0.2.17

Attention all Survivors! Nomad scouts are detecting increased raider activity in the Old City! It seems that the jackals have again flocked to profit from the miserable remnants of a lost civilization. The captured raiders also tell stories that the Preacher was again seen in the ruins of the Temple! It seems that the streets of the Old City will soon become a very hot place on our long-suffering Earth!
Release Date: June 23, 2016
== Old City ==
Added a new map "Old City". The map is available in modes:
* All PvP missions except "Storm Warning" mission
* Raid "Protection"
* Raid "Fuel Chase"
== Clans ==
It's hard to survive on your own when the whole world you knew was practically destroyed. Therefore, now you will be able to unite with other survivors in clans. I would like to note that this is only the first iteration. The concept will evolve significantly over time.
Now there are clans in the game
Clan members have the ability to communicate in a special chat
There are two ways to switch to clan chat:
* Command /s in the general chat
* Left click on [General] in the chat window
=== Operations with clans ===
==== Create a clan ====
* Any player can create a clan
* The cost of creating a clan is 500 coins
* For the clan, you need to come up with a unique name and tag
* Clan name must be between 3 and 16 characters
** The use of letters of the Latin alphabet and numbers is allowed
* Clan tag must be between 2 and 8 characters
** The use of letters of the Latin alphabet is allowed
* Titles and tags are case sensitive
=== To accept players ===
* Right-click on a player's nickname from the friends list or chat window
* Invite to clan
* Only the head of the clan can invite to the clan
=== To dismiss players ===
* The head of the clan can dismiss any player from it
=== To dismiss clan ===
* The clan is dissolved if the leader leaves it
* The leader can leave the clan if there is no one else in the clan except him
== Interface ==
We have significantly improved the battle results window
* Added sticker description
* Added combat statistics
* Added a list of parts for cars at the Exhibition
== Ratings ==
Added new ratings:
=== Clan rating ===
New weekly rating that evaluates clans by the reputation earned in battle of all fighters of each clan
=== Place in the clan ===
New rating that evaluates the contribution of each fighter to the rating of his clan
=== Coins earned ===
New rating based on the results of the mission "Storm Warning"
=== Rating by coins earned in battle ===
== Relic Container ==
Added a new container
* When opening a container, the player can receive either:
** relic detail
** rare detail
* The container can be crafted at the Tinker's Workbench
** To do this, you need to pay 1000 coupons
== Decor ==
Decor parts bonus now corresponds to the rarity of the part
* 1% - for common parts
* 2% - for rare parts
* 3% - for epic details
* 4% - for legendary parts
== Miscellaneous ==
* Added the effect of flying shells for machine guns
* Improved the effect of machine gun shots
* Barrel direction marker added for Crossbow
* Improved the description of the Fuel Barrel
* Improved a number of elements of sound design
* Increased firing range of AI vehicles
* Improved the logic of the behavior of machines under the control of AI
* Raid "Storm Warning"
** Improved the text of the end of the battle
** Eliminated the possibility of a draw
** Storm sound added
* Now a number of functions are not available during the battle search
** Garage
** Assembly
** Loading a drawing
== Bug Fixes ==
* Improved warning about damaged parts in the car.
* Fixed an error message when trying to sell a part of incomplete strength.
* Improved a number of maps.
* Improved physical models of a number of parts.
* Fixed a bug in the car damage system that allowed swimming in an acidic lake.
* Improved game interfaces.
* Fixed a bug with the disappearing Leviathan.
* Improved the behavior of flying drones.
* Improved headlights.
* Fixed a bug with the disappearance of the "Raids" tab.
* Fixed erroneous issue of the "Immortal" sticker.
* Improved the mechanics of determining who destroyed the vehicle in battle.
ru:0.2.17
Category:Updates