Epilepsy

You may have a chance to suffer a seizure once per play session, at the GM's discretion, which will leave you exposed for five minutes, and for one hour afterward will cause you to take a penalty of a shift down by one to all rolls. Normally, such a seizure might be brought on by seeing a particular pattern of flashing lights, getting injured either physically or mentally, being drunk or drugged, or having gone too long without sleep.
-15 points
Category:Disadvantages