Deafener (Qmanthegamer)

Deafening pierces shriek from a simple wooden cottage home. The reason, to deafen.
The previous "ear doctor" had been seeing patients for many years, but not to help, but to hinder.
Born under the mafia roof, this man has a doctor's degree and lives a richer life than most. Once day, he was called onto the scene, in a small town named Salem.
He uses his strange, foreign, but useful machines to temporarily deafen someone for the next day. He doesn't dare deafen the same person twice. The patient would certainly be reluctant a second time.
The patient also doesn't know what he says, and no one else does either. Only he, with his amazing knowledge of "deaf speak" can figure out what in the world the victim is saying.
== Stats ==
Role Name: Deafener
Alignment: Mafia Support
Abilities: Make someone at night deaf the next morning.
Attributes:
* Your "patient" will not be able to hear anything.
* Anything they say, only you will hear.
* They can only see votes and guilty.
Goal: Keep your target alive until the end of the game.
Notes:
* You can't use your night action on the same person twice.
* Your action will not work on Night Immune roles. But you still are able to target them.
== Action ==
Sun Icon: N/A
No Night Action: Nothing
Target Self: N/A
Target Other: Make someone deaf for the next day.
Secondary Target: N/A
== Strategy ==
* Use your deafening on someone costly. If someone important, like Investigator, may have investigated you or any of your mafia, then you might want to deafen them.
* If your deafened target speaks, relate this information to your mafia. Be wary of spies however.
Category:Mafia
Category:Mafia Support