Shear

Shear is a basic ability for Vyse.
==Description==
Shear is primarily an Intel ability that Vyse must equip before casting. Once equipped, her crosshair will be replaced with an indicator for placing the trap. This will turn purple if it is placed on a viable position to be cast in. A viable position must be from wall-to-wall. The distance between these locations cannot exceed a maximum distance and Vyse must be within a certain distance of the target location to cast the ability. Upon casting, the trap will travel to the location and briefly deploy, creating a trap that spans the distance between two attachment points.
Once deployed, the trap remains indefinitely. Enemy agents who enter past the trap normally will activate the wall that blocks gunfire, utility and agents. Placed utilities within the trap when triggered to a wall also causes them to be destroyed. Once it expires, the wall will rapidly disappear from top to bottom.
Enemy agents who approach it will be able to see it once they get within close enough proximity. While unable to be destroyed under normal circumstances, the wall when triggered can however be destroyed if it is within range directly on a planted spike, or sudden terrain changes (such as rotating doors in Lotus), during which Vyse and her team will be alerted.
==Stats==
Stat 	Value 	Confirmedvalue?
Equip time 	seconds	
Max deploy distance	meters 	
Max wall length 	meters 	
Unequip time 	seconds	
Deploy time 	seconds	
Detection distance 	meters 	
==Update History==
Category:Abilities
Category:Basic Abilities