HRV

HRV or Hyper Reality Vision is the military technology the UGI Military forces developed after the Sorghelli Wars from Sorghelli armors they managed to obtain. This technology allowed the Military forces to see quite literally through walls that had protections to prevent scanning or listening devices. It was used by the UGI military to identify friendly or Foes (IFF) this was very useful when they needed to see their friends that would be seen as Green the image depicted is showing a foe during a UGI Marine Corps Training Excercise.
==Specifications==
To go into Hyper Reality it actually bends the light much like a prism but not actually using prism instead its a scanner that also sees temporal anomalies that use this to see around the anomaly without giving off its radiation. However this technology has been done before but not like the UGI's designs allowing the UGI to see behind a dampened wall which can bee seen in the visor.
===Omega Particle Detection===
The HRV was also capable of seeing Omega Particles but when they were detected the HRV's vision would actually invert. As depicted to the right, it would show that the HRV detects an Anomaly from an Omega Particle. The visor will show the particle surrounded around a dark purple line as well as filled in with a lighter color of purple as seen in the image. This would alert the soldier that using explosives is a lethal conjection. It was also later disclosed that Omega Particle detection in the HRV was actually an accidental byproduct. 
==History==
While during the GalSec first session an Imperium Intelligence officer asked about the HRV as the UGI didn't hide the technology and was wondering if it was going to be allowed to all. The UGI declined saying no we cannot allow the HRV technology out yet due to we don't fully understand where all the radiation from temporal anomalies is going. Apparently it was discovered that the soldier was absorbing the radiation through his suit but was dampened so he wouldn't die from the radiation. 
Category:UGI Technology