Nine (Type-0 party member)

Nine is a playable character in Final Fantasy Type-0. He wields a spear in battle, and has an accessible close-range aggressive and powerful battle style resembling that of a Dragoon. His style is similar to Queen's, but with more emphasis on strength. He can spin his weapon around to attack and is good with critical hits.
Nine's normal attacks consist of striking and piercing his enemies with his lance with an average speed four-hit combo. The last strike boasts high critical rate, and can knock away small enemies. His Clean Sweep allows him to swing his lance around to hit surrounding enemies. After the first spin, Nine may chain into another whirlwind spin while doing a somersault, before finishing with the last strike. His Mobile Attack allows him to slide forward while spinning his lance quickly, dealing many hits before finishing with the last strike.
==Stats==
Nine has high Attack and Defense. Though he may be weaker than Sice or Jack, he is more durable than Cinque. Nine possesses a Dragoon-like build. His HP pool, defense, and attack damage are high, making him an ideal tank during boss fights or a good partner for long-ranged characters, such as Ace, Deuce, Trey, and Cater, while they dish out damaging spells and attacks.
Nine's tank-like build is offset by his low MP pool and magic defense as well as speed. His attacks often have a delay, which means timing is crucial for him. As such, players should keep Nine safe when facing magic-based or quick enemies.
Level 	HP 	MP 	Strength	Defense	Flame Magic	Ice Magic	Lightning Magic	Defense Magic
6 	370 	155 	63 	67 	54 	41 	39 	46
10 	445 	164 	67 	68 	56 	43 	41 	48
20 	622 	188 	77 	71 	61 	48 	46 	53
30 	785 	213 	87 	73 	66 	53 	51 	58
40 	931 	237 	97 	76 	71 	58 	56 	63
50 	1062	261 	107 	78 	76 	63 	61 	68
60 	1176	285 	117 	81 	81 	68 	66 	73
70 	1276	310 	127 	83 	86 	73 	71 	78
80 	1359	334 	137 	86 	91 	78 	76 	83
90 	1427	358 	147 	88 	96 	83 	81 	88
99 	1474	377 	156 	90 	100 	87 	85 	92
Ranking:	1st 	14th	7th 	1st 	8th 	13th 	14th 	13th
==Abilities==
Nine initially knows Jump, which allows him to leap in the air and land on the target dealing high damage within a small area. Tapping the input allows Nine to hit the target again with his last strike. Hitting the enemies with the last strike helps with accumulating AG. High Jump is strong and provides brief invulnerability, but is expensive, slow, hard to control, and has more startup.
Javelin Throw and Laser Lance make Nine throw his lance at his target and serves as his ranged attack. Nine will first try to track his target vertically and horizontally before tossing it, so its accuracy is slightly above average. It boasts a high critical rate, and may allow hitting multiple enemies as the lance can pierce through them. When the lance hits an enemy or wall or ground, it unleashes a blast than may damage other enemies around it. The ability has an infinite range as long as the target is locked-on. Javelin Throw has Nine automatically turn towards his target.
Nine's Roar ability can inflict Stop to his target. Although the ability is sound-based, it targets a single enemy. It has a rather low chance of inflicting Stop.
Whirling Lance is held down and Nine can move about freely, though the damage isn't spectacular.
