Level 301

Level 301 is the 302nd level of the Backrooms.
==Description==
Level 301, or The Foggy Bridges, is made of an infinite number of bridges above a layer of thick white fog. The fog goes down below the bridges for seemingly infinity, as no one has ever reached the bottom of it. Some bridges are connected weirdly, and some parts of the level do not make sense. There are a lot of layers, some below the fog. These are connected by a lot of staircases and some have slopes that can be used to access to other layers. Trees can be occasionally seen poking from the fog. The lower you get in the fog, the more trees there are. Random street signs can also be found, with random gibberish and glyphs written on it. Light rain is sometimes present in the level. The level itself is pretty damp because of the fog. Interestingly, No-Clipping isn't possible within the level.
When one enters the level, they will appear on the side of the road with a car nearby. The car has infinite fuel, so you can drive forever. The car also is pretty difficult to destroy. You cannot bring this car outside the level though, as it will immediately become a pile of scrap. Why this is is the case still unknown, as there does not appear to be a self destruct mechanism or something similar.
Some other anomalies also appear in the level. Firstly, The further down you go in the fog, the darker it gets and the thicker the fog gets. More entities also appear the lower you get, and it becomes harder to see. The fog also seems to induce a sanity reducing effect that also is stronger the lower you get. Unfortunately, going down is required for leaving the level, so it is better to try to find crashed cars or buses in the level, as they can sometimes contain Almond Water inside, and try to stack up on it before going down. One must, however, be careful, as these vehicles can contain Liquid Pain or Cashew Water. Other useful items in these Rose Water, Paperstone and Moth Jelly.
==The Buses==
The Buses are a mysterious "service" that can be used in Level 301. Buses can be often seen all around the level. These buses carry one all around the level, but they only stop at bus stops, which are very rare in the level. These buses are free to ride and can take one to a different part of the level. They do not appear to be driven by anyone, and how they move is unknown. Some theorize they are some kind of Entity. If you see a bus station, stay there and wait for a bus to arrive. There are, however, broken stations that contain entities like Skin-Stealers and Wretches. Also, the buses and the stations contain little faucets that use Almond Water instead of normal water (in the broken stations, Liquid Pain). Sometimes, crashed buses can be found on the side of the road. These crashed buses contain food as well as supplies like the ones in other vehicles. The food mainly consists of snacks - bars, cookies, candy, however, sometimes foods and soup can be found.
These are markings you should follow to find a bus station:
*Bus signs (these usually lead to bus stops);
*Markings left by wanderers;
*The sound of dripping produced by Almond Water faucets;
*Markings and signs left by M.E.G. and Epsilon.
==Sub-Areas==
This level also contains a few unique areas different from the main one, but not unique enough to consider them sub-levels:
===Sunny Bridges===
This sub-area can be accessed by going far up in the level. The Sunny Bridges have less fog than the main area, and it is lit by a star that looks exactly like The Sun from The Frontrooms. The sun was once brighter and white, but it became yellower after the events of The Flicker, during which it was completely black. No entities appear here. This place is the top of the level, and no more bridges appear above this part. It can be accessed by going extremely far up in the main area. Bridges upwards that lead here are very rare. The area can sometimes contain small floating pieces of land with grass and trees. The "islands" are about 1-2 square meters, and roots are hanging down from them. On these islands, in extremely rare occasions, one can find springs of Almond Water or Cashew Water. The islands with cashew water have dried grass and dead trees, and sometimes entities like Skin-Stealers and Deathmoths. These springs are extremely rare, but a very valuable find. In this part of the level, an event occurs that does not appear in any other part of the level. Sometimes, slightly yellowish clouds appear above the area and start raining Almond Water. The rain is very light yet valuable, as it restores the wanderer's sanity. It is pretty rare, however. If drops fall down to the main part, they become Cashmond Water and lose their positive effects. The main signs that this event is going to occur are:
*Yellowish clouds appearing in the top part of the sub-area;
*The wanderers feels relieved and his sanity restores (this is the case because Almond Water condenses in the air;
*The sunlight becomes dimmer.
===Below The Fog===
The area below the fog is very dangerous, as the lower you go, the more entities appear and the darker it is and more difficult to see. This makes it more likely to accidentally drive off the bridge. However, most of the level's exits are within this area, making it almost necessary to go down here. This sub area also contains a lot of trees and on extremely rare occasions even pieces of land. This place can be accessed by going far enough below the fog layer in the main area. However, going too far down in this area eventually makes it transition into The Void. This part of the level also contains a weird anomaly that is not present anywhere in the level. It is an event that has been nicknamed by wanderers "Rising of the Void". This event sometimes takes place in the area below the fog. The main signs that it is going to take place are:
*The fog darkens and thickens;
*Less entities appear and existing ones run upwards;
*A weird rumbling noise can be heard below.
If you notice any of these signs, go upwards immediately. You only have about 10-12 minutes after these signs appear to leave. If you do not leave, you are probably dead, as when the event begins, The Void is going to start to rise upwards from the bottom part of the level. The fog will get darker and darker, until it eventually transforms into the void. The effect will continue until it reaches the top layer of the fog. The Void will also appear in the main area in place of the fog. This will wear off in 10-20 minutes and then The Void retreats down far below, and the fog returns. The bridges are consumed by The Void, and after the event ends, new bridges appear.
==Entities==
Skin-Stealers, Deathmoths, Wretches, Smilers, Clumps, The Cars, maddened Facelings and (allegedly) Hounds.
===The Cars===
The Cars are entities exclusive to the level. These entities look like normal cars, but seem to be alive and sentient. These entities just drive around the level peacefully, but if one is attempted to damage by a wanderer, all cars around the area aggressively attack the one who hurt them and attempt to drive them over, eat them (yes, they have mouths) or bump them down away from the bridge. If you give these cars fuel or oil, which is a delicacy to them, they will lead you to a bus station and help you leave the level.
==Colonies and Outposts==
No colonies or outposts exist within the level.
==Entrances and Exits==
===Entrances===
*Finding a road in Level 10 that transforms into a bridge leads here.
*Driving/walking around in extremely foggy roads on Level -69 can lead here.
===Exits===
*Wandering far enough Below The Fog can make a bridge transform into Level 9's road.
*Taking the bus brings you to Level 11.
*Staying Below The Fog during the Rising of the Void or just going too far down leads to The Void.
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