Phoenix Wright (Marvel vs. Capcom)

==Summary==
Phoenix Wright is a protagonist from the Marvel vs. Capcom series. He is a veteran defence attorney, having an impeccable record of successfully defending his clients in court. With the aid Maya Fey, his assistant, Phoenix has brought justice by exposing the true culprits during the aforementioned cases simultaneously.
Phoenix would go to aid against the threat of Galactus, albeit, taking a far more legal approach rather than a purely offensive one.
==Powers and Stats==
Tier: , higher in Turnabout Mode, even higher with X-Factor
Name: Phoenix Wright
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Human
Powers and Abilities:
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|-|Investigation/Trial Mode=
Superhuman Physical Characteristics, Genius Intelligence, Acrobatics (All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Limited Supernatural Luck (Capable of finding hard evidence of his opponent's guilt while investigating the stage.Ultimate Marvel vs. Capcom 3 Even when he finds useless evidence, it will only take an upwards of seconds to find something of importance afterwards.Ultimate Marvel vs. Capcom 3 Additionally, the steak, while not good evidence, at least heals Phoenix should he find itUltimate Marvel vs. Capcom 3), Social Influencing (Convinced Galactus to cease his goal of consuming the Earth and instead appear in court, as well as behave respectfully in the processUltimate Marvel vs. Capcom 3), Air Manipulation (Phoenix's sneezes are powerful enough to send his opponents flying into the airUltimate Marvel vs. Capcom 3), Summoning (Can call Maya and Missile in for assistance.Ultimate Marvel vs. Capcom 3 "Order in the Court!" summons forth the JudgeUltimate Marvel vs. Capcom 3), Toon Force (Yelling out "Hold It!" with a speech bubble will physically materialize, striking the opponent as an attack.Ultimate Marvel vs. Capcom 3 The same is possible when yelling "Objection!"Ultimate Marvel vs. Capcom 3), Limited Subjective Reality (Can create a giant lightbulb for a brief momentUltimate Marvel vs. Capcom 3), Self-Sustenance (Type 1; Can fight in space undeterredUltimate Marvel vs. Capcom 3), Status Effect Inducement (Three "Hold it!"s landing in a row results in the opponent entering a stun phaseUltimate Marvel vs. Capcom 3), Forcefield Creation and Attack Nullification (Maya can conjure a shield of purple energy to protect Phoenix, nullifying projectiles in the processUltimate Marvel vs. Capcom 3), Health Recovery (Phoenix can recover a portion of his health with the steak), Energy Manipulation (Maya is capable of striking opponents while her fists are imbued with a purple energyUltimate Marvel vs. Capcom 3), Energy Projection (Presenting Good Evidence allows Phoenix to utilize ranged energy attacksUltimate Marvel vs. Capcom 3), Homing Attack (The Cell Phone's projectiles lock onto the opponent after being firedUltimate Marvel vs. Capcom 3), Afterimage Creation (Maya can swing her fists fast enough to create afterimagesUltimate Marvel vs. Capcom 3), Limited Shapeshifting (Maya can spiritually channel others, causing her to take a different appearanceUltimate Marvel vs. Capcom 3), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 ManualUltimate Marvel vs. Capcom 3 Blocking attacks in this state also prevents chip damageUltimate Marvel vs. Capcom 3), Resistance to Cosmic Radiation (Capable of fighting in space unharmedUltimate Marvel vs. Capcom 3)
|-|Turnabout Mode=
All previous abilities, Energy Manipulation (Can point at opponents with a giant, outstretched composed of blue energy), Statistics Amplification (Phoenix becomes significantly stronger in this form, as well as gaining a boost in speed, allowing him to dish out his now enhanced attacks at a faster rate), Aura (Dons a golden aura when activating Turnabout ModeUltimate Marvel vs. Capcom 3), Status Effect Inducement (Two successfully landed "Objection!"s will stun the opponent. When performing Ace Attorney, every argument Phoenix uses against the opponent keeps them in a shocked and immobile state, as well as harm themUltimate Marvel vs. Capcom 3), Explosion Manipulation (At the end of Ace Attorney, an explosion will hit the opponent from behind themUltimate Marvel vs. Capcom 3)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Small Building level (Comparable to his durability. The Judge's Gavel during "Order in the Court!" strikes hard enough to yield 0.0320594012 tons of TNTUltimate Marvel vs. Capcom 3), higher in Turnabout Mode (Phoenix's attacks all become much stronger in this state), even higher with X-Factor
Speed: Subsonic (Should be equal to, and has reacted to attacks from Maya, who can swing her arms in circular motions fast enough to create afterimagesUltimate Marvel vs. Capcom 3), higher in Turnabout Mode, even higher with X-Factor
Lifting Strength: Average Human
Striking Strength: Small Building level, higher in Turnabout Mode, even higher with X-Factor
Durability: Small Building level (Can survive being struck with the Judge's Gavel, getting right back up from the attackUltimate Marvel vs. Capcom 3), higher in Turnabout Mode, even higher with X-Factor
Stamina: Superhuman (Remains completely fine after being struck with the Judge's GavelUltimate Marvel vs. Capcom 3)
Range: Standard Melee Range; Extended Melee Range to Tens of Meters with special attacks
Standard Equipment:
<tabber>
|-|Regular Equipment=
*Papers: Regular paper that Phoenix will use to "strike" or chuck at his opponents.
