Rockiness (SMAC)

production controls the rate at which your s improve, as well as your ability to produce military, transport and s. Existing units may also require a certain amount of mineral raw materials for support.
The rockier a square, the more minerals it produces. There are three levels of rockiness:
* Flat
* Rolling
* Rocky
Without any modifiers (such as special resources, enhancements, xenofungus, s and others), a flat square produces no minerals, while a rolling or rocky square produces 1 mineral per turn.
Bases cannot be established in rocky squares, nor can s be started there. They are, however, excellent places for s.
The amount of minerals any given square can produce is limited until the discovery of .
Category:Game concepts (SMAC)