Random Critical Hits

== Game Mechanic ==
For all weapons when ever a player fires there is a chance for all shots to become critical hits for 2 seconds. Critical hits are guaranteed times 2 damage. The chance to crit can be calculated by knowing that the chance of a crit every second is 2% When used on a weapon that could crit in previous versions the base is 10% every second.
== Reason ==
Pixelgun is a mobile shooter, good luck making that competitive. There are a lot of children who play Pixelgun going as low as 4 years old. Random crits gives any player a chance to take out any player, including those more skilled and or more prepared than you. Note: this does not prevent carrying or those players from winning, usually.
<poll>
should random crits be in the game?
yes
no 
</poll>
Category:Other