Level 1

Level 1 is the first level of VIVIDLOPE. The level introduces the objective of the game as well as surface-level mechanics such as rose-colored enemies, ledges, and pink tiles. The theme revolves around a grassland scene.
== Stages ==
TODO: make this list look more elegant (grid perhaps?) and add thumbnails
Stage number	Internal name 	Thumbnail	Bonus Phase threshold
1-1 	s_simple 	 	80%
1-2 	s_cylinder 	 	85%
1-3 	s_S 	 	80%
1-4 	s_toilet 	 	90%
1-5 	s_firstdiamond 	 	80%
1-6 	s_keyhammer 	 	90%
1-7 	s_dropthedrop 	 	90%
1-8 	s_crossbullet 	 	80%
1-9 	s_doublebendplane	 	90%
1-10 	s_jumpdown 	 	90%
1-11 	s_clockflower 	 	80%
1-12 	s_racetrack 	 	80%
1-13 	s_firststair 	 	85%
1-14 	s_summit 	 	70%
1-15 	s_thefoxbox 	 	90%
== Enemies introduced ==
* Blob (1-1)
* Wobbler (1-2)
* Squatrol (1-3)
* Blub (1-4)
* Gem (1-5)
* Dropper (1-7)
* Leaper (1-9)
* Ringu (1-10)
== Mechanics introduced ==