Resist/Permit

Resist allows a mage to cause something to have no effect. For example, he could cast Resist Fire in a square around his party to stop a dragon’s fire from affecting anything within that square. It costs one point for every foot away the spell effect is to take place, plus one point for every square foot the spell is to cover (thus, to cover all the characters in a 5x5 area, it would cost 25 more points), plus one point for every full turn or minute of duration during which the spell effect is to last.
Permit allows something to have effect where it should have no effect. A common usage of this is to allow something to have power where it should have none. For example, casting Permit Fire on a body of water would allow the mage to then throw a torch into that body of water and watch it burn. It costs one point for every foot away the spell effect is to take place, plus one point for every square foot the spell is to cover (thus, to cover all the characters in a 5x5 area, it would cost 25 more points), plus one point for every full turn or minute of duration during which the spell effect is to last.
Category:Spells
Category:Days of Old