Banjo-Kazooie: Tooty's Adventure

Banjo-Kazooie: Tooty's Adventure (or just Tooty's Adventure) is a game created by Rare and published by Nintendo in 2002 for the Gamecube. It is the third (or 1.5th) game in the Banjo-Kazooie franchise taking place in-between Banjo-Kazooie and Banjo-Tooie. 
== Plot ==
The game opens on a dark (and clear) night with the text:
"Two years have passed since Gruntilda the Witch was defeated by Banjo and Kazooie." 
"But what happened in-between Gruntilda's defeat and eventual resurrection?"
As the camera pans down, we see Banjo, Kazooie, Mumbo, and Tooty playing a game of Hide and Seek in an unnamed forest. As it becomes Banjo's turn to seek, Tooty goes to hide (proclaiming the best hiding spot of them all) and trips on a fallen log down into a hole. What follows is an Alice in Wonderland like sequence where Tooty falls down the hole into a new land called Upsideon where she is greeted by a Parrot named Snare. He informs Tooty that the world of Upsideon has been taken over by a usurper named Timberton (the Tiger) and she is just the person to help. Tooty, without questioning, accepts this offer to help.
== Characters ==
With the game taking place in an entirely different world, Upsideon, the characters are (almost) all new.
=== Tooty ===
Tooty is one of the two new main characters of the game along with Snare the Parrot. Compared to Banjo, Tooty is more naive and childlike but still cautious.
=== Snare ===
Snare is the Upsideon equivalent to Kazooie, being the other protagonist in the dynamic duo. He primarily shows recklessness over Tooty's caution.
=== Packs the Squirrel ===
Packs is a squirrel that Tooty and Snare meet in the first level of the game that takes the role of Mumbo Jumbo. Whenever the main duo find Packs in his tent, he will ask for one of his lost items. After the item has been returned, he will use that item in a similar way to Mumbo's magic spells (he doesn't have to travel to the spot in-game, he just ).
=== Tiko ===
Tiko is a tiki shaman is most commonly related to Mumbo Jumbo or Humba Wumba by providing transformations. Instead of finding a Glowbo (or Mumbo Token) for him, the duo instead has to find one (or two in the later levels) potion ingredient to get his transformation. Also, when first meeting Tiko, he gives the duo a bottle holder extension for Tooty's pack. This extension allows the player to transform on the fly using R + C Down once they have found Tiko's hut once in a level.
=== Timberton ===
Timberton the Tiger takes up the role of villain that Gruntilda has had for the rest of the series. He rules over all of Upsideon (and basically sent it into a dark age while doing so) after usurping the throne from the real king Arronus (the Lion). Implied to be an alternate version of Timber the Tiger
=== Wezzel ===
Wezzel (the Weasel) is a secondary villain and Timberton's assistant who is fought three times (similarly to Klungo in Banjo Tooie), first, when Tooty and Snare first meet Timberton, second, is in the hub-world on the way to the swamp region of Upsideon, and finally, he is fought as apart of the enemy gauntlet that is Timberton's Castle. He is also implied to be an alternate universe version of Don Weazo (More on that in Upsideon's section of Worlds)
== Gameplay ==
The gameplay in Tooty's Adventure takes many cues from previous Banjo-Kazooie games while adding to the formula by adding new moves (and removing some old ones) and mechanics. The art-style is a lot like the other Banjo-Kazooie games (unlike Nuts and Bolts), most commonly being related to artwork of the games. Instead of the nests of notes found in Banjo-Tooie, notes are collected as they were in the original Banjo-Kazooie. Also, instead of Jiggies, Tooty and Snare collect pieces of paper that make up a painting of the level (or folds) which unlock levels.
== Worlds ==
Just like the other Banjo-Kazooie games, there are nine worlds, plus an extra tenth if you count Timberton's Castle (which is mainly just an enemy gauntlet & boss rush) making 100 Folds in total.
=== Upsideon Woods ===
Folds Required: None
Moves: Snare Scamper (Like the Talon Trot), Climbing, Swimming, Jumps, Attacks, Fruit Throwing (Like egg shooting. Starts the player off with the fortified apples.)
Upsideon Woods is the tutorial of the game where Snare teaches Tooty the six starter moves (listed in the moves section). The entrance to Upsideon is located in a downward spiral here.
