SEGA vs. Capcom: Fighters of the Millennium/ Command Lists

This page features the moves of all characters in the upcoming fighting game SEGA vs. Capcom: Fighters of the Millennium. Characters who have previously appeared in a fighting game and therefore have their moveset retained from that game will not have their moveset written here, but only a brief description. Normal moves will not be listed here, only the special moves will be listed for each character.
Because of its very big size, the page is broken up into 3 parts, two of which contain 25 characters and one for the secret characters. Please click here for the rest characters.
==Akira==
Akira is the protagonist of the highly acclaimed fighting series Virtua Fighter produced by SEGA. He, along with Ryu, are the simplest characters in the game, suitable for beginners to start with. He is a balanced character, middleweight with many similar traits with Ryu. His moveset overall is based on his moveset from the Virtua Fighter games and from Dengeki Bunko Fighting Climax. He has many attacks that can combo very quick and efficiently in the hands of a skilled player, while his speed and air play are mediocre. Akira's theme is Akira's theme from Virtua Fighter V.
Move Name 	Input
Sayu Kaukyu 	
Souka Housui 	
Touku Rakushou 	
Chouzan Housui 	
> Daiden Housui 	
Maho Shoukou 	
Tankyaku 	
Mouko Kouhazan 	
Byakko Soushouda 	
Renkantai 	
Shura Haoh Koukazan 	
Jouho Senshou 	
Koboku 	
Fujin Chuten Hekirekichu 	
> Kaiko 	
Youhou﻿﻿ 	
Hougeki Unshin Soukoshou (Lv.1) 	
Yuki-ryu Hakkyoku-ken Hiden Guren Hozan (Lv.1) 	
Shin Tetsuzankou (Lv.3) 	
==Alicia Melchiott==
The protagonist of Valkyria Chronicles, having made an appearance in all 4 games of the series, starting with the 2007 PS3 game Valkyria Chronicles, along with Selvaria Bles. Both represent the Valkyria Chronicles, a relatively new title, produced by SEGA. Alicia Melchiott's fighting style involves the usage of various firearms, such as her grenades, missiles, rifles, hammers etc, which are a core concept in her games. As such, Alicia focuses primarily on projectiles. In her Hyper Combo level 1, Alicia summons her fellow troops to attack with a barrage of gunfire. Hyper Combo level 2 has her summoning a tank and firing three shots. The shots can be directed by moving the analogue stick. In her level 3 Hyper Combo, Alicia acquires the Valkyur Spirit. She gains a powerful sword and shield, much like Selvaria, and delivers a series of attacks, finishing off with a beam from her sword. Alicia's theme is Valkyria Chronicles - Main Theme.
Move Name 	Input
Double Movement 	
Mortar Lance 	Hold 
Mine 	
Anti-tank Rifle 	
Flamethrower 	
Submachine Gun 	
Anti-tank Lance 	
Military Wrench 	
Anti-Intercept Grenade 	
Evasion Boost 	
Lancaar 	
Squad 7 Battlestations! (Lv.1)	
Unevadable Shot (Lv.1) 	
Scarlet Valkyrie (Lv.3) 	
==Amaterasu==
Amaterasu comes from the Okami series, produced by Capcom. Amaterasu is a goddess in wolf form, hence, her attacks are very powerful. Her moveset remains the same as it was in Marvel vs. Capcom 3, with some minor improvements. Her theme is Theme of Amaterasu.
==Axel Stone==
When Streets of Rage was released by SEGA in 1991, the game became an instant success and over the years it spanned numerous sequels, now considered as cult-classics. Axel Stone, the protagonist of all of the games in the series, appears as a playable fighter. Axel's fighting style resembles much that of his rival's, Cody Travers. Many of their attacks are similar, but Axel's are more fire based. He also draws some attacks from his games. In addition, Axel shares an identical move with Cody using a knife. The knife can be picked up and thrown at any time and Axel can pick up Cody's knife and vice versa. Axel retains his trademark Grand Upper, which also serves as his Level 1 Hyper Combo in an upgraded form.
