The Seven Trials of Destiny

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The Seven Trials of Destiny is a mysterious level in The Backrooms that has achieved mythical status. There is a seemingly omniscient being that welcomes wanderers as challengers to The Seven Trials. It is rumoured that completing these challenges may allow one a labouriously earned exit from The Backrooms...
Description
The Seven Trials of Destiny is a mythical and mysterious level within The Backrooms. Upon entry the wanderer is suspended on an imperceivable pathway surrounded by a surreal colourful supernova of aeriformed nebula. There is a low thunderous rumble permanently echoing throughout the cloudy nebula and a light aroma of a concoction of gases. The level resembles a section of space and is theorised to be located in a miniscule portion of The Void itself. It is thought that the the level has a special power that protects itself from the otherwise destructive, dangerous void, but this is unconfirmed. 
As the wanderer traverses down the path they spot a platform in the distance they are soon greeted by a bellowing voice seemingly coming from all directions. The entity reveals himself to be Xul Turon, Keeper of the Nebula...
The platform glows with a celestial aura awaiting the challenger. Gleaming, spectral and transparent white with linked up stars similar to that of a constellation. Should the wanderer feel ready and daring to embark the platform. They will begin to ascend at a blistering speed towards their first trial. An intense bright light engulfs the wanderers vision forcing them to clamp their eyes closed as they hurtle through the vibrant colours of the nebula. As the movement ceases the platform lands onto the ground creating a puff of dust and dirt. The first trial has begun... 
The Seven Trials
===Trial I: The Great Hunt===
Upon stepping off the platform the wanderer finds themselves in a circular opening surrounded by tall forests and grass. The land is littered with tall view obscuring pine trees, lush shrubbery and flowing colorful streams in all directions. In the center of the opening sits a bushy lean-to and a crackling fire exhibiting a particoloured cascade of flames imitating the colours of the nebula.
Distant mountains can be seen backdropping the wonderous natural landscape. The sounds of tweeting birds and flowing water can be heard complimented by the faint and crisp smell of pine with a hint of moss. A colorful, natural dreamscape lays before the wanderers eyes.
A low deep clopping of hooves breaks the tranquility as the wanderer swivels their head to see something exit the the brush of the forest. A spectral white elder stag stands tall and proud stubbing one hoof into the floor letting out a nasal huff.
The Stag appears transparent with phantasmal green wisps flickering from it's fur coat in a gracious aura. Huge imposing white antlers adorn it's head. The Stag let's out a low bellowing deep bleat towards the wanderer before turning away and dashing quickly back into the depths of the forest. Xul Turons voice drifts through the woodland breeze to announce the first trial...
===Trial II: A Glorious Climb===
The wanderer makes the offering of the Elder Stags antlers onto the burning multicoloured flames. The fire ignites heavily to an infernal column before being sucked back down to the logs it rests upon. The Antlers are consumed leaving behind a pitch black gravitational tear in the airs fabric. The wanderers feet are lifted from the ground as they are swiftly engulfed by the opening.
The wanderer opens their eyes after being engulfed by the tear, revealing a snowy and foggy pathway with turned-off streetlights. The wanderer will immediately feel this sense of peace and tranquility. It is thought that the scenery induces this effect that makes the wanderer feel warm and peaceful.
Their sense of peace is interrupted when all of a sudden, one by one, the streetlights start to turn on, lighting up the path for the wanderer. 
As they walk down the path, the last 2 lights turn on. Thats when the dust of a towering mountain reaches the wanderer, almost alerting them of the next trial. Next to the bottom of the mountain is a deteriorated chest. It contains supplies that will aid the wanderer in their next trial. Then, Xul Turon's voice drifts from above, announcing the second trial...
===Trial III: A Champions Plight===
After succeeding at the previous challenge the wanderer once again embarks the celestial platform. Hurtling away from the mountain and speeding up until greeted once again by the blinding white drift of light the platform crashes to a steady halt and a bursting dust of sand is thrown into the air.
The wanderer squints from the upchucked sand for it to settle revealing a mass repeat surrounding of sandstone arches overlooking a grand oval sandy landscape cluttered with heaps along the edge. This is some sort of arena, a poor delapidated rendition of a coliseum eclipsed by the familiar nebula sky. A colossal eye is seen in amongst the colourful nebula staring intently at the scene before it.
