Hotfixes/2021 Archive

Archive of Hotfixes from 2021
==December==
:
===December 17===
;Creatures and NPCs
*Baine Bloodhoof can once again be found in Thunder Bluff.
;The Feast of Winter Veil
*Fixed an issue that prevented snowballs from being thrown at Baine Bloodhoof.
===December 16===
;Items and Rewards
*Au'Dara in Oribos now sells the Incense of Infinity for 500 gold. Use the Incense at your Forge of Bonds to learn all conduits and increase the item level of all conduits in your collection up to 200. This item is bound to account, and can be purchased once you have obtained Renown (Shadowlands) 80 on any character. Note: Your character must be level 60 to use the Incense, as the Conduit system is not available until then.
;WoW Classic Era and Season of Mastery
*On Season of Mastery realms, the Unseen spirits in Duskwood will now reveal themselves when someone is brave enough to disturb them.
===December 15===
;Dungeons and Raids
*Timewalking
**Mage Tower
***The Highlord's Return
****Blood Death Knight, Vengeance Demon Hunter, and Guardian Druid
*****Nether Storm no longer recasts immediately after being silenced or interrupted.
****Guardian Druid
*****Reduced the size of Inquisitor Variss' Aura of Decay by 0.5 yards.
***Thwarting the Twins
****Fixed an issue where players could get out of range of Raest Magespear's spells. Raest Magespear's damage bonus when Karam Magespear is defeated first has been reduced to compensate for the change.
****Fixed an issue that caused enemies summoned during the encounter to despawn prematurely.
;Player versus Player
*Fixed an issue that caused Spoils of War (increased Honor and Conquest gain) to be removed from the player on death.
;WoW Classic Era and Season of Mastery
*Hallowed Brazier can once again be purchased on Classic Era realms.
===December 14===
;Dungeons and Raids
*Timewalking
**Legion Timewalking (including the weekly quest, dungeon queue, Mythic+, and Mage Tower components) will now run for two additional weeks, ending on January 4th (in NA).
*Halls of Atonement
**Halkias
***Player immunities should no longer make the player susceptible to Sinlight Visions.
;Player versus Player
*Spoils of War now increases Honor gains by 40%, in addition to increasing Conquest gains by 25%.
**Developers' note: Honor gains lagged behind Conquest gear acquisition after enabling Spoils of War. This change matches the 25% gain in Conquest, with a little extra to give players just starting out easier access to gear late in the season.
;Burning Crusade Classic
*Fixed an issue where players would be saved to Tempest Keep before defeating any bosses.
*Tempest Keep and Serpentshrine Cavern are now in their post-nerf state (Original Burning Crusade version 2.4.3).
**Attunements are no longer required to gain entry into Tempest Keep and Serpentshrine Cavern.
**Lady Vashj's bridge console in Serpentshrine Cavern can now be activated without having to defeat any other bosses.
**The doorway to Keal'thas Sunstrider's room is now immediately open without needing to defeat other bosses.
===December 13===
;Dungeons and Raids
*Timewalking
**Mage Tower
***Guardian Druid
****The change made to the Nether Horror's ability to cast while moving has been reverted.
*****Developers' note: When we were looking into Guardian Druid difficulty we thought that by making the Nether Horrors stop to cast their spell we'd make it a little easier by creating some more time to react to them; but it turns out we were wrong and we made it harder. So, we're reverting that change to back to the way it was (which is once again identical to the way it was in Legion).
***Holy Priest
****Corrupted Risen Soldier damage reduced by 30%.
**Timeworn Mythic+
***Eye of Azshara
****Players can now interrupt Binder Ashioi's Magic Binding spell.
***Vault of the Wardens
****Tirathon Saltheril
*****Darkstrikes damage reduced by 25%.
;Items and Rewards
*[With realm restarts] Various trinkets from Legion dungeons now split their damage between all enemies struck, and deal increased damage for each enemy struck, up to 5 enemies. Additionally, their damage has also been increased. Tooltips will be updated in a future patch to reflect the new functionality.
**The following trinkets damage increased by 50%:
***Windscar Whetstone
***Giant Ornamental Pearl
***Corrupted Starlight
***Caged Horror
**The following trinket's damage increased by 500%:
***Mark of Dargrul
*[With realm restarts] Gems found in Burning Crusade Heroic dungeons now scale properly with character level.
*[With realm restarts] Fixed a scaling issue with several Legacy weapon modifications (sharpening stones, weightstones, and enchantments such as Major Striking) that added flat damage to weapons, causing these modifications to be much more powerful than intended.
;WoW Classic Era and Season of Mastery
*Thrash Blade, Carrot on a Stick, and Rune of the Guard Captain are now Unique-Equipped items.
**
===December 10===
;Classes
*Warlock
**Demonology
***Fixed an issue where Shard of Annihilation (Runecarving Power) was also affecting Shadow Bolt critical strike chance and damage.
;Dungeons and Raids
*Timewalking
**Mage Tower
***End of the Risen Threat Encounter
****Corrupted Risen Mages now wait 1 to 2 seconds before they can start casting Arcane Blitz.
****Arcane Blitz damage bonus is now 40% per stack (was 50%).
****Arcane Blitz cast time now increased by 0.5 seconds and increases by another 0.5 seconds for each bonus damage stack on the caster. The duration of the damage buff has been increased by 1 second to compensate.
****Arcane Blitz has a new visual state effect added to make it even "louder."
***Xylem Encounter
****Comet Storm now waits 3 seconds before damaging players (was 2 seconds).
***Blood Death Knight
****Kruul health reduced by 10%.
***Frost Death Knight
****Archmage Xylem's Corrupting Shadows health reduced by 3%.
****Archmage Xylem's Razor Ice health reduced by 10%.
***Havoc Demon Hunter
****Archmage Xylem's Arcane Barrage and Frostbolt damage reduced by 5%.
****Archmage Xylem's Comet Storm damage reduced by 14%.
***Guardian Druid
****Kruul health reduced by 10%.
****Nether Horror health reduced by 10%.
****Nether Horror's Nether Storm now has movement and melee combat interrupts.
***Protection Paladin
****Kruul health reduced by 10%.
****Tormenting Eye health reduced by 10%.
****Smoldering Infernals now cast Smash every 6 seconds (was 5 seconds).
***Holy Priest
****Corrupted Risen Mage's health reduced by 10%.
****Corrupted Risen Soldier's Knife Dance damage reduced by 10%.
***Restoration Shaman
****Corrupted Risen Soldier damage reduced by 10%.
****Corrupted Risen Soldier's Knife Dance damage reduced by 10%.
****Corrupted Risen Mage's damage reduced by 10%.
;Items and Rewards
*Fixed an issue causing the Soaring Spelltome mount to be removed from accounts on login. For those affected, the mount will be restored when logging in after being logged off for several hours.
===December 9===
;Dungeons and Raids
*Timewalking
**Mage Tower
***The Legionfall Commander buff is no longer incorrectly applied inside the tower.
***Fixed a bug that caused the Endless Tincture of Renewed Combat trinket to provide significantly more healing than intended, when defeating multiple enemies.
****Developers' note: While we want to be as permissive as possible with gear choices in the Mage Tower challenge, this trinket was too powerful to leave unadjusted.
***Fixed a scaling bug with the Crusader (enchant) weapon enchantment, it should now scale like other similar enchantments.
***Fixed an issue where Karam Magespear could fail to summon Hands from Beyond during the :Thwarting the Twins encounter.
===December 8===
;Dungeons and Raids
*Timewalking
**Mage Tower
***Death and Decay (death knight ability) will no longer grant the Death's Due on-hit effects for Night Fae Death Knights.
***Fixed an issue that allowed Survival Hunters to trivialize the Xylem encounter.
*Mythic+ Affixes
**Infernal (Timeworn Mythic+)
***Players can now have more than one instance of Infernal Core active.
;Items and Rewards
*Legion equipment sold during Timewalking no longer requires level 60 to purchase.
===December 6===
;Items and Rewards
*The Harsh Tutelage buff from Jaithys, the Prison Blade now extends its own duration if it triggers again at the same power level while it's already active, up to a maximum duration of 9 seconds.
;Player versus Player
*Paladin
**Protection
***[With realm restarts] Word of Glory's additional healing on friendly targets provided by Hand of the Protector (Talent) has been reduced by 80% when engaged in PvP combat.
;WoW Classic Era and Season of Mastery
*Fixed an issue where the Gnomish Death Ray trinket was not firing a giant death ray.
*Molten Core
**Magmadar
***Fixed an issue where Lava Bombs and Core Hounds weren't despawning properly when the encounter resets or is completed.
===December 3===
;Classes
*Druid
**Thorns (PvP Talent) will now properly deal damage and slow attackers movement speed when cast on an ally.
;Dungeons and Raids
*Sanctum of Domination
**Fixed an issue where the Eye of the Jailer encounter user interface could persist when using the skip to the Kel'Thuzad and Sylvanas Windrunner encounters.
;Items and Rewards
*Fixed an issue which caused Shard of Tel to often fail to find a friendly target to apply its shield to if it was triggered by a damaging ability.
;Burning Crusade Classic
*Player versus Player
**Greater and Lesser Rune of Warding no longer activate in the arena if applied before entering.
;WoW Classic Era and Season of Mastery
*Dungeons and Raids
**Sunken Temple
***Non-boss elite enemies now gain Soulflayer's Fervor over time, granting Snare Immunity, Root Immunity, and Increased Movement Speed. Crowd control abilities like stuns, fears, shackles, polymorphs etc. will reset Soulflayer's Fervor.
===December 1===
;Classes
*Priest
**Fixed an issue where Pallid Command (Runecarving Power) would not trigger on hit and was instead triggering on cast.
**Shadow
***Fixed an issue where two Rattling Mages summoned from Pallid Command (Runecarving Power) 
==November==
:
:
===November 30===
;Classes
*Mage
**Fixed an issue that prevented Barrier absorb effects from being reduced to their intended values while using Triune Ward (Runecarving Power) in PvP combat. Absorb values should now appropriately match the current tooltip value of 35% effectiveness.
*Warrior
**Shattering Throw will no longer deal extra damage beyond the absorb shield when breaking large absorbs.
;WoW Classic Era and Season of Mastery
*Niby the Almighty now properly teaches the Inferno spell to Warlocks.
===November 19===
;17th Anniversary Event
*The reward tooltip for “Korrak's Revenge” now says completed after completing the quest.
*Banners for the Vulpera and Mechagnomes have been added to the entryway.
;Achievements
*[With realm restarts] Renamed Explorer of the Shadowlands to Shadowlands Voyager to reflect the investment required.
*[With realm restarts] Added a new Shadowlands Explorer achievement to mirror prior expansion exploration achievements
;Covenants
*Sanctums
**Anima Conductor
***Enhancements from the Anima Conductor should no longer re-cast themselves repeatedly in some cases.
;Dungeons and Raids
*Serpentshrine Cavern
**The Lurker Below
***The Lurker Below will now drop the correct personal loot.
;Items and Rewards
*[With realm restarts] Scouting Map: Into the Shadowlands now requires the new Shadowlands Explorer achievement to purchase.
**Developers' note: This is so that the Heirloom flight maps added in 9.1.5 have consistent requirements with the Heirloom flight maps from other expansions.
*Fixed an issue where the shells of the Baby Murloc Satch-Shells would not hide in combat.
;Korthia and the Maw
*Removed the requirement of completing “Beginning the Collection” in order to accept or complete Archivist relic quests in Korthia.
;Pet Battles
*Timeless Mechanical Dragonling's Time Bomb attack is now functional.
;WoW Classic Era and Season of Mastery
*Fixed an issue where the option to leave a battleground queue was unavailable.
*Several helmets such as Expert Goldminer's Helmet and Netherwind Crown will once again properly display.
*[With realm restarts] Fixed an issue where quests below your level had a greater penalty to reputation gain than intended.
*[With realm restarts] The in-game clock text should no longer be misaligned at certain resolutions.
*[With realm restarts] Fixed an issue where the World Map button on the minimap would overlap with the Tracking spell indicator.
===November 16===
;17th Anniversary Event
*Doomwalker now has a 100% chance to drop the Doomwalker Trophy Stand toy and the Illidari Doomhawk mount.
*The Time-Displaced versions of Jorek Ironside and Thanthaldis Snowgleam have now spawned in the Alterac Mountains near the entrances to Alterac Valley to offer the Korrak's Revenge Timewalking gear outside of the battleground.
*Fixed an issue that was causing the one time quest rewards from Korrak's Revenge to be lower item level.
;Characters
*The missing Necklace customization feature has been added for Highmountain Tauren females. Head to the Barbershop or create a new character to access the option.
;Classes
*Rogue
**Fixed an issue where Deathly Shadows (Runecarving Power) remained active after removing the legendary.
**Fixed an issue where Invigorating Shadowdust (Runecarving Power) lowered the cooldown of Dreadblades more than intended.
;Dungeons and Raids
*Eye of Azshara
**Serpentrix
***Toxic Puddle can no longer become permanently stuck on players.
;Professions
*Enchanting
**Damage from the Eternal Skirmish effect can no longer be reflected.
;Torghast, Tower of the Damned
*Anima Powers
**Monk
***Fixed a tooltip issue with Unfiltered Bone Broth not displaying the correct damage of Bonedust Brew (Covenant ability) (Necrolord Ability) and the chance to trigger its effect.
;WoW Classic
*Alliance Rogue trainers will now teach the Poisons ability if you failed to receive it from completing “Klaven's Tower.”
===November 15===
;Characters
*Creating a class trial character on an account without the Shadowlands expansion will now correctly place the character on the tutorial airship.
;Classes
*Hunter
**Fixed an issue where Death Chakram (Necrolord Ability) was not generating Focus or increasing damage per bounce.
**Survival
***Muzzle no longer requires a melee weapon to be used.
*Warlock
**Affliction
***Fixed an issue that allowed Vile Taint (Talent) to slow enemies that are immune to slow effects.
;Covenants
*Soulbinds
**Fixed an issue where Fatal Flaw (Nadjia the Mistblade) was not appropriately granting Critical Strike.
;Items and Rewards
*Korthian Accessory will now contain trinkets more often.
;Korthia and the Maw
*The Tormentors of Torghast bosses Algel the Haunter, Sentinel Shakorzeth, and Zul'gath the Flayer can now appear when the forces of Mort'regar assault the Tremaculum.
;Quests
*The Weathered Supply Crate for the quest “Light Camera Action” no longer has a level requirement to open.
*Removed the level requirement on collecting Pet Supplies for "The Coast is Clear."
*Fixed an issue where Horde players were unable to reliably skip “The Battle for Broken Shore.”
===November 11===
;Classes
*;Monk
**;Brewmaster
***Special Delivery (Talent) will no longer target crowd-controlled enemies.
;Dungeons and Raids
*;Sanctum of Domination
**;Sylvanas Windrunner
***Fixed an issue where Sylvanas could leap to an invalid location during the cast of Domination Chains.
;Items and Rewards
*The Encyclopedia of Sinstone Fragment Recovery bind-on-account item now only requires Exalted with The Avowed to purchase it, but it can be used on alternate characters at lower reputation levels.
*Fixed an issue with the sound effect of Shard of Zed's Unholy Aura.
*Fixed an issue where some items were no longer upgradeable after upgrading once.
===November 10===
;Items and Rewards
*Rated PvP items acquired from the Great Vault will now properly have a chance to generate random minor attributes or sockets. In addition, Rated PvP items that were previously acquired from the Great Vault in 9.1.5 are now eligible targets for items that add sockets.
**Developers' note: While fixing the first issue, we uncovered and fixed an additional bug that caused affected 9.1.5 items to be unable to be upgraded.
;Quests
*Fixed an issue previously preventing players from donating to the construction table in Broken Shore.
;Threads of Fate
*Fixed an issue preventing Renown from being rewarded in Shadowlands dungeons for players leveling up who have already chosen a Covenant through Threads of Fate.
;Burning Crusade Classic
*Fixed an issue where players wouldn't get taken to the Twin Spire Ruins graveyard in Zangarmarsh if they had taken control of it before entering a Coilfang Reservoir dungeon.
===November 9===
;Classes
*;Druid
**Fixed an issue where Flight Form would unexpectedly change to ground Travel Form upon logging into a Shadowlands zone.
;Covenants
*;Command Table
**The Adventure “Locating the Traitor's Cache” will now become available in the player's new covenant if they change covenants before the mission is completed. Players that are currently stuck can reset its availability by changing covenants again.
*;Soulbinds
**Kevin's Oozeling (Plague Deviser Marileth) is now classified as a minor enemy.
;Dungeons and Raids
*;Sanctum of Domination
**;Sylvanas Windrunner
***Fixed an issue that could cause Veil of Darkness to persist on players after encounter completion.
***Fixed an issue where Crushing Dread would remain even when the caster was no longer present.
***Fixed a rare issue which could cause Sylvanas to cast Wailing Arrow after casting Raze before returning to the fight arena.
*;Mythic+
**Fixed an issue where completed dungeons that failed to meet the timer were not counting towards the Mythic+ Rating “Runs this Season.”
*;Operation: Mechagon
*Fixed an issue which caused more punchcards than intended to drop in Legacy Loot.
*;King Mechagon
**Fixed an issue where more than one mount was dropping on Hard Mode regardless of Legacy Loot status.
*;Return to Karazhan
**Image of Medivh no longer dies to Image of Arcanagos, preventing Nightbane from being summoned.
;Items and Rewards
*Cloaks on Undead characters with the Fresh skin type are once again no longer tattered.
*Fixed an issue where an outfit with a wand and off-hand could not be saved.
*Rae'shalare, Death's Whisper no longer shows that it can be upgraded in the Upgrade Item UI.
*Riftbound Cache in Gromit Hollow should no longer be stuck under the terrain.
*Fixed an issue that caused Warlords of Draenor heirloom trinkets from scaling correctly at their second upgrade step.
;Threads of Fate
*Fixed an issue where Threads of Fate World Quests were not appearing on the World Map for characters under level 50.
;User Interface and Accessibility
*Fixed an issue where the Summon Favorite Mount button would sometimes not work.
*Fixed an issue where some icons on the minimap would appear incorrectly while in spirit form.
*Fixed an issue where the unread mail icon on the character select screen and on the minimap would appear before purchased Auction House items were sent to the mailbox.
*Fixed an issue where the Colorblind Mode filters were not working as intended on newer graphics cards on DirectX12.
;Burning Crusade Classic
*The Botanica, The Mechanar, and Arcatraz dungeons now require Expert Riding skill to enter.
*Fixed an issue where multiple spectators could not join the queue for a Spectator Match War Game.
*Fixed an issue where Poison Cleansing Totems from Horde Shaman would dispel 2 stacks of poison instantly when used, instead of the intended 1 stack.
*Fixed an issue where a player that was attacked by a Rogue that immediately vanished after would sometimes drop out of combat much quicker than intended.
;WoW Classic
*Fixed an issue where the Colorblind Mode filters were not working as intended on newer graphics cards on DirectX12.
*Fixed an issue that sometimes caused the appearance of a belt to be removed when a Guild Tabard is removed.
===November 5===
;Dungeons and Raids
*;Tomb of Sargeras
**Fixed an issue that would prevent progress to Kil'Jaeden after defeating Fallen Avatar too quickly.
;Items and Rewards
*Several Shadowlands on-use trinkets with cooldowns greater than 2 minutes have been updated to have their cooldowns reset when a raid boss encounter ends.
*Traveler's Anima Cache can no longer be consumed by players who have not yet selected a Covenant causing the anima to be sent into the ether.
;Quests
*The level requirement to skip the Maw introduction is now 50 (was 48).
**Developers' note: We made this change to the level requirement because characters who skipped the Maw introduction at level 48 would end up being a level behind the Bastion introduction quest level requirements, thus leaving them in an awkward state of where to go next.
===November 4===
;Classes
*The following abilities have been updated to have their cooldowns reset when a raid boss encounter ends:
**Blessing of Sacrifice (Paladin)
**Die by the Sword (Arms Warrior)
**Enraged Regeneration (Fury Warrior)
*The following Covenant abilities have been updated to have their cooldowns reset when a raid boss encounter ends:
**Fleshcraft (Necrolord)
**Convoke the Spirits (Covenant ability) (Night Fae)
*Several Racial abilities with cooldowns greater than 2 minutes have been updated to have their cooldowns reset when a raid boss encounter ends.
;Rogue
*;Subtlety
**Fixed an issue where Shadow Blades would continue to attack the enemy after the Rogue was under crowd-control effects.
;Items and Rewards
*Queen's Conservatory catalysts now stack to 200 (was 20).
*The Forgotten Feather in Korthia can once again be looted.
*Fixed an issue where the Gateway Control Shard could be used while under certain effects such as stun and wouldn't break characters out of stealth.
;Player versus Player
*;Monk
**;Windwalker
***Fixed an issue that caused Wind Waker's (PvP Talent) radius to be larger than intended, and also cleared movement impairing effects off of the Monk prior to having two stacks.
;Professions
*;Inscription
**The Mark of the Midnight Runestag recipe no longer requires Revered with the Wild Hunt to learn.
;Quests
*"Observing Victory" now displays its turn-in location on the Oribos map.
*Underbelly Lowlifes during the quest "Secrets of the Underbelly" now deal the appropriate amount of damage.
;Torghast, Tower of the Damned
*Power Infusion, Time Warp, Mystic Touch, and Demonic Gateway anima powers are no longer offered to characters that haven't learned these abilities yet.
*Long Tail Dynarats obtained from Chaotic Concoctions now deal the appropriate amount of damage as indicated by its tooltip and only one can be used on a target.
*Fixed an issue where players with slower connections may miss out on the first floor Anima Cell. Cross realm players were more likely to notice this issue.
;WoW Companion App
*Fixed an issue preventing Android 12 users from installing the app.
===November 3===
;Classes
*;Paladin
**;Retribution
***Fixed an issue with Divine Storm not hitting all nearby enemies if your primary target is affected with Judgment.
;Creatures and NPCs
*Fixed an issue that was causing Observer Yorik to respawn too quickly.
;Items and Rewards
*Temporarily removed the Conquest and Valor cap until the next season begins.
**Developers' note: Early in a season, it's beneficial to pace gear acquisition by adding a maximum amount of Conquest and Valor that can be earned weekly to prevent having a dominant advantage by playing an excessive amount of hours in PvP and Mythic+. As the weeks go by and the cap increases, we reach a point where there's no longer a dominant advantage in gear acquisition with grinding Conquest and Valor and it's friendlier to simply remove the cap entirely for those who are catching up or gearing alts until the next season begins. We've reached that point and have removed the Conquest and Valor caps for the rest of Season 2. When the next season begins, all Conquest and Valor will be converted into gold and sent to the character's mail.
;Player versus Player
*;Paladin
**;Protection
***Righteous Might (Necrolord Conduit) damage and healing reduced by 50% in PvP combat.
****Developers' note: We initially tuned the Righteous Might conduit for Necrolord Paladins with both PvE and Retribution Paladins in mind, but due to a combination of synergies and Protection-specific multipliers, Protection Paladins were able to near-double the effect of an already-buffed Conduit to create a deadly round-start burst outlier in PvP matches. We're cutting down its effectiveness in PvP while we keep an eye on the conduit's impact in PvE to see if follow-up tuning is necessary over the coming days.
;Quests
*Players who skipped the Maw intro while in a Timewalking Campaign should no longer be sent back to Stormwind or Orgrimmar when they reach level 50.
*Covenant Campaigns blocked behind the Callings tutorial quest should now be properly flagged to proceed the next time they visit Oribos or their Sanctum Hall.
*Fixed an issue where some characters who switched to the Necrolord covenant would not be able to see Emeni during the quest, “Never Had a Friend Like Me.”
;User Interface and Accessibility
*Fixed an issue that caused Mythic+ Rating to display incorrectly in Group Finder.
*Fixed an issue where the tooltips for some Adventures companions were displaying with a gray background.
;Burning Crusade Classic
*You can now report players from the /who menu.
*Fixed an issue where an extra confirmation pop-up would appear when entering a War Game.
*Fixed an issue where keybinds were not correctly loading for the War Game Commentator User Interface.
===November 2===
*Items and Rewards
**The Unchained Equipment Chest does not provide PvP items that include sockets or tertiary stats.
***Developers' note: This was an oversight in how the item was set up on the 9.1.5 PTR. We don't intend to create situations where the best way to play PvP is to funnel gear from your alts to your main character.
**Fixed an issue where the Well-Honed Instincts conduit was dropping for non-Druids.
Burning Crusade Classic
*Fixed an issue where players who accepted a battle resurrection into a raid boss encounter after releasing their spirit could be teleported to their Hearthstone location.
===November 1===
Dungeons and Raids
*Sanctum of Domination
**Remnant of Ner'zhul
***[With realm restarts] Remnant of Ner'zhul health reduced by 5% on Mythic difficulty.
***[With realm restarts] Orb of Torment health reduced by 10% on Mythic difficulty.
***[With realm restarts] Orbs of Torment should now trigger kill credit effects for abilities like Warlock's Shadowburn.
**Soulrender Dormazain
***[With realm restarts] Unleashed Tyranny damage reduced by 15% on Mythic difficulty.
***[With realm restarts] Mawsworn Agonizer and Mawsworn Overlord health reduced by 5% on Mythic difficulty.
**Painsmith Raznal
***[With realm restarts] Spiked Balls have been removed from the first intermission on Mythic difficulty.
**Sylvanas Windrunner
***[With realm restarts] Reduced the damage of Ranger Shot by 15% on all difficulties.
***[With realm restarts] Reduced the damage of Haunting Wave by 33% on Heroic difficulty.
***[With realm restarts] Reduced the damage of Domination Chains by 15% on Heroic difficulty.
***[With realm restarts] Reduced the radius of Veil of Darkness during Stage 2 to 8 yards on Heroic difficulty (was 10 yards).
Burning Crusade Classic
*Fixed an issue with the quest "Helboar, the Other White Meat" that caused an extra Tainted Helboar Meat to be consumed.
==October==
:
===October 22===
Dungeons and Raids
*Sanctum of Domination
**Sylvanas Windrunner
***Fixed an issue where the Death Knives warning aura could be accidentally removed by immunity effects, causing incalculable chaos.
Items and Rewards
*Fixed an issue which sometimes caused the Shard of Dyz debuff to be applied incorrectly when damaging an ally.
===October 21===
Covenants
*Venthyr
**Fixed an issue that caused players to be teleported to the wrong instance of the Forgotten Chamber when repairing the mirror in The Shrouded Asylum.
Quests
*Kael'thas Sunstrider should no longer be visible in chains if he is also by your side while in Sinfall for the quest “The “Unwelcome” Guests.”
*Fixed an issue that caused Thenios to be missing for some players who were trying to turn in “Mysterious Soul Mirror.”
===October 12===
Dungeons and Raids
*Sanctum of Domination
**Eye of the Jailer
***Resolved an issue that prevented Monk's Faeline Stomp (Night Fae Ability) from consistently dealing damage.
Burning Crusade Classic
*All "pre-made" groups may now queue for Battlegrounds. Grouped players will primarily face opponents who queued in groups of similar sizes.
