Settra

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|-|General Appearance=
|-|During the Endtimes=
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==Summary==
Settra, known by many titles such as "Settra the Imperishable,"Warhammer Armies: Tomb Kings (8th Edition) pg. 53 the "King of Kings," "High King of Nehekhara, the Khemrikara," "Lord of the Earth," "Monarch of the Sky," "Ruler of the Four Horizons," "Mighty Lion of the Infinite Desert," "Great Hawk of the Heavens," "Majestic Emperor of the Shifting Sands," "Eternal Sovereign of Khemri's Legions,"Warhammer Armies: Tomb Kings (8th Edition) pg. 54 and so many more, is the Undead Tomb King who is the mighty and absolute sovereign ruler of all Nehekhara, an ancient and powerful warrior-king who ruled a large empire some two-thousand five hundred years before the birth of the barbarian hero Sigmar Heldenhammer and the founding of the Empire.Warhammer Armies: Tomb Kings (8th Edition) pg. 6
Settra was one of the greatest and most warmongering Human rulers the mortal world has ever known, having conquered, united and founded the empire of Nehekhara through acts of unparalleled cruelty, arrogance, bloodshed and tyranny. The first and perhaps greatest kingdom of Men in history, the size and power of Nehekhara once stood as the shining beacon of all Mankind. Of all the kings of Nehekhara, none could match the splendour, cruelty and arrogance of Settra. He was a vain and egotistical man, and demanded not only the obedience of his subjects but also their absolute and utter adoration.Warhammer Armies: Tomb Kings (8th Edition) pages 8-9
Settra is as ruthless and tyrannical as a ruler can be, whose thirst for conquest and power is only matched by that of the Great Necromancer Nagash himself. His power is far greater than any other Tomb King, and his unyielding will is such that he never needs to return to his sarcophagus to rest. The immortality he lusted after in life is now his, and the civilisations that flourished in his absence will soon know the full wrath of he who founded the first of Mankind's great empires.
Summary couresy of the Warhammer Wiki
==Powers and Stats== 
Tier: | | At least 
Keys: Newly Risen | Body Restored | End Times
Name: Settra the Imperishable, Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds, and many more (The full list of Settra's names takes two hours to read out fully)Total War: Warhammer II
Origin: Warhammer Fantasy
Age 4000+
Classification: King of Nehakara
Powers and Abilities: 
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|-|Base Powers=
*Superhuman Physical Characteristics (All Tomb Kings, even before being risen into undeath stronger then they ever were, were 7 foot tall and could literally rip normal humans limb from limb)
*Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.)
*Weapon Mastery (Settra stands as by far one of the finest combatants within Warhammer, fighting with NagashThe End Times: Nagash who was capable of combating Ka'BandhaLord of the Endtimes Novel who in skill was comparable to Skarbrand)
*Supernatural Willpower (NeitherLord of the Endtimes Pages 729-730 The Chaos Gods themselves nor a fully realized God of Death Nagash could do anything about Settra's sheer willpowerThe End Times: Nagash Page 484)
*Genius Intelligence
*Immortality (Type 1, 2, 3,Warhammer Armies: Tomb Kings (8th Edition) pages 22-25 possibly type 4, 7 and 8)
*Regeneration/Animal Manipulation (High Mid; Triggered upon death. Settra will burst into a ravenous swarm of beetles that can consume his opponents flesh in moments. The beetles will then fly back to his sarcophagus to regenerate his form. This process takes a decade)
*Self-Sustenance (Type 1, 2 and 3; via being undead)
*passive Curse Manipulation/Age Manipulation/Regeneration Negation (Anyone who attempts to attack or slight a tomb king is inflicted with a curse that ages them a lifetime in mere seconds. The Damage caused by this ability cannot be regenerated from)
*Energy Projection/Light Manipulation/Fire Manipulation/Purification (The Blessed Blade of Ptra emits a blinding light that can scorch his opponents skin. It burns so hot that it ignites the air itself. The Blade of Ptra's aura pierced through Arkhan's dark magical defenses.End Times Nagash: Page 460)
*Fire Manipulation (The Chariot of Kings blazes with magical fire)
*Non-Physical Interaction (All Magical weapons are capable of interacting with a Daemon's True form made of Aethyr)
*Summoning/Soul Manipulation/Sealing (Can summon a Casket of Souls which emits a blinding light as countless souls pour out, stripping the souls of their victims and trapping them in the casket. Can wreath his blade with an enchantment that consumes the souls of the living)
*Aethyr Manipulation (A master of the lore of Nehekhara)
