear.
**Teammates in Multiplayer can also use 's tunnels.
*This skill has a cooldown of 8 (6) seconds. The cooldown starts once digs back up.
*Underground Operations can be enhanced by these following Buffs: 
** and - Increases the shockwave's AOE.
** - Creates a second shockwave upon skill conclusion that does half damage.
** - Reduces charging time.
** - Shockwave will reflect enemy projectiles.
** - Extra damage for the shockwaves.
;Skill Upgrade
:Chance to dig up hidden treasures when breaking out of the soil.
*When resurfaces, has a low chance to dig up treasures, including Coins, Potions, certain Materials, or even weapon Chests.
**There is a limit of how many treasure can be dug up at a level. This limit increases by 1 for every subsequent level.
**Starting at 1-1, can only get up to 3 treasures, then 4 at 1-2, 5 at 1-3, and so on. Up to 17 treasures can be dug up at 3-5.
**Depend on where uses her skill and how long she stays underground, the treasure may differ:
 	Outside combat	Outside combat	Outside combat	Outside combat	Outside combat	Outside combat	Outside combat	In combat	In combat	In combat	In combat
 	Coins 	Materials 	Materials 	Materials 	Materials 	Materials 	Materials 	Potions 	Potions 	Potions 	Chests
Tier 0	5 	- 	- 	- 	- 	- 	- 	 	 	- 	-
Tier 1	15 	- 	- 	- 	- 	- 	- 	 	 	 	-
Tier 2	25 	- 	- 	- 	- 	- 	- 	 	 	 	-
Tier 3	50 	1 	1 	1 	1 	1 	- 	- 	- 	- 	
Tier 4	- 	2 	2 	2 	2 	2 	- 	- 	- 	- 	
Tier 5	100 	- 	- 	- 	- 	- 	1 	- 	- 	- 	
*Using the skill outside an active enemy room always results in Coins or Materials. Amount and type depend on the undersurface time.
*Likewise, using the skill in an active enemy room always result in 1 of the Potions or Golden Chest.
**Despite having the same appearance, Tier 3, 4 and 5 have different weapon pool. Tier 5 chest has a 25% chance to drop a Boss Weapon. 
*The treasures are also categorized in tiers. The player can get higher tier treasures by staying undersurface longer. for instances:
**Resurface right after cast the skill will give the player the loot pool of tier 0.
**Staying for the whole duration of an uncharged skill will give the player loot pool of tier 0, 1 and 2.
**Staying for the whole duration of fully charged skill will give the player loot pool of tier 0, 1, 2, 3, 4 and 5.
;Mentor Upgrade
:Tunnel that can exist +1.
*The skill can now have up to 3 tunnels active.
==Skill 2 - Cart Delivery==
;How to unlock
:Pay $1.99 to unlock this skill.
;Basics
:Miner jumps on a mining cart and gradually accelerates, gaining a bonus to armor regeneration and defense based on the speed of the cart. tap the skill button again to jump off the cart. if Miner jumps off the cart at its max speed, she will immediately restore half of the lost armor. Miner can only control or change the cart's direction when jumping on or off.
*By tapping the skill button, will summon a mining cart and jump on it. Tap the skill button again, and she will jump off the cart.
**The player can aim the cart in a direction using the D-pad after pressing the skill button, but the cart cannot be maneuvered.
**The cart will run for 6 seconds, if rides till the end. If jumps off early, mining cart will continue to run for a short while. After that, it will despawn.
**While riding the cart, receives various effects:
***Movement speed increases over time as the cart accelerates, starting at 15, and capped at 30. For reference, Miner default speed is 6.5.
***Wider field of vision. The camera will zoom out for 200% vision.
***Armor regeneration. will recover 1 Armor after the cart travels a distance equal to about 10 tiles. Up to 15 Armor can be regenerated in 6 seconds.
***Defense boost. will take less damage from all sources. Initially, she will get defense +1 when jumping on the cart, and as the cart accelerates, she can get up to defense +3.
