List of Persona 3 Skills

Below are a list of skills present in Persona 3, Persona 3 FES and Persona 3 Portable, all sorted by their elemental affinities. Physical skills without a P3 cost were added in FES.
==Slash Skills==
Skill 	Effect 	Power	Accuracy	Critical	Cost
Cleave 	Deals light Slash damage to one foe. 	30 	90% 	10% 	7% HP
Power Slash 	Deals light Slash damage to one foe. 	88 	92% 	5% 	10% HP
Zan-ei 	Deals medium Slash damage to one foe. (1.5x damage "New Moon" bonus) 	120 	80% 	3% 	10% HP
Getsu-ei 	Deals medium Slash damage to one foe. (1.5x damage "Full Moon" bonus)	120 	90% 	3% 	10% HP
Gale Slash 	Deals medium Slash damage to all foes. 	100 	95% 	3% 	14% HP
Mighty Swing 	Deals medium Slash damage to one foe. 	220 	95% 	5% 	10% HP
Fatal End 	Deals medium Slash damage to one foe. 	230 	92% 	10% 	13% HP
Blade of Fury 	Deals medium Slash damage to all foes. (2-4 hits) 	100 	82% 	5% 	16% HP
Deathbound 	Deals heavy Slash damage to all foes. 	370 	88% 	20% 	19% HP
Tempest Slash 	Deals heavy Slash damage to one foe. (1-3 hits) 	350 	95% 	10% 	13% HP
Heaven's Blade	Deals severe Slash damage to one foe.Michael exclusive. 	500 	95% 	25% 	13% HP
Brave Blade 	Deals severe Slash damage to one foe. 	550 	99% 	5% 	20% HP
Vorpal Blade 	Deals heavy Slash damage to all foes. (1.5x "Great" condition bonus) 	500 	99% 	5% 	21% HP
==Strike Skills==
Skill 	Effect 	Power	Accuracy	Critical	Cost
Bash 	Deals light Strike damage to one foe. 	30 	90% 	5% 	7% HP
Sonic Punch 	Deals light Strike damage to one foe. 	70 	95% 	12% 	9% HP
Assault Dive 	Deals light Strike damage to one foe. 	90 	88% 	5% 	9% HP
Kill Rush 	Deals light Strike damage to one foe. (1-3 hits) 	110 	85% 	3% 	10% HP
Swift Strike 	Deals light Strike damage to all foes. (1-3 hits) 	95 	80% 	3% 	15% HP
Herculean Strike	Deals medium Strike damage to all foes. 	210 	85% 	3% 	18% HP
Gigantic Fist 	Deals heavy Strike damage to one foe. 	315 	80% 	15% 	12% HP
Heat Wave 	Deals medium Strike damage to all foes. 	280 	90% 	10% 	16% HP
Vicious Strike 	Deals heavy Strike damage to all foes. 	340 	92% 	1% 	19% HP
Weary Thrust 	Deals heavy Strike damage to one foe. (1.5x "Tired" condition bonus)	405 	99% 	5% 	13% HP
Akasha Arts 	Deals heavy Strike damage 1x to 2x to all foes. 	350 	85% 	10% 	19% HP
God's Hand 	Deals severe Strike damage to one foe. 	600 	90% 	10% 	14% HP
==Pierce Skills==
Skill 	Effect 	Power	Accuracy	Critical	Cost
Single Shot 	Deals light Pierce damage to one foe. 	28 	90% 	5% 	8% HP
Double Fangs 	Deals light Pierce damage to one foe. (2 hits) 	20 	85% 	1% 	9% HP
Holy Arrow 	Deals light Pierce damage / Charms one foe. (25% chance) 	60 	92% 	5% 	9% HP
Twin Shot 	Deals medium Pierce damage to one foe. (2 hits) 	100 	85% 	5% 	10% HP
Torrent Shot 	Deals light Pierce damage to one foe. (2-4 hits) 	50 	82% 	5% 	10% HP
Cruel Attack 	Deals medium Pierce damage to one foe. (1.5x to Downed foes) 	225 	99% 	1% 	10% HP