**Developers' note: With this change, the matchmaker will now match raid groups of 6 or more players against at least one group of 6 or more players. If the total number of players in your raid is smaller than the maximum size of the Battleground, the matchmaker will automatically fill your side with other groups or individuals. If there are no large pre-mades in the queue, party groups of 5 or fewer players will be placed against other parties of 5 or fewer players. Queuing alone or in small parties will not guarantee an opposing team with no large pre-mades.
WoW Classic
*Restored the green face paint for male Trolls that had picked the corresponding hair color.
===October 5===
Dungeons and Raids
*Sanctum of Domination
**Fixed an issue where Highlord Bolvar Fordragon's dialogue would sometimes not start if players were not in close proximity to him after defeating Kel'Thuzad.
WoW Classic
*Fixed an issue where Guild Tabards weren't displaying textures.
*Fixed an issue where the "Useable Items" checkbox in the Auction House was not correctly filtering items that taught spells, such as tradeskill recipes.
===October 4===
Burning Crusade Classic
*Brewfest is again up and running on all realms, and will end at 23:59 server time tomorrow, October 5.
**Developers' note: We initially set up Brewfest 2021 in Burning Crusade Classic to run for the same duration as it ran in 2007 in original Burning Crusade, but we've decided to bring it back for another day.
*Hunter
**Feeding pets Sporeling Snack and Kibler's Bits no longer generates threat.
WoW Classic
*Fixed an issue where some spells were missing visual effects.
===October 1===
Classes
*Warlock
**Demonology
***Call Dreadstalkers should now be able to leap to Mueh'zala in De Other Side and use Dreadbite successfully.
Dungeons and Raids
*Sanctum of Domination
**Painsmith Raznal
***Fixed an issue causing Painsmith to sometimes stop and cast the weapon throw of Cruciform Axe, Reverberating Hammer, and Dualblade Scythe during his transition.
***Fixed an issue causing Shadowsteel Chains to persist into Stage Two if players were affected by Podtender (Dreamweaver Soulbind) during the transition.
WoW Classic
*Fixed issues that caused the talents Permafrost (mage talent), Camouflage, Amplify Curse, Improved Curse of Exhaustion, Improved Enslave Demon, and Pathfinding to not be applying all of their effects correctly.
*Fixed an issue where the Battle Map could cause the User Interface to become non-responsive.
*Fixed an issue with missing footsteps for Dwarves and when riding ram and horse mounts.
*Fixed an issue that occurs when selecting a player in the Guild User Interface.
*Fixed an issue that occurs when reordering global channels in Chat Settings.
==September==
:
===September 28===
Dungeons and Raids
*Sanctum of Domination
**Kel'Thuzad
***Fixed an issue where Howling Blizzard ice patches would still explode after entering the Phylactery Phase.
Player versus Player
*The amount of Conquest awarded has been increased from all activities by about 70%.
Burning Crusade Classic
*Fixed an issue where Lady Vashj would sometimes evade when backing up into the shield generators around her encounter area.
===September 27===
Dungeons and Raids
*Sanctum of Domination
**Kel'Thuzad
***Howling Blizzard ice patches are now immediately removed when pushing to his Phylactery Phase.
*Theater of Pain
**Fixed an issue where gladiators in the Halls of Might could sometimes remain immune to player abilities after finishing their duel.
Burning Crusade Classic
*[With realm restarts] Spell Haste now lowers the global cooldown (GCD) to a minimum of 1.0 second (was 0.75 seconds).
**Developers' note: This hotfix is intended to bring the behavior of the GCD in line with version 2.4.0 of Burning Crusade, which the gameplay conditions of Burning Crusade Classic 2.5.2 are based on. Due to a bug in the original 2.4.0 code, players with high Spell Haste in original Burning Crusade were sometimes able to cast certain spells less than second apart, and they would also sometimes be delayed to over a second, based on how their actions were lining up with the server's tick rate. We've decided that the fairest and most accurate thing we could do is to replicate the intent of the original game and enforce that Spell Haste cannot reduce the GCD below 1.0 second.
===September 24===
Achievements
*On the Offensive (achievement) now requires 6 of the covenant assault achievements to be completed (was 9).
Classes
*Rogue
**Fixed an issue which could cause a player to clip through the platform when using Shadowstep on Mueh'zala in De Other Side.
===September 23===
Burning Crusade Classic
*Items that are disenchanted should now be available on the Item Restoration support page to self-restore, as long as the materials gained are still present.
*Creatures and NPCs
**Some missing NPCs around the world are now visible again.
*Dungeons and Raids
**Fixed an issue where enemies, such as Kael'thas Sunstrider and Lady Vashj, could wipe threat from their primary target after mind controlling players.
*Quests
**Fixed an issue preventing Druids in Flight Form from using Skyguard Bombs during the "Bombing Run (quest)" quest and using Skyguard Blasting Charges during the "Fires Over Skettis" quest.
===September 22===
Classes
*Hunter
**Beast Mastery
***Fixed an issue that caused more pet abilities than intended to have their cooldown reduced by Kindred Beasts (PvP Talent).
Dungeons and Raids
*Sanctum of Domination
**Eye of the Jailer
***Fixed an issue that sometimes caused Annihilating Glare to be cast on transition into Phase 2.
**Painsmith Raznal
***Fixed an issue causing players to be hit by two floor spikes in quick succession when moving through them at very high speeds.
**Sylvanas Windrunner
***Implemented additional performance improvements to the beginning of the encounter.
===September 21===
Dungeons and Raids
*Tazavesh, the Veiled Market
**Playing instruments in Myza's Oasis no longer cancels shapeshift forms.
Burning Crusade Classic
*The Shartuul's teleporter event has been enabled once again.
*Fixed an issue where some bosses in Serpentshrine Cavern and Tempest Keep were missing certain items from their loot table.
*Fixed an issue where Horde characters weren't automatically barking when riding a ram through Orgrimmar for the Brewfest quests "Bark for T'chali's Voodoo Brewery!" and "Bark for Drohn's Distillery."
*Fixed an issue during "Terokk's Downfall" that prevented Skyguard Ace from casting Skyguard Flare.
*Fixed an issue preventing some players from using Skyguard Bombs during the "Bombing Run (quest)" quest.
===September 20===
Achievements
*The 9.1 world achievements On the Offensive (achievement) and Breaking the Chains are now properly account-wide. Completing Breaking the Chains should properly award the Hand of Salaranga mount.
Dungeons and Raids
*Sanctum of Domination
**Painsmith Raznal
***[With realm restarts] Reduced the distance between floor spike gaps during Stage Two on Mythic difficulty.
****Developers' note: The distance between safe locations should now be more consistent with this change.
***[With realm restarts] Shadowsteel Chains periodic damage reduced by 15% on Mythic difficulty.
**Fatescribe Roh-Kalo
***[With realm restarts] Updated the rune locations to be more consistent with clockwise rotations and slightly less demanding with counterclockwise rotations on Normal and Heroic difficulties.
***[With realm restarts] Players now have an additional 10 seconds on Raid Finder difficulty, 10 seconds on Normal difficulty, and 5 seconds on Heroic difficulty to realign their fate.
**Kel'Thuzad
***[With realm restarts] Kel'Thuzad health reduced by 5% on Mythic difficulty.
***[With realm restarts] Remnant of Kel'Thuzad health reduced by 20% on Mythic difficulty.
***[With realm restarts] Unstoppable Abomination health reduced by 20% on Mythic difficulty.
***[With realm restarts] Soul Reaver health reduced by 20% on Mythic difficulty.
***[With realm restarts] Frozen Destruction's initial damage reduced by 40% on Mythic difficulty.
***[With realm restarts] Frozen Destruction's damage over time effect reduced by 10% and the duration reduced to 8 seconds (was 10 seconds) on Mythic difficulty.
***[With realm restarts] Fixed an issue where Kel'Thuzad would cast abilities during Howling Blizzard on Mythic difficulty.
***[With realm restarts] Howling Blizzard now inflicts stacking damage over the duration of the channel on Mythic difficulty.
****Developers' note: As we saw the community strategies for defeating Kel'Thuzad on Mythic difficulty settle on a preferred approach that involved long stretches of time stalling, waiting for cooldowns to come back up, we started exploring ways of changing the encounter so that this no longer felt required. Players have been clear from the outset that this was frustrating and tedious gameplay, or lack thereof. But we also wanted to be careful to avoid increasing the difficulty of the encounter or introducing other issues and force guilds to re-learn the encounter. We internally tested a few different approaches, including just bypassing the waiting period by resetting cooldowns like we would at the start of an encounter (a portion of which was recently seen on the 9.1.5 Public Test Realm), but testing indicated that this benefited some specs much more than others, and caused worry that groups reaching the encounter now would feel pressure to stack those specs for an easier time. The changes we've settled on aim at making it impossible to stall indefinitely, while reducing the difficulty of key elements of the encounter to make it no longer feel required.
**Sylvanas Windrunner
***[With realm restarts] Domination Arrows health reduced by 15% on Mythic difficulty.
***[With realm restarts] Dark Sentinels health reduced by 15% on Mythic difficulty.
***[With realm restarts] Curse of Lethargy base duration reduced to 4 seconds on Mythic difficulty (was 6 seconds).
***[With realm restarts] Decrepit Orb Detonation damage reduced by 10% on Mythic difficulty.
***[With realm restarts] Veil of Darkness radius during Stage Two reduced to 12 yards on Mythic difficulty (was 15 yards).
***[With realm restarts] Banshee's Fury unavoidable damage reduced by 15% on Mythic difficulty.
***[With realm restarts] Ranger's Heartseeker, Banshee's Heartseeker, and Banshee's Blades damage reduced by 8% on Mythic difficulty.
***Resolved an issue which could cause Ruin to unintentionally fail to inflict damage.
*The Necrotic Wake
**Surgeon Stitchflesh
***[With realm restarts] Fixed an issue that caused the first Stitchflesh's Creation to not increase its applications of Festering Rot.
***[With realm restarts] Fixed an issue that sometimes caused two Stitchflesh's Creations to be summoned in quick succession.
===September 16===
Classes
*Monk
**Fixed an issue that allowed Bonedust Brew (Covenant ability) (Necrolord Ability) to deal damage based on non-hostile damage events, such as Blessing of Sacrifice.
Dungeons and Raids
*Sanctum of Domination
**[With NA and EU realm restarts] Congratulations to the top 100 Horde and Alliance guilds for defeating Sylvanas on Mythic difficulty! With the next reset, cross realm groups can enter Sanctum of Domination on Mythic difficulty.
*Theater of Pain
**Falling from a platform in the Altars of Agony before Kul'tharok will now place the character's body on the platform they fell from.
Quests
*The Shardhides for "Spill the Tea" should now be more plentiful.
Burning Crusade Classic
*Fixed an issue that prevented the pop-up notice that is displayed when a Battlefield is ready from hiding when you leave the queue.
*Fixed a sound issue when riding ram, horse, talbuk and deathcharger mounts.
===September 15===
Classes
*Demon Hunter
**Fixed an issue which could prevent some Demon Hunters from receiving Memory of a Burning Wound (Runecarving Power).
*Priest
**Shadow Word: Death will no longer apply the Shard of Dyz item effect when it damages the Priest.
Burning Crusade Classic
*The Shartuul's Transporter event has been temporarily disabled, due to a bug.
**Developers' note: We expect to have it fixed in a few days, and we'll post an update here when we do.
===September 13===
Classes
*Warlock
**Demonic Circle can no longer be placed with the Kilrogg's Cunning conduit while Eye of Kilrogg is off the ground.
*Warrior
**Arms
***Fixed an issue causing Warbreaker (Talent) to not apply the Colossus Smash debuff to enemies if it was used while the Warrior was Disarmed.
Dungeons and Raids
*Sanctum of Domination
**Sylvanas Windrunner
***[With realm restarts] Optimized game performance at the initialization of the first two phases of the encounter.
****Developers' note: Thanks to community reports, we discovered a way to optimize the processes that caused performance drops at the beginning of the fight and at the beginning of the second phase of the fight (the bridge scene).
***Fixed an issue where Mistweaver Monks could be preferentially targeted by Wailing Arrow in Stage 3.
***Fixed an issue where both Tank-specialized players could be targeted with the same Black Arrow cast.
***Fixed an issue where Dark Sentinels could cast Rage on targets struck by a very recent Black Arrow.
*Theater of Pain
**[With realm restarts] The Mythic+ completion timer has been increased to 38 minutes (was 37 minutes).
===September 7===
Covenants
*Conduit Energy now refills at a rate of 10 per day (was 1 per day).
**Developers' note: We are entirely removing Conduit Energy as a system in the upcoming 9.1.5 patch, but in the meantime, we wanted to hotfix in a stopgap measure that should effectively remove it as a meaningful constraint.
Items and Rewards
*The Trueheart Spear debuff can no longer be applied more than once on a target.
===September 2===
;Dungeons and Raids
*Sanguine Depths
**Fixed an issue where Gluttonous Ticks were not exploding upon death.
;Items and Rewards
*The covenant cosmetic armor that can show up on Korthia Dailies should now show up more often.
*Fixed an issue that would prevent players who switched covenants from being able to upgrade their Korthia gear to Tier 5.
;WoW Companion App
*Fixed a Login UX issue for players with multiple WoW accounts.
*Fixed an issue with news articles not showing anything or duplicating text.
==August==
:
===August 30===
;Classes
*[With regional restarts] Condensed Anima Sphere (Conduit) effectiveness reduced by 50% in PvP combat for all classes.
*Death Knight
**Unholy'
***Fixed an issue where Defile (Talent) would activate Kevin's Oozeling (Necrolord Soulbind).
*Druid
**Restoration
***[With regional restarts] Mana regeneration reduced by 60% in PvP combat (was 55%).
*Monk
**Fixed an issue where Bonedust Brew (Covenant ability) (Necrolord Ability) caused Kevin's Oozeling (Necrolord Soulbind) to stay too long.
*Shaman
**Restoration
***[With regional restarts] Mana regeneration reduced by 55% in PvP combat (was 50%).
;Items and Rewards
*The maximum value the Anima Reservoir can hold has been greatly increased to 200,000 (was 35,000).
**Developers' note: We'll be introducing a way for characters who have fully upgraded a Covenant Sanctum to transfer anima, either to their alts or to other covenants on the same character, and so we're increasing the anima cap in anticipation of this change.
*Shards of Domination
**[With regional restarts] All Domination gear now activate a gem set bonus.
**[With regional restarts] Sanctum of Domination Legs for all armor types now activate a gem set bonus.
***Cloth: Legs – Blood, Bracers – Frost, Belt – Unholy
***Leather: Legs – Frost, Gloves – Unholy, Boots – Blood
***Mail: Legs – Blood, Belt – Unholy, Boots – Frost
***Plate: Legs – Frost, Bracers – Unholy, Gloves – Blood
***Developers' note: Requiring a specific slot from the raid to take advantage of the set bonus is proving to be too elusive for some players even with some assistance from the Great Vault. If you have previously acquired an item affected by this change but have destroyed it, you can use the Item Restoration service to recreate it after the hotfix goes live with this week's maintenance. Please note, there is no benefit from having the activation spell twice.
**[With regional restarts] Shard of Kyr effectiveness reduced by 75% in PvP combat (was 50%).
*Players should now correctly see the Mastercraft Gravewing in the Mounts tab of their Collections window.
;Korthia and the Maw
*Player abilities that have restricted use indoors such as Heroic Leap and Demonic Gateway are now easier to use in Korthia and the Maw.
===August 26===
;Covenants
*Necrolord
**Plague Deviser Marileth
***Resolved an issue where Kevin's Oozeling would last longer than it should.
***Resolved an issue where Kevin's Oozeling would remain after swapping Soulbinds.
;Dungeons and Raids
*Sanctum of Domination
**Painsmith Raznal
***Fixed an issue that caused players affected by Priest's Spirit of Redemption to trigger Flameclasp Traps.
**Sylvanas Windrunner
***Fixed an issue causing Rage to cancel the channel effect of Shaman Fae Transfusion.
===August 24===
;Achievements
*Players can now continue to give Rendle hats to complete Rendle's Big Day after becoming his best friend.
;Classes
*Priest
**Fixed an issue where Kevin's Oozeling (Necrolord Soulbind) would not activate when Unholy Nova (Necrolord Ability) does not heal.
;Dungeons and Raids
*Sanctum of Domination
**Kel'Thuzad
***Glacial Spikes now properly kill themselves and apply Frozen Destruction even if they receive no damage from the players.
;Items and Rewards
*Runecarving memories which required reputation with a faction to use now instead require the reputation in order to purchase, allowing them to be used when obtained by Chronicle of Lost Memories without having the required reputation.
*Fixed an issue that caused the Reinforced Stygian Shoulders to drop for non-plate classes when opening the Escaped Wilderlings' Talon-Pierced Mawsworn Lockbox.
*Credit for feeding Darkmaul will now be granted while in a raid group.
;Quests
*"A Suitable Demise" can now be completed while the Kyrian assault is active.
===August 19===
;Classes
*Mage
**Fixed and issue with Harmonic Echo (runecarving power) (Runecarving Power) not damaging nearby enemies on the 4th stack of Radiant Spark (Covenant ability) Vulnerability (Kyrian Ability).
**Fire
***Fixed an issue with Sun King's Blessing (runecarving power) (Runecarving Power) triggering after consuming 9 Hot Streaks instead of the intended 8.
***Fixed and issue with Sun King's Blessing (Runecarving Power) not granting the buff when Hot Streak is consumed by Flamestrike.
*Monk
**Fixed an issue with Call to Arms (runecarving power) (Runecarving Power) not correctly tracking Xuen's empowered lightning damage when activated by Weapons of Order (Covenant ability) (Kyrian Ability).
;Creatures and NPCs
*Fleshwing should now always correctly fly to the ground, even if its initial flight down is interrupted by combat.
;Dungeons and Raids
*Sanctum of Domination
**Eye of the Jailer
***Fixed an issue where a debuff was not appearing on players targeted by Desolation Beam on Normal and Heroic difficulties.
**Painsmith Raznal
***Fixed an issue causing players to sometimes be hit twice by the Physical damage of Shadowsteel Chains.
**Guardian of the First Ones
***Resolved an issue where several abilities could damage pets.
*Halls of Atonement
**Depraved Obliterator's Wicked Bolt cast time has increased to 2 seconds (was 1.5 seconds).
;Quests
*The mirrors in Revendreth related to the assault should now always be visible, regardless of any other quests that you have active in the area.
*The clickable quest items for "Continued Efforts: Seeker's Quorum" now grant credit to party members.
;Torghast, Tower of the Damned
*Anima Powers
**Death Knight
***Engorged Limb should now trigger from all rune spending abilities.
===August 17===
;Classes
*Warlock
**The Demonic Momentum conduit will now grant the correct amount of movement speed at item level 252.
;Dungeons and Raids
*Characters must now be level 60 to list Group Finder groups for Mythic+ dungeons or Shadowlands raids.
*Sanctum of Domination
**Fatescribe Roh-Kalo
***Fixed an issue where players who have Forgeborne Reveries (Bonesmith Heirmir Soulbind) could be targeted for Grim Portent and Runic Affinity.
*Sanguine Depths
**Fixed an issue that unintentionally allowed players to leave the dungeon with the Sinfall Boon aura.
;Items and Rewards
*The Soultwining Crescent and Death-Bound Shard should now grant conduits by your current specialization instead of by your class.
**Developers' note: Players will need to switch their specialization to get conduits for the other specs, just changing your Loot Specialization will not work.
*The Death-Bound Shard is more likely to appear on completion of the Adamant Vaults in Torghast, Tower of the Damned.
*The Chronicle of Lost Memories item is now also available for 2000 Cataloged Research from Archivist Roh-Suir when you have Tier 3 Research with The Archivists' Codex.
**Developers' note: Thank you for all of your feedback on alts and how difficult it can be to acquire some legendary patterns, especially from Castle Nathria now that Sanctum of Domination is out. We hope that this change can give players a new way to acquire their last few legendaries by engaging with the newer Korthia content.
*Increased the amount of Korthite Crystals rewarded in the Maw Assault box, Korthia weekly box, and Broker daily quests.
*Shards of Domination
**Shard of Zed is now affected by the caster's Versatility, rather than the target's Versatility.
**Fixed an issue where Shard of Zed could deal more damage than intended when applied to specific pets.
;Quests
*Resolved an issue with gromits during the "Think of the Critters" quest in Korthia. Hungry Gromits now anxiously await your delicious treats!
===August 16===
;Covenants
*Kyrian
**Forgelite Prime Mikanikos
***Fixed an issue where Bron's Call to Action would gain 2 stacks for some projectile-based abilities and spells.
***Fixed an issue where some abilities were not correctly adding stacks of Bron's Call to Action.
;Items and Rewards
*Shards of Domination
**Blood Link should now be more responsive to damage.
===August 13===
;Classes
*Monk
**Windwalker
***Resolved an issue where Storm, Earth, and Fire spirits could deal increased damage with their abilities during the small window of time while they are returning to your Monk after Storm, Earth, and Fire's duration has expired.
;Dungeons and Raids
*Sanctum of Domination
**Sylvanas Windrunner
***Resolved an issue that could cause Veil of Darkness to not strike any targets in Stage 3.
;Items and Rewards
*Some leather and mail covenant armor should now show up properly on the Kyrian and Necrolord Renown Quartermasters with the default filters set.
===August 12===
;Classes
*Priest
**Glyph of the Sha will now benefit from the Rabid Shadows conduit.
;Torghast, Tower of the Damned
*Anima Powers
**Priest
***Fallen Priest's Blessing will now grant more damage to Devouring Plague, Penance, and Holy Word: Chastise when acquiring multiple stacks of the power.
***Discipline
****Fallen Priest's Blessing will no longer gain stacks when Purge the Wicked (Talent) deals damage.
===August 11===
;Achievements
*Death's Advance, The Archivists' Codex, Ve'nari, and The Avowed reputations should now count towards the Exalted Reputation achievements.
**Developers' note: Some players who have already capped out their reputation with these factions may not see these update until next week's restarts. We have a code change coming with restarts that will fix those players, but we want to get the data updated to prevent new players from running into the issue.
;Classes
*Warlock
**Fixed an issue where Decaying Soul Satchel and Wrath of Consumption (runecarving power) Runecarving effects would persist after the items were removed.
;Dungeons and Raids
*Sanctum of Domination
**Fatescribe Roh-Kalo
***The Loom of Fates should more easily maintain counterclockwise rotation without interruption.
*Mists of Tirna Scithe
**Ingra Maloch
***Repulsive Visage will no longer be cast when Droman Oulfarran is at 25% HP or less.
****Developers' note: Currently it's possible to get Oulfarran to 20% just as Maloch begins casting Repulsive Visage, and this can feel frustrating and difficult to control when it happens. The goal of this change is to give players a small buffer so they can play around this ability more reliably.
;Quests
*Fixed an issue in the "The Power of Elune" quest where Shandris Feathermoon would sometimes use Sentinel's Ward at improper times.
===August 10===
;Korthia and the Maw
*A new set of grapple points were added to connect the southwest part of the Seeker's Quorum to the Vault of Secrets island to the south.
**Developers' note: This is available once your character has completed Chapter 3 in Korthia and should allow players close to the Vault to get across without having to go back to town and take the flayedwing flight.
*The Tormentors of Torghast will now arrive at their destination in the Maw 5 minutes after the event announcement is broadcast.
;Player versus Player
*Brawls
**Enemies in Comp Stomp are now stronger.
;Quests
*Fixed an issue where the quest "Tazavesh: A Hard Bargain" could not be turned in if the instance was allowed to reset after completing Myza's Oasis.
*Thrall and Jaina are now available to turn in "Doorway in the Dark" after the cutscene completes.
===August 9===
;Classes
*Death Knight
**The Runecarver continues to hone his craft and can now forge Death's Certainty as a necklace.
**Blood
***Fixed an issue where Dancing Rune Weapon would not mimic the caster's abilities while Mnemonic Equipment (Bonesmith Heirmir Soulbind) is active.
*Demon Hunter
**Fodder to the Flame (Covenant ability) (Necrolord Ability) no longer causes Kevin's Oozeling (Plague Deviser Marileth Soulbind) to last indefinitely.
*Druid
**Fixed an issue where applying Kindred Spirits (druid ability) (Kyrian Ability) triggered Combat Meditation (Pelagos Soulbind).
*Monk
**Windwalker
***Fists of Fury will now count towards Bron's Call to Action (Forgelite Prime Mikanikos Soulbind).
;Dungeons and Raids
*Sanctum of Domination
**Painsmith Raznal
***[With regional restarts] A gap now appears in every row of spikes during Stage Two on Mythic difficulty.
***[With regional restarts] Health of Painsmith Raznal, Spiked Balls, and Shadowsteel Horrors reduced by 10% on Mythic difficulty.
*Mythic+
**De Other Side
***[With regional restarts] Enraged Spirit's Rage duration reduced to 5 seconds (was 6 seconds).
**Halls of Atonement
***[With regional restarts] The completion timer has been increased to 32 minutes (was 31 minutes).
***Echelon
****[With regional restarts] Stone Shattering Leap damage reduced by 15% in Mythic and Mythic+ difficulties.
**Mists of Tirna Scithe
***Ingra Maloch
****[With regional restarts] The duration of Droman's Wrath has been increased to 15 seconds (was 12 seconds).
**Plaguefall
***[With regional restarts] Plaguebelcher's summoned Slimy Morsels have had their health reduced by 50%.
***Globgrog
****[With regional restarts] Slimy Morsel health reduced by 30%.
**Sanguine Depths
***[With regional restarts] Gluttonous Tick should now lose any stacks of Engorge when they leave combat.
***Infused Quill-feathers no longer trigger on death affixes such as Bolstering, Sanguine, etc.
***Kryxis the Voracious
****[With regional restarts] Juggernaut Rush damage reduced by 20%.
**The Necrotic Wake
***Surgeon Stitchflesh
****[With regional restarts] Health reduced by 10%.
**Theater of Pain
***Affront of Challengers
****[With regional restarts] Sathel the Accursed's One With Death now absorbs 20% of their maximum health (was 30%).
****[With regional restarts] Dessia the Decapitator's Slam damage reduced by 40%.
;Items and Rewards
*Increased the Stygia that can be rewarded from Maw daily quests by 2x. Additionally, the chance for Stygia to be picked as the reward increased by 15%.
*Fixed an issue that was caused The Shaded Judgement Stone and the Stolen Korthian Supplies to not drop from all creatures in the Korthia and Maw Rifts.
;Player versus Player
*Death Knight
**[With regional restarts] Rune of the Fallen Crusader no longer has its Strength bonus reduced in PvP situations (was reduced by 33%).
**Unholy
***[With regional restarts] Necrotic Wounds (PvP Talent) debuff duration increased to 15 seconds (was 12 seconds).
*Hunter
**[With regional restarts] Arcane Shot damage increased by 9% in PvP situations.
**Marksmanship
***[With regional restarts] Aimed Shot PvP damage increased by 10% in PvP situations.
*Monk
**Mistweaver
***[With regional restarts] Mana regeneration reduced by 30% in PvP situations (was 40%).
***[With regional restarts] Renewing Mist healing increased by 10% in PvP situations.
***[With regional restarts] Vivify healing increased by 10% in PvP situations. Brewmaster and Windwalker Vivify healing unchanged.
