122385-feedback-hotfix-13-feb-2015

== Content ==
			Hello Everyone -At this time maintenance has been completed. Please leave us all your feedback regarding these notes in this thread.Cheers!	
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			Any of that 7-hour downtime include fixing the party / instance server crashing and kicking everyone out of their dungeons/raids/parties/whatever? Or is that still to be fixed?	
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Any of that 7-hour downtime include fixing the party / instance server crashing and kicking everyone out of their dungeons/raids/parties/whatever? Or is that still to be fixed?
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Yes. Not sure why that note wasn't included. Sorry about that!
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Yes. Not sure why that note wasn't included. Sorry about that!
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Argh Cougar! go edit them in....
 
#teamCrateBox
 
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			Havent seen you about these parts in while Cougar. Starting to think you had left us!!	
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			We ran a Vet SSM for a friend yesterday that needed it for attunement. He didn't receive bronze completion/ was stuck at 75% still afterward. Is this retroactively fixed now, or do we need to run it again? We weren't aware of the issues because we literally finished it 10min before an announcement yesterday.	
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We ran a Vet SSM for a friend yesterday that needed it for attunement. He didn't receive bronze completion/ was stuck at 75% still afterward. Is this retroactively fixed now, or do we need to run it again? We weren't aware of the issues because we literally finished it 10min before an announcement yesterday.
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You'll have to run it again. Apologies for the issues.
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			annnnnnnnnd still no recursive matrix fix,  am i to assume its working as intended?	
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			When is estimate time for fixing harvesting plots respawn rate?	
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			Malgrave Trail yesterday had 4 back to back npc go missing within 20 sec of each and wouldn't allow us to click on missing npc. also when npc's were sick, had no option to heal them even though i di have some medical grenades. And lastly, and plans on increasing the number of supplies in the area because the were scarce now. like impossible to keep caravan supplies up if whole route had little to none.	
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			It's taken me a while, but I have verified that there is an issue with harvest plugs on housing plots not spawning properly.  I see someone else has posted about this, but what I've found is that after logging out for the day no materials appear to spawn on many (not all) of my elite thickets/mines.  When I log in the next day I have no materials in the plugs and no mail messages saying they were harvested.  Now that I think about it, I suppose the issue could be that the mail messages aren't getting sent (for whatever reason) and thus it appears as though nothing has spawned.  Thank you in advance for fixing this issue.	
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Mech Assault - Fixed an issue with "Mech Assault" in Farside, where the Overlord Command Construct was dealing significantly more damage than intended.
 
Completed Mech Assault today. Was considerably less deadly, confirmed. However, the HP/Shield not showing is still an issue. Being inside the mech suit shows my character's HP/Shield next to her name/portrait, as well as in the small bubble under her health bar (that usually indicates a mount). While I would say that the quest is doable, you still have no knowledge of the mech's status until it just gets destroyed out from under you.
 
I do not have the other mech assault quests on Farside as I've already completed them, but it'd be great if someone else could figure out if it affects any time you're riding a mech.	
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