Hypnotist (Asew54321)

The magician only wanted to entertain people. But the people of Salem didn't want to be entertained. They only wanted justice. The old slice-the-person-in-half-and-they-still-live trick did not amuse. The magician had never seen so many tomatoes until that one moment.
He wanted revenge. He grabbed his watch and angrily opened his door. He was on his way to the Vigilante's house. He slammed on the Vigilante's door, watch equipped in hand. The Vigilante opened his door only to encounter the surprise of his life. "You are feeling very sleepy. Veeeeeery sle--" and like that the Vigilante dropped to the ground. The magician went into the Vigilante's house and stole the Vigilante's most prized possession - his shotgun.
During the day, the vigilante reported his gun gone missing. Everyone in town was shocked and demanded to know who was responsible. Who could it be? Was it our trusted sheriff? No, that's insane! What about our Mayor, he's been acting kinda fishy! But why would he do that? Everyone scrambled around trying to find who was responsible. Unfortunately, the moon shone before they could find it. Night consumed the town, and into their houses they went. The only person with a smirk on their face was the hypnotist.
== Stats ==
Role Name: Hypnotist
Alignment: Neutral Evil
Abilities: Hypnotize someone each night changing yourself into that role.
Attributes
* Choose someone to hypnotize each night. You will become their role, and they will not be able to do anything the next night.
** They will NOT be able to do something the following night.
** You will become Hypnotist again the night after being another role.
* Your target will know they are hypnotized.
* You lose if you are lynched during the day at all. Even if you are a different role.
* You may only hypnotize four people, and you cannot hypnotize the same person more than once.
* You may not hypnotize a unique role, mafia, or a vampire. If you do so, you will not lose a hypnosis.
** Your target will receive the message "Someone tried to hypnotize you, but you are immune!"
Goal: Live to see the Town lose the game.
== How the Hypnotist works as another role. ==
* Doctor: You will heal someone regularly.
* Bodyguard: You will guard someone regularly.
* Sheriff: You will interrogate someone regularly.
* Spy: You can see whispers during the day that you are Spy, and you can see Mafia chat at night.
* Investigator: You will investigate someone regularly.
* Lookout: You will watch someone regularly.
* Vampire Hunter: You will listen to Vampire chat at night and can stalk someone.
* Vigilante: You will shoot someone regularly. You will not commit suicide the following night if you shoot a town member.
* Escort: You will roleblock someone regularly.
* Medium: You will communicate with the dead.
* Transporter: You will transport two people regularly.
* Amnesiac: You can remember a dead role, but if you do, you will not become Hypnotist again.
* Survivor: You will be able to vest at night.
* Executioner: If you manage to get your target killed the day you are Executioner, you will instantly win and will not become Hypnotist again.
* Jester: If you manage to get yourself lynched, you will instantly win and will be able to haunt someone.
* Witch: You may control someone.
* SK: You can kill someone.
* Arsonist: You can douse/ignite. Only good if there is another Arsonist.
== Achievements because why not?==
Dazzling: Win your first game as Hypnotist. (5 TP)
Sparkling: Win 5 games as Hypnotist. (5 TP)
Just Like Magic: Win 10 games as Hypnotist (10 TP)
Master Magician: Win 25 games as Hypnotist (25 TP)
Seriously?​: ​Hypnotize an Arsonist (5 TP)
Ooh, Shiny!: Hypnotize yourself (10 TP)
You're Welcome: Hypnotize a Vigilante and kill a member of the Mafia. (25 TP)
Category:Neutral
Category:Neutral Evil