Cane

cane is a melee item in item asylum. It is a cane with a black handle and a sharp metal end.
==Functionality==
Using cane causes the user to dislocate their arm that’s holding the item, and lunge it a long distance forward overhead. Any opponents struck by the cane are dealt 20 damage, ragdolled, and are knocked back a short distance. A short "euh" sound will play upon hitting a player. cane has a cooldown of one second in between uses.
==Tips==
*cane's stun duration often exceeds its cooldown, making it efficient for stun-locking opponents.
*The item's raw damage combined with its crowd control make it for a powerful tool on its own.
*Although cane has a deceptively long range, it can only hit in areas that are otherwise at the user's head level. Avoid making too much movement when trying to hit an opponent, as it may easily miss.
== Trivia ==
*cane is based on the Roblox gear Sword Cane.
*This weapon is among the oldest weapons to exist in item asylum.
*The sound effect that cane makes upon hitting a player is based off this video.
==Gallery==
File:CaneAttack.gif|Using cane.
File:CaneKill.gif|A player struck by cane.
Cane Hitbox (Updated).png|cane's hitbox.
===Miscellaneous===
File:Cane invis.png|cane as seen with invisibility debug.
File:Golden Cane (New).png|The golden variation of the item seen during GG.
===Origin===
File:Sword cane.png|The Sword Cane gear from Roblox.
==Audio==
Sound	SFX	Description
Equip	 	Plays upon equipping cane.
Use 	 	Plays upon using cane.
Hit 	 	Plays upon hitting an opponent with cane.
==Changes ==
*v1.5.6 
**v1.5.5 changed reverted.
* v1.5.5
**Knocks user back a short distance upon successful hit.
**Hitbox now centered on user's head, and stretches 25 studs forward and backward.
**Deals 25 damage.
*v1.2.2 
**v1.2.1 changes reverted.
*v1.2.1
**Hitbox size reduced to a 1 stud size.
**Victims are ragdolled for 4 seconds.
*Added cane prior to v0.1.0.
Category:Items
Category:Melee Items
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Based on media