Paranoia

Value
Common, Total: 20 Points
Description
Paranoia is a Delusional thought process in which the character is convinced that someone (either a real person or agency or an imaginary one) is striving to persecute the character. As such, the character sees threats from his "persecutor" everywhere. The character is out of touch with reality, but only barely so. He believes that "they" are watching him and interfering with his life, and perhaps even planning (or actively trying) to kill him. The character trusts no one except very, very, very close friends... and he keeps an eye on his very, very, very close friends just in case.
Who the "they" that is supposedly persecuting the character is up to the player, but the usual suspects are the CIA, the FBI, the IRS, the local cops, Microsoft, the tobacco companies, the Feminists, the Communists, the Nazis, aliens, Republicans, Democrats, the phone company, the Boy Scouts of Ameria, the Mormons, black people, white people, the AMA, the NEA, Mexicans, Bulgarians, doctors, dentists, food manufacturers, big media conglomerates, and the Roman Catholic Church.
Despite the fact that the character is, at least technically, insane, the words of Golda Mier should always be kept in mind while dealing with this sort of Complication: "Even paranoids have enemies."
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| style="background:SandyBrown" | See Also
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| Conspiracy Nut, Delusional, Distrustful, Emotionally Unstable, Megalomania, Schizophrenia|}
Category:Complications
Category:Psychological Complications
Category:Psychological Complications O - P
Category:Fears
Category:Persecution Complexes