Carpet Bombing

==Overview==
 is a ability of the Ranger class. It has 60 meters range.
:"Create one or more beacons that teleport High-Explosive bombs onto the battlefield. There is a slight delay between creation of the beacon and arrival of the bombs. Higher pump levels create more beacons; at higher pump levels, Carpet Bombing will create a wide swath of destruction on the battlefield."
== Usage ==
Excellent to use anywhere large clumps of enemies can be found. The Control Point defense missions are ideal, as there are often 5 or more targets all within bombing range. Do note, however, that the bombs will sometimes appear considerably further away from the target than anticipated by the target reticule. Once deployed, they will begin flashing red in a wide. Once the beam is perfectly straight, the bombs will appear. This process usually takes a total of about 3 seconds.
The beacons of Carpet Bombing appear in a horizontal line perpendicular to your character's facing. When deploying multiple carpet bombs, your target reticule is the mid-point of the beacon line.
== Progression ==
 
Level 	1 (I) 	2 (II) 	3 (III) 	4 (IV) 	5 (IV)
Name 	Carpet Bombing I	Carpet Bombing II	Carpet Bombing III	Carpet Bombing IV	Carpet Bombing V
Explosion Radius 	10m per bomb 	10m per bomb 	10m per bomb 	10m per bomb 	10m per bomb
Bomb Count 	1 	2 	3 	4 	5
Damage 	very high 	very high 	very high 	very high 	very high
Target Zone Width 	- 	30 meter 	40 meter 	50 meter 	60 meter
Power Cost 	30 	60 	90 	120 	150
Weapons Grade Micromech	1 	2 	3 	4 	5