Some of the arches are completely engulfed by what seems to be a landslide of sand plugging the opening. An assortment of weaponry clutters the ground discourteously. Spears, hammers, axes, sword and shields are strewn about half embedded in the sandy arena floor. The reverberating foreboding voice of Xul pierces the unearthly atmosphere, announcing the next challenge.
The wanderer sprints to pick up some form of combative offence. Great intrepidation sets in at the revealing of the task. A squealing creak and eery rattle of scraping metal and chains creates a cocophany of sound drowning the air in an overwheing wave of dread. Heart racing the wanderer faces toward the gate. A demonic snarl leaves the toothy decrepit mouth of a bloodthirsty Hound! A howl erupts from the demonic creature as it takes off towards it prey. Let the battle commence!
===Trial IV: Navigation by Stars===
Upon defeating the last entity, the sky of nebula will begin to swallow the arena. Pieces will start to break apart and fly upwards into the nebula sky. The wanderer will then feel their heart racing, before passing out. 
They will wake up, only to be lying on a glowing spectral boat with spectral oars. They will then find themselves suspended on an expansive sea of colorful nebula, with the same nebula sky. The sea itself almost reflects the nebulas in the sky. 
Their sense of peace is quickly interrupted when they see white shooting stars flying right past them at great speeds. They begin to arrange in the sky in a constellation like manner. The wanderer starts to notice that they are arranging in a form of navigation, but is interrupted when xul turon announces the fourth trial...
===Trial V: The Herculean Restoration=== 
After successfully navigating through the constellations, they will eventually arrive at a big island with a structure that appears to be in ruins. The island appears to be deserted, all alone and isolated.
After stopping at the nearby dock, the wanderer walks onto the island and observes the broken pieces of an unknown statue. They see weird carvings in the structure, with it looking like pieces of a puzzle. 
In the center of the island is a stone shrine like platform. It is surrounded with pillars, and stairs leading to said platform. The wanderer notices one of the pieces of the statue already on the platform. 
They feel an ominous preasence when near the broken structure pieces. It is thought that this structure was once an ancient landmark with immense power. But it has since been in ruins... 
But if someone would restore it, it could be brought back to power...
That's when Xul Turon's voice drifts around them, announcing the 5th trial...
===Trial VI: The Ancient Temple===
After putting the statue together, the lines and carvings begin to light up. Nebulas begin to surround the island, vibrant and colorful. That's when the wanderer feels their body leaving the ground. They notice that the statue is beaming them up to someplace, presumably their next trial. 
After a few minutes, the wanderer notices a floating ancient structure above them. A part of the floor opens up, revealing a stone-like roof. The wanderer is then beamed up inside the structure, with the floor closing beneath them. 
The wanderer finds themselves in a room out of an ancient ruins. It is overgrown with plants and rocks. There are carved windows on the walls of the room. If one were to look out them, they would see the familiar nebulas and stars. 
Thats when they notice a big stone arch leading into a labrynth maze. Curious, the wanderer decides to take a step into the hallway. Thats when they are caught offguard, when all of a sudden, boom! A harpoon shoots out of a hole and impales the other side of the wall! Thats when an arrow starts to manifest on the end of the hallway, presumably telling the wanderer where to go. Xul Turon's voice reverberates through the entire room, to announce the 6th trial...
===Trial VII: The Final Test===
After escaping the temple, everything starts to fade away and rise into the sky. It decays into nebula, before fading away aswell.
The wanderer is then left in a dark void-like room. Ominous and isolating, one would feel like it was the end.
Thats when something starts to happen. 6 nebulas appear, and begin circling the wanderer. Then, one by one, pictures of the previous 6 trials start to manifest on each of the nebulas. The nebulas, slowly rotating around the wanderer, glow vibrant and brightly. Then they stop rotating, and return to their original positions. 
Thats when Xul Turon appears in the flesh infront of the wanderer. Fog starts to circle the wanderer, vibrant and colorful. The 6 nebulas begin to float to Xul Turon, before arranging next to both sides of him in a pattern. 
Xul Turon then congratulates the wanderer for making it this far, through the perilous trials. 
