Mechs/FNR-MG

==Description==
Named for the demonic wolf of Germanic myth, the Fenrir was less a traditional battle suit and more a mobile fire support platform. The trooper controlling the suit was situated inside a cramped "cockpit" and piloted the Fenrir like a small walking tank. The single, configurable turret mounted on the suit could accept a wide variety of weapon configurations and the Fenrir's sturdy, powerful legs could propel it to much greater speeds than the Sloth.
Drop Cost Multiplier: 0.896
==Mech Bay==
Level 	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Armored 	Anti Mech Tactics: -20% Damage Taken
140 	BA Systems (6) 	Runner: +1 Walk Move Point
60 100	Quad Battle Armor (2)	Range Tracking Dodge!: +1 Long Range Accuracy, +2 Extreme Range Accuracy +1 Defense
90 	BA Controls 	Skeet Shooter: +1 Evasion Ignore
Health 	 	A=40/100S=25	
HardPoints	 	[ 4BA ] 	
Fixed 	 	 	
Dynamic 	 	
BA Small Laser
BA MG (3)	
Health 	A=40/100S=25	A=40/100S=25	A=40/100S=25
HardPoints	[ 4BA ] 	[ 4BA ] 	[ 4BA ]
Fixed 	 	 	
Dynamic 	
BA Small Laser
BA MG (3)	
BA Small Laser
BA MG (3)	
BA Small Laser
BA MG (3)
Shared 	Components 	 	
Fixed 	
BA Systems (6)
BA Controls
Battle Armor Core 008
BA Systems (3)
BA Squad Size 4	 	
Dynamic 	 	 	
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