Dante (Devil May Cry)

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|-|DMC 3: DA=
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==Summary==
Dante is the protagonist of the majority of the Devil May Cry series. He, along with his twin brother Vergil, are the product of a romance between the Dark Knight Sparda and a human woman named Eva.
After losing his mother to demons as a child, Dante grows up to become a demon-hunting mercenary who runs his own devil-hunting business named Devil May Cry. Dante operates as a mercenary, mostly accepting jobs involving the supernatural. He has a fondness for strawberry sundaes and pizza, and a source of comic relief in the series is his indebtedness and apparent lack of gambling skill. While he maintains a cocky and lackadaisical exterior, deep down, he is a compassionate man devoted to fighting for the good of humanity and helping his friends and his nephew, Nero.
==Powers and Stats==
Tier: At least 9-B as Tony Redgrave | Likely 8-C after reclaiming his name | 8-C, higher with Devil Trigger | Higher | At least 8-B, Likely Far Higher in Sin Devil Trigger
Key: DMC Volume 1 as Tony Redgrave | DMC Volume 1 as Dante | DMC: Code Dante and Vergil | DMC3 (Post DT) | DMC 1 | DMC: TAS | DMC Volume 2 | DMC2 | DMC4 | DMC 5, Visions of V, and Before the Nightmare
Name: Dante, Tony Redgrave, Son of Sparda, The Legendary Devil Hunter
Origin: Devil May Cry
Gender: Male
Age: 8 (Devil May Cry 5 Visions of V Manga as a kid) | 18 (Devil May Cry Volume 1 and Devil May Cry 3 Manga Code 1 and 2) | 19 (Devil May Cry 3) | 28-30 (Devil May Cry 1, Devil May Cry CD Drama Volume 1 flashback, Devil May Cry Anime, Devil May Cry CD Drama Volume 1, Devil May Cry CD Drama Volume 2, Devil May Cry Volume 2 and Devil May Cry 2) | 34-35 (Devil May Cry 4)Devil May Cry 3142 Graphic Arts- Page 118 | 39-40 (Devil May Cry 5 Before the Nightmare) | 40-41 (Devil May Cry 5 Before the Nightmare, Devil May Cry 5 Visions of V Manga as an adult and Devil May Cry 5)
Classification: Half-Demon/Half-Human Hybrid, Devil Hunter
Powers and Abilities: 
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Attack Potency: At least Wall level (Physically should be superior to most lesser demons, which can tear humans apart and easily wreck cars with a single strike Devil May Cry 5. Vastly superior to Black Knights which were created by Mundus to be one of his strongest servants among fodder minions, made with data gathered after carefully studying how Dante, Vergil and Sparda fightDevil May Cry 5 - Before The Nightmare | Likely Building Level (Massively superior to his "Tony" persona. Is equal to Gilver when he is without his armor, and, eventually grew strong enough to match him with his armor and while he was being amped by NexusDevil May Cry, Vol. 1. And Gilver was a personally selected assassin designed to fight on Mundus's behalf and kill Dante and Dante at this pointDevil May Cry 5 - Before The Nightmare should be on the same scaling tier as the likes of Sealed Mundus and Arkham with the Force EdgeDevil May Cry 3 who are beginning to tap into the kind of powers renowned the Demon World overDevil May Cry 3 akin to Mundus's generals Griffon and PhantomDevil May Cry, who should be above regular demons which can withstand all modern weaponry. | Building Level, Likely Higher After awakening his Devil Trigger (Upon awakening his devil trigger, he causes the top of a skyscraper to be blown offDevil May Cry: The Animated Series, Grew stronger through his battles at the Temen-ni-gru, fought and defeated Arkham alongside Vergil, and became superior to him even after he got the Force Edge by the end of the game due to the strength of his selfless convictions. With the Force Edge Dante Acquired another portion of Sparda's mythic powerDevil May Cry 5 - Before The Nightmare, acquired New Devil Arms and fought Mundus's generals who should be superior to any Mid-Tier Demon of the Temen-nig-gru. Was only rivaled in power by his brother, Vergil then Nelo AngeloDevil May Cry Official Strategy Guide and even lost to him in their first bout, but Dante eventually grew strong enough to match and decisively defeat him in the second boutDevil May Cry. Was capable of reacting and effortlessly redirecting attacks from Suppressed Mundus and can also survive attacks from Full Power MundusDevil May Cry who had eaten the unimaginably powerful Qliphoth fruit millenia prior Devil May Cry 5, Dante temporarily killed Munduswith the sword's power Devil May Cry Memorial Album "Precious Tears". | Higher (Fought and decisively defeated Alternate Timeline Mundus who is stronger then his normal timeline self in merely his base form (albeit, a portion of his advantage came from him surprising Alternate Timeline Mundus which Dante notes when fighting him)Devil May Cry, Vol. 2. Matched and eventually surpassed ChenDevil May Cry, Vol. 2, who had pressed Dante quite severely in combat thanks to his High Godly Regen negation, greater strength, and cosmic awareness/clairvoyance which allowed him to copy Sparda's swordsmanship, grows higher after being fed blood by the Qliphoth tree when it mistoook him for Urizen, (Dante absorbed the Devil Sword Sparda and Rebellion into his body, creating his own Devil Sword.) | Large Building Level, likely Far Higher with Sin Devil Trigger (Amps him to the degree that he could finally defeat Urizen even when the latter was empowered by the Qliphoth fruit.) Devil May Cry 5.
