Gear/Emergency Coolant System +4

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_EngineCooling_EmergencyCoolant_4
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
4 	1 	2000000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 4 additional engine heat sinks.
* Activates when above 120% heat.
* Deactivates when below 40% heat.
* -40 heat per turn when active.
* 35% base failure chance starting on round 2 of consecutive operation.
* 30% additional failure chance on consecutive turns.
* Deals critical hit to self on failure.
* Pressurized Coolant can explode for 30 heat and 50% of that as damage and stability damage.
* 3 Cbills Coolant Cost.
* 4% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
EXT-6W 	MCII-DS	MO-O3
SHM-OC 	SHM-OD 	SHM-OE
STK-RM 	TW-RC 	UMS-R9999
ZEU-X-C	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2