Chapter 3

Chapter 3 is the third chapter of GRIS. The color of the level is represented as green, which translates to the third stage of grief, which is bargaining. At some point, Gris gains the ability to double jump. There are 7 mementos to collect in this chapter.
== Walkthrough ==
Upon reaching the forest, embark by proceeding to the left. Initially, you will come across a trio of trees, two of which are situated at the leftmost end. These trees oscillate their leaves akin to curtains being drawn. Timing your leap across these trees when their leaves are lowered is essential to cross to the other side of the slope.
Following the trio of trees is a descent. Upon landing on the forest floor below, a peculiar creature will come into view. Continue moving toward its direction.
Progressing further, you will encounter additional trees. Unlike before, these trees extend their leaves, revealing shapes that can be utilized for climbing. As the first triangle shape manifests, a prompt jump is necessary, maintaining momentum since the shapes persist briefly, allowing you to transition to the next tree.
Once the Memento is acquired, continue your journey to the left until you encounter a portion of the floor that is crumbling. Utilize your Heavy skill to break through here!
Another descent follows, during which you'll gain a companion in the form of the peculiar creature observed earlier. Witness it consuming an Apple. A total of 7 Apples are scattered throughout this realm. Your friend must consume all of them to fulfill the appropriately named challenge: Apples.
After traversing a red portion of the forest, a collection of trees will come into view, several of which bear apples for your newfound friend. Begin by jumping onto the triangular tree on the other side of the small structure, then wait for it to transform into a square, permitting you to leap over to the two trees on the right that sport hanging apples.
Employ your Heavy skill on these trees to make Apple #1 and Apple #2 fall to the ground for your friend to consume.
Using the structure once more, reach the elevated treetops. This time, jump across the higher tier of the structure and move toward the leftmost tree. Employ Heavy to make Apple #3 drop for your friend. Following this, your friend will chirp contentedly, revealing a fresh pathway through the structure's center for you to enter.
Enter the new opening and descend into an underground forest path. Shortly thereafter, you'll encounter roots forming a gap across a slope. Before traversing these roots, follow the slope downward to discover Apple #4, which your forest companion will consume automatically.
Jump onto the roots, ensuring your friend follows you across. Since his jump is not as robust as yours, employ some of the lower roots to assist him in ascending to your level. Upon reaching the end, your friend will create a new route for you.
On this route, you'll confront pillars obstructing your passage, which must be shattered. You can shatter the initial pillar by climbing the adjacent wall and dropping onto the pillar.
Upon demolishing the initial pillar, proceed left briefly until you encounter brown hills. Your friend will scale the walls above here. Interestingly, your friend is as proficient as you in employing Heavy, assisting with the left-side pillar.
Before he does so, around the point you reach the brown hills, swiftly turn and move a few steps to the right, guiding your partner in the same direction. Here, he can seize Apple #5 before aiding you with the left-side pillar.
Return your focus to the left, and as your friend descends onto the pillar, employ Heavy, causing him to shatter it for you, permitting passage.
Past this point, a rock protrudes from the hillside next to another apple tree. Execute a Heavy jump to secure Apple #6 for your friend. Thereafter, ascend the domed structure and leap to the other side.
Unfortunately, it appears your friend cannot accompany you here. Fortunately, two crumbling floors can be smashed - one on your side and one on his. Position yourselves correspondingly and concurrently engage in Heavy jumps on the floors.
Upon descending through both floors, another floor awaits shattering. Once it's crushed, both of you will careen down a steep incline. Head left to reunite with your friend, then veer right to obtain one more apple - Apple #7. Following your friend's consumption of it, if you successfully located all the apples for him, the challenge will be fulfilled: Apples - Feed the Forest Friend.
Now continue proceeding to the left. Eventually, your forest companion will bid you farewell as it retreats into a stump. This separation is not permanent, fortunately. A bit further ahead, an area will beckon that seems to impart a new ability. However, you will need two stars to attain it!
Initiate by examining the right side. A sizable stump conceals a subterranean hole you can drop through to enter a network of tunnels.
