City Building

City building is separate from kingdom building, to an extent such as City buildings do not count as kingdom building for the purpose of kingdom scores.
# Time: When making buildings the time required to build is the time to build of the longest room +1 day per extra room.
# Tracking: You can find a spread sheet to help with city building can be found here.
# Magic capital: Magic capital cannot be used for crafting magical items. But can be used a material components for spells that have costly material component costs.
# Capital Spending Limits: per day can be found in the picture listedthumb|193x193px
# Buildings: Buildings require at minimal a manager, a team, cohort, or followers present. If none of the following are running your building the building cannot operate thus can not generate capital of any kind unless you are using your own down time to run it with the exception of houses and the like that are rented out but will still require someone to collect. How GP works for buildings and organizations you add the +gp amount and roll a d20 or take ten that's the amount you make in silver. (Important buildings are also produce in silver pieces. Any customized buildings will require a wiki)
# Productivity: productivity applies to capital production for gold for each building, and to your teams as a whole for downtime to make money. (Monuments do not gain this boost)
# For the base information please check the base pfsrd downtime that covers this found here .
# Trade route system is found here.
Category:Rules