Madarame's Palace

Madarame's Palace, also known as the Museum of Vanity, is a location in Persona 5. It is the Palace of Ichiryusai Madarame.
==Appearances==
*Persona 5 / Royal
**Persona 5 (Manga)
**Persona 5 The Animation
*Persona 5: Dancing in Starlight
==Profile==
===Persona 5===
A world within the Metaverse created by Ichiryusai Madarame, the location transforms his shack in Shibuya into a golden, glamorous museum exhibiting his over-inflated ego. The exhibits contains portraits of "apprentices" that Madarame has taken advantage of, stealing their art and threatening to end their careers if they talk back against him. Among these portraits are Yusuke Kitagawa and Natsuhiko Nakanohara. These represent his views as he only sees his apprentices as his own products. The Palace is guarded by security guards and female secretaries. The game's more advanced mechanics such as Treasure Demons and Skill Cards are introduced here.
The Phantom Thieves of Hearts first hear of Madarame in their first Mementos heist from the shadow of Natsuhiko Nakanohara, a municipal ward who has been driven into stalking his ex-girlfriend due to Madarame's crimes. Initially the heist was simply an investigation on Madarame, in which the party finds cognitive existences of his pupils that he has taken advantage of in the form of paintings and also multiple exhibits that signify his over inflated ego. However, a deadline is forced in when Yusuke forces Ann to nude model for him, which she only agrees to so she can access a locked room in order to open a restricted area of the Palace; if Madarame witnesses others entering the room, his cognition will be changed and the area of the Palace will become accessible to the Phantom Thieves.
Upon entering the room, Yusuke and Ann discover multiple copies of the "Sayuri" painting, as well as the original, which Madarame claimed had been stolen from him; it transpires that Madarame faked the theft of the original so that he could fraudulently sell the copies to private collectors. With his crimes exposed, Madarame threatens to have the party and Yusuke arrested for trespassing on his private property. In her attempt to escape, Ann pulls Yusuke into Madarame's Palace. Despite being shown evidence, Yusuke still refuses to believe in his master's crimes, but an encounter with Shadow Madarame and his guards reveals that he views Yusuke and his other pupils as nothing other than livestock. The revelation angers Yusuke and he awakens Goemon to dispatch Madarame's guards. However, he is exhausted after the fight, so the party is forced to leave the Palace.
The Phantom Thieves are given until June 5th, the last day of Madarame's exhibit, to steal Madarame's Treasure before he files charges against them for trespassing; he intends to wait after the exhibit ends in order to minimize media coverage of the incident. If the Treasure is not stolen in time, Madarames goes through with his threat and keeps Yusuke as his apprentice against the latter's will, leaving the protagonist to be arrested by the police. This event is a false recollection created during the protagonist's interrogation by Sae, caused by the overdose of drugs he was administered beforehand. When Sae ends the interrogation and leaves the room, a mysterious figure enters and assassinates the protagonist, making the death look like a suicide.
The Phantom Thieves manage to send a calling card to Madarame in his exhibit and alert him, causing the Treasure, the real "Sayuri" to take form. To trap the thieves, his shadow switches the Sayuri painting with a . Thinking he has won, he reveals the real Sayuri painting and reveals to Yusuke the truth behind its creation; it was actually painted by Yusuke's mother, who he allowed to die from a seizure so that he could claim it as his own. After a battle with the party, he is defeated and his Shadow begs for life, but not before warning the party of a black mask assassin in the Metaverse. The Palace collapses and the party escapes. On the last day of Madarame's exhibit, he holds a press conference on TV and admits all of his crimes while going into a meltdown, making him lose all credibility in the art world.
===Walkthrough===
<tabber>
Persona 5=
*Lockpicks needed: 4
*Note: Bringing a lockpick for the Saint's Tunic male armor near the end of the Palace will allow the protagonist to save on money buying equipment.
====Museum Entrance====
The party begins an initial exploration of Madarame's Palace on 5/16. Head forward and climb the box truck to gain entrance to the museum at the end of the path.
====SP Exhibition Room====
Jump down and examine the paintings. The door to the west is barred, so head north through the next room. The room holds breakable objects which will yield loot for the protagonist. In the next room, head south to find a portrait of Yusuke Kitagawa. After the scene, head west into the next room.
Examine the sparkling rack to obtain the Museum Brochure 1 key item, which unlocks the first half of the Palace's map for viewing. A Treasure Chest in the southeast corner of the room holds a Protect Mask accessory. The Locked Chest in the southwest corner contains a Training Whip for Ann, Pearl and Snuff Soul. Head north into the circular room. Examine the giant sculpture at the center of the room.
The party will exit the Palace for the day.
====Museum Entrance====
The party can once again explore the Palace on 5/18. Head into the museum to find that there are now infrared laser beams blocking routes which will raise the security level when triggered. There are also now Shadows patrolling the floor, however, they cannot see through the infrared laser traps, which act like a barrier.
Head north through the laser trapped room and follow the next hallway as it heads to the sculpture room. The protagonist can unlock the door on the east side of this hallway to skip the laser grid room. In the room with the Infinite Spring sculpture, head north into the new areas. The door to the west is barred, so follow the hallway east and north to find the first Safe Room of the Palace. Save and prepare as necessary before continuing onward.
