Mechs/RNC-XJ

==Description==
The -XJ combines huge booster jets for jump capabilities with a fast striking weapons loadout in form of ER Large Lasers, Light PPCs and Artemis IV-enabled MML launchers.
Drop Cost Multiplier: 1.29
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Improved Concealment: +2 Local ECM, -20% Signature, -20% Visibility (Quirk)
40 	Combat Computer 	Cool Running: +6 Heat Sinking, -5% Weapon Heat Generated (Quirk)
140 	Medium Superheavy Frame	Superheavy Mover: +25 Walk Distance
 	 	Left 	Center 	Right
Arms/Head	Health 	A=210/210S=105 	A=90/90S=20 	A=210/210S=105
Arms/Head	HardPoints	[ 2E ] 	 	[ 3E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
ER Large Laser
Light PPC	 	
ER Large Laser
Light PPC
Torso 	Health 	FA=225/260 RA=95/130S=130	FA=314/380 RA=125/190S=130	FA=225/260 RA=95/130S=130
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Superheavy Structure (1)
Engine
Superheavy Gyro
Medium Superheavy Frame	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM Artemis
Artemis IV Attachment
C.A.S.E. II
Booster Jet (SH)
MML-5	
Superheavy Stealth Armor
Guardian ECM
Engine XL
Engine HS +3
Engine Core 375
Heat Sink Kit (D)
Jump Jet (SH)
Superheavy Endo-Steel Structure	
Exchanger
Ammo LRM Artemis
Artemis IV Attachment
C.A.S.E. II
Booster Jet (SH)
MML-5
Legs 	Health 	A=240/260S=130 	 	A=240/260S=130
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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