Entangling Roots

Entangling Roots is a druid root ability.
Incarnation: Tree of Life causes this spell to be instant cast.
==Tips and tactics==
*Use this spell if you need to run away from an enemy. The enemy may still be able to hit you with ranged attacks, but otherwise, it can't move to attack you.
*Invaluable in PvP against melee classes.
*Use it for crowd control in an instance, if needed.
==Notes==
*Damage done to the target may prematurely end Entangling Roots.
*One of the few crowd control spells not subject to creature type restrictions (humanoid, beast, demon, etc.). It is, however, unreliable: it doesn't stop targets from casting spells or using ranged attacks, just from moving, so it is useless against casters and hunter-like NPCs. In addition, any creature that is immune to nature spells, as is common among elementals, is immune to Entangling Roots.
==Trivia==
* Entangling Roots is one of the abilities of the Keeper of the Grove hero in Warcraft III.
* Entangling Roots is one of Malfurion's abilities in Heroes of the Storm.
==Gallery==
File:Entangling Roots by Twincruiser.jpg|Art in the RPG book.
==Patch changes==
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==See also==
*Entangling Roots (TCG), TCG cards
==References==
==External links==
Category:Magic debuffs
Category:Roots