The Southern and Eastern Greilyn Jungle

The Southern and Eastern Greilyn Jungle - Location Act I in the game .
== Description ==
The jungle Greylin is a veritable rainforest that is home to many flora and fauna. The majestic ruins of a long-extinct sea elf culture can be seen throughout. Various aggressive animals await the traveler on the way, but the real danger is the Hak'u tribes - the local warlike dwarf people who hunt both animals and humans.
The southern jungle contains the ancient ruins of Razka as well as small haku caves.
In the eastern jungle, there is a camp of plague-infested dryads, as well as a large underground hideout for a hermit smith Feldwyr.
Almost at the very caves of Kithraya lie small ruins in which Vix is a surviving resistance soldier.
== Opponents ==
* Hak'u
* Morden
* Taklaki
* Gila
* Naul
* Gorgak
* Maguire
* Raptor
* Rhinox
* Black Scorpion
* Forest Golem
* Swamp Golem
* Ortrak
* Trasak
* Boggrot
* Octocrab
* Infected Dryads
* Spirit of the Crystal
== Map ==
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=== Southern and Eastern Jungle ===
* 'A' : Lift in Eirulan.
* 'B' : Entrance to the underground shelter.
* 'B' : Entrance to the underground shelter. Initially closed, you can open it from the side of the shelter.
* 'G' : Entrance to Kithraya Caves.
# 'A bunch of nettles' .
# 'A dark cave full of bones' (quest: " Taar's Investigation ").
# 'Abandoned ruins' . There is a small room underground, from which a secret passage (opens Finala) to the Morden tower (5) (quest: " Finala's Contempt ").
# 'Small cave' . In the cave after the ruins of Razka lies:
# * Helmet from Nature's Vigilance.
# 'Morden Tower' . (quest: " Finala's Contempt ").
# 'Stash' . Opened by clicking on a brick.
# 'Mana Shrine' .
# 'Ruins of Razka' . The door under the ground can be opened by Deru (quest: " Deru's Treasure Hunt ").
# 'Rohar Rift' . Mage Rohar will open a rift for the quest " Dread Wolf ".
# 'Circle of mushrooms' . Amren can interact with him (quest: " Amren's Vision ").
# 'Abandoned Tower' . Inside there are a couple of boxes with things.
# 'Colony of exiled dryads' . You can go further by talking to the Azunite scientist and completing the quest " Colony of Exiled Dryads ".
# 'Chron's Cave' . (quest: " The Hak'u Part II ").
# 'Abandoned Tower' .
# 'Small shelter' . Inside are:
# * Vix.
# * The Skath (book 6).
# * Small Chant of Magical Caution (Chant 14)
# * Small Chant of Ranged Caution (chant 17).
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=== Underground Shelter ===
* A: Exit to the eastern jungle of Greylin.
# Feldwyr. (quest: " Feldwyr the blacksmith ", doors 1.1 and 1.2 open as you progress through the quest).
# Lever arm. Opens a secret room 2.1.
# 'Button' . Opens a secret room 3.1.
# Lever arm. Opens a secret room 4.1.
# Lever arm. Opens Secret Room 5.1.
# Lever arm. Opens a secret room 6.1.
# 'Leader Hak'u' . Upon death, the player will receive the Anvil of Feldwyr.
# 'Taklak Pathfinder' . A level 24 enemy can be a problem for characters of lower levels.
# A statue. Opens a secret room 9.1.
# 'Taklak leader' . Upon death, the player will receive mithril ore for Feldwyr.
# 'Button' . Opens a secret room 11.1.
# Wanderer's Pantry (Melee 9).
# 'Taklak leaders' . One of them drops Feldwyr's Hammer.
== Notes ==
* Feldwyr's basement is inhabited by high-level (level 24) creatures - taklaki - opponents of the second act, so it's worth postponing the task of the blacksmith.
== Gallery ==
Greylin Jungle (Razka Ruins) .webp | Razka Ruins
Greylin's Jungle (Mushroom Circle) .webp | Mushroom Circle
Greylin's Jungle (Plague Camp) .webp | Dryad Colony
Greylin's Jungle (ruins and camp) .webp
Greylin's Jungle (Blacksmith's Basement) .webp | Blacksmith's Basement
Greylin's Jungle (Vix's Hideout) .webp | Vix's Hideout
Category:Locations (Dungeon Siege II)