Handfang (Priest Spell)

This spell creates a fanged, biting mouth in the palm of the caster's hand. It can readily be concealed by curling the hand into a fist or by placing the palm of the hand against something. Its bite is under the control of the caster; it does not automatically snap at anything it touches. The caster can only deliver the hand's attack by slapping his or her palm against a target, requiring a successful normal attack roll; it can bite once per round.
The bite of a handfang does 1 point of damage and forces the victim to make two saving throws, one vs. paralyzation and the next vs. spell. If the saving throw vs. paralyzation fails, the victim is paralyzed for Id3 rounds; if it succeeds, this effect is negated. If the saving throw vs. spell fails, the mouth's saliva corrodes the victim, doing 3d4 points of additional damage. If this saving throw succeeds, this damage is reduced to 1d6 points. These twin saving throws must be made against every bite of a handfang; saving successfully against one attack does not mean that the victim is immune to these effects. Paralyzed victims who are not actively protected by compatriots or somehow moved beyond the reach of the spell's caster are automatically successfully attacked by the handfang on subsequent rounds while they are paralyzed if the spellcaster targets them.
Notes: Granted by Moander the Darkbringer of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells