The Thieves' Guild

The Thieves' Guild took its name as a play on the Merchants' Guild, the union of wealthy tradesmen in Yeto. The Thieves' Guild was an organized mob that plagued Yeto, mostly in terms of protection rackets, illegal gambling and 'entertainment' prospects, theft and violent crime.
The Guild, like its legitimate counterpart, was most strongly felt in Nagaoka. They controlled a secret set of tunnels under the city that gave them access to many buildings and locations. Knowledge of these tunnels was strictly protected; there has been more than one man killed for threatening to violate the security of the hideout. The tunnels' origins are not precisely known: some think that the guild built them themselves, while others think that they are the renovated remains of a forgotten sewer or trade path.
The last boss of the Theives' Guild was Noburo Takino, who was also, not coincidentally, the head of the Merchants' Guild. His affliations with the national crime ring were discovered, and he was put under arrest. His wife, Teruko, was found to be a wielder of a Blackblade, the sword known as Akuko.
Following the horrifying assault on the Guild from Raito, Caelan, Mako and Osamu, the arrest of the Takinos, and the further intrusion of Raito in his demonic form, the Guild was in serious disarray. Ridley took advantage of the confusion and, while the Unity War was raging, he established himself as the new boss, twisting the organization to his own sensibilities and ends. He combined it with his holdings in Asanon and Riolythe; the amalgamated criminal organization became known as the Syndicate. 
Category:Organisation
Category:Yeto