Melee Crescendo

Melee Crescendo is a Melee Arcane Enhancement that has Finisher Kills generate Initial Melee Combo for the rest of the mission. The player loses all accumulated initial combo on death.
==Effect==
Rank	Initial Combo Gained
0 	1
1 	2
2 	3
3 	4
4 	5
5 	6
==Notes==
*Melee Crescendo can be triggered by any Finisher be it Melee, Exalted Melee (ex.: Exalted Blade), Parazon, 's or .
**Bug: Finishing off an enemy under the effect of the ability can sometimes not proc the Arcane's effect. Enemies killed by 's explosion do not trigger the effect, but that is intended.
*Can only affect the Melee weapon that has the Arcane - Exalted Melee weapons' starting combo is not affected at all.
**Bug: Using a Heavy Attack on Exalted Melee Weapon will remove all the buffs from the Weeping Wounds, Blood Rush and Gladiator Set, even though the Weapon with the Arcane will still have the combo. Getting combo on exalted weapon restores the lost buffs until combo is lost, then they can be restored by performing an ability that adds combo to currently equipped melee (like ) or a Heavy attack, even if neither of those hit any targets. Fixable by performing a Heavy Attack on the Melee Weapon that has the Arcane, but can also fix itself over 30 seconds.
==Patch History==