Royal Guard

is a Rune Knight class in the Brigandine series.
== Overview ==
A Royal Guard can be upgraded from an expert Temple Knight starting from Level 20.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Class Change Bonus	+120 	+50 	+6 	+4 	0
Stat Growth 	3-10 	2-6 	1-3 	1-2 	0-2
Class Defense	140
Growth Rate 	E
== Skills ==
Magic spells and abilities tagged with persist through class changes.
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Cold Thrust 	120 	+11 	 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Cold Thrust 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Deadly Rush 	170 	+21 	 	1 	↑/↓ 	↑ 	50 	Enemy 	× 	Single Target
Deadly Rush 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit." 	Description: "Deals major damage to a single adjacent enemy unit."
Killing Slice	100 	- 	 	1 	☆/☆ 	× 	0 	All 	× 	Area
Killing Slice	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses." 	Description: "Deals moderate damage to all units within 1-hex radius. Never misses."
Grand Wave 	120 	- 	 	1~2 	☆/☆ 	× 	80 	All 	↑ 	Breath
Grand Wave 	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."	Description: "Deals moderate damage to all units within a 2-hex straight line. Never misses. Has a 20% chance of inflicting Paralyze."
Magic	Abilities	Equipment
* Fall Berg
* Resist
* Spell Break	
* Parry S
* Silence Immunity
* Counter Damage Up S	
* Spears
* Heavy Armors
* Helms
* Accessories
== Gallery ==
== Navigation ==
Category:Classes