Cultist Primitive

The Cultist Primitive is a Super mode, post-Undead Cultist cultist enemy that spawns in the Dungeon.
=== Appearance ===
This cultist is identical to that of appearance to the Undead Cultist mini-boss, but a shorter robe and purple eyes.
=== Behavior ===
Cultist Primitives roam around the dungeon on-sreen and off-screen. They attack when seeing a player in range. They can do 1 of 3 attacks:
* Spear #1: The cultist will throw a jagged spear in the direction of the player: The spear travels at a fast rate, does not pass through walls, breaks upon hitting one, relatively long range, obeys gravity and deals 260 damage.
* Summon #2: Will summon 2 - 4 Cultist Undeads.
* Forcefield of Fire #3: Will charge up 3 seconds and generate a forcefield to soak up 3000 damage. At the same times, fires a spread of 3 Flaming Beams from hands.
==== Stage 2 ====
When the cultist has half health, it will enter a stage and use one of these 3 special attacks, along with the original attacks themselves:
* Energize Time #1: The cultist will shoot a volley of 6 Energize Beams at the player that pass through walls and lock on when close enough.
* Vengeance #2: The cultist will sacrifice 100 health and gain +50 more HP of damage.
* Invisibility #3: The cultist will charge for a few secs, and fade itself to almost invisible. The cultist takes more damage if hit during this state, but is also much faster, cool downs to attacks are -1.5 seconds, the cultist will teleport around and use the most powerful attacks plus spawn Cultist Undeads. (This state lasts for 15 seconds)
=== Stats ===
* HP: 3600
* ATK: Varies
* DEF: 111
* Immune to: All Debuffs
* Drops: None (but a generous amount of coins)
* Environment: Dungeon
* AI Type: Cultist Primitive AI
* Rarity: Rare
* KB Resist: 89%
* Coins: 10
Category:Supermode Enemies
Category:Supermode Enemy List