122261-money-drops-veteran-shiphands

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Pardon me if this has been discussed elsewhere, however I wanted to inquire.
 
What I've gathered in the last few days is that the new Veteran Shiphands are very generous when it comes to coin drops. So generous in fact that it has become almost twice as lucrative to grind them than any other method of income, barring handy use of the AH & CX of course. Now, I may be off the mark here and I certainly don't have concrete numbers but I was wondering if other people have experienced the same and that, should I be correct in what I've seen, if Carbine intends to balance these drops. I'm rather fearful it may harm the inflation rate otherwise, and I think we've had enough economy woes for now.	
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It is minorly lucrative.  I don't think it's a problem as it's more of an incremental thing as opposed to an exploit like the Housing Garden thing.  Repair costs increased incrementally as well.  I've found it somewhat refreshing as I like the shiphands, and while my bank account is increasing, I find things to spend it on (runes of late, sometimes the higher end crafting materials, and so forth.)  At some point I might even buy that last bank slot, and doing nothing but shiphands, it would still take awhile to get that mount speed upgrade.
 
Anecdotal I know, but even looking at various commodity prices (rune fragments seem relatively low, or the proportion has changed -- augmenteds are less than eldans now, and prior the reverse was true) I don't have a sense of real inflation.
 
The economy is a long term thing.  Again barring outrageous exploits, it's best to make small tweaks here and there over longer stretches of time.	
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			Meh, can make more gold off of wood I gathered in the same time I run my quickest shiphand(10 mins for me, some may have quicker runs).  And no, I'm not going to count if I get an epic drop, because that's very rare.	
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I'm not too efficient, but i can run a gold shiphand in 7-10 minutes. The gold rewards for coin/renown give ~20 gold for 4 of them, the decor/dyes have no value beyond vendor prices now, and the PPP is worth about 10 gold. So all together you can make around 40 gold in 7 minutes (my bags fill quick so i have to vendor after every 2nd or 3rd run) so i think i can do about 7 of these per hour for 2.8 to 3 plat. 
 
You can make more if you get a decent rune or a good salvage but outside of 3 signs and a handful of rune fragments vendor prices for gear/weps are better gold. You absolutely have to get gold rating for the shiphand though. One mistake and you just lost half of the gold you would have made that run.
 
If you can run normal STl in less than 5 minutes and get 1 module per run on average that's around 3 plat also at current module prices. Random vet dungeon isn't too bad either from what i'm told but i don't really do those very much.
 
Open world farming is all over the place, but with unlock drops probably averages to 3 or more. 
 
PvP is surprisingly good money too IF you get decent pops, and games don't drag out forever, but we really don't need any more AFK'ers alt tabbing and pressing 1 button.	
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			~2-2.5 plat an hour for vet shiphands. very good but not godlike.
			
				
	Edited February 12, 2015 by Horse Man	
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			Also if you've done the new Prostar content your gear gets pretty raped after a lil'bit, so it's making up for it with that bag, so i see no issues here.	
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			All right. Thank you for your input everyone. Still seems like much to me, especially since you get quite a few item rewards as well, but if folks are under the impression that the gains are on par with other methods which are of similar difficulty I have no issue with it.	
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All right. Thank you for your input everyone. Still seems like much to me, especially since you get quite a few item rewards as well, but if folks are under the impression that the gains are on par with other methods which are of similar difficulty I have no issue with it.
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			I meant item gain as a bonus. Not necessarily as increased income. Though I have had runes and dyes that sold quite well from the reward bags.	
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I meant item gain as a bonus. Not necessarily as increased income. Though I have had runes and dyes that sold quite well from the reward bags.
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Well i don't know, but 5 shadow blast fragments in about 20-30 infestation runs does seem a bit over the top ;s
 
But the gold gains themselves are fine, you spend nearly as much paying for repairs.	
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