Vincent Briscola / Decoire Stringen

It's not a kaiden10043 oc without it being a whole book report on Tale of Two Cities, an 1859 historical novel written by Charles Dickens, set in London and Paris during the French Revolution.
==Appearance==
Vincent is a blonde male, wearing a white vest and fedora.
Decoire is a blonde male, wearing a white open suit and top hat.
==Passives (Vincent)==
Passives
Rage Meter - Vincent spawns with a bar above their head, starting at 0%, filling up the bar allows the user to switch to Decoire for a limited duration, or use certain moves. (caps at 100%)
Forced Swap (I had a better name for this but forgot) - Upon Vincent dropping to 0 HP, assuming he has at least 10% rage, will be forcefully swapped to Decoire, and have only 30% of his HP restored.
(Once this passive is used it can not be used again for 40 seconds.)
==Moveset (Vincent Briscola)==
Key	Desc 	Damage 	Cooldown
LMB
An act of self defense.	Vincent loads his revolver for each click, this stacks up to 6 times, and proceeds to spin the cylinder, points it forwards and fires. Chance of the revolver firing goes up each bullet loaded, but increases the cooldown. 
If the revolver fails it will give a % of rage dependent on how many bullets were loaded. (2-50%) 
If the revolver succeeds it will fire out several bursts dependent on how many bullets were loaded. 
If the revolver succeeds with only one bullet it will deal triple the usual damage, and knock both the player and the hit opponent backwards a small distance
Rage %:
1 bullet fail = 2% (83.3% chance to fail)
2 bullet fail = 2% (66.7% chance to fail)
3 bullet fail = 5% (50% chance to fail)
4 bullet fail = 7% (33.3% chance to fail)
5 bullet fail = 15% (16.7% chance to fail)
6 bullet fail = 50% (1% chance to fail)	Bursts - each
Lucky shot -	2 seconds (1-2 bullets)
4 seconds (3 bullets)
5 seconds (4-5 bullets)
7 seconds (6 bullets)
E
Roll the dice!	Vincent throws out a pair of dice, granting a random effect dependent on the number rolled.
#rage meter depletes by 10%
#give all allies in a certain range -5 armor, and halve Vincent's walkspeed for a short duration. (4 seconds)
#rage meter fills up by 5%
#Grants 5 armor + heals 50 hp to nearby allies and Vincent for a limited time (6 seconds)
#Dice explode for small amount of damage then stun anything within its range
# roll the original while summoning 2 more dice. Each die takes the effect of the number of the initial die (basically status effect x3)	Dice explosion -	10 seconds
R
Pick a card!	Vincent pulls out a card, granting a random status effect dependent on the card.
*Joker (Exclusive to F) - mimics 4 random cards, but has a 25% chance to give the buff(s) from a card to the enemy.
*also has a 25% chance to give 50% rage, a 25% chance to drain all rage, and 50% chance to not effect rage.
*Ace - 50% damage buff to allies, walkspeed increased by 4, Vincent is temporarily given 25 extra health (lasts 12 seconds)
*Jack - grants all nearby allies 15 armor, but reduces regen + hp restored from healing moves/lifesteal. (lasts 5 seconds)
*Queen - heals all allies by 100% hp, grants 10% lifesteal increase (or 10% lifesteal to allies without lifesteal.) (lasts 7 seconds)
*King - Two knights appear, following Vincent as he moves, knights will slash at any enemy who gets too close. (knights last for 25 seconds)
*Evens - all allies within a certain range (Vincent included) will have their hp restored by 5%
*Odds - Boss speed is reduced by 25% (lasts for 10 seconds)	Knight HP - 
Knight swing - 
(2 seconds between each swing)	20 second cooldown
F
An ace up your sleeve! Literally!	Vincent pulls a card from his sleeve (75% ace, 25% joker) resulting in the next use of R to be 100% the card pulled out, but will use 50% of the rage meter. 	N/A 	50 seconds
G
Same body, different person.	(can only be activated at low health)
Vincent stands completely still and enters a stance, if he is hit, Decoire will take his place, health will be restored 100% + short invincibility will be given (3 seconds) 	N/A 	15 seconds
T
Too much confidence!	Vincent pulls out his revolver and spins it around, during this taunt, Vincent will lose the ability to move, if he takes no damage during this taunt, rage meter will fill up by 15%, if he takes damage, 25% of the rage meter will be depleted. (an enemy must be active for rage to increase.) player is temporarily given 2 armor while in taunting state	N/A 	9 second cooldown
(3 second taunt duration)
==Passives==
Passives
All bets are off. - Decoire temporarily gains 3 armor, and slightly increased regen, as well as increased walkspeed, and a 10% lifesteal.
