Link (V)

Link (リンク, Link), the hero of Hyrule, returns as a playable character for the fifth time in Super Smash Bros. V. He was confirmed along with Donkey Kong, Pikachu, Kirby, Fox, Yoshi, Samus, Captain Falcon, Pit, Alm and Inkling in the Official SSBV Trailer + Inkling Reveal Trailer shown at E3 in 2017.
Akira Sasanuma once again reprises his role as Link's voice actor, albeit via voice clips recycled from The Legend of Zelda: Twilight Princess.
==Changes from Smash 4==
===Aesthetics===
Like every other veteran, Link now appears much more vibrant and his appearance is more based off his appearance in his games with a small realistic touch.
===Attributes===
Slightly faster ground and aerial speed.
===Ground Attacks===
All tilt damage decreased.
===Aerial Attacks===
Up air does less damage but has increased priority.
===Grabs and Throws===
Up throw does more damage and knockback.
===Special Moves===
No Changes.
==Special Attacks==
Move 	Name 	Damage 	Description
Neutral Special	Hero's Bow 	4% (uncharged), 12% (fully charged) 	Equips his Hero's Bow and fires an arrow forward. Charging increases the arrow's speed, distance and damage output; at full charge, the arrow flies almost completely straight and covers a very long distance. Good for gimping recoveries or simply pressuring opponents from afar.
Side Special 	Gale Boomerang	7% (near), 5% (middle), — (far/return) 	Throws the Gale Boomerang, which flies forward and then returns to Link. It damages opponents as it flies away and drags opponents toward him during its return. It can be angled up or down, while a smash throw (which is similar to when performing the input for a smash attack) increases the distance it can travel. Unlike Boomerang, a reflected Gale Boomerang is not threatening to Link, as it will only fly past him with its non-damaging windbox. It has follow-up potential, though only at close range and at low percentages.
Up Special 	Spin Attack 	12%/9%/7%/5% (grounded), 4% (aerial hit 1), 2% (aerial hits 2-8), 4% (aerial hit 9) 	A spinning, outward slash. It functions differently on the ground and in the air. A grounded Spin Attack is largely akin to how it appears in the The Legend of Zelda series, as it is a powerful attack even while uncharged. Conversely, an aerial Spin Attack is Link's primary recovery move, as it grants great vertical distance and can hit the opponent up to nine times.
Down Special 	Bomb 	5% (grounded and aerial throws/smash throws at body), 8% (grounded throw/smash throw at feet), 9% (aerial throw/smash throw at feet)	Pulls out a Bomb. It explodes 220 frames (3.66 seconds) after being pulled out, or upon making contact with a surface, an attack, or an opponent. The explosion can hurt Link unless it hits an opponent first. When used skillfully, the explosion can remove Link from helplessness and thus allow him to perform an extra Spin Attack, improving his recovery. Oddly, it will deal more damage when it hits the opponent's feet.
Final Smash 	Triforce Slash	1% (hit 1), 3% (hits 2-15), 2% (hit 16), 15% (hit 17) 	Emits a beam of light from the Triforce of Courage symbol on the back of his hand to stun an opponent in front of him. If the beam comes in contact with an opponent, Link dashes forward and slashes them repeatedly while they are trapped in a Triforce-shaped energy field, with the last hit being a powerful slash that launches the trapped opponent away. Can hit multiple opponents, but all non-trapped opponents are launched out the energy field after the penultimate hit.
==Animations and Misc.==
===Taunts===
Up - Swings the Master Sword twice and twirls it behind him before sheathing it. It is similar to his victory pose in Twilight Princess, which he performs after learning a Hidden Skill or defeating a boss/particularly difficult enemies.
Side - Link takes out a fairy from his pocket, which proceeds to fly around him as he watches it until it returns to his pocket. While the fairy's design is based on the fairy cursor seen in the Wii version of Twilight Princess, it could also be a reference to Navi, the fairy companion of the Link from Ocarina of Time.
Down - Assumes a Fujian White Crane-like stance while rearing the Master Sword behind his head. Originates from SSB and may be loosely based on the attacking pose used by the Link from Zelda II: The Adventure of Link.
===Character Selection Screen Animation===
Character Select - Link walks towards the screen, equipping the Master Sword and Hylian Shield as he does.
Stage Select - He then hold the Master Sword in the air, which glows with Triforce-like energy.
===On-Screen Appearance===
Appears from within a whirlwind and equips the Master Sword and Hylian Shield. It may be based on the warping animation seen upon using the Recorder.
===Victory Animations===
Thrusts the Master Sword forward, holds it up to his face, then thrusts it upward while emitting a kiai.
Swings the Master Sword once, twirls it behind his head, then sheathes it while looking at the camera. Like his up taunt, it is based on his victory pose from Twilight Princess.
Swings the Master Sword three times and then looks to the right. It is based on his "character chosen" animation in SSB, albeit ending with him facing a different direction.
===Losing Animation===
Link is seen clapping.
===Crowd Cheer===
"Link! Link! Link!"
===Victory Theme===
An orchestral remix of Get Triforce Fanfare, the theme that plays when Link obtains a Triforce Piece in The Legend of Zelda and has since become the main theme of The Legend of Zelda series.
===Idle Poses===
Assumes a battle ready stance.
Looks behind himself.
==Palette Swaps==
==Trivia==
Category:Super Smash Bros. V (Switch)
Category:Playable Characters
Category:The Legend of Zelda (series)
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Category:Super Smash Bros. (series)
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