Level 230

General Overview
Level 230, also known as Shallow Simulation, is an infinite expanse of spaces and corridors that resemble the settings of early 3D video games, particularly those created for the game Mario 64.
The structure of the level leaves more questions than answers for those who study it. The level's structure is composed of an indestructible smooth material, similar in appearance to colored plastic. Additionally, although the level's geometry is entirely euclidean, the structure of the level has been reported to warp and change, with rooms and objects suddenly disappearing and appearing right before one's eyes.
According to rumors, the level itself is said to be sentient, constantly redesigning itself for an unknown purpose. Although not entirely out of the question, these rumors are unsubstantiated, and the evidence for them is flimsy at best.
Sub-Levels
The level has a potentially infinite number of areas, each with its own anomalous properties and strange entities. Although each zone will always be shifting and changing due to the inherent instability of the level, some common manifestations are reported here as sub-levels.
It is important to note that the designation of these areas as sub-levels is only for general convenience and not an actual property. The areas of the level do not have a resonant frequency on a Level Key, instead only playing the audio from Sub-Level 1. Due to this, they cannot be assigned a number on the Casper-Bray Numbering System.
Entrances and Exits
Entrances
* In any level, one may find a discarded N64 cartridge of the game Super Mario 64. Interacting with it in any way will no-clip you to this level.
Exits
* Any sub-level will lead to the exits listed in their particular sections.
I've finally found it. I thought it was just a rumor, a story made up by the minds of bored wanderers.
A level, seemingly mimicking those old games I played so many years ago.
...I remember when I was still young. I'd spend the afternoons playing on my console, seemingly having more fun each time I played.
I should be happy I've finally found it. I should take the chance to drown in my own nostalgia for a bit. I should be satisfied, knowing I've accomplished something.
Then why..
Why does this feel so empty?
> Open Credits <
> Close Credits <
Author/Wikitexter: Stormy
Music: https://www.youtube.com/watch?v=JVLC86iwiQ8
Category:Unstable Levels
Category:Glitchy Levels
Category:Mysterious
Category:Cluster I
Category:Safe
Category:Dangerous
Category:Levels
Category:Format Screws