Speed: At least Massively Hypersonic+ (Superior to elite lesser demons like the BlitzDevil May Cry 4 given that Mundus personally arranged for Dante to be killed by Gilver rather then a run of the mill elite lesser demon. Can perceive and counter a lot of Gilver's moves, which can't be perceived by normal humans)Devil May Cry, Vol. 1 | At least Massively Hypersonic+ (Should be faster than before. Is equal to Gilver in first round, in second round eventually grew fast enough to match him while he was being amped by Nexus)Devil May Cry, Vol. 1 with FTL Combat and Reaction speed (Should be capable of blocking and dodgingDevil May Cry 3 the Damned Rook Laser) Devil May Cry 3: Official Strategy Guide
Durability: At least Building level (Physically far superior to most lesser demons, which can easily withstand every modern weapon created in the Human World)Devil May Cry 5 - Before The Nightmare| Likely Higher after taking his name back (Took multiple attacks from Gilver) | Far Higher over time (Grows exponentially, becoming far more powerful and withstanding attacks from high-level demons such as Urizen, Nightmare, and Mundus. Fights Vergil on even grounds, exchanging blows with him) 
Lifting Strength: Class K (Dante when on his earlier days as a mercenary, was capable of casually ripping out spinesDevil May Cry, Vol. 1. Clashed with Gilver multiple times) | At least Class K, likely Higher (Much stronger than before upon regaining his name) | Higher upon gaining the Devil Sword Sparda (Much stronger than before, overpowered Nightmare).
Stamina: Superhuman (As a Demon, Dante can last hours in battle without pause, can fight entire hordes of demons and fights against Demon Bosses without rest or relevant signs of fatigue, only showing it against prolonged fights against those who were comparable to him and showed to need only mere seconds to recover. Dante showed to need only mere seconds to recover after combatDevil May Cry, Vol. 1 and he can also recover his stamina and energy when he is in Devil Trigger in middle of combat)Devil May Cry 4. | Superhuman (Dante and Vergil fought against each other for 39 days straight in the Underworld from June 15 to July 24 while having extremely short breaksDevil May Cry 5)
Range: Extended Melee Range normally, Tens of Meters with projectiles, Kilometers with Sensing (Dante from kilometers away in the city senses Vergil on top of Temen-Ni-Gru which erupts in middle of the city Devil May Cry 4: Prima Official Game Guide, scales to Vergil, who was able to sense Lady's presence when she entered the Temen-ni-gru)Devil May Cry 3, Interdimensional with Dimensional Travel (Can travel between the Demon World and the Human World Devil May Cry 3 - Code 2: VergilDevil May Cry 5 and can also get out of Fault's body, which is another dimension Devil May Cry 4: Prima Official Game Guide) | Varies from Extended Melee Range to Tens of Meters with projectiles, and Interdimensional with Alastor (Alastor was able to sense Nelo Angelo's presence despite him being in the mirror dimensionDevil May Cry) | Varies from Extended Melee Range to Tens of Meters with projectiles and energy attacks and Planetary with shockwaves (Can create powerful shockwaves sufficient to shake the planet EarthDevil May Cry 5 - Before The Nightmare).