There is a Treasure Chest in the northeast corner of the next room containing a Straw Doll item. Continuing through the room, there will be another Treasure Chest containing a Muscle Anklet in the southwest corner. Once through the room, follow the hallway south to unlock the barred door from earlier, then head north.
====2nd Exhibition Room====
While traversing the large room, the party will end up trapped behind a large laser grid after a small scene. After regaining control, the protagonist will be the only one in the party. Climb the storage cage to the southeast to end up on an upper walkway. There is a patrolling Shadow below and a button that the protagonist must hit to lower a partition. The protagonist can either fight the Shadow head on despite the disadvantage or try to lower the partition without being seen. Afterward, regroup with Ann in the room to get her back into the party.
Climb back up to the upper walkway and follow it around to the south, then jump down. Pressing the button on the wall will summon a Shadow that will attempt to ambush the party after the small scene where it appears. Instead, use Third Eye and follow the footprints to the large painting on the wall. Examine the crooked painting to move it and reveal the right button to disable the portion of the trap containing Ryuji, after pressing it meet with Ryuji to get him back into the active party.
Climb onto the boxes at the northwest end of the room and crawl through an air vent leading to the control room for the lasers. Examine the control terminal to learn that it needs a password in order to access it. Open the door to the south and approach the two Shadows standing in the hallway to overhear a conversation about the password. Access the control terminal again to disable the laser trap completely, then meet up with Morgana.
After meeting with Morgana, examine the golden vase to be introduced to the tutorial on Treasure Demons, with the first being Regent. If the protagonist has access to a Psy or Nuclear skill, he can down Regent immediately, otherwise he or Morgana must use Lucky Punch to try and land a critical hit. Talking to it while it's down will immediately add it to the protagonist's stock. Defeating it will net the party a large sum of EXP and money.
After the battle, continue east into the unexplored areas. A laser grid blocks the way north entirely, so jump up to the ledge along the east wall and prepare to ambush the patrolling Shadow. There is a Treasure Chest in the women's restroom on the southeast side containing an Ice Ring. This ring will reduce Ice damage taken by the wearer, but will not prevent them from being knocked down if they are weak to Ice skills. The men's room only contains a breakable object. Head north and east to find the next Safe Room.
Continue west from the Safe Room and go up the stairs to the north to find two dead ends. The one to the north has a Treasure Chest with a Physical Ointment item inside while the dead end on the south branch has at least one active breakable item. Go back down the stairs and continue west.
Entering the next area raises electrical barriers and causes three patrolling Shadows to spawn. Head for the nearest cover and then ambush them as necessary. The Treasure Chest on the west side of the room contains Exorcism Water. After grabbing the chest, use Third Eye to find another crooked painting and examine it to reveal the switch that will deactivate the electrical pylons. Head north into the next area.
====Central Garden====
Head north to find an impassible barrier in the central courtyard. After the cutscene, head south to find a new Safe Room. The party can't do anything further at the moment to progress through the Palace. Save and prepare as needed, then leave the Palace for the day.
====Central Garden (II)====
The party will automatically work to bypass the door on the next day, as early as 5/19. Ann and Morgana will be in the real world, leaving the protagonist and Ryuji to disable the security once the door opens. When dialogue ends, move forward into the Treasure Hall Lounge.
====Treasure Hall Lounge====
There will be a security guard Shadow guarding the doorway ahead. The Security Shadow will take the form of Nue to fight the party. It can be knocked down for an All-Out Attack by using Fire skills. After the battle, head west into the security room and examine the control terminal to shut off the courtyard's security systems completely. Exiting the room sends the pair back to the courtyard.
The party will be reunited with Ann and Morgana, and Yusuke will also now be in tow. After the scenes, the party must navigate back to the Palace entrance, with some stops along the way with commentary from Yusuke.
In the room with the giant sculpture, the party will be stopped by Shadows when they go to leave. In the scenes that follow, Yusuke will awaken to his Persona and then engage the Embittered Blacksmith and four Foolish Monks alongside the party. Yusuke and the protagonist can use Ice skills to hit the weakness of the Foolish Monks and gain additional turns. Striking them and using the extra actions to attack the Embittered Blacksmith will whittle him down faster.
Following the battle, there will be more scenes, and the party will leave the Palace for the day.
====Central Garden====
The protagonist is free to determine when the party next infiltrates the Palace. Return to the Central Garden Safe Room and save, then continue on. After exiting the Safe Room, head north to the Treasure Hall Lounge.
====Treasure Hall Lounge====
Just north of the giant Madarame statue is another brochure stand. Examine it to receive the Museum Brochure 2, which unlocks the rest of the Palace's map and pinpoints the Treasure's location.
Heading west at the hallway split leads to a barred door and a Locked Chest containing a Wind Ring accessory, Pearl and Snuff Soul item. Back at the split, examine the sign to see the hall further in. Yusuke will comment that he feels as though he can walk right into the paintings.
