KO (Final Fantasy IX)

KO is a status in Final Fantasy IX. Party members with 0 HP are KO'd in battle, unable to act until revived. Some abilities also inflict instant death, rendering one to 0 HP and KO status without actually dealing numerical damage. Zombified party members cannot be revived, unless with Auto-Life. KO'd party members are flagged as defeated for Game Over purposes; all party members being KO'd, may auto-summon Eiko's Phoenix.
==Abilities==
Ability	Iai Strike (Swd Art)
Spell 	Death (Blk Mag), LV5 Death (Blu Mag)
Summon 	Odin (Zantetsuken)
Weapon 	Avenger 5% (Add Status)
==Enemy abilities==
Ability 	Description 	Enemy
Death 	Inflicts KO to one target. 	Armodullahan, Ash, Deathguise, Lich, Lich (Crystal), Ozma, Whale Zombie
Grand Cross	Inflicts Berserk, Doom, Petrify, Stop, Freeze, Heat, Confuse, Poison, Trouble, Silence, Zombie, Darkness, Instant Death, Mini, Sleep, and HP is reduce to 1-10. Each one of them has a 1/8 chance of being inflicted.	Necron
LV5 Death 	Inflicts KO to all enemies whose level are a multiple of 5. 	Armodullahan, Deathguise, Dracozombie, Lich, Lich (Crystal), Ozma, Soulcage
==Protection==
The player cannot protect against KO.
==Healing==
KO cannot be healed in battle or menu if the party member also has Zombie.
The player can heal KO with Phoenix Down, Revive, Life, Full-Life, and Phoenix. Also outside of battle, the player can sleep at lodgings or use a healing spring.
==Enemies==
The following enemies are immune to Instant Death:
*All friendly monsters
*All bosses except Earth Guardian and Red Dragon
*Core & Sand Golem
*Mimic
*Mover
*Ragtime Mouse & True & False
*Tonberry
*Zaghnol (Festival)
Category:Status effects in Final Fantasy IX