138555-elitists-kicking-new-players-from-party-uninstalled

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Seems that ppl forgot why this game went f2p, and the community is  clearly over estimated in its "kindness".
Elitist, veteran players making new alts, and are kicking new players from dungeon, if they dont dare or arent capable of clearing the dungeon at the pace these elitists want to. Ofc smurf account, already decked in gear with vast knowledge of the game will trump over any new player, at any day, but this....this is for you TO JUDGE, and to remember maybe why this game went f2p ( sorry for it but its truth).
This wasnt an isolated case either, i guess i should have learn to keep my mouth SHUT .
 
 
 
			
				
	Edited October 7, 2015 by Rikkof	
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Why let the odd asshats ruin your experience? I'll personally never understand people like that.
 
I already had a 50 character but it was months ago since I played so I decided to restart on my 2x alt that I had before I stopped, I've been doing dungeons as I get to them multiple times and have yet to see any kicking incident from anyone saying they're new, sometimes I've even just told them what to do with a specific mechanic before we start just incase and everything has been fine.
 
All I can say is to requeue and get on with the game, if you're worried about being kicked from dungeons whilst being new then take initiative and actually youtube up a guide of the dungeon so you know full well what to expect, I personally don't think it's as badly needed to do so for none-vet dungeons but it doesn't hurt to watch a quick vid if you want to avoid being a liability to them, what I think the issue is with the people kicking you (in this case you assuming they're elitist vets, which they could be) is that these people are used to vet dungeons going bad with pugs not knowing what to do at all, where-as with the pre-50 dungeons you can get away with not knowing to some degree.	
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I haven't done dungeons before - But something about your screenshot, I don't understand.
 
Are you sure somebody kicked you?
It just says "A member of your group declined the invitation". So I'm guessing one of your group members was AFK, or just declined when the queue popped up; hence you had to requeue?	
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yes, was kick
rest is server errors...
No need to bump this no more, the game files are gone from my system
For whats worth it, while playing alone i did had fun, leveling up to 25 , i loved the combat moves and how one ability can buff another.
Also i liked a lot the path system that allowed me to buff myself and others that was awesome, for a change hehe, i even managed to buy me a mount  :)
Well, have fun everyone, and thank you for your company.
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I haven't done dungeons before - But something about your screenshot, I don't understand.
 
Are you sure somebody kicked you?
It just says "A member of your group declined the invitation". So I'm guessing one of your group members was AFK, or just declined when the queue popped up; hence you had to requeue?
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			I'm leveling a new character she is on Jabbit 2 EU called Lua Dee. If you are on the same server you can add me and we can queue up together  ^_^
			
				
	Edited October 7, 2015 by Tayle	
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			It's a shame that you like that game but you let some people make it so you quit. There are a lot of friendly people in Wildstar too. Join a social / leveling guild and you shouldn't have this problem at all. Well, you're gone already so. Good luck in your next online game.. 	
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#1 I thought you said you wanted to leave? Why start a new thread?
First you cry about dungeons being too hard, then you cry about people kicking you. 
Maybe there is something you dont tell us. There is always 2 sides
https://forums.wildstar-online.com/forums/index.php?/topic/138092-ner-flow-level-dungeons/page-2
 
What about listening to some of the advices, instead of making empty threats and start a new forum post in a different section?
 
If you are ever going to start on another mmo again, stop being such a cry baby.
 
Dont let the door hit you on your way out...
			
				
	Edited October 7, 2015 by ZataH	
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If you are gonna uninstall the game cuz of few morons, be my guest.
 
I'm that type of guy who will remember the names and later on do my payback time but in opposite way. 
I'll master the thing and than blow their minds of with my skills and knowledge.
Shit like that just makes me want to get better.	
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			Nvm 
			
				
	Edited October 10, 2015 by Yxx	
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It's a bit overdramatic to uninstall the game because a few people upset you (over apparently you not learning basic boss mechanics from the Protostar Games dungeon at level 10, and that's kind of sad) and you decided to post a thread about it.  I can't believe you would expect any sort of resolution over this much less people consoling you over it.
 
It's the internet and people are going to be jerks.  Sometimes people being jerks on the internet is a dealbreaker (lord knows that's why I gave up on LoL and DotA) and you need to move on with your life without proclaiming loudly how you're leaving.  Sometimes you need to deal with the fact that maybe you're just not that good at what you're trying to do and then try to be better at it.	
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If you've been kicked multiple times for "no reason" i have to ask, whats the real reason?
 
Not to be a dick or anything, but i have yet to come across a single group that kicked me from party, its been months since i did a dungeon in Wildstar  (havent needed to) but since theres so many new faces i decided to make a new alt, and i didnt bother to spend money gearing it i just use random crap i find, sometimes i go into a dungeon and pretend i know nothing (sometimes i  have actually forgotten) just to see how the new players treat each other with not-so-faceroll content.
 
So far i've yet to come across many rage monkeys, not a single boot from party for asking questions.	
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Nvm, didn't realise OP was a troll. ugh
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Anything that does not suit the view of your elitism goes around, as trolling, isnt it ?
Seems i did the right move then...probably you are one of those who kick new comers for not being able to get gold in normal dungeons.
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Anything that does not suit the view of your elitism goes around, as trolling, isnt it ?
Seems i did the right move then...probably you are one of those who kick new comers for not being able to get gold in normal dungeons.
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			1 less person to lag out the server /careface	
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			Wait.. you're seriously this riled over someone not liking you? Holy shit, do you go on tumblr too?	
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Welcome to MMORPGs. Was this your first time? And goodbye, I guess.
 
If anything, I've noticed an increase in toxic behaviour since the game went F2P,  pretty much what one can expect when more people are involved. :rolleyes: So, I wouldn't really point fingers at "veterans" in specific. 	
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			If you get triggered by elitists then you probably shouldn't be playing mmos, or any online games for that matter.	
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Hahahahaha.... elitists. Let me tell you a story about Japanese players in FFXI............ Sorry your butt got hurt because you couldn't be bothered to ask about dungeon fights before queuing for them, or *gasp* checking youtube and watching the fights a couple times. Just run in and Leeroy Jenkins them like the man himself. 
 
