Gun Mode

The power to go into a mode that is gun-based in nature. Variation of Weapon Mode.
==Also Called==
*Gun Form/State
*Firearm Mode
==Capabilities==
Users can go into a mode or form made for gun usage, increasing all the gun powers and skills of the user to their apex, and possibly grant to them new powers/skills made for their guns.
==Applications==
*Accuracy/Enhanced
*Bullet Manipulation
*Combat Adaptation
*Combat Specialist
*Enhanced Combat
*Gun Arts
*Enhanced Strike
*Infusion
*One-Man Army
*Self-Power Augmentation
*Weapon Aura
==Associations==
*Combat Merging
*Combat Mode
*Enhanced Gunmanship
*Hidden Arsenal
*Mode Switching
*Powers Via Weapon
*Skill Mode
*Weapon Enhancement
*Gun Manipulation
*Ranged Weapon Manipulation
*Weapon Morphing
*Weapon Proficiency
==Limitations==
*May not always work and can backfire.
*May be limited to certain guns.
*Mode may always remain "active".
==Known Users==
*Bayonetta (Bayonetta) via "Witch Time"
*Dante (Devil May Cry) via "Devil Trigger"
*Various Deathloks (Marvel Comics) via Cybernetic Brain
*Iron Patriot (Marvel Comics) via "Weapon Modes" built into armor
*Rachet (Ratchet & Clank)
*Alex Murphy/Robocop (Robocop) via built-in targeting systems/modules
== Known Objects ==
* Macho Brace (Enter The Gungeon)
* Ion Blaster (Rachet & Clank)
Category:Modes
Category:Gun Proficiencies
Category:Gun-Based Powers