Arrow of Slaying (Magic Arrow)

: See also, Dart of Slaying, Arrow of Slaying II, Arrow of Slaying III, Arrow of Slaying IV.
If the die rolls for a missile indicate this ability, roll 1d100. The result indicates the missile's opponent. When an opponent is hit by this missile, the victim must make a saving throw vs. death magic or die.
Roll 	Opponent
01-06	Bugs
07-09	Constructs
10-15	Dragonkind
16-24	Enchanted Monsters
25-36	Giantkind
37-48	Lycanthropes
49-52	Planar Beings
53-58	Regenerating monsters
59-67	Reptiles and dinosaurs
68-70	Spell-immune monsters
71-76	Spellcasters
77-88	Undead
89-94	Water breathing monsters
95-00	Weapon-using monsters
* Bugs include all normal and giant-sized forms of arachnids (spider, tick, scorpion, etc.), insects (ant, beetle, fly, etc.), and chilopods (centipedes, etc.). 
* Constructs include all created monsters such as living statues or golems. Gargoyles are also included in this category. 
* Dragonkind includes dragons of all colors and sizes plus draconian monsters such as the chimera, hydra (all types), salamander, and wyvern. 
* Enchanted monsters include those creatures that cannot be hit by normal or silver weapons. 
* Giantkind includes all giants and all giant-type creatures such as ogres, Cyclopes, and other humanoids that are larger than humansize (including characters who have consumed a potion of growth.).
* Lycanthropes include all werecreatures, whether in animal form or not, and all characters afflicted with lycanthropy.
* Planar monsters include those creatures that come from the Elemental, Ethereal, Astral, or Outer Planes. All types are included, but Immortals do not count as planar monsters.
* Regenerating monsters include all creatures that regain more than 1 hit point per day by rest or other means. This includes any creature wearing a ring of regeneration.
* Reptiles and dinosaurs include all normal and giant-sized forms of lizards, snakes, turtles, crocodiles, and dinosaurs.
* Spell-immune monsters include those creatures that are immune to 1 or more spell levels, as specified in the monster descriptions (such as drakes). This does not include creatures that are immune merely to certain specific spells (such as the undead immunity to sleep, charm, and hold).
* Spellcasters include all priests, elves, wizards, and other creatures able to use spells.
* Undead includes all types of undead creatures, both land and water, from skeleton to lich.
* Water-breathing monsters include those creatures able to breathe water, including characters under the influence of a potion or ring of water breathing. Note that aquatic mammals breathe air and are not included in this category.
* Weapon-using monsters include those creatures that have weapons in hand (not claws) at the time of a melee. For example, a wererat wielding a sword would be affected by this additional bonus, but the wererat would not be affected if it were attacking only with its bite.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Weapons
Category:Magic Arrows