Strategy

In FWTr, a Strategy is a mechanic that provides various advantages to a hero or a simple unit ; they range from the huge bonus damage provided by the // trinity (RPS mechanic) , to your party members helping you attack the same target.
== Overview ==
There are currently 4 types of Strategy in the game:
* The Strategy grants 30% bonus damage when a unit takes advantage of the RPS mechanic.
** beats , which beats , which in turn, beats , closing the loop.
* The Strategy grants 20% bonus damage when a unit stands on its favourite Terrain.
* The Strategy grants 15% bonus damage when a unit attacks from the sides or the rear.
* And allows your other party members to attack your target if the latter is within the range of their 1st skill.
All 4 can be applied at the same time, stacking the bonus damage to +65%.
== In-game explanation ==