Detect Illusion (spell)

The Detect Illusion spell will remove all non-party Illusion spells of 3rd level and below.
==Description==
==Gameplay==
The caster selects a point on the area of the map to aim this spell toward, using the targeting cursor to designate the center of the spell's area of effect.
The spell fires a projectile up to a 40' distance - the user will attempt to move into range if further way than that.
Once the spell is cast, the projectile rapidly launches and flies to the target point and affects all non-party creatures in the area of effect.
Any non-party illusions meeting the spell's definition that are present are cancelled/removed.
Illusions of the 4th level or greater aren't affected by this spell, for example Improved Invisibility, Shadow Door, Mislead, and Project Image etc.
Further, the caster might also end up cancelling spells on non-party creatures that were previously applied by the party, such as Spook or Deafness, so be careful about that.
===List of cancelled spell and ability effects===
==Where to obtain its scroll==
===Baldur's Gate===
* Gullykin, obtained by killing Halacan
===The Black Pits===
*Dinguer the Mad 
===Baldur's Gate II: Shadows of Amn===
*Cutpurse's Shop, Bridge District
*Caravan Merchant, Trademeet
*Trademeet Smithy
*Ust Natha Bazaar
===Baldur's Gate II: Throne of Bhaal===
*Arcana Archives
===The Black Pits II: Gladiators of Thay===
*Book Merchant 
==Notes== 
*The pen-and-paper variant of this spell differs from the games' version in so far as this would actually be a level 1 spell, affects the caster only unless others are touched (see bugs) and covers a 10×10 ft./level path (see also bugs).
==Bugs==
 Although the original Baldur's Gate II description of the spell states a 20-ft. radius area of effect, it's actually 15 ft. The Enhanced Edition spell description is incorrect.
== Mod content==
Spell Revisions mod has changed this arcane spell, revised its effects, and increased the spell's utility. See below for description:
Detect Illusion
Level: 3
School: Divination
Range: Long
Duration: Instant
Casting Time: 3
Area of Effect: 30’ radius
Saving Throw: None
When this spell is cast at a point designated by the wizard, an area roughly 30 feet in radius will be affected. All hostile illusion spells of 4th level and lower in this area will be dispelled. Magic resistance does not affect this spell.
The illusion spells dispelled by Detect Illusion are: Reflected Image, Blur, Invisibility, Mirror Image, Ghost Armor, Invisibility Sphere, and Improved Invisibility.
==Mod gallery==
Mod IE Detect Illusion Spell.png|SR's Detect Illusion spell is a quick way to expose all the SCS illithids under Improved Invisibility.
==External links==
*
*
*Advanced Dungeons & Dragons 2nd Edition Wiki - Detect Illusion (Wizard Spell)
Category:Verification needed
Category:Bugs
Category:Random treasure
Category:Illusionary protection removers
Category:Illusion removers