Acute Senses

Cost: [2/level]
Acute Senses are a group of mundane physical advantages that benefit Sense rolls, described in Basic Set, p. 35, and referenced in Fantasy, p. 128, on Acute Mana Sense; and Mysteries, on its desirability for an investigator. Each Acute Sense is a separate advantage. See Acute Hearing, Acute Taste and Smell, Acute Touch, and Acute Vision for the separate advantages.
==Kromm Quotes==
Sean Punch has commented on Acute Senses in the following post on the SJG GURPS Forums:
* On the rationale for the nonexistence of an opposite to Acute Senses
* On the interaction of Per and Acute Senses
==See Also==
* Bad Sight
* Hard of Hearing
* Perception
* Scanning Sense
* Vibration Sense
Category:Advantages
Category:Physical Traits
Category:Mundane Traits