Heading east, there will be a hallway where a security laser grid will turn on when the protagonist attempts to pass through, leaving north as the only available direction to go. There will be a Treasure Chest in the room with the patrolling Shadows containing Sacramental Bread. Head north through the door. The path to the east will again be blocked, so head west into the large room.
This will be a laser grid maze that the party must navigate. The Shadows will not be able to see the protagonist through the barriers made by the lasers. Head to the southwest side of the room to find a Treasure Chest containing a Hiranya. In the northwest corner, the party can look beyond the shutters to see another security room and a strong Shadow can be seen guarding the hall. Move to examine the Giant Painting on the north wall. Navigate to the left side of the paintings and jump out when prompted, then enter the air duct along the west wall.
At the exit of the vent, the protagonist can unlock the barred door from earlier and open a Treasure Chest containing a Zodiac Charm accessory.
Move north to fight the security guard Shadow. The Bringer of Misfortune will attempt to stop the party. This Shadow nulls Physical, Gun and Curse attacks; this leaves it open only to elemental attacks or its weakness to Nuclear skills. It will attempt to inflict the Rage status on party members, making their attacks completely ineffective and making them take more damage on top of it.
After the Shadow is defeated, the party will receive a Media skill card and the game will show a brief tutorial on their use. There is a Locked Chest on the northeast side of the next security room containing a Bold Eyepatch accessory, Amethyst and Straw Doll item. Entering the security room and examining the control terminal will lead to the party needing to search for the password.
Go through the door to the south and approach the two Shadows standing in the hall to the east. Head south to the Giant Madarame Statue and examine it. The password is 1120. Now return to the northwest security room and examine the control terminal to enter the password. This will disable all of the laser grids in the area and raise the grates, which has the side effect of rendering the Shadows in the main hall able to see much more of the area than they could before. Head to the eastern end of the floor.
There is a new Safe Room on the north end of the east room. Save and prepare as necessary, then head through the door to the east.
====Treasure Hall Gallery====
The door to the south leads nowhere. Head north and around the upper walkway. Taking a wrong path in these paintings can eject the party into the area with the strong Shadow below, although they can defeat it early to render the issue moot if needed. Jump into the painting of the desert and go right. Head up into the red gate in the next painting. Jump out of the next painting near the switch on the righthand side and press it.
Re-enter the jungle painting and climb up the rock structure, go right in the desert painting and continue right past the red gate to reach one of the new paintings. Avoid the tentacles in the next painting and jump down near the middle of the ned hanging off the boat. Hit the button to unlock the final painting.
Jump down the scaffolding to re-enter the desert painting. Head right through the desert, enter the red gate, climb the rocks in the jungle and the party will be able to exit the next painting at the other end. Follow the east hallway to reach a room with a Treasure Chest containing a Snuff Soul item.
There is a Shadow hiding in the women's restroom in the lower area. The men's restroom contains a Treasure Chest with a Straw Doll item inside. Go north through the doors to reach the next area.
====???====
Follow the twisted labyrinth path north and head east after jumping down to find a Treasure Chest containing a Witch Amulet accessory. Climb the ledge to the north when ready to ambush the patrolling Shadow. Enter the blue doorway to be teleported to another section. Head into the next blue door and move forward until the party stops to examine the paintings. Answering incorrectly will cause Shadows to spawn.
Stating that the red painting is the real Sayuri will open a new path. Enter the golden door to be faced with another puzzle. The middle painting with the tree branch in the background is the real Sayuri. Enter the next gold door.
In the next area, follow the path to the very end and drop down next to the new blue door. The real Sayuri will be the painting at the south end of the stairs, with the hair draped in front of the woman's shoulder. Enter the blue door, then enter the gold door at the bottom of the stairs.
Follow the path west to find a Treasure Chest containing a Crimson Ring, then head north.
====Main Treasure Hall====
Head north to the red exclamation point. After the scenes, head west to find a new Safe Room. Head north into the security room and examine the Control Terminal. Go through the available options to continue. The party will be thrown into a battle with three Hunting Wolf Spirits.
After the battle, head around the hallways to the north to reach a balcony with a Locked Chest containing a Saint's Tunic male armor and a Pearl. After collecting the chest continue following the hallway upward. On the way up, the protagonist can open another Treasure Chest containing Magic Ointment.
There will be another new Safe Room at the end of the hallway. Save and then enter the next room the the east. Cross the suspended platforms for more cutscenes. Return to the room and examine the lever on the north wall. The protagonist will now be able to send the Calling Card when ready.
|-|
Persona 5 Royal=
The palace in Persona 5 Royal is largely unchanged from Persona 5. Aside from the Will Seeds, some grappling hook points have been added.
</tabber>
===Treasure===
Madarame's Treasure is a recreation of the Sayuri painting in its original state, which depicts Yusuke's mother holding him as a baby. Yusuke later gives the painting to Sojiro Sakura as thanks for letting him stay at Café Leblanc for one night.
===Persona 5 Royal===
In Royal, should the protagonist successfully trigger the third term events, Madarame will repent for his crimes and allow Yusuke to exhibit Sayuri in an art museum using his mother's name. This is actually an illusion created by Takuto Maruki and the painting is promptly returned to its original place once the illusion breaks.
==Equipment==
Updated equipment available once Madarame's Palace becomes accessible.