*Forcefield Creation (Via the blessing of Neru. Creates a barrier that turns aside enemy blows)
*Statistics Amplification (Can amplify his speed and the speed of his troops)
*Necromancy (Can control undead with his will. Can cause hands to erupt from the ground to drag his enemies to their grave. Can create a whirlwind of skulls to tear across the battlefield)
*Water Manipulation (Can strip the moisture of his opponents body, sapping their vitality)
|-|Resistances=
*Resistance to Aethyr Manipulation (His Scarab Brooch of Usirian provides him with resistance to all the different lores of magic, to the point where Arkhan the Black-- who was capable of overwhelming even a Bloodthirster's Magical Resistance and even temporarily holding back The Portal The Chaos Gods were using to consume the universe temporaily-- couldn't even touch Settra with Magic due to the Brooch. And even Nagash, after having consumed most of the Nehekharan Gods and The Lore of Death, and Valaya, a notable Dwarf Ancestor god, couldn't effect Settra with nearly any form of magic due to Settra's sheer willpower. )
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Attack Potency: Multi-City Block level (Traded blows with a Chaos Champion. Upon his awakening, Settra proved to be, by far, the greatest "Living" Tomb King, easily beating down all who stood against him.Warhammer Armies: Tomb Kings (8th Edition) Pages 16-17Scales directly to 262 Tons of TNT) | Large Island level (One-Shot several Chaos Champions and killed a Dragon Ogre Shaggoth on his ownScales far above 510 Gigatons of TNT as the feat was performed by merely flapping it's wings) | At least Moon level (One-shot Arkhan the Black through his dark magical defenses. and even before then was completely avoided by the Lieutenant of Nagash. Arkhan was able to hold several Exalted Greater Daemons at bay on his own long enough for Vlad and Isabella Von Carstein to return to Sylvania. Nagash was unwilling to even challenge Settra until he had consumed Usurian, the Nehekharan God of Death-- and before this, he had consumed the entire Wind of Death and the Ancestor God Valaya, enough to put Nagash well above the average Incarnate comparable to this feat,The End Times: Thanquol Page 169 and even after all of that preparation Nagash was only comparable to Settra and was able to trade blows with him physically. Nagash later, while weakened by the destruction of his Black Pyramid, went toe-to-toe with Ka'Bandha and stalemated the greatest Bloodthirster of Khorne after it nearly soloed every remaining Incarnate on the planet including several extremely notable characters such as Tyrion, Balthasar Gelt, Allarielle, and MalekithScales far above 29.636711 Exatons of TNT as by Nagash's scaling)
Speed: Supersonic (Are comparable to Vampires who can outrun musket fireNight's Dark Masters, the Vampire Supplement for Warhammer Fantasy RPG 2e), Massively Hypersonic reaction speed (Comparable to Mages that can react to lightning attacks with counterwards/spells) Speed of Light attack speed (with the energy attacks of the Blessed Blade of Ptra, which emits real light)
Lifting Strength: Class M (Saurus Leaders and Warriors are able to crush rocks and steelLizardmen army book (8th edition) Chapter 2) | Class M (Saurus Leaders and Warriors are able to crush rocks and steelLizardmen army book (8th edition) Chapter 2) | Class T (Comparable to Nagash)
Striking Strength: Multi-City Block level | Large Island level | At least Moon level
Durability: Multi-City Block level | Large Island level | At least Moon level (Traded blows with Nagash and was only eventually defeated due to Nagash managing to cast magic on him)
Stamina: Infinite (Even Zombies, by far the most basic undead in Warhammer, do not tire and will function until the magic that resurrected them dissapates.Dark Masters RPG second edition page 127)
Range: Standard Melee Range physically, Extended Melee Range with The Blessed Blade of Ptra and the Chariot of Kings, Varies from Several Meters to Hundreds of Meters with Abilities and Magic
Standard Equipment:
*Crown of Nehekhara: Incorporating several crowns into one, this regal headdress allows Settra to instil his unyielding will into all those nearby.
*Chariot of the Gods: This mighty chariot carries with it the blessings of all the gods and goddesses of Nehekhara, and its wheels blaze with mystical flame.
*Scarab Brooch of Usirian: Made in the image of a skull-carapaced khepra beetle, this talisman surrounds the wearer with the protective energies of Usirian, god of the Underworld.
*Blessed Blade of Ptra: This revered weapon has been blessed by the sun god, Ptra. The blade's white-hot edge, infused with the heat of the desert sun, sets the air itself ablaze and glows so brightly that it blinds Settra's foes.
