CURSOR CHANGED

Fires when the cursor changes. Includes information on the previous and new cursor type (e.g. item, money, spells).
 CURSOR_CHANGED: isDefault, newCursorType, oldCursorType, oldCursorVirtualID
==Payload==
:;isDefault:
:;newCursorType:
:;oldCursorType:
:;oldCursorVirtualID:
==Patch changes==