Wight

The Wight is an enemy in the Castlevania series. It is a powerful undead being, born from a rotting zombie.
==Origins==
Wight is a Middle English word, from Old English wiht, and used to describe a creature or living sentient being. It is akin to Old High German wiht, meaning a "creature" or "thing".
In its original usage, the word wight described a living human being. More recently, the word has been used within the fantasy genre of literature to describe undead or wraith-like creatures: corpses with a part of their decayed soul still in residence, often draining life from their victims.
==Appearances==
===Castlevania: Symphony of the Night (Saturn)===
Appearing for the first time on the Saturn version of Symphony of the Night. The Wight resembles a zombie wearing armor and and equipped with a sword and shield. However, according to the description of the enemy, it is actually a kind of human-shaped light that controls the corpse. This one also appears when the enemy is destroyed.
Despite their ability to extend their sword on a great distance to reach the player, they are very slow to move and attack, which ultimately makes them quite easy opponents to defeat.
===Castlevania: Circle of the Moon===
Wights reappear in Circle of the Moon, but in this game, they are simply recolored Zombies (as are the Ghouls), with similar behavior that they will only rise from the ground and simply move toward the player.
===Castlevania: Curse of Darkness===
In Curse of Darkness, the Wight appears as a more powerful version of a Vassago. It attacks by swinging the two spiked maces hanging from each hand and it's one of the harder enemies to steal from, as Hector needs to Perfect Guard its spinning attack for it to open its stealing window. A successful attempt will yield $100.
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===Castlevania: Portrait of Ruin===
The Wight is a more powerful version of the common Zombie. In order to bring out a Wight, the player must remain in a room that constantly spawns zombies for a determined period of time. These rooms can be found in the City of Haze, but it's important to note that not all zombie rooms will respawn them. After fending off a bunch of zombies, what looks like a zombie that leaves a blue wake will appear; this blue tinted zombie is a Wight. They're stronger and much faster than an average zombie, but can still be killed relatively easy. When burned, just like regular zombies, they turn into a Skeleton.
A similar enemy called the Ghoul King appears later in the game and the method to make him spawn is the same, although by finding Ghoul-infested rooms instead.
==Item Data==
==Gallery==
Saturn 121.png|Wight's enemy list entry from the Sega Saturn version of Symphony of the Night.
Wight COD Unused Portraits.PNG|Unused portraits of Wight from Curse of Darkness.
==Trivia==
*The word wight is an Old English term that originally meant "man". In J. R. R. Tolkien's The Lord of the Rings books, undead creatures called "Barrow-wights" appear during Frodo and company's journey through the Barrow-Downs on their way to Bree (Barrows were a type of burial mound built over graves; hence, the Barrow-wights were "Grave-men").
==See also==
*Ghost
*Ghoul
*Vassago
*Zombie
==External links==
*Castlevania: Portrait of Ruin - Bestiary by Darth Nemesis at GameFAQs
Category:European Mythology
Category:Flying Enemies
Category:Spirits
Category:Tolkien Lore
Category:Zombies
Category:Circle of the Moon Enemies
Category:Curse of Darkness Enemies
Category:Portrait of Ruin Enemies
Category:Symphony of the Night Enemies