He then goes through each of the 6 trials:
* Trial One: The Great Hunt
* Trial Two: A Glorius Climb
* Trial Three: A Champions Plight
* Trial Four: Navigation by Stars 
* Trial Five: The Herculean Restoration
* Trial Six: The Ancient Temple 
The wanderer is then told that before they can be granted an exit, there is one, final test that must be done. 
It is a test of their pureness of heart, their goodness, and most importantly, their karma.
A nebula quickly floats infront of the wanderer and Xul Turon.
A vision and playback appears on the nebula, similar to how it appears on a crystal ball. It is a collection of the wanderers actions before and after entering the backrooms. All of the good ones, and all of the bad ones. 
After the vision finishes, the nebula disperses and begins to manifest into a heart. After the heart manifests, it begins to spin and float. Accelerating and rising, a burst of light fills the area around them, before fading into nebula. 
A glowing heart is floating infront of the wanderer. Bright and vibrant, it is pure and unharmed.
This was the final test. The pureness of the wanderer's heart. The test to see what has been done right, and what has been done wrong. 
Then Xul Turon, sends the wanderer to a different area. He then begins to make his decision...
The wanderer then finds themselves standing on the familiar floating platform. They are surrounded by the sky of nebulas, with shooting stars flying past the platform. It is impossible for them to fall off, as there are invisible barries to keep the wanderer on the platform.
Then Xul Turon appears infront of the wanderer, surrounded by colorful nebulas, each one circling around him.
He congratulates the wanderer for completing all of the trials, that they were able to overcome the perilous obstacles. 
He goes through each of the trials one final time, telling the wanderer that each and every one of them was simply a test. It was a test of perserverence, bravery, and karma.
He then tells the wanderer, that they are deemed worthy...
Entities
===Xul Turon=== 
Xul Turon is a hyper intelligent omnipresence that exists in this level. He seems to be the observer and overseer of The Seven Trials greeting any adventurers brave enough to attempt this gruelling endeavour. The entity has only been seen very few times by wanderers that have attempted The Seven Trials. By description he is a celestial being that glides amongst the nebula ostensibly blending into the surrounding nebula clouds. Winged and angelic in nature with an intense aura resembling an Aurora Borealis emanating from his body.
Colonies
Due to the nature of this level colonisation is not feasable.
Entrances and Exits
===Entrances===
-At this time, there are no confirmed entrances. 
-However, it is thought that one can enter here through a stop in The Neon Line, but this has only happened few times, and is extremely rare.
===Exits=== 
If one completes the 7 trials, the following outcomes are possible: 
*If one successfully completed the 7 trials, and they are deemed worthy, the wanderer can choose if they want to be sent to either Level 399 or Level 699. If they arent able to choose, they will be sent to a random level. 
*If one successfully completed the 7 trials, but Xul Turon is unsure if they are worthy or unworthy, they will be sent to Level 154. They will be teleported back here once Xul Turon has made the decision.
*If one successfully completed the 7 trials, but they are deemed as unworthy, they will be sent to Level 4. However, since they still completed the trials, they can still come back any time they want.
If one fails to complete all 7 trials, the following outcomes are possible:
*If one fails to complete all 7 trials, they will be sent back to Level 999. They are given the option to come back here any time they want.
*If one fails to complete all 7 trials, but it is clear they tried, they will be sent to Level 11. They are given the option to come back here any time they want.
Other Exits are:
*If the wanderer isn't brave enough to attempt the 7 trials, they will be sent back to Level 154. However, they can still come back any time they want. 
 The True Exit...? But is it too good to be true...? 
=The True Exit=
It is rumored that there is a hidden exit that allows one to exit back into reality. However, achieving such exit is extremely difficult. It is thought that to achieve this, one must demonstrate pure and absolute wortheness. They must show that they deserve the true exit out of this place back home...
 
==Credits==
> Open Credits > Close Credits 
 
AstralRose555:
*Owner
*Wikitexter and BG Music
*Trials 2, 4, 5, 6, and 7.
TheFactRooms:
*Helper
*Trials 1 & 3
*Xul Turon audio, image, and bio.
Cringeaccount123456789:
*Greenlighter
Category:Armaverse Canon
Category:Exits to Reality