Formable Nations in Divided Scandinavia

This thread will give information about Formable Nations in my map game Divided Scandinavia.
If your nation was part of the territory required for forming and the nation is formed diplomatically but you are not the one that enacted the action, you can choose another nation to play as.
== Scandinavian countries ==
=== Norway ===
* Formable by Norwegian minors.
* Required provinces:
** Østfold
** Akershus
** Hedmark
** Oppland
** Buskerud
** Vestfold
** Telemark
** Aust-Agder
** Vest-Agder
** Rogaland
** Hordaland 
** Sogn og Fjordane
** Møre og Romsdal
** Sør-Trøndelag
** Nord-Trøndelag
** Nordland
** Troms
** Finnmark
* Effects:
** Nation changes to Norway
** Capital moves to Oslo (part of Akershus)
** 5% more military personnel upon formation.
=== Sweden ===
* Formable by Swedish minors.
* Required provinces:
** Stockholm
** Uppsala
** Södermanland
** Östergötland
** Jönköping
** Kronoberg
** Kalmar
** Gotland
** Blekinge
** Skåne/Scania
** Halland
** Västra Götaland
** Värmland
** Örebro
** Västmanland
** Dalarna
** Gävleborg
** Västernorrland
** Jämtland
** Västerbotten
** Norrbotten
* Effects:
** Nation changes to Sweden
** Capital moves to Stockholm (if isn't playing as Stockholm)
** 5% more military personnel upon formation.
=== Finland ===
* Formable by Finnish minors
* Required provinces:
** Etelä-Suomi (Southern Finland)
** Länsi-Suomi (Western Finland)
** Itä-Suomi (Eastern Finland)
** Oulu
** Lapland 
** Åland
* Effects:
** Nation changes to Finland
** Capital moves to Helsinki (part of Southern Finland)
** 5% more military personnel upon formation.
=== Denmark ===
* Formable by Danish minors
* Required provinces:
** Midtjylland
** Nordjylland
** Sjælland 
** Syddanmark
** København
* Effects:
** Nation changes to Denmark
** Capital moves to København
** 5% more military personnel upon formation.
=== Scandinavia ===
* Formable by Scandinavian minors or re-formed Nordic nations and Iceland.
* Must research: Citizen Support
* Required regions:
** Denmark
** Norway
** Sweden
* Effects
** Nation changes to Scandinavia.
** Player can choose capital at either Oslo, Stockholm or København.
** 10% more military personnel upon formation.
** Gains "Scandinavian Conquest" on all Finnish minors/Finland and Iceland.
=== Sápmi ===
Sápmi is the cultural region traditionally inhabited by the Sami people, traditionally known in English as Lapps. Sápmi is located in Northern Europe and includes the northern parts of Fennoscandia.
* Formable by Scandinavian minors.
* Must research: Citizen Support
* Required provinces:
** Nord-Trøndelag
** Nordland
** Troms
** Finnmark
** Jämtland
** Västerbotten
** Norrbotten
** Lapland
** Kola Peninsula (which is part of Russia)
* Effects:
** Nation changes to Sápmi
** Player can choose capital at any of the provinces hold.
** 5% more military personnel upon formation.
=== Valkyria Confederation ===
Yes, before you ask anything, it actually is my ON. I'm just adding it here so that there's more options. 
* Formable by any Norwegian/Swedish minor.
* Must research: Citizen Support, Fusion Tools.
* Required provinces:
** Østfold
** Akershus
** Hedmark
** Oppland
** Buskerud
** Vestfold
** Telemark
** Aust-Agder
** Vest-Agder
** Rogaland
** Hordaland 
** Sogn og Fjordane
** Møre og Romsdal
** Västra Götaland
** Östergötland
** Jönköping
** Kronoberg
** Kalmar
** Gotland
** Blekinge
** Skåne/Scania
** Halland
* Effects: 
** Nation changes to Valkyria Confederation.
** Gains "Valkyria Conquest" casus belli on Iceland.
** 5% more military personnel upon formation.
** Can form Scandinavia.
== Outside of Scandinavia ==
Note: For Diplomatic formation, a voting poll must be opened. If the vote surpasses 50%, the formation solution is passed. NPC Nations will have random response on polls.
=== Union State ===
The Union State can be united diplomatically. The nation consists of Russia and Belarus.
* Formable by Russia or Belarus
*Must research: International Fusion Workforce
*Effects
** Owns Russia and Belarus.
** Nation changes to Union State
** Capital moves to Moskva.
** Encounters 10% more chance of rebels if attack too many Scandinavian minors.
=== European Union ===
The European Union is a real-life union between European nations. In the timeline the Union has shattered due to the calamity, but it still stands strong. One may choose to unite the European Union diplomatically.
Note: Scandinavian Minors are not part of the Union.
