Movestyles

A character's movestyle is how they get around in the game. Namely, either by skateboard, inline skates, or BMX. Each character has a default movestyle that they're set to.
Certain areas of the game can only be accessed using certain movestyles. Skateboards can be used to extend fire hydrants, by jumping onto them and using the trick buttons to make the hydrant extend vertically. Inline skates can be used to break patterned glass on the floor by sliding over them. BMXs can be used to weigh down panels in front of doors with a bike symbol in order to open them.
Besides that, another difference between the movestyles is the length of the manual you can do with each one. Using the cess slide on skates has the shortest manual time, while BMXs have the longest. Meanwhile, the length of the manual for skateboards is between the other two. Switching between movestyles can thus make it easier or harder to keep a combo going during normal gameplay.
At first, the player can only stick with a character's default movestyle, but as they progress throughout the game, they will unlock spots in the hideout where they can switch to other movestyles for their current character. They can also switch to specific designs for each movestyle, listed in the sections below.
Certain movestyle designs can only be unlock by collecting them throughout New Amsterdam as an actual item. This works the same for CDs and graffiti designs too. There are 10 different designs for each movestyle.
==How to Change Movestyles==
In order to switch between movestyles, you need to go into one of the garages near the middle of the hideout, and interact with the associated gear. There is one garage for each type of movestyle, and they are all stacked on top of each other in the same spot. Each one has an entrance on a different side of the stack.
The skateboard garage is open from the start. The garages for the inline skates and BMX bikes unlock after starting Chapter 3.
File:SkateboardGarage.png|The skateboard garage, accessible from one of the levels of the hideout with couches on it
File:InlineSkatesGarage.png|The inline skates garage, accessible from a nearby wire or otherwise by dropping down from the top of the garage
File:BMXGarage.png|The BMX garage, accessible from the ground floor of the hideout
==Skateboard Designs==
The following are the skateboard designs available in the game.
File:Skateboard1.png|Double Star
File:Skateboard2.png|Devon
File:Skateboard3.png|Terrence
File:Skateboard4.png|Maceo
File:Skateboard5.png|Laser Accuracy
File:Skateboard6.png|Death Boogie
File:Skateboard7.png|Sylk
File:Skateboard8.png|Taiga
File:Skateboard9.png|Just Swell
File:Skateboard10.png|Mantra
==Inline Skate Designs==
The following are the inline skate designs available in the game.
File:InlineSkates1.png|Pop 3.0
File:InlineSkates2.png|Glaciers
File:InlineSkates3.png|Sweet Royale
File:InlineSkates4.png|Strawberry Missiles
File:InlineSkates5.png|Ice Cold Killers
File:InlineSkates6.png|Red Industry
File:InlineSkates7.png|Mech Adversary
File:InlineSkates8.png|Orange Blasters
File:InlineSkates9.png|ck
File:InlineSkates10.png|Sharpshooters
==BMX Designs==
The following are the BMX designs available in the game.
File:BMX1.png|The Buzzer
File:BMX2.png|Mr. Taupe
File:BMX3.png|Gum
File:BMX4.png|Steel Wheeler
File:BMX5.png|oyo
File:BMX6.png|Rigid No. 6
File:BMX7.png|Ceremony
File:BMX8.png|XXX
File:BMX9.png|Terrazza
File:BMX10.png|Dedication
==Movestyle Locations==
This section notes where each unlockable movestyle design is located in the game. Note that the designs for Double Star skateboard, Pop 3.0 skates, and the Buzzer BMX are all unlocked by default.
===Hideout===
There are two movestyle designs that can be found in the hideout.
* Devon, locked in the BMX garage.
* Terrence, found out in the open near one of the couches in the hideout. In particular, this is the couch a level above where Red wakes up at the beginning of the game.
File:HideoutSkateboard2.jpg|Devon skateboard design location
File:HideoutSkateboard1.jpg|Terrence skateboard design location
===Versum Hill===
There are six movestyle designs that can be found in Versum Hill.
