Power armor (Fallout 76)

Power armor is a type of armor .
==Overview==
Power armor is not equipped in the usual sense of the word. It is a deployable world object that is entered from the back: the armor unfolds, the operator steps in, and then the armor seals around them. To enter power armor, simply activate (E by default on PC, A on Xbox, and X on PlayStation). To exit power armor, hold down the activate button. The player may only access their own chassis and unowned ones which spawn around the game world. Power armor replaces the standard HUD elements with its own heads-up display, including a compass and gauges for hit points, action points, radiation, the remaining number of fusion cores available, and an ammunition counter. It also offers a lightweight "Quick Boy," as the Pip-Boy and its animations are not accessible.
Attached onto a power armor chassis, the power armor suit is comprised of six individual components: the helmet, torso, two arms, and two legs. The damage the player takes is reduced by a flat 7% per piece on the frame, while the radiation damage is reduced by 15% per piece, so a full set reduces damage by 42% and incoming radiation by 90%. Damage, energy and radiation resistance provided by each piece is then applied to the remaining amount, making power armor a potent source of protection.
Each component can be swapped out and the suit can be as unified or as jigsaw as the player wants it to be. In combat, damage is tracked individually per piece and it is possible for them to be damaged to the point of shattering, requiring them to be repaired. Pieces can be Favorited for quick swapping, however the chassis cannot.
Power armor also requires a charged fusion core for its operation and consumes the charge at a steady rate whenever the player is moving. The rate at which the fusion core runs out of charge increases drastically if one sprints in it or otherwise uses up Action Points. If the charge runs out and there are no replacements, movement speed is greatly reduced and the player cannot perform power attacks, fast travel, or sprint. However, it will protect against fall damage regardless of charge. The helmet-mounted flashlight will also continue to work.
===Summary===
; Advantages
* Provided by the chassis itself, regardless of equipped armor pieces:
** Immunity to fall damage
** Immunity to limb damage
** Increased STR (up to 11 if below 11)Ignores Strength gained from Legendary Strength .
** Equipped power armor parts are weightless
** Equipped weapons no longer penalize movement speed
* +7% damage reduction per equipped piece (42% total) - reduces incoming damage by a flat percentage (no radiation damage)
* +15% Radiation damage reduction per equipped piece (90% total).
* Head-mounted directional flashlight (if wearing a power armor helmet).
* Increased waterbreathing by several minutes.
* Helmet prevents contracting airborne and waterborne hazards.
; Disadvantages
* Power armor requires at least one fusion core to function properly. Without one, the user cannot sprint, power attack, or fast travel.
** Movement and V.A.T.S. attacks will drain the equipped fusion core.
* Power armor disables the bonuses from all equipped armor and apparel but headgear when no power armor helmet is equipped.
* Unarmed weapons cannot be equipped while in power armor.
* Crafting stations and furniture cannot be used while power armor is equipped.
* When underwater, the operator can only move at a walking pace.
* Wearing power armor without a power armor helmet prevents the use of the flashlight unless a mining helmet is equipped.
* Certain perks are restricted.
===Perks===
The following perks are only active while wearing power armor:
* Electric Absorption
* Full Charge
* Pain Train
* Power Armor Reboot
* Power Patcher 
* Power Sprinter
* Stabilized
The following perks are inactive while wearing power armor:
The following perks are made superfluous by the advantages of power armor:
* Adamantium Skeleton
* Aquaboy/Aquagirl
* Goat Legs
==Variants==
Power armor consists of multiple armor parts attached to an underlying chassis. Each part has a level requirement, meaning player characters cannot enter a power armor chassis equipped with parts higher than their own level. Empty power armor chassis, however, hold no level requirement. To exit a power armor chassis, one must press and hold the "inspect" button ("E" on PC, "X" on PS4, or "A" on Xbox One).
Power armor pieces may be mixed on any given chassis, however certain armors will grant bonuses when equipped as a set. 
* Excavator power armor: a full set raises carry capacity by 100; both arms equipped doubles ore mining yield.
* Strangler heart power armor: a full set grants acid damage to all armed attacks and makes nearby enemies take acid damage.
* Union power armor: a full set grants 150 Poison Resist and 75 Carry Weight.
