Pathokinetic

Emotions. Behaviour. These are the things that Pathokinetics are able to influence and control. Highly sought after for their abilities, Pathokinetics can sway people to their whims with a thought and influence their behaviour in subtle ways.
== Mechanic: Unity ==
When you succeed on various skill checks prompted by Pathokinetic abilities, you gain Unity with the target, subtly overwriting parts of their subconscious with temporary reflections of your own and rendering them more vulnerable to further influence by your abilities. Unity functions as a cumulative bonus to checks against the target with Empathy, Presence, Intimidation, Deception, and counts as Tactics for the purposes of modifier limits (allowing bonuses from Pathokinetic and other abilities to stack with the Unity bonus). If you choose to build Unity with a new target, you lose all Unity with the previous target.
== Abilities ==
=== Charm ===
The Pathokinetic instills a strong, positive impression toward themself in the subconscious of a target, discouraging them from opposing the Pathokinetic and encouraging them to be of help.
=== Pacify ===
The Pathokinetic exerts a strong, calming influence on their target, diffusing anger and fear, and even causing unnatural lassitude.
=== Terrify ===
The Pathokinetic stimulates a powerful, life-or-death fear response in a target, and even mass panic at higher levels of power.
=== Unearthly Charisma ===
The Pathokinetic’s subtle command of their abilities makes them a formidable leader and influencer, exhibiting a Christ-like level of personal charisma in guiding the behavior and beliefs of others.
=== Unearthly Insight ===
An instinctual understanding of the emotions of others gained through long habit of emotional interpretation and manipulation make the Pathokinetic an unearthly empath, capable of discerning nuanced feelings and motivations with very little information.
=== Unearthly Threat ===
The Pathokinetic exudes an aura of extreme threat, rendering them a disruptive influence in both social situations and on the battlefield.
== Notable Pathokinetics ==
* The Whistling Man
Category:Archetypes