Permadeath Mode

is a toggleable option when creating a new save file in .
==Overview==
 is a game mode that makes it so that when the player experiences a , they will have to restart the game from the beginning or start a completely new save file. Toggling it also increases the game's difficulty, with stronger enemies appearing throughout and dungeons now sporting two minibosses within their respective lobbies.
The four elemental bosses appear as their stronger red-and-blue counterparts regardless of the order of dungeons completed, and also gain the addition of to their battlefields, which spawn undead enemies to attack the player during battle. The only bosses to not have in their boss fights are and .
Toggling it also adds further randomization to a save file by randomizing the placement of key items, including those given out by sleeping characters, which can be found either by opening , by mini-bosses, or have them given out by a different character entirely. The only exceptions to this rule are the , , , .
Additionally, the pricing of items are also doubled at all shops, including potions sold by the and upgrades sold by the . Wearing the inside a shop temporarily returns the prices to their original state, but only as long as the ring is equipped.
==See Also==
*
*