Regular Spells

Regular Spells affect only one subject and its energy cost assumes a humansized subject. "For a subject with a positive SM, multiply cost by 1 + SM". There is no energy cost reduction for negative SMs.
If the subject cannot be touched then the effective skill is at -1 per yard of distance. Furthermore Magic Resistance (either the spell or the advantage) results in an additional -1 per level of Magic Resistance. 
==Important Note==
SM is based on the most significant dimension be it length, width, or height. Things get weird with 3d as most geometric shapes add +2 to SM but elongated boxes add only +1 to SM.
In Classic GURPS the cost of Regular spells were by the number of hexesBasic Set (Third Edition) Revised p 149Classic: Magic p 10 so this change is a substantial upgrade.
==See Also==
*Spell Classes
==References==
*Basic Set pg 239
Category:Spells
Category:Rules
Category:Magic Concepts