Gear/BA Ammo LRM Typhon (10shot)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_BattleArmor_LRM_AX_10shot
Manufacturer: Echidnae
Another Periphery jury rig of Swarm Munitions, this infuses the Warhead with an AX compound, melting and weakening any Armor it hits. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.083 	1 	10000	All 	All
* Ammunition container specifically made for use by Battle Armor weapons. Can only be used by weapons mounted at the same location.
* -60% damage dealt with this Ammo
* Deals area-of-effect damage within 45 meters of impact
* Up to 2 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* Target takes 0.5% more damage for 2 turns - does stack.
* +60% damage dealt to armor
* -50% damage dealt to structure
* -30% to all range brackets
* Missed indirect shots will scatter between 15 and 120 meters.
* Ammunition ignores target's cover.
* -30% chance to to be shot down by AMS.
* Missile has 3 HP.
* LRM Ammo - 10 Shots
* 200 Cbills Cost per Shot.
* Ammunition Box can explode for 3.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	200 	3.5 	1.25 	0.625
=Used By Mechs=
Mechs	Mechs	Mechs
IS-RX	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2