Range

==Introduction==
Range refers to how far the attacks of a certain character can efficiently reach on their own.
For more information about different units of length, please see this page. However, a general guide for categorizing range has been listed below.
== Range Categories ==
None: Range of lower-dimensional beings and below them.
Below Standard Melee Range: 0 - 50 cm
*Applies to small characters.
Standard Melee Range: 50 cm - 1 m
*Applies to fighters using mostly their arms and legs as weapons.
*This includes short melee weapons, such as daggers, knives, knuckledusters, etcetera.
Extended Melee Range: 1 - 3 m
*Applies to fighters who utilize long melee weaponry or have otherwise short-ranged attacks that extend beyond normal human reach.
**It is measured, in the case of melee weaponry, by summing the arm's length to the weapon's length. In the case of an average adult, whose arm length is around 75 cm, the weapon must at least be 25 cm to qualify for Extended Melee Range.
*Applies to weapons such as swords, flails, spears, axes, halberds and rifle bayonets.
Several meters: 3 - 10 m
*Applies to weapons that are designed to be utilized as throwing weapons such as shuriken, bombs, grenades, and chakrams.
*It can also apply to extremely long melee weaponry, such as the Macedonian Sarissa or Sephiroth's Masamune. When wielded by an average adult, a weapon must be at least 225 cm long to qualify for this level of range. It should also be kept in mind that unless shown otherwise, a polearm is not held by its very end, and as such its full length should not be used for this range.
Tens of meters: 10 - 100 m
*Applies to fighters who are much larger than normal (Ex: Giant mecha, Kaiju, etcetera).
*Most giant mecha are around 10 to 100 meters in height, thus their reach should be around there via melee.
*The distance of how far you can accurate hit something via slingshot.
Hundreds of meters: 100 - 1,000 m
*The distance that you can reach with a bow & arrow/crossbow.
*The distance that you can perceive without a scope; average firing range for firearms.
Kilometers: 1 - 10 km
*The distance/width of an average city, or the distance between cities.
*Nuclear explosions from weaker bombs can reach this up to this range (Ex: Little Boy explosion radius = 1.85 km, B-61 explosion radius = 5.06 km).
Tens of kilometers: 10 - 100 km
*The distance/width of a large city or the distance between cities.
*Nuclear explosions from stronger bombs can reach this up to this range (Ex: Ivy Mike explosion radius = 15.64 km, Tsar Bomba explosion radius = 26.26km).
Hundreds of kilometers: 100 - 1,000 km
Thousands of kilometers: 1,000 - 20,037 km
Planetary: 20,037 - 1,391,400 km
*Half the circumference of Earth starts at 20,037 km.
*The distance from the Earth to the Moon is 384,400 km.
Stellar: 1,391,400 - 50,290,000 km
*The diameter of the Sun is 1,391,400 km.
*The circumference of the Sun is 4,371,212 km.
Interplanetary: 50,290,000 km - 4.22 LY
*The distance from Mercury to Venus is 50,290,000 km.
*The distance from Mercury to Neptune is 4,443,090,000 km.
*Mainly quantifies the distance between planets, or distance between multiple planets, etcetera.
Interstellar: 4.22 - 50,000 LY
*The distance from Earth to the nearest star (Proxima Centauri) is 4.2 light years.
*50,000 LY is the radius of the Milky Way (radius of our galaxy).
Galactic: 50,000 - 2,500,000 LY
*The radius of our galaxy, the Milky Way in 50,000 LY.
Intergalactic: 2,500,000 - 46.6 billion LY
*The distance from our galaxy, the Milky Way and Andromeda is 2.5 million LY.
*Mostly describes the distance between different galaxies in our universes.
Hyperfinite: 46.6 billion LY and up
*The radius of our observable universe is 46.6 billion LY.
*From here, the distance spans to infinity at that point, as there is no exact end to how far the actual universe spans.
Universal: Characters who are able to reach anywhere within a 4-dimensional universal structure.
Interdimensional: Attacks and abilities that can reach beyond the conventional space-time of a single universe, such as into external pocket realities or parts of other universes, but that may not necessarily travel a universal distance.
Multi-Universal: Characters who are able to reach anywhere within 2 to any higher finite number of 4-dimensional universal structures at the same time.
Multiversal: Characters who are able to reach anywhere within an infinite number of 4-dimensional universal structures at the same time.
Complex Multiversal: Characters who are able to reach anywhere throughout 5-dimensional space.
High Complex Multiversal: Characters who are able to reach anywhere throughout 6-dimensional to 11-dimensional space.
Low Hyperversal: Characters who are able to reach anywhere throughout 12-dimensional to 26-dimensional space.
Hyperversal: Characters who are able to reach anywhere throughout 27-dimensional to any higher finite dimensional space.
High Hyperversal: Characters who are able to reach anywhere throughout an infinite-dimensional space.
Outerversal: Characters who can reach realms that are conceptually/existentially superior to infinite-layered dimensional hierarchies.
High Outerversal: Characters who can reach realms that are conceptually/existentially superior to infinite-layered Outerversal hierarchies and all extensions of them.
Low Metaversal: Characters who can reach realms which conceptually stand superior to even infinite-layered High Outerversal hierarchies and systems.
Metaversal
High Metaversal
Boundless
==Notes==
If this statistic refers to Teleportation or other non-combat-oriented techniques, this should be explicitly clarified within the text.
==Other statistics==
*Attack Potency
*Speed
*Lifting Strength
*Durability
*Intelligence
Category:Terms
Category:Important