The Friendly Arm

The Friendly Arm is the inn situated in the keep at the appropriately-named area, Friendly Arm Inn. It's one of the biggest and most popular inns in Baldur's Gate, and the place the early storyline leads Gorion's Ward to – to meet with Khalid and Jaheira.
==Involvement==
On the second floor, a commoner holds the eastern common room for his own – and has nothing to add if charmed; two noblemen display their typical attitude against common folk – however, the one on the southern side is in possession of a Flamedance Ring which he likes to entrust a charming person with;NOBL8.dlg; State 6 – Nobleman: "Being a good friend, I'd like to entrust you with this valuable ring. It's an heirloom, and I'm afraid of it being pilfered. With all the thieves and brigands loitering in the wilderness, it's not too much to assume that there might be more here at the inn." and finally there's Unshey, who – if not reacting almost "hostile" (eight needed) – tells the story of a rogue ogre and her belt and offers a reward for returning the latter.
On the third floor, a gnomish mage by the name Landrin has found shelter from the huge spiders, populating her home in Beregost, and misses her possessions. And in the northwesternmost room, a nobleman waits for a maid to get his tunics cleaned.
===Quests===
*A Rogue Ogre – Unshey would like to get her belt back from an ogre roaming the Coast Way.
*Landrin's Possessions – Landrin had to abandon her home in Beregost due to a huge spider problem.
===Other Events===
*A nobleman on the third floor mistakes Gorion's Ward for a servant – possibly with consequences
*Important Events:Meet with Khalid & Jaheira
===Rumors===
The commoners in the tavern are eager to share their rumors with interested newcomers. As they live in the same place as those outside in the Arm's courtyard, they have, however, nothing new to tell.
:See rumors on the surrounding area's article for what journal entries are available.
==Services==
Bentley Mirrorshade offers all four qualities of rooms as well as several drinks, sharing almost all of his knowledge with his wife in the temple. He buys for half their value most armor and weapons and in addition several more item categories – with a depreciation rate of 5 – and has a rather standard assortment of items himself to sell. Rogues have no chance to steal from him.
===Buy and Sell===
 Weapons
	Item 	Stock 	
	Battle Axe 	5 	7
	Throwing Axe 	5 	7
	Club 	5 	1
	Flail 	5 	22
	Mace 	5 	12
	Morning Star 	5 	15
	Composite Longbow	5 	150
	Longbow 	5 	112
	Shortbow 	5 	45
	Dagger 	10 	3
	Dart 	5 	1
	Halberd 	5 	15
	War Hammer 	5 	3
	Sling 	5 	1
	Spear 	5 	1
	Quarterstaff 	5 	1
	Bastard Sword 	5 	37
	Long Sword 	5 	22
	Short Sword 	5 	15
	Two-handed Sword 	5 	75
	Heavy Crossbow 	5 	75
	Light Crossbow 	5 	52
	Arrow 	∞	1
	Bolt 	∞	1
	Bullet 	∞	1
 Armor et al.
	Item 	Stock 	
	Chain Mail 	5 	112
	Splint Mail 	5 	120
	Leather Armor 	5 	7
	Plate Mail 	5 	900
	Buckley's Buckler 	1 	1200
	Small Shield 	5 	4
	Medium Shield 	5 	10
	Large Shield +1 	5 	3000
	Large Shield 	5 	15
	History of the Fateful Coin	∞	3
	History of the Unicorn Run 	∞	3
===Drinks===
Rumor 	Journal
"I heard there's some sort o' trouble in Nashkel. Somethin' sinister has been moving about in the Nashkel mines. Nobody seems to know for sure. Too busy coping with the bandit raids and such."RFRIEN.dlg; State 0 	"Troubles in the Region: Bandit ProblemsThere are rumors of something disrupting operations in the Nashkel mines, contributing to the iron shortage."
"Lots of trouble down in Nashkel. Monsters or some such are said to be killing the workers at the Nashkel mines."RFRIEN.dlg; State 7 	"Troubles in the Region: Bandit ProblemsThere are rumors of something disrupting operations in the Nashkel mines, contributing to the iron shortage."
"You hear of the Midsummer fair down in Nashkel? I hear it's actually doing quite well, despite all the trouble that town's had recently."RFRIEN.dlg; State 8 	"There is a festival east of Nashkel. Many people are gathering there."
