Mechs/JR7-DR

==Description==
A mercenary refit of the JR7-D which allows adding two extra Medium Lasers and a C3 slave unit by switching to Double Heat Sinks and dropping the SRM-4 launcher.
Drop Cost Multiplier: 0.98
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Brawler: +1 Short & Medium Range Accuracy, +4 Min Range Accuracy (Quirk)
40 	Improved Lifesupport	Lifeboat: +1 Guts, +1 Piloting, +1 Pilot Bonus Health (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=20/60S=30 	A=35/45S=16 	A=20/60S=30
Arms/Head	HardPoints	[ 3E ] 	 	[ 4E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
3x Medium Laser 	
C3 Slave (2) 	
3x Medium Laser
Torso 	Health 	FA=40/80 RA=20/40S=40	FA=50/110 RA=15/55S=40	FA=40/80 RA=20/40S=40
Torso 	HardPoints	 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double
2x Jump Jet (S)	
Engine Core 245
Heat Sink Kit (D)
Jump Jet (S)	
2x Jump Jet (S)
Legs 	Health 	A=30/80S=40 	 	A=30/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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