Field Upgrades

Field Upgrades are pre-configured loadouts that players can choose before loading into a mission in Deceive Inc. As they progress through the mission, players will come across locked safes of each respective color containing field upgrades that they can select to enhance their abilities. Players can only select one upgrade per color/tier and only one of any given type.
==Upgrade Effects ==
Upgrade 	Description 	Base Effect
(Without Upgrade)	Grey 	Green 	Blue 	Purple 	Orange 	Notes
Cover Accelerator 	Faster Cover Regeneration 	3 sec when standing still	-25% 
(2.25 sec)	-35% 
(1.95 sec)	-50%
(1.5 sec)	-60% 
(1.2 sec)	-70%
(0.9 sec)	There's a 1 second delay before cover starts regenerating.
Extended Ammo Pouch 	Extra Ammo Capacity 	Varies by weapon 	+30% 	+40% 	+60% 	+80% 	+100% 	
External Hard-Drive 	Increased Intel Capacity 	10 intel cap 	12 cap 	14 cap 	16 cap 	18 cap 	20 cap 	
Overclock Chip 	Faster Hacking Speed 	Varies by object 	-25% 	-30% 	-40% 	-50% 	-60% 	Doesn't affect Healing stations, Ammo dispensers, Vault Printers, Extraction terminals and Objective Pedestal.
Bulletproof Fabric 	Maximum Health Up 	100 HP 	105 HP 	108 HP 	110 HP 	112 HP 	115 HP 	Also heals player for the added amount of HP when picked up
Field Agent Kit 	Reduced Expertise Cooldown 	Varies by expertise 	-15% 	-20% 	-25% 	-35% 	-50% 	
Social Battery 	Regenerate Health in Social Interactions	None (0 hp/s) 	2 hp/s 	3 hp/s 	4 hp/s 	5 hp/s 	7 hp/s 	Activates whenever player does an interaction that leads to disguise doing a special animation (i.e. sitting down, standing guard)
Nutritional Supplement	Increased Health from Food 	+10 HP 	+14 HP 	+17 HP 	+20 HP 	+24 HP 	+30 HP 	
Exfiltration Scanner 	Reduced Intel Drain From Package Scan 	1.5 intel/s 	1.2 intel/s	1.125 intel/s	1.05 intel/s	0.9 intel/s	0.75 intel/s	Does not affect the intial 1 intel cost of activating scan
==Obtaining Upgrades==
Players will find the Field Upgrades in locked safes throughout the mission. Grey, green, blue, and purple upgrades can be found in safes which are found in rooms that match their color, while Orange upgrades are only found in Vault Terminals and the Package's terminal. Generally, higher tier upgrades are harder to come by and are obtained later in the game. The color of the safe indicates the tier of the upgrade and the room it's found in: 
*Grey safes contain grey upgrades and are found in public where civilians are able to walk. They cost 1 intel to open and take 1 second to open.
*Green safes contain green upgrades and are found only in Staff Rooms. They cost 3 intel to open and take 3 seconds to open.
*Blue safes contain blue upgrades and are found in Guard Rooms or in the outer part of the Vault. They cost 5 intel to open and take 5 seconds to open.
*Purple safes contain purple upgrades and are found in Technician Rooms without a Vault Terminal or in the inner part of the Vault. They cost 8 intel to open and take 8 seconds to open.
*Terminals contain orange upgrades and are found in some Technician Rooms or the VIP room in the Vault. They cost no intel to open, take 10 seconds to open, and opening them also contributes to the main objective in some way.
Each safe contains a Field Upgrade corresponding to its color. Players can only select one upgrade per color/tier and only one of any given type.
File:Safe-grey.png|Grey Safe (found in public)
File:Safe-green.png|Green Room Safe
File:Safe-blue.png|Blue Room Safe
File:Safe-purple.png|Purple Room Safe
Field Upgrades are also dropped when an Agent dies and can be picked up by anyone. They can also be dropped/stolen with Larcin's passive ability.