Report 787

Report #787
Skillset: Tahtetso Skill: Starkick
 Org: Tahtetso Status: Completed Feb 2012
Furies' Decision:
We will implement solution 2.
Problem: Tahtestso starkick costs 125 Ka, and has a chance for
affliction/sprawl. The ability itself is fine, however, it tends to be a bread-
and-butter skill that gets chucked in to most forms, ka weight permitting due to
lack of good alternatives for leg balance. This, in and of itself, isn't a
problem, however starkick can only target the head for any effect. This report
aims to provide a small amount of diversity, without altering the overall power
of the skill.
[A: 0 R: 0] Solution #1: Allow starkick to effectively target the chest as
 well. Chest kick would maintain the chance of
 sprawl, and potentially afflict with Broken Chest
 (arnica cure).
[A: 0 R: 0] Solution #2: Allow starkick to effectively target the chest as
 well. Chest kick would maintain the chance of
 sprawl, and potentially afflict with Snapped Rib
 (arnica cure)
Player Comments:
---[Sidd on 2/10 @ 22:58 writes]:
I'd take solution 2, broken chest comes with a stun as well, so snapped rib
falls more in line with starkick head (3 affs vs 2)
---[Janalon on 2/11 @ 03:30 writes]:
I've read through the report several times, and question the problem/solution
pairing as stated. Are you suggesting that Tahtetso suffer from a lack of kick
diversity? This is certainly true as can be seen on my kata chart:
http://pastebin.com/YQ2rGBTF However, your solutions suggest the need to allow
for extra limb targeting afflict with sprawl. Without knowing more about the
conditions under which sprawl is delivered from a Starkick, I am concerned this
might lead to the ability to sprawl on more forms, especially considering the
amount of damage mods Tahtetso already receive. There seems to be a disconnect
between state problem and solution. Can you clarify whether you are looking for
more kick options, or looking to increase targeting to sprawl.
---[Xena on 2/11 @ 06:25 writes]:
I was under the impression that the diversity is so we are able to target
different body parts and have a choice if we would rather have stupidity or
snappedrib/broken chest (depending on the solution) I don't think I understand
why it would make it so we sprawled more as it already gives the chance for it
to sprawl in the original skill. Do you mean because then people can't hard
parry/stance head and never be hit by starkick and if we have a chest target it
will make it so we can avoid that? In the orginal skill it takes a minimum of
medium wounds to cause sprawl or stupidity on a starkick hit. I would assume any
afflictions based if starkick were able to hit chest would be given similar
grounds. Minimum of medium wounds.
---[Ushaara on 2/12 @ 18:47 writes]:
No real problem with either of the solutions, though precedent from report 737
suggests that a -mo cost might be warranted if it stuns?
---[Xena on 2/13 @ 01:46 writes]:
That's why I like Solution 2 more. Broken Chest is something we can already do
with another skill too. I'd really like to see Solution 2 go through. espcially
because this is our only 'kick' other than the basic kata kick. Applying a mo
loss would not be wanted; so since snapped rib doesn't stun I think it's the
best to go with.
---[Shuyin on 2/13 @ 01:50 writes]:
Solution 2 is my preferred choice, given the arguments about stun and -mo loss
---[Janalon on 2/15 @ 05:46 writes]:
Thanks for the info. Since sprawl is wound dependent, I do not feel there is an
issue with an additional bodypart. Solution is also my preferred choice.
---[Janalon on 2/15 @ 05:54 writes]:
Er, Solution 2.
---[Azula on 2/16 @ 11:29 writes]:
I support Soultion 2 as well
---[Viynain on 2/17 @ 21:56 writes]:
Solution 2.