Gear/LRM-15 (LongFire)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_LRM_15_LongFire
Manufacturer: LongFire
LRM15 Long-Range Missile racks deal substantial damage and stability impact over distance, often found in pairs on indirect-fire support units. Like all LRMs, LRM15s are capable of indirect fire over obstacles and terrain. LRM can fill a variety of roles using specialized ammunition.
Left Click on Chance to hit during battle to toggle Hot-Loading. (HL) missiles have no minimum range but can Misfire, damaging the launcher. 
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
7 	3 	192500	All 	All
* Weapon is capable of Indirect fire.
* Hits cluster toward same location, affected by clustering modifiers.
* Weapon has 50% chance to misfire when firing in HL mode. Jam Modifiers to Mitigate.
* Can be used with Artemis IV or V weapon attachments.
* This weapon has an Anti-Air Factor of 12%
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM15
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	STD 	LRM 	5 	0 	1 	15 	1 	14 	0 	0 	0 	0.025 	0.25 	25 	180 	270 	480 	690 	960 	
 	HL 	LRM 	5 	0 	1 	15 	1 	14 	0 	1 	0 	0.025 	0.25 	25 	0 	270 	480 	690 	960 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
APL-1M 	APL-1R 	APL-2S
ARC-9W 	BLR-1SHHANS 	CPLT-KC
I-LEM-OE	JR7-KSSAMULI	KGC-001
KTO-19B 	NRY-OB 	PRTN-3M
RVN-3M 	STK-3HB 	TBT-4M
TDR-5SB 	VTR-9B-LLI 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2