Olimar (Life & Death)

Olimar (ピクミン＆オリマー, Pikmin & Olimar) is a playable character in Super Smash Bros. Life or Death.
Captain Olimar is a character from the Pikmin series. Due to an unfortunate encounter with a meteor during an interstellar vacation, Olimar's spaceship crash lands onto an unknown planet. By chance, he encounters an indigenous plant/animal hybrid species he dubs Pikmin, a species that he would unknowingly wind up befriending and encountering on subsequent adventures. In addition to Olimar, both Louie (ピクミン & ルーイ, Pikmin & Rui) and The President (ピクミン & 社長, Pikmin & Sacho) appear as playable characters via alternate costumes and are treated as separate characters by the announcer, and the game.
Olimar is voiced by Koizumi Totaka in all versions of Life or Death, who also voices Yoshi, as well as the alternate characters for Olimar, Louie and the President. Hajime Wakai voices all Pikmin except the Winged Pikmin, while Atsuko Asahi portrays the Winged Pikmin in all versions of the game. 
==How to Unlock==
Olimar is available from the start of a new game and doesn't need to be unlocked.
==Moveset==
* All Pikmin-based moves and grabs use the next Pikmin in the line to perform the given attack. Upon performing a move, that Pikmin goes to the back of the line. In general:
* Red Pikmin deal more damage for attacks, but less for throws.
* Yellow Pikmin have larger hitboxes.
* Blue Pikmin have more damaging throws.
* White Pikmin are very weak in attacks, but have significantly longer grab and toss range and deal more latch damage.
* Purple Pikmin are very strong in damage and knockback, but have very poor range.
 	Name 	Description
Neutral Attack 	N/A 	The Rocket Fist's one-two combo.
Forward Tilt 	N/A 	The Rocket Fist's wind-up punch.
Up Tilt 	N/A 	A jumping twirl. Hits multiple times, with its last hit having very high knockback growth.
Down Tilt 	N/A 	A lunging tackle.
Dash Attack 	N/A 	A cartwheel.
Forward Smash 	N/A 	Points forward to command a Pikmin to leap forward and perform a corkscrew tackle. The leaping Pikmin can be reflected.
Up Smash 	N/A 	Points upward to command a Pikmin to jump and perform a cartwheeling tackle. The leaping Pikmin can be reflected.
Down Smash 	N/A 	Squats slightly and points to both of his sides to command two Pikmin (the lead Pikmin, and the Pikmin next in line) perform dashing tackles. Either Pikmin on each side can be reflected. If only one Pikmin is in play, Olimar will only send a Pikmin forward.
Neutral Aerial 	N/A 	A jumping twirl, resembling his up tilt. It is Olimar's only aerial that does not use Pikmin or have transcendent priority.
Forward Aerial 	N/A 	Grabs a Pikmin by its stem and swings it downward in front of himself.
Back Aerial 	N/A 	Grabs a Pikmin by its stem and swings it upward behind himself.
Up Aerial 	N/A 	Grabs a Pikmin by its stem and twirls it upward.
Down Aerial 	N/A 	Grabs a Pikmin by its stem and swings it downward.
Grab 	N/A 	Points forward to command the lead Pikmin to grab the opponent, with the other Pikmin following. The Pikmin function as disjointed grabs, and overall grab range varies depending on both the number of Pikmin present, and the lead Pikmin. White Pikmin have the longest range, followed by Red, Yellow and Blue (which are all tied for 2nd), and Purple (with the shortest range). With 3 Pikmin present, and the lead being a White Pikmin, this grab has the longest range in the game. Decently fast for its range. It resembles the group move from the Pikmin series.
Pummel 	N/A 	A knifehand thrust.
Forward Throw 	N/A 	The Pikmin leap forward, body slamming the opponent on the ground.
Back Throw 	N/A 	Same as the forward throw, but the Pikmin leap backwards instead.
Up Throw 	N/A 	The Pikmin toss the opponent upward, then leap up and headbutt them further upward.
Down Throw 	N/A 	The Pikmin perform a jumping piledriver.
Neutral Special	Pikmin Pluck 	Plucks a Pikmin. It cannot be used in midair, and has noticeable ending lag if it is attempted in midair, or if no more Pikmin can be plucked.
