Paper Luigi: The Watch of Eternity

Paper Luigi: The Watch of Eternity is the latest Paper Mario game, starring Luigi. The game's driving gimmick, besides being led by Luigi, is the utilization of time travel. Over the course of twelve chapters, Luigi travels to different points in time—past, present, and future—to restore power to the ancient relic, The Watch of Eternity. Throughout the journey, you are stopped time and time again by an unjust emperor from a realm outside of space and time, who seeks complete control over the universal timeline.
Dragon Co.’s intention with Paper Luigi is to have it serve as a soft reboot to the Paper Mario series. While Mario continues to have adventures themed entirely around being made of paper in entries such as Sticker Star, Color Splash, and Origami King, Luigi is given the chance to return to the core gameplay established by the first two entries established in the series.
The game released on May 23rd, 2024 for the Nintendo Switch. This release was alongside the HD remake of Paper Mario: The Thousand-Year Door, demonstrating to all Paper Mario fans a bright future for the series.
==Story==
Synopses will be added in this section. See here for the full story: Paper Luigi: The Watch of Eternity/Plot
===Prologue: Watch Very Closely===
Luigi received an invitation to come to Moretime City and take possession of The Watch of Eternity, a recently discovered artifact which allows the one who holds it to time travel. Dr. Lakistein, the professor who discovered the watch, initially battled Luigi when he first arrived, believing him to be a criminal. Lakistein's assistant, Spect, coached Luigi through the battle and eventually permanently joined his party. Lakistein taught Luigi and Spect about the Watch, time travel, and the history of Moretime City. Luigi went underground and prepared to time travel, but an entity of darkness, Chronol, arrived, scattered the Hour Crystals from within the Watch, and battled Luigi for the Watch. With the help of Merlon, Luigi was able to defeat Chronol and learn how to use Special Moves. He was tasked by Merlon to travel throughout time to recover the missing Hour Crystals.
===Chapter 1: Renegades of the Renaissance===
Luigi and Spect arrived in in the land of Shellence 500 years in the past. Shellence is in the middle of a remarkable developmental renaissance, with new inventions and developments happening left and right. Luigi visited with the town's mayor who informed him that an Hour Crystal may have landed in the neighboring Moretime Kingdom, just on the other side of Mt. Alpyre. They learned about the artist Koopardo da Vinci, who was working on a way to traverse to Moretime. After tracking down Koopa Lisa for him and recruiting him as an ally, Koopardo unveiled his aircraft prototype. It flew for a moment, but inevitably crashed on the side of Mt. Alpyre. Two Bandits, Orville and Wright, arrived in an aircraft of their own and revealed that they both sabotaged Koopardo's aircraft and stole the Hour Crystal for themselves. Their Crystal inadvertently trapped them in the mountain's cave system. Luigi and crew wandered the cave, searching for a way out and defeating the Red Bones controlling the enemy forces around them. With Red Bones taken down, Orville and Wright made their way safely back to the aircraft prototype to steal the rest of its parts. Luigi and crew made their way to them and battled them before they could make good on their plan. With the Bandits defeated, Luigi collected his first Hour Crystal.
===Chapter 2: What’s Mine is Hours===
Luigi and crew traveled three years in the past and arrived at Wario's Gold Mine, the industry Wario has been cultivating for years at this point. They traveled to his nearby Colosseum. There, they found Wario hosting tournament matches and sporting an Hour Crystal as the grand prize of the contest. They ran onstage and demanded the Crystal, but Wario made them battle the current champs, a trio of Broozers, to be considered. Upon their defeat, Wario took them back to his office and hired them to clear a monster from the gold mine in exchange for the Hour Crystal. Before they could head to the mine, however, Raider the Time Army Hammer Bro. apppeared out of thin air and demanded Wario hand over the Crystal. Slacka, a Whacka who fought in an earlier battle, appeared and prevented Raider from grabbing the Crystal. Luigi and crew battled Raider, and upon his defeat, pitched joining Luigi's party, who welcomed him with open arms. The gang journeyed through the mines and eventually reached Grrrock at the deepest level. While the beast initially seemed unstoppable, Raider reappeared and accidentally weakened it to a point where Luigi could have a fair battle against it. After Grrrock's defeat, Raider returned with Wario in his clutches. But before he could make a move, Slacka struck Raider repeatedly with his pickaxe and forced him to yield. Wario gladly handed over the Hour Crystal at this point.
===Chapter 3: A Ghastly Getaway===
Luigi and crew arrived in a desert, caught in the middle of a massive sandstorm. They eventually found Booza, a pyramid empire filled with Boos and Dry Bones. Red Boo guards appeared and captured the gang, bringing them into the throne room of Prince Shamses, ruler of Booza. Shamses stole the Watch from Luigi and chained him and Slacka together, thus handicapping him for any battles he'll enter for the time being. Luigi was approached by Boneses', a Dry Bones slave seeking liberation. Luigi and Slacka took time to get to know the slaves and protect them from invading monsters, and in so doing, learned that Luigi is the prophesied Hero that would free the Dry Bones nation. He upgraded his hammer, freed his partners, and snuck into Shamses's throne room to both recover the Watch and steal his magical scepter. The gang then broke the gates of Booza and fled with the Dry Bones following close behind. They journeyed through Sunshine Desert until eventually reaching the Crimson Sea. Luigi was about to use the scepter to part the water and reach the Promised Land when Shamses and his forces appeared behind them. An all-out war broke out, with Luigi and party battling Shamses himself and the Dry Bones nation battling the Boo nation. Upon defeat, Shamses revealed himself as Duplinity, a servant of Chronol's searching for Hour Crystals. He relayed Chronol's grand plan of total conquest, intimidated Luigi, then vanished. Everyone crossed the sea and Luigi grabbed his third Hour Crystal.
===Chapter 4: Stopping the Eruption===
The gang found themselves at the foot of Grumble Volcano, one of history's most volatile volcanoes. They traveled around the mountain and eventually reached Bompeii, a city impacted harshly be a recent eruption from the volcano. The society of Chuckyas was struggling to recover, and several brave citizens were stranded on the mountain. The gang journeyed to the mountain in an effort to help them, but realized that they couldn't cross the gap to reach them. They returned to the mayor's home and met Chelsea, a Chuckya with a desire to save her family. She joined Luigi's party, helped him find an upgrade to his boots, and returned to save the stranded citizens. They climbed to the top of the mountain and found another settlement of Chuckyas, Vesu City, observing the volcano to see what's causing these eruptions. They found Raider imprisoned by these Chuckyas and battled him out of spite. Raider admitted that his army was inside the volcano, searching for the Hour Crystal. Luigi and crew entered the volcano, freeing Chuckyas they found along the way and platforming across large gaps. In the deepest part of the volcano, they found a Lava Bubble latched onto a boulder housing the Hour Crystal. The power from the Crystal caused the Lava Bubble to grow into a massive monster which Spect dubbed Podoboom. Upon Podoboom's defeat, the flow of lava in the volcano calmed down greatly and Luigi claimed the Hour Crystal. Chronol appeared at the top of the volcano and battled Luigi when he exited.
===Chapter 5: Sunny Side of Time===
===Chapter 6: The Tundra Turf War===
===Chapter 7: A King’s Grave Error===
===Chapter 8: Clash of Mastery===
===Chapter 9: The Chaos of Monty Cristo===
===Chapter 10: The Future of Bowser===
===Chapter 11: Beginning of the End===
===Chapter 12: The Watch of Eternity===
==Gameplay==
At its core, the game plays very similarly to TTYD. For a majority of the game, you play as Luigi and one of his partners as you travel through your journey. In the overworld, you solve puzzles, complete platforming challenges, and solve problems for the local NPCs. Your primary objective in each chapter is to defeat the chapter's main boss and collect the Hour Crystal to further your time travel abilities.
Luigi's movement operates identically to how his brother, Mario, moved in previous games. Upon beginning the game, however, you have the option to equip a 0 BP badge entitled Luigi Time. Equipping Luigi Time gives Luigi a faster running speed and a floatier jump; however, his traction has dipped significantly. This makes surfaces more slippery and gives Luigi a harder time stopping suddenly. Perpetual ice physics, as it were—even more in Chapter 6's ice world.
On a related note, the same person who offers you the Luigi Time badge also immediately offers you a 0 BP badge named King Luigi. This badge enables a "Hard Mode" for the game, buffing every enemy's HP, Attack, and Defense stats. This does offer much greater rewards than before, however. Every defeated enemy has a greater chance at dropping a large amount of Hearts, Flowers, and Coins, as well as random items. NPCs in Moretime City will also recognize that you've made progress with the King Luigi badge, and will give you discounts in stores, restaurants, and even when gambling.
===Controls===
Button 	Function
Left Stick 	Moves Luigi through the overworld; navigates a menu.
Right Stick 	Pressing in on the stick zooms the camera in on Luigi. Pressing in again zooms back out. In particularly large maps, the stick can be titled to slightly alter the camera's positioning similarly to Super Mario Galaxy.
Directional Buttons 	Pressing a given button in the overworld would open up a specific tab in the pause menu. Up leads to Items, Left leads to Badges, Down leads to the Journal, and Right leads to Partners.
A 	Makes Luigi jump in the overworld; selects a selected option in the menu.
B 	Luigi swings his hammer in the overworld; backs out of a menu.
X 	Luigi's partner performs their overworld action.
Y 	Opens the glider after obtaining it in Chapter 1.
L 	Holding L brings up the Partner Ring. After moving through the Ring, releasing L will automatically switch to the selected partner.
R 	After Chapter 3, allows Luigi to enter a body of water.
ZL 	Pulls up the HUD in the overworld.
ZR 	Luigi performs a Spin Dash.
Opens the pause menu 	
Opens the quick menu, similarly to Super Paper Mario, where you can quickly switch partners or use an item.	
===Leveling Up===
Every time Luigi defeats an enemy, he will earn Star Points. The amount of Star Points gained is relative to how strong the enemy is compared to Luigi's current level; the stronger it is, the more Points it drops. When Luigi earns 100 Star Points, he goes up a level and is given the option of upgrading HP, FP, or BP. If the player wants an added challenge, they're able to opt out of going up a level.
Every time Luigi's level reaches a multiple of 10, he goes up a rank. Each rank increase will increase the stage and audience size during battle. Each rank has its own net of rewards, listed below:
Luigi begins the game at Mushroom Rank. At this point, Luigi and co. are outsiders in Moretime City, and yield no special rewards as a result. In battle, their audience seats 50 people.
Luigi reaches Shell Rank at Level 10. Shell Rank gives him access to a new selection of items from Charlieton's and Lakibees's respective stores. The stage now seats 100 audience members, who are now slightly more likely to throw helpful items to Luigi and his partner during battle.
At Level 20, Luigi reaches Leaf Rank. Random NPCs in Moretime City with a ! above their heads can now initiate conversation with Luigi (Luigi, of course, does not have to interact if he doesn't want to). These NPCs will praise Luigi and may offer him a free item or badge. The audience now seats 150 audience members.
Luigi reaches Flower Rank at Level 30. Moretime Depot will now allow Luigi to visit Toad Town, where he can interact with Mario, Peach, and other classic NPCs. The audience now seats 200. Audience members can now throw harmful items at the enemies themselves.
At Level 40, Luigi reaches his final rank, Star Rank. There are many benefits that come from the Star Rank. In battle, especially weak enemies may automatically run on their own. Every day, Saul T. will cook Luigi one special dish for free. Charlieton is guaranteed to appear on every floor of the Pit of 100 Trials, though his items are still highly-priced. After the battle when Luigi reaches Level 40, the defeated enemy will drop a 0 BP badge entitled Cap Emblem, allowing Luigi to take off his cap—a purely cosmetic change. The audience now seats 300.
