Final Fantasy XII: Revenant Wings enemy abilities

This is a list of Esper and enemy abilities from Final Fantasy XII: Revenant Wings.
== enemy abilities ==
=== # ===
Ability	Type 	Description 	Enemy
 	Ranged	Deal damage to one foe.	Cactoid
=== A ===
Ability	Type 	Description 	Enemy
 	N/A 	Inflict Stop on one foe. 	Shivar
 	Melee 	Moderate non-elemental damage. 	Antlion, Antlion Queen
 	Ranged	Deal damage to one foe. 	Sylph
 	Ranged	Non-elemental damage to one foe.	Seeq, War-chief
=== B ===
Ability	Type 	Description 	Enemy
 	 	Consumes HP to inflict Fire elemental damage to one foe.	Warrior, Berserker
 	N/A 	Inflicts random debuffs. 	Malboro, Great Malboro
 	Flying	Deal damage to all foes in range. 	Bahamut
 	Melee 	Deal damage to surrounding foes. 	Leviathan
 	 	Attacks enemy with successive shots. 	Archer, Ballista
 	Melee 	Deal damage to one foe. 	Chocobo, Red Chocobo, Trickster
 	N/A 	Inflict Blind on one foe. 	Cu Sith
 	Ranged	Inflicts Poison on all foes in range. 	Black Mage
 	N/A 	Inflict Poison on one foe. 	Cúchulainn
 	Melee 	Moderate Earth damage and Blind. 	Rock Wolf
 	Ranged	Inflicts Blind on all foes in range. 	Black Mage
 	Ranged	Major Water elemental damage to all foes in range. 	Fusilier
 	Ranged	Water elemental damage to all foes in range. 	Fusilier
 	Flying	Major Water damage over a large area. 	Mateus
 	Ranged	Deal water damage to one foe. 	Shivan, Shivar, Black Mage, Time Mage, Wizard
 	 	Ice-elemental damage to all foes in range. 	Warmage
 	 	Non-elemental damage and drains HP from target to user. 	Judge of Wings, Feolthanos
 	Flying	Deal damage to one foe. 	Bomb, King Bomb
 	Ranged	Deals non-elemental damage to foes in a line. 	Seeq, War-chief
 	Ranged	Non-elemental damage to one foe. 	Archer, Ballista
 	Ranged	Heavy Water damage. 	Famfrit
 	Flying	Light Water damage. 	Aquarius
 	Melee 	Moderate Fire damage. 	Ifrit
=== C ===
Ability	Type 	Description 	Enemy
 	 	Grants Invisible to group. 	Archer
 	 	Restores user's HP and removes debuffs. 	Monk, Champion
 	 	Inflict non-elemental damage and Confuse to one foe. 	Sky Samurai
 	 	Consumes HP to deal non-elemental damage to one foe. 	Gladiator
 	Ranged	Heavy non-elemental damage to all foes in range. 	Time Mage
 	Melee 	Moderate Fire damage and Confuse. 	Infernal Wolf
 	Ranged	Inflicts Confuse to all foes in range. 	Gijuk, Black Mage
 	 	Non-elemental damage and Immobilize to one foe. 	Warrior, Berserker
 	Ranged	Restores a large amount of HP. 	White Mage, Fran
 	Ranged	Restores a small amount of HP. 	Carbuncle, Giza Rabbit, White Hare, White Mage
 	Magic 	Inflicts non-elemental damage to all surrounding foes.	Yiazmat
=== D ===
Ability	Type 	Description 	Enemy
 	 	Non-elemental damage to all enemies in a line extending from user.	Rinok
 	Ranged	Dark-elemental damage to multiple foes. 	Judge of Wings, Mydia, Feolthanos
 	Ranged	Major Water damage over a large area. 	Shiva
 	 	Removes all buffs from all foes in range. 	White Mage
 	 	Non-elemental damage to one foe. 	Sky Warrior
 	 	Non-elemental damage and Poison to one foe. 	Ninja
 	 	Earth elemental damage and Blind on one foe. 	Ninja, Assassin
 	 	Restores HP and removes debuffs from all allies in range. 	Dragoon
 	Flying	Moderate Earth damage and drain HP. 	Atomos, Judge of Wings, Feolthanos
=== E ===
Ability	Type 	Description 	Enemy
 	N/A 	Fully restores user's HP and MP and remove debuffs.	War-chief
 	Ranged	Non-elemental damage to one foe. 	Fusilier
 	N/A 	Inflicts Confuse. 	Lamia
 	Ranged	Major Holy damage. 	Ultima
 	Ranged	Removes debuffs from all allies in range. 	White Mage
=== F ===
Ability	Type 	Description 	Enemy
 	Ranged	Non-elemental damage to one foe. 	Monk, Champion
 	Ranged	Extreme non-elemental damage. 	Zodiark
 	Ranged	Heavy Fire elemental damage to all foes in range. 	Black Mage, Time Mage, Wizard
 	Ranged	Fire elemental damage to all foes in range. 	Fusilier
 	Ranged	Major Fire damage. 	Belias
 	Ranged	Light Fire damage. 	Lamia, Black Mage, Time Mage, Wizard
 	Ranged	Light Fire damage. 	Salamander
 	 	Fire elemental damage to all foes in range. 	Warmage
 	 	Restores HP to one ally. 	Sky Pirate
 	Ranged	Moderate Fire damage over a large area. 	Fire Drake
 	Flying	Light Fire damage. 	Wyvern
 	Melee 	Moderate Fire damage and Slow. 	Balasa
 	Melee 	Light Fire damage. 	Red Flan
 	Ranged	Moderate Fire damage. 	Red Wyrm
 	Melee 	Light Fire damage. 	Djinn
 	Flying	Major Fire damage. 	Chaos, Black Mage
 	Flying	Moderate Water damage. 	Mateus
 	 	Deals non-elemental damage to foes in a line. 	Sky Warrior
 	Flying	Light Earth damage. 	Gnoam
 	Melee 	Deals 3 successive non-elemental attacks on one foe.	Monk, Champion
 	 	Increases potency of next ability. 	Monk, Champion
 	 	Lowers user's Stamina to increase Strength. 	Bwagi, Judge of Wings, Feolthanos, Gladiator, Sky Warrior
 	Ranged	Moderate Water damage. 	Blue Wyrm
 	Ranged	Moderate Water damage over a large area. 	Ice Drake
=== G ===
Ability	Type 	Description 	Enemy
 	Melee 	Major Earth damage and Immobilize. 	Titan
 	Depends on enemy	Light non-elemental damage. 	Enkidu, Garchimacera, Great Tortoise, Wolves, Wyvern
 	Melee 	Light Earth damage. 	Goblin
 	Ranged 	Lowers HP by 25%. 	Zodiark
 	N/A 	Deals damage equal to 25% of current HP.	Diabolos
 	Ranged 	Non-elemental damage to one foe. 	Fusilier
=== H ===
Ability	Type 	Description 	Enemy
 	 	Increases speed of all allies in range. 	Gijuk, Time Mage
 	Melee 	Light non-elemental damage. 	Minotaur
 	Ranged	Non-elemental damage to one foe. 	Sky Soldier
 	 	Deal damage to one foe, knocking it on its back.	Seeq, War-chief
 	Melee 	Major Fire damage and Slow. 	Ifrit
 	Ranged	Major Holy damage. 	Zalera, White Mage
 	Ranged	Major Holy damage. 	Zalera, Mydia
 	Melee 	Light Thunder damage. 	Ixion
=== I ===
Ability	Type 	Description 	Enemy
 	Melee	Light Water damage. 	Blue Flan
 	 	Lowers user's Strength to increase Stamina.	Bwagi, Gladiator, Sky Warrior