=== Upsideon ===
Folds Required: None
Boss: Wezzel (Twice)
Upsideon is the main hub-world of Tooty's Adventure and where most of the game takes place. Like the Isle O' Hags, it is also split up into different segments. First is the village, where the duo first meet Timberton. This area is filled with enemies and is just generally dangerous to explore (Includes Levels 4 (Clockwork Castle) and 10 (Timberton's Castle). Next, is the Ruins section. This section is home to the first and second levels and is filled with, you guessed it, ruins. The Harbor is the third section of Upsideon and contains shops, boats, and entrances to levels (Includes levels 3 (Spirit's Harbor), and 8 (Crystal Peaks). The Rift is the Fourth area and contains many oddities including floating islands (That bring the player up to the Giant's Keep), Portals, and overall weird design (Includes levels 6 (Giant's Keep), and 9 (Mad Maze Manor). Finally, is the fifth section, the Swamp. The Swamp houses two levels, Sugary Swamp (which you can see the outside of the Factory from), and Pterodactyl Tundra (in a frozen section of the swamp). It is heavily implied that this is an alternate version of the Isle O' Hags and even the Northern Kremisphere too with characters like Wezzel being alternate depictions of others in the Northern Kremisphere (like Don Weazo). 
=== Lv. 1 - Tiko's Jungle ===
Folds Required: 1
Packs Item: Rope (Allows the player to swing to other portions of the level)
Tiko Transformation: Frog (Allows the player to skip large gaps and partake in platforming challenges)
Boss: (Tiki Scourge) King Tarantulluss I
Connects To: Rainy Ruins (via an aqueduct), Pterodactyl Tundra (via a cave accessed with a new move)
Minigame: Log Leap (Frog transformation hops around trees attacking buzzbombs), Lillypad Race (Frog transformation races other frogs around a lillypad obstacle course)
Move: Leap Launch (like the triple jump from Super Mario 64)
Tiko's Jungle is the first level of the game and the home of Tiko the shaman. The level is split into two halves, the first section being the main jungle area which is filled with trees which the duo can jump across and general jungle enemies. The second half though, is the remains of the wooden tiki city. This area is where the boss (King Tarantulluss I) is fought. Another area found in the level is the Dart Gun Fields where the remaining rogue Tikis attack the player.
=== Lv. 2 - Rainy Ruins ===
Folds Required: 6
Packs Item: Dynamite (Opens up blocked areas)
Tiko Transformation: Stone Statue (Opens up paths with its strength and can lift objects to create platforms), Stone Titan (Only used in Lunariath fight where the player basically plays Rock-Em Sock-Em)
Boss: (Ancient Stone Titan) Lunariath
Connects To: Tiko's Jungle (via an aqueduct), Sugary Swamp (polluted aqueduct), & Clockwork Castle, (one way exit from falling off of the tower)
Minigame: CTF 1 (normal Capture the Flag), Free For All Battle 1 (In the Colosseum)
Move: Metal Wings (Works like flight pads), Beak Buster (Exactly the same as in Banjo-Kazooie)
The second level of the game is Rainy Ruins, a level that takes place in a moon themed flooded city. The main modes of transportation in this level are through long and fast aqueducts. One of the largest segments of the level is the Colosseum where the player can fight many minibosses or play minigames. Most of the enemies here are made of stone like Rock Golems or the boss, Lunariath who is a giant stone Goliath. 
=== Lv. 3 - Spirit's Harbor ===
Folds Required: 11
Packs Item: Construction Kit (Allows Packs to fix broken parts of the levels)
Tiko Transformation: Truck (Carries things around and can break through cracked walls)
Boss: (Reanimated Metal Beast) Clunker
Connects To: Sugary Swamp (Through a one-way pipe in Sugary Swamp)
Minigame: Boat Battle (Tooty and other enemies or players get into boats and attack each other), Truck Race (self-explanatory)
Move: Sprint Pads (Like sprint shoes), Explosive Pineapple (Thrown as a lob-shot)
This harbor is haunted by many spirits and ghosts of its inhabitants. Many of the folds in this level are found through operating giant machinery found through-out the level. The level is also more combat focused than previous levels with multiple minibosses where the player fights possessed machines.