* Laser Accuracy, found in a small alley near the basketball court.
* Death Boogie, on a ledge that can be reached from the train rail.
* Sylk, found in the main area, under a path near the wallride challenge from one of the Franks. You will need to slide under a pathway to get this.
* Taiga, in the underground bazaar. This of course requires at least 100 REP to access the bazaar at all. The skateboard is found inside a stacked vending machine on a ledge in the higher parts of the bazaar.
* Just Swell, in a back alley. This particular location is connected to the main area, and the entrance into here is near Versum Hill's taxi stop. This board is behind a billboard in the upper areas of the alley, which is reachable by either using your skateboard on the fire hydrant at the end of this alley, or breaking and using a police turret while the heat meter is high enough.
* Strawberry Missiles, under patterned glass in the lower alleyway of the main area. You will need to use inline skates to slide over the glass and break it.
File:VersumHillSkateboardAlley.jpg|Showing the part of the court leading to Laser Accuracy's location
File:VersumHillSkateboard1.jpg|Laser Accuracy skateboard design location
File:VersumHillSkateboard2.jpg|Death Boogie skateboard design location
File:VersumHillSkateboardSlide.jpg|Showing where you need to slide to find Sylk
File:VersumHillSkateboard3.jpg|Sylk skateboard design location
File:VersumHillSkateboard4.jpg|Taiga skateboard design location
File:VersumHillSkateboard5.jpg|Just Swell skateboard design location
File:VersumHillInlineGlass.jpg|Showing the glass that needs to be broken to get Strawberry Missiles
File:VersumHillInline1.jpg|Strawberry Missiles inline skates design location
===Millennium Square===
There are five movestyle designs that can be found in Millennium Square.
* Maceo, under the stairs leading into the large back alley.
* Glaciers, behind a painting in one of the office rooms near the square. Said painting can be knocked down by just attacking it. This room is within the large back alley.
* Sweet Royale, in a vending machine in one of the office rooms. This particular room is on the street around the square, near the entrance to Mataan in particular.
* Ice Cold Killers, on top of one of the awnings near the square. There are some vents near the half pipe in this part of the square that can be used to get on top of these awnings
* Red Industry, on a ledge in the large back alley. You can try and reach it by jumping off a nearby rail and boosting towards the awning near the ledge. Otherwise, you will have to jump down to it from one of the higher ledges nearby, which in turn can be reached either by a wire from the other side of the square, or climbing up the central tower then jumping onto one of the ledges from there.
File:MillenniumSquareSkateboard1.jpg|Maceo skateboard design location
File:MillenniumSquarePainting.jpg|The painting hiding the Glaciers skates
File:MillenniumSquareInline1.jpg|Glaciers inline skates design location
File:MillenniumSquareInline2.jpg|Sweet Royale inline skates design location
File:MillenniumSquareInline3.jpg|Ice Cold Killers inline skates design location
File:MillenniumSquareInline4.jpg|Red Industry inline skates design location
===Brink Terminal===
There are five movestyle designs that can be found in Brink Terminal.
* Mantra, given as a reward for Mesh's third mission.
* Mech Adversary, in the underground room connected to the below ground plaza in the middle of the terminal. To access this room, you need to slide under a slightly opened grating and head down. You will need to use the quarter pipes in that room to reach these skates. Also note that to be able to get to this at all, you need to have at least 70 REP to get past an Oldhead just before the room.
* Orange Blasters, in a side hall in the below ground plaza area. You will have to get past both regular glass and reinforced glass (i.e. the kind you have to boost into to break it) to get these skates.
* ck, in the canal dam's control room. This requires getting at least 140 REP to access the seaside area of the terminal, then using poles, billboards, and rails to reach this room.
* Sharpshooters, over the shop alley on the far side of the terminal. This is on the opposite side from the entrance from Millennium Square, and close to this area's taxi stop. To get these skates, you need to get on top of this alley's awning, and use skates to break open the patterned glass on top.
