Zelos/Attack Set

This is an overview of Zelos's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- left elbow thrust
Standing M- sword thrust
Standing H- sideways sword swipe
Crouching L- low left kick
Crouching M- shield bump
Crouching H- sword trip (knocks down)
S launcher- upward sword slash
Air L- straight right kick
Air M- sword thrust
Air H- sideways sword slash
Air S- downward sword slash
TAC exchange up- a tweaked animation of his launcher
TAC exchange side- same animation as air M
TAC exchange down- same animation as air S
F + M- Overhead Slash (slashes downward with sword; overhead; ground bounces airborne foes)
F + H- Shield Bump (a standing version of his crouching M)
==Throws==
Forward ground- Brings foe to ground with the hilt of his sword (2 hits)
Backward ground- Grabs foe, brings them behind him, then brings them to the ground with hilt of sword only once
Forward air- Uses both hands to toss foe back to the ground
Backward air- Mirrored animation of forward air
==Special Moves==
QCF + atk- Demon Fang (unleashes a ground based projectile with the swipe of his sword; in air ok; air version is OTG-capable; press any atk button for another Demon Fang [a.k.a. Double Demon Fang])
QCB + atk- Sonic Thrust (thrusts sword outward while advancing forward; button strength determines distance traveled; wall bounces foe)
DP + atk- Light Spear (jumps up while slashing upward with sword before landing and doing a downward slash; stronger versions have more upward slashes; knocks down; press H after landing for Light Spear Cannon, involving rapid upward sword stabs; Light Spear Cannon mashable for more damage)
D (charge), U + atk- Grave Blade (brings sword upward for a moment before slaming it to the ground, creating a shockwave; stronger versions have longer startup but a wider shockwave; OTG-capable; knockdown)
==Hyper Combos==
QCF + atk x2- Eruption (unleashes a wide but small volcano on the ground, which emits several waves of magma; OTG-capable; knocks down)
DP + atk x2- Guardian (envelopes himself in a green force field; takes 20% less damage and gains super armor for every attack; switching him out causes his assists to have hyper armor; lasts 595 frames if Zelos is the point character)
QCB + atk x2- Divine Judgement* (a symbol flashes on the ground under foe's feet; if it hits, huge pillars of light are summoned, attacking the foe; hard knockdown)
(* means Level 3 hyper combo)
==Extra==
Zelos-y- First Aid (flips his hair while giving 30% hyper meter to teammate)
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay