Timeline

* See also Historic_Tech_Timeline 
* See also Humorous_Corrected_InfiniteBS_Timeline 
* See also Sofia_Lamb_Timeline 
* See also Infinite's Quantum Time_Traveling_Issues
* See also Infinite_Timeline_Problems
* See also Protectors_Too_Soon
* See Closing_Off_Rapture
* See Neptune%27s_Bounty_Shootout
* See Kashmir_Incident
* See %27civil war%27
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WHAT TO AVOID :
: Magically assembled Timelines, instantly achieved, overly-fast historic events - This just adds ignorant absurdity.
: Inserting into Crushed/Forced together Real World events ( events Cherry-Picked to match the writer's narrative - especially without logical consistency )
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1908
* Ryan born in Russia as "Andrei Rianofski" near MinskBased on info in the Rapture Novel ... ( SEE Rejection of Levine's 2015 job spiel RetCon )
 That General Period 
* Ryan's Early Life in Russia .... Minsk Area ( 1813–1917 In Russian Empire as territory from the Napoleonic War, 1918–1918 Under German occupation, 1918–1919 To Belarusian National Republic, 1919–1919 To Byelorussian SSR, 1919–1920 Under Polish occupation - changed hands twice. )
1918-1919
* Ryan, as a child, leaves Russia with his father just ahead of Bolsheviks murdering others in his family.
1920s - 1930s
* Ryan's formative years ( hence Rapture's Art Deco theme )
* Ryan starts building his industrial empire and weathers the Great Depression.
1933 - 1940s Period
* Parasitism sets in bigtime in America - Ryan sees Depression extended by socialist incompetence and regulation.
* Ryan expands his industrial empire despite government interference ( Oil and Elcctricity ).
WW2
* Appalling destruction of World War 2 - War Contracts for Ryan Industries
* Ryan avoids being Drafted - as having a reserved occupation status for essential "War Industry" 
1945
* WW2 ends with Atomic attacks upon Japan convincing Ryan to go ahead and build Rapture ( Ryan foresees potential destruction of the Surface World )
* Ryan starts search for a location at an undersea site ( has previous experience with new deep sea drilling technologies ). Depth and Geothermal criteria are decided.
* Ryan's Worldwide empire mobilizes resources and works on improving design/construction methods. Ryan organizes other investors for the venture.
* Search for 'appropriately minded' people starts.
* Ryan targets technologies further needed for his Rapture plans
* Ryanium developed for production from a previous WW2 Ryan Industries technology project ..
* 'Cover' companies and projects initiated to make project Rapture 'secret'.
* Surveys of multiple sites completed, Raptures Location is decided. Full Surveys at site move ahead.
* Wales Brothers brought in. City's layout is planned in detail. Wallace and McDonagh work-on/proof engineering designs of city systems. McDonagh's infrastructure specifications are adopted.
1946
* Primary Construction on Rapture (Phase 1) started ( hundreds of shiploads of equipment/materials/workers being organized/transported/deployed ). Land-based construction underway, and prefabs start being towed covertly to the City site.
* Lighthouse Island and its breakwater is constructed (as a 'port') to facilitate transferring building materials/personnel.
* Disaster in North Sea as Ryan #7 ( experimental drilling platform ) sinks in 2000 feet of water, only minor wreckage found, most workers saved. ( Cover story for Rapture-bound materials/equipment/personnel )
* Vanishings start. Ryan's organization start many coverup operations. Bankruptcy and faked suicides ( body never recovered ) for more than a few supply business operations.
* Hephaestus 'H C #1' comes online. City's utility infrastructure starts growing.
* Massive foundation construction started in initial sections of the city. Lighthouse Cement plant running at capacity.
* Atlantic Express rail system started by Prentice Mill - significant use for city construction.
* Welcome Center - Rapture's First 'High-Rise' building completed - Hotel Monseñor, needed for personnel and project offices.
* Julie Langford arrives, starts organizing Farms, Agriculture and Environmental systems.
