Champion Elite Skills

== Champion / Mage - Rampager ==
Icon	Skill Name	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	 	15 	27 MP 	Instant 	15 seconds	 	Inflicts 50.0% main hand weapon DPS on most targets in the specified area each time a successful block occurs. Also reduces Physical Attack Speed by 45.0% for 5.0 seconds. 	+4.8% per level
 	 	20 	10 rage, 27 MP	Instant 	2 minutes 	150 	Overwhelming attack that inflicts 40.0% main hand weapon DPS on all enemies near a straight line between the caster and the target. Also reduces current target's weapon damage by 100.0% for 6.0. 	+2.4% per level
 	 	25 	 	Instant 	15 seconds	 	Can be used during a successful dodge. Increases rage by 10.0 and makes the next attack a critical attack. 	
 	 	30 	17 MP, 1% MP 	Instant 	60 seconds	150 	Reduces a party member's Received Physical Damage and Received Magical Damage by 10.0%. Lasts for 10.0 seconds. When this party member is hit during the time of the effect, your current Rune Draw cooldown time will be reduced by 12 seconds. 	+0.6% per level
 	 	35 	30 MP 	Instant 	60 seconds	 	For 10.0 seconds, the damage that is caused by your next use of Suppression Offensive will be converted to your HP and increase your Critical Physical Damage by 2.0%. When the skill hits, it will stun the target for 3.0 seconds. 	+0.26% per level
 	 	40 	 	 	 	 	Each time Imprisonment Pulse hits the target, the target's casting time is extended and skill cost is increased. 	
 	 	45 	30 MP 	Instant 	15 seconds	200, Target-self Circle (R: 75)	Uses energy to protect the target. Resists an amount of damage equal to 2.0% of Maximum HP for 15.0 seconds. Also increases Received Healing by 5.0% and Physical Damage by 3.0%. When the effect ends, it deals 70.0% main hand weapon physical DPS on most targets in range and roots them for 3.0 seconds.	+.56%, +0.3%, +0.18%, and 4.2% per level
 	 	50 	36 MP 	Instant 	15 seconds	50 	Inflicts 80.0% main hand weapon physical DPS on target. Also increases Parry Rate by 16.0 and Dodge by 16.0 for 8.0 seconds. If the target is being affected by Suppression Offensive, then this skill will also cause 80.0% main hand weapon physical DPS on most surrounding targets. 	+4.0%, +2.6, +2.6, and +4.0% per level
 	 	60 	50% HP 	Instant 	5 minutes 	Self Circle (R: 200) 	Consumes half of caster's HP, attempts to deal a high amount of damage to all enemies in a range of 200 and reduce their resistance by 10.0 and defense by 10.0%. If the damage has been dealt successfully, the caster will not be able to move for 12.0 seconds.
 Reduction of Defense: 10.0 seconds. Damage is dependent of DPS and it is huge (??.0%).	
 	 	70 	10% MP 	Instant 	10 seconds	 	Increases caster's Magical Defense by 100.0%. While in effect, any healing received is reduced by 50.0%.
(Right click the Elemental Defense icon to stop effect.) 	
== Champion / Priest ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Runecraft - Devotion 	15 	 	 	 	 	Extends the effect time of Holy Aura by 1 second. 	
 	Divine Vengeance 	20 	15 rage 	Instant 	 	50 	There is a chance to use this when attacked while in a Shield Form state. Inflicts 90.0%..576% main hand weapon physical DPS on target and reduces the cooldown time for Holy Aura by 10.0 seconds. 	+5.4% per level
 	Rune Energy Consecration	25 	10 rage, 2% MP	Instant 	2 minutes 	 	Restores 3.0% MP every 2 seconds and restores 5.0 rage, 5.0 energy, 5.0 focus and 3.0% MP for all party members within a range of 200. Lasts for 8.0 seconds. 	
 	Salvation Engraving 	30 	30 MP 	Instant 	4 minutes 	 	Reduces the Received Physical Damage and Received Magical Damage of nearby party members by 5.0%..30.0%. Also reduces any aggro, inflicted while in effect, by 5.0%..30.0%. Lasts for 10.0 seconds. (This skill has no effect on the caster.) 	+0.5% and +0.5% per level
 	Way of Frenzy 	35 	 	 	 	 	When Divine Vengeance hits, this skill increases stamina by an extra 2.0% for 60.0 seconds. This skill can be stacked 5 times. 	
