Really Grass Cutting Incremental/Tables

Note: Formulas do not account for super-scaling.
Note 2: Caps marked with a * means that upgrade can be uncapped by buying a certain upgrade or reaching a certain milestone.
==Grass Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase Grass gain by per level.
This effect is every levels.
 	* 	 	Increase grass cap by per level.
 	 	 	Increase grass grow speed by per level.
 	* 	 	Increase experience (XP) gained by per level.
This effect is every levels.
 	 	 	Increase grass cut range by per level. Base is 50.
==Perks Upgrades ==
Name & Image	Cap	Cost	Description 	Unlock
 	 	 	Increase Grass gain by per level multiplied by experience level.	N/A
 	 	 	Increase grass cap by per level. 	N/A
 	 	 	Increase grass grow speed by per level. 	N/A
 	 	 	Increase XP gain by per level multiplied by experience level. 	N/A
 	 	 	Increase grass cut range by per level. Base is 50. 	N/A
 	 	 	Increase the grass grow amount by . 	N/A
 	 	 	Increase TP gain by per level multiplied by experience level. 	Crystallize once
 	 	 	Increase PP gain by per level. 	Crystallize once
 	 	 	Increase Crystal gain by per level. 	Crystallize once
==Automation Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Autocuts one grass every seconds (-1s every level after the first). 	N/A
 	 	 	Auto cut grass is worth more grass, XP & TP. 	Unlocked by doing your first Prestige.
 	 	 	You can now automatically buy Grass Upgrades. 	Unlocked by doing your first Prestige.
 	 	 	Keep perks on Prestige. 	Unlocked by doing your first Prestige.
 	 	 	You can now automatically buy Prestige Upgrades. 	Unlocked by doing your first Crystallize.
 	 	 	Grass Upgrades no longer spend grass. 	Unlocked by doing your first Crystallize.
 	 	 	Keep perks on Crystallize. 	Unlocked by doing your first Crystallize.
 	 	 	You can now automatically buy Crystal Upgrades. 	Unlocked by doing your first Grasshop.
 	 	 	Prestige Upgrades no longer spend PP. 	Unlocked by doing your first Grasshop.
 	 	 	Crystal Upgrades no longer spend crystal. 	Unlocked by doing your fifth Grasshop.
 	 	 	Passively generates of PP you would earn on prestige per second. 	Unlocked by doing your fifth Grasshop.
 	 	 	Passively generates of Crystals you would earn on crystallize per second. 	Unlocked by doing your fifth Grasshop.
 	 	 	You can now automatically buy Perk Upgrades. 	Unlocked by doing your sixth Grasshop.
 	 	 	You can now automatically buy Anti-Grass Upgrades. 	Unlocked by doing your first Anonymity.
 	 	 	You can now automatically buy Anonymity Upgrades. 	Unlocked by doing your first Liquefy.
 	 	 	Anti-Grass Upgrades no longer spend anti-grass. 	Unlocked by doing your first Liquefy.
 	 	 	You can now automatically buy Oil Upgrades. 	Unlocked by unlocking the Refinery.
 	 	 	No longer reset anti-grass and anti-grass upgrades on anonymity/liquefy/rocket part.	Unlocked by building your first Rocket Part.
 	 	 	Anonymity Upgrades no longer spend AP. 	
 	 	 	Oil Upgrades no longer spend Oil. 	
==Prestige Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass gain by per level. This effect is Increased by for every levels.
 	* 	 	Increase XP gain by per level. This effect is Increased by for every levels.
 	* 	 	Increase Tier Points(TP) gain by per level. This effect is for every levels.
==Platinum Upgrades ==
Name & Image	Cap	Cost	Description
 	 	 	Decreases auto cut time by seconds per level.
 	 	 	Increase experience gained by per level.
 	 	 	Increase grass gain by per level.
 	 	 	Increase PP gain by per level.
 	 	 	Increase Crystal gain by per level.
 	 	 	Increase steel gain by per level.
 	 	 	Increase PP's multiplier exponent by per level.
 	 	 	Increase Crystal's multiplier exponent by per level.
 	 	 	Increase AP gain by per level.
 	 	 	Increase Oil gain by per level.
 	 	 	Increase XP multiplier's exponent by per level, but only in normal realm.
==Crystal Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass gain by per level. This effect is Increased by for every levels.
 	* 	 	Increase XP gain by per level. This effect is Increased by for every levels.