Intelligence: Intellectually Gifted (While seemingly cocky and laidback in his approach to battle, Dante is an amazingly skilled Devil Hunter, having mastered all sorts of Devil Arms on top of being a master swordsman and marksman who can accurately shoot targets from virtually impossible angles and hack his way through the armies of Hell with the barest of effort. He seems to be a quick learner, mastering the Devil Arms he acquires within moments of obtaining them and quickly getting the hang of utilizing his various Styles and Devil Triggers. As a Demon Slayer, he also has extensive knowledge of the Demon World and its residents. He is also a very skilled actor, musician, athlete and dancer. An often overlooked aspect about Dante's abilities is his analytical skills. He showcases these skills in the form of a talent for reading people; he accurately assessed that the seemingly gentle Modeus was interested in killing him for his soul, and that Modeus was going to try to take revenge against him for killing Baul. He's also easily deduced and figured out the Familiars' intentions to atone during Mission 18 of Devil May Cry 5. As described by the alternate universe version of Shadow, Dante has a sharp mind, able to instantly understand the true power extent of Mundus' generals in the alternate universe and that they got enough power to form an independent government to oppose the Demon King. He also displayed a great knowledge about magic, as he easily figured out the magic used by the alternate Trish. He also solved a handful of puzzles throughout his adventures)
Standard Equipment: 
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|-|DMC Volume 1, DMC Code Dante/Vergil, DMC TAS=Rebellion: This weapon used to be dormant until this blade managed to taste its owner's demonic blood increasing its power. This weapon is extremely durable, being able to take hits from the Saviour without even cracking or showing resistance. A Devil Triggered slash from Rebellion managed to cut down Abigail.
Ebony and Ivory: Dante's most popular firearms. Both customized handguns can fire rapidly. However, each gun has its own specialties. Ebony has high-powered single shots that have a strong stagger effect on enemies, and when charged with the devil's power, the bullets will explode on impact. Ivory can fire three-round bursts, and the charged shots will pierce through multiple enemies.
|-|DMC3=Everything from before plus 
Cerberus: Cerberus was formerly a three-headed ice hound guardian of the entrance to Temen-Ni-Gru until Dante managed to defeat it. Cerberus, impressed with his power, gifted Dante his soul in the form of this Devil Arm. This weapon allows Dante to create ice pillars to attack foes and even encase himself in ice to guard himself against enemy attacks.
Agni And Rudra: Agni and Rudra were former guardians of Temen-Ni-Gru until Dante managed to defeat them both. Impressed, they wanted Dante to wield their weapons due to him being a worthy fighter. Agni is a sword of fire while Rudra is a sword of wind; Dante fights with both simultaneously for the best results. The swords also talk frequently, despite Dante forbidding them to.
Nevan: Dante managed to get this from Nevan, the Lightning Bat Witch. This weapon shows off Dante's radical guitar skills and general knowledge of being able to use scythe-like weapons. Dante can also manipulate bats and lightning with this guitar.
Beowulf: Dante manages to obtain these gauntlets after fighting Vergil for a second time. These gauntlets mostly show of Dante's hand-to-hand skills and powerful attacks.
Shotgun: One of Dante's mainstay weaponry. This can deal with waves of enemies in rapid succession and has been modified by Dante for use in combat against demons.
Artemis: Dante obtains Artemis from beating the three trials in Temen-Ni-Gru. It is capable of shooting energy beams, including a sphere.
Spiral: A high-caliber Rifle that Dante found on his way through the game. It can pierce through multiple targets in one shot.
Kalina Ann: A rocket Launcher that was gifted to Dante by Lady after their last confrontation. This can fire missiles in short-range on top of firing multiple homing missiles in one spray.
|-|DMC1=Ebony and Ivory plus 
Force Edge: It is the sealed form of the sword wielded by Sparda himself, Dante acquired this after his climactic showdown against his brother.
Devil Sword Sparda: While wielding this weapon, Dante is capable of using the power once wielded by Sparda. This was the only weapon capable of being able to harm Mundus, and its Devil Trigger gives Dante the ability to fly through space like terrain with relative ease, It can be shapeshifted into a scythe and can extend its range in general. It also deals more damage than any weapon Dante has access to in DMC1.
