Reflection, Variant

Reflection, Variant is a variant of the Reflection enhancement for Damage Resistance.
It is used in the PAWS adaptation of the Bladeturning spell.
The alternate naming appears to be due to how it interacts with two special limitations also apply to DR:
*Only to disarm, not break
*Provides no DR
The only guaranteed protection from the spell is actually Injury Tolerance (it converts cutting damage to crushing damage: the blade is ALWAYS turned to hit with flat instead of edge)
Instead of countering Basic Damage to reduce the Penetrating Damage (there's no DR reduction if they actually hit) the intention of reflecting damage is to create the effect of potentially disarming a foe.
This is called the damage-to-disarm rule.
If it disarms the foe, while this does not actually prevent damage from the attack, it would limit their ability to do followup attacks since they would need to retrieve and re-ready their weapon.
The Turn Blade and BLADETURNING spells originally had two components tied together (both or nothing happened):
*doing only crushing damage 
*becoming unready
To detemrine whether it happened, it was "a Quick Contest between the wielder’s DX and the caster’s effective skill"
The "Sorcery" adaptation is different, where "doing only crushing damage" has no savings throw (it ALWAYS happens) and instead of a Quick Contest it uses a damage-based mechanic for possibly-unreadying. The ability to actually DISARM a weapon was absent in the original spells, but is present here.
category:enhancements