Side Special 	Pikmin Throw 	Throws a Pikmin, which latches onto opponents and damages them before falling off either because of flinching, the opponent's damage, or being killed. In regard to the opponent's damage, a Pikmin's latch duration decreases when the opponent's damage increases, even when undisturbed. Purple Pikmin are unable to latch onto anything, and will instead deal damage and knockback on contact. When thrown out of Pocket, Pikmin do not latch, but instead deal their thrown damage and die upon landing. In addition, Purple Pikmin thrown via Pocket specifically deal more damage in addition to the move's multiplier.
Up Special 	Winged Pikmin	Two Winged Pikmin carry the user around. Winged Pikmin's effectiveness is dependent on both the amount of Pikmin that are alive and close, and the frequency of its usage. In regard to frequency, it takes ≈3 seconds (180 frames) for Winged Pikmin to be able to travel the same distance again after the conclusion of the initial usage. Aerial attacks can also be used while being carried, similarly to Robo Burner. However, doing so will render him helpless immediately after the conclusion of the attack.
Down Special 	Pikmin Order 	Blows his whistle to recall Pikmin and/or sort out their order in the line. It grants super armor, which lasts from startup to before Olimar's antenna emits the blue lights. It has a very low amount of ending lag, and can even be canceled (just before the lights turn from yellow to red).
Final Smash 	End of Day 	Jumps into the Hocotate Ship and launches into outer space, which buries any nearby opponents. While the ship has left the stage, Red Bulborbs attack opponents to steadily inflict damage. The Hocotate Ship then descends from outer space, and explodes upon crash landing onto the stage. The duration of the whole Final Smash is faster than in SSB4.
==Other Animations==
Animation 	Description 	Notes
On-Screen Appearance 	Exits the Hocotate Ship and then plucks three Pikmin, after which the Hocotate Ship disappears in a puff of smoke. 	
Taunt 1 	Joyfully jumps in place twice. 	
Taunt 2 	Lies down on the ground, rolls around as if basking in nature, and then gets up. 	
Taunt 3 	Swings his hips twice. 	
Star KO 	 	
Screen KO 	 	
Character Selection Screen	 	
Crowd Chant 	Olimar! Olimar! Olimar!
Louie! Louie! Louie!
President! President! President! 	
Victory Pose 1 	Performs a toe touching exercise while a Yellow Pikmin rests on the ground and a Red Pikmin looks around, waving its arms, and occasionally jumping. 	
Victory Pose 2 	Plucks a White, Blue, and Purple Pikmin. The White Pikmin and Blue Pikmin bounce off Olimar's head, whereas the Purple Pikmin squashes him onto the ground. Olimar's eyes will comically bulge outward upon being squashed before his expression returns to normal, whereas Alph will comically wince upon being squashed before his expression returns to normal.	
Victory Pose 3 	Sways in place while a Red, Yellow, and Blue Pikmin walk around him in a circle. 	
==Role in Classic Mode==
Like all other fighters, Olimar appears in Classic Mode. Olimar's Mini-Boss is unknown. Both Louie and the President also can show up as opponents and feature the same Mini-Boss as Olimar. 
===Olimar Ending===
=== Louie Ending ===
=== The President Ending ===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color 	Notes 	Unlockable?
 	01 	Tan 	Based on his appearance in Pikmin 3. 	Default
 	02 	Red 	 	Default
 	03 	Green 	 	Default
 	04 	Blue 	Combines elements of his white and blue costumes from Brawl, which resembled a Navy Mark IV space suit and his partner Louie from Pikmin 2, respectively.	Default
 	05 	Louie 	Replaces Olimar with Louie. 	Default
 	06 	Orange 	 	Default
 	07 	Yellow 	 	Default
 	08 	President	Replaces Olimar with the President. 	Default
 	09 	Purple 	Based on the President's Wife from Pikmin 2. 	Unlockable
 	10 	 	 	Unlockable
 	11 	 	 	Unlockable
 	12 	 	 	Unlockable
 	13 	 	 	Unlockable
 	14 	 	 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Olimar's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Olimar in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:Olimar Hey Pikmin (opaque helmet).png
File:Louie w/ White Pikmin.png
File:President P2 art.png
File:RedPikminTransparent.png
File:BluePikminTransparent.png
File:YellowPikminTransparent.png
File:Purple-pikmin.png
File:White-pikmin.png
File:Winged Pikmin.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death