Defensive Walls

Walls are defensive structures used to keep potential threats at bay. There are four tiers available, each requiring its own technology to unlock it and additional resources to build. 
For construction, select a wall from the buildings menu and click on the ground. This spot will mark the beginning of your wall. You can now drag the wall from its initial spot further. Note that the blue arrows pointing from the wall silhouette should be facing the outside. By clicking on the ground after that you would mark spots where a wall would "fix itself" to the ground, similar to sailing points. You can do so as many times as necessary. Once you are happy with your wall you can right-click to stop wall placement. If you want to continue your wall, you can do so at any time by hovering over an end point of your wall and clicking to place your wall again.
Security of an outpost completely surrounded by walls should be tested as enemies could glitch through them. To test this, the player should close the gates and order their characters to move to an area outside the walls to visualize the pathways their characters could take. No movement should indicate the walls are complete. Though the player's outpost may pass this test, enemies could still penetrate inside of a walled area if the walls are connected to elements of the world such as big rocks or mountain ranges. This is because constructed walls might not be completely connected to them. There is no way to safeguard these pathways except by pressing Shift+F12 to activate the CHEAT menu and by then constructing walls inside those "natural obstacles".
== Makeshift Walls ==
Makeshift Walls are the first type of walls which players can construct. Players must research Makeshift Walls in order to build. Once Defensive Walls is researched, it can be upgraded to the next tier.
These walls are made up of scrap metal sheets with barb wire strands across the top. Makeshift Walls are considerably taller than the in-game walls from prior versions. It's not possible to place anything on this wall, nor can anyone circulate over it. 
Makeshift walls are used in game locations such as Fort Simion and Slave Markets. 
Makeshift_Wall.jpg
== Defensive Wall II ==
This model allows the placement of turrets on it, as well as free circulation of the defenders across it. It's a direct improvement over the Makeshift Walls and requires the tier II Defensive Walls research in order to be built. It offers little protection to characters that remain vulnerable to enemy crossbows. It cannot be upgraded to a higher tier wall type directly. 
=== Construction Info ===
* Material cost: 2 Building Materials
* Estimated build time: 2 Hours
* Power consumption: 0
* Bonus to mounted turrets: 0%
== Defensive Wall III ==
It inherits the ability of placing turrets and pathing of the previous one, requiring the tier 5 technology Large Defensive Walls in order to be built. Defensive merlon structures on top offer some protection from enemy fire. Once Strong Defensive Walls is researched, it can be directly upgraded to Defensive Wall IV.
=== Construction Info ===
* Material Cost: 3 Building Materials
* Estimated build time: 3 hours
* Power consumption: 0
* Bonus to mounted turrets: 10%
== Defensive Wall IV ==
It inherits the ability of placing turrets and pathing of the previous one, requiring the tier 6 technology Strong Defensive Walls in order to be build. Defensive embrasures on top offer significant protection from enemy fire as well as a fixed place to install the mounted crossbows. While FCS does list an upgrade to these, it can't be achieved during normal gameplay. 
When constructing these walls, pay attention to how the loopholes are placed. Once the wall is long enough, four embrasures will be placed in a row and another set of embrasures will begin with a new section. Placing a shorter section of the wall will result in no loopholes placed. While sometimes this may be necessary, there is no reason not to have all your walls have all the combat stations necessary.
=== Construction Info ===
* Material Cost: 4 Building Materials
* Estimated build time: 4 hours
* Power consumption: 0
* Bonus to mounted turrets: 20%
== History ==
Defensive Walls have been a part of Kenshi since version 0.40 but received a visual and stat change with version 0.65.0. The new version of the Defensive Wall is constructed with pieces of metal and a railed off walkway.
While there is no way to build the older version of the wall through the game's build menu. It is possible to place them through the in-game editor.
Makeshift Wall Back.jpg
NewDefensiveWall1.jpg
Defensive Wall.jpg|previous version of a Defensive Wall made of concrete
Category:Buildings