Skull Fortress + Skeleton Temple

Skull Fortresses and Skeleton Temples are structures that contain many skeletons and loot. Before you have a Totem of Summoning, a Skeleton Temple is the only way to fight and kill the Clad Skeleton.
==Location==
===Skull Fortress===
There are two ways to locate a Skull Fortress without stumbling upon one:
*By giving a Stray a map and having it throw it back to you as a a Skeleton Explorer Map I.
*By trading with a Stray Tradesman to get a Skeleton Explorer Map I.
===Skeleton Temple===
A Skeleton Explorer Map II is found in the main loot chest of a Skull Fortress, and is used to locate a Skeleton Temple.
==Generation==
Both structures generate randomly in worlds. They can generate more than once.
==Structure==
===Skull Fortress===
====Rooms====
*Storage Room
A small room with many barrels and chests. One of them has loot.
*Ritual Room
A long hallway with red carpet and 6 obsidian at the end.
*Watchtower
A tower with a spiral staircase leading up to a loot chest.
*Command Room
A room with many Redstone contraptions hiding a skeleton spawner. 
*Secret Command Room
A secret room under the moat of the fortress. It appears like the command room but instead of the skeleton spawner there is a diamond block hiding a loot chest.
*Waterbug Room
A room with a pool containing a waterbug spawner. 
*Secret Jail
A jail-like room underneath the wall that surrounds the fortress. Zombies, villagers, and and iron golem always generate in the cells.
*Guarded Jail
A less-secret jail containing many strays, villagers, and zombies.
*Horse Stable
A stable containing skeleton horses.
*Hoglin Stable
A stable containing skeletal hoglins and a loot chest.
*Central tower
The uppermost room of the fortress. A loot chest generates there.
====Mobs====
*Storage Room- none
*Ritual Room- 2 skeletons
*Watchtower- Wither Skeleton
*Command Room- skeletons 
*Secret Command Room- Skeletons + 1 wither skeleton
*Waterbug Room- waterbugs
*Secret Jail- zombies, villagers, iron golem
*Guarded Jail- strays, zombies, villagers
*Horse Stable- 3 skeleton horses
*Hoglin Stable- 4 Skeletal hoglins
*Central Tower- 3 skeletons + 1 wither skeleton
====Loot====
*The only loot with an 100% chance to spawn in the chest is the loot in the Central Tower.
Storage Room
*Cooked fish
*Wheat
*Golden Apple
*Magma Cream
*Iron Nuggets
*Bone block
Watchtower
*Arrows
*Damaged anvil
*Damaged enchanted bow
*Damaged diamond armor
Secret Command Room
*Netherite scrap
*Redstone ore
*Block of redstone
*Dried Kelp block 
*Redstone comparator
*Minecart with hopper
Hoglin Stable
*Rotten flesh
*Emeralds
*Raw or cooked porkchop 
*Bone meal
Central Tower
*Obsidian
*Diamonds
*Waterbug Claws
*Skeleton Explorer Map II
===Skeleton Temple===
====Rooms====
The only real room in a skeleton Temple is the central chamber. The rest are just randomly generated corridors. There are three loot chests in a Skeleton Temple, two generate randomly, and one in the central chamber.
====Mobs====
*Skeleton
*Waterbug
*Wither Skeleton
*Clad Skeleton
====Loot====
Central Chamber
*Netherite Ingot
*Gold ore
*Skeleton Head
*Wither Skeleton Skull
*Damaged bow
*Damaged enchanted netherite chestplate
Other Chests
*Coal
*Ancient Debris
*Enchanted wooden axe
*Golden Apple
*Rotten flesh
*Golden horse armor
==Advancements==
*Conqueror I- Raid a Skull Fortress
*Conqueror II- Raid a Skeleton Temple
Category:Naturally-Generated Structures
Category:Structures