Item Dupe

#REDIRECT Items
Temporary page, helping for other items.
Items are an integral part of the gameplay of Skissue. They modify the game state, deal damage, grant protection, and much more.
Items are classified into several distinct types and groups. Some items are used offensively, which disrupt your fellow player's gameplay, while others are used defensively, granting protection from the disruption of damaging items, there are also a multitude of various movement items hastening the game and many more miscellaneous items. The original Skissue had 25 items. However overtime as the game is being updated a large amount of items are added totalling currently to 100.
An Item can be collected via item fields, crafting, and certain events.
==List of Items==
This is a list of 'natural items', any items that can be obtained no matter what mods are enabled (except for No Items), these can be both craftable and non-craftable items.
ID 	Icon	Name 	Description 	Effect 	Rarity 	Turn after use?
Adding once I'm home	 	Banana 	Be careful not to slip! 	Upon use it will replace the field behind the player to a Banana Field.
It can rarely replace 5 fields behind the player with a Banana Field.
The banana will stop any person who moves over the field, stopping their roll and dealing 1 damage (with no damage events) to the player.
The banana cannot be placed on a checkpoint.	Common 	Yes
 	 	Green Shell 	Throw this when someone's near you and hope for the best. Be careful not to hit yourself, though! 	Upon use the player will throw a green shell from their position.
If another player is within ? fields infront of the player then they may be hit for 33 base damage.
If it doesn't hit anyone it may be destroyed. There is a chance for the shell to return to the sender and hit them for 35 base damage	Common 	Yes
 	 	Life Crystal 	If you even need me to describe this one to you, you're probably more illiterate than Miko. 	Upon use the player will receive 20 more maximum hp.
It will also heal the player by 20 hp. 	Common 	Yes
 	 	Potion 	Heals you enough to survive yet another of Exer's Celebration MK2 shots. Probably. 	Upon use it will heal the player between ? and ? hp.
It will then turn into a Glass Bottle. 	Common 	Yes
 	 	Rigged Dice 	Check the map first! 	Upon use the rigged dice will prompt the player with the six fields infront of them.
They will then have an option to cancel or choose which field they want to go to. The rigged dice does not get affected by movement. 	Common 	No
 	 	Shield 	Anti Skill Issue 	After use it prevents the player from taking any damage.
The shield will block any damage and not break if the hit is 25 damage or lower. If the hit is above 25 damage the shield will break, but the player will still block that hit.
You cannot have two shields equipped at once.
The shield will not block Portable L hits and resets.	Common 	Yes
 	 	Car Keys 	You may summon a car. You can move much faster, and anyone you pass will really hate you... 	Upon use it will use up your turn and make you sit out your turn with the message "Player got into a car and is trying to get it to start..."
The next roll will then be doubled.
Any player that the user passes will take ? base damage. 	Uncommon 	No
 	 	4-Leaf-Clover 	Use this and get as many items as you can... 	Upon use increaser your luck. (?) 	Uncommon 	Yes
 	 	Exer-Bomb 	By now you should know how these work. 	Upon use plant a bomb on the field you're standing on replacing it with a Exer Bomb Field which blows up in 5 turns dealing 65 base damage with a range of ? fields
The bomb has a ?% chance of being a Supercharged Exer-Bomb. The Supercharged variant will deal ? base damage and will reset anyone who is on the same field as the supercharged bomb. Once the supercharged bomb explodes it will also regenerate the whole map.	Uncommon 	Yes
 	 	Hermes Boots 	Nice Golden Chest luck, you're now faster. 	Upon use the player will "eat" the boots and grant them a +2 Movement bonus.
A player will rarely "equip" the pair of boots and grant them the full +5 Movement bonus. 	Uncommon 	Yes
 	 	Item Magnet 	Even works on bananas! 	Upon use it will prompt the user with whoever they want to steal the item from.
