Koopalings Voyage

== About ==
Koopalings Voyage is a role-playing game set in the Super Mario universe, featuring the koopalings as the main protagonists. It was published by Nintendo on the Super Nintendo Switch on October 28th, 2027.
== Synopsis ==
The koopalings were in a meeting with Bowser in his castle until suddenly, a villainess named Hydronna splashed in and submerged the entire palace, creating a wave in the process that washed out the koopalings far out at sea and onto an island separated from each other. Though Larry and Lemmy are together, they still must find and team up with their other lost siblings in order to stop the tyrannical queen from flooding the Koopa Kingdom and, eventually, the world.
== Main Cast ==
Larry is the one of the first two koopalings the player is required to start with (alongside Lemmy). He is the youngest of his siblings, which gives him somewhat of an inferiority complex. Throughout the adventure, however, he gains more and more self-esteem and eventually becomes highly respected among his clan. His overworld ability is to tuck inside his shell and dash into breakable objects.
Lemmy is the other koopaling the player is required to start with. He's very whimsical and child-like, fitting his short height, and is even described as not-so bright, though he is also the most caring of his siblings. He is best friends with Iggy and will stop at nothing to reunite with him. His overworld abililty is to spawn in a circus ball that allows him and his siblings to jump up to higher ground.
Wendy is the first koopaling the player unlocks in the journey. She has a ton of sass and does not care what her brothers have to say about her, and even likes to bully Larry a ton simply because she's older than him. However, she is willing to help when the situation calls for it and, deep down, cares deeply for her brothers, even Larry. Her overworld ability is to throw her rings that can be aimed to retrieve items.
Morton is the second koopaling unlocked and the toughest of them all. He is considered the dumbest of the bunch as he talks like a neanderthal, but what he lacks in intelligence, he makes up for in physical strength and compassion for his siblings. His overworld ability is to push heavy objects aside to reveal hidden passages.
Roy is the third koopaling unlocked and, as stated before, shares the Ground Pound ability with Morton. He's known as the hotheaded one among his clan and, like Morton, appears to be uneducated due to his personality. However, he can actually come up with clever solutions whenever he and his siblings are in trouble, much to their surprise. His overworld ability is to ground pound so hard that reveal hidden items or stun overworld enemies.
Iggy is the fourth koopaling unlocked and is best friends with Lemmy as previously stated. He is the slimmest of them all, and thus, is great for squeezing through tight, thin spaces to retrieve items. Although he's very cooky and hyperactive, he is one of the smarter ones along with Ludwig as his overworld ability is to hack through computers to access locked areas.
Ludwig is the final koopaling unlocked, as well as the oldest and smartest. Due to being the leader of the pack, he has a high ego and demands respect from his other siblings, much to their slight annoyance. He also has a love for music and will even write symphonies in his head during his free time. His overworld ability is to make two clones of himself so whenever a battle occurs, the enemies will only attack the clones if Ludwig is the target until neither are left.
== Gameplay ==
Since only Larry and Lemmy are playable at the start, you can only battle with two koopalings for now. Once the player unlocks Wendy, however, three are available for combat. The player has the ability to swap out a koopaling with another once Morton is unlocked, however this takes up a turn for one of the already-selected koopalings. 
In combat, for each and every koopaling, one attack will be available for free, but the other will require the player to use up Shell Points (SP). For techniques, all will be required to use SP. Every time a koopaling performs a successful action command, a meter next to their profile will rise, and once it's full, that koopaling will be able to perform their own special move. The following list is of each koopaling's special move:
Larry: Supercharged Blast (A huge magic blast that shoots out of his wand; 50-412; Burn)
Lemmy: Ball n' Fall (Lemmy stands on a circus ball and uses magic to make it bigger. He jumps on and lands on top of the enemy's head; deals 46-306 HP; Confusion)
Character Stats
Character	HP 	Attacks	Damage	Techniques	Shell Defense
 	20-250 	
* Magic Blast
* Fire Breath (2-10 SP; Burn)	
* 20-227
* 30-343	
* Attack Boost (1-11 SP)
* Take a Chance (3-12 SP)	0-113
 	30-325 	
* Circus Ca-boom
* Scratch (1-7 SP)	
* 15-198
* 22-289	
* Rubber Barrier (2-14 SP)
* Explosive HP (5-21 SP)	16-239
 	50-300 	
* Ring Toss
* Slap (3-12 SP)	
* 16-243
* 37-314	
* Midas Touch (4-13 SP)
* Diva Dance (6-25 SP; Confusion)	11-87
 	80-450 	
* Magic Hammer
* Roundhouse (4-15 SP)	
* 32-362
* 41-419	
* Weaken (3-15 SP)	20-198
 	90-400 	
* Bill Blaster
* Body Slam (6-20 SP)	
* 43-312
* 58-465	
* Ground Pound (7-30 SP; Stun)
* Smoke Screen (8-33 SP; Invisibility)	21-177
 	115-380	
* Chomp Chew
* Brierfest (5-11 SP)	
* 12-124 (3x -> 36-372)
* 43-388	
* Dizzy Dash (5-19 SP; Dizzy)
*	6-31
 	130-350	
* Magic Spread (Burn)
* Shell Dunk (7-21 SP)	
* 52-395
* 60-438	 	25%