Leon (Record Keeper)

Leon is a playable character in Final Fantasy Record Keeper, automatically recruited to the party as the First-Time Reward for completing the Record of the Jade Passage on Classic difficulty. He has also appeared in the Challenge Event Seer of Destiny, where he was the First-Time Reward for completing Leviathan on the Classic difficulty track.
Leon is a Dark Knight whose combat role is Physical Attack.
Much like his adoptive brother Firion, Leon is proficient in several types of weapons. Like his sister Maria, he can use Black Magic, although to a lesser extent and with much less power. On his own, Leon is a solid Knight whose combat skills are sharp and whose physical stats develop quickly; in later levels, he is a slightly better tank than Firion. His Resistance is quite high compared to others in the same type of role, though low on the game's 5-point scale. As with Maria, the path to Leon is difficult, but the reward is worth its price.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	214 	11 	10 	10 	7 	8 	20 	29 	88
10 	1,079	29 	34 	21 	18 	17 	20 	20 	94
20 	1,862	49 	55 	35 	30 	29 	20 	20 	101
30 	2,586	69 	75 	51 	42 	41 	21 	21 	107
40 	3,274	89 	94 	67 	54 	55 	21 	21 	112
50 	3,937	109 	112 	83 	67 	69 	22 	22 	117
60 	4,579	128 	129 	101 	79 	83 	22 	23 	122
65 	4,894	138 	138 	109 	85 	90 	23 	23 	125
70 	5,205	148 	146 	118 	91 	98 	23 	23 	127
 	4 	4 	5 	2 	1 	1 	3 	3 	3
==Record Spheres==
Job 	S.Lv 1 	S.Lv 2 	S.Lv 3 	S.Lv 4	S.Lv 5
Warrior 	+1 ATK 	+70 HP 	+1 DEF 	+1 ATK	+2 ATK
Knight 	+1 DEF 	+1 ATK 	+100 HP 	+1 DEF	+3% Knight Ability Damage
Red Mage	+1 DEF 	+1 ATK 	+1 DEF 	+60 HP	+2 DEF
 	+3 DEF 	+3 ATK 	+180 HP 	+4 ATK	+5 ATK
 	+3% Darkness Ability Damage	+3 DEF 	+220 HP 	+5 ATK	+6% Darkness Ability Damage
 	+2 ATK 	+2 ATK 	+3 ATK 	+3 ATK	+5 ATK
 	Use 6★ Knight Abilities 	Aegis Strike	+3% Knight Ability Damage	 	
==Abilities==
Leon can use Black Magic up to rarity rank 3, Combat skills up to rarity rank 5, Knight skills up to rarity rank 5, and Darkness skills up to rarity rank 6.
===Soul Break===
Name	Designation 	Relic	Effects 	Effects 	Effects 	Effects 	
Name	Designation 	Relic	Gauge 	Type 	Duration 	 	
 	Default 	N/A 	1 	NAT 	50% Confuse 	N/A 	
 	Default 	N/A 	Moderate chance to Confuse all enemies. 	Moderate chance to Confuse all enemies. 	Moderate chance to Confuse all enemies. 	Moderate chance to Confuse all enemies. 	
 	Unique 	(II) 	1 	NAT 	ATK/DEF +30% (25s) 	N/A 	
 	Unique 	(II) 	Temporarily raise the party's Attack a moderate amount, and Defense a small amount. 	Temporarily raise the party's Attack a moderate amount, and Defense a small amount. 	Temporarily raise the party's Attack a moderate amount, and Defense a small amount. 	Temporarily raise the party's Attack a moderate amount, and Defense a small amount. 	
 	Super 	(II) 	2 	PHY 	Sentinel (25s) 	200% physical damage/hit 	
 	Super 	(II) 	Deal three ranged physical dark attacks to all enemies, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. 	Deal three ranged physical dark attacks to all enemies, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. 	Deal three ranged physical dark attacks to all enemies, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. 	Deal three ranged physical dark attacks to all enemies, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. 	
 	Burst 	(II) 	2 	PHY 	Dark infusion (25s)Self Haste, Burst Mode (15s) 	82% physical damage/hit 	
 	Burst 	(II) 	Deal eight physical dark attacks to one enemy, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. 	Deal eight physical dark attacks to one enemy, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. 	Deal eight physical dark attacks to one enemy, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. 	Deal eight physical dark attacks to one enemy, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. 	
 	Burst 	(II) 	 	PHY 	N/A 	230% Dark physical (drain 20% of damage) 	
 	Burst 	(II) 	 	Blood Spoils: Deal physical dark damage to one enemy, healing the user for a portion of the damage dealt. 	Blood Spoils: Deal physical dark damage to one enemy, healing the user for a portion of the damage dealt. 	Blood Spoils: Deal physical dark damage to one enemy, healing the user for a portion of the damage dealt. 	
 	Burst 	(II) 	 	PHY 	Self ATK +30%/RES -30% (20s) 	2x 103% Dark physical 	
 	Burst 	(II) 	 	Ambition's Price: Deal two physical dark attacks to one enemy, temporarily lower the user's Resistance, and raise the user's Attack a moderate amount. 	Ambition's Price: Deal two physical dark attacks to one enemy, temporarily lower the user's Resistance, and raise the user's Attack a moderate amount. 	Ambition's Price: Deal two physical dark attacks to one enemy, temporarily lower the user's Resistance, and raise the user's Attack a moderate amount. 	Ambition's Price: Deal two physical dark attacks to one enemy, temporarily lower the user's Resistance, and raise the user's Attack a moderate amount.
 	Ultra 	(II) 	2 	PHY 	Dark infusion (25s)Darkness ability damage +30% (15s), 6000 HP stock 	86% physical damage/hit 	
 	Ultra 	(II) 	Deal eight ranged physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily increase the damage of the user's darkness abilities a moderate amount, and automatically heal damage the user takes (up to 6000 HP in total). 	Deal eight ranged physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily increase the damage of the user's darkness abilities a moderate amount, and automatically heal damage the user takes (up to 6000 HP in total). 	Deal eight ranged physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily increase the damage of the user's darkness abilities a moderate amount, and automatically heal damage the user takes (up to 6000 HP in total). 	Deal eight ranged physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily increase the damage of the user's darkness abilities a moderate amount, and automatically heal damage the user takes (up to 6000 HP in total). 	
 	Arcane Overstrike	(II) 	3 	PHY 	N/A 	800% physical damage/hit 	
 	Arcane Overstrike	(II) 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	Deal three massive physical dark attacks to one enemy. Can break the damage cap. 	
 	Ultra 	(II) 	2 	PHY 	Target ATK/MAG -40% (25s), self cast speed x2 (15s)Brave Mode: Corrupt Blade (15s) (starting at Lv 2) 	72% physical damage/hit 	
 	Ultra 	(II) 	Deal ten physical dark attacks to one enemy, temporarily lower its Attack and Magic a large amount, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set their Bravery Level to 2. 	Deal ten physical dark attacks to one enemy, temporarily lower its Attack and Magic a large amount, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set their Bravery Level to 2. 	Deal ten physical dark attacks to one enemy, temporarily lower its Attack and Magic a large amount, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set their Bravery Level to 2. 	Deal ten physical dark attacks to one enemy, temporarily lower its Attack and Magic a large amount, temporarily reduce delay of the user's actions, grant Bravery Mode to the user, and set their Bravery Level to 2. 	
 	Ultra 	(II) 	Corrupt Blade:Lv 0: Deal physical dark damage to one enemy.Lv 1: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 2: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 3: Deal physical dark damage to one enemy, briefly lower its Defense and Resistance a very large amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.	Corrupt Blade:Lv 0: Deal physical dark damage to one enemy.Lv 1: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 2: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 3: Deal physical dark damage to one enemy, briefly lower its Defense and Resistance a very large amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.	Corrupt Blade:Lv 0: Deal physical dark damage to one enemy.Lv 1: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 2: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 3: Deal physical dark damage to one enemy, briefly lower its Defense and Resistance a very large amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.	Corrupt Blade:Lv 0: Deal physical dark damage to one enemy.Lv 1: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 2: Deal physical dark damage to one enemy, temporarily lower its Defense a moderate amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.Lv 3: Deal physical dark damage to one enemy, briefly lower its Defense and Resistance a very large amount, and deal a moderate amount of damage to the user proportional to their max HP. Can break the damage cap.	
