Super Smash Bros. Ultimate x JoJo's Bizarre Adventure

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==Reveal Trailer==
The trailer begins with Joker, Byleth, and Ness fighting on the middle of an empty desert, using Arsene, Relics, and PSI. The fight goes on for a bit with nobody seeming to gain the advantage.
Meanwhile, a man is seen calmly walking towards the direction of the fight. Only his legs can be seen, and he is wearing black pants and shoes. The camera then zooms up to his hand, and a famous white envelope with a red wax seal can be seen. The man keeps walking towards the brawl.
The three fighters are still seen duking it out, until the three of them stop and look towards the man walking. As he gets closer, the camera starts to show the rest of his body, revealing a black open student jacket, a green shirt, muscular frame, and an iconic black hat. A purple muscular ghost appears behind him.
JOTARO KUJO STANDS PROUD!
Jotaro: So this is what I was invited to, huh? He eyes the other fighters. Give me a break.
Jotaro then runs towards the battle, Star Platinum floating behind him, as the gameplay section of his trailer starts. His theme begins playing. Along with the gameplay, a new stage, Cairo, can be seen, with some of the Crusaders looking at the battle from the background. Finally, when 3:58 hits (the theme is shortened), the trailer switches back to the cinematic, as Jotaro stops time using Star Platinum: The World and deals a barrage of punches at the other fighters, who then get sent blown away as time resumes.
Jotaro then looks away and fixes his hat.
----
The trailer fades to black, and then Joker on his student outfit, Byleth, Ness, and Jotaro are walking through the streets of a beautiful city, Naples, to be specific, and enjoying some ice cream.
Joker: Why are we here for, again?
Jotaro: I was asked to bring another invitation here. Some lanky guy with a mustache and purple clothes. I didn't sign up for this, good freakin' grief.
Then, a young man wearing blue clothes bumps against Jotaro, touching his pockets on the process.
Young man: Oh, scusi.
Jotaro: Whatever. Just watch where you're going.
As they both walk away, a butterfly flies out of Jotaro's pocket, and it flies towards the other person's hand. It then transforms into the Smash invitation. A golden ghost manifests behind him, as he looks into the sky, snickering.
GIORNO GIOVANNA HAS A DREAM!
The trailer once again switches to gameplay. This time, the Naples stage is showcased, with the members of Team Bruno in the background. Giorno's Final Smash is shown on gameplay form, as he punches forward using Gold Experience, as it delivers a barrage of punches and kicks to poor Mario, who was caught on Giorno's FS, from different angles as Giorno screams "MUDA MUDA MUDA" over and over. The Final Smash then finishes with Mario being thrown in a diagonal angle off the stage, KOing him.
Finally, Jotaro discovers that the invitation was stolen, and the group of 4 start running towards Giorno, hoping to catch him. The trailer ends.
 X 
----
SSBU x JJBA is the name of the collaboration between both aforementioned parties, as standalone DLC. It features Jotaro Kujo and Giorno Giovanna as new playable fighters, Cairo and Naples as two new stages, and new songs, spirits, etc.
==Franchise Overview==
JoJo's Bizarre Adventure is a manga and anime series drawn and written by Hirohiko Araki, first released on the Shonen Jump magazine on 1986. JoJo's follows the journey of not one, but 9 different characters, all belonging on the same family tree and sharing the nickname JoJo. Each of the 9 parts has a different setting, time period and storyline, these include:
#Phantom Blood (Jonathan Joestar; 19th century)
#Battle Tendency (Joseph Joestar, Jonathan's grandson; 1930's)
#Stardust Crusaders (Jotaro Kujo, Joseph's grandson; 1987)
#Diamond is Unbreakable (Josuke Higashikata, Joseph's illegitimate son; 1999)
#Golden Wind (Giorno Giovanna, technically Jonathan's son. It's complicated. 2001)
#Stone Ocean (Jolyne Kujo, Jotaro's daughter;
#Steel Ball Run (Johnny Joestar, Jonathan's alternate universe counterpart; 19th century)
#JoJolion (Josuke Higashikata, Josuke's AU counterpart and the fusion of Johnny's great-great-grandson and another man; 2011)
The series is known for its, well, bizarre storylines, excessive violence, and memetic and memorable moments, and it has always been extremely popular in Japan. However, it was relatively unknown to the rest of the world, until the anime company David Production released their adaptation of the manga, starting straight from Part 1. From there, JoJo's has become one of the most popular anime worldwide, with millions of fans throughout the globe.
