Gear/Arrow IV Missile (WM)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_WingMount_ArrowIV
Manufacturer: Generic
The Arrow IV is a stand-alone, missile based, artillery system, designed to augment conventional systems such as the Long Tom and the Sniper. It was first introduced by the Terran Hegemony in 2600 and became a staple of the Star League Defense Force. Although the technology to create Arrow IVs was lost during the Star League's collapse, it was recovered by Capellan Confederation engineers in 3044 working off of surviving examples and the Helm Memory Core.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0 	1 	15000	All 	All
* Wing Mounted ordnance requires 0.5 Ton(s) Carry Weight.
* WingMount reduces Movement & Jump by 8%, and increases Signature by 6%, per Ton of Carry Weight used. Eject to remove penalty.
* Weapon base damage is converted into Area of Effect, direct hit damage reduced 80%
* Up to 100 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* Deals area-of-effect damage within 120 meters of impact
* Can't fire at targets closer than 180 meters.
* Missile has 30 HP.
* -30% chance to to be shot down by AMS.
* Eject this weapon with CTRL+Click on Ammo panel. Removes Passive Effects, Unblocks Location & Dumps Ammo.
* Weapon carries 1 salvos.
* 3000 Cbills Cost per Shot.
=Weapon Stats=
Category: WingMountedWeapon
Type: SRM
SubType: SRM2
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	ArrowIVOS	100 	0 	25 	1 	1 	0 	0 	0 	0 	0.5 	1 	500 	180 	210 	420 	630 	840 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
SHD-X2	WTG-A10	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2