Vehicles/WHEELED APC (CHEM)

==Description==
The backbone of any vehicular military unit, APCs have been carrying infantry since the days of pre-spaceflight Terra. Each of the three basic types of APCs has its own individual function on the battlefield. Wheeled APCs tend to be cheaper to build, and they carry more armor than their Tracked or Hover counterparts. The wheeled APC is used mostly in city fighting, because wheels are best-suited for roads and light cross-country movement.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=65 S=5	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=50 S=5	A=50 S=5	A=50 S=5
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
2x Medium Chem Laser	
Right Side Wheels
Rear 	Health	 	A=50 S=5	
Rear 	Fixed 	 	
Ammo Chemical Medium
Ammo Chemical Medium (Half)
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 040
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_APC_Wheeled_Chem.json