Meta:Terrain

== RPG Information ==
Terrain features often decide battles. Beginner Game: Rulebook, p. 36
== Known Terrain Qualities ==
* Confining: cut off from multiple angles, forcing those passing through into a file. As a result, it is effectively impassible if held by a dedicated defender. Fields of Victory, p. 122
* Dangerous: physically hazardous to enter or even linger in. 
* Defiled: afflicted by the vile touch of the Shadowlands. 
* Elevated: significantly higher than most of the terrain around it, has a wide view of the area, and grants both line of sight and an advantage to ballistic attacks based on its relative height. 
* Entangling: ground that seriously hampers the mobility of anyone within it. Beginner Game: Rulebook, p. 37
* Hallowed: particularly close to the Spirit Realms, and thus invocations are easier to perform in such a location. 
* Imbalanced: marked by a distinct absence or disquiet of the kami of a certain element, and thus invocations are harder to perform in such a location. Legend of the Five Rings - Roleplaying, p. 267
* Obscuring: limits the visibility of (and to) anyone within, making it very difficult to land strikes. 
* Open: designed to facilitate movement, helping even large armies move quickly. 
* Recessed terrain is significantly lower than most of the terrain around it, and is exposed to fire from all directions. 
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