*Notebook: A book that that Phoenix will write in to "hit" the opponent.
|-|Investigation Items=
Evidence's main purpose is for Phoenix to enter Turnabout Mode. While Good Evidence is the key to this and provides additional attacks, all evidence can be used as a throwing weapon.
Good Evidence
*Cell Phone: Allows Phoenix to fire three energy projectiles that briefly hover in the air before shooting at the opponent.
*Knife: Allows Phoenix to fire three energy projectiles at the opponent. The centre projectile moves straight, the top projectile moves upwards, and the bottom projectile moves downwards.
*Vase: Allows Phoenix to fire a projectile which is heads into the air, then arcs back down towards the ground.
*Photograph: Allows Phoenix to fire a beam of energy at his opponent.
*Watch: Allows Phoenix to fire a quick moving sphere of energy at his opponent.
*Documents: Allows Phoenix to fire a sphere of energy which explodes upon making contact with the opponent.
Bad Evidence
*Servbot Toy
*Steak: A cooked steak that heals Phoenix upon being found.
*Potted Tree
*Plunger
*Wine Bottle
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*Optional Equipment: The Heroes & Heralds Cards
Intelligence: Genius (Phoenix possesses an incredibly sharp mind as a defence attorney, having a keen sense of observation.Ultimate Marvel vs. Capcom 3 Has proven the innocence of everyone of his clients, turning the tides against overwhelming odds in the courtroom for several mysterious and extremely difficult cases.Ultimate Marvel vs. Capcom 3 Was capable of convincing Galactus to appear in court rather than go through with destroying the planet, the latter of which is notoriously known as a consumer of worlds who was dead set on destroying the Earth.Ultimate Marvel vs. Capcom 3 Can successfully solve a case using random evidence and convict his opponents in the middle of a battle.Ultimate Marvel vs. Capcom 3 Was compiling a lawsuit against Stark Industries, which may have been effective enough to sue the company, as Tony Stark wanted him to drop itUltimate Marvel vs. Capcom 3)
Weaknesses: Phoenix is not a legitimate fighter, lacking any proper form of combat training and sporting a moveset that consists of seemingly accidental attacks.Ultimate Marvel vs. Capcom 3 Furthermore, he dislikes the idea of fighting conventionally.Ultimate Marvel vs. Capcom 3 Phoenix can never guarantee what kind of evidence he will get, both good or bad types.Ultimate Marvel vs. Capcom 3 Turnabout Mode has a limited timespan.Ultimate Marvel vs. Capcom 3 Phoenix can only equip up to three card effects at a time.
Notable Attacks/Techniques:
<tabber>
|-|Command Normals=
Investigation Mode
*Slip-Up: Phoenix trips and falls on his opponent.
*Questioning: Phoenix yells "Hold it!", causing a speech bubble to manifest and strike the opponent. If this attack lands three times, the opponent with enter a stunned state. Can be performed in the air.