* Formable by any real-life EU member that exists in the map game.
* Must research: International Fusion Workforce
* Most nations will reject the proposal unless they're facing a serious threat.
* Effects:
** Owns Netherlands, Germany, Poland, Estonia, Latvia and Lithuania. (or only Netherlands, Germany, Poland when United Baltic Order is formed before)
** Nation changes to European Union
** Encounters 10% more chance of rebels if attack too many Scandinavian minors.
** Player can choose to move capital to Berlin or Kraków.
** Can invite Swedish and Finnish minors to the Union.
Second note: If the United Baltic Order is formed before the European Union, they'll not be included in the Union when it is formed.
=== United Baltic Order ===
The United Baltic Order (known in the past as the United Baltic Duchy) is a concept of united Baltic nations. After the calamity an idea of an unified Baltic becomes more desired. One may choose to unite the Baltic nations diplomatically or militarily.
Note: If the United Baltic Order is formed before the European Union, they'll not be included in the Union when it is formed.
Second note: The name is made up.
==== Diplomatic Approach ====
* Formable by Latvia, Estonia or Lithuania.
* Must research: Citizen Support, Fusion Tools.
* Effects:
** Owns Estonia, Latvia and Lithuania.
** Nation changes to United Baltic Order
** Encounters 5% more chance of rebels if attack too many Scandinavian minors.
** Player can choose to move capital to Riga, Tallinn or Vilnius.
==== Military Approach ====
* Formable by Latvia, Estonia or Lithuania.
* Must research: Citizen Support, Fusion Tools.
* Owns Estonia, Latvia and Lithuania.
* Effects:
** Nation changes to United Baltic Order
** Encounters 5% more chance of rebels if attack too many Scandinavian minors.
** Player can choose to move capital to Riga, Tallinn or Vilnius.
=== USSR/Soviet Union ===
The Union of Soviet Socialist Republics (unofficially Russia) was a socialist state in Eurasia from 1922 to 1991. Nominally a union of multiple equal national Soviet republics, its government and economy were highly centralized. The country was a one-party federation, governed by the Communist Party with Moscow as its capital.
The player can reform the USSR with Russia or Union State diplomatically or militarily.
==== Diplomatic Approach ====
* Formable by Russia or Union State
* All required nations must be Communist.
* Must research: International Fusion Workforce
* Effects: 
** Owns Belarus, Estonia, Latvia and Lithuania. ( Estonia, Latvia and Lithuania only in case of forming as Union State)
** Nation changes to USSR/Soviet Union
**Encounters 10% more chance of rebels if attack too many Scandinavian minors.
==== Military Approach ====
* Formable by Russia or Union State
* Government type must be Communist
* Must research: International Fusion Workforce
* Owns Belarus, Estonia, Latvia and Lithuania. ( Estonia, Latvia and Lithuania only in case of forming as Union State)
* Effects:
** Nation changes to USSR/Soviet Union
**Encounters 10% more chance of rebels if attack too many Scandinavian minors.
=== Nazi Germany/Third German Reich ===
Nazi Germany is the common English name for the period in German history from 1933 to 1945, when Germany was governed by a dictatorship under the control of Adolf Hitler and the Nazi Party (NSDAP).
The player can choose to reform Nazi Germany by Germany (duh) militarily.
* Formable by Germany
* Government type must be Fascist Dictatorship.
* Owns Estonia, Latvia, Lithuania, Poland, Norway and Netherlands.
* Must research: International Fusion Workforce, Fusion Automata.
* Is not the European Union
* Effects:
** Nation changes to Nazi Germany.
**Encounters 20% more chance of rebels if attack too many Scandinavian minors. (because, fascist)
**Gains "Border Friction" casus belli against border nations
**7.5% more military personnel upon formation.
=== Europeia ===
Europeia is a made-up concept that all European nations unite through conquest to prevent any outside threats.
The player must form Europeia militarily.
* Formable by any European nation except Russia.
* Owns Germany, Belarus, Estonia, Latvia, Lithuania, Poland, Norway, Sweden, Finland and Netherlands.
* Must research: Homeland Security
* If Belarus is already included in the Union State it can be excluded from the criteria.
* Effects:
** Nation changes to 30px Europeia.
** Chance of rebels increases by 30%
** 8% more military personnel upon formation.
Note: At this point the map game is simply Europeia vs Russia with Iceland not doing anything else. If a player was to form Europeia, the map game will end in 3 turns due to not enough nations for playing, unless a rebellion breaks out. If that happens, all dead players can join as the rebellion. Or instead they may choose to play as a self-made rebellion.
== Mapperdonian ONs ==
You can form your own Mapperdonian ON as long as it lies within the map area. (e.g. Gotlanhamn)Category:Map Game
Category:Divided Scandinavia (Map Game)