Xernin

==Basic Information==
Xernin is a Bird Clan member and with his powers and he just gaining his wings he seems a bit on edge about his powers and doesn't wish to harm anyone or anything so he asked the king to lock him in a cell in order to protect not only himself but everyone else.
Xernin in meet in the cells below the Castle Town and when he is meet Kryis and him get to talking and he ultimately gets up and goes with her as one of her allies as he finally gets that the powers he has can be used for good and not all things will be for the worst. He stays at the Base Camp outside of the Castle Town with the other allies and when he sees more Bird Clan members join he is relieved to know that he won't be the only one as he didn't know Faina was a Bird Clan member.
Once base fused with the Northern Lands he is seen with all the Bird Clan members as well as the elves in the forest around the whole land and is seen learning how to gain more control of his powers.
==Powers and Abilities==
Xernin as a Wizard can only use two elemental magics and his are both Wind and Holy based Magic. He only know up to the level four of both groups and only some of the other spells not much.
Wind Magic: Wind, Wind II, Wind III, Wind IV, Cyclone's Rage, Velocity Winds, Wind Gusts
Holy Magic: Aura, Aura II, Aura III, Aura IV, Aura Lights, Aura Shockwave, Aura Spike, Holy, Holy II, Holy III, Holy IV, Holy Spike
==Notes==
*Xernin hates Violence but will protect all his friends with his powers.
==See Also==
Category:Bird Clan
Category:Male Character
Category:Character
Category:Wizards