*Warlock
**[With regional restarts] Demon Armor (PvP Talent) maximum health bonus increased to 10% (was 5%).
**Affliction
***[With regional restarts] Agony PvP damage increased by 15% in PvP situations.
***[With regional restarts] Corruption PvP damage increased by 15% in PvP situations.
***[With regional restarts] Siphon Life (Talent) PvP damage increased by 15% in PvP situations.
***[With regional restarts] Shadow Bolt damage increased by 10% in PvP situations.
===August 6===
;Classes
*Demon Hunter
**Resolved an issue that caused Blood Moon (PvP talent) (PvP Talent) to dispel two Magic effects from the initial target.
*Druid
**Fixed an issue where Lone Empowerment (Kyrian Ability) was not granting additional Mastery via Kindred Affinity (Runecarving Effect).
*Monk
**Resolved an issue that allowed Monks to activate Transcendence: Transfer while crowd-controlled by certain types of effects.
;Dungeons and Raids
*Timewalking
**Increased experience earned from Timewalking dungeon completion by 50%.
***Developers' note: There was a bug introduced in 9.1 that caused Timewalking to give much more completion experience than the UI advertised, ramping up more the lower-level the base expansion was, which is why this wasn't noticed with Warlords of Draenor Timewalking a few weeks ago. The intent is for all Timewalking weeks to give comparable experience – we put in a quick fix last night and have deployed the proper fix today. We also took the opportunity to recalibrate Timewalking experience and increase it.
;Items and Rewards
*Shards of Domination
**The tooltip for Shards of Domination bonuses have been updated to more clearly indicate that the Rune Words are only active in the Maw or related areas. This is a tooltip change only.
;Burning Crusade Classic
*The Midsummer Fire Festival has been configured to run for 16 days, in order to give players a little extra time to complete its many quests. This means that Burning Blossoms, which expire after being held for 14 days, may disappear if they were collected in the first two days of the event and then never spent.
===August 5===
;Classes
*Demon Hunter
**Fixed an issue that caused Blood Moon (PvP talent) (PvP Talent) to fail to grant the Demon Hunter leech.
**Fixed an issue that could prevent the Demon Hunter from gaining Fury/Pain with Consume Magic.
*Monk
**Windwalker
***Earth and Fire spirits now properly remove themselves from crowd-control effects when the Storm spirit activates effects such as Gladiator's Medallion.
*Rogue
**Serrated Bone Spike (Covenant ability) (Necrolord Ability) will no longer remove itself after a short duration on some targets such as target dummies.
**Fixed an issue that prevented Serrated Bone Spike (Necrolord Ability) from refunding a charge when targets die after being affected by the ability multiple times.
**Assassination
***Fixed an issue that prevented Echoing Reprimand (Covenant ability) (Kyrian Ability) from granting the proper duration to Envenom when consumed.
;Dungeons and Raids
*Sanctum of Domination
**Added death gates to assist in traversing through the Sanctum of Domination.
**Painsmith Raznal
***Fixed an issue that caused hunter's Feign Death to remove the visual of Shadowsteel Chains for other players.
**Sylvanas Windrunner
***Wailing Arrow and Black Arrow should no longer fail to cast on targets who become invisible.
***Fixed an issue that caused the portal from Throne of the Damned to The Pinnacle of Domination to be active during the encounter.
***Fixed an issue that could cause the Mawforged Goliath's Aura of Violence to apply to player pets and guardians.
;Player versus Player
*Arenas
**Fixed an issue that caused some players actively engaging in combat inside the Robodrome from being Zapped by the anti-exploit starting area lasers.
;Quests
*"The Dawnkeep Prisoner" quest is no longer required for completing The Unseen Guests chapter of the Chains of Domination campaign.
;Torghast, Tower of the Damned
*Torments
**Fixed an issue where Reinforced: Commanding was applied on unintended targets. The buff should now only apply to nearby enemies friendly to each Elite creature.
===August 4===
;Classes
*Death Knight
**Fixed an issue with the healing from Death Coil not reducing the cooldown of Apocalypse and Army of the Dead when talented into Army of the Damned.
*Monk
**Mistweaver
***Fixed an issue that prevented Peaceweaver (PvP Talent) from applying to targets in Smoke Bomb.
;Dungeons and Raids
*Tazavesh, the Veiled Market
**Fixed an issue where players could get stuck under a shipwreck in the Stormheim section.
*Timewalking
**Fixed an issue where an incorrect amount of experience was being awarded when completing a Timewalking dungeon.
;Burning Crusade Classic
*Midsummer Fire Festival
**"A Thief's Reward" is now available after returning the flames of all major enemy city's bonfires.
===August 3===
;Items and Rewards
*Shards of Domination
**Shards of Domination can no longer be inserted into an occupied socket.
***Developers' notes: We've made this change to prevent accidentally losing a shard by inserting another shard in its place without extracting it first. You can purchase a Soulfire Chisel to extract embedded shards from Bonesmith Heirmir in Korthia for 2500 Stygia.
**Fixed a bug which counted critical overhealing towards Winds of Winter's accumulated value. Only effective healing and damage are intended to count towards the effect.
;Torghast, Tower of the Damned
*Torments
**Phantasmic Amalgamation's spawned with Unstable Phantasma no longer spawn near the party members on a lower floor if there are party members on a higher floor.
===August 2===
;Classes
*Priest
**Fixed an issue that caused the Courageous Ascension conduit to grant a low amount of damage while it was at 252 item level.
;Dungeons and Raids
*Sanctum of Domination
**Fixed an issue that caused Hollowsoul's Gaoler's Chains to hit targets not inside the area-of-effect.
;Items and Rewards
*Shards of Domination
**[With weekly maintenance in each region] Shard of Rev now also has a chance to drop from Sylvanas Windrunner.
;Torghast, Tower of the Damned
*Anima Powers
**Sweet Dreams should no longer teleport players to unintended locations.
==July==
:
===July 30===
;Items and Rewards
*Shards of Domination
**[With weekly maintenance in each region] Blood Link – The damage and healing amount has been increased at all ranks by 20%.
**[With weekly maintenance in each region] Winds of Winter – The amount of damage and healing stored by the Winds has been increased at all ranks by ~45%.
***Developers' note: The difference between the three Rune Words for the Shards of Domination system is bigger than we want it to be. We have identified and fixed a bug in Winds of Winter which was preventing some damaging and healing abilities from counting towards its total, and we have retuned Winds of Winter and Blood Link so that the relative power between Rune Word bonuses is more balanced.
**Jotungeirr, Destiny's Call will now reset its cooldown at the end of boss encounters.
**Fixed an issue where Ticking Sack of Terror could trigger more than intended in the presence of multiple trinkets.
===July 29===
;Classes
*Druid
**Fixed an issue where Lone Spirit (Kyrian Ability) was not providing Kindred Affinity (Runecarving Power).
*Hunter
**The silence effect from Rae'shalare, Death's Whisper will now show an enemy nameplate UI debuff when an enemy is silenced by the ability.
**Using Tar Trap on an enemy will no longer break the effects of Camouflage.
*Shaman
**Fixed an issue where Hearthstone and several PvP talents were usable while under the effects of Hex.
;Covenants
*Soulbinds
**Necrolord
***Fixed an issue where Undulating Maneuvers (Plague Deviser Marileth) would break crowd-control effects.
*Night Fae
**Fixed an issue where Dream Delver (Dreamweaver) would not increase the player's pet damage.
**Fixed an issue where Field of Blossoms (Dreamweaver) had an inaccurate duration for Mages.
;Dungeons and Raids
*Sanctum of Domination
**Sylvanas Windrunner
***Fixed an issue where players could get stuck in the Stage 1 arena when releasing after she's been defeated.
*Mythic+
**Tormented Affix
***The spawn location of the 2nd Tormented Affix lieutenant in The Necrotic Wake has been adjusted.
***Anima Orbs dropped by Tormented Lieutenants should now be easier to interact with when they're near other players or NPCs.
***Resolved issues where several spells cast by Lieutenants could target and damage pets.
***Biting Cold can now be defended against with Spell Reflection.
***Carnage can now be dodged and parried.
***Resolved and issue that caused the pre-cast effect of Scorching Blast to not appear on specific graphic settings.
*The Necrotic Wake
**Fixed an issue where player immunity effects could cancel the effects of Discharged Anima.
;Items and Rewards
*Shards of Domination
**Earlier this week, a change to the power of Shards of Domination set bonuses (e.g. Chaos Bane) was briefly applied to the live game. We are no longer planning to proceed with that change at all. We may make further adjustments in the coming days, but we will not reduce the power of Shards now that many players have earned and upgraded them.
;Torghast, Tower of the Damned
*An anvil to repair your gear is now available at the start of each combat and boss floor.
*Anima Powers
**Hunter
***Fixed an issue where the Deathdealer's Scope anima power was not correctly enabling the use of Kill Shot when Flayed Shot (Venthyr Ability) was applied to and removed from your target.
===July 27===
;Classes
*Druid
**Fixed an issue where Kindred Affinity (Runecarving Power) would persist even after the Legendary was removed.
*Monk
**Fixed an issue that could cause Touch of Death to be unable to be used on targets at the correct health threshold.
;Creatures and NPCs
*Towering Exterminator and Konthrogz the Obliterator will now re-appear in a central part of Korthia if they manage to fall off the side of the world.
;Dungeons and Raids
*Sanctum of Domination
**Remnant of Ner'zhul
***Adjusted the recast of Orb of Torment to ensure it is cast more consistently on Mythic difficulty.
***Orbs of Torment have had their health reduced by 66% on Mythic difficulty.
***Adjusted the recast of Malevolence to ensure it is cast more consistently on Mythic difficulty.
**Kel'Thuzad
***No longer maintains his mana between phases, and now resets to 100 mana when he exits the Phylactery Phase.
****Developers' note: This should alleviate issues where pushing into a new phase at various mana levels was causing bad timings.
;Items and Rewards
*Broker Ko'tul in the Great Vault room will now exchange excess Anima for caches of tradeskill goods, including Korthite Crystals.
**Developers' note: As players have traversed the more Anima-rich lands of Korthia, some players are finding that they no longer have new unlocks to spend it on. We do not intend to add significant new one-time Anima sinks in Chains of Domination, and want to provide an outlet for players who are content with their choice of Covenant but have purchased everything that is offered.
*The re-purchase price of the Covenant armor set granted as quest rewards from the Shadowland campaign have been increased to reflect the greater abundance of Anima.
;Quests
*Players will now receive credit for "To the Vault" if they ride the flayedwing from Keeper's Respite to the Vault of Secrets.
===July 26===
;Classes
*Mage
**Fire
***[With weekly maintenance in each region] Ring of Fire (PvP Talent) will reapply its damage over time effect less frequently while standing within the ring.
****Developers' note: In situations where players were stunned or rooted inside the ring, the damage dealt by Ring of Fire was higher than intended. There will now be a cooldown before the fire reapplies its damage over time.
*Priest
**Shadow
***[With weekly maintenance in each region] Void Volley (PvP Talent) damage reduced by ~15%.
*Warrior
**[With weekly maintenance in each region] Intervene's duration reduced to 3 seconds while engaged in combat with enemy players (was 6 seconds).
***Developers' note: Warriors group defensive toolkit is currently outshining other specs, by reducing Intervene's duration, we hope to open more windows of opportunities for enemy teams to capitalize on.
;Dungeons and Raids
*The Necrotic Wake
**Forgotten Forgehammer, Bloody Javelin, and Discharged Anima deal 50% more damage but no longer scale with player damage modifier effects and can no longer critically strike.
***Developers' note: We recently discovered a bug that was causing some dungeon spells to inflict incorrect damage, and fixing this bug had a very noticeable impact on the pickups found in The Necrotic Wake. Upon closer review of these items, we've decided to make their impact more consistent while increasing their baseline power to compensate.
**Anima Exhaust damage and healing increased by 50%.
;Items and Rewards
*[With weekly maintenance in each region] Unchained Gladiator's Shackles of Malediction's channeled Shadow damage is now Magic dispellable (was Curse).
**Developers' notes: We've made this change to open up more counterplay options for all of our healer specs by changing the dispel type to Magic.
;Burning Crusade Classic
*Player versus Player
**[With weekly maintenance in each region] The formula for Arena Points has been adjusted to increase Arena Points awarded each week. This will equate to approximately 100 additional points per week for most 5v5 teams, about 88 additional points for most 3v3 teams, and about 76 more points for 2v2 teams. Teams near 1500 rating will get more, and the curve still tapers to the same maximum as before.
***Developers' notes: In original Burning Crusade in 2007, players could expect to receive 450-500 Arena Points per week by playing at least 10 matches and winning more than 50% of the time. At that time, a team who lost most of their games could expect to get about 300 points per week. Starting from a team rating of 0 has created a points-per-win curve that has been significantly below that, so we're raising the point floor to compensate for the additional time needed to raise your rating. With this change, all 5v5 teams over 100 rating should get at least 300 points per week.
===July 23===
;Classes
*Demon Hunter
**Fixed an issue with Hidden Helm and Hidden Cloak transmog options for Demon Hunters not using the correct appearances.
;Covenants
*Soulbinds
**Night Fae
***Fixed an issue where Podtender (Dreamweaver) would cause the player to die when accepting a queue.
;Dungeons and Raids
*Sanctum of Domination
**Remnant of Ner'zhul
***Fixed an issue that allowed cleave effects to hit his armor pieces on Mythic difficulty.
*Mythic+
**Fixed an issue where dying after completing the dungeon in time could cause you to lose the ability to trade your keystone with Ta'hsup.
**Tormented Affix
***The spawn location of the 4th Tormented Affix lieutenant in Sanguine Depths has been adjusted to be available before Grand Proctor Beryilla.
*Spires of Ascension
**Devos
***Fixed an issue that would cause Archon's Bastion damage reduction buff to be removed with player immunity effects.
*Tazavesh, the Veiled Market
**Fixed an issue where Lethal Force would continue to affect players after Commander Zo'far's defeat.
;Items and Rewards
*Paragon reputation gains for The Archivists' Codex faction now function properly.
;Torghast, Tower of the Damned
*Torments
**Raging can now be dispelled by spells that remove enrage effects such as Soothe.
**Unstoppable is no longer removed from the enemy upon the player's defeat.
===July 22===
;Achievements
*Fixed an issue where Horde players who have earned the Hall of Fame: Sylvanas achievement were not granted the Famed Bane of The Banshee Queen title.
;Classes
*Priest
**Fixed an issue where Bwonsamdi's Pact (Runecarving Power) disappeared prematurely if Fae Guardians (Night Fae Ability) lasted longer than 20 seconds.
;Items and Rewards
*Shards of Domination
**Blood Link's target application has been made more reliable.
*Using the Silver Shardhide Whistle toy while in a Druid form will now cancel the form and activate the toy instead of failing and putting the toy on cooldown.
;Torghast, Tower of the Damned
*Anima Powers
**Priest
***Fixed an issue where Bwonsamdi's Pact (Runecarving Power) was not benefitting from Dreamspun Mushrooms (Anima Power).
*Torments
**Avenger will no longer spam sound effects on every kill.
===July 21===
;Classes
*Druid
**Born Anew's (Conduit) primary stat bonus reduces to 20 upon the beginning of a new encounter.
***Developers' note: The intent of this bonus is to provide a benefit when using resurrections in combat. But it is best to avoid situations where players might feel compelled to min/max something like this before starting a pull.
*Priest
**Shadow
***Shadow Crash's (Talent) ground visual will now match the area effect.
***Void Volley's (PvP Talent) ground visuals will now match the area effect and has more defined edges.
*Warrior
**Arms
***Fixed an issue where Swift Patrol (Niya Soulbind) caused the auto-attack timer to reset.
;Creatures and NPCs
*Players now have a 2 second grace period to keep their vision of targets within the area contained by the Soul Chains between the Soul Cages during the Mor'geth encounter.
*Reduced the number of Prince Renathals in Sinfall. Press F to pay respects.
;Dungeons and Raids
*Sanctum of Domination
**Defeating Sylvanas Windrunner on Mythic difficulty will now reward 2 Vengeance's Reins.
**Remnant of Ner'zhul
***Players can no longer cause a second orb to become non-interactable while carrying an Orb of Torment.
*Plaguefall
**You must now defeat the first three bosses of the dungeon before the door to Margrave Stradama opens on all difficulties.
***Developers' note: The first two bosses of the dungeon were frequently being skipped in lower-difficulty dungeons, typically by groups who were trying to earn Renown much faster than intended. To improve players' Renown earnings, we've also added a chance for Renown to be earned by completing layers in Torghast (see hotfix below).
;Items and Rewards
*Teleporter Repair Kits should no longer have a Unique count and will now stack to 50.
*Repaired Riftkeys will also now stack to 50.
**Developers' note: Early in development, Teleporter Repair Kits and Repaired Riftkeys were only available from the vendor. Based on player feedback of not knowing if they were worth purchasing, we decided to have them drop occasionally as well. Now that these items dropped and became out of player's control, we should have removed the unique cap on the Teleporter Repair Kits then. Also, since you have access to purchasing the Teleporter Repair Kits or Repaired Rift Keys, we are disabling them from going to mail if you loot one with a full inventory so they will no longer fill up your mailbox.
*The item levels of Conduits sold by the Rated PvP vendor have been corrected.
*Fixed an issue where the Salvaged Fusion Amplifier was not dropping for Marksmanship and Beastmaster Hunters.
;Quests
*Fixed an issue during "Nal'ragas (quest)" that caused internal text to be visible to users of certain nameplate addons.
;Torghast, Tower of the Damned
*Renown is now a possible reward from Torghast completions, with better chances at Renown coming from higher Torghast difficulties.
===July 20===
;Classes
*Mage
**Arcane
***Fixed an issue with the Clearcasting effect gained from Mirrors of Torment (Venthyr Ability) not granting the effects of Amplification while Arcane Empowerment is talented in PvP.
*Priest
**When Mass Dispel dispels multiple targets, the order of dispels is now random.
;Dungeons and Raids
*Sanctum of Domination
**Defeating Sylvanas on any difficulty will now always drop a Shard of Domination for players who do not yet have all possible Shards.
**Remnant of Ner'zhul
***The pendulum around the Penance of the Fallen King swings once again.
*Mythic+
**Fixed an issue that could cause small discrepancies in how Mythic+ Rating is displayed in different User Interface elements.
;Items and Rewards
*Shards of Domination
**Scouring Touch no longer incorrectly removes stealth type effects from the caster when applied to targets.
*The amount of Anima dropped by bosses in the Sanctum of Domination is now affected by achievements earned by upgrading your Covenant Sanctum.
*The Treatise: The Study of Anima and Harnessing Every Drop should now work on Korthia dailies, rares, and treasures as well as the Covenant Maw Assault quests.
**Developers' note: The original goal was for the Treatise items to give you bonuses when returning to the 4 non-Maw zones or to the Maw proper for the Stygia Treatise. Korthia was themed to be part of the Maw during development and so it was not included. However, since we didn't clarify that well and Korthia is abundant in Anima having not originated in the Maw, we are enabling this item's bonus there as well. Looking forward, the Treatise: Relics Abound in the Shadowlands awarded at Tier 6 with The Archivists' Codex only works on the four original zone factions as a bonus to players who want a way to speed up their reputation with these factions.
*The new socket adding item, Alloy-Warping Facetor and conduit upgrade item, Death-Bound Shard should now be purchasable by all characters on your account from Archivist Roh-Suir once one character has reached Tier 6 Research.
*Rae'shalare, Death's Whisper is now classified as a Unique item.
*Fixed an issue that was causing the Foresworn Aspirant's Robes to not show up in the Kyrian Soulbind dailies or in the Transmog appearances user interface.
;Quests
*Resolved a number of issues with the quest "The Nathrezim" in which Mal'Ganis was telling enemies in other player's experiences what to do. He has been notified to stay in his lane.
*Added a graveyard that is specific for the quest "The Nathrezim."
**Developers' note: This should eliminate the long run back to the quest if it is in progress and reduce some of the timing bugs that were coming up with Mal'Ganis' gloating moments.
;The Maw
*Fixed an issue where players who accepted a queue in the middle of flying to the Beastwarrens would be pacified until relogging.
'Torghast, Tower of the Damned
*Completing the Adamant Vaults will now always reward Anima and significantly more gold.
*Bosses in the Adamant Vaults no longer regenerate health after defeating players.
===July 19===
;Classes
*Death Knight
**Fixed an issue with Shackle the Unworthy (Kyrian Ability) not spreading to valid enemy targets.
;Covenants
*Soulbinds
**Venthyr
***Nimble Steps (Nadjia the Mistblade) will no longer cause excessive Immunity messages when the target is immune to its movement reduction effect.
;Dungeons and Raids
*Sanctum of Domination
**Remnant of Ner'zhul
***Orbs of Torment should no longer be able to sneak in a melee attack.
**Painsmith Raznal
***[With regional restarts] Floor spikes created by Instruments of Pain now inflict their damage more closely aligned with the visual effect of the spikes on all difficulties.
**Guardian of the First Ones
***[With regional restarts] The Physical damage portion of Obliterate is now correctly increased by Obliterate's vulnerability effect, and Obliterate's vulnerability effect has been increased to 5000% on Heroic and Mythic difficulties.
****Developers' note: On Heroic and Mythic difficulties, the Guardian's Sunder and Obliterate combo is meant to be shared between two tanks. Prior to this change, stringing together multiple immunity effects could allow a single tank to survive the entire encounter; this should no longer be possible. Our goal is to avoid a scenario where the optimal strategy for the encounter involves having only a single tank, unlike all other encounters in Sanctum of Domination.
**Kel'Thuzad
***[With regional restarts] Soul Shards will no longer despawn if the target of Soul Fracture is defeated prematurely.
**Sylvanas Windrunner
***Fixed an issue that could cause Sylvanas to cast a non-intermission Domination Chains prior to casting the intermission Domination Chains if pushed over the health threshold very close to the cooldown of Domination Chains.
***Fixed an issue that allowed Thrall to affect Dark Sentinels with a knockback.
***Bolvar should now more reliably cast Winds of Icecrown on Mythic difficulty.
***Fixed an issue that would prevent Mawforged and Mawsworn enemies from granting on-kill procs.
***Fixed an issue where Merciless could spawn an unreliable number of zones.
***Fixed an issue that could cause players to teleport to the wrong location at the start of Stage 3.
***Sylvanas should now move defeated players between platforms after casting Raze.
***Fixed an issue that could cause Veil of Darkness to be applied to targets but do no damage.
*Mythic+
**Tormented Affix
***Oros Coldheart's Frost Lance should no longer damage or knock back pets.
*Tazavesh, the Veiled Market
**Mailroom Mayhem
***Fixed an issue where entering The P.O.S.T. while mounted could prevent players from picking up Unstable Goods during the encounter.
;Torghast, Tower of the Damned
*Anima Powers
**Druid
***Fixed an issue where the Mote of Blood Thirst anima power was increasing the duration of Ravenous Frenzy (Venthyr Ability) with Sinful Hysteria (Runecarving Power) equipped.
===July 16===
;Classes
*Hunter
**Fixed an issue preventing allies from gaining the secondary duration increase for Aspect of the Cheetah granted by Cheetah's Vigor (Conduit) when using Hunting Pack (PvP Talent).
*Paladin
**Fixed an issue where Divine Resonance (runecarving power) (Runecarving Power) would not cast Holy Shock while sitting.
*Warlock
**Demonology
***Fel Obelisk (PvP Talent) will now affect all Warlock class spells, including glyphed versions of their summon spells, Summon Vilefiend (Talent), and Call Fel Lord (PvP Talent).
;Covenants
*Soulbinds
**Necrolord
***Fixed an issue where Plague Deviser Marileth's Undulating Maneuvers broke crowd control effects through delayed damage.
**Night Fae
***Fixed an issue where Korayn's Hold the Line (soulbind trait) was taking longer than 5 seconds to trigger.
***Fixed an issue where Niya's Swift Patrol would disrupt the timing of auto-attacks.
;Dungeons and Raids
*Tazavesh, the Veiled Market
**Mailroom Mayhem
***Unstable Goods that are on the ground are no longer automatically picked up when players approach, and instead must be clicked on to pick them up. Unstable Goods that are thrown can still be caught by other players if they're not already carrying Unstable Goods.
****Developers' note: Since Tazavesh opened last week, many players have struggled to consistently pick up Unstable Goods. This issue has proven particularly elusive to track down, but we believe we've isolated the cause and are trying out a fairly substantial change to address it.
;Items and Rewards
*Shards of Domination
**Shard of Zed now only triggers in combat.
**Shard of Zed now only triggers from class abilities.
***Developers' note: This will prevent it from triggering when using many items which are generally inconvenient for it, like Invisibility Potions.
**Shard of Zed now more smartly filters what targets it attempts to drain life from.
;Torghast, Tower of the Damned
*Anima Powers
**Druid
***Fixed an issue where Celestial Spirits (Runecarving Power) could unintentionally reduce the cooldown of Convoke the Spirits (Covenant ability) (Night Fae Ability) to 0 seconds when equipping multiple Coalesced Spirit Droplet anima powers in Torghast, Tower of the Damned.
===July 15===
;Classes
*Druid
**Balance
***Star Burst (PvP Talent) will no longer create stars inside the starting areas of battlegrounds and arenas.
;Covenants
*Soulbinds
**Bonesmith Heirmir
***Fixed an issue where area-of-effect spells were not granting multiple stacks of Carver's Eye for multiple targets.
;Dungeons and Raids
*Sanctum of Domination
**Adjusted the location where players enter the raid when an instance is restored.
**Sylvanas Windrunner
***Added a visual to Veil of Darkness to indicate the debuff jump radius.
***Reduced the intensity of Banshee's Fury visual.
***Mawforged Summoner's Curse of Lethargy now prefers targets who are not afflicted with Mawforged Souljudge's Crushing Dread.
***Riven Debris no longer affects player pets and guardians.
***Resolved an issue which caused Domination Arrows to have too high of health on large raid sizes.
***Resolved an issue where Ruin could begin casting at the wrong position.
;Items and Rewards
*Fallen Charger will now drop an appropriate amount of Maw loot, such as Stygia, Ve'nari Reputation, and a chance for a Korthian Armament.
*Fallen Charger will now incur the daily loot lockout when you kill it. With this change, we've increased the drop chance of the Reins of the Fallen Charger by 3x.
*Resolved an issue which made it possible for the Shards of Domination Rune Words Chaos Bane and Blood Link to work outside of the Maw, Korthia, Torghast, and Sanctum of Domination.
;Burning Crusade Classic
*The Hellfire Peninsula buffs Nazgrel's Fervor and Trollbane's Command are no longer removed upon entering a Hellfire Citadel dungeon.
===July 14===
;Classes
*Mage
**Arcane
***Fixed an issue with Mirrors of Torment (Venthyr Ability) not always granting the Arcane Empowerment (PvP Talent) Clearcasting effect in PvP combat.
*Paladin
**Fixed an issue where Divine Resonance (runecarving power) (Runecarving Power) was engaging enemies regardless of combat state.
