133827-ftp-players-receiving-priority-in-queue-lines-over-subs

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I am a long-time Subscriber. My husband is FTP. 
We sit next to each other, same network connection.
Same server.
Same faction.
 
Multiple (5) times today after disconnects or maintenance downtime:
I will enter my credentials into the login screen and it pops me into a monster 2k+ queue.
He will enter his credentials just after I do and he is either 1) allowed immediate access to the game with NO queue or 2) is placed into the queue with a higher position than me, but 5 minutes later he is already in the game, and I am still waiting for another hour or more.
 
So FTP is receiving priority access past the queue lines.
 
I get why we have queue lines right now, it's how things are, but if subscribers are being told that this is a perk of our monetary commitment but it's clearly not true and in actuality we are being given a lower priority in queue lines...then I'm really not all that happy. 
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I am a long-time Subscriber. My husband is FTP. 
We sit next to each other, same network connection.
Same server.
Same faction.
 
Multiple (5) times today after disconnects or maintenance downtime:
I will enter my credentials into the login screen and it pops me into a monster 2k+ queue.
He will enter his credentials just after I do and he is either 1) allowed immediate access to the game with NO queue or 2) is placed into the queue with a higher position than me, but 5 minutes later he is already in the game, and I am still waiting for another hour or more.
 
So FTP is receiving priority access past the queue lines.
 
I get why we have queue lines right now, it's how things are, but if subscribers are being told that this is a perk of our monetary commitment but it's clearly not true and in actuality we are being given a lower priority in queue lines...then I'm really not all that happy. 	
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			Such is the failure of only having 1 PVE and 1 PVP server.  By adding more the wait time will be reduced, if not negated completely.  Hate to say it, as far as F2P conversions go, WildStar's 3hr wait window to get into the game because of server population is an epic fail.	
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			I'm in a similar boat here. Been a paid subscriber since Day 1, and now I'm being given an estimated 47 minute wait time to log in, when we're supposed to be getting Priority queues. That's unacceptable. I'm going to let it slide today, being the first 24 hours of F2P, and problems are to be expected. But if I have the same problem when I get home from work in the morning, I'm fairly certain that Carbine will be hitting a queue when it comes to collecting my next subscription payment (i.e., I'll be cancelling).	
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That's weird and slightly interesting.
I wonder if queue priority is based on IP instead of account.	
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			Yep, seems totally random that the priority queue system is working.  I've had instant logins today when others were in a very long queue and times where I was in an extremely long queue and others got right in or were in a short queue...me being one of them with signature access.	
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Such is the failure of only having 1 PVE and 1 PVP server.  By adding more the wait time will be reduced, if not negated completely.  Hate to say it, as far as F2P conversions go, WildStar's 3hr wait window to get into the game because of server population is an epic fail.
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			I am ok with the queue even as a signature subscriber. It is having the game stop working every time I try to create a character after waiting in queue for an hour that is frustrating.	
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			I'm not one of the f2p players receiving priority queues...My que is approx 3.5 hrs every log in...  So not all f2p's are getting that.	
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			Perhaps this is one of the problems they are trying to resolve?	
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I am ok with the queue even as a signature subscriber. It is having the game stop working every time I try to create a character after waiting in queue for an hour that is frustrating.
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Perhaps this is one of the problems they are trying to resolve?
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