Court's Cape

"Great place, if you want to wind up in irons." - Nicholas Saint on the dark history of Court's Cape.
==At a Glance==
Once a proud human duchy, the town of Court's Cape later became known as the slave-trading capital of The Known Realm. Relying on the capture of slaves of all races from overseas to fuel its own economic prosperity (notably hengeyokai), Court's Cape drew the ire of the Kingdom of Kirkdom and other human duchies for its hrash practices.
===Age of Adventure===
As the growth of Kirkdom threatened the practice of slavery, the counts of Court's Cape soon found themselves trapped between their restless victims and the expanding psionic kingdom. Moving their primary leaders overseas to escape the persecution of Lord Kirk, Court's Cape was manned by a small platoon of brigands.
===Back to Black===
Travelling along the western coat, the group of adventuers known as Fortune's Triad stumbled upon Court's Cape's smouldering ruins. Looking for clues, it was deduced that the hengeyokai slaves had risen up and slain their ill-staffed captors before escaping to the Southern Wilds. The leaders, however, were nowhere to be seen as they had already taken their slave-trade overseas.
Category:Central Dominaria
Category:Towns