Alastor: Alastor is the form of the "Spirit of Lightning," and it only obeys the commands of the chosen one, that being none other than Dante. It amps the user's speed as the name suggests, with glass around Dante falling in slow motion compared to his speed while showing off his skills. It also has some sorts of precognitive capabilities, being able to sense Nelo Angelo and Phantom before they were visible to Dante.
Ifrit: Ifrit contains hellfire which is hotter than a volcano and can only be used by those who can conquer these flames such as Dante. It shows off Dante's skill in hand-to-hand combat, and also allows Dante to shoot fireballs from them. Even able to burn through Frost's armor, which is impervious to volcanic fire. Bangle of Time: Bangle, which allows Dante to stop time.
Grenadegun: Another explosive weaponry that Dante utilizes in combat.
Nightmare β: A demonic weapon made with a similar tech as the actual Nightmare monster. It can channel Dante's devil powers to fire multiple homing shots at once in rapid succession.
|-|DMC Volume 2=Rebellion, Ebony and Ivory, plus
Beryl's Anti-Tank Rifle: A weapon from Devil May Cry Volume 2 given to Dante by Beryl, which uses bullets that absorb and destroy magic.
|-|DMC2=Rebellion, Ebony and Ivory, plus 
Merciless: A thin longsword that Dante uses for massive crowd control. It has a better range compared to Rebellion at the sacrifice of power.
Vendetta: A thick short sword that Dante finds throughout his mission. It has move power than Rebellion at the sacrifice of range.
Submachine Guns: Two rapid-fire guns that Dante can use to deal with small fries.
Missile Launcher: Another explosive weaponry Dante uses to deal massive damage against any of his foes, it fires heat-seeking missiles.
|-|DMC4=Rebellion, Ebony and Ivory, plus 
Yamato: An extremely powerful weapon. It ignores conventional durability due to it being able to cut through dimensional walls and barriers. Dante has also showcased expertise in using it by cutting a Hellgate in half from seven hundred meters away.
Gilgamesh: Dante obtains this weapon from defeating Echidna. This weapon also showcases Dante's hand-to-hand combat skills where he manages to break down a Hell Gate with a one-inch punch.
Lucifer: Dante manages to obtain this from defeating Berial. This allows Dante to fire an infinite number of bladed projectiles similar to his brother Vergil's Summoned Swords. They also resemble Mundus' red energy beams in DMC1.
Pandora: The Pandora is a briefcase which is said to hold 666 forms. Forms it has taken include a bowgun, a bazooka, a laser cannon, a minigun, a mobile missile battery, a boomerang. If he opens the case, some bad things happen and take out anything around it. It also busted one of the hell gates and a family of huge demons to boot. Packs enough firepower to send several giant toads flying and blow them to pieces.
|-|DMC5=Rebellion, Ebony and Ivory, Devil Sword Sparda plus 
Devil Sword Dante: The newly formed legendary devil sword of Dante, forged through employing the newfound power of his Sin Devil Trigger, which he awakened after impaling himself with his broken demonic sword Rebellion and merging himself with it along with his father's legendary blade, Sparda. The sword can summon spectral swords, and it's the most powerful Devil Arm on Dante's arsenal.
Balrog: Balrog is a set of gauntlets, grieves, and shoulder pads, created with the sealed power of the king of Fire Hell, it has two different modes; the Kick Mode lets Dante perform powerful kicks on enemies, and Blow Mode focuses on boxing-like punching and allows Dante to execute short dodges.
Dr. Faust: A curious hat given to Dante by Nico. It uses demon blood to attack and make demons drop more of their blood. It also showcases Dante's moves in dancing.
Cavaliere: A Devil Arm created by fusing parts of Cavaliere's armor to a motorcycle. It also can be split up into two twin-clubbed buzz saws. These attacks are slow but deal high amounts of damage while covering a wide area.
King Cerberus: A more powerful version of the classic Cerberus, obtained after defeating the King of the Cerberus tribe, retains the ice powers from the other ones, but can also attack with Fire and Electricity, changing its style with two additional modes: a fire bō staff and lightning chain forms.
|-|Artifacts=The Amulet is an unnamed piece of equipment Dante and Lucia uses that utilizes what are called Devil Hearts which adds various abilities and augments to their Devil Trigger throughout the course Devil May Cry 2. These abilities range from the mundane such as flight to the more broken Time Stop.
Movement Devil Hearts-
Aerial Heart: A magic stone containing the heart of a demon bird which, when equipped, enables the user to fly.
