Mechanic

Mechanic is a long-ranged fighter with the ability to apply armors. These armors allow him to attack from a far distance, allowing him to gain a ranged advantage, as well as buffing his defense. He may also choose to apply these armors to his allies, buffing their defense and attacking from their perspective as well. Mechanic does not wield much in close-ranged fights, having only one armor for it, and can suffer if they misuse their armor.
== Moveset ==
=== [Passive] - Machine Herald ===
Mechanic's defenses increases when using armor, but his movement decreases. He also spawns with 30 mana and all moves on cooldown, with Satellite Strike not being affected.
=== [E] - Stat Conversion ===
Mechanic converts his defense buffs or debuffs to damage, and vice versa. The conversion ratio from defense to damage is lower that converting from damage to defense.
=== [Z] - Railgun Armor ===
Mechanic summons a railgun. The railgun is fast-firing, and will always fire whenever you press LMB. It is also effective at a far distance.
=== [X] - Plasma Cannon Armor ===
Mechanic summons a plasma cannon. The plasma cannon has a slower rate of fire and a slower projectile, but deals more damage, has an area of effect, and debuffs damage by 10%.
=== [C] - Tri-Blades Armor ===
Mechanic summons Tri-Blades. Tri-blades are effective at close and mid-range, and gives Mechanic an opportunity to attack at close range.
=== [V] Satellite Strike ===
Mechanic targets anywhere wherever the cursor is at, which pulls opponents in. After 5 seconds, all opponents are dealt with stun, high damage and a 30% defense debuff. This move ignores block.
== Strengths and Weaknesses ==
=== Strengths ===
* Mechanic's range is virtually unlimited, and can even outmatch Trooper's range.
* Unlike most long-range classes, Mechanics have an option for any distance at his disposal, with Railgun being effective at long distances, Plasma Cannon effective at mid-range, and Tri-Blades being effective at close to mid-range.
=== Weaknesses ===
* Mechanic does not have any abilities for close-range, only wielding Tri-Blades.
* Mechanic doesn't have any mobility options.
* Mechanic lacks any good close-ranged tools to keep itself alive.
== Trivia ==
* Because Mechanic has options for ranged combat, as well as its reliance on armor, many would consider it a mage, rather than a fighter.
* Satellite Strike is the only move in the entire game to ignore block.
* Mechanic's guns are based off of Theiamillis Gre Forthorthe's weapons from the visual novel and anime Invaders of the Rokujouma!?[1]
== Navigation ==