Glitch Fragment

Glitch Fragments are a rare item added in the Content Update that can be found very rarely in most loot spots, such as inside of containers or on top of tables. 
The current chances of the Glitch Fragment spawn rate are unknown. You can increase the chance of spawning the Glitch Fragment by encountering Glitch. 
== Appearance ==
The Glitch Fragment appears as two dark purple cubes fused together that shift around, with an unmoving transparent pink copy, a glowing pink light, surrounded by an aura of random colored squares and pixels. 
== Usage ==
Upon use, it summons Glitch to jumpscare the player, afterwards it will black out the player’s screen and show some glitchy imagery and dialogue for a few frames joined by glitchy noises. After the glitching subsides, summons one of three types of hallucinations in form of "Glitched" entities to attack the player. Surviving one of these encounters will give the player the Trial and Error Achievement along with 402 Gold and a random positive effect. These positive effects can be as follows:
* Duplicates all of their current items and drops the duplicates on the floor.
* Grants a permanent +4 movement speed boost.
* Increases the player's maximum health by 77 HP and heals them by 77 HP.
* Grants them God Mode for 20 seconds.
=== Notes ===
* The Glitch Fragment is not able to be held in the players inventory, instead disappearing upon interaction.
* The Glitch Fragment can spawn in any drawer or container in any floor, replacing a regular item or consumable.
* Encountering the entity Glitch increases the chances of a Glitch Fragment spawning.
** Encountering Glitch five times will almost guarantee a Glitch Fragment spawn, as encountering Glitch decreases the rarity drastically.
* It is recommended for players to locate nearby potential hiding spots before usage, as all entities summoned can be countered using one. 
** Take advantage of subfloors such as The Rooms and The Backdoor, as they lack Hide, allowing you to hide throughout the entire encounter.
** The Glitch encounters must be considered "natural", so using the Admin Panel To spawn glitch does not count as an encounter, nor does the encounter forced by picking up a Glitch Fragment.
*** While directly summoning Glitch with the admin panel is artificial, you can simply noclip into the void to force a "natural" encounter.
** It is recommended to use The Rooms to acquire the item, as Void is replaced by Glitch, letting you manually summon glitch to increase your chances.
** If you want to encounter it in The Hotel or The Mines, you can use a glitch with Void when you enter or exit a hiding spot while you're being attacked. Since the closet animation changes your position, Void's teleport fails and you fall out of the map, which causes Glitch to appear and teleport you correctly.
== Entities==
One of these entities will appear when using the Glitch Fragment:<tabber>
|-|
RNIUSHCg=
= RNIUSHCg== =
RNIUSHCg==, also known as 'Glitch Rush' is a rare entity that was added in the Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for while the Chat Control modifier is enabled.
== Appearance==
It has been described as a multi-colored and distorted Rush with a wide gaping mouth and glitchy particles surrounding it.
== Behavior ==
Once a player finds a Glitch Fragment, they can interact with it. There is a chance that RNIUSHCg== will spawn and rush through all generated rooms much faster than normal Rush. There have also been instances where RNIUSHCg== has rebounded a few times. 
==Jumpscares==
The player falls over slowly and dies.
This might be because RNIUSHCg== is supposed to be a "unintentional" glitch and wouldn't have a jumpscare.
== Strategy==
The same strategy as Rush should also work for RNIUSHCg==, you might have to use a speed increasing item like Vitamins to get to a hiding place faster as RNIUSHCg== is much faster then Rush. However, RNIUSHCg== can rebound as well, but this won't be much of a problem if hiding in The Rooms' lockers.
=== Notes: ===
RNIUSHCg== will indicate its spawn when the player's screen glitches, similar to all other entities spawned by the Glitch Fragment.
== Trivia==
* This is one of the three "glitched" entities spawned by the Glitch Fragment.
** The other two are SCJVEREECH and AR0xMBUSH.
* Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
**The letters from RNIUSHCg=='s name are "NI" and "Cg==".
**Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
*RNIUSHCg== can be crucified.https://youtu.be/qYDGui1HqUk?si=FbVcKga6HzeExNTf&t=81 - A player crucifying RNIUSHCg== after it spawned.
* RNIUSHCg== can spawn in The Rooms and in The Backdoor.
* Due to the glitchy particles, this may be a form of the entity Glitch taking over Rush.
* RNIUSHCg== is Rush's second counterpart. The first being Blitz.
* RNIUSHCg== can be pronounced "Rinooshkeg".
== Gallery ==
Rrrrrrr.png|A Player dying to RNIUSHCg==.
Ruinch.webp|A screenshot of RNIUSHCg== close up.
Gfrooms wpp.gif|RNIUSHCg== spawning and rebounding in The Rooms.