 	* 	 	Increase Tier Points (TP) gain by per level. This effect is for every levels.
 	* 	 	Increase PP gain by per level. This effect is Increased by for every levels.
 	 	 	Increase grass grow amount by .
 	* 	 	Increase multiplier's base from Tier by per level. Starting base is .
==Challenges==
Categorization colour coding:
Colour	Type of Accomplishment
 	Prestige
 	Crystallize
 	Steelie
Colour Code	Name 	Limit	Description 	Restriction 	Goal 	Reward 	Notes
 	Less Level 	 	The Level requirement is expensive. 	TBA 	Level 30 + (10 × completions) 	XP gain is Increased by every completions. 	N/A
 	Grassless 	 	You cannot buy any grass upgrades. 	Maximum total Grass Upgrades: 0 	Level 100 + (10 × completions)	Grass gain is Increased by every completions. 	N/A
 	No Tiers 	 	You cannot tier up. 	Maximum Tier: 0 	Level 100 + (10 × completions)	TP gain is Increased by every completions. 	N/A
 	Reduced Resources 	 	^0.5 to Grass, XP & PP gain. 	^0.5 to Grass, XP & PP gain. 	Level 50 + (20 × completions) 	Grass multiplier's exponent is Increased by per completion.	N/A
 	Prestigeless 	 	You cannot buy any Prestige upgrades. 	Maximum total Prestige Upgrades: 0 	Tier 7 + (completions) 	PP gain is Increased by every completions. 	N/A
 	Reduced Resources II	 	^0.5 to Grass, XP, TP, PP & Crystal gain. 	^0.5 to Grass, XP, TP, PP & Crystal gain.	Level 100 + (20 × completions)	Steel gain is Increased by every completions. 	Unlocked upon performing first Steelie.
 	Crystalless 	 	You cannot buy any Crystal Upgrades. 	Maximum total Crystal Upgrades: 0 	Tier 20 + ( completions) 	Crystal is Increased by every completions. 	Unlocked upon performing first Steelie.
 	Challengerism 	 	You are trapped in Prestige & Crystal Challenges (except Reduced Resources).	TBA 	Level 40 + (10 × completions) 	Charge rate is Increased by every completions. 	Unlocked upon performing first Steelie.
==Grasshop Milestones ==
Grasshop	Boost(s) 	Level Requirement
1 	Gain more grass.
Grass gain is Increased by every grasshop.
Unlock more automation upgrades.	Level 300
2 	Gain more XP.
XP gain is Increased by every grasshop. 	Level 310
3 	Gain more TP.
TP gain is Increased by every grasshop.
Keep Prestige Challenges on Grasshop.	Level 320
4 	Platinum worth per grasshop (start at 3).
Unlock more automation upgrades. 	Level 330
5 	Keep Crystallize challenges on Grasshop. 	Level 340
6 	Platinum Chance .
Unlock perk autobuyer upgrade. 	Level 350
7 	Tier multiplier's exponent is Increased by . 	Level 360
10 	Unlock Steelie reset.
Grasshop does not reset perks. 	Level 390
14 	Unlock two more generator upgrades related to charge.. 	Level 430
15 	Charge rate is Increased by every grasshop. 	Level 440
18 	Charger charge bonuses Increase 1 OoM (order of magnitude) sooner. 	Level 470
20 	Charger charge bonuses Increase another 1 OoM sooner.
Grasshop animation will no longer play.	Level 490
24 	Charger charge bonuses Increase another 1 OoM sooner per grasshop starting at 24.	Level 565
==The Factory Upgrades ==
Name & Image	Cap	Cost	Description
 	 	 	Unlocks a building (on right of Factory) where you can upgrade steel production.Each level Increase foundry's effect by .
 	 	 	Unlocks a building (on right of Factory) where you can upgrade prestige/crystal generation.Each level Increase generator's effect by .
 	 	 	Unlocks a building (on right of Factory) where you can boost production multipliers with chargeEach level Increase charge rate by .
 	 	 	Unlocks a building (on right of Factory) where you can upgrade your automation furtherEach level Increase charge rate by .
 	 	 	Unlocks a building (on bottom of Factory) where you can slow down time.Each level Increase charge rate by .
 	 	 	Unlocks a building (on bottom of Factory) where you can convert charge and oil into rocket fuel.Each level Increase charge rate by .
 	 	 	Unlocks a building (on top of Factory) where you can build a rocket.Each level Increase charge rate by .
 	 	 	Passively generate oil and AP slowly based off your best Liquefy/Anonymity per level.Each level Increase charge rate by .
 	 	 	
