Ellie Orcus

Bellweather Sequoyiah Helena Evelynne Orcus, often shortened to just Ellie, is a DLC character in Dissidia Calamitas Infinita, originating from Twilight Crystal 2. The eldest daughter of King Ethan and noted Seer Queen Eva of Asteria, she has been brought up to hold a great amount of responsibility but isn't quite ready to take it all just yet.
In DCI, she traipses across the land of Sundry with gleeful abandon, merely content with spreading smiles and cheer amongst the gloomy facade of the weary warriors. However, once she comes across a familiar face, that all changes...
==Appearance==
Ellie is of short stature but of a lean and toned build. Her eyes are green and she has inherited both of her parents' hair color, leaving her chest-length hair a blonde, silvery, and black mess, made worse by a patch of rainbow dye in the front she added because she thought it looked whimsical.
==Battle==
__NOTOC__
Ellie OrcusEntertainer Extraordinaire – Utilizes different stances to disorient the enemy with fun! 
----
As an Entertainer Extraordinaire, Ellie puts to good use all of her training in several different disciples of entertainment, utilizing all of her skills. She uses seven different stances, each with its own unique properties and abilities. They are as follows:
*Juggler - Wielding juggling balls, Ellie constantly juggles with as she tosses the balls as projectiles and as hazards. Grants the stance-exclusive ability Concentration, which grants a 10% attack speed bonus for each consecutive perfect ten juggles.
*Acrobat - Wielding a quarterstaff, Ellie uses it along with her own flexibility both for quick physical strikes and as leverage, giving her a fast travel option. Grants the stance-exclusive ability Fling, which grants a flat 20% bonus to jump height.
*Puppeteer - Wielding her personal marionette Susan, Ellie gives out commands for her to follow which frees Ellie up to get better positioning. Grants the stance-exclusive ability Substitute, which prevents Ellie being the target of attacks until Susan is destroyed.
*Mime - Wields no weapons, but can create an aura copy of any weapon in the game. Attacks by mimicking the previous attack used by the opponent. Grants the stance-exclusive ability Quiet, which gives her 50% damage reduction to all magic-based attacks.
*Clown - Wielding metal rings, Ellie uses the power of humor and acting ability to create attacks out of hilarious slapstick. Grants the stance-exclusive ability Klutz, which grants a 10% chance for an attack to hit anyways if it initially misses.
*Bellydancer - Wields no weapon and instead attacks by whipping her hair, Ellie's smexeh dancing creates a whole host of illusory effects. Grants the stance-exclusive ability Eyes On Me which grants a 10% chance to inflict Stun on a male opponent while performing any dance.
*Oracle - Wielding magical orbs, Ellie draws on her true heritage and training by utilizing magic most powerful. Grants the stance-exclusive ability Glide.
She switches stances by pressing the left or right trigger. She has no default stance and her starting stance is randomly selected. Overall, her magic is very high, attack and speed are high, defense is average and her HP is low.
===Brave Attack===
<tabber>Juggler Stance=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Toss 	Ground 	10 (5) 	20 	Ranged Low 	None 	Physical 	Initial
Toss 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls. 	Ellie tosses a single ball at the opponent. Can be chained with itself until Ellie runs out of balls.
Lob 	Ground 	10 (5) 	20 	Ranged Low 	None 	Physical 	Initial
Lob 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head. 	Ellie lobs a single ball far up into the air to come down and donk the opponent on the top of the head.
Was That a Banana?	Ground 	10 (5) 	20 	Ranged Low 	Slip 	Physical 	Level 5
Was That a Banana?	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall. 	No, it wasn't. Ellie tosses a ball along the ground at the opponent's feet, causing them to slip and fall.
Reverse Juggle 	Ground 	15 (7) 	25 	None 	None 	None 	Level 15
Reverse Juggle 	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.	Ellie starts to juggle in the opposite direction, allowing her to throw with her other hand and hit enemies not directly in her line of sight.
|-|Acrobat Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Puppeteer Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Mime Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Clown Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Bellydancer Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Oracle Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
</tabber>
===HP Attack===
<tabber>Juggler Stance=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Distracted by Balls	Ground 	10 (5) 	20 	Ranged Low 	None 	Physical 	Initial
Distracted by Balls	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.	Ellie tosses one ball wide of the opponent on purpose to distract them, before whipping a second directly at the target. The initial ball can be dodged into to deal damage.
Beaned by Balls 	Ground 	10 (5) 	20 	Ranged Mid 	None 	Physical 	Level 5
Beaned by Balls 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent. 	Ellie throws one ball high up in the air, and then throws a second ball at it, causing them both to fly off in different directions with a chance to hit the opponent.
