Saturation

Saturation is an instant status effect that reduces the need for eating. It also prevents death by hunger if the player has no food.
== Effect ==
The Saturation effect instantly replenishes × level and 2 × level points of saturation.
If the effect lasts longer than one tick, the player continues gaining hunger and saturation points 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the hunger bar. Negative levels decrease hunger and saturation.
== Causes ==
Cause	Potency	Length 	Notes
 	I 	0.30 seconds (6 ticks)0.35 seconds (7 ticks)	Must be crafted with or
== Notes ==
All foods replenish food saturation, but none actually add the Saturation status effect, with the exception of suspicious stew crafted with a dandelion or blue orchid.
== Data values ==
=== ID ===
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:
== History ==
== Issues ==
ja:満腹度回復
zh:饱和
Category:Articles missing historical information