Organization Rooms

These non-interactive rooms are mainly used to organize your Dojo structure. Some of them increase your Dojo's energy and capacity pool, while Barracks increase your Clan's tier. Many of these rooms are well-suited for artistic decorations and constructions.
==Barracks==
Barracks adjust the tier of the Clan, increasing the clan member limit but also increasing cost requirements of research and construction. Each tier has their own barracks that must be built in order to increase the clan's tier. A Ghost-tier clan does not need to construct barracks as it is the entry tier of all new clans. Once a clan has reached it's member limit, the next tier of barracks must be built to increment it. Barracks must be built in ascending tier order.
<tabber>Shadow=
|-|Storm=
|-|Mountain=
|-|Moon=
</tabber>
==Connectors==
Connectors are used to help organize the layout of a Dojo, spacing out rooms that may require more space than others.
<tabber>Straight=
|-|Extended Straight=
|-|Elbow=
|-|T-Shaped=
|-|Cross=
</tabber>
===Elevator===
Elevators will connect one floor to another in a Dojo, allowing for additional building space. With some exceptions, such as the Dry Dock, most rooms do not exceed one floor in height. Elevators can be built ascending or descending. A single elevator cannot go in both directions and the direction cannot be changed after construction is complete.
By default, elevators are built ascending. To change this, press the "Rotate Room" button and the border of the room on the placement UI will turn blue. Blue indicates that the elevator is now descending. The direction of the elevator can also be confirmed by viewing elevator on the minimap and verifying the up or down arrow.
==Reactor==
Reactors are the only rooms that provide energy in order to build additional rooms. Each reactor generates 25 energy.
==Small Gardens==
Small Gardens are 4-way rooms, similar to Cross Connector rooms, with additional ornaments and aesthetics such as pools, stone paths, and lily pads.
<tabber>Aestas Water=
|-|Autumn Stone=
|-|Castitas Water=
|-|Equinox Water=
|-|Humilitas Water=
|-|Industria Water=
|-|Stone Sand=
|-|Wooden Sand=
</tabber>
==Large Gardens==
Large Gardens are twice the size of small gardens. They can function as larger Cross Connector rooms, and have a greater decoration capacity.
<tabber>Caritas Water=
|-|Junno Water=
|-|Leto=
|-|Mosaic=
|-|Soleto=
|-|Temperantia Water=
|-|Vosen Water=
</tabber>
==Halls==
Halls are large open rooms with very high decoration capacities and many doors. With the exception of the Open Space and Temple of Honor rooms, all halls will also increase the Dojo's room capacity, making them necessary for constructing larger Dojos.
===Clan Halls===
Clan Halls are the basic halls of a Dojo. The base Clan Hall will be constructed by default for all new Clans, and provides an additional 5 energy for the Dojo. As of , only one of each Clan Hall can only be constructed at a time.
<tabber>Clan=
|-|Great=
|-|Greater=
|-|Grand=
|-|Grandest=
</tabber>
===Decorative Halls===
Decorative Halls are expansive rooms intended for Decorations. Most decorative halls are themed after specific Tile Sets.
<tabber>Temple of Honor=
A two-floor room with dedicated alcoves and shelves for Clan Trophies and other notable decorations. A small elevator connects the two floors. Although the icon depicts a statue of , the actual statue is of and cannot be changed.
|-|Inspiration=
|-|Open Space=
A wide open room with no boundaries. Falling out of bounds will place players back onto the entrance.
|-|Courtier's Bliss=
A small room with a portal that leads to an island within the planes of Duviri, set during the Joy mood.
|-|Duviri Cave=
Themed after the story of Duviri.
|-|Earth Forest=
Themed after the Grineer Forest on Earth. It provides the largest number of doors out of all Dojo rooms.
|-|Galleon Chamber=
Themed after the Grineer Galleon tile set.
|-|Harbinger's Pass=
A small room with a portal that leads to an island within the planes of Duviri, set during the Envy mood.
|-|Infested=
Themed after the Cambion Drift on Deimos.
|-|Kuva Asteroid=
Themed after the Grineer Asteroid Fortress in the Kuva Fortress.
|-|Orokin Entrati Audience=
Themed after the architecture of the Entrati on Deimos.
|-|Orokin Tower=
Themed after the inside of Unum tower on Earth.
|-|Ostron Cove=
Themed after the Plains of Eidolon on Earth.
|-|Starlight Market=
Themed after the Corpus Ship tile set.
|-|Uranus=
Themed after the Grineer Sealab on Uranus.
</tabber>
==See Also==
*Clan Dojo
*Interactive Rooms
*Decorations
es:Salas de organización
fr:Salles d'Organisation
Category:Clan