Wormhole Mimicry

The power to transform into or have a physical body made up of wormholes. Technique of Wormhole Manipulation, Space-Time Manipulation and Gravity Manipulation. Variation of Astronomical Physiology, Gravity Mimicry and Portal Physiology.
==Also Called==
*Singularity Physiology
*Wormhole Physiology
==Capabilities==
The user is made up of or can transform their body completely into wormholes. A user's transformed form is anatomically identical to their normal form, aside of comprising of a trans-reality manifold, in which case it contains all the organs and is somewhat vulnerable to attacks. Alternately, the user can transform into homogeneous matter, without any part of their form being more important than the other.
Nigh Formed Wormhole Beings are or can change into mostly physical beings, with the energy flowing through their being, fortifying their cells, bones and muscles. Their power is mostly focused to their bodies and while they gain some amount of space-time attacks, the changes and applications are mostly internal.
Full-Formed Wormhole Beings are completely formed of elemental force, without anything truly left from their corporeal form. They gain impressive control over their form and vast capacity to control matter, energy, space and time in various ways by emitting exotic substances through their event horizons.
With proper training and control, wielders will be able to generate their own singularity construct, controlling it like an extremity. Also, since wormholes are believed to connect two differing points in reality itself, there is a high possibility that a users body will comprise of tangible existential cosmology as well.
==Applications==
===Nigh Formed Wormhole Beings===
*Limited Distance Manipulation
*Limited Gravitational Singularity Generation
*Limited Wormhole Manipulation
*Dimensional Link
*Enhanced Condition
**Contaminant Immunity
**Disease Immunity
**Enhanced Lung Capacity
**Enhanced Strength
*Intangibility
*Invulnerability
*Pain Suppression
*Self-Sustenance
===Full-Formed Wormhole Beings===
*Alternate Element Materialization
**Elemental Generation
*Contaminant Immunity
*Disease Immunity
*Distance Manipulation
*Elemental Shapeshifting
*Enhanced Lung Capacity/Oxygen Independence
*Flight/High-Speed Flight
*Gravitational Singularity Generation
*Invulnerability
*Juggernaut Rotation
*Pain Suppression
*Quintessence Force
*Supernatural Condition
*Self-Sustenance
*Telekinesis
*Ultimate Intangibility
*Wormhole Manipulation
==Associations==
*Astronomical Physiology
*Elemental Regeneration by drawing energy to fill the wounds.
*Energy Channeling
**Energy Assimilation
*Existence Embodiment 
*Force Field Generation
*Gravity Mimicry
*Intangibility/Density Manipulation
*Nether Manipulation
*Personal Space-Time
*Portal Manipulation
*Portal Physiology
*Scattering (Some users are able spread their transformed form over vast areas.)
*Singularity Empowerment
*Wormhole Manipulation
==Limitations==
*Users need to focus to change into and from this form.
*Users may need training to control.
*Each form may have a time limit or energy limit if users are at a low level.
*May be overpowered by Space-Time Absorption.
==Known Users==
*Alita (Battle Angel Alita: Last Order); via Imaginos Body
*Dreamslayer (DC Comics)
*Carmen Cruise (Marvel Comics)
*Johnathon Ohnn/Spot (Marvel Comics)
*The Smile Room (Trevor Henderson mythos)
==Gallery==
File:The Spot's Physiology Marvel Comics.jpg|Johnathon Ohnn/The Spot (Marvel Comics)
Category:Powers
Category:Supernatural Powers
Category:Object Mimicry
Category:Gravity-Based Powers
Category:Spatial Powers
Category:Temporal Powers