Sphere

There are total of 21 spheres which can be selected from during card creation. The spheres are listed below, with descriptions and legends.
The Opera House
* Description: An enchanted opera house that magnifies the emotions of anything sung inside its chambers.
* Meaning: air
* Cost: 2 air
* Legend: The chambers of the Opera House make all meanings resonate through every context.
Quicksand Graveyard
* Description: A magical cemetery for the Witches who dared to tamper with time. The quicksand absorbs the bodies and turns their souls into heat.
* Meaning: fire
* Cost: 2 fire
* Legend: Overflowing with hate and regret, the quicksand taints its visitors.
Pleasant Prairie
* Description: When Jasmine's mentor retired, she summoned a dozen acres of enchanted grasslands, inspired by a poem written by the youngest Witch of her coven.
* Meaning: air
* Cost: 2 air
* Legend: The Prairie grants a space for meditation.
Moonstone Temple
* Description: Before magical enslavement was forbidden, the long-lost coven of the Jade Sculptors tasked seven major Daemons with carving a gigantic temple out of a moon. The unspeakable dimensions of the temple make the Witches who study inside its halls aware of their insignificance within the universe and enhances their powers through humility.
* Meaning: earth
* Cost: 2 earth
* Legend: The Moonstone Temple is a gateway to illumination.
Jvalana Payash-jyothi
* Description: During the last war before the Age of Witches, the Ancients pierced these lands so deep the planet is always bleeding lava. The first Witches tried to heal this dominion by covering it with the tears of water deities. The waters of Jvalana Payash-jyothi are forever boiling. Rituals performed using salt from these waters grant access to the most profound emotions.
* Meaning: water
* Cost: 2 water
* Legend: The ever-boiling sea of tears grants access to the most profound emotions.
The Road
* Description: "The road back is lethal, the road ahead is unknown."
* Meaning: air
* Cost: 2 air
* Legend: We walk the road alone for eveyone to see.
Daemonic Desertlands
* Description: Home of Dahlia, the daggersmith Witch. The white sands of this dominion are cursed. Earth sediments wake up and transform into bone Daemons. Dahlia hunts them and uses their bodies and innards to craft ceremonial knives.
* Meaning: air
* Cost: 2 fire, 1 earth
* Legend: The white sands curse this card.
The Shipwreck Library
* Description: The home of a water deity that collects every letter that was never sent or never got to its destination. Witches can purchase this lost knowledge in exchange for unedited poems or beautiful shells.
* Meaning: water
* Cost: 2 water
* Legend: The deity in the shipwreck scrutinizes every secret.
Charred Battlefield
* Description: War is meaningless.
* Meaning: fire
* Cost: 3 fire
* Legend: War distorts all feeling.
VY Canis Majoris
* Description: One of the largest known stars. The forbidden Behemoth was once imprisoned at the core of this red hypergiant.
* Meaning: fire
* Cost: 2 fire, 1 earth
* Legend: The energy of the star is fierce.
Sunset Docks
* Description: A humble wooden dock cursed by a heartbroken Witch. The legends say that anyone who parts ways with someone and sails away from this dock will never meet the one they left behind again.
* Meaning: water
* Cost: 3 water
* Legend: A tide of salt and melancholy.
Jade Monks Waterfalls
* Description: Home of the Coven of The Jade Sculptors. The giant Jade Monk Statues guard the souls of every member of the clan. If you bring the heart of a deceased Jade Witch back to these waterfalls, she can be born again as a mortal, retaining her memories but not her skills. Those who are reborn must act as servants for the living Witches of their coven.
* Meaning: water
* Cost: 2 water, 1 air
* Legend: Whispers from the undone Jade Witches imbue this card with emotion.
Gem Skull Belt
* Description: Less than a century ago, the Architect Witch Grethe carved thirteen skull-shaped rooms out of an asteroid belt, all connected by ivory walk-bridges. The rumors say these chambers turn a Witch's words into energy and allow them to communicate with extradimensional beings.
* Meaning: earth
* Cost: 1 water, 2 earth
* Legend: Arcana are blessed by the power of the Gem Skull Belt.
Nomad Sky Caravan
* Description: The best merchants of their galaxy. They couldn't figure out how to travel through space, so they tore away a piece of their homeland skies and took it with them. A blue nebula full of flying ships that soar the Milky Way.
* Meaning: air
* Cost: 2 air
* Legend: The merchant caravan spreads conversations.
Titan Quarry
* Description: Titans are said to be able to mine a planet the size of Earth in less than fifty years. Their kind is unable to hurt a soul, so they only mine asteroids or planets that are unable to sustain life. No one knows what they use the mined materials for. They are happy to share their ore if you ask them with respect.
* Meaning: earth
* Cost: 3 earth
* Legend: The Titans of the quarry reinforce the Arcana with their ore.
The Hundred Column Worship
* Description: Inside the Warhorse Nebula, there's a passage to a non-euclidian canyon filled with a hundred obsidian towers. No Witch knows who erected them. If you climb onto a tower, you can see versions of yourself looking back at you from the many windows of the rest of the towers. Or are they the ones being watched?
* Meaning: earth
* Cost: 1 water, 2 earth
* Legend: Conciousness of the many selves.
Dephrënya
* Description: A city of blacksmiths built inside the skeleton of a titanic Behemoth. The bone marrow of the fallen beast burns for eons, so their forges are always alight.
* Meaning: fire
* Cost: 2 fire, 1 earth
* Legend: The bone marrow of the Behemoth sears thought.
The Red Strings Club
* Description: A cursed cocktail bar that takes the soul of whoever owns it hostage in exchange for supernatural abilities to read into their customer's souls.
* Meaning: water
* Cost: 2 water, 1 air
* Legend: Fortuna, are you listening? Look into their souls.
Forgotten Factory
* Description: Many millennia ago, before Witches cracked the cosmic code to manipulate matter, they built a factory under the crust of Venus. It was operated by iron golems, and it allowed many human covens to expand beyond the solar system.
* Meaning: earth
* Cost: 1 fire, 2 earth
* Legend: The Iron Golems support the card's entelechy.
Magical Post Office
* Description: A magic forest realm inside the folds of time, only accessible by Witches' familiars. The Magical Post Office is the quickest way to send letters and parcels to one Witch dominion to another. Witches favor this method of communication because there is no known way to tamper with it.
* Meaning: air
* Cost: 3 air
* Legend: The Magical Post Office controls the flux of information.
Yu-ënia's Studio
* Description: Fortuna's mentor's Witch studio, where she teaches the arts of cosmic magic.
* Meaning: earth
* Cost: 2 water, 1 air, 2 earth
* Legend: A space to examine cosmogony.