Suì-Fēng

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==Summary==
Suì-Fēng (砕蜂 (ソイフォン), Soifon) is the commander-in-chief of the Onmitsukidō and the captain of the 2nd Division in the Gotei 13. Her lieutenant is Marechiyo Ōmaeda. She boasts one of the highest speeds as a captain and is pretty deadly in close combat.
==Powers and Stats==
Tier: At least , higher with Shunkō | At least , likely higher, far higher with Shunkō, at least with Bankai | At most , far higher with Shunkō, even higher with Eternal Shunkō, at least with Jakuhō Raikōben
Key: Soul Society Arc | Arrancar Arc | Post-Timeskip
Name: Suì-Fēng, also romanized as "Soifon"
Origin: Bleach
Gender: Female
Age: At least one hundred years old
Classification: Shinigami, Captain of the 2nd Division, Commander of the Onmitsukidō, 9th Head of the Fēng Family
Powers and Abilities: 
*Soul Physiology and Shinigami Physiology (Soul: High-Tier/Shinigami: High-Tier) 
*Master Hand-to-Hand Combatant and Adept/Expert Swordsmanship (As a captain of the Gotei 13, Sui-Feng is extremely skilled in the arts of combat, specifically hand to hand combat given her position as the captain of the 2nd squad of The Gotei 13, a squadron which specifically focuses on hand to hand combat,Bleach: Chapter 315.3 this level and experience allows her to easily outskill her opponents in hand-to-hand combat scenarios, it also allows her to fight on par with equally skilled hand to hand combatants like Yoruichi ShihouinBleach: Chapter 157) 
*Afterimage Creation (Sui Feng can create multiple speed clones through her ShunpoBleach: Chapter 391) 
*Existence Erasure and Limited Durability Negation (Sui-Feng's Zanpakuto - Suzumushi allows Sui-Feng to place butterfly-like patterns on her opponents, if these patterns are struck again by Suzumushi it causes theBleach: Chapter 158 opponent to disappear "without a trace"Can't Fear Your Own World: Vol 3: Chapter 22) 
*Explosion Manipulation and Limited Damage Boost (With Bankai, Jakuho Raikoben - Sui-Feng can create a giant missile which explodes on contact,Bleach: Chapter 369 doing massively increasedBleach: Chapter 549 damage comparative to any of herBleach: Chapter 553 other abilitiesBleach: Chapter 559) 
*Air Manipulation and Statistics Amplification (With Shunko - Sui-Feng coats condensed wind-based kido around her back, shoulders and legs, granting her the ability to generate large gales of wind, it also greatly increases her attacking power and speedBleach: Chapter 550) 
*Enhanced Paralysis Inducement and Light Manipulation (With Bakudo 30 - Sui-Feng creates 3 triangle-shaped light constructs that paralyzes the physical movements of her opponentBleach: Chapter 330)
Attack Potency: At least City level+ (Soi-Fon has the lowest combined Attack and Spiritual Pressure stats of all the Captains, she overpowered and repetitively damaged YoruichiBleach Official Bootleg: Bleach Color+Bleach Official Character Book SoulsBleach Chapter 157Bleach Chapter 15856.267 Megatons), higher with Shunkō (Shunkō amplifies Soi-Fon's statsBleach Chapter 158) | At least Country level, likely higher (Capable of clashing withBleach Chapter 328 and overpowering Ggio Vega,Bleach Chapter 330 and once she gets serious she obliterates Ggio in his amplified Resurreccion,Bleach Chapter 332Bleach Chapter 333 to which it is revealed that Soi Fon was letting Ggio match her in order to test out the power of ResurreccionBleach Official Character Book 3 Unmasked38.94 Teratons), far higher with Shunkō, at least Multi-Continent level with Bankai (Capable at close range of blowing through RespiraBleach Chapter 370443.5 Petatons) | At most Multi-Continent level (Soi-Fon trains after losing her BankaiBleach TYBW Episode 13 and barely deflects a strike from BG9Bleach TYBW Episode 444.35 Petatons), far higher with Shunkō, even higher with Eternal Shunkō (Soi-Fon perfected her Shunkō to further amplify her statistics), at least Multi-Continent level with Jakuhō Raikōben (Stronger than before443.5 Petatons)
Speed: High Hypersonic (Can keep up with Yoruichi Shihoin) | Massively Hypersonic (One of the fastest characters, should at least be comparable to Sajin and Toshirō) | Massively Hypersonic (At least as fast as her Pre-Timeskip self), higher with Shunkō
Lifting Strength: Likely Class M (Clashed equally with Yoruichi's kickBleach: Chapter 154164887800 kg) | Class 5 (Stronger than before, lifted up a large slab of concrete with one arm) | At least Class 5 (Stronger than before)
Striking Strength: At least City level+ (Comparable to her Attack Potency, as Soi-Fon physically overwhelmed Yoruichi), higher with Shunko | At least Country level, likely higher (Comparable to her Attack Potency, as a casual Soi-Fon physically clashed with Ggio), far higher with Shunko | At most Multi-Continent level (Deflected an attack from BG9), far higher with Shunkō, even higher with Eternal Shunkō (Superior to regular Shunkō)
Durability: At least City level+ (Capable of blocking attacks from YoruichiBleach Chapter 154Bleach Chapter 15856.267 Megatons), higher with Shunko | At least Country level, likely higher (Comparable to her Attack Potency, as a casual Soi-Fon could withstand blows from Ggio38.94 Teratons) | At most Multi-Continent level (Blocked a strike from BG944.35 Petatons), far higher with Shunkō, even higher with Eternal Shunkō (Superior to regular Shunkō)
Stamina: Superhuman. Being a captain level Shinigami in her physical prime, Sui-Feng should have no trouble at all fighting for several days without rest and with injuries that would be fatal to even the hardiest of normal humans, such as lost limbs.
Range: Extended Melee Range, Several Hundred Meters with her Bankai
Standard Equipment: Her Zanpakutō, Suzumebachi, Ginjōtan (Stripe of Inverted Silver) (A steel sash worn under armor, its contributing weight makes it harder for the wearer to move fast. The tremendous recoil produced by using her Bankai requires that Suì-Fēng be anchored to a nearby stationary object via this cloth-like material)
Intelligence: As Commander of the Secret Mobile Corps and captain of the 2nd Division, Suì-Fēng is a capable leader. Suì-Fēng has repeatedly proved herself to be insightful and crafty, capable of quickly understanding any situation that presents itself and adjusting to it effectively. Suì-Fēng has an innate skill to determine what actions should be taken in battle. The tactics she employs are based on subterfuge and confusion. She is adept at luring her opponents into a false sense of security and allowing them to underestimate her abilities. A common tactic of hers is to gauge the opponent's strengths and weaknesses in the middle of combat.
Weaknesses: Reluctant to use her Bankai (Stated that it offends her pride as a Covert Ops agent, as "It's too large to hide, too heavy to move, and its attack is too flashy for assassination."), her Bankai has a massive recoil and has a normal limit of firing no more than one missile every three days; doing so more often taxes her noticeably, her Shikai is apparently negated on opponents with (much) higher spiritual power
Notable Attacks/Techniques:
Shunpo: A Shinigami movement technique which allows the user to move faster than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least amount of steps.
*Speed Clones: Suì-Fēng is able to create at least 15 clones of herself at once using Shunpo. While they are indistinguishable from her true self and mimic her movements, they do not seem to last long.
File:Hanshafu.gif|Clones
Shikai: The initial release to a Shinigami's Zanpakutō. It is activated by a command while declaring the name of the Zanpakutō Spirit. It changes the shape of the Zanpakutō and/or granting special abilities.
*Nigeki Kessatsu: As its first step, Suì-Fēng stabs her enemy with Suzumebachi's blade, which can leave a large butterfly tattoo on the target. Should she strike the mark a second time, it would instantly kill her foes.
File:Sui-Feng Suzumebachi.jpg|Suzumebachi
File:Sui-Feng Nigeki Kessats.gif|Nigeki Kessatsu
Bankai: The ultimate and final release to a Zanpakutō. The difference in power between Shikai and Bankai is generally around 5-10 times more powerful. Even though Bankai is the final stage of a Zanpakutō, it does not mean the Shinigami's growth ends there. A Bankai, especially one recently obtained, can evolve even further as its Shinigami gets stronger.
*Bankai: Jakuhō Raikōben: Being a ranged weapon of the artillery sort, Jakuhō Raikōben has the ability to launch the missile attached to its base. However she can only use this technique a total of two times before she's drained.
File:Sui-Feng Jakuhō Raikōben.png|Jakuhō Raikōben
File:Sui-Feng Bankai.gif|Shooting Jakuhō Raikōben
Kazaguruma: A Hakuda technique where one throws their body up into the air and makes a shearing movement with the legs to get one leg in front of the other without holding on to the ground. The move can either be done backwards or sideways, which ends in a devastating kick.
Takigoi: A Hakuda technique where one blocks the kicks of an opponent by trapping the opponent's one foot against the forearm and blocking the other foot with the combatant's foot. The move blocks and traps the opponent, who is then open to an attack from the combatant's free hand.
File:Kazaguruma.gif|Kazaguruma
File:Takigoi.gif|Takigoi
Kidō: Spells casted by Shinigami with strong enough Reiryoku and Reiryoku control. Kidō is divided into mainly three categories: Hadō for attacks, Bakudō for battle support and Kaidō for healing. The spells are ranking from 1-99 with 1 being the weaker and easier spells to cast and 99 being the most powerful and difficult to cast. Skilled users can cast Kidō without the need of an incantation; however, casting without incantation does reduce the Kidō's effectiveness less than a third of it's full potential.
*Shunkō (Wind): An advanced technique that combines hand-to-hand combat and Kidō. She can use it to channel kido into condensed energy that she can fire for a devastating blow.
*Mukyū Shunkō: She would go on to complete the technique shorty after her fight with Yoruichi. Suì-Fēng discovered a technique for encircling her body multiple times to make the Reiatsu she emits revolve around her like a vortex indefinitely, therefore once she activates her Shunkō she is able to maintain it for as long as she wants.
*Bakudō #30: Shitotsu Sansen: Upon tracing a triangle in air, the Caster fires three prongs of Reiatsu from the ends of the trace that fire onto the target. The prongs force the target onto a nearby surface to immobilize them.
File:Sui-Feng Incomplete Shunkō.gif|Incomplete Shunkō
File:Mukyu Shunko.gif|Mukyū Shunkō
File:ShitotsuSansen.gif|Shitotsu Sansen
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
 
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