==Foundry Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase steel gain by .
This effect is Increased by every levels.
 	* 	 	Increase steel gain by .
This effect is Increased by every levels.
 	* 	 	Increase steel gain by .
This effect is Increased by every levels.
==Generator Upgrades ==
Name & Image	Cap	Cost	Description
 	 	 	passive PP generation per level.
 	 	 	passive Crystal generation per level.
 	** 	 	Increase charge rate by . This effect is Increased by every levels.
 	** 	 	Increase charge rate by . This effect is Increased by every levels.
== Assembler Upgrades ==
Upgrade	Cost	Description 	Notes
 	 	will no longer have maximum limit. 	N/A
 	 	
 will no longer have maximum limit. 	N/A
 	 	Prestige Upgrades will no longer have maximum limit. 	N/A
 	 	will no longer have maximum limit. 	N/A
 	 	will no longer have maximum limit. 	N/A
 	 	Unsoftcap the effect of 3rd charge milestone. 	N/A
 	 	will no longer have maximum limit. 	Unlocked after buying Assembler MK II in The Funny Machine.
 	 	will no longer have maximum limit. 	Unlocked after buying Assembler MK II in The Funny Machine.
 	 	Make charge OoM reductions (softcapped) instead of (hardcapped). (charge OoM reductions can go below 0, but negative charge OoMs are softcapped).	Unlocked after buying Assembler MK II in The Funny Machine.
 	 	will no longer have maximum limit.Remind: 's effect softcaps at . 	Unlocked after buying Assembler MK II in The Funny Machine.
 	 	will no longer have maximum limit. 	Unlocked after buying Assembler MK II in The Funny Machine.
 	 	Oil Upgrades will no longer have maximum limit.Remind: 's effect softcaps at . 	Unlocked after buying Assembler MK II in The Funny Machine.
==Anti-Grass Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase charge rate by per level.This effect is Increased by every levels.
 	 	 	Increase grass grow speed by per level.
 	* 	 	Increase steel gain by per level.This effect is Increased by every levels.
 	* 	 	Increase grass value by per levelThis effect is Increased by every levels
 	* 	 	Increase XP gain by per levelThis effect is Increased by every levels
 	* 	 	Level scales later per level (before multiplication)
==Anonymity Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass gain by per level.This effect is Increased by every levels.
 	* 	 	Increase charge rate by per level.This effect is Increased by every levels.
 	* 	 	Increase XP gain by per level.This effect is Increased by every levels.
 	* 	 	Increase TP gain by per level.This effect is Increased by every levels.
 	 	 	Increase grass cap by per level.
 	* 	 	Level scales another later per level (before multiplication).
== Oil Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass gain by per level.This effect is Increased by for every levels.
 	* 	 	Increase XP gain by per level.This effect is Increased by for every levels.
 	* 	 	Increase TP gain by per level.This effect is Increased by for every levels.
 	* 	 	Increase AP gain by per level.This effect is Increased by for every levels.
 	* 	 	Increase Platinum gain by per level.
 	* 	 	Increase steel gain by per level.This effect is Increased by for every levels.
