Delinius

==Background Info==
Delinius is the second child of Caldeus Venlip Langton and Marrah Langton, and the younger brother of Ina. He becomes a legal handler for Isles & Quint after his hire.
Delinius' household was a very large one: all offspring from his grandmother and her sister lived in close proximity in the northwest of Faeric, and they were famed for their magic, among other things. When not playing in the surrounding hills, Delinius received education and training of the talents his lineage granted him. His grandmother Agatha played an important part in mentoring him and his sister, guiding both children in their development.
A hive mind invasion threatens Ludus early on in Delinius' life. Rather than hide, he desires to help fight the threat, a request that his grandmother honoured. Despite being of small size and abysmal strength, his contribution to his family's safety was not trivial, and the conflict proved a great testing ground for his nascent abilities. After a group of so-called witches delivered a decisive blow to the invader, life slowly returned to a more normal pace. To pass the time, Delinius travels to a gathering of aspiring young Dwineans. Due to his family's reputation, he is challenged to a dangerous competition. Three of the participants dissolve in smoke and do not return, leaving Delinius as the "winner" of the contest. There is much discussion why the young man survived and why he barely spoke, both with local residents and within Delinius' family.
After being pressed for answers by his relatives several time, Delinius began enumerating the many grievances and injustices that he perceived within the household, resulting in his departure from home. He settled down in a small community on Gredile, not far from its large desert, building up a life by gathering food and hunting creatures to support the local Ludusians. After a rise in monster activity, however, some began to suspect the use of magic as a source of misfortune, agitating Delinius significantly. The subsequent misunderstandings forced him to fend off angry Ludusians as well as hostile monsters for many years. The conflicts drove him to discover many intricacies of magic as well as armed combat, at the cost of uncertainty about his life and a deeply rooted distrust of non-magical Ludusians, given that many treated him much the same way, if not worse. While voices rose to halt the great misunderstanding, Delinius' reputation as a fearless combatant was not diminished by this. With the ability to construct working wings through magic, Delinius fled Gredile once he heard of habitable land far off the coast.
Upon arrival on this unfamiliar continent, Delinius found that his name was unheard of here, and he found work delivering goods through the air thanks to his magic arts. From this high vantage point, Delinius noticed others who fled the turbulence on Gredile and struggled with starting over. Feeling that his escape may have motivated some of them, Delinius helped out individuals in his spare time, while planning an initiative to gather these refugees and help them make a living. After acquiring ownership of an abandoned building, he worked together with some of the people he previously helped to make the space liveable, and began accepting residents. A colourful and varied cast of characters were attracted by this idea. A similarly long-lived individual showed up among them, too, and the two became close over the years through their work for Delinius' initiative, dubbed Langton Incorporated.
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B=
On the Beta timeline, a large-scale protest lead to Delinius returning to Gredile; Lyka was to follow soon after, but due to weather conditions reached New Hub City rather than Steckenberg. Most notably, they offered him an unused residence on the coast of Gredile's desert and an opportunity to work in Steckenberg, without thinking about the inconvenience of this combination. Nevertheless, Delinius accepted their generosity and set out to inspect his new home and meet with his new employers. He worked with the Dwinean learning institute in Steckenberg for some time, which brought him into contact with his sibling Ina, much to his surprise. She made room in her apartment to enable Delinius to stay in Steckenberg for multiple days whenever necessary.
Due to financial needs, Delinius sought additional work in Steckenberg. After finding an ad for Isles & Quint and taking an interview with Baxter, he was employed as the company's legal manager.
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Γ=
Langton Incorporated thrived for an extensive period of time, reaching status beyond mere refugee help. Due to rising tension about a notable enclave of Gredilean inhabitants on Auzos, Delinius chose to evacuate them back to Gredile when the situation there became more favourable. In order to camouflage a large migration for the time period, Delinius drew attention to himself to distract Steckenberg. He came into conflict with IQ in doing so. After its resolution, Delinius moved on to found an industrial business named Sunrise Industries, initially manufacturing light fixtures before expanding to household devices of many kinds.
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==Appearance and Personality==
Delinius has reddish brown hair at or above shoulder length, with a light skin tone. He stands somewhat taller than average with a thin build. Normally, he tends to dress in archaic clothing in warm colours, including capes or cloaks on occasion. After his hire for Isles & Quint, however, he is commonly seen wearing a tan overcoat over an orange shirt and brown pants, with plain brown shoes on his feet. One of his more exotic outfits consists of a red and brown coat, partially covered by an orange cloak. The broad strap of a more rugged shoulder bag has some pockets attached on a piece of leather, each containing a small flask.
Perceptive yet tactful, Delinius is not quick to trust just anyone he meets. He has clearly defined values for himself that he strives to embody, independently from outside rules and laws. When acquainted or befriended, however, he is amiable and concerned with the other's welfare and good health. His eccentric and sometimes contrarian behaviour may come across as bombastic and confident; in reality, this serves as a means by which he gains insight into others' thoughts while keeping his own a mystery.
