Mask of Dark Earth

<tabber>
|-|Normal=
|-|Carmelarga=
</tabber>
==Summary==
It is unknown when the Spirit of Dark Earth decided to embody itself in a physical object, but once it did, it began dwelling in the caves deep below the land of Yuendumu. To prevent it from roaming free and wreaking havoc, the Mask of Dark Earth was constantly kept under watch by the Guru.
When miners arrived in the outback and began drilling into the land, the Mask of Dark Earth's home was disturbed. As a result, it rose up to the surface and, without anyone to stop it (the Guru having been imprisoned by the miners), it prowled loose.
==Powers and Stats==
Tier:  | 
Key: On it's own | Carmelarga
Name: Mask of Dark Earth, Spirit of Dark Earth, "Carmelarga" (Nickname by Sly)
Origin: Sly Cooper
Gender: Inapplicable
Age: Unknown
Classification: Spirit-possessed Mask
Powers and Abilities: Mind Control, Levitation, Immortality (Type 1 and possibly 7), Self-Sustenance (Types 1, 2, and 3, is a mask and thus has no need of these), Inorganic Physiology, Size Manipulation (Changes its size depending on who it attaches itself to and remains at that size until finding a new host, unknown if it could have still shrunk itself to fit a smaller host after being effected by Bentley's sleep darts and some dynamite), Empowerment (Increases the size and strength of whoever it attaches itself to, also making them more aggressive, seems to cause larger increases in size and strength for more aggressive and stronger hosts, as even before being exposed to Bentley's sleep darts or the dynamite, Carmelita already grew larger than any of the previous hosts, also increases the size and power of the host's weapons, as Carmelita's Shock Pistol also became larger), Statistics Amplification (Certain chemicals such as the ones in sleep darts and dynamite will cause the host and the mask itself to become even larger and more powerful) | Superhuman Physical Characteristics, Large Size (Initially type 0, later type 1), Skilled with guns, Acrobatics (After first being possessed by the Mask, Carmelita could still do her complex flips despite her new size, unknown if she could still do these after her following increases in size), Can shoot blasts of electricity
Attack Potency: Below Average Human level (Incapable of harming anyone on its own) | At least Large Building level (should be vastly superior to a normal Carmelita)
Speed: Subsonic (Always manages to get away from the cooper gang) | Subsonic (Much faster than Sly)
Lifting Strength: Below Average | Class 50 (Lifted a truck the size of a building with ease)
Striking Strength: Below Average Human level | Large Building level
Durability: Unknown normally (The mask always managed to escape attack prior to possessing Carmelita), Large Building level after having its size altered by sleep darts and dynamite (Had to be shot down by multiple mercenaries) | At least Large Building level
Stamina: Infinite (A sentient mask possessed by a spirit, thus having no biological needs) | Unknown
Range: Standard Melee Range | Extended melee range via sheer size, tens of meters via shock pistol.
Standard Equipment: None notable | Shock Pistol
Optional Equipment: Dynamite
Intelligence: Unknown | Acts on blind rage
Weaknesses: Reliant on being in control of a body | Acts on blind rage.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Mind Users
Category:Flight Users
Category:Immortals
Category:Sly Cooper
Category:Characters
Category:Game Characters
Category:Game Bosses
Category:Weapon Masters
Category:Electricity Users
Category:Spirits
Category:Gun Users
Category:Video Game Characters
Category:Size Users
Category:Ghosts
Category:Self-Sustenance Users
Category:Acrobats
Category:Large Sized Characters
Category:Statistics Amplification Users
Category:Empowerment Users
Category:Inorganic Beings
Category:Mask Users