Sorry you may or may not have been kicked (or had a party leader D/C, or had a group disband on you, or anything else possible given the zero context in your SS and your trolling in other sub-fora here). It's an MMO, if you are trying new team oriented content the very LEAST you can do is ask in /advice before queuing....
			
				
	Edited October 7, 2015 by Nazryn	
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the community is  clearly over estimated in its "kindness".
 
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			You know OP...normally i would be sympatethic to people like you.  But if you are going to quit over something like that then i think for your own good its better that you *do* quit.  And i dont want to sound harsh but i agree with the other guy and maybe you should not play any other online or multiplayer games either.  This kind of attitude can be seen in other games too.  So if you think that you can run away from it by leaving Wildstar and playing another game then yah.  There are plenty of other things you could have done and i would try to convince you to do some of those things.  But again if quitting is your first method of dealing with it then I dont think i'd want to waste my time trying to convince you...of anything...ever...at all.	
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			There are players like that in every game.. you just learn to roll with the punches and read up on fights to get yourself prepared. 	
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			I'm pretty much in agreement with the other "elitists"(well, going by your usage anyway) in this thread.  But I don't kick, I just leave the dungeon(I'm mostly a solo player though, but if you're with people that grouped together before queueing, I can understand why they would choose to kick instead of leaving).  If I take the time to make sure I have sufficient gear, abilities, learn the basic mechanics of a dungeon, I expect that same amount of minimum effort from the people in the party with me.  If they are there to learn the dungeon, I will give advice.  If my advice is falling on deaf ears, or they just can't get what they're supposed to be doing, I'll quietly leave.  
			
				
	Edited October 7, 2015 by beattlebilly	
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2 days ago i thought "well, there are alot of new players, gonna give some a hand and queue up as a tank for vet dungeons". I explained shortly what we have to do, what to avoid, where to position. Most players adapted, some were dying on every encounter, that's how it is.
 
Common problem: Interrupting. People seem to ignore BIG and LONG castbars, maybe because they want to see the Armageddon which follows? :rolleyes:
 
Anyway, i think i'm gonna queue for some low level dungeons this week to help some of the new players. Wildstar has by far the best PVE i ever played, leveling dungeons really got me loving this game. In the beginning i did not finish them, but if you try you will progress for sure. I remember my first runs on Vet-Dungeons, wonky and slacky, and now i'm rolling through it. You just need to understand the base mechanics of the game and you will have ALOT of fun. :D	
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Please stop with these threads already. EVERY MMO is like this. There are good and bad people everywhere.
 
On a sidenote, I just don't understand why people torturing themselves with pugging, instead of searching a nice friendly guild and problem solved. And don't give me that crap about guilds having strict rules and bad raidschedules and such, there are a lot of casual guilds who don't force you to do anything. We also have circles in Wildstar. I just don't get why people don't take the effort to search some friends ingame. You wanna know what's toxic? THAT'S toxic... You play an MMO yet you refuse to get together with others, which would solve both your problems with kicking/disbanding dungeon groups and the difficulty of dungeons, because friends would help you, but no, you refuse to get social (which I don't really get, since you are the chatty ones in dungeons, not the "veterans" who kick you without a word), and then you point at the whole community as being toxic. You know, it doesn't feel good to older players who are friendly, that you generalize on the whole community, and to me it's this behaviourr which seems toxic, because that is what generates tension on the forums and separates the old and the new players. Not some douchebags in dungeons who you should just ignore.	
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Please stop with these threads already. EVERY MMO is like this. There are good and bad people everywhere.
 
On a sidenote, I just don't understand why people torturing themselves with pugging, instead of searching a nice friendly guild and problem solved. And don't give me that crap about guilds having strict rules and bad raidschedules and such, there are a lot of casual guilds who don't force you to do anything. We also have circles in Wildstar. I just don't get why people don't take the effort to search some friends ingame. You wanna know what's toxic? THAT'S toxic... You play an MMO yet you refuse to get together with others, which would solve both your problems with kicking/disbanding dungeon groups and the difficulty of dungeons, because friends would help you, but no, you refuse to get social (which I don't really get, since you are the chatty ones in dungeons, not the "veterans" who kick you without a word), and then you point at the whole community as being toxic. You know, it doesn't feel good to older players who are friendly, that you generalize on the whole community, and to me it's this behaviourr which seems toxic, because that is what generates tension on the forums and separates the old and the new players. Not some douchebags in dungeons who you should just ignore.
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Common problem: Interrupting. People seem to ignore BIG and LONG castbars, maybe because they want to see the Armageddon which follows? :rolleyes:
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			Oh please, you left the group because you suck or think boss is OP, you weren't kicked. Game is too hard for you, we all know you're uninstalling then hopping on WoW to hit up LFR. Later brah.	
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Takes some getting used to that Wildstar puts an emphasis on interrupting. :X
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I'd say that's the fault of the current state of the MMO market. Players are used to games like World of Warcraft, where bosses are very much uninterruptable and interrupts in general are more a thing used in PvP than in PvE. If you spent lots of time playing games like that, you're pretty much conditioned to not even bother with interrupts and instead try to outlive the damage (with the help of your trusty healer, of course).
 
Takes some getting used to that Wildstar puts an emphasis on interrupting. :X
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			See, and I never once even tried a Wildstar dungeon because I'm too scared of screwing that up myself :-P	
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You know what's really sad?  I've wiped multiple times on the first fight in the Protostar Games simply because one or more people didn't interrupt.  On multiple occasions this has led to multiple wipes...even on occasions where I loaded two interrupts on my action set.
 
Sometimes people are just reaaaally bad at video games.
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See, and I never once even tried a Wildstar dungeon because I'm too scared of screwing that up myself :-P
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			Your first experience of the content was better than mine just saying	
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It always says "The server has removed you" when you leave the instance. Always. 
 
Even if you are a party of one doing contracts.
 
Apologies if this was said already, I only scanned through the pages. Or the OP is just trolling  :angry:	
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Oh please, you left the group because you suck or think boss is OP, you weren't kicked. Game is too hard for you, we all know you're uninstalling then hopping on WoW to hit up LFR. Later brah.
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Welcome to MMORPGs. Was this your first time? And goodbye, I guess.
 
