Paper Mario: Scribble Story

Paper Mario: Scribble Story is a turn based RPG game for the Nintendo Switch, released worldwide on June 14th, 2024.  It is the seventh installment in the Paper Mario series. The game revolves around Mario trying to unfreeze time, which was frozen by a gangster named Three-Rings, who had access to his Grandfather's clock and refused to treat with respect. Like the three previous games, Paper Mario: Scribble Story is focused around an aspect of arts and crafts, with the theming being drawings, however like Paper Mario: The Origami King, the aspect doesn't affect the gameplay and the story doesn't rely on it. 
The game returns to the gameplay style originally seen within the first two games in the series, where role-playing elements are emphasised greatly in order to progress further in the story. The only difference here however is that Mario doesn't have any partners that follow him around in the game to help him out in what the story demands, only having an assistant who only gives Mario some selected information, similar to Kersti, Huey and Olivia from the previous three entries. Similar to Paper Mario: The Thousand-Year Door, Super Paper Mario and Paper Mario: The Origami King, Bowser is not the primary antagonist in exchange for an original villain. 
==Story==
One day in the Mushroom Kingdom, Mario and Luigi are eating Mega Mushroom Ceral for Breakfast when Parakarry flies in and throws the newspaper at the door. Luigi opens the door and picks up the newspaper, he brings it inside and reads it. He gets to page 6 and reads "Bank Robbery Ends In Buckled Accident".  It shows a picture of Bowser running away from some Whittles after burning down the building, Mario and Luigi look at each other as if that's the stupidist thing Bowser has done this entire year. Luigi turns the page and sees a folded up piece of paper taped to the page. He pulls it out and reads it. It says:
'"'Dear Mario and Luigi. I have something very dearing to offer you. A Vacation for all of your hard work and time that you've put in this year for me. Since Summer's just around the bend, you two deserve a good two months away from all the madness in Open Ori-., where it seems to be a quiet place.
And, no, I'm not planning on being kidnapped, today. Your's Truly ___Peach" 
Luigi sighs of relief at the idea of a vacation and tells Mario that they should head to Peach's Castle to get their passports upgraded.  Arriving at the castle, they find Bowser infiltrating the foyer of the castle. Attempting to stop him, their fight between him is put to a halt when a gangster with the posture of a bull, with three nose rings in his nose, breaks up the fight. He takes out a grandfather clock and turns both handles to 12 o clock, as he holds his breath, with screen fading to white. 
Mario wakes up in a quiet farm wondering where he is or what he's doing at the moment, he looks up and sees a Night Sky above him. As he walks through the grass, he finds Luigi but before he can wake him up hears some shouting coming from the nearby woods. Out pops a floating Pencil. He bumps into Mario and yells at him for not looking where he was going. Luigi gets up and shouts at him for yelling at his big brother for no reason at all, he then proceeds to smack him across the face, making him spin around like a top. 
Mario breaks this fight up and apologizes for causing a ruckus, the pencil and Luigi make up their quarrel as he introduces himself as Ration. He explains that he's angry because some troublesome teenagers were graffiting the wreck of his abandoned factory. Luigi offers to help him set up a trap for them.
== Gameplay ==
Paper Mario: Scribble Story follows the open-world style of progression that was originally seen in Paper Mario: The Origami King, where Mario is able to travel to any of the game's locales completely on foot without any form of an introduction to a Chapter being needed. Luigi is playable character who has some differences to Mario's moveset, the big one being the ability to run on foot. 
=== Battle System ===
The battle system follows the rules of how it was in the first two games, taking place in front of an audience and being based on damage control and gaining experience points. Like Paper Mario: The Origami King, Mario has permanent Boots and Hammer attacks and may equip stronger variants that break after a while but can be fixed by Mario's companion Ration outside of fighting. 
While Mario doesn't have any form of access to partners in battle, he does have a selected deck of cards that can summon Bowser's enemies on the field once used. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. The enemy can be given items to restore its HP by Mario if damaged. Only one enemy can be summoned at a time, and summoning another gives an indication for the other enemy to head to the sidelines and come back on if the player wants to swap the enemies out. 
Every time Mario wins a battle, he will earn Star Points. When Mario's Star Point Level gets up to 100, the player can choose whether to upgrade Mario's Heart Points, Card Points or Accessory Points, upgrading HP or CP will increase the upgraded stat by 5 and choosing AP will raise the stat by 3. Mario stops levelling up at 100. Each stat has its own maximum value, which it cannot be upgraded beyond. For HP and CP this value is 200, but for CP, this value is 99. However, it is impossible for the player to have all three stats simultaneously be at their maximum value at any one time, since the lack of level ups prevent at least one of the stats to be at its maximum.
==Characters==
==Locations==
==Items and Objects==
Category:Mario (series)
Category:Paper Mario (series)
Category:Paper Mario Games
Category:Nintendo Switch Games
Category:Mario Games
Category:Nintendo Switch Games
Category:Fan Games