=== Lv. 4 - Clockwork Castle ===
Folds Required: 22
Packs Items: Rope, Wire Set (Allows Packs to fix broken mechanics with a small wire matching minigame)
Tiko Transformation: None (Armor is found at the top of the clocktower that functions as the transformation for the level)
Boss: (Self-Proclaimed Ruler) Prince Skullatio
Connects To: Rainy Ruins (Falling off of the clocktower)
Minigame: Free For All Battle 2 (The duo fight the Prince's army before fighting the Prince himself), CTF 2 (normal Capture the Flag)
Move: (Thrown forward) Shock Lemons (Power up machines without power)
Level four, Clockwork Castle is a primarily vertical level where the duo must traverse multiple towers of a large castle with one giant clocktower in the middle. Most of the platforming in the level is done across giant gears or grabbing onto swinging ropes to get to other parts of the level. At the bottom of the level is the flooded dungeon where the level of flood can be changed (Lv. 1 - None, Lv. 2 - Dungeon is half flooded, Lv. 3 - Entire dungeon is flooded, Lv. 4 - The bottom level of the all of ther towers is flooded).
=== Lv. 5 - Sugary Swamp ===
Folds Required: 32
Packs Items: Construction Kit, Wire Set
Tiko Transformation: Factory Worker (Allows the player to operate giant machinery, explore the factory, and attack with a wrench)
Boss: Bruntuda (Oddly Familiar Candy Crafter)
Connects To: Rainy Ruins (Polluted Aqueduct), Spirit's Harbor (A one-way pipe inside of Sugary Swamp)
Minigame: Cake Delivery (As a factory worker, the player delivers cakes to an un-specified neighborhood), Ingredient Sorting (Self-Explanatory)
Move: Crawl (For stealth sections in this level, Giant's Keep, and Mad Maze Manor)
Sugary Swamp is a level very much like Grunty Industries or Rusty Bucket Bay taking place around and inside a large factory, but with a larger focus on the outside of the factory. This includes docks outside of the factory, secret entrances to the factory from underwater, platforming on the edges of the factory, or exploring inside of a shipping boat. Another thing found in the swamp is the Gingerbread Giant. A giant ogre made of gingerbread that lives in the swamp. At this point in the game, the player can't defeat it, but later on at Timberton's Castle, the duo eventually fight it. The other half of the level takes place inside of the factory itself where, on first entry, the player gets thrown out. After getting thrown out, the player must find a secret entrance and sneak around the factory, either by crawling through the vents, or by sneaking by the workers. Eventually, the player will find Tiko and become a factory worker so they don't have to sneak around anymore. 
=== Lv. 6 - Giant's Keep ===
Folds Required: 42
Packs Items: Gardening Kit (allows Packs to grow vines the let the player to climb up to higher portions of the level) 
Tiko Transformation: Golden Parrot (Allows Snare to shoot golden eggs)
Boss: Bass and Horn (Dynamic Duo)
Connects To: Pterodactyl Tundra (A cave at the top of the mountain only openable on Pterodactyl Tundra side), Crystal Cliffs (Using a cannon in Crystal Cliffs)
Minigame: Golden Omelette Cooking (The player takes a 4 step process to cook omelettes for the giant. Beating this starts the Bass and Horn fight.) 
Move: Bear Burrow (Allows the duo to dig underground in specific spots)
Giant's Keep is the sixth level of the game and is the game's sky level with half of it taking place throughout the land of clouds and the other half being in the Giant's castle (or Keep) where the level gets its name. In the land of clouds the player can platform across multiple hot air balloons travelling around and landing on clouds to enter various houses. In the castle, the player will find a small village of normal Upsideon citizens working for the Giant, Bass and his Goose, Horn. 
=== Lv. 7 - Pterodactyl Tundra ===
Folds Required: 51
Packs Items: Rope, Dynamite
Tiko Transformation: Pterodactyl (Can fly to previously inaccessible places, attack enemies, move faster, and use the beak bomb, unlike Tooty and Snare)
Boss: Freezeodactyl (What Killed the Dinosaurs)
Connects To: Tiko's Jungle (Accessed by parrying an attack into a wall inside of a cave), Giant's Keep (A cave at the top of the mountain), Crystal Cliffs (Through a stalagmite cave)
Minigame: Egg Search (A lot like the egg hatching minigame from Diddy Kong Racing), Fossil Find (Using the Bear Burrow, the player digs underground to find fossils) 
Move: Parrot Parry (Deflects attacks)
Pterodactyl Tundra is the most horizontal of the levels in Tooty's Adventure with large open spaces throughout the level. The main set-piece of the level is the mountain in the middle of the frozen lake. This mountain can be entered in many areas like from the air or from underground. Another major part of the level is a big hollowed log that the duo fight the boss, Freezodactyl. 
