District (Civ7)

A District is an essential part of a settlement's development in Civilization VII and its expansions.
== Mechanics ==
Districts are divided between Rural Districts and Urban Districts. Rural Districts are created when a tile within a settlement is improved with a tile improvement such as a Camp or Pasture. If a player chooses to create a building (such as an Altar or Library), that building is placed on a tile, creating an Urban District. Up to two buildings can be placed within an Urban District, and said buildings do not have to match in theme, unlike districts in Civilization VI. An Urban District can be placed over an existing improvement (providing the player with a refund to then improve another tile within that settlement); while Rural Districts can be converted into Urban Districts, the reverse is not true. Buildings, rather than Districts, have adjacency bonuses.
== See also ==
* District in other games
 
Category:Game concepts (Civ7)