Ogris

Category:Launcher (Primary)
The Ogris is a rocket launcher that fires rockets that explode over a small area, but can also stagger the player if they aren't careful. A slower projectile version of this is used by the Bombard, though the homing ability isn't present on the version used by the Tenno. It can be researched from the Chem Lab in the dojo.
==Characteristics==
*This weapon deals damage.
*Rockets explode in a 7.1 meter radius upon impact with a surface or enemy.
**Initial hit and explosion apply status separately.
**Explosion does not need direct line of sight to deal damage and will penetrate walls.
**Enemies can destroy the rockets with gunfire or area of effect explosions.
*Can be fired while sprinting.
*Can use the Ogris-exclusive mod, and the launcher-exclusive mods.
*Can benefit from () and .
**Trigger type (Charge vs Semi)
==Acquisition==
The Ogris's blueprint can be researched from the Chem Lab in the dojo.
This weapon can be sold for .
==Notes==
*Both the actual rocket and the explosion can deal critical hits.
*The 100 damage of the rocket is dealt upon impact, and can therefore normally only hit one target.
*Charge can be held indefinitely, allowing the user to prepare a shot before it is needed, or hold a shot while changing positioning.
**One-Handed Actions will not cancel the charge, including all one-handed abilities and most maneuvers. Notable exceptions are rolling and making a hard landing.
**Interacting with consoles will not cancel charge unless you are required to hack them.
**Pressing reload while charging will cancel the charge. If the magazine is not full, it will also reload the weapon. This is also true for , , and .
*The Ogris's 100 base accuracy makes it difficult to see any additional rockets generated by Multishot.
==Trivia==
*The Ogris received a visual remodel in , giving it a bulbous appearance in line with other Grineer weapons.
**Its new appearance shares several visible parts with the , implying that the Torid is an Ogris with Infested parts.
**Prior to , it used a simpler, box-shaped model.
***The old Ogris model humorously had "" - Grineer for "BIG HURT F43" - written on both sides. This is odd considering it is a clan-made version and not a direct copy of the ones used by the Grineer.
**Prior to , the only indicator of the charge-up time was the noise, which was often difficult to hear in the middle of firefights.
***The exhaust tubes and clip now vibrate and wobble when charging and when fully charged.
**Prior to , the Ogris used the same reloading animation as most other rifles, which resulted in the player appearing to empty a non-existing magazine and slapping the bottom of the weapon.
*The Ogris' magazine is a drum that is loaded on top of the weapon. This drum spins when the Ogris is fired.
* removed one of the biggest issues with the Ogris, the "jam" experienced when not fully charging a shot. The Ogris would be unable to begin charging another shot after partially charging and cancelling for any reason.
*Uses the same lighting effect as shooting an explosive barrel.
*Decreasing the charge time of the Ogris using fire rate mods will increase the pitch of the charging sound.
*Prior to , rockets from the Ogris were unable to pass through Volt's , instead they would collide with the shield and explode.
*Prior to , rockets stuck to enemies with would cause damage over time, with a chance to proc status effects, including to lethal effect.
*The Ogris' slight charge-up before firing is similar to the RPG-7 rocket launcher.
*Starting December 10th, 2020, this weapon, along with the and , had a themed skin which could be obtained for free from the Epic Games Unreal Tournament Weapon Bundle, available on the Epic Games Launcher. This bundle is no longer available.
**On December 9th, 2024, the skins were made available upon login until December 23rd, 2024, after which the skins were permanently added to the Market for .
==Bugs==
*Firing at Lephantis does not deal explosive damage to the targeted area (only the damage of the projectile impact is counted).
==Media==
Ogris 1.png|Ogris as it appears in the arsenal
Ogris 02.png
OgrisCodex.png|The Ogris in the Codex as of Update 16.
Ogris Old Model.png|The Ogris' old model as it appeared in the codex until Update 16.
Ogris2.png|The Ogris' render prior to Update 16.
OgrisBeta.png|Old Ogris Colour Choices
Ogris Energy2.png|Old Ogris' energy colour was shown in two lights on the back of the model when charged.
OgrisNewReloadAnimation.gif|The reload animation of the Ogris' old model.
Ogris Rocket.jpg|An Ogris rocket in the default colours.
File:OgrisX3.jpg
Lucas-hug-grineerogrisgrenadelauncher.jpg|Concept art
Lucas-hug-grineerogrisgrenadelauncher2.jpg
thumb|right|335 px
Warframe - All Grineer Primaries - Weapon Animations & Sounds (2012 - 2019)
Warframe - All Grineer Weapon Reloads in 2 minutes (2012 - 2019)
==Patch History==
==See also==
*Bombard, the Grineer heavy unit that uses the modified AT Ogris.
*Executioner Gorth, an Executioners who uses a modified AT Ogris.
*Nightwatch Bombard, a member of the Nightwatch Corps who uses an AT Ogris.
*, the Ogris exclusive PvE mod.
*, the Kuva Lich counterpart of this weapon.
*, a pistol that also fires rockets. 
*, a modified Infested version.
de:Ogris
es:Ogris
fr:Ogris
Category:Research
Category:Launcher
Category:Grineer
Category:Blast Damage
Category:Primary Weapons
Category:Update 8
Category:Weapons
uk:Оґріс