Player (Rise of the Dead)

==Summary==
The Player is an unofficial name given to the controllable character and main protagonist of Rise of the Dead. When the zombie apocalypse broke out in Wrighton Dale, they attempted to escape but an accident occurred and the bridge leading to the East side of the city was destroyed. After being rescued and taken to the Warehouse, they now take up various tasks to exterminate the infected and assist other humans in surviving the zombie apocalypse.
==Powers and Stats==
Tier: 
Name: Depends on player choice, "Tom", Legendary One (During April Fools)
Origin: Rise of the Dead
Gender: Depends on player choice, likely canonically male. 
Age: Varies.
Classification: Survivor, Human.
Powers and Abilities:
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|-|Powers and Abilities=
*Superhuman Physical Characteristics
*Acrobatics (Can perform slide-jumps)
*Enhanced Senses (With the Night Vision Goggles)
*Extrasensory Perception (With the Threat Sense skill which highlights enemies that have detected them and are aware of their presence)
*Weapon Mastery
*Limited Stealth Mastery (With the Night Owl skill which allows the player to get closer than normal to enemies without being detected but it only works at nighttime)
*Limited Illusion Creation (With the Disguise Kit. Can take the appearance of people, objects, and even zombies, though the disguises seem to be purely cosmetic as they only work on other players while enemies aren't fooled by them)
*Dimensional Storage (With the Storage Crate, Vanity Wardrobe, and Dufflebag)
*Damage Boost (With various mods)
*Damage Reduction (With various clothing items)
*Damage Transferal (With the Chest Thorn Plating mod)
*Statistics Amplification (With various clothing and consumable items)
*Forcefield Creation (With Gumballs. Can generate a forcefield that negates all damage for a short amount of time)
*Summoning (With Gumballs. Can summon an ally to assist them in combat)
*Healing (With medkits and various consumable items)
*Explosion Manipulation (With various explosives)
*Fire Manipulation (With the Flamethrower, Molotov Cocktails, and Incendiary Rounds. Their fires are hot enough to damage Zricera)
*Electricity Manipulation (With the Electric Charge mod. Bullets can release bolts of electricity that can channel and deal damage to multiple targets)
*Poison Manipulation (With the Toxic Barrage mod. Bullets inflict poison damage and weaken the target's durability)
*Ice Manipulation and Status Effect Inducement (With the Frostbite mod. Bullets can inflict ice damage and slow down or even completely freezing targets)
*Limited Durability Negation (With the Frostbite and Toxic Barrage mods. Bullets inflict ice and poison damage which ignores durability, though the bullets themselves may still do no damage to an enemy that is too durable)
*Regeneration (At least High-Low. Can regenerate from multiple gunshots in a matter of seconds)
*Underwater Breathing (Type 3; With the Diving Suit)
*Limited Paralysis Inducement (With the Entity Leash. Can use electrical signals to lock a target's limbs which immobilize them, though it seem to only work on normal zombies due to their more limited control over the nervous system)
|-|Resistances=
Resistance to:
*Speed Reduction and Paralysis Inducement (With the Brown Leather Boots, Millitary Boots, and the Agile Recovery skill. Allow the player to recover from such status effects faster)
*Poison Manipulation and Acid Manipulation (With the Gas Mask and the Hazmat Hood. Can reduce the effects and damage from acids, toxic gas clouds, and poisons)
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Attack Potency: Wall level (Can harm and destroy large monsters such as Zricera, Vexeron, Mothena, and the Vein of Nekron)
Speed: Athletic Human (Can evade and outrun hordes of zombies and dodge their attacks), higher with consumable items (Bloxy Colas boost their speed by at least 20% and can go higher with the Efficient Metabolism skill). Up to Supersonic+ attack speed with weapons and explosives.
Lifting Strength: Peak Human (Can run around and perform slide-jumps while carrying the Minigun, which is stated to weigh 57 kg, along with other weapons and items. Can easily carry a paralyzed zombie with one hand while using the Entity Leash and can send multiple zombies flying with melee attacks)
Striking Strength: Wall level (Can send multiple zombies flying with melee attacks)
Durability: Wall level (Can survive attacks from Robert)
Stamina: Superhuman (Can continue fighting and remain active for days without getting tired)
Range: Extended Melee Range with melee weapons, up to Hundreds of Meters with ranged weapons.
Standard Equipment: An arsenal of melee, ranged weapons, and explosives; various clothing, consumable items, and a GPS.
Most ranged weapons can be equipped with a maximum of 5 different mods, including elemental mods (Frostbite, Electric Charge, Incendiary Rounds, and Toxic Barrage) as well as four types of mods that increase one of the following: 
*Overall damage
*Rate of fire
* Ammo capacity
*Reload speed
Some types of weapons can be modified with special mods. With the exception of certain special mods, identical mods can be stacked together.
Intelligence: Gifted (Skilled at combat and can build complex weapons, structures, commodities, and modifications from scratch simply by studying blueprints and reading books. Can build, manage, and lead their own faction and a safehome during the apocalypse. Can find secret locations hidden by other survivors)
Weaknesses: Cannot equip too many clothing items due to the temperature increase making the player get scorched. The increased durability granted by armor will vanish once the armor is broken and all armor points are depleted which, unlike health points, cannot be replenished in the middle of combat.
==Notable Matchups==
Victories:
Hunter (Anima: Beyond Fantasy) Hunter's Profile (Hunter Type-012 used, speed was equalized, and starting distance was 10 meters)
Losses:
Ethan Winters (Resident Evil) Ethan Winters’ Profile (Speed was equalized)
Inconclusive:
Category:Characters
Category:Rise of the Dead (Roblox)
Category:Acrobats
Category:Bow Users
Category:Crossbow Users
Category:Durability Negation Users
Category:Electricity Users
Category:Enhanced Senses Users
Category:Explosion Users
Category:Extrasensory Perception Users
Category:Female Characters
Category:Fire Users
Category:Forcefield Users
Category:Game Characters
Category:Gun Users
Category:Healers
Category:Humans
Category:Ice Users
Category:Illusionists
Category:Male Characters
Category:Playable Characters
Category:Poison Users
Category:Regeneration Users
Category:Rocket Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Stealth Masters
Category:Summoners
Category:Underwater Breathing Users
Category:Video Game Characters
Category:Weapon Masters
Category:Scythe Users
Category:Chainsaw Users
Category:Knife Users
Category:Bat Users
Category:Crowbar Users
Category:Cane Users
Category:Food Users
Category:Hammer Users
Category:Shovel Users
Category:Axe Users
Category:Spear Users
Category:Thrown Weapon Users
Category:Snipers
Category:Flamethrower Users
Category:Preparation Users
Category:Molotov Cocktail Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Damage Transferal Users