Move Name 	Input
Dragon Dash 	
Roundhouse Kick 	
Dragon Smash 	
Dragon Kick 	
Dragon Wing 	
Grand Upper 	
Knife Pick-up 	
Knife Throw 	
Backhand Punch 	
Dragon Leap 	
Touchdown 	
Grand Hook (Lv.1) 	
Flurry Attack (Lv.1) 	
Hyper Grand Upper (Lv.3)	
==Bayonetta==
Bayonetta is one of the most recent titles of SEGA and one of the most successful. The protagonist of the game, Bayonetta, appears as a playable character here, having previously appeared in a fighting game called Anarchy Reigns, also produced by SEGA. Therefore, many of her moves are directly borrowed from there. Bayonetta is a middleweight fighter and her moveset mirrors that of Dante. She is fast, agile and her attacks are nimble, but inflict a lot of damage. She has a very versatile moveset, using a wide arsenal of weaponry and magic, but also punches and kicks for close combat. Like Dante, most of her attacks combo very well with each other. Her arsenal comprises of Kulshedra, a Shuraba, Scarborough Fair, Odette, Chernobog, Sai Fung, Durga her trademark hair attacks termed Wicked Weaves and many more, including herTorture attacks. Overall, Bayonetta is a very dangerous fighter with a huge number of commands. Bayonetta's theme is Fly Me to the Moon.
Move Name 	Input
Scarborough Fair 	
> Love is Blue 	
>> Wicked Weaves 	
> Bazillions 	 x5
>> Wicked Weaves 	
> Onyx Roses 	 x5
>> Wicked Weaves 	
Shuraba 	
> Rakshasa 	 x5, can be directed
>> Wicked Weaves 	
Kafka 	
> Salamandra 	 x5, can be directed
>> Wicked Weaves 	
Kulshedra 	
> Alruna 	 x5, can be directed
>> Wicked Weaves 	
Chernobog 	
> Dark Moon Scythe 	 x5, can be directed
>> Wicked Weaves 	
Undine 	
> Urban Climax 	 x5, can be directed
>> Wicked Weaves 	
Wheel of Torture 	
Sai Fung Wheel 	
Umbral Helicopter 	+, can be charged
Sai Fung 	
> Stunch Performance 	
>> Gun-chuk 	
>>> Wicked Weaves 	
Lt. Col. Kilgore 	
> Cannon Dancer 	
>> Cannon Combination 	
>>> Wicked Weaves 	
Durga 	
> Durga Alt. 	
>> Durga Exploit 	
>>> Wicked Weaves 	
Odette 	
> Storming Odette 	 x5, can be directed
>> Ice Cocytus 	
>>> Wicked Weaves 	  +, can be directed
Pillow Talk 	
> Pillow Unleash 	 x5, can be directed
>> Rodin 	
>>> Wicked Weaves 	
Takemikazuchi 	
> Accolade 	 x5, can be directed
>> Harmonious Lightning﻿﻿ 	
>>> Wicked Weaves 	
Witch Time 	
﻿﻿Wicked Palm Thrust (Lv.1)	
Guillotine (Lv.1) 	
Treadmill of Blades (Lv.3)	
==Beast==
In the Phantasy Star games, you are given the opportunity at the start of the game to create your own character by selecting a class. Classes range between Humans, Dumans, Elves etc. One of them is Beast. Here, the male Beast avatar appears as a playabe character, representing the Phantasy Star series. His appearance is that of the male Beast from Phantasy Star Portable II. The Beast battles using raw force and close combat attacks using his artificial claws, which can also emit electricity and fire. His gameplay is similar to that of Wolverine from Marvel vs. Capcom. His theme is Ignite Infinity.
Move Name 	Input
Diving Nail 	
Silver Cyclone 	
> Critical Slash 	 during Silver Cyclone
>> Crimson Phantom 	
Rising Claw 	
Surging Sweep 	
Wings of Blade 	
Vanguard of the Beast	
Nanoblast 	
Photon Arts (Lv.1) 	
Rainbow Arrow (Lv.1) 	
Super War-Lion (Lv.3)	
==Sarah Bryant==
Sarah Bryant is a deuteragonist of the Virtua Fighter series. Her moveset is based on that from the previous games she appeared in. Like Akira, Ryu and Chun-Li, she is a balanced character suitable for beginners. Sarah's most advantageous play is her grabing attacks. Her theme song is Aurora.
