124242-wildstar-situation

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Hello all,
 
I played Wildstar at launch, but i quit it after a month because of the many problems that had the game (first of all the bad, bad optimization). After reading many news about the game, i gave him another chance. I have now finished the trial and i'm happy about all the changes, so i decided to pay the subscription. Anyway i see many people talking about that this game will fail or in the best case scenario will become f2p.
 
Since I would like to dedicate myself to the game, I would not have a disappointment :(
 
So the question is: how is doing Wildstar? I know that the situation isn't the best, but i don't think is such bad, right? 
 
 
Ty all in advance, and sorry for my english, hope is understandable.	
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Hey LordMagusar,
 
Don't listen to all the doomsayers and F2P-gospel worshippers.
WildStar has had rough times but the game has been improving a lot since the last drops, and the next drop is going to improve it even more.
 
If you do not want this game to fail, then you already did the right thing: Subscripe and play.
It might not be perfect, but it's on the right way.
Carbine has been releasing soo much fixed and improvements as well as content. We just need more people to come back and play.
 
So tell your friends about it, how you came back and how the game has improved.
If everyone does this instead of complaining, the game can only get better.	
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Anyway i see many people talking about that this game will fail or in the best case scenario will become f2p.
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Hello all,
 
I played Wildstar at launch, but i quit it after a month because of the many problems that had the game (first of all the bad, bad optimization). After reading many news about the game, i gave him another chance. I have now finished the trial and i'm happy about all the changes, so i decided to pay the subscription. Anyway i see many people talking about that this game will fail or in the best case scenario will become f2p.
 
Since I would like to dedicate myself to the game, I would not have a disappointment :(
 
So the question is: how is doing Wildstar? I know that the situation isn't the best, but i don't think is such bad, right? 
 
 
Ty all in advance, and sorry for my english, hope is understandable.
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Hello all,
 
I played Wildstar at launch, but i quit it after a month because of the many problems that had the game (first of all the bad, bad optimization). After reading many news about the game, i gave him another chance. I have now finished the trial and i'm happy about all the changes, so i decided to pay the subscription. Anyway i see many people talking about that this game will fail or in the best case scenario will become f2p.
 
Since I would like to dedicate myself to the game, I would not have a disappointment :(
 
So the question is: how is doing Wildstar? I know that the situation isn't the best, but i don't think is such bad, right? 
 
 
Ty all in advance, and sorry for my english, hope is understandable.
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Hey Lordmagusar,
 
Your best bet is to just keep playing if you like the game, and don't listen to others. Get in a guild with people who are actively playing and enjoying the game, rather than dwelling on fantasies of the future. The internet is full of garbage talk and a burning desire for self-validation... stay away and stick to the gameplay part! ;)	
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			Ty all for the answers :) very appreciated	
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Just give it a go :)
 
The pop is bad, but that's because carbine made some stupid choices, but since then there has been a slow, steady momentum and the drop that is planned looks A-MAZ-ING (pets anyone?)
 
Look for a nice guild, make friends and then explore all the things :D
 
Good luck on your travels in nexus!	
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			C'mon back dude!  Move to Jabbit or Entity (depending on your region) and enjoy the massive QOL improvements since your last play.  Ignore the haters, we're on the mend and kicking ass.	
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The game has its issues, and I myself had to step away for a few months. (Part of that was having to stop playing video games in general due to lack of time) But I came back and am so happy with the improvements.
 
I think the biggest issue is that so many people expect a game to launch perfectly now and when it doesn't they cry the sky is falling (or the game is failing) but usually if you give the devs some time and constructive feedback, they can push out the changes that are needed to bring it back up to par and then it's just upwards from there.	
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If you build it, they will come.
 
The solution is simple and well known to Carbine as they are doing what is needed.
 
