Difficulty

Difficulty is an optional gaming scale affecting several in-game aspects in one's game. Difficulty settings are well known throughout the gaming industry, and Yandere Slayer features many different difficulty settings and effects.
== Difficulties ==
In order from easiest to most challenging, most Yandere Slayer games have the following difficulty settings: 
*Easy: Suitable for inexperienced or novice players.
*Normal: Suitable for average players.
*Survivalist: Suitable for advanced players.
*Nightmare: Unlocked by beating the game on Survivalist difficulty. Suitable for skilled players.
*Yandere: Unlocked by beating the game on Nightmare difficulty. Suitable for experienced players.
Difficulty 	YS1	YSW	TR	YSE	YS2	YS2A	YSA	UC	YS3	YSC
Easy 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔
Normal 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔
Survivalist	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔
Nightmare 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔
Yandere 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔ 	✔
==Gameplay changes==
The difficulty the player chooses will alter several aspects of gameplay. Difficulty generally affects the following aspects (actual effects vary on a per-game basis):
*Damage taken: On higher difficulties, most of the players' planes will be lucky to survive one missile hit, while on Very Easy can very well take ten hits before dying from damage.
**Yandere Slayer: Anniversary: On all difficulties except Ultra-Nightmare, suits automatically repair and lose their damage status. The tougher the difficulty, the slower the repairs. However, on Infinite Hell, suit damage does not repair, and the amount of damage saves at checkpoints.
*Enemy performance: On tougher difficulties, enemies may be more evasive and aggressive, being harder to hit and attacking the player more actively.
*Enemy strength: Tougher difficulties may make enemies more resilient, requiring more damage to take them down. This mostly applies to the games up.
*Enemy composition: Higher difficulties may spawn additional enemies and/or change the location of specific targets. This is common practice in the series regarding the spawning of named love rivals.
*Player ammo:
*Weapons: Weapons in Yandere Slayer are an essential part of the gameplay. Your character will need to use a variety of weapons to defeat their enemies and progress through the game. There are many different weapons available in Yandere Slayer, each with its own unique abilities and attributes. Some of the weapons available in Yandere Slayer include:
*Knives: These are fast and agile weapons that are ideal for quick, stealthy kills.
*Axes: These are powerful weapons that can shred through enemy defenses with ease.
*Swords: These are versatile weapons that can be used for both quick slashes and powerful, sweeping blows.
*Guns: These are ranged weapons that can be used to attack enemies from a distance.
*Explosives: These are powerful weapons that can cause massive damage to enemies and the environment.
In addition to the weapons themselves, Yandere Slayer also features a variety of weapon abilities and attributes that can be used to enhance your character's combat performance. These include:
*Elemental attacks: Some weapons have elemental properties, such as fire or ice, that can be used to inflict additional damage on enemies.
*Critical hits: Some weapons have a chance to score critical hits, which can cause massive damage to enemies.
*Blocking: Some weapons have blocking abilities that can be used to deflect enemy attacks.
*Elemental resistances: Some weapons have elemental resistances, which can reduce the damage they take from enemy attacks. Overall, weapons play a crucial role in Yandere Slayer's gameplay, and players will need to use a variety of weapons and abilities to progress through the game and defeat their enemies.
*Energy Weapons: Energy weapons are a type of weapon that uses energy to inflict damage on enemies. These weapons are often more advanced and futuristic than traditional weapons, and they can be found in a variety of forms in Yandere Slayer. Some examples of energy weapons in Yandere Slayer include:
*Laser guns: These weapons fire a powerful beam of energy that can burn through enemy defenses and deal massive damage.
*Plasma weapons: These weapons fire a bolt of superheated plasma that can vaporize enemies on contact.
*Energy swords: These weapons are made of pure energy and can be used to slice through enemies with ease.
*Force fields: These weapons create a powerful energy shield that can deflect enemy attacks and protect the player.
Energy weapons have several advantages over traditional weapons, including: 
*Increased damage: Energy weapons tend to deal more damage than traditional weapons, making them ideal for taking out tough enemies.
*Longer range: Energy weapons can be used at a distance, allowing players to attack enemies from a safe distance.
*Higher accuracy: Energy weapons are often more accurate than traditional weapons, making them easier to use. However, energy weapons also have some disadvantages, including:
*Limited ammo: Energy weapons often have limited ammo, so players must be careful not to run out of energy.
*Slower fire rate: Energy weapons often have a slower fire rate than traditional weapons, making them less effective in close-quarters combat.
*Higher cost: Energy weapons are often more expensive to produce and maintain than traditional weapons, making them less accessible to some players.
*Overall, energy weapons are a powerful and versatile type of weapon that can be used in a variety of situations in Yandere Slayer. However, they also have their limitations, and players must carefully consider their strengths and weaknesses when choosing which weapons to use.
*Medical repair: In games that feature a Return Line, the player's suit will not be repaired when using it on higher difficulties.
*Permadeath: On higher difficulties will have the addition of Permadeath, meaning the player will need complete the game without dying, saving is disabled apart from an automatic save in between stages, but if player dies outside of the Challenge Series for any reason, they must restart the entire games from the beginning. Stars are left behind in the location of a player death as a progress marker.
Category:Gameplay