Striking Shadows (Priest Spell)

Striking shadows creates two tentacled, smokelike guardian monsters identical to worker grell (see the MONSTROUS MANUAL accessory) in form, attacks (11 attacks at THAC0 15—10 tentacles and one bite), damage (1d4[10 times]/1d6), Armor Class (AC 5), and movement (MV Fl 12 (D)). However, these shadow creatures' tentacles cannot paralyze, and they are unable to wield or carry items, speak, or reason. Striking shadows attack all beings within the spell's designated area of effect that are not bearing holy symbols of Mask. They dissipate when the spell expires or when dealt as many hit points of damage (each) as the caster possesses.
Notes: Granted by the Mask, god of thieves of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells