Trial of the Sword

The , also known as the Sword Monk's Shrine, is a challenge and mini-dungeon in added in DLC Pack.
==Themes and Navigation==
The can be accessed from the by placing the back in its . If the is out of energy, the cannot be accessed. During the challenge, will go through a series of floors and must defeat every on a floor to proceed to the next one. At the start of the , he is stripped of all of his , , , , , and . is able to use any of the during the , but he is not able to use any abilities. begins the with the same amount of , and temporary boosts that he had when entering, even with lost from damage or temporary . The is divided into three sets of floors. Once a set is completed, it can be skipped during future attempts of the ; however, will begin empty handed when resumed and any gathered during the challenge will be lost. After completing all 54 floors of the (with 45 being fighting rooms and the other 9 being rest stops), the awakens its true power, allowing it to stay in its powered-up state for much longer than usual.
===Beginning Trials===
The Beginning Trials are the first 13 floors of the . The first 7 floors are forest themed, with each of them containing , and grass. The sixth floor is the of the . The seventh floor is a resting stop with a , a and three . Floors 8 through 12 all contain water. The twelfth floor is the of the . On the thirteenth and final floor of the Beginning Trials, finds himself in an themed room known as the Sword Monk's Shrine, and a mysterious voice tells him that he is now strong enough to wield more of the 's power. At the end of a long staircase rests the in a pedestal, where pulls it and is transported back to the .
Floor	Enemies
1 	
2 	Big
3 	Big
4 	
5 	
6 	
7 	Resting Spot
8 	Big
9 	
10 	
11 	
12 	
13 	
===Middle Trials===
The Middle Trials are the middle 17 floors of the . The first 4 floors are shrine-themed and feature a constant upward draft over a bottomless pit and scattered platforms. The fifth floor is a resting stop with a , a and three , one of which contains . Floors 6 through 10 are in a dark forest setting, not unlike those of . The tenth floor is the Trial of the . Floor 11 is another resting stop with a , two , and three , one of which contains a . Floors 12 through 16 are again shrine-themed, but exclusively feature . On the seventeenth floor, returns to the Sword Monk's Shrine, where the rests on a different pedestal that is now connected to the previous pedestal by an added walkway.
Floor	Enemies
1 	
2 	
3 	
4 	
5 	Resting Spot
6 	Big
7 	
8 	
9 	
10 	
11 	Resting Spot
12 	
13 	
14 	
15 	
16 	
17 	
===Final Trials===
The Final Trials are the final 24 floors of the . The first 5 floors are set in a jungle during a thunderstorm and feature Stal enemies. The fifth floor is the Trial of the . The sixth floor is a resting floor with a , a and three , one of which contains . Floors 6 through 11 are volcano-themed, complete with burning temperatures. The eleventh floor is the Trial of the . The twelfth floor is another resting floor, with a , two , and three , one of which containing a , a , and a . Floors 13 through 17 are ice-themed, with appropriate temperatures. The sixteenth floor is the Trial of the . The eighteenth floor is another resting spot with a , three and three . Inside the , can find a , a , and a . Floors 19 through 23 are set in ruins and feature various . On the twenty-fourth floor, returns to the Sword Monk's Shrine. This time, the pathways lead a final pedestal with the , surrounded by the seven unnamed who prepared the and now deem worthy of the fully awakened . They then disappear, having fulfilled their duty, leaving to pull out the now fully awakened .
Unlike the other floors, three of the floors contain that do not need to be defeated before progressing to the next floor. Specifically, there are on the fourth floor and regular on the twentieth, twenty-second, and twenty-third floors.
Floor	Enemies
1 	
2 	
3 	Big
4 	
5 	
6 	Resting Spot
7 	Big
8 	
9 	
10 	
11 	
12 	Resting Spot
13 	Big
14 	Big
15 	
16 	
17 	
18 	Resting Spot
19 	
20 	
21 	
22 	
23 	
24 	
==Trivia==
*The was originally called the Cave of Trials during the Expansion Pass announcement.
*Each of the seven at the end of the have posed their arms in a way that mimics the poses of the seven when they were sealing in .
*Any killed inside of the will not be added to the hidden point counter that determines difficulty scaling throughout , and all in the will not be changed based on this value. All have a set difficulty status inside the .
==Nomenclature==
==Gallery==
File:BotW Trial of the Sword 2.png| on one of the floors of the 
File:BotW Trial of the Sword Entrance.png| about to enter the 
File:BotW Middle Trials Final.png| inside the final room of the Middle Trials
File:BotW Trial Resting Room.png| inside one of the 's resting rooms
File:BotW Trial of the Sword Monks.png|The seven at the end of the 
File:BotW Trial of the Sword 3.jpg| raising the skyward after completing the and unlocking the 's true splendor
==See Also==
*Similar challenges appear in other The Legend of Zelda games:
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Category:DLC Features