Halt undead

Halt undead was a type of arcane and divine spell that immobilized undead.
==Effects==
When cast, it affected up to three individual undead creatures, stopping them in their steps as if affected by the paralyze spell. The less intelligent undead creatures were, the less likely they were to resist the halt undead spell. Non-intelligent monsters such as zombies and skeletons could never resist the spell.
Halt undead affected undead within from the caster (with a longer distance when used by more powerful spellcasters), and the affected creatures could not be more than away from each other. The spell lasted for 10 minutes or until the halted creature was attacked or harmed in any way.
==Components==
The halt undead spell required verbal, somatic, and material components to be cast. The spell's material component was a pinch of sulphur and powdered garlic.
==Notable Users==
*Khalia, a Red Wizard diplomat in the late 14 century DR.
*Sharaera Duthtue, a moon elf member of the Company of the Cloak in the late 14 century DR.
*Vargo Kent, was a senior member of the Dragonwell cell of the Cult of the Dragon during the 14 and 15 centuries DR.
*Xara Tantlor, a tomb raider of North Faerûn, active in the late 14 century DR.
==Appendix==
===See Also===
*Gauntlets of necromancy
*Hold undead
*Staff of halt undead
*Ring of souls
*Tyr's locket of justice
*Velsharoon's Binding
===Appearances===
:;Video Games
::Icewind Dale II • Pool of Radiance: Ruins of Myth Drannor
===References===
Category:Necromancy spells
Category:Year of Miracles