Crimson Shroud

Crimson Shroud is a weapon in Vampire Survivors. It is the evolution of Laurel, requiring Metaglio Left and Metaglio Right both fully leveled to evolve.
==Effects==
Crimson Shroud creates a shield that protects from damage and briefly makes the player invulnerable upon triggering. The shield's color changes based on the remaining charges: one is green, two is a transparent green with orange inside, and three is red. It now causes retaliatory damage when a charge is used, the explosion creates a few shockwaves, a transparent red circle surrounding a quickly expanding and retracting inverted color circle centered slightly above the character. Additionally, all incoming damage is capped at 10.
Despite lacking Base Damage, it deals retaliatory damage with the Base Damage being the damage dealt to you, capping at 100 damage received. The value is not reduced by Armor or Crimson Shroud's ability. It is then multiplied by Might and Curse, and each Armor point also increases the damage by 10% additively. Area increases the size of the explosion. Cooldown still recharges the shields faster. Amount creates more explosions. This retaliatory damage also does extra damage to the Reaper equal to 1% of its max health, killing it within a reasonable amount of time.
Crimson Shroud can attack and defeat the otherwise intangible Stalkers, Drowners, and Tricksters in Dairy Plant, Gallo Tower, Cappella Magna, and The Bone Zone before minute 30, causing them to drop chests.
===Arcana===
Selecting Divine Bloodline (IX) Arcana increases Max Health by 0.5 when enemies are killed with retaliatory damage.
==Levels==
With Limit Break, Crimson Shroud can be further leveled up.
Description 	Rarity	Max Total
Might +0.5%Base Damage +0.5	10 	-
Area +2.5% 	10 	1000%
Amount +1 	1 	20
==Combos==
===Stats and passive items===
===Arcanas===
==Tips==
*Crimson Shroud is a great weapon to take when you already have 4 or 5 good weapons and you are set for the run. Its extra protection may seem useless if you are already killing everything before you take damage, but its automatic nature protects from stupid mistakes and being overwhelmed.
*Despite the first charge has the same color as the final one for Laurel, the max charge still remains at three. Be careful when the shield is displaying yellow.
*When the shields are drained, the explosion will not happen, but the damage the character takes will still be capped out at 10.
*The retaliatory explosion benefits from Curse, Might and Armor. They are all individual multipliers, making the explosions damage grow exponentially.
*Crimson Shroud's incoming damage cap works on the Reaper, with a few Armor they cannot kill your character instantly, making it viable for any character to survive their onslaught and kill them eventually with its specialized damage.
**In fact, using this weapon against the Reaper is one of the only ways for it to drop Golden Eggs (and summon the White Hand), the other being the use of Infinite Corridor. It deals 1% max health of the Reaper.
**While having both weapons makes it much easier to kill the Reaper, it's possible to destroy it with the Shroud alone. However, since the Shroud does not make you invincible and has a cooldown period, while the Reaper attacks relentlessly and will take some time to whittle down, you may need either a way to regenerate health, like Bloody Tear, or a way to keep the Reaper away from your character during the Shroud's cooldown, like an unevolved Clock Lancet or a Mirage Robe.
==Trivia==
*The inverted color explosion may be a reference to Negative Zone, Luigi's Final Smash in Super Smash Bros. Brawl, where it also creates an inverted color aura around him.
*Crimson Shroud may be a reference to crimson cloak from the Castlevania series.