Clash Council 2.0: Wrap-Up

==The Clash Council wrap-up - Feb 8th - 13th:==
The Clash Council convened February 8th through the 13th and much was discussed. We had a solid show of force for whales, dedicated free players and light paying players alike. We had excellent representation for the hard core style, family style and general attendance style clans. We had members that were either pro PVP (Player vs Player) or pro PVE (Player vs Environment). We had the voice of the collectors and completionists, the viewpoint of the brawlers and the grinders. I don't think anything or anyone was left out.
This council represented you all very well and we, 5th Planet, really appreciated their hard work, time, effort and contributions. They have promised to continue representing you while we review and modify the game based on everything that was discussed during the council.
So much was discussed in a matter of only two days so I will summarize the content. The great thing is that the Dev’s and Council are now on the same page and consider most of the same tasks to be important.
Here is the abbreviated list:
Clans:
*Clan communications need to be improved overall
*More content for Clans
*Clan Achievements and upgrades
UI Updates:
*Nexus: Clearer layout and organization, not the first tab when clicking on craft tab
*Deck Editor: Make loading times quicker
Content:
*Grab Bag Mass opener
*Subscription Model
*Universal crafting tokens
*More challenging and varied PVE
Features:
*Daily Achievement system
*Sealed Pack PVE events
*Mega Brawl Queue feature
Paid content:
*High level PVP events
*Pre-made Themed decks/Combo Packs for DC sale
*Decrease Mega Brawl Grinding for DC
Overall Game improvements:
*Delay class selection until after zone 1 for new players
*Decrease Mega Brawl Grinding
*Card Collection Screen
*Improved Duel Pairing
*More ways to spend skill points
*2nd Player Balance for drafts (+1 shield on first turn)
*Guaranteed value in packs/chests
*More class related cards (Cloak & Dagger)
*Increase Dev presence and communications
Remember, not everything on this list is going to be able to make it into the game without great effort on our tech and design teams part. We will do our very best to get as much done as soon as possible and keep you posted along the way. Design documents have been started on several of the highest priority items and tech has started working on them already.
Thank you Clash Community! Be safe!
Logann
(Edit: Here is the link to the March State of the Game post)