Enraged state - upon dropping below 50% health, Decoire's face is fully revealed (purely cosmetic)
Dominant personality - player is unable to switch back to Vincent until rage meter depletes to 0%.
Decoire takes 2% of rage from the meter per second.
==Moveset (Decoire Stringen)==
Key	Description 	Damage 	Cooldown
LMB 
Funny move name here.	Decoire sends out one of the giant hands, the hand descends with a marionette controller, containing a marionette wielding a sword. The marionette swings four times, each hit stuns the enemy for one second, RMB is disabled while this move is attacking, marionette ascends back out of view after swings.	 	4 second cooldown
E
The show is about to begin.	A marionette descends from above, attached to a marionette controller, the marionette will begin mimicking Decoire's actions, the marionette will deal 50% less damage than Decoire, and has slightly less health, but will attack along side Decoire, potentially dealing more damage total.
If a marionette from "Marionette summon" is active, it will create an extra duplicate of the character(s) active. Decoire mimic will also copy the same character if "Perfect Disguise" is used.
(Decoire mimic lasts 10 seconds, duplicate Marionette summon shares the same time as R.)	Decoire mimic HP -	38 second cooldown
R
Marionette summon.	One of the hands descends from above with a marionette attached to strings, the summoned character will spawn with an extra ability being used depending on the marionette selected. 
a total of two marionettes can be active at once. 
(above only applies to this move.)
(R+1)Vincent - throws dice out when first summoned, gives a random effect from Vincent's normal dice rolls, number landed will also be how many short-ranged bursts occur (I.E roll a one, one burst is fired.)
(R+2)??? - a marionette holding a sword descends, this marionette will begin to slowly swing the sword in a set direction four times, doing great damage and pushing back any enemies in it's path, while this is active Decoire is capable of freely moving around. 
(3 second duration) 
(R+3)??? - a marionette holding a rifle descends, the marionette fires 3 bursts every two seconds and places a small ring, allies within the ring are given +2 armor, the marionette will also rally all marionettes during duration. The marionette will remain in the spot it was summoned until it vanishes 
(marionette will prioritize firing at the strongest enemies) 
*(Vincent shots on dice roll are doubled.)
*(something melee)
*(Opponent is now crippled when hit by the dagger, reduces walkspeed)
(R+4)??? (likely to be replaced) - a marionette holding a dagger, the marionette moves it's arm and slashes in the direction being faced, dealing damage and applying a weak bleed. This move bypasses damage reduction. Ascends out of view after performing the slash	R+1 - each shot
R+2 - ? each slash 
R+3 - each shot
R+3 HP - 
R+4 -	20 second cooldown for each marionette
F
Perfect disguise.	Decoire disguises himself as another character, allowing him to mimic the primary attack of certain characters, increases damage by 10% and an additional 15% if mimicked character is active. Rage meter does not deplete while in this state. only M1 will be usable in this state. 	Varies i guess 	idk like 60 seconds?
G 
Strings attached.	(can only be activated at low health)
Decoire stands still and takes a stance, if hit, a marionette controller will appear and attach strings to the attacker, opponent will be disabled and forcefully dragged towards Decoire. Damage is avoided + Decoire is given short invincibility (2 seconds) 	N/A 	15 seconds
(enemy is disabled for 5 seconds)
T 
This is too easy.	Decoire comes to a complete stop and begins clapping, a large pair of hands appear behind Decoire and mimic his actions, refills meter by 60% if Decoire takes no damage, completely drains meter if hit. Enemy must be active for rage to be gained. 	N/A 	12 second cooldown
(4 second duration)
==Trivia==
* Originates from the Elemental Tower
*bahaha look at the funny monkey
* mash up of two older ocs into one
*not based off anything I swear.