If anything, I've noticed an increase in toxic behaviour since the game went F2P,  pretty much what one can expect when more people are involved. :rolleyes: So, I wouldn't really point fingers at "veterans" in specific. 
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Dont know if you asked. But if you did, what did they say about they didnt interrupt?
 
I am always curious why people dont do what they are told to do :)
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			What if they were new players who had run that dungeon before, wiped a lot, and didn't want to wipe more?Community always seemed pretty nice to me.	
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You know what's really sad?  I've wiped multiple times on the first fight in the Protostar Games simply because one or more people didn't interrupt.  On multiple occasions this has led to multiple wipes...even on occasions where I loaded two interrupts on my action set.
 
Sometimes people are just reaaaally bad at video games.
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What if they were new players who had run that dungeon before, wiped a lot, and didn't want to wipe more?
Community always seemed pretty nice to me.
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Your first experience of the content was better than mine just saying
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this is why i tank with 3 or more interrupts at all time ( if we wipe due to interrupts i take 5 to just solo everything)
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I get bored really fast in games where i do not feel challenged. That's why i'm here!
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Imagine a world where every time someone angered or frustrated you, that you'd never participate or frequent that location again.
 
No more traffic. No more fast food. No more DMV. No more hospitals. No more grocery stores. No more sporting events. No more television.
 
Just blissful peace, quiet and Serenity.
 	
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			my friend this happend my a lot with some retarded in dungeons, this game worth it, give it another try and be ready for deal with some retards	
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I think this is the reason for most people to stay around here. The game isn't afraid of presenting a challenge to the community and actually allow them to rise up to the challenge. There is a lot of other content out there that presents much less of a challenge ie. Shiphands and Adventures. Maybe Carbine should do a  better job of exposing these sources of gear to the newer players. 
Everyone is used to MMO's consist of the following; Dungeons and Raids. Nothing inbetween. WoW tried with scenarios, but they were significantly more boring and less challenging than anything else. 
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Totally agree with this :)
 
I have had several groups, were several people apparently refuse to talk in chat, and obviously dont know the fight. I really dont get this. Why be silent in a game, that is all about meeting new people and have fun together
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Seems that ppl forgot why this game went f2p, and the community is  clearly over estimated in its "kindness".
Elitist, veteran players making new alts, and are kicking new players from dungeon, if they dont dare or arent capable of clearing the dungeon at the pace these elitists want to. Ofc smurf account, already decked in gear with vast knowledge of the game will trump over any new player, at any day, but this....this is for you TO JUDGE, and to remember maybe why this game went f2p ( sorry for it but its truth).
This wasnt an isolated case either, i guess i should have learn to keep my mouth SHUT .
 
 
 
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Things like LFR and Dungeon Finder were the start of this I think. It's so easy to leave a group and get another so some people don't care as much about the social aspect or behaving. Then the same people take that attitude to other games and all grouping situations.
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Why are you still here?
Apparently the door didnt hit you hard enough. 
 
We dont need wow-lfr type people like you here anyways
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Did the same for a disband in a lvl 50 protogames 1st wipe...
Just few words..
Is this game fun? Yes
Are people playing this types of games fun? No
There are not ppl that plays MMORPG as 10 years ago... 10 years ago even the chat was a part of the game...
Now, MMORPG are only single player's games with someone walking around near you...No one will ever spend 10 minutes for helping you...	
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You know telling players we dont want you here and then gtfo , doesn't build a population, it decreases it -_-
We want players playing not leaving Lmao
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the response of "tough luck, get over it" is a lazy response to this answer.  we all know that in every group of people or players, there will be a collection of well-mannered and toxic players.  what the op is referring to is the fact that the gatekeepers of this game, those who have played this game for a while, aren't helping the new influx of players to help grow the game.  when i hear about stories like this, i just feel really sad.  sad for the fact that this experienced player is hurting his/her game, that this experienced player is solely ruining the experience of another player, when both players are there to enjoy their freetime.  and that both players are necessary for a healthy online game.
 
i know there are tons of ws players who are extremely helpful, and I think this community is really great.  i had someone who helped me finish a group quest when he just completed it.  not a major thing, but it means a lot to me.  but even today, i had an off-putting experience while trying out this game for the first time.  i joined a pvp match while leveling in farside.  it was my second pvp match, the first being where i didn't know what was going on, and just autoattacked stuff.  I read that pvp matches offer pretty cool housing items and xp, so i was pretty excited to try it.  housing is super addicting!  my second match i was just berated and told i was a bad player, which i am.. no doubt, but it just really hurt my ws experience.  the player who attacked me also said that i had played the game for a year and referred to my age, which was really weird.  this guy, who was obviously mad at me, spent his time during a game to look at how long i played the game and how old i was.  i was just kind of shocked, and now really don't want to play pvp anymore.  i told that player that i just bought the game a year ago, but i didn't enjoy my initial gaming experience and just started f2p a week ago.  i don't know how he assumed all that, or maybe it was a wild guess.  and yes i will still continue to play wildstar because i think the game is engaging and fun, but it's not the game that will hold me for long, it's the players and interactions that will ultimately do that.  let me just leave here with a random analogy.  i went to mcdees 10 times last year, and each time was perfect.  food was fresh and service was quick.  the 11th time the bathroom was dirty and the cashier smelled.  what am i going to remember? i love posts like this because i think its really important to always remind ourselves of these types of things.  we sometimes forget that other players are people who feel the same things.  let's make this game grow!
			
