Meredith (Scylla)/Patch History

*Divinate base ATK decreased to 26 from 91
*Divinate base HP increased to 1015 from 392
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* 
** : Attacks 1 enemy. Damage: 100%. 45% chance of inflicting Poison for 1 turn.
** : Attacks 1 enemy 3 times. Damage per hit: 40% ATK. 45% chance of dispelling 1 buff.
* 
** : [...] Heals all allies. Healing: 25% damage dealt. If an ally's HP is greater than 80%, grants them SPD Up for 2 turns.
** : [...] If the targets HP is greater than 80%, Ability Cooldown -1 turn. Heals all allies. Healing: 25% damage dealt. Grants all allies SPD Up for 2 turns. If an ally's HP is greater than 80%, grants them Recovery for 2 turns.
* Captain Ability
** : Increases ally HP in Ritual Miracle, Sonic Miracle, Desolate Lands, and Sentinel Hunt by 30%
** : Increases ally SPD in Ritual Miracle, Sonic Miracle, Desolate Lands, and Sentinel Hunt by 25%
*Availability:
** Removed from the Echo pool. Instead, Meredith can now be obtained exclusively through Ripple Dimension, replacing .
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* Availability:
** Meredith was added to the Echo pool.
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* Added to the game alongside , and .