Anubis the Protector (Uber Rare Cat)

Anubis the Protector is an Uber Rare Cat that can be unlocked by playing the Rare Cat Capsule during The Almighties: The Majestic Zeus event. He was added in Version 4.6. True Form added in Version 9.10 grants Knockback Immunity and increased health and attack power. Talents were also added in Version 9.10, and Ultra Talents were added in Version 12.6.
==Evolution==
Evolves into Anubis the Unblemished at level 10.
Evolves into Almighty Anubis at level 30 using Catfruit and XP.
==Performance==
+ Immune to Waves and Slow
+ Zombie Killer
+ Immune to Knockback [True]
===Pros===
*Area Attack
*High health
*High attack power and DPS [True]
===Cons===
*Very long attack animation
*Slow attack rate
*High speed
*Mediocre recharge time
==Strategy/Usage==
Anubis the Protector is a backliner possessing mostly middling or unfavorable stats, with a very long attack animation, high speed which can cause him to rush into the attack range of enemies while they are knocked back, and a somewhat short range and long recharge time being his biggest flaws, with most of his other stats being only marginally above or below the norm. The impact of his increased health is diminished by his average knockback count, and while his DPS is good by Stories of Legend standards, he becomes outdone as a generic backliner by Ururun Wolf once her True Form is unlocked.
To compensate for his shortcomings, Anubis has three abilities that attempt to give him some niches to work with; Zombie Killer, Immune to Slow and Immune to Waves. Zombie Killer is obviously meant to make Anubis into a counter for Zombies as almost all zombies are capable of reviving without it, but when facing the burrowing dead his average knockback count becomes another point of weakness, and his slow attacks are even more likely to whiff. As a consequence, the only zombies Anubis is sensible to use against are the ones that don't burrow or outrange him, i.e. Lord Gravey and Lophiiformes Angaburu. Immune to Slow is considerably more niche since very few enemies are totally reliant on inflicting the slow status effect, but Anubis is able to use it to good effect against Croakley and the aforementioned Lophiiformes Angaburu. Immune to Waves makes Anubis almost completely safe from wave attack enemies and the Doge Base, since most have a much shorter range than him, as well as high endurance allowing Anubis to land attacks on them more reliably. Sadly, Anubis has the misfortune of sharing the anti-wave DPS niche with Dancer Cat, whom with Attack Buff Lv.10 nearly ties Anubis' DPS despite costing roughly half as much and recharging in about a seventh of the time. While it does cost 200 NP to raise Dancer Cat to this point, any player who hasn't already made this investment is most likely planning to due to just how powerful and accessible Dancer Cat is. By comparison, Anubis only has 95 higher range (which allows him to outrange Crazed Titan/Manic Jamiera and Le'mammoth but is otherwise moot) and the ability to reposition twice before dying compared to Dancer Cat's zero. In summary, while Anubis performs acceptably as long as his attack animation is worked around, he is far from spectacular at anything.
===True Form===
Almighty Anubis receives a 25% boost to his health and attack, as well as Immunity to Knockback. His attack power improvement barely raises his DPS above that of Awakened Ururun, and the health boost does little. Immune to knockback is largely a nerf to Anubis' performance as the ability to reposition from the kb is more valuable than niche cases where it could be useful (e.g.Mr. Mole). Due to the Epic Seed that is required to unlock his True Form being locked behind UL, it does not help him as a generalist enough to warrant him being used over Awakened Ururun unless one of his abilities is being used.
===Talents===
Immune to Surge is Almighty Anubis' best Talent, making him one of few surge immune backline DPS units. Surge immunity is practically a requirement for slow recharging cats when dealing with Aku, and helps immensely with several boss enemies including Master Uril, Kappy Jr. and Kappy Kawano. However if he isnt used with surge immune meatshields enemies will hit him after his protection is killed by a surge. Next is Attack Buff, which provides a reliable 20% boost to his offensive power, but due to its NP cost it is better to use Catseyes first. Immediately following is Surge Attack (30% chance, Lvl.1, 200-450 spawn area), which in theory increases Anubis' average DPS by 1.3x (1.56x in combination with Attack Buff), but in practice it is inconsistent due to the reliance on RNG for the surge to spawn, in addition to many surge immune enemies - which includes many Behemoth enemies and a few bosses. Defense Buff is largely unnecessary as his health is sufficient to use all three of his kb's. The least useful Talent for Anubis is Barrier Breaker (70% chance) as there is no shortage of good Barrier Breakers, not to mention the Breakerblast Cannon.
===Ultra Talents===
Attack Frequency Up is Almighty Anubis' best Ultra Talent, raising his Attack Frequency to a fast 5.23 seconds and his DPS at level 60 from 12.6k to 21.4k , a roughly ~70% increase in DPS.. Additionally this Talent synergizes with Anubis' other Talents, and with Attack Buff and Surge Attack his DPS jumps to an impressive 33.4k DPS if all three are unlocked. Shield Piercing (70%) is Anubis' second best Ultra Talent (3rd overall behind Attack Frequency Up and Surge Immunity). When combined with Surge Immunity Anubis can safely destroy the shields of Aku without risk of dying to an aftermath surge, and when also paired with Attack Frequency he'll have a 70% chances to shield pierce every 5.23 seconds, making this talent fairly great if you couldn't bring competent Shield Piercers. Cost Down is the least worthwhile of Anubis' Ultra Talents (only above Barrier Breaker in usefulness), as there are much better uses of 225 NP than reducing the cost of an already reasonably priced unit.
