Blast

Blast is a Lute ability that can be triggered once Unity is achieved. 
==Effect==
Lute conjures a blast of energy that hits a single enemy.
==Upgrades==
Name 	Desc 	Cost
Manifold Spirit 	Lute's additional Blasts inflict more damage. 	
Manifold Spirit II 	Lute conjures four Blasts in total. 	
Manifold Spirit III 	Lute conjures a powerful blast that deals high damage. The blast knocks Low Class enemies into the air and freezes time around them.	
Critical Blast 	When Unity is attained, Lute's Blast hits the enemy twice. 	
Sharp Mind 	Each additional hit inflicts more damage. 	
Sharp Mind II 	Lute's Blast hits the enemy three times in total. 	
Sharp Mind III 	Blast hits grant additional Unity. 	
Otherworldy Confidence 	Blast hits against High Class enemies grant even more Unity. 	
Otherworldy Confidence II	Lute's Blasts stagger Low Class enemies. 	
Power Impact 	Lute's Blasts stagger Medium Class enemies too. 	
Power Impact II 	Lute's Blasts deal more damage to Armor. 	
Power Impact III 	Blasts release explosive shards on impact, increasing Entropy. 	
Exploding Blast 	 	
Exploding Blast II 	Blasts release more shards. 	
Exploding Blast III 	Long range Blasts bind Low Class enemies for a short time. 	
Ethereal Chains 	Long range Blasts bind Medium Class enemies too. 	
Ethereal Chains II 	Ethereal Chains III 	
Ethereal Chains III 	 	
Category:Lute abilities