Mario Story: Fruit Shake

Mario Story Fruit Shake is an RPG-platformer game in the Paper Mario series for the Nintendo Switch. While Nintendo is still publisher for the title, 1-UP Studios (formerly Brownie Brown) of Magical Starsign, Super Mario 3D Land and Mother 3 fame are the developers instead of Intelligent Systems.
==Gameplay==
===Overworld Gameplay===
As in past Paper Mario games, Mario explores the overworld by Jumping, Hammering, and calling on his partners to get him past obstacles. Similar to the first two games, Fruit Shake’s overworld is interconnected, letting Mario and his party directly walk from one level to another. In fact, Mario Story Fruit Shake’s interconnectedness makes it feel more similar to Metroid than anything, as Mario will often go to locations before he’s finished the current chapter. Near the end of Chapter 1, Mario obtains an item allowing him to quickly teleport to any Save Block he’s walked by, even if he never actually hit it.
Inspired by Wario Land: Shake It!, Mario can use the Fruit Shake ability as soon as he learns the move near the beginning of the quest. The Fruit Shake ability can loosen fruit, small enemies, and other objects from high above, as well as shake the ground greatly. Among other advantages, the Fruit Shake ability can stun enemies for a few seconds, allowing easy First Strikes. However, there are times where reckless Fruit Shake ability usage is unwise, such as hanging icicles spaced apart in certain ways, or soft floors over dangerous surfaces.
During the adventure, Mario can accept quests from NPCs with icons over them. These quests take many forms, from minigames to fetch quests to clue solving, and other activities. By completing quests, Mario can earn Quest EXP and increase his Quest LV, increasing the maximum Fruit Tempo and audience in battle. Upon increasing Quest LV, Mario may also pick a guaranteed member of the audience from three choices.
A little under a third of the quests are required, while many others are optional. Though quests can be replayed, their Quest EXP and item rewards are one-time only.
===Battle Gameplay===
Like in the first two Paper Mario games (and the eighth gen games to a lesser extent), combat takes the form of turn-based battles. Mario and two partners battle against one or more enemies. During a single turn, Mario and his partners use one move each, followed by the enemies’ moves. Damage inflicted by enemies can be reduced by blocking. Blocking power begins at 2, and increases by 1 for every extra Battle LV and Quest LV Mario gains.
This time, moves are instigated with fruit themed bottle caps called Fruit Caps. Mario can equip up to 9 extra Fruit Caps in battle, alongside 6 Basic ones. The rest are stored into a Cap Chest, which can hold 128 Fruit Caps. If Mario uses all his equipped Fruit Caps in battle, he must use the Wait command to restore his Caps next turn, at the cost of one move between Mario’s side. Every subsequent Wait command in a single battle, however, decreases the moves available in that period by 1. This maxes out at Wait #3, forcing Mario’s entire side to skip their turn. The Wait command can also be chosen ahead of time, in the event Mario doesn't hold a Fruit Cap he really wants or needs to use against a given enemy.
Prior to battle, Mario can equip the Totems he finds for various effects. Equipping Totems requires Totem Slots, of which Mario starts with 2. For every 2 Quest Levels Mario gains, the number of slots increases by 1. If Mario equips two different Totems with the same kind of effect, however (such as changing the Jump attribute to a specific element), he only gets the effect of one of them at random.
The audience returns. This time, they’re mostly more passive in their viewership, augmenting Mario in certain ways. Whenever Mario or his partners use a move, a Fruit Tempo meter fills up. Once the Fruit Tempo fills up, the audience becomes excited, increasing the Fruit earned by a certain amount per and depending on member.
Squad Battles are introduced, inspired by the Chapter 4 boss of Paper Mario 64. Some of the weaker enemies may join together into a bigger Squad. The “tell” to when this happens is if the enemy is steaming red on the overworld. The stats and rewards of a Squad are higher than just fighting those enemies individually. Mario usually only fights 1 Squad in these battles, with the late game introducing the possibility of 2 Squads.