=== J ===
Ability	Type 	Description 	Enemy
 	Flying	Heavy Earth damage. 	Exodus
 	Flying	Major Thunder damage and Silence. 	Ramuh
 	Melee 	Moderate non-elemental damage. 	Wing Wraith
 	Flying	Moderate Thunder damage. 	Ramuh
 	 	Non-elemental damage to all foes in range.	Dragoon
=== K ===
Ability	Type 	Description 	Enemy
 	Melee 	Non-elemental damage based on defeated enemy and ally units.	Tonberry
 	 	Fire elemental damage and Confuse to one foe. 	Ninja, Assassin
 	Flying	Moderate damage and Stop. 	Siren
 	Melee 	Light non-elemental damage and Stamina Down. 	Tonberry
=== L ===
Ability	Type 	Description 	Enemy
 	Melee 	Moderate Earth damage. 	Titan
 	Melee 	Light Earth damage. 	Green Flan
 	Melee 	Light non-elemental damage and drain HP.	Vampyr
 	Ranged	Light Thunder damage. 	Quetzalcoatl
=== M ===
Ability	Type 	Description 	Enemy
 	Melee 	Light Water damage. 	Cúchulainn
 	Melee 	Major non-elemental damage that ignores defense. 	Gilgamesh
 	Flying	Major non-elemental damage and Disable. 	Bahamut
 	Flying	Major Earth damage. 	Exodus
 	 	Grants Bravery and Faith to all allies in range. 	Judge of Wings, Mydia, Feolthanos
 	N/A 	Increases Magick Resist and Defense of all allies in range.	Tiamat, Elder Wyrm, Warmage
 	Ranged	Light Earth damage. 	Elder Wyrm
=== N ===
Ability	Type 	Description 	Enemy
 	Flying	Light non-elemental damage and Sleep.	Diabolos
=== P ===
Ability	Type 	Description 	Enemy
 	Ranged	Moderate Fire damage. 	Belias
 	Ranged	Moderate Earth damage. 	Green Wyrm
 	Ranged	Moderate Earth damage over a large area. 	Earth Drake
 	 	Deals damage to foes in a line from user. 	Warmage
 	Ranged	Light Thunder damage. 	Sagittarius
 	Ranged	Moderate Thunder damage. 	Yellow Wyrm
 	Ranged	Moderate Thunder damage over a large area. 	Thunder Drake
 	Ranged	Light Thunder damage. 	Tiamat
 	 	Restores HP to one ally. 	Bwagi, Seeq
 	 	Increases Stamina of all allies in range. 	White Mage
 	Melee 	Deals three successive non-elemental attacks against one foe.	Gladiator
 	 	Removes buffs from all foes in range. 	Sky Samurai
=== Q ===
Ability	Type 	Description 	Enemy
 	Flying	Heavy Fire damage.	Chaos
=== R ===
Ability	Type 	Description 	Enemy
 	 	Lightning elemental damage and Slow to one foe.	Ninja, Assassin
 	Melee 	Deal damage to one foe. 	Alraune
 	 	Inflicts Berserk on group. 	Seeq, War-chief
 	 	Grants Regen to all allies in range. 	Time Mage
 	 	Removes debuffs from one ally. 	Bwagi, Archer, Ballista
 	 	Lower one foe's Stamina. 	Rinok, Sky Pirate, Sky Soldier
 	 	Lower one foe's Magick. 	Rinok, Sky Pirate, Sky Soldier
 	 	Lower one foe's Mind. 	Rinok, Sky Pirate, Sky Soldier
 	 	Lower one foe's Strength. 	Rinok, Sky Pirate, Sky Soldier
 	 	Lowers one foe's Speed. 	Sky Pirate, Sky Soldier
 	Ranged	Restore HP and remove debuffs from one ally. 	Ultima, White Mage
 	 	Inflicts Berserk on group. 	Warrior, Berserker
 	Melee 	Non-elemental damage to surrounding foes. 	Monk, Champion
