Meta Knight (Smash 5)

Meta Knight makes his third appearance as a playable character to the Super Smash Bros. franchise in Super 5mash Bros. 5. Meta Knight is a skilled swordsman capable of performing powerful and lightning fast swords strikes that can leave opponents completely obliterated. He is capable of not only swordsman ship but a master of the dark arts and can use his cape to create wings so he can fly. Aesthetically, he appears similar to his usual colorful artwork and his model from Super Smash Bros. for Wii U and 3DS.
==Changes from SSB4==
*As with any character could glide in Super Smash Bros. Brawl, they can now again enter into an updated gliding mechanic.
==Moveset==
===Special Custom Set A===
 	Name 	Damage 	Description
Neutral Special	Mach Tornado 	1% (multiple hits), 3% (last hit) 	Meta Knight spins rapidly in a yellow tornado. He can influence his direction by tilting the control stick one way or the other way. It traps opponents within the tornado and then launches them at the end with more knockback.
Custom 1 	Entangling Tornado 	9% 	Pulls in opponents and then immediately launches them high into the air.
Custom 2 	Dreadful Tornado 	1.5% (hits 1-5), 6% (last hit) 	A more powerful version but the spins to not increase in number.
Side Special 	Drill Rush 	1% (hits 1-8), 3% (last hit) 	Meta Knight rushes forward in a drill-like motion; attacking anyone in his path. It pushes opponents forward and then launches them away with a final strike. He can influence the direction of his movement by tilting the controls tick up or down.
Custom 1 	High-Speed Drill Rush 	0.8% (hits 1-7), 3% (last hit) 	A much faster version of the Drill Rush, slightly weaker, and cannot be angled up or down.
Custom 2 	Shieldbreaker Drill Rush	1% (hits 1-9), 2% (last hit) 	Attack and distance is reduced but it is designed to break shields.
Up Special 	Shuttle Loop 	9% (hit on the ground) or 6% (hit in the air) 	Meta loops only once in the air and then enters into a glide.
Custom 1 	Blade Coaster 	8% (hit on the ground) or 5% (hit in the air), 5% (2nd hit) 	Has more horizontal recovery distance and then enters into a glide.
Custom 2 	Lazy Shuttle Loop 	9% (clean), 6% (late) 	Jumps slowly but does more power in the upward slash. Then transitions into gliding.
Down Special 	Dimensional Cape 	15% (stationary slash on the ground); 14% (retreating slash); 16% (advancing slash and stationary slash in the air.) 	Meta Knight teleports some distance away by tilting the control stick in any direction and then reappears; slashing forward.
Custom 1 	Shield Piercer 	1%, 8% (neutral slash on the ground); 1%, 7% (retreating slash); 1%, 9% (advancing slash and neutral slash in the air.)	The attack can penetrate shields but the power and distance is reduced
Custom 2 	Stealth Smasher 	16% (neutral slash on the ground); 15% (retreating slash); 17% (advancing slash and neutral slash in the air) 	The attack travels further but it does more damage and knockback. It does leave Meta Knight more vulnerable.
===Special Custom Set B===
 	Name 	Damage 	Description
Neutral Special	Blade Beam 	4% (closest), 1% (furthest) 	Meta Knight points his sword forward and fires a weak beam that travels the length of the stage but grow significantly weaker the further it travels. It doesn't deal any knockback but causes flinching.
Custom 1 	Highpower Blade Beam	7% (closest), 2.5% (furthest) 	Meta Knight fires a more powerful beam that will fizzle quicker than the default. It is also a bit slower and Meta Knight is slightly vulnerable while firing it. It causes more knightback the closer it is.
Custom 2 	Phase Blade Beam 	2% 	A weaker version but it passes through opponents and objects when it connects; dealing only flinching and small damage
Side Special 	Meta Quick 	5% 	Meta Knight dashes forward; slashing as he goes. It has a set distance that he dashes and knocks opponent upwards. He doesn't have ending lag at the end of attack. He continues even after hitting an opponent.
Custom 1 	Stunning Meta Quick 	0% 	Meta Knight dashes forward but it has less distance. when he makes contact with a an opponent it causes them to be dazed for a certain duration of time or an helpless state in the air.
