Boarder (Qmanthegamer)

He had unbelievable luck. His parents both died in an Arsonist's’ fire when he was only 8, and his foster parents died because of a Serial Killer’s stab.
He had been traumatized for many, many years living in Salem, and his paranoia was only getting worse. He wished not of the same fate to other people, and thus, he made his life set on protecting other people in need.
One problem, though, was that the paranoid man wouldn’t let anyone in, not even a townie that wished nothing more to say hi or interrogate the target.
One day, the mayor revealed, the Boarder tried to board with the man, but he wouldn't let him. The Boarder was quite rugged, having teeth missing and not being good at hygeine. The mayor wouldn't let him stay, so he slammed the door shut, in front of the man's face.
The Boarder still remained loyal, however, to his fellow townies
But if the person the Boarder has been so loyal to commits a single blood-lust killing, or if the Boarder figures out that the person he protected wasn't on his side, he would kill himself over guilt.
== Stats ==
Role Name: Boarder
Alignment: Town Protective
Abilities: Board with someone each night.
Attributes:
* The person you board will be protected from the outside world.
* No one can visit a boarded target, including town roles. This means not even Investigators or Sheriffs can visit your target.
* You may barricade your own home once.
* if your target you board with happens to be a Neutral (Non-Benign) or Mafia role (excluding the Godfather unless he kills) you will commit suicide that same night.
Goal: Lynch every criminal and evildoer.
Notes:
* Both you and the target will be safe from a killer (so you both will be safe from a Werewolf.)
* You cannot save someone in the following situations: Being executed by a jailor, death by a bodyguard, your victim being transported, your victim being controlled, a jailor that dies via Serial Killer or Werewolf, a veteran, or an Arsonists' ignition (In that case, you will both be killed.)
* You may not board with a revealed mayor.
== Actions ==
Sun Icon: N/A
No night action: Nothing
Target Self: Barricade your home once in the game.
Target Other: Board at someone's home.
Secondary Target: N/A
== Strategy ==
* Don't randomly board with someone, as they may be a killing role.
** It is possible that if the killer decides not to kill that night or hits an immune that you may survive, but chances of that are highly unlikely.
* Board with people you trust, it may be good to find spies or jailors to protect.
* It may be good to team up with a Bodyguard or Doctor, as they can heal or protect you while you protect them.
* It is a very good idea to keep a will, so in the case you die because of suicide, the town will know who is a killing role.
** Wills should be easy to read and should follow a similar formula: "Your name and role" N1- *Target* N2- *Target* N3- *Target* etc.
== Achievements ==
You Shall Not Pass!- Stop someone from visiting your target
Traumatized- Kill yourself over boarding with a killer.
Paranoid No More- Become resurrected by a Retributionist after committing suicide.
Best Buds- Board with the same person for an entire game.
Open to the Public!- Win without using your self-barricade
Boarding Pass- Win 1 game as the Boarder
All Aboard!- Win 10 games as the Boarder
Ticket to Safety- Win 25 games as the Boarder
Category:Town
Category:Town Protective