Kronika's Keep

Kronika's Keep is a new setting that made its debut in Mortal Kombat 11.
The Keep is the housing area of the powerful Hourglass and where Kronika resides and where Geras was created, serving as their base of operations. Located in the Netherrealm, the Keep is generally out of reach as it lies beyond the Sea of Blood. Only Kharon's ferries can pass this vast ocean. Outside, it resembles a large tower with architecture inconsistent with that of the Netherrealm with a very sleek white and gold design and a large orb in its midsection. Its interiors include hallways and small rooms with the main room being a wide-open space, surrounded by unique, undulating and flowing structures.
Kronika's Keep - Story Mode (Mortal Kombat 11)
Kronika's Keep - all rounds (Mortal Kombat 11)
Kronika's Keep - Stage (Mortal Kombat 11: Aftermath)
== Unnamed oneshot... ==
It was mentioned in Caro's flashback to Aiko that after Fire God Liu Kang defeated the Revenants (Jade, Kitana, Kung Lao) and Cetrion, he was then transported to the Prehistoric era by Kronika. He entered the Keep again to retrieve the Krown from Shang, and after his loss, Liu rewound the Hourglass back to the dawn of time and entered the portal where Kitana awaited. Since then, that place has remained inactive and soon nonexistent, as both the Krown and Hourglass were relocated to Yin Yang Island; even though the main chamber looked the same in a nearby cave while the Hourglass was smack dab outside!
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