Dokapon the World

Dokapon the World (ドカポン・ザ・ワールド) is a 2004 PlayStation 2 game in the Dokapon series created by Asmik Ace Entertainment. Sting helped Asmik with the development of this game. This is the only game that takes place in the real world.
In this game, the players will need to fight masters to get special jobs. Players will use their attack skills to defeat monsters. Events will also occur, and some of them are special mini-games.
==Story==
The game has a total of 9 chapters.
1. Asia - The adventurers must take 3 towns with seals on them. Afterwards, the story boss summons monsters to the remaining ones. To progress, the adventurers must take the remaining towns by defeating the spawned town monsters. When all the towns are liberated, the story boss will appear in the cave. The adventurer who defeats the story boss wins the chapter. 
2. Europe - When an adventurer liberates at least 3 towns in the continent, the Red Knight give that adventurer permission to enter the castle. No one else can enter the castle unless they also liberate 3 towns from Europe. If all the towns are already liberated, then anyone can enter the castle. Within the castle, there are 3 different rooms the Red Knight can randomly appear in. The adventurer who defeats the story boss wins the chapter.
3. Russia - Unlike the previous two chapters, there is no continent dungeon. The chapter boss, a Yeti, will only appear after specific parameters are met. Adventurers need to liberate and invest in towns on the continent to at least level 2 towns to be able to spawn specialty food items. The Yeti will appear randomly when one of the specialty food items is generated. It is random which town and at what time the Yeti will appear. The Yeti will not appear at all if no towns are taken or if they are only level 1 towns. The adventurer who defeats the story boss wins the chapter.
4. North America - Defeating all town monsters on this continent will unlock the lava cave. The story boss, a Chief, is located within the dungeon on the 2nd basement floor. The adventurer who defeats the story boss wins the chapter.
5. South America - All the town monsters on this continent are Golems. One Golem at random will be holding a relic that can open up the continent's dungeon. This relic will be dropped by one random Golem. Once obtained, any of the adventurers can enter the dungeon. This dungeon is three floors deep and the story boss, a Replica Stone Statue, will be on the last floor. The adventurer who defeats the story boss wins the chapter.
6. Oceania - When anyone takes the first town on the continent, the story boss, a Koala, will appear. He will appear on a random Oceania town to start with. After beating him, he will then appear an additional 4 times. In these additional encounters, he can spawn on any town on the world map. After he is defeated the fifth time, the continent dungeon will open. In this dungeon, the adventurers must rescue the Yellow Wombat. Afterwards, the Koala will show up one last time in a random Oceania town for one more fight. The adventurer who defeats the story boss wins the chapter. 
7. Africa - After liberating the first town, Makonde the necromancer afterwards he clones himself and sends his clones to take over the rest of the remaining towns in Africa. You must defeat the real Makonde in order to progress the story and open the dungeon. If you fail to defeat the real one after some time Makonde will reset the continent by sending more clones to all the towns on Africa. When you finally find and beat the real one, the Pyramid will be unlocked, where the adventurers can find Makonde one last time. The adventurer who defeats the story boss wins the chapter.
8. North & South Pole - After the end of previous chapter, the North and South pole open up immediately and can be completed in any order by the adventurers. The North Pole has a polar bear boss while the South Pole has a penguin boss. Each boss will drop a half to a relic needed to open up the final chapter, Atlantis.
9. Atlantis - In the final chapter, the adventurers must go into Atlantis and defeat the God known as Rydeen. The Dungeon is huge and is four floors deep. He will be on the last floor at the end of the dungeon. To meet Rydeen, go into the center door on the floor. The adventurer who defeats him will get an end game bonus and the game will end. Afterwards, the results will be tallied up and the winner will be announced.
==Characters==
===Friendly NPCs===
For more details, see the Special Event NPCs entry below.
