Towers

Towers are one of the several different types of enemy structures in Infested Planet.
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== Description ==
Towers manifest in two forms:
*Spawn towers generating crawling bugs towards detected targets.
*Spitter towers launching poison at detected entities.
Towers materialize around hives, in clusters of four around BP crates, or through spawners as a consequence of Bulwarks or Tower Spawner mutations. When a tower near a hive or bulwark is destroyed without eliminating the hive or bulwark itself, it reappears after a brief delay. Conversely, if destroyed when not associated with a hive or bulwark, it remains permanently destroyed.
== Countering ==
Effective strategies are applicable to a wide range of situations. Spawn towers, less menacing than spitter towers due to the simplicity of bugs, can be managed with ease. Snipers can eliminate towers beyond their detection radius in a single shot. Scouts can similarly neutralize half the towers on a map. Towers can be eradicated using a single rocket. Towers are relatively vulnerable, making damage application an efficient approach. In scenarios of spitter towers, specific mutations such as Bombardment (extended range), Impact (knockback), or Neurotoxins (slowing poison) can enhance spitter towers, necessitating tailored countermeasures.
Category:Enemy structures