Ablumist

== Description ==
=== Appearance ===
Ablumist (uh-BLOO-mist) is a greenish-brown vine creature that can shape-shift. They are not very social, and don't talk much. But they are one of the strongest creatures on the side of the good creatures. They learn to swing at just the right angle off of branches and land against a tree trunk. Once they hit the tree, they wrap around the tree, working as camouflage. This can be useful when trying to get away on a mission.
=== Diet ===
Ablumists don't eat as much as humans, and only have two small meals per day. This is because they have to save time for their spy missions. Despite them having sharp teeth, ablumists normally just eat berries. It is unexplained why, but they only eat meat when next to the Temple of Despair. 
=== Habitat ===
Ablumists like moist places with lots of trees, which why they like marshes and swamps the most. Being contortionists, they use this power to blend in to their surroundings at night. When they are out of their habitat and spying on Yanth's creatures, this also comes in handy.
=== Friends/Enemies ===
Ablumist is in an incomplete trio, the contortionist trio, with aburnickle. They are on the good side and spy for Evernary. They are good friends with bounkrips, and they sometimes have friendly spy battles with members of the psychic bug trio as judges to see who does a better job spying. This also improves their spy skills. When in enemy territory, they never talk or interact with any other creatures, even if its a good one, just to be safe.
== Lore ==
=== Origin ===
Evernary created ablumists to be the stealth of her spy team. It is unknown when they were created, but the first recorded sighting was 181 years ago. An explorer found himself in the valley and was lost in a swamp. He was strangled by a vine, but managed to free himself and saw the ablumist. He made it out of the valley, but died soon after for unknown reasons.
=== Prophecy ===
Write here, Atzerdraco
== Magic ==
Ablumists are extremely skilled with plant magic and can control multiple spells at once. With a few exceptions, nearly every ablumist knows multiple spells. This makes them extremely dangerous, as they can even make grass grow around an enemy's ankles so the enemy can't move. However, ablumist absolutely cannot use any other types of magic. If fire magic is used against them, it can kill an ablumist very fast, and if someone tries to protect an ablumist with a fire shield, it might actually hurt the ablumist instead of protecting it.
== Trivia ==
* If an ablumist is alone on enemy territory, it will flatten itself out so it isn't seen, then slither back to its own territory.
* The older and ablumist is, the more withered their vines are.
* A group of ablumists is called a wrap.
* The only way you can tell regular vines from an ablumist is its claws.
* Ablumists only sleep about 6-7 hours out of 24.
* The claws of an ablumist are sharp enough to pierce wood.
* Ablumist was the twelfth creature made by the devs.
* When escaping through a forest, they stick to the branches.
** This is because swinging is very easy for them.
* It is unknown why, but Ablumists never venture into caves, even for missions.
Category:Creatures