Blue Mage: Sky/God Spells And Subs

This guide is to help you decide, as a Blue Mage, what to do in sky and what your options are.
==Support Jobs:==
*Thief
**This Sub is commonly used on gods to create higher skillchain damage(Sneak Attack) and/or get hate on tanks(Trick Attack).Usually when subbing Thief you are using a Shield which increases your Defense. Blue Mages can perform a Light Skill Chain by Savage Blade >> Cannonball most likely on Genbu as he is Weak to Lightning which can be Magic Bursted by BLMs Thus... You get the point.
**Other Alternatives is to Set Vertical Cleave + STR Spell and gears + food like Coeurl Sub -> Chain Affinity + SATA (min 100% TP) : Vertical Cleave can hit for 1.5K damages on Byakko - Seiryu and Suzaku. It's great for gives a lot of Enmity on your Tank.
*Ninja
**This Sub is used for Farming purposes mainly used not as commonly as gods unless you want a stat mod from a second Sword at the sacrifice of Sneak Attack and Trick Attack. When holding your own this is a great support job for sky, but when it comes God times, more often than not Thief Sub will be more useful.
*White Mage
**SAY WHAT?!?!? This is only if a linkshell desperately needs healers, you will not use this very often but it is a nice support job to have for an additional MP and healing tanks during farming or god time
***Diamondhide is one of the MOST IMPORTANT spells a Blue Mage can have when subbing White Mage or even for all support jobs. This will be listed below in the list of spells equipped for each support Job.
***A Light Staff is probably the best item when having this support job used.
*Warrior
**Almost never used by a linkshell because it cant hold hate aswell as tanks, but if a Linkshell desperately needs a tank, have a few DD's sub Thief and Trick Attack and make sure to keep up Defender,Cocoon AND your HP.
**With a few Trick Attacks, a BLU/WAR can tank almost like a PLD. Just remember keep Provoking a Monster and pop a few moves to steal hate, Magic Fruit, DD Spells, Head Butt Can buy you time on Provoke.
*Monk
**Okay, please don't laugh when you see this Monk can be a serious support job. The reason why you would sub Monk is for HP, HP is a contributing factor to Breath spells of a Blue Mage. Heat Breath is one of the most SERIOUS breath spells for a Blue Mage.
***Look to Blue Mage: Endgame Gear Guide#Heat Breath for more information on this LOVELY topic of Blue Mage Massive Damage!
==Layout of Blue Magic Spells==
#(Spell Cost) TotalCount/Max(45) SpellName : Reason to Equip this
==Blue Magic by Support Job==
*Thief
#(3) 3/45 Head Butt : Stun Never go Without this
##Mods: DEX+2
#(3) 6/45 Cannonball : For Creating a Light (Skillchain)
##Mods: STR+1 DEX+1
#(5) 11/45 Disseverment : For Creating a Distortion Skillchain
##Mods: INT+1 MND-1
#(4) 15/45 Actinic Burst : Auto-Refresh
##Mods: HP+20 CHR+2
#(5) 20/45 Plasma Charge : Auto-Refresh
##Mods: STR+3 DEX+3
#(4) 24/45 Refueling : Haste
##Mods: AGI+2
#(1) 25/45 Cocoon : DEF+50% For Cannonball Damage
##Mods: VIT+3
#(3) 28/45 Diamondhide : AoE Stoneskin, Great use on Buffing for Gods.
##Mods: VIT+1
#(4) 32/45 Warm-Up : Diffusion when in the DD Party works well on Buffing DDs and helps on Multi-hit spells
##Mods: VIT+1
#(5) 37/45 Temporal Shift : Great for Stun, HP+ and MP+ Always helps
##Mods: HP+10 MP+15
#(3) 40/45 Magic Fruit : Healing the weak when Healing Members MP is low.
##Mods: CHR+1 HP+5
#Opt1.(5) 45/45 Enervation : Weakens Defense and Magic Defense BEWARE its AoE, Great for BLM Magic Burst
##Mods: HP-5 MP+5
#Opt2.(3) 43/45 Wild Carrot : Healing suttle amounts of HP for 37MP
##Mods: HP+5
#Opt2.(2) 45/45 Blank Gaze : Dispels effect, only when face to face with monster.
##Mods: None
#Opt2.(3) 45/45 Vertical Cleave : For creating a Darkness (Skillchain) with Expiacion has to be unlock
##Mods: Vit+1 HP-5 MP+5
*Ninja
#(3) 3/45 Head Butt : Stun Never go Without this
##Mods: DEX+2
#(5) 8/45 Disseverment : Heavy Damage, Distortion SkillChain, Strong Poison
##Mods: INT+1 MND-1
#(4) 12/45 Actinic Burst : Auto-Refresh
##Mods: HP+20 CHR+2
#(5) 17/45 Plasma Charge : Auto-Refresh
##Mods: STR+3 DEX+3
#(4) 21/45 Refueling : Haste
##Mods: AGI+2
#(3) 24/45 Diamondhide : AoE Stoneskin, Great use on Buffing everyone.
##Mods: VIT+1
#(4) 28/45 Warm-Up : Diffusion when in the DD Party works well on Buffing DDs and helps on Multi-hit spells
##Mods: VIT+1
#(3) 31/45 Magic Fruit : Healing the weak when Healing Members MP is low.
##Mods: CHR+1 HP+5
#(3) 34/45 Wild Carrot : Healing suttle amounts of HP for 37MP
##Mods: HP+5
#(5) 39/45 Hysteric Barrage : Great DD Multi-hit spell.
##Mods: DEX+2 AGI+1
#Opt1.(4) 43/45 MP Drainkiss : Drains MP When Farming on Mobs that have MP.
##Mods: MP+5
#Opt1.(2) 45/45 Chaotic Eye : Silences Enemies that use Spells such as Pots
##Mods: AGI+1
#Opt2.(3) 42/45 Frenetic Rip : Great DD Multi-hit spell.
##Mods: INT+1
#Opt2.(3) 45/45 Yawn OR Filamented Hold: 1. AoE Sleep great in emergencies, 2. Slows Enemies AoE(Beware)
*White Mage
#(3) 3/45 Magic Fruit : Healing great amounts for 72MP.
##Mods: CHR+1 HP+5
#(3) 6/45 Wild Carrot : Healing suttle amounts of HP for 37MP
##Mods: HP+5
#(3) 9/45 Diamondhide : AoE Stoneskin, Great use on Buffing everyone.
##Mods: VIT+1
#(4) 13/45 Actinic Burst : Auto-Refresh
##Mods: HP+20 CHR+2
#(5) 18/45 Plasma Charge : Auto-Refresh
##Mods: STR+3 DEX+3
#(5) 23/45 Temporal Shift : Great for Stun, HP+ and MP+ Always helps
##Mods: HP+10 MP+15
#(4) 27/45 Healing Breeze : Curaga(Little better for BLU)
##Mods: CHR+2 HP+10
#(3) 30/45 Terror Touch : MP+10
##Mods: HP-5 MP+10
#(4) 34/45 Sickle Slash : MP+15
##Mods: HP-5 MP+15
#(3) 37/45 Saline Coat : MP+10 and Diffusion Magic Defense(Always Possible)
##Mods: MP+10 VIT+2 AGI+2
#(3) 40/45 Geist Wall : MP+10 + AoE Dispel 
##Mods: HP-5 MP+10
#(4) 44/45 Eyes On Me : MP+15 Dark damage(Not Needed)
##Mods: HP-5 MP+10
#(1) 45/45 Poison Breath : MND+1(Best for /whm with 1 point left)
##Mods: MND+1
*Warrior
#(3) 3/45 Magic Fruit : Healing great amounts for 72MP.
##Mods: CHR+1 HP+5
#(3) 6/45 Wild Carrot : Healing suttle amounts of HP for 37MP
##Mods: HP+5
#(3) 9/45 Diamondhide : AoE Stoneskin, Great use on Buffing everyone.