* Suchong and Steinman arrive
* Rapture 'Founding' November 5 1946 (First Immigrants Arrive)
1947
* Lighthouse is completed. Initial Cable Bathysphere system installed.
* 'Street' run Trolley systems started to connect the 'Plazas' and to transport workers.
* First operational farm in Rapture running. Oxygen needs still dependent on surface air intakes.
* Industrial sites for 'Self-Sufficiency' started. ( Particularly for Food Production )
* City Council is formed, Constables established.
1946-1952 Period
* Various sub-contractors and cover companies are organized to obtain/transport construction supplies, and are setup to obfuscate their use.
* Immigrants bring family and entire business/manufacturing installations to Rapture.
* Majority of Population is brought to Rapture - 20000 in city, eventually growing a ~20000 more, some in adjacent support communities and expansion 'Suburbs'. 1/3rd are children.
* Phase 1 Construction completed. Phase 2 Construction started.
* Ongoing Construction of buildings, transportation and utility infrastructure.
* Manufacturing of basics/consumer/luxury goods operating, City becomes largely self-sufficient.
1948
* ?? Tenenbaum arrives works as Medical Doctor.
* The criminal/conman Fontaine comes to Rapture and sets up Fontaine Fisheries ( a continuation of a fishing fleet 'front' ) and starts his smuggling operation.
* Flying saucer movie "The North Atlantic Project" hits B movie houses in America.
* Rapture's Geothermal technology perfected. Geothermal fields expand and exceed City requirements. 
* Cover Story with political scandals for 3 large construction projects where massive amounts of material were actually redirected to Rapture Construction. Ryan's Company pays losses
1949
* ?? The ADAM Sea Slug discovered by Tenenbaum, who begins research on regenerative effects of its venom. Having Tenenbaum discover ADAM this early (1949) gives more time for the difficult research to be done for all the masses of biochemical/genetic knowledge required for the Tech ( rather than to be engineered from 'Wave of the hand' too fast developments -- as seen in Infinite/BaS ). 
* Circus of Values founded.
1950
* ?? Sofia Lamb brought to Rapture to counter psychological issues of the enclosed environment
* AE has Mk2 improved design started - with conversions to meet passenger and freight traffic requirements ( and to correct structural limitations/deficiencies of the original installations )
* 1950 Ryan Amusements built ( with ride "Journey to the Surface" )
1951
* Eleanor Lamb is born
* Atlantic Express routes completed, including to outlying communities and industrial sites.
1952
* Rapture building Construction mostly complete.
* Ryan implements isolation from The Surface for Rapture's Security ( greatly increases Fontaine's smuggling profits )
* Kinkaide starts buying up and consolidating Trolley systems and Bathysphere companies into the Metro Transit Authority.
* Fontaine uses Smuggling Operation profits to expand his commercial and criminal enterprises.
* Smuggling Tunnel between Smugglers Hideout and Arcadia built.
* Tenenbaum (working for Fontaine) research develops ADAM bio-genetic technology
1953
* First Plasmids/Tonics/Cyborg experiments by Suchong and Tenenbaum for Fontaine
* First 'Depression' of economy ( Crash, A "Run on the Banks", Stock Market Panic ??? ), as economic adjustments happen.
* Atlantic Express system becomes bankrupt and its passenger service is mostly discontinued.
* Sinclair buys 'cheap real estate' and builds the Sinclair Deluxe/Station to service 'downsized' customers ( much later called Paupers Drop after Sofia Lamb runs the place).
* Fontaine's 'Orphanages' and first Little Sisters enslavement ( as ADAM generators, not yet corpse harvesters ).
1954
* Commercial sales of some ADAM based products ( Most being Medical Therapies ).
* AE Freight reorganized and is profitable.
* Suchong first creates "Plasmids"
1955
* "Fontaine's Home for the Poor" started. Fontaine 'Bids' for a Council Seat
* Ryan starts Sullivan investigating of Fontaine as likely source of largest Smuggling Operation in Rapture
1956
* Jack 'born' ( Fontaine's Gambit - AKA "Ace in the Hole" using WYK )
* ?? Sofia Lamb 'locked up' by Ryan as subversive seditionist, eventually sent to the Sinclair-run Persephone Correctional Facility ( the cities consolidated Jail/Prison/Asylum ).
