Cotton (Col)

Cotton is one of the goods in Sid Meier's Colonization. It can be grown on several different terrain tiles (see below), and can be woven into Cloth. A Master Cotton Planter increases Cotton yields. A Master Weaver increases Cloth production. A Weaver's shop or Textile mill also increases Cloth production.
Terrain 	Cotton production
Prairie 	3
Plains 	2
Desert 	1
Mixed forest 	1
Broadleaf forest	1
Scrub forest 	1
Cotton is also a Bonus Resource which may be found on Prairies. Not surprisingly, it increases the production of Cotton (the good) on that tile.
== See also ==
* Cotton in other games