				
	Edited October 7, 2015 by kuroteH	
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What the op is referring to is the fact that the gatekeepers of this game, those who have played this game for a while, aren't helping the new influx of players to help grow the game. 
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the response of "tough luck, get over it" is a lazy response to this answer.  we all know that in every group of people or players, there will be a collection of well-mannered and toxic players.  what the op is referring to is the fact that the gatekeepers of this game, those who have played this game for a while, aren't helping the new influx of players to help grow the game.  when i hear about stories like this, i just feel really sad.  sad for the fact that this experienced player is hurting his/her game, that this experienced player is solely ruining the experience of another player, when both players are there to enjoy their freetime.  and that both players are necessary for a healthy online game.
 
i know there are tons of ws players who are extremely helpful, and I think this community is really great.  i had someone who helped me finish a group quest when he just completed it.  not a major thing, but it means a lot to me.  but even today, i had an off-putting experience while trying out this game for the first time.  i joined a pvp match while leveling in farside.  it was my second pvp match, the first being where i didn't know what was going on, and just autoattacked stuff.  I read that pvp matches offer pretty cool housing items and xp, so i was pretty excited to try it.  housing is super addicting!  my second match i was just berated and told i was a bad player, which i am.. no doubt, but it just really hurt my ws experience.  the player who attacked me also said that i had played the game for a year and referred to my age, which was really weird.  this guy, who was obviously mad at me, spent his time during a game to look at how long i played the game and how old i was.  i was just kind of shocked, and now really don't want to play pvp anymore.  i told that player that i just bought the game a year ago, but i didn't enjoy my initial gaming experience and just started f2p a week ago.  i don't know how he assumed all that, or maybe it was a wild guess.  and yes i will still continue to play wildstar because i think the game is engaging and fun, but it's not the game that will hold me for long, it's the players and interactions that will ultimately do that.  let me just leave here with a random analogy.  i went to mcdees 10 times last year, and each time was perfect.  food was fresh and service was quick.  the 11th time the bathroom was dirty and the cashier smelled.  what am i going to remember? i love posts like this because i think its really important to always remind ourselves of these types of things.  we sometimes forget that other players are people who feel the same things.  let's make this game grow!
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Welcome to Wildstar. I had really hoped that the game nearly dying out and having to go f2p would have maybe softened some of the vitriol for casual players but I guess I was wrong. It's sad to see threads like this popping up only a week after the games last gasp revival. Oh well.
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Yes, because this does not happen in other games, it is just wildstar speciality. To kick people from groups. Oh wait...
 
This is about people, not the game itself. Want to fix this? Find some friends to run dungeons with. It is pretty much essencial to MMOs.	
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			Oh, ok, so these things were going to happen no matter what, so let's just continue to be jerks to the players pouring into our game that was circling the drain like 3 months ago.
			
				
	Edited October 7, 2015 by Thelonious	
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Oh, ok, so these things were going to happen no matter what, so let's just continue to be jerks to the the players pouring into our game that was circling the drain like 3 months ago.
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Oh, ok, so these things were going to happen no matter what, so let's just continue to be jerks to the the players pouring into our game that was circling the drain like 3 months ago.
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Oh, ok, so these things were going to happen no matter what, so let's just continue to be jerks to the the players pouring into our game that was circling the drain like 3 months ago.
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			So basically I see the things I warned about happening. I said that a lot of people will be leaving WS again because Vet dungeons are too hard for pugs that have new people, it's even quite hard for vets to carry random pugs. Apparently you need to run STL and KV a lot of times before you get comfortable enough to run anything else. I got random vet Proto Academy yesterday 3/5 people were new to WS, couldn't kill the first boss. Same problem with other Vet Dungs I queued for.	
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the response of "tough luck, get over it" is a lazy response to this answer.  we all know that in every group of people or players, there will be a collection of well-mannered and toxic players.  what the op is referring to is the fact that the gatekeepers of this game, those who have played this game for a while, aren't helping the new influx of players to help grow the game.  when i hear about stories like this, i just feel really sad.  sad for the fact that this experienced player is hurting his/her game, that this experienced player is solely ruining the experience of another player, when both players are there to enjoy their freetime.  and that both players are necessary for a healthy online game.
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So basically I see the things I warned about happening. I said that a lot of people will be leaving WS again because Vet dungeons are too hard for pugs that have new people, it's even quite hard for vets to carry random pugs. Apparently you need to run STL and KV a lot of times before you get comfortable enough to run anything else. I got random vet Proto Academy yesterday 3/5 people were new to WS, couldn't kill the first boss. Same problem with other Vet Dungs I queued for.
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So basically I see the things I warned about happening. I said that a lot of people will be leaving WS again because Vet dungeons are too hard for pugs that have new people, it's even quite hard for vets to carry random pugs. Apparently you need to run STL and KV a lot of times before you get comfortable enough to run anything else. I got random vet Proto Academy yesterday 3/5 people were new to WS, couldn't kill the first boss. Same problem with other Vet Dungs I queued for.
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			Madda feels like if you would uninstall because a silent group removed you with no indication whatsoever, chances are that you've got some social issues to iron out before you attempt at communication again.	
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Madda feels like if you would uninstall because a silent group removed you with no indication whatsoever, chances are that you've got some social issues to iron out before you attempt at communication again.
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Madda speak for Tex.
 
(Oh Lord, now I'm doing it.)
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Anything that does not suit the view of your elitism goes around, as trolling, isnt it ?
Seems i did the right move then...probably you are one of those who kick new comers for not being able to get gold in normal dungeons.
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			So.. you started playing f2p a week ago, since then had leveled to 50, have done the veteran shiphands, then the veteran adventures, then the veteran dungeons, were harassed twice and uninstalled game? In just a week? Man, and I thought Solomon Grundy's life was intense.	
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Having players that pitch fits of drama in an effort to garner attention doesn't help the game either.  This thread was started by a person who apparently found the tactical complexity of Protogames Academy too difficult to master.
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			LOOOOOLL hahahahha. Why not do some research instead of expecting someone to hold your hand? 	
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			Because that worked so well last time, right?	
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This.
 
Of course every game has some players who are like this. Some games have more, some games have fewer and for the most part, we just have to put up with some of it along the way. But when it takes place and someone shows up complaining about it in a venue where we can actually make some effort to convince him that those players are few and far between, the thread instead has a very sizeable contigent of "we don't want whiners like you around anyway".
 
That may be super fun to do for the people doing it, but nobody who comes here to see what the game community is like is going to see threads like this one and walk away from it thinking that the community here is a healthy one.
 
The fact that he is unhappy about a bad experience is not a reason to give him another bad experience on his way out.
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I ran a vet last night where a guy said it was his first vet dungeon, he died about 10 secs into every boss, and no one cared.
 
Jerks will be jerks :\	
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{| class="blockquote"
Because that worked so well last time, right?
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{| class="blockquote"
This.
 
