Wood

As of version 0.23.0.74
Wood is one of the Items used in crafting or Building.
You can get Wood by :
* Chopping down trees
* "Gathering" (chopping) Fallen Logs
* Disassembling Wooden Furniture or Walls
* Salvaging Wooden Tools
== Stats ==
Stats for Wood *n - Stands for Quantity of Items in the stack
Placement	Durability	Stacks	Weight 	Decays	Value
Indoors 	100 x n 	12 	(None?)	24 	0.08c
Outdoors 	100 x n 	12 	(None?)	12 	0.08c
== Raw Data ==
OCTDAT "G:\SteamLibrary\steamapps\common\Noble Fates\Noble Fates_Data\StreamingAssets\OctDats\Items\Stackable\Wood.octdat"
{
	id Oct.Items.Stackable.Wood
	type StackedItemType
	inherit Oct.Items.Stackable
	
	name = Wood
	itemClass = StackedItem
	category = <Oct.Items.Categories.Resources>
	stackLimit = 12
	indoorDecayDays = 48
	outdoorDecayDays = 24
	value = 1
	carryChance = .01
	showCount = true
	dropSound = CommonDrop
 
 sources = 
 [
 <Oct.Terrain.Gatherables.Wood>
 <Oct.Foliage.OakTree>
 <Oct.Foliage.EvergreenTree>
 ]
	prefab = 
	{
		type Prefab
		path = /Art/Items/Wood/Wood.fbx
		name = Wood
 behavior = StackedItemBehavior
	}
}
Category:Items
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