Lightning Returns: Final Fantasy XIII: -Lightning Ultimate Box- Special Soundtrack

-Lightning Ultimate Box- Special Soundtrack was a soundtrack album of select tracks from Final Fantasy XIII, Final Fantasy XIII-2, and Lightning Returns: Final Fantasy XIII. It was included in the special "Ultimate Box" edition of the game in Japan.
==Track list==
===Disc 1 - Final Fantasy XIII (1:01:08)===
# — 2:55
#: Plays during the introduction movie. Also plays in Final Fantasy XIII-2 in the ending scene of the downloadable content release "Another Beginning: Lightning's Story: Requiem of the Goddess." Composed by Masashi Hamauzu.
# — 1:32 
#: The title screen theme. It can be considered the main theme, as its tune is also featured in several other themes. In Lightning Returns: Final Fantasy XIII, the track is present in the tracks "Claire Farron," "Humanity's Tale," and "Credits ~ Light Eternal. Composed by Masashi Hamauzu.
# — 2:24
#: Arrangement of "Blinded By Light." Plays during the opening as Lightning assaults the Purge train. The longer version, "Defiers of Fate (Palamecia Assault Version)" on the soundtrack plus, plays as a background theme at the Engine Room, Starboard Weather Deck, and Bridge Access Zones of the Palamecia. Also plays when fighting Attacus. Composed by Masashi Hamauzu.
# — 3:15
#: Background theme for the Hanging Edge. Also plays in the Nutriculture Complex in Palumpolum. In Final Fantasy XIII-2, it returns as background music for the Hands Of Time Temporal Rift anomalies. Composed by Masashi Hamauzu.
# — 2:24
#: Plays during the cutscene where Snow proposes to Serah. It is also heard when Vanille encourages Hope to follow after Snow in the Pulse Vestige. A brief reprise is heard when Lightning watches Hope sleep in the Vile Peaks. In Final Fantasy XIII-2, it plays during the cutscene in the Bresha Ruins at 5 AF where Alyssa Zaidelle reveals she survived the Purge. Composed by Masashi Hamauzu.
# — 2:57
#: The main battle theme of Final Fantasy XIII. In Final Fantasy XIII-2, it plays in the Vile Peaks at 200 AF as the background theme and the battle theme of New Bodhum at 700 AF. It is also in Serendipity when the slot machine is in Victory Mode and a number of the game's new music tracks feature the motif of "Blinded By Light." In Lightning Returns: Final Fantasy XIII, "Blinded By Light" is used as the game's main theme, as Lightning is the game's main character and sole player-controllable character. The battle themes "Crimson Blitz" and "Savior of Souls" are both variations of "Blinded By Light." The theme is also present in the tracks "Last Resort," "Song of the Savior," "Humanity's Tale" and "Epilogue." The original theme can be heard in Luxerion Cathedral's Altar of Atonement. Composed by Masashi Hamauzu.
# — 2:31
#: Plays during the scenes when Hope interacts with a Dreadnought in the Vile Peaks and Juggernauts in the Mah'habara Subterra. Also plays as the background theme for Vallis Media. In Final Fantasy XIII-2, it plays in Academia at 4XX AF. Composed by Masashi Hamauzu.
# — 2:46
#: Background theme for the upper areas of the Gapra Whitewood. It is first heard upon reaching the ruins in Lake Bresha. In Final Fantasy XIII-2, it plays as the background theme of the Archylte Steppe during rainy weather. Composed by Masashi Hamauzu.
# — 1:50
#: Heard during the FMV cutscene of Snow's flashback of Serah's capture by Anima on the 12th day. Contains elements of "The Promise," "Snow's Theme," and "Blinded By Light." Composed by Masashi Hamauzu.
# — 3:46
#: Arrangement of "FINAL FANTASY XIII - The Promise." One of the few location themes in the series to have distinct English lyrics. Background theme for the Sunleth Waterscape. Reappears in Final Fantasy XIII-2 alongside its new theme, first during the cutscene where Serah and Snow explain what theme parks are to Noel. Composed by Masashi Hamauzu.
# — 2:58
#: Plays at the Nautilus Park's area of chocobos, and during the first visit of the Font of Namva in the Archylte Steppe. In Final Fantasy XIII-2, it plays in the Racing Reception of Serendipity. Composed by Masashi Hamauzu.
# — 4:22()
#: Plays during the cutscene of the 13th day and is the background theme for the Fifth Ark and the Faultwarrens. In Final Fantasy XIII-2, it plays as the background theme of the Archylte Steppe during stormy weather. Composed by Masashi Hamauzu.
# — 3:31
#: Oerba Yun Fang's leitmotif. Plays as the background theme for Lightning's party while onboard the Palamecia, and during the FMV cutscene of the party's arrival to Gran Pulse.
# — 4:26
#: Background theme for the Archylte Steppe. Composed by Masashi Hamauzu.
# — 3:13
#: Arrangement of "Vanille's Theme." Plays during Fang and Vanille's reunion on the Palamecia, and later during Vanille's flashback of the 9th day. In Final Fantasy XIII-2, it plays in the Sunleth Waterscape at 300 AF when Serah tells Snow and Noel about the time she turned to crystal, and when Vanille and Fang appear to help Serah escape her dream in the Void Beyond. Composed by Masashi Hamauzu.
# — 3:26
#: Background theme for the Sulyya Springs and the beginning of the Faultwarrens. Contains elements of "Vanille's Theme." In Final Fantasy XIII-2, it plays as the background theme of Oerba at 300 AF. Composed by Masashi Hamauzu.
# — 3:51
#: Background theme for Oerba. First plays when Fang talks about her past in Palumpolum, and also when the party views Oerba from the top of Taejin's Tower. In Final Fantasy XIII-2, it plays as one of the background themes of the Dying World and the initial theme of New Bodhum at 700 AF. Composed by Masashi Hamauzu.
# — 1:08
#: Plays when the party boards the airship supplied by Barthandelus to return to Cocoon. Contains elements of "Vanille's Theme." Composed by Masashi Hamauzu.
# — 2:51
#: Plays when Lightning, Snow, Sazh, and Hope revert from their Cie'th forms and speak of a new Focus, and during the end credits. The piece contains elements of the "Prelude" and "The Promise." Composed by Masashi Hamauzu.
# — 5:02
#: Plays during the final battle against Orphan. Contains elements of "Vanille's Theme." Composed by Masashi Hamauzu.
===Disc 2 - Final Fantasy XIII-2 (1:16:32)===
# — 2:58
#:Plays during the first battle between Lightning and Caius in Valhalla, and when the three Cie'th in Academia 400 AF attack Yeul. Also plays during the Gorgyra fight in Yaschas Massif 1X AF. Composed by Masashi Hamauzu.
# — 2:18
#:Plays during the first battle between Lightning and Chaos Bahamut, and when Noel, Mog, and Serah enter the Historia Crux after leaving New Bodhum. Returns as a battle theme in the Dying World and in the battle against Snow at Coliseum. Composed by Masashi Hamauzu.
# — 3:52
#:Plays during the series of Cinematic Action battles between Lightning and Caius, and before Lightning faces Caius in "Requiem of the Goddess". Composed by Masashi Hamauzu.
# — 3:21
#:Plays when Noel arrives at Valhalla, during the aerial battle against Chaos Bahamut and random encounters in Academia 500 AF. It also plays at the beginning of "Requiem of the Goddess". Composed by Masashi Hamauzu.
# — 2:43
#:Plays when Lightning asks Noel to find her sister, Serah, and guide her to Valhalla. Composed by Masashi Hamauzu.
# — 3:54
#:Plays when Serah is exploring New Bodhum after her initial battle and during the battles afterwards. It also plays as the field theme for the Bresha Ruins 300 AF. Composed by Naoshi Mizuta.
# — 5:39
#:Main background theme of New Bodhum 3 AF. Composed by Mitsuto Suzuki with vocals by ORIGA.
# — 5:47
#:Plays whenever monsters appear on the field in New Bodhum. Composed by Mitsuto Suzuki with vocals by ORIGA.
# — 4:30
#:Plays during the Historia Crux menu. Composed by Mitsuto Suzuki with vocals by ORIGA.
# — 3:35
#:Main background theme of the Bresha Ruins 5 AF and 100 AF. Composed by Naoshi Mizuta with vocals by Aimee Blackschleger.
# — 4:06
#:Plays after Atlas is defeated, and as the new background theme for Bresha Ruins at 5 AF. Composed by Mitsuto Suzuki with vocals by ORIGA.
