117270-why-new-itemization-is-needed

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I think I'm being trolled...
 
This confirms my theory of "Jeffery" working for Carbine.	
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			1. Medic is heavy? :O2. Don't you get to choose stats for your crafted gear?3. I don't know a lot of medics that build hybrid, but there are amps for "if your support power is greater than assault power, convert 10% of support to assault", 	
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I think I'm being trolled...
 
This confirms my theory of "Jeffery" working for Carbine.
 
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Rub the furry wall...
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1. Medic is heavy? :o
2. Don't you get to choose stats for your crafted gear?
3. I don't know a lot of medics that build hybrid, but there are amps for "if your support power is greater than assault power, convert 10% of support to assault", 
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			it's a poorly itemized dps engineer piece, insight is a tanking statyet is restricted to warrior and medic, while medic can't even use heavy gearEvery game has one or two oddball messed up things like thatA much better example is healing gear being absolutely covered in brutality.I've seen purple quality(not random stats) light gear for shoulders and feet that have more brutality than insight. It's just silly how bad so much of the gear is	
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			Welcome to (damn near) every piece of healslinger gear, ever.	
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1. No
2. It's not crafted, its the bug that attaches my signature to every piece of gear in my inventory.
3. Finesse isn't either of their mainstat
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The real question is why does it have class restrictions at all? By virtue of being heavy it's already locked to Warriors and Engineers...
 
If it were medium, that class restriction would at least be interesting.	
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