Statistics - Weapons

==Damage Calculation==
One can get some variance, but weapon damage seems to be calculated as follows:
Damage = Base Weapon Damage * Damage Multiplier * Stealth Multiplier * Critical Multiplier
Kill Camera Shots
Damage = Max. Base Damage * Weapon multiplier * Stealth multiplier * (Crit. multiplier + 20)
Although the damage shown as being done by a Kill Camera shot is much greater than a regular shot, in order to trigger it you need to do enough damage to kill the target and this is determined based on a "normal" shot's damage. For example; you can Kill Camera a level 21 bear with a Recurve Bow firing an Aluminium Arrow and it will show the damage done as 7275 but what actually triggered the Kill Camera was the "normal" stealth & crit damage which does a maximum of 1275 and is also greater than the bear's health (a level 21 bear has between 900-1160 health, more testing is required). You can also see this occuring when using a Longbow with Bone Arrow. That combination deals a maximum of 769 damage with a stealth crit which is not enough to Kill Camera a bear on the first shot but if you deal some damage to the bear and then move away and return to stealth a second shot can trigger a Kill Camera which shows 4520 damage being done.
Although this effectively limits Kill Camera shots to dealing no more damage than a regular shot they are still superior to regular fire. When the prospector takes into account that most arrows and bolts are unable to break on a Kill Camera shot, it becomes possible to keep firing and retrieving the same couple of arrows, again and again. Assuming the prospector is getting Kill Camera shots, this makes higher end arrows a more efficient option for hunting bigger targets. Prospectors should aim and crouch to achieve stealth in order to maximize the chances of getting a Kill Camera shot.
Knowing the approximate health of targets can allow prospectors to make better decisions on what ammunition to use. A crit from a Longbow firing a Bone Arrow does at least 277 damage, enough to drop a snow wolf in one shot when it is charging. A Stone Arrow in the same circumstance will take two shots, and if multiple wolves are moving in the prospector's defense will likely require switching to a knife or other melee weapon. In the same circumstance, selecting better than a Bone Arrow is inefficient, as the prospector does risk breaking the arrow on a regular crit shot, while the outcome remains the same: a dead wolf with a single shot.
There is also the concept of a partial stealth shot that has a 1.5x multiplier, but the window for getting one of these is extremely small: the animal has fully noticed the prospector (full yellow diamond) but has not yet gone on the attack.
Some talents increase the amount of crit damage weapons do. These talents typically add 8-14 percent (0.08-0.14) to the crit multiplier. When compared to the amount you get for scoring a crit this increase is essentially meaningless and therefore prospectors may want to avoid investing in these talents.
For example, a stealth crit from a Longbow with a Bone Arrow does a maximum of 769 damage. If one includes all the possible crit increases from a full bow talent selection, that figure increases to 795 damage, or 26 more damage; those four talent points could probably be better spent elsewhere. 
Ranged Weapon Damage
Weapon	Ammunition	Base Dmg	Multipliers	Multipliers 	Multipliers 	Total Dmg 	Total Dmg 	Total Dmg 	Total Dmg
Weapon	Ammunition	Base Dmg	Weapon 	Stealth Shot	Critical Shot	Stealth Shot	Critical Shot	Stealth + Crit Shot	Kill Camera
 	 	31-35 	1.00 	2.5 	4.00 	78-88 	124-140 	310-350 	2100
 	 	54-60 	1.00 	2.5 	4.10 	135-150 	221-246 	554-615 	3615
 	 	63-70 	1.00 	2.5 	4.15 	158-175 	261-291 	654-726 	4226
 	 	72-80 	1.00 	2.5 	4.25 	180-200 	306-340 	765-850 	4850
 	 	81-90 	1.00 	2.5 	4.25 	203-225 	344-383 	861-956 	5456
 	 	81-90 	1.00 	2.5 	4.25 	203-225 	344-383 	861-956 	5456
 	 	90-100 	1.00 	2.5 	4.25 	225-250 	383-425 	956-1063 	6063
 	 	31-35 	1.25 	2.5 	4.00 	97-109 	155-175 	388-438 	2625
 	 	54-60 	1.25 	2.5 	4.10 	169-188 	277-308 	692-769 	4519
 	 	63-70 	1.25 	2.5 	4.15 	197-219 	327-363 	817-908 	5283
 	 	72-80 	1.25 	2.5 	4.25 	225-250 	383-425 	956-1063 	6063
 	 	81-90 	1.25 	2.5 	4.25 	253-281 	430-478 	1076-1195 	6820
 	 	81-90 	1.25 	2.5 	4.25 	253-281 	430-478 	1076-1195 	6820
 	 	90-100 	1.25 	2.5 	4.25 	281-313 	478-531 	1195-1328 	7578
 	 	31-35 	1.50 	2.5 	4.00 	116-131 	186-210 	465-525 	3150
 	 	54-60 	1.50 	2.5 	4.10 	203-225 	332-369 	830-923 	5423
 	 	63-70 	1.50 	2.5 	4.15 	236-263 	392-436 	980-1089 	6339
 	 	72-80 	1.50 	2.5 	4.25 	270-300 	459-510 	1148-1275 	7275
 	 	81-90 	1.50 	2.5 	4.25 	304-338 	516-574 	1291-1434 	8184
 	 	81-90 	1.50 	2.5 	4.25 	304-338 	516-574 	1291-1434 	8184
 	 	90-100 	1.50 	2.5 	4.25 	338-375 	574-638 	1434-1594 	9094
 	 	31-35 	2.00 	2.5 	4.00 	155-175 	248-280 	620-700 	4200
 	 	54-60 	2.00 	2.5 	4.10 	270-300 	443-492 	1107-1230 	7230
 	 	63-70 	2.00 	2.5 	4.15 	315-350 	523-581 	1307-1453 	8453
 	 	72-80 	2.00 	2.5 	4.25 	360-400 	612-680 	1530-1700 	9700
 	 	81-90 	2.00 	2.5 	4.25 	405-450 	689-765 	1721-1913 	10913
 	 	81-90 	2.00 	2.5 	4.25 	405-450 	689-765 	1721-1913 	10913
 	 	90-100 	2.00 	2.5 	4.25 	450-500 	765-850 	1913-2125 	12125
 	 	81-90 	1.00 	2.5 	4.00 	203-225 	324-360 	810-900 	5400
 	 	85-95 	1.00 	2.5 	4.00 	213-238 	340-380 	850-950 	5700
 	 	90-100 	1.00 	2.5 	4.00 	225-250 	360-400 	900-1000 	6000
 	 	104-110 	1.00 	2.5 	4.00 	260-275 	416-440 	1040-1100 	6600
 	 	112-120 	1.00 	2.5 	4.00 	285-300 	456-480 	1140-1200 	7200
 	 	100-100 	1.00 	2.5 	4.00 	250 	400 	1000 	6000
 	 	300-300 	1.00 	2.5 	4.00 	750 	1200 	3000 	18000
 	 	300-300 	1.00 	2.5 	5.00 	750 	1500 	3750 	18750