Move Name 	Input
Stiletto 	
Step to Flamingo 	 or +
Angel Stomp 	
Serpent Frenzy 	
Blizzard Kick 	
Valkyrie Strike 	
Valkyrie Rage 	
> Requiem 	 during Valkyrie Rage
Heel Kick Moonsault 	
Leg Hold Throw 	
Gatling Roundup Somersault Beat 	
Queen Bee Needle 	
Double Rise Kick 	
Dancing Shadow (Lv.1) 	
Forward Combo Somersault Kick (Lv.1)	
Storm Combination (Lv.3) 	
==Jack Cayman==
Jack is the only character, along with CAPCOM's Cody, who hails from two different universes. These are MadWorld, a game produced by SEGA for the Wii and Anarchy Reigns, a 2012 beat 'em up game, also produced by SEGA. Jack is a heavyweight and fights with his bare hands on his normal attacks. He uses a chainsaw for his special attacks. Many of his attacks and combos derive from Anarchy Reigns. His attacks in general and slow, but deal a lot of damage. Jack's theme is Ending Theme.
Move Name 	Input
Side Slash 	
Uppercut Slash 	
Jaw Jab 	
Neck Cracker 	
Amputator 	
Ragdoll Slam 	
Chainsaw Cannon 	
Impaler 	
Vertical Slash 	
Jugular Saw 	
Head Stomper 	
Spine Snapper 	
Giant Swing 	
Aerial Backbreaker 	or
Chainsaw Splitter (Lv.1)	
Heart Surgery (Lv.1) 	
Ghetto Guillotine (Lv.3)	
==Cody==
Cody debuted in the Final Fight series where he served as one of the protagonists from the very first game of the series, when eventually he became a cast of the Street Fighter games. In the game, he appears as a representative of his original title, the Final Fight series. His moveset is directly borrowed from Street Fighter x Tekken, with some added improvements and additional Hyper Combos. His theme is Theme of Cody Travers.
Move Name 	Input
Bad Stone/Knife Throw 	
Ruffian Kick 	
Criminal Upper 	
Bad Spray 	
Zonk Knuckle 	Hold + and release
Knife Pickup 	
Dead End Irony (Lv.1) 	
Final Destruction (Lv.1)	
Last Dread Dust (Lv.3) 	
==Chun-Li==
Chun-Li reappears as one of the representatives of the Street Fighter series. As usual, her moveset remains unchanged from her past games. She is overall a balanced fighter with some notable advantages and disadvantages. Chun-Li's theme is Chun-Li's theme.
==Dante==
Dante comes from the Devil May Cry series, also produced by Capcom. Like the rest Capcom characters that appeared previously in the Marvel vs. Capcom series, his moveset remains basically the same as it was in Marvel vs Capcom 3. He is notable for having the most versatile moveset of all characters in the game and his gameplay is similar to that of Bayonetta from SEGA's side. Hence, they are rivals. Dante's theme is Dante's theme.
==Date==
Date hails from the Sengoku Basara series produced by Capcom where he serves as the protagonist. Date is a very fast character, able to execute swift combos one after the other with his sword. His moveset functions slightly different than the rest characters where pressing simple commands allows Date to enter a combo state, similarly to how Hayato could execute his combo attacks in Marvel vs Capcom 2. Date can enter this state provided the player holds the analog stick backward and then forward while pressing the appropriate buttons.
In addtion to his sword, Date uses other minor weapons. A unique feature of Date is his ability to access a 6-sword mode where he uses all of his 6 swords at once for his attacks. His moveset does not change, but his attacks become much stronger and gains additional combos, in a similar manner to Frank West. This can happen only once the player's gauge fills up, which is located at the bottom corner of the screen, similarly to Phoenix Wright's Trial mode. Once the meter fills up, the player can input the command. This special command can be used continuously to increase Date's swords by 1 each time it is inputed. Once Date draws all 6 swords, the move cannot be used again The meter can be replenished by performing combos. The longer the combo, the quicker the meter fills. Date's theme is Date's Theme.
Move Name 	Input
Jet-X 	
> Wyvern Tear 	  during Jet-X
Death Fang 	
> Dragon Fang 	  during Death Fang
Phantom Dive 	
> Ouroboros 	 after Phantom Dive
6-Sword Mode 	
Magnum Step 	
Hell Dragon 	
Crazy Storm 	
Magnum Strike 	
Death Bite 	
Crazy Stream 	
﻿﻿Testament (Lv.1) 	
Jumping Jack Breaker (Lv.1)	
War Dance (Lv.3) 	
==Sam Gideon==
From Vanquish, a 2010 shooter game by SEGA. Sam battles in his armour and primarily uses state-of-the-art firearms. He has a special where he can change weapons to execute different attacks. In addition to his long range projectiles, Sam has the ability to boost. Many attacks can combo with this boost, e.g. once he reaches the opponent, he can either knock him back or follow up with a strong special attack. Sam Gideon relies havily on weaponry but he does have some close melee attacks. Sam's theme is Final Battle.
Move Name 	Input
Boost 	
> Backward Leap 	
>> Big Shot 	
>> Raptor Dive 	
>> Blade Dive 	
> Combination Punch 	
>> Finishing Punch 	
> Forward Kick 	
> Boost Kick 	
> Weapon Smash 	
Weapon Switch 	
Shot Barrage 	
Somersault Kick 	
Chaos Cannon 	
Heavy Machine Gun (Lv.1) 	
Operation: Argus (Lv.1) 	
Operation: Vanquish (Lv.3)	
==Knuckles==
Knuckles debuted in the 1994 game Sonic the Hedgehog 3 and since then, he has been part of the main cast of the Sonic franchise. Knuckles is a fighter who relies mostly on raw power. While Knuckles does have some original attacks, some of his moveset is taken from Sonic Battle. He mainly attacks with punches that are slow, but deal lots of damage and can be comboed well enough. Knuckles can dig underground and attack from below, glide and charge some of his attacks. His walking speed is slow and is heavy but his small size makes up for this. Knuckles' theme is With Me.
Move Name 	Input
Knuckles Dash 	
Headbutt 	
Meteor Punch 	Hold + to charge
> Gigantic Knuckle 	 during Meteor Punch
Enrage 	
Super Fist 	
Deep Impact 	
Megaton Hook 	
Rock Free Fall 	
Heat Knuckle 	
Dig 	
> Major Eruption 	 after Dig
Force Breaker 	
Surging Knuckle (Lv.1) 	
Fist Fiesta (Lv.1) 	
Sacred Treasures of the Brotherhood (Lv.3)	
==Morrigan==
Morrigan is one of the main characters of the Darkstalkers series by Capcom. Her moveset is directly borrowed from the previous games she has appeared in. She shares a Millennium Hyper Combo with some hidden characters of the game. Her theme is Morrigan's Theme.
==Ryo Hazuki==
Ryo Hazuki, the star of Shenmue, one of the most prestigious games of the Dreamcast, makes his fighting debut. Ryo is a defensive fighter, a counter master possessing the most special and normal commands that can counter, than any other character in the game. Taunt and Hurling act as normal commands that can counter any attack, except projectiles. In Comeback Counter, Ryo can chain with a counter attack, though the timing has to be precise. Ryo even has a counter attack when he is lying on the floor defenseless. When the S button appears on the screen, the player can tap it to have Ryo perform Reversal. He has average speed, weight and KO capabilities, placing him somewhere in the middle of the tier list. Ryo does not possess any projectiles.
Ryo has 3 Hyper Combos, 2 level 1 and 1 level 3 hyper combos. Forklift gives Ryo the advantage of starting an air combo right after the Hyper Combo finishes. Ryo summons his trademark forklift and drives forward. The attack can also hit the opponent while on the ground. In the end of the move, the forklift lifts the opponent in the air. In Arcade, an arcade booth falls on top of the opponent. If the move succeeds, Ryo will approach the arcade and will press buttons and move the joystick as if he's playing an arcade game. The duration and power of the move can be increased by button mashing. Then, the arcade explodes and deals additional damage. Martial Art Combination is Ryo's level 3 Hyper Combo. It is a counter attack. Ryo's theme is Shenmue - Main Theme.