**Holy
***Fixed an issue where Divine Resonance's (Runecarving Power) targeting was not accurate.
***Fixed an issue that prevented Holy Light from gaining the full benefit from the Paladin's Mastery bonus while under the effect of Divine Favor (PvP Talent).
*Priest
**Holy
***Fixed an issue where Spirit of Redemption was not properly resolving after Podtender (Dreamweaver Soulbind).
*Warrior
**Arms
***Fixed an issue with Sinful Surge (Runecarving Power) not always extending the duration of your Colossus Smash on the primary target while active on multiple targets.
;Creatures and NPCs
*[EU realms only] Vendors for Warlords of Draenor Timewalking should now be active for the duration of the event.
;Dungeons and Raids
*Sanctum of Domination
**Painsmith Raznal
***Blackened Armor duration reduced by 4 seconds in Stages 2 and 3 on Mythic difficulty.
***Flameclasp Trap will no longer be cast when he is about to transition into Stage Two.
***Shadowsteel Chains now prefer ranged players.
***Fixed an issue where players using a Demonic Gateway could be incorrectly hit by certain abilities.
**Sylvanas Windrunner
***Dispelling Mawforged Souljudge's Crushing Dread now dispels all stacks.
***Banshee's Bane is now flagged to be a large aura icon on unit frames.
***Fixed an issue where a player could become stuck and unable to take an Invigorating Field until they reconnect to the game.
*Mythic+
**Affixes
***Tormented
****Anima Orbs left behind by Tormented Lieutenants are now easier to click and should no longer be visible after players siphon an anima power from it.
****Corrected the spawn locations of Soggodon the Breaker and Executioner Varruth in Halls of Atonement.
;Items and Rewards
*Added a new reward to Archivist Roh-Suir's vendor list that will reduce players' Stygia loss in The Maw by 75%.
**Developers' notes: As the denizens of Azeroth have progressed through The Maw, they've gained powers to thwart most of the Jailer's punishing effects, with the notable exception of losing Stygia upon death. We're making it so that players can now reduce the potential Stygia loss with a new item called Treatise: Bonds of Stygia in Mortals, which will be available at Tier 4 with The Archivists' Codex.
*Winds of Winter (Shards of Domination Rune Word) will more accurately record all critical hit values.
*So'leah's Secret Technique can no longer be used on players outside of the party or raid.
*The Unchained Gladiator's Shackles of Malediction trinket effect can no longer be used while Hexed.
*More of the newest additions to the Black Market Auction House have been added to the Unclaimed Black Market Container, including the Mighty Caravan Brutosaur.
;The Maw
*There are now additional safeguards to ensure players always get credit for completing quests and activating mirrors during the Venthyr Covenant Assault.
;Torghast, Tower of the Damned
*The staked chains that are restraining Heavily Bound Soul Remnants in the Upper Reaches are now quicker to release.
===July 13===
;Classes
*Hunter
**Fixed an issue where Mongoose Bite and Serpent Sting were not properly increased in damage by 10%.
*Monk
**Windwalker
***Fixed an interaction between Storm, Earth and Fire and Spinning Crane Kick that dealt more damage than intended.
*Paladin
**Fixed an issue where Vanquisher's Hammer (Necrolord Ability) was consuming Divine Purpose (Talent).
**Retribution
***Fixed an issue that could unintentionally allow the primary target of Judgement to be damaged by Lawbringer's (PvP Talent) effect.
*Priest
**Holy
***Fixed an issue where Spirit of Redemption was not properly resolving after Forgeborne Reveries (Bonesmith Heirmir Soulbind).
;Covenants
*Soulbinds
**Necrolord
***Damage will now remove Sulfuric Emission's (Emeni) fear effect.
;Creatures and NPCs
*Reduced the health of Mor'geth and his Soul Cages by 38%. Additionally, Soul Cages can no longer be Death Gripped.
;Dungeons and Raids
*Sanctum of Domination
**Eye of the Jailer
***On Mythic difficulty, using immunities such as Divine Shield could put players in a bad state where they had cleared their Scorn or Ire debuff but may not be able to control what debuff would be reapplied once the immunity wore off. Now using immunities will temporarily immune the damage but will not clear Scorn or Ire debuffs.
**Soulrender Dormazain
***Unleashed Tyranny damage reduced by 17% on Mythic difficulty.
***Echoing Screams now ticks every 2 seconds (was 5 seconds) on all difficulties, with damage proportionally reduced on Normal, Heroic, and Raid Finder difficulties to keep total damage over time unchanged.
***Echoing Screams damage reduced by an additional 10% on Mythic difficulty.
****Developers' notes: The bursts of damage from Unleashed Tyranny on Mythic difficulty could combine with Echoing Screams ticks to cause unreasonable damage spikes relative to the healing burden of the fight otherwise. These changes are aimed to smooth out those spikes.
**Painsmith Raznal
***Blackened Armor duration has been reduced.
***Shadowsteel Ember damage reduced by 25% on Normal difficulty.
***Slightly increased the time it takes for Shadowsteel Embers to reach their impact location on Normal and Heroic difficulties.
***Extended the encounter's enrage timer on Normal and Heroic difficulties.
***Fixed an issue causing Flameclasp Trap to sometimes prioritize tanks over other targets.
**Kel'Thuzad
***Dark Evocation will now only be cast once when his energy reaches 40% and will not refresh until the boss regains 100% energy.
***Reduced the size of the exit portal visual in the Phylactery.
***Shadow Fissures now appear closer to players.
***Reduced the number of Frostbound Devoted corpses that are available to revive.
***Vengeful Destruction now properly functions as a wipe mechanic.
***The Adventure Guide entry for Glacial Winds now displays the proper health threshold of 20% to begin casting the ability.
***The Adventure Guide entry for Vengeful Destruction now displays the correct amount of health the Remnant needs to lose in order to interrupt the cast.
**Sylvanas Windrunner
***The total damage players must deliver to Sylvanas Windrunner has been reduced by approximately 5% in Normal and Heroic difficulties.
***Sylvanas Windrunner now transitions out of Stage 1 at 84% on Normal and Heroic difficulties.
****Developers' notes: We felt that players were losing too much uptime due to mechanics, and getting out of the first phase much later than originally anticipated, so this is meant to curtail the length of the encounter without affecting difficulty too much.
***Veil of Darkness radius has been reduced in the third stage of the encounter.
***Banshee Wail and Banshee Scream radius reduced.
****Developers' notes: Our goal here was to help ease the space constraints imposed by larger raid sizes, without substantially reducing the difficulty of the encounter.
***Defeated players will now be correctly moved to the first platform at the start of Stage 3.
***Dispelling Banshee's Bane with single-charge dispels now removes all stacks.
***Mawforged Souljudge's Lashing Strike initial cooldown increased.
***Sylvanas Windrunner is now immune to Curse of Tongues.
***Combat resurrection cooldown timers now take the duration of the mid-fight cinematic into account.
****Developers' notes: We don't want players to feel like there's a penalty to your battle rez if you skip the cinematic.
*Mythic+
**Tormented Affix
***Oro Coldheart's Biting Cold damage reduced by 25%.
***Incinerator Arkolath's Melt Soul now increases Fire damage taken by 50% (was 100%).
***Fixed an issue where Tormented anima powers could proc from non-damaging spells.
*Mists of Tirna Scithe
**Tred'ova
***Fixed an issue that could sometimes cause Mind Link to become stuck on players.
*Tazavesh, the Veiled Market
**Defeating So'Leah when the party is set to raid will now grant credit towards "Tazavesh: Raiders of the Lost Artifact."
**Zo'phex the Sentinel
***Fixed an issue where Armed Security would sometimes not disappear when the encounter is reset.
**So'azmi
***Relocators will now move to fixed positions prior to each Shuri cast and remain there until told to move to another fixed location later.
;Items and Rewards
*Shards of Domination bonuses now scale with the level of the associated Shards. More details can be found in this forum thread.
*Several Sanctum of Domination trinkets have had their power adjusted. All values mentioned here are for the item level 226 version of these items, but higher item level versions have also been updated proportionally.
**Titanic Ocular Gland now grants 117 of your highest secondary stat (was 112).
**Tome of Monstrous Constructions now grants your damaging abilities a very high chance to deal 507 additional Shadow damage to your studied foe (was 467).
**Shadowed Orb of Torment now grants 432 Mastery (was 268).
**Ebonsoul Vise can now critically strike, is improved by your Haste, and deals damage immediately on application. Its damage over time effect has been reduced to 781 (was 1,324).
**Salvaged Fusion Amplifier now causes your attacks to have a very high chance to deal 1,290 Arcane damage (was 1,189).
*The quest items that unlock the covenant flying mounts, Spring Wilderling, Foresworn Aquillon, and Mastercraft Gravewing should now drop for members of their appropriate covenants regardless of Renown level. These mounts will now work the same way as the Necrolord rare Lord of the Corpseflies egg drop works.
*The Vengeance mount now correctly appears in the Mythic Adventure Guide.
*The Sanctum Gloomcharger mount now has a chance to drop from The Nine on all difficulties.
*The Mailemental summoned by the Miniscule Mailemental in an Envelope trinket will be more reliable and have fewer long periods of contemplation.
*Shaded Stone Statue and Porous Stone Statue now share cooldowns with combat potions.
*Reaching Combatant now awards the correct Unchained Gladiator's Greatcloak transmog for the plate set.
;Quests
*Fixed an issue where Tower Inquisitor sometimes would not spawn for the quest "Rule 3: Trust is Earned."
;Torghast, Tower of the Damned
*Fixed an issue where players who were disconnected from the game were removed from the party.
*Anima Powers
**Priest
***Voidwraith Signet will no longer summon a Void Wraith upon killing a trivial or summoned enemy.
===July 12===
;Achievements
*Fixed an issue where the Focusing Prisms would sometimes not apply to Anduin Wrynn for The World is a Prism.
;Classes
*Hunter
**Beast Mastery
***[With regional restarts] Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.
***[With regional restarts] Kill Command damage increased by 15% in non-PvP situations.
**Marksmanship
***[With regional restarts] Aimed Shot, Arcane Shot, Multi-Shot, and Rapid Fire damage increased by 10%.
***[With regional restarts] Kill Shot damage increased by 15%.
**Survival
***[With regional restarts] Serpent Sting, Wildfire Bomb, Raptor Strike, Mongoose Bite, Flanking Strike, and Kill Shot damage increased by 10%.
*Mage
**Fire
***[With regional restarts] Fireball damage increased by 20%.
***[With regional restarts] Fire Blast damage increased by 15% in non-PvP Situations.
***[With regional restarts] Pyroblast damage increased by 5% in non-PvP Situations.
*Priest
**Shadow
***[With regional restarts] Devouring Plague damage reduced by 8%.
***[With regional restarts] Dissonant Echoes' (Conduit) Void Bolt damage reduced by 5%.
*Shaman
**Unleash Shield (PvP Talent) can now be used with targeting macros.
**Elemental
***Control of Lava (PvP Talent) critical hits will now benefit from Elemental Fury.
*Warlock
**Affliction
***[With regional restarts] The damage of all spells increased by 5%.
;Dungeons and Raids
*Sanctum of Domination
**The Tarragrue
***Fixed a timing issue that could cause him to stop casting spells.
**Remnant of Ner'zhul
***Players who fall off the side of the platform while the encounter is in progress should be able to use Soulstones, Reincarnation, and be valid targets of Battle Resurrection spells.
**Painsmith Raznal
***The Dungeon Journal now displays the correct values for Lingering Flames.
***Fixed an issue that caused players affected by a priest's Leap of Faith to be hit by floor spikes.
**Kel'Thuzad
***Fixed an issue where he would cast Dark Evocation in Phase 3.
***Fixed an issue that prevented the warning visual targeting circles to appear during the Unstoppable Abomination's demolish on Normal difficulty.
**Sylvanas Windrunner
***Fixed an issue where the ability sequence of Stage 2 would differ if players skipped the intermission cutscene.
***Resolved an issue with Stage 3 ability timings.
***Lady Jaina Proudmoore, Thrall, and Bolvar Fordragon no longer sometimes forget that they were fighting Sylvanas Windrunner or Anduin Wrynn.
***Fixed an issue where she would fail to cast Wailing Arrow on dead targets under certain circumstances.
***Fixed an issue where the Banshee's Fury secondary area-of-effect spell (for player's afflicted with Banshee's Bane) could damage player pets and guardians.
*Spires of Ascension
**Ventunax
***Fixed an issue where Dark Stride's bleed effect was being reduced by armor. The damage done by Dark Stride has been reduced by 35% to account for this.
*Tazavesh, the Veiled Market
**The Grand Menagerie
***Fixed an issue that caused Venza Goldfuse's abilities to target and damage player pets.
;Quests
*Kevin will now provide credit after eating enemies if he lands the killing blow for "Somebody Feed Kevin."
*Dragging centurion pieces to Mikanikos during the quest "Putting A Plan Together" should now be more reliable.
;Torghast, Tower of the Damned
*Anima Powers
**Fixed an issue where Rank 2 of Anima Plunderer (Rank 2) was not dropping an Anima Cell.
;WoW Companion App
*Fixed a fatal error where some users could not add a new Battle.net account.
*Fixed a fatal error where the app would not correctly identify regions for some users.
*Fixed a fatal error with Maw Adventure combat replays that contained certain environmental effects.
*Fixed an issue with news article image sizes.
===July 9===
;Classes
*Warlock
**Affliction
***Shadow Embrace can now be talented if you are below level 58.
;Dungeons and Raids
*Sanctum of Domination
**Soulrender Dormazain
***Brand of Torment now deals the appropriate amount of damage based on the amount of players in the raid.
**Painsmith Raznal
***Fixed an issue that caused Flameclasp Traps to sometimes not target the maximum number of players.
**Guardian of the First Ones
***Fixed an issue where Energy Cores could generate less energy than expected.
**Sylvanas Windrunner
***Extended the encounter's enrage timer on Normal and Heroic difficulties.
****Developers' note: The enrage timer on Sylvanas was set to a value used in earlier iterations of the encounter. It was never intended to gate progress.
***Fixed an issue where the visual effect of Rive could sometimes become misaligned with its warning indicator.
***Fixed an issue where Invigorating Field could inadvertently cause a player to trigger the Invigorating Field on the far side of the jump, perpetually moving them between the two.
***Fixed an issue where Anduin Wrynn would fail to cast Crippling Defeat if players entered his platform during the encounter.
*Tazavesh, the Veiled Market
**The shortcut portal from Customs to The Opulent Nexus is now automatically enabled when Timecap'n Hooktail is defeated.
**Fixed an issue that would prevent parties from being able to easily resume the dungeon.
**The Grand Menagerie
***Players are no longer stuck in combat if the party is defeated during an intermission.
**So'leah
***Fixed an issue where Collapsing Star could sometimes become too small and difficult to interact with for consuming the remaining charges of Collapsing Energy.
;Items and Rewards
*The currency cap for Cataloged Research has been removed.
**Developers' note: We have fixed an earlier technical limitation that required a cap to be set on a currency that came from stacks of consumed items. The earlier lower cap that caused issues getting to Tier 4 was an oversight on our part, but with this resolved we are now able to remove the cap.
*The Helm of Necrotic Sight should also now give Intellect to Holy Paladins.
*Tasteful Eyeglasses no longer have a level requirement to be transmogrified.
*Various Korthia and Maw weapons now sheathe appropriately.
*Alliance Pandaren should now be correctly changed into children by the Inner Child effect from the Experimental Anima Cell toy.
*Sanctum Gloomcharger's Reins, Fallen Charger's Reins, Soulbound Gloomcharger's Reins, and Mawsworn Charger's Reins now appear in the Dressing Room window.
;Quests
*Fixed an issue where Brethlun the Brand could become stuck during the quest "The Brand Holds the Key."
*Prophet Velen has finally finished his long exhale after the defeat of Argus and is ready for players to turn in quests like "Audience with the Prophet" to him in the Exodar once more.
;Torghast, Tower of the Damned
*Anima Powers
**Hunter
***Petrified Pet Food no longer appears to other players in the hunter's party.
**Priest
***Voidwraith Signet no longer procs from Ashen Phylacteries.
===July 8===
;Achievements
*Fixed an issue where the Eye Wish You Were Here criteria for all players being hit with Photoflash! would sometimes not properly be rewarded due to an unexpected interaction with pets.
;Classes
*Druid
**Balance
***Star Burst (PvP Talent) can no longer be picked up by player pets and NPCs.
*Rogue
**Fixed an issue with a select few finishing abilities not getting properly Animacharged when using Echoing Reprimand (Kyrian Ability).
;Creatures and NPCs
*The Carriage Crusher has managed to ambush a few supply runs and now drops Relic Fragments and Anima when defeated by players completing the Anima Supply Carriage event.
*After hearing complaints from Stormwind citizens, Lillian Singh will now be selling her holiday fireworks in a more appropriate attire. She will be keeping her sparkler though.
;Dungeons and Raids
*Sanctum of Domination
**Following scheduled weekly maintenance next week in each region, the quest "Storming the Sanctum" will now additionally reward players with 6 Runekeeper's Ingots, worth a total of 1500 Anima. Players who have already completed this quest will be offered it again at that time.
**Eye of the Jailer
***Fixed an issue where Dragging Chains and Desolation Beam could target the same player when there are other available targets.
***Fixed an issue where rogues, ghouls, and other player pets with similar targeted leaps or teleports would be moved to the tip of the platforms when casting those abilities on transition between phases. Players and pets should land at more consistent locations using these abilities.
***Fixed an issue where sometimes players might not be able to Reincarnate or use a Soulstone after falling off the platform while in combat.
**Fatescribe Roh-Kalo
***Fixed an issue where the Sylvanas Windrunner encounter could incidentally begin during the fight, preventing cooldowns from resetting correctly after the encounter ends.
*Spires of Ascension
**Kin-Tara
***Fixed an issue that would keep her in the air and prevent her from landing back onto the ground.
;Items and Rewards
*Fixed an issue where the Archivist Item Upgrade preview would display incorrect stat values for certain spell effects. This was purely a visual issue in the preview and did not reflect the item itself.
*Fixed an issue where the First Class Healing Distributor trinket was providing a greater amount of healing than intended
*Fixed an issue that was causing Forsaken Crusader's Blade to not properly reflect that it is a two-handed caster sword and will drop only for Holy Paladins from the Wrath of the Jailer chest.
*Fixed an issue where outfits containing dual wield Legion Artifact weapon appearances could not be saved.
*Lunarlight Pods are once again visible for collecting.
;Pet Battles
*The Tundra Penguin pets have marched back from their arctic adventures and are once again visible in the Pet Journal and while summoned.
;Quests
*Tinybell will no longer call for your help unless Maelie, the Wanderer is available to be found. Additionally, Maelie is now available more frequently.
*Bonus Objectives are no longer displayed on your map after completing Chapter 1 of any covenant campaign.
*Players should no longer be affected by the Collected effect caused by other players during the quest "Into the Vault."
;Torghast, Tower of the Damned
*Increased the par time on shorter floors.
**Developers' note: Our goal is that par time, the expected amount of time the floor will take that is automatically adjusted based on floor size and number of enemies, is equally attainable whether you get short or long floors in a given run.
;User Interface
*Fixed an issue where receiving a Text to Speech message could appear to clear the currently visible chat settings.
===July 7===
;Achievements
*Fixed an issue where defeating the bosses on Floor 5 were not providing credit for Touring Torghast.
**Developers note: Unfortunately, this fix is not retroactive and you may have to run the Layer again to receive credit if it is the highest Layer you can complete. However, finishing any higher Layers will also complete the achievement criteria for the Layers below them, so there's no need to enter the lower Layers again if you choose not to do so.
;Classes
*Death Knight
**Fixed an issue that could cause Spellwarden (PvP Talent) to stop working after leaving battlegrounds and arenas.
*Mage
**Arcane
***Arcanosphere (PvP Talent) will no longer cast if the Mage is interrupted while channeling it.
*Warlock
**Bonds of Fel (Destruction PvP Talent) and Shadow Rift (PvP Talent) can no longer be prevented by Spell Reflection or Grounding Totem.
;Covenants
*Night Fae
**Dreamweaver
***Field of Blossoms duration now matches its tooltip.
;Creatures and NPCs
*Rift rares will more reliably return to the Rift if they defeat all adventurers.
*The NPCs that help you change covenants have returned in Oribos.
*Escaped Wilderling is much braver now and will no longer abandon you when you fly over the Maw.
*Popo will no longer act as a guard in War Mode and will remain focused on his task of delivering potions to his friends.
*Relic Gatherers and Relic Gorgers will now allow more people to get credit for attacking them. But beware, in War Mode the other faction might just steal your faction's control of the mob.
*Fixed an issue where Fleshwing would sometimes become stuck in the sky.
*The Assault Supply Carriage should more reliably reset after the event completes.
;Dungeons and Raids
*Mythic+ Affixes
**Tormented
***The Champion's Mastery effect from Champion's Brand now grants the correct amount of Mastery.
*Sanctum of Domination
**Soulrender Dormazain
***[NA realms only] A cinematic now correctly plays after his defeat.
**Fatescribe Roh-Kalo
***The arrow indicators that appear while moving rings during Runic Affinity now respond to the number of players inside the active rune, rather than the ring's current rotational momentum.
**Kel'Thuzad
***Fixed Shadow Fissure's visual effect so it is no longer invisible if you enter the Phylactery Phase late.
**Sylvanas Windrunner
***Fixed an issue where she could begin her third stage with an incorrect amount of health.
*Tazavesh, the Veiled Market
**[NA realms only] The extra action button associated with the instruments in Myza's Oasis should no longer despawn when picking up the instrument.
;Items and Rewards
*The Relic Fragments from the portal spawns leading up to the spawn of Konthrogz the Obliterator and Towering Exterminator have been reduced. The drops from these big bosses have been increased slightly to compensate.
**Developers' note: We do not want people to feel that they should skip helping defeat one of these big rares if they missed the portal opening.
*Packaged Soul Ash is now bound to your Battle.net account rather than you World of Warcraft account.
*The First Technique effect provided by the Codex of the First Technique trinket is now appropriately effective against very large strikes.
*The Vault Anima Tracker will no longer be on the Death's Advance Quartermaster after you have purchased and learned it.
*Lost Razorwing Eggs should now properly count as returned when used in a raid group.
*Fixed an issue that caused some players to not receive the Nilganihmaht's Signet Ring when defeating Exos, Herald of Domination.
;Pet Battles
*Fixed an issue where the Eye of Affliction wild pet would use its Agony ability again before allowing the larger impact damage to happen.
;Quests
*Fixed an issue that would prevent the quest to kill Mor'geth to appear.
*Locating and interacting with Huln Highmountain during "Hunting Amid Houses" will now grant quest credit.
*Fixed an issue where Heirmir would be unavailable during the quest "Hooking Over."
;Torghast, Tower of the Damned
*[With regional restarts] Soul Cinders can now be acquired starting at Torghast Layer 8 (was Layer 9). The total amount of Soul Cinders earned at Layer 12 will remain the same.
;User Interface
*Tazavesh, the Veiled Market is now a valid option for scheduled Calendar events.
===July 6===
;Shadowlands Season 2 has begun! [LEARN MORE]
*Sanctum of Domination raid on Normal and Heroic difficulties
*Tazavesh, the Veiled Market mega-dungeon
*PvP and Mythic+ Season 2
*New Mythic+ Affix: Tormented
*Layer 10 in Torghast, Tower of the Damned
;Classes
*Demon Hunter
**Fixed an issue that caused Blood Moon (PvP talent)'s (PvP Talent) effects to persist even when the talent is not active.
*Hunter
**Fixed an issue where Flayed Shot (Venthyr Ability) would not display proper visuals or animations with specific weapon types equipped.
**Beast Mastery
***Kindred Beasts (PvP Talent) no longer incorrectly reduces the cooldown of Roar of Sacrifice (PvP Talent).
*Monk
**Mistweaver
***Fixed an issue that caused Vivify and Enveloping Mist to consume two stacks of Thunder Focus Tea when talented into Focused Thunder.
***Fixed an issue that prevented the Jade Bond (conduit) and Resplendent Mist (conduit) conduits from both affecting Invoke Chi-Ji, the Red Crane's (Talent) Gust of Mist heals.
*Rogue
**Assassination
***Fixed an issue preventing Creeping Venom (PvP Talent) from applying its debuff.
***Fixed an issue that caused Creeping Venom (PvP Talent) to ignore immunity to slow effects.
*Shaman
**Fixed an issue where Seeds of Rampant Growth (Runecarving Power) would apply its cooldown reduction and critical chance increase even if Fae Transfusion (Night Fae Ability) didn't deal damage to enemy targets.
*Warrior
**Ancient Aftershock's (Night Fae Ability) ground area-of-effect now puts stealthed enemies into combat.
**Fixed an issue with Conqueror's Banner (Necrolord Ability) not always selecting the Warrior's nearest allies.
**Protection
***Anger Management (Talent) and The Wall (Runecarving Effect) give the correct amount of cooldown reduction to Shield Wall while under the effect of a Priest's Symbol of Hope.
;Covenants
*Kyrian
**Forgelite Prime Mikanikos
***Demonology Warlocks, Beast Mastery Hunters, and Unholy Death Knights will no longer grant additional damage to Bron from their Mastery's increase to pet damage.
***Bron's Call to Action stacks are now removed when a dungeon or raid boss encounter begins.
*Night Fae
**Dreamweaver
***Fixed an issue with Field of Blossoms ground effect not lasting the intended duration.
;Creatures and NPCs
*The spawn frequency of several rare enemies in Korthia have been increased.
*The Assault Supply Caravan will now always correctly reset if it fails to reach its intended destination.
*Towering Exterminator's Cries of Torment ability now has sound when cast.
*Mawsworn Portals and Devouring Tears should no longer negatively impact client performance.
*Swagsnout Gromit should no longer be fooled by treasures you have already looted.
*Fixed an issue where Maelie, the Wanderer was wandering around Korthia in different locations for players while she was visiting the City of Secrets. After daily quests reset, players will see her in a consistent location on the days of her arrival.
*Seeker Hilda will no longer become stuck after defeating Famu the Infinite.
*Unbreakable Urtz now keeps to himself and no longer speaks for Ti'or.
*The Voidtalon Egg once again requires level 10 to use.
*Fixed an issue where an error may occur when clicking the Edge of Reality portal to Voidtalon of the Dark Star.
;Dungeons and Raids
*Fixed an issue where Mythic+ Keystones would retain affixes that do not match their Keystone level when reduced through Ta'shup in Oribos.
*Freehold
**Enemies will once again have the appropriate amount of health and deal the appropriate amount of damage within the dungeon.
*Spires of Ascension
**Ventunax
***Reduced the intensity of the visual effect on players when afflicted with Blinding Flash.
*Tazavesh, the Veiled Market
**[NA realms only] The extra action button associated with the instruments in Myza's Oasis should no longer despawn when picking up the instrument.
;Items and Rewards
*The Cataloged Research cap is now 22,000 (was 12,000), allowing you to get into higher tiers with more items to purchase.
*The Archivist will now award reputation for Relic Fragment items that were consumed from your bank.
*All Korthia treasures can now be looted while in combat if you can arrange to not be attacked while opening them.
*Gladiator's Emblem trinket effects now last 15 seconds (was 20 seconds).
