ARM Backup/Ar Portal translation/Ar Ciel Technical Data Compilation Room/Issue 10

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こんにちは、土屋です。 
そろそろ9月末です。9月末には、4周年祭で予約していました「三種のぬいぐる みセット」「抱き枕カバー」、そして「謳う丘～Ar=Ciel Ar=Dor～」が発売になりますね。今回は謳う丘CDについて少しお話ししようと思います。	
Hello everyone, Tsuchiya here. 
The end of September is finally coming, and that's the time in which the items that could be preordered since the fourth anniversary festival: the [Three Stuffed Toys Set], the [Dakimakura Covers] and [Singing Hill -Ar=Ciel Ar=Dor-], will be finally released. Today, we will talk a little about the Singing Hill CD.
今回の「謳う丘～Ar=Ciel Ar=Dor～」は、私も「謳う丘」での作詞作編曲のみならず、「Afezeria HARVESASYA」の作詞と、初回特典ブック（通称伝承本）の全執筆も行っています。アルトネリコ３部作を一通り語り終え、世界観が一周した事もあり、惑星アルシエル全体に関わる部分である「神話」をベースとして惑星全体の設定が主役となる、自分としては願ってもない機会でした。 
毎度の如く華々しいパッケやページは各方面で露出があると思いますので、ここでは恒例とも言える設定ページを披露したいと思います。	
In this album, [Singing Hill -Ar=Ciel Ar=Dor-], I once again had the task of composing, arranging and writing the lyrics for this version of [Singing Hill], as well as writing the lyrics for [Afezeria HARVESTASYA] and writing the entirety of the book (popularly known as the legend book) that comes bundled with its first press edition. As talks for the work on further games ended for the time being with Ar tonelico 3's release and the world setting completed a cycle already, I was wishing I could have one more chance to make something else based on the entirety of Planet Ar Ciel, more specifically having the [myths] of said Planet be the main focus, and this album ended being that precisely. 
Many times I've wanted to show you all the beauty of its packaging and pages, so now I'll be displaying here one of these setting pages you all should be used to by now.
今回、詩の想いとして「謳う丘」のみならず、各地方の伝承４曲にも１つずつ物語があります。それらに付随する形で、上記のようなその地方の世界設定ページ も用意しました。恐らくこれが、死の雲海で覆われる前のアルシエルの唯一の設定資料となるのではないかと思います。ご興味がある方は、ガストショップでも 本日から再版スタート（現時点で注文しても発売日には届きません、ご了承下さ い）しましたし、amazonやアニメイト店頭などでの販売はまだ有りますので是非ゲットしてくださいね。	
This will contain the Feelings Contained in this version of [Singing Hill], as well as containing the stories for each one of the four songs representing the myths from each of the four regions of Ar Ciel. Additionally, each of these regions will have a setting page attached to them that I've prepared myelf. I think that most likely this will be only setting materials collection that will be displayed about how Ar Ciel was prior to being covered by the Sea of Death. If you're interested, you can go to the Gust Shop and order the reprinted edition, starting today (although if you order right now, be warned that there's no guarantee that we can deliver it by the release date), or go get it from Animate and other online retailers.
さて、本日の質問に対する回答です。 
今回も次回以降の質問を受け付けております。質問はお一人様３件までとさせていただいておりますので、よろしくお願いします。	
Well then, today I've answered quite a few questions, too. 
This time and the next one I'll continue receiving questions. Please remember that only a max of three questions per person will be accepted.
こんにちは、編さん室やトウコウスフィアを、いつも楽しく拝見させていただいております。
質問ですが、ダイブマシンでコスモスフィア等にダイブしていられる限界時間はあるのでしょうか。
コスモスフィア内で、一日二日と経ってしまった場合、実際にその時間が経過しているのでしょうか。
(バクダソ紳士)	
Hello, it's always a fun to take a look to the Technical Data Room and the Toukousphere.
My current question would be this: there is a time limit for how long the Dive Machines allow to Dive into a Cosmosphere?
If a day or two pass within the Cosmosphere, would that same amount of time pass in the real world too?
(Bombastic Gentleman)
	
