Akuma (Marvel vs. Capcom)

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|-|X-Men vs. Street Fighter=
|-|Marvel Super Heroes vs. Street Fighter=
|-|Marvel vs. Capcom 2: New Age of Heroes=
|-|Marvel vs. Capcom 3=
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==Summary==
Akuma is a primary antagonist from the Marvel vs. Capcom series. A merciless, blood-thirsty fighter, his goal is to lead Ryu down the path of the "Satsui No Hado", forging him into what he deems to be a worthy opponent for the ultimate battle to the death. Although he originates from the Capcom Universe, and has acknowledged Marvel’s Universe as a separate realm, Akuma holds knowledge on Wolverine’s past. As a result, the X-Man would attempt to obtain what Akuma knew, leading to a battle between the two. 
After Apocalypse's defeat, the mutant grew an interest towards Akuma's power. He captured and transformed him into one of his servants known as Cyber-Akuma, implanting him with cybernetic enhancements covering the left half of his face and body. Completely subservient to Apocalypse's command, Akuma fought against the heroes and villains of Marvel and Street Fighter, believing to exist solely to bring death and destruction to everyone and everything. 
Sometime after his defeat, Akuma was seemingly freed from Apocalypse's command, as well as his cybernetic enhancements. From then on, Akuma and many other villains would form an unwilling alliance with the heroes of Marvel and Capcom to save the Earth from the threat of Abyss, and later Galactus. 
==Powers and Stats==
Tier: , higher with X-Factor | , higher with X-Factor
Key: Base | Cyber-Akuma 
Name: Akuma, Gouki, epithet "Master of the Fist", Cyber-Akuma, Mech-Gouki
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Human (Previously), Unknown (Due to his dedication to mastering the Satsui No Hado, Akuma is no longer seen as human, with Sentinels classifying him as an unknown entity), Demonic Martial Artist
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Genius Combatant, Martial Arts (Utilizes a fighting style based on Ansatsuken, which uses elements of karate, judo, and taekwondoUltimate Marvel vs. Capcom 3), Acrobatics (Often performs front flips and backflips, and can even somersault mid-air with Hyakkishu. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Rage Power (The Satsui no Hado grants its user rage-based amplifications, with Ryu claiming his "rage has been given form" when describing this state to HulkMarvel vs. Capcom Infinite: Infinite Horizons), Aura (Can emit a demonic red auraX-Men vs. Street Fighter), Chi Manipulation and Projection (Similarly to Ryu, he can use his spiritual energy for attacks such as the Gohadouken), Self-Sustenance (Type 1; Could fight in space undeterredMarvel vs. Capcom 3: Fate of Two Worlds), Fire Manipulation (Can generate purple fiery energy with several attacks such as Gou Shoryuken, Hyakki Gosho, and Messatsu Goshoryu), Electricity Manipulation (Can emit electrical energy with Tatsumaki Zankukyaku and Messatsu Gorasen), Death Manipulation (The Raging Demon is a technique that brings death to those it is used on, such as when Akuma used it to destroy his masterX-Men vs. Street Fighter Manual), Afterimage Creation (Can leave behind afterimages with Ashura Senku and his Hyper Combos), Intangibility (When using Ashura Senku, he can phase through enemies and projectiles), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 Manual Blocking attacks in this state also prevents chip damage), Resistance to Berserk Mode (Mastered the Satsui no Hado, which will put the user into a bloodlusted state when succumbed to it.Marvel vs. Capcom: Infinite Akuma can use this power with complete control), Perception Manipulation (Capable of viewing Shuma-Gorath's "default" form,Ultimate Marvel vs. Capcom 3 a being who takes the appearance of one's worst nightmare should they ever encounter him.Marvel Super Heroes ManualUltimate Marvel vs. Capcom 3 Akuma is also able to identify Amaterasu as a god, despite her appearing as an ordinary wolf to the average personUltimate Marvel vs. Capcom 3), Fire Manipulation (Remains completely unharmed when performing attacks that coat parts of his body and surround himself in intense flames), Cosmic Radiation (Capable of fighting in space unharmedUltimate Marvel vs. Capcom 3), Death Manipulation (Was completely unaffected when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which caused global winds that inflicted