Arise (VII Remake)

Arise is a magic spell in Final Fantasy VII Remake and "Episode INTERmission". It is the higher-level spell provided by , fully restoring a character after reviving them from incapacitation.
==Mechanics==
 	
Effects 	Revives party member at full HP
Interrupt stats	Interrupted by attacks with ≥40 interrupt strength
Compatible 	
==Use==
Arise costs 14 MP to cast, and fully heals an incapacitated character, making it more effective than Phoenix Down and as the character will not need to be healed back to full once revived. This makes it very ATB-efficient, as well as potentially MP-efficient. Arise also does not depend on the user's attribute, though equipping the user with a weapon that reduces MP costs for healing spells can be helpful.
The main drawback of Arise is that it requires a large amount of AP on revival materia to be unlocked, and will not be available for most of the game. Once unlocked, however, it normally replaces Raise and Phoenix Down entirely, and can rescue characters from dire situations.
== Etymology ==
Category:Magic in Final Fantasy VII Remake