Spooky Scary Fantendo Showcase 2020/Pyro Enterprises

WELCOME ALL TO THE
Spooky Scary Fantendo Showcase
2020
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Let Us Begin
The trailer begins with a watercolor-inspired artstyle as the camera pans over what looks like a coral reef, vibrant structures growing over large metallic spires jutting out of the water as if it were ivy. Spiked through the ground are a multitude of weapons of various builds and designs, implying that some sort of massive conflict has just occurred. Lying in the water is an absolutely massive creature that seems to be made from rapidly flickering red and black cubes, its intensely-glowing orange eyes gazing right at a single male humanoid walking towards it- the boy's eyes and hair glow bright blue, and he carries an ornately carved blade glowing with a similarly blue light.
Akua: Long ago, the world was brought to creation by the almighty Titan. A wrathful and savage ruler, it brought the people of the world to life seemingly in a desire to torment them, to control them... To act as their almighty god. But this was not to last. A band of warriors and heroes from throughout the world, uniting under the name of Union Triumph, rose to stand up to the Titan's wrath.
The boy and the massive titan continue to stare each other down, neither of them making a single move.
Akua: The Titan slew nearly all of the members of Union Triumph, the vicious battle between the heroes and the god standing against them taking its toll on both sides. When only one hero stood strong- a lone boy with a mysterious sword by his side- the Titan had taken near-fatal damage, and could no longer battle. With one last fearsome glance between the two...
In a grunt of rage, the boy shoves his sword directly into the titan's forehead, a pulse of blue light travelling down its body as it falls still. Panting with exhaustion, the boy collapses as well, blood from his wounds mixing into the water. The camera zooms away from the battlefield, passing through the clouds before reaching a zoomed-out view of an absolutely beautiful chain of islands in a seemingly endless sea.
Akua: The Union became honored in the newly established civilization of Aranda as saviors and deities, their deeds recorded in the world's history forevermore. We have lived peacefully since that time... But the means to save our future from a new ruin...
The trailer appears to fade out to white... but not before a slash of blue cuts through it, and the overhead shot is thrust away to reveal a girl in gold and black standing on water in a black and blue void, holding the now-rusted and battered sword used by the boy in the story.
Akua: ...lie in the past!
With another slash of the sword, the trailer cuts to gameplay, showcasing the girl roaming around a vast, grassy expanse alongside a small red fluffy creature with a bulky weapon on its back and a strong-looking man with a hybrid shield and crossbow mounted on his arm. The trio are shown traversing a variety of environments, ranging from tropical paradises and coral-covered caverns to thriving, bustling towns and a mysterious cavern carved from marble. Combat is showcased against a multitude of strange creatures, and the three major characters appear to summon spectral entities behind them in a triangle-shaped burst of light- most notably with the boy from the legend appearing behind the girl.
Another shot of combat against a giant plant-like monster is shown, with the party largely on the ropes. In another triangle-shaped flash of golden light, the world gains a golden tint as a sort of log menu appears on the screen's side, detailing the flow of battle. The girl performs a powerful slashing attack against the monster, which shatters parts of the log menu and appears to rewrite reality, reviving the rest of the party.
The trailer ends with a shot of the trio turning to face the horizon, a beautiful sunset facing them as a logo emerges.
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Xenoblade Chronicles Tri - Rewrite The Past
The followup to two of my favorite games of all time has arrived... Xenoblade Chronicles Tri! This new game sees heroine Akua traversing across the islands of Aranda in order to fulfill a quest delivered to her from on high... stop a mysterious new villain from meddling in the past in order to bring about chaos and havoc. Along this quest, Akua is joined by the Avatar spirit of Dis, the long-deceased hero of lore who offers to guide her and empower her along her trying journey. Tri combines elements and gameplay mechanics from every game in the series- Talent Arts and time-related mechanics from 1, Overdrive and double-charged Arts from X, and attack cancelling and an overhauled Blade system- now called Avatars- from 2!
Of course, Tri has its own unique spin on things, taking the form of Akua and Dis's unique ability to reach back into the past... Rewrite! Mid-battle, Akua can insert a powerful attack of her own into the past by scrolling back through the Fate Log and altering the course of reality. This ability can have powerful consequences, so be sure to know when to utilize it to its greatest effect!
We hope you are all excited for Tri!
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New Allies Revealed
Kotomo has been one of my greatest received projects in my time on this wiki- the outpour of love and support for this cast of characters and creatures has been nothing short of astounding! With the game's story close to finalizing, however, it's about time that production on the Kotomo themselves wraps up as well. As such, allow me to reveal the final batch of normal Kotomo in the game! 
First on the agenda are Lamptasm and Voltergyst! These Shadow/Electric Kotomo dwell in the darkest depths of the ruins scattered around Heiwana, thriving off energy in the air and transmuting it into power to pull off their dazzling electrostatic attacks. Their signature ability is Float, giving them immunity to Earth-type attacks.
The diminutive Pomponge resides in the warm, tropical areas of Heiwana, clambering over the algae-covered rocks. It is the algae which serves as a food source for this Water/Magic Kotomo; it scrubs its spongy body over the surfaces to gather the algae and saves it to eat for a later date. Their signature ability is Scrubbing, which not only makes their attacks incapable of damaging their allies, but causes friendly fire to actually heal status ailments and negate stat reductions! Pairs well with moves that strike everyone in battle.
Last on the docket is Maramuth! Maramuth is an Psychic/Metal Kotomo who dwells in caves, spending its time carefully polishing gemstones... much like the shiny bismuth that grows out of its body! A powerful magic-based attacker, Maramuth is only aided in this role through the use of its ability, Metal Core, which renders its Metal-type weaknesses moot... letting it fire off more attacks with impunity!
We hope you are excited for Kotomo to reach its climax... Thank you for all your support!
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Race Against The End
The trailer begins with a live-action short set in a modern-day Japanese city. People are shown running and hiding, evacuating indoors as the sky turns a reddish orange. A small family is shown gazing out their window at the source of the light- a massive meteor slowly approaching the planet, a demonic smile carved into it. As people run through the streets away from the meteor, a lone shadow is shown running towards it. The shadow leaps up in the air, revealing itself to be none other than... Kirby!
Gameplay is then shown with Kirby roaming around a 3D sandbox with his Sword ability, slicing through enemies as a bombastic orchestral rendition of Green Greens plays. Kirby's inhale is shown as he swallows up a multitude of enemies, spitting them out as a massive Star Bullet, as well as inhaling a Tick and holding it over his head in order to latch onto ceilings. A shot of Kirby defeating a Water Galboros is shown, and the midboss drops a Copy Essence Deluxe when defeated. Kirby collects the essence and transforms into Water Kirby; gameplay is then shown of Kirby swapping between abilities on the fly, performing an extensive combo attack on a large skull-like enemy involving both Sword, Water, and Wrestler Kirby. Brand new abilities are briefly shown, including a Copy Ability with a construction hat and a large drill and a Copy Ability with a sci-fi-styled visor and a toy-like laser gun. Gameplay concludes with Kirby riding his warp star directly into the meteor as it approaches Pop Star, screaming as he does so before the logo finally appears.
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Kirby: Fallen Star - Meteor Mission
Kirby: Fallen Star brings the modern Kirby quadrilogy to its epic climax in the pink puffball's new expedition into 3D! In this game, Pop Star is threatened by a massive meteor with the destructive potential to wipe out the entire planet! It's up to Kirby to do everything in his power to stop this new threat, as well as deal with the mysterious new foes appearing around his world as well!
Aside from its new 3D collectathon/character action game-inspired direction, one of the biggest changes to the Kirby formula is that Kirby himself can no longer copy enemies with his inhale! He can still inhale enemies and spit them out, or hold them over his head for various purposes akin to Kirby 64, but copying is no longer an option due to the meteor's mysterious power. What do exist, however, are Copy Essences Deluxe, returning from Milky Way Wishes. After defeating midbosses scattered throughout the game's worlds, Kirby permanently unlocks their associated Copy Ability and can access it at any time, even being able to switch quickly between them!
The mysterious meteor itself is also a major mechanic of the game. From the very beginning, Kirby has the option to steer his Warp Star into it, ramming through the exterior to access a massive 100-floor gauntlet of challenges and trials to make it to the game's final area. Of course, if you don't go off and explore the rest of the world to become stronger, this will be much more challenging... Not only will you need to collect as many abilities as possible to maximize your power, but also collect the most important of all the new collectible items- Aurora Shards, which are items held by bosses that are capable of letting Kirby pierce straight through earlier levels of the gauntlet!
We hope you are excited for Kirby: Fallen Star!
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The Terror Approaches
The trailer begins by showcasing a cyberpunk-style city in the middle of an intensive downpour, lights at the top of a massive skyscraper giving way to a crowded party with multiple people in fancy outfits enjoying a massive banquet. A man in a tuxedo looks across the crowd as if searching for someone, before seeing a woman with a red ponytail and shimmering black dress and motioning to her.
As the woman begins slowly walking over to the man, a smile on her face, the song Tainted Love by Cell Soft begins playing. Interspersed throughout her walk are scenes of an inhuman-looking monster with a massive gaping maw crawling through what appear to be parts of the building staffed with security guards- this monster appears to defy physics in order to dispose of this security, phasing through walls, causing miniaturized explosions, and teleporting inside of one guard and puppeteer him before dissolving his body. As the man and woman finally reach the balcony, clinking wine glasses together, another flashback is shown... this time of the mystery monster leaping on the woman in the middle of an enclosed room, growling as its mouth opens wide.
