Epic Skills

Epic skills can be obtained by purchasing the Epic License. The Epic License may be purchased at level 1000 (3000 in hard Ascensions) for 1,337,000,000 (13,370,000,000 in hard Ascensions) in the Feature Shop page 2.
Once a player purchases the Epic License, he or she will be able to spend Yellow Coins on Epic Skills. There are currently 7 epic skills. By paying a one-time Yellow Coin fee, the player may level up an epic skill by 1. For each level the player has invested in an epic skill, there is a 1% chance that the epic skill will activate when you receive a progress reward. The maximum level for each epic skill is between 10 and 30 (with the exception of Cyborg Charger, which has a maximum level of 0), though the maximum levels for each skill can be increased by 2,3 and 5 with a permanent ascension perk.
Note that each skill starts at level 0, meaning that purchasing the Epic License itself does not grant you any bonuses.
==List of Epic Skills==
Epic Skill 	Max Level	Spent To Maximize	Max Level with Perk	Spent to Maximize with Perk
Double Progress 	30 	46,500,000,000 	35 	211,500,000,000
Boost Charger 	30 	46,500,000,000 	35 	211,500,000,000
Money Mastery 	20 	42,000,000,000 	25 	272,000,000,000
Battery Charger 	20 	42,000,000,000 	25 	272,000,000,000
Fanatical Fisher	10 	27,500,000,000 	15 	352,500,000,000
Module Master 	10 	27,500,000,000 	15 	352,500,000,000
Cyborg Charger 	0 	0 	5 	15,000,000,000,000
;Double Progress
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, the progress bar will automatically fill again. This extra progress may activate any (or all) of your epic skills.
;Boost Charger
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, you will receive 2% Boost.
;Coin Collector
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, you will receive 1,000,000  and 500 Green Coins.
;Battery Booster
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, you will receive 1 battery charges for the Money Printer.
;Fanatical Fisher
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, your Fatigue in Fishing will reduce by 1.
;Module Master
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, the leftmost Progress Bar Module will be twice as likely to activate.
Cyborg Charger
For each level put in this skill, there is a 1% chance that, when you collect a progress reward, you will recieve 1 second of Cyborg Energy.
==Cost of Epic Skills==
All costs are in Yellow Coins.  Costs in bold require the permanent ascension perk increasing maximum epic skills levels by 2-5.
Level	Double Progress	Boost Charger 	Coin Collector	Battery Booster	Fanatical Fisher	Module Master 	Cyborg Charger
1 	100,000,000 	100,000,000 	200,000,000 	200,000,000 	500,000,000 	500,000,000 	1,000,000,000,000
2 	200,000,000 	200,000,000 	400,000,000 	400,000,000 	1,000,000,000 	1,000,000,000 	2,000,000,000,000
3 	300,000,000 	300,000,000 	600,000,000 	600,000,000 	1,500,000,000 	1,500,000,000 	3,000,000,000,000
4 	400,000,000 	400,000,000 	800,000,000 	800,000,000 	2,000,000,000 	2,000,000,000 	4,000,000,000,000
5 	500,000,000 	500,000,000 	1,000,000,000 	1,000,000,000 	2,500,000,000 	2,500,000,000 	5,000,000,000,000
6 	600,000,000 	600,000,000 	1,200,000,000 	1,200,000,000 	3,000,000,000 	3,000,000,000 	
7 	700,000,000 	700,000,000 	1,400,000,000 	1,400,000,000 	3,500,000,000 	3,500,000,000 	
8 	800,000,000 	800,000,000 	1,600,000,000 	1,600,000,000 	4,000,000,000 	4,000,000,000 	
9 	900,000,000 	900,000,000 	1,800,000,000 	1,800,000,000 	4,500,000,000 	4,500,000,000 	
10 	1,000,000,000 	1,000,000,000 	2,000,000,000 	2,000,000,000 	5,000,000,000 	5,000,000,000 	
