Don't Look Down

was the first 2D game mode that includes the Platforming style, where you can only move left and right with A, D, Left Arrow, or Right Arrow and jump with W, Spacebar, or Up Arrow. Double jumping is also an essential part of . 
Summit Heights
Summit #	Start Height	End Height	Summit Name 	XP Prize
Summit 1	0m 	210m 	Emberwall Ascent	0
Summit 2	211m 	274m 	Coral Climb 	75
Summit 3	275m 	448m 	Agent Adventure 	200
Summit 4	449m 	573m 	Growing Up 	350
Summit 5	574m 	704m 	Frosty Peaks 	500
Summit 6	705m 	999m 	One Way Up 	650
End 	1000m 	1000m 	Climb Complete 	1000
== Tips ==
It is necessary to know that jumping down or falling off that doesn't have an object underneath will send you back to Summit 1 if you have Checkpoints turned 
OFF. If you touch the lasers in Summit 6, you will get sent back to Summit 1 as well if you have Checkpoints turned OFF. There are some small shortcuts in , but it is advised that you shouldn't take them unless speed-running. It is recommended that you close off any tabs that cause lag. If you don't, you may lag off the object you are standing on. Lagging may also cause double jumping to be stopped mid-air or glitching through objects when jumping. The minimum Energy needed to get to the top is 40,000 energy without shortcuts, and the minimum is 30,000 energy with shortcuts.https://cdn.discordapp.com/attachments/1155313010366234664/1170440610033963038/image.png?ex=65590cc3&is=654697c3&hm=e44de6b7d3f3d0f5fd5932b9e7cd355d59a974787378292d5ff6a58ef438318e& There are some confusing parts of . An example is the Frosty Peaks slide. On the slide made of wooden bench props, you must jump to it without using your double jump, then you get on the slide and you use your double jump when the jump to the other side is possible. Falling in also uses Energy. 
== How to Play ==
Answer questions. Earn Energy. Use Energy to move & jump! Climb to the top!
== Checkpoints ON Tips ==
When enabled, checkpoints are added to every Summit. Falling off a platform will not make you re-spawn unless you fall all the way to the bottom. Falling to the bottom if you are high would take a long time, and use up Energy.
== Trivia==
* The first appearance of was from a teaser from 2024 Season 1. Many of the new Cosmetics obtained from the Season Ticket also reference mountain climbing, such as Summit Seeker, Climbing Axe, 2024 Season 1 Ticket, and many more.
* While was still in development, it caused many bugs, such as Gims having a glitchy appearance, twitchy movement, and more. There are still bugs currently.
* This is the first game mode to have 2D Platforming movement controls.
* was mainly created by Jakub, a Gimkit Staff member. Jakub created the main physics part of the game mode.
* has references to previous game modes in the same vein of Snowy Survival.
* Looking down, or falling to the bottom of the map, causes you to restart at Summit 1 when checkpoints are OFF. Your Summits get reset. (This means that if you looked down after Summit 2 and got the XP, going back to the Summit gives you more XP, and the activity feed gets resent).
* You can jump 4 meters with a single jump, and up to 6 meters while double jumping. 
* Going to the three green flags that say "Go!" at the start after looking down, or falling to the bottom, will cause you to teleport back to Summit 1. 
* There is a random barrier at the bottom of the map. It was confirmed by Josh that the barrier marked the very center of the Platforming Map. Another invisible one used to be even further, yet you couldn't jump over this one. Possibly, this was to keep you from looking down without actually climbing. This was replaced with a large, orange barrier that cannot be crossed, but was then made invisible again.
* There used to be a softlock in the first Summit, near the end. It was between a platform and the last red flag prop in the Summit.
* Summit 1 possibly indicates that there will be a medieval time game mode coming as many of the props are well developed and have been added to Gimkit Creative.
* In Summit 6, the plant lasers from One Way Out return. If you touch any of them, you WILL get sent back to Summit 1 if checkpoints are OFF, but will be sent back to Summit 6 if checkpoints are ON.
* If you are grinding XP, this is a bad game mode as you only get XP from either reaching a summit or answering questions. Both will get you very little XP.
* This is the first Gimkit game mode with proper Mobile Support, with a Left, Right, and Jump button.
* If one were to make it to Summit 3 before starting the game, it can be seen that the Agent of the Month is Pinky. This is likely a reference to Pinky's Disco in Tag: Domination.
* The final banner when you load in depicting Zenith will say "Climb To The Top" with Checkpoints ON, while it will add "No Checkpoints" underneath that with Checkpoints OFF.
* At the end of the game, just before the finish, there is a platform based on every Summit.
* In the 2024 April Fools update, the gravity of was changed to be much lower. This allowed the player to be able to make shortcuts that were not originally intended. It also raised the jump height to 15 meters and double jump height to 24 meters.
* Along with all Platformer Mode Maps, gravity was lessened for April Fools' Day 2024.
* If you reach Summit 6 while still in the game lobby, you will notice that the lasers never activate. This is because the game technically never started.
* The descriptions are "Climb your way to the top!" and "The higher you climb, the further you could fall!"
* is tied for second least Gims on its banner out of every 2D Gamemode, with 2 Gims.
==Beta Appearance==
Similar to One Way Out, This or That, Farmchain, Snowy Survival, and Snowbrawl, this mode had a testing period before it launched and was played on the official Gimkit discord server.
Several changes were made between testing periods and post-launch, as several props were moved around to make the game more beginner-friendly.
Originally, Gims had severely slippery movement and more low gravity jumps making skipping props easier but harder to control as you could not stop air movement manually, and coyote jumps were difficult. A bug was discovered during testing where lasers never turned off making the game impossible to complete.
==Map==
==Gallery==
Season 1 2024.png|The 2024 Season 1 Ticket sticker showing off Summit Seeker in .
ClimbingSneakPeek.gif|The sneak peek of posted on the Gimkit Discord. (Lower quality due to filesize limitations)
File:DLD.jpeg|The news page posted on Gimkit.com on October 16.
File:DLD News.gif|A video posted on the news page.
File:Screenshot 2023-10-24 09.38.00.png| teaser in the Farmchain game mode.
File:Emberwall Ascent.png|A player at the start of Summit 1 - Emberwall Ascent
File:Screenshot 2023-10-26 202952.png|A player at the start of Summit 2 - Coral Climb
File:Summit .png|A player at the start of Summit 3 - Agent Adventure
File:Summit 3.png|A player at the start of Summit 4 - Growing Up
File:Summit.png|A player at the start of Summit 5 - Frozen Peaks
File:Summit 5.png|A player at the start of Summit 6 - One Way Up
File:Emberwall End of game.png|The Emberwall Ascent platform at the end of 
File:Coral End of game.png|The Coral Climb platform at the end of 
File:Agent End of game.png|The Agent Adventure platform at the end of 
File:Growing End of game.png|The Growing Up platform at the end of 
File:Frosty End of game.png|The Frosty Peaks platform at the end of 
File:One Way Out End of game.png|The One Way Up platform at the end of 
File:Dldclimbcomplete.png|A player at the end of Summit 6 - Climb Complete!
Category:2D Gamemodes
Category:Game Modes
Category:Platforming