Master SoulWeaver

For the base version, see SoulWeaver.
Master SoulWeaver is the second Ravenloss Saga class. It is unlocked by talking to Tomix after completing Tomix's Saga Epilogue. Master SoulWeaver gains skills alongside SoulWeaver, and as such costs 17 Shards of the Spirit-Loom to fully train. This class requires a Dragon Amulet. Unlike SoulWeaver, Master SoulWeaver does not gain benefits from equipping Baltael's Aventail.
__TOC__
==Skills==
* Reckoning
** 35 MP, 15 CD
** Attacks for 14 hits of 25% damage (350% total).
* Soul Seal
** 35 MP, 9 CD
** Attacks for 2 hits of 90% damage (180% total).
** Inflicts 'Sealed Power' for 4 turns.
*** -25 Bonus.
*** -40 Boost.
* Soul Lock
** 30 MP, 14 CD
** Attacks for 1 hit of 135% damage.
** Inflicts 'Stun' for 3 turns, a stun.
* Meditation
** 0 MP, 8 CD
** Heals the player for 15% of their maximum MP.
* Valour Impact
** 25 MP, 4 CD
** Only available if the last hit connects from Soul Pierce on the previous turn.
*** Skill will become unavailable if an attack is used after using Soul Pierce, but using a non-attack skill will preserve the sequence.
** Attacks for 3 hits of 80% damage (240% total) with +200 Crit.
* Soul Pierce
** 20 MP, 2 CD
** Only available if the last hit connects from any attack on the previous turn.
** Attacks for 1 hit of 150% damage with +250 Bonus.
* Soul Aegis
** 25 MP, 6 CD
** Applies 'Avoidance' for 2 turns inclusive.
*** +200 Melee/Pierce/Magic.
* Attack
** 0 MP, 0 CD
** Attacks for 2 hit of 65% damage (130% total).
* Repentance
** 60 MP, 9 CD
** Attacks for 10 hits of 25% damage (250% total).
** Inflicts 'Sorrow' for 4 turns, a 100% DoT.
* Purge
** 30 MP, 4 CD
** Purges all status effects from the player except for 'Stuffed', 'Focusing inner self', 'Able to Synchronize', and permanent effects.
* Soul Banish
** 35 MP, 4 CD
** Attacks for 2 hits of 100% damage (200% total).
** If the target's maximum HP is 50% or less of the player's maximum HP and it is below 70% HP:
** If the target's maximum HP is 50-100% of the player's maximum HP and it is below 50% HP:
** If the target's maximum HP is 100-200% of the player's maximum HP and it is below 20% HP:
** If the target's maximum HP is 200-300% of the player's maximum HP and it is below 15% HP:
** If the target's maximum HP is 300-500% of the player's maximum HP and it is below 10% HP:
** If the target's maximum HP is 500% or more of the player's maximum HP and it is below 5% HP:
*** Inflicts 'Banished' for 1 turn, a NaN DoT equal to the target's current HP.
**** Foe annihilated!
** Otherwise, inflicts 'Soul Banished' for 2 turns.
*** -100 Bonus.
* Soul Burst 
**30 MP, 10 CD
** Automatically inflicts 'Mana burning away' for 4 turns, an Evil Mana DoT.
*** DoT damage range is equal to 8% of the player and target's max MP.
**** Min damage is the smaller of the two, and max damage is equal to the larger of the two.
** Attacks for 1 hit of 140-180% damage.
** Inflicts 'All damage taken increased!' for 4 turns inclusive.
*** -20 All.
* Soul Vacuum
** 45 MP, 10 CD
** Automatically inflicts 'Essence Torn Away' for 4 turns.
*** -30 Boost.
** Attacks for 2 hits of 90% damage (180% total).
** Inflicts 'Soulless' for 1 turn, stun.
* Remorse
** 40 MP, 1 CD
** Attacks all targets for 1 hit of 155% damage.
* SoulSynch
** 40 MP, 2 CD
** Applies 'Focusing inner self' for the next 2 turns.
*** You calm your mind and body.
*** +35 Boost.
** After 'Focusing inner self' expires, it is replaced with 'Able to Synchronize' for 99 turns inclusive.
*** Your spirit is calmed and focused.
*** +35 Boost.
** Replaces this skill with SoulSynch (second use).
* SoulSynch (second use)
** 40 MP, 2 CD
** Only available while 'Able to Synchronize' is active.
** Your calmed spirit releases a brilliant, focused attack!
** Attacks for 3 hits of 155% damage (465% total).
** Purges 'Able to Synchronize'.
** Replaces this skill with SoulSynch.
==Rotation==
# SoulSynch
# Soul Burst
# Repentance
# (Reckoning)
# SoulSynch
The idea is to basically loop SoulSynch as it's your main source of damage. 
Use your defensive skills wisely on downtime or when needed.
==Strategy==
This class is a step up to SoulWeaver until level 60+ as Baltael SoulWeaver outclasses Master SoulWeaver because of its superior damage.
Master Soulweaver is defensively oriented with multiple strong debuffs, but lacks a heal to back them up; sustaining can be an issue and long cooldowns don't help that. This class is usually a worse version of Pirate. Use STR/END.
Category:Class
Category:DA Class