===Persona 5===
<tabber>
Melee=
Weapon 	For 	Attack	Accuracy	Effect 	Location
Athame 	Protagonist	82 	96 	- 	Untouchable (¥9,400)
Igniter 	Protagonist	90 	92 	+Burn (low) 	Untouchable (¥11,600)
Sonic Blade 	Morgana 	78 	94 	- 	Untouchable (¥9,600)
Scimitar 	Morgana 	86 	96 	- 	Untouchable (¥11,200)
Heavy Steel Pipe 	Ryuji 	68 	86 	+Confuse (low)	Chest - Mementos, AiyatsbusUntouchable (¥8,400)
Battle Hammer 	Ryuji 	92 	94 	- 	Untouchable (¥11,200)
Training Whip 	Ann 	66 	94 	- 	Chest - Mementos, AiyatsbusLocked Chest - Madarame's Palace, SP Exhibition Room
Skin Ripper 	Ann 	70 	88 	+Fear (low) 	Untouchable (¥9,200)
Goat Leather Whip	Ann 	90 	96 	- 	Untouchable (¥10,800)
Katana 	Yusuke 	78 	94 	- 	Default
Unmarked Katana 	Yusuke 	96 	94 	- 	Untouchable (¥11,400)
Gunto 	Yusuke 	102 	96 	- 	Untouchable (¥11,800)
|-|
Ranged=
Weapon 	For 	Attack	Accuracy	Rounds	Effect	Location
Makaronov 	Protagonist	112 	92 	8 	- 	Untouchable (¥10,200)
Riot Police 	Protagonist	120 	96 	8 	- 	Untouchable (¥12,800)
Shrike 	Morgana 	114 	94 	5 	- 	Untouchable (¥8,600)
Mount Liang 	Morgana 	122 	98 	5 	- 	Untouchable (¥10,600)
Heavy Shotgun	Ryuji 	116 	90 	4 	- 	Untouchable (¥10,200)
Bianchi SBAS 	Ryuji 	124 	94 	2 	- 	Untouchable (¥12,800)
Trooper 	Ann 	106 	86 	12 	- 	Untouchable (¥8,800)
MP2 Prototype	Ann 	110 	82 	12 	- 	Untouchable (¥9,600)
Replica AR 	Yusuke 	104 	82 	12 	- 	Default
Black Assault	Yusuke 	110 	90 	12 	- 	Untouchable (¥10,200)
AR-M4 	Yusuke 	114 	86 	12 	- 	Untouchable (¥11,400)
|-|
Armor=
Armor 	For 	Defense	Evasion	Effect 	Location
Soiled Armor 	- 	10 	1 	- 	Chest - Mementos, Qimranut
Guard Bandana 	Cats 	49 	20 	+Resist Freeze 	Wash Soiled Armor
Worn Chainmail	Unisex 	50 	9 	- 	Wash Soiled Armor
Retro Camisole	Females	52 	14 	Ma+3 	Wash Soiled Armor
Dress Shirt 	Males 	54 	12 	- 	Yusuke default
Old Blouse 	Males 	56 	12 	+Resist Burn 	Wash Soiled Armor
Chain Vest 	Unisex 	57 	5 	- 	Treasure Chest - Mementos, QimranutUntouchable (¥8,800)
Breeze Scarf 	Cats 	57 	15 	Ag+2 	Treasure Chest - Mementos, AiyatsbusUntouchable (¥8,600)
Robust Apron 	Females	59 	9 	- 	Chest - Mementos, AiyatsbusUntouchable (¥9,000)
Survival Vest 	Males 	64 	7 	En+1 	Chest - Mementos, AiyatsbusUntouchable (¥9,400)
Austere Haori 	Unisex 	65 	6 	+Resist Dizzy 	Untouchable (¥12,200)
E-Collar 	Cats 	67 	16 	Ma+4 	Untouchable (¥11,800)
Lady's Dress 	Females	68 	10 	+Resist Confuse 	Untouchable (¥12,600)
Cosmic Undies 	Males 	74 	8 	+Resist Confuse 	Untouchable (¥12,800)
Army Vest 	Unisex 	77 	6 	St+1 	Locked Chest - Mementos, QimranutLocked Chest - Mementos, Aiyatsbus
Camo Collar 	Cats 	80 	16 	+Evade Physical (low)	Locked Chest - Mementos, Aiyatsbus
Saint's Tunic 	Males 	102 	9 	+Resist Rage 	Locked Chest - Madarame's Palace, Main Treasure Hall
|-|
Accessory=
Accessory 	Effect 	Location
Rubber Gloves 	+Resist Shock 	Untouchable (¥800)
Hot Water Pouch 	+Resist Freeze 	Untouchable (¥1,000)
Wood Clappers 	+Resist Burn 	Untouchable (¥1,200)
Attachment Pearl	+Null Forget 	5/7 Mementos Request "Beware the Clingy Ex-boyfriend!" reward
Calming Mask 	+Resist Confuse 	5/8 TV Shopping Program (¥1,980)
Wild Clogs 	+Resist Fear 	5/29 TV Shopping Program (¥4,980)2 arrive on 5/30
Bold Eyepatch 	+Evade Physical (low) 	Locked Chest - Madarame's Palace, Treasure Hall Lounge
Protect Mask 	+Evade Curse (low) 	Chest - Madarame's Palace, SP Exhibition Room
Crimson Ring 	+Reduce Fire dmg (low)	Chest - Madarame's Palace, ??? (Twisted Labyrinth)
Ice Ring 	+Reduce Ice dmg (low) 	Chest - Madarame's Palace, 2nd Exhibition Room
Wind Ring 	+Reduce Wind dmg (low)	Locked Chest - Madarame's Palace, Treasure Hall Lounge
Witch Amulet 	Ma+2 	Chest - Madarame's Palace, ??? (Twisted Labyrinth)
Zodiac Charm 	Lu+2 	Chest - Madarame's Palace, Treasure Hall Lounge
</tabber>
===Persona 5 Royal===
Some gear is only available once itemization is unlocked, but only as late as when Madarame's treasure route has been secured.
