Jammer

The jammer is a UAV type of strike that covers a area with radio noise to prevent enemys from receiving UAV intel, calling airstrikes or vehicles.
There are currently 2 type of jammer's in the game.
*Reaper
*UCAS-D
==Jammer strikes table==
Strike 	Jammer Type 	Jamming area 	Cooldown (sec) 	Jamming
range 	Jamming duration 	Health 	Altitude 	Cost 	Required level
Reaper 	continuous 	Designated area 	60 	40 	40 	40 	50 	800 	1
UCAS-D 	continuous 	Whole map 	180 	Whole
map 	25 	unknown 	unknown 	1500 	-
Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.	Note: The data is directly out of the game. The values represent the bar graph and shows the difference bettween the strikes and not there exact value.