Of course every game has some players who are like this. Some games have more, some games have fewer and for the most part, we just have to put up with some of it along the way. But when it takes place and someone shows up complaining about it in a venue where we can actually make some effort to convince him that those players are few and far between, the thread instead has a very sizeable contigent of "we don't want whiners like you around anyway".
 
That may be super fun to do for the people doing it, but nobody who comes here to see what the game community is like is going to see threads like this one and walk away from it thinking that the community here is a healthy one.
 
The fact that he is unhappy about a bad experience is not a reason to give him another bad experience on his way out.
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{| class="blockquote"
Low level dungeons aren't easy either, lowbie groups, especially those with new players get stomped. Tanks/heals almost always first to leave because it's easier to leave or disband or kick the newbie than explaining stuff. I'm glad your PA went well, mine didn't and we moved the boss to the mddle too, after 5 or 6 wipes the group was still failing to get all the the orbs before the boss went one shot everyone. This is problem that I'm 100% sure many other experience and not just me.
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{| class="blockquote"
You draw the conclusion that a lot of people are leaving Wildstar due to Vet dungeons being too difficult, yet this thread is about a lvl 26 player who had a singular bad experience being removed from the dungeon for asking for tactics. 
My group had trouble killing the first boss in Academy too, but we eventually went over some stuff ie. tanking the boss in the middle so you can easily go grab orbs from each end and back to the boss. It was the first time doing said dungeon for all of us, but eventually by taking our time we made it through. 
 
Rise to the challenge. Don't let bad experiences be the end of all. 
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{| class="blockquote"
If you can't be bothered to do ten minutes worth of research, then why *should* we hold your hand? You won't make any effort, why should we? Out of some misguided dedication to a studio who made their own cake, and are now forcing us to lay in it?
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			Protogames Academy has a veteran version with the new drop. The bosses has had added a few new mechanics and the first boss has some orbs you need to collect to destroy his IA. 	
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			Sounds more like he's talking about KV.	
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{| class="blockquote"
Protogames Academy has a veteran version with the new drop. The bosses has had added a few new mechanics and the first boss has some orbs you need to collect to destroy his IA. 
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{| class="blockquote"
Because you like this game? And want to see it succeed and maybe even shed some of the elitist/grognard stigma it has? Or...no?
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IDK, maybe I'm alone in feeling like (if you can) vet players should try and share their knowlage and experience with newbies when we can.
 
There is stuff out there, and I 100% agree with people doing their work to figure things out.
 
But at the same time, we can also help point people in the right direction, and also give little tips on things/ say what went wrong when everyone is face down in the dirt.
 
So no, vets are in no way obliged to offer anything to new players - but that doesn't mean we shouldn't try and encourage it and foster a happy community that's willing to help people out and improve them.
 
I'd still be stuck running vet STL if it wasn't for a few nice people taking me under their wing and explaining some stuff to me.  Don't need to have to sit for hours with people, but a little advice to one person can spread to tons of other people, and the overall population just gets "smarter"
 
(and personally I have a ton of trouble finding solid and up-to-date info on WS lol)	
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			I'd argue (and this is an issue I could probably write a novel on) that if Carbine really sat down, wiped their UI and presentation systems clean and started over, making sure to present clear and straightforward expectations and objectives to their players, you wouldn't even need to have vets teaching new players anything. WoW does this at such an exceptional level that players don't even realize it. The objectives are always clear, the UI has the info that you want/need and at the same time never seems to be in the way. It would really go a long way in allowing players to play the game and learn while playing the game instead of hitting brick walls and being forced to go Google how to get past them.
			
				
	Edited October 7, 2015 by Thelonious	
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{| class="blockquote"
I'd argue (and this is an issue I could probably write a novel on) that if Carbine really sat down, wiped their UI and presentation systems clean and started over, making sure to present clear and straightforward expectations and objectives to their players, you wouldn't even need to have vets teaching new players anything. WoW does this at such an exceptional level that players don't even realize it. The objectives are always clear, the UI has the info that you want/need and at the same time never seems to be in the way. It would really go a long way in allowing players to play the game and learn while playing the game instead of hitting brick walls and being forced to go Google how to get past them.
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			The way I see it, is if you want the game to grow help people out. Yeah you went through the hard trudges of life, but it doesn't mean the next guy has to. It's like your grand parents saying they walked to school barefoot through snow both ways up hill. It's just a saying but thanks to technology life becomes easier for people to access things. Yes, I think YouTube should be an option for players who want to research. But as a guy who has only 3 hours or so to play regularly a night, I don't wanna spend an hour of it repeating a dungeon video 100x and if I still make a mistake because I didn't perfect it risk being booted for being new. No. I've trained more than a few new players in every MMO I have ever played. Part of being in a community for a game is working together. Elitists and Casual players will only have friction in game unless some kind of co-existence is met. And if Elitists can't co-exist with casual players, expect a hard nerf to come to the game. The point of going F2P was to expand the gaming community and bring in cash flow. What's going to happen is casuals give up because they can't run end game content because it's too hard for them to learn on their own? Game loses its player base, again. If Elitists stop being elitists and teach players how to do things, then they can begin to understand and successfully complete the raids and vet dungeons and then everyone can enjoy the game for what it is. But this headbutting is only going to hurt the community, the challenge of the game, and the players feelings toward Wildstar.	
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{| class="blockquote"
The way I see it, is if you want the game to grow help people out. Yeah you went through the hard trudges of life, but it doesn't mean the next guy has to. It's like your grand parents saying they walked to school barefoot through snow both ways up hill. It's just a saying but thanks to technology life becomes easier for people to access things. Yes, I think YouTube should be an option for players who want to research. But as a guy who has only 3 hours or so to play regularly a night, I don't wanna spend an hour of it repeating a dungeon video 100x and if I still make a mistake because I didn't perfect it risk being booted for being new. No. I've trained more than a few new players in every MMO I have ever played. Part of being in a community for a game is working together. Elitists and Casual players will only have friction in game unless some kind of co-existence is met. And if Elitists can't co-exist with casual players, expect a hard nerf to come to the game. The point of going F2P was to expand the gaming community and bring in cash flow. What's going to happen is casuals give up because they can't run end game content because it's too hard for them to learn on their own? Game loses its player base, again. If Elitists stop being elitists and teach players how to do things, then they can begin to understand and successfully complete the raids and vet dungeons and then everyone can enjoy the game for what it is. But this headbutting is only going to hurt the community, the challenge of the game, and the players feelings toward Wildstar.
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{| class="blockquote"
If you can't be bothered to do ten minutes worth of research, then why *should* we hold your hand? You won't make any effort, why should we? 
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{| class="blockquote"
You shouldn't. You're right, it's not your job. It's not my job. It's not any player's job.
 