*The Shadowlands zone reputation tabards no longer have covenant restrictions to wear them.
*Zul'gath's Chain Coif and the Insulated Thermal Leggings should no longer drop from some Tormentor bosses for classes that cannot use them.
*The Condensed Anima Sphere conduit now correctly heals for the amount indicated in its tooltip.
*Fixed an issue where The Tome of Insight trinket was providing a greater amount of Critical Strike rating than intended.
;Pet Battles
*The trap button no longer highlights when clicking a pet ability button.
;Professions
*Fixed an issue where herb and deposit minimap icons were disappearing before the gathering nodes disappeared.
;Quests
*The Covenant weekly quest "Return Lost Souls" now grants Renown if you are behind and eligible for catch-up Renown.
*Master Smith Helgar in Skyhold no longer permits mounts in the forge area so they can be kept safe from the heat and any flying debris.
*The point of interest indicator for "The Last Place You Look" will return after abandoning and accepting the quest again.
*The Korthia weekly quest "Shaping Fate" should now display as a part of the Chains of Domination campaign.
*"Legend of the Animaswell" now shows a reward that indicates it will unlock the Legend of the Animaswell adventure on your Command table for the week when you turn it in.
*Fixed an issue with the quest "A Dangerous Harvest" which caused the Nightsong Ardenmoth transformation to be easily removed.
*Fixed an issue where the "Keli'dan The Breaker (quest)" quest would have to be restarted if the cinematic was canceled.
;Torghast, Tower of the Damned
*The cast time when activating the Empowered buff has been removed.
*Anima Powers
**Increased the Phantasma bonus from Empowered Phantasma to 200% (was 150%).
**Fixed an issue where bonus Phantasma from Empowered Phantasma would not be granted with the Efficient Looter power.
*Torments
**Unstable Phantasma
***Recovered Phantasma is now automatically awarded to players upon killing the Phantasmic Amalgamation instead of having to be looted.
***Phantasmic Amalgamations should no longer evade if they spawn too close to a wall.
;User Interface
*Fixed an issue where the Guild roster couldn't sort by Mythic+ Rating.
*Pressing the ESC button while on the Reconnect screen will now close the client.
*The Ultra option for Particle Density can now be selected in System Settings.
;Burning Crusade Classic
*"Tear of the Earthmother", "The Lexicon Demonica", and "Underworld Loam" quests can now be completed on Heroic dungeon difficulty.
**The Shattered Halls
***Fixed an issue where Warchief Kargath Bladefist would not cast Blade Dance in certain situations.
===July 2===
;Achievements
*Treasures of Korthia now displays a toast and awards achievement points when earned.
*Players will now correctly receive credit for Conquering Korthia when defeating Deomen the Vortex.
*Consumption will now always grant credit for Conquering Korthia when defeated after he has grown into a rare creature.
;Classes
*Mage
**Fire
***Controlled Burn (PvP Talent) will no longer prevent Ignite from spreading.
;Covenants
*Venthyr
**Fixed an issue where Venthyr players who had completed their Covenant Campaign prior to the release of Chains of Domination would see their campaign as incomplete.
*Soulbinds
**Venthyr
***Fixed several issues where icons were mismatched on the Soulbind User Interface and the buff effects applied to players.
;Creatures and NPCs
*Enemies fighting other enemies in Korthia should no longer keep players in combat after they run far enough away.
*Tormented Demolisher's in Korthia are now an elite enemy.
*Kah-Bear will no longer pick fights with unsuspecting enemies nearby while tracking Malbog.
*Duchess Mynx is now more welcome to players who aren't old friends.
;Dungeons and Raids
*Spires of Ascension
**Fixed an issue that made Astronos' Crescendo ability originate from the wrong location.
*Grim Batol
**Fixed an issue that would prevent the Battered Red Drakes from taking flight.
;Items and Rewards
*Korthia treasures are now found to contain many more items and will not disappear for a much longer time once first found. This should allow you to get to them and loot them before they disappear.
*Many zone consumables (such as those purchased with Infused Rubies), treasure items from the 9.0 zones, and enchants such as Shadowlands Gathering and Shady Hearth should now work in Korthia.
*Brokers' Overflowing Bucket no longer has a hole in it, and now correctly contains meat and fish.
*Field Warden's Torture Kit and Cold Burden of the Damned can now be transmogrified.
;Quests
*Giving Ve'nari her Overstuffed Bag at the end of the "Ease of Passage" quest now removes the bag properly. It's her bag after all.
*The animaflow teleporter used in the "Ease of Passage" quest should now be more reliable.
*The starting point of interest indicator for the quest "Good News, Everyone!" will now consistently display in the proper location on the map in Gorgoa, rather than the incorrect spot in Korthia.
*Drab Hoppers now respawn much more quickly for the quest "Gold's No Object."
*The tea should now be more consistently spilled upon targeted enemies for "Spill the Tea."
*"Missing Relics" will now complete when purchasing any of the four keys that Roh-Suir has to offer.
*Fixed an issue where the beacon in "Lost Records" was not appearing if Particle Density was disabled in the System Settings menu.
*Fixed an issue where "The Vessels of Jewels" could not be turned in.
*Fixed an issue where "Finding One's True Purpose" couldn't be accepted again immediately if the quest was abandoned during the ritual.
;The Maw
*Night Fae Assault
**Enemies fighting Droman Aliothe during the Double Dromans quest now prefer to fight Droman Aliothe until directly challenged.
===July 1===
;Creatures and NPCs
*For those braving the dangers of Korthia, you will find that a friendly Maldraxxi Flayedwing has arrived to assist in ferrying you to the Vault of Secrets after completing "Charge of the Covenants." The only payment is gentle head pats. (Be sure to pet both of its heads, just to be sure.)
;Quests
*Fixed an issue where characters that don't have the Shadowlands expansion were unintentionally unable to access various quests, such as some dailies and holiday quests.
;Burning Crusade Classic
*You must be level 65 or higher to enter The Shattered Halls or The Steamvault.
==June==
:
===June 30===
;Achievements
*Fixed an issue where Achievement progress toasts were appearing in the wrong size and the text was not centered.
;Classes
*Death Knight
**Fixed an issue where players couldn't create a class trial Pandaren Death Knight.
*Monk
**Mistweaver
***Fixed an issue where the Harm Denial conduit wasn't increasing the healing of Expel Harm when used on an ally during Soothing Mist.
;Creatures and NPCs
*Winged Ravager's Devour Essence will once again correctly damage its primary target instead of all nearby players.
;Items and Rewards
*The Great Vault has returned and generates the correct item levels for Mythic+ rewards.
*Fixed an issue where certain Soulbind, Covenant set and Legendary bonuses were giving 50% more stats than intended, returning them back to their correct tooltip amounts.
;Professions
*Fixed an issue that caused some players to lose Rank 4 Legendary item crafting recipes.
;Quests
*Fixed an issue that could cause other players to interrupt Ve'nari's actions during the quest "Mysteries of the Maw."
*Fixed an issue where "Mysteries of the Maw" would no longer progress if you died and resurrected during the stealth segment of the quest.
===June 29===
;Covenants
*Kyrian
**Forgelite Prime Mikanikos
***Fixed an issue where Bron's Call to Action was unintentionally stacking too quickly.
;Dungeons and Raids
*Molten Core
**Players will once again deal the appropriate amount of damage based on their level within the raid.
;Items and Rewards
*The Great Vault is temporarily unavailable while we resolve issues regarding incorrect item levels.
;Player versus Player
*Players will once again deal the appropriate amount of damage based on their level within Tol Barad.
;The Maw
*Mawsworn Watchers in the Night Fae Assault will no longer incorrectly catch and teleport players that they cannot see.
===June 28===
;Burning Crusade Classic
*[With regional restarts] Feral Druid Energy Regeneration now increments on a fixed 2 second loop, independent of other factors such as changes to mana or health regeneration rates, or shifting between forms.
**Developers' note: With careful timing, Cat Druids should be able to receive their full 20 Energy regeneration tick immediately after shifting. For more information, see our full post about this change here.
*[With regional restarts] Team ratings should now more closely follow personal rating changes on Arena teams.
===June 23===
;Burning Crusade Classic
*Fixed an issue where bonuses to a specific class spell – such as the 2-piece Incanter's Regalia set bonus – would affect a different spell when applied to another class.
*Mages spellstealing Shadow Trance from a Warlock no longer makes Fireball instant cast, true to reference behavior.
===June 21===
;Burning Crusade Classic
*A new upgrade to Auction House service responsiveness was implemented for all realms.
*Players who have completed the Trials of the Naaru without receiving the Tempest Key can now obtain one by speaking with A'dal in Shattrath City.
===June 18===
;Burning Crusade Classic
*[With regional restarts] Area 52 Bruisers are no longer shirking their job duties and will now intervene to break up nearby fights.
*[With regional restarts] Fixed an issue where repeatedly clicking a Soulwell would unintentionally consume additional charges under certain conditions.
*Fixed an issue where a Priest's Prayer of Mending would persist on the target if it fails to find a new target to jump to, true to reference behavior.
*Activating Prismatic Sphere's cooldown should no longer put enchanting materials on cooldown.
*Fixed an issue where Socrethar was not made vulnerable by Voren'thal's Presence for "Turning Point."
*The Aldor will now come to your aid during the quest "Deathblow to the Legion."
*Fixed an issue where Halaa Battle Tokens were not granted as expected.
*Fixed an issue where Warchief Kargath Bladefist could charge outside of his area and reset the encounter.
===June 17===
;Burning Crusade Classic
*Warlocks are no longer revealed on the arena frames if they sacrifice a demon before the gates have opened.
*Magtheridon's Lair
**Fixed animation issues with Blast Nova and Quake.
**Blast Nova now always has a raid warning when cast.
**Blast Nova will no longer be immediately recasted if he was interrupted before he began channeling.
***Developers' note: Magtheridon's Blast Nova was set up in original Burning Crusade in a way that it was possible for players to see a raid warning for an attack that would never come, or for Mag to use an ability without warning. These misbehaviors were recreated in Burning Crusade Classic as we matched the boss configuration with our pre-nerf reference. With the fixes above, we've made it so that Blast Nova is used consistently after a raid warning, and no longer fails to be put on cooldown if interrupted during its cast.
*Karazhan
**Fixed an issue where Shade of Aran's Dragon Breath was dealing more damage than intended.
*Fixed an issue where the title "Champion of the Naaru" would be repeatedly granted to players who had earned it.
===June 15===
;Burning Crusade Classic
*Short term buffs are no longer removed upon the Arena gates opening, true to 2.4.3 reference.
*Fixed an issue where the events from "Deathblow to the Legion" Netherstorm quest could fail to progress.
*Paladins who are defeated in Netherstorm or Tempest Keep dungeons and resurrect automatically at the Spirit Healer will once again generate threat with their periodic abilities.
*Fixed an issue where weapon master's would also teach the Crossbows skill when learning the Bows skill.
*Fixed an issue where Priest's Shadowfiend would attack enemies that are crowd-controlled.
*Fixed an issue where some dungeons and raids were not applying PvP rules on PvP servers, causing PvP flags to incorrectly expire.
===June 14===
;Burning Crusade Classic
*Priest's Prayer of Mending now displays on the Raid-style party frames.
*The Alliance now receive the correct amount of bonus honor in Eye of the Storm.
*Flag captures in Eye of the Storm no longer grant bonus honor, true to 2.4.3 behavior.
*The Jewelcrafting design patterns for Don Julio's Heart and Crimson Sun are now available on Consortium vendors.
*Fixed an issue where Rested would sometimes become active outside of a rest area.
*Fixed an issue where quest givers can fail to offer the Call to Arms daily if it was for Arathi Basin.
===June 11===
;Burning Crusade Classic
*Implemented settings changes intended to lower the time it takes to search the Auction House.
*Players who list, bid, buy out, or cancel a very large number of auctions may now incur a delay between consecutive actions.
*Black Qiraji Resonating Crystal is no longer on the global cooldown.
*The events told in Medivh's Journal for "The Master's Terrace" can now be replayed.
*Fixed an issue where Nightbane can exit combat during the Karazhan raid encounter.
===June 10===
;Classes
*Rogue
**Outlaw
***Control is King (PvP Talent) no longer removes enemy stealth effects.
;Items and Rewards
*Fixed an issue which caused the lifesteal effect on Revenger to deal more damage than intended.
;Burning Crusade Classic
*Rift Keepers in The Black Morass once again grant Keepers of Time reputation up until Exalted.
===June 9===
;Burning Crusade Classic
*Mordenai has arrived in the Netherwing Fields of Shadowmoon Valley with a request for your kindness.
*Fixed an issue where Shade of Aran in Karazhan can fail to face his target when casting Dragon's Breath.
===June 8===
;Burning Crusade Classic
*Players can now obtain pets from the Original World of Warcraft Collector's Edition from Landro Longshot in Booty Bay if the license is on their account.
*Prayer of Mending can no longer bounce to targets outside of the priest's group.
*Mage's Arcane Blast cast time reduction is now effective immediately with subsequent casts.
*Feign Death will no longer drop the Hunter from combat during raid encounters, consistent with the mechanics in the original Burning Crusade. Resetting raid encounters using Feign Death is still possible.
*Felbane Slugs and Hellfire Shot are once again available from ammunition vendors.
*Fixed an issue where the Communal Idol of Life relic was not increasing Druid's Rejuvenation periodic healing.
*Fixed an issue where the Karazhan Chess Event can fail to give loot upon defeating the encounter.
*Shattrath daily quests that are actively offered by the Consortium are now shareable.
*Fixed an issue where some WoW Classic items were granting stat values of 1 instead of the stats displayed on their tooltips.
*Fixed an issue where WoW Classic items would sometimes drop with unusual stats, or stats that did not exist on those items in the original game.
===June 7===
;Burning Crusade Classic
*[With regional restarts] The Auction House has been upgraded to improve performance.
*[With regional restarts] Commander Ameer in Netherstorm has salvaged a prison orb from his last scouting mission and could use your help retrieving a key to unlock it.
*[With regional restarts] Nether-Stalker Mah'duun in Shattrath now offers a non-Heroic daily dungeon quest.
*Warchief Kargath Bladefist in The Shattered Halls once again has a delay in between charges of his Blade Dance.
*Warlock's Inferno once again stuns and deals damage to enemies in the area.
*Engineering Schematic: Elemental Seaforium Charge is now available from Consortium faction vendors.
*The reagents required for the following enchants have been adjusted from pre-patch content to level 70 content:
**Enchant Gloves - Threat
**Enchant Gloves - Superior Agility
**Enchant Cloak - Greater Fire Resistance
**Enchant Cloak - Greater Nature Resistance
**Enchant Cloak - Stealth
**Enchant Cloak - Subtlety
**Enchant Cloak - Dodge
*Fixed an issue where the Ring of Blood event in Nagrand would sometimes stall or fail to progress.
*Fixed an issue where credit was not being granted for killing Crazed Colossus in "Dissension Amongst the Ranks."
===June 4===
;Burning Crusade Classic
*Honorable Kills now display an icon, as intended.
*A "?" symbol is again displayed when talking to an NPC about a completed or in-progress quest.
*Items with the random suffixes +healing, +spell damage, +elemental spell damage, +elemental resistance, +mana per 5 sec., and +health per 5 sec. now appropriately apply those effects to the player-character when equipped.
*The Alliance Brigadier General in Shattrath once again offers the "Concerted Efforts" quest.
*Fixed an issue that caused combat pets to sometimes activate a global cooldown when trying to use an ability.
*Fixed an issue that caused lighting issues, such as an unintended shimmering on the ground, for some players.
*Fixed an issue that caused Fishing lines to disappear.
*Fixed an issue where Quagmirran in The Slave Pens may fail to path out of the water.
*Fixed an issue where Nightbane's Charred Earth ground visual effect was not visible when Projected Textures is disabled in the System Settings menu.
===June 2===
;Burning Crusade Classic
*Classes
**Shaman
***Shaman that were boosted with a Character Boost now have Rank 1 of Healing Stream Totem, Searing Totem, and Stoneskin Totem.
*Player versus Player
**Hellfire Superiority, Twin Spire Blessing, and Blessing of Auchindoun once again apply within instances if your faction has won the PvP objectives for that zone.
===June 1===
;Dungeons and Raids
*Castle Nathria
**Sire Denathrius
***Phase Two now ends when Denathrius' health reaches 37% (was 40%) or after 225 seconds (was 210 seconds) on Mythic difficulty.
****Developers' note: Our goal with this adjustment is to make Denathrius' final phase a bit more forgiving on Mythic. We considered simply reducing his health, but felt that could be needlessly disruptive during his first two phases, so we're instead opting for a more targeted approach.
;Burning Crusade Classic
*Auction House
**Fixed an issue that temporarily caused deposit fees to be 3x lower than they were in original Burning Crusade.
*Classes
**Mage
***Blizzard once again has a chance to activate Enigma's Solitude and Arcane Concentration on cast.
*User Interface
**On PC and Mac, players can now utilize SSAO (Ambient Occlusion).
==May==
:
===May 28===
;Burning Crusade Classic
*Auction House
**Auctions are now sorted by buyout price instead of bid price by default.
**The Gem and Quest categories are no longer missing.
**The Consumable, Trade Goods, and Miscellaneous categories now expand.
**The Reset Filter button has returned
*Quests
**Escort quests will now recognize that the quest limit has been increased to 25.
*User Interface
**Zone names on PvP realms will once again appear in their appropriate text color when they are Alliance, Horde or Contested Territories.
**Mac users can once again key bind the Command key.
===May 27===
;Classes
*Priest
**Holy
***Spirit of Redemption will now be able to heal allies inside effects like Smoke Bomb while they are also within its radius.
;Burning Crusade Classic
*Classes
**Fixed an issue where Dodge Rating was not affecting the player's chance to dodge attacks.
**Rogue
***Cheap Shot can once again be used on a target affected by Kidney Shot.
*Dungeons and Raids
**Naxxramas
***The damage from Shadow Fissure now properly aligns with the visual effect.
*Professions
**Leatherworking trainers have remembered how to craft Dark Leather Boots and will now teach aspiring leatherworkers the recipe.
*Quests
**Fixed an issue where Warbringers would sometimes not offer a Call to Arms daily quest to players if they completed a Call to Arms daily quest the previous day.
**Fixed an issue where the Filled Shimmering Vessel for the Horde quest "Claiming the Light" could not be obtained if your inventory is full.
===May 25===
;Burning Crusade Classic
*Classes
**Fixed an issue where boosted character skills weren't leveled up.
**[NA realms only] Cloned characters with unclaimed mail in their mailbox can now be deleted.
**Warrior
***Bloodthirst once again is affected by modifiers to Attack Power such as Improved Berserker Stance or Unleashed Rage.
*Dungeons and Raids
**Fixed an issue where Zul'Gurub and Onyxia raid reset times were not displaying correctly.
*Quests
**Hammertoe Grez once again respawns after players turn in "Amulet of Secrets" and accept "Prospect of Faith."
**Fixed an issue where Tzerak would sometimes not spawn for the Alliance quest, "Signs of the Legion."
;WoW Classic
*[NA realms only] Cloned characters with unclaimed mail in their mailbox can now be deleted.
===May 24===
;Burning Crusade Classic
*Classes
**Shaman
***Threat generated by Earth Shield is once again attributed to the target of the aura.
*Dungeons and Raids
**6 to 10-member parties can enter Blackrock Spire once again.
**Fixed an issue that caused Sayge's Fortune to be incorrectly removed when entering level 60 raids.
*Quests
**Players should now be able to loot the Strange Lockbox in the druid quest, "Trial of the Sea Lion."
;WoW Classic
*Characters below level 60 are no longer teleported out of Silithus.
===May 21===
;Burning Crusade Classic
*Classes
**Hunter
***Hunters that were boosted with a Character Boost now learn Dual Wield. Those that do not have it can learn it by entering Stormwind or Orgrimmar.
***Eagle Eye now correctly has an unlimited range.
**Shaman
***Grounding Totem will no longer remove the Songflower Serenade buff.
***Far Sight now correctly has an unlimited range.
*Player versus Player
**Honor gained from all sources is now doubled for the rest of the pre-expansion update timeframe.
**Eye of the Storm can no longer be chosen for the daily Call to Arms battleground quest during the pre-expansion update.
**Fixed an issue where losing a base in Arathi Basin wouldn't teleport Horde characters that were waiting to respawn at that base.
*Quests
**Quest items that are placed in the Keyring when looted will now mark quest objectives as complete.
**A Sunhawk Spy for the quest "Blood Watch" is so good at hiding, that he's buried himself beneath the ground. We brought him back into the sun where he belongs.
**Fixed an issue where "The Ravaged Caravan" could not be turned in.
*User Interface
**The Auto Attack/Auto Shot combat option has returned to Interface Options.
**Fixed an issue where cross-realm party invitations were incorrectly enabled.
**Fixed an issue where raid members were not appearing as the correct color on the minimap.
*World
**The trees outside of Stormwind City are once again visible from inside the city.
===May 20===
;Burning Crusade Classic
*Dungeons and Raids
**Naxxramas
***Heigan the Unclean will no longer play dirty and teleport the tank.
***Heigan the Unclean has returned to summoning the correct Plague Wave after the encounter has been reset. How forgetful of him…
**Temple of Ahn'Qiraj
***Fixed an issue where C'Thun's Digestive Acid was doing more damage than intended.
*Professions
**Leatherworking trainers have skilled up and are once again masterful enough to train Artisan Leatherworking to players.
*Quests
**[EU realms only] Fixed an issue where the Burning Crusade Collector's Edition quest "A Special Thanks" was not appearing for EU players.
**Fixed an issue where the "Marauders of Darrowshire" quest items weren't properly created when using the Mystic Crystal when there is 1 Fetid Skull in the player's inventory.
===May 19===
;Classes
*Shaman
**Enhancement
***Fixed an issue where spells made instant cast with Maelstrom Weapon are resetting the melee swing timer when cast.
;Dungeons and Raids
*Castle Nathria
**Sire Denathrius
***Players are now briefly protected from Crescendo after Hand of Destruction is cast on Heroic and Mythic difficulty.
;The Burning Crusade Classic
*Classes
**Character Boosted Warlocks will now have pets that gain their Grimoire spells.
**Druids that have been boosted with a Character Boost now learn Hurricane Rank 2. Those that do not have it can learn it by entering Orgrimmar, Stormwind, or Thunder Bluff.
*Dungeons and Raids
**Naxxramas
***Fixed an issue where Sapphiron's Frost Aura dealt double damage.
*Items and Rewards
**Supercharged Chronoboon Displacer is no longer removed upon entering an arena.
**The Reawakened Phase-Hunter mount now has the correct level requirement of 30.
*Player versus Player
**[NA realms only] The Alterac Valley Warmasters have returned to their stations.
**Fixed an issue that caused Battlegrounds to award more Bonus Honor than intended.
*Professions
**Enchant Chest: Greater Stats once again increases stats as expected.
*Quests
*Fixed an issue where the "Crown of the Earth" quest could not be completed.
===May 7===
;Dungeons and Raids
*Castle Nathria
**Lady Inerva Darkvein
***[With regional restarts] Health reduced by 10% on Mythic difficulty.
***[With regional restarts] Conjured Manifestation and Harnessed Specter health reduced by 10% on Mythic difficulty.
***[With regional restarts] Fixed an issue where Concentrated Anima and Shared Suffering could choose a player currently affected by Forgeborne Reveries (Necrolord Soulbind).
*Spires of Ascension
**Kin-Tara
***Fixed an issue where she would sometimes choose to fly out of the area and reset the encounter.
===May 5===
;Classes
*Hunter
**Fixed an issue with interrupt effects and Scare Beast while Aspect of the Turtle is active.
;Dungeons and Raids
*Castle Nathria
**Sire Denathrius
***Fixed an issue that caused Painful Memories to damage pets and guardians.
;Player versus Player
*The rating requirement to earn progress for the Rated PvP seasonal mount has been lowered to 1000 (was 1400).
===May 4===
;Classes
*Monk
**Mistweaver
***Fixed an issue that caused Renewing Mist to incorrectly reset the Mistweaver's swing timer.
*Rogue
**Assassination
***Fixed an issue that allowed Mutilated Flesh applied by Doomblade (runecarving power) (Runecarving Power) to be parried by enemies.
;Items and Rewards
*Players who do not correctly receive a Mythic Keystone from the Great Vault may now request one from Ta'hsup in the Hall of Holding in Oribos.
==April==
:
===April 22===
;Dungeons and Raids
*Castle Nathria
**Deplina's Bottled Anima is now recorded in the combat log.
*Sanguine Depths
**Infused Quill-feather now grant a stack of Sinfall Boon when defeated near an Anima Cage.
;Player versus Player
*Warrior
**Arms
***War Banner (PvP Talent) will no longer interrupt party members' channeled casts.
;WoW Classic
*The Chronoboon Displacer can now suspend and restore all of Sayge's Dark Fortunes.
*Fixed an issue where the Eye of the Dead trinket on-use effect was being consumed by helpful spells, such as Mark of the Wild and Prayer of Fortitude.
===April 19===
;Dungeons and Raids
*Sanguine Depths
**[With regional restarts] Dark Acolyte's Dark Bolt cast time increased to 2 seconds (was 1.5 seconds).
**[With regional restarts] Chamber Sentinel's Craggy Fracture damage reduced by 20%, is cast less frequently, and now targets fewer players.
**[With regional restarts] Za'rali's Shining Radiance now removes all bleed effects, including Severing Slice and Grievous (Affix). The tooltip will be updated in a future patch to reflect this change.
**[With regional restarts] Fixed an issue where Sinfall Boon's buff increased from killing non-combat creatures.
**Grand Proctor Beryllia
***Fixed an issue that caused Endless Torment to be cast multiple times in a row.
**General Kaal
***[With regional restarts] Reduced the periodic damage of Wicked Gash by 33%.
*Spires of Ascension
**Devos
***Fixed an issue where throwing a spear at Devos would fail to register a hit when it looked like it should.
===April 12===
;Achievements
*Three new Achievements have been added for upgrading all four of your Covenant Sanctum features to tiers 1, 2, and 3.
;Items and Rewards
*Anima rewards now scale upward when you earn each new Achievement for unlocking a tier on all four of the features in your Covenant Sanctum.
;Player versus Player
*Rogue
**Subtlety
***[With regional restarts] Dagger in the Dark (PvP talent) (PvP Talent) now increases Shadowstrike (rogue ability) damage by 5% per stack (was 10%) and affects targets within 12 yards (was 20 yards).
;Quests
*The captives for the "Fortunate Souls" Nazjatar quest will once again be following behind their captors.
===April 7===
;Player versus Player
*Fixed an issue that caused Epic Battlegrounds to reward less experience than intended for characters between levels 50 and 60.
;Quests
*Slightly reduced the difficulty of the Paragon's Challenge for the Bastion World Quest "Flight School: Flapping Frenzy."
===April 6===
;Items and Rewards
*The ability to purchase items from Ve'nari is now unlocked for all characters on your account based on the character with the highest reputation. To gain access to purchasing the items across all characters on your account, you must log into the character with the highest Ve'nari reputation.
===April 2===
;Classes
*Death Knight
**Frost
***Heartstop Aura (PvP Talent) no longer extends the length of cooldown times when players are interrupted with its effect.