===Modifications===
; Paint
Power armor parts can be painted with paint schemes, found either in game or bought from the Atomic Shop. Some are specific to certain armor models, while others are available for multiple. Paint schemes can be used indefinitely and are applied at a power armor station. Typical prices for Atomic Shop paints are 800 atoms for a single armor paint and 1,400 atoms for paints that can be applied to multiple armors.
The following paint schemes can be found in-game:
* T-51 Nuka-Cola paint - A bright red with white trim and the Nuka-Cola logo emblazoned across the chest and shoulders. Found in TNT Dome #3 of Black Mountain Ordnance Works.
* T-51 prototype steel mill paint - A standard T-51b helmet with thick steel plating attached all across the front. Can be found in a locked room in Grafton Steel Underground, and can only be obtained during the Fun and Games quest.
* T-60 Brotherhood of Steel paint - Multiple variants, slightly black paint with a rank emblem on the left forearm. Found as a random reward for turning in technical documents in the repeatable side quest Forbidden Knowledge.
* X-01 Nuka-Cola Quantum paint - An understated two-tone blue with a discrete Nuka-Cola Quantum emblem. Found in TNT Dome #7 of Black Mountain Ordnance Works after finding a series of keys and keycards. Added in patch 1.1.0.8.
* X-01 military paint - A simple matte green paint. Purchased from the MODUS production terminal.
* X-01 prototype paint - Black with pronounced yellow trim and highlights. Default paint when X-01 armor is crafted; standard dark gray paint available without plans.
* X-01 Scorched paint - Rare Daily Ops reward.
==Locations==
Four power armor types can be found at power armor locations:
* Raider power armor - Available in level 10, 20, 30, 40, and 50 versions.Prior to patch 1.7.6.7, Raider and T-45 power armor were available in level 15, 25, 35, and 45 versions.
* T-45 power armor - Available in level 10, 20, 30, 40, and 50 versions.
* T-51b power armor - Available in level 30, 40 and 50 versions.
* T-60 power armor - Available in level 40 and 50 versions.
Five power armors are quest related:
* Excavator power armor - Can be crafted in level 25, 35 and 45 versions. Plans are obtained during the side quest Miner Miracles at Garrahan Mining Headquarters.
* Ultracite power armor - Can only be worn at level 50 or above but can be obtained earlier. A full set is given for completing Belly of the Beast in the main questline. Plans to craft the armor can also be obtained from Taggerdy's terminal at Fort Defiance after the quest. They can also be looted from the Scorchbeast queen.
* X-01 power armor - Can be crafted in level 40 and 50 versions. Plans are given after completing Officer on Deck at the Whitespring bunker in the main questline.
* Hellcat power armor - Can only be crafted for level 50. A full set and plans are given for completing The Catalyst in the Steel Reign questline.
*T-65 power armor - Can be crafted at level 50, plans can be purchased at Vault 79 for Gold bullion after Secrets Revealed has been completed.
One power armor is a season reward:
* Union power armor - Obtained during The City of Steel, power armor pieces were given at ranks: 25, 35, 45, 55, 65, 75. Modifications are sold by Giuseppe Della Ripa in the Whitespring Refuge for stamps.
===Level availability===
The table below lists the levels at which specific power armor models may be found or crafted.
Level availability 	Level availability	Level availability	Level availability	Level availability	Level availability	Level availability	Level availability	Level availability	
Model 	10 	15 	25 	25 	30 	35 	40 	45 	50
Excavator power armor 	  	  	  	 	  	 	  	 	 
Hellcat power armor 	  	  	  	  	  	  	  	  	
Raider power armor 	 	  	 	  	 	  	 	  	
Strangler heart power armor	  	  	  	  	  	  	  	  	
T-45 power armor 	 	  	 	  	 	  	 	  	
T-51b power armor 	  	  	  	  	 	  	 	  	
T-60 power armor 	  	  	  	  	  	  	 	  	
T-65 power armor 	  	  	  	  	  	  	  	  	
Ultracite power armor 	  	  	  	  	  	  	  	  	
Union power armor 	  	  	  	  	  	  	  	  	
X-01 power armor 	  	  	  	  	  	  	 	  	
==Notes==
* Power armor pieces are heavy, weighing 68 to 88 pounds for a full set. However, if on a chassis, only the weight of the chassis is counted when placed in one's inventory or stash box. When worn, power armor has no inventory weight. When a piece's condition is depleted, it is removed from the chassis and placed in the inventory; the piece has no weight until repaired.
