Operations Manual - General

== Note: ==
-Everything within the perimeter walls is destructible.
-In Freelance mode, any level can be completed through any of the three objective types: destroy the orbital defense guns, kill the enemy captains, kill a majority of the enemy force.
-Completing runs is more profitable than leaving for the Spaceport early, but dying will earn very little.
-All weapons, weapon impacts, vehicles, and explosions make noise that attracts enemy units.
-Enemy units with the eyeball icon are spotters, who will attempt to sound the alarm after maintaining visual contact with the player unit or taking any damage.
-Panic walls will lower for enemy units, but most will only be raised if an alarm is sounded.
-Destroying all power generator substations will lower all panic walls, destroying all communications substations will increase the time required to sound alarms and reduce the number of units who respond.
-All explosions have a telltale grey shockwave that shows their area of effect.
-Empty ammo depots do not explode.
Category:Lore