LAW of 1950 to 2000

==Light Anti-Tank Weapons of 1950 to 2000==
This is a reformatted version of Curtis Handsaker's (Z09SS) conversion of "World War III" weapons from the Twilight 2000 settings to 4e that appeared on the RPG Net wiki. They use the Guns/TL (LAW) skill.
==Guns (LAW)==
Year	TL	Weapon 	Damage 	Acc	Range 	Weight 	RoF	Shots	ST 	Bulk	Rcl	Cost 	LC	Notes
 	8 	Armbrust (80mm) 	5dx7(10) cr ex 	4 	300/500 	13 	1 	1(-) 	10†	-4 	1 	1052 	1 	[2]
 	7 	M72A2 (66mm) 	6dx4(10) cr ex 	4 	200/300 	5 	1 	1(-) 	10†	-4 	1 	250 	1 	[5, 7]
 	8 	M136 AT-4 (84mm) 	6dx6(10) cr ex 	3 	330/2300	14.7 	1 	1(-) 	10†	-5 	1 	1500 	1 	[5, 7]
 	8 	Mk.153 Mod.1 SMAW (83mm Rocket)	6dx6(5) cr ex [6d]	4 	500/1000	29.5/13	1 	1(4) 	10†	-5 	1 	13000	1 	[5, 7]
==LAW Notes==
#Malf is 16.
#Minimum range 10 yards for Grenade Launchers, 30 yards for ATGM and 200 yards for SAM.
#Can be attached to any AK, AKM, or AKMS type rifle. Use the rifle's bulk.
#Can be attached to any TL7 or 8 assault rifle or carbine. Use the rifle's bulk.
#Hazardous back-blast: 1d burn damage to anyone behind firer and within 15 yards (30 yards for ATGM).
#Use Gunner (Machinegun) when mounted on tripod.
#Damage is not halved at 1/2D range, but loses any armor divisor.
#Homing (Hyperspectral Vision) attack (see p. B413), at missile's skill of 10. Firer rolls against Artillery (Guided Missile) to aim. On a success, the missile gets its Acc Bonus. "1/2D" range is speed (yards/second). Weight is for empty launcher/one missile.
#Guided attack (see p. B412). Gunner uses Artillery (Guided Missile) to attack. "1/2D" range is speed in yards per second. Weight is for empty launcher/one missile.
#Pop-up terminal guidance option, can be set to attack the top armor.
#"1/2D" range is the minimum range.
#Can be fired from any 5.56x45mm or 7.62x51mm rifle equipped with a flash suppressor. Normal ammunition may be used. Range shown is 5.56x45mm. If fired from a 7.62x51mm rifle, the range is 125/400.
#Can be fired from any 5.56x45mm or 7.62x51mm rifle equipped with a flash suppressor. A special blank cartridge is required, included in the price of the rifle grenade. Use the rifle's bulk.
==See Also==
*Weapons of 1950 to 2000
*Ammunition of 1950 to 2000
*Pistols of 1950 to 2000: Guns/TL7-8 (Pistol)
*Rifles of 1950 to 2000: Guns/TL7-8 (Rifle)
*Shotguns of 1950 to 2000: Guns/TL7-8 (Shotgun)
*SMG of 1950 to 2000: Guns/TL7-8 (SMG)
*LMG of 1950 to 2000: Guns/TL7-8 (LMG)
*Grenade Launchers of 1950 to 2000: Guns/TL7-8 (Grenade Launcher)
*Machineguns of 1950 to 2000: Gunner/TL7-8 (Machinegun)
*Grenade Launchers of 1950 to 2000: Gunner/TL7-8 (Grenade Launcher)
*Hand Grenades and Incendiaries of 1950 to 2000: (Throwing)
*Artillery (Cannon) of 1950 to 2000: Artillery/TL7-8 (Cannon)
*Artillery (Guided Missile) of 1950 to 2000: Artillery/TL7-8 (Guided Missile)
*Artillery (Mortar) of 1950 to 2000: Artillery/TL7-8 (Mortar)
*Vehicle Mounted Heavy Weapons of 1950 to 2000
Category:Firearms