Once chosen it will take the first item from their inventory. 	Uncommon 	Yes
 	 	Portable String Wheel 	Using this allows you to spin the String-Wheel. Good luck... 	Upon use the user will spin the String Wheel. 	Uncommon 	No
 	 	Red Shell 	You should be able to figure out what a red shell does. 	Upon use the player will be prompted with a list of players or npcs that they can then throw the shell at.
The shell has infinite range and can shoot both forwards and backwards for 45 base damage. 	Uncommon 	Yes
 	 	Shotgun 	Use this when someone is very close to you.They will despise you, but it will be worth it. 	Upon use it will hurt any player within 5 fields by 46 base damage and increases in damage the closer they are to the user.
If a player is on the field next to the user they will get fully reset, ignoring any protection.
The shotgun can also hurt NPCs such as Robo Exer.	Uncommon 	Yes
 	 	Rocket Boots 	The single worst form of flying in the game. 	Upon use the next roll will ignore all fields with passing effects. While the user has the Rocket Boots equipped they will have +1 Movement while Rocket Boots is active.
The rocket boots will break after the roll. 	Uncommon 	Yes
 	 	Trap 	Used to be used for bears,
but now all it does is give YOU hell for passing over it. 	Upon use it will replace the field behind the player to a Trap Field. It can rarely turn into a "Gigantic Trap".
The trap will stop any person who moves over the field, stopping their roll and dealing 25 damage while also taking any random item from their inventory. If a player moves over a gigantic trap, they will instantly die (?).
The trap cannot be placed on a checkpoint.	Uncommon 	Yes
 	 	Blue Shell 	The person in first place may not stay in first place for much longer... 	Upon use the player will throw a blue shell, hitting anyone on the way to the person in first, dealing 20 base damage.
Once the blue shell hits the person in first it will deal 67 base damage and know the player backwards 11 fields. 	Rare 	Yes
 	 	Clentaminator 	I hope for your sake you have a decent solution loaded into this thing. 	Upon use the clentaminator will use any random solution. The clentaminator will shoot either forwards or backwards with a range of 8 fields. 	Rare 	Yes
 	 	Flask of Healthium 	Great, now that you've healed fully, you get to suffer even more of Exer's mass bombing of the map! Seriously, someone needs to tell this guy that he ain't America.	Upon use it will fully heal the user. 	Rare 	Yes
 	 	Guide Voodoo Doll 	You are a terrible person... 	If the item gets used while the guide is alive then it will the guide and summon The Wall Of Flesh.
If the guide is not alive it will throw the Guide Voodoo Doll into a random player's inventory. 	Rare 	No
 	 	Heavy Vitality Charm 	For when you're too much of a pussy to face Death. 	Upon use the user will be given +100 Max HP. Though the user will also get -2 Movement. 	Rare 	Yes
 	 	Item Bag 	Merry Christmas! 	Upon use it will give 2-4 items to the user. 	Rare 	No
 	 	Lucky Reforge 	Finally, the scamming fuck has decided NOT to fuck up your items for 6 platinum. 	Upon use it will increase the user's damage output by 5-35% for that round.
This effect stacks. 	Rare 	Yes
 	 	Red's Potion 	Only got those who are worthy... But since none of you are, I'll have pity on you and give you a chance with it regardless. 	Upon use it can give you a variety of boosts, those being: Vengeful, Double Roll, Extra Turns, Irritated?, Devouring Void, Clueful, Burning Rage, Car Keys and Shield. 	Rare 	Yes
 	 	Sniper 	NO SCOPE 	Upon use deal 185? base damage to a random other player or NPC 	Rare 	No
 	 	Spikes 	We took the spikes off of the Shoe Spikes to... relocate them into some poor soul's foot. I mean, the spikes technically are finding their way back into shoes. 	Upon use the user will replace the field behind them with a Spikes Field, which will deal 37 base damage to anyone who passes the field. 	Rare 	Yes
 	 	Yellow Shell 	Fuck you, last place. 🖕 	Upon use it will throw a Yellow Shell, dealing 20 base damage to every player passed by the Yellow Shell, and deal 58 base damage to the player in last place. 	Rare 	Yes
 	 	Armor 	Made from your local Copper Ore vein. 	Upon use any damage the user receives will be divided by half.