Move Name 	Input
Elbow Hook 	
Hurling 	
Taunt 	
Gliding Knee 	
Hang-On 	
Souhikyaku 	
+ (hits OTG)
Knock Down 	
Comeback Counter 	
> Flying Mantis 	 during Comeback Counter
> Spinning Dolphin 	 during Comeback Counter
> Raging Bull 	 during Comeback Counter
Python Step 	
Reversal 	 when lying on the ground
Jab Spin Kick 	
Forklift (Lv.1) 	
Arcade (Lv.1) 	
Martial Art Combination (Lv.3)	
==Chris Redfield==
Chris Redfield is the protagonist of the Resident Evil games produced by Capcom. His gameplay remains largely the same as it was in Marvel vs Capcom 3. He does have some new buffs and nerfs but tend to compensate each other. Chris' theme is Chris' theme from Marvel vs Capcom 3: Fate of 2 Worlds.
==Ryu==
Ryu's moveset remains largely the same as it was in Marvel vs Capcom 3. He is a balanced character, who shares many gameplay elements with Akira. Ryu has good combo capabilities, average speed and good aerial game, as some of his special attacks are activated only in mid air. Ryu's theme song is Ryu's theme from Street Fighter IV.
==Sakura==
A swordwielder, heiling from the Sakura Wars, a series of role-playing/ dating sim games produced by SEGA. She is a 17 year old girl and member of the Flower Division of the Imperial Assault Force. As a fighter Sakura is a very straight forward character with her attacks primarily being based on her sword. Her specials and assists involve her steam mech. She is a mediocre fighter, with good combos and aerial game, but also some notable drawbacks, such as her easily punishable moves and lack of projectiles. Nevertheless, Sakura can be easily mastered by a novice player. Sakura's theme is Opening theme of Sakura Taisen.
Move Name 	Input
Kokon Musou 	
Shiden Issen 	
> Ouka Ranman 	 during Shiden Issen
Musou Teni 	
Sanjin Seiko 	
Hyakka Ryoran 	
Tenchi Ishi 	
Oufuku Binta 	+
Dedication to Training (Lv.1)	
Power Charge (Lv.2) 	
The Blood of Haja (Lv.3) 	
==Sanada Yukimura==
A deuteragonist of the Sengoku Basara series and a strong rival of Date, Yukimura's battle style reflects largely his philosophy; to walk the path of the warrior. His attacks as fierce, fast, nimble and can combo neatly with each other. He battles using his two Cross Spears. Many of his attacks are directly borrowed from the games he has appeared in. He has a Millennium Hyper Combo with Date. His theme is Yukimura's Theme.
Move Name 	Input
Senryo Hanabi 	
Bloodtooth 	
Rekka 	
> Dairekka 	 during Rekka
Daisharin 	
Gurenkyaku 	
> Horizontal Spin	
> Oblique Thrust 	 or +  after Gurenkyaku
> Vertical Thrust	
Suzakusho 	
Kaenguruma 	
> Frenzied Dance 	to control, after Kaenguruma
Hibashiri (Lv.1) 	
Koen (Lv.2) 	
+
Ouhoraku (Lv.3) 	
==Selvaria Bles==
One of the main antagonists of the Valkyria Chronicles, having made an appearance in all 4 instalments of the series. Selvaria Bles wields a large, bulky sword, which she uses for most of her attacks, and a shield, which does not have much use. Her moveset is largely based on that from Dengeki Bunko Fighting Climax, where she made her fighting debut. She is normally middlewight, but is rather slow because of the weight of her weapons. She has long-reaching normals, which deal a lot of damage and many moves to combo with. On the other side, she has poor recovery and bad aerial game, even though she has many special attacks in air.
Move Name 	Input
Impact Slash 	
Ream Beam 	
Impact Skill Pursuit 	
> Sting Attack 	 after Impact Skill Pursuit
Impact Skill Assault 	
Impact Break 	
> Viper Bite 	 after Impact Break
Remaining Shadow 	
> Rising Falcon 	 after Remaining Shadow
Air Raid 	
Teleport 	
> Saber Slasher 	 during Teleport
> Launching Spider 	 during Teleport
Ruhm (Lv.1) 	
Flash Line (Lv.1) 	
War Dance of Valkyria (Lv.3)	
+
==Sonic==
Sonic is the eponymous protagonist of the Sonic the Hedgehog series created by SEGA in 1991. As a fighter, he is middleweight with an overall fast executing moveset which involves mostly punches, kicks and spin attacks. Many of his attacks are based off his Sonic Battle moveset. He also has some projectiles and techniques that enable him to slip by from opponents or leap into the air, thus escaping in bad situations. His dash attack is also very helpful to get inside the opponent's territory His height has been altered from the games to be slightly taller.
