Koko

==Gameplay==
=== Skills ===
 	Full Energy 	Full Energy
 	Unlocks at level 1 	Unlocks at level 1
Cooldown: 0s 	Range: Global 	Initial Energy: 0
Koko inspires herself and all allies and grants them a 45% DMG Reduction for 12s. The reduced damage will be recorded and settled once as true damage when the skill duration ends. When the skill takes effect, allies gain 30 Life Drain and 10% ATK. While active, the effect cannot be dispelled and prevents Koko from recasting the skill.	Koko inspires herself and all allies and grants them a 45% DMG Reduction for 12s. The reduced damage will be recorded and settled once as true damage when the skill duration ends. When the skill takes effect, allies gain 30 Life Drain and 10% ATK. While active, the effect cannot be dispelled and prevents Koko from recasting the skill.	Koko inspires herself and all allies and grants them a 45% DMG Reduction for 12s. The reduced damage will be recorded and settled once as true damage when the skill duration ends. When the skill takes effect, allies gain 30 Life Drain and 10% ATK. While active, the effect cannot be dispelled and prevents Koko from recasting the skill.
*Unlocks at level 51: Increases the DMG Reduction effect to 50%.
*Unlocks at level 111: Increases the DMG Reduction effect to 55%.
*Unlocks at level 171: Increases gained Life Drain to 35.
*Unlocks at level 231: Increases gained Life Drain to 40. 	
*Unlocks at level 51: Increases the DMG Reduction effect to 50%.
*Unlocks at level 111: Increases the DMG Reduction effect to 55%.
*Unlocks at level 171: Increases gained Life Drain to 35.
*Unlocks at level 231: Increases gained Life Drain to 40. 	
*Unlocks at level 51: Increases the DMG Reduction effect to 50%.
*Unlocks at level 111: Increases the DMG Reduction effect to 55%.
*Unlocks at level 171: Increases gained Life Drain to 35.
*Unlocks at level 231: Increases gained Life Drain to 40.
 	Fulfilling Feast 	Fulfilling Feast
 	Unlocks at level 11 	Unlocks at level 11
Cooldown: 10s 	Range: Global 	Initial Energy: -
Koko feeds the weakest ally, healing them by 230% of her ATK as HP and granting them 10% ATK for 5s. Koko also feeds Patto to recover 350% of her ATK as HP every 15s, increasing 20 Composure for 7s.	Koko feeds the weakest ally, healing them by 230% of her ATK as HP and granting them 10% ATK for 5s. Koko also feeds Patto to recover 350% of her ATK as HP every 15s, increasing 20 Composure for 7s.	Koko feeds the weakest ally, healing them by 230% of her ATK as HP and granting them 10% ATK for 5s. Koko also feeds Patto to recover 350% of her ATK as HP every 15s, increasing 20 Composure for 7s.
*Unlocks at level 71: Recovers 240% HP for allies.
*Unlocks at level 131: Recovers 250% HP for allies.
*Unlocks at level 191: Recovers 260% HP for allies 	
*Unlocks at level 71: Recovers 240% HP for allies.
*Unlocks at level 131: Recovers 250% HP for allies.
*Unlocks at level 191: Recovers 260% HP for allies 	
*Unlocks at level 71: Recovers 240% HP for allies.
*Unlocks at level 131: Recovers 250% HP for allies.
*Unlocks at level 191: Recovers 260% HP for allies
 
 	Patto Smash 	Patto Smash
 	Unlocks at level 31 	Unlocks at level 31
Cooldown: 15s 	Range: 4 Tiles 	Initial Energy: -
Koko throws a mighty spear at the target, dealing 210% damage and increasing their damage taken by 10% in the next 5s. If there's an enemy within her adjacent tiles, Patto will smash the ground, dealing 210% damage to adjacent enemies and stunning them for 3s. This effect can only be triggered once every 8s.	Koko throws a mighty spear at the target, dealing 210% damage and increasing their damage taken by 10% in the next 5s. If there's an enemy within her adjacent tiles, Patto will smash the ground, dealing 210% damage to adjacent enemies and stunning them for 3s. This effect can only be triggered once every 8s.	Koko throws a mighty spear at the target, dealing 210% damage and increasing their damage taken by 10% in the next 5s. If there's an enemy within her adjacent tiles, Patto will smash the ground, dealing 210% damage to adjacent enemies and stunning them for 3s. This effect can only be triggered once every 8s.