Trial Mode
*Illuminating Point: As a thought comes across Phoenix's mind, a lightbulb appears, harming the opponent if within range.
*Note Scribbling: Phoenix takes out a notebook and writes down some points.
*"Just a Little More...!": A follow up aerial attack in which Phoenix strikes the opponent with paper.
*Cross-Examination: An attack that acts identical to Questioning, but comes out slower with the benefit of taking less hits to stun opponents. Can be performed in the air.
*Bridge to Turnabout: When Phoenix has three pieces of Good Evidence, Phoenix can yell "Objection!", causing a speech bubble to manifest and strike the opponent. If this attack lands, he will enter Turnabout Mode. Can be performed in the air.
Turnabout Mode
*Pursuit: Phoenix yells "Hold it!", causing a speech bubble to manifest and strike the opponent. If this attack lands three times, the opponent with enter a stunned state. Can be performed in the air.
|-|Throws=
*Ground Throw: Missile the dog runs by and knocks the opponent down.
*Air Throw: Missile the dog jumps into the air and crashes into the opponent.
|-|Special Attacks=
Investigation Mode
*"M-Maya!?": Maya runs past Phoenix to aid him against the opponent. For offence, she can trip and falls, sliding across the ground. For defence, she can manifest a shield of energy that nullifies projectiles and blocks physical attacks.
*Investigate: Phoenix crouches and searches for evidence against his opponent.
*Discard: Phoenix tosses the evidence of choice at the opponent.
*Mode Change: A technique that allows Phoenix to switch between Investigation and Trial Mode.
*"Get em' Missile!": Phoenix points at his opponent before Missile the dog charges at them.
Trial Mode
*Paperwork: Phoenix tosses sheets of paper outwards at the opponent. Can be aimed high or low.
*Press the Witness: Phoenix walks forwards while reading some papers before he stops and swings them outwards.
*Present Evidence: Phoenix presents whatever Good Evidence he has collected, utilizing different types of energy projectiles depending on what evidence he presents.
Turnabout Mode
*Paperwork Storm: An enhanced version of Paperwork, in which Phoenix tosses much more paper.
*Break the Witness: An enhanced version of Press the Witness.
|-|Hyper Combos=
Investigation Mode
*Steel Samurai Maya Smelting!: Maya enters the battle and charges forward while flailing her arms around, attempting to assist Phoenix before falling on her face.
Trial Mode
*"Order in the Court!"': The Judge appears during the battle and slams a giant gavel right where Phoenix is currently standing. This Hyper Combo also gets rid of any Bad Evidence Phoenix has on hand, allowing him to at least work towards entering Turnabout Mode regardless of if the attack lands or not.
Turnabout Mode
*Ace Attorney: Phoenix presents his case against the opponent, revealing them to have been the culprit in a crime with the evidence he has gathered. For each of the points he makes, the opponent will remain stunned. When finishing his speech, Phoenix points at the opponent before an explosion appears behind the enemy.
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==Notable Matchups==
Victories:
She-Hulk (Marvel Cinematic Universe) She-Hulk's Profile (Speed was equalized)
Makoto Naegi (Danganronpa) Makoto's Profile (Speed was equalized)
Frost (Mortal Kombat) Frost's Profile (Speed was equalized. The starting distance was 5 meters)
Homelander (Dynamite Entertainment) Homelander's Profile (9-A Homelander was used. Speed was equalized. Phoenix started with Good Evidence. The battle took place in Vought Tower and the starting distance was 10 meters)
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Absorption Users
Category:Acrobats
Category:Adults
Category:Afterimage Users
Category:Air Users
Category:Attack Reflection Users
Category:Aura Users
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Category:Detectives
Category:Energy Projection Users
Category:Energy Users
Category:Explosion Users
Category:Fighting Game Characters
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Category:Game Characters
Category:Geniuses
Category:Good Characters
Category:Hammer Users
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Category:Humans
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Category:Lawyers
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Category:Plunger Users
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Category:Protagonists
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Category:Self-Sustenance Users
Category:Shapeshifters
Category:Social Influencers
Category:Statistics Amplification Users
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Category:Supernatural Luck Users
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Category:Toy Users
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Category:Blade Users