Squire (Tactics)

Squire is a job from Final Fantasy Tactics. It is the basic physical job from where all physical job classes start. On its own, Squire loses usefulness after Chapter 1 although it has an especially useful support ability to boost the JP earned from battle, which will remain equipped on many units for mastering other jobs' abilities. For generic units, the job takes 1,620 JP to master in the War of the Lions and 1,670 JP to master in the original version. For Ramza, the job takes 2,570 JP to master in the War of the Lions and 2,520 JP to master in the original version.
Leveling Squire to level 2 unlocks the Knight and Archer jobs; leveling it to level 6 along with Chemist unlocks the Onion Knight in the War of the Lions; and leveling it up to Level 8 along with separate level requirements from Chemist, Summoner, Orator, Geomancer, and Dragoon unlocks the Mime job.
Ramza, Delita, and Argath are Squires. Ramza and Delita learn some techniques other Squires cannot, and have better base stats, while Argath can use two Knight Rend techniques. The Squire's abilities, barring the action ability, is also the model for unique characters' special jobs, and these jobs replace the Squire in the job menu, preventing such characters using it.
==Stats==
===Generic Squire===
Prerequisite	Weapons 	Helmet	Armor 	Equip Shields?
None 	Knives, Swords, Axes, Flails	Hats 	Clothes	No
Move Rate	Jump Rate	Speed	Physical Evasion Rate	Base Attack	Base Magic	Base HP	Base MP
4 	3 	6 	5% 	Low 	Very Low 	Medium 	Very Low
===Ramza===
Prerequisite	Weapons 	Helmet 	Armor 	Equip Shields?
None 	Knives, Swords, Flails, Knight Swords (Chapter 4)	Hats, Helmets (Chapter 2+)	Clothes, Robes, Armor (Chapter 2+)	Yes (Chapter 2+)
Move Rate	Jump Rate	Speed	Physical Evasion Rate	Base Attack	Base Magic	Base HP	Base MP
4 	3 	10 	10% 	Medium 	Medium 	Medium 	Medium
==Abilities==
===Fundaments===
Name	Range 	Effect 	Speed 	JP Needed
() 	0 	1 	Now 	300
() 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack
() 	1 	1 	Now 	80
() 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4)
() 	4 	1 	Now 	90
() 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2)
() 	1 	1 	Now 	150
() 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison.
() 	Depends on equipped weapon 	0 	Now 	300
() 	A technique that destroys the item equipped on the target's head.Success Rate: 45 + Physical Attack + Weapon Strength Note: Only available to Argath.	A technique that destroys the item equipped on the target's head.Success Rate: 45 + Physical Attack + Weapon Strength Note: Only available to Argath.	A technique that destroys the item equipped on the target's head.Success Rate: 45 + Physical Attack + Weapon Strength Note: Only available to Argath.	A technique that destroys the item equipped on the target's head.Success Rate: 45 + Physical Attack + Weapon Strength Note: Only available to Argath.
() 	Depends on equipped weapon 	0 	Now 	400
() 	A technique that destroys the item equipped on the target's body.Success Rate: 40 + Physical Attack + Weapon StrengthNote: Only available to Argath. 	A technique that destroys the item equipped on the target's body.Success Rate: 40 + Physical Attack + Weapon StrengthNote: Only available to Argath. 	A technique that destroys the item equipped on the target's body.Success Rate: 40 + Physical Attack + Weapon StrengthNote: Only available to Argath. 	A technique that destroys the item equipped on the target's body.Success Rate: 40 + Physical Attack + Weapon StrengthNote: Only available to Argath.
===Mettle===
Only Ramza and Delita have this skillset. Chant costs nothing to learn, while Ultima must be cast on Ramza in Chapter 4 for him to learn it.
Name	Range 	Effect 	Speed 	JP Needed
() 	0 	1 	Now 	300
() 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack 	Increase physical attack power.Amount: +1 Physical Attack
() 	1 	1 	Now 	80
() 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4) 	Attack by ramming into the enemy's body.Damage: Physical Attack x (Random: 1 to 4)
() 	4 	1 	Now 	90
() 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2) 	Lob a stone at a far-off foe.Damage: Physical Attack x (Random: 1 to 2)
() 	1 	1 	Now 	150
() 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison. 	Remove several status ailments.Removes: Blind, Silence, Poison.
() 	3 	1 	Now 	200
() 	Boost an ally's Speed.Amount: +1 SpeedNote: Only available to Ramza. 	Boost an ally's Speed.Amount: +1 SpeedNote: Only available to Ramza. 	Boost an ally's Speed.Amount: +1 SpeedNote: Only available to Ramza. 	Boost an ally's Speed.Amount: +1 SpeedNote: Only available to Ramza.
() 	1 	1 	Now 	0
() 	Sacrifice HP to restore twice as much to an ally.Note: Only available to Ramza and Delita. 	Sacrifice HP to restore twice as much to an ally.Note: Only available to Ramza and Delita. 	Sacrifice HP to restore twice as much to an ally.Note: Only available to Ramza and Delita. 	Sacrifice HP to restore twice as much to an ally.Note: Only available to Ramza and Delita.
