Edge of Arumdina (Priest Spell)

This spell enchants an edged weapon – typi­cally some sort of axe, dagger, knife, or sword – with the magical sharpness of Garl's boon companion. Any weapon enchanted by means of this spell can cut through earth, stone, or metal as though it did not exist. This is not to say the effects of this spell enable a weapon to cleave earth, stone, or metal. Rather, such materials are simply treated as air as far as the enchanted weapon – in its en­tirety, not just the edge – is concerned.
While this enchantment confers no additional damage bonus, metal armor of any sort, stone walls, and the like provide no physical protection against a weapon enchanted with the edge of Arumdina, al­though their magical bonuses, if any, are unaffected. The Armor Class of all opponents clad in armor or behind such cover is adjusted accordingly. This spell does not give a normal weapon the ability to harm creatures vulnerable only to enchanted weapons. For example, a werewolf could not be struck by a normal weapon enchanted with the edge of Arumdina.
Notes: Granted by the gnome god Garl Glittergold.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells