Assault Mission - Saving Private Ryaaf

Category:MissionsCategory:Assault
{|border="0" width="80%" cellpadding="0" cellspacing="3"	Mission Name: 	Assault Mission - Saving Private Ryaaf
Mercenary Rank:	Superior Private 	
Start NPC: 	Lageegee - Aht Urhgan Whitegate (L-10) 	
Staging Point: 	Dvucca Isle Staging Point 	
Objective: 	Find the survivors 	
Recruitment: 	Lv.70, 3-6 mercenaries 	
Mission Orders:	A squad sent in to search for the Seagull Phratrie hideout has failed to report. Find any survivors, especially one Private Ryaaf, a relative of the Galeserpent General.	
Time Limit: 	30 minutes 	
Reward: 	Periqia Assault Points
*3 Members: 1100
*4 Members: 990
*5 Members: 880
*6 Members: 770 	
   	 	
== Enemies ==
Monster	Level	Strengths	Weaknesses	Spawns	
Notes
Cursed Chigoe	75-77	
*Immune to: 
*Strong to:	
*Susceptible to: 
*Weak to: Critical Hits, Offensive Job Abilities, Weapon Skills	 	
A, T(S), T(H)
Additional Effect: Curse
Experimental Undead (Fomor)	
81-82	
*Immune to: 
*Strong to:	
*Susceptible to: Gravity
*Weak to:	 	
A, T(H), JA
 	 	 	 	 	
== Drops ==
{| width=100%
Ancient Lockbox
Hi-Potion +3
Hi-Reraiser
Hi-Potion Tank
Hi-Ether Tank
== Walkthrough ==
Find the three missing NPC's.
*You start at (I-7).
* Each of the 5 rooms marked in blue on the map contains:
** A hunched-over figure that is either one of the 3 NPCs that you need to rescue or a Fomor.
** 3 Cursed Chigoes.
* There are also true seeing Fomors wandering in the tunnels.
**The roaming fomors move according to which rooms are the NPCs. If a fomor is in the way of North room, likely the NPC is in Center and vice-versa.
**These are completely avoidable.
** It is easy to simply have one person run by a fomor and continue running until hate is lost. Just make sure you don't run into another fomor but as long as you don't stop or run into a deadend, the fomor will never catch you.
***A WHM/BLM with NO +running speed gear can lose aggro on all types of fomor just by running. I have personally had 4 chasing me at once as whm/blm and lost aggro successfully. 
***A SMN or /SMN can use a pet to attack any fomor in the way and run away.
***Bind + running away works perfectly.
****Note: a 75BLM/WHM could not land Bind, even with Elemental Seal.
****Note: a 75 MNK/NIN ran for 5 mins and did not lose aggro or gain any ground on the fomor.
***If you are in melee range before you try to run away, you will not be able to outrun them.
*Enter one of the five rooms and approach the hunched-over figure. It will turn into a fomor or an NPC.
**If you mistakenly pick a fomor instead of a NPC you can outrun them just as the other fomor. They seem to be a bit faster but I had no problem as a whm.
***Be careful when they deaggro; the fake NPC does not run back but instead it hunches-over once again and slides back to its prison on its behind. They can be very hard to see depending on the lighting in the area and your monitor/TV.
**You will need to deal with the chigoes in the room.
***A popular strategy for this is to have a SAM/THF, THF/SAM, or some other job combination with SAM and another job that can use the Dagger Weapon Skill Cyclone. Since Cyclone is a magical, AoE weaponskill, it is guaranteed to hit all chigoes in range, killing them instantly. Using a SAM or /SAM frees you from meleeing for TP.
***A PUP's automaton can one shot chigoes by using flash or provoke on the mob.
***There is a chance for the weapon skill Circle Blade to miss the additional Cursed Chigoes.
** There are exactly 5 possible patterns of NPC positions. If you visit the North and West rooms first you are guaranteed to encounter no more than one fake prisoner.
Pattern	North 	West 	South 	East 	Center
1 	Balarahb 	 	 	Rhagmakah	Ryaaf
2 	Rhagmakah	Ryaaf 	 	 	Balarahb
3 	Ryaaf 	 	Rhagmakah	Balarahb 	
4 	 	Balarahb 	Ryaaf 	 	Rhagmakah
5 	 	Rhagmakah	Balarahb 	Ryaaf 	
* Additionally, the direction in which the hunched-over figures are facing in each room is different; depending on whether they are NPCs or Fomors.
**The only exception to this is the East room, in which both NPC and Fomor will face Eastwards regardless.
**Put weight on these directions!!
**Check either North or Center hunched-over figures first. DON'T check East first!
Pattern	North	West	South	East	Center
NPC 	North	West	West 	East	South
Fomor 	East 	East	East 	East	East
*When you have found all three NPCs the Rune of Release appears at (I-7).
==Notes==
* Can be easily trioed by any person with Cyclone and Meditate (thf/sam, or sam/thf are nice), a healer and a random other person.
*Elemental Seal + Sleepga on the Experimental Undead does not last very long.
*Cursed Chigoes have very high evasion, which makes scoring critical hits and building TP difficult.
*Cursed Chigoes also have large amounts of HP, which renders BLM -ga spell useless. -ga3 hit for around 500 on each, but only took away roughly 20% of their HP
*Experimental Undead Agro to Job abilities. Confirmed to agro Meditate, Puppet Master Maneuver's, Activate, and Trick Attack.
==Map==