Super Smash Bros. Ultimate X Super Mario RPG: Legend Of The Seven Stars

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Super Smash Bros. Ultimate X Super Mario RPG: Legend Of The Seven Stars is a DLC pack for Super Smash Bros. Ultimate, featuring content from the 1996 Super Nintendo game, Super Mario RPG: Legend Of The Seven Stars. This is a concept for how a Super Mario RPG pack would work for Smash and showing how Geno can easily become a playable character, despite his current form as a Spirit.
==Introduction: What is ?==
Super Mario RPG: Legend Of The Seven Stars was a collaboration between Nintendo and the at the time, Squaresoft. It was the first Mario RPG that came out and you could even say that this game laid the foundation for not just other Mario RPG's, but plenty of other RPG's. Super Mario RPG was really the first ever Mario game to have a full story and giving the characters a personality, which at the time of its release blew people away.
The main party members of the game are Mario, Bowser and Peach, however, those weren't the only party members. Square made some original Mario characters for this game. They are Geno And Mallow. Obviously you all know about Mario, Bowser, and Peach, but I think its a great idea to explain who Geno And Mallow are.
First, I'll start with Mallow. Mallow is a Nimbus, which is a species of clouds that come from Nimbus Land. He is a prince and he teams up with Mario as the first party member. And then their is Geno. Geno (who is also known as ♡♪!?) is a warrior from Star Road, who was sent by "a higher authority" to bring peace to Mario's world. Geno is a puppet who is possessed by a star, who ends up in a little boy's playroom. Some may ask, what is Star Road? And as such, I thought it was fitting to explain it.
Star Road plays an important part to Super Mario RPG's story. Star Road is the place where people can make wishes with the help of seven Star Pieces. The main villain of the story, Smithy, crashed his ship Exor in to Star Road, which shattered the seven Star Pieces. Without the Star Pieces, wishes could not be granted. However, ♡♪!? was sent to repair it with the help of Mario and friends.
==As part of Challenger Pack -, Geno joins the battle!==
Geno 	Geno
 	
Universe 	Super Mario
Availability	Downloadable
Final Smash 	Geno Flash
Icon 	
The legendary Star warrior, Geno joins the battle! His design is completely modernized for this game and his voice clips are reused from Super Mario RPG. One of Geno's costumes resembles Mallow, while the rest just resemble the seven different colored Star Pieces from Star Road.
Geno is a zoner who relies on plenty of projectiles and close combat. He is a lightweight and shares the same weight with Joker. Geno, however, has a decent running speed, with the same running speed as Pikachu. Geno also can wall jump.
All of his moves are obviously taken from Super Mario RPG, however a lot of his attacks, especially his aerials, are completely made up, but also keeping his personality true to its source material.
==Alternate Costumes==
	Geno's default costume, based on his appearance in Super Mario RPG: Legend Of The Seven Stars.
	An outfit based on Mario from Super Mario RPG: Legend Of The Seven Stars.
	An outfit based on Frogfucius from Super Mario RPG: Legend Of The Seven Stars.
	A yellow variant of Geno, representing the Fuzzy Cape item from Super Mario RPG: Legend Of The Seven Stars.
	An outfit based on Mallow from Super Mario RPG: Legend Of The Seven Stars.
	An outfit based on Peach from Super Mario RPG: Legend Of The Seven Stars.
	A purple variant of Geno with a red and white striped cape, representing the Star Cape item from Super Mario RPG: Legend Of The Seven Stars.
	An outfit based on Smithy from Super Mario RPG: Legend Of The Seven Stars.
==Moveset==
Name 	Description
Geno Beam 	Three stars will appear above Geno's head. Holding the B button until a certain number of stars appear will determine how much damage the move will deal. If you hold B for only one star, the move will deal 10% of damage. Holding the B button for two stars will deal 15% of damage, and holding the B for three stars will deal 30% of damage.