ダイブの実質の限界時間はありません。ただ、人間の生理的な代謝などは止まりませんので、自ずと限界は訪れます。またダイブ屋の場合、商売であり、また安全の為にもタイムリミットが設定されています。そういった規則としてのタイムリミットは3時間程度です。
通常大抵1回のダイブにかかる時間は十数分から長くて１～２時間程度ですので、それら2点について問題が発生する事は有りません。現実世界の1時間がダイブ内でどれくらいの時間経過になるかは、実際の所線一意に決まるものではありません。それはH波空間とD波空間では、時間に関する概念が全く違う為です。ダイブ中に１日、２日経過したというケースがあっても、現実世界では１時間経過していない事などはザラにあります。これはダイブ中での１日は、現実の１日とは違い舞台的である為、その１日のハイライトシーンのみが１日の長さである事（夢と同様で、焦点としたいシーン…具体例で言えば、サキの精神世界であれば、二人の夕食のシーンのみで１日が構成される）、ダイブ内での睡眠などの時間は（それに意味がある場合を除き）通常完全に省略される事によるものです。
ですので、実時間で丸１日経過するダイブが行えるのは自前でダイブマシンを持っているか研究施設かどちらかで、研究施設の場合、数日にわたるダイブにおいても生命維持や代謝メンテナンスを行う事を前提としている為危険はなく、前者は極々希なケースです（機材的にも、ダイバーとレーヴァテイル双方ともが個人で完全に自由の効く場合は滅多にあり得ません）。それでもそのような状況が発生した場合、いわゆる「寝しょんべん状態」になります。すなわちダイブ中でもよおしてしてしまった場合、ダイブマシンの中で現実でもしてしまいます。ただ、栄養失調での衰弱に関しての感覚は、ダイバーレーヴァテイル共にかなり鈍く、餓死寸前まで気づきません。それは、基本的には脳（アルシエルではH波レシーバーとしての意味を持つ）が活動する限界まではダイブに支障がない為です。	
Diving itself doesn't have a time limit, but since the metabolism of the humans wouldn't stop regardless of any reason, if they went Diving for too long, they would eventually die from it. This is why the Dive industry and businesses decided to set a time limit to the Dives for safety reasons. Said time limit is of around three hours.
Normally, a Dive will take just from a few minutes to one or two hours, and there wouldn't be any problems in that case. However, one hour in the real world doesn't necessarily pass at the same speed inside of a Dive, which is because the general notion of time is completely different between D-Wave spaces and H-Wave spaces. Even if one or two days pass within the Dive, in the real world normally that would be reflect as just a hour. Because the speed of the passing of time is so different between the world within a Dive and the real world, only the highlights of that day will be shown to the Diver (similarly to how dreams are focused on a particular scene... take Saki's Soulspace as an example, in which the scene in which she and Aoto ate dinner together was an entire day by itself). In other words, the world within a Dive is very similar to a dream in many aspects, including the passing of time (which removes any sort of meaning from it) and because it omits normal events.
By the way, there were some businesses and research facilities that had Dive Machines that allowed Dives that ran for longer than a day: the research facility ones were equipped with life-preserving and metabolic maintenance systems to make this feat possible without endangering the life of the Diver, while the business ones were pretty much more extreme versions of the normal machines (although mechanically speaking, it wouldn't be possible for either the Reyvateil or the Diver to do whatever they personally liked inside of them). However, that kind of situation caused a problem better known as [bed-peeing condition]: everything the Diver did within the Dive would also get reflected in actions done by his or her real body back inside the Dive Machine. As for the sensations provoked by the weakness brought about by malnutrition and such, that would make the Diver and the Reyvateil begin getting lethargic until they lost consciousness, and they would pretty much lie in a coma until they died of starvation. That is fundamentally because the Dive was allowed to continue uninterrupted until their brains (which in Ar Ciel also carries the meaning of being a H-Wave receiver) had reached their functional limits.
土屋さんおつかれさまです。
惑星再生によってフィラメントの心臓や傷も治癒するのですか？
(コーン)	
Tsuchiya-sama, thank you for all your hard work.
Were Filament's heart and wounds healed by the restoration of the Planet?
(Corn)
	
「フィラメントの心臓」というのは、そもそもフィラメントが生まれながらにして持つ物理的なボディが患っているフィジカルなものではなく、フィラメントのSH波（＝魂）の心的外傷（トラウマ）が、無意識にサキの精神世界で「肉体的な心臓が無い設定」となって現れているものです。ですから、質問を厳密に回答すれば「惑星再生によって心的外傷が軽減され、以後サキの精神世界や、機会があるのであればフィラメントの精神世界にダイブする場合、自己設定において心臓が再生している可能性は高い」という感じになります。	
That scene with [Filament's Heart] doesn't mean that she was actually ill after she was born with a physical body, it just means that her SH-Waves (soul) sustained a massive emotional trauma, which was unconsciously reflected in Saki's Soulspace as [the plot in which she didn't have a corporeal heart]. So if I had to concretely answer the question, it would be more or less that "the Planet's restoration greatly reduced her emotional trauma, so if we had the chance to Dive into Saki's Soulspace again, or directly into Filament's Soulspace after the restoration took place, there would be a high probability of the her heart reappearing due to how that setting was structured".
塔周辺の環境は彩音回廊やひねもすの羽根で制御されていますが、それによりその影響範囲周辺の環境には影響は出ますか？
(ざらめ)	
The Musical Corridors and the Wings of Hynemos control the weather around the Towers, but can they also exert some kind of influence over the environment inside their active ranges?
(Brown Sugar)
	
