Vincent Valentine (Record Keeper)

Vincent is a playable character who could initially be recruited via the Challenge Event A Brewing Nightmare, where he was the First Time Reward for completing the event's Sister Ray stage on the Classic difficulty track.
Vincent is a fire-elemental attacker that can use both physical and magic attacks effectively. He suffers from low defense and middling HP, but makes up for it with strong Attack and excellent Magic. As such, Vincent is best used in the back row, where he can attack safely while taking less physical damage.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	186 	11 	7 	12 	7 	5 	25 	20 	106
10 	723 	27 	14 	37 	17 	12 	25 	20 	110
20 	1,321	46 	24 	60 	29 	21 	26 	21 	116
30 	1,918	65 	35 	82 	41 	30 	26 	21 	122
40 	2,516	83 	46 	102 	53 	38 	27 	22 	129
50 	3,113	102 	57 	122 	65 	47 	28 	22 	136
60 	3,711	121 	69 	141 	77 	56 	28 	23 	143
65 	4,010	130 	75 	150 	83 	60 	28 	23 	146
70 	4,309	139 	81 	160 	89 	64 	29 	23 	150
80 	4,906	158 	93 	178 	101 	73 	29 	24 	157
 	3 	4 	1 	5 	1 	1 	3 	3 	4
==Abilities==
Vincent can use Black Magic abilities up to rarity rank 5, Summoning abilities up to rarity rank 4, Support abilities up to rarity rank 4, Darkness abilities up to rarity rank 5, Sharpshooter abilities up to rarity rank 5, and Machinist abilities up to rarity rank 5.
Most of Vincent's Soul Breaks are fire-elemental. As a physical/magic hybrid attacker, he excels in damage from either type, although most of the time his magic output yields better results.
==Soul Breaks==
Name 	Designation	Relic 	Effects 	Effects 	Effects 	Effects 	
Name 	Designation	Relic 	Gauge 	Type 	Duration 	 	
 	Default 	N/A 	2 	PHY 	N/A 	0.38 	
 	Default 	N/A 	Deal four ranged physical attacks to one target. 	Deal four ranged physical attacks to one target. 	Deal four ranged physical attacks to one target. 	Deal four ranged physical attacks to one target. 	
 	Unique 	Vincent's Cape (VII) 	2 	PHY 	25s 	1.2935% (stats) 	
 	Unique 	Vincent's Cape (VII) 	Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount. 	Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount. 	Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount. 	Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount. 	
 	Super 	Shotgun (VII) 	2 	BLK 	25s 	3.6020% (MAG) 	
 	Super 	Shotgun (VII) 	Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. 	Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. 	Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. 	Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. 	
 	Super 	Shortbarrel (VII) 	2 	BLK 	25s 	2.21 	
 	Super 	Shortbarrel (VII) 	Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire. 	Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire. 	Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire. 	Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire. 	
Galian Beast	Burst 	Vincent's Glove (VII)	2 	PHY or BLK (NAT) 	Damage reflection 30s 	0.94 (PHY)2.21 (BLK) 	
Galian Beast	Burst 	Vincent's Glove (VII)	Deals six fire and non-elemental physical or magic attacks to all targets, grants allies a barrier that reflects damage back at the attacker, and grants Burst Mode to the user. Attack type depends on the stats of the user. 	Deals six fire and non-elemental physical or magic attacks to all targets, grants allies a barrier that reflects damage back at the attacker, and grants Burst Mode to the user. Attack type depends on the stats of the user. 	Deals six fire and non-elemental physical or magic attacks to all targets, grants allies a barrier that reflects damage back at the attacker, and grants Burst Mode to the user. Attack type depends on the stats of the user. 	Deals six fire and non-elemental physical or magic attacks to all targets, grants allies a barrier that reflects damage back at the attacker, and grants Burst Mode to the user. Attack type depends on the stats of the user. 	
Galian Beast	Burst 	Vincent's Glove (VII)	 	PHY 	N/A 	 	
Galian Beast	Burst 	Vincent's Glove (VII)	 	Claws of the Damned: Deal four physical fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	Claws of the Damned: Deal four physical fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	Claws of the Damned: Deal four physical fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	
Galian Beast	Burst 	Vincent's Glove (VII)	 	BLK 	N/A 	 	
Galian Beast	Burst 	Vincent's Glove (VII)	 	Howl of the Damned: Deal four magic fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	Howl of the Damned: Deal four magic fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	Howl of the Damned: Deal four magic fire and non-elemental attacks to one target. Deals more damage if the user has Doom. 	