Poison Arrow 	Deals heavy Pierce damage / Poisons one foe. (50% chance) 	300 	95% 	3% 	13% HP
Vile Assault 	Deals heavy Pierce damage to one foe. (1.5x to Downed foes) 	295 	99% 	1% 	12% HP
Arrow Rain 	Deals medium Pierce damage to all foes. (2 hits) 	130 	80% 	5% 	19% HP
Myriad Arrows	Deals medium Pierce damage to all foes. (1-3 hits) 	140 	87% 	5% 	19% HP
Primal Force 	Deals severe Pierce damage to one foe. 	580 	95% 	5% 	21% HP
Pralaya 	Deals severe Pierce damage / instills Fear in all foes. (50% chance)Shiva exclusive.	600 	95% 	30% 	18% HP
==Fire Skills==
Skill 	Effect 	Power	Accuracy	Cost
Agi 	Deals light Fire damage to one foe. 	50 	95% 	3 SP
Maragi 	Deals light Fire damage to all foes. 	50 	90% 	6 SP
Agilao 	Deals medium Fire damage to one foe. 	100 	95% 	6 SP
Maragion 	Deals medium Fire damage to all foes. 	100 	90% 	12 SP
Agidyne 	Deals heavy Fire damage to one foe. 	320 	95% 	12 SP
Maragidyne 	Deals heavy Fire damage to all foes. 	320 	90% 	24 SP
Ragnarok 	Deals severe Fire damage to one foe.Surt exclusive. 	650 	99% 	30 SP
Maralagidyne	Deals severe Fire damage to all foes.Mara exclusive.	370 	95% 	32 SP
==Ice Skills==
Skill 	Effect 	Power	Accuracy	Cost
Bufu 	Deals light Ice damage / Freezes one foe. (10% chance) 	50 	95% 	4 SP
Mabufu 	Deals light Ice damage / Freezes all foes. (8% chance) 	50 	90% 	8 SP
Bufula 	Deals medium Ice damage / Freezes one foe. (10% chance) 	100 	95% 	8 SP
Mabufula 	Deals medium Ice damage / Freezes all foes. (8% chance) 	100 	90% 	16 SP
Bufudyne 	Deals heavy Ice damage / Freezes one foe. (10% chance) 	320 	95% 	16 SP
Mabufudyne	Deals heavy Ice damage / Freezes all foes. (8% chance) 	320 	90% 	32 SP
Niflheim 	Deals severe Ice damage / Freezes one foe. (100% chance)Skadi exclusive.	650 	99% 	32 SP
==Electricity Skills==
Skill 	Effect 	Power	Accuracy	Cost
Zio 	Deals light Elec damage / Shocks one foe. (10% chance) 	50 	95% 	4 SP
Mazio 	Deals light Elec damage / Shocks all foes. (8% chance) 	50 	90% 	8 SP
Zionga 	Deals medium Elec damage / Shocks one foe. (10% chance) 	100 	95% 	8 SP
Mazionga 	Deals medium Elec damage / Shocks all foes. (8% chance) 	100 	90% 	16 SP
Ziodyne 	Deals heavy Elec damage / Shocks one foe. (10% chance) 	320 	95% 	16 SP
Maziodyne 	Deals heavy Elec damage / Shocks all foes. (8% chance) 	320 	90% 	32 SP
Thunder Reign	Deals severe Elec damage / Shocks one foe. (100% chance)Odin exclusive.	650 	99% 	32 SP
==Wind Skills==
Skill 	Effect 	Power	Accuracy	Cost
Garu 	Deals light Wind damage to one foe. 	50 	95% 	3 SP
Magaru 	Deals light Wind damage to all foes. 	50 	90% 	6 SP
Garula 	Deals medium Wind damage to one foe. 	100 	95% 	6 SP
Magarula 	Deals medium Wind damage to all foes. 	100 	90% 	12 SP
Garudyne 	Deals heavy Wind damage to one foe. 	320 	95% 	12 SP
Magarudyne	Deals heavy Wind damage to all foes. 	320 	90% 	24 SP