==Rocket Fuel Upgrades ==
Name and Image	Cap	Cost	Description 	Notes
 	 	 	Increase grass gain by +10% per level. 	N/A
 	 	 	Increase XP gain by +10% per level. 	N/A
 	 	 	Increase TP gain by +10% per level. 	N/A
 	 	 	Increase PP gain by +10% per level. 	N/A
 	 	 	Increase crystal gain by +10% per level.	N/A
 	 	 	Increase steel gain by +10% per level. 	N/A
 	 	 	Increase charge rate by +10% per level. 	
 	 	 	Increase AP gain by +10% per level. 	
 	 	 	Increase oil gain by +10% per level. 	
 	 	 	Increase fun gain by +1% per level. 	Unlocked by reaching 10 Grass-Skips.
 	 	 	Increase star gain by +2.5% per level. 	Unlocked by reaching .
==Momentum Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Multiply grass gain by 10. 	N/A
 	 	 	Multiply grass grow speed by 5. 	N/A
 	 	 	Multiply XP gain by 10. 	N/A
 	 	 	Multiply TP gain by 10. 	N/A
 	 	 	Multiply steel gain by 10. 	N/A
 	 	 	Multiply PP gain by 10. 	
 	 	 	Multiply crystal gain by 10. 	
 	 	 	Multiply charge rate by 10. 	
 	 	 	Multiply AP gain by 10. 	
 	 	 	Multiply oil gain by 10. 	
 	 	 	Increase grass gain by every level. 	Unlocked by reaching .
 	 	 	Increase XP gain by every level. 	Unlocked by reaching .
 	 	 	Increase charge rate by every level.	Unlocked by reaching .
Category:Upgrades
==Star Chart ==
Note: The upgrades are listed in numerical order, rather than left to right and top to bottom. Click an upgrade to reveal the upgrades that it unlocks.
<tabber>
|-|Automation Tree=
These upgrades focus on automating older features and unlocking new quality-of-life features.
|-|Speed Tree=
This upgrades focus on reducing the time needed for Galactic resets.
|-|Progression Tree=
These are general progression upgrades.
|-|Ring Tree=
The Ring Tree is unlocked upon reaching . These upgrades cost Rings.
|-|Reservatorium Tree=
The Reservatorium Tree is unlocked upon purchasing Basic Reservatorium from the ring tree. These upgrades cost Reservatorium.
</tabber>
==Moonstone Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increase grass gain by per level. 	N/A
 	 	 	Increase XP gain by per level. 	N/A
 	 	 	Increase TP gain by per level. 	N/A
 	 	 	Increase platinum gain by per level. 	N/A
 	 	 	Increase stars gain by per level. 	N/A
 	 	 	Increase SFRGT gain by per level. 	Unlocked by buying the Super Fun Real Good Time Generator from the Funny Machine.
 	 	 	Increase XP multiplier's exponent by per level.	Unlocked by reaching .
 	 	 	Increase charge rate's exponent by per level. 	Unlocked by Sacrificing for the first time.
==Anti-Grasshop Milestones ==
Milestone 	Description 	Notes
# Grasshops 	# Grasshops 	# Grasshops
 	
- Grass gain is Increased by every astral.	This effect is multiplicative.
 	
- XP gain is Increased by every astral.
- Keep challenges on Grasshop, Galactic.	
 	
- TP gain is Increased by every astral.	
 	
- Automatically updates best anonymity/liquefy with current values if they are higher (while decelerated).	N/A
 	
- Star gain is Increased by per astral.
- Tier requirement is slightly weaker.	This effect is additive.
 	
- SFRGT gain is Increased by every astral.	
 	
