Scavenger Land

Scavenger Land is an arid grassland province located in the western parts of the Dead Sands. It was once a fertile and prosperous province but has been crippled by decades of drought and dryness. The rivers and lakes have mostly dried up and the ground itself is cracked and desert-like. Its namesake comes from this difficult terrain and the types of creatures it creates - for it is the scavengers and opportunists that survive the best in a place like this, a fact applicable to both animals and people. Large packs of hyenas and gangs of bandits, among other things, are known to patrol the wilderness in search of easy prey - of which there is often plenty.
Though there is plenty of land for settlements to be built, the rough terrain often makes the development of cities and metropolises difficult at beast. With the exception of the Ashuri capital city, Ansar, there are no major cities here. A majority of Scavenger Land's settlements are small villages and towns dotted across the grasslands. There are also a series of small military forts and emplacements, most of which were constructed during the earliest days of the Ashuri State.
Officially, a majority of Scavenger Land is controlled by the Ashuri State. However the reality is a little more complicated than that. Though Ashur maintains concrete control over the major towns and their own capital, the wider frontier is dotted with bandit gangs, outlander clans, and insurgent groups that all claim control over their own little pockets. The Namiri Rebels, in particular, claim control over a chunk of Scavenger Land's border with the Great Escarpment, even occupying the military fortification of Fort Ninurta.
Scavenger Land, as the name might suggest, is best suitable for scavenger-like species. Hyenas and vultures do decently here, for example, whereas larger species like elephants might struggle.