Settler (Civ5)

== Game Info ==
Civilian unit for expanding your empire.
* Actions:
** (Expends the unit and creates a city on its tile.)
== Strategy ==
The Settler is used to found a new city. All civilizations and city-states begin the game with at least one Settler, but city-states (and Venice) cannot produce more. To build new Settlers, a city must have at least 2 Citizens. On lower difficulties Settlers can also be found in Ancient Ruins.
While a city is producing Settlers, growth is paused. This prevents a city from growing during Settler production but also prevents it from starving. Any surplus in the city is converted into at a diminishing rate, with a point of granted at the first, second, fourth, and eighth surplus and every fourth onward.PrimEvalCiv. "How food contributes to settler production." YouTube, 17 April 2013. https://youtu.be/n5vSKAahXT4 This conversion process helps reduce the negative impact of Settler production in cities with more excess , so that it is not always optimal to produce a Settler in a city with the most and least excess .
Like other non-military units, Settlers cannot defend themselves and are easily captured unless protected by a combat unit. A Settler captured by a different civilization immediately becomes a Worker.
== Civilopedia entry ==
== Unofficial custom card ==
== References ==
== See also ==
* Settler in other games
ru:Поселенец (Civ5)