Rogue Vicious Bee

This page is for the rogue version of Vicious Bee. For the tamed version, see Vicious Bee.
Rogue Vicious Bee is a Mini-Boss that can spawn in the Clover, Spider, Cactus, Rose, Mountain Top Field, or the Pepper Patch. Rogue Vicious Bee has a greatly higher chance of spawning during nighttime and is guaranteed to spawn if a Night Bell is used.
Rogue Vicious Bee has a small chance to spawn as a Gifted variant (roughly 1 in 30-40 chance, or 2.5-3.3% chance). When gifted, it has more health, higher attack rate, and more damage. In return, it rewards a much larger amount of Stingers and honey. During Beesmas 2020, it also had a small chance to drop Icicles. This did not apply in Beesmas 2021.
When it is summoned, a spike sound is played, indicating its presence. The player will need to find it hiding in a field with a small gray spike (golden if gifted) sticking out; it will attack if a player touches or goes near its spike. While in King Beetle's Lair, a player can see a large spike if the Rogue Vicious Bee is in the Clover Field. Once the player walks close/onto this spike (whether silver or golden), the Rogue Vicious Bee will be summoned. This also damages the player if they walked onto the spike. Everyone in the server will receive a notification when a Rogue Vicious Bee attacks a player via a server-wide message: "⚠ [Gifted] Vicious Bee is attacking {Username} in the {Clover/Spider/Cactus/Rose/Mountain Top/Pepper Patch} Field! ⚠." When it's defeated, a similar message announces: "🎉 [Gifted] Vicious Bee has been defeated! 🎉."
==Attack Pattern and Rewards==
Rogue Vicious Bee attacks players by summoning spikes from the ground. It has two attack patterns - tracking and then attacking randomly. Rogue Vicious Bee sends out 3 spikes to each player in its range and faces the nearest player. After this, it sends out random spikes while spinning in a circle. After each volley of attacks, it moves to a different spot on the field. The higher the level the bee is, the greater the number of spikes summoned. Red circles indicate where a spike is about to appear. The spikes will do approximately 40 damage to players with no Defense, and 50 if gifted. 
Gifted Rogue Vicious Bee's spikes form quicker, allowing it to move more often. It also sends out 4 targeting spikes compared to 3.
Upon defeat, Rogue Vicious Bee drops stingers and Honey. Bees gain 50 Bond plus an additional 50 for every level of Rogue Vicious Bee above 2. The amount of honey rewarded is based on the total damage dealt to the bee. Stingers are awarded as long as the player deals any amount of damage to the bee, even if the player leaves the field before it is fully defeated and/or if they get killed. The higher the level of the Rogue Vicious Bee, the more stingers are yielded. A daily bonus of 5 Stingers is also given for the first Rogue Vicious Bee defeated that day, with a cooldown of 22 hours after the daily reward.
thumb|273px|Level 7-9 Vicious Bee rewards. 
*Level 1-3: 1 stinger - Gifted: 6 stingers
*Level 4-6: 2 stingers - Gifted: 9 stingers
*Level 7-9: 3 stingers - Gifted: 12 stingers
*Level 10-12: 4 stingers - Gifted: 15 stingers
*Chance to give icicle beequip during beesmas event
Note that the amount of stingers given does NOT change based on how many people are fighting them.
Additionally, during Beesmas, Rogue Vicious Bee can drop the icicles beequip when defeated. The chance of the beequip being obtained increases with the level of the Rogue Vicious Bee.
If Rogue Vicious Bee is in attack mode but there is nobody in its range, it will eventually despawn and a server-wide message will announce, "[Gifted] Vicious Bee left..."
==Health per Level==
Level	Health	Health (Gifted)
1 	1,000 	2,000
2 	3,000 	6,000
3 	6,000 	12,000
4 	10,000	20,000
5 	15,000	30,000
6 	21,000	42,000
7 	27,000	54,000
8 	34,000	68,000
9 	41,000	82,000
10 	50,000	100,000
11 	58,000	116,000
12 	68,000	136,000
==Locations==
Fields 	Levels
Clover Field 	1-3
Spider Field 	2-4
Cactus Field 	4-7
Rose Field 	5-7
Mountain Top Field	6-8
Pepper Patch 	9-12
==Audio==
The following audio plays when Rogue Vicious Bee has been summoned:
The following audio plays when Rogue Vicious Bee has been defeated:
==Tips== 
*When hunting for hidden Rogue Vicious Bees, angle the camera so that it is aligned with the side of the field to make it easier to see spikes sticking out.
* It is best to go hunting for Rogue Vicious Bee at night since it has a greater chance of spawning at that time.
