102421-suggestion-different-color-telegraphs-for-non-pvp-players-and-mobs

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I play on a PVE server, and I find it annoying that I can't see world boss telegraphs when Exiles and Dominion players are both fighting it.
 
I would like to suggest that enemy faction telegraphs are a different color from mob telegraphs, unless both of the players are in PVP mode.	
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			Can't you change the color of the stuff you see? Could of sworn that was a setting.	
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Can't you change the color of the stuff you see? Could of sworn that was a setting.
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is not that bad, at least for range.  One faction takes one side, other faction takes another side, world boss in middle.  But that's of course if we want to share the world boss in the first place. Like when there are few people on each side.
 
Because it can be: Genocide the opposite faction, kill the world boss, get out of the area with a big smile in for face.    :lol:	
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The only issue for me (Esper), but also saw that on Engineers is that pets do not care for either boss or enemy player.  Both are enemies, and sometimes, even when you have boss on target and telegraph directly to him, pets just go for the closest enemy player and ignore the greatest threat (the boss).
 
But there is no need for opposite faction telegraphs be red on PvE servers, unless they are PvP flagged.  Devs should change it to Orange for example.  A color you may notice different, that it will not affect you in any way (good or bad).	
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{| class="blockquote"
Can't you change the color of the stuff you see? Could of sworn that was a setting.
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			This would be useful. I play on a PVE server as well, and it's pretty common to join forces with some Exiles to take out a group quest mob. Constantly dodging what turns out to be harmless red telegraphs tends to make the fights a little more nerve wracking than they probably need to be.	
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