Ring of Disintegration (Wizard Spell)

Another of the stolen spells of “Mycontil," this one is also falsely claimed by Ramael the Reader. When cast, a tiny bit of annihilating matter is brought into existence, growing to the form of a six-inch circlet at impact. A success­ful attack roll must be made by the caster, with a +4 bonus. The target creature is entitled to a saving throw vs. petrification. Affected crea­tures suffer 1d6 points of damage per level of the caster (to a maximum of 15d6), and also lose an appendage.
Creatures that successfully save suffer half damage and no appendage is lost. Large crea­tures (size L or larger) are not subject to the loss of a limb, since the sphere is too small to affect them in that way. For purposes of determining which appendage is lost, roll at random (the head counts as an appendage).
This spell can be very dangerous. On an attack roll of a natural 1, the caster must make a saving throw vs. spell or fumble the throw, losing his own hand.
The material component for this spell is a specially prepared silver bracelet worth at least 100 gp, with 1 gram of mithral worked into it. It is consumed in the casting.
Notes: Rare in the Forgotten Realms set­ting (most common in Halruaa, the Shining South); virtually unknown elsewhere.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells