Platform Racing Forever

Platform Racing Forever (abbreviated PRF) is an entry in the Platform Racing series by Jacob Grahn that was announced in January 2018, though he mentioned it in the feedback section of Grahn.io a month earlier."Anyone Want to Work on Platform Racing?". Grahn's blog. January 4, 2018.
While there haven't been more announcements since, statements from him imply it serves as a remake of Platform Racing 2 and a bridge to Platform Racing 4. Players could use their PR2 accounts to login and old levels would be transferred, however Don't Move and Glitch maps aren't supported due to different physics."Jacob Grahn commented on GitHub: I think it'll be a lot simpler to have just one physics system. Phaser's arcade physics system works pretty well, and it's way easier to work with than the custom physics pr2 had going on. You're right that glitch and don't move levels won't work on the new system, but I'm sure that we'll accidentally create some new glitches along the way." June 19, 2019.
Initially the game was made using Phaser, however Jiggmin dropped it in 2020 as he allegedly disliked it."Exciting news!". JV Revival. May 7, 2020. He intends to use Godot instead and is currently developing Bubble Racing to familiarize himself with it.
==Video==
Note: this is outdated gameplay of the Phaser build from 2019. The Godot version has not yet started development.
==Link==
*Platform Racing Forever on GitHub
==References==
Category:Games
Category:Multiplayer Games
Category:Online Games
Category:Platform Racing Games