Nemesis (Marvel vs. Capcom)

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|-|Ultimate Marvel vs. Capcom 3=
|-|Marvel vs. Capcom: Infinite=
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==Summary==
Nemesis-T Type, often shortened to simply Nemesis, is an antagonist in the Marvel vs. Capcom series. Being a Tyrant-type B.O.W., he has the objective of exterminating S.T.A.R.S. and all parties affiliated to them. Boasting superhuman strength, a surprising amount of intelligence, a massive rocket launcher, and bizarre capabilities enabled by his parasite, Nemesis consistently poses a large threat to his victims.
==Powers and Stats==
Tier: , higher with X-Factor
Name: Nemesis-T Type, Nemesis
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: B.O.W.
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Large Size (Type 0), Marksmanship (Nemesis is capable of effectively making use of his rocket launcherUltimate Marvel vs. Capcom 3), Bodily Weaponry (His tentacles are capable of stabbing or strangling his opponent), Acrobatics (Can jump to an absurdly high degree All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Afterimage Creation (Leaves behind faint afterimages after a dash), Explosion Manipulation and Fire Manipulation (With his rocket launcher, which can set his opponents ablaze with its explosions), Energy Manipulation (His punches can leave behind streaks of energy), Transformation (Fatal Mutation allows him to assume his mutated form), Poison Manipulation (Fatal Mutation leaves the opponent poisoned), Self-Sustenance (Type 1: Could fight in space undeterred), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 Manual Blocking attacks in this state also prevents chip damage), Resistance to Cosmic Radiation (Capable of fighting in space unharmed), Mind Manipulation and Corruption (Capable of remaining unaffected when wielding the Soul Gem, which corrupts the mind of its user with its intoxicating allureMarvel vs. Capcom: Infinite)
|-|Infinity Gems=
*Damage Boost (The Power Gem increases one's powerMarvel Super HeroesMarvel vs. Capcom: Infinite)
*Speed Amplification, Intangibility, and Forcefield Creation (The Time Gem amplifies one's speed.Marvel Super HeroesMarvel vs. Capcom: Infinite Users are also capable of dashing past opponents and through projectiles in short dashes.Marvel vs. Capcom: Infinite When used by T'Challa, the Time Gem created a barrier beyond time that protected Valkanda from outside threats)
*Energy Projection, Homing Attack, Explosion Manipulation, Air Manipulation, Fire Manipulation, Ice Manipulation, and Electricity Manipulation (The Reality Gem allows its user to fire energy spheres,Marvel Super Heroes explosive pumpkins,Marvel Super Heroes or slow energy bursts that home in on targets.Marvel vs. Capcom: Infinite Its Infinity Surge projects a wind blade, a floor of ice that freezes opponents, a beam of fire, and a bolt of lightning from above, all of which home on its opponentsMarvel vs. Capcom: Infinite),
*Defence Boost, Sealing, and Energy Manipulation (The Space Stone grants Super Armour, a state in which most attacks will fail to stagger its user.Marvel Super Heroes It also traps targets within a cube of energy, restricting their movement and leaving them vulnerable to combosMarvel vs. Capcom: Infinite)
*Status Effect Inducement (Performing a throw attack successfully when using the Mind Stone inflicts a stun effectMarvel vs. Capcom: Infinite)
*Healing and Life Drain (The Soul Stone refills one's healthMarvel Super Heroes and grants them the ability to use a long ranged energy attack that drains an opponent of their own healthMarvel vs. Capcom: Infinite), Purification and Mind Control Negation (Merely grasping the Soul Gem cured Thor of the Sigma Virus as well as breaking him out of Ultron-Sigma's controlMarvel vs. Capcom: Infinite)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Large Country level (Nemesis is portrayed as being superior to Jill Valentine and Chris Redfield), higher with X-Factor
Speed: Supersonic (Comparable to Jill), higher with X-Factor
Lifting Strength: At least Class 5 (Superior to Jill Valentine and Chris Redfield)
Striking Strength: Large Country level, higher with X-Factor
Durability: Large Country level (Superior to Jill and Chris), higher with X-Factor
Stamina: Superhuman (Described as having enhanced stamina thanks to the Nemesis parasite)
Range: Extended Melee Range; Several Meters with Tentacles; Hundreds of Meters with his Rocket Launcher
Standard Equipment: Rocket Launcher
*Optional Equipment:
**The Heroes & Heralds Cards
**The Infinity Gems
***Power Gem
***Time Gem
***Reality Gem
***Space Gem
***Mind Gem
***Soul Gem
Intelligence: Gifted (He is described as having a fair amount of intelligence, assisting in the objective he was made for: to eliminate S.T.A.R.S., including the likes of Chris Redfield and Jill Valentine)
Weaknesses: Nemesis often behaves in raging, monster-like behavior. He can only wield one Infinity Gem and equip up to three card effects at a time.
Notable Attacks/Techniques:
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|-|Command Normals=
* Deadly Reach: Nemesis uses his tentacles to reach out and damage the opponent.
|-|Throws=
* Throw: Nemesis grabs the opponent with his tentacles and throws them away.
|-|Special Attacks=
* Clothesline Rocket: Nemesis swings around his arm to attack an opponent and send them flying, firing a rocket at them for good measure.
* Launcher Slam: Nemesis slams his arm against the opponent.
* Tentacle Slam: Nemesis grabs the opponent with his tentacles and then throws them downwards.
* Rocket Launcher: Nemesis fires a rocket projectile at the opponent.
|-|Hyper Combos=
* Bioweapon Assault: Nemesis fires three weapons at the opponent and then jumps down upon them.
* Biohazard Rush: Nemesis swings his fists at the enemy three times and proceeds to uppercut them before slamming them to the ground.
* Fatal Mutation: Nemesis assumes his mutated form, grabbing the enemy with his tentacles and proceeds to consume them before spitting them out and leaving them poisoned.
|-|Infinity Gems=
*Power Gem: Nemesis can use the Power Gem to increase his attack damage for a short period of time, granting him a powerful attack with increased pushback force.
*Time Gem: Nemesis can use the Time Gem to increase his movement speed for a brief time, allowing him to move a set distance forward or backwards in the form of an instant dash that goes through the opponent and their attacks.
*Reality Gem: Nemesis can use the Reality Gem to launch a slow, homing energy burst with each use.
*Space Gem: The Space Gem allows Nemesis to push an opponent forward or backwards, and the Infinity Storm version seals them in a large, square force cage which restricts their movement for a while.
*Mind Gem: Nemesis can use the Mind Gem to constantly refill his Hyper Combo gauge for a short period of time. The Infinity Surge version provides him a special throw attack which instantly stuns an opponent if hit.
*Soul Gem: Nemesis can use the Soul Gem to increase/fill his health for a short period of time. The Infinity Surge version grants him a far-reaching energy attack which absorbs health off the opponent upon hit.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Absorption Users
Category:Acrobats
Category:Air Users
Category:Antagonists
Category:Bodily Weaponry Users
Category:Card Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Electricity Users
Category:Energy Projection Users
Category:Energy Users
Category:Explosion Users
Category:Fire Users
Category:Forcefield Users
Category:Game Bosses
Category:Game Characters
Category:Gun Users
Category:Healers
Category:Homing Attack Users
Category:Ice Users
Category:Intangibility Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Life Users
Category:Marksmen
Category:Monsters
Category:Mutants
Category:Parasites
Category:Poison Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Resurrection Users
Category:Rocket Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Transformation Users
Category:Video Game Characters
Category:Villains
Category:Weapon Masters
Category:Weapon Users