Modifiers

== Overview ==
Modifiers are passive events that will last for the duration of the round, altering gameplay in many ways as well as adding variety into the gameplay. Modifiers are applied at the beginning of the round and shown at the top of the screen. There will usually be more modifiers applied with higher difficulties, making them a rare sight at lower intensities, whereas on higher intensities, one will often see more than one applied.
== Modifiers List ==
=== Modifiers===
Modifiers 	Modifiers 	Modifiers
Name 	Description 	Icon
Rising Lava 	Lava slowly rises, eventually covering the arena.
The lava goes faster if the difficulty is higher. 	File:Rising Lavaa.png
City 	Everyone's plate gets either a skyscraper or a tree on it. 	
File:City modifier.png
Stretched 	Everyone's plate is stretched up on a random scale. 	
File:Stretched.PNG
Nighttime 	Black fog settles in, decreasing your vision. Cricket sound effects play during the round. A couple of players gain flashlights. 	File:Resim 2023-05-21 173030168.png
Forest 	All plates gain a tree, while baseplate will gain multiple trees. 	File:Forest.png
Scattered 	All plates are moved across the map randomly, placing some closer/further from others. 	
File:Scattered.png
Minefield 	Each plate will receive a single landmine that explodes shortly after being stepped on. During teams or baseplate multiple landmines will spawn on a single plate. 	
File:Minefield.png
Icy Plates 	All plates are made slippery with the ice effect. 	File:Icy Plate.png
Apocalypse 	All plates receive a named zombie that does not path-find to the player, but still deals damage upon contact. 	
File:Apocalypse.png
Spheres 	All plates are converted to a sphere. 	
File:Balls.png
Resized 	All plates are resized with a random value, can be good or bad. 	File:Resized.png
Foggy 	A thick fog covers the arena, limiting visibility. 	File:Foggy plate.png
Random Gear 	All players will receive a random gear. In Teams, all players of the same team will receive the same gear. It can be any gear that is currently in the game. 	File:Resim 2023-05-21 175136328.png
Vanishing Plates	Plates will vanish when the player that spawned on them dies. (Always applies in mega servers.) 	
File:Vanishing modifier.png
Desert 	All plates will be a desert with a cactus. This modifier was previously removed, but was added back in update v1.13. 	
File:Desert.PNG
Bamboo 	All plates start with a piece of bamboo, which will grow as the game progresses. Can spawn Mega Bamboo, giving the badge Super Bamboo. 	File:Bambooo.png
Housing 	All plates start with a house. Based of the Roblox game "Horrific Housing" 	
File:Housing.PNG
Glass Plates 	All plates start the game made out of glass. 	
File:Glass Plates.png
Bomb Tag 	A player starts with a bomb on their head that they can pass to other players, and a bar at the top of their screen that shows how long until the bomb explodes. Once the bomb explodes or the person with the bomb dies, then someone new receives a bomb on their head.	
File:Bomb tag.png
Pierced Plates 	The game starts with the pierced plates event being applied to all plates, allowing players time to move away from the center of the plate. Plates start slightly larger than normal. 	
imprisonment 	Every plate in the match will get a jail. 	
Bridges 	Some bridges spawn between plates at the start of the game. 	
File:Bridges.png
Mushrooms 	All plates spawn with mushrooms. 	
File:Mushrooms.png
Random Size 	Players start the game with a random size, but every player has the same size. 	
Costume Party 	Players have their avatar changed to a random costume along with their name. Costumes includes Squid, Cow, Pumpkin, Witch, Dino, Scary Noob, Vampire, Chicken, Frog, Jester, Ninja, Pirate, and Wizard. 	
Cloudy 	Makes the skybox cloudy. 	
=== Removed ===
*The Scattered modifier has the possibility to make you fall
Removed Modifiers 	Removed Modifiers 	Removed Modifiers
Name 	Description 	Icon
Tilted 	All plates will start the game being tilted at random angles. 	
Trampolines 	All plates become a trampoline. Likely removed because of lag from too many people bouncing at once. 	
Nighttime+foggy combo	You couldnt see anything. Was removed in 1.24. 	
1 HP 	Everyone's max health is decreased to one, making any damage fatal. Was reworked into the hardcore charm in 1.26. 	File:1 HP.png
No Regen 	Players start the game with 250 health, but are unable to naturally regenerate it back. Healing powers, gears, and events still work like normal. Was reworked into the hardcore charm in 1.26.	
Fall Damage 	Players can receive fall damage from falling from a high enough gap. Was reworked into the fall damage charm in 1.26. 	
==Trivia==
*The Scattered modifier has the possibility to make you fall off the plate if you use it during the game with a VIP command.
*The Stretched modifier has a bug, if you use it, you will just fall off the plate, it's better if you stretch a plate with the /event command.
*Players in the One HP modifier can override the 1 hp max health with an HP mug or getting the "Stronk" Event.
*Desert modifier was archived before the v1.13 update, now it's back.
*The Stretched modifier on the Disco map was previously able to make it impossible to go to another plate, which could trap you on a plate of the wrong color. This was changed in an update, and the Stretched modifier can no longer do this on the Disco map.
*The Chicken in Costume Party spawns with the original chicken hat which makes sound.
Category:Game Aspects