===Shine Sprites===
Shine Sprites return from TTYD, operating with the same function as before. When Luigi collects three Shine Sprites, he can take them to Merlon and have him upgrade one of his party members. 
At the beginning of the game, each party member can be upgraded once to the Super Rank, where they gain 5 HP, 1 Attack, and a new attack to use in battle. After Chapter 5, Luigi can track down the Magic Orb and give it to Merlon, which allows him to upgrade your partners a second time to Ultra Rank. They receive the same benefits as before wihen reaching Ultra Rank. After Chapter 8, Duplinity arrives in Moretime City. Giving him three Shine Sprites allows him to upgrade your partners to Master Rank.
There are 120 Shine Sprites in the game. If you upgrade every partner to Master Rank, there will be three Shine Sprites left over. You can give these (or any) Shine Sprites to a Pianta in Moretime City, who will pay a large amount of coins for them.
==Battling==
Battles occur in a similar style as to how they did in Paper Mario: The Thousand Year Door, this being a turn-based system taking place on a theatrical stage. The way in which a battle begins will depend on a few factors: simply walking into or being approached by an enemy on the overworld will start a battle normally, but if either Luigi or a partner of his with an attacking overworld ability (Koopardo, Chelsea, or Raider) successfully attacks the enemy on the overworld, the battle will begin with a First Strike. Luigi or his partner will need to pull off the Action Command for the attack they used in order for the First Strike to have an effect. Certain enemies can also perform a First Strike on Luigi if they can attack him in the overworld. At the start of the battle, the enemies run onto the stage's right, and Luigi and his current partner run onto the left. Unless Luigi is struck by the enemy in the field, Luigi or his partner will move first; you can alternate between whether Luigi or his partner moves first by pressing Y.
===Luigi's Turn!===
Luigi's moveset is built primarily around his Jump and Hammer moves.. Depending on what type of enemy Luigi is facing, certain moves would be less or more optimal than others. Luigi also has a variety of Special Moves granted to him by the Watch of Eternity as he collects more Hour Crystals.
Throughout his journey, Luigi is able to find and equip Badges, many of which can impact the way battles go. Some change Luigi's stats; badges like Power Plus or Defend Plus would boost Luigi's Attack or Defense stat by 1. HP Plus or FP Plus give Luigi 5 extra HP or FP, and Watch Closer allows Luigi's partners to also use Special Moves for a cost of extra WP. There are also plenty of Badges that give Luigi extra moves for his Hammer and Jump, such as Power Bounce, Slaphammer, Sleepy Stomp, and Piercing Blow. These moves require more FP.
===Partner's Turn!===
Luigi's party members operate similarly to him in battle. They can attack, use items, appeal to recover WP, or defend. Each party member begins with two basic attacks, one costing zero FP and the other, more powerful move, requiring FP. They gain an additional attack every time they're upgraded to a higher rank.
Each partner has their own HP stat, and can thus be targeted by enemies and take damage. They share Luigi's FP stat, however, and can use this FP to pull off their more powerful attacks. Partners are also able to use Items of any nature to heal themselves or Luigi, or to attack the enemy.
===Enemy's Turn!===
150px|leftAfter both Luigi and his partner have taken their turns, the enemy will make their move. Each enemy will move one after another, beginning with the foe closest to Luigi. Every attack dealt to Luigi or his partner can be Guarded or Superguarded to lessen the damage dealt. The victim has an eight-frame window to press A before the attack lands to guard the attack and take one less damage. You also have a two-frame window to press B to Superguard and take no damage, while also dealing one damage to the one attacking. Late into the game, some foes have remarkably complicated timing for their Superguard; a professor in Timentia can teach Luigi the timing for each enemy for 50 coins per lesson.
It is possible for enemies to come into battle carrying an item or badge. If the item is applicable to the battle (it can heal a fellow enemy or deal damage to Luigi), the enemy's AI will prioritize using this item for its turn. After the battle finishes, there is a small chance that the item or badge carried by an enemy to be dropped for Luigi to pick up. It can also be stolen during the battle and automatically added to the inventory by Doopleton with his Mystify attack.
After all enemies have attacked, the action returns to Luigi and his partner.
===Audience===
Because battles take place on a theater stage, every battle has an audience watching the fight take place. 
Audience Member	Interaction
Toad 	Toads always provide helpful items for Luigi or his partner, primarily varieties of Mushroom and Heart Points. Toads provide three times more Watch Power than other audience members.
Goomba 	Goombas may provide helpful or harmful items depending on how the battle is going. If multiple successful Action Commands are pulled off sequentially, the Goomba will provide more WP. If an attack fails or Luigi takes damage, he provides less.
Koopa Troopa 	Koopas are neutral towards Luigi and the enemy, similar to Goombas. If Luigi and crew pull off six Action Commands in a row successfully, the Koopa will throw its shell at the enemy and deal 1 HP's worth of damage if the enemy isn't invisible.
Boo 	Boos do not participate traditionally; their undead nature prevents them from throwing items or Watch Power. They may, however, spontaneously fly onto the stage and turn Luigi, his partner, or the enemy invisible for one turn.
Hammer Bro. 	Hammer Bros. provide WP, but do not throw helpful items to Luigi. If Luigi fails a Hammer Action Command in any way—an enemy doesn't take damage, or the cue is missed—he will throw his hammer at Luigi.
Boomboxer 	Boomboxers primarily throw helpful items towards Luigi, and may play a brief jazzy tune after an appeal. However, if a stage hazard crashes, the Boomboxer is startled and sends out a flat tone that may make anyone on stage dizzy for a turn.
Shy Guy 	Shy Guys interact with our stage performers more than any other creature. Without warning, they may run backstage and cause an effect to occur, such as bringing fog onstage, dropping a light from above, or simply throwing a brick at anyone onstage.
==Characters==
===Main Characters===
Character	Description
 	Luigi is the hero of this adventure! He was invited by Dr. Lakistein to Moretime City with an assignment to study the Watch of Eternity and protect it at all costs. In an effort to prove himself and pull himself out of his brother's shadow, he accepted! He soon realized, however, that powerful forces were searching for this Watch and would stop at nothing to obtain it. Luigi sought to become stronger and learn how to use the Watch's power to protect it from these interdimensional foes. And, as an added bonus, he got to travel through time!
 	Chronol is Luigi's primary antagonist throughout the adventure. He is an interdimensional being seemingly composed of pure darkness. At this time, not much is known about Chronol's past, other than his deep devotion to the Master of Time. In an effort to rescue the Master from his far-off prison, he seeks to claim the Watch of Eternity and the Hour Crystals that power it. He recruited two mercenaries, Raider and Duplinity, as well as the whole of Bowser's militia, to assist in his conquest. He even brainwashed and into helping him gather the Crystals.
 AND 	Bowser and Kammy tend to flip-flop between being Luigi's allies and enemies as the story goes on. At the beginning of the adventure, Chronol invaded Bowser's Castle and gained full control over the entire Koopa Troop. You can control Bowser during every other chapter's intermission, in which he travels around the modern-day equivalent of locations Luigi has visited searching for answers. Comedy ensues.
 AND 	Like Bowser and Kammy, Mario and Peach also flip-flop whether they're Luigi's allies or enemies. Towards the beginning of the adventure, Chronol brainwashed them along with Bowser's Koopa Troop. Thus, they fought Luigi and strategized with Chronol at several points, thus hindering Luigi in minor ways. After Chronol's defeat, they chartered a flight back to Toad Town allowing Luigi to visit the hub from the original Paper Mario.
===Partners===
As in the first two games of the series, Luigi earns the trust and help of partners throughout the game. Each partner harbors a unique ability that helps both in battle and in the overworld. Unlike the past games, most cutscenes involve a large number of the partners, not just the one you are currently travelling with, which leads to more character development and more plot progression.
Character 	Description	Moves 	Move Summary
Spect Prologue 10 HP, 1 AP 	Spect is a Spiny who worked with Dr. Lakistein for several years. He met Luigi when he first arrived in Lakistein’s home and taught him how to battle. After learning more about the Watch of Eternity, Spect joined Luigi on his journey to protect the Watch and recover the Hour Crystals.
Spect is a very laidback Spiny, but is also very knowledgeable because of his studies with Lakistein. As such, in the overworld, he is able to give Luigi information about the area they’re in and the characters they’re near.	Leap 	Jumps onto an enemy spikes-first. 0 FP
Spect Prologue 10 HP, 1 AP 	Spect is a Spiny who worked with Dr. Lakistein for several years. He met Luigi when he first arrived in Lakistein’s home and taught him how to battle. After learning more about the Watch of Eternity, Spect joined Luigi on his journey to protect the Watch and recover the Hour Crystals.
Spect is a very laidback Spiny, but is also very knowledgeable because of his studies with Lakistein. As such, in the overworld, he is able to give Luigi information about the area they’re in and the characters they’re near.	Tattle 	Looks up an enemy's stats and abilities. 0 FP
Spect Prologue 10 HP, 1 AP 	Spect is a Spiny who worked with Dr. Lakistein for several years. He met Luigi when he first arrived in Lakistein’s home and taught him how to battle. After learning more about the Watch of Eternity, Spect joined Luigi on his journey to protect the Watch and recover the Hour Crystals.
Spect is a very laidback Spiny, but is also very knowledgeable because of his studies with Lakistein. As such, in the overworld, he is able to give Luigi information about the area they’re in and the characters they’re near.	Lucky Leap 	Continuously leaps on top of an enemy until an action command is failed. 3 FP
Spect Prologue 10 HP, 1 AP 	Spect is a Spiny who worked with Dr. Lakistein for several years. He met Luigi when he first arrived in Lakistein’s home and taught him how to battle. After learning more about the Watch of Eternity, Spect joined Luigi on his journey to protect the Watch and recover the Hour Crystals.
Spect is a very laidback Spiny, but is also very knowledgeable because of his studies with Lakistein. As such, in the overworld, he is able to give Luigi information about the area they’re in and the characters they’re near.	Cower 	Steps to the side so Luigi can take an additional turn. 4 FP
Spect Prologue 10 HP, 1 AP 	Spect is a Spiny who worked with Dr. Lakistein for several years. He met Luigi when he first arrived in Lakistein’s home and taught him how to battle. After learning more about the Watch of Eternity, Spect joined Luigi on his journey to protect the Watch and recover the Hour Crystals.
Spect is a very laidback Spiny, but is also very knowledgeable because of his studies with Lakistein. As such, in the overworld, he is able to give Luigi information about the area they’re in and the characters they’re near.	Buddy Up 	A Lakitu picks up Spect and throws him and up to five more Spinies at all enemies. 5 FP
Koopardo Chapter 1 15 HP, 1 AP, 1 D	The stubborn inventor Koopardo met Luigi in Chapter 1. When Luigi came to him knowing that he had a prototype of an airplane, Koopardo refused to assist him. Upon Luigi's returning stolen parts of his airplane and finding a subject for Koopardo's painting, the Koopa was willing to fly Luigi to the mountain's summit and join his journey.
In the field, Koopardo is able to kick his shell to hit far away switches or grab items. He can also perform a First Strike when he hits an enemy.	Shell Shot 	Kicks his shell at the closest enemy. 0 FP
Koopardo Chapter 1 15 HP, 1 AP, 1 D	The stubborn inventor Koopardo met Luigi in Chapter 1. When Luigi came to him knowing that he had a prototype of an airplane, Koopardo refused to assist him. Upon Luigi's returning stolen parts of his airplane and finding a subject for Koopardo's painting, the Koopa was willing to fly Luigi to the mountain's summit and join his journey.