==March==
:
:
===March 31===
;Classes
*Warlock
**The absorption value of Dark Pact (Talent) will now match the tooltip.
;Covenants
*Kyrian
**Mort and Imer now despawn shortly after the Path of Ascension: Mad Mortimer encounter ends.
**Fixed an issue where Imer could sometimes become stuck on the starting platform during the Path of Ascension: Mad Mortimer encounter.
;Items and Rewards
*Fixed an issue where two-handed Legion Artifact appearances were unable to be transmogrified onto one-handed weapons and vice versa.
;Player versus Player
*Unsquashed Classic Ashran's Empowered Blackrock Ore.
===March 26===
;Classes
*Improved the auto-targeting of player spells that are intended to avoid out-of-combat enemies. This hotfix includes further enhancements to the 9.0.5. changes that reduced spells pulling extra enemies.
*Death Knight
**Blood
***[With regional restarts] Veteran of the Third War (Rank 2) now also reduces all damage taken by 10%.
*Demon Hunter
**Vengeance
***[With regional restarts] Fixed an issue where both the Havoc and Vengeance versions of Demonic Wards were being applied to Vengeance Demon Hunters.
***[With regional restarts] Fixed an issue where the Havoc version of Shattered Souls was being applied to Vengeance Demon Hunters.
***[With regional restarts] Demonic Wards (Rank 1) damage reduction increased to 10% (was 5%).
*Druid
**Guardian
***[With regional restarts] Ursine Adept now also reduces all damage taken by 10%.
*Monk
**Brewmaster
***[With regional restarts] Brewmaster's Balance now also reduces all damage taken by 10%.
*Paladin
**Protection
***[With regional restarts] New Passive: Aegis of Light – All damage taken reduced by 10%.
*Warlock
**Demonic Circle, Grimoire: Felguard (Talent), Mortal Coil (Talent), and Summon Infernal will no longer be placed on a very long cooldown when interrupted and affected by a Death Knight's Heartstop Aura or Delirium.
*Warrior
**Protection
***[With regional restarts] Vanguard (warrior ability) now also reduces all damage taken by 10%.
;Items and Rewards
*Soul Ash no longer has a cap on the amount that can be held at one time.
;Quests
*Fixed an issue where players who died on the final stage of the Tyrande's Ascension scenario during the quest "In Darkest Night" would release to the incorrect location.
===March 25===
;Classes
*Death Knight
**Chains of Ice will once again be removed from the target when spells like Blessing of Freedom are used.
*Demon Hunter
**Fixed an issue where Spirit of the Darkness Flame (runecarving power) (Runecarving Power) would not heal when Fiery Brand is cast.
**Fixed an issue where the damage from The Hunt (Covenant ability)'s (Night Fae Ability) damage-over-time effect was not increased by Momentum (Talent).
*Monk
**Windwalker
***Keefer's Skyreach's (Runecarving Power) critical strike increase is now properly applied by, and affects your Storm, Earth, and Fire spirits.
***Hit Combo (Talent) properly increases the damage of Chi Explosion (Jade Ignition (runecarving power) Runecarving Power).
***Storm, Earth, and Fire spirits now also cast Chi Explosion (Jade Ignition Runecarving Power).
***Fixed an issue that could prevent Chi Explosion (Jade Ignition Runecarving Power) from striking large monsters.
*Paladin
**Holy
***Blessing of Sacrifice is now properly displayed on Raid Frames when talented into Ultimate Sacrifice (PvP Talent).
;Covenants
*Venthyr
**Fixed an issue where some players could complete the quest "Home Improvement" earlier than was intended, which could cause issues with other quests in the campaign chapter "Sinfall."
;Creatures and NPCs
*Forgehand Phillo in Elysian Hold, Goreguts in the Seat of the Primus, Craftsmaster Lamda in the Heart of the Forest, Guy Yearmo in Sinfall, and Aggressor Zo'dash in Oribos now all use the Item Upgrades title to more clearly reflect their functionality.
;Dungeons and Raids
*Battle of Dazar'alor
**Fixed an issue that would prevent players from being able to queue into Victory or Death on Raid Finder difficulty.
*Castle Nathria
**Huntsman Altimor
***Huntman's Bond is now recorded in the combat log.
**Sun King's Salvation
***The target for Ember Blast is now recorded in the combat log.
**Sire Denathrius
***Fixed an issue where players who fell off the platform could Neutralize their allies on Mythic difficulty.
*De Other Side
**Fixed an issue where the Atal'ai Hoodoo Hexxer's Lightning Discharge could inadvertently damage player pets and guardians.
*Mists of Tirna Scithe
**Tred'ova
***Fixed an issue where Mind Link would occasionally get stuck on one player if the other Mind Linked player died.
;Torghast, Tower of the Damned
*Anima Powers
**Hunter
***Fixed an issue where Deadeye Satchel would have a limited duration.
===March 22===
;Classes
*Concentration Aura again no longer incorrectly reduces the duration of Anti-Magic Shell.
**Developers' notes: This is a repeat hotfix, which was first made on February 4, but was unintentionally missing from patch 9.0.5.
*Hunter [with weekly maintenance in each region]
**Beast Mastery
***Beast Cleave now causes your pet to strike other targets for 90% of your pet's damage (was 75%).
**Marksmanship
***Aimed Shot damage increased by 5%, and Trick Shots now causes your Aimed Shot or Rapid Fire to ricochet for 55% of the damage (was 50%).
*Monk [with weekly maintenance in each region]
**Windwalker
***Spinning Crane Kick damage increased by 15% (was 10%) per unique target you've struck in the last 20 seconds (was 15 seconds) with Tiger Palm, Blackout Kick, or Rising Sun Kick.
***Resolved an issue with Spinning Crane Kick that prevented the ability from gaining benefit from Mastery: Combo Strikes.
***Fists of Fury now deals 70% damage to secondary targets (was 50%).
*Warlock [with weekly maintenance in each region]
**Demonology
***Spell and pet damage increased by 3%.
;Covenants
*Kyrian
**Fixed a bug preventing Let Go of the Past (Pelagos soulbind) from reducing magic damage taken as intended.
;Dungeons and Raids
*Castle Nathria [with weekly maintenance in each region]
**Sludgefist
***Fractured Debris missile travel time increased to 2.5 seconds (was 1.5 seconds) on Mythic difficulty.
***The impact locations of Fractured Debris should now be more visible on Mythic difficulty.
***Destructive Stomp radius decreased to 16 yards (was 20 yards) on all difficulties.
***Chain Link allowable range increased to 14 yards (was 12 yards) on all difficulties.
**Stone Legion Generals
***Volatile Stone Shell's absorb channel increased to 5 seconds (was 4 seconds).
***Wicked Blast damage decreased by 15% on Mythic difficulty.
***Wicked Lacerations damage decreased about 10% on Mythic difficulty.
***Anima Orb duration increased to 20 seconds (was 15 seconds) on Heroic and Mythic difficulties.
***Volatile Anima Infusion and Volatile Anima Infection duration increased to 20 seconds (was 16 seconds).
***Volatile Anima Detonation radius decreased to 40 yards (was 45 yards).
***Soultaint Effigy now stacks to 80% healing reduction (was 100%).
***Stonegale Effigy movement force decreased by 20%.
*Mythic Keystone Dungeons
**Enemies that are mind-controlled and thrown off the edge of the dungeon no longer contribute to the Enemy Forces requirement.
*Sanguine Depths
**Fixed an issue with a Famished Tick getting stuck underground in Kryxis the Voracious's room.
**Fixed an issue where Z'rali may get stuck in the air when a player carrying the essence dies in mid-air.
;Items and Rewards
*The Wandering Ancient mount no longer leaves its acorns behind after dismounting.
*Resolved an issue that prevented Dance of Chi-Ji (Azerite trait) (Azerite Trait) from granting the correct amount of damage to Spinning Crane Kick.
;Player versus Player
*Death Knight
**Chains of Ice will once again be removed from the target when spells such Blessing of Freedom are used.
*Paladin
**Holy
***Blessing of Sacrifice is now properly displayed on raid frames when talented into Ultimate Sacrifice (PvP Talent).
===March 18===
;Covenants
*Night Fae
**Fixed an issue where Podtender (Dreamweaver Soulbind) would sometimes fail to trigger.
;Items and Rewards
*Valor is now awarded immediately upon completing a Mythic Keystone dungeon, instead of looted from the chest.
;Quests
*Alexandros and Highlord Darion Mograine once again follow the player to Ve'nari's Refuge during the "Wake of Ashes" quest.
*Defeating Herculon will now provide credit towards the Bastion Calling "Troubles at Home."
===March 17===
;Classes
*Priest
**Fixed an issue where Measured Contemplation (Runecarving Power) would break invisibility potion effects.
**Shadow
***Fixed an issue where Insanity would break invisibility potion effects.
*Warlock
**Fixed an issue where Inevitable Demise (Talent), Soul Leech (Talent), and Demon Skin (Talent) would break invisibility potion effects.
;Covenants
*Venthyr
**Fixed several issues that were preventing the quest "Common Ground" from being acquired or turned in.
;Dungeons and Raids
*Theater of Pain
**Gorechop
***Fixed an issue that caused players at range to not always be pulled in before Tenderizing Smash is cast.
;Items and Rewards
*Mawsworn Crossbow will no longer be available outside of the Maw.
;Quests
*Fixed an issue where Shadowlands bonus event quests would not launch properly in some cases.
*The Mole Machine for the Warlords of Draenor Alliance quest "Mole Machine, Go Home" will now allow smaller races to interact with it.
===March 16===
;Classes
*Hunter
**Fixed an issue where Aspect of the Cheetah would break invisibility potion effects.
*Shaman
**Fixed an issue where Spirit Wolf (Talent) would break invisibility potion effects.
**Enhancement
***Fixed an issue where Maelstrom Weapon could break invisibility potion effects.
**Restoration
***Increased the damage of Lava Burst by 10%.
****Developers' note: This change is to counter the 10% damage reduction to Lava Burst in patch 9.0.5 which was primarily intended as a change to Elemental Shaman.
*Warrior
**Protection
***Fixed an issue preventing Stalwart Guardian's (Conduit) cooldown reduction effect for Shield Wall from improving with item level.
;Covenants
*Venthyr
**Fixed an issue where players who were a member of the Venthyr covenant, swapped to a different covenant, and swapped back could have the first chapter of their campaign display as incomplete.
;Dungeons and Raids
*Spires of Ascension
**Fixed an issue where the first pack of Etherdivers and a Forsworn Skirmisher just after the Kin-Tara encounter would sometimes evade.
;Items and Rewards
*Fixed an issue that allowed some of the Covenant Hearthstone toys to be used on alts that are not a part of that covenant. The tooltips will be updated in a future patch to reflect this requirement.
;Player versus Player
*Arathi Blizzard has replaced Tarren Mill vs Southshore for the weekly brawl.
;Quests
*Fixed an issue where Blazing Ingots and Animacones for the quests "Acquisition: Blazing Ingots" and "A Dangerous Harvest" were unintentionally respawning at low rates.
;Torghast, Tower of the Damned
*Anima Powers
**Shaman
***Restoration
****The Bottle of Swirling Maelstrom Healing Rain damage effect will now properly cause creatures to attack you.
**Warlock
***Fixed an issue where Bottled Shadow would create two icons in your Anima Power user interface.
===March 15===
;Classes
*Death Knight
**Frost
***Fixed an issue where Inexorable Assault (Talent) and Cold Heart (death knight talent) (Talent) would break invisibility potion effects.
*Druid
**Fixed an issue where Eclipse would break invisibility potion effects.
*Monk
**Mistweaver
***Fixed an issue where Renewing Mist would break invisibility potion effects.
*Priest
**Divine Image (runecarving power)'s (Runecarving Power) repertoire of spells are now 30% more effective and now have a slightly higher chance to appear when casting a Holy Word spell.
**Divine Image (Runecarving Power) will no longer cast Dazzling Lights for each target hit by Prayer of Healing, Holy Word: Sanctify, or Circle of Healing.
*Rogue
**Fixed an issue that could cause Serrated Bone Spike (Covenant ability)'s (Necrolord Ability) bleed effect to be unintentionally removed at significant ranges.
*Shaman
**Fixed an issue where several abilities were usable while Hexed.
*Warlock
**Healthstones will now despawn in Mythic Keystone Dungeons if the Warlock is not present.
;Covenants
*Necrolord
**Fixed an issuing causing Fleshcraft's passive cooldown reduction effect to break invisibility and stealth effects.
;Dungeons and Raids
*Castle Nathria
**Lady Inerva Darkvein
***Fixed an issue where Shared Suffering and Concentrate Anima would target Healers with lower priority than desired on Mythic difficulty.
*Artificer Xy'mox
**[With regional restarts] Health reduced by 5% on Mythic difficulty.
**[With regional restarts] Withering Touch damage reduced by 15% on Mythic difficulty.
*Sire Denathrius
**[With regional restarts] Health reduced by 9% on Heroic difficulty.
**[With regional restarts] Hand of Destruction damage reduced by 10% on Heroic Difficulty.
**Fixed an issue where priests in Spirit of Redemption form could Neutralize their allies on Mythic difficulty.
*Spires of Ascension
**Ventunax
***Fixed an issue where players could get hit by Weakened.
;Items and Rewards
*The Battle for Azeroth items, Battleborn Sigil and Warlord's Trophy, are now Poor quality and can no longer be used.
;Quests
*Fixed an issue that sometimes caused the Enthralled Gorm to sometimes not respawn for the quest "Mizik the Haughty (quest)."
===March 12===
;Classes
*Death Knight
**Anti-Magic Zone will now consistently grant its damage reduction to the casting Death Knight.
*Warrior
**Protection
***Reprisal (runecarving power) (Runecarving Power) now grants 4 seconds of Shield Block (was 6 seconds).
;Covenants
*Venthyr
**Fixed an issue where Ember Court items could still drop from Revendreth Tributes after players changed covenants away from Venthyr.
**Venthyr players should now always receive either a Blank Invitation or Ambassador's Reserve from the Revendreth normal Calling reward, Tribute of the Court, and both items from the epic Calling reward, Favor of the Court.
;Dungeons and Raids
*Halls of Atonement
**Halkias
***Fixed an issue that could cause Refracted Sunlight's visual effect to not accurately depict the damaging area.
;Pet Battles
*The Plump Turkey pet no longer jumps into a nearby campfire and sets itself on fire repeatedly, it has returned back to jumping into the campfire once and combusting. Press F for our feathery friend.
;Player versus Player
*Warrior
**Arms
***War Banner (PvP Talent) will now apply to players who were already crowd controlled before the banner was placed.
;Torghast, Tower of the Damned
*Anima Powers
**Death Knight
***Occult Emitter will now grant increased Runic Power generation while the Death Knight stands within their Anti-Magic Zone.
===March 11===
;Classes
*Hunter
**The damage effect from Soulforge Embers (Runecarving Power) can no longer be spell reflected.
*Mage
**Fixed an issue with Disciplinary Command (Runecarving Power) triggering with non-class spells.
**Arcane
***Fixed an issue with Clearcasting (mage ability) gained from Mirrors of Torment (Venthyr Ability) not working with the Amplification or Slipstream talents.
*Monk
**Windwalker
***Fixed an issue that prevented Dance of Chi-Ji (Talent) from increasing Spinning Crane Kick's damage properly.
***Fixed an issue that prevented Fists of Fury from striking its 6th target.
*Paladin
**Retribution
***Final Verdict (runecarving power) (Runecarving Power) will no longer double benefit from Divine Purpose (Talent).
*Rogue
**Shiv is now displayed correctly in the combat log.
;Covenants
*Necrolord
**The cosmetic accessory for Abominable Stitching "Plague Pack" is now available to be constructed if you have earned the corresponding transmog.
;Dungeons and Raids
*Castle Nathria
**Players should now respawn closer to Stone Legion Generals and Sire Denathrius if they were engaged in combat after utilizing the shortcut quest to skip bosses.
**Sun King's Salvation
***Fixed an issue where Essence Fonts were not healing Kael'thas Sunstrider for the correct amount.
**Sire Denathrius
***Fixed an issue where the dialogue could fail to play for some players after defeating him.
*Sanguine Depths
**Regal Mistdancer's Echoing Thrust no longer hits pets.
;Quests
*The point of interest indicator for "A Valuable Find: Tirna Scithe" no longer covers the World Quest, "Oranomonos the Everbranching (quest)."
;Torghast, Tower of the Damned
*Anima Powers
**Mage
***Gravity Dynamo's effectiveness will now increase as you gain stacks of the power.
===March 10===
;Achievements
*Fixed an issue where Shard Labor was not being granted to some players who found all of the lost anima crystal shards.
;Classes
*Death Knight
**Unholy
***Ghouls can once again successfully apply Gnaw on enemy targets.
*Rogue
**Outlaw
***Fixed an issue that prevented Control is King (PvP Talent) from granting the Rogue Adrenaline Rush.
*Warlock
**Diabolic Bloodstone (Conduit) will once again function when allies consume Healthstones generated from a Soulwell.
;Covenants
*Necrolord
**Fixed an issue where the Abominable Stitching items Backbone, Mu'dud, Bindings of Wellbeing, and Bonesewn Fleshroc were not correctly showing their associated Anima crafting cost.
;Creatures and NPCs
*Fixed an issue that prevented Lord Melenas, Tur Ragepaw, and various other druid NPCs from shapeshifting.
;Dungeons and Raids
*Mists of Tirna Scithe
**Tred'ova
***Fixed an issue where the damage from Shared Pain was not increasing the healing of a Death Knight's Death Strike.
*The Necrotic Wake
**Blightbone
***Fixed an issue where Fetid Gas was silencing Priests that were under the effects of Spirit of Redemption.
**Nalthor the Rimebinder
***Fixed an issue that caused the encounter to not reset correctly when a player is in stealth on his platform.
*Mythic Keystone Dungeons
**Fixed an issue where Necrolords falling off the map during Forgeborne Reveries (Bonesmith Heirmir Soulbind) would count as two deaths.
;Items and Rewards
*Fixed an issue where guns and crossbows from Mythic dungeons were the incorrect item level.
;Quests
*Azmogal no longer spawns during the fight with Sabriel the Bonecleaver for the Maldraxxus quest, "Spoiling For A Fight."
===March 9===
;Classes
*Monk
**Windwalker
***Fixed an issue that prevented Spinning Crane Kick's damage from being increased by the correct amount of recent targets struck by Tiger Palm, Blackout Kick, and Rising Sun Kick.
***Fixed an issue that prevented Blackout Kick's cooldown reduction from affecting Rising Sun Kick and Fists of Fury while Serenity (monk talent) (Talent) is active.
*Priest
**Shadow
***Fixed an issue where Painbreaker Psalm (Runecarving Power) would generate Insanity when the legendary was not equipped.
*Rogue
**Subtlety
***Shadow Blades no longer incorrectly affects Flagellation (Covenant ability) (Venthyr Ability).
*Warlock
**Demonology
***Call Dreadstalkers will now consistently trigger Dreadbite when the Dreadstalkers reach their target.
;Covenants
*Fixed an issue where the Return Lost Souls weekly quest was rewarding 250 Anima instead of 500 Anima.
;Items and Rewards
*Rhinestone Sunglasses are now Bind on Equip.
*Fixed an issue that allowed the Tablet of Despair trinket to unintentionally scale with Haste.
;Player versus Player
*Player pets should now benefit from the PvP trinket set bonus.
===March 4===
;Dungeons and Raids
*Castle Nathria
**Hungering Destroyer
***Expunge now shows up in the combat log when it is applied to players.
***Volatile Ejection now shows up as a debuff when a player is targeted with this spell.
*The Necrotic Wake
**Blightbone
***Fixed an issue that would cause Carrion Worms to explode unexpectedly.
;Items and Rewards
*Aspirant's Stretcher can no longer be used while in instanced areas.
===March 1===
;Dungeons and Raids
*Castle Nathria
**Lady Inerva Darkvein
***[With regional restarts] Healers are now chosen as a last resort target of Shared Suffering and Concentrate Anima on Raid Finder, Normal and Heroic difficulties.
***[With regional restarts] The ambient damage of Loose Anima for open containers has been reduced on Raid Finder, Normal and Heroic difficulties.
***[With regional restarts] Targets of Shared Suffering no longer take damage from the beams they are wearing on Raid Finder, Normal and Heroic difficulties. Passing through the opposite edge will continue to damage targeted players.
**Hungering Destroyer
***[With regional restarts] Health reduced by 5% on Mythic difficulty.
***[With regional restarts] Reduced the damage players wearing Gluttonous Miasma take by 10% on Mythic difficulty.
***[With regional restarts] The damage increase of Essence Sap has been reduced by 20% per stack.
**Sun King's Salvation
***[With regional restarts] Increased the amount of healing Essence Overflow heals Kael'thas to 2.5% of his maximum health on all difficulties (was 2%). The tooltip will be updated to reflect the change in a future hotfix or patch.
***[With regional restarts] Increased the healing done bonus from Sinfall Boon to 100% per application on Mythic difficulty (was 50%).
***[With regional restarts] Reduced the strength of the Cloak of Flames damage shield on Shade of Kael'thas by 10% on Mythic difficulty.
*Sanguine Depths
**[With regional restarts] Wicked Oppressor's Wrack Soul cast time increased to 2 seconds (was 1.5 seconds) and is cast less frequently.
**[With regional restarts] Regal Mistdancer's Echoing Thrust damage reduced by 20% and is cast less frequently.
**[With regional restarts] General Kaal's health reduced by 10% during the gauntlet event.
==February==
:
===February 24===
;Creatures and NPCs
*Fixed an issue where Tomb Burster in Revendreth was not resetting each day to give players another opportunity at her loot.
;Dungeons and Raids
*Castle Nathria
**Fixed an issue that could cause the door to Sire Denathrius' chamber to remain closed if Prince Renathal and General Draven began fighting loyalists prior to the door opening.
*Timewalking: Black Temple
**Illidan
***Fixed an issue where Parasitic Shadowfiends would sometimes not reset after the encounter ends.
;Items and Rewards
*Renown weapon illusions can now be used in transmogrification after their appearance has been learned.
===February 22===
;Covenants
*Necrolord
**Fixed an issue where falling off the Maw during Forgeborne Reveries (Bonesmith Heirmir Soulbind) would sometimes cause the player to lose more Stygia.
===February 18===
;Covenants
*Kyrian
**Fixed an issue where Pointed Courage (Kleia Soulbind) could sometimes hit more than 5 targets when casting Blink or Roll (monk ability) through enemies.
*Necrolord
**Mama Tomalin is now able to wear Abominable Accessories.
*Venthyr
**Fixed an issue that allowed Theotar the Mad Duke (Soulbind) to serve tea to more than 4 allies with Wasteland Propriety when triggered by certain Venthyr class abilities.
;Dungeons and Raids
*Castle Nathria
**Shriekwing
***Fixed an issue causing Exsanguinating Bite to sometimes not hit her current target.
**The Necrotic Wake
***Discharged Anima and Discarded Shield effects will now cancel when a Mythic Keystone run begins.
***Fixed an issue causing Winged Champions to die to damage from enemies.
;Items and Rewards
*Bosses now drop 33% more loot than before in all Timewalking raids.
;Pet Battles
*Shy Melvin no longer damages himself with Corrosion.
;Player versus Player
*Mage
**Fixed an issue where the visual effect of an Orc mage's Ring of Frost was appearing delayed to enemy players.
===February 16===
;Classes
*Rogue
**The Rotten (runecarving power) (Legendary Effect) will now remove its associated buff when unequipped.
;Dungeons and Raids
*Castle Nathria
**Artificer Xy'mox
***There is now an additional delay before Edge of Annihilation is cast upon entering the third phase on Mythic difficulty.
;Items and Rewards
*Castle Nathria
**Bosses now drop 33% more loot than before, in all difficulties.
**Weapon tokens now drop more often than before, in all difficulties.
*The Skulker's Wing trinket now works more reliably against enemies of unusual size.
;Quests
*Alliance players in the middle of the introduction into Legion are now able to turn in "A Gift for the King of Stormwind" to Anduin in Stormwind Keep.
===February 11===
;Covenants
*Necrolord
**Characters who switched to the Necrolord covenant and became stuck in progression should now be able to proceed once again.
;Dungeons and Raids
*Castle Nathria
**Stone Legion Generals
***Fixed an issue where Heart Rend was not targeting the correct number of players in 10 to 30-member raid sizes on Normal and Heroic difficulties.
***General Grashaal will no longer cast Seismic Upheaval as his first spell in the final phase of Mythic difficulty.
===February 10===
;Items and Rewards
*The Frothing Pustule that spawn from the Infinitely Divisible Ooze trinket will now attack Grand Proctor Beryllia in Sanguine Depths.
;The Maw
*Fixed an issue where Ikras the Devourer could not be attacked after being pulled onto the bridge in the Beastwarrens.
===February 9===
;Classes
*Druid
**Restoration
***Focused Growth (PvP Talent) will now clear when Lifebloom fades while using The Dark Titan's Lesson (Legendary Effect).
*Monk
**Fixed an issue where the slow effect from Lingering Numbness (Conduit) was not being removed with slow immunities (e.g. Blessing of Freedom).
;Dungeons and Raids
*Halls of Atonement
**Inquisitor Sigar
***Manifestation of Envy no longer fixates pets.
*Spires of Ascension
**Devos
***Resolved an issue where Raw Anima would sometimes spawn on the platform after the air phase ended.
*The Necrotic Wake
**Nalthor the Rimebinder
***Resolved an issue where Dark Exile would fail to transport players to the lower platforms.
;The Maw
*Stygian Abductors will no longer attack players who are in transit between Chaotic Riftstones.
===February 8===
;Classes
*Mage
**Ring of Frost (Talent) will now always show its cast location visual effect.
;Covenants
*Fixed an issue where the first chapter of the covenant campaign could display as incomplete for characters who returned to the Kyrian and Necrolord covenants after joining a different covenant.
;Dungeons and Raids
*Castle Nathria
**Artificer Xy'mox
***[With regional restarts] Glyph of Destruction damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
***[With regional restarts] Withering Touch damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
**Sun King's Salvation
***[With regional restarts] Soul Infusers, Vile Occultists, Bleakwing Assassins, Pestering Fiends, and Rockbound Vanquishers' health reduced by 10% on Raid Finder, Normal, and Heroic difficulties.
**Lady Inerva Darkvein
***[With regional restarts] Lady Inerva Darkvein now throws fewer bottles for smaller raid sizes, scaling from 1 to 3 (was 2 to 3) on Normal difficulty, and scaling from 2 to 4 (was 3 to 4) on Heroic difficulty.
***[With regional restarts] Anima Web now does up to 20% less damage for raids with fewer than 30 players on Normal and Heroic difficulties.
***[With regional restarts] Shared Suffering now does up to 20% less damage for raids with 10 players on Normal and Heroic difficulties.
***[With regional restarts] Base health for Conjured Manifestations and Harnessed Specters is now lower for raids with fewer than 30 players on Normal and Heroic Raid difficulties.
**Council of Blood
***Nadjia's Familiar Predicaments (Venthyr Soulbind) will no longer unintentionally reduce the duration of Dancing Fever.