It's Carbine's job.
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What I'll never understand are these people that expect me to go watch people play something before I experience myself.
 
Heads up. My name is Kadango Kun in game. I do not watch guides. I do not read about any encounters before I experience them. I'll be going in blind to every encounter as a tank, and I'll be gladly telling you that beforehand. If there's something that needs to be said before hand, say it. But I'm not going to ruin my fun because you people have decided that you need to know everything that happens in a video game before you experience it.
 
You can keep your walk through style gaming. I'm having to much fun experiencing things. And the sad thing is I'm about to be called entitled, for not wanting to have an empty experience. On that topic, once I get a bit more gear, I'll start advertising my Newb's First <blah> Runs, like I do in every other game. Because figuring it out is way, way more fun than just following some guide.
 
I can't imagine Contra having had been as fun if I watched a video first. WTF happened to gamers?	
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{| class="blockquote"
What I'll never understand are these people that expect me to go watch people play something before I experience myself.
 
Heads up. My name is Kadango Kun in game. I do not watch guides. I do not read about any encounters before I experience them. I'll be going in blind to every encounter as a tank, and I'll be gladly telling you that beforehand. If there's something that needs to be said before hand, say it. But I'm not going to ruin my fun because you people have decided that you need to know everything that happens in a video game before you experience it.
 
You can keep your walk through style gaming. I'm having to much fun experiencing things. And the sad thing is I'm about to be called entitled, for not wanting to have an empty experience. On that topic, once I get a bit more gear, I'll start advertising my Newb's First <blah> Runs, like I do in every other game. Because figuring it out is way, way more fun than just following some guide.
 
I can't imagine Contra having had been as fun if I watched a video first. WTF happened to gamers?
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{| class="blockquote"
Being more experienced with a video game is not equivalent to the ongoing march of progress.  We are, all of us, playing this game to relax and enjoy the experience.  It is a perfectly fine sentiment to not want to play teacher to someone new when all you want to do is have fun.
 
If I know what to do in a dungeon then I might give someone information on fights/mechanics if someone asks.  It is not my responsibility nor is it anyone else's to ensure that an uninformed player has their hand held by the group when they can either apply the basics they learned in Protogames (which, really, everyone should run at least once) or have the decency to speak up and ask for some quick advice.
 
Helping out new players is not a responsibility to be forced on those who were already there, it is a mantle to be taken up only by those who CHOOSE to do so.
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{| class="blockquote"
I agree it should be a player's choice. But if elitists begin kicking new players expect the tension to get worst and the possibility of a nerf to grow. Yeah, it's not a player's responsibility to teach people but if you want the game to grow and be enjoyed by more players, help someone out. I'm sure everyone here has been helped by someone at sometime if they've played any MMOs in the past. Nobody on this forum is a loner. Loners don't tend to follow, let alone post, on the forums. That aside, granted its not your responsibility, but if every vet takes up that kind of opinion, its going to hurt the community and the player base. A lot of people are saying how hard dungeons are and not everyone is of the same player skill level. Some players are open to the challenge learn the mechanics in a few deaths and go on. Some can be stuck on a boss for days and ultimately want to give up on the game. Since the end game of Wildstar is Raiding and Vet Dungeons, it would be helpful to help the newer players vs shunning all of them away like they have leprosy. 
 
And again, being F2P launch, CASUAL players are joining. Hardcore players don't tend to float around with the F2P masses so keep in mind that since most players are casual, without a little guidance, Wildstar could also become a little more casual.
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So other than one little snippet of text (which is all of one word), and the kick message, we have zero information here. Was the group offering advice the whole time and the OP wasnt responding? Was the OP pressing buttons at all during the other fights or just derp derping? Was the group talking about "dont stand in red stuff" and the OP just couldnt get that? 
 
There is waaaaaaaaay too much that we dont know.  	
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{| class="blockquote"
I would have figured that the implementation of a training dungeon that literally instructs players on the base functionality of dungeon mechanics (interrupt bosses, don't stand in red, move X to Y when Z, perform your chosen role) WAS Carbine doing their job to acclimate players to content.
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{| class="blockquote"
So other than one little snippet of text (which is all of one word), and the kick message, we have zero information here. Was the group offering advice the whole time and the OP wasnt responding? Was the OP pressing buttons at all during the other fights or just derp derping? Was the group talking about "dont stand in red stuff" and the OP just couldnt get that? 
 
There is waaaaaaaaay too much that we dont know.  
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I don't think Carbine should be required to create some sort of dungeon journal or anything to make people understand dungeons.  I feel like we as a community should help one another out.  I think it's important to note that there aren't massive websites with boss strategies and tutorials for one to just go out and read and honestly, maybe if people are tired of explaining fights over and over again, they should make those websites.  It's not like this is WoW where millions of websites pop up every week or so.I don't feel bad for the OP simply because he came in, he let one (or a few) *cupcake* groups ruin his experience and then he bailed.  He should have looked into potentially getting into a guild and doing guild runs and whatnot, but he did not.  I do think we should be working as a community to avoid things like this though so shame on you guys for your impatience.
 
And while some of you have pointed out that we have no information to back this up, at some point you have to try to take someone's word for it for now because with the attitude some people in this thread have, being kicked from a group for not knowing information on fights is not shocking.
			
				
	Edited October 7, 2015 by Lethrface	
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{| class="blockquote"
Woah, man, you're kind of missing the core issue of the OP of this thread, aren't you?
 
Dude posted an ambiguous screenshot of him leaving/being removed/being kicked from a group.  Claims that he was being maligned by vets who didn't say anything as though that was proof they were vets.  Post history suggests same guy had serious trouble grasping the concepts introduced in Protogames Academy, which are common core elements of boss fight mechanics in just about any MMO.  Then gets all dramatic about how he's uninstalled the game as though that'll make people sorry for his absence.
 
