108479-the-problem-with-credd-and-servers

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			So I read somewhere stated that there are no 2 servers with less then 50% server population to even merge servers.  I believe this has something to do with Credd.  If a player wants to quit a game in normal subscription based games they cancel there sub, then no longer deemed active, then if they wish to resubscribe they can reactivate there account.  Since players were able to buy Credd early very cheap, they stock piled it so they had plenty of Credd to last for a bit so they can play for free.  Some of these players "quit" the game (temporarily or forever, who knows) but there accounts are still active since they still have x amounts of active months left.  Chances are you will only see the talk of server merges once these accounts expire, as to Carbines defence they have no idea if the player is coming back or not but as long as they have gametime on the account they must be considered active.  	
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Hmmm
 
Not debating if merges are needed or not. 
 
But shouldn't that be decided based on peak loads of actual players based on the average logins over the previous weeks?	
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Hmmm
 
Not debating if merges are needed or not.
 
But shouldn't that be decided based on peak loads of actual players based on the average logins over the previous weeks?
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			The excess amount of additional server should not have been added at launch. A couple of the servers were full with a bit of a queue, and their reaction to this was adding a pile of servers instead of letting the initial release rush settle. A couple of servers added would have been good, as it would have setttled the capacity and shown that the game was popular, but with the amount of servers that they added, they guaranteed that half of them would become dead. As most players including myself saw this coming, the people in charge of these decisions should have known better.	
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I think the concern is that there is a a chance that all of these players could all sign on at the same time.  Since there is not much sample data to say.  Its very possible a new content patch would bring back all these players that have these type of limbo accounts, and once servers are merged you can't really un merge them.  
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			If you have two servers that have 60% "concurrency" the day after a drop comes then the other 25 days of the month down to 20%, can you justifiably merge the two? 	
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Except only 2 servers NA probably hit 60%.
 
Pergo and Stormtalon.Everything else is a ghost town.  Merges were needed a long time ago.  And numbers will never be what they were on launch weekend so they might as well just completely remove a handful of servers.  I stopped playing just because of the population on my server.  I'm not giving them $20 for each of my 3 50's to go to Pergo.  I'll just let my account idle for a few months.  If the population is still dead in 6 months I'll consider the game a lost cause and wash my hands completely.	
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			Instead of merging, why not just give free transfers off the dead servers to specific low pop servers? 	
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If you have two servers that have 60% "concurrency" the day after a drop comes then the other 25 days of the month down to 20%, can you justifiably merge the two? 
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			Right, so there ARE too many servers but not to the extent that you can just smoosh two together. This is why Blizzard started doing that connected realms thing. It lets them merge servers  without actually merge them. 	
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Except only 2 servers NA probably hit 60%.
 
Pergo and Stormtalon.
 
Everything else is a ghost town. Merges were needed a long time ago. And numbers will never be what they were on launch weekend so they might as well just completely remove a handful of servers. I stopped playing just because of the population on my server. I'm not giving them $20 for each of my 3 50's to go to Pergo. I'll just let my account idle for a few months. If the population is still dead in 6 months I'll consider the game a lost cause and wash my hands completely.
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			Hadn't reached your number of target threads started in one day, huh?	
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Instead of merging, why not just give free transfers off the dead servers to specific low pop servers? 
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			The first step in fixing anything is admitting you have a problem. I don't think Carbine are quite there yet.	
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			Well there is a way to transfer to high population servers, just transfer when it is non-prime time when population is sure to be low. 	
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"I'm not going to play and just hope people play so I can feel I should be playing when I do actually someday play", basically?
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			Just merge the servers already, if someone logs in 2 months from now and notice "lol im on some other server and this one is full" -> THEN YAY WE HAVE A FULL SERVERThen if there are no other servers without queue times, again YAY the servers might be lifelike.If there are other servers that doesnt have queuetimes, let Joe Schmoe who just came back to a full server get a free transfer there.I dont see the problem	
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			They should removed the restrictions for medium pop servers.	
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Just merge the servers already, if someone logs in 2 months from now and notice "lol im on some other server and this one is full" -> THEN YAY WE HAVE A FULL SERVER
 
Then if there are no other servers without queue times, again YAY the servers might be lifelike.
 
If there are other servers that doesnt have queuetimes, let Joe Schmoe who just came back to a full server get a free transfer there.
 
I dont see the problem
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Problems 
 
1. What if people see queues and leave? Someone having 2 hours to play won't spent 1 hour and a half waiting for the queue to end
2. People are invested in their guilds and their friends. Your suggestion would be to allow them to leave to not a full realm, but who would even take that?
3. What do you do if a person is an altoholic and he already has characters onthe server he got merged into? Tell him to destroy his extra characters?
 
Don't pretend to know more than the staff of the game.
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the people crying for server mergers are not thinking about any of that. it is all selfish and just so THEY get what they want.
 
1. add more damn servers...worked at launch!!!!!
2. screw your friends!!!
3. sucks to be you, I want people to kill in pvp/raid with. your alts all deserve to be deleted!!!
 
so for the people wanting merges... those are not problems...at least not for them
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Except only 2 servers NA probably hit 60%.
 
Pergo and Stormtalon.
 
Everything else is a ghost town.  Merges were needed a long time ago.  And numbers will never be what they were on launch weekend so they might as well just completely remove a handful of servers.  I stopped playing just because of the population on my server.  I'm not giving them $20 for each of my 3 50's to go to Pergo.  I'll just let my account idle for a few months.  If the population is still dead in 6 months I'll consider the game a lost cause and wash my hands completely.
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One of the biggest problems is that the major cities are donuts.  Everyone lives at their house when they're not in the game world; you drop into town once a day (that's how long it takes to port in) and you spend the rest doing your dailies.  Since you can randomly appear in the dungeons, BGs, raids, et al via queues and you can do almost everything at your house, you have little reason to be in the overworld at 50.
 
It's convenient, but it does make the world feel empty for people who were used to seeing blue nameplates all over major towns.	
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