Azul

Azul is a game designed by Michael Kiesling.
== Gameplay ==
In this game, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.
== Useful pages ==
*Game Setup
*Gameplay
*Game Ending
*Credits