Wand of the Squid (Magic Wand)

This is a device peculiar to high-level sahuagin priests. A slender wand about 11 inches long, it may be made of a variety of materials—bone, coral, stone, silver, almost anything. If it is pointed at an opponent and the command word spoken, the wand emits a thin, gray ray up to a range of 60 feet. The victim suffers 4d4 points of damage in the first round and is held (as the spell hold person cast at the 12th-level of spell use, so the effects last for 16 rounds). After the first round there is no further damage but the hold effect continues. The wand can, of course, be discharged again at the same opponent if the user wishes to cause more damage. The effect is limited to one victim, who gets the benefit of a normal saving throw. If the victim makes the save, the initial damage is halved (2d4 points) and the hold does not take effect. 
The device will hold up to 100 charges, one charge being expended each time the device is used, and can be recharged. It requires a command word to operate and may be used only by the priest class (including druids, and paladins and rangers of high enough experience level to cast priest spells).
Category:Magic Items
Category:Magic Wands
Category:Encyclopedia Magica Magic Items