Parts 4-6

==Part 4 - The Jester==
Word count: 43,740
Rating: Mature
Date uploaded: 27th September 2011
Reading link: https://archiveofourown.org/works/257711
Summary: The Jester has resurfaced, but the Directory wants to get their hands on him before the CIA does. Excalibur faces an entirely different level of danger that Arthur worries he hasn't prepared them for. Merlin is terrified -- not that he doesn't think he can't protect his team, but of what will happen if he does.
==Part 5 - Avalon==
Word count: 39,568
Rating: Teen
Date uploaded: 10th October 2011
Reading link: https://archiveofourown.org/works/262807
Summary: First the CIA, now the Directory: Everyone seems keen on controlling Excalibur. After the mission in Algiers, it seems as if the Directory thinks they can dictate when the team can eat, shit, and sleep, and none of them likes it one bit. Arthur is willing to play their game only so far, but after he learns that Mister Smith is sitting on a mission that puts people in danger, he decides that he's had enough, and now it's time to teach the Directory just who's in charge. But the matter of magic is still in question, and Merlin needs to make a choice.
==Part 6 - Intermission==
Word count: 53,760
Rating: Teen
Date uploaded: 28th October 2011
Reading link: https://archiveofourown.org/works/270100
Summary: Help comes from a surprising source when the team waits to hear their fate at the mercy of the Directory's agenda, but Excalibur isn't entirely at loose ends. Arthur intends to deal with a particularly pesky problem, even if it means leaving Merlin in the dark. But leaving Merlin in the dark has its own rewards.