Custom 2 	Violent Meta Quick 	8% (attack), 15% (end) 	Meta Knight will dash forward but a bit slower than before. He will slam his sword into the opponent; dealing high knockback. However, if he reaches the end of his attack without hitting anyone; he slashes forward. This is a sweetspot and will do high damage and knockback if it connects at this end slash.
Up Special 	Air Drop 	3% (grab ground), 4% (grab air), 8% (launch) 	Meta Knight launches forward into the air and will grab anyone he comes into contact with. At the highest point of his ascent, he will then launch the opponent down for a meteor. He then enters into a helpless state.
Custom 1 	Air Glide 	4% (per hit) 	Meta Knight launches straight upwards while spiraling; dealing damage and then enters into a gliding mechanic at the high point of his traveling.
Custom 2 	Air Ground 	3% (grab ground), 4% (grab air), 6% (launch) 	The launch is weaker but will ground opponents when they come into contact with the stage.
Down Special 	Meta Bomb 	8% (launch), 1%, 2%, 6% (slice), 9% (dive bomb performed on ground), 9% (dive bomb performed in the air), 8% (crash)	Meta Knight slashes and moving upwards; knocking the opponents up and then performs three quick spins in the air while slashing, and then comes crashing down. The attacks can connect at very low percentages(0-5%) but usually the first hit or the descent hit will knock away opponents. If performed in the air, he skips the launch part and just spins in the air and crashes down. It does more damage on the descent when performed in the air.
Custom 1 	Condor Bomb 	4% (launch), 1%, 1% (slice), 7% (dive bomb), 6% (dive bomb performed in the air) 4% (crash) 	Faster but weaker than the default. Meta Knight only does two spins and then crashes down at an diagonal angle rather than straight down. Like the default, it does more damage on the descent when performed in the air.
Custom 2 	Orbital Bomb 	10% (air slash ground), 14% (air slash in the air), 15% (crash) 	Meta Knight travels much higher but doesn't do damage during the launch or descent. It launches a powerful slash on the air and then comes back down with some super armor int he middle of the descent to slam into the ground. The slash attack does more damage when performed in the air.
===Final Smash===
 	Name 	Damage 	Description
Final Smash 1	Galaxia Darkness	40% to trapped opponents, 10% to others	Meta Knight traps his opponent with his cape; causing them to be paralyzed. He then slashes forward; dealing damage and launching them high into the air. It can also do damage to opponents nearby but less.
Final Smash 2	Blade Knights 	8% (per strike) 	Meta Knight summons his Blade Knights who number around 12 each. They will begin slashing at the opponents; dealing hit stun and connecting the attacks together. However,t he attacks will do less hitstun and more knockback at around 50-60% thus KOing opponents. They can be defeated and will not respawn but the Blade Knights get a 5 increase in their power when one dies. Blade Knight can also KO his blade Knights.
==Taunts==
Italics means they have to be unlocked.
*Spins around with a whirling effect (Up)
*Points his sword forward and says “Fight me!” and swings it a few times (Right)
*Turns his back and slashes his sword backwards while saying “Futile”. (Left)
*Spreads his wings out and says “Come”. (Down)
===Character Selection Screen===
*Meta Knight swings his wings back and goes “Hmpph”.
*Meta Knight slashes his sword forward and says “Hiya!”
*Meta Knight’s eyes gleam brightly as he does a pose.
===On Screen Appearance===
*Meta Knight appears from his dimensional cape.
*Meta Knight flies in from above and then lands.
*Meta Knight arrives via the Hydra and jumps off from it.
===Victory Animations===
*Flies in from the left, swings his cape, and says “You have a lot to learn.”
*Slashes his sword and warps away with his voice saying “You have lot to learn.”
*Slashes with his sword aglow and says “Victory…is my destiny.”
*Performs his Mach Tornado and then slashes at the camera while saying “It is finished.”
*His Blade Knights kneel while he holds his sword high up saying “Victory is ours!”
*Meta Knight turns his back and removes his mask saying “You now know defeat.”
===Losing Animation===
*Meta Knight looks forward while clapping.
*Meta Knight's mask is damaged and he is shaking his head while looking down.
