Emblem

An emblem is a customization feature available in Factions MP.
== Overview ==
An emblem consists of up to four separate layers of images, each of which can be customized to fit the player's preference. Pressing will allow you to choose one of the 64 available colors, while holding / will rotate it and / will change the opacity. Moving will scale the image. Layer 1 appears in the background while the final layer, layer 4, appears in the foreground.
Players can choose where their emblem appears by picking one of three available locations on their character's model: their torso, helmet, or backpack.
== List of images ==
There are a total of 192 images available to customize your emblem, 2 of which are duplicates:
Image	Name 	Unlock requirement
 	Angled corner 	Unlocked by default
 	Circle 	Unlocked by default
 	Round curve 	Unlocked by default
 	Angled square 	Unlocked by default
 	Rounded square 	Unlocked by default
 	Tech square 	Unlocked by default
 	Sharp square 	Unlocked by default
 	Bomb 	Unlocked by default
 	Clover 	Unlocked by default
 	Spray 	Unlocked by default
 	Cubed 	Unlocked by default
 	Paw 	Unlocked by default
 	Fist 	Unlocked by default
 	2x4 	Unlocked by default
 	9mm ammo 	Unlocked by default
 	Half circle 	20 population
 	New angle 	20 population
 	Squares 	20 population
 	Four star 	20 population
 	Octagon 	20 population
 	Triple hex 	20 population
 	Ring 	20 population
 	Heart 	20 population
 	King's crown 	20 population
 	Large eye 	20 population
 	Puzzle piece 	20 population
 	Brick 	20 population
 	Bat 	20 population
 	Revolver ammo 	20 population
 	Binding 	20 population
 	Angled triangle 	Survive until week 1, day 7
 	Octagon 	Survive until week 1, day 7
 	Thin corners 	Survive until week 1, day 7
 	8-point star 	Survive until week 1, day 7
 	Diamond 	Survive until week 1, day 7
 	Triple streak emblem	Survive until week 1, day 7
 	Saw 	Survive until week 1, day 7
 	Eyes 	Survive until week 1, day 7
 	Lock 	Survive until week 1, day 7
 	Y shape 	Survive until week 1, day 7
 	Triad 	Survive until week 1, day 7
 	Wooden arrow 	Survive until week 1, day 7
 	Pipe 	Survive until week 1, day 7
 	Sugar 	Survive until week 1, day 7
 	9mm 	Survive until week 1, day 7
 	Arrow border 	35 population
 	Sharp curve 	35 population
 	Wide octagon 	35 population
 	Abstract 	35 population
 	Egg 	35 population
 	Shuriken 	35 population
 	Shape X 	35 population
 	Spade 	35 population
 	The Hand 	35 population
 	Bombshell 	35 population
 	Assault rifle ammo 	35 population
 	Alcohol 	35 population
 	Health kit 	35 population
 	Revolver 	35 population
 	Large curve 	Survive until week 3, day 3
 	Braided border 	Survive until week 3, day 3
 	Arrow 	Survive until week 3, day 3
 	Cog 	Survive until week 3, day 3
 	Splat 	Survive until week 3, day 3
 	Bomb 	Survive until week 3, day 3
 	Snowflake badge 	Survive until week 3, day 3
 	Acorn 	Survive until week 3, day 3
 	Star 	Survive until week 3, day 3
 	Battleaxe 	Survive until week 3, day 3
 	Hunting rifle ammo 	Survive until week 3, day 3
 	Bottle 	Survive until week 3, day 3
 	Shorty 	Survive until week 3, day 3
 	Barbed border 	50 population
 	Dotted outline 	50 population
 	Arrow 	50 population
 	Five squares 	50 population
 	Wide badge 	50 population
 	Eightball 	50 population
 	Nuke 	50 population
 	Bonebreaker 	50 population
 	Shotgun shell 	50 population
 	Scissors 	50 population
 	Pistol 	50 population
 	Machete 	50 population
 	Shiv 	50 population
 	Bone border 	Survive until week 4, day 7
 	Squared oriental 	Survive until week 4, day 7
 	Curve badge 	Survive until week 4, day 7
 	Wide star 	Survive until week 4, day 7
 	Wide Roman block 	Survive until week 4, day 7
 	Fancy star 	Survive until week 4, day 7
 	Sun 	Survive until week 4, day 7
 	Celtic braid 	Survive until week 4, day 7