11 	1,100,000,000 	1,100,000,000 	2,200,000,000 	2,200,000,000 	55,000,000,000 	55,000,000,000	
12 	1,200,000,000 	1,200,000,000 	2,400,000,000 	2,400,000,000 	60,000,000,000 	60,000,000,000	
13 	1,300,000,000 	1,300,000,000 	2,600,000,000 	2,600,000,000 	65,000,000,000 	65,000,000,000	
14 	1,400,000,000 	1,400,000,000 	2,800,000,000 	2,800,000,000 	70,000,000,000 	70,000,000,000	
15 	1,500,000,000 	1,500,000,000 	3,000,000,000 	3,000,000,000 	75,000,000,000 	75,000,000,000	
16 	1,600,000,000 	1,600,000,000 	3,200,000,000 	3,200,000,000 	 	 	
17 	1,700,000,000 	1,700,000,000 	3,400,000,000 	3,400,000,000 	 	 	
18 	1,800,000,000 	1,800,000,000 	3,600,000,000 	3,600,000,000 	 	 	
19 	1,900,000,000 	1,900,000,000 	3,800,000,000 	3,800,000,000 	 	 	
20 	2,000,000,000 	2,000,000,000 	4,000,000,000 	4,000,000,000 	 	 	
21 	2,100,000,000 	2,100,000,000 	42,000,000,000	42,000,000,000 	 	 	
22 	2,200,000,000 	2,200,000,000 	44,000,000,000	44,000,000,000 	 	 	
23 	2,300,000,000 	2,300,000,000 	46,000,000,000	46,000,000,000 	 	 	
24 	2,400,000,000 	2,400,000,000 	48,000,000,000	48,000,000,000 	 	 	
25 	2,500,000,000 	2,500,000,000 	50,000,000,000	50,000,000,000 	 	 	
26 	2,600,000,000 	2,600,000,000 	 	 	 	 	
27 	2,700,000,000 	2,700,000,000 	 	 	 	 	
28 	2,800,000,000 	2,800,000,000 	 	 	 	 	
29 	2,900,000,000 	2,900,000,000 	 	 	 	 	
30 	3,000,000,000 	3,000,000,000 	 	 	 	 	
31 	31,000,000,000 	31,000,000,000	 	 	 	 	
32 	32,000,000,000 	32,000,000,000	 	 	 	 	
33 	33,000,000,000 	33,000,000,000	 	 	 	 	
34 	34,000,000,000 	34,000,000,000	 	 	 	 	
35 	35,000,000,000 	35,000,000,000	 	 	 	 	
==Tips==
*Epic skills cost 232,000,000,000  to completely maximize without the permanent ascension perk and 16,672,000,000,000  to completely maximize them with the perk.
*The Yellow Coins from the Money Mastery skill are negligible. The Green Coins are more substantial.
*Because the percentage chance of each skill increase linearly with the skill's level, it may seem that increasing a skill from level 24 to 25 is just as beneficial or even better than increasing from level 2 to level 3, but this this is not true. The former increases the average rate of skill activation from one out of every 4.17 progresses to one out of 4 progresses exactly, while the latter increases it from one out of every 50 progresses to one out of 33.33. Therefore, a common strategy is to put one or two levels in each skill before maxing Double Progress, since Double Progress can itself activate epic skills.
*Because Double Progress is self-activating—that is, any insta-progress gained from the skill also has a chance to activate an additional insta-progress, which can itself spawn further progresses in a continuous process ad infinitum—the Double Progress percent chance of activating can be modeled by a geometric series.  In this manner, the true percent chance is given by: 
::% Chance = \frac{100}{100-r}
::where r is the level of the Double Progress skill. At max level without Ascension perks, the 30% chance of activation is really ~43%. At level 32, it is 47%.
*There are two trains of thought concerning when to purchase Epic Skills:
**One is to wait until the player has unlocked all 50 garden plots, as the garden is a much better source of income than epic skills and Randomfruit can be stockpiled earlier to feed the Pet.
**The other is to puchase the epic license after unlocking Another Garden and putting 1 rank in each skill before alternating the purchases of garden plots and levels in Double Progress. This allows for an earlier chance to reap the benefits of Epic Skills while still acknowledging the benefits of garden plots.
Category:Features