* If a player finds armor that is a higher level than they can equip, they can remove the armor from the chassis. The player may then enter the chassis, exit the chassis, and put the armor back on the chassis. They will be unable to place the chassis into their inventory, but it will be automatically recalled after two minutes. The chassis will still have the armor pieces stored on it and can be moved between the inventory and stash box.
* When entering deep water, power armor sinks. The player character can walk on the bottom but cannot run or swim. There is no breath limit in Fallout 76 while in power armor, despite there being one while not in power armor without the Aquaboy/Aquagirl perk.
*Although power armor negates fall damage, the player character will still grunt as if they sustained damage after landing from a high altitude.
==Bugs==
* Entering/exiting power armor may break reload effects from perks: Ground Pounder, Lock and Load and Scattershot, the Speed Demon mutation, and the reload speed legendary effect.
** Unequipping and re-equipping the perk and/or weapon will correct the issue.
* Sometimes, attempting to enter a suit of power armor without a fusion core plugged into the chassis will stall the fusion core insertion animation, causing the player to be stuck. Fast traveling will break the player out of this but their field of view may be significantly higher, and the Pip-Boy screen appears very small. This can be corrected by entering the power armor with a fusion core inserted beforehand. For PC players, exiting the game and rejoining will fix it. The power armor will then be placed in your inventory.
==Comparison==
Each power armor plays a slightly different role and is intended less as a straightforward progression and more of a deliberate choice, balancing the cost of repairs against the protection and circumstances. The bonuses and stats provided by the power armor chassis are active regardless of what armor is equipped over it.
Power armor chassis	Power armor chassis	Power armor chassis	Power armor chassis	Power armor chassis	Power armor chassis
Name 	Resistances 	Resistances 	Resistances 	Weight 	Effects
Name 	DR 	ER 	RR 	Weight 	Effects
Power armor chassis	60 	60 	60 	10.0 	If STR < 11, then increase to 11
===By type===
Power armor comparison 	Power armor comparison 	Power armor comparison 	Power armor comparison 	Power armor comparison
Name 	Resistances (Max Level)	Resistances (Max Level)	Resistances (Max Level)	Effects
Name 	DR 	ER 	RR 	Effects
Excavator power armor 	240 	240 	366 	
 +100 Carry Weight (full set)
 x2 ore yield
Hellcat power armor 	436 	320 	320 	
 -2% ballistic damage per part (-12% total)
Raider power armor 	341 	341 	341 	—
Strangler heart power armor	453 	393 	500 	
 AOE Poison damage (full set)
 Attacks deal Poison damage (full set)
T-45 power armor 	360 	360 	360 	—
T-51b power armor 	454 	454 	305 	—
T-60 power armor 	400 	370 	415 	—
T-65 power armor 	565 	470 	470 	—
Ultracite power armor 	453 	393 	393 	—
X-01 power armor 	398 	453 	453 	—
Union power armor 	485 	295 	265 	
===By part===
Helmet 	Helmet 	Helmet 	Helmet 	Helmet 	Helmet	Helmet 	Helmet