彩音回廊は電波と同じで「人工的な波動の作用」による環境構築ですので、原理的には携帯電話の基地局と圏内の関係と同様です。その「内側」か「外側」か、というのは曖昧なラインで明確に「ここまで」と言えるほど厳密ではありません。ただ、境界付近の１ｋｍくらいになると、彩音回廊の影響が弱まる為、大自然側のD波法則との衝突が常に発生している状態になります。その場合エネルギーが強い方が勝つ為、（体感的な）境界線は日々変動しています。（至ってシンプルな話で、例えばアルシエル側から台風が来れば外縁から２ｋｍくらいは暴風域になりますし、逆に彩音回廊が台風を作れば、本来影響範囲内ではない筈の＋１ｋｍ程度までは雨が降るなどの影響が出ます）。
プラスして、「波動」から「物理現象」に変換された後は境界線が有りませんので、その分が彩音回廊圏内に入ってくる事は多々あります。アオトの故郷「蒼谷の郷」で風が強いと言っているのは、圏内スレスレの場所の為、その外側で作られた突風が吹き抜けて弱まるまでの間に村が存在する為です。	
The Musical Corridors are basically environmental construction systems that employ [artificial wave effects] similarly to how we use radio waves, so physically speaking, they have the same relationship that the base stations for mobile phones have with their environment. Therefore, it isn't really possible to define where their range [starts] and where it [ends]. However, the boundary of their influence is around a kilometer in width, so as the influence of the Musical Corridors weaken, the more their waves collide with the D-Waves produced by nature. In these cases, the waves with the strongest energy win, so the (physical) environment would undergo several changes daily. (In a more simple way, if a typhoon created by Ar Ciel appeared in a 2 kilometer area in the boundary of the Musical Corridor's influence area, it would turn it into a storm zone; while on the contrary, if the Corridor created the typhoon, the storm would have its area of effect in an additional kilometer that isn't supposed to be under the Corridor's influence).
Additionally, there isn't a boundary line for when the [waves] turn into [physical phenomena], so all sorts of things could enter the Corridors' sphere of influence. A good example would be Aoto's hometown [Blue Canyon Hamlet], in which strong winds are said to blow, although this is because this place is right in the border of the Corridor's area of influence, which weakens the strong gusts that come from the outside in order to allow the village to exist.
chmod b111000000/nについて質問させて頂きます。
二進数は命令でよく使われる表記なので、(111000000)の部分は、どのようなモードにするかを表しているかってことで間違っていませんか？
そうだとしたら、少し細かいことですが、チェンジモードって何種類あるんでしょうか？
(000)～(777)の512種類あるんでしょうか？
また、chmod b111000000/nが、ハーヴェ以外は誰もアクセスできない状態のモードなら、全員がアクセスできる状態のモードとか、あるんでしょうか？
(バイナリヤ～)	
I have a question about chmod b111000000/n.
Isn't it possible to make a mistake while inputting the binary digits for the parameters (the 1110000000 part) for the mode change?
And if that's the case, sorry for getting into more detail, but how many kinds of mode change there are?
From 000 to 777, it should be a total of 512 modes, right?
Also, if there's a mode in which only Harve can access the Tower's systems, there also should be mode that allows everyone to do so, right?
(Binary Fi~eld)
	
原則として、５１２種類存在する事になります。ただ当然使わないモードは山のようにあるわけで、デジタル故の総当たりといった所でしょう。そもそもchmodの行使権が与えられているのはchmodで権利が与えられている人のみですので、その起点がハーヴェスターシャに存在する以上、ハーヴェスターシャが何らかの異常状態でセキュリティホールを作ったり、AIがとち狂って変なモードにしない限り、「あり得ないパターン」を設定する事はあり得ないわけです。
ちなみにこのchmodに対する判断は「人格」よりもベーシックな部分にあり、例え「ご奉仕メイドスキン」や「従順な妹スキン」で人格操作出来たとしても、chmodの操作を不正に促そうとしても失敗します。具体的には「深層意識」と「顕在意識」の関係のように、人格は一生懸命変えようとするかも知れませんが、意思表示として顕在してこないコアなプロセスが拒否する為、絶対に変わりません。夢の中で出てくる「開かない扉」や「動かない身体」のようなものです。	
As a general rule, there are a total of 512 mode change types. However, that also means that there are several modes that will never be used and only exist due to how the digital systems are structured. In the first place, chmod's usage was originally intended only to give access rights to the humans after Harvestasha was created, in case anything happened to her and that unusual situation created a security hole; although they also limited the number of modes to keep anyone from toying with the AI and changing her to an strange mode, so the unused modes were configured as [impossible patterns] so no one could ever use them.
By the way, we could also consider chmod as the most basic part of Harvestasha's [personality], so while it's possible to control her personality by installing things such as a [loyal maid skin] or [gentle younger sister skin], that wouldn't modify in anything the way in which chmod works. Basically, chmod and the personality skins have a relationship similar to that of the [Deep Subconscious] and [Actual Consciousness]: you might try as hard as you want to change her personality, but since the core processes that serve as the declaration of intentions for her mind can't be modified by her conscious self and would end up rejecting these changes, she wouldn't change at all. It's similar to the situations we see in dreams of a door that won't open or our bodies being completely paralyzed.
２のスピカの店での会話で、１のカードの話が出た時に、ジャクリが司祭と戦ったことについてクロアがひどく驚いていましたが、メタファルスの社会に、司祭という職業が成立するのですか？　エレミア三謳神もそこまで熱心に信仰されているようではありませんし…。
(torch)	
Among the conversations that we could have in Spica's store in 2, there once was a conversation about the Ar tonelicards from 1, in which Croix was extremely shocked learning that Jakuri had fought a Bishop. There are any organizations that have a rank such as Bishop in the Metafalssian society? I didn't think that the belief on the Trio of Elemia was so passionate...
(torch)
	
正直なところお話ししますと、厳密な名称についての配慮をしていなかったというのが実際です。
ここから先は楽観的ご都合主義になりますが、「司祭」という言葉は、「祭司の最高位者」という意味で、メタファルス的には「教皇」と似た概念になりますが、アルシエルで使われている言語では両方とも同じ単語かもしれません。	
Honestly speaking, it was because we didn't seriously ponder about the title.
For an in-world explanation, this may be mere convenience on my part, but given that a "bishop" is supposed to be "the most prominent among the priests", and Metafalss has a similar title: the "Pope"; both words could have been used in Ar Ciel with everyone thinking they had the same meaning.
歌が重要な要素の世界ですが、歌会のようなものまたは短歌のような短い歌もあるのでしょうか。
(マスカルポーネ)	
Given that songs are such an important part of the world, do they have things such as song competitions and short songs like the tanka?
(Mascarpone)
	
いわゆる日本流の「短歌」という概念は有りませんが、語呂の良い言葉遊びとしての５－７－５的な文化はあります。基本的には音程のある、ある程度長い歌がメインです。	
They don't have the same concept of [tanka] we have here in Japan, but their culture does have a word play of lining up words that sound nice together in a 5-7-5 pattern. The main idea is that the further a culture has a fundamental musical interval, the longer their songs will be.
前回は質問にお答えしていただきありがとうございました！
スズノミアのように惑星から切り離された意志は他にも存在すると思うのですが、そういった意志は惑星再生時にはどうなるのでしょうか。やはり切り離されたままなのでしょうか。
(マスカルポーネ)	
Thank you for all your hard work in answering the questions!
I was thinking if there were other Wills that were detached from the Planet like Suzunomia was, and if it'd be possible to revive them. Would it be possible, even after they got detached?
(Mascarpone)
	
完全に消滅しきっていない意志はほとんど復活を遂げています。スズノミアも当然復活しています。他にも設定集に出てくるシャラノワールなども瀕死でしたが復活しています。ただ、もう一片の波動も残っていない惑星の意志は復活できません。その変則的な例としては、サキルートのサキです。	
As long as they haven't vanished completely, it'll be mostly possible to bring these Wills back. Suzunomia revived too, naturally; like also did Shelanoir, who was in the verge of death as we explained in the Setting Materials Collection. However, if not even a part of the waves that comprised a Will remain, it won't be possible to bring him or her back. The only exception to this was Saki in her own route.
メタファリカ大陸の気候ってどうなっているんでしょうか？
ひねもすの羽根の気候制御は届きませんよね。だとすると、完全に自然任せになるんでしょうか？
(ヤマト)	
How does the weather work in the Metafalica continent?
The weather control from the Wings of Hynemos doesn't reach it, right? Therefore, it should be completely exposed to the natural elements, right?
(Yamato)
	
