Lord Boxman

==Summary==
Lord Boxman is the main antagonist in the Season 1 of OK K.O.! Let's Be Heroes series.
==Powers and Stats==
Tier: . Up to At least with technology | . Up to with technology | , Up to with technology
Key: Season 1 | Season 2 | Season 3
Name: Lord Boxman, Lord Box-Max (alter ego)
Origin: OK K.O.! Let's Be Heroes
Gender: Male
Age: Unknown
Classification: Cybernetic human, Level -11 villain, founder, boss and CEO of Boxmore
Powers and Abilities:
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|-|By Himself=
*Superhuman Durability
*Accelerated Development (Leveling [Physical Statistics and Abilities; In the OK K.O. Universe, engaging in battles allows you to gain EXP, which can be gauged on one's Pow Card, showing you how close you are to "leveling up", which grants you new abilities and improves your statsOK K.O. Let's Be Heroes! S1E34: A Hero's Fate. When fighting in the tournament, everyone, whose hero levels were reset, started getting stronger and advancing levels just by winning fights. T.K.O., Rad, and Enid even ended up becoming stronger than they were initiallyOK K.O. Let's Be Heroes! S3E19: Let's Fight to the End: Part 2)
*Genius Intelligence
*Acrobatics (He can perform a backflip into the airOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell)
*Weapon Mastery (He is rather skilled at using a cannonOK K.O. Let's Be Heroes! S1E18: We're Captured)
*Summoning (Of his flying deskOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell and his robots, Darrell, Shannon, Raymond, Ernesto and JethroOK K.O. Let's Be Heroes! S1E6: You're Level 100)
*Heat Resistance (He was able to surviveOK K.O. Let's Be Heroes! S1E52: You're In Control: Part 2 living on the sunOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell for monthsOK K.O. Let's Be Heroes! S2E1: Seasons Change)
|-|Toon Force=
*Toon Force and Elasticity (According to the President of the Universe, everyone in the show's universe has the power of Glorbs inside them, which allows them to harness cartoon physicsOK K.O. Let's Be Heroes! S3E19: Let's Fight to the End: Part 2. Boxman has displayed having an elastic nature beforeOK K.O. Let's Be Heroes! S3E10: Let's Meet Sonic)
*Size Manipulation (He can turn small and large againOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell)
*Sound Manipulation (His voice is loud enough to push others back or damage objectsOK K.O. Let's Be Heroes! S1E49: Lad and Logic)
*Cloth Manipulation (Instantly changes clothesOK K.O. Let's Be Heroes! S1E40: Villains Night Out)
|-|With Technology=
*Explosion Manipulation (With missilesOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell)
*Energy Projection (Possesses energy blast weaponryOK K.O. Let's Be Heroes! S1E32: The Power is Yours)
*Flight (With his weaponized deskOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell)
*Portal Creation (Can use portals in the sky to deploy his robots which can be used by themselves if need beOK K.O. Let's Be Heroes! S1E25: Plaza Prom)
*Corruption (Type 1), Transmutation, and Biological Manipulation (He was able to roboticize K.O. into Metal K.O., who obeyed his every commandOK K.O. Let's Be Heroes! S3E10: Let's Meet Sonic)
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Attack Potency: Street level (Broke through a metal doorOK K.O. Let's Be Heroes! S1E18: We're Captured). Up to At least Town level with his inventions (Able to put up fights against early series K.O., Rad, and Enid and even manage to get the better of them from time to timeOK K.O. Let's Be Heroes! S1E44: OK Dendy, Let's Be K.O.!), higher with best inventions (Big Darrell required the combined force of the entire plaza in order to defeatOK K.O. Let's Be Heroes! S1E6: You're Level 100 and Boxman Jr. was able to swiftly defeat the main castOK K.O. Let's Be Heroes! S1E51: You're In Control: Part 1) | Street Level, Up to Small City level with his inventions (His inventions are able to harm or pose a threat to S2 Enid, K.O. and RadOK K.O. Let's Be Heroes! S2E36: Rad's Alien Sickness) | Street level. Up to Large Planet level with his robots (Fused together, his machines were even able to challenge S3 T.K.O.OK K.O. Let's Be Heroes! S3E17: Dendy's Video Channel)