Rain of Balls 	Aerial 	15 (7) 	25 	Ranged Mid 	None 	Physical 	Level 15
Rain of Balls 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them. 	Ellie flings all of her balls from above onto the opponent below, pelting them.
|-|Acrobat Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Puppeteer Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Mime Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Clown Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Bellydancer Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
|-|Oracle Stance=
Move	Type	CP (Mastered)	AP	Priority	Effect	Damage type	Obtained
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
</tabber>
===EX Mode HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Release the Balls!	Ground 	50 (25) 	300 	Ranged High 	None 	Physical 	Level 25
Release the Balls!	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps. 	Mummer stance only. Ellie releases all the balls that are being juggled, causing them to fly everywhere; some fly into the air as projectiles and others are dropped onto the ground as traps.
10-Hit Combo 	Ground 	50 (25) 	300 	Melee High 	None 	Physical 	Level 35
10-Hit Combo 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance. 	Aerialist Stance only. Ellie unleashes a vicious ten-hit combo using the quarterstaff, trapping the opponent, and ending with a launcher sending the opponent skyward, flying off into the distance.
Puppet Show 	Ground 	50 (25) 	300 	Ranged High 	None 	Physial 	Level 45
Puppet Show 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent. 	Director Stance only. Ellie sets up a miniature puppet show, using Susan and Melissa. The performance draws the opponent in before Ellie flings the entire stage at the opponent.
Invisible Wall 	Aerial 	50 (25) 	300 	None 	None 	None 	Level 55
Invisible Wall 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze. 	Harlequin Stance only. Ellie sets up a giant invisible wall that acts as shield that lasts until the end of EX Mode. Several panels can be placed to build a box or a maze.
Boxcar Beatdown 	Ground 	50 (25) 	300 	Ranged High 	None 	Physical 	Level 65
Boxcar Beatdown 	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.	Jester Stance only. Ellie tosses a sandwich at the opponent. If caught, a group of unruly hobos is summoned to beat the opponent up for control of the sandwich. Consuming the sandwich recovers negligible HP.
Dance With Me! 	Ground 	50 (25) 	300 	Melee High 	None 	Physical 	Level 75
Dance With Me! 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying. 	Genie Stance only. Ellie grabs the opponent by the hands and begins to dance with them, a dance that features several twists and spins. Ellie starts spinning too hard and sends the opponent flying.
Celebration 	Aerial 	50 (25) 	300 	Ranged High 	None 	Magical 	Level 85
Celebration 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage. 	Goddess Stance only. Ellie cups her hands and releases them in a rainbow formation, releasing thousands of pieces of confetti onto the opponent, with each piece dealing 1 HP of damage.
==EX Mode==
Ellie's EX Mode is Hit the Big Time! in which her current stance is upgraded to its ultimate class. Each stance gains a new EX Mode-exclusive attack, along with a new exclusive ability and an upgraded version of the default ability for that stance. Every stance gains the ability Regen in EX mode.
*Juggler is upgraded into Mummer, and Ellie gains the stance-exclusive ability Precision, which ups her accuracy by 15% along with the EX-exclusive attack Release the Balls!. Concentration is upgraded into Deliberation, which now grants a 25% attack speed bonus for each consecutive ten perfect juggles.
*Acrobat is upgraded into Aerialist and Ellie gains the stance-exclusive ability Super Glide along with the EX-exclusive attack 10-Hit Combo. Fling is upgraded into Slingshot, which gives her access to a triple jump.
*Puppeteer is upgraded into Director and Ellie gains the stance-exclusive ability Master of Puppets which allows Ellie to summon an additional marionette along with the EX-exclusive attack Puppet Show. Substitute is upgraded into Meatshield, which grants Ellie immunity from damage until both marionettes are destroyed.
*Mime is upgraded into Harlequin and Ellie gains the stance-exclusive ability Super Mime, which allow Ellie to mimic additional effects of the attacks she is miming along with the EX-exclusive attack Invisible Wall. Quiet is upgraded to Silence, which gives Ellie complete immunity to all magic-based attacks.
*Clown is upgraded into Jester and Ellie gains the stance-exclusive ability Comedy, which gives a 10% chance to inflict the Laugh status with any attack along with the EX-exclusive attack Boxcar Beatdown. Klutz is upgraded to Super Klutz which ups the chance of that effect occurring to 20%.
