Icespark

Icespark is a magic ability for Lightning in Lightning Returns: Final Fantasy XIII. It is a compound ability that combines the Blizzard and Thunder spells, dealing magic ice and lightning-elemental damage to a single foe. Its upgraded form is the Icesparka spell.
==Obtained==
Icespark is one of the few magic abilities that does not have a garb exclusive version. The ability can only be obtained as a drop from the Schrodinger enemies with a 15% chance. The enemies drop different levels of the ability on the following days and difficulties:
Enemy 	Lv. 1 	Lv. 2 	Lv. 3 	Lv. 4 	Lv. 5
Schrodinger	Day 1 - 6 (Easy/Normal)	Day 7 - 9 (Easy/Normal)	Day 10 - 13 (Easy/Normal)	Day 1 - 6 (Hard)	Day 7 - 13 (Hard)
==Mechanics==
When used, Lightning launches an lightning-infused icicle that shatters and releases multiple thunderbolts upon impact, dealing two magic ice and lightning-elemental damage attacks. By default, Icespark Lv. 1 has an ATB cost of 20, an attack power of 0.38 (0.76 in total), a Stagger Power of C, and a Stagger Time of E. When fully upgraded, Icespark Lv. 5 at max has an ATB cost of 15, an attack power of 1.74 (3.48 in total), a Stagger Power of C, and a Stagger Time of E. 
The Schrodinger and Schrodinger Ω enemies are the only foes that use Icespark against Lightning.
===Stats===
====Ability version====
;Growth chart
Level	Base Power	Power Increment	Synthesis Needed to Max	Max Power	Level Up Malistone
Lv. 1	0.38 	0.02 	5 	0.48 	Silver
Lv. 2	0.50 	0.03 	4 	0.62 	Gold
Lv. 3	0.65 	0.03 	6 	0.83 	Adamant
Lv. 4	0.86 	0.04 	9 	1.22 	Scarletite
Lv. 5	1.26 	0.04 	12 	1.74 	N/A
;Passives
Icespark abilities can have the following passives:
;Normal
*Magic +150
*Magic +180
*ATB Recovery +5	
;Rare
*Magic +250 (Chaos variant drop)
*ATB Recovery +20 (Synthesis only, 20%)
==Use==
Category:Abilities in Lightning Returns: Final Fantasy XIII