==#G1: Jotaro==
===Overview===
Jotaroin Super Smash Bros. Ultimate	Jotaroin Super Smash Bros. Ultimate
 	
Universe 	JoJo's Bizarre Adventure
Availability 	Downloadable
Final Smash 	Star Platinum: The World
Boxing Ring Title 	The Stardust Crusader
Jotaro Kujo is the main protagonist of JoJo's Bizarre Adventure: Stardust Crusaders, and the grandson of the previous protagonist Joseph Joestar. During the beginning of Part 3, Jotaro manifests his Stand, a ghostly manifestation of one's fighting spirit, Star Platinum, thanks to a "curse" from the evil vampire DIO, who took over the body of Jotaro's great-great-grandfather Jonathan Joestar at the end of Part 1. After learning how to properly use his new ability, Jotaro set off to Egypt with his grandfather and other Stand users to kill DIO, who is amassing a legion of followers to conquer the world, and save his mother, who was dying after manifesting her own Stand thanks to the curse, as she wasn't mentally strong enough to control it. Jotaro then appears as an ally on parts 4 and 6.
Jotaro is a collected, aloof, and serious individual who is introduced as a delinquent, although he is very kind and loyal to the people he likes, even though he doesn't show it. Jotaro is able to maintain his composure under serious situations, and underneath his neutral face lies an extremely clever and quick-witted brain. Jotaro is also quite blunt and foul-mouthed and enjoys taunting his opponents with one-liners and messing with their strategies. Over the years, Jotaro seems to have mellowed out a bit, displaying a quirkier and more fatherly side. He also is interested with marine biology, and graduates with a PhD at the end of Part 4. He is 17 during the events of Part 3, 28 during 4, and 40 during 6.
On Smash, Jotaro is an offense-oriented character with an aggressive playstyle. His attacks are very quick and do loads of damage, but most of them have a bit of ending lag, punishing players if they get start to get cocky. Jotaro's main drawback is his extremely poor range in most of his attacks, his only ranged option not even going that far. Overall, Jotaro is a very fast and very strong fighter that suffers from low combo potential and a lack of range.
===Moveset===
Name	Description
 	Jab: Jotaro delivers a knee jab followed by a hook, and ending with Star Platinum punching the opponent. This is done faster than the GIF, of course.
 	Side tilt: Jotaro punches using Star Platinum.
 	Up tilt: Star Platinum delivers an uppercut. It won't go as far as the image shows.
 	Down tilt: Jotaro kicks the opponent.
 	Dash attack: Jotaro stops on his tracks as he point forwards, Star Platinum then delivers a flurry of punches. Quite strong, but has a lot of starting lag.
 	Forward smash: Star Platinum charges a forward punch before hitting opponents to next Tuesday. It comes out surprisingly quick, and fully charged it can kill at around 30%! However, it leaves Jotaro very vulnerable after it.
 	Up smash: Star Platinum charges and then unleashes a barrage of punches on a diagonal angle upwards.
 	Down smash: Similar to DK's down smash, Star Platinum charges before slamming its two fists on the ground on different sides. This has a sweetspot right when it hits the ground, but does damage all the way.
 	Neutral aerial: Jotaro kicks opponents on the air.
 	Forward aerial: Star Platinum does a hook forwards.
 	Back aerial: Star Platinum does a short punch barrage backwards.
 	Up aerial: Another DK-borrowed move, Star Platinum does a headbutt upwards. Unlike the simian's up air, this does not go in a curved motion, it travels directly upwards.
 	Down aerial: ANOTHER DK-borrowed move, Star Platinum does a hammer punch downwards. This can spike.
 	Grab and pummel: Jotaro grabs using Star Platinum, it holds opponents high, directly in the neck. Jotaro can use this as a sort of "tether" grab in the air, as he can recover with it but does not have as much range as Lucas's Rope Snake or Samus's Grapple Beam. Star Platinum pummels by shaking the opponent.