Glitch Rush Idle.gif|RNIUSHCg== Idle Animation
|-|
AR0xMBUSH=
{|class="article-table" width="100%" ! 
|-
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= AR0xMBUSH =
AR0xMBUSH, also known as 'Glitch Ambush' is a rare entity that was added in the Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for during a run while the Chat Integration modifier is enabled.https://youtu.be/6-00rxDCqMU?t=30854
== Appearance ==
AR0xMBUSH appears as a distorted red version of Ambush. It is a bright white face that is constantly surrounded by glitch effects and particles. AR0xMBUSH has bright red effects around it's face similar to its Older versions of the original Ambush, wide space-like eyes and a large gaping mouth that takes up almost it's entire face.
== Behavior ==
Upon interacting with a Glitch Fragment, AR0xMBUSH is one of the 3 glitched entities that can spawn. Once spawned in, it will make noises similar to Ambush, but at a higher pitch, and rebound several times at a high speed before despawning. As usual, surviving will give the Trial and Error achievement. 
== Strategy==
AR0xMBUSH can be dealt with in the same way normal Ambush can by jumping in and out of the closet every time it passes in The Hotel. Be careful of Hide in The Mines as you need to switch lockers every time AR0xMBUSH passes, instead of jumping in and out of the same one. However, if you get AR0xMBUSH to spawn in The Backdoor or in The Rooms, you will not need to worry about Hide at all, and you can just stay in the locker until the encounter ends. You could use the Afterimage modifier to practice as AR0xMBUSH moves around the same speed as Ambush with that modifier.
== Trivia==
*This is one of the three "glitched" entities spawned by the Glitch Fragment.
**The other two are RNIUSHCg== and SCJVEREECH.
*Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
**The letters from AR0xMBUSH's name are "R0x".
**Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
* AR0xMBUSH is likely based of off the scrapped original design for Ambush with both of them being red.
* Certain screenshots make AR0xMBUSH look like a 3D model. However, it is just a 2D model in which the lighting affects the visual.
* The player is able to revive during AR0xMBUSH's attack, as with most of the glitch entities.
* The noise AR0xMBUSH makes originates from the fan game, Doors But Bad V2.
* AR0xMBUSH can be crucified, however, it has no animation and just disappears after a few seconds.https://youtu.be/qYDGui1HqUk?si=BaF7gnwZ2KxAoZRV&t=48https://youtu.be/PJzCILGKf7c - A player crucifying AROxMBUSH after spawning it via the Chat Control Modifier.
* AR0xMBUSH can be survived by using the Starlight Jug, Starlight Bottle, and Starlight Vial.
*
*
*
== Gallery==
File:UH OH, ITS HIM.jpg|A player dying to AR0xMBUSH.
File:Scrapped Ambush.png|A Scrapped Ambush design that could have inspired AR0xMBUSH.
File:Axbush2.webp|AR0xMBUSH seen in the Mines.
File:Axbush1.webp|Ditto, but closer.
File:Glitched Ambush.gif|AR0xMBUSH Animation
== References ==
*
*
*
|-|
SCJVEREECH=
= SCJVEREECH =
SCJVEREECH, also known as 'Glitch Screech', is a rare entity that was added in the Content Update. It has a chance to be summoned when a Glitch Fragment is interacted with or if "SPAWN ?????" is voted for during a run while the Chat Control Modifier is enabled.https://www.youtube.com/watch?v=PTXmsi1MeNMhttps://youtu.be/6-00rxDCqMU?t=31706
These Screeches have a more “Corrupted” sound since they are glitched.
== Appearance==
SCJVEREECH looks like the normal Screech, but with black (sometimes pink, blue or red) eyes and glitchy effects all around it, and a tongue that varies from pink to gray or purple hue (sometimes blue).
== Behavior==
If a player interacts with a Glitch Fragment, the SCJVEREECH will have a 1 in 3 chance to spawn. If they spawn, they will spawn in a group of around 20. Similarly to the normal Screech, you will need to look at them to survive. If they are left looking at you for a few seconds, they will start glowing purple as a warning they are about to attack. If you take too long to look at one of them, you will be bitten and dealt damage. 
==Strategy==
Unlike normal Screech, hiding in a closet will not despawn the SCJVEREECH, and you are required to look at all of them to get rid of them. However, if you are in a closet, although the entities won't despawn, they will not deal damage to you while in the closet either. This means you can keep entering closets to stay safe until you either look at all of the Glitch Screeches or they all bite you and go away.
==Trivia ==
*This is one of the three "glitched" entities that can be spawned by the Glitch Fragment.
**The other two are RNIUSHCg== and AR0xMBUSH.
*Each glitched entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
**The letters from SCJVEREECH's name are "JVE".
**Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
*Inside of SCJVEREECH's model are unused textures for their eyes.
*SCJVEREECH might be based off of screech paradise, as both seem to spawn alot of Screeches.
*SCJVEREECH is the only glitch entity that can't be crucified.
==Gallery==
File:Glitched Screech cropped.png|A cropped image of SCJVEREECH.
File:Glitchy screech.png|More than one SCJVEREECH attacking at once
File:UnusedEyesTexture.png|SCJVEREECH's unused eyes textures
File:22glitchscreechvariant.png|SCJVEREECHES Variants
File:Screechdamage.png|SCJVEREECH Killing the player
==References==
</tabber>
== Pros and Cons ==
=== Pros ===
* Allows you to get the "Error" and "Trial and Error" achievement, with the latter being hidden from the achievements menu if unobtained.
