Red-eyed XaXa

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==Summary==
Shinkawa Shouichi (Shinkawa Shōichi) is one of the 10,000 players who were trapped in «Sword Art Online» where he was infamously known as Red-Eyed XaXa (Akame no ZaZa), a member of the infamous red guild «Laughing Coffin». He later became a player of «Gun Gale Online» under the name Sterben (ステルベン,Suteruben, German for "to die"). He is also the mysterious self-proclaimed «Death Gun», alongside his brother Shinkawa Kyouji and Kanamoto Atsushi (Johnny Black), and is the main antagonist during the Phantom Bullet arc.
==Powers and Stats==
Tier:  |  physically, higher with guns and estoc
Key: SAO (Aincrad) | GGO (Phantom Bullet)
Name: Shinkawa Shouichi, XaXa (SAO username), Red-Eyed XaXa, Death Gun and Sterben (Aliases in GGO)
Origin: Sword Art Online
Gender: Male
Age: 19 years old
Classification: Human, SAO Survivor, GGO Player, NEET
Powers and Abilities: Superhuman Physical Characteristics, Accelerated Development (Leveling; Physical Stats, Abilities), Skilled Swordsman and Marksman, Statistics Amplification (Sword Skills amplify the user's speed and power, with the downside of leaving some aftercast delay), Enhanced Senses (via Hypersense and Distinguish), Regeneration (Low-Mid over time (All VR Avatars can regenerate entire limbs within 2-3 minutes)), Damage Boost (All attacks have either a low chance of critically hitting the opponent or hitting a weak point to critically hit them, dealing even more damage. The two forms of critical hits can stack), Statistics Amplification (Sword Skills amplify the user's speed and power, with the downside of having a post-motion stun for a brief period of time afterwards), Status Effect Inducement (via Sword Skills. If one can directly land a Sword Skill on an opponent towards a vital point such as the head, the opponent will be stunned for upwards of 10 seconds), Healing (Accelerating recovery via Recovery Potions over a period of 5 minutes and Healing heavy injuries via Healing Crystals. Healing Crystals act instantly and can immediately bring one back to full HP, even when near-death), Status Effect Inducement Nullification (via Antidote Potions and Antidote Crystals. Antidote Potions only work against debuffs on XaXa's power or below), Teleportation & BFR (via Teleport & Corridor Crystals), Immortality (Type 2), Hypermobility (VR Avatars do not have muscles and insides like real people do. Thus, they are able to do impossible motions that people in real life would not be able to do), Limited Reality Warping (via Proto-Incarnation. In times of extreme brain activity reaching to one's Fluctlight, or soul, the user can temporarily enact change on the world to an extent via their willpower or imagination. Usually, it has been displayed to enact improbable feats, such as delaying death, breaking out of system paralysis, bypassing system-enacted rules, and more that can be described as "surpassing the system"), Resistance to Pain (All virtual reality avatars have a pain absorber, which lessens the amount of pain one feels to negligible amounts, even with injuries such as decapitation) | Peak Human Physical Characteristics, Accelerated Development (Leveling; Abilities), Skilled Swordsman and Marksman, Regeneration (Low-Mid over time (All VR Avatars can regenerate entire limbs within 2-3 minutes)), Night Vision, Invisibility, Immortality (Types 2, 4, and 8. All VR Avatars are able to respawn after being slain, so long as their real life bodies are safe), Hypermobility (VR Avatars do not have muscles and insides like real people do. Thus, they are able to do impossible motions that people in real life would not be able to do), Limited Reality Warping (via Proto-Incarnation. In times of extreme brain activity reaching to one's Fluctlight, or soul, the user can temporarily enact change on the world to an extent via their willpower or imagination. Usually, it has been displayed to enact improbable feats, such as delaying death, breaking out of system paralysis, bypassing system-enacted rules, and more that can be described as "surpassing the system"), Resistance to Pain (All virtual reality avatars have a pain absorber, which lessens the amount of pain one feels to negligible amounts, even with injuries such as decapitation)
Attack Potency: Building level+ (Was able to go toe to toe with Kirito) | Street level physically (Was handily beating Kirito in GGO, though it is notable that he said that Kirito was rusty while he kept training), higher with guns and estoc (Same as their real life counterparts. His rifle was able to do this)
Speed: Subsonic movement speed, Supersonic+ combat and reaction speed (Fought Kirito in SAO) | Peak Human with Hypersonic+ combat speed (Was handily beating Kirito in GGO)
Lifting Strength: Unknown
Striking Strength: Building level+ | Street level
Durability: Building level+ (Comparable to other high level players) | Street level, Small Building level when blocking with estoc (Being made from starship metal, the weapon is able to take hits from a Kagemitsu G4)
Stamina: Infinite physically (Virtual Reality Avatars can never get physically tired; limited only to the mental power of the person themselves), Average mentally
Range: Extended Melee Range with his sword, Several Meters with dash type Sword Skills | Extended Melee Range with his sword, Tens of Metres (50 meters effective firing range with handgun), Kilometres (1 to 1.5-kilometer effective firing range with sniper rifle)
Standard Equipment: Unnamed sword | Metamaterial Optical Camouflage Mantle, Type 54 Black Star Handgun or Death pistol, Accuracy International L115A3 Rifle, An estoc made from starship metal
Intelligence: Gifted (High combat intelligence and is a master of killing)
Weaknesses: Overconfident and usually underestimates his opponents. Sword Skills have a small post-motion stun at the end of them in exchange for increased power (SAO only).
==Notable Attacks and Techniques==
===Outside System Skills===
Outside System Skills (OuSS): As its name suggests, are skills that are the users own, unlike Sword Skills and magic that are provided for by the game engine.
*Switch: A technique where two Players switch positions in-between an enemy's attack to recover Hit Points, chain attacks together without worrying about an aftercast delay, and/or burden the learning abilities of enemies if they are AIs.
*Hypersense: The act of sensing hostile intention or killer intent, allowing the user to somehow react to attacks done outside of their field of vision.
*Distinguish: Allows the user to eliminate background noise to focus on unnatural or certain sounds around the user.
*Sword Skill Imitation: Imitating the user of Sword Skills without the system's assistance, removing the aftercast delay, but sacrificing the power and speed of the actual skill.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Sword Art Online
Category:Anime Characters
Category:Enhanced Senses Users
Category:Evil Characters
Category:Flight Users
Category:Gun Users
Category:Humans
Category:Invisibility Users
Category:Light Novel Characters
Category:Male Characters
Category:Primary Antagonists
Category:Regeneration Users
Category:Science Fiction Characters
Category:Statistics Amplification Users
Category:Sword Users
Category:Teenagers
Category:Weapon Masters