EA-Land

==April-August 2008==
In April 2008, four weeks after EA-Land was launched, it was announced that the development team had to disassemble, and that the game would shut down on August 1 the same year. This day of announcement was referred to as the "EA-Land Sunset". Maxis stated that the development team would be moving on to other projects.
EA expressed disappointment in sales over the lifetime of the game. One of the main criticisms of the game was the inability to create customized content, such as was achieved by its competitor Second Life. The Sims Online was widely seen as a failed attempt to port the single-player game to an online, multiplayer environment.
The decision to shut down so quickly after re-branding has led to speculation that the closure was planned prior to the re-branded release for the purpose of mitigating the damage to the public image of the name and brand of The Sims Online.
Category:Defunct