メタファリカ創成とは「土の大地を作ること」ではない、とゲーム中でも話をしているように、影響圏内における全てを創り出すものです。要するに、インフェルピラを中心とした半径数十キロの球体内の全てを創り出しているわけです。物質社会に住んでいると理解がしにくいのですが、メタファリカ的に見れば圏内にある「土の大地」はたまたま個体であり、圏内にある「空気」はたまたま気体である、それだけの事なのです。ですから、足下にインフェルピラが創った土があるように、身のまわりにはインフェルピラが創った空気があります。	
The creation of Metafalica isn't just creating a [lump of dirt], but the creation of everything that exists within its area of influence, as we also explained in the game. In other words, it creates a sphere of several dozens kilometers of radius around Infel Phira. It might be hard to understand to those who live in a materialistic civilization, but examining this from a Metafalica-like point of view, the [lump of dirt] inside its area of influence is an individual living body, while the [air] is its breath. Therefore, similarly to how Infel Phira is still located under Metafalica, Infel Phira still continues creating the air present in the area around itself.
ふと疑問に思ったことなのですが、第一塔にはテレモはあるのでしょうか？
ほたる横丁なんかにはそれっぽいものがあったような気がするんですが、ライナーたちが利用したことないですよね。
(ヤマト)	
This is a question I suddenly thought up, but... there are Telemos in the First Tower?
From looking at technologies like the ones found in Firefly Alley, I feel they should have Telemos too, but we never saw Lyner and friends using them, right?
	
第一塔にも世界設定的にはテレモは存在します。ただ、アルトネリコ１制作当時は、実は「よりファンタジー的な世界に見えるように」バイアスをかけていた（これはプロモーション的理由で、当時、初見RPGの第一印象の良さでは「ファンタジー＞現代もの」という観念がありました）為、敢えて現代の文明社会を露骨に彷彿とさせやすいものは排除していた為です。	
From a setting standpoint, yes, there are Telemos in the First Tower too. It's just that when we were creating Ar tonelico 1, I was under the bias of making it "look as a very fantasy-styled world" (which also was due to promotional reasons, as at the time, there was the trend of fantasy RPGs giving better impressions than those taking place in modern era settings). Therefore, we were forced to remove everything that seemed to have a large resemblance to our modern era technologies.
星巡りの相性の欄に記述がある豊穣獅姫＝ハーヴェスターシャや武天＝マオにはどんな意味もしくは逸話があるのですか？
(ニナ)	
There are any particular anecdotes on the meaning of the compabilities in the Starcircling table, such as Hojoushiki = Harvestasha and Buten = Maoh?
(Nina)
	
名は体を表すの如く、ハーヴェスターシャは「大地の巫女」的なもので、マオは「勇敢なる戦士」です。その逸話は各地方で幾つかありますが、大抵はその名の示すとおり、ハーヴェスターシャは巫女的な、マオは戦争での勝利者といった位置づけで描かれます。むしろ、謳う丘～EXEC_HARVESTASYA/.～のような、豊作や巫女的な意味合いが皆無な伝承が残るソル・シエールの世界の方が特異です。マオはメタファルスで良く登場しますが、ソル・クラスタでも武天として登場します。ラプランカはメタファルス特有の伝承人物で、他の世界ではまず登場しません。	
It's basically that their names mean what their kanji say: Harvestasha means "Priestess of the Land", and Maoh means "Heroic Warrior". There are several anecdotes for all of them, but generally speaking, Harvestasha excelled as a priestess while Maoh excelled as a warrior. In contrast, the region of Sol Ciel is very peculiar because of the fact that no legends remain in there that have the implications of Harvestasha being a priestess that prayed for abundant crops, such as Singing Hill ~EXEC_HARVESTASYA/.~ was. Maoh appears in many of Metafalss' myths, although he also appears in the myths of Sol Cluster as Buten. However, given that Rhaplanca is a mythological figure exclusive to Metafalss, she doesn't appear in the myths of any of the other regions.
前回もお答えいただきありがとうございました。今回は塔の出力についてです。
ティリアの塔ではEXEC_METAFALICAで使うのと同等の出力を自前で賄えないとのことでした。これはやはり、塔が不完全であることによるのでしょうか?ムーシェリエルもあり問題無いようにも思えるのですが。
(黒土)	
Thank you for answering my questions from the last time. This time, I have a question about the power output of the Towers.
If EXEC_METAFALICA/. was sung in Tyria's Tower, that Tower wouldn't have enough of a power output to keep running its normal functions at the same time, right? Is this because the Tower is incomplete? However, I don't think that would be much of a problem if Moocheriel was running as well.
(Kurotsuchi)
	
まずメタファリカに必要な出力は、ティリアの塔のみならずメタ・ファルスにおいても不可能とされる流量です。その裏付けとしてラキがネネシャの死をもってまで阻止していますが、あのまま謳い続けていればフレリアの死＝第二塔消滅だったわけです。フレリアは第一塔アルトネリコと繋がっていますが、そこから引き出せる量が、メタファリカの消費量を下回る為です（第一塔＜＞第二塔の極太中継網でも導力転送量が追いつきません）。その問題を解決する為にも、インフェル・ピラは導力貯留施設であり、かつメタファリカのターゲットである必要があったと言えます。
尚、第三塔の導力量で足りないのは、レーヴァテイルの人数の少なさと、ティリアの塔の消費シェアが大きすぎる為です。意外な事かもしれませんが、第三塔のレーヴァテイル絶対数よりI.P.D.全人口の方が多いのです（メタファルスの末期人口は約１００万人で、統計上のRT比率は0.21pprなので、21万のレーヴァテイルがいるわけです。その中で少なく見積もっても半数以上はI.P.D.ですから、10万人は存在するわけです。かたや計画生産をする第三塔βは、ベストエフォート型SHサーバーに余剰を作らない事も計算の内に入っている為、最高効率の人数を算出します。現状でも３万人以上にはなりません）。	
First, the required power output for Metafalica has a flow rate so high that nothing in either Metafalss or Tyria's Tower would be able to cover it. That is why Raki had to interrupt the song by killing Nenesha as a safety measure, as if the Song continued going in the way it was, Frelia would have died and the Second Tower would have vanished away. Frelia herself is connected to the First Tower of Ar tonelico, but the power she draws from it is nowhere enough the necessary to cover Metafalica's consumption rate (although there's a thick relay network connecting the First and Second Towers, the Symphonic Power transmission is nowhere on the same level). To solve this problem, Infel Phira was configured to have a Symphonic Power battery, which is why it's said it was turned into Metafalica's target since long ago.
By the way, the reason for the Third Tower not having enough Symphonic Power for this is because of the scarce number of Reyvateils it has, and the extreme amount of power that Tyria's Tower consumes. It might be unexpected, but actually, the number of Third Tower Reyvateils pales in comparison to the number of IPDs living in Metafalss (at the end of the game, Metafalss' population is around a million people, and since they statistically have a Reyvateil ratio of 0.21 PPR, this means that around 210000 Reyvateils live there. From that number, it's estimated that over half of them are IPDs, so there would be around 100000 IPDs. On the other hand, the scheduled way in which the Third Tower βs are born also takes in consideration the fact that they don't produce any excess energy due to the SH Server's best-effort model for its calculations, so it is an extremely efficient method of controlling the population. Because of this, the Reyvateil population in Tyria's Tower doesn't even reach 30000.)
お疲れ様です。
1．ジャミングと言う技がありましたが、あれはレーヴァテイルの何を妨害しているのでしょうか？
2．戦闘力のみでいえば、ライナー・クロア・アオトの強さの順番はどうなりますか？
3.メタになりますが、ジャクリエンドの場合、クロアとジャクリはソル・シエールのどこにすむことになるんですか？（それとも旅を続けるのでしょうか？）
(kou)	
Thank you as always for your hard work.
1. We know that there is an skill called Jamming, but how does it interfere with the Reyvateil's singing?
2. If we compared their fighting strength, in which order would you place Lyner, Croix and Aoto?
3. And this might be a meta statement, but in the case of the Jakuri Ending, where did Jakuri and Croix settle down once they arrived at Sol Ciel? (or did they continue traveling?)
(kou)
	
１ですが、ジャミングというのは強力かつランダムな導体H波を出力し、目標に対し浴びせかける事によって、思考が混乱し、歌が不安定になるものです。
２．に関しましては、人間一人一人に順列をつけられないように、彼ら順番を決める事はできません。恐らく戦い方や環境、その時の運や体調によって、勝者は変わっていくでしょう。
３．に関しましては、ご想像にお任せいたします。	
1. Jamming is basically an strong emission of random Dynamic H-Waves, which when poured upon a target, causes a large chaos in her thoughts and turns her singing unstable.
2. Given the infinite permutations individual in each human, I'm afraid I can't decide on a strength rank among them myself. When it comes to battle, the winner would be decided by their way of fighting, environment, luck and physical condition.
3. This is something I'll leave to your imagination.
第三世代は人間に比べ平均寿命が短いらしいですが、アルトネ世界の技術力(医療込)が上がれば平均寿命は延びますか？
今は無理でも、せめて未来の第三世代くらいは長生きしてほしいもので。
(い～じ～えいと)	
While it seems that Third Generations have a very short life in comparison to normal humans, wouldn't it be possible to increase their life expectancy further if the technological strength (and medical care) of the Ar tonelico world increased?
It might be impossible right now, but at least I wish that the Third Generations could have a long life in the future.
(Easy Eight)
	
