Tyranny (Priest Spell)

Similar in effect to a rod of rulership, this spell enable s the priest to command obedience and fealty within the area of effect when cast. From 200 to 500 Hit Dice (or levels of experience) can be ruled, but creatures with 15 or greater Intelligence and 12 or more Hit Dice/levels are entitled to a saving throw vs. spell. Ruled creatures obey the priest as if she or he were their absolute sovereign. Still, if the priest gives a command that is absolutely contrary to the nature of the creatures commanded, the magic is broken.
Priests who employ this spell contrary to the wishes of Gilgeam find their god's displeasure forcefully expressed in the immediate future, as adjudicated by the DM.
The material components of this spell are the priest's holy symbol and a small golden circlet worth at least 250 gp. The latter is placed on the priest's head prior to the casting of the spell and vanishes at the spell's conclusion.
Notes: Granted to priests of Gilgeam in the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Powers & Pantheons
Category:Spells