Zombot Electric Leviathan

Zombot Electric Leviathan is the boss in Lightning Ridge and the second corrupted boss in Plants vs. Zombies: Lost World, appearing on Level 4B. The Zombot Electric Leviathan is able to charge up a death laser that can annihilate all plants and zombies in the two lanes that are adjacent to each other that it occupies (similar to how the Zombots in Plants vs. Zombies 2 are able to defeat all plants and zombies in the lanes they occupy). The Zombot Electric Leviathan can spit out sparks that create an electric field in a 3×3 area (for a split second) that stuns all plants caught in the field for 5 seconds and damages non-electric plants for 50% of their maximum health. Zombot Electric Leviathan can also create a number of storm clouds (3 to 5) that act similarly to Electric Blueberry's and electrocute random plants on the lawn. These storm clouds tend to prioritize light-emitting plants, followed by non-electric plants, then electric plants (electric plants will get their Plant Food power activated when they are struck as usual). Like other corrupted Zombots, Zombot Electric Leviathan can bend reality and create rifts similarly to how this occurs during levels in level path E’s (more about level paths here). See more about the possible reality rifts Zombot Electric Leviathan can create in the Reality rifts section of this page.
==Almanac entry==
Zombot Electric Leviathan
Toughness: Undying
Speed: Hungry
The myth risen from beneath the murky waters of the Ridge, of which even thunder and lightning cannot compare to.
Special: Can spit sparks that creates an electric field, stunning plants.
Special: Can create storm clouds that strike random plants.
While continuing to play around with corrupted energy to power his newest Zombot, Dr. Zomboss realized that his creations started looking and acting more like realistic monsters rather than mechanical robots, which scared him a little, but also fascinated him. Although he still exercises caution around corrupted energy, once he gets the opportunity to, he wishes to delve deeper into the inner workings of corruption to see if he could utilize this energy to its fullest for his own goals. Wait, where did Flywheel Zombie go?
==Reality rifts==
Zombot Electric Leviathan can use their corrupted energy to create reality rifts. These rifts, unlike those from levels in level path E, are temporary, and each will only take place during certain phases of the boss fight (see the Phases section of this page for this). The following are the possible rifts Zombot Electric Leviathan can create:
*Lightning rift - Plants and zombies will randomly swap places with each other when they are struck by lightning rather than getting defeated (or powered for electric plants).
*Conveyor belt rift - Seed packets will no longer remain on the conveyor belt when they’ve reached the end of it, and will instead move out the belt.
*Lane rift - Lanes may occasionally shuffle in order when the lawn appears from the darkness (due to storms in the distance).
==Phases==
The Zombot Electric Leviathan is able to perform one of the following actions:
*It will create a portal from its mouth using corrupted energy to summon zombies. The types of zombies that come out from the portal depend on the phase.
*It can create storm clouds that strike random plants, acting similarly to Electric Blueberry's attacks. Storm clouds mainly target non-electric plants and tend to prioritize light-emitting plants, but have a small chance to target electric plants and activate their Plant Food power.
*It can spit out electric sparks that create a 3×3 electric field that stuns all plants in that field for 5 seconds. Non-electric plants also get damaged for 50% of their maximum health.
*The Zombot can cause more sparks to appear around its head before they start releasing a giant laser down the two lanes it occupies, annihilating all plants and zombies present on those lanes.
**Most Plant Food effects can stop the Zombot while preparing their laser.
*The Zombot can use its corrupted energy to create reality rifts that last for the duration of one or more phases (refer to the table and the Reality rifts section of this page to know the details).
Phase	Health 	Summoned zombies	Attacks	Reality rifts
1 	13000DPS	* 	Releases a laser into the lanes it occupies, destroying all plants and zombies in those lanes.
Spits sparks and creates a 3×3 electric field which stuns plants and damages non-electric plants.	Lightning rift
2 	17000DPS	* 	Releases a laser into the lanes it occupies, destroying all plants and zombies in those lanes.
Creates a number of storm clouds that strikes and electrocutes random plants.	Conveyor belt rift
3 	20000DPS	*** 	Releases a laser into the lanes it occupies, destroying all plants and zombies in those lanes.
Spits sparks and creates a 3×3 electric field which stuns plants and damages non-electric plants.
Creates a number of storm clouds that strikes and electrocutes random plants.	Lightning and lane rift
* - Electric Boogaloo will spawn on his own without the aid of the Zombot.