You cannot have two sets of armor equipped at once.
The armor will break upon death. 	Legendary	Yes
 	 	Black Hole 	Gives everyone on the map the good suck... but maybe too good. 	Upon use it will drag every player to your position, dealing 3 damage per field.
If a player survives or has a shield they will then stay on the field they got dragged to. 	Legendary	No
 	 	Blink Dagger 	Straight from Stick Fight. 	Upon use it will kill every player within 15 spaces of the user. The user will then teleport to the position of the killed player. If another player is then in the 15 field range the attack will continue until there is not someone in range.	Legendary	Yes
 	 	Expert Mode 	:3dcackle: (emote) 	Upon use it will double the length of the map.
If a player attempts to use it while another one has already been used, or while Master Mode has already been activated, it will regenerate the map instead.
This does not stack with Master Mode.	Legendary	No
 	 	God's Will 	A blessing which may hardly help you at all, or win you the game. Hope you're lucky. 	Upon use it will teleport the user to any random field in front of the user. 	Legendary	No
 	 	Lightning Rod 	♫ And then along came Zeus ♫ *(Current)
Don't piss off Zeus, it can never go well... *(Legacy) 	Upon use it will randomly deal 1,234? base damage to any player or NPC.
The item has a chance of completely missing. 	Legendary	No
 	 	Rocket Launcher 	Having the rocket launcher is one thing, resisting the urge to blast it at your feet so you don't have to play Skill Issue anymore is another thing. 	Upon use the user will be prompted for which field they want to shoot the rocket at.
Any player within 5 fields of the selected field will take ? base damage. 	Legendary	No
 	 	Sketchy Teleporter 	A very rudimentary teleporter which looks fairly dangerous... It might teleport you to a checkpoint. 	Upon use it the user will have a 75% chance to teleport to any Checkpoint Field in front of the user.
If it doesn't succeed, the user will instead die. 	Legendary	Yes
 	 	Slime Rain 	It doesn't spawn slimes, though 	Upon use it will give all other players except the user -2 movement. 	Legendary	Yes
 	 	Ceremonial Urn 	"Do you enjoy going through hell?" *(Current)
Your worst nightmare.*(Legacy) 	Upon use it will summon Supreme Calamitas which may kill a player at the start of any round while she is alive.
If the item gets used while Spureme Calamitas is already active, it will give the user 2 random items instead. 	Mythical 	No
 	 	Helicopter Keys 	Miko wouldn't let me add airplanes, so this is the next best thing. 	Upon use the user will be prompted with what field they would like to fly to.
Starting at 100% for each field you move reduce the odds of succeeding by 1%, capping at 0.1%.
If you succeed, move to that field, if you don't succeed you will die.	Mythical 	No
 	 	Skill Issue Amplifier 	Use this to do a little trolling to the people who won't slow down. 	Upon use it will place a Skill Issue Amplifier (also known as a S.I.A) at the Finish Field. The Amplifier will reset anyone who walks over it to field 1.
If a second Skill Issue Amplifier is used while one is already active, it will break both amplifiers.	Mythical 	No
 	 	Wormhole in a jar 	Makes you to an alternate dimension 	Upon use it will replace every field to a random field, except Checkpoint Fields and the Finish Field. 	Mythical 	No
 	 	Dice Bag 	Item bag, except dice. 	Upon use the player will get given two of any dice. They last until the end of the game unless the user uses another dice bag.
