Briggs (Def Jam: Vendetta)

==Summary==
Dishonorably discharged from the U.S. Marines for striking a superior officer, Briggs lost himself in the New York fight scene as a way of forgetting his past. Your basic street fighter, Briggs uses a mixture of martial arts and brawling. He excels at power slams and submission moves.
Briggs shares the same role as the other protagonists in story mode. This individual was once the champion of the underground fighting circuit and, at one point, met and eventually dated Angel, who performed at the clubs he fought in. This all changed when local mob boss and businessman, D-Mob, entered the circuit. D-Mob started to make changes to the circuit and assembled a loyal group of followers to safeguard his territory. Apparently, Briggs did not want to fall under this conformity and had rebelled against it. This prompts D-Mob to come up with a scheme to get rid of him, he does this by seducing Angel with promises of fame and fortune and dangling a record contract for her. This angers Briggs enough to challenge D-Mob to a fight resulting in Briggs' defeat and being chased out of town. Three years later, prior to the events of Def Jam Vendetta, Manny beckons him back into the circuit, after losing a lot of bets. At first he returns to help his friend, but later he has his eyes set on earning back everything he lost. After the defeat of D-Mob, he and Angel leaves the arena and possibly the circuit for good.
==Powers and Stats==
Tier: At least , Likely higher With Blazin' Move & his full power training, Likely 
Name: Briggs (Mathew Elam)
Origin: Def Jam
Gender: Male
Age: Unknown 
Classification: Human, Former U.S. Marine, Streetfighter, Hero, Manny Friend, Def Jam Champion, The Former Champion Of The Underground Fighting Circuit, Martial Artist 
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (A mixture of martial arts and brawling, Shotokan Karate, Submission-Wrestling, U.S. Marine Program-MCMAP), Acrobatics (He can use acrobatic with his Blazin' Move, U.S Marine acrobatics), Weapon Mastery (U.S Marine guns & weapons training)
Attack Potency: At least Street level (Fighters can damage other fighters that can withstand damage from a sledgehammer), Likely higher With Blazin' Move (Briggs can use his finishing moves like Vertabuster or The Chiropractor) & his full power training, likely Wall level (Fighters can damage Erick Sermon, who can fight a Polar Bear, fighters can also damage Teck who wears Special Ops Body Armor while fighting), higher With Blazin' mode (Damage increasing) 
Speed: At least Peak Human attack and reaction speed (Hero can fought 3 fighters at once (House, Pocket, Snowman) in Handicap match & win, 3 vs 1 Self-Defense Scenario), Possibly higher With Blazin' Move & his full speed training, likely Peak Human (Fighters can fight Erick Sermon, who can fight Polar Bears, whose maximum speed is 40 km/h for short distances), likely Superhuman (Fighters can fight Bubba Sparxxx, who can caught White-Tailed Deer with His Hunting Knife, whose can bound at speeds of up to 30 mph), likely higher Reaction Speed Only while using Blazing Taunt, higher travel speed with Blazin' mode (Running speed increasing), Possibly Subsonic+ Reaction speed (286.9 m/s, fighters should be comparable to The player who can dodge under gunfire from Trejo's uzi. Briggs can fight D-Mob who will fight The player in the future) 
Lifting Strength: At least Peak Human (Fighters should be comparable to Spider), Likely higher With Blazin' Move (His speed & jumping physic with his 210 pounds While he using his Vertebreaker to 360 pounds opponent & The Chiropractor physic to 360 pounds opponent) & his full grapple training, Peak Human With Getting Paid & High Rollin moves, likely Class 1 (Scaling from Erick Sermon)
Striking Strength: At least Street level (Fighters can break a Sledgehammer after using it several times), Possibly higher With Blazin' Move (He used powerful strike first while used his Blazin' Move, Briggs knees the opponent) & his full power training, likely Wall level
Durability: At least Street level (Fighters can take damage from a sledgehammer and still keep fighting), higher With his full defense training, Likely Wall level (Fighters can withstand damage from Erick Sermon)
Stamina: Peak Human, higher With his full stamina training, likely higher (Fighters should be comparable to Erick Sermon). Fighters can possibly take damage from Blazing move 1 time and still keep fighting. Fighters can take damage to their eyes and still fight on without injury) 
Range: Standard Melee Range (Fighters can fight Steel who standing at 6'10, Briggs standing at 6'1)
Intelligence: Unknown. Average in combat & martial arts as Former U.S. Marine (He is a blonde military guy, who uses mostly technical attacks). He used all his training to defeat D-Mob. 
Weaknesses: Standard human weaknesses, such as guns & sharp weapons.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Def Jam
Category:Male Characters
Category:Humans
Category:Good Characters
Category:Wrestlers
Category:Martial Artists
Category:Brawlers