=== Lv. 8 - Crystal Cliffs ===
Folds Required: 59
Packs Items: Dynamite, Construction Set
Tiko Transformation: Minecart (Allows the player to ride on rails across lava)
Boss: Crystalmeleon (Strange Shapeshifting Crystal Thing)
Connects To: Giant's Keep (A cannon), Pterodactyl Tundra (Through a stalagmite cave)
Minigame: Crystal Miners (The player mines crystals in the Crystal Caverns section of the level), Minecart Race (Self-Explanatory)
Move: Beak Barge (Same as in Banjo-Kazooie, used to mine things that are stuck in walls)
Crystal Cliffs is a level that takes place on a giant volcano with many mines through it. The level, like many others, is split up into two halves. The first is the main volcano itself. One major landmark of this area is a small town of miners found at the start of the level which directly connects to the mines. These miners are found scattered about the level in tents. Ruins are also a major part of this area and are found throughout it. The second half of the level is the caves. These caves have more realistic designs as compared to the ones in Glitter Gulch Mine or Hailfire Peaks with tall tunnels, and wide openings glittered with many colors of crystals lining the walls. The caverns are also filled with many minecart tracks for the player to use the minecart transformation on. 
=== Lv. 9 - Mad Maze Manor ===
Folds Required: 74
Packs Item: Map (What it sounds like, shows the player a map of the manor)
Tiko Transformation: None
Boss: The Minotaur (Monster at the Heart of the Maze)
Connects To: Every Level (Some doors in the level drop the player out of the sky in specific levels)
Minigame: (Multiplayer Exclusive) Hide and Seek 3 (Basic Hide and Seek)
Move: None
The final level of the game, Mad Maze Manor is the largest and most intricate level in the series. Unlike the other levels, this level has no transformations, items, minigames, or moves to cut back on back-tracking and allowing players to explore the halls of the maze. The only real back-tracking in the level is at the start where the player has the option to go back to the start and buy a map from Packs at the beginning of the level by giving him a lost rope. The map can be drawn on while using it to act as notes too. The level itself is a giant manor that stretches multiple floors and many, many rooms of varying size with around 55 rooms in total. These rooms have anything from observatories, ancient tombs, antique shops, old libraries, courtyards, storage rooms, basements, and even circus performance rooms. 
=== Lv. 10 - Timberton's Castle ===
Folds Required: 79
Packs Item: None
Tiko Transformation:
Boss: Wezzel (Re-fight), Timberton the Tiger (Tyrannical King)
Timberton's Castle is technically not a level but a boss rush where on entrance the player gets confronted by Wezzel in a final battle with him. After refighting Wezzel, the player fights Timberton's entire army of enemies and 9 (new) minibosses.
==== Prince Tarantulluss II ====
The prince of the tarantula monarchy is back to avenge their lost monarch by slinging webs and generally using attacks that King Tarantulluss used.
==== Stone Smasher ====
The Stone Smasher is one of the stone golems found within Rainy Ruins using slow but powerful attacks like punches or swings with a weak spot on his back that can be hit when he is attacking.
==== Revolutionist Crusher 3000 ====
The Revolutionist Crusher 3000 is a robot created by Timberton to stop revolutions on his castle. By this point in the horde battle, other residents of Upsideon town start to join in, taking out enemies and distracting the minibosses.
==== The Remains of Skullatio's Army ====
Back in Clockwork Castle some of King Skullatio's army survived the horde battle and after defeating the Revoultionist Crusher, the remaining portion of the army joins the battle on Timberton's side.
==== Gingerbread Giant ====
At the half way point in the battle the Gingerbread Giant appears out of the swamp this time, actually defeatable.
==== Horn the Goose ====
In the battle with the giant Bass, the goose Horn survived the destruction of the boss room in Giant's Keep (Mentioned in the Bass and Horn boss page) and now fights to avenge the giant.
==== Iceorex ====
Iceorex is one of the dinosaurs found in Pterodactyl Tundra attacking the player if they get close (blocking a path, the player must scare it out with a flock of Pterodactyls), now this gargantuan beast appears in the battle arena to fight the duo.
==== Crystalmeleon (Re-fight) ====
As the final of the minibosses, crystalshift is re-fought, turning into many of the other minibosses from earlier in the fight and even some new ones too.
== Bosses ==
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