- Gain more platinum and SP. 
- Activate sixth 7 Grasshop Milestones if you haven't reached them.	N/A
 	
- Unlock a new rocket fuel (upgrade) for stars.
- Unlock milestones below Grasshop 0.	Unlocks the 'Rocket Fueled Celestial' Rocket Fuel Upgrade.
0 Grasshops + # Grass-Skips	0 Grasshops + # Grass-Skips	0 Grasshops + # Grass-Skips
 	
- Charger charge bonuses Increase OOM sooner per grassskip.	N/A
 	
- Increase SP gained for every 3 zero grasshop grass-skips (ends at 60)
- Steelie no longer reset its time.	
 	
- Increase fun gain by every astral.
- You don't lose platinum on galactic.	N/A
 	
- Raise SP gain to the 1.25th power.
- Galactic no longer reset Steelie time.	N/A
 	
- Keep momentum and momentum upgrades on Galactic.
- Unlock more Momentum Upgrades, one moonstone Upgrade.	Unlocks the following Momentum Upgrades: 'Great Grass', 'Great Level', 'Gigacharged'. Unlocks the following Moonstone Upgrade: 'Moon-Exponential XP'.
 	
- Unlock The Dark Matter Plant (to the left of Star Chart)	N/A
 	
- Increase momentum gain by every 8 astral.	Formula: floor(Astral / 8)
 	
- Unlock more Dark Matter Upgrades.
- Unlock the .	Unlocks the following Dark Matter Upgrades: 'Dark NP', 'Dark Momentum'.
 	
- Reduce XP penalty in Unnatural Realm.
- Auto Grasshop & Grass-skip no longer reset anything.	N/A
 	
- Rings gain is Increased by every astral.	Softcaps at 120 Astral, giving a 5% boost instead.
 	
- Momentum gain is Increased by rocket part at a reduced rate.	Formula: (Rocket Part + 1) ^ (Rocket Part * 1.05) (may not be accurate)
 	
