Lure of the Dark Side

Lure of the Dark Side is the second Force Pack of the Echoes of the Force Cycle in the Star Wars: The Card Game.
==Publisher's Summary==
In the second Force Pack of the cycle, you must choose for yourself whether the power offered by the dark side is worth the cost. The ten objective sets (two copies of five different sets) introduced in Lure of the Dark Side are vital in leading you to victory, whether you seek to rise above the enticements of the dark side, or to draw others to the power offered by hate. Difficult decisions must be made at every turn in Star Wars: The Card Game, and the choices offered by Lure of the Dark Side are no different.
==Cardlist==
24. Control Room 
72. Sith Library 
133. Targets of Opportunity 
519. Commando Operations 
520. General Crix Madine 
521. Rebel Commando 
522. Adaptive Strategy 
523. Seeds of Decay 
524. Against All Odds 
525. Dash Rendar 
526. Shifty Lookout 
527. Holding all the Cards 
528. Agent of the Emperor 
529. Mara Jade 
530. Imperial Shadow Guard 
531. Mara Jade's Lightsaber 
532. Rage 
533. Victory or Death 
534. Victory-class Star Destroyer 
535. Political Reliability Observer 
536. Echoes of the Force 
537. The Findsman's Intuition 
538. Zuckuss 
539. 4-LOM 
540. Containment Field 
541. Springing the Ambush 
542. Pay Out 
==Cover gallery==
File:Lure of the Dark Side - TCG box.png|Force Pack
File:Sariss LotDS.png|Force Pack cover art
File:SWC11-cardfan-01.png|Card sample 1
File:SWC11-CardFan.png|Card sample 2
==Notes and references==
==External links==
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Category:Star Wars: The Card Game expansion packs