Silence (Final Fantasy VII status)

Silence is a status in Final Fantasy VII that disables Magic, E.Skill, W-Magic, Summon, and W-Summon commands. This is a more harmful status in party members than on enemies a lot of the time. Afflicted party members are slouched over with a thought bubble with "..." above their heads. The item dedicated to healing Silence is Echo Screen. Silence does not last after battle.
==Abilities==
Item 	Mute Mask, Cauldron
Limit Break	Hellmasker (Nightmare), Seal Evil
Materia 	Added Effect + Seal/Hades in a linked slot in a weapon
Spell 	Bad Breath, Silence
Summon 	Hades
==Enemy abilities==
Ability 	Description 	Enemy
Bad Breath 	Inflicts Confusion, Frog, Poison, Silence, Sleep, and Small on all enemies. Can be learned as an E.Skill.	Malboro
Curses 	Inflicts Silence to one enemy. 	Dorky Face
Diamond Flash 	Inflicts damage equal to 87.5% of current HP and Silence to all enemies. 	Diamond Weapon
Magic Extinguish	Inflicts Silence to one enemy. 	Parasite
Silence 	Inflicts Silence to one or all enemies. 	Bahba Velamyu, Eligor, Helletic Hojo, Jenova∙DEATH, Lifeform-Hojo N, SOLDIER:1st, SOLDIER:2nd
Smog Alert 	Inflicts non-elemental physical damage and Darkness, Poison, Sadness, and Silence to one enemy. 	Gas Ducter
Sun 	Inflicts Darkness and Silence to one enemy. 	Death Dealer
Super Nova 	Reduces HP by 93.75% of current HP and inflicts Confuse, Silence, and Slow to all enemies. 	Safer∙Sephiroth
Ultrasound 	Inflicts non-elemental magic damage and Silence to one enemy. 	Evilhead
Voice of Ages 	Inflicts Silence to one or all enemies. 	Gighee
==Protection==
The following methods allow the player to protect against Silence:
Accessory 	Ribbon
Materia 	Added Effect + Seal/Hades in a linked slot in an armor
Spell 	Resist
Item 	Vaccine
Limit Break	Great Gospel
==Healing==
Spell 	Esuna, White Wind, Angel Whisper
Item 	Echo Screen, Remedy
Limit Break	Breath of the Earth, Pulse of Life, Great Gospel
==Enemies==
The following enemies are immune to Silence. All bosses are immune, except Dark Nation, Pyramid, and Sample:H0512-opt.
*8 eye
*Bad Rap
*Behemoth
*Blue Dragon
*Cactuar
*Chocobo
*Eagle Gun
*Ghost
*Icicle
*Manhole
*Master Tonberry
*Mover
*Mystery Ninja
*Poodler
*Snow
*Tonberry
*Unknown
*Unknown 2
*Unknown 3
*Wolfmeister
==Use==
Silence has little practical use, due to how easy it is to defeat most enemies without it. The following enemies may be worth using Silence on:
*Dark Dragon (Prevents Ultima)
*Dragon Zombie (Prevents Shadow Flare and Pandora's Box)
*King Behemoth (Prevents Comet2)
*Stilva (Prevents Trine and Magic Breath)
If the player has leveled up Elemental to LV2, they can exploit the Hidden element of the Dorky Faces' Curses and Funny Breath attacks by linking Elemental with any non-elemental Materia on the party's armor to protect against these attacks. Players do not gain an immunity to the statuses used; instead, the chance of inflicting the status is dropped to 0, and the word "Miss" will appear above their head, indicating that they are still vulnerable. A level 1 Elemental would halve the chances of the abilities inflicting their statuses, as opposed to nullifying them.
Category:Status effects in Final Fantasy VII