Armor (Origins)

Armor in Dragon Age: Origins is protective covering used to prevent damage from being inflicted to the wearer. Armor mitigates physical damage; it does not make you harder to hit. Shields are an exception; they make you harder to hit and offer additional protection against missile hits. Armor does not degrade and can be crafted from a variety of mystical and mundane materials. 
== Basics ==
Armor comes in the form of body armor, boots, gloves, helmets, and shields. Having the matching set of gloves, boots, and armor of a given set typically provides additional bonuses; as an entire set that was designed to be used together is more effective than mix and match.
Although technically not armor, some clothing and cloth helmets nonetheless offer limited protection, as well as other stat bonuses, meant especially for mages. Collars and Kaddis are the upgrade slots for Dog and have armor-like properties. The golem Shale can use Large Crystals instead of armor.
To use armor, a character must meet a minimum strength requirement. Armor is not limited by race or class but some special armors are only usable by specific specializations. Arcane Warriors using Combat Magic are governed by their magic attribute instead of strength.
Note that the armor ratings listed here are for the base versions. Some armor has special bonus properties (shown as "Stats" in the summaries). For example, the Gloves of Diligence has a base armor rating of 2.10, but a bonus stat of +4 armor, for a total of 6.10 armor.
== Types ==
There are four types of body armor: massive, heavy, medium and light. Each type of body armor has several types of materials that they can be made of. As the Player moves through the game, higher tiers of armor will become available. Tiers 1–7 are available in Origins, while tiers 8–9 are only available in Awakening. They are listed here in order of increasing defense.
Light armor:
* Rough (Tier 1)
* Cured Hide (Tier 2)
* Leather (Tier 3)
* Hardened (Tier 4)
* Reinforced (Tier 5)
* Inscribed (Tier 6)
* Drakeskin (Tier 7)
* Dragonwing (Tier 8)
* High Dragon Hide (Tier 9)
Medium, heavy, and massive armor:
* Iron (Tier 1)
* Grey Iron (Tier 2)
* Steel (Tier 3)
* Veridium (Tier 4)
* Red Steel (Tier 5)
* Silverite (Tier 6)
* Dragonbone (Tier 7)
* White Steel (Tier 8)
* Volcanic Aurum (Tier 9)
== Light ==
Tier 	Base Armor 	Fatigue 	Requisite
Rough (Tier 1) 	Rough (Tier 1) 	Rough (Tier 1) 	Rough (Tier 1)
 	 	 	
Cured (Tier 2) 	Cured (Tier 2) 	Cured (Tier 2) 	Cured (Tier 2)
 	 	 	
Leather (Tier 3) 	Leather (Tier 3) 	Leather (Tier 3) 	Leather (Tier 3)
 	 	 	
Hardened (Tier 4) 	Hardened (Tier 4) 	Hardened (Tier 4) 	Hardened (Tier 4)
 	 	 	
Reinforced (Tier 5) 	Reinforced (Tier 5) 	Reinforced (Tier 5) 	Reinforced (Tier 5)
 	 	 	
Inscribed (Tier 6) 	Inscribed (Tier 6) 	Inscribed (Tier 6) 	Inscribed (Tier 6)
 	 	 	
Drakeskin (Tier 7) 	Drakeskin (Tier 7) 	Drakeskin (Tier 7) 	Drakeskin (Tier 7)
 	 	 	
Dragon Wing (Tier 8) 	Dragon Wing (Tier 8) 	Dragon Wing (Tier 8) 	Dragon Wing (Tier 8)
 	 	 	
High Dragon Hide (Tier 9)	High Dragon Hide (Tier 9)	High Dragon Hide (Tier 9)	High Dragon Hide (Tier 9)
== Medium ==
Tier 	Base Armor 	Fatigue 	Requisite
Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1)
 	 	 	
Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2)
 	 	 	
Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3)
 	 	 	
Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4)
 	 	 	
Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5)
 	 	 	
Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6)
 	 	 	
Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7)
 	 	 	
White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8)
 	 	 	
Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)
== Heavy ==
Tier 	Base Armor 	Fatigue 	Requisite
Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1)
 	 	 	
Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2)
 	 	 	
Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3)
 	 	 	
Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4)
 	 	 	
Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5)
 	 	 	
Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6)
 	 	 	
Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7)
 	 	 	
White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8)
 	 	 	
Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)
== Massive ==
Tier 	Base Armor 	Fatigue 	Requisite
Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1) 	Iron (Tier 1)
 	 	 	
Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2) 	Grey Iron (Tier 2)
 	 	 	
Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3) 	Steel (Tier 3)
 	 	 	
Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4) 	Veridium (Tier 4)
 	 	 	
Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5) 	Red Steel (Tier 5)
 	 	 	
Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6) 	Silverite (Tier 6)
 	 	 	
Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7) 	Dragonbone (Tier 7)
 	 	 	
White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8) 	White Steel (Tier 8)
 	 	 	
Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)	Volcanic Aurum (Tier 9)
== Armor sets ==
 
 
* 
de:Rüstung (Origins)