 	Forward throw: Star Platinum slams the opponent to the ground in front of itself.
 	Back throw: Star Platinum throws the opponent into the ground backwards.
 	Up throw: Jotaro's grandpa, Joseph, will appear in front of Star Platinum. He then uses his Stand, Hermit Purple, to grab the opponent and throw them into the air. Joseph then disappears.
 	Down throw: Star Platinum will throw the opponent on the ground. Jotaro will then look at them angrily while the ｢MENACING｣ kanji appear. Jotaro will then grind his foot on the opponent before kicking them away.
 	Neutral Special - ORA ORA ORA!: Star Platinum will appear in front of Jotaro and start unleashing a very fast barrage of punches, dealing damage to everyone that touches them. Star Platinum will punch and scream "ORA ORA ORA ORA ORA..!" as long as the button is held down, and Jotaro can move around in this state too, although much slower than before, along with not being able to jump.
--
Commonly known as Stand Barrages, a series of extremely quick punches are a staple of JoJo's. Many power-oriented Stands use this as their main method of offense, and their cries such as "Ora", "Muda", or "Ari" are just as an iconic part of the series.
 	Side Special - Star Finger: Star Platinum will point out using its middle and index finger, and when the b button is released, the fingers will extend forcibly, dealing damage to anyone in their path. The longer the charge is held, the more they will extend (the longest is around Corrin's forward smash at full charge).
--
Star Finger is an ability used by Star Platinum, although rarely. This is Jotaro's few ranged options in combat.
 	Up Special - Stand Throw/Stand Leap: Jotaro's up special changes depending on whether he is airborne or on the ground. While on the air, this is Stand Throw, Star Platinum will appear below Jotaro, grab him, and throw him into the air. This can be angled. On the ground, it changes to Stand Leap. Jotaro uses the leg strength of his Stand to jump into the air, glowing a yellow aura. This goes up quite a bit and can be moved around a little in the air. The initial jump deals a bit of damage.
--
Star Platinum, and other Stands, like Silver Chariot, have been shown to be strong enough to throw their users into the air. The particular way Jotaro is thrown on his special is based on how his Stand threw Iggy on the N'Doul fight. During the Jotaro vs. DIO fight, both of them are seen using the Stand Leap maneuver to move around Cairo, this looks almost like flying, probably for dramatic effect.
 	Down Special - ｢MENACING｣: For his down special, Jotaro puts his cap over his eyes and stays still, intimidatingly. During this time, the kanji for menacing will start floating and shaking around Jotaro, starting with one and ending with six. Depending on how kanji he has, his next attack will be stronger, similar to Inceniroar's Revenge. The kanji disappear when Jotaro attacks.
--
In both the manga and anime, kanji are used to showcase movement or actions, and "menacing" is one of the most used ones, used to signify a looming, scary, or, well, menacing presence.
 	FINAL SMASH - Star Platinum: The World: Jotaro will pose and say "Star Platinum, bring forth The World!" as all of the screen shifts colors before turning black and white. During this period, time is completely stopped, and the only entity able to act is Jotaro. Jotaro is free to attack other fighters at will during a 5-second period, and they will not receive any knockback. When time resumes, anyone hit will then fly into the direction they would have normally be knocked into.
--
In the DIO fight, Jotaro developed his Stand's strongest ability, stopping time itself. Although his own time stop was much shorter than DIO's, with the latter's being 10 seconds while Jotaro's being 5, he now was able to move around during DIO's time stop, which ensured his victory. During the events of Part 4 and most of Part 6, Jotaro's time stop reduced to 1-2 seconds.
===Taunts and victory screens===
*Up taunt: Jotaro fixes his cap and says "Give me a break."
*Side taunt: Jotaro points forwards and says "You pissed me off." (This would work SO well as a post-KO taunt)
*Down taunt: Star Platinum appears behind Jotaro and screams "ORA!" while Jotaro smirks.
*Jotaro's victory music is taken directly from the victory screen in JoJo's Bizarre Avdenture: Eyes of Heaven.