* Always rewards the player with specifically 402 Gold.
* Can give the player various powerups after surviving an encounter.
* Can spawn in every Floor and Sub-floor (including floors like retro mode).
* Modifiers do not disable the spawning of the item.
=== Cons ===
* Requires you to encounter Glitch several times to be a common occurrence, which is a monotonous task based on RNG in most situations.
* Extremely rare to appear in normal player progression.
* Summons entities which could hinder the player's progress.
* It is very easy to misclick and accidentally pick it up while looting containers, leading to a premature entity spawn.
* It may be difficult to communicate during multiplayer after picking it up, as it spawns enemies only for the person who picked it up.
** This may cause issues such as your teammates running through rooms while you are stuck dealing with glitched entities.
* Can leave you susceptible to Haste if activated in The Backdoor.
== Bugs ==
When the Glitch Fragment spawns in the The Reception and is interacted with, if RNIUSHCg== or AR0xMBUSH spawns they will be stuck on the first door.
== Trivia ==
* The Glitch Fragment is the rarest item in the game, being the lowest chance to spawn out of any item.
* Glitch Fragments can spawn in any room with containers or tables.
* Each "glitched" entity's name is the name of their non-glitched counterparts, but with letters of a Base64 code injected into them.
** Assembled correctly, the code is "R0xJVENICg==", and it translates into "GLITCH".
* Glitch entities are clientside rather than serverside, meaning only the person who picked up the Glitch Fragment can see them.
* When used, the item gives the player 402 Gold. This is a reference to a 402 Error, also known as the Payment Required error.
* The Admin Panel can not delete glitch entities.
* Multiple Glitch Fragments can spawn in the same room, but only one can spawn per container.
* Sally can't interact with Glitch Fragments.https://youtu.be/IH2YtSYSMq4?si=FmcQvWWZxDJZ6Cd7&t=38
* Before the Content Update Patch, the Glitch Fragment chances were 1/10,000 (0.01%) as "confirmed" by a QA tester, this may or may not be true, because QA tester's don't have access to the code and CANNOT leak anything from the game.
* In the console, when the player activates a Glitch Fragment, a message in the developer console will be printed, stating "SSBBTSBIRVJF" which decoded says "I AM HERE", and when the entity despawns it prints out "Destroyed hallucination" (as a roblox warning) which may be implying the Player is hallucinating and that's why other players can't see the glitched entities.:File:Test.png
* Upon activation, if a RNIUSHCg== or a AR0xMBUSH spawns in, a message will be printed on the developer console that states "Hello friend...".
== Related Achievements ==
== Gallery ==
<tabber>
|-|In-game=
RNIUSHCg== picture.jpg|RNIUSHCg== as seen ingame.
AROxMBUSH.jpg|AR0xMBUSH as seen ingame.
Glitchy screech.png|A swarm of SCJVEREECHES as seen ingame.
Screechdamage.png|SCJVEREECHES Killing the player as shown.
Glitchfrag.png|A player finding a Glitch Fragment in the rooms.
RNIUSHCg== boulder.png|A player finding a Glitch Fragment inside of an Item Locker
Better glitchfrag.png|A Glitch Fragment on top of a drawer in The Mines, along with Seek eyes.
Glitch Fragment Backdoor.png|A player finding a Glitch Fragment in a drawer in The Backdoor
Gfrooms wpp.gif|A player using a Glitch Fragment in The Rooms.
Fraghaultroom.png|A player finding the Glitch Fragment on a table in Halt's Room, The Dining Hall.
Reception glitch fragment.jpg|A player finding a Glitch Fragment on a table in The Reception with Modifiers.
Many Glitch Fragments.png|A Glitch Fragment in every one of The Library's desks' drawers.
Retro Mode glitch fragment.png|A Glitch Fragment in Retro Mode.
Screenshot_20241228_175827_Roblox.jpg|AR0xMBUSH's Death Message But In Retro Mode.
|-|Other=
GlitchEntities.png|The 3 glitch entities without lights.
Test.png|The console messages.
Curiouslightidkmessage.png| Curious light stating they don't know what the player died to
Glitchedscreen1.png| A Glitched Trial Screen when interacting with a Glitch Fragment Grenen
Glitchedscreen2.png| A Glitched Trial Screen when interacting with a Glitch Fragment but blue
Glitchedscreen3.png| A Glitched Trial Screen when interacting with a Glitch Fragment but red
GlitchTrialScreen.png|The GlitchTrialScreen inside the game's files.
Glitchedscreen.png| All Glitched Trial Screens merged together
</tabber>
== References==
de:Glitch Fragment
ru:Осколок_Глитча
Category:Glitch
Category:Miscellaneous
Category:The Backdoor
Category:Hotel
Category:The Rooms
Category:The Mines
Category:One-Time Items
Category:Hazards