Attacks and Abilities

Every Awesomenaut has two abilities and an autoattack (With the exception of Derpl Zork, who has three abilities and two autoattacks, and Admiral Swiggins, who has two autoattacks). Unlike autoattacks, abilities must be purchased for 135 Solar and have a cooldown.
Some attacks and abilities may become unavaliable altogether until certain conditions are met: Ayla's Rage, for instance, will disable her Evil Eye and Chain Whack until turned off, while Swiggins' Anchor Hook and Anchor Swing (the latter being replaced by Ink Spray) will not be available if he's not holding his anchor, remaining disabled until he recovers it (either by picking it up or waiting for it to respawn).
==Attacks and Abilities by 'naut==
===Admiral Swiggins===
*Anchor Swing/Ink Spray
*Anchor Hook
*Anchor Drop
===Ayla===
*Chain Whack
*Evil Eye
*Rage
===Clunk===
*Missiles
*Vacuum Bite
*Explode
===Coco===
*Shock
*Ball Lightning
*Blaze
===Derpl===
*Cat Shot \ Gatling
*Grid Trap\Nuke
*Siege Mode
===Froggy G===
*Bolt .45 Fish-gun
*Splash Dash
*Tornado Move
===Genji===
*Butterfly Shot
*Cocoon
*Monarch Blessing
===Gnaw===
*Bite
*Acid Spit
*Grow Weedling
===Leon===
*Slash
*Tongue Snatch
*Cloaking Skin
===Lonestar===
*Blaster
*Dynamite Throw
*Summon Hyper Bull
===Raelynn===
*Protoblaster
*Timerift
*Snipe
===Skølldir===
*Bash
*Mighty Throw
*Earthquake
===Vinnie & Spike===
*Bubble Gun
*Spike Dive
*Smoke Screen
===Voltar===
*Healing Wave
*Suicide Drones
*Healbot
===Yuri===
*Laser
*Mine Deploying
*Warp Time
Category:Awesomenauts
Category:Abilities