Dark Trails Quest/Spoiler

==Requirements==
Required items:
* Rope, Magic Rope or equivalent items can be useful in the sewers.
Furthermore, you'll need a team of 4 or 5 players to fight with the bosses and a Commoner rank to for the last two missions.
The quest involves several side-missions for various Rathleton NPCs, and you can do them ahead of time as Oramond Quest tasks:
* Taking The Rot Out for Chavis,
* The Ancient Sewers for Elliott and Jacob,
* Probing for Doubleday,
* The Powder of the Stars for Barnabas Dee (keep at least 15 pollen displayed in the Quest Log),
* Rathleton Turnip Party or Sabotage for Terrence,
* finally, have at least one free voting right.
==Method==
=== Investigate the uprising of the beggars ===
Talk to Ezebeth in the Rathleton Magistrate within the Rathleton Magistrate Plaza, . Ask her for a mission and inquire about the strange behaviours of the local beggars. She will ask you to investigate what they are up to.
You must now search for A Beggar, who is located by the western stairs in the Rathleton Workshop Quarter, . Arrive here by walking directly west when leaving Upper Rathleton via the south stairs. Talk to A Beggar and follow the prompts (hi > want > yes).
File:Dark Trails Ezebeth.png|Find Ezebeth in the Rathleton Magistrate to start this quest.
File:Dark Trails A Beggar.png|Find A Beggar by the slime river west of Rathleton Workshop Quarter.
=== Gain entrance to and talk to the beggar King ===
 You will need to find and help Chavis, located in the , which will let you talk with The Beggar King, located in the junk yard. Both the poorhouse and the entrance to The Beggar King are marked on your map with a red exclamation mark.
Chavis is directly west of A Beggar near the west gate.
Note: You don't have to pick the roots again! It is also possible to skip the root-picking part and proceed without handing in roots. The questlog won't change if roots are handed in or not. Just go to the The Beggar King and proceed.
(You will have to collect 5 Juicy Roots from the western outskirts of town to give to him by saying food. You must pick the roots yourself otherwise he will not accept roots that you did not pick.)
Now enter the The Beggar King's "palace", that is the a little south-east of Chavis and a west-south-west of A Beggar. To enter go through a quest door and go one level down.
Once you have reached The Beggar King, follow the conversation with him and you will hear that there have been some mysterious goings-on lately. To find out what exactly, you will have to go deeper into the sewers to find the Glooth Brothers.
=== Gain entrance to the abandoned sewer system ===
Find either of the two Glooth Brothers - Jacob or Elliott - both in the Rathleton Sewers. The easiest to access is Jacob (). To reach Jacob from The Beggar King's palace (ground floor), go west to the wall and climb the ladder onto the city wall. Now follow the wall south until the wall turns east. You should see a sewer crate at the next exit. Go down this sewer grate and down the stairs a little north. Jacob will be found in the room east of here.
Ask Jacob for a mission. He wants you to help repair the sewers. Accept the task and explore the sewers in search of loose pipes and generators, which will be recognized by the black smoke that comes out of them. Repair at least 20 by using them and report back to either Jacob or Elliott, no matter which NPC started the task.
Now ask one of the NPCs about the abandoned sewers (you must say exactly this; he will not even respond to abandoned sewer).
File:Jacob from south wall.png|From The Beggar King's palace: go west to the wall, climb the ladder, go south and down the next ladder. Go east and down the sewer grate.
File:Dark Trails Route to Jacob Sewer Grate.png|Follow the city wall until you reach this sewer grate.
Dark Trails valves and generators near Jacob.png|There are many valves and generators near Jacob, as well as on the floor below him. 
=== Investigating the abandoned sewers ===
The entrance to the Abandoned Sewers will be marked on your map, it is a little to the left of Jacob and one floor down. So walk west from Jacob and go down one floor, , to find the quest door. Alternatively, follow the route shown to the right from Rathleton to the sewers. You will find a connection to a Jade floored cave with Demons and Grim Reapers. You need to walk over a strange carving, .
To get to the end of this cave you will meet lots of Demons and Grim Reapers. Often 2 demons together with some grims and some Metal Gargoyles. Be at least a 2 player team around level 220+ and fully supplied (remember you will need to walk all way back again to exit the cave).
When back report back to either of the glooth brothers by using the keyword: abandoned sewers. You will be instructed to talk to Barazbaz.
=== Talk to Barazbaz, Marvin and Jondrin ===
Go back to the magistrate building. You can find Barazbaz in the building, to the west of the entrance. Ask him about the abandoned sewers. He will ask you to go to Marvin and vote for a greater funding of the archives before he can help you.
Marvin is a few steps to the east. Talk to him about funding and put in ONE vote to improve the funding of the historical archives.
Afterwards, ask Barazbaz once more about the abandoned sewers. He will tell you about the catacombs, and ask you to get a necrometer from Jondrin, who is located directly one floor upstairs.
Before Jondrin can give you a necrometer, however, he will send you to do a probe task for Doubleday if you haven't yet done so. Check the Oramond Quest/Spoiler for details on this task. Once you have the necrometer, you can proceed to the next mission.
=== Defeat the Ravager ===
Return to the end of the abandoned sewers and the necrometer will allow you to teleport through the magic tiles. To enter the next room you need a team of 4 players to be able to pull the lever. Once you do so, you will come to a room with the first boss: the Ravager.
