Ghost Vana46

=Who is Ghost Vana46?= 
All information is strictly secret and its disclosure is punishable.
All available information about the object 143.1 “Iris” is in ownership of Ivellian's Security Corporation Research and Development Division.
Appearance.
A young female, 24 (full) years old, human. White hair, gray eyes, white skin. There are barely any distinguishing features like scars or marks, the only ones are connector for injectors* at the end of the inner side of the left hand. At the end of the observation period, a dark gray uniform was designed and tailored for an Object, that was created taking into account the abilities of the Object. At the moment of arrival Object had no name other than the code. Later she decided on the name "Iris". As Iris states, it represents how she was created.
Biology of the object.
The first time the object was X-ray scanned it broke the scanner. After using alternative scanning methods it was revealed that most of the Object's body is filled with long bars of solid ferromagnetic substance that works like a variable magnet. There's 4 rods per hand, 4 rods per leg, 2 rods in the neck, 8 rods in the chest and 0 in the head. The rods are pretty flexible so they don't limit Object's movement. They also act like batteries for energy and all the rods are connected.
For the rods to act like magnets they need energy. Object did not want to cooperate on that part but eventually said that the energy is being made by harvesting the body's heat. Thin layer of unknown material is hidden right under the skin taking most of the heat and transforming it into energy, leaving Iris with only 10°c body temperature. This system has two flaws. First is that the same layer will give out the temperature if the body's temperature gets below 10°c. Second one is -REDACTED-.
Behaviour.
Upon arrival in the facility Iris was allocated a separate part of the offshore ISC Research Institute, which includes a bedroom, a kitchen, a living room, a restroom and an outdoor garden to which the Object has unlimited access. The Object behaves in a closed manner. For the first week, she refused to contact the scientists of the Research Institute under any circumstances. Object has a full set of basic human skills. Likes to be in the garden, prioritized around trees and other vegetation. Does not like vast open spaces like fields. Does not like being near object 143 (served as a base for every other 143 object), the second object that was evacuated during the operation “[the information is classified]”. Iris feels sorry for the loss of the Objects 143.2-143.6, who were the rest of the 143 Squad* and each had unique abilities, even though there was nothing she could do. Possesses exceptional intelligence, agility and paranormal abilities.
*143 squad.
Before the Object 143.1 joined the ISC, she was a part of a special unit under the direct command of bunker’s leaders, known as “143 squad”.
143.0 - "base model", the origin of the whole 143.X series. Body engineered to perfection by the best scientists of what's left of the world. 143.0 doesn't have any thinking capabilities and doesn't have any use outside of creation of 143.X series. The extraction was a mistake.
143.1 - commando. skipped as the document explains the object better. Extraction was beneficial for ISC.
143.2 - second in command of the 143 squad. Heavy unit focused on providing suppression and removing enemy's coverage with armor piercing ammo. Prefers to use the modified version of PK or M2 Browning. Appearance was not recorded. Failed to extract, most likely destroyed.
143.3 - another heavy unit. Focused on flamethrowers and explosion based weapons. Uses heavily modified M2 flamethrower and 8-shot grenade launcher with incendiary and high explosive grenades. The only piece of appearance recorded is bright orange short hair. Failed to extract, most likely destroyed.
143.4 - long range support and reconnaissance. Uses modified Remington 700 or M107 Barrett depending on the distance. Appearance was not recorded. Failed to extract, most likely destroyed.
Information gathered.
The Object was grown artificially in a laboratory in a three meter tall transparent tube. Upon reaching the age of 14 the Object was taken out of the tube for the tests, disconnected from the systems and trained in an attempt to create the perfect combination of a spy and a soldier. Training also included a communication part where Squad 143 had to work together as a team. There were also attempts to conduct training with injectors* in closed spaces, but each time it ended with the death of the laboratory staff. Constant pressure became the cause of Object’s isolated behavior.
Abilities.
Iris can control and manipulate ferromagnetic fluids.The ability to control and transform the blood as well was discovered accidentally during the observation of the Object (worth noting that while the Object can use any blood, it's very inefficient. It would require liters of blood to make grams of a useful liquid. While using “internal” blood is way more efficient, it also causes harm to the Object itself), the rest of the abilities (the list is being updated) were found during the survey of the object as well as practical tests. Objects created with the help of blood or ferromagnetic liquid do not differ in strength, structure and chemical composition from each other. The constant creation and use of a pair of short blades was noticed as well. The reason why Object likes cold weapons so much is unknown. Manipulation allows the Object to create many different things, from a fork and spoon to a shield and shrapnel. Depending on the mood, the subject likes to hold several rings of ferromagnetic liquid around her hand, right above the connector for injectors**.
**Injectors.
With the help of the Object, disposable injection-type stimulators were created, suitable for the connector on the arm. The connector itself is made in the form of an equilateral metal triangle with three recesses at the vertices of the specified triangle. Three needles are inserted into the recesses, injecting substances into the muscle and veins of the object. Injectors are divided into two types: stimulating (red color code) and soothing (green color code). The latter are used to suppress the effects of the former ahead of time and return to normal. Stimulating ones have an interesting effect on the body of the object. When using a stimulator, dark red dots appear in the eyes of the object forming two octagons, one per eye. In the same way, the object enters an uncontrolled state and strives to complete its last task at all costs. Active use of Object's capabilities has been noticed, as well as increased mobility, allowing the object to run along walls, hold on to the ceiling or walls that have enough metal in them without support underfoot, and generally perform complex movements unachievable by an ordinary person or even highly trained soldier. The condition lasts for around 4 hours if you do not inject a soothing injector.
ISC researchers went ahead and created a third variation of an injector: the calming one (blue color code). If injected right after the stimulating injector it will cancel the negative effects of the injector while still giving access to all the abilities.
Worth noting that without the injection Object is only slightly better than a regular/trained soldier.
=Ghost Vana46's Backstory= 
 
Operations of the Object 143.1.
Object participated in one operation before the extraction to the ISC Quoting Iris: -REDACTED-
Operation “Scorched earth”: Three months after the initial arrival Iris was allowed to participate in operations and almost immediately was sent to a combat SAR operation to rescue three squads of ISC soldiers that got surrounded in the middle of a skyscraper that was overrun by an enemy. Object was given full access to injectors and used them during the operation. 
Results: zero ISC casualties.
274 enemy soldiers K.I.A. by Iris alone.
Operation “Firestar”: two weeks after the Operation “Scorched earth” unknown group of terrorists operating under a British flag attacked and captured an ISC offshore research facility and an offshore oil rig. The first response groups “Thermal” and “Salvo” were immediately dispatched from a nearby naval base under the command of an Object 143.1 . After the station was taken back, bodies were inspected for any marks or patches that could tell where the terrorists came from, but nothing was found except the British flag patch on the commander. This led to an Operation “Wanderer”.
Operation “Wanderer” is currently in progress. Iris was sent to enlist in the British Armed Forces to [the information is classified].
= Gallery =
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Category:Characters