Level 732

Level 732 also known as "Chrono-Shift Corridor" is 733nd level of the Backrooms.
==Description==
Level 732 is a corridor 5 miles long where time is not consistent throughout the space. The corridor is divided into segments, each experiencing time at a different rate. As you move from one segment to another, time may slow down or speed up. Also, the level is very unstable; every indefinite period of time, space is distorted and the structure of the level changes slightly, which can greatly affect the sanity and psyche. There are quite a few supplies on the level or points where time or space is least distorted. In addition to straight segments, the corridor can turn in any direction, and there can also be forks; the wrong path will simply lead to a dead end and waste your time.
Also, every approximately 150 meters instead of Normal Segments, completely random ones will appear in which the most unpredictable events can occur. For each Wanderer the corridor is unique, but if he dies in this corridor, for the next Wanderer who gets to this level, the corridor will be exactly the same as that of the already dead one. During a change in time or distortion of space, any electronics fail, which prevents this moment from being captured on video, audio or photos, but after the changes, the electronics begin to work as usual. The very fabric of space-time may ripple, creating visual distortions, echoes of past and future events, and illusions this lasts about 2 minutes after which everything returns to normal and the structure of the level changes excluding the segments in which the Wanderer is located (Each segment is described below). 
Rarely present at level anomalous portals that act as gateways to different temporal segments. These portals can manifest as doorways, archways, or even ephemeral rifts in the fabric of reality. Each portal leads to a random level location. In general terms, this level is a complex and constantly changing dimension in the form of a corridor. Navigating it requires not only spatial awareness, but also a keen sense of time and a large supply of Almond Water to avoid going crazy from the warping space. The boundaries of special segments are marked with striped tape. It is recommended to move through this level by running, as this way you can complete it in literally 30 minutes, but it is worth considering that each segment affects time differently, so it is extremely difficult to determine the time here.
==Segments==
===Normal Segment===
This level segment is the most common one found at the level. It does not have any peculiarities unlike other segments. There's not much to say about this segment. 
===Retro Room===
Step into this segment, and everything takes on a vintage appearance. The furniture, decor, and even the air exude an atmosphere reminiscent of a bygone era. Be cautious, as events in this room might echo events from the past. In fact, not everything changes the appearance to vintage. The segment affects the brain causing hallucinations and severely damaging sanity.
There are no photographs of this segment because when you enter here, time rolls back and only noise is visible when shooting. But at the same time, all objects are not hallucinations. The segment itself looks like an old room that room is filled with furniture, decor, and technology that mirror the style of a specific era. For example, it could resemble the 1950s with vintage furnishings, mid-century modern designs, and classic appliances; the location and number of objects is unique for each wanderer.
The ambiance is enriched by the sounds of the era—crackling vinyl records, old radio broadcasts, or the hum of retro machinery. The lighting mimics the warm, muted tones characteristic of the chosen time period, again these are just hallucinations. The room might contain interactive elements that respond to visitors. For example, a jukebox that plays music from the chosen era, a rotary telephone that rings unexpectedly, or a vintage television that shows only static.
===Futuristic Nexus===
Enter this segment, and you'll find yourself in a space filled with advanced technology and futuristic architecture. The air is charged with a sense of progress and innovation. Be prepared to encounter glimpses of possible futures, but you should not pay attention to this, although these illusions are not hallucinations, but time really begins to behave differently here and it still affects the mental state, also space here can still be distorted.
The Futuristic Nexus is characterized by cutting-edge technology that surpasses the current state of development. High-tech gadgets, holographic displays, and sleek, futuristic architecture dominate the landscape. Wanderers also may encounter modes of transportation that defy traditional concepts. Hovercraft, anti-gravity vehicles, or transport systems using advanced magnetic levitation technology provide seamless and efficient movement within the space. The advanced technology in the Futuristic Nexus may inadvertently create temporal paradoxes. You must be cautious, as actions taken within this segment could have far-reaching consequences. 
To get out of here you just need to ignore what is happening around you and just run for a few minutes, after which the illusion will pass and the corridor will take on a familiar appearance.
===Eternal Present Chamber===
This segment remains timeless, here space is not distorted. It serves as a neutral zone, a place to regroup and plan your next move. However, disturbances from the past and future can still influence events here. Unlike the surrounding temporal segments that experience constant shifts in time, the Eternal Present Chamber remains unaffected by these fluctuations. Time in this chamber is stable and flows consistently, creating a reassuring and timeless environment. But at the same time, this room is the least common.
This segment looks like Normal, but with some differences, again it is limited to striped tape and its palette is lighter than that of the Normal Segment. This segment also has the property of not affecting sanity; it may also contain reserves of Almond Water or any useless garbage, such as debris from a car engine, vegetable peels or plastic bags. The Eternal Present Chamber serves as a safe haven where Wanderers can temporarily escape the challenges and dangers posed by the more unpredictable segments.
It offers a momentary reprieve before Wanderers continue their journey through the level. Portals also appear most often in this room. Also, the environment in this segment depends on the person himself, for example, soothing music can be played here. There may still be windows in this segment, but behind them there is only darkness; opening them is not recommended, since if you climb there, you can either return to the very beginning of the corridor or something worse.
===Temporal Crossroads===
This segment is the most dangerous and unstable in this level, here time behaves very wildly, and space distortions here are very dangerous, since after one of these you can die. Also speaking of instability, here you can simply fall out of the level at any random moment, in which case you will end up at Level 0. It is recommended to always go straight because if you get into a dead end here, you can be considered doomed for the reasons already stated earlier. 
Also in this segment, not only other paths are connected, but also 4 other timelines. The convergence of timelines can lead to temporal anomalies, creating unique and unpredictable phenomena. These anomalies may include temporal distortions, sudden shifts in environmental conditions, or the manifestation of objects from different points in time.
More about this segment is still unknown, since its behavior makes it impossible to study it without endangering life or creating time paradoxes.
==Entities==
Due to the nature of the level, the existence of any entities is impossible. Anything that even remotely resembles the entity or another wanderer is a hallucination.
==Entrances And Exits==
When entering a level, the wanderer will appear in a random segment, which can be very confusing at first.
===Entrances===
*Occasionally, flickering cracks in the fabric of space appearing in the corners of rooms at various levels lead here.
*At Level 37, find the glitched door and enter it.
*If you hear buzzing sounds in the distance on Level 6, head towards them.
*Find and climb the endless staircase on Level -627.
===Exits===
*If you stay too long on Temporal Crossroads, you may noclip to Level 0. The same thing can happen if you climb out of the window in the Eternal Present Chamber.
*If you make it to the end of the corridor alive and open the door, you may be taken to a random safe level.
*By entering the portal you can get to the Level 353.
*By entering the door that may appear in the Eternal Present Chamber, you have a chance to go to Level 727.
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Category:Levels
Category:Cluster I
Category:Glitched Levels
Category:Mental Hazards