Meures Venatos

Meures Venatos is a character created by Mewatic.
== Information ==
=== FOR QTG CONTEST, SKY ISLAND CHARACTER (100 actsum required) ===
* (after moveset rework): Meures is a ranged character that revolves around attacking from a soft spot, with his passive boosting his LMB damage so long as he stays still. He also has tools that should help him escape from close-quarter attacks when things go south.
* (before moveset rework): Meures is a ranged character with some escapability and self-buffs.
== Appearance ==
===Redesign===
Meures wears a gakuran with green buttons, which dont actually signify his element. He has dark green skin as well as a green hood and cape. He wears an eyepatch with spikes on it, and utilizes a crossbow with poisonous darts (or arrows, to keep it simple). In truth, this is just a slight revamp of his other design.
=== Pre-redesign===
Meures wears a dark-green casual shirt and black pants. He has a dark green hood and cape, along with a spiky eyepatch on his left eye. He wields a crossbow as his weapon.
==Personality==
Usually silent, like a hunter. Whenever he does talk its sometimes a cryptic message or just straight-up nonsense.
==Moveset==
<tabber>
|-|Remade Moveset=
Passive
Hunting Focus: When standing still, after 2 seconds, a green aura will spawn below Meures. While he stands still, Meures will deal 2x DMG with LMB, but take 10% more damage from opponent attacks.
Key 	Desc. 	DMG 	CD
LMB 	Fire an arrow from your crossbow. The arrow on contact with an enemy will deal poison damage over time. 	600 damage, 100 DoT for 4 seconds 	1s
RMB 	Zoom in. Works like Relee Ray's RMB. 	N/A 	2s
E 	Dash backward a small distance. After doing so, fade away (or become transparent, to be more specific) and become intangible for 2 seconds. 	N/A 	9s
E+AIR	While in the air, fade away and boost yourself higher, becoming intangible in the process. After a second, Meures comes down, stomping on targets in the way, dealing damage and stunning for a second. 	300 	9s
R 	Toss a bear trap forward. If an enemy steps on it, the bear trap will trigger - enemies will be stuck in place for 3 seconds and be dealt damage over time. 	50 initial damage, 50 DoT for 3 seconds	15s
F 	Step back and throw out firecrackers that upon contact with a target, will knock them back and deal light damage. The next arrow that hits the target will have a firecracker sticked, exploding into a small AoE.	50 damage per firecracker 	15s
=== Boss Moveset ===
* Ground E creates a shadowy blast at the end of its duration, knocking back players.
* RMB is disabled.
==Upgrades==
* Increase the size of LMB.
* Increase stun duration of R and E. (up to 6 seconds if maxed for R, up to 2 seconds if maxed for E)
* Increase size of F's firecrackers, as well as knockback.
|-|First Moveset (for QTG's contest)=
Passive
Fade Away to Nothing: When hit, Meures has a 15% chance to "fade away to nothing", becoming intangible and "dodging" the attack.
Frail: Take 10% more damage from attacks.
Key 	Desc. 	DMG 	CD
LMB 	Fires a bolt from his crossbow. Deals high damage along with a bleed DoT. 	320 damage
30 BLD dmg each 0.2s, lasts for 3s	1s
0.5s if F buff activated
E 	Meures' entire body fades away for 4 seconds, allowing him to escape from any enemy attacking him. Gains a +9 SPD boost for its duration. 	N/A 	6s (shares CD with aerial E)
E + AIR	While in the air, Meures entire body fades away to make a quick jump upwards, then comes stomping down any target unfortunate enough to get hit, stunning them for 1 second. 	200 	6s (shares CD with normal E)
R 	Replaces the bolts on his crossbow with poisonous darts. For the next 10 seconds, LMB's bleed DoT will be boosted, and will now lifesteal 6 HP per tick. 	N/A
LMB DoT from 30 to 60 DMG each 0.1s, lasts for 2s	8s
F 	Charges forward. Targets hit will be planted with a bomb (press F again to detonate). If detonated, the bomb explodes, dealing high damage. Meures' LMB cooldown gets split in half.	500 AOE damage, -30 armor reduction	14s
=== Boss Moveset ===
* Meures' second passive is discarded. The first passive now has a 25% chance to dodge an attack.
* Ground E creates a shadowy blast, knocking back players.
* Aerial E is discarded.
==Upgrades==
* Increase the size of LMB.
*Increase the buff time and AoE size of F, and increase the buff timer for R. (F buff lasts for 12 seconds, R buff lasts for 20 seconds if maxed)
*Increase armor reduction for F, and increase the lifesteal gained from R. (F armor reduction is now -60, R lifesteal is now 12 per tick)
</tabber>
==Dialogue (for sky island)==
===(Pre-Fight Dialogue)===
* Rinzaru: You will now be fighting... Meures Venatos. 
* (wait for 5 seconds)
* Rinzaru: ...is Meures Venatos here? where is that oddball, hes always disappearing whenever he wants to
* Rinzaru: oh nevermind there he is!
* Meures: ...
* Meures: Thou shalt be consumeth by shadow.
* Rinzaru: ...Uh. Yeah. Whatever he said. Just get on fighting already, neither of us have all day.
===(After-Fight Dialogue)===
* Meures: Kudos.
* Rinzaru: So... I think you should hurry up and join their team, or something. Yeah? Yeah.
* Meures: ...Alas.
* Rinzaru: what are you even saying why are you like this good LORD
==Trivia==
*Meures doesn't use any element. Though, he is capable of making any part of his body vanish. It's an ability he was able to use before, and has no ties to any element.
**The activation depends on Meures' will. If he really wanted to, he could make only his hand disappear, or his entire body.
**Alternatively, if he needed to have an element, it would simply be called "Fade".
* His Remade F is based off of Sekiro's Shinobi Firecrackers. I ran out of ideas for the F move.
Category:Characters
Category:Male Characters
Category:Devil Beater
Category:Non-Elemental Users