A Small Victory

September 2004 - Announcements Page
== Game Changes ==
* War Magic damage has been improved for bolts and arcs at levels 1 through 6, and for all levels of streaks. See the Letter to the Players for details.
* Projectile speeds on the Weeping, Hollow and Phantom missile weapons have been increased to improve their effectiveness in PK and PKL combat. See the Letter to the Players for details.
* Other changes:
** New unique Foci colored icons for War Magic scrolls.
** Apology Experience for characters on the Frostfell, Leafcull, Solclaim, and Thistledown servers due a rollback in September.
== New Quests ==
* Noble Weapons Quest
* The Temple of Kivik Lir
* K'rank's Errands
== Updated Quests ==
* The Mage Academy -
* Fenmalain Vestibule Quest - Revised for characters level 20+
* Caulnalain Vestibule Quest - Revised for characters level 40+
* Shendolain Vestibule Quest - Revised for characters level 60+
* Singularity Weapons Quest - Singularity scepters and missile weapons rebalanced.
== New NPCs ==
* Alec
* Aun Faranua
* Captain K'rank
* Coman ibn Rashid
* Gorak
* Li Fong
* Royal Guard Tabbeth
* Toberik
== Updated NPCs ==
* Royal Guard Gabrielle - New dialog
* Tazal al-Ashfai - Renamed from "Planar Mage", appearance updated and level changed from 72 to level 132.
* Lonely Archmage - Renamed from "Archmage", wares updated
* Lonely Merchant - Renamed from "Merchant", wares updated
* Lonely Weaponsmith - Renamed from "Weaponsmith", wares updated
== New Locations ==
* 38.1S, 47.3W - Kivik Lir's Temple - East Direlands Swamp
** Temple of Kivik Lir Entrance
** Lyceum of Kivik Lir
** Haven of Kivik Lir
** Trials of Kivik Lir
** Arena of Kivik Lir
** Triumph Against the Trials
** Gallery of Kivik Lir
** Crypt of Kivik Lir
* Burun Fortress Central Mound
* Burun Fortress Central Mound
* Burun Fortress SW Mound
* Burun Fortress SE Mound
* Burun Fortress NE Mound
* Burun Fortress NW Mound
* Hidden Chamber
== Updated Locations ==
* Al-Jalima area content revised for levels 20-40:
** 13.4N, 5.3E - Lonely Merchant Tent - NPC updated.
** 10.4N, 5.9E - Monouga House - Creatures updated, chest added.
** 9.0N, 4.2E - Monouga House - Creatures updated.
** 7.9N, 8.6E - Lonely Archmage Tent - NPC updated.
** 7.0N, 12.6E - Lonely Weaponsmith Shop - NPC updated.
** 6.7N, 5.0E - Four Pillars Monument - Creatures updated.
** 6.7N, 6.7E - Skeleton House - Creatures updated. Runed chest added.
** Bones House - Creatures updated.
** Burial Temple - Updated with new creatures including a unique boss Skeleton.
** Forbidden Crypts - Creatures updated, level requirement increased from 8+ to 15+.
** Mysterious Cave - Creatures updated, Runed Chest added, level requirement increased from 8+ to 15+
** Recovered Temple - Creatures updated, chest changed to a Runed Chest.
* Fenmalain Vestibule - Updated with tougher creatures, level restriction increased from 10+ to 20+
* Caulnalain Vestibule - Updated with tougher creatures, level restriction increased from 26+ to 40+
* Shendolain Vestibule - Updated with tougher creatures, level restriction increased from 36+ to 60+. New duplicated entrance location at 61.3S 39.5W. Surface portal updated to drop at 61.3S 39.5W.
== New Items ==
== Updated Items ==
* Weeping, Phantom and Hollow Missile Weapons
** Flight speed of projectiles (bolts, arrows and darts) increased from 80% to 100%.
* Singularity Weapons
** Damage modifiers increased on all missile weapons.
** Virindi Slayer property reduced by 22% removed on all scepters.
** Crushing Blow property removed on all scepters.
** Biting Strike on Ultimate Singularity Scepters has been reduced by 6%.
** Biting Strike on Standard and Bound Singularity Scepters has been increased but is not as high as BS on the Ultimate Scepter.
