Jump Dagger (Magic Dagger)

This magical weapon looks and functions as a normal dagger, but it has three special powers. One operates automatically, affecting the blade and any one creature grasping it as if by a feather fall spell. This power is negated only during the use of the next power described. A wielder can, at will, make one jump (as the 1st-level wizard spell) every other round, so long as the weapon is grasped (it need not be drawn). The weapon must accompany the wielder.
A wielder can also move small, nonliving objects about by pointing the blade at the object and willing the effect to occur. An attack roll is required, and the object will jump up to 30 feet away, its distance and direction set by the wielder of the jump dagger. The objects cannot be larger than 3 feet in any dimension and must weigh less than 100 pounds.
This property is often used to pass weapons, keys, and valuables to another being, or to snatch them away from an enemy, such as a mage readying spell components. If it is used to launch an attack (even indirectly, such as a lit torch being directed at a flammable object), the DM should require a successful attack roll to ensure that the object reached its intended target.
If this power is directed at an opponent's weapon or other firmly held object, the opponent is allowed a Strength check on 1d20 to retain the hold and break the dagger's attempt (for that round, at least). If the check succeeds, the opponent retains full control over the weapon, and is not penalized in any attack rolls launched during the round. If the check fails, the weapon is snatched out of the opponent's grasp; magical weapons are allowed a save vs. spell to be unaffected, with a bonus equaling any “pluses” they possess. The opponent can never be overbalanced or pulled along by the affected item.
The making of jump daggers requires feather fall, jump, and levitate spells, in combination with a special tempering. The oil for the quenching of the tempering process must contain blink dog or displacer beast blood or beholder ichor, stirred and mixed well. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Daggers
Category:Magic Weapons