death onto inland life, animals, and plant life just by existingMarvel vs. Capcom 2: New Age of Heroes ManualMarvel vs. Capcom 2: New Age of Heroes Official SiteMonthly Arcadia Issue 002Marvel vs. Capcom: Official Complete Works), Disease Manipulation (Was completely unaffected when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which spread a mysterious illness to SonSon's village just by existingMarvel vs. Capcom 2: New Age of Heroes Official SiteMarvel vs. Capcom: Official Complete Works), Limited Resistance to Information Analysis (While Sentinel units can determine Akuma's high threat level, they are incapable of fully determining his physiology, despite their ability to properly recognize mutants and demonic entitiesMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
|-|Cyber-Akuma=
All previous abilities to a higher degree, Cyborgization (Partial; The left side of his face and body are infused with Apocalypse's cybernetic enhancementsMarvel Super Heroes vs. Street Fighter ), Flight (As shown here. Capable of performing Ashura Senku mid-air with his Shining Gou Shock Hyper Combo), Body Control (Can detach and fire his fist like a projectile with Rocket Arm), Status Effect Inducement (His Thunder Shock Zankukyaku is capable of stunning enemies)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Dwarf Star level (Capable of defeating Ryu, Chun-Li, Captain America, Wolverine, and Iron Man all at once. Sentinel units will proceed with extreme caution should they encounter Akuma. Capable of defeating Magneto.X-Men: Children of the Atom Can aid in the battle against Galactus and is even capable of defeating him, considering the World Eater to be an unsatisfying opponent), higher with X-Factor | Dwarf Star level (Implied to be more powerful than before, as he claimed to have been remade with "real power"), higher with X-Factor 
Speed: FTL (Can keep up with Galactus. Superior to Ryu), higher with X-Factor | FTL (Faster than before), higher with X-Factor
Lifting Strength: Class Y (Every character capable of beating Galactus should be able to break out of his attempt to crush them in the boss fight, with the latter being capable of holding an entire planet in his hands) | Class Y (Stronger than before)
Striking Strength: Dwarf Star level, higher with X-Factor | Dwarf Star level, higher with X-Factor
Durability: Dwarf Star level, higher with X-Factor | Dwarf Star level, higher with X-Factor
Stamina: Superhuman
Range: Standard Melee Range; Several Meters with Special Attacks
Standard Equipment: None notable.
*Optional Equipment: The Heroes & Heralds Cards
Intelligence: Combat Genius (Akuma's skills far surpass Ryu, who he deems a "pup". Despite his basic fighting style being based on Ansatsuken, he was able to master his own style known as "Satsui no Hado". Considered the tales of K'un-Lun's martial arts to be weaknesses of no interest. Continues to grow his skill, with his and Wolverine's first fight ending in a draw, but later he could defeat him and other fighters at the same time. Combat-wise, Akuma's fighting style is similar to Ryu's, consisting of projectiles and anti-air specials. However, there are notable differences such as an increased focus on power and aggression, as well as knockdowns and juggling. Additionally, Akuma specializes in closing the gap between him and his opponents, while also breaking through their defenses. What's more, he is also capable of cornering enemies into a lockdown, overall making him an extremely offense-oriented fighter. As Cyber-Akuma, the focus in power and pressure is greatly increased, making him even more aggressive than before)
Weaknesses: Using the Raging Demon has the potential to kill its own user should it not be executed with finesse.X-Men vs. Street Fighter Manual Akuma can only equip up to three card effects at a time.
Notable Attacks/Techniques:
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|-|Command Normals=
|-|Throws=
7eznot.gif|Forward & Back Throw
7ezotg.gif|Aerial Forward Throw
7ezoay.gif|Aerial Back Throw
*Forward Throw: Akuma performs a judo throw on the opponent. 
*Back Throw: Akuma grabs the opponent and rolls backwards before throwing them away as he falls backwards.
*Aerial Throws: Aerial versions of his forward and back throw. 
|-|Special Attacks=
|-|Hyper Combos=
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==Gallery==
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
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