Howitzer (Civ2)

The Howitzer is a -era in Civilization II, available with the . It replaces , and is the terminus of the siege unit line. Howitzers are the strongest in the game, with a unique ability to negate the defensive bonus of es and .
==Strategy==
Howitzers provide a hard counter to the defensive strength of ; they ignore the defensive bonus of both fortress s and walls, which would otherwise render concentrated defenses on strategic such as and s virtually impregnable in conventional —whereas s and are countered by es and , Howitzers retain advantage when fighting in open terrain, while their efficacy does not downscale as drastically against defenders in rough terrain.See FoxAhead's Combat Calculator: Against a fortified Mech. Inf. in a river- city with all defensive improvements, a veteran Howitzer's combat odds are 26.48% (round)/16.47% (battle), vs Stlth Bmbr. (15.46%/0.01%), Battleship (13.24%/0%), and (6.62%/0%). Cruise Msl. calculated as regular, as are never produced with veterancy.
Howitzers also feature increased movement rate compared to earlier artillery, allowing them to keep pace with other mechanized units, and take position and attack at full strength within the same . An army combining Mech. Inf., and Howitzers thus poses a robust and mobile threat, able to exploit breakthroughs in a front line and quickly range and engage a rival's cities.
== Civilopedia entry ==
The howitzer is a specialized piece of artillery. As originally designed, the howitzer was a cross between the short-ranged mortar and the long-ranged field gun. When fired in a high arc, the howitzer shell was able to achieve the mortar's effectiveness against small, concealed targets. When fired in a flat trajectory, the shell had more range than the mortar and the penetration power of the field gun. Howitzers were easier to transport than other types of heavy artillery due to their smaller size, and could be mounted on wheels and towed by a truck. Modern light howitzers fire a variety of specialized ammunition, and their accuracy now makes them more efficient and lethal than older heavy howitzers and field guns.
==Modding==
The Howitzer is defined at Line 27 of the section of . It uses the : at the start of , for each hit animation, and on conclusion.
Its ability to negate and es is a that can be assigned to any unit.
==Trivia==
* The Howitzer sprite in the original Civilization II appears modelled on the American M115 heavy howitzer.
==Footnotes==
==See also==
* Howitzer (Freeciv)