117050-big-request-let-us-equip-costume-pieces-on-several-costumes

== Content ==
			
This is one thing I really loved about LotRO, and one thing I can't for the love of me understand why we don't have in Wildstar. Short version is that in LotRO, we didn't technically equip anything in the costume slots. All we did was get a temporary 'copy' of the item. Meaning if I put on a hat in a costume slot, the hat was still in my inventory, so I could equip it on all my costumes. I could then discard the hat or sell it if I wanted to, and I'd still be wearing the hat with the costume. The downside is that if I removed the hat-copy from the costume, it would be deleted for good. (just the copy, of course. I can still re-equip the hat from the inventory.)
 
Why can't we do this in Wildstar? With so much focus on costumes, why are the costumes so limited? Normal armor-pieces are one thing, but what about unique or hard to get costume bits? For instance, I got the Raidin' shoulder-pads in a Boom box, but I'm stuck picking a single costume to equip them on. Why can't I equip them on several costumes? Likewise, there's the Path costumes. I love the full Settler-outfit, but what if I also want the Settler-hat on another costume? :(
 
I know bagspace would be an issue here, but that can be solved easily. Simply give us more bankspace for cosmetic clothes. One easy way to fix exploits would be to let all armor and weapons put in the cosmetic bank convert to "cosmetic" status, and remove all the stats from them. So if I put a piece of heavy armor in there, it will simply be reduced to lvl 1 statwise. Entirely useless for combat, but will work wonders for cosmetic costumes. :)
 
I'm a sucker for military uniforms, and I would love to wear three different army-uniforms. One gree uniform for grasslands, a brown one for deserts and a white one for snowy areas. I still can, but I have to dye the uniform every time I want to change the color. It would be much better to simply equip the same uniform as three different costumes and dye them individually. :)	
----
			
I don't like the idea of copies and risking losing the original for what ever reason.  I think the costumes should not be Unique equip for the ones that are.
 
The Raidin' costume is tradeable, so search the AH for it.
 
You can get more copies of your Path costumes from the Path Vendor.  In Ilium it is next to the Elder Gems vendor, should be the same in Thayd.	
----
			i loved costumes in LoTRO	
----
			
 
{| class="blockquote"
I don't like the idea of copies and risking losing the original for what ever reason.
----
			
I like the idea of dragging items into the costume slots and get them copied rather than stored. It would be a nice thing to have if I ever want to use the same jacket more than once. Or those hard-to-get pieces that aren't always on the AH, or that are extremely expensive.
 
I'd still prefer Guild Wars 2's costume system (with no cash shop involved, thank you), but that one would require quite a big rework on how the costume system works. But I can dream.	
----
			It would be a convenient utility, but my inventory space weeps at the thought.	
----
			
{| class="blockquote"
It would be a convenient utility, but my inventory space weeps at the thought.
----
			
{| class="blockquote"
That's why I'm suggesting an inventory for cosmetic items. ;) It will only store cosmetic items (and perhaps turn regular stuff into cosmetic), so I don't see how it can affect the economy too much.
----
			
This is why the imprint system was so much better.
You could use any item infinately in your costumes.
 
I would love this back, actually cbt3 costume system reinstated please.	
----
			
{| class="blockquote"
Learns me to not read and dungeon at the same time. x3x
----
			
{| class="blockquote"
You didn't think the dungeons were hard enough already? :P
----
			"Tank, you're on the boss! Medic, you heal us! Engineer, you are... doing your homework? Now?" :p	
----