- Unlock the (aka. Astral Prestige, on top of star chart) and .	N/A
 	
- Keep Grasshops and grass-skips on galactic and sacrifice.
- Will stop getting more zero grasshop and grass-skips.	N/A
==Grass-Skip Milestones ==
Grass-Skip	Boost(s) 	Level Requirement
1 	Gain more stars per grass-skip. 	Level 400
2 	Gain more SP per grass-skip. 	Level 420
8 	Gain more moonstones per 2 grass-skips (starting at 8). 	Level 480
10 	Unlock Funify reset and The Funny Upgrade rocket fuel upgrade.	Level 500
15 	SFRGT is Increased by every grass-skip. 	Level 565
21 	Moonstone and its chance. 	Level 676
25 	Steel is Increased by every grass-skip. 	Level 770
==The Funny Machine Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Unlock a building (on right of Funny Machine) where you can upgrade fun production.Each level Increase charge rate by . 	N/A
 	 	 	Unlock a building (on right of Funny Machine) where you can generate SFRGT and spend them on powerful upgrades.Each level Increase SFRGT generation by .	N/A
 	 	 	Unlock new charge milestones, which aren't affected by OoM charge starting.Each level Increase charge rate by . 	Unlocks two charge milestones for Fun and SFRGT. They only work in the Anti Realm.
 	 	 	Unlock new assembler upgrades.Each level Increase charge rate by .Keep assembler upgrades on galactic. 	Unlocks the following upgrades in the Assembler: 'Limitless Anti-Grass Upgrades', 'Limitless Anonymity Upgrades', 'Beyond Charge OOM Reduction', 'Limitless Anti-Grass Upgrades II' 'Limitless Anonymity Upgrades II' and 'Limitless Oil Upgrades'.
 	 	 	Unlock a building (on top of Factory/Funny Machine) where you can recelerate time.Each level Increase charge rate by . 	Unlocked upon performing first Sacrifice.
== Fun-dry Upgrades ==
Name & Image	Cap	Cost	Description
 	 	 	Increase fun gain by per level.This effect is Increased by for every levels.
 	 	 	Increase fun gain by per level.This effect is Increased by for every levels.
 	 	 	Increase fun gain by per level.This effect is Increased by for every levels.
 	 	 	Increase fun gain by per level.This effect is Increased by for every levels.
==SFRGT Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	SFRGT gain per level. 	N/A
 	 	 	Increase SP gain by per level.This effect is Increased by for every levels. 	N/A
 	 	 	Increase star gain by per level.This effect is Increased by for every levels.	N/A
 	 	 	Increase charger charge bonuses sooner by OoM per level. 	N/A
 	* 	 	SFRGT gain per level. 	Unlocked by purchasing the "Funspansion" upgrade from the Reservatory Tree.
 	 	 	Increase NP gain by every level. 	Unlocked by purchasing the "Funspansion" upgrade from the Reservatory Tree.
 	 	 	Increase SP gain by every level. 	Unlocked by purchasing the "Funspansion" upgrade from the Reservatory Tree.
==Dark Matter Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	* 	 	Increase TP gain by per level.This effect is Increased by for every levels. 	N/A
 	* 	 	Increase charge rate by per level.This effect is Increased by for every levels. 	N/A
 	* 	 	Increase XP gain by per level.This effect is Increased by for every levels. 	N/A
 	* 	 	Increase SP gain by per level.This effect is Increased by for every levels. 	N/A
 	* 	 	Increase stars gain by per level. 	N/A
 	* 	 	Increase star base from rocket part by per level. 	N/A
 	* 	 	Increase NP gain by per level.This effect is Increased by for every levels. 	Unlocked by reaching .
 	* 	 	Increase momentum gain by per level.This effect is Increased by for every levels.	Unlocked by reaching .
==Unnatural Grass Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass grow speed by per level.
 	* 	 	Increase grass cap by per level.
 	* 	 	Increase SP gain by per level.This effect is Increased by for every levels.
 	* 	 	Increase compaction by per level.This upgrade will apply a direct multiplier to grass you cut at the cost of reduced grow speed and cap, but it will never go below 100/s.
 	* 	 	Increase Fun gain by per levelThis effect is Increased by for every levels.
 	 	 	Raise grass and XP gain by per level. (only outside unnatural realm)
==Normality Upgrades ==
Name & Image	Cap	Cost	Description
 	* 	 	Increase grass gain by per level.This effect is Increased by for every levels
 	* 	 	Increase SP gain by per levelThis effect is Increased by for every levels
 	* 	 	Increase Dark Matter gain by per level.This effect is Increased by for every levels
 	* 	 	Increase momentum gain by every level.
==Cloud Upgrades ==
Name & Image	Cap	Cost	Description	Notes
 	* 	 	Increase Dark Matter Gain by per level.
This effect is Increased by every levels.	N/A
 	* 	 	Increase SP gain by per level.
This effect is Increased by every levels.	N/A
 	* 	 	Increase ring gain by per level.
This effect is Increased by every levels.	N/A
 	* 	 	Increase NP gain by per level.
This effect is Increased by every levels.	N/A
==Planetarium Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increase grass grow speed by per level. 	N/A
 	* 	 	Increase Planetarium gain by per levelThis effect is for every levels.	N/A
 	* 	 	Increase Cosmic gain by per levelThis effect is for every levels. 	N/A
 	 	 	Increase grass cut range by per level. 	N/A
 	 	 	Increase stardust generated by compounding per level. 	Unlocked by reaching Grass Jump Milestone 30.
==Observatorium Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increase planetarium gain by per level.	N/A
 	 	 	Increase rings gain by per level. 	N/A
 	 	 	Increase cosmic gain by per level. 	N/A
 	 	 	Increase grass grow speed by per level.	N/A
 	 	 	Increase astro gain by per level. 	N/A
 	 	 	Increase cosmic gain by per level. 	N/A
 	 	 	Increase rings gain by per level. 	N/A
 	 	 	Increase astro gain by per level. 	N/A
 	 	 	Increase astro gain by per level. 	N/A
 	 	 	 	N/A
 	 	 	 	N/A
 	 	 	 	N/A
 	 	 	 	N/A
 	 	 	 	N/A
 	 	 	 	
 	 	 	 	
 	 	 	 	
