Turret (Fallout: Wasteland Warfare)

Turrets are items .
==Background==
Before the Great War, automated turrets were employed by large corporations and utilized by the military to serve as supplemental, unmanned security units, capable of selecting trespassing targets and engaging them. Over 200 years later many factions use turrets to defend their settlements or deploy them against enemies in battle.
==Characteristics==
Turrets are immobile, automated defenses that a player can place on the battlefield. Turrets do not count as units and, once placed, cannot be moved by any means except being destroyed. All turrets start a round with three Reaction Markers, and one marker is automatically spent to shoot when a unit uses an Action (including Prepare) within the Awareness length shown on the turret's item card. For example, each of the two green Awareness on the laser turret card indicates 8 inches, so a laser turret can be triggered by Actions up to 16 inches away.
Turrets attack all units that trigger it regardless of faction. This includes units controlled by the player who placed the turret unless they have the turret inhibitors item. When a turret is engaged (in close combat) with a unit it attacks with all negative modifiers for using a ranged weapon in close combat. While engaged a turret cannot target any unit it is not engaged with, but any Action those units take that triggers the turret allows it to attack a unit it is engaged with. For example, a machine gun turret MkIII that is engaged with a mutant hound cannot attack the super mutant brute farther away whose Prepare action triggered it, so it attacks the mutant hound instead.
==Variants==
There are four types of turrets, featuring varying stats and costs to use.
Turret 	Health	Armor 	Awareness	Reaction Markers	Weapon Skill	Damage 	Effect Dice 	Cost
Machine gun turret MkI 	5 	Physical 2Energy 1Radiation Immune	16" 	3 	Rifle 4 	Physical 2	Roll Armor Reduction 	10
Machine gun turret MkIII	5 	Physical 3Energy 2Radiation Immune	20" 	3 	Rifle 5 	Physical 2	Roll Damage, Armor Reduction, and Accuracy	15
Laser turret 	5 	Physical 2Energy 1Radiation Immune	16" 	3 	Rifle 4 	Energy 2 	Roll Armor Reduction 	10
Heavy laser turet 	5 	Physical 3Energy 2Radiation Immune	20" 	3 	Rifle 5 	Energy 2 	Roll Damage, Armor Reduction, and Accuracy	N/A
==Notes==
* The set description for Terrain Expansion: Turrets states that the expansion includes "gas powered turrets" in addition to laser turrets. However, the item cards identify these turrets as "machine gun turrets."
* As of the wave 8 update to item and unit costs heavy laser turrets currently have no cost to use. Modiphius staff confirmed that this is unintended and will be addressed in an upcoming update.https://forums.modiphius.com/t/wave-8-pdf-errors/19785
==Appearances==
Turrets appear , introduced in Terrain Expansion: Turrets.
==Gallery==
Fo-promo-gas-turret.png
FOWW,TurretIItemCard.jpg|Item card
FOWW,TurretIIIItemCard.jpg
FOWW,LaserTurretItemCard.jpg
FOWW,HeavyLaserTurretItemCard.jpg
FOWW,TurretsTerrain.webp|Terrain Expansion: Turrets
==References==
Category:Fallout: Wasteland Warfare items
Category:Fallout: Wasteland Warfare terrain
Category:Fallout: Wasteland Warfare robots and computers