Axe wielder

Sometimes you just gotta chop a muthafucker down. These are the spuds for the job. 
Codicil cost: 5
Requirement: Minimum 12 Strength
Training time: Two months
Bonus: Huge-ass axe of your choosing; Game Master approval is required for one that's magical or technomantic	
==Skills==
Melee weapon (mass) specialising in axes IV
Blade Etiquette
Circular Parry
Play Stringed Instruments apprentice
Public Speaking apprentice
Field Improvisation I -OR- Scrounging I
Restore Bone -OR- Weaken Bone
Any lore skill
==Level bonuses==
II. Turn the Other Cheek: Better than a simple parry, you may use the side--or cheek--of an axe to turn aside arrows or other projectiles. Treat your axe as a shield with an armour class and block bonus of +2. Use either the higher of Melee weapon (mass) or Shield skills for this defence. 
III. Throw any axe with a minimum range increment of ten yards; +2 to melee attacks and damage
V. Title: Headsman; double damage with axes	
==Level bonuses==
II. Turn the Other Cheek: Better than a simple parry, you may use the side--or cheek--of an axe to turn aside arrows or other projectiles. Treat your axe as a shield with an armour class and block bonus of +2. Use either the higher of Melee weapon (mass) or Shield skills for this defence. 
III. Throw any axe with a minimum range increment of ten yards; +2 to melee attacks and damage
V. Title: Headsman; double damage with axes
Category:Codicil
Category:War
Category:Northern Protectorate