Holographic Sight

The Holographic Sight or sometimes referred to as EOTech Sight is an iconic optic featured in modern Call of Duty Games.
==Variants==
*EOTech 512
*EOTech 552
*XPS
==Overview==
The key difference between the Holographic Sight and the Red Dot Sight is that the Red Dot is smaller which allows for better accuracy at range whereas the Holographic sits higher on the weapon and reduces the effects of the muzzle flash when a player is aiming down their sights. Some people find it easier to see their target and quickly find the reticle due to the translucent "cut-out" cross-hair which is a small circle with a larger circle around it. Others find that the larger sight actually obscures the target making it hard to aim precisely and acquire targets at range. The larger circle is much closer to the smaller circle, which is why the larger one obscures the target so much. It has a thicker frame than the Red Dot Sight, again reducing visibility. The preference between this sight and Red Dot Sight depends on whether the player needs long range pinpoint accuracy and has time for the sway to settle or whether the player will be firing on the move. It is also important to note that on the sunny maps (such as Afghan), the Holographic sight will sometimes appear to glare, making long range shots difficult, especially against snipers who are difficult to see.
Due to the height of the Holographic Sight and its positioning, many will choose the type of sight depending on the sight on the gun. For example, for the UMP45, where the sight is lower down (see image) many will choose a Holographic Sight over a Red Dot Sight, as the Holographic Sight doesn't block as much of the screen as it normally would. However, on weapons such as the AK-47 where the sight sits on top, many players will choose the Red Dot Sight instead, as the Holographic Sight will take up more space and obstruct the player's peripheral view.
==Trivia==
===Call of Duty 4: Modern Warfare===
*If the player goes behind a fallen M4A1 Grenadier with the proper angle, it is possible to see the sight's cross-hairs. This also happens if the player sets their sensitivty to the maxium level and starts spinning around in circles while holding the weapon. This happens with all optics in the game, save for the sniper scopes.
===Call of Duty: Modern Warfare 2===
*In the level "Loose Ends", the player's beginning ACR has a Holographic Sight with the zoom of an ACOG Scope.
*When playing Campaign and Spec Ops, (not including "Museum") when rapidly moving, it is possible to see the reticle of the Holographic Sight.
*A rare FAMAS with Holographic Sight can be found on the Spec Ops mission Hidden.
*In an early build of the game, the Holographic Sight was originally named "EOTech". This can be seen in the Bradygames Official Strategy Guide for Call of Duty: Modern Warfare 2.
*The name "EOTech" is embedded on the stock of the M93 Raffica.
===Call of Duty: Modern Warfare 3===
*Upon Call of Duty ELITE's release, one of the images used for the Holographic Sight was the image used for Call of Duty: Modern Warfare 2's Create-A-Class variant.
*On the left side, the words Law Enforcement/Military use are seen, and below the lens, EOTech is written instead of buttons.
*"EOTech" is also written on the Hybrid Sight.
===Call of Duty Online===
*A two-dimensional code is embedded on the Holographic Sight.
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