 	Ranged	Deal earth damage to all foes in range. 	Hashmal
 	N/A 	Restore HP to all allies in range. 	Carbuncle
 	Melee 	Non-elemental damage to one foe. 	Warrior, Berserker
=== S ===
Ability	Type 	Description 	Enemy
 	 	Inflict Poison and non-elemental damage to all foes in range.	Gijuk
 	Flying	Sacrifice self to deal damage equal to remaining HP. 	Bomb, King Bomb, Mom Bomb
 	 	Inflict Immobilize on one foe. 	Archer, Ballista
 	 	Inflicts non-elemental damage and Blind to one foe. 	Sky Samurai
 	 	Increases Magick Defense to all allies in range. 	White Mage
 	N/A 	Raises stamina of caster. 	Great Tortoise, Aspidochelon
 	Melee 	Moderate Water damage and Silence. 	Arctic Wolf
 	Ranged	Inflicts Silence on all foes in range. 	Black Mage
 	Flying	Light Thunder damage. 	Raiden
 	Ranged	Inflicts Sleep to all foes in range. 	Gijuk, Black Mage
 	Melee 	Major non-elemental damage. 	Gilgamesh
 	Melee 	Moderate Thunder damage and Slow. 	Storm Wolf
 	 	Inflicts Slow on all foes in range. 	Gijuk, Time Mage
 	Melee 	Light Water damage. 	Sahagin
 	 	Inflicts non-elemental damage and Silence to one foe. 	Sky Samurai
 	Melee 	Light non-elemental damage and Poison. 	Zombie
 	Ranged	Moderate thunder damage. 	Shemhazai
 	Flying	Light thunder damage 	Ramih
 	 	Non-elemental damage to surrounding enemies. 	Bwagi
 	N/A 	Inflicts Poison 	Antlion, Antlion Queen
 	Melee 	Light non-elemental damage. 	Mimic
 	 	Increases group's Ranged attacks. 	Archer
 	Ranged	Light Earth damage. 	Cu Sith, Black Mage, Time Mage, Wizard
 	Ranged	Major Earth elemental damage to all foes in range. 	Wizard
 	Ranged	Earth elemental damage to all foes in range. 	Fusilier
 	Ranged	Major Earth damage. 	Hashmal
 	 	Earth elemental damage to all foes in range. 	Warmage
 	 	Inflicts Stop on all foes in range. 	Time Mage
 	 	Inflicts non-elemental damage and Slow to one foe. 	Sky Samurai
 	 	Water elemental damage and Silence to one foe. 	Ninja, Assassin
=== T ===
Ability	Type 	Description 	Enemy
 	Melee 	Light non-elemental damage. 	Malboro, Great Malboro
 	Ranged	Major Lightning elemental damage to all foes in range.	Wizard
 	Ranged	Lightning elemental damage to all foes in range. 	Fusilier, Wizard
 	Ranged	Major Thunder damage. 	Shemhazai
 	Ranged	Minor Lightning elemental damage to one foe. 	Black Mage, Time Mage, Wizard
 	Melee 	Light Thunder damage. 	Remora, Yellow Flan
 	 	Lightning elemental damage to all foes in range. 	Warmage
 	Melee 	Major Water damage. 	Leviathan
 	Melee 	Deals non-elemental damage to foes in a line. 	Seeq, War-chief
 	Ranged	Moderate Thunder damage. 	Sagittarius
 	Ranged	Heavy Water damage. 	Shiva
 	Ranged	Major Water damage. 	Famfrit
=== U ===
Ability	Type 	Description 	Enemy
 	Flying	Light Earth damage.	Atomos
=== W ===
Ability	Type 	Description 	Enemy
 	N/A 	Inflicts Disable over a large area. 	Enkidu, Gladiator
 	 	 	
 	Melee	Light Earth damage. 	Golem
 	 	Non-elemental damage to surrounding foes.	Judge of Wings, Mydia, Feolthanos
