Poison (Final Fantasy status)

Poison is a status in Final Fantasy. It is primarily associated with the Poison element. Poison is exclusive to enemies, as no player characters have the means of inflicting the status.
Content in italics is exclusive to the Dawn of Souls and/or 20th Anniversary releases.
==Mechanics==
Poison causes the target to take damage at the end each round when in combat, and with every step taken out of combat. The damage taken in combat depends on the release: in the NES release it deals 2 damage per round, the WSC through 20th Anniversary releases deal 1/20 (5%) max HP per round, and the Pixel Remaster deals 1/16 (6.25%) max HP per round. The damage dealt out of combat is the same in all releases, dealing 1 damage per step. Poison damage can only KO the victim during combat; out of combat it will not reduce the victim below 1 HP.
As with other statuses, it is only possible to be immune to the Poison condition in the Pixel Remaster release, though enemies are immune to it in the NES release due to a bug; in other releases, the most one can do is resist the element of an attack that inflicts the status, reducing its accuracy. Even if a target is listed as resisting Poison, this is in reference to the element, rather than effects that can inflict Poison. 
==Abilities==
===Spells===
Name 	Element	Description 	Users
Curaja 	— 	Restores 999 HP to one ally and removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep. 	White WizardChaos, Dark Fighter, Rakshasa
Dispel 	— 	Attempts to remove all elemental resistances and status immunities from one target. 	White WizardDark Fighter, Death Eye, Death Knight
NulAll 	— 	Grants immunity to all status effects and resistance to all elements to all allies. 	White WizardDark Fighter
NulDeath	— 	Grants immunity to all status effects and resistance to the Earth, Spirit, Poison, Time, and Instant Death elements to all allies.	Red Wizard, White Mage, White Wizard
Poisona 	— 	Removes Poison from one ally. 	Red Mage, Red Wizard, White Mage, White Wizard
===Enemy abilities===
Name 	Element	Description 	Users
Poison Darts	Poison 	Attempts to inflict Poison on all enemies.	Manticore
====Poison-inflicting attacks====
Element	Users
Poison 	Ankheg, Black Flan, Blood Tiger, Clay Golem, Cobra, Dark Wolf, Desertpede, Flood Gigas, Gloom Widow, Green Slime, Medusa, Neochu, Ochu, Poison Eagle, Poison Naga, Python, Revenant, Scorpion, Sea Scorpion, Spirit Naga, Tarantula, Water Naga, Weretiger, Werewolf, Wyvern
— 	Scarmiglione (#134)
==Equipment==
Equipment 	Type 	Description 	Equipable by
Aegis Shield	Shield	Grants resistance to the Poison element and immunity to the Poison and Stone status effects.	Knight
Ribbon 	Helmet	Grants resistance to all elements and immunity to all status effects. 	Warrior, Knight, Thief, Ninja, White Mage, White Wizard, Black Mage, Black Wizard, Red Mage, Red Wizard
Antidote 	Item 	Casts Poisona 	
Remedy 	Item 	Removes Confuse, Darkness, Paralysis, Poison, Silence, and Sleep from one ally. 	
==Enemies==
Immune	Air Elemental, Black Flan, Bloodbones, Chaos, Clay Golem, Death Eye, Death Knight, Dragon Zombie, Earth Elemental, Fire Elemental, Ghast, Ghost, Ghoul, Gray Ooze, Green Slime, Guardian, Iron Golem, King Mummy, Lich, Marilith, Minotaur Zombie, Mummy, Nightmare, Ochre Jelly, Piscodemon, Rakshasa, Shadow, Skeleton, Soldier, Specter, Stone Golem, Vampire, Vampire Lord, Warmech, Water Elemental, White Dragon, Wight, Wraith, Zombie
Category:Status effects in Final Fantasy