Report 1521

Report #1521
Skillset: Skill: AchievementExp
 Org: Shofangi Status: Rejected Aug 2016
Furies' Decision:
We do not feel this is necessary.
Problem: Achievements which grant an experience boost currently do so
automatically as soon as you've earned the achievement. This can be problematic
when this occurs at a bad time for the player or in the case of the pvp
achievements like arena battles it encourages the player to immediately switch
from the activity that the player enjoys (arena battles) and switch to
bashing/influencing. These bonuses stack (last I checked) so smart players will
monitor their achievement stats and activate all of them in a short period of
time. Ironically achievements in this case provide an incentive to _not_ perform
the action that would trigger them. In the case of new players they won't know
to stack them and will waste a lot of experience potential.
[A: 0 R: 0] Solution #1: Instead of granting an immediate experience boost
 grant a non-transferrable cookie which grants the
 experience boost when broken.
[A: 0 R: 0] Solution #2: Solution 1 but diminish the effectiveness of stacking
 cookies to counteract the ease of acquiring multiple
 bonuses.
Player Comments:
---[Falmiis on 8/14 @ 23:28 writes]:
Support solution 2. I don't think solution 1 by itself is a good idea. For
solution 2 I suggest a limit of 100% total. If you get 2 50% cookies you can
break them both for the maximum benefit, but if you had a 75% and 50%, you
"lose" 25%
---[Raeri on 8/15 @ 01:31 writes]:
Support Solution 1.
---[Lerad on 8/16 @ 12:23 writes]:
Solution 2. Maybe a cap of 200% instead of Falmiis' suggestion, so there IS
incentive to hoard some, but not going overboard. I dunno.