Speed: Average Human travel speed with FTL reactions and combat speed (While wielding a cannon, he was able to tag Enid, K.O. and RadOK K.O. Let's Be Heroes! S1E18: We're Captured), FTL with higher reaction and combat speed with technology (His robots are able to keep up with Enid, K.O. and Rad in combatOK K.O. Let's Be Heroes! S1E31: Rad Likes Robots) | Average Human travel speed with FTL reactions and combat speed (Could fire missiles that somewhat posed a threat to the teamOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell), FTL with higher reaction and combat speed with technology (His robots are able to keep up with Enid, K.O. and Rad in combatOK K.O. Let's Be Heroes! S2E36: Rad's Alien Sickness) | Average Human travel speed with FTL with higher reaction and combat speed, FTL with Massively FTL+ reactions and combat speed for his technology (They are able to tag even S3 T.K.O.OK K.O. Let's Be Heroes! S3E17: Dendy's Video Channel)
Lifting Strength: Unknown
Striking Strength: Street level | Street level
Durability: Town level (Has survived thisOK K.O. Let's Be Heroes! S1E5: Jethro's All Yours), possibly higher (Survived being blasted into the sun and remained there for three monthsOK K.O. Let's Be Heroes! S1E52: You're In Control: Part 2), higher for his inventions (Can take hits from S1 Enid, Rad and K.O.OK K.O. Let's Be Heroes! S1E31: Rad Likes Robots. His best inventions like Boxman Jr. can even take hits from T.K.O.OK K.O. Let's Be Heroes! S1E52: You're In Control: Part 2) | Small City Level (Got right back up after being launched by K.O.OK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell), higher for his inventions | Large Planet level (Survived an attack from essentially S3 K.O. that destroyed his entire buildingOK K.O. Let's Be Heroes! S2E40: Dark Plaza: Part 2. Survived a combined attack from Carol and K.O. alongside Professor VenomousOK K.O. Let's Be Heroes! S3E11: Big Reveal)
Stamina: Superhuman (Can take explosions that decimate his robotsOK K.O. Let's Be Heroes! S1E32: The Power is Yours, his buildingOK K.O. Let's Be Heroes! S2E40: Dark Plaza: Part 2, and attacks from considerably stronger opponents and get back up immediatelyOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell Survived living on the sun for three monthsOK K.O. Let's Be Heroes! S2E2: Lord Cowboy Darrell)
Range: Standard Melee Range, Tens of Meters with machines, Hundreds of Meters with portal technology | Tens of Meters with machines, Hundreds of Meters with portal technology
Standard Equipment: His desk, gadgets and machinery
Intelligence: Extraordinary Genius in terms of Inventiveness, Gifted in terms of Combat Intelligence, Average in terms of Common Sense (Boxman is a technological mastermind. His remarkable skills as an engineer are best evidenced by his armies of robots which are able to combat the heroes of the bodega and display sentience. He is also able to invent portal, roboticization, and energy blast technology. When pushed to his limit, he is even capable of tagging the likes of Enid, Rad and K.O., showcasing skill with projectile-based weaponry. However, he usually allows his immense hatred for the Bodega to cloud his better judgement and he is prone to making irrational and impulsive decisions)
Weaknesses: Lord Boxman is immature. Will lose his cool the moment something doesn't go his way.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:OK K.O.! Let's Be Heroes
Category:Adults
Category:Antagonists
Category:Cartoon Characters
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Category:Engineers
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Category:Explosion Users
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Category:Narcissists
Category:Portal Users
Category:Primary Antagonists
Category:Scientists
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Category:Technology Users
Category:Technopaths
Category:Teleportation Users
Category:Villains