The Quasielemental Plane of Salt (TIP)

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Wizard School	Alterations
Water 	∴
(The following is a translated account of the plane of Salt from the point of view of a particularly intelligent native quasielemental. It has been somewhat redrafted for clarity.-the Editor)
The quasiplane of Salt is a limitless block of solid, crystal alkaline matter. It is devoid of light, but those who live here feel the endless pull of gravity. Salt is insatiably thirsty, drawing the moisture from everything and leaving only desiccated corpses behind. Our plane is the plane of endless need. We hunger for your water.
We always thirst. Near our plane lies a realm of endless water. It will one day be ours. Near this Elemental Plane of Water, the solid mass of our quasiplane becomes more and more fluid. In time, it forms a vast ocean known as the Saline Sea. The waves here laps against the fringes of the quasiplane, drawing so much salt into the water that no mortal creature can live within it. Indeed, even touching this toxic ocean is said to bring with it the risk of deadly blood poisoning even to those who normally need not worry about such things. All fluid must fear the touch of Salt.
In the direction of Ice, a blizzard of acrid hail fills the environment. Where these frozen pellets strike flesh, painful welts form and produce ghastly white scars. This is called the Stinging Storm.
In the direction of Paraelemental Ooze, the boundless mass of salt begins to crumble into a thick bog of brackish water. Before Jong, it becomes caustic sludge powerful enough to eat through metal. This wretched morass, known as the Stagnant Sea, is not a place to be traveled carelessly even by our kind. 
Where the quasiplane of Salt meets that of Dust, a deadly region known as the Consumption stands. This place resembles an immeasurable sandstorm in which dust and salt swirl swiftly around each other. Those who enter the Consumption feel the negative effects of both Salt and Dust-breaking apart even as their moisture is leeched away. Nothing lives there.
Moving in the other direction, a body eventually enters the Quasielemental Plane of Vacuum. Before reaching this eternal void, however, one must pass through the Flats. This vast plain of hard-packed salt ranges in texture from smooth and glassy to brittle and dusty. In the Flats one is subject not only to the fluid-draining effects of Salt but also the harsh conditions of Vacuum. Many quasielementals live here, for neither danger presents a threat to us.
Where the quasiplane of Salt comes into contact with the deadly radiance of Negative Energy, a chain of barren mountains known as the Crystal Range has formed. Exactly how these came to be is a secret I cannot tell, but even a casual glance at the landscape gives the impression that some force gradually draws the quasielemental material into the black sky. The normal moisture-draining property of the quasiplane accelerates here. A living body can be bled of all liquids in virtually no time, leaving the Crystal Range dotted with beautiful salt statues of those visitors who died here.