True Awaken

is the first reset layer found in the Temple Hall and the 6th reset layer of Universe 2. Reset , and entirely to obtain Light Runes based on current Light as well as time spent in the True Awakening. Performing True Awaken will also increase your True Awakening Level based on current True Awakening Power, the base power being equal to your current Power Level. Light Runes earned and True Awakening Level increase for every order of magnitude (OoM) of TAP.
==Light Rune Upgrades==
Name & Image	Cap	Cost	Description 	Maximum Effect	Notes
 	 	 	Increases true awakening power by per level	x101 	
 	 	 	Increases stability conversion rate by per level
Stability conversion rate is every levels	x1.1006e15 	
 	 	 	Increases mushroom value by per level
Mushroom value is every levels	x1.1006e15 	
 	 	 	Increases intersection experience by per level
Intersection experience is every levels	x1.1006e15 	
 	 	 	Increases jungle experience by per level
Jungle experience is every levels	x1.1006e15 	
 	 	 	Increases 97455 value by per level
97455 value is every levels	x1.1006e15 	
 	 	 	Increases cavern experience by per level
Cavern experience is every levels	x1.1006e15 	
 	 	 	Increases grass value by per level
Grass value is every levels	x1.1006e15 	
 	 	 	Increases rune fragments earned by per level
Rune fragments earned is every levels	x5.5085e14 	
 	 	 	Increases desert experience by per level
Desert experience is every levels	x1.1006e15 	
 	 	 	Increases temple experience by per level
Temple Experience is every levels	x1.1006e15 	
==True Awakening Levels==
Like Awakening and Absorb, True Awakening increases milestones in a board, although it works a little differently (based on TAP). These milestones are listed below.
True Awakening Levels have a requirement of TAP to increase upon a reset. The formula for the requirement is 10^(TAL) (i.e. TAL3 needs 1,000 TAP, TAL4 10,000, and it goes on.)
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True Awakening Level	Effects 	Power Requirement
1 	-Increases intersection experience, runes, rubies, sapphires, conversion rate, opals, bulbs, 97455, jungle autocut value and cavern autocut value by and light runes by per true awakening level
-Allows earning multiple awakening levels at once
-Unlocks new late upgrades that cost light runes
-Jungle/Cavern autobuyers are kept on true awaken	10
2 	-Unlocks The Gauntlet
-Keeps the first upgrade of each generator on the Temple Chart, you still need the milestone for them to work
-Absorb no longer resets cavern level
-Unlocks more temple chart upgrades	100
3 	-Awakening level updates automatically
-Keeps the second upgrade of each generator on the Temple Chart
-Unlocks more temple chart upgrades 	1,000
4 	-Unlocks Creation
-Keeps the third upgrade of each generator on the Temple Chart 	10,000
5 	-Power Level updates automatically
-Upper Cavern will remain unlocked after true awaken
-Multiplies max creation energy by per true awakening level above 4
-Keeps the fourth upgrades of each generator in the temple chart	100,000
6 	-Unlocks Complex Creations
-Temple chart is no longer reset on true awaken 	
7 	-Unlocks more temple chart upgrades 	
8 	N/A 	
9 	N/A 	
10 	-Unlocks Stack 	
11 	N/A 	
12 	-Unlocks a new gauntlet chamberUnlocks Desert Chamber, which upon cleared brings you to the Desert. (you should clear it as soon as possible) 	
13 	N/A 	
14 	-Unlocks more temple chart upgrades 	
15 	-Increases vases, sand, and desert relics by per true awakening level above 14 	
16 	N/A 	
17 	- tier 2 artifact drops
-Unlocks new regeneration upgrades 	
18 	N/A 	
19 	N/A 	
20 	-Increases destabilized remnants earned by additive and compounding per true awakening level above 19 	
21 	-Destabilize gets a time multi similar to True Awaken and Collapse 	
22 	-Unlocks a new temple and desert gauntlet areaUnlocks Temple Chamber in the Temple Gauntlet and The Stars in the Desert Gauntlet. as well as many new desert upgrades and some destabilize upgrades	
23 	-Increases star fragments and temple experience by per true awakening level above 22 	
24 	-Unlocks more temple chart upgrades 	
25 	-Unlocks Twilight in the Upper Temple (requires temple level 30) 	
26 	-Increases twilight essence earned by per true awakening level above 25
-Unlocks a new core and destabilized upgrade 	
27 	N/A 	
28 	-Increases bones earned by per true awakening level above 27
-Unlocks new DP upgrades 	
29 	N/A 	
30 	-Unlocks midnight in the upper temple (requires temple level 100) 	
31 	N/A 	
32 	-Increases midnight essence earned by per true awakening level above 31
-Unlocks new Light Rune upgrades 	
33 	-Increases stellar fragments and stellar cactus value by per true awakening level above 32 	
34 	N/A 	
35 	N/A 	
36 	Unlocks The Midnight in the Desert Gauntlet 	
37 	- cactus trial grow speed and cut range 	
38 	N/A 	
39 	-Increases rare cactus, t1 cactus, and t2 cactus by per true awakening level above 38
- cactus trial grow speed and cut range again 	
40 	N/A 	1e40
41 	N/A 	1e41
42 	-Unlocks the awesome upgrade in the trial tier 3 shop
- cactus trial grow speed and cut range again again 	1e42
43 	N/A 	1e43
44 	-Cactus trial grow speed and cut range is increased by 50% 	1e44
45 	N/A 	1e45
46 	N/A 	1e46
47 	-This milestone is one of the requirements to unlock the great rift 	1e47
48 	-Increases Great Rift Power by per true awakening level above 47 	1e48
==Tips==
*TAP is capped at 90 if you reached Intersection Level 10 in 0.8. You must do another True Awaken to uncap it.
== Miscellaneous ==
* There was a bug that player got glitched in displaying world GUI. One of it was while standing in the Temple, there was a chance to glitch into desert (?), taking lethal damage to death or get glitched back with damages in player HP. The ambience was actually changed a bit like desert when the bug occurs (Other bug was a snapshot of a realm while inside another realm). The bug was believed to be a server issue or consequences in multi teleporting,
** The bug is from a personal experience of player THK. No screenshot available to prove. But it did happened
==References==
Category:Universe 2
Category:Reset Layers
Category:Temple Hall