Version Update:06/28/2021

==New Content==
■ Apocalypse Nigh is here! This is the concluding quest and battle for the Rise of the Zilart and Chains of Promathia expansions, which features some unique earrings as a reward!
■ The quest 'Better the Demon you Know' is now available, featuring the Goblin Grenade reward.
■ The beastmen headgear quests 'A Generous General?', 'An Affable Adamantking', 'An Understanding Overlord, and 'A Moral Manifest' are now available for your idle set endeavors!
==Quest/Mission Related==
■ The ??? for the WHM AF quest 'Messenger from Beyond' now pops during the evening/nighttime hours only. 
■ The ??? in the quest 'The Stars of Ifrit' now appears during the hours of 20 to 6, and disappears thereafter.
■ The Bard AF quest 'The Circle of Time' has been fixed so those fighting the NM Bugaboo more than once are still able to complete the quest. 
==Job Related==
■ The blue mage spell 'Exuviation' now generates the correct enmity values, and does so for each player hit by the spell.
■ Certain blue status effect spells (Blitzstrahl, spells with gravity effects) were incorrectly overwriting when the corresponding effect was already on the monster. This overwriting has been removed.
■ Carbuncle's skill 'Glittering Ruby's power was adjusted, and the effect now decays over time.
■ Dark Knight absorb spells now have the correct initial values and decay properly over time.
■ Blue magic spells that apply stat down effects have also been adjusted to decay per tick, their duration is increased, and their base power adjusted. The exception is Awful Eye, which is a static value per retail testing.
■ Blue magic healing spells no longer gain the benefit of weather/day bonuses. 
■ Resolved an issue where the use of Rampart could resist the Death spell.
==Item Related==
■ Removed an out-of-era item from logging results in Yhoator Jungle.
==Monster Related==
■ Golden-tongued Culberry now moves, casts insta-death on pets, and can be interrupted during casting by hate shifts.
■ The damage of 'Meltdown' and 'Self-Destruct'-type moves will now be spread equally amongst players (aside from resists/mdt/mdb). Note that meltdown is not currently HP-based - needs further testing to determine if it should be. 
■ The avatar primes in the "mini" fights have had their magic resistances corrected (you can now astral flow even with an element they are not weak to).
■ Roc-type birds in Chains of Promathia zones now have the RDM subjob.
■ The Overgrown Ivy NM in COP mission has had double attack added, and increased regain below 25%.
■ Fighting sheep in the BCNM 'Hostile Herbivores' will now attack faster.
■ Dark knight monsters, unless NMs, no longer can cast Bio III.
■ 'Spinning Attack' from magic pots will no longer show a double 'Readies...' message.
■ The cooldown for monster magic has been corrected, which in general will result in monsters casting more often. This will also result in fewer cases of incorrect deaggroing, which was caused by the monster not casting magic often enough.
■ Only certain BLM monsters will stand back and cast magic, as opposed to all by default. This for example means that Ghosts will close in and melee attack, instead of standing back and casting magic.
■ TP moves with bind effects have been audited and corrected to apply bind after damage.
■ Ghosts in Bostaunieux Oubliette will no longer drop Eldieme coffer keys.
■ Treant saplings in Wajoam Woodlands and Bhaflau Thickets now link by sight. Thanks to Dowzer for validating this on retail.
■ The radius of Homing Missile, Dissipation, Armor Buster, and Citadel Buster have been fixed to be the right size.
■ Vorpal blade is now only usable by Mamools with the Blue mage job.
==System Related==
■ The spell 'Bind' now has a variable duration, slightly weighted by the caster's INT. Further changes as we determine how this can apply to other variable duration spells, and how NMs may weight the values, will be featured in future patches. As part of these changes, Faust's bind resistance was lowered. 
■ Shadows from Blink-type spells are now voided by physical conal/aoe monster TP moves. Thanks to Giichi for the retail testing!
■ Fixed an issue that would cause the use of exclamation points in the beginning of a chat message to not allow the message to display to other players.
■ Removed the interaction from the gaming table in Lower Jueno which could end up locking players.
That concludes this version update. Thank you for playing on Eden!
Category:Version Updates