Thor (LL)

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==Thor (intermediate god)==
One of the most popular gods of the Norse pantheon, Thor is the god of thunder, weather, and crops which are unusually vulnerable to the climate. He is also well known as a warrior, for he has battled many monsters on the behalf of Midgard and his fellow Asgardians. He has complete control over the weather, and so is sometimes worshiped by merchants who depend upon his good graces to make long trading voyages safe. At will, he can control any lightning bolt (natural or magical) in Midgard. He rides through the air in a chariot pulled by two magic goats, Tanngrisner and Tanngjost. If slain, these goats magically regenerate at dawn the next day. When wielding his magic hammer, Mjolnir, Thor can break any object. He usually wears a magical girdle, Meginjarder, which gives him a Strength of 25. Thor is a large, red-bearded man, usually dressed in chain mail.
Role-playing Notes: Thor is direct, uncomplicated, strong, loud, and has a tremendous appetite for drink and food. He is a special friend of mankind, and there is 2% chance/level that he will send his avatar to aid one of his priests in dire need of help. Omens from Thor are usually associated with the weather, especially thunder, lightning, and storms.
Statistics: AL eg; WAL any good; AoC thunder, weather, sky, crops; SY hammer.
==Thor's Avatar (warrior 20, priest 18)==
Thor's avatar is a huge, red-bearded man. He often carries Mjolnir, which can be thrown up to 200 yards and never misses, returns to the thrower's hand in the same round, can cast 100 points of lightning bolts per day (broken up any way wielder desires), and requires a Strength of 25 to lift and wield. Thor's avatar can call upon the sun, elemental, or weather spheres for his spells.
: Str 25
: Int 18
: MV 18
: AC -2
: #AT 3	
: Dex 18
: Wis 18
: SZ 7'
: HD 18
: THAC0 1	
: Con 18
: Cha 19
: MR 30%
: HP 160
: Dmg 1d8 + 5 (hammer) +14
Special Att/Def: Thor's avatar can be hit only by magical +1 or better weapons. When in Midgard, he carries Mjolnir, and wears both Meginjarder and the glove Jarn Grieper which allows him to attack three times per round and renders him immune to fire.
==Duties of the Priesthood==
Priests of Thor must be brave, friendly, and honest. They may never back down from a challenge unless it is made simply to force them into certain death.
Requirements: AB standard, but Str of at least 16; AL any non-evil; WP hammer; AR a; SP all, charm , combat, elemental, protection, sun, weather; PW 5) summon rain in a 1 acre area; 12) lightning strike for 1d4/level; TU turn.
==Sage Advice (Dragon Issue #206)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities of the Norse pantheon in Legends & Lore:
: Thor: Major: Time; Minor: Wards