Panta Rhei	Deals severe Wind damage to one foe.Norn exclusive.	650 	99% 	30 SP
==Light Skills==
Skill 	Effect 	Cost
Hama 	Light: instant kill, 1 foe. (30% chance) 	6 SP
Mahama 	Light: instant kill, all foes. (25% chance) 	12 SP
Hamaon 	Light: instant kill, 1 foe (high odds). (40% chance) 	12 SP
Mahamaon	Light: instant kill, all foes (high odds). (35% chance) 	24 SP
Samsara 	Light: instant kill, all foes (very high). (45% chance)Daisoujou exclusive.	40 SP
==Darkness Skills==
Skill 	Effect 	Cost
Mudo 	Darkness: instant kill, 1 foe. (30% chance) 	6 SP
Mamudo 	Darkness: instant kill, all foes. (25% chance) 	12 SP
Mudoon 	Darkness: instant kill, 1 foe (high odds). (40% chance) 	12 SP
Mamudoon 	Darkness: instant kill, all foes (high odds). (35% chance) 	24 SP
Die For Me!	Darkness: instant kill, all foes (very high). (45% chance)Alice exclusive.	40 SP
==Recovery Skills==
Skill 	Effect 	Cost
Dia 	Slightly (50) restores 1 ally's HP. 	4 SP
Media 	Slightly (40) restores party's HP. 	8 SP
Diarama 	Moderately (160) restores 1 ally's HP. 	8 SP
Mediarama 	Moderately (140) restores party's HP. 	16 SP
Diarahan 	Fully restores 1 ally's HP. 	20 SP
Mediarahan	Fully restores party's HP. 	40 SP
Recarm 	Revives an ally, restoring 50% of HP. 	20 SP
Samarecarm	Revives an ally, fully restoring HP. 	40 SP
Patra 	Dispels Panic, Fear, and Distress (1 ally).	3 SP
Re Patra 	Assists 1 ally who's been Knocked Down. 	3 SP
Me Patra 	Dispels Panic, Fear, and Distress (party). 	6 SP
Posumudi 	Neutralizes Poison (1 ally). 	5 SP
Charmdi 	Dispels Charm (1 ally). 	5 SP
Enradi 	Dispels Rage (1 ally). 	5 SP
Amrita 	Cures all ailments (party). 	25 SP
Salvation 	Fully restores party's HP. Cures ailments. 	60 SP
==Enhance Skills==
Skill 	Effect 	Cost
Tarukaja 	Increases 1 ally's Attack. 	6 SP
Tarunda 	Decreases 1 foe's Attack. 	6 SP
Matarukaja 	Increases party's Attack. 	12 SP
Matarunda 	Decreases all foe's Attack. 	12 SP
Rakukaja 	Increases 1 ally's Defense. 	6 SP
Rakunda 	Decreases 1 foe's Defense. 	6 SP
Marakukaja 	Increases party's Defense. 	12 SP
Marakunda 	Decreases all foe's Defense. 	12 SP
Sukukaja 	Increases 1 ally's Hit/Evasion rate. 	6 SP
Sukunda 	Decreases 1 foe's Hit/Evasion rate. 	6 SP
Masukukaja 	Increases party's Hit/Evasion rate. 	12 SP
Masukunda 	Decreases all foe's Hit/Evasion rate. 	12 SP
Dekunda 	Nullifies stat penalties on party. 	15 SP
Dekaja 	Nullifies stat bonuses on all foes. 	15 SP
Rebellion 	Increases Critical Rate (all). 	5 SP
Revolution 	Greatly increases Critical Rate (all). 	5 SP
Power Charge	Doubles power of physical attacks next turn. 	15 SP
Mind Charge 	Doubles power of magic attacks dealt next turn. 	15 SP
Fire Break 	Reduces 1 foe's Fire resistance to average. 	40 SP*
Ice Break 	Reduces 1 foe's Ice resistance to average. 	40 SP*
Elec Break 	Reduces 1 foe's Electricity resistance to average.	40 SP*
