News/15 August 2011 - New Skyrim Details2

New Skryim details released at QuakeCon 2011. Source
* Joinable Factions: Rebels with branching path quests (Stormcloaks) and Riverwood Tavern Warrior Clan.
* Pickpocket skill provides greater RP opportunities and much more realistic thievery for thieves.
* Myriad options for face-paint.
* Even minor NPCs have much more complexity and depth compared with Oblivion.
* Character Generation remembers your settings when switching between races.
* You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions.
* There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.
* More realistic alchemy labs.
* In addition to alchemy ingredients there are also reagents.
* Some spells can be learned by reading spell tomes, while others can be bought from merchants.
* Hand to Hand attacks have a much improved gravity and physicality.
* There are more ways to complete quests.
* Lockpicking mini-game is improved.
* There are bards in the game.
* You can choose not to spend perk points each level, and hold onto them instead.
* During Character Generation you can add laugh lines to your character.
* There are dozens of sliders for character creation.
* Aurora Borealis is confirmed.
* You can have animal companions.
* Bosmer “Animal Allies” Racial Ability confirmed.
* NPCs can throw rocks if they are on a bridge above you.
* Glow Worms confirmed.
* Killable Bees and insects confirmed (you can harvest bees from beehives).
* Fast Travel costs money.
* Perks do not stop at level 50.
* There are more types of poison.
* Bosmer are immune to most types of poison.
Category:News