Cernd

Cernd is a male human and true neutral shapeshifter in Baldur's Gate II.
Gorion's Ward may choose him as a companion.
== Background ==
Cernd was originally sent out to inspect the animal attacks in Trademeet, but he was caught by the townsmen while skulking around.
==Baldur's Gate II: Shadows of Amn & Throne of Bhaal==
===Recruitment===
Cernd is available to recruit from Baldur's Gate II Chapter 2, he will offer to join the party when talking to him in the basement of the Mayor's House in Trademeet during the Animal trouble in Trademeet sidequest. After this quest, he can be recruited again east of the ruins outside the Druid Grove cave, where he met Gorion's Ward to deal with the Shadow Druids for said quest.
In Enhanced Edition he will be level 10, Trained in Dagger, Quarterstaff, Scimitar/Wakizashi/Ninjato and Sling.
===Quests===
*Cernd's Child (You must complete this quest within time limits)
===Gameplay ===
As a Shapeshifter, Cernd's Greater Wolfwere form allows him to perform well in melee combat - due to its substantial resistances, low AC and regeneration, as well as increased APR and damage. Moreover, as a Druid with a high Wisdom score (giving him several extra spell slots from levels 1-4), he can also function as a caster, should the need for it arise. Though his low Dexterity score, combined with Shapeshifter's restriction to armor usage, causes him to be quite vulnerable when out of his Werewolf forms, unless the problem is addressed with something like Barkskin (or Spirit Armor, when cast by a party member).
When he joins the party, he has two items which can only be used by him: the Staff of the High Forest, which heals him 1 HP every 12 seconds, and the Cloak of the High Forest, which improves his armor class and his saving throws by one point, like a Cloak of Protection +1, however Cernd's cloak is better, in the sense that it can be worn together with a ring or an amulet of protection.
=== Biography ===
=== Quotes ===
	Gods of nature, protect me! 	Morale failure
	We are the embodiment of balance. The greater cycle will turn evenly with our influence. 	Happy
	A momentary lapse, perhaps, but I fear this course will upset the greater picture. We must strive to maintain balance within ourselves. 	Unhappy-annoyed
	I fear our spirits list to one side, as the wheat that struggles against the wind. We must calm the storm with balance if we are to reap the harvest.	Unhappy-serious
	I look to the greater picture, and I see we are tipping the balance. I am sorry, but I cannot help you any further. 	Unhappy-break
	I will lead with gentle certainty, as the river shapes the rocks it flows through. 	Leader
	Each day's cycle must include rest... All of nature's creatures suffer without it. 	Tired
	The seasons move with patient elegance, but we are just lazy. Quicken our step. 	Bored
	With nature's fury! 	Battlecry1
	For the greater balance! 	Battlecry2
	The silence of nature will claim you! 	Battlecry3
	 	Damage
	Death is natural in the grand scheme... but... this is not my time. Help me, please. 	Hurt
	 	Dying
	In every walk with nature, one receives far more than he seeks. 	Forest
	It is interesting to me that the most ardent builders of cities look to nature for their forms and tools. 	City
	These places can be home to the harshest of nature's creatures. They will not suffer intruders gracefully. 	Dungeon
	Another day of sun or cloud. The great cycles continue. 	Day
	Even in the darkest hours, nature is awake. Would that more of us had the eyes to see. 	Night
	I am here to serve. 	Select1
	What is it that you ask? 	Select2
	Have you a problem? 	Select3
	Speak and I shall listen. 	Select4
	Tell me what must be done. 	
Select5
	Nature is at the ready. 	
Select6
	I could do no less. 	Action1
	If it serves the greater good. 	Action2
	I understand. 	Action3
	Balance be served. 	Action4
	As you would have it. 	Action5
	If you wish. 	Action6
	Nature acts in the simplest way. 	Action7
	May the cycle be preserved. 	Select rare1
	A bird in hand gathers no moss... or some such. 	
Select rare2
	Nature strikes! 	Critical hit
	Naught but air! 	Critical miss
	This is simply unnatural! 	Target immune
	I can carry no more. I must place my burden upon the earth. 	Inventory full
	I have taken something, though everything belongs to nature. 	Picked pocket
	The shadows of the earth have concealed me. 	Hidden in shadows
	I should use nature's magic. It is more reliable than this. 	Spell disrupted
	A trap is set. May its victim be deserving. 	Set a trap
=== Dialogues ===
	I am sorry... It appears we have run into some skeletons of mine. I am sure this will be straightened out in time, so if we could make haste to my old home, I would appreciate it.
	We have him! Oh, my child... I must take him to a safe place. I will go to the druid grove. Perhaps you will meet me there? Once he is established in their care, I might travel again for a time. I shall see...
	Ahhhh... I am never quite so happy as when I am in the wildest parts of nature. To live as the animals do is a very liberating thing.
	Ahh. The balance has been wildly threatened... I and others of my brethren have felt it. And of course, you are at the center of these events, child of Bhaal.
	The great oak might crush a building when it falls, but the sapling that seeps its roots through the foundation will stop the building in the first, lest the cellars leak and fungoids take the builders.
	The great wind that shakes the tree causes many that dwell there to fear for their safety and curse the bluster. The same wind will cause many a nut to fall, and in this the forest is renewed, providing even more space for those that fear.
	I would offer you only one piece of advice, <CHARNAME>. Rid yourself of the sins of your father... do not live under his shadow, but make your own destiny. You can do better, I think. You do not need this power.
==Achievements==
===Reunited===
Reunite Cernd with his estranged family.
== External links ==
* 
Category:True neutral companions
Category:Companions of neutral ethos
Category:Companions of neutral morality