Types of realms

The Weltan system teems with diverse realms. The majority are gas giants, realms of frozen methane, huge, globular masses of hydrogen that failed to become stars, and many other variations. Some of these are mined or exploited in some way and may even harbor their own forms of truly bizarre alien life, but it is mostly upon small, rocky, terrestrial realms that the empire, and its enemies, are found. Within this category of realm, however, there are many variations and humanity endures all manner of different environments in its quest to survive in a cruel and unwelcoming universe.
== Feudal Realms ==
A realm with no defining features beyond housing life forms that fit the characteristics of other races.
== Sentient realms ==
While rare, are not unheard of. This led to some realms being described as a single organism, a living creature with a skeleton of stone and a heart of molten rock. The species that inhabit a realm, plant and animal alike, from microbe to megafauna, are the realm-creature's organs, internal symbiotes, and parasites. It is possible to destroy a sentient realm, although it requires a massive superweapon. It is also possible to turn a realm itself into a superweapon. 
== Feral Realms ==
A realm with no defining features beyond housing creatures.
== Forge Realms ==
A realm that is entirely dedicated to or has a large quantity of industrial zones.
== Armoury Realms ==
A realm dedicated with stockpiling all things military.
== Neighborhood Realms ==
A realm dedicated to housing an enormous population. These are purely theoretical, no neighborhood realm exists for now.
== Museum Realms ==
A realm dedicated to the preservation of artifacts. most often found on realms where there used to be an other race gone extinct.
== Cardinal Realms ==
A realm that is the furthest from the Empire, serving as a cardinal point that delimits the final frontier of the Empire. These are also purely theoretical.
== Pleasure Realms ==
A realm dedicated to the amusement of its visitors, considered pinnacles of culture after museum realms.
== War Realms ==
A realm dedicated to the field testing of new technologies.
== Fortress Realms ==
A strategically placed realm dedicated to protecting the interests of the area. these realms are usually staffed with robots or UC's.
== Dead Realms ==
Usually a realm that is lacking an atmosphere and is useless in terms of resources or strategic value.
== Farm Realms ==
A realm dedicated to mass agriculture.
== Civilized Realms ==
A colonized realm with no specific specialization.
== Barracks Realms ==
A realm dedicated to the training of recruits.
== Death Realms ==
A realm where the lethality of local organisms is so intense that colonization is impossible.
== Mining Realms ==
A realm dedicated to mining raw resources.
== Industrial Realms ==
A realm dedicated to refining raw materials into industrial parts.
== Waste Realms ==
A realm dedicated to processing waste into usable wares.
== Forbidden Realms ==
A realm that has passed into outer space, and is as such forbidden to the Dalmer.
== Frontier Realms ==
A realm close to outer space.
== Desert, Ice and Ocean Realms ==
Single biome realms.
== Maiden Realms ==
Realms that have been extensively Weltformed by the Dalmer in order to be colonized.
== Crone Realms ==
Realms that are husks of their former selves, their resources depleted and whose only use are as thruster strapped superweapons.
== OT Realms ==
Realms completely under the dominance of the Other Races, and as such cannot be colonized lest Guest Theory be violated.
== Daemon Realms ==
Realms completely under the sway of Demons. 
==Carnosystem==
An ecosystem where all animals are carnivorous, with the largest carnivores being eaten by the smallest.
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Category:Dalmer
Category:Realm
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