*For his victory screens, Jotaro:
**Writes on a piece of paper before throwing into the ground, and saying "Here's your receipt."
**Poses alongside Star Platinum. This pose is taken from the cover of Volume 13 in JoJo.
**Sits on the ground reading a book on marine life, as Star Platinum hands him a bag of chips.
===Miscellaneous info===
*Jotaro’s entrance animation sees him sitting on the ground before standing up and saying “Let’s do this.” Flashy letters saying “OPEN THE GAME” appear above him.
*Jotaro is able to wall jump.
*Jotaro is voiced by Daisuke Ono in Japanese and Matthew Mercer in English. This makes Jotaro his second role in Smash, after Chrom.
*Jotaro's alts are as follows:
**A tan alt resembling his grandfather Joseph.
**A green alt with red hair resembling Noriaki Kakyoin.
**A black alt with silver hair resembling Jean-Pierre Polnareff.
**An orange and white alt with brown hair resembling Muhammad Avdol.
**An alt that gives Jotaro his original manga colors.
**His clothes from Part 4.
**His clothes from Part 6.
===Classic Mode: Journey to Egypt===
Jotaro's Classic Mode route takes him through opponents similar to those he had to face during his quest to Egypt.
Journey to Egypt	Journey to Egypt 	Journey to Egypt	Journey to Egypt 	Journey to Egypt
Round 	Opponent 	Stage 	Music 	
1 	Marth, Greninja 	Suzaku Castle 	Virtuous Pope 	
2 	Donkey Kong 	Pirate Ship 	Stardust Crusaders (NEW REMIX)	
3 	Kirby (Horde) 	Prism Tower 	Stardust Crusaders (NEW REMIX)	
4 	Joker 	Gerudo Valley 	Stardust Crusaders (NEW REMIX)	
5 	Ridley (starts with a Death's Scythe)	New Pork City 	Virtuous Pope 	
6 	Simon (starts with a Black Hole) 	Luigi's Mansion 	Stardust Crusaders (NEW REMIX)	
Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Boss 	DIO 	Cairo 	end of THE WORLD 	
==#G2: Giorno==
===Overview===
Giornoin Super Smash Bros. Ultimate	Giornoin Super Smash Bros. Ultimate
 	
Universe 	JoJo's Bizarre Adventure
Availability 	Downloadable
Final Smash 	A Golden Experience
Boxing Ring Title 	Il Primo Mafioso
Giorno Giovanna is the main protagonist of JoJo's Bizarre Adventure: Golden Wind, and his relationship to the rest of the Joestar bloodline is, well, a complicated one, to say the least. Before Part 3 but after DIO was fished out from the ocean, he traveled the world looking for loyal minions, and impregnated 4 women along the way. One of these was a Japanese woman, the mother of Giorno. As DIO was using Jonathan's body, this makes Giorno a Joestar and Jonathan's "son". Giorno's original name was Haruno Shiobana, but he had it changed when his mother married an Italian man and moved in with him.
During most of his early years, Giorno was neglected by his mother, abused by his father, and bullied by his classmates, leading to a bleak life on which he saw himself as a burden. One day, he saw an injured gangster hiding in the grass, escaping from other criminals, and Giorno helped him stay hidden by subconsciously making the grass thicker, a manifestation of his Stand ability Gold Experience. That gangster then helped Giorno throughout his childhood, and made the youth want to become a "Gang-Star", and take over the corrupt mafia. At age 15, he met the capo Bruno Buciaratti and managed to join the mafia family Passione on his team, and thus started his journey to take over the mafia from the inside out.
Giorno is a very determined young man who will pursue his goals despite the circumstances, even if this means having to scam or manipulate others on the way using his natural wit and charisma. He is a natural-born leader, and most of the time acts in a calm and serene demeanor, however, his emotions sometimes get the best of him. He seems to have inherited traits from both of his "fathers", having Jonathan's noble spirit and value of life, he doesn't kill unless it's necessary. But when he does have to kill, his DIO genes show up, as he can be ruthless, violent, and cruel towards his enemies, killing them in possibly the most gruesome ways in the series.
On Smash, Giorno is a much more defensive character than Jotaro, still having quick attacks with little end lag, but lacking in Jotaro's deal damage and knockback potential. This gives Giorno great combo potential, most of his regulars can be cancelled into specials, too. However, Giorno is quite easy to knock around and is not very fast on the ground, meaning that if the player gets cocky they'll lose stocks easily.
