Creepy Charly

"A one-man justification for the Early Adopter perk." --Pyramid 111 
Creepy Charly is a cryptid of the gunrunning world. He only appears in motel rooms (or, for some, talks through the phone) and will seemingly disappear after any meeting. The bone-white 1979 Continental parked outside is probably his, since it seems to leave when he does. 
== The Tale ==
Charly is an early adopter of cutting-edge weapons and handcrafted modifications. For instance, a massive Desert Eagle normally doesn't have a lanyard ring or threaded barrel for attaching a suppressor—but Charly might have one that does.
== The Twist ==
Charly always needs some favor done, at some time or another. The kind of folks who need off-the-books weapons are the same kind of folks he needs for favors—stealing files, destroying evidence, moving "mystery crates" from one place to another—even eliminating certain... dangers to Charly's profession. Charly follows through on a deal, but he's not always available—the PCs aren't his only clients, you know.
Sometimes someone manages to almost catch up to Charly, but catches one of his clients and/or weapons instead. Charly may be willing to shell out good weapons if the PCs can pull off a daring breakout or heist.
== Fanon ==
"There ain't no thing as an 'ultra heavy-duty flamethrower'. I know because I don't sell it. I can only offer you the best deals on weapons that currently exist." —Uncle Albert, gunnery shop and businessman"I had a chance encounter by the Channel Bridge the other day. Said he recognized old Lucy—erm, my airship—and guessed quite rightly that Lancers took pride in their firearms. The gentleman in question said he could put pearl grips on my service revolver but, I simply couldn't part with it for a whole week-end. Does that answer your question?" —Captain Gerard Tully, freelance airship captain"Never heard of him." —Tight-lipped street tough whose name was not givenCharly doesn't just have advanced guns, he's got variations of existing guns and accessories that don't currently exist on the market—for niche uses, such as supernatural or outworld conflicts. Silver bullets, replica dueling pistols, gyroc sniper rifles with long-range, AI-driven micromissile ammunition. He may just show up at a local motel in the PC's most dire hour.
==Additional Material==
"Creepy Charly (J. Edward Tremlett) is an underground gun dealer who can get anything… with various explanations of why that might be, and associated problems when go wrong. This is very much a modern-day character, but definitely one I can use."
— Creepy Charly Extras by J. Edward Tremlett
* Creepy Charly Extras!
==References==
*Pyramid 111: Combat II; 20 January 2018; RogerBW's Blog
*Pyramid 3/111: Combat II
Category:Pyramid Vol 3 Articles
Category:J. Edward Tremlett