Enemy

Enemies in Genshin Impact are creatures that can be defeated by players. They can be classified by their difficulty type (Common Enemies, Elite Enemies, Normal Bosses, and Weekly Bosses), by their family (Automatons, The Abyss, Elemental Lifeforms, Mystical Beasts, Hilichurls, Fatui, Other Human Factions, and Enemies of Note), or some other form of grouping (e.g., Slimes).
==Enemy Types==
===Common Enemies===
===Elite Enemies===
===Normal Bosses===
===Weekly Bosses===
==Enemy Families==
Most of the enemies within the game can be grouped into enemy families based on their appearance and drops. Enemies that do not belong to any enemy family are considered Special Enemies or Enemies of Note.
;Monsters (Non-Human)
*Automatons
*Elemental Lifeforms
*Hilichurls
*Mystical Beasts
*The Abyss
;NPCs (Human)
*Fatui
*Other Human Factions
==Enemy Level Scaling==
For enemies, their HP, ATK and DEF are determined by base values, level multipliers and special multipliers.
For animals, most of them have 0 DEF and 0 Resistance. Their level HP multiplier are 1 for all levels.
The ATK data are still under testing and not listed.
==Trivia==
*Before unlocking the first Statue of The Seven, enemies do not drop anything when inside a certain radius near the starting point of the game.
*Enemies that are killed while Frozen or Petrified will instantly spawn their Material and Artifact drops, skipping any death animations.
**When killed, Frozen enemies will disappear while spawning harmless clumps of ice, as if it was Shattered. Petrified enemies will turn into dust that is scattered outwards.
==See Also==
* Enemy/List
* Wildlife
==Navigation==
 
es:Enemigos
fr:Ennemis
ja:敵
pl:Przeciwnicy
pt-br:Inimigos
ru:Враги и монстры
th:ศัตรู
tr:Düşmanlar
uk:Вороги
vi:Kẻ Địch
zh:怪物