Lunacy Time Trio

the lunacy time trio is a trio with 4 phases
==members==
Maniac Sans(member)
Insanity!Sans(leader)
Unstable Sans(member)
==phase 1 = rain of blood ==
in phase one everything is normal its still difficult but its doable
===story===
3 good friends meet up to meet an old friend, frisk. but they don't realize that this frisk is an evil one who kills everything in her/his path. maniac meets frisk exited to see her/him but takes a hit, maniac confused looks at frisk and finally sees it."that isn't frisk is it?" he gets up from he ground and goes backwards joining his friends once again, starting the battle.
===attacks===
==== magic====
turns your soul blue and make it so that theres a gravity effect.
==== magic====
turns your soul green and makes you unable to move and gives you a shield to block projectiles.
====bones====
normal bones. 1 damage when they hit(with karma of course).
==== attacks====
blue means stop so they have to stop moving to not take damage. 1 damage when they hit(with karma of course).
==== attacks====
orange means move so they have to move to not take damage. 1 damage when they hit(with karma of course).
==== attacks====
they act like the red attacks of Sans/Dusttale where the player needs to memorize the attack patterns in order to avoid them when the box becomes red/purple. 1 damage when they hit(with karma of course).
==== gaster blasters====
normal gaster blasters. 1 damage when they hit(with karma of course).
====axe throw ====
the same as horror's attack in the murder time trio.1 damage when they hit(with karma of course).
==phase 2 = triple the lunacy==
=== story ===
maniac almost gets hit again but gets saved by unstable who took the hit for him. now maniac is taking this seriously and unstable is in his phase 2 form and insanity is still the same.
===attacks ===
most attacks are the same but the patterns are much more complex here are the new attacks:
==== magic====
turns your soul orange and makes you so that you cant stop moving.
==== magic====
turns your soul purple and makes it so that you have to jump between purple strings to dodge projectiles.
==== attacks====
these attacks one shots but they are not used very often.
====maniac blasters====
they are function as normal blasters.
====unstable blasters====
these blasters are fast but they do less damage.
====insanity blasters====
these blasters are slow but deal twice as much damage.
====screen flip====
they can flip your screen but this action is not nearly as powerful as dusttrust phase 3's screen flip.
== phase 3 = true insanity==
=== story===
insanity gets killed and maniac gets distracted by this which also gets him killed, unstable gets hit again but doesn't die.
insanity gets revived by his determination and turns into insanity hard-mode and maniac gets possessed by his frisk which is a ghost. and gets greatly determined.
===attacks ===
most attacks are the same but the patterns are much more complex here are the new attacks:
==== magic====
turns your soul yellow and makes you shoot projectiles in order to avoid them.
==== glitch====
they can glitch to to reverse events.
====screen flip v2====
the screen flip from before but its can even more crazier than dusttrust phase 3.
==== ultra karma====
this karma does twice as much damage so its twice as easy to die.
====box breaking====
in the final attack the box brakes and they have to avoid giant projectiles that are spammed.
==phase 4 = determined terror ==
this phase makes FDY's bullet hell games look like a walk in the park.
Note: there is no box in this phase because it was broken in the previous phase.
===story===
from all the determination they got they melt and fuse into a giant goopy skeletal dragon.
===attacks===
most attacks are the same but the patterns are much more complex here are the new attacks:
==== magic====
puts all the soul colors together to form a soul that is very very hard to control.
==== negate ====
this attack distorts the whole area and makes it so that you have to touch the attacks to not take damage.
==== recording ====
they record the attacks and the player needs to memorize the attacks to avoid them.
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