Sonic's trademark ability is his speed, which is unmatched by any other fighter in the game. His speed is equivalent to that of a character with X-factor. Three of his moves hit OTG: Lightning Tackle, the Light variant of Ride the Wind, which also knocks the opponent to the wall and a fully charged Sonic Wave. With the exception of the latter, all of them can be used to continue a combo Windmill is a faster variant of Ryu's Tatsumaki Senpukyaku. Instant Dash works similarly to Akuma's Ashura Senku. Sonic Boost has Sonic running on the opponent at super speed and is one of his trademark moves. Sonic is not a very defensive character nor very strategic but his incredible speed makes up for this. Sonic has 5 Hyper Combos, 3 during his normal form and 2 as Super Sonic. His second one transforms him into Super Sonic. His theme song is His World remix by Crush 40.
Move Name 	Input
Sonic Eagle 	
Lightning Tackle 	
Homing Attack 	
Windmill 	
Top Kick 	
Sonic Boost 	
Ride the Wind 	
Spin Dash 	Hold + or  to charge, then release
> Blue Wheel 	
> Catapult 	
> Needle 	
﻿﻿Sonic Wave 	Hold + to charge, then release (hits OTG)
Tornado 	
Sonic Rocket 	
Backflip 	
1000 Needles 	
Instant Dash 	
﻿﻿Overdrive (Lv.1) 	
Super Sonic (Lv.2)
> Lightbeam (Lv.1)
> Miracle of Speed (Lv.3)	
+
+
+
Speeding Daredevil (Lv.3)	
+
==Viewtiful Joe==
Viewtiful Joe is a lightweight character and his moveset is basically the same as it was in Marvel vs. Capcom 3. He has received some buffs and has overall a very efficient aerial game. Viewtiful Joe's major drawback is his slow speed. He comes from the Viewtiful Joe, a series from Capcom. His theme is Viewtiful Joe's Theme.
==Wesker==
Wesker is the main antagonist of the Resident Evil series. His moveset is basically the same as it was in Marvel vs. Capcom 3. Wesker is very fast and his attacks can combo exceptionally well. He has long range attacks, can teleport and finish off opponents very quickly if caught up in his attacks. Wesker's theme is Wesker's theme.
==X==
Megaman X, or simply known as X, appears as the main representative of the Megaman series. X's moveset incorporates elements from both his moveset from Project X Zone and from his games. As expected, X is a character who relies mostly on projectiles, thus being a keep-away character. His projectiles are very versatile, ranging from Tornado Fang to the well known Spin Wheel. Nevertheless, he sports some very powerful command specials which enable him to infiltrate the opponent's zone very quickly and follow with exceptional combos, both in ground and air.  good. Most of X's attacks can also be applied in air, thus granting him a very good aerial game. In addition, many of his attacks can be charged to increase the amount of damage, such as his trademark X-Buster, Tornado Fang and Magma Blade. His Aiming Laser special can attack opponents from the opposite side of the screen and can be used to penetrate shields. To back up with his keep-away gameplay, X possesses Soul Body, which enables him to summon a copy of himself in front of him to increase the power of his attacks. The copy will vanish once X receives damage. X has 2 Millennium Hyper Combos together with Zero and one with Sonic. His theme is Megaman 2 Medley.
Move Name 	Input
Slide Kick 	
Ground Fire 	
X-Buster 	
Tornado Fang 	
> Triple Tornado 	
Twin Slasher 	+ during Flight
Storm Tornado 	
Mega Dash 	
Air Dash 	+ during Flight
Magma Blade 	
Rising Fire 	
Spin Wheel 	
Soul Body 	
Frost Tower 	
Chameleon Sting 	
Double Cyclone 	
Aiming Laser 	Hold ++ to control, then release
> Crescent Shot 	
Flight 	
 Nova Strike (Lv.1) 	
Triad Thunder (Lv.2) 	
Ultimate Armour (Lv.3)	
+
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