Grant Hillier

Grant Hillier is a Canadian Senior Concept Artist working at Ubisoft Quebec. He has created character and setting concepts for multiple entries in the Assassin's Creed series.
==Biography==
After graduating from two community colleges, securing Commercial Art and Fine Arts diplomas, Hillier went to study at the Nova Scotia College of Art and Design, but was called to the work force before he could finish his degree. He subsequently worked as a Graphic Designer for four years before going into the television industry and storyboarding for animation.
Hillier eventually began working on games as well, freelancing for Irrational Games Australia, before spending a year in Germany, where he created concept art and promotional material for Acony Games. After working as a concept artist at Day 1 Studios in Chicago for three years, he moved back to Canada and became employed by Ubisoft Quebec, making character and setting concepts for many of their projects.
==Games credited==
*Fracture (2008) – Day 1 Studios
*F.E.A.R. 3 (2011) – Day 1 Studios
*Bullet Run (2012) – Acony Games
*Assassin's Creed III (2012) – Ubisoft
*Assassin's Creed IV: Black Flag (2013) – Ubisoft
**Freedom Cry (2013) – Ubisoft
*Assassin's Creed: Syndicate (2015) – Ubisoft
*Age of Decadence (2015) – Iron Tower Studio
*Tom Clancy's The Division (2016) – Ubisoft
==Gallery==
===Assassin's Creed III===
AC3 Homestead Construction - Concept Art.jpg
AC3 Davenport Homestead Basement - Concept Art.jpg
AC3 New York Underground - Concept Art.jpg
AC3 Boston Underground - Concept Art.jpg
===Assassin's Creed IV: Black Flag===
AC4 Great Inagua Manor Bedroom - Concept Art.jpg
AC4 Great Inagua Manor Library - Concept Art.jpg
AC4 Great Inagua Manor Interior - Concept Art 4.jpg
AC4 Great Inagua Manor Interior - Concept Art 2.jpg
AC4 Great Inagua Manor Interior - Concept Art 1.jpg
AC4 Great Inagua Manor Interior - Concept Art 3.jpg
AC4 Island Hideout - Concept Art.jpg
AC4 Island Hideout Cliff - Concept Art.jpg
===Assassin's Creed: Syndicate===
ACS Jacob Frye Outdoorsman Outfit - Concept Art.jpg
ACS Jacob Frye Master Assassin Outfit - Concept Art.jpg
ACS Jacob Frye Baron Jordane's Finery Outfit - Concept Art.jpg
ACS Jacob Frye Alternate Outfit - Concept Art.jpg
ACS Evie Frye Nightshade Cloak Outfit - Concept Art.jpg
ACS Evie Frye Master Assassin Outfit - Concept Art.jpg
ACS Evie Frye Bloofer Lady Outfit - Concept Art.jpg
ACS Evie Frye Simply Evie Outfit - Concept Art.jpg
ACS Henry Green Outfit - Concept Art.jpg
ACS Templar Gang Concepts.jpg
ACS Rooks - Concept Art.jpg
ACS Misc Characters - Concept Art 1.jpg
ACS Misc Characters - Concept Art 2.jpg
ACS Hidden Blade Gauntlet - Concept Art 4.jpg
ACS Hidden Blade Gauntlet - Concept Art 3.jpg
ACS Hidden Blade Gauntlet - Concept Art 2.jpg
ACS Hidden Blade Gauntlet - Concept Art 1.jpg
ACS Rebecca - Concept Art.jpg
ACS Isabelle Ardant - Concept Art.jpg
ACS Alvaro Gramatica - Concept Art.jpg
ACS Train Hideout Interior - Concept Art.jpg
ACS Pharmacy Interior - Concept Art.jpg
ACS Tavern Interior - Concept Art.jpg
ACS A Long Night - Concept Art.jpg
ACS Gambling - Concept Art.jpg
ACS Back Alley - Concept Art.jpg
==External links==
*Grant Hillier's LinkedIn profile
*
Category:Development team
Category:Assassin's Creed III development team
Category:Assassin's Creed IV: Black Flag development team
Category:Assassin's Creed: Syndicate development team