127195-game-update-02-june-2015

== Content ==
			
Hello Everyone - 
 
At this time all maintenance has concluded. You're free to log back onto our Megaservers. Please read the patch notes below for the complete details of changes that went into this downtime. Please be sure to leave all feedback in our feedback thread, right here.
 
Thanks!
 
Team WildStar
 
Character
Holo WardrobeForgetting a costume item will now remove it from any unsaved changes in the current costume
ItemsMounts
Ground Mounts, Hoverboards, and their respective customization pieces may now be learned at level 3.
If in possession of a mount that is already learned, a tooltip will display when hovering over the mount unlock item informing the player that they have already learned the item.
Classes
CombatAll players involved in a kill for a quest should receive credit for that kill, instead of only those who dealt a minimum required amount of damage
MedicAbilities
Annihilation
Base damage reduced to 16.62% Assault Power and 7.23 per level, from 19.25% and 8.38.
Damage per tier reduced to 0.99% Assault Power, from 1.1%.
Field duration increased to 3s.
Atomize
Tier 4: Can now be proc'd up to 5 times every 0.250s. (i.e. each beam of Gamma Rays has the potential to trigger the cooldown reduction)
Tier 8: Damage increased to 7% Assault Power, from 6.15%. DoT duration decreased to 3s, from 4s. First tick of damage applies immediately.
Fixed a bug that gave Atomize extra Armor Pierce.
No longer triggers GCD (Previously 0.5s).
Devastator Probes
Tier 4: Detonate damage reduced to 35% of potential damage, from 50%.
Tier 8: Targets caught in the radius of multiple detonations will only be affected by one.
Fissure
Tier 8: Damage increased to 59.83% Assault Power from 45.4%.
GCD reduced to 0.75s from 1.0s.
Debuff duration reduced to 10s, from 12s.
Cooldown reduced to 12s, from 15s.
Nullifier
Base damage increased to 10.84% Assault Power and 4.73 per level, from 5.91% and 2.58 per level.
Damage per tier increased to 1.15% Assault Power, from 0.575%.
Damage tick time increased to 1s, from 0.5s.
Quantum Cascade
Base damage reduced to 27.49% Assault Power and 11.96 per level, from 30.73% and 13.39.
Can now be interrupted by Interrupts (i.e. Spellslinger's Arcane Shock)
Spellslinger
Abilities
Charged ShotCharge 1 base damage reduced to 24.28% Assault Power and 12.95 per level, from 36.79% and 19.62.
Vitality BurstFixed a bug that caused T8 Vitality Burst C1 to refund extra Spell Power
AMPsShock & AweCan now be proc'd by Arcane Shock and Spatial Shift
WarriorAbilitiesWhirlwindSince Whirlwind has been overperforming in single target fights, reduced damage to 12.66/lvl + 36% ap + 3% ap/tier, down from 13.34/lvl + 36% ap + 3.75% ap/tier.
Content
AchievementsWith recent changes to the way Taxi routes are unlocked, Taxi discovery has been removed from Zone Completion.
AuroriaFixed an issue that would cause DRED Agents for the quest "Leave No Trace" to not be able to be activated.
ChallengesThe health boosts around the "Road Rage" challenge area in Whitevale will now appropriately refill your vehicle's health.
ContractsReduced the count required for Unmasking the Competition to 4.
Dominion ArkshipAdjusted the settler depot comm call so it no longer references the now removed Datachron.
Northern WastesThe Rime Hide Champions will now give credit for the Frostbitten Foes challenge.
Western GrimvaultDuring the quest "With Great Power", player movement buff speed has been lowered; cooldowns on spells abilities have been lowered; movement speed on Malicious Maulers has been slightly increased; and respawn rate has also been increased. This is to reduce the instances where mauler spawns are rare/unseen during a given battle with the World Destroyer (but increasing the maulers' ability to stay in combat with players), but without punishing players (reducing special quest spell cooldowns significantly).
DungeonsSkullcanoFixed a bug that caused Spellslingers who cast Void Slip and then died in Mordechai's lava pit to be instantly killed upon rezzing
Initialization Core Y-83Prime Evolutionary Operants
Strain Incubation now clears at the start of the Mass Transmission phase.
Sternum Busters now spawn when Strain Incubation is cleared due to a Transmission.
Incinerator no longer resets its spin if a Stalker uses Tactical Retreat.
Loot distributes properly if a pet gets the killing blow.
Raids
Zoning into a completed raid should no longer save you to that instance or attempt to restart the public event.
Datascape
Elemental Pairs
Hydroflux and Aileron
Entombed in Ice and Twirl casts are now correctly synced.
Entombed in Ice is now removed when Hydroflux begins casting Tsunami.
Megalith and AileronFierce Swipe's target cap has been raised significantly.
Limbo Infomatrix
The encounter should once again correctly reset when all players are dead.
The Immortal challenge now correctly resets after a wipe.
The Havok in Limbo challenge objective now correctly ends if it hasn't been successfully completed when encounter ends.
Volatility LatticeData Devourers can now be interrupted by Arcane Shock.
PVP
Adjusted the base PvP damage modifier to increase time to kill.
Adjusted PvP healing modifers to scale healing with the decreased damage output.
Battlegrounds
Daggerstone Pass
Can now capture uplinks while affected by the Stealth Detection Buff.
Stealth Detection Buff no longer counts as carrying an object.
Walatiki TemplePlayers can no longer pick up Moodie Masks from the Totems while stealthed or in Void Slip.
Rune SetsStalwartStalwart Tier 3 Bonus will now properly reduce the player's CC break ability by 8%.
AdventuresBay of Betrayal
Fixed invisible geo on the CommStations in Levian Bay Adventure.
An issue that occasionally caused the opposing team to not appear has been corrected.
Psycho Tziti will properly buff resurrected allies after players wipe on the Trial of Endurance.
Players are no longer able to survive Terminus Blast when cast by fully-charged Calidor.
PathsExplorerWilderrun missions will now show up in the objective tracker.
HousingFixed an issue that caused decor to randomly be placed back in the crate after leaving the housing property.
EconomyItemsVanity Pets
The Chompacabra, Eldan Probebot, and Scorchwing's Hatchling pets all now have the correct tooltip saying the item cannot be used again once the pet has already been collected.
The Tiny Blue Splorg is now correctly gated behind Beloved reputation in Farside
Fixed an issue that caused the last unlocked pet to disappear from the collectibles UI until relog after transferring worlds.
The Carrot Sproutling companion pet has found its way into an alternate means of acquisition.
User Interface
Fixing a bug where missions for multiple paths can show in the objective tracker.
Addons
Removed the "My Realm Only" option for Matchmaker
Players will see fewer combat log lua errors
Preview windows for individual items in the Holo-wardrobe will not respond to attempts to rotate or zoom in/out the camera. The main preview window that shows the entire costume still has this functionality.
Fixed an error with the PvP Scoreboard that occurred whenever multiple players left a match at the same time.
The player's team's flags in Walatiki Temple will always appear on the left side of the UI.
Adding a label to MatchTracker that tells players which team they're on.
Fixed addon error when attempting to get "/who" information on a player
LocalizationDE: During Adventures, an "XP" drop will now properly display as "EP".	
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