*Staff of Osiris: This magic item may be used to unleash a bolt of blinding white, super-heated energy that burns through any enemies it finds in its path.Warhammer Armies: Undead (4th Edition) Page 97
Intelligence:
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|-|General=Genius (Settra, in his mortal human lifetime, created the greatest civilization known to man, dwarf, or elf, through a combination of being a nigh-unbeatable general at his time and being a slave's hero due to acknowledging and rewarding hard work, having the widest stretching empire of all time.Warhammer Armies: Tomb Kings (8th Edition) pages 3-5Warhammer Armies: Tomb Kings (8th Edition) pages 8-25 Upon his reawakening, Settra proved to be-- by far-- the most inclined to rule the Tomb Kings, easily crushing any who rose against him. Was the first Tomb King to actively learn the ways of the Mortuary Cult making him the first Priest King.Warhammer Armies: Tomb Kings (8th Edition) pg. 10)
|-|Skill=Extraordinary Genius, likely Supergenius (Superior to almost every other Tomb King in existence. Fought with Nagash-- who later fought Ka'Bandha who not only soloed every other incarnate including individuals such as Malekith, but is also comparable to Skarbrand who, on his own, fought every other Bloodthirster of Khorne at the same time at the time and came out on top,Codex: Chaos Daemons (8th Edition); pg 35 and later even managed to crack Khorne's armour, though was stomped in the fight.)
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Weaknesses: INCREDIBLY Arrogant-- but not overconfident
Notable Attacks & Techniques:
The Lore of Nehekhara spells
*Soul Manipulation (With Djaf's Incantation of Cursed Blades - The caster imbues his warriors' weapons with the essence of Djaf, the jackal-headed god of the dead, who hungers for the souls of the living above all things)
*Necromancy (With Djedra's Incantation of the Eternal Dead - The Liche Priest stirs the spirits of the land, inciting them to violent deeds against the living)
*Necromancy (With Djedra's Incantation of Summoning - This incantation raise the dead warrior to fight for their king once more)
*Power Bestowal (With Horekhah's Incantation of Righteous Smiting - The Liche Priest target any warrior of its own army to shoot and strike precisely at the enemy of their lord)
*Weather Manipulation (With Khsar's Incantation of the Desert Wind - Harnessing the power of Khsar, god of the desert winds, the caster summons forth a sandstorm that engulfs the undying warriors of Nehekhara and carries them across the battlefield)
*Minor Power Bestowal (With Mankara's Incantation of Urgency - The Liche Priest make some of his troops regroup or to charge the enemy at his will)
*Blessed & Forcefield Creation (With Neru's Incantation of Protection - With this incantation, the caster's foes find their blades mysteriously turned aside as Neru, goddess of protection, reaches out to shield the warriors from the evils of the night)
*Statistics Amplification & Power Bestowal (With Ptra's Incantation of Righteous Smiting - A fierce light emanates from the eyes or eye sockets of the caster's warriors as the power of Ptra infuses them with the speed and fury to smite their foes)
*Statistics Amplificaiton & Power Bestowal (With Return of the Golden Age - The Liche Priest focuses his incantations and restores to the army the vigour and might they enjoyed whilst still alive)
*Weather Manipulation (With Sakhmet's Incantation of the Skullstorm - A whirlwind of skulls tears across the battlefield, devouring everything in its path in the name of the goddess Sakhmet)
*Curse Manipulation (With Sekhubi's Incantation of Vengeance - The Liche Priest make a curse in its hands and hurl at his enemy)
*Water Manipulation (With Usekhp's Incantation of Desiccation - With this curse of desiccation, every syllable saps moisture from the victims' bodies, sapping them of their vitality)
*BFR (With Usirian's Incantation of Vengeance - Skeletal hands burst from beneath the surface to drag those above into a grave as the caster invokes the names of Usirian)
==Notable Matches==
Victories:
Losses:
Inconclusive:
Rimuru Tempest (Light Novel) (Tensei Shitara Slime Datta Ken) Rimuru's Profile (Demon Slime Rimuru was used, speed was equalized and they started 10 meters from each other)
==References==
Category:Characters
Category:Warhammer Fantasy
Category:Age Users
Category:Animal Users
Category:Blessing Users
Category:Curse Users
Category:Energy Projection Users
Category:Fire Users
Category:Forcefield Users
Category:Geniuses
Category:Immortals
Category:Light Users
Category:Male Characters
Category:Necromancers
Category:Power Nullification Users
Category:Regeneration Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Soul Users
Category:Statistics Amplification Users
Category:Summoners
Category:Supernatural Willpower Users
Category:Sword Users
Category:Undead
Category:Water Users
Category:Weapon Masters
Category:Fantasy Characters
Category:Kings
Category:Neutral Characters
Category:Mummies
Category:Skeletons
Category:Armor Users
Category:Magic Users