Gear/HandHeld TAG (C)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: HandHeld_Weapon_TAG_Super_Clan
Manufacturer: CLAN
This Handheld Clan grade TAG system has received additional sensor and systems, allowing it to paint a target more efficiently at Extreme Ranges. Its Unique Effect grants a massive but decaying Stacked Detection Bonus.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	363000	Arms 	All
* Hand Held Weapon System. Requires Hands. Uses HandHeld slot. Requires 3 Tons Carry Capacity. Blocks (BLK) other weapons in same location until Ejected.
* All target effects have a duration of 12. Each hex moved by the target removes one from the duration.
* 1 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* Target Painters grant +2 bonus accuracy against a target. Does not stack. Bonus applies to Artillery.
* Reduces target's Stealth, ECM, or Mimetic effects by 1.
* Target Painters make targets +100% easier to detect.
* Target Painter makes target +100% easier to see.
* Eject this weapon with CTRL+Click on Ammo panel. Removes Passive Effects, Unblocks Location & Dumps Ammo.
=Weapon Stats=
Category: SpecialHandHeld
Type: Laser
SubType: SmallLaserER
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	1 	0 	0 	1 	1 	0 	0 	-1 	1 	0.002 	0.1 	1.2 	0 	300 	600 	900 	1200 	
=Used By Mechs=
Mechs 	Mechs	Mechs
INC-II-TAG	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2