Game GetResourceScanIds

Gets the Scan ID of the most recent scan hammer strike.
Note: So far has only returned one id per request, but returns a table so could conceivably return more than one result.
;Usage
Game.GetResourceScanIds()
;Return Values
Value 	Type 	Description
scanIds	table	1 dimensional table containing numeric scan ids.
;Examples:
<nowiki>
local ScanIds = Game.GetResourceScanIds();
--[[
{1 = <23>}
--]]
for _, m in pairs(ScanIds ) do
 logArray(Game.GetResourceScanInfo(m));
end
--[[
{
"ownerId" = <UserID>,
"x" = -303.8510437,
"z" = 20.33444786,
"locked" = false,
"composition" = {
 1 = {"itemTypeId" = <78019>,"percent" = 0.11213382,"resource_quality" = 533},
 2 = {"itemTypeId" = <82628>,"percent" = 0.40407029,"resource_quality" = 0},
 3 = {"itemTypeId" = <78015>,"percent" = 0.33342418,"resource_quality" = 409},
 4 = {"itemTypeId" = <78014>,"percent" = 0.15037169,"resource_quality" = 543}},
"y" = 434.23580933
}
--]]
</nowiki>
Category:Addon_API