Event changes - Note 4072

Area: Announcements - Note #4072From: Tyr  To: all   Cc: Subj: Event changesTime: Tue Dec  8 04:31:58 2009I've made some changes to how events work, firstly you'll no longer seeresearch descs until an event is in act 3 but will get a small amount offame for getting an inform before act 3.  The other more sizeable change is the introduction of challenges andsolutions.  Every event now has to have a challenge desc, this can be veryshort but is a description of the critical challenge or problem that must beovercome to thwart the event.  It should not be the entirety of what has tobe done, merely the part that isn't straight forward.  For example an evil witch might be summoning demons using crystals, thechallenge might be in finding those crystals, then destroying them issimple.  Or the challenge could be in destroying the crystals if findingthem is simple.  All challenges must be designed to be overcome by using one of the solutionslisted in help event solutions.  These are all designed in a way to be bothlegitimately challenging as well as encouraging team work and cooperation. You should never be able to stop an event without successful employment ofone of these solutions, although event authors may make exceptions inexceptional circumstances if they so choose.  Thwart descs should now be a description of one possible implementation ofan event solution to overcome the challenge of the event.  Event commands will now also work on cloaked people.  Comments/suggestions welcome, let me know if anything is unclear. 
Category:Announcements
Category:Tyr