Bugs (BIG Paintball Classic)

== Overview ==
BIG Paintball has had many bugs in it's history, some of which are pretty infamous.
If you find a bug, please do not abuse it, it is not fair to the other players and you can be banned (mostly temporary) for it. In serious scenarios or in case of repeating this behavior, it can also be a permanent ban.
== Latest Updates ==
*July 5, 2023: Added "Weapon selection not working"
*January 26, 2023: Updated the "Malformed Movement" Bug.
*December 29, 2022: Added "Matrix Bug"
*December 24, 2022: Updated the "Malformed Movement" Bug, because several map are affected.
*December 24, 2022; Moved "Going to other teams spawn" to "Bugs fixed in the meantime, but very common at the time", since the bug seems to have been gone for 2 months. Due to the high number of Dark Matter weapon users, the bug "Going to other teams spawn" occurs more frequently again (currently only occurs with Safehouse).
*Moved all Alley Map related bugs to "Bugs fixed in the meantime, but very common at the time", because the map got removed December 19, 2022.
*Added information about worsened bug December 10, 2022: "Spawn outside spawn area"
*Added information about Mobile Credits November 23, 2022: "re-entry for mobile players: less credits"
*Reintroduced bugs November 19, 2022: "re spawn not complete" and "automatic jumps"
*New bug November 16, 2022: New "Climbing by Running/Jumping" (Fixed November 20, 2022)
*Reintroduced bug November 14, 2022: "No Jumping" (Fixed November 20, 2022)
==Currently not fixed and particularly common bugs==
=== "Several Bullet Streams" (Since November 2019)===
There are 3 different streams:
*A: The invisible one, but this one hit.
* B: The one that is visible to the shooter.
* C: The one that is visible to all other players.
So it can happen that a stream that is seen by all players (C) as hitting an edge of the wall. But in reality (A) this shot has passed the wall a little further to the left and the opponents cannot see it will be "hit by surprise".
Not only the horizontal and vertical alignment is affected, but also the and the curve of the trajectory. This effects of not 100% matching streams also show up here:
* Hits that are attributed to another player (misattributed tags).
*Shots that were fired, and suddenly when the player re-spawn are considered a long-shot.
* Single shots that appear to go through walls or break through Spawn protection.
==="Tommy Gun, 2nd Projectile Is A Blind Shell" (Since November 2019)===
The Tommy Gun has been included since the game's release. The description claims that this shoots 3 bullets at once. You can also see 3, but the second projectile does no damage. This is one of many bugs where the visible bullet stream does not match the effective bullet stream (see the above bug "several bullet streams").
==="Loosing Sentries" (Since June 2021)===
thumb|center|1024px
If the is player placing a sentry relatively fast it can happen that the sentry disappears again (Mini Sentries, Armored Sentries, Dark Matter Sentries and normal Sentries are affected).
===Wrong calculations / Math problems (Since At Least June 2021) ===
Numbers are regularly added up incorrectly in the game. The wrong calculations happen in the main game and in the Pre-Release:
 	Real World
I	BIG Paintball
I	Real World
II	BIG Paintball
II	Video
Before 	554,905	554,905 	1,958,880	1,958,880 	thumbhttps://youtu.be/wlKzgFM5wN0
Reward 	+540
+6,000	+540
+6,000	+22,000 	+22,000 	thumbhttps://youtu.be/wlKzgFM5wN0
Total 	561,445	561,470 	1,980,880	1,978,880 	thumbhttps://youtu.be/wlKzgFM5wN0
Difference	 	+25 Credits	 	-2.000 Credits	thumbhttps://youtu.be/wlKzgFM5wN0
===FFA Spawn Stacking (Since December 2021).===
thumb|center|1024px
Normally, players should spawn evenly distributed on the map. However, when they all appear in the same place, the game doesn't flow, most players get hit within a few seconds (right after the spawn bubble loses its protective effect). This was most noticeable with Suijin, at least in the second half of the game. Since Update 15, the other maps are also affected by this bug. All players spawn at the same point at a certain time. 
==="Malformed Movement" (Since April 2022)===
thumb|center|1024px
The player is kicked out of the game, because Roblox recognizes this as a quick move, and suspects cheating. One method to protect yourself against this is not to move in free fall (also not to look up), then the chances are very high that you can spawn again. 
The bug basically occurs on all maps where you can leave the normal game area by falling down. A falling off is always due to bugs in the game (e.g. spawning outside the normal area) or due to holes in maps (e.g. City or Mall). In Factory the bug does not happen because even after falling down, you cannot free fall very deep, there is a limit to the map.
In the video, Alley is shown (but has already been removed), because the error occurred most often here. The bug that you could go through the wall, as shown in the video, has also already been fixed. To fall down, you now had to go through one of the passages. (old bug occurs again).