In the field, Koopardo is able to kick his shell to hit far away switches or grab items. He can also perform a First Strike when he hits an enemy.	Paint 	Tosses a paintcan at any given foe, potentially making them dizzy. 2 FP
Koopardo Chapter 1 15 HP, 1 AP, 1 D	The stubborn inventor Koopardo met Luigi in Chapter 1. When Luigi came to him knowing that he had a prototype of an airplane, Koopardo refused to assist him. Upon Luigi's returning stolen parts of his airplane and finding a subject for Koopardo's painting, the Koopa was willing to fly Luigi to the mountain's summit and join his journey.
In the field, Koopardo is able to kick his shell to hit far away switches or grab items. He can also perform a First Strike when he hits an enemy.	Drowsy Shell 	Slams his shell down on the closest enemy, potentially putting it to sleep. 4 FP
Koopardo Chapter 1 15 HP, 1 AP, 1 D	The stubborn inventor Koopardo met Luigi in Chapter 1. When Luigi came to him knowing that he had a prototype of an airplane, Koopardo refused to assist him. Upon Luigi's returning stolen parts of his airplane and finding a subject for Koopardo's painting, the Koopa was willing to fly Luigi to the mountain's summit and join his journey.
In the field, Koopardo is able to kick his shell to hit far away switches or grab items. He can also perform a First Strike when he hits an enemy.	Airlift 	Sends an aircraft through the stage, potentially carrying enemies off the stage with it. 5 FP
Koopardo Chapter 1 15 HP, 1 AP, 1 D	The stubborn inventor Koopardo met Luigi in Chapter 1. When Luigi came to him knowing that he had a prototype of an airplane, Koopardo refused to assist him. Upon Luigi's returning stolen parts of his airplane and finding a subject for Koopardo's painting, the Koopa was willing to fly Luigi to the mountain's summit and join his journey.
In the field, Koopardo is able to kick his shell to hit far away switches or grab items. He can also perform a First Strike when he hits an enemy.	Shellshock 	Electrifies all enemies to do high damage, potentially paralyzing them. 7 FP
Slacka Chapter 2 15 HP, 1 AP, 1 D 	Luigi met Slacka the Whacka in Wario’s Colosseum. He was attempting to make a name for himself and fight through the ranks. However, he was beaten down easily by the more experienced prize fighters. When Raider attempted to steal the Hour Crystal unfairly, Slacka’s sense of justice gave him the adrenaline needed to stop him and join Luigi’s party.
In the field, Slacka can hide himself and Luigi underground, making them impervious to falling objects and invisible to enemies until they resurface.	Pick-Ax Whack 	Hits an enemy with his pick-ax. 0 FP
Slacka Chapter 2 15 HP, 1 AP, 1 D 	Luigi met Slacka the Whacka in Wario’s Colosseum. He was attempting to make a name for himself and fight through the ranks. However, he was beaten down easily by the more experienced prize fighters. When Raider attempted to steal the Hour Crystal unfairly, Slacka’s sense of justice gave him the adrenaline needed to stop him and join Luigi’s party.
In the field, Slacka can hide himself and Luigi underground, making them impervious to falling objects and invisible to enemies until they resurface.	Cover Up 	Covers himself and Luigi with his hard hat, blocking any oncoming attack. 1 FP
Slacka Chapter 2 15 HP, 1 AP, 1 D 	Luigi met Slacka the Whacka in Wario’s Colosseum. He was attempting to make a name for himself and fight through the ranks. However, he was beaten down easily by the more experienced prize fighters. When Raider attempted to steal the Hour Crystal unfairly, Slacka’s sense of justice gave him the adrenaline needed to stop him and join Luigi’s party.
In the field, Slacka can hide himself and Luigi underground, making them impervious to falling objects and invisible to enemies until they resurface.	Pick-Ax Toss 	Throws his pick-ax to hit any enemy. 3 FP
Slacka Chapter 2 15 HP, 1 AP, 1 D 	Luigi met Slacka the Whacka in Wario’s Colosseum. He was attempting to make a name for himself and fight through the ranks. However, he was beaten down easily by the more experienced prize fighters. When Raider attempted to steal the Hour Crystal unfairly, Slacka’s sense of justice gave him the adrenaline needed to stop him and join Luigi’s party.
In the field, Slacka can hide himself and Luigi underground, making them impervious to falling objects and invisible to enemies until they resurface.	Pick Swing 	Swings his pick-ax around his head so any direct attacker is automatically superguarded for the next two turns. 4 FP
Slacka Chapter 2 15 HP, 1 AP, 1 D 	Luigi met Slacka the Whacka in Wario’s Colosseum. He was attempting to make a name for himself and fight through the ranks. However, he was beaten down easily by the more experienced prize fighters. When Raider attempted to steal the Hour Crystal unfairly, Slacka’s sense of justice gave him the adrenaline needed to stop him and join Luigi’s party.
In the field, Slacka can hide himself and Luigi underground, making them impervious to falling objects and invisible to enemies until they resurface.	Bump Produce 	Luigi hits him with his hammer, causing one damage to Slacka. However, this produces a Whacka Bump that heals 25 HP for Luigi. 6 FP
Chelsea Chapter 4 15 HP, 2 AP 	Chelsea is a timid young Chuckya from ancient Bompeii. When Luigi arrived in Bompeii, her family was stranded on Grumble Volcano. She brought Luigi to Bompeii's mayor, who guided them on how they could save her family. Chelsea volunteered to join Luigi in an effort to become stronger and help Luigi journey up the mountain.
In the field, Chelsea is able to throw Luigi over large gaps that he otherwise couldn't cross. Luigi can combine this action with his own jump or hammer move. Adding a jump can increase the distance Luigi moves, and adding a hammer can deal extra damage from a First Strike.	Sucker Punch 	Repeatedly punches an enemy, hitting up to times. 0 FP
Chelsea Chapter 4 15 HP, 2 AP 	Chelsea is a timid young Chuckya from ancient Bompeii. When Luigi arrived in Bompeii, her family was stranded on Grumble Volcano. She brought Luigi to Bompeii's mayor, who guided them on how they could save her family. Chelsea volunteered to join Luigi in an effort to become stronger and help Luigi journey up the mountain.
In the field, Chelsea is able to throw Luigi over large gaps that he otherwise couldn't cross. Luigi can combine this action with his own jump or hammer move. Adding a jump can increase the distance Luigi moves, and adding a hammer can deal extra damage from a First Strike.	Luigi Chuck 	Throws Luigi at an enemy, who is then able to jump on an enemy up to three more times. 3 FP
Chelsea Chapter 4 15 HP, 2 AP 	Chelsea is a timid young Chuckya from ancient Bompeii. When Luigi arrived in Bompeii, her family was stranded on Grumble Volcano. She brought Luigi to Bompeii's mayor, who guided them on how they could save her family. Chelsea volunteered to join Luigi in an effort to become stronger and help Luigi journey up the mountain.
In the field, Chelsea is able to throw Luigi over large gaps that he otherwise couldn't cross. Luigi can combine this action with his own jump or hammer move. Adding a jump can increase the distance Luigi moves, and adding a hammer can deal extra damage from a First Strike.	Dizzy Punch 	Repeatedly punches an enemy from behind, causing dizziness if performed corrrectly. 3 FP
Chelsea Chapter 4 15 HP, 2 AP 	Chelsea is a timid young Chuckya from ancient Bompeii. When Luigi arrived in Bompeii, her family was stranded on Grumble Volcano. She brought Luigi to Bompeii's mayor, who guided them on how they could save her family. Chelsea volunteered to join Luigi in an effort to become stronger and help Luigi journey up the mountain.
In the field, Chelsea is able to throw Luigi over large gaps that he otherwise couldn't cross. Luigi can combine this action with his own jump or hammer move. Adding a jump can increase the distance Luigi moves, and adding a hammer can deal extra damage from a First Strike.	Chargin' Chuck	Dashes through every enemy, causing damage. She then grabs the enenmy in the back and throws them at the front, causing further damage. 5 FP
Chelsea Chapter 4 15 HP, 2 AP 	Chelsea is a timid young Chuckya from ancient Bompeii. When Luigi arrived in Bompeii, her family was stranded on Grumble Volcano. She brought Luigi to Bompeii's mayor, who guided them on how they could save her family. Chelsea volunteered to join Luigi in an effort to become stronger and help Luigi journey up the mountain.
In the field, Chelsea is able to throw Luigi over large gaps that he otherwise couldn't cross. Luigi can combine this action with his own jump or hammer move. Adding a jump can increase the distance Luigi moves, and adding a hammer can deal extra damage from a First Strike.	Grand Chuck 	Juggles an enemy until an Action Command is failed. 5 FP
Gooby Chapter 5 25 HP, 2 AP 	Gooby is a newborn baby Yoshi who Luigi encountered when landing on Egg Island. Duplinity got to the Yoshi village before Luigi and wreaked havoc while disguised as Luigi. Gooby hid the Hour Crystal in her mouth to prevent Duplinity from getting it, but accidentally swallowed it and gained some enhanced abilities because of it. Gooby’s parents tasked Luigi with watching over Gooby on his journey.
Gooby bears two overworld abilities. Her passive ability, meaning Luigi doesn’t need to press any buttons to activate it, is lighting up with a bright yellow hue whenever Luigi enters a dark room or is near a hidden object. Pressing X has Gooby spit out a bubble. These can either be used as platforms to reach higher destinations or swallow up projectiles to keep Luigi from taking damage.	Bubble 	Damages any enemy with a chance of confusing them. 0 FP
Gooby Chapter 5 25 HP, 2 AP 	Gooby is a newborn baby Yoshi who Luigi encountered when landing on Egg Island. Duplinity got to the Yoshi village before Luigi and wreaked havoc while disguised as Luigi. Gooby hid the Hour Crystal in her mouth to prevent Duplinity from getting it, but accidentally swallowed it and gained some enhanced abilities because of it. Gooby’s parents tasked Luigi with watching over Gooby on his journey.
Gooby bears two overworld abilities. Her passive ability, meaning Luigi doesn’t need to press any buttons to activate it, is lighting up with a bright yellow hue whenever Luigi enters a dark room or is near a hidden object. Pressing X has Gooby spit out a bubble. These can either be used as platforms to reach higher destinations or swallow up projectiles to keep Luigi from taking damage.	Chokehold 	Gooby wraps an enemy with her tongue, which may immobilize an enemy for a turn while dealing damage. This also steals any item the enemy may be holding. 3 FP
Gooby Chapter 5 25 HP, 2 AP 	Gooby is a newborn baby Yoshi who Luigi encountered when landing on Egg Island. Duplinity got to the Yoshi village before Luigi and wreaked havoc while disguised as Luigi. Gooby hid the Hour Crystal in her mouth to prevent Duplinity from getting it, but accidentally swallowed it and gained some enhanced abilities because of it. Gooby’s parents tasked Luigi with watching over Gooby on his journey.
Gooby bears two overworld abilities. Her passive ability, meaning Luigi doesn’t need to press any buttons to activate it, is lighting up with a bright yellow hue whenever Luigi enters a dark room or is near a hidden object. Pressing X has Gooby spit out a bubble. These can either be used as platforms to reach higher destinations or swallow up projectiles to keep Luigi from taking damage.	Egg Riot 	Throws up to five eggs at various enemies. 2 FP
Gooby Chapter 5 25 HP, 2 AP 	Gooby is a newborn baby Yoshi who Luigi encountered when landing on Egg Island. Duplinity got to the Yoshi village before Luigi and wreaked havoc while disguised as Luigi. Gooby hid the Hour Crystal in her mouth to prevent Duplinity from getting it, but accidentally swallowed it and gained some enhanced abilities because of it. Gooby’s parents tasked Luigi with watching over Gooby on his journey.
