Update Program

Programs in MegaTagmension Blanc + Neptune VS Zombies can be equipped to weapon to add various effects. Each weapon has a limited amount of MB that determines how many programs can be added to it at a time. Weaker weapons tend to have a larger amount of MB, potentially making them more powerful than stronger weapons if programs are used. A charge of each program on a weapon is consumed when the weapon is brought in battle, unless one of the programs is a Keep Patch, in which case only a charge of the Keep Patch is used. Most basic Programs can be found dropped by enemies, but stronger Programs have to be crafted at the shop.
==Programs==
Name 	Effect
Brave Patch α 	POW increases 15% for 30 seconds at battle start. (6 charges per item, 200 MB)
Brave Patch β 	POW increases 25% for 30 seconds at battle start. (4 charges per item, 300 MB)
Brave Patch γ 	POW increases 35% for 30 seconds at battle start. (2 charges per item, 400 MB)
Titan Patch α 	DEF increases 15% for 30 seconds at battle start. (6 charges per item, 200 MB)
Titan Patch β 	DEF increases 25% for 30 seconds at battle start. (4 charges per item, 300 MB)
Titan Patch γ 	DEF increases 35% for 30 seconds at battle start. (2 charges per item, 400 MB)
Magnum Patch α 	Invincible for 20 seconds at battle start. (6 charges per item, 200 MB)
Magnum Patch β 	Invincible for 40 seconds at battle start. (4 charges per item, 300 MB)
Magnum Patch γ 	Invincible for 60 seconds at battle start. (2 charges per item, 400 MB)
EXE Patch α 	EXE Drive will be at 30% at battle start. (5 charges per item, 200 MB)
EXE Patch β 	EXE Drive will be at 50% at battle start. (3 charges per item, 250 MB)
EXE Patch γ 	EXE Drive will be at 100% at battle start. (1 charge per item, 300 MB)
Slash Patch 	Changes weapon type to Slice. (3 charges per item, 200 MB)
Slash Patch A 	Changes weapon type to Slice and POW will increase 10%. (2 charges per item, 250 MB)
Slash Patch D 	Changes weapon type to Slice and DEF will increase 10%. (2 charges per item, 250 MB)
Slash Patch H 	Changes weapon type to Slice and HP will increase 5%. (2 charges per item, 250 MB)
Prick Patch 	Changes weapon type to Pierce. (3 charges per item, 200 MB)
Prick Patch A 	Changes weapon type to Pierce and POW will increase 10%. (2 charges per item, 250 MB)
Prick Patch D 	Changes weapon type to Pierce and DEF will increase 10%. (2 charges per item, 250 MB)
Prick Patch H 	Changes weapon type to Pierce and HP will increase 5%. (2 charges per item, 250 MB)
Break Patch 	Changes weapon type to Blunt. (3 charges per item, 200 MB)
Break Patch A 	Changes weapon type to Blunt and POW will increase 10%. (2 charges per item, 250 MB)
Break Patch D 	Changes weapon type to Blunt and DEF will increase 10%. (2 charges per item, 250 MB)
Break Patch H 	Changes weapon type to Blunt and HP will increase 5%. (2 charges per item, 250 MB)
Shoot Patch 	Changes weapon type to Range. (3 charges per item, 200 MB)
Shoot Patch A 	Changes weapon type to Range and POW will increase 10%. (2 charges per item, 250 MB)
Shoot Patch D 	Changes weapon type to Range and DEF will increase 10%. (2 charges per item, 250 MB)
Shoot Patch H 	Changes weapon type to Range and HP will increase 5%. (2 charges per item, 250 MB)
Magic Patch 	Changes weapon type to Magic. (3 charges per item, 200 MB)
Magic Patch A 	Changes weapon type to Magic and POW will increase 10%. (2 charges per item, 250 MB)
Magic Patch D 	Changes weapon type to Magic and DEF will increase 10%. (2 charges per item, 250 MB)
