Flesh

Flesh is a thing specified on B62 which affects if there is a divisor or multiplier for 3 of the four Piercing types: Penetrating Damage for Small Piercing or Large Piercing or Huge Piercing.
It does not not appear to affect Normal Piercing.
B61 Unliving specifies "not composed of living flesh" and directs to B380's Injury to Unliving, Homogenous, and Diffuse Targets
category:rules