 	Thin star 	Survive until week 4, day 7
 	El Diablo ammo 	Survive until week 4, day 7
 	Rag 	Survive until week 4, day 7
 	El Diablo 	Survive until week 4, day 7
 	Semi-auto rifle 	Survive until week 4, day 7
 	Oriental outline 	Survive until week 6, day 3
 	Roman block 	Survive until week 6, day 3
 	Shield badge 	Survive until week 6, day 3
 	Cluster 	Survive until week 6, day 3
 	Spearhead 	Survive until week 6, day 3
 	Boot 	Survive until week 6, day 3
 	Gasmask 	Survive until week 6, day 3
 	Wraith 	Survive until week 6, day 3
 	Flamethrower ammo 	Survive until week 6, day 3
 	Explosive 	Survive until week 6, day 3
 	Bandage 	Survive until week 6, day 3
 	Mine 	Survive until week 6, day 3
 	Angled pillars 	Survive until week 7, day 7
 	Hexes 	Survive until week 7, day 7
 	Rectangles 	Survive until week 7, day 7
 	Bullet ring 	Survive until week 7, day 7
 	Plain shield 	Survive until week 7, day 7
 	Rock on 	Survive until week 7, day 7
 	Spooky eye 	Survive until week 7, day 7
 	Samurai 	Survive until week 7, day 7
 	Modded 2x4 	Survive until week 7, day 7
 	Modded bat 	Survive until week 7, day 7
 	Modded pipe 	Survive until week 7, day 7
 	Molotov 	Survive until week 7, day 7
 	Skull swirls 	65 population
 	Sharp square 	65 population
 	Card 	65 population
 	Curved cluster 	65 population
 	Antlers 	65 population
 	Flex 	65 population
 	Demon 	65 population
 	Part 	65 population
 	Stag 	65 population
 	Pawn 	65 population
 	Nurse hat 	65 population
 	Tech lines 	Survive until week 9, day 3
 	Leaves 	Survive until week 9, day 3
 	Crescent 	Survive until week 9, day 3
 	Suit 	Survive until week 9, day 3
 	Shark jaw 	Survive until week 9, day 3
 	Supplies 	Survive until week 9, day 3
 	Crafter 	Survive until week 9, day 3
 	Hunting rifle 	Survive until week 9, day 3
 	Military sniper 	Survive until week 9, day 3
 	Sideways diamond 	80 population
 	Doubled curve 	80 population
 	Pirate skull 	80 population
 	Katana 	80 population
 	Ninja two 	80 population
 	Brawler 	80 population
 	Burst rifle 	80 population
 	Feather 	80 population
 	Helmet 	80 population
 	Vest 	80 population
 	Flower 	Survive until week 11, day 1
 	Steering helm 	Survive until week 11, day 1
 	Doubled triangles 	Survive until week 11, day 1
 	Gavel 	Survive until week 11, day 1
 	Skull 	Survive until week 11, day 1
 	Chopper 	Survive until week 11, day 1
 	Kitty 	Survive until week 11, day 1
 	Flamethrower 	Survive until week 11, day 1
 	Scope 	Survive until week 11, day 1
 	Shotgun 	Survive until week 11, day 1
 	Star medal 	40 population after 12 weeks
 	Medic 	40 population after 12 weeks
 	Knife 	40 population after 12 weeks
 	Leaf 	40 population after 12 weeks
 	Ninja 	40 population after 12 weeks
 	Demonskull 	40 population after 12 weeks
 	Brock the Brick 	40 population after 12 weeks
 	Bow 	40 population after 12 weeks
 	Armor 	40 population after 12 weeks
 	Lit bomb 	40 population after 12 weeks
 	Denied 	95 population
 	Banner 	95 population
 	Hawk 	95 population
 	Hook 	95 population
 	Spiked bat 	95 population
 	Assault rifle 	95 population
 	Large bomb 	95 population
 	Knight 	95 population
 	Hawk head 	95 population
 	Smokebomb 	95 population
 	Barbed 	110 population
 	Bear claw 	110 population
 	Monkeywrench 	110 population
 	Endless knot 	110 population
 	Kabuki 	110 population
 	Brass knuckles 	110 population
 	Firefly emblem 	110 population
 	Hunter sign 	110 population
 	Bleached skull 	110 population
 	Stealth mask 	110 population
== Trivia ==
*There are two duplicate images: one of the "Bomb" image and one of the "New angle" image, titled "Angled pillars". This is most likely an error by Naughty Dog.
*"The Hand" emblem is likely a reference to the 1981 horror film , written and directed by .
Category:Factions MP customization