By winning in battles, Mario receives Fruit in six different kinds- Apple, Orange, Banana, Melon, Blueberry and Grape. Fruit earned through combat also doubles as Battle EXP, which increases the max Heart Points (HP) of Mario and friends.
===Difficulty Levels===
Before starting the game in one of three save files, players must decide the difficulty.
QUICK TREK(LIGHT NOVEL in the Japanese version): Enemy HP and ATK are 0.6x the usual amount. Enemies give double the Fruit. All cutscenes are skipped. The first half of the first four chapters is played, with obstacles requiring items from future worlds already solved. The credits roll after defeating 4-4’s miniboss.
NORMAL STORY: The normal experience.
EPIC QUEST: Enemy HP and ATK are 1.3x the usual amount. The toughest EX dungeon will already be unlocked when that point is reached.
===Amiibo===
The power of amiibo can grant Mario and friends extra perks they wouldn’t usually get. By scanning amiibo, special amiibo Fruit Caps and a plethora of little bonuses can be obtained.
There are no Fruit Caps that only have amiibo variants, nor are there any healing or attack items exclusive to amiibo.
The number of different amiibo that can be scanned per hour is 3. Meanwhile, the number of different amiibo that can be scanned per day is 5.
In general, the following amiibo are compatible with Mario Story Fruit Shake: the Super Mario Bros. line, the Fire Emblem line, some oddball characters, and Super Smash Bros. variants of the above characters. For those amiibo series who are not directly compatible with Mario Story Fruit Shake (third party, Pokemon, other Nintendo franchises), 1 random Pie item is awarded.
==Story==
===Story Premise===
What seems like another typical “rescue and escape with the Princess” for Mario and Luigi turns into another epic caper when they, Toadette, Boom Boom and Pom Pom are shot in their airship by the Genes Nuvola Fleet and their master, Re Fenice. When Mario awakens, he finds himself in the tropical Frutta Archipelago, and witnesses Genes Nuvola try to attack the region’s six Great Fruit Trees.
Now, Mario must gather a team of partners, old and new, to find his missing friends, save the Great Fruit Trees, and defeat Genes Nuvola! But he’s got to watch out for Re Fenice’s minions, as well as Boom Boom and Pom Pom.
And who knows what other forces ruminate in the Frutta Archipelago…?
===Script===
Unlike the first three Paper Mario games, Mario Story Fruit Shake only has a prologue and 5 chapters spread across a main town stage and 5 settings. In exchange, Fruit Shakes chapters are slightly longer than usual, with more stages per setting. There is also an extensive EX dungeon available near the end of the game.
Click here for the script.
==Characters==
===Main Characters===
Character	Name 	Details
 	Mario 	Come on- everyone knows who Mario is. Mr. Jumpman, Great Gonzales, the guy who beat Bowser multiple times, your local plumber, a doctor, and a romantic. Now, he must understand how to use the Fruit Caps and Fruit Shake, as well as work with his partners, if he hopes to stand any chance against Genes Nuvola.
Lately, Mario has been especially concerned for anyone he works with, including Luigi. How strange….
 	Luigi 	He might be Mario’s younger brother, but the casual person doesn’t see much “hero” in Luigi.
What seemed like a typical enter and escape from Bowser's Castle, however, quickly turned into a detour, as while Toadette took her eyes off the airship wheel to help Mario fight Boom Boom and Pom Pom, Luigi steered the ship- far away from the Mushroom Kingdom, and right into Genes Nuvola's air fleet. Needless to say, Re Fenice shoots everyone aboard down into the Frutta Archipelago.
Though it might not be all doom and gloom in that fruity place for Luigi...
 	Peach 	
The Princess of the Mushroom Kingdom, Peach is often kidnapped by Bowser. It's so frequent, in fact, that almost every joke that could be derived from this has been exhausted. How does kidnapping happen this frequently to such an intelligent ruler-?
