Ryan John Carmody

=Ryan John Carmody (219 points)=
ST 20* [23]; DX 13 [60]; IQ 11 [20]; HT 14 [40].
Damage 3d/3d+2; BL 80 lb; HP 22 [0]; Will 11 [0]; Per 11 [0]; FP 14 [0].
Basic Speed 6.75 [0]; Basic Move 7§ [0]; Dodge 10¶.
7'9"; 671lb (SM +1**).
==Social Background==
TL: 8 [0]. CF: Western (Native) [0]. Languages: English (Native) [0].
==Templates and Meta-Traits==
Troll (Castle of Horrors; p. http://westmarchsaga.wikia.com/wiki/CH/Troll) [5].
==Advantages==
Combat Reflexes [15]
Fit [5]
High Pain Threshold [10]
Luck [15].
Perks: 
Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2)
Dabbler (Panhandling def+3, Filch def+3)
Fast-Draw Training
Forced Entry Training
Off-Hand Training (Guns (Pistol)). [5]
==Disadvantages==
Addiction (Tobacco; Cheap; Highly addictive; Legal) [-5]
Code of Honor (Professional) [-5]
Miserliness (15 or less) [-5]
No Sense of Smell/Taste [-5]
Stubbornness [-5]
Wealth (Struggling) [-10].
Quirks: 
Aches and Pains
Berserk Button (Clothing damage)
Checkered Past
Former Alcoholic
Hungry. [-5]
==Skills==
: Acrobatics (H) DX-1 [2]-12
: Armoury/TL8 (Melee Weapons) (A) IQ-2 [0]-9
: Armoury/TL8 (Small Arms) (A) IQ [2]-11
: Axe/Mace (A) DX-1 [0]-12
: Brawling (E) DX+2 [4]-15
: Broadsword (A) DX+2 [0]-15
: Camouflage (E) IQ [1]-11
: Carousing (E) HT-2 [0]-12
: Climbing (A) DX-1 [1]-12
: Diplomacy (H) IQ-1 [2]-10
: Escape (H) DX-1 [2]-12
: Fast-Talk (A) IQ-1 [1]-10
: Filch (A) DX-2 [0]-11
: First Aid/TL8 (Human) (E) IQ+1 [2]-12§§
: Guns/TL8 (Longarm) (A) DX+2 [8]-15
: Guns/TL8 (Pistol) (E) DX+1 [2]-14
: Guns/TL8 (Rifle) (E) DX+2 [0]-15
: Guns/TL8 (Shotgun) (E) DX+2 [0]-15
: Impact Weapons (H) DX-1 [2]-12
: Intimidation (A) Will+1 [0]-12¶¶
: Knife (E) DX+2 [0]-15
: Lockpicking/TL8 (A) IQ-3 [2]-8***
: Panhandling (E) IQ [0]-11
: Scrounging (E) Per [1]-11
: Search (A) Per-1 [1]-10
: Shortsword (A) DX+2 [0]-15
: Stealth (A) DX+1 [4]-14
: Streetwise (A) IQ-1 [1]-10
: Survival (Woodlands) (A) Per [2]-11
: Swimming (E) HT [1]-14
: Sword Weapons (H) DX+2 [12]-15
: Tracking (A) Per [2]-11
: Two-Handed Axe/Mace (A) DX-1 [0]-12
: Two-Handed Sword (A) DX+2 [0]-15
: Wrestling (A) DX [2]-13
Techniques: 
Acrobatic Stand (Acrobatics) (A) [0]-6
Close Combat (Sword Weapons) (H) [2]-9
Low Fighting (Brawling) (H) [2]-15
Low Fighting (Sword Weapons) (H) [0]-13
Low Fighting (Wrestling) (H) [0]-11
Uppercut (Brawling) (A) [0]-14.
==Footnotes==
 * Includes +5 from 'Extra ST'; Conditional +4 from 'Arm ST'.
  Conditional +1 from 'Fit'.
  Includes +2 from 'Extra Hit Points'.
 § Includes +1 from 'Extra Basic Move'.
 ¶ Includes +1 from 'Combat Reflexes'.
 ** Includes +1 from 'Increased Size Modifier'.
  Includes +2 from 'Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2)'.
  Includes +3 from 'Dabbler (Panhandling def+3, Filch def+3)'.
 §§ Conditional +1 from 'First Aid Kit'.
 ¶¶ Includes +3 from 'Appearance', +3 from 'Dabbler (Intimidation def+3, Armoury (Melee Weapons) def+2, Carousing def+2)'.
 *** Includes -3 from 'Ham-Fisted'.
  Conditional +3 from 'Infravision' when heat trail is less than an hour old.
