Gear/Ammo Heavy Rifle (CL)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Rifle_Heavy_Caseless
Manufacturer: Generic
Made from ancient Blue Prints, this Rifle Munitions is encased in its propellant to save up space at cost of reliability. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	6000 	All 	All
* CL-HeavyRifle Ammo - 12 Shots; Needs to be in same Location as the Weapon.
* Caseless Ammo: Double ammunition per bin; 10% increased heat and jam chance.
* Volatile Ammo rolls Twice to explode
* 250 Cbills Cost per Shot.
* Ammunition Box can explode for 30 damage, 15 heat and 7.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
12 	250 	30 	15 	7.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
AS5-HAT2KATYUSHA	BL-QS3	COR-IX
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2