Sentinel Pod

This page was last updated during patch v1.0.1797. The current patch is .
Sentinel Pod is one of the Bastion's abilities. It lobs a spherical deployable that can attach to any surface. Once attached, it heals any friendly deployables and damages and snares any enemies in a sphere around it.
Max Deployment modules will increase the number of Sentinel Pods that can be deployed at once. As this ability does not gain charges, players will need to wait out the cooldown before a second station can be deployed. 
==Prefixes & Modules==
The Sentinel Pod can come with the Barrage, Charged, Cooled, Distant, Isolated, Lasting, Longarm, Rapid, Remote, and Widened Prefix as well as the Custom prefix (currently only on Charged, Cooled, and Lasting).
Modules that modify Max Deployment, AoE, Recharge, Duration, Effect Radius, and Potency can be used.
==Modding Consideration==
==Gameplay Notes==
==Affected By Perks==
* Repairing Nanites
* Overseer
* Mounted Firepower
* Resilient Alloys
* Deployable Repulsor
==ARES Suppliers==
Sentinel Pod can be bought at various levels from the following ARES Vendors using local vouchers.
* Green L15 - Trans-Hub Command, Supply Officer McFinn - 30 vouchers
* Green L25 - Dredge, Supply Officer Jones - 40 vouchers
* Green L33 - Lab 16, Supply Officer White - 40 vouchers
* Blue L40 - Kanaloa Research Station, Supply Officer Bryson - 120 vouchers
==Known Bugs==
* Modifying the AoE of a Sentinel Pod will only change the AoE of its repair functionality. The AoE of its damage/snare functionality cannot be changed.
Category:EquipmentCategory:Abilities