Magic Patch H 	Changes weapon type to Magic and HP will increase 5%. (2 charges per item, 250 MB)
Keep Patch α 	Update program usage count will be maintained. (1 charge per item, 200 MB)
Keep Patch β 	Update program usage count will be maintained. (2 charges per item, 200 MB)
Keep Patch γ 	Update program usage count will be maintained. (3 charges per item, 200 MB)
Flare Patch 	Adds Burn effect that gradually diminishes enemy HP. (3 charges per item, 200 MB)
Freeze Patch 	Adds Freeze effect to attack, preventing enemy movement. (3 charges per item, 200 MB)
Wind Patch 	Adds an effect to attack that draws in enemies. (3 charges per item, 200 MB)
Earth Patch 	When attacking, 3% of inflicted damage restores HP. (3 charges per item, 200 MB)
Thunder Patch 	Adds Paralyze effect to attack, preventing enemy attacks. (3 charges per item, 200 MB)
Attack Patch α 	POW increases 3%. (10 charges per item, 200 MB)
Attack Patch β 	POW increases 5%. (8 charges per item, 250 MB)
Attack Patch γ 	POW increases 7%. (6 charges per item, 300 MB)
Attack Patch δ 	POW increases 10%. (4 charges per item, 350 MB)
Attack Patch ω 	POW increases 15%. (2 charges per item, 400 MB)
Defense Patch α	DEF increases 3%. (10 charges per item, 200 MB)
Defense Patch β	DEF increases 5%. (8 charges per item, 250 MB)
Defense Patch γ	DEF increases 7%. (6 charges per item, 300 MB)
Defense Patch δ	DEF increases 10%. (4 charges per item, 350 MB)
Defense Patch ω	DEF increases 15%. (2 charges per item, 400 MB)
Life Patch α 	HP increases 10%. (5 charges per item, 200 MB)
Life Patch β 	HP increases 20%. (3 charges per item, 300 MB)
==Crafting Programs==
Name 	Parts Needed
Brave Patch α 	Base: Brave x1
Brave Patch α 	Program: Zombie Energy-H x2
Brave Patch α 	Tool: Buildup 1.01 x1
Brave Patch β 	Base: Brave x1
Brave Patch β 	Program: Zombie Energy-H x2
Brave Patch β 	Program: Dead Head x1
Brave Patch β 	Tool: Buildup 1.02 x1
Brave Patch γ 	Base: Brave x1
Brave Patch γ 	Program: Zombie Energy-H x2
Brave Patch γ 	Program: Dead Main x2
Brave Patch γ 	Program: Temdin Head x1
Brave Patch γ 	Tool: Buildup 1.03 x1
Titan Patch α 	Base: Titan x1
Titan Patch α 	Program: Zombie Energy-O x2
Titan Patch α 	Tool: Buildup 1.01 x1
Titan Patch β 	Base: Titan x1
Titan Patch β 	Program: Zombie Energy-O x2
Titan Patch β 	Program: Dead Arm x1
Titan Patch β 	Tool: Buildup 1.02 x1
Titan Patch γ 	Base: Titan x1
Titan Patch γ 	Program: Zombie Energy-O x2
Titan Patch γ 	Program: Dead Body x2
Titan Patch γ 	Program: Temdin Arm x1
Titan Patch γ 	Tool: Buildup 1.03 x1
Magnum Patch α 	Base: Magnum x1
Magnum Patch α 	Program: Zombie Energy-B x2
Magnum Patch α 	Program: Doom Head x3
Magnum Patch α 	Tool: Buildup 1.04 x1
Magnum Patch β 	Base: Magnum x1
Magnum Patch β 	Program: Zombie Energy-B x2
Magnum Patch β 	Program: Mariwo Main x2
Magnum Patch β 	Program: Mariwo Leg x2
Magnum Patch β 	Tool: Buildup 1.07 x1
Magnum Patch γ 	Base: Magnum x1
Magnum Patch γ 	Program: Zombie Energy-B x2
Magnum Patch γ 	Program: HachimaJin Leg x2
Magnum Patch γ 	Program: HachimaJin Arm x2
Magnum Patch γ 	Tool: Buildup 1.09 x1
EXE Patch α 	Base: EXE x1
EXE Patch α 	Program: Zombie Energy-D x2
EXE Patch α 	Program: Dead Leg x2
EXE Patch α 	Tool: Buildup 1.02 x1
EXE Patch β 	Base: EXE x1
EXE Patch β 	Program: Zombie Energy-D x2
EXE Patch β 	Program: Temdin Leg x2
EXE Patch β 	Program: Megadon Head x2
EXE Patch β 	Tool: Buildup 1.05 x1
EXE Patch γ 	Base: EXE x1
EXE Patch γ 	Program: Zombie Energy-D x2
EXE Patch γ 	Program: Pech Main x2
