Kuo-Toa

==Summary==
Kuo-Toa are a species of fish-human hybrids that once dominated the surface world, ruling the islands and seas alike. However, they were driven away from their homes, deep into the Underdark, the evil world beneath the world.
The Kuo-Toa met with the denizens of the Underdark and were found useful- in particular, the Illithids found them to be easily controlled slaves. They were also hunted to oblivion by the Drow soldiers. To defend them from these atrocities that drove the species mad, they began inventing gods to protect them- and, to the surprise of the world, the gods manifested and became real. Due to their insanity, the Kuo-Toa are cruel and enact bizarre offerings to their gods.
They now live in societies led by high priests capable of manifesting gods and bestowing holy power to their followers, the strongest of which are destined to fight to the death when the high priests die in order to take command.
==Powers and Stats==
Tier: | | | At least 
Key: Kuo-Toa | Whips and Monitors | Archpriests | Leviathans
Name: Kuo-Toa
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Aquatic Humanoids
Powers and Abilities: 
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|-|Kuo-Toa=Superhuman Physical Characteristics, Self-Sustenance (Type 1), Extrasensory Perception (Kuo-Toa can detect enemies without seeing them passively; similarly, they can detect enemies on other planes of existence), Weapon Mastery, Martial Arts, Surface Scaling via Sticky Shields, Enhanced Senses
|-|Whips & Monitors= All base abilities plus Magic, Reality Warping, Light Manipulation, Holy Manipulation, Sound Manipulation, Earth Manipulation, Illusion Creation, Statistics Reduction, Forcefield Creation
|-|Archpriests= All base abilities plus Magic, Reality Warping, Power Bestowal, Holy Manipulation, Sound Manipulation, Earth Manipulation, Illusion Creation, Statistics Amplification, Magic Detection, Telekinesis, Body Puppetry, Summoning, Spirit Manipulation, Death Manipulation via Necrotic Damage, Omnilingualism, Water Manipulation, Clairvoyance, Healing, Creation (With enough belief, they can create deities even up to Intermediate level, putting them on the level of beings such as Lolth)
|-|Leviathan=All base abilities plus Large Size (Type 0), Blessed, Acid Manipulation, Stun Inducement, Regeneration (Low-Mid, can regenerate from something cutting its way out of its stomach instantly), Limited Precognition via Sea Mother's Blessing, Stealth Mastery, Extreme Resistance to Electricity Manipulation, Illusion Creation, Poison Manipulation, Body Puppetry, and Paralysis Inducement
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Attack Potency: Wall level (Capable of harming low-level adventurers, each of which can tank burning hands) | Small Building level (Comparable to adventurers capable of using fireball and immolation) | Building level (As a creature with access to 5th level spells, they should be more or less comparable to casters capable of using Cone of Cold) | At least Small City level+ (Listed as a CR 15 creature, making the Leviathan stronger than the weakest legendary dragons who can alter the weather around their lairs)
Speed: Subsonic (Comparable to adventurers, who can dodge point-blank arrows) | Hypersonic+ with High Hypersonic+ reactions (Comparable to higher-level adventurers who can dodge short-range lightning) | Hypersonic+ with High Hypersonic+ reactions | High Hypersonic+ (Vastly superior to previously, maintains evasion feats making it equal to rogues and monks capable of dodging lightning)
Lifting Strength: Class 1 (Can push 680.39 kg) | Class 1 (Can push 793.79 kg) | Class 5 (Can push roughly 1.04 metric tons) | Class 50 (Can push roughly 25.04 metric tons)
Striking Strength: Wall level | Small Building level | Building level | At least Small City level+
Durability: Wall level (Can withstand attacks from low-level adventurers) | Small Building level (Can withstand exposure to a fireball) | Building level (Can tank attacks from spells as powerful as Dawn) | At least Small City level+ (Can endure attacks from Legendary Dragons)
Stamina: Superhuman, comparable to adventurers and are capable of battling them for extended periods of time
Range: Up to Tens of Metres | Tens of Metres | Tens of Metres | Several Meters physically
Standard Equipment: Spear, net, shield, Whips and Priests carry "holy" items and staves and the like
Intelligence: Above Average, though all Kuo-Toan members are completely insane | Above Average | Gifted, far superior to the average Kuo-Toa and maintains an intelligence score of 13 | Gifted, marked as holding a score of 15, putting them above the Archpriests of their society
Weaknesses: Extreme light regularly blinds them
==Gallery==
kuotoa2.png|A Kuo-Toa Archpriest and Whip.
kuotoapriest.png|A Kuo-Toa Priest.
KuoToaLeviathan.png|A Kuo-Toa Leviathan.
kuotoawhiprender.png|A Kuo-Toa Whip.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Monsters
Category:Sea Monsters
Category:Fish
Category:Self-Sustenance Users
Category:Extrasensory Perception Users
Category:Weapon Masters
Category:Martial Artists
Category:Enhanced Senses Users
Category:Magic Users
Category:Reality Warpers
Category:Light Users
Category:Holy Users
Category:Sound Users
Category:Earth Users
Category:Illusionists
Category:Statistics Reduction Users
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Telekinesis Users
Category:Body Puppetry Users
Category:Summoners
Category:Soul Users
Category:Death Users
Category:Water Users
Category:Clairvoyance Users
Category:Healers
Category:Creation Users
Category:Large Sized Characters
Category:Blessing Users
Category:Acid Users
Category:Status Effect Users
Category:Regeneration Users
Category:Precognition Users
Category:Stealth Masters
Category:Dungeons and Dragons
Category:Shield Users
Category:Spear Users
Category:Surface Scalers