*Meta Knight has his back turned from the screen while folding his arms.
===Victory Fanfare===
A flourished remix is based upon the same melody as the Kirby Victory Theme, but is performed with electric guitars and in quadruple meter, as opposed to the more symphonic instrumentation and the triple meter in the Kirby Victory Theme.
===Idle Poses===
*Looks around warily.
*Holds cape in front of him, then throws it back.
*Spreads out his wings slightly.
*Holds out his hand and motions "come here".
==Trophies==
Meta Knight's trophies can be earned by completing Classic Mode, Adventure Mode, All-Star Mode, and Boss Battle mode. In addition, further trophies can be found during matches and at the Trophy Shop.
Meta Knight
Unlock: Classic Mode
"The anti-hero and Kirby's destined rival, Meta Knight, returns again to Super Smash Bros. Armed with his Dimensional Cape and sword, he can bring the hurt to opponents to dare step in his way. While his motives are often dark and secret; he means well and wishes to spur Kirby to a greater strength. He at times plays the villain but also the ally to Kirby. He commands a vast army called the Blade Knights and is captain of the Helberd. Wratch out for his sudden blade form the dark!"
Meta Knight (Alt)
Unlock: Adventure Mode
Console/Red
"Meta Knight's Mach Tornado allows Meta Knight to achieve high speeds while rotating rapidly and slashing with his sword. This attack exudes a yellow energy that can pull in opponents and do high amounts of damage. This so strong that Meta Knight can even guide himself to where he wants to go while spinning! He can even increase his speed and number of rotations by pressing the special button! This is truly a powerful and formidable move...but he must be tired by the end of the attack!"
Meta Knight (Alt)
Unlock: Adventure Mode
Handheld/Green
"Meta Knight's Meta Quick allows Meta Knight to dash forward which such speed that he becomes a shadowy blur! His opponents don't even know what hits him and still think they are staring into his yellow eyes but suddenly collapse after being hit. The attack is so fast that his image is still seen after he leaves and plays tricks on opponents eyes! However, quick as it may be, it doesn't do much damage to his opponents and launches opponents into the air."
Dark Meta Knight
Unlock: Boss Battle
Console
"Everyone has a shadow and Meta Knight seems to be already a dark shadow as it is. Dark Meta Knight is from the Mirror World and bares a striking resemblance to Meta Knight in more ways than none but also has some differences. The most striking difference is their two personalities. While Meta Knight is chivalrous and holds honor to a high degree; Dark Meta Knight is impulsive and dangerous and willing to attack a foe when they are down. I guess it's like two sides of the same coin."
Yarn Meta Knight
Unlock: Boss Battle
Handheld
"When Dreamland falls victim to Yin-Yanr's yarn attacks in Kirby's Epic Yarn, Meta Knight was one of the first to notice the changes but was invaded by the notorious Yin-Yarn and transformed into a yarnified version of himself and a slave to Yin-Yarn. How many times will I be saying "yarn" in this trophy description?! When Kirby finally confronts the yarnified version of Meta Knight, Meta Knight attacks Kirby with yarn swords, yarn beams, yarn tornadoes, and huge yarn blades that pop up! Once defeated, he apologizes to Kirby and attempts to make amends....yarn!"
Meta Knight (Knight Beam)
Unlock: Complete a Character Challenge
Navy
"Meta Knight uses his sword to fire a flash of light that travels across the battlefield. While not powerful, it has excellent range and can catch opponents not looking for it completely off guard! Not to mention it is very quick and requires little posturing or effort on Meta Knight's part. The attack won't be KOing anyone but will cause significant hitstun to anyone who is hit; rendering them slightly dazed from the attack and will allow Meta Knight to launch into a combo against them."
Meta Knight (Shuttle Loop)
Unlock: Complete a character challenge
Pink
"Up, up, and away! You won't be hearing Meta Knight mumble those words...ever. However, Shuttle Loop will put Meta Knight into the air. In Super Smash Bros. Brawl, he was capable to ascending high into the air after hitting opponents upwards. He could then transition into his gliding those allowing him to return back to the earth with an attack. In Super Smash Bros. for Wii U and3 3DS, he would just fall back to the group after performing one loop. In Super Smash Bros. 5, he performs one loop and than transitions into gliding! Pretty terrific!"