Anyways, once again, Peach is rescued by Mario and Luigi. This time, however, their tour home is sent off-chart by a multitude of factors. Now, while restoring the six Great Fruit Trees, Mario must also find Princess Peach, and pray to Grambi that she's not conveniently part of yet another evil plan, this time courtesy of Genes Nuvola.
 	Toadette 	The brave explorer and inventor, Toadette helped Mario and Luigi during their latest rescue. Even while stranded in the Frutta Archipelago, the plucky pink mushroom girl is hard at work rebuilding transportation back home.
 	Boom Boom	Bowser’s most frequent mini-boss enemy, Boom Boom obeys his master with great zeal, even taking on a more assertive role in one undocumented tale. Regardless of other threats above the horizon, Boom Boom is focused on beating Mario for the Koopa Klan, once and for all!
 	Pom Pom 	A boomerang-wielding newcomer to Bowser’s higher-ups, Pom Pom spun in from an unknown outback and has become fast friends with Boom Boom, what with their shared love of breaking things. Between the two of them, Pom Pom is the more rational Koopa.
===Partners===
Character	Name 	Details 	Field Ability
 	Adam 	A young apple in the old city, Adam is curious about a lot of stuff- his home, its history, the danger of the wildlife, things like that. Unfortunately, while he knows some battle skills, he’s not exactly a heavy lifter. He also doesn’t really have anyone to help him explore a little further. So it’s a lucky break when Mario and friends literally crash into his hometown, as well as the surrounding events, giving Adam the chance he needs to travel the Archipelago. 	Tattle
 	Forte 	As far back as her childhood, Forte has aspired to be a great conch player, like the rest of her family. Aspiration, however, means nothing in light of Forte’s lack of inspiration and heart in her music…as well as her fingers. Witnessing Mario and Adam’s heroics in the Yoshi Village proceeds to give her an idea to travel with the famous plumber, to gather ideas on a hero of the world. 	Conch Blow
 	Lupule 	One of Boss Brolder's newer minions, Lupule is easily distracted by shiny stuff, like coins. She's like a cat when you stop and analyze her, actually. This annoys Boss Brolder to no end, as a job that takes the average Brolder one hour could take Lupule four. Regardless, Lupule’s seeming hindrance of a lack of focus doesn't negate the simple strength behind her powerful rolling. That strength may even give Mario the advantage in his quest if he gives the Brolder girl a chance.	Roll Dash
 	Admiral Bobbery	
A dignified Bob-omb whose life is sailing, Admiral Bobbery met Mario years ago in Rogueport, due to the pompous entrepreneur Flavio.
Now, Admiral Bobbery has been coaxed by Flavio again on another voyage- this time to the Frutta Archipelago. With Bobbery's power and wisdom at Mario’s side once more, will Mario stand a better chance against Re Fenice and his Genes Nuvola air fleet? 	Explosion
Many other partners are available to Mario during this quest…
===NPC species===
Most of the friendly species Mario and friends meet or know during Fruit Shake. While they come in many names, shapes, clothes, genders, ages and sizes, the insane individuals Mario comes across often fit into these species.
Species	Name 	Details
 	Frutta 	Fruttas come in all ages, shapes, sizes, and taste- young grapes, female blueberries, male melons, old bananas, and other combinations. Most of the time, a given Frutta subtype will stick closer to their matching Great Fruit Tree’s territory.
 	Yoshis 	Wherever there's fruit, Yoshis aren't too far behind. Thankfully, they're smart enough to not eat the Fruttas, however tasty they may seem.
Unique to the Yoshis of the Frutta Archipelago is an odd form of sexual dimorphism- males grow their spines on their body, while females grow them on the top-back of their heads.
 	Jibberjays	The Jibberjays of the Frutta Archipelago are masters of theatre. In addition to the shows they put on in the central city of Frutta Citta, these birds are said to have a secret roost somewhere in the Archipelago.
