Faux-Economy

* See also Servitors_For_Columbia ( Slavery By Another Name )
* See also Derp_Transportation_in_Columbia (foundation of any 'Economy')
* See also Faux-Whatever ( all the other fake stuff in Infinite BS )
* See also Levines_Faux-Religion
* See also Columbia_Stuff_Stolen ( a REDO better solution )
* See also The_Prophesy_Business
* See also Finkton_Mega_Factory
* See also Rapture_Economy ( game with good attempts to illustrate )
Columbia is a nice Puppet Show Stage, with cardboard scenery backdrops. A Real City needs an Economy. But in Infinite BS, it is all Caricature, or not much there at all. Nothing like a proper cohesive system which IS REQUIRED to maintain a Real 'City'. Rapture actually had extensive infrastructure presented in-game, with more at least being 'hinted at'. (( Rapture had some cases of this, but they 'don't hold a candle to' the idiocy of the Infinite BS gamewriters' flawed Worldbuilding. )) 
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Both Rapture and Columbia Would Have Limited Economies and Production and Resources and Knowhow
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Gianourmous manufacturing Fink - there to exploit the detested immigrants
Unsupportable Technology - Wave_of_the_hand and it exists with no real explanation said or shown
Supplying A City - Itself possessing No Raw Materials, and Columbia is 'on the outs' with the US/World - and NO money to buy smuggled goods for years/decades.
Bad Transportation
Serf/Slaves - Servitude ( See Servitors_For_Columbia )
Badly Cliched Class Warfare element - Class Warfare theme gone 'full retard'.
Magic Crutches - Tears - Never actually used as they might have been, so to explain where all the materials and stuff could possibly come from.
Sad Bad SteamPunky Giant Gears ( pointless machinery that only the lamest SteamPunker would not cringe at seeing )
Filthy Factories (Game Missing) - Hallmark of the Industrial Revolution - A Big Thing Reactionaries Denounced ...
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Absurdity - "Bank of Comstock" :
"Salt of the Earth" American people in 1890 don't trust Banks or Big Businesses/Company and Trusts -- individuals like Jeremiah_Fink or Comstock - "Moneylenders in the Temple", makes that HUGE "Bank of Comstock" stupidly incongruent (( Levine really doesn't know much about Religion, does he ?? OR History Apparently. OR Economics ... )) Such inhabitants also would believe the Religion they ALREADY had ( that American Religious Freedom, Kenny ). Few would fall for the weird Cult aspects of Comstock's BS. The game's Magical techno-wizardry would likely have Comstock declared a WITCH by Reactionaries, instead of becoming their leader. ( Oops ... ).
Imposing upon (real American) people would make them resent Comstock all the more -- AND THAT'S BY "THE FOUNDERS". It is inevitable, as so many people there would quickly 'figure out' what a 'Con Job' had been perpetrated on them. ( String 'Em Up High' Boys, and Lets Go Back To America !!! )
All just another illogical 'game setting' Caricature When you have 'Story' that is supposed to resonate with the Players, and be relevant to real life, AND declare how awful the Real World allegedly was circa 1900. You can't have a bunch of Wacko-Jacko Fantasy Bullsh*t and NOT be called "a Hack". .
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== Caricature Economy and Business ==
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In Columbia - Wriggley Gum - Now With Laudanum Laudanum : tincture of opium *or* Radium :
Both were period-popular Panacea/Cure-alls. There were plenty of 'ills', as there still are now.
"Cigarettes for Children" was far too Lame - No matter how 'Shocking' the game authors thought it would be. 
People laying drunk in gutters, the miserable latrines/hovels of the poor, the despair/hunger of the underclass and downtrodden ... I guess a more realistic representation was thought to be too much. Or perhaps, it brought up too many questions for the typical Player and would detract from the shooting activities ( Somehow - with the Crazy Circus they have already exhibited ).
"Milquetoast" : Definition : very timid, unassertive, spineless. "Milk toast" - Often given to sickly people, considered bland and easy on the digestive tract.
Used in a sentence : "The oppression of the poor in Infinite BS was a bit too Milquetoast, and was merely a cardboard cutout ."
ex - Racism as shown in the Infinite BS game was Milquetoast
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Quaint Quack Medicine For Columbia :
"Saltz" to power Vigors ??? A 'dose of salts' was something to 'cleanse your system', as in a Laxative -- Which is "spot on" to be associated with the wreasty BS of that whole game.
You (Player) think you're doin' this amazin' stuff --- But hallucinogens ARE like that.
Radium and Opiates make a tricky but powerful combination ( Both were popular in 'Cures' of that time period )
Pretty Blue Gloweyness ... ( What else are they supposed to look like ?? They are Magic Potions in a Fantasy game ).
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Cocaine Tooth Ache Drops ( Instant Cure, 15 cents, Lloyd Mfg Co, 1885 ) :
So 'Songbird' was running Contraband for Fink ?? That's a story WE didn't hear !!
Since flying over the US was so perilous, a few trips down to (real) Columbia and Thailand to 'pickup' some valuable contraband ( and some 'Replacement Peons' ) would be a logical thing, No ?
You can't get EVERYTHING through those unpredictable Tears ... after all.
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RAW MATERIALS ARE REQUIRED :
Real Economies Beyond Dark Age Villages REQUIRE SIGNIFICANT RESOURCES
Doubly So for any Modern World type situations.
ONLY a bunch of Feebs or 'artists' miss the whole of essentials of a Modern Society. Rapture at least covered that aspect. The gamemakers of Infinite BS did not even try.
"Worldbuilding in Infinite BS was pretty much Lacking and Spotty and Lacked Effort" 
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I have a solution for how Columbia was supplied ( something not really mentioned in the game ) : Mass Stealing Stuff ... Using Controlled 'Tears' like this, whole RR Trains could be stolen. Similar criminal application could be applied across the World to obtain sustenance and wealth ( one problem with Supply is you normally have to BUY it, which really doesn't work for Columbia, Does It ? ) Marauding across the Undeveloped World ( Where there were no big artillery guns around ), Raiding as Pirates and Stealing whatever they wanted - THAT would have been quite a story detail.
That also could explain more why Elizabeth was imprisoned - HER power was being used to facilitate all these 'Controlled Tears' ( catastrophic for Columbia's continuance if THAT power was lost ).
That would perhaps explain the bizarre "Heavy Hitters" used/needed to perform these Raids/Robberies thru Tears. ALSO, such Fighters would be required to handle things encountered in the random openings to some awful places -- Which would have to be blocked/retreated-from immediately Tears To Other Worlds : Wow - Neat Stuff Just Like StarGate One. . Much could be done with this idea - far better than what Infinite BS had in it.
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REAL ECONOMIES REQUIRE PROPER TRANSPORTATION 
Ships Moving People and Freight - a requirement for many a "City" ( Oh Look - There is even a real railroad to transship materials to where they are actually used. )
SEE Derp_Transportation_in_Columbia to see something which demonstrates a complete lack of this.
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Fink's Mega-Factory produces by the Boxcar Load. Seriously, how large could Columbias Population be ? And that is the Non-Poor people who can actually afford to purchase things beyond their starvation provisions.
With all the track systems going in circles, it is a wonder anything gets delivered anyway.
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WHERE THE FRICKEN HELL WERE ALL OF COLUMBIA'S ?????
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All the Raw Materials have to come from Somewhere. Quantumz is not the Solution to That.
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You find piles of CASH just lying about even in areas which were NOT in a chaotic state. This was a bit too HAND-HOLDY towards the Player.
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