***Temporary Trap Buff.
** can use weapons and interact with objects using the fire button while on the mining cart.
**The mining cart travels in a straight line, deals 5~15 contact damage on the enemies, and will bounce off the wall and redirect itself while also creating a shockwave in the process.
***The shockwave deals increasing damage, from 5 up to 15 AoE damage to enemies within its radius. Damage increases as the cart gets faster.
***In the Volcano, Glacier or Cave biomes, the said shockwave will launch fire or ice projectiles.
**When the player taps the skill button when the skill is still active, Miner will jump off and the cart will continue moving, pushing any enemies in the way.
***By jumping off the cart, may receive half of the lost armor, rounded down.
***The empty cart will continue to run for a set duration that decreases linearly the later the player leaves the cart. For example, leaving the cart 1 second after the skill is activated will leave it running for 3 seconds before it despawns. Leaving it 3 seconds after activating the skill will leave it running for 2 seconds, and so on. This duration cannot exceed the maximum total cart duration (6 seconds). The empty cart can catch and trap one enemy or boss inside it. The trapped enemy will get damage from the shockwave whenever the cart collides with walls.
*This skill has a cooldown of 10 (8) seconds, which starts after gets off the cart.
*Cart Delivery can be enhanced by these following Buffs:
** and - Increases the shockwave range.
** - Allows the shockwaves to reflect enemies' projectiles.
** - Shockwaves trigger twice.
** - Increases amount of projectiles shockwave can create in certain biome.
** - Cart's collision damage can trigger whirlwind.
** - Boosts armor restoration even more.
** - Kinetic stacks easily while riding the cart.
** - As the skill continues to regenerate armor, it synergizes very well with this buff.
;Skill Upgrade
:Miner immediately restores half of the lost armor when jumping on the mining cart.
*When jumping on the mining cart, Miner instantly restores half of her lost armor, rounded down.
;Mentor Upgrade
:Mining cart lasts longer and stuns enemies it collides with.
*The mining cart will continue to run for 3 extra seconds, for a total of 9 seconds.
*It will also stun any enemies hit by the cart for 2 seconds.
==Skill 3 - Sandworm Storm==
;How to unlock
:Use 9,999 gems to unlock this skill.
;Basics
:Miner summons her sandworm friends that constantly surface around her to attack enemies. Sandworms, attack frequently and attack range will gradually increase. After the skill is activated, energy will be consumed to maintain the skill until it is manually deactivated or the energy runs out.
*By tapping the skill button, will begin summoning Sandworms. Tap on the skill button again to end the summoning.
**Sandworms will rise up from the ground at a random point within a radius of 8 tiles away from the .
**A direct hit from the Sandworms will deal 6 damage, while the shockwave it creates does 4 damage in a small radius.
**They can clear enemies' projectiles.
**Sandworms' attacks frequently increases over time.
**Skill cooldown only occurs after ending the summoning.
*After the first sandworm is summoned, an amount of energy will be consumed every 1.5 seconds to maintain the summoning, shown at the corner of skill button.
**For every 2 seconds, the amount of energy used to maintain the summoning increases by 1, starting at 0 and cap at 20 energy.
** can keep on summoning Sandworms forever as long as she has enough energy to fuel the skill. Otherwise, the skill will be deactivated automatically.
*A Giant Sandworm will rise up right under after the skill consumed 1500 energy, said worm attack will deal 99 damage.
*By defeating Cave Ice Bug or Volcanic Sandworm the Sandworms will be granted special buff:
**Cave Ice Bug - Sandworms can cause icicle shard to fall from above.
**Volcanic Sandworm - Sandworm can leave fire pool on the floor.
*This skill has a cooldown of 6 (4) seconds, which starts after the skill is deactivated.
*Sandworm Storm can be enhanced by these following Buffs:
** - Increases Sandworm damage and the shockwave it creates by 50%. This buff does not affect the Giant Sandworm however.