===Regular moves===
Name	Description
 	Jab: Giorno kicks and uppercuts the opponent before Gold Experience appears and punches them. Done faster than the GIF.
 	Side tilt: Gold Experience delivers a straight punch forwards.
 	Up tilt: Giorno does the same uppercut he does on his jab, can be seen above.
 	Down tilt: Giorno slides to the floor as Gold Experience does a barrage of kicks in front of him.
 	Dash attack: Very similar to Jotaro's dash attack, Giorno stops on his tracks as Gold Experience throws a barrage of punches forwards. Deals less damage than Jotaro's but has much less ending lag.
 	Forward smash: Gold Experience charges before throwing a strong hook directly at the opponent. Very strong killer move with good knockback and frame data. Aesthetically, on a 1v1 match, opponents hit by a fully charged forward smash will appear to slow down in place for a split second before being launched.
 	Up smash: Gold Experience throws a barrage of punches directly upwards.
 	Down smash: Gold Experience starts to throw punches on the ground below Giorno, so quickly that they hit from both sides.
 	Neutral aerial: Giorno kicks the opponent diagonally.
 	Forward aerial: Gold Experience does an overhand punch.
 	Back aerial: Giorno does a kick to the side. Although the image shows him doing it to the front, he does this backwards.
 	Up aerial: Giorno uses Gold Experience to create a tree around him on the air, the branches deal damage all the way when they sprout, but deal the most damage at their highest point.
 	Down aerial: Gold Experience does a quick barrage of kicks downwards, this can spike.
 	Grab and pummel: Giorno grabs opponents by using Gold Experience, as it holds them using both of its hands, and Giorno pummels by kicking them with the knee. Like Jotaro, this grab can be used to recover offstage and has more range than a regular grab, but doesn't has as much range as other tethers.
 	Forward throw: Gold Experience punches opponents into the air quickly before throwing them on the ground.
 	Back throw: Gold Experience creates vines from the ground that throw the opponent behind Giorno.
 	Up throw: Gold Experience creates a tree just below the opponent, which then grows in size and launches them up in the air.
 	Down throw: Gold Experience throws the opponent on the ground and stomps them, sending them flying.
 	Neutral Special - MUDA MUDA MUDA!: Gold Experience will appear in front of Giorno and start unleashing a very fast barrage of punches, dealing damage to everyone that touches them. Gold Experience will punch and scream "MUDA MUDA MUDA MUDA..!" as long as the button is held down, and Giorno can move around in this state too, although much slower than before, along with not being able to jump.
--
As mentioned before on Jotaro's moveset, Stand punch barrages are a staple of JoJo's, and both Giorno and DIO's Stand cry is "MUDA MUDA MUDA", "useless" in Japanese. This father-son relation can be seen on the GIF I chose.
 	Side Special - Spring of Life: For his side special, Giorno uses Gold Experience to create three different projectiles out of a pebble he pulls out from his pocket, these projectiles cycle with each other and have different properties. The first, a stag beetle, will fly in a straight line until it leaves the stage or hits an opponent. The second, a snake, will slither through the ground until it hits an opponent or falls down. The last, a piranha, will fly in an arc and will disappear when it hits the ground or bites an opponent. Only one of these animals can be out at a time.
--
Gold Experience's ability is manipulating and creating life, turning organic objects into inorganic ones and viceversa. Giorno chooses what will his Stand create, and it can range from small animals to large trees. Giorno can also use this ability to heal himself and others.
 	Up Special - Tree Creation: For his up special, Giorno uses his Stand to create a tree below himself, if used on the ground the tree will remain there until it is broken (it breaks at 20% of damage) and Giorno can use it to avoid attacks or as an extra platform. If used in the air, Giorno will climb it quickly as it falls down, although it still goes up, it is not a very effective recovery.
--
One of the first uses of Gold Experience's powers, on the Koichi fight, Giorno created a tree to hide from Koichi and stay outside of his Stand's range.
 	Down Special - Frog Counter: A simple counter, Giorno pulls out a frog and holds it up to his chest, any opponents that hit the frog have their attacked countered.
