Mechanics

This page serves as a general overview of most mechanics in the game.
==Hazards==
Generally posing a threat primarily to survivors, they can also be harmful towards undefined.
===Puddles===
See: Puddles.
Identifiable by their rather out of place appearance, these will deal contact damage to a survivor, though phosphor type puddles exist which damage both survivors and undefined. Generally, puddles have some sort of distinguishing features that make it possible to tell which strain they correlate to.
PuddleExample.jpg|Example. Phosphor type puddle on the left, with an ordinary (lime cat) puddle on the right.
===Mimics===
See: Mimics.
Posing as regular objects, they are also commonly seen across the map. Some are interactable like the blue soap dispenser in the Bathroom, while others are simply placed around the map, such as the Traffic Cone. Always harmful to survivors, non interactable mimics such as the cone and Wet Floor Sign are also generally harmful to the undefined. 
MimicExample.jpg|Traffic cone and wet floor sign mimics
InteractableMimicExample.jpg|An example of an interactable mimic. These are always harmless to undefined
==Stamina==
StaminaBar.jpg|Full stamina bar
EmptyStaminaBar.jpg|Empty stamina bar
Holding Shift or pressing the run button on mobile will allow you to expend your stamina for faster movement speed. A full stamina bar allows you to run continuously for 15 seconds, with the bar also taking 15 seconds to fully regenerate. Sprinting is also possible in vents for both undefined and survivors, though do note Phosphor type strains and fusions are not able to sprint in vents. This includes the Moss Demon.
Jumping also requires stamina, with a full stamina bar allowing you to jump 15 times. 
Sitting on a chair or laying on a bed does not increase stamina regeneration.
==W.I.P - Status Effects==
I will do this eventually. I am lazy, sorry.
==Regeneration==
Both undefined and survivors do not regenerate health for 10 seconds after taking any form of damage. However, they regenerate at varying speeds.
Sitting on a chair or laying on a bed does not increase health regeneration.
===Survivors===
Survivors naturally regenerate at 1 HP per second, requiring them to wait 1 minute and 40 seconds to heal from 0 to 100.
===Undefined===
Undefined naturally regenerate at 2 HP per second, requiring them to wait 50 seconds to heal 100 hp. This increased regeneration is likely as a result of undefined not being able to heal with Orange Juice, alongside their generally increased healthpools compared to survivors.
==Score==
Score primarily acts as a way to give some goal to the game, and can be acquired in different methods depending on the player's team. It solely affects the chances of a survivor becoming a rare variant upon becoming an undefined, with 0% at 0 score, and 100% at 500 score.
See the main article for more in depth information regarding score.
==Undefined keybinds==
See: Undefined.
Undefined can hold F to wag their tail, and press H to emit a noise depending on their strain. This noise is also emitted upon sending a chat message.
TailWagging.gif|Tail wagging