Geno Whirl	Geno throws a disk of light through the enemy to deal damage. However, this move does have a timed hit function. A normal throw of the disk deals only a 5% of damage. However, If you press B just as soon as the attack hits the opponent, the attack will deal a whopping total of 50% of damage. However, if you press the B button when the attack hits the opponent, instead of dealing the 50% of damage, their can be a .01% chance of you being able to deal 999% DAMAGE! Its very rare, but extremely deadly.
Geno Boost	Geno raises his arms up while arrows appear above his head. This move functions exactly how it does in Super Mario RPG, and this attack cannot be used as a recovery option on the ground. Instead, you can get a "boost" in stats. This move has a timed hit function. By pressing the B button as soon as the last arrow disappears, not only will Geno's attack power increase, but his defense as well. The move works differently in the air, however, as it can be used as a recovery option and it can ascend Geno a little bit high in the air. In the air, their is also a timed hit function. By pressing B exactly as the last arrow appears, it can increase Geno's jump height by a lot for a few seconds, as well as increasing both his attack power and defense power.
Geno Blast	Geno can summon beams of light to rain down from the sky. This move works similarly to Pikachu's down special, however, the longer you hold the attack, the more beams of light that will rain down. The max amount of light is 5.
Geno Flash	Geno summons Mallow and Mallow casts Shocker on the opponents, sending strong electricity across the stage. Anyone hit by it will be greeted with a cutscene. The hit opponents end up on the battle arena of Star Hill. Geno quickly does a backflip and turns into his signature cannon, and shoots a big ball of light at the opponent. Three stars will appear above the screen, however their is no timed hit function as this is only used aesthetically. The big ball of light becomes bigger and bigger until it eventually explodes, causing the screen to turn white, and blasting away the opponents.
==Miscellaneous Animations==
Animation	Description
Entrance 	A star possesses Geno's body, causing Geno to come to life.
Idle 1 	Geno checks his arm gun.
Idle 2 	Geno looks at his surroundings, referencing the scene where Geno first enters the Forest Maze in Super Mario RPG.
Taunt 1 	Geno nods his head, as a reference to a pose he makes in Super Mario RPG.
Taunt 2 	Geno searches under his hat and pulls out a Frog Coin.
Taunt 3 	Geno laughs in the same way he does in Super Mario RPG.
Victory 1	Geno holds up a random-colored Star Piece, referencing the original game.
Victory 2	Geno runs and holds on to a golden star, referencing the animation that Mario makes once you collect every Star Piece in Super Mario RPG.
Victory 3	The star spirit releases itself out of Geno's body and then floats up to the heavens.
Loss 	Geno sits down on the floor.
==Stage==
Bowser's Keep	Bowser's Keep
 	
Universe 	Super Mario
Home Stage 	Geno
Availability 	Downloadable
Max. Players 	8
Geno's stage is Bowser's Keep from Super Mario RPG. This is the first stage in Smash to take place in one of Bowser's Castles. This stage is rather simple. You start off fighting on top of the chandeliers just like the Bowser fight from Super Mario RPG, with black space surrounding it. The chandeliers are held up by a chain known as a Kinklink. Both chandeliers one Kinklink attached to them. By attacking a Kinklink, it will eventually break off. Once you have defeated a Kinklink from either one of the chandeliers, the chandelier will fall for a great distance, referencing the scene where Mario and Bowser fall for a considerable amount of time in the original game after defeating Bowser's boss fight. Eventually, you will arrive at a random section of the Keep, with each section being different in layout and design. Plenty of cameos make appearances as well, such as Mallow, Frogfucius, Booster, Croco, Jonathan Jones, and various enemies from Super Mario RPG.
After a while, the Chandelier will repair itself after a little while and it will rise all the way up to the top of the Keep again, reconnecting itself with the Kinklink.
==Classic Mode: Legend of the Seven Rounds==
Geno's Challenger Pack is also packed in with a themed Classic Mode route called Legend of the Seven Rounds. In this Classic Mode, each fight represents a member of the Smithy Gang.
