Na'ar

==The Na'ar==
The Na'ar are the deities of the Ardaithe. Incredibly powerful beings of sentient energy, there are perhaps hundreds of thousands of Na'ar across the multiverse. They are pure expressions of the concepts of Light and Order, although ironically, they have been known to constantly war internally. Despite vowing to bring peace and hope to all mortal civilizations, and to waylay darkness and chaos, each Na'ar has a unique personality, unique motives, and a unique prophecy for the future. They have been known to do whatever it takes to ensure the truth of their prophecy, even if it means causing events by force, or swaying whole worlds to their side with violent or unethical manipulation.
=== Zira ===
Zira is the patron of the Soli and self-styled 'Prime Na'ar', who searches for her Chosen One, the child of Light and Dark.
=== Uru's ===
A descendant of Zira's line. Not much is known about him, other than that he fell in the defense of the Novar as they fled their planet of origin, which is possibly Airgid'speir, a doomed planet mentioned in Ardaithe mythic cycles.
=== Adol ===
Only mentioned once in the Ardaithe spoken tradition, supposedly blessed a great city, Sa-na (Starspeak: In the Light), it 'shimmered like a chained sun', and was a great cultural capital, but was somehow lost and must be someday rebuilt.
=== Dor'ei ===
Mentioned several times as a major part of the history of multiple Ardaithe cultures, Dor'ei exhausted much power during the star-voyage to Eldham, and was buried somewhere in this new world to regain her energy. What is made abundantly clear by those who revere her, though, is that she is still alive. Simply dormant.
=== G'aruz ===
Another Na'ar that is only briefly touched upon, had something to do with the construction of Sa-na as well as Adol.
=== Karahz ===
Lost their inner Light after falling to Eldham, reverting to a negative state representing Darkness and Chaos and serving as a source of 'evil' magicks until they were fully drained of any and all life force. Zira has repeatedly refused to comment on this story, or declared it a lie, as this dualistic nature of the Na'ar doesn't fit her narrative about the 'forces of Darkness and Chaos'.
=== Kurei ===
Also reverted to a negative state, however somehow retained sentience. Their current location isn't known, but supposedly they were imprisoned somewhere, and are constantly babbling about 'a thousand equal truths', seemingly the opposite of the firm, fatalistic ideals held by every positive-state Na'ar.
=== Lehra ===
A very unclear myth states that Lehra was intentionally corrupted into her negative state by some sort of outside power or individual, and that she had to be 'released' by her own followers, as 'Her elegant song of courage and hope became a shadowy dirge of despair'.
=== Sahr ===
Sahr is a rare example of a Na'ar that has entered and exited a negative state, although apparently this 'holy redemption' cost the lives of several planets worth of her worshippers.
=== Xen ===
Once a brother to Zira, and a second patron to the Soli, Xen saw fundamentally conflicting visions of the future, and went into exile, vowing to slay Zira's 'child of Light and Dark' before her and her Lightforged can bring Light and Order to the multiverse. He believes this will transform all worlds into cesspools of cultural stagnation and apathy, and eventually lead to the end of everything.
Category:Religions
Category:Traveler's Era