* 
** Biting Strike added
** Attuned property removed
** Modifier changed from +70% to +110%
** +8% melee mod added
** Defender III added
* 
** Biting Strike added
** Attuned property removed
** Modifier changed from +70% to +100%
** +8% melee mod added
** Defender III added
* 
** Biting Strike added
** Attuned property removed
** Modifier changed from +100% to +130%
** +8% melee mod added
** Defender III added
* 
** Biting Strike added.
** Item Enchantment/Creature Magic Mastery Self II to level III.
** Base wield req. added
* 
** SL increased from 90 to 150.
** New spells: Impregnability Self III, Impenetrability III
* 
** Biting Strike added.
** Attuned property removed.
** Damage bonus increased from 0 to 6.
** Modifier changed from +100% to +155%.
** +10% melee mod added.
** Defender IV added.
** Base wield req. added
* 
** Biting Strike added
** Attuned property removed
** Damage bonus increased from 0 to 6.
** Modifier changed from +100% to +155%
** +10% melee mod added
** Defender IV added
** Base wield req. added
* 
** Biting Strike added
** Attuned property removed
** Damage bonus increased from 0 to 6.
** Modifier changed from +130% to +175%
** +10% melee mod added
** Defender IV added
* 
** Biting Strike added
** Item Enchantment/Creature Magic Mastery Self III increased to level IV.
** Base wield req. added
* 
** SL increased from 140 to 225.
** New spells: Impregnability Self IV, Impenetrability IV
** Base wield req. added
* 
** Biting Strike added.
** Attuned property removed.
** Damage bonus increased from 0 to 8
** Modifier changed from +110% to +170%.
** +12% melee mod added.
** Defender V added.
** Base wield req. added
* 
** Biting Strike added
** Attuned property removed
** Damage bonus increased from 0 to 8
** Modifier changed from +110% to +160%
** +12% melee mod added.
** Defender V added.
** Base wield req. added
* 
** Biting Strike added
** Attuned property removed
** Damage bonus increased from 0 to 8.
** Modifier changed from +110% to +180%
** +12% melee mod added
** Defender V added
** Base wield req. added
* 
** Biting Strike added
** Item Enchantment/Creature Magic Mastery Self IV increased to level V.
** Wizard's Intellect updated to Wizard's Greater Intellect.
** Base wield req. added
* 
** SL increased from 180 to 300.
** New spells: Impregnability Self V, Impenetrability V
** Base wield req. added
* Gromnie Teeth - Reward adjusted from 33% to 30%.
== New Spells ==
* Health of the Lugian - "Increase target's natural healing rate by 125%."
* Insight of the Lugian - "Increases the target's natural mana rate by 125%."
* Stamina of the Lugian - "Increases the rate which the target regains Stamina by 125%."
== New Creatures ==
== Updated Creatures ==
* Pyreal Target Drudge - Now green.
== New Dialog ==
;Town Crier
;Ulgrim the Unpleasant
No new messages this month.
== Related Articles ==
* Teaser
* Rollout Article
* Release Notes
* Letter to the Players
== Media ==
File:Teaser 200409 A.jpg|Turbine
File:Teaser 200409 B.jpg|Turbine
File:Teaser 200409 C.jpg|Turbine
File:Teaser 200409 D.jpg|Turbine
File:Teaser 200409ACVault.jpg|ACVault
File:Teaser 200409ACVault2.jpg|ACVault
File:Teaser 200409JackCat.jpg|Maggie the Jackcat
File:Teaser 200409JackCat2.jpg|Maggie the Jackcat
File:Teaser 200409Stratics.jpg|AC Stratics
File:Teaser 200409Stratics2.jpg|AC Stratics
File:Teaser 200409WarCry.jpg|Warcry's Crossroads of Dereth
File:Teaser 200409WarCry2.jpg|Warcry's Crossroads of Dereth
File:Teaser 200409Mystics.jpg|Asheron's Call Mystics
File:Teaser 200409Mystics2.jpg|Asheron's Call Mystics
File:A Small Victory Splash Screen.jpg
File:Portaldat 200409.png|Portal.dat
== Known Issues ==
* Bael'Zharon is re-appearing during lightning flashes, and older and much larger moon images appear in the sky (see screenshots above).
** Note: these were side-effects of changes made to reduce the rainfall and were fixed in the next event.
Category:Events