<tabber>
Melee=
Weapon 	For 	Attack	Accuracy	Effect 	Location
Igniter 	Protagonist	72 	96 	Low Burn 	Untouchable (¥8,800)
Athame 	Protagonist	90 	98 	- 	Untouchable (¥9,700)
Arsène's Cane 	Protagonist	130 	92 	Low Random Ailment	Electric Chair Execution - Arsène
Sonic Blade 	Morgana 	66 	97 	Ag+3 	Untouchable (¥9,000)
Scimitar 	Morgana 	84 	99 	- 	Untouchable (¥9,900)
Lunar Cutlass 	Morgana 	90 	99 	- 	Locked chest - Museum 1F, SP Exhibition
Heavy Steel Pipe 	Ryuji 	76 	91 	- 	Untouchable (¥9,000)
Battle Hammer 	Ryuji 	94 	93 	- 	Untouchable (¥9,900)
Skin Ripper 	Ann 	68 	97 	Low Fear 	Untouchable (¥8,300)
Goat Leather Whip	Ann 	86 	99 	- 	Untouchable (¥9,100)
Katana 	Yusuke 	78 	94 	- 	Default
Murasame 	Yusuke 	78 	94 	Low Freeze 	Untouchable (¥9,200)
Gunto 	Yusuke 	96 	96 	- 	Untouchable (¥10,100)
Yuibitachi 	Yusuke 	102 	96 	- 	Locked chest - Treasure Hall Lounge
Senryou Yakusha 	Yusuke 	130 	90 	St+5 	Electric Chair Execution - Ame-no-Uzume
|-|
Ranged=
Weapon 	For 	Attack	Accuracy	Rounds	Effect 	Location
Makaronov 	Protagonist	96 	85 	8 	- 	Untouchable (¥10,200)
Shrike 	Morgana 	86 	90 	5 	- 	Untouchable (¥10,400)
Bianchi SBAS 	Ryuji 	106 	85 	3 	- 	Untouchable (¥10,400)
Pumpkin Bomb 	Ryuji 	150 	85 	3 	Med Burn 	Electric Chair Execution - Jack-o'-Lantern
Trooper 	Ann 	91 	90 	12 	- 	Untouchable (¥9,600)
Brain Shot 	Ann 	120 	90 	12 	Low Brainwash	Electric Chair Execution - Succubus
Replica AR 	Yusuke 	75 	75 	10 	- 	Default
Black Assault	Yusuke 	101 	75 	10 	- 	Untouchable (¥10,600)
|-|
Armor=
Armor 	For 	Defense	Evasion	Effect 	Location
Moonlight Robe 	Females	50 	30 	+Repel Physical dmg (high)	Electric Chair Execution - Kaguya
Dress Shirt 	Males 	54 	12 	- 	Yusuke default
Chain Vest 	Unisex 	57 	5 	- 	Untouchable (¥8,800)
Breeze Scarf 	Cats 	57 	15 	+Resist Rage 	Untouchable (¥8,700)
Amulet Shirt 	Unisex 	58 	5 	+Evade Curse (low) 	Untouchable (¥8,400)
Robust Apron 	Females	59 	9 	+Resist Freeze 	Untouchable (¥9,300)
Saint's Tunic 	Males 	64 	7 	+Resist Rage 	Untouchable (¥9,500)
Cone Collar 	Cats 	67 	16 	- 	Untouchable (¥9,700)
Lady's Dress 	Females	68 	10 	- 	Untouchable (¥10,300)
Survival Vest 	Males 	74 	8 	- 	Untouchable (¥10,500)
Zen Outfit 	Unisex 	86 	12 	Ag+3 	Locked chest - Main Treasure Hall
Old Mythical Scarf	Cats 	86 	15 	Ag+1 	Wash Sooty Elder's Armor
Old Cheongsam 	Females	88 	12 	Ag+1 	Wash Sooty Cheongsam
Old Ghastly Dress 	Males 	94 	7 	+Reduce Physical dmg (low)	Wash Sooty Yorishiro
Silk Dress 	Females	95 	10 	+Evade Magic (low) 	Electric Chair Execution - Silky
Mythical Scarf 	Cats 	102 	15 	Ag+3 	Wash Sooty Elder's Armor
Fairy Cheongsam 	Females	104 	12 	Ag+3 	Wash Sooty Cheongsam
Shikigami Dress 	Males 	110 	7 	+Reduce Physical dmg (med)	Wash Sooty Yorishiro
Frost Hood 	Cats 	110 	20 	+20 SP 	Electric Chair Execution - Jack Frost
Bloodied Capote 	Males 	120 	20 	Ag+3 	Electric Chair Execution - Matador
|-|
Accessory=
Accessory 	Effect 	Location
Oil Pack 	Burn Boost 	Untouchable (¥2,000)
Cooling Pack 	Freeze Boost 	Untouchable (¥2,000)
Portable Battery 	Shock Boost 	Untouchable (¥2,000)
Atom Ring 	Frei 	Chest - SP Exhibition RoomElectric Chair Execution - Suzaku
Ring of Lust 	Champion's Cup 	Have Jose upgrade the Crystal of Lust.