The woman smirks at the man before wrapping her arms around him and pulling him off the balcony. As the man screams silently, the woman's skin dissolves into particulates as she is revealed to have been this mysterious, physics-defying monster. Before crashing into the ground, the beast swirls its body around the man in an inhuman fashion, devolving into a miniaturized black hole and absorbing his body entirely. As the pocket void crashes into the ground, it leaves a strange-looking impact mark; the song ends as this impact mark changes to the game's logo.
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Voidmaw: Beyond Hope - Seek and Destroy
Time for the world's wildest stealth/action game!
Voidmaw: Beyond Hope is a game heavily inspired by both the Hitman and Dishonored franchises, merging the vast array of level completion options with an equally vast array of otherworldly powers and abilities. Our main character is Maw, a synthetic killing machine forged by the mysterious Doc Obsidian out of the core of a black hole. As a result, Maw possesses reality-bending powers, as well as the ability to assimilate matter they consume... even if that means human forms. Obsidian uses this startling power to have Maw act as her own personal assassin, disposing of targets and carrying out missions as she sees fit.
In carrying out these missions, Maw will have to stay undercover to avoid exposing herself and her mistress's existence. This can be carried out in a lot of ways- elaborate plans that leave the player devoid of suspicion, hopping between disguises and killing off potential witnesses, or going in guns blazing and consuming every living being in sight. This is your battlefield... Fight how you wish.
We hope you are excited for Voidmaw!
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The Very Last One
The trailer begins in the dark, labyrinthine interior of some sort of high-tech vessel, flashing emergency lights blaring as a sole astronaut frantically runs from something.
Pyro Enterprises and Frictional Games Present
The astronaut trips over something but manage to right themselves before landing on the ground. An unknown shadow peers around the corner as our apparent protagonist runs down the hall, exiting frame.
Music by Masafumi Takada
The astronaut arrives in some sort of deserted cafeteria, food and streaks of blood strewn across the walls and floor. As they turn around, they see another astronaut standing in the doorframe, whose body soon turns into a terrifying mess of tendrils and sharp spines.
An Innersloth Games Experience
The astronaut trips over the nearest stable as tendrils last towards them. Seeing this as a last resort, they pull out a small gun which appears to be loaded with a single, oversized bullet. In a flash of light, the trailer ends, revealing the game's logo.
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Among Us 2 - Deduction and Deception
The true nightmare begins now! Welcome to the sequel to the biggest hit game of 2020- Among Us 2!
The basic premise is entirely the same- crews of up to 15 players work together to accomplish randomized tasks and win the game. However, there's impostors among the crew, whose goal is to eliminate all the crewmates while also ensuring their innocence remains solid. It's up to the crewmates to deduce who the impostors are... and up to the impostors to deceive the crew and pin the blame on others. Among Us 2 is a completely different beast, however... Not only is it rendered in realistic 3D graphics, but it also comes with brand new customizable features to add more depth to the gameplay! If you prefer a more classic experience, you're welcome to turn these off.
Crewmate Perks
As a brand new way to encourage crewmates to focus on their tasks, we've introduced Perks! These are randomized bonuses that can be unlocked upon completing all of your personal tasks, which will be denoted on the global task completion bar as a flashing segment when it is able to be unlocked. To unlock a perk, make your way to the map's admin room and access the green computer. The effect of perks is entirely randomized- some perks allow you defensive or evasive options such as increased movement speed, the ability to call an emergency meeting from anywhere on the map, or permanently sealing up one of the map's vents, while others are designed to trigger in the event of the user's demise, such as highlighting anyone in a set radius around the body to all other players or informing someone where your body is. Impostors will be able to take advantage of perks as well, being able to slip them into their own lies in order to deceive the rest of the crew. Use these perks wisely!
Captain
The Captain is the de facto leader of the Crewmates, even if none of them realize it. The Captain has to fulfill the same sorts of tasks that the crewmates do, but spawn with a specialized gun with a single bullet, capable of killing any individual instantly. It's up to the Captain to figure out the correct time and place to use this gun, lest they sabotage their own team. Of course, if an impostor gets to the captain before they can fire the gun, they can show it to other crewmates and falsify their own identities... Crewmates can also pick up unfired Captain guns.
Traitor
The Traitor is another side class that can be selected, this time working alongside the Impostors. Traitors are unable to kill crewmates, but have a limited degree of Sabotaging capability and are tasked with performing tasks in reverse in order to buy time for the impostors to kill more people off- if you complete all your tasks, your segment of the global task bar will become locked, meaning the traitor cannot reduce the bar past that point. Traitors are also fully aware of who the Impostors of each round are, but the Impostors are not told who the Traitor is... meaning they very well might kill them off like any other crewmate.
We hope you are excited for the release of Among Us 2! Thank you very much for all your excitement over the course of this showcase! :D
Category:Showcases
Category:Spooky Scary Fantendo Showcase
Category:Pyro Enterprizes