Mario & Luigi Partners in Time + Ludwig's Legend

Mario & Luigi: Partners in Time + Ludwig’s Legend (Japanese マリオ & ルイージ RPG 2×2 DX Mario & Luigi RPG 2×2 Deluxe) is a remaster of AlphaDream’s turn-based action RPG videogame, developed by CosmPrism Studios for the CosmPrime and CosmPortable. It includes another story where the player takes control of Ludwig von Koopa and plays through a separate open-world fighting game.
==Mario & Luigi: Partners in Time DX==
Like its predecessors, this remaster features updated graphics and music.
===Changes===
*Environments are now in full 3D.
*The Mario brothers’ models are stylized to their appearance in Dream Team.
*The camera is more dynamic and able to be controlled, similarly to Super Mario 64.
*New fully orchestrated music tracks.
*There are 3 save files available to use instead of 2.
*Free Roam areas now become available to explore as the story progresses. By entering certain doors in Peach’s Castle, the player can traverse a more peaceful version of an area after it’s been completed in the main story.
*Minigames for every Free Roam area are now able to be played. They are similar to the Cholesteroad challenges in Bowser’s Inside Story, where the player must reach a goal while using one of the Bros.’ Special moves.
*The prices of items and Bros. items have been drastically reduced, and more shops are available in the main story & via Free Roam.
*Modes are introduced into battle, which change who performs the basic Jump or Hammer attacks.
*Several renames have been done.
**The Bros. Flower special attack is now named Fire Flower.
**Yoshi’s Island is now referred to as the Yoshi Wilds.
*On the CosmPrime version, instead of using a stylus to wipe off the dirt on Toadbert’s drawing, the player shakes the controller to clean it.
===Story===
The main plot of the game is essentially the same as the original; however, one minor cutscene is added to the main story. After the Mario Bros. jump into the Time Hole leading to Toadwood Forest of the past Mushroom Kingdom, Bowser is seen in his throne room investigating and later leaping into a Time Hole that had opened up in his throne room. Kamek follows behind him after casting a spell on the Hole, which causes it to malfunction and sets up the plot for Ludwig’s Legend, which is shown to become available after the cutscene.
===Battle System===
The turn-based aspect remains the same, and the Bros.’ statistics are unchanged. However, several minor changes and additions have been made to action commands.
*Jump: A basic jumping attack, executed perfectly by pressing the correct button just before their leap lands on an enemy. Mario uses the A button, Luigi uses B, Baby Mario uses X, and Baby Luigi uses Y. 
**The classic jump attack, where an adult Bro’s jump is followed up by his baby counterpart’s, is only accessible if the Battle Mode is set to Classic.
*Hammer: A basic pummeling attack, executed perfectly by pressing the correct button when their hammers are held all the way back.
**The classic Hammer attack is only accessible if the Battle Mode is set to Classic.
*Bros. Items: Special attacks that uses all 4 Mario brothers. Listed below are changes made to each attack.
**Green Shell: Moves slower and is easier to perform as a result.
**Fire Flower: Moves faster, and missing no longer decreases the attack’s length.
**Cannonballer: Moves faster.
**Ice Flower: Same as the Fire Flower.
**Smash Egg: Moves slower.
**Pocket Chomp: Moves slower and shows the corresponding brother longer.
**Trampoline: No changes.
**Copy Flower: The Baby Mario Bros.’ clones have much brighter clothes than their adult counterparts, making it easier to identify which brother is attacking.
**Red Shell: Same as the Green Shell.
**Mix Flower: Same as the Fire Flower.
*Modes: A new feature that changes who uses Jump and Hammer attacks. Only the Bros. chosen to perform the Jump and Hammer attacks gain experience if the battle is won using only those attacks.
**Bros. Mode: Adult Mario and Luigi attack.
**Baby Bros.: Baby Mario and Luigi attack.
**Classic: The same Bros. as in the original attack.
==Ludwig’s Legend==
A side story where the Koopalings, chiefly Ludwig von Koopa, are the main characters. In contrast to the turn-based battle system of Partners in Time, Ludwig’s Legend is fully 3D and open-world with combat in real time, employing more strategic elements.
===Story===
This game is only accessible after the Mario Bros. arrive at Toadwood Forest in the main story. After said goal is reached, two new Time Holes are torn open: one in Peach’s Castle, and another in Bowser’s. Angered by its appearance in his throne room, Bowser enters it to investigate, while Kamek follows and tries to seal the Hole off using his magic. His spell causes the Time Hole to begin reacting strangely, though.
Larry and the other Koopalings, curious as to where their King has gone, discover the broken Time Hole in his throne room and try to follow Bowser, but the Hole sends each Koopaling to a different “past”. Ludwig von Koopa ends up in the ruins of a “past” Bowser’s Castle, which he explores before coming across a laboratory. Here, he discovers a crib labeled “05”, with a younger version of himself inside. Upon being freed, the child explains that the Kingdom had been attacked by mysterious creatures, and that the Bowser of his time fled the castle with every Koopaling except him. Ludwig take pity and allows his younger self to travel with him as they escape the castle when the invaders notice his arrival.
From there, the mission is to rescue the other six present-day Koopalings from their timelines. Using a device that Young Ludwig possesses, which can properly open or close Time Holes at will, Ludwig travels between different versions of the overworld to find his siblings.
===Levels===
*Koopa Ruins
*Moriarbori Village
*Lavarim Factory
*Yoshi Ocean
*Glitzy Desert
*Mount Fountaine
*Dark Heart Tower
*Shroob Castle
*Second Moon
===Characters===
*Ludwig von Koopa
*Lemmy Koopa
*Roy Koopa
*Iggy Koopa
*Wendy O. Koopa
*Morton Koopa Jr.
*Larry Koopa
*Young Ludwig
===Gameplay===
The player takes control of a Koopaling and explores a fully 3D environment. Combat is in real time and relies upon strategy & combos using a character’s moveset.
Category:Fan Games
Category:Games
Category:Mario (series)
Category:Mario Games
Category:Mario & Luigi (series)
Category:Mario & Luigi Games
Category:Role-Playing Games
Category:Remasters
Category:Open World Games
Category:Fighting Games