File:BrinkTerminalSkateboard1.jpg|Mantra skateboard design location
File:BrinkTerminalGrating.jpg|An opening in the below ground plaza leading to the Mech Adversary
File:BrinkTerminalHiddenRoom.jpg|The actual room with the Mech Adversary
File:BrinkTerminalInline1.jpg|Mech Adversary inline skates design location
File:BrinkTerminalGlass.jpg|The start of the hall leading to the Orange Blasters
File:BrinkTerminalHardGlass.jpg|The reinforced glass just before the Orange Blasters
File:BrinkTerminalInline2.jpg|Orange Blasters inline skates design location
File:BrinkTerminalInline3.jpg|ck inline skates design location
File:BrinkTerminalBreakGlass.jpg|The patterned glass covering the Sharpshooters
File:BrinkTerminalInline4.jpg|Sharpshooters inline skates design location
===Millennium Mall===
There are three movestyle designs that can be found in Millennium Mall.
* Mr. Taupe, in the main area with the fish statues. This BMX is found in a room on the top floor of this area.
* Gum, on a ledge in the hallway leading to the amphitheater area where you challenge DOT EXE to their crew battle.
* oyo, behind a BMX door on the first floor of the main area of the mall. You will of course need a BMX of your own to weigh down the switch and open the door.
File:MillenniumMallBmx1.jpg|Mr. Taupe BMX design location
File:MillenniumMallBmx2.jpg|Gum BMX design location
File:MillenniumMallBmx3.jpg|oyo BMX design location
===Pyramid Island===
There are three movestyle designs that can be found in Pyramid Island.
* Rigid No. 6, behind a BMX door in the starting area. Facing away from the ferry docks towards the middle of the island, go to the left, and the door will be on a wall to the left.
* Ceremony, on the helipad towards the middle levels of the island. This is also located near the pipe rails that lead to the upper floors of the island.
* XXX, in one of the smoking holes on the second floor of the island.
File:PyramidIslandBmx1.jpg|Rigid No. 6 BMX design location
File:PyramidIslandBmx2.jpg|Ceremony BMX design location
File:PyramidIslandHole.jpg|The particular hole with the XXX BMX
File:PyramidIslandBmx3.jpg|XXX BMX design location
===Mataan===
There are three movestyle designs that can be found in Mataan.
* Steel Wheeler, on a ledge above the beginning of the main corridor, i.e. the large part of Mataan between the starting area and main plaza. A super launcher needs to be used in order to reach this ledge.
* Terrazza, in an area underneath the starting area. After entering from the ground level Millennium Square entrance, go forward towards the first of the "canals" of Mataan that has a couple of billboards hanging off the edge. Jump down from there to reach the area with this BMX.
* Dedication, on a ledge near the road in the starting area. It is across from the two bull heads on one of the walls. There is a light pole on the opposite side of this building that can be used to get up onto the building. From there, high jumps will be needed to get over two fences in order to reach this BMX.
File:MataanBmx1.jpg|Steel Wheeler BMX design location
File:MataanBmx2.jpg|Terrazza BMX design location
File:MataanBmx3.jpg|Dedication BMX design location
==Gallery==
This is a small gallery of additional images related to movestyles.
File:InlineSkatesTryce.jpg|Faux receiving the Pop 3.0 skates from Tryce
File:BMXTryce.jpg|Tryce working on the Buzzer BMX
File:SkateboardTryce.jpg|Tryce giving Red the Double Star
==Trivia==
* In some pre-release materials, the player characters can be seen grinding on rails and doing combos without the need for a movestyle.A BRC pre-release trailer from the official Team Reptile YouTube channel This is known as freerunning, and is only doable in the final game using mods. According to a development blog post by Dion Koster, the movestyles were added later on to emphasize different aspects of street culture.Team Reptile official dev blog post (Archived Link)
Category:Items
Category:Game Mechanics