Reaper Modular Sniper Rifle

Reaper Modular Sniper Rifle is a Sniper Rifle in Fortnite: Battle Royale, that was added in Chapter 5: Season 1.
== Functionality ==
Reaper Modular Sniper Rifle is a high damage sniper rifle with 3 shots per magazine, that uses and has a headshot multiplier of 2.5x. 
Reaper Modular Sniper Rifle fires a Fast Moving Projectile that is affected by gravity.
Bullet Speed: 500m/s
Bullet Drop Scale: 3.5
Reaper Sniper Rifle Gameplay - Weapon - Fortnite.gif|Reaper Modular Sniper Rifle in action
== Stats ==
<tabber>
|-|Released=
|-|Unreleased=
</tabber>
== Weapon Mods ==
Reaper Modular Sniper Rifle can be modified to improve its statistics or for your own preferences at the Mod Benches.
<tabber>
|-|Optics=
Name 	Icon	Stats
Default Iron Sights	 	
*None
Red Eye Sight 	 	
*x1.15 magnification scope (Without sniper glare)
Holo-13 Optic 	 	
*x1.3 magnification scope (Without sniper glare)
Thermal Optic 	 	
*x2.1 magnification scope (Thermal vision & Without sniper glare)
Sniper Optic 	 	
*x4 magnification scope (With sniper glare)
|-|Magazines=
Name 	Icon	Stats
Default Mag	 	
*None
Speed Mag 	 	
*Increases reload speed by 20%
Drum Mag 	 	
*Increases magazine size by 70%
*Decreases reload speed by 15%
|-|Underbarrels=
Name 	Icon	Stats
Default Underbarrel	 	
*None
Vertical Foregrip 	 	
*Improves ADS recoil and spread
Angled Foregrip 	 	
*Reduces ADS time
Speed Foregrip 	 	
*Increases movement speed while aiming
|-|Barrels=
Name 	Icon	Stats
Default Barrel	 	
*None
Suppressor 	 	
*Reduces muzzle flash and dampens audio
Muzzle Brake 	 	
*Reduces recoil
</tabber>
== Sounds ==
Reaper Modular Sniper Rifle Sounds	Reaper Modular Sniper Rifle Sounds	Reaper Modular Sniper Rifle Sounds	Reaper Modular Sniper Rifle Sounds	Reaper Modular Sniper Rifle Sounds
Sounds 	Sounds 	Sounds 	ID 	
Pickup 	Pickup 	 	 	
Equip 	Equip 	 	 	
Aiming 	In 	 	 	
Aiming 	Out 	 	 	
Shooting(1P) 	Close 	 	 	
Shooting(1P) 	Mech 	 	 	
Sweetener 	Sweetener 	 	 	
Pickup 	Pickup 	 	 	
Shooting 	Medium 	 	 	
Shooting 	Distant 	 	 	
Reload 	Start 	 	 	
Reload 	End 	 	 	
Out of Ammo 	Out of Ammo 	 	 	
Drop 	Drop 	 	 	
Drop 	Land 	 	 	
== Weapon ID ==
Reaper Modular Sniper Rifle is referred to as Sniper Paprika in the files.
*: WID_Sniper_Paprika_Athena_UC
*: WID_Sniper_Paprika_Athena_R
*: WID_Sniper_Paprika_Athena_VR
*: WID_Sniper_Paprika_Athena_SR
== History ==
== Strategy ==
*Much like most other sniper rifles, players should aim above targets at long ranges to compensate for bullet drop. When using the Sniper Optic, each tick mark roughly equates to 50m.
*A headshot from any rarity of this weapon overkills a player - dealing 250+ damage, making it good at incapacitating unaware, stationary enemies. 
**Stay moving or remain well hidden if you are not ready to fire back.
*The Thermal optic can be a good alternative for players with high controller sensitivity as the Sniper Optic swings around while aiming and could cost unskilled players a clear shot. Additionally it has no sniper glare, which nets players using one a good abundance of time when lining up a shot if one is not comfortable out right removing the scope.
*Using the Angled Foregrip could make the ADS time significantly faster, particularly paired with either the Red Eye Sight or the Holo-13 Optic. This combination of mods are great for mid to close range fights, enabling the player to get quick damage done or quick kill in battle if a shot is connected on the head. 
*The Sniper has very high bullet drop so using low zoom sights like Red Eye sight, Holo-13 optic or the Thermal optic makes it feel like it has low bullet drop than the sniper optic. The Sniper optic has glare while the others don't. The Thermal optic is better at medium to long range than the sniper optic. Red eye sight and Holo-13 optic are good close to medium range.
*Bullet drop distances. Only for Sniper Scope with 9 lines below the center:
**40m or less - Center
**50m - 1st line
**75m - 2nd line
**100m - 3rd line
**125m - 3.5 lines
**150m - 4th line
**175m - 4.5 lines
**200m - 5th line
**225m - 5.5 lines
**250m - 6.5 lines
**275m - 7th line
**300m - 7.5 lines
**325m - 8th line
**350m - 8.5 lines
**375m - 9th line
*The position of aim when opponent is moving. It is the same no matter what distance the opponent is away from you. Only for Sniper Scope with 9 lines around the left and right sides of the center:
**Crouching - 1st line
**Running - 3rd line
**Sprinting - 5th line
**Sliding - 5th line
**Gliding - 7th line
**Flying(Wings of Icarus) - 7th line
== Trivia ==
*Reaper Modular Sniper Rifle resembles the M2010 ESR. M2010 ESR on Wikipedia.
*The Reaper Modular Sniper Rifle has the slowest fire rate out of all the multi-round weapons in the game.
*Even though the icon of the weapon shows it with a Sniper Optic, a completely unmodded Modular Reaper Sniper Rifle has an iron sight.
*The Reaper Modular Sniper Rifle is:
**The only Sniper Rifle Available to still have a crosshair when it is modded with a Sniper Optic.
**The first Mod Compatible weapon that can appear with an extra mod. For instance, an Reaper Modular Sniper Rifle that spawns with a Sniper Optic has a chance to have an additional Mod as opposed to the traditional one mod sported by all other weapons if the Optic isn't the randomly selected option.
**As of Update v33.20, the Reaper Modular Sniper Rifle uses the same reload animation as its Ballistic counterpart in First-Person modes as long as the Default Magazine is equipped.
== References ==
Category:Moddable