Equipment

Equipment is a classification of items appearing in Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty: Infinite Warfare and Call of Duty: Black Ops 4 as well as making a brief appearance in Call of Duty: Modern Warfare 3. They are typically miscellaneous items the player can use in addition to their lethal and tactical. 
== Call of Duty 4: Modern Warfare==
*C4: A thrown remote detonation explosive.
*Claymore: A placeable proximity activated explosive mine.
== Call of Duty: World at War== 
*Satchel Charge: A thrown remote detonation explosive.
*Bouncing Betty - A proximity activated explosive mine.
== Call of Duty: Black Ops==
Black Ops has equipment as a major component in Create-A-Class in Multiplayer, as equipment have a dedicated item slot separate from tactical and lethal equipment. Holding any piece of equipment will allow the player to move at 100% of the base movement speed. 
Any piece of equipment can be picked up by the original owner for the sake of repositioning it. Every piece of equipment is able to be damaged by enemies with bullets, melee, and explosives, and the original owner can do the same to their own equipment. In Hardcore, teammates can also damage friendly equipment in the same manners.
Most equipment is able to be hacked by an enemy with Hacker Pro, allowing them to steal a piece of equipment for their own. Should a piece of equipment be stolen this way, the stolen piece of equipment cannot be moved or re-stowed in the hacker's inventory. The original owner will not be informed by the announcer if their equipment was hacked, but the announcer will alert the player when their equipment is destroyed.
For those with Hacker Pro, there are additional limitations on equipment that is hacked. Should the user hack a piece of equipment that is the same equipment type as their own, the user cannot have two of the same Equipment type active at the same time. If the user hacks a piece of equipment while having their own equipment active of the same type, the user's own equipment is destroyed once the hacked equipment is converted. Similarly, if the user hasn't placed their own equipment of the same type yet before stealing someone else's, the hacked equipment will despawn when the user's own equipment is placed. Even with different equipment types, a user cannot have more than two different types of equipment active.
Should a user have placed their original equipment and that equipment be destroyed, the user can gain a new piece of equipment from taking a Care Package with ammo.
===Multiplayer===
*Camera Spike: A placeable camera that allows the player to see anything in front of it.
*C4: A thrown remote detonation explosive. Comes with 2 C4 packs.
*Tactical Insertion: A flare-like item that allows the player to choose where to respawn next.
*Jammer: A placeable device that jams the enemy radar, equipment, and some killstreaks when close to it.
*Motion Sensor: A placeable device that gives out the enemy's general position on radar.
*Claymore: A placeable proximity activated explosive mine.
===Zombies=== 
*Bouncing Betty - A proximity activated explosive mine.
*Spikemore: Shangri-La Exclusive Claymore variant. Shoots small punji stakes to impale a Zombie
*P.E.S.: A suit/mask used to stay alive outside of Moon's bunkers. Cannot be Equipped at the same time as the Hacker.
*Hacker: Gives players the ability to hack multiple items in Moon. Cannot be Equipped at the same time as the P.E.S.
==Call of Duty: Modern Warfare 3==
===Survival Mode===
*Flashbang Refill - Refills all four Flashbangs
*Frag Refill - Refills all four Frag Grenades
*Sentry Gun - Mounted turret. Tracks and eliminates hostiles.
*Sentry Grenade Launcher - Mounted Mk 19 with shield. Tracks and eliminates hostiles.
*Self Revive - Allows the player to revive himself rather than depending on a teammate.
*Body Armor - Limited absorption of damage.
*RPG-7 x2 - Two RPG-7s.
*C4 x5 - 5 blocks of C4.
*Claymore x5 - 5 Claymores.
==Call of Duty: Black Ops II==
===Campaign===
The following equipment items can be obtained via the Access Kit in campaign: 
*Animal Trap
*AT Mine
*Molotov Cocktail
* Nightingale
*M29 Mortar Shell
*Strobe Grenade
*Kinetic Strike Weapon
===Zombies ===
*Turbine: Provides power, allowing utilities requiring a source of power to be used.
*Claymore: Explodes when a zombie walks near the front of it.
*Zombie Shield: A shield that can bash zombies and protect from hits.
*Turret: An RPD that shoots zombies without the player using it. Requires a source of power.
*Electric Trap: A portable electric barrier that kills zombies in the same way as the Electro Shock Defenses. Requires a source of power.
*Trample Steam: A catapult that flings away any player or zombie that steps on it, resets instantly after a zombie is flung and takes approximately 10 seconds after a player is flung, which leaves it vulnerable. Can be used to fling players across gaps.
*Subsurface Resonator: A speaker system that uses sonic waves to kill or disorient zombies.
*Head Chopper: A chainsaw-like implement that can attach to walls and floors, swings at players and zombies, will down a player without Juggernog in one hit, kills zombies instantly.
*Maxis Drone: A quadrotor drone controlled by an AI Maxis, it can revive players and kill zombies. It is required for the Little Lost Girl Easter Egg.
*Thrustodyne Aeronautics Model 23: Wonder weapon; also called Jet Gun. Required to complete Richtofen's side of the Tower of Babble Easter Egg.
*Time Bomb: Wonder weapon, turns back time to the round when it was thrown, points, purchases and kills reset as applicable.
==Call of Duty: Infinite Warfare==
===Zombies=== 
*Boom Box - Draws Zombies towards it and explodes, similar to the Monkey Bomb.
*Fireworks Trap - Kills Zombies that come towards it, similar to the Intelligent Munitions System.
*Kindle Pops - Lays a lane of combustible candy that catches alight and kills Zombies that touch it.
==Call of Duty: Black Ops 4==
Equipment in Black Ops 4 act as alternatives to the default Special Issue Equipment. Unlike the default option, they require an additional point to use. 
===Multiplayer===
* Trophy System
*Combat Axe
*Frag
*Molotov
*Concussion
===Blackout===
*9-Bang
* Cluster Grenade
*Sensor Dart
*Grapple Gun
*Barricade
*Combat Axe
*Recon Car
*Concussion
*Cymbal Monkey
*Frag
*Mesh Mine
*Molotov
* Razor Wire
*Smoke Screen
*Trophy System
* Acid Bomb
===Zombies===
*Frag
*Acid Bomb
*Wraith Fire
*Claymore
*Sentry
==Trivia==
*Equipment remains in Search and Destroy after a player's death. However, only the Claymore and Bouncing Betty will be effective, as all the others require a living player to function.
*Black Ops is one of the only games to predominately feature a wide variety of equipment in multiplayer. Later Black Ops installments removed the feature from Create-A-Class, though Special Issue Equipment and Field Upgrades eventually filled a similar role. 
es:Equipo
ru:Снаряжение
Category:Weapon Types