Advantages

Advantages are positive characteristics which may be purchased for a character during the character creation process which allow them special bonuses and benefits throughout the game. The listings here are only base Advantages, but there are others in the listings for the different campaign settings. The number in parentheses to the right of each Advantage is the number of Skill Points required to purchase that Advantage.
===LISTING OF ADVANTAGES===
*Absolute Direction (5 points)
*Absolute Timing (5 points)
*Adrenaline Rush (15 points)
*Alcohol Tolerance (5 points)
*Ambidexterity (15 points)
*Attractive (10 points)
*Balance (5 points)
*Beginner's Luck (10 points)
*Born Leader (10 points)
*Calming Voice (15 points)
*Celebrity (15 points)
*Charismatic (5 points)
*Combat Finesse (15 points)
*Combat Intuition (25 points)
*Concentration (5 points)
*Contacts (10 points)
*Creative (5 points)
*Danger Sense (10 points)
*Destiny (20 points)
*Diplomatic Immunity (25 points)
*Double Jointed (5 points)
*Drug Tolerance (5 points)
*Eavesdropping (5 points)
*Eidetic Memory (30 points)
*Exceptional (20 points)
*Fake ID (15 points)
*Glare (25 points)
*Go Figure (10 points)
*Good Judge of Character (10 points)
*Good Reputation (10 points)
*Green Thumb (10 points)
*Gut Feeling (10 points)
*Healthy as a Horse (10 points)
*High Pain Tolerance (20 points)
*Holy Orders (15 points)
*Keen Hearing (5 points)
*Keen Sight (5 points)
*Keen Smell (5 points)
*Kiai (20 points)
*Kung Fu Master (15 points)
*Linguist (15 points)
*Logical Mind (15 points)
*Naturally Perceptive (15 points)
*Need Less Sleep (10 points)
*Never Forget a Face (10 points)
*Night Vision (10 points)
*No ID (15 points)
*Organization (15 points)
*Patron (15 points)
*Pet (10 points)
*Press Pass (10 points)
*Priviledged (25 points)
*Pump and Dump (10 points)
*Quick Draw (10 points)
*Quick Reaction (10 points)
*Quick Witted (15 points)
*Rank (15 points)
* Reflexive (15 points)
*Rich (20 points)
*Right Place at the Right Time (15 points)
*Security Clearance (20 points)
*Serendipity (15 points)
*Skilled (25 points)
*Talent (10 points)
*Tenure (15 points)
*The Voice (25 points)
*Too Lucky (15 points)
*Trivia (5 points)
*Trustworthy (5 points)
*Unfazeable (20 points)
Category:Advantages