Rites

Rites are powers that Nara possesses to control the Battlefield. They honed her into an exceptional warrior while she was in The Circle. After leaving, she ‘burned’ her Rites, taking them away. Until she was only left with the Rite of the Senses. Each Rite must be acquired at a different place, under different circumstances within the Temples. However, in order to defeat the Circle, Nara must journey to these Temples and reacquire the Rites she lost. Each Rite grants a unique ability that can augment combat. Some are defensive, while others are offensive, or even utilitarian. 
The first Rite the player starts out with is the Rite of the Senses. This allows Nara to pinpoint objects, characters, collectibles, mission objectives, points of interests, or even ‘memories’ of the past. “Nara can unfold her inner senses to discover what is often undetectable by conventional sensors. Aside from physical objects, Nara can see echoes of past events or so-called “memories,” and even track the life energies of other pilots. Her attuned senses allow Nara to see echoes of the Aether overlapping with our reality. So, while the Aether spirits guide her, Nara’s needs define what echoes she perceives. While it doesn’t require an actual mental image, Nara must genuinely accept the need for what she must find.”The second Rite is Drift Trance: This allows Nara and Forsaken (Forsa) to be in perfect sync, allowing them to perform maneuvers that would be impossible otherwise to take her foes by surprise.“For a limited time, Nara and Forsaken can enter a state of perfect synchronicity, to execute drift maneuvers, ant impossible speed, and angles. Using her gifts, Nara accumulates spirit energies that Forsa wraps around his hull. Inside this energy fold, both are protected from their maneuver’s extreme g-forces which would normally crush every human pilot, and tear apart even forsaken’s frame. While other elders and their ships have entered drift trance on rare occasions, only Nara and Forsa can drift at will.”The third Rite is Rite of the Hunt
The fourth Rite is Rite of the Storm
The fifth Rite is Rite of the Star
 
The sixth Rite is Rite of Control