Wrench-shroom

Wrench-shroom is a Spear-mint family premium plant added in the 11.8.1 update for Plants vs. Zombies 2 alongside Blaze Leaf, Frost Bonnet and Znake Lily as part of "Wrench-shroom's Engineering" Arena Season.
Wrench-shroom can summon a Spiky Pea within 3x3 one at a time, able to create one within the 9 tiles randomly every 5 seconds, but prefer to create them in lanes with zombies in it. Spiky Peas will not take up any tile space, including vine plants, meaning they can be on any tile as long as its plantable (so they can't be planted on water, mold, sheep etc, but can be planted on Lily Pad and tiles with other plants in it). These Spiky Peas expire after 50 seconds, meaning Wrench-shroom will have to replace them afterward or if they get eaten.
For the Spiky Peas, they act as Peashooters that fire piercing peas, dealing 10 damage per shot and can pierce through 3 zombies. They only have 100 health and can be eaten easily. They act similar to vine plants but has a higher priority, so zombies will always eat them before the other plants in the same tile. Spiky Peas can't be moved by other zombies, but if a Wrench-shroom is not near Spiky Peas, their expiration time will be reduced to 25 seconds.
==Origins==
===Wrench-shroom===
Wrench-shroom is based on wrenches, as its name suggest. the wrench is known as an adjustable spinner, used by enginners to fasten nuts and bolts. The plant they're based on is the same as Magnet-shroom, spotted cort (Cortinarius iodes). In fact, its design bears high resemblance to Magnet-shroom, being a mushroom with a metal object on their head.
Wrench-shroom itself was a deleted page created back in 27th, April 2011 by Zomplant Jelo. Deleted by WiLdCaRd2048 (Sani) in 26th, August 2019 from the Snap. Its original ability was to heal plants to the right, though this ability is pretty much already used by Aloe, hence the remake having a completely different ability.
Speaking of the ability, Wrench-shroom's ability to create Spiky Peas is based on the Engineer from Team Fortress 2 and Torbjörn from Overwatch, both are builder-like characters that can create sentry/turret that has the ability to fire on their opponents. In the Engineer's case, Wrench-shroom is based on his main weapon, the wrench, hence the ability to create sentry-like Peashooters.
===Spiky Pea===
Spiky Pea is based on a Peashooter, who in turn is based on the pea plant, he is also based on Spikerock, with its piercing attack and its appearance. It is also based on the unused Mini Peashooter in PvZ2 as they share similar sizes.
Spiky Pea was also a deleted page, used to be called Spike Pea. It was created back in 17th, April 2011 by Zomplant Jelo, and deleted by Sani in 31st May 2019. Its original ability allows it to fire projectiles that pass through zombies, hence Spiky Pea able to pierce through zombies (though rebalanced to only piercing 3 zombies) and it being in Spear-mint family.
===Super-Wrench and Gatling Spiky Pea===
Wrench-shroom who were fed Plant Food will become red, which is based on Super-wrench, an upgraded version of Wrench-shroom also created by Zomplant Jelo in 29th, April 2011, then deleted by, again, Sani in 1st June 2019. As its ability is simply a stronger Wrench-shroom, the ability is redesigned as well. After the Plant Food, Spiky Pea will wear helmet for a short time, this is based on Gatling Spike Pea, this time created by Coffee BAM! in 22nd April 2011 and deleted, once again, by Sani in 28th May 2019. It is the upgraded version of Spike Pea, and fire 4 projectile at once, hence its faster firing. It will also get increased health, which is based on the fact that Gatling Spike Pea also get increased health, able to withstand 2 smashes from Gargantuars.
==Almanac entry==
==Upgrades==
===Plant Food effect===
When fed with Plant Food, Wrench-shroom will turn red for the rest of the level. When it creates a Spiky Pea, it will wear a gatling helmet for the first 10 seconds, giving it extra attack speed and 200 more health.