*Bellydancer is upgraded into Genie and Ellie gains the stance-exclusive ability Rubberneck, which allows Ellie to whip her hair 25% faster along with the EX-exclusive attack Dance with Me!. Eyes on Me is upgraded to Hands on Me, which grants a 20% chance to inflict Entrance on a male opponent while performing any dance, causing them to unwillingly lumber towards her.
*Oracle is upgraded into Goddess and Ellie gains the stance-exclusive ability Memorized which reduces casting time for magic attacks by 20% along with the EX-exclusive attack Celebration. Glide is upgraded to Aura Glide.
Ellie's EX Burst is Show's Over! wherein she turns the spotlight onto her opponent to try and perform some form of entertainment, which is unique to each character. Ellie summons a giant stage and hurriedly pushes her unwilling opponent into center stage, directly into the spotlight. Their performance is marked by button prompts that appear on the screen, and Ellie can mess them up by mashing any button that is different than the one shown. If Ellie doesn't mess them up enough, she will become frustrated and yank them offstage using a hook, dealing lesser damage. If enough buttons are pressed, the crowd will start to boo and Ellie will pull a golden hanging rope, which causes the red curtain to come crashing down onto the opponent.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Kelly 	44 	Reduces stance shift time by 20%.
Keaton 	77 	Reduces stance shift time by 50%
Chaplin	100 	Reduces stance shift time by 100%
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Way of the Entertainer	You love doing what you do, so follow your heart! 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Way of the Oracle 	A good name has been sullied, and so it's redemption time!	LUK+4 	Battlegen from the Iulius Friend Card
Entertainer's Desire 	N/A 	LUK+1 	Battlegen
Entertainer's Dream 	N/A 	LUK+2 	Battlegen
Entertainer's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: 
*World Map Theme: Caravan Discotheque
*Dungeon Theme: Hail from the Past
*Normal Battle: Septet
*Boss Battle: 
*Final Boss Battle: 
===Rival Battle===
*Vs. Ava:
==Quotes==
===Encounter===
*"I hope you can catch!"<BR>— When in Juggler Stance
*"Just try and keep up!"<BR>— When in Acrobat Stance
*"Go forth, loyal minion!"<BR>— When in Puppeteer Stance
*"... :D"<BR>— When in Mime Stance
*"Let's turn that frown upside down!"<BR>— When in Clown Stance
*"Can you feel this rhythm?"<BR>— When in Bellydancer Stance
*"It's time to save the world!"<BR>— When in Oracle Stance
*"I know I can do this..."<BR>— If HP is low
*"I'll never give up!"<BR>— If HP is low
*"You don't know the true meaning of strength!"<BR>— If opponent is stronger
*"I'll show you who's stonger!"<BR>— If opponent is stronger
*"I won't go easy on you!"<BR>— If opponent is weaker
*"Okay, maybe I'll take it easy."<BR>— If opponent is weaker	
===Victory===
*"You can call that a crucial catch!"<BR>— When in Juggler Stance
*"Life is just one big balancing act!"<BR>— When in Acrobat Stance
*"The best leaders are loyal and true!"<BR>— When in Puppeteer Stance
**happy flailing arms*<BR>— When in Mime Stance
*"Aw, don't be sad! Didn't you have fun?"<BR>— When in Clown Stance
*"Doesn't it feel good to get up and move?"<BR>— When in Bellydancer Stance
*"Is this...my true power?"<BR>— When in Oracle Stance
*"Hold up! Need a breather!"<BR>— If HP is low
*"Maybe I should practice more..."<BR>— If HP is low
*"Do I really have that much power?"<BR>— If opponent is stronger
*"That was more fun than I thought!"<BR>— If opponent is stronger
*"You can be strong too! Like me!"<BR>— If opponent is weaker
*"Sorry about that..."<BR>— If opponent is weaker	
===Defeat===
*"Oops! I've dropped my balls!"<BR>— When in Juggler Stance
*"...aaand there goes the staff."<BR>— When in Acrobat Stance
*"Susan, no! Are you alright?"<BR>— When in Puppeteer Stance
*"Dangit! I mean, 'Whoops'...I'm a mime."<BR>— When in Mime Stance
*"I'm a sad clown now."<BR>— When in Clown Stance
*"Way to throw off my groove!"<BR>— When in Bellydancer Stance
*"This can't be the future I fight for!"<BR>— When in Oracle Stance
*"Okay, you were stronger..."<BR>— If opponent is stronger
*"Owies..."<BR>— If opponent is stronger
*"This did not just happen!"<BR>— If opponent is weaker
*"Uuuwaaaggh! Noooo!"<BR>— If opponent is weaker
===Default Specific===
===DLC Specific===
===Story Specific===
Category:Twilight Crystal characters