Xeros-Beat

Xeros-Beat is a special damage-dealing skill.
==Effect==
===Shin Megami Tensei III: Nocturne===
After bending the body for a while and focusing the power, the body is made to emit light, and a myriad of light rays are emitted from the Full Body toward the Enemy Party.
Damage + BIND (paralysis) effect is applied to the entire Enemy Party.
Due to the performance of having a BIND effect, its power is low for 40% HP consumption.
===Shin Megami Tensei V===
Xeros Beat deals severe Physical damage to all foes and has a chance of inflicting Mirage. It is one of the signature skills of Lucifer that is used during the second phase of his boss fight.
Game 	Effect 	Power	Acc.	Crit. 	Status	Cost
Shin Megami Tensei III: Nocturne	Medium physical damage and 30% Bind to all foes. Medium critical rate.	37 	- 	Medium	30% 	40% HP
Shin Megami Tensei V 	Weak Physical attack to 1 foe. Chance of inflicting Sleep. 	110 	98% 	- 	55% 	10 MP
==Skillset==
===Magatama===
Magatama	Level
Muspell 	56
====Bosses====
=====Shin Megami Tensei V=====
Enemy 	Race 	Level
Lucifer	Matter	90
==Gallery==
Demi-fiend_Doing_a_Xeros-Beat.gif|Demi-fiend using Xeros-Beat in Shin Megami Tensei III: Nocturne
Shin Megami Tensei 3 Nocturne - Demi-Fiend Spotlight
【真・女神転生III】人修羅専用スキル集
==Trivia==
* The animations of Xeros-Beat and Javelin Rain in Shin Megami Tensei III: Nocturne are swapped in Digital Devil Saga: Avatar Tuner. Judging from the effect animations, this is likely a correction instead of development oversight.
* The animation of Xeros-Beat (Nocturne) is also recycled for Ragnarok in Digital Devil Saga: Avatar Tuner.
Category:Shin Megami Tensei III: Nocturne Skills
Category:Shin Megami Tensei V Skills