Quick Heart: A magic stone containing the heart of a demon beast which, when equipped, enhances the user's ability to run.
Elemental Devil Hearts-
Flame Heart: A magic stone containing the heart of a fierce flame demon which, when equipped, gives the users attacks the flame attribute. It also allows the user to heal from fire-based attacks and be unfazed by lava.
Frost Heart: A magic stone containing the heart of a beautiful ice demon which, when equipped, gives the users attacks the ice attribute.
Electro Heart: A magic stone containing the heart of a proud lightning demon which, when equipped, gives the users attacks the lightning attribute.
Utility Devil Hearts-
Chrono Heart: A magic stone containing the heart of an old god which, when equipped, allows the user to stop time whenever they attack.
Healing Heart: A magic stone containing the heart of a merciful goddess which, when equipped, enhances the user's regenerative ability.
Offence Heart: A magic stone containing the heart of a battle god which, when equipped, enhances the user's attack power.
The Perfect Amulet is a magical artifact given to Eva by her husband Sparda, who after splitting it in half bestowed it upon her two sons for their eighth birthday. This Amulet was later reunited and used by Dante in Devil May Cry 1. It allows travel to and from the Demonic World, despite the fact the worlds have been sealed by the dimensional barrier created by Sparda. It is also used to awaken the Force Edge into it's true form, the Devil Sword Sparda, granting the user tremendous power.
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Weaknesses: Consistently haunted by the nightmares of his mother's death, as well as the deaths of Grue and Nell Goldstein | Arrogant, incredibly overconfident and hedonistic to the point where he barely takes his work as a Demon Hunter seriously, dragging out fights simply for the entertainment value, and even letting himself get purposefully impaled by Demons just for his own pleasure | None notable (After unlocking his Devil Trigger Mode and having fought against Vergil a second time, Dante regained back his sense of responsibility to uphold their father's legacy and protect the Human World) | Grew incredibly depressed and mournful after Vergil's defeat in the Demon World, and then again when he killed him in his Nelo Angelo form, and also when he witnessed Trish's death (Although his spirits were somewhat lifted when Trish was resurrected) | Remains somber as before due to Vergil's death. Strawberry sundaes, pizza, terrible gambling luck which constantly leaves him in deep debt | None notable | His arrogance and overconfidence makes a return, and having grown bored over the years without having any strong enough demons to kill, will purposefully drag out a fight simply for entertainment value | None notable.
Notable Attacks/Techniques:
Stinger: Dashes forward, delivering a powerful stab.
Drive: Slashes the air, releasing a shockwave of Devil Energy.
Dimension Slash: While using Yamato, Dante can conjure blade beams that cover the entire battlefield.
Dance Macabre: Dante performs a long combo which can end in a Million Stab or Crazy Combo into a pole dance move, where Dante spins around his sword and ends with a mighty slash. When older, Dante's Dance Macabre starts in the same way but does not have a Crazy Combo ending. Instead, after the Million Stab, Dante automatically finishes by performing an upward swing and then striking the enemy with his sword, like he is swinging a baseball bat.
Judgement: Can only be performed when Dante is using Sin Devil Trigger. Dante forms a sigil under his feet and slows down time. Dante then performs a barrage of attacks with numerous summoned swords and Devil Sword Dante then finishes by causing a massive explosion. This attack has a massive range and affects all enemies equally within a large radius of Dante.
Demolition: Can only be performed when Dante is using Sin Devil Trigger. Dante telekinetically grabs an enemy, pinning them in place and uses his power to create an explosion to destroy them from within, bypassing durability to an extent.
Other Abilities
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|-|Quicksilver=Dante acquires the Quicksilver style after defeating Geryon in the Temen-ni-gru's Coliseum. It gives Dante the power to slow down time, greatly improving Dante's speed, and can be used at any time with a simple thought. While active, everything except Dante moves at a fraction of its normal speed, giving Dante time to control the situation or simply slow his enemies down, being a very effective tool against faster opponents.
|-|Doppelganger=The Doppelganger Style is a shadow-controlling style that Dante obtained after defeating Doppelganger the Deathvoid. It allows Dante to create copies of himself to assist in battle.
The Doppelganger wields perfect copies of the weapons Dante has upon activation of the ability and is perpetually in a Devil Trigger state. However, Doppelganger can copy Dante's human appearance according to its introductory cutscene after Dante defeats it.