--
A property that seemed to get lost over time in the series, is that Giorno's creations reflect any damage they take to their attacker, he uses this on the Leaky-Eye Luca fight to kill him.
 	FINAL SMASH - A Golden Experience: Giorno says "Did you really think you'd be that lucky?" as Gold Experience punches forwards, this takes any poor opponents caught to an animation where Giorno mercilessly punches and kicks them until they get thrown back onstage on a diagonal angle, it will also kill if the opponent is at 100%+. This FS doesn't last as long as the GIF.
--
The 7-page Muda is an iconic JoJo scene on which Giorno beats down the villain Cioccolata for 7 pages/30 seconds straight, the longest beatdown on Shonen Jump and JoJo history. This scene beats the previous record-holder for JoJo, the 3-page/15 second Ora.
===Taunts and victory screens===
*Up taunt: Giorno does his signature open chest pose.
*Side taunt: Giorno looks to the distance and says "I, Giorno Giovanna, have a dream."
*Down taunt: Giorno grabs a cup of tea (I hope so) and chugs it on one swig.
*Giorno's victory music is taken directly from the victory screen in JoJo's Bizarre Avdenture: Eyes of Heaven.
*For his victory screens, Giorno:
**Giorno leans on a table with an open zipper holding treasure on its middle, snickering.
**A butterfly flies towards Giorno and turns into a banknote, as he says "Should have paid more attention." and smiles.
**Sits on a chair as a mafioso kneels to him and kisses his hand.
===Miscellaneous info===
*Giorno‘s entrance animation sees him run into the stage and say “Buon giorno!” Flashy letters saying “OPEN THE GAME” appear above him.
*Giorno is able to wall jump.
*Giorno is voiced by Kenshi Ono in Japanese and Phillip Reich in English.
*Giorno's alts are as follows:
**A pink alt that gives him his anime colors.
**A green and black alt that gives him his colors as Passione's boss.
**A purple alt with cyan hair that gives him his appearance on the cover of the PS2 game.
**A blue alt with white hair that resembles his colors on the cover of JoJo Volume 59.
**An red alt with blue hair that resembles his colors on the Black Sabbath fight during the anime.
**A black and white alt with black hair that resembles Bruno Bucciaratti.
**A yellow and green alt that makes Giorno resemble his father DIO.
===Classic Mode: Menti Criminali===
Giorno's Classic Mode puts him against character with sleazy or criminal backgrounds, but not full-on evil tyrants.
Menti Criminali	Menti Criminali	Menti Criminali 	Menti Criminali 	Menti Criminali
Round 	Opponent 	Stage 	Music 	
1 	Dr. Mario 	Onett 	Chill (Brawl) 	
2 	Joker 	Mementos 	Last Surprise 	
3 	Wolf 	Lylat Cruise 	Star Wolf's Theme/Sector Z 	
4 	King Dedede 	Green Greens 	King Dedede's Theme (Brawl)	
5 	 Captain Falcon	Port Town Aero Dive	Port Town 	
6 	 Meta Knight 	Halberd 	Meta Knight's Revenge 	
Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Boss 	DIO 	Cairo 	il vento d'oro (NEW REMIX) 	
==Stages==
===Cairo===
CAIRO
Cairo is the capital of the country of Egypt, and the largest city in the Arab world. During the events of Part 3, DIO took residence on a mansion located there, and most of the final battle took place on its streets at nighttime. Cairo has then become an iconic location in JoJo, appearing in all 3 fighting games of the series.
On Smash, Cairo takes place on the rooftops of two separate buildings, one shorter than the other, it takes place at nighttime and the city's lights can be seen, making it similar to Fourside. The following events and hazards will happen on the stage:
*Cameos: The characters Muhammad Avdol, Jean-Pierre Polnareff, Noriaki Kakyoin, Iggy, and DIO appear as background characters, watching the fight on the rooftops, except for DIO, who floats observing the battle.
*The Fool: Occasionally, Iggy will stand up and bark, summoning his Stand, The Fool. It will grow wings and glide into the air, and will swoop down on the stage three times, dealing damage to anyone that touches it. It then returns to Iggy and disassembles back into a pile of sand.