Within these tunnels, creatures akin to your forest friend are encountered. Follow the tunnel to its conclusion, ascending to where you will be reunited with your companion. A gift awaits - a Star!
Subsequently, veer entirely left until you encounter a staircase and a collection of red curtain trees. These trees exhibit distinct behavior – unfurling as you leap. With this understanding, jump into what seems like empty air, and the tree will materialize beneath you.
Upon reaching the next assembly of trees above the dome structure, employ these treetops to collect a star and a Memento. These trees operate differently – they reshape upon leaping. Thus, if a tree presently appears as a square and you require a triangle, safely jump onto the square; it will transform to a triangle before your arrival. To alter a tree's shape before leaping onto it, first leap onto solid ground, prompting it to assume the required shape upon your subsequent jump.
Commence by jumping onto the initial triangle, followed by the central square treetop – the sole unchanging one. Then re-le
ap onto the treetop you recently vacated, causing it to alter from a triangle to a square. Another leap leftwards, and a small square will materialize beneath you. Ascend and move toward the right, landing on a triangle. Subsequently, leap right again, resulting in the appearance of a square. The final leap secures the star, currently concealed by a tree curtain. Leap right, raising the curtain, facilitating star collection!
Equipped with your new star and Memento, return to the central area to acquire your new ability. The two stars above you will culminate in the bestowment of a double jump, achieved by pressing and holding the jump button after the initial leap. Brimming with joy, Gris will leap into the next area.
Following the acquisition of the double jump ability, a new locale will unfold. Here, another series of treetops necessitates traversal, this time leveraging your newfound double jump. To execute the double jump, initiate the first leap, then promptly tap and hold the jump button again to soar higher. Using this technique, progress through the treetops.
Toward the summit, you'll encounter the requirement to jump onto the unfurling triangle and square trees on the left, then double jump to the distant square on the right. This sequence allows you to access the topmost tree. Several red birds circle this area. Leap directly into them, propelling yourself to the subsequent level.
Continue right, then jump upward to the next level. Utilize the birds hovering above a pot to jump onto a lofty treetop.
Leap onto the left-side pillar. To advance across to the staircase, leap and deliberately descend just beneath the pillar impeding your path. Subsequently, execute a midair jump to float toward the stairs.
Ascending the stairs, you'll encounter another grouping of red birds beneath an arch. Employ them to reach the upper portion of the tree, and as they return, employ them anew to propel upward to the subsequent level.
Within this region, journey right, entering a circular chamber encompassing two sets of red birds encircling a colossal tree. First, utilize the red birds to ascend the tree's pinnacle. As they circle back, employ them to propel you upward to the following level.
In this area, cross the triad of curtain trees and utilize the red birds at the terminus to jump upward. Another triad of trees awaits traversal. For this group, timed leaps are essential, ensuring you land before the leaves drop, enabling them to offer support.
At the conclusion, shatter the floor and set of pots beneath, then leap into the red birds, propelling yourself to the subsequent level.
You will attain the dome-shaped peak of this edifice. Here, two red bird leaps are positioned, catapulting you into a flurry of red birds. Keep leaping until you reach the apex and stand before a statue.
Adjacent to the statue's base, strive to sing. In case you're uncertain of the controls, rapidly press buttons. The outcome is the challenge accomplishment: Bargaining - Third Stage.
Following this, head right or left, releasing the birds from the pots. Leap from the birds, then employ the ensuing batch of birds to leap once more. Another statue emerges here, surrounded by hovering birds. Utilize these birds to leap to the subsequent level, inaugurating the ensuing sequence.
Upon reaching the level above the two colossal statues, proceed right, using the birds to jump onto yet another level. This level teems with a flock of birds. Traverse left until the flock coalesces into a massive bird, propelling you onto a nearby treetop. Employ the birds for multiple jumps, ascending to the following level.
Advance rightward, and the colossal bird will pursue, emitting another cry. Utilize the red birds on the right to ascend.
Upon retrieving the Memento, pivot in the direction of the colossal bird. This time, employ Heavy to withstand its cry, allowing you to reach the hovering red birds, enabling ascension to the next level.
Proceed right until the colossal bird appears below, screaming and elevating you to another level. Then veer left, descend, and continue left. Utilize the red birds to propel yourself onto an array of blocky trees.
