Yoru (Valorant)

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==Summary==
Yoru is an playable agent in Valorant. A man who dedicated to uncovering his past, his research leads him to finding a mysterious mask at Kingdom's S22 container port which grant him the ability to travel through dimensions. Recruited by the VALORANT Protocol as its fifteenth agent, Yoru was assigned on a mission to prevent a spike detonation by Mirror Earth's attackers. However, Yoru was unsatisfied with the current progress and he decided to research more about the history of his ancestors and radianite.
==Powers and Stats==
Tier: | , from to higher to 
Name: Yoru (codename), Ryo Kiritani (real name)
Origin: Valorant
Gender: Male
Age: Unknown (Mid 20s)
Classification: Agent of VALORANT Protocol, Radiant, Rift Walker
Powers and Abilities: Superhuman Physical Characteristics, Firearm Proficiency Each agent, with the exception of Sova, is comparable to each other in terms of skill with Firearms, with Yoru being able to hit a shot to the head without a lot of trouble), Enhanced Senses (Yoru can "see" between dimensionsInstagram Quiz) and Limited Extrasensory Perception (Yoru can feel the distortion in dimensional fabric"Brimstone. Something happened at S22. I was walking the warship again when I felt something...different. The dimensional fabric was weaker there, older. I could feel seams that someone left a long time ago."; Range Voicemails), Dimensional Travel, Invisibility and Intangibility via Dimensional Drift (Dimensional Drift allows Yoru to pass through a dimension, while making Yoru Invulnerable and Invisible to anyone around him), Duplication via Fakeout (Able to summon a clone identical to him, albeit the clone is unable to attack and can only walk or run), Light Manipulation via Blindside and Fakeout (Blindside allows Yoru to launch a flash that is able to blind enemies, while his clone emits a strong light if he is hit by anyone), Teleportation via Gatecrash
Attack Potency: Wall level+ (All Agents can deal comparable damage to Raze's Grenades with their bare hands) | Varies, from Wall level with the Classic, Frenzy, Ghost, Stinger, Ares, Odin and Spectre (Shown to be the weaker weapons overall the Agents have available) to Wall level+ with the Phantom, Vandal, Bulldog and Sheriff (Superior to the previous weapons and overall, the usual choices from Yoru) to Small Building level with the Guardian, Marshall and Operator (The strongest weapons available to the Agents)
Speed: Average Human movement speed (Each Agent can run about 7 m/s without any equipent), with Subsonic reactions (Able to somewhat react to Vandal's shots) | Varies from Subsonic+ to Supersonic+ (Heavily dependant on the weapon in use)
Lifting Strength: Average Human
Striking Strength: Wall level+
Durability: Wall level+ (Is able to somewhat tank Raze's grenades)
Stamina: Peak Human (Yoru frequently doing solo missions and he should be physically fit enough to join the VALORANT Protocol)
Range: Standard Melee Range with Melee Weapons, Several Meters with Abilities, up to Hundreds of Meters with Firearms
Standard Equipment: A Mask, Hair Comb, HX20 motorbike, Knives.
* Optional Equipment: Classic, Shorty, Frenzy, Ghost, Sheriff, Stinger, Spectre, Bucky, Judge, Bulldog, Guardian, Phantom, Vandal, Marshall, Operator, Ares and/or Odin (Each agent has Kingdom weapons available to them, while they have their own preferences, they can still use anyone of them)
Intelligence: Above Average (While Yoru is undeniably easily irritable and arrogant, he's alway known to keep calm in battle. As seen in "RETAKE", Yoru can strategically taking down enemies and moving into position behind their sights. Even before joining VALORANT Protocol, Yoru was able to find out about the mask in S22 and stole it, all while avoiding Kingdom's tracing him)
Weaknesses: Arrogant, Preferred to work alone.
Notable Attacks/Techniques:
* Fakeout: Yoru send out a fake image of himself to fool enemies. When the fake image is destroyed, it will creates a blinding flash directed towards where the enemies stand.
* Blindside: Yoru rip an dimensional fragment from space then throw it out. The fragment when collide against a surface will explode into blinding flash.
*Gatecrash: Yoru take out a rift tether then placed them in desirable location. When activating ability, Yoru will be teleported to tether's location. Yoru can also trigger a fake teleportation to create the same sound as a regular teleport. Gatecrash is also invisible to the enemy, ebing only seen in very close ranges, albeit its sound can still be heard by them
*Dimensional Drift: Yoru equip his mask to drift into different dimension where he would be unaffected by or seen by enemies from the outside. However, he cannot uses any weapons while entering this dimension, aside from his abilities. When he get close to the enemies, his footsteps can be heard and enemy screen will appear blue blur.
Notes: While Yoru's abilities and ultimate are shown to have a carry limit and be locked behind kills, that is not case in lore, as very few agents has shown any limitation with their skills or ults. Additionally, his Gatecrash's ability doesn't take as long in lore and Yoru is not unnarmed while doing it or after he teleports
Key: Yoru | Optional Equipment
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Valorant
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Antiheroes
Category:Protagonists
Category:Weapon Users
Category:Weapon Masters
Category:Gun Users
Category:Space Users
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Invisibility Users
Category:Intangibility Users
Category:Duplication Users
Category:Light Users
Category:Teleportation Users
Category:Mask Users
Category:Comb Users
Category:Vehicle Users
Category:Humans
Category:Adults
Category:Bikers
Category:Science Fiction Characters