Qingxu Pool Underground Ruins

Qingxu Pool Underground Ruins is a Quest Domain during .
==Trial Character==
==Walkthrough==
# Defeat the enemies. 
#* Common Chest
# Use the elevator to go up.
# Get the fire orb and activate the nearby lamp. This is similar to Geogranum and Geo Lamp.
# Defeat the enemies to open the gate. 
# Get the fire orb inside the room and activate the 2nd lamp.
#* Exquisite Chest
# Glide down to the elevator area.
#* Common Chest
# Go through the hole and use the elevator to go up.
# Defeat the enemies. 
# Move the 2 sliding walls to get the 3rd fire orb in the room.
# Move the eastern wall and the other wall in the next room.
# Defeat the enemies. 
# Go to the southwest of the room where there are 2 sliding walls. The western wall is currently blocked.
#Move the northern wall and the next wall inside the room.
#* Common Chest
# Move the western wall mentioned in Step 12 and get the 4th fire orb inside the room.
#* Exquisite Chest
# Push the 2 walls next to the Exquisite Chest.
# Move the northern wall next to the walls you just pushed.
#*This brings you back to the room with the 3rd fire orb (Step 9).
# Move the northern wall to access the room, then move the wall back to its previous position.
#* Common Chest
# Move the western wall to leave the wall puzzle area (Step 8).
# Activate the 2 nearby lamps with the 2 fire orbs.
#* Water flows into grooves.
# Glide down and move fire statues to fire light spots.
#* To solve the puzzle, do the following with reference to the annotated screenshot.
#* Push the statue at #1 to #2.
#* Push the statue at #4 twice to #1.
#* Push the statue at #7 twice to #3.
#* Push the statue at #11 four times to #4.
#* Push the statue at #12 (or #14) three times to #10.
#* Push the statue at #6 twice to #8.
#* Push the statue at #13 three times to #9.
# Defeat the enemy. 
# Follow the southern tunnel to start a cut scene and dialogue.
#* Precious Chest
==Completion Rewards==
==Soundtracks==
==Video Guides==
==Other Languages==
==Change History==
==Navigation==