Ability 	Effect 	Obtained 	AP
() 	Increase movement speed. 	Level 8 	4
Twinspell() 	Equip two spells at once. 	Learn White Knight: AG Down. 	14
Quick Draw II() 	Cast level II finishing magic. 	Learn Sweeping Cast. 	18
Quick Draw III() 	Cast level III finishing magic. 	Level 46Learn Quick Draw II. 	32
Triple Slip() 	Execute up to three dodges in succession. 	Learn White Knight. 	2
Slipstream() 	Execute any number of dodges in succession. 	Learn Triple Slip. 	3
Untouchable() 	Window for dodging increases. 	Learn Slipstream. 	5
() 	Check status of locked-on targets. 	Default 	Default
Quick Draw() 	Cast finishing magic after certain normal attacks. 	Learn Twinspell. 	12
Clean Sweep() 	Deliver a wide-area attack with left analog stick down + normal attack.	Default 	Default
Clean Sweep II() 	Increase number of hits for Clean Sweep. 	Learn Whirling Lance: AG Down.	4
Sweeping Cast() 	Cast finishing magic after certain wide-area attacks. 	Learn Clean Sweep II. 	22
Clean Sweep III() 	Increase number of hits for Clean Sweep. 	Learn Clean Sweep II. 	5
Mobile Strike() 	Attack while moving with left analog stick up + normal attack. 	Learn Clean Sweep III. 	6
Mobile Strike II() 	Increase number of hits for Mobile Strike. 	Learn Mobile Strike. 	6
 	Leap towards enemies and strike. 	Default 	Default
Jump: Power Up() 	Increase power of Jump. 	Default 	4
Jump: Crit Up() 	Increase critical hit rate of Jump. 	Default 	4
Jump: AG Down() 	Reduce AG cost of Jump. 	Default 	5
White Knight() 	Generate a safety zone that restores HP and prevents damage. 	Learn Accelerate. 	4
White Knight: AG Down() 	Reduce AG cost of White Knight. 	Learn White Knight. 	5
() 	Twirl spear to attack enemies. 	Level 13 	4
Whirling Lance: AG Down()	Reduce AG cost of Whirling Lance. 	Learn Whirling Lance. 	6
 	Leap high into the air and deliver a powerful strike from above. 	Learn Mobile Strike. 	8
High Jump: Power Up() 	Increase power of High Jump. 	Learn High Jump. 	8
High Jump: Power Up II() 	Further increase power of High Jump. 	Learn High Jump: Power Up. 	10
Javelin Throw() 	Launch spear to pierce and damage enemies. 	Learn Clean Sweep III. 	4
Javelin Throw: Crit Up() 	Increase critical hit rate of Javelin Throw. 	Learn Javelin Throw. 	6
Laser Lance() 	Launch spear in a straight line to severely damage enemies. 	Learn Mobile Strike II. 	5
Laser Lance: Power Up() 	Increase power of Laser Lance. 	Learn Laser Lance. 	7
Primal Roar() 	Unleash a guttural roar to inflict enemies with Stop. 	Learn Whirling Lance: AG Down.	3
Primal Roar: Time Up() 	Primal Roar remains active for a longer time. 	Learn Primal Roar. 	4
Primal Roar: AG Down() 	Reduce AG cost of Primal Roar. 	Learn Primal Roar. 	6
Nine_Special_attack_Final_Fantasy_Type_0.jpg|Jump (PSP).
NineAttacking.jpg|Javelin Throw (PSP).
NineAttacking2.jpg|Javelin Throw (PSP).
White-Knight-Type-0-HD.png|White Knight (HD).
==Equipment==
Nine's exclusive accessory is the Meteor Buckle that boosts his HP by 60% and grants Auto Endure status.
*Lance
*Heavy Lance
*Javelin
*Shapeshifter
*Knight's Lance
*Harpoon
*Wyvern Horn
*Holy Lance
*Mythril Lance
*Wildfire Spear
*Hoarfrost Spear
*Voltaic Spear
*Venus Gopel
*Highwind
*Kain's Lance
*Lance of Longinus (ultimate weapon)
==Support Personnel==
Some Support Personnel in the HD version appear as Nine: Motoo Fujiwara (Vocalist and Guitarist for Bump of Chicken), Akio Ohfuji (Senior Publicity Producer), Yasuhiro Sato (Lead Level Designer), Kumiko Kaji (Character Modeler) and Hajime Tabata (Director).
==Quotes==
Category:Character gameplay in Final Fantasy Type-0