Timings

A list of all Timings present on card effects.
Timing 	Description
 	Triggers when the Digimon are played directly to the battle area.
Does not apply to digivolving Digimon or Digimon moved into play from the breeding area.
 	Triggers when the Digimon is digivolved onto another Digimon.
Digimon digivolved in the breeding area do not activate their effects. These effects activate after the player draws a card for the digivolution bonus.
 	Triggers when the Digimon declares an attack.
Resolves after the attack target is declared. Takes place before block declaration, the battle with your opponent's Digimon, and security checks. (See more in Attack Resolution)
 	Triggers after the resolution of the attack made by any Digimon with effects with this timing, and any effects that attack triggers.
If that Digimon loses the battle or leaves play during the attack, the doesn't activate. (See more in Attack Resolution)
"end of the battle"	During battles between Digimon or between a Digimon and a Security Digimon, "at the end of the battle" timing occurs after comparing DP and determining the battle's outcome. (See more in Attack Resolution)
[Reaction] Effects 	Effects that are labelled "when your opponent's Digimon attacks". Are triggered after all the opponent's and "When one of your Digimon attacks" effects—along with all effects triggered by those effects—finish activating. (See more in Attack Resolution)
 	Triggers when a Digimon is defeated in battle, or deleted by a card effect.
 can only be triggered by:
* A card specifically states "delete" in its card text (deleted by a card effect).
* A Digimon's DP has been decreased to 0 (deleted by a rule, not card effect).
* A Digimon was defeated in battle with a Digimon or Security Digimon (deleted by battle).
 	The period lasting from the start of your turn to its end.
 	Effects that are always active during both your turn and your opponents' turn.
 	The period lasting from the start of your opponent's turn to its end.
 	Resolved when your turn begins.
 	Resolved when your turn ends.
 	Resolved when your opponent's turn ends.
 	When a card is turned over for a security check.
If the security card that is flipped over has this kind of effect, it activates automatically and has no memory cost.
 	Effects that can be activated during your main phase.
Applies to Option cards activated from your hand, or using optional effects of Digimon or Tamers during the main phase.
 effects that do not have a trigger condition cannot be used in response to other effects and do not get added.
 	Resolved when your Main Phase begins.
 	Resolved when your opponent's Main Phase begins.
 	
 	
 	
 	
 	
 	Triggers after effects, when an opponent's Digimon declares an attack, before timing.
 	
==Sources==
*https://world.digimoncard.com/rule/pdf/glossary.pdf
Category:Rules
Category:Gameplay