The doppelganger can also perfectly mimic Dante's attacks and abilities with the same level of skill, effectively creating a perfect copy of himself minus being made entirely out of a shadow. Dante can also use Devil Trigger while Doppelganger is in use.
|-|Royal Guard=One of Dante's basic tools in battle is the Royalguard Style, which focuses on blocking attacks while restoring or redirecting their energy. Despite being basic, it is one of Dante's strongest moves and can keep him safe against enemies far stronger than himself. Continually blocking charges Dante's Royal Gauge with energy, which is discharged with his first subsequent attack for additional damage. Alternatively, he can use this energy in a variety of other ways, like Healing himself, with Ultimate, and greatly enhancing his durability, with the Dreadnaught technique.
Block: Dante simply blocks against an attack. In Devil May Cry 3 and 4, Block doesn't cancel out all of the damage but instead gained DT and Royal Gauge energy in return, unlike Devil May Cry 5, where Block prevents all damage but at the cost of only DT.
Royal Block: Dante perfectly blocks incoming attacks right before they land, completely negating all damage. Dante also gains a great amount of DT with each Royal Block and far more Royal Gauge energy than the standard Block.
Release: Dante sends out a punch and releases all the energy stored in the Royal Gauge back at the enemy, dealing a good amount of damage.
Royal Release: Dante uses Release right before incoming attacks land, negating all of the damage and releasing all of the stored Royal Gauge energy back at the enemy, dealing a tremendous amount of damage far superior to the standard Release.
Royal Revenge: Dante nullifies an attack and uses some of the Royal Gauge energy to send a blast of energy to the attacker dealing a moderate amount of damage.
Dreadnaught: A technique which covers Dante's entire body in a metallic shell using the accumulated energy he stored. This shell makes Dante impervious to all attacks for a limited time until his Royal Gauge energy depletes.
Ultimate: Dante blocks incoming attacks and converts the energy into life power which heals him. Dante cannot Royal Block attacks with this, and strong enough attacks can bypass Ultimate.
|-|Sword Formation=Sword Formation is the name of Dante's method of manipulating his summoned swords. Dante gained the ability to summon glowing red spectral swords after fusing the Rebellion with the Devil Sword Sparda, which created the Devil Sword Dante. The summoned swords automatically attack, block, evade, and enhances Dante's attacks and movement on his behalf, or if he chooses, he can control them manually. Sword Formation can be used at any time with any weapon, firearm, and Devil Arm in Dante's arsenal or even without any weapon at all and can alter its shape and quantity accordingly.
Escort: Dante's summoned swords take up a formation resembling a shield that automatically blocks attacks significantly reducing their damage while giving filling Dante's Royal Gauge. When Dante uses Block or Royal Block with Escort, the amount of Royal Gauge energy he gains will significantly increase.
Chaser: The summoned swords automatically attack for Dante and follow his attacks. These energy swords help in a variety of ways, such as preventing Dante's target from moving, allows Dante to use melee attacks from range, can attack an enemy. At the same time, Dante charges an attack or ability, increases the number of attacks performed with each strike, or simply overwhelm his opponent.
Reactor: Four summoned swords take a position close to Dante's legs, increasing the number of times Dante can jump, dash and perform other evasive techniques.
Interceptor: Four summoned swords hover near Dante's shoulders, ready to launch at an enemy. The summoned swords automatically detect threats and fire at any projectile, attack, or enemy that comes within a few meters of Dante, either knocking them back or destroying them.
|-|Trickster=Trickster is a style that functions for exclusively "High Speed" maneuvers, giving Dante an edge in the battle for speed, much like the "Quicksilver Style" (not affecting time itself) and adding a handful of moves.
Dash: (can be done up to triple dash which allows for three dashes in quick succession): A quick burst of speed propels the player forward. This technique helps get the player out of tight situations and contains invincibility frames.
Wall Hike: Run up walls to avoid enemy attacks.
Sky Star: A quick aerial dash that propels you forward through the air. Contains invincibility frames.
Air Trick: Allows Dante to disappear in the blink of an eye, then reappear above the enemy ready to strike.
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==References==
Category:Tier 8
Category:Tier 9
Category:Characters
Category:FTL Characters
Category:Tier 9-B
Category:Tier 8-B