Movement

Movement is an essential part of Skissue. They increase the roll of a player's roll depending on their movement. Movement adds the amount of movement they currently have, and adds it onto their total roll. It has no cap on how much/little movement players can have, and players can have negative movement that removes from the player's roll, or even stop their roll entirely. 
Global Movement is movement that will permanently be there for the entire round. Getting reset does not make the player lose global movement, as everyone has it. 
==Obtained Through ==
Movement can be obtained through various ways. Including items, events, weather events, time of day, ect.
The lists below will show you how you gain positive and negative movement from least to most (most to least for negative):
===Positive Movement===
*Weird Legs Death Effect - -2 to 2 Movement
*Normal String Wheel - -2 to 2 Movement
*Leg Day - 3-6 Movement
*Quick Vitality Charm - 1 Movement
*Rocket Boots - 1 Movement (As long as they are equipped)
*Swift Soul - 1 Movement (As long as the player has this soul active)
*Speedy Dice's Dice Event - 1 Movement
*2 Star Contracts - 2 Movement
*Movement Event Field Event - 2 Global Movement
*The "Blessed" Fountain - 2 Movement
*Astral Charge - 2 Movement
*Hermes Boots - 2 Movement
*Spectre Boots - 3 Movement
*3 Star Contracts - 4 Movement
*Bomb-Charge - 4 Movement
*Hermes Boots' Positive Chaotified Effect - 4 Movement
*Hermes Boots (Rare Event) - 5 Movement
*4 Star Contracts - 7 Movement
*5 Star Contracts - 12 Movement
*Bomb-Supercharge - 14 Movement
(Currently Unknown)
*Good String Wheel - ? to ? Movement
*Solar Eclipse - ?
*Checkpoint-Shops - ?-? Movement
===Negative Movement===
*Weird Legs Death Effect - -2 to 2 Movement
*The Leg Crippler - -5 to -10 Movement
*Cursed Vitality Charm - -1 Movement
*Slime Rain - -2 Movement
*Slime Rain's Negative Chaotified Effect - -2 Movement
*Hermes Boots' Negative Chaotified Effect - -2 Movement
*Hurricane - -3 Movement (Temporarily Removed)
*Failing a 5 Star Contract - -5 Movement
*Portable L - -10 Movement
(Currently Unknown)
*Bad String Wheel - -? to -? Movement
==Trivia==
* Though Swiftness Potion, increases your roll, it does not actually count as movement. Instead they just add to the roll, similarly to movement. However Movement can be multiplied, these items can not.
Category:Game Functions