Soul Fire

The Soul Fire is a boss in Final Fantasy VII. Two Soul Fires accompany Gi Nattak during "In the Land of the Study of Planet Life".
==Stats==
==Formations==
#	Formation
 	Row 1: Soul Fire A, Soul Fire BRow 2: Gi Nattak
==Locations==
Cave of the Gi	Cave of the Gi
Exit 	540
==Battle==
Soul Fire will cast Fire2 spells against the player, and on itself when not inside a character. They possess a party member and cast Fire2 on that member until they leave in three turns. If Gi Nattak is defeated before the Soul Fire, any living Soul Fire will immediately die, but no EXP, AP, gil, or items are rewarded from them.
===Strategy===
If the party member has a Fire Ring or Elemental-Fire in their armor, Soul Fire's Fire2 will not pose any threat. Since Soul Fire is weak to the Wind element, using Elemental-Choco/Mog in a weapon slot will allow the player to inflict double the normal amount of physical damage.
==AI script==
AI: Main
{
:If (Self is Soul Fire A)
:{
::Choose Target with CustomVar:SoulFire = 100
:} Else {
::Choose Target with CustomVar:SoulFire = 101
:}
:If (SoulFire's CustomVar:SoulFire != 0) Then
:{
::If ((Target has Death Status) OR (TempVar:PossessTurns > 3)) Then
::{
:::Target's CustomVar:SoulFire = 0
:::Choose Self
:::Use <Return> on Target
:::Make Soul Fire Visible
:::Soul Fire's IdleAnim = Visible
:::Soul Fire's CustomVar:SoulFire = 0
:::TempVar:PossessTurns = 0
::} Else {
:::Use Fire2 on Target
:::TempVar:PossessTurns = TempVar:PossessTurns + 1
:::If (Target has Death Status) Then
:::{
::::Target's CustomVar:SoulFire = 0
::::Choose Self
::::Use <Return> on Target
::::Make Soul Fire Visible
::::Soul Fire's IdleAnim = Visible
::::Soul Fire's CustomVar:SoulFire = 0
::::TempVar:PossessTurns = 0
:::}
::}
:} Else {
::If (Soul Fire's MP >= 22) Then
::{
:::Choose Self
:::Use Fire2 on Target
::}
:}
}
==Other appearances==
===Pictlogica Final Fantasy===
===Final Fantasy Record Keeper===
==Etymology==
==Related enemies==
*Gi Nattak
Category:Bosses in Final Fantasy VII