Ember Guard

==Summary==
Ember Guards are dim-witted but ultimately extremely powerful servants of Imix, whom he often gifts to particularly useful followers as bodyguards and brutes. No servant of Imix would ever refuse such a gift, despite the fact that ember guards serve little purpose outside of brutally efficient killing. Their sole source of joy was pain being inflicted on others, making them extremely willing to destroy any enemies of their masters.
==Powers and Stats==
Tier: 
Name: Ember Guard
Origin: Dungeons and Dragons
Gender: Genderless
Age: Varies
Classification: Elemental Constructs
Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology (Type 1), Large Size (Type 0), Enhanced Senses, Aura (Emits a fiery aura dealing passive damage to those within relatively close proximity of it), Regeneration (Mid), Morality Manipulation via Aligned Strike (Overcomes resistances and reductions of good and chaotic enemies), Martial Arts, Fire Manipulation, Invulnerability via Fortification (Has a chance to simply ignore the effects of an attack), Breath Attack (Can fire a cone of flame at enemies), Self-Destruction via Death Throes, Body Control (Can open itself up to have a passenger inside ofit), Immortality (Type 9; As an elemental an it can be hit only by Monstrous Compendium Volume One Page 43 which means it exists on at least The Dragon Magazine 8 Page 4), Damage Reduction, Elemental Manipulation, Extreme Resistance to Fire Manipulation, Acid Manipulation, Ice Manipulation, Magic, Reality Warping, Holy Manipulation and Subjective Reality
Attack Potency: Small City level+ (Comparable to legendary dragons)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 50 (Can push over 33 metric tons)
Striking Strength: Small City level+
Durability: Small City level+
Stamina: Infinite
Range: Extended melee, up to tens of meters via aura
Standard Equipment: None notable
Intelligence: Below Average, known to be exceptionally dimwitted despite being sentient
Weaknesses: Cold damage that overcomes his reduction deals increased damage
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Fantasy Characters
Category:Game Characters
Category:Inorganic Beings
Category:Immortals
Category:Large Sized Characters
Category:Enhanced Senses Users
Category:Aura Users
Category:Regeneration Users
Category:Morality Users
Category:Martial Artists
Category:Fire Users
Category:Invulnerability Users
Category:Breath Attack Users
Category:Self-Destruction Users
Category:Body Control Users
Category:Damage Reduction Users
Category:Element Users