Eleanor Lamb

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|-|Big Sister Eleanor=
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==Summary==
Eleanor Lamb is a major character in the story of BioShock 2. During the game's opening minutes, set during the era of the original BioShock, Eleanor is a Little Sister that has been bonded with the Big Daddy Subject Delta. Because of the nature of the bonding shared between alpha-series Big Daddies such as Delta and Little Sisters, they see each other as father and daughter despite not being directly blood related. Rather, Eleanor is the daughter of Sofia Lamb, rival of Andrew Ryan. Upon being forced to part with Subject Delta after Sofia Lamb forced him to shoot himself in the head, Eleanor becomes a rebel of Rapture. Sofia, fearing that she would bring the city down, put her in a medically induced coma. However, through her bond with Delta, Eleanor was able to reawaken him and guide him to her.
==Powers and Stats==
Tier: 
Name: Eleanor Lamb
Origin: BioShock
Gender: Female
Age: Late teens to early 20s
Classification: Big Sister, Genetically Modified Human
Powers and Abilities: Superhuman Strength, Speed, and Durability, Skilled in hand-to-hand combat, Resistance to high pressure and Mind Manipulation (As a Big Sister Eleanor can resist the effects of Level 3 Hypnotize), Fire Manipulation, Telekinesis, Teleportation, Possession of Little Sisters
Attack Potency: Small Building level+ (Her strength is comparable to that of a Big Sister)
Speed: Superhuman (Faster than Big Daddies)
Lifting Strength: Superhuman, At least Class 50 with telekinesis (Comparable to other Big Sisters)
Striking Strength: Small Building level+
Durability: Small Building level+ (Should be as durable as normal Big Sisters)
Stamina: Superhuman
Range: Standard Melee Range, Tens of Metres with telekinesis and fire manipulation
Standard Equipment: Diving Suit, Extraction Needle
Intelligence: Gifted (Has the composite knowledge of dozens of splicers and citizens of Rapture)
Weaknesses: Unknown
Notable Attacks/Techniques:
After years of gene therapy and perfected versions of the large-dose ADAM treatments Eleanor is gifted with the abilities of dozens of people and Splicers, with seemingly none of the usual negative side-effects. Powers she is capable of include:
*Telekinesis powerful enough to move live Splicers through the air.
*Superhuman Strength and Agility rivaling that of a legitimate Big Sister.
*Pyrokinesis in the form of explosive, ranged fireballs launched from her hands.
*Teleportation in a much cleaner form of the Houdini Splicers' signature ability, causing a bright purple glow when used.
*Compounded Intellect from many other citizens of Rapture, including their memories, skills and "essence".
*Little Sister Possession, allowing her to remotely enter the minds of Little Sisters and use them to perform various tasks. She is also able to temporarily endow others with this power through a special Plasmid.
*Extrasensory Perception. In addition to her deep-seated psychic bond with Subject Delta, Eleanor seems to have a "sixth sense" for danger, and she will instinctively attack any enemy as soon as they spot her or Delta during combat.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Female Characters
Category:Bioshock
Category:Mutants
Category:Teenagers
Category:Fire Users
Category:Telekinesis Users
Category:Teleportation Users
Category:Possession Users
Category:Armor Users