##Mods: VIT+1
#(5) 14/45 Plasma Charge : Auto-Refresh
##Mods: STR+3 DEX+3
#(5) 19/45 Temporal Shift : Great for Stun, HP+ and MP+ Always helps
##Mods: HP+10 MP+15
#(3) 22/45 Saline Coat : MP+10 and Magic Defense
##Mods: MP+10 VIT+2 AGI+2
#(3) 30/45 Terror Touch : MP+10 and Weakens Attacks if it lands
##Mods: HP-5 MP+10
#(5) 35/45 Disseverment : Heavy Damage, Distortion SkillChain, Strong Poison, Helps Hold Hate
##Mods: INT+1 MND-1
#(1) 36/45 Cocoon : DEF+50% And Cannonball Damage
##Mods: VIT+3
#(3) 39/45 Cannonball : With all the Defense Stacked, Cannonball will so some damage and Help with Hate
##Mods: STR+1 DEX+1
#(2) 41/45 Zephyr Mantle : Great Blink for Start of Gods or Buffing while you dont have Hate.
##Mods: AGI+2
#Opt1.(4) 45/45 Warm-Up : Accuracy Bonus and Evasion, Good for DD Spells and stacking little evasion
##Mods: VIT+1
#Opt2.(4) 45/45 Healing Breeze : Curaga(For BLU) Can Add to your Hate
##Mods: CHR+2 HP+10
#Opt3.(4) 45/45 Actinic Burst : Auto-Refresh+Flash (Recommended)
##Mods: HP+20 CHR+2
*Monk
**Instead of Doing the Layout Normally I am going to give you a list of Breaths to Choose from and HP+ Mods.
*Breaths
#Heat Breath(3): STR+3
#Poison Breath(1): MND+1
#Radiant Breath(4): CHR+1 HP+5
#Frost Breath(3): INT-1
#Bad Breath(5): INT+2 MND+2
*HP Mods
#Pollen (1)5HP
#Wild Oats (3)10HP
#Feather Storm (3)5HP
#Helldive (2)5HP
#Healing Breeze (4)10HP
#Sheep Song (2)5HP
#Screwdrive (3)10HP
#Wild Carrot (3)5HP
#Radiant Breath (4)5HP
#Light Of Penance (5)15HP
#Magic Fruit (3)5HP
#Death Scissors (5)5HP
#Dimensional Death (5)5HP
#Spiral Spin (3)5HP
#Yawn (3)5HP
#Ram Charge (4)5HP
#Temporal Shift (5)10HP
#Actinic Burst (4)20HP
#Exuviation (4)5HP
=God By God=
This is a description of possibilities of what to do on each god as a Blue Mage
==Genbu==
#Buffing /All
##In Any Party, Diamondhide-Stoneskin Yourself and the other party members
##In DD Party, Diffusion > Warm-Up
##In Tank Party, Diffusion > Zephyr Mantle, Blinking your Party and Tanks
##Refueling on yourself, or you can use Diffusion with it for Haste
#Start Of Fight /NIN, /THF, /WAR
##When Asked To you can Create a Light Skillchain or Distortion, for the BLMs to Cast Burst I or II, or Freeze/Blizzaga III And Magic Burst for less resistance of a spell
##Note Heat Breath is an option here but it is not advised
##Keep Diamondhide on Tanks if in tank party
##Help heal if possible during the fight
##/WAR VOKE VOKE VOKE, HEAL, Cocoon, Defender!
#/WHM
##Diamondhide, Diffusion > Zephyr Mantle, and most important Cure/Magic Fruit
##Note: Genbu has AoE Dispel so be ready to repop Buffs at all times
#/MNK
##Heat Breath is not advised during this Fight because Genbu is water type.
==Seiryu==
#Buffing /All
##In Any Party, Diamondhide-Stoneskin Yourself and the other party members
##In DD Party, Diffusion > Warm-Up
##In Tank Party, Diffusion > Zephyr Mantle, Blinking your Party and Tanks
##Refueling on yourself, or you can use Diffusion with it for Haste
#Start Of Fight /NIN, /THF, /WAR
##Seiryu is weak to Ice, so creating Distortion is GREAT, Savage Blade >> Disseverment >> Distortion
##Seiryu HAS Dispel AoE be ready to kick up Diamondhide at any time
##Blank Gaze is helpful during this fight as Seiryu has an Evasion+ move
##/WAR Voke, Cocoon, Defender Warcry Voke.
#/WHM
##Keep Diamondhide Up
##Heal the Tanks
##Paralyna is Nice because of Seiryu's AoE Paralyze
##Be Ready to Rebuff the Party, AoE Dispel Kills
#/MNK
##Save your HP Stay in Range then RELEASE THE BEAST!!!