* ?? "the Independent Reasoning Processor" development starts in Minerva's Den
* Jet Postal 'Pneumo' activated across City for Rapture's 10th Anniversary
1957
* ADAM insanity events increasing, some fatal incidents. Prudent Citizens become armed. Ryan plans (up-gunned) Heavy Units for City Constables to handle "Splicers".
* ADAM Disabilities increasing. Fontaine further organizes 'Poor' to gain supporters. 
* First "Power to the People" machine ( a Fontaine Product )
* The Thinker is Built using advanced Bio-Electronics circuitry from McClendon Robotics
1958
* Eleanor becomes a Little Sister ( eventually paired with Delta - Armored Escort - Test Escort for a Splicer Pacification Project ) 
* Some Crazed "Splicers" make assaults on Citizens. Many sent to penal facility in Persephone.
* Jack ( Atlas's WYK Pawn ) is sent to The Surface.
* Fontaine builds a Splicer army, Ryan develops/imports heavier weapons for Security forces.
* Porter is framed by Wahl, and is sent to Persephone
* Porter, in despair (fed by Sofia Lamb), "volunteers" for 'Alteration' to become a Cyborg
* Fontaine is 'killed' at The Neptunes Bounty Shootout, and his assets seized by The City Authorities. 
* Fontaine Futuristics is 'nationalized' to sustain production of the (addictive) ADAM. Major disruptions of ADAM supply. Fontaine's Orphanages are exposed and reorganized.
* Tenenbaum quits Fontaine Futuristics, and goes into hiding
* Atlas appears and foments civil unrest. (BaS)Atlas caught and Incarcerated by Rapture Security, but escapes.
* Increasing Splicer violence - including murdering people in the streets. Ryan plans developing 'Safe' ADAM.
* Persephone quietly subverted and taken over by Sofia Lamb. Delta is killed (by Sofia Lamb).
1959
* The Kashmir Incident occurs - The Bombing and Massacres - Acts of Terrorism 
* A "Run on the Banks" (a supposed Market crash). Splicer violence disrupts businesses. Normal life in Rapture ends.
* Open 'civil war' starts between Ryan and Atlas. Widespread economic disruption.
* Martial Law. Bathysphere Lockdown, strikes. Significant fighting wrecks sections of Rapture.
* Security_Systems - Security -FlyBots, Scanners, Turrets deployed en masse. Apollo Square isolated.
* Minervas Den ( Central Computing complex ) locks itself out of the City
* Bodies start to pile up. Little Sister ghouls walk the streets of Rapture "Gathering" ( to obtain ADAM needed to fight Atlas and keep people with ADAM addiction stable ). Little Sisters attacked by desperate Splicers.
* First Big Daddy 'Protector', Alpha Series built, but are found defective.
1960
* Improved "Protectors" created and deployed.
* Splicer Pheromone Control instituted by Ryan, giving advantage to his forces.
* City quiets down as Atlas' forces are largely routed/eliminated/controlled.
* Suchong, doing experimental 'improved' Gathering tests, killed by Big Daddy.
* Plane crash and Jack's arrival (events of BS1)
* Ryan is 'killed' by Jack (body disappears)
* Fontaine/Atlas is killed ( body is chopped into tiny bits and fed to the fish )
* Jack handed 'key to city', and disappears ( returns to surface one way or another )
* 'The Chaos' begins as City Factions take over in different corners of the City. Pheromone conditioning doesn't last.