*RODA ROLLA DA!: DIO will fly off, and then return while he carries a steamroller. He will then scream "I'M GOING TO ROLL ALL OVER YOU!" as he smashes down the steamroller on a part of the stage, if he catches anyone, both him and The World will start punching it, ending with a "WRRYYYYY". This deals massive damage to anyone caught under it.
===Naples===
NAPLES
Naples is a city located in Italy, the third largest on the country after Milan and Rome, known for originating the beloved food pizza. On JoJo, Naples is the hometown of Giorno Giovanna, and there is where he meets Bruno Buciaratti, the rest of his team, and begins his journey to take over Passione.
On Smash, Naples is a walk-off stage, with the left blast zone taking place on the waterfront streets of the city, and the right one directly on the sea, allowing characters to swim like in Tortimer Island. The following events and hazards will happen on the stage:
*Cameos: The rest of Bruno's team will appear as background characters watching the fight, they will leave and enter the arena unlike the Cairo characters that stay on their spots. These include Bruno Buciaratti, Leone Abbachio, Guido Mista, Narancia Ghirga, Panacotta Fugo, and Trish Una.
==Music selection==
Name 	Origin
So No Chi No Sadame 	JoJo's Bizarre Adventure: Phantom Blood
Bloody Stream 	JoJo's Bizarre Adventure: Battle Tendency
Stand Proud 	JJBA: Stardust Crusaders
end of THE WORLD 	JJBA: Stardust Crusaders
Crazy Noisy Bizarre Town 	JJBA: Diamond is Unbreakable
chase 	JJBA: Diamond is Unbreakable
Great Days 	JJBA: Diamond is Unbreakable
Fighting Gold 	JJBA: Golden Wind
Traitor's Requiem 	JJBA: Golden Wind
Overlapping Fates 	JJBA: Phantom Blood
Speedwagon's Theme 	JJBA: Eyes of Heaven
Overdrive 	JJBA: Battle Tendency
Awaken (NEW REMIX) 	JJBA: Battle Tendency
Stardust Crusaders 	JJBA: Stardust Crusaders
Stardust Crusaders (NEW REMIX)	JJBA: Stardust Crusaders
Virtuous Pope (NEW REMIX) 	JJBA: Stardust Crusaders
Diamond is Unbreakable 	JJBA: Diamond is Unbreakable
Killer (NEW REMIX) 	JJBA: Diamond is Unbreakable
il vento d'oro 	JJBA: Golden Wind
il vento d'oro (NEW REMIX) 	JJBA: Golden Wind
canzoni preferite 	JJBA: Golden Wind
Jolyne's Theme 	JJBA: Eyes of Heaven
Pucci's Theme 	JJBA: Eyes of Heaven
Johnny's Theme 	JJBA: Eyes of Heaven
Gyro's Theme 	JJBA: Eyes of Heaven
Gappy's Theme 	JJBA: Eyes of Heaven
Roundabout 	Yes - Fragile (1972)
==Spirit Board==
===Primary Spirits===
===Support Spirits===
==New Boss: DIO==
DIO appears as a new boss added on the pack, fought on both Jotaro and Giorno's Classic Mode routes and on the new Boss Rush mode. Players who have not purchased the pack will not have DIO showing up on said mode. DIO is fought on a walk-off version of the Cairo stage, and is unique among bosses on that he is regular sized, making him harder to hit. He is also quite quick and jumps around the stage using The World to avoid you. He mostly attacks using altered versions of Star Platinum's neutral attacks, but with much more brutality on them. At 50% health, DIO will sometimes jump to the sky and try to crush you with a steam roller, and at 25% health he has a chance of stopping time, just like Jotaro's Final Smash.
DIO is voiced by Patrick Seitz in English and Takehito Koyasu in Japanese.
==Mii Costumes==
 	 	 	 	
Josuke Higashikata 	Red Knight 	Frisk 	Doom Slayer 	Sora
   X	   X	   X	   X	   X
As part of its Mii Fighter pack, the Doom Slayer costume comes with a new music track each.
