Extra Mush

Extra Mush is a in Plants vs. Zombies Heroes and a member of the class. He costs 3 to play and has 2/3. He has the Team-Up trait and his ability gives the Plant Hero its Signature Superpower when destroyed.
He was introduced as an Event card along with Big Mush, Freezeflame Flowers, and Plumbers in April Xth, 2023. They all had a special pack that costed 500 s.
== Origins ==
Extra Mush closely resembles a from the Super Mario franchise. The concept is practically the same, a mushroom with a green cap that has white spots on it. Aside from that, the ability is also based on the powers granted by the 1-Up Mushroom itself. Once consumed, the Mushroom of the Super Mario games will grant the player another life, adding up to the amount of times he can die.
== Statistics ==
* Class: Smarty
* Tribes: Mushroom Plant
* Traits: Team-Up
* Ability: When Destroyed: Gain the Plant Hero's Signature Superpower.
* Set - Rarity: Event
=== Card description ===
Firm believer in the power of second chances.
== Update history ==
===April 16th, 2023===
*Added to the game
== Strategies ==
=== With ===
Extra Mush has low stats for his cost, but his ability easily makes up for it. Gaining the Plant Hero's Signature Superpower upon getting destroyed is incredibly powerful, obtaining important value from a weak fighter. As a card, the main Superpowers that will be gained are those from heroes within their classes. 
 does not get much use in general due to its lack of flexibility, but in rare cases it can be enough to finish off the game. Either way, the extra card does not hurt to have, and it can get more useful if taken to the late game. If 's deck has or , it can even be used as hard removal or as a finisher.
 is an odd Superpower to get again. Getting it means that 3 need to be spent total once again just to get the full value from it. Although this can be discouraging, the superpower will once again provide an enhanced card with extra stats for a cheap price. 
 will give an extra fighter with decent strength while also doing solid damage to a zombie in front of it. This ability is especially versatile if Extra Mush is played right in turn 3, being able to play the superpower within the earlier turns to destroy the cheapest zombies and put a threatening plant on the field.
, although unreliable, gives even more removal Superpowers for her arsenal. Having an extra Goatify can lead to excellent trades with expensive zombies without triggering their abilities when destroyed. Once again, if taken to the late game, Goatify can remove the biggest threats on the field for an incredibly cheap price.
 is usually an excellent superpower to gain, essentially buying the player an extra turn of tempo without worrying about losing plants. In most cases, the value obtained by Peel Shield is extremely worth the initial cost of Extra Mush.
One thing worth remembering is that Extra Mush has the Team-Up trait, meaning a lane will not be clogged if he is played, reducing the value lost by its poor stats.
=== Against ===
Extra Mush is not hard to take out at all, but his ability will prove to be annoying and there is not much that can be done about it. and can discourage the Plant Hero from playing the Signature Superpower, while reducing Extra Mush's stats to make him unthreatening can be useful to avoid destroying him and triggering his ability. However, his Team-Up trait can make him a nuisance to deal with, blocking damage from a more important plant while getting the value from the superpower gained. Still, reducing his stats with cards like or can take care of his low stats pretty quickly and turn him into a simple meat shield
==Gallery==
HD Extra Mush.png|HD Extra Mush
Extra Mush Card.png|Extra Mush's card
==Trivia==
*The names "Extra Mush" and "Big Mush" are a nod to the 1-Up Mushroom and Super Mushroom of the Super Mario franchise and their respective abilities in most of the games they appear on.
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