Stage

A stage () is the designated area where characters fight each other in the series and Fraymakers. Each stage has a different layout, size and shape, sometimes including hazards that affect the matches in some way, such as lava, water, or explosions. The word "stage" usually refers to a Group stage, but can also refer to the ground or large central platform within this location. Some stages, such as those in the various Stadium modes, exist for purposes other than fighting.
== Group stages ==
In both Super Smash Flash and Super Smash Flash 2, most of the Group stages are available from the start, while a small number must be unlocked by completing certain objectives. Most stages are derived from places in a playable character's universe, and are typically used as that character's home stage. There are some stages with no character representatives, such as Battlefield and Final Destination.
All stages range in size, from large, such as , to small, such as WarioWare, Inc. Typically, stages involve a large central platform with ledges, along with one or more smaller platforms above the main stage. Blast lines are placed above, below and to the sides of the visible area. Some stages have floors that continue past the edge of the visible area and pass through a side blast line. These floors are known as "walk-off edges" or "walk-offs", as characters can walk off-screen and KO themselves without falling off of an edge first. Stages with walk-off edges on both the left and right, such as Peach's Castle, are sometimes called "walk-off stages".
In SSF2, moving and transforming stages were introduced, as this was a technical issue in Super Smash Flash. Galaxy Tours and Hylian Skies, for example, are transforming stages that change their own layouts to add new stage possibilities. Most of them possess a default layout known as a "main hub", which the stage returns to after every transformation ends. Notably, Silph Co. is one of the few that does not have a main hub, instead cycling through twelve different layouts in sequence.
Other stage elements include breakable barriers and platforms, such as the wood planks of Emerald Cave or the sloped floor of Green Hill Zone, stage hazards, such as the Blocks and Bombs on Bomb Factory, local items, such as pellets, and interactive objects, such as the Barrel Cannons on Jungle Hijinx.
In SSF2 and Fraymakers, players are also able to turn off stage hazards and other stage changes, streamlining gameplay for a more competitive experience.
=== In Super Smash Flash ===
Most likely because of limitations, the original Super Smash Flash features only eight versus stages, of which six are starter and two are unlockable (those with shaded cells):
Name 	Universe
 	
 	
Emerald Hill Zone	
 	
 	
Peach's Castle 	
Pokémon Stadium 	
 	
=== In Super Smash Flash 2 ===
Based on the demo versions, 67 stages are confirmed for Super Smash Flash 2 and will be appearing as starter stages, in addition to unlockable stages. Of these stages, 17 are designated as past stages, which are based on stages from the official series in both name and layout.
In Arena, there is a special rectangular-enclosed stage with goals located on each end of the stage that serves specifically as the setting for Sandbag Soccer. Another similar stage exists as the setting for Sandbag Basketball, but with minor changes and a different background. However, these cannot be selected for normal matches.
==== Current stages ====
The currently confirmed selectable stages are as such:
===== Normal stages =====
Name 	Universe	Universe
 	 	
Bomb Factory 	 	
Bowser's Castle 	 	
Butter Building 	 	
Casino Night Zone 	 	
Central Highway 	 	
Chaos Shrine 	 	
Clock Town 	 	
Crateria 	 	
Desk 	 	
Devil's Machine 	 	
Dracula's Castle 	 	
Emerald Cave 	 	
Fairy Glade 	 	
 	 	
Final Valley 	 	
Flat Zone + 	 	
Galaxy Tours 	 	
Gangplank Galleon 	 	
Hidden Leaf Village 	 	
Hueco Mundo 	 	
Hylian Skies 	 	
Jungle Hijinx 	 	
Krazoa Palace 	 	
Lake of Rage 	 	
Lunar Core 	 	
Meteo Campaigns 	 	
Mushroom Kingdom III 	 	
Nintendo 3DS 	 	
PAC-MAZE 	 	
Palutena's Shrine 	 	
Phase 8 	 	
Planet Namek 	 	
Pokémon Colosseum 	 	
Polygon Zone 	 	
Rainbow Route 	 	
Sand Ocean 	 	
Saturn Valley 	 	
Skull Fortress 	 	
Sky Pillar 	 	
Sky Sanctuary Zone 	 	
Steel Diver 	 	
Suzaku Castle 	 	
The World That Never Was	 	
Thousand Sunny 	 	
Tower of Salvation 	 	
Twilight Town 	 	
Urban Champion 	 	
Venus Lighthouse 	 	
Waiting Room 	 	
WarioWare, Inc. 	 	
World Tournament 	 	
Yoshi's Island 	 	
===== Past stages =====
Name 	Universe	Universe
Castle Siege 	 	
 	 	
Fourside 	 	
Green Hill Zone 	 	
Hyrule Castle 	 	
Meta Crystal 	 	
 	 	
 	 	
Princess Peach's Castle	 	
Saffron City 	 	
Sector Z 	 	
Smashville 	 	
 	 	
Yoshi's Island (64) 	 	
Yoshi's Story 	 	
==== Disabled stages ====
Name 	Universe	Universe
Distant Planet 	 	
Shadow Moses Island	 	
Silph Co. 	 	
Skyward Voyage 	 	
==== Removed stages ====
Name 	Universe	Universe
Castle Wily 	 	
Temple of Time	 	
Test Stage 1 	 	
Test Stage 2 	 	
=== In Fraymakers ===
Fraymakers is currently planned to feature 13 stages for multiplayer matches in the base game, with additional player-created stages able to be downloaded as well. The currently confirmed selectable stages are as such:
Name 	Franchise
Backyard 	Octodad
Merchant Port	Rivals of Aether
Pepperpain 	Ittle DewSlap City
Stratostar 	BIT.TRIP
The Spire 	Slay the Spire
== Solo stages ==
In Solo, a number of stages appear that are not available in Group mode. Stages found in Adventure mode are also be referred to as levels.
=== In Super Smash Flash ===
Name 	Universe	Description
Kirby Hub Room 	 	The stage used for every characters' Target Test layouts. It consists of many cloud platforms and is used . The target layouts are different for each character and are typically positioned in a way that is tailored towards each character's abilities.
 	 	A longer version of the VS. Mode stage of the same name. There are two versions, a horizontally oriented one for Classic, and a more difficult, vertically oriented one for Adventure.
Floating Islands 	 	An infamous level comprised of various platforms that have to be escalated by the player as they avoids swarms of enemies.
 	 	The stage used between each match in All-Star. It consists of a single platform similar to the one used for the top platform in Floating Islands.
Super Mario World	 	The first level in Adventure mode, a replica of the level Yoshi's Island 2 from the .
=== In Super Smash Flash 2 ===
Name 	Universe	Universe	Description
Break the Targets	 	 	There are four unique stage layouts that can be played on with any character, and each character also has a unique layout that tests their abilities.
Home-Run Stadium 	 	 	The stage used in Home-Run Contest. It consists of a pedestal and a long stretch of land to the right. It seems to be endless, but it actually loops after a certain point.
Crystal Smash 	 	 	There are two stages consisting of a multiple sets of confined platforms. In Classic, there are four variations of each level with different amounts of crystals based on the difficulty selected.
 	 	 	The stage used between each match in All-Star. It consists of a long, flat platform with a slope to the left and three small platforms to the right.
Tourian 	 	 	The stage used in event #40: The Mother Brain. The stage consists of several small platforms with a wall to the right and an area occupied by Mother Brain. The layout is a recreation of the final battle site from .
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Category:Super Smash Flash
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:Fraymakers