Mass Domination (Wizard Spell)

This powerful domination spell affects any non-mindless creature. The spell controls up to 2 Hit Dice or levels of creature per caster level. The creatures are allowed a saving throw vs. spell, but at a -4 penalty. Language or species is no barrier to the caster's control.
The caster can, at will, exercise an empathic link (as the 3rd-level spell, but without empathic shock damage) or domination (as the 5th-level spell) over any creature that is in thrall to this spell, provided both of them are on the same plane. The caster cannot perform other actions while exercising one of these effects.
Except when exercising an empathic link or the 5th-level domination, the caster retains his full movement, combat, and spellcasting capa­bilities. As with the major domination spell, the dominated creatures gain periodic saving throws based on the most favorable of Intelli­gence, Hit Dice, or level to shake off the spell's effects. In addition, extremely distasteful or self-destructive orders immediately grant a new saving throw at a +1 to +4 bonus to break the caster's control.
Once established, the link remains in place no matter how far apart the caster and subject are, but orders cannot be transmitted to sub­jects on a different plane. The caster can release individual creatures from mass domina­tion with a single command.
Dominating many creatures at once can be fatiguing to the caster. For every 4 Hit Dice (or levels) per caster level dominated through mul­tiple castings of this spell, the caster's Constitu­tion score is temporarily reduced by 1 point. For example, an 18th-level caster dominating 75 Hit Dice of creatures suffers a 5-point reduction to his Constitution score (75+18 = 4.16; rounded up to 5). The spell ends when the caster is destroyed, the creatures free themselves, or the caster voluntarily releases them.
Notes: Uncommon for mentalists; otherwise very rare. (Updated from Polyhedron Newszine.) 
Intelligence	Levels/HD 	Time BetweenChecks
3 or less 	1st/less than 2 	3 months
4 to 6 	2nd/up to 3+2 	2 months
7 to 9 	3rd/up to 4+4 	1 month
10 to 12 	4th/up to 6 	3 weeks
13 to 14 	5th/up to 7+2 	2 weeks
15 to 16 	6th/up to 8+4 	1 week
17 	7th/up to 10 	3 days
18 	8th/up to 12 	2 days
19 or more 	9th/more than 12	1 day
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells