Psionic Dampener (Wizard Spell)

Use of this spell allows the caster to disrupt the psionic activities of one individual. It has no effect on a nonpsionic individual. A psionic individual is allowed a saving throw vs. spell to negate the effect. Whether successful or not, a psionic individual immediately knows that the spell was cast and who cast it. If the spell is successful, the individual is unable to expend psionic strength points (PSPs) for the spell's duration. The spell lasts for 1(14 rounds after the wizard stops concentrating. The affected psionic individual can otherwise function normally. If the individual moves beyond the caster's range, the spell is broken and PSPs can be used, even if the individual later comes within the caster's range.
Dampening requires concentration. The caster can move at half speed and converse, but cannot attack or cast other spells; moving at full rate, casting spells, engaging in melee, or receiving damage ends the spell.
The material component for this spell is any small object within a blown glass sphere.
Notes: Common in the dark sun setting (Athas), uncommon for mentalists; otherwise, very rare.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells