Skill Points

, or "SP", are part of the Character Creation process. They are used to increase the result of skill checks for a particular character.
==Obtaining==
The character starts with a number of SP equal to three times their highest attribute's modifier times their Tier (3 * INT * Tier). The attribute with the highest modifier is called the "Core Attribute". These starting skill points may only be spent on skills that use the same attribute. Additional Core Attributes can be purchased with CP and their corresponding bonus SP may likewise only be used on skills that use that attribute.
Skill Points may otherwise be attained exclusively by converting one CP into one skill point. Thus, they may also be obtained indirectly through Experience (Character Tier * 28 EXP for 1 CP) during the course of a campaign.
===Version 1===
In version 1, the starting number of SP was 3 times the Intelligence modifier. These skill points could be spent on anything.
==Allocation==
Skill Points may be spent to obtain a single rank in a skill as follows:
Investment	Ranks	Tier Requirement
1 SP 	1-5 	Tier I
2 SP 	6-10 	Tier II
3 SP 	11-15	Tier III
4 SP 	16-20	Tier IV
5 SP 	21-25	Tier V
Category: Game Mechanics