Name 	Level 	Resistances	Resistances	Resistances	Weight	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight	Value 	Effects
Raider power helm	15 - 45	24 - 51 	24 - 51 	24 - 51 	10 	—	N/A
Excavator helm 	25 - 45	24 - 36 	24 - 36 	35 - 55 	10 	60 	N/A
T-45 helm 	25 - 45	34 - 54 	34 - 54 	34 - 54 	11 	—	N/A
T-51b helm 	30 - 50	45 - 68 	45 - 68 	27 - 48 	11 	—	N/A
T-60 helm 	40 - 50	50 - 60 	45 - 55 	50 - 60 	11 	—	N/A
T-65 helm 	50 	85 	70 	70 	11 	1650 	
X-01 helm 	40 - 50	50 - 60 	56 - 68 	56 - 68 	12 	—	N/A
Ultracite helm 	50 	68 	59 	59 	12 	—	N/A
Hellcat helm 	50 	73 	60 	60 	11 	—	-2% ballistic damage
Union Helm 	50 	74 	44 	40 	11 	100 	N/A
Torso 	Torso 	Torso 	Torso 	Torso 	Torso 	Torso 	Torso
Name 	Level 	Resistances	Resistances	Resistances	Weight	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight	Value 	Effects
Raider power chest piece	15 - 45	40 - 86 	40 - 86 	40 - 86 	14 	—	N/A
Excavator torso 	25 - 45	42 - 60 	42 - 60 	59 - 91 	15 	140 	N/A
T-45 chest piece 	25 - 45	58 - 90 	58 - 90 	58 - 90 	16 	92 	N/A
T-51b chest piece 	30 - 50	75 - 114 	75 - 114 	46 - 65 	17 	91 	N/A
T-60 chest piece 	40 - 50	84 - 100 	79 - 95 	100 - 115 	18 	114 	N/A
T-65 chest piece 	50 	140 	120 	120 	15 	1250 	N/A
X-01 torso 	40 - 50	82 - 98 	94 - 113 	94 - 113 	19 	227 	N/A
Ultracite torso 	50 	113 	98 	98 	20 	171 	N/A
Hellcat torso 	50 	120 	100 	100 	17 	- 	-2% ballistic damage
Union torso 	50 	115 	75 	65 	17 	100 	N/A
Left arm 	Left arm	Left arm 	Left arm 	Left arm 	Left arm	Left arm	Left arm
Name 	Level 	Resistances	Resistances	Resistances	Weight 	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight 	Value 	Effects
Raider power left arm	15 - 45 	24 - 51 	24 - 51 	24 - 51 	10 	— 	N/A
Excavator left arm 	25 - 45 	24 - 36 	24 - 36 	35 - 55 	11 	61 	N/A
T-45 left arm 	25 - 45 	34 - 54 	34 - 54 	34 - 54 	12 	60 	N/A
T-51b left arm 	30 - 50 	45 - 68 	45 - 68 	27 - 48 	12 	79 	N/A
T-60 left arm 	40 - 50 	50 - 60 	45 - 55 	50 - 60 	12 	90 	N/A
T-65 left arm 	50 	85 	70 	70 	12 	1000 	N/A
X-01 left arm 	40 - 50 	50 - 60 	56 - 68 	56 - 68 	13 	162 	N/A
Ultracite left arm 	50 	68 	59 	59 	13 	32 	N/A
Hellcat left arm 	50 	73 	60 	60 	12 	— 	-2% ballistic damage
Union left arm 	50 	74 	44 	40 	12 	100 	N/A
Right arm 	Right arm	Right arm 	Right arm 	Right arm 	Right arm	Right arm	Right arm
Name 	Level 	Resistances	Resistances	Resistances	Weight 	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight 	Value 	Effects
Raider power right arm	15 - 45 	24 - 51 	24 - 51 	24 - 51 	10 	— 	N/A
Excavator right arm 	25 - 45 	24 - 36 	24 - 36 	35 - 55 	11 	61 	N/A
T-45 right arm 	25 - 45 	34 - 54 	34 - 54 	34 - 54 	12 	60 	N/A
T-51b right arm 	30 - 50 	45 - 68 	45 - 68 	27 - 48 	12 	81 	N/A
T-60 right arm 	40 - 50 	50 - 60 	45 - 55 	50 - 60 	12 	90 	N/A
T-65 right arm 	50 	85 	70 	70 	12 	1000 	N/A
X-01 right arm 	40 - 50 	50 - 60 	56 - 68 	56 - 68 	13 	162 	N/A
Ultracite right arm 	50 	68 	59 	59 	13 	32 	N/A
Hellcat right arm 	50 	73 	60 	60 	12 	— 	-2% ballistic damage
Union right arm 	50 	74 	44 	40 	12 	100 	N/A
Left leg 	Left leg	Left leg 	Left leg 	Left leg 	Left leg	Left leg	Left leg
Name 	Level 	Resistances	Resistances	Resistances	Weight 	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight 	Value 	Effects
