Phase II dark trooper

The Phase II dark trooper was the second and main stage of the Dark Trooper Project.
==Characteristics==
Each droid was equipped with the external elements such as the suit, a jump pack, and an assault cannon capable of firing 400 plasma shells and 20 missiles before reloading. It was also capable of being loaded into hyperspace pods for transportation. Their ARC casters could disable electronics, or boil organic beings alive.
==History==
The Phase II dark trooper was intended to be used either as an artificially intelligent droid or exoskeleton—either way, it was extremely effective in battle. A small number of these soldiers destroyed a Rebel base on Talay.
Though most droids were shut down after the destruction of Arc Hammer, some of these troopers remained in operation throughout the Galactic Civil War. They would later be seen during the New Republic's attack on Coruscant.
==Behind the scenes==
In Star Wars: Dark Forces, the sound effects of the Dark Troopers were created by Clint Bajakian, who "ring modulated" his own voice, recorded in and out of phase. The dying sound of Dark Trooper II was like this, but mixed with the metallic falling sound of an Imperial walker from the Original trilogy.Dark Forces Official Player's Guide
In Star Wars: Empire at War: Forces of Corruption, these droids can only be created on a planet if Arc Hammer is placed above that specific planet. They were also featured in some of the story missions.
==Appearances==
*Star Wars: Galactic Battlegrounds
*Star Wars: Dark Forces 
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*Star Wars Galaxies: An Empire Divided
*Star Wars: Empire at War: Forces of Corruption
*Star Wars: Jedi Knight: Mysteries of the Sith 
==Sources==
*Rebellion Era Sourcebook
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*Star Wars: Empire at War: Forces of Corruption Expansion: Prima Official Game Guide
*Rebellion Era Campaign Guide
*The Essential Guide to Warfare
*Star Wars: Imperial Handbook: A Commander's Guide
==Notes and references==
Category:Dark trooper models
Category:Imperial Department of Military Research products