Fellfield (GEP)

__TOC__
Evaporating protomatter is nothing new to experienced planewalkers. Like ice changing into vapor at warmer temperatures, quintessential and ephemeral ether dissipates into the ethereal mists. A natural event that seldom requires a second thought, right? Wrong.
In a certain region in the Deep Ethereal, living beings of nonethereal origin lose resolution and dissolve away until nothing distinguishes them from the surrounding mists. This nasty place is known as Fellfield by those aware of its existence at all. Here, visitors evaporate like ephemeral protomatter! Understandably, not much more is known about the region, since those who accidentally stumble into it are quickly dissipated in a flash unless they are very lucky.
The best information available indicates that Fellfield encompasses a space just a few miles in radius. Nothing distinguishes it from the rest of the ethereal medium, although some claim that the ethereal fogs become darker in hue the closer a body comes to Fellfield. Once a body passes fully into the outer envelope, she must save vs. death magic every round. Every failed save indicates a loss of 1d4 points of Constitution. Those too far in evaporate before they can turn around and flee. Even those who do escape Fellfield are badly damaged, as the loss of Constitution indicates. Lost Constitution is permanent unless significant magical steps are taken or a power intervenes.
Strange thing is, inorganic and undead objects don't seem to be affected. Suspicious minds might imagine this to be a perfect place for an undead lord to marshal an unliving army, in this place where life is as fleeting as the ether....