** Lamb attempts to expand her control from Persephone via 'the Family'
** Fontaine's remaining henchmen retain control of other sections of City ( centered around Smugglers Hideout #2 )
** Numerous local Splicer and non-Splicer Factions form in power vacuum left by Ryan's 'death'
** Ryan's supporters centered at Hephaestus organize ( Ivan Karlosky and RedgraveIvan Karlosky and Redgrave : Important Character Characters in Ryan's Security the BioShock Novel. are still alive )
** Fishermen at Neptune's Bounty form Faction that trades fish.
** Outlying communities cut themselves off from Rapture
** Tenenbaum leaves Rapture during confusion.
1961-1967 Period
* Faction fighting in Rapture, many small local Factions conflict. Many 'less-spliced' groups cooperate to survive.
* Big Daddies keep repairing the City ( independently and coordinated by Repair Control in Rapture Central Computing )
* Aging Little Sisters become Big Sisters. Some are manipulated by Sofia Lamb.
* Sofia Lamb ambitions were 'contained' by other Factions ( ie - at Hephaestus (Ryan Loyalists) threaten to turn off her power/heat, and transportation routes to Lamb's area are destroyed ).
* Sofia Lamb's "Rapture Family" eventually controls somewhat less than 1/4 of Rapture. The Simon Wales pseudo-religion was used as a tool to control 'The Family', with 'unbelievers' eventually being murdered.
1967
* Sofia Lamb's minions begin stealing children from surface for new Little Sisters
* Tenenbaum returns to Rapture to save Little Sisters being kidnapped from The Surface
* Mark Meltzer related incidents (SitS)
* Oct 9 1967 - Gilbert Alexander still sane, works for Sofia Lamb
* Gilbert Alexander rendered insane by Sofia Lamb's "Utopian" experiments.
1968
* Delta is reconstituted by Eleanor, with help from Tenenbaum and many Little Sisters (events of BS2).
* Delta rescues Eleanor, Sinclair killed.
* Sofia Lamb 'removed' from Rapture
* Eleanor goes to the Surface World with Delta.
* 'Johnny 2' (the Delta clone) appears at a hacked Vita-Chamber at The Adonis Resort, and is confused.
* The Thinker, impersonating Porter, contacts Tenenbaum ( Minerva's Den events )
* Sigma awokened by The Thinker and Tenenbaum to seize/reclaim Central Computing
* Wahl killed at Minerva's Den, Porter rehabilitated from Sigma, and with Tenenbaum leaves Rapture
1969
* Sofia's 'The Rapture Family' slowly disintegrates ( other Factions gain territory ).
* 'Johnny' wanders around Rapture having numerous adventures, and eventually is contacted by The Thinker.
* Up in the Surface World, Tenenbaum and Porter attempt to rebuilt 'The Thinker', but are harried by authorities and lack of resources. They fail in their attempt to rebuild/reconstitute The Thinker there.
* Tenenbaum returns to Rapture at Minerva's Den to use the original 'Thinker' computer system to develop 'the Cure'.
* 'Johnny', via The Thinker, contacts Tenenbaum
* 'Johnny' assists Tenenbaum and The Thinker in plans to implement 'the Cure' for Rapture
* Fort Rapture is 'founded'. Minerva's Den is stabilized/reorganized.
* First Splicers (staff in Minervas Den) are 'Cured' using the newly developed process. Research continues.
* Plans for 'saving' Rapture made at Minerva's Den, survey is started for potential Location to restart/rebuild City.
* Ex-Splicers organize for expansion, the 'cured' population continues to increase
* Neptune's Bounty and Hephaestus join New Rapture.
1970
* "New Rapture" founded, at "Fontaine Court" ( originally "Beowulf Gulch" ) which becomes 'City Center' of New Rapture.
* 'The Clinic' is setup at City Center.
* Atlantic Express Depot seized from 'the Family' remnants, secured and added to New Rapture.
* The City expands as many additional Splicers are 'cured' and non-splicers join.
* City begins major rebuilding effort, and rebuilds 'normalcy' for Citizens.
* 'Johnny' disappears, possibly going to The Surface to find Eleanor or Sofia Lamb
* Alliances and trade with independent communities/Factions, conflict with others.
1971 ***MMORPG Timeframe***
* Population of New Rapture 2000+ (NPCs) - additional surviving people in the rest of Rapture unknown.
