Inconceivable

==Inconcievable - Intro ==
This is it. The beginning of Mid Class 27. Let me just put it this way: you are absolutely insane. You beat every other difficulty, from Class Negative to 27, yet, only this and the High-Peak section remain. But for what reason? Happiness? Greed? Enough with the monologue, we have a difficulty to cover!
What do I put here? This is so tedious that there's not a single boss for this difficulty. However, 1 thing to note is that it's short but uses completely unimaginable mind-blowing tactics & techniques in order to stop you from beating it. This can range from whatever on earth is a J-Wrap (you'll learn what it is later on) to doing jumps the length of an uncountable cardinal, truly proving this difficulty's status.
==So what is Inconceivable? ==
So this is it? After dragging on across the chart, hitting many lows and even more highs. 27 classes, done. Get ready because you are going to suffer. Since this is the last actually logical difficulty without any rules, Frantic's Chart ends here. However, JJT doesn't. If this is somehow verified, you should study for many years before attempting Primal Babass as the next challenge. It's considered Unrebirth Babass, so good luck on that.
Inconceivable rests comfortably after Kenos, but also before Perpetuality, all 3 in Class 27. You're finally done with this chart, except maybe a few difficulties. Forget JHT and anything above, this is the true test to this chart's very own existence. If you, the player choose to continue on, the only thing I can say is.. good luck.
Or.. you could move on to the actual next difficulty.. After you study the traps and obstacles.. Well, nonetheless though, B_0, C_0 and so on are all just Beta-Null, Gamma-Null, and so on. This means yes, Epsilon-Null is E_0 or E0. They're all just nerfs of A_0, the rating of TFinD. Doing an obstacle that is A_0 studs long is class 26-27 easily. Even then though they're all variations of the same ∞. Let's just look at the icon. 
----
==Icon Representation ==
===Stage 1===
The icon you see when you enter the floor.
frameless|222x222px
The icon for the main Belowground to Middle sections of Inconceivable is very simple. In the back is a green gradient to white symbolizing your journey across the chart, green being easy as hell (Class -1 to Class 3), the middlezone being classes 4 to 10, and the light green being classes 11 - 15.5).
The color also symbolizes zen tranquility, which is what is usually felt when completing the chart. The bigger green circle represents classes 16 to 22, the area between it and the inner circle are classes 23 and most of 24. The inner circle alone is Inconceivable itself, and everything inside of that circle is every difficulty afterwards.
===Stage 2===
The icon you see when you know you're screwed.
The icon for stage 2 (Middle to Peak), is the inversion of stage 1. This time, the pink represents how you've slayed and destroyed many bosses, towers, and difficulties along the way. The red is the sheer difficulty, how you should've perished long ago, and how everything is at peak capacity, so everything is unstable.
The two circles in the middle form a ring with a hole in the middle, the ring represents how you only have 2 more sectors to go until the logical chart has been finished, and the hole means The Final Difficulty.
----
==Obstacles in Inconcievable ==
===Stage 1 (192.125 - 192.5)===
 This is the first of the 2 parts that make up this difficulty.
====Belowground (192.125)====
*Do a B0 stud jump, climbable.
*Do a B0 stud wrap.
====Bottom (192.25)====
*Do a BB0 stud jump, climbable.
*Do a BB0 stud wrap.
====Low (192.375)====
*Do a BBB0 stud jump, climbable or not.
*Do a BBB0 stud wrap.
*Do a J-Wrap. A J-Wrap is when the player would wrap into the 9th dimension of reality, stop time and corrupt energy to perform this. The player tracks their power with their convenient power bar that showed up 0.7 picoseconds ago. The basis here is a -1 stud J-Wrap which looks deceiving, but isn't really.
====Mid (192.5)====
*Do a 0 stud J-Wrap.
*Do a BBBB0 stud jump, climbable or not.
*Do a BBBB0 stud wrap.
----
===Stage 2 (192.625-192.875)===
 You're already done? Well, there's another 4 stages to go.. At least you're halfway.
====Middleline (192.625)====
*Do a 0.25 stud J-Wrap.
*Do a C0 wrap.
*Do a C0 jump.
====High (192.750)====
*Do a 0.5 stud J-Wrap.
*Do a CC⁰ wrap.
*Do a CC⁰ jump.
====Peak (192.875)====
*Do a 0.75 stud J-Wrap.
*Do a CCC⁰ wrap.
*Do a CCC⁰ jump.
====Peripheral (192.999)====
*Do a fully-fledged 1 stud J-Wrap.. this will be hard.
*Do a D0 wrap.
*Do a D0 jump.
==Towers==
you're joking. at class 27, you want towers? you're joking. there's no way. i'm not gonna make up a crappy name too, i'm just not.
----
==Trivia==
*Inconceivable is split in 2 parts.
*Back when Ferdinandloveslegos hosted the "Final C24" contest this difficulty was made for it and abandoned later on.
*Of course, what was then Class 24 is now Class 27.
*Inconceivable was originally going to have a boss fight called "The Conceivable Core's Limit" and it would take Peripheral's spot.
*Like Class 13, this difficulty is the only difficulty EVER to split the Middle sector in 2.
**This was done to even the balance.
*The ending 2 words of the tower header, just not, are a BFDI:TPOT reference to a certain team in the show with that exact name.
**Oh, and also technically the line which defined the team name.
==Continuing forth!==
 ..Let's go to the Perpetuality No questions asked.