** - Allows the Sandworms' attacks to reflect enemy projectiles.
** - Increases the Sandworms' attack range.
;Skill Upgrade
:Sandworms may carry energy orbs when they come out of the ground.
*Sandworms have a low chance to drop an energy orbs after they attack.
;Mentor Upgrade
:Maintaining the skill consumes less energy.
*Energy used to maintain the summoning increases every 3 seconds instead of 2.
*Energy consumption rate remain 1.5 seconds, however.
==Quotes==
===Interaction in the Living Room===
*"The subterranean world has it all!! Trust me!"
*"I know a friend who like to hum and mine."
*"I will never leave you alone, my drill."
*"Sandworms? Cutie patooties."
*"Uh... A hole in the floor? Wait, what is that..."
*"Ah... It was already there when I arrived! Trust me!"
*"There ain't no nothing stopping me drilling all the way through the dungeon!!!"
: As Moon Rabbit:
*"My master is the Goddess of Luna, not Chang'e"
*"Shh! Do not mention my presence to the Goddess of Luna."
*"Chang'e does not refer specifically to any fairy but is the general term for the maids in Guanghan Palace!"
*"Marshal Tianpeng looks at Ni Chang Fairy in a very different way~"
*"I've spent a very long time in heaven. Wanna have a look at the man's world~"
*"I can never get enough of carrots ╮( ╯ ▽ ╰ )╭"
*"Cascade Cavern so much fun!"
*"I don't miss the moon at all ( ๑*з *๑)"
*"Don't stare, I'll blush..."
: As Cetus:
*"Time to blow the big conch!"
*"Let's see what a black hole looks like!"
*"A black hole is not a "hole". It's a celestial body!"
*"Exactly, it has infinite density and infinitely small volume..."
*"Where will our next exploration take us?"
: As Da Qiao:
*"Where the heck did Dong Zhuo get those fancy weapons?"
*"I've never seen anything like that before..."
*"I heard that Dong Zhuo has got even more advanced weapons uo his sleeve."
*"Some generals in the allied forces are wearing bizarre outfits. Things are getting weirder by the day."
*"I'm ready to lend a hand to the allies, even if it means ending up in prison."
===During a run as an NPC===
*"Take a gander at what I've dug up?"
*"Here you go!"
==Trivia==
*This character was added in Update 5.0.0, along with Trap Master.
**Her second skill (Cart Delivery) was added in Update 5.3.0, along with Trap Master's second skill (Master's Trick).
***In Update 5.4.0, there was a bug in which watching the skill demo for Cart Delivery, then picking any skill (from any character), gave the temporary Trap Buff to said character. It only disappears after 1-2 is reached. This bug was fixed in update 5.4.5.
**Her third skill (Sandworm Storm) was added in Update 5.4.0, along with Trap Master's third skill (Hat Trick).
***Prior to Update 5.4.5, this skill would take 3000 energy total to summon the Giant Sandworm; Sandworms had a slightly higher chance to drop an energy orb.
*According to ChillyRoom:
**Miner is an explorer of the underground earth. She searches subterranean Crystal Hearts every day. Those precious stones are imbued with energy, that is said to be of the same source as the energy of the Magic Stone.
**Energy from Crystal Hearts is what drives the powerful drill of Miner, allowing her to move freely below the earth.
**She has befriended Sandworms, with whom she will share the energy. And Sandworms, in return, will help her find even more Crystal Stones.
**In one excavation, Miner's drill went rogue and took her to House of Knights, and she is now a new member of the Soul Knight family.
*The 's hurt sound effects differ from every other previous female character.
*Her quote "I know a friend who like to hum and mine." may be a reference to Myla from Hollow Knight, a miner that likes to hum and mine.
*The shockwaves coming from her skills & pickaxe can destroy objects that can't be normally destroyed.
ru:Шахтёр
Category:WIP
Category:Characters