No Resistance

An FX that normally needs to overcome a target's resistances does not do so with the application of this modifier. Essentially, the target is assumed to automatically fail to resist the FX. If applied to a staged effect, the user must roll to overcome resistance as normal, but the FX has its minimum possible effect (that of succeeding by 1) even if the roll would normally fail.
Immunity (and any other FX where a character automatically resists) trumps this modifier; targets immune to an FX are equally immune to No Resistance versions of that FX.
Category:Rulebook
Category:Characters
Category:FX
Category:Extras