Lich

Category:BestiaryCategory:Skeletons
Job: Black Mage
Family: Skeleton
Crystal: 
Weak to: ,	
Zone	
Level	
Drops	
Steal	
Spawns	
Notes
Eldieme Necropolis	
51-55	
*Ancient Papyrus
*Bone Chip
*Eldieme Chest Key	
*Bone Chip	
20	
A, H, HP
Toraimarai Canal	
54-57	
*Ancient Papyrus
*Bone Chip	
*Bone Chip	
7	
A, H, HP
Western Altepa Desert	
49-53	
*Bone Chip
*Southern Mummy	
*Bone Chip	
6Spawns During: 20:00 - 4:00	
A, H, HP
Attohwa Chasm	
62-64	
*Bone Chip	
*Bone Chip	
6Spawns During: 20:00 - 4:00Respawn:5 minutes	
A, H, HP
Sacrarium	
54-56			
12	
A, H, HP
					
===Historical Background===
The Lich as we know it was re-invented by Dungeons and Dragons in the mid '70s, however, the concept existed in folklore under different names and earlier in the 20th century. According to D&D, a Lich is an undead wizard who used black magic or necromancy when living to convert themselves in an undead state so that they may live forever. They are considered powerful magicians since they can develop their skill or craft beyond the normal span of a lifetime. 
The term Lich derives from the Old English lych and the German "leiche", which both mean "corpse". In Medieval Roman Catholicism, the lych or lych gate was a covered area at the entrance of a cemetery where a casket would sit waiting for the clergy to arrive to escort it into the cemetery for proper burial. In 1926, there were references to a Lich, primarily as a name for a mummy of a royal figure, only with glowing red eyes and a mouth with two snake fangs (The Abominations of Yondo by Clark Ashton Smith). The concept of a sorcerer who achieves immortality by storing his soul outside of his body exists in other cultures, such as the Koschei of Slavic folklore. It is also thought the Ringwraiths (Nazgul) from J.R.R. Tolkien's The Lord of the Rings were an inspiration for the Lich of D&D.