Report 261

Report #261
Skillset: Celestialism Skill: Radiance
 Org: Celestines Status: Completed Sept 2009
Furies' Decision:
Damage from radiance will increase if under heretic line.
Problem: Radiance is a skill under-used at the moment. It is a damage attack
against undead, but the current state of affairs precludes that type of PvP.
Given that it is a 100% magic based attack, more often than not it ends up being
less effective than cosmicfire, which I feel it shouldn't ever be (when it
hits). However, I don't feel that changing the damage type is in keeping with
the skill as it is. The changes below are intended to increase the viability of
a damage-kill for Celestines.
[A: 0 R: 0] Solution #1: Change radiance to also work on people suffering from
 heretic, infidel, and inquisition. A heretic will
 take the same damage as an undead person would, an
 infidel should take 125%, and someone suffering under
 inquisition should take 150%. Keep in mind that
 heretic and infidel can be cured with focus spirit
 now. This is intended as an indirect buff to the
 inquis line, with strength increasing the further the
 Celestine manages to get. This should help make
 Inquisition more deadly (for a Celestine only), which
 I feel counterbalances the fact it is now harder to
 actually ever pull off.
[A: 0 R: 0] Solution #2:
[A: 0 R: 0] Solution #3:
Player Comments:
---[Nienla on 9/22 @ 22:07 writes]:
Sounds fine.
---[Ilyarin on 9/23 @ 23:23 writes]:
Well, the recent envoy changes have partially corrupted this report. In order to
have it not be a complete cast-off, I would suggest that Radiance still be
available as an attack to use on those under the heretic/infidel/inqusition
afflictions, but that the damage instead should be 100%/110%/120%. (This will
still make Radiance the preferred skill to use on heretics, without being as
strong as it would otherwise be in the report's current condition, considering
the possible combination of radiance and new fervor).
---[Nienla on 9/24 @ 15:46 writes]:
With Fervor, I don't believe there needs to be any more of an increase in
damage. Combining Radiance and Fervour, with skills like Vendetta, War Blessing,
War Domoth, you're looking at nearly a 180% damage increase, perhaps even more
if I'm missing other abilities. I don't think Radiance and Fervour need to stack
with one another.
---[Nienla on 9/24 @ 15:48 writes]:
The above is assuming that Fervour also works with Celestialism damage instead
of just with damage/wounding with Paladins. If Fervor doesn't boost Celestialism
damage, then Radiance would be fine to get an increase in damage with Radiance.
If it does, it will be too overpowered in groups and damage output
---[Ceren on 9/27 @ 23:15 writes]:
I'm fine with this (the numbers in Ilyarin's comment, not in his solution). The
biggest defense to magic damage, trans magic, is unstrippable by inqui, so
shouldn't be too bad.