Undefeatable

The ability to be unable to lose. Lesser version of Absolute Invincibility. Sub-Power of Supersede. Not to be confused with Victory Inducement.
==Also Called==
*Chance of Victory
*Invincibility
*Stalemate
*Unbeatability/Undefeatability/Unlosability
==Capabilities==
The user is unable to ever lose at anything. Existence bends itself around the user, preventing them from incurring a loss of any kind. This isn't to be confused with Victory Inducement, as you're not guaranteed to win, only not to lose - a constant chance to win.
Looking at Rock, Paper, Scissors as an example. If the user throws rock, their opponent would be simply unable to throw paper, leaving the result as a victory, or a tie. Looking further at this power, if the user was playing a game of chess, and was trying to purposefully lose, their opponent would still be unable to checkmate them, and if the user ran a race where only the top eight racers entered the next round, they would never come in ninth place or beyond. If in a fight against an opponent who is much more powerful, the user would still be unable to lose, even if it was equally impossible for them to win.
==Applications==
*Obstacle Manipulation - No obstacle could occur in the user's life if it leads to a loss.
*Probability Manipulation - Remove all probability you will lose.
*Problem Manipulation - No problems could occur if it causes a loss.
*Success Inducement - For situations that can only be success-failure.
*Victory Inducement - For situations that can only be win-lose.
==Associations==
*Absolute Luck
*Combative Luck
*Game Luck
*Plot Armor
*Probability Manipulation
*Reality Warping
*Situational Synchronicity
==Limitations==
* Doesn't guarantee victory, so the user will still have to work towards victory.
* May be limited in scope, or to certain types of losses.
* May be overwhelmed by a more powerful user of Victory Inducement/Victory Manipulation.
*Useless against Absolute Invincibility.
*Unless the user can share their ability, their friends and allies will suffer their own defeats.
==Known Users==
*Sonic the Hedgehog (Archie Sonic the Hedgehog)
*Griffith/Femto (Berserk)
*Aion (Chrono Crusade)
*Doomguy/Doomslayer (Doom Series)
*Shantotto (Final Fantasy XI)
*Isca the Unbeaten (Marvel Comics)
*Tobias (Pokémon Anime)
*Sora and Shiro (No Game No Life)
*G████ O██████/SCP-181 - "Lucky" (SCP Foundation)
*Popeye the Sailor Man (Timble Theatre) 
*Gilgamesh (The Unwritten); via The Stories about him
*Ultra V (War Of The Monsters)
==Known Objects==
*Abyssal Persecutor (Magic the Gathering)
* Platinum Angel (Magic the Gathering)
* Rabbit's Foot (Supernatural)
*Divine Serpent Geh (Yu-Gi-Oh!)
==Gallery==
Aion (Chrono Crusade).jpg|Aion (Chrono Crusade)
Griffith.jpg|Griffith/Femto (Berserk)
Sonic the Hedgehog Post-SGW Archie profile.webp|Having become an embodiment of Chaos, Sonic the Hedgehog (Archie's Sonic the Hedgehog) will always win in the end or rebound from a short-term defeat...
Mogul gives up.jpeg|...driving Mammoth Mogul, a powerful Ixian wizard, to decide to simply wait it out until he dies of old age...
Robotnik chaos factor.jpeg|...and Dr. Eggman to create the Reality Warping Genesis Wave technology to have a way to conquer it.
Popeye_the_Sailor.png| After eating a can of spinach, Popeye (Timble theatre) will be able to beat any opponent effortlessly. even the entire universe getting turned off by god couldn't beat him.
Tobias (Pokemon).png|Tobias (Pokémon anime)
Category:Powers
Category:Traits
Category:Supernatural Powers
Category:Conceptual Powers
Category:Reality Manipulation