* When fighting Rogue Vicious Bees, the player can AFK the fight by standing on something higher than the spikes. For example, the player can stand on a cactus if fighting in the Cactus Field. This works on all fields as long as what the player is standing on is more elevated than the field Rogue Vicious Bee spawned in, and close enough to the field that the Rogue Vicious Bee does not despawn. Rogue Vicious Bee may go out of range temporarily but will often move back into range of the player’s bees so they can defeat it.
*Spikes despawn after five minutes of appearance, allowing time for the player to get ready.
*When a Rogue Vicious Bee starts using tracking spikes, continue moving around the field. This will be indicated if it is looking at a player.
*When it starts attacking randomly, stop moving. The player should only move when a warning circle is directly under the character. The attack is indicated if it starts spinning.
*The spike hitboxes are smaller than the warning circle radius. This means that not much movement is required to dodge the spikes.
*The spike hitboxes are only on the base of the spike, meaning that it's possible to jump over it and without taking damage.
*If a Rogue Vicious Bee is too difficult to defeat, other players that are in the server can help out. It may also be better to leave instead rather than just wasting time if you can't call out other players to help.
* If the player hears a small spike sound, then it means Rogue Vicious Bee is hiding close by.
==Gallery==
F8110FFF-2695-4A13-A07A-D62817E95C90.jpeg|Random Spike attack pattern.
14F8DA90-9B5F-4745-AB06-AEFA9BF73E07.jpeg|A spike in the Spider Field where a is hiding.
8C4AEBC6-E643-423A-9385-FEF9BF45F7D9.png|A Rogue Vicious Bee spawning inside of a firefly.
Gifted pepper spike.png|A golden spike in Pepper Patch where Gifted Vicious Bee is hiding.
Screenshot (182).png|A Gifted in the Clover Field.
D594ac83e8e800102c287a3bd8222285.png|The message when a despawns.
Gifted Vicious Bee Defeated.png|The text that appears when a Gifted Vicious Bee is defeated.
Vicious bee spawn from underneath.png|Vicious Bee's initial spike in the King Beetle's Lair, underneath a spike in the Clover Field.
A wild windy bee with Mondo Chick and a Gifted Vicious Bee.png|A Gifted with a Wild Windy Bee and Mondo Chick.
Giftedviciousbee.png|A Gifted Vicious Bee being summoned and attacking a player.
File:Vicious and Windy.png|A and a Wild Windy Bee in the Cactus Field.
File:Vic bee under a field.png|A under a field.
File:Screenshot 2024-08-02 210538.png|A Rogue Vicious Bee dropping Icicles
==Trivia==
*Vicious Bee and Windy Bee are the only mini-bosses and Mobs that are also Bees, Windy Bee’s counterpart being Wild Windy Bee.
** These are the only hostile mobs that have a bee counterpart.
* Rogue Vicious Bee is the third boss that was added to the game.
* Rogue Vicious Bee is the first "mob" in the game to not attack by colliding, as it uses a "special ability," being its spikes.
*It is the second mob to have varying levels, the first being Ants, and the third, fourth and fifth being Stick Bug, Stick Nymphs and Wild Windy Bee, respectively.
* Rogue Vicious Bee and the Frog are the only mobs that are guaranteed to spawn by using an item, the and Box-o-Frogs respectively.
* If the player exits the field while Rogue Vicious Bee is using its tracking attack, the base of the spike will be hovering in the air.
*When Rogue Vicious Bee is in tracking mode, it will face where its last spike was. If more than one player is fighting it, it will instead face a random spike.
*It will continue to attack the player even if they are outside of the field, but only if they are in close proximity to the field.
* Rogue Vicious Bee's spikes are able to damage other mobs and have no damage cap.
**This can allow for a fast Mondo Chick capture as the Mondo Chick runs around into the spikes taking damage.
* If the player touches the initial spike that sticks out of the ground of the field, they will take damage as if they are one of the bee's attacking spikes. This spike does not activate the Emergency Coconut Shield.
* When it turns to night, even if Rogue Vicious Bee has recently spawned, there will still be a 1/3 chance of it spawning again.
* Rogue Vicious Bee is slightly larger than all hive bees, including tamed Vicious Bees.
*When Rogue Vicious Bee leaves, it makes the same puff of smoke as when other mobs do when they are defeated. The same occurs if its dormant spike is not triggered and despawns.
* Rogue Vicious Bee shines light directly under itself, unlike its tamed counterpart. The light is only visible at night.
*The player can angle their camera underneath the field in the location of a spike, where they can get a glimpse of Rogue Vicious Bee hiding beneath the field. It can also be made visible by clearing out the flower the spike is in.
*There seems to be a glitch where Rogue Vicious Bee's Gifted variant can spawn missing around 5% of its max health.
* If the player collides with Rogue Vicious Bee by jumping into its body, they will take some damage.
Category:Mobs
Category:Mini Bosses
Category:Multiplayer Bosses
Category:Bees
zh-tw:流氓惡毒蜂