The Security Guard (VCRPG)

==Summary==
The Security Guard is one of the playable characters in No Delivery. They were hired by The Manager to work as an employee for Stezzoni's Pizzeria, but as they explore the restaurant during their night shifts they begin to uncover its dark secrets.
==Powers and Stats==
Tier: At least , likely 
Name: The Security Guard
Origin: No Delivery
Gender: Male
Age: Unknown
Classification: Human
Powers and Abilities: <tabber widths="375">
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Superhuman Physical Characteristics, Non-Physical Interaction (Can do battle with ghosts and souls, as well as hold a soul and carry it around), limited Soul Manipulation and Necromancy (Could claim the soul of the talking cat and infuse it into an animatronic), Resistance to Mind Manipulation and Transmutation (Can resist the mind control and body mutating effect of the Kitchen Legion bag being placed on her head long enough to fight and remove it)
|-|Equipment=
Marksmanship, Healing (Via Food and Ticket Tart), Regeneration (At least Low, likely Mid-Low via Mint Gum), Purification (Via Mint Gum), Explosion Manipulation (Via Pop Rocks and Firecracker), Statistics Amplification (Via Soda), Electricity Manipulation (Via Taser), Light Manipulation (Via Flashlight), Status Effect Inducement (Poison Manipulation via Whoopee Cushion, Paralysis Inducement via Disposable Camera and Taser, and Marked via Permanent Marker and Flashlight)
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Attack Potency: At least Street level (Is able to fight various pizzeria monsters that kill patrons, employees, and police officers with ease, that can survive multiple gunshots, and one of which tore the heads off of three employees during an attack), likely Wall level (Can fight The Collector. Was able to put a gaping hole through a mirror and the brick and mortar wall behind it with a single strike, as well as smash their way through a door)
Speed: Likely Average Human with possibly Subsonic (Can keep up with the monsters of the pizzeria, who have been able to evade handgun fire) to at most FTL reaction speeds (Is capable of dodging Limelight and Encore, attacks where the opponents flash the stage spotlights on them. Can keep up with monsters that can avoid shots from the Light Gun and the flash from the Disposable Camera), at least Subsonic attack speed (With his gun. The make and model is unknown, but unlikely to be any slower than this)
Lifting Strength: Likely Class 1 to Class 5 (Can fight with and handle being grappled by a monster who ripped the heads off of three employees)
Striking Strength: At least Street level, likely Wall level
Durability: At least Street Level, likely Wall level
Stamina: Likely Above Average (Can explore Wrong Turns, fight large groups of monsters at the pizzeria, and still have the energy to work a day-shift at the restaurant afterwards. Was able to fight The Kid on even ground)
Range: Standard Melee Range, Several Meters with thrown weapons, likely Tens to Hundreds of Meters with handgun
Standard Equipment: 
*Handgun: Brought in from home, mildly inaccurate but gets the job done. Capable of critical hits
*Taser: Use your company-issued taser to shock foes into submission. Chance to Stun enemies
*Flashlight: Shine your light and Mark the target, makes them more likely to be hit with higher critical chance
*Food: Can be eaten to restore health or thrown to prove a point
*Pop Rocks: Surprisingly not edible. But throwing it at the ground makes a nice pop. Can be thrown to do damage to enemies
*Firecracker: A tiny party popper, but packs a punch when thrown at someone's face. Can be thrown to do a large amount of damage to enemies
*Disposable Camera: Comes with a flash that may stun a target, but is disposed of on use
*Ticket Tart: Sweet tarts that come packaged with arcade tickets. Use to gain 2 tickets and restore HP
*Permanent Marker: A meaty pen that marks the target, making them more likely to be hit and with higher critical chance
*Mint Gum: A good palate cleanser after all that grease. Heals all status effects with HP regen
*Soda: Contains enough sugar to induce a Sugar Rush. Allows +1 action and increased evade until hit
*Sentient Frisbee: A self-aware frisbee that will always come back. Able to attack targets with mild inaccuracy
*Whoopee Cushion: Asselts targets with endless fart noises. Wildly inaccurate, but may cause nausea
*Unlucky Bat: A discontinued arcade prize. Unsafe for kids. Enjoy its endless use. Wildly inaccurate but hits hard
*Sledgehammer: May have been used for expansion in the past
Intelligence: At least Average (Is a competent employee and fighter, survives against the horrors of the restaurant for multiple back-to-back shifts, and can handle a wide variety of monsters within Stezzoni's Pizzeria)
Weaknesses: None notable
Notable Attacks/Techniques:
*Unload: Get up close and fire shots at point-blank range. Hits hard, unlikely to miss, but wastes ammo
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Playable Characters
Category:Video Game Characters
Category:Humans
Category:Non-Physical Interaction Users
Category:Soul Users
Category:Necromancers
Category:Weapon Users
Category:Gun Users
Category:Healers
Category:Regeneration Users
Category:Explosion Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Poison Users
Category:Paralysis Users
Category:No Delivery
Category:VCRPG
Category:Purification Users