Gooby bears two overworld abilities. Her passive ability, meaning Luigi doesn’t need to press any buttons to activate it, is lighting up with a bright yellow hue whenever Luigi enters a dark room or is near a hidden object. Pressing X has Gooby spit out a bubble. These can either be used as platforms to reach higher destinations or swallow up projectiles to keep Luigi from taking damage.	Flutter 	Gooby does a multibounce-like flutter onto every enemy sequentially, going back and forth until an Action Command is missed. 4 FP
Gooby Chapter 5 25 HP, 2 AP 	Gooby is a newborn baby Yoshi who Luigi encountered when landing on Egg Island. Duplinity got to the Yoshi village before Luigi and wreaked havoc while disguised as Luigi. Gooby hid the Hour Crystal in her mouth to prevent Duplinity from getting it, but accidentally swallowed it and gained some enhanced abilities because of it. Gooby’s parents tasked Luigi with watching over Gooby on his journey.
Gooby bears two overworld abilities. Her passive ability, meaning Luigi doesn’t need to press any buttons to activate it, is lighting up with a bright yellow hue whenever Luigi enters a dark room or is near a hidden object. Pressing X has Gooby spit out a bubble. These can either be used as platforms to reach higher destinations or swallow up projectiles to keep Luigi from taking damage.	Big Pop 	A massive bubble captures every enemy. Depending on how big the bubble becomes, this can do up to 8 damage. 6 FP
Raider Chapter 6 30 HP, 2 AP, 1 D 	Raider is a Hammer Bro, as well as a major member of the Master of Time's army. During Chapter 6, Luigi found him stranded in Dayzinn after Chronol banished him and fired him from the Time Army. Luigi rescued him from the Dayzees, and Raider felt he owed Luigi his services in stopping Chronol.
In the field, Raider is able to cause explosions using his elemental powers. After pressing X, a set of crosshairs appears on-screen. The crosshairs can be moved to any part of the screen, then pressing X again causes an explosion in that spot.	Hammer Whack 	Whacks one ground enemy with his hammer. 0 FP
Raider Chapter 6 30 HP, 2 AP, 1 D 	Raider is a Hammer Bro, as well as a major member of the Master of Time's army. During Chapter 6, Luigi found him stranded in Dayzinn after Chronol banished him and fired him from the Time Army. Luigi rescued him from the Dayzees, and Raider felt he owed Luigi his services in stopping Chronol.
In the field, Raider is able to cause explosions using his elemental powers. After pressing X, a set of crosshairs appears on-screen. The crosshairs can be moved to any part of the screen, then pressing X again causes an explosion in that spot.	Charge 	Charges to boost his and Luigi's attacks by 2 the next turn. 1 FP
Raider Chapter 6 30 HP, 2 AP, 1 D 	Raider is a Hammer Bro, as well as a major member of the Master of Time's army. During Chapter 6, Luigi found him stranded in Dayzinn after Chronol banished him and fired him from the Time Army. Luigi rescued him from the Dayzees, and Raider felt he owed Luigi his services in stopping Chronol.
In the field, Raider is able to cause explosions using his elemental powers. After pressing X, a set of crosshairs appears on-screen. The crosshairs can be moved to any part of the screen, then pressing X again causes an explosion in that spot.	Rally Up 	Calls in a horde of Timelets to attack every enemy. 3 FP
Raider Chapter 6 30 HP, 2 AP, 1 D 	Raider is a Hammer Bro, as well as a major member of the Master of Time's army. During Chapter 6, Luigi found him stranded in Dayzinn after Chronol banished him and fired him from the Time Army. Luigi rescued him from the Dayzees, and Raider felt he owed Luigi his services in stopping Chronol.
In the field, Raider is able to cause explosions using his elemental powers. After pressing X, a set of crosshairs appears on-screen. The crosshairs can be moved to any part of the screen, then pressing X again causes an explosion in that spot.	Elemental Beam	Fires a beam of light to badly harm one enemy. 5 FP
Raider Chapter 6 30 HP, 2 AP, 1 D 	Raider is a Hammer Bro, as well as a major member of the Master of Time's army. During Chapter 6, Luigi found him stranded in Dayzinn after Chronol banished him and fired him from the Time Army. Luigi rescued him from the Dayzees, and Raider felt he owed Luigi his services in stopping Chronol.
In the field, Raider is able to cause explosions using his elemental powers. After pressing X, a set of crosshairs appears on-screen. The crosshairs can be moved to any part of the screen, then pressing X again causes an explosion in that spot.	Time Warp 	Messes with time and damages all enemies, potentially confusing them. 7 FP
Shayzee Optional 25 HP, 1 AP 	Shayzee is a Crayzee Dayzee that has a passion for singing. After Chapter 5, she puts an ad in the Trouble Center to have someone find her microphone that she lost. When Luigi finds it after a long scavenger hunt in Moretime City, he returns it to her, and she gives him a ticket to her concert. After the concert, Shayzee decides to travel with Luigi and follow her second most dominant passion—going on an adventure.
In the field, Shayzee is able to sing and put nearby enemies to sleep. Her singing also converts Luigi's sound effects to their 8-bit form, turns the background music to the original Super Mario Bros. music, and turns Luigi and his partners 8-bit.	Stomp 	Stomps on one enemy. 0 FP
Shayzee Optional 25 HP, 1 AP 	Shayzee is a Crayzee Dayzee that has a passion for singing. After Chapter 5, she puts an ad in the Trouble Center to have someone find her microphone that she lost. When Luigi finds it after a long scavenger hunt in Moretime City, he returns it to her, and she gives him a ticket to her concert. After the concert, Shayzee decides to travel with Luigi and follow her second most dominant passion—going on an adventure.
In the field, Shayzee is able to sing and put nearby enemies to sleep. Her singing also converts Luigi's sound effects to their 8-bit form, turns the background music to the original Super Mario Bros. music, and turns Luigi and his partners 8-bit.	Lullaby 	Potentially puts all enemies to sleep. 2 FP
Shayzee Optional 25 HP, 1 AP 	Shayzee is a Crayzee Dayzee that has a passion for singing. After Chapter 5, she puts an ad in the Trouble Center to have someone find her microphone that she lost. When Luigi finds it after a long scavenger hunt in Moretime City, he returns it to her, and she gives him a ticket to her concert. After the concert, Shayzee decides to travel with Luigi and follow her second most dominant passion—going on an adventure.
In the field, Shayzee is able to sing and put nearby enemies to sleep. Her singing also converts Luigi's sound effects to their 8-bit form, turns the background music to the original Super Mario Bros. music, and turns Luigi and his partners 8-bit.	Music Mayhem 	Sings a tune that can damage and posion enemies. 4 FP
Shayzee Optional 25 HP, 1 AP 	Shayzee is a Crayzee Dayzee that has a passion for singing. After Chapter 5, she puts an ad in the Trouble Center to have someone find her microphone that she lost. When Luigi finds it after a long scavenger hunt in Moretime City, he returns it to her, and she gives him a ticket to her concert. After the concert, Shayzee decides to travel with Luigi and follow her second most dominant passion—going on an adventure.
In the field, Shayzee is able to sing and put nearby enemies to sleep. Her singing also converts Luigi's sound effects to their 8-bit form, turns the background music to the original Super Mario Bros. music, and turns Luigi and his partners 8-bit.	Treble Trouble	Enemies are put on a piece of sheet music, where Shayzee controls notes that harm them. 5 FP
Shayzee Optional 25 HP, 1 AP 	Shayzee is a Crayzee Dayzee that has a passion for singing. After Chapter 5, she puts an ad in the Trouble Center to have someone find her microphone that she lost. When Luigi finds it after a long scavenger hunt in Moretime City, he returns it to her, and she gives him a ticket to her concert. After the concert, Shayzee decides to travel with Luigi and follow her second most dominant passion—going on an adventure.
In the field, Shayzee is able to sing and put nearby enemies to sleep. Her singing also converts Luigi's sound effects to their 8-bit form, turns the background music to the original Super Mario Bros. music, and turns Luigi and his partners 8-bit.	Giga Stomp 	Stomps on one enemy to do up to 9 damage. 7 FP
===Supporting===
These are NPCs, primarily found in Moretime City, who assist Luigi on his adventure.
Character	Description
 	Dr. Lakistein is Moretime's resident professor and researcher who discovered the Watch of Eternity. He charged Luigi with protecting it. Visiting with him is fully optional beyond Chapter 3, but you can still stop by to learn lore or perform battle tutorials.
 	Lakibees runs Moretime's top restaurant, Cloud Nine Cafe. You can visit with him and share a meal to restore all stats. Getting to know him may lead to special visits from past Paper Mario characters.
 	Pietro is a colleague of Lakistein's who greets Luigi at the beginning of the game. This Pianta loves Shine Sprites; if you have any extras after upgrading party members to your heart's content, you can sell them to him for a hefty profit. You can also buy Shine Sprites for an even heftier cost. Pietro also offers you two “hard mode” badges, King Luigi and Luigi Time, for a remarkably reasonable price.He acts so secretive...you think he's hiding from somebody?
 	Merlon is a Shaman from ancient Moretime City who assists Luigi throughout his adventure. He initially gives you guidance on how to use special moves, and can later be found in West Moretime to upgrade your party members for a small Shine Sprite fee.
 	Merlow can be found wandering Moretime City with his sister, Merluvlee. You can trade Star Pieces with him to get a new badge!
 	Merluvlee can be found throughout Moretime City with her brother, Merlow. Paying her a small fee will allow her to detect where you need to go next, where to find a hidden Shine Sprite or Star Piece, discern how to cook an off-the-wall recipe, or track down a hidden badge.
 	Merlee can be found living in Moretime Underground. Paying her a varied fee will result in her cursing you with effects that can trigger randomly during battle. These can be anything from doubled Star Points to increased Attack or Defense for a turn.
 	Chet Rippo can be found deep within Moretime Underground, accessible only after unlocking Chelsea. Paying him 39 Coins will allow him to adjust Luigi's stats, raising or lowering his HP or FP by 5, or BP by 3. You must raise and lower two stats; he can't just increase. Paying him 500 Coins will allow him to give Luigi 2 additional Attack or Defense, at the cost of the other stat dropping by 2.
 	Wonky runs the equivalent of TTYD's Trouble Center found in Moretime East. As you progress through the story, he presents you with Minute Keyholes he's collected, which allow you to travel to different time periods and solve peoples' problems.
 	Charlieton appears as a wandering shopkeeper in Moretime, the Pit of 100 Trials, Centennial Mountain...he's even time traveled to difficult dungeons in the late-game to assist you when far from a proper shop. It's unclear how he time travels...what does he know that you don't? His wares rotate every so often, and many of his products are unique to him alone.
 	Toadsworth arrives with Daisy after completing Chapter 1. He's found himself fascinated with the wild creatures across the Mushroom Kingdom and asks to see your Tattle Log from time to time. For every fifteen entries you show him, he gives you a reward fro your Jukebox.
 	Daisy arrived with Toadsworth after Chapter 1. She's more fascinated with the recipes native to Moretime City. For every ten recipes you teach Daisy, she'll give a reward for your Jukebox. There's also an option to simply chat with her and build some lore about her relationship with Luigi.
==Enemies==
See here for a list of all enemies in the game.
