Valerie Gray

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|-|Valerie=
|-|Original Suit=
|-|Upgraded Suit=
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==Summary==
Valerie Gray was originally a popular highschool girl but after the Ghost Dog ruined her life, she gained a strong hatred towards ghosts, especially Danny Phantom and was given special ghost hunting equipment by Vlad who believed she would be useful in his future plans. She then became a ghost hunter and while she wasn't very good at the beginning, she was still a threat and learned very quickly. She soon became one of the most deadly opponents Danny has faced.
==Powers and Stats==
Tier: At least , possibly , 2-A with Ghost Hunting Equipment | , higher after upgrades | | 
Key: Season 1 | Season 2 | Season 3 | A Glitch in Time
Name: Valerie Gray
Origin: Danny Phantom
Gender: Female
Age: 14 (Season 1 and 2, Stated herself that she was 14Danny Phantom; Season 2; Episode 4 - 5; Reign Storm), 15 to 16 (Season 3 to A Glitch in Time)
Classification: Human, Ghost Hunter
Powers and Abilities: 
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|-|Base=Superhuman Physical Characteristics, Empowerment (Humans possess the same emotional energy as the humans from the past, this energy is shown capable of empowering an individual and is described as the ultimate power in the universeDanny Phantom A Glitch in Time), Martial Arts (Stated to be a 9th degree black beltDanny Phantom; Season 2; Episode 12; Flirting with Disaster), Weapon Mastery (Capable of proficiently using various weapons), Acrobatics (Shown to be acrobatic)
|-|Original Suit/Weapons (Season 1 - 2)=Superhuman Physical Characteristics, Energy Projection (Has several energy basedDanny Phantom; Season 1; Episode 10; Shades of Gray weaponsDanny Phantom; Season 1; Episode 18; Life Lessons), Explosion Generation (Has several explosive based weapons), Enhanced Senses (Her suit has a targeting system that also allows her to zoom in on targets, has a pair of binoculars), Flight (Has access to a board that allows her to fly), Sealing (Shown to have a Thermos, which is capable of sealing ghosts), Non-Physical Interaction (weapons are capable of physically interacting with ghosts while they are intangible and harming them), Statistics Amplification (Can boost her speed using the rocket skates her suit, and amplify her strikes with energy), Weapon Creation (Her suit is capable of constructing weapons from itself), 
Resistance to Biological Manipulation, Mind Destruction and Soul Destruction (Her future self is shown capable of surviving ectoplasmic energy attacks which effect the body on a molecular levelDanny Phantom; Season 2; Episode 8 - 9; The Ultimate Enemy), and Heat (Can withstand being hit by ectoplasmic energy which can melt objectsDanny Phantom; Season 1; Episode 13; Fright Night)
|-|Upgrade Suit/Weapons (Season 2 - 3)=All previous powers and abilities, Electricity Manipulation (Her suit can generate and project electricity, her board can also generate electricity), Summoning (Can summon her suit and board), Weapon Creation (Can create cubes that fire laser beams), Self-Sustenance (Type 1; Her suit allows her to survive in space), Extrasensory Perception (Her suit is capable of tracking ghosts in the area and alerting her when in close proximityDanny Phantom; Season 3; Episode 11; D-Stabilized), Forcefield Creation (Can create a barrier around herself to block and deflect attacks)
|-|A Glitch in Time=All previous abilities, Acausality (Type 1) and Resistance to Time Manipulation (Acquired and kept one of Clockwork's medallions, which protect the user from time related abilities and the rules of time)
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Attack Potency: At least Street level (Comparable to Tucker, who despite being treated as non-athletic could kick a door off it's hinges along with Sam, with a single kick, which would be around this level of powerValerie's 9-C ratings scale approximately 2291.8303535 joules), possibly Wall level (Tucker was confident he could help Danny Phantom take on a possessed Dash Baxter, who could throw a football with this level of force and cause this level of destruction when slamming a football into the groundDanny Phantom; Season 1; Episode 6; What You WantSam's 9-B ratings scale approximately to 625.367671337 kilojoules), Multiverse level+ with Ghost Hunting Equipment (Her equipment was designed to combat and harm Danny Phantom, even after he grew powerful enough to trade blows with the Fright Knight, she could still harm him) | 'Multiverse level+ (Even without her weapons, she could physically knock down and back her suit that was being controlled by Technus and even threw her keys with enough force to embed them into it despite it being durable enough to withstand hits from the Fright Knight. Could knock down the Fright Knight with an energy strike, who can survive attacks from Danny Phantom without much issue, who in turn is superior to The Reality Gauntlet and around 10x weaker than base Pariah Dark, who is superior to all other ghosts, which would include the oldest ghosts who when alive, split the orginal world in two, creating the Ghost Zone and Human World in the processDanny Phantom A Glitch in Time, both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams, as well as being superior to ghosts such as Clockwork, who compressed multiple timestreams to stabilize reality and compressed the remaining corrupted timestreams into two stable timelines of the Human World), higher after upgrades (After being upgraded by Technus, she became much stronger) | Multiverse level+ (Knocked out both Danny Phantom and Dani Phantom with a single attack each, with Danny at that time being twice as strong as his previous season self) | Multiverse level+ (Her weapons could harm Phantom, who merged with Clockwork. She could even push through his Ghostly Wail)