Crystal of Vanity	Brush of Vanity 	Collect all Will Seeds in Madarame's Palace.
Chakra Choker 	Mana Bonus 	Chest - 2nd Exhibition Room
Static Ring 	Zio 	Electric Chair Execution - Pixie
Energy Charm 	Energy Drop 	Electric Chair Execution - Saki Mitama
Frost Ring 	Bufu 	Electric Chair Execution - Genbu
Ember Ring 	Agi 	Electric Chair Execution - Hua Po
Regent 	Attack Master / St+3 	Electric Chair Execution - Regent
Graceful Harp 	Null Brainwash / Ma+5	Electric Chair Execution - Orpheus (F)
Breeze Ring 	Garu 	Electric Chair Execution - Koppa Tengu
Psy Ring 	Psi 	Electric Chair Execution - Kodama
Grudge Ring 	Eiha 	Electric Chair Execution - Onmoraki
Aid Charm 	Dia 	Electric Chair Execution - Kushi Mitama
</tabber>
==Search Objects==
<tabber>
Persona 5=
Item 	Type 	Item 	Type 	Item 	Type
Devil Fruit 	Consumable 	Life Stone 	Consumable	Plastic Frame	Treasure
Bad Sculpture 	Treasure 	Sooty Kettle	Treasure 	Unsigned Mug 	Treasure
Crappy Portrait	Treasure 	Amethyst 	Treasure 	Pearl 	Treasure
Regent 	Treasure Demon	 	 	 	
|-|
Persona 5 Royal=
Item 	Type 	Item 	Type 	Item 	Type
Silk Yarn 	Material	Tin Clasp 	Material	Thick Parchment	Material
Plant Balm 	Material	Ink Wash Art 	Treasure	Picture Scroll 	Treasure
Hanging Scroll 	Treasure	Ukiyo-e 	Treasure	Hannya Mask 	Treasure
Animal Brush 	Treasure	Fine Washi 	Treasure	Loose Sash 	Treasure
Cracked Vase 	Treasure	Sooty Kettle 	Treasure	Unsigned Mug 	Treasure
Crappy Portrait	Treasure	Bad Sculpture	Treasure	Plastic Frame 	Treasure
Amethyst 	Treasure	Pearl 	Treasure	Regent 	Treasure Demon
</tabber>
==Treasure Chests==
<tabber>
Persona 5=
Item 	Type 	Locked	Location
Protect Mask 	Accessory 	No 	SP Exhibition Room
Training Whip 	Whip 	Yes 	SP Exhibition Room
Pearl 	Treasure 	Yes 	SP Exhibition Room
Snuff Soul 	Consumable	Yes 	SP Exhibition Room
Straw Doll 	Consumable	No 	Museum Entrance
Muscle Anklet 	Accessory 	No 	Museum Entrance
Ice Ring 	Accessory 	No 	2nd Exhibition Room
Physical Ointment	Consumable	No 	2nd Exhibition Room
Exorcism Water 	Consumable	No 	2nd Exhibition Room
Wind Ring 	Accessory 	Yes 	Treasure Hall Lounge
Pearl 	Treasure 	Yes 	Treasure Hall Lounge
Snuff Soul 	Consumable	Yes 	Treasure Hall Lounge
Sacramental Bread	Consumable	No 	Treasure Hall Lounge
Hiranya 	Consumable	No 	Treasure Hall Lounge
Bold Eyepatch 	Accessory 	Yes 	Treasure Hall Lounge
Amethyst 	Treasure 	Yes 	Treasure Hall Lounge
Straw Doll 	Consumable	Yes 	Treasure Hall Lounge
Zodiac Charm 	Accessory 	No 	Treasure Hall Lounge
Snuff Soul 	Consumable	No 	Treasure Hall Gallery
Straw Doll 	Consumable	No 	Treasure Hall Gallery
Witch Amulet 	Accessory 	No 	???
Crimson Ring 	Accessory 	No 	???
