Aphelian Handbook of Beasts: Humanoids

While the wild beasts of Aphelion are fearsome enough, many of its Humanoids can pose an even greater threat should they catch an adventurer off guard. They are smarter and luckier than most beasts, but may have their own vulnerabilities. 
== Genus: Rogue==
===Bandits===
These are the common bandits of Aphelion. A dime a dozen, but quick as a whip. They often travel in small raiding caravans, preying upon anyone who looks like a target.
===Raiders===
Wild thieves who hunt in packs for stray travelers. Adapted to a desert climate, they generally operate out of hidden sand mound hideouts.
===Marauders===
Legends among vagabonds, these master thieves are far more than petty criminals. They always work alone and stalk the city streets or valleys.
==Genus: Matriarchs==
Powerful women of war fighting fervently for a cause. Some, being heralded and often long-dead ancient heroines, roam the Earth as spirits. In death, their likenesses have become corrupted and abused by the darkness.
Rogue Soldieresses were low-ranking Dashari Ayndrvunlas infantrywomen who lost hope in the Sultanate and left the force, joining subversive organizations. Possessing the training and strength of the Dashari army, they are formidable foes for any mid-level party.
Fynkutas is an imperfect copy of an ancient Dashari war general that unified the Dazhi house. Valiant and powerful in life as well as in death, she awaits the party at the bottom of the Exile's Tomb. She allows the party to escape her, but their HP will be reduced to 1 and they will be ejected from the dungeon.
Bastionettes were powerful and respected anti-mage heroines that have kept the Sultanate free of the black arts for millennia. However, some fell prey to the enchanting allure of the old ways, and dance to the tune of powerful sorcerers for all eternity. Now a shell of their former glory, they have lost most of their old powers, but remain among the most dangerous enemies on any adventurer's journey.
Category:Invidere
Category:Fictional Enemies