 	Glint 	(II) 	1 	NAT 	Empowered Infusion: Dark (25s)6000 HP stock 	N/A 	
 	Glint 	(II) 	Temporarily grant the user Empowered Infusion for dark, and automatically heal damage they take (up to 6,000 HP in total). Triggers instantly. 	Temporarily grant the user Empowered Infusion for dark, and automatically heal damage they take (up to 6,000 HP in total). Triggers instantly. 	Temporarily grant the user Empowered Infusion for dark, and automatically heal damage they take (up to 6,000 HP in total). Triggers instantly. 	Temporarily grant the user Empowered Infusion for dark, and automatically heal damage they take (up to 6,000 HP in total). Triggers instantly. 	
 	Awakening 	(II) 	2 	PHY 	TBC 	TBC 	
 	Awakening 	(II) 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and cause darkness abilities used by the user to grant all allies a barrier that reduces the damage from one attack a moderate amount. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and cause darkness abilities used by the user to grant all allies a barrier that reduces the damage from one attack a moderate amount. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and cause darkness abilities used by the user to grant all allies a barrier that reduces the damage from one attack a moderate amount. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily infuse the user with the power of the dark, temporarily grant the user Awoken Darkness Mode, increase the user's Cap Break Level by 1, and cause darkness abilities used by the user to grant all allies a barrier that reduces the damage from one attack a moderate amount. 	
 	Awakening 	(II) 	Awoken Darkness Mode: Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. 	Awoken Darkness Mode: Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. 	Awoken Darkness Mode: Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. 	Awoken Darkness Mode: Grant unlimited use of darkness abilities, grant up to a moderate Darkness Ability Boost, and causes darkness abilities used by the user to trigger twice. 	
 	Ultra 	(II) 	2 	PHY 	TBC 	TBC 	
 	Ultra 	(II) 	Deal ten physical dark and non-elemental attacks to one enemy, temporarily grant the user Empowered Infusion for dark, grant all allies a barrier that reflects a portion of damage taken back at the attacker as dark damage, and remove delay from the user's actions for one turn. 	Deal ten physical dark and non-elemental attacks to one enemy, temporarily grant the user Empowered Infusion for dark, grant all allies a barrier that reflects a portion of damage taken back at the attacker as dark damage, and remove delay from the user's actions for one turn. 	Deal ten physical dark and non-elemental attacks to one enemy, temporarily grant the user Empowered Infusion for dark, grant all allies a barrier that reflects a portion of damage taken back at the attacker as dark damage, and remove delay from the user's actions for one turn. 	Deal ten physical dark and non-elemental attacks to one enemy, temporarily grant the user Empowered Infusion for dark, grant all allies a barrier that reflects a portion of damage taken back at the attacker as dark damage, and remove delay from the user's actions for one turn. 	
 	Sync 	(II) 	2 	PHY 	TBC 	TBC 	
 	Sync 	(II) 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF II realm that remain in the battle. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF II realm that remain in the battle. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF II realm that remain in the battle. 	Deal fifteen physical dark and non-elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, grant the user major Empowered Infusion for dark, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF II realm that remain in the battle. 	
 	Sync 	(II) 	 	PHY 	TBC 	TBC 	
 	Sync 	(II) 	 	Treacherous Darkspear: Deal six physical dark and non-elemental attacks to one enemy. 	Treacherous Darkspear: Deal six physical dark and non-elemental attacks to one enemy. 	Treacherous Darkspear: Deal six physical dark and non-elemental attacks to one enemy. 	
 	Sync 	(II) 	 	PHY 	TBC 	TBC 	
 	Sync 	(II) 	 	Thirst for Power: Deal three physical dark and non-elemental attacks to one enemy, and increase the user's Cap Break Level by 1 for one turn. 	Thirst for Power: Deal three physical dark and non-elemental attacks to one enemy, and increase the user's Cap Break Level by 1 for one turn. 	Thirst for Power: Deal three physical dark and non-elemental attacks to one enemy, and increase the user's Cap Break Level by 1 for one turn. 	
