Pop-Up Dialog

The is a Device in Fortnite: Creative, added in Update v19.10.
==Function==
Create a pop-up to be shown to Players with informational text and input options.
==All Settings==
All default values have been Bolded.
All Options
Option 	Value 	Description
Title 	{custom text} 	The title that displays at the top of your dialog text box. Use {playername} to dynamically include the name of the player viewing the dialog.
Content Alignment 	Centered, Choose an alignment 	The alignment that the popup dialog's content is going to have in the screen.
Description 	[Edit Text] 	Defines what text you want to appear in the main body of the dialog. Use {playername} to dynamically include the name of the player viewing the dialog, and <cr> to include a line break.
Auto Display 	Never, PreGame Lobby, Game Start 	Displays the dialog to all valid players when players enter this phase. Will also show for players joining in progress during this phase.
Use Dialog Timeout 	On, Off 	Determines if the dialog should automatically close.
Timeout Duration 	2.0 - 60.0 	The amount of time players have to interact with the dialog before it disappears.
Timer Options 	None, Countdown 	How the timer should be displayed.
Response Type 	1 Button, 2 Buttons, 3 Buttons, 4 Buttons, 5 Buttons, 6 Buttons 	Set the number of buttons that appear at the end of your dialog.
Default Back Button 	None, Button 1, Button 2, Button 3, Button 4, Button 5, Button 6	Select the button that is going to be bound to the back action.
Button 1 Text 	OK, {custom text} 	Text to show on the first button.
Button 2 Text 	Cancel, {custom text} 	Text to show on the second button.
Button 3 Text 	{custom text} 	Text to show on the third button.
Button 4 Text 	{custom text} 	Text to show on the fourth button.
Button 5 Text 	{custom text} 	Text to show on the fifth button.
Button 6 Text 	{custom text} 	Text to show on the sixth button.
Text Box Opacity 	50 Percent - 100 Percent 	Determines if the dialog's background is semi-transparent.
Mask Background 	Yes, No 	Determines if the background is darkened while the dialog is displayed.
Enabled During Phase 	None, All, Pre-Game Only, Gameplay Only 	Determines the game phases during which the device will be enabled, Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown).
Activating Team 	Any, Team 1 - Team 100 	Determines which Team can activate the device.
Invert Team Selection 	True, False 	If False, only the selected Team can activate the device. If True, all Teams except the selected Team can activate the device
Allowed Class 	No Class, Any, 1 - 16 	Determines which Class can activated the device.
Invert Class Selection	True, False 	If False, only the selected Class can activate the device. If True, all Classes except the selected Class can activate the device
==Functions and Events==
Functions
Option 	Description
Show When Receiving From 	Display the dialog to valid Players when receiving a signal from the selected channel.
Hide When Receiving From 	Hide the dialog from all Players when receiving a signal from the selected channel.
Enable When Receiving From 	Enables the device on receiving a signal from the selected channel.
Disable When Receiving From 	Disables the device on receiving a signal from the selected channel.
Show to All When Receiving From 	Display the dialog to all Players when receiving a signal from the selected channel.
Hide from All When Receiving From 	Hide the dialog to all Players when receiving a signal from the selected channel.
Update Button 1 Text When Receiving From	When receiving a text update from this channel, update the text on Button 1.
Update Button 2 Text When Receiving From	When receiving a text update from this channel, update the text on Button 2.
Events
Option 	Description
On Dismissed Send Event To 	Send Event when the dialog is dismissed.
On Time Out Send Event To 	Send Event when the dialog times out.
On Responding Button 1 Send Event To	Send Event when a Player responds to the dialog prompt with Button 1.
On Responding Button 2 Send Event To	Send Event when a Player responds to the dialog prompt with Button 2.
On Shown Send Event To 	Send Event when the dialog appears to Players.
On Responding Button 3 Send Event To	Send Event when a Player responds to the dialog prompt with Button 3.
On Responding Button 4 Send Event To	Send Event when a Player responds to the dialog prompt with Button 4.
On Responding Button 5 Send Event To	Send Event when a Player responds to the dialog prompt with Button 5.
On Responding Button 6 Send Event To	Send Event when a Player responds to the dialog prompt with Button 6.
==Examples and Usage==
===Usage===
This device supports the following keywords/tags; {playername} and <cr>
Using these are very simple and straightforward; {playername} displays the viewing player's name, while <cr> creates a line break in the paragraph.
===Example===
Pop_Up_Dialog_-_Example_-_Fortnite.png
Category:Devices
Category:Creative