Protection From Electricity (spell)

The wizard spell Protection From Electricity gives the target complete invulnerability to all electrical attacks, whether magical or non-magical.
==Description==
==Gameplay==
The caster applies this to a single creature or self - it has a range of basically "touch" distance.
When the spell casting is finished the recipient will show a brief color fade, a lighting effect and a 3D graphic rendered on their sprite.
A text will display, reading "Protection From Electricity".
Additionally, a sound effect will audible when the spell expires.
A player character will show an icon (No. 27) titled "Protection From Electricity" on their portrait for the spell's duration. 
This spell will bestow the recipient with Electricity damage resistance set to 100%.
This spell can be removed by any applicable Dispel Magic source or with a Breach spell.
Multiple applications of this spell on the same creature will not increase electricity resistance over 100%; the most current application will refresh the spell's duration.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
*Dinguer the Mad 
===Baldur's Gate II: Shadows of Amn===
====Found in====
*Storehouse (Bridge District) - trapped and locked cabinet
*Southern Dungeons - inside an urn
====Sold by====
*Carlig
===Baldur's Gate II: Throne of Bhaal===
====Sold by====
*Arcana Archives
*Sister Garlena, Watcher's Keep
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Protection from Electricity is a 4th-level spell. The protected creature receives a +4 bonus to saving throws against electrical attacks, natural or magical. Any electrical damage received is reduced by 50%. If the saving throw is success­ful, then any secondary effects the electrical attack may have (stunning, paralysis, etc.) are negated.
==See also==
*Protection From Lightning
==Mod content==
Spell Revisions mod has removed the Protection From Electricity (spell) from the arcane spell library. It has no equivalent replacement in SR for the player or opponents in the game. However SR does provide the following 4th level arcane spell (new). See below for description:
Protection from Elemental Energy
Level: 4
School: Abjuration
Range: Touch
Duration: 1 turn/level
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None
When this spell is cast, the recipient receives complete protection from one damage type: acid, cold, fire, or lightning. 100% of the damage from the selected source of energy will be absorbed, and the target creature will become completely immune to the effects of spells based on that element. Multiple castings of this spell are not cumulative, but each time a different damage type can be selected.
There is also the new 2nd level arcane spell described below:
Resist Elements
Level: 2
School: Abjuration
Sphere: Protection
Range: Touch
Duration: 1 turn + 1 round/level
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
Upon the casting of this spell, the recipient’s resistance to all forms of elemental damage is increased by 25%. This effect will last for the duration of the spell or until dispelled. Multiple castings of this spell are not cumulative.
==External links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Protection from Electricity (Wizard Spell)