Legend of the Seven Rounds	Legend of the Seven Rounds	Legend of the Seven Rounds	Legend of the Seven Rounds 	Legend of the Seven Rounds
Round 	Opponent 	Stage 	Music 	Notes
1 	Sephiroth 	Bowser's Keep 	Fight Against A Somewhat Stronger Monster 	References the fight against Mack.
2 	Young Link 	Garden Of Hope 	Fight Against An Armed Boss 	References the fight against Bowyer.
3 	Corrin, Meta Knight X4 	Pirate Ship 	Fight Against A Somewhat Stronger Monster 	References the fight against Johnathan Jones.
4 	Wolf X2 	Brinstar Depths 	Fight Against An Armed Boss 	References the fight against Yaridovich.
5 	Charizard 	Norfair 	Fight Against A Somewhat Stronger Monster 	References the fight against Czar Dragon.
6 	Toon Link X5 	Halberd 	Fight Against An Armed Boss 	References the fight against the Axem Rangers. Halberd represents Blade, the Axem Ranger's ship.
Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Boss 	Giant and Galleom 	- 	Fight Against Smithy (First Phase)Fight Against Smithy, Who Likes Transforming (Second Phase)	King Dedede represents Smithy during his first phase, and once he's defeated, King Dedede "transforms" into Galleom, referencing Smithy's second phase.
==Music==
Along with Geno's Challenger Pack comes along a total of 13 music tracks, all taken from Super Mario RPG: Legend Of The Seven Stars.
	Original	Beware The Forest's Mushrooms 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Let's Do The Fooka-Fooka! 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Happy Adventure, Delightful Adventure 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	The Road Is Full Of Dangers 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Still, The Road Is Full Of Dangers 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Docaty Mountain Railroad 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	And My Name's Booster 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against Monsters 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against A Somewhat Stronger Monster 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against An Armed Boss 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against Bowser 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against Smithy 	Super Mario RPG: Legend Of The Seven Stars (1996)
	Original	Fight Against Smithy, Who Likes Transforming	Super Mario RPG: Legend Of The Seven Stars (1996)
In addition to these music tracks, Geno's Victory Theme is taken directly from Super Mario RPG: Legend Of The Seven Stars whenever Mario and the gang wins a battle against an enemy. You can listen to it by clicking here. This victory theme loops.
==Fighter Spirit==
Spirit	Origin Game 	Acquisition
 	Super Mario RPG: Legend Of The Seven Stars (1996)	
*Clear Classic Mode with Geno
*Purchase in the Vault Shop for 300G (after downloading Geno)
==Spirit Board==
Spirit 	Fighter + Condition 	Stage 	When Equipped 	Rank + Type
 	Mii Swordfighter (Mallow Costume) X3, Robin X3 (If Mallow's Mii Costume is not purchased). 	Magicant 	Power: 1,997-7,991 	★☆☆☆Advanced
Mallow 	
*The enemy's magic attacks have increased power.
*The enemy favors neutral specials. 	Magicant 	Trade-Off Attacks ↑ 	
 	Donkey Kong 	Shadow Moses Island (Final Destination)	Power: 307-3,999 	★☆☆☆Advanced
Chained Kong 	
*Stamina Battle.
*The enemy has super armor but moves slower. 	Shadow Moses Island (Final Destination)	Super Armor 	
 	Yoshi (Purple Alt) 	Golden Plains (Battlefield) 	Power: 307-3,999 	★☆☆☆Support
Croco 	
*The enemy can deal damage by dashing into you.
*The enemy is easily distracted by items.
*The enemy is equipped with a Bob-omb.	Golden Plains (Battlefield) 	Impact Run 	
 	Sephiroth, Mii Brawler (Shy Guy Mask) X4 	Bowser's Keep (Final Destination) 	Power: 307-3,999 	★★☆☆Advanced
Mack 	
*The enemy favors neutral specials.
*The floor is lava.
