Sonic 3D Jam

Sonic 3D Jam (also known as ソニック3Dエイジ (Sonikku 3 D eiji), or Sonic 3D Age, in Japanese) is a compilation game developed by Sonic Team and published by Sega. A compilation of games from the Sonic the Hedgehog series, the game collects enhanced ports of select 3D games in the Sonic series: Sonic Adventure (1998), Sonic Adventure 2 (2001), Sonic Heroes (2003), Sonic Unleashed (2008), and Sonic Generations (2011). Also, players who beat all five games 100% and have also 100% save data for Sonic Colors: Ultimate will gain access to the final remaining 3D Sonic game, Sonic '06. 
After the success of Sonic Frontiers, Sega sought to re-introduce the original 3D Sonic games from up to 2011 to the current generation, wanting to do a 3D-focused counter to Sonic Origins. The compilation adds widescreen to games originally without it, enhanced frame rates, patched glitches and bugs, improved resolutions, and remastered soundtracks. All optimizations are playable in an "Anniversary Mode", while their original versions are playable in "Classic Mode", just like in Sonic Origins. There's also a Mission Mode, which requires the player to complete challenges in the games. All of Sonic '06's Missions require to survive against the game's glitches, camera, and loading times. The game's title is a reference to the first Sonic compilation, Sonic Jam (1997). 
Sonic 3D Jam was released on December 23, 2026, 28 years after the release of Sonic Adventure, for the Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S. It received generally favorable reviews, with critics highlighting the enhanced visuals, game selection, improved technical aspects and bonus content, though criticized the lack of new features, including the minimized bonus content compared to Sonic Origins. The game was a commercial success, selling over 2 million copies worldwide. 
== Changes ==
Sonic 3D Jam offers general and technical improvements to the collected games:
=== General ===
* Sonic Adventure, Sonic Adventure 2, and Sonic Heroes are all remastered in high-definition.
* All games run have upscaled graphics and have improved frame rates, at 60 FPS.
* All games have remastered soundtracks. The player can switch between the original and remastered soundtracks in the Options menu. 
=== Sonic Adventure ===
* This remaster to the game is mostly based on the Sonic Adventure DX: Director’s Cut port of the game released in 2003 for the GameCube and Windows. 
* The camera system is fixed.
* The game features improved lip-syncing for the cutscenes. 
* Big the Cat’s fishing sections feature improved controls. 
=== Sonic Adventure 2 ===
* This remaster is mostly based on the Sonic Adventure 2: Battle port for the game released for the GameCube. 
=== Sonic Heroes ===
* The camera system is fixed.
=== Sonic Unleashed ===
* The remaster is based on the PlayStation 3 and Xbox 360 version of the game developed by Sonic Team, and is not based on the PlayStation 2 and Wii version developed by Dimps. 
* Sonic the Werehog’s controls and mechanics are improved. 
=== Sonic Generations ===
* The remaster is based on the console version of the game, and is not based on the Nintendo 3DS version developed by Dimps.
=== Sonic the Hedgehog (2006) ===
* The game has no changes from it’s original release, still having the glitches, bugs, and poor camera system of the original. The only change is the removal of the scene where Princess Elise kisses Sonic, due to it being “inappropriate” for modern times. 
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