Level 93

The staircase on the third floor of Building #36
Description
A vast collection of approximately 60 buildings, built within the snowed field tinted with thick red mist. All of the buildings follow brutalist or post-soviet architecture styles, with no other designs reported thus far. The buildings have a constant electricity, heat, and water supply, possibly being renewed by Level 2 and Level 3. The count of buildings' floors varies, usually from five to seven. Every floor contains approximately six apartments, filled with things one would expect to find in an ordinary apartment, despite fridges and kitchen counters containing no food at all.
All buildings have a built-in elevator that has been proven to not function anymore. Most of the light sources (approximately 70%) in the buildings shine bright red instead of the color one may suppose them to produce. Level 93's outdoors are stuck in the constant state of midnight, despite clocks in the level showing completely random time varying from 23:30 to 5:00 and GPS not working. Level 93 is known to isolate any wanderer from another by spawning them in completely different buildings upon entry, making it impossible for them to somehow communicate due to the critically cold temperatures within the field. It should be noted that Wi-Fi is absent at this level, making sanity drain faster due to the absence of communication.
The buildings' condition is dirty and dusty, with floors inside the entranceways covered in trash, bottle shards, smoked sigarettes, and dried mud. The roofs of the buildings are filled with aerials and wiring connected to other buildings, handling electricity. The aerials' purpose is underdetermined, as Level 93 is devoid of any form of internet connection. As said before, every level of the building has six apartments, with some of them being impossible to enter from inside or outside (frequent explorations have stated that they seem to be obstructed by an enormous amount of dirt and discarded furniture from the inside). More data explaining this phenomenon is needed. The number of apartments is completely shuffled, making navigation within them very difficult.
The buildings seem to be constructed out of strangely indestructible concrete, which seems to be supported by a series of rusty rebars from inside. Several buildings have basement entrances outside. The basements are the most warm part of the level due to boilers, heating machines, and other similar machinery. The basements often contain large industrial furnaces, always lit up, and strangely, it is impossible to somehow weaken or snuff out the fire, despite the usage of large amounts of water, fire exterminators, and even several explosives (neither the basement nor the building itself have suffered any destruction, strangely). The basements also act as storage for countless boxes, crates, and packages, usually containing nothing but rubbish inside; sometimes not only boxes but even larger objects appear, such as barrels with rusted Almond Water, bicycles, etc.
An interior of a certain apartment inside Building #58
Snowy fields and forests surround the buildings, with the temperature going down to -20°C, capable of freezing anyone alive without proper equipment. The strange mist of crimson and pinkish shades is present constantly. The snow and ice from outside are supposed to be made of Almond Water, but with large numbers of bacteria. It is advised to boil the snow in the basement before consuming it. Hazards such as snowstorms and blizzards may happen randomly and without any warning, causing no damage to buildings, trees, or other environments.
The pylons may be placed haphazardly within the landscapes, like on Level -250. These powerlines lead to miniature "cities" composed of the aforementioned buildings. These cities sometimes contain other buildings, such as schools, groceries, and suburban households. The layout of streets and sidewalks is extremely unorthodox in these areas, occasionally denying the laws of physics. The empty cars are located on the streets, swamped in snow. The cars are devoid of most parts essential to driving or using them (controls, engines, etc.).
The general overlook of the outdoor area
It should be noted that wanderers inside the level experience intense erythrophobia (the fear of red colors). The affected wanderers will start to block the windows if in buildings; if outside, they will try to seek any available shelter. If shelter isn't found, one will start to experience uncanny hallucinations and other mental effects and will soon submit to insanity. Due to this, so far, no colonies have been established at this level.
Cognitohazard 093-CC
A manifestation of 093-CC, posted by ████████ █████████.
093-CC manifests itself as a phenomena of seemingly random users occasionally posting an image of Level 93. The phenomena always manifests in the minds of users that were proven to lack knowlege about Level 93's existance before. It is unknown how 093-CC spreads, most users recall that all information was told them by someone, although they always lack the memories about who told it to them. The main feature of this phenomena is a sudden appearance of an urge to spread a certain misinformation all across the forums. Although unconfirmed, such behavior may be the primary spread method.
