Report 1203

Special Report #1203
Skillset: Dramaturgy Skill: Mendacity
 Org: Sentinels Status: Completed May 2013
Furies' Decision:
Solution 1.
Problem: Mendacity knocks its target off balance for 4s when they hit into it,
which is longer than acrobatics avoid (already a frustrating ability). While its
own equilibrium cost is comparable to the time off balance, should mendacity be
initially cast when the opponent is off balance, a dramaturgist can keep their
target from hitting them indefinitely. As dramaturgists already have improved
dodging through foppery and access to acrobatics avoid, dramaturgists repeatedly
using this ability are hugely frustrating for non-burst classes.
[A: 0 R: 0] Solution #1: Reduce the time it forces the target off balance.
[A: 0 R: 0] Solution #2: Change it to an active 1p ability, forcing the target
 off balance for 4s, comparable to Phantasms Whisper.
Player Comments:
---[Synkarin on 6/14 @ 00:24 writes]:
Given that the eq time is similiar to the balance loss, while keeping someone
off target indefinitely, you're also not doing anything to attack either. I
don't really feel this is a problem or needed at the moment
---[Ushaara on 6/14 @ 16:28 writes]:
They are not attacking sure, but for an attrition class like warrior who already
have significant hurdles to overcome, the reset mendacity allows for is hugely
frustrating.
---[Shuyin on 6/16 @ 07:53 writes]:
I'd rather just retool this skill to not be a complete copy of avoid. Not having
any ideas right now but solution2 is interesting if you're fine with it getting
abused with ecto
---[Ushaara on 6/16 @ 11:54 writes]:
Yeah, wasn't having many ideas either that keep it different to avoid but wanted
to flag the ability for the report. Hmm, good point re. paired with ecto, force
off equilibrium then?
---[Shuyin on 6/17 @ 21:33 writes]:
...So you just made it into avoid again :P
---[Ushaara on 6/18 @ 00:15 writes]:
Well more change it to an active force off equilibrium like Whisper, rather than
one that requires the target to hit it. As the way it is now, the dramaturgist
can gain >4s immunity and so keep it up near indefinitely if first cast when
their target is off balance