Mechs/PNT-9R Base 3061

==Description==
Panther 9Rs are solid all-around 'Mechs, if a bit on the slow side. They make up for it with Jump Jets, considerable armor, and a hefty punch from their trademark PPC. They've even been used in physical slugging matches to good effect.
Quirk: Aerial Assault
Drop Cost Multiplier: 0.98
Mech Affinity
* Shocktrooper (20): +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery
==Mech Bay==
* QUIRK: Aerial Assault
Fixed Gear 	Affinity
Aerial Assault	Airtrooper (40): +15% Jump Distance
 	 	Left 	Center 	Right
Arms/Head	Health 	A=50/60S=30 	A=45/45S=16 	A=50/60S=30
Arms/Head	HardPoints	[ ] 	[ ] 	[ 1E ]
Arms/Head	Fixed 	 	 	
Arms/Head	Dynamic 	
* 1x Hand [1]
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]	
* 1x Cockpit [1] 	
* 1x Hand [1]
* 1x Lower Arm [1]
* 1x Shoulder [1]
* 1x Upper Arm [1]
* 1x PPC [3]
Torso 	Health 	FA=50/80 RA=25/40S=40	FA=70/110 RA=35/55S=40	FA=50/80 RA=25/40S=40
Torso 	HardPoints	[ ] 	[ 1M 1S ] 	[ ]
Torso 	Fixed 	 	 	
Torso 	Dynamic 	
* 1x Ammo SRM [1]
* 3x Heat Sink [1]
* 1x Jump Jet (S) [1]	
* 1x Armor [1]
* 1x Engine [2]
* 1x Cooling [1]
* 1x Structure [1]
* 1x Engine Core 145 [1]
* 1x Engine HS [1]
* 1x Gyro [3]
* 1x Heat Sink [1]
* 1x SRM4 [1]	
* 2x Heat Sink [1]
* 1x Jump Jet (S) [1]
Legs 	Health 	A=60/80S=40 	 	A=60/80S=40
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	 	 	
Legs 	Dynamic 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]
* 1x Heat Sink [1]
* 1x Jump Jet (S) [1]	 	
* 1x Foot [1]
* 1x Hip [1]
* 1x Lower Leg [1]
* 1x Upper Leg [1]
* 1x Heat Sink [1]
* 1x Jump Jet (S) [1]