EXE Patch γ 	Program: Pech Head x2
EXE Patch γ 	Tool: Buildup 1.07 x1
Slash Patch 	Base: Slash x1
Slash Patch 	Program: DQN Energy-B x2
Slash Patch 	Tool: Buildup 1.01 x1
Slash Patch A 	Base: Slash x1
Slash Patch A 	Program: DQN Energy-H x2
Slash Patch A 	Program: Doom Body x2
Slash Patch A 	Program: True Head x1
Slash Patch A 	Tool: Buildup 1.05 x1
Slash Patch D 	Base: Slash x1
Slash Patch D 	Program: DQN Energy-O x2
Slash Patch D 	Program: Doom Arm x2
Slash Patch D 	Program: True Main x1
Slash Patch D 	Tool: Buildup 1.05 x1
Slash Patch H 	Base: Slash x1
Slash Patch H 	Program: DQN Energy-D x2
Slash Patch H 	Program: Temdin Body x3
Slash Patch H 	Program: Megadon Main x2
Slash Patch H 	Tool: Buildup 1.04 x1
Prick Patch 	Base: Prick x1
Prick Patch 	Program: DQN Enrgy-B x2
Prick Patch 	Tool: Buildup 1.01 x1
Prick Patch A 	Base: Prick x1
Prick Patch A 	Program: DQN Energy-H x2
Prick Patch A 	Program: Doom Leg x1
Prick Patch A 	Program: True Main x1
Prick Patch A 	Tool: Buildup 1.05 x1
Prick Patch D 	Base: Prick x1
Prick Patch D 	Program: DQN Energy-O x2
Prick Patch D 	Program: Doom Arm x2
Prick Patch D 	Program: True Leg x2
Prick Patch D 	Tool: Buildup 1.05 x1
Prick Patch H 	Base: Prick x1
Prick Patch H 	Program: DQN Energy-D x2
Prick Patch H 	Program: Megadon Body x3
Prick Patch H 	Program: Doom Leg x2
Prick Patch H 	Tool: Buildup 1.04 x1
Break Patch 	Base: Brick x1
Break Patch 	Program: DQN Energy-B x2
Break Patch 	Tool: Buildup 1.01 x1
Break Patch A 	Base: Brick x1
Break Patch A 	Program: DQN Energy-H x2
Break Patch A 	Program: True Body x1
Break Patch A 	Program: True Arm x1
Break Patch A 	Tool: Buildup 1.05 x1
Break Patch D 	Base: Brick x1
Break Patch D 	Program: DQN Energy-O x2
Break Patch D 	Program: Doom Head x2
Break Patch D 	Program: True Head x1
Break Patch D 	Tool: Buildup 1.05 x1
Break Patch H 	Base: Brick x1
Break Patch H 	Program: DQN Energy-D x2
Break Patch H 	Program: Temdin Main x3
Break Patch H 	Program: Megadon Head x2
Break Patch H 	Tool: Buildup 1.04 x1
Shoot Patch 	Base: Shoot x1
Shoot Patch 	Program: DQN Energy-B x2
Shoot Patch 	Tool: Buildup 1.01 x1
Shoot Patch A 	Base: Shoot x1
Shoot Patch A 	Program: DQN Energy-H x2
Shoot Patch A 	Program: True Body x1
Shoot Patch A 	Program: True Leg x1
Shoot Patch A 	Tool: Buildup 1.05 x1
Shoot Patch D 	Base: Shoot x1
Shoot Patch D 	Program: DQN Energy-O x2
Shoot Patch D 	Program: Doom Main x2
Shoot Patch D 	Program: True Arm x1
Shoot Patch D 	Tool: Buildup 1.05 x1
Shoot Patch H 	Base: Shoot x1
Shoot Patch H 	Program: DQN Energy-D x2
Shoot Patch H 	Program: Temdin Body x3
Shoot Patch H 	Program: Megadon Leg x2
Shoot Patch H 	Tool: Buildup 1.04 x1
Magic Patch 	Base: Magic x1
Magic Patch 	Program: DQN Energy-B x2
Magic Patch 	Tool: Buildup 1.01 x1
Magic Patch A 	Base: Magic x1
Magic Patch A 	Program: DQN Energy-H x2
Magic Patch A 	Program: True Head x1
Magic Patch A 	Program: True Leg x1
Magic Patch A 	Tool: Buildup 1.05 x1
Magic Patch D 	Base: Magic x1
Magic Patch D 	Program: DQN Energy-O x2
Magic Patch D 	Program: Doom Body x2
Magic Patch D 	Program: True Body x1
Magic Patch D 	Tool: Buildup 1.05 x1
Magic Patch H 	Base: Magic x1
Magic Patch H 	Program: DQN Energy-D x2
Magic Patch H 	Program: Temdin Leg x3
Magic Patch H 	Program: Megadon Body x2
Magic Patch H 	Tool: Buildup 1.04 x1
Keep Patch α 	Base: Keep x1
Keep Patch α 	Program: DQN Energy-U x2
Keep Patch α 	Program: Megadon Arm x3
Keep Patch α 	Program: Megadon Main x3
Keep Patch α 	Tool: Buildup 1.03 x1
Keep Patch β 	Base: Keep x1
