Gear/BA Ammo SRM DF (10 shots)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_BattleArmor_SRM_Deadfire_10shot
Manufacturer: Generic
Deadfire Rockets are standard Short Range Missile bodies equipped with an upgraded high explosive payload. In order to make room for this additional payload, severe cuts were taken to the weapons onboard guidance system, all but removing it. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.1 	1 	5400 	All 	All
* Ammunition container specifically made for use by Battle Armor weapons. Can only be used by weapons mounted at the same location.
* +50% damage dealt with this Ammo
* +2 stability damage dealt
* -33% to all range brackets
* -1 accuracy with this weapon.
* Deadfire Missiles are unguided: 25% less likely to be intercepted by AMS.
* Missile has 5 HP.
* Deadfire SRM Ammo - 10 Shots
* 81 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	81 	5 	2.5 	1.25
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2