 	Doogans 	These pugsy dog people are skilled in the art of the trade. A large number of them used to live near the Ardente Volcano. Now, there's only a mine shaft hiding the ruins proving this ancestry.
 	Grizzeti 	Part grizzly, part yeti, part eskimo, and all-around "hunters" of the Frutto Archipelago's icy regions. While the males usually go hunting for Cheep Cheeps and Bloopers, the females defend the Grizzeti settlement and children from the dangerous Wild Grizzetis. After all, while Grizzetis of both genders are herculean in strength, the females are much stronger.
There are also legends of a humongous Abominable Grizzeti in the Voragine Wastes...
 	Nokis 	In addition to Isle Delfino, the shell-based Nokis also live in the Frutta Archipelago. Nokis of all ages love to play music, as well as toot their own horn on their prowess. In the Frutta Archipelago, male Nokis only come in the secondary colors, while females are all primary colored.
===Villains and Enemies===
Character	Name 	Details
 	Re Fenice 	The masked leader of Genes Nuvola, Re Fenice fancies himself the King of the Sky. He seeks to ascend like a phoenix, no matter the destruction he and his forces leave behind. To that end, Re Fenice searches for the Great Fruit Trees in the continent. Re’s passion for his goals is so great, that passion alone motivates his troops to mobilize at the snap of a talon. Needless to say, Mario needs to be careful clipping this bird's wings...
 	Blubawks 	While Blubawks may not have his original wings anymore, the Jibberjay's still in charge of Genes Nuvola's sky forces. Not just that- he's second in command of the organization, number one being Re Fenice himself. Blubawks takes so much pride in preaching Re Fenice's ideals, he's easily offended at the mere suggestion old red mask might not be perfect.
 	Conchlia 	When good conch players go bad, you end up with people like Conchlia. Tired of just entertaining the audience for a little coinage, as well as believing herself to be the most important person in the world, Conchlia was swayed to joined Genes Nuvola. Eventually, she became leader of the organization's sea-based forces. With a new powerful conch from Re Fenice himself, Conchlia is an especially persuasive Noki musician.
 	Spettro 	A Doogan warrior, Re Fenice "found" him in the Frutta Archipelago- though he never clarifies what "found" means. Spettro uses shadow abilities to appear and disappear. He also uses his spear to not just poke his enemies, but also control and expel the darkness. There's no telling what other tricks Spettro has.
 	Ari Sworda	
The leader of the 40+ Bandits, Ari Sworda is a peculiar individual, no? He apparently works with Genes Nuvola as an independent contractor, or a sword-for-hire- in exchange for gathering Fruit energy from the Great Banana Tree of Ardente Rock, Ari Sworda gets not only his promised bounty, but any other treasure in the Doogan Mines. This puts him in constant conflict with recent arrivee Boss Brolder. Not that Ari Sworda finds him, or anyone for that matter, a serious threat, due to his sword skills and swordmancy, as well as his bulk. He's generally very lenient with his Bandits. However, if they mess up a serious gig, Ari Sworda uses his fangs to ensure his minions stay focused next time. That said, he only uses his fangs as a very last resort.
Ari Sworda actually comes from a faraway desert land that surprisingly isn't Sarasaland, yet close to it. As a result, he has not only Bandit ancestry, but also the legacy of Pionpis.
==Enemies and Bosses==
(WIP, requires separate page, not enough text for separate page ATM)
==Items and Abilities==
===Fruit Caps===
Fruit Caps come in many variants.
Fruit Cap	Type 	Details
 	Normal	The normal variety. Mario can only buy these in Fruit Stores, such as the basic one in Frutta Citta.
 	Super 	Twice as strong as Normal Fruit Caps. Mario can only buy these in Fruit Stores, such as the normal one in Frutta Citta.
 	Mega 	Quadruple the strength of Normal Fruit Caps. Mario can only buy these in Fruit Stores, such as the expert one in Frutta Citta.
 	Bronze	3/4ths the strength of Normal Fruit Caps. Mario can only find these in the overworld. Using Bronze Caps once prevents them from being stored in the Cap Chest, while a second use destroys them.
 	amiibo	Stronger versions of select Normal and Super Fruit Caps (about 1.3x the power). Mario must scan certain amiibo to obtain them. Using amiibo Caps once prevents them from being stored in the Cap Chest, while a fourth use destroys them.
 	Basic 	Mario starts the game with 6 of these- 3 Jump, and 3 Hammer. They’re half as strong as Normal Fruit Caps.
Click here for in-depth Fruit Cap data.
===Totems===
Mysterious wooden statues, Mario can find Totems strewn across the Frutta Archipelago. The people portrayed upon the Totems bear a striking resemblance to individuals from and beyond the Mushroom World.
Using Totems, Mario can access all sorts of helpful effects.
Click here for Totem effects.
===Items===
Like any RPG, Mario eventually needs to reach into his pocket in times of extreme danger. Mario can find items in the overworld, or buy them at an Item Shop.
At the beginning of the game, Mario has 6 slots for items. For every Great Fruit Tree he restores, he gains 4 more slots. Up to 64 extra items can be stashed away at shops.
Click here for Items.
==Continuity==
Mario Story Fruit Shake takes place in the same timeline as previous Paper Mario games. Alongside the original trilogy, Fruit Shake also considers two unreleased games- Relic Hunter and Wonder Journey- as canon, with in-universe explanations as to why no-one talks about those stories in the Mushroom World.
Mario Story Fruit Shake takes place two years after both the original and Recut version of the Wii U game in the Paper Mario series. The decision for the time skip was to allow many other Mario games to take place, and logically invite a larger amount of material to work with. In practice, though, since Fruit Shake began development alongside many other Mario games, and to give Super Mario Odyssey time to grow on people, not many references are made to that game.
==Gallery==
===Main Characters===
Mario (Mario Story Fruit Shake).png|Mario, hero of the Mushroom Kingdom.
Luigi sprites (Mario Story Fruit Shake).png|Luigi, Mario's cocky brother.
Peach sprites (Mario Story Fruit Shake).png|Peach, fair princess of the Mushroom Kingdom.
Toadette sprites (Mario Story Fruit Shake).png|Toadette, brave explorer and inventor, as well as a friend to Princess Peach and the Mario Bros.
Boom Boom sprites (Paper Mario Fruit Shake).png|Boom Boom, Bowser's recurring miniboss minion from the old days.
Pom Pom sprites (Mario Story Fruit Shake).png|Pom Pom, a new miniboss minion of Bowser's and close knit with Boom Boom.
Adam sprites (Mario Story Fruit Shake).png|Adam, a curious bookworm who always wanted to explore the Frutta Archipelago beyond the central city.
Forte sprites (Mario Story Fruit Shake).png|Forte, a Noki conchplayer missing "something" in her practice.
Lupule sprites (Mario Story Fruit Shake).png|Lupule, an easily distracted Brolder who can rev up hard, but just can't focus long enough to complete her task.
Lupule page 2 (Mario Story Fruit Shake).png|More of Lupule the easily distracted Brolder (or Sisdor...?).
Admiral Bobbery sprites (Mario Story Fruit Shake).png|Admiral Bobbery, a posh Bob-omb sailor Mario met in Rogueport years ago.
Great Fruit Trees.png|The Great Fruit Trees. For three thousand years, Appelkor, Citridus, Manni, Elonaire, Blulala and Gilberto have nurtured the Frutta Archipelago.
Re Fenice sprites (Mario Story Fruit Shake).png|Re Fenice, the ambitious yet destructive leader of Genes Nuvola.
Re Fenice PARTS.png|Separate parts for Re Fenice, Genes Nuvola's leader.
Blubawks sprites (Mario Story Fruit Shake).png|Blubawks, the hyper devoted number two in Genes Nuvola.
Conchlia sprites (Mario Story Fruit Shake).png|Conchlia, the egotistical sea commander of Genes Nuvola.
