Powers (Dungeon Siege II)

Powers are a new feature of Dungeon Siege II, and are described by designer Daniel Achterman like this:
There are 28 powers all-in-all, each with it's unique set of requirements. 
Each power also has three different levels of effectiveness.Each power has a requirement in skill points that you have to fulfill to be able to use it. Every level of the power then requires more points into those skills.
=Player Powers List=
Now the above mentioned are obviously not the only powers in existence. Here are a few of all the ones that exist:
==Vanilla==
===Melee===
* Brutal Attack
* Provoke
* Whirling Strike
* Staggering Blow
* War Cry
* Waves of Force
* Elemental Rage
===Ranged===
* Take Aim
* Thunderous Shot
* Silence
* Charged Shots
* Shrapnel Blast
* Repulse
* Flurry
===Nature Magic===
* Gravity Stone
* Icicle Blast
* Circle of Frost
* Summon Provoke
* Aether Blast
* Invulnerability
* Glacial Aura
===Combat Magic===
* Energy Orb
* Flame Nexus
* Detonation
* Harvest Soul
* Corrosive Eruption
* Chain Lightning
* Gathered Bolt
==Broken World==
===Blood Assassin===
* Execute
* Ravaging Strike
* Rune of Blood
* Rune of Sacrifice
===Fist of Stone===
* Stone Form
* Earthquake Aura
* Fault Line
* Eruption
=Pet Powers List=
* Staggering Kick
* Explosive Sting
* Inferno
* Furious Howl
* Frost Aura
* Arboreal Rejuvenation
* Enrage
* Decompose
* Draconic Inspiration
* Earthquake
* Flurry