Marauder Blood-Grove

Marauder Blood-Grove is a Norsca infrastructure building in Total War: Warhammer only available outside of Norsca.
"To draw their Gods' attentions outside of battle, Marauders duel in Blood-Groves to spill each other's blood in deathly combat."
== Background ==
The most common method used by the Northmen to commune with their Gods comes in battle - either by killing, or being killed. However, sometimes the Marauders seek to prove themselves to their Gods away from the battlefield by duelling each other rather than the enemy, particularly when there is a lull in raiding. Such fights to the death do not always occur for sanctimonious reasons and can sometimes just be a way to settle disputes. Although in reality, if the Marauders disagree with one another, a blood-soaked resolution is arrived at far before the dispute is 'formally' brought to the blood grove. It matters not - wherever blood is spilt by the Northmen, the Dark Gods will watch with glee.
==Effects==
*Chaos corruption: +3
*Income from sacking settlements: +20% (all forces in adjacent regions)
== Building Chain ==
* Tier I - Whorl of Raiders' Remains
** Tier II - Marauder Blood-Grove
*** Tier III - Trove Temple of Champions
Category:Norsca infrastructure buildings