That is;
 
Continue to improve the game so that it becomes amazing and people, such as yourself, will return or give it a try and will be pleasantly surprised with the quality and will resub. The game just has to be enough quality people feel its worth the value of a single movie ticket per month. Right now, it is for you and I. To get a million plus subs though, it going to need a lot more improvement so Carbine just needs to keep on working
 
That's it. Simple solution	
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Appreciate the words of support everyone!  Carbine is working on some great stuff to deliver on our promise of an even more fun and less grindy WildStar.  The best thing anyone can do is always, play and tell your friends about us!  Whether they have played WildStar before or not, the 10 Day Free Trial is ready to be used.  Word of mouth is the best and most trusted ways to get someone into the game, so start using those mouths!......
 
ummm ya, tell your friends!  :D	
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In my personal opinion b2p would make the game much more successful, but I very much believe the game can crawl out of it's rut with a PR pust, right now it is slowly but surely gaining players. All we need is that marketing push.
 
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Appreciate the words of support everyone!  Carbine is working on some great stuff to deliver on our promise of an even more fun and less grindy WildStar.  The best thing anyone can do is always, play and tell your friends about us!  Whether they have played WildStar before or not, the 10 Day Free Trial is ready to be used.  Word of mouth is the best and most trusted ways to get someone into the game, so start using those mouths!......
 
ummm ya, tell your friends!  :D
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Come on back, it's gotten a lot better.
 
Every game has it's faults and WS is no exception, but it is being improved. It's a step in the right direction that is needed.
 
Have gotten a couple of people interested in it ( I know of two people that did the 10 day free trial, so far they like it...despite NOT being Chua ).
 
TheCheez, once again thank you to the Carbine Staff.
 
Cheers	
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Iv recently re-started playing as well. Game is awesomesauce, stick around, get involved!
I honestly dont know how W* got into this situation either. If i had to describe this game to another potential player id say "Remember goldeneye on N64? Yes? Thats WoW. Did you ever play Perfect dark? Yup, thats Wildstar"	
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Appreciate the words of support everyone!  Carbine is working on some great stuff to deliver on our promise of an even more fun and less grindy WildStar.  The best thing anyone can do is always, play and tell your friends about us!  Whether they have played WildStar before or not, the 10 Day Free Trial is ready to be used.  Word of mouth is the best and most trusted ways to get someone into the game, so start using those mouths!......
 
ummm ya, tell your friends!  :D
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You can do it Tony. It only takes a few minutes. A FEW MINUTES.
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Marketing team designs banner
Web team preps banner for upload to server
Web team has to find space on site for 10 day free trial banner
Space is made on site for banner via replacing ad space or current other featured content
Banner is implemented and linked to either trial info page or account login
Web team finalizes changes
Web team deploys new design to internal test site and sends completed task documentation to Web QA Lead
Web QA lead writes up test pass for new deployment
Web QA employees execute test pass, find any bugs and send back to Web Team
Web Team fixes bugs, sends pass back again for regression
Web QA re-runs pass, repeat until all bugs fixed
Web QA Lead greenlights deployment
Web Team sends deployment final package to production for timeframe of release
Production sets date for website update
Web Deployment/Live Ops performs site maintenance on release date and implements new deployment into Live Environment
Finished.
 
Yeah, that's surely all gonna happen in a few minutes.
 
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Over complicate much?
 
You have never designed a webpage have you? It honestly takes a few minutes to create a banner>redirect link to 10 day free trail. 
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Bachelor's Degree of Science in Digital Design.  My resume has 4 positions where my entire focus was designing webpages for financial institutions on the West Coast.  I worked at ArenaNet for a year doing both in-game and Web QA.  Pump your brakes.
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Uh oh. Bad assssssssery  :blink:
 
Nevertheless, Carbine Marketing team had 2 months to add a simple feature to website. It hasn't been done yet. Are they even trying to market their own game?
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It's not badassery, man.  It's knowledge of how these things work.  You're a player, not a dev, so don't assume you know how much work it'd take to do X.
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So, It takes 2 months to add a simple banner link feature to a website?
 
Excuse my lack of amateur knowledge and professional marketing methods. 
 
And let Carbine ignore me for trying to suggest ideas for the game.   :mellow:
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 :unsure: Then I fear for Wildstar marketing future...it doesn't have to be perfect or have some silly QAs
 
Look at demonmanru idea: simple banner. It doesn't have to be perfect. Just simply let players KNOW free trial exists. 
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I hate to say this, but you'd be surprised how long it takes to get the simplest thing done in a studio environment, especially if it's run under Agile/Rally.
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