Vehicles/OLIPHANT SUPERHEAVY TANK

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=950 S=140	
Front 	Fixed 	 	
Crew Compartment (2)
2x Apollo MRM Attachment
FCS Missile HP
Sensors Miss. Range
Adv. AMS
2x MRM-30	
Sides/Turret	Health	A=625 S=140	A=700 S=140	A=625 S=140
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x Rotary AC5 RISC
2x ER M Laser Magna
2x MG Array Light	
Right Side Tracks
Rear 	Health	 	A=545 S=140	
Rear 	Fixed 	 	
2x Ammo AMS (DBL)
Ammo LMG (TRC)
2x Ammo MRM AX
3x Ammo MRM Apollo
3x Ammo RAC5 RISC (DBL)
Structure (1)
Tracked Propulsion System
Heavy Ferro-Fibrous
Angel ECM (2)
Engine XL (1)
Engine Core 400
Bloodhound Probe
Coolant
Advanced Optics MK2 (AddOn)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\RISCtech\vehicle\vehicledef_OLIPHANT_SUPERHEAVY_TANK.json