"Iron's so scarce these days, you'd think it was as valuable as gold. Not a good thing, not a good thing at all. Ain't going to be long before no one can afford to be well equipped. What will the guards do then?"RFRIEN.dlg; State 5 	"Troubles in the Region: Iron CrisisIron continues to be scarce, driving prices of tools and weapons ever higher."
"It's been really weird these past few months. Iron's been going bad, falling apart almost if it were rustin' for no particular reason. From what I hear, most o' this "bad iron" comes from the mines at Nashkel. Can't trust those Amnian miners; probably some scheme they've come up with."RFRIEN.dlg; State 6 	"Troubles in the Region: Iron CrisisIron from the Nashkel mines is nearly useless when smelted. People suspect that the denizens of Nashkel are doing it intentionally, as part of some grandiose plot in the service of Amn."
"Hear about the heroes of Nashkel? Some good folk—mercenaries, it's said—came down and solved all that town's problems. I hope they weren't helping just because of the money."RFRIEN.dlg; State 2 	"Tales of my actions are spreading, though I'm not sure I like the term "mercenaries.""
"Did you hear about the assassinations at Candlekeep? Seems that the leaders of the Iron Throne went and got themselves killed. Those same people who helped the folks down in Nashkel did the deed. They were Amnian agents, I hear. Anyhow, one of the dead guys' son is now the leader, Sarevok is his name I think."RFRIEN.dlg; State 1	"Rising Tensions with AmnSarevok has assumed command of the Iron Throne. I am still accused of the former leaders' murders, though it is thought I was an agent of Amn. Someone is intent upon pushing the region into war."
"I hear relations haven't been going too good 'tween the two powers in this region. The Grand Dukes supposedly accused Amn of all the raiding that's been happening along the roads. Not a good thing to go accusin' the most powerful country in the western world."RFRIEN.dlg; State 3 	"Rising Tensions with AmnTension seems to be building between Baldur's Gate and Amn."
"I hear some units of the Flaming Fist have been sent to Beregost. Seems like the Grand Dukes are getting real paranoid about Amn. Lots of people think that Amn might be behind the iron shortage. Could be a prelude to war."RFRIEN.dlg; State 4 	"Rising Tensions with AmnTensions are growing in the region due to the supposed threat from Amn, though the evidence I've seen is somewhat confused."
In addition to the rumors that can be "bought", Bentley also has one or two exclusives during conversation for people he doesn't react exactly hostile towards (reaction eight or higher necessary).
Rumor 	Journal
"Iron is the lifeblood of this whole region and it's sure painful when it gets scarce. So what can I do for ya?"BENTLY.dlg; State 0 	"Troubles in the Region: Rumors and HappeningsBentley, the owner of the Friendly Arm Inn, told us that the iron trade has slowed greatly over the past few weeks."BENTLY.dlg; Response 1
"None too many travelers have been through lately, what with the supposed troubles down south. So what can I do for ya?"BENTLY.dlg; State 1	"Troubles in the Region: Rumors and HappeningsBentley told us that there has been some sort of trouble in the south. Perhaps we should go to Nashkel."BENTLY.dlg; Response 4
==Notable Loot==
;Ground floor
*Potion of Healing – cupboard in kitchen (safe)
* – locked chest in tavern (safe)
Except from the potential companions, there's nobody here who has something to pickpocket.
;Second floor
*Zircon Gem – locked drawer behind nobleman in northwestern-most room (unsafe)
*Bastard Sword – locked chest in same room (unsafe)
*Rainbow Obsidian Necklace – locked drawer in the next room north (safe)
*Studded Leather Armor, Studded Necklace with Ziose Gems – locked drawer in the 3rd room north (safe)
*Dagger, Throwing Dagger , War Hammer (safe)
*Dagger – locked drawer in Unshey's room (unsafe)
* – locked drawer in nobleman's room south (unsafe)
*Potion of Healing, Gold Ring, – locked chest in southwestern-most room (safe)
*Chain Mail – locked wardrobe in same room (safe)
The following items can (among other options) be pickpocketed:
*Flamedance Ring – Nobleman, southern room
*History of Tethyr – Unshey
;Third floor
* – locked drawer behind the nobleman (unsafe)
*Andar Gem – locked chest behind nobleman (unsafe)
* – locked drawer in the next room north (attention)
*Bloodstone Gem – locked drawer in the 3rd room north (safe)
*Arrow , Battle Axe, Club, Leather Armor, Quarterstaff (safe)
*Onyx Ring – locked drawer in the 2nd room south (attention)
The following items can (among other options) be pickpocketed:
*Antidote – Landrin
*Golden Pantaloons – nobleman
==Notes==
*The store's contingent of five Large Shields +1 in the original Baldur's Gate was replaced by one unique Buckley's Buckler in the Enhanced Edition.
