"Black" digger

Regardless of the outcome of Rare weapons quest, Skimpy gives you the location of two of his accomplices which dug out the contents of the first WWII weapon cache. One went to Darkscape with his group, and another went to Army Warehouses in the hopes to sell the weapon to Freedom; although Skimpy doubts they'll even let him enter.
Stages of this quest are not tracked in your PDA, you have to do it yourself.
This quest has a playing card from Kuznetsov's deck.
== Walkthrough ==
=== First bandit ===
Skimpy's first accomplice can be found in Darkscape's [ sawmill], along with his group. He has a backpack with the weapon from the WWII cache, and another one from the group has a playing card.
=== Second bandit ===
At the Freedom base, ask Sir Barmaley if he seen any bandit trying to sneak into the base. He tells you that the bandit was there, but Sir Barmaley didn't let him in. In revenge, this moron blew a hole in the wall around the base, and went off to the stalker camp.
Go to the [ stalker camp], and ask Yakut if he seen the bandit. Yakut says that he went towards the Bar, and recommend talking to Ivantsov who's in charge of the guard there.
Ivantsov says that they just gave the bandit a grenade into the face, but his PDA has been taken by Thunder. Ivantsov sent him to Yantar to guard the scientists' bunker.
==== Thunder ====
BUG WARNING: if you happen to have Rendezvous with death active, complete it first before advancing further.
Go and ask Sakharov about the Duty detachment sent to guard them. He will only speak after finding Doctor in Central Pripyat, as a part of The rescue.
Sakharov says that they've been killed by bloodsuckers, and Thunder is the only survivor. He can be found sick in the next room, poisoned by a bloodsucker.
After talking to Thunder, you promise to find a cure for the poison; Doctor should probably know what to do. You don't have a lot of time because Thunder will die without this antidote, so run to Doctor immediately for Thunder to not die.
Doctor says that he knows how to make the antidote, but you need to obtain certain hard-to-get components for it, leading to Antidote.
== Notes ==
* Although the quest technically ends after grabbing the first bandit's backpack in Darkscape, you can do these any order.
* The Elisium artifact you obtain from the bandit at Darkscape removes -30Ci of radiation by just being in your inventory, without even taking a slot on your belt. It's also one of the Artifacts for Dragunov, so you'll have to give it in eventually.
== Bugs ==
* This is technically the point at which the Freedom base in Army Warehouses gets the hole in the western wall. However, the sides of the "hole" can be blasted open with a grenade and walked through at any time before this.
* After the talk with Sakharov, this quests sends you to the unavoidable chain of events that leads to Bandit's stash, which conflicts with Rendezvous with death.