** - Froggo Zombie appears in their corrupted form in this phase.
==Strategies==
As always, like most Zombots from PvZ2, Zombot Electric Leviathan has the ability to take out two whole lanes of plants (in this case, it uses its laser). Before it can do that, you can use a plant's Plant Food power to attack and stop the Zombot from charging its laser while stunning it as well. Since Plant Food is the only way to stop this attack, it is recommended to save up Plant Food for situations like these, but, however, even if you don’t happen to have Plant Food, the damage can still be compensated for, since the zombies in the same lanes will also get taken out. Plus, with a conveyor belt supplying seeds, you can repair the damage done quickly. The Zombot Electric Leviathan's electric field which is created from their sparks can be somewhat of a burden depending on which part of your defense it lands in. Aside from its inevitable 5-second stun, the electric field can damage non-electric plants for 50% of their maximum health. Due to the fact that the majority of the plants provided during the boss battle are electric plants, this shouldn't be too much of a problem, and even then, most of your non-electric plants which already have relatively low Typical health won't take too much damage (150 DPS). But, as for your defensive plants like Wall-nut, however, the electric field can be detrimental as they take much more damage from the field (in Wall-nut's case, he takes 2000 DPS worth of damage), so you'll need to beware this attack if the Zombot's sparks land somewhere around your defensive plants. Zombot Electric Leviathan's storm clouds are also another danger that you need to watch out for. These storm clouds will inevitably electrocute some of your plants (since these storm clouds tend to target non-electric plants more to avoid activating electric plants' Plant Food effects), but the main thing you need to beware is the fact that these storm clouds prefer to target light-emitting plants like Planterns, which can handicap you significantly. In order remedy this, you can try to save some Plantern seed packets on the conveyor belt for later use so you immediately replace them when possible (this strategy, however, won't be viable for one of the reality rifts which will be mentioned about later). You need to also beware that the Zombot Electric Leviathan can activate reality rifts since they are a corrupted Zombot. The lightning rift's effects can be minimized by strategic setting up of your Lightning Reeds in your defense (take note that Lightning Reed in PvZ:LW has an ability to attract lightning in a 3×3 area and cause lightning to strike itself rather than the adjacent tiles), as this can increase your chances of encouraging lightning to strike these Lightning Reeds instead of other plants or zombies, which negates the 'swapping' effect of the reality rift because lightning would essentially just swap the same Lightning Reed plants and render the rift ineffective. The conveyor belt rift encourages the usage of seed packets as soon as they are supplied rather than saving them for when they're needed in order to not waste the seed packets, which can be limiting in some ways (one example is the aforementioned strategy to save up Planterns to counter the storm clouds of the Zombot). Luckily, this rift only occurs during one phase, so you won't need to bear with this rift for long, but you will still have to adapt to this rift in order to get through it. The lane rift may be one of the most detrimental rifts in this case because your defense will be of a different layout every time lightning strikes in the background of Lightning Ridge (this isn't necessarily lightning that strikes the lawn). This can confuse you if your lawn is not initially lit up as you might place a plant in the wrong position when you actually wanted to place it on a different lane. This rift is able to cause the positions of puddles to move and give zombies like Rain Dancer Zombie more opportunities to make puddles even more of a hindrance. Plants that need to be strategically placed in order to be used effectively like Lightning Reed or Plantern (due to the fact that they have some effect on a certain area around them) may also be moved in such way that your defense is weakened in some aspect (in the case of Lightning Reed, your defense may be more vulnerable to lightning, and for Plantern, your vision will be somewhat more handicapped). The effects of this rift is inevitable so, like the conveyor belt rift, you will have to try your best in order to adapt to this rift (a hint to minimizing the effects of this rift is to make your defense as symmetrical as possible).
==Gallery==
Zombot Electric Leviathan.png|Zombot Electric Leviathan (HD)
Zombot Electric Leviathan (without corrupted energy).png|Zombot Electric Leviathan before it was filled with corrupted energy
Zombot Electric Leviathan first degrade.png|First degrade
Zombot Electric Leviathan second degrade.png|Second degrade
ZEL exhaling and creating a storm cloud.png|Zombot Electric Leviathan exhaling and creating a storm cloud
ZEL spitting sparks to make electric fields.png|Zombot Electric Leviathan spitting sparks to make electric fields
ZEL charging a laser beam.png|Zombot Electric Leviathan charging their laser beam to incinerate plants (and zombies)
ZEL opening a portal to spawn zombies.png|Zombot Electric Leviathan opening a portal to spawn zombies
ZEL activating a reality rift.png|Zombot Electric Leviathan activating a reality rift
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