ZONE CHANGED INDOORS

Fires when the player enters an indoors subzone.
 ZONE_CHANGED_INDOORS
==Payload==
None
==Details==
==Example==
In Shrine of Seven Stars, when moving from The Emperor's Step to The Golden Lantern.
local function OnEvent(self, event, ...)
	print(event, GetSubZoneText())
end
local f = CreateFrame("Frame")
f:RegisterEvent("ZONE_CHANGED_INDOORS")
f:SetScript("OnEvent", OnEvent)
> "ZONE_CHANGED_INDOORS", "The Emperor's Step"
> "ZONE_CHANGED_INDOORS", "The Golden Lantern"