The dice are level 1? 	Mythical 	No
 	 	Funny Crown 	Crown charged with the essence of over a year's worth of comedy. 	Upon use the crown will replace EVERY field other than the Finish Field to Funny Fields. 	Celestial	No
 	 	Nuke 	:flag_us: (emote) 	Upon use the user will enter a bunker, having to wait a turn. Once the nuke finally goes of, it will kill every other player and replace all standard fields with Radioactive Fields. 	Celestial	No
 	 	Portable L 	Whoever is at the receiving end of this L is coping, seething AND malding. L tbh. 	Upon use, the user will be prompted with a list of players. Once chosen the target will be reset, reducing their movement to -10, reducing their max HP to 25, giving them the Chaotic Corruption debuff, making them sit out 5 turns, and filling their invenory with Broken Slots.
If user did not choose a target within ? minutes, it will throw the Portable L on a random player.	Celestial	No
 	 	Red's Curse/Redigit's Curse	The community rushed Re-Logic to release their newest update... I hope nothing's wrong with it. 	Does nothing at the moment. 	Celestial	Yes
==Crafted Items==
This list is for items that are craftable only in the Crafting mod.
They are obtained naturally without it.
Icon	Name 	Description 	Effect 	Rarity 	Turn after use?
 	Blessed Anchor 	I unironically feel like this is a bad thing... hope you\'re not playing Master Mode Marathon. 	Upon use it will set the user's spawnpoint on this field instead of field 1. Checkpoint resets does not affect this. (hypothesis) 	Uncommon 	Yes
 	Blessed Chain 	You, my friend, are a fucking leech. Parasite, even. 	Upon use it will prompt the user to which player they want to chain to, until reset all healing affecting the target will also heal the user. 	Uncommon 	Yes
 	Jester's Hat 	I'd say this is a little too much trolling... 	Upon use it will prompt the user to which player they want to put the Jester's Hat on.
Once chosen, that player will equip the hat.
Once the hat is equipped the Robo Exer will "laugh" at the player with the Jester's Hat.
When Robo Exer laughs at a player, he will fly to that field and do his attacks there.	Rare 	Yes
 	Life Essence 	Do not Eat! 	Upon use the user will gain 40 Max HP. 	Rare 	Yes
 	Lucky Dice 	Third time's the charm. 	Upon use the user will gain an extra dice to roll with. The dice has a rolling power of 0-6 and will break once you roll a 6.
What happens when you roll 3 of the same number has not been confirmed yet. 	Rare 	Yes
 	Skilled Dice 	Rigged wasnt enough for you, was it. 	Upon use the user will get a series of words to type, each gaining the user 2 extra fields, capping at ? fields. Failing to type a word in time will stop the typing and giving the user the amount of fields they got before failing. It will then prompt the player with the amount of fields they got in front of them.
The words will get continuously harder to type, since you will have a shorter and shorter time limit for each word that you manage to type, capping at ? fields.	Rare 	No
 	Soul Anchor 	Really? You couldn't even wait for the next checkpoint? 	Upon use it will put a Soul Anchor on the field the user is standing on. Once placed the Soul Chain will be the user's spawnpoint until they get a checkpoint infront of the Soul Anchor. 	Rare 	Yes
 	Soul Chain 	Chains, chains, chains... several fucking chains. You better not make a chain-chain with this. 	Upon use it will prompt the user to which player they want to chain to. After choosing, until the player who used the chain gets reset, if the user dies, the chained player will also die. 	Rare 	Yes
 	Trick Dice 	You are an Ass, you know that? 	Upon use it will prompt the player to which player they want to give the trick dice. After choosing, the player will go backwards the amount of fields they rolled instead of forward. The dice will break after 3 turns.	Rare 	Yes
 	Demon Anchor 	Free checkpoint for another player... surely this can't be a bad thing, right? 	Upon use the user will be prompted to target a player, once chosen the user will place the anchor on the field they're on.
The anchor will affect the targeted player and once they die, their respawn point will be at the anchor's position.	Legendary	Yes
 	Demon Chain 	"If I'm going down, you're going down with me" headass... 	Upon use the user will be prompted to target, once chosen the player will be chained, and any future damage, until the user gets reset, will also be inflicted at the player chained. 	Legendary	Yes
 	Demon Shell 	I do feel bad for whoever is at the receiving end of this... 	Upon use it will prompt the user to which player they want to shoot the Demon Shell at.
Once chosen, it will shoot the Demon Shell at the selected player, reducing their Max Health to 1. The Demon Shell ignores any protection.	Legendary	Yes
 	Kamikaze Headband 	I hope for your sake that you're close to the end. 	Upon use until death, gain +10 movement and not be able to roll backwards. This will last for 3 turns before then getting reset to the beginning, including losing the movement and ability to stop rolling backwards. 	Legendary	Yes
 	Black Shell 	Why does this even exist..? 	Upon use it will drag every player to your position, dealing 3 damage per field.
If a player survives or has a shield they will then stay on the field they got dragged to. 	Mythical 	No
 	Hazmat Suit 	Don't say it... 	? 	Mythical 	Yes
 	Robo-Exer Manual Override Remote	This was never meant to exist... use it wisely. <UNSTABLE> 	Upon use the user will gain control of Robo-Exer replacing his icon. Once it is Robo-Exer's turn the user will be shown 4 options: Move, Attack, Bomb(s), and Stop.
*Move will let the player choose which field Robo-Exer will move to that field.
*Attack will let you attack through one of 4 Robo-Exer's attacks: Terra Blade, Demon Scythe, Celebration MK2 and Mach Punch.
**Terra Blade will attack the person closest behind you with a ? field range, dealing ? base damage.
**Demon Scythe will attack anyone infront of you with a ? field range, dealing ? base damage.
**Celebration MK2, will attack everyone around you with a ? field range, dealing ? base damage, but will also have a ?% chance of dealing damage to Robo-Exer.
**Mach Punch will punch the closest person and Robo-Exer ? fields backwards, dealing ? base damage.
*Bomb(s) will place an Exer-Bomb on the field Robo-Exer is at, or will throw ? bombs around the map on random fields.
*Stop will make you stop controlling Robo-Exer, making him leave the arena.
The longer you use Robo-Exer, the more unstable he becomes.
After a few uses he will become unusable for ? turns, attacking the player controlling him and the players around.
After a few more uses he will then become completely unusable and attack the controlling player with a lot of attacks, making it impossible to not get hit.	Mythical 	No
 	Chaos Blade 	It really should not be this difficult to get one of these... 	Upon use the user will be prompted by choosing a direction to swing in, dealing 44 base damage and inflicting the chaos debuff to players in that direction within ? fields.
This item has 5 uses.
(This item may be removed)	Celestial	Yes
 	Juggernaut Suit 	Really pushing the tank build, I see. 	Upon use the user will gain 265 Max HP. Until death, the user will gain a 75?% damage reduction, and will get their movement reduced by -4. 	Celestial	Yes
 	Challenger Charm 	Not today! 	Upon use equip the challenger charm. While equipped the user has a ?% chance to be able to dodge a death.
Dodging a death will require you to type and of the following words: damage, ouch, pain, skill, nope, or think again.
This item will break on death.	Unknown 	Yes
 	Even More Rigged Dice 	It returns! 	Upon use the rigged dice will prompt the user with the twelve fields infront of them.
They will then have an option to cancel or choose which field they want to go to.
The rigged dice does not get affected by movement.	Unknown 	No
 	Garbage Launcher 	Ayy Garbage finally has a use! 	Upon use the user will shoot their garbage cannon, any player within ? fields will get their inventory filled with garbage bags while also dealing ? damage. 	Unknown 	?
 	Item-Activation-Remote 	Reversing the magnetic waves of an Item Magnet and amplifying them using the SIA... I might have created the worst tool ever. Use with caution... or not at all.	Upon use, it force every player to use every item in their inventory, including the user.
