Gear/Heavy Plasma Cannon (S)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Plasma_Cannon_Heavy_Society
Manufacturer: SOCIETY
Plasma Cannons accelerate and superheat a cartridge of 'plastic foam' into an excited state and release it as plasma, creating a tremendous kinetic and thermal impact. Society scientists developed the Heavy Plasma Cannon as a deadly combination of heat build-up and immediate material destruction resulting in a weapon that generates more heat than the Clan Plasma Cannon while hitting about as hard as an ERPPC at close ranges all at the cost of tremendous heat build-up.VOLATILE!
Uses Plasma Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
9 	4 	780000	All 	All
* Plasma residue increases target heat generation by 30%.
* Weapon Heat/Damage/Stability falls off to 25% of starting value at long range
* Plasma Weapons fire superheated material, dealing kinetic damage and heat.
* Expends 2 ammunition per shot.
* High-Energy Capacitors discharge violently for 28 damage, 31.5 heat and 7 stability per loaded ammunition on weapon destruction
=Weapon Stats=
Category: Energy
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	Plasma	56 	35 	18 	1 	1 	63 	0 	0 	0 	0.01 	0.1 	1 	0 	180 	360 	540 	720 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
HYP-B 	ICR-IIC-A	UM-IIC-Z
WMR-IIC-Z	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2