William Furno

<tabber>
|-|William Furno=
|-|Furno 2.0=
|-|Furno 3.0=
|-|Furno XL=
</tabber>
==Summary==
William Furno was a promising young rookie since his creation. When a Hero is made in the Hero Factory, they are first awakened with their initial Hero Core charge. Their full potential is typically unlocked a little bit with each subsequent charge, but how many it takes is based on the purity of their Core. 
When Furno was created, however, the result of his first charge was reminiscent of the results akin to the average Hero's final charge.
He rapidly rose in the ranks due to his skill, determination, and purity of heart. He became the leader of the rookies in Alpha 1 Team, the veterans of which were led by the galaxy-renowned Preston Stormer. Despite Furno holding the most promise out of any Hero in the Factory in decades, Stormer was incredibly strict on him, mostly for wanting to prevent a repeat of the Von Ness incident. After several missions, even the cold-hearted Stormer acknowledged the skill and Hero potential Furno possessed.
==Powers and Stats==
Tier: | | | At least , higher by supercharging his Hero Core
Key: William Furno | Furno 2.0 | Furno 3.0 | Furno XL
Name: William Furno
Origin: Hero Factory
Gender: Male
Age: Unknown
Classification: Cybernetic warrior
Powers and Abilities:
<tabber>
|-|Base=Superhuman Physical Characteristics, Martial Arts, Weapon Mastery, Stealth Mastery, Inorganic Physiology (Type 2), Vehicular Mastery, Acrobatics, Forcefield Creation, Fire Manipulation, Summoning (Can summon the Furno Bike whenever he needs to), Self-Sustenance (All Types), Absorption, Healing, Empowerment (When exposed to a significant source of electricity), Homing Attack, Statistics Reduction (Hero Cuffs home in on weakened opponents and almost instantly drain all of their strength upon attaching themselves), Resistance to Electricity Manipulation, Acid Manipulation (Was outfitted with acid-resistant armor to counter Corroder's attacks), and Cosmic Radiation (Can survive in space with no ill effects)
|-|Furno 2.0=As before, plus Surface Scaling, Ice Manipulation, and Resistance to Fire Manipulation (In order to combat the arsenals of the Fire Lord and his henchmen, the Heroes were each given fire-resistant armor)
|-|Furno 3.0=As before, plus Flight and Plasma Manipulation
|-|Furno XL=As before, plus Large Size (Type 0) and Heat Manipulation (The Flaming Fire Sword heats itself to extreme temperatures to cut through just about any substance in the known universe), Statistics Amplification (Can amplify his strength by supercharging his Hero Core)
</tabber>
Attack Potency: Building level (Can harm Corroder and Thunder who withstood this) | Large Building level (Should, at the very least, be comparable to Surge 2.0 who could bust part of a meteor) | Large Building level (Should have the same physical stats as his 2.0 form) | At least Large Building level (Stronger than before, though to an unknown degree), higher by supercharging his Hero Core
Speed: Supersonic+ (Should be faster than Dunkan Bulk)
Lifting Strength: Class M (Shouldn't be weaker than Jimi Stringer, who could bend steel bars)
Striking Strength: Building level | Large Building level | Large Building level | At least Large Building level, higher by supercharging his Hero Core
Durability: Building level (Should be comparable to his striking strength) | Large Building level (Should, at the very least, be comparable to Surge 2.0 who could bust part of a meteor) | Large Building level (Should have the same physical stats as his 2.0 form) | At least Large Building level (Stronger than before, though to an unknown degree), higher by supercharging his Hero Core
Stamina: Very high (So long as they don't abuse their Hero Cell, Heroes can last days at a time in a fight with a fully charged Core)
Range: Standard melee range, hundreds of meters with Dual Fire Shooter and Hero Cell | Extended melee range with blades. Hundreds of meters with fire shooter and Hero Cell | Extended melee range with bow, hundreds of meters with plasma arrows and Hero Cell | Extended melee range via size and with Flaming Sword. Hundreds of meters with Plasma Gun.
Standard Equipment: Dual Fire Shooter, Hero Cuffs, and Furno Bike | Multi-Tool Ice Shield, Hero Cuffs, and Furno Bike | Plasma Bow, Hero Cuffs, and Furno Bike | Flaming Fire Sword, Fire Shield, Hero Cuffs, and Furno Bike
Intelligence: Gifted. The skill and heroic potential of a Hero is determined by the purity of their Core, and Furno's Core was thought to be the purest Core in Hero Factory's centuries of history. He constantly outwits villains and even managed to talk Stormer down when the veteran Hero was on the verge of succumbing to Meltdown's corruption. Furno typically trains for hours on end in his downtime, and has shown immediate aptitude with any new weapon, vehicle, or gear he receives.
Weaknesses: Impatient and constantly pushes himself past his limits, even when those limits are set in place for his own safety. Hero Cell and supercharging his Core drain its energy rapidly.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Robots
Category:Warriors
Category:Ice Users
Category:Fire Users
Category:Martial Artists
Category:Weapon Masters
Category:Surface Scalers
Category:Homing Attack Users
Category:Statistics Reduction Users
Category:Vehicular Masters
Category:Acrobats
Category:Stealth Masters
Category:Inorganic Beings
Category:Enhanced Senses Users
Category:Forcefield Users
Category:Absorption Users
Category:Healers
Category:Empowerment Users
Category:Energy Projection Users
Category:Plasma Users
Category:Summoners
Category:Temperature Users
Category:Hero Factory
Category:Vehicle Users
Category:Brawlers
Category:Leaders
Category:Shield Users
Category:Gun Users
Category:Sword Users
Category:Blade Users
Category:Bow Users