Improved Slow (Wizard Spell)

This spell causes the affected creatures to move and attack at 1/9 their normal rate. In combat, affected creatures only attack every ninth round, and they cannot cause damage from normal melee attacks. However, they do attack with a -8 penalty for nonstandard melee attacks, such as touch energy drain and paraly­sis-such attacks, if successful, have their stated effect without penalty. Creatures under this spell have a +8 penalty to their AC as well. The caster can vary the area of effect as desired, arranging the thirty 10-foot cubes (30,000 cubic feet total) in any continuous shape, pro­vided no section extends beyond the range of the spell. All creatures entirely within the area of effect may be slowed, but each is entitled to a saving throw vs. spell to negate the spell. This spell negates the effects of a haste or improved haste spell.
The material component for this spell is a tiny golden statue (minimum 10 gp value).
Notes: Common in the Dark Sun setting; this spell requires a mentor who has been there or spell research in that setting.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells