Nizidramanii'yt

Nizidramanii'yt is a black dragon that Jon Irenicus persuaded to transport him and aid in the attack Suldanessellar. Under Irenicus' command, Nizidramanii'yt is now tasked with guarding the Golden Goblet of Life in the Forest Clearing to prevent anyone from reaching him whilst draining the Tree of Life.
==Gameplay==
When the party moves into the clearing, a massive black dragon is eventually observed, which is neutral at the moment. When the beast has detected a party member (it can see invisible or hidden creatures) it will immediately challenge the intruders and begin with a rumbling remark that the party is viewed as a source of food. 
This leads to a series of dialogue choices between the dragon and party spokesperson. As is usual for dragons, they have a sense of ego and self-worth that may be arrogant or display an air of confident superiority. It is obvious that Nizidramanii'yt is not entirely satisfied with his status as a hired soldier for Irenicus. 
The party can explore this fact, and perhaps come to an agreement, or bargain if you will, to obtain the sought after Golden Goblet of Life that the party seeks. 
To bargain with it for the Goblet you have to have at least 30,000 gold and choose the correct dialogue options. If the party doesn't have sufficient funds, the dialogue option doesn't appear. Then all your gold and most inventory carried will be exchanged for the Goblet. Once the dialogue choice is made and the correct conditions are met, the game script will initiate the "Blackdragon items" global from 1, to 2, and execute the "Destroy All Destructible Equipment" code. However, the following items will not be taken from the party:
* Boo 
* Ring of Gaxx
* Bag of Holding (and its contents)
* Gem Bag (and its contents)
* Edwin's Amulet
* Stone Horn
* Talisman of Rillifane
* Stone Harp
* Silver Pantaloons
* Potion Case (and its contents)
* Silver Sword +3
* Ammo Belt (and its contents)
* Harper Pin
* Scroll Case (and its contents)
* NPC companion only items, and items flagged as "critical"
This bargain is really not a good deal, as the party by this stage of the saga isn't so weak that a lone dragon should dictate the party's actions and prevent their goals. If the party chooses to fight its way through, then there are obvious dialogue paths to accomplish this. Most likely if you can get the dragon to reply with:
"Then I will kill you as I should have done the moment I saw you. Mere cattle should not be bargained with."
The battle will now begin, and the dragon becomes a hostile creature.
The dragon opens with a burst of uninterruptible force cast spells including Stoneskin, and Haste on self and a Remove Magic on the nearest opponent within range (also possibly exposing other party members in the AoE).
It will shortly afterwards radiate a Dragon Fear aura and spew a full-throated Black Dragon Breath at the nearest party member, followed by a Wing Buffet.
Anyone in the party in melee range will be a target for the beast's claw attacks, and with the Haste effect on (if not dispelled earlier) it will be 4 attacks per round plus 2 off-hand slashing attacks. Both types count as +5 weapons.
Every three rounds the dragon will blast another acidic dragon breath attack on a timed interval.
If the dragon's original Hit Point total decreases to 50%, then an automatic contingency will deploy that will cast a Heal spell on itself.
If the dragon is still alive and functioning after several rounds, it will deploy two other innate abilities, beginning with Summon Insects (innate).
The insect swarm will spread to most party members on the map.
A long time into the battle, perhaps never occurring if the beast is slain in less than a turn, will be an attempted Plant Growth innate ability - sort of like a powerful Entangle effect. The party may never face this ability since it is only used after a long period of time from the start of hostilities.
The cycle of dragon breath attacks and additional wing buffets will continue, and there is a 35% chance the dragon will attempt a Charm Person spell as well.
That is the gist of the scripted abilities of this dragon. Be wary of its potent acid breath attack, as protection from acid is difficult in the game, without being a Mage, or having access to the green Protection From Acid (protection scroll). Oddly enough, the dragon is not scripted to do anything special against summoned creatures - it has no Death Spell or banishment ability.
Defeating the dragon will give access to the creature's carried hoard, and the required artifact.
==Bugs==
* In the original Baldur's Gate II: Shadows of Amn, Nizidramanii'yt is an animal, rather than a monster. This is fixed in the Enhanced Edition.
* In all unmodified game editions up through BG2EE 2.6.6, This dragon's regeneration ability is miscoded and doesn't work. An easy fix, but so far has not been rectified.
==Gallery==
SU Niz Bribe failed.png|Party offers to double what Irenicus offered the dragon. Party changes its mind when the dragon demands everything they have. Hostilities erupt.
SU Niz Bribe Accepted.png|Party agrees to give the dragon everything they have for the artifact. The dragon bestows the goblet and departs.
SU Niz 4.png|Wing Buffet deployed, makes party mage unconscious.
SU Niz 5.png|The second black dragon breath attack is causing grave harm to some party members in range.
SU Niz 7.png|The dragon is finally slain. 
== Achievements ==
Black Dragon Slayer Achievement icon BG2EE.jpg|
===Black Dragon Slayer===
Slew the black dragon, Nizidramanii'yt.
== Mod Content ==
The Sword Coast Stratagems mod revises Nizidramanii'yt in several ways. Especially if you install the "Smarter Dragons" component (which is responsive to the game difficulty selection). His SCS AI improves targeting and recognition of opponent's protections, which means he will fight smarter and not waste attacks on someone he cannot hit or damage. It will also influence his tactical options and attack methods. First, some mention of the dragon's stats and abilities. In most cases, all of the unmodded ones are still applicable:
*Nizidramanii'yt is a 23 Hit Dice dragon (casts spells at level 23)
*600 Hit Points (depends on difficulty setting)
*Regenerates 1 HP/sec (fixes the unmodded version's miscoded effect)
*Already has Stoneskin applied.
*5 Attacks per round (6 with Haste)
*Note that with SCS, all Dragon main hand melee weapons (claws/bite) have weapon range reach of 5. They can strike at opponents several rows back. 
Immunities in addition to the unmodified dragon version:
*Intelligence Modification (Feeblemind will still work)
*100% Poison damage resistance
*Blindness
*Imprisonment
*Slay
*Kill target
*Most acid and poison-based spells (Death Fog, Melf's acid arrow, Cloudkill etc.)
*All Insect and Creeping Doom type spells.
The dragon follows the unmodified game script closely, however depending on the game difficulty selection, will perform breath attacks more frequently (every two rounds). Additionally, the dragon is able to cast Magic Missile and Melf's Acid Arrow twice each. Instead of charm person it can cast Dire Charm.
If any cloud type spells are cast at the dragon, including Incendiary Cloud, then the script will initiate a Wing Buffet to clear it from the map.
With SCS, dragon breath weapons are not assigned to any school of magic and have no secondary type - so the Cloak of Mirroring has no effect, nor will Spell Shield, Spell Immunity and similar protections have any interaction.
The Golem Construction for Spellcasters mod adds "The Manual of Golem Building Vol. 5" to the dragon's carried loot. Party mage can now build a variety of Adamantite Golem golems with the correct components and XP levels.
==Mod gallery==
:Portraits from Portraits Portraits Everywhere
DRAGBLAC.jpg|thumb|Nizidramanii'yt the Black Dragon - "I *did* promise to protect the Goblet. Irenicus is offering me a great fortune. You can do no less if your truly wish to have the Goblet."
SU Niz 1.png|Nizidramanii'yt speaks with Gorion's Ward. A reply selection must be chosen.
SU Niz Bribe.png|The dragon seems receptive to an offer for the goblet.
==External links==
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Category:Infobox incomplete