Skills

Skills are the second aspect of Tyranny 's character system. The Fatebinder can have a total of 22 skills (6 combat, 5 support and 11 magic), while Eb and Sirin can have 23 due to an extra skill which is unique to them. On the flip side, Kills-in-Shadow can only benefit from 18, as her weapon skills are limited to One-Handed Weapons and Unarmed Combat.
Each skill is tied to a primary and secondary attribute. These determine the base value of the skill: The primary contributes skill points equal to 1.5 times its value, the secondary 0.5 times.
Skills improve automatically through use and contribute experience to gaining levels. You can spend rings to train skills by hiring trainers at the Mountain Spire, and Spires where the Training grounds and Library (magic skills) are built.
==List of skills==
;Weapon
*Two-Handed Weapons 
* Bows 
* Dual Wield 
* Magic Staff
* One-Handed Weapons 
* Unarmed Combat
;Support
*Athletics
* Parry 
*Dodge
* Lore 
*Subterfuge
;Magic 
*Control Atrophy
*Control Emotions
*Control Fire
*Control Force
*Control Frost
*Control Gravelight
*Control Illusions
*Control Life
*Control Lightning
*Control Stone
* Control Vigor
;Companion Only Skill
*Tidecasting (Eb)
* Performance (Sirin) 
==Skills and governing attributes== 
 	 	Primary Attribute 	Primary Attribute	Primary Attribute	Primary Attribute	Primary Attribute	Primary Attribute
 	 	Might 	Finesse 	Quickness 	Vitality 	Wits 	Resolve
Secondary attribute	Might 	 	Bows
Athletics 	 	 	 	
Secondary attribute	Finesse 	One-Handed Weapons	 	Dual Wield 	 	Magic Staff 	
Secondary attribute	Quickness	 	Unarmed Combat 	 	 	 	
Secondary attribute	Vitality 	 	 	 	 	 	
Secondary attribute	Wits 	Control Stone
Control Vigor
Tidecasting	Parry
Control Gravelight	Dodge
Subterfuge
Control Illusions
Control Lightning	Control Emotions
Control Fire
Control Life
Performance	 	Control Atrophy
Control Force
Control Frost
Secondary attribute	Resolve 	Two-Handed Weapons	 	 	 	Lore 	
==Cut skills==
*Thrown Weapons