Fortnite: Ballistic

Ballistic is a PvP (Player versus Player) mode in Fortnite that was released in Early Access on December 11th 2024. It is a first-person round-based tactical shooter pitting two teams of 5 players against each other in an enclosed map. The attacking team aims to plant a Rift Point Device in one of two spots on the map and detonate it, while the defending team has to stop them.
==Gameplay ==
Players are split into two teams: attackers and defenders. At the start of each match, players are granted 800 Credits and a Ranger Pistol. Players can then choose one of five Flex Gadgets to use during the match: the Proximity Mine, Bubble Shield, Recon Grenade, Frag Grenade, and Impulse Grenade. These flex gadgets are unique for each team member, meaning no two teammates can share the same flex gadget, and choosing them is on a first-come, first-serve basis. Flex Gadgets cannot be swapped out after the match has started.
Every round begins with a 25-second intermission where players are able to stock up on their loadout using their Credits. Purchasable items include the Assault Rifles, Shotguns, Submachine Guns, Sniper Rifles, Pistols, Smoke Grenades, and Flashbangs. Only one firearm can be equipped alongside the default Ranger Pistol. Shields can be purchased with Credits, which cap out at 50. 
During this time, the Rift Point Device sits in the attackers' spawn area, and a player can elect themselves to become the carrier by picking it up. 
Players are not allowed to leave their spawn area for the entire duration of the buying phase; once the round begins, the rest of the map is made accessible.
Ballistic is set entirety in the first-person point-of-view, and does not feature building. You can drop weapons and items for teammates, and pick them up from eliminated players.
Chokepoints are a common sight in Ballistic, making close encounters tense. Use Flex Gadgets like the Recon Grenade to mark the enemy players through walls, and Flashbangs to disorientate players to make way for an assault. It is not recommended to rush into battle; it takes a few bullets to eliminate players, with headshots dealing critical damage. Therefore, players are conditioned to be cautious with their movements, using stealth, the element of surprise, and their surrounding environment to their advantage. 
Rounds last for 1 minute and 45 seconds, but the timer can be stopped if the attackers plant the Rift Point Device, after which the 45-second detonation sequence begins. If a carrier gets eliminated, another player on the attacking team can become the next carrier by picking up the dropped Rift Point Device.
If you get eliminated, you lose all the gear you possess and will not be able to respawn until the next round. Surviving players keep their existing gear and shields for the following round. After 6 rounds, attackers and defenders switch positions, with Credits and items being reset.
Ballistic is a best-of-13; the match will continue until the first team wins 7 rounds in total. 
The attacking team wins a round by either:
* Eliminating all defenders.
*Planting the Rift Point Device and detonating it. Attackers can still win by detonating the device even if their entire team is eliminated.
The defending team wins a round by either: 
*Eliminating all attackers before they plant the Rift Point Device.
*Defusing the Rift Point Device during the detonation sequence.
*If regulation time expires.
When detonated, the Rift Point Device will produce a large explosion that will eliminate anybody caught in the blast radius. Taking cover behind a wall or hiding within Bubble Shield are ineffective. In addition, players can still be eliminated by enemy fire after a round ends.
When in early access, Ballistic has one map and a limited roster of 10 weapons (9 if you don't count the ranger pistol)
==Ranked Mode and Leaver Penalties==
Ranked is the competitive mode for Ballistic. Unlike in Battle Royale and Reload, Ranked Ballistic matchmaking is based on the average rank of the entire party and not the highest-ranking player. Ballistic supports parties of up to 5 players.
Disconnected players have a 3-minute window to reconnect to the match, otherwise they will receive a rank penalty and a temporary ban from Ballistic. The ban length escalates with each offense that is committed within 12 hours of the previous offense: 
*First - 1 minute
*Second - 10 minutes
*Third - 30 minutes
*Fourth - 1 hour
*Fifth - 2 hours
*Sixth - 6 hours
*Seventh onwards - 12 hours
Penalties only start to wind down to the previous tier after every 12 hours without a match abandonment offense.
==Weapons and Items==
== Updates ==
* Update v33.10: Introduced Ballistic and the Skyline 10 map.
* Update v33.30: Added the Drum SMG.
==Trivia==
*The codename for Ballistic is "Feral".
*Ballistic features non-modular variants of weapons that were introduced in Chapter 5: Season 1, as well as the Modular Hand Cannon, and come pre-installed with mods, despite Ballistic not featuring any weapon modding. However, you can see the mods on the items when they are dropped, such as in Fortnite: Creative.
*This is the first appearance of the Smoke Grenade since Chapter 1 in a non-OG setting.
*This marks the first instance of a first-person mode being implemented, instead of the usual third-person perspective.
*The theme for Ballistic, First Person, can be obtained through Season 7's Music Pass.
==Gallery==
<tabber>
|-|Former Images=
=== Former Images ===
Ballistic (C6S1) - Playlist - Fortnite.jpg|Image (C6S1)
Ballistic - Teaser - Fortnite.png|Teaser
Impulse Grenade (Old) - Item - Ballistic.png|Former Impulse Grenade Icon
|-|Trailers=
Fortnite Ballistic Cinematic Teaser
|-|Other=
Fortnite Ballistic - Logo - Fortnite.svg|Logo
Fortnite Ballistic - Logo (Alt) - Fortnite.png|Alternative Logo
Fortnite Ballistic (French) - Logo - Fortnite.png|French Logo
</tabber>
Category:Game Modes