Vault 13 (Fallout 2)

Vault 13 or the Vault of the Holy 13 or simply Holy Thirteen in Arroyo,Martin Frobisher: "Eighty years ago, a hero saved our vault and then the Overseer exiled him. Others followed him into exile and they were never heard from again. We remember the event with shame."The Vault Dweller: "Hey! You're talking about *my* ancestor and the people who founded my village. They all came from the Vault of the Holy 13."(Martin Frobisher's dialogue)), is a Vault-Tec Vault located in southern California. 
Its location is west of Shady Sands and Vault 15, and east of Mariposa Military Base. 
==Background==
==Layout==
===Cavern entrance===
The link between Vault 13 and outer world. Nothing is here.
===Entrance===
Intelligent deathclaws have moved in, however, they allow humans (who they found in the wasteland) to live among them. They are first brought to Joseph, the herbalist for medical treatment.
===Living quarters===
The living quarters serve now more as a prison for those who disturb the law in Vault 13. Also, a shrine to Vault 13's champion is being built here and it is being tended by Gordon.
===Command center===
The Command center is now a place where the deathclaw matriarch lays her eggs. The main computer is broken and a computer voice module is needed to repair it.
==Inhabitants==
;Deathclaws
* Gruthar, the leader
* Goris, a companion
* Kerith, the matriarch
* Dar, Jul, Thearn, Valdis, deathclaw warriors
;Humans
* Joseph, the healer
* Ariel
* Dalia, a Vault 15 squatter who made her way to Vault 13
* Dave, an unlucky dweller
* Jimmy
* Gordon, caretaker of the dweller's memorial
* Matt
* Sandy
==Related quests==
* Retrieve the GECK for Arroyo
* Fix the Vault 13 computer
* The navigation computer needs the NavComp part to work
==Notes==
* The Vault will be inaccessible when starting the game. However, it can be entered after one day has elapsed in-game.
* A random, special encounter in Fallout 2 - find a strange giant time stone portal named the Guardian of Forever. After passing through it, they arrive in Vault 13's command center and break the water purification chip in 2161 before returning to the world map screen.
* The background music "The Vault of the Future" is re-used for Vault 22 in Fallout: New Vegas.
* If the Chosen One leaves a companion inside the Vault, leaves, allows the deathclaw massacre to occur, then returns, said companion will still be alive.
* The Vault-Tec elevator decal has a spelling mistake, saying Vaul Tek.
==Appearances==
Vault 13 appears in Fallout 2.
==Gallery==
;Areas
FO1 Vault 13 cave.png|Fallout entrance
Fo1 Vault 13 Level 1.png|Fallout level 1
Fo1 Vault 13 Level 2.png|Fallout level 2
Fo1 Vault 13 Level 3.png|Fallout level 3
;Sprites
Fo1 Vault13seconddoor.png|Interior door
;Cutscenes
FO1Vault13Intro.png|Fallout intro
FO1Vault13Intro2.png
FO1Vault13Intro3.png
FO1Vault13Intro4.png
FO1Vault13Intro5.png
FO1Vault13Intro6.png
FO1Vault13Intro7.png
FO1Vault13Intro8.png
Vault13MasterEnding.png|Master's ending
Vault13MasterEnding2.png
Vault13MasterEnding3.png
Vault13MasterEnding4.png
Fo1 Vault 13 Overrun.png
FO2Vault13Intro.png|Fallout 2 intro
FO2Vault13Intro2.png
FO2Vault13Intro3.png
FO2Vault13Intro4.png
FO2Vault13Intro5.png
FO2Vault13Intro6.png
;Concept art
Vault Interior.jpg|The Vault 13's water purification system, concept art by Anthony Postma
Vault.jpg|Map of Vault, concept art by Anthony Postma
;Vault 13: A GURPS Post-Nuclear Role Playing Game
FO1 beta vault 13.png|Image from magazine "Страна Игр", 1996
Fo1 Beta V13 Shot.png|That same location recreated in the Fallout 2 Mapper, showing some art style changes
==See also==
* Vault Dweller's Survival Guide
* Fallout 2 manual
==References==
Non-game
 
de:Vault 13
es:Refugio 13
fi:Holvi 13
fr:Abri 13
hu:Vault 13
it:Vault 13
ja:Vault 13
ko:볼트 13
pl:Krypta 13
pt:Vault 13
ru:Убежище 13
uk:Сховище 13
zh:13号避难所