Meta Knight (Purple)
Unlock: Complete a character challenge
"Meta Knight is Meta Knight but there exists an opponent on an even higher plane whose abilities dwarfs Meta Knights. Galacta Knight is his name and, while the two look very similar, Galacta Knights powers knows no bounds. Maybe Meta Knight had a slight conversion and decided to become his underling? Or wishes to emanate a potential role model? Or maybe Meta Knight is tired of his blue and black colors. Regardless, he looks pretty intimidating in this one!"
Meta Knight (White)
Unlock: Complete a character challenge
"Meta Knight isn't all about black, darkness, and shadows! Despite his shadowy exterior, he has the heart and soul of a noble knight. His White color scheme is a testament to this virtue he holds. It also was a color swap for Meta Knight in Kirby's Air Ride! In this game, he has poor boost and charge stats but his offense and gliding capabilities are off the charts! Just watch out for his attacks as he has low HP and defense."
Meta Knight (Down)
Grey
Unlock: Match or Trophy Shop
"Those wings off his looks like something out of a horror movie where some devilish bat creature sucks the life out of its victims! Don7t worry, he won't be doing that in this game! Regardless, his wings are not only for flapping and gliding! They are actually apart of his Dimensional Cape, a magical cape that allows him the power of flight, shields, reflection, teleportation, and even turning invisible! It is a very handy item to have...especially in Smash!"
Butterfly Meta Knight
Unlock: Complete a Meta Knight Character Challenge
"Meta Knight wasn't always a dark grey and blue character! When characters are first created, they go through many design processes! Even in future games, Meta Knight and Kirby may go through several conceptual revisions! This one is based off the conceptual art showcased in the illustrated book that was bundled with theKirby's Dream Collection: Special Edition. He doesn't look very fearsome if this image but...still..rather frightening."
Galaxia Dakrness
Unlock: All Star Mode
"Using the powers of his Dimensional Cape, he causes anyone nearby him to be trapped within it's powers: stopping time and killing light in the process. In the darkness, he slashes his sword Galaxia forward and launches the opponents. Such a fearsome Final Smash is deserving of this fearsome name! Galaxia Darkness! This move isn't featured in any Kirby games since...Smash Balls do not exist in it's universe."
Blade Knights
Unlock: Unlock all Meta Knight's trophies
"Call to arms, Blade Knights! Meta Knight can call forth his Blade Knights into battle! When summoned, they releases a fury of attacks that look much like Meta Knights! I guess it makes sense considering he trained them. Whiling killing them does decrease the number, it only serves to make them more angry and unleash faster and stronger attacks. Meta Knight can even kill his lackeys to increase their damage. Meta Knight...that's so horrible of you!"
==Alternate Costumes==
Color Title 	Color 	Notes 	Status
Blue 	Blue 	Meta Knight's default appearance. 	Starter
White 	White 	Based on an alternate costume from Kirby Air Ride. 	Starter
Red 	Red 	Based on an alternate costume from Kirby Air Ride. 	Starter
Green 	Green 	Based on an alternate costume from Kirby Air Ride. 	Starter
Navy 	Blue 	A Dark color swap. 	Starter
Pink 	Pink 	Based on an alternate costume from Kirby Air Ride. 	Starter
Purple 	Purple 	Based off the color scheme of Galacta Knight from Meta Knightmare Ultra.	Starter
Grey 	Grey 	Color scheme of Dark Meta Knight. 	Starter
Black 	Black 	Based off his model from Kirby's Adventure. 	Starter
Green 	Green 	Based off the Blade Knight color scheme. 	Starter
Dark Meta Knight 	Navy 	Based off Dark Meta Knight. 	Locked
Black 	Black 	Based off Meta Knight in Kirby's Epic Yarn 	Locked
Butterfly Meta Knight	Magenta	Based off his conceptual artwork. 	Locked
==Trivia==
Category:Super Smash Bros. 5 Characters
Category:Super Smash Bros. (series)
Category:Kirby (series)
Category:Subpages
Category:Males
Category:Playable Characters
Category:Characters
Category:Kirby Characters
Category:Super Smash Bros. Characters