Vegetation

Vegetations are features composed of plants and fungi including grass, ferns, flowers, and mushrooms.
==Types==
====Grass and Fern====
Note that tall grass and grass can also generated in flower patches in Meadow. See #Flowers.
Blocks	JE Configured Feature Identifier	BE Feature Identifier
 	 	
and 	 	
Biomes	Blocks	JE Configured Feature Identifier	BE Feature Identifier
(Unused)	 	 	
(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)	 	 	
====Flowers====
Biomes 	Blocks	JE Configured Feature Identifier	BE Feature Identifier
 	 	 	
(Unused)(Unused)(Unused)(Unused)	 	 	
(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)	 	 	
(Unused)(Unused)(Unused)(Unused)	 	 	
 	 	 	
(Unused) 	 	 	
 	 	 	
 	 	 	
====Underwater====
Biomes	Blocks	JE Configured Feature Identifier	BE Feature Identifier
(Unused)
(Unused)	 	 	
(Unused)	 	 	
(Unused)	 	 	
====Underground====
Biomes	Blocks	JE Configured Feature Identifier	BE Feature Identifier
 	 	 	
 	 	 	
 	 	 	
 	 	 	
====Others====
Biomes 	Blocks	JE Configured Feature Identifier	BE Feature Identifier
(Unused)(Unused)(Unused)(Unused) 	 	 	
(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)(Unused)	 	 	
(Unused)(Unused)(Unused)(Unused)(Unused) 	 	 	
All Overworld biomes 
All Overworld biomes expect , ,, , and .	 	 	
 	 	 	
(Unused)(Unused)(Unused)(Unused) 	 	 	
All Overworld biomes 
All Overworld biomes expect , ,, , and .	 	 	
 	 	 	
====Small Mushrooms====
Blocks	JE Configured Feature Identifier	BE Feature Identifier
 	 	
Mushroom features in the Nether have no ID.
====The Nether====
Biomes	Blocks	JE Configured Feature Identifier	JE Configured Feature Identifier	JE Configured Feature Identifier	BE Feature Identifier
 	 	 	 	 	
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==History==
fr:Végétation
ja:ランダム群生体
pl:Rośliny
zh:随机斑块