Give Up

Give Up, also known as Surrender, is a Battle Command able to be used when defending against an opponent. When used, the character withdraws from the battle and is put on time out for one turn, during which they can't do anything, but also can't be fought or be targeted by Field Magic. It's not possible to give up when the character is Wanted, during the Arena event or against certain enemies (Darkling, assassin, etc.)
In Dokapon 3-2-1: Arashi o Yobu Yuujou, Dokapon! Sword of Fury and Dokapon the World, if the defending party's SP is too low compared to the attacker's, they may fail to give up. In this case, they're treated as being unable to move when calculating damage.
==Penalties in Sword of Fury==
When the character gives up against a monster, they lose 1 item or field magic and won't lose equipments or towns.
When giving up against another player, the latter can do one of the following:
*Take 1 Item
*Take 1 Field Magic
*Take 1/2 of current cash
*Give a random status ailment
*Give all bad items
==Penalties in DX==
When on timeout, the character won't receive damage from Poison.
When giving up against a monster, the character only loses 1/4 of their current cash and won't lose items or field magic.
When giving up against another player, the latter can do one of the following:
* Take 2 Items
*Take 2 Field Magic
*Give a bad item
*Throw away 5 random Items and/or Field Magic
*Give 2 status ailments
==Penalties in World==
TBA
==Penalties in Kingdom and UP ==
When the character is on timeout, they will still take damage from Poison, Plague or the damaging effect in Sunken Shrine.
===Giving up against a monster===
*Lose 1/4 of current cash
*Lose 1 Item
*Lose 1 Field Magic
*If the player doesn't have one of the listed things, there's a chance that nothing will happen.
===Rob===
*Take 1/2 of current cash
*Take 3 Items
*Take 3 Field Magic
===Give===
*Give all of the victorious player's status ailments (In UP, this ignores the adventurer's passive skills)
*Give the victorious player's debt
*Give all of the victorious player's bad items
===Prank===
*Change the defeated player's name
*Give the defeated player 2 Field Status Ailments
===Forgive===
*Nothing happens.
===Monster Giving Up against a player===
The monster will not give experience points or gold, but the battle still counts as a victory for the Job mastery. The monster will also be guaranteed to drop an item. Town monsters and bosses cannot give up.
When giving up against an adventurer whose level is lower than the user, the former will level up to the same level as the user.
In UP, items and scrolls that are not for sale are usually a priority to be lost when giving up.
==Gallery==
File:Gamamaru Give Up SoF.png|Gamamaru surrendering in Sword of Fury
File:Gamamaru Give up Overworld SoF.png|Gamamaru has surrendered
File:Fail_to_Run_Away_Sword_of_Fury.png|Chimpy failing to surrender
File:Give Up World.png|A monster giving up in World
File:Time Out with Doom Space World.png|Time Out in World
File:Doka prank.jpg|A white Thief giving up in Kingdom
==Notes== 
*The CPUs will usually give up when they find something that can kill them, or if the attacker has Banish, but the defender has no Defensive Magic. In Kingdom, they also give up when they fight a monster when a Darkling is on a map.
*The Battle Skill Escape puts the user in the time out state until the beginning of their next turn, allowing them to avoid battles or field magic in its duration.
Category:Status Ailments
Category:Battle Commands
Category:Actions
Category:Lists