Saint's Tunic 	Male Armor	Yes 	Main Treasure Hall
Pearl 	Treasure 	Yes 	Main Treasure Hall
Magic Ointment 	Consumable	No 	Main Treasure Hall
|-|
Persona 5 Royal=
Item 	Type 	Locked	Location
Straw Doll 	Consumable 	No 	SP Exhibition Room
Lunar Cutlass 	Sword 	Yes 	SP Exhibition Room
Atom Ring 	Accessory 	No 	SP Exhibition Room
Fire Magatama x3	Consumable 	No 	SP Exhibition Room
Chakra Choker 	Accessory 	No 	2nd Exhibition Room
Rasetsu Ofuda 	Consumable 	No 	2nd Exhibition Room
Relax Gel 	Consumable 	No 	2nd Exhibition Room
Revival Bead 	Consumable 	No 	Treasure Hall Lounge
Kongou Ofuda 	Consumable 	No 	Treasure Hall Lounge
Yuibitachi 	Japanese sword	Yes 	Treasure Hall Lounge
Bead Chain 	Consumable 	Yes 	Treasure Hall Lounge
Dizzy Vial S 	Consumable 	No 	Treasure Hall Lounge
Hiranya 	Consumable 	No 	Treasure Hall Gallery
Bead 	Consumable 	No 	Treasure Hall Gallery
Black Rock 	Accessory 	No 	???
Soul Drop 	Consumable 	No 	???
Baptismal Water 	Consumable 	No 	???
Blank Card 	Skill Card 	No 	???
Snuff Soul 	Consumable 	No 	Main Treasure Hall
Zen Outfit 	Unisex Armor 	Yes 	Main Treasure Hall
</tabber>
==Enemies==
<tabber>
Persona 5=
Shadow 	Lv	Arcana 	Personality	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity
Shadow 	Lv	Arcana 	Personality	 	 	 	 	 	 	 	 	 	 	
Hua Po 	9 	Hanged Man	Upbeat 	- 	Wk 	Rp 	Wk 	- 	- 	- 	- 	- 	- 	-
Koropokguru	9 	Hermit 	Timid 	- 	St 	Wk 	St 	- 	St 	- 	- 	- 	- 	-
Mokoi 	9 	Death 	Gloomy 	- 	- 	- 	- 	St 	Wk 	- 	- 	- 	- 	-
Apsaras 	11	Priestess 	Upbeat 	- 	- 	- 	St 	Wk 	- 	- 	- 	- 	- 	-
Koppa Tengu	11	Temperance	Upbeat 	- 	- 	- 	Wk 	- 	St 	- 	- 	Wk 	- 	-
Jack Frost 	11	Magician 	Timid 	- 	- 	Wk 	Nu 	- 	- 	- 	- 	- 	- 	-
Onmoraki 	12	Moon 	Gloomy 	- 	Wk 	St 	- 	- 	- 	- 	- 	Wk 	Nu 	-
Inugami 	14	Hanged Man	Timid 	- 	- 	Nu 	- 	- 	Wk 	- 	- 	- 	Nu 	-
Makami 	15	Temperance	Upbeat 	- 	- 	- 	- 	Wk 	St 	- 	St 	Nu 	- 	-
Nue 	20	Moon 	Irritable 	- 	- 	Wk 	St 	- 	- 	- 	- 	- 	Nu 	-
Shiki-Ouji 	21	Chariot 	Irritable 	Nu 	Nu 	- 	- 	- 	- 	- 	Wk 	Nu 	Nu 	-
Regent 	10	Emperor 	Upbeat 	St 	St 	St 	St 	St 	St 	Wk 	Wk 	St 	St 	-
|-|
Persona 5 Royal=
* Notes: 
