Quicksand

Quicksand
Skill: alteration/earth 20
Backlash: 18
Difficulty: 13
Effect Value: 15
Bonus Number 10: effect
Range: 5 00 meters)
Duration: 18 (one hour)
Cui Time: 6 (15 seconds)
Manipulation: control, duration
A particularly nasty spell, quicksand is cast by rubbing a small amount of water
into the earth with one's hands. The caster creates a very soft and extremely
wet 10 by 10 by 10 meter area of earth immediately in front of him. This cube
is soft and wet enough to cause anyone stepping on it to sink rapidly, yet
solid enough to look like normal ground. The Perception total needed to
detect the trap is 13 (under normal conditions). This check should only be made
if the victims are actively examining the ground. The suction strength of the
trap is equal to the effect total of the spell. Anyone within the area of
effect must make a swimming roll in excess of the trap's suction or be
pulled under. A submerged character will take three fatigue points a round
until unconscious, and then one wound per round thereafter. A swimming character
takes two fatigue per round until free. The caster controls the duration of the
spell. The caster may reverse the alteration, trapping anyone caught by the quicksand
in solid earth.