Powers of Arcadia: 1514

With the fog of war, it isn't possible to know everything, so this information is limited to what the audience and players know of the state of the Arcadia at the end of 1514.
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==Drekis==
During 1514 Drekis suffered significant losses in their war with Mistrya. With the absence of the 3 McGary Dragonslayer Brothers, the Red Dragon Scoria felt free to raid the various towns around Drekis.
Drekis lost all towns located outside the Drekis Forests, keeping only Wikkthronrarenta, Suulwikk, Kurshwikk, Bergshire, Fen Den, Gumpbrun, Bon' Theris and Thikle' Glade. The port towns of Bon' Theris and Kurshwikk were however damaged.
Drekis was also assaulted by dragons allies of Scoria's, but they were driven off or slain by the Gold Dragon Shine. Drekis has no shortage of money, and has enough resources and food to get through the next winter, but suffer from internal havoc, crime, and distribution problems. Refugees from the rest of the country have fled into the core and capital.
While the Drekis military greatly outnumbers the Mistryan military, Scoria is the only one keeping Mistrya in the war.
==Mistrya==
Mistrya suffered severely during the winter at the start of the year, having no food imports from Mahtava. To thin out the population, many people were scarified to Scoria. At this point in the war, 70% of the Mistryan population has been lost in total.
However Drekis was unable to capitalise on Mistrya's much weaken position since the McGary Dragonslayer Brothers were gone. Scoria felt safe enough to assault various towns in Drekis and well as the southern elven woods.
While Mistrya's capital, Crownhold is under control of King Guilder and his Mistryan Army, Scoria's has sent her wizard Vultus Stiros with enforcer Niar to keep them in line.
Scoria plans a long game, striking when it is safe, and then waiting out any threats that arise.
==Mahtava==
Mahtava kept true to their deal with the Drekis at the end of 1513, and withdrew from aiding Mistrya in the war.
However Mahtava had civil unrest in the south, unhappy with the Crown's agreement with Drekis, and allowing a male like Tyrael McGary into the capital. The crown & the government ultimately has more than enough power to maintain control of the kingdom. Now Mahtava is rebuilding from the damage.
==Sylvas==
The Elves of Sylvas have withdrawn their people from Drekis in 1514. Scoria assaulted the southern elven woods, destroying two elven towns (trading hubs) in the process (Lothtrin & I'ldreth), and damaging Sylden.
It is unknown what is occurring inside the Elven Kingdom by outsiders, but given their past actions, it is likely the elves will hold up and try to wait out the current crisis. Alternatively retreat via the Feywild is also possible.
However the Mistryan towns of Slagmire and Vayle, the 2 towns closest to Sylvas, were both reportedly damaged. 
==Akuba==
The kingdom of Akuba is slowly stabilising after their Civil War ended in 1512. Holdouts from the surviving Sha'zaaren's faction of the Civil War continue to cause problems, but actions has decreased in scope.
Akuba has no desire to aid either side of the War for Arcadia. Their old hatred of Drekis continues and was renewed by the deaths of the former royal family by the hands of a Drekissin Noble. Mistrya's raids upon the weakened post-civil war Akuba have also not gained that side any sympathy.
Akuba rebuilds, and watched with interest to see which side, Drekis or Mistrya, is victorious.
==Former Eridon==
===New Eridon===
The so called continuation of Eridon, New Eridon, is ruled from the city of Highcastle, has been raided extensively by Mistrya, desperate for food and supplies. It was reported that at the end of 1513 they were in control of three towns (Bluecliff, Confluence, Meadstead), but is is unknown if they continue to do so. Highcastle itself has not been damaged as such during these raids.
===Redport Kingdom===
The former Wake County has reformed itself into the Redport Kingdom. Redport still trades with Solum and Dardens to the east, and largely remains aloof in getting involved in the politics of the rest of Arcadia.
===Dwarven Federation===
While the Dwarven Federation has tried to stay out the war, Mistrya has raided the town of Tharnham. The Dwarven responce to this is as of yet unknown. A few years prior Mil Faldur has suffered major damage in a raid caused by cyclopes, leaving only Keldoram undamaged.
===Fortune===
The town of Fortune stands alone as a city state, ruled by Count Vicious, who ruled the county when it was part of Eridon. Count Viscous and Fortune seem to have survived the undead armies that appeared and then vanished again.
Fortune is considered very Fortunate town. Must have really good walls to keep out the undead.
===Gadia===
The island of Gadia regained their independence they lost in 1380 to Eridon. After a war between Eridon loyalists and local lords, Malcifer Winter rose to power as Gadia's new king.
Gadia claims to have no intention at all on the Eridon mainland, despite their hated of the fallen kingdom. However they agreed to supply aid to the land of Mistrya during their war with Drekis. The terms of this deal are largely unknown.
===Weatherlight===
Weatherlight's city state has been floundering. First refugees, then people fleeing as the security started to fall apart. The waters of the Straight of Amon have become dangerous. Schools of dead fish washing up on shores. Criminals and Pirates speaking openly. No walls to protect them from the south. The undead never arrived, but fear of them drove others out as well. Sometimes sailors don't return from voyages. Nothing new, but the rate at which ships fail to return has ticked up a bit.
==Free Towns==
Of the four Free Towns, Drunsbarr & Shallton have remained out of the war, abet being raided by Mistrya.
Goldhill has been reportedly been destroyed during this year.
Roxsis is friendly with Drekis due to their champions slaying the blue dragon Azoron. The extent of this friendship is limited with Roxsis not giving any direct act to Drekis fin the War for Arcadia. Roxsis as of yet has not been attacked in the war, despite their friendly status with Drekis.
==GNoME==
No nation would ever want to invade GNoME. All nations avoid GNoME. Is a democracy, with the mid 1511 election making Thrasher the Wise is the current ruler (inventor of rope that can stretch).
Not part of the War for Arcadia.
==Minotauria==
Minotauria is the only territory held by the Minotaurs of Arcadia. Minotaurs outside of Minotauria are mostly known as mercenaries fighting for whatever kingdom the happen to be in.
Not part of the War for Arcadia.
==Other Factions==
===Voraci Born Again===
The Voraci Born Again remain mysterious faction in the state of affairs. Their origins, objectives and organisation are largely a mystery. Rumors they work for one side of the war, or another exist, but nothing is confirmed.
===The Family===
The Family, the organised crime syndicate. They have members in both Mistrya and Drekis. Because of the war, a schism broke out between the two sides of this organised group. It is rumoured the Drekis side of The Family won in the end.
Their involvement in the War for Arcadia is limited to profiteering and the usual criminal activities.
===Demons===
Demons trapped inside the barrier at Heatstroke cannot leave so cannot impact events outside. They are slowly starving to death as their supply of souls and biomass dwindles over time.
Category:Lore
Category:Politics