Orbital Maneuvering

The power to get into and out of orbit. Sub-power of Hyper Maneuverability.
==Also Called==
*Orbit Maneuverability
==Capabilities==
The user can jump into the orbit of an astronomical object, such as a planet, and perhaps onto another astronomical object such as the moon. They can also go back onto the astronomical object from orbit without the problems of re-entering the atmosphere.
==Applications==
*Enhanced Agility/Supernatural Agility
*Enhanced Athleticism/Supernatural Athleticism
*Enhanced Leap/Supernatural Leap
*Flight
*Fluid Friction Defiance
*Vacuum Adaptation
==Associations==
*Cosmic Space Manipulation
*Enhanced Balance
*Enhanced Dexterity
*Enhanced Reflexes
*Flowmotion
*Gravity Defiance
*Hyper Maneuverability
*Interstellar Travel
*Orbit Defiance
*Unrestricted Movement
==Limitations==
*May be difficult to come back from space or vice versa.
*May be in orbit for only a limited time.
==Known Users==
*Superman (DC Comics)
*Saitama (One Punch Man)
Category:Powers
Category:Supernatural Powers
Category:Enhancements
Category:Adaptations
Category:Support Powers
Category:Attribute Enhancement