Tooth of Torm (Magic Dagger)

This special sort of magical dagger, developed by priests and wizards loyal to Torm in ages past, is customarily borne only by high-ranking servants of the Lord of Loyalty. It is a silver-bladed, +2 weapon that never tarnishes, breaks, or loses its sharpness. When grasped and commanded, it empowers the wielder to see invisible creatures and objects within a 60-foot range. This sight also shows the alignment auras and dweomers of beings and items viewed.
A tooth of Torm is not wielded in battle, but if released while under a command to strike, it will blink away to attack any selected target creature up to 30 feet away, striking and returning within a round. It cannot be grasped while attacking or returning, and comes to float beside its commander's shoulder. No living creature can travel with it, but hand-sized or smaller, nonliving items strapped or tied to the blade are carried along with it. It obeys only lawful good beings, and burns (for 1d2 points of damage per touch, or per round of continual contact) chaotic evil creatures upon contact.
A tooth of Torm can also be commanded to guard. The commander holds the dagger with its point toward the object or area to be guarded (such as a door, altar, or archway), positions it as needed, and then releases it. The commander then repeats the word “guard” continually until the dagger has reached or is touching the area or object to be guarded. The dagger then hovers in place indefinitely, until it is affected by dispel magic or the guarded area is violated, whereon it blinks to the attack. The dagger will strike repeatedly, once per round, until the guarded object or area is no longer touched or disturbed, or until the dagger itself is destroyed. (An intruder who flees empty-handed thus suffers only a single attack from the dagger.)
Note that the commander of the dagger, or any lawful good creature, cannot cause the dagger to activate, even if such a creature does disturb or enter the guarded item or area. An avatar or high servant (being from another plane) of Torm cannot cause a tooth of Torm to strike either. The presence of all other worshipers of Torm who are not lawful good will cause the dagger to strike. Any number of teeth can be combined to guard a single object; it was common practice of old to place a ring of teeth in the air above a coffer containing temple treasures each night, as an inner guard on the valuables. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Daggers
Category:Magic Weapons