Magical field

The magical field is an ambient physical field present throughout the Compliens Universe.
==Info==
By exciting the magical field, a magiton, the fundamental particle of magic, is generated. Magitons carry energy, known as magical energy, which can be converted into kinetic energy, thermal energy, etc. Magical energy can also generate mass, cause beta decay, and all sorts of other things. This de-excites the magiton and returns the field to its base state.
The serugasium field and the magical field excite one another, so the presence of sentience and sapience creates a proportional amount of magical energy, and vice versa. Consequently, magitons are easily controlled by the willpower of a sapient creature (such as when firing a Magic Ray), and all sentient creatures constantly emit minute amounts of magical energy.
Another consequence of this "esperomagetic field", as it is known, is that magitons themselves have sentience and sapience of their own. Normally, this sapience is low enough to be negligible, but as the density of a group of magitons rises, the more intelligent it becomes. (Full sapience on par with a Complinoid can only be achieved in a tokamak or in a place naturally high in magic, such as Darness.)
The interactions between serugasium and magitons makes possible the tubulet, a faster-than-light travel system.
Complixonox of the Magic Element tends to channel magical energy.
==Trivia==
*Bitland is located within a natural depression in the magical field, severely weakening any magic created within its borders.
Category:Concepts