Primal Essence Progress Reports 2024

Ordered from newest to oldest
Will also include minor updates/content that aren't significant to enough to post on the other sites.
== June 15 ==
center|thumb
It's been a while. Stuff is being worked on but a lot still isn't presentable. Here's a basic new feature.
== May 29 ==
Okay you'll have to go to a link for this one wikia's being stupid about videos. https://va.media.tumblr.com/tumblr_se9euzOyR21vxq8s9.mp4
== May 10 ==
== May 4 ==
center|thumb
Yeah I don't know how much time I spent on this one cutscene but here's all the progress. lol. lmao.
Besides that there's some mapping stuff and whatever
No refraction for these waterfalls
=== Log ===
"RUC remnants are as annoying as ever. We cleared a couple of them out the other day, and yet even more show up harassing and attacking travelers on the roads.
I don't get how they're still fighting with such high spirits. Must be something in their food.
Just keep your wits about you and you should be fine. I'll update you when I can."
== March 16 ==
Interiors in progress
== March 8 ==
It' not finished, and the roof tiles are ugly, but it's there.
== February 17 ==
Small new things:
Battle effects displaying to inform the player of things such as Resistance buffs/debuffs and some other things
Burn status effect will now spread to other party members, to distinguish it from Poison.
Bonus: Something from my testing
== February 6 ==
center|thumb
The set of animations for Dali and Taffer are now here.
== February 3 ==
This is the best I could do, I think.
== February 1 ==
Sketches are in, in preparation for lineart and coloring and stuff
== January 27 ==
I'll be starting with the two screenshots I shared yesterday: the visuals for Taffer and Dali's skill menus.
Category:Meta
Category:Progress report