Havoc

Havoc is a Skill card for the Ironclad. It plays the card which would have been drawn next, then it. As a Common card, it can be found as a reward after combats.
Havoc can exhaust cards and Power cards won't be exhausted. Upon upgrade, Havoc costs 0 .
==Interactions==
 
*Cards that place cards on top of your draw pile, such as or , allow you to control what Havoc plays by putting your preferred card on top of your draw pile first.
* improves Havoc by letting you see what card is at the top of the draw pile.
==Update History==
*Patch V2.0: The Watcher
**Fixed Mayhem, Havoc, Distilled Chaos, and Omniscience sometimes not playing cards if original target is dead.
*Weekly Patch 54: Loop
**Tingsha, Sword Boomerang, Bouncing Flask, Rip and Tear, Thunder Orbs, Havoc, and Juggernaut now utilize seeded enemy target randomization.
*Weekly Patch 51: Recursion
**Accuracy power now correctly works with Shivs played from the top of the deck via cards like Mayhem or Havoc.
*Weekly Patch 35: Aggregate
**Fix for crash when playing Havoc against half dead enemies (Darkling/Awakened one).
*Weekly Patch 33: Terror
**Havoc card now utilizes RNG to select its random target (save/load consistency).
*Weekly Patch 23: Testing Continues
**Havoc card's description: Exhaust was not capitalized.
*Weekly Patch 3: Balance Balance Balance
**Havoc can now be played even when no cards are in your deck. (Discard will shuffle in)