*will also never be present in any form of DB.
==Upgrades==
Upgrade	Function
Min 	Decrease the rate of meter depletion when Decoire is active.
(Decreases by 0.02 per point, reducing reduction down to 1% per second at max)
Med 	Increase rage capacity. 
(Increases by 0.5 each point, capping at 125%)
Odd 	Increase summon duration 
(applies to Vincent's knights + Decoire's marionettes)
(Increases by .2 seconds each point, capping at +10 seconds)
==Boss Moveset (Vincent)==
so basically, yadda yadda goomba man appears, says some funny stuff about how he doesn't want to fight, something something happens idk he gets flattened because he sucks
Move 	Description 	Damage	How often	Duration
Whirlwind of Cards 	Several cards begin to spin around every player, and place a random debuff depending on the card picked (reset is disabled during this)
* Joker (rarely chosen) - players who are given this card are immune to all attacks from Vincent for 30 seconds 
* (only one can be active)
* Queen - 25% of the player's health is taken, tripled, and restored on Vincent.
* King -
* Jack -
* Ace -
* Evens -
* Odds -	 	 	
Let the dice roll 	something something	 	 	
Wheel of Misfortunes	a giant wheel begins to spin in the center of the map, putting random effects depending on what the wheel landed on.
(Potential effects)	 	 	
==Boss Moveset (Decoire)==
oooh scary cutscene or something where funny coca cola man goes into the shadows and this stupid #### emerges, map changes simultaneously.
Move 	Description 	Damage 	How often	Duration
Illusionary World 	Objects manifest around the map, players who come in range with these objects will receive some effect dependent on the object. Objects spawn more frequently the longer the fight has been going, and become more and more deadly over time.
(only 30 objects can be active at a time, objects despawn automatically when touched, linger for 20 seconds)
* Endless Chaos 1 - 0-60 seconds (1 object per 5 seconds)
* Endless Chaos 2 - 61-120 seconds (2 objects per 5 seconds)
* Endless Chaos 3 - 121-180 seconds (4 objects per 4 seconds)
* Endless Chaos 4 - 181-240 seconds (5 objects per 3 seconds)
* Endless Chaos 5 - 241-until death (6 objects per 2 seconds)	EC1 -
EC2 -
EC3 -
EC4 -
EC5 -	 	Always active.
 	 	 	 	
Whirlwind of Cards	Several cards begin to spin around every player, and place a random debuff depending on the card picked (reset is disabled during this)
* Joker (rarely chosen) - players who are given this card are immune to all attacks from Decoire for 15 seconds 
* (only one can be active)
* Queen - 50% of the player's health is taken, tripled, and restored on Decoire.
* King -
* Jack -
* Ace -
* Evens -
* Odds -	 	 	
Marionette Swarm 	Ten marionettes appear, mimicking the appearance of Decoire, move around at the same walkspeed as the boss Decoire, if a marionette is killed, a small explosion will occur, players hit by this explosion will take large damage, players who survive will be put in a sleeping state for 3 seconds, being unable to attack or move.	Explosion -	 	
 	 	 	 	
When no-one else can understand me
When everything I do is wrong
You give me hope and consolation
You give me strength to carry on
And you're always there to lend a hand
In everything I do
That's the wonder
.
==Personality==
Both Vincent and Decoire have their own separate personalities, each different from one another.
Vincent: Vincent displays himself as an odd individual, as well as having incredible luck, but is typically friendly, and displaying no aggression, appears to be searching for information about himself, often losing complete focus in environments or situations he is in. Seems to have inner conversations with Decoire without even knowing.
Decoire: Decoire displays himself as a coldhearted individual, often degrading others as he speaks. Typically seeking to gain power over others, viewing anyone considered an ally as mere pawns more than anything.
(will likely be changed idk lol.)
==Backstory==
Full Name: Vincent S. Briscola.
Age: ???
Height: ???
Status: ordering Baja Blast®️ from Taco Bell.
Full Name: Decoire Stringen.
Age: ???
Height: ???
Status: ???
Category:Devil Beater
Category:Non-Elemental Users