Bombardment

Type: Unit Abilities
Previous: Anti-Fighter Barrage | Next: Planetary Shield 
A player uses this ability during the “Bombardment” step of an invasion. Bombardment allows a player to destroy ground forces on planets before an invasion.
STEP 1
* The active player chooses which planet each of their units that has the "Bombardment" ability in the system will bombard 
* Multiple planets in a system may be bombarded, but the player must declare which planet a unit is bombarding before making a roll 
* That player rolls dice for Bombardment Rolls 
* The “Bombardment” ability is displayed as “Bombardment X (Y).” The X is the minimum value needed for a die to produce a hit, and Y is the number of dice rolled. Not all “Bombardment” abilities have a (Y) value; a bombardment roll for such a unit consists of one die.
* Game effects that re-roll or affect combat rolls do not affect bombardment rolls
* The L1Z1X ability "Harrow" does not affect the L1Z1X player's own ground forces
* A planet that contains a unit with the "Planetary Shield" Ability cannot be bombarded 
STEP 2
* The player who controls the planet that is being bombarded chooses and destroys 1 of their ground forces on that planet for each hit result the bombardment roll produced
* If a player has to assign more hits than that player has ground forces, the excess hits have no effect