Unlosable/Old

This is the old variation, with roll and Mazeophobia on it. If you want the current version, go here.<tabber>Unlosable=
== What is Unlosable? ==
Unlosable is a Class 0 difficulty that is basically an easier, faster and safe version of Automatic, the difference is that the conveyors are fast, and there are walls and a ceiling to make it near-impossible for you to fall out and fail. The spectrum of this difficulty is determined by the difficulty of failing.
There are two variations to Unloseable, which are Roll and Mazeophobia.
==Obstacles==
=== Baseline Unlosable ===
* You can't move and jump in contraptions, whether type is it
* Contraptions that you drop onto the next one
* Elevator contraptions that each elevator covers a vertical portion of a floor
* Wall supports which are absolutely inescapeable
* Ball contraptions where balls are heavier than players
* Droppers that contain downward elevators and supports that push you onto holes
=== Low Unlosable ===
* Wall supports that escaping is really hard, like hard as Intense
* Fast conveyors (like Just Air), but they are slower, which allow you to delay
* Ball contraptions where balls are heavier than players
* Automatic mazes, but wrong ways are raised and contain conveyors
** You can build teleporters that skip a bit of the correct path and you can make them easier by removing wrong ways
* A box which is filled with hard conveyor-filled obstacles to prevent failing, with a hole to escape
=== Mid Unlosable ===
* Conveyors on wall supports
* Automatic mazes, but wrong ways contain conveyors push you back to the correct path
* Fast conveyors (like Just Air), but you can walk to delay
* Cannons (or very fast conveyors that shoot you without dying)
* 1x2 stud gaps
** Every 10-15 studs
=== High Unlosable ===
* Fast conveyors, but you can walk to go back
* Cannon contraptions with wall supports behind target walls
* Slow conveyors and you can't move
* Elevator to another elevator pushing a button then falling down onto a conveyor into a hole which is only accessed by button to the winpad/next difficulty
** The first elevator takes roughly 5 seconds to go up and the other one has 100 velocity, the conveyor has 16 speed and your speed is 10
* MegaDeath but nerfed to this difficulty (no kb's, all contraptions, takes 2-3 minutes to do)
=== Peak Unlosable ===
* Automatic, but your walkspeed is 1 and you can't jump
* Very slow conveyors but you have 32 speed
* Low Unlosable but the walls are 10 studs (with flooring)
* Mid Unlosable but after is a plinko 
** Only 1 hole brings you back to Win, the rest bring you to the winpad or next stage
* Dilly Impossible but nerfed to this difficulty (no kb's, all contraptions, much faster, takes 4-5 minutes do)
==Towers With This Difficulty==
* Tower of Doing Literally Nothing - Mid Unloseable (GNZT: Ring 1)
* Tower of Overdetailed Designs - Peak Unloseable (GNZT: Ring 3)
* Tower of Unlosable and Unfailable - Peak Unloseable (TJFD: Ring 0)
*Spire of Pink Speed (SoPS)
*Tower of Descending Slowly - Very Low Unlosable.
==Trivia==
*Tower of Climb a Truss is an actual tower in an actual game.
*Tower of Basically a Floor has only 1 floor due to other floors are mainly N/A.
*There is another name for this difficulty, "Unfailable", which is more commonly used in obelisk difficulty charts.
==Sub-difficulties==
There are 3 sub difficulties that goes between Unlosable and Automatic. No sub difficulties are overlapped for the purpose of difficulty increments.
* Roll: Ball contrapations
* Mazeophobia: Floors fully filled with automatic mazes
* Shattered Babass: Final subdifficulty between Unlosable and Automatic
==Moving On From This Difficulty==
You can move on to Automatic, the conveyors should be slower now, requiring more patience
OR..
You can move on to Roll (sub difficulty), which is a hollow ball that is rolling down.
Category:Difficulties
Category:Class 0
Category:Icons made with pixel art
Category:Emoticon Difficulties
|-|Roll=
==What is Roll?==
Roll is an Unlosable Variation but instead of conveyors, you're in a hollow ball that is rolling down a slope/slide, and the ball will automatically disappear once it touches the winpad, making you win. The length of the slide can be any size aslong as it doesnt take over 1 minute, or any less than 1 second, since this difficulty is meant to be completed quickly, and to prevent loopholes such as an infinite slide. 
Imagine it like the slide bit in Tower of One Equals Zero but you don't have to walk
==Towers in this Difficulty==
* Tower of Marble Mania (ToMM) [Scrapped]
* None Other
==Icon==
The icon is a purple hollow circle with two arrows around it going clockwise, indicating the circle is rolling. The background is a simple lavender to rose pink gradient. If you want the Roblox decal you can find it here.
==Trivia==
* The icon was made in paint.net. 
* This difficulty was made by AFasterSlowpoke, and the second one he both made the original difficulty and the wiki page. (First one is Avery)
* This difficulty was inspired by this gif.
==Continuing from this point==
Well done, you rolled down a slide in a marble and waited. Go onto Mazeophobia if you want to start being able to fail without glitches.
|-|Mazeophobia=
== What is Mazeophobia?==
Mazeophobia is a Low Class 0 In-between Unlosable and Unmissable. Obstacles in this difficulty are much harder than those in Unloseable, its just fast conveyors instead in a form of mazes. This is basically 'Maze Unloseable' where there is a maze, filled with conveyors, and at start the conveyors take you to the exit of the maze, where the winpad/teleporter is at. 
The Background colour of the image: [255,0,72]
=== Towers of this difficulty ===
* Currently None.
==Obstacles:==
===Low Mazeophobia===
* A fast-Small Automatic Maze.
===Mid Mazeophobia===
*A fast-Medium Automatic Maze.
===High Mazeophobia ===
*A fast-Large Automatic Maze
==Trivia==
*This might be a bit of a paragraph, but I actually saw this difficulty in my dream. I was in a tower, and it was like MoCED, and there was Mazeophobia there.
==Completing From This Point==
*I think you should go to Automatic.
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