===Boss Fights===
Chapter 	Name 	HP 	Attack 	Defense	Location
Prologue: Watch Very Closely 	Dr. Lakistein 	5 	1 	0 	Moretime City
Prologue: Watch Very Closely 	Chronol (1) 	15 	1 	0 	Moretime Underground
1: Renegades of the Renaissance	Red Bones, Dull Bones x4 	5, 2 	3, 1 	1, 1 	Mt. Alpyre
1: Renegades of the Renaissance	The Wright Brothers 	20 	3 	0 	Mt. Alpyre
2: What's Mine is Hours' 	Broozer x3 	6 	3 	0 	Wario's Colosseum
2: What's Mine is Hours' 	Raider (1) 	20 	3 	0 	Wario's Gold Mine
2: What's Mine is Hours' 	Grrrock 	35 	4 	1 	Wario's Gold Mine
3: A Ghastly Getaway 	Red Boo x2 	6 	2 	0 	Sunshine Desert
3: A Ghastly Getaway 	Anti Guy(optional) 	50 	10 	0 	Booza Dungeon
3: A Ghastly Getaway 	Shamses 	40 	3 	0 	Crimson Sea
4: Stopping the Eruption 	Raider (2) 	35 	3 	1 	Vesu City
4: Stopping the Eruption 	Podoboom 	60 	5 	1 	Grumble Volcano
4: Stopping the Eruption 	Chronol (2)(during Intermission) 	80 	4 	0 	Vesu City
5: Sunny Side of Time 	Sergeant Pink (1) 	35 	4 	0 	Egg Island
5: Sunny Side of Time 	General Red (1) 	35 	4 	0 	Yoshi Village
5: Sunny Side of Time 	Duplinity (1), Sergeant Pink (2), General Red (2)	60, 35, 35	5, 4, 4	0, 0, 0	Scramble Hill
6: The Tundra Turf War 	Haiyim Dayzee, Crayzee Dayzee x4 	30, 8 	5, 2 	0, 0 	Dayzinn
6: The Tundra Turf War 	Anti Guy x3(optional) 	50 	10 	0 	Chomp Towers
6: The Tundra Turf War 	Great Ice Chomp 	100 	6 	0 	Chomp Towers
7: A King's Grave Error 	 	 	 	 	
7: A King's Grave Error 	 	 	 	 	
7: A King's Grave Error 	 	 	 	 	
8: Clash of Mastery 	 	 	 	 	
8: Clash of Mastery 	 	 	 	 	
8: Clash of Mastery 	 	 	 	 	
9: The Chaos of Monty Cristo 	 	 	 	 	
9: The Chaos of Monty Cristo 	 	 	 	 	
9: The Chaos of Monty Cristo 	 	 	 	 	
10: The Future of Bowser 	 	 	 	 	
10: The Future of Bowser 	 	 	 	 	
10: The Future of Bowser 	 	 	 	 	
11: Beginning of the End 	 	 	 	 	
11: Beginning of the End 	 	 	 	 	
11: Beginning of the End 	 	 	 	 	
12: The Watch of Eternity 	 	 	 	 	
12: The Watch of Eternity 	 	 	 	 	
12: The Watch of Eternity 	 	 	 	 	
12: The Watch of Eternity 	 	 	 	 	
12: The Watch of Eternity 	 	 	 	 	
==Locations==
This is a list of all of the major locations in the game. There are other areas that Luigi can visit after completing the main story, but those are separate from the main areas.
Prologue: 	Prologue:
Moretime City acts as the game's main hub. Moretime is rich with locations that allow Luigi to travel through time, known professionally as Time Shrines. The main square branches off to a western and eastern side of town, as well as a distant set of ruins.	Moretime City acts as the game's main hub. Moretime is rich with locations that allow Luigi to travel through time, known professionally as Time Shrines. The main square branches off to a western and eastern side of town, as well as a distant set of ruins.
Location 	Description
Main Square 	Main Square
Moretime Depot 	The northernmost part of the main square has Moretime's train station, upon which train Luigi first arrives. Visiting this station throughout your adventure may just provide cameos from past characters in the Paper Mario series...
Fountain of Youth 	Despite its name, the water in the massive Fountain of Youth actually has no magical capabilities. Still, it presents itself as a tourist attraction which many people congregate around. The fountain is also home to the first Time Shrine that Luigi travels through.
Cloud Nine Cafe 	Found directly northwest from the fountain, Cloud Nine Cafe is a restaurant run by Lakibees, Lakistein's brother. For 10 coins, Luigi and party can sit down and enjoy a meal, fully restoring their HP, FP, and WP. As Luigi's rank goes up and gets to know Lakibees, he may also leave their meal with a unique item or badge.
Lakistein's Den of Wisdom 	Lakistein's home, directly east from his brother's cafe. Luigi and crew will visit Lakistein after each chapter, updating him on the state of the Watch and receiving guidance for their next adventure. Luigi is also able to read several books off Lakistein's shelves to learn more about different time periods.
Moretime City West 	Moretime City West
Chuckola's 	A Chuckola Cola bar in which several NPCs come and go. The bar is run by a Beanish who bears a strong resemblance to . Bowser visits this bar after every chapter until Chapter 8 and tells Luigi about his adventure; after Chapter 3, you are able to switch to Bowser's perspective, allowing you to play through the chapter.
Monty Carlos 	A smaller franchise of the Monty Carlos casino visited by Bowser. Here, Luigi is able to play arcade games or slots to try and earn more coins, items, or badges.
Moretime Publishing 	A book publishing company run by a family of Mousers. Each chapter, they will have just wrapped production on a history book chronicling Luigi's latest time traveling adventure. A Time Shrine can be accessed after completing their fetch-quest after Chapter 3.
 	
Merlon's House 	The wizard Merlon lives here in his big blue tent from the original Paper Mario. Here, he can upgrade your partners for three Shine Sprites. His tent is also located atop a Time Shrine.
Spaceless Gateway 	In an effort to bridge the gap between the powers of space and time, ancient wizards built this gateway as a conduit between the two forces. Merlon assists Luigi in using this gateway to access Timentia in Chapter 8. It can also be used to travel to the mdoern-day equivalents of the locations Luigi visits after the main campaign is completed.
Charlieton's Wares 	the salesman has set up a stand next to the gateway and sells Luigi rare, powerful items and badges for a steep price.
Moretime City East 	Moretime City East
Goomba Shop 	Moretime's item shop, run by a pair of Goombas. This is your run-of-the-mill item shop, housing Mushrooms, Honey Syrups, and other essential items to begin your journey.
Equip Yourself 	Next to the item shop is Equip Yourself, a badge shop. The Doogans who run this shop offer their badges for ridiculously high prices; however, you can negotiate with them to bring the price ever so slightly lower, but if you try to go too low, they won't offer you the badge for a time.
Smell's Kitchen 	Smell's Kitchen is a deli next to Equip Yourself. This restaurant, the primary rival of Cloud Nine Cafe, is run by Saul T., a sinister Toad with a Russian accent. Saul can cook recipes for Luigi if he brings him the needed ingredients.
 	By crossing the river with Shamses's staff after Chapter 3, you can enter Wonky's Keys, a facility run by Wonky. On the surface, it's a key engraving store. For Luigi, however, Wonky provides Minute Keyholes for him to access through the Watch of Eternity. These take Luigi to various points in time and space to solve individuals' problems and get rewards in return.
Moretime Underground 	Moretime Underground
Merlee's Hall of Mystery 	Merlee lives in a tent deep below Moretime, where she can bestow a curse on Luigi. The curses last longer depending on how much he pays, and always vary in its effects. But they'll always help him...probably!
Ripoffs 	Chet Rippo has a humble stand set up which can only be accessed by being chucked by Chelsea. Visiting him allows Luigi to adjust his stats, raising or lowering his HP or FP by 5, or BP by 3. You must raise and lower two stats; he can't just increase. Paying him 500 Coins will allow him to give Luigi 2 additional Attack or Defense, at the cost of the other stat dropping by 2.
Game Shark 	Game Shark is a hole-in-the-wall arcade run by a pair of Cheep Cheeps. Here, Luigi can rack up Shark Tickets, which can be traded in for elusive prizes.
 	Lakistein's archaeology team recently uncovered the Pit of 100 Trials, an ancient dungeon reportedly built to house a ferocious evil. Entering the Pit means entering a gauntlet of 100 enemies...though legend says there's a magnificent treasure for anyone who can make it to the bottom.
Pipe Plaza 	A series of blue fast-travel pipes house Pipe Plaza, a room where Luigi can quickly return to any location he's previously visited. The pipes take him to the present-day variant of the location, so the NPCs will all be different but items and enemies will remain the same.
Chapter One:	Chapter One:
??? 	???
Location 	Description
Chapter Two:	Chapter Two:
??? 	???
Location 	Description
Chapter Three:	Chapter Three:
??? 	???
Location 	Description
Chapter Four:	Chapter Four:
??? 	???
Location 	Description
Chapter Five:	Chapter Five:
??? 	???
Location 	Description
Chapter Six:	Chapter Six:
??? 	???
Location 	Description
Chapter Seven:	Chapter Seven:
??? 	???
Location 	Description
Chapter Eight:	Chapter Eight:
??? 	???
Location 	Description
Chapter Nine:	Chapter Nine:
??? 	???
Location 	Description
Chapter Ten:	Chapter Ten:
??? 	???
Location 	Description
Chapter Eleven:	Chapter Eleven:
??? 	???
Location 	Description
Chapter Twelve:	Chapter Twelve:
??? 	???
Location 	Description
==Hour Crystals==
Hour Crystal 	Location 	Boss Battle 	Power & WP needed 	Description
Watch Base 	Moretime Underground	Chronol 	Refresher1 WP 	Can recover up to 7 of Luigi's HP, his partner's HP, and FP.
Ruby Crystal 	Mt. Alpyre 	The Wright Brothers	TBA2 WP 	TBA
Aquamarine Crystal	Wario's Gold Mine 	Grrrock 	TBA2 WP 	TBA
Garnet Crystal	Crimson Sea 	Shamses (Duplinity)	Spirits of Sand3 WP	If done correctly, it can raise your Attack and Defense by up to 4.
Magenta Crystal	Grumble Volcano 	Podoboom 	TBA2 WP 	If done successfully, all foes are both burned and out to sleep for three turns.
Diamond Crystal	Scramble Hill 	Duplinity 	TBA3 WP 	TBA
Emerald Crystal	Chomp Summit 	Great Ice Chomp 	TBA5 WP 	TBA
Sapphire Crystal	Fort Ossenfell 	King Mortus 	TBA6 WP 	TBA
Gold Crystal 	Timelock Altar 	Master of Time 	Snipe Shot1 WP 	Sixty-five rhythmic button presses have to be done in a row, without fail. If successful, it is guaranteed to kill a single target on the field, no exceptions.
Violet Crystal	Montoka 	Monty Cristo 	TBA4 WP 	TBA
Bronze Crystal 	Bowser’s Castle 	Bowser 	TBA6 WP 	TBA
Silver Crystal 	Mt. Penultimate 	King Dragg 	TBA5 WP 	TBA
Platinum Crystal	Creation Hill 	Chronol 	TBA1 WP 	TBA
==Items==
There are a wide assortment of items that can be found in throughout the game. Each has a varied effect on Luigi, his party, their environment, or their enemy.
With his base inventory, Luigi can hold up to 15 items at a time; if he wants to carry a different item, he’ll have to throw away an item. When he gets the Strange Sack from the Pit of 100 Trials, the inventory is increased to 30. Luigi can also store up to 25 items in any store he comes upon, and can withdraw those items from any store.
===Overworld Items===
Item	Description
 	Arguably the most important overworld item in the game, Time Spots are what enable Luigi to travel through time to different locations and time periods. When Luigi steps onto a Time Spot, smoke billows around him for roughly three seconds, during which time Luigi can back out if he entered accidentally. When the smoke clears, Luigi has vanished to a new time period. Until Luigi has acquired the needed Hour Crystal, the Time Spot remains a faint gray color. Approaching it after gaining the Crystal, however, causes it to glow blue.
 	Coins are scattered throughout the game. They're primarily dropped by enemies, but can also be contained within objects like blocks or bushes. Walking into one will add a coin to your inventory, which can later be spent in various shops.
 	Warp Pipes can be found in nearly every time period Luigi visits. Entering one transports you to a completely different area, which may vary greatly in theme and atmosphere. Pipes may be colored in accordance with the current time period's theme; pipes in Dayzinn, for example, are a frosty blue, while pipes in Booza are yellow and have a brick texture.
 	There are one hundred Star Pieces hidden throughout Moretime City, Minute Keyholes, and areas visited in the first eight chapters. The badge I Spy can help indicate when you are close to a Star Piece. These can be traded to Merlow in exchange for rare badges.
''' 	Shine Sprites can be found within glowing yellow blocks, typically in areas that are harder to reach. Giving three to Merlon (or to Duplinity after a partner has reached Ultra Rank) will allow him to upgrade your partner. You can also sell a Shine Sprite to Pietro the Pianta for a large sum of Coins.
 	? Blocks are guaranteed to have an item inside. If the block is red instead of yellow, it's guaranteed to have a badge.
 	Brick Blocks may have anywhere from 1 to 10 coins inside...or simply shatter upon impact. Brick Blocks may also be hidden in plain sight, only revealing itself once Luigi hammers or jumps into it.
 	Yellow Blocks act as larger obstacles which Luigi can destroy with his hammer. The smaller ones are no trouble, but the bigger ones can only be destroyed once Luigi's hammer is upgraded to the Super Hammer.
 	Functionally, Stone Blocks are identical to Yellow Blocks. These, however, can only be destroyed once Luigi upgrades his hammer to the Ultra Hammer.
 	Save Blocks are found at key points in Luigi's adventure. Jumping into one allows Luigi to save his game at this spot. When Luigi dies in battle or the game is reset, Luigi will respawn at the most recent Save Block he jumped into. The ten most recent saves are stored in the game's main menu. These can be accessed and copied to new files.
 	Heart Blocks are oftentimes found next to Save Blocks, usually directly outside of boss arenas. By paying a small fee (early game Heart Blocks are around 2 Coins, but it scales up to roughly 20 by the very end of the game), all of the party's HP and FP will be restored. Unlike inns, Heart Blocks do not restore WP.
===Support Items===
All support items, unless marked with an asterisk (*), can be used both in and out of battle. Those marked with an asterisk can only be used in battle.
Item	Effect
 	Restores 1 HP.
 	Restores 5 HP.
 	Restores 10 HP.
 	Restores 50 HP.
 	Restores 1 FP.
 	Restores 5 FP.
 	Restores 10 FP.
 	Restores 50 FP.
 	Restores 10 HP to both Luigi and his partner.
 	Restores 20 HP to both Luigi and his partner.
 	Restores 50 HP to both Luigi and his partner.
* 	Restores 3 HP every turn for five turns.
* 	Restores 3 FP every turn for five turns.
 	When Luigi gets a Game Over, the Life Shroom will automatically bring him back with 10 HP. This will not automatically revive a fallen partner, though it can be used on a partner with 0 HP. Outside of battle, it simply restores 10 HP.
 	When Luigi gets a Game Over, the Super Life Shroom will automatically bring him back with 25 HP. This will not automatically revive a fallen partner, though it can be used on a partner with 0 HP. Outside of battle, it simply restores 25 HP.
* 	Electrifies Luigi or his partner, damaging any contact attacker for 1 HP.
* 	Increases Luigi’s next attack by 2.
* 	Raises Luigi’s Attack and Defense by 3 for two turns.
* 	Puts Luigi or his partner in a goofy frog suit, causing them to automatically jump away from all attacks for one turn.
* 	Makes Luigi or his partner invisible for two turns.
* 	Makes Luigi or his partner invisible for four turns. Much more rare than Boo’s Sheets or Frog Suits.
* 	Turns Luigi or his partner to stone, making them unable to move but also unable to be damaged for two turns.
===Offensive Items===
Item	Effect
 	Deals 3 damage to all enemies with a chance to burn.
 	Deals 5 damage to all enemies with a chance to freeze.
 	Deals 2 damage to all enemies. Flips shelled enemies and Clefts.
 	Deals 7 damage to all enemies. Flips shelled enemies and Clefts.
 	Deals 5 damage to a single enemy with a chance to paralyze.
 	Deals 5 damage to all enemies with a chance to paralyze.
25px	Deals 6 damage to all enemies.
 	Has a chance to scare enemies away, getting them to leave battle without dropping any Star Points.
 	Deals 7 damage to a single enemy.
 	Deals 10 damage to a single enemy.
 	Deals 5 damage to all grounded enemies. Flips shelled enemies and Clefts.
25px	Slithers into an enemy and drains 5 HP, restoring it to Luigi or his partner.
 	Drains 8 HP from a single enemy and restores it to Luigi or his partner. The enemy is poisoned for two turns.
 	Makes all enemies dizzy.
25px	Deals 2 damage to all enemies with a high chance to freeze.
 	Deals 2 damage to all enemies with a high chance to put them to sleep.
 	Deals 1 damage to all enemies with a high chance to stop them.
 	Automatically defeats an enemy and adds them to the Tattle Log. This is more difficult the higher the enemy’s level is.
 	Automatically defeats an enemy and adds them to the Tattle Log. This has a higher likelihood to work compared to a Catch Card.
===Key Items===
Item	Effect
==Badges==
A majority of the badges in this game are returning badges from The Thousand-Year Door, as well as some returning from Paper Mario 64 and some brand new badges. Badges with a P affect Luigi's partner instead of him.
Badge 	BP Cost	Description 	How to Obtain
All or Nothing 	4 	Increases Luigi's attack power by 1 every time he successfully pulls off an Action Command. When the Action Command fails, however, no damage is dealt. 	
All or Nothing P	4 	Increases the party members' attack power by 1 every time they successfully pull off an Action Command. When the Action Command fails, however, no damage is dealt. 	
Attack FX A 	0 	Changes Luigi's sound effects to Bowser's roar. 	Gifted by Bowser after listening to all of his stories.
Attack FX B 	0 	Changes Luigi's sound effects to a random voice clip spoken by Daisy here. 	Gifted by Daisy after teaching her half of the recipes in the game.
Attack FX C 	0 	Changes Luigi's sound effects to a mouse squeaking. 	
Attack FX D 	0 	Changes Luigi's sound effects to the word "Wowie-Zowie!" 	
Attack FX E 	0 	Changes Luigi's sound effects to a Koopa Troopa chattering. 	
Attack FX F 	0 	Changes Luigi's sound effects to a cricket chirping. 	
Attack FX M 	0 	Changes Luigi's sound effects to perfectly match Mario's sound effects in TTYD. 	
Bump Attack 	5 	Allows Luigi to immediately defeat enemies that would give him zero Star Points by simply walking into them. 	
Charge 	1 	Charge is added to Luigi's Tactics menu for 1 FP. Using this raises his next attack by 1. Stacking multiple Charge badges increases the amount of attack raised. 	
Charge P 	1 	Charge is added to the party members' Tactics menu for 1 FP. Using this raises their next attack by 1. Stacking multiple Charge P badges increases the amount of attack raised. 	
Chill Out 	1 	Prevents enemies from getting any kind of First Strike on Luigi. 	Merlow (2 Star Pieces)
Close Call 	1 	When Luigi is in Danger, enemies will occasionally miss their attack. 	
Close Call P 	1 	When Luigi's partner is in Danger, enemies will occasionally miss their attack. 	
Damage Dodge 	2 	Increases the amount of damage Luigi's guard blocks by 1. This does not stack with other Damage Dodge badges. 	
Damage Dodge P 	2 	Increases the amount of damage the party members' guard blocks by 1. This does not stack with other Damage Dodge P badges. 	
Defend Plus 	5 	Raises Luigi's defense by 1. 	
Defend Plus P 	5 	Raises the party members' defense by 1. 	
Double Dip 	3 	Allows Luigi to use two items during his turn for 3 FP. Equipping another Double Dip transforms the move into Triple Dip, raising the cost to 4 FP. 	
Double Dip P 	3 	Allows the party members to use two items during their turn for 3 FP. Equipping another Double Dip P transforms the move into Triple Dip, raising the cost to 4 FP. 	
Feeling Fine 	3 	Protects Luigi from all negative status effects. 	
Feeling Fine P 	3 	Protects the party members from all negative status effects. 	
Fire Drive 	3 	Allows Luigi to use the move Fire Drive (Luigi hammers a fireball through all grounded enemies, dealing 5 damage to the first while gradually doing less as it goes on, and burning each foe hit) for 4 FP. 	Pit of 100 Trials, Floor 20
First Attack 	1 	Allows Luigi to immediately defeat enemies that would give him zero Star Points by performing a First Strike. 	Equip Yourself (100 Coins, after Chapter 1)
Flower Finder 	3 	Twice as many flowers drop after battle. 	Merlow (5 Star Pieces)
Flower Saver 	4 	All of Luigi's moves cost 1 less FP. This can stack with other Flower Saver badges, but does not allow moves to cost less than 1 FP. 	Merlow (8 Star Pieces)
Flower Saver P 	4 	All of the party members' moves cost 1 less FP. This can stack with other Flower Saver P badges, but does not allow moves to cost less than 1 FP. 	Merlow (8 Star Pieces)
FP Drain 	1 	Luigi's Attack power drops by 1, but he regains 1 FP every time he hits an enemy. 	Equip Yourself (50 Coins)
FP Plus 	3 	Raises Luigi's max FP by 5 	
Hammer Throw 	1 	Allows Luigi to use the move Hammer Throw (Allows Luigi to throw his hammer at any enemy, grounded or airborne, without approaching them) for 2 FP. 	Booza Badlands
Hammerman 	2 	Raises Luigi's hammer damage by 1, but makes him unable to use Jump attacks. Using this badge with a Jumpman badge disables both attack options. 	Charlieton (120 Coins)
Happy Flower 	3 	Luigi regains 1 FP after every turn. 	Equip Yourself (100 Coins)
Happy Heart 	3 	Luigi regains 1 HP after every turn. 	Merlow (2 Star Pieces)
Happy Heart P 	3 	The party member regains 1 HP after every turn. 	Merlow (2 Star Pieces)
Head Rattle 	1 	Allows Luigi to use the move Head Rattle (Deals the same damage output as Power Smash with a chance to confuse) for 3 FP. 	Yoshi Village
Heart Finder 	3 	Twice as many hearts drop after battle. 	Merlow (5 Star Pieces)
HP Drain 	1 	Luigi's Attack power drops by 1, but he regains 1 HP every time he hits an enemy. 	Equip Yourself (50 Coins)
HP Drain P 	1 	The party members' Attack power drops by 1, but they regain 1 HP every time they hit an enemy. 	Equip Yourself (50 Coins)
I Spy 	1 	When Luigi enters a room with a Star Piece, an icon displays briefly above his head. As he gets closer to the Star Piece, the controller rumbles. 	Charlieton (60 Coins)
Ice Power 	1 	Allows Luigi and his party members to safely jump on fiery enemies, while also dealing 1 additional damage against them. 	Grumble Volcano
Ice Smash 	1 	Allows Luigi to use the move Ice Smash (Hammers an enemy with a high chance to freeze them) for 2 FP. 	Grumble Road
Item Hog 	3 	Makes it more likely that items or badges will drop after badges. 	Merlow (6 Star Pieces)
Jumpman 	2 	Raises Luigi's jump damage by 1, but makes him unable to use Hammer attacks. Using this badge with a Hammerman badge disables both attack options. 	Charlieton (120 Coins)
King Luigi 	0 	Puts Luigi in a Hard Mode. All enemies have increased HP and Attack power. In return, they drop more hearts, flowers, and Coins than usual. 	Pietro (5 Coins)
Γ Emblem 	0 	Changes Luigi's clothes to look like Waluigi's. 	
