Health

Blackout features many health systems that must be maintained in order to survive. 
=== HP ===
All players have a max health cap of 100. Damage from all forms will slowly regenerate overtime, but can also be sped up by Trauma Pads, Bandages, and Medkits. Limbs have their own health, and if a limb has its health reduced to zero, it will break and apply a debuff depending on which limb was broken. If a players health reaches zero by any means, they will collapse for a moment before getting back up in a Downed State, with their only movement being able to crawl. Their health will be replenished with temporary health that slowly depletes over time, and cannot regenerate. Once it runs out, they are killed and lose anything they have on them. They cannot help themselves in this state or fight. Once a player is downed, they can be carried, executed, or revived by anybody. The application of health items on a downed player cannot revive them, but it does replenish their temporary health. Further damage in this state will deplete temporary health. Explosive damage and decapitation can bypass the Downed State and immediately kill a Player. 
=== Stamina ===
All players have 100 max stamina. It is depleted by parkour actions and sprinting, along with melee combat. Players with low stamina will be unable to fight in melee combat or perform parkour moves until their stamina regens. As stamina gets lower, the outer edges of a players view will slowly turn a numbed white. Stamina is effected by any item that applies Energized, and its regeneration speed is effected by a players thirst. 
=== Hunger ===
Players begin with max Hunger when respawning, but will slowly decrease as the player is alive. Failing to maintain your Hunger results in Health Regeneration slowing down. Eating food will replenish it.
=== Thirst ===
Thirst is generally the same as Hunger, though it decreases noticeably faster than Hunger. Failure to maintain Thirst results in Stamina Regeneration slowing down. Drinking soda or any form of liquid like coffee or an energy drink will replenish this.
Category:Game Mechanics