Hakurou (Light Novel)

==Summary==
Hakurou is one of the six Kijin who was named by Rimuru. He received the title of "Instructor" by Rimuru and is responsible for the martial arts and Arts technique training of any key figures in the Jura-Tempest Federation, which includes Rimuru, the other Kijin, the Hobgoblins, and others. Hakurou also taught his techniques to the King of Dwarves long ago. Despite the average Ogre's lifespan being around 100 years, Hakurou managed to reach the age of 300 years as an Ogre even before his lifespan got extended by evolving into a Kijin.
==Powers and Stats==
Tier: | 
Key: Kijin | Oni
Name: Hakurou, Sword Oni
Origin: Tensei Shitara Slime Datta Ken
Gender: Male
Age: 300+
Classification: KijinFierce People Tribe, OniFair Oni
Powers and Abilities:
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Attack Potency: Country level ((Despite having energy below Calamity class, he was described by Veldora to be the strongest of the Kijins in combat ability and potentially stronger than Pre-Orc Lord fight Rimuru. Was able to bisect and decapitate Orc Disaster Geld. Became stronger after training under Milim Nava) | Country level (Far stronger than before)
Speed: Massively Hypersonic (Blitzed Orc Disaster Geld, can move so fast Rimuru even with Magic Sense which observes how waves such as sound and light disturb the nearby magicules, then use that information to calculate the visual, auditory and other wave-based information of the surroundings, was barely able to perceive him) | At least Massively Hypersonic (Faster than before)
Lifting Strength: Class 5 (Monsters like majins can lift several tons) | Class 5
Striking Strength: Country level | Country level
Durability: Country level | Country level
Stamina: High
Range: Extended Melee Range | Extended Melee Range
Standard Equipment: A katana
Intelligence: Gifted (Hakurou is a master swordsman who has been alive for several hundreds of years)
Weaknesses: None notable
Notable Attacks/Techniques:
*Danger Detection: A skill which allows the user to sense the atmosphere to detect danger.
*Magic Sense: Allows its user to perceive the magicules floating around the user. In addition, the user is able to observe how waves disturb the nearby magicules, then use that information to calculate the visual, auditory and other wave-based information of the surroundings. Magic Sense also grants the ability to understand and express the intent of spoken words even if the language of the conversation partner is unknown.
**Magic Sense enables users to be aware of their environment in battle even if blind or deaf and prevent a surprise attack.
*Thought Communication: A higher-level version of Telepathy, letting the user build links and talk with multiple people at once. Remains effective across a range of about one kilometer.
*Battlewill: Transforms the Aura of the user into Fighting Spirit, which enhances the user's physical form. This enhancement is independent from Skills-based enhancements, so Skill-based enhancements can be used alongside Battlewill.
*Modelwill: Imbues an object with Aura or magicules to enhance it. Can also be shot as very versatile projectiles, being able to, among other things, coat a Magic- or Skill-attack within, which can either be used as a surprise attack or shield the attack from any anti-magic Skills like Magic Interference.
*Formhide: An art which forces his opponent to lose sight of him.
*Spiritual Combat: A unique form of battle arts where a sword is imbued with battle spirit, thus it is capable of harming spiritual lifeforms who have no physical body.
*Heavengaze: An extra skill which gives him a better sense of the magic around him, from the flow of magicules to the extent of its force, than even Magic Sense could allow.
*Steel Strength: Extra Skill that enhances muscular strength when used.
*Mind Accelerate: Lets Hakurou extend his rate of thinking by up to a million times.
*Airflight: One of the Kijins’ Battlewill Arts, powered by the user’s magical aura. It provides the same benefits as regular flight magic.
*Multilayer Barrier: Creates a Barrier, consisting of several thin layers of Ranged Barrier, with each layer having one of the tolerance-type Skill effects each and unless deliberately strengthened by magicules, the energy consumption is less than Hakurou's natural magicule recovery rate, allowing him to have Multilayer Barrier permanently active. If broken it gets recreated immediately.
*Coercion: Enables the user to intimidate a range of targets. Scales to the strength of the user and the targets' ability to resist it, the effects range from feeling hostility to feeling fear up to losing consciousness.
*Yaezakura Hakkasen: A supreme technique which unleashes a series of continuous flowing slashes, in an infinite variety of combinations, that would slay the enemy eight times in an instant.
==Gallery==
hakurou stats.png|Oni Stats
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Tensei Shitara Slime Datta Ken
Category:Male Characters
Category:Anime Characters
Category:Stealth Masters
Category:Manga Characters
Category:Aura Users
Category:Telepaths
Category:Sword Users
Category:Light Novel Characters
Category:Non-Physical Interaction Users
Category:Intangibility Users
Category:Flight Users
Category:Forcefield Users
Category:Precognition Users
Category:Weapon Masters
Category:Longevity Users
Category:Extrasensory Perception Users
Category:Martial Artists
Category:Fear Users
Category:Status Effect Users
Category:Sleep Users
Category:Enhanced Senses Users
Category:Science Fantasy Characters
Category:Fantasy Characters
Category:Isekai Characters
Category:Automatic Translation Users
Category:Invisibility Users
Category:Supernatural Willpower Users
Category:Regeneration Negation Users
Category:Durability Negation Users
Category:Radiation Users
Category:Creation Users
Category:Unholy Users
Category:Corruption Users
Category:Reactive Evolution Users
Category:Accelerated Development Users
Category:Reactive Evolution Users
Category:Empowerment Users
Category:Curse Users