May 15, 2021 Changelog

Changelog:
*Balance Changes:
**Roman Aquilifer: Population Count increased to 2, from 1.
*Sparta PvP Updates:
**-
*Bugfixes:
**Fixed an issue where the Skip Quest feature was not working properly.
**Fixed some visual glitches and bugs on various buildings in different regions.
*Roman Campaign:
**Deliver the Supplies: Fixed an issue where the Merchant Transport started its movement long before the intended time.
*Quest Updates:
**Race, Race Vemundr!: Now also grants 5 Empire Points.
*Art Updates:
**-
*Champion Mode Changes:
**Greeks:
***Rampart Wall (Age IV Wall Upgrade): Now available to the Greek civilization.
***Hypaspist Champion: Now increases Hitpoints by +30%, from +25%. Upgrade cost increased to 300g, from 250g.
***Hoplite: Cost reduced to 40f/35g, from 40f/40g. Snare increased to 0.80, from 0.90.
***Toxotes: DPS reduced to 10, from 11. Wood cost reduced to 40, from 45. Training Time reduced to 12 seconds, from 13.
***Sarissophoroi: Pierce Armor increased to 0.50, from 0.40. Maximum Range increased to 6, from 5. Training Time reduced to 15.2 seconds, from 16.
***Ashlar Masonry: Now increases Buildings' Hitpoints by 30%, from 25%. Upgrade cost increased to 150w/150s, from 100w/100s.
**Egyptians:
***Chariot Archer: Movement Speed reduced to 7, from 8. Baseline Snare Resistance of 0.50 added.
***Elephant Archer: Now has 1.50x Bonus Multiplier vs Ranged. DPS reduced to 46, from 52.
***Elephant Archer Champion: Now grants +10% Movement Speed, instead of +50% Melee-Cavalry Armor. Upgrade cost reduced to 800g, from 1000g.
***Camel Rider Champion: Health Buff reduced to +10%, from +15%.
**Celts:
***Silver Age: Research Time reduced to 60 seconds, from 65.
***Longswordsman Champion: Melee-Infantry and Pierce Armor buff increased to +30%, from +25%. Now also grants +30% Splash Damage Armor. Upgrade cost increased to 400, from 300.
***Woad Raider: Bonus vs Priests increased to 2.0x, from 1.75x
***Horseman: Now has 0.20 Baseline Splash Damage Armor.
***Swanship Champion: Now also reduces Training Time by 25%.
**Persians:
***Takabara: DPS reduced to 9, from 10. Bonus Multiplier vs Ranged increased to 2.75x, from 2.5x.
***Mounted Archer: DPS reduced to 8, from 12. Bonus Multiplier vs Cavalry increased to 6.0x, from 2.75x.
***Mounted Archer Champion: Bonus Multiplier vs Cavalry reduced to +15%, from +50%. Now also grants +20% Maximum Range.
***War Wagon: DPS reduced to 46, from 52.
**Romans:
***-
**Babylonians:
***Bowman Champion: Upgrade cost reduced to 400g, from 450g.
***Lancer: Hitpoints reduced to 420, from 440. Baseline Melee-Infantry Armor increased to 0.40, from 0.30. DPS reduced to 15, from 17.
***Mounted Archer: DPS reduced to 7.5, from 10. Bonus Multiplier vs Cavalry increased to 6.5x, from 3.25x.
***Mounted Archer Champion: Upgrade cost reduced to 800g, from 1000g.
***Chariot Archer: Movement Speed reduced to 7, from 8. DPS increased to 28, from 25. Baseline Snare Resistance of 0.50 added.
***War Chariot: Pierce and Crush Armor increased to 0.50, from 0.40.
***Siege Tower: Ranged Attack DPS reduced to 5.5 (per garrisoned unit), from 6.5
**Norse:
***Throwing Axeman Champion: Now grants +20% Maximum Range from 30%. Upgrade cost increased to 450g, from 400g.
***Skirmisher Champion: Upgrade cost reduced to 250g, from 300g.
***Great Hall: Moved to Age II, from Age III. Hammer of Thor and Freyja's Blessing Upgrades moved to the Great Hall.
****Hammer of Thor: Research Time reduced to 30 seconds, from 40 seconds. Upgrade cost reduced to 150w/150g, from 200w/200g/100s. Moved to Age II, from Age III.
****Freyja's Blessing: Research Time reduced to 30 seconds, from 60 seconds.
**Global:
***Fortified Tower: Research Time increased to 60 seconds, from 30.
***Stronghold Tower: Research Time increased to 60 seconds, from 30.
***Town Center: Garrison Capacity reduced to 15, from 50.
*Updated the Champion Mode Website to the latest build.
*UI Updates:
**-
*Other Updates:
**Community Help Required: Do you experience the "White Screen Bug"? It's a somewhat rare bug that makes your game textures load incorrectly, particularly loading screens. This makes the game show you a white screen instead. To help analyze what causes this bug, we have added a new hotkey for generating a log file when you encounter this bug.
**Here's how to get the log file:
***Press the Shift + F-10 key on your keyboard to generate this log file.
***Navigate to your "Documents/Spartan" folder, find the "debug_info.txt" file.
***Send that file to us over Discord (me or one of the other Lead Developers) or post it here on the forums!
*XLive Changes:
**Added the Create Debug Info Log hotkey. More information above.
**Added Splash Damage Armor as an attribute that is displayed on units that have it baseline.
*Backend Changes:
**Fixed an issue where the server would fall into a deadlock bug, leading to data loss.
Category:Changelogs