() 	3 	1 	Now 	200
() 	Encourage an ally, increasing their Bravery.Amount: +5 BraveryNote: Only available to Ramza from Chapter 2 onward. 	Encourage an ally, increasing their Bravery.Amount: +5 BraveryNote: Only available to Ramza from Chapter 2 onward. 	Encourage an ally, increasing their Bravery.Amount: +5 BraveryNote: Only available to Ramza from Chapter 2 onward. 	Encourage an ally, increasing their Bravery.Amount: +5 BraveryNote: Only available to Ramza from Chapter 2 onward.
() 	0 	1 	Now 	500
() 	Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.Amount: +10 Bravery, +1 Speed, +1 Physical Attack and +1 Magic AttackNote: Only available to Ramza in Chapter 4. 	Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.Amount: +10 Bravery, +1 Speed, +1 Physical Attack and +1 Magic AttackNote: Only available to Ramza in Chapter 4. 	Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.Amount: +10 Bravery, +1 Speed, +1 Physical Attack and +1 Magic AttackNote: Only available to Ramza in Chapter 4. 	Increase Bravery, Speed, and physical and magickal attack power with a hearty battle cry.Amount: +10 Bravery, +1 Speed, +1 Physical Attack and +1 Magic AttackNote: Only available to Ramza in Chapter 4.
 	4 	2 	20 	—
 	Magick that inflicts damages with pure energy.Damage: 23 x Magick Attack x (Faith/100) x (TargetFaith/100)MP Cost: 10Note: Only available to Ramza in Chapter 4.Quote: "Brush off vanity and show reality! Ultima!"	Magick that inflicts damages with pure energy.Damage: 23 x Magick Attack x (Faith/100) x (TargetFaith/100)MP Cost: 10Note: Only available to Ramza in Chapter 4.Quote: "Brush off vanity and show reality! Ultima!"	Magick that inflicts damages with pure energy.Damage: 23 x Magick Attack x (Faith/100) x (TargetFaith/100)MP Cost: 10Note: Only available to Ramza in Chapter 4.Quote: "Brush off vanity and show reality! Ultima!"	Magick that inflicts damages with pure energy.Damage: 23 x Magick Attack x (Faith/100) x (TargetFaith/100)MP Cost: 10Note: Only available to Ramza in Chapter 4.Quote: "Brush off vanity and show reality! Ultima!"
===Reaction abilities===
Name	Description 	Trigger 	JP Needed
 	Counterattack with a tackle.	Physical Attack	180
===Support abilities===
Name	Description 	JP Needed
 	Equip axes, regardless of job. 	170
() 	Add an ability to all monsters in neighboring tiles with an elevation difference of 3h or less.	200
 	Defend oneself against an attack. Adds the Defend command. 	50
() 	Increase the amount of JP earned in battle. 	250/200
===Movement abilities===
Name	Description 	JP Needed
 	Increase Move by 1.	200
== Gameplay ==
The Squire is the foundation for the rest of the job system, alongside the Chemist, and many of its abilities remain useful throughout the game on other jobs. JP Boost is the most important ability to master for expensive job builds, as it increases all JP gained by 50%. However, cheap builds can benefit from having multiple characters with the same job (Squire counts Ramza's Squire and other default special jobs), to get 25% JP spillover for the party (with each successful action once that job is unlocked).
Counter Tackle and Move+1 provide an early game utility until better options from other jobs become available, such as the Monk's Counter and the Thief's Move+2. Beastmaster provides a niche should the player decide to invest on the Orator and build a monster party.
The Squire's below average stats mean it is quickly outclassed by other jobs, with its use as a main job being limited to Chapter 1, before the player has access to better jobs and equipment. It is recommended to only use Squires who start with broadswords, as the daggers are weaker, and more suited to the Chemist who can heal/revive from a distance.
Nevertheless, the Squire's versatile Fundaments command can be used as a secondary command for most of the physical-oriented jobs (the Monk even makes ranged Throw Stone and even Counter Tackle stronger due to Brawler). Focus is useful to rack-up raw physical damage while approaching enemies in large maps, and can also be used for JP and EXP grinding, though the player can also Throw Stones at allies for much about one-third less JP (90, which low cost moves may make JP Boost unnecessary).
=== Ramza's Squire ===
Ramza's unique Squire class gains new abilities and more equipment options as the player progresses through the chapters. In addition to naturally having better stats than the regular Squire, in Chapter 1 a support build can be made with Ramza due to his higher magick attack (Mystic can immediately learn Hesitation to cast Disable with high success, and Invigoration to drain 25% HP from anyone, including bosses, while having defense boost to survive even longer against physical attacks) and ability to equip robes to increase MP. Ramza's Squire can equip knight swords, shields, and heavy armor starting from Chapter 2, turning him into a more mobile and faster Knight with slightly lower offensive stats. 
