Sledgehammer (Fallout 4)

The sledgehammer is a melee weapon in Fallout 4.
==Characteristics==
A simple tool repurposed to serve as a basic melee weapon. It is relatively heavy and slow to swing but capable of inflicting reasonably high amounts of damage, especially in the early game stages. Later in the game without add-ons, it usually finds itself outclassed by its big brother, the super sledge. Its upgrade options in the base game encompass only two modifications, both of which require fairly little in terms of perks and crafting components.
Like all slow melee weapons, the sledgehammer benefits greatly from Rank 4 of the Big Leagues perk as it allows for hitting multiple targets with every swing, a trait that goes a long way to counteract the slow attack speed in battle against numerous hostiles.
===Nuka-World===
The Nuka-World add-on adds several new modifications for the sledgehammer. While many of these require considerable investments in the Science! perk on top of Blacksmith, they are now capable of pushing the sledgehammer's damage output far beyond that of any other melee weapon in its class. In fact, a top-tier sledgehammer outclasses even a fully upgraded super sledge in every respect; it can inflict massive ballistic damage, energy damage, bleed damage and extra limb damage for a total of 500+ points with every hit. Various additional effects like stunning the target or setting it on fire plus an inherent chance to cripple only increase its combat value further. A lucky legendary find (such as a Mighty sledgehammer for instance) can easily deal several hundred damage when fully upgraded and boosted, though it will be very heavy as a drawback.
===Weapon modifications===
Slot 	Mod 	Description 	Weapon prefix 	 	 	 	Perk needed 	Components 	Form ID
Head 	Standard 	– 	– 	– 	–	–	– 	Adhesive x2Steel x6 	
Head 	Puncturing 	Armor piercing. Superior damage. 	Puncturing 	+11 	+4.7 	+18 	Blacksmith 2 	Adhesive x2Steel x8 	
Head 	Heavy 	Chance to cripple. Extra limb damage. Superior damage. 	Heavy 	+17 	+9 	+30 	Blacksmith 2 	Adhesive x4Concrete x7Wood x2 	
Head 	Heavy spiked 	Armor piercing. Chance to cripple. Extra limb damage. Exceptional damage. 	Heavy Spiked 	+21 	+11.3 	+42 	Blacksmith 3 	Adhesive x6Concrete x8Steel x5Wood x3 	
Head 	Heavy sharp 	Targets bleed. Chance to cripple. Extra limb damage. Exceptional damage. 	Heavy Sharp 	+21 +10 (2/s, 5s) 	+11.3 	+42 	Blacksmith 3 	Adhesive x6Concrete x8Oil x2Steel x5Wood x3 	
Head 	Heavy rocket 	Chance to cripple. Extra limb damage. Exceptional damage. 	Heavy Rocket 	+34 	+18 	+60 	Blacksmith 3Science! 2	Adhesive x8Circuitry x1Concrete x8Nuclear material x2Steel x5 	
Head 	Heavy sharp rocket 	Targets bleed. Chance to cripple. Extra limb damage. Superb damage. 	Heavy Sharp Rocket 	+40 +10 (2/s, 5s) 	+20.4 	+72 	Blacksmith 3Science! 3	Adhesive x10Circuitry x2Concrete x8Nuclear material x2Steel x9 	
Head 	Heavy spiked rocket 	Chance to cripple. Extra limb damage. Superb damage. 	Heavy Spiked Rocket 	+40 	+20.4 	+72 	Blacksmith 3Science! 3	Adhesive x9Circuitry x2Concrete x8Nuclear material x2Steel x8 	
Head 	Heavy searing sharp rocket 	Adds Fire damage. Targets bleed. Chance to cripple. Extra limb damage. Superb damage. 	Heavy Searing Sharp Rocket 	+40 +20 +10 (2/s, 5s)	+30 	+112 	Blacksmith 3Science! 4	Adhesive x12Aluminum x12Circuitry x5Concrete x8Nuclear material x6	
Head 	Heavy shocking sharp rocket	Adds Electrical damage and chance to stun. Targets bleed. Chance to cripple. Extra limb damage. Superb damage.	Heavy Shocking Sharp Rocket	+40 +25 +10 (2/s, 5s)	+31.8 	+152 	Blacksmith 3Science! 4	Adhesive x14Aluminum x16Circuitry x8Concrete x8Nuclear material x8	
Paint	Unpainted 	Standard. 	– 	– 	–	–	– 	– 	
Paint	Painted 	– 	Painted 	– 	–	+4 	– 	Concrete x4Wood x3 	
==Locations==
* This item can be found frequently in the hands of raiders and super mutants throughout the Commonwealth.
* Can be purchased from traders, especially weapons vendors.
* One may be found at Thicket Excavations, leaning against the water pump that Sully Mathis is working on.
* One may be found in the waystation along the train tracks west-northwest of Vault 81.
* One may be found inside the dam near Forest Grove marsh on its reactor level.
* One can be found on top of a building next to the Haymarket Mall entrance. It can only be reached by climbing some scaffolding and then jumping across two buildings.
* Two may be found in Kendall Hospital: One in the irradiated hallway after the deathclaw pit, and another beyond the door just after the hallway, before opening the barred door.
* One at the Super Duper Mart in the fusion core room.
* A legendary crippling sledgehammer can be obtained by siding with Cog at the end of The Price of Memory.
Category:Fallout 4 weapons
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