Ori (SSBU)

Ori (オリ, Ori) and Sein (セイン, Sein) are newcomer(s) and downloadable characters to Super Smash Bros. Ultimate. They were announced as newcomers to the series with the release of Ori And The Will of the Wisps on the Nintendo Switch, being released a few months later. They are currently the most recent Indie game characters. Ori, itself, is voiced by Andrew Lackey, and Sein is voiced by Aeralie Brighton.
Ori is refereed to as Ori in game. However, some game modes, the announcers, and his Databook data refer to the character as "Ori (And Sein)". However, we will refer to the duo as Ori, as the game also refers to Ori as the main character, without Sein.
Ori is a very unique character, being the character with the highest air acceleration. Combined with his floatiness, he can easily glide around the stage very quickly. He doesn't hit much, but with Sein, his attacks can reach Bowser levels of power.
== Attributes ==
Ori is a very light and small character with the highest acceleration and low gravity, with having a rather good speed to go with it. This allows it to easily fly around the stage, and with it's attacks, be able to combo it's opponents with ease. Ori's attack don't do much damage on their own, so he needs to use his speed and moves to combo the opponent into a high percent, then KO them with Sein-powered special moves.
Ori's smash attacks, on it's own, are very weak. However, if Sein is near Ori, it's damage and knockback increase drastically.
However, Ori has very glaring weaknesses. Due to it's stats, it can be easily KO'd by most of the cast. A fully charged Forward Smash from Bowser can KO Ori at 0% at certain conditions. And Sein is very dependent on Ori's ability to kill. If Sein is knocked out, Ori can't reliably KO it's opponent, and will have to use very risky moves to get the kill.
== Special Abilities ==
Sein acts like it's own entity. Sein can freely fly around by himself, but he will always try to follow Ori around. Sein can be attacked, and KO'd by opponents, and it takes 10 seconds for Sein to respawn after being KO'd. Sein will also attempt to "block" and take hits for you if Ori is at a situation where it will get KO'd, either it be offstage or at high percents. When Ori is in a critical state, Sein will attempt to be around Ori more often than normal.
== Moveset ==
Attack 	Name	Description 	Damage
Jab 	 	Swipes twice with his hands, then spin kicks forwards. This moves Ori a bit forwards. 	2%, 2%, 4%
Dash Attack 	 	Charges forwards, while rolling into it's idle animation. 	6%
Forward Tilt 	 	Spins and swipes with it's tail forwards. 	7%
Up Tilt 	 	Ori creates 3 orange explosions in the air that hit the opponent repeatedly, with the last hit sending the opponent upwards. 	3%, 3%, 4%
Down Tilt 	 	Ori rolls forwards a short distance, popping the opponent up in the air. 	5%
Forward Smash	 	Ori charges, and thrusts it's arms forwards. If Sein is around Ori while this attack is charging, this attack will hit 3 times and become much stronger.	8% (Without Sein), 4%, 3%, 5% (With Sein)
Up Smash 	 	Ori charges up and jumps high into the air while uppercuting. If Sein is around Ori, this attack hits 5 times, with the last hit being the strongest.  	7% (W/o Sein), 4%, 4%, 5% (With Sein)
Down Smash 	 	Ori charges up while crouching and swings himself back and forth. If Sein is around Ori, this attack does more knockback. 	5% (W/o Sein), 10% (With Sein)
===Air Attacks===
Attacks 	Name	Description 	Damage
Neutral Air	 	Ori spins rapidly and hits the opponent up to 5 times, with the last hit knocking the opponent away. 	2-3% (main attack), 3% (Last hit)
Forward Air	 	Ori spins and swipes his tail fowards. 	4%
Up Air 	 	Ori backflips and hits with his tail. 	3%
Back AIr 	 	Ori spins and kicks behind him. 	6%
Down Air 	 	Ori dives downwards. If he hits the ground or an object, it will bounce up and create a shockwave upon impact. This creates a meteor smash. Ori will not stop until it hits something.	7% (Down Air), 3% (Shockwave)
===Grab Attacks===
Attack 	Name	Description 	Damage
Pummel 	 	Ori headbutts the opponent. 	1%
Foward Throw	 	Ori jumps on the opponent, then dropkicks them away. 	4%
Back Throw 	 	Similar to his Forward Throw, instead kicking his opponent behind him.	6%
Up Throw 	 	Ori punches the opponent upwards. 	5%
Down Throw 	 	Ori throws the opponent downwards, and axe kicks them. 	3%, 5%
=== Special Moves ===
See: Ori's Special Moves
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Males