 	Ultra 	Cerberus (VII-DoC) 	2 	PHY or BLK (NAT) 	Fire infuse 25sEX mode 15s 	0.85 (PHY)2.25 (BLK)30% (stats) 	
 	Ultra 	Cerberus (VII-DoC) 	Deal six ranged physical or magic fire and non-elemental attacks to all targets, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and enter Hellhound EX mode. Hellhound EX mode temporarily raises the user's Attack or Magic a moderate amount, and reduces delay of the user's next action after using a fire attack. Type of damage dealt and stat raised depends on the user's stats.	Deal six ranged physical or magic fire and non-elemental attacks to all targets, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and enter Hellhound EX mode. Hellhound EX mode temporarily raises the user's Attack or Magic a moderate amount, and reduces delay of the user's next action after using a fire attack. Type of damage dealt and stat raised depends on the user's stats.	Deal six ranged physical or magic fire and non-elemental attacks to all targets, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and enter Hellhound EX mode. Hellhound EX mode temporarily raises the user's Attack or Magic a moderate amount, and reduces delay of the user's next action after using a fire attack. Type of damage dealt and stat raised depends on the user's stats.	Deal six ranged physical or magic fire and non-elemental attacks to all targets, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of fire, and enter Hellhound EX mode. Hellhound EX mode temporarily raises the user's Attack or Magic a moderate amount, and reduces delay of the user's next action after using a fire attack. Type of damage dealt and stat raised depends on the user's stats.	
 	Chain 	Riot Gun (VII) 	2 	NAT 	150 hits (15s) 	50% (MAG)50% (fire field) 	
 	Chain 	Riot Gun (VII) 	Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Trigger a fire chain up to 150 hits long that increases the fire damage of all allies a large amount, and temporarily raise their Magic a large amount. 	
 	Glint 	(VII) 	2 	PHY or BLK (NAT) 	Fire infuse stack 25s 	0.52 (PHY)1.25 (BLK) 	
 	Glint 	(VII) 	Instantly deal six ranged physical or magic fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire. Attack type depends on the user's stats. 	Instantly deal six ranged physical or magic fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire. Attack type depends on the user's stats. 	Instantly deal six ranged physical or magic fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire. Attack type depends on the user's stats. 	Instantly deal six ranged physical or magic fire and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for fire. Attack type depends on the user's stats. 	
 	Burst 	Peacemaker (VII) 	2 	PHY or BLK (NAT) 	Fire reflection 30s 	0.94 (PHY)2.21 (BLK) 	
 	Burst 	Peacemaker (VII) 	Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. 	Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. 	Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. 	Deal eight ranged physical or magic fire and non-elemental attacks to one enemy, temporarily grant all allies a barrier that reflects a portion of damage taken back at the attacker as fire damage, and grant Haste and Burst Mode to the user. Attack type depends on the user's stats. 	
 	Burst 	Peacemaker (VII) 	 	PHY or BLK (NAT) 	N/A 	0.67 (PHY)2.04 (BLK) 	
 	Burst 	Peacemaker (VII) 	 	Brimming Chaos: Deal four ranged physical or magic fire and non-elemental attacks to one enemy. Attack type depends on the user's stats. 	Brimming Chaos: Deal four ranged physical or magic fire and non-elemental attacks to one enemy. Attack type depends on the user's stats. 	Brimming Chaos: Deal four ranged physical or magic fire and non-elemental attacks to one enemy. Attack type depends on the user's stats. 	
 	Burst 	Peacemaker (VII) 	 	PHY or BLK (NAT) 	Quick cast 2 turns 	0.66 (PHY)2.65 (BLK) 	
 	Burst 	Peacemaker (VII) 	 	Dual Slugs: Deal three ranged physical or magic fire and non-elemental attacks to one enemy, and reduce delay of the user's actions for two turns. Attack type depends on the user's stats. 	Dual Slugs: Deal three ranged physical or magic fire and non-elemental attacks to one enemy, and reduce delay of the user's actions for two turns. Attack type depends on the user's stats. 	Dual Slugs: Deal three ranged physical or magic fire and non-elemental attacks to one enemy, and reduce delay of the user's actions for two turns. Attack type depends on the user's stats. 	
 	Ultra 	Long Barrel R (VII) 	2 	PHY or BLK (NAT) 	Fire infuse 25sInstant cast 1 turnBrave Mode 15s 	0.72 (PHY)1.73 (BLK) 	
 	Ultra 	Long Barrel R (VII) 	Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. 	Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. 	Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. 	Instantly deal ten ranged physical or magic fire attacks, temporarily infuse the user with the power of fire, remove delay from the user's actions for one turn, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. Attack type depends on the user's stats. 	