==Equipment==
: 12* .357M (Hollow Point; $4.8; 6.72 oz)
: 20* 10G (3.5" 00 Buck; $15; 6 lb)
: 10* 10G (3.5" Rifled Slug; $7.5; 3 lb)
: 1* Backpack, Frame ($100; 10 lb)
: 1* Ballistic Helmet w/Visor (4/6 Face coverage; SM +1; Electronic Earmuffs; $2400; 8.4 lb)
: 5* Batteries ($5; 8 oz)
: 1* Boots, Steel-Toed (SM +1; $200; 8 lb)
: 2* Canteen ($20; 2 lb)
: 1* Cigarette Lighter ($10)
: 1* Cigarette Lighter (Spare; $10)
: 1* Electronic Earmuffs (SM +1; $200; 2 lb)
: 1* First Aid Kit (For Trolls; $500; 2 lb)
: 1* Fishhooks & Line ($50)
: 1* Flashlight, Heavy ($20; 1 lb)
: 1* Hunting Clothes (_Free; SM +1; Rugged; $0; 4.8 lb)
: 1* Ithaca Mag-10 (Cheap (Balance); $240; 11 lb)
: 1* Long Knife (Good Quality; SM+1; $108; 3.38 lb)
: 1* Machete (Falchion; Cheap Quality; SM+1; $180; 6.75 lb)
: 1* Mail (Chest - Lower; SM +1; DR (5); Bottom Of Chest Only; Modern; Ted Discount; $125; 5.4 lb)
: 1* Mail (Chest - Upper; _Free; SM +1; DR (5); Top Of Chest Only; $0; 6 lb)
: 1* Mail (Shoulders; _Free; SM +1; DR (5); $0; 3.6 lb)
: 1* Mail (Thighs, Abdomen; _Free; SM +1; DR (5); $0; 14.4 lb)
: 1* Maul (_Free; Cheap Quality; $0; 12 lb)
: 1* Ordinary Clothes (_Free; SM +1; $0; 4 lb)
: 3* Pack of Cigarettes ($20.07; 3.36 oz)
: 3* Pack of Cigarettes ($20.07; 3.36 oz)
: 1* Personal Basics ($5; 1 lb)
: 1* Plate (Forearms; SM +1; DR (5); Modern; Ted Discount; $105; 3.78 lb)
: 1* Plate (Shins; SM +1; DR (5); Modern; Ted Discount; $140; 5.04 lb)
: 1* Pouch ($10; 0 gr)
: 1* Ruger Super Redhawk, .454 Casull ($750; 3.6 lb)
: 1* Sleeping Bag (SM +1; $50; 14 lb)
: 1* Taurus Mod 608, .357 Magnum (Hollow-Point; Cheap (Balance); $228; 3 lb)
: 1* Tent, 1-Man (SM +1; $100; 10 lb)
: 1* Thrusting Greatsword (_Free; SM+1; $0; 15.75 lb)
: 21* Traveler's Rations (SM +1; Hungry Man rations; $92.4; 2.1 lb)
: 2* Water (per quart; $0; 4 lb)
: 1* Water Purification Tablets ($5)
==MELEE Attacks==
Arm ST  swing (0): 4d+2 sw.
Arm ST  thrust (0): 4d thr.
Arm ST  punch (15): 4d+3 cr.
Brawling  Punch (15): 4d+4 cr.
Brawling  Bite (15): 3d+2 cut.
Brawling  Kick (13): 3d+4 cr.
Long Knife  Knife Swing (15): 4d+2 cut.
Long Knife  Knife Thrust (15): 4d+1 imp.
Long Knife  Shortsword Swing (15): 4d+2 cut.
Long Knife  Shortsword Thrust (15): 4d+1 imp.
Machete (Falchion)  Swing (15): 4d+4 cut.
Machete (Falchion)  Thrust (15): 4d-1 imp.
Maul (12): 4d+7 cr.
Short Spines (9): 1d-2 imp.
Striker (Twisted Horns; Impaling) (15): 3d+6 imp.
Thrusting Greatsword  Swing (15): 4d+7 cut.
Thrusting Greatsword  Thrust (15): 4d+5 imp.
Uppercut (Brawling) (14): 4d+4 cr.
==RANGED Attacks==
Ithaca Mag-10  00 Buck (15): 2d pi.
Ithaca Mag-10  Slug (15): 8d pi++.
Ruger Super Redhawk, .454 Casull (14): 5d-1 pi+ ([2]).
Taurus Mod 608, .357 Magnum  (14): 3d pi ([2]).
Taurus Mod 608, .357 Magnum  Hollow-Point (14): 3d(.5) pi+ ([2]).
==Active Defenses==
Dodge: 10;
Arm ST  punch parry: 11
Brawling  Punch parry: 11
Long Knife  Knife Swing parry: 11
Long Knife  Knife Thrust parry: 11
Long Knife  Shortsword Swing parry: 11
Long Knife  Shortsword Thrust parry: 11
Machete (Falchion)  Swing parry: 11
Machete (Falchion)  Thrust parry: 11
Maul parry: 10 Note: U
Striker (Twisted Horns; Impaling) parry: 11
Thrusting Greatsword  Swing parry: 11
Thrusting Greatsword  Thrust parry: 11
Block: 8
==Damage Resistance==
: Overall: 5 Bone plates 5/6 coverage
: Eyes: 10+5 Balistic Visor
: Neck: 0+5
: Skull: 12+5 Balistic Helmet
: Face: 10+5 Balistic Visor
: Torso: 5*+5 Mail (1/2 unhardened), 1/2 hardened)
: Groin: 5*+5 Mail (unhardened)
: Shoulders: 5*+5 Mail (unhardened)
: Elbows: 0+5
: Forearms: 5+5 Plate (hardened)
: Hands: 0+5
: Thighs: 5*+5 Mail (unhardened)
: Knees: 0+5
: Shins: 5+5 Plate (hardened)
: Feet: 6/2+5 Steel Toed, Steel bottomed, steel ankle-front boots. DR 6