Forbidden Worlds

Forbidden Worlds is the first DLC for Rebellion and the first DLC in Sins history. It was released on June 5, 2013.Sins Forums: Forbidden Worlds Released
==Description==
The war between the loyalists and the rebels within the TEC, Advent and Vasari continues within the depths of Trader Space. Yet, this sector of the galaxy has far more worlds and history than any of the factions are aware. The need to survive forces each to expand into the unknown, discovering worlds of hazard, wealth, risk, and mystery. Most ominously, the Trader factions have been loathe to expand to these worlds due to the dark myths that surround them.
==Features==
===New Planet Types===
Four new planet types, Barren, Ferrous, Greenhouse, and Oceanic.
===New Planet Specialization System===
Dedicate worlds to either social or industrial output. Social improvements increase population, population growth and culture at the cost of trade and ship production, while the industrial path will increase trade and ship production at the cost of growth, population and culture.
===New Technologies===
New technologies to allow for the conquest of the forbidden worlds.
===New Planet Bonuses===
Forty new planet bonuses that unlock the dark past of the Sins' universe: 
Name 	Effect
Abandoned Nanite Facility	Ship build cost -10
Ablative Crust 	Planet health +1250Development build cost 20%
Ancient Arcology 	Max population +50
Ancient Mine Factory 	Max space mines +25
Anitimatter Cores 	Weapon damage at gravity well +1
Automated Factories 	Ship build cost -15%Bonus constructors 1
Bombardment Shelters 	Bombing damage -10%
Chaotic Society 	Tax income -1Trade income -25%Max allegiance -20%Structure build rate -10%Development build rate -10%Population growth -5%Ship build cost +15%
Death World 	Max population -20Logistic slots -4Max allegiance -15%Development build cost +15%Development build rate -15%Population growth -20%
Dense Atmosphere 	Max population -10Bombing damage -15%Population growth -5%
Dense Core 	Gravity well radius +66%
Feudal Society 	Culture spread rate -5%Tax Income -2.5Max Allegiance -10%Structure build cost -5%Structure build rate -10%Development build cost -5%Development build rate -10%Ship build cost -5%
Fortress World 	Culture spread rate -50%Max population -30Planet health +1000Tactical slots +14Trade income -25%Max space mines +50Max Starbases +1
Free Market Society 	Culture spread rate +15%Tax income +5Trade income +15%Max allegiance +10%Structure build cost -5%Development build cost -5%Ship build cost -5%
Frequent Raiders 	Trade income -30%
Fusion Power Core 	Structure build rate 5%Development build rate 5%
Healing Nanites 	Population growth +30%
Intense Gravity Field 	Gravity well radius 100%
Interstellar Exchange 	Tax income +1.5Trade income +10%
Modern Society 	Logistical Slots +4Tactical Slots +4Max Allegiance +10%Structure Build Rate +10%Development Build Rate +10%Ship Build Cost -10%
Oceanic Energy Converter 	Trade Income +20%
Ordered Society 	Culture Spread Rate -15%Tax Income 0.3Trade Income -10%Max Allegiance -5%Metal Extraction Rate +5%Crystal Extraction Rate +5%
Pacifist Society 	Logistical Slots +4Tactical Slots -4Tax Income +0.2Trade Income +5%Population Growth +5%Bombing Damage +15%Ship Build Cost +20%
Planetary Corruption 	Tax Income -2.0Trade Income -10%
Link to excel: https://docs.google.com/spreadsheet/ccc?key=0AkUfjEYtROCfdDE4SV9wdVlISEhiVnczaG1NQktwTEE&usp=sharing#gid=1
===New Achievements===
Five new Steam achievements to demonstrate your mastery of the forbidden worlds.
==References==
Category:Rebellion DLC