Wind Break 	Reduces 1 foe's Wind resistance to average. 	40 SP*
Tetrakarn 	Barrier that reflects physical damage 1x per ally.	55 SP
Makarakarn 	Barrier that reflects magic damage 1x per ally. 	55 SP
==Ailment Skills==
Skill 	Effect 	Cost
Evil Touch 	Instills Fear in 1 foe. (40% chance) 	5 SP
Evil Smile 	Instills Fear in all foes. (40% chance) 	10 SP
Ghastly Wail	Instantly kills all foes who are fearful. 	15 SP
Pulinpa 	Makes 1 foe Panic. (40% chance) 	5 SP
Tentarafoo 	Makes all foes Panic. (40% chance) 	10 SP
Bewilder 	Distresses 1 foe. (40% chance) 	5 SP
Eerie Sound 	Distresses all foes. (35% chance) 	10 SP
Poisma 	Poisons 1 foe. (40% chance) 	5 SP
Poison Mist 	Poisons all foes. (35% chance) 	10 SP
Virus Breath	Deals damage / Poisons all foes. (25% of current HP / 75% chance)	40 SP
Marin Karin 	Charms 1 foe. (40% chance) 	5 SP
Sexy Dance 	Charms all foes. (40% chance) 	10 SP
Provoke 	Enrages 1 foe. (40% chance) 	5 SP
Infuriate 	Enrages all foes. (35% chance) 	10 SP
==Special Skills==
Skill 	Effect 	Cost
Recarmdra	User's HP becomes 1; Allies' HP restored.	1 SP
Trafuri 	Enables escape from most battles. 	25 SP
==Almighty Skills==
Skill 	Effect 	Power	Accuracy	Cost
Life Drain 	Drains 35 HP from one foe. 	- 	100% 	5 SP
Spirit Drain	Drains 20 SP from one foe. 	- 	100% 	5 SP
Foul Breath 	Doubles ailment susceptibility to one foe for three turns. 	- 	- 	15 SP
Stagnant Air	Doubles ailment susceptibility to everyone for three turns.	- 	- 	15 SP
Megido 	Deals medium Almighty damage to all foes. 	180 	95% 	45 SP
Megidola 	Deals heavy Almighty damage to all foes. 	320 	95% 	65 SP
Megidolaon 	Deals severe Almighty damage to all foes. 	650 	95% 	85 SP
Black Viper 	Deals massive Almighty damage to one foe.Satan exclusive. 	950 	100% 	60 SP
Morning Star	Deals massive Almighty damage to all foes.Helel exclusive. 	800 	100% 	80 SP
==Passive Skills==
Passives do not stack with themselves, and this applies to accessories as well. For instance, a Fire Amp skill and Fire Amp (Agni Bracers) accessory have no added effect, but a Fire Amp skill and Fire Boost (Fire Bracers) accessory do.
Skill 	Effect
Dodge Slash 	Evasion rate doubled vs Slash attacks.
Evade Slash 	Evasion rate tripled vs Slash attacks.
Resist Slash 	Reduces damage from Slash attacks.
Null Slash 	Nullifies damage from Slash attacks.
Repel Slash 	Reflects damage from Slash attacks.
Absorb Slash 	Drains damage from Slash attacks.
Dodge Strike 	Evasion rate doubled vs Strike attacks.
Evade Strike 	Evasion rate tripled vs Strike attacks.
Resist Strike 	Reduces damage from Strike attacks.
Null Strike 	Nullifies damage from Strike attacks.
Repel Strike 	Reflects damage from Strike attacks.
Absorb Strike 	Drains damage from Strike attacks.
Dodge Pierce 	Evasion rate doubled vs Pierce attacks.
Evade Pierce 	Evasion rate tripled vs Pierce attacks.
Resist Pierce 	Reduces damage from Pierce attacks.