Last Stand 	1 	When Luigi enters Danger, the damage he takes is halved. Stacking this badge continues to divide the damage taken. 	
Last Stand P 	1 	When a party member enters Danger, the damage they take is halved. Stacking this badge continues to divide the damage taken. 	
Lucky Day 	7 	Gives Luigi a high chance of dodging enemy attacks. 	Pit of 100 Trials, Floor 90
Lucky Day P 	7 	Gives the party members a high chance of dodging enemy attacks. 	Pit of 100 Trials, Floor 80
Lucky Start 	4 	At the start of every battle, Luigi or his partner gain one to two random benefits, ranging from invisibility to gradual stat increases. 	
Luigi Time 	0 	Changes Luigi’s overworld movement to be reminiscent of how he moves in the mainline platformers—high jumps, low traction. 	Pietro (5 Coins)
M Emblem 	0 	Changes Luigi's clothes to look like Mario's. 	Mario's House
Mega Quake 	3 	Allows Luigi to use Mega Quake (Hammer all grounded and ceiling enemies at once for big damage) for 7 FP. 	
Mega Rush 	2 	When Luigi is in Peril, his Attack power is raised by 5. 	Charlieton (80 Coins)
Mega Rush P 	2 	When a party member is in Peril, their Attack power is raised by 5. 	
Mega Smash 	3 	Allows Luigi to use Mega Smash (Hammer an enemy for four additional damage) for 6 FP. 	Ossenfell
Mega Stomp 	3 	Allows Luigi to use Mega Stomp (Jump on an enemy once for four additional damage) for 6 FP. 	
Money Money 	4 	Triples the amount of coins that are dropped after a battle. Can be stacked until it reaches a point where the amount of coins dropped would crash the game. 	Game Shark (300 Shark Tickets)
Multibounce 	1 	Allows Luigi to use the move Multibounce (Jump on every enemy in a row until an Action Command is missed) for 2 FP. 	
P-Down, D-Up 	1 	Lowers Luigi's Attack by 1, but raises his Defense by 1. 	
P-Down, D-Up P 	1 	Lowers the party members' Attack by 1, but raises their Defense by 1. 	
P-Up, D-Down 	2 	Raises Luigi's Attack by 1, but lowers his Defense by 1. 	
P-Up, D-Down P 	2 	Raises the party members' Attack by 1, but lowers their Defense by 1. 	
Peekaboo 	2 	Allows Luigi to see all enemies' HP without the need to tattle them with Spect. 	Merlow (5 Star Pieces)
Piercing Blow 	1 	Allows Luigi to use Piercing Blow (Hammers an enemy for normal damage, bypassing all defense) for 2 FP. You can stack this badge to add onto the damage output. 	
Pity Flower 	3 	Every time Luigi takes damage, he recovers 1 FP. 	Pit of 100 Trials, Floor 10
Power Bounce 	3 	Allows Luigi to use Power Bounce (Jump on one enemy repeatedly until an Action Command is missed) for 3 FP. 	Wario's Office
Power Jump 	1 	Allows Luigi to use Power Jump (Jump once on an enemy for 2 additional damage) for 2 FP. 	
Power Plus 	6 	Increase Luigi's Attack power by 1. 	
Power Plus P 	6 	Increase the party members' Attack power by 1. 	
Power Rush 	1 	When Luigi is in Danger, his Attack power goes up by 2. 	
Power Rush P 	1 	When the party member is in Danger, their Attack power goes up by 2. 	
Power Smash 	1 	Allows Luigi to use Power Smash (Hammer an enemy for an additional 2 damage) for 2 FP. 	
Pretty Lucky 	2 	Gives Luigi a slight chance to dodge enemy attacks. 	
Pretty Lucky P 	2 	Gives the party members a slight chance to dodge enemy attacks. 	
Quake Hammer 	2 	Allows Luigi to use Quake Hammer (Hammer all grounded and ceiling enemies at once) for 3 FP. 	
Quick Change 	7 	Allows a partner to be switched mid-battle without using up a turn. 	Merlow (10 Star Pieces)
Refund 	1 	When an item is used in battle, Luigi regains the item's full standard sell price in Coins. 	
Return Postage 	7 	Contact attacks against Luigi or his partner will result in the enemy taking back the full damage they would have dealt. Luigi and his partner take no damage whatsoever. 	Dr. Lakistein, upon 100% completing the game
Shrink Stomp 	1 	Allows Luigi to use Shrink Stomp (Jump on an enemy with a chance to shrink them) for 2 FP. 	
Simplifier 	1 	Makes all Action Commands easier, including guards and superguards, but reduces the amount of WP gained from them. These can be stacked to a point where no WP is gained and all Action Commands are completely free.	
Sleepy Stomp 	1 	Allows Luigi to use Sleepy Stomp (Jump on an enemy with a chance to put them to sleep) for 2 FP. 	
Soft Stomp 	1 	Allows Luigi to use Soft Stomp (Jump on an enemy to reduce their Defense) for 2 FP. 	
Speedy Spin 	1 	Gives Luigi’s Spin Dash additional speed. 	Merlow (1 Star Piece)
Spike Shield 	3 	Allows Luigi and his partner to safely jump on all spiked enemies. 	Moretime Underground
Super Appeal 	1 	Gain more Watch Power when Luigi appeals. 	Game Shark (30 Shark Tickets)
Super Appeal P 	1 	Gain more Watch Power when a party member appeals. 	Game Shark (30 Shark Tickets)
Timing Tutor 	0 	Teaches the timing for Stylish moves and superguards. 	Charlieton (34 Coins)
Tornado Jump 	1 	Allows Luigi to use Tornado Jump (Jump on one enemy while spawning tornadoes to damage all others) for 2 FP. 	
Unsimplifier 	1 	Makes Action Commands harder, but greatly raises the amount of WP gained from doing them. These can be stacked to the point where all actions need to be frame-perfect, but every move fills multiple rings of WP. 	
W Emblem 	0 	Changes Luigi's clothes to match Wario's. 	Wario's Colosseum, after defeating Wario.
Watch Closer 	1 	Allows Luigi’s partners to use Special Moves, for the cost of 1 extra WP. 	Merlow (10 Star Pieces)
Zap Tap 	3 	Permanently gives Luigi the electric status, causing enemies who make contact to take 1 damage. 	
==Minute Keyholes==
Minute Keyholes take on the role of the Trouble Center. These keyholes allow you to complete various side-quests across space and time. Some of these side-quests will take you to locations you've visited before; others will take you to brand new places and times you can explore, namely locations found in other Paper Mario games.
In retaining the game's clock theme, there are 60 Minute Keyholes available for Luigi to enter. Wonky runs the store Wonky's Keys, where he collects Minute Keyholes he finds and allows Luigi to enter them. His stock of Keyholes gradually grows throughout the game, with all sixty finally available after completing Chapter 8.
# 	Location 	Quest 	Reward
1 	The Moretime Kingdom 	The ancient Merlon, from 500 years in the past, requests your assistance with learning the secret to immortality. Follow a fetchquest across Moretime to eventually find a Super Life Shroom. 	Super Life Shroom
2 	Rogueport 	Don Pianta approaches you and asks for help in settling a territory dispute with the Robbos. Battle your way through the Craws and eventually Ishnail himself to earn your reward. 	Shine Sprite
3 	The Waffle Kingdom 	Minister Crepe ran out of donuts! Go on a fetch-quest across all other Minute Keyholes related to Luigi's Marvelous Compass adventure and find his box of donuts! 	999 Coins
4 	Decalburg 	Use the staff from Shamses to enter the fountain, then dig underground with Slacka to rescue the Toad trapped underneath. 	
