Destiny Update 1.0.2

Update 1.0.2 addressed widely-discussed concerns with how engrams were earned and made Strike rewards more plentiful and predictable. Crucible map rotations were also updated.
==Cryptarch==
*Legendary (purple) engrams will always produce a Legendary-quality item or higher
**Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
*Rare (blue) engrams will always produce a Rare quality item or higher
**Chance for Legendary gear increased
*Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)
==Rewards==
*Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
**Vanguard: Tiger Strike Playlist
**Daily Heroic Missions (first time per day)
**Weekly Heroic Missions (first time per week)
*Known issues
**When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
**You will still get the XP bonus, you just won't see it in the UI
==Crucible==
*Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
*Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists
==References==
Category:Destiny Updates