Final Fantasy Type-0 version differences

This page lists the version differences between various releases of Final Fantasy Type-0.
==PlayStation Portable==
The original iteration of Final Fantasy Type-0 released in Japan only on October 27th, 2011.
==Final Fantasy Type-0 HD==
An high-definition remaster titled Final Fantasy Type-0 HD released on March, 2015; 17th for North America, 19th for Japan and 20th for Europe. 
===Version differences===
====PlayStation 4 and Xbox One====
*Visuals are updated and the color palette is expanded.
*Blood levels are increased.
*The soundtrack is remastered.
**Several songs ("Wings of Fire", "Horror of the Abyss", "Arms of Steel", "Choosing How to Die", "Crystal Guide Us", "Show of Power", "The Heart Boils", "White Thunder", "The Vanishing Soul", "War:Pursuit") have vocals added in.
**An English version of "Colorful - Falling in Love" and a new vocal theme song, "Utakata", were also recorded.
*Dual audio tracks in Japanese and English are included.
*Sound effects, such as footsteps, gunshots, and when navigating through menus, are improved.
**The flute melody for Deuce's normal attack is updated.
*Controls are modified for console controllers.
**The camera and toggling between lock-on targets are controlled by the right analog stick, while it was controlled by the D-pad on the PSP.
**Sheathing and bringing out a character's weapon only requires the left shoulder button, without the right shoulder button as done on the PSP.
**The sub-commands only require tapping their respective D-pad buttons, while on the PSP, they were controlled by holding the left shoulder button and tapping a respective face button. The "Use Item" action, which was assigned to on the PSP, is also added to the D-pad.
**The "Harvest Phantoma" action is assigned to the button assigned for normal attacks, instead of any of the three non-canceling buttons on the PSP.
*Multiplayer functions are omitted. Connectivity with the Square Enix Members site, which was an avenue to obtain multiplayer-exclusive rewards via Internet connection in the PSP version, is also omitted. Achievements and rewards exclusive to multiplayer mode have been modified to be available in single-player mode.
**The SPP system is retained, along with the feature to call for computer-controlled backup characters in missions. They are modified to allow players to obtain SPP and unlock SPP-exclusive rewards in a single-player game.
**Some SPP Post prices are different.
*Achievements and trophies are available for Xbox Live and PlayStation Network.
*On Xbox One, the current signed-in profile is shown on the bottom left in the title screen.
**Pressing will change profiles.
*Four difficulty modes are featured—Cadet (Novice), Officer (Intermediate), Agito (Advanced), and Finis (Expert).
*RTS missions are optional and can be skipped. They can also be replayed from the title screen.
*The Class Zero orderly shop has different unlock requirements for Hi-Potions and Remedies.
*Scenes that happen during lectures are not voiced.
*Player Data Summary is no longer briefly displayed when moving between areas.
*Battle speed and controls for the playable characters are improved.
*The Chapter 8 cutscenes with Ryid, Mutsuki, Carla, and Quon are no longer missable if they have joined Class Zero.
*Ultima, Triad Maneuvers, the Vermilion Bird spell, and Eidolon attacks can all passively break the damage limit.
*A new alternate costume is included for the playable characters.
*"Rise from Ashes", a teaser that reflects a concept for a possible sequel, is included.
*Kazusa's swimsuit model and Emina's lingerie model are removed from Historical Personae.
====Patch updates====
=====Version 1.01=====
*Reduced motion blur effect.
*Improved camera control while moving.
*Fixed various other issues.
====Microsoft Windows (Steam)====
*Graphics resolution options are updated for high-end PCs.
*Steam achievements and trading cards are included.
*Scalable motion blur settings are available.
*The in-game battle camera is improved.
*A customizable dynamic screenshot mode is available.
*Pressing /left stick adjusts character movement speed (normal, fast, and fastest). This also speeds up dodging animations. This effect stacks with the Accelerate skill and the Haste status.
*Opening the menu will pause the game (the Pause option will still pause the in-game timer and music).
Category:Final Fantasy Type-0