Open PvP

In Open PvP worlds, players can freely engage in player versus player (PvP) combat. Unlike other PvP world types, there are no restrictions on player killing, allowing players to attack each other without limitations. However, excessive player killing is regulated by the Skull System to prevent it from getting out of control. Players cannot deal damage to characters who have joined the same party or guild, except for friendly fire situations during group combat against a common enemy. Additionally, there is a distinction between "ok kills" (kills of marked characters) and "unjustified kills" (kills of unmarked characters), with tougher sanctions for excessive unjustified kills.
=== Retro Open PvP ===
So-called Retro Open PvP is currently unique to the servers listed below. This game world type was introduced on October 15, 2014, with the and the . It goes back to the roots of PvP: only 2 unjusts per killed character, no Ghosting/Swapping, no compensation for an unfair death, no Twist of Fate, return of the Green Skull, Protection Zone Block no matter if you're the attacker or defender, no expert PvP mode, and no PvP frames around characters.
Aside from Open PvP worlds, there are Optional PvP, Hardcore PvP and Retro Hardcore PvP worlds.
== Open PvP Game Worlds ==
== Retro Open PvP Game Worlds ==
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Category:Lists