Level 72

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=Level 72: "Piercing the Clouds"=
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Level 72 is designated the 73rd level of the Backrooms.
General Overview
Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping their arms like wings. The level's temperature ranges from 6.2°C (43.2°F) to 24.4°C (75.9°F). A gentle breeze constantly flows through Level 72, providing extra lift and speed for wanderers. A day-and-night cycle is present in the level, with day lasting 16 hours and night lasting 12 hours, totaling 28 hours. Wanderers have described the level's air as misty, akin to the mist exerted by an air purifier.
An invisible barrier nestles in the dense fog in the lower areas of Level 72, preventing wanderers and other sentient beings from entering the spaces below. As a creature approaches this barrier, a rapid upward force propels them back into the sky. Before approaching the barrier, one will see their surroundings take on a reddish hue for a few seconds. Anomalously, creatures drafting up via the barrier avoid solid objects like balconies and helipads. Cameras and devices equipped with it, including cellphones and drones, are also jettisoned up by the invisible barrier and will capture corrupted imagery when near it.
It is impossible to access the interior of the buildings, as they possess indestructible properties, and any doors or windows refuse to open even under brute force. One can still see the interior of the skyscrapers, which display luxury apartments, modern offices, hotel suites, observation decks, and restaurants. On the balconies and rooftops of the buildings, one may find mysteriously regenerating supply crates, MREs, and Almond Water bottles, providing a constant supply of beneficial items for wanderers.
As dusk approaches, all skyscrapers will gradually illuminate automatically. Night lights may also appear from below the clouds; the exact source of these lights is unknown. These lights have been aptly nicknamed "foglights" by wanderers due to their nature. Foglights appear in different colors and luminosity. Despite the extreme levels of light pollution emitted by the skyscrapers, one may notice twinkling stars in the sky when examined closely. Some skyscrapers emanate a strong light beacon through a large prism attached to their roofs, launching wanderers upward.
While gazing at Level 72's sky, wanderers may find aircraft, planets, floating islands, meteor showers, and mythical creatures, including dragons, amongst other oddities. It is uncertain whether these sky oddities truly exist; many have believed they are mere hallucinations or mirages. They do not influence the level or the wanderer, purely a visual spectacle. Some have heard sounds from these sights, including jet engines, asteroid booms, and draconic roars. As one sees these mythic sights, one will feel compelled to fly towards them, soaring high above the skyscrapers.
Speakers ranging in size and loudness sit on the balconies and roofs of some skyscrapers. These speakers play the music currently playing in the background of this document. One can toggle these speakers on or off. The speakers will only play the background music, and attempting to switch to other sounds will result in the music glitching out and returning to the default music shortly after. The speakers are resistant to all damage and cannot be destroyed.
Entities
===SSS (Sky Strolling Slimes)===
Entity Number	92
Entity Name 	Sky Strolling Slimes/SSS
Habitat 	SSS are an entity exclusive to Level 72.
Dangerousness	SSS are harmless entities wandering about throughout the vast skies of Level 72.
Volatility 	The lifespan and initial generation of SSS depend on various circumstances.
The Sky Strolling Slimes, colloquially referred to as SSS or Triple S Entities, is a Cnidarian entity exclusive to Level 72. They resemble slimes or jellyfish, levitating freely in the level's skies. They appear during the day and mysteriously vanish at night.
SSS does not pose harm to wanderers. They levitate and roam randomly, sometimes in groups with hundreds of other SSSs. When an SSS randomly strikes a solid surface, such as a skyscraper or a wanderer, it will rapidly eject itself off the object. SSSs regularly perch on balconies and rooftops, resting before taking flight. When staying in a specific spot long enough, they secrete a slimy substance that may cause wanderers to slip over. During significant wind events, SSS tends to move against the wind's direction, often clinging near a skyscraper to minimize wind shear.
The entity resembles a jellyfish, sporting long tendrils connected to a main transparent body. The transparency of the entity allows wanderers to gaze at their inner organs. They do not possess an offensive mechanism; they cannot sting or bite other biological lifeforms. Their blood is transparent and slimy, resembling sludge. Their size ranges from 15 to 35 centimeters (5.9 to 13.7 inches). An SSS's lifespan ranges from five days to three weeks.
The SSS's initial discovery remains a mystery; many theorize that it existed since the level's inception. Not much is known about the entity, as its nature hinders further analysis . Major Backrooms groups such as the Major Explorer Group and Backroom Explorers attempt to gather more knowledge about the SSS entity.
Settlements, Colonies, and Outposts
Currently, there are no established settlements within Level 72.
Addendum
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Recovered Log - 03/02/2024
Our findings prove inconclusive. We are striving hard every day to penetrate that barrier. There has got to be a way. If there is one, we must not let the masses know of it. Every day, the task and research becomes harder, as the problem gives more questions than it answers. We are seeking collaboration with other groups, such as the Backroom Colonists and the Backroom Wanderers Organization. Every day, another challenge, one more tedious than the last.
But after nearly a year of hard work and research, we have finally come up with a reliable method to penetrate this damn barrier. We will be using it tomorrow, may we be wished the best of luck.
Today, it is the moment of truth. Months of hard work and research have culminated up to this point. Using this seemingly-magical device, it will help us understand the barrier of Level 72 and Level 75 better. God bless us all. 
After this much effort spent into the operation, we now know that the result has been proven
Presumably, the remaining text has been erased by the slimy secretions of an SSS.
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Entrances and Exits
===Entrances===
*Porsches in Level Lambda lead wanderers here.
*Noclipping through a pane of glass in Absolute Infinity Of Unknown leads wanderers here.
*Performing a cannonball jump in Level 71 rarely leads wanderers here.
*Noclipping through a pipe in Level 70 leads wanderers here.
*Noclipping through a window in Level 95 leads wanderers here.
*Noclipping through the invisible barrier in Level 75 brings one to the lower areas of Level 72, immediately jettisoned up by enigmatic forces.
*Entering a door labeled "Welcome to Tokyo!" in Level 138 leads here.
*Entering through a blue door in Level 139 leads wanderers here.
*Noclipping through an out-of-place pane of glass in Level 102 leads wanderers here.
===Exits===
*Noclipping through an Art Deco skyscraper sends one to Level 85.
*Noclipping through a futuristic skyscraper sends one to Level 833.
*Noclipping through an antenna sends one to Level -250.
*Noclipping through an East or Southeast Asian skyscraper sends one to Level 877.
*Soaring high into the sky to a point where skyscrapers are no longer visible sends one to Level 399.3 or Level 505.
*Shooting an SSS with a firearm or picking one up sends one to Level 73.
*Noclipping through a door with a sakura-themed pattern sends one to Level 239.
*Noclipping through an elevator sends one to Level 79.
Category:Levels
Category:Cluster I
Category:Unconfirmed Levels
Category:Safe
Category:Safe Haven
zh:Level 72
Category:Sky