Dead Man's Pass

Dead Man's Pass is an area in chapter 10 of Baldur's Gate: Siege of Dragonspear. This pass lies directly between the Coalition Camp and Dragonspear Castle, and as such must be explored before the latter location can be reached.
The area provides elements required for the solution of several quests, including Anniversary Gift and Helvdar's Lucky Charm.
==Connections==
The area is reached by travelling north from the Coalition Camp, and allows onward travel to Dragonspear Castle to the north-west, and both Bloodbark Grove and Underground River to the east.
It is necessary to pass-through Dead Man's Pass to reach Dragonspear Castle, whilst Underground River requires transit through either here, or Bloodbark Grove (which can be reached directly from the Coalition Camp).
==Encounters==
* East of where the party enters, the player will encounter a band of several refugees being pursued by wolves; if the player intervenes and slays the wolves before all of the refugees are killed, they will receive +1 Reputation and 112 gold pieces. If all of the refugees die, their remains can be looted for 179 gold pieces. You may need to restart entering a few times, sometimes the refugees are difficult to find before they are dead. Additionally, it seems that sometimes a pack of displacer beasts can spawn in that spot instead of the wolf/refugee encounter, though it is unknown what triggers this (e.g. level, reputation, quest flags).
* Following the road north from its starting point, the player will encounter the minor merchants Horst and Stalia at the fork in the road.
* Taking the west branch of the road from Horst and Stalia to its end will result in a confrontation with two Ettins and three Dire Wolves. One of the ettins will drop an Aquamarine Gem, which is needed to complete Khalid's quest Anniversary Gift.
* Taking the east branch of the road from Horst and Stalia to its end will result in a confrontation with first two Hill Giants and a Hill Giant Leader, then to Ephrik, and then with a large band of Orogs, including an Orog Chieftain and an Orog Priest. The Chieftain carries a Two-handed Sword +1 and The Protector of the Unworthy.
* North of the ettins encounter is a hostile band of mixed Ogre variants, including an Ogre Berserker, an Ogre Mage and a Half-ogre Veteran.
* At the far north of the map is a Hamadryad flanked by two Shambling Mounds, surrounded by the corpses of slain Orogs. The hostile trio attack on sight, but a corpse nearby contains the unique Shaman-exclusive amulet Heart of the Mountain.
* Also in the north of the map is a Cave Bear, whose hide is required for the quest given by Heldvar.
* A narrow path from the eastern branch of the road leads into the cliffs above Horst and Stalia. At the end of this path is a one-room cave that contains multiple spiders and a chest that turns out to be a Killer Mimic; when the mimic attacks, additional monsters (the diversity of which depends upon game difficulty level) will spawn to assist it. After dispatching all of these monsters, the chest can be looted for 20 Arrows +3, 10 Arrows of Antimagic, 3 Arrows of Dispelling, and the Bow of the Banshee.
* In the center of the map, the player can encounter Nüber (Talking to him until he leaves (about 21 times) will give you 1000 Exp).
* Near Nuber, at the foot of the central mountains, a hollow in a tree contains The Forest Queen's Benediction.
* At the central southern point of the map, below Nuber and the tree containing The Forest Queen's Benediction, the player can encounter Gnaler and Kambolder. If the correct dialogue options are chosen, the player can receive a copy of their portrait.
* In the south-east of the map, a passage leads up into the central mountains. Several Phase Spiders roam the paths, and at its midpoint, the party must cross a bridge with a trapped central plank and guarded by a band of Hobgoblins armed with bows. At its highest point, they will encounter the camp of a dead hermit, whose body still carries two scrolls (one of Sunfire, one of a random spell) and a Wand of Paralyzation.
* In the east of the map, south of the orogs band, the Hidden Cellar can be found.
* South of the Hidden Cellar, a party with the Spectacles of Spectacle equipped can see two shadowy forms chasing each other. Even if the spectacles still have two charges, only one of these beings may be called forth; the smaller is a tiefling adventurer named Raeanndra, who will thank the party for rescuing her from the dangers she faced on the Elemental Plane of Earth with the Ring of the Tiny Fiend; the larger is a Greater Earth Elemental that will drop four Emeralds. Both entities count for completing Zaviak's Vision Quest.
== Trivia ==
* The encounter with the Gnoll and Kobold, Gnaler and Kambolder, is a reference to a sweet story about a Swedish father who used to tell the tale of the Baldur's Gate as a bedtime story. One day when he returned home from work, his children surprised him with the artwork which he shared online. The original Reddit thread was noticed by Beamdog developers, who were so taken by the story, they wanted to implement the characters in Siege of Dragonspear. The original thread can be found here 
* The encounter with Nüber plays out in a similar manner to that with Noober and Neeber from the original Baldur's Gate and Baldur's Gate II: Shadows of Amn respectively. It is unclear if the trio are supposed to be related.
== Achievements ==
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