第三世代の平均寿命が短い理由は、天寿を全うする可能性が著しく低い為です。人間として老化が早まるとか、身体の組成の劣化が激しくなるという事ではありません。ですから、高齢になってからも、より一層慎重かつ厳重なダイキリティの投与を続けていれば、通常の人間と同等に生きられます。大抵の場合、ダイキリティ投与が不規則になったりしたときに生命力を奪われ、老齢になってからは生命力の回復も若い頃ほど活発ではない為、そのまま病死するか、もしくは衰弱した状態から戻らない、という事になってしまうのです。故に、将来的には対処療法、根治療法含めて解決できる問題かとは思います。少なくともアルキアの開発したブロッキング手術は高齢レーヴァテイルには有用ですから、惑星再生後には普及する事でしょう。	
The reason behind the Third Generations having such a short life span is because the possibilities of them living a full life are extremely low. It might be because they age faster due to being basically human, so there's nothing that can be done about the gradual degradation of their bodies. Therefore, if they are administered the Diquility with much more care the older they get, it's possible they could live as long as normal humans. However, in most cases, the Diquility administration ends up becoming irregular and without following the three-month schedule, with robs them of their life force, and since at old age they have lost the life force replenishment and vigor of their youth, they might end up dying from a disease, or they will become so weak that they wouldn't have any possibilities of recovering. As for medical treatments that could be developed in the future, I think there are a few problems that could get solved aside of it that, but that will take some time. At the very least, the Blocking Operation developed by Archia will be very helpful for advanced-age Reyvateils, and it should spread throughout the world after the Planet has been regenerated.
いつもお疲れ様です。
気になった事を質問します。
1.オリカはミュールの力を引っ張ってこれるとありましたが、これはフレリアとルカの関係（原理）とほぼ同じなのですか？
　
2.第二期ではシルヴァホルンにより、端末無しで直接謳う事によって魔導サービスを受けれたとありますが、それはどういったサービスなのですか？またそのサービスは第一期のも存在していたのですか？
3.アルペジオでエスパーダが詩魔法生成物を破壊、本編ではライナーが詩魔法の上に乗っていましたが、詩魔法生成物は立体映像の様な物で触れることはできないのでは？
(ババンゴ売り)	
Thank your for hard work as always.
Here are a few questions that have been troubling me:
1) When you mentioned about Aurica being able to draw Mir's power, would that meant they would a have a similar relationship (ruled under the same basic principles) to the one Luca and Frelia have?
2) Thanks to the creation of the Silver Horn during the Second Era, the humans could get some magic-related services by singing without needing terminals or anything like. So, what kind of services were those? And did they exist back in the First Era too?
3) While Espada could destroy a monster created by Song Magic in Arpeggio, and Lyner was saved by riding into one of Aurica's Song Magic in the game, shouldn't this be impossible, given that Song Magic are three-dimensional holograms that can't be touched?
(Babango Seller)
	
