Reno (Record Keeper)

Reno is a playable character and a boss in select Final Fantasy VII stages. Reno could be recruited during the Challenge Event Blood Madness as the First Time Reward for completing the event's Winding Tunnel on the Classic difficulty. He was also available in Hidden Resolve, his inclusion there being a reference to the role he played as an ally in the Wutai sidequest; and in A Brewing Nightmare, where his inclusion was opposite that of Vincent, the two being Turks.
Even with fire-beast Red XIII in the mix, the Final Fantasy VII delegation lacked a potent Black Mage. Reno fills this void and has solid Magic scores to justify this role. Though somewhat weak physically, he has a range of weapons and skills that allow him to take advantage of his Speed and catch foes off-balance. Vincent surpasses Reno in terms of magical skill, but Reno has the edge over Vincent in terms of defense.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	204 	10 	9 	10 	10 	6 	20 	20 	102
10 	792 	25 	19 	32 	24 	15 	20 	20 	106
20 	1,447	43 	31 	53 	41 	25 	20 	21 	112
30 	2,101	60 	45 	71 	57 	35 	21 	21 	117
40 	2,756	87 	59 	97 	74 	45 	21 	22 	124
50 	3,410	106 	73 	116 	91 	55 	22 	22 	130
60 	4,064	125 	88 	134 	107 	65 	23 	23 	137
65 	4,391	135 	96 	143 	115 	70 	23 	23 	140
70 	4,718	145 	104 	152 	124 	75 	23 	23 	144
80 	5,372	164 	120 	169 	140 	85 	24 	24 	151
 	3 	3 	2 	4 	3 	1 	3 	3 	4
==Abilities==
Reno can use Black Magic spells up to rarity rank 5, Combat abilities up to rarity rank 3, Celerity abilities up to rarity rank 5, and Machinist abilities up to rarity rank 5.
His default Soul Break is Electrostatic Rod which at the expense of one Soul Gauge segment deals physical lightning damage to one target with a small chance to Stop it. The rod Telescopic Baton (VII) allows Reno to use Turk Light which at the expense of one Soul Gauge segment deals magic lightning damage to all targets, with a moderate chance to Paralyze them.
Upon breaking Reno's initial level cap, he gains the Record Materia Crimson Lockdown, which may convert a user's standard Attack action into a casting of the Stop spell, halting the target.
==Equipment==
Reno can equip the following weapon types: daggers, fists, rods, and thrown. The rod Telescopic Baton (VII) allows Reno to use Turk Light.
He can equip the following armor types: hats, light armor, robes, and bracers.
He can equip accessories.
==Gallery==
FFRK Reno FFVII.png|Boss sprite.
FFRK Reno sprites.png|Set of Reno's sprites.
FFRK Reno MC.png|Reno's Memory Crystal.
FFRK Reno MCII.png|Reno's Memory Crystal II.
FFRK Reno MCIII.png|Reno's Memory Crystal III.
FFRK Trine Combo Icon.png|Icon for Trine Combo.
FFRK Stun Rod Icon.png|Icon for Stun Rod.
FFRK Trine Combo.png|Trine Combo.
FFRK Stun Rod.png|Stun Rod.
Category:Characters in Final Fantasy Record Keeper