Foul Legacy: Raging Tide

Foul Legacy: Raging Tide is Tartaglia's Elemental Skill.
==Gameplay Notes==
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** This particle generation has a cooldown of 3 seconds. This cooldown is shared with the Riptide Flash particle generation.
*The Riptide Slash AoE has quadratic scaling against mobs of enemies that are grouped together.
**That is, suppose there are n enemies each affected by Riptide grouped close together. If Tartaglia uses his Elemental Skill to attack the n enemies in the cluster at once, it will trigger Riptide Slash for each enemy.
**Each Riptide Slash will do local AoE damage hitting surrounding enemies. So there will be n Riptide Slashes, each hitting n-1 enemies.
**In total, there will be n + n(n-1) = n^2 instances of damage against n enemies for each time Tartaglia procs Riptide Slash in melee stance. So for mobs grouped close together (e.g., via Crowd Control abilities of Sucrose, Kazuha, The Viridescent Hunt, etc.), Tartaglia's Riptide Slash DMG will scale quadratically with the number of enemies in the cluster.
* Tartaglia's Interruption Resistance is increased while in Melee Stance.
* In Melee stance Plunging Attacks are disabled.
* The stance switch animations will be skipped if this skill is used while walking or running. However, Stance Switch DMG will still be dealt when switching to Melee Stance.
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Talent Foul Legacy Raging Tide 2.png|Return to Ranged Stance Icon
;Passive Effects
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;Artifacts and Weapons Interactions
* Normal Attack effects apply to Ranged Stance and Melee Stance. Also affects the damage of Riptide Flash and Riptide Burst.
* Charged Attack effects apply to his Ranged Stance's Aimed Shot and Melee Stance's Charged Attack.
* Effects that require an arrow to be fired, such as the passives of Amos' Bow and Slingshot, cannot be triggered in Melee Stance.
* Effects that require hitting weak spots, such as the passive of Prototype Crescent, can be triggered in Melee Stance.
* Elemental Skill effects apply to the initial Melee Stance change and Riptide Slash.
;Cooldown
The cooldown is linear in the time spent (duration) in Melee Stance. The data are retrieved from in-game testing. At Constellation 0, it is represented by the function:
:
CD = \begin{cases}
6 + \lfloor\text{Duration}\rfloor & 0 \le \text{Duration} < 30 \\
45 & \text{Duration} = 30
\end{cases}
The duration in Melee Stance starts from the moment the Elemental Skill is used. This includes the 1-second cooldown in which Tartaglia cannot return to Ranged Stance without switching to another character.
;Constellation Effects
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==Advanced Properties==
==Preview==
==Attribute Scaling==
==Talent Leveling==
==Voice-Overs==
==Trivia==
*Tartaglia's melee mode attacks are inspired by sword-fighting techniques.YouTube: Version 2.0 Special Program
==Other Languages==
==Change History==
==References==
==Navigation==
es:Legado del mal: Olas furiosas
fr:Posture du démon : Marée déchaînée
ja:魔王の武装・荒波
pt-br:Legado do Mal - Ondas de Fúria
ru:Форма духа: Бушующие волны
th:Foul Legacy: Raging Tide
vi:Trang Phục Ma Vương - Thủy Triều