Anna

Anna is one of the 30 characters in Ultra Fight Da! Kyanta 2.
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== Description ==
Anna, the younger sibling of Ruri who manages the popular establishment Hammer Spot, holds little interest in contributing to the family's century-old pub tradition. Disliking intoxicated patrons, she rarely spends time there, preferring to indulge in shopping and curating fashionable ensembles. On occasion, she engages in altercations with drunken customers, which surprisingly enhances the pub's appeal. Ruri plans to create a fighting arena within Hammer Spot for Anna, promising her freedom from pub responsibilities as long as she continues fighting.
== Strategy ==
Anna's gameplay showcases a distinctive approach with a focus on her Ultra 1. A notable change is that the move now carries a height restriction, limiting its execution to specific conditions. This modification prevents certain combo opportunities that were available before, but it still remains a pivotal aspect of her strategy. Anna's array of moves includes 5A and 2A, both of which are serviceable. However, her strength largely lies in her X buttons and projectile abilities. Notably, her EX moves, like 5EX and 2EX, offer potent advantages. 5EX projects a slow-moving Venom ball, challenging opponents to navigate around it. 2EX, on the other hand, capitalizes on its low-to-the-ground trajectory, making it a formidable tool for countering enemies.
Anna's aerial game is commendable, with JA providing buoyancy to her movements, and JB offering precision control for aerial approaches. While some of her moves have experienced alterations, Anna's strength isn't diminished; her combos remain powerful. Notably, the removal of her previous vortex technique has resulted in a decrease in her overall strength. Nevertheless, her toolkit remains robust. Her EX moves, particularly 5EX, stand out as menacing options. Ultra 1 now complements her combo potential and contributes to her offensive game.
Anna's gameplay centers on her projectile options, her EX moves, and utilizing Ultra 1 for combo amplification. While the shift in her dynamics has affected her playstyle, she remains a character with substantial tools for offense and control. Determining the optimal strategy may involve a balance between maximizing combo damage and maintaining a strong neutral game.
Category:Characters