3rd Round: Dawn (Deadly)

3rd Round: Dawn (Deadly) is one of the possible Continuation Stages that derives from First Round (Deadly) that is a part of The Proving Grounds. Beating this stage allows the access of two, random Continuation Stages. The possible Continuation Stages include:
*4th Round: Dawn (Merciless)
*4th Round: Dusk (Merciless)
==Battleground==
*1 Galactic Overseer Nyandam spawns as the boss after 6.67 seconds200f,
*6 Mistress Celeboodles spawn after 10 seconds300f, delay 23.33~26.67 seconds700f~800f.
*Infinite Imperator Saels spawn after 20 seconds600f, delay 20~23.33 seconds600f~700f.
*5 Scissoroos spawn after 26.67 seconds800f, delay 26.67~30 seconds800f~900f.
*2 Elder Sloths spawn after 40 seconds1,200f, delay 36.67~40 seconds1,100f~1,200f.
*1 Scissoroo spawns after 146.67 seconds4,400f.
==Strategy==
Just like many Continuation Stages from First Round (Expert) before it, this is another stage filled with lots of Alien enemies, so any anti-Alien cats, like Corrupted Psychocat or Seafarer Cat will be of use. This stage is also surprisingly easier than 2nd Round: Dusk (Deadly). 
Galactic Overseer Nyandam spawns near instantly with some Mistress Celeboodles, which give you a lot of money to start off with. You are then met by an Imperator Sael 10 seconds later who shouldn't be much of a problem, and Scissoroos start spawning not long after that, which shouldn't be that powerful either as long as they aren't de-synced, but you should usually be able to kill them in time before the next one appears. The main threats are the two Elder Sloths that gradually appear, but as long as you can sync their attacks to the best of your abilities they shouldn't do that much. After you have chipped down and killed all the backliners, you should be able to kill the base and win.
==Reference==
*https://battlecats-db.com/stage/s01250-03ex03.html
Category:Event Stages
Category:No Continue Stages