Orbitia Callus/Terry Bogard

==Bio==
==Movelist==
===Attack List===
Name 	Description 	Availability 	Range Type
Combination Attack 	A standing light punch, a close-range standing two-hit heavy punch, and standing light kick. 	Start 	Short
Power Wave 	Punches the ground to generate a wave that rolls along the ground. 	Start 	Long
Back Knuckle 	A backfist attack. 	Start 	Short
Burn Knuckle 	A lunging, energy-infused cross 	Start 	Short
Crack Shoot 	Performs a jumping spinning heel kick. 	Level 16 	Short
Rising Tackle 	Jumps in the air and performs an upward corkscrew flying kick while upside down. 	Level 22 	Short
Power Charge 	Assumes a focused stance, then throws a straight punch for the next turn. He will be interrupted by the enemy's next attack, as he will stay in this stance even after getting hit by the first one. 	Level 25 	Short
Heavy Power Wave 	Performs a stronger version of it that moves much faster. Replaces Power Wave. 	Level 29 	Long
Power Dunk 	A jumping knee strike, followed by a descending downward angled, energy-infused cross. 	Level 33 	Short
Heavy Rising Tackle 	Performs a stronger version that rises much higher and deals 8-hits instead of 3. Replaces Rising Tackle. 	Level 36 	Short
Heavy Power Charge 	Hits twice with both punches, then ends with a shoulder charge. Replaces Power Charge. 	Level 41 	Short
Buster Wolf 	Slides forward to throw an energy-infused punch, then follows up by generating an explosive energy blast from his fist. Replaces Burn Knuckle. 	Level 46 	Short
High Angle Geyser 	Dashes forward with a shoulder charge, then performs a jumping uppercut, which follows up by releasing a large geyser of energy from his fist. 	Level 52 	Short
Super Attack 	Super Attack 	Super Attack 	Super Attack
Power Geyser 	Terry punches the ground, creating a big geyser of energy. 	Start 	Short
Triple Geyser 	Terry punches the ground three times, each creating a big geyser of energy. Replaces Power Geyser. 	Level 39 	Short
Team Up Attack 	Team Up Attack 	Team Up Attack 	Team Up Attack
Buster Dragon 	Terry begins the attack with Triple Wolf, with Ken following up with Guren Senpukyaku. Terry then performs a Power Dunk, with both him and Ken finishing off with Power Stream and the MvC version of Shinryuken, emmiting both pillars of blue energy and red fire. After this, Ken notices Terry's hat on the ground and tosses at him, with Terry instantly catching it putting it back to his head.	Aquired during Chapter 12	N/A
Captain Wolf Justice	Cap begins by throwing his shield like a boomerang that hits two enemies, Terry then follows up with a Backspin Kick to the first and Wild Upper for the second enemy. Both Cap and Terry end with a multi-hitting Stars & Stripes and Rising Tackle at the same time. 	Aquired during Chapter 21	N/A
Counter Attack 	Counter Attack 	Counter Attack 	Counter Attack
Rising Upper 	Dodges the enemy's attack, then counters with a quick uppercut. 	Start 	N/A (Costs 15% MP)
===Status List===
Name 	Description 	Availability	MP Cost
Power of the Hungry Wolf	Increases his short-range attacks at 20% for 2 turns. 	Start 	25%
Fire Kick 	Increases Speed and the enemy's Stun Gauge at 30% for a turn. 	Start 	30%
Round Wave 	Increases his long-ranged attacks at 40% while on low health for a turn. 	Level 21 	45%
Max Dunk 	Increases his Power Dunk and High Angle Geyser moves at 25% for 3 turns. 	Level 31 	30%
Senpuken 	Increases 35% of physical defense and 30% of attack while on low health for 2 turns.	Level 50 	50%
==Gallery==
==Trivia==
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Category:Characters
Category:Fatal Fury
Category:Heroes
Category:Orbitia Callus
Category:Solo Unit