*The King
*Angela
*Rose & Lavender
*Job Manager
*Urara the Shopkeeper
===Bosses===
*Hateful Priest (Chapter 1 Boss)
*Red Brikin (Chapter 2 Boss)
*Michelle (Chapter 3 Boss)
*Tatanka (Chapter 4 Boss)
*Imahhen (Chapter 5 Boss)
*One Hook (Chapter 6 Boss)
*Makonde (Chapter 7 Boss)
*Polar Bearra and Pegigon (Chapter 8 Boss)
*Rydeen (Final Boss)
*Gamamaru (Optional Boss)
*Alisa (Optional Boss)
*Viral (Optional Boss)
*Monk Xiaolong (Optional Boss)
*Gladiator (Special Event Boss)
*Key (Special Event Boss)
*Sermon (Special Event Boss)
*Snatch (Special Event Boss)
*Wallace (Optional Boss)
==Gameplay==
thumb|220x220px|In game
Like previous games, Dokapon the World is a sugoroku-type board game where the main goal is to become the richest adventurer by the end of the game.
===Jobs===
Unlike previous games, where each adventurer would have to choose a character and stick with said character for the rest of the game, Dokapon the World uses a class-based system called Jobs. Each Job has unique attributes and abilities that have their own benefits and drawbacks. There are a total of 25 jobs in the game, with a additional 2 Devilerman jobs, for a total of 45 job entries (jobs that are not gender-exclusive have entries for both male and female, but Another Deviler has only one entry). Each job starts at job level 0 and can go up to a maximum of 5. They are categorized into 4 different tiers, with each tier requiring a different amount of job experience to gain a job level. The tiers are as followed:
*Tier 1 jobs take 4 wins to level up (20 for mastery).
*Tier 2 jobs take 5 wins to level up (25 for mastery).
*Tier 3 jobs take 7 wins to level up (35 for mastery).
*Tier 4 jobs take 8 wins to level up (40 for mastery).
The Free and Royalty jobs do not fit in a specific tier, instead taking 12 wins to level up (60 wins for mastery).
To switch between different jobs, an adventurer has to go to a Job Center to change jobs. It requires a certain amount of money to switch between jobs. There are 5 jobs unlocked at the start of a game, with others requiring specific parameters to unlock. For example, to become Machine Body, an adventurer must pay Gutz to obtain the Machine Body Part and unlock the Machine Body job.
Each job has a different weekly salary that increases with each Job level. Each job also has a specific requirement to meet in order to get a Job salary bonus. This bonus can be obtained weekly.
Some jobs are gender-exclusive.
===The Vault===
The player can deposit money in the World Peace Bank, and they contribute towards the player's total assets. However, unlike the Bank from previous games, money cannot be withdrawn. Only one of the Devilerman Dark Arts and certain weekly events can affect the player's deposit in the vault.
There's also a "Specialty" value in the vault. Players can increase it by giving the King the specialty he likes, and reduce it by giving him the specialty that he hates (this can be done by going to a church and sending them under another player's name to sabotage them).
At the end of each chapter, the player with the highest vault asset will get gifts from the King.
===Special Event NPCs===
Most of these NPCs can be summoned by using the cellphone item.
* Don the Chef: There are two possible events:
** The player can pay him to cook a dish, which increases a random stat by a few points.
** Don will invite the player to have a food eating contest with Valtz, and the player can get gold by winning him. This event is listed as "Food Warrior Valtz" in the cellphone item.
* Gutz the Blacksmith: The player can pay him to upgrade either the weapon or shield, and increase their stats by a few points. Even if the player doesn't have enough cash, he'll work on their equipments anyway. If the player has mastered High Priest, Arch Mage and Knight, they can buy machine parts from him to become Machine Body.
* Molde the Annoyance: She will ask the player to deliver a strange package to a town. The shorter it takes for the player to deliver it, the better the rewards will be. The player may also encounter Sermon the Royal Guard in the process, and they must press buttons to try to escape from him if it happens, or a difficult battle with him will initate. If the player is able to defeat Sermon, they can get an accessory that makes the wanted status last for only one day.
* Jankie: Challenges the player into a game of rock-paper-scissors. If the player loses, she takes 1/4 of their cash and adds them to her own cash; if the player wins, she gives all of her cash to the player. If the player is in debt, she clears them. (According to her cellphone entry, she is a girl in this installment)
* Musashi the Delivery Bird: There are two possible events:
** He can offer to deliver one of the player's items to another player and force them to pay for the delivery fee. It's possible to deliver BAD items. This event is listed as "Musashi the Delivery Bird 1" in the cellphone item.
** He can help the player to collect all the town incomes, but will take a portion of them afterwards. This event is listed as "Musashi the Delivery Bird 2" in the cellphone item.
* Photo the Photographer: Forces the player to buy a photo for the number of the week × 1000Ð. The photo can then be sold in item shop.