Keep Patch β 	Program: DQN Energy-U x2
Keep Patch β 	Program: Pech Head x3
Keep Patch β 	Program: Pech Body x3
Keep Patch β 	Tool: Buildup 1.07 x1
Keep Patch γ 	Base: Keep x1
Keep Patch γ 	Program: DQN Energy-U x2
Keep Patch γ 	Program: HachimaJin Body x3
Keep Patch γ 	Program: HachimaJin Head x3
Keep Patch γ 	Tool: Buildup 1.09 x1
Flare Patch 	Base: Flare x1
Flare Patch 	Program: Zombie Energy-U x2
Flare Patch 	Program: Mariwo Head x2
Flare Patch 	Program: Mariwo Main x2
Flare Patch 	Tool: Buildup 1.06 x1
Freeze Patch 	Base: Freeze x1
Freeze Patch 	Program: Zombie Energy-U x2
Freeze Patch 	Program: Mariwo Body x2
Freeze Patch 	Program: Pech Head x1
Freeze Patch 	Tool: Buildup 1.06 x1
Wind Patch 	Base: Wind x1
Wind Patch 	Program: Zombie Energy-U x2
Wind Patch 	Program: Mariwo Arm x2
Wind Patch 	Program: Pech Main x1
Wind Patch 	Tool: Buildup 1.06 x1
Earth Patch 	Base: Earth x1
Earth Patch 	Program: Zombie Energy-U x2
Earth Patch 	Program: Mariwo Head x2
Earth Patch 	Program: Pech Body x1
Earth Patch 	Tool: Buildup 1.06 x1
Thunder Patch 	Base: Thunder x1
Thunder Patch 	Program: Zombie Energy-U x2
Thunder Patch 	Program: Mariwo Leg x2
Thunder Patch 	Program: Pech Arm x1
Thunder Patch 	Tool: Buildup 1.06 x1
Attack Patch α 	Base: Attack x1
Attack Patch α 	Program: Dark Purple Main x2
Attack Patch α 	Tool: Buildup 1.02 x1
Attack Patch β 	Base: Attack x1
Attack Patch β 	Program: Dark Purple Main x2
Attack Patch β 	Program: Doom Main x3
Attack Patch β 	Tool: Buildup 1.04 x1
Attack Patch γ 	Base: Attack x1
Attack Patch γ 	Program: Dark Purple Main x2
Attack Patch γ 	Program: Mariwo Arm x2
Attack Patch γ 	Program: Mariwo Leg x2
Attack Patch γ 	Tool: Buildup 1.06 x1
Attack Patch δ 	Base: Attack x1
Attack Patch δ 	Program: Dark Purple Head x2
Attack Patch δ 	Program: Pech Arm x2
Attack Patch δ 	Program: Pech Leg x2
Attack Patch δ 	Tool: Buildup 1.08 x1
Attack Patch ε 	Base: Attack x1
Attack Patch ε 	Program: Dark Purple Head x2
Attack Patch ε 	Program: HachimaJin Leg x2
Attack Patch ε 	Program: HachimaJin Arm x2
Attack Patch ε 	Tool: Buildup 1.10 x1
Defense Patch α	Base: Defense x1
Defense Patch α	Program: Dark Purple Arm x2
Defense Patch α	Tool: Buildup 1.02 x1
Defense Patch β	Base: Defense x1
Defense Patch β	Program: Dark Purple Arm x2
Defense Patch β	Program: Doom Arm x2
Defense Patch β	Tool: Buildup 1.04 x1
Defense Patch γ	Base: Defense x1
Defense Patch γ	Program: Dark Purple Arm x2
Defense Patch γ	Program: Mariwo Main x2
Defense Patch γ	Program: Mariwo Body x2
Defense Patch γ	Tool: Buildup 1.06 x1
Defense Patch δ	Base: Defense x1
Defense Patch δ	Program: Dark Purple Leg x2
Defense Patch δ	Program: Pech Leg x2
Defense Patch δ	Program: Pech Body x2
Defense Patch δ	Tool: Buildup 1.08 x1
Defense Patch ε	Base: Defense x1
Defense Patch ε	Program: Dark Purple Leg x2
Defense Patch ε	Program: HachimaJin Main x2
Defense Patch ε	Program: HachimaJin Head x2
Defense Patch ε	Tool: Buildup 1.10 x1
Life Patch α 	Base: Life x1
Life Patch α 	Program: Dark Purple Body x2
Life Patch α 	Program: Megadon Main x3
Life Patch α 	Program: Doom Body x2
Life Patch α 	Tool: Buildup 1.04 x1
Life Patch β 	Base: Life x1
Life Patch β 	Program: Dark Purple Body x2
Life Patch β 	Program: HachimaJin Main x2
Life Patch β 	Program: HachimaJin Leg x2
Life Patch β 	Tool: Buildup 1.10 x1
==Navigation==
Category:Items
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Category:MegaTagmension Blanc + Neptune VS Zombies
Category:MegaTagmension Blanc + Neptune VS Zombies Equipment