I do not in any way condone veterans, much less any kind of player, kicking someone who asks for advice about fight mechanics in a dungeon.  It is in the best interest of you and your group that everyone has an understanding of the fights you take part in and if you kick someone that wants to learn simply BECAUSE they want to learn that's a terrible thing.  I would imagine that the greater majority of players hold a similar sentiment here as it's better for everyone to learn how to do these things.
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{| class="blockquote"
I would call that the very first and most basic step of doing this part of their job--to actually define terms, explain what powers mean, and so on. If Wildstar were a juggling game, Protostar Academy would be sort of like telling the player this:
 
 "In order to learn to juggle, you must continually catch the descending ball with one hand, pass it to the other, and then toss it smoothly in an arc where it will fall back towards the catch hand. Got it? Good! Now do that for another five minutes, then we'll add another ball."
 
And then they move on to STL, which is more ilke: "OK, here's 6 flaming hand grenades! Catch, and do it right before the pug vets lose their gold medal run get mad and chew you out for sucking so hard!"
 
Does that sound like a good juggling instructor to you?
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The thing about researching the internet for a dungeon you have not explored is something that kinda ruins the experience for me at least.  It just isn't the same when you fight that one tough boss for the first time and get chills down your spine when something unexpected happens.  If you watched video of it, you already know it is coming and don't have that chill effect at all.  I think back to days of playing suikoden 2 without using a guide as an example.  I did not know that fighting luca would take 3 different teams of 6 people and finally a duel to finish him off.  I was not prepared for him and had chills down my spine seeing how epic the fight was.  I still won, but I had problems as I did not spend much time leveling/gearing many characters (as there are like 50+ of them to gear up in that game.)  Now, if I had used a guide or watched a video, it wouldn't have felt the same because I would have already had 18 characters geared up and ready to face him (which was the case on 2nd playthrough).  That time, he was too easy and I didn't even need to use runes except to heal a bit.
 
Of course, none of that may be much of a thing for some people and they will disagree and counter that I would be wasting people's time by not doing the homework first.  Tell me, what if those guides were outdated?  What if a patch completely changed how a boss or dungeon plays out?  If they were accurate, why would I want to see spoilers?  No need to answer.  The important thing is to be sure your team knows that you are new to the dungeon and will attempt to do your best.  Probably the easiest role to mess up in for being new to a dungeon is the tank role and possibly the healer role (not sure which would hurt more but guessing the tank role).  I won't go into any details about that though as it may be obvious.  Even if you mess up, you still can redeem yourself unless the attacks were fatal or something.  Bleh, anyways... it sucks when people kick out newbies not realizing everyone was there at one point or just prefer a speedy run without ever mentioning it.	
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{| class="blockquote"
Dude posted an ambiguous screenshot of him leaving/being removed/being kicked from a group.  Claims that he was being maligned by vets who didn't say anything as though that was proof they were vets.  Post history suggests same guy had serious trouble grasping the concepts introduced in Protogames Academy, which are common core elements of boss fight mechanics in just about any MMO.  Then gets all dramatic about how he's uninstalled the game as though that'll make people sorry for his absence.
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{| class="blockquote"
You can try and put words in my mouth all you want (I see Yas is "liking" that, which figures) but again, your petulance is misdirected. My entire premise for continuing to play this game is to help train up new players.
 
I am speaking honestly and plainly, with no ill-will toward the OP, you or the Freebot community.
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{| class="blockquote"
The thing about researching the internet for a dungeon you have not explored is something that kinda ruins the experience for me at least.  It just isn't the same when you fight that one tough boss for the first time and get chills down your spine when something unexpected happens.  If you watched video of it, you already know it is coming and don't have that chill effect at all.  I think back to days of playing suikoden 2 without using a guide as an example.  I did not know that fighting luca would take 3 different teams of 6 people and finally a duel to finish him off.  I was not prepared for him and had chills down my spine seeing how epic the fight was.  I still won, but I had problems as I did not spend much time leveling/gearing many characters (as there are like 50+ of them to gear up in that game.)  Now, if I had used a guide or watched a video, it wouldn't have felt the same because I would have already had 18 characters geared up and ready to face him (which was the case on 2nd playthrough).  That time, he was too easy and I didn't even need to use runes except to heal a bit.
 
Of course, none of that may be much of a thing for some people and they will disagree and counter that I would be wasting people's time by not doing the homework first.  Tell me, what if those guides were outdated?  What if a patch completely changed how a boss or dungeon plays out?  If they were accurate, why would I want to see spoilers?  No need to answer.  The important thing is to be sure your team knows that you are new to the dungeon and will attempt to do your best.  Probably the easiest role to mess up in for being new to a dungeon is the tank role and possibly the healer role (not sure which would hurt more but guessing the tank role).  I won't go into any details about that though as it may be obvious.  Even if you mess up, you still can redeem yourself unless the attacks were fatal or something.  Bleh, anyways... it sucks when people kick out newbies not realizing everyone was there at one point or just prefer a speedy run without ever mentioning it.
----
			
{| class="blockquote"
I'm not here to debate metaphors, I'm here to say that Carbine has done what needs to be done for players to start learning on their own.  If someone can't or doesn't want to learn through the methods available to them it is not the fault of Carbine.  Carbine is only to blame if the content itself is too difficult or punishing for people with adequate knowledge and skill which is something that I myself couldn't possibly hope to determine.
----
			
{| class="blockquote"
TexArcana though I find myself agreeing with you more often than you think I have to call you on this one.
 
Calling F2P people "Freebot" is showing at the least a fair bit of animosity if not outright dislike of them. The term "Freebot" likens free players to bots which almost universally in the game world are associated with cheaters. Not a good way to show lack of ill will.
----
			If there was only a way to mute people on this thing, a few of you are beyond tiresome,  <3 to the rest.	
----
			
{| class="blockquote"
The thing about researching the internet for a dungeon you have not explored is something that kinda ruins the experience for me at least.  It just isn't the same when you fight that one tough boss for the first time and get chills down your spine when something unexpected happens.  If you watched video of it, you already know it is coming and don't have that chill effect at all.  I think back to days of playing suikoden 2 without using a guide as an example.  I did not know that fighting luca would take 3 different teams of 6 people and finally a duel to finish him off.  I was not prepared for him and had chills down my spine seeing how epic the fight was.  I still won, but I had problems as I did not spend much time leveling/gearing many characters (as there are like 50+ of them to gear up in that game.)  Now, if I had used a guide or watched a video, it wouldn't have felt the same because I would have already had 18 characters geared up and ready to face him (which was the case on 2nd playthrough).  That time, he was too easy and I didn't even need to use runes except to heal a bit.
 