 	Ultra 	Long Barrel R (VII) 	Beastly Shot 	PHY or BLK (NAT) 	N/A 	1.92/3.25/6.50/10.15 (PHY)7.92/12.00/20.80/35.00 (BLK) 	
 	Ultra 	Long Barrel R (VII) 	Beastly Shot 	Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap. 	Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap. 	Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap. 	Deal ranged physical or magic fire damage to one enemy. Attack type depends on the user's stats. Can break the damage cap.
 	Ultra 	Long Barrel R (VII) 	Beastly Shot 	Raising Bravery Level: Use Fire Ability 	Raising Bravery Level: Use Fire Ability 	Raising Bravery Level: Use Fire Ability 	Raising Bravery Level: Use Fire Ability
 	Awakening 	Buntline (VII) 	2 	PHY or BLK (NAT) 	Fire infuse 25sAwoken Fire 15sCap Break 15sBeast Mode 25s 	0.72 (PHY)1.73 (BLK) 	
 	Awakening 	Buntline (VII) 	Deal fifteen ranged physical or magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Beast Mode. Attack type depends on the stats of the user. 	Deal fifteen ranged physical or magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Beast Mode. Attack type depends on the stats of the user. 	Deal fifteen ranged physical or magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Beast Mode. Attack type depends on the stats of the user. 	Deal fifteen ranged physical or magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, and enter Beast Mode. Attack type depends on the stats of the user. 	
 	Awakening 	Buntline (VII) 	Awoken Fire Mode: Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause the user's fire abilities to trigger twice. 	Awoken Fire Mode: Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause the user's fire abilities to trigger twice. 	Awoken Fire Mode: Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause the user's fire abilities to trigger twice. 	Awoken Fire Mode: Grant unlimited use of fire abilities, grant up to a moderate Fire Ability Boost, and cause the user's fire abilities to trigger twice. 	
 	Awakening 	Buntline (VII) 	 	 	 	 	
 	Awakening 	Buntline (VII) 	 	 	 	 	
 	Awakening 	Buntline (VII) 	 	 	 	 	
==Materia==
===Record Materia===
Materia	Description 	Acquirement
 	Gain a small amount of Magic when a gun is equipped. 	Awarded for breaking character level cap.
 	Deal significantly more physical damage when a gun is equipped. 	Obtain the Flesh Undying Record Materia. Chance to obtain with Vincent in your party.
 	Gain a moderate amount of Defense and Resistance when a gun is equipped.	Break Vincent's level cap 3 time(s) and obtain the Unerring Shot record materia. Awarded for raising Vincent to level 99.
===Legend Materia===
Materia	Description 	Acquirement
 	Increase fire damage a small amount. 	Legend Sphere
 	When low on HP, restore HP to the user, temporarily increase some of their stats a moderate amount, and enter Beast Mode, reducing delay of their actions. Can only trigger once per battle.	Legend Sphere
 	Small chance for offensive fire abilities to trigger twice. 	Vincent's Bandana (VII-DoC)
 	Reduce delay of the user's actions for three turns at the start of battle. 	Gauntlet (VII)
==Equipment==
Vincent can equip daggers, rods, staves, and guns as weapons; along with hats, light armor, and bracers as armor.
He can equip accessories.
==Gallery==
FFRK A Brewing Nightmare JP.png|Japanese event banner for "A Brewing Nightmare".
FFRK A Brewing Nightmare Event.png|Global event banner for "A Brewing Nightmare".
FFRK The Dirge Begins JP.png|Japanese event banner for "The Dirge Begins".
FFRK The Dirge Begins Event.png|Global event banner for "The Dirge Begins".
FFRK Vincent sprites.png|Sprite sheet.
FFRK Vincent Galian Beast sprites.png|Galian Beast sprite sheet.
FFRK Vincent MC.png|Vincent's Memory Crystal.
FFRK Vincent MCII.png|Vincent's Memory Crystal II.
FFRK Vincent MCIII.png|Vincent's Memory Crystal III.
FFRK Beast Roar Icon.png|Icon for Howl of the Damned.
FFRK Magic Nails Icon.png|Icon for Claws of the Damned.
FFRK Beast Roar.png|Howl of the Damned.
FFRK Magic Nails.png|Claws of the Damned.
FFRK Unknown Vincent BSB Icon.png|Icon for Brimming Chaos.
FFRK Unknown Vincent BSB Icon 2.png|Icon for Dual Slugs.
FFRK Unknown Vincent BSB.png|Brimming Chaos.
FFRK Unknown Vincent BSB 2.png|Dual Slugs.
Category:Characters in Final Fantasy Record Keeper