Flying Dutchman

The is the Noble Phantasm of Hendrik van der Decken. Captain Decken bellows out a sea shanty as he summons it, and it rises out from the water and a storm appears in the sky.
A curse had made him the Wandering Dutchman, unable to dock on land for seven years which will be spent at sea. By the same concept of "wandering", Decken is able to dock anywhere in the world, even ports protected by powerful protective barriers, once every seven years.
As a Noble Phantasm, the Flying Dutchman has the appearance of an enormous galleon from the Age of Discovery. The galleon is equipped with three dark masts from which crimson sails are flown. Its quarterdeck is described as intimidating and fortress-like over a pitch-black hull.
Manifested along with the ship are pale wisps that coalesce into the spirits of the Captain's undying crew, forced to wander forever just like their captain and his ship. The crew will mercilessly cut down the enemies of the Flying Dutchman with cutlasses like the pirates of old.Fate/Requiem Volume 1: The Boy Among the Stars - Prologue
==References==
Category:Unclassified Noble Phantasms
Category:Unknown rank Noble Phantasms
Category:Noble Phantasms
Category:Noble Phantasms introduced in Fate/Requiem
Category:Mounts
Category:Watercraft