Tile

The worlds that the peeps live on are divided into hexagonal tiles. Tiles can be used to place buildings or forests, just as in the prequel .
On Kewa's back, the tiles are made up of a type of space crust. As of current, tiles shown have been made of grass and dirt, and no other tile types have been yet revealed.
In , tiles have other properties related to terraforming. Tiles have atmosphere, hydration, and fertility.
Breathable tmosphere is provided by forests that have been hydrated. Hydration is provided in an area by connecting a nearby tile to the river and glacier. Finally, fertility can be added by providing extra soil nutrients. However, it is possible for some steps but not others to be completed in some combination.
==Tile states==
There are currrently about 4 main states that can overlap:
*Grass
*Bare (a rocky or mulch-like look)
*Not Hydrated (aka "Dirt but dry"; sandy looking, even if it would have grass on it)
*Not Breathable (A darkened area, typically found around the borders of the map)
The fertility overlay will show tiles in some of these categories.
Tiles also have a pollution level.
==Layers==
Tiles have a height that can vary from -8 to +20 that can be adjusted by Terraforming when in range of a Landscaper. Water will flow between connected tiles when they are at layer -1 or below.
Each layer is equivalent to 8 debris resource. It costs debris to add layers and go up height; debris is obtained from removing layers and digging down.
==Links==
Category:Gameplay