Flower Upgrades

are a set of upgrades that can be purchased with Flowers. Along with Flowers, these upgrades are not reset by any Reset Layer in the game. These upgrades can also be respecced, refunding spent Flowers and setting all Flower Upgrades' levels to 0, as well as setting a 7-day timer until the next respec.
There is a secondary flower shop where you can spend Flowers to boost Solarian-based content. These upgrades are permanent and cannot be respeced.
==Upgrades==
Name & Image	Cap	Cost	Description 	Maximum Effect	Notes
 	 	 	Increases grass value by 	 	N/A
 	 	 	Increases grass tier progress gained by 	 	N/A
 	 	 	Increases Oil earned by 	 	N/A
 	 	 	Increases prestige points earned by 	 	N/A
 	 	 	Increases steel earned by 	 	N/A
 	 	 	Increases experience gained by 	 	N/A
 	 	 	Increases AP earned by 	 	N/A
 	 	 	Increases charge rate by 	 	N/A
 	 	 	Increases crystals earned by 	 	N/A
 	 	 	Increases grass tier progress gained by compoundingIncreases with upgrades later on	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases steel earned by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases dark matter earned by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases stars earned by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases NP earned by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases experience gained by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases grass value by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Increases rings earned by compoundingIncreases with upgrades later on 	
(Scales based on the 'Flower Power' Upgrade)	N/A
 	 	 	Decreases time to earn time warp by minutesThis upgrade's cost scales 	 	Effect in Version 0.4: 20 minutesCap in Version 0.4: 12Cost formula in Version 0.4:
 	 	 	Increases time warp length by minutesThis upgrade's cost scales 	 	Cost formula in Version 0.4:
 	 	 	Increases time warp capacity by This upgrade's cost scales 	 	Cost formula in Version 0.4:
==Trivia==
*The Flowers needed to fully upgrade all of the Flower Upgrades is 672,650, and 80,000 extra flowers for Flower Shop II.
**Assuming you already collected all of your Flower Goals, (which is 34,880 Flowers) it would take you approximately 2552 days, or 6.986995 years to max out all of the Flower Upgrades without the extra flowers from Achievements. And, if you wanted to max out Flower Shop II, that'd be an extra 320 days, making it take almost 8 years.Trivia formula: 250 (Flowers per Day) × 2,551.08 (Number of Days, rounds up to 2552) + 34,880 (Flower Goal Flowers), and, Flower Shop II adds an extra 320 days, so in total, that adds up to 250 × 2,871.08 + 34,880!!
*The Flower Upgrades with scaling costs are, along with both universes' Grass Upgrades, the only upgrades in the game to scale 100% linearly.
*Centralizing a currency instantly resets the respec timer. However, this does not stack.
==History and notes==
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Category:Upgrades