===More Bugs ===
Naming	Explaination 	Sample
2-in-1 Sentries
(Since 2019)	Due to too much lag in the game, sometimes two Sentries can be placed in the same location. This bug first appeared with normal Sentries, but is also possible with Mini Sentries, Armored Sentries, and Dark Matter Sentries. Types can also be combined. 	
Spawning Under The Map
(Since 2019)	Especially in Bridge 2019 and Campsite it is possible you spawn under the map and can't move. Most of the time the only way out is to change servers or rejoin. But you can also wait for the end of the round. As with the problem with the void, it could also make sense to wait, depending on how progressed the game time is, or you could place sentries.	
Matrix
(Since Christmas 2020, After A Dark Matter Sale Always Especially Prominent Frequently)	The timer stops, and the player can still move around in his own world for about 30 seconds. The other players seem to just run on the spot. Then the game ends with "Please check your internet connection and try again". 	
Drone Of A Ghost
(Since 2020?)	If a player is hit very shortly after launching a drone, the drone remains active. This drone then moves in the direction of the re-spawned player and can even automatically attack opponents while flying across the map (and through walls). 	
Re-entry For Mobile Players:
Low Credits
(Since 2020?)	
If you end the game as a mobile player (e.g. because it crashes, you want to start the recording or switch to Discord) and go back to the same active game then you get even as a mobile player (not your usual 281 or 282 Credits) for hits then also only the 125 credits (so like the PC). The same is true for holding the hill in KOTH (usual: 188 credits, PC and re-entry for mobile Players: 125 credits)	
Not enough or no tasks
(since 2020?)	After the previous Tasks for collecting stars (leveling up) have been completed, sometimes no new tasks appear. The only way here is to change servers. 	
Going to other teams spawn
(since 2020?)	One player could unexpectedly run into the spawn of the other team. The problem seems to be fixed for Nuketown and Bridge 2019 and currently only occurs with Safehouse. 	
No Gun
(since 2021?)	Sometimes no gun is displayed (for you), but you can shoot and the other players can see your gun as well. 	
Gun is in the arm
(since 2021?)	Sometimes the gun is shown (for you), like when it is stuck in the arm, but you can shoot and the other players can see the weapon in the normal way. 	
No more rewards for leveling up
(since 2021)	If you complete the tasks as a Level 999 player, you will still get stars, but when the row of 12 stars is full, there will be no more rewards. You will not get the 56,000 Credits that are promised. 	
"re spawn not complete"
(since 2021)
Was fixed in the meantime, but occurs again.	After got hit can see through some walls and go even inside of some, but no normal movement possible. 	
"automatic jumps"
(since 2021)
Was fixed in the meantime, but occurs again.	A player jumps automatically and can not stop this by himself either 	
Lazy drones
(since 2022?)	Drones partially (about 25%) do not recognize targets and do not fire. 	
No walls, no clothes?
(since 2022?)
Was fixed in the meantime, but occurs again.	Mostly caused by lag, sometimes not all walls or clothes are displayed correctly. With different players this can have different effects, sometimes only the hair is missing, but sometimes a standard body is displayed. 	
No layered clothes shown
(since 2022) 
Was fixed in the meantime, but occurs again.	Layered clothes are not displayed at all. (this bug was fixed long ago and was reintroduced with Update 15). 	
Spawn outside spawn area
(since 2020 rare, but worsened since December 2022)	Regularly Spawn outside the normal spawn areas completely unprotected.
(Particularly noticeable at Alley (removed), Bridge 2021 and Nuketown) 	
We can not trust the timer
(since 2019)	According to the timer, a TDM game round lasts 10 minutes. In real time, however, 10 minutes and 7 seconds pass. 	
==Publicly known bugs that were present in the Pre-Release (Never in main game)==
 By name, one would assume the Pre-Release means you can find bugs and report them. Unfortunately, officially no bug reports are possible for this version)
Naming	Explaination 	Sample
"Broken Timer"
(2021)	On November 11, 2021 timer was broken and stuck at 10:00. The bug only affects the Campsite map. Several players were able to reach a much higher number of tags in the game because the round wouldn't end.
It took a few days to fix the bug. 	
"No reset of Abilities"
(2021)	New Abilities like the Dark Matter Sentry or the Shield are not reset after the end of the turn and are left in the field. If the same map was selected, they appeared in the same place. When a new map was selected for the new turn, they seemed to hover mostly solidly in the air. Sentries then sometimes shot out of the air at the surprised opponents.	
"Fly by Dash"
(2022)	While the Dash feature was introduced in the Pre-Release (2022 April), by combining jumping (space), dashing (double shift), and looking up, you could also move up (no real flying, but you could get up in steps) 	thumb|flying, but you could get up in steps. Nuketown(2022 April).
"Thin Walls"
(2022)	Some walls are so thin that you can walk through them, or hide in them (and snipe if needed, or come out at the right moment and attack from behind). 	
