Necromancer

Necromancer (Specialist Wizard Subclass)
Ability ScoreRequirements:	Intelligence 9Wisdom 16
Prime Requisite: 	Intelligence
Races Allowed: 	Human
Alignment Allowed: 	All
* The Necromancer is a Specialist Wizard who specialises in Necromancy Spells.
* +1 bonus for saving throws against Necromancy Spells.
* Others have -1 penalty when rolling saving throws against a Necromancer's Necromancy Spells.
* One extra spell slot at each spell level. This slot has to be a Necromancy Spell.
* +15% chance when learning Necromancy Spells.
* -15% chance when learning spells from other schools.
* Learns one Necromancy Spell at level up.
* Cannot learn Illusion/Phantasm, Enchantment/Charm spells.
From Player's Option: Spells & Magic (Optional):
* Cannot learn Alchemy, Artifice, Geometry, Song, & Wild Magic spells.
* At 8th level, saving throws against Necromancy Spells increases to +2 bonus total
* At 11th level, the necromancer gains a special speak with dead spell-like ability
** Somatic Only, Concentrate 1 round, 
** Duration one turn and ask four questions of the spirit. 
* At 14th level, gains a +2 to saving throws against strength drain, paralyzation, and other effects.
** May attempt a saving throw vs. death magic with a –4 penalty to avoid the effects of any attack that normally does not allow a save.
Necromancy Spells(PHB)
Necromancy Spells(WSC)
Category:PHB Subclass
Category:Subclass