When you enter The Ravager's chamber, 4 Greater Canopic Jars will spawn in the center which will heal its allies within vicinity of them. The Knight should lure The Ravager around the corners of the room while the other 3 players should block the Elder Mummies, holding them so they do not walk over the lizard tiles, while they destroy the 4 Greater Canopic Jars one by one. If an Elder Mummy stands on a lizard tile, it will heal itself and its allies. The Ravager will also summon 8 Canopic Jars, which will heal their allies that are close, and which will disappear if The Ravager is far away.
When the 4 Greater Canopic Jars are destroyed, it's time to focus on the boss. The knight should move to one of the corners and wait for The Ravager to summon its maximum amount of Canopic Jars, avoiding a trap, and then lure The Ravager to an area of the room without any lizard tiles; alternatively, Wild Growth Runes and Magic Wall Runes can be used to prevent The Ravager from walking onto those tiles. If The Ravager stands on those tiles, he will recover health every second he continues to stand on it. Focus all of your firepower onto The Ravager but make sure he never steps on a tile, and don't lure him far enough for his Canopic Jars to vanish.
When he is dead, go through the north teleport (the south teleport takes you back) and obtain your reward from the south-east box. Now step on the switch tile to the north-west and open the box to obtain a book. Now, leave through the Magic Forcefield at the north-east corner to arrive back at the 4 tiles.
Now you can leave the Abandoned Sewers normally or follow the dungeon west and then north to find a Slime Slide. This will take you back to Upper Rathleton. Talk to Barazbaz and give him the notebook.
=== Investigate Quandon's Death ===
Barazbaz will direct you to Sholley, who is two floors above him. You must have the rank of Commoner to get past this part of the quest.
Follow the conversation and ask her about her friend. Her friend is Harsin and he was last seen in a bed and breakfast. Go the the inn just west of the city and talk to Roswitha about Harsin. She will tell you he moved and was helped by Quandon. Quandon is just south west of her inn after a quest door, but when you go upstairs you will find only his body. Talk to Sholley again about Quandon and she will ask you to meet Barnabas Dee and talk about a strange ritual. He is located two floors up Flint, just west of the stairs up to the Rathleton Magistrate. Ask him about seance, prepared, source and finally mission.
Barnabas Dee will need 15 Blue Pollen, which can be found in the hydra cave north west of the town (see Oramond Quest for details). You must collect the pollens yourself, getting them from another player will not work. Once you collected 15 pollen talk to him again and just follow the conversation. He will teleport you into a cave with Murderous Ghosts. Just walk by them and enter the next teleporter. Quandons Ghost will tell you about the Death Priest Shargon who killed him and he will ask you to meet Terrence just south of the city to gain access to Shargon's room.
=== Defeat the Death Priest Shargon ===
Note: This boss can only be fought with a team of 4 or 5 players. If your team has more than 5 members, however, some of the players can repeat the fight immediately after killing the boss to make sure everyone completes the quest. If you team has fewer than 4 members, you will need to find more. 
Terrence will need you to help in the war against the minotaurs before he can let you enter. You need to ask him about the manway and doing an effort in the war against the minotaurs. Do at least one mission involving minotaurs, i.e. Rathleton Turnip Party or Sabotage. Tip: You can do the Rathleton Turnip Party task really quick by taking the supply crate and then using it downstairs to the east. 
Once you did that you gain access to the caves where Shargon resides, the Oramond Fury Dungeon, where you will find Furies, Nightmares, Spectre, Betrayed Wraiths, Lost Souls, Dark Torturers and Undead Dragons. The door to enter the place is located north of the east bridge of Oramond, . Go down the ramp just north of the entrance (you have to go around the mountain), and then fight your way to the other end of the room until you arrive at a small room with 5 special tiles and a lever, . 
thumb|300px
This fight is very straight forward, provided you do not use any rune that creates fields on the ground (elemental walls and bombs), Magic Wall Runes, Wild Growth Runes or Sudden Death Runes. If you do so, the boss disappears and instead several Death Reapers will spawn in the room. These creatures are similar to Grim Reapers and will make the fight almost impossible since they will also target the shooters. For this reason, it's recommended that the team stays close to the teleport where you arrive in the room. If the summons appear you can leave the room and try again immediately. 
During the fight, the Death Priest Shargon will also summon Lesser Death Minions (they look like Skeletons), which you must kill very quickly, otherwise they will turn into Greater Death Minions then Superior Death Minions and finally into Necromantic Energies, which are much stronger. This can be easily done if the shooters use area of effect attacks such as Great Fireball Runes on all turns. As long as you do not make the Death Reapers spawn and kill the Lesser Death Minions quickly, the fight shouldn't be very hard. 
After killing the boss, leave by the northern teleport. Pick up your reward from the Treasure Chest in the center of the room, and then leave by the same way you came in. 
To receive your Glooth Engineer Outfits, talk to Ezebeth on the east wing of the Rathleton Magistrate about an outfit.
==Transcripts==
===Investigate the uprising of the beggars===
===Gain entrance to and talk to the beggar King===
===Gain entrance to the abandoned sewer system===
===Investigating the abandoned sewers===
=== Talk to Barazbaz, Marvin and Jondrin ===
=== Defeat the Ravager ===
=== Investigate Quandon's Death ===
=== Defeat the Death Priest Shargon ===