It will start in the order from Player 1 and their first slot and go down each slot before moving on to the next player. 	Unknown 	No
 	Jetpack 	Unknown 	Upon use, until reset, the user will ignore any field they land on. 	Unknown 	Yes
 	Pulse Pistol 	Straight from Calamity! Again... 	Upon use it will prompt the user to which player they want to shoot the Pulse Pistol at.
Once chosen, it will shoot the Pulse Pistol at the selected player, dealing 65 base damage.
*This weapon may soon deal knockback.	Unknown 	Yes
 	Rocket Keys 	You could have chosen to fly to space, but noooooo. You just want any way to get ahead, don't you... 	Upon use it will use up your turn and make you sit out with the message "Player got into a rocket and is trying to figure out the controls..."
The next roll will then be multiplied by 4.
Any player the user passes will take ? base damage.	Unknown 	No
==Crafting Mod exclusive items==
This list is for items that are exclusive to the Crafting Mod.
Icon	Name 	Description 	Effect 	Crafting recipe	Deletion Drop	Turn after use?
 	Master Mode 	Now all you need is to use this on the Zenith seed...	Upon use it will quadruple the length of the map.
If a player attempts to use it while another one has already been used, it will regenerate the map instead. This does not stack with Expert Mode, and will override the Expert Mode instead.	x2 Expert Mode 	Nothing. 	No
 	Overloaded Anchor	And now, it is a race... 	Upon use all players, including the user, will have their checkpoint permanently, until reset, positioned at the player in first player, ignoring any future checkpoints. 	x1 Soul Anchor
 x1 Demon Anchor
 x1 Blessed Anchor	? 	Yes
 	Overloaded Chain 	And now you all are one. 	Upon use it will chain every player together, including the user, making all players share everyone's Max HP, current health, and any future damage, healing or gaining of Max HP. 	x1 Soul Chain
 x1 Demon Chain
 x1 Blessed Chain	? 	Yes
 	Triple Banana 	String does not approve of this trollery. 	Upon use the user will attach three bananas behind them. Anyone walking into the user while there are still bananas attach, will take 1 base damage while also getting their roll stopped.	x3 Banana 	? 	Yes
==Unsorted Items==
Items with no rarity that can only be obtained through certain events, or no longer obtainable.
Icon	Name 	Description 	Effect 	Obtained
from 	Deletion Drop	Turn
after use?	Notes
 	Bag of Garbage	You reeeaaallyy don't want to use this. Trust me.	Upon use, the user will go 20 fields backwards.
The user will also be granted either a Scrap, Herb, Tattered Rag or Overcharged Battery.	Board Events and Fountain	Undroppable. 	No	No notes.
 	Broken Slot 	Unknown 	This item cannot be used.
If a player tries to use the item, their turn will be used up. 	Portable L 	Undroppable. 	No	This is the only item that cannot be used.
 	Glitch 	This can't possibly go well... 	Upon use, activate the effect or a random item. 	Unobtainable. 	- 	No	Used to be avalibile in legacy.
 	Lavender Coin 	Does something interesting every time... 	It does nothing at the moment. However it might be used for the Lavender Dice in the future.	Unobtainable. 	- 	? 	This items has only been seen activated by a funny field any currently does nothing.
==Trivia==
*Rigged Dice's Sprite displays a zero, even though you cannot roll a zero with the item.
*Wormhole in a jar used to be unobtainable due to a bug in the code causing Hermes boots to be given instead whenever it was found.
*Glitch and Lavender coins are currently unobtainable
**Furthermore Lavender Coin can still be activated from funny fields, but have no function
==(Temporary)==
For item pages: Updated Sprites in CB14: Potion, Healthium, Dice Bag, Heavy Vitality Charm, Jetpack, Blink Dagger, Life Essence, Nuke, Shield & Trick Dice .
__DISAMBIG__