**Sludgefist
***[With regional restarts] Fixed an issue that caused Chain Slam damage to not scale correctly with group size on Heroic difficulty.
***[With regional restarts] Chain Slam damage reduced by up to 35%, depending on group size, on Heroic difficulty.
***[With regional restarts] Colossal Roar damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
**Stone Legion Generals
***[With regional restarts] Overall damage scaling updated, with damage having been decreased by 25% for 10-player raids and increased by 10% for 30-player raids on Raid Finder and Normal difficulties.
***[With regional restarts] Overall damage scaling updated, with damage having been decreased by 33% for 10-player raids and increased by 17% for 30-player raids on Heroic difficulties.
***[With regional restarts] Stone Legion Goliath health decreased 11.1% on Mythic difficulty.
***[With regional restarts] Stone Legion Skirmisher health decreased 10% on Mythic difficulty.
***[With regional restarts] Heart Rend now targets 1 to 3 players, scaling from 10 to 30-player raid sizes, on Heroic difficulty.
***[With regional restarts] Seismic Upheaval now targets 4 to 10 players, scaling from 10 to 30-player raid sizes, on Normal and Heroic difficulties.
***[With regional restarts] Seismic Upheaval now targets 3 to 5 players, scaling from 10 to 30-player raid sizes, on Raid Finder difficulty.
***[With regional restarts] Wicked Laceration damage now scales with the number of players on Normal and Heroic difficulties.
**Sire Denathrius
***[With regional restarts] Crimson Cabalist health reduced by up to 10%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
***Improved the visibility of Crescendo.
*Mythic Keystone Dungeons
**Fixed an issue where the beneficial effect of the Prideful affix would not be applied to Priests in Spirit of Redemption form.
*De Other Side
**[With regional restarts] Mythic Keystone timer increased to 43 minutes (was 41 minutes).
**Hakkar
***[With regional restarts] Son of Hakkar melee damage reduced by 50%.
***[With regional restarts] Blood Nova damage reduced by 20%.
**Dealer Xy'exa
***[With regional restarts] Arcane Lightning damage reduced by 25%.
*Spires of Ascension
**Ventunax
***[With regional restarts] Dark Stride duration decreased to 15 seconds (was 20 seconds).
*The Necrotic Wake
**Nalthor the Rimebinder
***[With regional restarts] Champion's Boon duration increased to 30 seconds (was 15 seconds).
*Theater of Pain
**Xav the Unfallen
***[With regional restarts] Health reduced by 10%.
*The Eternal Palace
**Blackwater Behemoth
***Fixed an issue where the encounter doors would not open if Blackwater Behemoth was defeated quickly.
***Fixed an issue where the Darkwater Jellyfish would sometimes not despawn after the encounter ends.
;Items and Rewards
*[With regional restarts] Increased the amount of Anima dropped by Mythic Keystone Dungeons and Raid bosses:
**Completing a Mythic Keystone at +7 to 9 will now award 2 Rare Anima items.
**Completing a Mythic Keystone at +10 and higher will now awards 3 Rare Anima items.
**The first 8 bosses in Castle Nathria will now drop 3 Anima items.
**Stone Generals and Sire Denathrius will now drop 5 Anima items.
*Love is in the Air items are now more appropriately item leveled.
*Fixed an issue that would cause the Empyreal Ordnance buff missiles to fail to return if the player moved outside the initial 40 yard range. The missile buff should now return to the player up to 100 yards away.
;Player versus Player
*[With regional restarts] Fixed an issue where sometimes an :Azerite node could spawn on top of an existing Azerite node in the Seething Shore battleground.
*[With regional restarts] Reduced the time it takes to gather an Azerite node to 6 seconds (was 7 seconds).
*Death Knight
**Unholy
***[With regional restarts] Necrotic Strike now absorbs up to 6% of the target's health (was 4%).
***[With regional restarts] Virulent Plague and Virulent Eruption are no longer reduced by 10% when engaged in combat with enemy players.
*Hunter
**Marksmanship
***[With regional restarts] Careful Aim now deals 35% bonus damage when engaged in combat with enemy players (was 20%).
**Beast Mastery
***[With regional restarts] Bestial Wrath's effectiveness is no longer reduced by 20% when engaged in combat with enemy players.
*Mage
**[With regional restarts] Dampened Magic (PvP Talent) reduces magical damage over time effects by 10% (was 20%).
**Frost
***[With regional restarts] Glacial Spike (Talent) is no longer reduced by 20% when engaged in combat with enemy players.
***[With regional restarts] Ray of Frost (Talent) is no longer reduced by 15% when engaged in combat with enemy players.
**Fire
***[With regional restarts] Pyrokinesis (PvP Talent) reduces Combustion's cooldown by 3 seconds (was 5 seconds).
*Monk
**Mistweaver
***[With regional restarts] Chrysalis (PvP Talent) reduces Life Cocoon's cooldown by 40 seconds (was 25 seconds).
***[With regional restarts] Mana regeneration increased by 20% when engaged in combat with enemy players.
*Paladin
**Holy
***[With regional restarts] Damage transferred through Ultimate Sacrifice (PvP Talent) is no longer affected by Blessing of Sacrifice's Rank 2 upgrade.
***[With regional restarts] Mana regeneration is decreased by 30% when engaged in combat with enemy players.
;WoW Classic
*Lunar Festival quests that were completed last year can once again be completed after revisiting Stormwind or Orgrimmar.
===February 5===
;Classes
*Paladin
**Concentration Aura no longer incorrectly reduces the duration of Death Knight's Anti-Magic Shell.
;Covenants
*Night Fae
**Fixed an issue wherein Niya's Tools: Burrs (Soulbind) would trigger off spells and abilities that don't deal damage.
**Fixed an issue wherein Niya's Tools: Burrs (Soulbind) would trigger on more than one target.
*Venthyr
**Available "Mirror Maker of the Master" sidequests in the Ember Ward now appear on the map for venthyr players that did not complete the questline while leveling.
;Dungeons and Raids
*Halls of Atonement
**Improved the visibility of Depraved Houndmaster's Loyal Beasts ability.
*Spires of Ascension
**The kyrian that takes players back to the entrance platform now only spawns after Kin-Tara has been engaged.
;Quests
*Characters that used the Faction Change service after completing the quest "Shadowlands: A Chilling Summons" should now see the Death Gate to Acherus and be able to continue the questline.
===February 4===
;Adventures
*Adventures from a wider array of levels are now available for advanced players who have progressed their Command Table.
;Classes
*Priest
**Fixed an issue where Mental Recovery's (Conduit) slow effect was not being removed with slow immunities (e.g. Hand of Freedom).
;Quests
*Defeating Amarth in The Necrotic Wake now provides quest credit for "A Call to Bastion."
===February 3===
;Classes
*Demon Hunter
**Havoc
***Vengeful Retreat no longer causes the Demon Hunter to fail to charge to The Hunt (Covenant ability)'s (Night Fae Ability) target.
**Vengeance
***Throw Glaive, Sigil of Flame and Elysian Decree (Covenant ability) (Kyrian Ability) should now properly generate threat on targets the Demon Hunter has not attacked.
;Covenants
*Night Fae
**Fixed an issue where Horn of the Wild Hunt (Korayn Soulbind) was using an incorrect sound effect.
**Fixed an issue where Wild Hunt's Charge (Korayn Soulbind) wouldn't function while using Natural Impetus.
;Player versus Player
*Covenants
**Necrolord
***Fleshcraft's channel will no longer be canceled at the start of an arena match.
*Warlock
**The channel for summoning a demon will no longer be canceled at the start of a battleground or arena match.
;Torghast, Tower of the Damned
*The Torghast storyline quest "Lest the Trail Go Cold" can now also be completed in Skoldus Halls, Fracture Chambers and Soul Forges. The quest text will be updated to match this in a later patch.
===February 2===
;Classes
*Death Knight
**The Frenzied Monstrosity (Legendary Effect) buff will no longer stay active if the player unequips the legendary.
*Hunter
**Updated the range of Marksman's Advantage (Conduit) to match Hunter's Mark.
*Priest
**Shadow
***Shadow Mend will now properly apply its damage over time effect on allies.
;Covenants
*Bastion
**Fixed an issue where "Mysterious Soul Mirror" could not be turned in by characters who have completed the Kyrian campaign.
*Night Fae
**Dreamweaver's (Soulbind) Soothing Voice can now be removed by Cloak of Shadows.
;Dungeons and Raids
*Mythic Keystone Dungeons
**Damage taken from Grievous (Affix) will now reduce the duration of Shadow Mend's damage over time effect on the ally.
*Plaguefall
**Rigged Plagueborers cast Wretched Phlegm less frequently.
;World Quests
*Fixed an issue during the Bastion world quest "Flight School: Up and Away!" where a single flower could trigger multiple jumps.
===February 1===
;Classes
*Death Knight
**Frost
***[With regional restarts] All damage abilities increased by 5%.
***[With regional restarts] Chill Streak (PvP Talent) damage has been reduced by 10%.
*Demon Hunter
**Havoc
***[With regional restarts] All damage abilities increased by 3%.
*Hunter
**Beast Mastery
***[With regional restarts] All damage abilities increased by 5%.
**Survival
***[With regional restarts] All damage abilities increased by 5%.
*Mage
**Frost
***[With regional restarts] All damage abilities increased by 3%.
*Paladin
**Shadow Resistance Aura will no longer be removed from the Paladin when they die.
*Rogue
**Assassination
***[With regional restarts] All damage abilities increased by 5%.
*Shaman
**Enhancement
***[With regional restarts] All damage abilities increased by 3%.
*Warlock
**Fixed an issue where Resolute Barrier (conduit)'s (Conduit) effect could be placed on cooldown when the Warlock took damage lower than 5% of their maximum health.
**Destruction
***[With regional restarts] All damage abilities increased by 5%.
*Warrior
**Arms
***[With regional restarts] All damage abilities increased by 3%.
***[With regional restarts] Master and Commander (PvP talent) (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
**Fury
***[With regional restarts] All damage abilities increased by 3%.
***[With regional restarts] Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
;Covenants
*Night Fae
**[With regional restarts] When Podtender (Dreamweaver Soulbind) is triggered, the player inside the pod will be dropped from targeting.
**[With regional restarts] To help with locating easier, the Podtender (Dreamweaver Soulbind) nameplate will now appear as a white player nameplate rather than a red minion nameplate.
;Dungeons and Raids
*Mythic Keystone Dungeons
**[With regional restarts] Bosses now gain 30% increased health when Tyrannical (Affix) is active (was 40%).
*De Other Side
**[With regional restarts] Headless Client melee damage reduced by 40% and Discharge damage reduced by 33%.
**[With regional restarts] 4.RF-4.RF's Metallic Jaws damage reduced by 33% and W-00F now prefers non-tank targets.
**[With regional restarts] Atal'ai Deathwalker melee damage reduced by 25% and Gushing Wound is cast less frequently.
*Mists of Tirna Scithe
**[With regional restarts] Drust Soulcleaver's Soul Split damage reduced by 40%.
*Plaguefall
**[With regional restarts] Rotting Slimeclaw's Corroded Claws damage reduced by 50%.
*Sanguine Depths
**[With regional restarts] Chamber Sentinel's Severing Slice initial damage reduced by 50%.
**[With regional restarts] Frenzied Ghouls cast Shadow Claws less frequently.
**[With regional restarts] Insatiable Brute's Slam damage reduced by 21% and is cast less frequently.
*Spires of Ascension
**[With regional restarts] Etherdivers cast Insidious Venom less frequently.
**[With regional restarts] Forsworn Kyrian's Dark Lash cast time increased to 2 seconds (was 1.5 seconds).
*The Necrotic Wake
**[With regional restarts] Zolramus Bonecarver's Boneflay bleed damage reduced by 70% and duration reduced to 10 seconds (was 20 seconds).
**[With regional restarts] Fixed an issue where Zolramus Bonecarver's Boneflay bleed damage was reduced by Armor.
**[With regional restarts] Skeletal Marauders cast Gruesome Cleave less frequently.
*Theater of Pain
**[With regional restarts] Unyielding Contender's Vicious Strike damage reduced by 20%.
**[With regional restarts] Ossified Conscripts cast Cruel Slash less frequently.
***Developers' note: We've noticed tanks in Mythic Keystone Dungeons feeling pressured to spend more time running away and less time actually tanking than we'd like. In an effort to address this, we're dialing back the tank damage of a number of dungeon denizens who've proven to be particularly painful.
;Items and Rewards
*[With regional restarts] Vantus Rune: Castle Nathria now grants 100 Versatility (was 40).
*Fixed an issue where the Treant Sprout summoned from Treecorn was missing all of its attacks.
;Quests
*Fixed an issue that would provide too much quest credit for "A Call to Bastion" when Kin-Tara was defeated.
==January==
:
===January 29===
;Adventures
*Kyrian Covenant Companions
**Apolon health increased by 25%, and spell effectiveness increased by 100%.
**Bron attack increased by 50%.
**Disciple Kosmas health increased by 20%.
**Hala health increased by 17%, attack increased by 50%, and spell effectiveness increased by 30%.
**Ispiron attack increased by 33%.
**Kythekios attack increased by 50%, and spell effectiveness increased by 167%.
**Molako health increased by 67%, and spell effectiveness increased by 33%.
**Nemea attack increased by 33%, and spell effectiveness increased by 50%.
**Pelagos health increased by 20%.
**Pelodis attack increased by 33%, and spell effectiveness increased by 50%.
**Telethakas health increased by 100%, and spell effectiveness increased by 167%.
**Teliah spell effectiveness increased by 18%.
***Developers' note: The Kyrian Covenant Companions were a mix of durable combatants and fragile fighters who had big abilities, but deploying them effectively wasn't as intuitive as expected. To compensate, we've boosted many abilities and decreased some Companions' overall fragility.
*Venthyr Covenant Companions
**Ayeleth the Deprived health increased by 38%, and spell effectiveness increased by 43%.
**Bogdan spell effectiveness increased by 150%.
**Dug Gravewell health increased by 14%.
**General Draven health increased by 25%.
**Kaletar the Mender health increased by 20%, and spell effectiveness increased by 67%.
**Lost Sybille health increased by 50%, and spell effectiveness increased by 40%.
**Nadjia the Mistblade health increased by 30%.
**Nerith Darkwing health increased by 38%.
**Rahel health increased by 40%, and spell effectiveness increased by 100%.
**Simone health increased by 38%.
**Stonehead health increased by 25%, cooldown increased to 4 rounds (was 2), and spell effectiveness increased by 400%.
**Stonehuck health increased by 25%.
**Thela Soulsipper health increased by 38%.
**Theotar health increased by 25%, and spell effectiveness increased by 20%.
**Vulca health increased by 25%, and spell effectiveness increased by 25%.
***Developers' note: Many of the Venthyr Covenant Companions were not as well established in their different roles as we hoped. Some had a powerful attack, but were beaten before they could deploy it. They've each received an improvement that fits with their purpose.
*Night Fae Covenant Companions
**Ardenweald Trapper: Bramble Trap ability has been redesigned. This is now a 1-cooldown ability which deals damage and reduces the damage of the next enemy attack.
***Developers' note: This corrects a bug that caused its damage reduction to incorrectly apply permanently to enemy units.
;Dungeons
*Spires of Ascension
**Kyrestia the Firstborne will now hover a little further back from the Devos encounter, eliminating most camera interference she once caused.
;Player versus Player
*Valiant Strikes (Soulbind) stacks will now be cleared at the start of battleground and arena matches.
;Quests
*Fixed an issue with the Western Plaguelands quest "Combat Training" where players could end up with a large number of Enthralled Val'kyr.
;Torghast, Tower of the Damned
*Completing a layer on any character now unlocks that layer for all characters on the same WoW account who meet the requirements to enter Torghast.
===January 28===
;Achievements
*Taking damage from Serrated Tear and Wicked Laceration no longer trigger Bouquet of Wilted Sanguine Roses to bloom for the Feed Me, Seymour! achievement. Collecting an Anima Orb or a Massive Anima Orb now triggers Bouquet of Wilted Sanguine Roses to bloom.
;Classes
*Druid
**Convoke the Spirits (Covenant ability) (Night Fae Ability) will no longer attempt to cast on nearby enemies in a different phase from the Druid.
**Balance
***Force of Nature (Talent) correctly taunts nearby enemies when cast on an elevator or transport.
**Feral
***Draught of Deep Focus (Legendary Effect) now correctly works with Lunar Inspiration (Talent).
;Dungeons and Raids
*Plaguefall
**Plaguebound Devoted's death animation now appears as soon as they are defeated.
;Player versus Player
*The Front Line Fortitude buff in Ashran will now correctly apply to Retribution and Protection Paladins, and Feral and Guardian Druids.
;Quests
*Fixed an issue during the Western Plaguelands quest "Combat Training" where the Enthralled Val'kyr and Forsaken Troopers could be taken into unintended areas.
===January 27===
;Classes
*Paladin
**Reign of Endless Kings (Legendary Effect) cooldown will no longer be reset when the Paladin uses Divine Shield.
;Covenants
*Venthyr
**The Thrill Seeker (Nadjia Soulbind) buff can no longer be removed by right clicking the effect's icon. Her appetite for danger will not be deterred.
;Dungeons and Raids
*Castle Nathria
**Sludgefist
***Protection Paladins blocking Giant Fists should now trigger the damage component of Holy Shield (Talent).
The Maw
*Fixed an issue where Souls would not release from their Stone Prison if a player's pet deals the final blow.
*Druids can now shapeshift out of the slow effect from Ghastly Willbreaker's Shatter Resolve.
*Fixed an issue where Eye of the Jailer: Soul Surge's ground visual effect was not visible when Projected Textures is disabled in the System Settings menu.
*Fixed an issue where Shadehounds outside of the Hunt: Shadehounds had tooltips and highlighting indicating that they are part of the hunt.
===January 26===
;Classes
*Mage
**Arcane
***Arcane Barrage should now correctly return 1.5% mana per Arcane Charge.
*Priest
**Crystalline Reflection (runecarving power) (Legendary Effect) damage will no longer cause players to stand up while they are eating or drinking.
*Warlock
**Unstable Affliction will now appear as a high priority debuff on raid frames.
;Covenants
*Night Fae
**Fixed an issue where the Covenant Sanctum report was displaying the incorrect status of the wildseeds growing in the Queen's Conservatory.
;Dungeons and Raids
*Mythic Keystone Dungeons
**Fixed an issue where Prideful's Belligerent Boast missiles could change direction unexpectedly.
===January 25===
;Achievements
*To 'Ghast, Two Curios and 'Ghast Five are now account-wide achievements.
;Covenants
*Kyrian
**The point of interest indicator for "Gorm Ruin Everything" should now be easier to see on the map.
*Necrolord
**Fixed an issue where players were unable to enter the Inquisitor's Crypt after opening the door during the quest "The Last Word."
*Venthyr
**Fixed an issue where Theotar's Fury buff would sometimes not persist through death during the quest "Lowering Their Defenses."
;Creatures and NPCs
*Darvel the Frugal should now correctly give the correct faction discount.
Dungeons and Raids
*Castle Nathria
**Council of Blood
***[With regional restarts] Dreadbolt Volley damage reduced by up to 20% in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties. The damage will remain the same in 30-player raids.
***[With regional restarts] Drain Essence damage reduced by up to 20% in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties. The damage will remain the same in 30-player raids.
***[With regional restarts] Dark Recital duration reduced to 6 seconds on Normal and Heroic difficulties (was 7 seconds).
**Sludgefist
***[With regional restarts] Colossal Roar damage reduced by 10% on Mythic difficulty.
***[With regional restarts] Chain Slam and Chain Bleed damage reduced by 35% on Mythic difficulty.
**Stone Legion Generals
***[With regional restarts] Stone Legion Goliath health reduced by 10% on Mythic difficulty.
***[With regional restarts] Stone Legion Goliath's Ravenous Feast cooldown increased by 6 seconds on Mythic difficulty.
***[With regional restarts] Stone Legion Skirmisher health reduced by 6% on Mythic difficulty.
***[With regional restarts] Serrated Tear and Stone Fist damage reduced by 20% on Mythic difficulty.
***[With regional restarts] Serrated Swipe, Serrated Tear, and Stone Fist's range increased to 100 yards (was 10 and 20 yards).
****Developers' note: In addition to slightly reducing overall difficulty, we've made a number of changes to this encounter with the goal of making it feel more consistent between attempts. This means that while certain abilities are no longer avoidable, their impact together with other abilities should be more realistic to manage and the order in which they occur should be more reliable.
***[With regional restarts] Heart Rend's range increased to 300 yards (was 10 yards).
***[With regional restarts] Heart Rend no longer applies Heart Hemorrhage to the player who dispelled the Magic effect on Mythic difficulty.
***[With regional restarts] General Kaal and General Grashaal's spell cooldowns now reset with phase changes.
***[With regional restarts] Volatile Stone Shell absorb shield reduced by 20% on Mythic difficulty.
*Mythic Keystone Dungeons
**[With regional restarts] Manifestation of Pride (Prideful Affix) now sees through Stealth and Invisibility effects.
*Plaguefall
**Margrave Stradama
***[With regional restarts] Plaguebound Devoted health and damage reduced by 40%.
***[With regional restarts] Reduced the cast frequency of Infectious Rain during her final phase.
***[With regional restarts] Slightly adjusted the timing of Plague Crash so there is a little more time between tentacle slaps.
*Sanguine Depths
**[With regional restarts] Fixed an issue where flying Chamber Sentinels would fail to contribute Enemy Forces requirements on Mythic Keystone difficulty.
**Kryxis the Voracious
***[With regional restarts] Severing Smash damage reduced by 20% on all difficulties.
***[With regional restarts] Essence Absorption damage reduced by 20% on Mythic difficulty.
**Executor Tarvold
***[With regional restarts] Fleeting Manifestation health reduced by 20%.
*Spires of Ascension
**[With regional restarts] Lakesis, Klotos and Astronos are no longer affected by Mythic Keystone affixes that trigger on death (e.g. Sanguine).
**[With regional restarts] Lakesis, Klotos and Astronos Oppression now increases damage taken by 1% per application (was 2%).
*The Necrotic Wake
**If Bloody Javelin and Discharged Anima hits more than eight enemies, the total damage is distributed evenly across all targets.
**Kyrian armaments (Bloody Javelin, Discarded Shield, Discharged Anima and Forgotten Forgehammer) now persist through death.
**[With regional restarts] Brittlebone Crossbowman and Brittlebone Warrior damage reduced by 20%.
**[With regional restarts] Fixed an issue where Brittlebone Crossbowman's Shoot was ignoring armor.
**[With regional restarts] Brittlebone Mage's Frostbolt Volley damage reduced by 20% and cast time increased to 3.5 seconds (was 2.5 seconds).
**[With regional restarts] Brittlebone Mage's Frostbolt damage reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
**[With regional restarts] Corpse Harvester and Corpse Collector health reduced by 29%.
**[With regional restarts] Stitched Vanguard health reduced by 14%.
**[With regional restarts] Nar'zudah's health reduced by 20%.
**[With regional restarts] Skeletal Monstrosity's health reduced by 20% and melee damage reduced by 25%.
**[With regional restarts] Loyal Creation health reduced by 24%.
**[With regional restarts] Kyrian Stitchwerk health reduced by 25% and melee damage reduced by 17%.
**Blightbone
***[With regional restarts] Carrion Worm's Blood Gorge applications required to trigger Carrion Eruption increased to 5 (was 3).
**Amarth
***[With regional restarts] Reduced the range skeletons are summoned during Land of the Dead.
***[With regional restarts] Unholy Frenzy attack speed bonus reduced by 20%.
***[With regional restarts] Reanimated Crossbowman and Reanimated Warrior damage reduced by 20%.
***[With regional restarts] Reanimated Mage's Frostbolt Volley damage reduced by 20%
***[With regional restarts] Reanimated Mage's Frostbolt damage reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
**Surgeon Stitchflesh
***[With regional restarts] Embalming Ichor duration reduced to 1 minute (was 6 minutes).
;Items and Rewards
*The Inscrutable Quantum Device trinket now considers all friendly players within range to be valid targets for assisting, regardless of group state.
*The Inscrutable Quantum Device trinket now also considers its user to be a valid target for granting Mana as long as they are a Healing specialization.
*The Inscrutable Quantum Device trinket will no longer attempt to execute enemy targets who are already dead.
*Fixed an issue that prevented Shadehound Armor Plating from being acquired in the Maw. The quest item can now be found by completing the Hunt: Shadehounds event.
;Player versus Player
*[With regional restarts] In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.
*[With regional restarts] Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
*[With regional restarts] Fleshcraft (Necrolord Ability) can now be used while in the starting area for battlegrounds and arenas.
*The Mine Carts in the Silvershard Mines battleground no longer take damage from any spells or abilities.
*Druid
**[With regional restarts] Convoke the Spirits (Covenant ability) (Night Fae Ability) no longer casts Full Moon and Feral Frenzy when engaged in combat with enemy players.
*Paladin
**Holy
***[With regional restarts] Divine Favor (PvP Talent) cooldown increased to 30 seconds (was 25 seconds) and now increases cast speed by 30% (was 60%).
**Protection, Retribution
***[With regional restarts] Word of Glory's healing has been reduced by 20% when engaged in combat with enemy players.
*Mage
**[With regional restarts] Infernal Cascade (Conduit) has its effectiveness reduced by 33% when engaged in combat with enemy players.
**[With regional restarts] Triune Ward (Legendary Effect) now provides 50% barrier effectiveness when engaged in combat with enemy players (was 65%).
;The Maw
*[With regional restarts] Players using Fel Rush and other similar movement abilities are now reliably able to return souls to Collector Marissa for the quest "Battered and Bruised."
;Torghast, Tower of the Damned
*The following spells now go on cooldown when stopped by any means: Terror, Nature's Bounty, Deafening Howl, and Phasing Roar. Previously, this cooldown would only occur with direct interrupts (such as Counterspell, Kick, Pummel, etc).
*Anima Powers
**Death Knight
***Rune Hunter will no longer continue spawning Runes from Ashen Phylacteries after acquiring all 8 Rune buffs.
===January 22===
;Achievements
*Fixed an issue where Fallen Acolyte Ersine would not grant credit for the achievement Adventurer of Bastion.
;Classes
*Hunter
**Marksmanship
***Explosive Shot (Talent) will now only show up as a debuff on the enemy's nameplate for the Hunter who casts it.
*Mage
**Will to Survive (Human Racial) and Gladiator's Medallion trinket will no longer prevent Mages from pressing Alter Time again to return to their previous location.
*Shaman
**Using Spiritwalker's Grace while already channeling Fae Transfusion (Night Fae Ability) will no longer interrupt Fae Transfusion's channel.
**Spiritwalker's Grace now allows you to use Fleshcraft (Necrolord Ability) while moving.
;Covenants
*Venthyr
**The point of interest indicator for "Beast Control" should now be easier to see on the map.
**Prince Renathal's Decree is now removed from your inventory after turning in "Fangs and Minds."
;Creatures and NPCs
*Fixed an issue where some Horde characters could not see the refugees from the Undercity in Orgrimmar and some Alliance characters could not see the refugees from Teldrassil in Stormwind.
