Potion preparations

Potion Preparation : The DMG Standard
These are all classified as advanced “recipes”, costs and batch size is based on a laboratory with standard equipment and having the minimum required skill.
Note: These potions are much more expensive than the brews and tribal/village recipes available – but the potions generally have less side effects/limits.
Alchemy labs will affect material costs (less wastage) and batch size (less wastage and more efficiency)
Improved skills will affect batch size
Time cannot be reduced, although with suitable assistance multiple batches can be worked on.
Potion 	Skill Needed 	gp Per Batch	Batch	Time 	Notes
Water Breathing 	Basic Potions	125 	1-2 	3 weeks	
Sweet Water 	Basic Potions	100 	0-3 	2 weeks	
Philter Of Love 	Basic Potions	25 	1-2 	4 weeks	
Levitation 	Basic Potions	75 	1-2 	2 weeks	
Healing 	Basic Potions	50 	1-2 	2 weeks	
Fire Resistance 	Basic Potions	125 	1-2 	3 weeks	
Clairaudience 	Basic Potions	125 	1-2 	3 weeks	
Treasure Finding 	Alchemy 	500 	1-2 	4 weeks	
Super Heroism 	Alchemy 	450 	1-3 	3 weeks	
Plant Control 	Alchemy 	125 	1-3 	3 weeks	Needs druid assistance
Oil Of Ethereal 	Alchemy 	600 	1-2 	4 weeks	
Longevity 	Alchemy 	750 	0-3 	6 weeks	
Invulnerability 	Alchemy 	300 	0-2 	3 weeks	Needs special ingredients
ESP 	Alchemy 	200 	1-2 	3 weeks	Needs mage help
Speed 	Adv Potions 	300 	1-3 	2 weeks	
Polymorph Self 	Adv Potions 	225 	1-2 	3 weeks	
Oil Of Slipperiness	Adv Potions 	250 	0-2 	3 weeks	
Invisibility 	Adv Potions 	125 	1-2 	4 weeks	
Heroism 	Adv Potions 	275 	1-3 	3 weeks	
Growth 	Adv Potions 	150 	1-4 	4 weeks	
Gaseous Form 	Adv Potions 	225 	1-3 	2 weeks	
Flying 	Adv Potions 	250 	1-2 	3 weeks	Needs mage help
X-Healing 	Adv Potions 	200 	1-3 	4 weeks	
Diminution 	Adv Potions 	250 	1-2 	4 weeks	
Climbing 	Adv Potions 	225 	1-3 	2 weeks	
Clairvoyance 	Adv Potions 	200 	0-2 	3 weeks	
Animal Control 	Adv Potions 	100 	0-2 	2 weeks