*Defeat the main fighter to win. 	Bowser's Keep (Final Destination) 	Fire Immunity 	
 	Young Link 	Garden Of Hope 	Power: 450-3,700 	★★☆☆Primary
Bowyer 	
*The enemy favors neutral specials.
*Left and right controls will suddenly reverse. 	Garden Of Hope 	Irreversible Controls 	
 	Wario, Mii Brawler, Mii Gunner, Mii Swordfighter (All of the Mii Fighters wear Shy Guy masks).	Spirit Train 	Power: 250-4,000 	★★☆☆Support
Booster 	
*The enemy is equipped with a Bob-omb.
*The enemy favors side specials.
*Defeat the main fighter to win.	Spirit Train 	Bob-omb Equipped 	
 	Corrin (Blue Alt), Meta Knight X4 	Pirate Ship 	Power: 1,997-7,991 	★★☆☆Advanced
Johnathan Jones 	
*The enemy has increased attack power and defense.
*The enemy favors tilt attacks.
*Defeat the main fighter to win.	Pirate Ship 	Attack Power ↑ 	
 	Wolf 	Brinstar Depths 	Power: 1,997-7,991 	★★★☆Primary
Yaridovich 	
*The enemy starts the battle with an enhanced Killing Edge.
*The enemy is weak to thunder attacks.
*Only certain Pokémon will emerge from Poké Balls (Ditto).	Brinstar Depths 	Killing Edge Equipped 	
 	Palutena, Falco (Black Alt) 	Skyworld 	Power: 1,997-7,991 	★★☆☆Support
Valentina 	
*Take your strongest team into this no-frills battle. 	Skyworld 	 	
 	Toon Link X5 	Halberd 	Power: 307-3,999 	★★★☆Advanced
Axem Rangers 	
*The enemy is equipped with a Beam Sword.
*The enemy's melee weapons have increased power. 	Halberd 	Beam Sword Equipped 	
 	Sephiroth 	Castle Siege 	Power: 450-3,700 	★★★☆Primary
Exor 	
*The enemy has super armor and is hard to launch or make flinch.
*The enemy is giant.
*The enemy can unleash powerful critical hits at random.	Castle Siege 	Critical Hit ↑ 	
 	King Dedede 	Shadow Moses Island 	Power: 250-4,000 	★★★★Legend
Smithy 	
*The enemy is giant.
*The enemy favors forward smashes. 	Shadow Moses Island 	Special Attack Power ↑ 	
 	Enhance Smithy's Spirit at Level 99 	N/A 	Power: 2,980-9,591 	★★★★Legend
Smithy (Final Form)	Enhance Smithy's Spirit at Level 99 	N/A 	Undamaged Attack & Speed ↑	
==Mii Fighter Outfits==
Alongside Geno's Challenger Pack, additional outfits and costumes will be made available to download.
 	 	 	 	
Mallow 	Axem Rangers 	Smithy 	Fawful 	Crono
   X	   X	   X	   X	   X
In addition to the Crono outfit, it also comes packed with a music track from Chrono Trigger.
	Original	Battle Theme	Chrono Trigger (1995)
Similarly to the Bomberman outfit, the color of the Axem Ranger outfit will be different depending on what color your Mii is wearing. However, unlike the Bomberman outfit, you can only choose between five different colors, being red, green, black, pink and yellow, however each color has a different design to make up for it as an effort to truly resemble each member of the Axem Rangers.
==Trivia==
*Credit to MutationFoxy for the Geno render!
**Additional Credit to Slender on Twitter for the Geno alts!
*Geno is the fourth Spirit character to be upgraded to playable alongside Min Min, Pyra and Mythra.
**Additionally, Geno's Fighter Spirit is named Geno (Fighter), due to Geno's already existing Spirit.
*Geno is the fourth Square Enix character in the game, after Cloud, Hero and Sephiroth.
*Geno is the only third-party character to come from a first-party franchise.
Category:Fan DLC
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Ultimate
Category:Downloadable Content
Category:Super Smash Bros. Ultimate Downloadable Content
Category:Mario (series)
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Category:Downloadable Characters
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