Raider power left leg	15 - 45 	24 - 51 	24 - 51 	24 - 51 	12 	— 	N/A
Excavator left leg 	25 - 45 	24 - 36 	24 - 36 	35 - 55 	11 	81 	N/A
T-45 left leg 	25 - 45 	34 - 54 	34 - 54 	34 - 54 	14 	49 	N/A
T-51b left leg 	30 - 50 	45 - 68 	45 - 68 	27 - 48 	14 	77 	N/A
T-60 left leg 	40 - 50 	50 - 60 	45 - 55 	50 - 60 	14 	108 	N/A
T-65 left leg 	50 	85 	70 	70 	14 	1000 	N/A
X-01 left leg 	40 - 50 	50 - 60 	56 - 68 	56 - 68 	15 	162 	N/A
Ultracite left leg 	50 	68 	59 	59 	15.0 	32 	N/A
Hellcat left leg 	50 	73 	60 	60 	14 	— 	-2% ballistic damage
Union left leg 	50 	74 	44 	40 	14 	100 	N/A
Right leg 	Right leg	Right leg 	Right leg 	Right leg 	Right leg	Right leg	Right leg
Name 	Level 	Resistances	Resistances	Resistances	Weight 	Value 	Effects
Name 	Level 	DR 	ER 	RR 	Weight 	Value 	Effects
Raider power right leg	15 - 45 	24 - 51 	24 - 51 	24 - 51 	12 	— 	N/A
Excavator right leg 	25 - 45 	24 - 36 	24 - 36 	35 - 55 	11 	81 	N/A
T-45 right leg 	25-45 	34-54 	34-54 	34-54 	14 	49 	N/A
T-51b right leg 	30-50 	50-68 	45-68 	27-48 	14 	105 	N/A
T-60 right leg 	40-50 	50-60 	45-65 	50-60 	14 	108 	N/A
T-65 right leg 	50 	85 	70 	70 	14 	1000 	N/A
X-01 right leg 	40-50 	60 	68 	68 	15 	162 	N/A
Ultracite right leg 	50 	68 	59 	59 	15.0 	32 	N/A
Hellcat right leg 	50 	73 	60 	60 	14 	— 	-2% ballistic damage
Union left leg 	50 	74 	44 	40 	14 	100 	N/A
===Graph comparison===
; ATTN Mobile users: graph view is non-compatible with the Fandom Mobile skin. Set your browser to desktop mode in order to view this section.
; Note: Hover over each bar for detailed information on the armor's level. Numbers inside the bars denote the level of damage resistance. For information on how the game calculates damage resistance, see this article.
Legend 	Legend 	Legend 	Legend 	Legend 	Legend 	Legend 	Legend 	Legend
Raider power armor	Excavator power armor	T-45 power armor	T-51b power armor	T-60 power armor	X-01 power armor	Ultracite power armor	Strangler heart power armor	T-65 power armor
Limbs 	Limbs 	Limbs
Ballistic	Energy 	Radiation
24
24
30
33
34
36
42
44
45
50
50
51
54
56
60
60
68
68
68
85	24
24
30
33
34
36
42
44
45
45
51
54
55
56
56
59
59
68
68
70	24
24
27
30
33
33
34
36
42
44
49
50
51
54
56
59
60
68
70
75
Torsos 	Torsos 	Torsos
Ballistic	Energy 	Radiation
40
42
51
55
58
60
71
74
75
82
84
86
90
94
98
100
113
113
114
140	40
42
51
55
58
60
71
74
75
79
86
90
94
94
95
98
98
113
114
120	40
42
46
51
55
55
58
60
65
71
74
86
90
94
98
100
113
115
120
125
Full suit	Full suit	Full suit
Ballistic	Energy 	Radiation
160
162
201
220
228
240
281
294
300
332
334
341
360
374
398
400
453
453
454
565	160
162
201
220
228
240
281
294
300
304
341
360
370
374
374
393
393
453
454
470	160
181
220
220
228
234
281
294
300
310
341
350
360
366
374
393
415
453
470
500
==Gallery==
FO76 Raider Power Armor.jpg|Raider power armor
T45 Power Armor.jpg|T-45 power armor
FO76 T51 Power Armor.jpg|T-51b power armor
FO76 T60 Power Armor.jpg|T-60 power armor
FO76 Excavator Power Armor.jpg|Excavator power armor
FO76 X01 Power Armor.jpg|X-01 power armor
FO76 Ultracite Power Armor.jpg|Ultracite power armor
FO76NW Strangler Heart PA.png|Strangler heart power armor
F76WL T65 Power Armor.png|T-65 power armor
==References==
 
zh:Power armor (Fallout 76)