* Sowan the Priest: Heals the player's status effects and gives them a healing item.
* Dancer Luchil and Attendant Tap: The player plays a music minigame. If they do well, they can get gold and sometimes rare items.
* Snatch the Brawler: The player can fight him for gold.
* Key the Assassin: The player can pay him to assassinate another player, in which he'll track that player down for the next 7 days. The targeted player may then encounter him in a normal space, and cannot run away from him. If the targeted player has enough cash, they can pay Key to have him target another player. If the player manages to defeat Key, he'll drop an accessory that boosts all stats when the user is wanted.
* Merchant: The player can buy rare items from him, and sell their inventory. It's not possible to rob him.
* Job Manager: The player can change their job for free.
* Beggar: Asks the player for some of their cash. They may either be an old man or the goddess, the latter of whom will give them a rare item if they give money, and attack them if they refuse.
* K@@ the Alien: Takes the player away for a few turns. When they return, all their stats will be increased by a few points. If the player is a boy and has mastered Free, they can become ET.
* Weber: He can randomly give the player a BAD item. If the player has dark aura, he instead gives them the Dark Egg, which allows them to become the Devilerman.
* Rose and Lavender: When the player has given the King a good local item, they will find the player and deliver the King's present to them (usually a very useful item).
===Weekly Events===
* (Continent) U-Turn: In a continent, all cities are downgraded into towns and all villages are upgraded into towns.
* Worldwide Earthquake: The players will have to pay gold depending on how many villages/towns/cities they have around the world.
* (Continent) Disaster: The players will have to pay gold depending on how many villages/towns/cities they have in the continent.
* (Continent) Tornado: All town incomes in a continent are gone.
* (Continent) Carnival: The players will get money depending on how many villages/towns/cities they have in a continent.
* Worldwide Strike: The players cannot enter villages/towns/cities for a week.
* Worldwide Shop Closing: The players cannot enter shops for a week. Job centers and churches still function normally.
* Phantom Thief: All town incomes in a continent or some of the deposit in the Vault will be given to the player in the last place.
* Retire: The player will lose all items and field magic spells, as well as their current job.
* Monster Cup: The players can bet on the monster they think will win the race.
* Food Fight Tournament: The players competes in a button-pressing minigame. The winning player then faces Valtz, and if they win, they can get gold.
* Arena: The players fight against each other, as well as another opponent (either the Gladiator or Gamamaru). The winner can get gold and sometimes an equipment. Items cannot be used, and buffs that were active before the arena event will not be active here, but all players will be healed at the end of the event, and any equipment destroyed will also be restored.
* Casino: Jewel the Casino Lady will invite the players into one of the three possible games:
** NOT30: Players take turns to add 1~3 cards to the deck. The player who adds the 30th card loses and pays other players gold.
** Pairing: Players try to pair up cards for rewards. Getting different cards causes the player to end their turn, and getting a bomb causes them to lose everything they've got up to the point, but will not disqualify them from the game.
** Survive: Players try to get Safe cards while avoiding bomb cards. The last surviving player (or the player who reveals the last safe card if not all other players are disqualified) wins and receives gold from the other players.
==Differences from Dokapon Kingdom==
*The game takes place in the real world, starting with Asia.
*The characters are paper shaped models.
*Weekly Game events take place on Wednesdays.
*Along with other old games, each week starts on Monday.
*This game has an additional 2 new jobs to start from.
*This game has a far more deep and in depth class system, though players don't get to assign points when leveling up.
*Some jobs have active field skills that can be activated in the menu, whereas others still have passive ones.
*The specialty value is directly visible, unlike the local item value in Kingdom.
*The upcoming events and the CPU actions are seeded like in Kingdom, but no characters in this game has auto-counter.
*White Loot Spaces have the player choose between two options, similar to the ? Loot Spaces from the previous game.
*The currency in this game is Ð.
*Similar to Sword of Fury, the defending party may fail to give up if their SP is too low.
*Similar to DX, there are Nice Hits and Nice Guards.
==Strategies==
==Gallery==
==Videos==
﹝PS2﹞ ドカポン・ザ・ワールド - Dokapon the World CM (2004-11-3)
==External links==
*Official site (Asmik Ace)
*Official site (Sting)
Category:Games
Category:Dokapon the World
Category:PlayStation 2 games