Golvis Gate

Golvis Gates are obstacles in Pac 'n Roll that Golvis made to keep Pac-Man from progressing any further. Pac-Man must collect the number of Pac-Dots displayed in order to pass through it. The amount of Pac-Dots required to pass through each gate can range from 20 to 80. An icon in the bottom left corner will tell you how many Pac-Dots are needed. Golvis Gates are only encountered in story mode (excluding boss stages) and challenge mode.
==Stages with Golvis Gates==
===Castle Pac===
*1-1 (story mode) gate one: 80, gate two: 35.
*1-2 (story mode) gate one: 40, gate two: 80.
*1-3 (story mode) gate one: 50.
*1-4 (story mode) gate one: 55.
*1-4 (challenge mode) gate one: 30, gate two: 55.
*1-5 (story mode) gate one: 70.
===Gyro-Jungle===
*2-1 (story mode) gate one: 80.
*2-2 (story mode) gate one: 80.
*2-3 (story mode) gate one: 65, gate two: 55, gate three: 35, gate four: 70.
===Sweet Land===
*3-1 (story mode) gate one: 40, gate two: 50.
*3-2 (story mode) gate one: 40, gate two: 50.
*3-3 (story mode) gate one: 30, gate two: 30, gate three: 45.
*3-4 (story mode) gate one: 55, gate two: 70, gate three: 80.
===Ghost Land===
*4-1 (story mode) gate one: 25, gate two: 55, gate three: 35, gate four: 45.
*4-2 (story mode) gate one: 30, gate two: 45, gate three: 30, gate four: 80.
*4-3 (story mode) gate one: 50, gate two: 30, gate three: 50.
*4-4 (story mode) gate one: 40, gate two: 20, gate three: 30.
===Flaming Fortress===
*5-1 (story mode) gate one: 44, gate two: 26, gate three: 48, gate four: 20.
*5-1 (challenge mode) gate one: 50, gate two: 40, gate three: 48, gate four: 42.
*5-2 (story mode) gate one: 20, gate two: 30, gate three: 30, gate four: 55.
*5-2 (challenge mode) gate one: 34, gate two: 30.
*5-3 (story mode) gate one: 35, gate two: 20, gate three: 55.
*5-5 (story mode) gate one: 50.
*5-5 (challenge mode) gate one: 65, gate two: 40, gate three: 65.
===Golvis' Hideout (Pac 'n Roll Remix)===
*5-1 gate one: 50, gate two: 30, gate three: 35.
*5-2 gate one: 45.
*5-4 gate one: 35.
Category:Pac 'N Roll