Summon Person (Wizard Spell) 2e

This spell summons one specific living person from wherever they are to in front of the caster. The person being summoned gets a saving throw to avoid the affects of the spell. If they pass, they are aware that they were being summoned. The summoned person is not enthralled in any way and is free to act as they please.
The person must be on the same plane of existence to be targeted.
If the person is touching or wearing anything of silver or lead, the spell fails. Coins in a pocket are not touching the person directly, but a cloak lined with silver threads does count as touching.
==Notes==
Template:Summon Person 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells