Giant Armored Noob

HAVOC WILL SOON START TO TREMBLE.
== /// SUMMARY ==
Giant Armored Noob (also known as GAN) is a boss that is encountered in Wave 15. As shown, he wears armor to protect himself from incoming damage and a hammer to deal immense damage to players that are too close in his proximity. In Default mode, he has 15,000 HP and yields 7,500$ when defeated.
==// ENCOUNTER==
Upon killing the second to last enemy in Wave 15, a cutscene will play. Giant Armored Noob will fall from the sky to make a landing. The location of where he lands is random (can even land directly on the Statue), and any player that are unfortunate enough to be within the landing's proximity will be killed. After landing, he will take out his hammer and start attacking players.
==// BEHAVIOR==
===/ ARMOR PIECE===
When fighting, Giant Armored Noob has Armor Pieces that completely nullify all incoming damage from weapons when intact. In order to deal damage to Giant Armored Noob, players must destroy ALL Armor Pieces on him in order for Giant Armored Noob to start taking damage. 
There are a total of 5 Armor Pieces. Each armor piece has 10,000 HP, and has the following classes: [ARMORED], [STRUCTURE].
===/ RAGE METER===
When Giant Armored Noob takes damage, his Rage Meter will fill up. Once the meter is full, Giant Armored Noob will become ENRAGED, which will increase his Movement Speed, Damage, and decrease Cooldown on movesets. Additionally, Giant Armored Noob will have 50% Damage Resistance.
Giant Armored Noob will stop being ENRAGED when the meter reaches below half.
===/ HELLBINDENCE===
On Legacy, Giant Armored Noob will be Hellbinded. The following are the enchanced abilities to Giant Armored Noob:
UPGRADED MOVES 	UPGRADED MOVES
NAME & VISUAL 	STATS & STRATEGY
RAGE METER 	Rage Meter is replaced with HELLBINDENCE Meter. Functions identical with the exception of a even higher increase in Movement Speed, Damage and higher decrease Cooldown on movesets. Additionally, all attacks will inflict a "Hellfire" debuff (Stronger Burn).
On top of this, Giant Armored Noob only stops being ENRAGED when the meter is completely empty.
STRATEGY:
*Ninja Blink is required in order to lure GAN in this state. Make sure to also have an extremely high speed boosting weapon like Icedagger for when your other mobility options are unavailable.
*Avoid using burst damage weapons as they provide less room for error when judging whether to fire them at GAN or not.
DEBRIS THROW 	The Debris will create additional rocks towards players when it lands.
STRATEGY:
*Ninja Blink is extremely useful to avoid damage, be inmind that other spawned debris can still damage you
All debris attacks predict players movement, it is possible to simply sidestep away while baiting the prediction. However a more safer option would be to use Linked Sword to evade it.
DEBRIS HOME RUN 	The Stomp will create smaller debris towards players
STRATEGY:
*Quickly turn away to other direction or jump, Ninja Blink is not that recommended due to second wave of debris attack.
DEATH FROM ABOVE	Giant Armored Noob will jump three times, each landing will cause extra debris to fly towards players. When enraged, wherever he lands will spawn a Hellfire Pillar that deals continuous damage to those caught within.
STRATEGY:
* Ninja blink can be viable if you are in a large team as he mostly wont target you again however if you are in a small server be on the lookout to evade incase he uses it on you again.
HAMMER TOSS 	Upon the hammer landing, it will send out additional rocks towards the players.
STRATEGY:
* Ninja blink away if the hammer is heading towards you and then evade the debris with a melee.
==/// MOVESETS==
GIANT ARMORED NOOB'S ATTACKS	GIANT ARMORED NOOB'S ATTACKS
NAME & VISUAL 	STATS & STRATEGY
HAMMER SLAM 	Giant Armored Noob will swing his Hammer down upon his foes when they get close to him.
Giant Armored Noob cannot do Hammer Slam while a moveset is happening or frozen.
STATS: 
*Deals 100 Damage
*Close-Quarters Attack
STRATEGY:
*Hammer Slam isn't threatening if you have a Shield active, for it's considerably less damage compared to other movesets.
*Preferably do not get close
Debris Throw 	Giant Armored Noob will pick up a large chunk of debris from the ground and throw it at a random player. When thrown. Debris thrown will deal splash damage to players around the point of contact.
STATS:
*Rock Splash deals 100 Damage
*Debris Throw deals 250 Damage
*Predicts enemy movement, Ranged attack
STRATEGY:
*Debris Throw can be hard to dodge, keeping distance and trying to bait the prediction by going towards different direction are viable strategies
This attack cannot target players not in GAN's vision
Debris Home Run 	Giant Armored Noob will stomp the ground, dealing splash damage along with sending players back via knockback while unleashing a large debris chunk. Giant Armored Noob will then use his hammer to smash the large debris, breaking it into smaller debris that fly towards enemies
STATS:
*Stomp deals 500 Damage
*Debris deals 200 Damage
STRATEGY:
*Debris Home Run is more difficult moveset that utilizes AoE and attacks all players in it's vision.
*It's best to not get close to GAN all the time, as this attacks stomp damage and AoE is highly effective, the damage is high enough to make most players die in single hit without Defense.
*Debris Throw strategy can be used here, due to the similarities of Debris Split between the two.
Death From Above 	Giant Armored Noob will jump towards a random player, causing splash damage at the spot he lands at. If enraged, Giant Armored Noob will jump three times in a row.
STATS:
* NaN
STRATEGY:
* Giant Armored Noob normally cannot be lured out once he is attacking the Statue, but he will potentially leave the Statue to attack players with this attack. Make sure to get away from the Statue when he performs this attack to maximize the chances of him leaving the Statue.
Hammer Toss 	Giant Armored Noob can also throw his hammer towards a random player, similarly, dealing splash damage upon impact. He will walk towards the hammer to collect it, leaving him vulnerable. If he walks for too long, he will jump towards the hammer.
STATS:
* Nan
STRATEGY:
* Giant Armored Noob normally cannot be lured out once he is attacking the Statue, but he will potentially leave the Statue to attack players with this attack. Make sure to get away from the Statue when he performs this attack to maximize the chances of him leaving the Statue.
==/// STRATEGY== 
#To get through Giant Armored Noob's armor pieces quick, you can use a splash damage weapon that will hit all armor pieces in one go. The following splash damage weapons are viable: 
#*Rocket Launcher
#*Super Rocket Launcher
#*Phantom Seeker
#Giant Armored Noob's DEBRIS HOME RUN's Debris is unable to damage players that are behind the Statue. However, DEBRIS THROW can as it has splash damage.
#Giant Armored Noob has a small window of having its attention be drawn, especially when he is at the Statue. When Giant Armored Noob is near the Statue, it is barely possible for players to lure him away. However, you shouldn't worry too much about it since Giant Armored Noob will potentially leave the Statue to attack players with his Death from Above or Hammer Toss attack after a decent period.
#When Giant Armored Noob is frozen, his rage meter will not build up; this is a perfect opportunity to deal massive damage, however be careful as it doesn't last long.
== /// GALLERY ==
File:HHH Gan.png|Halloween GAN
File:Ganta.png|Winter GAN
==/// TRIVIA==
#Giant Armored Noob's landing cutscene is inspired by Rosaria's Giant Armored Noob (Test Animation)
#The theme Giant Armored Noob plays are the following: 
#*[Metal Gear Rising: Revengeance] The Hot Wind Blowing (*)
#* [Pizza Tower] Pepperman Strikes! (*)
#*[Yakuza 0] Get Them (*)
#*[Yakuza 0] Crash Addiction
#During development, Giant Armored Noob's before his current concept was hard to brainstorm, especially due to him being a giant entity with damage resistance to certain classes, elements, and weapons. This used to be the case until the armor pieces mechanic and enragement meter was introduced, where the more armor pieces Giant Armored Noob has, the less damage he takes, and the more damage he takes, the faster the enragement meter will fill up.
#During Winter/Fall seasons, Giant Armored Noob has a chance to spawn with a unique costume which features some cosmetic changes respectively to the season.
#*His armor is replaced with a Santa outfit, his hammer with a Christmas tree, his Rage Meter is renamed to CHRISTMAS SPIRIT, and turns his debris projectiles into presents.
#*His armor is replaced with a Headless Horseman outfit, his hammer with a Headless Horsemans Headtaker, and his Rage Meter renamed to 3 AM SCARY HORROR, and turns his debris projectiles into pumpkins.
#**Upon spawning he will play the Headless Horseless Horseman spawn sound from Team Fortress 2.
#*These visual changes will override his Hellbindance visual changes.
#Giant Armored Noob's Hellbindance design came from Defend the Statue: Eras of Conflict, only appearing in Expert Mode which it gives him a precursor to the debris abilities while dealing similar fire damage like his NP counterpart, and him gaining fire resistance due to his armor.
#Giant Armored Noob’s appearance is based of the Roblox bundle Lord Griswold.
Category:Main Bosses
Category:Enemies
Category:ORGANIC
Category:BOSS
Category:Mid-Game
Category:Tier N/A