Reformation

Reformation is a main quest in the Fallout 4 add-on Far Harbor.
==Quick walkthrough==
==Detailed walkthrough==
During the quest The Way Life Should Be when confronting DiMA about killing and replacing Captain Avery, the Sole Survivor can agree to keep it secret. After that, DiMA will suggest a plan to replace High Confessor Tektus with a synth to ensure peace between the factions. Agreeing to the plan will start the quest. 
The Sole Survivor first tracks down the holotapes of the previous high confessor, Martin. These holotapes are located in his hideout within the pump control station. Once retrieved, one must bring them back to DiMA, who will provide a doctored version. Heading back to Tektus and showing him the fake version will result in him believing the old confessor is coming back to take over his position and he then suggests speaking about it further inside the command center.
Upon arrival at the command center, Tektus will appear in the hallway. The player can attack immediately or speak to him, either declaring their intention to attack or attempt a speech check to convince Tektus to leave. If successful, Tektus will agree to leave. Otherwise, the player will have to kill him.
After dealing with Tektus, the Sole Survivor must return to DiMA. They will find him speaking with the synth replacement Tektus, who recalls having a vision that Atom desires peace in Far Harbor. After Tektus leaves, DiMA will reward the player with 1500 caps and the Protector of Acadia perk and tell them to visit Tektus' replacement. The replacement will give a short speech in The Nucleus, and give Atom's Bulwark as a reward.
Speaking with DiMA concludes the quest, and starts Close to Home.
==Quest stages==
==Notes==
* Reformation is the only quest that will lead to peaceful endings between all factions on Far Harbor.
* Nick Valentine and Curie will like it if the Sole Survivor convinces Tektus to run away.
* Completing the quest will instantly complete The Way Life Should Be.
* Completing the quest is the only way to obtain Protector of Acadia perk.
* Completing this quest can unlock the "Cleansing the Land" achievement, but only if the quest has been officially started and added to the journal (by going to the location of one of the two "faction-killing" items and fulfilling the corresponding objective in Best Left Forgotten). Completing DiMA's first memory, getting the evidence of his crime, and immediately beginning and completing "Reformation" will skip "Cleansing the Land" entirely, which is insufficient to unlock the achievement. If the quest is active, completing "Reformation" will then automatically complete "Cleansing the Land" regardless of how far that quest has progressed, which is the trigger for the achievement.
* There is no penalty for killing Tektus after convincing him to flee.
* The player character can inform DiMa that they convinced Tektus to flee but he will accept the results anyway.
* Witch Hunt is no longer available after telling High Confessor Tektus about the fake holotape. However, it removes him from the list of optional objectives for What Atom Requires, allowing that quest to complete immediately after dealing with him in the command center tunnels, if helping him was the final objective.
* After completion, the Sole Survivor can still inform the Brotherhood or Institute of Acadia's existence, resulting in the destruction of Acadia and peace between Far Harbor and Church of the Children of Atom. This is the only way to achieve peace between the two and eliminate Acadia.
* After completion, if the Sole Survivor has retained possession of the nuclear launch key, they can still blow up the Nucleus. Doing so will change NPC's dialogues to include conflicting statements about both establishing peace between the Children of Atom and Far Harbor as well as destroying the Children of Atom, such as remarks made by the NPCs of Far Harbor. This will also cause the Sole Survivor to receive rewards from Allen Lee and Avery for destroying the Children of Atom and establishing peace respectively. 
* After killing Tektus and hiding the evidence, his body will disappear from the game. It will not be there even if one uses console commands to reach the area behind the now erected wall.
* If Tektus is killed before entering the Command Center, the quest will immediately fail, along with other Children of Atom quests and the Sole Survivor will become enemies with the Children of Atom.
Progressing through the command center leads to Tektus, where one can choose to attack or reason with him. 
* Alternatively, the Sole Survivor can pass a medium speech check to make Tektus flee if they haven't completed the What Atom Requires quest to win his trust. 
* Regardless of the story thus far, he will come with two guards, and the Sole Survivor will need to pass a high Speech check, causing him to flee. If Tektus and his guards are killed, their corpses must be stashed in the hole in the wall.
* When the Sole Survivor returns to Acadia, they can witness DiMA talking with the new synth high confessor. DiMA will reward them with 1500 caps and Protector of Acadia perk. The Sole Survivor will then receive the miscellaneous quest Speak to High Confessor, of which Atom's Bulwark is the reward.
Category:Far Harbor quests
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