１ですが、原理的にはほぼ同じです。フレリアとルカの関係が「ルカをフレリアの型に入れて焼いたクッキー」だとするならば、オリカとミュールは「たまたまミュールと同じ形になったクッキー」です。どちらもその理屈は同じで、ヒュムネコードの同一化による引き出しや認証の重複を利用したものです。
２ですが、第一紀にはソルシエールの人間も、端末を使う事で詩魔法を使う事が出来ました。厳密にはヒュムノススペルの高度版であり、端末でコマンドを入力する事により結果を返すというだけのものです。第二紀以降でも端末を使っていましたが、ミュールの反乱の際にシュレリアが使えなくしました。その代わり、端末を使わなくてもグラスメルクによって似たような事が可能であるという代替を行いました。
３ですが、その通りです。これは正直にお話しすれば、アルトネリコ１当時には詩魔法の構造自体がそれ程固まっていなかった為、現在の設定と矛盾している点です。	
1) Yes, they would have a relationship that had almost the same principles. The relationship between Frelia and Luca could be described as "making Luca into a Frelia-shaped cookie and baking it", while the one between Aurica and Mir would be "Aurica turning unexpectedly into a cookie with the same shape as Mir". The theory behind them both is the same, which is also why they are identified with the same Hymn Code, and allow them to use an exact duplicate of their access rights.
2) During the First Era, the People of Sol Ciel could use Song Magic by using special terminals. Strictly speaking, though, these were very advanced applications of Hymmnos Spells, where inputting certain commands in the terminal would yield results corresponding to them. These terminals continued being used even after the coming of the Second Era, but after Mir's Rebellion, Shurelia banned their use. In exchange, while the terminals can't be used anymore, it's very possible to create items similar to them through the usage of Grathmeld, so we could say it was a mere substitution of technologies. 
3) Yes, you're right. Honestly speaking, we hadn't completely solidified the structure of Song Magic when Ar tonelico 1 was released, so there are a few points where it contradicts the setting as we currently know it.
１）アルトネリコ依存体は「A.T.D.」、インフェル・ピラ依存体は「I.P.D.」
では第三塔のレーヴァテイルは上記省略系を使用するとすれば何と呼称するのでしょうか？
ハーヴェスターシャだから「H.S.D.」？
２）ソル・マルタにいる（I.P.D.以外の）第三世代のヒュムネコードを登録（or解析）したら、接続ターミナル名は「ARTONELICO」と「SOL=MARTA」のどちらになるのでしょう？
３）トウコウではお答え頂けなかったので此方でも…
「りっしぜんつくよみ」の漢字は「律史前月読」と「律詩前月読」のどちらが正しいのでしょうか？
また、明かされていない「Ｋ」と「Ｐ」はどの様な意味なのでしょうか？
半分くらいはヒュムノス語に関する質問だったので…ヒュムノサーバーの更新お待ちしております！
お忙しいでしょうが、どうか無茶をなさらずお体の方大事になさって下さい…お願いします
(つばくらめ)	
1) If the Reyvateils dependent on Ar tonelico are [ATDs] and the Infel Phira dependents are [IPDs], which would be the appropriate abbreviature for the Reyvateils that depend on the Third Tower?
Since the Tower's name is Harvestasha, they would be [HSDs]?
2) If any Third Generations (leaving IPDs aside) got an Hymn Code registered into (or analyzed by) Sol Marta, which one would end up being their connected terminal name: [ARTONELICO] or [SOL=MARTA]?
3) I know that this question couldn't be really answered in the Toukou, but...
The correct Japanese spelling for [Carmena Foreluna] (Risshizentsukuyomi) would be [律史前月読] or [律詩前月読]?
Also, which kind of meaning the mysterious letters [K] and [P] have on it?
I partially want to ask some questions about the Hymmnos language, but... I'll continue awaiting until the next update of the Hymmnoserver!
I know you are very busy, so please try to not push yourself so much and take care of your health... Good luck!
(Swallow)
	
１）ですが、厳密に言えばH.D.になります。ハーヴェスターシャは一文節ですから。
２）ですが、接続ターミナル「SOL=MARTA」のβは後にも先にも存在していません。ただ、第二塔計画初期には当然、SOL=MARTAというターミナル名のβも量産予定でした。この予定が狂ったのは、AT3設定本に記載されている「AHPPの介入による第二塔計画大幅変更」の時です。ソル・マルタがスタンドアロンではなくアルトネリコ依存になった時点で、ソル・マルタに独自のSHサーバーが設置される事はなくなり、結果としてSOL=MARTAターミナルは無くなったのです。
３）ですが、「律史前月読」が正解です。意味は「律が体系化される（律史）前に有った「月読」という言語体系、という感じです。律詩前月読は誤植です。すみません。
また、「K」と「P」は、アルシエラとしては意味がありますが、律史前月読としてはいまだに意味が厳密に解明していない文字です。現在分かっているのは「K」は「創造と破壊」、「P」は「死と再生」のようなものである、という事くらいです。	
1) Strictly speaking, they would be HDs. Harvestasha is a single word, after all.
2) There have never been any βs that used [SOL=MARTA] as their connected terminal. Still, during the initial days of the Second Tower Project, this terminal name was prepared because there were plans to mass produce βs that made use of it. However, these plans were never realized because of the [Second Tower Project being greatly changed due to the intervention of the AHPP], which was detailed in the History Section of the At3 Settei Book. Due to this, Sol Marta never became an standalone system and became completely reliant on Ar tonelico. Therefore, it lacks its own independent SH Server and the SOL=MARTA terminal was never used excepting for Frelia.
3) [律史前月読] would be the correct spelling, as it means "the language (lunar chant) that was created before the systematization of the Notes (history prior to the Notes)". Sorry for that mistake.
As for [K] and [P], they have their own meanings in Ar Ciela, but don't have a clear meaning in Carmena Foreluna. Currently we know that [K] means [Creation and Destruction] while [P] means [Death and Rebirth].