Firework Rocket/ED

* Entity data
** 
** 
** : The crafted firework rocket.
*** : The item count, typically 1.
*** : The id of the item, should be .
*** : The tag tag.
**** : One of these may appear on a firework rocket.
***** : List of compounds representing each explosion this firework causes.
****** : A firework explosion.
******* 
***** : Indicates the flight duration of the firework (equals the amount of gunpowder used in crafting the rocket). Can be anything from -128 to 127.
** : The number of ticks this fireworks rocket has been flying for.
** : The number of ticks before this fireworks rocket explodes. This value is randomized when the firework is launched: ((Flight + 1) * 10 + random(0 to 5) + random(0 to 6))
** : 1 or 0 (true/false) - true if this firework was shot from a crossbow or dispenser.
Category:Entity data pages