Report 191

Report #191
Skillset: Moon Skill: Drawdown
 Org: Moondancers Status: Completed May 2009
Furies' Decision:
Approved.
Problem: Drawdown and Nightkiss are both 10 power skills that require specific
restrictions to be met. The problem this causes is when big fights happen, or
fights where you repeatedly go back, you either need to run around as fast as
you can to reraise it or you leave it off due to not having power or time.
Having to repeatedly raise a 10 power defense that falls on death can get very
tiresome and costly. This issue is also with Crowform and Stagform.
[A: 0 R: 0] Solution #1: Make Drawdown, Nightkiss, Crowform, and Stagform not
 drop on death, like other 10 power defenses.
 (Channels, shine, etc)
Player Comments:
---[Xenthos on 5/9 @ 01:28 writes]:
You're missing Stagform / Crowform in this list (they are lost on death as
well). And they are, on the whole, less beneficial than Drawdown/Nightkiss, so
I'd appreciate their being made not-dropped-by-death if the better ones are.
---[Sarrasri on 5/9 @ 21:28 writes]:
I'd agree to Crowform and Stagform being added. I'll edit the report to do so,
even.
---[Shamarah on 5/10 @ 00:32 writes]:
Might I ask why you're using your report for convenience issues like this
instead of trying to get your primary kill condition (sleep) fixed so that it
actually works?
---[Gregori on 5/10 @ 10:13 writes]:
I agree with this
---[Viynain on 5/10 @ 19:04 writes]:
I, too, agree with this. The powercosts for a def-up its tremendously painful
for the folk who actually actively use their trans defense.
---[Nienla on 5/13 @ 04:15 writes]:
I also agree. Wiccans go through a notorious amount of power just to fully raise
our defenses. If I were to raise all of my defenses, such as Fae, Hexaura,
Nightkiss, Drink, Channels, call Shuck, and so forth. I've already taken a chunk
out of my reserves. Not to mention that my offense chews up power too.