 	Light Pulse 	40 	30 MP, 1% MP 	Instant 	8 seconds 	Self circle (R: 75) 	Inflicts 70.0%..385% main hand weapon physical DPS on most nearby targets and restores 6.0..33.0 HP for nearby party members. The higher your stamina, the more HP is restored.
 Extra STA Heal: +0.20 x Stamina. 	+3.5% and +0.3 per level
 	Suicide Advance 	45 	30 MP 	Instant 	5 minutes 	 	Sacrifices the caster's defense to increase the attack of him and his party members. Reduces the caster's Physical Defense and Magical Defense by 5.0%..20.0%. Also increases the Physical Damage and Magical Damage of the caster and nearby party members by 5.0%..20.0%. Lasts for 15.0.	+0.3% and +0.3% per level
 	Holy Attack 	50 	27 MP 	Instant 	20 seconds	50 	Inflicts 70.0%..511% main hand weapon physical DPS on target and randomly removes a negative magic, curse or poison effect from a party member.(Only one of these effects will appear at a time.) 	+4.9% per level
 	Reviving Blast 	60 	50% HP 	Instant 	5 minutes 	Self Circle (R: 200)	Consumes half of caster's HP and recovers 60.0% HP of all party members in range. The caster will be unable to move for 12.0 seconds. 	
 	Righteous Explosion 	70 	10% MP 	3 seconds	30 seconds	150 	Casting takes 3 seconds and removes all harmful effects from all party members in range. 	
== Champion / Rogue ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Vicious Attack 	15 	 	 	 	 	Makes your Shadowstab cause additional damage, but cancels Bleed effects. 	
 	Shadow Pulse 	20 	20 energy	Instant 	6 seconds 	225 	Inflicts 85.0% main hand weapon physical DPS on target.
(This skill stat will increase and decrease based on equipment and target strength) 	
 	Shadow Drive 	25 	 	 	 	 	When Chain Drive effect is activated, the cooldown time for Shadow Pulse will be reset. 	
 	Waiting Game 	30 	20 energy	Instant 	60 seconds	 	Reduces Received Physical Damage and Received Magical Damage by 5.0% and reduces received area damage by 8.0% for 10.0 seconds. While skill is in effect, attacks won't have Waiting Game effect and Attack Launch effect will be earned. This increases the damage caused by your next attack by 30.0%.	
 	Sentence Execution	35 	 	 	 	 	Enhances Fearless Blow and reduces its cooldown time by 10 seconds. When the target's HP falls below 45%, damage caused by Fearless Blow will be increased. 	
 	Runecraft - Haste 	40 	 	 	 	 	Increases off hand weapon accuracy level by 3.0% and off hand weapon damage by 3.0%. 	
 	Disaster Appears 	45 	 	 	 	 	Increases Critical Physical Damage and Physical Attack Speed after Shadow Step is used. 	
 	Death Arrives 	50 	 	Instant 	5 minutes 	 	Instantly recovers rage and energy by 100.0. Also restores 100.0 rage and energy every 5 seconds for 15.0 seconds. 	
 	Smoke Diffusion 	60 	50% HP 	Instant 	5 minutes 	Self Circle (R: 200)	Consumes half of caster's HP and lets all party members in range disappear for 5.0 seconds. The caster is unable to move for 12.0 seconds.
(Can only be used in a Shield Form state.) 	
 	Shadow Explosion 	70 	10 energy	Instant 	10 seconds	 	Increases caster's Physical Attack Power by 50.0%. While in effect, any healing received is reduced by 50.0%.
(Right click the Shadow Explosion icon to stop effect.) 	
== Champion / Warlock ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Endless Pulse 	15 	20 focus 	Instant 	20 seconds	 	Consumes an extra 40% of current HP and increases Physical Attack Speed by 2.0% ... 7.0%. Also recovers 5.0% HP every 2 seconds for 8.0 seconds. 	+0.1% per level
 	Rune Siphon 	20 	10 rage, 20 focus	Instant 	12 seconds	50 	Inflicts 60.0% main hand weapon physical DPS and 70.0 Dark Damage to a target. Also restores 20.0 HP to the caster.
(This skill stat will increase and decrease based on equipment and target strength) 	+3%, +0.7 and +4 per level
 	Psychic Forge 	25 	 	 	 	 	Restores focus while increasing rage. Can be stacked a maximum of 7 times.
 The Increasing of Extra Rage and Focus when hit is sure. +10.0 Extra Rage and +3.0 Extra Focus.
As Forge: It does not depend of Weapon Base Cadence as Normal Rage Generation, it is per hit.	
 	Dark Energy Strike 	30 	20 rage 	Instant 	 	50 	Inflicts 70.0% main hand weapon physical DPS and 70.0 Dark Damage on target. Also carries a chance to reset your Rune Siphon's cooldown time.
(This skill stat will increase and decrease based on equipment and target strength) 	+4.9% and +0.7 per level
 	Indomitable Spirit 	35 	20 rage 	Instant 	7 seconds 	 	Can only be used when HP is less than 65%. The following 3 Dark Energy Strikes cause double the damage. Also restores 2.0% HP. 	+0.16% per level
 	Heart Collection Rune 	40 	35 focus 	Instant 	20 seconds	 	Immediately resets the cooldown time for Rune Siphon and increases the damage by 2.0% the next time it's used. 	+0.36% per level
 	Soul Forge Mystery 	45 	 	Instant 	 	 	Increases Critical Physical Hit Rate by 20.0 for 300.0 seconds. If critical attack occurs while in effect, it increases dark attribute magic power by 10.0% for 10.0 seconds. (After the effect has ended it cannot be triggered again for seconds.)	+2.4 and +0.5% per level
 	Dark Energy Punishment	50 	30 HP 	Instant 	 	 	Consumes 3.0% HP every second and increases Physical Attack Power by 5.0% and Magical Attack Power by 5.0%. (This state ends when HP has been exhausted.) 	+0.5% and +0.5% per level
 	Blast of Remorse 	60 	50% HP 	vInstant 	5 minutes 	Self Circle (R: 200)	Consumes half of caster's HP and knocks down all enemies in range for 5.0 seconds. If any enemy has been Knocked down successfully, the caster will be unable to move for 12.0 seconds. 	
 	Psychic Rampage 	70 	10% MP 	Instant 	10 seconds	 	Increases caster's critical hit rate by 2500.0. While in effect, any healing received is reduced by 50.0%.
(Right click the Psychic Rampage icon to stop effect.) 	
== Champion / Warrior ==
0..50/90
This combination utilizes the Champion's excellent tanking skills and hones them into a deadly machine. Your skills allow you to have a higher regeneration and accumulation of rage, as well as modifying your shield form to reduce received damage. An increase to parry rate and the ability to stun just serves to assert your place at the top of the aggro chain.
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Arc Strike 	15 	5 rage 	Instant 	15 seconds	50 	Inflicts 70.0%..450% main hand weapon physical DPS on target. If target is in the Electrocution state, then caster will earn an extra 25.0 rage.
(This skill stat will increase and decrease based on equipment and target strength) 	+4.2% per level
 	Rune Aggregation 	20 	 	 	 	 	Using Enrage allows you to increase rage accumulation speed. 	
 	Power Slash 	25 	 	 	 	 	Your slash causes the target to suffer the effects of Electrocution. 	
 	Determination Rune 	30 	 	Instant 	30 seconds	 	Use the power of this rune to protect yourself. It counteracts an amount of damage equal to 3.0%..45% of Maximum HP for 10.0 seconds. When used while in a Shield Form state, this causes an additional reduction of Received Physical Damage and Received Magical Damage by 5.0%..20%.	+0.56% per level
 	Eye for an Eye 	35 	 	Instant 	2 minutes 	 	Temporarily increases parry by 5.0%..40%. Lasts for 10 seconds.
While in effect, successful parries have a chance of resetting Electrocution and Energy Influx Strike. 	+0.7% per level
 	Superior Suppression	40 	20 rage	Instant 	25 seconds	50 	Inflicts 60.0%..330% main hand weapon physical DPS on target. If your HP ratio is higher than the target's when you land a hit, this skill will also raise Critical Physical Hit Rate by 20..243.2 points. Lasts for 12.0 seconds. 	+3% and +2.48 per level
 	Runecraft - Charge 	45 	 	 	 	 	There is a chance that Rune Overload will stun the enemy when it hits. 	
 	Enhancement Shield 	50 	 	 	 	 	Using the Determination Rune while in a Shield Form state increases damage resistance and reduces received damage. 	
 	Blast of Vengeance 	60 	50% HP 	 	5 minutes 	Self Circle (R: 200)	Consumes half of caster's HP and attempts to Taunt all enemies in a range of 200. If the Taunt is successful, the caster will be unable to move for 12 seconds.0.
(Can only be used in a Shield Form state.) 	
 	Deadland Protection 	70 	10 rage	Instant 	10 seconds	 	Increases caster's Physical Defense by 100.0%. While in effect, any healing received is reduced by 50.0%.
(Right click the Deadland Protection icon to stop effect.) 	
Category:Champion (Skills by Class)