Null Pierce 	Nullifies damage from Pierce attacks.
Repel Pierce 	Reflects damage from Pierce attacks.
Absorb Pierce 	Drains damage from Pierce attacks.
Dodge Fire 	Evasion rate doubled vs Fire attacks.
Evade Fire 	Evasion rate tripled vs Fire attacks.
Resist Fire 	Reduces damage from Fire attacks.
Null Fire 	Nullifies damage from Fire attacks.
Repel Fire 	Reflects damage from Fire attacks.
Absorb Fire 	Drains damage from Fire attacks.
Dodge Ice 	Evasion rate doubled vs Ice attacks.
Evade Ice 	Evasion rate tripled vs Ice attacks.
Resist Ice 	Reduces damage from Ice attacks.
Null Ice 	Nullifies damage from Ice attacks.
Repel Ice 	Reflects damage from Ice attacks.
Absorb Ice 	Drains damage from Ice attacks.
Dodge Elec 	Evasion rate doubled vs Elec attacks.
Evade Elec 	Evasion rate tripled vs Elec attacks.
Resist Elec 	Reduces damage from Elec attacks.
Null Elec 	Nullifies damage from Elec attacks.
Repel Elec 	Reflects damage from Elec attacks.
Absorb Elec 	Drains damage from Elec attacks.
Dodge Wind 	Evasion rate doubled vs Wind attacks.
Evade Wind 	Evasion rate tripled vs Wind attacks.
Resist Wind 	Reduces damage from Wind attacks.
Null Wind 	Nullifies damage from Wind attacks.
Repel Wind 	Reflects damage from Wind attacks.
Absorb Wind 	Drains damage from Wind attacks.
Survive Light 	Low odds of revival vs Light magic. (50% chance, revive with 1 HP)
Endure Light 	Automatic revival vs Light magic. (Revive with 1 HP)
Resist Light 	Halves chance of death via a Light attack.
Null Light 	Nullifies Light attacks.
Repel Light 	Reflects Light attacks.
Survive Dark 	Low odds of revival vs Darkness magic. (50% chance, revive with 1 HP)
Endure Dark 	Automatic revival vs Darkness magic. (Revive with 1 HP)
Resist Dark 	Halves chance of death via a Darkness attack.
Null Dark 	Nullifies Darkness attacks.
Repel Dark 	Reflects Darkness attacks.
Fire Boost 	Strengthens Fire attacks by 25%. Stacks with Fire Amp for 87.5%.
Fire Amp 	Greatly strengthens Fire attacks by 50%. Stacks with Fire Boost for 87.5%.
Ice Boost 	Strengthens Ice attacks by 25%. Stacks with Ice Amp for 87.5%.
Ice Amp 	Greatly strengthens Ice attacks by 50%. Stacks with Ice Boost for 87.5%.
Elec Boost 	Strengthens Electricity attacks by 25%. Stacks with Elec Amp for 87.5%.
Elec Amp 	Greatly strengthens Elec attacks by 50%. Stacks with Elec Boost for 87.5%.
Wind Boost 	Strengthens Wind attacks by 25%. Stacks with Wind Amp for 87.5%.
Wind Amp 	Greatly strengthens Wind attacks by 50%. Stacks with Wind Boost for 87.5%.
Hama Boost 	Increases success rate of Light magic by 50%.
Mudo Boost 	Increases success rate of Darkness magic by 50%.
Fear Boost 	Increases odds of instilling Fear by 50%.
Panic Boost 	Increases odds of instilling Panic by 50%.
Distress Boost	Increases odds of Distressing a foe by 50%
Poison Boost 	Increases odds of Poisoning a foe by 50%.
Charm Boost 	Increases odds of Charming a foe by 50%.
Rage Boost 	Increases odds of Enraging a foe by 50%.
Ailment Boost 	Increases odds of inflicting ailments by 50%.
Null Fear 	Protects user from Fear.
Null Panic 	Protects user from Panic.
Null Distress 	Protects user from Distress.