*Despite every guard referring to the inn as "neutral ground",FRIEND.dlg; State 3 – Guard: "You will follow the rules that everyone must! Best you remember that. The Arm is neutral ground first and foremost. Beyond that, there is no fighting permitted. If you ignore this, whether you win or lose, you will be ejected. Am I clear? Good. Enjoy your stay. Don't make me shorten it." the authorities that are summoned in the original Baldur's Gate when opening certain chests and such are members of the Flaming Fist. The Enhanced Edition changes this and uses "house" enforcers.
==Gallery==
Jopi BG1EE.png|"This here inn is smack dab in the middle o' it all."JOPI.dlg; State 3 – Jopi: "If there's ever a book shortage, that road to Candlekeep will be the most dangerous of them all, I assure you. But these folks are after metal so they're sticking mainly to the larger trade routes between Baldur's Gate and Amn... An' guess what: This here inn is smack dab in the middle o' it all."
Nessie BG1EE.png|"Please, seat yourselves wherever you wish."
Surrey BG1EE.png|"With the iron situation being what it is, however, I thought I'd better head somewhere else."SURREY.dlg; State 1 – Surrey: "I was an apprentice blacksmith under Taerom Fuiruim in Beregost. With the iron situation being what it is, however, I thought I'd better head somewhere else. Waterdeep, maybe. Taerom's having enough trouble making a go of it as it is..."
Whelp BG1EE.png|"This iron shortage shows no mercy on us drunkards and gormands!"WHELP.dlg; State 1 – Whelp: "Aargh, look at these forks and tankards! This iron shortage shows no mercy on us drunkards and gormands!"
Dorn Il-Khan (The Friendly Arm).png|"Bring me another flagon of ale."DORN.dlg; State 0 – Dorn: "Hrmm. It's about time, <RACE>. Bring me another flagon of ale."
Meet with Khalid & Jaheira.png|"He is not with you? I must assume the worst."JAHEIR.dlg; State 3 – Jaheira: "We are old friends of your adopted father. He is not with you? I must assume the worst. He would not permit his only child to wander without his accompaniment."
Bentley Mirrorshade BG1EE.png|"My inn is open to all who behave themselves."Bentley Mirrorshade
Cook (The Friendly Arm) BG1EE.png|"Bud, ya wanna hear a good joke? There were these three guys; one of 'em was a Cormyrian, another a Sembian... Hey! Where are ya going?"MCOOK2.dlg; State 2
Sherman BG1EE.png|Says the commoner in the common room: "'Ere now, just because I canna buy the pricey suites don't mean you can just waltz in here when ever you want!"MTOWF2.dlg; State 0
Nobleman (The Friendly Arm, flamedance ring) BG1EE.png|"With all the thieves and brigands loitering in the wilderness, it's not too much to assume that there might be more here at the inn."
Unshey BG1EE.png|"So, did he steal a girdle off you yet?"UNSHEY.dlg; State 2
Landrin BG1EE.png|"Bentley said I could stay here"LANDRI.dlg; State 2 – Landrin: "Hey, I've got an infestation of poisonous spiders in my cellar in Beregost. Bentley said I could stay here until they move on but I hate to impose. You'll know the house when you see it: just to the west of the Jovial Juggler Inn. Here, take these potions with you. They're antidotes against the poison. Keep whatever you don't use and I'll give you an extra 120 gold pieces if you bring back my husband's old boots that he keeps down there. If you bring back one of their bodies and my ol' bottle of wine as well, I might toss in a little something extra too."
Nobleman (golden pantaloons) BG1EE.png|"Put in a pleat that would make Daddy proud"NOBL9.dlg; State 6 – Nobleman: "Here's an extra couple of coins... put in a pleat that would make Daddy proud, if you know what I mean. Now get!"
==References==
Category:Friendly Arm Inn areas
Category:Stores
Category:Taverns