Fallout 4 derived statistics

==List==
Derived statistic 	Description 	Derived from 	Initial value
Action Points 	Primarily used for VATS; now also used for sprinting, holding your breath while sniping, gun bashing, and power attacks.	Agility 	60 + AGL*10
Carry Weight 	The amount of weight you can carry before becoming overencumbered. 	Strength 	200 + STR*10
Damage Resistance 	A number used to determine how much ballistic damage you can negate. 	Perks, equipment	
Energy Resistance 	A number used to determine how much energy damage you can negate. 	Perks, equipment	
Poison Resistance 	A number used to determine how much poison damage you can negate. 	Perks, equipment	
Radiation Resistance	A number used to determine how much radiation damage and rads you can negate. 	Perks, equipment	
Hit Points 	How much damage you can sustain before death; reduced by radiation poisoning. 	Endurance, perks	Base: 80 + END*5Per level: 2.5 + END/2
Melee Damage 	Bonus damage you do in close combat; unlike previous Fallout games, this also includes unarmed. 	Strength 	10% bonus for each point of STR
Experience Modifier 	A bonus to all experience earned. 	Intelligence 	3% bonus for each point of INT
 
de:Fallout 4 Sekundäre Statistiken
es:Estadísticas derivadas de Fallout 4
fr:Statistiques dérivées de Fallout 4
pt:Estatísticas derivadas do Fallout 4
zh:辐射4 衍生属性