==Bugs fixed in the meantime, but very common at the time==
Naming 	Explaination 	Sample 	
"Not Yet!" (2019)	"Not Yet!" refers to a long lasting bug in which the deploy button would break. Because of this, many players needed to switch servers multiple times to get a working server. Even then, the button could still break in the new server. Over time the bug got less common. 	 	
"invincible sentry"
(2020)	Update 8 introduced a new map Theme Park. The map was very popular, but due to a problem a new bug was introduced, that set sentries could not be destroyed. It was no longer possible to have a normal game flow when indestructible sentries were shooting at you from all sides. 	Update 8 introduced a new map Theme Park. The map was very popular, but due to a problem a new bug was introduced, that set sentries could not be destroyed. It was no longer possible to have a normal game flow when indestructible sentries were shooting at you from all sides. 	
"Void"
(September 27, 2020 until October 23, 2022)	
In the Void Glitch, or Sky Glitch as some call it, the player spawns outside of the normal map after clicking Deploy, which seems very far away and all you can see is the blue sky around you and other players who aren't really back in the game yet either.
This bug was especially common among mobile players and PC players with low performance devices.
Since the game does not have a "reset character" like many other Roblox games, there seems to be no way out. You can only leave the server and rejoin the game or hope that someone from the opposing team detonates a Nuke. Sometimes, however, waiting for the round to end is the best solution, as the placed sentries can still generate hits for the player.	 	
"Billion Credit Glitch"
(March 11, 2021)	Due to a bug that gave players a billion Credits every time they entered a new server, some players were able to buy all the Weapons available at that time with credits. This allowed them to get the otherwise not affordable Dark Matter Dual Pistols and the Dark Matter Gun. After about 20 minutes, the bug was fixed and the billion was taken away again. However, purchased weapons could be kept.	Due to a bug that gave players a billion Credits every time they entered a new server, some players were able to buy all the Weapons available at that time with credits. This allowed them to get the otherwise not affordable Dark Matter Dual Pistols and the Dark Matter Gun. After about 20 minutes, the bug was fixed and the billion was taken away again. However, purchased weapons could be kept.	
Ragdoll Bug
(2021)	The Ragdoll Bug refers to a bug, in which the player will ragdoll after death, and will not be able to reach the main menu for a short period. This lasted for a few hours on August 23, 2021. It was quickly patched. 	The Ragdoll Bug refers to a bug, in which the player will ragdoll after death, and will not be able to reach the main menu for a short period. This lasted for a few hours on August 23, 2021. It was quickly patched. 	
Layered clothes bug
(2022)	After layered clothes were introduced in Roblox, they were being displayed incorrectly in some games, including BIG Paintball. Some players used them to gain an unfair advantage by blocking their opponent's view. 	 	
Glass Scar in game and Spooky Scar without Grinding in the Halloween Update
(2022)	The Glass Scar was obtainable for a few hours in the main game due to a bug with Update 15 for some players.
The intention was that players would only be able to earn the new Spooky Scar by reaching 2,500 tags with this Halloween update.
The gun was not (officially) added in the Main Game, but usable (temporarily) in the game for some players due to a Bug with Update 15.
The following two conditions had to be met in combination: 
#You got 5K since the summer update
# You logged in within the first hours (so before reduced to 2,5K)
Result: No grinding for Spooky Scar and Glass Scar guns and you did not get the message: "Congratulations! you completed the SPOOKY 2022 Halloween Event. You've been awarded the 'Spooky Scar' Enjoy!"	 	
No Jumping
(November 14, 2022 until November 19, 2022)	Jumping is broken on both mobile and PC. 	 	
Climbing by Running/Jumping
No Jumping
(November 16, 2022 until November 19, 2022)	On mobile and PC. 	 	
No Weapon Selection
(sporadic after updates,
last time July 5, 2023)	The menu is cluttered and no weapon can be selected. 	 	
==How to report a bug==
There is an official bug report form from BIG Gameshttps://forms.gle/XDieGXXUxyH4feTi6. However, this is not always accessible and you basically don't get any feedback. Many players have therefore turned away from the game or those who play it now know that they are being ignored. 
==Experience with bug reports==
As a bug reporter, there is no way to know if bugs found have already been reported by others and if it is worth trying to make the effort of reporting. Some bug reporters have therefore gone the other way and published the bug first on YouTube or on one of the Discord fan servers, here they sometimes get real feedback from others. It seems that bugs (now that they are public) are more likely to be noticed and fixed by BIG Games. 
Other development studios are more responsive and grateful to bug reports (e.g. via Discord).
==Troubleshooting from BIG Games==
The bug fixing is not transparent, you never know if and what has been fixed in the Update messages. Often old bugs that have long been fixed are reintroduced in the next but one update. Many bugs are known for months, and there is no solution (The "Void" Bug even for 2 years!).
== References ==
Category:Game Mechanics
Category:BIG Paintball Classic