Null Poison 	Protects user from Poison.
Null Charm 	Protects user from being Charmed.
Null Rage 	Protects user from becoming Enraged.
Null Shock 	Protects user from being Shocked.
Null Freeze 	Protects user from being Frozen.
Auto-Tarukaja 	Automatic Tarukaja at the start of battle.
Auto-Rakukaja 	Automatic Rakukaja at the start of battle.
Auto-Sukukaja 	Automatic Sukukaja at the start of battle.
Auto-Mataru 	Automatic Matarukaja at the start of battle.
Auto-Maraku 	Automatic Marakukaja at the start of battle.
Auto-Masuku 	Automatic Masukukaja at the start of battle.
Divine Grace 	Greatly strengthens restorative magic by 100%.
Regenerate 1 	Restores 2% HP each turn in battle. Stacks with Regenerate 2, 3, and Spring of Life.
Regenerate 2 	Restores 4% HP each turn in battle. Stacks with Regenerate 1, 3, and Spring of Life.
Regenerate 3 	Restores 6% HP each turn in battle. Stacks with Regenerate 1, 2, and Spring of Life.
Spring of Life	Restores 8% HP each turn in battle.Trismegistus exclusive. Stacks with Regenerate skills.
Invigorate 1 	Restores 3 SP each turn in battle. Stacks with Invigorate 2 and 3.
Invigorate 2 	Restores 5 SP each turn in battle. Stacks with Invigorate 1 and 3.
Invigorate 3 	Restores 7 SP each turn in battle. Stacks with Invigorate 1 and 2.
Cool Breeze 	Restores 8% HP and SP after battle.
Victory Cry 	Fully restores HP and SP after battle.
Growth 1 	Persona gains 1/4 EXP while inactive.
Growth 2 	Persona gains 1/2 EXP while inactive.
Growth 3 	Persona gains full EXP while inactive.
Endure 	Restores 1 HP upon death 1 time per battle. Stacks with Enduring Soul.
Enduring Soul 	Restores all HP upon death 1 time per battle. Stacks with Endure.
Counter 	Counter physical attacks (low odds). (15% chance)
Counterstrike 	Counter physical attacks (med odds). (30% chance)
High Counter 	Counter physical attacks (high odds). (50% chance)
Alertness 	Lowers odds of being taken by surprise.
Fast Retreat 	Increases chance of escape.
Apt Pupil 	Increases user's Critical Rate.
Sharp Student 	Lowers odds of sustaining critical damage.
Raging Tiger 	Doubles attack power while Enraged.
1hSwd Master* 	Doubles damage dealt by a 1-handed sword. (P3/ FES only)
2hSwd Master* 	Doubles damage dealt by a 2-handed sword. (P3/ FES only)
Fist Master* 	Doubles damage dealt by a fist weapon.
Heavy Master* 	Doubles damage dealt by a bludgeon. (P3/ FES only)
Spear Master* 	Doubles damage dealt by a spear.
Bow Master* 	Doubles damage dealt by a bow. (P3/ FES only)
Weapons Master	Doubles damage dealt with weapons. (Portable only)
Arms Master 	Halves HP cost for physical skills.
Spell Master 	Halves SP cost for magic skills.
Unshaken Will 	Protects user from mental ailments.Asura exclusive.
Magic Skill Up	Strengthens all magical attacks, including Almighty, by 25%.Messiah exclusive (Portable only).
*Note: All individual Weapon Master skills were replaced with a single "Weapons Master" skill in Persona 3 Portable, and the skill card is called Phys boost.
==Navigator Skills==
Skill 	Effect
Analysis 	Displays enemy information (stats and resistances).
Full Analysis	Displays detailed enemy information (stats, resistances, and skills).
Support Scan 	Displays all buffs and debuffs currently in effect.
Third Eye 	Increases information displayed on the target(shows whether an attack will be nulled, repelled, or absorbed).
Healing Wave 	Party recovers 15% HP when ascending to the next floor.