5 	Port Prisma 	The Toadmaster General has a sack full of letters addressed to residents of...other dimensions?! Take the sack to Parakarry and get his assistance in delivering them. 	200 Coins
6 	Flipside 	A Flipsidian requests that you take him to a brand new dimension. You take this kid on a keyhole-hopping adventure until he's had his fill and decides to live in Wario's Gold Mine, of all places. 	Space Helmet
7 	Origami Toad Town 	Paper Machos are devouring Toads' houses! What?! Take down three Paper Machos in a row and liberate the Toads. 	Bag of Confetti
8 	 	 	
9 	Yold Town 	Mayor Watchitt enlists Luigi in defeating O’Chunks, who’s wreaking havoc in the nearby desert! 	Power Plus
10	Pudding Continent 	The Chestnut King's forces are invading! Blooey needs your help in fighting off the intruders and defending his title of White Torpedo! 	Inky Pasta
11	 	 	
12	Goomba Fortress 	At the top of the fortress, Megasparkle Goomba challenges you to a duel. He acts all intimidating, but as it turns out, he isn't a threat, and instead a massive horde of 20 Goombas stacked on top of each other to form a single sheet of paper. 	50 Coins
13	Shogun Studios 	Perform on stage against Paper Machos in a Western-style shootout. Don't get trigger happy, or you may just face a Game Over... 	Donkey Kong Helmet
14	Shy Guy's Toy Box 	Gourmet Guy asks you to bake him a cake! By returning to Moretime, getting Saul T. to bake any of the cake recipes, and bringing the cake to Gourmet Guy, he jumps for joy and gets a rare badge to fall from the ceiling. 	All or Nothing P
15	Glitz Pit 	In an alternate timeline, Mario lost against Macho Grubba! He just sucked away the power of Mario, his party members, and even Rawk Hawk!! It’s up to you to defeat Grubba and save them! 	Champ’s Belt
16	Plumpbelly Village 	Jerry is in town, well after the events of the Marvelous Compass adventure. He needs the image of Luigi in a wedding dress burned out of his mind, so he asks you to dress up in literally any other costume. Put on an emblem and lift his spirits! 	Coconut Bomb
17	 	 	
18	Fort Francis 	Francis merely asks for your autograph, as he's a massive fan of 	Meowbomb
19	 	 	
20	Hooktail's Castle 	You meet Koopley (Koops's father) ten years prior to the events of TTYD. You assist him in getting to Hooktail at the top of the castle, battling through hordes of Dull Bones and Paratroopas. You leave him at the top to fight Hooktail. 	Attack FX E
21	Scorching Sandpaper Desert	Ride the boot car across the desert! You'll eventually bump into Kolorado, of all people, who's found himself lost in his pursuit of treasure. Get him back home to Toad Town. 	Star Piece
22	Gusty Gulch 	Tubba Blubba's heart calls to you from the bottom of the windmill. He admits to having not eaten for days and is starving, while Tubba Blubba gets to feast on Boos while invincible. If you bring it some food, it gives you its reward. 	Repel Gel
23	 	 	
24	Roshambo Temple 	The Rock Paper Wizard is in need of competition! Take place in some good old fashioned Roshambo...or else. 	Shine Sprite
25	Circuit Break Island 	Torque demands that you repay him your debt. Our Luigi is from the past (before Marvelous Compass), so he has no idea what he's talking about, but his nobility leads him to want to pay him back. Once you pay him 5,000 coins, you get your reward. 	Kart
26	 	 	
27	Snifit or Whiffit 	Time for a game show! Snifits hold you hostage until you can clear three rounds of randomly selected minigames. If you fail the minigames, battle four Snifits and an Anti Guy! Whichever floats your boat. 	Instant Camera
28	 	 	
29	The Emerald Circus 	A trio of Juggler Bros were in the middle of performing in the center stage when Luigi dropped in unexpectedly. Battle them off! 	Disco Ball
30	 	 	
31	Shooting Star Summit 	Twink can be found at the base of the mountain, being harassed by a group of Clefts. The Clefts chase him up the mountain. You engage in a battle with them, with swarms more following them. At the end of the gauntlet, Twink thanks you profusely. 	Lucky Star
32	The Princess Peach 	You find yourself amongst a large group of Bob-ombs in the ship's VIP room when a Paper Macho Gooper Blooper attacks! Defeat it with the help of the Bob-ombs! 	Egg Bomb
33	Jazzafrazz Town 	Doopliss and Flurrie are performing a play about Mario's adventure. Luigi needs the spotlight, however, and battles Doopliss for the role of Mario. The crowd loved the battle and showers all three cast members with treasures! 	500 Coins
34	The Enigmansion 	Ghosts are roaming the halls! Pick up a trusty vaccum cleaner and suck them all away within two minutes! 	A lifetime's supply of free Boo's Sheets
35	 	 	
36	Downtown of Crag 	Flint Cragley wishes to interview you for a special feature he's doing on sidekicks! Begrudgingly, take part in an interview and battle some Muths that storm onto the scene. 	10 Coins
37	 	 	
38	Twilight Town 	During the events of TTYD, while Mario is making his way back to town from Creepy Steeple, Vivian asks for your help with finding the Superbombomb she lost. Upon finding it, Vivian erroneously realizes that you're Mario, who she's been trying to attack with her sisters. She disappears, crying. 	Superbombomb
39	 	 	
40	Rapturous Ruins 	A thousand years in the past, Cranberry tells Luigi that he will be the hero of legend to one day reunite the Marvelous Compass and rescue the Waffle Kingdom from destruction. Luigi, thinking the old man is hallucinating and needs to go to bed, needs to give him a Sleepy Sheep. 	Screamy (optional partner)
41	 	 	
42	Keelhaul Key 	Long before the events of TTYD, Cortez asks for your assistance in reclaiming the Skull Gem stolen from him long ago. If you return to the Rogueport Minute Keyhole, you can swipe the Skull Gem right out from under Flavio's nose. 	400 Coins
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47	Riddle Tower 	Long after the events of TTYD, the Chain Chomps imprisoned outside Riddle Tower ask you to permanently end their existence by sending the tower crumbling down onto them. By blowing up key points around the tower, it crashes onto the Chomps and they peacefully wither away. 	Star Piece
48	 	 	
49	 	 	
50	Hatesong Tower 	Luigi arrives at Hatesong Tower well before the events of TTYD. With genuine interest, the Chestnut King asks Luigi about the experiences he's had to get him here. Luigi can choose to tell the king what he's learned about the Waffle Kingdom and Eclair. If he does, the King will proceed to kidnap Eclair...but not without rewarding Luigi for the info. Returning to this Minute Keyhole allows you to battle the Chestnut King.	600 Coins
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57	 	 	
58	Bob-Omb Battlefield 	You're transported to Bob-omb Battlefield, not long before the events of Super Mario 64. King Bob-omb and his squadron are taking complete control of the landscape and stealing the Power Stars. The friendly pink Bob-ombs enlist you in fighting King Bob-omb and his militia! 	
59	The Sammer Kingdom 	King Sammer asks you to clear the riff-raff out of his kingdom so they can prepare for the Duel of 100. You go through a gauntlet of 100 completely and totally random enemies. 	Concept art
60	Moretime Ruins 	2,000 years into the future, Moretime City is all but destroyed. A decrepit Toad asks for your help in finding his son. You navigate the ruins until the baby Toad is found. 	500 Coins
==Post-Game Challenges==
For more information, see here.
Watch of Eternity remedies an issue had with past Paper Mario entries by including a plethora of challenges to be taken on after completing the main story.
===Additional Chapters===
The most obvious post-game content presented after completing Chapter 8 is the existence of four more chapters and, naturally, four more Hour Crystals to collect. The game is considered "complete" after defeating the Master of Time in battle, but there are still more locations to visit, people to save, and Crystals to collect.
===Pit of 100 Trials===
The Pit of 100 Trials returns in a format similar to Paper Mario: The Thousand-Year Door, and can be accessed as soon as you unlock Koopardo's glider in Chapter 1. Every floor, with the exception of multiples of 10, contains a set of enemies that must be defeated to progress through the Pit. The enemies gradually get more difficult. At every 10th floor, a large chest can be found with a prize within, usually a rare badge. Charlieton also appears occasionally in this tenth floor, selling some bare-necessity items for costly prices. Every 10th floor also contains a one-way pipe that can take you back to the entrance of the Pit. If you choose to take this exit pipe, your placement in the pit is not saved. If you want tor return to the Pit, you'll need to start back at Floor 1. The 100th floor of the dungeon is home to the Master of Space, the mighty rival to the Master of Time. Defeating the Master of Space grants Luigi an ultra-rare, ultra-valuable badge.
After completing the Pit, the Master of Space's energy transforms the Pit of 100 Trials into the Infinite Pit. The Pit becomes a brand-new roguelike challenge, where Luigi gains strength as he progresses with no end. Placement can now be saved with a Save Block on every tenth floor. Before entering, you can adjust your loadout as well as what to expect within the Pit. This will be addressed in more detail here.
===Centennial Mountain===
The Centennial Mountain is an additional challenge that can be accessed after completing the main eight chapters of the main story, though the game recommends that you collect all twelve Hour Crystals before attempting to push all the way through. Functionally, it's almost identical to the Pit of 100 Trials. There are one hundred different ledges on the mountain which Luigi must ascend, and on each ledge, a set of enemies must be fought. There are no traditional rest floors like the Pit's ten floor-tradition. On every 25th floor, a new boss must be fought. After defeating the boss, a Heal Block, exit pipe, and Charlieton shop all become available for use. If you return to the mountain after defeating a boss, fighting them again is optional. At the summit of the mountain is Raider from the future. After he is defeated, Luigi from the future appears and joins him in battle as the game's final ridiculous superbosses.
===X Bosses===
Exploring Dr. Lakistein's home any time after defeating The Wright Brothers will allow Luigi to find The Magnificent Compass, an artifact designed very similarly to one he would spend his next adventure searching after. Interacting with the Compass will transport Luigi to a boss arena where a harder version of the bosses he's fought appears. Defeating the X Boss will grant Luigi a massive sum of Star Points and a plethora of Coins. The Compass is automatically updated with new challenges as soon as a new boss is defeated. The list of X Bosses to challenge can be found here.
===Boss Rush===
Duplinity appears in Moretime City after completing Chapter 8. He offers to help train Luigi by transforming into any of the bosses he's previously fought—which does include X Bosses if any have been defeated by this time. Bosses can either be fought individually or in a non-stop gauntlet. Duplinity gifts Luigi an item completely at random after defeating each boss.
===Wario's Colosseum===
Returning to Wario's Gold Mine any time after defeating Grrrock will allow you to join Wario's fighting arena, Wario's Colosseum. The Colosseum plays out similarly to the Glitz Pit in Thousand Year Door: you start at the bottom of the Mario League, then fight your way up to the Wario League. When you reach the top of the Wario league, you have an opportunity to challenge the champion and become the champion yourself. The champion is, of course, Wario. Waluigi plays the role of referee during each match. A detailed list of the fights can be found here.
===Tattle Log===
Toadsworth arrives in Moretime City along with Daisy after you defeat the Wright Brothers. Toadsworth wishes to learn more about the monsters you fight throughout your journey. You can check in with him periodically and show him your Tattle Log. For every 15 entries he sees, Daisy will update your Jukebox (found in the Journal tab of the menu) with tracks from the past six Paper Mario games, as well as other beloved tracks from other Super Mario games. A full list of Jukebox rewards can be found here.
===100% Completion===
Report to Dr. Lakistein after completing Chapter 8 to learn your progress towards completing every task the Watch of Eternity has for you! To complete the game, the following is required:
*Complete all twelve story chapters.
*Fill out every entry in the Tattle Log.
*Collect every badge available in the game.
*Cook every available recipe at least once.
*Reach at least Level 40, and fully upgrade each party member.
*Find every Star Piece and Shine Sprite.
*Complete every task presented by the Minute Keyholes.
After completing all of this, Dr. Lakistein will give you a remarkably lackluster reward. Maybe the Return Postage badge just to be funny.
===New Game Plus===
Upon completing Chapter 12, the Watch gives you the ability to enter a branched, alternate timeline, and thus begin the game again on a new save file in a New Game Plus format. Because of this, the story is adjusted slightly. Luigi begins the game with all of the required story partners. All twelve Time Spots are active from the beginning of the game, and the twelve chapters can be visited in any order. Enemies are balanced to match whatever state of the game you're currently in. Luigi's current level also carries over, though not his badges or items. This will be listed in more detail here.
==References to Other Games==
*Paper Mario - The Spin Dash returns. Toad Town can be visited through Moretime Airport after completing the main game. Several other locations, including Shy Guy's Toy Box, Gusty Gulch, and Shooting Star Summit, can be visited through Minute Keyholes.
*Paper Mario: The Thousand-Year Door - Several locations, including Rogueport, Hooktail's Castle, Twilight Town, Keelhaul Key, and Riddle Tower can be visited through Minute Keyholes. The Pit of 100 Trials returns in a similar format. Several minor characters, including Charlieton and Wonky, can be found in Moretime City.
*Mario Kart Wii - Several locations Luigi visited, including Wario's Gold Mine and Grumble Volcano, were heavily inspired by the tracks in this game.
*Super Paper Mario - The design printed on the Time Spots is identical to the design found within Count Bleck’s cape whenever he performs magic. Chronol alludes to Dimentio in the final chapter and the coming danger facing Luigi specifically. Some locations, including Flipside, the Sammer Kingdom, and Downtown of Crag can be visited through Minute Keyholes. Given the nature of Super Paper Mario's gameplay, the layout of these locations have been drastically changed to match the traditional format.
*Paper Mario: Sticker Star - Several locations, including Decalburg, Goomba Fortress, Snifit or Whiffit, and the Enigmansion can be visited through Minute Keyholes.
*Paper Mario: Color Splash - Several locations, including Port Prisma, Redpepper Volcano, and The Emerald Circus can be visited through Minute Keyholes.
*Paper Mario: The Origami King - Several locations, including this game's version of Toad Town, Shogun Studios, Scorching Sandpaper Desert, and The Princess Peach can be visited through Minute Keyholes. This game's world design heavily inspired the way Watch of Eternity designed its levels.
==Trivia==
*This game’s concept was inspired by Paper Mario: Countdown to Chaos by , which drew heavily on time travel. Trucky has since deleted the game, so this project is meant to keep his legacy alive.
*Chronologically, this game takes place before the events of The Thousand-Year Door but after the events of Paper Mario. Luigi begins Watch of Eternity as his insecure self from 64 with a desire to live up to Mario, but has not yet had a chance to prove himself.
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