==Astro Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	* 	 	Increase planetarium gain by per level.
This effect is Increased by for every levels.	N/A
 	* 	 	Increase rings gain by per level.
This effect is Increased by for every levels.	N/A
 	* 	 	Increase grass grow speed by per level 	N/A
 	* 	 	Increase XP gain by per level.
This effect is Increased by for every levels.	N/A
 	* 	 	Increase compaction by per level. 	N/A
 	 	 	Increase stardust generated by compounding per level.	Unlocked by reaching Grass Jump Milestone 30.
==Measure Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increase observatorium gain by per level. 	N/A
 	* 	 	Increase planetarium gain by per level.This effect is increased by for every levels. 	N/A
 	* 	 	Increase rings gain by per level.This effect is increased by for every levels. 	N/A
 	 	 	Increase XP exponent by per level. 	N/A
 	* 	 	Increase observatorium gain by per level.This effect is increased by for every levels.	N/A
 	 	 	Increase stardust generated by compounding per level. 	Unlocked by reaching Grass Jump Milestone 30.
== Planet Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increase planetarium gain by per levelThis effect is increased by for every levels.	N/A
 	 	 	Increase observatorium gain by per level. 	N/A
 	 	 	Increase XP gain by per level.This effect is increased by for every levels. 	N/A
 	 	 	Increases stardust generated by compounding per level. 	Unlocked by reaching Grass Jump Milestone 30.
==Planetary Tier Milestones ==
Planetary Tier	Description 	Level	Notes
 	 	 	
200 	These effects are additive. 	 	
 	These effects are additive. 	 	
210 	 	 	
 	 	 	
250 	N/A 	 	
 	 	 	
260 	Effect: 10 ^ (Planetary Tier ^ 1.75)	 	
 	 	 	
300 	N/A 	 	
 	 	 	
724 	Effect: 1.2 ^ (Planetary Tier - 39) 	 	
==Grass-Jump Milestones ==
Grass Jump	Description	Level
 	 	
300 	 	
 	 	
320 	 	
 	 	
340 	 	
 	 	
380 	 	
 	 	
949 	 	
 	 	
1,022 	 	
 	 	
1,983 	 	
 	 	
2,612 	 	
 	 	
9,822 	 	
==Constellations (work in progress) == 
Show/Hide Constellations List
<tabber>
Line Constellations=
All of the constellations in each of the following tables are priced in Lines.
|-|Arc Constellations=
All of the constellations in each of the following tables are priced in Arcs.
|-|Advanced Constellations=
All of the constellations in each of the following tables are priced in Lines.
</tabber></div>
==Constellation Upgrades ==
Name & Image	Cap	Cost	Description 	Notes
 	 	 	Increases planetarium gain by per level.This effect is increased by every levels.	N/A
 	 	 	Increases XP gain by per level.This effect is increased by every levels. 	N/A
 	 	 	Increases lines gain compounding by per level. 	N/A
 	 	 	Compaction no longer affects grass cap. 	N/A
 	 	 	Increases planetarium gain by per level.This effect is increased by every levels.	N/A
 	 	 	Increases arc gain compounding by per level. 	N/A
 	 	 	Increases XP gain compounding by per level. 	N/A
 	 	 	Increase Final Prism's tier. 	Requires the Supernova Advanced Upgrade "Last Prism".
==The Star Upgrades (not started) ==
==Supernova Upgrades (not started) ==
<tabber>
|-|Automation Upgrades=
|-|Basic Upgrades=
|-|Advanced Upgrades=
|-|Filler Upgrades=
|-|Solar Flare Upgrades=
|-|Remnant Upgrades=
|-|Sunstone Upgrades=
|-|Singularity Upgrades=
|-|Soul Upgrades=
|-|Divine Soul Upgrades=
|-|Lunarian Soul Upgrades=
|-|Unstable Soul Upgrades=
|-|Advanced Perk Upgrades=
</tabber>
==Hop-Skip-Jump Milestones (not started) ==
==Supernova Tier Milestones (not started) ==
==Corruption Shard Upgrades (not started) ==