API GetMasteryEffect

Returns the effective mastery percentage.
 mastery, coefficient = GetMasteryEffect()
==Returns==
:;mastery: - Current effect of the player's mastery, typically a damage increase percentage, or a percentage chance to trigger some specialization-specific effect.
:;coefficient: - A spec-dependent coefficient multiplied onto the player's raw mastery effect (as returned by ) to yield the actual effect of the mastery.
==Patch changes==