Misfortune - Lvl 2 (Wizard Spell)

When a wizard successfully casts a misfor­tune spell upon another individual or creature, the subject's proficiency checks suffer a 1-point penalty for the spell's duration. Multiple misfor­tune spells can be cast upon a subject, with cumulative results.
The subject of a misfortune enchantment is allowed a saving throw vs. spell with a -1 penalty to the die roll for every three full levels of the caster. Thus, if a 10th-level wizard cast misfortune, the subject suffers a -3 penalty to his saving throw.
The misfortune spell(s) can be negated by a single remove curse or similar spell.
An elderly Rjurik wizard is said to have cre­ated this spell to bring ill luck to his enemies. He intended his foes to suffer misfortune when hunting, fishing, or trapping-activities essen­tial to the livelihood of the Rjurik people. The spell has since been used to bring ill-luck to people of all races.
Notes: Common on Cerilia, the Birthright setting, uncommon for Savage mages; unknown elsewhere.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells