Walter/Don't Starve Together

Walter has a Trusty Slingshot as an exclusive weapon with special Slingshot Ammo with varying effects. This weapon has no durability, but can still be crafted. Walter has access to an exclusive Slingshot Ammo Tab to craft ammo, crafting each type of ammo will create 10 pieces.
Icon	Slingshot Ammo 	Damage	Effects 	Recipe	Station
 	Pebbles 	17 	 	 	Always available
 	Gold Rounds 	34 	 	 	
 	Marbles 	51 	 	 	
 	Freeze Rounds 	 	Freezes the target, equivalent to 2 Ice Staff hits 	 	
 	Slow-Down Rounds	17 	Reduce target speed by one-third for 30 seconds 	 	
 	Poop Pellets 	 	Force non-Boss Mobs to drop their current target 	 	
 	Cursed Rounds 	51 	Have a 50% chance to summon a Shadow Tentacle on hit	 	
 	Melty Marbles 	59.5 	 	 	Cannot be crafted
He can also exclusively craft a portable Camper's Tent. It functions as a Tent with the portability of a Fur Roll and has 10 uses.
He has a Pinetree Pioneer Hat that reduces sanity drain from receiving damage by half. Furthermore, the sanity drain from missing health is reduced to 25% of its usual strength. He starts with one in his inventory, and can craft additional ones using 4 silk.
Woby is a special Mob that follows him around. She has 9 inventory slots, like Chester. She can be fed Monster Food to transform into big Woby. Walter can mount big Woby like a Beefalo. While riding Big Woby, Walter is unable to attack with any weapon, save for the Slingshot. Additionally, if Woby takes damage while Walter is riding her, she will buck him off, which will often result in Walter taking extra hits during the animation.
He does not lose sanity from negative aura effects such as Dusk/Night, monsters, Night Light or Nightmare Light. He also is not affected by sanity effect (negative or positive) from equipped items like Tam o' Shanter, Spiderhat, Seawreath or any other equipped items that are wet (he still suffers sanity drain when being wet himself). Walter's fearlessness however is not strong enough to protect him from shadow magic, hence he is affected by sanity drain/gain of the following items: Dark Sword, Night Armor, Amulets, Belt of Hunger, Thulecite Suit. He will still lose sanity from sources that instantaneously take away sanity, e.g.: picking up Evil Flowers, Telepoofing with The Lazy Explorer, eating certain foods, etc. Also he does not lose sanity when traveling through Worm Hole or Portal or when there is any Ghost Characters.
Like Willow and Warly, Walter cooks food over fire faster than other characters, he only takes half as long (0.5 seconds) as other Characters (1 second) to cook food. In addition, he is able to use Willow's Lighter to cook food.
He loses only half the normal Hunger when Sleeping.
Walter is able to restore +6 /min and receives only half the sanity drain from missing health when there are more than 5 Trees within a radius of 2.5 tiles around him.
During the Night, Walter can tell stories at a Campfire or Endothermic Fire by simply right-clicking on them. It generates a sanity aura of +10 /min for himself and all other survivors close to the fire.
==Disadvantage==
Walter loses sanity when he loses health, the amount of sanity lost corresponding to twice the health lost. For damage over time (such as when Starving, Freezing, or Overheating) the sanity loss is equal to the health loss. The Pinetree Pioneer Hat halves the sanity lost from receiving damage. 
Walter continuously loses sanity while his health is not full, up to -12 /min proportionally to his missing Health (0.2 sanity per 1 hp missing). The sanity drain is quartered when wearing a Pinetree Pioneer Hat or halved when near enough Trees (does not stack, Pinetree Pioneer Hat takes priority). 
Walter's allergy makes him take 10 extra damage from Bees (Bees, Killer Bees, Grumble Bees, Bee Queen). This damage is not negated by armor. 
Also, the sanity gain from clothing items have no effect on him. Other effects, such as the Eyebrella's rain protection still apply.
Because Walter has Woby, he is unable to adopt a pet from the Critter Den.