Mystery Manor

Mystery Manor is a location in Castlevania: Order of Ecclesia. It is Albus's final hiding place and it is there where both Shanoa and him will have their final encounter. The events that lead to the game's main plot twist take place after the battle, where Albus confesses the real motives that made him act the way he did.
This stage borrows many sprites from Giant's Dwelling.
==Overview==
==Enemy Data==
==Notes==
*Ink can be found in this stage at the topmost platform of the second big room. He's barely visible as he blends with the background. Once rescued, he'll stay at Daniela's home in Wygol Village.
*The Acerbatus glyph can only be acquired during the fight against Albus. Once defeated, there won't be another location in the game where to acquire it, besides a NG+.
*If the player reaches this location before rescuing all the Wygol villagers and defeat Albus, they will get the bad ending. The ending scene will briefly show the remaining villagers that were not rescued. 
*The Fortune Ring can be found in the same room as the Vol Umbra Glyph; however, it will appear only after all the spikes have been destroyed with the Arma Machina glyph. Ink the cat provides a hint to its location.
==Gallery==
===Screenshots===
Order of Ecclesia - Mystery Manor - 01.png
Mystery Manor (8).png
Mystery Manor (7).png
Mystery Manor (6).png
Mystery Manor (5).png
Mystery Manor (4).png
Mystery Manor (3).png
Mystery Manor (2).png
Mystery Manor (1).png
===Map===
Mystery Manor Icon.png|Icon used on the World Map.
Mystery Manor Map.png
==Related locations==
*Ecclesia - Shanoa must first defeat Barlowe in order to unlock Dracula's Castle on the map.
Category:Mansions and Villas
Category:Mines
Category:Order of Ecclesia Locations