* City Center rebuilt to look much like 'old' Rapture, improvements continuing.
* New wave of 'Cured' Ex-splicers (Players) require new City expansion.
* Still insane Splicer (named Comstock) has hallucinations about a crazy dreamscape called 'Columbia', and convinces others of his delusion with tales of his planned madhouse.
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Some of the 'history' dates are conjecture ( and there may be mistakes with info I've missed ), but eventually should be pinned down and discrepancies corrected for the Lore/Canon, so that material filling-in-between/expanding-them can be created by Players ( all vetted by game company as final arbiter ).
Moving forward past the Minervas Den 'facts', which I've filled in with some details needed to frame the scenario the MMORPG would be built around. One important aspect is having the initial 'controlled' locations be Places we have seen in BS1/BS2/MP/DLC. There will then be sufficient recycled terrain for Players to operate in, while the 'Player Created Asset' (PCA) community comes upto speed, and starts adding additional materials for the continuous expansion of the game world.
Events of Burial at Sea are quite dubious, and may be attributed to Splicer delusions.
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Replaying Thru Bioshock 1 Again - Rapture Isn't Quite The Near Ghost Town The Game Presents :
Listen to the Public Announcements - Go to the Football Game ... Go Shopping ... Don't Splice too fast.. Visit Arcadia or Fort Frolic, etc..
It seems more a case of some hyped-up freak (Jack) from The Surface is killing his way across Rapture - There's a Bounty of 1000 ADAM, but everyone not interested/daunted by this should stay out of the way. Ryan doesn't want to lose more population, now that Atlas is all but nullified, so Citizens have largely vacated the places you go thru. ( BTW, if 'Pheromone Control' has turned Splicers into slaves with no free will then why have to offer a 1000 ADAM bounty ????? Why have to tell them to resume your normal life to 'keep the bastards (Atlas) from winning' ??? )
At some point, if Ryan wasn't interested in turning YOU (Jack) against Fontaine/Atlas ( He's already figured it out - see that WYK room ...), Ryan would simply have an overwhelming gang of his remaining Constables with heavy weapons ( like fully mod'd Machineguns and Grenade Launchers - Add a phalanx of Security FlyBots, and a few quickly set up Turrets ) then just ambush you, and you'd be hamburger in seconds. Even if you were end-game 'powered up' you would be obliterated in moments.
The game makers were limited by how many NPCs they could have at once active, so no crowd scenes for Jack to blunder into if he suddenly emerged from a Bathysphere somewhere unexpected. So we see few denizens and never very many in view at once.
An interesting thing about the MMORPG would be that the entire sequence of the BS1/BS2/etc ... games could be replayed - This time showing all the things you did NOT see ( and to straighten out some of the stupid things the writers didn't care about ) :
* Ryan actively issuing orders and working his remote controls and marshaling his significant forces.
* Ryan listening in on Atlas's radio talk and making comments ( or Ryan sending some to Atlas telling him its just a matter of time and HE would have a VERY prominent place on his wall of betrayers ).
* Rapturians moving away from where the monster Jack was,
* Bunches of Splicers bragging about who would kill 'the invader' and get all that sweet ADAM.
* Show Ryan's setup of his 'Sting' on Atlas/Fontaine and what happened after he 'died'.
* The history of what happened afterward with Ryan being better able to pull strings to keep Rapture alive and to contain the 'other' dangerous cancer down in Persephone.
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Reason Why I Have the MMORPG Timed (Set) Fairly Soon After BS2 :
Things just can't hold together that much longer ( without concerted maintenance "The Cold Dark Wet Tomb" would become a reality ), and sufficient people need to be still alive.
If it was to happen at an earlier time, then an organization this big would have destroyed Lamb's little collective ( and after BS2 there is a power vacuum in the quarter of city where Lamb had been and plenty of mess to clean up ).
The Outside World's developing (military) technology would soon find Rapture
New Little Sisters exist without having to justifying restocking them yet again ( they grow so fast ... )
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