138043-gratz-to-the-devs

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I mean, it's still not perfect, but they seem to have gone a long way to sorting out the mess.  Getting long periods of uninterrupted gameplay with no lag now.  There still seem to be too many server resets, but at least you get the warning.
 
I say this as an EU f2p player (I've also tried the US server) who's had a devil of a time getting any solid playtime in.  
 
But more and more it's been happening.  
 
The other day, I spent many happy, uninterrupted hours levelling my character (Eng) up to 18.
 
And at least to this extent, at these levels, again, kudos - it's a fun game, and I have to admit it's given me that MMO feeling you only very rarely get in most so-called MMOs, that feeling of being in a virtual world.
 
And it's a charming little virtual world too, chock full of little amusements and lots of attention to detail - and not a little bit of "dark" side too, to balance out the cuteness.
 
Again, at least at these levels.  I've no idea what the endgame has in store, whether the game is "balanced" or not, all those criteria - at the moment they don't interest me.  I'm just saying, for what it is, at these levels (and that includes the beginner Protostar dungeon, i.e. that level of team play), I'm absolutely definitely having fun and would unhesitatingly recommend the game to anyone who asked.
 
While I'll probably level up a few toons to 50, I'm not sure it's a keeper for me, because at the end of the day, I'm more of a "realism" junkie (it's also the reason I couldn't stick with WoW, even though I recognized - this was pre WotLK days - that it was a wonderfully well-made game).  
 
But so far as it goes, and so far, this game does what it says on the tin and I'm enjoying the heck out of it.	
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