Swing

Swing is an action (character animation) that occurs when your weapon deals damage (unless the target dodges).
On-swing attacks wait for your next swing to happen (Raptor Strike (old), Heroic Strike, Maul.) They are opposed to instant attacks.
The amount of time between two swings of a single weapon is equal to your attack speed. Parrying reduce the time until your next swing.
Category:Combat
Category:Gameplay