Charm

Charm is one of the stats in Vampire Survivors. It buffs enemy spawn quantity.
==Effects==
Charm increases the quantity of enemies in each wave by a flat amount; the amount of which corresponds to the current value of the player's Charm stat.
It is added lastly after other bonuses that affect enemy spawn quantity, such as Curse. This results in waves always spawning a fixed value of additional enemies which in certain circumstances, may cause the maximum enemy count, which is 300 enemies, to be constantly filled.
==PowerUp==
The Charm PowerUp increases the quantity of enemies spawned by 20 per rank, with a maximum rank of 5. At rank 5, it increases enemy quantity by 100. It initially costs .
It is unlocked by collecting the Apoplexy in Bat Country.
Level	Charm
1 	+20
2 	+40
3 	+60
4 	+80
5 	+100
==From Items==
Gold Finger sets the player's Charm at +500, overriding the player's pre-existing Charm stat throughout its duration.
Karoma's Mana increases Charm by +10 per level, up to a total of +50 Charm.
==From Characters==
* Rose starts with +100 Charm.
===Ode to Castlevania===
* Elizabeth and Megalo Elizabeth start with +50 Charm.
==Tips==
*Charm increases enemies spawned by a flat amount, while Curse increases it by a percentage. With both, each wave of enemies can spawn almost the max amount allowed on screen most of the time, making it very powerful to increase experience gain.
== Trivia ==
* Charm and Defang are the only character stats in the game that are not displayed on the stat panel.
* The highest Charm stat that can be attained in a run is +250, which can be done by playing as Rose (+100), with the level 5 Charm PowerUp (+100), and level 5 Karoma's Mana (+50).