Hermit (Far Harbor)

The hermit is a recluse who lives in a ruined house near Haddock Cove on the Island in 2287.
==Background==
The hermit travels unseen with the use of Stealth BoysStealth Boys found with A Stranger Arrives and leaves several cryptic notes across the Island. These notes are all written in word arrays, three to six words wide, and three lines tall. Instead of spaces, the author employs an inconsistent system of capitalization to separate words. In the notes, the author repeatedly acknowledges Atom, and once acknowledges the Mother of the Fog. The hermit apparently respects Confessor Martin and sees the one responsible for his departure from the faith as a "vengeful creature," though it is unclear who specifically this refers to.A Vengeful Creature
* A Stranger Arrives
* The Children Trapped
* A Safer Way
* Note from Atom's shrine
* Scrawled note
* The Sacred Elements
* A Vengeful Creature
While no character acknowledges these notes, or mentions a known Stealth Boy user on the island, some Children of Atom suspect that the spirit known as the Mother of the Fog is just a simple hermit.The Sole Survivor: "So was the Mother real?"Grand Zealot Richter: ""(Brian Richter's dialogue)
==Notes==
* During Visions in the Fog, the Sole Survivor must solve a puzzle at the Children of Atom shrine to gain access to the area of the shack containing one of the Mother icons. Per the hermit's note, the player must correlate the numbers 99-90-68 to the periodic table and input their atomic symbols as the password. While the functional solution to the puzzle is "MoThEr," following the instructions on the nearby periodic table yields a different result: "EsThEr."
** A Child of Atom named Esther appears in Winter of Atom; currently, no other character in the Fallout series has this name. Esther once belonged to an unspecified sect who live to the northeast of the Commonwealth.Winter of Atom, p. 71: "The Children of Atom Tinkerers. Two women, Esther and Eliza, control the battling robots. The pair are friends and occasional lovers with a deep interest in robotics. They regularly build robots to fight against one another, and the pit surrounding the platform is littered with their cast-offs. They are generally friendly, though Esther is slightly sour at losing the most recent battle. PCs who succeed on a CHA + Speech test with a difficulty of 1 can convince the pair that they are not hostile. Increase the difficulty of the test by 2 if the PCs made a lot of noise fighting Children of Atom guards elsewhere in the tunnel. If they succeed, PCs can get Esther and Eliza to open up about what the Children are doing in the sewers by spending AP to Obtain Information. If the test fails, Eliza and Esther become hostile. Some information that might be revealed during the conversation:
*They serve Atom under the guidance of Brother Schumacher, a priest of the Children of Atom. They came to the area from the far northeast and had nothing to do with the Last Son of Atom's sect.
*They are wardens of the Rad Church, a holy site in the sewers. Their sect of the Church won't look kindly on anybody interfering with it. 
*The Last Son of Atom and his sect aren't looked on favorably by the other denominations of the Church. Many are wary of the Last Son's zealotry and profane beliefs. However, so far, relations have remained peaceful between sects.
*The Last Son's disciples in the tunnels beyond Brother Schumacher's domain will not respond well to the PCs' attempt to secure a supply route. The acolytes stalk the sewers with terrifying mutants at their side.
If a fight breaks out, Eliza ducks behind some scrap to gain 2CD cover. She uses the bot's remote control (see Eliza's Dragon, Remote Controlled) to attack the PCs. Meanwhile, Esther tries to escape to warn Brother Schumacher."
** The "Mo" graffiti reappears in Fallout 76, north of the converted munitions factory.
* The two notes at the Children of Atom shrine will not appear until after drinking from Atom's Spring during the quest Visions in the Fog.
* The all-caps terminal entry at the crypt in the Vessel bears a resemblance to the hermit's writing style. This terminal is edited by an unknown person when the player completes Far Harbors main quest without eliminating the Children of Atom. The text is different depending on the final status of the Island.
** Additionally, the terminal author uses the distinctive phrase "think on" in all three variations. The verbiage "think upon" is deployed prominently in the Note from Atom's shrine.
==References==
Non-game
Category:Far Harbor Children of Atom characters
Category:Far Harbor mentioned-only characters