Following Memento collection, ascend once more to the apex of the trees. Utilize the red birds on the right to leap to the subsequent level, where a reunion with the colossal bird awaits.
Leap using the red birds in the central zone, then when the colossal bird emits its cry, maintain the jump button held down, allowing yourself to glide toward the left platform. Subsequently, utilize the red birds to leap once more.
Progress toward the right, then shatter the pots at the terminus and jump upward with the assistance of the red birds. Subsequently, veer left and ascend the stairs. Your colossal bird companion awaits here, poised to issue its cry. Employ its cry to glide toward the central tree (engage Heavy on the tree to prevent being blown off). Subsequently, await the next cry, allowing it to propel you to the opposite side. Break the pots and use the red birds to leap upward.
Ascend the zigzagging staircase toward the dome's summit, using the red birds up top to leap. Your colossal bird companion reappears to ferry you to the following level.
Leap using the left-side birds, then ascend another set of stairs. Continue ascending until you reach the pinnacle, encountering a colossal bell.
On either side of this level, the colossal bird will issue its cry. Utilize Heavy to advance toward it from any direction, prompting its ultimate cry, resonating in the bells' chime. The bird will dissipate, allowing you to shatter pots on either end of the level.
Leap onto either of the two pillars. The colossal bird will reappear once more. This time, leap onto the colossal bell at the center, utilizing Heavy to withstand the bird's onslaught. Continue approaching the bird in this manner. Upon nearing the bird, it will emit a cry, causing the bell to vibrate before vanishing.
Return to the bell and employ the red birds to leap, culminating in your arrival at a treetop above. Your stars will coalesce to form a bridge on the right. Ascend the staircase until you reach a statue with an outstretched hand. Leap onto the hand, triggering a brief cutscene and achieving the challenge: Blue - A Color Has Been Brought Back.
A small group of red birds materializes. Utilize them to leap onto the statue's head and slide down her hair, landing in a water pool. Swim to the right, utilizing red birds to leap onto a floating waterfall and continue right, employing birds and waterfalls as they appear.
Persist until you encounter a vast lake that necessitates traversal. Red birds are situated at intervals, enabling propulsion from platform to platform, facilitating a swifter crossing.
Ultimately, you'll arrive at your temple. Position yourself beneath the central tree, permitting your stars to join the constellation in the sky, thereby concluding this chapter.
== Mementos ==
=== Memento #1 ===
This memento requires players to complete a small jumping challenge amongst the trees.
For this jumping challenge players must wait for the trees to grow their leaves in order to get to the leftmost side.
=== Memento #2 ===
This jumping challenge will take players a bit of time to figure out as it will require players to head as high as they can and float to the left of the screen in order to obtain the eleventh memento.
Players must note that red trees will change their foliage any time they jump meaning that players must try to ensure that trees are bare before they jump on them in order to properly land.
=== Memento #3 ===
This memento can be difficult to spot as it requires players to locate a pot that has red birds in it.
Players must smash this pot by using heavy and then take the red birds up to locate the memento.
=== Memento #4 ===
Players will easily be able to access the this area by heading to the right and using Heavy on the broken ground in order to acquire the memento.
Players may assume that this area is unreachable due to the pillars being a solid colour, though players will be happy to note that they can simply walk behind them in order to reach the area with the broken ground.
Players will fall through the ground and will be able to get back up using red birds.
=== Memento #5 ===
This memento requires players to jump during a gust of wind from the bird in order to be blown to the platform that has the memento on the right. 
Players can either jump off the tree or off the platform to the left of the tree depending on how they time it.
=== Memento #6 ===
This memento requires players to do a bit more exploring and timing as it requires to jump up to the left instead of the right.
Players must take the birds that are in the water in order to gain enough of heigh to get over the pillar to the left.
=== Memento #7 ===
This memento is a bit tricky to catch as it will require players to jump on the tree above and continue down the path, jumping on the water tree next until they get all the way to the memento.
This memento is a bit difficult to get to if players struggle with parkour and will require the player to glide quite a bit.
Category:Chapters