Hit Points

are a measure of a character's superficial health. For example, Hit Point damage is taken from a slap to the face or a grazing bullet, and Wound Point damage is taken from a stab through the gut.
== Mechanics ==
Hit Points can be thought of as "gating" Wound Points. Once a character's HP falls to 0, then all damage that would have been HP damage goes directly to Wound Points.
At the start of Character Creation, a character starts with a number of Hit Points equal to either 0 or their Constitution bonus, whichever is higher. This score can be buffed by 1 by spending 3 Character Points.
=== Version 1 ===
Hit Points functioned almost identically in version 1 of Aeldrum Dungeons and Dragoons, except only a single Character Point would be spent to increase the score by 1 instead of 3.
Category: Game Mechanics