** Red Shadows always manifest as Shiki-Ouji.
** Koropokkuru, Hua Po, Koppa-Tengu, Onmoraki and Inugami might manifest as a Disaster Shadow.
Shadow 	Lv	Arcana 	Personality	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity
Shadow 	Lv	Arcana 	Personality	 	 	 	 	 	 	 	 	 	 	
Koropokguru 	9 	Hermit 	Timid 	- 	- 	Wk 	St 	- 	St 	- 	- 	- 	- 	-
Hua Po 	9 	Hanged Man	Upbeat 	- 	Wk 	Rp 	Wk 	- 	- 	- 	- 	- 	- 	-
Mokoi 	9 	Death 	Gloomy 	- 	- 	- 	- 	St 	Wk 	- 	- 	- 	- 	-
Jack Frost 	11	Magician 	Timid 	- 	- 	Wk 	Nu 	- 	- 	- 	- 	- 	- 	-
Apsaras 	11	Priestess 	Upbeat 	- 	- 	- 	St 	Wk 	- 	- 	- 	- 	- 	-
Koppa Tengu 	11	Temperance	Upbeat 	- 	- 	- 	Wk 	- 	St 	- 	- 	Wk 	- 	-
Ame no Uzume	13	Lovers 	Upbeat 	- 	- 	Dr 	- 	- 	- 	Wk 	- 	- 	- 	-
Shiisaa 	15	Strength 	Upbeat 	St 	- 	- 	- 	- 	- 	Wk 	- 	Nu 	Wk 	-
Onmoraki 	12	Moon 	Gloomy 	- 	- 	St 	Wk 	- 	- 	- 	- 	Wk 	Nu 	-
Inugami 	14	Hanged Man	Timid 	- 	Nu 	Nu 	- 	- 	Wk 	- 	- 	- 	Nu 	-
Makami 	15	Temperance	Upbeat 	- 	- 	- 	- 	Wk 	St 	- 	St 	Nu 	- 	-
Nue 	20	Moon 	Irritable 	- 	- 	Wk 	St 	- 	- 	- 	- 	- 	Nu 	-
Shiki-Ouji 	21	Chariot 	Irritable 	Nu 	Nu 	- 	- 	- 	- 	- 	Wk 	Nu 	Nu 	-
Regent 	10	Emperor 	Upbeat 	St 	St 	- 	- 	- 	- 	- 	Wk 	- 	- 	-
</tabber>
=== Bosses ===
<tabber>
Persona 5=
Shadow 	Lv	Arcana 	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity
Shadow 	Lv	Arcana 	 	 	 	 	 	 	 	 	 	
Nue 	15	Moon 	- 	- 	Wk 	St 	- 	- 	- 	- 	- 	St
Ippon-Datara 	15	Hermit 	- 	- 	St 	- 	- 	Rp 	- 	- 	St 	St
Koppa Tengu 	11	Temperance	- 	- 	- 	Wk 	- 	St 	- 	- 	Wk 	-
Shiki-Ouji 	16	Chariot 	Nu 	Nu 	- 	- 	- 	- 	- 	Wk 	Nu 	Nu
Painter's Mouth 	18	- 	Dr 	Dr 	- 	- 	- 	- 	- 	- 	- 	-
Painter's Left Eye 	18	- 	- 	- 	Dr 	Dr 	Dr 	Dr 	- 	- 	- 	-
Painter's Nose 	18	- 	- 	- 	- 	- 	- 	- 	Dr 	Dr 	Dr 	Dr
Painter's Right Eye 	18	- 	- 	- 	Dr 	Dr 	Dr 	Dr 	- 	- 	- 	-
Ichiryusai "Azazel" Madarame	18	- 	- 	- 	- 	- 	- 	- 	- 	- 	- 	-
|-|
Persona 5 Royal=
Shadow 	Lv 	Arcana 	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity	Affinity
Shadow 	Lv 	Arcana 	 	 	 	 	 	 	 	 	 	
Nue 	15 	Moon 	- 	- 	Wk 	St 	- 	- 	- 	- 	- 	St
Ippon-Datara 	15 	Hermit 	- 	- 	St 	- 	- 	Rp 	- 	- 	St 	St
Koppa Tengu 	11 	Temperance	- 	- 	- 	Wk 	- 	St 	- 	- 	Wk 	-
Kurama Tengu 	16 	Hermit 	- 	- 	- 	- 	- 	Nu 	- 	- 	- 	-
Arahabaki 	???	Hermit 	Nu 	St 	- 	- 	- 	Wk 	- 	Wk 	- 	-
Painter's Mouth 	18 	- 	Dr 	Dr 	- 	- 	- 	- 	- 	- 	- 	-
Painter's Left Eye 	18 	- 	- 	- 	Dr 	Dr 	Dr 	Dr 	- 	- 	- 	-
Painter's Nose 	18 	- 	- 	- 	- 	- 	- 	- 	Dr 	Dr 	Dr 	Dr
Painter's Right Eye 	18 	- 	- 	- 	Dr 	Dr 	Dr 	Dr 	- 	- 	- 	-
Ersatz Fury 	18 	- 	St 	- 	Rp 	Wk 	Rp 	- 	- 	- 	- 	-
Ersatz Joy 	18 	- 	St 	- 	Rp 	- 	Rp 	Wk 	- 	- 	- 	-
Ersatz Sorrow 	18 	- 	St 	- 	Wk 	Rp 	- 	Rp 	- 	- 	- 	-
Ersatz Mirth 	18 	- 	St 	- 	- 	Rp 	Wk 	Rp 	- 	- 	- 	-
Ichiryusai "Azazel" Madarame	18 	- 	- 	- 	- 	- 	- 	- 	- 	- 	- 	-
</tabber>
==Trivia==
*When translated, the sign on Madarame's Palace's exterior reads: "The Great Artist Madarame's Museum." This symbolizes Madarame's vanity and desire for recognition, referring to how he sees himself as a great artist despite how he steals his pupils' work as his own.
*Unused models in the game's coding display western paintings and sculptures, as well as a painting of a woman which might be the original design of "Sayuri." This indicates that Madarame might be intended to be involved with Western art instead of Japanese art.
*This is the only palace in the entirety of Persona 5 where the entrance is restrained with a fixed camera angle.
*There are 367 distinct pupil portraits visible throughout the palace, though it is implied that there are many more in inaccessible rooms. 
*In Persona 5 Royal, the calling card to Madarame can no longer be sent on 5/29, as there is a scheduled community event on 5/30 during which the protagonist establishes the Faith Confidant with Sumire Yoshizawa.
==Gallery==
P5 Breakdown (49)-noscale.jpg|Path to courtyard
Madarame Palace.png|Courtyard area
P5A Madarame's Palace.jpg|Madarame's Palace seen in Persona 5 The Animation
Category:Persona 5 Locations