Alpharius Omegon

==Summary==
Alpharius Omegon, notable by other titles such as Aleph Null and Threefold Serpent, were a uniquely constructed pair who acted in unison as the Primarchs of the Alpha Legion. They were two of twenty genetically modified children, who at birth were placed on a random planet away from the God Emperor's gene lab by the Ruinous Powers. Among the sons of the Emperor, little to none of the origins of the twin Primarchs are known. This vagueness and mystery extends to the likes of their astartes legion with them proclaiming themselves to be their gene-father and even modifying their physical appearance to be more in line with that of their Primarchs.
They were possibly two of several Primarchs to betray the Imperium of Man following the events of the Horus Heresy, falling into the clutches of the Chaos Gods. Even after the treachery of the Warmaster their status was rather vague regarding whether they were truly aligned with the Archenemy. Some believe that they were loyalists deep in traitor ranks subverting Chaos' grand scheme, while others consider them to have aided in the crippling of the Imperium. In the climax of the Horus Heresy, the Imperial Fist's Rogal Dorn effectively slew his brother, with his twin Omegon solely claiming command of the legion. Such a demise is widely considered suspect by the members of the Ultramarines, with many believing the Primarch is still loose in the galaxy under the guise of another alias.
==Powers and Stats==
Tier: At least 
Name: Alpharius/Omegon, Aleph Null, the Threefold Serpent, the Final Configuration, the Last Primarch(s)
Origin: Warhammer 40,000
Gender: Male
Age: Several hundred years as of "death", possibly far older if having survived
Classification: Primarch(s) of the Alpha Legion Space Marines
Powers and Abilities: 
<tabber>
|-|Powers=Superhuman Physical Characteristics, Enhanced Senses, Immortality (Types 1 and 3, possibly 6 through switching bodies), Regeneration (Low-Mid), Invisibility (Via Cameleoline CloakWarhammer 40,000: Wargear (2nd Edition); pg 70), Information Analysis (Can accurately analyze any chemical he eats/tastes and break them down if requiredSpace Marine Codex: 5th Edition; pg 10), Limited Memory Manipulation (Can eat creatures/people and absorb part of their memories from their DNA/RNA), Technology Manipulation (His skin can directly connect and interface with his armor, among several other pieces of Astartes equipmentSpace Marine Codex: 5th Edition; pg 11), Weapon Mastery (Skilled in a wide variety of weaponry to an extent far greater than what could ever be achievable by regular human), Martial Arts (As a Primarch, the Alpharius is one of the best close-quarters fighters in the entire galaxy. Matched Constantin Valdor who was stated to be Terra's mightiest warrior and peerless in combatAlpharius: Head of the Hydra), Vehicular Mastery, Intangibility (His spear is capable of phasing in and out of the materiumThe Horus Heresy Book Three: Extermination; pg 265), Matter Manipulation and Durability Negation (Power weapons can disrupt physical matter.Warhammer 40,000: Wargear (2nd Edition); pg 11 The Sarrisanata can tear things apart on a molecular level), Genius Intelligence, Stealth Mastery (As leader of the Alpha Legion, the most accomplished spies among all the Legions, Alpharius/Omegon are masters in stealth, infiltration, and espionage and the likeThe Horus Heresy Book Three: Extermination; pg 84), Perception Manipulation (Capable of hiding his presence from others and blurring his existence from the mind of others), Forcefield Creation (Via Iron HaloCodex: Space Marines (5th Edition); pg 52), Teleportation via Dimensional Travel, Mind Manipulation and Soul Manipulation (Primarchs are capable of attacking on every a physical, mental, and spiritual levelA Thousand Sons; Chapter Thirty One), Aura (Primarchs are said to contain an overwhelming aura that completely baffles regular humans, as well as sometimes Astartes. Their presence in the Warp is so powerful and influencing that Magnus reduced several Remembrancers to tears over his seeming divinityA Thousand Sons; Chapter Three; pg 24, while Russ could make Ahzek Ahriman himself kneel before him with his sheer presenceA Thousand Sons; Chapter Eleven; pg 94-95)
|-|Resistances=Resistance to Magic, Telepathy, Mind Manipulation, Empathic Manipulation, Soul Manipulation, Reality Warping, Madness Manipulation, Aura (Resistant to all the myriad of different attacks that can be made on him by the powers of the Warp, as well as most of the powers of other Primarchs), Disease Manipulation, Poison Manipulation (Astartes are practically immune to all diseases and poisons, and their Primarchs should logically be even tougher), Corruption (Type 1 and 2), Radiation Manipulation (Should almost be entirely immune to the effects of radiation exposure, thanks both to his Power Armor and enhanced physiology), Heat Manipulation (Astartes are incredibly resistant towards extremes of hot and cold, and logically their Primarchs should be far superior), Pain Manipulation (Astartes possess the physiology and mental training to shrug off debilitating injuries, and their Primarchs should easily scale), Telepathy (Completely blocked Malcador from reading his thoughts)
