Vehicles/PARTI-KILL PARTIKILL SUPERHEAVY TANK

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Advanced Optics 	All Seeing: +25% Vision Range (Quirk)
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
140 	Active Probe (C) 	I See You: +1 Sensors/Probe Detection, +10% Sensors Range (Gear)
140 	Blue Shield Particle Field Damper	Shielded: -10% Energy Damage Taken (Gear)
150 	Engine XXL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=1000 S=140	
Front 	Fixed 	 	
Crew Compartment (2)
Patchwork Materials T3
FCS Predator
Sensors Powered
Adv. AMS	
Sides/Turret	Health	A=750 S=140	A=750 S=140 	A=750 S=140
Sides/Turret	Fixed 	
Left Side Tracks
Patchwork Materials T3
7x Heat Sink
AMS	
Turret Systems (5)
Patchwork Materials T3
Ultra-Light Naval PPC
2x Gauss Rifle (C)	
Right Side Tracks
Patchwork Materials T3
7x Heat Sink
AMS
Rear 	Health	 	A=450 S=140 	
Rear 	Fixed 	 	
Ammo AMS (CL)
Ammo AMS (DBL)
Ammo Gauss
Ammo Gauss (DBL)
Structure (1)
Tracked Propulsion System
Patchwork Materials T1
Heavy Ferro-Fibrous
Blue Shield Particle Field Damper
C3 Master
Angel ECM (2)
Engine XXL (1)
Engine Core 400
9x Heat Sink
Active Probe (C)
Coolant
Drive Train (Unique)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\Base\vehicle\vehicledef_PARTIKILL_SUPERHEAVY_TANK.json