Patch 0.6.0.2

== Intro ==
Hi Pioneers!
Hello again everybody, we saw a bunch of other annoying bugs so we decided to drop some quick fixes for you all!
There are a few more known bugs that we’re working on but in the meantime, feel free to report any annoying stuff for us to fix over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.
See you all again soon, hopefully this patch makes things better <3
== Bug fixes ==
* Fixed two crashes related to Creature actions
* Fixed flushing a pipe segment flushing the entire network instead
* Fixed Mk.2 Pipes not having an indicator
* Fixed production VFX not being properly started for the Nuclear Generator
* Potentially fixed a crash for the Nuclear Generator particle effects
* Fixed Spore Flowers not being destructible
* Fixed interacting with a Player Crate locking player input
* Fixed Player Crates not disappearing after being emptied
== Creatures ==
* Hatcher should now show their status properly for Clients
* Fixed Hatcher not disappearing and respawning near bases
* Hatchers should now not respawn if the Player is closer than 20 meters to them
* Hatcher loot is now dropped on the floor instead of on top of the Hatcher
== World ==
* Fixed some Bauxite nodes that were missing
* Fixed a Uranium node that was missing
== UI ==
* Map Objects are no longer clickable when placing Markers/Stamps, this now means you can place Markers/Stamps on top of other Map Objects (Such as the player, vehicles, other Markers/Stamps, etc.)
* Fixed an issue where the Map Coordinates and placing Stamps/Markers wasn’t working properly when using UI scaling
* Fixed truck station inventories not being visible
* Fixed Pipe flow rate not being properly displayed
* Fixed Resources not being shown to clients when opening the Map or Radar Tower
* Fixed the highlighted map markers not being shown on the compass
* Fixed Markers and Stamps not being highlighted on the compass
== Dedicated server ==
* Dedicated server should not crash anymore when it fails to bind to a port
* Fixed a crash that may happen if the server settings file is corrupted. In this case, the server will use default settings instead