3rd Round: Dusk (Insane)

3rd Round: Dusk (Insane) is one of the possible Continuation Stages that derives from First Round (Expert) that is a part of The Proving Grounds. Beating this stage allows the access of two, random Continuation Stages. The possible Continuation Stages include:
*4th Round: Dawn (Deadly)
*4th Round: Dusk (Deadly)
==Battleground==
*4 Heavenly Hippoes spawn after 3.33 seconds100f, delay 33.33~40 seconds1,000f~1,200f.
*Infinite Those Guys spawn after 6.67 seconds200f, delay 6.67~10 seconds200f~300f.
*1 Camelle spawns as the boss after 13.33 seconds400f.
*Infinite Hippoes spawn after 33.33 seconds1,000f, delay 23.33~26.67 seconds700f~800f.
*8 Hyppohs spawn after 33.33 seconds1,000f, delay 16.67~20 seconds500f~600f.
*1 Heavenly Hippoe spawns after 120 seconds3,600f.
==Strategy==
Arguably easier than 3rd Round: Dawn (Insane), as the Angelic Gories are removed and the support is weaker in general. To balance this out, Camelle is no longer on base hit, and spawns after a mere 13.33 seconds. Make sure your meatshields are strong enough to survive at least one hit from Camelle, or else Camelle will be pushing constantly and you will die. The Hyppohs and Heavenly Hippoes are fairly weak, but the Heavenly Hippoes can chip down your meatshields slowly if you let them stack, so if you are able to save up for him, Bahamut Cat can help if the Hyppohs and Heavenly Hippoes are blocking Camelle from hitting him. If you do not have a lot of Anti-unstarred Alien Treasures, get some, as they will help with the Hyppohs if you are struggling here.
==Reference==
*https://battlecats-db.com/stage/s01250-02ex04.html
Category:Event Stages
Category:No Continue Stages