Grass Lantern

Grass Lantern is a super-rare oriental plant card in PvZ Heroes and a member of the Guardian class. It has the traits Bullseye, Untrickable, and Armored 1, and its Evolution trait gives it Armored 2 and the ability to reveal gravestones here and next door. Its "End of Turn" ability gives the hero a Plantern with Bullseye, Untrickable, and Armored 1, unless there is already 10 cards in their hand. If it was evolved, the Plantern now has Armored 2, Bullseye, and the ability to reveal gravestones here and next door.
This plant is based off of the PvZ AS plant of the same name. Please add a picture, then delete this sentence.
== Strategies: ==
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With: 
Grass Lantern has less than average stats for its cost. However, three things make it shine (pun intended). 1), its Evolution trait turns it into a buffed Spyris. This is very helpful against gravestone decks. 2), it has a very unique end-of-turn ability. The buffed Plantern is a very useful fighter. You can leave environments to harvest (pun intended) its full potential. 3) Untrickability and Armoredness make it a hard plant to destroy by turn 4.
Against:
This plant is dangerous and so are the Planterns it "makes". Using tricks will not work against it. However, you can use brute force to get rid of it, such as Crazy Imp (turn 4), Shieldcrusher Viking (turn 5), or if this is played in the late game, Gargantuar's Feast or Bad Moon Rising can potentially remove it from the board.
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