Holy Word

Holy Word is a 7th level Priest spell available to the Cleric class in the Shadows of Amn and the Enhanced Edition.
== Description ==
== Gameplay ==
This spell will automatically be cast upon self, and the spell's effects radiate instantly in a 15-feet radius from the caster's sprite - at the same time a 3D "Holy" graphic renders on the caster lasting a few seconds.
All evil aligned enemy and undead creatures within 15 feet of the caster are exposed to the holy word's effects, which vary depending on the enemy's Hit Dice/experience level:
* Hit Dice/level <4: Instantly killed with the Slay effect.
* Hit Dice/level 4-7: Stun effect for 1 turn.
* Hit Dice/level 8-11: Slow effect, 75% miscast magic/spell failure effect for 1 turn.
* Hit Dice/level 12+: Deafness effect effect (which inherently applies a 50% miscast magic/spell failure effect).
A player character/party member affected by a Holy Word spell will show various icons on their portrait, such as Stun, Slow, Deaf or Spell Failure.
This spell is potentially blocked by Magic resistance, and a Spell Immunity: Conjuration will negate it outright.
All of the applied effects with a duration are subject to applicable Dispel Magic effects.
a demilich or Rakshasa are immune to this spell.
== Notes ==
* The Deafness effect at target level 12+ stacks with itself which means casting the spell twice will result in a 100% miscast magic/casting failure rate.
* Casting this spell twice will only refresh the Deafness effect's duration. The spellcasting failure rate doesn't stack.
*Note that many creatures affected by miscast magic/spell casting failure percentages can/will still release various spells, especially if they are innately released (not traditionally "cast") or from spell triggers, contingency/sequencer scripting - it all depends on the specific creature's AI scripts.
== Trivia ==
The Advanced Dungeons and Dragons 2nd Edition priest spell Holy Word differs from the BG video game version.
In the PnP ruleset, Holy Word drives off evil creatures from other planes, forcing them to return to their own planes of existence, provided the speaker is in his home plane - this banishing element isn't implemented in the video spell game version. 
The PnP spell doesn't specifically mention or target the undead. See the external links for further reading.
==Mod content==
Spell Revisions mod has changed this Divine spell, revising its effects, and description. See below:
Holy Word
Level: 7
School: Conjuration
Sphere: Combat
Range: Personal
Duration: Special
Casting Time: 1
Area of Effect: 15’ radius
Saving Throw: None
Uttering a Holy Word channels magic of tremendous power. The spell affects all enemies that are caught in the area of effect, while the effects differ according to the level of the target as follows:
Target’s Hit Dice – Effects of Holy Word
Equal to caster level – Deafness for 1 turn
Up to caster level -1 – Blindness for 5 rounds
Up to caster level -5 – Stun for 1 round
Up to caster level -10 – Death
The effects are cumulative and concurrent.
==External links==
*
Category:Cleric 7th level spells