Point System

The power to utilize points gained to various effects. Sub-power of Video Game Physics.
==Also Called==
*Score System
*Video Game Currency
==Capabilities==
The user can gain points from either defeating enemies, breaking items, opening objects and/or completing tasks. The user then can utilize those points for various effects such as currency for buying items, upgrading or buying different abilities and/or reaching new levels.
==Applications==
*Potential Absolute Buying
**Monetary Empowerment
*Boundless Influence
*Currency Augmentation
**Currency Generation
*Experience Manipulation
*Heads-Up Display
**Ability Tier Activation
**Equipment Proficiency
**Health Point Meter
*Independent Growing Booster
**Potential Creation
*Monetary Transmutation
*Ownership Manipulation
**Potential Supreme Monopoly
**Personal Equipment
*Perpetual Augmentation
*Power Sharing
**Effect Stacking
***Enhanced Power Sharing
****Efficacy Manipulation
**Power Augmentation
**Skill Bestowal/Erasure
*Self-Condition Manipulation
==Associations==
*Class System
*Number Empowerment
*Video Game Physics
==Limitations==
*The users can utilize their points only if they have enough of them.
==Known Users==
*Neverfail Clan (Level Up!)
*Heroes (Magical Change)
*Sung Suho (Solo Leveling)
*Mario (Super Mario Bros)
*Garen Lombard (Mystical Journey)
*Han Jihan (The Gamer)
*Satou Pendragon (Death March to the Parallel World Rhapsody)
==Known Objects==
*Tabs (Chrono Trigger)
*Class Card (Konosuba)
*Point Card (Legend of Legaia)
Category:Powers
Category:Videos
Category:Technology-based Powers
Category:Support Powers
Category:Object-based Powers