Protection From Acid (spell)

The wizard spell Protection From Acid gives the target complete invulnerability to all acid attacks, whether magical or non-magical.
==Description ==
==Gameplay==
The caster applies this to a single creature or self - it has a range of basically "touch" distance.
When the spell casting is finished the recipient will show a brief color fade, a lighting effect and a 3D graphic rendered on their sprite.
A text will display, reading "Protection From Acid".
Additionally, a sound effect will audible when the spell is first cast, and another when it expires.
A player character will show an icon (No. 24) titled "Protection From Acid" on their portrait for the spell's duration. 
This spell will bestow the recipient with Acid damage resistance set to 100%.
This spell can be removed by any applicable Dispel Magic source or with a Breach spell.
Multiple applications of this spell on the same creature will not increase acid resistance over 100%; the most current application will refresh the spell's duration.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
*Dinguer the Mad 
=== The Black Pits II ===
====Sold by====
*Book Merchant 
===Baldur's Gate II: Shadows of Amn===
====Found in====
*Beholder Hideout
====Sold by====
*Jayes
===Baldur's Gate II: Throne of Bhaal===
====Sold by====
*Arcana Archives
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Protection from Acid protects the creature from all forms of acid, negating acid damage to a limit of 90 points.
==Mod content==
Spell Revisions mod has removed the Protection From Acid (spell) from the arcane spell library. It has no equivalent replacement in SR for the player or opponents in the game. However, SR does provide the following 4th level arcane spell (new). See below for description:
Protection from Elemental Energy
Level: 4
School: Abjuration
Range: Touch
Duration: 1 turn/level
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: None
When this spell is cast, the recipient receives complete protection from one damage type: acid, cold, fire, or lightning. 100% of the damage from the selected source of energy will be absorbed, and the target creature will become completely immune to the effects of spells based on that element. Multiple castings of this spell are not cumulative, but each time a different damage type can be selected.
There is also the new 2nd level arcane spell described below:
Resist Elements
Level: 2
School: Abjuration
Sphere: Protection
Range: Touch
Duration: 1 turn + 1 round/level
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: None
Upon the casting of this spell, the recipient’s resistance to all forms of elemental damage is increased by 25%. This effect will last for the duration of the spell or until dispelled. Multiple castings of this spell are not cumulative.
==External links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Protection from Acid (Wizard Spell)