Balkrag Grimgorson

==Summary==
Balkrag Grimgorson was a fearsome Undead Dwarf and former Slayer.
Not all of the Undead beneath Karak Azgal are evil. Some have returned from death and still desire to do what is right. Balkrag is one such soul. He gained fame in life in an ironic twist of fate. Wanting only to cover a personal shame and the release of death, he chose the Slayer’s path. He proved too tenacious a warrior to go quietly and his skills in battle grew until he was almost without peer. An attack by Chaos Dwarfs on Karak Azgal brought him face-to-face with a Daemon. He slew the creature, thwarting the attack, but lost his own life in the process. As a reward for his brave deeds, he was buried in the Hall of Heroes and his name became legendary.
His rest, though, would not remain undisturbed. Koros the Liche summoned Balkrag’s spirit back from death, imprisoning it in the Dwarf's remains. Though he was powerless to stop his return, he was too strong of spirit to allow the necromancer to control him. He escaped from the Hall of Bones, vowing to destroy the Liche before again returning to the sleep of death. The Daemonslayer wanders the ruins of Karak Azgal now, trying to find the help he needs to defeat the Liche.
His condition as a Wight has obviously made this difficult. He is four feet tall, wields a two-handed axe, and wears no armour. He appears to be a skeleton, but his face is gruesome to behold, with rotting flesh still clinging to his skull and his orange spiked hair rising from the top of his head. Still, he sees this as only a minor inconvenience, believing fully that the Dwarf gods will send him help to vanquish his sworn foeWarhammer Fantasy Roleplay 2nd Edition: Karak Azgal - Adventures of the Dragon Crag (RPG) page 67
Summary courtesy of Warhammer Wiki
==Powers and Stats==
Tier: At least 
Name: Balkrag Grimgorson
Origin: Warhammer Fantasy
Gender: Male
Age: Unknown
Classification: Undead Dwarf, Slayer, Wight
Powers and Abilities: Superhuman Physical Characteristics, Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.), Weapon Mastery (Is an extremely skilled warrior and highly proficient in the axe), Martial Arts (Should be skilled in hand-to-hand combat as a warrior), Immortality (Types 1, 2 and 7. Balkrag as an undea cannot age, as a Dwarf slayer, Balkrag desires nothing more than to die in glorious battle, and such will take incredible physical damage before falling, usually fighting until he literally cannot fight on), Instinctive Action (If killed in combat, a slayer will make one final deathblow against their enemy automatically before finally dying), Self-Sustenance (All types, via being undead, he doesn't need food, water, air, or sleep), Enhanced Senses (Night vision, via being undead), Durability Negation (Wields a Wightblade infused with undeath itself. Acts as a magical weapon which ignores all armour saves), Resistance Negation (Any attacks made by a Daemonslayer ignore natural and unatural resistances), Non-Physical Interaction (His axe, like all magical weapons can affect ethereal, abstract and elemental beings as if they were physical. Has killed Daemons in the past, which all are the same as Bloodthirsters of Khorne when it comes to Intangibility), Reactive Power Level (As with slayers, if an enemy’s Durability is greater than his strength, his strength becomes equal to their Durability), Resistance to Aethyr Manipulation (All dwarves have an innate resistance to the winds of magic),
Attack Potency: At least Multi-City Block level (Was called "Nearly without peer" in life, and as a slayer such is high praise, as such he is stronger and more skilled then other Slayers capable of slaying Grinderfists, who are capable of this, and Rat Ogres who are comparable to them) 
Speed: Supersonic (Is comparable to Vampires who can outrun musket fire) with Massively Hypersonic Combat speeds and reactions (Scales to other characters that can react and keep up with Lightning).
Lifting Strength: Class M (Should scale above Saurus Leaders and Warriors, who are able to crush rocks and steel)
Striking Strength: At least Multi-City Block level
Durability: At least Multi-City Block level
Stamina: Infinite (As an undead, Balkrag does not need rest and cannot sleep)
Range: Extended Melee Range with his axe
Standard Equipment: Balkrag wields a two-handed axe that has become infused with the power of undeath.
Intelligence: Average (Displays no notable Intelligence feats), Genius combatant (As a Daemonslayer Balkrag is superior to the vast majority of Daemons and Chaos Warriors in combat as he killed them repeatedly)
Weaknesses: As a slayer, he puts everything he has into every fight, even if it requires him to die to kill his foe, he will stop at nothing to bring them down, for better or worse.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Warhammer Fantasy
Category:Durability Negation Users
Category:Enhanced Senses Users
Category:Immortals
Category:Instinctive Action Users
Category:Male Characters
Category:Martial Artists
Category:Non-Physical Interaction Users
Category:Weapon Masters
Category:Dwarves
Category:Fantasy Characters