Monster Armor Set

A Relic Armor set from the Dynamis zones, which the player may be rewarded with for defeating the enemies within. Worn by Beastmasters, the set keeps the animal fur motif of its respective Artifact Armor set, the Beast Armor Set, albeit its color has shifted from white to tan.
Although the set gives benefits to Accuracy, HP, and a variety of attribues, its primary focus is on CHR and Charm, both very important to the Beastmaster job. Enhancements to Reward and Call Beast help keep the Beastmaster's pet alive, and enhanced HP recovery helps reduce downtime while soloing, a skill in which Beastmasters excel.
Number of Pieces: 5
Cost to store: 1000g
Storage marker: Monster armor claim slip
Level	Armor Piece
71 	Monster Helm 
[Head] All Races
DEF: 26 HP +19 CHR +4 Parrying skill +3 "Charm" +5
Lv. 71 BST
72 	Monster Jackcoat 
[Body] All Races
DEF: 49 HP +21 INT +6
Augments "Reward" effect
"Charm" +6
Lv. 72 BST
75 	Monster Gloves 
[Hands] All Races
DEF: 15 HP +14 AGI +4
Augments "Call Beast" effect
"Charm" +4
Lv. 75 BST
73 	Monster Trousers 
[Legs] All Races
DEF: 34 HP +17 DEX +4
HP Recovered While Healing +3
"Charm" +2
Lv. 73 BST
74 	Monster Gaiters 
[Feet] All Races
DEF: 14 HP +13 VIT +4
Enhances "Reward" effect
"Charm" +3
Lv. 74 BST
Note:
* To see a side by side comparison of Artifact/Relic sets visit Beastmaster Artifact/Relic Sets Comparison. 
==Set Summary==
*Defense +138
*HP +84
*DEX +4
*VIT +4
*AGI +4
*INT +6
*CHR +4
*"Charm" +20
*Parrying skill +3
*Enhances "Reward" effect
:Increases HP recovered by 20%
*Augments "Reward"
:Removes Weight, Slow and Silence from pet
*Augments "Call Beast"
:Causes the beast called to be 0-1 levels below the BST as opposed to 0-2
*HP Recovered While Healing +3
==See Also==
*Monster Belt
category:Armorcategory:Armor Sets