 	Sync 	(II) 	Bonus effect based on the number of FF II heroes active in the party:Up to three FF II heroes active in the party: Increase the physical damage of all allies a small amount for three turns, and reduce delay of their actions for one turn.Four or more FF II heroes active in the party: Increase the physical damage of all allies a moderate amount for three turns, remove delay from their actions for one turn, and if Maria is in the party, increase the damage of her magic attacks a moderate amount for three turns. 	Bonus effect based on the number of FF II heroes active in the party:Up to three FF II heroes active in the party: Increase the physical damage of all allies a small amount for three turns, and reduce delay of their actions for one turn.Four or more FF II heroes active in the party: Increase the physical damage of all allies a moderate amount for three turns, remove delay from their actions for one turn, and if Maria is in the party, increase the damage of her magic attacks a moderate amount for three turns. 	Bonus effect based on the number of FF II heroes active in the party:Up to three FF II heroes active in the party: Increase the physical damage of all allies a small amount for three turns, and reduce delay of their actions for one turn.Four or more FF II heroes active in the party: Increase the physical damage of all allies a moderate amount for three turns, remove delay from their actions for one turn, and if Maria is in the party, increase the damage of her magic attacks a moderate amount for three turns. 	Bonus effect based on the number of FF II heroes active in the party:Up to three FF II heroes active in the party: Increase the physical damage of all allies a small amount for three turns, and reduce delay of their actions for one turn.Four or more FF II heroes active in the party: Increase the physical damage of all allies a moderate amount for three turns, remove delay from their actions for one turn, and if Maria is in the party, increase the damage of her magic attacks a moderate amount for three turns. 	
 	Glint 	(II) 	0 	PHY 	TBC 	TBC 	
 	Glint 	(II) 	Deal physical dark damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to dark, and grant all allies a barrier that reduces the damage of two attacks a moderate amount. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. 	Deal physical dark damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to dark, and grant all allies a barrier that reduces the damage of two attacks a moderate amount. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. 	Deal physical dark damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to dark, and grant all allies a barrier that reduces the damage of two attacks a moderate amount. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. 	Deal physical dark damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to dark, and grant all allies a barrier that reduces the damage of two attacks a moderate amount. Can break the damage cap. Triggers instantly and does not deplete the Soul Break Gauge. 	
==Materia==
===Record Materia===
Materia	Description 	Acquirement
 	Gain a small amount of Defense. Amount gained increases as HP drops. 	Awarded for breaking character level cap.
 	Attack becomes a physical Dark attack that deals light damage. 	Obtain the Misplaced Faith Record Materia. Chance to obtain with Leon in your party.
 	Gain a small amount of Attack, but lose a small amount of Defense. 	Break Leon's level cap 2 times and obtain the Power of Darkness Record Materia. Chance to obtain with Leon in your party.
 	Gain a moderate amount of Attack and a small amount of Defense when heavy armor is equipped.	Break Leon's level cap 3 times and obtain the Lone Warrior Record Materia. Awarded for raising Leon to level 99.
===Legend Materia===
Materia	Description 	Acquirement
 	Increase Dark damage a small amount. 	Legend Sphere
 	Increase the user's Attack up to a large amount, proportional to the number of physical Dark attacks the user has triggered.	Legend Sphere
 	Small chance for Darkness abilities to trigger twice. 	(II)
 	Begin battle temporarily infused with the power of the Dark. 	(II)
==Equipment==
Leon can equip the following weapon types: daggers, sword, axes, spears, and bows.
He can equip the following armor types: shields, Hats, light armor, armor, and bracers.
He can equip accessories.
==Gallery==
FFRK Leon sprites.png|Set of Leon's sprites.
FFRK Leon MC.png|Leon's Memory Crystal.
FFRK Leon MCII.png|Leon's Memory Crystal II.
FFRK Leon MCIII.png|Leon's Memory Crystal III.
FFRK Blood Spoils Icon.png|Icon for Blood Spoils.
FFRK Ambition's Price Icon.png|Icon for Ambition's Price.
FFRK Blood Spoils.png|Blood Spoils.
FFRK Ambition's Price.png|Ambition's Price.
Category:Characters in Final Fantasy Record Keeper