Werewolf

The Werewolf , also known as the Were Wolf, is a recurring creature in the Final Fantasy series, first appearing in the original Final Fantasy. Most frequently appearing as enemies, they are anthropomorphic wolf-like creatures, in some cases being humans turned into werewolves.
==Appearances==
===Final Fantasy===
The Werewolf, also known as the WereWOLF, appears as an enemy in the Chaos Shrine and on the overworld near Matoya's Cave, Elfheim, the Chaos Shrine, and Cavern of Earth. It is a stronger version of the Wolf, dealing more damage and inflicting Poison with their physical attacks as well as having Auto-Regen, recovering 3 HP every turn.
===Final Fantasy II===
The Werewolf appears as an enemy fought at Mysidian Tower and on the world map around Mysidia. It fights using regular attacks that can inflict Poison to party members, and often attacks in packs.
===Final Fantasy III===
The Werewolf appears as an enemy around Kazus, Castle Sasune, Canaan, and the Vikings' Cove. It is a relatively strong foe that attacks with relatively strong physical attacks.
===Final Fantasy V===
Werewolves appear as a race that inhabits Quelb, and are an intelligent and civilized people unlike the werewolf's other appearances. Kelger Vlondett, a former Dawn Warrior and an old friend of Galuf Halm Baldesion, is the leader of the town.
===Final Fantasy XII===
The Werewolf appears as an enemy fought at the Giza Plains during the dry season, and often attacks in pairs. They are relatively powerful early in the game, using strong physical attacks including Ram and Smite of Rage, and have access to the Bacchus's Wine, making them even more fearsome.
===Final Fantasy XIV===
The werewolf is the subject of a myth commonly retold during All Saints' Wake. It is believed to have been inspired by the Lupin, a race of intelligent and civilized wolfmen native to Othard.
===Final Fantasy Tactics A2: Grimoire of the Rift===
===Final Fantasy Mystic Quest===
The Were Wolf appears as an enemy in the Volcano and Lava Dome. It normally attacks with physical attacks such as Triple Fang and Body Slam, but can also cast Quake.
===Final Fantasy Adventure===
The Werewolf appears as an enemy found within Davias' Mansion and Kett.
===The Final Fantasy Legend===
The Werewolf appears as an enemy and also a possible monster that the party's monster unit(s) can transform into. It can be found on the fifth floor of the Tower.
===Final Fantasy Legend II===
The WereWolf appears as an enemy encountered in the Guardian's Base and Venus' World. It is also a potential transformation for the party's monster units.
===Final Fantasy Dimensions===
Werewolf appears as an enemy fought at Dragon Valley or on the World Map, attacking with physical attacks such as Claw and Fang. It has a chance of dropping the Baghnakhs.
===Final Fantasy Dimensions II===
The Werewolf appears as a wind-elemental Eidolon.
===Final Fantasy Airborne Brigade===
=== Final Fantasy Record Keeper ===
The Final Fantasy Werewolf appears as an enemy.
===Mobius Final Fantasy===
The Werewolf appears as a light-elemental Monk ability card, and grants the Light Fist ability.
===Final Fantasy: Unlimited===
Werewolves appear as a race that once inhabited a world destroyed by Omega. Unlike the werewolves of Earthen folklore they transform not at full moons, but by looking into the eyes of a member of their race, either another's or their own via mirror. Lou Lupus is the sole survivor of their race.
==Etymology==
Category:Recurring enemies
Category:Races