His Mettle, as opposed to Fundamentals, gains additional buffing abilities over the chapters, that can also be used on other units; Tailwind and Steel increase Speed (up to 50 for extra turns) and Bravery, respectively. This solidifies Ramza's Squire as a potent offensive support unit that can slowly empower his team and himself over the course of the battle, since those attribute buffs last until the fight is over.
In Chapter 4, Ramza acquires the ability Shout, which increases Ramza's Speed, PA, and MA by 1 each and his Brave by 10. He may also learn the spell Ultima. To do this, Ramza must be hit with the spell (it must do damage, Mana Shield OK) while he is a Squire to learn it, a unique trait to his and Luso's Squire job. Unlike with Luso, Ramza may only learn Ultima in Chapter 4, noted by a line of dashes when inspecting his Squire job. The only characters who can cast Ultima are Celia, Lettie, Ultima Demons, and Luso (he may learn this in the Riovanes Rooftop battle in Chapter 3). To quickly learn Ultima, it is recommended to equip items that prevent Stop and Charm, and to keep distance from Celia and Lettie. Ramza and Luso may cast the spell on the other for them to learn it.
==Other appearances==
===Dissidia Final Fantasy NT===
DFF2015 Focus.png|Focus.
DFF2015 Rush & Aerial Rush.png|Rush.
DFF2015 Rush & Aerial Rush (Shout).png|Rush (Shout charged).
DFF2015 Shout.png|Shout.
DFF2015 Steel.png|Steel.
DFF2015 Throw Stone.png|Stone.
DFF2015 Ramza Ultima.png|Ultima.
DFF2015 Ramza Ultima (Shout).png|Ultima (Shout charged).
===Dissidia Final Fantasy Opera Omnia===
DFFOO Shout.png|Shout.
DFFOO Steel.png|Steel.
===Pictlogica Final Fantasy===
PFF Shout.png|Shout.
===Final Fantasy Airborne Brigade===
;Ability Cards
FFAB Throw Stone N.png|Stone Throw (N).
FFAB Throw Stone N+.png|Stone Throw (N+).
FFAB Shout - Ramza SR.png|Shout (SR).
FFAB Stone Throw - Argath SR.png|Stone Throw (SR).
FFAB Shout - Ramza SR+.png|Shout (SR+).
FFAB Stone Throw - Argath SR+.png|Stone Throw (SR+).
FFAB Shout - Ramza SSR.png|Shout (SSR).
FFAB Shout - Ramza SSR+.png|Shout (SSR+).
FFAB Focus - Ramza UR.png|Focus (UR).
FFAB Tailwind - Ramza UR.png|Tailwind (UR).
FFAB Focus - Ramza UR+.png|Focus (UR+).
;Legend Cards
Ramza I Brigade.png|Stone Throw (Summon).
Shout Brigade.png|Shout (Summon).
FFAB Tailwind - Ramza Legend UR.png|Tailwind (UR).
Ramza III Brigade.png|Ultima (Summon).
FFAB Ultima - Ramza Legend UR.png|Ultima (UR).
FFAB Shout Legend UR+.png|Shout (UR+).
FFAB Ultima FFT Legend UR+.png|Ultima (UR+).
===Final Fantasy Record Keeper===
FFRK Shout.png|Shout (Soul Break version).
FFRK Shout EA.png|Shout (enemy version)
FFRK Tailwind.png|Tailwind.
FFRK Squire FFT.png|Enemy sprite.
===Final Fantasy Brave Exvius===
FFBE Wish.png|Wish.
====War of the Visions: Final Fantasy Brave Exvius====
===Final Fantasy Trading Card Game===
Squire appears as Fire-elemental forward cards.
1-021c - Squire (Female) TCG.png|Squire [1-021C] Chapter series card.
1-022c - Squire (Male) TCG.png|Squire [1-022C] Chapter series card.
Squire 1-025C from FFTCG Opus.jpg|Squire [1-025C] Opus series card.
Squire 1-026C from FFTCG Opus.jpg|Squire [1-026C] Opus series card.
===Final Fantasy Portal App===
A female Squire appears as a Triple Triad card.
==Non-Final Fantasy guest appearances==
===Knights of the Crystals===
Squire appears as a card in the Ivalice Special Arena has a limited-time special arena with eighteen floors.
==Gallery==
Ramza.jpg|Ramza as a Squire (Chapter 1).
SquireMale.png|Male Squire.
SquireFemale.png|Female Squire.
Final Fantasy Tactics Character Card Book Volume 2-A - Card Front 001.jpg|Male Squire Character Card.
Final Fantasy Tactics Character Card Book Volume 1-A - Card Front 001.jpg|Female Squire Character Card.
Squire-FFT-Artwork.png|Male Squire.
FFT Accumulate.png|Focus.
FFT Rush.png|Rush.
FFT Stone.png|Stone.
FFT Heal.png|Salve.
FFT_Chant.png|Chant.
FFT Cheer Up.png|Steel.
FFT Scream.png|Shout.
FFT Ultima.png|Ultima.
FFT Defend.png|Defend.
==Etymology==
es:Escudero (Final Fantasy Tactics)
Category:Jobs in Final Fantasy Tactics