However, with all of these considered, it still does not fix his massive flaws; his long foreswing with no piercing range, suicidal tendencies due to his high speed, and the lack of bulk even with Health Up maxed out. Even with the Attack Frequency talent maxed out, he still winds his attack up slowly to where he synergizes badly with other Uber Rares, as he may miss if enemies get knocked back outside of his range. His Ultra Talents and stats may seem flashy on paper, but by the time you're able to unlock these very expensive talents, you can get better Ultra Talents and/or Ultra Forms that can fill in the generalist niches he does even better as specialists.
==Description==
==Cost==
*Chapter 1: 2,800¢
*Chapter 2: 4,200¢
*Chapter 3: 5,600¢
==Stats==
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==Catfruit Evolution==
==Talents==
*Surge Attack: Adds a 3% chance to create a level 1 surge attack between 200~450 range, improves by 3% per level up to 30% (Total Cost: 235 NP)
*Immune to Surge (Cost: 100 NP)
*Barrier Breaker: Adds a 16% chance to break barriers, improves by 6% per level up to 70% (Total Cost: 235 NP)
*Defense Buff: Upgrades health by 2% per level up to 20% (Total Cost: 175 NP)
*Attack Buff: Upgrades attack power by 2% per level up to 20% (Total Cost: 175 NP)
===Ultra Talents===
*Attack Frequency Up: Decreases time between attacks by 18f 0.6s, improves by 10f 0.33s for levels 2-3, 5-6 and 8-9, 12f 0.4s for levels 4 and 7, and 8f 0.27s for level 10 for a total of 110f 3.67s (Total Cost: 225 NP)
*Cost Down: Reduces cost by 40/60/80¢ per level up to 400/600/800¢ (Total Cost: 225 NP)
*Shield Piercing: Adds a 16% chance to pierce shields, improves by 6% per level up to 70% (Total Cost: 285 NP)
==Appearance==
*Normal Form: A statuesque anthropomorphic jackal man with tattooed arms and legs, wielding a golden staff. Wears a nemes with two pyramid-like points for his ears and layered plates extending down the back of his headdress to his waist. Below the neck he wears minimalistic armor on his shoulders, chest and waist similar to ancient Egyptian soldiers, and jewelry on his arms and legs. His chest armor bears an ankh, while his belt is adorned with a cat. Hovering around him are two large eye themed wing-like constructs and two smaller eye objects emitting a pale blue fiery glow that trails behind him as he moves. When attacking, Anubis waves his staff in the air for a couple of seconds, summoning two pale blue triangles that spin around before merging into a hexagram which he then points to the ground before him, creating a black and bluish eruption that takes the shape of an ancient Egyptian artistic depiction of an eye. While attacking, Anubis' eye wings split open, and when knocked back the glow on the two lower objects abruptly vanishes.
*Evolved Form: Similar to his Normal Form, but his fur is now black with golden highlights and his accessories are overall more ornate. His staff and the glowing eye shaped objects hovering near his legs now feature prominent wing motifs, his headdress is now striped, adorned with an uraeus and has a giant chin-like protrusion, the segmented plate armor on his back is replaced with spikes, most of his decorative bands are swapped out for bracers and greaves with the addition of a buckler depicting an eye on his left arm. The ankh on his chest is gone, but the cat on his belt now has shading. He also levitates noticeably higher and his feet are larger in size with solid gold (or gold painted) claws. His attack animation is mostly the same, but the eruption is larger and the eye is joined with the hexagram.
*True Form: Identical to his Evolved Form, but now he's accompanied by a white fairy with gold wings and a wand which imitates his posture. Also, behind him is a flat circle surrounded by butterflies with a golden flower and cherry in its center.
==Trivia==
*Prior to Version 4.7, Anubis the Unblemished was a part of two other Cat Combos: Advent of the Almighty and Infernal Power.
*Prior to version 12.7, Anubis' Attack Frequency Up Ultra Talent reduced his time between attacks by roughly 15.2f 0.507s per level up to 152f 5.07s, not only considerably longer than the amount of idle time which can be reduced from his attack cycle (110f 3.67s) but longer than his backswing and idle durations combined by one frame. This meant that upgrades past level 8 had no practical impact on his performance outside of highly unlikely scenarios. He along with Divine Coppermine were the only units affected by this excessive progression before this version.
**Because of this, Almighty Anubis is one of the four Cat Units to have ever received a direct nerf without getting any kind of buff in return—the others being Dark Lazer, who originally had Area Attack, The Peach Angels, who had a quicker attack rate, and of course, Divine Coppermine for the reason mentioned above.
*Anubis the Protector was the first unit with the "Immune to Waves" ability.
==Reference==
*https://battlecats-db.com/unit/259.html
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Units Release Order:
<< Thunder God Zeus | Radiant Aphrodite >>
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Category:Cat Units
Category:Uber Rare Cats
Category:Gacha Cats
Category:Area Attack Cats
Category:Zombie Killer Cats
Category:Cats with Wave Immunity
Category:Cats with Slow Immunity
Category:Cats with Knockback Immunity
Category:Cats requiring Catfruits for True Form
Category:Cats with Talents
Category:Surge Attack Cats
Category:Cats with Surge Immunity
Category:Barrier Breaker Cats
Category:Cats with Defense Buff Talent
Category:Cats with Attack Buff Talent
Category:Cats with Ultra Talents
Category:Cats with Attack Frequency Up Talent
Category:Cats with Cost Down Talent
Category:Shield Piercing Cats