Shotgun

The Shotgun is an item used to hurt other players.
It's obtained through anything that can give items, and also the Shotgun Shootout Board Event.
It was added in the release version (Version 1.0).
==Usage==
Upon using the item, if a player is within 5 fields of the player they will take 138 base damage, taking less damage the further away they are to the user. If the victim is the field next to the user, they will get reset, ignoring any protection they have.
If they attempt to use it while they have the Chaotic Corruption debuff, they will instead shoot themselves.
The shotgun can also hit NPCs, which can be the easiest way to kill them.
==Flavour Text==
*Using the Shotgun: "Player pulled out a Shotgun and went on a rampage, shooting anyone close to them."
*Using the Shotgun with the Chaotic Corruption debuff: "Player pulled out a Shotgun and tried going on a rampage but held the gun the wrong way... I don't think I need to explain the rest..."
*Taking damage to the Shotgun: "Player took x damage from being shot by User."
*Dying to the Shotgun "Player was demolished by User.", "User did not kill Player. It was the shotgun!" or "Player's innards got absoloutely destroyed by User's shotgun."
*Getting reset by the Shotgun: "Player got completly vaporized by you shooting them in the bloody face. I can't even make out what checkpoint they had. Oh well."
==Trivia==
*The Shotgun uses the formula 138 - (((x - 1) * 13) + ((x - 1) * (x * 2))) to calculate how much damage the player will take, x being the distance from the user.
*The Shotgun is one of the few items that can ignore any protection in certain scenarios.
*A death message from the shotgun has "absolutely" misspelt.
*The reset message from the shotgun has "completely" misspelt.
==Item History==
*CBU 6 - Can now hurt NPCs.
*CBU 0 - Now does not reset unless the player is on the field next to the user.
*Now deals damage if they're out of range of the reset.
*Version 1.0 - Implemented
Category:Items