Speed: At least Average Human Travel Speed, Sub-Relativistic+ Combat and Reaction Speed (Comparable to ghost hunter's like Tucker, who easily followed Danny Phantom moving at subsonic speedDanny Phantom; Season 1; Episode 17; Maternal Instincts, and who believed he could help Danny Phantom fight a possessed Dash, who caught up to a football that reached enough speed to catch fire and could also react to an attack from Technus and another that was aimed at Danny PhantomDanny Phantom; Season 1; Episode 12Danny's Sub-Relativistic+ speed rating scales approximately to 0.0985c), Massively FTL+ with Ghost Hunting Equipment (Her board allows her to keep up with Danny Phantom, and along with her suit was specifically designed to keep up with him. Capable of reacting to energy blasts from Danny Phantom, and she is capable of tagging him with her weapons in combat even after he became powerful enough to keep up with the Fright KnightValerie's Massively FTL+ speed ratings scale approximately to 3.3 Trillion c) | Superhuman Travel Speed (Comparable to Tucker, who was chased by a truck and outran a for some time before it was stoppedDanny Phantom; Season 2; Episode 1; Memory Blank), Massively FTL+ Combat and Reaction Speed (Could keep up with her own suit in combat), higher" with Ghost Hunting Equipment (Reacted to and dodged one of Pariah Dark's energy beams although from a distance and it's unknown if he was actually serious) even higher after upgrades (After being upgraded by Technus, she became much faster) | Superhuman Travel Speed, Massively FTL+ Combat and Reaction Speed, higher with Ghost Hunting Equipment (At least as fast as before, and comparable to Danny Phantom, who moved faster than and dodged a ghost rayDanny Phantom; Season 3; Episode 10; Claw of the Wild, which are considered lightspeed, and Vlad Plasmius stated she was fast) | Superhuman Travel Speed, Massively FTL+ Combat and Reaction Speed, higher with Ghost Hunting Equipment Equipment (At least as fast as before)
Lifting Strength: At least Average Human, possibly higher (Comparable to Tucker, who despite being treated as a non-athletic individual, could free himself from a giant spiderweb) | Class 5 (At least comparable to Mr. Lancer, who is described as old and out of shape, could still move and lift large stone blocksDanny Phantom; Season 2; Episode 15; King TuckValerie's Class 5 lifting strength ratings scale approximately to 1080kg) | Class 5 (Same as before) | Class 5 (Same as before)
Striking Strength: At least Street level, possibly Wall level (Comparable to her attack power), Multiverse level+ with Ghost Hunting Equipment (Her suit should be no weaker than it is later in the series before her upgrades) | Multiverse level+ (Knocked down the Fright Knight with an energy strike), higher after upgrades (After being upgraded by Technus, she became much stronger) | Multiverse level+ (At least as strong as before) | Multiverse level+ (physically Pushed through Phantom's Ghostly Wail)
Durability: At least Street level (Comparable to her attack power), possibly Multiverse level+ (Comparable to Tucker, who was completely unharmed by an accidental blast from Danny Phantom early in the series, even by the end of the season he could survive two blasts from a mind controlled Danny Phantom with no visible harm although it is unknown if Danny was using his full power or notDanny Phantom; Season 1; Episode 20; Control Freaks), Multiverse level+ with Ghost Hunting Equipment (Her suit should be no weaker than it is later in the series before her upgrades) | Multiverse level+ (Without her suit, she could survive attacks from her own weapons which can harm Danny Phantom. Survived a strike from the Fright Knight but was knocked unconscious after she recovered), higher after upgrades (After being upgraded by Technus, she became much stronger and she survived an energy blast from a serious Danny Phantom but was knocked unconscious for a short time) | Multiverse level+ (Same as before) | Multiverse level+ (Took a hit from Phantom and survived being hit his Ghostly Wail then pushing trough it) 
Stamina: Likely Superhuman (Has been shown capable of still fighting on despite being heavily injured. Likely comparable to Jazz, who spent majority of the day constantly fighting off ghosts sent by Vlad Plasmius and showed no signs of fatigueDanny Phantom; Season 1; Episode 17; Maternal Instincts)
Range: Standard Melee Range, Several Meters to Hundreds of Meters with weapons (Her weapons are shown capable of reaching various distance from short to long range)
Standard Equipment:
*Ghost Hunting Equipment: Valerie possess a wide variety of gear created by Vlad Plasmius in order to combat and monitor Danny Phantom. She possess several energy and explosive weapons, a high tech suit that has a targeting system and a board used for flight and aerial combat, and has it's own weapons with an autopilot system.
*Upgraded Gear: After her equipment was upgraded by Technus, Valerie's gear became far more powerful and effective. She can summon her suit, along with her gadgets/weapons. Her suit gained the ability to generate and project electricity, allows her to survive in the vacuum of space, and alerts her to nearby ghosts. Her board became much faster, generates electricity, and can fire multiple spikes.
Intelligence: Above Average (Has basic intelligence and although she starts out inexperienced when hunting ghosts, she learned quickly and became capable of using various weapons. Vlad Plasmius even praised her skills, and she is also stated to capable fighter)
Weaknesses: Doesn't have much experience hunting ghosts or using her weapons, however, she learned quickly | None notable | None notable | None notable
Notes: The reason Valerie is currently scaling to ghosts is due to the fact that humans in Danny Phantom possess the same emotional energy as the humans of the past, and said energy is shown capable of empowering individuals. Valerie along with several other humans have also been consistently shown capable of contending with ghosts without special equipment
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Danny Phantom
Category:Female Characters
Category:Cartoon Characters
Category:Good Characters
Category:Teenagers
Category:Hunters
Category:Martial Artists
Category:Weapon Masters
Category:Acrobats
Category:Energy Users
Category:Explosion Users
Category:Enhanced Senses Users
Category:Flight Users
Category:Sealing Users
Category:Non-Physical Interaction Users
Category:Statistics Amplification Users
Category:Weapon Creation Users
Category:Electricity Users
Category:Summoners
Category:Self-Sustenance Users
Category:Extrasensory Perception Users
Category:Forcefield Users