# — 3:15
#:Caius Ballad's leitmotif. Plays when Caius and Yeul appear to Noel and Serah in Oerba 200 AF, during his battle against them, and his one-on-one fight against Serah in the Void Beyond. Composed by Naoshi Mizuta.
# — 6:35
#:Plays during the battles with Royal Ripeness, Mutantomato, Zenobia, Proto fal'Cie Adam, and Gogmagog (second encounter in New Bodhum). Composed by Mitsuto Suzuki with vocals by Shootie HG.
# — 5:22
#:Main background theme of the Sunleth Waterscape 300 AF. Composed by Naoshi Mizuta with vocals by Joelle and mixed by GOH HOTODA.
# — 6:45
#:Paddra Nsu-Yeul's leitmotif. Plays when she dies in the Yaschas Massif 1X AF and Augusta Tower 200 AF. Also in the Dying World after Caius and Noel's fight, and when Yeul dies in that time. Composed by Naoshi Mizuta with vocals by Joelle.
# — 2:47
#:Serah Farron's leitmotif. Plays after the boss battle against the Proto fal'Cie Adam in Augusta Tower 200 AF, and when Serah refuses to remain in her endless dream. In "Perpetual Battlefield", it plays when it is revealed that Snow has to stay in the Coliseum. Composed by Masashi Hamauzu with vocals by Frances Maya.
# — 4:21
#:"Noel's Theme" with accompanying lyrics. Plays during the scenes of Noel's memories of Caius and Yeul in the Dying World, and when roaming the area. Composed by Naoshi Mizuta with vocals by KOKIA.
# — 4:44
#:The final boss theme. Plays during the battle against Jet Bahamut, Garnet Bahamut and Amber Bahamut. In "Requiem of the Goddess" it plays during the battle against Caius. Composed by Mitsuto Suzuki and Naoshi Mizuta.
===Disc 3 - Lightning Returns (1:13:19)===
# — 2:37
# — 4:38
#:Battle theme for random encounters during the introductory mission in Yusnaan and during battles between 6 PM and 6 AM when main battle theme for each continent doesn't play. Also plays at the New Game / Load screen. Composed by Mitsuto Suzuki & Masashi Hamauzu.
# — 5:14
#:Plays during the opening FMV. Composed by Masashi Hamauzu.
# — 4:40
#:Plays during the battle against Zaltys in Yusnaan's Grand Palace during the introductory mission. Also plays during certain other intense boss battles, such as Noel. The second portion, beginning at 2:34, activates under certain conditions, generally Staggering the opponent at low HP. Composed by Naoshi Mizuta and Masashi Hamauzu.
# — 4:30
#:Ark's location theme. Composed by Mitsuto Suzuki.
# — 3:16
#:Arrangement of "Blinded By Light". Primary battle theme of Luxerion. Plays between 6 AM and 6 PM. Composed by Masashi Hamauzu.
# — 1:12
#:The victory fanfare. Composed by Naoshi Mizuta.
# — 5:11
#:Luxerion's night theme. Composed by Naoshi Mizuta.
# — 4:11
#:Dead Dunes afternoon theme. Composed by Mitsuto Suzuki.
# — 3:52
#:Wildlands afternoon theme. Composed by Naoshi Mizuta.
# — 4:39
#:Primary battle theme in the Wildlands. Plays between 6 AM and 6 PM. Composed by Naoshi Mizuta.
# — 4:27
#:Yusnaan's day theme. Composed by Mitsuto Suzuki.
# — 4:25
#:Yusnaan's afternoon theme. Composed by Mitsuto Suzuki.
# — 2:07
#:The second part of the "The Legend of the Savior" stage in Yusnaan. Composed by Masashi Hamauzu.
# — 4:06
#:Plays at the Augur's Quarter in the mission when Lightning must talk to the director of the fireworks for the first time. The theme continues playing everyday after 0:30 as long as she hasn't talked to the director. Composed by Naoshi Mizuta.
# — 3:47
#:Composed by Masashi Hamauzu.
# — 10:27
#:Plays during the ending FMV. A compilation of "Blinded By Light", "FINAL FANTASY XIII - The Promise", "FINAL FANTASY XIII-2 Overture", and "FINAL FANTASY XIII - Miracles". Composed by Masashi Hamauzu.
==External links==
*VGMdb
Lightning Ultimate Box