Paradoxal Pursuit

Paradoxal Pursuit is the Surivival: Endless ofPlants vs. Zombies 2. It was revealed through it's trailer and Dev Diary. It was soft released to a limited amount of countries. The world is a paradox. There is no premium plant due to it not counting as a world.
==Main Gimmick==
There is no "main" gimmick! Every gimmick applies to this world. Up to 2 different types of tiles can be on the lawn unless you use Gold Leaf or Tile Turnip. Jams always appear along with Gravestones (including PF graves and sun graves). Pirate Sea's planks occasionally apply. Any tiles which appear will NOT interfere with any occupied tiles. PS planks may destroy plants for one day, though they'll appear the next day which doesn't have planks.
There is only one new gimmick. What is it, you ask? Distortion! Every now and then, a random plant or zombie will disappear. It will mainly target more expensive plants and weaker zombies.
==Game description==
Time is dead and meaning has no meaning! Combat all of these menacing zombies in an all-out obliterated arena!
==Levels==
Number	Type 	Plants	Zombies 	Water?	Prize
1 	Normal	Choice	Dumb Zombie 	No 	Random
2 	Normal	Choice	 	No 	Random
3 	Normal	Choice	Warping Nightmare 	Yes 	Random
4 	Normal	Choice	Parasite Zombie, Warping Nightmare, Atomic Zombie, Dumb Zombie	Random	Random
5 	Normal	Choice	Parasite Zombie, Warping Nightmare, Dumb Zombie, Atomic Zombie	Random	Random
25 	Normal	Choice	 	Yes 	Yes
The rest of the levels are completely random (except from Day 50's, Day 100's, Day 225's and Day 375's prize). The type can differ from a conveyor belt level, Locked and Loaded and any unique, exclusive minigames. Also, in every level, Flag Zombies appear.
For conveyor belt levels, you still choose the plants though they are free.
===Differences===
*Past Day 50, every Basic Zombie becomes a Baghead Zombie.
*Past Day 75, every Baghead Zombie becomes a Conehead Zombie. Every Basic Zombie which becomes a Baghead Zombie DOESN'T become a Conehead Zombie.
*Past Day 100, every Conehead Zombie becomes a Buckethead Zombie. Every Baghead Zombie which becomes a Conehead Zombie DOESN'T become a Buckethead Zombie.
*Past Day 100, every day has water.
===Plants===
*Lightbulb Bloom () is unlocked at Day 50.
*Miracle Leaf () is unlocked at Day 100.
*Absofruit Zero () is unlocked at Day 225.
*Doomsday Mango () is unlocked at Day 375.
==Trivia==
*The first sentence in the Game Description is a reference to Bill Cipher's quote from "Weirdmageddon Part 1".
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