Mechs/MCY-105

==Description==
The MCY-105 Mercury is a redesign that avoids the notorious Myomer Acceleration Signal Circuitry-lock that has long hindered the scout. It uses a higher-rated XL engine to turn the 'Mech into a fast raider. The redesign was otherwise conservative due to its speed, favoring off-the-shelf weapons instead of pursuing a modern 'Omni-Mercury' upgrade. While not an OmniMech, the MCY-105 remains easy to repair and modify, leading to countless field refits by Republican troops often involving assorted electronics in lieu of its mix of ER lasers
Drop Cost Multiplier: 0.97
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Evasive: +1 Increased Evasion Gain and +1 Max (Quirk)
40 	Modular Weapons 	Flexible Internals: +3 Heat Sinking, -6% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=30/30S=15 	A=45/45S=16 	A=30/30S=15
Arms/Head	HardPoints	[ 1O ] 	[ 1E ] 	[ 1O ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
ER Medium Laser 	
ER Small Laser 	
ER Medium Laser
Torso 	Health 	FA=35/50 RA=15/25S=25	FA=40/60 RA=20/30S=25	FA=35/50 RA=15/25S=25
Torso 	HardPoints	 	[ 2O ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	 	
Ferro-Fibrous
Engine XL
Engine Core 240
Heat Sink Kit (D)
Endo-Steel (1)
2x ER Small Laser	
Heat Sink Double
Legs 	Health 	A=35/40S=20 	 	A=35/40S=20
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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