Eclavdra

==Summary==
Eclavdra is the Exarch of Lolth and her priestess, as well as her prime ambassador and head of all of Lolth's holdings in the Greyhawk Prime Material Plane. Eclavdra is defined by her scheming and her achievements. The former is so potent that Eclavdra slays her competition before it becomes competition, snuffing out flames before they are even embers.
The latter, her achievements, number many. She was once the lover of the Demon Lord Graz'zt (and indeed harbored a child with him) before the Lord discovered Iggwilv. Then, Eclavdra created the Slave Lords, and spread the might of the Drow all across the Underdark, forging new cities.
Eclavdra is considered incredibly evil and originates from the books of Gary Gygax himself, in the series Gord the Rogue- though outside of this she has appeared in the 4th Edition Monster Manuals and the Epic Level Handbook.
Eclavdra has been deceased officially since Against the Giants.
==Powers and Stats==
Tier: At least 
Name: Eclavdra, Priestess of Lolth, Exarch of the Drow
Origin: Dungeons and Dragons (Epic Level Handbook)
Gender: Female
Age: Unknown
Classification: Drow Priestess
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Holy Manipulation, Subjective Reality (Holy magic users create their effects through sheer power of belief), Necromancy via Rebuke Undead, Teleportation via Blinking, Damage Boost via Smite, Enhanced Senses, Darkness Manipulation, Light Manipulation via Dancing Lights, Telepathy, Healing via Cure Critical Wounds, Heat Manipulation via Searing Dark, Absorption of energy and reality warping powers, Insect Manipulation and Forcefield Creation via Amulet of the Demonweb Pits (Allows the at-will creation of a Crown of Vermin, an aura-shield of swarming, stinging vermin capable of taking all damage for the user and attacking all within range, which, while killing them, might instantly one-shot far stronger enemies than the caster themselves), Existence Erasure via Destruction, Extrasensory Perception via Detect Magic/Alignment/Poison/etc, Water Manipulation via Create Water, Statistics Amplification via Guidance, et al, Life Manipulation via Virtue, Statistics Reduction via Bane, et al, Blessed by Lolth, Curse Manipulation, Fear Manipulation via Cause Fear, Astral Projection, Soul Manipulation via Soul Bind, Resurrection via True Resurrection, Portal Creation/Summoning via Gate, Dimensional Travel via Etherealness, Durability Negation via Implosion, Reality Warping via Miracle, Acid Manipulation/Electricity Manipulation/Ice Manipulation/Weather Manipulation via Storm of Vengeance, Aura via Unholy Aura, Pain Manipulation via Inflict Wounds, Text Manipulation via Symbol (Various symbols drawn by the caster cause death, insanity, weakness, stun, fear, sleep, pain, and a certain charm in the creature ), Earth Manipulation via Earthquake, Fire Manipulation via Fire Storm, Clairvoyance via Discern Location, Spatial Nullification via Dimensional Lock, Purification via Restoration, Energy Manipulation via Energy Drain, Paralysis Inducement via Blasphemy, Chaos Manipulation/Law Manipulation (As the representative of a God, Eclavdra contributes heavily to the multiversal balance of Law and Chaos, causing chaotic effects as a nature of her being and countering the weights of Law), Regeneration (Mid) via Regenerate, Air Manipulation via Wind Walk, Weapon Creation via Blade Barrier, Creation via various spells such as Hero's Feast, BFR via Banishment, Power Nullification via Dispel Magic, Extrasensory Perception via True Seeing, Size Manipulation via Righteous Might, Morality Manipulation via Atonement, Omnilingualism via Tongues, Animal Manipulation via Repel Vermin, Poison Manipulation, Flight via Air Walk, Underwater Breathing (Type 4) via Water Breathing, Mediumship via Speak with Dead, Sense Manipulation via Blindness/Deafness, Disease Manipulation via Contagion, Water Walking via Water Walk, Sound Manipulation via Silence, Information Analysis via Status, Damage Transferal via Shield Other, Smoke Manipulation via Obscuring Mist, Mind Manipulation via Command, Power Bestowal via Magic Weapon, Self-Sustenance (Type 3), possibly many others
Attack Potency: At least Island level+ (Superior to the likes of Imix)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 1 (Can push over 680 kg)
Striking Strength: At least Island level+
Durability: At least Island level+
Stamina: Infinite, provided with some form of food, Drow, much like Elves, do not actually require sleep and in fact cannot even magically be forced to rest
Range: Several Kilometers, Universal with certain abilities, up to Multiversal
Standard Equipment: Whip/Mace of holy nature, various magical protections and armor pieces, periapt of wisdom, multiple wands and scrolls, rod of absorption, Amulet of the Demonweb Pits, and two magical rings
Intelligence: Genius, though she is gifted in the ways of Wisdom, her intelligence is merely "vastly above average" for the typical human, and is sub-peak human, though she is a skilled schemer and ambassador for Lolth
Weaknesses: Easily blinded by extreme light
Note: This is based on Eclavdra's appearance in the Epic Level Handbook, which states that she is a 23rd level Cleric
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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