Corpses and Graveyards

Corpses are the remains of dead units. Once friendly units die, they do not disappear, instead they leave behind a corpse. When workers come near corpses, they can become sick. 
== Preventing and combating sickness ==
To prevent workers from becoming sick, the player should build a Gravedigger House. The Grave Digger burries the dead bodies in a graveyard. If disease does manage to spread, the player should build a Hospital. However, players can't even build a hospital without a town hall II. 
== Zombies ==
If the player fails to bury corpses in time, it will turn into a zombie. A zombie is a weak enemy unit that attacks workers, buildings and units. Multiple zombies will appear, if a graveyard is destroyed.
Category:Diplomacy is Not an Option