===Spear-mint effect===
When boosted by Spear-mint, Wrench-shroom will create Spiky Pea at a quick speed of 1 per 2 seconds, every Spiky Peas will also deal an additional 50 damage, and can pierce through 5 zombies per projectile.
===Level Upgrades===
Level	Seed packets	Coins	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades	Upgrades
Level	Seed packets	Coins	Sun Cost	Recharge (Mediocre)	Toughness (Typical)	Building Speed	Spiky Pea Damage (Light)	Zombie Pierce	Spiky Pea Toughness	Area 	Spiky Pea Range
1 	0 	0 	275 	15 seconds 	300 Damage 	5 	10 Damage 	3 	100 Damage 	3x3 	Straight
2 	50 	0 	275 	14 seconds 	350 Damage 	5 	15 Damage 	3 	100 Damage 	3x3 	Straight
3 	100 	0 	250 	14 seconds 	400 Damage 	5 	20 Damage 	3 	100 Damage 	3x3 	Straight
4 	200 	0 	250 	13 seconds 	450 Damage 	4 	25 Damage 	3 	100 Damage 	3x3 	Straight
5 	300 	0 	225 	13 seconds 	550 Damage 	4 	30 Damage 	4 	100 Damage 	3x3 	Straight
6 	400 	0 	225 	12 seconds 	600 Damage 	4 	35 Damage 	4 	100 Damage 	3x3 	Straight
7 	500 	0 	200 	12 seconds 	650 Damage 	3 	40 Damage 	4 	100 Damage 	3x3 	Straight
8 	600 	0 	200 	11 seconds 	700 Damage 	3 	45 Damage 	4 	100 Damage 	3x3 	Straight
9 	800 	0 	175 	11 seconds 	800 Damage 	3 	50 Damage 	5 	100 Damage 	3x3 	Straight
10 	1,000 	0 	150 	10 seconds 	900 Damage 	2 	50 Damage 	5 	100 Damage 	3x3 	Straight
===Mastery upgrades===
*Chance to Boost
*Damage Pierce
==Strategies==
Wrench-shroom high sun cost might make him look unappealing at first, but the damage and support potential can be huge in the right circumstances. The Spiky Peas might seems mediocre at first glance, but their combined power makes them a formidable plant as supporting attackers.
Wrench-shroom can summon up to 9 Spiky Peas around them, each peas deal 10 damage per shot, meaning you can have up to 30 damage in 3 lanes at most, making it stronger than Threepeater with less cost. The peas can also pierce through zombies, making them strong against groups as well. Spiky Peas don't take up spaces, meaning you can combine it with vine plants like Pea Vine and another attacker for maximum damage output in a single tile. Do remember that the Spiky Peas will be shovelled first, so make sure you are choosing the right plant as shovelling them up will cost Wrench-shroom more time to replant them again. Their quick piercing damage makes them excel against zombie spam in Penny's Pursuit as well as against zombies like Camel Zombies, Shield Zombie, Roman Shield Zombie and is able to damage Excavator Zombie, making it an excellent choice in Lost City.
While all Spiky Peas only has 100 health, making them weak to most zombies, they are pretty good staller against zombies with low attack speed or a single attack, most importantly Gargantuars and All-Star Zombies. Not only will each Spiky Pea absorb 1 instant-killing attack on their own, it will also not damage the other plants within the same tile, if you have a vine plant and another there, that would be 3 attacks in one tile, add that with Primal Wall-nut and you will have an almost unstoppable wall against them, just remember to plant Wrench-shroom behind them. Spiky Peas also can't be moved by plants and zombies, you can't move them with Escape Root, nor can they be shovelled up by Excavator Zombie and pushed by Mecha-Football Zombie, instead they will ignore them and go straight for Wrench-shroom. Do remember that if Wrench-shroom is pushed, shovelled or otherwise not near the Spiky Peas in 3x3, their expiration time will double in speed, so remember to protect Wrench-shroom.
Wrench-shroom's AI will often target lanes with more zombies to create Spiky Pea first. This mainly come in hand when you first planted Wrench-shroom. You can use this in advantage for instance when a Gargantuar is in one lane, when one Spiky Pea dies by them, Wrench-shroom can quickly recreate another Spiky Pea, adding more pressure to the Gargantuar for stalling. This isn't foolproof, however, if one lane has more zombies but the other lane has more dangerous zombies, Wrench-shroom will choose the one with more first. In this case, bring Dartichoke to the battle to attack those zombie first, making sure the rest of the hoards can be dealt with by Wrench-shroom and the Spiky Peas.
In terms of synergy, Spear-mint dominate as it can boost the attack power of every Spiky Pea, and if you don't have much of them, it also boost Wrench-shroom's summoning speed, this with Plant Food's increased attack speed makes them able to clear out fields of zombies in quick speed. You should also pair them up with other attacks such as Pokra and some of the more single-target attackers like Ultomato. Pokra has an advantage in strategies with Spear-mint thanks to also being in the family, and get usage from Spiky Pea blocking attacks from All-Star Zombies due to being a melee. While Ultomato can clear out zombies one by one easily, but struggle in large groups, Wrench-shroom can help clearing out some of those zombies.
Wrench-shroom isn't without weaknesses. He needs time to set up the Spiky Peas, when you first plant it, it will need the 5 seconds to build the first Spiky Pea, so in a dire situation they might not work well. Wrench-shroom by itself is very vulnerable to damage, and due to Spiky Pea's projectile being piercing, they are extremely weak to Jester Zombie and his reflecting ability, so be careful of that in Dark Ages. In Frostbite Caves, if Wrench-shroom is frozen, the Spiky Pea will be dying one by one due to the limited lifespan, so make sure to thaw him out quickly, though they can still be a good choice as Spiky Peas can't be frozen or targeted by Hunter Zombie due to their height. Speaking of their low height, they are similar to Iceberg Lettuce as flying zombies will not need to rise up to fly over them, and Seagull Zombies will ignore them outright. This can be good or bad depending on the situation, but mostly bad as Seagull Zombie can attack Wrench-shroom by ignoring the Spiky Peas. Spiky Peas can't coexist with other Spiky Peas in the same tile, so having more than one Wrench-shroom with the same amount of tiles might weaken the damage output, it is adviced to put them in spots where they can make maximum Spiky Peas, of course that come in the cost of symmetry.
==Gallery==
File:Wrench-Shroom.png|HD Wrench-shroom
File:Super-Wrench.png|HD Super-wrench
File:Super-Wrench Almanac.png|Super-wrench on the premium tiles
File:Spiky Pea.png|Spiky Pea
==In other languages==
<tabber>
|-|Wrench-shroom=
|-|Spiky Pea=
</tabber>
== Trivia ==
* Wrench-shroom is made for the Mintest 2024, specifically with the theme Spear-mint.
* Wrench-shroom was originally going to make normal peashooter, and its Plant Food would be Spiky Pea, but was changed due to that being kind of boring and due to the theme of Mintest 2024.
* Spiky Pea's art was originally made as a render for the scrapped plant Mini Peashooter, edited to add the spikes and change the color.
* Wrench-shroom will return in the expansion of the final kingdom in Plants vs. Zombies: Kingdom of Taco.
* Wrench-shroom is the first remake of old PvZCC pages by DMdarkmatter, though more will come later.
Category:DarkMatter Creations
Category:Mushrooms
Category:Spear-mint Family plants
Category:Plants that produce more plants
Category:Peashooting plants
Category:Plants vs. Zombies 2 plants
Category:Plants obtained with seed packets
Category:Mediocre recharge plants
Category:Premium plants
Category:Remakes
Category:Straight-shooting plants
Category:Piercing plants