All individuals affected by 093-CC will spread a range of false information. The info itself is nearly always the same, although oftentimes told in a different ways and manners. The information includes false facts that;
Level 18 acts;
*The outdoor area is perhaps unaccessible.
Individuals infected with 093-CC will never listen to any facts or proofs about Level 93's true nature. Certain instances will even try to lead unaffected people to Level 93, to prove their claims. A footage of such case is provided below.
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Start of the footage; Michael O. ███████ and ████████ █████████ walk down a hallway of a level that appears to resemble Level -333. Judging by ████████ █████████'s behavior, he is infected with 093-CC. Camera is attached to ████████ █████████'s chest.
M.E.G. bastards always mess everything up.
Michael: I'm not even talking about them. This information was confirmed by hundreds upon hunderds of wanderers, and you're just saying it's some fucking school.
█████████: It's certainly false. Do you know about the frequency of Skin-Stealers outta there?
Michael: Yes, they kinda infest some levels.
█████████: Do you know that they can use computers? Like the one in library?
Michael: Computers? There's now way that's real. They cannot even handle things properly. What do you expect, seeing Skin-Stealer writing an article?
█████████: It's true. I think most of the database's moderation is composed of these fuckers.
Michael: When I'll find the one who brainwashed you, I'll give props to them for such hard work.
█████████: Wait, look, I see it!
████████ █████████ points at a singular window, giving off a shade of crimson instead of the usual darkness.
Michael: So, it's the entrance?
█████████: Yeah. When we'll go in and I'll show you the truth.
Michael: Wait, is your walkie-talkie charged?
█████████: Uhh yes, about 79% left.
Michael: Okay, good. We're gonna be probably separated after the noclip.
█████████: I'll be first.
████████ █████████ opens the aforementioned window and jumps in. Michael seemed to jump after him. Screen goes blank for 10 seconds, before ████████ █████████ appears on the stairwell of a certain building block with a walkie-talkie in his hands, Michael starts talking through it.
Michael: ████, do you hear me? What building you are in?
█████████: Uh, what building? It's a singular school.
Michael: Fuck. Can you at least look around and admit that this isn't the school?
████████ █████████ walks one floor upwards and opens the door. The camera shows enclosed hallway with six other doors.
█████████: Kinda strange environment for some school. Do all schools in Russia look like this?
Michael: Look for yourself.
█████████: Okay.
████████ █████████ opens one of the doors. Behind it, there is a minimalistic soviet apartment.
Michael: See, I said those are the apartments.
█████████: T-t-this can't be...
████████ █████████ starts crying.
Michael: █████████, is everything okay?
█████████: IT'S FUCKING IMPOSSIBLE!
Michael: It is, it's just how-
█████████: Screw it.
████████ █████████ opens his backpack and takes out the fire axe that he (according to Michael's rumors) found on Level 3 and starts crushing all furniture in the apartment. Michael's attempts to calm him down are futile. In the end, he sets the remains of it on fire.
MEGGIES!
████████ █████████ goes a floor upwards, slams the door to the roof, covers himself in Liquid Pain and jumps off the building, where he presumembly dies after the fall. The chest camera records the burning building all way until the footage's end. 
Entrances & Exits
Entrances
Level 42 may hide an entrance to Level 93, usually taking the form of a misplaced crimson window.
*Level -333 may provide an entry to Level 93 randomly by entering any staircase.
*This level may also be reached by walking into hallways that seem to lack the end on Level Critical.
Exits
Level 0.
* Certain miniature cities contain transients to Level 998, though the chances of ending up there are very slim.
* Wandering far enough will lead one to Level 802.
The crimson mist, as seen from Building #14
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Author: Mike
Image 1: this post on r/LiminalSpace.
Image 2: this post on Pinterest.
Image 3: this post on Pinterest, edited.
Image 4: this post on Pinterest.
cry about it corp and arbi i already made the level 🤓 
Category:Levels
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Category:Cluster I
Category:Unconfirmed Levels
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