</tabber>
Attack Potency: At least City Block level (Despite being one of the weakest in direct combat, should be comparable to the other Primarchs. "Alpharius" faced off against the likes of Rogal Dorn but was ultimately killed in the conflict.Praetorian of Dorn; Part Four; Chapter Five Believed himself to be fully capable of kiling Abaddon.Deliverance Lost; Chapter Two Easily killed a Custodian. Briefly clashed with Constantin Valdor). Capable of ignoring durability with the Sarrisanata
Speed: Transonic movement speed (Should be comparable to Fulgrim who can move faster than sound can reach him.Fulgrim: The Palatine Phoenix; Chapter Four Should be far faster than regular Marines), with at least Hypersonic, likely far higher combat and reaction speed (Far superior to standard Marines who can intercept bolt rounds as well as his brothers who can perform similar feats. Kept up with Dorn and Valdor when they fought. Moved faster than a Custodian could react) and Massively FTL+ perception speed (Should be comparable to Sanguinius. A Blood Angel who held a spear imbued with a portion of Sanguinius' power saw lasers and plasma bolts to be almost frozen relative to his own movement)
Lifting Strength: Class K (Should be comparable to Angron)
Striking Strength: At least City Block level
Durability: At least City Block level
Stamina: Superhuman (Primarchs are capable of fighting with shattered ribs, caved in abdomens and even fractured skulls.Betrayer; Chapter Twenty One Nothing short of a killing blow can stop them, and even their immensely lesser Space Marine sons can fight for weeks on end without stop)
Range: Several meters melee range, kilometers with ranged attacks
Standard Equipment: Master-crafted Plasma Blaster, Cognis Signum, Nuncio Vox, Cameleoline Cloak
*The Pythian Scales: A sinister set of power armor carrying an air of dread with onlookers who dare to see such panoply suffer an immense amount of despair at first sight. Such a fearsome package of raw defense bears its roots in ancient Terran myth, with the Hydra inspiring such design. The power armor is capable of dulling the effects of physical strikes and energy with ease.
*Venom Spheres: Grenades specifically under the use of the Alpha Legion replacing the standard Frag in combat. Once employed it unleash devastating splinters imbued with volatile toxins; maybe proclaim such an tool is based on xeno technology.
*The Sarrisanata: An oddity among the arsenal of a Primarch, a spear with rumor originating from a time before even the Eldar ascended to power. The artifact is capable of phasing through the essence of the material universe and all those unfortunate to be in intimate contact with such a blade will he ripped molecule to molecule until left a puddle of their former selves.
Intelligence: Extraordinary Genius (His/their tactical knowledge and intellect is capable of contending with others of extreme intelligence such as Roboute Guilliman and Perturabo. Efficient leaders of the Alpha Legion and masters of anonymity and coordination, such that many of his brothers have no idea what he's thinking or what he's planning. His Legion is considered to be the greatest spies, a notable example being a squad of Alpha Legions successfully infiltrating Macragge and fooling even Roboute Guilliman. Every Primarch bears intelligence far beyond all manner of the average or even above average human reach, with virtually all of them being considered grandmasters in the fields they hold expertise in, with few capable of matching up their intellect individually)
Weaknesses: None notable
==Gallery==
461px-AlphariusOmegonDorn.jpg|Alpharius faces off against Dorn in the Battle of Pluto.
AlphariusMini.jpg|Alpharius miniature.
==Notable Matchups==
Victories:
Losses:
Inconclusive
==References==
Category:Characters
Category:Warhammer 40,000
Category:Science Fantasy Characters
Category:Super Soldiers
Category:Primarchs
Category:Male Characters
Category:Traitors
Category:Book Characters
Category:Warriors
Category:Leaders
Category:Soldiers
Category:Antagonists
Category:Armor Users
Category:Spear Users
Category:Gun Users
Category:Game Characters
Category:Chaos (Warhammer)
Category:Role-playing Characters
Category:Enhanced Senses Users
Category:Immortals
Category:Regeneration Users
Category:Invisibility Users
Category:Memory Users
Category:Weapon Masters
Category:Technology Users
Category:Martial Artists
Category:Vehicular Masters
Category:Intangibility Users
Category:Matter Users
Category:Geniuses
Category:Stealth Masters
Category:Forcefield Users
Category:Durability Negation Users
Category:Teleportation Users
Category:Dimensional Travel Users
Category:Mind Users
Category:Soul Users
Category:Concept Users