==Relationships==
===Family circle===
Delinius keeps his loved ones and relatives close and spares no effort to ensure their safety. He was not particularly close with Caldeus, experiencing his father's strict and dogmatic views as constraining and demanding, although Delinius did take some of his wisdoms to heart later on. He had a better relationship with his mother, despite her relative silence, as she instilled a sense of alertness and vigilance in him that helped him endure hardships for many years. He is very close with Ina as his sibling. While they occasionally disagree, Delinius holds her in high regard and often takes her advice into account; Ina is one of the few people he accepts demands from.
He was on relatively poor terms with some of his relatives in his youth, exacerbated by their questioning after he survived a reckless experiment with magic. Delinius had a uniquely close bond with his grandmother Agatha, however, almost more so than with either of his parents.
Delinius has a healthy relationship with his life partner Lyka, based on strong mutual trust. While they can clash over serious topics, they are as happy as a typical couple would be. His footing with his daughter Helena is variable: the two can argue loudly over even simple matters, but the two can put their differences aside just as quickly and enjoy practice of combat-related skills. His relationship to Katherine is more difficult: both of them are good at keeping things from others, with Katherine frequently ignoring or circumventing her parents' requests. Despite their strife, Katherine does sometimes warm up to discussing books and related subjects.
===Isles & Quint===
Generally speaking Delinius is on good terms with the IQ crew and regards most of them as good friends in addition to being his colleagues or employers.
He keeps a close eye on Baxter at first, as he is more aware of Bax' past schemes than most workers. Despite this knowledge, the two work together very well and are personally on good terms. Delinius' attitude towards Baxter is amiable, if a little fun-poking at times.
Interaction between Delinius and Zachary is mostly limited to business talk, though they're far from unfriendly. While Delinius holds sympathy for Zach as being "out of place", Zach doesn't quite trust him, even after Baxter befriends Delinius.
Delinius does not interact much with Revelian; neither of them considers this strange, perhaps due to similarities in their regard for violence. He does treat Revelian with just as much respect as others in the company. He doesn't have a lot of opportunity to talk to Hankvi during work hours either, though this is attributable to the latter's immense work ethic. The two do seem to get along fine, despite the fact that Hankvi is slightly intimidated by Delinius. He is similarly on good terms with other workers of the company like Maxine, Samuel and Kwik, despite not meeting them in person very often.
==Skills and Abilities==
*Delinius has extensive knowledge of a wide variety of subjects, giving him the insight to deal with specific matters for Isles & Quint. His long life additionally gives him above average knowledge about known areas of Ludus and their history. Despite this, his knowledge of "contemporary" tech is subpar upon arrival in Steckenberg and joining IQ.
*He has excellent knowledge of and experience with magic practices in a broad range of applications, from combat and mobility to information management. These skills are supplemented by his proficiency in wielding axe weaponry, though Delinius' strength is average at best.
*For nonviolent situations, Delinius has a talent for eloquent speech, allowing him to convince others of his arguments.
*He holds significant mythological status among most Dwineans across Gredile, granting him informal authority, though Delinius is reluctant to make use of this position.
==Traits and Equipment==
Traits
*Langton Ancestry:
**Lux' Power - Immune to the effects of high temperature and low humidity, as well as the harmful effects of fire. More vulnerable to cold temperature and humid/cold weather like rain and snow.
**Sunbather - Requires sufficient exposure to sunlight to remain healthy.
**Dwinean Talent - Great potential for certain forms of magic.
*Soul Flame (?) - Halted physiological ageing. (Need to sort this out, to be honest.)
Equipment
*Axe weapons - A variety of axes and axe weapons with varying properties.
*Light bow - A simple bow built to Delinius' body profile.
*Hades Harbinger - A custom three-in-one weapon and tool, combining a triple crossbow, flamethrower and axe blade into one weapon.
*Journal - Strongly enchanted book that helps Delinius retain memories far beyond a Gridmask's typical capacity.
==Appendix==
===Appearances===
:🗛: Absolutely Nothing, Wrapping Things Up (mentioned)
:B: Now Hiring, Welcome to Isles & Quint
:Γ: Langton Incorporated, Back to the Mainland, The Incredubious Industrial
:Π: Return to Sender, The Great Mailman War, Desert Air, The Hideaway
:Φ: Muertween Eve 2, The Vices of Chanukwanzaa, Desert Disaster, Chanukwanzaa the Fourth, GULABISTOCK
===Trivia===
*Delinius is sometimes called by his second name, something that aggravates him very much.
*His aura is .
==Gallery==
Delinius Bust.png|A bust depiction of Delinius, by ZoshiX.
Delinius thingy.png|A bust depiction by Look-a-troopa.
Ludusian Greeting 02.png|Delinius depicted together with Lyka, by Fire InThe Hole.
Delinius half.png|Half-length depiction of Delinius by Fire InThe Hole
File:Hades-Harbinger HD.png|The Hades Harbinger, a tool and weapon built as a gift for Delinius.
File:Fith.png|A depiction of what might be either a Delta timeline or far-future Delinius. Made by the user Wutisdyssh on the Fan-Ball Wiki.
File:Delinius Sprite.png|A pixel sprite of Delinius styled after something from a webcomic, drawn by ZoshiX/Indigo.