Spettro sprites (Mario Story Fruit Shake).png|Spettro, a mysterious shadowy Doogan personally recruited by Re Fenice for Genes Nuvola.
Ari Sworda (Paper Mario Fruit Shake).png|Ari Sworda, a jovial contractor hired by Re Fenice to gather energy from one of the Great Fruit Trees in exchange for lots of cash.
Ari Sworda PAGE 2 (Mario Story Fruit Shake).png|More of Ari Sworda, the jovial contractor.
Ari Sworda PAGE 3 (Mario Story Fruit Shake).png|Even more of Ari Sworda, the Bandit-Pionpi contractor.
Ari Sworda with Sword (Mario Story Fruit Shake).png|"It's a bird!" "It's a plane!" No, dear people- it's even more of Ari Sworda!
Ari Sworda PARTS.png|Ari Sworda, in bits and pieces.
===Friendly NPCs===
Merlon (Mario Story Fruit Shake).png|Merlon, a tropical witch doctor possessing the magic to rank up Mario's partners. He is one of many with the name.
Orera (Mario Story Fruit Shake).png|Orera, a nice girl who is also the orange of Adam's eye.
Beakhov (Mario Story Fruit Shake).png|Beakhov, acclaimed theatre director with the mantra "All the world's a stage".
Suuka (Mario Story Fruit Shake).png|Suuka, a chatty Fruuta apple in charge of selling yummy Tarts, battle items and turnips.
Cartone (Paper Mario Fruit Shake).png|Cartone, the hands-off seller of blue Fruit Caps.
Don Grath (Mario Story Fruit Shake).png|Don Grath, a calculating mafia boss hiding in Frutta Citta.
Talop (Mario Story Fruit Shake).png|Talop, an energetic boy who can't keep his hands on his stuff.
Kyorsha (Mario Story Fruit Shake).png|Kyorsha, the busy-busy-busy cheftainess of the Frutta Archipelago's Yoshi Village.
Kyoshid (Mario Story Fruit Shake).png|Kyoshid, troublemaking son of Kyorsha. Kyoshid's irresponsibility has strained his relationship with his mom, yet he doesn't understand why.
Delirhuff (Mario Story Fruit Shake).png|Delirhuff, a fashionable Doogan out with her family for a camping trip.
Mawley (Mario Story Fruit Shake).png|Mawley, a tomboy excited for extreme challenges.
Muttigan (Mario Story Fruit Shake).png|Muttigan, a rugged athletic dog knowledgable of when to take it slow.
Joroo (Mario Story Fruit Shake).png|Joroo, an old friend of Muttigan's.
Billik (Mario Story Fruit Shake).png|Billik, a rowdy ruff boy taking after his sister and dad closely.
Hirk (Mario Story Fruit Shake).png|Hirk, the braggy yet responsible Vellbex park ranger. He forgets the latter when it comes to his sister, though.
Hara (Mario Story Fruit Shake).png|Hara, a hands-off and detached Vellbex park ranger. The only thing that gives her life- competing with her brother.
Urzzi (Mario Story Fruit Shake).png|Urrzi, a Grizzeti always invested in saving the innocent and fighting ne'er-o-wells. Unfortunately, he ends up causing more damage than any baddy could in his crusades.
Urzzi PARTS.png|The split-up parts of Urrzi.
Mazadre (Mario Story Fruit Shake).png|Mazadre, an elderly Grizzeti cheftainess knowledgeable in both legends and locals. As mazadre knows well, just because one can't see something doesn't mean it isn't there.
Triple Bananas (Mario Story Fruit Shake).png|The Triple Bananas, three bodysurfing plantains out for some juicy babes. There's the cool Wavetastic YF, powerhouse Delicate Jeffrey, and the quiet Slippery Slick.
Bukke (Mario Story Fruit Shake).png|Bukke, the on-duty yet relaxed lifeguard of Basso Beach.
