May 02, 2021 Changelog

Changelog:
*Balance Changes:
**Roman Pontifex: Hitpoints increased to 140, from 120. (To maintain consistency with other Priests)
*Sparta PvP Updates:
**Party 2v2 now available. You can now play 2v2 either alone or while in a Party with a friend!
*Bugfixes:
**Fixed an issue where the Babylonian Siege Tower Champion upgrade's effects didn't change as was stated in the previous patch notes.
**Added the missing Loading Screen for Savannah in the Sparta Ranked Map Pool.
**Fixed an issue where "Sack of Empire Points" didn't have its stack size increased to 20,000 as intended.
**Fixed a visual issue with Arrows of the Ice King where it would swap its textures under certain circumstances.
*Roman Campaign:
**Whispers in the Dark: Changed the quest's recommended level to "Any".
*Quest Updates:
**Legendary: Invasion of Clusium: Cooldown reduced to 6 days, from 12 days. New Optional Time Challenge Objective added. Rewards adjusted.
***(Note: You need to abandon this quest and accept it again before you can play it.)
*Art Updates:
**Made adjustments to several Roman Capital City Decoration assets to improve performance and reduce the load on the game engine.
**Fixed the width of the Roman Tier 2 Wall.
*Champion Mode Changes:
**Greeks:
***-
**Egyptians:
***Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
***Camel Rider: Training Time increased to 15.5 seconds, from 13.6.
***Chariot Archer: Training Time increased to 22 seconds, from 19.5. Cost increased to 85w/85g, from 80w/80g.
***Elephant Archer: Training Time reduced to 23 seconds, from 25. Cost reduced to 200w/150g, from 225w/150g. DPS increased to 52, from 50.
**Celts:
***Woad Raider: Bonus vs Priests increased to 1.75x, from 1.5x
***Bowman Champion: Bonus Damage Buff vs Infantry increased to +30%, from +20%
**Persians:
***Takabara: Line-of-Sight increased to 22, from 20. (To match Peltasts, Slingers and Skirmishers)
**Romans:
***Balearic Slinger: Line-of-Sight increased to 22, from 20. (To match Peltasts, other Slingers and Skirmishers)
***Liburnian: Cost reduced to 100w/100g, from 110w/110g.
***Dock: Cost reduced to 175w, from 200w.
**Babylonians:
***Slinger: Attack Range increased to 20, from 18. Line-of-Sight increased to 22, from 20.
***Chariot Archer: Cost reduced to 70w/60g, from 80w/60g. Training Time increased to 20 seconds, from 18.
***Mounted Archer: Training Time increased to 19.5 seconds, from 18.
***Bireme: Cost reduced to 100w/100g, from 110w/110g.
***Dock: Cost reduced to 175w, from 200w.
**Norse:
***Raider: Training Time increased to 14.5 seconds, from 14.
***Berserker: Cost changed to 75f/105g, from 60f/120g
***Skirmisher: Training Time reduced to 9.5 seconds, from 11.
**Global:
***Priests:
****Greek Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
****Egyptian Priest of Set: Chaos Rate increased to 11, from 13. Chaos Range increased to 30, from 28. Cost reduced to 70g, from 80g. Hitpoints increased to 150, from 140.
****Persian Magus: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
****Celtic Augur: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
****Roman Pontifex: Convert Rate increased to 12, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.
****Roman Clinicus: Hitpoints increased to 150, from 140.
****Babylonian Priest: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16. Hitpoints increased to 150, from 140.
****Norse Rhapsode: Convert Rate increased to 12, from 15. Convert Range increased to 27, from 22. Heal Range reduced to 12, from 16.
****Norse Seer: Convert Rate increased to 10, from 15. Convert Range increased to 30, from 22. Hitpoints increased to 150, from 120.
*Updated the Champion Mode Website to the latest build.
*UI Updates:
**Added tooltips for all material production workshops, indicating all of the different materials that they produce.
*Other Updates:
**Changed the Priests conversion time RNG to 75%-100% of the Convert Rate time, from 50%-100%.
**Added 7 new variants for the "well" Editor asset. You can right-click to scroll through these variants.
**Added Persian Balusters and Flagpoles. You can use these assets in the Editor and also purchase them in Vanity Island for your Capital City.
*XLive Changes:
**-
*Backend Changes:
**-
Category:Changelogs