Forte

Fortes are the abilities that the Resonators wield.
== Types of Talents ==
There are six Fortes that Resonators possess: Basic Attack, Resonance Skill, Forte Circuit, Resonance Liberation, and Intro Skills. There are also Outro Skills, which activate at the same time as Intro Skills.
All these Fortes can build up Concerto Energy.
=== Basic Attack ===
Basic Attacks are the character's normal attacks, usually consisting of a repeated combo that deals their Attribute's DMG.
Other than the combo, there are three other types of attacks that the Basic Attack can deal:
* Heavy Attack: Which is when you hold down on your left-hand button, the Resonator then dealing increased DMG by consuming stamina.
* Mid-Air Attack: Consumes stamina to plunge from mid-air and deal increased DMG.
* Dodge Counter: After a successful dodge, use the Basic Attack to deal increased DMG.
Some Resonators might deviate from this.
=== Resonance Skill ===
Resonance Skills, used by clicking E, is a Forte that regenerates energy for the usage of Resonance Liberation. It does not necessarily have a CD (like with Danjin).
=== Forte Circuit ===
Forte Circuits are unique to each character, both in ways to use and ways to increase (e.g. Danjin's usage of her skill or Mortefi dealing DMG to increase his "Annoyance"). The usage of Forte Circuits is beneficial to combat all around, providing buffed output when used.
=== Resonance Liberation ===
Resonance Liberation, used by clicking R, is a Forte that is released by using accumulated energy. They tend to be much more powerful than the Resonance Skills.
=== Intro/Outro Skills ===
Intro and Outro Skills are Fortes that are used by switching characters after building a set amount of Concerto Energy. Resonators will do a joint attack after swapping with full Concerto Energy, dealing increased DMG, with the leaving character often also giving a buff.
* There are effects that can happen. Please list if possible.
=== Concerto Energy ===
Concerto Energy is increased by dealing damage to enemies.
== How to Level Talents ==