Oracle 	Causes one of the following effects:1. HP restored. 2. SP restored. 3. HP and SP restored.4. All status ailments cured. 5. HP and SP reduced to 1.
Escape Route 	Return to the entrance of Tartarus or the Desert of Doors.
==Fusion Spells==
*Fusion Spells are items in Portable, obtained by trading gems at Shinshoudo Antiques, and do not require the participating Personas to be in the protagonist's stock.
Skill 	Effect 	Power 	Accuracy	Critical	Cost (FES)	Personas
Cadenza 	Restores 50% HP / Evasion up (party). 	50% total HP 	100% 	- 	20% SP 	Orpheus +Apsaras
Justice 	Halves all foes' HP via Light magic (50% chance). 	50% current HP 	100% 	- 	30% SP 	Archangel +Angel
Jack Brothers	Knocks down all foes (50% chance). 	- 	100% 	- 	20% SP 	Jack Frost +Pyro Jack
Frolic 	Fully restores party's HP but may inflict Charm (30% chance). 	- 	100% 	- 	10% SP 	Narcissus +Pixie
King and I 	Deals medium Ice damage/Freezes all foes (50% Freeze). 	149 	99% 	- 	15% SP 	Black Frost +King Frost
Dreamfest 	Inflicts Charm on all foes (80% chance). 	- 	100% 	- 	15% SP 	Incubus +Succubus
Summer Dream 	One of the following happens at random:
#Fully restores the party's HP and SP.
#Fully restores all foe's HP and SP.
#Fully restores everyone's HP and SP. 
#Knocks down all allies.
#Knocks down all foes.
#Knocks down everyone. 
#Everyone suffers a random ailment. 
#Nothing.	- 	100% 	- 	15% SP 	Titania +Oberon
Best Friends 	Combines all -kaja skills on one ally. 	- 	100% 	- 	15% SP 	Forneus +Decarabia
Thunder Call 	Deals heavy Elec damage/Shocks all foes (high chance). 	320 	99% 	- 	15% SP 	Thor +Take-Mikazuchi
Valhalla 	Grants one ally invincibility for 1 turn butdrops HP and SP to 1 after the effect fades	- 	100% 	- 	20% SP 	Valkyrie +Odin
Scarlet Havoc	Deals heavy Slash damage to all foes. 	320 	99% 	1% 	15% SP 	Siegfried +Ares
Shadow Hound 	Deals heavy Strike damage to all foes. 	300 	99% 	1% 	15% SP 	Scathach +Cu Chulainn
Raktapaksha 	Knocks Down all foes (30% chance) and casts Dekaja. 	15 	100% 	- 	15% SP 	Garuda +Gurr
Trickster 	Inflicts random ailments on all foes (100% chance). 	15 	100% 	- 	15% SP 	Susano-o +Loki
Infinity 	Invulnerability for 1 turn (party). 	- 	- 	- 	30% SP 	Vishnu +Ananta
Ardhanari 	Deals massive Fire damage to all foes. 	900 	99% 	- 	30% SP 	Shiva +Parvati
Last Judge 	Deals severe Almighty damage to all foes. 	800 	99% 	- 	30% SP 	Metatron +Mithra
Armageddon 	Deals ultimate damage to all foes. 	9999 (fixed damage)	100% 	- 	100% SP 	Helel* +Satan
The male protagonist has two styles of executing a Fusion Spell: stretching his arms wide in a raging motion when executing offensive Fusion Spells and raising his left hand in calling when executing defensive/supportive Fusion Spells (with the exception of Justice; as Justice doesn't really do damage, instead halving HP). However, the female protagonist only has one style: hovering with her arms stretched out and her eyes closed. The male protagonist nearly falls down each time using a Fusion Spell (most likely the burden of invoking two Personas at once), while the female protagonist stays steady.
==Resources==
*@wiki's Skills page (Japanese)
*@wiki's Fusion Spells page (Japanese)
*Arthelinus Skill List
*Enterbrain's Official Perfect Guide (Japanese)
Category:Lists of Spells and Skills
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