Critical

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==What is Critical?==
Critical is a class 7 difficulty sandwiched between Simply Beyond and Absolutism. Attempting this difficulty is highly not recommended, as it can be very difficult to even understand obstacles, and several orders of magnitude harder to complete such obstacles legitimately.
Obstacles of these difficulties are usually several smaller obstacles pieced together with no room inbetween to take a break at, plus several frame perfects at framerates higher than preset framerates offered by standard Roblox FPS unlockers, with no-cap options being your only chance plus a very high-end device. However, with TAS, you could potentially render each frame with a small time increment at a very slowed-down pace, given that your TAS actually has these tools for high framerate gameplay.
==Icon representation==
The icon consists of a gradient from a dark grey to a dark red, with a fade to black covering the dark red. On top of that, there's 5 red exclamation marks with a gradient to a dark red at the top of each one.
This icon is on the more complex side of Class 7 icons due to most others consisting of red symbols on black-and-red gradients, however is simpler than icons in the road of psuedo-difficulties, mainly consisting of images not originally related to JToH or JJT.
==Obstacles==
In this section, "wall flipping" will refer to clipping through a 1 stud thick wall using the corner flip mechanic implemented into JToH.
===Bottom===
*14 consecutive wallwalk poles raised into the ceiling by 4 studs separated by 7 studs, the 14th one has a face you can wallhop on without the ceiling. Now, do a 17 stud jump off of that wallhop and wall flip mid-air onto a platform that you can take a break on.
*Recreate Dolorem Aeterna (16 hour version) in Roblox, however only requiring 3k FPS instead of 620k+, with CPS requirement reduced to 2k. Get to 3% on this nerfed remake, estimated to take around 30 minutes.
===Low===
*You'll be teleported to a room with a CC:false floor. Survive 60 seconds without falling through the floor. After doing so, you'll instantly be teleported into a room with no floor and you have to make a run towards a wallwalk to not fall out of the room causing the end of your run.
*Do a 4 stud stickout off a truss sticking out of the ceiling by 0.01 studs. You must land on a truss spinning around a point 10 studs away from said truss at a velocity of 5. This truss also sticks out of the ceiling by 0.01 studs, and cannot collide with the ceiling. Get to the other side and jump off the truss at the right time to wrap around an instakill onto a teleporter to a maze of trusses that stick out of the ceiling by 0.01 studs. These maze trusses also disappear after 1 second of being touched, coming back after 3 seconds, and you must find 3 buttons in the maze and then find a wall that you can do a mid-air wall flip through to finally finish this extremely long obstacle.
===Mid===
*Do a 5 stud stickout with 3 1-stud mid-air squeezes attached to the stickout. You must go through all 3 squeezes into a 1.9 stud lodge upwards. For all of this you must be clicking every 0.2 seconds, with a 0.01 second error margin. Failing to do so will instantly kill you.
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==Trivia==
*The icon was made using wikitext.
**The source code for the wikitext icon is:!!!!!
*This was the first difficulty to use the shadow dialogue box
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Category:V7's Timeline
Category:Class 7
Category:Difficulties
Category:Essay pages