;Dungeons and Raids
*Castle Nathria
**Lady Inerva Darkvein
***Bottled Anima no longer targets player pets and guardians.
*Mists of Tirna Scithe
**Tirnenn Villager's Overgrowth can no longer gain the Bolstered effect on Mythic Keystone difficulty.
**Mistcaller
***Illusionary Vulpin is no longer immune to Death Grip and disorient abilities.
***Illusionary Vulpin will now recast Freeze Tag Fixation if Freeze Tag Fixation is cancelled.
*Timewalking
**Grim Batol
***Resolved an issue in which Hooked Net could sometimes fail to correctly summon the Hooked Net enemy, permanently rooting players.
;Items and Rewards
*Upgrading a PvP item by spending Honor will now remove the ability to refund that item.
*Fixed an issue where the Bastion treasure at the Grace of the Remembered could experience issues for players who left quickly after interacting with the Drink Tray.
*The mana return of the Show of Faith and Corrupted Egg Shell trinkets has been reduced to be in line with items of comparable item level.
*Ripe Purians can no longer be traded or sold on the Auction House.
;Torghast, Tower of the Damned
*Fixed an issue where some spells were not showing a portion of their visuals if Projected Textures was disabled in the System Settings menu.
*Anima Powers
**Hunter
***Neural Pet Enhancer will no longer sometimes incorrectly be retained on your pet while not using Eyes of the Beast.
**Rogue
***Resolved an issue that could cause Unceasing Chain Link to cease functioning after ascending a floor.
===January 21===
;Achievements
*Dark Animus' health now scales based on raid size for completing the achievement I Don't Know What I Expected.
;Classes
*Hunter
**Fixed an issue where using a Shadowlands Character Boost on a Hunter may leave it without access to a pet.
*Priest
**Benevolent Faerie (Night Fae Ability) will no longer reduce the cooldown of Shadowfiend while one of its cosmetic glyphs are active.
**Greater Fade (PvP Talent) will no longer immediately cancel when cast directly after a hostile action is taken.
Dungeons and Raids
*Castle Nathria
**Fixed an issue that sometimes caused Dread Feaster's Gluttonous Miasma to be applied twice on a player.
*De Other Side
**Nathrian Inquisitors now appear in more locations around the dungeons central location after depleting a Mythic Keystone with the Prideful affix.
**Mythresh, Sky's Talons' Wailing Grief will no longer continue to pull players in after being interrupted by a Haunted Urn.
*Mists of Tirna Scithe
**Mistcaller
***To prevent Freeze Tag from failing to fixate, Illusionary Vulpin is now immune to Death Grip and disorient abilities.
*Spires of Ascension
**Ventunax
***The screen visual effect of Blinding Flash is now less severe and less sudden.
*Theater of Pain
**Portals and meat hooks are now easier to click when there are players or pets surrounding them.
===January 20===
;Classes
*Death Knight
**Blood
***Service in Stone (General Draven Soulbind) will now correctly trigger when the Death Knight dies due to Purgatory (Talent).
*Druid
**Druid Form sounds should now always match the visual when shapeshifting. No more cheetahs with a deep dinosaur voice running around out there.
*Warlock
**The Fatal Decimation (Necrolord Conduit) will now properly increase the damage of Decimating Bolt (Necrolord Ability) at Item Levels 213 and above.
*Warrior
**Arms
***War Banner (PvP Talent) will no longer rarely persist on players after the banner has despawned.
***Fixed an issue causing the second Mortal Strike from Mortal Combo (Conduit) to deal 20% less damage than intended.
;Covenants
*Kyrian
**Fixed an issue during the scenario "The Greater Good" where players who disconnected during the flight with Chyrus would not receive aid from Kleia, Pelagos, and Mikanikos, and would be unable to take a new flight to Elysian Hold.
**Fixed an issue where Athanos could fail to activate during the scenario "The Greater Good."
*Night Fae
**Fixed an issue for level 60 Night Fae players who were eligible for the Threads of Fate quest "Return to Oribos" where the quest start location would appear in the wrong area.
;WoW Classic
*Naxxramas
**Kel'Thuzad will now reset if any creatures walk past the encounter door.
===January 19===
;Adventures
*Fixed an issue where Meatball would become unavailable if he is on a mission while changing covenants.
;Classes
*Paladin
**Protection
***Fixed an issue where Reign of Endless Kings (Legendary Effect) would not trigger Guardian of Ancient Kings that's under the effect of Glyph of the Queen.
***Fixed an issue where Reign of Endless Kings (Legendary Effect) would not trigger on the correct target while talented into Guardian of the Forgotten Queen (PvP Talent).
***The Ardent Protector's Sanctum (Legendary Effect) will no longer cause other Protection Paladin's Ardent Defender to be placed on cooldown.
*Priest
**Discipline
***Clarity of Mind (Legendary Effect) will now properly extend the caster's Atonements with Spirit Shell (Talent) when other Discipline Priests also have Atonement active.
*Warlock
**Destruction
***Odr, Shawl of the Ymirjar (runecarving power)'s (Legendary Effect) damage debuff can no longer be reflected.
;Covenants
*Kyrian
**Fixed an issue where the scenario "The Greater Good" could fail to end properly.
*Necrolord
**The constructs created by Necrolord players have had a few changes to their designs, and should no longer be as chatty as they were before.
*Night Fae
**Completing the Ardenweald covenant campaign will now result in a choice between a Castle Nathria Raid Finder main-hand or off-hand weapon instead of both, moving it in line with the other covenant campaigns.
;Creatures and NPCs
*Gormbore and Dustbrawl should now drop loot as intended.
;Dungeons and Raids
*Halls of Atonement
**Echelon
***The ground visual for Curse of Stone should remain visible with lowered Graphics Quality in the System Settings menu.
Torghast, Tower of the Damned
*Anima Powers
**Mage
***Fire Juggler should no longer be able to knock enemies into locations where they can't be looted.
;World Quests
*The Anima Collectors are now easier to find in the world quest "Tithe and Taxes."
===January 15===
;Achievements
*Fixed an issue that prevented Horde players from earning the Vicious Saddle achievements.
;Classes
*Warrior
**Challenging Shout's cooldown will now correctly reset when a raid encounter ends.
;Covenants
*Necrolord
**Channeling Fleshcraft (Covenant Ability) is now correctly interrupted by using items, such as activating trinkets.
;Items and Rewards
*Fixed an issue that prevented Spatial Realignment Apparatus from making items it was used on untradable.
===January 14===
;Classes
*Demon Hunter
**Havoc
***Resolved an issue that could prevent players from being healed by Collective Anguish (runecarving power)'s (Legendary Effect) Fel Devastation.
*Monk
**Touch of Death will now reset its cooldown at the end of boss encounters.
*Paladin
**Protection
***Guardian of the Forgotten Queen's (PvP Talent) immunity effect can now correctly be dispelled by effects such as Warrior's Shattering Throw, and Priest's Mass Dispel.
*Priest
**Measured Contemplation (Legendary Effect) will now consistently grant stacks of its buff.
*Warrior
**Shattering Throw will now correctly remove immunity effects if the Warrior moves out of line of sight of the target after the weapon is in flight.
;Covenants
*Kyrian
**Phial of Serenity (Covenant Ability) will now reset its cooldown at the end of boss encounters.
*Necrolord
**Hearth Kidneystone (Emeni Soulbind) can no longer be used by Mind Controlled targets.
*Night Fae
**Fixed an issue where the speed boost from Wild Hunt Tactics (Korayn Soulbind) didn't occur when triggered by damage over time and heal over time abilities.
Dungeons and Raids
*De Other Side
**Mueh'zala
***Resolved an issue where players could become affected by Quaking (Affix) when players are pulled back to his platform upon re-emerging on Mythic Keystone difficulty.
*Sanguine Depths
**Fixed an issue where the Lightless Force weapon enchant could unintentionally engage enemies from the floor above.
*Spires of Ascension
**Kin-Tara
***Fixed an issue that prevented her from using abilities until she ascends into the air when engaged in combat after a wipe.
*The Necrotic Wake
**Fixed an issue where Zolramus Necromancer's summoned minions could not be defeated if they were at a distance from the necromancer upon its death.
**Reduced the area of effect of Zolramus Sorcerer's Shadow Well to match its visual.
;Items and Rewards
*The following trinkets with cooldowns 3 minutes or longer now reset when a boss encounter ends:
**Inscrutable Quantum Device
**Empyreal Ordnance
**Bladedancer's Armor Kit
*The Sinful Gladiator's Vestment (Elite version) transmogrification set now contains the correct cloak.
;Professions
*Fixed an issue where Widowbloom was granting slightly less herbs per pick than other herbs.
;Torghast, Tower of the Damned
*Greatly increased the attack damage of summoned Beasts of Prodigum for characters with intellect specializations.
*Vendors in Torghast now offer anima powers for your Beast of Prodigum if a Beast is present.
===January 13===
;Classes
*Demon Hunter
**Havoc
***Resolved an issue that prevented Darkest Hour (Legendary Effect) from granting Darkness.
*Priest
**Holy
***Holy Priests wearing X'anshi, Return of Archbishop Benedictus (Legendary Effect) and using Forgeborne Reveries (Bonesmith Heirmir Soulbind) will no longer benefit from Spirit of Redemption during Archbishop Benedictus' Restitution.
;Covenants
*Kyrian
**Fixed an issue where certain enemies would drop incorrect items during the scenario "The Greater Good."
*Night Fae
**Korayn is now correctly rewarded when you complete "By Trials Forged." Existing players who have already completed the quest should be awarded Korayn retroactively.
;Dungeons and Raids
*Sanguine Depths
**Chamber Sentinel's Severing Slice no longer hits nearby pets.
*The Necrotic Wake
**Harmful effects of Necrotic Bolt reduced by 40% when cast by non-boss enemies.
;User Interface
*The edge of the screen visual effects of the Cloak of Ve'nari or Lingering Cloak of Ve'nari can now be hidden when selecting Reduce Camera Motion or Keep Character Centered and Reduce Camera Motion in the Accessibility settings menu.
===January 12===
;Classes
*Druid
**Reverted a recent change that caused Convoke the Spirits (Night Fae Ability) to strike targets affected by crowd control abilities that break on damage, such as Entangling Roots.
;Covenants
*Kyrian
**"An Earned Bond" now displays the correct companion you will earn upon completion.
*Night Fae
**The point of interest indicator for "Mushroom for Improvement" should now be easier to see on the map.
*Venthyr
**Fixed an issue that caused the shared cinematic for Maldraxxus and Revendreth Campaigns to not play for Venthyr players.
;Dungeons and Raids
*Castle Nathria
**Lady Inerva Darkvein
***Resolved an issue where Lady Inerva Darkvein could not be attacked if players are defeated by her lieutenants.
;Quests
*Fixed an issue where the tribute tray and Silver Strongbox would sometimes not appear during the quest "The Sweetest Tribute."
*Fixed an issue where Kael'thas Sunstrider would sometimes not appear for the first scenario step during "Medallion of Dominion."
*Elite monsters now give more credit during the Maldraxxus Bonus Objective "Decaying Situation."
*Alliance players should no longer be teleported out of the Battle for Azeroth War Campaign instance of Orgrimmar when pushed "Shadowlands: A Chilling Summons." Horde players will still be teleported out of the instance until they complete the "Through the Shattered Sky" questline due to conflicting instances for these two pieces of content.
;Torghast, Tower of the Damned
*[For realms in the NA region only] Resolved an issue that temporarily turned off the Beasts of Prodigum event.
*Anima Powers
**Rogue
***Corrected an issue where damaging Anima Powers (like Lightning Dust) were doing less damage than intended.
;User Interface
*The edge of the screen Anima visual affect that appears while dead is now removed when Reduce Camera Motion or Keep Character Centered and Reduce Camera Motion is selected in the Accessibility menu.
===January 11===
;Achievements
*The achievement Parasoling will now correctly display your current progress.
;Classes
*Death Knight
**Blood
***[With regional restarts] Bone Shield grants armor equal to 70% of Strength (was 50%).
**Frost
***[With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
*Druid
**General
***[With regional restarts] Convoke the Spirits (Night Fae Ability) no longer attempts to cast spells at targets affected by Cyclone and will no longer ignore targets affected by crowd control abilities that break on damage, such as Entangling Roots or Mass Entanglement.
*Mage
**Frost
***[With regional restarts] All damage abilities increased by 9%.
*Monk
**Brewmaster
***[With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
**Windwalker
***[With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
*Rogue
**Asssassination
***[With regional restarts] All damage abilities increased by 8%.
*Warrior
**Fury
***[With regional restarts] All damage abilities increased by 8%, except for Bladestorm (Talent) and Dragon Roar (Talent).
***[With regional restarts] Meat Cleaver (Talent) now increases Whirlwind's damage by 25% (was 30%).
;Dungeons and Raids
*Theater of Pain
**Kul'tharok
***Draw Soul should no longer apply Soulless to Warriors while Bladestorm is active.
;Items and Rewards
*The Stamina from Tempered Armor Patch has been reduced to 24 (was 50) and can only be applied to items worn on the chest to match the Heavy Desolate Armor Kit.
**Developers' note: This item was always meant to be a lesser version of Heavy Desolate Armor Kit that you can earn as a rare drop or rare find on a vendor, but this item was accidentally missed when the Heavy Desolate Armor Kit was changed in Beta. The tooltip will be updated to reflect the change in a future hotfix or patch.
;Player versus Player
*Resolved an issue that prevented the base status User Interface from displaying the correct base icons in the Arathi Basin battleground.
*Resolved an issue that prevented the Orb of Power icons from being displayed on the Temple of Kotmogu battleground map while they are at their pedestals.
*Rogue
**Outlaw
***Resolved an issue that caused Evasion (Rank 2) to fail to strike the target with Main Gauche while Evasion is active.
***Resolved an issue that caused the interaction of a Paladin's Eye for an Eye (Talent) and Evasion (Rank 2) to deal more damage than intended.
;Torghast, Tower of the Damned
*The door to the next floor is once again locked until the Empowered enemy guarding it is defeated.
*Anima Powers
**Warlock
***Fixed an issue where Pact of Infernal Intimacy stacks would reset when using portals on certain floors.
===January 8===
;Classes
*Warrior
**Fixed an issue that sometimes caused Condemn (Venthyr Ability) to incorrectly display as Execute when switching into a talent specialization with the Massacre talent chosen.
;Covenants
*Kyrian
**Fixed an issue where players would be unable to see Forgelite Prime Mikanikos during the quest "A Partner for Eternity."
**Fixed an issue where players could be unable to see enemies during the quest "Compassion, Blade of Humility."
*Night Fae
**Fixed an issue with the size of the Podtender (Dreamweaver Soulbind) nameplate when engaged in combat with enemy players.
*Venthyr
**[With regional restarts] The Ember Court scenario lockout now occurs when Stage 1 ends or the first surprise event is triggered, whichever occurs first (was at the start of the scenario).
***Developers' note: We want to reduce the likelihood that connectivity issues could cause frustrations for players during Ember Court scenario, without encouraging players to replay the scenario repeatedly to get the "perfect" run each week. We hope this hits a nice middle ground, which should allow players experiencing those issues to continue attempting without losing their weekly fun. Party on, dudes.
;Creatures and NPCs
*Soured-Flesh Growth is now immune to Control Undead.
;Dungeons and Raids
*De Other Side
**The Manastorms
***Resolved an issue in where Millhouse and Millificent Manastorm could forget how to fight like the devious masterminds that they truly are.
;Items and Rewards
*Reduced the frequency of the dialogue from the Battlecry of Krexus toy.
*The Rapier of the Fearless treasure now respawns more often.
*Fixed a number of issues with receiving the pet Dal.
;Player versus Player
*Players will now drop PvP flags and Orbs of Power if their Podtender (Dreamweaver Soulbind) is triggered.
;Professions
*Reaching Rank 2 of a Legendary specialized armor or jewelry recipe no longer removes the recipe from Favorites and it can once again be favorited.
;Torghast, Tower of the Damned
*Fixed a rare issue that could cause Empowered floor guardians to permanently evade.
*Fixed an issue where the Twisting Corridors reward list would appear duplicated on the Layer selection screen.
*Enemies
**Maw of the Maw's health and damage lowered by 10%.
**Maw of the Maw's Devour Obleron Armaments cooldown increased to 10 seconds (was 5 seconds) and no longer affects the increased maximum health Anima Power, Obleron Endurance. Maw of the Maw will still return all Obleron Armaments upon leaving combat or dying.
;World Quests
*Fixed an issue where players could unintentionally enter the Necrotic Wake dungeon during the world quest "Air Supremacy."
===January 7===
;Classes
*Hunter
**Hunters can now feed their pets Shadowlands meats.
;Covenants
*Kyrian
**Fixed an issue where players who disconnect during the flight in the quest "Aerial Reconnaissance" would not have a map marker directing them back to Kleia to restart the flight.
**Fixed an issue where Nuuminuuru could fail to give credit for the quest "Path of Ascension: Nuuminuuru."
**Fixed an issue where other players' Dismantled debuffs would be visible on the Forsworn Colossus in the Eternal Forge. We found the issue, and promptly dismantled it.
**Fixed an issue where eligible players could fail to receive the Sundancer mount in Bastion after completing the event.
**There are now more enemies available for the quest "Compassion, Blade of Humility."
*Night Fae
**Fixed an issue where defeating the dungeon boss on Mythic Keystone difficulty wouldn't provide credit for "A Rare and Unusual Spirit."
*Venthyr
**While seeking Feather Caps for "Ember Court: Mushroom Surprise!", players will now be able to use Grappling Growths as expected.
**The preferences of every guest are now always displayed in the Guest List, even before you've discovered them for the first time.
***Developers' note: This change should make it faster and easier to build a guest list that has compatible guests with similar preferences.
**The guests Grandmaster Vole and Choofa will no longer appear on the Guest List if you don't have the required reputation to unlock them.
***Developers' note: This change does not remove them from existing Guest Lists, but you can revoke their invitation and they will not reappear on the list until you are able to unlock them.
;Dungeons and Raids
*Plaguefall
**Margrave Stradama
***Plague Rot can no longer be interrupted.
;Items and Rewards
*Fixed an issue where the Splintered Heart of Al'ar trinket would fail to trigger after suffering a lethal blow.
*Sinful Gladiator's Prestigious Cloak now counts as part of the Sinful Gladiator's Elite transmog sets.
*PvP items upgraded to Item Level 226 will now display their Elite appearance.
*The disguise from the Acolyte's Guise toy no longer cancels when teleporting.
;The Maw
*Fixed some issues with missing spawns and incomplete stage progressions in The Beastwarrens Hunts.
;Torghast, Tower of the Damned
*You can now obtain the quest items for "Signs of the Lion" from higher layers of Twisting Corridors.
;World Quests
*Increased The Undying Army reputation rewarded from Maldraxxus Elite world quests.
===January 6===
;Classes
*Hunter
**Wild Spirits (Night Fae Ability) is now briefly visible to the Hunter's allies (was hidden entirely).
;Covenants
*Kyrian
**Fixed an issue during the Kyrian campaign quest "Aerial Advantage" where the Battlesewn Rocs could display a parachute visual.
*Venthyr
**While on the Campaign Chapter: Confronting Sin, Blackbale Overseers will now also drop the item that starts the quest "Maldraxxian Weapons."
**The required animals to rescue for "Ember Court: Glimpse of the Wilds" has been lowered to 10 (was 15).
**Niya now moves slightly faster and she can access her speed boost and leap ability more often during "Ember Court: Glimpse of the Wilds."
***Developers' note: We've felt that the Glimpse of the Wilds event was taking a little too long to complete. To give you some breathing room for tackling other surprises at your Ember Court, we wanted to speed it up to be more in line with other events. We have more changes coming in the future to improve the clarity of Ember Court objectives and bonuses like Tubbins's Lucky Teapot, so in the meantime, we wanted to make these smaller changes to improve the experience. When in doubt, take a peek at your map!
**The size of the tools near Tulipnose have been increased to make them easier to locate for "Party Pests."
**Your Dredger Butler will now join the Ember Court and awaits your orders near the starting location. He's eager to learn more about etiquette from friendly guests!
;Dungeons and Raids
*Plaguefall
**Margrave Stradama
***Fixed an issue where the door to her location could remain closed and lock players out after a wipe.
;Items and Rewards
*Fixed an issue where players could not use the Eternal Gateway in Purity's Pinnacle after looting the Penitence of Purity treasure.
*Construct Disguise now only allows players to be recognized as a construct within the House of Constructs in Maldraxxus, as originally stated by the item. The disguises' visual appearance is still usable outside the area, but it will no longer fool enemies outside the House of Constructs.
*The Philosopher bow now sheathes correctly.
*Soul Igniter and Empyreal Ordnance trinkets no longer break crowd controlled enemies or enemies that are out of combat.
;Professions
*Players should once again be able to use Skaggldrynk while on the Alchemy quest "The Price of the Black Market."
;Quests
*Bastion
**Fixed an issue where enemies in the Temple of Humility would respawn at inconsistent rates for various quests.
;Torghast, Tower of the Damned
*Enemies should be less likely to link together in overly large groups when tower forces and prisoners are engaged in combat.
*Anima Powers
**Decayfly Hatchlings summoned by Pulsing Rot-hive should be less aggressive in seeking out new targets.
**Monk
***Whirling Stormgem has been removed.
;World Quests
*The clouds are now more reliable during the Bastion world quest "Flight School: Up and Away!"
===January 5===
;Covenants
*Kyrian
**Fixed an issue to make it easier for multiple players in the area to receive credit properly during the quest "Succumbing to Pride."
**Alexandros Mograine will once again properly assist players during the quest "Pursuit of Justice."
**Fixed an issue where players who abandoned the quest "The Blue Seed" would be unable to exit the cave to destroy the bramble wall after accepting the quest again.
**Fixed an issue where the point of interest indicator on the map for "Through Glass" could be in the wrong location for characters that died and released.
*Night Fae
**Soothing Voice (Dreamweaver Soulbind) can now be removed by effects such as Hand of Freedom.
**The starting location for "Searching the Grove" now has a point of interest indicator and should now be easier to see on the map.
*Venthyr
**Fixed an issue that caused the quest "Sanctum Upgrade: Mirror Network" to display twice for players who had completed Laurent's rescue mission.
**Fixed an issue with the Campaign Chapter progress text requesting players to rescue Laurent from the Ember Ward instead of the correct requirements to complete the chapter.
;Creatures and NPCs
*Resolved an issue that could cause players to be unable to loot Shadowlands' World Bosses if the boss is defeated while the player is offline.
*Iceshatters' Pulsing Shards now deal appropriate damage.
Dungeons and Raids
*Castle Nathria
**[For realms in the NA region only] Resolved an issue that could prevent the door leading towards Artificer Xy'mox from opening after defeating Sun King's Salvation in Raid Finder Wing 2, "Reliquary of Opulence."
*De Other Side
**Mueh'zala
***Resolved an issue where Crushed Soul damage was higher than intended on Mythic Keystone difficulty.
*Timewalking
**Lowered the amount of loot per person in Timewalking raids to better match Shadowlands raid drop rates.
;Items and Rewards
*Covenant set bonuses now fade immediately when the armor granting the set bonus is removed.
*The Path of Greed effect gained when opening certain Revendreth Treasures can now be removed by right clicking the effect's icon.
;Pet Battles
*Certain low-level pet battle quests are no longer suppressed for characters that have not done the introductory quests to Battle for Azeroth.
;Quests
*Fixed an issue where some Threads of Fate players were unable to use the Sinfall Flight Master.
*Fixed an issue where the Tithelord could sometimes become stuck during the first phase of the quest "The Tithelord."
*Fixed an issue where level 50 characters could not accept the Twilight Highlands quest "Twilight Shores."
*Fixed an issue where the quest "Light Camera Action" would be unavailable to certain characters.
;Torghast, Tower of the Damned
*[Live on NA realms. With regional restarts for other regions] Removed some of the weekly delays between certain Bolvar Fordragon Torghast storyline quests.
*Anima Powers
**Fixed an issue where Demon Hunter, Death Knight, Monk and Rogue class-specific anima powers were not appearing in Plundered Anima Cells.
**Death Knight
***The Horsemen's Call now resets the cooldown of Death Gate when ascending floors.
;World Quests
*Fixed an issue during the Bastion world quest "Things Remembered" where players could fail to receive credit for Kalisthene's portion of the achievement, What Bastion Remembered.
*The enemies required for "Allay Their Fears" now respawn faster.
===January 4===
;Achievements
*Players can once again earn the achievement Stay Chill from the Conclave of Wind encounter in Throne of the Four Winds.
;Covenants
*Kyrian
**Fixed an issue where Kynthia would not take off smoothly during the Kyrian Covenant Campaign quest "Trouble on the Western Front (Kyrian)."
**Fixed an issue where Xandria was visible in two places at once during the Kyrian Covenant Campaign quest "Stronger Together."
**Willowblossom is once again present for players who abandoned the quest "Evil Grubbies."
*Necrolord
**Fixed an issue where the Anima Conductor daily quests in Maldraxxus were granting an incorrect amount of anima. The anima rewards are now equivalent to the other covenants Anima Conductor daily quests.
*Venthyr
**Players can no longer be seen fighting an invisible creature during the quest "Face Your Fears."
**A portal to Oribos will now appear next to the Sinfall Flightmaster once the third tier of the Venthyr Travel Network has been unlocked.
;Creatures and NPCs
*Resolved an issue where the debuff from Corpse Ticklers in Maldraxxus could not be removed for some players.
*Ta'xera in Revendreth now has her correct voice.
;Dungeons and Raids
*De Other Side
**The Manastorms
***Resolved an issue where Millhouse Manastorm's Power Overwhelming debuff was missing its text description.
**Mueh'zala
***Resolved an issue where player immunities (e.g. Divine Shield and Ice Block) could inadvertently cause Stellar Clouds to spawn on Mueh'zala's active platform.
***Resolved an issue where the death of Mueh'zala could be delayed if he's channeling Master of Death right before he reaches 10% health.
;Items and Rewards
*Covenant armor sets can no longer be disenchanted if the item is acquired from covenant vendors.
*The Memory of Past Sins trinket now appears within the Castle Nathria Adventure Guide for Enhancement Shaman.
*Fixed an issue that allowed some benefits from Inscrutable Quantum Device to persist after the trinket was unequipped.
*Fixed an issue with Pocket Portals stacking incorrectly.
;Pet Battles
*Pet battles have been temporarily disabled in Castle Nathria.
;Quests
*Threads of Fate characters who are level 60 are now eligible for the quests "Return to Oribos" in each zone.
*Maldraxxus
**"Bet on Yourself" now displays with a blue daily quest icon.
The Maw: Eye of the Jailer
*Resonant Misery no longer drops Stygia.
;Torghast, Tower of the Damned
*Anima Powers
**Priest
***Bonus damage from Painbreaker Psalm (anima power) will no longer cause Shadow Word: Death to deal increased backlash damage to the player.
*Enemies
**Mawsworn Flametender and Empowered Mawsworn Flametender's Inner Flames now begins its cooldown at the start of the cast (was upon cast completion) and the time between casts increased to 30 seconds (was 20 seconds).
Hotfixes 2021