Zwevealisk/Legacy

== Description ==
=== Behavior ===
* The are very instinct based, example being that as soon as they hatch they fend for themselves without care from parents. 
* s glide in flocks, but only do so for the opportunity to scavenge or take down larger prey.
* If a is singled out from a group, it will rely on spitting a blinding venom in the attackers eyes to get a chance to escape.
== Appearance ==
The is a thin but well-built snake-like creature that resembles a blue glaucus. It has wing-like limbs and a long tail adorned with fan-like feathered arrangements that take after leaves near the middle and tip of the tail. The back and tail have curved spines that peak near the shoulder and base of the tail. It has a rather small head, with frills attached to the cheek and horns protruding from the sides and top of the head. The hood that hangs around the head, neck and plaques features teardrop-like markings and attach to the mass that connects to its limbs throughout its body, similar to a sea slug. It has gold pointed teeth along with a black tongue.
=== Males ===
Males have a black v-shaped marking on their necks.
=== Females ===
Females have a black narrow V-shaped marking near the tip of their tail.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a glider-semiaquatic with decent appetite stat, allowing it to survive for a bit without food or water in the very rare case it cannot find those by itself, since it has access to the oceans and skies for food, search and shelter. Its ambush gives it a slight advantage over non-ambushers, specially outside water or at the moment of entering the water.
The also has a moderate bleed stat and a bit of toxin, making it good for doing substantial statusing quickly and helping. also has bleed defense, protecting it somewhat against opposing bleed from other creatures, and a decent-enough HP regeneration, so getting to full health once hurt from raw damage takes a reasonable amount of time.
While the has low stamina and stamina regeneration, its Streamlined ability gives it a decent boost to these stats, as well as speed, while underwater (albeit some of this boost is lost due to the stamina drain most semi-aquatics have). This reduces the number of time to rest between water chases, allowing for a decent performance and not needing as much water and food underwater. Due to how the Streamlined ability works, a with Streamlined active also has the number of glide boosts it can do from the water increased, since until you touch the ground or stop gliding, the boosted stamina amount will remain.
Its nightvision is good enough to detect creatures with night stalker without the huge debuff creatures with better nightvision suffer.
=== Cons ===
The has a low stamina stat and regeneration, meaning it's not ideal for escaping attacks, especially outside water. Even inside water its Streamlined ability needs some time to boost its stats so rapidly changing between land and water will leave it with non-busted stats. Its damage while OK when combined with its OK weight is a bit low against several heavier creatures and not powerful-enough to prevent defensive status effects from reacting, giving it a disadvantage in face-to-face combat, against creatures which resist its status effects, and creatures with high-level status effects like the poisonous Eulopii. In general the is somewhat slow, having both a low fly speed and high turn, again making it hard to escape direct attacks and more agile creatures aiming for vulnerable spots.
== Carry-able Creatures ==
== Trivia ==
* Concept by Dragoonalithe in the Creatures of Sonaria Discord.
** The is "based on Cobras, the Glaucus, and Banshees from Avatar (Quoted by Concept Creator Dragoonalithe)."
* Modeled by CatboyNathann.
* Animated by BlckBrryJam.
* is the very first gliding semi-aquatic creature, the second being Gryvila.
* The replaced Kohikii in the time gacha; Kohikii is now available in normal gachas.
* had a bug related to getting stuck using the flap animation after gliding or boosting after pressing the spacebar button twice. This seems to have been patched.
* is one of the only creatures to inflict dual statuses upon attacking (bleed and toxin), the others being Cryptoth, Diokrine, Hygos, and Undoli.
* previously borrowed calls from Pero before receiving new ones on June 24th, 2022. [Expand] for Classic Calls.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
ZwevealiskConceptArt.png| concept art
ZwevealiskPaletteUpdate.png|'s primary color palette
ZwevealiskRedesignTrialGlimmer.png|Default Glimmer male 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Dfgh.PNG|Rigged Zwevealisk
Zwe 2 pics.png|Complete model from 
Zwebelike.png| in the testing world
ZwevealiskDev1|Clip provided by BlckBrryJam, CoS Discord, 1/24/2022
Zwevealisk Menu.png| in menu
Zwevealisk Custom.png| in the customization menu
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
Zwevealisk Juvenile.png|Juvenile 
Zwevealisk Juvenile Under View.png|Juvenile , under view
Zwevealisk Teen.png|Teen 
Zwevealisk Adult Updated.png|Adult 
Zwevealisk Teen Adult Under View.png|Teen and adult , under view
Zwevealisk Male vs Female Designs.png|Dimorphism between male and female 
Zwevealisk Adult.png|Old adult male 
Glimmer Zwevealisk.png|Old custom Glimmer 
|-|
Other =
Zwe on thumbnail.PNG| in the game's icon during its release, by Kyzenith
ZwevealiskColorPalette.png|Old primary color palette
</tabber>
Category:Time Gacha Creature/Legacy
Category:Glimmer/Legacy
Category:Remodels/Legacy