Inferno Paladin

The Inferno Paladin is one of four paladins found exclusively in Infinity Blade I. Like all Paladins, it is a large enemy. The Inferno Paladin wields the Fang and Odin Guard. As his name suggests, his armor appears to based off themes of fire, and flames. Also, like all Paladins in Infinity Blade I, they always have corresponding elemental defense and attack depending on their corresponding element, in the case of the Inferno Paladin, it's .
==Location== 
The Inferno Paladin can be encountered randomly at The River, The Outer Gate, and on the Central Stairway.
==Combat==
The Inferno Paladin fight's identically to the other Paladins. Paladins are generally more agile than other Large Enemies in Infinity Blade I. They can sometimes attack multiple times in quick succession. This, combined with their high elemental damage can make Paladins some of the most dangerous non boss enemies found in Infinity Blade I. 
===Stepbacks===
The Inferno Paladin has three Stepbacks
Jump Slash
Analysis	Analysis	Analysis
In this Stepback the Inferno Paladin does a faint attack as a distraction, then follows up with an overhead slash, and then leaps into the air to deliver another overhead slash. 
This Stepback can be avoided in multiple ways, the most optimal is dodge both of the overhead swings, then right before the Inferno Paladin recovers, a stab icon will appear on his head, allowing you to deal extra damage and start attacking. Additionally, you can also parry the first strike by swiping up to avoid the Stepback entirely, at the cost of less damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage sense he has attacks, provided you don't have a corresponding elemental defense shield.	
In this Stepback the Inferno Paladin does a faint attack as a distraction, then follows up with an overhead slash, and then leaps into the air to deliver another overhead slash. 
This Stepback can be avoided in multiple ways, the most optimal is dodge both of the overhead swings, then right before the Inferno Paladin recovers, a stab icon will appear on his head, allowing you to deal extra damage and start attacking. Additionally, you can also parry the first strike by swiping up to avoid the Stepback entirely, at the cost of less damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage sense he has attacks, provided you don't have a corresponding elemental defense shield.	
In this Stepback the Inferno Paladin does a faint attack as a distraction, then follows up with an overhead slash, and then leaps into the air to deliver another overhead slash. 
This Stepback can be avoided in multiple ways, the most optimal is dodge both of the overhead swings, then right before the Inferno Paladin recovers, a stab icon will appear on his head, allowing you to deal extra damage and start attacking. Additionally, you can also parry the first strike by swiping up to avoid the Stepback entirely, at the cost of less damage. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage sense he has attacks, provided you don't have a corresponding elemental defense shield.
Jump back Swing Around
Analysis	Analysis	Analysis
In this Stepback the Inferno Paladin jumps back, before spinning and delivering a slash from the right, and then the left.
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the right, and then, right before the Inferno Paladin follows up with his second attack, a stab Icon will appear on his side, allowing you to interrupt his Stepback, and deal extra damage. Alternatively, you can dodge to the right, and then left, to avoid his two attacks respectively. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage if he has attacks, provided you don't have a corresponding elemental defense shield.	
In this Stepback the Inferno Paladin jumps back, before spinning and delivering a slash from the right, and then the left.
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the right, and then, right before the Inferno Paladin follows up with his second attack, a stab Icon will appear on his side, allowing you to interrupt his Stepback, and deal extra damage. Alternatively, you can dodge to the right, and then left, to avoid his two attacks respectively. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage if he has attacks, provided you don't have a corresponding elemental defense shield.	
In this Stepback the Inferno Paladin jumps back, before spinning and delivering a slash from the right, and then the left.
This Stepback can be avoided in multiple ways, the most optimal is to dodge to the right, and then, right before the Inferno Paladin follows up with his second attack, a stab Icon will appear on his side, allowing you to interrupt his Stepback, and deal extra damage. Alternatively, you can dodge to the right, and then left, to avoid his two attacks respectively. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Inferno Paladin can still deal damage if he has attacks, provided you don't have a corresponding elemental defense shield.
Sheild charge Slash 
Analysis	Analysis	Analysis
In this stepback Inferno Paladin backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the left, and then another slash from the right.
This Stepback can be avoided in multiple ways, by far the easiest is to simply dodge in any direction to avoid the shield bash, then a Stab Icon will appear on the Inferno Paladins chest, hitting it will end the Stepback early, and let you do extra damage. Alternatively, you can dodge in any direction to avoid the shield bash, then dodge to the left, and then to the right to avoid the follow up slashes. Shielding is not advisable here, as Inferno Paladin's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense (if he has attacks active), so The Inferno Paladin doesn't break your blocks.	
In this stepback Inferno Paladin backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the left, and then another slash from the right.
This Stepback can be avoided in multiple ways, by far the easiest is to simply dodge in any direction to avoid the shield bash, then a Stab Icon will appear on the Inferno Paladins chest, hitting it will end the Stepback early, and let you do extra damage. Alternatively, you can dodge in any direction to avoid the shield bash, then dodge to the left, and then to the right to avoid the follow up slashes. Shielding is not advisable here, as Inferno Paladin's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense (if he has attacks active), so The Inferno Paladin doesn't break your blocks.	
In this stepback Inferno Paladin backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the left, and then another slash from the right.
This Stepback can be avoided in multiple ways, by far the easiest is to simply dodge in any direction to avoid the shield bash, then a Stab Icon will appear on the Inferno Paladins chest, hitting it will end the Stepback early, and let you do extra damage. Alternatively, you can dodge in any direction to avoid the shield bash, then dodge to the left, and then to the right to avoid the follow up slashes. Shielding is not advisable here, as Inferno Paladin's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense (if he has attacks active), so The Inferno Paladin doesn't break your blocks.
===Combat tips===
The Inferno Paladin, along with all other Paladins, can be quick, and deal Hevey elemental damage, bringing a shield with resistance to , such as the Osseous or Ruby Shield, is advisable, as Inferno Paladin will always have attack and resistance after a few bloodlines. Other than that, Paladins Stepbacks can be avoided pretty easily, and with practice Inferno Paladins shouldn't be much of a problem. 
==Gallery==
InfernoPaladin-Model-IB1.png
Inferno_paladin.jpg
Inferno Paladin in combat.png
Inferno Paladin on stairs.png
Inferno.jpg
Inferno Paladin full view.webp
Category:Titans
Category:Titans in Infinity Blade I