Aura of Pain (Origins)

Aura of Pain is a warrior talent from the Reaver specialization in Dragon Age: Origins.
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== Information ==
* Area of effect: 4m sphere.
* Spirit damage (over time): 20 to self and hostile targets in range every 4s (6 per tick). Over duration: 4s.
* 
* Conjuration time: 2s.
== Notes ==
* Upkeep is in .
* Spirit damage values are displayed in the game as the color: .
* Spirit resistance will not reduce the self-inflicted damage, as this damage is flagged as "plot" damage, not spirit.
* One "tick" is every 1.5s, and there is one initial tick as soon as the duration starts, so there are 3 ticks in 4 seconds and damage every tick is 20/3 which is displayed as 6.
* Unlike mana regeneration rate, health regeneration rate is capped below at 0, so characters do not lose health over time when they have negative health regeneration rate.
== Bugs ==
* While Aura of Pain is running, any additional bleeding damage from Dual-Weapon Expert is also applied to the warrior. This is because the conditions for bleeding are checked whenever a creature is damaged, but the conditions do not rule out self-inflicted damage. Unofficial fix for PC is available here.
== See also ==
* Ability mechanics
es:Aura de dolor (Origins)
Category:Dragon Age: Origins talents
de:Aura der Schmerzen (DAO)