##If you get hate, just buff yourself again, and repeat #1
==Suzaku==
#Buffing /All
##In Any Party, Diamondhide-Stoneskin Yourself and the other party members
##In DD Party, Diffusion > Warm-Up
##In Tank Party, Diffusion > Zephyr Mantle, Blinking your Party and Tanks
##Refueling on yourself, or you can use Diffusion with it for Haste
#Start Of Fight /NIN, /THF, /WAR
##Suzaku is weak to Water, so creating Distortion is GREAT, Savage Blade >> Disseverment >> Distortion
##Beware of High level Magic, keep up Buffs and Shadows
##/WAR Follow #2 and Voke, Cocoon, [[Saline Coat], Defender
#/WHM
##Be Ready to Rebuff and Heal, Suzaku's Damage will take out Stoneskin Quick
##Keep Hate Balanced between tank and Yourself do not over heal someone
##Keep Diamondhide up
#/MNK
##No-no, strong to Fire, Heat Breath = Useless
==Byakko==
#Buffing /All
##In Any Party, Diamondhide-Stoneskin Yourself and the other party members
##In DD Party, Diffusion > Warm-Up
##In Tank Party, Diffusion > Zephyr Mantle, Blinking your Party and Tanks
##Refueling on yourself, or you can use Diffusion with it for Haste
#Start Of Fight /NIN, /THF, /WAR
##Byakko is weak to Dark, but there isn't any decent Magic Bursts for Dark. EXCEPT: Red Lotus Blade >> Death Scissors >> Gravitation >> Eyes On Me for some damage.
##Byakko HAS AoE Cone Attack, Double Attacks and Triple Attacks, be ready to kick up Diamondhide at any time
##/WAR Voke, Cocoon, Defender Warcry Voke.
#/WHM
##Keep Diamondhide Up
##Heal the Tanks
##Paralyna is Nice because of Byakko's AoE Paralyze
##Be Ready to Rebuff the Party, AoE Cone Damage Kills Stoneskin
#/MNK
##Save your HP Stay in Range then RELEASE THE BEAST!!!
##If you get hate, just buff yourself again, and repeat #1
==Kirin==
#Buffing /All
##In Any Party, Diamondhide-Stoneskin Yourself and the other party members (Note: Do not use Diamondhide when doing a Kirin Burn while using Poison Potions against Kirin's Sleepga. SS will prevent you from waking up.)
##In DD Party, Diffusion > Warm-Up
##In Tank Party, Diffusion > Zephyr Mantle, Blinking your Party and Tanks
##Refueling on yourself, or you can use Diffusion with it for Haste
#Start Of Fight /NIN, /THF, /WAR, /SAM(Odd Option)
##Kirin is weak to Wind, Light is Great in this situation, if your linkshell is low on skillchainer's, go /Sam Meditate to Create your Solo Skillchain. Mistral Axe to Cannonball also creates light, lil FYI. (makes nothing...same spot in SC sheet) Savage Blade >> Cannonball >> Light (Skillchain)
##Most-likely your Party will be using the Kite > Magic Burst Tactic, so if your /war and are tanking this ... Best you have Crimson Cuisses
##/WAR Voke, Cocoon, Defender Warcry Voke.
##Kirin is a Tough monster, hits hard with a great variety of abilities, so KEEP RUNNING!!!!!!
#/WHM
##Same as most of other gods, heal the tanks and others who need it
#/MNK
##Keep your HP high.
##Pop Heat Breath
##If you receive hate run.
==Alternate SC's==
*Common Sky Jobs - RNG SAM THF DRK
**Making use of SAM Sekkanoki - Self SC Fragmentation >> Cannonball >> Light (Skillchain)
**DRK Spinning Slash/Ground Strike >> Cannonball >> Light (Skillchain)
**DRK Spinning Slash/Ground Strike >> Disseverment >> Distortion
**THF Shark Bite >> Cannonball >> Light (Skillchain)
**THF Evisceration >> Disseverment >> Darkness (Skillchain)
**SAM Tachi: Yukikaze >> RNG Sidewinder Fragmentation >> Cannonball >> Light (Skillchain)