Accuracy

== Description ==
Accuracy is the measure of a character's aptitude at hitting a target.
Code-wise, the Accuracy stat determines how effective a character is at striking the object that they are aiming at. A character's Accuracy is also greatly effected by the type of Defense Level that they choose to employ while in combat. A more conservative defense setting results in an Accuracy penalty, whereas more bold defense settings yield an Accuracy bonus, or 'buffs'. The chart below illustrates these buffs/debuffs:
DEFENSE LEVEL	ACCURACY	AGILITY
PROTECTED 	-10 	+10
GUARDED 	0 	0
NEUTRAL 	+10 	-10
AGGRESSIVE 	+20 	-20
FEARLESS 	+30 	-30
Beyond the character's own aiming ability, the Accuracy stat is utilized in a number of other ways. For instance, some attack effects, such as Blind, can penalize a character's Accuracy for a time, whereas the Crackshot ability greatly improves a character's Accuracy - and the aiming bonus gained from using that ability can even be shared with an ally!
==Related Stats==
* Courage
* Agility
== Related Abilities==
* Crackshot
* Recalibrate
==Related Effects==
* Accurate
* Inaccurate
* Control
* Blind
Category:Combat
Category:Stat