TP-27 "Caíman"

"Battling in the jungle deeply impacted the combat doctrine of the Fuerzas Armadas Bolivarianas. In this dense environment, the long-range firepower of the tank is useless; whereas on the other hand, the flamethrower is a precious weapon, whose bearer is very vulnerable. From this two facts was born the TP-27 "Caíman" flamethrower tank, trading its main gun's anti-tank power for the anti-infantry and anti-fortification power of a heavy flamethrower. Although less enduring than other tanks, it is a dreadful weapon, the pride of the Bolivarian Republic!"
==In game==
TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics	TP-27 Caiman — Vital statistics
 	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.	
*Flame tank — highly devastating to infantry and buildings at close range, but very weak against anti-materiel weapons such as rocket soldiers and/or other tanks.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* 	13s(196t) 	210 	14 	19 	2.6s(40t) 	32 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 70;: 60 	: 1;: 1 	1 	Auto Plant 	6 	13 	Anti-vehicle 	 	
===Overall strategy===
==History==