Interception

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== Description ==
Characters with Interception are masters of communication. Interception also allows the user to encrypt the IC frequencies of their own faction and those of your allies to prevent enemy Interceptors from listening. On the flip side, Interceptors can attempt to decrypt an enemy frequency to restore access. The Interceptor also has the ability to create temporary frequencies of their own.
Once a channel has been encrypted, it cannot be decrypted for five minutes; Once five minutes have passed, you may attempt to +decrypt that channel. If you fail, you must wait five more minutes before trying to decrypt again.
When active, Interception also allows the player to overhear IC channels or radio messages they would normally not have access to.
It also includes the Jamming ability which jams radio transmissions of others within the same room as the user.
== Commands ==
* see +help radio for a list of commands.
+ccreate <name>=<faction/All> creates a temporary channel <name> for either all factions (unlocked), the interceptor's faction, or a faction to which the interceptor is allied and lasts for three hours.
jam allows someone with Jamming or Interception to jam radio transmissions.
unjam allows someone with jamming or interception to counter a jamming signal.
+encrypt allows Interceptors to temporarily encrypt their factional channel.
+encrypt <channel> allows Interceptors to temporarily encrypt an allied channel.
+decrypt <channel> allows Interceptors to attempt to decrypt an encrypted factional channel.
+lockout <channel>=<name> allows Interceptors to remove someone from an allied channel
== Decryption ==
+decrypt <channel> allows Interceptors to attempt to decrypt an encrypted factional channel. When a channel has been encrypted you must wait 5 minutes before you may make an attempt to decrypt. If you fail your first attempt, you make make another attempt once every 5 minutes. A different emit will be given to you based on whether the first 5 minutes isn't over, if you fail a decrypt attempt, if you succeed a decrypt attempt, or if you must continue to wait until your next chance to make an attempt to decrypt.
== Related Abilities ==
* Jamming
* LR Radio
Category:Combat
Category:Ability
Category:Wizard-Approval-Needed