=== Z ===
Ability	Type 	Description 	Enemy
 	Melee	Moderate non-elemental damage to a large area.	Odin, Velis
== Support Abilities ==
Ability	Type	Description 	Enemy
 	 	Grants Float to group. 	Dragon Knight
 	 	Grants Regen to the group. 	Monk, Champion
 	 	Increases group's Strength and Magick when leader's HP is low. 	War-chief
 	 	Increases group's Mind. 	Sky Soldier
 	 	Increases group's Strength and Magick when leader's HP is full. 	Wizard
 	 	Increases group's Stamina and Mind when leader's HP is low. 	Judge of Wings, Feolthanos, Dragoon
 	 	Increases group's attack range. 	Fusilier, Ballista
 	 	Increases potency of healing magicks on group. 	White Mage
 	 	Increases group's Magick. 	Gijuk, Black Mage
 	 	Increases group's max HP. 	Gladiator
 	 	Gives user an extra chance to deal an extra attack with each hit.	Ninja, Assassin
 	 	Increases the Strength of group at the cost of Defense. 	Warrior, Berserker
 	 	Increases group's Speed. 	Warmage, Archer
 	 	Grants group immunity to all debuffs. 	Sky Samurai
 	 	Increases group movement speed. 	Rinok, Seeq
 	 	Reduces magick cast time. 	Time Mage
 	 	Increases Strength of all party members. 	Bwagi, Sky Warrior
 	 	Increases group's Stamina. 	Sky Pirate
== Gallery ==
RW 1000 Needles.png|1000 Needles
RW Absolute Zero.png|Absolute Zero
RW Aero.png|Aero
RW Bad Breath.png|Bad Breath
RW Bedevil.png|Bedevil
RW Bio.png|Bio
RW Blind Fang.png|Blind Fang
RW Blindga.png|Blindga
RW Blinding Arrow.png|Blinding Arrow
RW Blizzaja.png|Blizzaja
RW Camouflage.png|Camouflage
RW Comet.png|Comet
RW Confuse Fang.png|Confuse Fang
RW Confusega.png|Confusega
RW Cyclone.png|Cyclone
RW Diamond Dust.png|Diamond Dust
RW Entice.png|Entice
RW Eschaton.png|Eschaton
RW Final Eclipse.png|Final Eclipse
RW Firaja.png|Firaja
RW Fire Breath.png|Fire Breath
RW Flare.png|Flare
RW Frentic Rage.png|Frentic Rage
RW Gaia's Wrath.png|Gaia's Wrath
RW Goblin Punch.png|Goblin Punch
RW Graviga.png|Graviga
RW Gravity.png|Gravity
RW Hastega.png|Hastega
RW Hellfire.png|Hellfire
RW Holy.png|Holy
RW Holyja.png|Holyja
RW Holyja Zalera.png|Holyja (Zalera version)
RW Immobilizega.png|Immobilizega
RW Judgment.png|Judgment
RW Judgment Bolt.png|Judgment Bolt
RW Karma.png|Karma
RW Leech.png|Leech
RW Masamune.png|Masamune
RW Mega Flare.png|Mega Flare
RW Meteor.png|Meteor
RW Mighty Attack.png|Mighty Attack
RW Mighty Guard.png|Mighty Guard
RW Nightmare.png|Nightmare
RW Protectga.png|Protectga
RW Roxxor.png|Roxxor
RW Ruby Balm.png|Ruby Balm
RW Self-Destruct.png|Self-Destruct
RW Shellga.png|Shellga
RW Silence Fang.png|Silence Fang
RW Slowga.png|Slowga
RW Stoneja.png|Stoneja
RW Thundaja.png|Thundaja
RW Tidal Wave.png|Tidal Wave
RW Triple Shot.png|Triple Shot
RW Tri-Shot.png|Tri-Shot
RW War Cry.png|War Cry
RW White Breath.png|White Breath
RW Wings of Judgment.png|Wings of Judgment
RW Zantetsuken.png|Zantetsuken
Category:Enemy abilities in Final Fantasy XII: Revenant Wings
Category:Enemy ability lists