Personal Magnetism

The power to manipulate one’s magnetic field. Sub-power to Magnetism Manipulation and Personal Electromagnetism. Technique of Personal Mastery. Related to Personal Magnet. Not to be confused with Personal Gravity.
==Also Called==
*Personal Magnetic Field
*Personal Magnetism Control/Field/Manipulation
*Personal Magnokinesis
*Self-Magnetism Control/Field/Manipulation
*Tactile Magnetism
==Capabilities==
Users can create, shape, and manipulate their magnetic field, created by the electrical activity within their body, which allows them to affect metallic matter around them and themselves. Users can attract/repel objects/entities with dissimilar/similar polar charges, and/or damage the workings of mechanical/technological devices. Advanced users can create magnetic force fields that protect them from solar radiation, fly by creating opposing magnetic fields, combine with brawls, etc.
==Applications==
*Electrical Signal Manipulation
*Electricity Generation
*Magnetic Concentration
**Attraction & Repulsion
**Bio-Magnetism Manipulation
**Demagnetization
**Electromagnetic Vision
**Electronic Disruption
**Magnetic Force-Field
**Magnetic Infusion
**Magnetic Projectile
**Magnetic Skin
**Magnetically Enhanced Condition
***Magnetokinetic Regeneration
**Magnetism Generation
**Magnetization
**Magnokinetic Combat
**Magnetokinetic Flight
**Magnetoreception
**Metal Manipulation
==Associations==
*Charged Particles Manipulation
*Electricity Manipulation
*Electromagnetism Manipulation
**Personal Electromagnetism
*EM Electricity Manipulation
*Personal Mastery
**Personal Magnet
==Limitations==
*May be limited to one’s magnetic field or tactile interactions.
*May not have control over magnetic effects (attraction, repulsion, disruption, etc.).
*May be tied to one’s emotional state.
*Loss of control could lead to power loss or an uncontrollable magnetic field.
*Will not affect non-ferrous materials or super-heated ferrous materials.
*Powerful charge could alter or cancel the magnetic field.
==Known Users==
*Biot-savartians (Ben 10)
*Dee Dee and Dexter (Dexter’s Laboratory); via magnetism machine remote
*Magnus the Magnoceros (Dota 2)
*Fee and Foo (Harvey Beaks); via lodestones
*Masaki Hoshikari (Kongō Banchō)
*Magnet Man (Mega Man 3)
*Magnet Release Users (Naruto)
*Eustass "Captain" Kid (One Piece)
*Magnet-Shroom (Plants vs. Zombies)
*Magnemite, Magneton and Magnezone (Pokémon); via Magnet Pull
*Seth Nelson (Smallville)
*Mag (Warframe)
==Gallery==
DexterDeedeeMagnet.jpg|Deedee (Dexter's Laboratory) manipulates Dexter thanks to their similar polarities.
Magnetman.png|Magnet Man (Mega Man 3) must stay away from electronics, or his magnetic effects will disrupt them.
Magnet Shroom HD.png|Magnet-Shroom (Plants vs. Zombies) attracts metallic zombie weapons, which can actually scare it.
File:LodestarBody.png|Biot-savartians like Lodestar (Ben 10 franchise) are able to manipulate their own magnetic fields.
==Videos== 
Magneto VS Tetsuo (Marvel VS Akira) - DEATH BATTLE!
Category:Powers
Category:Supernatural Powers
Category:Manipulations
Category:Physics-Based Powers
Category:Fundamental Forces
Category:Magnetic Powers
Category:Energy Powers
Category:Self-Affecting Powers