Of course, none of that may be much of a thing for some people and they will disagree and counter that I would be wasting people's time by not doing the homework first.  Tell me, what if those guides were outdated?  What if a patch completely changed how a boss or dungeon plays out?  If they were accurate, why would I want to see spoilers?  No need to answer.  The important thing is to be sure your team knows that you are new to the dungeon and will attempt to do your best.  Probably the easiest role to mess up in for being new to a dungeon is the tank role and possibly the healer role (not sure which would hurt more but guessing the tank role).  I won't go into any details about that though as it may be obvious.  Even if you mess up, you still can redeem yourself unless the attacks were fatal or something.  Bleh, anyways... it sucks when people kick out newbies not realizing everyone was there at one point or just prefer a speedy run without ever mentioning it.
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{| class="blockquote"
TexArcana though I find myself agreeing with you more often than you think I have to call you on this one.
 
Calling F2P people "Freebot" is showing at the least a fair bit of animosity if not outright dislike of them. The term "Freebot" likens free players to bots which almost universally in the game world are associated with cheaters. Not a good way to show lack of ill will.
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This post is a bunch of garbage.  Do you live in a bubble?  you have never encountered someone in real life that was rude or nasty?  Everyone is a badass via email, and on the internet they become king *cupcake*ing kong.  If this is how you react to a few jerks, then how do you make it through life.  I hope you were not coddled as a child, but it looks that way.
 
as an "elitist", i prefer vet personally, i have single handedly carried newbies through vet dungeons that they had no business even being in.  People died on every fight and i had to tank bosses with just me and the healer or me by myself or with only a tank.  I did not berate or belittle any of them.  In fact i gave them helpful tips and continued to shoulder the load, and still do.  I have probably helped countless people attune to GA.
 
The world is full of assholes, the trick is learning how to deal with them without becoming one yourself.  it can be taxing.
 
good people are playing this game.  we may be a vocally challenged group, but usually good people dont go around tooting their own horn as much as some.
 
just wanted to add that you cannot know if these were new players or returning, and all the "evidence" you provided does not show what you think it does.	
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{| class="blockquote"
Well it's more to make reference to the FreeBot faction in the game. Just a fun name to associate them with something in the game itself.
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{| class="blockquote"
Being new to the game I don't think I have encountered that faction yet (or haven't noticed if I did). How am I to take it as anything other than calling F2P people botters?
 
If I am wrong then so be it. I still think it is a very poor choice of terms.
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{| class="blockquote"
If there was only a way to mute people on this thing, a few of you are beyond tiresome,  <3 to the rest.
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{| class="blockquote"
 if you have encountered any robots in this game yet as an NPC it most likely was a free bot.  if you select a person and hover your mouse over the character the name and guild will appear.  This will apply to NPC's as well and usually lists their faction as a guild name.  just fyi.
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{| class="blockquote"
Being new to the game I don't think I have encountered that faction yet (or haven't noticed if I did). How am I to take it as anything other than calling F2P people botters?
If I am wrong then so be it. I still think it is a very poor choice of terms.
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{| class="blockquote"
Executing mechanics anywhere, whether it's juggling or MMORPGs, takes practice.
 
Someone can explain to a new player what they need to do in perfect detail, but that simply does not guarantee that the player is going to execute that mechanic correctly the first, second, or even third time they try it. Getting ticked off at them for it is absurd. It will take some practice for them to master it to anywhere near the same degree.
 
There is no place for the players to practice the particular implementations of some very unforgiving mechanics that exist in the dungeons except inside the dungeons themselves.
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{| class="blockquote"
You're not wrong that Tex is in fact quite upset about the game going F2P and does not want free players here, he's said so quite openly at several points in the past.
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{| class="blockquote"
Executing mechanics anywhere, whether it's juggling or MMORPGs, takes practice.
 
Someone can explain to a new player what they need to do in perfect detail, but that simply does not guarantee that the player is going to execute that mechanic correctly the first, second, or even third time they try it. Getting ticked off at them for it is absurd. It will take some practice for them to master it to anywhere near the same degree.
 
There is no place for the players to practice the particular implementations of some very unforgiving mechanics that exist in the dungeons except inside the dungeons themselves.
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{| class="blockquote"
OP is not a victim or a martyr, he's a guy who decided to publicize his bad experience (justified or not) instead of either coping with it until things improve or simply leaving because he did not enjoy it.  It'd be like me going onto forums for LoL or DotA and telling people about how I'm not going to play those games because of my own experiences with their toxic players (and hoo boy those are some bad memories) instead of just being an adult and doing something more constructive with my time than trying to get strangers on the internet to console me because I can't move past poor video game experiences.
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{| class="blockquote"
All due respect, but the OP did in fact do this game's community a great favor by posting why he was uninstalling and leaving the game. That's a trait to be lauded, not insulted.
 
He let us know why he was leaving. Most people won't. They'll just leave without a word and we'll be stuck trying to figure out why the game is losing players while a bunch of diehard enthusiasts insist that a small game is better anyway and there's no reason to worry and the people who left are just the whiners and that the real problem is that the game isn't hard enough while most of the game collapses around them. 
 
How do I know this? Because I have watched the same things happen here once already, back in the game's P2P launch in response to wave after wave of similar complaints.
We have traveled this road before and it's clear where it leads. 
 
I really had thought that this game's playerbase learned a thing or two from that experience, but it appears that what they learned is "stamping hard on complaints didn't keep players around last time... maybe we should try stamping harder."
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			better judge the whole game on 4 other people. neat	
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{| class="blockquote"
OP already made up his mind to leave and left no room to be convinced otherwise regardless of how legitimate his complaints are.
I will defend people with legitimate complains.
I will not defend someone trying to stir up drama because they can't deal with small problems.
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