API UnitIsSameServer

Returns true if the unit is from the same (connected) realm.
 sameServer = UnitIsSameServer(unit)
==Arguments==
:;unit: : UnitId
==Returns==
:;sameServer: - 1 if the specified unit is from the player's realm (or a Connected Realm linked to the player's own realm), nil otherwise.
==Patch changes==
==See also==
*