*Unlocks at level 91: Increases damage to 220%.
*Unlocks at level 151: Increases damage to 230%.
*Unlocks at level 211: Increases damage to 240%. 	
*Unlocks at level 91: Increases damage to 220%.
*Unlocks at level 151: Increases damage to 230%.
*Unlocks at level 211: Increases damage to 240%. 	
*Unlocks at level 91: Increases damage to 220%.
*Unlocks at level 151: Increases damage to 230%.
*Unlocks at level 211: Increases damage to 240%.
 	Hero Focus 	Hero Focus
 	Unlocks after reaching Legendary+ 	Unlocks after reaching Legendary+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Increases Haste by 12 during battle.	Increases Haste by 12 during battle.	Increases Haste by 12 during battle.
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.	
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.	
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.
 	Fluffy Shield 	Fluffy Shield
 	Unlocks after reaching Mythic+ 	Unlocks after reaching Mythic+
Cooldown: - 	Range: Global 	Initial Energy: -
After the damage recorded in Full Energy has been settled, all allies gain a shield for 7s that can absorb damage equal to 15% of the total damage dealt by allies affected by Full Energy when it's active.	After the damage recorded in Full Energy has been settled, all allies gain a shield for 7s that can absorb damage equal to 15% of the total damage dealt by allies affected by Full Energy when it's active.	After the damage recorded in Full Energy has been settled, all allies gain a shield for 7s that can absorb damage equal to 15% of the total damage dealt by allies affected by Full Energy when it's active.
* Unlocks at Exclusive Weapon level 5: Increases the shield value to 20%.
*Unlocks at Exclusive Weapon level 10: Removes all allied heroes' control effects when casting Full Energy, gaining 20 Resilience when the skill takes effect.
*Unlocks at Exclusive Weapon level 15: Gains 30 Resilience when the skill takes effect.	
* Unlocks at Exclusive Weapon level 5: Increases the shield value to 20%.
*Unlocks at Exclusive Weapon level 10: Removes all allied heroes' control effects when casting Full Energy, gaining 20 Resilience when the skill takes effect.
*Unlocks at Exclusive Weapon level 15: Gains 30 Resilience when the skill takes effect.	
* Unlocks at Exclusive Weapon level 5: Increases the shield value to 20%.
*Unlocks at Exclusive Weapon level 10: Removes all allied heroes' control effects when casting Full Energy, gaining 20 Resilience when the skill takes effect.
*Unlocks at Exclusive Weapon level 15: Gains 30 Resilience when the skill takes effect.
 	Enhance Force 	Enhance Force
 	Unlocks after reaching Supreme+ 	Unlocks after reaching Supreme+
Cooldown: 0s 	Range: - 	Initial Energy: -
Increases the ally's or Patto Vitality by 25 for 6s after Koko feeds them using Fulfilling Feast.	Increases the ally's or Patto Vitality by 25 for 6s after Koko feeds them using Fulfilling Feast.	Increases the ally's or Patto Vitality by 25 for 6s after Koko feeds them using Fulfilling Feast.
=== Seasonal Skills===
 	Vanguard's Bulwark 	Vanguard's Bulwark
 	Unlocks at level 51 	Unlocks at level 51
Cooldown: - 	Range: Global 	Initial Energy: -
Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.	Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.	Grants a shield to the frontmost ally (excluding the caster), absorbing 340% damage for 4s when a battle starts.
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.	
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.	
*Unlocks at level 101: Shield value is increased to 360%.
*Unlocks at level 151: Shield value is increased to 380%.
*Unlocks at level 201: Shield value is increased to 400%.
*Unlocks at level 251: Shield value is increased to 420%.
*Unlocks at level 301: Shield value is increased to 440%.
*Unlocks at level 351: Shield value is increased to 460%.
*Unlocks at level 401: Shield value is increased to 480%.
== Trivia ==