Weakness to Shock (Morrowind)

Weakness to Shock is a magic effect, ability and a spell in that is a member of the Destruction school of magic, governed by Willpower. Its base Magicka cost is 2.00 points.
==Description==
This effect decreases the target's resistance to damage from elemental shock.
==Racial ability==
*Altmer – 25% weakness to shock
==Creatures==
The following creatures have this ability:
*25% weakness to shock
**Fabricants 
==Spells==
The following spells consist of a Weakness to Shock effect. They may include additional effects. See articles for details.
Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells	Weakness to Shock Spells
Name 	Type 	Cost 	MagnitudeMin. 	MagnitudeMax. 	Duration(sec.) 	Range 	Area(ft.) 	 	Base ID
Dire Weakness to Shock 	Spell 	47 	2 	60 	10 	Target 	0 	✓ 	dire weakness to shock
Fabricant Shock 	Spell 	100 	50 	50 	5 	Target 	50 	 	shockimperfect
Weakness to Shock 	Ability 	0 	25 	25 	Constant 	Self 	0 	 	weakness shock_50
Weakness to Shock 	Spell 	8 	10 	10 	5 	Target 	0 	 	weakness to shock
= Available for purchase from a spell merchant.
==Merchants==
The following spell merchants are purveyors of one or more spells consisting of a Weakness to Shock effect:
Weakness to Shock Merchants	Weakness to Shock Merchants	Weakness to Shock Merchants	Weakness to Shock Merchants 	Weakness to Shock Merchants
Name 	Faction 	MS 	Location 	Spell(s)
Elynu Saren 	Tribunal Temple 	10 	Suran: Temple 	Dire Weakness to Shock
Eraamion 	Mages Guild 	10 	Caldera: Mages Guild 	Dire Weakness to Shock
Ervona Barys * 	Imperial Legion 	10 	Ebonheart: Hawkmoth Legion Garrison 	Dire Weakness to Shock
Estoril 	Thieves Guild 	10 	Ald'ruhn: The Rat in the Pot 	Dire Weakness to Shock
Laurina Maria 	None 	18 	Mournhold: Royal Palace, Imperial Cult Services	Dire Weakness to Shock
Marayn Dren 	Mages Guild 	10 	Balmora: Mages Guild 	Dire Weakness to Shock
Mertisi Andavel 	Telvanni 	10 	Tel Branora: Upper Tower 	Dire Weakness to Shock
Urtiso Faryon 	Telvanni 	10 	Sadrith Mora: Urtiso Faryon: Sorcerer 	Dire Weakness to Shock
* This person's services are available to faction members of a sufficient rank only.
==Items==
The following items consist of a Weakness to Shock effect. They may include additional effects. See articles for details.
===Potions and scrolls===
Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls	Potions and Scrolls
Item 	Type 	 	 	Magnitude(Min.) 	Magnitude(Max.) 	Duration(sec.) 	Area(ft.) 	Item ID
Scroll of Shockbane	Scroll 	0.20 	112 	10 	20 	20 	0 	sc_shockbane
===Weapons===
Weapon damage varies by attack type (chop, slash, or thrust). Refer to individual articles for detailed information.
Enchanted Weapons 	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons	Enchanted Weapons
Weapon 	Type 	Magnitude(Min.) 	Magnitude(Max.) 	Duration(sec.) 	Area(ft.) 	Item ID
Arrow of Wasting Shard *	Arrow 	10 	10 	5 	0 	arrow of wasting shard
Arrow of Wasting Spark 	Arrow 	10 	10 	5 	0 	arrow of wasting spark
Trebonius' Staff 	Blunt 2H 	7 	15 	6 	5 	ebony_staff_trebonius
* This weapon is erroneously enchanted with Weakness to Shock instead of Weakness to Frost as per other "Shard" items.
==Trivia==
*The magnitude directly corresponds to a percent increase in Shock Damage subsequently inflicted (e.g. ten points is equal to +10% damage).
*There is a one-second delay after casting a weakness effect before it is active. Therefore, if using a spell that simultaneously casts both weakness and damage effects, the weakness component will not be applied the first time it is cast.
===Resistance===
Weakness to Shock and Resist Shock are opposites, but equal. If they are present with the same magnitude, the two effects cancel (e.g. a person with ten points of resistance and ten points of weakness has no net effect). The magnitude of these effects can be subtracted from one another to determine a net magnitude. For example:
30 weakness - 10 resistance = net effect 20 weakness40 resistance - 25 weakness = net effect 15 resistance
In Morrowind, immunity is synonymous with one hundred points of resistance, and Weakness to Shock functions as such. For example, inflicting twenty points of Weakness to Shock upon an immune creature such as a Hunger results in eighty points of Resist Shock. A hundred points of weakness completely negates immunity.
==See also==
*Weakness to Blight Disease
*Weakness to Common Disease
*Weakness to Corprus Disease
*Weakness to Fire
*Weakness to Frost
*Weakness to Magicka
*Weakness to Normal Weapons
*Weakness to Poison
==Appearances==
* 
*
*
Category:Morrowind: Abilities
Category:Morrowind: Destruction
Category:Morrowind: Effects
Category:Morrowind: Spells