Name 	Origin
At Doom's Gate (NEW REMIX)	DOOM
==New 8.0 Features==
Along with the usual nerfs, buffs, and bug fixes, update 8.0 introduces a new mode on the Games & More section, Boss Rush. On it, players fight through the bosses of the game with one stock only, the order of the bosses is random, but it will always end with the Master Hand minigame section and the Galeem and Dharkon fight. After beating the mode once on difficulty Regular +, a new mode called Boss's Castle is introduced, here, stronger versions of the original bosses are fought, similar to the Kirby's series True Arena. Players that purchased the JoJo DLC pack will have DIO appear on the mode. Exclusive to this mode are the returning bosses Rayquaza and Duon. Items will not appear during fights and there is a rest area with a Maxim Tomato every 3 fights. On Maddening difficulty and Boss's Castle this changes to 5.
There are Beginner, Regular, Hard and Maddening difficulties.
Boss	Changes in Boss's Castle
 	Debut: Super Smash Bros. Melee (2001)----
Giga Bowser: On Boss's Castle, Giga Bowser is renamed to Omega Bowser, and now uses his original colors from Melee, along with having longer horns and spikes.
 	Debut: Super Smash Bros. Brawl (2008)----
Galleom: On Boss's Castle, Galleom is renamed Punished Galleom. Its metal plating is now rusted and falling off, and sparks can be seen flying off his circuits. His spikes are now longer.
 	Debut: Monster Hunter (2004)----
Rathalos: On Boss's Castle, Rathalos is renamed Silver Rathalos, and it looks like the subspecies of the same name on Monster Hunter World.
 	Debut: Castlevania (1986)----
Dracula: On Boss's Castle, Dracula is renamed Nightmare King Dracula, his clothes are now inverted, with the black parts red and the red parts black. His monster form is purple and has longer horns facing inwards.
 	Debut: The Legend of Zelda (1986; Ganon as a character), The Legend of Zelda: Ocarina of Time (1998; this incarnation of Ganon)----
Ganon: On Boss's Castle, Ganon is renamed Calamity Ganon, and his body is now completely made out of Malice.
 	Debut: Kirby Super Star (1996)----
Marx: On Boss's Castle, Marx is renamed Marx Soul, and looks just like it appeared on Kirby Super Star.
 	Debut: Super Smash Bros. (1999)----
Master Hand: On Boss's Castle, Master Hand is renamed Enlightened Hand, and appears as glistening and emitting light energy. The Master Hand minigame will always be the second-to-last round of the Rush.
 	Debut: Super Smash Bros. Melee (2001)----
Crazy Hand: On Boss's Castle, Crazy Hand is renamed Shadow Hand, and appears as a dark purple, emitting dark energy.
 	Rayquaza: Rayquaza is a new boss added for free to the game, as part of the 8.0 update. It reuses its moveset from Brawl. In Boss's Castle, Rayquaza is renamed Mega Rayquaza, and, well, it's just Mega Rayquaza.
 	Debut: Super Smash Bros. Brawl (2008)----
Duon: Duon is a new boss added for free to the game, as part of the 8.0 update. It reuses its moveset from Brawl. In Boss's Castle, Duon is renamed Duon 2.0, and it appears as newly-built, with longer and cleaner blades and spikes and a generally sleeker design. This is made to contrast with Punished Galleom.
 	DIO: DIO will appear as a regular round on the Rush if his DLC pack is purchased. On Boss's Castle, DIO is renamed Ascended DIO, and he resembles Heaven Ascended DIO from JJBA: Eyes of Heaven.
 	Debut: Super Smash Bros. Ultimate (2018)----
Galeem: On Boss's Castle, Galeem is renamed Engulfed Galeem, and is now pitch-black and has spikes alongs its wings, which appear broken at some places. The Galeem and Dharkon fight will always be the final round of the Rush.
 	Debut: Super Smash Bros. Ultimate (2018)----
Dharkon: On Boss's Castle, Dharkon is renamed Illuminated Dharkon, and it is now pure white, and its tentacles are cleaner and sharper, without spikes. The Galeem and Dharkon fight will always be the final round of the Rush.
Category:Super Smash Bros. Ultimate
Category:JoJo's Bizarre Adventure (series)
Category:Fighting Games
Category:Fan DLC
Category:Super Smash Bros. Ultimate Downloadable Content
Category:Finished Games