Still Ruins

The Still Ruins are a set of ancient ruins located in the Western Approach. 
== Background ==
The palace was presumably built by the Tevinter Imperium, but has long been abandoned since a magic research experiment went wrong.
== Involvement ==
== Areas ==
* Main Chamber
* Hall of Silence
* Viridis Walk
* Inner Sanctum
== Characters ==
* Lucanus
== Quests ==
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=== War Table Operations ===
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== Enemies ==
:Venatori
:* Venatori Marksman (Rogue - Archer)
:* Venatori Spellbinder (Mage)
:* Venatori Zealot (Warrior - One-Handed Sword)
:Demons
:* Despair demon
:* Shade
:* Terror demon
:* Wraith
== Collections ==
=== Mosaics ===
: (piece #8) - in the locked room on the right of the first hall encountered off of the Main Chamber.
=== Skyhold Customizations ===
: - found in a chest located in a room off of the left side of the Main Chamber.
== Notable items ==
=== Elven artifacts ===
* In the Main Chamber of the ruins; accessible only after removing the time-freeze spell, see side quest A Stranger Rift in the Ruins.
=== Veilfire glyphs ===
: - located in the very back of the Inner Sanctum, on a plaque found behind the staff; see side quest The Heart of the Still Ruins.
=== Loot ===
: (3) - in the eastern locked room off of the Main Chamber.
: (10) - in the eastern locked room off of the Main Chamber.
: - looted from Lucanus; see side quest A Tevinter Relic Hunt.
: - found in a chest in the Hall of Silence.
: - looted from the Inner Sanctum; see side quest A Stranger Rift in the Ruins.
== Codex entries ==
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== Note texts ==
=== Exterior ===
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=== Interior ===
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== Notes ==
* The entrance to the Still Ruins is guarded by a group of Venatori, and an ice elemental barrier.
* Among the boxes located near the entrance is an Archdemon mosaic piece.
* Two doors off of the Main Chamber are locked, and require a Rogue with the Deft Hands, Fine Tools Inquisition perk to access them.
== Trivia ==
* The Still Ruins is the most notable location in the game to have a thorough look at the artwork involved in creating certain kinds of demons and Tevinters, as they are "frozen in time" in the ruins until the staff is taken.
* The fallen statues in Viridis Walk are discolored versions of the same statues that line the Gallows Courtyard in Kirkwall.
== Gallery ==
Still_Ruins_Overview.png|Still Ruins overview
Main_Chamber_with_frozen_Demons_and_Venatori.png|Frozen Demons and Venatori in the Main Chamber.
Strange_Rift_in_the_Main_Chamber.png|Rift in the Main Chamber.
Still_Ruins_Viridis_Walk.png|Viridis Walk
The_Tempest_Magic_Staff_in_the_Inner_Sanctum.png|Tempest Magic Staff in the Inner Sanctum.
The Still Ruins Inquisition.jpg|The Still Ruins interior
Category:Locations
Category:Dragon Age: Inquisition locations
Category:Fortresses
Category:Regions in the Approach
Category:Orlais