Great Zimbabwe (Civ6)

Great Zimbabwe is a in Civilization VI. It must be built adjacent to and a Commercial Hub with a Market.
* Effects:
** +1 
** +5 
** +2 points per turn
** s from this city get +2 for every bonus resource within 3 tiles of the city and in this city's territory
== Strategy ==
Great Zimbabwe is a useful wonder for players focused on trade and economic development, though its placement requirements are very specific. The extra , points, and other bonuses are all geared toward increasing its owner's flow. One can make optimal use of Great Zimbabwe by building it near a city surrounded by bonus resources and turning that city into a trading hub - the more s run from the city, the more quickly the will come pouring in.
Australia, which has a natural incentive to settle near , , and water-based bonus resources (i.e., and ), will often reap great benefits from Great Zimbabwe. The Inca, Persia, and Tokugawa, all of whom focus on domestic s, can use this wonder to make up for their lack of income from international trade.
== Civilopedia entry ==
== Gallery ==
File:Wonder Great Zimbabwe (Civ6).jpg|Great Zimbabwe completed
File:Great Zimbabwe in-game (Civ6).png|Great Zimbabwe in game