Fone (Mario Story Fruit Shake).png|Fone, the lethargic yet snippy receptionist of Snoozeberry Bedside.
Siidney (Mario Story Fruit Shake).png|Siidney, the Yoshi fangirl and a friend of Kyoshid.
Robapero (Mario Story Fruit Shake).png|Robapero, a gruff actor currently working for Don Grath so he can understand how a gangster thinks.
Sparakan (Mario Story Fruit Shake).png|Sparakan, a noncomformist balloon seller with better things to do than sell rubber helium.
Talonmor (Mario Story Fruit Shake).png|Talonmor, a promising young visionary. She has a bright future ahead, but she should still tone down the light.
Wetty (Mario Story Fruit Shake).png|Wetty, a famous blues singer. Despite setback after setback, his optimism stays strong.
Platain (Mario Story Fruit Shake).png|Platain, a super chill street musician.
Afrozze (Mario Story Fruit Shake).png|Afrozze, a fisherman who never keeps what he catches due to ancient beliefs on sealife.
Ruffica (Mario Story Fruit Shake).png|Ruffica, responsible seller of red Fruit Caps.
Citravis (Mario Story Fruit Shake).png|Citravis, a blooming researcher of the Yoshi lifestyle and their relationship with the Great Fruit Trees. As a result, he's friends with Siidney.
Ollaindor (Mario Story Fruit Shake).png|Ollainder, bossy wife and mom currently staying at Snoozeberry Bedside.
Pulicco (Mario Story Fruit Shake).png|Pulicco, a Grape Frutta tragically working as a janitor at Snoozeberry Inn.
Flahira (Mario Story Fruit Shake).png|Flahira, ambitious friend of Kyoshid. Once she sees what she wants, she'll stop at nothing to get it.
Shila (Mario Story Fruit Shake).PNG|Shila, resolute defender of Yoshi Village. She lost her saddle in one battle years ago.
Groshi (Mario Story Fruit Shake).png|Groshi, seller of middle-range healing and combat items.
Trombo (Mario Story Fruit Shake).png|Trombo, the somewhat easy going seller of yellow Fruit Caps.
Arpamour (Mario Story Fruit Shake).png|Arpamour, housemaid and one of Snoozeberry Bedside's two owners. She's also Fone's mom.
Rynder (Mario Story Fruit Shake).png|Rynder, the supportive yet busy dad of Talop.
Big Melona (Mario Story Fruit Shake).png|Big Melona, the muscle of Don Grath's operation. Don't disrespect the grapefather, or Melona will reduce you to a watermelon rind.
The Leaf (Mario Story Fruit Shake).png|The Leaf, eyes for Don Grath. With his "paychecks", The Leaf can take care of his eponymous moustache.
Somma (Mario Story Fruit Shake).png|Somma, the frail nobleberry living among the Grizzeti.
Swironica (Mario Story Fruit Shake).png|Swironica, a rich cologne tycoon for whom money brings happiness. She hangs out with Nerretty and Berryhl.
===Enemies===
===Bosses===
===Locations===
Fruit Shake- Bowser's Castle.jpg|Bowser's Castle, usually where Mario's journey ends. Fruit Shake's story begins at Bowser's Castle, a move seen only in Super Paper Mario and Bowser Jr.'s Journey..
Palazzo Nuvola (Mario Story Fruit Shake).png|Palazzo Nuvola, the main airship for Genes Nuvola. See that teeny tiny speck to the right of the second flag and in front of the top palace? That's Mario.
Goccia Collo and Burasca Veloce (Mario Story Fruit Shake).png|Smaller yet no less dangerous ships in Genes Nuvola's fleet.
Fruit Shake- Koopa Clan Airship.jpg|The Koopa Clan airship, the standard air vehicle of Bowser's forces. This is the latest, improved mark of the battle brig.
Category:Paper Mario (series)
Category:Paper Mario Games
Category:Mario Story Fruit Shake
Category:Role-Playing Games
Category:Platforming Games
Category:Nintendo Switch Games