Syluné's Secret (Wizard Spell)

Sylune was quite secretive about her spell cre­ations. This spell is one of the few she shared with her sisters. It is an enchantment the caster em­ploys on herself just before battle, which protects her against a single type of spell effect selected during casting. For example, the caster could choose to be protected against cold, fire, heat, electrical, blast, or raw energy discharge, such as magic missiles or spellfire. If any natural or magi­cal attack of the chosen type comes into contact with the caster, it is instantly drawn into the caster.
For example, a fireball blast that would have harmed the protected caster appears with a flash and then vanishes into the caster, inflicting upon other beings in its blast area either 1 or 2 points of damage in the fleeting shadow of a moment of its manifestation. The caster is not harmed by the in­coming spell energy, and if injured at the time, is healed of 1 point of damage per absorbed attack. The spell provides no protection against other attack forms, but can absorb any number of at­tacks of the selected type in a single round. On at least one occasion, Sylune used the spell to escape several intersecting meteor swarms unscathed.
The remainder of the spell energy can be used, if the caster desires, to teleport a short distance. This teleportation is similar to the 4th-level wizard spell dimension door, though the protected caster does not have to perform any casting to make the trip, or spend any time recovering after­wards; she can in fact proceed with other spell-casting or physical combat during the same round. The destination is selected by the will of the caster when the energy is received. If the spell energy is not used to teleport in the round it is received or the round directly following, the energy is lost.
The caster cannot protect another being or em­power them to dimension door by means of this spell. Laeral is said to be working on an 8th-level variant of this spell that allows the caster to confer by touch both aspects of the spell, together or separately, on another being. She has not suc­ceeded thus, far, however.
The material components for a Sylune's secret are a cat's whisker, a shell from any marine crea­ture, and a stone that has at some time been thrown a short distance by the caster.
Notes: Restricted to the Seven Sisters and their apprentices; rare or very rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells