Super Mario Bros. 2 (Family Computer Disk System)

Super Mario Bros. 2 (スーパーマリオブラザーズ2, Super Mario Brothers 2) is a 1986 platforming video game released by Nintendo for the Family Computer Disk System in 1986. It is a direct sequel to Super Mario Bros., which was released for the Famicom the previous year but maintains a higher level of difficulty, minor graphical tweaks, and the option of controlling either Mario or Luigi. Like the original Super Mario Bros., Princess Peach has been kidnapped by Bowser, the King of the Koopas, and has held her captive in one of his many castles. Super Mario Bros. 2 was never released outside of Japan due to its difficulty and the concept of a Mario sequel lead to a localization of Yume Kōjō: Doki Doki Panic, a Family Computer Disk System game released in 1987 by Nintendo. It was including in Super Mario All-Stars as "Super Mario Bros.: The Lost Levels", included as an extra mode in Super Mario Bros. Deluxe for the Game Boy Color, ported as a stand-alone video game in the Famicom Mini Game Boy Advance series, and added to the Virtual Console library in 2007.
== Gameplay ==
Super Mario Bros. 2 is heavily influenced by its predecessor, borrowing its music, story, and gameplay features. However, new tweaks were conducted, including the gameplay component of Mario or Luigi skidding while attempting to change running speed, and breezes of winds designed to make lengthy jumps more difficult and hazardous. The background was given more detail, such as the ground appearing gravelly and clouds were given faces (a trait that would appear repeatedly reappear in the Mario series. New variants of enemies appear, such as water-thriving Goombas and Koopa Troopas, or Bloopers that float on land. A new item called the Poison Mushroom also appears and acts as the opposite of a Super Mushroom, in this case, downsizing Super Mario into Mario's basic form, or killing small Mario instantly.
Category:Games released in 1986