HyperSpeed

HyperSpeed is meant to be a Sci-Fi racing RPG centered around high speed anti-gravity hovering vehicles with courses on various worlds within a shared sector of space.
== Pilots ==
Pilots are the racers of HyperSpeed. They are the ones performing maneuvers with their racing vehicle. Every pilot needs a name and has the following stats; Initiative, Pilot Skill, Repair Skill, Vitality Points, and Wound Points. One's choice of Species in the HyperSpeed setting can impact these core stats or impact one's ability to pull off maneuvers such as Accelerate, Decelerate, Attack Target (for certain races), Bump Target, Ram Target, Regain Control, and Repair Vehicle though swooping into the PitBay may be a more acceptable option to that.
== Racers ==
Racers have the following stats; Top Speed, Acceleration, Braking, Turning, Traction, Durability, Hull Points, Cooling, and Defense. A racer's manufacturer will in most cases modify these rolled up stats. There are four speeds for a racer; Neutral, Low, High, and Boost which can impact engine temperature which can get rather unstable.
== Manufactuers ==
Every plus has a minus.
Manufactuers in HyperSpeed
Name 	Advertisment Example(s)	Modifiers
Standard Systems 	"We have no slack." 	None
Icarus Industries	 	+Top Speed + Acceleration - Braking - Cooling
Central Control 	 	+ Braking + Traction + Turning + Cooling - Acceleration - Top Speed - Durability - Defense
Gladiator 	"Fight to the Finish" 	+ Acceleration + Top Speed + Durability + Defense - Braking - Traction - Turning - Cooling