1.3.0.5

The 1.3.0.5 patch fixed a number of bugs.
== Changes ==
* Added Celestial Sigil, a summoning item for the final boss. (craftable)
* Moon Bite duration has been reduced by 1 second in Expert Mode and 3 seconds in normal mode.
* Living Leaf Walls now count as safe for housing!
* Buffed Phantasm a bit. (it really was bugged!)
* Martian Probe rarity lowered in Sky Biome (Still higher than original)
* Martian Probe now shows up on Lifeform Analyzer.
* Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through.
* Portal Gun bolt speed quadrupled so you can no longer travel faster than your bolt.
* Eater of Worlds expert mode Vile Spit damage has been reduced.
* Damage from spikes now checks for immunity separately from other effects.
== New config options ==
* Added Config.json setting "ReverseUpDownForArmorSetBonuses", off by default, if you set it on: Stardust and Vortex armor will use the UP key instead of DOWN key to trigger set bonuses.
== Fixes ==
* Fixed Quickstack to all chests not updating recipes list.
* Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern.
* Fixed Cute Fishron and Unicorn Mount not having their tooltips.
* Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances.
* Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory.
* Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer.
* Fixed Cultists ritual blocking Martian Probe from spawning.
* Potentially fixed Stardust Dragon desync issue.
* Fixed Solar Tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances.
* Fixed some banner names.
* Fixed Dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
* Fixed (super rare) bug where hittable projectiles showed HP on mouse hover.
* Fixed Portal Gun's portals not allowing players to teleport to spots near nonsolid platforms.
* Fixed Cosmic Car shadow trail glows not fading.
* Fixed Hades/Loki's dyes causing strange behaviors.
* Fixed some oddities about portal gates.
* Fixed a rare lighting crash.
* Fixed Goblin Scouts despawning not spawning.
* Fixed vortex weapons not scaling with ranged damage or knockback.
* Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests.
* Fixed bug where holding pet items would not bring up the equipment page.
* Fixed torch dupe bug.
* Fixed all the spider hitboxes when on walls.
* Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position.
* Fixed 'final boss flies to space' bug.
* Fixed Seedler projectiles not counting as melee / not getting flask effects. But also fixed the bug where it was unobtainable via plantera treasure bags.
* Fixed Hoplite enemy javelins showing flask visual effects in singleplayer.
* Fixed issue where WoF's The Hungry's ropes would turn invisible.
* Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed.
* Fixed being able to open Money Trough when the game is paused.
== References ==