Cernunnos (SMITE)

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|-|Samhain=
|-|Warden=
|-|Krampus=
|-|Hellscape=
|-|Heretic=
|-|Primal Spirit=
|-|Cursed King=
|-|Golden=
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==Summary==
Standing upon the edge of the wooded realm of Cernunnos, one can feel the invitation and the threat. “Come and feast,” it calls. “Nature provides an abundance of crops and wild game.” Yet, the same voice turns dark. “Treat everything with due respect,” it warns. “This is not your home.” And, should one peer intently enough through the shadowed branches, a figure can be seen, horned as a stag, clothed in moss and leaves, eyes burning like untended embers. Cernunnos is master here, and although he has much to offer, he will not tolerate greed.
Time turns on the Sacred Wheel, Spring to Summer, Summer to Autumn and Autumn at last to Winter. Cernunnos was there at the shaping of the wheel, born of the womb of the All Mother before Gods were Gods, when the land was shapeless. This wheel is not of his making. He is both master of it and slave to it, transforming with the seasons like the world beneath his feet. He bears a heavy metal torc around his neck as a permanent pledge of loyalty to this cycle of life and death that only he can drive.
Once, it was said, there was no break between his realm and this world. They were the same. Perhaps a time will come when the world shall once again be his. Then, all can walk among the whispering leaves. So long as they remain humble. For the arrogant, Cernunnos hunts. What are these other Gods? Guest or prey?
==Powers and Stats==
Tier: At least , possibly 
Name: Cernunnos, The Horned God 
Origin: SMITE 
Gender: Male 
Age: Unknown (Was born of the womb of the All Mother before Gods were Gods, when the land was shapeless) 
Classification: Deity, Celtic God, God of the Wild 
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2 and 4), Temperature Manipulation and Weather Manipulation (Holds power over the seasons), Elemental Manipulation (Can imbue his glaive with the power of the four seasons and their respective element), Plant Manipulation (Has power over plants. Can fire a vine to hit and root enemies via Bramble Blast), Body Control (Via Horned Charge, can extend his horns), Explosion Manipulation and Transformation (Via The Wild Hunt, can cause an explosion that will turn his targets into wild boars), Telepathy (Gods can hear and sense the prayers of mortals in their mind), Statistics Amplification (Via Heavy Glaive and Shifter of Seasons), Status Effect Inducement (Via The Wild Hunt), Expert Combattant, Weapon Mastery (Expertly wields his glaive) 
Attack Potency: At least Large Star level, possibly Universe level+ (Comparable to other gods) 
Speed: Massively FTL+ (Can keep up with other gods) 
Lifting Strength: At least Stellar 
Striking Strength: At least Large Star level, possibly Universe level+ 
Durability: At least Large Star level, possibly Universe level+ (Can take hits from other gods) 
Stamina: Superhuman (Gods can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer) 
Range: Standard Melee Range, Tens of Metres by throwing his weapon and powers 
Standard Equipment: His Glaive, Starter/Core Items 
Intelligence: Unknown
Weaknesses: None notable 
Notable Attacks/Techniques:
* Heavy Glaive: Cernunnos wields a Glaive as a weapon. His basic attacks deal additional damage to all enemies in melee range while he is throwing it. The additional damage from Heavy Glaive does not trigger any effects from items or abilities. It also can not Critical Strike.
* Shifter of Seasons: Cernnunos imbues his glaive with the power of the 4 seasons. Activating this ability rotates him through 4 different bonuses to his basic attacks. Spring Growth: Bonus Physical Lifesteal, Summer Heat: Bonus Damage, Autumn Decay: Debuff for 7s, Winter Chill: Slows for 1s.
* Bramble Blast: Cernunnos fires a bramble forward in a line that roots a single enemy hit. Upon hitting an enemy, wall, or reaching max range it will explode dealing damage and spawning an area of brambles at the location. This area deals damage every .5s and persists for 5s.
* Horn Charge: Cernunnos charges forward, damaging and crashing through all types of enemies.
* The Wild Hunt: Cernunnos selects an area where The Wild Hunt will begin. After a 1s delay, enemies in the area will be damaged and gods will be Polymorphed into wild boars. Polymorphed gods are silenced, disarmed and slowed. Polymorph is not affected by diminishing returns.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Male Characters
Category:Immortals
Category:Temperature Users
Category:Weather Users
Category:Element Users
Category:Plant Users
Category:Body Control Users
Category:Explosion Users
Category:Transformation Users
Category:Telepaths
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Martial Artists
Category:Weapon Masters
Category:Gods
Category:Celtic Gods
Category:Game Characters
Category:Video Game Characters
Category:SMITE
Category:Fantasy Characters